Daily Reward

The Daily Reward is a special mechanic found on The Island. Its purpose is to reward the player with Flowers, a type of premium currency spendable on permanent upgrades, for actively checking into the game. It provides 250 Flowers every time it is claimed, and can only be claimed once every 24 hours; this restriction is based on an arbitrary amount of time since last claim, rather than being at a fixed time. While the Daily Reward timer is affected by being offline naturally, it is unaffected by Time Warps.
'Missing out' on a reward stacks the bonus until it is claimed, effectively resulting in no lost Flowers. However, this stacking has a limit of 2 days' worth of Flowers, meaning that not claiming the reward after 48 hours will cause the player to start missing out on Flowers.
==Trivia==
*Prior to version 0.6, the amount of Flowers the Daily Reward yielded was based on the total times it had been claimed, starting out at 100 and maxing out at 1,500. Following the update, levels were replaced with a fixed 250 Flower reward.
**This change may have been done due to how easily Flower Upgrades were maxable, with the game's developer placing an emphasis on Flowers remaining a premium currency that should not be so common. This is especially likely because about 3.5 months prior in version 0.5c all players' Goals completions were reset without resetting the Flowers they already gained.
==History==
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Levels prior to version 0.6:
The Daily Reward's level was based on the number of times the Daily Reward had been claimed. This 'times claimed' value reset upon reaching a new level, and then the requirement for the next level increased.
Level	Flowers	Total days
1 	100 	3
2 	150 	10
3 	200 	20
4 	250 	50
5 	300 	100
6 	400 	180
7 	500 	365
8 	700 	600
9 	1e3 	1e3
10 	1,500 	1,500
Chances prior to version 0.5:
Note: The amount of Flowers awarded increases by 10, 20 and 30 per individual reward (from top to bottom), per level. The second and third rewards only start increasing at level 3. There is a fourth reward which appears at level 4+, and increases by 40 each level. The chances are also the same starting at level 4.
Level	Chance 	Flowers	Days until next level
1 	
*80%
*18%
*2%	
*80
*140
*230	3
2 	
*80.36%
*17.86%
*1.79%	
*90
*140
*230	7
3 	
*50.00%
*40.00%
*10.00%	
*100
*160
*260	10
4 	
*28.30%
*56.60%
*14.15%
*0.94%	
*110
*180
*290
*500	30
5 	
*28.30%
*56.60%
*14.15%
*0.94%	
*120
*200
*320
*540	50
6 	
*28.30%
*56.60%
*14.15%
*0.94%	
*130
*220
*350
*580	80
7+ 	Unknown	Unknown	Unknown
==Gallery==
dailer.PNG|Current appearance in the Post-Grassland Island
Daily Reward 0.6.png|Current appearance as of version 0.6
Daily Reward in v0.5.png|Appearance in version 0.5
Daily Reward.png|Appearance in version 0.4 (current appearance)
Daily flower board.png|Appearance prior to version 0.4
Category:Objects
Category:The Island