Agility (Oblivion)

Agility is an attribute in . It determines the chance to avoid being staggered, damage delivered by bows, and their fatigue.
Agility affects one's ability to maneuver and balance, the Hero's total fatigue, and how much damage one can do with marksman weapons such as bows. Agility governs the Marksman, Security, and Sneak skills. Agility over 100 will still increase fatigue, but not marksman damage.
==Appearances==
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de:Geschicklichkeit (Oblivion)
es:Agilidad (Oblivion)
pl:Zwinność (Oblivion)
ru:Ловкость (Oblivion)
Category:Oblivion: Attributes