Metal Skin (Priest Spell)

This spell transforms the skin of any creature touched into a gleaming steel-hard surface. The creature's Armor Class becomes 2 for the duration of the spell, but the character becomes slow and stiff. The creature moves at half its normal move­ment rate and acts last in combat. The character's skin is considered ferrous with respect to magnet­ism, and the creature must make a saving throw vs. death magic or perish when exposed to a rusting attack. A successful saving throw means the crea­ture still takes 1d4 points of damage per level (or Hit Die) of the attacker.
The material component is a small iron pellet.
Notes: Very rare spell.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells