Palatin

The Palatin is the justice court used by the Dalmer for affairs concerning military conflicts and violence sanctioned by an Adsu (administrative subdivision).
The Palatin is a subset of the Praetorate, dealing exclusively in affairs concerning situations of armed conflict in and out of times of peace. It is independent of the military hierarchy, and ensures the respect of the law during armed conflict, as such they are considered the bane of the military and militarists alike.
The role of the institution is to make sure that the rules of combat and proper legislation is followed by the army and the Police branches of the armed forces, as such, the Legislator's power is ever present in each conflict, for better or for worse.
== Live tactical zones ==
LTZ's are enclosed area where Dalmer forces can battle each other. Live tactical zones are enforced by the justice of war department, who deploy force fields that field units cannot leave (unless evacuated), but outside forces can enter.
When inside the zone, units have clearance for the entirety of their arsenal, which disengages forcefully when they leave and sometimes causes forceful warping after an established time limit.
The Palatin is in charge of keeping records of each conflict, ongoing or resolved, and the deployment of live tactical zones.
Any citizen can learn if it is in a live tactical zone by asking the palatin.
Combat in Live Tactical Zones has some rules. Leaving is physically impossible for units in conflict, some leeway is given for leaving (usually 30 seconds) before the unit is forcibly warped out of the zone (presumably to a palatin discipline officer). Units with special clearances will lose them if eliminated, and the licence can be freely used by the opposing faction.
When in a LTZ a unit whose HP depletes will be warped out by a military engineer. They cannot be warped back if not evacuated quickly or if the enemy captures them first.
Spoils and training credits are distributed to all the units of the victor of the engagement.
=== Zone of control ===
Technology that prevents anyone from entering a combat zone adjacent to a military unit and moving out of it without authorization; if said military unit is neutralized, the zone of control is neutralized as well. The palatin can decide to give clearance of this technology, for security reasons.
=== Right of Passage Mass Teleportation ===
To avoid surprise attacks, faction units will teleport out of enemy territory the moment war is declared, this is done in order to allow civilian evacuation. Failure to do so incurs swift retribution from the Palatin.
== Palatin Magistrates ==
The Palatin distinguishes itself as a court as the Magis are nearly always on the field, among soldiers and in active combat scenarios. due to this fact, the only structures of the Palatin are within offices in permanent military installations.
=== Jurisdiction ===
The jurisdiction of the Palatin is the internal organization that the Magi follow. 
==== Memory director ====
Main article: Memory director
The supreme authority of the Palatin jurisdiction, second only to the Legislator. The memory director and his cabinet derive the laws and customs of war from testimonies, reports and legal decisions from the field in order to extract legal precedent for the laws they submit to the Courts. 
==== Warlaw ====
Main article: Warlaws 
The Warlaw is the highest field authority of the Palatin jurisdiction. They serve as advisors to military commanders for the legal boundaries of the conflict and serve as judges on the field. 
==== Justiciar ====
Main article: Justiciars 
Justiciars are petty officers who oversee delegates. They are often seen accompanying officers of the regular army, to ensure the rules of conflict are respected in legitimate violence scenarios. 
==== Delegate ====
Main article: Delegates
Delegates are the eyes and ears of the Palatin as a whole, their reports, testimonies and live feeds are the basis of a large proportion of laws and jurisprudence on the use of legitimate violence. 
=== Hierarchy ===
Jurisdiction 	Title 	Role
Palatin Jurisdiction	Memory Director	Governate general of war Justice
Supreme judicial authority in cases of conflict.
Palatin Jurisdiction	Warlaw 	General law practitioner 
Define new sentences in case of unknown infractions and/or procedures, acts as judge general. Is a transcriber of new jurisprudence.
Palatin Jurisdiction	Justiciar 	Petty law officer 
Applies the sanctions given by the Artifacy, they enforce the law under the authority of the Warlaw
Palatin Jurisdiction	Delegate 	Soldiers of law
Nicknamed the “Warlaws dogs”, they are terrain officers, who report field infractions to the Justiciars, they are typically integrated to squads of soldiers.
== The Palatin court ==
The jurisdiction of the Palatin is mainly concerned with the proper application of jurisprudence and laws in relation to armed conflict. 
=== Palatin Codes of law ===
The Palatin has produced the following legal literature that defines and explains the correct procedure where the concepts can be applied:
==== Preemptive war code ====
Main article: The Preemptive war code
Commenced in an attempt to repel or defeat a perceived imminent offensive or invasion, or to gain a strategic advantage in an impending war shortly before that attack materializes.
Concepts explored:
Munitions dumping
Amnesty conflict
Trial by combat
Extraterritorial operation
Arms Flexing
==== Preventive war code ====
Main article: The Preventive war code
To prevent an enemy from having a chance to fight.
Concepts explored:
Manhunt
Conscription
Military Necessity
==== Legitimate conflict code ====
Main article: The Legitimate conflict code
When an open armed conflict is in effect.
Concepts explored:
Just war theory
the Right to war
Justice after war
Parley
Pillage
Prize of war
==== Ruse war code ====
Main article: The Ruse war code
Concepts explored:
Faith
Perfidy
Legitimate ruse
Treason
==== Unconventional Warfare Code ====
Main article: The Unconventional Warfare Code
Concepts explored: 
False flag 
Ruse of war 
No quarter 
Freeshooter guerilla 
Last Resort 
==== Other legal texts and jurisprudence ====
Concepts explored:
Execution convention
Rules of engagement
shots fired
Open city
Unlawful combatant
=== Jurisprudence emitted by the Palatin court: ===
==== Illegal conflict resolution act ====
Main article: Illegal conflict resolution act
Authorizes the use of the Slate Wiper Initiative (SWIN)
==== Kindness kill ====
The Lonely stance forbids the use of advanced weaponry on low technology factions to avoid leaks, but this doesn't account for all aid or medical items. Therefore, using beneficial, albeit addictive drugs on non dalmer isn't forbidden, but still leads to withdrawal symptoms in the target, meaning that a Dalmer could very well stab targets with several drugs, and wait for them to die from withdrawal. Due to their high cost of the drugs, it is a strange but valid combat strategy according to the Palatin.
==== Gatling Act ====
Main article: The Gatling act
Also known as the Military Redemption Act, the Gatling act allows military reinforcements sent to an open conflict to withdraw from front line duty in order to conduct the capture, relocation and transfer of an individual of particular strategic value (of the Dalmer society at large, not necessarily the conflict at hand), this is incredibly annoying for the original askers of reinforcements as it potentially means that they could be left without reinforcements. However, to be able to call the act into effect, there are several conditions.
*Both the reinforcements officer AND defending officers must authorize the capture
*The intelligence about the individual must be irrefutable in order to justify the capture.
*The individual must be captured alive without significant losses to the reinforcement troops, in case of death of the individual and/or significant losses of the reinforcements, both of the parties that signed the act are considered responsible.
A fourth criteria is being discussed, the distance of the individual, if the act allows violating foreign borders, and to what extent can the reinforcements leave to find the individual.
=== Sentences in accordance to penalties: ===
Being a judicial institution, the Palatin has sentences imposed to felons, many of which are similar to civil sentences, which makes sense as most civilians serve at one time or another in the armed forces. The particularity of the Palatin court is since the Magi are on the field, it only takes two justiciars and a warlaw to create an improvised court, the justiciars serving as assault and defense litigants and the Warlaw as judge.
The main types of sentences are restriction of movement and deterrence, both of which incorporate rehabilitation obligation.
==== Restriction of movement ====
Prison: Forced education
Electronic tagging: Restriction of movement to a defined space
Banning orders: An order made on an offender prohibiting that person from doing or going to what it is banned from.
Community service: Forced labor
==== Deterrence ====
Awareness of sentences: Forcing the offender to educate others for deterrence of the individual and others
Openness to denunciation: Anyone can report the persons crimes, used for deterrence as well
Live military service
==== Other sentences ====
Fear: The felon is tortured as an example to his fellow soldiers, although it is rarely used, very controlled, and widely considered ineffective.
Experimentation: the felon is used as a lab rat, poses questions about ethics
Work: the felon is used as labor, once again poses questions about ethics.
Legion: The Felon is used as cannon fodder in faraway conflicts
War: The felon is used as an auxiliary in an actual war, during open conflict
Prison of metal: the felon is bound to a hermetic suit of armor and their appearance is blurred to all Dalmer HUD's. 
Expulsion: the felon is launched via ballistics to faraway lands to help colonize them.
Nepotism: The children of the felon pay for the crimes of their parents. Rarely used. 
Category:Warfare
Category:Jurisprudence
Category:Justice
Category:Dalmer
Category:Pages with red links
Category:Unfinished articles
Category:Palatin