128489-prime-mobs

== Content ==
			
As per this interview...
 
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moving Prime monsters — those mega group bosses — to their own lairs on the edges of maps so that players don’t unexpectedly roll into them while dodging regular mobs.
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By now, they don't really bother me. I've leveled so many times, I know where all the red guys are and I know to steer clear of them for the most part.
 
But when Primes were new and I wasn't as amazing as I am now, I freaking *hated* them.
 
Even today, there are still some places where the Primes are *very* close together, stand near quest objectives or farming nodes or block access to a section of cave or other area.
 
I am glad they aren't going away completely, but moving them to less intrusive locales doesn't hurt my feelings any.	
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Even today, there are still some places where the Primes are *very* close together, stand near quest objectives or farming nodes or block access to a section of cave or other area.
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			That's disappointing. 2man primes aren't that hard to solo or run from, I could see moving the incidental 5mans (or named 5mans) that aren't part of 5man areas, but leave the generic 2s.Primes evoke that feeling we all fell in love with in the original trailer. The more the devs forget that feeling, the more disappointed I'll be.	
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I can't move your threads into the main one since the timestamp would make the posts all wonky - so I'm going to ask that this discussion please get shifted to the larger thread here, so that we can keep all the excitement and information and discussion in just one spot instead of spread all over the place. 
 
Thank you so much.
- Team WildStar 	
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