Mario Kart: Double Dash!! HD (Salut)

Mario Kart: Double Dash!! HD is a remake of the popular 2003 GameCube game. It is not merely a port; it adds sixteen new retro tracks and an assortment of new playable characters and karts, as well as new modes of racing not found in the original game. The core elements of Double Dash!! remain the same, however; there are two drivers per kart and each character has their own special item. The game is set to release in November 2023 for the Nintendo Switch, being almost exactly twenty years since the original game's release.
==New Features==
This game adds several new features that were not present in the original version of the game. To clarify, several of these are features that appeared in games later in the series and were not present in Double Dash!!, such as anti-gravity or Coins.
*Anti-gravity, gliding, and underwater racing all return from Mario Kart 8 Deluxe.
*The half-pipes from Mario Kart Wii appear on several courses, allowing you to gain a small boost and perform a flip on the edge of the track.
*Missions return from Mario Kart DS in a very similar format.
*Coins return from the recent installments, allowing you to gain a small boost in your top speed.
*You now have the ability to toggle between a 12-Kart race, similarly to the new games, or the original 8-Kart race.
*All of Mario Kart 8 Deluxe’s Battle modes return.
*Online racing is present, operating in a similar vein to Deluxe.
==Characters==
===Default Characters===
Image	Name/Weight	Team Name 	Image	Name/Weight
 	
Medium 	The Brothership 	 	
Medium
 	
Medium 	Royal Racers 	 	
Medium
 	
Medium 	Dinosaur Drfiters	 	
Medium
150px	
Light 	Infantile Heroes 	 	
Light
 	
Light 	Shelled Soldiers 	 	
Light
 	
Heavy 	Jungle Kings 	 	
Light
 	
Heavy 	Koopa Tyrants 	 	
Light
 	
Heavy 	Better Brothers 	 	
Medium
===Unlockable Characters===
Image 	Name/Weight 	Team Name 	Image 	Name/Weight
 	
Light 	Mighty Mushrooms 	 	
Light
Unlocked by clearing the 150cc Mushroom Cup	Unlocked by clearing the 150cc Mushroom Cup	Unlocked by clearing the 150cc Mushroom Cup	Unlocked by clearing the 150cc Mushroom Cup	Unlocked by clearing the 150cc Mushroom Cup
150px 	
Heavy 	Rogues Gallery 	 	
Heavy
 	
Heavy 	Interstellar Stars 	 	
Heavy
 	
Light 	Cap Kingdom Cruisers 	 	
Light
175px 	
Heavy 	Sunshine Speedsters 	150px 	
Light
 	
Medium 	Polterboosters 	 	
Medium
 	
Medium 	Midnight Motorists 	 	
Medium
 	
Light 	Party Captains 	 	
Medium
 	
Light 	Paper Heroes 	 	
Light
 	
Heavy 	Paper Criminals 	 	
Medium
==Karts==
The original’s simplicity in the Kart system returns. Instead of the kart customization from recent games, each character has their own individual kart. Any character within that character’s weight class can use any character’s kart. The exception to this is the Parade Kart, which can be driven by any weight class.
The possibility of Karts that can be driven is determined by the combined weight class of the two racers. For example, if there is one Heavy racer and one Light, they can only race on a Heavy Kart.
Every kart has three different stats: Speed, Acceleration, and Weight. The different stats are represented by Stars on the loading screen; the more Stars listed for speed, the higher your top speed is.
Image	Name	Speed	Acceleration	Weight	Owner
 	 	 	 	 	N/A
===Light Karts===
Image	Name	Speed	Acceleration	Weight	Owner
 	 	 	 	 	
 	 	 	 	 	
===Medium Karts===
Image	Name	Speed	Acceleration	Weight	Owner
 	 	 	 	 	
 	 	 	 	 	
 	 	 	 	 	
 	 	 	 	 	
 	 	 	 	 	
 	 	 	 	 	
 	 	 	 	 	
===Heavy Karts===
==Courses==
Similarly to the original game, you start by only being able to race on the Mushroom, Flower, and Star cups. As you progress, however, you can unlock the remaining five cups.
Returning from MK:DD!! is the All-Cup Tour. Due to retro cups being added, there are three variants of All-Cup Tour: Nitro-Cup Tour, which cycles through the original 16 tracks; Retro-Cup Tour, which goes through the 16 from different games; and All-Cup Tour, which takes you through all 32 tracks. In every variant, it begins with Luigi Circuit (or N64 Luigi Raceway on Retro-Cup Tour) and ends with Rainbow Road.
Mushroom Cup 	Flower Cup 	Star Cup 	Special Cup
Luigi Circuit 	Mushroom Bridge 	Sherbet Land 	Wario Colosseum
Peach Beach 	Mario Circuit 	Mushroom City 	Dino Dino Jungle
Baby Park 	Daisy Cruiser 	Yoshi Circuit 	Bowser's Castle
Dry Dry Desert 	Waluigi Stadium 	DK Mountain 	Rainbow Road
Shell Cup 	Banana Cup 	Leaf Cup 	Lightning Cup
N64 Luigi Raceway 	3DS Maka Wuhu 	DLX Super Bell Subway 	3DS Wario Shipyard
Wii Toad's Factory	DS Delfino Square 	Wii U Cloudtop Cruise 	DLX Dragon Driftway
GBA Lakeside Park 	SNES Koopa Beach 1	3DS Rosalina's Ice World	DS Airship Fortress
Wii U Thwomp Ruins	N64 Choco Mountain	Wii Daisy Circuit 	GBA Rainbow Road
===Mushroom Cup===
*Luigi Circuit: Anti-gravity is introduced during the ramp section following the Chain Chomp. Because of this, the loop leading to the ramp has been increased and several anti-grav boosters have been set up. The ramp is now split in half; one half is a boost panel, while the other half is a glider panel. The halves switch with every lap.
*Peach Beach: Once the racer in first place finishes Lap 1, the section around the pink arch gets completely flooded. This introduces the player to underwater racing. The cataquacks now simply float around in the water; they'll stop you for a moment if you bump into them, but they won't flip you into the air. When Lap 3 begins, the water gradually recedes. A glider ramp is then introduced after the pipe "shortcut" to allow racers to fly over the draining flood.
*Baby Park: The track remains the same as it did in Mario Kart 8 Deluxe. When racing on 150cc or higher, the roller coaster occasionally becomes a stage hazard and can knock karts out of the way if they are struck.
*Dry Dry Desert: The track has been given a major overhaul in both layout and design. Stylistically, the track now matches Tostarena from Super Mario Odyssey. Several residents of the Sand Kingdom cheer the racers on from across the course. The Inverted Pyramid floats over the oasis during Lap 1. When all racers have passed the oasis, the pyramid descends and adds a new layer to the track. Players must navigate a new anti-gravity section within the pyramid, eventually gliding out and playing the rest of the track as usual.
===Flower Cup===
*Mushroom Bridge: The tunnel section has been turned into an anti-gravity section, with the track now briefly taking racers and traffic onto the ceiling. Several taxis and Sherms from Super Mario Odyssey patrol the bridge, alongside the same traffic seen in the original course.
*Mario Circuit: After Lap 2, the Chain Chomp breaks loose from its chain and may wander into the road. The section with the bumpy road and Piranha Plants is now anti-gravity.
*Daisy Cruiser: The course remains unchanged from Mario Kart 8 Deluxe.
*Waluigi Stadium: The course remains unchanged from Mario Kart 8 Deluxe.
===Star Cup===
*Sherbet Land: The course remains unchanged from Mario Kart 8 Deluxe.
*Mushroom City: Stylistically, the track has received a major overhaul. The track now aesthetically resembles New Donk City when visited at night, complete with Sherms and Stingbies occasionally targeting racers to attack them. It rains during every race, and during Lap 3, lightning may strike at random on any given kart.
*Yoshi Circuit: The course remains unchanged from Mario Kart 8 Deluxe. The shortcut present in the original track, which was removed in 8 Deluxe, returns.
*DK Mountain: The course remains unchanged from Mario Kart 8 Deluxe.
===Special Cup===
*Wario Colosseum: Several part’s of the track have gained half-pipes and anti-gravity sections so as to make it more difficult to traverse. There is also an option to play it with the usual 3 laps, but the default is still 2.
*Dino Dino Jungle: During Lap 1, a T-Rex is sleeping in front of the glider shortcut in the cave. During Laps 2 and 3, however, the T-Rex is awake and will chase racers across the cave before crashing into the wall at the opposite end. Plessie and Dorrie can be found in the water during the dividing bridge section, while Reznors can be found spectating the race on cliffsides in the cave.
*Bowser’s Castle: Much of the course remains the same. Upon leaving the robotic Bowser area, the jump is now a gliding portion. 
*Rainbow Road: The course remains fairly similar in layout. Stars only rain down in 150cc or higher. Many portions of the track have anti-gravity, and several big jumps have gliding portions.
===Shell Cup===
*N64 Luigi Raceway:
*Wii Toad's Factory:
*GBA Lakeside Park: The track now follows a similar aesthetic to the appearance of Wii Grumble Volcano in Mario Kart 8 Deluxe; the track takes place at night and the boulders falling from the volcano are identical functionally to Grumble Volcano's. The colored barriers in the original track are replaced with hedge walls that gradually lose leaves as laps progress.
*Wii U Thwomp Ruins:
===Banana Cup===
*3DS Maka Wuhu:
*DS Delfino Square: 
*SNES Koopa Beach 1: The track is graphically a subsidiary to Peach Beach; the pink archway and roads can be seen nearby. It has also received a couple of Cataquacks to further hinder racers.
*N64 Choco Mountain:
===Leaf Cup===
*DLX Super Bell Subway:
*Wii U Cloudtop Cruise:
*3DS Rosalina's Ice World:
*Wii Daisy Circuit:
===Lightning Cup===
*SNES Vanilla Lake 2: The track takes place on a mountain summit. Many tracks can be seen in the distance, such as DK Mountain, 3DS Rock Rock Mountain, and N64 Choco Mountain.
*DLX Dragon Driftway: The track now takes heavy inspiration from Bowser’s Kingdom from Odyssey; several Pokios can be seen cheering on racers. Half-pipes are now placed on several spots on the track. When racing on 50cc, much less of the track is anti-gravity so as to alleviate the intensity.
*DS Airship Fortress: The course is now raining. The airship is hovering over the Ruined Kingdom from Odyssey; the tower is the same one the Ruined Dragon is battled on in the game, and the Dragon can be seen flying around the tower. As far as layout goes, the course remains the same.
*GBA Rainbow Road:
==Trivia==
*To pay homage to the Nintendo GameCube, the system on which the original Double Dash!! was released, several characters introduced on the GameCube are added as racers. This includes Toadsworth, Pianta, and Noki from Super Mario Sunshine; Brighton and Twila from Mario Party 6; Koopa Master from Mario Party 7; Goombella, Koops, Grodus, and Lord Crump from Paper Mario: The Thousand-Year Door; and Professor E. Gadd from Luigi's Mansion.
*When Toadsworth places either 1st, 2nd, or 3rd in a Grand Prix, a Blue Toad will drive the Parade Kart for him during the final ceremony.
Category:Nintendo Switch Games
Category:Mario (series)
Category:Mario Kart (series)
Category:Mario Kart Games
Category:Remakes