Re Obscura Dating Sim

The Re Obscura Dating Sim is by far the best game ever to release. With a beautiful artstyle, intense plotlines and 4 extremely likeable characters that you can most definitely get with please trust me, you'll find yourself playing this extremely serious game over and over again until you likely die.
==Overview==
If it is not apparent, the Re Obscura Dating Sim is a joke game created by Pink Dolphin's lead Developer, Soulless - with its main intention being a method for him to learn how to use the visual novel engine, RenPY. The game follows the routes of 4 characters within the Re Obscura universe, where an unnamed protagonist has to try and win the hearts of their selected character.
Throughout the course of the game, the player is guided by BonziBUDDY, who is portrayed as some form of deity and essentially acts as some sort of tutorial NPC, explaining to the player certain game mechanics alongside giving them a direct overview of the "plot" of the game. Bonzi will occasionally re-appear, as he explains, "whenever there's a new mechanic". 
==Characters==
===Main Characters===
*Protagonist
*Caedis Alveare
*Isla Valentine
*Iris Celeste
*Annalise "Bunnie" Christie
*Jacob
===Side Characters===
*Sereb'roum Order Cultists
*Dr. K
*The G-Man
*Insanis Celeste
*BonziBUDDY
*?????
*Minas
==Plot==
You, [subject name here], are just enjoying your life on [subject planet here] when you start to realise that if you don't act now, you'll be single forever :(. Taking it upon yourself to find both you - and later your lifelong friend Jacob - an eligible partner, you stumble across 4 prolific characters in the Re Obscura universe. Guided by the great and benevolent BonziBUDDY, you set out on a journey to finally lay some pipe! Will you win the hearts of any of these 4 lovely candidates? ...no, you won't.
==Routes / Endings==
===Caedis===
"..."Caedis' route is by far the most challenging, given how he does not care for you at all. Having the least dialogue in the game except the occasional acknowledgement or telling the protagonist to leave him alone, Caedis makes the game a chore to play through - though it was intentionally designed that way, stated as "Simp Deterrent" by Soulless. He is arguably the least likeable in the game, and only chosen by Soulless as "a means of preventing Caedis fangirls popping up. [I've] seen what happened to Sans, Bendy, Boyfriend etc and [I] do not want that here.
===Isla===
"I'm sorry- I have to go..."
Isla's route is the second hardest in the game, given her personality and how, unlike the other 2 candidates, she has to warm up to the protagonist and doesn't immediately feel comfortable around them. Her route may as well also be Caedis' second route, as he appears a notable amount of times, often without reason or warning, usually still not really saying anything but possibly having more dialogue than in his own route. Isla and Caedis seem to be close friends in the game, which causes some problems for both the protagonist and Jacob (if he decides to go for her).
===Iris===
"It's been a pleasure to know you, Protagonist!"Iris' route may be the most wholesome in the entire game if done right. She seems immediately warm to the protagonist and is more than happy to spend her time with them. She sees the protagonist as one of the few friends she has in her life, and is incredibly grateful that they've chosen to spend so much time with her. Despite her dependency on her twin, Insanis, she seems relatively independent and capable in the game - possibly due to how she feels about the protagonist and how she feels in their presence... again, if done right.
===Bunnie===
"First my own wiki page and now a role in the dating sim? I've truly hit the big leagues now!"Bunnie's route is... messy, to say the very least. It can either be the simplest or most complex route in the entire game depending on how the protagonist plays it, with her chaotic nature being very hard to keep up with. Like Iris, she seems immediately warm to the protagonist, though this could easily be just fabricated and not actually her feeling anything towards the protagonist at first. Her endings are possibly the most chaotic and theatrical, playing into her chaotic nature perfectly.
==Trivia==
*Bonzi's appearance in the Re Obscura Dating Sim does not mark his first appearance in the series. He has been a frequent character within the Discord RP server, leading a failed revolution against the Ethikk in Crakli.
*When playing Iris' route, Bunnie makes constant references to her and Insanis being close, implying that before the events of the game Insanis and Bunnie were either close colleagues, or possibly in a relationship.
*Caedis being overprotective of Isla during her route may imply that Caedis has feelings for Isla, despite him stating that love is not one of his priorities.
*The character Jacob is based off of Senpai from the indie rhythm game, Friday Night Funkin' - in fact, the designs of both characters are near identical, with Jacob having heterochromia and a jacket over his shoulder rather than dual blue eyes and a bag, seen in Senpai's sprites.
**The reason for Senpai being used is chalked up to Soulless simply needing a rival character, and him deeming Senpai the only right candidate for the job.
**The name Jacob was randomly chosen by one of the members of Pink Dolphin, and has no relation to Jacob Couch - a man who appeared on the TV show Judge Judy that the Friday Night Funkin' community joked was the inspiration for Senpai.
**In the game's files, Jacob is called Senpai, and it's specified that Senpai is a nickname given to him by his friends.
*The appearance of the G-Man is a trend in any of Soulless' projects - a fair amount of projects he put his name to include the G-Man as a supporting character, mainly to pay tribute to the Half-Life series.
*The plot's usage of placeholders instead of actual names and locations is a reference to the Valve game Portal. The specific line being referenced can be found here.
*BonziBUDDY makes a direct reference to the Disney show Gravity Falls, specifically referencing Bill Cipher and the line "Until then, I'll be watching you! I'll be watching you!" During the second half of the quote, both Bill and Bonzi are surrounded by a ring with strange symbols inside - though the symbols in Bonzi's rings have little meaning beyond them being popular memes.
*The "release date", if written out MM/DD/YY, is 4/20/69.
*The main menu is a direct homage to Madness: Project Nexus (Classic), with the format and such being near identical.
**The music that plays in the main menu was the same one used in Madness: Project Nexus (Classic) - "Catastrophy", by Cheshyre.
**There was a random chance for the character on the menu screen to be replaced by Hank J. Wimbleton, the main protagonist of Madness Combat.
***On top of this, there was a chance for Hank to be in the Madness Combat style.
*It's heavily implied that the events of the game are canon.
*During Bunnie and Iris' Bad Endings, a silhouette of The Detective can be seen. This is the closest to a physical appearance the character has gotten in any official Re Obscura media, canon or otherwise.
*Randomly throughout the game, the player can interact with the environment. Doing so will result in the player being taken to a location modelled off of Bendy and the Ink Machine, alongside an accompanying Wandering Sin. Upon finding every Wandering Sin, the player will get the achievement "Heed The Sinner's Warning", with the simple description "Wandering is a terrible sin."
**Each Wandering Sin will always face and be close to the player, making its message clear. 
Category:Games