Hathy

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|-|Hathy=
|-|Head Hathy=
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==Summary==
Hathy is a heart-like species of Darkner from Card Kingdom. Its audible beats change depending on its mood and stamina. It doesn't talk, instead letting the narration dialogue display its feelings. Head Hathy is a more powerful, yet more reserved version of Hathy working in Card Castle.
==Powers and Stats==
Tier: , higher as Head Hathy
Name: Hathy/Head Hathy
Origin: Deltarune
Gender: Unknown (Mostly referred to with "it" pronouns, but sometimes female pronouns are used as well)
Age: Unknown
Classification: Darkner
Powers and Abilities: Superhuman Physical Characteristics, Magic, SOUL Manipulation (Can directly target Kris's SOUL with its attacks), Resistance to SOUL Manipulation (Can take hits from Susie, whose attacks can target Kris's SOUL)
Attack Potency: Small Building level (Can damage the Delta Warriors during Chapter 1. According to their check descriptions, is equal to 's), higher as Head Hathy (Can damage the Delta Warriors at a point where they have access to better equipment. According to check descriptions, is higher than Lancer's and regular Hathys', and equal to 's, the latter of which can deal decent damage to the Delta Warriors even with a equipment from Chapter 2)
Speed: Supersonic (Can keep up with the Delta Warriors during Chapter 1, and, with proper warning, even dodge attacks from Susie, who can move faster than sound waves)
Lifting Strength: Unknown
Striking Strength: Unknown
Durability: Small Building level (Can take hits from the Delta Warriors during Chapter 1)
Stamina: Superhuman (Can take multiple hits from the Delta Warriors and keep fighting)
Range: Hundreds of Meters with Magic (Comparable to Lancer, whose magic reaches the bottom of a cliff from the top)
Standard Equipment: A staff.
Intelligence: Unknown (Doesn't speak, although the feelings it communicates through the narration are somewhat complex)
Standard Tactics: Both Hathys and Head Hathys will generally only use their heart-outline attack when alone, and their ring-of-hearts attack when with allies, even if the allies are also Hathys and thus won't make use of the hearts' restrictive property.
Weaknesses: Can only survive in the Card Kingdom or Ralsei's Castle Town, as they will eventually turn to stone in any other Dark World, and become an inanimate object in the Light World.
Notable Attacks/Techniques: 
*Magic: Hathys and Head Hathys can manifest their magic by creating heart-shaped attacks. One of them involves creating a ring of orbiting heart-shaped projectiles around an opponent, which is mainly used to restrict their movement and capability to avoid Hathy's allies' attacks, though Head Hathy can also make the ring close in more than usual before disappearing, which they use multiple times in a row as a conventional attack. Another attack involves creating the outline of a heart around the opponent. The outline then spins around and stops at a random point, then moves forward, forcing the opponent to move in tandem with the outline to avoid being hit.
Note: VS Matches involving a Darkner should only be made inside compatible Dark Worlds, as said characters cannot exist outside of them.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Deltarune
Category:Game Characters
Category:Indie Game Characters
Category:Magic Users
Category:Soul Users
Category:Video Game Characters