Continue Screen

The Continue Screen is a screen that is present in most Metroid games, appearing after the Game Over sequence. Its name originates from the Metroid: Other M manual. Most Continue Screens simply ask whether the player wishes to continue from the last Save Station or checkpoint, however, the Metroid (Japanese version only) and Super Metroid screens feature messages motivating the player to try again.
The Japanese version of Metroid, which contains data saving (whereas the overseas version uses a password system), features a Continue Screen with a sprite of Samus kneeling and asks whether the player wishes to continue, save or quit to the Title Screen. It includes a message in red text saying "Defeat Mother Brain and the Metroid threat!" A similar screen is present in The Legend of Zelda. The Continue Screen in Super Metroid is set against a blue-green background, with the baby in its capsule appearing on-screen, screeching. The words "Find the Metroid Larva! Try again?" are displayed. The ambient silence theme plays while on this screen.
The screens in Metroid Fusion, Metroid: Zero Mission, Metroid: Other M, Metroid: Samus Returns and Metroid Dread are much simpler. The Fusion screen is set against the background of space. When highlighting the option to continue or return to the Title Screen, an icon of Samus' helmet appears, facing to the right. When an option is selected, the helmet will turn to face the screen. The Zero Mission screen is very similar to that of Fusion, but with floating space rocks in the background. The ambient silence theme plays on these screens as well.
The Other M screen appears as a monochrome green computer monitor, with the words "Game Over", "Continue", "Yes" and "No" quickly being typed out in Chozo before they are translated into English. The words flicker regularly, and a blinking underscore is present next to each option. When one is selected, a beep is heard, and the screen fades to black. The Samus Returns screen is primarily blue in color, with a pair of circles in the background being its only unique feature.
The Dread screen is red and has a dark red color scheme with a circular design, and two lines with arrows pointing to the continue and quit options in the center. This design resembles an E.M.M.I.'s eyesight. If Samus dies because she failed to escape ZDR's explosion at the end of the game, the screen will display the destroyed planet in the background.
Metroid II: Return of Samus, Metroid Prime Pinball, Metroid Prime: Federation Force and the Western version of Metroid do not have Continue Screens.
==Gallery==
File:Metroid Fusion ~ Game Over Continue screen.png|Metroid Fusion
File:Metroid Zero Mission ~ Game Over Continue screen.png|Metroid: Zero Mission
File:MOM Game Over Continue screen.png|Metroid: Other M
File:Samus Returns Game Over screen.png|Metroid: Samus Returns
Continue Screen Metroid Dread.png|Metroid Dread
Continue Screen Dread failed escape.png|ZDR destruction variant.
Category:User Interface