Fantendo Fanon Feature 2024/Ironwood Studios

Join us this June 18th, 2024 to showcase the latest projects at Ironwood Studios.
Category:Showcases
==Ironwood Event==
Music plays as the camera pans through the Ironwood building as morning comes up fast-forwarded.
Dratuna walks outside the Ironwood campus, standing on the grass on a sunny day.
"Dratuna Ironwood: Monarch of Ironwood Studios"
*Dratuna: Good morning! Welcome to today's Ironwood Event! We have three new projects our teams have been hard at work at, and we're proud to showcase all three of them today. From experiences that were never seen before, to all new and innovative ventures, Ironwood Studios is proud to announce those three different projects right now. 
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*Dratuna: What is it like to go into space? That's something that we've always wanted to talk about here and there. Space adventures are one of the biggest sci-fi genres. What if you had to explore through planets with varying atmospheres? That is going to be the topic of our first project, which begins now. 
The trailer opens up with a pixel spaceship flying in space.
"Captain's Log 101: I've been sent by the space military, the Cosmic Guard, to investigate a spaceship that had been sending off a strange radio signal to nearby ships. But what we found so far, is something far bigger."
The next trailer scene shows gameplay of a spaceman firing a blaster at enemies while running. Then, there are additional scenes utilizing various weaponry, including a shotgun, a flamethrower to burn through vegetation blocking his path, and even a jetpack to hover over obstacles in another planet.
"Agent Barry, you are not to deviate from the mission. Even if its for the best. We want the mission objective complete, do you copy?"
The next trailer scene shows Barry running through the Cosmic Guard headquarters, chasing after a soldier who had stole one of his important intel.
The trailer ends with the logo appearing in static.
The scene cuts to a businessman in front of a spaceship background. 
"Doug Holt: Director of Cosmic Agent"
*Doug: I am Doug Holt, creator and main artist of this project, known as Cosmic Agent. Cosmic Agent is the pixel space platformer where you explore through planets and areas in outer space. In this space adventure, you'll fight through space aliens and pirates with a varying arsenal. From blasters to shotguns and even grenades that split into homing clusters when thrown, you'll accumulate new weapons via progressing through the game and even completing sidequests.
The presentation screen shows Barry's spacesuit and various weapons and artillery around it. 
*Doug: Through exploring planets that consist of various forms of gravity, you'll unlock new abilities for your spacesuit, including a jetpack like ability that allows you to hover in the sky. You can even craft various spacesuits that grant you resistances to various attributes, including gravity, water, and even fire as well. I'm excited to work on this project, and I can't wait to see how you'll explore through deep space with Cosmic Agent! This is Doug Holt, signing off.
Doug Holt leaves the main stage, while Dratuna comes on back.
*Dratuna: A space adventure where you can craft your own suit, various weapons and abilities. Now that's something unique to the table. Without further ado. we're going to move on to the next project from another one of our creators.
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*Dratuna: Have you ever dreamed of escaping to a resort in a tropical island? We, at Ironwood Studios surely believe the vast majority of adults believe this as well. This project is going to be more than a tropical getaway. It's going to be a mix of adventuring, building your own resort, and even minigames that will synergize with the overhaul experience.
The trailer opens up with a tropical island view, with the sounds of waves and seagulls.
The next trailer scene shows the main protagonist exploring the tropical island with various buildings.
The following trailer scene shows gameplay of platforming through an island, followed by a minigame scene where one of the characters is riding on a ski-boat collecting clamshell coins.
The final trailer scene shows a man and woman at a sunset view in the beach.
The scene cuts to a woman in front of a beach background.
"Mary Kendall: Director of Pearl Archipelago"
*Mary: Hello, I'm Mary Kendall, creator and director of the project Pearl Archipelago. This will be an unique take in the building experience, where it combines elements of building and exploration. In this game, you will settle into the Pearl Archipelago. Now, this isn't just going to be some tropical getaway, you're basically building a village for yourself and friends who move on. There will be a plot where playing it through unlocks new assets that you can use for your resort. 
The presentation screen shows the group of main islands representing the Pearl Archipelago
*Mary: In this game, you are basically sent to setup a tropical resort. But nobody wants to go there at first. Except for you, you have to build the resort first where people will eventually arrive. You have to make that money through exploring and solving the puzzles of Pearl Archipelago where you can turn an empty group of the islands to the utopian getaway. 
The presentation shows the construction mode, where buildings can be placed down into each island.
*Mary: There's various buildings that you can place on your islands, from stores, restaurants, and even spas as well. Some buildings will even require special people working in each building, and some buildings will take special materials that you can find from fishing, exploring the islands, and various aspects. Its going to be an all-new experience that caters to both casual audiences and hardcore gamers. With how we're bringing Pearl Archipelago, I'd love to see everyone build their own dream resort with the various amount of tools that we've got in this game. Okay Dratuna, you can come on back.
Mary Kendall leaves the stage, while Dratuna comes back.
*Dratuna: A tropical island getaway where you can build your very own resort and decorate the islands to your own pleasure. Now that's more than your typical city-building or simulation game. Now, it's time for our third and final project of the day.
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*Dratuna: This is an epic story that we, at Ironwood have been working hard on. Everyday, there is day and night, the sun and the moon. But what if we had a hero who could harness the powers of the Moon? This is going to be an adventure where the fate of humanity lies upon a catastrophic event that is bound to happen naturally, and is connected to both the sun and the moon. Now, this project isn't just your typical "save the world" style story, its going to be even more than that. So without further ado, its time for the reveal; 
The trailer opens up with a full moon phase with a white orb in the sky. The soundtrack being represented is an orchestral-style with a female choir attached to it.
"The world as we know it, is dying... The Moon Kingdom is nearly wiped out, with the exception of one survivor..."
The scene then shows the Moon Goddess, Tamheia, trying to save the soul of someone of who was just shot in the chest via a crossbow weapon.
"Princess Ethimelle, you are my only last hope. The last trace of the Moon Kingdom..."
The next scene shows Princess Ethimelle, the woman with the short black hair wearing a blue soldier suit fighting through enemy soldiers with a sword, lance, and bow that she conjures out into her hand via the use of Tamheia's powers.
"A battle for Tamheia's fallen people, and the battle to restore faith in the moon goddess Tamheia."
"A destiny that would change the world just with one chosen person..."
The logo then appears afterward, with the music fading afterward.
"Roy Jasper Jameson: Director of Selene: The Tamheia Chronicle"
*Jameson: Hello, I am Roy Jasper Jameson and I, as one of two directors behind this project, Selene: The Tamheia Chronicle. This will be an epic adventure where humans and gods have to work together to stop an immortal evil from dominating the entire planet. 
In this game, you are the last of a kingdom who had been destroyed by another larger kingdom following a midnight attack. With Goddess Tamheia in a weakened state following what happened in those events, you will have to master all three powers of the Moon; shadows, clouds, and ice. But that's not all, via progressing through the game, you will unlock different types of Tamheia's Angelic Artillery, from swords to bows and spears. Basically, instead of having to switch weapons, you can summon out a sword that transforms into this, and that. 
Now here is the part of the prologue where we get into combat, which begins now;
Cutscene Dialogue 	Cutscene Dialogue
Ethimelle heads outside down the window of her home palace, clad in her shirt and boyshorts, barefoot. From the distance, she sees platoons of House of Solace soldiers marching through the area with crossbows and various weaponry. 	Ethimelle heads outside down the window of her home palace, clad in her shirt and boyshorts, barefoot. From the distance, she sees platoons of House of Solace soldiers marching through the area with crossbows and various weaponry.
Ethimelle 	The House of Solace has arrived. I need to get a weapon to fight my way through Ashesta and get to Tamheia, but how? Fighting bare-handed isn't going to work against those soldiers with armor. I need something I could improvise as a weapon.
Ethimelle then witnesses three soldiers with longswords marching. At the same time, she also realizes that the bricks were loose upon stepping on them. Then, she gets an idea. 	Ethimelle then witnesses three soldiers with longswords marching. At the same time, she also realizes that the bricks were loose upon stepping on them. Then, she gets an idea.
Ethimelle 	Looks like I've got something I could work with.
Ethimelle pulls bricks out of the ground, and then while aiming for the head, throws at one of the soldiers to inflict head trauma onto them, knocking them down. Then, throwing another brick at one of the soldiers to topple them, Ethimelle manages to steal one of their swords and fights them off.	Ethimelle pulls bricks out of the ground, and then while aiming for the head, throws at one of the soldiers to inflict head trauma onto them, knocking them down. Then, throwing another brick at one of the soldiers to topple them, Ethimelle manages to steal one of their swords and fights them off.
??? 	Ethimelle? Can you hear me? (talking in spirit presence form)
Ethimelle 	Yes Tamheia, I can hear you.
Tamheia 	With the storm raging on in Ashesta, I want you to get to my royal church and meet me there in person. I've got a plan to save everyone from the House of Solace.
Ethimelle 	I'm on my way, I just managed to kill a few of these soldiers and of course, looted one of their swords. Now, I got a weapon I can use to fight my way through.
Tamheia 	I want to make sure that I can protect you at all costs. I've provided you the ability to regenerate your body from cuts and wounds through my healing powers. Therefore, even if you take cuts or wounds from sword attacks, my power will be able to heal you quickly.
Ethimelle 	Just what I needed. Let's go.
Ethimelle proceeds to fight through section after section of House of Solace soldiers with the sword she had looted from one of the guards. In one of the battles, she also parries one of the soldiers' swords and manages to land a killing blow on one of the soldiers. 
Then, just as when Ethimelle was getting close to the Church of Tamheia, she meets the House of Solace captain, armed with a mace and tower shield.
Cutscene Dialogue	Cutscene Dialogue
??? 	Halt. Sir Belk of the House of Solace says nobody is to enter the Church of Tamheia.
Ethimelle 	No time for this! I need to get inside to talk to Tamheia, the Goddess of the Moon!
Sir Belk 	We, the House of Solace, is making preparations to destroy the Church of Tamheia as part of our initiative with the sun god, Carmone. Nobody is to be inside the building at this time. Though, seeing that you have a weapon that belongs to us, it looks like you're one of those rebels against the House of Solace.
Ethimelle 	Bring it on.
Ethimelle and Sir Belk battle, where Sir Belk does strike after strike with each dodge, but Ethimelle dodges and parries the last third strike, where Ethimelle aims for Sir Belk's arm, causing him to drop his shield. Then, Sir Belk gets angrily and slams his mace downward.
*Sir Belk: You dare step against the House of Solace, and the sun god Carmone? It's time for the final death blow!
Sir Belk charges up his mace to swing it towards Ethimelle, but Ethimelle drops downward where his mace couldn't reach her, causing Sir Belk to be slightly disoriented from the wide swing. Then, Ethimelle then uses her sword to slash Belk's leg, causing it to bleed a bit and Belk to end up falling backward. With Sir Belk getting weaker with each bleeding injury, Ethimelle then takes Sir Belk's mace off his hand. 
*Ethimelle: This fight is over, Sir Belk.
Ethimelle then strikes Sir Belk with his mace, killing him in the process.
*Ethimelle: With Sir Belk dead, I better hurry to the Church of Tamheia!
Ethimelle then opens the church doors.
Cutscene Dialogue 	Cutscene Dialogue
Ethimelle runs through the church after locking the gates from inside, where she confronts Tamheia, the Moon Goddess. Tamheia is the floating woman with long white hair that goes down to her knees wearing a cyan & gold toga dress with her moon symbol on the chest, and no shoes. 	Ethimelle runs through the church after locking the gates from inside, where she confronts Tamheia, the Moon Goddess. Tamheia is the floating woman with long white hair that goes down to her knees wearing a cyan & gold toga dress with her moon symbol on the chest, and no shoes.
Ethimelle 	So... Tamheia.
Tamheia 	Welcome, Ethimelle. I've been waiting for you.
Ethimelle 	The House of Solace has been attacking and it seems like all hope is lost. What now, Tamheia?
Tamheia 	I have a plan to save my people from the House of Solace. That would be, a spell that would be taking the people into stasis to wait out the destruction from the House of Solace.
Tamheia casts a white glowing moon orb and holds it with her left hand. 	Tamheia casts a white glowing moon orb and holds it with her left hand.
Tamheia 	It is the power of the Moon's Seal, one of the most powerful spells that can only be used by a goddess like me.
Ethimelle 	So... basically, hiding the people of Ashesta from the House of Solace?
Tamheia 	That is right. I'll hide everyone from the House of Solace so by the time they finish their destruction, there will be nobody in the kingdom. The goal is to hold everyone in stasis until the House of Solace leaves. The Moon's Seal ensures that they will remain unchanged and because everything is frozen while in the Moon's Seal, they be unable to age. I'll begin the process, starting with you right now.
Just as when Tamheia was beginning to cast the Moon's Seal on Ethimelle, the church's stained glass windows are shattered by House of Solace soldiers, who then jump in after breaking through the windows 	Just as when Tamheia was beginning to cast the Moon's Seal on Ethimelle, the church's stained glass windows are shattered by House of Solace soldiers, who then jump in after breaking through the windows
Ethimelle 	Hurry Tamheia, the soldiers are already in the church!
Tamheia continues finishing the Moon's Seal, but in the process, a crossbow soldier proceeds to aim his crossbow directly at Ethimelle's chest behind her, and fires off an arrow, impaling her with blood flying out towards the direction where Tamheia is, knocking her to the ground. Tamheia is shocked at this sight.	Tamheia continues finishing the Moon's Seal, but in the process, a crossbow soldier proceeds to aim his crossbow directly at Ethimelle's chest behind her, and fires off an arrow, impaling her with blood flying out towards the direction where Tamheia is, knocking her to the ground. Tamheia is shocked at this sight.
Tamheia 	Ethimelle, no! I'll save you!
Tamheia prematurely ends the Moon's Seal spell early to save Ethimelle's soul from dying to the bleeding out wound, at the cost of her own dignity and powers. The screen then fades to white with Tamheia's white and blue lights in the center on a black screen. 	Tamheia prematurely ends the Moon's Seal spell early to save Ethimelle's soul from dying to the bleeding out wound, at the cost of her own dignity and powers. The screen then fades to white with Tamheia's white and blue lights in the center on a black screen.
The scene then cuts to the night sky with a full moon with the same white glowing moon orb representing the Moon's Seal. The theme playing is the same from the beginning teaser trailer with the orchestral soundtrack and female choir. Then, the following text appears;
"And this was the story of how Tamheia lost her followers to the House of Solace, the followers of Carmone, the Sun God. Now, with only one last follower, Princess Ethimelle of Ashesta, she is the only one Tamheia can root on to stop the House of Solace once and for all in a future nobody remembers the attack on Ashesta."
The last scene is Ethimelle laying on the grass at night, 100 years later having already been released from the Moon's Seal. Through the hole in the shirt where the crossbow arrow was shot through, was the symbol of Tamheia.
*Jameson: And that was the prologue of Selene: The Tamheia Chronicle! With Princess Ethimelle as the last of the Moon Kingdom Ashesta, she and Tamheia must battle her way through the world to avenge the kingdom of Ashesta from the House of Solace and the sun god, Carmone. But the big twist is, nobody remembers the attack on Ashesta, nor do they recognize Tamheia or Ethimelle. In a world where nobody is to be treated as friends or good guys, Ethimelle must learn to take risks, adapt to the people in the new world, and of course, heal the dying goddess Tamheia after how much of a toll she took trying to save Ethimelle from her death. But why exactly did it take 100 years for Tamheia to awake Ethimelle and not a day, week, or even a single month? You'll have to find that out in your journey to stop the House of Solace and the sun god Carmone. 
The screen then shows another gameplay footage, where it shows Ethimelle in a new soldier suit in the middle of a forest with a training dummy.
*Jameson: Now, I can't just show you another gameplay footage as that would be spoiling the plot here and there too much for today, so we're just going to do a bit of combat showcase with this training dummy. We showed you the mechanics of the normal sword in the prologue, but we're showing you Tamheia's New Moon powers and two weapons part of Tamheia's Angelic Artillery, the Grand Bow and the Knight's Lance. 
The screen shows Ethimelle aiming with the bow to fire arrows at bulleye targets, as well as holding down Triangle to fire an array of up to 5 different arrows at once in an angle.
*Jameson: But that's not all, Tamheia also wants to help Ethimelle fight as well. She has an ability called Goddess Link where Ethimelle can temporarily borrow Tamheia's moon powers to enhance her weapons. Let's watch.
Ethimelle activates the New Moon Goddess Link on the Noble Rapier, the sword weapon. Hitting the training dummy with the New Moon Goddess Link activates phantom swords to attack the enemy afterward. Then, switching over the bow, the arrows are enhanced with phantom arrows that deal more damage.
*Jameson: Now its time for the lance. We want to make it to where the weapons aren't just for dealing damage, but also have their unique abilities on the field. With the sword, you can parry enemy attacks, and with the lance, you can pole vault with it.
Ethimelle demonstrates a pull vault where she pulls out the lance and then proceeds to pole vault to a locked on target, and then conjures out the Noble Rapier to deal damage to the target. Switching back to the lance, she proceeds to deal damage with it via jabs.
*Jameson: And that's all we're going to showcase for today. New weapons and more of Tamheia powers, including the Half Moon and the Full Moon phases, will be acquired as you'll progress through the game. You will need to master all three of the Moon's powers and the entirety of the Angelic Artillery before you can take on the House of Solace, and of course the sun god, Carmone. This is Roy Jasper Jameson presenting Selene: The Tamheia Chronicle, out. 
Jameson leaves the stage, where the camera then pans to the exterior of Ironwood's campus where Dratuna is standing outside.
*Dratuna: This has been a big event for Ironwood. We're thrilled to see these games get announced today, and we're proud to see gamers playing these games as they come out. To recap; we've showcased.
**A pixel platformer where you explore through spaceships and planets with a variety of weapons and tools.
**A simulation & city-building game where you build your dream vacation on a tropical island.
**And of course, an epic adventure where you must avenge your kingdom in a world where nobody remembers anything about you and your people.
*Dratuna: There's never been a better time to get into gaming with Ironwood. Thank you for coming to Today's Ironwood Event, and have a great day!