109343-rune-changes-part-6-adding-rune-slots

== Content ==
			
The final new piece to the Rune system puzzle is another new feature - adding Rune slots to an item.
 
As stated in the earlier post about Rune Slot Count changes, items will now have an specific number of Rune Slots to start and a specific number of maximum Rune Slots they can reach. Using a reagent, Eldan Runic Flux, you will be able to add up to the maximum. However, due to the higher value of better quality items, higher quality items will require greater numbers of the Eldan Runic Flux reagent.
 
For example:
Adding one new Rune Slot to an Excellent (Blue) quality item will cost 1 Eldan Runic FluxAdding one new Rune Slot to a Superb (Purple) quality item will cost 3 Eldan Runic Flux
Adding one new Rune Slot to a Legendary (Orange) quality item will cost 9 Eldan Runic Flux
Adding one new Rune Slot to an Artifact (Pink) quality item will cost 27 Eldan Runic Flux (however, we will likely be handling the addition of Rune Slots to the Artifact items through Imbuements instead)
 
This process will also be handled through the Runecrafting UI window.
Both reagents (Runic Elemental Flux - for rerolling and Eldan Runic Flux - for adding) will go into the Tradeskill Satchel.
 
We also have the ability to turn both the default (starting) Rune Slot and maximum Rune Slot counts up or down for specific items. When we introduce a particularly high valued item it may be able to go one Rune Slot over the expected maximum.
 
As an example:You get a 3 Rune blue quality item from a dungeon. You can add up to a maximum of 4 total Rune Slots.
You go to the Runecrafting station, select the item and add one new slot. This slot is randomly rolled for which Element it will be.
Because the item now has 4 Rune Slots, you cannot add any more.
 
You previously acquired a 2 Rune purple quality item before the changes. It was from the Elder Gem Vendor, most of these can have a maximum of 5 total Rune Slots.
You go to the Runecrafting station, select the item and add one new slot.
Because the item still only has 3 Rune Slots, you can continue to add more Rune Slots.
 
The Eldan Runic Flux will be available as a drop from World Loot, Dungeons and Adventures, Raids, PvP, and other various Loot Bags and sources. Because higher quality items require larger amounts of reagents, you should expect to see the amount of reagents dropped increase as you get into higher difficulty content.
 
For example:You might run a normal Adventure or Dungeon and see the boss drop 1-2 Eldan Runic Flux, on pace with the requirements for adding a slot to a blue-quality item.
You might run a Veteran Adventure or Dungeon and see the boss drop 3-6 Eldan Runic Flux, on pace with the requirements for adding a slot to a purple-quality item.
You might run Datascape and see the boss drop 9-18 Eldan Runic Flux, on pace with the requirements for adding a slot to a Legendary quality item.	
----
			Is that drop rate per boss, or from finishing the instance like primal partial patterns?	
----
			OK, it is more or less like what the community expected.	
----
			Gees, I'm gonna have to get a ton.I have 26 rune slots to add to my gear....	
----
			Will these drop from trash in dungeons? Is it boss only? Final boss only? Are they a guaranteed drop from the bosses?It's kind of rough that this change was hyped as a band-aid fix to the gear we acquired before this new change and now we have to put hours and hours of MORE work in to get our gear simply up to the level it would be if it dropped now after this change.	
----
			
{| class="blockquote"
Is that drop rate per boss, or from finishing the instance like primal partial patterns?
----
			
{| class="blockquote"
The Eldan Runic Flux will be available as a drop from World Loot, Dungeons and Adventures, Raids, PvP, and other various Loot Bags and sources. Because higher quality items require larger amounts of reagents, you should expect to see the amount of reagents dropped increase as you get into higher difficulty content.
----
			Are these going to be personal loot drops or have to be rolled for.	
----
			The prices for these will pretty much depend on the drop rate. I hope these things are easy to come by.	
----
			
I also have a question, if the gear where i'm going to add a rune slot is not Soulbound to me, will it bind once i add the runeslot?
I'm asking this cause they do when you add a rune.	
----
			
{| class="blockquote"
The prices for these will pretty much depend on the drop rate. I hope these things are easy to come by.
----
			
hmmm...withholding my opinion till more info.
 
soulbound or bind on pick up?
 
personal drops in dungeons and adventures, or "roll" drops?
 
world drop rate? 	
----
			
There I was, already hoping you'd give this Item to Technologists too. Welp, can't have too much power I guess :P
Regarding the amount you need: Sounds okay if the stuff drops as regulary as you said J-Tal. I guess at the start it will be a little scarce since everyone and their mother will want to add more runeslots to their gear, but it will most certainly even out as time goes on. Just be ready for people to cry for higher drop-rates the first weeks after the new system has launched.	
----
			
{| class="blockquote"
I guess at the start it will be a little scarce since everyone and their mother will want to add more runeslots to their gear, but it will most certainly even out as time goes on. Just be ready for people to cry for higher drop-rates the first weeks after the new system has launched.
----
			Question! How about items that are crafted with an extra socket using a 'dual' core?  for instance, a dual starshard item with 3 runes base (2 standard + 1 bonus roll)	
----
			
{| class="blockquote"
I drink in your tears as if it were sweet nectar and I a parched hummingbird.
----
			
I think I peed myself a little...
 
 
But honestly, sounds great, can't wait!
 
{| class="blockquote"
I drink in your tears as if it were sweet nectar and I a parched hummingbird.
 
----
			
{| class="blockquote"
I drink in your tears as if it were sweet nectar and I a parched hummingbird.
----
			So do pvpers have to do dungeons/raids to get these reagents then?	
----
			
{| class="blockquote"
So do pvpers have to do dungeons/raids to get these reagents then?
----
			
{| class="blockquote"
So do pvpers have to do dungeons/raids to get these reagents then?
----
			
{| class="blockquote"
You previously acquired a 2 Rune purple quality item before the changes. It was from the Elder Gem Vendor, most of these can have a maximum of 5 total Rune Slots.
You go to the Runecrafting station, select the item and add one new slot.
Because the item still only has 3 Rune Slots, you can continue to add more Rune Slots.
----
			
and what exactly is meant by "and see the boss drop x amount of flux"?  edit -Will every boss drop them, or will only the last boss have a  chance at dropping them?-  Or will it be amp/ability points all over again?
 
BTW the drop rate on those are still incredibly astronomically lower than advertised during beta, remember that whole elder gem being a last resort thing?	
----
			
{| class="blockquote"
I drink in your tears as if it were sweet nectar and I a parched hummingbird.
----
			J Tall. So the tier of gear above artifact will require 81 Eldan runic flux? ;)	
----
			
{| class="blockquote"
I drink in your tears as if it were sweet nectar and I a parched hummingbird.
----
			
{| class="blockquote"
 or you can be the massive softy that you are and let the price scale up as we move our busted gear through the "tiers" of rune slots.
----
			
{| class="blockquote"
That's not a bad idea,
2-> 3 = 1
3-> 4 = 1
4-> 5 = 3
5-> 6 = 9
6-> 7 = 9
----
			
{| class="blockquote"
The Eldan Runic Flux will be available as a drop from World Loot, Dungeons and Adventures, Raids, PvP, and other various Loot Bags and sources.
----
			
{| class="blockquote"
So which should we stock up on, Chests of Crafting Components or Satchels of Scavenged Supplies?
----
			
"You previously acquired a 2 Rune purple quality item before the changes. It was from the Elder Gem Vendor, most of these can have a maximum of 5 total Rune Slots.
You go to the Runecrafting station, select the item and add one new slot.
Because the item still only has 3 Rune Slots, you can continue to add more Rune Slots."
 
I thought we will be able to reroll our old runeslots for free, just like we did with our gadgets
For example if i have a vet dungeon epic with only 2 slots.
To be honest i started hoarding bad runed items since a few days in expectation of this-	
----
			
I am glad we are going to get slot re-rolled and glad that sets can use more runes, just have a concern on the mats to add slots as you now making it almost mandatory.
 
Don't get me wrong, i have plenty of purples and blues that were skrewed by RNG on RNG on RNG that i did keep after the 1st post of a fix is on way for over month, but this also has the affect that now i have lots and lots of gear to add rune slots to...
 
So, is the chance to get an item with all slots already unlocled or craft with all slots unlocked or blues with 3 and dual core to 4 going to be in the game?
 
Really trying to figure out if dual cores are going to become obsolete and if i even get gear that it will always be lacking the full slots causing me to run more dungeons and adventures, to have to roll again others, with a RNG drop or gurantee drop?
 
So basically asking if your "hardcore" is just more chinese mmo grind methology or you actually have maybe some system in place to give those who progressed faster, spent tons of in game cash and time and maxed the crafting and crafted many, many, many items (more mats and gold) to actually get the gear where it was suppose to be before the RNG machine nearly destroy any value the game has.
 
Because, all the gear in the AH will become obsolute the day this is released...  why must i buy gear with 1 slot, to have to pay to unlock it, when i can just wait and buy one with 3 or 4? Because we all know what happened with the gadgets on the AH...
 
Edit: Maybe also add the option to buy it with renown... then those who have done content already dont get the short end of the stick... but dont make it a 100k for a slot...
more Edit: and will the drop of runes increase... the drop rate % might be fine but the server population is not so the prices of rune are just insane with a few people controlling the AH prices (or link all the AH, change the NPC to protostar employees... they have no faction they support... will resolve a lot of problems)	
----
			
So...
 
Random player: He gets a 4-slot purple item from an adventure post-patch.
 
Me: I got that item a month ago with only 2 slots and I have to spend items to increase its slots.
 
Seems unfair...	
----
			Can you add a 7th post titled "TimeFrame" thanks	
----
			
{| class="blockquote"
So...
 
Random player: He gets a 4-slot purple item from an adventure post-patch.
 
Me: I got that item a month ago with only 2 slots and I have to spend items to increase its slots.
 
Seems unfair...
----
			Can we trade Eldan Runic Flux? Will there be a slot for them on the CX, or will trading be just p2p?	
----
			
{| class="blockquote"
Can you add a 7th post titled "TimeFrame" thanks
----
			[deleted because I posted in wrong thread as a response to player question] 	
----
			
{| class="blockquote"
Hope the EG vendor has the potential of five over the rep vendors having max potential of four slots.
----
			
My question: so for gear that is world loot, you have as listed: 
 
Superb quality (Purple) items from vendors, world loot and crafting will roll 3 slots 
and
Superb quality (Purple) items from vendors, world loot and crafting can have a maximum of 4 rune slots.
 
But as a world drop, the Protostar VP Exclusive Oscillators states +2-5 Rune slots.  So will this default to the new change as listed above for a maximum of 4 slots, or do we have the opportunity to add the maximum of 5 slots?
 
I understand completely how it works as stated, just wondering from looking at the database in jabbithole, it can have up to 5 slots	
----
			
Another question and maybe i just didnt see it if this was asked or missed it in the article entirely:
 
Will there be an added feature stating, "Cannot add anymore slots to this item" or "The maximum allowable rune slots have been unlocked"
 
Some message that tells users in game that we have achieved the max slots.  This is for folks that don't read the forums and are new to the game once this is implemented.  It would suck to waste mats on something you cannot unlock because it was still letting you try to unlock.  Also, this may be a bug if it did allow you to unlock past the max allowable.  #justsaying.  ;)	
----
			
{| class="blockquote"
Another question and maybe i just didnt see it if this was asked or missed it in the article entirely:
 
Will there be an added feature stating, "Cannot add anymore slots to this item" or "The maximum allowable rune slots have been unlocked"
 
Some message that tells users in game that we have achieved the max slots.  This is for folks that don't read the forums and are new to the game once this is implemented.  It would suck to waste mats on something you cannot unlock because it was still letting you try to unlock.  Also, this may be a bug if it did allow you to unlock past the max allowable.  #justsaying.  ;)
----
			
Update on Dual Power Cores and how they will factor into the Rune changes on crafted gear!
 
Currently, Dual Power Cores have a chance to add an additional Rune slot to the final craft, which itself rolls a variable base number of Rune slots.
 
After the change, all crafted gear will have a set base number of Rune slots (For example: Blue quality is 2). Dual Power Cores no longer will have a chance to add a Rune slot (Following the example: they will always add a 3rd Rune slot to the final craft). However, the maximum Rune slot count will remain unchanged. Dual Power Cores will bypass the need for the Eldan Runic Flux material and allow you to sell unbound 3 Rune blue-quality crafted gear; while non-Dual crafted pieces will have 2 Runes and require the player getting the Eldan Runic Flux to add the Rune slot themselves.	
----
			
{| class="blockquote"
(Following the example: they will always add a 3rd Rune slot to the final craft). However, the maximum Rune slot count will remain unchanged.
----
			
{| class="blockquote"
Update on Dual Power Cores and how they will factor into the Rune changes on crafted gear!
 
Currently, Dual Power Cores have a chance to add an additional Rune slot to the final craft, which itself rolls a variable base number of Rune slots.
 
After the change, all crafted gear will have a set base number of Rune slots (For example: Blue quality is 2). Dual Power Cores no longer will have a chance to add a Rune slot (Following the example: they will always add a 3rd Rune slot to the final craft). However, the maximum Rune slot count will remain unchanged. Dual Power Cores will bypass the need for the Eldan Runic Flux material and allow you to sell unbound 3 Rune blue-quality crafted gear; while non-Dual crafted pieces will have 2 Runes and require the player getting the Eldan Runic Flux to add the Rune slot themselves.
----
			
I didnt quite understand if our existing 2slot purple group gear will have a cost associated with upgrading them to 4slot post patch.
 
Or perhaps it is only the 5th maximum slot that will cost the new upgrade item.
 
This question only refers to our already equipped purple gear from prepatch grp content.	
----
			So I have been told that apparently on a recent "nexus report" (carbine's official discussion stream) a dev has said that the runic flux (to add slots) will only drop in dungeons and raids. This is quite different than what this post has said the availability will be. I am hoping you or someone else in the know could update us (and this post) with an official answer as to which will be true, the availability claimed in this thread or the nexus report.	
----
			
{| class="blockquote"
So I have been told that apparently on a recent "nexus report" (carbine's official discussion stream) a dev has said that the runic flux (to add slots) will only drop in dungeons and raids. This is quite different than what this post has said the availability will be. I am hoping you or someone else in the know could update us (and this post) with an official answer as to which will be true, the availability claimed in this thread or the nexus report.
----
			
{| class="blockquote"
The Eldan Runic Flux will be available as a drop from World Loot, Dungeons and Adventures, Raids, PvP, and other various Loot Bags and sources. Because higher quality items require larger amounts of reagents, you should expect to see the amount of reagents dropped increase as you get into higher difficulty content.
 
Leads overrule minions.
----
			
{| class="blockquote"
This was actually my question on the stream. I specifically asked whether the crafting loot box or the scavenged supply loot box would drop them. Armsy McGee (Sorry I've forgotten his real name) replied that they would only drop in dungeons. Can you clarify which kind of loot box drops these?
 
Second, on the PTR new runeslots are unable to be rerolled. Is this intentional? I can see how you would say that these shouldn't be rerolled because they are bonus slots; however, a lot of the new slots in my gear will result from me boosting purple raid drops from 2 slots to what they were supposed to have to begin with so I'll have a whole mess of static slots. I think these should be re-rollable like other slots are.  
----
			
{| class="blockquote"
you should expect to see the amount of reagents dropped increase as you get into higher difficulty content.
 
 
----
			
{| class="blockquote"
Update on Dual Power Cores and how they will factor into the Rune changes on crafted gear!
 
Currently, Dual Power Cores have a chance to add an additional Rune slot to the final craft, which itself rolls a variable base number of Rune slots.
 
After the change, all crafted gear will have a set base number of Rune slots (For example: Blue quality is 2). Dual Power Cores no longer will have a chance to add a Rune slot (Following the example: they will always add a 3rd Rune slot to the final craft). However, the maximum Rune slot count will remain unchanged. Dual Power Cores will bypass the need for the Eldan Runic Flux material and allow you to sell unbound 3 Rune blue-quality crafted gear; while non-Dual crafted pieces will have 2 Runes and require the player getting the Eldan Runic Flux to add the Rune slot themselves.
----
			
{| class="blockquote"
 
 
You go to the Runecrafting station, select the item and add one new slot. This slot is randomly rolled for which Element it will be.
----
			
{| class="blockquote"
So my understanding of this is that hybrid cores will be trash, dual will be lower charged stats but more runes and refined will be higher charged stats but less runes.
 
 
Yes Geaux, but I can still see the selling point on AH for dual. This only effectively out-modes hybrid cores.
----
			This is a long shot, but will existing gear get upgraded to the minimum number of rune slots it should have for free?  These 9 GA purples would really appreciate it and the 69 runic flux I need would be cut in half.  	
----
			
{| class="blockquote"
This is a long shot, but will existing gear get upgraded to the minimum number of rune slots it should have for free?  These 9 GA purples would really appreciate it and the 69 runic flux I need would be cut in half.  
----
			
Seriously carbine....
do you have any idea of how much people will need of these? its gonna cost a player around 100plat just to get 1!?!?! the prices on this is gonna sky rocket!!!!
Even with the ability to make the, the ingredients are insanely expensive! - please *cupcake*ing let people have a chance to do this shit. 
and if the droprates in a instance isn't a 100% people are gonna go nuts about these... seriously, this is just incompetent!
people will also be needing to reroll all of their *cupcake*ing fusions slots, because they are gonna suck a bunch now (especially for medics)
 
the median of item needed for a person will be atleast 40 of these, or ~4000 plat, or 400 dungeon runs what ever, its just WAY too hard to get these item, compared to how much it is actually nedded, for all the screw up you've made on gear anyways!	
----