Tree (Airwhale)

__NOTOC__
===Basic Information===
 Race: Human
 Class: Druid (1)
 Level: 1
 Experience: 0 XP (1,300 TNL)
 Alignment: Neutral Good
 Languages: Common, Druidic, Sylvian
 Deity: None/Nature
 First Seen: The Dunn Wright Inn
 Location: URL-new-post.html to current game
 Background: Open
===Abilities===
STR: 19 +4 (13 pts) (+2 Racial)
DEX: 14 +2 (05 pts)
CON: 14 +2 (05 pts)
INT: 08 -1 (-2 pts)
WIS: 13 +1 (03 pts)
CHA: 07 -2 (-4 pts)
===Combat Statistics===
(HP:Max-2) HP: 11 = [1d8 + CON (2) + FC (1)] (Druid)
 AC: 18 = [10 + DEX (2) + Armor (4) + Shield (2) + Natural (0)
 + Size (0) + Misc (0)]
 AC Touch: 12 = [10 + DEX (2) + Size (0) + Misc (0)]
 AC Flatfooted: 16 = [10 + Armor (4) + Shield (2) + Natural (0)
 + Size (0) + Misc (0)]
 INIT: +4 = [DEX (2) + Reactionary Trait (2)]
 BAB: +0 = [Druid(0)]
 CMB: +4 = [BAB (0) + STR (4) + Misc (0)]
 CMD: 16 = [10 + BAB (0) + STR (4) + DEX (2) + Misc (0)]
 Fortitude: +4 = [Druid(2) + CON (2) + Misc (0)]
 Reflex: +3 = [Druid(0) + DEX (2) + Resilient Trait (1)]
 Will: +3 = [Druid(2) + WIS (1) + Misc (0)]
 Speed: 30'
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
 Club : Attack: +4 = [BAB (0) + Str (4) + Misc (0) + Magic (0)]
 Damage: 1d6+4, Crit: 20/x2, Special: None
 Sling : Attack: +1 = [BAB (0) + Dex (2) + stone ammo (-1) + Magic (0)]
 Damage: 1d3+4, Crit: 00/x0, Special: stone ammo
 Club, : Attack: +2 = [BAB (0) + Dex (2) + Misc (00) + Magic (00)]
 thrown Damage: 1d6+4, Crit: 20/x2, Special: 10' range inc
===Racial Features===
 Race: Human
Ability Adjustments: +2 (Str)
 Size: Medium
 Speed: 30'
 Favored Class: Druid (HP +1)
 Name: Extra skill point per level
 Name: Extra Feat at first level
===Class Features===
Druid
Armor/Weapons: Wild form natural attacks, club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, and spear. Light and Medium, non metal armor
 Nature Bond : Has an animal companion: a tiger named "Kitty"
 Nature Sense: +2 KS: Nature & Survival Skill Checks
 Orisons: 0 Level Spells At-Will
 Wild Empathy: Diplomacy vs. Animals (1d20 + Druid Lvl + Cha Mod)
 
===Feats===
Augment Summoning (Level 1):Summoned creatures gain a +4 to Strength and Constitution.
Spell Focus, Conjuration (Human Bonus): +1 to DC for Conjuration spells.
===Traits===
Being-very-careful-of-pixie-tricks (Resilient, Reflex) (General): +1 to Reflex saves
Reactionary (Combat): +2 to initiative
===Skills===
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 04 = [Base (4) + INT (-1)/Level; FC (0), Human (1)] (Druid)
 
Skills Total Rank CS Ability ACP Misc
Acrobatics -1 0 0 2 -3 +0
Appraise -1 0 0 -1 +0
Bluff -2 0 0 -2 +0
Climb 1 0 * 4 -3 +0
Craft ( ) -1 0 * -1 +0
Diplomacy -2 0 0 -2 +0
Disable Device 0 0 2 -3 +0
Disguise -2 0 0 -2 +0
Escape Artist -1 0 0 2 -3 +0
Fly -1 0 * 2 -3 +0
Handle Animal 4(8) 1 3 -2 +2 (Nature Sense)(+4 with AC)
Heal 1 0 * 1 +0
Intimidate -2 0 0 -2 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 * 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 5 1 3 -1 +2 (Nature Sense)
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 1 0 -1 +0
Perception 1 0 * 1 +0
Perform ( ) -2 0 0 -2 +0
Profession ( ) 0 * 1 +0
Ride -1 0 * 2 -3 +0
Sense Motive 1 0 0 1 +0
Sleight of Hand 0 0 2 -3 +0
Spellcraft 0 * -1 +0
Stealth -1 0 0 2 -3 +0
Survival 5 1 3 1 +0
Swim 1 0 * 4 -3 +0
Use Magic Device 0 0 -2 +0
* = untrained class skill
===Spell Lists (Prepared)===
0 Level Level 1 
* Light * Cure light wounds 
* Detect magic * Shillelagh 
* Spark
===Equipment===
Equipment Cost Weight
Explorer's Outfit -- -- lb
Hide Armor 15 gp 25 lb
Heavy Wooden Shield 7 gp 15 lb
Weapon (Club) 0 gp 3 lb
Weapon (Club) 0 gp 3 lb
Weapon (Sling) 0 gp 0 lb
Common Backpack 2 gp 2 lb
 Foraged/hunted food(Jerkey, etc) 5 gp 10 lb (10 days trail rations)
 Flask(water) .03 gp 1.5 lb
 Flask(water) .03 gp 1.5 lb
 Weapon (Club) 0 gp 3 lb
Belt Pouch 1 gp .5 lb
 sling stones (20) 0 gp 10 lb
 Sprig of holly 0 gp 0 lb
 ======== ======
 Totals: 30.06 gp 74.5 lb
 Light Medium Heavy 
Max Weight: 0-116 117-233 234-350
Consumed or Destroyed Items 
 (none yet) 0 gp
 ======
 Total Consumed: 0 gp
===Finances===
 PP: 0 Initial Character Money: +150 gp
 GP: 0 earned on first adventure: +0 gp
 SP: 0 ==========
 CP: 0 Career Earnings: 150 gp
 Carried Inventory: -30.06 gp
 consumed or destroyed items: -0 gp
 Gems/Jewelry/Other: living accommodations: -0 gp
 0124.94(Pretty rocks) ==========
 Coinage: 119.94 gp
===Details===
 Size: Medium
 Gender: Male
 Age: 17
 Height: 6 Feet, 2 inches
 Weight: 190 pounds
Hair Color: brown
 Eye Color: brown
Skin Color: deep tan
Appearance: Tree looks like he has been living in the forest for most of his life. Hair is disheveled, but short, scruffy beard, etc
 
 Demeanor: Tree often seems clueless, loud, and friendly. Being new to civilization, he often has trouble following conversations and social conventions, but he is obviously trying to be kind and considerate. He has recently gone through a very long time without talking, and he often has trouble figuring out the appropriate words to say for a given situation.
===Background===
At a young age, Tree was kidnapped by a band of pixies, who raised him (in their way), telling him that his parents were evil, and that they were doing him a favor. While the pixies were never too malicious, Tree (or "Human" as the pixies called him) was constantly the focus of the pixies humor and practical jokes. Sick of this, Tree struck out on his own once he hit puberty. He has learned to commune with nature during his seclusion, and has made close friends with a feral tiger.
Recently, Tree has been having dreams where the spirits of nature lead him on a path to civilization, where he meets himself as a child. Tree has interpreted these visions as encouragement to rejoin civilization to find out more of his history. Tree does not know his real name, however, on one of his early excursions, a villager commented that he was "as tall as a tree". Tree enjoyed this remark and has taken on the word "Tree" as his moniker. Just before entering the campaign, he has bartered some pretty rocks that he has found during his travels for some basic protective gear.
===Animal Companion===
 
KITTY	(CR 2)
Female Tiger
Medium Animal
Initiative +3; Senses Low-Light Vision, Scent; Perception +6
----
DEFENSE
----
AC 14, AC(T) 13, AC(FF) 11 (+3 Dex, +1 natural)
HP 16 (Max-2, +2 CON)
Fort +4, Ref +6, Will +2
----
OFFENSE
----
Spd 40 ft.
Melee Bite (Tiger) +2 (1d6+1) and
 Claw x2 (Tiger) +2 (1d4+1) and
 Rake x2 (Tiger) +2 (1d4+1)
Space 10 ft.; Reach 5 ft.
----
STATISTICS
----
Str 13, Dex 17, Con 13, Int 2, Wis 15, Cha 10
BAB +1; CMB +2; CMD 15 (19 vs. Trip)
 Feats: Power attack
 Tricks: Hunting (Attack, Down, Fetch, Heel, Seek, Track)
 Attack Any Target
 Skills: Perception 1 (+6), Acrobatics 1 (+7)
Encumbrance: 0
----
SPECIAL ABILITIES
----
 Hunting: [Trick] The animal has been trained to assist in hunting.
Attack Any Target: [Trick] The animal will attack any creature on command.
 Kitty takes commands in Sylvan, common, or through hand gestures
 Low-Light Vision: See twice as far as a human in low light, distinguishing color and detail.
 Scent (Ex): Detect opponents within 15+ feet by sense of smell.
===Adventure Log===
[link=Twist Tree adventure here]
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
 +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (March 7, 2014) (Aura - non-judge) level 1
*Approval (March 22, 2014) (Satin Knights ~ Judge) level 1
Category:Approved Characters