Update:Lag Patches 12/09/2015

The original post can be found here.
*I've been working on reducing lag in the client. Now this won't make the client run at god speed, but it sets the actual game thread to max priority while removing some of the junk that used to be running at max priority (there was a secondary game thread that did nothing besides waste time - also particles were disabled). It is noticably 5-10fps higher (on power saver, from 15-20 to 25-30 at edge) and a constant 50 (very fluid) when I use reccomended. Of course this will differ for everyone, but it should be more fluid. We're going to still be working on reducing lag every update, so just keep us updated on how you feel about our improvements.
*2X Bork reward has been enabled until Monday.
Glis did a bunch of things which I'm sure he'll post about later. I'm going to be pretty inactive considering its the first semester of my senior year in HS and its pretty important (so forward your stuff to Glis, please)