Columbia Stuff Stolen

* See also Tears ( pipeline to riches and sustenance )
* See also Fink_The_Technological_Caveman ( Tech items need to be from elsewhere)
* See also Technology_In_Columbias_Era ( Real Stuff )
* See also Finkton_Mega_Factory ( the absurdity )
* See also Finks_experiments ( If it is Fantasy, Might as well have Fun )
* See also NO_Autopilots_In_Columbia ( an absurdity needs explanation )
== STEAL STUFF INSTEAD OF IMPOSSIBLY MAKING IT ==
 A Solution For Many Infinite Story Detail Gaps, AND a Better Logical Use of Those Tear Things. 
We Have Infinite Other Places and Even Time Travel
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Tears : GateWay To Sources For Columbia
Columbia The Pirate City
Preying Upon The Third World
Slaves/Serfs 'For The Taking' (Swooping In To Kidnap)
Hiding From America
Fear of The Other Side - SO Few Columbias Remain Due To Horrors Coming Theu Tears
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Technology Game Issues :
Fink's amazing abilities ( writer make him a 'Super Scientist' while really a technological caveman )
EVEN Reverse engineering assumes you actually have to understand/have all the other things First . It is so ludicrous - with THE Lack of Materials/Know-how/Skills/Tools -- and EVEN in Columbia an opposing sociological bent - in a fundamentalist reactionary Theocracy.
Similar is : Fontaine's Making Autos (Bathyspheres) - in Rapture's Tiny Market ( with no significant profit to be made ). 
And for the Columbian ADAM-Tech. At least in Rapture 'Genetics' was an oncoming science, and Rapture was AS STORIED full of 'Scientist Wannabees', who at least would read and understand everything.
Infinite's DLC - there we have Suchong likewise given the Hack DLC Writers 'Magic Helping Hand' ( He's now Einstein and Cold Drug 'Pusher' and Puppy Murderer - all rolled into one ).
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