Vehicles/J.EDGAR (ICE) JEdgar

==Description==
During the Succession Wars, many J. Edgars were heavily damaged, so their expensive and rare fusion engines were usually replaced with older and bulkier Internal Combustion Engines. First seen in 2854 this alteration greatly reduced the tank's maximum speed to 129 km/h and required a full ton of armor plating to be removed. Designed as a fast, cheap, and effective raider, the J.Edgar was the last military vehicle that Alphard Trading Corporation manufactured before they disappeared during the conflagration of the Succession Wars. Unfortunately, the J.Edgar proved quite ineffective and was soon phased out, until Pinard Protectorates Limited licensed the design and began manufacturing new variants.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=170 S=15	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic	
Sides/Turret	Health	A=85 S=15	A=120 S=15	A=85 S=15
Sides/Turret	Fixed 	
Left Hover Jets
Heat Sink	
Turret Systems (5)
Medium Laser Diverse Optics
2x SRM-2	
Right Hover Jets
Heat Sink
Rear 	Health	 	A=50 S=15 	
Rear 	Fixed 	 	
Ammo SRM
Armor (1)
Structure (1)
Hover Propulsion System
Engine I.C. (2)
Engine Core 070
Heat Sink
Coolant
Accurate Weapon - Laser	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\light\vehicledef_JEdgar_ICE.json