Fence

The Fence is a Corvid Powersuit, armed with dual Small mounts similar to the Mongoose, but faster at the expense of a weaker hull.
The Fence is first available in the late Campaign mission It's No Game.
== Acquisitions Entry ==
Blazing twin guns and a great view of the action provide the overconfidence behind this suit's name. The Fence is weak, but scary enough face to face, especially if the other guy isn't wearing a powersuit. That's why smart commanders reserve them for intimidating the locals and gunning down hapless infantry. Anything bigger and the Fence is outmatched.-MB
== Notes & Strategy ==
The Fence is what you get if you were to take the Mongoose, remove the chassis rotation limitation, give it a bit more speed while removing half of the armor on it. The Fence is only slightly more well protected than the Juke and only finds it's leverage from the two other power suits by having the largest overcharge capacity. 
Due to having much larger shield statistics (particularly overcharge) than the two other suits, the Fence is more in favor of constant pressure in battle. The aggressive posture is important in minimizing damage. Due to the Fence fragility without overcharge, it is recommended to gank enemies initially. Like other fragile vehicles, make use of cover and maintain battlefield awareness. 
In other words, fight like a Corvid would: Like there's no tomorrow. 
== Pilot Variant ==
Johnny Five Aces' Fence is armed with dual Carlos 84mm recoilless rifles, with a Smoke Projector for defense. 
This loadout is a sniper. Very high damage but very low rate of fire. Hit targets at range while using smoke to disengage and reposition.
Category:Vehicles
Category:Mechs
Category:Powersuits
Category:Corvid Mechs
Category:Pilotable Vehicles
Category:Corvid Vehicles
Category:Corvid Powersuits