148750-request-some-dev-assistance-with-texture-extraction-for-a-fan-site

== Content ==
			
In hope to catch the attention of the devs:
I am very close to completing the Reloaded update for jabbithole.com, I've however hit a wall with some of the recently introduced texture formats. I was able to adapt to the compression format changes in the packed game files, and the changes to the texture headers, but I was unable to figure out the new storage format of the textures with multiple mipmaps. I see the raw data, I see where the individual mipmaps are in the binary stream, but I can't seem to be able to figure out how the texels of the mipmaps themselves are compressed. Before Reloaded these used to contain unpacked textures, but this is no longer the case. Since the majority of the icon assets are stored in this format, I am unable to update these at this moment. Could you please give me some hints on how to decode these textures? The easiest way of course would be to be able to obtain the uncompressed assets somehow, but I reckon that would be too much to ask for.
 
Thank you in advance!	
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			Can't you send them a PM via the forums?	
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{| class="blockquote"
In hope to catch the attention of the devs:
I am very close to completing the Reloaded update for jabbithole.com, I've however hit a wall with some of the recently introduced texture formats. I was able to adapt to the compression format changes in the packed game files, and the changes to the texture headers, but I was unable to figure out the new storage format of the textures with multiple mipmaps. I see the raw data, I see where the individual mipmaps are in the binary stream, but I can't seem to be able to figure out how the texels of the mipmaps themselves are compressed. Before Reloaded these used to contain unpacked textures, but this is no longer the case. Since the majority of the icon assets are stored in this format, I am unable to update these at this moment. Could you please give me some hints on how to decode these textures? The easiest way of course would be to be able to obtain the uncompressed assets somehow, but I reckon that would be too much to ask for.
 
Thank you in advance!
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			This is the general idea, to initiate PMing with someone. Since I don't know whom to contact directly, I am now fishing for the right person's attention. ;)	
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{| class="blockquote"
This is the general idea, to initiate PMing with someone. Since I don't know whom to contact directly, I am now fishing for the right person's attention. ;)
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			I still wish there was an API... https://gitter.im/arenanet/api-cdi?at=568eaa4c7668d00a4ab44281	
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