API:GetPlayerWorldMapPos

__NOTOC__
local x,y=GetPlayerWorldMapPos(id);
coordinates on a worldmap
== Parameters ==
=== Arguments ===
number:
 id -- WorldMapId
=== Returns ===
1. number:
 x
2. number:
 y
== Example code ==
this returns the coordinates on the current worldmap:
GetPlayerWorldMapPos();
is the same as:
GetPlayerWorldMapPos(GetCurrentWorldMapID());
this returns the coordinates on the whole worldmap:
GetPlayerWorldMapPos(9999);
GetPlayerWorldMapPos