Rules: Planetary Defenses

= Planetary Defenses =
Planetary Defenses are broken to two primary fields - Orbital Defense and Ground Defense.
Orbital Defense is the defense against aggression from space by a foreign government, while Ground Defense is the defense against ground-based units such as infantry and vehicles, the concept of Air Defense also falls under the Ground Defense mandate as it effectively covers anything within the Atmosphere.
== Orbital Defense ==
Orbital Defenses are designed to engage and protect against space-based threats including things like enemy starships, rogue asteroids and long range weapons. The offensive aspect of Orbital Defense are typically ground based anti-ship batteries located on the planet surface that strike at targets in orbit or near orbit of the planet they are stationed on. The Defensive aspect of Orbital Defenses are typically things like Planetary Shields, Weapon Interceptors, Electronic Counter Measures and similar devices that project the planet or parts of it from threats from space.
=== Planetary Shield ===
Planetary Shields are energy shields that protect the planet or part of the planet from incoming object and enemy weapons fire, such as orbital bombardment - it can also prevent the landing of ground troops if it is a full shield.
==== Full Planetary Shield ====
==== City Shields ====
The City Shield or Area Shield, is a smaller shield that protects only its designated city or area from attack.
The Shield has a much stronger defense typically than the Full Planetary Shield because it covers a much smaller area - but as a result it leaves a lot of openings for things like ground troops or strikes against the planet surface directly.
== Ground Defense ==
=== Ground Defenses ===
==== Trenches ====
Trench or Trench Work
==== Bunkers ====
==== Forts ====
==== Military Bases ====
==== Mine Field ====
Category:Rules