Telemetry

The magician may see something that happened in the past of the target. For example, touching a ring found in the woods at the scene of a murder where no body was found will show the magician who the ring belonged to. The amount of information given will tell the GM the extent of the information to give, but once a magician has cast Telemetry on an object, he can never do so again.
Category:Spells
Category:ESPER