War Machine (Marvel Comics)

<tabber>
|-|War Machine=
|-|Iron Patriot=
</tabber>
==Summary==
War Machine (James Rupert "Rhodey" Rhodes) is a fictional character, a superhero appearing in comic books set in the Marvel Comics universe.
The character of James Rhodes first appeared in Iron Man #118 (January 1979) by David Michelinie, John Byrne, and Bob Layton. The War Machine armor, which became his signature armored battlesuit, was designed by Len Kaminski and Kevin Hopgood.
==Powers and Stats==
Tier: At least to 
Name: James Rupert "Rhodey" Rhodes, War Machine
Origin: Marvel Comics
Gender: Male
Age: Middle aged (Probably in his 40s)
Classification: Human Cyborg with Power Armor
Powers and Abilities:
<tabber>
|-|By himself=Enhanced intelligence and processing speed due to cybernetic implants, Martial Arts and Weapon Mastery (Is a trained USAF soldier)
|-|With Armors=Superhuman Physical Characteristics, Flight, Energy Manipulation and Absorption, Information Analysis, Light Manipulation, Forcefield Creation, Plasma Manipulation with Plasma Cannon, Guided Missiles, Fire Manipulation with Flamethrower, Tear Gas, Limited Radiation Manipulation with Depleted Uranium, Smoke Manipulation, Sleep Manipulation with Tranquilizer Rounds, Explosion Manipulation with Rocket Launcher and Missiles, Electricity Manipulation, Magnetism Manipulation, Attack Reflection, Invisibility, Enhanced Senses, Technology Manipulation, Body Control, Fusionism, Camouflage, Intangibility, Resistance to Energy Projection and Heat, Poison Manipulation, Radiation and Vacuum
</tabber>
Attack Potency: At least City Block level (With War Machine Armor Model 1) to Planet level (With War Machine Armor Model 6)
Speed: Likely Hypersonic combat speed without armor (Comparable to Hawkeye). At least Hypersonic with armor
Lifting Strength: At least Class K
Striking Strength: At least City Block level to Planet level
Durability: At least City Block level to Planet level 
Stamina: Superhuman, can travel around the world fighting for days without getting exhausted, can recharge via solar energy
Range: Standard Melee Range. Unknown with projectiles.
Standard Equipment:
* War Machine Armor:
Iron Man Armor Model 11 MK II.png|Model 1|link=War Machine Armor Model 1
WM Md2.png|Model 2|link=War Machine Armor Model 2
WM Md 4.png|Model 4|link=War Machine Armor Model 4
WM Md 6.png|Model 6|link=War Machine Armor Model 6
Intelligence: Trained United States Marine, knowledgeable about aircraft and aviation engineering, can fly nearly any kind of aircraft, very skilled in both armed and unarmed combat, has strong business acumen, years of experience with the various War Machine armors, cyborg nature allows him to think and process information much faster than a normal human being.
Weaknesses: Same as Iron Man. Without his armor, he is just a normal human. .
Notable Attacks/Techniques:
* Repulsor Rays: The armor can fire particle beams from either or both the palm gauntlets which can repel physical and energy-based attacks, traveling as a single stream or as a wide-field dispersal.
* Unibeam: A powerful searchlight capable of projecting beams in virtually every light spectrum.
*Power Cells: The armor is powered by a combination of solar converters, electrical batteries and an on-board generator that uses beta particle absorption as a fuel source.
*Energy Conversion Power Recharge: The armor is also able to convert nearby energy sources, such as heat or kinetic energy into electricity, or even drain electrical energy directly into the batteries for recharge.
*Self-Contained Life-Support System & Environmental Protection: The armor can be completely sealed for operations in vacuum or underwater, providing its own life support, and is shielded against radiation.
* Lasers
* Magnetism
* Gatling Gun A powerful automatic machine gun added to his right shoulder, which fires many bullets simultaneously.
* Rocket Launcher An automatic missile launcher added to his left shoulder, which fires a variety of missiles of any type.
* Miniature Heat Seeking Missiles A small version of the heat seeking missile designed to hit the targets emitting heat signatures.
* Chameleon Mode: Includes invisibility, camouflage, and holographic projection.
* Ghost-Tech: Multi-dimensional bridge teleportation allows the armor to phase through solid objects.
* Scanner Invisibility: Complete undetectability by sensory arrays, including targeting programs.
* EMP projector
* Sleep Gas- "urban pacification compound" developed by SHIELD.
Notes:
*This profile only covers the 616 Marvel Comics version of War Machine.
*Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Marvel Comics
Category:Comic Book Characters
Category:Characters
Category:Male Characters
Category:Adults
Category:Protagonists
Category:Primary Protagonists
Category:Heroes
Category:Superheroes
Category:Good Characters
Category:Military Characters
Category:Soldiers
Category:Pilots
Category:Leaders
Category:Avengers
Category:Defenders
Category:Gun Users
Category:Sword Users
Category:Martial Artists
Category:Weapon Masters
Category:Flight Users
Category:Energy Users
Category:Energy Projection Users
Category:Absorption Users
Category:Information Analysis Users
Category:Light Users
Category:Forcefield Users
Category:Plasma Users
Category:Homing Attack Users
Category:Fire Users
Category:Status Effect Users
Category:Radiation Users
Category:Smoke Users
Category:Sleep Users
Category:Explosion Users
Category:Electricity Users
Category:Magnetism Users
Category:Attack Reflection Users
Category:Invisibility Users
Category:Enhanced Senses Users
Category:Technology Users
Category:Body Control Users
Category:Fusionism Users
Category:Intangibility Users
Category:Camouflage Users
Category:Weapon Users
Category:Humans
Category:Cyborgs
Category:Armor Users
Category:Rocket Boot Users
Category:Helmet Users