Gadhabara

==In game==
Gadhabara — Vital statistics	Gadhabara — Vital statistics	Gadhabara — Vital statistics	Gadhabara — Vital statistics	Gadhabara — Vital statistics	Gadhabara — Vital statistics	Gadhabara — Vital statistics	Gadhabara — Vital statistics	Gadhabara — Vital statistics
 	
Indian unique elite light melee infantry, armed with poweful maces. Very useful for countering enemy heavy infantry, but is fairly weak versus ranged units and cavalry.
*Strong versus armoured units
*Weak versus cavalry, ranged infantry	
Indian unique elite light melee infantry, armed with poweful maces. Very useful for countering enemy heavy infantry, but is fairly weak versus ranged units and cavalry.
*Strong versus armoured units
*Weak versus cavalry, ranged infantry	
Indian unique elite light melee infantry, armed with poweful maces. Very useful for countering enemy heavy infantry, but is fairly weak versus ranged units and cavalry.
*Strong versus armoured units
*Weak versus cavalry, ranged infantry	
Indian unique elite light melee infantry, armed with poweful maces. Very useful for countering enemy heavy infantry, but is fairly weak versus ranged units and cavalry.
*Strong versus armoured units
*Weak versus cavalry, ranged infantry	
Indian unique elite light melee infantry, armed with poweful maces. Very useful for countering enemy heavy infantry, but is fairly weak versus ranged units and cavalry.
*Strong versus armoured units
*Weak versus cavalry, ranged infantry	
Indian unique elite light melee infantry, armed with poweful maces. Very useful for countering enemy heavy infantry, but is fairly weak versus ranged units and cavalry.
*Strong versus armoured units
*Weak versus cavalry, ranged infantry	
Indian unique elite light melee infantry, armed with poweful maces. Very useful for countering enemy heavy infantry, but is fairly weak versus ranged units and cavalry.
*Strong versus armoured units
*Weak versus cavalry, ranged infantry	
Indian unique elite light melee infantry, armed with poweful maces. Very useful for countering enemy heavy infantry, but is fairly weak versus ranged units and cavalry.
*Strong versus armoured units
*Weak versus cavalry, ranged infantry
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
 	8.9s(133t) 	126 	8 	26 	1.7s(25t) 	30 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
:: 80: 50 	
:: 10 	1 	 	3 	Melee 	
*Armour-piercing
*+1 attack splash radius.
*Can "charge" enemy units.	
*Armour-piercing
*+1 attack splash radius.
*Can "charge" enemy units.	
*Armour-piercing
*+1 attack splash radius.
*Can "charge" enemy units.
 	 	 	 	 	 	 	 	
===Overall strategy===
The Gadhabara is a unique Indian unit that is primarily meant to counter melee infantry. With its fast gait, relatively cheap cost, and armour-piercing attack, it is well placed for mastery of melee combat. In addition, the Gadhabara like the Norse units is capable of "charging" — meaning that they are capable of causing melee damage to nearby enemy units when running, thus making them highly versatile in infantry encounters.
However, like most south Asian units, it lacks proper body armour — Gadhabara all often have an armour rating of 3, meaning that while they can fend off frontal attacks by low-tier enemy cavalry, they are easy prey for stronger cavalry units, or can be easily felled by ranged cavalry units. Or, were cavalry to be absent, simple archer units will do the trick in breaking Gadhabara assaults.
As such, the Gadhabara is best reserved for action when fighting factions that have a comparative edge in infantry, particularly armoured units. On the other hand, they also make good defensive units, capable of breaking assaults by enemy forces that attempt to take your towns.
====See also:====
*Gastald Macemen
==Background ==
A club is also a simple blunt weapon, usually made of wood. It is the simplest of all weapons, and has other names such as baton, cudgel, night-stick, and bludgeon. Unlike many fighting weapons, clubs don't pierce or slash, but they crush, often inflicting bruises. It is a good idea to make a club out of the sturdiest wood possible, so it wouldn't break in the middle of combat. The length also matters; if a club is too short, it will be hard to reach your foe, but if it is too long, the weapon could be hard to use. Clubs, both straight and shaped, were found near the now-famous Tollense archaeological site in northern Germany during a dig in 1996 CE.
A variant of the club was the mace, which would have had a shaped head, meant to induce greater damage per blow. While it would seem unwieldly, the one advantage a mace had over a sword was that it could cause trauma damage even if it came into contact with armour. While maces were primarily used by cavalrymen of ages up to the Mediaeval era, the use of the mace as an infantry weapon was not unheard of.
Category:Armour piercing
Category:Medium infantry
Category:Melee infantry
Category:Indians
Category:Swords of the Prophets unique units