Mountain

Mountain is a biome in Reus. While mountains are not a true biome in Reus 2, they do appear as a terrain feature that can be added to a planet to increase its space.
== In Reus ==
In the first game mountains can be created by the Rock Giant's terra-morphing ability. Mountains block hydration from oceans, creating desert on the opposite side of the mountain. Humans cannot settle on mountains, but can gain resources from them if their city borders control mountain terrain. 
=== Resources ===
It is possible to create 6 different basic resources in a forest:
*Marten: created by using the Ocean Giant's "domestic animals" ability.
*Monal: created by using the Swamp Giant's "exotic animals" ability.
*Ginger: created by using the Swamp Giant's "herbs" ability.
*Kumquat: created by using the Forest Giant's "fruit plant" ability.
*Agate: created by using the Rock Giant's "precious minerals" ability.
*Stone: created by using the Rock Giant's "advanced minerals" ability.
== In Reus 2 ==
In the sequel, mountains return as an additional terrain feature that can be added to planets at various points. When a mountain is added to a part of the planet it deepens the tile layer, adding a third set of tiles behind the standard two. Unlike true biomes which can be added if a giant is present with that ability, mountains can be added by any giant but have a limited number of uses and are not available by default. When you reach certain milestones you gain an ability that can be spent to place a mountain. Once that ability is spent, you cannot place another one until you reach another mountain-giving milestone. 
== Trivia ==
Category:Biomes
Category:Reus
Category:Reus 2