133082-this-launch-is-a-big-fail-page-2

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Ordinarily I'm all for waiting and being patient, but this is completely retarded. They KNEW this was likely to happen, and they did nothing to even prevent it or lessen its impact. Even a single extra server online would have prevented A LOT of this stuff from happening now, and despite all the time they had between announcing free-to-play till now, apparently server stability was the very last thing on their minds.
 
Its even worse because people who have been here since Beta are pretty much being given the middle finger on the whole thing. They did TWO rather lengthy maintenance time blocks while I was awake, before I decided to take a nap for several hours, I imagine they had more than those two, and yet the issues are still not even close to being fixed. 
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Only two servers on your big re-launch day is kinda fail, admittedly.
At least the NA Archeage launch featured more than ten and they were still overloaded.
 
But if two's the best you can do, two is the best you can do. Just don't expect anybody to be happy about it.
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 What about it, it says sigs get  Queue Bypass - Priority access
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I seriously doubt sigs are getting any preferential treatment re: queue times to get in the game.If sigs are getting hours of queue times, what's the FTP people getting? If they're getting even worse than that, why in the world would they even stick around?
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I seriously doubt sigs are getting any preferential treatment re: queue times to get in the game.If sigs are getting hours of queue times, what's the FTP people getting? If they're getting even worse than that, why in the world would they even stick around?
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Ordinarily I'm all for waiting and being patient, but this is completely retarded. They KNEW this was likely to happen, and they did nothing to even prevent it or lessen its impact. Even a single extra server online would have prevented A LOT of this stuff from happening now, and despite all the time they had between announcing free-to-play till now, apparently server stability was the very last thing on their minds.
 
Its even worse because people who have been here since Beta are pretty much being given the middle finger on the whole thing. They did TWO rather lengthy maintenance time blocks while I was awake, before I decided to take a nap for several hours, I imagine they had more than those two, and yet the issues are still not even close to being fixed. 
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They can test and over estimate all they want, but until something goes live they won't know if all the bugs/issues were fixed during testing.
 
Hell, Blizzard had a horrible launch when it came to the WoD release last year. SWTOR had a horrible re-launch when it converted from P2P to F2P. PS4 and Xboxone ESO players had to, in some cases, wait over a week at the least to play ESO due to horrible login issues. FFXIV was so terrible on it's first release it was taken down and recreated from the ground up and turned into FFXIV: ARR.
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Yeah, they definitely fumbled this one. Anybody in this business should know better. They would have been smart to take notes from FFXIV. Set your servers to live a few days before the game actually launches, market it as an open beta, and stress test what you have. They still stumbled a bit after the last xpac launched, but they had ample data compiled to know what sort of a sample they'd see come launch night, and they were able to repair the problems with surgical precision and speed. 
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Zanzibar
 
It is not add another server issue.  The server should scale up with demand.  Newer tech used in a lot of new mmos.  Something is probably not working correctly, and I don't think adding more servers will fix it.  I could be wrong.
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			Lags are real on Jabbit. Like... real.	
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WoW is not comparable.
That game had to handle 7 Million(!) new players on launch of it's latest addon.
And still there weren't that much queues, just lags.
 
Wildstar servers, being used to a total of 50k subs worldwide, is another story entirely.
NCSoft surely pulled most of the server capacities to save money. And to me it looks like they didn't add anything before launch.
And that calculation will keep NCSoft from doing anything about it. They'll just wait and milk the players that are stupid enough to throw money at them this early on.
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			Dear NCSoft, please open more Wildstar Servers, that is all.	
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Dear NCSoft, please open more Wildstar Servers, that is all.
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			never played archage, no idea how that turned out.	
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Did you miss the part about the two, well four, servers being megaservers?
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never played archage, no idea how that turned out.
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I seriously don't understand why so many people are crying like babies in every topic possible here on the forum, and also every channel possible in game.
 
So... you are cheap, and didn't play when it required a subscription, you've waited for it to become f2p, and now you are crying, because on launch day, there are problems?
 
You say this is a 2nd launch, why haven't they learned from their first? Seriously? Did you guys see how the Warlords of Draenor launch went down? And that was World of Warcraft's FIFTH expansion.
 
So I have 2 things to tell you:
 
1. Don't cry about something that is free. Nobody forced you to download and try the game. If you don't like how this is going down, just uninstall, say goodbye, and play something else. Or be patient for a day or two.
 
2. We have enough MMO's and MOBA's with a toxic community, another one is not needed at all. So keep your bullshit to yourselves, because nobody cares how you can cry like a 2 y/o. I haven't played for a day now because of the launch fails, but you don't see my crying anywhere. I really liked/like this game, and I know the dev's are doing everything they can to make it work. Even for you crybabies out there.
 
Cheers	
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			i can only see eaither the megaserver being upgraded or adding another set of megaserver to handle loads, atm i can't log in some network error not on my end and was full when i tryed just before last hotfix to day, not sure if a white screen while loading is a bug really	
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			only 941 more peeps to go till log in. Whew.	
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Add other server.
Everyone rolls Jabbit anyway because it's the popular server.
????
Profit!	
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			i did a few new games with over 2k waiting to login, i gave up sitting and went afk for a hour or so, shame its like just how meny servers fit in to one before meltdown and not megre a few and see how it goes, but like wow puting 3 in 1, still own servers but the feed if together, jabbits overflowing can't be helped if its that poplaur then new server is best or hardwere overhaul
			
				
	Edited September 29, 2015 by Ancientwar	
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I didn't see four when I tried to log-in, only two. And frankly "mega-servers" means nothing without context. Do you even know what a mega server really is? Here's a better rhetorical question-- Do you think even a fraction of players looking to try WildStar for the first time are going to know about these zomg!mega servers? You think they're going to pop on these forums to find out? Are they going to care? Probably not.
 
I'm not even putting down Wildstar as a product or its developers. It's just the way it is: Kind of a let down.
But sure. MEGASERVERS. Why not.
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			well that solves my issue, new servers not the answer just the overhaul of hardware then, the popluation will lvl out when the game continues eaither players rage quit to make room or server can handle more
			
				
	Edited September 29, 2015 by Ancientwar	
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Had to wait over an hour in que, had the chance to see the Characters I can create -> patch.
Said 35 minutes -> 1 hour later still no useful information on ETA.
I mean do you guys want to have a second chance or want to sink the ship?
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This is actually not true. Wildstar was doing fine with the low player base. The community was growing day by day since drop 3/4. Ncsoft just wanted/wants more, hence the f2p launch. 
 
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Opinions, learn what it means.
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			Omg there is posible to play this game ? fail 	
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Wildstar was never intended to be F2play, it was not designed that way, it was forced to switch models or die.
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Another fail for this game....
What a shame.....	
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While this type of thing is normal, this isn't really a launch.  Wildstar was already up and running.  Carbine knew what to expect, and as such had the game down for 17 hours of preparation time.  There was very little stress testing on the PTR to see how servers would hold up, and I understand why people who up til yesterday were paying to play (even if it was just through CREDD) are upset.
 
This isn't Carbine's first rodeo. 
 
That being said, there is an influx of new players which does cause unintended issues.  You can even see how the juggernaut if WoW got sideswiped by how many people returned to WoD, but also note how many people left just as quickly.
 
Hopefully Carbine fixes the issues in a timely manner, and maintains communication with the playerbase.  This is really sort of the last hurrah, as Wildstar's been in the red for NCSoft since initial release.  So try to be patient.  The game is good despite these minor inconveniences.  	
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Well, I remember just a while ago when Wod launched.. It took some people about 2 weeks to get into the game... lol
Its a launch day bro.. Even games like Wow can't get it perfect..	
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LOLOL
AND SERVERS GOES DOWN AGAIN AFTER I STOOD IN QUEUE FOR 2,5 HOURS LOLOLOL TROLOLOLOL	
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Had to wait over an hour in que, had the chance to see the Characters I can create -> patch.
Said 35 minutes -> 1 hour later still no useful information on ETA.
I mean do you guys want to have a second chance or want to sink the ship?
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Had to wait over an hour in que, had the chance to see the Characters I can create -> patch.
Said 35 minutes -> 1 hour later still no useful information on ETA.
I mean do you guys want to have a second chance or want to sink the ship?
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I'm cheap because I didn't try a game at launch that flopped after so much hype, not from the community but from there own Devs, Pubs and what not.  lol..
 
#10char 
@Rikkof     "REKT"
			
				
	Edited September 29, 2015 by Adrenilyn	
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You are very impatient and are expecting something that will never, ever exist. It's essentially a relaunch and there are bound to be problems, be patient and clam yourself.
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There are 4 megaservers total. 2 for the US (Entity (PvE) and Warhound(PvP)) and 2 for EU (Jabbit (PvE) and Luminai (PvP)). So depending on which region you're in is which of the two servers you'll see.
 
A megaserver is basically a network of servers combined into a single logical unit. It's why when questing you'll see people in the zone chat but you won't see them in the world, they're on a different server/instance within the same megaserver.
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LOLOL
AND SERVERS GOES DOWN AGAIN AFTER I STOOD IN QUEUE FOR 2,5 HOURS LOLOLOL TROLOLOLOL
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If you cant play in game, troll the forums.
 
Working as intended.	
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			Launch rage in full swing already? I'm not sure how F2Pers can go from F2P MMO to F2P MMO without encountering launch issues every time and then act like it's a new thing that is completely unrelated to them all jumping on board all at the same time.
			
				
	Edited September 29, 2015 by Naix	
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Yep I'm going back to Guild Wars 2
 
How can Carbine repeatedly screw up, it's like they intentionally do it
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			So right Lori, Bah. I knew this would happen	
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Because games like GW2 went F2P and had 0 issues with a larger player base to support.
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			The thing I get is it's MEGASERVER. ONE SERVER DESIGNED TO SCALE TO DEMAND.  HOW DO YOU HAVE QUEUES AFTER 5 MINUTES IN SUCH A SYSTEM	
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I'd love to agree with most people that it's a launch and they never go smooth, but this game already launched and has been active for a year. I would have expected the re-launch to be a bigger headache for existing players, not for new ones coming in.
 
That being said the team is doing good work quashing bugs. Makes you wonder why they didn't invite more players onto the testserver, or maybe do what every other F2P play game does launch as an open beta with extra rewards, and then it's not really a thing. When you bill the game as ready and ruin people's first experience, or first time back it's tough to come back from that.
 
Anyways I'm sure the team is doing the best they can.	
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			You better stay far away from all MMORPGs at launch then. They all have some type of problems such as crashes, lag, queues, etc. Well, the popular ones do.	
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Launch rage in full swing already? I'm not sure how F2Pers can go from F2P MMO to F2P MMO without encountering launch issues every time and then act like it's a new thing that is completely unrelated to them all jumping on board all at the same time.
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			online?	
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			I still cant even get past the garbage two-step verification problems. Cant even deactivate the 2-step process from my account... been trying for a good 10 hours and Carbine seems to not be answering anything in the bug reports section.	
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The f2p conversion was barely advertised.
 
Hell the only reason I know of it was because I got an email from Arenanet letting me know about it since I previously played GW2.
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			If i subscript i can log in?	
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Because games like GW2 went F2P and had 0 issues with a larger player base to support.
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This again, unforeseen troubles with servers and what not are expected on launch day. Have you any previous experience with an MMO launch NOT failing? I'd like to hear.
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			they played the trailer in time square on the jumbotron that did it,.	
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WoD Was worse, couldn't log in for 2 weeks. Yes it was worse, can't prove me wrong.
 
I was there, I played it.
			
				
	Edited September 29, 2015 by NexusCron	
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Unfortunate to hear these issues, but aside from the ongoing server maintenance (which is totally expected on launch day imo), as a new F2P I'm able to login and play just fine. Some lags here and there, but generally a good experience.  
 
Try not to rage too much folks, they're obviously on top of these issues and are working hard to resolve them, as can be seen by the continuing server maintenance.	
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I still cant even get past the garbage two-step verification problems. Cant even deactivate the 2-step process from my account... been trying for a good 10 hours and Carbine seems to not be answering anything in the bug reports section.
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Guild Wars 2 went pretty smooth.  More so the GW2 FTP went flawless, there was not a second of missed game play.
While other games have had issure Wildstar is the biggest mess i have ever seen.  Can't log in.  Can't play.  Can't make charicters.   To think I paid for the base game.   So much hype for a total fail
 
Worst launch EVER!
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"And still there weren't that much queues, just lags."
 
"And still there weren't that much queues, just lags."
 
'
You clearly haven't played on high populated server.
Heck even on several medium servers there are ques on wow, not only on expansion launches but during patch launches too.
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WoW is not comparable.
That game had to handle 7 Million(!) new players on launch of it's latest addon.
And still there weren't that much queues, just lags.
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I don't understand.
 
Compared to original launch, this launch was fine. They smoothed out so many things. Yes, this is a "relaunch." This is WS 2.0, much like how FFXIV went from 1.0 and 2.0. The only difference is that it wasn't as dramatic, but the point still stands. They not only patched the living hell out of the game, they opened the flood gates to the whole public with f2p. This is basically Black Friday for WS.
 
All I am reading is people complaining about queue times (generally). Hardly really anything about bugs, but just queue times. Do you, those people, not like even waiting for food? I don't understand how someone can rage quit a game without even trying the game. While waiting in queue go do something else.
 
I spent quite a bit of money on this game, yet for someone who spent so much I'm not losing my sh!t over queue times. Maybe I have more sense and experience not to go absolutely rage at something that I have no control over and the company themselves are doing their best to resolve. Hence the emergency maintenance, etc. If they weren't doing anything about it and staying silent, yeah let hell fire rain down upon them. But since they are trying to fix things, why take a *cupcake* all over them? Calm down. Wait for a little. I found FFXIV relaunch worse since they didn't even have an AFK kick timer for like the first month or so.
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I don't understand.
 
Compared to original launch, this launch was fine. They smoothed out so many things. Yes, this is a "relaunch." This is WS 2.0, much like how FFXIV went from 1.0 and 2.0. The only difference is that it wasn't as dramatic, but the point still stands. They not only patched the living hell out of the game, they opened the flood gates to the whole public with f2p. This is basically Black Friday for WS.
 
All I am reading is people complaining about queue times (generally). Hardly really anything about bugs, but just queue times. Do you, those people, not like even waiting for food? I don't understand how someone can rage quit a game without even trying the game. While waiting in queue go do something else.
 
I spent quite a bit of money on this game, yet for someone who spent so much I'm not losing my sh!t over queue times. Maybe I have more sense and experience not to go absolutely rage at something that I have no control over and the company themselves are doing their best to resolve. Hence the emergency maintenance, etc. If they weren't doing anything about it and staying silent, yeah let hell fire rain down upon them. But since they are trying to fix things, why rip off their heads? Calm down. Wait for a little. I found FFXIV relaunch worse since they didn't even have an AFK kick timer for like the first month or so.
 
*Edit: took out that nice little censor *cupcake* since it made the sentence sound so much harsher... LOL that's hilarious xD
			
				
	Edited September 29, 2015 by hellhound_omega	
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			Some guys have never seen a launch as usual <_<	
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wow, you had to wait on launch day....
Are you new to MMO's?
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I don't understand.
 
Compared to original launch, this launch was fine. They smoothed out so many things. Yes, this is a "relaunch." This is WS 2.0, much like how FFXIV went from 1.0 and 2.0. The only difference is that it wasn't as dramatic, but the point still stands. They not only patched the living hell out of the game, they opened the flood gates to the whole public with f2p. This is basically Black Friday for WS.
 
All I am reading is people complaining about queue times (generally). Hardly really anything about bugs, but just queue times. Do you, those people, not like even waiting for food? I don't understand how someone can rage quit a game without even trying the game. While waiting in queue go do something else.
 
I spent quite a bit of money on this game, yet for someone who spent so much I'm not losing my sh!t over queue times. Maybe I have more sense and experience not to go absolutely rage at something that I have no control over and the company themselves are doing their best to resolve. Hence the emergency maintenance, etc. If they weren't doing anything about it and staying silent, yeah let hell fire rain down upon them. But since they are trying to fix things, why take a *cupcake* all over them? Calm down. Wait for a little. I found FFXIV relaunch worse since they didn't even have an AFK kick timer for like the first month or so.
 
original launch was bad i would hope a yr later though carbine would rectify the issues that idk HAPPENED A YEAR AGO!
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I do remember WoW BC, first 2 days was terrible. 
hmm and ESO (joke) and Trove (1 week queue ).. and lag fests on every GW2 events...
 
Wildstar did well. 	
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You put money into a product that isn't delivering. Just because you accept it doesn't mean others should. You are not in any position to tell anyone what their opinion should be on an open forum.
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You put money into a product that isn't delivering. Just because you accept it doesn't mean others should. You are not in any position to tell anyone what their opinion should be on an open forum.
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Did you put in a support ticket? I did last night for mine and they removed it within an hour of me opening the ticket.
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			It just goes to show the current limitations of server architecture & hardware. People always complain like there was something that could have been done, but the reality is it's just not feasible. There's a reason this kinda stuff happens with literally every major online game around launch (and yes, this is very much a launch.) Sometimes it can be a problem with the game's back-end, but I don't think that's the case here, and that's usually just a compounded issue.It's amazing how so many people who have no idea what they're talking about, or how any of this works, still think they're qualified to express how "it could have been done better". Yeah, based on what exactly? I mean I totally understand the frustration as I want to play too, but everyone should also understand that if you're going to play an online game around launch you should expect issues. If you can't handle the issues then you should just wait several days for things to settle down. I really don't understand how this is still a thing that people complain about during literally every launch ever. Have you really learned nothing?
			
				
	Edited September 30, 2015 by UnityGN	
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Deleted Google Authenticator off my phone, deactivated 2-step verification on the Google site. Sent a ticket to have the Google Authentication process taken off my account because its not letting me do it, will see what happens. I can honestly say ill never use Google Authenticator for this game ever again...
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Are you serious?? I was there at WoD launch. THat is NOT how it happened. It was the worst WoW xpac launch ever. And I've been in all of them except Cata. And it wasn't their 2nd or 3rd xpac.. But the 5th!
 
And yes it is comparable. Blizzard had the list of preorders so they had an estimate of how many ppl to expect.. They still underdelivered, not intentionally ofc. And at least Carbine is slowly fixing some of the issues. Blizz didnt do jackshit until one week into the xpac.
 
In a F2P there is no way for you to get an estimate of how many people are coming on day 1. You can predict, but not with a lot of accuracy.
 
And tbh with all the MMO launches I've seen this is still being one of the smoothest I've ever seen. Far from perfect, a mess as expected, but better than most others. It's day 1! Day.. One!" And with every downtime some issues get fixed. Give it a couple of days and everything should be fine.
Hell my friends who are gonna try the game are only gonna do it in a few days, because they know how MMOs launches work.
 
With that said I do understand if some are frustrated, but jeez.. "Game sucks!" "Major fail!" and other remarks of the sort makes me feel like you don't really wanna try the game.. You just wanted to log because it's free and then go on and on how "WS sucks! I tried it for 30minutes and WoW/ESO/FFXIV/Hello Kitty Adventure is so much better! Fail game is gonna die!". Might not be true, but it's how it comes across to me personally.
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Deleted Google Authenticator off my phone, deactivated 2-step verification on the Google site. Sent a ticket to have the Google Authentication process taken off my account because its not letting me do it, will see what happens. I can honestly say ill never use Google Authenticator for this game ever again...
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launch day was a year ago or did you not play the beta before launch come on man 
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Yeah....
I definitely was not around during launch and beta.
Oh man...these people...
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OMG, really some one thinks this is a launch title game. go and read the wildstar Wikipedia, launch was back in June 3 2014....this game is over a year old, so what ever is happening its cause some one (or many people) are clogging up the servers, there is no real excuse for having these sort of issues.
 
other then NCsoft, not giving the company enough money to do there job...to make them money.	
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concerning Jabbit-EU: this was a really smooth re-launch imo. servers were up on time and i didnt encounter any bugs.
the only bad thing was the lag on evening which made anything besides runecrafting less entertaining than usual ;)
so lets hope they get the pings sorted out and if they really have a flex server system it should not be too hard to fix the qeue.	
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OMG, really some one thinks this is a launch title game. go and read the wildstar Wikipedia, launch was back in June 3 2014....this game is over a year old, so what ever is happening its cause some one (or many people) are clogging up the servers, there is no real excuse for having these sort of issues.
 
other then NCsoft, not giving the company enough money to do there job...to make them money.
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concerning Jabbit-EU: this was a really smooth re-launch imo. servers were up on time and i didnt encounter any bugs.
the only bad thing was the lag on evening which made anything besides runecrafting less entertaining than usual ;)
so lets hope they get the pings sorted out and if they really have a flex server system it should not be too hard to fix the qeue.
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OMG, really some one thinks this is a launch title game. go and read the wildstar Wikipedia, launch was back in June 3 2014....this game is over a year old, so what ever is happening its cause some one (or many people) are clogging up the servers, there is no real excuse for having these sort of issues.
 
other then NCsoft, not giving the company enough money to do there job...to make them money.
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I expect there will be delays. This is normal for launch day. Considering how little I enjoyed this game during beta, I expect it would only be fair to give them a real chance to win me over this time.
 
So I will wait.	
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To be honest, a soft launch may have helped a bit. What we're seeing now isn't just heavy server load, it's update bugs combined with server load. The lag is mostly due to a loot bug. It's sort of a double whammy, but I think Carbine is handling it the best they can, considering.
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You must not have played many MMO launches huh? ARR was down for a week after it launched, SWTOR was a cluster for days when it went F2P... This has been tame compared to most recent MMO launches / relaunches
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It was poor planning for sure. But what incentive is there to do proper testing and planning when the prevailing demographic thinks "that's just the way it is". 
 
It shouldn't be that way. It wasn't nearly this bad with any recent MMO launch except for maybe Archeage, which was at least playable once you got past the queues.
 
The 5-15 second lag
The inability to create characters during peak time preventing new players from playing.
The server "hotfixes" that don't do anything but frustrate people who just got past a queue.
And lastly, the most forgivable, is a long queue.
 
Worst MMO relaunch in a while. Anyone who says "all mmo's are this bad at launch" is delusional. 
 
Even with the worst queues you could create a character and play once you got through it.
 
This is not acceptable and shouldn't be defended if you want this kind of crap to stop.
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This (just like ARR) is a relaunch.. Why is this so hard to comprehend (for scale, ARR was unplayable for a week after it was "relaunched")
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something like 40% of W* has been changed judging by the patch size. The two are directly comparable (and no, ARR wasn't completely tore down, most of the core elements remained. The systems that were changed were largely just dumbed down)
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Can we please stop saying this. ARR was basically an entirely new game, they tore down everything that FF14 was and rebuilt it.
 
This is still Wildstar, they have not completely rebuilt the entire game, they may have changed a few things, or fixed a few things...but it's still Wildstar.
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Queues mean there are people playing.
 
Also they have isolated the server lag.. and it isn't from the server load, it's from database hits. 
 
Internal DDoSing per say. 	
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So all relaunches are crap.... and yet people still try and defend this overpopulated lag fest.
 
Meanwhile my CREDD will just tick away, with zero compensation, (10 boom boxes??? maybe what a joke)
 
Ill go "unpaid sub" lose all the perks that make the game tolerable, be frustrated and end up quitting.
 
Which to be fair is probably fine for them because i will never spend cash in the carbine store. 
 
Its utterly frustrating because it was so obviously going to be over capacity.  its 8AM here, i could probably log in with no problems
 
but i cant even be arsed..... Just gonna spend all money i have getting my gear back to normal then what... Wont be able to raid because of lag..... 
 
It will be Weeks until enough people lose interest to make the server playable in peak time....
 
It's a rubbish state of affairs. 	
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Pretty standard F2P transition in my book.
There will be issues...
There will be delays...
There will be LAG - How can they preemptively cater for population numbers that they don't know they'll have?
 
Chill.... we will lose the trolls within 14 days and life on Nexus will start returning to normal.. But with mowr populationz!
 
Nice work so far Carbine, looks like a good f2p model. I'm sure you've learned a lot of lessons over the past year, keep up the good work and make Nexus the amazing place we all knew it could be!	
----
			
{| class="blockquote"
ARR had localized servers go down. You could still log in and play on different servers. I played FFXIV:ARR during it's re-launch
 
Didn't play the SWTOR f2p relaunch.
 
But why are we comparing this launch to others? Any MMO that launches with a poor record now-a-days should be held accountable to the poor planning. If an MMO came out tomorrow with the same problems Wildstar has, it would not validate the issues. 
 
There have been smooth launches in the past. If you're not sure of your architecture, don't sit down in times square and open the flood gates - plan for it. Even on the stream before the launch with 1k people connected they were like "We're seeing some server issues". 
 
What kind of load testing was done where 1k people on a mega server is a problem?
 
"Guys, it's been that way for over 10 years. Who are we to expect that over the last 10 years, perhaps the solvable problem has been solved. It's not like technology is improving or anything. People can't retain experience from previous launches and improve their methodologies."
----
			
It doesn't really sound like folks are defending it...more like they are dismissing the issue to some degree. I certainly would not tell someone else how they should feel, but for me personally it is not a huge issue at the moment.
 
To be honest I had written off this MMO as terrible during beta. F2P is the only thing that pulled me back in, and despite the issues I personally feel I should give them a fair shot.
 
That is not meant to diminish the concerns of others, but I would say it is rather unfair to push others to dismiss the issue, as it is unfair to deride those that choose to dismiss it IMO.
			
				
	Edited September 30, 2015 by Lordartemis	
----
			
{| class="blockquote"
And yet here I am unable to play because my video card is not compatible.
----
			They certainly get points for the fact that I can post as a free player. That is a big plus compared to some other games on the market.	
----
			Sshhh the trolls will hear you! ;)	
----
			The lag was really horrible in pvp today...... :[	
----
			
{| class="blockquote"
ARR didn't have localized problems, virtually all servers suffered from substantial instability until the ridiculous day long maintenance / patch. Yoshida didn't give me and the rest of us that tried to play that week our money back for no reason.
 
None of us (besides the devs) have any real Idea how many players are on the servers now / trying to get on. I guarantee you the problem isn't 1,000 people on any of the megaservers.  
 
There has to my memory and to my knowledge never been an MMO launch with zero issues. 
 
Stop asking for the impossible, every launch / relaunch will necessarily come with stability problems until concurrency normalizes and the servers can be properly optimized. Patience is a virtue.
----
			
{| class="blockquote"
ARR had queues, and broken AFK timers that everyone exploited, that's all the bad shit I remember from that launch. 
 
No one is asking for zero issues. Rift and GW2 both had smooth-enough launches. 
 
Here's the vod link where the server test "wasn't going super duper great" with 1k people 7 minutes before launch:
 
http://www.twitch.tv/wildstar/v/18264114?t=2h53m00s
 
Come on. 
----
			
{| class="blockquote"
Then you've forgotten quite a bit about that launch. GW2 and Rift both also had some serious problems (Karaka anyone?)
 
The current issues aren't due to server capacity, the engineers already isolated the lag problem and it's a bug with the looting system. 
----
			Hell even when the game Launched the first time I didn't have these many issues.	
----
			
{| class="blockquote"
It was poor planning for sure. But what incentive is there to do proper testing and planning when the prevailing demographic thinks "that's just the way it is". 
 
It shouldn't be that way. It wasn't nearly this bad with any recent MMO launch except for maybe Archeage, which was at least playable once you got past the queues.
 
The 5-15 second lag
The inability to create characters during peak time preventing new players from playing.
The server "hotfixes" that don't do anything but frustrate people who just got past a queue.
And lastly, the most forgivable, is a long queue.
 
Worst MMO relaunch in a while. Anyone who says "all mmo's are this bad at launch" is delusional. 
 
Even with the worst queues you could create a character and play once you got through it.
 
This is not acceptable and shouldn't be defended if you want this kind of crap to stop.
----
			
{| class="blockquote"
wow, you had to wait on launch day....
Are you new to MMO's?
----
			
{| class="blockquote"
If this was a brand new MMO this would be a valid point, but it's not a brand new MMO, and the variety of issues and especially the issues like server lag and character creation issues are not something I expected to see for this launch.  I can understand there being issues with stuff like coins - a new to F2P thing that probably didn't get tested much in beta (if at all), but to be having character creation and server lag issues in an established game is kind of sad.
----
			
{| class="blockquote"
Deploying to a live environment is always tricky and usually breaks things.
From the smallest web application to complex systems such as online games.
Wish people would actually think before raging like a 10y old on these forums.
----
			
{| class="blockquote"
Sorry, but what does this have to do with anything? FYI I have played W* on an integrated chipset in an Inspiron 1500 laptop before...
----
			This isn't launch day.  Wildstar launched two years ago.  This game has been up and running long enough for us to expect better.	
----
			I had a feeling that I shouldn't have come back right on launch day haha. I did get to see some of the new stuff before I started getting booted left and right. So, that's a plus. I'll just check back periodically over the next few days. When it actually stabilizes I'll jump back in in earnest. :)	
----
			
{| class="blockquote"
It never fails for these kind of topics to be posted when an MMO or expansion releases. Patience is a virtue.
----
			
{| class="blockquote"
Well I'm running a 4gb R9 380, which is an unsupported card they are aware of. It's new and its a budget gaming card. It's pretty popular and its laughable to be unable to play a game that your computer blows away the maximum recommended.
----
			Aside from the que time, the game works just fine for me (and i'm sure they'lle fix the que time too in due time). I got on last night and played for quite a while with no lag or bugs. People on here seem incredibly impatient and negative. 	
----
			
I think there is a bigger problem with what is going on right now! It's not the que times, the horrible lag or the problems with character creation but the fact the gamers have come to expect that launches of mmo games are always broken, and that its okay that they are broken. When it comes down to it Carbine is a business that is putting out a product (for the second time) that isn't working correctly. If you went to a opening of a restaurant and it took over an hour to get your food I'm sure you wouldn't be to happy, or if it took 30 minutes before someone came to take your order you probably wouldn't go back to that restaurant. All I am saying is that if we ever want something to get better, making excuses or saying we are ungrateful because the devs are up all night and day fixing the problem, isn't going to change anything. I'm not ungrateful that the devs are up all night and day fixing the problem....I'm upset that they are up all night and day and the problem STILL isn't fixed!!!  I think we should just have higher expectations of games and not lower the expectation because the devs are not doing what they should be doing. Also think about this...if they were good at their jobs would this game gone FTP, or would we still be having the same problems for the last TWO days? To me saying its okay for launches of MMOs to be crappy is like saying its okay that Activation chops up complete games and makes you buy a full game three times are full price...and if you are okay with that then I guess good for you. 
 
PS. I've been subbing with this game since launch and I really enjoy it..just think we should have higher expectations of something we give our hard earned money to.	
----
			
{| class="blockquote"
I think there is a bigger problem with what is going on right now! It's not the que times, the horrible lag or the problems with character creation but the fact the gamers have come to expect that launches of mmo games are always broken, and that its okay that they are broken. When it comes down to it Carbine is a business that is putting out a product (for the second time) that isn't working correctly. If you went to a opening of a restaurant and it took over an hour to get your food I'm sure you wouldn't be to happy, or if it took 30 minutes before someone came to take your order you probably wouldn't go back to that restaurant. All I am saying is that if we ever want something to get better, making excuses or saying we are ungrateful because the devs are up all night and day fixing the problem, isn't going to change anything. I'm not ungrateful that the devs are up all night and day fixing the problem....I'm upset that they are up all night and day and the problem STILL isn't fixed!!!  I think we should just have higher expectations of games and not lower the expectation because the devs are not doing what they should be doing. Also think about this...if they were good at their jobs would this game gone FTP, or would we still be having the same problems for the last TWO days? To me saying its okay for launches of MMOs to be crappy is like saying its okay that Activation chops up complete games and makes you buy a full game three times are full price...and if you are okay with that then I guess good for you. 
 
PS. I've been subbing with this game since launch and I really enjoy it..just think we should have higher expectations of something we give our hard earned money to.
----
			
{| class="blockquote"
There's patience and then there's the feeling you get when you can't even create a f*****g character for 2 days !!
----
			Why are most people compare MMOs to restaurants and food? Too much Kitchen Nightmares?	
----
			Its the second launch of the same game they should know what could cause horrible lag and getting disconnected all the time, so it shouldn't take the 2 days to fix. All I am saying that being okay with crappy MMO launches is why they will never get better! I guess if being okay with that is fine with some people. I'm not being negative I just have higher expectations. Also if they would communicate more about what is going on and what they are doing to fix it, maybe there wouldn't be so many people who are upset and mad.
			
				
	Edited September 30, 2015 by Mcscribbles	
----
			
{| class="blockquote"
just think we should have higher expectations of something we give our hard earned money to.
----
			 FAIL  :blink:  :blink:  :blink:  :blink:  :blink:  :blink:  :blink:  :blink:  :blink:	
----
			
{| class="blockquote"
Unfortunately, I think that expectation rightfully flew out the window when gamers decided they didn't want to give any of their "hard-earned" money over and demanded a free business model.
 
Really can't have it both ways.
----
			
{| class="blockquote"
This isn't launch day. Wildstar launched two years ago. This game has been up and running long enough for us to expect better.
----
			Maybe their mistake was trying to do Drop6 -and- F2P at the same time.	
----
			
{| class="blockquote"
This isn't launch day.  Wildstar launched two years ago.  This game has been up and running long enough for us to expect better.
----
			
{| class="blockquote"
this is not LAUNCH DAY!!
 
it was RELAUNCH DAY. they had their shot at screwing up, this time was supposed to be the big "we are ready!!!"
 
they were not
----
			
{| class="blockquote"
Can we please stop saying this. ARR was basically an entirely new game, they tore down everything that FF14 was and rebuilt it.
 
This is still Wildstar, they have not completely rebuilt the entire game, they may have changed a few things, or fixed a few things...but it's still Wildstar. Honestly this is a bad launch, I can't even play with my computer...it's so bad that my graphics card(R9 380 Nitro 4gb) is not even supported and I get driver display crashes after 2 seconds of loading it.
 
At least in other MMO launches, that are actual launches my computer is not the issue.
----
			I love the game. launch sucks but costed me nothing so i don't care. i don't have to resub anymore and a few days not playing is worth it to me. Wait till the wow players go back to their garrisons.	
----
			
{| class="blockquote"
wow, you had to wait on launch day....
Are you new to MMO's?
----
			
{| class="blockquote"
This same thing has happened during WoW's launch and every expansion launch after that. Surely you're not saying WoW is also a failure? It's not a matter of learning how to launch a game. Queue times don't mean failure.
----
			It"s not a launch, just a big update for F2P, and as always when carbine release a major update what happens ? remember last years ? 	
----
			This is tame compared to other games I've played on the big days.	
----
			double post 
			
				
	Edited September 30, 2015 by Laosduude	
----
			So many mads. If you like the game, then play it. All issues should be sorted out in like a week or two right? If you don't like the game or think it's a big fail, bye.	
----
			
{| class="blockquote"
Its the second launch of the same game they should know what could cause horrible lag and getting disconnected all the time, so it shouldn't take the 2 days to fix. All I am saying that being okay with crappy MMO launches is why they will never get better! I guess if being okay with that is fine with some people. I'm not being negative I just have higher expectations. Also if they would communicate more about what is going on and what they are doing to fix it, maybe there wouldn't be so many people who are upset and mad.
----
			
I came back with the expectation the game would have queues. I honestly thought they would have the lag problem sorted out but this is the same server problems the game suffered from all the way in beta in 2013 and early 2014. 
 
I would rather wait in a queue for an hour than immediately get into a turned based MMO where the NPC's don't play by the rules.
 
I was really excited to give the game another shot, I personally felt vested in its success. If the problems persist by Friday my interest will likely be gone.	
----
			
To be honest, I understand that first day of launch or re-launch can be rocky.I understand that issues can take time to fix.
But a thing that I don't understand at all is that do you REALLY think, that the reduction in lags because people stop playing is a good thing?
And this will happen, this is already happening.They made a great advertising campaign this time around, so there are lots of people willing to try this.
It feels like last year's launch all over again - they're riding a bike, and its on fire, and THEY'RE on fire and THE WHOLE WORLD'S ON FIRE! xD	
----
			Hello, new player here. Just dropping in to say while my initial Wildstar experience was decent (after I was able to log on), I just uninstalled it after 4 separate times, over a few days, of trying to log in and having the servers down for one reason or another. My 2 cents.
			
				
	Edited September 30, 2015 by incarnate1	
----
			
{| class="blockquote"
Hello, new player here. Just dropping in to say while my initial Wildstar experience was decent (after I was able to log on), I just uninstalled it after 4 separate times, over a few days, of trying to log in and having the servers down for one reason or another. My 2 cents.
----
			Agree with OP. Failure.	
----
			
{| class="blockquote"
All of that doesn't have anything to do with gameplay though... so you can see, it's impossible for Carbine or anyone to put out and maintain a great game if people are going to judge it by not playing it, even though they enjoy it.
 
Crazy town.
----
			
{| class="blockquote"
The Elder Scrolls Online =) No lag, no queue (even in a start area and RvR). Best launch in MMO's new history lol
 
And by the way, we tested WildStar Reloaded on PTR, and gave a lot of feedback....so i think they should do a better launch. And seems like someone just cant understand that FREE TO PLAY = A LOT OF PPL => Servers are going to explode => Lags, freezes and stuff. If there were more servers (not realms) we hadnt faced so much crap.
----
			"Launch is failure cause I couldn't play without lag day 1" - every F2Per ever.	
----
			
{| class="blockquote"
How do you enjoy what you can't play? 
 
How long is to long to wait to play?
----
			
Irrelevant thread fueled by the salt of wait times and a rather small company doing their best to accomodate for a rather large population.
 
Hopefully this thread is locked and deleted soon.	
----
			
{| class="blockquote"
I love the game. launch sucks but costed me nothing so i don't care. i don't have to resub anymore and a few days not playing is worth it to me. Wait till the wow players go back to their garrisons.
----
			
{| class="blockquote"
This isn't launch day.  Wildstar launched two years ago.  This game has been up and running long enough for us to expect better.
----
			Hey! This thread is almost 19 pages. Can I start posting off-topic memes and silly pictures now? I mean, they'd be as productive as this thread is and at least twice as funny.	
----
			
{| class="blockquote"
Irrelevant thread fueled by the salt of wait times and a rather small company doing their best to accomodate for a rather large population.
 
Hopefully this thread is locked and deleted soon.
----
			
{| class="blockquote"
Wildstar launched a year ago.
----
			
Just go do something else for a few days, most of the issues will hopfeully be fixed by then.
I can't decide if it's just sad or downright pathetic that so many people don't have anything better to do with their lives other than looking at hour long queues and complaining in the forum.
 
Seriously, what's gonna happen if you can't play today? Is your world gonna end if you have to wait a few days?	
----
			
{| class="blockquote"
You don't overreact in the first 15 minutes of a launch. You look at the long plan for the game, and act reasonably by trying it when it's ready... not uninstalling it.
----
			Really though, every anticipated game does those on launch day or p2p=>f2p. Just be *cupcake*ing patient? It's not much to ask honestly. There are plenty of *cupcake*ing things in life to do to kill time than complain that you can't get on a game on the very first day without issues, even consoles have bullshit happening too. Welcome to the online world with hardware that gets flooded. Every launch, I give the game 3-5 days and BOOM, *cupcake*ing smooth as *cupcake* to login.
			
				
	Edited September 30, 2015 by Laosduude	
----
			
{| class="blockquote"
I can't decide if it's just sad or downright pathetic that so many people don't have anything better to do with their lives other than looking at hour long queues and complaining in the forum.
----
			
{| class="blockquote"
Where did the guy say he tried for the first 15 minutes?
 
He tried on 4 separate occasions since F2P went live and hasn't be able to get in. I'm of the same boat, my patience is a tad longer but if weekend comes and I still can't get into the game or it is unplayable because of lag, I'm done as well.
----
			 I figured things would be a bit of a calamity they usually are ever time content patches or drops come out.. im speaking for pretty much all games out there in general..  im just doing housing right now till the smoke clears..	
----
			
I remember when i cancelled my sub a few months ago I thought:
 
"Man... I'm spending almost as much time on the forums as I am in game."
 
I noticed the first thing I did before I logged in to the game was fire up the forums, check the dev tracker hoping to see something from Carbine about all the issues the community was reporting, some of which dated back to beta. I was really hopeful back then because I love the game and as a veteran of MMOs, I knew the first months were bound to be rocky.
 
But the months passed and CRB's response was slow and lackluster, when there was any at all. Class issues were painful to deal with (any medics out there?), and the awful PvP healing nerf, the Slinger bugs that lingered for weeks, patch after patch bugs were fixed and new ones, often worse, were introduced. It was a stressful cycle... There were lots of really smart, dedicated people offering feedback, but the response was a bummer. I decided to leave and wait for the F2P relaunch.
 
It's only day 2, but that familiar feeling is back. I'm spending a lot of time on the forums looking for some assurance from CRB, but I'm not seeing anything different from last time. And I'm worried that other less patient players will leave again like they did before.
 
The community wants you to communicate, Carbine. We want you to acknowledge that this isn't going too well so far. Canned responses aren't enough. Twitter isn't enough. We really really want to play the game and have a vibrant community, but this is too similar to last year and we're worried nothing's changed.	
----
			
{| class="blockquote"
Says the guy complaining on a forum about other people complaining on a forum. You just called your own life sad/pathetic.
----
			Last month when playing i only found 1-2 people per zone. To have so many people you can't log in makes me even more excited to get in.	
----
			
{| class="blockquote"
Irrelevant thread fueled by the salt of wait times and a rather small company doing their best to accomodate for a rather large population.
 
Hopefully this thread is locked and deleted soon.
----
			
{| class="blockquote"
I agree we need to start seeing thread locking.. there's to many threads with the same BS
----
			
If you think this is bad you should have tried ArcheAge on launch day as a F2P player. Hooo boy that was rough. 10hour+ Queue times.
 
Even sub players had a 3 - 4 hour queue time. This is nothing in comparison and will surely get sorted.
			
				
	Edited September 30, 2015 by Ghrim	
----
			
{| class="blockquote"
I agree we need to start seeing thread locking.. there's to many threads with the same BS
----
			
{| class="blockquote"
I agree we need to start seeing thread locking.. there's to many threads with the same BS
----
			
{| class="blockquote"
Again... what on earth is Carbine or any company supposed to do when players love the game (free no less), but don't have the patience to sit through what is an obviously unique occurrence in the lifecycle of a game? (Launch/expansion time, concurrency norms are off the charts)
----
			
{| class="blockquote"
I like the "complaining about complainers" argument. No, we're not complaining about you complaining, we're simply pointing you out and letting you know that you're an entitled crybaby, and that we're just sitting here trying not to drown through all of the tears.
----
			
{| class="blockquote"
Nope, it doesn't work that way. If you get to call someone else a complainer because they are talking about something they don't like(problems with the game), then someone else gets you call you a complainer because you are talking about something you don't like(the previously mentioned person's complaint). And if you want to spin it and say you are just "pointing something out", then the same thing is equally true of the people "pointing out" the problems with the game. You don't get to call someone else a complainer, then change the meaning of the word and say it doesn't apply to you.
----
			
{| class="blockquote"
Again... what on earth is Carbine or any company supposed to do when players love the game (free no less), but don't have the patience to sit through what is an obviously unique occurrence in the lifecycle of a game? (Launch/expansion time, concurrency norms are off the charts)
----
			
{| class="blockquote"
I remember when i cancelled my sub a few months ago I thought:
 
"Man... I'm spending almost as much time on the forums as I am in game."
 
I noticed the first thing I did before I logged in to the game was fire up the forums, check the dev tracker hoping to see something from Carbine about all the issues the community was reporting, some of which dated back to beta. I was really hopeful back then because I love the game and as a veteran of MMOs, I knew the first months were bound to be rocky.
 
But the months passed and CRB's response was slow and lackluster, when there was any at all. Class issues were painful to deal with (any medics out there?), and the awful PvP healing nerf, the Slinger bugs that lingered for weeks, patch after patch bugs were fixed and new ones, often worse, were introduced. It was a stressful cycle... There were lots of really smart, dedicated people offering feedback, but the response was a bummer. I decided to leave and wait for the F2P relaunch.
 
It's only day 2, but that familiar feeling is back. I'm spending a lot of time on the forums looking for some assurance from CRB, but I'm not seeing anything different from last time. And I'm worried that other less patient players will leave again like they did before.
 
The community wants you to communicate, Carbine. We want you to acknowledge that this isn't going too well so far. Canned responses aren't enough. Twitter isn't enough. We really really want to play the game and have a vibrant community, but this is too similar to last year and we're worried nothing's changed.
----
			
{| class="blockquote"
Hey! This thread is almost 19 pages. Can I start posting off-topic memes and silly pictures now? I mean, they'd be as productive as this thread is and at least twice as funny.
----
			This is simply ridiculous. The absolute ignorance of ncsoft towards its players. I mean: standing in queue WITHOUT any notification of your standing, and giving you an error message after more than an hour: "You lost connection with the server due to inactivity." They forgot to mention that this "inactivity" was because of their (ncsoft) inability to handle the situation, This is flippant and humilitating. Whatever... 	
----
			
Reading this thread, I can't help but just feel sorry..... for humanity.
 
 
Wahhhhhh the game isn't working
 
There's too much lag
 
I can't create a character
 
No MMO has had server lag like this.
 
 
It's just a bunch of whiny bullshit.  I've played about 25 mmo's.  All of them have had a bad release/patch day/big update.  This isn't anything new.  
 
Could it be more smooth?  Sure.  Should that be expected?  Maybe.   Fact is, things didn't go as smoothly as anyone i'm sure would've wished.  So stop trying to log in, wait 2 days, literally go do anything *cupcake*ing else (Bathe, go grocery shopping, read a book, watch a movie, call your grandma, get a beer with some friends, wander the streets with your camera, draft your fantasy hockey team, play any other *cupcake*ing video game, make your girl/boy a nice dinner then give them the best oral sex of their lives...)
 
Honestly I could go on forever.  
 
Just.
Do.
Something.
Else.
For .
Two.
Days.
 
Then enjoy the game you like/love when it's stable in a couple.	
----
			
{| class="blockquote"
After struggling to get into the game, I expect it to run. I've never seen game servers as stressed as Wildstars in quite some time.
----
			
{| class="blockquote"
Report them I have been all day since 6AM.
 
If it has "lag" or "Fail" in the title, just report it. It's not constructive. Isn't providing feedback and almost always contains forum violations like calling out devs, moderators, other players and the like.
 
The mods ASKED us regulars to be the first line of defense. Be the hero the forum needs, not the one it deserves. 
 
Or something like that.
----
			
{| class="blockquote"
After struggling to get into the game, I expect it to run. I've never seen game servers as stressed as Wildstars in quite some time. Usually your culprits are authentication and log in servers, however for Wildstar it appears to be everything falling apart. 
----
			
{| class="blockquote"
Reading this thread, I can't help but just feel sorry..... for humanity.
 
 
Wahhhhhh the game isn't working
 
There's too much lag
 
I can't create a character
 
No MMO has had server lag like this.
----
			
{| class="blockquote"
Had to wait over an hour in que, had the chance to see the Characters I can create -> patch.
Said 35 minutes -> 1 hour later still no useful information on ETA.
I mean do you guys want to have a second chance or want to sink the ship?
----
			
{| class="blockquote"
seriously if after launch day they had to merge servers or take servers down that no one was using because the swell of new people disapeared, that would look even WORSE because it sends the message the game is shrinking, which human psychology will take as the game isn't doing well, is dying and so on.
----
			
Oh y'all can't win against, Dr. Jones. He is the MASTAH of the endless loop of "don't complain about complaining because then you're complaining and complain about complaining is worse than complaining" trick.
 
Seriously. I've seen him do it for 50 pages. You may as well give up now.  :lol:	
----