POW logic

POW logic was a cut feature from Command and Conquer: Generals. According to the beta version of game, the players were supposedly able to collect POWs (prisoners of war). As with many other features, it was likely removed due to time constraints.
==Gameplay==
All three factions have individual POW trucks and corresponding structures. All three also have selection pictures and a full voice set. In retail, the USA POW Truck is seen as an AI-controlled vehicle in Guardian Angel and in a Global Security cutscene.
All infantry (including GLA Workers, but not Commando units like Colonel Burton/Black Lotus/Jarmen Kell) can be captured, and many have unused surrender animations/audio files.
==Variants==
Each faction had their own method of capturing infantry:
* USA Rangers can launch flash-bangs to incapacitate enemy infantry. The POW Truck took them to the Detention Center for use with the CIA Intelligence special power (reveals all enemy units and anything in their FOV). Each successive POW would increase the duration of the ability anywhere from 30 seconds up to 4 minutes in total.
* Chinese Red Guards used stun bullets to incapacitate enemy infantry. The Chinese POW Truck took them to the Propaganda Center, for use of the Defector special power (Converts enemy units to the user's side).
* The GLA Rebels fired tranquilizer darts to capture POWs. The POW Truck took them to the cut Prison for use of the Demoralize special power (reduces enemy ROF by 75%).
Despite being removed, much art and coding from the POW logic system still remains in the final version of the game.
==Gallery==
Gen1 USA POW Truck Icons.png|US POW Truck in-game cameo
Gen1 GLA POW Truck Icons.png|GLA POW Truck in-game cameo
Gen1 China POW Truck Icons.png|Chinese POW Truck in-game cameo
USA POW Truck concept art.jpg|US POW Truck concept art
GLA POW Truck concept art.jpg|GLA POW Truck concept art
China POW Truck concept art.jpg|Chinese POW Truck concept art
==Trivia==
* The "Defector" ability is still functional, and has functional coding in the American Command Center (likely for testing purposes or related to Leaflet Drop). If modded back into it to the game, it works as intended; select a unit (radius 0, could be edited) and it will be converted to your side, after which you have a short period of time before it is considered an enemy unit by the opponent.
* The models of the Chinese and GLA POW Trucks, and the GLA Prison, have been removed from the original game, however they can be accessed in the expansion, Zero Hour's game files, even though they're unused even there.
Category:Generals 1 cut content
Category:Command & Conquer gameplay