Player

The player is the main character being controlled in Phasmophobia.
==Carrying items==
Non-VR players can carry up to 4 pieces of equipment, including one special slot for igniters. VR players have a toolbelt which carries a walkie-talkie and the journal by default. In total, VR players can carry up to 5 pieces of equipment, including one in each hand and two more on the toolbelt (excluding the walkie-talkie and journal), as well as a special slot for an igniter. VR players cannot open doors while holding items in both hands.
==Movement==
By default, the player walks at 1.6 m/s, and sprints at 3 m/s for 3 seconds with a 5-second cooldown. Sprinting and player speed can be customised via custom difficulty settings. Walking is via the WASD keys, and the shift key is used to run. VR players also have the option of a "teleport circle" (point-and-trigger) which allows for moving a short distance at a time.
==Death==
A player dies presumably if their collision box collides with the ghost (or a "kill area"), while there is line-of-sight. Once dead, they can only pick up items that are not considered equipment, and will see the world covered in a grey fog. Dead players can sprint infinitely.
==Player model==
On the player, there are six points, three on the head and three on the legs, that are used to determine whether the ghost has line-of-sight with the player during a hunt. These are anchored to the player's point-of-view, and not the actual model that is visible. If the ghost can see either all three points on the head or all three points on the legs, the ghost is considered to have line-of-sight with the player.
There are currently eight player models that are available; players can switch between any of them while in a server lobby by clicking the Change button towards the bottom left of the whiteboard. Multiple players can select the same model in the same lobby. When changing the player model, it will only update once in-game.
The player collision box is shorter while crouching.
==Related difficulty settings==
*Sprinting: The ability to sprint
*Player speed (%): How quickly players move
==Trivia==
*If the player plays the game for the first time, their default character will be the black-haired African female one.
==Gallery==
Schnucki.jpg|A blond haired Caucasian male character wearing a bluish shirt
Lookie.png|A brown-haired Hispanic female character wearing a dark shirt
Measurie.jpg|A dark-haired Caucasian female character wearing a white shirt
Talkie.jpg|A brown-haired Caucasian male character wearing a tan shirt
Shortie.jpg|A black-haired Asian female character wearing a grey shirt
Oldie.png|A brown-haired Caucasian male character wearing a brown sweater and dark shirt
Luminari.png|A black-haired African female character wearing a dark shirt
Bookie.png|A black-haired African male character wearing a dark sweater and white shirt
==History==
Early Access	Early Access
0.3.0 	Increased the walking and sprint speed to 1.6 m/s and 3 m/s respectively.
0.3.0 	Players can now sprint for only 3 seconds at a time.
0.4.0 	The player collision box now shortens when crouching.
0.6.0 	Dead players can now sprint infinitely.
0.6.0 	Added eyelashes to the player model.
Category:Gameplay
fr:Joueur
ru:Игрок