Using Abilities at Default

Using Abilities at Default (aka Abilities at Default) is one of the Stunts and involves a roll with penalties based on what % of your original ability's points your new ability's is.
==FAQ==
http://www.sjgames.com/gurps/faq/FAQ4-3.html#SS3.2.34
"you can convince your GM to let you use Abilities at Default (and substitute ATR for several levels of Enhanced Dodge). Yes, this will cost you some FP, but at high levels of ATR, the Dodge bonus will be really impressive."
==see also==
*Using DR at default
Category:Rules