Eyrian Imperial Palace

See Also: Woodmanor
A massive palace of several wings that themselves have wings. It is as much the most exclusive apartment complex in the Eyrian Empire as it is the offices of the Empire. The building itself is entirely 16 foot ceilings 
It does have offices and perhaps fewer than you might think. Imperial bureaucracy is not all prevalent. 	
The Main Block holds offices, the Great Hall, meeting rooms, dining facilities and servant quarters (on the third floor). The most striking feature is the seamless glass roof over the Great Hall. A divinely created item. The Foyer is done entirely in precious and semi-precious stone. The great seal on the floor is gold and ruby. 
The Residence wings are to either side of the main block and hold numerous apartments that can be configured in several ways to accommodate guests. Some people have permanent residences there. The place can hide entire manors of a more normal size within it. One feature is that each County has a four story, 30'x60' permanent residence. Like the great hall the East and West gardens have huge seamless glass domes. The work of His Holiness Ivan. 
The Imperial household has its own wing, three stories that holds the whole of the household, consort and concubines alike. 
Floor plans of the Imperial Palace Top of the page.
==Main Block, First Floor==
===Public Spaces===
*Foyer -- Unlabeled -- A two story high bay. The Eyrian Crest in the floor is a mosaic of gemstones that glows softly with magic. The floor is black granite. The walls are set with gem mosaics of the founding of the Empire, a bit more picturesque that the real event.
*Dining Room -- The Palace kitchens run constantly. While the great hall sets for only the evening meal the dining room runs always. 
*Kitchen, Upper part -- The majority is in the basement. One can order food from their room and it is delivered via the magical dumbwaiters or sit in the dining room.<P>This area is in constant motion. The Palace kitchens never shut down. 
*Function Rooms -- 20 rooms of various sizes that can be arraigned for anything from a meeting to a private party. 
*The Great Hall -- A masterpiece of magical design and construction. The Great Hall is three stories tall. Woodmanor stories that is, or 48 feet. The ceiling of the space is a vast single piece of domed glass several inches thick. The floor is a wood mosaic of the crests of the Kingdoms of Eyrie.</P><P>During Grand Court it is traditional to gather in the area of the crest of your Kingdom.</P><P>Four secret doors lead into the serving corridors that allow the Hall to be rearranged in under half an hour. It can be set with tables, arranged for Balls or just the evening mixer.
*Gentlemen's Sitting Room -- A gender themed retreat from the bustling crowd. Wine can be gotten. The room is clustered with seating areas. 
*Ladies' Sitting Room -- A gender themed retreat from the bustling crowd Wine can be gotten. The room is clustered with seating areas. 
*WC -- Restrooms, located in several places. Multi-species toilets and washing facilities.
===State Rooms=== 
*Chamber of the Council of Kings -- Set with fine wood floors and wall hanging to decrease the echos. The hangings are themes on the virtues of leadership, to hopefully be inspiring. It is herein that the monthly meetings between Tesral and the Kings are held. It is also one of the Woodmanor hoard's favorite play spots. Hey it gets official use once a month. Don't step on any tin soldiers your Majesty.</P><P>The great table is often said to be made from a single plank sawn from a single tree. Not the case, such a piece of wood would not be stable. It is made from a single tree and the planks carefully matched. The table is set with the crests of the kingdoms, the duchys, and the arms of those members of the council that are not Kings.</P><P>Tesral's place at the head is infamously set with the replaceable insert of softwood that he cuts curls from with his talons when someone is boring him. Never a good sign.</P><P>There is a room for secure archives and a ramp to the second floor offices.
*Imperial Guard -- The Palace central location a fancy guard shack. The headquarters of the guard are in the barracks. 
*The Knights of Eyrie Club -- A pleasant low-key tavern-club setting specifically for the Knights of Eyrie. Rumors fly over the services one can get in there. Some make it out of be a harem of earthly delights. It is nice, it isn't that nice.</P><P>The large area is broken into various semi private table areas, conversation seating and so forth. About the only time it gets really busy is during Grand Court.
*Robing Room -- Or the lack of a robe room. Tesral keeps the few symbols of Imperial power here. The crown and the collar he wears as the instruments of state. 
*Lady Chamberlain -- The Office of Maria Contenda Galios. She is responsible for the daily running of the palace. A very busy woman. You usually find her in the office as it is more efficient for the problems to come to her.
*Master of the Grounds -- The office of Dalia Forswith. She usually starts and ends her working day here. The job does not come to her.</P><P>The Master of the Grounds is also responsible for the running of the city's water and sewage system, and park maintenance.
*Master of the Hunt -- Kiree keeps an office. He doesn't much use it. Most of the business hours are spent checking the condition of game and restocking the park as required. There is no way that natural breeding could keep up with hunting pressure.
*Master of the Kennels -- The offices and records of the Kennels. Ladimar Bourn is usually out working with the dogs in the actual kennels. They do not train themselves.	
*Master of the Horse -- Like the other beastmasters Lord Sir Richard Goddham is usually in the barns. Decisions about a horse are best made beside the horse. </P><P>While Woodmanor does board a good many animals it also breed horses for several purposes supplying both the Knights of Eyrie and the Order of Guardians with mounts.
*Master of the Mews -- The office of Taqui. She enjoys working with the birds. The office is likely to be "manned" by one of the Knighthawks that will fetch her if required.</P><P>The mews do not board birds. The big and very intelligent Knighthawks scare smaller birds.
*Workrooms -- General rooms for any reason you need a room.
*Doors -- Doors that lead to the various systems of the halls of Doors. There are never any labels. You need to know where you are going. Doors are the Embassy System, Imperial System System, Judaical System, Military System, Private System, State System, Temple System. This is the only point in which they all intersect.</P><P>Casual access to this area is not possible. One must have the right badge of office to even enter this hall. That never seems to stop the Woodmanor Hoard.
===Entertanments=== 
*Musician & Entertainers' Rehearsal Hall -- Can be a noisy place at times. Storage for musical instruments is located here. Music and scripts are in the archive and drawn out as required. Yes the room is soundproof.</P><P>A ramp leads to the green room and the music loft.
*Master of Entertainments -- The office of William Shakespeare. Big desk, comfortable couches, various bric-a-brack of the Entertainers art. A pleasant clutter of his profession. However when the boss' door is closed it is closed.
*Work Room (Green) -- A big table, the walls are covered in cork and various papers are pinned thereon. Everything from costume ideas to the storyboard for the latest play.
===Library and Museum===
*Woodmanor Library -- The Library covers three floors. The first floor holds the reading area and the catalogs.</P><P>The room is softly carpeted. The bookshelves are of rich deep wood. the real treasure is the contents. This collection is every bit the equal of the Calaborlieen Archive. Books can be found here that are no where else.
*Archivist -- The Office of Araman Renavar Tilwar. A small tidy space in which he works.
*Library Workroom and Printing Shop -- This room is strictly functional. It stinks of glue and ink. printing is done, everything from whole volumes to menus. Books are repaired or bound as well.</P><P>The chamber is busy chaos to the outsider. 
*Museum -- One of the more famous locations in Woodmanor is the Museum. Everything from objects associated with the early Empire to recovered artifacts from the first Calaborleen.</P><P>The Museum famously has the tanned hide of Tiamat, it is not on general display as it is too big for the halls. It is in off site (Some say off plane) storage and viewable by appointment.
==Main Block Second Floor==
===Public Rooms===
*Function Rooms -- Eight rooms that can be arraigned for anything from a meeting to a private party. 
*WC -- Restrooms, located in several places. Multi-species toilets and washing facilities. 
===Woodmanor Shops=== 
*Outfitter - Aaraman Tomlin - Human (Airalaner) male - Proprietor - The outfitter has supplies for adventuring. Everything from tents and cookware to food and torches. Prices are competitive with those in town. If you are at the Palace this is closer. He gets very little business from the city proper.
*Couturier and Tailor - Oki Okuria - Human (Markian) female - Proprietor - Okuria and her staff of designers and sewers will dress you to stun the court. Male or female all genders and body types draped.</P><P>Clothing here is on the expensive side. The Chamberlain provides clothing for the staff. This is all high end and custom work.
*Leatherwork & Shoes - Shanor - Leoman male - Proprietor - Shanor and his clan do all kinds of leatherwork, from saddles to covering a couch. Shoes are handled by someone that wears them.</P><P>Bindenwin Fussenhammer - Gnome male - Cobbler - He will see your feet covered in style and comfort. The shop as a small showroom and a large work area. 
*Stationary, Printer, & Bookbinder - Baird Kanot - Human male - Proprietor - The Archivist’s print shop does only work for the palace. If you want private printing or binding work you come here or go into the city.</P><P>The shop contains paper inks, pens and, wiring supplies. For magical scroll supplies the magic shop is the place to go. They will also do print work as well as bind or repair books.
*Healer - Julian - Half Centaur male - Proprietor - He is here he might as well. Complete and wonderful healthcare. The full range of Healer services.
*Arms & Armor - Coran - Centaur male - Weagon smith - Coran is the primary supplier of the arms and armor. HIH Arian Elsoria - Half Phoenix male - runs the shop while doing his fetching. He'll take notes on what you want, it will fit perfectly.</P><P>Used gear can be had here was well, usually trade ins for better. Fits not assured. Quality reassured. Junk is discarded.
*Jeweler - Craven Fenspar - Dwarf male - Proprietor -- Craven and his smiths are constantly busy. There is a several month waiting list for custom items.</P><P>Wedding rings made by Craven are beyond popular. His rings are said to ensure marital bliss and there is magic to back that up. No unwilling couple can wear them.</P><P>The shop also repairs jewelry. 
*Hair Salon - Nani - Half Centaur female - Proprietor - It's a long walk to the city and on a hot day your hair doo might not survive. Nani and her hairdressers are popular. </P><P>Nani also does craft work for those that want a discreet person that is craft. Get your hair done and that simple you need. She is not cheap, but she is not "publicly" craft.
*Music Shop Corwindor - Half Centaur male - Proprietor - Instruments, instrument repair, printed music. Cordwindor will give lessons to a limited number of students as well.</P><P>Cordwindor is a skilled lutier. Work on brasses or woodwinds is contracted out.
*Magic Shop - Anastasia - Human female - Proprietor - This shop is restricted in who it will serve. A courtesy ring is the minimum entry. Magic identified, bought and sold. Not even everyone at the palace can get in. It is mainly there for the benefit of the Knights of Eyrie.
===Library & Museum===
*Library Upper Floor -- More shelves and collections.
*Magical Books -- Restricted access. Tilwar himself must let you in, or you need a Knight's Ring. Not only are there many books of magic but books that are magical. You need to know the codes or you can get bitten.
*Rare Books -- Restricted access. Tilwar himself must let you in, or you need a Knight's Ring The books in here are usually the only copies that exist. Manuscripts of priceless nature.
*Dangerous Books -- Very Restricted Access. Tesral himself or Tilwar over your shoulder. Dangerous books to have or read. Most are more dangerous to try and destroy.
*Archive -- Unlike the Library this is not a collection. Records of the Empire going back to the very beginning. All in chronological order.
===Entertainments===
*Green Room -- The artist ready room. 
*Music Loft -- Open to the Great Hall with magically perfect acoustical projection. 
===State Rooms===
*Offices of the Navy -- The Lord Admiral's Staff. The majority of the offices are located down in Quayside. 
*Lord Admiral -- His nibs the Lord Admiral Iliros Rindin Elsoria KoE does naval business here when not down at the base dealing with things more directly. 
*Offices of the Army -- The Lord Marshall’s Staff. The majority of the Army bureaucracy is located in Eyrie Keep just a door jaunt away. 
*Lord Marshal -- Lord Marshal Dom Brackken KoE keep is office here. He doesn't spend a great deal of time in said office however. Being a man of action he moves about constantly.
*Richard Hanson's Office -- Officially the office that Richard Hanson works from. Someone dusts it once in a while.
*Surgeon General -- Julian can usually be found here. Omnipresence has advantages. The job would keep several normal men busy. Surgeon General is a proactive position.
*Knight Commander -- The outer office is usually maned by HB, his Knighthawk in Avian form. She is seldom satisfied to be a mere hawk anymore.</P><P>Coran's office as Knight Commander. Knightly business handled here. Assigning Horses and Knighthawks, seeing the retired Knights get paid and so forth. Very rarely is a Knight directed from here.
*Imperial Witch -- Crystal's office. She is usually here only a few times a week. They generally know where to find her.
*Imperial Wizard -- Myatan like his wife does not haunt the office. He is too busy for that. His staff can find him if it is important.
*Lord Chancellor -- Warder uses his office. He is found here unless duty takes him outside the Palace, an infrequent occurrence. He is one of a few people that can walk in on Tesral unannounced. Wader has a small room off of his office for records 
*Willow -- Tesral's very busty receptionist. Your business in the room beyond can be affected by how you behave in here.
*Tesral's Office -- Office like. Writ large for a person with wings, but an office. A desk, chairs for guests, curios and books on shelves and a few pictures. The decor is manly, warm, and a touch homey. 
*Minister of Justice -- Minister Padric Sherdon actually does most of his work from this office. 
*Offices of the Minister of Justice -- The business of the courthouse is justice. The business of the Minister of Justice is magistrates, clerks, and courthouses. The management of the Justice system is handled from these offices.
*Imperial Steward -- Lorelei is occasionally found here. She is usually somewhere in the palace. 
*Offices of the Imperial Steward -- Hiring, purchasing, payroll, and day to day management of the palace is run from these offices. 
*Minister of State -- Aloria Kalayn Elsoria surprises people by working in the office. State is so widely spread about the world that the only way to do it is from a central location.
*Minister of State Offices -- State is responsible for Ambassadors and the Post system. For an important position it handles few people.
==Main Block Third Floor==
*Staff Bath -- Staff bathing rooms, two of them located on the East and West sides of the third floor. Two pools are in each room. No they are not segregated by gender.
*Single Rooms -- 318 ten by ten bedroom for single palace servants. Eating, recreation, bath and restroom facilities are separate. Lofts can be used for more floor space.
*Couple Rooms -- 44 fifteen by fifteen foot rooms for couples. Eating, recreation, bath and restroom facilities are separate. Lofts can be used for more floor space.
*Family Rooms -- 54 fifteen by twenty rooms for couples with children. Eating, recreation, bath and restroom facilities are separate. A second floor can be used.
*Large Family Rooms -- Four twenty by twenty rooms for families. Eating, recreation, bath and restroom facilities are separate. A second floor can be used.
*Staff Sitting Rooms -- Located on the east and west sides to the south of the floor. Pleasant seeing areas with conversation pits and game tables.
*Staff Kitchen -- Cooking done for the serving staff. Like the main kitchen it runs all the time.
*Staff Dining Area -- Staff dining. Food served 24/7. Food is the equal of any in the palace.
*WC -- Restrooms, located in several places. Multi-species toilets and washing facilities.
==Main Block Basement==
===Palace Service===
*Kitchen -- Working area for the kitchen above. Pre-prep, clean-up, and so forth.
*Plate Room -- Yes you need a room just to hold plates and flatware.
*Bakery -- Constantly baking. Common bread to fancy pastries. The ovens are always running.
*Spice Cabinet -- A walk in Spice cabinet. They cook that much food.
*Washing -- Magical plate cleaning, from the bus trays to the plate room. No water or germs involved.
*Office -- The Chef's workroom. Calenders, menus, inventories.
*Dry Pantry -- Storage of grains and other long term consumables.
*Meat Lockers -- Permanent preserve on the room that affects all meat within. Tags date everything. There are a lot of carcasses in here you don't want something getting lost and forgotten. You might get a smell in five years.
*Wine Cellar -- The palace owns entire vineyards to keep this cellar stocked. Nothing stays in here very long.
*Laundry -- From the linens, table and bed, to M'lady's magical ball gown. All the laundry ends up in here. You will have it back by morning. Nothing will be damaged.
*Linens -- Storage for the table Linens.
*West Storeroom -- Anything not food related the Palace might need.
*East Storeroom -- Anything not food related the Palace might need.
===Library & Museum===
*Library Stacks -- Books not on collection. Duplicates, those not yet serviceable and so forth. There is a connection to "The Stacks" Tilwar has a key to protect the curious.
*Museum Lower Floor -- More Museum collections. This is accessible from the upper floor. It is the only really public part of the basement.
==Residence Block East==
*Bathhouse -- General bathhouse for those that don't arrange to have one. 
*Garden -- East Gardens are located under a massive shallow glass dome that covers the whole of the green area. The frame holding the glass is filled with stained glass works of massive size. The gardens are semi formal with a nice fountain at the center. 
===Ruby===
*Ainadorlintaur -- Royal four stack covering both floors. The permanent residence for the royal court of Ainadorlintaur. Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Altanis -- Royal four stack covering both floors. The permanent residence for the royal court of Altanis Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Cotburg -- Royal four stack covering both floors. The permanent residence for the royal court of Cotburg Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Duantin -- Royal four stack covering both floors. The permanent residence for the royal court of Duantin Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Eyrie -- Royal four stack covering both floors. The permanent residence for the royal court of Eyrie Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Janorda -- Royal four stack covering both floors. The permanent residence for the royal court of Janorda Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Maunritainia -- Royal four stack covering both floors. The permanent residence for the royal court of Maunritainia Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Novimeer -- Royal four stack covering both floors. The permanent residence for the royal court of Novimeer Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Rior -- Royal four stack covering both floors. The permanent residence for the royal court of Rior Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Turkairi -- Royal four stack covering both floors. The permanent residence for the royal court of Turkairi Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
===Amber===
*Tahairia -- Royal four stack covering both floors. The permanent residence for the royal court of Tahairia Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*3-1 -- Craven Fenspar -- And his small household. 
*17-2 -- Aloria Kalayn Elsoria -- No mate yet.
*19-1 -- Myatan & Crystal -- Residence. They have it split as a two floor double. A sizable manor house inside the Woodmanor palace.
*19-2 -- Iliros Rindin Elsoria KoE -- A manor within the Plalace. 
*5-1/2 -- Kirt Hellreaver -- Former Knight and well liked guy. All 16 foot ceilings. He has a place in town for parties.
===Amethyst===
*4-2A -- Araman Renavar Tilwar -- Yes he does have rooms outside the Library. His needs are simple.
*5-1B -- Bindenwin Fussenhammer -- A vertical half split.
===Peridot===
*6-2 -- Maria Contenda Galios -- A two floor split for a nice large house.
*18-2 -- Baird Kanot -- And family in a two split.
===Jacinth===
*9-2 -- Nani -- Single floor with lots of plants. A mostly open plan with a loft over the small rooms.
*10-2 -- Dom Brackken KoE -- A two floor split
===Opal===
*4-3 -- Aaraman Tomlin 
*15-2 -- Lord Sir Richard Goddham -- A two floor split
===Jade===
*2-1A -- Ladimar Bourn -- Simple and uncomplicated.
*19-1 -- Corwindor -- A comfortable instrument filled love nest.
==Residence Block West==
*Bathhouse -- General bathhouse for those that don't arrange to have one. 
*Garden -- West Gardens are located under a massive shallow glass dome that covers the whole of the green area. The frame holding the glass is filled with stained glass works of massive size. The gardens are semi formal with a nice fountain at the center. 
===Citrine===
*12-2 -- Padric Sherdon -- He and his wife share a two split.
===Aquamarine===
*4-1 -- William Shakespeare -- Another two floor split
*10-1B -- Weasel -- He neither needs nor wants a lot of room. He has a fourth.
*17-2A -- Sophia Romanov -- Permanent houseguest.
===Garnet===
*15-1 -- Dalia Forswith -- A two floor split
===Diamond===
*11-2 -- Shandelle -- Permanent freeloader, tolerated for some reason. She might be related to someone.
===Topaz===
*17-2B -- Oki Okuria -- Her retreat.
===Sapphire===
*Seahaven -- Royal four stack covering both floors. The permanent residence for the royal court of Seahaven Officials on Principality business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*7-2 -- Shanor Clan -- The Leomans hang out here.
===Emerald===
*Veidilka -- Royal four stack covering both floors. The permanent residence for the royal court of Veidilka Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Thunder Mountains -- Royal four stack covering both floors. The permanent residence for the royal court of Thunder Mountains Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Phi Chi -- Royal four stack covering both floors. The permanent residence for the royal court of Phi Chi Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Mernin -- Royal four stack covering both floors. The permanent residence for the royal court of Mernin Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Kigeya -- Royal four stack covering both floors. The permanent residence for the royal court of Kigeya Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Fornowerrowdelf -- Royal four stack covering both floors. The permanent residence for the royal court of Fornowerrowdelf Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Estivan -- Royal four stack covering both floors. The permanent residence for the royal court of Estivan Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Dellis -- Royal four stack covering both floors. The permanent residence for the royal court of Dellis Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Bronzeload -- Royal four stack covering both floors. The permanent residence for the royal court of Bronzeload Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
*Airalan -- Royal four stack covering both floors. The permanent residence for the royal court of Airalan Officials on Kingdom business are allowed to use the residence.</P><P>Unlike most of the Palace the Royal apartments are under the control of their various courts, not palace staff, except for food and the laundry.
==Family Block First Floor==
The Family block is the resident of the Eyrian Imperial Family. All of the Consort have at least an apartment here and it is the main residence of the Concubines.
*Game Room -- From chess and draughts to a billiard table and skittles. A place for games that require equipment.
*Music Room -- Storage for the instruments and music. The children take lessons here as well. The room has a nice reed organ. 
*General Room -- A large room for what ever, parties to simply playing on a rainy day. 
*Admiral Room -- A large room for what ever, parties to simply playing on a rainy day. 
*Amethyst Room -- A larger room for what ever, parties to simply playing on a rainy day. 
*Forest Room -- A larger room for what ever, parties to simply playing on a rainy day. 
*Dining Area -- Concubines' dining room, if they are not dining with the Consort. Even the Consort ends up down here occasionally scrounging a meal. Big meals are set up either in the Amethyst Room or on the Green on the third floor.
*Kitchen -- Family block kitchen. All family cooking done here. Food is delivered to your suite or the dining room. 
*Spice Room -- For spices and herbs. They will keep nearly forever in here.
*Pantry -- Dry goods, veggies and so forth. Magicked to keep everything fresh.
*Larder -- Meat. More kinds that are usually stocked in the main Larders. 
*Workrooms -- Sewing or what ever needs doing. These rooms are very well lit.
*Concubine Rooms -- The Eyrian Empire does not have an Imperial nobility. There are no Imperial lords and ladies from which to draw the gentlemen and ladies in waiting.</P><P>To meet the need the Imperial Consort pulls in both men and women to serve as the Imperial Concubines. An honorable and sought after estate. Concubines are both the servants of the Consort and their lovers. Children do happen.</P><P>These are the private quarters of the Concubines. Each has a private 15 foot square room and shares other living facilities.</P><P>The First floor rooms are divined into three sections defined by the sitting areas. 
*Bath -- First floor bath. 
*WC -- Restrooms, located in several places. Multi-species toilets and washing facilities.
==Family Block Second Floor==
*Common Area: East & West -- An open sitting area for anyone that wants to use it. 
*Multi-use Rooms -- Twelve rooms for what ever rooms are needed for. From classroom to sewing area. 
*Minor Children Area: Large rooms East & West -- Bedroom and sitting area for older or larger minor children.
*Minor Children Area: East & West -- Bedrooms and sitting areas for minor children old enough to not need their mother at side.</P><P>These chambers are the usual plotting points for the Woodmanor hoard. The children of the Imperial Consort plus what ever friends they have added from the half a dozen households connected to the Consort and the Palace. Yes they know how to use the doors, at least the family related ones.</P><P>This gang can run 30 to 40 strong and contain nearly anything. At feeding time one feeds the kids and pets that land on your hearth. About twice a week the Mothers confab and sort them out.
*Concubine Rooms -- The Eyrian Empire does not have an Imperial nobility. There are no Imperial lords and ladies from which to draw the gentlemen and ladies in waiting.</P><P>To meet the need the Imperial Consort pulls in both men and women to serve as the Imperial Concubines. An honorable and sought after estate. Concubines are both the servants of the Consort and their lovers. Children do happen.</P><P>These are the private quarters of the Concubines. Each has a private 15 foot square room and shares other living facilities.</P><P>The second floor rooms are divined into two sections defined by the sitting areas. 
*WC -- Restrooms, located in several places. Multi-species toilets and washing facilities. 
===Tesral's Lower Floor===
*Elevator -- To the upper floor.
*Larder -- Yes Tesral eats the occasional person. Unlike Eecreeana they are not stored for centuries. He gets to it inside a week. No time passes inside this room with the door closed.
*"Dining" Room -- Where he eats them.
*Personal effects -- Items important to past spouses. The chest of the Rings of Deceased Knights. The back room holds urns. Very little comes in here that ever leaves.
*Lab -- Tesral does magical research.
*Lab Storage -- The place to keep things for magical research.
*Dangerous Magic -- Stuff that might go boom or worse.
*Valuable Magic -- No curtain wall gems in the Magic shop vault I fear. Minor artifacts or better are in here.
*Private Library -- His personal books.
*Private Study -- Private work. It is also the room he takes sacrifice in. Do not disturb
==Family Block Third Floor==
The roof on the third floor looks like one of the glass domes, but if you have a family ring you can fly right through it. The north end of the glass roof wraps down to the floor line.
*The Green; unlabled -- This a large lawn. Watering is done is such a way as liquid water is never seen, magic you know. It is a safe place for games and running around for the younger children without the risk of those that think they can steal the Imperial children. They can't, but the process is traumatic to the kids. Besides young Phoenixes are not fit for company. Other species vary. 
*Solarium -- Northern sun exposure. There are chairs and cushions to enjoy the Sun. Coran is always found in this location when someone seeks him here.
*Bath -- The Family’s third floor private bath. Not enjoyed by everyone. It is plenty big enough for a Centaur.
*Family Room -- Main living area of the Imperial Consort. Furniture islands. dining area. The Consort might be a multi-spousal arrangement, however no one is into orgies. No one sleeps here unless they have a nap attack. 
*Empty Units -- Two empty units and two half units. Future expansion
===Krista===
Krista has her primary residence here. Avian roomy as she prefers with a couple of smaller rooms for a nursery or guests. 
===Eecreeana & Molly===
An Avian friendly bedroom, WC, and a couple of closets. A door leads to the Durham House direct to the family room on the third floor.
===Sharla===
Sharla's room is a big play pit and a door to the Dragonmeet Clanhouse. She thoroughly mixes her households. Unlike some of the family she only keeps two.
===Ivan===
Ivan keeps a simple room. He too has another house. This is a little more furnished out as he spends a near constant time in the Palace.
===Sabrina===
The suite is Empress Sabrina's residence. She being mortal has no other.
*Bedroom -- She lets it reflect her American past. Other members of the Consort are the only ones that see it. 
*2nd bedroom -- Usually for any young children she might have. That is a frequent occurrence. She uses a baby monitor, not a nurse
*Sitting room -- The Empress' day room, Federal Style. She will see people here so it is more formal. 
*Closet -- Yea, lots of clothing.
*Private WC and bath -- Nice to have if you don't feel like being social. The bath doesn't get much use.
*Maid -- Sabrina has a Lady of the Bedchamber, but she doesn't make anyone live in "That closet" as she puts is. The position of night maid is rotated among the Concubines
===Elizabeth Tudor===
This is her primary residence. Done with being Queen.
*Bedroom -- Decorated to refect her past as well. Deep paneling and dark wood. The bed is however, very comfortable.
*2nd bedroom -- Usually for any young children she might have. it doesn't come up often.
*Sitting room -- Liz's day room, Tudor style of course. She keeps her hobbies in here. Once in a while see sees guests, but will tend to use one of the other palace rooms for that.
*Closet -- For all those clothes. Liz is a clothes horse.
*Private WC and bath -- Nice ot have if you don't feel like being social. The bath doesn't get much use.
*Maid -- Like Sabrina she doesn't have anyone living out of that room.
===Richard Hanson===
*Sitting area -- This has become the family area and sitting room. Richard has opened a larger country house and let everything spill into that. This place was frankly getting over crowded.
*Richard's Room -- The door room now. 
*Private WC and Bath -- The WC gets some use the bath is getting less..
*Bedrooms -- Moved out of. There is some consideration as to what to do with the no longer used bedrooms. They are inconveniently located to simply put back into the pool.
===Coran===
The Main reason for the room the door to his Lakelands estate. It has a pleasant sitting area and said door.
===Carrie===
*Bedroom -- Reflecting her classic taste. Her bedroom backs unto the family room.
*2nd bedroom -- For guests or children
*Sitting room -- Carrie spends little time in private. As a result her sitting room is becoming a hobby and junk room.
*Closet -- She keeps a decent wardrobe.
*Private WC and bath -- Moderate use.
*Maid -- The real junk room. Carrie never has had a maid in her rooms at night.
===Tesral's Upper Floor===
Tesral's Suite has room for his interests and his personal servants. This is his primary residence.
*Elevator -- To the Second Floor
*Day Room -- For his Personal Servants mainly. A quiet get away spot just for them.
*Saraseena -- Her bedroom. Being winged she has a large one.
*Cenara -- The Centaur girl
*Callan -- The Ane girl the room is mainly a pile of pillows.
*Alyisa -- Williow's Sister. Sometimes spells her in the Office
*Alpheial -- Elven beauty, the newest of the lot.
*Jane Gray -- From the same place as Elizabeth Tudor. Tesral refused to see her killed for the sake of Philip.
*Willow -- Tesral's Divine Servant. 
*Tesral's Private Bedroom -- The Big Guy's private getaway. Tesral doesn't leave clothing all over the floor, he doesn't have any. He keeps the sacrifice downstairs as the Consort does come in here.</P><P>One of the odder items in the room is the feather box. It magically collects Tesral's discarded feathers from pin feathers to flight feathers. God parts, even hair or feathers have power. This keeps them out of the wrong hands.
==Imperial Guard Barracks==
First Legion of the Imperial Guard. These veteran troops are responsible for security in and around the Palace grounds. In dire circumstances they can be called on by the city watch. 
The barracks provide space for the 1,440 men of a regular legion The Second and Third Guard Legions are officially housed at Eyrie Keep, but seldom muster there as the guard is responsible for the security of the Imperial Embassy system, and is scattered among the same.
The Imperial Guard is drawn from the senior NCOs of the Eyrian Army and Navy. It is a reward for competence and good service. From the usual army standpoint the barracks are luxurious. Each man, or woman, has a private room. 
*Melodia Farnen: Half Elf Female Knight of Eyrie, Commander of the Guard Melodia is a firebrand. The kind of person that does more before breakfast than you will all day. She is a woman in a man's profession and until she gets to know you she will not let you forget it.</P><P>Taking the Commander of the Guard position after Richard is indeed a difficult act to follow. She has the energy and determination to make her own mark.
==Imperial Kennel==
Tesral is not a dog person. However the Imperial sight hounds must be housed and it is here.
==Imperial Mews==
Location where the Knight Hawks are bred and raised. 
==Imperial Stables==
Housing for the horses and carriages of transients and residents alike. Included are turnout stales for the more intelligence mounts and the Pegasus barn.	
See Also: "Woodmanor"
Category:Cities
Category:Greyhawke
Category:Greyhawke Gazetteer