Illusion

Illusion is the school of magic that casts distractions and projections, manipulating illusions, and deceptions of the senses and mind. 
Illusion mages favor ringimancy and vivimancy for their effects, and may use psionic aspects or kinesis in their magic. Illusionists often begin their education in vivimancy, while conjuration and mind manipulation is reserved for more advanced studies.       
Mages that specialize in illusion are illusion mages or illusionists. 
Also: Deception magic
Illusion Spell Types:
Lights – Lighting effects, distracting reflections and illuminations of vivimancy.    
Darkness – Darkening areas or projections of darkness, and putting out light, with basic shadow magic effects.   
Noise – Echoing and voice mimicry, distracting or manipulating sound effects, and various ringimantic devices. Sound muffling is also used for stealth, or to shock, or to inhibit information.  
Smoke – The conjuring of smoke and vaporous clouds to stymie opponents. Also illusionary scents and odors.    
Projections – The conjuring of images, sounds, forms, and projections of reality. The use of smoke and mirror magic creates subterfuges and will make a scene appear as something else.     
Blind – To momentarily blind the opponent, thwarting physical attacks.    
Interference – To momentarily create anti-magic noise that causes an inability to cast spells.     
Disguise – To change one's appearance into someone else, or something else entirely; be it one's face or whole body.    
Camouflage – Magic that makes one's body appear as its surroundings, i.e. the reflected light into the reflected light of one's backdrop.     
Invisibility – To make oneself completely transparent and invisible to other people.
Illusionary Senses – Spells that temporarily manipulate the senses into seeing, smelling, feeling (touch), tasting, or hearing things that aren't there.
Illusionary Emotions – Spells that momentarily make the target happy, angry, anxious, sad, depressed, embarrassed, guilty, prideful, envious, surprised, etc. or laugh uncontrollably.  
Illusionary Will – A spell that imparts a temporary illusion of will controlled by the caster. Illusionary Will influences both speech and action. 
Charm – A spell that charms someone temporarily into liking the caster.   
Fury – A spell that temporarily imparts a strong feeling of anger on the target, making them hostile and aggressive toward the caster and others.  
Fear – A spell that deeply instills fear into the target temporarily, making them paranoid and fleeing of the caster and their surroundings. 
Calm – A spell that temporarily calms the target, ridding them of any fear or anger they might have.  
Rally – A spell that temporarily instills strong allegiance into the target, making them defend the caster and fight alongside their allies.   
Detect – Spells that can detect creatures and objects such as animals, beasts, undead, keys, other magic or enchantments, treasure, etc. Detection spells illuminate the entity or cast a path of emanating light to its location. Detection of true thoughts and emotions cannot be achieved through illusion, including lie detection, which is only possible in psionics or with truth potions. 
Vision of Secrets – A detection spell that allows the caster to see what others cannot. 
*Illusion spells that have direct effects on the mind or senses are psionic in nature in that they affect the mind, yet do not use the psionic power of mind, as they are rather the temporary effects of spells. Illusion and psionics are closely associated schools.
**The illusionary senses and mind manipulating spells may also have multiple targets, such as rallying crowds or creating mass hysteria. Such spells would take a significant amount of energy, require aether pools or orbs, or combined magical power.