Asmodeus (Dungeons and Dragons)

==Summary==
Asmodeus is an Archdevil and the current ruler of hell in Dungeons and Dragons. His origin is clouded in myth and lies. Ranging from a fallen Solar who stole a shard from the Abyss to kill his creator god to a primordial being who helped shape the multiverse itself. No matter his origin, his strength and intelligence allows him to rule the Nine Hells with an iron fist and his goal is nothing short of complete control of the multiverse.
==Powers and Stats==
Tier: At least , possibly  | from  to | At least | At least | | At least 
Key: Solar | Avatar | Archdevil | Lesser God | Greater God | Ahriman
Name: Asmodeus, Lord of Nessus, The Lord of the Ninth, The Cloven Old Hoof and Horn, The Raging Fiend, Lord of Lies, Supreme Master of the Nine Hells, The Archfiend, Prince of Evil
Origin: Dungeons and Dragons
Gender: Male
Age: Unknown. At least existed when the Abyss wasn't fully formed and the Nine Hells weren't conquered yet. Some origins say that he's older than the multiverse itself.
Classification: Solar | Archdevil, Ruler of Hell | Lesser Deity | Greater Deity | Ancient Serpent
Powers and Abilities:
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|-|Solar=
Superhuman Physical Characteristics, Abstract Existence (As Outsiders, angels (and devils, as Asmodeus would later become) are purely abstract in their physiology, lacking any biology in a traditional sense), Immortality (Types 1 and 4; Outsiders, when slain outside of their home plane, will drop their essence back into their own plane of existence to be reborn, typically a century later for lesser Outsiders and potentially instantly otherwise), Regeneration (Low-Mid), Magic, Reality Warping, Holy Manipulation, Subjective Reality (Holy power is, as Sertrous has taught, more just force of will and belief in an idea than power granted by a god), Life Manipulation (Able to animate objects and heal), Power Bestowal (Through the spell Aid, Greater Restoration, and lay on hands), Self-Sustenance (Types 2 and 3, Doesn't require food, water, or sleep), Power Words (Can stun, blind, or outright kill a creature by speaking), Light Manipulation, Dimensional Anchor (Can prevent teleportation and extra-dimensional travel), Power Nullification (Limited to Magic for Greater Dispel, Can remove curses, can remove Statistics Reduction, can nullify diseases, nullify fear effects, and nullfy mental effects), Holy Manipulation, Sealing (The Imprisonment spell allows you to freeze someone in time, create a pocket reality warded against Multiversal+ range and lock them in a magical sphere that can't be teleported out of), Invisibility, Summoning, Shapeshifting (limited to being under 9 feet), Necromancy, Statistics Reduction (Can drain stamina), Non-Physical Interaction, Creation (Can create blades and can make a magical effect permanent), Earth Manipulation (Can create Earthquakes), Mind Manipulation (Can mind control multiple different beings), Resurrection (Can resurrect other beings), Reality Warping (Via Wish), Extrasensory Perception (Can detect Chaos, lies, snares, pits, see through invisibility, and see through magical illusions). Resistances to the following: Statistics Reduction, Death Manipulation, Ice Manipulation, Acid Manipulation, Poison Manipulation, Electricity Manipulation, Transmutation, Magic, and Fire Manipulation
|-|Archdevil=
All previous abilities plus Law Manipulation, Chaos Manipulation (Devils contribute to the balance of Chaos and Law that makes up reality; with an upset of the balance in favor of either one, severe effects take place within reality, including delusion of the minds of those aligned with the opposite force, inexplicable deaths, etc), Morality Manipulation (Merely listening to the words of a Devil can turn a target evil), Soul Manipulation (Devils are capable of sending souls to hell, though prefer evil ones, upon their death), BFR (Souls transform into a physical shell and are cast into Baator upon death), Text Manipulation (A devil imprints the soul of a corrupted target with their name automatically), Extrasensory Perception (A devil can see the state of one's soul and if another devil has claimed it), Pain Manipulation (A devil is capable of torturing and flaying the soul), Energy Manipulation (Hell is powered by divine energy drawn out from the soul via pain), Power Bestowal (All devils save Lemures can raise other devils to a higher rank, effectively giving the abilities of that rank), Reactive Evolution (Given enough soul energy, a devil can ascend to a new rank of devil, for example, a Spined Devil may become a Bearded Devil), Regeneration (At least Mid, likely Mid-High, possibly Mid-Godly; Devils can reform from their evolution to higher ranks, which often includes losing all viscera on their body, their heads cracking open; Archdevils are on the level of Demon Lords such as Orcus), Madness Manipulation (Type 3, Anyone outside of the ranks of Baator seeing their regeneration is induced with crippling fear), Absorption (A devil can absorb the energy released by a soul), Immortality (Types 1, 3, and 4; Devils will resurrect if killed outside of Baator; Many devils are older than measured time itself, including several Pit Fiends and multiple Archdevils, such as Dispater), Disease Manipulation (Those that devour the flesh of a Baatezu once killed become lethally ill), Preparation (As military geniuses, devils benefit greatly from preparation, creating traps and tricks to practically ensure victory in a given encounter), Fear Manipulation (The equipment of a Devil induces moderate fear in those around them), Self-Sustenance (Types 2 and 3), Immortality (Type 8), Necromancy, Mind Manipulation (Asmodeus' aura can force all those near him to follow his orders and by speaking Asmodeus can force another creature to follow his orders), Social Influencing, Corruption (Types 1 and 2), Extrasensory Perception (Can detect magic, see through invisibility, and magical illusions), Non-Physical Interaction, Causality Manipulation (With Wish can affect past, present, and future to achieve the desired effects), Power Bestowal (Gave the other eight Archdevils their power), Fear Manipulation, Teleportation, Power Words (Can stun, blind, or outright kill a creature by speaking), Summoning, Life Manipulation (Able to Heal and get rid of multiple negative effects with Restoration), Power Nullification (Limited to Magic with Greater Dispelling), Fire Manipulation, Creation (Can create undead), Symbols (Can force a target to sleep, be brainwashed and follow the caster, be weakened physically, get stunned, or be killed outright) Resurrection (Can resurrect other beings), Ice Manipulation, Statistics Amplification, Statistics Reduction (His Chill Gaze can slow a target down and his Fear and Weakness Gaze can heavily weaken his target's strength), Status Effect Inducement, and Omnilingualism. Resistances to the following: Statistics Reduction, Death Manipulation, Ice Manipulation, Acid Manipulation, Poison Manipulation, Electricity Manipulation, Petrification, Transmutation, Magic, Sealing, and Fire Manipulation
|-|Lesser God=All previous to a higher degree, Regeneration (Mid-Godly, all gods can survive complete erasure of the body, mind and soul from the sphere of annihilation), Soul Manipulation, Immortality (Types 1, 3, 5, 8 Avatars possess 6 and 9, see here for details), Magic, Dimensional Travel, Probability Manipulation (All deities passively increase probably completely in their favor, so most of their actions have a 100% chance of success, although they cannot make something with a 0% chance of happening possible), Truesight (Lets him see through illusions, natural and magical illusions, know the original form of shapeshifters, and see souls and concepts), Acausality (Types 1 and 4), Space-Time Manipulation, Incorporeality, Reality Warping, Shapeshifting, Size Manipulation, Death Manipulation (Deities of significant power can instantly kill a designated foe, or a mass amount of targets, with a thought), Forcefield Creation, Creation, Mind Manipulation (With various spells like mark of justice. Especially effective against those who are lawful or evil), Morality Manipulation, Healing, Regeneration Negation (Up to Mid-Godly), Teleportation, Darkness Manipulation, Telepathy, Curse Manipulation, Imprison (Imprisonment Spells allows you to put someone in eternal sleep, create a pocket reality warded against Multiversal+ range, trap them in a gemstone, lock them in a magical sphere that can't be teleported out of, or lock them in chains that block movement and all abilities), Soul Manipulation, Law Manipulation, Portal Creation, Absorption, Conceptual Manipulation (Type 2), Resurrection, Summoning, Abstract Existence (Type 2, reliant on the concept of sin), Death Manipulation, Power Bestowal, Holy Manipulation, Life Manipulation, Necromancy, Illusion Creation, Existence Erasure, Clairvoyance, Negation, Power Nullification, And others. Extreme Resistances to the following: Statistics Reduction, Death Manipulation, Ice Manipulation, Acid Manipulation, Disease Manipulation, Power Nullification, Mind Manipulation, Morality Manipulation, Chaos Manipulation, Electricity Manipulation, Disintegration, BFR, Sleep Manipulation, Paralysis Inducement, Petrification, Transmutation, Magic, Sealing, Poison Manipulation, Space-Time Manipulation, and Status Effect Inducement
|-|Greater God=
All previous to a much higher degree, Precognition (Greater Gods can sense anything related to their portfolios multiple weeks in advance. In Asmodeus' case his portfolio is Indulgence), Memory Manipulation (Wiped out all traces and knowledge of he who was original name, even from the knowledge of other gods who already resist mind altering effects)
|-|Ahriman=
Superhuman Physical Characteristics, Truesight, Causality Manipulation, Memory Manipulation, Sleep Manipulation, Sealing, Portal Creation, Elemental Manipulation, Teleportation, Fear Manipulation, Illusion Creation, Matter Manipulation, Petrification, Dream Manipulation, Necromancy, Magic, Spatial Manipulation, Time Manipulation, Life Manipulation, Death Manipulation, Reality Warping, Regeneration (Mid-Godly), Immortality (Types 1, 2, 3, and 8), Abstract Existence (Type 1, one with the concept of Lawful Evil), Dimensional Travel, Probability Manipulation, Void Manipulation, Telepathy, Conceptual Manipulation (Type 1), Mind Manipulation, Shapeshifting, Transmutation, Matter Manipulation, Power Bestowal (Gave the other eight Archdevil's their power), Power Nullification (Various magic spells can perform this), Acausality (Types 1 and 4), Resurrection (Limited to other beings), Holy Manipulation, Healing, Absorption, Law Manipulation, BFR, Pocket Reality Manipulation, Perception Manipulation (That can affect Extrasensory Perception), Cosmic Awareness, Statistics Reduction, Animal Manipulation, Non-Physical Interaction (Can affect souls, intangible beings, entities on other planes of existence, non-corporeal beings, and concepts), Can Negate Immunities, and Soul Manipulation. Extreme Resistances to Statistics Reduction, Death Manipulation, Ice Manipulation, Acid Manipulation, Disease Manipulation, Mind Manipulation, Electricity Manipulation, Disintegration, BFR, Sleep Manipulation, Paralysis Inducement, Petrification, Transmutation, Magic, Sealing, Poison Manipulation, Status Effect Inducement, Conceptual Manipulation, Law Manipulation, Conceptual Manipulation, Spatial Manipulation, Time Manipulation, Void Manipulation and Being Killed on a level that negates Mid Godly regeneration
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Attack Potency: At least Small Country level (Defeated Zargon and should be comparable to Father Llymic), possibly Universe level+ (Solars are so powerful that even Demon Princes fear their might and Asmodeus was stated as being the greatest of all angels. Demon Princes can control the space-time of their own infinite layers) | Varies from Multi-Continent level (His avatars should be comparable to the abomination that was heating the core of a planet, laughably superior to singular adventurers with preparation time) to Planet level (Capable of battling the Leviathan, which would have destroyed the world should it awaken) | At least Low Multiverse level (Control the space-time of multiple layers of the Nine-Hell. Strong enough that the Gods in the Nine-Hells respect his position) | At least Low Multiverse level (Should be stronger than his Archdevil form) | Multiverse level+ (Moved the Abyss to another section of the Multiverse. The Abyss contains an infinite amount of layersand in some editions every layer is spatially infinite) | At least Multiverse level+ (Created the multiverse with Jazirian, even while weakened his power is considered to be on the level of other Greater Gods, and is comparable to a weakened Jazirian who is considered a Greater God)
Speed: At least Relativistic+ (Far superior to those who can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat), possibly Infinite speed (Capable of battling Demon Princes who can control the space-time of their own layer) | At least Relativistic+ (Far superior to those who can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat) (Superior to his previous form) | Infinite | Infinite | Infinite | Infinite
Lifting Strength: At least Class 25 (A basic Solar can push over 10 metric tons) | Unknown, up to Class Z (His strongest avatars are superior to the likes of The Levaithan) | Immeasurable | Immeasurable | Immeasurable (Shifted the entirety of the Abyss) | Immeasurable
Striking Strength: Small Country level, possibly Universe level+ | Multi-Continent level to Planet level | At least Low Multiverse level | At least Low Multiverse level | Multiverse level+ | At least Multiverse level+
Durability: Small Country Level, possibly Universe level+ | Multi-Continent level to Planet level | At least Low Multiverse level | At least Low Multiverse level | Multiverse level+ | At least Multiverse level+ (Will survive the destruction of the Multiverse. His fall created the last two layers of the Nine Hells)
Stamina: Infinite
Range: Extended Melee Range due to size, Varies from Tens of Meters to Universal+ with spells | Extended Melee Range due to size, much higher with magic, Multiversal+ with Astral Projection and Scrying | Extended Melee Range due to size, much higher with magic, Multiversal+ with certain abilities such as Teleportation and Enhanced Senses | Multiversal+ | At least Multiversal+
Standard Equipment: Ruby Rod of Asmodeus
Intelligence: At least Extraordinary Genius (His intelligence rating is 30 which is superior to the Elder Brain, maintains Multiversal scale plots and is the smartest of all devils)
Weaknesses: Cannot rapidly regenerate from damage inflicted by evil weapons or spells | None notable | Cannot rapidly regenerate from damage inflicted by holy or bless weapons of sufficient power | None notable | None notable | His power is not influenced by faith, meaning that while his strength cannot fluctuate it cannot be boosted either
Typically prepared Priest spells (Solar)
Level 0
*Creater Water
*Detect Magic
*Guidance (2)
*Resistance (2)
Level 1
*Bless (2)
*Cause Fear
*Divine Favor (2)
*Entropic Shield
*Obscuring Mist
*Shield of Faith
Level 2
*Align Weapon
*Bear’s Endurance (2)
*Bull’s Strength (2)
*Consecrate
*Eagle’s Splendor
*Spiritual Weapon
Level 3
*Daylight
*Invisibility Purge
*Magic Circle against Evil
*Magic Vestment
*Prayer  (2)
*Protection from Energy
*Wind Wall
Level 4
*Death Ward (2)
*Dismissal  (2)
*Divine Power
*Neutralize Poison (2)
Level 5
*Break Enchantment
*Control Winds
*Dispel Evil
*Plane Shift
*Righteous Might (2)
*Symbol of Pain
Level 6
*Banishment
*Chain Lightning
*Heroes’ Feast
*Mass Cure Moderate Wounds
*Undeath to Death
*Word of Recall
Level 7
*Control Weather
*Destruction
*Dictum
*Ethereal Jaunt
*Holy Word
*Regenerate
Level 8
*Fire Storm
*Holy Aura
*Mass Cure Critical Wounds (2)
*Whirlwind
Level 9
*Etherealness
*Elemental Swarm
*Mass Heal
*Miracle
*Storm of Vengeance
Spell-Like Abilities (Solar)
At will powers
*Aid
*Animate Objects
*Commune
*Continual Flame
*Dimensional Anchor
*Greater Dispel Magic
*Holy Smite
*Imprisonment 
*Invisibility (Self only)
*Lesser Restoration
*Remove Curse
*Remove Disease 
*Remove Fear 
*Resist Energy
*Summon Monster VII
*Speak with Dead 
*Waves of Fatigue
3/day powers
*Blade Barrier
*Earthquake
*Heal
*Mass Charm Monster
*Permanency
*Resurrection
*Waves of Exhaustion
1/day
*Greater Restoration
*Power Word Blind
*Power Word Kill
*Power Word Stun
*Prismatic Spray
*Wish
Always active
*Detect Evil
*Detect Snares and Pits  
*Discern Lies 
*See Invisibility
*True Seeing
Supernatural Abilities (Solar)
Change Shape (Su): A solar can assume the form of any Small or Medium humanoid.
Regeneration (Ex): A solar takes normal damage from epic evil-aligned weapons, and from spells or effects with the evil descriptor
Typically prepared spells (Archdevil)
Level 0
*Cure Minor Wounds
*Guidance
*No Light
*Resistance (2)
*Slash Tongue
Level 1
*Cure Light Wounds (2)
*Deathwatch
*Detect Chaos
*Detect Good
*Devil’s Tail
*Heartache
*Suspend Disease
*Shield of Faith
Level 2
*Boneblast
*Cure Moderate Wounds (2)
*Desecrate
*Lesser Restoration (2)
*Remove Paralysis
*Sap Strength
*Wither Limb
Level 3
*Cure Serious Wounds
*Deeper Darkness
*Devil’s Ego
*Negative Energy Protection
*Protection from Energy (sonic)
*Remove Curse
*Sadism
*Speak with Dead
*Wrack
Level 4
*Cure Critical Wounds
*Dimensional Anchor
*Discern Lies
*Hellfire
*Hell’s power
*Identify Transgressor
*Restoration
*Sending
*Stop Heart
Level 5
*Break Enchantment
*Dispel Chaos
*Dispel Good
*Flame Strike (2)
*Heartclutch
*Mark of Justice
*Morality Undone
Level 6
*Antilife Shell
*Blade Barrier
*Etherealness
*Harm
*Heal
*Planar Binding
*Thousand Needles
Level 7
*Bestow Greater Curse
*Destruction
*Dictum
*Greater Scrying (2)
*Hellfire Storm
*Imprison Soul
Level 8
*Demand
*Earthquake
*Fire Storm (2)
*Mass Heal (2)
*Shield of Law
Level 9
*Despoil
*Energy Drain
*Gate  
*Implosion
*Soul Bind
*Storm of Vengeance
Spell-Like Abilities (Archdevil)
At will powers
*Animate Dead
*Blasphemy
*Charm Monster
*Create Greater Undead
*Desecrate
*Detect Magic
*Devil’s Ego
*Discern Location
*Dominate Monster
*Fiendish Quickening
*Geas/Quest
*Greater Dispelling
*Hellfire
*Hellfire Storm
*Magic Circle against Good
*Major Image
*Mass Charm
*Project Image
*Restoration
*Resurrection
*Suggestion
*Teleport without Error
*True Seeing (as a cleric)
*Unholy Aura
*Unholy Blight
*Unhallow
*Wall of Ice
*Wretched Blight
1/day
*Meteor Swarm
*Power Word (Blind /Stun /Kill )
*Symbol (Sleep/Persuasion/Weakness /Stunning /Death )
*True Resurrection
*Wish
Typically prepared spells (Avatar)
Level 0
*Cure Minor Wounds
*Guidance
*Mending
*Read Magic
*Slash Tongue (2)
Level 1
*Bane
*Command
*Cure Light Wounds (2)
*Deathwatch
*Divine Favor
*Entropic Shield
*Shield of Faith
Level 2
*Aid
*Align Weapon
*Calm Emotions
*Cure Moderate Wounds (2)
*Desecrate
*Fox's Cunning
*Lesser Restoration
*Remove Paralysis
Level 3
*Bestow Curse
*Cure Serious Wounds
*Deeper Darkness (2)
*Invisibility Purge
*Protection from Energy
*Remove Curse
*Speak with Dead
*Summon Monster III
Level 4
*Cure Critical Wounds
*Deeper Darkness
*Dimensional Anchor
*Discern Lies
*Dismissal
*Restoration
*Sending
*Spell Immunity
Level 5
*Break Enchantment
*Dispel Chaos
*Dispel Good
*Flame Strike (2)
*Greater Command
*Slay Living
*Summon Monster IV
Level 6
*Blade Barrier
*Harm (2)
*Heal
*Mass Fox’s Cunning
*Violated  Flame Strike
*Word of Recall
Level 7
*Bestow Greater Curse
*Destruction
*Dictum
*Greater Scrying
*Repulsion
*Violated Harm
Level 8
*Demand
*Earthquake
*Fire Storm
*Mass Heal
*Shield of Law
Level 9
*Energy Drain
*Gate  
*Hellish Horde
*Implosion
*Imprisonment
*Soul Bind
Supernatural Abilities (Archdevil)
Aura of Submission (Su) At the end of each of Asmodeus’s turns, creatures within 20 feet of him must succeed on DC 36 Will saves or submit to all of Asmodeus’s commands for 1 day, doing whatever he asks as if every request of his was a suggestion spell against which the target cannot resist. This is a mind-affecting ability. A creature that successfully saves cannot be affected by Asmodeus’s aura ever again.
Chill Gaze (Su) As the slow spell; DC 36; caster level 20th. Chill gaze has a range of 30 feet. On a failed saving throw, the target also takes a –2 penalty on all attack rolls, damage rolls, saving throws, ability checks, and skill checks for 1 hour.
Demand Submission (Su): Once per round as a standard action, Asmodeus can force any single creature who can hear and understand his voice to attempt a Will saving throw (DC 37). If the creature fails, it submits to the ruler of hell for 10d10 days, doing whatever Asmodeus asks as if every request of his was a suggestion against which the target cannot resist with a saving throw. Once a creature succeeds at a saving throw against this ability, it is forever immune to the effect.
Fear and Weakness Gaze (Su) As fear and ray of enfeeblement spells; DC 36; caster level 20th. Fear and weakness gaze has a range of 60 feet. Those affected by Asmodeus’s gaze must succeed on two saving throws, one for fear and the other for ray of enfeeblement.
Regeneration (Ex) Good weapons, and spells and effects with the good descriptor, deal normal damage to Asmodeus. If Asmodeus loses a limb or body part, the lost portion regrows in 1d6 minutes. Asmodeus can reattach the severed member instantly by holding it to the stump.
Summon Baatezu (Sp) Three times per day, Asmodeus can automatically summon one pit fiend or two of any other kind of devil (including the aspects of other archdevils). This ability is the equivalent of a 9th-level spell (CL 20th).
'Tongues (Su) As the Asmodeus’ origin is clouded in mystery and contain multiple contradicting elements. In some he is /srd/spells/tongues.htm tongues spell; always active; caster level 20th.
Note: Asmodeus’ origin is clouded in mystery and contain multiple contradicting elements. In some he is a fallen angel, in others a massive serpent who’s fall created the Nine-Hell’s, in others a Fallen God who has waited for eons to regain his divinity, and in one even the creator of the multiverse itself. As such the profile may contain contradicting information. The Avatar key shares the same power and abilities as the Lesser and Greater God keys, just on a much lower level. Also as of this profile, Asmodeus is a Lesser God after having his power reduced.
==Gallery==
Asmoddddddd.jpg
Asmodeus.jpg
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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