Trial 1206

== Walkthrough ==
Defeat 450 Wamoura-type mobs Easy Prey or higher, while wearing Antea.
*Testing has shown the Occ. atk. 2-3 times trait to be a 50:30:20 split giving his weapon an average of 1.7 attacks per round and 9.66 DPS.
== Suggested Areas ==
*Abyssea - Attohwa: Gullycampa spawn near Conflux No.7. A Blue Mage using Charged Whisker and Whirl of Rage or a Red Mage Dual Wielding a dagger using Aeolian Edge can defeat these en masse. They respawn nearly instantly, making for a super speedy trial.
:*While I agree this is the best spot, it can feel slow. The Gullycampa are stronger than other monsters I've CWed on BLU before. Since I can't use HQ thunder staff because, I had to use EF+CA+WoR > BA+CW > Thermal Pulse to kill them regularly. They also run slowly... I suggest trying different linking paths to get them all with the least running around. Thankfully 450 kills is not as many monsters compared to the other trials.--RedshiftofPandy (talk) 02:53, January 2, 2013 (UTC) 
*Mount Zhayolm: Wamouracampa that spawn behind the iron gate.
:*Wamoura tend to have higher defense and magic defense than monsters from previous stages. Each pull requires multiple sleeps, Charged Whiskers and Whirl of Rages. Additionally, instead of Thermal Pulse, a decent backup spell is Leafstorm.
:*Gullycampa move extremely slowly, so take care not to run too far ahead and risk depopping them.
:*Offer up Withered Cocoons and offer to draw away adds for people camping Granite Borer and Itzpapalotl to prevent them from repopping your prey as T+. 
Category:Trial of the Magians