Amayui Labyrinth Meister:Skills

==About Skills==
Skills consist of a wide variety of active and passive abilities that can benefit characters or make enemies more challenging. Characters can equip up to 4 skills that they have learned. This game no longer has the CP stat, so any combination of skills can be used now. In addition, passive skills no longer have ranks but can instead be improved by increasing the skill chance% stat, which can be improved to a greater degree in this game compared to previous Meister games.
Characters can also equip up to 3 magic skills using Genma. This is separate from the 4 skill limit but each character can only use certain types of Genma. Skills that are granted by Genma will have their names italicized and have "(G)" next to their name.
As long as a character has not taken all of their actions, they can rearrange skills and Genma freely.
Skills can also be granted by equipment and set effects. Some equipment can be upgraded to grant new skills.
==Skills==
===Movement===
No.	Name 	Effect
1 	Search 	Find hidden areas while moving
2 	Dangersense 	Perceive dangers in the dark
3 	Burrow 	Move through marsh tiles
4 	Dive 	Move through water/underwater tiles
5 	Thin Ice 	Move on top of water
6 	Firewalk 	Move through lava tiles
7 	Grounded 	Move through electric tiles
8 	Ethereal 	Grants Burrow/Dive/Firewalk/Grounded
9 	Flight 	Movement unaffected by ground
10 	Teleport 	Can move through thin walls
11 	Interdimensional	Grants [Flight] and [Teleport]
12 	Flying Burrower 	Grants [Flight] and [Burrow]
13 	Plunge Dive 	Grants [Flight] and [Dive]
14 	Fiery Flight 	Grants [Flight] and [Firewalk]
15 	Grounded Flight 	Grants [Flight] and [Grounded]
 	 	
===Action===
No.	Name 	Effect
16 	Iron Wall	Defend against attacks, EVA+10 DEF+6
17 	Shell 	Defensive stance, can't attack, CON+10
18 	Evade 	Evasive stance, can't attack, EVA+30
===Special===
No.	Name 	Effect
19 	Mining 	Find hidden mining points in mazes
20 	Lockpick 	Can open treasure chests and doors
21 	Thief 	Gain Search/Lockpick
22 	Technomancer 	Grants Search/Lockpick/Mining
23 	Goddess of Bonds 	Gain Concentrate/Anti-Advantage/Faithful
24 	Hunter 	Gain Dangersense/Evasive/Cooking
25 	Magician 	Grants Search/Concentrate
26 	Knight 	Trophy Hunter/Sword Flash/Mind's Eye
27 	Spirit Controller 	Teleport/Turn Undead/Spirit Barrier
28 	Twinshield Princess	Grants [Iron Wall/Great Shield]
29 	Seien Member 	Grants [Flight/Flame Blessing/Exorcist]
30 	Young Miko 	Grants [Flight/Grounded/Hard Worker]
31 	Crystal Spirit 	Hard Worker/Concentrate/Magic Resist
32 	Priestess 	Grants [Anti-Fear/Focus]
33 	Yuiki 	Grants [Return/Disruptor]
34 	Devil Earl 	Gain Flight/Devil Trait/Ability Negation
35 	Apprentice Maid 	Grants [Flight/Hard Worker/Anti-Air]
36 	Hard Worker 	Increases all EXP earned by 50%
37 	Elite 	EXP gain and growth rate raised by 20%
38 	Swift 	20% chance to act again after acting
39 	Double Action 	Allows a second action after the first
40 	Regeneration 	Restores HP each turn 10% restored
41 	Concentrate 	Restores SP each turn, 10% restored
42 	Tireless 	Restores FS each turn, 10% restored
43 	Super Regen 	Restores HP, SP and FS each turn, 10% restored
44 	Fighting Spirit 	Activates when ally is in the same room. Increases ATK by 2 for each ally in the room
45 	Charge 	When attacking, +3 ATK per tile moved
46 	Earth Blessing 	HIT/EVA +10, Crit+5 on [Earth] terrain
47 	Water Blessing 	HIT/EVA +10, Crit+5 on [Water] terrain
48 	Flame Blessing 	HIT/EVA +10, Crit+5 on [Fire] terrain
49 	Wind Blessing 	HIT/EVA +10, Crit+5 on [Thunder] terrain
50 	Light Blessing 	HIT/EVA +10, Crit+5 on [Holy] terrain
51 	Dark Blessing 	HIT/EVA +10, Crit+5 on [Dark] terrain
52 	Devil Trait 	HIT/EVA +10, Crit+5 on all elemental tiles
53 	Treasure Guardian 	ATK -2 for each treasure chest on the map
54 	Anti-Poison 	Immune to poison attacks and terrain
55 	Anti-Advantage 	Immune to Anti-Air/Depth Charge
56 	Forcefield 	Prevents ranged attacks against you
57 	Anti-Death 	Nullifies [Instant Death]
58 	Anti-Drain 	Immune to Drain
59 	Faithful 	Immune to Charm
60 	Anti-Confusion 	Immune to Confusion
61 	Anti-Paralysis 	Immune to Paralysis
62 	Anti-Acid 	Immune to Acid
63 	Anti-Fear 	Immune to Fear
64 	Ability Negation 	Blocks skills that have a % chance
65 	Levitation 	Grants Flight and Anti-Air immunity
66 	Seal 	Enemies can't use skills or magic on you
67 	Battle Command 	Grants effect on allies in the same room. HIT/EVA +10, ATK/DEF +1
68 	Faith 	Grants effect on allies in the same room. Increases Luck by 5
69 	Defense Command 	Increases ally defense in room by 3
70 	Disrupting Chant 	Effect is active on enemies in the same room. Magic Attack AGI -10
71 	Quicksand Aura 	Enemies in the same room consume +4 FS
72 	Substitute 	When ally in the same room is fired at, fight in their place
73 	Divine Charm 	Charm all adjacent units at turn start
74 	Seien 	When defeating an enemy, if there's no enemies in the room, take control of it
75 	Legacy 	When retreating from the map, take control of the room you were in
76 	Divide 	10% chance on turn start to split into two, current HP is halved
77 	Escape 	If HP was reduced since last action, 25% chance to escape from the map
78 	Return 	Can retreat from anywhere on the map
79 	Winner 	Activates when user defeats 100+ enemies, increases your stats. +80 Hit, +5 STR/INT/AGI, +15 EVA, +25 Crit
80 	Oath 	Effect activates if both units in Union have this. Increases stats. +10 STR/INT, +8 CON/RES, +6 AGI
81 	Drowsy Alertness 	Activates when attacking, Crit +50
82 	Truly Divine 	Activates when a unit wears full Divine gear. Increases your stats. +100 HIT, +20 EVA, +10 Crit, +25 STR/INT, +15 CON/RES/AGI
83 	King 	Activates when a unit wears full King gear. Increases your stats. +150 HIT, +40 STR/INT, +25 CON/RES/EVA, +20 AGI/Crit
===Combat===
No.	Name 	Effect
84 	Mercy 	100% chance to activate on attack. Enemy HP remains at 1
 	Manhunter 	+10 ATK vs Human/Demi-human
 	Poacher 	+10 ATK against Normal, Oni, Giant and Beast
 	Spirit Hunter 	+10 ATK vs Fairies and Spirits
 	Profane 	+10 ATK vs Angels
 	Exorcist 	+10 ATK vs Demons
 	Mythbuster 	+10 ATK against Mythical Beasts
 	Disruptor 	+10 ATK versus Constructs
 	Trophy Hunter 	+10 ATK against Bosses
 	Turn Undead 	+10 ATK against Undead
 	Barrier Break 	10% chance of activating when attacking, reduces enemy RES by 10
 	Anti-Air 	Effective against flying enemies. Hit/Crit +10, ATK +5
 	Ground Charge 	Effective against non-flying enemies. Hit/Crit +10, ATK +5
 	Depth Charge 	Effective against aquatic enemies. Hit/Crit +10, ATK +5
 	First Strike 	10% chance to activate at the start of combat. Allows you to attack first.
 	Flash Step 	5% chance of activating when attacked. When activated, evades the attack
 	Sword Flash 	15% chance of activating when attacked. When activated, evades the attack
 	Counter 	10% chance of activating when attacked. Evades attack and counters
 	Super Counter 	100% chance of activating when attacked. Counters but does not evade attack
 	Vorpal Counter 	5% chance of activating when attacked. Evades and counters with Instant Death
 	Prevail 	Activates when HP is 50% or less. Stats +20%, or +50% when <=20%
 	Ferocity 	20% chance when attacking. Raise attack by 20%
 	Reflect 	10% chance of activating when attacked. Reflects damage back at the enemy
 	Drain 	20% chance when attacking. Absorb half the damage dealt as HP
 	Intimidate 	10% chance at start of combat. Prevent enemy from attacking
 	Roar 	10% chance at start of combat. Delays enemy attacks
 	Pierce 	10% chance to activate when attacking. Halves enemy DEF before dealing damage
 	Flurry 	10% chance to activate after an attack. Perform the same attack again for free
 	Magic Resist 	Reduces attacking enemy INT by 30%
 	Soul Shield 	Reduces attacking enemy STR by 30%
 	Spirit Barrier 	Reduces enemy spirit's ATK by 30%
 	Phantom Barrier 	Enemy attack reduced by % based on control
 	Projectile Defense	Reduces ranged damage based on distance
 	Shield 	10% chance on enemy attack. Reduce enemy ATK by 30%
 	Physical Negation 	Evades all physical attacks
 	Great Shield 	10% chance on enemy attack. Reduce enemy ATK by 50%
 	Ice Shield 	10% chance on enemy attack. Reduce enemy ATK by 50%
 	Rock Skin 	30% chance on enemy attack. Reduce enemy STR by 50%
 	Resurrect 	20% chance of activating at 0HP. Resurrects with 10% HP
 	Cooking 	50% chance when defeating an enemy. Restores 5% HP
 	Substitute 	Activated only once when HP reaches 0. Resurrects with 25% HP
 	Counter Curse 	30% chance when attacking. Prevents enemy's next counterattack
 	Familial Love 	Activates when main unit is Avaro/Fia. Main unit HIT/EVA +10, ATK +5
===Skill===
No.	Name	SP	Range	Effect
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
===Magic===
No.	Name	SP	Range	Effect
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
===Recovery===
No.	Name	SP	Range	Effect
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
===Support===
No.	Name	SP	Range	Effect
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
===Area===
No.	Name	SP	Range	Effect
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
===Passive===
No.	Name 	Effect
542	Evasive 	Increases EVA by 10
543	Focus 	Increases HIT by 10
544	Mind's Eye 	HIT +10, EVA +10
545	Flexibility	Increases AGL by 5
546	Turbulence 	HIT -10 EVA +20
547	Bare It All	HIT -15 INT +5