The Uru

= The Uru, Ancient Warriors =
" While I was out doing my research on the powers of the void I watch a Man limp out of it and a scar over his left eye and a trident on is back and in his hand a book." Quote from the journal of Geeklord the great.
The mans name as Caleb Boticus the first and in his hand a book that spoke of a great order and a world that was consumed by the inky darkness of the void. The book spoke of the Uru a order that had fought to save there world but disappeared and never returned.......
== The Uru, An Ancient Race of an Old Realm ==
The Uru originated from another world. One that was peaceful in which they protected. While being almost the exact same as humans they have a few key differences, The Uru have the power to shape a realm to their liking, a power that could be called super strength, and immortality. First, the Uru can shape a realm how they wish, with one exception, in order to do this they have to do one of two things. 1: Become a Master Uru Warrior and find inner peace. 2: Or give up your immortality FOREVER. These reasons are why very few Uru have ever been able to actually use this power. The second power they have is technically called 'Resolve' because it has a few abilities that come with it, the obvious power is super strength, The Uru are incredibly strong and can lift almost anything, they have supreme endurance, being the guardians of a realm requires one to be able to last, the final ability of 'Resolve' is that they have insight, they can just glance at a person and know what they are all about,this however is also a high level technique so it is a rare occurrence to see any Uru use this technique. The final ability they have is immortality, the only exceptions to this ability is if they give up this power or if someone performs the ancient ritual to get rid of this ability. The Uru fought a war to protect their realm from darkness but ended up failing. The final battle was a decoy battle that kept the darkness at bay until everyone escaped, and then The Uru left the old world, in search for different realms to inhabit and call home...
=== Where The Uru Went ===
After the final battle, The Uru disappeared from their world, never being seen again. The book says The Uru were sucked into the void after Caleb fell under the control of something that was speaking to him in the Void , legend tells that what ever spoke to him, wiped his memory and took away all but his name then left him in the void never to be seen again.
=== The return of the Uru ===
Caleb has yet to reach Rathnir or Eldham, but he has reached the destroyed realm of Jagdas. the realm was consumed by the darkness, the same darkness that lies deep in the void. For now, Rathnir is un-reachable by Caleb. Even without being able to travel to Rathnir Caleb has made contact with Geeklord the great,, a Karpish king whose people were driven to near extinction. Caleb saw a vision, a vision that these Karpish would be the future Uru, they would succeed where he and the past Uru failed. After this vision, Caleb and geek the great set out to overthrow Bardonia and make a safe haven for those like the Karpish.
=== The Voids Toll ===
Unfortunately, the void and traveling alone in the dark un-able to see the light, Calebs body has been infected with something he calls 'Void Sickness' this sickness infects the body and makes it transform into a dark figure, nothing like what they used to be. The only way to stop this sickness from spreading is for Caleb to escape to the void . His time is limited, for every minute, he grows darker.
== The New Order ==
As Geeklord guides both Caleb and him out of the ruins of Jagdas They have begun to plan on rebuilding both Caleb's order and the Karpish nation. This order is begging to grow stronger with many members and allies.
=== Geeklord The Great ===
Geeklord was the first person Caleb met. Geek was researching the void and it's power in the ruins of Jagdas. Geeklord rose to power in the Karpscanian Civil War where he supported the republicans in hopes of creating a new Karpish Republic. After the bloody civil war, he found a new purpose as a political diplomat for the new struggling democracy to try and calm tensions between them and the Karpskanian tribes. After the tribe 'Castilla' joined, it became very hard to calm the northern and southern tribes. The south was led by a friend of Geeklord's who supported them and to the north there was a border disputed between the Karpskania and Astoria. Geeklord was sent to negotiate with Astoria. He was met by Undie from Astoria and negotiated terms, unfortunately, the compromise failed and King Unburnt -editors note: on geeklord's page fandom misspelled some of his words (it does that time to time) so I just put 'Unburnt' together- shamed geek publicly of his crimes. This is the line where history gets blurry, from what sources I can gather, this is where the Karpish were exiled for having links to dark powers and went endangered due to a conflict with other Helmenians. This back story of pain is partly why Caleb believes that Geeklord and the Karpish will succeed where he failed, they know how bad it gets, and they know never to give up hope. 
Category:Lore
Category:Races
Category:Traveler's Era