Lurkers

Lurkers are stationary monsters hidden in fixed locations around the map. They are usually first encountered during the Year 5 quest "Let There Be Light" in the Dungeons. They instantly kill any player that comes too close, and must be avoided rather than fought wherever the player encounters them.
== Resistances ==
Lurkers take 100% damage from all damage types.
== Attack ==
When a player comes too close, Lurkers will trigger a jumpscare attack that causes the player's screen to darken and flash. The Lurker will be seen rapidly moving around the player. Its attack deals 500 damage. Once the attack begins, the Lurker will pursue the player until they are dead.
== Strategy ==
Lurkers can be revealed by Homenum Revelio, which marks their location through walls. This makes it easy to avoid them. If you don't have Homenum Revelio, light spells such as Lumos will help you to see them, just make sure not to get too close. It is fine to look at them if you are far away, though this will usually require angling your camera around corners to avoid triggering them.
Though it is possible to kill Lurkers, this is time-consuming and pointless because they do not guard anything interesting or valuable at any of their locations. They are intended to be avoided. 
== Locations ==
* 3 in the basement behind the locked gate in the Dungeons, which is part of the quest "Let There Be Light."
* 1 on the third floor of The Ruined Tower, where Artemio is located.
* 1 at the end of the downward-sloping path in the Ancient Waterway.
* 1 by the lake near the back of the Dark Forest
== Lurkers: The Bestiary ==
An in-game book called The Bestiary has the following to say about lurkers.
Category:Monsters