Getting Started (CSC)

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The decision to make "the plunge" has been made. The experienced or novice DM has decided to make a new world. He accepts the challenges that lie before him and understands that it is no small project he undertakes. Since a large task is always easier when partitioned into smaller, easier-to-handle chunks, it is best to divide the work into stages. For world creation, those stages are outlined below:
* World Building: Its geology & ecology
* Filling with Fauna: Its beasts
* Populations: Its sentient inhabitants
* Social Structure: Government & cultural structure
* Ancient History: What forms the basis for the world's current state of affairs?
* Mythology: Gods, legends, & lore
* Fantasy: A final evaluation of the world in light of a fantastic imagination.
Just as they are in our own world, these aspects are tightly intertwined with one another. As one phase of the world develops it affects subsequent phases and may require that the DM change material he has already created. Don't let ideas get away, even the ones that are thrown out. Keep notes of ideas that appear spontaneously, you never know when you will be able to use them in another project!