Drifter/Gameplay

==Gameplay==
The Drifter is their own playable character during certain quests.
*They have 250 health and no shields.
*Their abilities operate on a cooldown rather than using energy.
*They can crouch, slide, and roll but cannot double jump or bullet jump.
*Unlike Warframes, the Drifter takes damage from falling at high heights. This is especially noticeable in Duviri with its tall cliffs and houses.
**Kaithes do not experience fall damage, however.
**Rolling just before landing will negate fall damage entirely.
===Duviri===
*The Drifter is equipped with a sidearm and one of the available melee weapons: , , , , , or .
*They possess unique Melee moves not available to Warframes:
**Target lock (default ).
**Target swapping (default during target lock).
**Parrying and projectile reflecting (blocking, default , right before being attacked).
**Power Strike (blocking + heavy attack, default + ; has a cooldown indicated by a gauge beneath the reticle). Each weapon has their own Power Strike:
***: Sends forth two arcs of explosive energy that deal damage and guaranteed status.
***: Releases two spinning slashes in quick succession, inflicting .
***: Plunges the blade into the ground to release five energy blades forward in a cone, dealing damage and guaranteed status.
***: Quickly slashes upward to release a cloud of dust in a short range to the foe, opening them to ground finisher.
***: Slams the ground to release a shockwave that travels forward in a line, inflicting damage and guaranteed status.
***: Performs a charged swing that inflicts . Perfect parrying resets Power Strike cooldown.
**Quick-shot (default ) will quickly fire the Sirocco and immediately re-equip the melee weapon.
**Certain enemy attacks are unblockable, and others are interruptible using the Sirocco.
*Switching from melee to range weapon requires a key press (default ) and allows to aim (default ), while using the melee weapon (default ) will switch to melee mode.
====Abilities====
The Drifter in Duviri possess 4 abilities:With Drifter Intrinsics Combat Rank 3, the Drifter can unlock Transference Surge as their 5th ability, where dealing damage fills a gauge that when maxed allows the Drifter to summon their Warframe to Duviri for 10 seconds (15 with Combat Rank 8).
While riding their Kaithe, abilities 3 and 4 are replaced by other abilities unlockable through Intrinsics Riding Rank 3 and 6:
===The New War===
*When introduced in the Quest, the Drifter is equipped with a sidearm and melee weapon. They later receive as a primary weapon.
*During The New War, the Drifter has access to only 3 abilities, which have different key-bindings and cooldown values from their Duviri counter-parts.
In the climax of The New War, they lose their other abilities and can no longer use primary or melee weapons as the Sirocco becomes an Amp. Their normal gameplay as well as their health and shield values becomes functionally equivalent to the Operator.