Knight / Warrior

(Battle Knight)
This is arguably the be-all / end-all of PvE tanking. While other combinations may be better in certain situations, the Knight / Warrior has no discernible weaknesses no matter who they're up against. It also holds a special place in certain PvP objectives due to its sheer survivability, making it a combination that is highly desired for groups.
Strength and Stamina are the greatest attributes for this, and being able to dump those stats into gear gives it an overwhelming advantage over other combos that are more "hybrid"; for example, Knight / Mage needing Intelligence, or Knight / Scout wanting Dexterity. Holy Strike and Punishment deal with bosses, Whirlwind and Whirlwind Shield make it effective at handling groups, while Shield of Valor and Shield of Discipline help with survival.
==Main Ways of Build==
While tanking should be practiced, Knight / Warrior is a very forgiving combo for PvE scenarios given its sheer power and endurance. Using Holy Strike->Punishment for bosses and the Whirlwind skills for adds and groups will let you maintain high aggro and keep your teammates safe from enemies' attention.
==Skills==
(to see Class Main Skills of Knight, see Knight Skills)
===Secondary Class Basic Skills===
== Warrior General==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	Equip Axe 	1 	 	 	 	 	Can equip 1-H axes. 	
 	Slash 	1 	25 rage	Instant 	 	50 	Inflicts 80% main hand weapon DPS to the target with an additional chance to add Bleed effect for 8 seconds. (Bleed effect only with equipped axe or sword.)	+4.8% per level
 	Enraged 	4 	 	Instant 	40 seconds	 	Immediately increase rage by 20 points. 	
 	Whirlwind 	8 	50 rage	Instant 	30 seconds	Oneself Circle (R:50)	Whirling in place you cause 70% main hand weapon DPS to the targets within range. 
 Max hits: 15 	+4.2% per level
 	Berserk 	12 	 	Instant 	1 minute 	25 	Increases attacks by 3% and decreases defense by 3% for 30.0 seconds. 
The maximum level of this skill is 50. 	+0.6% and +0.6% per level
 	Defensive Formation	16 	 	Instant 	2 minutes 	25 	Increases your physical defense by 5% and decreases your physical and magical attack by 5% for 30.0 seconds. 
The maximum level of this skill is 50. 	+.9% and +.9% per level
 	Brute Strength 	20 	 	 	 	 	Increases strength by 10.7 points and .7%. 	+1.0 and +0.1% per level
===Elite Skills===
== Knight / Warrior==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Whirlwind Shield Mastery	15 	 	 	 	 	Increases the main hand weapon damage dealt by Whirlwind Shield. (From base 40% to 70%, slacing from +2,8% to +3,5%) 	
 	Weapon Master 	20 	 	 	 	 	You can now equip all swords, axes, and hammers and increase their damage by 4.0%...38%. 
The maximum level of this skill is 50. 	+0.68% damage per upgrade
 	Deadly Whirlwind 	25 	 	 	 	 	The rage cost for Whirlwind is reduced by 10 points, cooldown is reduced by 20 seconds. For 10 seconds the target suffers Deadly Wounds and the effectiveness of healings is reduced by 30%. 	
 	Quick Reflexes 	30 	20 rage	Instant 	2 minutes 	 	Gives you panther-like reflexes. Raises your Parry Rate by 210.0...3469.2 and your critical hit rate by 150.0...2478 for 30.0 seconds. 	+33.6 and 24.0 per level
 	Fearless 	35 	10 rage	Instant 	60 seconds	 	Increases your courage. During the effect time, you are immune against Fear. Also increases Strength and Stamina for 20.0 seconds 
(This skill can be used even if you are in a state that doesn't allow you to cast spells.)
3% Increase	
 	Master of Parry 	40 	30 rage	Instant 	2 minutes 	 	Increases your Parry Rate by 5000.0. 
(Disappears after two successful blocks or 15 seconds) 	
 	Survival Instinct 	45 	 	 	 	 	When attacked while under the protection of Shield of Valor or Shield of Discipline, there is a chance that your physical defense and dexterity will temporarily increase. Lasts for 10.0 seconds. 
10% Increase	
 	Authoritative Deterrence	50 	10 rage	Instant 	60 seconds	50 	Forces a target to face and attack you, and you become the one with the most aggro. Also increases your aggro by 1.0%..13.6%. Increases all damage on the target by 5.0%..48.7% for 3 seconds.	0.14% and +0.45% per upgrade
 	United Efforts 	60 	15 rage	Instant 	25 seconds	180 	Rushes to party members and provides a shield for them and you. Reduces Physical Damage and Magical Damage by 30%. Lasts for 6 seconds. 	
 	Divine Punishment 	70 	 	 	 	 	Increases damage dealt by Punishment by 1%..26%. When Punishment hits the target, it will increase the Light damage on the target by 1%..26% for 10 seconds. 
The maximum level of this skill is 50
Fixed since patch 6.2.1.2729	+0.5% pe
==Combos==
(to see Basic Combos of class, see at Knight) 
==Notes==
* 
Category:Class Combo
Category:Knight
Category:Tank
Category:Physical DPS
Category:Melee
Category:Light Element