Assault Rifle

This page is split into two sections, as the High Tier and Low Tier variants were separated in Chapter 4: Season 1.
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|-|High Tier=
=High Tier=
The Assault Rifle is an Assault Weapon in Fortnite: Battle Royale, that was added in the Pre-Season.
The Assault Rifle has two variants called Skye's Assault Rifle and Ice Spice's Rifle
==Functionality==
The Assault Rifle is an accurate, fully automatic, fast firing medium to long ranged weapon, which uses and has a headshot multiplier of 1.5x. The Assault Rifle is a hitscan weapon, with First Shot Accuracy enabled.
Damage falloff:
*Damage falloff begins at 50 meters (10 tiles).
*Damage steadily decreases down to 80% of its maximum at 75 meters (15 tiles).
*Damage reaches its minimum value of 66% of its maximum at 95 meters (19 tiles).
The Assault Rifle can be reloaded whilst aiming.
==Stats==
==Strategy Guide==
===Usage===
*The Assault Rifle is arguably the best all-around weapon in the game, being good at short and long-range combat, and excelling at medium-range. It should be the player's go-to weapon if the player is in a position to swap another weapon out.
* Along longer sight lines, firing in bursts or tap-firing single shots can improve overall effectiveness, as consistent fire can make the weapon's degree of spread severe, especially when paired with strafing.
*Crouching with this gun resets its first shot accuracy faster, allowing for more accurate shots. Crouching also reduces its hipfire spread and spread in general.
*The Assault Rifle has a high DPS and excels at breaking enemy structures fast.
*This weapon is most effective at medium range (e.g. 1-2 tiles away from the player/entity) due to its accuracy and decent rate of fire. It can also be used at long range, however, this is less effective because of bloom. A weapon such as a Scoped Assault Rifle or Red-Eye Assault Rifle would be better for long-range usage. 
**Close-range usage is sometimes useful to quickly deal damage to players/entities and catch them off-guard, but a Submachine Gun will be more useful for these kinds of engagements.
*It is unwise to challenge players wielding Sniper Rifles, as they can instantly eliminate the player with a single well-placed shot while attempting to whittle away at their health one shot at a time. Instead, close the gap between the enemy by placing some structures to get within a range where sniping isn't nearly as practical.
*Since the Assault Rifle is a hitscan weapon, it is very easy to use since its shots instantly connect with their target rather than having travel time. This makes it especially effective at very long ranges against weapons like the Striker AR or DMR, although these ranges are not ideal.
===Countering ===
*This weapon is good at destroying tiles, so Wood is not a preferred building material for countering an Assault Rifle. Instead, players should use Metal or Stone as a way of blocking an Assault Rifle, as it is harder to destroy these materials.
*A good strategy for countering an Assault Rifle is to move far away from the opponent, especially if you have a Sniper Rifle equipped. Because of the Assault Rifle's bloom, it will make the opponents' shots less accurate.
==Weapon ID==
== History ==
==Sounds==
Sound Type	Rarity	Sound
Pullout 	to 	File:Assault_Rifle_(High Tier)_Pullout_-_FX_-_Fortnite.wav
Shooting 	to 	File:Assault_Rifle_(High Tier)_Shooting_-_FX_-_Fortnite.wav
Reload 	to 	File:Assault_Rifle_(High Tier)_Reload_-_FX_-_Fortnite.wav
Pickup 	to 	File:Assault_Rifle_(High Tier)_Pickup_-_FX_-_Fortnite.wav
Drop 	to 	File:Assault_Rifle_(High Tier)_Drop_-_FX_-_Fortnite.wav
== News Tab ==
== Trivia ==
*The Assault Rifle follows suite with other weapons which have received duplicates based on models / reworks.
**The Burst Assault Rifle received a model change after the Striker Burst Rifle was introduced, but the names were kept different and the weapons function differently.
**The Heavy Shotgun got a rework, but was still a separate weapon with a new function but identical name.
***These changes make the Assault Rifle the first weapon to be identical to its original version, but with only a model / icon change.
*The Assault Rifle is used for the applied Wrap model for every wrap in the game, to showcase how it looks on something within the game, instead of a flat texture.
===Visuals===
*The Assault Rifle is modeled after the Belgian FN SCAR-L.
== Gallery ==
|-|Low Tier=
=Low Tier=
The Assault Rifle is an Assault Weapon in Fortnite: Battle Royale, that was added in the Pre-Season.
==Functionality==
The Assault Rifle is an accurate, fully automatic, fast firing medium to long ranged weapon, which uses and has a headshot multiplier of 1.5x. The Assault Rifle is a hitscan weapon, with First Shot Accuracy enabled.
Assault Rifle Gameplay - Weapon - Fortnite.gif|Assault Rifle in action
Damage falloff:
*Damage falloff begins at 50 meters (10 tiles).
*Damage steadily decreases down to 80% of its maximum at 75 meters (15 tiles).
* Damage reaches its minimum value of 66% of its maximum at 95 meters (19 tiles).
The Assault Rifle can be reloaded whilst aiming.
==Stats==
== Strategy Guide==
===Usage===
*The Assault Rifle is arguably the best all-around weapon in the game, being good at short and long-range combat, and excelling at medium-range. It should be the player's go-to weapon if the player is in a position to swap another weapon out.
* Along longer sight lines, firing in bursts or tap-firing single shots can improve overall effectiveness, as consistent fire can make the weapon's degree of spread severe, especially when paired with strafing.
*Crouching with this gun resets its first shot accuracy faster, allowing for more accurate shots. Crouching also reduces its hipfire spread and spread in general.
*The Assault Rifle has a high DPS and excels at breaking enemy structures fast.
*This weapon is most effective at medium range (e.g. 1-2 tiles away from the player/entity) due to its accuracy and decent rate of fire. It can also be used at long range, however, this is less effective because of bloom. A weapon such as a Scoped Assault Rifle or Red-Eye Assault Rifle would be better for long-range usage. 
**Close-range usage is sometimes useful to quickly deal damage to players/entities and catch them off-guard, but a Submachine Gun will be more useful for these kinds of engagements.
*It is unwise to challenge players wielding Sniper Rifles, as they can instantly eliminate the player with a single well-placed shot while attempting to whittle away at their health one shot at a time. Instead, close the gap between the enemy by placing some structures to get within a range where sniping isn't nearly as practical.
*Since the Assault Rifle is a hitscan weapon, it is very easy to use since its shots instantly connect with their target rather than having travel time. This makes it especially effective at very long ranges against weapons like the Striker AR or DMR, although these ranges are not ideal.
===Countering ===
*This weapon is good at destroying tiles, so Wood is not a preferred building material for countering an Assault Rifle. Instead, players should use Metal or Stone as a way of blocking an Assault Rifle, as it is harder to destroy these materials.
*A good strategy for countering an Assault Rifle is to move far away from the opponent, especially if you have a Sniper Rifle equipped. Because of the Assault Rifle's bloom, it will make the opponents' shots less accurate.
==Weapon ID==
== History ==
== Sounds ==
Sound Type	Rarity	Sound
Pullout 	to 	File:Assault Rifle (Low Tier) Pullout - FX - Fortnite.wav
Shooting 	to 	File:Assault Rifle (Low Tier) Shooting - FX - Fortnite.wav
Reload 	to 	File:Assault Rifle (Low Tier) Reload - FX - Fortnite.wav
Pickup 	to 	File:Assault Rifle (Low Tier) Pickup - FX - Fortnite.wav
Drop 	to 	File:Assault Rifle (Low Tier) Drop - FX - Fortnite.wav
== Trivia ==
* Though the Assault Rifle was vaulted in Chapter 2: Season 6, the Assault Rifle was never fully vaulted from its release in Pre-Season up to Chapter 2: Season 8. The Assault Rifle was then fully vaulted in Chapter 3: Season 1, 18 seasons after it was added. The Assault Rifle holds the record for being the longest-lasting weapon in Battle Royale without being fully vaulted.
** Despite being vaulted in all core modes, the Assault Rifle was still available in Battle Lab until Chapter 3: Season 4 by killing a Bot, as they still carried a Assault Rifle by default.
* The Assault Rifle was the first weapon to have all five rarities available, alongside the Heavy Assault Rifle.
* The Assault Rifle was the First weapon that could have been sidegraded, being able to be sidegraded into the Heavy Assault Rifle and vise versa.
* When crafting, the Assault Rifle mistakenly uses the chapter 1 visuals of the Assault Rifle. This can only be seen in the box showing what the weapon will be crafted into.
* Consuming a Midas Flopper grants a Assault Rifle, regardless of whether the player has an Assault Rifle in their inventory or not.
* In Update v16.30, stats for a Assault Rifle were added, although it doesn't have the increased fire rate like Skye's Assault Rifle. With Orelia's Assault Rifle being added the very next patch, it is possible that her Assault Rifle was planned to be at some point in development.
=== Visuals ===
*The low tier Assault Rifle model is based on the American M4 Carbine.
**The and rarities were formerly based on the Belgian FN SCAR-L.
**The model for the and rarities were changed to the M4 Carbine, most likely to prevent confusion, as the Chapter 4 Assault Rifle uses the visuals of the SCAR-L.
***However, its version, Skye's Assault Rifle, still uses the SCAR-L model.
*The Chapter 1 icon for the low tier Assault Rifle had its front sight mistakenly modeled backward, with this model still used in promotional material.
**The Weapon also included a skull and crossbones emblem on the right-hand side of the weapon, as well as a shorter magazine.
*The Chapter 1 icon for the high tier Assault Rifle was appropriately 'battle scarred', showing clear wear on the weapon's body.
**The front and rear sights of the weapon were previously much more exaggerated, showing larger protruding elements, rather than the current straighter ones.
*In Fortnite: Save the World, the Breacher uses the Chapter 1 Visuals for the Assault Rifle.
== Gallery ==
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de:Sturmgewehr
es:Fusil de asalto
it:Fucile d'assalto
pt-br:Rifle de Assalto