Ura/Legacy

: Second Color Palette: 
== Description ==
=== Behavior ===
* The are incredibly ancient and intelligent, and are able to speak, but choose not to. 
* The are heavily influential in Sonaria's history as mythical creatures and "carriers of storms" (from the fact they follow harsh weather overseas to protect themselves from predators). The manipulate wind currents around their bodies in order to levitate and fly; forming a strong wind tunnel whenever they travel, hence making them immune to rainfall during flight.
== Appearance ==
The is long, slim creature, bearing a heavy resemblance to a Chinese Eastern dragon. It has four pairs of legs, with three of them being located towards its front and the fourth set towards its back. The has a smooth face, with square plates lining its jaws and long, tufted ears. Along its neck is a large mane and several feather-like decorations which line the back and sides of its neck. It also has distinct semi-circular flaps which line its neck and other parts of its body, like its midsection, hips, and tail. Its entire back seems to be lined with fur, with it accumulating in certain areas. In particular, there is a larger puff of fur reminiscent of its mane with feathery decorations on the midsection of its back, and its tail ends in a large but smooth tuft of fur. It also has a large collection of feathery decorations near its hips, which sweep over to the tail, and lie on top of the semi-circular flaps in that area.
=== Males ===
Males have antlers on their heads.
=== Females ===
Females have a fan of feathers near their hind legs on their back.
== Abilities ==
== Gameplay ==
=== Pros ===
 prides itself on having the highest HP regeneration of all creatures, at 10%, currently tied with Moonelle. It's so high that, even if it weren't All-Terrain and only Terrestrial, it would exactly negate the damage produced by normal water drowning. This, combined with its all-terrain nature and Passive Heal ability, allows it to look for a safe place anywhere, heal itself extensively and in little to no time under normal circumstances, as well as heal nearby creatures which meet the requirements while resting. The Passive Heal ability is also stackable, so a group of can potentially counter negative survival effects like high bleed, cold, and even hunger and thirst.
Being an omnivore with a high appetite helps it resist very long periods without food or water in the extremely rare cases it cannot find them on the land, sea, or sky,and being able to eat on-the-run helps somewhat with its long animation problem while eating. Additionally, its Streamlined ability can be used in preparation for a fight to increase speed, stamina, and stamina regeneration, and decrease hunger drain. This is useful for moving in the water, during times of low food, and to reduce the number of times it needs to rest between water chases. Combine this with Water Gale, which helps against status effects and to escape, and overall this creature has a great survival rate against environmental hazards, as well as most NPCs.
=== Cons ===
Its health and weight are extremely low for its tier and in general, meaning that it's not quite good at resisting hits during combat, and a surprise attack may leave it heavily wounded. The lack of full bleed immunity makes its HP regeneration meaningless against bleeders unless Water Gale manages to fix that. Additionally its turn speed is quite low and its hitbox is quite long and elongated, making biting others difficult and getting bitten easy. Add the fact that it's not exactly fast outside water and most creatures with ranged abilities will have an advantage over . Statistics aim for a supporter class playstyle rather than an aggressive playstyle. Also consider the fact that 's eating and drinking animations are the longest, so if they are eating they get stuck in place for a while, even when lag issues are unaccounted for.
Due to the nature of all-terrain creatures, the stamina regen boost that Streamlined provides is partially negated by the stamina drain for being underwater. Also changing between aquatic and land habitats quickly won't trigger Streamlined advantages.
The is quite long and can get stuck in a lot of places. This makes it easier for others to attack.
== Carry-able Creatures ==
== Trivia ==
* Concept by XTinyDragonX and NauticaElurra.
** Mainly inspired by the Haku dragon from the movie Spirited Away.
*** Its design was chosen because Naut (the developer represents) likes "blue, feathery things, antlers, and slim creatures".
*** Though in the concept the has fluff on its tail, in-game there are feathers on its tail instead.
* Modeled by NauticaElurra, rigged by Wolfragon.
* Originally was in the process of being animated by CatboyNathann, but was handed to Erythia to work on the remaining animations, and finally developed by Nimwit.
** 's animations got improved a second time after release.
* is the first released Flier and All-Terrain creature with the ability to fly without wings.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
Ura.png| concept art
UraColorPalette.png|'s primary color palette
UraSecondColorPalette.png|'s secondary color palette
FemaleGlimmerUra.jpeg|Default Glimmer female 
Glimmer (Male).png|Default Glimmer male 
UraSecond.png|Custom Glimmer female using secondary palette colors
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
Ura t pose.png| T-pose
Urawipmodel.png| model development
Ura wip.png| model development closeup
UraEyeCandy.png|" Eye Candy" development
Finished Ura.png| model
CloseupfaceUra.png|Close-up of face
Ura Top and Bottom View.png| top and bottom view
Ura's 2nd Palette.png|'s 2nd color palette
Rigged Ura.png|Rigged model
UraPose.png| pose
UraDevelopmentModelSizeComparison.png|NEW model size comparison to Kendyll and Lure from CatboyNathann's Discord Stream
NewUraSizeModel 2021 CoS.jpg|New size comparison (SMALLER is the new size)
Uraglimmerfirstpallete.png|Primary palette with Glimmer. Not the final appearance.
Urabody.png|Glimmer (primary palette, high definition)
HowDoUrasFly.png|How s fly
UraLoreTeaser.png|Lore teaser (low quality)
UraShadows.png
Ura but lighter.png|A lighter version of the previous render.
UraDev1|Clip provided by CatboyNathann, CoS Discord, 3/17/2021
UraDev2|Clip provided by CatboyNathann, CoS Discord, 3/17/2021
UraDev3|Clip provided by CatboyNathann, CoS Discord, 3/17/2021
UraDev4|Clip provided by CatboyNathann, CoS Discord, 3/17/2021
UraDev5|Clip provided by CatboyNathann, CoS Discord, 3/20/2021
UraDev6|Clip provided by CatboyNathann, CoS Discord, 3/20/2021
UraDev7|Clip provided by Nimwit, CoS Discord, 7/27/2021
UraDev8|Clip provided by Nimwit, CoS Discord, 7/27/2021
UraDev9|Clip provided by Nimwit, CoS Discord, 7/30/2021
UraDev10|Clip provided by Nimwit, CoS Discord, 8/28/2021
UraDev11|Clip provided by NauticaElurra, 1/17/2022
UraDev12|Clip provided by NauticaElurra, 1/17/2022
UraDev13|Clip provided by NauticaElurra, 1/17/2022
UraDev14|Clip provided by NauticaElurra, 1/17/2022
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
Ura Juvenile.png|Juvenile 
Ura Teen.png|Teen 
Ura Adult Female.png|Adult female 
Ura Adult Male.png|Adult male 
UraXBrequewk.png|A Chinese Dragon, an inspiration for the 's design
|-|
Other =
Ura Egg.png|'s egg teaser
Sar'Hingaro&Ura.png| and Sar'Hingaro
</tabber>
Category:Glimmer/Legacy
Category:Reuses Calls