Vehicles/SLEIPNIR ISV APC SRM

==Description==
A generic medium weight APC, the Sleipnir is a common sight across the Inner Sphere and the Periphery. The SRM Variant trades the Medium Lasers and most of the Infantry bay for a trio of SRM-4’s and 2 tons of ammunition.
 Can carry 1 Battle Armor Squads. Has firing ports.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Enhanced FPE 	Resilience: 40% Crit Resistance (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=140 S=25	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic	
Sides/Turret	Health	A=110 S=25	A=115 S=25	A=110 S=25
Sides/Turret	Fixed 	
Left Side Wheels	
Turret Systems (5)
2x MG
3x SRM-4	
Right Side Wheels
Rear 	Health	 	A=110 S=25	
Rear 	Fixed 	 	
Ammo MG (Half)
2x Ammo SRM
Armor (1)
Structure (1)
Wheeled Propulsion System
Engine I.C. (2)
Engine Core 230
Battle Armor Compartment (1 BA)
Coolant
Firing Ports
Common (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\apc\vehicledef_APC_Sleipnir_SRM.json