123500-credd-system-page-2

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bah!  I still have 90+ boom boxes to open and have yet to get anything cool from them.
 
That said, I like the CREDD system.  I think it needs to be pushed more to the limelight to let people know that they have a B2P game basically by buying CREDD.  I have played many games that went f2p or a hybrid of it and the CREDD system seems pretty balanced to me.  F2P games end up being a pain in the ass, they start focusing on the cash shop vs the actual game stuff and so you get more and more game affecting items in the shop, new races, classes, items, etc. all being in the shop.  Then in game you have a bunch of different currencies, suddenly the auction house does not use normal game money, it uses a new currency, etc.  blech.
 
Credd is clean, simple and works.	
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Just want to clarify regarding the upcoming WoW system...
 
Yes, players have to purchase the time card item things and list them on the AH. However, the main difference between WoW's system and others will be that Blizzard controls the price based on the current economic situation. In WildStar, it's the players that determine the price to buy or sell.
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Actually I believe the max you can sell CREDD is 19,99 plat since that is what i've seen the price at in the EU for months now.
 
Can someone with some understanding shed some light on this?
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			CREDD on Jabbit goes up to 25-30 plat during the final days of the month.	
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If you understand how someone with a lot of plat can lock the price down on an auction house item to whatever they decide to set it at, you understand how someone can lock the price down on the CREDD market.
 
CREDD has gone above 19,99 plat on other servers and during glitches like the farming exploit or the time when listing CREDD for sale on the market temporarily glitched, so clearly it is possible for it to go higher that that.
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