Shield Slam

Shield Slam is an A.I. Exclusive Active Ability in Sonny (2017).
==Details==
Strikes an enemy 1 time with a melee attack, dealing Physical damage with 50% of the caster's Power + 100% of the caster's Defense. When this ability hits, it applies the buff Suppress to the target. After this ability has been used, it enters a cooldown of 4 turns.
===Target Buff===
Suppress: Healing on this unit is reduced by 70%. (- Healing 70%)
The -70% healing taken modifier is continuous while the buff is active. When the target of this buff ends their turn, a charge is consumed. This buff starts with 3 charges, and gains an extra charge if the target doesn't already have this buff, of the same element. This buff is also considered to be a negative buff.
==Users==
Unit 	Encountered 	Type
Spartan	Zone 8 - The Red Pillars	Normal Enemy
==Tactics==
Both the Weaken and Breach buff can be used to reduce the damage of this ability.
==Trivia==
*This ability is similar to Iron Slam, which Sonny can learn from the Physical Strain. They're similar in almost every aspect, though Iron Slam has a higher Defense scaling, and a different visual effect on hit.
Category:Sonny (2017)
Category:Abilities (Sonny 2017)
Category:A.I. Abilities (Sonny 2017)