Roberto Mejías

Roberto Mejías is a Spanish video game artist. He worked at MercurySteam for eight months in 2019 as a 3D Character and Environment Artist on Metroid Dread. Because of a MercurySteam policy that only developers who work 25% of a game's production receive credit in the game, Mejías was among a handful of staff who were left uncredited. He expressed displeasure with this on LinkedIn, stating that his work was not acknowledged despite it being in the finished project.
Mejías told Axios that he had joined MercurySteam with a 30% pay cut from his previous job, hoping to compensate with the prestige and credit. It was not until a friend completed the game and informed him he was not in the credits that he knew. Because of his non-disclosure agreement, Mejías cannot share what exactly he designed in Dread, but was optimistic that future employers would believe he was involved despite his omission from the credits.Totilo, Stephen. ""Metroid Dread" developer's complaint highlights problems with video game credits". Axios. October 21, 2021. Retrieved May 29, 2022.
In another interview, he suggested that the omission may have been caused by his departure. While Spanish labor laws require employees to provide 15 days minimum notice of leave, MercurySteam requires 42. Mejías left MercurySteam to fill a position at another company before 42 days, and was financially penalized as a result. Another, anonymous employee who left before 42 days was similarly sanctioned.Matas, Fran G. "Former MercurySteam employees who worked on Metroid Dread are not credited". Vandal. October 14, 2021. Retrieved May 29, 2022. (translated from Spanish)
Mejías was previously a 3D artist at other game developers, such as Gameloft (Despicable Me: Minion Rush). As of May 2022, he is a Senior Character Artist at StickyLock BV.
==External links==
*Mejías on LinkedIn
*Mejías on MobyGames
*Mejías on ArtStation
==References==
Category:MercurySteam employees
Category:Environment Artists
Category:Character Artists