Gear/Binary Laser

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Laser_Binary
Manufacturer: Defiance
Binary Lasers (nicknamed 'Blazers') fused two Large Laser cores together, allowing them to be fired together. While this increased penetration and range the beam cohesion suffered. Alternately the cores could be discharged separately, functioning much like individual Large Lasers
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
9 	2 	200000	All 	All
* +100% critical hit chance with this weapon
* +100% Modifier to Through Armor Critical Chance, relative to base values for Damage and Type.
* Weapon damage varies between +/-15 
* Weapon Heat/Damage/Stability falls off to 50% of starting value at long range
* This weapon has multiple fire modes. Binary
* Laser Weapons are lightweight and do not require ammo, but run very hot.
* Can be used with Laser Insulator weapon attachments.
* This weapon has an Anti-Air Factor of 15%
=Weapon Stats=
Category: Energy
Type: Laser
SubType: LargeLaser
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode 	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
 	x1 	NotSet	40 	0 	2 	1 	1 	24 	0 	0 	0 	0.15 	0.1 	55 	0 	180 	360 	540 	720 	
 	x2 	NotSet	40 	0 	2 	2 	1 	48 	0 	0 	0 	0.15 	0.1 	55 	0 	180 	360 	540 	720 	
✔	Binary	NotSet	80 	0 	4 	1 	1 	48 	0 	0 	0 	0.3 	0.2 	180 	0 	180 	360 	540 	720 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
ANH-SG 	C-ANG-OSCAELESTIS	C-DVA-OSCAELESTIS
EFT-8X 	ENF-7X 	GAL-6GLS
ION-3R 	MAD-4X 	MN1-D
MN2-A 	NH-3X 	SCP-S7
SG11-E 	STN-6K 	UBK-042
UMS-R9999	VP-1 	VP-7
ZEU-6Y 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2