Isolating Zalamar

==Objectives==
Order Wardrummers Saljo, Sheej, and Gix to leave their positions.
* Wardrummer Saljo removed
* Wardrummer Sheej removed
* Wardrummer Gix removed
==Description==
Hir'eek, de loa of bats, has been corrupted by G'huun! We will get no help from him.
We only have one option if dey have a loa on their side... we must kill Hir'eek.
It's crazy, and we will both probably die, but I have a plan. We need to isolate dis place first.
De blood trolls have wardrummers who sound an alarm if anything happens here. We need dem gone... but you have to be sneaky about it.
You have a good disguise, so you can order de drummers to go leave their posts.
==Rewards==
You will receive:
* 
* 17,850 XP
* 75 Azerite
* +75 reputation with Talanji's Expedition
==Progress==
...
==Completion==
Hah! Now we have plenty of room to mess with dis camp. Dere will be no reinforcements from de other blood trolls.
==Notes==
;Wardrummer Saljo
:Approaching him:
*
:Talking to him:
::Ma'da! What I be doin' for ya?
::
:Removing him:
*
;Wardrummer Sheej
:Approaching him:
*
:Talking to him:
::Ma'da! What I be doin' for ya?
::
:Removing him:
*
;Wardrummer Gix
:Approaching him:
*
:Talking to him:
::A ma'da! I be waitin' here, just like I be told ta do.
::
:Removing him:
*
After completing How to Be a Blood Troll and this quest, your disguise will break.
*
*
==Progression==
==Beta version==
*In early beta, Nazmani Warboots and Zala'mar Scout's Band were rewards.
==Patch changes==
*
==External links==
Category:Talanji's Expedition quests