Super Mario 3D All-Stars/Beta elements

This article pertains to the different beta elements for Super Mario 3D All-Stars.
== Unused Text ==
=== Nintendo 64 Renders ===
Text	Description
18n64Kirby64Renderer
20n64MarioGolfRenderer
21n64MarioStoryRenderer
22n64MarioTennisRenderer
22n64PerfectDarkRenderer
22n64PokemonSnapRenderer	Leftover strings found throughout the code of the Super Mario 64 NCA. They reference various Nintendo 64 games of Kirby 64: The Crystal Shards, Mario Golf, Paper Mario (by its Japanese name Mario Story), Mario Tennis, Perfect Dark, and Pokémon Snap. Though it's possible these can possibly be leftovers from the Wii U's eShop, these games did make there way onto the Nintendo Switch Online Expansion Pass (except for Perfect Dark, even though Banjo-Kazooie is on there)
=== Unused Control Scheme ===
Text	Description
"Input" : {
"0" :
			{ 
			"Keyboard" : 
			{ 
			"KeyPadAxisLeftX" : "Axis(NumPad4,NumPad6)", 
			"KeyPadAxisLeftY" : "Axis(NumPad2,NumPad8)", 
			"KeyPadAxisRightX" : "Axis(NumPad9,NumPad7)", 
			"KeyPadAxisRightY" : "Axis(NumPad1,NumPad3)", 
			"KeyPadAxisTriggerLeft" : "NumPad5", 
			"KeyPadAxisTriggerRight" : "Add(E, Clamp(Z, 0.0, 0.99))", 
			"KeyPadButtonA" : "Q", 
			"KeyPadButtonB" : "S", 
			"KeyPadButtonDown" : "KeyDown", 
			"KeyPadButtonL" : "NumPad5", 
			"KeyPadButtonLeft" : "KeyLeft", 
			"KeyPadButtonR" : "E", 
			"KeyPadButtonRight" : "KeyRight", 
			"KeyPadButtonStart" : "Space", 
			"KeyPadButtonUp" : "KeyUp", 
			"KeyPadButtonX" : "X", 
			"KeyPadButtonY" : "Y", 
			"KeyPadButtonZ" : "R" 
			},	Each game has configuration files that tell the emulator how to run. In Super Mario Sunshine, there are different control schemes in the configuration file, with one of them being a computer keyboard.
== External Links ==
Super Mario 3D All-Stars on The Cutting Room Floor
Category:Beta elements