Ultima Weapon (Final Fantasy II)

The Ultima Weapon is a superboss from Soul of Rebirth in Final Fantasy II. It is found guarding the magic spell Ultima in the afterlife, and upon defeat, relinquishes the magic spell to Minwu and his party. It is a palette swap of the Behemoth, modeled to appear similar to Ultima Weapon from Final Fantasy VI.
==Stats==
== Battle ==
Ultima Weapon uses the following attacks:
* Attack (45%), Flare XVI (30%), Blaze XVI (20%), Earthquake X (5%).
Its physical attack is very strong and highly accurate. If Ultima Weapon targets a character with low Evasion and Defense and lands all 9 hits, the damage will be ~1350 to 2700, potentially higher if it lands a critical hit. Flare XVI deals non-elemental magic damage to a single target. Against low Magic Defense, it can range from 640 to 1280 damage. Blaze XVI deals party-wide Fire-elemental damage (roughly 160–320) and Earthquake deals non-elemental party-wide damage (roughly 100–200).
Ultima Weapon resists all elements, and has a very high amount of HP.
=== Strategy ===
Ultima Weapon can be easily defeated if the player equipped Ricard with the Blood Sword in the main game, letting him have the weapon in Soul of Rebirth. Even then, the player needs to keep Ricard alive until he takes up all of the HP from the monster. 
Ricard also has high Spirit to use his Holy spell (if transferred before) for good damage and the ripper knife to do a guaranteed 20 damage per hit (the ripper knife and blood sword can be equipped to Josef or Scott to make this even easier while Ricard casts Holy).
Otherwise, it is best to have the party's HP up to a minimum of 2,000–2,500, and/or Evasion raised to 9 or higher. It helps to have everyone with a shield if their weapon is not going to damage much, and even have Minwu double shield in the back row as he will not physically attack.
Minwu should level Protect and Blink spells to resist its physical attacks, and Shell to reduce damage from its magic. Barrier at Lv2 or higher will help with resisting damage from Blaze XVI (though Barrier must be Lv8 for a group cast to grant Fire resistance to everyone). Haste and Berserk are useful provided the player can keep the Hasted and Berserked character(s) alive.
A chancier strategy, but one that will allow a player to beat Ultima Weapon at relatively low character strength, is to use an Ancient Sword, one of which can be found in the Unknown Cave, to inflict Curse on the monster. It has a low chance of hitting and a low chance of inflicting the status, but Ultima Weapon is not immune to Curse. It is recommended that the wielder of the Ancient Sword also wield another weapon to increase damage output, as the Ancient Sword is not strong on its own. The Curse Tome can also be obtained as a drop from Mini Satanas found at Unknown Palace. Buffs should be in place and characters should still be trained in Cure spells, as the party will have to survive however long it takes for Curse to connect. If Curse connects, Ultima Weapon's attack and defense will drop sharply, making it possible for a low-level party to survive its onslaught long enough to whittle away its impressive HP.
== Other appearances ==
=== Final Fantasy Record Keeper ===
== Etymology ==
== Related enemies ==
* Behemoth
* King Behemoth
* Dark Behemoth
de:Ultima-Schwert (FFII)
it:Ultima Weapon (Final Fantasy II)
Category:Bosses in Final Fantasy II
Category:Superbosses