Mechs/MAD-5S

==Description==
The 5S variant of the Marauder dates to the Clan Invasion, introduced in 3051 by Bowie Industries after the Draconis Combine captured plans for the 5D design. The variant was built around an XL engine to save weight and upgraded the heat sinks to double-strength models. Like the 5D, the 5S carried ER PPCs and medium pulse lasers, but replaced the autocannon with a Gauss Rifle. One ton of ammunition for this powerful, long-ranged weapon was carried in the left torso.
Drop Cost Multiplier: 1.11
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Gunslinger: +0.3 Cluster to Ballistic Weapons, +20% Called Shot Chance, +1 Offensive Push Accuracy (Quirk)
40 	NarrowLow Profile	Hull Down: +1 Defense, -5% Visibility (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=110/120S=60 	A=45/45S=16 	A=110/120S=60
Arms/Head	HardPoints	[ 2E ] 	 	[ 1B 2E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Heat Sink Double
Medium Pulse Laser
ER PPC	 	
Heat Sink Double
Medium Pulse Laser
ER PPC
Torso 	Health 	FA=85/160 RA=40/80S=80	FA=175/230 RA=50/115S=80	FA=85/160 RA=40/80S=80
Torso 	HardPoints	 	[ 1S ] 	[ 1B ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo Gauss
2x Heat Sink Double	
Engine XL
Engine HS +2
Engine Core 300
Heat Sink Kit (D)	
C.A.S.E. (1)
Gauss Rifle
Legs 	Health 	A=90/160S=80 	 	A=90/160S=80
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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