112241-wildstar-is-designed-to-hate-me-how-can-we-be-together

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I know it sound Hyperbole to say that... "Wildstar hates me", but the more i think on it, the more i realise although Carbine loves me, Wildstar does not. This game is designed to keep me out of things rather than include me in them.What do i mean by this?Housing: I LOVE HOUSING!!! LOVE IT!!! Or at least i did, until i started realising that i need to maintain and progress multiple characters, and farm multiple currencies in order to maintain multiple houses.I know there are reasons for this, but ultimatley my favourite house, is on a character i dont play anymore, and i just dont have the time to dedicate farming currency on a character i dont play to afford the items, and specifically the sky option that i want for it. This is just one of the many aspects that makes making an alt an incredibly unappealing process. Thankfully Carbine is listening.Time, theres that million dollar word, "Time". Wildstar requires ALOT of my time, too much time. When i said that wildstar hates me, in many reagards i think thats becuase it is specifically designed to conflict with my lifestyle, and intentionally so.Large Scale content and Gates: To me wildstar fundamentally mistakes skill, for time invested. Some people are naturally fast learners, but in Wildstar that doesnt matter. If i want to raid, i must invest time overcoming a long and time consuming attunment. If i want to warplot i need to gather MANY people and organise many peoples time into one activity. If i want to be the best at crafting, i need to log in every day and do the same boring and monotonous fetch quest in order to collect gated currency. RNG rune slots exacerbate time sinks, the emphasis on daily quest efficiency distracts from doing the things we enjoy, and waste more TIME.I recognize that if we want the best things we need to work for them, but why cant hard work not take the place of time consuming work. Anyone can become a great crafter, but only if they have the time and patients, anyone can be a great warplot player, but only if they have the time and resources, and on and on the trend goes. Why cant good players be good, and rewarded justly, why must we also be time rich?This game is not hardcore, it is time consuming with hardcore content. Wildstar locks its best content behind Logistical Nightmares, and time consuming practices that do little more than frustrate players and cause them to feel ostracized. The saving grace is that this games content is great, just its implementation is really poor. I have high hopes for the future, and look foward to this game becoming more casual friendly. When you get down to it society has changed, and the still remaining hardcore can still have the hard content without the need to make sure everyone else has to struggle to see it, the once hardcore players are now mostly "casuals", "filthy casuals" if you will, with lives and responsibilities, and lets face it most newer generations bounce between so many games and expect something for nothing that they are unlikley to look at wildstar. BUTJust becuase we are no longer hardcore, doesnt mean we are bad players. Most people that play wildstar a smart, clever, skilled players, but they just dont have the patience or time to grind through all the systems preventing them from enjoying the content.I look forward to this game becoming more ACCESSIBLE and TIME POOR friendly, while still maintaining HARDCORE content that can be beaten by skilled individuals. 
What ever happened to playing what you want, how you want to play it?Because right now i feel like i cant play what I want, becuase of how YOU want me to play it. And hence i feel Wildstar is designed to HATE ME.Thanks for listening to my rant, but it comes from the heart, and i love this game :) 	
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BUT
 
Just becuase we are no longer hardcore, doesnt mean we are bad players. Most people that play wildstar a smart, clever, skilled players, but they just dont have the patience or time to grind through all the systems preventing them from enjoying the content.
 
I look forward to this game becoming more ACCESSIBLE and TIME POOR friendly, while still maintaining HARDCORE content that can be beaten by skilled individuals.
 
What ever happened to playing what you want, how you want to play it?
Because right now i feel like i cant play what I want, becuase of how YOU want me to play it. And hence i feel Wildstar is designed to HATE ME.
 
Thanks for listening to my rant, but it comes from the heart, and i love this game :)
 
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To the OP:
 
 
Is there a way to Like this more than once?
 
You have stated in such an eloquent and tasteful, yet poignant and relevant way, what I suspect are the same feelings of the population-majority of this game's demographic.
 
Well said.  Two thumbs up.
 
And, I love this game too.	
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I don't play WildStar as much as I use to back in June. It's coming less and less due to the fact that like you I don't have that much time to put in it. That being said I don't see what your talking about. Even with attunment, all it takes is being in a guild and communicating with them. Dungeons take about 2 hours at the most. Do one dungeon once a week, easy peasy. World Bosses? Well that one takes a little bit longer, but if they're up and one of your guild mates on, have them contact you. If you're available do it, if not don't.
 
I don't expect myself to unlock everything in a month, if that was the type of game it would be rather boring and short. Just work slowly to your goal.
 
 
Now the warplot part, again join or befriend a PvP guild. I remember a week ago a combination of guilds were asking people to join them for a war party for war plots. They were up to 30 some players and looking for a few more. Just get to know people and things start to be easier.
 
 
I guess what I'm saying is WildStar doesn't seem to be a game that requires you be hardcore or have a ton of time. It's a game that requires social skills and being sociable.
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Anyone could play a game they have fun in.
 
But what about a game that hated you?
 
Could you still succeed, could you still have fun?
 
Hardcore.	
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