Corviknight

<tabber>
|-|Rookidee=
|-|Corvisquire=
|-|Corviknight=
|-|Gigantamax Corviknight=
</tabber>
==Summary==
Corviknight is a dual Flying and Steel-type Pokémon introduced in the eighth generation of the series. It is the final evolutionary stage of Rookidee after evolving from Corvisquire. It is one of the handful of Pokémon native to the Galar region with a Gigantamax form.
==Powers and Stats==
Tier: At most | | | 
Key: Corviknight | Gigantamax Corviknight
Name: Corviknight
Origin: Pokémon (Sword/Shield)
Gender: Varies, 50/50 male/female ratio
Age: Unknown
Classification: The Raven Pokémon
Powers and Abilities:
<tabber>
|-|Rookidee=Superhuman Physical Characteristics, Flight, Metal Manipulation, Sound Manipulation, Air Manipulation, limited Fear Manipulation (via Unnerve ability and Scary Face), Power Nullification (with Spite and Taunt), Statistics Amplification and Reduction, Weather Manipulation via Defog, Healing via Roost, Status Effect Inducement (Confusion via Swagger), Dynamax, Immunity to Poison Manipulation, Resistance to Normal, Flying, Bug (1/4), Steel, Grass (1/4), Psychic, Dragon, and Fairy-type moves, Immunity to Statistics Reduction, Poison and Ground-type moves
|-|Corvisquire= Same as Rookidee to a greater extent
|-|Corviknight=Same as Corvisquire to a greater extent, additionally Damage Boost and Reactive Power Level via Power Trip, Attack Reflection (Mirror Armor passively reflects statistics reduction back at the enemy) 
|-|Gigantamax Corviknight=All previous abilities, Gigantamax, Body Control (Can fire its feathers off as "Blade Birds", Superior Air Manipulation and Power Nullification (via G-Max Wind Rage; clears the effects of all screen-creating moves, entry hazards, and terrains) Superior Metal Manipulation and Statistics Amplification (allies' defense) via Max Steelspike, Superior Darkness Manipulation and Statistics Reduction (target's Sp. Def) via Max Darkness, Forcefield Creation via Max Guard
</tabber>
Attack Potency: At most Small City level (should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup) | City level (Is comparable, if not superior to a mid-level Dragonair, who can obliterate a city. Should be far superior to the likes of Rhyhorn, who can shatter mountains and should be comparable to Pupitar) | Large Mountain level+ (Comparable to fully evolved Pokemon such as Tyranitar) | Island level (Far stronger than before. Should be comparable to other Gigantamax pokemon such as Centiskorch)
Speed: Massively Hypersonic+ | Massively Hypersonic+ | FTL (Comparable to Golem, who can dodge Solar Beam) | FTL (Faster than before.)
Lifting Strength: Class 25 | Class K | Class M | Class T (Far superior to the likes of Machamp)
Striking Strength: At most Small City level | City level | Large Mountain level+ (Comparable to Tyranitar) | Island level (Should be comparable to other Gigantamax pokemon such as Centiskorch)
Durability: At most Small City level | City level | Large Mountain level+ | Island level
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Comparable to thpse who are capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks. Corviknight can fly all across Galar without tiring)
Range: Extended Melee Range, higher via certain attacks
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Rookidee and Corvisquire (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Corviknight (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Takes twice as much damage from Electric and Fire type moves | Gigantamax can only be used in areas with Dynamax energy (i.e. dens and stadiums), Destroying their non-move forcefield through any means will harm them
Notable Attacks/Techniques:
*Pressure: Corviknight's primary ability. Exerts pressure, causing opponents to double their usage of power points when using a move.
*Unnerve: Corviknight's secondary ability. Unnerves opponents, making them unable to eat held berries.
*Mirror Armor: Corviknight's hidden ability. Reflects any negative stat changes the opponent attempts to inflict on Corviknight to the opponent instead.
For a list of Rookidee's and Corvisquire's moves see here.
For a list of Corviknight's moves, see here.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Pokemon
Category:Birds
Category:Monsters
Category:Flight Users
Category:Metal Users
Category:Sound Users
Category:Air Users
Category:Fear Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Damage Boost Users
Category:Reactive Power Level Users
Category:Power Nullification Users
Category:Status Effect Users
Category:Gigantamax Pokemon
Category:Weather Users
Category:Healers
Category:Dynamax Users
Category:Body Control Users
Category:Darkness Users
Category:Forcefield Users
Category:Space Users
Category:Large Sized Characters
Category:Aura Users
Category:Electricity Users
Category:Self-Destruction Users