Rebirth

Rebirth is the process of destroying a Character's Cultivation and resetting them back to how they were as a mortal.
Note: Can be applied to dying characters, but not already dead ones.
== Effect ==
* All STATs go back to what they initially were (Stat bonuses from perks picked on game start are NOT retained)
* All Medicine Resistance disappears
* All Cultivation is erased
* Inspiration is lost, with exceptionsXiaWorld.NpcMgr.GetRebornSaveData
* Age and Lifespan gets reset to the point when they become a Cultivator
*Condemnation gets reset to zero
*Monsters are turned back into Animals.
== Types of Rebirth ==
There are a number of different types of rebirth that have the following outcomes:
	Inspiration retained	Postnatal Potential
	0% 	0
	0% 	0
	25% 	+1.5
	75% 	-1.5
	100% 	-1.5
* The Inspiration retained includes a refund of the Inspiration used to learn Manuals and Skills. Specifically, it refunds the sum of all Inspiration ever awarded to the Character, multiplied by the Rebirth multiplier above. This refund is not affected by Mental State or Learning Speed.
* The Postnatal Potential bonus applies on the first rebirth of this type for the character.
* The Postnatal Potential modifier is reset with every rebirth.
== Uses ==
* Save a dying cultivator if there's no way to resurrect them with a Shendao cultivator (which preserves their Cultivation stage).
*Reset a flawed/failed cultivator (low-tier Golden Core or bad law compatibility) to raise them better and give them a better chance at greatness.
*Preserve a character's base STATs and backstories
* Prevent sect-wide mood debuffs from the dead or banished temporary -4 moodlets (not particularly significant, but each to their own)
== Similarities ==
Opposite of Possession, which gifts cultivation to another character, killing the original owner of the cultivation.
Different from Shendao Resurrection, where the character gets up and dusts themselves off as if nothing happened, or the Body of Genesis miracle which literally creates a new body at age 14, with new STATs.
== Body Cultivators ==
Body cults can't use the Reverie Rebirth miracle, and ignore the [Elixir] effect of Pills - as far as is known, there is no way to rebirth them. Feeding Rebirth pills to dying ones with low devour rank has been tried - they just spit them out. 
Having high enough devour (either conscious, or dying) just gives you some essences.
== Other Races ==
Using a Rebirth Pill on an Awakened Animal does nothing. They keep their Intelligence Shards.
Using it on a Monster will revert them to their original Animal form. This can only be done after knocking out or killing the Monster, however.
=== YaoGuai ===
Rebirthing a Yaoguai sets them back to being a Mortal. They do not become an animal, even if they have not yet passed their Shapeshifting Tribulation. 
==== Post-Tribulation ====
If used after passing the Shapeshifting Tribulation, the resulting YaoGuai mortal can remain an Outer Disciple with no tribulation timer hanging over their head. This can be extremely useful, considering their innate talent at working, and allows them to use their "Human" and "Beast" forms even as a mortal.
== Bug? ==
Rebirthing a Yaoguai, for the first time (even immediately after awakening) changes their Attributes.
This is often considered beneficial by the community, as it means you have fewer "near 0" stats (than the base animal ones), which are much harder to boost to full.
But as far as I can tell, it only gives you a random set of base attributes for that animal (which can vary very slightly from animal to animal). 
As well as randomizing your age slightly (with the potential to kill you)
Category:Death