Zombie

Zombies were the most basic type of Undead, shambling somewhat-intact beings. They were very resilient and hard to put down. Alpha zombies were capable of rational thought, but risen zombies were not. As an alpha zombie, you gain the following traits:
* Shambling. Your base speed is permanently reduced by 5ft.
* Undead Fortitude. If damage reduces you to 0 hit points, you must make a Constitution saving throw with a DC of 5+the damage taken. On a success, you drop to 1 hit point instead. If the damage was radiant or from a critical hit, you automatically fail the saving throw.
*Bite Attack. Your teeth are natural weapons that deal d4+STR piercing damage. 
*The Horde. If a creature damaged by your bite attack dies within 1 hour of being damaged by you, it rises after 1 minute as a mindless zombie. The DM has the zombie's game statistics. The risen zombie has no obligation toward you, but it is not hostile toward you or your companions unless you harm it. You might be able to trick or coerce it, though. 
*Alpha. All risen zombies are not immediately hostile to you unless you give them reason to be. They may follow you if you appeal to their instincts.
Category:Undead
Category:Classes and Races