Kenny (Point Lookout)

Kenny (also known as Latchkey Kenny) is one of the inhabitants of Point Lookout in the year 2277.
==Background==
Fleeing the other swampfolk because he was not born with the right "look," Kenny is a lonely child looking for a friend to play with. He lives in the Herzog Mine. Kenny is exceptional at rigging traps.Fallout 3 Official Game Guide Game of the Year Edition p.80: "KennyFleeing the other Swampfolk because he wasn't born with the right 'look,' Kenny (also known as 'Latchkey Kenny') is a lonely child looking for a friend to play with. He's holed up in the old Herzog Mine. The kid is exceptional at rigging traps."(Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
Kenny was born to swampfolk and spent his early childhood hidden in his parent's basement because he "don't got the marks" which caused the other swampfolk to shoot at him like they would shoot at the others without the marks. During his time in the cellar, he learned how to make traps by taking apart and rebuilding anything he could find. He later ran away from home and took up residence in the old mine. Kenny might have chosen the mine because rumors of it being haunted would keep locals away.
==Daily schedule==
Kenny stays in his makeshift house and, on occasion, shoots junk off of a shelf with his BB gun for target practice.
==Interactions with the player character==
===Interactions overview===
===Effects of player's actions===
With a Speech check, using Child at Heart or by retrieving his Kenny-bear from the bottom of the mine's shaft, the Lone Wanderer can convince Kenny to let them stay with him in the mine, and use his containers. One can also play either tag or hide-and-seek with him when asked.
===Other interactions===
* When asked about Old Man Herzog, Kenny will say he hung himself. When one travels deeper into the mine (Blackdamp Shaft), they can see a skeleton dangling by its neck from a rope.
* One can return Kenny-bear to Kenny, even if he has been convinced to let the Lone Wanderer stay. However, there is no reward other than his thanks.
==Inventory==
==Notes==
* The items Kenny shoots at with his BB gun respawn occasionally. They include a toy car for weapon crafting and a camera that can be given to Scribe Rothchild for the unmarked quest Getting Ready for Prime Time (with Broken Steel installed).
* Kenny wears a wasteland scout uniform. The uniform can be obtained by reverse-pickpocketing Kenny with better armor. Like Elder Lyons' robe, the Pip-Boy icon is that of a Vault 101 jumpsuit.
* Kenny can, in fact, be reverse-pickpocketed armor and weapons. He can even wear power armor. When given weapons and ammunition for them, he will use them for his target practice.
* Kenny's mention of a "campfire" where the swampfolk danceKenny: "Except when they have a campfire. Some nights I hear them dancing. Then I sneak out to watch."(Kenny's dialogue) is foreshadowing the "secret hoedown" scene at the beachview campsite, which is only available after completing the main quest of Point Lookout.
==Notable quotes==
==Appearances==
Kenny appears only .
==Behind the scenes==
Kenny's nickname, "Latchkey Kenny," is a reference to the phenomenon of latchkey kids, children who return to an empty home because their parents are at work or otherwise absent, or who spend large amounts of time without parental supervision.
==Bugs==
* While he is sleeping, the player has the option to "Murder" him (only with the Mister Sandman perk). However, if one uses the Murder option, he will still be alive. The player will still gain XP (even with the patched version), and this can be repeated for infinite XP.
* Sometimes, Kenny will still shoot at his target when the player character is between him and it, causing damage.
==Gallery==
Hanging body.jpg|The hanging body of Old Man Herzog that Kenny talks about
==References==
Non-game
Category:Point Lookout human characters
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