Mutran

==Summary==
Mutran was created from Antidermis alongside the rest of his kind by Mata Nui as a member of the Brotherhood of Makuta, an organization dedicated to protecting the Matoran Universe and filling it with life in the form of the Rahi. Mutran in particular took an interest in the creation of Rahi, and was a rival to Chirox. On a mission to Tren Krom Peninsula, Tren Krom read through his mind, and Mutran glimpsed into his. While it drove him insane, it gave him a deep understanding of the mechanics of the Matoran Universe, and with it, the knowledge of what Mata Nui truly is. He shared this knowledge with Teridax, who then proceeded to turn against Mata Nui and take control of the Brotherhood of Makuta, and Mutran supported him alongside nearly all other Makuta.
==Powers and Stats==
Tier: 
Name: Mutran, the Makuta of the central Southern Continent
Origin: Bionicle
Age: 100,000 years old
Gender: Male
Classification: Makuta
Powers and Abilities:
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|-|Central Abilities=Superhuman Physical Characteristics, Flight (He can fly by growing wings), Makuta Physiology, Darkness Manipulation (Possesses mastery over elemental Shadow), Energy Manipulation, Matter Manipulation (Capable of creating Rahi from Protodermis and breaking down objects on a molecular level through various means), Mind Manipulation, Sense Manipulation with Shelek (Using his mask, Mutran can rob others of their ability to hear or speak), Virus Manipulation (Can engineer and control energy-based viruses that can infect mechanical or biomechanical beings, or create new Rahi), Absorption (Can absorb others and take on their traits, even in his Antidermis form, and can absorb energy and drain it from others), Corruption (Type 1 and 2; Makuta can infect Kanohi with Kraata, and seventh-stage Kraata can do this from a distance. Shadow Leeches also drain beings of their inner light, tainting them with evil), Incorporeality (In his true form, Mutran is a mass of Antidermis, which is pure energy), Inorganic Physiology (Type 1), Possession (Can possess unoccupied bodies), Self-Sustenance (Types 1, 2, and 3), Shapeshifting and Sizeshifting, Telepathy (Can telepathically communicate with people across the Matoran Universe and read the minds of the strongest Toa), Longevity, Immortality (Type 6), Resistance to Illusions (It's particularly difficult and demanding to use illusions against MakutaReign of Shadows, chapter 4)
|-|Other Abilities=Air Manipulation (Can control air and vacuums), Anger and Fear Inducement (Can enrage even the Toa and overwhelm them with terror), Animal Manipulation, Density Manipulation (Possesses complete control of his own density, and can manipulate the density of others with a touch; can turn things intangible, and objects and beings that are rendered intangible for long enough will cease to exist), Electricity Manipulation, Explosion Manipulation (Can make things explode violently), Gravity Manipulation, Magnetism Manipulation, Plant Manipulation, Plasma Manipulation, Poison Manipulation (Can poison things, living and unliving, even soil), Sleep Manipulation, Sound Manipulation (Can generate and control powerful sound waves that can shake objects apart), Temperature Manipulation (Can emit intense heat to produce plasma and superheat objects on contact), Weather Manipulation, Adaptation (Can instantly adapt to any situation), Deconstruction, Elasticity, Forcefield Creation, Healing, Heat and Laser Vision, Illusion Creation (Can form complex, long-term illusions), Invisibility (Can blend into any environment), Regeneration (Low-Mid; Can instantly regenerate from serious wounds, and Icarax recovered from being devolved into a body that didn’t have room for his new internal organs), Statistics Amplification (Using Invulnerability, a Makuta can make themselves completely invulnerable to harm from an opponent that could've hurt them before), Statistics Reduction (A Makuta can slow down opponents using Slowness, eventually stopping them completely), Teleportation, Time Stop (Can freeze opponents in stasis fields that trap them in space and time), Resistance to cold or heat
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Attack Potency: Mountain level (Makuta have elemental power surpassing that of the Toa Nuva, such as Pohatu, who reduced Odina Fortress to dust, and they can fight against Toa while holding back. Mutran should be comparable to Spiriah, who is superior to Roodaka), can ignore conventional durability with many of his powers
Speed: Massively Hypersonic+ (Can keep up with Toa, who can fight with Avohkah, lightning-based Rahi that possess the properties of lightning and were mistaken for lightning bolts,BIONICLE Legends 10: Swamp of Secrets, pages 94 - 95 as well as Bohrok-kal, Rahkshi, and Makuta who can manipulate electricity), possibly Relativistic (The Toa Inika could react to and dodge Umbra in his light form).
Lifting Strength: At least Class 1 (The average Toa is able to lift over 1 ton), likely at least Class 100 (Onua Nuva lifted a boulder, as have other Toa and beings on their level) or at least Class M (Roodaka once ripped Krahka, in the form of a Troller, a giant Rahi who can fit a city block in its mouth, from the ground with a single hand).
Striking Strength: Mountain level
Durability: Mountain level. His immortality makes him hard to kill, as he can abandon his bodies whenever necessary.
Stamina: Superhuman. Mutran's stamina should be comparable to that of Toa, and the Toa Manga fought against the Kanohi Dragon for an .
Range: Extended melee range, Kilometers (His minimum range should be comparable to a Toa's, such as Pohatu, who destroyed the massive Odina Fortress with a single timed Stone Blast) to Hundreds of Kilometers (His Power Scream can be heard from anywhere on Mata Nui) to Planetary (Mutran can teleport across the Matoran Universe) with his abilities
Standard Equipment: A Shadow Blade and Spear.
*Shelek: The Great Mask of Silence. When activated, it can disable the target's ability to speak and hear for as long as Mutran concentrates.
*Tridax Pod: A sphere-shaped container with Shadow Leeches inside. Shadow Leeches, on contact with other beings, drain them of their inner light, tainting them with evil.
Intelligence: Mutran is, though insane, a genius even among Makuta with great skill in the creation of Rahi, and a greatly skilled scientist. His already inherent knowledge of the Matoran Universe and its workings have been further enhanced by his exposure to Tren Krom, though this drove him insane in the process.
Weaknesses: Mutran is extremely arrogant and is vulnerable to light. He can only use one of the Kraata powers at a time. In his Antidermis form, he can only access his mental powers, is weaker than normal, and needs a body to contain his essence so he doesn’t dissipate.
===Abilities===
Makuta: Mutran is one of the Makuta, a powerful race of hundred beings created at the beginning of the Matoran Universe by Mata Nui. Although once a biomechanical being, Mutran has evolved past a physical body like the rest of his kind, taking on a form of pure Antidermis, though he requires a body to fully utilize his power and prevent his essence from drifting apart.
Kraata Powers: As with most Makuta, Mutran possesses all forty-two of the powers used by the forty-two variants of Kraata and, thus, Rahkshi. Some of these powers are already provided otherwise due to his nature as a Makuta, such as shapeshifting and mind reading. He can only have one of these powers active at a time, but he can easily and rapidly switch between them.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
== References ==
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