Spinner

The Spinner is a device similar to the Bomb Slot, first introduced in Metroid Prime and featured in the rest of the Prime Trilogy. To use a Spinner, Samus must use the Boost Ball to cause the mechanism in the Spinner to begin rotating. This spinning mechanism is linked to a nearby object, and repeatedly using the Boost Ball will have some effect on the linked object. When the object has been fully moved or activated, Samus will automatically be ejected from the Spinner. If Samus stops using the Boost Ball before the object has been activated, it will slowly return to its initial position or state. A Morph Ball Bomb can be used to exit prematurely.
==Official Data==
===Logbook entries===
;Scan after use (Metroid Prime):"This Spinner device has been previously used. It has shut itself off."
;Scan after use (Metroid Prime 2: Echoes):"Spinner unit offline. Unable to restore function to this unit."
;Scan after use (Metroid Prime 3: Corruption):"Device: Spinner. Spinner has already been used and is permanently offline."
===Metroid Prime Official Strategy Guide===
;SPINNER
:"The Spinner is a device that can be activated and used when Samus is in Morph Ball form. The generator belts of the Spinner are activated by rapid rotational force, in other words, move the Morph Ball into the Spinner and use the Power Boost! By spinning the Morph Ball inside the Spinner, something, such as a bridge being raised or a door opened, happens."
==Development notes==
Datamining of Metroid Prime Remastered has uncovered an unused, alternate Logbook entry for Spinners when scanned prior to obtaining the Boost Ball.
==Gallery==
MP1 Spinner.png|A Spinner as seen in Metroid Prime.
MP2 Spinner.png|A Spinner as seen in Metroid Prime 2: Echoes.
MP2 Spinner Interdimensional.png|A Spinner in transdimensional flux between Aether and Dark Aether.
es:Rotogenerador
ru:Спиннер
Category:Research
Category:Tallon IV
Category:Aether
Category:Bryyo
Category:Elysia
Category:Systems