Ranger

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Outdated skill list, skills may not still necessarily be in order.
==Ranger==
A ranger possesses two primary abilities: to aptly find their way even in storm or darkness, and to stalk and kill prey (for food). Because of the emphasis on these two things, rangers are often greatly sought after as companions in the desert.
Ranger skills involve hunting persons or animals, exceptional powers of observation, a strong aptitude for archery, and some moderate skill with weapons and strategic retreat. Exceptional rangers are able to move silently and remain unseen in the wilderness, detect sounds from far away, work with poisons, and parry enemy blows. Rangers are also often able to rescue friends from deadly situations, bandage serious wounds, and have a well-known rapport with animals, and can ride beasts of burden from the beginning.
While apparently an astonishing array of abilities, rangers are far poorer at combat than warriors, and their skills with poisons and healing powers are actually quite modest.
Rangers are usually the second easiest persons to employ, next to warriors. Any traveller would be a fool to neglect to take a ranger along as a guide, and good rangers can make large sums of money in this profession. In addition, rangers are excellent scouts and spies, able to eavesdrop without being noticed. If nothing else, rangers are superior hunters and can typically feed themselves in such places as the Grey Forest (q.v.), and can bring back skins of animals to sell.
Flee
Archery
            Fletchery
            Throw
Rescue
            Guarding (???)
Bandage
            Bandage Making
Ride
            Trample
            Charge
Skinning
            Tanning
Scan
            Hide
Listen
            Sneak
            Blind Fighting
Hunt
            Poisoning
            Climb
            Brew
Tanning
Piercing Weapons
Slashing Weapons
Chopping Weapons
Bludgeoning Weapons
Dual Wield
            Parry
Contact
Barrier
            Expel