Jan

Jan is one of the many heroes featured in WARSAW.
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== Description ==
Jan possesses distinct strengths, including his powerful starting rifle, the Mannlicher 1890, which boasts high damage skills and a substantial accuracy bonus of +15%. As he undergoes upgrades, he gains three notable assets: enhanced suppression resistance, an improved rifle, and passive healing. His suppression resistance stands at an impressive 90%, making him resilient against enemy suppression attempts. Jan's starting skill, "Nuisance," proves to be random and situational, making it less valuable in practice. However, his primary skills, "One-two," and "Mannlicher 1890" provide consistent and effective combat options, making him a versatile addition to the squad.
== Skills ==
Jan possesses the following skills:
*Nuisance: This skill applies a buff to an ally other than Jan, granting a single stack that expires at the end of the turn. The buff has a chance to cause the enemy to lose one additional activation when the buffed ally is hit. In practice, its effectiveness is minimal, making it less desirable compared to Jan's other skills.
*Enemy Spotted / Against the Tide: These buffs are conditional based on the presence of at least two enemies in the front rows. "Enemy Spotted" offers extra armor penetration, while "Against the Tide" provides additional debuff resistances. Both skills have limited utility and may not be necessary in most scenarios.
*Watchful Guard: This skill functions as an anti-crit and anti-bleeding aura but is less efficient due to Jan's typical placement in the 4th row.
*Methodical: A passive damage buff against infantry that rotates between rows each turn. It can be challenging to utilize optimally, requiring repositioning skills in the team.
*Not a Step Further: An accuracy-boosting skill ideal for single target rifle attacks, which can be used effectively with the "Methodical" passive.
*Master Throw: A grenade skill option that is rarely recommended.
*Perseverance: Jan's standout skill, "Perseverance," provides substantial healing of 4-6 HP after every activation and additional healing at the end of the turn. Repositioning between turns or activations negates its effect, but with proper management, it offers valuable sustain, akin to having a mini Jadwiga.
Category:Heroes