Level 748

Level 748 is the 749th level of the Backrooms.
==Description==
Level 748 also known as "Spaceship", resembles a futuristic design of a spaceship as depicted in movies with no hostile entities in the level. It is possible to find other wanderers in this level but it is quite rare due to the level being quite hard to enter. Level 748, has a ton of rooms, these rooms range from simple bedrooms, to huge docks. Most of these rooms are safe to stay in, and it is recommended to stay in this level while exploring the Backrooms. 
===Music===
Wanderers will hear music while exploring Level 748, which seems to be in a loop. The genre of music seems to resemble synth-wave. The music gives wanderers a soothing effect, allowing them to calm down or relax. 
===Hallways===
Hallways are the most common room found on this level. There are many types of these hallways, a few being small cramped, while others are huge and spacious. some hallways may have rails, and sometimes during rare events, a train may pass by. Boarding this train can take you to another level. Wanderers can use hallways to get around the level as they connect every other room allowing easy access to rooms they are searching for. The hallways are also disconnected by some sort of airlock/blast door, although these can be easily opened using a lever found on most door frames. some of these levers may not work and could cause you to either go around the whole block or use a vent. 
===Vents===
Vents are a common use of circulating air throughout the level, following the airflow will lead you to a grating that you cannot get through. Wanderers can use vents as a way to get around, but this is not recommended as it is dusty and may cause difficulty breathing.
===The Outside===
You can use an airlock to enter the "Outside". There is only one mother ship with smaller ships orbiting it on the outside of this level, which has no gravity. This location resembles exactly space. From here, you can see a galaxy that is visible above the ship. Using a shuttle to leave the docks will also get you to this location but you will not be able to get out of your shuttle when it is flying. At this level, you can glide; it's similar to swimming, but you won't float to the top of the surface. There are 150 docks and 5,000 airlocks that have been found by other exploration groups on the spaceship, which is roughly 600 km wide and 1,500 km long. Any airlock or dock you enter will take you back to the spaceship. Any of the smaller ships can be entered, and doing so will take you to a small sub level that, unlike the mother ship, is not infinite. These smaller vessels have a different interior from the mothership and are roughly 1-500 km wide and 5-5000 km long. In one of these, a colony has been established inside one of these smaller ships. 
==Room Types==
There are many types of rooms in this level, but here are the ones that have been confirmed to exist. 
===Engine Rooms===
Engine rooms are found 100-1000 km apart from each other, they have no purpose but some believe it is to move the entire level in space or The Void, but for now, there is no current purpose for them. The rooms are contained with an engine that is connected to the main power supply and they all have an engine reactor in the room connecting to the outside of the ship.
===Reactor Rooms===
Reactor rooms are found 1-100 km apart from each other and they are no farther than 100 meters away from any engine room, these reactor rooms are the main source of power to the ship. If one of them is destroyed and there are no other reactors within the next 100 km radius, the power will go out for the rooms 10 km radius of the destroyed reactor. The reactor room has many types of reactors, but most of the time there is a single-core reactor inside that glows to fill the whole room up with light. If the core is touched, the reactor core may stun the wanderer for a few hours, but they cannot kill you. 
===Bedrooms===
Bedrooms are used for sleep and are found every 100 meters. Inside them are beds and cabinets that look very normal, apart from it being futuristic. Sleeping in the beds will not transport you anywhere, but they will be able to regenerate any type of illness, injury, or even death that the wanderer has if they lay down in one of the beds. Many multi-level colonies use these beds to heal anyone who has been injured or has been found dead. They can be bought here to recover, so far these are the most useful rooms on this level.
===Labs===
Labs are located every 10-500 meters, inside of them are things you would normally find in a lab but instead of chemicals, test tubes are filled with Almond Water, Liquid Pain, Carpet Fluid and other liquids found in the Backrooms. They also are found on how rare they are found in the backrooms too, examples are Almond Water, which would be very common, and Liquid Pain, which would be rare. Aside from the test tubes, there are other types of unknown technology. They also contain a sink that produces normal Almond Water, and some labs may contain a test pod that may contain any type of entity in the Backrooms. For now, the lab is used for almond water to feed colonies. 
===Docks===
Docks are found 1000-100000 km from each other, inside of them is a hanger with multiple spacecrafts, and there is also a gateway leading to a planet. There is nothing else found in this room apart from that.
===Control Rooms===
Control rooms are found 10-50 km from each other, inside of the control rooms are seats, control panels with an unknown symbols on them and small windows in front, and a giant window 50 meters wide and 10 meters tall with a view of the Frontrooms. The control rooms may also have gravity control panels that can control the gravity of rooms, 10-25 km radius of the room. The gravity can be set to any number from -500 to 500. If a wanderer sits in the chairs and press buttons, this can control some parts of the level that is 10 km radius around the room. This includes: lights, window shutters, doors, view of the windows, TV panels, reactor controls and engine controls. The reactor controls are: 'Coolant', "Power Output" and "Reactor Power Usage". The engine controls are "Speed", "Fuel Usage" and "Coolant".
===Empty Rooms===
Empty rooms are found everywhere. Inside these rooms is nothing, sometimes there are objects in these rooms like Almond Water bottles and Rations. But aside from that, they can also be used for colonies to build stuff, like entrances to other levels by using the control rooms to open up windows.
===Greenrooms===
Greenrooms are located 1-2 km away from each other, inside of them are filled with plants from the Frontrooms and a few other unidentified plants. Some of these plants produce fruit, some fruit may contain Almond Water and these fruits would be yellow. Blue fruits contain Almond Water, green fruits contain Carpet Fluid, Red fruits contain unknown liquids, and black fruits contain Liquid Pain. Some robots harvest the fruits and put them inside crates that will get sent to a storage room. The greenrooms are very useful for feeding wanderers and colonies. 
===Window Rooms===
Window rooms are found everywhere, inside these rooms is a single window, it can be round or square and they are 10-50 meters wide or in diameter. These windows have a view of the Frontrooms. Trying to break these windows is impossible due to them being indestructible. Aside from that, they can be used as sleeping quarters if colonies want to use the bedrooms for medical purposes. 
===Storage Rooms===
Storage rooms are found everywhere. Inside these rooms, there are shelves with crates sized from tiny to huge. These crates can contain anything found in the backrooms, but half of the crates contain stuff from this level like fruits from the greenrooms or tubes of liquids from the labs. These rooms can also be used for storage and for gathering supplies for wanderers and colonies. 
===Portal Rooms===
Portal rooms are located 5,000-1,000,000 km away from each other and they are very rare. Inside this room, there are about 1-50 portals. These are used to enter this level and also to exit this level. If you want to leave this level, you can exit by choosing a portal. Choose wisely because you can't go back after going through it.
===Medical Bays===
Medical Bays are found 100-500 km away from each other. Inside these rooms are bottles of medicine that if taken, will heal any injuries or illness (mental and physical). This is very useful when exploring. There are also pods inside these rooms that have strange symbols; if used properly, they can be used to make the wanderer immortal for 2 days. If used wrongly, this will lead to the wanderer going into hyper-sleep.
===Escape Pod Rooms===
Escape pod rooms are found anywhere. Inside these rooms are escape pods. If they are used they will lead you to any level with the sky. But once you leave, you cannot go back.
===The Shuttle===
A single glitched passage in Level 748's "Shuttle Room" leads to a spacecraft, but it has the potential to send errant users to a negative level. When employing this method, extreme caution is advised because negative levels will present unknown risks. Utilizing sophisticated scanning and diagnostic tools, irregularities are found and safety is ensured. Pilots with experience maneuver through the glitched hallway, adjusting as necessary to avoid glitches. Wanderers are given comprehensive directions and instructions on how to move around the hallway and prevent unintentional transportation to negative levels. Wanderers can safely use the spacecraft in the Shuttle Room by adhering to procedures and trusting trained people.
===Cafeteria===
Cafeterias are found every 5 rooms. Inside of the cafeterias are tables and seats. Some tables may have plates. A lot of these plates have nothing on them, but some have food on them. Some of these foods are food seen in the Frontrooms, and some of these foods are alien. The counter in these rooms has a screen; on that screen, there are options to order food. There are images but the text is in a different language that cannot be found in the Frontrooms. Ordering food from these screens will bring you the food you order within 1-100 minutes, depending on what you ordered. It is believed that the food from this room is made in a small factory from behind the walls and get their supplies from the greenrooms. 
===Airlocks===
Airlocks are normally found near 100 meters around storage rooms. They can be dangerous if not used properly. To use an airlock you first have to get into a spacesuit which should be located right next to an airlock door. It should only take 5-10 minutes to fully ensure that your suit is airtight. A light on the screen of the spacesuit should turn green when you are ready to go into the airlock. After this, you can use the airlock by pulling down the lever, and the airlock should open up to space. This should take you to sublevel 748.5. 
===The Heart===
The Heart is found in the center of the level. This room seems like a spherical chamber that is 10km in diameter and there is a strange glowing orbs in the center with other orbs circling it, there is also a ring around the main orb. the main orb is estimated to be 500m in diameter. This room very hard to find due to there is only one of them located inside the whole level. The heart is believed to provide resources to every part of the level including the cafeterias, the fuel for the reactors, the engines, the plants, and Almond Water to grow crops in the greenrooms. This room also emits radio waves that affects 2km radius of the area near The Heart. It will distort any camera and video footage. Because of this, it is impossible to take a photo of this room without the photo getting distorted. 
==Colonies and Outposts==
===The Star Wanderers===
* Population of 8,000 Members
* Open to trade
* Allows new members
* The Star wanderers have control over 6000 cubic km of the level
*More Info: This is the first ever settlement in Level 748's spaceship. They were former members of The Entity Destroyers. After every other colonies decided to leave The Entity Destroyers because of moral reasons, they have now changed their name to "The Star Wanderers" because they no longer want to fight entities and their main base is now on this level.
===The Ship Explorers===
* Population of 7,000 Members
* Open to trade
* Allows new members
* The Ship Explorers have control of 20 cubic km of the level
*More info: Due to more people finding this level, the population of this colony has risen.
===The Space Astronauts===
* Population of 6,000 members
* Open to trade
* Allows new members
* They have control over 5000 cubic km of the level
*More info: More people have now joined this colony and this has provide them with a lot more resources, allowing them to explore more levels.
===The Space Hotel===
* Population of 5,000 members
* Open to trade
* Allows new members 
* Allows wanderers to stay as long as they want
* More Info: The Space Hotel is a large outpost set in a good area with a lot of bedrooms, and other rooms you would find in a hotel. The people here will treat you just like if you were in a hotel. you can stay here for a while until you are ready to depart to explore the level more. This outpost will give you as many supplies possible so you can continue your journey.
===The Store Workers===
* Population of 4,000 members
* Open to trade
* Allows new members
* More Info: This large outpost is a massive docking port, which has been converted into a massive store. Their items stocked up inside shelves of the interior in this outpost has many supplies like, Almond Water, food and other things which are not essential but for personal things like devices. This place also looks a lot like a normal mall. They are here to gather resources around the level and put them on the shelves. 
==Entrances and Exits==
===Entrances===
*No-clipping into the floor in Level 15.
*No-clipping through any Survival Difficulty 5 level, will you to a portal room, although this is very rare.
===Exits===
*Breaking a glass window with an image of the Frontrooms will take you to Level 11 you will fall out of a window in any of the buildings (This is risky because it can be from any height and there is a chance you might fall to your death).
*Sleeping in a bed will take you to any of the safest levels.
*Using the portal rooms to exit to any unstable level, 1 way only.
*Breaking a wall anywhere 0.00005% chance of ending up in The Void (Do not do this you will fall in the void forever until you lose your sanity).
*Using an escape pod to land on any level with a sky.
pt-br:Predefinição:Como escrever um nível
Category:Levels
Category:Unconfirmed Levels
Category:Cluster I
Category:Space
Category:Class Pending
Category:Safe
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