Gear/Limpet Mine

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: HandHeld_Weapon_LimpetMine_x1_Quicsell
Manufacturer: Quicsell
If you've ever wanted to attach a one ton shaped explosive to an enemy mech in order to knock them over, Quicsell's got your back.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0 	1 	19999	Arms 	All
* Hand Held Weapon System. Requires Hands. Uses HandHeld slot. Requires 1 Tons Carry Capacity. Blocks (BLK) other weapons in same location until Ejected.
* 1 Turns before Damage dealt.
* Deals area-of-effect damage within 30 meters of impact
* Up to 30 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* 30 Area-of-effect stability damage to units in radius.
* Hand Held Weapon has 1 shots.
* 399.99 Cbills Cost per Shot.
* Cannot be fired at Flying Targets
=Weapon Stats=
Category: SpecialHandHeld
Type: Autocannon
SubType: AC20
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	LimpetMine	10 	0 	10 	1 	1 	0 	0 	0 	0 	0.1 	0 	1 	30 	60 	90 	120 	150 	✔
=Used By Mechs=
Mechs 	Mechs	Mechs
WSP-QS4	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2