Beta of JTV: Gamestation

Gamestation under the name 3Dreal was in development since Gamestation 0 development started, it was to be used to run 3d games on Gamestation 0. while Gamestation 0 used 2D games. this idea was scrapt and waas recreated into it's own Console.
3Dreal was annouced in December 1994, after KICHO heard Nintendo's new meaching when it was called "Ultra64" at the time. KICHO was interested in competing with Nintendo. at the time only one tech demo was shown at KICHO HQ in Japan for plublic to see. the title at the time was called "Project 3Dreel" and would launch as the launch title for 3DReal in 1996.
in 1995 KICHO wanted to partner with seek help to release the Gamestation Console (known as 3Dreal still). Sony and Microsoft were not interested. as Sony was working on Playstation, and Microsoft was not just interested enought. KICHO decide to form 12 new workers to work on some 3D Games and help developement of 3DReal. the 12 works spent 7 months working on 500 tech demos. only 10 of 500 were used for other games, after the team made the games KICHO hired them to become KICHO D&E (KICHO Devlopement and Engineer) and focus continued on 3DReal.
3DReal was reveal at E3 1996 under the name "Gamestation." and would released in November of 1996.
Gamestation has leftovers of what was planned for the Console.
while the console at the time has Online Support, by connecting  Gamestation Consoles. a internet browser was in the works. under the name Intānetto kankaku (internet feel).
remember the 500 tech demos and 10 of thoese were complete and used for other games? well 10 of thoese turn out to be Joseph Odom. while 490 of thoes non complete tech demoes were used on other games, from Gamestation and Gamestation 2.
Category:Beta Of JTV