Eye of the Spacestorm/Weapons

This page shows all the weapons in Eye of the Spacestorm
Weapons
Weapon Image/name	Weapon class	info 	Stats	Attatchments
 	Pistol 	A basic gun used by anyone who just wants some form of firepower. 	
*Ammo per clip: 8
*Base damage: Moderate
*Fire rate: Semi-auto
*Elemental damage: N/A
*Accuracy: Moderate	
*Iron sight: Accuracy is raised to Moderately high
*Extra fuel: Ammo per clip is increased to 16.
*Ion releaser: Elemental damage is electric.
*Quad barrels: Fire rate is increased to 4 round burst.
 	SMG 	Most defenders start with this weapon. The ones who didn't get this weapon probably died during training or lost their lives to a big bald man with a pointy nose.	
*Ammo per clip: 30
*Base damage: low
*Fire rate: Full-auto
*Elemental damage: Metal
*Accuracy: somewhat low	
*Scope: Raises accuracy to moderate
*Sten-pod: Increases ammo per clip to 60.
*Barrel: Increases ammo per clip to 120. Slows down reload time by 3 seconds.
 	Shotgun 	"The spreadpest used to belong to a synthetic race. However, they have been terminated, so we decided to use their guns to our advantage" - ST-3-LL4 	
*Ammo per clip: 10
*Base damage: High
*Fire rate: Pump action
*Elemental damage: Metal
*Accuracy: insanely low	
*Thermal shots: Elemental damage is fire
*Bigger barrel: Ammo per clip is 24.
*Barrel-shaped barrel: Ammo per clip is 32.
*Slugs: Shoots one slug instead of 5 bullets. Accuracy is raised to moderate.
 	Rifle 	Beginning snipers would home in on this thing like a lock-on missle aimed at their robotic neighbor. 	
*Ammo per clip: 1
*Base damage: Great
*Fire rate: Slow
*Elemental damage: Metal
*Accuracy: High	
*Power scope: Scope can zoom in farther than the stock scope. Accuracy is set to Great.
*Repeater: Ammo per clip is set to 2. Weapon fires twice per shot, wasting both bullets.
*Laser ammo: Elemental damage set to Mech.
 	Heavy 	The weapon's weight is too heavy to shoot above eye-level. Pfft, yeah right. We can aim upwards just fine! 	
*Ammo per clip: 1
*Base damage: Great
*Fire rate: Slow
*Elemental damage: Light
*Accuracy: moderate
*Special: No reload	
*Laser minigun: Expensive, but there's no clip, and fire rate is set to insanely fast Full-auto.
*Dragon laser: Expensive, and the weapon's shots charge slowly, but damage increases to Insane.
*Flamethrower: Expensive, but there's no clip, the elemental damage is fire, and fire rate is set to full-auto. However, the weapon's accuracy is set to low, making it operate similarly to a flamethrower.
 	Melee 	Given to those who like cutting skulls like sparrow eggs between their thighs... or dancing near coffins. 	
*Ammo per clip: Infinite
*Base damage: High
*Fire rate: Fast
*Elemental damage: Metal
*Accuracy: Melee	
*Double edge: Allows for additional types of sword swings.
*Security gate: Elemental damage is Electric.
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
Category:Weapons