Boots of Varied Tracks (Magic Boots)

The wearer of these ordinary-looking boots is able, on command, to alter the tracks he leaves. The footprints of the wearer can be made as small as those of a halfling or as large as those of an ogre, bare or shod as desired. In addition, each pair of these boots has four additional track-making capabilities. Roll 1d6 four times to determine the subtable used, followed by 1d8 four times:
 Subtable A (1-3) 
D8 Roll	Track Print Left
1 	Basilisk
2 	Bear
3 	Boar
4 	Bull
5 	Camel
6 	Dog
7 	Giant, hill
8 	Goat
 Subtable B (4-6) 
D8 Roll	Track Print Left
1 	Horse
2 	Lion (or giant lynx)
3 	Mule
4 	Rabbit
5 	Stag
6 	Tiger (or leopard)
7 	Wolf
8 	Wyvern
Category:DMG Magic Items
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Boots
Category:Magic Armors