ACR 6.8

The is a weapon appearing as an assault rifle in Call of Duty: Modern Warfare 3, and as a marksman rifle in Call of Duty: Modern Warfare III.
==Call of Duty: Modern Warfare 3==
It was first shown at the end of the Call of Duty ELITE trailer. Later, the ACR 6.8 was also seen with a mounted Holographic Sight held by Sandman, in an Amazon pre-order wallpaper.
===Campaign===
The ACR is a rare weapon in the campaign, used by Derek "Frost" Westbrook only in the mission "Scorched Earth" equipped with a Hybrid Sight. Other friendly and enemy NPCs never carry one, and there is no way of receiving extra ammo for the weapon, though it has a high amount of reserve ammunition to compensate for this.
===Multiplayer===
The ACR 6.8 is unlocked at Level 50.
At any range short of twenty meters, the ACR 6.8 will deal 45 damage, needing three shots to kill. Damage decreases linearly until 37.5 meters. At any range past 37.5 meters, the ACR 6.8 will deal thirty damage per bullet, needing four shots to kill. The ACR 6.8 has a three shot kill range of 34 meters. The ACR 6.8 is a one shot kill at all ranges in Hardcore game types. The ACR 6.8 deals 40% extra damage on a headshot. This can reduce the number of shots needed to kill by one at any range, with most ranges only needing a single headshot for this effect to be achieved. The ACR 6.8 has medium penetration power.
The ACR 6.8 fires fully automatically, with a fire rate of 705 RPM.
the ACR 6.8 has recoil values of 50 to the left and 50 to the right. The ACR 6.8 has no downwards recoil value. the ACR 6.8 kicks upwards with every shot, with a recoil value of either 30 or 35. The ACR 6.8 has a centerspeed value of 1350. 
The ACR 6.8 allows users to move at up to 90% of the base movement speed, or strafe at 36% of the base movement speed. The ACR 6.8 allows users to aim down the sights in 300 milliseconds, and the ACR 6.8's hip-fire spread is average. The ACR 6.8's reload animation is 1.9 seconds long, or 2.5 seconds long on an empty magazine. In either case, the user can Reload Cancel after 1.1 seconds.
The ACR 6.8 has a magazine capacity of thirty rounds, and a starting ammo loadout of ninety rounds.
The ACR 6.8 has the standard assortment of assault rifle attachments and weapon proficiencies available. All attachments and proficiencies work as expected on the ACR 6.8.
In the Infected mode "Knife vs. Barrett", the first infected player is given an ACR 6.8 with Silencer and Red Dot Sight, in order to help them kill the first enemy. After another player is infected, however, the ACR 6.8 will change to a USP .45 with a Tactical Knife and no ammunition, and the ACR 6.8 can not be used for the remainder of the game. However, if all of the Infected players leave the match, another player will be selected as the Infected, and will receive the ACR 6.8 again to help kill the first enemy.
===Special Ops===
The ACR 6.8 is available for both Survival and Mission modes.
====Mission Mode====
The ACR 6.8 is a starting weapon in the Mission Mode levels "Stay Sharp" and "Black Ice". In "Stay Sharp", it is bare, while in "Black Ice", it has a Holographic Sight equipped. If playing on co-op, the gunner will have access to the ACR 6.8 while driving to the base.
====Survival Mode====
The ACR 6.8 is available in Survival Mode at level 14 and costs $3000. It is a starting weapon on Off Shore, with an ACOG Scope and an Underbarrel Shotgun.
The ACR 6.8 is used by commando troops in later waves, which allows the player to scavenge their ammunition after killing them. The ACR 6.8 is a solid overall weapon in Survival because of its low recoil and rather high damage, which makes it effective at all ranges. As with all weapons, it is advised to go for headshots in later waves to speed up killing time and to save ammo.
===Attachments===
*Red Dot Sight - Unlocked at weapon level 2.
*Silencer - Unlocked at weapon level 5.
*Grenade Launcher (M320) - Unlocked at weapon level 8.
*ACOG Scope - Unlocked at weapon level 11.
*Heartbeat Sensor - Unlocked at weapon level 14.
*Holographic Sight - Unlocked at weapon level 17.
*Shotgun - Unlocked at weapon level 20.
*Hybrid Sight - Unlocked at weapon level 23.
*Extended Mags - Unlocked at weapon level 26.
*Thermal Scope - Unlocked at weapon level 29.
===Proficiencies===
*Kick - Unlocked at weapon level 4.
*Impact - Unlocked at weapon level 9.
*Attachments - Unlocked at weapon level 12.
*Focus - Unlocked at weapon level 16.
*Breath - Unlocked at weapon level 22.
*Stability - Unlocked at weapon level 28.
===Gallery===
ACR 6.8 MW3.png|First person view of the ACR 6.8.
ACR 6.8 Iron Sights MW3.png|Aiming the ACR 6.8.
ACR 6.8 Reloading MW3.png|Reloading the ACR 6.8. Although the magazine looks empty, if looked at closely, it appears that there is a shaded cartridge in the magazine.
ACR 6.8 Cocking MW3.png|Cocking the ACR 6.8.
ACR 6.8 3rd person MW3.png|The ACR 6.8 in third person.
ACR 6.8 Combat Card MW3.png|The ACR 6.8's Combat Card.
ACR 6.8 Thermal Scope 3rd person MW3.png|A third person view of the Thermal Scope on the ACR 6.8.
ACR 6.8 Red Dot Sight Third Person MW3.png|A Delta Force soldier with an ACR 6.8 with Red Dot Sight attached.
Russian Commando firing ACR 6.8 MW3.png|Russian Commando firing his ACR 6.8, in Survival Mode on the map Lockdown.
Sandman infobox image MW3.png|The poster of Sandman wielding the ACR 6.8 with a Holographic Sight.
==Call of Duty: Modern Warfare III==
The ACR 6.8 returns in Call of Duty: Modern Warfare III as the MCW 6.8, and is now classified as a marksman rifle.
===Overview===
====Zombies====
The MCW 6.8 can be brought into Operation Deadbolt via Create-A-Class, at Common rarity and can be found at any rarity via the Mystery Box for 950 Essence. When upgraded via the Pack-a-Punch Machine or with Aetherium Crystals, it becomes the Ara Severa.
===Attachments===
====Muzzle====
*VT-7 Spiritfire Suppressor
*VT-7 Soulstealer Suppressor
*Colossus Suppressor
*EX-01 Match Compensator
*Ster45 Skyfury Compensator
*Zenith-10 Compensator
*Purifier Muzzle Brake
*Casus Brake
*Monolithic Suppressor
*Sonic Suppressor
====Barrel====
*Orchestra-40 Short Heavy Barrel
*Kimura Lockjaw 18.5" Barrel
*Second Line Mammoth Heavy Barrel
*Tempus Predator Precision Barrel
*Rattleback Pro 14.5" Maw Barrel
*Kimura Silentshot Integral Suppressor
====Laser====
*SL Razorhawk Laser Light 
*CS15 Scarlet Mounted Laser
====Optic====
*Corvus Mini Riser Optic
*QTG Reflex Sight
*Nydar Model 2023
*MK.23 Reflector
*KR V4 1X Riser
*RQ-9 Recon
*FSS Spectre Microtherm
*Slate Reflector
*Caucasus Reflex Sight
*Chrios Holo
*XTEN ERX-10 Mini
*KR Mortis Precision 2.5x
*Corio Eagleseye 2.5x
*TOS Nightfall 2.5x Thermal Optic
*XTEN Intlas AS-7
====Stock====
*Tempus A90 Strike Stock
*SL Warforged Precision Stock 
*MCW Lancer Tactical Stock
*RB Crotalus Assault Stock
====Underbarrel====
*Chewk Angled Grip
*XTEN TX-12 Handstop
*Kimura RYN-03 Vertical Grip
*SL Skeletal Vertical Grip
*Bruen Tactical Vertical Grip
*Bruen Pivot Vertical Grip
*FTAC SP-10 Angled Grip
*Bruen Bastion Angled Grip
*Bruen Heavy Support Grip
*XRK Edge BW-4 Handstop
*Holger Vertical Grip
====Ammunition====
*6.8 Wrath Low Grain
*6.8 Wrath High Grain
*6.8 Wrath Soft Point
*6.8 Wrath Mono
====Magazine====
*30 Round Mag
*60 Round Drum
====Rear Grip====
*RB Talon-X3 Grip
*RB Rapidstrike Grip
*RB Solarflare 35 Grip 
====Conversion Kit====
*MCW 6.8 Full-Auto Conversion
===Blueprints (Modern Warfare III)===
Blueprint 	Image	How to Obtain
Dragon's Gaze 	 	Dragon's Sight Bundle
Embalmer 	 	Tracer Pack: Underworld: Anubis Bundle
Empire Guardian 	 	Aztec Codex New Weapon Bundle
Generator 	 	Watch CDL Major III on May 19th, 2024 for 2 Hours.
Game Is Love 	 	Complete the Modern Warfare III Quest on Discord between June 4th and June 18th, 2024.
Gridlock 	 	Tracer Pack: Phase In Bundle
Insomnia 	 	Scare Ware Bundle
Relentless Circuit	 	Huge Flex Weapon Arsenal Bundle
The Elite 	 	Tracer Pack: Midnight Run Bundle
Tiger Storm 	 	Tiger Paw Bundle
===Blueprints (Warzone Mobile)===
Blueprint 	Image	Rarity 	How to Obtain
Corpse Cannon	 	Uncommon	Obtain 70000 Event Points during the Kill Zombies event
Mutagenic 	 	Epic 	Toxic Terror The Keep
===Gallery===
MCW 6.8 Gunsmith beta MWIII.png|The Multiplayer Open Beta model of the MCW 6.8, which had a different barrel, handguard, and fire selector setting.
==Trivia==
===Call of Duty: Modern Warfare 3===
*It is one of a few weapons in the game to have , the weapon's manufacturer, written cursively on the side of the weapon.
*In the Survival Mode Trailer, it used the same Create-a-Class image from Call of Duty: Modern Warfare 2.
*Weapon camouflage is not applied to the stock, with the exception of Gold Camouflage.
*In the Campaign, when equipped with the Hybrid Sight, the rear sight is missing but when equipped in Multiplayer, the sight is just folded backwards.
*In the Modern Warfare 3 Special Ops survival trailer, it is possible to see that Red Dot Sight model from Modern Warfare 2 is used on the ACR.
*The breaching animation when using the ACR is different to all other weapons, as seen in the spec ops mission "Black Ice". The player will not lower their weapon and instead will keep it raised after placing the Breaching Charge.
*In the Create-a-Class image, the iron sight is folded down.
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Category:Call of Duty: Modern Warfare 3 Assault Rifles
Category:The Vet & The n00b Weapons
Category:Call of Duty: Modern Warfare III Marksman Rifles