King Golem

The King Golem is the final boss of the Golem Fortress, appearing on floor 7 and every third floor of the gauntlet. As with all final bosses, this enemy receives the double damage effect from Chain X.
== Attack Pattern ==
X 	X	S (↑)	X	X
X 	X	S 	X	X
S (←)	S	E 	S	S (→)
X 	X	S 	X	X
X 	X	S (↓)	X	X
*E - Position of enemy
*S - "Safe zone" square
*X - Targeted square	
*E - Position of enemy
*S - "Safe zone" square
*X - Targeted square	
*E - Position of enemy
*S - "Safe zone" square
*X - Targeted square	
*E - Position of enemy
*S - "Safe zone" square
*X - Targeted square	
*E - Position of enemy
*S - "Safe zone" square
*X - Targeted square
The King Golem targets all squares that are not in the cardinal directions.
== Tips ==
* As with all summoning enemies, spawned golems will appear on the square furthest away from the hero, with ties choosing the first square clockwise from the top. These golems will already have their Spark Aegis active, but Knight Golems cannot attack immediately after being summoned.
* A group of Spark Imps will be present during the fight. Be careful if you are forced to play a Cantrip and the move kills an imp as a result, as that will trigger spark abilities twice.
* Chain X's double damage applies to its attacks from Spark Surge as well. Try to remain within the boss's safe zone if possible.