Motion Sensor

The motion sensor is a piece of equipment that can help in tracking the movement of the ghost.
==Usage==
A motion sensor can used by it. After being placed, it can be turned off by with it.
===Tier I===
The Tier I Motion Sensor can either be placed on the wall or on the floor. When placed, the sensor will emit a red laser beam, indicating its effective detection distance. If it is placed on a wall, it will also display on the Site Map in the van as a red bar.
When a player, the ghost, the airball, or an object passes through its laser beam, the motion sensor will emit a bright light for 2 seconds. The bar on the site map will also turn green for 6 seconds, and an audible beep will play from the monitor. Motion sensors that are not displayed will still play the beep.
===Tier II===
The Tier II Motion Sensor is similar to the Tier I Motion Sensor and adds a conical mode which can be switched to by with it. The conical mode allows the sensor to have a second laser beam that can help players track the ghost's movement more accurately, as its lights will be emitted from left to right, or from right to left, depending on the direction of the movement. Additionally, the Tier II Motion Sensor will directly emit an audible beep when it detects movement.
===Tier III===
The Tier III Motion Sensor can only be placed on the floor and has a 1.5-metre spherical range that is displayed as a red circle on the site map in the van. When the ghost enters this range, the sensor will quickly rotate to the location it detected the ghost, and will emit a small light and an audible beep. On the site map, the red circle will turn green for 6 seconds. When the ghost exits the range, the sensor will only rotate to the location it detected the ghost and emit a light, without beeping.
Only the ghost and the airball can trigger this sensor.
==Tips==
*Placing motion sensors at corners or room boundaries can help to track where the ghost is.
==Gallery==
File:Motion sensor map.jpg|Motion sensor shown on map as a red stripe.
File:Motion Sensor Triggered.jpg|The Motion Sensor when triggered.
==Objectives==
Objective 	Actual requirements
Detect a ghost presence with a motion sensor	Have the ghost walk past the motion sensor, triggering it
==Trivia==
*The motion sensor is the most expensive item in the game, costing $100.
==History==
Early Access Alpha	Early Access Alpha
29 January 2020 	Motion sensors no longer have a sound indicator in the van.
12 March 2020 	The 5th and 6th motion sensor icons have been removed from the monitor in the van.
13 March 2020 	Motion sensors no longer detect entities through walls.
20 March 2020 	Motion sensors now have an outline to indicate where it will be placed.
21 March 2020 	VR players can now place motion sensors from a greater distance.
19 May 2020 	The motion sensor monitor in the van has been replaced with a map of the building for Tanglewood, Ridgeview and Edgefield maps. Motion sensors will show their detections on the map.
20 May 2020 	Motion sensors will now stay activated on the map for 6 seconds, up from 2 seconds.
20 May 2020 	The width of the bar on the motion sensor has been doubled to improve visiblity.
19 June 2020 	Motion sensors are now level-locked.
27 June 2020 	Motion sensors can now only be unlocked at level 6.
12 August 2020 	Motion sensors can now be picked up after they have already been placed on a wall.
12 August 2020 	The cost of motion sensors has been increased from $70 to $100.
Early Access 	Early Access
29 September 2020 	The motion sensor bar on the map monitor now shows up as red instead of pink.
0.3.0 	Changed the motion sensor model.
0.3.0 	The function of the Infrared Light Sensor has been merged into the motion sensor; motion sensors now emit light when an entity walks past it.
0.4.0 	Motion sensors can now be placed on the floor.
0.9.0 	Added Tier II and III Motion Sensors.
Category:Equipment
fr:Détecteur de mouvement
ru:Датчик движения