Rain Lantz

==Summary==
Rain Lantz is an elite officer cadet from the eastern country of O'ltemenia. One day he obtained a silver bullet on a battlefield which made the cogs of fate turn once again.
==Powers and Stats==
Tier: , with preparation
Name: Rain Lantz
Origin: May These Leaden Battlegrounds Leave no Trace: Bullet Magic and Ghost Programs
Gender: Male
Age: 17 years
Classification: Human, Artificial Mage, Cadet
Powers and Abilities: Precognition (Can see the future via Qualia), Regeneration (High-Low as he can regenerate eyes), Magic, Shockwave Manipulation (Via Voldora Bullet), Fire Manipulation (Via Voldora Bullet), Light Manipulation (Via Ozette Bullet), Electricity Manipulation (Via Libertas), Existence Erasure (Via Devil Bullet), Future Manipulation (Via Mark of Ema, the Lupines), Forcefield Creation (Mages have a barrier around their bodies that protect them from harm)
Attack Potency: Athletic Human level (Is a trained soldier and a mage making him be a peak human in performance), Wall level (Mages are stated to be comparable with a fixed cannon if they are let to focus their magic)
Speed: Athletic Human (Is a fit soldier and should be able to run at this speed), Supersonic reactions (Can dodge multiple bullets that move at supersonic speed)
Lifting Strength: Athletic Human level (Is a trained soldier and a mage making him be a peak human in performance)
Striking Strength: Athletic Human level (Is a trained soldier and a mage making him be a peak human in performance)
Durability: Athletic Human level (Is a trained soldier and a mage making him be a peak human in performance)
Stamina: Athletic, should be ably capable of exerting actions for prolonged periods of time thanks to being a fit and trained soldier.
Range: Standard Melee Range, Hundreds of Meters (with a gun as he can hit people 400 meters away)
Standard Equipment: Gun and Rifle
Intelligence: Unknown likely Genius (He is a person thanks to his keen mind and complex calculations that he makes in battles as he needs to compute all trajectory of his rebound bullets and how they will interact with the surroundings. A mage needs to calculate multiple factors, from information on the enemy to their surroundings, all the way down to the details of the strategy itself as they need to piece all these together individually with their Qualia to base their decisions off the result to be able to fight another mage)
Weaknesses: No notable one
Notable Attacks/Techniques:
Bullet Magic: Bullet Magic is a technique in which mages imbue live rounds with mana to produce special effects. The Magic itself is a technique from the distant past. As the century of warfare continued, people sought a more practical application of magic thus laced bullets with magical effects become widespread among soldiers. A magic developed with a single goal, to murder.
* Phantasmal Bullet: Also called Pharel, is a spell that makes the bullets rebound.
* Voldora Bullet: Also called Bluefire, is a spell produce massive shockwaves and unleash a unique blue-colored flame, covering everything with ash as it tore the ground apart.
* Illuminal Bullet: Also called Void Splitter is a spell that can penetrate even steel plates.
* Libertas: Also called Rapid Thunder, is a spell that creates a strong current of electricity powerful enough to smash through a rock.
* Ozette Bullet: Also called White Flash is a spell that interferes with the environment, blinding any who happens to see it, lasting 3 seconds.
* Devil's Bullet: This bullet property is the power to deletes the very existence of those it kills. It will erase everything related to whoever it kills from the world. It will erase the victim from everyone else's memories and records, undoing everything they've achieved in their lives, rendering all their accomplishments null and void. Once this happens the world will shift history to accommodate the change, this phenomenon is known as Reprogramming.
Qualia: Those endowed with magical power, regardless of how much they had, possess this ability. Qualia is a sixth sense of sorts, an ability to observe the future. It is an ability that enables mages to evade bullets moving at supersonic speeds. A battle between mages is a battle between individuals capable of reading the future, which was why the mage who could see further forward came out on top.
Mark of Ema, the Lupines: The Lupines property is regeneration and ascertain of the future. It's beyond just a prediction of future, it's an ascertainment as anything the user see comes true without exception, making the battle trivial. Shortly, it let Rain create the future he saw. It's activated over an extremely limited time and space, so the future it could ascertain is less than half a second ahead but it's more than enough.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Humans
Category:Protagonists
Category:Light Novel Characters
Category:May These Leaden Battlegrounds Leave no Trace: Bullet Magic and Ghost Programs
Category:Magic Users
Category:Regeneration Users
Category:Precognition Users
Category:Fire Users
Category:Light Users
Category:Electricity Users
Category:Existence Erasure Users
Category:Time Users
Category:Forcefield Users