Mharid

== Introduction ==
 
A water elemental that can be found at Castle of Ice.
Created by magical force of Castle of Ice, it resembles human females yet is transparent like a blue, watery jellyfish.
Leader Skill	Type 	Grade
N/A 	Water	2 Star
== Skills ==
=== 1st skill: Frost Rain ===
Damages an enemy depending on caster's HP. Increases the enemy's durations for 1 turn(s) at 50% chance.
* Lv 2 -DMG based on HP (1%) Increase
* Lv 3 - Debuff Chance 25% Increase
* Lv 4 - DMG based on HP (1%) Increase
* Lv 5 - DMG based on HP (1%) Increase
=== 2nd skill: Blessed Water ===
Heals all allies for 16% of caster's HP. Grants HP Regeneration buff to all allies for 2 turn(s).
* Lv 2 - Heals based on HP 2% Increase
* Lv 3 - Heals based on HP 2% Increase
* Lv 4 - Heals based on HP 2% Increase
* Lv 5 - CD: 1 turn(s) Down
* Lv 6 - Heals based on HP 2% Increase
=== 3rd skill: Morning Dew (Passive) (Locked - Unlock at 1st Stage Awakening) ===
Heals all allies by 10% of caster's health and decreases the casters' cooltime by 1 turn(s) when the caster resists debuff(s). 
== Basic Stats ==
HP: 1,112
ATK: 84
DEF: 81
SPD: 95
Critical Chance: 15%
Critical Damage: 50%
Skill Accuracy: 0%
Skill
resistance: 15%
== Awakening Bonus ==
1st stage awakening: Appearance change, Morning Dew Skill is added 2nd stage awakening: HP 15% Up3rd Stage awakening: Skill Res. 25% Up