Fireblood Toxin

Fireblood Toxin is a common poison ancillary exclusive to the legendary lord Oxyotl, the starting lord of the Lizardmen's Ghosts of Pahuax racial faction introduced in the Total War: Warhammer II The Silence & The Fury DLC. It enables flaming attacks and sundering attacks on both melee and missile damage channels, and provides Fireblood Toxin ammunition to the assigned Skink blowpipe or javelin unit unit, or Oxyotl.
This poison can only be obtained by owning Oxyotl and is equipped at game start, and can only be equipped by Oxyotl. Despite its common rarity, it is rather unique as only one copy is allowed in the game.
==In-game description==
Imbued with a Bloodthirster's crushed horn, the already-explosive blood of a Fireleech gains horrifying sentience, clinging to armour until it burns the flesh beneath.
==Effects==
* Enables flaming attacks
* Enables sundering attacks
* Fireblood Toxin ammunition (assigned Skink blowpipe or javelin unit)
==Strategy==
*Remember Fireblood Toxin may only be equipped onto a Skink blowpipe or javelin unit unit, that is to say Chameleon Skinks, Skink Cohort (Javelins) and Skink Skirmishers, including its Blessed and Regiments of Renown variants.
*Although you can also equip Fireblood Toxin onto shock infantry Chameleon Stalkers because of its precursor weapon, it is almost always a waste because the poison will effectively only affect a couple of missile attacks.
*Fireblood Toxin is situational and should only be assigned if useful in the battle match-up because it will replace existing contact effects in damage channels. For example, equipping onto Chameleon Skinks will substitute the poison! contact effect with the sundered armour one. Therefore, you should weigh-up what is more useful: broad debilitation or major armour reduction and flaming damage.
*There is nothing wrong with not assigning Fireblood Toxin if not useful in the battle match-up.
Category:Poisons
Category:Common poisons
Category:Lizardmen Poisons
Category:Ancillaries