World Access

=World Access Settings=
*Default Public (anyone can enter)
**Set with /world_public 0 or /world_public 1
*Default Access: Read Only
**Applies to new users in a public world, or those accessing via a world password
**Set with /world_access DEFAULT READONLY or /world_access DEFAULT MEMBER
*Default Flying: Anyone
**Set with /world_fly NONE or /world_fly MEMBER or /world_fly OWNER
*Default links allowed to anywhere (effectively allow teleporting by URL)
**Disallowing teleporting / links to arbitrary locations: /world_free_pos 0
*Default Placing Blueprints: Anyone with write access
**Disallow blueprints from guest editors with /world_blueprint OWNER
*Granting access by user ID: /world_access user_id MEMBER
**Note: Users currently need to reconnect after you change their access rights
**User's IDs may not be the same as their display names, you can seed the User IDs for people in the current world with /whoall
*Granting build access by one-time use invite token: /world_token
*Granting access by shared password
**Set a password with /world_pass correcthorsebatterystaple
**Set default access for users entering by password: /world_pass DEFAULT MEMBER or /world_pass DEFAULT READONLY
=World Access Cookbook=
==Private World==
*Disallow public access: /world_public 0
*Grant access with shared password:
**/world_pass password
**/world_access default READONLY (view only) or /world_access default MEMBER (build)
*Or, can also grant access to individuals using /world_access or /world_token detailed above
==Everybody Edits==
*Allow public access: /world_public 1
*Set default access: /world_access DEFAULT MEMBER