The Hunting Shrine (SB)

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Although the tribe hunts throughout the plains and forests of its homeland, there is a sacred site of special note to its hunters, where the tribe's founder was said to have felled the First Antelope (or other animal, as appropriate to the campaign setting).
For most tribes, the shrine is an area of plains, 50 yards across and bounded by wooden pillars to which the horns of game animals are lashed. Other tribes build altars that feature statues representing the totem spirits. Here, once per year, a special hunt begins, which the tribe considers extremely important. It lasts seven days, and every beast slain must be eaten the day that it is killed or be burned as an offering to the spirits. Difficulties with the hunt—indicating wrongs done by tribesmen—are investigated by the shamans. In the evenings, there is much feasting and (hopefully) celebration, though if the hunt is poor the shamans are kept busy trying to establish why the spirits are displeased. The people know that the hunt indicates the favor of the spirits, and from its success or failure they know whether they will prosper or suffer in the coming year.
Before the hunt all tribesmen are obliged to make amends through sacrifice for any major wrong that they have committed in the preceding year. Sacrifices of cattle are made to the ancestors and totem spirits on behalf of the tribe.
Throughout the rest of the year, there are Id3 shamans at the shrine at any given time. Hunters often come here to make sacrifices, consult with the shamans, or make amends for killing a forbidden animal.
The deer totem spirit can always be found in the spirit world by the shrine, and there is a 40% chance (rerolled per hour, as usual), that the totem spirit of another local animal will be present. There is also a 15% chance that 2d6 Ancestor spirits are available—though they are present in the area to indulge in a little hunting of their own, and do not expect to be interrupted by the living without some serious cause.
At the time of the annual hunt, 6d6 ancestors are present, led by the hero spirit of the tribe's founder. The totem spirits of all local animals gather here, too.