Wrecks

The Wrecks are explorable pieces of debris from the Aurora.http://m.imgur.com/a/5QsZJ They vary widely in sizes and structure. Large Wrecks contain valuable technology in the form of Fragments and sometimes Data Boxes or Supply Crates, while Small Wrecks contain only a limited amount of fragments.
Note: Certain fragments or data boxes won't spawn if one has already obtained the Blueprints and didn't load the area/wreck/biome beforehand. This does not include miscellaneous or some decorative interior or exterior modules such as Plant Pots or Beds.
==Large Wrecks==
There are twenty-three Large Wrecks spread throughout the ocean at the beginning of the game. Each of them is surrounded by their local Flora and Fauna and possesses their own unique challenges. Many of them include sections that are only accessible with the Laser Cutter or a Repair Tool, or require unblocking a passage blocked with Cargo Crates or other debris using a Propulsion Cannon. While each contains a unique set of fragments, there are common items found in many Wrecks, for example chairs and desks.
==Large Wreck List==
<tabber>
Blood Kelp Trench=
Image	Items	Coordinates
 	
*Abandoned PDA - Join Alterra's Board of Directors (-1210 -340 -394)
*Bench
*Command Chair
*Composite Plant Pot
*Data Box - Cyclops Fire Suppression System
*Data Box - Cyclops Sonar Upgrade
*Desk
*Floodlight
*Moonpool Fragments
*Nuclear Reactor Fragments
*Plant Shelf
*Prawn Suit Grappling Arm Fragments
*Prawn Suit Torpedo Arm Fragments
*Prawn Suit Drill Arm Fragments	-1201 -324 -396 
(wreck8)
|-|
Bulb Zone=
Image	Items	Coordinates
 	
*Abandoned PDA - The Charter (912 -202 610)
*Basic Plant Pot
*Bench
*Chic Plant Pot
*Command Chair
*Data Box - Cyclops Sonar Upgrade
*Data Box - Lightweight High Capacity Tank
*Data Box - Reinforced Dive Suit
*Desk
*Exterior Growbed
*Floodlight
*Interior Growbed
*Light Stick Fragments
*Power Transmitter Fragments
*Modification Station Fragments
*Scanner Room Fragments
*Stasis Rifle Fragments
*Swivel Chair
*Supply Crate	929 -198 593 
(wreck3)
 	
*Bar Table
*Basic Plant Pot
*Basic Double Bed
*Bench
*Carry-all
*Chic Plant Pot
*Data Box - Alien Containment
*Data Box - Water Filtration Suit
*Desk
*Light Stick Fragments
*Modification Station Fragments
*Office Chair
*Power Transmitter Fragments
*Scanner Room Fragments
*Single Wall Shelf
*Stasis Rifle Fragments
*Swivel Chair
*Supply Crate
*Vending Machine
*Wall Shelves
*Water Filtration Machine	1309 -215 570
|-|
Dunes=
Image	Items	Coordinates
 	
*Abandoned PDA - Profitability Projections (-1397 -330 729)
*Bench
*Swivel Chair
*Command Chair
*Data Box - Cyclops Depth Module MK1
*Data Box - Cyclops Shield Generator
*Data Box - Ultra High Capacity Tank
*Desk
*Floodlight
*Moonpool Fragments
*Power Cell Charger Fragments
*Prawn Suit Drill Arm Fragments
*Prawn Suit Grappling Arm Fragments
*Thermal Plant Fragments
*Supply Crate	-1448 -332 723
(wreck6)
 	
*Bar Table
*Data Box - Stillsuit
*Moonpool Fragments
*Power Cell Charger Fragments
*Prawn Suit Drill Arm Fragments
*Prawn Suit Grappling Arm Fragments
*Thermal Plant Fragments
*Supply Crate
*Wall Shelves
*Water Filtration Machine	-1632 -334 83
 	
*Coffee Vending Machine
*Cylindrical Sample Flask
*Basic Plant Pot
*Bench
*Blue Cap
*Chic Plant Pot
*Counter
*Data Box - Reinforced Dive Suit
*Data Box - Vehicle Upgrade Console
*Gray Cap
*Microscope
*Moonpool Fragments
*Nuclear Waste Disposal
*Power Cell Charger Fragments
*Prawn Suit Drill Arm Fragments
*Prawn Suit Grappling Arm Fragments
*Sample Analyzer
*Single Wall Shelf
*Swivel Chair
*Thermal Plant Fragments
*Supply Crate
*Vending Machine
*Wall Shelves	-1210 -217 7
|-|
Grand Reef=
Image	Items	Coordinates
 	
*Abandoned PDA - Corporate Profile: Torgal Corp. (-273 -254 -788)
*Bench
*Command Chair
*Data Box - Cyclops Depth Module MK1
*Data Box - Cyclops Docking Bay Repair Module
*Data Box - Repulsion Cannon
*Desk
*Moonpool Fragments
*Office Chair
*Prawn Suit Drill Arm Fragments
*Prawn Suit Grappling Arm Fragments
*Scanner Room Fragments
*Thermal Plant Fragments	-290 -222 -773 
(wreck10)
 	
*Abandoned PDA - Surveillance Log, Leisure Deck B (-888 -446 -1422)
*Blue Cap
*Carry-all
*Command Chair
*Composite Plant Pot
*Data Box - Cyclops Decoy Tube Upgrade
*Data Box - Cyclops Sonar Upgrade
*Data Box - Cyclops Thermal Reactor Module
*Desk
*Moonpool Fragments
*Office Chair
*Plant Shelf
*Prawn Suit Drill Arm Fragments
*Prawn Suit Grappling Arm Fragments
*Quilted Double Bed
*Scanner Room Fragments
*Swivel Chair
*Thermal Plant Fragments
*Trash Can
*Supply Crate
*Wall Shelves	-865 -430 -1390 
(wreck11)
|-|
Grassy Plateaus=
Image	Items	Coordinates
 	
*Abandoned PDA - Trans-Gov Profile: Mongolian Independent States (-28 -106 -607)
*Bar Table
*Battery Charger Fragments
*Bioreactor Fragments
*Command Chair
*Data Box - Ultra Glide Fins
*Desk
*Floodlight
*Laser Cutter Fragments
*Mobile Vehicle Bay Fragments
*Modification Station Fragments
*Propulsion Cannon Fragments
*Scanner Room Fragments
*Seamoth Fragments
*Swivel Chair
*Supply Crate	-15 -96 -624
(wreck13)
 	
*Battery Charger Fragments
*Bioreactor Fragments
*Swivel Chair
*Desk
*Laser Cutter Fragments
*Mobile Vehicle Bay Fragments
*Modification Station Fragments
*Propulsion Cannon Fragments
*Seamoth Fragments
*Supply Crate	-390 -120 648 
(wreck12)
 	
*Basic Plant Pot
*Battery Charger Fragments
*Bench
*Bioreactor Fragments
*Chic Plant Pot
*Composite Plant Pot
*Data Box - Lightweight High Capacity Tank
*Data Box - Vehicle Upgrade Console
*Floodlight
*Laser Cutter Fragments
*Light Stick Fragments
*Mobile Vehicle Bay Fragments
*Modification Station Fragments
*Picture Frame
*Plant Shelf
*Propulsion Cannon Fragments
*Poster - Natural Selection II
*Scanner Room Fragments
*Seamoth Fragments
*Supply Crate	286 -72 444
(wreck1)
 	
*Abandoned PDA - Alterra Citizen Testimonials (-642 -111 -19)
*Abandoned PDA - Degasi Crew Manifest: Marguerit Maida (-632 -74 -9)
*Battery Charger Fragments
*Bench
*Bioreactor Fragments
*Swivel Chair
*Command Chair
*Data Terminal - Data Download without headline #2 (-664 -96 -9)
*Desk
*Floodlight
*Laser Cutter Fragments
*Mobile Vehicle Bay Fragments
*Picture Frame
*Poster - Natural Selection II
*Prawn Suit Claw Arm Fragments
*Propulsion Cannon Fragments
*Scanner Room Fragments
*Seamoth Fragments
*Supply Crate	-635 -50 -2 
(wreck2)
 	
*Battery Charger Fragments
*Beacon Fragments
*Bioreactor Fragments
*Swivel Chair
*Command Chair
*Data Box - Lightweight High Capacity Tank
*Desk
*Laser Cutter Fragments
*Mobile Vehicle Bay Fragments
*Propulsion Cannon Fragments
*Scanner Room Fragments
*Supply Crate	-432 -90 -268 
(wreck14)
|-|
Kelp Forest=
Image	Items	Coordinates
 	
*Beacon Fragments
*Bioreactor Fragments
*Data Box - Compass
*Desk
*Grav Trap Fragments
*Mobile Vehicle Bay Fragments
*Seaglide Fragments
*Stasis Rifle Fragments
*Swivel Chair	-320 -57 252 
(wreck18)
 	
*Abandoned PDA - Degasi Crew Manifest: Bart Torgal (62 -38 383)
*Bench
*Desk
*Floodlight
*Grav Trap Fragments
*Mobile Vehicle Bay Fragments
*Stasis Rifle Fragments
*Swivel Chair	65 -25 385 
(wreck17)
|-|
Mountains=
Image	Items	Coordinates
 	
*Basic Double Bed
*Basic Plant Pot
*Bench
*Command Chair
*Composite Plant Pot
*Chic Plant Pot
*Cyclops Engine Fragments
*Data Box - Alien Containment
*Data Box - Cyclops Thermal Reactor Module
*Data Box - Stillsuit
*Data Terminal - Data Download without headline #3 (705 -365 1200)
*Desk
*Floodlight
*Light Stick Fragments
*Modification Station Fragments
*Moonpool Fragments
*Nuclear Reactor Fragments
*Office Chair
*Picture Frame
*Plant Shelf
*Prawn Suit Claw Arm Fragments
*Prawn Suit Fragments
*Prawn Suit Grappling Arm Fragments
*Prawn Suit Propulsion Cannon Fragments
*Prawn Suit Torpedo Arm Fragments
*Quilted Double Bed
*Single Wall Shelf
*Swivel Chair
*Supply Crate
*Wall Shelves	701 -346 1224 
(wreck5)
 	
*Command Chair
*Cyclops Engine Fragments
*Data Box - Cyclops Docking Bay Repair Module
*Data Box - Cyclops Decoy Tube Upgrade
*Desk
*Floodlight
*Moonpool Fragments
*Nuclear Reactor Fragments
*Prawn Suit Grappling Arm Fragments
*Prawn Suit Propulsion Cannon Fragments
*Prawn Suit Torpedo Arm Fragments	1057 -254 1359 
(wreck19)
|-|
Northwestern Mushroom Forest=
Image	Items	Coordinates
 	
*Abandoned PDA - Aurora Scanner Room Voice Log (-662 -113 778)
*Bench
*Command Chair
*Composite Plant Pot
*Cyclops Bridge Fragments
*Cyclops Hull Fragments
*Data Box - Cyclops Thermal Reactor Module
*Data Box - Vehicle Upgrade Console
*Desk
*Floodlight
*Light Stick Fragments
*Modification Station Fragments
*Office Chair
*Picture Frame
*Plant Shelf
*Power Cell Charger Fragments
*Power Transmitter Fragments	-645 -120 773
(wreck9)
|-|
Safe Shallows=
Image	Items	Coordinates
 	
*Abandoned PDA - Degasi Crew Manifest: Paul Torgal (-44 -29 -404)
*Beacon Fragments
*Desk
*Grav Trap Fragments
*Mobile Vehicle Bay Fragments
*Seaglide Fragments
*Stasis Rifle Fragments
*Swivel Chair	-40 -14 -400 
(wreck15)
 	
*Beacon Fragments
*Command Chair
*Desk
*Grav Trap Fragments
*Mobile Vehicle Bay Fragments
*Office Chair
*Seaglide Fragments
*Stasis Rifle Fragments
*Swivel Chair
*Supply Crate	366 -6 -203 
(wreck16)
|-|
Sea Treader's Path=
Image	Items	Coordinates
 	
*Abandoned PDA - Alterra Alms Pamphlet (-1139 -157 -733)
*Bench
*Command Chair
*Cyclops Bridge Fragments
*Cyclops Hull Fragments
*Data Box - Cyclops Decoy Tube Upgrade
*Data Box - Cyclops Docking Bay Repair Module
*Data Box - Cyclops Shield Generator
*Desk
*Floodlight
*Nuclear Reactor Fragments
*Picture Frame
*Composite Plant Pot
*Plant Shelf
*Prawn Suit Fragments
*Prawn Suit Propulsion Cannon Fragments
*Swivel Chair	-1131 -166 -729 
(wreck7)
|-|
Sparse Reef=
Image	Items	Coordinates
 	
*Bench
*Bioreactor Fragments
*Command Chair
*Data Box - Cyclops Fire Suppression System
*Data Box - Reinforced Dive Suit
*Data Box - Vehicle Upgrade Console
*Desk
*Floodlight
*Light Stick Fragments
*Microscope
*Modification Station Fragments
*Moonpool Fragments
*Office Chair
*Power Cell Charger Fragments
*Prawn Suit Torpedo Arm Fragments
*Sample Analyzer
*Small Sample Flask
*Thermal Plant Fragments
*Supply Crate	-787 -208 -713 
(wreck20)
|-|
Underwater Islands=
Image	Items	Coordinates
 	
*Bench
*Chic Plant Pot
*Command Chair
*Composite Plant Pot
*Cyclops Engine Fragments
*Data Box - Alien Containment
*Data Box - Creature Decoy
*Data Box - Cyclops Fire Suppression System
*Data Box - Repulsion Cannon
*Data Box - Swim Charge Fins
*Data Terminal - Data Download without headline #1 (-130 -190 885)
*Desk
*Floodlight
*Office Chair
*Picture Frame
*Power Cell Charger Fragments
*Prawn Suit Claw Arm Fragments
*Prawn Suit Fragments
*Prawn Suit Drill Arm Fragments
*Prawn Suit Grappling Arm Fragments
*Prawn Suit Propulsion Cannon Fragments
*Propulsion Cannon Fragments
*Stasis Rifle Fragments
*Swivel Chair
*Supply Crate	-102 -179 860 
(wreck4)
</tabber>
==Small Wrecks==
Small Wrecks, also known as Scatters, can be found surrounding the Large Wrecks. They can contain useful items and fragments, though generally don't contain as much as Large Wrecks.
<tabber>
Safe Shallows=
Image	Items	Coordinates
 	
*Beacon Fragments
*Grav Trap Fragments
*Seaglide Fragments
*Trash Can	20 -10 300
(scatter36)
 	
*Beacon Fragments
*Grav Trap Fragments
*Seaglide Fragments	90 -20 120
(scatter39)
 	
*Beacon Fragments
*Counter
*Grav Trap Fragments
*Seaglide Fragments	65 -10 -85
(scatter38)
 	
*Beacon Fragments
*Counter
*Grav Trap Fragments
*Seaglide Fragments	-160 -20 -225
(scatter40)
 	
*Beacon Fragments
*Fluid Analyzer
*Grav Trap Fragments
*Seaglide Fragments
*Sample Analyzer
*Trash Can
*Vending Machine	175 -23 -253
(scatter41)
 	
*Beacon Fragments
*Coffee Vending Machine
*Grav Trap Fragments
*Seaglide Fragments	310 -23 -119
(scatter37)
|-|
Grassy Plateaus=
Image	Items	Coordinates
 	
*Bioreactor Fragments
*Scanner Room Fragments
*Seamoth Fragments	165 -86 -520 
(scatter32)
 	
*Bar Table
*Bioreactor Fragments
*Scanner Room Fragments
*Seamoth Fragments
*Trash Can	322 -90 222
(scatter34)
 	
*Bioreactor Fragments
*Nuclear Waste Disposal
*Scanner Room Fragments
*Seamoth Fragments	270 -85 70
(scatter35)
 	
*Bioreactor Fragments
*Scanner Room Fragments
*Seamoth Fragments	-370 -100 475 
(scatter31)
 	
*Bioreactor Fragments
*Scanner Room Fragments
*Seamoth Fragments	-284 -93 606
(scatter42?)
 	
*Bioreactor Fragments
*Scanner Room Fragments
*Seamoth Fragments
*Vending Machine	-520 -90 -215 
(scatter33)
</tabber>
==Sounds==
== Gallery ==
<tabber>
In Game View=
SafeShallowsSmallWreck-7.jpg|Safe Shallows Small Wreck 7
SafeShallowsSmallWreck-6.jpg|Safe Shallows Small Wreck 6
SafeShallowsSmallWreck-5.jpg|Safe Shallows Small Wreck 5
SafeShallowsSmallWreck-4.jpg|Safe Shallows Small Wreck 4
SafeShallowsSmallWreck-3.jpg|Safe Shallows Small Wreck 3
SafeShallowsSmallWreck-2.jpg|Safe Shallows Small Wreck 2
SafeShallowsSmallWreck-1.jpg|Safe Shallows Small Wreck 1
SafeShallowsWreck-2.jpg|Safe Shallows Large Wreck 2
SafeShallowsWreck-1.jpg|Safe Shallows Large Wreck 1
KelpForestWreck-4.jpg|Kelp Forest Large Wreck 4
KelpForestWreck-3.jpg|Kelp Forest Large Wreck 3
KelpForestWreck-2.jpg|Kelp Forest Large Wreck 2 (Removed)
KelpForestWreck-1.jpg|Kelp Forest Large Wreck 1 (Removed)
GrassyPlateausWreck-4.jpg|Grassy Plateaus Large Wreck 4
GrassyPlateausWreck-5.jpg|Grassy Plateaus Large Wreck 5
GrassyPlateausWreck-3.jpg|Grassy Plateaus Large Wreck 3
GrassyPlateausWreck-2.jpg|Grassy Plateaus Large Wreck 2
GrassyPlateausWreck-1.jpg|Grassy Plateaus Large Wreck 1
KooshZoneWreck-1.jpg|Bulb Zone Large Wreck 1
MushroomForestWreck-1.jpg|Mushroom Forest Large Wreck 1
UnderwaterIslandWreck-1.jpg|Underwater Islands Large Wreck 1
DunesWreck-1.jpg|Dunes Large Wreck 1
SeaTreadersWreck-1.jpg|Sea Treader's Path Large Wreck 1
MountainsWreck-1.jpg|Mountains Large Wreck 1
BloodKelpWreck-1.jpg|Blood Kelp Zone Large Wreck 1
GrandReefWreck-1.jpg|Grand Reef Large Wreck 1
GrandReefWreck-2.jpg|Grand Reef Large Wreck 2
Screen Shot 2019-01-20 at 5.07.23 pm.png|Location of all large wrecks with coordinates attached
Sparse Reef Large Wreck20.jpg|Sparse Reef Large Wreck20
|-|
Models=
|-|
Concept Art=
WreckConcept2.JPG|Large Explorable Wreck's Concept art
WreckConcept1.JPG|Small Explorable Wreck's Concept Art
File:Wreck_Concept-FOX3D.jpg|The destroyed interior of a Wreck Concept Art
</tabber>
== Trivia ==
*Wreck 1 (Grassy Plateaus) seemingly randomly plays a unique ambience track and sound effects which do not play in any other wrecks while in the upper portion of the wreck. Entering the wreck through the ventilation duct on its western side seems to have a noticeably more common chance of making these ambient effects occur, although it can occur when entering from any entrance.
**If the ambience does happen to play, the game's command console will state the player is in a biome named "WreckInterior" rather than the normal "<biomename>_WreckInterior" that most wrecks show as your current biome when inside of them.
*Wrecks 2, 4, 5, 6 and 7 all share the same U-shape wreck model.
**Wrecks 1, 3, 8, 9 and 10 also share a similar model. The same goes for Wreck 18 and 20, except 18 is only one part instead of 3 large scattered Wrecks.
*There used to be 4 small wrecks scattered to the west of the Aurora that yielded only Supply Crates. These were removed at some point, and Supply Crates can be found across all of the Crash Zone as of now.
*Non-scannable Picture Frames are present in the second Bulb Zone wreck and the third Dunes wreck. It is unknown whether this is intended or not.
*Wreck 2 has a terminal that can be downloaded to your PDA, however, this terminal gives nothing of importance as it ends up spitting out a set of characters as if someone was smashing a computer keyboard.
*The Underwater Islands Wreck also has a data terminal, but has no importance as it only gives what seems like a rule when working with Prawn Suits.
*Degasi Seabases and Destroyed Lifepods are also classified as wrecks as confirmed by the Scanner Room.
== References ==
de:Wrack
fr:Épaves
pl:Wraki
ru:Затонувшие части Авроры
Category:Explorable Structures
Category:Wrecks