Wildlife

Wildlife are a type of NPC that function similarly to Enemies encountered throughout Teyvat. Most Wildlife will be startled and flee when a player approaches them. While most wildlife are harmless, boars can indirectly damage players they unintentionally charge to. Sumeru introduced wildlife that will fight the player and cause them to enter combat mode upon being startled, and they have health bars rather than dying in one hit. Such wildlife will actively attack the player when engaged in such a manner. Chenyu Vale introduced wildlife that are passive, but attacking them will cause the player to enter combat mode, though they will quickly flee and despawn in a few seconds.
Wildlife can be categorized into three sub-types by their interactability: Uninteractable pets (cats and dogs), wildlife that drop items (birds and beasts), and wildlife that act as an interactable item pick-up (material sources). Creatures which function as interactables will not drop their loot upon death, but instead just disappear with a cloud of smoke. Fish are an exception, as they can be both killed to drop items and directly picked up.
Wildlife that drop items, besides fish, trigger weapon passives on hit, e.g., Composed, Chord. Artifact passives will not be triggered, e.g., Pale Flame's 4-Piece bonus, Tenacity of the Millelith's 4-Piece bonus. Some character talent passives will trigger, e.g., Sparkling Scatter. Some character talent passives will not trigger, e.g., Cold-Blooded Strike.
Most non-hostile wildlife, such as crabs and unagi, will only spawn when the player is relatively close to them.
==List of Wildlife Families==
===Birds===
* Falcons - These drop when killed.
* Pigeons - These drop when killed.
* Finches - These drop when killed.
* Ducks - These drop when killed.
* Cranes - These drop when killed.
* Crows - These drop when killed.
* Dusk Birds - These drop when killed.
* Vultures - These drop when killed.
* Geese - These drop when killed.
* Fulmars - These drop when killed.
* Redbill Pelican - These drop when killed.
* Halberd-Crest Bird - These drop when killed.
* Thick-Feathered Ruffed Pheasant - These drop when killed.
* Flowcurrent/Flowfire Bird - These cannot be killed.
===Beasts===
* Foxes - Kitsune cannot be killed; the others drop when killed.
* Squirrels - These drop when killed.
* Boars - These drop when killed. Baby Boars are smaller, but they use the same model and drop the same amount of meat.
** Snowboar drop when killed.
** The Great Snowboar King drops when killed.
** Shroomboars drop and either or when killed.
** Puny Shroomboars drop and either or when killed.
* Dogs - Dogs cannot be killed.
* Cats - Cats cannot be killed.
* Weasels - These drop when killed.
* Weasel Thieves - These drop when hit.
* Bake-Danuki - Bake-Danuki cannot be killed.
* Spinocrocodile - These drop when killed.
* Rishboland Tiger - These drop when killed.
* Scorpion - These drop when killed.
* Flying Serpent - These drop when killed.
* Sumpter Beasts - These drop when killed. Those affiliated with a faction additionally drop items based on their affiliation.
* Tent Tortoise - Tent Tortoises cannot be killed.
* Jadestone Turtle - Jadestone Turtles cannot be killed.
* Leisurely Otter - Leisurely Otters cannot be killed.
* Fluff-Fleece Goat - These drop when killed.
* Brown Deer - These drop when killed.
* Alpaca - These drop when killed.
* Capybara - These drop when killed.
* Long-Necked Rhino - Long-Necked Rhinos cannot be killed.
===Fish===
* Basses - can be obtained from these either by directly catching them or by killing them first to produce the drop.
* Fishing - Catching a fish via fishing will award an item of the same name. They cannot be killed.
** All fish species also have more lively and more valuable specimen known as Ornamental Fish. These energetic fish can be raised as pets in the Serenitea Pot's Pool of Sapphire Grace.
** Medaka - Medakas can be fished using . They can be processed to .
** Sticklebacks - Sticklebacks can be fished using . They can be processed to .
** Koi - Koi can be fished using . They can be processed to .
** Butterflyfish - Butterflyfish can be fished using . They can be processed to .
** Moonfins are special since they can only be fished using and will always be Ornamental Fish.
** Pufferfish - Pufferfish can be fished using . They can be processed to .
** Rays - Divda Rays and Formalo Rays can be fished using . They can be processed to . Floating Rays cannot be fished.
** Anglers - Anglers can be fished using . They can be processed to .
** Axe Marlins - Axe Marlins can be fished using . They can be processed to .
** Heartfeather Basses - Heartfeather Basses can be fished using . They can be processed to .
** Maintenance Meks - Maintenance Meks can be fished using . They can be converted to .
===Other===
* Crystalflies - These give when caught. Killing them causes them to vanish instead.
* Loaches - These give when caught. Killing them causes them to vanish instead.
* Frogs - These give when caught. Killing them causes them to vanish instead.
* Crabs - These give when caught. Killing them causes them to vanish instead.
* Lizards - These give when caught. Killing them causes them to vanish instead.
* Unagi - These give when caught. Killing them causes them to vanish instead.
* Fireflies - These give when caught.
* Scarab - These give when caught. They cannot be killed, though attacking them will cause them to dig away and disappear.
* Subdetection Unit - These give when caught. Attacking them will disable them, but they will not disappear.
* Crystal Beetle - These give when caught. Killing them causes them to vanish instead.
==Unlisted==
These are currently not listed in the Archive.
* Butterflies - These give when caught. Killing them causes them to vanish instead.
* Normal Fireflies - These give when caught. 
* Venerable Jadestone Turtle - It cannot be killed.
==Change History==
==Navigation==
 
fr:Faune
ja:野生生物
pt-br:Animais Selvagens
ru:Фауна
th:สิ่งมีชีวิตในป่า
tr:Yaban hayatı
vi:Sinh Vật Hoang Dã
zh:動物