Alexander/Overview

As with Swords of the Prophets, ALEXANDER is another installment of the NEW WORLD EMPIRES series of mods, and this time covers the rise of Greek civilisation.
If Kings & Conquerors dealt with the fall of the Greeks, then ALEXANDER is a celebration of Greek history, as well as its greatest hero - Alexander the Great. However, it doesn't just cover Greece alone, but also covers a vast swathe of the ancient world - from the very foothills of the Alps, to the banks of the Ganges in India, a whole new world awaits you.
==FEATURES==
* 24 completed factions featuring different playstyles - some of them rely on a single strategy to win, while others such as the Persians seek to provide you with as much flexibility in the field - but this comes at a cost.
* More custom units, with many new models and animations.
* A more variegated and complex mercenary management system. The Outpost isn't the only player in town.
* Aggressive gameplay. Barracks and Hovels can be built right away without the need for "teching up".
* Morale and information warfare. The LOS of most buildings and mercenaries is drastically reduced, making spies more useful. Professional units have higher LOS, while levies don't have any.
==Other links==
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