API DeathRecap GetEvents

Returns a table representing the last five damaging combat events against the player.
 events = DeathRecap_GetEvents([recapID])
==Arguments==
:;recapID: - The specific death to view, from 1 to the most recent death. If this is not given, the most recent ID is used.
==Returns==
:;events: - A table of events for the chosen death, or nil if the player has not died this session.
==Details==
The return table contains five sub tables. The keys for these tables are the same as the param names used for COMBAT_LOG_EVENT.
Example:
 [1]={
 [1]={
 timestamp=1421121447.489,
 event="SWING_DAMAGE",
 hideCaster=false,
 sourceGUID="Creature-0-3296-870-59-72280-0000347644",
 sourceName="Manifestation of Pride",
 sourceFlags=2632,
 sourceRaidFlags=0,
 destGUID="Player-3296-0084A447"
 destName="Gethe",
 destFlags=1297,
 destRaidFlags=0,
 amount=1472,
 overkill=-1,
 school=1,
 critical=false,
 glancing=false,
 crushing=false,
 isOffHand=false,
 multistrike=false,
 currentHP=2185,
 },
 [2]={...},
 [3]={...},
 [4]={...},
 [5]={...},
 }
 
==Patch changes==
==See also==
* 
*