CAMP (object)

The C.A.M.P. (Construction & Assembly Mobile Platform) is an advanced campsite creation device issued to the Dwellers of Vault 76 .
==Background==
A mobile device created by the Vault-Tec Corporation, to facilitate construction of habitable locations."You need a home base out there. The Construction and Assembly Mobile Platform is designed to give you one."(Overseer's log - C.A.M.P.)"C.A.M.P.CONSTRUCTION & ASSEMBLY MOBILE PLATFORMVAULT-TECMo. No. 76SEWARNING: Do not use before passing Vault-Tec "Serving Survivors" (Course Plan No. 243)"(Label on the side of the device) It's use was restricted to those who had successfully completed Vault-Tec Course Plan No. 243 - "Serving Survivors". While many were employed by the former inhabitants of Vault 76, they were also traded and utilized by wastelanders returning to Appalachia, with Mordecai McCoy creating "Edu-tapes" about the items, titled 01: Placing Your C.A.M.P., 02: Building At Your C.A.M.P., and 03: Powering Your C.A.M.P.Ayla's plans
==Characteristics==
C.A.M.P.s are portable player homes that can be deployed nearly anywhere in Appalachia. A label on the side of the chassis reads "C.A.M.P." with "Construction & Assembly Mobile Platform" underneath. The model number is "Vault-Tec Mo. No. 76SE." A notice is written at the bottom, stating: "WARNING: Do not use before passing Vault-Tec 'Serving Survivors' (Course Plan No. 243)."
They can be placed or moved by opening the inventory menu and pressing the indicated C.A.M.P. button. If the C.A.M.P. placement is invalid, the device will be outlined in red. Otherwise, the C.A.M.P. will be outlined in green, indicating valid placement. C.A.M.P.s may not be placed in interior areas or near marked locations. C.A.M.P.s are also restricted from being placed at certain zones utilized by quests. For example, the immediate area around Vault 76 and the Whitespring Golf Club are restricted areas. C.A.M.P.s are not allowed to be placed in proximity to another player's, or a Survival tent.
==Locations==
* The C.A.M.P. is acquired by the player in Vault 76, on their way out into Appalachia during Reclamation Day. 
* There is a pile of C.A.M.P.s behind the stand, but none of these can be taken.
* Overseer's camp - the Overseer has left her C.A.M.P. behind for the Vault Dwellers to use.
* C.A.M.P.s placed by other players on the same server will always have a C.A.M.P.
==Notes==
Although the cardboard display in Vault 76 specifies "find flat ground," it is not an actual requirement for setting up a C.A.M.P.
==Gallery==
C.A.M.P.jpg
FO76 Vault 76 interior 123.png
FO76 Vault 76 interior 124.png
FO76 Vault 76 interior 125.png
FO76 Vault 76 interior 126.png
FO76 Vault 76 interior 127.png
FO76 Vault 76 interior 140.png
FO76 Buncha CAMPs.png|A bunch of C.A.M.P.s in Vault 76
FO76 CAMP1.png|C.A.M.P. folded
CAMP.png|C.A.M.P. side decal
FO76LR_Future_Tec_Camp.png|Future-Tec C.A.M.P. (Atomic Shop)
FO76 katya gudkina portable workshop unfolded colors.jpg|Concept art by Katya Gudkina
FO76 katya gudkina port workshop all foldings.jpg|All foldings
==References==
Category:Fallout 76 miscellaneous world objects
Category:Fallout 76 workshop objects
Category:Vault-Tec technology