Isabelle (Smash Plus)

Isabelle is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Representing the Animal Crossing universe, she is listed as Fighter #68 in Smash's modified numbering system and is classified as a lightweight fighter. She is hidden at the start of the game, but can be unlocked through random encounters in versus mode or by clearing Classic Mode with Villager.
Isabelle operates in a similar fashion to Villager, but has some stark differences as well. While she is also a lightweight fighter, she has quicker groundspeed. While she can't wall jump, her normal jumps move slightly higher, and she has slightly better aerial mobility as well. While her attacks lack the power that Villager possesses, they are far more reliable as KO moves (albeit at higher percentages.) In short, Isabelle is a less esoteric version of her Animal Crossing counterpart, and is easier for newcomers to pick up and be successful with. In Smash Plus, she has received a few changes to help distinguish herself even more from Villager. This is largely centered around her grab (which is exclusively with her fishing pole) and a new side special. Other than that though, she is largely the same character as before. Isabelle has two normal jumps and no additional movement options.
==Moveset==
===Basic Attacks===
*Neutral Special- Isabelle repeatedly hits opponents with a squeaky toy hammer. Despite how quick the move is, it only functions as a rapid jab at lower percentages, instead able to act as a lead in to combos at higher percentages.
*Side Tilt- Isabelle swings an clipboard forward at a slightly lower angle than Villager, thus launching foes at more of a horizontal distance.
*Up Tilt- Isabelle swings a broom above her head in a circular motion twice. Comes out quickly and serves as a primary combo initiating move.
*Down Tilt- Isabelle uproots some weeds directly in front of her. Compared to Villager, the sweetspot of the move is slightly larger and lasts longer, but the move also has a lot more endlag.
*Dash Attack- Isabelle tumbles forward and tosses a ceramic pot forward, breaking it on the floor. The pot acts as a projectile.
*Grab & Pummel- Isabelle's grab has been altered to be her fishing pole, giving her one of the longest grabs in the game, but also has a bit of endlag if it misses. This can also act as a tether grab. She pummels with slaps from her toy hammer.
*Forward Throw- Isabelle lifts the fishing pole and casts it forward, with the opponent attached, flinging them forward.
*Back Throw- Isabelle flings the opponent over her shoulder with her fishing pole.
*Up Throw- Isabelle flings the opponent straight up with her fishing pole. Her most reliable KO throw, even at lower percentages.
*Down Throw- Isabelle slams the opponent down on the ground with the fishing pole, bouncing them back into the air to allow for additional combos.
*Neutral Air- Isabelle spins around twice while holding pom-poms, launching foes on contact.
*Forward Air- Isabelle will fling papers forward a short distance. While this doesn't launch foes as far as the Villagers slingshot, it does multi-hitting damage and has a lingering hitbox.
*Back Air- Isabelle will pull out her broomstick and swing it behind herself, doing a fair amount of knockback on the move.
*Up Air- Isabelle pulls out a single turnip and holds it above herself. This does more damage if it hits right as the turnip comes out.
*Down Air- Isabelle holds two turnips directly below herself. Like with the up air, it does far more damage if it hits right as the move begins.
===Smash Attacks===
*Side Smash- Isabelle detonates a party popper directly in front of her, causing a bewildering look on her face afterwards. It has strong power at the start of the attack and is a disjointed attack, but has very high endlag if it misses and very short range for all its power.
*Up Smash- Isabelle blows her whistle, causing a "Do Not Enter" sign to appear right in front of her, launching any foes on top of it skyhigh. Like her forward smash it has high initial power that scales back late and has high endlag. The lack of range is also apparent.
*Down Smash- Isabelle takes a bucket and flings water both in front of herself and behind herself. It has the best range of any of Isabelle's Smash Attacks, but does the least amount of damage overall and only launches foes at low angles.
===Special Moves===
*Neutral Special: Pocket- Like Villager, Isabelle causes a small warp of energy directly in front of herself. If a projectile of any kind comes in range while this is happening, Isabelle will "pocket" that projectile for later use. Pressing the special button again with a pocketed projectile will cause it to be launched out with a 1.8x multiplier attached to it. Like its counterpart with Villager, the move has high endlag if it misses.
*Side Special: Furniture Build- Isabelle will drop a white sphere right in front of herself. Once that sphere hits an opponent or the stage, it will transform into a random piece of furniture that will then sit on the stage immobile. Only one piece of furniture can be summoned at a time, but up to three can be on the field at any given time. Players hit by the summoned furniture as it appears on stage will be dealt little damage but high knockback. Each piece of furniture can be destroyed with a strong enough attack, and can be used as pseudo shields as they will absorb any attack that hits them, though players cannot pick them up to move them. The move has noticeable startup lag, giving players a chance to dodge the attack if it is used as a dive-bombing attempt.
*Up Special: Balloon Trip- Isabelle will summon two balloons with a swing attached to them and proceed to ride them up into the air a short distance. Like Villager's move this does no damage to foes and the move can be interrupted if both balloons are destroyed. However, Isabelle moves slightly faster and can go slightly higher with it, making it slightly more versatile.
*Down Special: Lloid Trap- Isabelle will plant Lloid the Gyroid into the ground, leaving it there. If any enemy steps on it (or if Isabelle activates Down Special again) Lloid will fly skyward, dealing multi-hitting damage to the foe and then launching them with an explosion. If nothing happens for 10 seconds, then the trap will disappear. If the trap is destroyed, it will explode on the ground, which could potentially damage Isabelle.
*Final Smash: New Horizons- Isabelle will explode a larger party popper right in front of herself, knocking anyone hit by the explosion into a cutscene. The trapped foes find themselves on a deserted island when Isabelle blows her whistle, causing several villagers to suddenly build a Town Services building on the center of the island, bulldozing over the foes in the process. The scene ends with Isabelle celebrating with the assembled villagers at the completed building as the foes are launched as the cutscene ends.
===Miscellaneous===
*Entry Animation- Isabelle emerges from a Town Hall celebrating, assuming a battle stance as the building vanishes.
*Idle Animation 1- Isabelle performs a stretch, as if reaching down to touch her toes.
*Idle Animation 2- Isabelle turns around, examining her outfit briefly.
*Side Taunt- Isabelle turns towards the camera and claps her paws together several times while smiling.
*Up Taunt- Isabele waves towards the camera, as if saying hello.
*Down Taunt- Isabelle does a quick little dance in place, ending with a short little hop in the air.
*Victory Animation 1- Isabelle stands in front of the Town Hall a group of villagers celebrating around her as she waves towards the camera. Similar to the animation that plays at the end of her final smash.
*Victory Animation 2- Isabelle stands with her back to the camera, waving as a Lloid Trap flies off into the sky, before turning to the camera with a smile.
*Victory Animation 3- Isabelle dusts herself off and does a short little dance before jumping in the air in victory.
==How to Unlock==
Isabelle can be unlocked any of the following ways:
*Playing Versus Matches until she randomly shows up as a "Challenger Approaching" fight. Defeat her to unlock her.
*Clearing Classic Mode with Villager on starting difficulty 3.0 or higher.
*Unlock her in the Finale of World of Light by defeating her.
*Pay 1,000 gold in a shop where she can randomly show up (though rarely.)
Category:Super Smash Bros. Characters
Category:Super Smash Bros. (series)
Category:Smash Plus Characters