Appendix: Master Spell List (CShaH)

__NOTOC__
DMs should note that this list contains many spells that are not in the list found in Arabian Adventures. The spell list in that book contains those spells that are most common in the Land of Fate. The additions found in this list are useful for determining where other spells fall in the elemental cosmology of Zakharan wizards. But the classifications and additions listed here are optional. If the DM doesn't wish to use them, or has his own interpretation of a spell's place in the elemental provinces, his word is final.
Also, certain spells that are noted as being the creations of particular mages are also known in the Land of Fate. However, they are usually
known without the creator's name in the spell. As a result, the names of these creators are noted in parentheses.
: (TOM) indicates spells found in the Tome of Magic.
: (SOL) indicates spells found in the Secrets of the Lamp.
: (COD) indicates spells found in the City of Delights.
: Bold indicates spells found in Al-Qadim® Arabian Adventures.
: Italics indicate spells that are reversible.
: * indicates spells found in this book.
: All other spells are found in the Player's Handbook.
==1st-Level Spells==
: Alarm
: Armor
: Audible Glamer
: Avert Evil Eye
: Cantrip
: Change Self
: Charm Person
: Chill Touch
: Color Spray
: Comprehend Languages
: Conjure Spell Component (TOM)
: Detect Undead
: Detect Magic
: Enlarge
: Erase
: Find Familiar
: Friends
: Gaze Reflection
: Grease
: Hold Portal
: Honor Mark*
: (Hornung's) Guess (TOM)
: Hypnotism
: Identify
: Jump
: Light
: Magic Missile
: Mending
: Message
: Mount
: (Murdock's) Feather Flyer (TOM)
: (Nahal's) Reckless Dweomer (TOM)
: (Nystul's) Magic Aura
: Patternweave (TOM)
: Phantasmal Force
: Protection from Evil
: Protection from Good
: Read Magic
: Shield
: Shocking Grasp
: Sleep
: Spider Climb
: Spook
: Taunt
: (Tenser's) Floating Disc
: Unseen Servant
: Ventriloquism
: Wizard Mark
Flame
: Affect Normal Fires
: Burning Hands
: Burning Sand*
: Dancing Lights
: Fire Burst
: Fire Truth
Sand
: Burning Sand*
: Detect Metals and Minerals (SOL)
: Fist of Stone (TOM)
: Move Sand
: Sand Jambiya
: Sand Slumber
: Sand Quiet
: Traceless Travel
Sea
: Cool Strength
: Float
: Metamorphose Liquids (TOM)
: Sea Sight
: Waterbane
: Wall of Fog
Wind
: Alter Normal Winds
: Feather Fall
: Lasting Breath (TOM)
: Wind Compass
: Wall of Fog
==2nd-Level Spells==
: Alter Self
: Bind
: Blindness
: Blur
: Call Society*
: Chaos Shield (TOM)
: Continual Light
: Darkness, 15-ft. Radius
: Deafness
: Deeppockets
: Detect Good
: Detect Evil
: Detect Invisibility
: ESP
: Fist of the Adder*
: Forget
: Glitterdust
: (Hornung's) Baleful Deflector (TOM)
: Hypnotic Pattern
: Improved Phantasmal Force
: Invisibility
: Irritation
: Knock
: Know Alignment
: (Leomund's) Trap
: Levitate
: Locate Object
: Lock
: Magic Mouth
: (Melf's) Acid Arrow
: Mirror Image
: Misdirection
: (Nahal's) Nonsensical Nullifier (TOM)
: Obscure Object
: Past Life (TOM)
: Protection from Paralysis
: Protection from Cantrips
: Rain of Blood*
: Ray of Enfeeblement
: Rope Trick
: Scare
: Sense Shifting (TOM)
: Shatter
: Spectral Hand
: Stinking Cloud
: Strength
: Summon Swarm (TOM)
: (Tasha's) Uncontrollable Hideous Laughter
: Undetectable Alignment
: Web
: Wizard Lock
Flame
: Banish Dazzle
: Continual Light
: Elemental Guide (SOL)
: Fire Arrows
: Flaming Sphere
: Pyrotechnics
: Smelting (SOL)
: Sundazzle
Sand
: Dust Curtain
: Elemental Guide (SOL)
: Enlarge Desert Creature
: Fools' Gold
: Maximillian's Earthen Grasp (TOM)
: Pillar of Sand
: Sand Shadow
: Smelting (SOL)
Sea
: Depth Warning
: Elemental Guide (SOL)
: Insatiable Thirst (TOM)
: True Bearing
: Fog Cloud
Wind
: Elemental Guide (SOL)
: Flying Jambiya
: Fog Cloud
: Ride the Wind (TOM)
: Wall Against Noise
: Whispering Wind
----
==3rd-Level Spells==
: Alacrity (TOM)
: Alamir's Fundamental
: Alternate Reality (TOM)
: Analyze Device*
: Augmentation I (TOM)
: Basket Trick (COD)
: Blink
: Breakdown (TOM)
: Chastise*
: Clairaudience
: Clairvoyance
: Death Talisman (COD)
: Delude
: Dispel Magic
: Dispel Mirage
: Explosive Runes
: Far Reaching I (TOM)
: Feign Death
: Find Water
: Fool's Speech (TOM)
: Haste
: Hold Person
: Hold Undead
: Illusionary Script
: Infravision
: Invisibility, 10' Radius
: Item
: (Leomund's) Tiny Hut
: Lightning Bolt
: (Lorloveim's) Creeping Shadow (TOM)
: Minor Malison (TOM)
: Monster Summoning I
: Night's Jambiya*
: Non-Detection
: Phantom Steed
: Protection from Evil, 10' Radius
: Protection from Good, 10' Radius
: Protection from Normal Missiles
: Ritual Strength*
: Secret Page
: Sepia Snake Sigil
: Slow
: Spectral Force
: Spirit Armor (TOM)
: Squaring The Circle (TOM)
: Suggestion
: Tongues
: Vampiric Touch
: Wizard Sight (TOM)
: Wraithform
Flame
: Fiery Fists (SOL)
: Fireball
: Fireflow (TOM)
: Flame Arrow
: (Melf's) Minute Meteors (TOM)
: Sunscorch
Sand
: Entomb (SOL)
: Hissing Sand
: (Maximillian's) Stony Grasp (TOM)
: Sand Seal*
: Sand Tools*
: Sand Sword
: Sandspray*
: Whispering Sand
Sea
: Converse with Sea Creatures
: Stone Hull
: Water Breathing
: Watery Double
Wind
: Fly
: Gust of Wind
: Reveal Invisible
: Wind Shadow
: Wind Wall
: Air Breathing
==4th-Level Spells==
: Bestow Curse
: Charm Monster
: Confusion
: Contagion
: Detect Scrying
: Detect Scrying
: Dilation I (TOM)
: Dimension Door
: Divination Enhancement (TOM)
: Dread Whisper*
: Emotion
: Enchanted Weapon
: Enervation
: (Evard's) Black Tentacles
: Extension I
: Far Reaching II (TOM)
: Fear
: Fumble
: Genie Contract (SOL)
: Greater Malison (TOM)
: Hallucinatory Terrain
: Illusionary Wall
: Improved Invisibility
: Jackal Ward*
: (Leomund's) Secure Shelter
: Lifesurge*
: Locate Creature (TOM)
: Magic Mirror
: Mask of Death (TOM)
: Massmorph
: Mechanical Disruption*
: Minor Globe of Invulnerability
: Minor Creation
: Minor Spell Turning (TOM)
: Monster Summoning II
: (Mordenkainen's) Celerity (TOM)
: (Otiluke's) Resilient Sphere
: Phantasmal Killer
: Plant Growth
: Polymorph Other
: Polymorph Self
: Rainbow Pattern
: (Rary's) Mnemonic Enhancer
: Remove Curse
: Shadowstrike*
: Shadow Monsters
: Shout
: Summon Lycanthrope (TOM)
: There/Not There (TOM)
: Thunder Staff (TOM)
: Unluck (TOM)
: Vacancy
: Wizard Eye
Flame
: Elemental Form (SOL)
: Enhance Fire Creature
: Fire Charm
: Fire Shield
: Fire Trap
: Protection from the Elements (SOL)
: Sunfire
: Sunwarp
: Wall of Fire
Sand
: Conjure Sand Lion
: Dig
: Elemental Form (SOL)
: Protection from the Elements (SOL)
: Sandcone
: Stoneskin
: Turn Pebble to Boulder
Sea
: Elemental Form (SOL)
: Ice Storm
: Protection from the Elements (SOL)
: Shatterhull
: Solid Fog
: Strengthen Water Creature
: Wall of Ice
Wind
: Elemental Form (SOL)
: Ghost Rigging
: Mirage Wall
: Protection from the Elements (SOL)
: Solid Fog
: Wind Blade
----
==5th-Level Spells==
: Advanced Illusion
: Animal Growth
: Animate Dead
: Avoidance
: (Bigby's) Interposing Hand
: Chaos
: Cloudkill
: Contact Other Plane
: Death Bump*
: Demi-Shadow Monsters
: Dismissal
: Distance Distortion
: Domination
: Dream
: Extension II
: Fabricate
: False Vision
: Far Reaching III (TOM)
: Feeblemind
: Flesh Mirage
: Guise of the Yak-Man*
: Heat Mirage*
: Hold Monster
: (Khazid's) Procurement (TOM)
: Leomund's Lamentable Belaborement
: (Leomund's) Secret Chest
: Lower Resistance (TOM)
: Magic Staff (TOM)
: Magic Jar
: Major Creation
: Mind Fog (TOM)
: Monster Summoning III
: (Mordenkainen's) Faithful Hound
: Nightmare
: Oathbinding (SOL)
: Reconnect*
: Safeguarding
: Seeming
: Sending
: Shadow Magic
: Shadow Door
: Shrink Animal
: Summon Shadow
: Telekinesis
: Teleport
: (Von Gasik's) Refusal (TOM)
: Vortex (TOM)
: Wall of Force
: Wall of Iron
Flame
: Conjure Elemental
: Fire Track
Sand
: Conjure Elemental
: Desert Fist
: Liquid Earth (SOL)
: Move Dune
: Passwall
: Stone Shape
: Transmute Rock To Mud
: Wall of Stone
: Waves of Sand*
Sea
: Airy Water
: Cone of Cold
: Conjure Elemental
: Shipshock
: Transmute Rock to Mud
: Water Blast
: Waveform (TOM)
Wind
: Airy Water
: Cloudkill
: Conjure Elemental
: Death Smoke
: Shield of Winds
: Wind Carpet
==6th-Level Spells==
: Animate Blood*
: Anti-Magic Shell
: Augmentation II (TOM)
: (Bigby's) Forceful Hand
: (Bloodstone's) Spectral Steed (TOM)
: Chain Lightning
: Claws of the Umber Hulk (TOM)
: Conjure Animals
: Construct Undead*
: Contingency
: Death Spell
: Demi-Shadow Magic
: Dilation (TOM)
: Disintegrate
: Dusts of Death*
: Enchant an Item
: Ensnarement
: Extension III
: Eyebite
: Geas
: Globe of Invulnerability
: Guards and Wards
: Legend Lore
: (Lorloveim's) Shadow Transformation (TOM)
: Mass Suggestion
: Mirage Arcana
: Mislead
: Monster Summoning IV
: (Mordenkainen's) Lucubration
: Permanent Illusion
: Programmed Illusion
: Project Image
: Reincarnation
: Repulsion
: Shades
: Shadow Veil (SOL)
: Tattoo of Power*
: (Tenser's) Transformation
: True Seeing
: Veil
: Wildshield (TOM)
: Wildstrike (TOM)
Flame
: Flameproof
: Flame of Justice
: Forest's Fiery Constrictor (TOM)
: Summon Fire Dragons (SOL)
Sand
: Glassee
: Move Earth
: Part Sand
: Stone to Flesh
: Sand Shroud
: Transmute Water to Dust
Sea
: Command Water Spirits
: Lower Water
: (Otiluke's) Freezing Sphere
: Ship of Fools
: Transmute Water to Dust
Wind
: Control Weather
: Death Fog
: Invisible Stalker
: Summon Wind Dragon
----
==7th-Level Spells==
: Acid Storm (TOM)
: Banishment
: (Bigby's) Grasping Hand
: (Bloodstone's) Frightful Joining
: Charm Plants
: Control Undead
: (Drawmij's) Instant Summons
: Duo-Dimension
: Finger of Death
: Forcecage
: Hatch the Stone from the Egg (TOM)
: (Hornung's) Surge Selector (TOM)
: Intensify Summoning (TOM)
: Lifeproof
: Limited Wish
: Mass Invisibility
: Monster Summoning V
: (Mordenkainen's) Magnificent Mansion
: (Mordenkainen's) Sword
: Phase Door
: Power Word, Stun
: Prismatic Spray
: Reverse Gravity
: Sequester
: Shadow Walk
: Shadowcat (TOM)
: Simulacrum
: Spell Shape (TOM)
: Spell Turning
: Steal Enchantment (TOM)
: Summon Sha'ir (SOL)
: Suffocate (TOM)
: Teleport Without Error
: Vanish
: Vision
Flame
: Command Element (SOL)
: Delayed Blast Fireball
: (Malec-Keth's) Flame Fist (TOM)
: Sun Stone
Sand
: Command Element (SOL)
: Create Shade
: Return to Sand*
: Statue
Sea
: Command Element (SOL)
: Water Form
Wind
: Command Element (SOL)
: Create Soundstaff
==8th-Level Spells==
: Antipathy-Sympathy
: Body Link (COD)
: (Bigby's) Clenched Fist
: Binding
: Clone
: Demand
: (Gunther's) Kaleidoscopic Strike (TOM)
: Hide Heart (COD)
: Homunculus Shield (TOM)
: (Hornung's) Random Dispatcher (TOM)
: Mass Charm
: Maze
: Mind Blank
: Monster Summoning VI
: (Otiluke's) Telekinetic Sphere
: (Otto's) Irresistible Dance
: Permanency
: Polymorph Any Object
: Power Word, Blind
: Prismatic Wall
: Screen
: Serten's Spell Immunity
: Symbol
: Trap the Soul
: Wildzone (TOM)
Flame
: Elemental Transmogrification*
: Incendiary Cloud
: Unleash Monolith
Sand
: (Abi-Dalzim's) Horrid Wilting (TOM)
: Elemental Transmogrification*
: Glasteel
: Sand Worm
: River of Sand
: Sink
: Unleash Monolith
Sea
: Cleanse Water
: Elemental Transmogrification*
: Unleash Monolith
Wind
: Airboat (TOM)
: Elemental Transmogrification*
: Unleash Monolith
----
==9th-Level Spells==
: Astral Spell
: (Bigby's) Crushing Hand
: Chain Contingency (TOM)
: Energy Drain
: Foresight
: Gate
: Imprisonment
: Monster Summoning VII
: (Mordenkainen's) Disjunction
: Power Word, Kill
: Prismatic Sphere
: Shape Change
: Stabilize (TOM)
: Succor
: Temporal Stasis
: Time Stop
: Wail of the Banshee (TOM)
: Weird
: Wish
Flame
: Conflagration
: Elemental Aura (TOM)
: Estate Transference (TOM)
: Meteor Swarm
: Wildfire (TOM)
Sand
: Crystalbrittle
: Elemental Aura (TOM)
: Estate Transference (TOM)
: Glorious Transmutation (TOM)
: Sand Form
Sea
: Elemental Aura (TOM)
: Estate Transference (TOM)
: Life Water
: Maelstrom
Wind
: Elemental Aura (TOM)
: Estate Transference (TOM)
: Wildwind (TOM)
: Windtomb