Super Smash Bros Accelerant / Characters

This page features the movesets for every character currently in Super Smash Bros Accelerant.
== Original characters ==
DeathSlash
Assasin from the another world	
DeathSlash
Assasin from the another world 	DeathSlash is one of the 4 main prootagonist of Super Smash Bros Accelerant.
He is an assasin from the real world, he was imprisoned after beating Patrol unit Galleom, but the patrol give him a new chance, for this he joined to Smash Corps, and his mission is defeat Dimenstruction.
Moveset 	Moveset 	Moveset
NEUTRAL SPECIAL:
Magnetic Slash	DeathSlash slashes foward making a magnetic shockwave 	DeathSlash slashes foward making a magnetic shockwave
SIDE SPECIAL:
Sworderang	DeathSlash throws his 2 swords and will act like a boomerang 	DeathSlash throws his 2 swords and will act like a boomerang
UP SPECIAL:
Uppercut Smash	DeathSlash jumps up and lifts up his sword 	DeathSlash jumps up and lifts up his sword
DOWN SPECIAL:
Swords down	DeathSlash pushes his sword to the ground, appearing from the 2 sides. 	DeathSlash pushes his sword to the ground, appearing from the 2 sides.
FINAL SMASH:
Darkeye attack	DeathSlash runs foward to the opponents. If connected, he slashes foward rapidly and jumps up and a dark aura emanates behind him, and finishes slashing downward.	DeathSlash runs foward to the opponents. If connected, he slashes foward rapidly and jumps up and a dark aura emanates behind him, and finishes slashing downward.
Alternate Costumes	Alternate Costumes 	Alternate Costumes
 	 	
Valentine
The wandering adventurer	
Valentine
The wandering adventurer 	Valentine is one of the 4 main protagonists of Super Smash Bros Accelerant.
She is a mysterious girl, descendant of a shrine maiden who died when Valentine kill her. Now, she is considered a one of the most dangerous serial killers in the world.
Moveset 	Moveset 	Moveset
NEUTRAL SPECIAL:
Seraph Slash	Valentine jumps foward and slashes to the opponent with a light aura. 	Valentine jumps foward and slashes to the opponent with a light aura.
SIDE SPECIAL:
Malignant Strafe	Valentine launches her sword, and when touches ground a big shockwave emerges, after this Valentine comes for her sword. 	Valentine launches her sword, and when touches ground a big shockwave emerges, after this Valentine comes for her sword.
UP SPECIAL:
Polter Light	Valentine summons 2 portals from the two sides and two geists appears from the portals, causing damage to the opponents. 	Valentine summons 2 portals from the two sides and two geists appears from the portals, causing damage to the opponents.
DOWN SPECIAL:
Nightslade	Valentine teleports foward and slashes to the opponent. 	Valentine teleports foward and slashes to the opponent.
FINAL SMASH: 
Negative Range	Similar to Luigi's old final smash, Valentine makes a negative field making a slow dance. If the opponents touch it, will cause damage. It lasts 15 seconds.	Similar to Luigi's old final smash, Valentine makes a negative field making a slow dance. If the opponents touch it, will cause damage. It lasts 15 seconds.
Alternative costumes	Alternative costumes 	Alternative costumes
 	 	
Maria
The Cheerful maid	
Maria
The Cheerful maid 	Maria is one of the 4 main protagonists of Super Smash Bros Accelerant.
She is the mate of Valentine, she was the servant of the shrine maiden, but now she was killed by valentine, now Maria is the loyal maid of Valentine.
Moveset 	Moveset 	Moveset
NEUTRAL SPECIAL:
Marriet Hammer	Maria swings her hammer, spinning around herself. 	Maria swings her hammer, spinning around herself.
SIDE SPECIAL:
Parasol Shoot	Maria uses a parasol to defend of other projectiles. 	Maria uses a parasol to defend of other projectiles.
UP SPECIAL:
Swoop up	Maria swoops her hands elevating for 5 seconds before going to ground. 	Maria swoops her hands elevating for 5 seconds before going to ground.
DOWN SPECIAL:
Lucifer's Judgement	Maria poses, making a field of darkness, if opponents touch it will cause damage, but also after doing this special, Maria will give damage herself also. 	Maria poses, making a field of darkness, if opponents touch it will cause damage, but also after doing this special, Maria will give damage herself also.
FINAL SMASH:
Maiden heritage	Maria runs foward to a opponents, if connected, a cinematic will show up, 2 japanese doors closes and the shadows of Maria and the opponent/s will show up, Maria clothes off herself and starts to punch and kick, and 2 swords appears and Maria caught them, finishing the final smash slashing to the opponent.	Maria runs foward to a opponents, if connected, a cinematic will show up, 2 japanese doors closes and the shadows of Maria and the opponent/s will show up, Maria clothes off herself and starts to punch and kick, and 2 swords appears and Maria caught them, finishing the final smash slashing to the opponent.
Alternate costumes	Alternate costumes 	Alternate costumes
 	 	
Emelga
The last backup of light	
Emelga
The last backup of light 	Emelga is the captain of the Ultima Sakura, guardian of dimensions and last backup of Galleem. She was created by Galeem as last backup to destroy the universe, after the heroes defeated Aztazel, Emelga betrayed to the heroes, revealing her true colors, after that she was defeated caused on her exploding into a blast of light.
In Super Smash Bros Accelerant, she appears surprisely now as a fighter, and with a redesign. In the gaiden game add-on, it revealed that she survived to the explosion, and she is chained by each arm, floating in the air, and sleeping. When she awakened again, she meets galeem again, but Galeem is not happy with she, so Galeem send her into Smash World, now she encountered to the heroes of Super Smash Bros Something and she apologized to the heroes.
Moveset 	Moveset 	Moveset
NEUTRAL SPECIAL:
Lightening twist	Emelga spins around herself, making a light force field around her, if opponents touch the force field, will cause damage. 	Emelga spins around herself, making a light force field around her, if opponents touch the force field, will cause damage.
SIDE SPECIAL:
Wing revolt	Emelga flips her wings into the sides, causing make small tornadoes. 	Emelga flips her wings into the sides, causing make small tornadoes.
UP SPECIAL:
Galeem whip	Emelga jumps up and extends her wings, causing damage to the opponents. 	Emelga jumps up and extends her wings, causing damage to the opponents.
DOWN SPECIAL:
Healing force	Emelga makes a field of light. If she touch it, she will healing herself. This field of light lasts 10 seconds. 	Emelga makes a field of light. If she touch it, she will healing herself. This field of light lasts 10 seconds.
FINAL SMASH: 
Aztazel Soul	Emelga summons a light version of aztazel and that version of aztazel makes a light portal that fires a beam to the opponents.	Emelga summons a light version of aztazel and that version of aztazel makes a light portal that fires a beam to the opponents.
Alternate Costumes	Alternate Costumes 	Alternate Costumes
 	 	
== Nintendo Characters ==
== 3rd Party characters ==
=== Sega ===
Amitie
The fangirl of Puyo	
Amitie
The fangirl of Puyo 	Amitie is a cheerful, female citizen of Primp Town. She hopes to someday become a "wonderful magic user." She appears to be naive, as she is often immature, and sometimes does not understand simple jokes or puns. Amitie is the main protagonist of the second course in Puyo Puyo Fever, and is generally accepted as the main protagonist in the Fever series (replacing the previous protagonist of Classic Puyo Puyo, Arle.)
In Super Smash bross Accelerant, she's Arle's echo fighter.
Moveset 	Moveset 	Moveset
Gimmick (1) 
Puyo 	Amitie's neutral special summons Puyo that drop to the sky to attack enemies. The color of Puyo she summons can be seen near her icon. 	Amitie's neutral special summons Puyo that drop to the sky to attack enemies. The color of Puyo she summons can be seen near her icon.
Gimmick (2)
Combo Gauge	When four or more of the same colored Puyo touch each other, they disappear and fill up Amitie's Combo Meter. This Combo Gauge will slowly decrease, but as long as it is up, the Combo Meter will enhance Amitie's special attacks. 	When four or more of the same colored Puyo touch each other, they disappear and fill up Amitie's Combo Meter. This Combo Gauge will slowly decrease, but as long as it is up, the Combo Meter will enhance Amitie's special attacks.
NEUTRAL SPECIAL:
Puyo drop	A Puyo falls from the sky and onto the stage, damaging enemies that touch it. These Puyo will act as temporary platforms, and can be used to block some damage. They come in four colors: Red, Blue, Yellow or Purple. While they are falling, pressing the special button allows you to rotate them.	A Puyo falls from the sky and onto the stage, damaging enemies that touch it. These Puyo will act as temporary platforms, and can be used to block some damage. They come in four colors: Red, Blue, Yellow or Purple. While they are falling, pressing the special button allows you to rotate them.
SIDE SPECIAL:
Flame	Amitie launches a small fireball that flies forward and explodes upon contact with an enemy.
* Lightning Bolt: If the Combo Gauge is at 25% or higher, Amitie will launch an electric blast that flies forward, causing more damage than fireball.
* Explosion: If the Combo Gauge is at 50% or higher, Amitie launches an exploding ball forward, causing powerful damage.
* Tempest: If the Combo Gauge is at 75% or higher, Amitie launches a powerful blast of wind that traps enemies.	Amitie launches a small fireball that flies forward and explodes upon contact with an enemy.
* Lightning Bolt: If the Combo Gauge is at 25% or higher, Amitie will launch an electric blast that flies forward, causing more damage than fireball.
* Explosion: If the Combo Gauge is at 50% or higher, Amitie launches an exploding ball forward, causing powerful damage.
* Tempest: If the Combo Gauge is at 75% or higher, Amitie launches a powerful blast of wind that traps enemies.
UP SPECIAL:
Blizzard	Amitie jumps into the air and spins while launching ice around her, freezing nearby enemies. This attack becomes more powerful the higher the Combo Gauge is. 	Amitie jumps into the air and spins while launching ice around her, freezing nearby enemies. This attack becomes more powerful the higher the Combo Gauge is.
DOWN SPECIAL:
Accel	Amitie temporarily boosts her speed. Drains all of her Combo Gauge.
* Reflection: If the Combo Gauge is at 33% or higher, Amitie creates a barrier around her, reflecting all oncoming projectiles for a short time. Drains all of her Combo Gauge.
* Healing: If the Combo Gauge is at 66% or higher, Amitie heals herself for 20%. Drains all of her Combo Gauge.	Amitie temporarily boosts her speed. Drains all of her Combo Gauge.
* Reflection: If the Combo Gauge is at 33% or higher, Amitie creates a barrier around her, reflecting all oncoming projectiles for a short time. Drains all of her Combo Gauge.
* Healing: If the Combo Gauge is at 66% or higher, Amitie heals herself for 20%. Drains all of her Combo Gauge.
FINAL SMASH:
Bayoen	Amitie creates a tornado of flowers around her, launching anybody into a cutscene. Arle rains down Puyo from the sky to crush her foes before summoning the sun to fall onto enemies, launching them. 	Amitie creates a tornado of flowers around her, launching anybody into a cutscene. Arle rains down Puyo from the sky to crush her foes before summoning the sun to fall onto enemies, launching them.
Alternate costumes	Alternate costumes 	Alternate costumes
 	 	
=== Capcom ===
Chun-Li
The strongest woman in the world	
Chun-Li
The strongest woman in the world 	Chun-Li (春麗 or チュンリー Shunrei or Chunrī?, Simplified Chinese: 春丽) is the main female protagonist of the Street Fighter series, originally debuting in Street Fighter II. The first female fighter in the series, she is an expert martial artist and Interpol officer who relentlessly seeks revenge for the death of her father at the hands of M. Bison.
In Super Smash Bros Accelerant, she appears in chapter 18: A known dragon, when DeathSlash is nearly to his death, but Chun-Li appears to rescue him.
*
Moveset 	Moveset 	Moveset
NEUTRAL SPECIAL:
Kikoken	Chun-Li use Kikoken where she shoots a energy ball from her palms like Ryu's Hadoken but more faste and deal slight less damage. Putting the original command can make Kikoken do more damage and travel farther. 	Chun-Li use Kikoken where she shoots a energy ball from her palms like Ryu's Hadoken but more faste and deal slight less damage. Putting the original command can make Kikoken do more damage and travel farther.
SIDE SPECIAL:
Spinning Bird Kick	Chun-Li use Spinning Bird Kick where she stands upside-down and spin many times to attack like Ryu's Sensupyaku. Putting the original command can make the move deal multi-hit damage while also adding a slight gravitational pull.	Chun-Li use Spinning Bird Kick where she stands upside-down and spin many times to attack like Ryu's Sensupyaku. Putting the original command can make the move deal multi-hit damage while also adding a slight gravitational pull.
UP SPECIAL:
Tenshokyaku	Chun-Li use Tenshokyaku where she jumps and do a series of helicopter kicks, it can also be angled. Putting the original command can make the move reach higher and knock opponents farther. 	Chun-Li use Tenshokyaku where she jumps and do a series of helicopter kicks, it can also be angled. Putting the original command can make the move reach higher and knock opponents farther.
DOWN SPECIAL:
Focus Attack	Chun-Li use Focus Attack where she balances on one foot while channeling a black aura, then she does a powerful palm thrust. Works like Ryu's but deals slight less damage but faster. 	Chun-Li use Focus Attack where she balances on one foot while channeling a black aura, then she does a powerful palm thrust. Works like Ryu's but deals slight less damage but faster.
FINAL SMASH:
Senretsukyaku/Kishoko	Chun-Li uses 2 final smashes:
# Close-up Final Smash will Chun-Li use Senretsukyaku where she kicks the opponent many times before finishing with a Tenshokyaku to KO them.
# Distance Final Smash will Chun-Li use Kikosho where she channels energy and shoot a giant ball of energy that enlarges the further it goes and then do a powerful explosion that KOs any opponent hit by it.	Chun-Li uses 2 final smashes:
# Close-up Final Smash will Chun-Li use Senretsukyaku where she kicks the opponent many times before finishing with a Tenshokyaku to KO them.
# Distance Final Smash will Chun-Li use Kikosho where she channels energy and shoot a giant ball of energy that enlarges the further it goes and then do a powerful explosion that KOs any opponent hit by it.
Alternate Costumes	Alternate Costumes 	Alternate Costumes
Tba 	Tba 	Tba
=== Konami ===
=== Namco ===
Haruka Amami
The upbeat idol	
Haruka Amami
The upbeat idol 	Haruka Amami is a recurring major character from Bandai Namco's THE iDOLM@STER franchise. Haruka is a 17 year-old girl who has dreamt of becoming an idol ever since she was a young girl. Prior to being scouted by 765 Production and working to make her dream come true, Haruka would practice her singing in karaoke sessions, pretending as though she was singing on stage to an audience. Haruka is well known for being extraordinarily clumsy, and trips over herself multiple times a day; yet somehow she manages to perform complicated dance techniques on-stage with little issue.
She appears as a newcomer, in her role in The Interdimensional Tournament, she appears in chapter 7: Boombastic!
Moveset 	Moveset 	Moveset
NEUTRAL SPECIAL:
Pep! Pals! Smiles!	Is an Arte that Haruka Amami can perform in Tales of the Rays. In both that game and Super Smash Bros., Haruka happily cheers and poses, firing a small orb with a music note inside it forwards. The special attack button can be tapped to have Haruka fire three of these in rapid succession with a different pose and word each time: the first is a blue music note fired with the word "Genki", the second is a red music note fired with "Nakama!", and the final is a yellow music note fired with "Egao!" Like in Tales of the Rays, the damage dealt increases with each colour of music note, with the final one ("Egao!") also dealing an increased amount of knockback as well. 	Is an Arte that Haruka Amami can perform in Tales of the Rays. In both that game and Super Smash Bros., Haruka happily cheers and poses, firing a small orb with a music note inside it forwards. The special attack button can be tapped to have Haruka fire three of these in rapid succession with a different pose and word each time: the first is a blue music note fired with the word "Genki", the second is a red music note fired with "Nakama!", and the final is a yellow music note fired with "Egao!" Like in Tales of the Rays, the damage dealt increases with each colour of music note, with the final one ("Egao!") also dealing an increased amount of knockback as well.
SIDE SPECIAL:
Harukasan	Is a Puchidol, a small chibi creature from the Puchimas! PETIT IDOLM@STER spin-off manga series and subsequent OVA adaption. Discovered by Iori Minase on a deserted island and later named by Haruka Amami (whom Harukasan bares heavy resemblance to), Harukasan is a strange, almost feral, creature that possesses the ability to change size and multiply when it comes in contact with water. In Super Smash Bros. Haruka pulls out Harukasan and throws the Puchidol forwards. Harukasan deals little damage to enemies who are hit by her, and will continue to sit on the ground making its strange "Harukakka!" and "Kakka!" noises for a short period of time. While Harukasan remains on the stage, Haruka's side special move transforms into Water Bottle which acts nearly identically although she instead throws a water bottle that deals only 1% of damage. If the water bottle is thrown at Harukasan, the Puchidol will begin to multiply rapidly and essentially become a large cluster bomb of sorts, popping out in all directions quickly before disappearing. After being thrown Harukasan will disappear after a short amount of time if she is not then hit by the water bottle, and she will also disappear should the player not hit her with the water bottle; in any case, there is a short cooldown that must occur before Harukasan can be thrown again.	Is a Puchidol, a small chibi creature from the Puchimas! PETIT IDOLM@STER spin-off manga series and subsequent OVA adaption. Discovered by Iori Minase on a deserted island and later named by Haruka Amami (whom Harukasan bares heavy resemblance to), Harukasan is a strange, almost feral, creature that possesses the ability to change size and multiply when it comes in contact with water. In Super Smash Bros. Haruka pulls out Harukasan and throws the Puchidol forwards. Harukasan deals little damage to enemies who are hit by her, and will continue to sit on the ground making its strange "Harukakka!" and "Kakka!" noises for a short period of time. While Harukasan remains on the stage, Haruka's side special move transforms into Water Bottle which acts nearly identically although she instead throws a water bottle that deals only 1% of damage. If the water bottle is thrown at Harukasan, the Puchidol will begin to multiply rapidly and essentially become a large cluster bomb of sorts, popping out in all directions quickly before disappearing. After being thrown Harukasan will disappear after a short amount of time if she is not then hit by the water bottle, and she will also disappear should the player not hit her with the water bottle; in any case, there is a short cooldown that must occur before Harukasan can be thrown again.
UP SPECIAL:
Miurasan	Is a small chibi caricature of 765 Production idol Azusa Miura that originates from the Puchimas! PETIT IDOLM@STER manga series. Named by Haruka Amami (in a manner not unlike the Puchidol Harukasan, who resembles Haruka), Miurasan possesses the ability to teleport, and does so when she hears loud noises. When her up special move is used, Miurasan briefly appears on Haruka's head as the idol claps, and subsequently disappears and reappears a fair distance away in the direction specified by the control stick; Miura will remain on Haruka's head for a second after reappearing before teleporting away via her own clap. Miurasan's teleportation does not deal any damage to enemies and only leaves Haruka in a pseudo-helpless state as she begins to fall to the ground. 	Is a small chibi caricature of 765 Production idol Azusa Miura that originates from the Puchimas! PETIT IDOLM@STER manga series. Named by Haruka Amami (in a manner not unlike the Puchidol Harukasan, who resembles Haruka), Miurasan possesses the ability to teleport, and does so when she hears loud noises. When her up special move is used, Miurasan briefly appears on Haruka's head as the idol claps, and subsequently disappears and reappears a fair distance away in the direction specified by the control stick; Miura will remain on Haruka's head for a second after reappearing before teleporting away via her own clap. Miurasan's teleportation does not deal any damage to enemies and only leaves Haruka in a pseudo-helpless state as she begins to fall to the ground.
DOWN SPECIAL:
Giving it my all!	Is a 4 Star Arte that Haruka Amami can perform for her collaborative appearance in the mobile game Tales of the Rays. In that game, Haruka performs a cheerful pose and shouts "Zenryoku zenkai de iki maasu!" ("I'm giving it my all!"), sending out three circular projectiles that run along the ground. This attack acts similarly in Super Smash Bros., though she instead only sends out two projectiles that will continue to run along any surface for a short period of time; if the ground she is standing on it connected to a wall, the projectiles will continue to run up (or down) it a short distance before disappearing. In the air this attack is instead replaced with Yayo, a Puchidol that resembles the 765 Production idol Yayoi Takatsuki. Originally discovered by Takane Shijou three months before introducing her to the rest of the 765 idols, Yayo grows bamboo shoots out of the top of her head during the spring. In Super Smash Bros. Haruka holds Yayo out in front of her, who fires a bamboo shoot out from the top of her head like a quick projectile before she disappears. This does not leave Haruka in a pseudo-helpless state, and Yayo can continually fire up to six bamboo shoots in a row during a single period of being airborne. 	Is a 4 Star Arte that Haruka Amami can perform for her collaborative appearance in the mobile game Tales of the Rays. In that game, Haruka performs a cheerful pose and shouts "Zenryoku zenkai de iki maasu!" ("I'm giving it my all!"), sending out three circular projectiles that run along the ground. This attack acts similarly in Super Smash Bros., though she instead only sends out two projectiles that will continue to run along any surface for a short period of time; if the ground she is standing on it connected to a wall, the projectiles will continue to run up (or down) it a short distance before disappearing. In the air this attack is instead replaced with Yayo, a Puchidol that resembles the 765 Production idol Yayoi Takatsuki. Originally discovered by Takane Shijou three months before introducing her to the rest of the 765 idols, Yayo grows bamboo shoots out of the top of her head during the spring. In Super Smash Bros. Haruka holds Yayo out in front of her, who fires a bamboo shoot out from the top of her head like a quick projectile before she disappears. This does not leave Haruka in a pseudo-helpless state, and Yayo can continually fire up to six bamboo shoots in a row during a single period of being airborne.
FINAL SMASH:
Prometheus-1 Amber	Is an iDOL that originates from the anime series iDOLM@STER Xenoglossia. Imber is a semi-sentient large alien core inhabiting an Earth-built mech that was the first of the iDOLS to be discovered by humanity, and is the iDOL piloted by Idolmaster Haruka Amami during the anime series. For Haruka's Final Smash, Haruka pulls out the orange key needed to activate Imber and kisses it before holding it upwards, which causes Imber to fly into the background. The player is then given a reticle to aim around the screen and target an area of the screen. Pressing the standard or special move button (or simply waiting a short amount of time with no input) will then have Imber rush through from the background of the stage into the foreground at an extremly high speed, dealing massive damage and knockback to enemies and instantly KOing any foe above 100%. 	Is an iDOL that originates from the anime series iDOLM@STER Xenoglossia. Imber is a semi-sentient large alien core inhabiting an Earth-built mech that was the first of the iDOLS to be discovered by humanity, and is the iDOL piloted by Idolmaster Haruka Amami during the anime series. For Haruka's Final Smash, Haruka pulls out the orange key needed to activate Imber and kisses it before holding it upwards, which causes Imber to fly into the background. The player is then given a reticle to aim around the screen and target an area of the screen. Pressing the standard or special move button (or simply waiting a short amount of time with no input) will then have Imber rush through from the background of the stage into the foreground at an extremly high speed, dealing massive damage and knockback to enemies and instantly KOing any foe above 100%.
Alternate Costumes	Alternate Costumes 	Alternate Costumes
 	 	
=== Square Enix ===
=== Inti Creates ===
Gunvolt
The Electric Battery Charger	
Gunvolt
The Electric Battery Charger 	Gunvolt, "The Azure Striker" is the eponymous protagonist of the Azure Striker Gunvolt series. After experimentation by the Sumeragi Group, he was freed by a resistance group named QUILL, who he served for years. However, when he met a young girl named Joule who was in a similar situation he was in before, he left QUILL and vowed to protect her.
In Super Smash Bros Accelerant, he appears as the first representant of Inti Creates, in The Interdimensional Tournament story mode, he appears in chapter 2: An angel of the love.
Moveset 	Moveset 	Moveset
Gimmick (1)
Tagging	Attacks utilizing Gunvolt's pistol will tag his enemies, increasing the damage they take from his specials. 	Attacks utilizing Gunvolt's pistol will tag his enemies, increasing the damage they take from his specials.
Gimmick (2)
Ep Gauge	When Gunvolt uses his Neutral, Side or Down Special, he uses up his EP Gauge. If he runs out, he can't use his specials until it refills. Gunvolt can manually charge the EP Gauge by pressing special while shielding,	When Gunvolt uses his Neutral, Side or Down Special, he uses up his EP Gauge. If he runs out, he can't use his specials until it refills. Gunvolt can manually charge the EP Gauge by pressing special while shielding,
NEUTRAL SPECIAL:
Flashfield	Gunvolt generates electricity around him. Anyone within the large circle that appears around him will take damage, more if the enemy is tagged. 	Gunvolt generates electricity around him. Anyone within the large circle that appears around him will take damage, more if the enemy is tagged.
SIDE SPECIAL:
Dragonsphere	Gunvolt creates a large ball of electricity which flies a short distance forward, damaging enemies on contact. 	Gunvolt creates a large ball of electricity which flies a short distance forward, damaging enemies on contact.
UP SPECIAL:
Skytether	Gunvolt charges up before jumping high into the air. 	Gunvolt charges up before jumping high into the air.
DOWN SPECIAL:
Crashbolt	Gunvolt summons a large thunderbolt from the sky, damaging enemies near Gunvolt, alongside anyone above or below him. 	Gunvolt summons a large thunderbolt from the sky, damaging enemies near Gunvolt, alongside anyone above or below him.
FINAL SMASH:
Voltaic Chains	Gunvolt summons giant chains that crisscross the screen, before charging them with electricity and damaging enemies near or on them. The attack greatly increases in damage if Gunvolt has tagged an enemy. 	Gunvolt summons giant chains that crisscross the screen, before charging them with electricity and damaging enemies near or on them. The attack greatly increases in damage if Gunvolt has tagged an enemy.
Alternate costumes	Alternate costumes 	Alternate costumes
Tba 	Tba 	Tba
Ekoro
The angelical cupid	
Ekoro
The angelical cupid 	Ekoro is an angel girl and a heroine for the protagonists in the Gal*Gun series. In Gal*Gun: Double Peace, she is a third year Junior student at the Angel Academy Middle School that has a final exam to pass, so she doesn't get punished. Her task is to shoot a love arrow at her target, which is Houdai Kudoki, to help him find his true love. Then, she guides him on how to get his girl, all so she can pass.
In Super Smash Bros accelerant, in her role in The Interdimensional Tournament, she appears in chapter 2: An angel of the love, beign transformed into a cybernetic clone of mecha sonic.
Moveset 	Moveset 	Moveset
NEUTRAL SPECIAL:
Heart Shoot	Ekoro shoots a heart from her guns, you can charge for 6 seconds, if fully charged, a powerful heart shoot. 	Ekoro shoots a heart from her guns, you can charge for 6 seconds, if fully charged, a powerful heart shoot.
SIDE SPECIAL:
Halo boomerang	Ekoro takes her halo, and launches to the opponents like a boomerang 	Ekoro takes her halo, and launches to the opponents like a boomerang
UP SPECIAL:
Mr. Happiness in charge!	Ekoro summons 2 mr. happiness to the air and they will try to stomp to the other opponents 	Ekoro summons 2 mr. happiness to the air and they will try to stomp to the other opponents
DOWN SPECIAL:
Heart Mic	Ekoro turns her guns into microphones and sings a note, if the opponents touch the notes, will cause damage. 	Ekoro turns her guns into microphones and sings a note, if the opponents touch the notes, will cause damage.
FINAL SMASH:
Doki Doki Field	Ekoro shoots a giant heart arrow, if connected a cinematic will appear, with the opponent in front of her, the camera zooms to the opponents and a shoot appears in front of him or her. After that a drawn punch appears and punches to the opponents, after this Ekoro charges her guns and shoots a powerful super charged shoot, finishing her final smash	Ekoro shoots a giant heart arrow, if connected a cinematic will appear, with the opponent in front of her, the camera zooms to the opponents and a shoot appears in front of him or her. After that a drawn punch appears and punches to the opponents, after this Ekoro charges her guns and shoots a powerful super charged shoot, finishing her final smash
Alternate costumes	Alternate costumes 	Alternate costumes
 	 	
=== Marvelous inc. ===
=== Arc system works ===
Heart Aino
Extraordinarily Rare Maiden	
Heart Aino
Extraordinarily Rare Maiden 	Heart Aino is a playable character and the main protagonist of the Arcana Heart series. A sweet and pure young girl who worships love and is known as the "Extraordinarily Rare Maiden". Her family owns a bakery and she spends a lot of time making sweets in hopes of one day getting an original item on the menu. She is best friends with Saki Tsuzura.
She appears as a newcomer, in her role of The Interdimensional Tournament, she appears in chapter 5: Smashadimension Neptunia
Moveset 	Moveset 	Moveset
NEUTRAL SPECIAL:
Iron fist punch	Heart will round her arm to prepare her attack, and she launches herself foward to the opponents to punch. You canr recharge the attack and give her a powerful attack 	Heart will round her arm to prepare her attack, and she launches herself foward to the opponents to punch. You canr recharge the attack and give her a powerful attack
SIDE SPECIAL:
Heartful punch	Heart will round her arm to prepare her attack, and she launches herself upwards to the opponents to punch. You canr recharge the attack and give her a powerful attack 	Heart will round her arm to prepare her attack, and she launches herself upwards to the opponents to punch. You canr recharge the attack and give her a powerful attack
UP SPECIAL:
Special Kick	Heart will kick foward with a pink aura to the opponents 	Heart will kick foward with a pink aura to the opponents
DOWN SPECIAL:
Ribbon Trap	Heart will round her arm and let foward her arm to the opponents trapping with her ribbon 	Heart will round her arm and let foward her arm to the opponents trapping with her ribbon
FINAL SMASH:
Super Amazing Iron Fist Punch of Love	Heart will punch foward, if connected, a cinematic shows up, heart using her iron fist punch of love and her amazing heartful punch, finishing with the arcana special attack	Heart will punch foward, if connected, a cinematic shows up, heart using her iron fist punch of love and her amazing heartful punch, finishing with the arcana special attack
Alternate Costumes	Alternate Costumes 	Alternate Costumes
 	 	
=== Microsoft/Bethesda ===
=== Activision/Blizzard ===
=== Ubisoft ===
=== SNK/Neo Geo ===
=== Compile Heart ===
=== miHoyo ===
=== Others ===
=== Indies ===
=== AetherPolis Games (DLC) ===
== 4th Party characters ==
=== Shonen jump ===
=== Tatsunoko ===
=== Dengeki Bunko ===
=== Nitroplus ===
=== Aquaplus ===
=== Others ===
Kazuma Satou
The pervertive adventurer	
Kazuma Satou
The pervertive adventurer 	Satou Kazuma is the main protagonist of the KonoSuba series. After dying a (pretty pathetic) death when he was attempting to save a girl from a tractor, he find himself sitting in front of the goddess Aqua. Given the choice to go to heaven or start a new life in a fantasy world, he chooses to start a new life, tasked to defeat the Demon King terrorizing the world of KonoSuba. He is also allowed to bring an overpowered item on his quest, and out of spite, chooses Aqua, who turns out to be completely useless. Alongside her, a masochistic crusader named Darkness and an Explosion-obsessed arch wizard named Megumin, he struggles to live in this fantasy world, always in debt and going on adventures that never seem to go well.
In Super Smash Bros Accelerant, he appears as a dlc fighter.
Moveset 	Moveset 	Moveset
NEUTRAL SPECIAL:
Steal	Kazuma thrusts his hand forward and closes it. If anyone is in front of him, he will steal their Neutral Special, and gains the ability to use it for a short time. It also has a very small chance to steal the enemy's panties, which stuns them for a pretty long time. This only appears if the target is female. 	Kazuma thrusts his hand forward and closes it. If anyone is in front of him, he will steal their Neutral Special, and gains the ability to use it for a short time. It also has a very small chance to steal the enemy's panties, which stuns them for a pretty long time. This only appears if the target is female.
SIDE SPECIAL:
Drain Touch	Kazuma dashes forward to grab an enemy and, if he touches them, drains them of their mana. This attack stuns the enemy for a few seconds 	Kazuma dashes forward to grab an enemy and, if he touches them, drains them of their mana. This attack stuns the enemy for a few seconds
UP SPECIAL:
Snipe	Kazuma pulls out a bow and fires a hook attached to a rope, grabbing onto the ledge and acting as a tether recovery. 	Kazuma pulls out a bow and fires a hook attached to a rope, grabbing onto the ledge and acting as a tether recovery.
DOWN SPECIAL:
M armor	Darkness suddenly appears and performs a slashing attack in front of Kazuma. The only problem is that it deals little to no damage. However, if Darkness is hit during the move, she reels back in pleasure and creates a sound blast that stuns nearby enemies. The more powerful the move, the more powerful the stunning effect it has.	Darkness suddenly appears and performs a slashing attack in front of Kazuma. The only problem is that it deals little to no damage. However, if Darkness is hit during the move, she reels back in pleasure and creates a sound blast that stuns nearby enemies. The more powerful the move, the more powerful the stunning effect it has.
FINAL SMASH:
Explosion	Megumin suddenly appears and pushes away Kazuma as a pillar of flame appears a distance away from them. Moments later, Megumin casts Explosion, creating a massive firey blast that destroys everything in its radius. After using the move, Megumin collapses on the ground. 	Megumin suddenly appears and pushes away Kazuma as a pillar of flame appears a distance away from them. Moments later, Megumin casts Explosion, creating a massive firey blast that destroys everything in its radius. After using the move, Megumin collapses on the ground.
Alternate Costumes	Alternate Costumes 	Alternate Costumes
Tba 	Tba 	Tba
Ryuko Matoi
The Scissor-Blade Wielder	
Ryuko Matoi
The Scissor-Blade Wielder 	Ryuko Matoi is the protagonist of Kill la Kill. She is the daughter of Isshin Matoi, transferring to Honnoji Academy to search for the twin of her Red Scissor Blade and the person who used it to murder her father.
She appears as a newcomer in the chapter 15: Mid-summer rush.
Moveset 	Moveset 	Moveset
NEUTRAL SPECIAL:
Slash wave	Ryuko slashes downward while creating a wave of energy that travels along the ground. Press the button again and Ryuko will launch a second wave that is faster and covers more distance. Hold the button to charge it, increasing its damage at the cost of range. 	Ryuko slashes downward while creating a wave of energy that travels along the ground. Press the button again and Ryuko will launch a second wave that is faster and covers more distance. Hold the button to charge it, increasing its damage at the cost of range.
SIDE SPECIAL:
Split Demon	Ryuko charges forward, and upon getting near an enemy, jumps forward before performing an overhead slice. 	Ryuko charges forward, and upon getting near an enemy, jumps forward before performing an overhead slice.
UP SPECIAL:
Uppercut	Ryuko flies into the air with her Scissor Blade outstreched, uppercutting the enemy and causing multiple times. 	Ryuko flies into the air with her Scissor Blade outstreched, uppercutting the enemy and causing multiple times.
DOWN SPECIAL:
Guard Breaker	On the ground, Ryuko performs a headbutt before kicking the enemy backwards. In the air, she charges up before performing a dive kick that creates a shockwave upon contact with the ground. Both attacks cause powerful damage to shields. 	On the ground, Ryuko performs a headbutt before kicking the enemy backwards. In the air, she charges up before performing a dive kick that creates a shockwave upon contact with the ground. Both attacks cause powerful damage to shields.
FINAL SMASH:
Sen-i-Shoshitsu	Ryuko performs a rolling slash, trapping enemies in a cutscene. She rockets forward before performing a slash attack that causes the enemy's clothes to explode into pieces as they fall over. Instantly KOs enemies if they are at a highng the ground. Press the button again and Ryuko will launch a second wave that is faster and covers more distance. Hold the button to charge it, increasing its damage at the cost of range.	Ryuko performs a rolling slash, trapping enemies in a cutscene. She rockets forward before performing a slash attack that causes the enemy's clothes to explode into pieces as they fall over. Instantly KOs enemies if they are at a highng the ground. Press the button again and Ryuko will launch a second wave that is faster and covers more distance. Hold the button to charge it, increasing its damage at the cost of range.
Alternate Costumes	Alternate Costumes 	Alternate Costumes
Tba 	Tba 	Tba
Sora and Shiro
The masters on games	
Sora and Shiro
The masters on games 	Sora and Shiro, are the main protagonists of the No Game No Life franchise. Both Sora and Shiro first appeared in the first volume of the No Game No Life light novel series: "It Seems Gamer Siblings Will Conquer a Fantasy World".
They appears in the Redux Version of Super Smash Bros Accelerant, they work like tag fighter.
Moveset 	Moveset 	Moveset
Gimmick:
Rock, paper, scissors gauge	If you use the neutral special, you can change the moveset 	If you use the neutral special, you can change the moveset
NEUTRAL SPECIAL:
Jan-Ken-PON!!!	Sora will use his hand to use the jan-ken-pon game, if you get rock, paper or scissors, changes the moveset	Sora will use his hand to use the jan-ken-pon game, if you get rock, paper or scissors, changes the moveset
SIDE SPECIAL:
Chesspiece	Sora and Shiro uses chesspieces to attack:
* Horse Piece (Rock Moveset): Ambushes foward th the oponents.
* Tower Piece (Paper Moveset): Defends to Sora and Shiro
* King Piece (Scissors Moveset): Send a chesspiece to attack	Sora and Shiro uses chesspieces to attack:
* Horse Piece (Rock Moveset): Ambushes foward th the oponents.
* Tower Piece (Paper Moveset): Defends to Sora and Shiro
* King Piece (Scissors Moveset): Send a chesspiece to attack
UP SPECIAL:
Poker cards	Sora and Shiro uses poker cards to attack:
* Heart card (Rock Moveset): Heals to Sora and Shiro
* Diamond card (Paper Moveset): Attacks upwards
* Tri-leaf card (Scissors Moveset): Defends to Sora and Shiro	Sora and Shiro uses poker cards to attack:
* Heart card (Rock Moveset): Heals to Sora and Shiro
* Diamond card (Paper Moveset): Attacks upwards
* Tri-leaf card (Scissors Moveset): Defends to Sora and Shiro
DOWN SPECIAL:
Toys	Sora and Shiro uses toys to attack:
* Ball (Rock Moveset): Launches a beach ball to the opponents
* Fighter toy (Paper Moveset): A fighter toy attacks to the opponents
* Fake Sword (Scissors Moveset): Slashes foward to the opponents with a toy sword	Sora and Shiro uses toys to attack:
* Ball (Rock Moveset): Launches a beach ball to the opponents
* Fighter toy (Paper Moveset): A fighter toy attacks to the opponents
* Fake Sword (Scissors Moveset): Slashes foward to the opponents with a toy sword
FINAL SMASH:
Werebeast Blaster	Sora and Shiro shoots a powerful laser with the Werebeast Blaster 	Sora and Shiro shoots a powerful laser with the Werebeast Blaster
Alternate costumes	Alternate costumes 	Alternate costumes
 	 	
Iroha Tamaki
A single magical-edgy girl	Iroha Tamaki is the main protagonist of the 2017 mobile game Puella Magi Madoka Magica Side Story: Magia Record. Iroha is a Magical Girl from Takarazaki City who made a contract with the strange alien Kyubey and granted a wish in exchange for her services in killing Witches. Reserved and a little timid, Iroha's wish was not for her own sake but rather to help her sister Ui overcome her illnesses. Because of this Iroha possesses the magical ability to heal even the most grievous of wounds a Magical Girl may take in battle. Iroha travels to Kamihama City in order to find her sister Ui, realizing that she had disappeared from her memories at some point in the past. After being forced to transfer to Kamihama City University Affiliated School, Iroha moves in with another Magical Girl, Yachiyo Nanami, whose Crescent Moon Villa is open to any Magical Girls who seek shelter.
In Super Smash Bros Accelerant, she appears in chapter 17: Fated Darkness, where she saves DeathSlash from the final hit of Endymion.
Moveset 	Moveset
Gimmick:
Normal Set/Doppel Set	Iroha has two sets of special moves: her "normal" set, which are fairly simple and make use of her crossbow, and her "Doppel" set. Iroha switches between these automatically once her Soul Gem darkens as she takes damage, with her Doppel - Giovanna, the Doppel of Silence - coming out at 100%. There are a few ways to switch Iroha's special move sets between one another: Iroha's Soul Gem heals alongside Iroha should she use any healing items and dropping beneath the 100% damage percentage, or by being KO'd. While her Doppel's attacks are incredibly powerful, they are also harmful to Iroha as she takes recoil damage from all special moves and some charge attacks. Additionally the Doppel increases Iroha's size by more than double the amount, making her the largest character in the game with this active and thus also an easy target for enemies; the Doppel also does not increase Iroha's weight at all, making her just as easy to KO.
NEUTRAL SPECIAL:
Freccia Magica/Coperture del Cuore	
* Iroha's normal neutral special move is Freccia Magica. Iroha's main weapon is the crossbow mounted upon her wrist, which is capable of firing an unlimited supply of crossbows by summoning them through magic. In Super Smash Bros. Iroha fires a simple arrow from her crossbow that travels forwards and deals a minimal amount of damage. By holding down the special move button the player can charge up Iroha's shot to enhance it with magic, transforming it into a more damaging projectile of energy that is larger and travels a shorter distance.
* Iroha's neutral special move with her Doppel is Coperture del Cuore. Iroha's Doppel flings forwards a wave of bandages that snap like a whip, damaging any enemy that touches them and knocking away any that are hit by the small shockwave released by their snapping. The bandages do not travel a great distance and smack Giovanna when they return, dealing recoil damage then.
SIDE SPECIAL:
Luna Crescente/Tagliare le Corde	
* Iroha's normal side special move is Luna Crescente. Pausing for a moment to charge magic into her crossbow, Iroha then lets loose a series of five stronger arrows that travel quickly, dispersing out away from Iroha in a C-shape. While these arrows are weaker than the fully charged shots of Iroha's neutral special move, they are stronger than the uncharged version. Unlike Iroha's normal neutral special move, where both arrows are - despite being created by magic - treated as "physical" projectiles, those fired by the crossbows of Luna Crescente are considered "energy-based" and thus can be absorbed by some other characters' special moves.
** Iroha's side special move with her Doppel is Tagliare le Corde. Using her bandages, Giovanna reaches forwards to grab an enemy. Should she successfully grab an enemy, Giovanna will slam them into the ground incredibly hard, dealing great damage to them and burying them in solid platforms. Regardless of whether or not she actually does grab an enemy however, Giovanna will always take a small bit of recoil damage; this is simply increased should the move succeed. Using this move, Iroha is also capable of tether recovering, as Giovanna will instinctively aim towards the nearest ledge; recoil damage will still be taken in this instance, though only 1%.
UP SPECIAL:
Colpo Di Salvatore/Cerchio Della Vita	
* Iroha's normal up special move is Colpo di Salvatore. Through the use of her magic, Iroha is capable of creating a giant crossbow of magic that can fire large arrows of energy or, should she decide to, herself. In the case of her up special move, Iroha creates this giant crossbow and fires herself straight upwards. This causes her to fly straight upwards a great distance at an incredibly high rate and dealing damage to any enemy she should run into during her ascent, entering a pseudo-helpless state while descending.
** Iroha's up special move with her Doppel is Cerchio della Vita. A very unique type of special move, Iroha simply creates a large magic circle beneath her that acts as a semi-soft platform for the short period of time that it is active. Iroha can not create a second platform while the first is still active on the stage, and all fighters are capable of making use of the platform. However, the platform can be destroyed as well through the attacks of both Iroha and other fighters. Iroha takes a small amount of damage as she creates it, and more should it be destroyed before disappearing automatically.
DOWN SPECIAL:
Pioggia di Meteoriti/Witch's Barrier	
* Iroha's normal down special move is Pioggia di Meteoriti. Iroha is capable of using magic to summon additional crossbows to attack the Witches or Uwasa that aim to harm normal humans. By pressing the special move button, Iroha summons two crossbows behind her, which fire a small volley of arrows - which travel through Iroha without damaging her - for a moment before disappearing. These arrows are incredibly weak and do not fly a great distance; enemies hit by them do not even flinch, though the arrows will continue to fly through them and could hit multiple targets. Additionally, the crossbows will disappear if struck by a single attack. When used on the ground the crossbows point straight forwards, while they instead point at a downwards angle when used in the air. Despite how weak the special move is, Iroha does not actually perform an animation to summon the crossbows and she can continue moving while they are active, meaning she can use them to prevent opponents from escaping with proper placement.
** Iroha's down special move with her Doppel is Witch's Barrier. This move is inspired by the fact that all Witches inhabit their own small realms ("Barriers") as well as the fact that Doppels are a Magical Girl's partial transformation into a Witch. The special move sees Giovanna disappear and a sphere of bandages wrap around Iroha. While Iroha takes 1% ever few moments as long as the special move button is held down, enemy projectiles bounce off the sphere and are reflected back at the one who fired them. Physical attacks will break the barrier however, and will deal 1.25× their normal amount of damage to Iroha in the process.
FINAL SMASH:
Strada Futuro/Giovanna	
* Strada Futuro is Iroha's Magia skill from Magia Record, and this is Iroha's Final Smash when she doesn't have her Doppel. In the mobile game, Iroha fires a single charged arrow from her crossbow, which explodes out into a flurry of other arrows once fired. These arrows travel forwards through her enemy before flying up into the air and converging into a single projectile, which then crashes down on her opponent once more to deal massive damage. Iroha's Final Smash is similar: she fires an arrow which explodes out into a small flurry that paralyzes enemies in place. Should any enemy be hit by an arrow, only then will the projectiles converge in the air at the top of the stage and spike through the entire stage down where the first enemy that got hit stands.
** Giovanna, Iroha's true Witch form, serves as her Final Smash when her Doppel is active. Iroha's Soul Gem cracks and her Doppel engulfs her, transforming her into the Witch. Giovanna then proceeds to leap forwards, trapping any enemy she hits inside of her, who are then obliterated. This is the most damaging attack in the entirety of Super Smash Bros., KOing any enemy she traps within her upon landing but also KOing Iroha as well afterwards and forcing her to respawn; Iroha will be "KO'd" last during the use of this move, thus she would be declared the winner should this be used at the end of a stock battle.
Alternate Costumes	Alternate Costumes
 	
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters