Vehicles/PIRATE MYRMIDON

==Description==
A jack of all trades, the Medium tank is the generic stereotype of a tank. Intended as a scout or vanguard unit, the Medium Tank is constantly on the move, probing ahead of the rest of the troops.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=200 S=20	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std.
ECM (P) (1)
Medium Chem Laser (P)
2x MRM-5 (P)	
Sides/Turret	Health	A=140 S=20	A=185 S=20	A=140 S=20
Sides/Turret	Fixed 	
Left Side Tracks
Heat Sink	
Turret Systems (5)
PPC (P)	
Right Side Tracks
Heat Sink
Rear 	Health	 	A=100 S=20	
Rear 	Fixed 	 	
Ammo MRM
Armor (1)
Structure (1)
Tracked Propulsion System
Engine
Engine Core 200
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\PirateTech\Base\vehicle\vehicledef_MYRMIDON_PIRATE.json