Augusta Tower

Augusta Tower is a location in Final Fantasy XIII-2, built by the Academy in 13 AF. In 300 AF, a timespace anomaly has thrown the tower into chaos and turned the interior into a maze.
==Datalog==
ACADEMY DATANET FILE
Augusta Tower is the central information processing facility of the Academy. The entire edifice is occupied by the machinery of an artificial intelligence that possesses unprecedented processing power.
The tower also houses the Proto fal'Cie Project, an ambitious plan to create a man-made fal'Cie.
;Travel Guide: Augusta Tower
;Area Information
Augusta Tower is the giant electronic brain of Academia. The AI mind that occupies the tower stores precious data and records from centuries ago that cannot be found anywhere else. Apparently, there are freelance data miners who do nothing but search the archives for new information discoveries.
;From the Editor's Desk:
When the tower was first built, a number of galas and parties were held featuring the tower mascots, Augy and Towpy. When the tower was closed to the public the mascots were discarded, to the dismay of small children everywhere.
==Story==
After having discovered in Academia 400 AF that they were entombed in a tower at 200 AF for learning the "forbidden history", Serah, Mog, and Noel travel to that time to discover the truth. As they explore the tower, they find images of their time in Academia and discover various data logs about the Proto fal'Cie project.
Serah, Noel, and Mog spot Caius ascending the tower, and are instantly suspicious. Serah and Noel find the people within the tower lifeless and encounter Alyssa Zaidelle near the main elevator. She unveils the people within the tower—including herself—are duplicates, holograms designed to look exactly like their original counterparts.
Presuming that Caius has business on the top floor, they ask the Alyssa duplicate to take them there. Along the way, they are attacked by groups of enemies and see images of 13 AF which show that the AI in charge of the tower, as part of the Proto fal'Cie Project, rebelled against its creators and killed the staff, including the original Hope and Alyssa.
The AI created the fal'Cie Adam, which created the duplicates to cover up the incident and to kill any who found out the truth. At the top the Serah and Noel encounter the Yeul they countered in Oerba, who reveals Caius is immortal and retains memories of all of the timeline's events. As Noel and Serah step through the Time Gate to face the Proto fal'Cie Adam, Yeul envisions a bright future before dying as Caius takes away her body.
Noel and Serah end up in a junction between timelines, and find Adam. They realize the fal'Cie used the time junction to take control of the AI and instigate its own creation, making it a living paradox. After defeating it the fal'Cie regenerates by traveling back in time and negating its death. Serah yells out at Hope for making the machine. This outburst was recorded in an Oracle Drive in 13 AF, and after seeing Noel and Serah fight it, Hope abandons the project, and Adam is erased from existence.
==Areas==
The Augusta Tower is a 52-floor high tower located presumably somewhere on Gran Pulse. It consists of the central lift used to move around various floors. Many rooms have rotary properties and computers.
===200 AF===
*49th Floor
*50th Floor
*51st Floor
*52nd Floor
*AI Nucleus
*Top Floor	
===300 AF===
*12th Floor
*13th Floor
*14th Floor
*15th Floor
==Maps==
Augusta tower 200 af map.jpg|Map of Augusta Tower 200 AF.
Augusta tower 300 af map.jpg|Map of Augusta Tower 300 AF
==Treasure==
===200 AF===
Item 	Location 	Requirements
1500 gil 	50th Floor	None
Remedy x2 	50th Floor	None
Map of Augusta Tower 	50th Floor	Live Trigger "9261"
Wild Artefact 	50th Floor	None
Train Conductor Beret 	50th Floor	None
Twist Headband 	50th Floor	None
Librascope 	50th Floor	None
Paradox Agent Type A 	50th Floor	Moogle Throw
Bloodguard 	51st Floor	None
'Silence' Gate Seal 	51st Floor	Moogle Throw
Platinum Casino Ticket	51st Floor	None
Sniper's Eye 	51st Floor	Moogle Throw
Phoenix Down 	51st Floor	Moogle Throw
8 Vitality Orbs 	52nd Floor	None
Magistral Crest 	52nd Floor	None
Platinum Casino Ticket	52nd Floor	Moogle Throw
Mana Engine x8 	52nd Floor	None
Vitality Engine x8 	52nd Floor	None
1450 gil 	52nd Floor	None
2000 gil 	52nd Floor	Moogle Throw
Phoenix Blood 	52nd Floor	Moogle Throw
Potion x3 	AI Nucleus	None
Gold Casino Ticket 	49th Floor	Moogle Hunt
Paradox Agent Type C 	49th Floor	Moogle Throw
Paradox Agent Type B 	49th Floor	Moogle Throw
===300 AF===
Item 	Location 	Requirements
Mana Sliver x9 	12th Floor	None
800 gil 	12th Floor	None
Potion x2 	14th Floor	Moogle Throw
Vitality Bolt x8 	14th Floor	None
Vitality Slivers x6 	14th Floor	Moogle Hunt
Librascope 	15th Floor	Moogle Throw
Phoenix Down 	15th Floor	Moogle Throw
Access Key 50 	15th Floor	Live Trigger "1237172"
Red Commando Badge 	13th Floor	Moogle Throw
Blue PSICOM Spaulders	13th Floor	Moogle Throw
Blue Pilot's Badge 	13th Floor	Advanced Moogle Hunt
==Chocolina's Shops==
===200 AF===
;Items
Item 	Price
Potion 	160 gil
Phoenix Down	1,600 gil
Remedy 	250 gil
Wound Potion	300 gil
Antidote 	100 gil
Holy Water 	100 gil
Painkiller 	100 gil
Mallet 	100 gil
Wax 	100 gil
;Weapons
Item 	Price 	Components
Meteorblaze 	960 gil 	—
Howling Soul 	960 gil 	—
Lunar Stinger 	2,000 gil	—
Volatile Spark 	2,000 gil	—
Raging Arc 	4,500 gil	—
Blazing Spirit 	4,500 gil	—
Amazon Bow 	780 gil 	2x Shattered Bone
Survivor's Edge	780 gil 	2x Shattered Bone
Faerie's Bow 	780 gil 	2x Moistened Scale
Rune Tooth 	780 gil 	2x Moistened Scale
Fellowship Arc 	1,520 gil	3x Begrimed Claw1x Abominable Wing
Avenger's Edge 	1,520 gil	3x Begrimed Claw1x Abominable Wing
Rune Feather 	1,520 gil	4x Tear of Woe1x Abominable Wing
Sargatanas 	1,520 gil	4x Tear of Woe1x Abominable Wing
;Accessories
Item 	Capacity	Price 	Components
Iron Bangle 	30 	300 gil 	—
Black Belt 	40 	500 gil 	—
Rune Bracelet 	40 	500 gil 	—
Star Pendant 	55 	650 gil 	—
Pearl Necklace 	55 	650 gil 	—
Warding Talisman 	55 	650 gil 	—
Power Wristband 	30 	1,000 gil	—
Magician's Mark 	30 	1,000 gil	—
Metal Armband 	55 	650 gil 	—
Serenity Sachet 	55 	650 gil 	—
Ember Ring 	55 	1,000 gil	—
Frost Ring 	55 	1,000 gil	—
Spark Ring 	55 	1,000 gil	—
Zephyr Ring 	55 	1,000 gil	—
Delicate Iron Bangle 	25 	450 gil 	1x Iron Bangle2x Cie'th Tear
Durable Iron Bangle 	35 	150 gil 	1x Iron Bangle2x Molted Tail
Delicate Black Belt 	30 	750 gil 	1x Black Belt2x Cie'th Tear
Durable Black Belt 	45 	250 gil 	1x Black Belt2x Shattered Bone
Delicate Rune Bracelet 	30 	750 gil 	1x Rune Bracelet2x Cie'th Tear
Durable Rune Bracelet 	45 	250 gil 	1x Rune Bracelet2x Moistened Scale
Delicate Power Wristband 	25 	1,500 gil	1x Power Wristband2x Cie'th Tear
Durable Power Wristband 	35 	500 gil 	1x Power Wristband2x Begrimed Claw
Delicate Magician's Mark 	25 	1,500 gil	1x Magician's Mark2x Cie'th Tear
Durable Magician's Mark 	35 	500 gil 	1x Magician's Mark1x Tear of Woe
Delicate Metal Armband 	35 	325 gil 	1x Metal Armband1x Tear of Remorse2x Chocobo Plume
Delicate Serenity Sachet 	35 	325 gil 	1x Serenity Sachet1x Tear of Remorse2x Chocobo Plume
Delicate Star Pendant 	35 	325 gil 	1x Star Pendant1x Tear of Remorse2x Chocobo Plume
Delicate Pearl Necklace 	35 	325 gil 	1x Pearl Necklace1x Tear of Remorse2x Chocobo Plume
Delicate Warding Talisman	35 	325 gil 	1x Warding Talisman1x Tear of Remorse2x Chocobo Plume
Delicate Ember Ring 	50 	1,500 gil	1x Ember Ring2x Cie'th Tear
Durable Ember Ring 	60 	500 gil 	1x Ember Ring2x Enigmatic Fluid
Delicate Frost Ring 	50 	1,500 gil	1x Frost Ring2x Cie'th Tear
Durable Frost Ring 	60 	500 gil 	1x Frost Ring2x Enigmatic Fluid
Delicate Silver Bangle 	40 	750 gil 	1x Silver Bangle2x Cie'th Tear
Durable Silver Bangle 	50 	250 gil 	1x Silver Bangle2x Monstrous Fang
Delicate Spark Ring 	50 	1,500 gil	1x Spark Ring2x Cie'th Tear
Durable Spark Ring 	60 	500 gil 	1x Spark Ring2x Enigmatic Fluid
Delicate Zephyr Ring 	50 	1,500 gil	1x Zephyr Ring2x Cie'th Tear
Durable Zephyr Ring 	60 	500 gil 	1x Zephyr Ring2x Enigmatic Fluid
;Monster Materials
;Special
==Enemies==
===200 AF===
;49th Floor
*Zwerg Metrodroid
*Luminous Puma
*Flanitor
*Thermadon
*Greater Behemoth
;50th Floor
*Orion, Vespid Soldier x2, Zwerg Metrodroid (Fixed)
*Orion, Vespid Soldier x4 (Fixed)
*Orion, Zwerg Metrodroid x4 (Fixed)
;51st Floor
*Orion
*Flanitor
*Vespid Soldier
*Thermadon
*Zwerg Metrodroid
*Luminous Puma
;52nd Floor
*Orion
*Dragoon
*Flanitor
*Greater Behemoth
*Thermadon
;Top Floor
*Proto fal'Cie Adam, Left Manipulator, Right Manipulator (Boss)
===300 AF===
;12th Floor
*Flanborg
*Flanitor
*Thexteron
;13th Floor
*Orion
*Dragoon
*Flanborg
*Flanitor
*Thexteron
;14th Floor
*Flanborg
*Flanitor
*Thexteron
;15th Floor
*Flanborg
*Flanitor
*Thexteron
==Musical themes==
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"Augusta Tower" composed by Mitsuto Suzuki, plays as the location theme for the Tower. A remixed version of the song titled "Augusta Tower -Aggressive Mix-" plays whenever enemies are present. In Augusta Tower 200 AF, "Eclipse" also plays after a certain part in the game. "Yeul's Theme" plays in a scene associated with her at the top of the tower.
==Behind the scenes==
Motomu Toriyama, director of Final Fantasy XIII, has explained that the developers believe in adding a complex dungeon in the middle of the storyline to act both as a trial and a story turning point. Augusta Tower was designed for this purpose in Final Fantasy XIII-2, as a futuristic dungeon peppered with puzzles. The player has to search the whole Historia Crux to access the heart of the tower making it a challenge.
The Final Fantasy XIII-2 Ultimania Omega producer and director interview reveals scrapped plans for a Hope DLC scenario episode, involving a journey through the Augusta Tower. Players would have ventured through the tower, completing a number of Live Triggers as they did. The aim of the DLC was to stop Alyssa from killing Hope and based on player's Live Trigger choices, the player would have either continued the game or receive a Game Over. While this scenario was scrapped from the game, it was basis for a chapter in Final Fantasy XIII-2 Fragments After.
If one chooses to do an optional sidequest in the Bresha Ruins 5 AF to collect research notes for a scientist in the Academy, it is revealed the notes contain detailed plans for both the tower and the duplicates, which the scientist denies writing and is convinced the notes are from the future. This implies the very existence of Augusta Tower may be either a paradox or a stable time loop.
Similarly to the Tower of Zot from Final Fantasy IV, the player never sees the exterior of Augusta Tower.
==Gallery==
;Artwork
Augusta-tower-artwork.png
Augusta_tower_concept_art.jpg|AI Nucleus.
;Screenshots
Augustatower 03.jpg|Augusta Tower 200 AF.
FFXIII-2 Augusta Tower 200 AF.png|Augusta Tower 200 AF.
FFXIII-2 Augusta Tower 200 AF Datanet.png|Serah and Noel checking on the Datanet.
FFXIII-2 Augusta Tower 200 AF Elevator.png|The elevator.
Augustatower historia crux.jpg|AI Nucleus.
Augustatower 01.jpg|Augusta Tower 300 AF.
Augusta tower.jpg|Augusta Tower 300 AF.
==Etymology==
Augusta is a feminine form of the name of the Roman Emperor Augustus, and is also part of the original Latin names of many ancient places named after him.
The tower's Japanese name can also be read as Agastya, the name of a famous sage in Vedic Hinduism. The name Agastya is used in the Italian translation of the game.
==References==
de:Turm von Augusta
fr:Tour Augusta
Category:Locations in Final Fantasy XIII-2
Category:Towers