Plants vs. Zombies: A Foodtastic Journey

Plants vs. Zombies: A Foodtastic Journey, or just PvZ: AFJ for short, is a sequel to Plants vs. Zombies 2. In this game, the player must stop Dr. Zomboss and his army of undead from eating Crazy Dave's brain whie travelling throughout various locations to try exotic dishes.
==Plot==
After the events of Plants vs. Zombies 2, Crazy Dave wondered if there are more delicious dishes than his Taco, so he travels across multiple regions to try out new rare dishes. Dr. Zomboss already knows where Dave is heading to and sends his zombie army to ambush him in an attempt to finally get to his brain. 
==Gameplay==
Plants vs. Zombies: A Foodtastic Journey is similar to its predecessor in terms of appearance and gameplay, however there are a few major features that make it stand apart from that game. The main objective is to defend Penny from the zombie horde by using different plants found across various locations. One main feature is plant and zombie leveling. Plants are leveled up via Experience earned by playing levels, and the zombies' level depends on the difficulty the player chooses. Plants can be equipped badges, which provide small but useful buffs. Another feature are Champions, special plants that can be brought into the battle alongside normal plants. Also, multiple new environmental gimmicks and interactions are added to increase the difficulty of most levels.
==Game information==
===Game modes===
*Story Mode - Travel across multiple crazy locations alongside Penny and Crazy Dave and defend them from the incoming zombe horde! The player gets to choose the difficulty (Easy, Medium or Hard) before beginning a level.
===Achievements===
TBA
=== Concept art and upcoming content===
TBA
===Levelling system===
The leveling system is changed drastically from this game's predecessor. Instead of Seed Packets, the player now earns Experience on a plant after playing a level with the said plant. All plants can be leveled from level I up to level IX. A plant's Health and Damage stats increase by 25% of its initial stats at each level (Example: a level I Peashooter has 200 health and deals 20 damage, a level II Peashooter has 250 health and deals 25 damage, a level III Peashooter has 300 health and deals 30 damage and so on). 
===Physical interactions===
Physical interactions are a new gimmick added to make the game harder. These include: 
*Temperature - Temperature is a main gimmick that each world has. A normal plant's base temperature is 0 and must stay as close to 0 as possible in order for said plant to function properly. When a normal plant's temperature is too high or too low, that plant starts taking damage over time. To counter this, some plants have heating or cooling auras, which can keep normal plants' temperature close to 0.
*Weather - Weather is a not-so-new gimmick which highly changes a level's course. Weather is not strictly linked to temperature, and can affect: the amount of sun dropped from the sky, the interval at which the sun is dropped, mushrooms' activity and certain plants and zombies.
*Elements - Elements determine how plants and zombies interact. For example: a Fire plant deals more damage to an Ice zombie but deals less damage to a Water zombie. This also works the other way around (a Water zombie deals more damage to a Fire plant, but an Ice zombie deals less damage to it). 
===Badges===
Badges are items which can be equipped by plants. Each badge is unique and can only be equipped by a distinct group of plants. Each plant can only equip one badge at a time. Badges can be bought from Rux or can drop from Surprise Boxes.
=== Snacks ===
Replacing Plant Food, Snacks can be fed to plants for a small aid in battle. Up to 5 snacks can be brought in a level. Snacks are one-time consumables and can be purchased from Rux or can be found in Surprise Boxes.
===Update History===
TBA
==Areas==
Area 	Number of Levels	Time 	Weather	Temperature	Difficulty
Plain Plains 	20 	Day 	Normal 	0 	Very Easy
Hollow Tree 	20 	Day 	Windy 	0 	Easy
Average Attic	20 	Night	Varies 	Varies 	Easy
Sunny Desert 	20 	Day 	Sunny 	+20 	Medium
== Plants ==
For a full list of plants in Plants vs. Zombies: A Foodtastic Journey (excluding Champion Plants), see here.
===Champion Plants===
Champion plants are special plants that can be moved freely around the board and have powerful abilities. Overall, they behave very similar to hero plants in PvZ:JttW. They have their own seed slot and each of them comes with a main attack and a Champion Ability, an ability similar to a superpower. They can also be leveled up and gain cool new powers with each level.
For a full list of Champion Plants in Plants vs. Zombies: A Foodtastic Journey, see here.
==Zombies==
For a full list of zombies in Plants vs. Zombies: A Foodtastic Journey, see here.
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