Super Smash Bros. Fighters of Time

Super Smash Bros. Fighters of Time features many familiar faces and a bunch of newcomers. There are also new features, stages, and a brand new story mode. 
== Roster (So Far) ==
Full Roster
	 					
	center|thumb|199x199px|8. Bowser Jr.					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
	 					
Newcomers
						
						
						
						
Unlockable
					
					
					
					
					
					
					
					
					
==== Unlock Criteria ====
Almost everyone can be unlocked if you play Time Crisis and have them join your team, however there are other ways which involve Vs (offline or online ) matches and another way that could be clearing classic mode with a certain character, clearing levels in target smash, or completing a certain mode with a certain amount of fighters.
Fighter 	Main Way to Unlock 	Vs Matches Required
Ike 	Clear Classic Mode with anyone. 	5
Shadow 	Clear Classic Mode with Sonic. 	10
Wolf 	Clear Break the Targets with 40 different fighters regardless of difficultly. 	20
Dixie Kong 	Clear Classic Mode with Diddy Kong. 	30
Snake 	Host a Battle Arena and defeat opponents 20 times. 	40
Octoling 	Clear Classic Mode with Inkling. 	50
Bokoblin 	Clear 100 Man Smash with 10 fighters. 	60
Captain Toad 	Clear Classic Mode with Toad. 	80
Bandana Waddle Dee	Clear 100 Man Smash with Kirby or Meta Knight. 	70
Paper Mario 	Clear Classic Mode or 100 Man Smash with Mario or Dr. Mario 	90
Mii Imp 	Clear Classic Mode with Mii Thief. 	100
Duck Hunt 	Get 125 KO's or more in Endless Smash. 	110
Matt 	Knock Sandbag 2500 meters or more in Home Run Contest (in one go). 	120
R.O.B 	Use Support Items 50 times on the Spirit Board. 	130
Alucard 	Clear Classic Mode with Simon on 5.0 intensity or higher. 	140
Lyn 	Smash on the Castle Siege stage 20 times. 	150
Waluigi 	KO 50 Assist Trophies without spirits. (this cannot be done in Training Mode) 	160
Koopa Troopa 	Clear 3 Minute Smash with a score of 250 or more. 	200
Lucario 	Clear 10 minigames with with a Pokemon Fighter. 	180
King K. Rool 	Acquire a total of 20000 or more gold through Vs matches. 	450
Ganondorf 	Get 5 or more KO's in Cruel Smash. 	230
Toon Link 	Clear Classic Mode on 6.0 intensity or higher with Link or Young Link without using any continues. 	320
Magolor 	Clear Intense Classic Mode. 	460
Grovyle 	Clear Classic Mode with 10 fighters on 5.0 intensity or higher. 	290
Incineroar 	Acquire a total of 500 KO's in Vs matches. 	170
Mewtwo 	Defeat 25 different Legend classes on the Spirit Board. 	380
Krystal 	Complete Classic Mode with Fox without using continues. 	190
Corrin 	Obtain 150 different spirits. 	350
Byleth 	Clear Classic Mode with all 8 other Fire Emblem fighters. 	400
Mr. Game & Watch 	Clear all levels of Break the Targets with any fighter. 	240
Pyra/Mythra 	Clear 10 Crazy Orders and then defeat Crazy Hand in under 10 minutes. 	240
Dark Pit 	Defeat 10 different Legend Class Spirits on the Spirit Board. 	110
Medusa 	Play Rival Smash and score 50 more points than your opponent. 	360
Chun-Li 	Clear Classic Mode on 5.0 intensity or higher without continues within 12 minutes with Ryu or Ken. 	480
Joker 	Clear 15 Crazy Orders and then Defeat Crazy Hand. 	210
Hero 	Win 10 matches against a level 9 CPU without handicaps, spirits, items, custom balance, underdog boost, or anything that gives you advantages. You must beat them by at least 3 points and in Time Battles (not stock or stamina).	270
Zero 	Clear Classic Mode with Mega Man. 	310
Dante 	KO opponents with Final Smashes 50 times. 	430
Min Min 	Smash on the Spring Stadium Stage 50 times. 	210
Sepiroth 	Clear Boss Rush on 7.0 intensity or higher without any continues. 	490
Terry 	Win a Tourney of 32 fighters. 	210
Kazuya 	Complete Boss Rush with Ryu, Ken, or Terry without any continues. 	220
Travis 	Clear Classic Mode on 8.0 intensity or higher. 	470
Aether 	Play Squad Strike 25 times. 	250
Rayman 	Collect/use all of the items at least once. 	370
Sora 	Enhance 100 spirits. 	260
Jonesy 	Smash on custom stages 30 times or create 15 custom stages then smash on one of them. 	340
Cuphead 	Heal 10000% of damage in VS matches. 	250
Monster Hunter 	Defeat Rathalos 25 times. 	410
Primid 	Clear Time Crisis. 	500
DLC
				
				
				
				
=== Echo Fighters/Clones ===
Echo fighters are fighters that are similar to another fighter in some way (moveset, animations, weight, speed, etc.). Echo Fighters can be identified if they have ε next to their number. For example, Captain Toad's fighter number is 5ε which indicates he is the echo fighter of fighter number 5 which is Toad. Clones however are different. Having there own fighter number, but being similar to a fighter. For example, Pikachu and Pichu are clones.
==== List of Clones/Echo Fighters ====
Clone 	Parent	ε? 	Clone Type 	Differences
Luigi 	Mario 	No 	Pseudo-Clone	
Captain Toad	Toad 	Yes	Semi-Clone 	
* Captain Toad has a slower run and air speed, but has a faster fall speed and is much heavier than Toad. He cannot also wall jump or crawl.
* He has different a different side tilt, up tilt, side smash, front aerial, down aerial, a unique special moveset, different animations, and a gimmick (Backpack) which Toad lacks.
*Captain Toad is more sluggish, but is generally more powerful than Toad.
Doctor Mario	Mario 	No 	Semi-Clone 	
 	 	 	 	
Feel free to write comments on who you want to see. There are 6 slots left. I probably will not do any more DLC after this.
==Menu==
The Menu is the home to all of the sections in SBBFOT. It features many things. The Menu in SSBFOT features returning features such as Smash, Spirits, Vault, Online, and Nintendo E Shop. And new features such as News, Smash Builder, Smash Games, Settings, and Community. 
=== Smash===
Smash is the section where you can battle AIs or other players in many different ways.
Different Smash Modes
Mode 	Description
Super Smash! 	
Special Smash! 	
Super Sudden Death	Everyone starts at 300% and all rulesets are disabled except for time and stocks. You can choose whether the screen will zoom in when everyone has 1 stock left.
Tourney 	Battle with up to 32 players at the max and 4 at the minimum in a tournament style way. For example, if one player wins they move on to the next round to face another winner and so on.
Squad Strike 	Battle with 3-5 different fighters each with one stock. When one fighter is KO'd the next selected fighter will spawn in.
Smash Party (New) 	Allows up to 12 players to smash with special stages that are big.
===Spirits===
Spirits are similar to Trophies, but they can also give special effects to players such as making them start a battle with a beam sword, reduce damage taken by weapons, start the battle giant for some time, have increased stats after eating for a short duration of time, or even recover some damage every couple seconds. Spirits have different types which are Attack, Shield, Grab, Neutral, and Support. There are 4 different categories of spirits. 
Spirit Type	Description
Fighter 	A Spirit of a fighter. Has no effects.
Primary 	A Spirit that is mandatory for a Spirit Team. They can be 4 different types Attack, Shield, Grab, or Neutral. They have a certain of attack and defense. They can have different traits which can increase player's move speed, jump height, weight, etc. They also can have up to 3 slot spaces for support spirits. Some spirits have advantages over others. Some can be enhanced which will transform them into another spirit with a new trait. They can also be leveled up by using snacks, battling, or using the gym.
Support 	A spirit that has various skills that can affect players such as starting the battle with a certain item equipped, having super armor, being a lightweight, etc. They take up a certain amount of slots. However, unlike Primary spirits they cannot be leveled up, enhanced, or trained to learn styles.
Master 	These spirits run different facilities such as dojos or shops. When defeated their facility will unlock. They do not have any effects.
====List of Spirits====
Super Mario Series
Kirby Series
Splatoon Series
Miitopia Series
Mii Series
Friday Night Funkin
Pokemon Series
====What is SP and How is it Used?====
SP (Spirit Points) is a type of currency that can is mainly used for buying spirits or for leveling them up. SP can be obtained by completing challenges, dismissing spirits, selling support items, as a reward, or from exchanging them for Spectate Points. 
====Facilities====
Facilities or Activities are run by Master Spirits can be used to level up Spirits or find treasure. They are for spirits and can be very useful. Here is a list of different facilities.
Type 	Description
Gym 	Can be used to level up Spirits, but it takes some time. Some spirits can level up faster than others, while others may take longer. It can also depend on the class of the Spirit. For example, a novice may take a short amount of time to reach max level, where as a legend may take longer to reach max level.
Dojo 	Are used to give buffs to or special abilities to spirits, but will reduce some stats as well. Like the Gym it takes time for Spirits to learn the style. Some have a faster learning rate where others have a slower rate. The class does not affect the time it takes for a Spirit to learn a style.
Explore 	Primary and Support Spirits can participate in this to obtain different items such as SP, support items, or snacks. Like the Gym and Dojos, certain Spirits have advantages over others. It takes a couple of hours, but Primary Spirits gain experience as well.
Shopping	Shops sell items such as Spirits, Support Items, and Snacks in exchange for SP.
====Spirit Board====
The Spirit Board is a place where Spirits will appear. Players can fight selected Spirits. At the end of a successful fight the player must hit the fighter in order to free it. However, if they hit the shield they can pay SP (200 for a novice, 500 for an advanced, 1000 for an ace, and 2500 for a legend.) the hit part will vanish, making it easier to hit the fighter, but if they hit the shield again then they will not obtain the spirit. Spirits reset every 5 minutes, except Legend classes they reset every 15 minutes. If there is an empty spot it will take 5 minutes for a new Spirit to appear. There are special items for the Spirit Board.
=====Spirit Board Items=====
Board Items
Name 	Description
Shuffle 	Shuffles all Spirits that are currently on the Spirit Board with new ones. The time limit is reset and Legend classes are unaffected.
Rematch 	Causes a Spirit to reappear if it disappeared, due to a player hitting the shield or if they lost 3 times. Does not work if the time limit on a Spirit is up.
Filter 	Fills in all open spots.
All Primary 	Similar to the Shuffle item, but it will replace all spirits with Primary Spirits.
All Support 	Similar to the Shuffle item, but it will replace all spirits with Support Spirits.
Store (New) 	Puts a Spirit in storage, so it can be fought later.
Time Extend (New)	Extends the time limit on all Spirits by 5 minutes.
Battle Items
Name 	Description
Health Drain 	Applies a flower effect to enemies, causing them to lose health over time.
Disable Items 	Items will no longer spawn in. Does not affect Spirits that equip fighters with items.
50% Damage 	Causes enemies to start a battle with 50% damage in total. If there is a team the damage will be equally divided to the team. For example, if someone uses this item on a team of 4 each fighter will receive 12.5% damage each.
Weaken Minions 	Causes minions to start the battle with 30% damage and reduced attack and defense.
Jam FS Charge 	Slows down the charge speed of all enemies FS meter.
Barrier (New) 	Start the battle with a shield that nullifies all damage taken for 7 seconds.
Slow Mo (New) 	Causes enemies to become in slow motion for 15 seconds, causing them to slow down with their attacks and movement.
Rewards ↑ (New) 	Grants extra rewards after freeing a spirit such as more SP, Gold, Snacks, or Support Items.
Critical Hit ↑ (New)	Grants a 5% chance of being able to land an attack that deals x3 it's original damage.
Healing Shield (New)	Heal small amounts of damage every time an enemy attack is shielded.
Easier Dodging (New)	Slightly increases the time of invulnerability when air dodging or rolling. Air dodges travel farther as well.
Free the Spirit Items
Name 	Description
Sluggish Shield 	Slows down the speed of the shield.
Shield Spacer 	Widens the gap of the shield.
Second Chance (New)	Can only be activated before the shield gets hit. If the player hits the shield, they will receive no penalty for it and won't have to pay SP.
Shield Pierce (New)	When activated, if the shield is shot it will go right through it.
====Collection====
The collection is where the player can view there inventory of items and spirits and can prepare for battle by making teams.
=====Inventory=====
Here the player can view all of their items and Spirits. They can sell items in exchange for SP.
=====Team Setup=====
The player can set up their teams of spirits and prepare them for battle. They can favorite certain teams so they can call them up quickly.
Example of a Spirit Team
Goomboss *** (Giant)
Att:5986
Def:3540	
Burning Leo
Fire and Explosion Attack ↑
Mii Tank
Slow Super Armor
Goomboss is the Primary Spirit and Burning Leo and Mii Tank were selected for the Support Spirits.
=====Summon=====
Some spirits must be obtained by using other spirits' cores. The process also costs SP, but a player will receive some back. If a player has a spirit marked as a favorite then they would have to unfavorite the spirit. It will also be unsuccessful if a player does not have the required spirit. 
=====Dismiss=====
A player can dismiss Spirits to obtain cores and SP which can be used to level up other Spirits or to summon others. Once a spirit is dismissed, it will be unobtainable.
=====Level Up=====
A player can level up their spirits here using snacks or cores.
List of Snacks
Size	Exp Gain	SP Cost
XS 	100 	5
S 	500 	20
M 	1500 	75
L 	5000 	150
XL 	10000 	250
===Vault===
The vault is full of player's records, pictures, music, and much more!
====Shop====
The shop returns once again where players can spend their gold on many items such as music, spirits, or Mii fighter outfits. Like usual on Sundays items will go on sale. Spirits always cost the same depending on their class (a novice costs 300 gold, an advanced costs 750 gold, an ace costs 2500 gold, and a legend costs 7500 gold).
=====Catalog=====
If a player needs an item that is currently not available they can go through a list of items from today or the previous day to select an item they might want. The catalog can hold up to 10 items excluding snacks or support items. It is very useful if a player wanted an item, but didn't get the chance or couldn't afford it because they were lacking in the required gold.
=====Coupons=====
If a player receives a coupon, then they can use it in the shop to reduce the gold cost of items. Here is a list of the different coupons.
* Coupon: A coupon that allows you to save 10% of gold on an item.
*Bronze Coupon: A shiny bronze coupon! Use it to save 25% of gold on an item.
*Silver Coupon: A silver coupon that glistens! Use it to save 50% of gold on an item.
* Gold Coupon: A golden coupon that shines bright! Use it to save 75% on an item!
*Super Coupon: The greatest coupon of all! Use it to get any item you desire for free!
Example of a Full Shop
Goomba (300 G)	
Daruk (2500 G)	
Snack XL (500 G)	
Time Extend (200 G)	
Ninja Suit (500 G)	
Mii Warrior (7500 G)
Galacta Knight (2500 G)	
Agent 8 (7500 G)	
Link (100 G)	
Magolor (100 G)	
Builder Mario Hat (300 G)	CD (50 G)
====Lottery====
The lottery allows you to spend gold at the cost to win a random prize. 
List of prizes that can be won.
*Spirits (Novice 70%, Advanced 15%, Ace 10%, Legend 5%)
*Snacks (XS 70%, S 12%, M 8%, L 7.5%, XL 2.5%)
*Spirit Board Items
*Classic Tickets
*Coupons
*Gold
*Spirit Points
====Sounds====
In the Sounds section you can listen to your favorite music and sounds. 
=====Music=====
The Music section allows players to listen to music from all different games. They can be put into playlists so you can find them easier.
=====Voices=====
The voice section allows players to listen to different voices of fighters or enemies.
=====Playlists=====
The Playlists section is where the player can find music saved in a playlist.
====Tips====
Tips is full of basic info a player may need to know about the game. It can include tips and tricks, info about fighters, or even techniques.
Example of Tips
Title 	Info
Mario's Neutral Special: Fireball	Mario shoots out a small fireball that bounces around. While it may not be the strongest it is perfect for hitting enemies with a short range projectile.
Pikachu: In It's Series 	Pikachu first appeared in 1996 in Pokemon Red and Blue and has been the Mascot of Pokemon ever since. Pikachu is known for being a cute Pokemon, but don't let it fool you.
Items: Gooey Bomb 	Throw this bomb and it will stick to anything whether it's opponents or walls like glue. Keep in mind that it can be passed to other players so if you have a Gooey Bomb on you try to pass it to a nearby foe.
====Replays====
Replays is a section where players can save replays of battles and can make them into videos.
=====Replay Data=====
Here is where all of a player's replays are stored. They can be viewed, have their name changed, posted, or converted into a video.
=====Videos=====
Here is where a player can edit videos with sound and special effects, text, remove parts of videos, publish their masterpieces, etc.
====Challenges====
Challenges return. Complete certain objectives to earn rewards.
=====Smash=====
Name 	Task 	Reward
Welcome to Smash!	Play 1 VS Match. 	100 G
Smash Amateur 	Play 10 VS Matches. 	100 SP
Smash Player 	Play 50 VS Matches. 	Bronze Coupon
Smash Fan! 	Play 100 VS Matches. 	Shield Pierce (x5)
Smash Lover! 	Play 250 VS Matches. 	1500 G
True Smash Lover!	Play 1000 VS Matches. 	15000 G, 10000 SP, Super Coupon (x3)
8 Player Party 	Play 5 VS Matches with 8 players.	Snack L (x5)
 	 	
===Smash Games===
Smash games is very similar to Games and More in which it includes a whole bunch of minigames.
====Classic Mode====
Classic Mode is back and it features the mural. The higher the intensity, the more rewards and the more of the mural will be revealed. Each fighter has their own path and will fight 6 rounds before fighting a boss.
=====Intense Classic Mode=====
If you think you can handle intense classic mode then go for it! It's much harder than 9.9 intensity, but you can pick up to 3 fighters. Complete it and you'll get a bunch of prizes.
=====Rewards=====
The rewards will depend on how high the intensity a player finishes on. For example, if a player finishes at 0.5 they may get little rewards, but if they finish at 9.9 they'll get very good rewards. Here are some examples. Please note that if an item has a arrow pointing up, then that means it was from a classic ticket. A classic ticket is a item in classic mode that can be used to continue without reducing intensity (without having to pay any gold normally 50 G) or can be used to increase the final rewards.
0.5 intensity results example
FINAL RESULTS	
====Minigames====
Minigames are similar to Events, but have specific objectives and do all involve fighting. There are a total of 15 minigames currently.
List of Minigames
Name 	Description 	How to Unlock
Break the Targets	Returning from Super Smash Bros. Brawl. Break the 10 targets in each stage. There are 10 stages in total with them being harder the higher the level number. 	Clear Classic Mode.
Home Run Contest 	Launch Sandbag as far as you can using the Home Run Bat. Rack up his damage before launching him with the bat. You have 10 seconds before a launch opportunity which is 3 seconds.	Unlock 5 fighters.
Mob Smash 	Defeat all of the enemies in different modes. The enemies can be launched very easily, most attacks KO them instantly. 
*10 Man Smash: Defeat 9 Mii Fighters, before fighting a giant version of the fighter you are playing as.
*100 Man Smash: Defeat 100 enemies. Every 25 fighters, a fighter besides Mii Fighters will appear. The last one to appear is a giant fighter that is not a Mii Fighter.
* 3 Minute Smash: Defeat as many Mii Fighters as you can in 3 minutes without being KO'd.
*15 Minute Smash: Defeat as much Mii Fighters as you can in 15 minutes without being KO'd 3 times.
*Rival Smash: KO more Mii Fighters than your CPU opponent. The CPU can damage you and you can damage them. Once someone is KO'd then the round ends.
*Endless Smash: Infinite Mii Fighters appear. KO as many as you can before they KO you!
*Cruel Smash: The enemies are much harder and stronger. You also get launched much farther! KO as many as you can! 
* All Star Mode: All of the fighters appear! Take them out!	Clear levels 1, 2, and 3 of Break the Targets.
Boss Rush 	Defeat all of the bosses in random order. You can choose 3 fighters and have 3 Heart Containers to heal. Use them Wisely! Thordon is always fought last. 	Clear Time Crisis.
Payload 	There are two teams in this mode and 5 stages. There are checkpoints that the Carriers can use to take a breather as the Attackers cannot reach them.
*Carrier: Carry the Payload to the goal without being KO'd. The Carriers have 50 HP and do not flinch. They have only 1 stock and cannot attack. To win, deliver the Payload without being defeated.
*Attacker: Stop the Carriers from delivering the payload. They can use whatever attack they want and are invincible. To win, defeat the Carriers and stop them from delivering the Payload.	Acquire a total of 10000 gold.
Item Challenges 	Complete certain tasks with certain items. 
*Final Smash Panic: Fight your opponent, until you manage to snag a Smash Ball, then finish them with your Final Smash!
*Ray Invaders: Shoot all of the enemies on moving platforms using a Ray Gun. If you get 3 times, it's game over!
*Ray Gun Standoff: Shoot your opponent before they can shoot you. First one to win 3 rounds wins.
*Shell Bowling: Knock as many pins as you can using a Green Shell. The pins move, so time your shots as you only have 2 per round. There are 5 rounds in total.	Create 10 Mii Fighters.
===Nintendo E Shop===
Nintendo E Shop features all of the available DLC and special offers for Super Smash Bros. Fighters of Time specifically. Here you can find exclusive fighters, Mii Outfits, and more!
====List of DLC ====
*Fighter/Fighter Pass: Each DLC fighter costs $4.99 and comes with an exclusive special fighter, a stage, music, a special spirit board, and 10000 gold. If you want, buy the whole fighter pass for $24.99 and it will contain all of the five fighters in that pass.
*Mii Outfit: Special outfits of other characters to give to your Mii fighters. Each cost $0.50 and some even come with music or other stuff!
*Gold: Buy gold by using some money. There are 5 different gold bundles.
500 G (Free!) (Available every time a new fighter comes out!)	2500 G ($0.50)	5000 G ($0.99)	10000 G ($1.50)	25000 ($2.25)	50000 G ($3.00)
===== Smash Passes =====
Smash Passes are a type of DLC. They contain lot's of items and can even give you access special items. Note each pass can only be purchased once. per device.
Pass 	Contents	Price
Standard Pass	
* 2500 G.
* 2500 SP.
*	
 	 	
 	 	
==Stages==
Stages are places players fight on in Smash Bros. some need to be unlocked, while others are available at the start.
===Starter Stages===
Picture/Name	Series 	Description 	New?
 	Super Smash Bros. Series 	Final Destination is a simple stage with no unique layout or gimmick, just 2 grabbable ledges and a flat area. Very often seen in competitive play. 	No
 	Super Mario Series 	Peach's Castle has 2 platforms on each side of it and a tower in the middle. Fighters can swim in the water and the 2 ledges on each side are grabbable. Every so often a Banzai Bill will fly in and cause a massive explosion on either side, dealing huge damage. 	No
 	The Legend of Zelda Series	Temple is quite a large stage. It has multiple platforms everywhere. It has 7 grabbable ledges. Two on the small platform at the bottom, one right next to the smaller platform, one on the platform near the bottom on the left, one near the path to the bottom, one that is right below the 2 platforms on the right, and one near the very left of the stage.	No
 	Pokemon Series 	The Wild Area is a travelling stage. It starts off on a Battlefield like platform that will travel to one of these locations, before picking up the players to take them to another location.
*Wilds: A simple flat area with a tree as a platform and a slight hill.
*Lake: A small island with a tree as a platform and water to swim in.
*Watchtower Ruins: A tilted pillar, that acts as the only platform there, both of the edges are grabbable. The only area to have the lower blast zones.
*Dessert: Many rocks serve as platforms and have grabbable ledges on both sides. Sometimes a sandstorm will whip up, causing visibility to be reduced.	Yes
== Items ==
Picture/Name	Series 	Description
 	Super Smash Bros. Series 	Shatter this flying orb to gain access to your Final Smash. Initiate your Final Smash by pressing the special button. However, taking enough damage while cause the Smash Ball to fly out of you. So make sure to use your Final Smash as soon as possible before it's too late!
 	Super Smash Bros. Series 	This item looks and acts like a smash ball, but it explodes when broken, dealing massive damage to anyone caught into the blast, including the person who broke it.
 	Super Smash Bros. Series 	A sword with energy for the blade. Your neutral attack, side tilt, dash attack and side smash all get replaced. Charge up your side smash to increase it's damage and range. This item can stay in your hand for as long as you want, but it'll disappear after 10 seconds if it remains in the ground and not picked up.
 	Super Smash Bros. Series 	An explosive device that is encased in a blob of goo. Throw this explosive at opponents or objects and it'll stick to them, exploding after sometime. If you have a gooey bomb on you, rush to someone to give it to them.
 	Super Smash Bros. Series 	Throw this baseball to have it warp to random opponent, covered in blue flames, dealing damage to opponents.
 	Super Smash Bros. Series 	A portable firework launcher. Press A to launch a fire work, causing an explosion and harming enemies caught in the blast. You can fire up to 15 shots and it will then be out of ammo. Keep in mind that you can only jump once when holding a Cracker Launcher
 	Super Smash Bros. Series 	A high tech pistol, capable of firing fast moving energy blasts at a high rate. You can shoot 25 times before running out of ammo. Enemies won't get launched until higher percentages if hit. Can be thrown if out of ammo.
 	Super Smash Bros. Series 	An explosive device that blows up upon any sudden movement to close to it. In this game once thrown the bomb becomes completely invisible. If anyone walks to close to it or if 20 seconds go by without it being triggered, it will explode!
 	Super Smash Bros. Series 	A small little container that contains a mystery item inside of it. Capsules sometimes may have explosives, so it's best to throw capsules at opponents. Capsules do no contain Capsules, Barrels, Rolling Crates, Crates, Party Balls, and Sandbags. It is very rare for a Capsule to contain a Smash Ball.
 	Super Smash Bros. Series 	
 	Super Smash Bros. Series 	A giant barrel that contains many items inside of it. Barrels can be broken, but if you don't break them open with enough force, they will start to roll! They might roll off the stage or into opponents. Barrels do not contain Barrels, Rolling Crates, Party Balls, Crates, or Sandbags. They can contain explosives and Smash Balls as well.
 	Super Smash Bros. Series 	A special medical item. Throw it to create a field, that heals anyone overtime, so long as you stand in it.
 	Super Smash Bros. Series 	A special healing orb. Throw it at teammates to heal a good amount of damage. If thrown at opponents, it will damage them. You may think you can heal yourself with it by throwing it, but you can't, sorry man.
 	Super Smash Bros. Series 	A gun that increases in power the more damage you have. If you are at low damage, you won't inflict much damage. However, if you are at a high percentage you can KO opponent's with ease! So therefore it's best to use this item when you're at high percentages so you can really turn the tables in the heat of battle!
 	Super Smash Bros. Series 	Collect this item to slow everyone down for some time. If you collect a Timer, teammates will not suffer the effect. If it is collected and there is an enemy team, the whole team will get slowed down. Sometimes it backfires and the person who collected will suffer the effect, but they're team will not.
 	Super Smash Bros. Series 	Throw this ball at anything to create a field of smoke. You cannot see in smoke, but you can throw it at other opponents if it's stuck to your hand. The smoke is completely nullified if you have a spirit team equipped with fog immunity.
 	Super Smash Bros. Series 	A powerful metal bat. If you perform a neutral attack, side tilt, or dash attack it isn't very strong. If you use a side smash, you take a brief moment before leaning back and unleash a powerful swing that instantly KO's opponents or breaks shields!
 	Super Smash Bros. Series 	Throw this item and it'll land somewhere on the ground or in the air. If anyone touches the bumper, they'll get knocked in that direction, but do not take any damage. It can be very useful for setting up an edgeguard.
 	Super Smash Bros. Series 	A small black hole. Throw it to create a black hole that sucks in anything near it. Opponents cannot escape black holes unless they use certain moves. Projectiles caught in the black hole will be spun around and it'll hit anyone in there.
 	Super Smash Bros. Series 	Pick up this item to summon a random character from another franchise. They will assist you for sometime. Some can be KO'd, while others can't.
 	Super Smash Bros. Series 	A CD containing music from a random franchise. It appears rarely and once collected, you have access to a random song you have not obtained yet. CDs cannot be thrown and disappear after a brief moment so be sure to collect it. They stop appearing once you have all of the songs or all of the songs that can be bought in the shops.
 	Super Mario Series 	This mushroom will move around the stage, coming into contact with it will cause you to grow in size, gaining increased power, speed, and weight. After sometime, you will revert back to normal size.
 	Super Mario Series 	Press A to fire ice balls at opponents, which will freeze opponents that come into contact with it for some time, the higher the percentage the longer they'll be frozen. They also leave a trail of ice that reduces traction on the ground wherever they bounce. If shielded, it will deal a good amount of damage to shields.
 	Super Mario Series 	An item that will return to you upon being thrown. If it comes in contact with a wall, shield or a solid object, it will bounce off of it and will not return to the player who threw it, becoming an item anyone can pick up. If it's reflected, it will fly to the player who threw it first and will then bounce off them, becoming a vacant item.
 	 	
 	 	
 	The Legend of Zelda Series	A slingshot that fires multiple projectiles upon being released. The longer the button is held, the more projectiles will be fired with increased speed, range, and power.
 	The Legend of Zelda Series	A bottle containing a bottle of warm soup. Drink it to heal 30% of your damage. It takes 2 seconds to drink. If hit while drinking, the item will fly out of you hand and the time to drink the soup will reset.
 	Miitopia 	Eat this tasty and sweet banana to heal a certain amount of health. Look here for the outcomes. HP Bananas spawn in different groups.
* Half: Heal 5% of damage, the most common.
* HP Banana: Heal 15% of damage, appears sometimes.
* Bunch: Heal 30% of damage, appears rarely.
 	Miitopia 	This tasty sweet will restore one's magic meter fully and heal 10% of damage. Keep in mind it does not refill ammo or other meters.
 	Miitopia 	Jars containing sprinkles with different effects. Here are the effects.
* HP Sprinkles (Yellow): Heal 1% of damage each second for 30 seconds it total. Appears 60% of the time.
* MP Sprinkles (Green): Restores one's MP or magic meters by 10% every 3 seconds until full. Appears 25% of the time.
* Life Sprinkles (Red): Grants the player an extra stock and fully restores their damage to 0% or will reset their stamina to the max. Appears 1% of the time.
* Hyper Sprinkles (Purple): The user gains a huge attack buff in physical attack and gains a speed increase for 15 seconds. Appears 7% of the time.
* Shield Sprinkles (Blue): Increases shield durability by 60%, reduces damage taken by 1.2, but become slightly slower. Appears 7% of the time.
 	Splatoon Series 	A pyramid shaped ink bomb. Throw it at opponents and it will explode after a couple of seconds into a powerful explosion that has very high launching power.
 	Splatoon Series 	Throw this flask of poisonous gas at opponents, to slow them down, weaken their attacks, and poison them. The effect lasts for 10 seconds. If nothing is hit, then a dome will be created and anyone one, but the player and their teammates who threw it will suffer the punishment.
 	Splatoon Series 	A briefcase containing protective armor. When picked up you will gain higher defense and super armor for a total of 7 seconds. Pick up another while the effect is active and you'll get even higher defense and super armor for 15 seconds! This can only be stacked twice.
 	Splatoon Series 	A small ink tank that can refill one's ink tank to maximum capacity. This item only works for Inkling and Octoling. If anyone else picks it up it will act as a normal item that you can throw at opponents. If this item is thrown at an Inkling or Octoling that is on your team, it will refill their ink.
 	Fortnite 	A small bottle containing a mysterious blue jelly. Drink it to gain a Shield Meter that Jonesy has. You will have an extra 25 health and will become much heavier, but once the meter run outs, you will become much easier to launch. You can have up to 50 health with the shield meter.
 	Fortnite 	A gun with a plunger attached to it. Press grab to fire it and it'll shoot the plunger with a rope attached to it from behind, if someone is hit you will be to grab them and pull them towards you. If part of the stage is hit, you will fly towards there and will wall jump of of it (sort of like Byleth's Up Special). It has 10 shots, before running out.
 	Fortnite 	An explosive that goes off when a signal is sent. This item functions similar to Snake's Down Special, but 5 can be placed. To place a Remote Explosive, hold shield and press attack (Not special). 5 Remote Explosives can be placed. To detonate it, hold shield and press attack. Once all 5 are blown up, the item will jump out of your hand and cannot be used again. You will not drop remote explosives, unless KO'd. The Remote Explosives that were placed by you will explode if you are KO'd.
 	Fortnite 	A small device that generates a dome of energy that nullifies all damage thrown at it. If opponents try to go into it, they'll get knocked away. Some attacks are powerful enough to break the bubble. For example, Ganondorf's Final Smash can break it. Despite it having infinite health, only stronger attacks can break the bubble. The bubble lasts for 8 seconds and if you have teammates, they can go in there as well.
 	Fortnite 	Throw this grenade to create a shockwave that launches opponents a far distance, but it doesn't deal any damage. It sticks to opponents if thrown at them. It explodes after 2 seconds.
 	 	
==Assist Trophies ==
Assist Trophies are characters that appear and can help you in fights. They do a variety of things from healing to attacking to even giving you items! Some of them can be KO'd while others cannot. Some are common and some are rare. Take a look at the table down below to see each assist trophies. Keep in mind that these only feature new ones only.
Picture & Name	Series 	Description	Chance of Appearing
 	Super Mario Series 	Bowser's airship is normally used when Bowser will attack the Mushroom Kingdom and kidnap Princess Peach. In Super Mario Galaxy, Bowser attacks the Mushroom Kingdom by bombing it with his and other airships.
When summoned, the airship flies high into the air, covering the top part of the stage as it drops cannonballs dealing 10% per hit. The cannonballs fall fast so try to dodge them. It also drops bombs that explode on contact and deal 25%. The airship acts as a roof, meaning you cannot KO opponents in the upper blast zones. The airship cannot be KO'd	Very Rare
 	Super Mario Series 	Pom Pom is an enemy in the Super Mario Series. She teleports and uses clones to attack Mario. She is normally seen as a boss, but has been included in other games like Super Mario Party.
When summoned, Pom Pom will teleport around the stage and make clones of herself which throw shurikens at opponents that deal 12.5% damage. She will teleport 5 times before disappearing. She can be KO'd.	Common
 	The Legend of Zelda Series	Lynels are one of the strongest enemies in the Legend of Zelda Breath of the Wild. They use a variety of weapons from bows to swords. They tend to be bulky an can breathe fire. They don't flinch from attacks, unlike Bokoblins, Moblins, and Lizafols.
When summoned, the Lynel will wield one of these 4 weapons. The summoner and their allies can ride the Lynel and can only use their special moves. The Lynel can be KO'd.
* Sword and Shield: Runs around slashing opponents dealing 15% of damage. It also uses it shield to block attacks if an opponent is nearby. The fastest of the Lynels.
*Spear: Attacks opponents with a long spear that deals 10% of damage. Has the longest reaching melee weapon of the four.
* Crusher: Slams a powerful bat into the ground, dealing 25% of damage. The most powerful of the four.
*Bow: Shoots shock arrows that deal 10% of damage and stun opponents for 2 seconds. The only Lynel with range.	Rare
 	Splatoon Series 	Off the Hook is a pop star group that appears in Splatoon 2. It consists of to females. Pearl, an Inkling and Marina, an Octoling. They help save Inkopolis alongside Agent 8, Cap'n Cuddlefish, and Agent 3 from Professor Tartar.
When summoned, they fly into the background with their helicopter. Marina will drop Hyperbombs on the stage which explode after 3 seconds, dealing 15% of damage to any opponents hit in the blast. Marina drops 8 Hyperbombs, before Pearl uses Princess Cannon, firing a huge beam of ink forward dealing a total of 30% of damage. They cannot be KO'd.	Very Rare
== Pokemon ==
=== Normal Pokemon ===
Picture & Name	Description
 	Known as the Water Lizard Pokemon, Sobble is very timid. When it's nervous or embarrassed, Sobble will secrete water from it's body, similar to sweat, causing it to become invisible. When Sobble feels threatened or scared, Sobble will start crying. It's tears are potent as 100 onions, so the opponent won't be able to resist weeping, Sobble uses this as an opportunity to make a getaway.
When summoned, Sobble will use Water Gun, firing water blasts that damage and push opponents away similar to Squirtle's Water Gun and Mario's F.L.U.D.D. However, if an opponent gets close to Sobble, it will start crying, immobilizing the opponent and allowing you to land an attack, after it stops crying, it will jump away and start using Water Gun again.
 	
 	
=== Legendary Pokemon ===
Picture & Name	Description
 	Known as the Wushu Pokemon, Urshifu has 2 different forms. Single Strike Urshifu prefers to deliver one, powerful blow. Whereas Rapid Strike Urshifu delivers multiple blows. It's said that apparently Urshifu like eating honey, especially Max Honey.
When summoned there is a chance for it to spawn as Single Strike or Rapid Strike, they can also be Gigantamax. If it is Single Strike, it will perform Wicked Blow, charging up before rushing forward dealing huge damage. If it is Gigantamax, it will perform G-Max One Blow, shooting out a dark-like fist that causes a massive and powerful explosion of darkness. If it is Rapid Strike, it will use Surging Strikes, performing a barrage of punches and kicks, before launching the opponent away with a powerful kick. If Gigantamax, it will use G-Max Rapid Flow, performing a series of powerful water blows.
 	
 	
== Bosses==
Bosses are normally seen in Adventure Mode or Classic Mode. Here are all of the bosses currently.
Picture & Name	Series/Home Game 	About	Attacks
 	Super Smash Bros. Series	???
{| class="mw-collapsible mw-collapsed fandom-table"	Master Hand is fought in the Cosmic Colosseum.
== Bonus==
===Anti Piracy Measures===
If someone is caught playing a pirated copy of the game a screen appears with text that says...
Super Smash Bros Fighters of Time does not let criminals like you join the fight with every one.
Please report this software immediately to Nintendo. It is a serious crime to play pirated games. The game will now shut off and your progress will be erased.
Good Bye...
=== Fighter Classes ===
Fighter classes are a way of identifying fighters based on their moveset and attributes. 
==== Balance Class ====
Fighters in this class tend to be well rounded. A couple of good zoning tools, 1-3 projectiles usually, and normally one good KO tool. Eg: Mario
==== Speed Class ====
Fighters in this class are very fast and light. Have weaker attacks, but lots of combo options. Their attacks also have high frame data most of the times. Eg: Mii Thief
==== Skill Class ====
Fighters in the class unique projectiles, uniquly functioning attacks and unique combos, and very complex gimmicks. Eg: Mii Gunner
==== Power Class ====
==== Range Class ====
=== New Gameplay Features ===
==== Shield Jump ====
When shielding, press jump to perform a short hop, while invulnerable until landing. Has lag after landing.
==== Safety Roll ====
Press shield and move upon touching the floor right at the last second. Doing this, will allow you to perform a roll that grants intangibility. However, this mechanism can only work if you are in the air. Also the run may leave you vulnerable. This trick can be very helpful from avoiding powerful attacks such as a smash attack or final smash.
==== Changes to Perfect Shield ====
Upon performing a perfect shield/parry will leave a bigger window open for the defender to strike back.
==== Wall Climb ====
By touching a wall and holding jump, you can perform a wall climb. Once on the wall, you can move up and down while climbing. You can only climb for 3 seconds and isn't very fast when climbing. Only certain characters can perform this.
==== Float ====
This is the exact same as Peach & Daisy's floating gimmick, but more characters have access to it.
== Available Controllers ==
File:Nintendo Switch Pro Controller.png|Nintendo Switch Pro Controller
File:Wii Classiccontroller.png|Wii Classic Controller
File:Wii U Gamepad Template.png|Wii U Gamepad
File:Wii U Pro Controller White.png|Wii Pro Controller
File:Nintendo Switch Joy-Con Controllers.png|Nintendo Switch Joycons
File:Official-nintendo-wii-remote-and-nunchuck-pack-p15599-a.png|Wii Remote (Nunchuk Optional)
File:GameCube Controller.png|Gamecube Controller (Nintendo Switch Only
==Trivia==
#The Vault Shop used to have 10 slots in previous games, but has now received 2 more slots for a total of 12.
#Games and More was replaced by Smash Games and Custom Lab.
#Spirits cost less than they did before in Ultimate.
== Help ==
If you have any questions or need permission to make a grammatical or make something correct, contact me under my talk page or leave a comment. If you get the thumbs up, you can go make that small edit. If you have any suggestions for my game, leave a comment or a message under my talk page. I'll be sure to get back to you as soon as I can.
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Category:Fighting Games
Category:Super Smash Bros. (series)
Category:Amiibo Compatible Games
Category:Nintendo Switch Games
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