Terraforming

Category:Guide
=== Digging ===
(Adventure -> Dig)
The Dig command generates an item specific to the type of terrain it is used on:
*at a Beach: Sand
*in Shallow Water: Ball Clay
*in Mountains: Stone
*in any Forest and in Grasslands:Soil and earthworms (fishing bait)
*Swamps and Heath: nothing
*Mudflats: Acre Clay
*Caves: Cave Clay (in shallow waters)
This isn't technically a terraforming action but continued extraction will eventually decrease the quality of the resource node.
=== Plowing ===
(Adventure -> Landscaping -> Plow Field)
Requires Farming skill to perform.
This command turns normal ground into Plowed Ground. Does not work on swamps, mountains, and beaches.
Notes: 
#Plowing by hand (i.e. without a Wooden Plow or Metal Plow) requires excessive amounts of Stamina, 25% per tile. A character will be too tired to plow when Stamina is 29% or less.
#Plowing removes bushes.
#Plowing doesn't affect plants or objects on the plowed tile.
=== Stomp to Dirt ===
(Adventure -> Landscaping -> Stomp to Dirt)
Requires Farming skill to perform.
This command converts a tile into dirt Grassland
=== Lay stone ===
(Adventure -> Landscaping -> Lay Stone)
Requires Stone Working skill to perform.
This command converts Plowed Ground into Cobblestone. Can also be directly used upon mountain ground, grasslands, mudflats and heathlands.
Requires 1 Stone.
(It should be noted that this in not a required step, I have tested and proven it by plowing and planting grass on a field in my claim.)
=== Lay Brick ===
(Adventure -> Landscaping -> Lay Brick)
Requires Masonry skill to perform.
Much like Lay Stone, this command converts Plowed Ground into a brick floor. Can also be directly used upon mountain ground, grasslands, mudflats and heathlands.
Requires 1 Brick.
Each type of clay gives a different colour of brick when fired in an oven, and this is reflected in the colour of the brick floor. Appear magical with a yellow brick road, or give off an imperial air with black bricks!
=== Lay Gold ===
(Adventure -> Landscaping -> Lay Gold)
Requires Metal Working skill to perform.
(This command ...)
Requires 1 (?).
=== Plant Grass ===
(Adventure -> Landscaping -> Plant Grass)
Requires Farming skill to perform.
This command converts a tile into Grassland, this also works on Cobblestone. Each tile has a very small chance of spawning Grassland wildlife or herbs to forage.
Requires 1 seed of any type (Hops Cones, Carrots, Beetroots, and Onions do not work.)
=== Terraforming ===
General built in, automated terraforming features.
*Forest ground is actively upheld by trees. Forest ground outside the range of any tree will degrade to Grassland over time.
*Plowed and Dirt tiles also have a chance of degrading some ground types.
*Grass tiles adjacent to moor have a chance to degrade to moor. Grass and moor tiles adjacent to heath have a chance to degrade to heath.
Degrade order:
*Forest to Grassland.
*Grassland to Moor.
*Moor to Heath.