Jesse Farrell

Jesse Farrell is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an area designer.
==Work on the Fallout series==
Farrell designed the quest Crazy, Crazy, Crazy, partially designed Come Fly With Me,Who designed Come Fly With Me? It ended up being one of my favorite quests.Joshua Sawyer: A number of designers worked on it, primarily Jesse Farrell and Akil Hooper.Josh Sawyer Formspring answers as well as writing most of the characters at the REPCONN test site,Who wrote Davison? Even though it was a bit part, I liked that character a lot since it was the kind of thing you'd see in the first two Fallout games (ie talking heads with brief but memorable dialogue).Joshua Sawyer: Strangely enough, that was one of the few minor characters John Gonzalez wrote. Jesse Farrell wrote most of the other characters in REPCONN Test Site.Josh Sawyer Formspring answers such as Chris Haversam,Who wrote Chris Haversam? One of those really memorable fallout-humor characters!!Joshua Sawyer: I think it was Jesse Farrell.Josh Sawyer Formspring answers and much of the content at Black Mountain.Q&A session with Josh Sawyer during a live charity stream. (reference begins at 8:27:31) He also designed and wrote for The King, Pacer, Rex, and other Freeside characters, as well as most of the Mojave Brotherhood of Steel members,Some of the BoS characters are considered "good" rather than neutral - what gives?Joshua Sawyer: Jesse Farrell (who made most of the BoS characters) probably considers some of them to be good.Josh Sawyer Formspring answers including Paladin Hardin and Elder McNamara of the Brotherhood of Steel.J.E. Sawyer on Tumblr: "Jesse Farrell wrote the King, Pacer, a bunch of other Freeside and BoS folks (Hardin, McNamara). Jesse handled the setup of Rex, but I believe Jeff Husges did Rex's brain quest." He fleshed out and implemented Vault 22,Who in particular comes up with the indivual stories for each vault? Chris Avellone? The whole team? Obviously some have movie inspirations. But others seem just.. Fucked up and bizarre :/Joshua Sawyer: I wrote the basic concepts for F:NV's vaults but individual designers fully fleshed the concepts out and implemented them. Vault 3: Akil Hooper, Vault 11: Eric Fenstermaker, Vault 19: Sydney Wolfram. Vault 21: Jorge Salgado. Vault 22: Jesse Farrell, Vault 34: Sydney Wolfram.Josh Sawyer Formspring answers designed the fight in Oliver's compound,who desigined the fight in olivers compound?Joshua Sawyer: Jesse Farrell.Josh Sawyer Formspring answers and was one of the individuals to work on Hoover Dam.Whose idea was it to let the player have Yes Man punch Oliver off of Hoover Dam? I must say, that is supremely satisfying.Joshua Sawyer: I'm not sure. It was probably Charlie Staples, Akil Hooper, or Jesse Farrell. They all worked on Hoover Dam.Josh Sawyer Formspring answers He also may have been responsible for setting up the encounters at the sacked caravans found during Heartache by the Number.Was the non-Van Graff black combat armor that you find at the destroyed caravan intentional? Because I was relieved you can get cool-looking black combat armor without being affiliated with those Van Graff jerks...Joshua Sawyer: No idea. I think Rob Lee or Jesse Farrell set those encounters up.Josh Sawyer Formspring answers
==Employment history==
==Credits==
===Fallout series===
===Other work===
==References==
es:Jesse Farrell
Category:Obsidian Entertainment employees
Category:Fallout: New Vegas designers and writers