Ion (Mapping Dialect)

This page is about the mapping dialect. For the mapper IonMapping, see here.
Ion is a mapping dialect created by IonMapping. It is derived from the Modern mapping dialect. It has two variations. It is mainly known for its union features. It also includes the mapping with textures sub-dialect.
It is currently being used in IonMapping's New Alternate Future of Europe series.
==Features==
===Variation 1===
Ion V1 is heavily based on Early Modern. It includes several features from the Early Modern dialect such as:
*Red for offensive and blue for defensive
*A lighter color for war territories/surrendered countries
*A darker color for vassals/puppet states
*Green land and black borders
However, it has several additions, such as:
*Curved names
*Map texture
*Alliances
*Unions
===Variation 2===
Ion V2 is heavily based on Late Modern. It has the following differences from V1.
*Dark red for offensive and dark blue for defensive
*Red/blue for occupied areas/surrendered countries
*Light red/light blue for gains that slide(turn).
*Vassals have the same color as their controller(dark red/dark blue)
==List of mappers who use this dialect==
*IonMapping(creator)
*The Bright side of Mapping (V2 w/ textures)
*TheFutureContinentsAndOceans(V2 without textures and curved names)
==Inspired dialects==
*Smooth Battles
Category:Mapping Dialect
Category:Branches
Category:Pages containing lists
Category:IonMapping
Category:Ocean Dialect