Reconsoft/Project PARADOX/Paradox Engine

Paradox Engine is an proprietary custom engine created by Reconsoft's special team Project: Paradox.  It debuted during the first behind the scene video of Paradox video game development. It become the main engine that powered every Paradox series installment ever since.
==Development==
((Still WIP. will be added more later. ))
On July 4, 2013, Mark Andersen and Marcus Cruz announced that they working on completely new engine hybriding the Unreal Engine 3 and IW Engine (and with some feature made of their own) and then dubbed it as Paradox Engine.
The Engine is finally finished in December 4, 2014 and it was called Paradox 1.5. the Paradox 1.5 was used to powered the first Reconsoft game; Paradox. The engine support both Realistic-Polished and Cel Shade graphic.
==Features==
Here some known features added in Paradox 1.5:
*Advanced Character and World Physics
**Nvidia PyhsX Support
*Open-World Support
*Easy sandbox mode for beginner
*Advance Cel Shading Support
*"Unreal" Multi-Core Support
*Sandbox development layer
*Offline rendering
*Resource compiler
*Reveal Mapping (Improved Texture Blending)
*Water Effects
*Improved Lighting Effects
*Lens Flare Effects
*Real-Time Shader
*Bounce Lighting
*Self-Shadowing
*Intersecting Shadows
*"Unreal" AI Crowd System with Flocking Technology
*AI-Controlled characters spartial awareness on game's world
*Advanced AI Smart Movement
*DirectX 11 for PC version
*Improvements to the audio engine
*Fluid Dynamics
*Interactive Smoke
*Natural Lighting and Dynamic soft shadows
*Irradiance Volume
*Deferred lighting
*Motion Blur
*Real time dynamic global illumination
*Eye adaptation & High Dynamic Range(HDR) lighting
*Screen Space Ambient Occlusion
*Color grading
*Blend Layer
*"Super Advanced" Sterescopic 3D
*Cross-Platform Multiplayer Support
*Online/Network Connection Optimizer
==Version==
1. Paradox 1.0 (under alias: IW Advantz)
the prototype of the known complete engine (the Paradox 1.5). nothing much else known  with this version.
2. Paradox 1.5
Paradox 1.5 was the first and complete version that used in Paradox video game. The Engine also used in other game created by Reconsoft such as Project: Dino STALKER and Empire of Earth.
==List of Games that using Paradox Engine==
====1. Paradox 1.0====
*N/A
====2. Paradox 1.5====
*Paradox (2015) - Action-Roleplaying First/Third Person Shooter
*Empire of Earth (2017) - Real Time Strategy
*Super Multiverse Battle Arena (2019) - Online Third Person Action
2. Paradox 2.0
*Paradox: Extinction (2018) - Action-Roleplaying First/Third Person Shooter
*Lost World (2018) - Survival First-Person Shooter
==Trivia==
((will be added soon...))