Atlas

Atlas, also known by his title of The Man Out of Time, is one of the main protagonists and playable characters in the video game Paladins. He's the son of Lex in a dark potential future, one where an alien corruption known as the Darkness killed nearly everything and reduced the Realm to a barren wasteland. Due to the Darkness growing far too powerful to defeat, Atlas had no choice but to come back in time to stop it from ever growing so powerful. Atlas could also be referred to as the main protagonist of the Darkness Arc. 
He's a Frontline champion that was introduced on March 27th, 2019.
He is voiced by Andrew Love.
==Official Bio==
"There is no light in the future, only an all-consuming Darkness. The Realm is lost. Atlas will be born into this dark future as the son of a legendary Judge. Each day he fights to survive, and each night he finds solace in stories of the Realm that used to be. These stories give Realm-kind hope, but their final stand against the Darkness will fail tragically. All hope will be lost... save for one last glimmer.
In a desperate bid, Atlas studied old books of Crystal magic, and mastered the control of time. He researched old tales of what could have been the source of this destruction — of how the world had fallen. And then, Atlas stepped into the past, determined to save the Realm, and stop the Darkness, by changing the course of history itself."
==Biography==
Born the son of the legendary judge Lex, Atlas comes from a dark future where an alien force known as the Darkness has destroyed everything, where each day is a fight for survival. Though there would be losses, such as Atlas losing his arm to the future version of Vora, he would push on nonetheless, preparing for a last stand against the alien beasts.
When the assault failed, out of desperation, Atlas studied crystal magic in order to manipulate the flow of time. He studied tales of the past to find a source of the dark force, and eventually, he was forced back in time when he was cornered by the beasts.
Arriving in the Shattered Desert of the past, Atlas would meet the Resistance on their way to investigate the legend of the Shattered Desert, of the moon shards that had fallen there and eradicated all surrounding life. Using his knowledge of the past, Atlas utilized their power to prevent both them and the Magistrate from accidentally unleashing the Darkness.
Despite this, the alien force would be unleashed by a different person, a former follower of the Moon Goddess Io, who had lost everything in the battle between the Magistrate and Resistance. The girl, known as Vora, unleashed the force and gained some of its power, later returning to her former home to find the goddess who abandoned her and take her revenge. During this return, she would encounter and battle both Atlas and Lex.
Later, realizing the Darkness had been unleashed, Atlas rallied as many champions as he could to accompany him deep into the Shattered Desert in order to battle and defeat the Darkness monster Yagorath before it could grow too strong. Unfortunately, Atlas seems to have lost the battle, as Yagorath and Vora continues their rampage throughout the Realm.
==Personality==
Coming from a dark future where every day was a battle for survival, Atlas is understandably a tragic, yet serious figure, commenting on the past with his knowledge of the future, showing how he always wishes he could've fought alongside his father. Atlas is no stranger to being direct with this knowledge either, directly calling out certain characters for leading things down the path of ruin.
Atlas does also inherit his father's respect of the law to a degree as well, even with the likely collapse of structure the Darkness brought.
While a tragic figure, Atlas does still have a more lighthearted side, cracking a few time related jokes and even admiring Torvald's runic gauntlet.
==Powers and Abilities==
Hardened in the constant fight for survival of the future, being the son of a legendary judge, and mastering the flow of time all come together to make Atlas a formidable foe. Rewinding enemies to lower health, rewinding himself to heal his own injuries, creating chronal barriers capable of blocking almost all damage, and even banishing enemies from time itself, Atlas is skilled fighter worthy of being the Realm's last hope.
===Gameplay===
====Chrono-Cannon====
*A futuristic weapon you can charge up to increase its accuracy and damage while firing fewer shots. Deals 840 damage every 1.4 seconds if fully charging your shots.
*Charging weapon reduces bullet spread, but deals the same amount of damage in total.
*Has a base ammo count of 6.
====Setback====
*Fire a concentration of chronon energy from your weapon that rewinds your enemy.
*Enemies are sent back to their location from a base 4 seconds ago.
*Enemies have their health reverted to the lowest point it was at during the duration of the rewind.
*Enemies are immune to damage and stunned for the duration of the rewind.
*10 second base cooldown.
====Stasis Field====
*Create a barrier in front of you to absorb all ranged attacks and projectiles.
*Can't be destroyed or damaged by enemies.
*Can be placed in mid air.
*Ability lasts a base 5 seconds.
*14 second base cooldown.
====Second Chance====
*Rewind yourself into the near past, reversing recent damage and going back to where you were.
*Atlas is sent back to his location from a base 4 seconds ago.
*Atlas has his health reverted to the highest point it was at during the duration of the rewind.
*Atlas is immune to damage and Crowd Control for the duration of the rewind.
*18 second base cooldown.
====Ultimate: Banish====
*Modify your chronon weapon to banish enemies from this place of existence for a brief period.
*Grants 3 charges that banish enemies upon being hit.
*Banished enemies are incapable of doing anything or being interacted with for a base 4 seconds.
*Grants Atlas Crowd Control immunity while active.
*Consumes 40% ultimate charge upon initial activation and an additional 20% for each shot fired.
*Ultimate automatically ends after 5 seconds if all shots are not used or the ability is not cancelled early.
===Talents===
As with every other champion in Paladins, Atlas has a number of different talents and cards which can significantly alter his playstyle. Cards can be upgraded with a limited pool of fifteen points per load-out in order to increase their effectiveness. Numbers in curly brackets are the default values and can be upgraded a total of five times, each upgrade adding another instance of the base value to overall effectiveness.
====Unstable Fissure====
*Activating Second Chance leaves behind an unstable fissure that explodes after 3 seconds, dealing 1,000 damage.
*Default talent.
====Temporal Divide====
*Greatly increase the size of Stasis Field, but its Cooldown is increased by 50%.
*Unlocked at Mastery Level 2.
====Deja Vu====
*Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
*Unlocked at Mastery Level 8.
===Cards===
* Beyond the Veil - Passing through Stasis Field increases your allies' or your own Movement Speed by {7|7}% for 3s.
* Continuum Shift - Second Chance sends you {0.4|0.4}s further into the past.
* Distant Memory - Increase your Healing received from others by {5|5}% while at or below 50% Health.
* Hell Hunter - Generate {1|1} Ammo after hitting a fully-charged weapon shot.
* Infinity Engine - Your weapon doesn't consume Ammo for {2|2}s after activating Stasis Field.
* Lessons of the Past - Gain a {100|100}-Health Shield for 3s after hitting an enemy with Setback.
* Life Unlived - Heal for an additional {150|150} when using Second Chance.
* Lost Legacy - Heal for {80|80} every 1s for 3s after activating Stasis Field.
* No One Escapes - Enemies hit by Setback are Rewound {0.3|0.3}s further into the past.
* Old Wounds - Increase your maximum Health by {150|150}.
* Paradox - Reduce the Cooldown of Second Chance by {0.5|0.5}s.
* Phantom Pain - Reduces the Cooldown of Stasis Field by {1|1}s after hitting an enemy with Setback.
* Ravages of Time - Generate {2|2}% Ultimate charge after getting an Elimination.
* Rewritten History - Generate {1|1} Ammo after using Second Chance.
* Safe Haven - Increase your Healing received by {6|6}% while Stasis Field is active.
* Steady Arm - Generate {1|1} Ammo after hitting an enemy with Setback.
==Gallery==
Card Safe Haven.png
Card No One Escapes.png|Losing his arm to a future version of Vora.
Card Old Wounds.png
Card_Phantom_Pain.png
Card Hell Hunter.png
Card Steady Arm.png
Card Lessons of the Past.png
Card Distant Memory.png|An old picture of Atlas with his mother and father.
Atlas at his desk.png|Searching for clues of the Darkness' origin.
Atlas attacked.png
Lore Image Atlas goes back in time.png
Card Infinity Engine.png
Card_Rewritten_History.png
Card Continuum Shift.png
Card Beyond the Veil.png
Card Towering Presence.jpg|Encountering Yagorath in the past.
Big Out of Time.jpg|Battling the beast alongside Furia, Imani, and Io.
Card Life Unlived.png|Alternate reality where the Darkness never arrived and Atlas lived happily with his family as a farmer.
==External Links==
*Atlas on the Paladins Wiki.
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