The Road of Skulls

The Road of Skulls is a Frozen province introduced in Total War: Warhammer II.
In Total War: Warhammer II, this province was previously 100% controlled by Har Ganeth at the start of a campaign. The Resurgent Update made Har Ganeth playable, and changed who controlled which settlements.
Not to be confused with either the Road of Skulls or The Skull Road, two provinces added in Total War: Warhammer III.
==Background==
The Road of Skulls leads to Har Ganeth, the centre of Khaine worship in the Dark Elven empire. Ruled with an iron fist by Crone Hellebron, this is the only Dark Elven city where murder is outlawed for most of the year - the only blood spilt is done so in the name of Khaine, and sacrifice at his altar is the penalty for breaking this or indeed any law. Only on Death Night, when slaves and prisoners are let loose onto the streets, is the law lifted, and blood and wine flow equally as freely in a city-wide orgy of cruelty.
Har Ganeth is relatively isolated, reflecting the fact that it was originally built by Druchii generals after their defeat at the Battle of the Blighted Isle, refusing to go back to Naggarond so fearful were they of Malekith's wrath. It is an area particularly rich in chaotic influence - the Black Pillar is a towering shrine to the Chaos gods carved from obsidian and studded with the skulls of sacrifices. Sometimes it can be difficult to tell where the Khaine worship ends and the Khorne worship begins...
==Settlements==
===Eye of the Vortex===
Settlement 	Type 	Port	Climate 	Starting faction	Resources	Special buildings
Har Ganeth 	Province capital	 	Frozen 	Har Ganeth 	 	Fiery Pits of SacrificeFlaming Braziers of WarHellebron's PalaceCaptured Palace of Hellebron
Kauark 	Minor 	 	Ruins 	 	 	
Spite Reach 	Minor 	 	Ghrond 	Wine 	 	
The Black Pillar	Minor 	 	Deadwood SentinelsRuins (if player controls Ghosts of Pahuax)	 	 	
===Mortal Empires===
Settlement 	Type 	Port	Climate 	Starting faction	Resources	Special buildings
Har Ganeth 	Province capital	 	Frozen 	Har Ganeth 	 	Fiery Pits of SacrificeFlaming Braziers of WarHellebron's PalaceCaptured Palace of Hellebron
Kauark 	Minor 	 	Ruins 	 	 	
Spite Reach 	Minor 	 	Ghrond 	Wine 	 	
The Black Pillar	Minor 	 	Deadwood SentinelsRuins (if player controls Ghosts of Pahuax)	 	 	
===Immortal Empires===
Settlement 	Type 	Port	Climate	Starting faction	Resources	Special buildings
Har Ganeth 	Province capital	 	Frozen 	 	 	Fiery Pits of SacrificeHellebron's PalaceFlaming Braziers of WarCaptured Palace of Hellebron
Kauark 	Minor 	 	Frozen 	 	 	
Spite Reach 	Minor 	 	Frozen 	 	Wine 	
The Black Pillar	Minor 	 	Frozen 	 	Dyes