Nexus Heroes / The Prince

The Prince is a playable character in Nexus Heroes, hailing from the Prince of Persia series. His design is largely based on Prince of Persia : The Sands of Time, though he also shares moves, traits and cosmetic elements from various other entries in the series, like Prince of Persia : Warrior Within and Prince of Persia : The Forgotten Sands.
==Who is The Prince?==
===THE SAILOR OF TIME===
The young and arrogant son of King Sharaman of Persia, the Prince is a skilled and athletic warrior eager to prove himself as the heir of his father's kingdom. But after stealing and claiming the famed Dagger of Time, the Prince will be tricked by the Vizier into releasing a great force of evil onto the realm, and after forging an unlikely but strong relationship with an Indian princess, a tough journey of redemption will commence for the Prince and his new ally, during which he'll also learn that meddling with Time itself can come at a great cost.
==Gameplay==
===Overview===
The Prince is a lightweight fighter with good mobility, boasting fast movements and speed both on the ground and in the air, and he can also cling or jump off walls. A good number of his Normals utilize his Sword and Dagger , but also several acrobatic kicks, making the Prince oriented towards combos and a bit of spacing as well.
As to be expected, his Specials allow him to play around with time itself : his Neutral Special is Recall, which allows him to rewind his movements and health for up to five seconds prior, while Down Special is a counter move which slows down enemies allowing him to inflict severe punishment to its victims. Recall is an especially useful move, which allows the Prince to do things nobody else could think of : he can go off stage to edgeguard to great lengths and be able to make it back, survive otherwise lethal hits and even heal, as the recall also restores back his health to its previous state. If used with judgement and timing, Recall is an extremely remarkable move, which is however tied to a "recharge" : next to the Prince's Damage Display Icon there's a symbol which indicates if his Recall ability is ready. If it is, the move will be used and drain the icon, which then needs to be refilled by either inflicting damage, receiving it, or it can also be charged by landing Down Special. This prevents Recall from being used too often during a match, and forces players to be mindful of its use. 
Another drawback of the Prince is his weight : because of Recall, this character is made to be very easy to knock out, which adds another layer of care players must employ when managing the uses of Recall. And while he has a lot of options to recover (Neutral, Side and Up Special), they are either tied to a meter, lackluster in the distance they travel or just leave the Prince vulnerable. All of these attributes and abilities make the Prince a character that is easy to pick up and use, but overall tricky to master properly. 
* The Prince is able to Wall-Jump.
*The Prince is able to Wall-Cling.
  	Name  	Description
Neutral Attack
,	Cunning Slash / Double Cut	Slashes twice with his sword, from left to right and then from low to high.
Dash Attack
Dash,	Swift Kick 	Hits opponents with a side kick, which halts his momentum to deal a powerful hit.
Side Tilt 	Trickster's Cartwheel 	Performs a quick Cartwheel Kick.
Up Tilt 	Soaring Blade 	Performs an upper slash with his sword, from low to high.
Down Tilt 	Cheap Tricks 	Does a sweeping kick, low to the ground.
Forward Strong
+	Meteor Blade 	Charges, then slams his Sword to the ground in front of himself, jumping forward a bit.
Up Strong+ 	Dagger's Might 	Stabs above himself with his dagger, which then produces a powerful burst of gold energy, causing great knockback.
Down Strong
+ 	Deadly Dance 	Spins around with his Sword and dagger outward, hitting at both sides multiple times.
Neutral Aerial
Airborne
,	Air Combo I / Air Combo II	A two hit combo, consisting of two slashes, one with his Sword and one with his dagger.
Forward Aerial
Airborne	Sunset Slash 	A high to low slash with his Sword in front of himself.
Back Aerial
Airborne	Wheel Kick 	Performs a rotating kick backward, hitting twice.
Up Aerial
Airborne	Crescent Warrior 	Performs an upward, rotating slash with his Sword.
Down Aerial
Airborne	Reaping Slash 	Slashes below himself in a wide arch. This attack can spike opponents.
Grab 	Grab 	Holds the opponent with two hands.
Pummel
, 	Royal Knee 	Hits the opponent with his knee.
Forward Throw
,	Cross Slash 	Performs a cross slash with his Sword and Dagger, launching opponents forward.
Back Throw
, 	Trickster's Flip 	Nimbly jumps at the opponent's back with a flip, then attacks them with his Sword, launching them back.
Up Throw
, 	Sword Launcher 	Tosses the opponent in the air, then slashes them with his Sword, launching them into the air.
Down Throw
, 	Finishing Stab 	Downs the opponent with a Cartwheel Kick, then stabs them with his dagger while they're on the ground.
Floor Attack
Grounded >	Spiraling Kick 	Rotates his leg upward, hitting at both sides with multiple kicks, then gets up.
Edge Attack
Ledge >	Guillotine 	Climbs up and slams his Sword into the ground, similarly to his Forward Strong.
NEUTRAL SPECIAL	Recall 	Strikes a very brief pose with the Dagger of Time, and five seconds after this, the Prince will rewind back to the spot he was at when the move was activated, no matter where he ended up in this time. It will also restore his percent, if he sustained damage within that time. The Recall can also be activated manually with another press of Neutral Special, without waiting the five seconds mark. The use of Recall is tied to its respective icon on his DDI, and as soon as the move is used, the meter will be drained. It then needs to be recharged, before the move can be used again.
SIDE SPECIAL 	Wall Trick 	The Prince performs a short jump backward, while a stone wall appears behind him. As soon as the Prince's feet touches the wall, the player can either press the Jump button to leap off the wall to move around opponents or attempt to recover, or alternatively, if the Neutral Attack or Neutral Special button is pressed, the Prince will launch himself forward with his Sword outward, hitting opponents with a piercing strike.
UP SPECIAL 	Power Leap 	The Prince crouches briefly, then leaps upward as a burst of reddish/gold energy propels him into the air. The direction in which the Prince moves into during the leap can be angled, but he's vulnerable during the whole animation.
DOWN SPECIAL 	Dagger of Time 	The Prince makes a dodging motion, and if he is hit during the animation, he will dodge the incoming hit and retaliate with a stab from his Dagger, which doesn't deal damage, but instead slows down the opponent for a few moments, opening them up for an attack. When they're hit by the counter and until the slow down effect wears off, the opponent will appear as if made of sand. Landing this move partially refills the Recall meter.
FINISHER 	Ravages of Time 	The Prince lifts up his Dagger while saying "You leave me no choice!", and activates its power. Time is suddenly stopped for every opponent, and they'll remain frozen wherever they were when the Finisher was activated. The Prince, then, proceeds to slash every opponent at blinding speed, going from one to the other in the blink of an eye, and applying great damage to them. They are then knocked away once time resumes, a few seconds after the Finisher is initiated. This Finisher changes slightly if there is only one other opponent fighting the Prince, as he'll instead deal several slashes to the frozen opponent.
===Intro Animation===
The Prince emerges from a beam of orange light and gets ready to fight.
===Taunt===
Stands upright, takes out the Dagger of Time and looks at it as if it was an hourglass or a watch, while saying "Oh, you're just dragging this ..", then puts the Dagger away.
===Idle Poses===
*Performs a few poses with his sword, slashing the air.
*Holds up his sword and runs his finger across the blade in amusement, but accidentally cuts himself in the process. The Prince, in pain, will then quickly revert time, playing the animation back until before he put his finger on the blade, which he'll opt to just put back down instead.
===Quotes===
====Selection Lines====
*" So it is death you've chosen! "
*" Looks like I'll be the one doing the honors here .. "
*" I think I've got time for this. "
==== Successful KO ====
* " Oh, don't make me laugh. "
* " Back to dust. "
* " For my father! "
*" You were just starting to annoy me. "
*" Just shut up already. "
*" Who do you think I am? "
*" This'll make a good tale. "
*" You don't stand a chance against me! "
*" As weak as you were foolish. "
*" Your story ends here, I'm afraid. "
====Respawning====
*" Time to prove my worth .. ! "
*" Can't believe I'm doing this .. "
*" That's not how this story goes! "
*" No, that's not the tale I'm going to be telling. "
*" Let me try that again .. "
*" I've got time on my side. "
*" This stupid dagger better be working .. "
===Victory Poses===
*UP : Looks at the Dagger of Time, then juggles it into the air victoriously, swiftly catches it back and puts it away with a scoff.
*SIDE : Flips into view and lands in a crouched position, looking at the camera while saying "Perhaps you will listen next time".
*DOWN : The Prince is standing in his fighting stance, then sheathes his sword and dagger back while standing upright. During this, he'll say "That was too easy".
==Arcade Mode==
The Prince, in his Arcade route, faces a series of one-on-one encounters against opponents who have traveled or have been involved with travels through time, as a nod to the theme of the Prince of Persia series.
First up is a match against Kratos, who traveled in time in God of War II to prevent Zeus from killing him. Then it's Ratchet & Clank's turn, represented here because of Clank's position as the child of Orvus, the guardian of the Great Clock, which can be used to meddle with time. 
After completing a Bonus Stage, the Prince resumes his encounters, going up now against Sly, whose fourth game revolves around visiting other time periods in which ancient members of the Cooper Clan lived in. Crash, the Prince's next opponent, follows a similar theme, as Crash Bandicoot 3 : Warped! sees Crash and his sister Coco travel through time to stop the evil Uka Uka.
Following the second Bonus Stage, the Prince now fights Wolverine, as a reference to the popular storyline of Days Of Future Past, in which Kitty Pryde of the X-Men goes back in time to prevent an apocalyptic future in which the Sentinels took over and eliminated all mutants. While Logan doesn't time travel himself in that story, its live action adaption X-Men : Days Of Future Past does see him making the trip back in time. Following this encounter, the Prince fights his Rival, Ezio, in a battle titled "Freerun Specialists". The battle nods to the many similarities between the Prince of Persia and Assassin's Creed franchises, beginning with the fact that both are published by Ubisoft, as the first installment of Assassin's Creed started out as a Prince of Persia game. As the battle's title suggests, also, both games have a big focus on parkour and free running, as well as taking place in the past and featuring sword battles.
Round 	Opponent 	Stage 	Music 	
1 	Kratos 	Fortress of Time 	Welcome Within 	
2 	Ratchet & Clank	Aperture Laboratories	Bots Build Bots	
Bonus Stage 1	Bonus Stage 1 	Bonus Stage 1 	Bonus Stage 1 	Bonus Stage 1
3 	Sly 	Omi Lake 	Lord Shimura 	
4 	Crash 	Temple Ruins 	The T-Rex 	
Bonus Stage 2	Bonus Stage 2 	Bonus Stage 2 	Bonus Stage 2 	Bonus Stage 2
5 	Wolverine 	Empire City 	Genesis 	
6 	Ezio
(Rival Battle)	Florence 	Earth 	
7 	Kerrigan 	Kerrigan's Leviathan 	Conscience 	
==Alternates==
===Alternate Colors===
*BLUE : Default appearance, based on his final look in Prince of Persia : The Sands of Time.
*RED : Based on his appearance in Prince of Persia : Warrior Within and Prince of Persia : The Two Thrones.
*LIGHT BLUE : Based on his appearance in Prince of Persia (2008).
*WHITE : Based on his first appearance in Prince of Persia (1989)
===Alternate Costume===
File:PN PRINCE RENDER.png|"Default" Costume
File:PN PRINCE ALT.png|"Royal Tunic" Costume
 
*Default : Based on his appearance in Prince of Persia : The Sands Of Time.
*Royal Tunic : Based on his appearance in Prince of Persia : The Forgotten Sands.
==Trivia==
*Because he doesn't have an official name, the Prince is the sole character in Nexus Heroes to go by a title rather than his own name or alter-ego.
*The Prince's walk animation mimics the tip-toe walk from the original 1989 game.
*His Up Special, Power Leap, references the red Power Plates from the 2008 reboot title Prince of Persia, as the name and functionality of the move suggests.
Category:Project Nexus
Category:Project Nexus / Movesets
Category:Movesets