Kirby and the Light Kingdom

Kirby and the Light Kingdom is a 2026 game for the Nintendo Switch 2 developped by HAL Laboratory and Vanpool and published by Nintendo. It is a 3D game that works much like Kirby and the Forgotten Land, but is more open than that game.
== Story ==
=== Main game ===
The game starts out with Kirby hanging out with Elfilin in the new world. They eventually arrive in Lab Discovera and Elfilin starts to wonder where did the former inhabitants of the new world went after leaving this world. The pink puffball gets reminded of Adeleine, who she remembers saying that she "misses her home in Winter Horns a lot lately". This prompts the duo to head back to Popstar and question her about this fact.
When Kirby and Elfilin find Adeleine, they notice a slight dark blue tint on her canvas. But when she takes a look at it, a big dark blue hand grabs her through a portal in the canvas and disappears into the portal from whence it came with the young painter. Kirby and Elfilin jump through the portal and drift through a psychedelic mess of different symbols that don't seem to mean anything.
Kirby ends up in a gloomy canyon during a rainstorm. When he notices that he was separated from Elfilin during his acid trip through the portal, he decides to explore the area in search of him. In a damp cave, Kirby saves a armless teddy bear-like creature from enemies. The creature thanks Kirby and introduces himself as Ursogiem. The puffy hero explains him the whole situation and Ursogiem proposes to help him by letting him ride on his head.
Kirby and Ursogiem eventually arrive in a very tall tower made of bright yellow glass named the Guiding Light Tower. The armless bear explains to Kirby that the tower was a hub made by the inhabitants of this world to explore this place, called the Light Kingdom. They stumble upon a shiny green ball with spikes. As soon as Kirby collects it, it floats away and inside the tower. The pink round hero follows it and does not notice that he left Ursogiem behind. In the Guiding Light Tower, Kirby sees the light ball dissolving into light particles. The light particles then go inside a teleportation pad which then activates. He uses the teleportation pad to arrive in the Spark Gardens. There, he rejoins Ursogiem who is happy to see his new friend again. They eventually find Elfilin. Upon seeing Kirby, Elfilin is overjoyed and says that he is very happy that his best friend is OK. Kirby introduces him to Ursogiem and they quickly become friends.
Upon making it back to the Guiding Light Tower, Kirby notices that his ursine companion looks very concerned. The bear explains that the tower is dependent on the Light Cores (the light spikeballs previously saw by Kirby) and without them, peace and prosperity are no longer guaranteed in the Light Kingdom. He also explains that there are gateways to other locations in the tower that can be opened with Light Cores and that these gateways could maybe lead to the other Light Cores. The bear then decides to go wander around the kingdom in search of cores while Kirby and Elfilin decide to explore the Guiding Light Tower.
After collecting Light Cores and exploring the Tower and the other areas of the Light Kingdom, they eventually arrive in the Rinppo Falls. There, they encounter the Harmony Averters League (HAL) and defeat them, and they finally meet the responsible for Adeleine's kidnapping, Gymookay. Gymookay explains that he was looking for an inhabitant of the new world and also reveals that he was the one who scattered the Light Cores around the kingdom. The wizard sics a brainwashed Adeleine (now known as Adelime, the leader of the HAL) on Kirby, who engages her in combat and wins. But the evil wizard says that the fight was not important and that the "enemy of prosperity will soon awaken" and runs away along with Adelime. Kirby and Elfilin are confused about what he just said, but quickly resume their search for the Light Cores.
Kirby and Elfilin end up finding most of the Light Cores after exploring the Light Kingdom and fighting the HAL. The cores reveal that Gymookay's hideout is located in the farthest reaches of Noir Valley, in the most isolated reaches of the Light Kingdom. There, they find Adelime once again. The bubblegum hero defeats her, and she returns to her normal self. The dynamic duo then arrive to Gymookay's Lair and defeat the magic villain. But Gymookay gets back up and laughs in an insane way. He then uses the power of the Light Cores to summon Su'zaki'blis, the Enemy of Prosperity, who quickly gets defeated by Kirby. The malevolent magician promptly fuses with Su'zaki'blis to become Sumookablis. Kirby fights the villainous fusion, but is nearly defeated until Ursogiem comes and uses the Light Cores and turns into Ursomagor. Kirby and Elfilin hop on his back. But Sumookablis turns giant and grabs the Guiding Tower as a weapon. Ursomagor explains that using the Tower as a weapon could destroy it and turn the Light Kingdom into a dark wasteland. The heroic gang decides to retaliate by climbing the tower (which is now full of enemies) to defeat the hideous amalgam. After arriving on the tower's rooftop, Ursomagor turns into a bouncing ball and jumps on Gymookay with his "Bound Pound" technique. The evil fusion tries to counterattack by punching, but the heroes stomp on their enemy's fists and eventually his head, which defeats him.
Prosperity is returned at last to the Light Kingdom. Kirby and Elfilin go back home with Adeleine, while Ursogiem decides to stay in the Light Kingdom. Adeleine tells Kirby and Elfilin about when she lived in the new world and what happened when everyone went to the "land of dreams". What she actually said is not revealed to the player, since the credits roll as she begins to speak. The only information that is revealed to the player is that the inhabitants of the new world explored the Light Kingdom and also settled in different worlds around the universe.
== Gameplay ==
Kirby and the Light Kingdom continues Forgotten Land's 3D legacy, and works much like that game, but has several differences.
It is a "collect-a-thon game" in which the goal is to collect as many as possible "key items" (the Light Cores in this case) to unlock gateways to new areas (like Power Stars in Super Mario 64 and the Super Mario Galaxy duology, Time Pieces in A Hat in Time or Jiggies in the Banjo-Kazooie games) and features a "hub level", the Guiding Light Tower, that hosts said gateways and also nests other secrets. The areas no longer have linear stages with goals, instead acting like "open stages" of sorts, like in Amazing Mirror.
In this game, Kirby can also summon Friends like in Kirby Star Allies, albeit only one at a time, by pressing the X button, which turns Kirby's current Copy Ability into a Friend like in Super Star. Friends can be controlled by the AI or by a human player as P2.
=== Base controls ===
Move 	Type A Input (facing forward)	Type B input (facing forward)
Move 	 	
Jump 	 	
Inhale 	 	
Hover 	in midair 	in midair
Summon Friend 	 	
Drop Ability/Dismount Ursogiem	Hold / 	Hold /
Guard 	/// 	///
Swallow 	/// after inhaling an object 	/// after inhaling an object
Slide 	Guard + 	Guard +
Dodge 	Guard + 	Guard +
Move camera 	 	
Emote 	Directional buttons 	Directional buttons
Pause 	 	
== Copy Abilities ==
Like in Forgotten Land, Copy Abilities can be upgraded by giving Craftron BLP Files that corresponds with the desired upgrade and then giving them Rare Stones and Star Coins. Rare Stones and Star Coins can also power up abilities without upgrading them, also like in Forgotten Land, though unlike in Forgotten Land, abilities can be powered up as soon as Craftron is unlocked.
=== Base abilities ===
Bold indicates new abilities that didn't appear prior to this game.
Colored text indicates elements that can be used in puzzles or against bosses.
Name and image	Description
Axe 	Kirby can use an axe to attack enemies and cut ropes and grass. It works much like the Gigant Sword in Forgotten Land.
Beam 	Kirby can use a magic wand to use different types of electrified beams to power wires and light lamps.
Bee 	Kirby can use a stinger to stab opponents and fly into the air for an endless amount of time, though he still has an height flight limit.
Bomb 	Kirby can throw bombs at enemies in various ways.
Crash 	Kirby can unleash a huge-*ss explosion to nuke every enemy on screen. This ability can only be used once.
Cutter 	Kirby can throw blades like boomerangs to cut ropes, vines and grass.
Drill 	Kirby can burrow under the earth to attack enemies from below or uncover secrets hidden underground. New to this game, Kirby can also drill underwater, though he can't drill his way on metallic or icy surfaces.
Fire 	Kirby can breathe fire to burn enemies, melt ice, burn grass, fallen leaves and trees or light torches and cannon fuses.
Hammer 	Kirby can use a very large hammer to pound stakes and clobbah dese dere enemehs. He can charge his attacks to unleash a Hammer Flip and deal major damage to his opponents.
Ice 	Kirby can breathe icy air to freeze enemies, douse flames and freeze water.
Needle 	Kirby can turn into a spiky ball to impale enemies and stick them to him.
Parasol 	Kirby can use his parasol to splash water. The water can douse flames, clean poison and deal heavy damage to electric enemies. He can also fall slowly with the parasol.
Poison 	Kirby can spit poison on the ground to deal lingering damage to enemies, kill grass and destroy metal surfaces.
Ranger 	Kirby can use a blunderbuss to shoot star-shaped bullets. He can aim and charge his bullets by holding /.
Sleep 	Kirby starts sleeping as soon as this ability is obtained, though he can move for a short while before dozing off. While sleeping, he recovers some health. Kirby can be woken up early by shaking the Joy-Cons, by rapidly flicking or by mashing a button. The Piranha Plant's Lullaby theme from Super Mario 64 plays while Kirby is asleep.
Staff 	Kirby can use a stretching staff to jab enemies. He can charge his attacks to extend his weapon further, or perform a pole vault jump.
Sword 	Kirby can use a sword to slash enemies and cut ropes, vines and grass.
Tail 	Kirby can use a tail to whip enemies and grab them. After grabbing enemies, he can then use various finishing moves on them.
Wing 	Kirby can throw feathers at his opponents. These feathers can activate Windmill Switches or blow leaf piles away. Kirby can also fly for an endless amount of time, but he still has a height limit.
===Evolved Abilities===
*Axe Double Axe Francisca Axe
*Beam Mirror Beam Time Beam
*Bee Mosquito Bee Venomous Bee
*Bomb Chain Bomb Homing Bomb
*Crash Mike Crash
*Cutter Chakram Cutter Buzz-Saw Cutter
*Drill Pencil Drill Twin Drill
*Fire Volcano Fire Dragon Fire
*Hammer Toy Hammer Wild Hammer Masked Hammer
*Ice Frosty Ice Blizzard Ice
*Needle Clutter Needle Crystal Needle
*Parasol Paint Parasol Kracko Parasol
*Poison Bintoad Poison Forgo Poison
*Ranger Noble Ranger Space Ranger
*Sleep Deep Sleep
*Staff Impish Staff Partizanne Staff Elfilis Staff
*Sword Meta Knight Sword Flamberge Sword Morpho Knight Sword
*Tail Beaver Tail Raccoon Tail
*Wing Vampire Wing Burning Wing
===Elements===
Copy Abilities can have various elements that can be used in puzzles or against bosses. 
*Sizzle: can be used to melt ice, burn grass, trees, leaf piles and light torches and cannon fuses.
* Blizzard: can be used to freeze water and douse flames.
*Zap: can be used to power wires and light lamps.
* Splash: can be used to douse flames, clean poison and destroy electric enemies and obstacles.
*Bluster: can be used to douse flames, blow leaf piles away and activate Windmill Switches.
*Toxic: can be used do deal damage over time to enemies, kill grass and trees and destroy Metal Blocks.
* Slash: can be used to cut ropes, vines and grass.
*Blow: can be used to pound stakes and flatten enemies.
*Blast: can be used to deal area-of-effect damage or break Metal Blocks and Rock Blocks.
*
==Ursogiem forms==
==Characters==
==Zones==
== Items==
==Enemies==
==Mid-Bosses==
Image	Name 	Description 	Copy Ability
 	Mr. Frosty 	A big fat walrus who attacks by tackling or crushing Kirby, or by throwing snowballs. 	Ice
 	Gigant Edge	A living suit of armor who wields a big sword and tries to slash Kirby with it. He attacks slowly, but he is still very powerful. 	Sword
 	Poppy Sis 	A female relative of Poppy Bro Jr. who attacks by throwing bombs that either explode when thrown, or bombs that explode on the floor and create lingering fire pools. She can also kick Kirby.	Bomb
 	Bonkers 	A hammer-wielding ape with purple body hair and black jeans. He attacks Kirby by smashing him with his hammer in various ways, or by throwing coconuts. 	Hammer
 	King Doo 	A big yellow Waddle Doo with a hair lick above his one eye. His attacks consist mostly of firing beams from his eye, but he also tries to tackle Kirby. 	Beam
 	Bintoad 	An oversized purple toad who vomits toxic goop at Kirby or tries to eat him. He can also jump to create poison puddles. 	Poison
==Bosses==
Category:Kirby Games