Customizer

The Customizer is a Build Gun mode (default key ) used for customizing the material (or texture), color and patterns of buildings and vehicles. The Customizer can also be accessed by clicking the 'Customizer' tab in the build menu.
== Colors ==
There are a total of 20 color swatches available. Each swatch consists of a primary and a secondary color which can be edited. Doing so will also update all objects which use that swatch, except for the custom swatch.
=== Default ===
Name 	Icon	Primary 	Primary 	Primary	Secondary 	Secondary 	Secondary	Default Active Swatches
FICSIT Factory Swatch 	 	16, 0.93, 0.95(25, 70, 98)	250, 149, 73 	#FA9549	232, 0.57, 0.26(230, 32, 54)	95, 102, 140 	#5F668C 	StandardVehicles
FICSIT Foundation Swatch 	 	0, 0, 0.11(0, 0, 36) 	93, 93, 93 	#5D5D5D	0, 0, 0.19(0, 0, 47) 	120, 120, 120	#787878 	Ficsit Foundation
Concrete Structure Swatch	 	0, 0, 1(0, 0, 100) 	255, 255, 255	#FFFFFF	16, 0.93, 0.95(25, 70, 98) 	250, 149, 73 	#FA9549 	Concrete FoundationCoated Concrete FoundationConcrete Wall
Pipeline Swatch 	 	16, 0.93, 0,96(26, 71, 98)	250, 149, 73 	#FA9549	304, 1, 1(302, 100, 100) 	255, 0, 247 	#FF00F7 	Pipes
=== Custom ===
Unlike other color swatches, the custom swatch is "consequence-free", meaning that structures painted with it will not change if the custom swatch is changed.
=== Regular ===
Icon	Primary 	Primary 	Primary	Secondary 	Secondary 	Secondary
 	211, 0.77, 0.65(205, 0.49, 0.83)	108, 168, 212	#6CA8D4	36, 0.64, 0.34(39, 0.37, 0.61) 	157, 137, 98 	#9D8962
 	11, 0.91, 0.8(18, 0.66, 0.90) 	232, 125, 77 	#E87D4D	234, 0.20, 0.38(232, 0.09, 0.65)	150, 152, 166	#9698A6
 	236, 0.32, 0.18(234, 0.16, 0.46)	99, 101, 119 	#636577	147, 0.34, 0.36(150, 0.17, 0.63)	134, 162, 148	#86A294
 	221, 0.08, 0.81(220, 0.03, 0.91)	224, 227, 233	#E0E3E9	232, 0.57, 0.26(230, 0.32, 0.54)	95, 102, 140 	#5F668C
 	91, 0.61, 0.73(87, 0.34, 0.87) 	187, 222, 146	#BBDE92	232, 0.57, 0.26(230, 0.32, 0.54)	95, 102, 140 	#5F668C
 	319, 0.65, 1.00(315, 0.37, 1.00)	255, 160, 231	#FFA0E7	232, 0.57, 0.26(230, 0.32, 0.54)	95, 102, 140 	#5F668C
 	176, 0.48, 0.87(176, 0.25, 0.94)	179, 214, 237	#B3F1ED	232, 0.58, 0.26(229, 0.33, 0.54)	93, 101, 139 	#5D658B
 	35, 0.79, 0.49(40, 0.51, 0.72) 	186, 155, 90 	#BA9B5A	180, 0.06, 0.35(180, 0.02, 0.62)	155, 159, 159	#9B9F9F
 	35, 0.29, 0.96(36, 0.13, 0.98) 	251, 237, 216	#FBEDD8	232, 0.58, 0.26(229, 0.33, 0.54)	93, 101, 139 	#5D658B
 	263, 0.66, 0.98(268, 0.38, 0.99)	201, 155, 253	#C99BFD	232, 0.58, 0.26(229, 0.33, 0.54)	93, 101, 139 	#5D658B
 	159, 0.69, 0.64(162, 0.40, 0.82)	124, 210, 185	#7CD2B9	232, 0.58, 0.26(229, 0.33, 0.54)	93, 101, 139 	#5D658B
 	52, 0.65, 0.93(53, 0.37, 0.96) 	247, 237, 154	#F7ED9A	232, 0.58, 0.26(229, 0.33, 0.54)	93, 101, 139 	#5D658B
 	65, 0.14, 0.31(65, 0.06, 0.59) 	150, 151, 141	#96978D	232, 0.58, 0.26(229, 0.33, 0.54)	93, 101, 139 	#5D658B
 	309, 0.79, 0.47(306, 0.51, 0.71)	183, 88, 173 	#B758AD	232, 0.58, 0.26(229, 0.33, 0.54)	93, 101, 139 	#5D658B
 	0, 0, 0.22(00, 0.00, 0.50) 	130, 130, 130	#828282	235, 0.10, 0.87(230, 0.04, 0.94)	229, 231, 241	#E5E7F1
=== Editing swatch colors ===
To edit a color swatch, hover over the icon and click 'Edit' at the bottom of it. A 'Select color' window pops out, showing the primary (top) color and the secondary (bottom) color. Use the sliders to edit each color. Or, by clicking on the numbers on the right, a number can be manually entered. Here, a custom-defined HSV color space is used, which is different from the common HSV color space. 
A modified color can be saved by clicking the 'save' icon near the bottom right, and a custom preset name can be entered. To restore a particular color swatch, click 'Load Preset' at the bottom middle.
To use a swatch, simply click on it. Alternatively, swatches can be bound to hotbars just like buildings from the build menu. After selecting a swatch, the player will be prompted to paint the target objects.
=== Selecting active swatches ===
Default active swatches can be overridden by right-clicking a swatch and selecting which object types should by default have that swatch applied. This will not retroactively apply the selected swatch to the objects of the selected type, but will set it as the default for newly created objects of that type. For example if Swatch 1 is right-clicked and 'Ficsit Foundation' is ticked, any foundations built from that point will have Swatch 1 applied.
== Materials ==
Certain architecture buildings can be retextured by changing their material. Attempting to apply a material that is already in use, or onto an incompatible building, will display an 'Invalid customization target' error.
=== Foundation Materials ===
Name 	Unlocked at 	Prerequisites
FICSIT Foundation 	Always available 	Tier 1 - Base Building
Concrete Foundation 	AWESOME Shop - Concrete Foundations Material 	Tier 1 - Base Building
Grip Metal Foundation 	AWESOME Shop - Grip Metal Foundation Material 	Tier 1 - Base BuildingTier 3 - Basic Steel Production
Coated Concrete Foundation	AWESOME Shop - Coated Concrete Foundation Material	Tier 1 - Base BuildingTier 5 - Oil Processing
Asphalt Foundation 	AWESOME Shop - Asphalt Foundation Material 	Tier 1 - Base BuildingTier 3 - Vehicular Transport
=== Wall Materials ===
Name 	Unlocked at 	Prerequisites
FICSIT Wall 	Always available 	Tier 1 - Base Building
Concrete Wall	AWESOME Shop - Concrete Wall Material	Tier 1 - Base Building
Steel Wall 	AWESOME Shop - Steel Wall Material 	Tier 1 - Base BuildingTier 3 - Basic Steel Production
=== Roof Materials ===
Name 	Unlocked at 	Prerequisites
FICSIT Roof	Always available 	AWESOME Shop - FICSIT Roofs
Tar Roof 	AWESOME Shop - Tar Roof Material 	AWESOME Shop - FICSIT Roofs
Glass Roof 	AWESOME Shop - Glass Roof Material	AWESOME Shop - FICSIT RoofsQuartz Research - Silica
Metal Roof 	AWESOME Shop - Steel Roof Material	AWESOME Shop - FICSIT RoofsTier 3 - Basic Steel Production
== Patterns ==
Patterns can be applied to Foundations. Each single foundation can only have 1 pattern applied to its center. The color of the applied pattern follows the secondary color of the foundation's swatch. Patterns can be rotated with mouse wheel prior applying. To remove a pattern, choose 'Pattern Removal'.
Applying a different pattern will replace the existing pattern, including the same pattern with different rotation. Applying a same pattern with same rotation will display the 'Customization already applied' error since nothing is changed.
=== Valid targets ===
All Foundations, Invert Foundations, Ramps, Double Ramps, Corner Ramps, Inverted Corner Ramps, Quarter Pipes and Inverted Quarter Pipes, and Roofs can be patterned, and not others. Among the valid targets, patterns applied to glass and frame Foundations, Roofs, Quarter Pipes and Inverted Quarter Pipes will not be visible.
Applying a new material to a patterned Foundation also rotates the pattern by rotating the material before applying it.
=== Arrows ===
=== Icons ===
=== Lines ===
=== Numbers ===
=== Paths ===
=== Zones ===
== Trivia ==
* Snutt made a theme song for the Customizer.YouTube - Coffee Stain - November 12th, 2021 - The CUSTOMIZER and Update 5 RELEASE DATE - Theme song for the Customizer
* u/Vencam made a huge list of colours found in the game for use with the Customizer. Find it here on r/SatisfactoryGame.
== History ==
* Patch 0.6.0.10: Fixed Customizer UI displaying N/A for active material customization in some scenarios
* Patch 0.5.0.13: Fixed Power Lines being able to be selected as a Customizer target which would then result in them looking weird when a colour swatch was applied
* Patch 0.5.0.12: Introduced Asphalt Foundation Material
* Patch 0.5.0.10: Fixed the search function not working properly
* Patch 0.5.0.6: Fixed Customizer shortcuts being wiped from Hotbars in offline saves
* Patch 0.5.0.2: Fixed clients not being able to save or remove color presets
* Patch 0.5.0.0: Introduced, replacing the Color Gun (this includes swatches, patters and materials)
== References ==
Category:Gameplay mechanics