Jeremy - Skill Tree

The three Talent Trees of Jeremy DeGrandi are Outlaw, Gunslinger, and Rider.
==Outlaw==
The Outlaw skill tree grants Jeremy some utility with cheap tricks, while also giving him access to high crit chances and drastically increased battle payout.
===Tier 1===
Criminal - Passive - 5 ranks - Jeremy deals, and receives, 4% increased damage to soldiers, lawmen, and bounty hunters. Unlocks Bandit in Tier 3 at rank 5. (Upgrades - 8/12/16/20% increased damage)
Honor Among Thieves - Passive - 1 rank - Every critical hit Jeremy lands increases the parties damage by 1%, up to a maximum of 5%. Unlocks Hot Shot in Tier 2.
Highway Robbery - Ability - 1 rank - Jeremy increases battle payout by 4% for each enemy hit. Unlocks Sticky Fingers in Tier 2.
===Tier 2===
Smoke Bomb - Ability - 5 ranks - Jeremy drops a smoke canister at his feet, making it 30% harder for the party to be hit. Unlocks Flash Bomb in Tier 3 at rank 5. (Upgrades - 35/40/45/50% harder to hit)
Hot Shot - Passive - 5 ranks - Further increases the damage cap from Honor Among Thieves to 6%. Unlocks Now You're Just Showing Off in Tier 4 at rank 5. (Upgrades - 7/8/9/10% increased damage)
Cheap Shot - Ability - 1 rank - A quick pistol shot that will always go first.
Sticky Fingers - Passive - 1 rank - Jeremy gains additional gold with every hit he lands, anywhere from .2% of current total gold, to 3%. Unlocks The Heist in Tier 3.
===Tier 3===
Bandit - Passive - 5 ranks - Increases Jeremy's critical hit chance by 10%. Unlocks Most Wanted in Tier 4 at rank 5. (Upgrades - 15/20/25/30% increase in crit chance)
Flash Bomb - Ability - 5 ranks - Jeremy hurls a canister towards his enemies which explodes in a bright flash. Has a 30% chance to blind for 1 turn. (Upgrades - 35/40/45/50% chance to blind)
The Heist - Ability - 1 turn - For 1 turn, all attacks made by the party crit. Gain gold equal to 50% of damage done. Unlocks Casino Royale in Tier 4.
===Tier 4===
Now You're Just Showing Off - Passive - 1 rank - Increases damage cap from Honor Among Thieves to 20%.
Most Wanted - Passive - 1 rank - Increases Jeremy's crit damage by 50%. Grants 100% crit chance against soldiers, lawmen, and bounty hunters.
Casino Royale - Passive - 1 rank - Increases battle payout by 300%. If Jeremy is downed, battle payout is 0.
===Tier 5 - Ultimate===
The Karango Kid - Passive - 1 rank - Every critical hit from Jeremy has a 10% chance to be an instant kill.
==Gunslinger==
Gunslinger is a talent tree that greatly empowers Jeremy's use of pistols, and allows him to be able to deal rapid short bursts of damage, and devastating single shots.
===Tier 1===
Pistol Specialty - Passive - 5 ranks - Jeremy deals 2% increased damage when using pistols. Unlocks Pistol Mastery in Tier 3 at rank 5. (Upgrades - 4/6/8/10% damage increase)
Double Shot - Ability - 1 rank - Jeremy quickly fires his pistol twice, with the second shot dealing 35% of the first. Unlocks Triple Shot in Tier 2.
Quickshot - Passive - 5 ranks - At the start of every battle, Jeremy fires a low damage shot at a random target. (Upgrades - 25/35/45/55% of normal damage)
===Tier 2===
Revolvers - Passive - 1 rank - In addition to their normal type, all pistols Jeremy wields are considered revolvers. If he's using a revolver, its damage is increased by 25%.
Triple Shot - Passive - 5 ranks - Double Shot becomes Triple Shot, which shoots an additional time as well as increases the damage. Unlocks Fan The Hammer in Tier 3 at rank 5. (Upgrades - 40/45/50/55% of normal damage)
Power Shot - Ability - 5 ranks - A shot that deals strong damage, with a low chance to stun the target. Unlocks Devastator Round in Tier 3 at rank 5. (Upgrades - 5/10/15/20% chance to stun) 
===Tier 3===
Pistol Mastery - Passive - 1 ranks - Increases all damage Jeremy deals with pistols by 30%, and gives him a 25% chance to automatically reload a round after every shot.
Fan The Hammer - Ability - 5 ranks - Jeremy rapidly fires all rounds at a single target, each shot dealing 60% of their normal damage, or fires all rounds at random targets, dealing normal damage. Should a round be reloaded via Pistol Mastery, there is a 12% chance for it to fire again. Unlocks 12 Shot Barrage in Tier 4 at rank 5. (Upgrades - 14/16/18/20% chance to fire again)
Devastator Round - Ability - 5 ranks - An incredibly powerful shot that ignores all Defense. Unlocks Executioner Round in Tier 4 at rank 5. (Upgrades - 120/130/140/150% of normal damage)
===Tier 4===
12 Shot Barrage - Ability - 1 rank - Jeremy empties both clips of his guns in rapid succession, firing 12 shots at random targets for full damage.
Executioner Round - Ability - 1 rank - A deadly shot that deals increasingly higher damage the lower the target's health is.
The Rhino Killer - Ability - 1 rank - The most powerful bullet in the world. Instantly kills lesser enemies, and deals increasingly massive damage the more health the target has. Jeremy can only carry 1 per gun.
===Tier 5 - Ultimate===
Dual Wielding Perfection - Passive - Jeremy can take individual actions for both of his guns. 
Category:GAME STUFF