Final Fantasy Crystal Chronicles: Ring of Fates spells

In Final Fantasy Crystal Chronicles: Ring of Fates, spells are cast by using any of six different types of Magicite, which can be found in varying locations. Normally only six spells are available, but by stacking "magic piles" together, more advanced spells can be cast. If the piles are aligned perfectly, spells can receive a "+1" benefit, increasing the amount of damage they deal or the amount of health they recover.
For example, combining two Blizzard spells together perfectly will yield Blizzara +1 instead of Blizzara (combining two of these will yield Blizzaga +1). These "+1" spells are required for the more advanced spells.
There also exists a secret spell known as Rela Crystal. It deals incredible Holy damage to the target, and can only be cast during the fight with Lich, by stacking a magic ring with an out-of-party helper (either Chelinka or Princess Tilika, depending on mode).
== List ==
Name	Effect 	Cast With
 	Deals minor fire damage and burns nearby enemies. 	Fire
 	Deals moderate fire damage and burns nearby enemies. 	Fire + Fire
 	Deals heavy fire damage and burns nearby enemies. 	Fire + Fire + Fire
 	Deals massive fire damage and burns nearby enemies. 	Fire + Fire + Fire + Fire
 	Deals minor ice damage and freezes enemies. 	Blizzard
 	Deals moderate ice damage and freezes enemies. 	Blizzard + Blizzard
 	Deals heavy ice damage and freezes enemies. 	Blizzard + Blizzard + Blizzard
 	Deals massive ice damage and freezes enemies. 	Blizzard + Blizzard + Blizzard + Blizzard
 	Deals minor lightning damage and zaps enemies. 	Thunder
 	Deals moderate lightning damage and zaps enemies. 	Thunder + Thunder
 	Deals heavy lightning damage and zaps enemies. 	Thunder + Thunder + Thunder
 	Deals massive lightning damage and zaps enemies. 	Thunder + Thunder + Thunder + Thunder
 	Restores a small amount of health to nearby allies. 	Cure
 	Restores 400 HP to nearby allies. 	Cure + Cure
 	Restores 600 HP to nearby allies. 	Cure + Cure + Cure
 	Restores nearby allies to full health. 	Cure + Cure + Cure + Cure
 	Revives a KOed ally to life with 20% of their maximum HP. 	Raise
 	Revives a KOed ally to life with full HP and 50% SP. 	Raise + Raise
 	Cures negative status conditions and restores a small amount of SP to nearby allies. 	Clear
 	Cures negative status conditions and restores 30% of SP to nearby allies. 	Clear + Clear
 	Cures negative status conditions and restores 50% of SP to nearby allies. 	Clear + Clear + Clear
 	Cures negative status conditions and restores all SP to nearby allies. 	Clear + Clear + Clear + Clear
 	Binds the target to the ground, preventing them from jumping. 	Fire + Blizzard + Thunder
 	Binds the target to the ground, preventing them from jumping. Lasts longer than Gravity. 	Fira +1 + Blizzara +1 + Thundara +1
 	Deals a heavy amount of Holy damage to nearby enemies. 	Cure + Raise + Clear
 	Deals a massive amount of Holy damage to nearby enemies. 	Cura + Arise + Cleara
 	Protects nearby allies, reducing damage taken. 	Fire + Clear
 	Protects nearby allies, reducing damage taken. Lasts longer than Barrier. 	Fira +1 + Cleara +1
 	Slows down nearby enemies, decreasing movement and attack speed. 	Blizzard + Clear
 	Slows down nearby enemies, decreasing movement and attack speed. Lasts longer than Slow. 	Blizzara +1 + Cleara +1
 	Allows nearby allies to act faster, increasing movement and attack speed. 	Thunder + Clear
 	Allows nearby allies to act faster, increasing movement and attack speed. Lasts longer than Haste.	Thundara +1 + Cleara +1
 	Stuns nearby enemies, preventing them from moving. 	Fire + Thunder + Cure + Clear
 	Stuns nearby enemies, preventing them from moving. Lasts longer than Quake. 	Fira +1 + Thundara +1 + Cura +1 + Cleara +1
 	Deals Dark damage to nearby enemies and poisons them, slowly depleting their HP. 	Fire + Blizzard + Cure + Raise
 	Deals heavy Dark damage to nearby enemies and poisons them, slowly depleting their HP. 	Fira +1 + Blizzara +1 + Cura +1 + Arise +1
 	Deals heavy damage to nearby enemies and stuns them. 	Blizzard + Thunder + Raise + Clear
 	Deals massive damage to nearby enemies and stuns them. 	Blizzara +1 + Thundara +1 + Arise +1 + Cleara +1
 	Deals massive damage to nearby enemies and stuns them. 	Fire + Blizzard + Thunder + Cure + Clear
 	Deals incredible damage to nearby enemies and stuns them. 	Fira +1 + Blizzara +1 + Thundara +1 + Cura +1 + Cleara +1
== Gallery ==
RoF Fire.png|Fire.
RoF Fira.png|Fira.
RoF Firaga.PNG|Firaga.
RoF Firaja.PNG|Firaja.
RoF Blizzard.png|Blizzard.
RoF Blizzara.PNG|Blizzara.
RoF Blizzaga.PNG|Blizzaga.
RoF Blizzaja.PNG|Blizzaja.
RoF Thunder.png|Thunder.
RoF Thundara.PNG|Thundara.
RoF Thundaga.PNG|Thundaga.
RoF Thundaja.PNG|Thundaja.
RoF Cure.png|Cure.
RoF Cura.png|Cura.
RoF Curaga.PNG|Curaga.
RoF Curaja.PNG|Curaja.
RoF Raise.png|Raise.
RoF Arise.PNG|Arise.
RoF Clear.png|Clear.
RoF Clearara.PNG|Cleara.
RoF Clearaga.PNG|Clearaga.
RoF Clearaja.PNG|Clearaja.
RoF Gravity.PNG|Gravity.
RoF Graviga.PNG|Graviga.
RoF Holy.PNG|Holy.
RoF Barrier.PNG|Barrier.
RoF Barriera.PNG|Barriera.
RoF Slow.PNG|Slow.
RoF Slowga.PNG|Slowga.
RoF Haste.PNG|Haste.
RoF Hastega.PNG|Hastega.
RoF Quake.PNG|Quake.
RoF Bio.PNG|Bio.
RoF Meteorga.PNG|Meteorga.
RoF Ultima.PNG|Ultima.
Spells
Category:Magic