The Network

The Network, also known as the Radio Network,Raider punk: " "(Raider punk's dialogue) is a post-War association of radio and cryptid enthusiasts in Appalachia. They communicate over a ham radio network and monitor unusual activity, including that of cryptids, in the region.Raider punk: " "(Raider punk's dialogue)Raider punk: " "(Raider punk's dialogue)
==Background==
What is known about the Network comes from the raider punk, who is himself a member of the Network using the codename "Punk."A Vault Dweller: "So... what's your name?"Raider punk: ""(Raider punk's dialogue) The Network attempts to be a secretive organization and its membership is selective, based on mutual trust (built over many years, according to the raider punk) among its like-minded members.Raider punk: ""(Raider punk's dialogue)A Vault Dweller: "Can I join this 'network'?"Raider punk: ""(Raider punk's dialogue) The raider punk will let Vault Dwellers of Vault 76 in on knowledge of the Network, in exchange for their frequent assistance,Raider punk: ""(Raider punk's dialogue) but will refuse to let them join as an official member, with some regret.
The main goal of the Network is to monitor unusual activity in Appalachia, often relating to cryptids. To that end, the Network attempts to make use of cryptid monitors in the region,Raider punk: " "(Raider punk's dialogue) and employs several "network hunters" (field agents) to go boots-on-the-ground and investigate leads disseminated over the radio.Raider punk: ""(Raider punk's dialogue) The raider punk is not one of these hunters; his role within the organization is to break codes and encrypted messages as a cryptologist.Vault Dweller: "What do you do for the network?"Raider punk: ""(Raider punk's dialogue) Although the Network mainly communicates over radio, written coded messages are sometimes used, and the raider punk specializes in those.Vault Dweller: "Why are there so many encrypted messages?"Raider punk: ""(Raider punk's dialogue)Raider punk: " "(Raider punk's dialogue)
The membership and associates of the Network are varied, from traders,Raider punk: ""(Raider punk's dialogue) to chem junkies,Raider punk: ""(Raider punk's dialogue) to cryptid hunters,Raider punk: ""(Raider punk's dialogue) to alleged psychics (though the raider punk says at least one of these psychics is not actually psychic and is actually just a chem addict).Raider punk: " "(Raider punk's dialogue) They report odd sightings around Appalachia, and the hunters go out and deal with potential threats. Some of these threats may include cryptid sightings, dangerous creatures, or even mysterious disappearances.Raider punk: ""(Raider punk's dialogue) Although mainly a communication network, the organization is not afraid to use violence to solve their problems,Raider punk: ""(Raider punk's dialogue) especially when threats against the Network are involved.Raider punk: ""(Raider punk's dialogue)
==Known members==
* Raider punk
* Jimbo
* The Psychic
* Unnamed other "psychics"Raider punk: ""(Raider punk's dialogue)
* Unnamed female cryptid hunterRaider punk: ""(Raider punk's dialogue)
* Unnamed former Beckley residentRaider punk: ""(Raider punk's dialogue)
* Unnamed older male scavengerRaider punk: ""(Raider punk's dialogue)
* Unnamed radtoad hunterRaider punk: " "(Raider punk's dialogue)
==Notes==
* The capitalization of this faction is inconsistent within the raider punk's dialogue, but it is always referred to as the Network or the Radio Network with varied capitalization.
* During the radiant quest Rescue Agency, the raider punk asks the player character to rescue someone. In dialogue, the raider punk may randomly indicate that this person is a member of the Network.Raider punk: ""(Raider punk's dialogue) The person needing to be rescued will spawn as a Settler.
==Appearances==
The Network is mentioned only .
==References==
Category:Wastelanders factions
Category:Wastelanders mentioned-only content