Alightmentswap

- Introduction 
In Undertale, the game premise puts a twist to the traditional RPG game style. The game criminalized the player for killing random encounters to gain higher LV and EXP than the monsters you encounter. In DND terms, most monsters often fall into Lawful Good or Netural Good. They are innocent and no different from random law obeying civilizations on the street.
However, what if there was another added twist to this game. In DND terms, what if another universe completely switched their moral alignments to their respective opposite?
That is where Alightmentswap falls. Join this AU where most monsters believe that the best way to live is by radical egoistic behavior. Where most believe that any form of law and order is wrong or stupid as it holds their freedom back and how the past formed this AU in the first place.
== Some recommended info you should know before you dive into this AU. ==
This AU groups everyone from Undertale into the alignment chart, Lawful Good, Chaotic Netural, True Netural, and the other alignments. So it's best you read the info below to get an idea of what the alignment chart is so you can get an idea of why specific characters fall into said that alignment.
=== How does the alignment chart work in this AU? ===
Putting the alignment chart in the simplest terms is a fancy measuring tool on how often someone follows the rules and their intent; the entire alignment chart boils down to that image.
Efforts
Efforts measure how often someone follows the rules; these words are lawful, netural, and chaotic; These come before the intent.
*Lawful: The person almost always follows the rules, government, or otherwise.
*Neutral: The person may follow the rules, choosing when or when not to.
*Chaotic: The person rarely follows the rules, doesn't mean to break them 24/7, just seldom follows them.
Intent
The intent is the measuring part of the alignment chart to measure someone's intention; usually, this is self-explanatory. However, in DND terms, they have their definition, which this page will provide here in a nutshell. These are the words good, netural, and evil; intent comes after the effort.
*Good: Someone who wants to protect the innocent, respect life, have altruism, and have concern for other sentient beings.
*Neutral: Someone against killing or debasing innocent life but isn't willing to make the self-sacrifices to do so, unless personal.
*Evil: Individuals who want to degrade or destroy innocent life, whether for profit or fun, kill or oppress others.
When this info in mind, you can combine effort and intent and find out how the alignments work!
Chaotic Neutral rarely follows the rules. Although they are against debasing or destroying innocent life, they aren't willing to make self-sacrifices to do so, unless personal.
Lawful Evil keeps honor and code, following rules often. However, they oppress or kill others if their regulations allow so, law and order without mercy.
Now you try some yourself if you want to! :p
==Characters==
===Undertale Characters===
Notice: Since not all monsters have enough information, their alignment will be up to the individuals' interpretation.
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=== Ruins===
The human
*Since the human's alignment depends on the playthrough the player takes; This page will not list their alignment.
Flowey
*Lawful good
Toriel
*Lawful Evil
Dummy
*True Neutral
Froggit
*N/A
Whimsun
*N/A
Loox
*N/A
Vegetoid
*N/A
Migosp
*N/A
Moldsmal
*N/A
Napstablook
*N/A
===Snowdin===
Sans
* Chaotic Neutral
Papyrus
*Chaotic Evil
Snowdrake
*True Neutral
Jerry
*N/A Neutral
Ice Cap
*N/A
Chilldrake
*N/A Evil
Gyftrot
*N/A Neutral
Doggo
* Chaotic Neutral
Lesser Dog
*Chaotic Neutral
Dogamy and Dogaressa
*Chaotic Netural/Evil
Greater Dog
* Chaotic Neutral
Annoying Dog
* True/Chaotic Neutral?
Mad Mew Mew
*N/A Neutral
(yes I am aware there are more monsters but they'll be added later)
===Waterfall===
Undyne
*Neutral Evil
Aaron
*N/A
Woshua
*Chaotic Neutral
Moldsmal
*N/A Neutral
Moldbygg
*Lawful Neutral
Temmie
*Chaotic Neutral
Mad Dummy
*Lawful Good
Shyren
*True Neutral
===Hot Land===
Alphys
*Chaotic Evil
Mettaton
*Chaotic Neutral
Vulkin
*Neutral Evil
Tsundereplane
*N/A
Pyrope
*N/A
Royal Guards
*Chaotic Evil
Burgerpants
*Chaotic Neutral
So Sorry
*Chaotic Evil
===Core===
Final Froggit
*N/A
Whimsalot
*Chaotic Evil
Astigmatism
*N/A
Madjick
*Lawful N/A
Knight Knight
*Chaotic N/A
Mettaon EX
*Chaotic Netural
Mettaton NEO
*Chaotic Evil
===True Lab===
Memory head
*???
Endogeny
*Neutral Evil?
Reaper Bird
*N/A
Lemon Bread
*N/A
Snowdrake's Mother
*N/A Evil
===Other===
Annoying Dog
* True/Chaotic Neutral?
===Added Characters===
Red
*Chaotic Neutral/Evil
== Locations==
===Undertale Locations ===
Notice: This list only involves altered locations, so if an area isn't listed, it means that it isn't changed enough or the universe hasn't altered it at all.
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=== Ruins Locations===
Ruins
*In Alightmentswap; The ruins are a bit of a wild card to an extent. It's more orderly in some places; in others, it's messier. However, there is an overall theme, the closer you get to Toriel's home, the more Law and order is there is (i.e., royal guards, banters, and other things.
Spider's bake sale
*Doesn't exist.
Home
*The buildings are damaged when compared to the original part, same goes for the railings.
Toriel's Home
*Toriel's Home is the most different when compared to the original counterpart. Toriel's Home is modified to look more like a castle, with banners hanging on some wall; There are also guards in certain areas. The basement torches have banners, with the center area of the basement's exit having a thrown.
===Snowdin Locations===
Forest
*Compared to the original counterpart, the forest is more damaged and has the occasional dead tree.
Snowdin
* Snowdin has most homes damaged to some extent, along with fewer individuals on the outside depending on the player's playthrough.
Payrus's and San's home
*The home is more damaged and has some snow missing.
Various buildings in Snowidn
*Various buildings, for unknown reasons, are locked; So it's unknown how different they are.
===Waterfall Locations===
Waterfall
*Itself is more damaged and less order, with some locations having some water polluted or straight up gone, with most locations, for unknown reasons, are damaged also.
===Hotland Locations===
Spider Bake Sale
*Nonexistent
CORE
*The core has most technologies turned off besides the obstacles that slow the player down due to most monsters leaving them on to hut other monsters and other unknown reasons. So it mostly appears dim compared to the original counterpart; the core also has occasionally damaged parts.
MTT Resort
*Hugely damaged with most parts practically being nonexistent, the only remotely thing similar to the original counterpart is the food stall, where Burgerpants works.
===New Home Locations ===
New Home
*Hugely damaged, with most parts having huge chunks missing from buildings.
Asgore's home
*Hugely damaged to the point where you can see the inside from the outside.
Last Corridor
*Hugely damaged, with most pillers having huge chunks missing and the floor having random tiles missing.
===Other===
Undeground
*The underground itself has various pieces that are different compared to its original counterpart, but for the most part; The most common theme in the underground is lawless and chaos.
==Miscellaneous==
*Asriel was the one who went to kill the humans, not the first fallen human.
*Asgore sent the underground into anarachy.
*Toriel established a small colony in the Ruins
*Flowey has the first fallen human's soul, but its empty.
* The reactions the monsters have from the route the player takes are switched.
*Money is replaced with trading; However, most monsters steal.
*Muffet robs people of their items, even their clothes(if they have any.)
==Story==
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|-| Startings =
Although there is no full on story, yet, this was the thing to set everything off.
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