Mechs/JVN-10P

==Description==
The 10P model is an upgrade of the 10N model introduced by the Federated Commonwealth amid much secrecy in 3049. The 10P retains the armor and speed profile of the 10N, removes one of the SRM-6 launchers and replaces it with two Streak SRM-2 launchers. While sacrificing slightly in terms of firepower, this variant is far more ammo-efficient than the original.
Drop Cost Multiplier: 0.97
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Brawler: +1 Short & Medium Range Accuracy, +4 Min Range Accuracy (Quirk)
40 	Easy to Maintain	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=30/50S=25 	A=30/45S=16 	A=30/50S=25
Arms/Head	HardPoints	 	[ 1S ] 	
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	
Heat Sink 	
Torso 	Health 	FA=40/70 RA=10/35S=35	FA=40/100 RA=10/50S=35	FA=40/70 RA=10/35S=35
Torso 	HardPoints	[ 2M ] 	 	[ 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo Streak SRM
Heat Sink
2x Streak SRM-2	
Engine Core 180
2x Jump Jet (S)	
Ammo SRM
Heat Sink
SRM-6
Legs 	Health 	A=40/70S=35 	 	A=40/70S=35
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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