Biplane (Civ6)

The Biplane is a air fighter unit in Civilization VI.
In the Gathering Storm expansion, the Biplane requires 1 to train and 1 per turn to maintain.
* Attributes:
** Has of 4.
** Has of 4.
** -17 Ranged Strength against defenses.
* Abilities:
** May perform Patrols to Intercept incoming enemy aircraft.
==Strategy==
The Biplane is the first air unit that becomes available, and the only one that does not require to build. It also becomes available before almost any form of anti-air defense (with the exception of the Battleship and the Minas Geraes), which will allow it to provide support to nearby land units without fear of retaliation until other civilizations reach the Atomic Era.
Although its Ranged Strength of 75 is respectable, the Biplane suffers from an extremely limited range of operation. Even when deployed, its effective range from base is 6 tiles, which is usually not enough to reach targets for offensive operations. This means that unless you have a squad of Military Engineers ready to build Airstrips on your frontiers, you will have to use Biplanes for defense only.
If air units are an important part of your strategy, be sure to research Advanced Flight and upgrade Biplanes to Fighters as quickly as possible - this will make them much more powerful, and most importantly, much more mobile with more and .
Air fighter units, including the Biplane, cannot be deployed to tiles in the fog of war or in enemy territory even when the tile is within the deploy () range of the unit.
==Civilopedia entry==
==See also==
* Biplane in other games