Antimagic Arrow (Magic Arrow)

This magical arrow grants a +2 bonus on attack rolls but causes no damage if the target is struck. Instead, the arrow negates all magic within a 10' radius of the target for 3d10 rounds. (If the arrow misses its target, the area of effect is centered on the first thing the arrow hits.) All magical items in the area of effect, except for artifacts and relics, are rendered inert for the duration of the arrow's effect. All spells cast by, on, and around the target are dispelled, regardless of the caster's level. Illusions of all sorts are likewise nullified. Spellcasters are also unable to cast any spells for the duration of the effect of this arrow. Note that the arrow's effect causes the target, and the area of effect around it, to be rendered immune to magic. Therefore, fireballs, magic missiles, and the like do not cause any damage to the target, nor to anyone within 10'. Only one such arrow may be found at a time.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Weapons
Category:Magic Arrows