115322-a-message-to-the-quitters-and-the-cupcakes-page-2

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Perhaps a better thing would be to have an unsubbing interview thread which was properly moderated so the common reasons for people leaving are clear to see. There is no exit questionaire when unsubbing perhaps partly because some go to CREDD system or perhaps the DEVs are not listening to those people.
			
				
	Edited October 12, 2014 by BusterCasey	
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The fact that Wildstar is one of the most alt-unfriendly MMO's in existence, and the fact that levelling an alt will give you almost the exact same levelling experience. As opposed to SWTOR which has multiple unique stories for alts.
 
And why would anyone farm Elder Gems by running dungeons? That's slow as shit, and again, not rewarding at all compared to just farming WotW.
 
And yes they're improving itemization, which is good. At least if they actually do it properly, and knowing Carbine's track record I've got my doubts about that.
 
I still don't see a good reason to pay a sub though. Their whole "aggressive content approach" was, according to Carbine themselves, the big reason why a sub would be worth it. They've done away with that content approach, so I still don't see what the justification is for having the sub. It has absolutely no added value compared to other games. On the contrary, Carbine is giving us less content than pretty much every other MMO out there.
 
Now all you white knights will keep denying this, and that's fine, but again I ask all of you, please list me all this content then. Please, just give me a reason why I should stay subbed? What is the added value of the sub currently? I've asked this multiple times now, but have yet to see an answer.
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			So we can agree, everyone in here is a current susbcriber and fan of the game, and wish to see it succeed, yes? Then we're all on the same page.	
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Stay subbed if you believe in the game and want to see it improve sooner than later. If the game is a lot of fun for you stay subbed. If not then at a minimum come back later and see the improvements the players like me that stuck around and supported the game made possible. If you like the changes come back and subscribe. If not thats too bad... I'm not going to ask you to subscribe if you simply dont like the game. Thats like trying to convince a Klan member to join the Panthers. Its pointless. But you are here and seem to be interested so I would ask you to consider the games potential. You see it do you not? Consider the game is still relatively new. Consider the game needs your support. Consider the long term investment. Hang in there!
 
This game for me is the BEST game I have ever played even with its current issues. The issues are being addressed. I'm also a hardcore PvP'er. I might be a minority (trust me I know I am in every MMO the PvP community seems to be the minority). The PvP in this game is completely unmatched. Even if the que times are long or unexistent at low levels I'm happy to pay my subscription and play less as long as I get to play because I'm addicted. I can always que on my 50 and get pops. This game is awesome. Havent had this kind of fun since Gemstone III. Yeah I've been a hardcore gamer for a long time :D And its amazing, these games have come a long way...
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So we can agree, everyone in here is a current susbcriber and fan of the game, and wish to see it succeed, yes? Then we're all on the same page.
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This game for me is the BEST game I have ever played even with its current issues. The issues are being addressed. I'm also a hardcore PvP'er. I might be a minority (trust me I know I am in every MMO the PvP community seems to be the minority). The PvP in this game is completely unmatched. Even if the que times are long or unexistent at low levels I'm happy to pay my subscription and play less as long as I get to play because I'm addicted. I can always que on my 50 and get pops. This game is awesome. Havent had this kind of fun since Gemstone III. Yeah I've been a hardcore gamer for a long time :D And its amazing, these games have come a long way...
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Seems like more content than Wildstar has to offer! And the difference is that doing those same dungeons in GW2 is actually rewarding. It isn't in Wildstar. At all.
GW2 also keeps releasing more content at a way faster pace than Wildstar, and it's less buggy to boot. And they do it for free!
 
Now I don't even play GW2 anymore, but it seems to me that Carbine can learn a lot of stuff from their sister-company.
 
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To be honest I don't know how being a hardcore PVPer you could stand this game right now, the PVP community is smaller than SWTOR and that doesn't even use cross server.
 
Not getting pops, thinking that not doing what other MMOs do when they reset PVP seasons... you are expecting PVP to be better come drop 3?
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Players are the problem, there really isn't a game problem.Players have been groomed to expect absolutely all rewards and content with absolutely no effort or dedication.WildStar is an amazing game, with more depth and features than any recent MMO release, and honestly surpassing all of them except for WoW - only because WoW has a 10 year head-start on content. If players really consider themselves fans of the genre, they wouldn't be concerned over the little nit-picky bugs that may exist.So ask yourself... are you actually a fan of these games in the first place? If you can say yes, then it's *easy* to see that WildStar is one of your very best options for fun.
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Going to hit on a few points.  INCOMING WALL OF TEXTS.  I want to remind everyone that alot of these points are being addressed, and should be fixed, soon.  I am willing to stick it out and see what this game develops into, simply because the combat system and LAS switches/set ups have prevented me from being able to play other games of this genre.  No roll, no double jump?  Tab targetting?  NO THANK YOU.
 
This game does have a few features.  Are they truly innovative?  No.  Are they new?  No.  However, they do have some appeal to it, they just need to tie the knot and finish the ending on a few things to make it all fit.
 
 
Challenges:
 
Challenges are pretty fun/neat the first couple of times.  After this, the novelty quickly drops off, as there really is no apparent need / want to run the challenges.  They are set up to prevent you / side track what you actually came to do.  For example, you're running your Dailies in Crimson Badlands, and have to click 'T' to blow up a ship.  (I haven't read the quest log, sorry).  You have the option to continue about your ways and continue dailies, or you can stop what you're doing, rescue 6-18 floaters, and then continue. 
 
So, player is basically forced to decide to a) drop what they are doing, to complete a challenge or B) ignore the challenge, and continue what they are doing.
 
The novelty drops off really quickly, as the tangible rewards for challenges are pretty non-existant.  There is no chance at anything worthwhile (pardon the uber rare Shadow Blast Fragment) to make anyone considering dropping what they are doing to complete the challenge.
 
Future changes:  With AMP / Ability Points having a small but existant chance to drop from Scavenging Supplies Satchels, this will pull on the decision making chains, as these points are needed by the majority of the playerbase, or, if not needed, sell for quite a bit of plat.    However, this will reverse, once AMP / Ability Points are plentiful and the economical need dissapitates. 
 
 
Dungeons:
 
Dungeons are fun.  I am not going to lie, I quite enjoy dungeons.  I want to dig deeper into Adventures, and just grab a group and pick random paths.  No pre-discussions, just pick a path and roll with it.  Simply because they are fun.   However, with that being said, the genre of MMO generally means having fun while accomplishing a goal.  The problem with this dynamic, is that for dungeons and adventures, there is no tangible reward for doing so.  So, in essence, it is now "do a dungeon to have fun".  Which for a large player base, this equates to "do something else for fun".  No one wants to invest any significant portion of time, if there is no reward.    Crafted gear for the majority of players is better than dungeons, plus, with the a bility to re-roll the runes (recraft multiple times), you can pick and choose the end result, which is often quite a bit higher.
 
The exception, to dungeons, in terms of rewards, is the GOLD run.  The AMP / Ability Points are definately rewarding, however, as it requires significantly more coordination to do, there is not a possibility of pugging this.  You want people you can rely and trust, who don't wipe you constantly on Terrax (Convergance) due to lack of interupting.  
 
Changes:  Significant changes in runes and re-working dungeon loot.  Rune slots now will also be re-rollable, as well, crafting gear will have a lower rune cap than dungeons.  The big thing is the runes, and that people will have to farm dungeons to get a random drop, to even allow rune slots to re-roll.  This will breed people doing dungeons "for fun", as this resource will always be in high demand for hte majority of players.  There will be a small playerbas, who are in "BIS GEAR - PRE DATASCAPE" who will only need to reroll and add runeslots to their gear once, but will again need to do so once they get raid loots.  The rune changes alone should generate more people to play dungeons. 
 
As far as I know, the drops do not occur in Adventures.  However, I could be mistaken.
 
PVP:
 
PVP is dead.  I have no comments, but the system itself has sucked the PvPers away.  Bye bye PvP fanbase.  Such a dynamic combat system down the can for them.  They won't come back.   Barely anyone PvPs now, except for the AMP / Ability Point.  There is nothing fun or dynamic these.  I would encourage Wildstar to take a look at SWTOR, or to work in "classic" style of PVP.  Current implementation is so dry and dull.
 
Future changes:  Who knows.  PVP is dead.
 
Shiphands:
 
Currently soloable, have to sync down in order to walk in.  The loots are laughable, even at their current level.  There's really no reason to do these as far as I know.  Except for Farside, which you will have to do a couple dozen times, to get enough Hookfoot Meat to level up cooking (As its the only thing in the game that drops it).  
 
Future changes:  Veteran Shiphands.  Very little has been said about this, so there is potential.  I personally would think of it cool to scale based on the numbers, and if you have 20, you have this little epic miniboss.  Thats just me though.  I don't see anybody actively changing their mind or opinion on doing these, unless there is some intrinsicle value put in. 
 
Adventures:
 
This is a major thing that drew me into Wildstar.  The ability to have a dungeon, and have random events take place to change the run each and every time.  I thought this was such a great idea, as dungeon grinding would be fun as it wasnt the exact same thing everytime.   The actual application, however, how changed this.  The bosses (based on route) do not drop anything substantial, so it definately doesn't matter which path you take.  As the only substantial reward is the last boss, this has been streamlined to simply be "take the quickest path".  Which means this has been turned into something cool, possibly innovative, into a lesser-dungeon.  This suffers the same issues dungeons have, as the loot level means that you can just get crafted gear.
 
Future Changes:  Rune re-working and gear re-working, could potentially make these playable or desireable again.  Even something as simple as allowing the reagant to drop would make these playable.  Heck, throw in vanity items (Flairs, mounts, colors) that drop from specific bosses that force "off center" paths would do the trick.  Not sure if these are in the works.
 
 
 
Crafting:
 
There is no need / want to craft items.  The "harder" ones to learn (Epochos / Adventus) are downgrades to the Galactium equivalents.  There is no need / want to progress, as the items suck.  The "lesser" crafts can be rolled multiple times (I counted some 200+ for my legs) for very very little cost.  These are required to get into raiding, as the gear is better than adventures / dungeons, but once you have your armor, you never have to upgrade again.  Even when yo uget GA loots, you are most often banking them for the rune changes.
 
Future changes:
 
Less rune slots for crafting gear, bringing down their value.  Last I c hecked, they haven't announced any changes for adventus / epochos, but should highly consider making them you know, good?
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The only thing left is datascape.
 
In terms of Datacubes, lore, collectibles, achievements, I must emphasize this one point - WHO CARES?
 
 
Let me whip up 39 of my buddies and complete datascape, since there is nothing else to do in this game.
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For all of what you said and your concerns and yet you end with this, shows me how mature and understanding you are! You have a great attitude and I respect you so much for doing what you are. Thank you for this :) and I hope the new drop will the stability you are looking for!
 
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Erm, content is still content and other people still like it even if you don't. What if all I liked was housing, got it to look the way that I wanted and sat there yelling "this game has nothing to do in it!". That's not exactly a very truthful nor non inflammatory response. 
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Yea Ill give ya that.   Should have phrased it a little different.
 
To me, lore, reading, etc etc are just extras for those individuals who enjoy it.  I do not enjoy it, nor do I care to go out of my way for it.
 
Same can be said for achievements.  There is nothing of value it brings to me. 
 
So, it is content to some, but in terms of what content is available to me, I would not consider this content as there neither any tangible value meritted with completing it, nor is it any fun (To me).
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perhaps Carbine should do something like what Guild Wars 2 did. Rewards for getting certain amount of achievement points. :)
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I can agree with some of what you say and also agree that the players do have a big impact on the community itself and future players. Meaning, the way those respond with statements (whether here or on other forums) can influence the way people interact with NcSoft/Carbine. How? If those who are new to the game and forums (or reading other forums regarding game and thinking of purchasing it) see how the current community talks with each other can be very discouraging. That's just my opinion.
 
  ^This is actually a good example of how the community can affect others with the way people respond to others.
 
Just saying ;)
 
 
  For all of what you said and your concerns and yet you end with this, shows me how mature and understanding you are! You have a great attitude and I respect you so much for doing what you are. Thank you for this :) and I hope the new drop will the stability you are looking for!
 
 
  The quote above this one is a great example as to why it was not a mistake to unlock this thread. If anything good comes out of this, at least I have seen 1 person resubbing to this game.
 
And furthermore, just because there are those who don't agree this thread should have been unlocked, doesn't mean they are forced to read it or even post in it.
 
Again, just saying ;)
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I assume this post is directed at me since I'm one of the people who quit, so I'll reply with my own perspective:
 
I quit not because of lack of content. I'm the kind of player who "stops and smells the roses". I took my sweet damn time leveling and probably was one of the last people to hit 50, and that's fine by me.
 
I didn't quit because of bugs, simply due to the fact that very few bugs really stopped me from playing, and the ones I did encounter, well, they were'nt such a big deal to me, in all honesty.
 
I didn't quit because things didn't get handed to me. I respect the players who have the skill, dedication and time to achieve the milestones that I can't or don't want to achieve.
 
The reason I quit is because of the Holier than Thou attitude from the Devs, thinking they could push their vision even when their vision might've been the right one 15 years ago, but not in today's gaming landscape. I'll admit forums rarely function as cordial, well-thought out places to run reasonable discourse, but still, myself and many others posted our dissatisfaction, sometimes calmly, sometimes passionately, and guess what? It rarely worked, or it would end up as motivation to just refix the fix with another fix.
 
This attitude would be (and still is) reflected in players like Lethality who are inexplicably blind to the game having any issues (how that is possible, it boggles my mind) and keep on maintaining that WE are the problem and not the several, documented issues the game as a product poses.
 
Truthfully, Carbine, like any other company focused on selling a product, will only respond "swiftly" (quotations intended) when their livelihood is threatened. I'm 100% sure the Developers are true gamers, dedicated to their craft, but, many times, financial decisions and turnover will poke a company enough to make them realize: No customers... no product.
 
In closing, I decided to break my forum silence because I am baffled at how Lethality can STILL maintain we are the problem. Let me ask you, of all the things you opposed to, and quite vehemently I might add (Attunement requirements, megaservers, stat balancing, etc), how many of those came to pass or are about to happen? Still think you got a firm pulse into the game?
 
I'm glad Devs are Listening, and even more glad that they chose not to pay attention to "players" who still insist on treating this game like their own personal hardcore oasis.
 
OP, I'm willing to give the game another chance, and I really hope the next patch can birng much needed stability to an otherwise great experience.
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To harbour some discussion, I would play devils advocate, and state that people subbing to the game is worse then those who are using CREDD to play.
 
1 CREDD = 1.33 Subscribers
 
CREDD is $20, Monthly is $15 (or less).
 
So, basically, don't subscribe, BUY CREDD INSTEAD!
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Well I subscribe AND purchase CREDD with real money. In order to purchase CREDD I need someone to use it as a sub you are absolutely right. I'm even considering buying the game for 4 people I know if they really like the game which I think they will. I just got my 3 guest passes that for some reason I never got due to some issues. I gave 2 of them away so far and I have 1 left that I have someone that wants to try the game after Drop 3 comes out. I got about 4 people that may start playing in the near future. 1 has already been playing and so far likes the game, another 1 will be playing the game today with me. :D
 
Thats how much I believe in the future of this game. I'm not kidding around when I say this is the best game I've ever played and I'm willing to support it as much as I can.
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To be honest I don't know how being a hardcore PVPer you could stand this game right now, the PVP community is smaller than SWTOR and that doesn't even use cross server.
 
Not getting pops, thinking that not doing what other MMOs do when they reset PVP seasons... you are expecting PVP to be better come drop 3?
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Well the good thing for you is the CREDD pricing is getting to be a reasonable platinum level... 4-6 platinum on Pergo just helped the people selling wins to get enough CREDD to play for decades.
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Except that it expires like 90 days after purchase, if I understand it correctly.
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Like I said, and you so obviously cut out of my quote, as similar "listen up you losers who pay for this POS" thread would have been locked. The fact this 'white knight' thread that is inflammatory to the 90% who left or are considering leaving is allowed up speaks volumes of the moderating staff's ability to be objective.
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Like I said, and you so obviously cut out of my quote, as similar "listen up you losers who pay for this POS" thread would have been locked. The fact this 'white knight' thread that is inflammatory to the 90% who left or are considering leaving is allowed up speaks volumes of the moderating staff's ability to be objective.
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It helps if there is enough people to buy CREDD. Supply and demand -- basic market principles. Buying CREDD is actually more expensive than a monthly subscription too so if someone gets their subscription through CREDD and in game currency they are technically indirectly paying 5 dollars more for their subscription per month via a CREDD purchaser through in game currency. People are paying a lot more in game money for CREDD lately too so you get a lot more for your money if you buy CREDD now.
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Hey all,
 
I went through and cleaned up this thread a little. Please keep it on topic and without personal attacks. 	
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The title is very light hearted and goes with the theme of Wildstar's "cupcake" reference. Its not meant to be mean. Its a plea to reconsider what actually happens if you dont support the game.
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I think that mind set is quite cynical. I honestly believe in these Dev's. I really do and I mean it. I wouldnt mind having a Dev respond to this post and ask them their opinion on if it was the drop in subscriptions or their dedication to trying to keep the fans happy. But you know what, I honestly think the Dev's are busy working hard on doing exactly what I think they are doing. Have you seen the current patch notes???? I'd like to see them hire more Dev's and crew. Create more jobs. Oh wait they cant because they are losing subscribers. People dont work for free. Do you work for free? I'm not talking about charity or volunteer work. I'm talking about going to a job for 40 hours a week for free... Do you do that? Yes thats a serious question.
 
Speaking of hard work....
 
Click here for some patch notes:
https://forums.wildstar-online.com/forums/index.php?/topic/115585-mystery-of-the-genesis-prime-update-notes/
 
Its pretty safe to say Carbine is getting a lot of work done.
 
Some people will never be satisfied though.
 
Being an voluntarist/anarchist I strongly believe in the principles of free association and non-coercion. If you dont want to play this game or subscribe to it I support your decision to do just that. Your freedom is more important to me but that doesnt mean I cant point out the flaws in your logic or disagree with your poor decision making when it comes to issues on supporting something you want improved vs not supporting it... it just doesnt make any sense to me.
 
The only point I'm trying to make here is you are withdrawing your support for something you want improved. Its much like telling someone you want a masterful peice of artwork done by a masterful wood crafting artist. Then he starts his project and in the middle of the project you then tell him he can no longer use his tools to finish the project and you are also going to stop making payments until he hurries up and finishes the wood carving. Does that make any sense to you at all? I see what you are saying, "Send a message by unsubscribing." Do you see what I'm trying to say?
 
In my opinion the forum is a much better route to take. Especially since the Dev's are making a lot of great changes and working hard to please the players -- even when the choices they make can *cupcake* some people off and make others happy. You have to give them a lot of credit for dealing with such an issue because it has to be really stressful. They must really love their craft... Or they could just quit. If you cant please anyone you might as well just please yourself.
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If that master woodworking artist that I commissioned kept giving me an object that had a massive amount of flaws in it, promised me a piece every month, but then hasn't given me anything for the past 3 months, why should I keep paying him to keep making me stuff when I can easily go hire someone else (ie I can go play another MMO or an another game entirely). 
 
The fact is, WS has nothing to do right now besides raid. I raided some, but my guild died and my friend quit and I can't find another guild that raids at the times and days I'm free. I do a lot of PvP, but PvP is dead because of imminent ratings reset (rated none existent). I've done the dungeons and adventures a crapload of times, so they're boring now, and even made an alt which I also attuned (so I've done all the 5 mans as dps, tank, and healer). I've leveled up 3 crafting professions and I've made plenty of plat so I'm basically playing for free for the rest of my life. I've also maxed my paths and did all the quests that can be done on both my chars. Messed around with my housing as much as my creative juices has allowed (which is none lol). I'm one of those rare players that enjoy EVERY aspect of a game, yet I've run out of shit to do. Maybe if the game had class stories like SWTOR, I might just level all the different classes, but the game doesn't, and there's no variety in leveling zones either.
 
Even though I'm not spending any money on the game, I'm not really interested in logging in anymore because I'm bored as *cupcake*. I'm definitely going to check out drop 3, but there's really no incentive to log in right now. If the devs were smart, they would've put out drop 3 sooner, instead of combining drop 3 and drop 4 into one huge ass patch that won't be released for at least another month.
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If that master woodworking artist that I commissioned kept giving me an object that had a massive amount of flaws in it, promised me a piece every month, but then hasn't given me anything for the past 3 months, why should I keep paying him to keep making me stuff when I can easily go hire someone else (ie I can go play another MMO or an another game entirely). 
 
The fact is, WS has nothing to do right now besides raid. I raided some, but my guild died and my friend quit and I can't find another guild that raids at the times and days I'm free. I do a lot of PvP, but PvP is dead because of imminent ratings reset (rated none existent). I've done the dungeons and adventures a crapload of times, so they're boring now, and even made an alt which I also attuned (so I've done all the 5 mans as dps, tank, and healer). I've leveled up 3 crafting professions and I've made plenty of plat so I'm basically playing for free for the rest of my life. I've also maxed my paths and did all the quests that can be done on both my chars. Messed around with my housing as much as my creative juices has allowed (which is none lol). I'm one of those rare players that enjoy EVERY aspect of a game, yet I've run out of shit to do. Maybe if the game had class stories like SWTOR, I might just level all the different classes, but the game doesn't, and there's no variety in leveling zones either.
 
Even though I'm not spending any money on the game, I'm not really interested in logging in anymore because I'm bored as *cupcake*. I'm definitely going to check out drop 3, but there's really no incentive to log in right now. If the devs were smart, they would've put out drop 3 sooner, instead of combining drop 3 and drop 4 into one huge ass patch that won't be released for at least another month.
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You would keep paying him because you had faith in him.
If you don't, then you wouldn't.
 
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Since a couple of weeks ago I have personally accepted my mindset of Wildstar still being in beta.
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Carbine is lucky that some people are willing to pay to play a game still in beta.
 
Since I don't pay to play a game still in beta, I'm afraid your mindset is not one that I will similarly accept. I have to live with a mindset in which what I've got to play is a live product that I'm expected to pay for.
 
And I'm good with that, for now. But I can't find fault with people who aren't.
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			I quit because it was always my fault and i had to "get pro or gtfo" so i got the F out.  You didnt want filthy casuals so we left.  What's the problem?  Are you mad because you got your wish of an only hardcore mmo that only a few hundred want to play?  You got your hardcore game now deal with how many people actually want to keep playing. Hardcores and elitists ruined this game not the majority of players that are casual.  We only moved on because we were told to leave.  Your wish is granted.	
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I quit because it was always my fault and i had to "get pro or gtfo" so i got the F out.  You didnt want filthy casuals so we left.  What's the problem?  Are you mad because you got your wish of an only hardcore mmo that only a few hundred want to play?  You got your hardcore game now deal with how many people actually want to keep playing. Hardcores and elitists ruined this game not the majority of players that are casual.  We only moved on because we were told to leave.  Your wish is granted.
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			I'm casual and I totally agree there needs to be more carrots for the casuals to chase end-game, the game is still fun nonetheless if played in moderation which shouldn't be an issue for a casual. Blaming the hardcore though doesn't seem right, if you think about it the hardcores are some of the most patient and helpful players you'll encounter.. They're the guys that hold your hands in dungeons and help to attune you. The snobbish elitist ya I can't defend them, but please lay off this casual vs hardcore, it's beating a dead horse and instead voice out what you need to keep having fun and explain what's getting in the way of having fun and you may actually start having fun.	
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I'm casual and I totally agree there needs to be more carrots for the casuals to chase end-game, the game is still fun nonetheless if played in moderation which shouldn't be an issue for a casual. Blaming the hardcore though doesn't seem right, if you think about it the hardcores are some of the most patient and helpful players you'll encounter.. They're the guys that hold your hands in dungeons and help to attune you. The snobbish elitist ya I can't defend them, but please lay off this casual vs hardcore, it's beating a dead horse and instead voice out what you need to keep having fun and explain what's getting in the way of having fun and you may actually start having fun.
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A case of *cupcake* beer costs more.  Yet people drink it.
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For me the reason for cancelling my subscription was because I have finally gotten tired of companies getting to greedy and releasing software before it should be.  By your own "stages" that MMOs go through we're talking six months to a year before the game is in a finished state.  So basically anyone playing the game for the first 6 months to a year one is basically paying to be a beta tester.
 
  Do I think that the companies are solely to blame for this becoming a common practice? No, for the simple fact that as long as we as consumers continue to allow and accept this practice it will continue on and get worse and worse until we decide it is no longer an acceptable practice and stop accepting this practice and don't encourage it by paying to be a beta tester.
 
  I fully understand that they will never get a piece of software 100% perfect on release and that with MMOs that are constantly changing and adding new content to games there will be glitches and bugs, But the trend is getting worse and worse with games being release with major issues that should have been picked up at least by Beta and fixed before release.
 
 I have been involved in many software testing, from technical releases, alpha and beta testing and have seen first hand issues where the development team was notify of major issues by the testers, some of which are major issues and yet they release it with those major issues still there and when people say something or complain about it, the canned response tends to be. "It's new you have to be patient as we are working to resolve the issues." and how long do they expect us to be patient about it, as long as it takes them to figure out how and when they decide to get to it, When they should of done it while it was still in beta and they were inform by 100s of people of the issues. I won't name names but I have personally seen a situation where a quest chain stopping bug was reported in Beta and 5 years out that bug was still in the game and only ended when they basically reworked the entire game and removed the entire storyline.
 
 Now just for an example lets flip this scenario and say there's an issues with a payment being made for a subscription that is not the fault of the subscriber, a glitch on the companies end or a bank or credit card company error, how patient is that same company asking you to be patient while they fix their issues going to be with you. They're not they're simply going to tell you that your subscription is cancelled until YOU get the issue resolved and then you are welcome to come back again.
 
So we have the right to do the exact same in reverse, we can stop paying to play a game until they resolve their issues and they are welcome to contact us and let us know when THEY have resolved their issues.
 
It's really simple to me, you wouldn't go to a theater to watch a movie that the sound keeps cutting out of or keep losing the picture on the screen or told to come back days, weeks, or even months later to watch the last 15-30 minutes of the movie. and that you need to be patient while they fix it because it's new.  you'd either demand a refund or walk out and never return there again.
 
Have I asked or expect a refund from NCSOFT or any other MMO?
No I don't, but on the same hand I don't feel I should be paying to beta test a game while they figure out and fix their problems.
 
Things I see that can help stop these problems, More beta testers and testing, I have to chuckle to myself every time I hear "We weren't expecting the number of people on release and it over-tasked our ___________ (servers,software, resources). well do a longer beta test with more testers instead of rushing it to release to grab the almighty dollar.
 
Have active GMs in the game to respond to issues, like when the Gold Seller Botting going on and they basically stopped people for that zone for more than a day to do anything because there was so many of them and to report them you had to go to the website to report it when it could of been easily handled by an in-game GM in minutes. I'm sorry but I don't feel that as a paying subscriber that a "customer service rep" should tell me to fix that issue I can move to another server and play there. I'm sorry but I'm playing by the rules, I shouldn't have to change servers and start from scratch because there's no one to remove cheaters and hackers from a game or pay for days where I can't play the game at all because a hacker does a Denial of Service attack  and lose that game time with no compensation for those lost days.
 
Fix your issues,
Hire more personnel.
Install better security measures
 
Yes I understand that this will cut into your profits more than it does now but in the long run you'll make it back and more because you'll get more and retain more subscribers than in the current state.	
----
			
{| class="blockquote"
Fix your issues,
Hire more personnel.
Install better security measures
 
Yes I understand that this will cut into your profits more than it does now but in the long run you'll make it back and more because you'll get more and retain more subscribers than in the current state.
----
			
{| class="blockquote"
Players are the problem, there really isn't a game problem.
 
 
----
			
I am also one of the players who at one time supported this game and have since quit. Here are my reasons:
 
1) The promise from Carbine to release new content every month thereby validating my monthly subscription was re-negged. In fact, to make matters worse, Carbine pushed content forward SEVERAL months with no clear dates as to when they are planning to release ("sometime in November") and canceled Christmas and Halloween. 
 
I get it, you're fixing bugs. Well until then, I'm taking my 20.00 per month elsewhere. 
 
2) Toxic Forum Community. And no I'm not referring to the people who quit and left good bye posts. I'm referring to the White Knighters. Sure there were trolls, but a lot of the people leave these "good bye" posts simply wanted to be heard and leave feedback, because there is no exit survey, which I'm sure was excluded due to Carbine's pre-release hubris. 
 
And what did a lot of them encounter? Smugness and condescension from the dude-bro whiteknighters and a swift thread closure by Buster Casey. 
 
3) Lack of communication from Carbine. It seems to be getting slightly better, but of course they are fighting to stay alive at this point. Players were begging practically to be heard after the first several months of release, and .. silence. Except of course Frost and Rey yukking it up on Nexus Report acting as though the game was prospering. 
 
4) A personal quibble, As an RPer, I do not like the fact player's cannot alter their character's appearance. No barber shop or stylist? WTF. A game which touted itself on customization pre-release with no stylist? Along with this is the outrageous cost to dye your armor, the inability to convert a piece of armor to it's original color (an erase option), the ridiculous amount for mount flair. 
 
5) You hit 50 and then what? I do not wish to pvp or raid with the game in the state it is in. So.... Give us more outfits, decor items, vanity mounts, etc. available for rep. Give us a motivation to do the excruciatingly boring dailies. 
 
The game itself is not that hard nor is it overwhelmingly easy. I enjoy the fact you can't just faceroll your keyboard and stand in one spot. The game has TONS of potential and is beautiful to look at - the art style is delightfully unique. The lore is amazing.. so is the music. Great humor.  I'd like to stick around and I may come back to try the new solo content Carbine is releasing. I hope with that there are some new armor skins and mounts... and eventually a beauty shop. 
 
Man I'd really like for this game to succeed, it has SOOOO much potential to be something great and I'd love to see it realize this potential. (Which is why I am even taking the time to post here or even visit these forums anymore) and I will "support" the game as the OP says when I start seeing transparent and consistent communication from Carbine and regular content releases. Until then, I will watch and wait, and I will let my wallet and my silence do my talking for me if there is no improvement. 
 
Carbine remember, The ex-players are listening. 
 
#hardcore	
----
			
{| class="blockquote"
Carbine remember, The ex-players are listening. 
----
			I'm subbed for the next 6 months - I believe in this game!!	
----
			
{| class="blockquote"
 
All due respect, how you intend for it to be heard has little influence on how it actually is heard by the people you're talking to. You're poking "light-hearted" fun at people by calling them quitters after they got fed up and took their business elsewhere. I doubt their views on this game would be described very accurately by the phrase "light-hearted".
 
And in all frankness, I don't think you are in fact presenting your intent very honestly. I'd like to call your attention to your own post in this thread (the points of particular interest, I've noted with a bold font).
 
 
The whole point of this thread is so that you can make an appeal to people who quit because they "don't get their way immediately" or think "the game is too hard" instead of "trying to get better at it and improve". Because it's not the game's fault that they left, it's their fault. And you don't like what it might do to the game if they don't come back and suck it up and take it like the hardcore warriors that you think they ought to want to be.
 
That's a really nice way of saying "L2P, noob", but in the end that's what you're saying. And you're saying it to people that you want to then pull out their wallets and spend their money here.
 
People aren't stupid and they understand perfectly well when you're insulting them no matter how polite your phrasing is. Most of the things that Lethality says I think would be suicide for this game if the devs were to act in accordance with his opinions, but at least I appreciate that he has the sincerity to be direct and clear about what he actually thinks.
 
It turns out that you can have a polite and respectful tone and still have a message that is the exact opposite of helpful.
 
----
			
{| class="blockquote"
You would keep paying him because you had faith in him.
If you don't, then you wouldn't.
 
Since a couple of weeks ago I have personally accepted my mindset of Wildstar still being in beta.
And I have faith in it, so I will happily keep paying.
 
I have faith, because this is without a doubt the best MMO I have ever played.
----
			
{| class="blockquote"
I quit because it was always my fault and i had to "get pro or gtfo" so i got the F out.  You didnt want filthy casuals so we left.  What's the problem?  Are you mad because you got your wish of an only hardcore mmo that only a few hundred want to play?  You got your hardcore game now deal with how many people actually want to keep playing. Hardcores and elitists ruined this game not the majority of players that are casual.  We only moved on because we were told to leave.  Your wish is granted.
----
			
{| class="blockquote"
For me the reason for cancelling my subscription was because I have finally gotten tired of companies getting to greedy and releasing software before it should be.  By your own "stages" that MMOs go through we're talking six months to a year before the game is in a finished state.  So basically anyone playing the game for the first 6 months to a year one is basically paying to be a beta tester.
 
  Do I think that the companies are solely to blame for this becoming a common practice? No, for the simple fact that as long as we as consumers continue to allow and accept this practice it will continue on and get worse and worse until we decide it is no longer an acceptable practice and stop accepting this practice and don't encourage it by paying to be a beta tester.
 
  I fully understand that they will never get a piece of software 100% perfect on release and that with MMOs that are constantly changing and adding new content to games there will be glitches and bugs, But the trend is getting worse and worse with games being release with major issues that should have been picked up at least by Beta and fixed before release.
 
 I have been involved in many software testing, from technical releases, alpha and beta testing and have seen first hand issues where the development team was notify of major issues by the testers, some of which are major issues and yet they release it with those major issues still there and when people say something or complain about it, the canned response tends to be. "It's new you have to be patient as we are working to resolve the issues." and how long do they expect us to be patient about it, as long as it takes them to figure out how and when they decide to get to it, When they should of done it while it was still in beta and they were inform by 100s of people of the issues. I won't name names but I have personally seen a situation where a quest chain stopping bug was reported in Beta and 5 years out that bug was still in the game and only ended when they basically reworked the entire game and removed the entire storyline.
 
 Now just for an example lets flip this scenario and say there's an issues with a payment being made for a subscription that is not the fault of the subscriber, a glitch on the companies end or a bank or credit card company error, how patient is that same company asking you to be patient while they fix their issues going to be with you. They're not they're simply going to tell you that your subscription is cancelled until YOU get the issue resolved and then you are welcome to come back again.
 
So we have the right to do the exact same in reverse, we can stop paying to play a game until they resolve their issues and they are welcome to contact us and let us know when THEY have resolved their issues.
 
It's really simple to me, you wouldn't go to a theater to watch a movie that the sound keeps cutting out of or keep losing the picture on the screen or told to come back days, weeks, or even months later to watch the last 15-30 minutes of the movie. and that you need to be patient while they fix it because it's new.  you'd either demand a refund or walk out and never return there again.
 
Have I asked or expect a refund from NCSOFT or any other MMO?
No I don't, but on the same hand I don't feel I should be paying to beta test a game while they figure out and fix their problems.
 
Things I see that can help stop these problems, More beta testers and testing, I have to chuckle to myself every time I hear "We weren't expecting the number of people on release and it over-tasked our ___________ (servers,software, resources). well do a longer beta test with more testers instead of rushing it to release to grab the almighty dollar.
 
Have active GMs in the game to respond to issues, like when the Gold Seller Botting going on and they basically stopped people for that zone for more than a day to do anything because there was so many of them and to report them you had to go to the website to report it when it could of been easily handled by an in-game GM in minutes. I'm sorry but I don't feel that as a paying subscriber that a "customer service rep" should tell me to fix that issue I can move to another server and play there. I'm sorry but I'm playing by the rules, I shouldn't have to change servers and start from scratch because there's no one to remove cheaters and hackers from a game or pay for days where I can't play the game at all because a hacker does a Denial of Service attack  and lose that game time with no compensation for those lost days.
 
Fix your issues,
Hire more personnel.
Install better security measures
 
Yes I understand that this will cut into your profits more than it does now but in the long run you'll make it back and more because you'll get more and retain more subscribers than in the current state.
----
			
I resubbed last Tuesday to level a toon with PVP, like I can do in every other MMO on the market. I've been vocal on these boards the last few days about how dead (read, completely dead) the 1-49 PVP brackets are, that I have yet to have a PVP queue pop for me once since Tuesday, and have put fourth a few suggestions to Carbine to aliviate it. With that said, here is my last, and i mean last ever attempt, at getting a PVP queue to pop. This was attempted this evening...a Monday evening..... If you are a new player, unless you are comfortable with leveling from 1-50 with quests only, be warned that the queues for anything under lvl 50 are completely dead and will never pop.
 
The sad thing is, right after I gave up on that queue, i logged dinto rift on a lvl 30 charecter and my PVP queue poped in 10 seconds...For all the white knights that told me I had false expectations the last few days, how come those expectations arn't very false in literally every other MMO on the market with PVP queues.
 
I'll sub again when I can actually get a queue to pop, until then, you guys enjoy yourselves at endgame..	
----
			
{| class="blockquote"
You would keep paying him because you had faith in him.
If you don't, then you wouldn't.
 
Since a couple of weeks ago I have personally accepted my mindset of Wildstar still being in beta.
And I have faith in it, so I will happily keep paying.
 
I have faith, because this is without a doubt the best MMO I have ever played.
----
			
{| class="blockquote"
I am also one of the players who at one time supported this game and have since quit. Here are my reasons:
 
1) The promise from Carbine to release new content every month thereby validating my monthly subscription was re-negged. In fact, to make matters worse, Carbine pushed content forward SEVERAL months with no clear dates as to when they are planning to release ("sometime in November") and canceled Christmas and Halloween. 
 
I get it, you're fixing bugs. Well until then, I'm taking my 20.00 per month elsewhere. 
 
2) Toxic Forum Community. And no I'm not referring to the people who quit and left good bye posts. I'm referring to the White Knighters. Sure there were trolls, but a lot of the people leave these "good bye" posts simply wanted to be heard and leave feedback, because there is no exit survey, which I'm sure was excluded due to Carbine's pre-release hubris. 
 
And what did a lot of them encounter? Smugness and condescension from the dude-bro whiteknighters and a swift thread closure by Buster Casey. 
 
3) Lack of communication from Carbine. It seems to be getting slightly better, but of course they are fighting to stay alive at this point. Players were begging practically to be heard after the first several months of release, and .. silence. Except of course Frost and Rey yukking it up on Nexus Report acting as though the game was prospering. 
 
4) A personal quibble, As an RPer, I do not like the fact player's cannot alter their character's appearance. No barber shop or stylist? WTF. A game which touted itself on customization pre-release with no stylist? Along with this is the outrageous cost to dye your armor, the inability to convert a piece of armor to it's original color (an erase option), the ridiculous amount for mount flair. 
 
5) You hit 50 and then what? I do not wish to pvp or raid with the game in the state it is in. So.... Give us more outfits, decor items, vanity mounts, etc. available for rep. Give us a motivation to do the excruciatingly boring dailies. 
 
The game itself is not that hard nor is it overwhelmingly easy. I enjoy the fact you can't just faceroll your keyboard and stand in one spot. The game has TONS of potential and is beautiful to look at - the art style is delightfully unique. The lore is amazing.. so is the music. Great humor.  I'd like to stick around and I may come back to try the new solo content Carbine is releasing. I hope with that there are some new armor skins and mounts... and eventually a beauty shop. 
 
Man I'd really like for this game to succeed, it has SOOOO much potential to be something great and I'd love to see it realize this potential. (Which is why I am even taking the time to post here or even visit these forums anymore) and I will "support" the game as the OP says when I start seeing transparent and consistent communication from Carbine and regular content releases. Until then, I will watch and wait, and I will let my wallet and my silence do my talking for me if there is no improvement. 
 
Carbine remember, The ex-players are listening. 
 
#hardcore
----
			
You are assuming more subs = more instantaneous resources, this isn't a RTS this is real life, even if they wanted to increase resources, unless they have approved outsourcing people for code or underused / unused resources (which I am hoping they don't), having 1 or 10 more subs isn't going to make the drops happen any faster.
 
If I need to get more resources to help on my project, I need to submit a requset in through HR, it needs to go through all necessary approval (including vice presidents) and then I need to speak to a recruiter to help give her/him an idea of what type of person(s) I am after, and then it takes time to find the right person and a lot of time you have to settle.
 
Fixing things are taking time because they are getting serious about it now and fixing I don't remember how many hundreds of pugs and properly QA testing it.
 
I would suggest people on the fencepost if they have the platinum to invest in cred to see how drop 3 turns out.
 
{| class="blockquote"
They are working hard to fix things. The more subs they got the faster they can make it all happen :D :::::wink wink nudge nudge::::: Only the SHI-I-I-INIEST treasures! You LOVE them! (lopp voice)
 
----
			
{| class="blockquote"
They are working hard to fix things. The more subs they got the faster they can make it all happen :D :::::wink wink nudge nudge::::: Only the SHI-I-I-INIEST treasures! You LOVE them! (lopp voice)
 
No but for real I hear you. I made a different choice and decided to support them because I dont think they are ditching out on us. I think they are working hard to fix things they screwed up on. They admit their mistakes and are fixing things. I think that means a lot to admit mistakes and they deserve the support from me. Yeah my support may be a little preemptive but I got faith in Carbine.
----
			
{| class="blockquote"
I resubbed last Tuesday to level a toon with PVP, like I can do in every other MMO on the market. I've been vocal on these boards the last few days about how dead (read, completely dead) the 1-49 PVP brackets are, that I have yet to have a PVP queue pop for me once since Tuesday, and have put fourth a few suggestions to Carbine to aliviate it. With that said, here is my last, and i mean last ever attempt, at getting a PVP queue to pop. This was attempted this evening...a Monday evening..... If you are a new player, unless you are comfortable with leveling from 1-50 with quests only, be warned that the queues for anything under lvl 50 are completely dead and will never pop.
 
The sad thing is, right after I gave up on that queue, i logged dinto rift on a lvl 30 charecter and my PVP queue poped in 10 seconds...For all the white knights that told me I had false expectations the last few days, how come those expectations arn't very false in literally every other MMO on the market with PVP queues.
 
I'll sub again when I can actually get a queue to pop, until then, you guys enjoy yourselves at endgame..
----
			
{| class="blockquote"
I have had a different experience and I also streamed my lowbie pvp games so I'm not making it up (i have the streams in my archive still on my level 15-29 medic). Make sure you dont go afk when queing for PvP or YOU WILL BE REMOVED FROM THE PVP QUE. I have been removed from que a bunch of times now because of being active on the forums lol.
 
Right now my estimate is 10 min for 15-29 pvp which would probably pop if I wasnt on the forums replying :D
 
Also, Thayd is a lot busier tonight for some reason... Megaservers announcement to be launced on Wednesday maybe?
----
			
{| class="blockquote"
You are assuming more subs = more instantaneous resources, this isn't a RTS this is real life, even if they wanted to increase resources, unless they have approved outsourcing people for code or underused / unused resources (which I am hoping they don't), having 1 or 10 more subs isn't going to make the drops happen any faster.
 
If I need to get more resources to help on my project, I need to submit a requset in through HR, it needs to go through all necessary approval (including vice presidents) and then I need to speak to a recruiter to help give her/him an idea of what type of person(s) I am after, and then it takes time to find the right person and a lot of time you have to settle.
 
Fixing things are taking time because they are getting serious about it now and fixing I don't remember how many hundreds of pugs and properly QA testing it.
 
I would suggest people on the fencepost if they have the platinum to invest in cred to see how drop 3 turns out.
----
			
{| class="blockquote"
So I debated even responding to you because you have your mind made up about me and seem to want to draw up what ever image of me you want and pin it on me. Thats fine if you want to think I'm being misleading or I'm a liar. You are entitled to your judgement based on your perception. The only way I can respond really is you are wrong.
 
I just want people to subscribe that got faith in the future of Wildstar. That is all. And judging by how many people are in Thayd when I logged in just now, a lot of people got faith :D Megaservers havent even launched yet. Just the announcement of it being launched this Wednesday has got people logging in...
----
			
I am not saying that they need subs to not pull the plug. I am hopefully that infusions of cred especially in June - July has got this game saved until at least into 2015.
 
But saying that more subs = instantly quicker released content is not true.	
----
			
{| class="blockquote"
Who ever told you the game is dead is not being honest. I'm pretty sure a lot of people are taking a break though and are still subbed.
----
			
{| class="blockquote"
Not that I think ur lieing, but I literally have 15+ screenshots of all the times I queued....all prime time hours, and none popped. The avg time i waited before giving up was 2.5 hours. Maybe your streams are from when there were still lowbies playing the game? I have a toon in the bracket u mentioned, and went to q to check it out.......estimated wait time, unknown.......In any event, I never went AFK, and I never had "my server only" selected. The other sad thing is that PVP queues are already cross server, thus megaservers arn't gonna do a single thing to help unfortunatly.
 
If you yourself have a queue pop pre 50, then you are the exception, not the rule. If you want, why not roll a toon with me and lets both try our hand at a queue? Actually, I have a strange feeling that your angle now will be to pass me off as the "exadorator", and that there is nothinig wrong with the pre 50 queues....how about I stream right now? We can all bet on how high the timer will get :-)
 
TLDR: This isnt an "anomoly", the queues pre 50 are absolutly dead, which sucks, because I feel like I wasted 20$ on my sub...
----
			
{| class="blockquote"
Not that I think ur lieing, but I literally have 15+ screenshots of all the times I queued....all prime time hours, and none popped. The avg time i waited before giving up was 2.5 hours. Maybe your streams are from when there were still lowbies playing the game? I have a toon in the bracket u mentioned, and went to q to check it out.......estimated wait time, unknown.......In any event, I never went AFK, and I never had "my server only" selected. The other sad thing is that PVP queues are already cross server, thus megaservers arn't gonna do a single thing to help unfortunatly.
 
If you yourself have a queue pop pre 50, then you are the exception, not the rule. If you want, why not roll a toon with me and lets both try our hand at a queue? Actually, I have a strange feeling that your angle now will be to pass me off as the "exadorator", and that there is nothinig wrong with the pre 50 queues....how about I stream right now? We can all bet on how high the timer will get :-)
 
TLDR: This isnt an "anomoly", the queues pre 50 are absolutly dead, which sucks, because I feel like I wasted 20$ on my sub...
----
			
{| class="blockquote"
dude que just popped for me, after the match i got invited to a party of 4 people on lowbies queing for pvp, my streams are recent and i'm currently streaming right now
----
			
{| class="blockquote"
Im still sitting in queue for the bracket you said had a 10 min estimate....in any event, i'm not gonna argue with you. My experiance, and has been backed up with multiple screenshots already, is that the queues are absolutly dead pre 50....I want my queues to pop...its why I re-subbed....its just not happening unfortunatly.
 
Lets just say for a min that you arn't white knighting it up here by claiming that im the anomoly...name me 1 MMO on the market today with PVP queues where you can sit in queue for 3 hours without it popping, especially prime time....You cant....not WoW, not SWTOR, not Rift, not AoC, not DCUO, not EQ2, not GW2, not TSW, none...and alot of those games are 5-10 years old..
 
I dunno what they have to do to get new players back into the game, but unless there is a reasonable queue for pre endgame activites, myself and people like me are going to wait on the sidelines, i'm sure you can understand.
----
			
{| class="blockquote"
Im still sitting in queue for the bracket you said had a 10 min estimate....in any event, i'm not gonna argue with you. My experiance, and has been backed up with multiple screenshots already, is that the queues are absolutly dead pre 50....I want my queues to pop...its why I re-subbed....its just not happening unfortunatly.
 
Lets just say for a min that you arn't white knighting it up here by claiming that im the anomoly...name me 1 MMO on the market today with PVP queues where you can sit in queue for 3 hours without it popping, especially prime time....You cant....not WoW, not SWTOR, not Rift, not AoC, not DCUO, not EQ2, not GW2, not TSW, none...and alot of those games are 5-10 years old..
 
I dunno what they have to do to get new players back into the game, but unless there is a reasonable queue for pre endgame activites, myself and people like me are going to wait on the sidelines, i'm sure you can understand.
----
			
{| class="blockquote"
I believe you are accurately describing your experience, not to worry, I'm just puzzled as to why it's happening to you.
 
Are you signing up for the practice BGs, not restricted to your Realm, either random or Walatiki? That's how I do things. If I were signed up for a specific battlefield that wasn't Walatiki, it probably would never pop. I've only been in the halls of the bloodsworn once in the entire time I've been playing, and I've seen other people here complaining that they'd like to try it and it never happens because apparently the conventional PvPer wisdom is that it's not worth the time compared to Walatiki.
 
If those ARE the settings when you sign up for, then it sounds like either the game isn't keeping you in the queue--or I suppose it's possible that the matchmaker is deciding that you're not matched to the battles that do pop up for some reason. Got typical progression gear slotted for that level? A build that isn't trying to do something really funky for the class you're playing?
 
I'm not trying to criticize or anything, I'm just trying to think of possible reasons why you wouldn't be getting in to battles that other people can get into.
----
			
{| class="blockquote"
I believe you are accurately describing your experience, not to worry, I'm just puzzled as to why it's happening to you.
 
Are you signing up for the practice BGs, not restricted to your Realm, either random or Walatiki? That's how I do things. If I were signed up for a specific battlefield that wasn't Walatiki, it probably would never pop. I've only been in the halls of the bloodsworn once in the entire time I've been playing, and I've seen other people here complaining that they'd like to try it and it never happens because apparently the conventional PvPer wisdom is that it's not worth the time compared to Walatiki.
 
If those ARE the settings when you sign up for, then it sounds like either the game isn't keeping you in the queue--or I suppose it's possible that the matchmaker is deciding that you're not matched to the battles that do pop up for some reason. Got typical progression gear slotted for that level? A build that isn't trying to do something really funky for the class you're playing?
 
I'm not trying to criticize or anything, I'm just trying to think of possible reasons why you wouldn't be getting in to battles that other people can get into.
----
			
{| class="blockquote"
Non realm specific, random match. I am not a moron, I genuinly want the queues to pop, I'm not doing anyting to make it harder on myself...i want to PVP, its the only thing i remember having fun doing in it, its just not happeninig :P Its the same build/gear I was geeting queues for at launch...
----
			
{| class="blockquote"
Are you EU or NA? I just played 3 or 4 games i lost count and we won the majority of them. I'm on NA Pergo Exile side. If you go to my twitch channel (its in my forum signature in RED) you can see the fights in my "Past Broadcasts". If I want shorter ques all I have to do is log into my 50 and they pop a lot faster. I'm just having a lot of fun on my medic right now :D
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Yeh, at 50 and being oceanic. If i dont do practise, random battleground. I dont get a pop. Still havnt seen dagger stone pass. grrr.
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You are queing in the level 15-29 bracket? If so something is wrong.... I'd put in a ticket.
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Anecdotally speaking, I found my queue times improved when I moved to Stormtalon (despite the fact they they're supposed to be cross-server).
 
Although, is it possible that the matchmaker is ignoring you based on your PVP gear score?  I've heard that can happen when no other players within a certain range can be found.	
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Im on the same server as u :P
 
The fact remains, I have a multiple screenshots of 2 and 3 hour queues....there is not an MMO on the market that has 3 hour PVP queues prime time other than Wildstar.
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			The best way to get any companies attention is to talk to their bank acct. If the devs. wanted my support they would have made a game that I would have supported. I have done it with other games. I just unsubed less then a hour ago. Maybe I will come back,I am not sure.....I have been here long enough to be impressed,I am not. This is a fab. game,and I like it,but it is missing something,yes,it has some things worth preserving. As a whole though,it is not keeping my attention,and I am looking elsewhere. I was never sold on this game as a whole from jump,but it deserved a chance because it had,and has great potential........Right now though,it ain't got what it needs to keep me payin,and playin.	
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The best way to get any companies attention is to talk to their bank acct. If the devs. wanted my support they would have made a game that I would have supported. I have done it with other games. I just unsubed less then a hour ago. Maybe I will come back,I am not sure.....I have been here long enough to be impressed,I am not. This is a fab. game,and I like it,but it is missing something,yes,it has some things worth preserving. As a whole though,it is not keeping my attention,and I am looking elsewhere. I was never sold on this game as a whole from jump,but it deserved a chance because it had,and has great potential........Right now though,it ain't got what it needs to keep me payin,and playin.
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The 3 hr queue was on a lvl 32 medic. Stop trying to imply that its a "glitch"...you are just making yourself look silly.
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I'm not trying to imply its a glitch.... Well I'm queing in a different PvP bracket. No wonder we arent having the same experience. You are in the 30-49 bracket queing and i'm in the 15-29 bracket. BAMM solved!
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			true i shouldn't have to switch to a toon i don't really enjoy playing because i can't get into a bg, it's silly to even suggest it.	
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The downside, is as the players left, we had to b ring new guys in, and re-train the players to get through the encounter.  This increased the talent disparity, and ramped up frustration.
 
What essentially has happend, is after retraining 60-80 people, these people have given up on doing so, as there is no rewards for their efforts. 
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Yea I've been playing from open beta to about a week or so ago. I've been playing longer than the vast majority has. But, there's just nothing left for me to do because they haven't released anything, so there's no reason to keep playing until they do. 
 
Don't be Ray Rice's gf/wife, who thinks "Oh I have faith he's not going to knock me the *cupcake*out anymore" lolol.
 
Lol at paying to play a beta. That's just a foolish defense. 
 
And to the guy saying MMOs need 6 months to a year after launch in order to be beta tested, that is pure horseshit. 
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And Carbine is in the process of fixing itemization, all the dungeons are going to get new loot, so how long are you going whine about it?
 
Except numerically speaking, it's not more.  Again, Carbine is redoing itemization to make it more rewarding for the next drop.  You going to keep using that as your single argument?
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Umm... do you actually read these forums or any other MMO forums?  I ask this because if you do, you'd notice that anyone who leaves a parting forum post is always inundated with the same responses: "noone cares, just quit", "why do you post this crap?", "can I have your stuff?" and rabid fanboys who vehemently deny there's a problem or people who make every attempt to discount the poster's opinion, leaving anyone who does leave a farewell forum post feeling like they absolutely made the right decision in quitting and it reinforces the idea that anyone who does quit should do the same and not leave a post.
 
It's pretty obvious, after 10 years of following MMO forums, why the majority of people do not leave these kind of posts.  Oh, and if there's too many of them they'll get moderator locked or deleted.
 
Edit:  In my opinion, anyone who does leave a reply post like those I listed above should be forum banned.  What these people don't understand is that the more people that quit the game, the worse off the game is overall.  Forum posts are also one of the only ways the devs can receive feedback about why that person is quitting the game, which is actually invaluable information.  But people would rather be toxic to those who have a different opinion than them, or try to discount their feelings toward the game.  It's short-sighted and actually undermines their ultimate goal: to make the game better.	
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Anyone else see the stat level creep that was in WoW?
 
Also, anyone else not fond of the "useless gear drops" ( things with out ATP or STP)?  For LEVELING ( only ) ATP and STP and the most important stats.  End game maybe different.  Wildstar has way too many stats for me.  I forsee a "WoWlike" normalization in the future.  ;)	
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Alright folks, please. Constructive discussion is great but there's no need to start flinging personal insults around. Please try to keep it polite and courteous. 
 
- Team WildStar 	
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Anyone else see the stat level creep that was in WoW?
 
Also, anyone else not fond of the "useless gear drops" ( things with out ATP or STP)?  For LEVELING ( only ) ATP and STP and the most important stats.  End game maybe different.  Wildstar has way too many stats for me.  I forsee a "WoWlike" normalization in the future.  ;)
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Suggestions DID draw massive ire on these forums during Beta. Suggestions such as different difficulty levels for raids and the suggestion that 40man raiding was a waste of development resources were absolutely vilified as blasphemy against the nostalgia of the hardcore MMO hipsters who raided before it was cool.
 
Sample Topic
A: "I remember my first 40man raid, I had to grind 15 months of attunement, I never got to actually raid more than once because we couldn't get a team and the raid took 10 hours to complete...BUT I LOVED IT".
B: "The average MMO player is 30 years old with a job, they don't have time to grind that much - however much they want to relive their glory days"
ACDEFG: "OMG welfare epics! You ruined <insert game> with your casualness!"
B: "Just warning you, roster boss is the hardest boss to defeat."
ACDEFG: "Lies! My guild has 200 hardcores waiting to play right now. 40man is what we live for, even if we never make it inside, simply the IDEA that 40mans exist will sustain us!"
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Olivar,
 
For me, I don't find I perform as well "auto equipping ever quest reward ( while leveling )". I seem to perform better (again while leveling) if I concentrate on ATP/STP only.	
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I was one of the people saying what B said back around December. People were saying how dungeon finders ruined the game... can you imagine how fast attunement would have died without a group finder?
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Olivar,
 
For those classes that have "crit only proc abilities" while leveling having a 10-15% crit hit  (due to amp allocation) seems to be enough.  Again for me, while leveling, ATP/STP seem to rule the roost.
 
So all those other stats are seem practically useless for DPS output and survivability.  I hope at the end game the min/max thing is more important but, if like I suspect during the leveling process since it seems that the "other stats" are practically useless, I would hope Carbine would make a "WoW" adjustment.
 
Also, I am tired of quest rewards that are not very relevant to the class I am playing.  In this day and age why are not all quest rewards "Dynamic" to the class played. <_<
 
It took Blizzard 10 years to determine this, one would think that other companies would look to the industry leader in this regard.  Face it, Wildstar is NOT as harcore as they claim ( just look at the lack of death penalty ).  Carbine needs to face the facts that they are competing in the overall marketplace and follow suit ( for the leveling game ) to entice today's gamers to stick with it until the End game.  My opinion of course. ;)
 
I still like Wildstar and am not going to quit it.  Just hoping for more leveling game changes for people like me that are altoholics. ;)	
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Olivar,
 
For those classes that have "crit only proc abilities" while leveling having a 10-15% crit hit  (due to amp allocation) seems to be enough.  Again for me, while leveling, ATP/STP seem to rule the roost.
 
So all those other stats are seem practically useless for DPS output and survivability.  I hope at the end game the min/max thing is more important but, if like I suspect during the leveling process since it seems that the "other stats" are practically useless, I would hope Carbine would make a "WoW" adjustment.
 
Also, I am tired of quest rewards that are not very relevant to the class I am playing.  In this day and age why are not all quest rewards "Dynamic" to the class played. <_<
 
It too Blizzard 10 years to determine this, one would think that other companies would look to the industry leader in this regard.  Face it, Wildstar is NOT as harcore as they claim ( just look at the lack of death penalty ).  Carbine needs to face the facts that they are competing in the overall marketplace and follow suit ( for the leveling game ) to entice today's gamers to stick with it until the End game.  My opinion of course. ;)
 
I still like Wildstar and am not going to quit it.  Just hoping for more leveling game changes for people like me that are altoholics. ;)
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			I agree with you for end game.  But, quickening the path to endgame via relevant gear may be something that actually keeps people around.  In the long run the amount of people that "play end game" is small compared to those that "dabble".  Something to entice them to stay long enough, like streamlining gear may help.  WoW thought so.  I know this game isn't WoW and I don't want it to be but, I want people to stay around to level with long enough to evangelize them to stay for the end game.  Make sense?	
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Alright, well i was wrong,.
Not giving any reasons or anything, just completely wrong.
Some of the stuff going on around here is beyond my comprehension, i wish yall luck, cheers.	
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I was one of the people saying what B said back around December. People were saying how dungeon finders ruined the game... can you imagine how fast attunement would have died without a group finder?
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The 3 hr queue was on a lvl 32 medic. Stop trying to imply that its a "glitch"...you are just making yourself look silly.
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I don't think that was what he was implying. He was trying to help you.
IMO, it's responses like that from anyone (those that quit, those thinking of quitting, those staying, those "white knights", etc.) that can bring in more negativity and counter productive post.
 
 
   ^This for quote prior. I agree, because once I transferred to Pergo from Warbringer, that's exactly what happened for me as well. (fyi, I transferred as soon as free transfers were made available)
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I'm really dissapointed in the people who quit this game and unsubscribed thinking it would make positive changes.
 
All its done is created more hurdles for the games future.
 
What are you doing to support this awesome team that just cut 60 of the employees?
 
Are they being rewarded for their efforts to provide us with an awesome game?
 
Or are they being punished because of a bunch of lies, bad word of mouth advertisement and negativity?
 
Are things really that bad in this game or are people just following the herd?
 
The game is still strong during prime time and wont die because of you quitting but it sure is having a negative effect...	
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I'm really dissapointed in the people who quit this game and unsubscribed thinking it would make positive changes.
 
All its done is created more hurdles for the games future.
 
What are you doing to support this awesome team that just cut 60 of the employees?
 
Are they being rewarded for their efforts to provide us with an awesome game?
 
Or are they being punished because of a bunch of lies, bad word of mouth advertisement and negativity?
 
Are things really that bad in this game or are people just following the herd?
 
The game is still strong during prime time and wont die because of you quitting but it sure is having a negative effect...
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I guess I only qualify as a filthy casual. I merely pay my subscription fee and am active in game. 
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I'm really dissapointed in the people who quit this game and unsubscribed thinking it would make positive changes.
 
All its done is created more hurdles for the games future.
 
What are you doing to support this awesome team that just cut 60 of the employees?
 
Are they being rewarded for their efforts to provide us with an awesome game?
 
Or are they being punished because of a bunch of lies, bad word of mouth advertisement and negativity?
 
Are things really that bad in this game or are people just following the herd?
 
The game is still strong during prime time and wont die because of you quitting but it sure is having a negative effect...
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I wouldnt worry so much anarchist. The game has a solid user base, and its only going to grow. As many have mentioned the staff cut was inevitable. The only scenario it would not have occured in was a 1+ million subscriber base demanding monthly content.
 
Realistically they where overstaffed for a launched title, and needed to clean up the numbers. It sucks people where let go, but lets face it, it takes less people to develop a launched title, that one being made from scratch. The team at Carbine is still over 100 strong, so dont stress it was a business decision based on practicality not sub numbers and peoples complaints with the game.
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I'm honestly not worried. The game is healthy. Its not like at launch but I'm fine with that. I'm just frustrated that they had to lay of 60 people because so many people felt the only way to get through to the devs was through unsubscribing. To me that is B to the mother father S. The devs pay attention to these forums and they are doing what they can do make changes that people want to see. I say that deserves a subscription and support!
 
I'm sorry but I'm only human and today I'm frustrated. I'm frustrated for those that lost their jobs because of overly negative Snot Nosed Egotistical Twits that trash talk this game. Its not fair. This game is awesome. Yes it has some issues but it is no where near worth unsubbing and withdrawing support. No where near it.
 
I get if you cant play it but please keep supporting it because it IS GOING TO GET BETTER. With or with out the dirty casuals.
 
Wildstar is here to stay because of the hardcore community.
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			I think it's time this thread came to a close. It's fine to disagree, but flinging out insults is not the way to have a discussion.	
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you keep sayings its "all made up lie and bar word of mouth"
people from beta were warning of the folly of marketing a game to 2% of user base, people were reporting bugs going ignored
and those people were told to quit and leave
now some of that is out of carbines hands and in NCsofts but come on
people have been crying begging and pleading since long before release for the HEALTH of the game
only to be met with open hostility,
its not made up lies, its peoples experience
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