Assassins

Assassins are hired killers, but generally have a very rigid set of ethics. Some Kingdoms allow them free reign. Others try to stamp Assassins out. Regardless of how they are percieved, Assassins tend to be very jealous of their territory, and defend it rigorously against all comers. They are generally far better equipped and far better trained than petty bandits and thieves, and most pirate or smuggler operations.
+3 Assassins to any Assassin Outlier per Crime Outlier that is closer to an Assassin Outlier than one of your cities.
If your civilization allows Assassins to operate within its borders, no additional men per Assassin Outlier
+20 Military Men per Assassin Outlier for the city closest to the Assassin Outlier if your civilization does not allow Assassins to operate within its borders.
Assassin Outlier 1: 10 Assassins per Outlier
Assassin Outlier 2: 25 Assassins per Outlier
Assassin Outlier 3: 45-60 Assassins per Outlier