Shadow Knight (Memorial Arena)

Shadow Knight is one of the possible bosses in Memorial Arena.
==Boss Attributes==
Skill descriptions are shared across all 4 Memorial Arena brackets. But the exact boss stats are (vastly) different across brackets.
===C Rank===
No special skills.
===B Rank===
* Wall of Denial: Shadow Knight enters Frenzy mode and creates a powerful barrier. Valkyries must perform Ultimate Evasion to weaken the barrier.
* Moonblade: For every 10% HP lost, the Shadow Knight takes 3% more Elemental DMG (ice, fire, and lightning) but gains 1% ATK (Elemental DEF is converted to ATK).
===A Rank===
* Wall of Denial: Shadow Knight enters Frenzy mode and creates a powerful barrier. Valkyries must perform Ultimate Evasion to weaken the barrier.
* Moonblade: For every 10% HP lost, the Shadow Knight takes 3% more Elemental DMG (ice, fire, and lightning) but gains 1% ATK (Elemental DEF is converted to ATK).
* Asura's Barrier: Each time Elemental DMG is taken, take 4% less DMG from all elements but suffer 1% more Physical DMG. Stacks up to 10 times. Duration: 5s. When this skill is active, gain a large Ignore Interrupt buff. 
===S Rank===
* Wall of Denial: Shadow Knight enters Frenzy mode and creates a powerful barrier. Valkyries must perform Ultimate Evasion to weaken the barrier.
* Moonblade: For every 10% HP lost, the Shadow Knight takes 3% more Elemental DMG (ice, fire, and lightning) but gains 1% ATK (Elemental DEF is converted to ATK).
* Asura's Diamond Barrier: Each time Elemental DMG is taken, take 8% less DMG from all elements but suffer 1% more Physical DMG. Stacks up to 10 times. Duration: 5s. When this skill is active, gain a large Ignore Interrupt buff. 
===SS Rank===
* Wall of Denial: Shadow Knight enters Frenzy mode and creates a powerful barrier. Valkyries must perform Ultimate Evasion to weaken the barrier.
* Moonblade: For every 10% HP lost, the Shadow Knight takes 3% more Elemental DMG (ice, fire, and lightning) but gains 1% ATK (Elemental DEF is converted to ATK).
* Asura's True Diamond Barrier: Each time Elemental DMG is taken, take 10% less DMG from all elements but suffer 1% more Physical DMG. Stacks up to 10 times. Duration: 5s. When this skill is active, gain a large Ignore Interrupt buff. 
* Sunless Rebuttal: Summons multiple Ki barriers that deal DMG upon contact.
Category:Enemies
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