Tacticals

Tacticals (commonly referred to as Special Grenades in older games) are a class of grenades and tactical equipment that add a distraction or visual effect on the player's sight, while adding time for the player to kill or flee their enemy. They are used in most games of the series.
==Types of Tacticals/special grenades==
===Call of Duty 4: Modern Warfare===
*Flashbang- Blinds the player via a white light that also deafens them, preventing escape.
*Smoke Grenade- Creates a large plume of thick white smoke that lasts upwards of 10 seconds, but is slow to spread.
*Stun Grenade- Slows players, blurs the screen and makes it very hard to move.
===Call of Duty: World at War===
*Tabun Gas- Slowly kills the player via a poison gas, but is slow to act.
*Signal Flare- Similar to the flashbang, with reduced effects. Blinds players up close, but does not deafen them.
*Smoke Grenade- Identical to the Call of Duty 4: Modern Warfare version.
*Molotov Cocktail (only a special grenade in campaign/Zombies, whereas in multiplayer it's a primary grenade) 
===Call of Duty: Modern Warfare 2===
*Flashbang- Identical to the Call of Duty 4: Modern Warfare version.
*Smoke Grenade- Identical to the Call of Duty 4: Modern Warfare version.
*Stun Grenade- Identical to the Call of Duty 4: Modern Warfare version.
===Call of Duty: Black Ops===
*Willy Pete - Creates a large smokescreen. Does a small bit of damage when smoke first forms. 
*Nova Gas - Blurs vision and damages enemies, slow to kill but can engulf a large area.
*Flashbang - Renders enemies blind and hinders their ability to hear for a few seconds, as well as slightly inhibiting movement.
*Concussion Grenade - Slightly blinds and deafens the player, and severely restricts movement via screen blur and heavy color tint.
*Decoy - Mimics gunfire creating red dots on the enemy's radar. Will also distract enemy attack dogs.
===Call of Duty: Modern Warfare 3===
*Flashbang - A grenade that blinds and deafens the victim for several seconds
*Concussion Grenade - A grenade that stuns and disables the victim for several seconds.
*Scrambler - Interferes with enemy electronics within a small radius, blocks minimap inside the area of effect.
*EMP Grenade - A grenade that disables enemy electronics, and destroys several other ones.
*Smoke Grenade - Deploys a smoke screen, takes several seconds to reach maximum smoke cloud.
*Trophy System - Destroys thrown/fired enemy explosives within its radius.
*Tactical Insertion - Allows respawn wherever it is set down.
*Portable Radar - Allows tracking of enemy movements, can be thrown large distances.
===Call of Duty: Black Ops II===
*Smoke Grenade - Produces a smoke screen immediately upon impact, smoke cloud is slightly smaller than previous versions.
*Concussion - Disorients enemies and slows movement via heavy screen blur and tint, rendering them almost completley unable to fight.
*EMP Grenade - Disables nearby enemy electronic systems, can destroy them with several grenades.
*Sensor Grenade - Detects enemy soldiers within line of sight, lasts several seconds.
*Flashbang - Blinds enemies and impairs hearing, screen is filled with white light and hearing is filled with very high-pitched buzzing sound.
*Shock Charge - Proximity triggered mine that electrocutes and stuns nearby enemies, does a small amount of damage.
*Black Hat - Hack equipment and the Care Package, or disable enemy vehicles. Can take Care Packages through walls and roofs.
*Tactical Insertion - Drop-zone beacon that allows the player to place their next spawn point. Unavailable in Free-For-All game modes. 
*Trophy System - Destroys incoming enemy projectiles within 10 meters. Vehicle missiles have a chance to penetrate. Can be thrown.
===Call of Duty: Ghosts===
*9-Bang- Able to be "cooked" for more detonations, up to nine flashbang- like explosions. At the maximum power, has a slight EMP effect. At the base effect of one charge, is identical to a single Flashbang explosion from previous versions.
*Concussion- Works similar to past versions.
*Smoke- Works similar to past versions.
*Trophy System- Identical to Call of Duty: Modern Warfare 3 version, with a new model.
*Motion Sensor- A small, black box that is thrown. Detects enemy players via line of sight; if approached, the top part pops off, tagging the enemy, but destroys it in the process.
*Thermobaric- Able to severely weaken enemy armor (Ballistic Vests and all three types of Juggernaut armor), and does low damage within a large radius.
*Tactical Insertion- Identical to Call of Duty: Modern Warfare 2 and 3 versions, only usable in the Infected game mode. 
===Call of Duty: Advanced Warfare===
*Stun Grenade- Works similar to previous versions, with a lower blast radius in a small purple coloured explosion.
*EMP Grenade- Disables hostile electronics and equipment, also disables use of all Exo movements for several seconds.
*Threat Grenade- Detects hostile players through walls with a very large radius, highlighting them in a red tint.
*Smoke Grenade- Works similar to past versions, but with an even smaller smoke cloud to discourage spamming.
*Variable Grenade- Can cycle through EMP, Threat, Stun and Smoke grenades, but cannot be manually detonated.
*Tracking Drone- Small drone that detects enemy players via line of sight, and follows the player around until it expires. 
*Tactical Insertion- Similar to past versions; found only in Infected.
====Exo Zombies====
*Distraction Drone
*Nano Swarm
*Repulsor 
===Call of Duty: Black Ops III===
*Concussion- Works similar to past versions, has a weaker effect.
*Flashbang- Works similar to past versions, has a weaker effect.
*EMP Grenade- Can disable and destroy enemey equipment and Scorestreaks.
*Smoke Screen- Works identical to the Call of Duty: Black Ops 2 version.
*Trophy System- Is almost identical to the Call of Duty: Black Ops 2 , but now rolls a short distance upon impact with a solid surface, delaying instant effectivness.
*Shock Charge- Identical to the Call of Duty: Black Ops 2 version.
*Black Hat- Similar to the Call of Duty: Black Ops 2 version, but much less effective. Instead of hacking things nearly instantly, it now works upon a meter to 100%, and aiming near the center of a Scorestreak makes it work faster. Aiming away from said Scorestreak drains the meter back to 0%.
=== Call of Duty: Infinite Warfare ===
*Personal Radar
*Cryo Mine
*Jammer Grenade
*Dome Shield
*Trophy System
*Smoke Grenade
*Blackout Grenade
*Nano Shot
*Tactical Insertion (only available in Infected mode)
===Call of Duty:WWII===
*British N° 69
*Smoke Grenade
*Mk. V Gas Grenade
*Signal Flare
===Zombies (Black Ops arc)===
All of the following tactical grenades are actually Wonder Weapons.
*Monkey Bomb - When thrown, it will create a distraction to zombies, attracting all zombies to its area, and exploding in seven seconds, killing them. It can be upgraded in Gorod Krovi.
*Gersh Device - Creates a black hole, sucking in all zombies nearby. It can also be used as a teleporter by players.
*Matryoshka Doll - Creates a cluster bombs of four explosions.
*Quantum Entanglement Device - Has a random effect when thrown from a predetermined list of effects.
*Hell's Retriever - Pierces through multiple zombies at once when thrown, then returns to the player.
*G-Strike - Attracts zombies, which become the target of napalm missiles.
*Li'l Arnie - When thrown, will create a distraction to zombies, attracting all zombies to its area in which they will be instantly killed, up to any round, except Margwas and Panzer Soldats. Can be upgraded in Revelations.
=== Zombies (Infinite Warfare arc) ===
*Transponder
*Portal Generator
*Rewind
*Repulsor
*Black Hole Grenade
*Trip Mine
*Armageddon
*Zom-B-Gone
*Rat King's Eye
===Call of Duty: Mobile===
*Smoke Grenade
*Concussion Grenade
*Flashbang Grenade
*EMP
*Trophy System
*Cryo Bomb
*Gas Grenade
===Call of Duty: Modern Warfare===
*Flashbang
*Stun Grenade
*Smoke Grenade
*Snapshot Grenade
*Gas Grenade
*Stim
*Decoy Grenade
*Heartbeat Sensor
===Call of Duty: Black Ops Cold War===
*Stun Grenade
*Stimshot
*Smoke Grenade
*Flashbang
*Decoy
====Zombies====
*Monkey Bomb
===Call of Duty: Vanguard===
*NO 69 Stun Grenade
*Smoke Grenade
*Stim
*MK V Gas
*S-Mine 44
*Decoy Grenade
====Zombies====
*Monkey Bomb
===Call of Duty: Modern Warfare II===
*Flash Grenade
*Stun Grenade
*Smoke Grenade
*Snapshot Grenade
*Tear Gas
*Medical Syringe
*Decoy Grenade
*Heartbeat Sensor
*Shock Stick
*Spotter Scope
===Call of Duty: Modern Warfare III===
*Flash Grenade
*Battle Rage
*EMD Grenade
*Smoke Grenade
*Scatter Mine
====Zombies====
*Monkey Bomb
==Videos==
Black Ops Tactical Grenades
Category:Weapon Types