Fantendo Christmas in July Showcase/Dratuna

Join us on July 13th where we will reveal the latest at Ironwood.
==Ironwood Event==
* Dratuna: Good morning. We are here to showcase what is currently new in the Ironwood teams that have been making new concepts and the games of tomorrow. We have three projects to showcase in today’s event. We will not only showcase these three projects, but also talk about what they are while also giving gameplay explaining how these games are meant to be played. So without further ado, today's Ironwood Event begins now!
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* Dratuna: For our first project, its going to be a throwback to the 2000s era of the Internet. Most of you literally remember the 2000s era of the Internet, which includes; the age of Flash games, the colorful websites, and everything like that. Now, this project that we are going to showcase, is going to be a homage to Flash games, but also the days of the 2000s age of the Internet. Our project is known none other than; 
A flurry of slashes appear on the screen, where a logo then appears.
* Dratuna: This is Bloons: Twin Dragons, the spinoff set in the Bloons universe focusing on none other than Sauda, the Blademaster. This will be a linear action game where you explore through the world of Bloons and fight against a new entity in the Bloons universe; the Android Bloons, or robot Bloons that threaten the monkey countries. You will take control of one of the monkey heroes, Sauda, as you explore through oriental pagoda, forests, and even sky to take on the Android Bloons and whoever is masterminding them. Your legendary blades, are none other than the Twin Dragons, and the purple-hilted greatsword known as the Violet Shogun. Not forgetting what we said earlier, as this game is a spinoff of a big franchise that started out from being played in the browser, this will be the tribute to 2000s games and the Internet era from 20 years ago, featuring jokes and references to 2000s browser games and even mobile games. Now that I've talked about this game enough, its time to show gameplay of one of the stages in the game.
Gameplay begins, where it shows Sauda, the controlling monkey, exploring through a meadow on a linear path. Then, Sauda stops, where three Android Bloons come out, making Sauda pull out her Twin Dragons out of their two hilts. Battle then engages, where the three Android Bloons have plasma blasts that Sauda dodges via flipping on the R2 button. Then, Sauda, with her two swords, unleashes a flurry of slashes via the Square/Triangle buttons on each bloon, popping them apart while also stacking a "I", "II", and "III" blade gauge. Each of the Android Bloons withstood around 15 hits before popping.
Suddenly, a larger zeppelin Android Bloon appears, where a boss gauge appears on the bottom right. Sauda then dodges ranged attack after ranged attack, continuing to maintain her "III" stacking level. After performing attack after attack, causing the meter to reach "IV", Sauda then performs a finishing flurry of slashes which causes the zeppelin Android Bloon to explode. After that, Sauda then continues on, having won against a battle against the Android Bloons. 
*Dratuna: And that was Sauda battling against the Android Bloons with her two legendary blades. Not only that, this game will utilize a linear stage selection system, so once you fight against the previous boss, you can fight it again via playing that stage again. There are multiple types of linear games, the one where its point A to point B like as seen in many Western games, the one where its open area selection, and the one where its linear stage selection with repeatable bosses/story content. Given Bloons: Twin Dragons' focus on a stylish action hack and slash, we've chosen the linear stage selection system for this game. Furthermore, in Twin Dragons, you're not just stuck to your ordinary Blademaster fighting style, which you just saw via the stacking finisher mechanic. There are multiple fighting styles you can access via the Talisman. That includes;
**Taichi: Utilize the power of yin-yang to berserk via building up a gauge. Via the power of yin-yang, the Taichi's power changes depending on what alignment the Yin-Yang scale is. It goes Yin>Yin-Yang>Yang>Yin-Yang>Yin.
**Spirit Weaver: Cast spirit charms and magic spells to allow for a more mage-like fighting style.
**Kitsune: Call upon the power of a kitsune spirit to enhance your powers and prove that you don't have to be alone on the battlefield. The powers of the Kitsune will vary between you using the Twin Dragons or the Violet Shogun.
*All of these fighting styles will enable for more replayability and more ways to find your unique combat style to main in this game. There will be secrets and even easter eggs to find in this game as you explore through the Bloons universe in Bloons: Twin Dragons.
That was our showcase of the first project, now its time to move on to project two.
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*Dratuna: This next project that we’re now going to showcase, is going to be something very unique. When we think of the idea of exploring through multiple universes, we come up with the idea of two different universes meeting together. In this project we are going to, we have based this idea on children’s fairytales. And before we reveal, no, this isn’t just your ordinary crossover game, its going to be more than that. What if the characters from the other universe actually changed how the stories played out in the universe that they ended up leaping into? Let’s find out here.
The trailer begins with in a forest, where it shows the Three Pigs building a house made of bricks. Then, the Big Bad Wolf comes in, approaching the brick house.
As the Big Bad Wolf tries to blow the house down, suddenly, a portal appears, where a dragon then appears, landing on the ground, scaring the Big Bad Wolf and then causing the brick house to collapse, causing the three pigs to run away.
“Caitlin Lee Potter: Director of Storybook Leap”
*Caitlin: Leap across boundaries in fairytales in Storybook Leap, the platformer that where classic fairytales are fused together in the most unique ways possible. As Dratuna said, this game is more than just your ordinary crossover, this will be a crossover between fairytales where the characters can actually interact and interfere with each others’ original stories. As you saw, that CG trailer showcased the leaping action, where it was the Three Little Pigs but the dragon came and leaped into the story. This will be a 3D platformer where you can make the decisions that could change each story. You at first have the option of playing through the fairytales normally from start to finish, but to enhance the replayability; you can call upon characters from other fairytales to change the scenario to leap into that fairytale. How the character changes the scenario depends on their actions. Now, here’s actual gameplay of the Little Red Riding Hood scenario.
The Little Red Riding Hood enters the forest with a basket. As she explores through the forest via platforming, everything goes fine, until suddenly after entering the next area, she hears the sounds of a wolf. She then stops and looks around, and then a wolf comes out of nowhere. The game is then put in a battle where Little Red Riding Hood must throw objects such as rocks or logs to stop the wolf, dodging attack after attack.
Then, after four rocks thrown at the wolf, it then becomes stunned, with Little Red Hood continuing onward in the forest. However, a portal appears where a witch appears, and then casts a spell on the wolf, enhancing its strength and becoming even stronger.
*Caitlin: See, that was via the use of calling the Witch after that Wolf battle. You will have opportunities to summon a character that would change a scenario, and that’s not all, each character and object you summon will change everything about the fairytale’s trajection and open up new possible endings to get. There’s also other fairytales like Cinderella, the Three Billy Goats, and even The Little Mermaid as well. You will first play through the fairytales normally, and then there are twisted endings that you could get via calling characters and even objects from other fairytales in the mix. I’m excited to see what you guys do with being able to merge worlds together with Storybook Leap. Okay Dratuna, you can come on back.
Caitlin leaves the stage and then Dratuna comes back on stage;
*Dratuna: A fairytale game where you can merge together stories and create unique endings like never before. Now that’s by our definition, a crossover where what if the characters from one universe changed what happened in the other universe. That was project two out of three, now its time for the final project.
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*Dratuna: This third and final project that we have today, is going to tackle science fiction. Throughout the many sci-fi movies and projects we’ve seen, there is one scientific concept that has not been yet touched, wildlife. In this sci-fi dystopian project, you will take part in a man who has been genetically modified where everything he lifts feels like a feather, while he’s trapped in a laboratory that also houses one of the biggest fears that has been never unleashed before; genetically modified wild animals. And to top it all off, this sci-fi adventure is going to be set in the age of portless phones, ranged wireless charging, and laptops with underdisplay cameras.
The screen shows an isolated laboratory with the lights on, where the camera pans through the hallway.  Then, computers show genetic readings, where one computer shows an experiment labeled “Superhuman Genetics”. After that, a man with black hair and a black suit emerges from a cell door, lifting a 37 kilogram metallic table with wheels. 
“When they say that humans can’t even lift this much, I’m not your ordinary human. This is the definition of superhuman strength.”
The man then puts the table down, and then continues onward.
“Ernest Sawyer: Director of Antireflection”
*Ernest: This is Antireflection. You will take the role of a man named Benjamin Magala, or Magala for short. After being taken by a traumatic incident that would’ve killed him, he is then selected to undergo genetic modification that not only saved his life, but also changed him in terms of strength. But the ultimate question is, does he remember who he was after winding up in the secret laboratories down below? This next part that we are going to show you, is going to showcase gameplay footage where Magala must stand off against the Apexlife in one of the areas in the laboratories.
Gameplay begins, where it shows Magala, the man with the geek glasses, black hair, and a tux suit, exploring through the laboratories. There, he then interacts with a laptop that has zero bezels and is authenticated through an underdisplay webcam on the laptop. There, he reads files about the Apexlife experiments, where he then comes across a survelliance recording which shows one of the Apexlife experiments, the Hyperion elephant, breaking out of the glass barriers and then escaping. At the same time, Magala then hears loud animal steps which causes him to disengage from the laptop.
The camera then turns, where it then shows the Hyperion elephant, a small elephant that has been genetically enhanced according to the files, proceeding to charge towards Magala. Magala then runs from the Hyperion elephant through the hallway, where Magala then hides behind the crates in the intersection while the elephant continues onward. 
After leaving the intersection, Magala continues onward towards the damaged doorway from the Hyperion Elephant running through it via its speeds. Entering the doorway, Magala then picks up the heavy crates that each weigh 15 kilograms and place them out of the way. Then, he enters through the doorway, and continues on towards the next hallway. At the same time, Magala hears the sounds of another Apexlife entity, and on a table, acquires the Desert Eagle magnum.
Continuing onto the next area, which is a circular observatory surrounding the dome that would’ve contained the Hyperion elephants, Magala observes the glass dome, and notices that the dome has been cracked open, like as seen in the survelliance camera footage. Then, the Hyperion elephant returns toward Magala, Magala then fires off a few rounds via the Desert Eagle, only to find out that the bullets weren’t even piercing its skin at all. As it charges toward him, Magala then jumps via a leap of faith in the style of a cutscene.
The screen then cuts to black. 
“These Apexlife, they’re planning something with these modified wildlife, but that’s not all, I need to find out what happened to myself.”
The next scene shows several clips of cutscenes; Magala dropping down from an air duct, an explosion in a computer room, a flood initiating in one of the sectors, and Magala lifting a huge piece of fallen concrete that is on top of him.
The trailer ends with the logo.
*Ernest: And that was Antireflection, the story-driven science fiction action-adventure video game that will be set in a sci-fi laboratory that you must find your way out of, while also confronting the Apexlife subjects. In Antireflection, you’ll learn the maximum potential of genetic modification, including not just superhuman strength, but genetically modified wild animals and their upgrades they have gotten. Ernest. Out.
Ernest then leaves the stage, with Dratuna coing back;
*Dratuna: That was our Ironwood Event for today. So far, we’ve presented;
**An action game that aims to be a tribute to the 2000s age of the Internet.
**A fairytale platformer that aims to be more than a unique crossover; a crossover where the characters get to interact with each others’ story.
**A science-fiction action-adventure that aims to explore on the idea of genetically modified wildlife, and being isolated in a laboratory.
Thank you for coming to today’s Ironwood Event! I can’t wait for you guys to experience all three of these stories we have right now. 
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