Skulk (spell)

Skulk was a divine illusion spell used by priests devoted to Ibrandul, enabling them to move like a chameleon.
==Effects==
This spell allowed the caster to move quickly, quietly, and to blend with their surroundings when motionless. Even skilled trackers had a hard time following anyone under the influence of a skulk spell.
There was a small cumulative chance that the caster would be permanently transformed into a skulk with each use of this spell.
==Components==
In addition to verbal and somatic components, this spell required as material components the priest's holy symbol, a small piece of skin from a chameleon, and a dead spider to cast.
==Appendix==
===References===
Category:Illusion spells
Category:Protection sphere spells (2e)
Category:Ibrandulin spells
Category:Cleric spells