Report 1784

Report #1784
Skillset: Nekotai Skill: Angknek
 Org: Glomdoring Status: Completed Sept 2017
Furies' Decision:
Solution 1
Problem: Nekotai is alone among monks in that it does not have access to its
primary hemorrhage bonus affliction (dysentery) outside of poisons. This puts
Nekotai hemorrhage generation very much at the mercy of shrugging pre surge
stance, and there's no longer anything in the kit to necessitate this
limitation.
[A:10 R: 0] Solution #1: Change angknek gut to give dysentery. Now that monks
 have moved away from pure bleeding generation towards
 the slower build, the current angknek effect (+100
 flat bleed) sees very little legitimate use. I've
 tried to keep this on par with other monks, so feel
 the gut is a good choice as its a trivially parried
 location in the early stages of a fight. With the
 issues of scorpion spit allowing for free pre
 hemorrhage affliction delivery now resolved, I don't
 foresee any issues with this.
[A: 0 R: 6] Solution #2: If people are concerned that this would be too early
 on in the progression, make angknek gut retain its
 +100 bleeding effect but convey dysentery in addition
 when at centre or higher.
Player Comments:
---[Tarken on 8/18 @ 15:11 sets as pending]
---[Anelissa on 8/29 @ 14:17 writes]:
Couple questions. 1. What afflictions do neko require for hemo, and which
methods can you provide the other 3?
---[Tarken on 8/29 @ 16:04 writes]:
Collapsed lung for ice (available at surge+, targeted at chest), confusion
(angknek head), dysentery (poison), disloyalty (poison) are the available affs
and their sources for Nekotai.
---[Tarken on 8/29 @ 16:05 writes]:
Collapsed lung is on angkhai chest at surge+, to be specific.
---[Veyils on 9/1 @ 18:30 writes]:
All monks but ninja and neko can hit their bonus dust affliction from base.
Ninja are an odd one because they dont have any actions at base but there is a
report in to fix that. Solution 1 makes most sense to me.
---[Ejderha on 9/9 @ 08:06 writes]:
This seems fine to me, and in line with other monks designs (although there are
some other underwhelming +100 bleed effects on attacks and stances, those are
beyond the scope of this report and can be addressed separately if needed).
Support for Sol1
---[Aeldra on 9/11 @ 11:21 writes]:
Hmm, seems fine by me.
---[Moi on 9/19 @ 05:13 writes]:
Yes please. Dysentery would open up a not more tactical space for nekotai base
forms.