Widget/API/StartMoving

__NOTOC__
Tells the game engine to start moving the frame according to the mouse movement.
MyFrame:StartMoving( anchor );
== Parameters ==
=== Arguments ===
:;anchor
::string - Anchor to move from (this appears to be optional)
:::Valid values are
:::* TOPLEFT
:::* TOP
:::* TOPRIGHT
:::* LEFT
:::* CENTER
:::* RIGHT
:::* BOTTOMLEFT
:::* BOTTOM
:::* BOTTOMRIGHT
=== Returns ===
:;None
== Example ==
frame:StartMoving();
== Notes ==
The anchor parameter may be redundant. Both variants have been seen in the standard RoM UI code, though calls with no parameter is more commonly seen.
Category:Widget/API