Mind Control

== Overview ==
 is an ability of the Medic class.
:"Disorient a biological targets mind in such a way that it begins attacking its own allies."
== Usage ==
 
== Progression ==
Level 	I 	II 	III 	IV 	V
Name 	Frighten 	Confusion 	Subversion 	Enslavement 	Infectious
Power cost 	30 	40 	50 	60 	70
Duration 	15 seconds 	15 seconds 	15 seconds 	15 seconds 	15 seconds
Range 	20m 	30m 	40m 	50m 	60m
Infection Chance	 	 	 	 	50%
Effect 	Target flees. 	Target attacks anything and everything, randomly switching targets. 	Target attacks what were friendly units, becoming hostile to its own faction. Ability adds hate for its own allies in a radius around it.	Target attacks anything attacking the player or anything the player attacks, but will not follow after combat. 	Every time the Mind Controled creature damages something, it has a percentage chance to add the Pump 2 version of the Debuff.
Description 	"Frightens the target, causing it to flee."	"Confuses the target, causing it to attack at random. Target may attack its enemies or its own allies."	"Confuses the target, causing it to attack its own allies randomly." 	"Causes the target to view you as its ally. Target will attack its own enemies, preferentially attacking those who are attacking you."	"Causes the target to view you as its ally. Target will attack its own enemies, preferentially attacking those who are attacking you. Anything attacked by the primary target has a chance of receiving a Mind Control: Confusion effect."
==Notes==
*The chance of infection with rank 5 seems to be much lower then 50%, and you are not sure when it happens if at all.