Pac-Man (SSBUDE)

Return to Super Smash Bros. Ultimate: Definitive Edition if you want
Pac-Man (), stylized in-game as PAC-MAN, is a playable character in Super Smash Bros. Ultimate: Definitive Edition.
==Changes from Ultimate==
*Pac-Man's Down Aerial has been changed into the Butt Bounce move.
==Moveset==
*Mario can wall jump
=== Ground attacks ===
Attack 	Name	Description 	Damage
Standard attack	 	Pac-Man does two punches, followed by a jumping backflip kick. 	2%, 2%, 4%
Forward tilt 	 	Pac-Man kicks forward, throwing his arms back with an angered expression. 	8%
Up tilt 	 	Pac-Man hops and punches upwards. 	6.5%
Down tilt 	 	Pac-Man changes into his Classic Form and chomps downward. 	6%
Dash attack 	 	Pac-Man changes into his Classic Form and slides forward, chomping repeatedly. Hits four times, with the last hit having low vertical knockback.	2% (hits 1-3), 4% (hit 4)
Forward smash 	 	Pac-Man throws Blinky (the red ghost) in front of him. Has a sourspot on his arm, while the ghost itself is the sweetspot. 	(sourspot), (sweetspot), (late)
Up smash 	 	Pac-Man throws Inky (the cyan ghost) upward. 	(launcher), (Inky), (late)
Down smash 	 	Pac-Man crouches while throwing Pinky and Clyde (the pink and orange ghosts respectively) to either side. 	(clean) , (late)
=== Aerial attacks ===
Attack 	Name	Description 	Damage
Neutral aerial	 	Pac-Man rolls around in his Classic Form. 	10% (clean), 8.5% (mid), 6% (late)
Forward aerial	 	Pac-Man kicks straight forwards. 	7.65%
Back aerial 	 	Pac-Man dropkicks forwards as he turns. 	11.8% (clean), 7% (late)
Up aerial 	 	Pac-Man does a backflip kick, similar to the Flip Kick from Pac-Man World 2. 	10%
Down aerial 	 	Stops for a brief moment and falls down quickly with his rear, hitting the opponent upon contact. If hit, he will bounce upwards slightly. Has meteor smash properties. ased on the Butt Bounce move from the Pac-Man World series of games.	14% (clean), 8% (late)
=== Grab and Throws ===
Attack 	Name	Description 	Damage
Grab 	 	Pac-Man holds his hand out to produce a long tractor beam (based on Galaga). If Pac-Man doesn't grab an opponent, he will appear disappointed. 	-
Pummel 	 	Headbutts the opponent. 	1.3%
Forward throw	 		Reels back, then tosses the opponent at a 58° angle. 	8%
Back throw 	 	Similar to Mario and Wario's, though it does not have a collateral hitbox. Grabs opponent and swings them around twice, throwing them behind on the second spin.	11%
Up throw 	 	Swings his arm upward to throw the opponent into the sky. 	5%
Down throw 	 	Changes into his Classic Form and chomps the opponent four times, with the last hit dealing low knockback. 	1.5% (hits 1-3), 6% (hit 4)
=== Other attacks ===
Attack 	Name	Description 	Damage
Floor attack (front)	 	Kicks around himself while getting up. 	7%
Floor attack (back) 	 	Kicks around himself while getting up. 	7%
Floor attack (trip) 	 	Performs a side kick to the left and then to the right while getting up. 	5%
Edge attack 	 	Performs a legsweep while climbing up. Surprisingly high range for a move of its type.	9%
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Bonus Fruit 	Pac-Man cycles through 8 different objects, each with their own damage output, knockback, speeds, and angles. All can be recaught once, and if Pac-Man has a Fruit in his hand, pressing B will continue the cycle from that Fruit's position, also allowing him to recatch the fruit again. 	4.3% (cherry), 6% (strawberry), 7.5% (orange), 9.5% (apple), 12% (melon), 9% (Galaxian), 7.5% (bell), 16% (key)
Side special 	Power Pellet 	Pac-Man summons a string of Pellets in front of him, then chomps along the trail. The string can be angled in any direction and travels very far, making it an incredible recovery option. Also has high knockback if Pac-Man hits the opponent after eating the Power Pellet. 	4% (before eating Power Pellet), 6% (uncharged), 12% (fully charged)
Up special 	Pac-Jump 	Summons a trampoline below him, which will launch Pac-Man higher as it changes color (from blue, to yellow, to red). Any character can jump on the trampoline, but only Pac-Man will be sent into freefall from it. Anybody but Pac-Man himself can harm the trampoline (which sends it into different colors before destroying it entirely). Any character who jumps on a red trampoline will be instantly forced into freefall. 	5% (hit 1), 0.6% (hits 2-6), 3% (hit 7)
Down special 	Fire Hydrant 	Summons a Fire Hydrant, which falls downward until it hits the ground. Once grounded, it spurts water out of its sides twice (or on top, if someone is standing on it). This water pushes enemies and items away. If the hydrant takes 13% or more, it will tumble (taking the angle and speed of the move that launched it). The velocity of the hydrant only affects the direction victims are sent and does not affect the strength or the angle of the hit. This is also one of the few non-item projectiles in the game to be subject to gravity, bouncing along the ground and slowing down after each bounce. 	9% (falling), 13% (tumbling)
Final Smash 	Super Pac-Man	Pac-Man eats a Power Pellet and a Super Pellet, grows large, and turns into his classic 2D form before looping around the stage repeatedly. He always moves in a straight line, but his angle can be altered to catch opponents running away. As the Final Smash progresses, Pac-Man moves faster and faster, then starts acquiring a red tint, after which he deals more damage to opponents. The final dash deals the most damage but travels very slowly and creates afterimages. Running into opponents "eats" them, dealing knockback and turning them into ghost eyes, similar to eaten ghosts in Pac Man. Items can also be eaten in this way, which removes them from play. Every "consumed" enemy or item gives 200 points, then 400, then 800, then 1600, then 3200, then all subsequent ones yield 7650. The point value is completely aesthetic.	20% (yellow), 28% (red)
=== Misc. ===
Misc. 	Description 	Description 	Description
On-screen appearance	Starts out as the classic Pac-Man sprite, makes a slow chomp, and then jumps out of it into his normal form. 	Starts out as the classic Pac-Man sprite, makes a slow chomp, and then jumps out of it into his normal form. 	Starts out as the classic Pac-Man sprite, makes a slow chomp, and then jumps out of it into his normal form.
Idle Poses 	Scratches his head. 	Scratches his head. 	
Idle Poses 	Looks at the screen and winks while giving a thumbs up, similarly to his official art from Smash 4. 	Looks at the screen and winks while giving a thumbs up, similarly to his official art from Smash 4. 	
Taunts 	Standard 	Namco Roulette, where he summons a sprite and associated sound effect from a classic Namco game. 	
Taunts 	Side 	Turns into his classic design and chomps from side to side while his chomping sound from Pac-Man plays. 	
Taunts 	Down/Up 	Lays on the ground as 2 fairies from Pac-Land and a few music notes appear above his head. During this, an arrangement of the first five notes of the intermission theme from Pac-Man plays. 	
Victory theme 	A remix of the jingle that plays when starting a new game in Pac-Man, as well as completing levels in Pac-Man World 2. 	A remix of the jingle that plays when starting a new game in Pac-Man, as well as completing levels in Pac-Man World 2. 	A remix of the jingle that plays when starting a new game in Pac-Man, as well as completing levels in Pac-Man World 2.
Victory Standard 	Appears in ball form, trips, and raises his fist. 	Appears in ball form, trips, and raises his fist. 	Appears in ball form, trips, and raises his fist.
Victory Side 	Chases a vulnerable ghost in 2D form, then poses in 3D form. 	Chases a vulnerable ghost in 2D form, then poses in 3D form. 	Chases a vulnerable ghost in 2D form, then poses in 3D form.
Victory Up/Down 	Lands on the ground while a sign reading "7650" appears, then winks and gives a thumbs up with Buttercup. This pose is based on Pac-Land. Both the sign and Buttercup do not appear in Team Battles.	Lands on the ground while a sign reading "7650" appears, then winks and gives a thumbs up with Buttercup. This pose is based on Pac-Land. Both the sign and Buttercup do not appear in Team Battles.	Lands on the ground while a sign reading "7650" appears, then winks and gives a thumbs up with Buttercup. This pose is based on Pac-Land. Both the sign and Buttercup do not appear in Team Battles.
==Trivia==
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Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Pac-Man (series)
Category:Super Smash Bros. Ultimate: Definitive Edition