Taia (ActRaiser)

==Summary==
Taia is the last of the Master's six champions. A mysterious, inhuman girl with an incredible proficiency in archery, she was raised by the fiend Frost, who tried to fight against his demonic nature, and once he is no longer capable of fighting against it, joins the Master in hopes they might give him a mercy kill.
==Powers and Stats==
Tier: 
Name: Taia
Origin: ActRaiser
Gender: Female
Age: Speculated to be centuries or millennia
Classification: Champion of the Lord of Light, species unknown
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Noted to be an excellent marksmanActRaiser Renaissance - Northwall), Longevity (Strongly implied to be centuries old, if not millennia), Enhanced Senses (Capable of seeing the Angel, who cannot be perceived by humans unless he wishes to beActRaiser Renaissance - Bloodpool), Energy Projection (Gathers energy around her arrows as she shoots them), Aura (The Master's champions shine in a bright light, upon affirming their faith in the Lord of Light), Regeneration (Low. After receiving enough damage to be incapable of fighting, Champions will recover over time), Statistics Amplification (Can increase the effects of friendly bonus effects), Resistance to Ice Manipulation (Resistant to ice)
Attack Potency: Country level (Capable of slaying fiends that can withstand the Master's Miracles, some of which can create earthquakes powerful enough to destroy buildings even far from the epicenter, as well as greatly reshape the earth itself underneath them to the point of splitting the sea apart, and even affecting the earth's mantleActRaiser Renaissance - Marahna, as well as creating giant tornadoes or causing widespread destruction)
Speed: Peak Human (Champions are noted to be the most powerful humans under the Master's service, and are capable of fending off waves of monsters)
Lifting Strength: Unknown
Striking Strength: Unknown
Durability: Country level
Stamina: Peak Human. After receiving enough damage to be incapable of fighting, Champions will recover over time and then join the fight again.
Range: Dozens of meters
Standard Equipment: Bow & Arrows
Intelligence: Average. Taia normally shows the behavior of a young teenager, though she has occasional showings of brilliancy, and is an impeccable archer.
Weaknesses: None notable
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Bow Users
Category:Heroes
Category:Female Characters
Category:Characters
Category:Game Characters
Category:Video Game Characters
Category:Weapon Masters
Category:Longevity Users
Category:Enhanced Senses Users
Category:Energy Projection Users
Category:Aura Users
Category:Regeneration Users
Category:Statistics Amplification Users
Category:Quintet (Series)