CELL Sentinel

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|-|Sentinel Turret=
|-|Sentinel UGV=
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==Summary==
The CELL Sentinel is an automated defense turret utilized by the CELL Corporation. It consists of a stationary HMG turret equipped with smart sensors and AI targeting software. It is predominantly placed at important CELL installations (such as their CELL Power Nexus stations) as well as at hotspots plagued by Anti-CELL Resistance activity and stray Ceph Stalker issues. A mobile version affixed to a tracked robotic vehicle also exists.
==Powers and Stats==
Tier: | 
Key: Sentinel Turret | Unmanned Ground Vehicle
Name: CELL Sentinel Turret | CELL Unmanned Ground Vehicle
Origin: Crysis
Classification: Automated defence turret | Autonomous armed ground vehicle
Users: CELL Corporation
Materials: Various alloys, carbon fibre composites, and advanced polymers.
Prerequisite for use: Suitable spot to affix turret | Suitable terrain for the tracked vehicle to maneuver around
Attack Potency: Wall level (Mounted with a .50 HMG) | Wall level (Also mounted with a .50 HMG)
Speed: Immobile (fixed place turret). Supersonic+ attack speed (The .50 cal rounds it fires should be capable of 900+ m/s muzzle velocities) | Athletic Human movement speed (Can keep up with physically fit CELL troopers). Supersonic+ attack speed (The .50 cal rounds it fires should be capable of 900+ m/s muzzle velocities)
Durability: Wall level (Can take sustained fire from most small arms. Can be disabled in one shot only with anti-material weapons, explosives, or EMP weapons. This level of durability should be expected, considering they are built out of high-strength alloys and composites) | Wall level (Same as the Sentinel Turret)
Range: Kilometers (Likely 1.8 to 2 kilometers. Modern day heavy machine guns chambered for the .50 BMG usually have this kind of effective range. The .50 HMG round is at least comparable)
Weaknesses: The turret is mounted in a fixed position. While it can swivel and lay down a 360° field of fire, its immobility makes it relatively more vulnerable to counterattack or hacking by enemies. It is especially vulnerable to hacking by Nanosuit wearers, who can even turn the turret against its own CELL allies. It can also be disabled by EMP weapons. | The UGV’s tracks obviously limit the kinds of terrains that it can traverse. While it is obviously more versatile than the stationary turret, it is still limited in the kinds of locations where it can be used. The tracks can also be targeted by skilled enough enemies, rendering the UGV immobile. Like the turret, it is also vulnerable to hacking by Nanosuit wearers and EMP weapons.
Category:Items
Category:Crysis
Category:Gun Users
Category:Machines
Category:Robots
Category:Vehicles