Lore of Tempest

The Lore of Tempest is a lore of magic introduced in Total War: Warhammer III. It is unique to the race.
== Lore Attribute ==
=== Freezing Winds=== 	
=== Freezing Winds===
A cold squall quickly escalates into a freezing gale which slows the enemy's movement across the battlefield.	A cold squall quickly escalates into a freezing gale which slows the enemy's movement across the battlefield.
 	Passive Ability
Lore of Tempest
Type 	Hex (Area)
Target 	Enemies
Speed 	
Effect range 	Map-wide
Duration 	12 seconds
Affected units 	Affects enemies in range(all)
Enabled if 	Casting
Triggers when casting spell 	Triggers when casting spell
== Spells ==
=== Hailstorm=== 	
=== Hailstorm===
A deluge of lacerating, fist-sized shards of ice falls from the sky, battering the foe into submission.	A deluge of lacerating, fist-sized shards of ice falls from the sky, battering the foe into submission.
 	SpellLore of Tempest
Cost 	6 Winds9 Winds (Overcast)
Type 	Bombardment
Target 	Ground, Enemies
Ranged Damage 	36 (33%)
Explosive Damage 	30 (100%)
Range 	200 metres
Duration 	9 seconds15 seconds (Overcast)
Cooldown 	30 seconds
Miscast chance 	50% (Overcast)
Extended effect duration Increased number of missiles 	Extended effect duration Increased number of missiles
Medium strike area 	Medium strike area
=== Gust of True Flight=== 	
=== Gust of True Flight===
Projectiles of all kinds can be fired faster and further, as if guided by a sentient essence deep within.	Projectiles of all kinds can be fired faster and further, as if guided by a sentient essence deep within.
 	SpellLore of Tempest
Cost 	4 Winds8 Winds (Overcast)
Type 	AugmentAugment (Area) (Overcast)
Target 	Self, AllyAllies (Overcast)
Range 	
Accuracy 	
Range 	200 metres
Effect range (Overcast) 	35 metres (Overcast)
Duration 	36 seconds
Cooldown 	28 seconds
Miscast chance 	50% (Overcast)
Affected units 	Affects allies in range(max: 1)Affects allies in range(all) (Overcast)
Affects units if 	Missile attack possible
Increased effect area 	Increased effect area
=== Swiftwing=== 	
=== Swiftwing===
The spellcaster and their allies become a blur of cyan energy which darts through the air at incredible speed before coalescing back into their natural form.	The spellcaster and their allies become a blur of cyan energy which darts through the air at incredible speed before coalescing back into their natural form.
 	SpellLore of Tempest
Cost 	6 Winds9 Winds (Overcast)
Type 	Augment (Area)
Target 	Self, Allies
Charge Bonus 	
Speed 	
Range 	200 metres
Effect range 	35 metres55 metres (Overcast)
Duration 	26 seconds
Cooldown 	44 seconds
Miscast chance 	50% (Overcast)
Affected units 	Affects allies in range(all)
Increased effect area 	Increased effect area
=== Biting Wind=== 	
=== Biting Wind===
The Winds of Magic are gathered into a mighty, freezing gale that slashes at the enemy with icy shards.	The Winds of Magic are gathered into a mighty, freezing gale that slashes at the enemy with icy shards.
 	SpellLore of Tempest
Cost 	12 Winds17 Winds (Overcast)
Type 	Wind
Target 	Ground, All
Damage Per Second 	26 (30%) 36 (50%) (Overcast)
Duration 	8 seconds
Radius 	8 metres
Movement Speed 	20m/s
Range 	150 metres
Duration 	11 seconds
Cooldown 	39 seconds
Miscast chance 	50% (Overcast)
Increased armour-piercing damage 	Increased armour-piercing damage
Expanding, foward-moving area of effect 	Expanding, foward-moving area of effect
=== Hawks of Miska=== 	
=== Hawks of Miska===
The spellcaster summons frozen spirits of fear, hatred, and dread, that loose fearful cries, tormenting all others who bear witness.	The spellcaster summons frozen spirits of fear, hatred, and dread, that loose fearful cries, tormenting all others who bear witness.
 	SpellLore of Tempest
Cost 	13 Winds17 Winds (Overcast)
Type 	Vortex
Target 	Ground, All
Damage Per Second 	6 (0%) 9 (0%) (Overcast)
Duration 	20 seconds
Radius 	15 metres
Movement Speed 	4m/s
Contact 	Discouraged!
Range 	150 metres
Duration 	21 seconds
Cooldown 	49 seconds
Miscast chance 	50% (Overcast)
Increased damage 	Increased damage
Explosion does not affect friendly troops 	Explosion does not affect friendly troops
=== Blizzard=== 	
=== Blizzard===
Snow and ice rise from the land, freezing and blinding any and all in their path with an unnatural cold.	Snow and ice rise from the land, freezing and blinding any and all in their path with an unnatural cold.
 	SpellLore of Tempest
Cost 	18 Winds26 Winds (Overcast)
Type 	Vortex
Target 	Ground, All
Damage Per Second 	4 (100%) 8 (100%) (Overcast)
Duration 	15 seconds
Radius 	20 metres
Contact 	Frostbite!
Range 	200 metres
Duration 	18 seconds
Cooldown 	54 seconds
Miscast chance 	50% (Overcast)
Increased damage Increased armour-piercing damage 	Increased damage Increased armour-piercing damage
Large explosion area 	Large explosion area
Frostbite! (10s)Speed: -30% 	Frostbite! (10s)Speed: -30%
== Units ==
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Unit							
 							
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Unit							
 							
 							
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Unit 							
(Formless Horror: The Blue Scribes)							
 							
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Unit							
 							
Category:Lores of Magic
Category:Kislev