Heat Protection (Proficiency)

==Dark Sun Campaign Setting Revised==
A character who has the heat protection proficiency has learned to pace himself and use clothing to optimize endurance against the rigors of Athas's heat. With a successful check, the character need only consume half the normal amount of water per day to avoid dehydration.
In combat, the heat protection proficiency allows a character wearing metal armor to battle better and longer. A successful check each round allows him to avoid the THAC0 penalty for that round. In addition, when he reaches his Constitution score limit to rounds of combat, a successful check allows him to fight for five more rounds. This check can be made at the end of every subsequent five-round period, but once it fails the character collapses from exhaustion.
Dehydration is explained in Chapter 8: DM Material. The effects of using metal armor in combat appear in Chapter 3: Money and Equipment.
Category:Dark Sun Campaign Setting Revised Proficiencies