Hydra

The is a monster from the Brigandine series.
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|-|The Legend of Forsena=
== Overview ==
Hydras are gigantic aquatic creatures with blue scales and yellow eyes. They have the highest base strength and base attack among the basic monsters in the game but their attacks are not very accurate. They are at their strongest when they are battling in Water terrain due to their increased mobility. They are unable to move around as freely on land.
== Advancement ==
Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth
 	HP 	MP 	STR 	INT 	AGI
TLoF 	2-10 	0-6 	1-2 	0-1 	0-2
GE 	1-9 	0-3 	1-2 	0-1 	0-2
Class Defense	100 (TLoF) 110 (GE)
Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement
Level 	2 	3 	4 	5 	6 	7 	8 	9 	10
Experience (TLoF) 	257 	559 	908 	1306 	1755 	2257 	2814 	3428 	4101
Experience (GE) 	267 	579 	938 	1346 	1805 	2317 	2884 	3508 	4191
Class Hierarchy	Class Hierarchy	Class Hierarchy
Class ★ 	Condition 	Class ★★
Hydra 	Lv. 10 	Tiamat
== Attacks ==
Name 	Japanese Name 	Power 	Element 	Range (Hex) 	Gr/Sk 	Counter 	MP 	Target 	After Move 	Type
Freezing Spiral	氷結の螺旋 	60 (TLoF) 100 (GE) 	 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Freezing Spiral	Description: "Five-headed attack" 	Description: "Five-headed attack" 	Description: "Five-headed attack" 	Description: "Five-headed attack" 	Description: "Five-headed attack" 	Description: "Five-headed attack" 	Description: "Five-headed attack" 	Description: "Five-headed attack" 	Description: "Five-headed attack" 	Description: "Five-headed attack"
Freezing Spiral	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack.
Ice Breath 	アイスブレス 	80 (GE) 	 	1~4 	◯/◯ (TLoF) ◎/◎ (GE) 	× 	45 	All 	× 	Breath
Ice Breath 	Description: "Discharge freezing gas. Damages all in range"	Description: "Discharge freezing gas. Damages all in range"	Description: "Discharge freezing gas. Damages all in range"	Description: "Discharge freezing gas. Damages all in range"	Description: "Discharge freezing gas. Damages all in range"	Description: "Discharge freezing gas. Damages all in range"	Description: "Discharge freezing gas. Damages all in range"	Description: "Discharge freezing gas. Damages all in range"	Description: "Discharge freezing gas. Damages all in range"	Description: "Discharge freezing gas. Damages all in range"
Magic	Skills	Equipment (GE only)	Summon Locations	Summon Locations
- 	
* Aqua Recovery 5% (TLoF only)	
* Accessories
* Accessories (Monster)	 	
* Oltroute
* Lidney
* Lothian
* Squest
* BaydonHill
* Humber
== Etymology ==
The Hydra is a serpentine water monster in Greek and Roman mythology with poisonous breath and blood, multiple heads, and the ability to grow two more heads each time one is severed. Heracles/Hercules kills the Hydra as the second of his Twelve Labors.
== Gallery ==
File:Hydra Side.png|TLoF 3D Model
File:Hydra Sprite.png|Sprite
File:Hydra.gif|Sprite Animation
== Navigation ==
|-|The Legend of Runersia=
== Background ==
A sea serpent's new form following a class change. Infused with the power of a serpent dragon's jewel, this fearsome creature plagues the oceans with upgraded attributes, including a longer range for their breath attack. One of the strongest attackers among blue type units, they make a great vanguard for breaking through enemy ranks, but receives increased damage from green type foes.
== Advancement ==
Stats 	Stats	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI 	Defense
Class Change Bonus	+40 	+30 	+2 	0 	+2 	+10
Stat Growth 	4-12 	1-4 	1-3 	0-2 	1-2 	-
Class Defense	130
Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy
Class 	Condition 	Class 	Condition 	Class
Giant Snake 	Lv. 10 	Sea Serpent 	Serpentine Gem 	Hydra
== Skills ==
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Penta-Bite 	135 	+27 	 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Penta-Bite 	Description: "Normal attack. Deals major damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals major damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals major damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals major damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals major damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals major damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals major damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals major damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals major damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals major damage to a single adjacent enemy unit."
Tidal Breath	90 	- 	 	1~5 	☆/☆ 	× 	50 	All 	× 	Breath
Tidal Breath	Description: "Deals minor damage to all units in a 5-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 5-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 5-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 5-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 5-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 5-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 5-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 5-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 5-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 5-hex straight line. Never misses."
Tidal Storm 	190 	- 	 	1~2 	☆/☆ 	× 	70 	All 	× 	Area
Tidal Storm 	Description: "When on water, deals massive damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals massive damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals massive damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals massive damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals massive damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals massive damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals massive damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals massive damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals massive damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals massive damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."
Magic	Abilities	Equipment
- 	
* Water HP Recover S	
* Fangs
* Heavy Armors
* Helms
* Accessories (Monster)
== Etymology ==
The Hydra is a serpentine water monster in Greek and Roman mythology with poisonous breath and blood, multiple heads, and the ability to grow two more heads each time one is severed. Heracles/Hercules kills the Hydra as the second of his Twelve Labors.
== Navigation ==
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Category:Monsters