Blimington-on-the-Rock

A shambolic mess of a town, appears deserted, The streets are mud pits, almost swamps. A few wagon ruts in the streets no other signs of life outside. Theres a couple of buildings with lights on: Bar, Undertakers, Mansion, Theatre. Southwest of Niqamui in Guaso but, due to its size, not on any maps. 
Locations: 
* Sheriffs Office/Cells: rusted metal bars blocking of 3 individual cells nothing in the cells aside from a bucket and some mangy straw. A 4th area that once served as the armory, but any form of locks and security have long since perished. Now theres only an ancient pike, half a broken shield and a small pile of various sized blades thrown in the corner. In front of the entrance there’s a desk and chair with the sheriff in the chair, leaning back with both feet up slurping on a bowl of something that barely looks or smells like actual food. His Deputy is sat on a stool in the corner gnawing on an animal bone that clearly has Zero meat left on it.
* Pancione Mansion: Used to be the governers house. Long driveway leading up to the double fronted porch. In front is a marble fountain, dried out now with nothing but the green algae stains on the stonework and a few weeds around the base to show it as ever working. Stood in the porchway head nearly touching the overhanging roof and shoulders seemingly as wide as the double doors he’s guarding is one of the biggest (and ugliest) Orcs you’ve ever seen. Inside there’s an atrium, double winding stairway leading to the upper floor. Dining rooms of to the left and living rooms to the right. 
* Swivel Hands Hideout: Old Cabaret/Theatre taken over by the gang. Long Table and chairs setup on the stage. Seems like they ripped out the seating to make space for sleeping areas. Foyer is empty aside from Tables and Chairs that’ve been turned over and piled on top of each other looks like some kind of barricade. There’s a tiny halfling clambering over the barricade fistful of nails in one hand, claw hammer in the other, nailing all the loose bits of furniture together. He looks up as you enter and grins at you baring a mouthful of Pointed mahogany teeth.
* Bar/Inn: As you approach you hear a gentle rumbling and jingling coming from inside. Ramschakle and deserted. Wooden furniture. Tiny bandstand in the corner. Long and dirty bar along one wall. The batrman (Scrote) is barely visible behind the bar, his head slumped back with drool running down the side of his mouth. There’s a bottle on the counter, an empty glass tipped over beside it. He’s snoring surprisingly loudly for such a little guy to the point when you realise the jingling noise is coming from dusty glasses and (mostly empty) bottles on the shelf behind him rattling to the rythme of his inhalations.
* Undertakers parlour: Coffin Boxes & Stacks of wood out front. Dusty windows and a dwarf all dressed in black inside with a Top hat and Monocle. Greasy black beard and a limp. Inside: One area, Woodwork area covered in sawdust with tools on walls. Other area you can see through internal glass windows metal table with ‘implements’ looks more like a torture chamber than a morgue. Jars of indistinguishable contents on shelves lining the walls, can only assume they’re body parts.
Residents: 
* Officer Zonderkop
* Deputy Knuddelmaus
* "Scrote" McFlannigan
* Ole Cap’n Crusty
* Jimmy Swivel Hands
* Silly Joe Bangles
* Doyle O’Foyle
* Boyle O’Foyle
* Orla O’Foyle
* Seamus the Bastard
* Kelvin the Carpenter
* Mama Pancione
* Giorgino Pancione
* Tiny Freddo
* Cavity McCool
* Terence Splitface
* Screaming Michela
* Sonny the Kid
Adventures: 
* Cross Crusty Running
Category:Locations