Water (Terrain)

Water is a type of Terrain Tile. 
== Types of water ==
Water tiles are divided into Shallow Water and Deep Water. Shallow Blood and Deep Blood are cosmetic variants of their respective Water tiles, and have identical mechanicsSettings\TerrainDef\Terrain_Base.xml.
=== Shallow Water ===
Shallow Water tiles can be used for planting Reeds, Lotus Root, and Water Spirit Root: Prism Lotus Plants, as well as aquatic Buildings such as the Aqua Spirit Tree. They cannot be used for other Ground type plants or Buildings. However, building Flooring on the tile allows Buildings to be constructed on top of the tile. If desired, the Flooring can be later removed without affecting the Building.
=== Deep Water ===
Deep Water tiles cannot be walked on and cannot be targeted by most Miracles. However, changing the terrain type is possible by casting Miracles such as Land Shaping or by Construction. The incompatible terrain type affects tiles within 2 tile range of casting, making it possible to remove Deep Water by targeting nearby tiles until it is removed. 
== Water Effects ==
* When fighting the Flood Dragon, having more Water tiles increases the power of its Dragon's inhalation attack. 
* Water tiles are required for FishingDLC.
== References ==
Category:Game Mechanics