Effectors

==Effectors==
Effectors are a new accessory that alter some skills and their attributes. For now, there's only two for each class. 
Important notes:
*Req. Lvl 130+ 
*You can wear two effectors, but only 1 of each skill. 
*Does not work in Mission Battles 
*No effects are available until the item is appraised with a Mirror of Observation 
Example of Effector:
Skill	Type 	Option 	Lv 1	Lv 2	Lv 3	Lv 4	Lv 5 	Lv 6 	Lv 7
 	Default Option	Attack 	10 	20 	30 	40 	50 	60 	70
 	Default Option	Piercing 	- 	- 	- 	- 	- 	- 	50
 	Special Option	Defense 	- 	- 	- 	- 	105% 	108% 	112%
 	Default Option	DMG Reduce 	-50 	-100	-150	-200	-250 	-300 	-350
 	Default Option	Defense 	- 	- 	- 	- 	- 	- 	-50
 	Special Option	Resist Critical DMG 	- 	- 	- 	- 	-5% 	-10% 	-20%
 	Default Option	Add Attack 	60 	100 	140 	180 	220 	260 	300
 	Default Option	Piercing 	- 	- 	- 	- 	- 	- 	50
 	Special Option	Duration 	- 	- 	- 	- 	0.8 sec	1 sec 	2sec
 	Default Option	HP Regen (every 2 sec) 	10 	20 	30 	40 	60 	80 	100
 	Default Option	Movement Speed Up 	- 	- 	- 	- 	- 	- 	450
 	Special Option	Duration 	- 	- 	- 	- 	0.5 sec	1 sec 	2 sec
 	Default Option	Magic Skill Amp 	1% 	2% 	3% 	4% 	5% 	6% 	7%
 	Default Option	Piercing 	- 	- 	- 	- 	- 	- 	50
 	Special Option	Cool Time 	- 	- 	- 	- 	-5 sec 	-10 sec	-20 sec
 	Default Option	DMG Absorbtion 	200 	400 	600 	800 	1000 	1200 	1400
 	Default Option	DMG Reduce 	- 	- 	- 	- 	- 	- 	100
 	Special Option	Defense 	- 	- 	- 	- 	4% 	6% 	10%
 	Default Option	All Atk Up 	10 	20 	30 	40 	50 	60 	70
 	Default Option	Piercing 	- 	- 	- 	- 	- 	- 	50
 	Special Option	Defense 	- 	- 	- 	- 	4% 	6% 	10%
 	Default Option	Defense 	100 	200 	300 	400 	500 	600 	700
 	Default Option	DMG Reduce 	- 	- 	- 	- 	- 	- 	100
 	Special Option	Duration 	- 	- 	- 	- 	1 sec 	2 sec 	4 sec
 	Default Option	Critical DMG Up 	1% 	2% 	3% 	4% 	5% 	6% 	7%
 	Default Option	Piercing 	- 	- 	- 	- 	- 	- 	50
 	Special Option	Duration 	- 	- 	- 	- 	1 sec 	2 sec 	4 sec
 	Default Option	Evasion/Defense Rate 	100 	200 	300 	400 	500 	600 	700
 	Default Option	DMG Reduce 	- 	- 	- 	- 	- 	- 	100
 	Special Option	Duration 	- 	- 	- 	- 	0.5 sec	1 sec 	2 sec
 	Default Option	Defense 	-10 	-20 	-30 	-40 	-50 	-60 	-70
 	Default Option	DMG Reduce 	- 	- 	- 	- 	- 	- 	-100
 	Special Option	MP 	- 	- 	- 	- 	-20 	-50 	-100
 	Default Option	Defense 	-10 	-20 	-30 	-40 	-50 	-60 	-70
 	Default Option	DMG reduce 	- 	- 	- 	- 	- 	- 	-100
 	Special Option	MP 	- 	- 	- 	- 	-20 	-90 	-150
 	Special Option	Resist Critical DMG (Lightning Blade)	- 	- 	- 	- 	-4% 	-6% 	-10%
 	Special Option	Attack (Ice Blade) 	- 	- 	- 	- 	-4% 	-6% 	-10%
 	Special Option	Defense (Fire Blade) 	- 	- 	- 	- 	-4% 	-6% 	-10%
==Mirror of Observation==
The mirror of observation is a unique item that reveals an effector's stats. Until it is used, an effector can't be equipped and will have no additional stats.
The level of the effector is random, and the level of mirror increases chances of getting higher levels of effectors. There are 3 types of mirrors.
To use them, simply right click the mirror and select the effector you want appraised.
The lowest grade of mirror.
Craftable Merchant Chloe | Upgrade Core High(5) + Upgrade Core Highest(5)	The middle grade of mirror.
Craftable Merchant Chloe | Mirror of Observation (Bronze) + Effector Core Piece(10)	The highest grade of mirror.