Rd-0.0.2a

◄rd-0.0.1a | rd-0.0.3a►
rd-0.0.2a is a pre-alpha version of RubyDung, released on May 21st, 2009. It added a basic GUI/menu when you start the game. It is a black screen with 3 options reading "New Game", "Load Game", and "Settings". Settings opens options allegedly related to things like video settings. Unfortunately, there is no documentation of the contents in the settings menu, only vague descriptions in the RubyDung forums. Load game only opens if you have saved a game. There are 3 slots upon clicking "Load game". You cannot name your games, instead it would show up as "Game 1", "Game 2", and "Game 3". If a slot is empty, it will read "Empty slot". For whatever reason, you cannot create a new game by clicking on an empty slot, and you must do it from the "New game" menu.
New game begins a game. The gameplay is mostly the same as the previous version, but there are new additions to the environment. Firstly, trees are scattered across the terrain, which look out of place in the game's blocky style. The logs are made of low-poly cylinders with a texture similar to the Minecraft oak log texture. The "leaves" were simply large ovals on top with a placeholder texture. The logs and "leaves" of trees could be mined but not placed. There are pictures of trees later in development, but there is no known picture of this original type. In addition to that, there are no known images or videos of this version in the first place.
The secondth addition is difficult to notice unless you play for a long time. There is a 60-minute day/night cycle. Days and nights last 30 minutes. The sun is now a glowing white sphere instead of a square. It moves from the east to the west throughout the 30 minutes. The sunrise and sunset have no orange effect, instead the sky simply turns from black to blue, lighting gets darker or lighter, and vise versa. 
Players can press the tab key while playing to open the pause menu. It has 3 simple options: "Continue", "Save game", and "Quit & save game".
=== Changelog ===
* Added GUI & a menu
*You can now save games
*Added trees (under development)
*New day/night cycle
== Sub-versions ==
=== rd-0.0.2_01a ===
The test trees are removed after receiving complaints from the small community of the RubyDung forums stating that they did not fit the style of the game and sometimes were buggy. Trees would temporarily be absent from the game entirely.
=== rd-0.0.2_02a ===
A new design for trees are released. They are more appealing and are fully textured. Unfortunately, even though the community preferred this design, their generation sometimes crashed the game and could even corrupt game files. This was likely because their models were not voxel-based and the tree generation density was too high for the game to handle. The trees were removed in the next update however the complete texture and model was still in the game files until version 0.1.0a. The model & texture have been archived and although there are no images of an authentic tree from this version, it has been recreated and rendered in this image. Players would not see trees at all after this until version 0.1.0a where the design was finalized.