Temporary Resurrection (Wizard Spell)

By means of this spell, the caster can return the spirit of a deceased character or creature to its body, granting temporary life to a creature not more than 1 day per caster level dead. Life and health are restored, provided the creature makes successful resurrection survival check. Any con­dition that prevents a successful resurrection also prevents a temporary resurrection.
The affected creature radiates necromantic magic, but to all other tests appears to be a normal living creature. All powers, abilities, knowledge, and memories of the subject return, but the temporarily revived being is a thrall of the caster, nor can any simple means complete the subject's return to life. At the end of the spell's duration, the affected creature literally drops dead
The material components are a bit of flint and steel that are struck together and destroyed as the incantation is completed.
The reverse of this spell, temporary death, apparently kills the subject instantly. The victim is allowed a saving throw vs. death magic to resist. While to all tests the creature is slain and cannot be raised, and the creature's body may cool and stiffen, the normal processes of decay do not occur. At the end of the spell (or at a prior time specified by the caster), the creature sud­denly returns to life in the exact condition as at the time of death. The state of temporary death can be countered before it runs its course only by a resurrection or full wish spell.
The material components are a bit of coal and moss.
Notes: Restricted to non-good spellcasters. Rare for necromancers; otherwise, very rare. (Updated from Dragon Magazine.)
Optional: In some cases, the caster might be able to extend the duration of the spell or re­store an individual longer dead by means of an agreement or pact with certain lower planar creatures. This is extremely hazardous, and puts the caster at considerable risk.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells