Firecracker

Firecracker (花火玉, Hanabidama, Firework Ball) is a Red enemy that appears in Event Stages.
==Enemy==
This enemy has rather low health and attack power, even at high magnifications. Combined with its abysmal range, its only purpose is to temporarily knockback and slow a few meatshields that happened to be on the frontlines. Notably, however, its attack covers an area double the size of its attack range, meaning it will always be able to hit a few meatshields or other short-ranged cats ahead of its target.
==Strategy==
It generally isn't much of a threat as its overall stats are simply ignorable.
==Encounters==
===Event Stages===
*New Year's Bling: Lucky! New Year's Loot! (400%)
*Pt. 2: Enemy Maneuvers: 2022 Debut (9,000%)
*Battle of the Spring Festival Sale: Spendy Postage (7,500%)
*Festival Cats: Lunar New Year's:
**Lunar New Year Already? (60%)
**Flashy Fireworks Display (60%)
**Cast Out Evil with a Bang (100%)
**Begging for Gifts (100%)
**Pray for Long Life (100%, 400%)
**Acrobatic Lion Dance (400%)
**Decorate for Luck (400%)
**Auspicious Red Lantern (800%)
**Stuffed with Dumplings (1,500%)
**Long Road Home (100%, 6,000%)
*Monthly Event All-Stars Grateful Gathering:
**Grateful XP Lv.1 (100%)
**Grateful XP Lv.2 (200%)
**Grateful XP Lv.3 (400%)
**Grateful XP Lv.4 (800%)
**Grateful XP Lv.5 (1,500%)
**Grateful XP Lv.6 (3,000%)
**Grateful XP Lv.7 (4,500%)
**Grateful XP Lv.8 (6,000%)
**Grateful XP Lv.9 (7,500%)
**Grateful XP Lv.MAX (9,000%)
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==Stats==
==Gallery==
598 e.png|Firecracker's spritesheet
IdleFirework.gif|Firecracker's animations
FireworkAnimation.gif|Firecrackers creating a firework display
==Trivia==
*This enemy is based off of the Yonshakudama firework shell, which broke a record for the largest firework shell in the world.
**This is also shown with its death animation which creates a huge firework.
*Firecracker, Super Metal Hippoe and Metafilibuster are the only enemy units whose knockback animations have multiple frames.
**Dark Emperor Nyandam, Director Kurosawah, Skelecat, Gato Amigo, Manic Lion Cat and Bardiel are all internally set to have knockback animations that last more than 1 frame, however they still remain static when knocked back.
==Reference==
*https://battlecats-db.com/enemy/600.html
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Enemy Release Order:
<< Emilia & Doge | Ultima Beast Naala >>
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Category:Enemy Units
Category:Event Enemies
Category:Red Enemies
Category:Area Attack Enemies
Category:Omni Strike Enemies
Category:Enemies with Knockback ability
Category:Enemies with Slow ability
Category:Enemies with unique death animations