Manbosaki Strikes! (Old)/Sudden Deaths 1~12

==Battleground==
*1 Ayumi Manbosaki spawns as the boss after 5 seconds150f.
*10 Sardines spawn after 6.67 seconds200f, delay 3.33~6.67 seconds100f~200f.
*10 Squid spawn after 10 seconds300f, delay 3.33~6.67 seconds100f~200f.
*10 Sardines spawn after 56.67 seconds1,700f, delay 2.67~5.33 seconds80f~160f.
*10 Squid spawn after 60 seconds1,800f, delay 2.67~5.33 seconds80f~160f.
*10 Sardines spawn after 96.67 seconds2,900f, delay 2~4 seconds60f~120f.
*10 Squid spawn after 100 seconds3,000f, delay 2~4 seconds60f~120f.
*Infinite Sardines spawn after 60 seconds1,800f, delay 10~20 seconds300f~600f.
*Infinite Squid spawn after 66.67 seconds2,000f, delay 10~20 seconds300f~600f.
*Infinite Young Man Molas spawn after 20 seconds600f, delay 20~26.67 seconds600f~800f.
*9 Mola Kings spawn after 26.67 seconds800f, delay 26.67 seconds800f.
*3 Crabs spawn after 80 seconds2,400f, delay 1.33~2.67 seconds40f~80f.
*3 Crabs spawn after 80.67 seconds2,420f, delay 1.33~2.67 seconds40f~80f.
*3 Crabs spawn after 160 seconds4,800f, delay 0.67~1.33 seconds20f~40f.
*3 Crabs spawn after 160.67 seconds4,820f, delay 0.67~1.33 seconds20f~40f.
*3 Crabs spawn after 161.33 seconds4,840f, delay 0.67~1.33 seconds20f~40f.
*Infinite Crabs spawn after 240 seconds7,200f, delay 50~100 seconds1,500f~3,000f.
==Details==
Sudden Death	Enemy base's HP	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Energy cost	Rewards 	Rewards
Sudden Death	Enemy base's HP	Ayumi Manbosaki 	Young Man Mola 	Mola King 	Crab 	Sardine 	Squid 	Energy cost	Treasure 	Base XP
1 	10,000 	2% 	100% HP, 15% AP 	10% 	10% 	15% 	15% 	20 	Speed Up +1 	380
2 	30,000 	8% 	100% HP, 50% AP 	25% 	25% 	50% 	50% 	30 	Cat CPU +1 	570
3 	60,000 	30% 	200% 	100% 	150% 	200% 	200% 	40 	XP+50,000 	760
4 	120,000 	65% 	400% 	250% 	375% 	400% 	400% 	50 	Cat Ticket +1 	950
5 	180,000 	100% 	600% 	400% 	600% 	600% 	600% 	60 	Rich Cat +1 	1,140
6 	260,000 	343% 	1,371% 	914% 	1,371% 	1,371% 	1,371% 	70 	Sniper Cat +1 	1,330
7 	360,000 	586% 	2,143% 	1,429% 	2,143% 	2,143% 	2,143% 	80 	XP+500,000 	1,520
8 	480,000 	829% 	2,914% 	1,943% 	2,914% 	2,914% 	2,914% 	90 	Cat Ticket +2 	1,710
9 	600,000 	1,071% 	3,686% 	2,457% 	3,686% 	3,686% 	3,686% 	100 	Cat Jobs +1 	1,900
10 	750,000 	1,314% 	4,457% 	2,971% 	4,457% 	4,457% 	4,457% 	110 	Treasure Radar +1 	2,090
11 	900,000 	1,557% 	5,229% 	3,486% 	5,229% 	5,229% 	5,229% 	120 	XP +1,000,000 	2,280
12 	1,100,000 	1,800% 	6,000% 	4,000% 	6,000% 	6,000% 	6,000% 	130 	Rare Cat Ticket +1	2,470
==Strategy==
Since the big enemies here either attack very slowly or have Single Target, it is recommended to use a large amount of meatshields, with 75c ones being the most ideal once the player's Erasers can no longer tank hits.
Cyberstacking is an effective (albeit time consuming) way to beat these stages. The strategy is very straightforward: players can use anti-Red tanks and attackers like Roe Cat, Can-Can Cat, and Manic Island Cat to deal with the Crabs, while meatshielding and stacking Cyberpunk Cats to beat the stage. After a while, the waves of Crabs become fewer in numbers and Mola Kings stop spawning, so it is less important to use your anti-Red units. Other helpful units are Cameraman for meatshielding and DPS, Cats in the Cradle to tank around 2 shots from the Manbosaki and deal damage, and Manic Macho Legs or Jelly Cat to clear out the peons. This strategy takes a lot of patience, and you can expect to spend upwards of 7 minutes per stage with this, so a Speed Up is recommended.
The small enemies, especially the Crabs, are the ones who can be expected to push the most, so bring anything you have that may counter them, namely Bath Cat+Crazed Gross Cat.
==Reference==
*https://battlecats-db.com/stage/s02129.html
Category:Collaboration Stages
Category:No Continue Stages
Category:Gauntlets