Monsoon (Metal Gear)

==Summary==
Monsoon (季節風), the Wind of Southeast Asia, was a member of Desperado Enforcement LLC and one of the Winds of Destruction, alongside Sundowner and Mistral. He was named for the seasonal wind systems that occur in West Africa and Asia-Australia. A survivor of the Khmer Rouge's control over Cambodia, his experiences as a child caused him to grow fatalistic and misanthropic, seeing the world as a place where the weak falling to the strong was inevitable. A former gang member, Monsoon became a cyborg following a shootout that gravely wounded him. He was capable of magnetically dislocating the different parts of his body to attack from a distance and dodge attacks. He wielded dual Sai named "Dystopia".
==Powers and Stats==
Tier: 
Name: Monsoon (His codename, true name is unknown)
Origin: Metal Gear Rising: Revengeance
Gender: Male
Age: Likely in his 40's (grew up in Cambodia during the Khmer Rouge's rule)
Classification: Cyborg Ninja.
Powers and Abilities:
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|-|Powers and Abilities=
* Superhuman Physical Characteristics
** Cyborgization (Full)
*** At least Partial Inorganic Physiology (Has a completely cybernetic body, the only biological part is the brain, and we don't know to what extent it's been modified)
** Nanotechnology
** Acrobatics
* Weapon Mastery
* Martial Arts Mastery
* Electromagnetism Manipulation; used for:
** Aura
** Telekinesis
** Flight
** Body Control
** Surface Scaling
** Electricity Manipulation
* Self-Sustenance (Type 1, 2 and 3; Cyborgs can operate for short periods of time without breathing, but in case they are unable to breathe for whatever reason, they are equipped with a supply of liquid oxygen in their bloodstream to keep them going. Their nanomachines should be unfathomably superior to those of Solid Snake)
* Immortality (Type 2; As a member of the Winds of Destruction, he should scale vastly above two common cyborgs such as the Gemini, who survived after being sliced into pieces and decapitated, Dok states that the Winds of Destruction are capable of surviving complete physical destruction and their brain can be transferred to another body if need be. Their consciousness stays alive for a few minutes and they can communicate even after their brain has been turned into complete paste)
* Instinctive Reaction (His body automatically splits every time someone tries to attack him)
* Smoke Manipulation (Via Red Phosphorus Grenade)
* Invisibility with Stealth Camo
* Durability Negation through Vibration Manipulation and Quantum Manipulation with High-Frequency weapons (HF weapons vibrate extremely fast, allowing them to disrupt atoms with ease by shrinking their electron clouds. HF weapons can also cause changes to their blades particles at a quantum level, as well as cause quantum decoherence in the plank scale)
|-|Resistances=
Resistance to:
*Quantum Manipulation and Vibration Manipulation (Can resist the effects of HF Blades due to having a body made of carbon nanotube fiber)
* Empathic and Pain Manipulation (Nanomachines can suppress hormones in order to suppress emotions, along with neutralizing pain, Sam stated that nanomachines grant resistance to fear and battlefield emotions, whilst still feeling them deep inside their mind, cyborgs are unaffected by them physically and are still fully capable of fighting)
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Attack Potency: City level+ (Fought and matched Raiden in Ripper Mode for a while, a form that makes him significantly stronger. Able to toss Boxer AMPs at a sub-relativistic speed, yielding this much kinetic energy, and harm Raiden physically, who withstood being hit by them. Should have fought against Armstrong to join Desperado, as Sam did), Can ignore conventional durability with High-Frequency weapons.
Speed: Sub-Relativistic (Fought on an equal footing with a bloodlusted Raiden) with Relativistic reaction speed (Able to dislocate his body fast enough to dodge Raiden's attacks in Ripper Blade Mode)
Lifting Strength: Class G (Able to physically overpower and pin down Raiden)
Striking Strength: City level+
Durability: City level+ (Was able to tank numerous attacks from Raiden)
Stamina: Superhuman (Is nearly insensitive to pain and can fight as long as his brain is intact)
Range: Standard Melee Range; Several Meters with Dystopia (HF Blades can cut targets even without being in exact physical contact with them) and Red Phosphorus Grenades; Up to Hundreds of Meters with his Electromagnetism Manipulation (Should be comparable to Armstrong)
Standard Equipment:
*Dystopia: A pair of High-Frequency Sai imbued with electromagnetism that serve as Monsoons' primary weapons, can also be used as a thrown weapon or as a sort of makeshift EMP grenade that can short out enemy cyborgs.
*Red Phosphorus Grenade: A smoke grenade that burn phosphorous pentoxide, along with other additives, to create a screen that impairs standard infrared sensors.
Intelligence: Gifted (Monsoon is an expert combatant specializing in stealth and fast-paced melee combat, standing as the most tactically inclined of the Winds of Destruction)
Weaknesses: Monsoon is overconfident, and like any cyborg, he is susceptible to (sufficiently strong) EMP attacks. His body parts cannot stay permanently detached due to them needing oxygen.
Notable Attacks/Techniques:
*Electromagnetism Manipulation: By utilizing Fleming's left-hand rule for motors Monsoon is able to create a magnetic field that grants him multiple abilities, such as levitation, control and acceleration of his body and metallic objects from remote distances; the creation of makeshift Electromagnetic Pulse attacks, the ability to evade attacks by dislodging parts of his body, and the ability to adhere to surfaces.
BladeMode.gif|Monsoon's automatic dodge
==Gallery==
Metal Gear Rising Revengeance OST - The Stains Of Time Extended
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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