The Hunters Dream

The Hunters Dream is a tavern located in the capital of Lorithia: Ashrune and headquarters of the covenant known as the Hunters of the Abyssal.
== History ==
=== Gehrman, The First Hunter ===
During the Age of Dark, following the fading of the First Flame as allowed by the Ashen One, King of Lorithia, much experimentation was done to rid the world of the Abyssal Beasts, which only appeared during this age and as such one man came up with a way to enhance their style of fighting techniques to combat these beasts. One such person was that of Gehrman, who, in 79AD concocted a recipe concoction of blood with the help of Doctor Iosefka that allowed him to become superior in the fighting that would be necessary in fighting these beasts and as such, he was swifter and stronger as a result. A side effect however was that he no longer felt that his vitality regained whenever he rested and as such needed doses of blood to keep the strength he was gifted from this experiment. In order to continue this supply, he created a new covenant, one that was fuelled by the hunting and destruction of creatures of the night and as such, named it the Hunters of the Abyssal, with him being their first leader. The Abyssal Beasts were at first thought to be invulnerable to damage, but was proven wrong after the Rhosyn Lords slew the beast Makkow, but could only harm it by using their silver sword.
The hunts that they journeyed on supplied a steady stream of blood for him and his hunters that were gifted the special blood tonic upon the confirmation of their allegiance to Gehrman and the Hunters Covenant. The Ashen One also appreciated the Hunters of the Abyssal for their services, due to the fact that many abyssal monsters roamed during the night, he had no problem with the Hunters need for blood and provided souls to Gehrman to reward those that slew great beasts, effectively creating a bounty system within the covenant. Eventually Gehrman had The Hunters Dream built: a tavern that would also serve as a headquarters for the Hunters Covenant.
=== The Master Craftsman: Ludwig ===
One day, in the year 89AD, a man known as Ludwig arrived at the Hunter Dream, hoping to join the covenant, which is allegiance was accepted by Gehrman as Ludwig brought a great deal to the table. Ludwig was a master craftsman who had been working on prototype weaponry, which the hunters could use to great effect. Gehrman then constructed a workshop beneath the Hunters Dream as well as an armoury to help create and store the new weaponry for the Hunters. Gehrman however put a strict usage of these weapons, making sure that the public could not get their hands on them, as in the wrong hands these weapons could do great damage. It was also made sure that these weapons were constructed out of silver, mainly using Catarinian Silver as their main material.
With this armoury, the headquarters and the new weaponry, the Hunters truly became a force to be reckoned with, mastering the art of slaying beasts and bounty hunting, also becoming feared and renowned around the world for their expertise and frightening martial artistry. As a result, many of those would be adventurers whished to become hunters, The Hunters Dream often becoming overcrowded, which resulted in a expansion of the tavern and an enaction of a rule, enforced by the Ashen One himself, that there could only be a maximum of twenty five Hunters in the covenant at any given time and if a spot opens, a melee would be held to determine the next hunter. This tradition kept going over the course of the Age of Dark and the system of bounty hunting became a famous custom.
== Facilities ==
The Hunters Dream became a famous tourist destination but also acted just as a regular tavern, with rooms that could be rented out to travellers who needed somewhere to lay their head for the night or longer. Much like a standard tavern, food and beverages were sold from the bar that were sourced from places across the continent, some even from overseas. The Dream has a total of 6 rooms to rent out, each providing at least one bed, with 2 of the rooms containing double beds. The Bar and Room Service is ran by a man who goes simply by the name of Hunter and several maids.
In the basement a large armoury for the hunter, consisting of various duplicates of the standard hunters weaponry, as well as an entire wardrobe for would be apprentice hunters or those that need replacements of the hunters garb. Weapons include several glaives, scythes and pikes including standard daggers and swords of various sizes, depending on the hunters chosen techniques and are all made from Catarinian Silver. Handheld muskets would be provided to each hunter, with plenty constructed for those that may lose or have their weaponry destroyed. The basement also contains its own smithy, allowing the creation of tools and ammunition for the hunters in relative secret and so that the techniques would not be disclosed to the public. The entrance to the armoury was in the form of steel prison style bars, unlocked only by a single key held by Gehrman.