Death Knight

The Death Knight , also known as the EVILMAN, Boneking, Doom Knight, or Deathknight, is a recurring creature in the Final Fantasy series, debuting in the original Final Fantasy. It is usually presented as an undead knight.
==Appearances==
===Final Fantasy===
The Death Knight, also known as EVILMAN or Doom Knight, is an enemy encountered in the Flying Fortress and Chaos Shrine. Although he has less HP, this knight is the upgraded version of the Black Knight. It is recommended to defeat Death Knights quickly, as they have access to high-level Magic, such as Flare and Kill. Strong physical attacks are more than enough to defeat them, but using magic-using items, such as Mage's Staff, will also help a great deal.
===Final Fantasy II===
The Death Knight is an enemy encountered in the Unknown Cave in Soul of Rebirth versions. It is not an undead creature and is weaker than most of the other enemies in the cave. The Death Knight can use the Bow III move to attack from the back row.
===Final Fantasy Tactics===
Deathknight is an enemy job exclusive to Argath Thadalfus in The War of the Lions versions. It is used by the undead Argath when he is fought in Chapter 4. It is a stronger version of the Fell Knight job used by Gaffgarion.
===Final Fantasy Crystal Chronicles===
The Death Knight is an enemy encountered on Mount Vellenge.
====Final Fantasy Crystal Chronicles: My Life as a Darklord====
Death Knight is a DLC-exclusive summon.
===The Final Fantasy Legend===
The Boneking appears as an enemy on the first floor of the Tower and a potential transformation for the party's monster units. It is one of the strongest varieties of skeleton.
===Final Fantasy Legend II===
The BoneKing is an enemy encountered in the Central Shrine.
=== Final Fantasy Record Keeper ===
The Final Fantasy Death Knight appears as an enemy, using its Game Boy Advance appearance.
===Final Fantasy Explorers===
===Final Fantasy Brave Exvius===
The Death Knight from Final Fantasy appears as an enemy during the "Flying Fortress" event.
==Etymology==
Category:Recurring enemies