Confused

==Description==
The character is out of control and can't see the difference between friend and foe. They randomly alternate between standing still, walking randomly, or attacking the nearest person regardless of whether it is friend or foe. If they attack an ally, that ally will retaliate unless you disable AI.
This effect is noteworthy for the fact that enemies with spellcasting and spell-like abilities won't utilize them while confused. It all depends on how the ability itself is coded. For example, a confused Beholder won't utilize any of its special beams against its enemies and a confused Mage won't cast any spells, but a confused Basilisk might still try to petrify people, as the petrification is simply an on-hit effect tied to it's ranged attack.
==Causes==
* Chaos
* Confusion (wizard)
* Confusion (priest)
* Sphere of Chaos
* Rigid Thinking
* Jester Song
* Harp of Discord
* Harp of Pandemonium
* Umber Hulk / Myconid innate ability (No school, save )
* Watcher's Keep Machine of Lum the Mad (No school, No save)
* Insanity Gaze - innate ability of Demogorgon (Enchantment, save ). Combines a few other effects.
* False Dawn (on undead)
* Joril's Dagger
==Immunity==
The following items and spells provide immunity to becoming confused:
===Notes===
One version of Hexxat's Amulet also provides immunity. This is the version that she is wearing in "bat form". The actual item she is wearing at the time is transformedHEXXAT.BCS, Line 95, 106, 134: 		TransformItem("ohhexam1","ohhexam4") // Hexxat's AmuletHEXXAT25.BCS, Line 70, 81, 107: 		TransformItem("ohhexam1","ohhexam4") // Hexxat's Amulet
to this extra powerful version to prevent any attack from succeeding, so she gets safely to the coffin.
Upon being restored from being not-really-dead, the item is transformed backBALDUR25.BCS, line 1000: 		ActionOverride("hexxat",TransformItem("ohhexam4","ohhexam1")) // Hexxat's Amulet into the original amulet.
If the confused effect was caused by a spell (see "Causes"), it can also be blocked by defenses against that specific spell. For example, a Globe of Invulnerability would protect against Confusion (wizard) (level 4 spell) but not against Chaos (level 5 spell). Spell Immunity: Enchantment protects against both, but not against confusion from Sphere of Chaos or Umber Hulks.
==Removal==
Ongoing confusion can be removed by Dispel Magic, Greater Restoration, Exaltation, the Shaman spell Spiritual Clarity, or the Bard-exclusive item Tangled Strings.
==Gallery==
Chaos confused two party members (BGee).png|Two party members confused by Chaos from an enemy caster - they killed him anyway (BG:EE)