Super Smash Bros. Ultimate X Super Mario Bros. 35th Anniversary

X 
Super Smash Bros. Ultimate x Super Mario Bros. 35 is the name of the collaboration between Nintendo's crossover fighting game and the 35th anniversary of their flagship platformer series. As part of the Super Smash Bros. Ultimate Fighter Pass HOW, content from all over Mario's history would appear in the game in the form of paid downloadable content, including Retro Mario as a playable character, and various other pieces of Super Mario content.
==Introduction: What is Super Mario Bros.?==
What is Mario? Well, what kind of question is that, I mean look at the name of the site! Well, for those of you not in the know, the Mario series is one of Nintendo's biggest cash cows. In it, you play as Mario, a small Italian plumber man who regularly goes on adventures to save Princess Peach from the dastardly clutches of Bowser. Mario has recieved various spinoffs, including racing, sports, RPGs, and party games. I shan't go any deeper.
==Changes in Version i.0.0==
*Added Retro Mario as a fighter, various spirits, various music tracks, and Bowser's Castle as a stage
*Buffed some fighters idk
*Nerfed some fighters idk
*Added support for Smash Controller on Nintendo 3DS and New Nintendo 3DS consoles.
*Added Advanced Hazard Toggle
*Songs in the Super Mario, Mario Kart, Wario, Yoshi, and Donkey Kong categories can now be interchanged.
*On difficulties above 8.0, or on Hard in World of Light, Giga Bowser will instead appear as Fury Bowser.
==Challenger Pack==
As part of Challenger Pack sqrt(-1), the following content is added to Super Smash Bros. Ultimate.
===#i2: Retro Mario===
Retro Marioin Super Smash Bros. Ultimate	Retro Marioin Super Smash Bros. Ultimate
 	
Universe 	Super Mario
Availability 	Downloadable
Retro Mario is added as a playable character, along with lots of Super Mario series content. He is listed as Fighter #e. The character itself is a collection of old-school Mario appearences, specifically being his Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario World sprites, and his Super Mario 64 model.
As a fighter, Retro Mario plays somewhat similarly to regular Mario. However, Retro Mario also has a major gimmick. Below Retro Mario's damage percentage is a bar known as the Bit Meter. The Bit Meter works somewhat like Joker's Rebellion Gage and the Final Smash Meter, filling up as time passes or by landing hits. However, unlike them, the Bit Meter goes down if the player gets hit. Retro Mario starts as SMB1 Mario, and every time the Bit Meter is filled, he transforms into a different form, going from SMB1 to SMB2, then SMB3, SMW, and SM64 in that order. However, taking a total of 35% damage or more in a given form and taking at least 5% while the Bit Meter is empty will cause Retro Mario to enter his previous form, though nothing happens if this occurs while SMB1 Mario.
====Moveset====
	Name 	Description
SMB1, SMB3, SMW	Fireball 	
Retro Mario shoots a fireball, similar to Mario's move of the same name.
 
SMB1	Superball  	
SMB1 Mario shoots a Superball. I will not be making that joke again. The Superball does more damage than a Fireball, and bounces at 45-degree angles.
 
SMB1	Vine  	
A vine grows at SMB1 Mario's feet. He promptly climbs it. The vine despawns a few seconds after SMB1 reaches the top, or sooner if he jumps off it.
 
SMB1	POW Block 	SMB1 Mario jumps, striking a POW Block, creating a shockwave a short distance around him. Has a fair bit of endlag.
SMB2	Pluck 	SMB2 Mario pulls on a tuft of grass that appears below him. The resulting item is either an Unripe Vegetable, Ripe Vegetable, Giant Turnip, Koopa Shell, or rarely, a Bob-Omb. Unripe vegetables do 2% damage, ripe vegetables do 6%, and Giant Turnips do 12% but take longer to pluck than the rest.
 
SMB2	Egg 	SMB2 Mario throws one of Birdo's Eggs directly forwards.
 
SMB2	Magic Carpet 	SMB2 Mario rides a Magic Carpet. The carpet is very fast, but is fairly hard to control and only lasts for a few seconds.
 
SMB2	Eight Bits 	SMB2 Mario throws a random member of the Eight Bits, being either a Shy Guy, Snifit, Ninji, Cobrat, or Flurry. Shy Guys simply waddle forwards, Snifits remain still and shoot bullets, Ninjis jump to block other players, Cobrats are twice as tall as the rest and slither forwards while shooting bullets, and Flurries chase other players.
 
SMB3	Hammer 	SMB3 Mario lobs an arcing hammer. Moves faster than Simon and Richters' axes, but marginally smaller and does less damage.
 
SMB3	Super Leaf 	SMB3 Mario briefly transforms into Raccoon Mario, who flies upwards. Pushing the button again performs a spin attack like Mario's cape, but much faster and it doesn't turn anyone around or cover SMB3 Mario's upper half.
 
SMB3	Goomba's Shoe 	SMB3 Mario stomps downwards in a Goomba's Shoe.
 
SMW	Cape Feather 	SMW Mario spins with their cape. This move deals more damage but doesn't turn players around, but is otherwise identical to Mario's side special.
 
SMW	Lakitu's Cloud 	SMW Mario starts flying in a Lakitu's Cloud. SMW Mario has unrestricted but slow movement while on the cloud, but it soon disappears, leaving him in freefall.
 
SMW	Spin Jump 	SMW Mario performs a Spin Jump, making a small jump in mid-air. This move meteor smashes, but requires fairly precise aim.
SM64	Dive/Roll 	SM64 Mario dives forwards, dealing light damage to anyone he hits. Pressing the button as SM64 Mario hits the ground/opponent will make him perform a roll, which does a fair bit more damage.
 
SM64	Crazed Crate 	SM64 Mario bounds forwards, holding a Crazed Crate. The crate, and by extension, SM64 Mario, bounces in a large arc, before the Crazed Crate shatters on impact.
 
SM64	Wing Cap 	SM64 Mario blasts out of a Cannon, before gliding with the Wing Cap. Quickly tilting the Control Stick before it fires aims the cannon, and gliding works like Steve's Elytra.
SM64	Ground Pound 	SM64 Mario perform a Ground Pound. Mechanically nigh-identical to Yoshi's.
	Super Mario All-Stars 	Retro Mario grabs a Super Star and charges forwards. Anyone hit will be slapped senseless by every iteration of Mario.
====Copy Ability====
When Kirby copies Retro Mario, he transforms into his sprite from Kirby's Adventure, Kirby's Dream Land (as played on Game Boy Color), Kirby Super Star, or his model from Kirby 64, adopting that form's respective Neutral Special.
====Alternate costumes====
	Retro Mario's default appearence.
	Based on Fire Mario.
	An inversion of each form's colour scheme. SMB1 Mario has his modern colours, SMB2 and SMB3 Mario's colours are swapped, and SMW and SM64 Mario have SMB1 Mario's colour scheme.
	Based on Mario's colour scheme in the original Donkey Kong.
	Replaced with Luigi. SMB1 and SMB3 use Luigi's colour schemes from their respective games, Luigi's unique graphics are used in his SMB2 and SMW forms, and his beta model is used for SM64 Luigi. Referred to as Retro Luigi.
	SMB1 Mario uses his colour scheme from the Sharp X1 version of Super Mario Bros. Special, SMB2 Mario uses Peach's colour scheme, SMB3 Mario resembles his appearence in Battle Mode, SMW Mario resembles his appearence from Mario's Time Machine, and SM64 Mario uses his model from the original Super Smash Bros.
	SMB1 and SMW Mario are replaced with their sprites from Super Mario Land and Super Mario Land 2, respectively, SMB2 Mario uses Mario's colours from the Game Boy version of Donkey Kong, SMB3 Mario uses his graphics from the Game Boy Controller Kensa Cartridge, and SM64 Mario has his colour scheme from Super Mario Land.
	SMB1 and SMB2 Mario use their sprites from Super Mario All-Stars, SMB3 Mario uses his sprites from Super Mario Advance 4, SMW Mario uses his sprites from Super Mario Advance 2, and SM64 Mario uses his model from Super Mario 64 DS. Voice clips are added or changed to match each form.
===Stage: Bowser's Castle===
MarioBowser's Castle	MarioBowser's Castle
 	
Universe 	Super Mario
Home Stage 	Bowser, Bowser Jr., Retro Mario
Availability 	Downloadable
Max. Players 	8
Bowser's Castle is the stage that comes with the Challenger Pack. Bowser's Castle is generally the final level in any Mario adventure, being where Bowser hides Princess Peach, requiring Mario and his friends to storm it, defeat Bowser, and save her. For such a major location, it's a surprise that hasn't officially been added to Super Smash Bros. yet. The stage's central platform design is primarily lifted from Super Mario Bros. 3 with its checkerboard floors laid on top of crimson bricks. To either side of the central platform is another, raised platform, based on the brickwork of castles in New Super Mario Bros. U. A pit of lava covers the entire center of the stage. Between the central and outer platforms are a pair of Lava Bubbles, who jump out at regular intervals, one side at a time. Steve sees this stage as primarily Stone. The stage is concidered Tier 3 legality, due to its lava pool and Lava Bubbles, though they move at regular intervals.
Notably, if either Black Bowser's Castle or Blackout is chosen as the song, the area will change to resemble Black Bowser's Castle from Paper Mario: Color Splash, with the lava becoming black paint and the Lava Bubbles turning black. Likewise, any Origami King song will change its design to its appearance in Paper Mario: The Origami King, except for Origami Castle or The Final Fold, which cause the stage to appear as Origami Castle, though both versions still retain the lava.
===Classic Mode===
Retro Mario's classic mode features battles representing various Mario titles; the games being, in order, Super Mario Bros., the Super Mario Land Duology, Yoshi's Island, Super Mario Galaxy, the spin-offs (Dr. Mario and Donkey Kong Country), Super Mario Odyssey, and either the New Super Mario Bros. series or Bowser's Fury. Uniquely, this version of Classic Mode features a diverging path: if the player is below difficulty 8.0, they'll go to stage 7A, but if they're at 8.0-9.9, they'll instead go to stage 7B.
35 Years and Counting	35 Years and Counting	35 Years and Counting	35 Years and Counting 	35 Years and Counting
Round Number 	Opponent(s) 	Stage 	Music 	
#1 	 	Mushroom Kingdom 	Ground Theme - Super Mario Bros. 	
#2 	 	Dream Land GB 	Athletic Theme - Super Mario Land 2	
#3 	x4 	Yoshi's Island 	Ground Theme - Super Mario World 	
#4 	 	Mario Galaxy 	Egg Planet 	
#5 	 	Fourside 	Fever (Melee) 	
#6 	 	New Donk City 	Jump Up, Super Star! 	
Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
#7A 	(Phase 1)
Giga Bowser (Phase 2)	Ω Bowser's Castle 	
King Bowser (Phase 1)
Giant Bowser (Phase 2)	
#7B 	Giga Bowser (Fury) (Phase 1)
Giga Bowser (Phase 2)
Ally:	Ω Bowser's Castle 	
Bowser's Fury (Phase 1)
Chase Down Giant Bowser! (Phase 2)	
===Music===
Retro Mario comes with a variety of songs from the extended Super Mario franchise.
Song Name 	Original/Remix 	Source 	Source
It's-A-Me! 	Remix 	Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario 64	A remix of the Overworld themes from Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario World, and Bob-Omb Battlefield from Super Mario 64.
Birabuto Kingdom 	Remix 	Super Mario Land 	A remix of the Birabuto Kingdom theme from Super Mario Land.
Bowser's Castle 	Remix 	Super Mario World, Super Mario 64, New Super Mario Bros. 	A remix of the Castle theme from Super Mario World, Koopa's Road from Super Mario 64, and the Castle theme from the original New Super Mario Bros.
Bowser's Castle (Super Sluggers) 	Original 	Mario Super Sluggers 	The Bowser's Castle theme from Mario Super Sluggers.
Super Mario World Maker Medley 	Original (1, 2, 3, 4)	Super Mario Maker 2 	A medley of the Snow, Forest, Desert, and Airship themes from Super Mario Maker 2's Super Mario World style.
Coursebot 	Original 	Super Mario Maker 	The Save theme from Mario Paint, which was remixed into the Super Mario Maker series' Coursebot theme.
Athletic Theme - Super Mario Land 2	Original 	Super Mario Land 2 	The main theme from Super Mario Land 2: Six Golden Coins
Star Maze 	Original 	Super Mario Land 2 	The theme that plays in Space Zone Area 2 from Super Mario Land 2: Six Golden Coins
Bowser's Star Reactor 	Original 	Super Mario Galaxy 	The theme that plays in most fortress levels in Super Mario Galaxy, being a remix of Koopa's Road from Super Mario 64.
Bowser's Galaxy Reactor 	Original 	Super Mario Galaxy 	The theme from Bowser's Galaxy Reactor, the final main level in Super Mario Galaxy 2.
Bowser's Lava Lake Keep 	Original 	Super Mario 3D World 	The castle theme from Super Mario 3D World, a remix of the same song from Super Mario 3D Land.
Special World 8 	Original 	Super Mario 3D Land 	The Special World 8 theme from Super Mario 3D Land, itself a remix of the Mario Drawing Song. Alternates between the versions from before and after unlocking Special 8-Crown.
Remix 10 	Original 	Super Mario Run 	The main theme from Super Mario Run's Remix 10 mode.
Streamer Battle Medley 	Remix 	Paper Mario: The Origami King 	A remix of the Red Streamer, Autumn Valley, Velumental Area, and Purple Streamer battle themes from Paper Mario: The Origami King
Autumn Mountain 	Original 	Paper Mario: The Origami King 	The Autumn Mountain theme from Paper Mario: The Origami King
Bowser's Castle - Origami King 	Original 	Paper Mario: The Origami King 	The Bowser's Castle theme from Paper Mario: The Origami King
Origami Castle 	Remix 	Paper Mario: The Origami King 	A remix of the Origami Castle theme from Paper Mario: The Origami King
Black Bowser's Castle 	Original 	Paper Mario: Color Splash 	The theme from Paper Mario: Color Splash's Black Bowser's Casthe after the player defeats Roy.
Shadow Queen 	Original 	Paper Mario: The Thousand-Year Door 	The theme of the Shadow Queen's final phase theme from Paper Mario: The Thousand-Year Door.
Castle & Fortress 	Original 	Super Mario World 2: Yoshi's Island 	The theme that plays in castle stages in Super Mario World 2: Yoshi's Island.
Big Bad Baby Bowser 	Remix 	Super Mario World 2: Yoshi's Island, Yoshi's Island DS (JP Version) 	A remix of Big Bad Baby Bowser from Super Mario World 2: Yoshi's Island, featuring the Giant Bowser theme from the Japanese version of Yoshi's Island DS.
Giant Bowser 	Original 	New Super Mario Bros. Wii 	Bowser's second phase theme from New Super Mario Bros. Wii.
The Final Fold 	Original 	Paper Mario: The Origami King 	King Olly's first phase theme from Paper Mario: The Origami King
Blackout 	Original 	Paper Mario: Color Splash 	Black Paint Bowser's second phase theme from Paper Mario: Color Splash
The Ultimate Show 	Original 	Super Paper Mario 	Super Dimentio's theme from Paper Mario: Color Splash
Scamper Shores 	Original 	Super Mario 3D World + Bowser's Fury 	The theme of various areas in Bowser's Fury, namely including Scamper Shores.
Bowser's Fury 	Remix 	Super Mario 3D World + Bowser's Fury 	A remix of Fury Bowser's awakened theme from Super Mario 3D World + Bowser's Fury, as well as his boss theme.
Chase Down Giant Bowser! 	Original 	Super Mario 3D World + Bowser's Fury 	The theme from Bowser's final phase in Bowser's Fury.
==Trivia==
*The concept of Retro Mario originated when the author saw Mario crash through the wall in the trailer for Minecraft's Steve, as they only saw squares and was expecting to be disappointed.
**However, they only expected it to be Mario from the original Super Mario Bros., with the idea of him changing between retro forms coming later.
*Retro Mario's third alt was originally planned to have all 4 forms use the Super Mario Bros. colour scheme, but it was later decided to have SMB2 and SMB3 Mario swap colours.
Category:Fan DLC
Category:Super Smash Bros. Ultimate
Category:Super Smash Bros. Ultimate Downloadable Content
Category:Yamamura's Things