Elemental Meta-Traits

Elemental Meta-Traits is a variable physical supernatural Meta-Trait that replaces the various Body of... advantages and disadvantages used in Classic. Actual elementals will add at least Doesn't Eat or Drink [10] and Doesn't Sleep [20] to these meta-traits. Derived Body of Plastic, Body of Void, and Body of Wood have been added for ease of reference.
==Body of Air==
Cost: 36 points.
==Body of Earth==
Cost: 175 points
==Body of Fire ==
Cost: 6 points
==Body of Ice==
Cost: 99 points
Advantages 	Doesn't Breathe [20]; DR 3 [15]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Pressure Support 3 [15]; Sealed [15]; Slippery 3 [6]; Terrain Adaptation (Ice) [5]; Vacuum Support [5]	[156]
Disadvantages	Fragile (Brittle) [-15]; Vulnerability (Heat/fire attacks ¥2) [-30]; Weakness (Intense normal heat; 1d/minute; Variable, -40%) [-12] 	[-57]
==Body of Metal==
Cost: 175 cost
Advantages	Doesn't Breathe [20]; DR 9 [45]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Pressure Support 3 [15]; Sealed [15]; Vacuum Support [5]	[175]
==Body of Plastic==
Cost: 100 points
This elemental form is based on the other Elemental Traits and information from Locations: Metro of Madness
Advantages	Doesn't Breathe [20]; DR 2 [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) (Homogenous) [40]; Pressure Support 3 [15]; Sealed [15]; Vacuum Support [5];	[195]
==Body of Slime==
Cost: [60]
==Body of Stone==
Cost: 140 points
Advantages 	Doesn’t Breathe [20]; DR 5 [25]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Pressure Support 3 [15]; Sealed [15]; Vacuum Support [5];	[155]
Disadvantages	Fragile (Brittle) [-15] 	[-15]
==Body of Void/Sound/Ether==
Cost: 160 points
This elemental form is based on the other Elemental Traits and information from Dungeon Fantasy 9: Summoners
Advantages 	DR 1 (Limited, Magic -20%) [4]; Doesn't Breathe [20]; Flight (Temporary Disadvantage, Noisy 5, -10%) [36]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100]	[190]
Disadvantages	No Fine Manipulators [-30]; No Legs (Aerial) [0]. 	[-30]
==Body of Water==
Cost: 175 points
Advantages 	Amphibious [10]; Chameleon 1 [5]; Constriction Attack [15]; Doesn't Breathe [20]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100]; Pressure Support 3 [15]; Slippery 5 [10];	[205]
Disadvantages	Invertebrate [-20]; Vulnerability (Dehydration attacks x2) [-10]. 	[-30]
==Body of Wood==
Cost: 110 points
This elemental form is based on the other Elemental Traits and information from Dungeon Fantasy 9: Summoners
Advantages	Doesn't Breathe [20]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous) [40]; Pressure Support 3 [15]; Vacuum Support [5].	[205]
Category:Meta-trait groups
Category:Spirits
Category:Derived
Category:Classic Meta-Traits