Seth McCaughey

Seth McCaughey is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an animator.
==Career==
===Work on the Fallout series===
McCaughey worked on almost all of the first-person weapon animations for the base game. Looping reloads for weapons was a significant challenge for the team that they worked on for a long time.Fallout: New Vegas 10th Anniversary Charity Stream (reference starts at 3:16:11)Joshua Sawyer: "We had a number of people that worked on first-person anims for the game. Seth McCaughey worked on... Seth did almost all the first-person weapon anims. The biggest issues that we really had were with looping reloads, looping reloads were very weirdly buggy for a long time. It took a long, long time to get them working properly." He also created the Gojira hidden in the game's files, as a fun way to terrorize Camp McCarran during the game's development.Joshua Sawyer on Formspring
McCaughey also worked on the game's add-ons: for Honest Hearts, he created Joshua Graham's gun reloading animation; for Old World Blues, he did the animations for the think tanks; and for Lonesome Road, he did all the animations for ED-E and brainstormed the shoulder mounted machine gun.Joshua Sawyer on Formspring
==Employment history==
==Credits==
===Fallout series===
===Other work===
==References==
Category:Obsidian Entertainment employees
Category:Fallout: New Vegas artists and animators