Edict

"Edict" is a naming convention used by Magic R&D for cards that force a player to sacrifice a creature. The mechanic is typically used on black instant and sorceries. The naming convention started with in Tempest.
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===Exceptions to the rule===
The following Edicts deviate from the convention:
* a red instant that predates Cruel Edict. It exiles target permanent you own or control, in exchange for a card draw at the beginning of the next turn’s upkeep. It fits in a thematic sense, as the caster "sacrifices" a permanent.
* a black enchantment that drains opponents for one life point whenever they cast a white spell.
* a white sorcery that exiles a target creature or enchantment. 
Category:Magic slang
Category:Miscellaneous mechanics