Melee unit (Civ4)

A melee unit is a unit class in Civilization IV and its expansions.
Melee units are specialized in close combat, as opposed to ranged weapons such as bows and guns. All of them have 1 Move, with the exception of the Zulus' Impi. Being land units, they benefit from Barracks.
== List of melee units ==
The following melee units appear in Civilization IV and its expansions:
Name	Civilization	Techs	Resources 	Strength	Traits
 	 	 	 	2 	
+25% City Defense
* 	 	 	 	2 	
+25% City Defense
+100% vs. Archery Units
 	 	 	Copper or Iron	4 	
+100% vs. Mounted Units
* 	 	 	 	4 	
+100% vs. Mounted Units
Immune to First Strikes
* 	 	 	Copper or Iron	4 	
+100% vs. Mounted Units
Starts with Mobility
Has 2 Moves
* 
(Vanilla Civ4 and Warlords only)	 	 	Copper or Iron	5 	
+100% vs. Mounted Units
+25% Hills Defense
 	 	 	Copper or Iron	5 	
+50% vs. Melee Units
* 	 	 	 	4 	
+100% vs. Melee Units
* 	 	 	Copper or Iron	6 	
+25% vs. Melee Units
* 
(Beyond the Sword only)	 	 	Copper or Iron	5 	
+25% vs. Melee Units
+100% defense vs. Chariot
 	 	 	Iron 	6 	
+10% City Attack
* 	 	 	Copper or Iron	6 	
+10% City Attack
Starts with Guerrilla I
Can take Guerrilla promotions
* 	 	 	 	5 	
+10% City Attack
Starts with Woodsman I
-5 production cost (compared to Swordsman)
* 	 	 	Copper or Iron	8 	
+5 production cost (compared to Swordsman)
 	 	 	Copper or Iron	6 	
+100% vs. Mounted Units
* 	 	 	Copper or Iron	6 	
+100% vs. Mounted Units
+100% vs. Melee Units
 	 	 	Copper or Iron	8 	
+50% vs. Melee Units
* 	 	 	Copper or Iron	8 	
+50% vs. Melee Units
+10% City Attack
Starts with Amphibious
* 	 	 	Iron 	8 	
+50% vs. Melee Units
2 First Strikes
Starts with Drill I
Can take Drill promotions
== See also ==
* Melee unit in other games
 
Category:Unit classes (Civ4)