Yasuke

== Appearance ==
Yasuke is a melee tower obtainable by beating Sacred Shrine on hard mode. He wields a sword to attack enemies and specializes in close-range, extremely high DPS. He bears the appearance of a half-dragon-half-human.
	
* Has very high DPS, being one of the highest in the game.
* Second highest placement limit of 12, tied with Chef.
* Ability increases damage, the damage boost can stack with Spectre's boost.
* The ability price increases only by 250 per use.
* Dragon Flames helps serve as a good alternative to damage over time, compared to Dumpster Child's Biohazard.
* Cannot get stunned while using Special Ability.
* Fast attack rate.
* Cooldown won't be very noticed in later levels, although Level 2 might be a little noticeable.	
* Small range causes him to struggle against very fast enemies.
** However, his low rate and high damage allows him to kill those enemies rather quickly in level 2 onwards.
* Level 5 is Somewhat Expensive.
* Extremely expensive in the shop, costing 570 coins.
* Locked Behind Sacred Shrine on Hard Difficulty.
* Overall somewhat expensive.
== Upgrades ==
To see all the upgrades of a skin, see the Yasuke/Gallery page.
Level	Appearance	
Mana Cost	⚔️ 
Damage	🏹 
Range	👁️ 
Detection	
Burst Count	🕒 
Rate	🕒 
Cooldown	
DPSThe DPS of Yasuke is calculated with the formula Damage / Rate for level 1 and with the formula (Damage * Burst Count) / (Cooldown + (Rate * Burst Count)) for level 2-5. It should also be noted that the Ability does 204.7 DPS with roughly 32.5 unstackable DPS from the Dragon Flame Effect.
1 	 	260 	3 	4 	❌ 	 	1.6s 	 	1.87
2 	 	1100	7 	4 	✔️	4	0.25s	1.4s	11.67
3 	 	1800	15	4.2	✔️	4	0.3s 	1.1s	26.09
4 	 	3500	29	4.5	✔️	4	0.3s 	0.9s	55.24
5 	 	6700	58	4.7	✔️	5	0.3s 	0.8s	126.09
== Special Ability ==
When using the ability for 3000, Yasuke's burst count increases to 6, his damage increases by 1.3x, his range increases by 1.14x, and his cooldown and rate decreases by 0.85x for 20 seconds. Additionally, his sword now has Dragon Flames on it, which means enemies hit by the sword will receive the Dragon Flames Effect. Dragon Flames deals 5 damage per tick, which can be increased by Spectre. It also grants stun immunity.
== Strategy ==
* Yasuke's Dragon Flame damage can also increase with Spectre.
* Yasuke should primarily be used in medium and hard difficulty because of its expensive cost and a decent lack of DPS without his Special Ability.
** The tower is still viable on easy difficulty if brought along with Discount Dog.
* Like most Melee towers, Yasuke is best combined with Byte/El Goblino.
== Trivia ==
* The creator of Yasuke, Qwelver, has stated on Discord that Sylvia the Dragon Queen is Yasuke's mother.
* Yasuke's eyes will glow purple when his ability is active.
* Yasuke is actually named after the black samurai Yasuke
* Just like Beetrice, he was buffed a day after he was released.
** This makes him the second tower to be buffed a day after being released.
* Yasuke used to have a visible fang at Level 5, however, this was removed in the PvP update.
* Yasuke has two skins that have references to Five Nights at Freddy's.
* Yasuke's helmet in his level 5 stage has a mana in the centre of it. His headband at level 4 also has 2 manas on it
== Update Log ==
07/04/2021
* Yasuke was added to the game
07/05/2021
* Shop Price decreased 680 -> 570
* [Buff] Level 3 cost decreased 1,600 -> 1,500
* [Buff] Level 4 Cost decreased 3,400 -> 3,300
* [Buff] Level 5 Cost decreased 6,200 -> 6,000
* [Buff] Special Ability Cost decreased 10,000 -> 2,000
07/31/2021
* [Nerf] Level 5 Cost increased 6,000 -> 6,600
08/22/2021
* [Nerf] Level 2 Damage decreased 9 -> 7
* [Nerf] Level 3 Damage decreased 25 -> 23
* [Nerf] Level 4 Damage decreased 38 -> 36
* [Nerf] Level 5 Cost increased 6,600 -> 6,700
* [Nerf] Level 5 Damage decreased 60 -> 58
* [Nerf] Special Ability Cost increased: 2,000 -> 3,000
08/23/2021
* [Nerf] Level 2 Cost increased 980 -> 1,100
* [Nerf] Level 3 Cost increased 1,500 -> 1,800
* [Nerf] Level 3 Damage decreased 23 -> 15
* [Nerf] Level 4 Cost increased 3,300 -> 3,500
* [Nerf] Level 4 Damage decreased 36 -> 29
* [Nerf] Special Ability Damage boost 1.5x -> 1.3x
* [Nerf] Special Ability Rate boost 0.8x -> 0.85x
* [Nerf] Special Ability Range boost 1.2x -> 1.14x
12/31/2023
* [Nerf] Special Ability Cooldown increased 40s -> 60s
6/30/2024
* [Nerf] Special Ability cost now increases by 250 per use.
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Category:Towers
Category:Melee
Category:Male