Bestiary/Difficulties

In the Bestiary, every creature has a set Difficulty Level. The Difficulty Level of a creature is automatically defined based on parameters such as its Hit Points and Experience yield. Creatures of the same difficulty level which are not very rare require an equal number of kills to be unlocked and also will give the player the same number of Charm Points:
== Summary ==
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|-|Harmless Creatures=
Harmless creatures are the weakest creatures of Tibia. All of them don't even attack their target, therefore they don't pose a threat. They also give no loot. Harmless creatures require 5, 10 and 25 kills to unlock their information, and rewards 1 Charm Point when fully unlocked. This difficulty level was implemented with the Summer Update 2018.
|-|Trivial Creatures=
Trivial creatures are the second weakest creatures of Tibia. Many of them don't even attack their target, and when they do, they don't pose a threat. Trivial creatures require 10, 100 and 250 kills to unlock their information, and rewards 5 Charm Points when fully unlocked.
|-|Easy Creatures=
Easy creatures require 25, 250 and 500 kills to unlock their information, and rewards 15 Charm Points when fully unlocked.
|-|Medium Creatures=
Medium creatures require 50, 500 and 1000 kills to unlock their information, and rewards 25 Charm Points when fully unlocked.
|-|Hard Creatures=
Hard creatures require 100, 1000 and 2500 kills to unlock their information, and rewards 50 Charm Points when fully unlocked.
|-|Challenging Creatures=
Challenging creatures require 200, 2000 and 5000 kills to unlock their information, and rewards 100 Charm Points when fully unlocked. This difficulty level was implemented with the Summer Update 2020.
</tabber>
Category:Game Elements