Control Room

<mainpage-rightcolumn-start />
<mainpage-endcolumn />
<mainpage-leftcolumn-start />
The control room contains the spawnpoints for the Intelligence Agency, Site Director and O5 Command teams. The focal point of the control room is the alarm console, divided into three sections. One segment enables users to modify site-wide alarms (Class-D Escape, Lockdown, SCP Breach, and Intruder Alert), another manages threat level settings (Low, Medium, and High), and a third toggles the Back to Cells alarm. Additionally, at the far end of the control room, you'll find logs detailing alarm activities.
On either side of the alarm panels, you'll find camera panels. These panels enable you to view the majority of SCP containment chambers and significant areas throughout the map, including the Coolant Room, Containment X entrance, and Class-D Containment, among others. They serve as valuable tools for selecting appropriate alarms for specific situations and pinpointing the whereabouts of escaped Class-D personnel or Chaos Insurgency.
Within the control room, there are several other rooms. First, there's the meeting room situated at the front, where administrative teams convene to discuss site-related matters. To the right of the spawn points, there's the admin sector, comprising of offices and the mainframe, although the mainframe is currently not operational in the game. The mainframe room houses server racks and tape recorders. Passing through sliding doors, you'll discover three offices on each side, each furnished with a desk, three chairs, and a filing cabinet. These offices are primarily decorative and can be utilized for role-playing purposes.
Historical Imagery
Nothing to show here yet, come back later to see if this has been updated!
<mainpage-endcolumn />