107048-did-i-pick-the-wrong-classes

== Content ==
			I have played an esper and medic up to level 20 or so and in both cases have hit a wall, they die all the time and are barely crawling through their quests.  In addition I can't seem to find any groups to do quests with.  Are the two classes just weak or does the difficulty spike upwards significantly post level 20?	
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			It does start to ramp up in difficulty. Around level 20, you need to start utilizing moments of opportunity. Have you ever noticed when a mob's health bar goes purple? Both esper and medic have interrupts, use those when they have a cast bar over their head or a red telegraph signalling a coming power attack. They will stun them and give you time to lay down the hurt before they do the same to you. 	
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			I think you might need to take a look at your LAS and ask questions on the esper and medic forums. My lvl 40 medic doesn't kick butt as hard as my warrior, but he's still a force to be reckoned with.	
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			They just buff Espers, otherwise medics is till the same as always.	
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They just buff Espers, otherwise medics is till the same as always.
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			I don't see any complains by other classes which means it's the same as usual, unlike Espers when I see ' Espers need to be nerf' in the Espers sub forums.	
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@ OP when i started playing on my medic i noticed the same thing at around level 20-22.  But that's cause i wasnt doing my MoO.  Whenever you see an enemy NPC cast hit them with your interrupt.  Their health bar will turn purple and they take increased damage, that is called a MoO or moment of opportunity.  Usually you want to plan out your dps so that during that MoO you are doing as much burst dps as possible because MoO only lasts 3-4 seconds.
 
Here is a typical rotation on my medic:
 
-Fissure
-Devastator Probes
-Nullifier x2
-Spam Discharge while i wait for the enemy to cast
-When they cast interrupt with Paralytic Surge
-Collider x2
-Quantum Cascade
-Atomize
 
The last 3 will fit into the MoO duration.  You just have to look at other classes, their abilities, their resource/builder system and see how you can most efficiently fit the most damaging attacks into their MoO window.	
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			I found the 20s challenging on Esper. Don't give up though! The 30s are awesome.	
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			As other people have stated, the difficulty does ramp up quite a bit in your 20s. The game starts punishing you a bit more for "mistakes". Stuns while a mob is casting opens it up for extra damage, the health bar will go purple. Other than that, when I first started learning my Engineer, I was a bit shocked at the difficulty towards mid 20s, but then realized I just needed to move more and plan my attacks better. Wildstar is the kind of game where you need to be aware of what you're doing at all times. If you're in the red, or if you're around other mobs, etc.Once I got used the the game I actually started farming mobs a little bit for cash, just pulling about 6-10.I'd suggest you sit down and really read your abilities and their tiers, etc. Have some fun with it, really put some thought into how you wanna build your character. That's half the fun of wildstar.	
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			I'm 1-50 on a Medic in pure PvE.  The 1 stun LAS is a bit of a challenge.  You need to be able to get a MoO and unload with your big damage as soon as possible.  If you can get that down, you should open up a large enough gap that you can Rave / Dubstep them down the rest of the way.  Also, make sure you're not attacking.. I forget what they're actually called.. the NPCs with 3 IR and a ton of health.  They glow red.  Wildstar dashes them in around the world with liberal glee.	
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It does get harder but it is quite doable. I take groups/primes all the time on my medic. This is my rotation...
 
Fissure
DProbe
MProbe
Quantum Cascade
Dual Shock(when able)
Discharge(as necessary)
And repeat
 
Use Paralytic Surge when appropriate. Should keep your health good most fights. Also circle strafe and don't stand in the telegraphs. Some mob moves really start to hurt as you level up.	
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			I love all the people jumping to be helpful here. lol	
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I love all the people jumping to be helpful here. lol
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			dunno i found medics and espers really easy to level, they get alot better after lv 30 but even before that i had no problem pulling packs of 4 or 5 mobs, and with esper its even easier since you can have 2 absorbs, my asper right now is 35 and soloed all the group quests and rare mobs no problems, except 5 mans i have not tried that yet.	
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Also OP, at level 20 you HAVE to re-visit your LAS/Amps and change stuff up or be eaten by mobs.
 
Check out class subforums for some great guides on classes and MOO it up.	
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