Enemy Sense

Enemy Sense is an Exilus mod that increases Enemy Radar radius.
==Stats==
 Normal
Rank	Effect	Cost
0 	+5m 	4
1 	+10m 	5
2 	+15m 	6
3 	+20m 	7
4 	+25m 	8
5 	+30m 	9
 Flawed
Rank	Effect	Cost
0 	+3m 	2
1 	+6m 	3
2 	+9m 	4
3 	+12m 	5
==Drop Locations==
==Notes==
* There is a flawed version of this mod with reduced effect and an unranked drain of 2.
* The mod still depicts a Shield Lancer armed with a ; as of they are now armed with  instead. It also depicts an old model of the Trooper wielding a  as opposed to a .
* The mod doesn't detect the opposing team in Conclave.
* This mod's effect and 's effect stack up for a total of 60m.
* is a slightly better version of Enemy Sense, providing a set mod bonus from the Vigilante set.
** Can be equipped alongside Enemy Sense.
==Bugs==
* Occasionally, other players and the rescue mission hostage will show up on the radar as red dots instead of their usual green when Enemy Sense is in effect. However, this appears to fix itself if the red-dotted player gets incapacitated and revived.
* The cryopod in Defense Missions may also be displayed by a red dot.
==Gallery==
EnemySenseModOld.png|Old appearance
==Patch History==
==See also==
* , the aura version of this mod.
* , another Exilus mod that increases Enemy Radar.
* , a Companion mod that provides both Enemy and Loot Radar.
* Mods
es:Sensor enemigo
de:Feindgespür
ru:Инстинкт Охотника
fr:Perception des Ennemis
__NOTOC__
Category:Mods
Category:Warframe Mods
Category:Rare Mods
Category:Naramon Mods
Category:Exilus Mods
Category:Flawed Mods
uk:Чуття ворога
Category:Update 14