Phantom Voices

Cost: -5 to -15 points; can be resisted.
Phantom Voices is a disadvantage where the character's sanity is at stake due to voiced only them can hear. In any stressful situation, a 3d may be rolled and the character hears voices at a 6 or less. The character also hears voices when it fails a Fright Check and may roll for voices if they fail a self-control roll or one of another disadvantage related to stress.
Annoying: You hear voices, but you are reasonably sure that they are not real, and they do not harm you directly. Still, most people who see you responding to unheard noises will react at -2. -5 points.
Disturbing: As above, but in addition, the voices can drown out normal sounds, and may even startle and frighten you (possibly requiring a Fright Check). -10 points.
Diabolical: The voices tell you to kill – yourself or others – or perform other terrible deeds. If you are already under stress, or under the influence of drugs, you might need to make a Will roll to avoid carrying out the “orders” (GM’s discretion). - 15 points.
B148Category:Disadvantages
Category:Mundane Traits
Category:Mental Traits