The Drifter (Hyper Light Drifter)

==Summary==
The Drifter is a collector of ancient knowledge and technology. After being inflicted with a mysterious disease, he roams the world in search of a cure.
==Powers and Stats==
Tier: At least , likely 
Name: The Drifter, The Magician
Origin: Hyper Light Drifter
Gender: Male
Age: Unknown
Classification: Drifter
Powers and Abilities: Superhuman Physical Characteristics, Attack Reflection (Can deflect projectiles with sword slashes), Weapon Mastery, Forcefield Creation (Dash Shield), Afterimage Creation (Chain Dash), Energy Projection with range weapons, Explosion Manipulation (Roly Poly), Technology Manipulation (Sprite Companion), limited Healing (Healing Packs), Statistics Amplification (Cloaks), Information Analysis (The Sprite Companion can find and highlight invisible platforms. It's also able to show enemy health), Acrobatics (Can quickly and nimbly dash across multiple small platforms and run up walls with small indents), Limited Teleportation (Is able to teleport back to specific beacons he finds), Energy Absorption (Can absorb enemy energy attacks with Bullet Absorb and turn them into energy for his own gun), Minor Weapon Control and Damage Boost (Can change the shape of his sword with Heavy Strike), Limited Telekinesis (With the Blade Caster, which lets him throw his sword and call it back like a boomerang), Limited Non-Physical Interaction (Can hurt Judgement, who is a mass of liquid), Earth Manipulation (With Crystal Shot)
Attack Potency: At least Small Building level (Far superior to enemies who can destroy large blocks of metal), likely Mountain level (Destroyed The Immortal Cell, who did this, and was at the very center of that explosion, and destroyed its avatar, Judgement)
Speed: Supersonic movement speed, higher with Yellow outfit, Hypersonic in short bursts, Hypersonic+ combat speed (Is this fast compared to bullets)
Lifting Strength: Class 10 (Can jump very fast)
Striking Strength: At least Small Building level, likely Mountain level
Durability: At least Small Building level, likely Mountain level (Took blows from Judgement)
Stamina: Peak Human. Capable of fighting even right as he is set on fire. Explored the world and defeated many opponents while fighting off an insatiable disease that was slowly killing him. Superhuman with Purple and Pink outfit.
Range: Extended melee range, likely hundreds of meters with guns
Standard Equipment:
*Sword: The Drifter's primary weapon, a sword made out of hard light.
*Special Grenade/Roly Poly: A high-power grenade. It recharges over time and the Drifter can hold two charges for it at a time.
*Med-Kits: The Drifter can hold up to five med-kits. They take a mere moment to use and rapidly heal him to full health, however if he is hit as the healing process is taking place, it will be interrupted.
*Sprite Companion: A small, flying machine that accompanies the Drifter. While it is not capable of fighting, it can assist him by showing his enemies' health, highlighting invisible objects and interfacing with technology he runs into, activating it remotely.
*Outfits: The Drifter can equip various kinds of outfits. Each of them have three pieces between cloak, sword and Sprite Companion, and equipping one gives the full bonus, allowing him to utilize the full effect of three different outfits at a time.
**Red: The Drifter's starting gear. No unique effects.
**Blue: Allows the Drifter to resume attacking faster after finishing a combo.
**Fuchsia: Increases the recharge speed of the Drifter's guns.
**White: Makes the Sprite Companion interface with technology faster.
**Yellow: Increases movement speed.
**Orange: Increases the Roly Poly grenade's recharge speed.
**Green/Blue: Med-Kits heal the Drifter faster.
**Black: Enemies are killed more brutally, using the same animations as those of a charged slash. Though this has no effect on gameplay, it might be implying an increase in power.
**Ochre: Increases the Drifter's health.
**Purple: The Drifter's stamina is doubled.
**Pink: The Drifter recovers stamina faster.
**New Game+: A black cape that greatly lowers the Drifter's health and cannot be taken off.
**Sky Blue: Senses hidden secrets.
*Guns: The Drifter has a wide variety of guns that he collected over the course of his journey. They share a universal source of ammo, which cannot hold many "bullets" at once but can be quickly recharged by attacking enemies
**Pistol: The Drifter's starting weapon, a simple pistol that can fire rapidly.
**Blunderbuss: A weapon that fires a burst of energy in a spray, dealing high damage at close range.
**Zaliska: A high-power pistol taken from the Hanged Man. It fires slowly and has significant recoil, but the projectile is quite large and powerful.
**Diamond Shotgun: A weapon that fires 4 "shards", which, though they disperse at first, similarly to a shotgun, converge soon after.
**Railgun: After a brief charge-up time, this gun fires a high-power beam of energy.
**Impact Railgun: A weapon that fires a high-range, powerful sniping bolt.
**Crystal Shot: This gun fires a shot that encases hit enemies in a large block of crystal, and also hurts them.
**Blade Caster: While not a real gun, this uses the same ammo energy as guns. Allows the Drifter to throw his sword and call it back, spinning like a boomerang, even slashing through enemies along the way.
Intelligence: The Drifter is a skilled and knowledgeable fighter with a deep understanding of ancient civilizations and technology.
Weaknesses: The Drifter is extremely ill to the point where he will sometimes cough up blood, and this illness will eventually degenerate to the point of being lethal. His guns share a universal source of ammo, which cannot hold many "bullets" at once but can be quickly recharged by attacking enemies.
Notable Attack/Techniques:
*Sword Techniques
**Heavy Strike: The Drifter charges an attack as the sword shifts into a bigger, longer weapon, and then releases a much stronger attack.
**Bullet Deflect: The Drifter can bat projectiles back at his enemies with a quick swing of his sword.
**Phantom Strike: The Drifter will perform a dash while slashing at blinding speeds, cutting any enemy in his path apart.
*Dash: The Drifter can quickly dash several times his body length in an instant. A useful move both to close up on enemies or get away from them.
**Chain Dash: The Drifter can dash multiple time in a quick succession, leaving an afterimage of himself when doing this.
**Bullet Absorb: The Drifter can activate unknown technology that generates an energy-type, diamond-shaped shield which absorbs any projectiles as he dashes and converts them into energy for his guns.
**Dash Attack: The Drifter thrusts his sword forward as he dashes, sending any hit enemy flying.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Hyper Light Drifter
Category:Game Characters
Category:Good Characters
Category:Gun Users
Category:Male Characters
Category:Primary Protagonists
Category:Protagonists
Category:Sword Users
Category:Attack Reflection Users
Category:Explosion Users
Category:Energy Weapon Users
Category:Technology Users
Category:Afterimage Users
Category:Forcefield Users
Category:Statistics Amplification Users
Category:Video Game Characters
Category:Information Analysis Users
Category:Acrobats
Category:Teleportation Users
Category:Energy Users
Category:Absorption Users
Category:Weapon Control Users
Category:Damage Boost Users
Category:Telekinesis Users
Category:Non-Physical Interaction Users
Category:Earth Users
Category:Indie Game Characters
Category:Dual Wielders