Palavret

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Name 	Palavret
Ship Class 	Utility
Picture 	
Base Cost 	16,570,000
Standard Cost 	56,349,000
Shields 	27,000
Hull 	9,000
Mass 	1,770
Drag 	20.4
Fuel Capacity 	600
Heat Dissipation	0.3
Required Crew 	145
Bunks 	250
Cargo Space 	175
Outfit Space 	777
Weapon Capacity 	339
Engine Capacity 	159
Gun Ports 	2 (2 Angled)
Turret Slots 	6
Fighter Bays 	2
== Description ==
Successive raider designs have been the Korath warship of choice for plundering neighboring species for generations. Named for a celebrated captain who gave her life to ensure her crippled vessel made it back to port with its desperately needed cargo of stolen fish, the Palavret-Class Raiding Ship continues that grim tradition.
Like all Exile ships, the Palavret has been adapted to house as many Korath as possible, as comfortably as possible, inflating its size beyond similarly armed warships. The spaceborne construction techniques employed allow for the ship's easy replacement, facilitating continued raids of nearby systems.
== Location ==
The Palavret cannot be purchased, but it can be captured from the Korath Exiles or from Syndicate space as they occasionally jump over to Human space. Additionally, these can be found in the Ember Waste and from Remnant bounty missions. The easiest to destroy or disable are the "Crippled" Palavrets in the Remnant missions as they do not have fighters and have reduced weapons. Palavrets of Remnant bounty missions have a Hyperdrive and a Broken Jump Drive instead of a functional Jump Drive.
== Outfits ==
These are the standard outfits equipped on each Palavret.
Guns
None
Turrets
Grab-Strike Turret (4)Banisher Grav-TurretWarder Anti-Missile
Secondary Weapons
Firelight Missile Bank (2)
Ammunition
Firelight Storage RackFirelight Missile (50)
Systems
Systems Core (Medium)Large Heat ShuntSmall Heat Shunt (3)Fuel ProcessorJump Drive
Power
Double Plasma CoreGenerator (Inferno Class)
Engines
Thruster (Planetary Class)Steering (Planetary Class)Bow Drive (Meteor Class)
Hand To Hand
Thermal Repeater Rifle (196)
== Information ==
* The gun ports on the Palavret do not fire directly forward. They fire at a 45° angle from the junction of the main body and the nacelles.
* Other than completing the main quest line, plundering disabled Palavrets in East Syndicate space (notably Achernar and Polaris) is often the source of many players' first jump drive. More Korath ships (and jump drives) can be encountered by jumping to the systems immediately East of Syndicate space. Next to plundering the Pug, this remains one of the more reliable sources of jump drives, the advantage being that the player does not have to anger a faction to do so, as the Korath are already hostile. Another source is Remnant space as there are often Korath ships with functional jump drives there and the Remnant ships will disable them without destroying them.
* This ship used to be called the Korath Raider.
* They have a similar appearance to a Terran Battlecruiser from Blizzard Entertainment's StarCraft series, with its frontal hammerhead, slender neck and nacelles.
* A good technique to disable these is to use heat weapons like Plasma Cannons or Flamethrowers, as Korath ships tend to run hot already.
* The best ship for capturing Palavrets before the player has them is likely the Bactrian as it has a lot of crew.
Category:Utility
Category:Korath
Category:Korath Exiles
Category:Alien ships
Category:Carrier