Options

Minecraft's user environment can be configured through the Options menus. A few additional options can be changed only by editing the options.txt file manually.
== Java Edition ==
=== Options ===
Selecting Options brings up the main options page:
 
Setting 	Description 	Default 	 	 	
FOV 	A value that controls how much of the game world is visible on the screen. Also known as Field of View.
In Minecraft, the FOV value represents how many degrees of vertical vision the player gets without modifying effects such as sprinting, flying or status effects. Note that other games' FOV setting might represent different angles, meaning that using the same FOV value across different games can yield different results. The table below shows how Minecraft's FOV setting affects horizontal field of view in different display aspect ratios.
{| class="wikitable"	Settingname	Setting value(vertical FOV)	Resulting horizontal field of view	Resulting horizontal field of view
4:3aspect ratio	16:9aspect ratio	Settingname	Setting value(vertical FOV)	 	
 	30° 	39.3° 	50.9° 	 	
 	40° 	51.8° 	65.8° 	 	
 	50° 	63.7° 	79.3° 	 	
 	60° 	75.2° 	91.5° 	 	
Normal 	70° 	86.1° 	102.4° 	 	
 	80° 	96.4° 	112.3° 	 	
 	90° 	106.3° 	121.3° 	 	
 	100° 	115.6° 	129.5° 	 	
Quake Pro 	110° 	124.6° 	137.0° 	 	
==== Online ====
This is only visible in the main menu or when on a server.
Online Options 	Description 	Default
Realms Notifications 	Toggles realms notifications. 	ON
Allow Server Listings	Toggles whether the player name will show up in server listings.	ON
Server Difficulty 	Toggles the difficulty of the server. 	N/A
==== Skin Customization ====
Skin Customization Setting	Description 	Default
Cape 	Toggles the cape. If set to off, the cape texture for wearing a pair of Elytra would also be deactivated.	ON
Jacket 	Toggles the body second layer. 	ON
Left Sleeve 	Toggles the left arm second layer. 	ON
Right Sleeve 	Toggles the right arm second layer. 	ON
Left Pants Leg 	Toggles the left leg second layer. 	ON
Right Pants Leg 	Toggles the right leg second layer. 	ON
Hat 	Toggles the head second layer. 	ON
Main Hand 	Switches the main hand, between left and right. 	Right
==== Music & Sounds ====
Sound Setting 	Description 	Default
Master Volume 	The volume of all sounds. 	100%
Music 	The volume of gameplay music, which is stopped by switching to OFF 	100%
Jukebox/Noteblocks 	The volume of music and sounds played from jukeboxes and note blocks 	100%
Weather 	The volume of rain and thunder 	100%
Blocks 	The volume of blocks (pistons, chests, doors, etc.) 	100%
Hostile Creatures 	The volume of monsters (except slimes and magma cubes) 	100%
Friendly Creatures 	The volume of animals (except hoglins) and non-mob entities like minecarts, as well as slimes and magma cubes	100%
Players 	The volume of players (item plops, hurt sounds, etc.) 	100%
Ambient/Environment	The volume of ambience, sound of entering/exiting water and fireworks 	100%
Voice/Speech 	The volume of speech in Minecraft (for map makers) 	100%
Device 	Switch audio device. 	System Default
Show Subtitles 	Toggles subtitles. 	OFF
Directional Audio 	OFF defaults to stereo sound.
ON uses HRTF (head related transfer function) based directional audio to improve simulation of 3D sound, which requires HRTF-compatible hardware and is best experienced when using headphones.	OFF
==== Video Settings ====
Video Setting 	Description 	Default 	 	 	
Fullscreen Resolution 	Sets the resolution and framerate of the game when playing in fullscreen.	Current 	 	 	
Biome Blend 	Sets the distance of color transitions between biomes. 	5x5 (Normal)	 	 	
Graphics 	
*Fabulous! graphics uses screen shaders for drawing weather, clouds and particles behind translucent blocks and water. This may severely impact performance for portable devices and 4K displays.
*Fancy enables higher quality graphic effects. Graphic effects include transparent leaves, increased rain particles, a black vignette around the screen in darker areas, and the world border red warning vignette effect.
*Fast disables those effects for better performance.	Fancy 	 	 	
Render Distance 	The render distance controls how many chunks of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in higher frames per second (FPS).
The most distant terrain is faded into the sky color as if by fog, to avoid a sharp edge to the visible world; so this option is also known as "fog".
The maximum value is 32 for 64-bit Java installs with at least 1 gigabyte of memory, and 16 in all other cases.
Note: diameter = radius × 2 + 1
{| class="wikitable collapsible collapsed" style="text-align:center" data-description="Render distance"	Name 	View distance (radius)	Total count	Total count
Blocks 	Chunks 	Name 	Sections 	 	
32 chunks ("Extreme") 	512 	4225 	67,600 	 	
31 chunks 	496 	3969 	63,504 	 	
30 chunks 	480 	3721 	59,536 	 	
29 chunks 	464 	3481 	55,696 	 	
28 chunks 	448 	3249 	51,984 	 	
27 chunks 	432 	3025 	48,400 	 	
26 chunks 	416 	2809 	44,944 	 	
25 chunks 	400 	2601 	41,616 	 	
24 chunks 	384 	2401 	38,416 	 	
23 chunks 	368 	2209 	35,344 	 	
22 chunks 	352 	2025 	32,400 	 	
21 chunks 	336 	1849 	29,584 	 	
20 chunks 	320 	1681 	26,896 	 	
19 chunks 	304 	1521 	24,336 	 	
18 chunks 	288 	1369 	21,904 	 	
17 chunks 	272 	1225 	19,600 	 	
16 chunks ("Far") 	256 	1089 	17,424 	 	
15 chunks 	240 	961 	15,376 	 	
14 chunks 	224 	841 	13,456 	 	
13 chunks 	208 	729 	11,664 	 	
12 chunks(default for 64-bit) 	192 	625 	10,000 	 	
11 chunks 	176 	529 	8464 	 	
10 chunks 	160 	441 	7056 	 	
9 chunks 	144 	361 	5776 	 	
8 chunks("Normal",default for 32-bit)	128 	289 	4624 	 	
7 chunks 	112 	225 	3600 	 	
6 chunks 	96 	169 	2704 	 	
5 chunks 	80 	121 	1936 	 	
4 chunks ("Short") 	64 	81 	1296 	 	
3 chunks 	48 	49 	784 	 	
2 chunks ("Tiny") 	32 	25 	400 	 	
==== Controls ====
From the main Options page, one can click down to Controls for these additional settings:
Control Setting 	Description 	Default
Sneak 	Enables players to stay sneaked. 	Hold
Sprint 	Enables players to stay sprinting. 	Hold
Auto-Jump 	Enables automatically jumping when the player walks near a block with a block of air above. 	OFF
Operator Items Tab	Enables the "Operator Utilities" tab in the creative inventory if the player has the appropriate permissions.	OFF
Key Binds 	Configuring keyboard controls 	N/A
===== Mouse Settings =====
Mouse Setting 	Description 	Default
Sensitivity 	Changes the sensitivity of the mouse when looking in-game. 	100%
Invert Mouse 	Inverts vertical axis of the mouse when looking in-game. 	OFF
Scroll Sensitivity	Changes the sensitivity of the scroll wheel in-game. Values above 1 do not affect selecting items in the Hotbar. 	1.00
Discrete Scrolling	Tells the game to ignore scroll magnitude values given by the operating system and instead to act as if the operating system supplied −1 or +1. 	OFF
Touchscreen Mode 	Toggles touchscreen mode, intended for touchscreen devices. 	OFF
Raw Input 	Takes the mouse input directly, instead of from the mouse cursor. This means that mouse movement is not affected by cursor acceleration or scaling, such as Windows' built in "Enhance pointer precision" and "Pointer speed".	ON
==== Language ====
Allows players to change the language that is viewed by their client.
Language Setting 	Description	Default
Force Unicode Font	
* ON Unicode Font
* OFF ASCII Font	OFF
==== Chat Settings ====
Chat Setting 	Description 	Default
Chat 	
* Shown enables the player's ability to see the chat on a server.
* Commands Only allows the player to see only the output of commands in the chat.
* Hidden hides the chat on all servers.	Shown
Colors 	
* ON allows the player to see the chat in many different colors.
* OFF disables this function and allows the player to see the chat only in a white color. 	ON
Web Links 	
* ON allows the player to see URLs and other links in the chat.
* OFF disables this function and blocks all URLs and other links. 	ON
Prompt on Links 	
* ON forces a prompt to appear on the player's screen whenever they click on a URL to makes sure that they wish to exit Minecraft and head to the website.
* OFF turns the prompt off.	ON
Chat Text Opacity 	Changes the opacity of the chat text. 	100%
Text Background Opacity	Changes the opacity of the text background. 	50%
Chat Text Size 	Changes how large the chat is shown. 	100%
Line Spacing 	Changes the amount of spacing between chat messages. 	0%
Chat Delay 	Changes the delay between chat messages. 	None
Width 	Changes the maximum width that the chat may appear. 	320px
Focused Height 	Changes the maximum height that the chat is allowed to appear when in focus (chat input and history open). 	180px
Unfocused Height 	Changes the maximum height that the chat is allowed to appear normally (chat input and history closed). 	90px
Narrator 	
* All narrates everything.
* Chat narrates the chat & system.
* System narrates the system.
* OFF Narrates nothing. 	OFF
Command Suggestions 	Toggles if command suggestions show up or not, if off the player has to press tab to bring them up. 	ON
Hide Matched Names 	Toggles if the game will attempt to apply chat hiding by matching the text in messages. 	ON
Reduced Debug Info 	Toggles reduced information on the debug screen. 	OFF
Only Show Signed Chat 	Toggles whether the chat will display cryptographically signed messages. This may result in alterations by the server, such as chat styling not being displayed properly.	OFF
==== Resource Packs ====
Allows the player to change their resource pack settings.
==== Accessibility Settings ====
Accessibility Setting 	Description 	Default
Narrator 	Toggles whether the narrator narrates all text, text in chat only, or text in menus only. 	OFF
Show Subtitles 	Toggles whether subtitles are shown. 	OFF
Text Background Opacity	Changes the opacity of the background behind text. 	50%
Text Background 	Toggles whether the background behind text is restricted to chat or used everywhere. 	Chat
Chat Text Opacity 	Changes the opacity of the chat. 	100%
Line Spacing 	Changes the amount of spacing between chat messages. 	0%
Chat Delay 	Changes the delay between chat messages. 	None
Auto-Jump 	Enables automatically jumping when the player passes near a one block high wall. 	OFF
Sneak 	Enables players to stay sneaking without holding the assigned key down. 	Hold
Sprint 	Enables players to stay sprinting without holding the assigned key down. 	Hold
Distortion Effects 	Changes the distortion effects (e.g. Nausea and nether portal distortion). 	100%
FOV Effects 	Changes the FOV effects of anything affecting them. 	100%
Monochrome Logo 	Changes the Mojang Studios loading screen color from red to black. 	OFF
Hide Lightning Flashes 	Prevents the screen from flashing when lightning strikes. The lightning bolts themselves are still visible. 	OFF
Darkness Pulsing 	Changes how dark the Darkness effect gets when a warden or sculk shrieker gives it to the player. Fog distance remains unaffected.	100%
Panorama Scroll Speed 	Changes the scrolling speed of the panorama in the main menu. 	100%
Notification Time 	Changes how long toast notifications (advancements, new recipes, etc.) display on screen. 	10.0x
Glint Speed 	Controls how fast the visual glint shimmers across enchanted items. 	50%
Glint Strength 	Controls the transparency of the visual glint across enchanted items. 	75%
Damage Tilt 	Controls the amount of camera shake caused by being hurt. 	100%
High Contrast 	Enhances the contrast of UI elements. 	OFF
Narrator Hotkey 	Toggles the ability to turn the narrator on and off with ( on Mac). 	ON
==== Server Options ====
Server Setting 	Description 	Default
Server Resource Packs	Allows Minecraft to download resource packs from the server.	Prompt
==== Telemetry Data ====
This option shows information on what data the game can send to Mojang, stating that it helps Mojang improve Minecraft based on info relevant to players. The "Give Feedback" button opens a link to feedback website while "Open My Data" shows the player information on telemetry data that is sent to Mojang, with the files removed after seven days. A link to the Microsoft privacy statement can be found on this page as well. A toggle for data collection is also available, though it is impossible to disable telemetry completely without client modifications.
Telemetry Data Collection Setting	Description	Default
Data Collection 	Toggles between two options:
* Minimal only includes the required data.
* All includes both required and optional data.
Additionally, when in an offline game, this option will forced to be None.	Minimal
==== Credits & Attribution ====
Option 	Description
Credits 	Opens the credits.
Attribution	Opens a link to this page.
Licensing 	Opens a link to this page.
== Bedrock Edition ==
=== Accessibility ===
Option 	Description 	Default
Text To Speech with Device SettingsThese settings are only available with text-to-speech support	Toggle the system speech settings. 	ON
Text To Speech For UI 	Toggle to read and speak background menus. 	OFF
Text To Speech For Chat 	Toggle to speak the chat messages and commands. 	OFF
Enable Open Chat Message 	Toggle to open chat message notification. 	ON
Text Background Opacity 	Change text tooltip background. 	0%
Camera Shake 	Toggle how the camera shakes visually. 	ON
Darkness effect strength 	Adjusts how dark the screen gets during the Darkness effect. 	100%
Glint Strength 	Adjusts how transparent the glint is on enchanted items. 	75%
Glint Speed 	Adjusts how fast the visual glint shimmers across enchanted items. 	50%
Toast notification duration 	Choose how long messages like game invites and Marketplace offers are visible. 	3 seconds
Chat message duration 	Choose how long messages in the chat remain visible. 	10 seconds
GUI Scale Modifier 	Controls the size of the GUI (graphical user interface). 	0
Extra Large GUI Scaling 	Enables an extra large version of the menu interface as an additional accessibility option. This setting might cause visual glitches to appear in some menu screens.	Unknown
=== VR / "PlayStation VR" Settings ===
These settings are available only on Oculus Rift, Windows Mixed Reality, and PlayStation 4 and 5 while using the PlayStation VR device.
Option 	Description
Center Cursor 	Toggles to set the cursor to the center
Camera Movement 	
Snap Allows to turn the camera by periodic steps.Classic Allows the player to move the camera freely.Wheel Allows to turn the camera by rotating Right Stick in a circle.Snap Wheel Allows to turn the camera in pre-determined angles by rotating Right Stick in a circle.
Snap Angle 	Toggles the size of each camera movement.
Variable Snap Angle 	Toggles the size of each camera movement should change based on how far the player pushes Right Stick.
Snap Sound 	Toggles sound to play each time the camera direction is changed.
Movement 	Linear When turned on, the player's velocity is constant with all acceleration/deceleration disabled.
Classic The player accelerates/decelerates normally in VR mode.
Jump 	Linear All acceleration/deceleration is removed from the jump. The jump height is also reduced so that it is the same height as a block instead of slightly higher.
Classic The player jumps normally in VR mode.
Immersive Mode Auto-Jump 	Toggles the auto-jump feature, while on Immersive Mode.
Head Steering 	Follow Gaze The player's direction of motion follows the playerFollow Player Angle The direction of motion is independent of the player viewpoint.
Sticky Mining 	Lock-On Mining is locked to a specific block when the player starts mining.Disabled The cursor moves freely in the environment as the player shifts the gaze while mining.
HUD Position 	Drift The HUD is allowed to “float” for comfort.Fixed The HUD is fixed on the screen.
HUD Distance 	Controls how far from the center of the player's vision the HUD displays.
Hand Controller Controls Item	
=== Controls ===
==== Keyboard & Mouse ====
Option 	Description 	Default
Sensitivity 	Changes the sensitivity of the camera when turning. 	60
Spyglass Damping 	Changes the sensitivity of the camera when turning while using spyglass.	50
VR UI SensitivityThese settings are only available with Virtual Reality (VR) support (Oculus Rift, Windows Mixed Reality, and PlayStation VR)	Changes the sensitivity of the mouse inside the UI in VR mode. 	1.00
Invert Y-Axis 	Toggles inversion of camera when looking up/down. 	OFF
Auto Jump 	Toggles the auto-jump feature. 	OFF
Full Keyboard Gameplay 	Toggles full keyboard gameplay feature. 	OFF
Keyboard Layout 	Chooses the keyboard layout to use. 	
==== Controller/Wireless Controller ====
Option 	Description 	Default
Sensitivity 	Changes the sensitivity of the camera when turning. 	60
Spyglass Damping 	Changes the sensitivity of the camera when turning while using spyglass. 	50
VR Sensitivity 	Changes the sensitivity of the camera when turning in VR. 	50
Invert Y-Axis 	Toggles inversion of camera when looking up/down. 	OFF
Auto Jump 	Toggles the auto-jump feature. 	OFF
Hide Controller Hints 	Toggles to hide the controller hints. 	OFF
Hide Controller Cursor 	Toggles the controller cursor feature. 	OFF
A/B Button Swap 	Chooses whether to swap the position of / button (/ Buttons on PlayStation). 	OFF
X/Y Button Swap 	Chooses whether to swap the position of / button (/ Button Swap on PlayStation).	OFF
Controller Cursor Sensitivity	Changes the sensitivity of the controller cursor when turning. 	100%
VR Auto Jump 	Toggles the auto-jump feature while in VR mode. 	OFF
Controller Layout 	Chooses the controller layout to use. 	
==== Touch ====
Option 	Description 	Default
Sensitivity 	Changes the sensitivity of the camera when turning. 	60
Spyglass Damping 	Changes the sensitivity of the camera when turning while using spyglass. 	50
Invert Y-Axis 	Toggles inversion of camera when looking up/down. 	OFF
Auto Jump 	Toggles jumping automatically up one-block changes in height. 	ON on mobile, OFF on other platforms
Destroy block (vibrate) 	Toggles vibration when destroying blocks. 	ON
Split controls 	Chooses whether to use the touchscreen to interact throughout the screen or use a crosshair.	OFF
Lefty 	Toggles the D-pad being on the left/right side of the screen. 	OFF
Swap Jump and Sneak 	Chooses whether to swap the position of jump and sneak buttons. 	OFF
Touch only affects hotbar	Chooses whether to use the touch for hotbar only. 	OFF
Button Size 	Changes the size of the buttons. 	50
=== General ===
==== Profile ====
Option 	Description 	Default
Change Gamertag 	Changes the player's gamertag. Visible when player is signed in. 	
Manage Account 	Manages the player's account. Visible when player is signed in. 	
Manage who can send your Invites 	Manages the player's invites. Visible when player is signed in. 	
Sign Out of your Microsoft Account	Sign out of the player's account. Visible when player is signed in.	
Username 	Changes the player's public username. 	
Auto Update Unlocked Packs 	Toggle to auto update the new unlocked packs. 	ON on other platforms, ON with Wi-Fi Only on mobile devices
Use Cellular Data 	Toggle to use cellular data. 	OFF
Require Encrypted Websockets 	 	OFF
Only Allow Trusted Skins 	Toggle to replace custom skins of other player to default skins. 	ON
File Storage Location 	Select the world storage location. 	Varies on platforms between External/Application
Clear Account in Data 	 	
Credits 	Opens the credits screen. 	
Attribution 	Opens to the attribution site. 	
Licensed Content 	Opens to the licensed content site. 	
Font License 	Shows the Noto Sans font license. 	
==== Video ====
Option 	Description 	Default
Brightness 	Adjusts the brightness of the game. 	50
VR Brightness 	Adjusts the brightness of the game. 	50
Camera Perspective 	Toggles first/third person view. 	First Person
Fullscreen 	Toggles the resolution of the game when playing in fullscreen. 	OFF
Hide Hand 	Toggles to hide the player hand. 	OFF
Hide Paper Doll 	Toggles the side-view of the player displayed in the top-left corner of the screen. 	OFF
Hide HUD 	Toggles to hide the HUD. 	OFF
Screen Animations 	Toggles the animations when switching UI or menus. 	ON
HUD Opacity 	Toggles the opacity of the HUD. 	100%
Splitscreen HUD OpacityThese settings are only available with split screen support (/, , & /) 	Toggles the opacity of the HUD, while in split screen. 	100%
Change Screen Safe Area 	Adjusts the position of the game screen. 	
FOV 	Changes the field of view. 	60.00
Split Screen 	Toggles between the horizontal and vertical orientation of the splitscreen. 	Horizontal Split Screen
Show Autosave Icon 	Toggles the autosave icon. 	OFF
Outline Selection 	Toggles the outline selection of the block. 	ON on other platforms, OFF on mobile devices
In-game Player Names 	Toggles the player name text. 	ON
Splitscreen In-game Player Names 	Toggles the player name text, while in split screen. 	ON
View Bobbing 	Chooses whether to show the bobbing when walking. 	ON
Camera Shake 	Toggle how the camera shakes visually. 	ON
Fancy Leaves 	Toggles transparent leaves. 	ON
Fancy Bubbles 	Toggles the water bubbles graphics. 	ON
Render Clouds 	Toggles the clouds graphics. 	ON
Beautiful Skies 	Toggles the sun, moon, clouds, stars and sky color. 	ON
Smooth Lighting 	Toggles smooth lighting. 	ON
Fancy Graphics 	Toggles fancy graphics.Note that clouds on fast graphics remain volumetric but become opaque. 	ON
FOV Can Be Altered By Gameplay 	Toggles whether gameplay affects FOV changes. 	ON
UI Profile 	Changes the game UI style between classic (desktop UI) and Pocket UI. 	Varies on different platforms, defaults to Pocket on mobile devices such as Android and iOS, and defaults to Classic on other platforms.
GUI Scale Modifier 	Controls the GUI (Graphical User Interface) scale. This also controls the HUD (Heads Up Display) size. 	0
Extra Large GUI Scaling 	Enables an extra large version of the menu interface as an additional accessibility option.. This setting might cause visual glitches to appear in some menu screens.	Unknown
UpscalingThese settings are only available with ray-tracing support (Windows 10 with specific requirements).	Boosts frame rates on GeForce RTX graphics cards with NVIDIA DLSS 2.0. 	OFF
Ray Tracing 	Toggles the ray tracing on or off. 	OFF
Render Distance 	Changes the render distance of the terrain, and also affects the render distance of foliage such as transparent leaves, crops and animated textures. Available in 2-10 sections on the slider, ranging from 4-96 chunks maximum (depending on the device).
Controls the chunk render distance of ray tracing if "Ray Tracing" option is on.	Varies between different devices/platforms.
Ray Tracing Render Distance 	Changes the render distance of the terrain, and also affects the render distance of foliage such as transparent leaves, crops and animated textures. Available in 2-10 sections on the slider, ranging from 4-96 chunks maximum (depending on the device).
Controls the chunk render distance of ray tracing if "Ray Tracing" option is on.	Varies between different devices/platforms.
VR Render Distance 	Changes the render distance of the terrain, and also affects the render distance of foliage such as transparent leaves, crops and animated textures. Available in 2-10 sections on the slider, ranging from 4-96 chunks maximum (depending on the device).
Controls the chunk render distance of ray tracing if "Ray Tracing" option is on.	Varies between different devices/platforms.
Max Framerate (experimental) 	Limits how many frames the game can render per second. 	Unlimited
Anti-Aliasing 	Toggles the amount of anti aliasing, which smooths the image and removes jagged edges.
* 2x MSAA
* 4x MSAA
* 8x MSAA 	Varies between different devices/platforms.
VR Anti-Aliasing 	Toggles the amount of anti aliasing, which smooths the image and removes jagged edges.
* 2x MSAA
* 4x MSAA
* 8x MSAA 	Varies between different devices/platforms.
Enable Mirror Texture 	 	
Hand Controller Pointer Visible 	 	
Hand Controller Hands Visible 	 	
==== Audio ====
Option 	Description 	Default
Main 	Choose the volume level of all sounds. 	100%
Music 	Choose the volume level of the gameplay music. 	100%
Sound 	Choose the volume level of gameplay sounds. 	100%
Ambient/Environment	Choose the volume level of Ambience, sound of entering/exiting water and fireworks.	100%
Blocks 	Choose the volume level of blocks (anvils, chests, doors, etc.). 	100%
Hostile Creatures 	Choose the volume level of hostile and neutral mobs. 	100%
Friendly Creatures 	Choose the volume level of passive mobs. 	100%
Players 	Choose the volume level of players (item plops, hurt sounds, etc.). 	100%
Jukebox/Note Blocks	Choose the volume level of music and sounds played from Jukeboxes and Note Blocks. 	100%
Weather 	Choose the volume level of rain and thunder. 	100%
Text To Speech 	Choose the volume level of text to speech. 	100%
=== Global Resources ===
Allows the player to change their resource & behavior pack settings.
=== Storage ===
Allows the player to delete or change the worlds, resource and behavior packs, cached data, or world template.
=== Language ===
Choose the languages in-game to use.
== Video ==
== History ==
 
==Gallery==
===Java Edition===
====Options Menus====
Settings Screen.png|The default main options menu.
Online Options.png|The default online options menu.
Skin Customization.png|The default skin customization options menu.
Music & Sound Options.png|The default music and sound options menu.
Video Settings.png|The default video options menu.
Controls.png|The default controls menu.
Language settings.png|The default language options menu.
Chat Settings.png|The default chat options menu.
Select Resource Packs.png|The default resource packs options menu.
Accessibility Settings.png|The default accessibility options menu.
Key Binds.png|The default key binds menu.
Mouse Settings.png|The default mouse settings menu.
Dinnerbone Vsync.png|First screenshot of the vsync option.
Dinnerbone Options.png|First screenshot teasing the super secret settings option.
New Option 1.10.png|First screenshot of the autojump option.
Audio Device Option.png|First screenshot of the audio device option.
Keybind Options.png|First screenshot of the revamped keybind options.
Sound Options.png|First screenshot of the revamped sound options.
====Other====
Mipmap comparison.png|A comparison between the five mipmap levels. Enlarge to view animation.
Biome blend anim.gif|A comparison between no biome blending and 5×5 biome blending.
File:SmoothLighting.gif|A comparison between a cave with smooth lighting enabled and the same cave without it.
===Bedrock Edition===
Mcpeandroidoptionscreen.png|The options screen in the Android version before v0.7.0 Alpha.
MinecraftPEOptionsIOS.png|The options screen in the iOS version before v0.7.0 Alpha.
MinecraftPE-OptionsAfter070.png|Options screen from v0.7.0 to v0.7.5.
Options 0110.jpg|Options screen before v0.12.1 (Omitted the sound button and added the Skin button).
Options 1.0.4.png|The options screen from 1.0.4 to 1.1.5.
BedrockEditionSettings.png|The current options screen.
View Bobbing Option.png|The view bobbing option.
Brightness Slider.png|The brightness and view distance sliders.
Better Together Pick Block.jpg|The pick block keybind option.
==See also==
*Heads-up display
*Third person view
*Debug screen
*Host privileges
*Options.txt
==Notes ==
==References ==
Category:Menu screens
de:Menü/Optionen
es:Opciones
fr:Options
ja:設定
ko:설정
nl:Instellingen
pl:Opcje
pt:Opções
ru:Настройки
uk:Налаштування
zh:选项