Tempest Remastered

Tempest Remastered is a Magic Online-only reprint set that was released on May 6, 2015. It was available until May 27, 2015, but was expected to return at a later date. 
==Description==
Tempest Remastered was intended to support the Legacy format, and got sought-after cards into the hands of players.David Whitfield. (October 21, 2013.) "Announcing Tempest Remastered", magicthegathering.com, Wizards of the Coast. It did not perform as well as Wizards of the Coast had hoped.
For Tempest Remastered, R&D revisited the Tempest block. The 621 cards from Tempest, Stronghold and Exodus were reduced to the best 269 and the best playing archetypes. The set contains 101 commons, 80 uncommons, 53 rares, 15 mythic rares, and 20 basic lands. There's no new art, but the cards have received new card frames. Several rarity shifts allowed for a better draft environment. Green received lots of rarity downshifts because it was easily the worst color in the original set. On the other hand, a couple of strong red and black creature-removal spells were removed. The Licids were considered a failure and they didn't make it into the set either. Cycles (e.g. Slivers) were broken up.
Because digital isn't bound by the Reserved List, Tempest Remastered was able to feature 22 cards from that list. Excluding basic lands, the set contained 143 cards from Tempest, 58 from Stronghold and 48 from Exodus.
===Booster packs===
Tempest Remastered was available in booster pack form, with each booster retailing for $3.99. Each pack contained:
*10 commons
*3 uncommons
*1 rare or mythic rare
*1 basic land
Each pack had a chance at a premium card replacing one of the common slots, with the same odds as other Magic booster packs.
==Cycles==
Tempest Remastered has three complete cycles:
Cycle name 	 	 	 	 	
Allied-color Slivers 	 	 	 	 	
Allied-color Slivers 	Each of these 2/2 Sliver creatures has a converted mana cost of 2 that requires two allied colors of mana to pay. 	Each of these 2/2 Sliver creatures has a converted mana cost of 2 that requires two allied colors of mana to pay. 	Each of these 2/2 Sliver creatures has a converted mana cost of 2 that requires two allied colors of mana to pay. 	Each of these 2/2 Sliver creatures has a converted mana cost of 2 that requires two allied colors of mana to pay. 	Each of these 2/2 Sliver creatures has a converted mana cost of 2 that requires two allied colors of mana to pay.
Nap lands 	 	 	 	 	
Nap lands 	Each of these uncommon dual lands can be tapped for or one mana of two allied colors; if tapped for the latter, it doesn't untap during your next untap step.	Each of these uncommon dual lands can be tapped for or one mana of two allied colors; if tapped for the latter, it doesn't untap during your next untap step.	Each of these uncommon dual lands can be tapped for or one mana of two allied colors; if tapped for the latter, it doesn't untap during your next untap step.	Each of these uncommon dual lands can be tapped for or one mana of two allied colors; if tapped for the latter, it doesn't untap during your next untap step.	Each of these uncommon dual lands can be tapped for or one mana of two allied colors; if tapped for the latter, it doesn't untap during your next untap step.
Cycle name 	 	 	 	 	
Enemy-color tap-pain lands	 	 	 	 	
Enemy-color tap-pain lands	Each of these uncommon lands come into play tapped and can be tapped for or one mana of two enemy colors; if tapped for the latter, it deals 1 damage to you.	Each of these uncommon lands come into play tapped and can be tapped for or one mana of two enemy colors; if tapped for the latter, it deals 1 damage to you.	Each of these uncommon lands come into play tapped and can be tapped for or one mana of two enemy colors; if tapped for the latter, it deals 1 damage to you.	Each of these uncommon lands come into play tapped and can be tapped for or one mana of two enemy colors; if tapped for the latter, it deals 1 damage to you.	Each of these uncommon lands come into play tapped and can be tapped for or one mana of two enemy colors; if tapped for the latter, it deals 1 damage to you.
==Changes in rarity==
Changes in rarity, compared to the cards in the original Tempest block.
===Common to Uncommon===
===Uncommon to Rare===
===Rare to Mythic Rare===
===Rare to Uncommon===
===Uncommon to Common===
==References==
Category:Magic Online sets