Sonic Riders: Breakthrough

==Summary==
Sonic Riders: Breakthrough is a direct sequel to Sonic Free Riders, just without a connecting story. After the event of Sonic Free Riders, Sonic and company decide to take on the most dangerous terrain and courses imaginable across Mobius and Earth. Featuring real skate parks across and offload courses, Sonic Riders Breakthrough features 11 areas across multiple event types and a robust board tweaking and customization system.
==Gameplay==
Sonic Riders: Breakthrough is a trick-based racing game in which players will be performing tricks to earn Air, which will be used for a burst of speed when in a pinch or just need that extra bit of speed to complete a jump.
*Grabs are performed using the shoulder buttons. Holding one button does a simple trick, but holding two or more results in more stylish tricks. Completed tricks can earns you Air. The crazier the trick, the more Air you get.
*You can tweak tricks using the boost button (X/Y/Square) to create more stylish stunts.
*Using the shoulder buttons on the ground will cause the character to attack to the left or right. Holding it will result in a stronger attack and give more Air to the player. Whiffing will cost Air so only attack if you feel like you can actually hit your target. Spins can be pre-charged to be faster.
*Using the Right Stick while airborne with a full Air tank will perform tricks called Breakthrough Tricks. These are trick that can only be used for each character. Each character can use four of them and more can be bought for each character from the Garage.
*Grinds will happen when a grind-able object is approached. Using the shoulder buttons, players can cause stylish grinds.
*Each Gameplay mode will have a Race and a Freestyle variation. Where a race will be a multi-lap race around a level and a Freestyle event will be a free-roaming version of that race course with a series of objectives to complete (get a certain score, perform a certain amount of unique combos, etc.)
*When a player runs out of Air, they aren't out. They will be allowed to continue, but will have to earn more Air to get back int he race.
== Game Modes ==
Sonic Rider: Breakthrough has five game modes: Local Mode, Single Event, Career, Online, and Mini-Games.
*Single Event: Play a single race or start a championship run. Pick your race type, character and customize your Extreme Gear and get out there and win! Earn rings based on how well you did and your placing in the standings to spend on new Extreme Gears, color palates, decals, and upgrades.
*Online: Take your skills online and compete with up to 11 other racers to prove who's best (Requires PlayStation Plus, Xbox Live, or Nintendo Switch Online to play online).
*Local Play: Pick up another controller and play some good old fashioned couch competition (up to 4 for PlayStation 4 and Xbox One, up to 8 for Nintendo Switch).
*Mini Games: Play Horse, Tag and even King of the Hill with friends locally or online with other players.
**HORSE: Player 1 performs a trick off a certain area and Player 2 must perform the same trick. If not, they get a letter and Player 1 goes again. If they do, Player 2 performs a trick and Player 1 must copy or get a letter. This goes on until one player get HORSE at which point the player that didn't spell HORSE wins.
**Tag: Player 1 has a weighted ball on their Extreme Gear and must out run and outfox Player 2 for as long as possible until they're tagged and must then chase Player 2. Players chase each other until time runs out and the player with the least amount of time "it" wins.
**King of the Hill: Players are placed in an arena with several spots to trick off of. Doing so makes that spot yours. The objecting is to have the most spots in your color when time runs out. Your opponent(s) can steal your spots from you, adding your spot to theirs.
**Treasure Hunt: Players will have to find as many Rings bundles as they can within the time. When time runs out, both player (if playing locally or online) will receive 100 rings for every bundle they find.
**Follow the Leader: One player is the leader and performs tricks around the area and the other player(s) must follow. If one of the followers bails they will be get a strike, get three and they will be eliminated.
**Simon Says: Much like Follow the Leader, except the AI will give a trick to perform and the place to do them. Tricks get harder as the game goes on and failing will result in immediate elimination. This game is exclusive is exclusively for 8 players online.​​
*Career: Pick a character and participate in varying challenges based in Freestyle and races. Complete challenges to earn rings and new Extreme Gears and various upgrades. There are two careers players will participate in.
**Race: Self-explanatory. Race through each course trying to go for the gold in each for the biggest rewards.
**Freestyle: Areas filled with ramps, grind-able surfaces, etc. for players to complete several objectives with 5 minutes.
***Target Score: Reach a certain point threshold
***Combos: Perform a certain number of unique combos
***Fetch the ???: Grab a certain item.
***Collect...: Grab a certain number of items scattered through the level
==Tracks==
The game has tracks set in various locales on Mobius so let's take a look!
#Green Hill Zone: A lush green forest with enough space to learn the ropes of the game.
#White Forest/Green Jungle: These tracks are polar opposites but play the same way. Make your way through the vines and don't be surprised to narrowly dodge a few overhead tree branches. (Race only)
#Dolphin Resort: A sand track set in a famous resort. Don't let the sights fool you, if your opponents don't get you, the dolphins will. You can use the dolphins as a way to new areas in Freestyle events.
#Babylon Ruins: the ruins of what once was Jet the Hawk's home. This outdoor level will have you weaving through temples and rushing to reach areas before you are swept away by the sandstorm chasing you! (Race only)
#Station Square Arena: a mix of big jumps and technical turns. This one is for those who are masters of their rides. In Freestyle players can grind parked cars and Skitch moving ones to gain extra speed.
#Angel Island: an arena set in the clouds, this course's winding turns will test your ability to handle turns. Falling off usually doesn't bode well for people...I don't see why Knuckles likes it here...(Race only)
#Twinkle Park: A theme park will large jumps and gaps. Be ready to clear large chasms. What awaits you is some massive half pipes and lots of rails to grind and staircases to jumps.
#Mystic Ruins: A race through the jungles of Mobius. Players will be dodging vines and trees. Power types can bash certain trees down to create shortcuts for themselves. (Race only)
#Ice Cap Zone: A race through the icy region of Mobius, complete with treacherous turns and slippery slopes. Be careful! (Race only)
#Space Colony Ark: An abandoned space station will lots of access points to the outside. Be careful not to send yourself careening back to Mobius in flames.
#Egg Carrier: One of Eggman's abandoned ships, re-purposed for the use of getting air and busting awesome stunts. If you're feeling reckless, try out the large gaps in the ship's hull for some wicked air time.
==Console Exclusive Content==
In each version of the game, there will be console exclusive stuff you won't find on the other versions.
*PlayStation 4 players will receive the following exclusive content.
**An exclusive PS4 board and Color Scheme for Extreme Gears
**Sackboy as a PS4-exclusive character
**N.Sanity Beach: a Beach front Freestyle course based on the first level of the first Crash Bandicoot game.
**Ratchet as a PS4-exclusive character.
*Xbox One players will receive the following exclusive content
**An Xbox One color scheme for Extreme Gears as well as a Microsoft themed Extreme Gear
**Importing your Xbox Live avatar as a playable character.
*Nintendo Switch players will receive the following exclusive content
**Mario, Peach, Luigi, and Toad as playable characters.
**Baby Park: a 7, 14, 21, or , 28 lap course that's just an oval.
**The ability to import up to 5 Miis as playable characters.
**DK Jungle: A jungle Race course that throws you into the DK universe. Watch out for the banana peels!
**Rainbow Road: The most feared of the Mario Kart courses! Now it's Sonic and Co.'s turn to feel the pressure! This Race course is dangerous enough being light-years above the earth. Try having several people trying to get past you.
==Multiplayer==
Multiplayer will comprise of multiple modes for both casual and ranked play!
*Casual: Casual play will allow players to participate in races without it counting against their rank if they lose. While all competition types will be casual and ranked oriented, the following will only be available in casual play.
**Tournaments: Create a tournament by selecting the vehicle type(s), course type, number of laps, number of participants and the prize pool! All participants must win something, so pick a number of rings players will be happy to take home based on their position.
**Mini-Games
*Ranked: For those who want recognition for the hard work they put into racing or busting tricks. Each new player is unranked in each vehicle type and will only be ranked for that vehicle type. To be placed, you will have participate in ten races or freestyle events. Depending on how well they do they will be placed in one of the 5 classes; Zirconium, Bronze, Silver, Gold, and Platinum. From then you'll be matched against others in the same class as you. However, if you and your fellow clanmates want a challenge...
**Team Up: this mode is not for those with trust issues. This will tether you and your teammate together a la Knuckles Chaotix and you'll be expected to work together to get to the finish line as a pair or whoever finished will be sling-shotted back to their teammate.
**Synchronized Freestyle: This mode is for those with synergy! You both have to perform the same trick or no points for either of you.
**Team Battle: Teams of three will compete in a series of Race or Freestyle events where their placings will be added together. The lower down a teammate is the less points the whole team may end up with.
***Team Show-Off: Show your stunt knowledge together as you bust stunts through a Race or Freestyle course. Make sure not to repeat the same trick or bail too often because that takes points from the whole team!
*Teams: Teams are like clans, you can join one or create one! You can even use photos uploaded to the official website! Once you have your Team set up, go out into the game's various  online modes to build Team Rep! If everyone in the team is the same rank, the Rep points you earn goes up depending on how many people are the same rank. 
**   1 person: x1.5
**   2 people: x2
**   3 people: x2.5
**   4 or more people: x3
**Every time the team levels up their rank, the gain rewards ranging from skins, character outfits or even more rings! Other teams may challenge one another. When that happens, the team that comes out on top earns a load of Rep! The losing team doesn't lose anything so challenge any team you wish! However if you want to wager something:
**Wager Battles: Wager rings or even a whole Rep Rank in a do-or-die race or Freestyle event! Winner gets their wager plus their opponent's wager! Loser loses their wager (obviously). 
==Music==
Sonic Riders: Breakthrough's soundtrack will come from all around the spectrum. The opening for Sonic Riders: Breakthrough is Breakthrough by Adam Hicks, Bridgit Mendler, Naomi Scott and Hayley Kiyoko. The consists of the following:
Song 	Artist
FAKE LOVE (Rocking Vibe Remix) 	BTS
MIC DROP 	BTS ft. Steve Aoki
Year 300 	Jonas Brothers
All My Friends Are Nobodies 	Zebrahead
Day of the Dead 	Hollywood Undead
POP/STARS 	K/DA
All Rise 	Blue
Doesn't Really Matter 	Janet Jackson
D.A.N.C.E 	Justice
Tranz 	Gorillaz
Courage 	Alien Ant Farm
To You 	Teen TOP
Breakthrough (Sonic Riders Breakthrough Opening)	Adam Hicks, Bridgit Mendler, Naomi Scott and Hayley Kiyoko.
I'll Sleep When I'm Dead 	Set It Off
WITCH 	BOYFRIEND
Determinate (PS4-Exclusive track) 	Adam Hicks, Bridgit Mendler, Naomi Scott and Hayley Kiyoko.
Way Away (Xbox One-Exclusive track) 	Yellowcard
I2I (Nintendo Switch-Exclusive track) 	Tevin Campbell
==Unlockables==
*Completing the Career Mode with any character unlocks a special movie showing what they did with the prize money they earned. For example:
**Amy: used that prize money to get a makeover to get Sonic to like her...which doesn't work.
**Sonic: Sonic spends it all on chili dogs.
**Tails: uses the prize money to buy the parts needed to perfect the Tornado.
**Knuckles: having no particular reason to take it he turns it down.
**Rouge: Seeing how much money she earned, she decides to stop being a thief and retires to a beach-front house with a view...until she gets bored and goes right back to it.
**Jet: Doesn't really want it and just took pleasure in honoring his people...leading to Storm and Wave arguing over who would use it. This pisses off Jet and he incinerates the check in anger.
*Completing Career Mode with all base characters unlocks AiAi from Super Monkey Ball
*Completing the Career Mode with AiAi unlocks NiGHTS and Mac Fraser from SSX
*Finishing the Career with every unlockable characters unlocks a Sky Canyon from Sonic Advance 2 and Green Hill Zone from the Sonic Generations. These will be added to the Mirror Race Career where all Race course are now backwards.
**Sky Canyon is a Freestyle course that has you crossing huge gaps while completing objectives. 
**Green Hill Zone is a Slalom-type where fastest time gets first place.
*Complete Mirror Race Career and you will unlock Sky-bound Freestyle Mode. In this Freestyle Career mode players earn extra points for how long they were in the air. However, the score threshold and combo amount threshold will increase and collectible are higher up in the air.
*Doing all this unlocks the Overachiever Trophy/Achievement
Category:Fan Games