Persona (Civ6)

Personas are variations of existing leaders with new appearances, abilities, and agendas, depicting them at different points of their lives or emphasizing different aspects of their rule. First introduced with the Persona Packs of New Frontier Pass, several more would be added with Leader Pass.
When their respective personas are enabled, the leader's former model and abilities are repurposed as an alternate persona. Sometimes they are identical to their standard game version in terms of abilities and agenda, while other times their standard game version's abilities and agenda might be partially transferred to the new persona, with the old model gaining entirely new ones.
==List of personas==
Persona 	Civilization	Leader Ability	Leader Agenda
Added in the .	 	Catherine's Flying Squadron
Gains +1 level of Diplomatic Visibility with every encountered civilization. Receives a free Spy with Castles. All Spies start with a free promotion.	Black Queen
Gains as many Spies and as much Diplomatic Visibility as possible, and likes those who do the same. Dislikes civilizations that ignore these espionage activities.
 	 	Catherine's Magnificences
+2 for improved Luxury resources adjacent to a Theater Square or Château. Cities with a Theater Square gain the unique Court Festival project, which grants and based on the number of Luxury resources France possesses.	Sumptuous Finery
Tries to collect as many copies of Luxury resources as possible, and likes civilizations that trade Luxury resources to her. Dislikes those that do not trade Luxuries with her.
Added in the .	 	Mediterranean's Bride
International s grant +4 . s sent to Egypt from other provide +2 for them and +2 for Egypt.
 International s grant +4 . s sent to Egypt from other provide +2 for them and +2 for Egypt. +100% Alliance Points from trading with allies.	Queen of the Nile
Likes civilizations with powerful militaries, and will try to ally with them to avoid conflict. Dislikes civilizations with weak militaries.
 	 	Arrival of Hapi
+1 and for on . Owned Floodplains grant +1 to adjacent tiles, instead of the usual -1.	Basilike Ge
Likes civilizations with high output. Dislikes those with low output.
Added in the .	 	Thunderbolt of the North
+50% toward naval melee units. Naval melee units gain the ability to perform coastal raids. Gains the Viking Longship unique unit with Sailing.
 +50% toward naval melee units. Naval melee units gain the ability to perform coastal raids. Pillaging and coastal raiding grant , in addition to , for Mines, and , in addition to , for Quarries, Pastures, Plantations, and Camps. Gains the Viking Longship unique unit with Sailing.	Last Viking King
Builds a strong navy, and likes civilizations that do the same. Dislikes civilizations that neglect their navies.
 	 	Varangian Guard
Levying city-state units costs 75% less . All units pay 2 less maintenance. +1 per turn from each . 
 Levying city-state units costs 75% less . All units pay 2 less maintenance. Killing a unit with a levied unit grants , , and equal to 50% of the defeated unit's Combat Strength. +1 per turn from each .	Harald's Saga
Likes civilizations that ally with city-states. Dislikes civilizations that ignore alliances with city-states.
Added in the .	 	The First Emperor
Builders receive an additional build charge. Can spend Builder charges to complete 15% of the cost for Ancient and Classical wonders.	Wall of 10,000 Li
Builds wonders whenever possible, and likes civilizations that leave the wonders to him. Dislikes those with more wonders than him.
 	 	Thirty-Six Stratagems
All land melee units gain access to the unique Convert Barbarians action, which consumes the unit to transform all adjacent Barbarian units into Chinese units.	Sihai
Wants all Barbarians following his side, and does not like civilizations that destroy Barbarian Outposts. Likes civilizations that leave Barbarian Outposts alone.
Added in the .	 	The Victorious
+100% bonus to all Combat and Religious units.	Sultan of Egypt and Syria
Likes civilizations who have founded a religion but not brought it to one of his cities. Dislikes those that bring him their religion.
 	 	Righteousness of the Faith
The Worship building for Arabia's is 90% cheaper to purchase with . Arabian cities with that building gain +10% , , and .	Ayyubid Dynasty
Wants his Worship building in as many cities as possible, and likes civilizations with it. Dislikes civilizations following other Religions or waging war on followers of his Religion.
Added in the .	 	Grand Vizier
Has access to a unique Governor, Ibrahim, the Grand Vizier. Gains the Janissary unique unit and 1 Governor title with Gunpowder.	Lawgiver
Tries to keep his cities happy and loyal, and likes those who do the same, especially if they have taken cities from other civilizations. Dislikes those who struggle with happiness and loyalty, or that own few conquered cities.
 	 	The Magnificent
+15% and when in a or . +4 Combat Strength when not in a or against Civilizations who are also not in a or .	Golden Age of Suleiman
Likes civilizations that earn a . Dislikes those in s.
Added in the .	 	Antiquities and Parks
Tiles with Breathtaking Appeal gain +2 when adjacent to a Natural Wonder or Mountain, and +2 when adjacent to a Wonder or Woods. +1 Appeal in all tiles in with a National Park.	The Bull Moose
Tries to settle near high Appeal tiles, and builds s and Wonders to maximize Appeal. Likes civilizations with many high Appeal tiles in their territory, and dislikes those with many low Appeal tiles.
 	 	Roosevelt Corollary
+5 Combat Strength for all units inside America's home continent. s sent to city-states that America has a with count as two s. Gains the with .	Big Stick Policy
Likes peaceful civilizations that have a city on his home continent. Dislikes civilizations starting wars on his continent.
 	 	Pax Britannica
Founding a city or building a Royal Navy Dockyard outside of England's home grants a free melee unit in that city. Gains the unique unit with .
 The first city founded on each continent other than England's home grants a free melee unit in that city and +1 capacity. Building a Royal Navy Dockyard grants a free naval unit. Gains the unique unit with .	Sun Never Sets
Likes civilizations who have a city on her home , and will try to expand to all continents. Dislikes civilizations on continents where she has no cities.
 	 	Age of Steam
+10% in cities for each Industrial Zone building in that city. +2 to all Strategic Resources.	Industrial Revolution
Likes civilizations with high . Dislikes those with low .
Category:Game concepts (Civ6)