Sundial

The Sundial is an Uncommon Relic. Every 3 times you shuffle your draw pile, you immediately gain 2 .
Every time your discard pile is shuffled into your draw pile, including by effects such as and , the Sundial gains 1 charge. Charges persist between combats. 
The Sundial is arguably one of the stronger uncommon relics; it's very powerful in many infinite damage combos. In addition, it is activated more often in thinner decks, similarly to .
The general requirement for an infinite using the Sundial is:
* Have a deck with few enough cards that the entire deck can be held in hand at once
* Be able to do the following repeatedly using 2 or less Energy:
** Draw 1+ cards, 3 times (example: + or ). Essentially, the player needs 2 cards, with a total energy cost of 2 or less, that draw 3 cards between themselves. 
**
** Deal any amount of damage
This works because the Sundial has a weird property when combined with cards that draw multiple cards at once. If the player has an empty draw pile, a single card in their discard pile, and they play an effect that draws 2 cards, the draw pile will be shuffled twice. This is what allows +, and Sundial to go infinite, for example.
==Update History==
*Weekly Patch 52: Release Date Price Increase
**Updated relic asset for Sundial.
*Weekly Patch 47: Metamorphosis
**Reboot and Deep Breath cards no longer trigger shuffle-based relics twice.
*Weekly Patch 32: Face Trader
**Sundial relic wording improvements.
Category:Relic
Category:Uncommon Relic