Boss

Bosses are special enemies which appear at the end of certain stages.
== Function ==
=== Balloon Fight (Game & Watch) ===
In the Balloon Fight Game & Watch, all boss fights are against Oiram Repus, and the only way to defeat him is to dodge his Sparks for a set amount of time. He appears at the end of every eighth phase. On these phases, he will appear after the player collects enough Balloons to normally clear the phase, and the screen will stop scrolling until the player either loses the fight or wins. If the player loses, they will simply move on to the next phase after losing 100 points, while also not getting the bonus points they would have earned if they won.
=== Balloon Kid ===
In Balloon Kid, Hello Kitty World, and Balloon Fight GB, a boss appears at the end of every second stage. Similar to the Game & Watch, the screen will temporarily stop scrolling until the player defeats the boss. Each boss takes three hits to defeat, except for the final boss, which takes five hits. The player can only damage the bosses by jumping on them or dropping on top of them.
== Bosses ==
The Balloon Fight Game & Watch only has one boss, Oiram Repus, who appears on every eighth stage. The only two unique boss phases are Phase 8 and Phase 16, since the game repeats starting at Phase 17.
In Balloon Kid and its remakes, there are four bosses:
* Wacka Wacka Wolf
** Appears in Stage 2, the Forest. He walks back and forth on a platform while punching.
* Robbie
** Appears in Stage 4, the Whale. He will occasionally jump out of the water, and the player must carefully bounce off of him to avoid falling into the water.
* Snowman
** Appears in Stage 6, the Northern Sea. He can only be attacked while he isn't wearing his bucket as a helmet, so the player must dodge the bucket being thrown and then attack.
* Robot
** Appears in Stage 8, the Secret Base. It will shoot four sparks out of its mouth, which will bounce around the room. It will then sporadically move back and forth, and the player must try to land on its head while avoiding the sparks.
Category:Game Mechanics