Commands

Source: http://www.burkesrealm.cc.nf/commands.html
= Commands =
 	
F1 	Opens the Room tab.
F2 	Opens the Gossip tab. Replaces the command "/g".
F3 	Opens the Group tab. Replaces the command "/gt."
F4 	Opens the Friends tab.
F5 	Opens the Mail tab.
F6 	Opens the Tell tab. When the highlighted name is selected, replaces the "/t" command.
ALT-1 through ALT-minus	Creates emoticons, i.e. smiley faces.
ALT-F4 	Exits the game immediately.NOTE: if used in combat, YOU WILL DIE.
ALT-S 	Opens the Spells window.
ALT-T 	Brings up the treasure box: a window containing all items on a screen. Handy for picking things up.
/account 	Displays your account type (monthly/yearly) and subscription expiration date.
/bounty 	Places a bounty on another player's head for the specified amount. This will place the designated amount of gold from your inventory on the character's record for distribution when the character is vanquished in battle. The only way to collect a bounty is to not have criminal status and to defeat a criminal. While bounties can be placed on non-criminals, they cannot be collected until the character becomes wanted. (Un-Implemented)
/close 	Closes group so that no new players may join you. The new interface has a button for this action.
/crime 	Shows your current criminal status and any bounties you may have on you.
/evict 	Clears everyone except yourself out of your house (you cannot evict individuals). It's a good idea to /evict before opening the door of your house, to make sure there isn't a housethief waiting to creep in. The new interface has a button for this action in both rooms of your house and front yard.
/gms 	Shows a list of in-game staff currently logged on the game. The interface has a button for this action.
/nocombat 	PvP-related command. Prevents other players from initiating combat against you.
/nograce 	PvP-related command. Disables the 5 minute grace period during which you cannot again be attacked after player vs. player combat.
/open 	Opens group so that others may join you for combat or chat. The new interface has a button for this action.
/report 	Report another player to Customer Service for violations of the Customer Code of Conduct or Terms of Service. Please use the following guidelines in making a report:If you wish to report someone for rude behavior, profanity, harassment, or any other chat-related offense, please use this /report command. (For example, to file a report on Bob type '/report bob').If you wish to report a bug, please use the Bug Report Form.If you have a general customer support issue (i.e. lost password, missing characters, hacked account, billing problems, etc.) please use the Customer Support Form.If you wish to make a suggestion for improving the game, please use the Suggestions Form.
/room 	Displays the room number of the screen you currently occupy. (Staff Only)
/stamina 	Shows your current stamina level. (Stamina is only used when employing craftsmen skills.)
/state 	Opens the Character State window, displaying information such as mana drain, melee damage modifiers (MDM), and spell resistances. Note that this is not the same as the Look At screen's State window.
/weight 	Shows how much weight you are carrying and how much more you can pick up.
/who 	Shows who is currently in the Realm. The new interface has a button for this action.
/yescombat 	PvP-related command. Allows other players to initiate combat against you.
/yesgrace 	PvP-related command. Enables the 5 minute grace period during which you cannot again be attacked after player vs. player combat.
Shortcuts are in '[ ]' brackets.
 	
/busy 	Disables all incoming /t's. The interface has a button for this action.
/channel 	Displays channel information. The interface has a button for this action.
/channels [/list] 	Displays all active channels. The interface has a button for this action.
/gossip [/g] 	Talk on the current gossip channel. The interface has a button for this action.
/ignore or /mute 	Disables all messages from 
/join 	Join gossip channel 
/leave 	Leave all gossip channels. The interface has a button for this action.
/listen or /unmute	Removes an /ignore
/name 	Displays channel name. The interface has a button for this action.
/nogossip 	Disables gossip channel. The interface has a button for this action.
/tell [/t] 	Speak privately to 
/topic 	Displays channel topic. The interface has a button for this action.
/unbusy 	Enables incoming /t's. The interface has a button for this action.
/yesgossip 	Return to last gossip channel. The interface has a button for this action.
 	
/invite 	Invite 
/kick 	Kick 
/makemod	Add a new channel moderator.
/name 	Sets the channel name, 11 character maximum. The new interface has an area for this action.
/private	Sets channel to private. Invite from channel leader required to join channel. A password is optional and, if used, the password must be appended to the /join command (/join password). The interface has an area for this action.
/public 	Opens the gossip channel for free access by the public. The new interface has an area for this action.
/topic 	Sets the channel topic. The new interface has an area for this action.
	 	
	alt-1 	Smile
	alt-2 	Frown
	alt-3 	Happy
	alt-4 	Cry
	alt-5 	Kiss
	alt-6 	Scowl
	alt-7 	Goofy
	alt-8 	Wink
	alt-9 	Love
	alt-0 	No
	alt-[minus]	Sword
	alt-g 	Skull & X-Bones
	alt-i 	Lightning Bolt
	alt-j 	Broken Heart
 	 	 	
/agree 	You agree wholeheartedly. 	  	{Sender} agrees.
/agree {person} 	You agree with {person}. 	{Sender}agrees with {person}. 	{Sender}agrees with {person}.
/bow 	You bow deeply. 	  	{Sender} bows deeply.
/bow {person} 	You bow before {person}. 	{Sender} bows before you. 	{Sender} bows before you.
/comfort 	Who do you want to comfort? 	  	{Sender} starts to do something but stops.
/comfort {person}	You comfort {person}. 	{Sender} comforts you. 	{Sender} comforts {person}.
/cry 	You cry. 	  	{Sender} cries.
/cry {person} 	You cry on {person}'s shoulder.	{Sender} cries on your shoulder.	{Sender} cries on {person}'s shoulder.
/dismiss 	You wave everyone away. 	  	{Sender} waves everyone away.
/dismiss {person}	You wave {person} away. 	{Sender} waves you away. 	{Sender} waves {person} away.
/eye 	Who do you want to eye? 	  	{Sender} starts to do something but stops.
/eye {person} 	You eye {person} up and down. 	{Sender} eyes you up and down. 	{Sender} eyes {person} up and down.
/frown [/fro] 	You frown. 	  	{Sender} frowns.
/fro {person} 	You frown at {person}. 	{Sender} frowns at you. 	{Sender} frowns at {person}.
/grin 	You grin. 	  	{Sender} grins.
/grin {person} 	You grin at {person}. 	{Sender} grins at you. 	{Sender} grins at {person}.
/grimace 	You grimace. 	  	{Sender} grimaces.
/grimace {person}	You grimace at {person}. 	{Sender} grimaces at you. 	{Sender} grimaces at {person}.
/hug 	Who do you want to hug? 	  	{Sender} starts to do something but stops.
/hug {person} 	You hug {person}. 	{Sender} hugs you. 	{Sender} hugs {person}.
/laugh 	You laugh out loud! 	  	{Sender} laughs out loud!
/laugh {person} 	You laugh at {person}. 	{Sender} laughs at you. 	{Sender} laughs at {person}.
/nod 	You nod your head. 	  	{Sender} nods.
/nod {person} 	You nod at {person}. 	{Sender} nods at you. 	{Sender} nods at {person}.
/pat 	Who do you pat? 	  	{Sender} starts to do something but stops.
/pat {person} 	You pat {person} on the head. 	{Sender} pats you on the head. 	{Sender} pats {person} on the head.
/stare 	You stare off into space. 	  	{Sender} stares off into space.
/stare {person} 	You stare at {person}. 	{Sender} stares at you. 	{Sender} stares at {person}.
/smile [/smi] 	You smile. 	  	{Sender} smiles.
/smi {person} 	You smile at {person}. 	{Sender} smiles at you. 	{Sender} smiles at {person}.
/tickle 	Who do you want to tickle? 	  	{Sender} starts to do something but stops.
/tickle {person} 	You tickle {person}. 	{Sender} tickles you. 	{Sender} tickles {person}.
/worship 	You worship the Realm gods. 	  	{Sender} worships the Realm gods.
/worship {person}	You worship {person}. 	{Sender} worships you. 	{Sender} worships {person}.
*
*
* You can use any of the directed emotes, i.e. those requiring a {Person}, to check if the person is on a screen, including inside a combat cloud. For example, suppose you are hunting for someone named "SuperJerk" who just pick-pocketed you and then ran off the screen. You chase after him but soon lose the trail. Perhaps he is hiding behind some trees or has ducked into a combat cloud. By typing, for example, "/fro SuperJerk" you can determine if your good buddy is on the screen. If he is, the server will reply with "You frown at SuperJerk" and you've found him. If he is not, you will receive the message "You can't find SuperJerk to frown at" and you can go on to the next screen to check for him.