Sacrifice (Sonny 2)

Sacrifice is an active ability in Sonny 2.
==In-Game Description==
Destroys an allied unit, but increases your Instinct by X% and regenerates X% of your Health for 5 turns.
==Details==
Damages the target for 3000% Strength + 3000% Instinct and removes 30 buffs of any element from them. Increases the caster's Instinct significantly, and heals for a large amount for 5 turns. Buff has a 10% chance to resist dispelling.
===Buff===
Duty: This unit is benefitting from its ally's sacrifice. Its Instinct is increased by X% and it has improved Health regeneration for the duration of the buff.
===Upgrades===
*Tier 1: The caster's Instinct increased by 40% and regenerates 50% of total Health
*Tier 2: The caster's Instinct increased by 60% and regenerates 100% of total Health
==Tactics==
While using this on an ally with a damage-healing reversal buff may seem promising, Subversion can't be used by Psychological Sonny or any A.I. units, and Retrograde and Buff 1 are both buffs with no dispel resistance. However, Tie Dye, used by the Flower Zombie, is a debuff, and may be the only way to survive Sacrifice without implementing ridiculously skewed attributes.
Cast it when you have an ally which is about to die and you need to keep fighting a boss or when you have just one ally remaining and you can't be bothered to heal him or it is out of your posibilities to help him/her. May also be used to counteract the mayors 'team sacrifice', as that will take them out of the battle.
Another way for ally's survival of 'sacrifice' is using sacrifice on an ally which have 'potent toxin' from The Hydra. The debuff causes affected get 90% less damage and healing
==Trivia==
*This ability looks identical to a number of other abilities:
**Animalism, Greater Purpose, Mutate, Predator Form, Steroids, True Form and both versions of Supression.
Category:Sonny 2
Category:Abilities (Sonny 2)