Plants vs. Zombies: Dungeons

Plants vs. Zombies: Dungeons (short form: PvZD) is a spin-off version of Plants vs. Zombies that will be released in a unknown date.
==Gameplay==
Player will spawn in a lobby as a 3D entity. 
===Control===
On desktop, player use WASD keys to move, tap space to jump, hold Shift to sneak, hold Ctrl and move to sprint,  tap E to view inventory.
On mobile, player use forward, left, right, backward on the D-pad in the left of the screen to move. To jump, tap the square button in the right of the screen. To sneak, hold the button in the middle of the D-pad., press the "Inv." button to go to inventory, press the "Sprint" button to sprint (Inv. and Sprint are located at the bottom of the screen)
On console, player use the D-pad to move. press A to jump, press B to sneak. press X to sprint, press Y to view inventory. 
===Gardener===
Player can meet the gardener to visit a fictional garden. This garden work the same as Zen Garden of PvZ 2.
===Merchant===
Player can find various items throughout the lobby or during game. If you don't want to use, just sell them to the merchant for some golds.
===Wizard===
Wizard will exchange gold to ruby, with the rate of 100 gold for 1 ruby.
===Currency===
PvZD have two currencies:
*Gold: Acquired from beating a level, selling an item, or randomly drop from zombies.
*Ruby: Exchange from coins via wizard, rare drop from zombies.
===Daily Roulette===
Every 24 hours, you will be able to spin a roulette. The roulette reward you gold, ruby, boost, or items.
===Shop===
There are 4 shops in game, player can buy via real money or golds/rubies:
*Gold Shop (Use real money)
*Ruby Shop (Use real money)
*Plants Shop: Sell mints plants, or event exclusive plants (Use rubies)
*Boost Shop: Sell boost {Use golds (XP Boost) or rubies (Coin Boost, Ruby Boost)}
===Premium===
Player can purchase PvZD Premium for $9.99, which will last forever. This grant you permanent coin, ruby. XP boost, and unlock Imitater legally.
===Upgrading System===
Plants will upgrade to next level if have enough XP. Max level for plants is level 100.
==Areas==
There are 15 areas in PvZD.
#Desert Temple
#Winter Outpost
#Pirate Ship
#Medieval Castle
#The Underworld
#Samurai Palace
#The Canals
#Haunted Port
#Jungle Temple
#Ocean Monument
#Steampunk Sewer
#Orbital Station
#Volcanic Chambers
#Shiny Heaven
#Zomboss HQ
Zomboss HQ have 20 levels. All other have 30 levels
==Plants==
This is the list of plants in PvZD.
Desert Temple
Plants 	Unlock 	Sun	Recharge	Usage 	Plant Food
Peashooter 	Beginning 	100	Fast 	Peashooters are your first line of defense. They shoot peas at attacking zombies. 	Turns into a Gatling Pea and shoots a barrage of 60 Peas.
Sunflower 	Desert Temple - Day 1 	50 	Fast 	Sunflowers are essential for you to produce extra sun. Try planting as many as you can!	Produces 150 sun.
Wall-nut 	Desert Temple - Day 4 	50 	Slow 	Wall-nuts have hard shells which you can use to protect other plants. 	Gives him a hard armor shell that shields him for 8000 DPS.
Cabbage-pult	Desert Temple - Day 10	100	Fast 	Cabbage-pults hurl cabbages at the enemy. 	Launches large cabbages at every zombie onscreen.
Cherry Bomb 	Desert Temple - Day 15	150	Slow 	Cherry Bombs explode when planted, blowing up zombies in a 3x3 area. 	N/A
Bloomerang 	Desert Temple - Day 23	175	Fast 	Bloomerangs can hit up to three targets in their lane, twice! 	Shoots ten boomerangs up, down, left and right.
Winter Outpost
Plants 	Unlock 	Sun	Recharge 	Usage 	Plant Food
Potato Mine 	Winter Outpost - Day 1 	25 	Sluggish 	Potato Mines explode on contact, but they take time to arm themselves. Plant them ahead of zombies.	Instantly arms himself and sets two armed clones on random tiles.
Bonk Choy 	Winter Outpost - Day 5 	150	Fast 	Bonk Choys rapidly punch nearby enemies that are ahead or behind them. 	Rapidly punches zombies on a 3x3 area around him.
Snow Pea 	Winter Outpost - Day 11	150	Fast 	Snow Peas fire frozen peas making it hard for zombies to advance. 	Slows down all the zombies in its lane, then shoots 60 ice-cold frozen peas rapidly.
Kernel-pult 	Winter Outpost - Day 17	100	Fast 	Kernel-pults fling corn kernels and paralyzing butter at zombies. 	Launches butter at every zombie onscreen.
Repeater 	Winter Outpost - Day 21	200	Fast 	Repeaters fire two peas at a time. 	Shoots a barrage of 90 peas then spits a large pea worth 600 damage, for a total of 2400 damage.
Twin Sunflower	Winter Outpost - Day 26	125	Mediocore	Twin Sunflowers give twice as much sun as a normal sunflower. 	Produces 250 sun.
Pirate Ship
Plants 	Unlock 	Sun	Recharge	Usage 	Plant Food
Lightning Reed	Pirate Ship - Day 1 	125	Fast 	Lightning Reeds shoot lightning bolts at the nearest zombie up to one lane away. The bolt will then arc and hit other zombies.	Creates a cloud that targets random zombies until it fades away.
Snapdragon 	Pirate Ship - Day 6 	150	Fast 	Snapdragons breathe fire that damages zombies in 6 adjacent tiles. 	Breathes fire on a 3x3 area in front of him, dealing 1800 damage.
Threepeater 	Pirate Ship - Day 13	300	Fast 	Threepeaters shoot peas in three lanes. 	Shoots a wide spread volley of peas in front of them.
Melon-pult 	Pirate Ship - Day 19	325	Fast 	Melon-pults do heavy damage to a group of zombies. 	Launches giant melons at all zombies that deal 2.5 times the damage of a normal melon.
Tall-nut 	Pirate Ship - Day 23	125	Slow 	Tall-nuts are heavy duty plants that is much harder than the Wall-nut. 	Gives it armor that withstands 12000 DPS.
Winter Melon 	Pirate Ship - Day 27	450	Fast 	Winter Melons do heavy damage and slow groups of zombies. 	Launches giant frozen melons at all zombies which deal 2.5 times damage of a normal frozen melon.
Medieval Castle
Plants 	Unlock 	Sun	Recharge 	Usage 	Plant Food
Puff-shroom 	Medieval Castle - Day 1 	0 	Fast 	Puff-shrooms are short-range shooters that last for a limited time. 	All Puff-shrooms shoot 30 spores and reset their timers.
Sun-shroom 	Medieval Castle - Day 4 	25 	Fast 	Sun-shrooms give small suns at first, then normal suns, and finally large suns.	Grows to last stage and gives 225 sun.
Fume-shroom 	Medieval Castle - Day 9 	125	Fast 	Fume-shrooms release fumes that damage all zombies in an area. 	Releases a fume that pushes every zombie ahead of it to the far right and damages them.
Hypno-shroom 	Medieval Castle - Day 15	125	Mediocore	When zombies eat Hypno-shrooms, they will turn around and fight for you. 	The zombie that eats it turns into a hypnotized Gargantuar.
Magnet-shroom	Medieval Castle - Day 21	100	Mediocore	Magnet-shrooms remove helmets and other metal objects from zombies. 	Attracts up to 20 metal objects and throws them down the lane.
Power Lily 	Medieval Castle - Day 25	175	Very Slow	Power Lilies create one Plant Food out of thin air. 	N/A
The Underworld
Plants 	Unlock 	Sun	Recharge	Usage 	Plant Food
Spikeweed	The Underworld - Day 1 	100	Fast 	Spikeweeds hurt any zombies that step on them. 	Creates a barrage of spikes across the lane that drags zombies near him while damaging them.
Squash 	The Underworld - Day 6 	50 	Sluggish	Squashes will smash the first zombie that gets close. 	Squashes two random zombies, then returns to where it was planted, squashing any zombies in that tile.
Torchwood	The Underworld - Day 14	175	Fast 	Torchwoods turn peas that pass through them into fireballs that deal twice as much damage. They also deal close damage as well as lanewide flame damage on defeat.	Peas that pass through it deal triple damage.
Jalapeno 	The Underworld - Day 18	125	Slow 	Jalapenos destroy an entire lane of zombies. 	N/A
Endurian 	The Underworld - Day 22	100	Slow 	Endurians defend while dealing damage to zombies attacking them. 	Gains armor with spikes on both sides. The armor deals extra damage, but attacks slower.
Spikerock	The Underworld - Day 27	250	Fast 	Spikerocks destroy hearts instantly and damage multiple  zombies that walk over them. Can be use to stall Gargantuar. 	The same as Spikeweed, but deals more damage.
==Zombies==
This is the list of zombies in PvZD.
Desert Temple
Name 	Toughness	Health	Speed 	Special 	First seen
Mummy Zombie 	Average 	200 	Basic 	 	Day 1
Conehead Mummy 	Protected	560 	Basic 	 	Day 3
Buckethead Mummy 	Hardened 	1300 	Basic 	 	Day 5
Flag Mummy 	Average 	200 	Hungry	Appear during huge waves of zombies. 	Day 1
Mummy Imp 	Average 	200 	Hungry	 	Day 10
Mummified Gargantuar	Great 	3600 	Hungry	Crushes plants, launches Mummy Imp when lower than 50% health. 	Day 15
God of the Sun 	Undying 	18000 	N/A 	Crushes plants with his arms, sometimes create a line of lava that damage plants on a row.	Day 30
Winter Outpost
Name 	Toughness	Health	Speed 	Special 	First seen
Frost Warrior Zombie 	Average 	200 	Average	 	Day 1
Conehead Frost Warrior 	Protected	560 	Average	 	Day 1
Buckethead Frost Warrior 	Hardened 	1300 	Average	 	Day 1
Flag Frost Warrior 	Average 	200 	Hungry 	Appear during huge waves of zombies. 	Day 1
Frost Wizard Zombie 	Solid 	360 	Stiff 	Shoot ice beam from his staff, damage and slow down plants. 	Day 2
Yeti Imp 	Average 	200 	Hungry 	 	Day 8
Frost Guardian Gargantuar	Great 	3600 	Hungry 	Crushes plants, launches Yeti Imp when lower than 50% health. 	Day 12
Ice Elemental 	Undying 	18000 	N/A 	Two ways to attack: One is to summon ice beam that damage 3 random row, one is summon 3 icicle on 3 random plants. Summon 5 Yeti Imps on 5 row when lower than 50% health.	Day 30
Pirate Ship
Name 	Toughness	Health	Speed 	Special 	First seen
Pirate Zombie 	Average 	200 	Basic 	 	Day 1
Conehead Pirate 	Protected	560 	Basic 	 	Day 1
Buckethead Pirate 	Hardened 	1300 	Basic 	 	Day 1
Flag Pirate 	Average 	200 	Basic 	Appear during huge waves of zombies. 	Day 1
Rifleman Zombie 	Solid 	360 	Stiff 	Shoot bullet from his launcher. 	Day 2
Captain Blackbrain 	Dense 	800 	Creeper	Summon cannonballs fall on 3 random plants. 	Day 10
Queen Spider Zombie 	Machined 	2200 	Hungry 	Shoot string that damage all plant on her lane and 2 adjacent lane.	Day 20
Pirate Imp 	Average 	200 	Hungry 	 	Day 8
Pirate Gargantuar 	Great 	3600 	Hungry 	Crushes plants, launches Pirate Imp when lower than 50% health. 	Day 13
Demonic Pirate Captain	Undying 	18000 	N/A 	Summon lightning that damage all plants on 3 columns. 	Day 30
Medieval Castle
Name 	Toughness	Health	Speed 	Special 	First seen
Knight Zombie 	Average 	200 	Basic 	 	Day 1
Conehead Knight 	Protected	560 	Basic 	 	Day 1
Buckethead Knight 	Hardened 	1300 	Basic 	 	Day 1
Flag Knight 	Average 	200 	Hungry 	Appear during huge waves of zombies. 	Day 1
Elementalist Zombie	Solid 	360 	Stiff 	Shoot arcane ball at plants. 	Day 2
Beast Zombie 	Dense 	840 	Creeper	Throw his hammer to a random plant, kill it instantly. 	Day 10
Arch-Mage Zombie 	Machined 	2200 	Speedy 	Toss 3 arcane balls to plants, damaging them. 	Day 20
Cleric Imp 	Average 	200 	Hungry 	 	Day 7
Hitman Gargantuar 	Great 	3600 	Hungry 	Crushes plants, launches Cleric Imp when lower than 50% health.	Day 12
The King 	Undying 	18000 	N/A 	Throw lava bombs to 5 random plants, kill them instantly. 	Day 30
The Underworld
Name 	Toughness	Health	Speed 	Specials 	First seen
Demon Zombie 	Average 	200 	Basic 	 	Day 1
Conehead Demon 	Protected	560 	Basic 	 	Day 1
Buckethead Demon 	Hardened 	1300 	Basic 	 	Day 1
Flag Demon 	Average 	200 	Hungry 	Appear during huge waves of zombies. 	Day 1
Dark Mage Zombie 	Solid 	360 	Stiff 	Summon a row of spikes that reach to the plant that is directly in front of him. 	Day 2
Demonic Monster Zombie	Dense 	880 	Stiff 	Summon spikes that damage all plants  his row. 	Day 10
Fire Scorpion Zombie 	Machined 	2400 	Creeper	Randomly burn 3 plants at random time. 	Day 20
Devil Imp 	Average 	200 	Hungry 	 	Day 6
Dark Knight Gargantuar	Great 	3600 	Hungry 	Crushes plants, launches Demon Imp when lower than 50% health. 	Day 12
Demon Lord  	Undying 	18000 	N/A 	Summon sun beam that roast plant in a column. Throw an exploding heart at a random plant at lower than 50% health, instantly kill a 3x3 zone of the heart.	Day 30
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