Thoth (LL)

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==Thoth (lesser god)==
As the god of science, knowledge, and medicine, Thoth is an important figure in the Egyptian pantheon. Thoth is not related to any of the other gods in the Egyptian pantheon, a fact that makes him something of an outcast. On the other hand, there are those who believe that it was he, not Ra, who was the source of all creation. Thoth is very close to Isis, Osiris, and Horus.
It is said that Thoth maintains a set of three great books in which all knowledge is recorded. These books are locked away at the heart of a great crypt.
Role-playing Notes: Thoth is not generous with his knowledge, but neither is he covetous of it. For those who work long and hard at research and science, he is a faithful source of information. Thoth is truly omniscient.
Statistics: AL n; WAL any; AOC knowledge; SY ibis.
==Thoth's Avatar (wizard 20)==
Thoth sends his avatar into the world to help those who are seeking to unravel the mysteries of the cosmos. Anyone who is conducting scientific or magical research has a 1 % chance per month of being visited by the avatar. If this occurs, the avatar will provide the researcher with answers to his questions far in excess of those he might have obtained without divine guidance. Thoth's avatar can call upon any school of magic for his spells and his magic always have maximum effects (maximum damage, duration, range, and so on).
: Str 15
: Int 25
: MV 15
: AC -3
: #AT 1	
: Dex 15
: Wis 25
: SZ 7'
: HD 15
: THAC0 14	
: Con 15
: Chr 18
: MR 100%
: HP 150
: Dmg 1d6 +6 (staff)
Special Att/Def: Thoth's avatar wields a magical staff that acts as a combined staff of command, staff of curing, staff of the magi, staff of striking, and staff of power with unlimited charges. No other being can handle this weapon without being instantly affected as if hit by a feeblemind. There is no saving throw and even non-magic using characters can be affected by this curse. Thoth's avatar can only be hit by +2 or better magical weapons.
==Duties of the Priesthood==
Priests of Thoth are expected to learn all that they can and help to spread wisdom throughout the world.
Requirements: AB standard plus Int of 16; AL any; WP any; AR a; SP all, astral, charm, divination", guardian, healing, protection, sun, weather ; PW 1) detect lie (always active, normal saves apply); 5) Intelligence and Wisdom increased by 1 point each; 10) commune with Thoth once per week; 15) Intelligence and Wisdom increased by 1 point each; TU nil.
==Sage Advice (Dragon Issue #201)==
These are unofficial suggestions for using the optional spheres of priest spells from the Tome of Magic with the deities of the Egyptian pantheon in Legends & Lore:
* Thoth: Major: Numbers; Minor: Thought.