Dumpster Child

==Description==
Dumpster Child once lived by the dump. That changed one day when he was saved by a man who gave him a new world to live in. Appreciating the new life he is given, Dumpster Child burns through the enemies that are attacking the person's homeland, Earth.
Unlike most towers, Dumpster Child inflicts damage through inflicting status effects like Burn or Radioactivity.
	
*Burn 🔥, Radioactive ☢️ and Biohazard ☣️ can be stacked to deal good damage over time, and help with crowd control, especially during early and mid game.
*Burn 🔥 can instakill Bombies.
*Burn 🔥 does more damage to Ice Type Enemies.
*Can target unaffected enemies regardless of 🎯 types in his range.
*Can't be burnt by the Sunburn Modifier.	
*Levels 4 and 5 are somewhat expensive, and their effects last much shorter against radioactive enemies.
*Dumpster Child only applies an effect rather than dealing damage directly, so having multiple Dumpster Children of the same level is useless as it does not increase the damage.
*His short range and long cooldown make him struggle against speedy crowds.
*The effects of Level 1-3 last much shorter against fire enemies.
==Upgrades==
To see all the upgrades of a skin, see the Dumpster Child/Gallery page.
Level	Appearance	Mana Cost	🔥 Effect 	🏹 Range 	👁️ Detection	🕒 Cooldown 	
Attack Duration	
DPSThe DPS of Dumpster is calculated with the formula Damage / Tick. Please note that the number assumes the tower is only attacking one enemy, it also does not consider the tower's Attack Duration mechanic.
1 	 	600 	🔥 Burn: 2s
🔥 Damage: 1
🔥 Tick: 0.2
🔥 Total damage: 10	4 	 	3s 	3s 	5
2 	 	1100 	🔥 Burn: 3s
🔥 Damage: 2
🔥 Tick: 0.2
🔥 Total Damage: 30	4.5 	✔️ 	2.5s 	3.2s	10
3 	 	2500 	🔥 Burn: 7s
🔥 Damage: 6
🔥 Tick: 0.2
🔥 Total Damage: 210	4.7 	✔️ 	2.2s 	3.7s	30
4 	 	3800 	☢️ Radioactive: 16s
☢️ Damage: 11
☢️ Tick: 0.2
☢️ Total Damage: 880	5 	✔️ 	2s 	4s 	55
5 	 	6000 	☣️ Biohazard: 20s
☣️ Damage: 15
☣️ Tick: 0.2
☣️ Total Damage: 1500	5 	✔️ 	1.9s 	4.1s	75
== Strategy ==
*Level 3, 4, and 5 Dumpster Childs effects don't overlap each other, allowing all of them to be applied at the same time, dealing massive chip damage.
*Level 1 Dumpster Child struggles in the early game due to the burn damage and duration being so low, along with an expensive placement cost.
*Level 1-3 Dumpster Childs effects are much shorter against enemies with the fire property. Likewise, the effects of Level 4 and 5 are much shorter against enemies with the radioactive property.
== Trivia ==
*Dumpster Child is the first tower in the game to change faces while attacking.
*Level 4 Dumpster Child was originally going to be in a garbage truck that was on fire. However, this ended up being changed.
*Byte's "Virtual Pet" skin shows multiple levels of Dumpster Child on some of the screens.
*Dumpster Child has the most Mythic event skins, at 2.
*Dumpster Child, Slime King, Byte, Kart Kid and Slime all have Official Roblox Items based off of them, all of which are obtained from Toy Codes.
**Dumpster Child's item is the Chef Basket, which is obtained by redeeming the code of the Chef toy from the Roblox Mystery Action Figures series 10.
***This item also appears on the Chef's Basket skin, which is also obtained by redeeming the code into Tower Heroes.
*When the Canyon Calamity Revamp Update was released, Radioactive+ was changed to Biohazard.
*There was an egg in the 2023 Egg Hunt Event named Dumpster Egg, which had a similar name and appearance to Dumpster Child.
*Hiloh has confirmed that Chef was the one who saved Dumpster Child during a QnA.
==Update Log==
04/11/2020
*Dumpster Child was added to the game
04/22/2020
*[Buff] Placement Cost decreased 450 -> 390
*[Buff] Level 1 🔥 Burn Damage increased 1 -> 2
*[Buff] Level 1 🔥 Burn Duration increased 5s -> 6s
*[Buff] Level 1 Cooldown decreased 3s -> 2.8s
*[Buff] Level 2 🔥 Burn Damage increased 2 -> 3
*[Nerf] Level 2 Range decreased 5 -> 4.5
*[Nerf] Level 3 Cost increased 1,000 -> 1,200
*[Buff] Level 3 🔥 Burn Damage increased 3 -> 6
*[Nerf] Level 3 🔥 Burn Duration decreased 10s -> 8s
*[Buff] Level 3 Range increased 4 -> 4.7
*[Buff] Level 3 Cooldown decreased 2.5s -> 2.2s
*[Nerf] Level 4 Cost increased 1,500 -> 1,800
*[Buff] Level 4 ☢️ Radioactive Damage increased 4 -> 8
*[Nerf] Level 4 ☢️ Radioactive Duration decreased 30s -> 14s
*[Buff] Level 4 Range increased 4 -> 5
*[Buff] Level 4 Cooldown decreased 2.3s -> 2s
*[Buff] Level 5 ☢️ Radioactive+ Damage increased 5 -> 10
*[Nerf] Level 5 ☢️ Radioactive+ Duration decreased 60s -> 20s
*[Buff] Level 5 Range increased 4 -> 5
06/13/2020
*[Nerf] Now has Placement Limit ⚠️8
*[Nerf] Placement Cost increased 390 -> 400
*[Nerf] Level 1 🔥 Burn Damage decreased 2 -> 1
*[Nerf] Level 1 🔥 Burn Duration decreased 6s -> 3s
*[Nerf] Level 1 Cooldown increased 2.8s -> 3s
*[Nerf] Level 2 Cost increased 700 -> 800
*[Nerf] Level 2 🔥 Burn Damage decreased 3 -> 2
*[Nerf] Level 2 🔥 Burn Duration decreased 7s -> 4s
*[Nerf] Level 3 Cost increased 1,200 -> 1,800
*[Buff] Level 3 🔥 Burn Damage increased 6 -> 7
*[Nerf] Level 4 Cost increased 1,800 -> 3,400
*[Buff] Level 4 ☢️ Radioactive Damage increased 8 -> 12
*[Buff] Level 4 ☢️ Radioactive Duration increased 14s -> 16s
*[Nerf] Level 5 Cost increased 2,200 -> 6,000
*[Buff] Level 5 ☢️ Radioactive+ Damage increased 10 -> 19
06/02/2021
*[Buff] Level 3 🔥 Burn Damage increased 6 -> 7
*[Nerf] Level 4 ☢️ Radioactive Damage decreased 12 -> 11
*[Nerf] Level 5 ☢️ Radioactive+ Damage decreased 19 -> 15
*[Nerf] Level 5 Cooldown increased 1.8s -> 1.9s
07/28/2021
*[Nerf] Placement Cost increased 400 -> 600
*[Nerf] Level 1 🔥 Burn Duration decreased 3s -> 2s
*[Nerf] Level 2 Cost increased 800 -> 1,100
*[Nerf] Level 2 🔥 Burn Duration decreased 4s -> 3s
*[Nerf] Level 3 Cost increased 1,800 -> 2,500
*[Nerf] Level 3 🔥 Burn Duration decreased 8s -> 7s
*[Nerf] Level 4 Cost increased 3,400 -> 3,800
08/22/2021 
*Radioactive+ ☢️ changed to Biohazard ☣️
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Category:Towers
Category:Support
Category:Male