Charinko Hero

Charinko Hero (チャリンコヒーロー) is a 2003 racing video game in the Compati Hero series of games.
==Gameplay==
The game involves a slew of chibi stylized Ultras, Ultra Kaiju, and Kamen Rider characters riding small tricycles in a humorous fashion. You'll race on various race tracks collecting power ups to keep yourself on a fast pace and keep your character from falling behind. All characters have a special ability they can use. The game uses a special meter that allows you to speed boost without using a item, but players must be wary of the meter overheating, which will cause them to slow completely unless they mash a button to cool down the ride.
==Overview==
As one of the crossover works in the "Compati Hero Series," characters from popular tokusatsu works and anime are super-deformed into chibi-like appearances. Characters from the Ultraman Series and Kamen Rider Series ride on tricycles and face off in various races. Two commercials known so far featured Ultraman and Kamen Rider V3 ending up in comical crashes while trying to ride tricycles.
There are 4 cups in total across grand-prix (2 unlockable), and there are a variety of items to use. If a player runs into certain obstacles or is hit with an item/special move, they will have to mash the A button to recover.
===Ultras===
*Ultraman
*Ultraseven
*Ultraman Tiga (Multi Type)
*Ultraman Gaia (V2)
*Ultraman Cosmos (Luna Mode)
===Kaiju===
*Kanegon (Hidden)
*Alien Baltan
*Gomora
===Rider Series===
*Kamen Rider 1
*Kamen Rider V3
*Kamen Rider Agito
*Kamen Rider Ryuki Survive
*Kamen Rider Knight Survive (Hidden)
*Garagaranda
*Dr. Shinigami
*Shocker Combatant
==Background Cameos and Easter Eggs==
===Ultra Circuit===
* Dada (whomst is wielding an umbrella) and Garamon can be seen attending the finish line for observation. Both will occasionally shout their iconic sound effects.
* The finish gate is designed after Nurse. 
* Various combat men and foot soldiers of the Shocker allegiance can be seen cheering from the crowd lines.
* A Jet VTOL can be seen flying around the track.
* Zetton, Zoffy, Chaos Ultraman Calamity, Evil Tiga, and Lidorias can be seen in the background observing the race. Unlike most cameos, background giants and kaiju unusually do not appear as super-deformed.
* Hidden near a shortcut pathing located by the starting line, there are multiple repair stations that have heat-cooling pads capable of cooling down the player's heat meter. The various stations have logos accounting for Kamen Rider Ichigo, Shocker clan, The Alien Baltan race (as shown by a yellow silhouette), the SSSP, a "V3 racing club", and "TDF-racing".
* A banner for "King Joe racing spirit chronograph" can be seen.
* A SD Red King can be seen displayed on a large screen as well as for an ad for "Red King racing spirit".
* A Baltan-themed "Ninja grand prix oil" advertisement can be seen on the track.
* Outside of other various vague advertisement banners (one of which features Ultraseven), a parody of the Marlboro cigarette company featuring Gomora can be spotted around the track.
* The tunnel on ultra circuit is modeled after Jamila. 
* The SSSP base is displayed to the right of the race track starting line.
===Monster Planet===
* Keylla can be seen at the starting line observing nearby racers with its glowing spotlight eyes.
* Seabozu can be seen after the first lava tunnel crying while latching onto a rocket (presumably in hopes to escape the monster planet).
* Red King appears on the track attempting to lure unsuspecting racers to be squashed under a giant boulder. Behind him, Windom happily waves while mechanically shrieking. 
* The skeletal remains of Gabora can be found near the middle section of the track.
* Ultraman Leo and Ultraman King can be seen in the background nearby the lava lake section.
===Underwater Cave===
* At the starting line, a billboard of the map as well as various dock-side buildings can be seen. the last two buildings are "restaurant cosmos" and some building featuring a SD Alien Hipporit. 
* Bemstar can be seen in the background near the start. Next to them (albeit not easily spotted at first) is Ultraman Dyna.
* Towards the end of the boating dock, Ultraman Taro and Alien Temperor can be seen.
* Various seaside delicacies being put up for purchase are seen on tables and hanging lines, including multiple unfortunate Alien Villa.
* Empty pick-up trucks bear the license plate "SHOCKER".
* In the underwater tunnels, both the Special Submarine S16 and Gubila can be seen.
* Gelan can be seen in the underground cave peeking his head out while slamming his tail back and forth at unsuspecting racers.
* Up ahead of Gelan, Telesdon and Zaragas can be seen poking out their heads as well. Telesdon spews flames while Zaragas fires light bullets from its forehead. 
===Ultra Guard===
* This course primarily features a lot of Ultra defense team weaponry and items. Most of it belongs to the TDF.
* A UH-3 can be seen that can be shortcutted around at the starting line but risks the player getting hit with jet flames.
* Multiple Ultra Guard jet guiders can be seen on top of TDF crates.
* A UH-1 jet can be seen that also provides a similar risk-reward shortcut for players after the first gate from the starting line is passed.
* After some time on the course in a normal race, a UH-002 space-exploration rocket placed in the base will actually take off and can be viewed when the special event camera is enabled in settings.
* Alien Cool and Alien Pegassa can be seen being confronted by three members of the UG inside a medical operation room. A helmet-less female UG member is also seen being threatened by Alien Pegassa.
* Down the hall after the encounter with Alien Cool and Pegassa, there is a major operation area being held by three other UG members. On the screens, static images of SD Zetton and Ultraman Agul (who for some reason has blue eyes) can be spotted.
** Another static image of a non-SD King Joe can be spotted to the left from the same area before the next gated door.
* After the upper corridor from the second room containing the UH-001, the player can spot a live Alien Villa constantly shrieking above an upper gated section.
* Various TDF-PO-1 automobiles can be seen near the end of the track in a room meant for vehicle escort and trips.
===Rider Arena===
* GanGan G can be seen at a starting point tower cheering on the racers.
* Various banners for "Racing spirit team Shocker" and other vague brands can be seen.
* Both the Shocker combatant/foot soldier crowds and various advertisements from Ultra Circuit make a reappearance on this stage. (EX- "Ninja grand prix oil")
* Advertisements for "Ultra card" (featuring Ultraseven) as well as "Racing SPORTS Magazine & TV" with a SD Alien Icarus can be spotted.
* An advertisement featuring baltan appears to promote tire shop services.
* Banners for "MG3" featuring Kamen Rider G3 Mild can be seen.
* Various combat men lurk the arena, either standing on the barriers or in one instance, constantly climbing up and sliding down a pole.
* Skyrider can be seen flying across the stage. this trait of flight is a reference to the distinction of SD Skyrider being able to fly.
* Super-1 can be seen standing on one of the barriers on the arena.
* An ad featuring Garamon can be seen.
===Shocker Hideout===
* At the start of the race, a warning sign about Kamen Rider Ichigo and a Shocker combatant can be spotted.
* Near the major jump, warning signs can be spotted as well as an emblazoned logo for the Shocker hideout cavern.
* If the player misses the jump, they will see a warning sign about split off paths and a boarded off part of the cavern leading to nowhere.
* Within the Shocker cavern, two combat men are seen operating automatic mineshaft carts.
* Upon entering the Shocker base, a warning sign prohibiting Kamen Riders as well as a directory can be spotted.
* Within the first part of the Shocker operations base, multiple screens showcasing views of various racers, as well as Man Spider appear.
* Various combatant foot soldiers as well as Taiho Buffalo and Dokugander (imago) can be spotted in a glass room; presumably training. This is near more ceiling television screens recording racers as well as additional posters prohibiting Riders.
* In the last room, various combatants can be seen overviewing Shocker Rider No.1, who is peacefully resting in an open glass case. Shocker Rider will actually react to players driving by, jumping up in surprise before laying back down.
* While most of the jail-cells in the area after the Shocker Rider display room are empty, one Shocker combatant can be seen crying for help amidst piles of bones.
* After leaving the shocker base, Bat Man can be spotted floating at the end of a cave system.
* Various combatants outside the cave exit will throw falling boulders at the racers trying to escape. more signs prohibiting riders be present are located here.
* At the end of the track, an active digging site contains various dumpers, scoopers, and cranes preforming work. at this site a combatant being chased by a scooper vehicle can be spotted.
* If the player drives near the bags on the ground marked 'X', they will set off and explode. They don't do much except distract others.
* Kamikirikid as well as Kame Bazooka can be spotted standing on the piles of construction bumps.
* Wasp Woman can be spotted floating at the construction site while occasionally laughing.
===Dusk Downtown===
* Right at the first turn of the start line, a flier for a beverage promoted by Kamen Rider Super-1 can be spotted.
* Near the aforementioned flier is a poster featuring Dada.
* The utility trucks from the underwater cave bearing the license plate "SHOCKER" reappear on this track.
* Dokugander (Imago) reappears on the track near the second utility truck.
* Right upon entering the downtown suburbs, poster signs for a Jyumenki Golgos beverage cup as well as Jigoku Taishi (Garagaranda's human form) can be spotted on the fencing.
* Multiple stores in the suburbs are based on popular characters, including a cafe based on Dada and a Ultraseven convenience store.
* Two of the stores next to the Dada cafe and Ultraseven store are being operated by Kamakirikid, as well as Kamen Rider Scissors.
* A store based on Ultraman Cosmos can be found in the first part of the suburbs featuring wearable suits of Cosmos' three primary transformation forms (Luna, Corona, Eclipse).
* Stores for "amigo", a building branded after Ultraman Agul's chest coloring, an EYES store, and a building with the emblem of a Kamen Rider can be seen in the suburbs.
* The Great Leader of the Delzer Army can be spotted standing by a building before the general entrance of the suburbs.
* Right next to the Delzer leader is a building with Alien Baltan's claw. This is actually a barbershop as indicated by a spiral-colored prop in front of the building.
* A Shocker combatant can be spotted on the primary bumpy road pathway of the suburbs constantly jumping over the fence to get a view.
* Riderman operates the bath onsen acting as a shortcut past the ramp-set utility trucks from the long pathway. Near him a Shocker combatman relaxes on a massaging chair.
* In the onsen bath building various posters for Kamen Rider villains can be seen.
* Kamen Rider Ouja and his Contract Monster Venosnaker can be seen happily enjoying the bath from inside.
* After leaving the Onsen, Boiler Toad can be spotted sneakily operating the steam boiler machines.
* Upon entering the general suburb area outside of the onsen, Various Kamen Rider characters can be spotted. This includes Wasp Woman, Kamen Rider Zolda, Kamen Rider G3, Kamen Rider Odin, Bat Man, El of the Water, and Kamen Rider Another Agito.
* Taiho Buffalo can be seen standing atop an apartment complex near the gathering of suburban inhabitants.
* If the player takes the shortcut through crashing into the apartment complex window, they will encounter three Shocker Combatants residing in the home before they hastily retreat to safer spots to avoid the racers. Posters for the combatants as well as a TV displaying Kamen Rider Ichigo driving in the area are also seen.
* In the suburbs there are white chalk drawings across the post-town district featuring Kamen Rider Ichigo and Ultraman, hopscotch and tic-tac-toe.
* A Shocker combatant can be spotted constantly climbing and falling down a lamp post after leaving the suburban home area.
* A chalk drawing of the shocker alliance emblem can be spotted near the climbing combatman.
* Near the finish line after leaving the suburban area there is a hidden shortcut by driving through one of the wooden boarded gates near a yellow fenced area. This area is actually seen in the VFX opening intro where Ultraseven was playing shogi with Dr. Shinigami. This shortcut helps the player drive over a building towards the finish.
===Rider Land===
* Right at the starting line, vendor buildings for noodles and two buildings based on Kamen Rider Kuuga and Ika Devil can be spotted.
* An automated spinning ride featuring various Kamen Rider Kuuga emblems can be seen with the rides themselves resembling the Chaser machines with Gouram upgrades.
* The ferris wheel ride bears the helmet design of Apollogeist.
* Various other attractions on the course include a Shocker-themed rising tower, a building with the face of Jyumenki Golgos's Jinmen-wa form, a miniature green Shocker viewing tower, a blue rollercoaster with the ride itself resembling a large red worm monster, a giant rotating disc ride with various characters featured on the interface, a desert stand, a "game plaza" featuring combatants as targets and vending machines, an "amigo" eatery building, and a Kamen Rider Agito restaurant.
* The trash cans at the park bear Kamen Rider Ichigo's emblem.
* There is a police mobile truck station bearing the head of Kamen Rider G3 in the main park area. On a poster various Kamen Riders including Riderman, Kamen Rider Stronger, Humanoid Tackle Yuriko Misaki, and Kamen Rider Kuuga can be seen.
* Next to the mobile police station is a curry-rice shop.
* The great Delzer army leader can be seen sneakily hiding to the right of the entrance inside the haunted town attraction.
* An animatronic prop of The great Delzer leader acts as a hazard to the entrance of the haunted town attraction, throwing shattering boulders that flatten players on contact.
* While inside the Haunted Town, Titan (hundred-eyes form) will pop out of one of the buildings laughing. The shadows of what appear to be Wasp Woman and Bat Man appear as silhouettes in the other houses.
* Near a wishing well in the haunted town, the three sea dragon kaijin of Shocker will pop out screaming as decorations.
* Gel-shocker combatmen appear inside the haunted town's end gate throwing projectiles at unsuspecting racers.
* Various tombstones inside the haunted town bear the insignia of various Kamen Rider villain groups.
* Kamen Rider Kuuga appears outside the exit of the Haunted town standing atop a grass guardrail while observing his surroundings. A teetering ship attraction based off of him acts as a risky shortcut if the player does not take the safer longer route. 
* Over by the longer route away from Kuuga's ship attraction, one can spot a combatman-themed spinning cup ride as well as a spinning swing ride based off of Ika Devil (Dr. Shinigami's kaijin form).
* Around the safe path from Kuuga's ship there is a humorous joke fountain statue in the form of a combatman urinating water.
* Also present by the aforementioned rides is a carousel with Kamen Rider No. 1's cyclone motorcycle machines.
* Near the end of the race track, players must drive through a live stage show based on Kamen Rider X. While many combatmen can be spotted watching the spectacle, Kamen Rider X and Riderman alongside Stronger and Humanoid Tackle Yuriko Misaki appear above ledges. A giant maquette of Kingdark also appears on the stage.
* If the player drives behind the giant Kingdark statue, they can find a special secret shortcut in the form of a green rollercoaster that automatically boosts them forward towards the finish line. If done for the first time, multiple combatants will be seen on the track quickly jumping off in a hasty retreat.
===Tokyo City===
* Ultraman Agul and Gan-Q can be seen right behind the bridge leading to the upper parking lot.
* Various ground-type defense team vehicles appear as oncoming traffic at the start of the track, including: XIG MLRS-Bison, GUTS Sherlock, GUTS De La Mu, UG TDF-PO-1 Pointer, XIG Bermann, and an unidentified white van.
* A similar white van and unknown blue car are parked vehicles found in the public parking building.
* Outside the public parking establishment, one can spot a license-less red van.
* Near the roof of the public parking, there are energy generators appearing to bear an insignia resembling Ultraman.
* After the player takes the mandatory speed ramps over the sets of buildings across the parking tower, Kamen Rider Zolda and Kamen Rider G3 can be spotted standing off. Nearby them is a sign for Banpresto, the company that developed Charinko Hero.
* The TDF UH-001 can be seen constantly flying over the set of buildings after the huge ramp jump.
* Banners for what appear to be "Kamen Rider-8" and "Ultramania" news cast channels are vaguely spottable on the sets of buildings past the huge jump.
* A banner for "TDF-MRI" can be seen near the drop-off into the train station. Kamen Rider Odin and a combatant hanging onto a crane hook are also seen right as the player drops into the station.
* There are white banners on the pillars inside the train station that read "M 78". Next to them on the walls are various directory boards with the same insignia of Ultraman found on the previously-seen power generators.
* If the player arrives at the train station as soon as the trains open their doors, they can find multiple heat-gauge cooling pads inside the train to replenish their boost meter.
* According to the directory boards, the train station is known as M78-sei-un. The two directions lead to the dead end construction ("Kai-jyu hakaba") and the train station exit ("Amigo-mae").
* A lonesome Shocker combatant can be spotted laying down on one of the train benches.
* Past the checkered train gates are various banner posters for a hospital setting, "Chari Hero", "CH", and a panel from "Prophecy Newspaper" featuring an unknown character speaking about the legend of "Charinko Heroes" in grammatically-questionable English. Humorously, the newspaper banner is in comic sans font.
===Luxury Liner===
* At the front of the cruise ship liner, Ultraman Ace can be seen standing off against Ace Killer.
* A shortcut can be found through driving into the captain control room on the side doors.
* Directories at the start of the race point to "promenade deck", "bridge", "Sun deck", and "Casino".
* Upon entering the casino within the ship, players can spot a glowing casino decoration based on Kanegon.
* Kanibubbler can be spotted operating the casino.
* In the casino, multiple slot machines can be seen bearing the likeness of Kamen Rider Ichigo, Ultraseven, Baltan, and Kamen Rider Ryuki Survive. Spinning roulette tables are also present.
* Various frames can be spotted in the lobby outside the exit of the casino. One of them is a shot of the construction site from the Shocker hideout course.
* Inside the ballroom, Kamen Rider Ouja and his contract beasts Evildiver and Venosnaker can be spotted standing alongside a group of dancing Shocker Combatmen in tutu dresses.
* In the upper lobby from above the ballroom, more picture frames can be spotted appearing to show an early version of Ultra Circuit and the lighthouse of Underwater Cave course.
* The TDF logo can be seen inside the Pool at the Sun deck.
* Miclas and Eleking can be seen in the distance of the Sun deck.
===Harbor Complex===
* At the start of the race, Takkong can be seen in the distance roaring in-between the destroyed remains of an oil ship.
* The forklift in the track bears the text "SHOCKER".
* The EYES logo can be spotted on the top fin of the container ship.
* Kamen Rider Scissors as well as his contract beast "Volcancer" can be spotted just before the player enters the container room.
* A container bearing the logo of Kamen Rider Kuuga can be spotted to the right of Kamen Rider Scissors.
* Various other containers on the track reference Shocker, SSSP, "TAC line", "SUPER GUTS LINES", "XIG TRANSPORT", "ULTRA TRANSPORT", and "ZAT LINE". 
* Pestar and King Joe can be spotted overseeing the destruction of the harbor. A VTOL-jet can also be spotted attempting to attack Pestar.
* There is a shortcut near the exit of the burning container ship near the start. This shortcut becomes inaccessible after final laps or time trials as burning building chunks will block off the pathing.
* There is also a split path that leads two ways. The left side is a temporary shortcut that allows the player to pass through a building and jump precisely over a maze-like arrangement of containers. The left path will become inaccessible on final laps and time trials as a giant pipe blocks the way. The right side has the player drive through two spiral bridges connected to Power plant spheres.
* In the background near the spiral pathway, buildings for Shocker, "Ultra transport", and "Rider line" can be seen.
* A shortcut can be taken with the spiral pathway of power plant spheres in the form of a breakable boarded section leading to the end of the segment.
* Kamen Rider Raia can be seen riding his contract beast Evildiver behind a fence at the end of the right pathway segment.
* Near the end of the left pathway of storage containers, Kamen Rider Gills can be seen fighting Anguis Masculus.
* Various combatmen are seen trying to operate mechanical storage container claws. They act as a hazard for the near finish.
===Ancient Ruins===
* Near the start of the race, Mole Beastman is able to be spotted hiding in the bushes to the left.
* Down the split section of a bridge and coveted waterfall, multiple broken and aged statues of Ultraman Ace are present on the wall of the right path.
* Kamen Rider Amazon can be seen constantly jumping out of the water with a fish in his mouth. Next to him on the bridge is a sign for piranha fish.
* Golza and Melba can be spotted to the side of the entrance to the temple ruins.
* Kamen Rider Kuuga (Ultimate Form) can be seen atop a stand of the temple entrance guarding statues of Ultraman Tiga, Camearra, Hudra, and Darramb.
* Upon entering the temple, there is a chance for the pillars to fall over into obstacles.
* After proceeding past the falling temple pillars, there are two split paths. One is down below a set of trap-loose floors containing hero crystals (which leads into a water slide system), while the other is in the faster path, by driving through a set of pushing walls.
* Three Antlar guard a room proceeding the split passageway full of quicksand. The player must constantly accelerate and jump through the sand while avoiding the direct touch of the monsters in order to move on.
* A drawn shape of Jamila can be spotted on the left ruin wall after the Antlar room.
* In normal races, hero crystals can be spotted atop the room of rolling stone ball obstacles. These are not obtainable due to the incline and coding to be impossible to reach.
* Right after reaching the near exit of the temple, There is a wall of spike traps. These are normally proximity-based in normal races but are wired to constantly set off no matter what in time trials.
* Outside the temple exit, moai-like statues of Ultraman can be seen.
* Near the U-turn to the finish line, Twin Tail is observed screeching at nearby racers.
===Mirror World City===
* As present with all mirror courses, the race tracks are completely flipped by both graphics and model.
* Also a present detail; mirror worlds display the constant blaring of a strange shining noise. This is directly ripped from Kamen rider ryuki as the riders are known for being able to travel into mirror worlds.
* In mirror worlds, most moving or organic objects/NPCs are completely missing or devoid of life. this is due to the fact of being a mirror world composite.
* In the case of tokyo city, all traffic, NPC background cameos, and most technological gimmicks such as the train system are missing.
* However, Kamen Rider Zolda and Kamen Rider Odin are somehow still in the same areas. This is because Kamen Riders from the world of Ryuki can enter mirror worlds from their natural given power of using mirror contract beasts.
* The idle parked cars in the parking tower are also still present, likely due to not being active form of mechanism.
* Inexplicably, the escalators and conveyer belts in the train station still function. This is either a development oversight or a case of rare exceptions of moving mechanisms in mirror worlds.
=== Mirror World Rider Land===
* All attractions and moving exhibits at rider land are inactive, including the Apollogiest ferris wheel and Kuuga machine spinner ride.
* The mobile police station is inactive, as indicated by the Kamen Rider G3 head not moving.
* The blue rollercoaster is seemingly non-functional, as there is no indication of the coaster itself being present.
* The Jyumenki Golgos exhibit no longer moves.
* Most of the gimmicks of the haunted town no longer function, including the Delzer leader animatronic and thousand-eyed Titan prop.
* Strangely, the shadows of Bat Man and Wasp Woman are still present in the lit-up buildings (another possible oversight).
* The three sea kaijin that pop out of the wishing wells are not present, as are neither the Gel Shocker combatants.
* Kamen Rider Kuuga is not present, and the hazard of his swinging ship ride is disabled due to the ship remaining out of service.
* The Ika Devil swing, Rider Cyclone machine carousel, combat men tea-cup spinner ride, and combatant urinating water fountain are no longer active.
* The Kamen Rider X stage show is completely abandoned. All Riders are missing and the crowd of combatants are not present. The stage show music that is meant to play is completely silent.
* Despite this, the giant electronic maquette of Kingdark is still present, albeit not powered by any energy.
* The green rollercoaster shortcut is still functional, but the combatmen that are first seen on the ride before jumping off are missing.
===Mirror World Downtown===
* A small boat previously present in the original course is now missing.
* The town is completely desolate of most characters, leaving it mute compared to in the regular downtown course.
* While the onsen bath house no longer operates off the supervision of Riderman, Kamen Rider Ouja's contract beast Venosnaker remains present in the bath.
* Kamen Rider Zolda and Kamen Rider Odin remain present in the suburban area. Kamen Rider Ouja is now also hanging out with the cast instead of taking a bath with Venosnaker.
* The suburban house operated by three Shocker combatants is now completely abandoned, but the TV still works for unexplained reasons.
===Mirror World Arena===
* The arena is completely devoid of any crowds, leaving the arena completely silent.
* Kamen Rider Super-1, Skyrider, and the Shocker combatants are completely missing.
* Despite this, the jumbotrons and lights still remain functional.
===Ultra Oval Course===
* This track is exclusive to time trials and battle race, but contains identical elements from Ultra Circuit. Dada and Garamon remain present as leading observers alongside the crowd of Shocker combatmen.
* The starting line gate decoration is now a three-faced Dada instead of Nurse.
* The mysterious red and white vans from Tokyo city are now present in this stage, as well as the XIG Seagull-Fantop.
* Back behind the gates near Dada, there are two intersecting alternate paths. One of them contains a set of tires from a business brand owned by Baltan.
* The repair station doors unlike on Ultra Circuit are completely closed. There are also newly located team gates for "Tachibana racing team", "Team Shocker", "Monster's" (featuring the trio of kaiju with Kanegon as silhouettes), and a team for SSSP. TDF-racing and V3 racing club are the only returning teams.
* The SSSP based is present again like in Ultra Circuit.
* Most of the banners and advertisements from Ultra Circuit/Rider arena make a return, but there is a new one for Ultraseven and "Gara tires".
* A banner for "Ultra circuit!!" featuring a SD Ultraman Agul is present on the walls of the crowd fencing.
* GUTS sherlock vehicles are found near a station within the middle of the track.
* TDF-PO-1 pointers and GUTS De La Mu can be spotted within the middle background areas as well.
* This stage features the most incline due to being based around competitive Oval championship racing courses and can be diffucult to traverse. to counter this, multiple boost panels are present on the track.
==Stages==
*Ultra stage
**Fastest! Ultra Circuit Course
**Burning! Monster Planet Course
**Rush! Underwater cave course
**Sortie! Ultra Guard Course
*Rider stage
**Jump! Rider Arena Course
**Infiltrate! Shocker Hideout Course
**Humanity! Dusk downtown course
**Exciting! Rider Land Course
*Special stage
**Pounding! Tokyo City Course
**Fluctuation! Luxury liner course
**Burning! Harbor Complex Course
**Exploration! Ancient Ruins Course
*Mirror World stage: A stage in which 3 Rider courses and 1 special course are reversed.
**Mirror World city course
**Mirror World rider land course
**Mirror World downtown course
**Mirror World arena course
*Time trial/battle race only
**Ultra oval course
==Items and Special Moves==
In the game, there are item boxes and "Hero crystals" that can be picked up during a race.
* Cool-down canister: Immediately refreshes and cools down the player's heat meter. Can also be used to immediately cool down if hit with a over-heat canister or "all heat" power up.
* Over-heat canister: Instantly overheats the heat meter of the player nearest in front of the user.
* All-heat power: instantly overheats all players on the track except the user. Similar to the Thunder bolt from the Mario kart series.
* Tire: Fires a bouncing rolling tire that travels straight and bounces off walls. Players hit will be stunned and must mash A to recover. Similar to the green shell from Mario Kart.
* Deadly Thumbtacks: A drop of yellow thumbtacks behind the user that acts as a trap. the thumbtacks have a skull emblem on them, and will cause players to spin out and enter a stunned state if they run into them. Similar to the banana item from Mario Kart.
* Star mine: A floating, star-motif proximity mine with spikes that can be held from behind before being dropped as a trap. Explodes upon a racer running into it that leaves them stunned. Similar to the bob-omb from Mario Kart.
* Barrier: Creates an impenetrable bubble around the user that protects them from all hazards, items and super moves. when hit the shield lasts less longer.
* Purple potion: Temporarily turns the user invisible by causing them to flash translucently for a few short moments. This makes them hard to see to other racers. (Only appears to be obtainable in battle mode)
* No item: Has a chance of giving you no item at all during battle races.
Hero crystals are scattered across the stage that when collected will grant the player one super move use. Each super move is unique to the character used.
* Ultraman: Fires a Spacium Beam that has to be precisely aimed. Stuns hit racers.
* Ultraseven: Uses Eye Slugger to throw his head-blade at the nearest target. The blade homes in on racers and stuns them upon contact.
* Ultraman Gaia: Unleashes a large Gaia Slash projectile that travels forward. Racers hit are stunned.
* Ultraman Tiga: Transforms into Glitter Tiga and travels forward at a rapid pace. Racers that bump into Tiga during his special move are stunned, and he is completely invincible for the duration. Similar to the Super Star item from Mario Kart.
* Ultraman Cosmos: Fires the Full Moon Rect as a homing sphere projectile. players hit are put to "sleep".
* Gomora: Roars, dropping the Osaka castle right on top of the player in the lead and stunning them. If in the lead, the Osaka castle drops on the player behind gomora.
* Baltan: Fires an array of White Destruction Beam projectiles in front of him. players that are hit are stunned.
* Kanegon: Drops giant yen coins of various colors bearing his face onto all racers that are ahead of Kanegon. If in the lead, the coins will drop onto the previous three racers behind. Has a random chance of dropping a coin on Kanegon himself. Stuns players hit.
* Kamen Rider Ryuki Survive: Activates "Final Vent: Dragon Fire Storm" in which his tricycle fires three fireballs in front of him. After the fireballs are shot, his vehicle undergoes a powerful speed boost that covers him with a flaming barrier which will knock aside racers that touch him. Players hit are stunned.
* Kamen Rider: Performs the "Rider Kick", allowing him to leap forward with incredible speed and hit racers that happen to be in his trajectory. Players hit are stunned.
* Kamen Rider V3: Performs the "V3 Kazami Kick", an attack similar to Ichigo's Rider Kick that lunges him forward for a speed boost and hits players that happen to be in his way. Stuns hit players.
* Kamen Rider Agito: Converts his Tornador tricycle into a sliding mode and begins rapidly spinning his arm behind him to create an energy barrier that boosts his vehicle forward and knocks away players that touch him. Stuns players that are hit.
* Kamen Rider Knight Survive: Activates "Final Vent: Shippudan", transforming him into a flying missile-like entity that boosts forward at incredible speed. During this special he is completely invincible and will knock out (and stun) players that touch him.
* Dr. Shinigami: Uses his wand to cast 3 hypnosis projectiles that will loosely follow the players in front. players that are hit have their turning controls temporarily inverted (signified by confused/question mark signs on their head) and cannot use items/hero crystal moves.
* Garagaranda: Uses his whip hand to summon a tornado that immediately speeds forward and targets the racer in the lead. Racers that get in the way of the tornado are launched into the air then stunned.
* Shocker Combatman: Throws a mini Shocker Combatman into the air which then lands on the player in the lead. Players that the mini combat-man latches onto are temporarily unable to move at all and must repeatedly press "X" (jump) to shake it off. If in the lead, the mini combat-man will latch onto the racer behind the user.
==Trivia==
* To unlock Kamen Rider Knight (Survive) and Kanegon, the player must flawlessly win in 1st place on all tracks for all cups on normal difficulty. Doing so rewards the player with a special trophy based on the cup they won perfectly in.
** To unlock the Mirror World courses, all grand prix cups must be won flawlessly on hard difficulty.
* On the Luxury liner course, Eleking can be heard erroneously emitting the squeals of the space amoeba kaiju "Ganimes". 
* Strangely, while on most stages the background kaiju are static 2-dimensional sprites, they are completely 3D on Harbor complex. 
* A potential oversight can be seen with the mirrored version of Tokyo city course, where the conveyor belts still work despite the world being completely devoid of other mechanics.
* Kanegon lacks a voice entirely, rather he emits the sound of a cash register "KA-CHING!".
* On all mirror courses, all background cameo characters are completely missing and moving objects remain inert or absent. This is because the mirror courses reflect and directly reference the plot of Kamen Rider Ryuki as the Riders and monsters come from a Mirror World devoid of life.
**Furthermore, the icons for selecting the mirror tracks show a blue hue with the text for "mirror"; The constant blaring sound during the mirror tracks are even directly lifted from Kamen rider Ryuki.
*Every racer in the game has a unique symbol that appears when activating a Hero crystal special move:
**Cosmos (EYES), Ultraman (SSSP), Ultraseven (TDF), Tiga (GUTS), Gaia (XIG), Gomora (Inverted-negative icon of his head), Baltan (A white silhouette of himself with a blue-green duplication effect), Ryuki survive (Final vent Ryuki emblem), Ichigo (Kamen rider 1 emblem), Kazami (V3 icon), Agito (Flaming agito icon), Dr. shinigami (Golden shocker emblem), Garagaranda (Golden eagle emblem), Combatman (Silver shocker emblem), Knight survive (Final vent knight emblem), Kanegon (¥)
* Every character in the game has a special motif design to their heat meter and tricycle:
** Ultraman's tricycle is based on the SSSP Jet VTOL. His heat meter is based on his body colors and the Color Timer (which like all Ultras blinks when the player is overheating).
** Ultraseven's tricycle is based on the UG Pointer automobile. His heat meter is based on his head and body colors and includes his Beam Lamp. (*blinks, but doesn't emit a signature sound due to Ultraseven lacking a Color Timer sound.)
** Ultraman Tiga's tricycle is based on the GUTS Wing 1. His heat meter is based on his Multi Type colors and the Color Timer.
** Ultraman Gaia's tricycle is based on the Peace Carry. His heat meter is based on his V2 colors and his Color Timer.
** Ultraman Cosmos's tricycle is based on the TECCH Spinnar. His heat meter is based on his Luna Mode colors and Color Timer.
** Gomora's tricycle is a generic golden trike with decorations based on Osaka castle, the primary building Gomora targeted in The Prince of Monsters: Part 2. His heat meter is based on the design of his skin and horns, and the horn stripes flash a luminescent color similar to Rei's Gomora when overheating.
** Baltan's tricycle is based on a mix of his own face and the Baltan UFO. His heat meter is based on his own face, and his eyes flash when overheating.
** Kanegon's tricycle is a generic golden trike with decorations based on a 100 yen coin and a green coin purse, a reference to his role as a Coin-kaiju. His heat meter is based on his own entire head outstretched comically to the length of the bar. 
** Kamen Rider Ryuki's tricycle is based on Advent Dragranzer in bike mode. His heat meter is based on the V Buckle with Ryuki's Advent Deck. 
** Kamen Rider's tricycle is based on the Rider machine "Cyclone". His heat meter is based on the Original Typhoon driver belt.
** Kamen Rider V3's tricycle is based on the Hurricane bike. His heat meter is based on the Double Typhoon driver belt.
** Kamen Rider Agito's tricycle is based on the Machine Tornador. His heat meter is based on the Altering driver belt.
** Kamen Rider Knight's tricycle is based on Advent Darkraider in bike mode. His heat meter is based on the V Buckle with Knight's Advent Deck.
** The Shocker Combatman's tricycle is a generic red trike with the original Shocker allegiance emblem. His heat meter is based on the Shocker alliance emblem. 
** Garagaranda's tricycle is a generic grey trike with the head of his human form, Jigoku Taishi. His heat meter is based on a variation of the Shocker organization emblem with his primary pattern colors. The emblem's bird shakes its head in panic when he overheats.
** Dr. Shinigami's tricycle is a generic grey tricycle with a skull based on his Kaijin form, Ika Devil. His heat meter is based on a variation of the Shocker organization emblem with his primary clothing colors.
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Category:Crossovers