Noboru Hoshito

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Noboru Hoshito (登星人, Noboru Hoshito) is an ancient Demi-god that has lived for over seven hundred years, born and raised on the largest island of the TBA nation he was once the leader of its most powerful clan, the Hoshito clan, often referred to as the Star Clan for their adept skill in celestial based magics that had earned them great respect from the Emperor of the nation and thus given the widest territory of all the clans that claimed land in TBA. The star clan ruled over the main island, keeping it under its protection during the time of great war between the several nations. Noboru led the Star clan to its great rise, through the usage of his powerful and unique, Cosmic Magic which he used to decimate all who dared to threaten his home. After the short-lived reign of his clan and its eventual downfall, Noboru began to wander Firdaus with no real purpose in his life, participating in many of the wars fought within the centuries he has lived, fighting for whichever side he believed to be the most honorable and just. He holds little bitterness in his heart for those who slaughtered his clan, only regretting his own inability to protect his daughter whose soul he as infused into the blade of his katana which he values as his most prized and protected possession.
==Appearance==
Noboru is considered a fairly good looking man despite his old age, standing at six feet tall and eight inches in height, having not aged a day since obtaining his God Slayer magic a little less than seven hundred years ago. His hair is long and straight, often flowing in the breeze and having a healthy sheen. Sporting a layered salt and pepper look with the top layer being the ivory white and the bottom being the deep black that extends down to his lower back. His bangs are quite long, hanging down into his face unless held back by a hair clip or band, sometimes pulled back into a long ponytail. His face consists of smooth yet sharp features, thin black eyebrows that often convey a sense of unyielding confidence that is backed up by his large, red eyes that ever stare forward toward his goals no matter the obstacle in front of him. His nose is thin and somewhat pointed but hardly noticeable on his face, cheeks smooth and thin, far from being that of a young man. Thin, pale lips grace his face, often curled into a hardly noticeable smirk that has a tendency to infuriate his enemies to no end. His chin is sharp and pointed, being the end of his triangle-shaped head and leading down into a thin yet muscular neck.
Standing at just under seven feet tall, Noboru often stands a bit taller than those around him. His large size often adding to his intimidating aura. His body is quite muscular, his pecks and abdomen possessing well-defined, powerful muscles that like his looks have remained despite his old age. His constant training and self-discipline keeping him healthy and in shape, believing that a strong body is a large part of one's ability to maintain a strong mind.His legs are long, being as toned and well-defined as his upper body, years of travel shaping them into powerful machines that can walk for days on end without growing weary. His skin is fair, being a similar tone to what it was in the past and the average tone of the people of Enca.
Despite having seen various cultures and lived through several ages, watching the traditional wear of the people he encountered change countless times throughout his life, he still prefers his ancient and traditional garb similar to what his people once wore. Dawning a blue haori and a black hakama along with tabi socks and zori sandals to form the outfit he is most used to and can be seen wearing the most often. Along with those traditional clothes he can often be seen wearing a white mask. However, in cases in which he must do his best not to stand out, he will go with more modern clothes often being that of a white or creme colored shirt with a black jacket and pants with a pair of boots along with a white cloak to appear like a traveler. Regardless of the outfit he chooses to dawn, Noboru will always keep his katana strapped to his side, seeing him without it is something very few will ever see and even then such a thing will only last a few moments before it is once again at his side.
==Personality==
While once a lively and inviting individual, the death of his family and the fall of his clan has silenced the once social man. Noboru is not a very talkative man, only speaking on occasion unless spoken to first or because there is something important he feels he must say. His distant personality sees to it that he does not make friends easily, his intimidating height often leading to the misunderstanding that he is a mean or unkind individual but one who actually takes the time to sit down and share a drink with the man will easily be able to tell that he is simply a tortured soul, still saddened by his great loss nearly seven hundred years ago, the wounds still fresh no matter how many centuries pass. Despite this, he does not allow himself to burden others with his pain, often sharing his stories with those few he talks to, speaking words of great wisdom as he has seen and done a great many things throughout his very long lifetime.
As mentioned above, Noboru is an avid drinker, doing so on many occasions night or day. Whether he consumes enough to find himself drunk or not depends greatly on the reason he is drinking, never drinking enough to find himself inhibited when doing so socially or as a celebration of some kind as losing his ability to move or think properly around others and groups is something he finds uncomfortable for several reasons. In losing those things in front of others he fears not only possibly losing the sword that carries the spirit of his daughter but of also losing his composure and saying too much about his past and how it has affected him over the years he has bared the burden of his clan's fall from power and utter annihilation. Drinking alone is one of the very few times he will allow the sword that contains Fubuki out of his sight, placing her in a separate room or even in a drawer to keep her from seeing him in that sad state.
As a man who once decimated his foes with little effort, Noboru is not a man who has kept his power and strength from going to his head. Often believing that he can take on any foe that dares to stand in his path, he attacks without planning, thinking that his immense power is more than enough to destroy any and all who challenge him. His victories have made him believe that he is invincible, his disregard for his own life making it all the easier for him to test out his theory, striking with quick and powerful attacks in an attempt to destroy his foe with a single powerful attack. It is also due to his arrogance that he had a tendency to pick fights with those he believes are unjust, attacking without warning regardless of how many are there to fight. The often smug look on his face causing a lot more of these fights then one would suspect. Even despite his arrogant attitude he never fully underestimates his opponent, never would have be able to survive as long as he has if he truly believed that every foe was an ant beneath his feat. Using his own observation skills, he watches them closely and studies their movements before he begins to see patterns as the brain often does until he learns to counter them. All of this happening reflexively rather than consciously, the instincts and spirit of a natural and well-trained warrior burning deep within him.
Noboru's sense of justice is strong, having once lived strictly by the code of the samurai and living a life firmly believing in honor and integrity. A code he still does his best to live by today, even though he sometimes wonders what the point of doing such a thing still is but always resolving to continue the path he sat himself on so long ago and hoping to continue setting a good example for his child even if she will never be able to live a life beyond the confines of the metal making up the blade of his katana.
It would be wrong to call Noboru an outwardly angry individual but he does often bottle up his anger until it explodes, this anger coming from his own self-loathing at the fact that despite his confidence and great power that he was unable to protect those he cared most deeply for. He does not blame those who took them from him but instead hating himself for not being strong enough, not being fast enough to save them. This self-hate and anger boils deep within him as he bottles it up, sometimes exploding outward in a powerful rage normally targeted toward his enemies. The only person capable of stopping him from releasing his anger is his daughter, speaking to him from the sword her soul is infused with. While he does his best to hold back his anger, such a thing is difficult to do, giving him headaches and often making him lose sleep which only sees to it that he is more irritable and may even lead to fights between him and those who disrespect him whether it be purposeful or accidental may not even matter depending on just how much he has bottled up. He releases his anger in several ways in an attempt to keep himself calm, either through long and deep meditation of brutal training. Each one is done depending on the circumstances. When he feels he is near his boiling point, meditation often helps slow the simmer back down, using intense training to burn off whatever anger remains.
In his younger years, Noboru held a deep passion and intensity in his study of the sword. Often practicing his stances and strikes until both his hands and feet were raw. His drive to become stronger was often believed to be the reason for his eventual journey beyond Enca to the tallest mountain in Earth Land where he would train under the Goddess and attain his God Slayer magic. However, while indeed his attitude gave him the drive to achieve his goals, in the world of politics his young adult self found himself in, patience and a silver tongue would get someone much farther than the ability to push down anyone in your way. Skills he learned from his grandfather would help him achieve this goal, later putting his drive and charisma together to help his clan achieve greatness beyond anything he could have ever done alone. The driving passion to work hard and keep moving forward still resides within Noboru today as he wanders Ishgar alongside his daughter in search of interesting and enlightening experiences.
==History==
Noboru was born to the clan leader and 31st heir to the Hoshito clan, a small clan that claimed territory on the southern border of TBA's main island where they had lived in relative peace for over four hundred years as an isolated and not very well known clan. It was in his childhood that Noboru was named the 32nd heir, a destiny he would take pride in and would motivate him to try his hardest to become strong. It was in his early teens that he began to form dreams for what it was he wanted his future clan to be like, not happy with what little weight his and his clan's name carried. Continuing his training, he would eventually be named head of the family one week before his father's death, promising his late father that he would make the Hoshito clan known to all of Ashvattha, a promise he intended to keep. Two years after being named head of the clan, he left the small nation of Enca in search of greater power, leaving the clan under the leadership of his uncle during his absence. Noboru would Leave not just TBA but Ashvatta itself to travel far north to climb the highest mountain known to Firdaus, his journey up the mountain being completed in just under two years. At which point he reached the top to discover a small monastery ruled by a religious group who worshiped the Goddess that was said to live and rule over the mountain. He called upon the Goddess to grant him her wisdom and guidance, a call to which she answered, appearing before Noboru and shocking all of the followers of the monastery. He begged the Goddess to train him her magic, having heard stories of great power gifted to humans by the Gods themselves. While hesitant at first, the Goddess agreed to help him, offering her power to him which he gratefully accepted. Noboru would spend the next nine years on top of the mountain and living at the monastery where he was worshiped as one of the Goddess' chosen few. It was during this grueling training that he learned Cosmic Magic, however, this was not the only thing Noboru would leave with as he had fallen madly in love with one of the monasteries' Priestess', marrying her during his time there and taking her with him when he finished his training.
He returned home at the age of 30 with a wife and a young daughter who had been born during their trek down the mountain. Unfortunately, they had returned at a difficult time for the nation as it found itself on the brink of an all-out civil war. The current Emperor on his last legs and his many sons battling it out for control of the throne. Using his new found power, he and the Hoshito clan sided with the rightful heir, the Emperor's eldest son. Alongside several other clans in support of the Eldest son they fought the armies of the other 11 children who wared for power and control. The great power of the Hoshito clan becoming feared by all who dared oppose the rightful heir. When the battle was over and the dust had settled, the eldest son had won his place on the throne, praising the Hoshito clan for their great efforts and giving them control over the majority of the territory found on the main island. A move that would later cause more turmoil to form between the clans who lost their own territory because of this. Noboru and his clan lived the next ten years as rich and powerful members of society, having influence Noboru's father could have only dreamed of. With his goal achieved, Noboru was ready to settle down and raise his child alongside his wife. 
However, ten years later his dream would be shattered, pulled directly out from under him as a coup d'etat saw the end of the Emperor's life and the death of over 90% of the Hoshito clan's members in one unexpected battle at the nation's new years celebration. Once the new Emperor was placed into power the Hoshito clan and all its surviving members were labeled as traitors of the crown and sentenced to Death. Fleeing the capital and returning home to his home on the southern border of the island he was devastated to find that his wife and daughter along with what remained of the clan slaughtered, using what last bit of hope he had to seal the soul of his dying daughter in the sword that had been passed down through his family since the founding of the clan. Everything he had built lied in ruins before him and with nothing left, he fled the country entirely and found himself wandering Ishgar for the next several years in search of some way to reclaim what was lost but knowing it was futile.
==Equipment==
Cerberus: Noboru's scythe is four feet in length with three curved blades extending outward approximately 2 feet in length. A cloth handle acting as a grip. At the end of the scythe where the user holds it, extending from the bottom is a cord of tightly woven wires that allows the user to swing the scythe around freely to extend its range. This coil of wire extends up into the scythe handle to the top blade as there are a total of three other places in which the scythe disconnects to extend its length. These sections are found in the sections between each blade, each having the ability to be disconnected separately allowing the scythe to act similarly to its smaller cousin, the chain scythe. When fully extended from the scythe can reach the length of exactly twenty five feet, an auto retraction mechanism in the blade allowing for them to quickly be recalled. The weight and speed of the blades when being swung around is often enough to knock the wind out of opponents when hit with the top of the blunt side of the blade, the auto retract reaching a speed that allows the three blades to cut through steel. The Due to the design of the blade it should obvious that its purpose is to cause damage to the enemy to matter how small rather than aiming for a single vital blow. It wears down enemies while allowing the user to stay at a distance until the target is too weak to counter a deadly blow.
Fubuki: Upon first glance, it would be hard to distinguish this sword from any other beyond its apparent age and the level of craftsmanship used to forge the blade. It is only upon further inspection can one realize what it is about this blade that makes it so special. Trapped within the blade is the soul of a young woman about the age of ten years old. The girl trapped in the sword is none other than the daughter of the wielder herself, Fubuki Hoshito who had been killed over seven hundred years ago during the coup that led to the change of power from a monarchy to a democracy. Her soul placed inside the blade at the moment of her death by her father, unwilling and unable to let her go. It is from within this blade that Fubuki lives a relatively peaceful life. The blade is considered Noboru's most prized and protected possession, never leaving his side for more than a minute. The blade itself was forged nearly one thousand years ago and had been passed down through the generations to the heir to the Hoshito clan long before it fell into the hands of Noboru, the high-quality unknown metal used to forge the blade conducts ethernano through it beautifully which allows the user to channel their magical power into the blade, particularly around its edge which makes tends to make the blade much sharper and much more effective at cutting through magic based attacks and shields alike. Fubuki herself is not simply a soul trapped within the sword but a powerful weapon in and of herself, her Ice Magic allowing her to cast some spells using the ethernano fed into the sword as fuel, sending out incredibly cold gusts of wind and allowing the blade to freeze things it touches. Unlike most other weapons, due to the soul trapped within it, Fubuki make her own thoughts known to those around her. Her voice speaks out from the blade of the katana, her face often appearing as a reflection within it whenever this occurs. Despite having witnessed many terrible events and even remembering her own death, she maintains a bubbly and loving personality. She is often very lively and greatly enjoys the company of others, contrasting her father's anti-social and serious one. Even so, the two work together with little to no conflict between them, each understanding and respecting the other's ideas and opinions. It is rare for her to speak in public or around those her father has not given her permission to speak to, Noboru fearing that the sight of such a rare treasure as a soul infused weapon might attract unwanted attention, much to his daughter's dismay.
Pipe: A magical pipe that has remained in Noboru's hands since his time as head of the ancient Hoshito Clan. Looking very much like an old pipe one might find at any antique store, the pipe possesses abilities not easily realized upon first glance. While often used by Noboru as a regular pipe, thus, making it an object that none would be suspicious of due to the frequent nature in which he uses it along with its normal looking nature. The magical pipe actually has the ability to produce large volumes of smoke from itself with a quick and easy breath from the mage wielding it. The color and effects of this smoke being decided by what it is that the user is smoking. Noboru possesses two different plants in which he has smoked his entire life, one being Numbing root which is a common medicine known to relieve pain. When placed into the pipe and exhaled as a large cloud of yellow smoke the smoke is known to cause paralysis in those who breathe it in. The second being simple tobacco which does little more than creating a large smokescreen. Noboru is known to be immune to the effects of his own numbing root due to the lifetime effects of smoking it making him used to the effects and thus it also no longer works as a pain reliever either.
==Magic & Abilities==
===Physical Abilities===
Intellect:
Changed Physiology: Noboru like all slayers, possesses a changed physiology from that of a regular human which could also be used to explain his ability to live for as long as he has without being cursed in some way. As a God slayer, Noboru's body was transformed into something resembling that of a God's during his training which transformed him so that his body could handle the powerful magic being gifted to him, over time changing him from a human into something a little less so. There are several boosts given to each and every God Slayer, including an enhanced metabolism allowing for increased the possibility of easier muscle growth and improving both muscular strength and endurance. Heightened perception due to a boost of their senses, leading to enhanced sight, smell, and hearing that can be activated and deactivated at will through the usage of their godly aura. Their Godly aura and the divine aspects of their ethernano gives them a slight edge over unholy magics and magics that feed from negativity such as Darkness Magic and their slayer counterpart, Devil slayer Magic.
*Immunity from Earth and Light Magics: As a God slayer that can utilize the divine powers of Earth and Light, they are immune to the effects of either of these two magic. Noboru possesses the ability to consume these elements at will, almost no differently than a normal person would eat any food item. However, it should be noted that slayers possess two different ways of consuming their element, truly eating it, as in sticking it into their mouth and chewing it before swallowing or simply absorbing it into their mouth, the element fading away into ethernano before it can even touch the tongue. There is no better way for a slayer to eat their element but Noboru prefers to eat it the second way mentioned above as he claims it is much faster, a hard to argue against claim as it cuts out chewing entirely. Elements devoured by slayers are transformed into Ethernano which flows into the magic origin only moments after consumption. Users often describe magic as having a taste when devouring their respective elements, what determines the taste or if each mage has their own unique test has yet to be determined.
*Inhuman Strength: As a user of an earth based magic, Noboru possesses incredible strength that is at least three times that of the average adult male. This strength his the result of several factors ranging from his own training to his magic which altered his body in a way that made manipulating the element of earth much easier than what others might find it to be. As a result, Noboru can lift upwards of one and a half tons with a max of two tons, carrying anything less than that with relative ease or at the very least mild stress on his bones and muscles.
*Increased Speed: Looking at Noboru, one would expect the fairly large man to be slower than most, however, because of the altered body he gained when learning God slayer magic, Noboru can move at quick and graceful speeds reaching up to the speed of light when in his light body form. In his physical state he can reach speeds up to one hundred and fifty-six miles an hour for short distances, quickly closing spaces between him and his target in no time flat which makes him an unexpectedly deadly opponent to come up against. This speed also translates into his reflexes as enhanced senses due to the increased perception these higher senses allow him.
*Enhanced Durability: It is not uncommon for others to describe Noboru as a wall or even a train, easily taking and delivering hard and powerful hits that would shatter the bones and tear the flesh of less durable people. This durability comes as a side effect of his Earth God Slayer magic, increasing the thickness of his skin and density of his bones allowing for better shock absortion meaning that so long as he is ready for them, Noboru can take heavy-hitting punches and kicks with relative ease with little effect on his ability to continue battling.
Hand to Hand Combatant: While Noboru paid little mind to the arts of hand to hand combat during his natural life, favoring the sword above all other fighting styles. After leaving Enca he would travel to many monasteries and even spend time as a monk for several years at one point, learning of their different ideas and beliefs and molding the lessons from all of them to create his own ideas. It was during these visits that he learned the arts of Baguazhang and Judo from the monks at the monasteries and the philosophies that came with them, gaining the patients he lacked in his natural life and applying it to how he approached battles.
*Baguazhang (八卦掌, Hakke tenohira): Baguazhang utilizes the idea of circle walking as they move around the opponent waiting for an opportunity to strike, often quickly changing directions all the while never taking their eyes away from the opponent. Baguazhang contains an extremely wide variety of techniques including various strikes. These strikes can be delivered in a multitude of ways including but not limited to by the palm, fist, elbow, fingers, kicks, joint locks, throws, and distinctively evasive circular footwork. As such, Baguazhang is not considered a purely striking or grappling martial art. Users of this style of martial art are well known for their ability to "Flow" out of the way of attacks
*Jūdō (柔道, Jūdō): Judo, meaning "Gentle way" is a martial art in which the objective is to throw or take down the opponent to the ground in an attempt to immobilize or otherwise subdue them. This can be done in a multiple of ways including joint locks, chokes, strikes, and arm thrusts. Defense against weapons is also taught in this form of martial art, disarming, and countering opponents. Users of this martial art are known for their ability to knock opponents off balance, grappling their opponents before throwing them to the ground with ease.
Swordsmanship: Noboru spent a great deal of his childhood learning the ways of the sword, both the physical and spiritual side. With each passing year, his skill improved tremendously as he studied under the watchful eyes of several of the clan's greatest swordsmen. Even at a young age, Noboru understood the value of a blade and what it meant for both himself and his clan to wield one. He was not sheltered from how cruel the world could be, seeing battle and death even in his teenage years. Trained in the arts of Iaijutsu as well as his own clan's signature Shunpo making him quick and versatile in battle, never missing as strike beyond what could be blocked. Eventually earning the title of "Kensei" or "Sword Saint" after his return from his journey and the many battles he'd faced to put the Emperor into power.
*Kenjutsu: Meaning "Method of the Sword", kenjutsu is a discipline of swordsmanship that utilizes the use of katana in battle. It is an umbrella term for all martial arts styles that use swords as a means to kill their opponent. There are hundreds of different schools of kenjutsu, each having their own unique ideas and fighting styles. Primrose was raised in the usage of swords and other bladed weapons, utilizing the Katana as an extension of her body rather than a tool to be used without thought only for the sake of killing. She believes her and her sword to be one, embodiments of death that cut down her enemies without hesitation.
**Iaijutsu: A school of Kenjutsu that revolves heavily around the user being aware of their surroundings and quickly being able to draw and sheath their sword. User's draw and sheath their swords in mere seconds, surprising opponents with quick, precise strikes before shaking off the blood and returning the blade to its sheath. This technique is meant to kill opponents quickly, often before they even know it is coming. It is also a well know technique for countering attacks, the user's ability to quickly draw their sword serving them well for defensive purposes as they quickly draw their sword to block attacks before delivering a deadly counter.
**Shunpo: Meaning Flash Steps, it is a traditional sword fighting style once utilized by the Hoshito clan. An incredibly aggressive form of sword fighting that, as the name suggests, relies on quick and precise footwork while ensuring that no unnecessary movements are made. Users of this sword art are known for their fluid-like, light on their feet movements that allows them to quickly circle an enemy as they search for an opening to strike, often faster than the human I can keep up with. Often keeping their sword straight out in front of them with both hands gripping the handle when not striking to allow them to quickly switch from defensive to offensive maneuvers that focus on ending a battle as quickly as possible with strikes often being aimed at the neck and chest, less deadly strikes to the legs or arms normally only being used to set up more powerful strike. The movements of Shunpo are often considered unconventional, users rolling out of the way or even jumping over attacks in attempts to get the edge on their opponent by either getting behind them or even beneath their strike to deliver one of their own. Training in this form of kenjutsu is often described as brutal, those choosing to practice it often dawning several scars from the hardcore training associated with it the usage of Shunpo, being slow and making mistakes with footwork often resulting in getting hit with the steel, kendo-like training weapon which often leaving large welts if it manages to avoid breaking the skin. Regardless of its brutality, it was once the main fighting style of the Encan army before being watered down later in history and taught in dojos all over Ishgar. However, those who wish to experience the true thing may still find some masters located in the southern mountains on the main island of Enca While often utilized with the katana, it can be used with any sword-like weapon so long as it can be wielded with speed which means that broadswords and other heavy weapons are out of the question. It is indeed a style best fit for smaller swordsman, however, years of training can allow for larger users to effectively utilize this style with only small variations to make up for their often somewhat slower movements.
*Zatoichi style: Also known as the reverse grip, it is when a swordsman wields his katana backward with the blunt side of the weapon normally resting against the wielder's forearm. This grip was once used to allow for the use of katana indoors as the traditional style for wielding the weapon required far more room to swing for it to be used practically indoors. Noboru uses this style both indoors and outside, constantly trading off between the traditional grip and zatoichi which allows her to unleash a devastating array of combo attacks that normally wouldn't be possible without the utilization of the zatoichi style grip
Sōjutsu (槍術, Sōjutsu. Lit, Art of the Spear): Sōjutsu is a martial arts style that focus on the use of the spear or lance in combat. Users of this form of martial art hold the bottom of the shaft with one hand, keeping the other one near the middle. While in this stance the user can keep the weapon between himself and the enemy, keeping them at a distance this stance also allows the user to move out of the opponent's range as well as easily return jabs and slashes.
Quarterstaff: Quarterstaff is a fighting style that utilizes polearm weapons. The weapon is held with the backhand a hand’s breadth from the butt end of the staff, and the other hand up to the middle of the staff. Of these, the low guard is considered the central guard. Blows were primarily delivered downwards either directly or at angles. Parries of blows to the legs were done either by lifting the leg away from the line of attack or by thrusting one end of the staff into the ground and releasing the foremost hand which was in danger of being struck. Thrusts were often performed with the release of the forward hand and a step with the forward leg like a fencing lunge, stretching forward the backhand as far as possible. Longer thrusts were delivered with a full step forward with the back leg accompanying the backhand. It was recommended that when delivering a blow that at the end of it the back leg and foot should be compassed about so as to fall roughly into a line with the front foot and the point of the weapon. The same circling round of the back leg was applied to parries also.
Bōjutsu (棒術, Bōjutsu): Literally meaning Staff Technique, Bōjutsu is a form of martial art that, as the name suggests, involves the use of staves in battle. This style of martial arts teaches students to treat the staff, or "bō" as an extension of themselves. Techniques of Bōjutsu revolve around slashing, swinging, striking, and thrusting with the staff, some techniques involve the user to use the staff as a vaulting pole. Users of this form of martial art possess incredible hand-eye coordination, allowing them to quickly and efficiently wield their weapon against opponents, block and countering strikes with relative ease.
===Magical Abilities===
Enormous Magic Power: Even before his transformation into a God Slayer, Noboru held a large magic origin which was capable of storing a vast amount of magical energy he could call upon at anytime, a trait inherited from his mother who, in her younger years, was a talented and well-known mage throughout Ishgar. Having trained alongside the monks in his hometown during the spiritual side of his training to become the next heir to the Hoshito clan, Noboru spent many years in meditation, learning to control and manipulate the ethernano not only within his body but the ambient ethernano around him to perform magic. Learning to sense the energies of the world around him and understand what the flow of those energies meant. Once his training in this was complete, he was able to sense other mages around him and in some cases being able to tell how strong they were based solely on the amount of magic that naturally gave off while simply going about their everyday lives. He was even often able to tell the nature of the magics if they happened to use an elemental magic as each of those seemed to give off a different vibe from the others. At the age of twenty-four, once his training was complete and he was announced as the 32nd heir of the Hoshito clan. However, unsatisfied with his current level of power as well as the status of the clan he was now destined to rule, he challenged himself to become stronger, leaving Enca and traveling to the tallest mountain in Ishgar to train under the Goddess of the mountain. The power she taught him was like nothing he'd felt before, being able to feel his magic origin expanding and changing completely throughout his several years of training. At the age of twenty-eight, he had become proficient enough for the Goddess to allow him to leave and discover what hidden power lied within him. Only a year after returning home, Enca sat on the brink of civil war. Noboru and the Hoshito clan participated in the struggle of power between the several different princes of the nation, Noboru demonstrating his new found power on the battlefield to completely decimate his opponents, becoming a legend on the battlefield that many enemy soldiers considered and urban legend until coming face to face with him themselves. His power only increased as time went on, the pain and suffering of losing his family activated his second origin, an event that has been recorded in history as an aurora borealis could be seen over the skies of Enca for many weeks to come before finally fading from the sky.
===Magic & Spells===
====Cosmic God Slayer Magic====
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Cosmic Magic 
Bellow of the Astral Deity: Often being one of the most destructive in their arsenal as it takes the form of a powerful beam made up entirely of their element. In the case of this dual element God slayer bellow, the elements fused together to form this magic and attack is that of light and earth which creates a form of cosmic energy which most normal mages are unable to harness. The mage begins the casting of this spell the same way that any roar-like mouth based attack is cast, by taking in a large sum of air while doing one of two things. One of lower level may create a magic circle in front of them in which they will exhale into, the circle transforming the now ethernano infused air into the element the user is a user of. While this method is of course how all slayers begin learning their roar based attack, once they have reached more advanced stages the process can occur within the user's body as they focus their magic into their lungs, transforming the air as it travels up their esophagus and out of their mouth. The danger of doing this comes from the possibility of consuming one's own element, however, this is something that God slayers need have no fear of. Once the spell has been cast, the blast of cosmic energy will travel at about two hundred miles an hour, quickly swallowing the enemy whole in the powerful blast that reaches temperatures similar to that of cold plasma.
Astral Chariot: A powerful spell in which the user's magical energy is focused in three places, the arm, and the feet. The user begins the spell by focusing his magical energy in these three places. Once they have gathered the desired energy into these places they will kick off from a standing or crouching position with their arm held outward to the side of their body with said arm being bent at the elbow. A purple and black glow will cover the arm as the spell begins and the user will dash forward with incredible speed that has been enhanced by a sudden burst of Magical energy from the feet. Closing the distance quickly the user will aim to clothesline the victim, hooking their arm around their throat and slamming them into the ground with immense power and force. Being hit with this attack is known to knock the wind out of opponents as well as damage the throat. When the user puts all of their efforts into the attack it is know to decapitate the victim completely.
Asteroid Punch: A powerful but simple spell of Cosmic God Slayer magic that allows the user to increase the power and range of their punch. The user begins this spell by focusing their magic into their hand, a large ball of Cosmic energy forming to the size of a large boulder being twice the size of Noboru himself. This near solid mass of energy being used as he swings a punch and will either connect it, using the large ball of energy as a blunt weapon or it will disconnect from his hand and continue downward as a powerful projectile that will explode on contact with the target or the ground and leave behind a small crater where it landed.
Meteor Shower: An intermediate spell of Cosmic God slayer magic that allows Noboru to rain now an astral shower of meteors down on his opponent. This spell begins when Noboru holds a hand upward toward the sky, an unseen portal forming high above him. Large balls or ice and rock will begin falling down from the sky onto the intended target. As an area attack, the rocks will rain down all around the arena with the only 100% safe area being the spot in which Noboru himself is standing in. These meteors fall with enough force to shatter bone and knock people unconscious if hit directly.
Cosmic Shield: A basic spell of cosmic based magics that allow the user to create a shield with the ability to block most attacks. The user initiates the casting of this spell by holding their hand out in front of them, gathering cosmic energy into the palm of their hand before creating a thick wall of cosmic energy in front of them. This shield is capable of negating most physical attacks quite easily, quickly healing cracks formed after taking a hit from a powerful attack though the constant repair of this shield has the potential to quickly drain the user of their magical energy. This shield can also be wrapped around into a sphere, completely protecting the user from attacks from all angles. This shield causes backlash when struck by physical attacks such as swords or other none magic based attacks, causing minor damage to those affected though the backlash does tend to have a bit of a stun effect, leaving opponents dazed after being pushed back several feet. While primarily used to protect the user, this spell can also be cast around others to protect allies from attacks they are unable to dodge or defend against. It is because of this ability for it to be wrapped around others that it can also be used as an offensive move to trap opponents within the shield, effectively turning an object meant to protect the user into a prison for the opponent.
Planetary Devastation:
Dance of Cosmic Blades: A powerful intermediate spell of cosmic God slayer magic that allows the user to create a barrage of cosmic blades. The user begins the casting of this spell by creating several large balls of cosmic energy around himself, which will begin to spin around him before bending into twenty cosmic long swords. These swords will then cross, creating ten shields in which to protect Noboru from attacks while he is casting and utilizing the spell. Much like a conductor, he will command the swords in their dance as each moves in a pattern that compliments the other for a combo of possibly deadly combo attack as the swords fall out of place and begin attacking the opponent. The first swords to move are those that cross in the back, that often being the place that requires the least protection due to the fact that he is often facing her enemy. The entire spell is a rather beautiful combo of slashes and jabs that often leaves the opponent with several major cuts and other wounds such as burns from the heat of the cosmic energy.
====Earth Spells====
Gaia's Thunderous Bellow: The second of Noboru's three bellows as a result of his Dual magic this bellow allows him to exhale a large hailstorm of stone and dirt at his opponent. Like with all roar based attacks, the user begins casting this spell by inhaling a large volume of air into their lungs before exhaling it in the form of their respective element which in this case happens to be that of Earth. When casting this spell a large amount of rock and dirt will be ejected from the user's mouth at high speed, bombarding the target with large and small rocks alike along with mounds of dirt and sometimes even sand. Because this is a God Slayer magic it will all take on a black color, making it difficult to separate between the different forms of earth found within it. The greatest amount of damage caused by this bellow is that of its blunt damage, rocks smashing into the target at speeds upwards of ninety to one hundred miles an hour which is more than enough to break bones and tear away at flesh thanks to the rock's rough surface. However, the sand also found within this bellow tends to have a cutting effect, shredding away at clothes and skin. 
Earthquake Slam (地震スラム, Jishin suramu): A basic yet devastating spell utilized by earth magic users. This spell allows users to cause large tremors that leave behind large fissures in the earth. The user initiates this spell by concentrating a large amount of ethernano into either their hand, normally curled into a fist, or their foot before striking the ground with incredible force. The ethernano that had been concentrated into either the user's hand or foot with be instantly released into the ground upon impact. The sudden release of such a large amount of ethernano into the ground causes a sudden violent explosion to occur deep under the earth, the shockwave caused by this explosion will cause the ground within a twenty-meter radius of the user to begin shaking violently, knocking opponents off balance. The explosion is also released upwards, causing the ground to crack and push skyward, normally resulting in the rising of several spike-like objects from the ground which can further damage opponents. This attack also has a tendency to uproot trees, causing them to fall every which way causing further damage to the environment. 
Advanced users can concentrate this attack for better accuracy and to cause less collateral damage to the environment around them. They will concentrate the condensed ethernano they have gathered into their hands into a form of a blast sent into the ground and toward their opponent with great speed causing fissures of earth to form along the surface of the ground before a larger explosion of earth occurs once the fissure has either reached the target or exceeded the spells range of exactly two hundred and fifty-six feet. This explosion will bring with it one of four things, it will normally be three large earth spikes that will jut from the ground in an attempt to knock the opponent skyward. This is normally the go-to thing because it is the most basic and normally the first learned by users who begin practicing this spell. The second is a large amount of mud that will shoot up into the air and then crash down onto the opponent in an attempt to disorient them. The third may be a large fountain of sand that will blast straight from the fissure and into the opponent's face, this is meant to achieve the same effect as the mud, to disorient the enemy long enough for the user to cast another, more damaging spell. The third and arguably the most powerful object that may come from these is magma, which is simply molten rock and therefore easily controlled by earth magic users. This magma will be released in a large wave which will crash down upon the target in an attempt to burn them. All four of these variants of earthquake slam are known as Earthen Geyser (だいちかんけつせん, Daichi kanketsusen).
Gaia's Reach (ガイアリーチ, Gaia riichi): A basic offensive spell of earth magic that allows the user to create one or more hands made any of the different substances earth magic users can manipulate such as mud, sand, gemstones, and magma, not to mention the several different types of dirt and stone. These hands can be created in large numbers to unleash a barrage of powerful punches down upon opponents or as giant hands that can be used to crush several opponents at once, making this spell versatile for both one on one fights, and as a crowd control attack. The user can initiate this spell is several ways, from placing their palm on the ground or striking it with their foot. So long as the user is striking the ground in some way, shape, or form. The user creates said hands by pumping their own ethernano into the ground, infusing the earth in the area around them with their own magical energy, allowing them to manipulate and transform said earth, this is normally done at the beginning of battle, before any fighting takes place as this infused earth is used in many other spells.These hands, while normally shot from the ground, can be shot from walls or other surfaces. Hands created through the use of magma can also cause severe burns to opponents, giving hands made from this material and added effect. 
Using a sub spell to Gaia's reach known as Earthen Spikes (だいちかすい, Daichi Supaiku), users can also sprout spikes from the ground to knock back and impale opponents, these spikes can be as thick or thin as the user sees fit. The spikes may take on different shapes depending on their opponent, for example, blunt spikes can be used to cause blunt damage, pushing opponents back or possibly breaking bones. Blunt spikes can also be used to create pillars of earth that can be used to push opponents skyward or set up future attacks, and even for defensive measures, giving the user and their allies cover as well as changing the environment to suit the user's needs. Pointed spikes can be used to cut or impale enemies, usually causing mortal wound and damage to internal organs depending upon where the target is pierced. Jagged, or serrated edged spikes can also be created to further the damage caused by these spikes and are normally used when the user has the intention of killing their opponent. The jagged, or serrated edges make them nearly impossible to pull from an impaled opponent without causing more damage to both the organs the spike has impaled and the tissue that surrounds the opponents entry and exit wounds. 
These spikes can also be made into pillars similar to the blunt spikes, cutting those who brush by them on their way to the user. Spikes are also able to be combined with earthen armor to increase the armors offensive capabilities, jutting out from the armor's forearms and shoulders. All three different types of spikes can be turned into projectile attacks, the user being able to shoot them from the ground toward their opponent which cannot be done using the hands of its mother spell, but instead through the use of another sub spell known as Earthen Bullet (だいちだんがん, Daichi dangan). The projectiles can be fired at great speeds, normally reaching up to around fifty to seventy miles an hour though advanced users have been able to reach speeds upwards of ninety to one hundred miles an hour.
Earthen Twister (ちたつまき, Chi tatsumaki): A basic spell of earth magic that allows users to create large tornadoes out of the various materials that users are known to be able to manipulate such as stone, clay, magma, sand, and gemstones. The user does this by infusing the earth they wish to utilize with their own magic energy which allows them to manipulate it. The stone twister is the most basic and common of the several different types, normally consisting of several different types of stone in various sizes. These twisters can vary in size depending on how the user intends to utilize them, both large and small twisters can become prisons if the twister is created around the opponent. If the opponent is foolish enough to attempt to break free from said prison, they will be met with a barrage of rocks, inflicting heavy blunt damage to opponents, rocks can also be filed down through the users own magical energy to allow them to cut opponents. The twisters have similar qualities when used against those outside of them, chasing down opponents in an attempt to bombard them with a hail if rocks. Rocks can also be shot from the twister at high velocity similar to earthen bullet described in the spell above. 
Sand twisters, also known by many as "Sand Devils", can also inflict massive blunt damage to opponents, possibly burying them alive under several feet of sand. These sand devils can also be used to blind the enemy through a sub spell known as Sandstorm (砂嵐, Sunaarashi) which allows the user to create a massive sand devil to kick up all sand and dirt in the area into the air, disorienting opponents. The deadliest quality that these sand twisters exhibit is the ability to suffocate enemies, the sand forcing its way into their mouths and nostrils, blocking the opponents airways. These sand particles, like those of the rocks used in the stone twister, can be used to cut opponents. Each grain acting like a tiny blade that can slash and cut into opponents as they are caught up in the attack. 
Quicksand (流砂, Ryūsa): This is a spell that can be considered basic or advanced depending on how the user chooses to go about utilizing it. The most basic way to go about casting this spell is by collapsing the ground around the opponent so that the force of the fall is enough to lodge them into the small hole. The user will then begin to slowly push the earth around the opponent upwards while the earth that makes up the hole itself will begin to flow downward, pushing the opponent further down until they are submerged beneath the earth. At that point the earth which had been raised will collapse over them to fill in the hole, burying the victim alive. This process is incredibly painful for the victim, the rocks grinding all over their skin and causing large gashes and cuts to form as they are also slowly crushed by the earth pulling them downward. It is because of this that the spell is normally considered quite inhumane and therefore rarely used and is instead replaced with its sister spell, Pitfall (落とし穴, Otoshiana). Pitfall is very similar in the sense that it begins the same way, the ground beneath the target collapsing, however, the ground will collapse in a circle much larger than the one used in Quicksand, allowing it to affect multiple opponents at a time. The victim or victim will then fall into this hole. Depending on how deep the user has decided to make the hole the victim may die instantly, however, this spell is normally used to trap opponents for short amounts of time until backup can arrive to deal with them. There has been cases in which someone has been trapped by this spell and left to starve, but those cases are few and far between, normally being the result of a wounded mage dying before they could release the spell or call for backup. 
The second way to go about casting this spell requires that the user have mastery over Earth Magic as the ability granted to one who has mastered it allows the user to control the viscosity of the ground itself so long as it fits into the number of different types of earth that users can control. The user, as in all spells utilized by earth magic users, infuses the ground with ethernano and then takes control of it, turning solid stone to a liquid state in mere seconds if the user sees fit. The opponent will then begin to sink into the now liquid earth similar to how one might sink into quicksand, though, it can be noted that the tricks involved with escaping quicksand will not work against this spell. Even if the opponent decides to remain still they will continue to sink as it is the user that controls this process rather than the movement of the individual or individuals involved. The opponent will sink until the user sees fit to halt the process, possibly resolidifying the earth as to trap the opponent. The user may also wait until the person is completely submerged before solidifying the ground again, completely crushing the opponent in an instant.
Earthen Vessels (地球船, Chikyūsen): A basic spell that allows the user to create stone golems that can be used both defensively and offensively depending on how they are utilized by the mage. The user creates these creatures by infusing the ground around them with ethernano, the user will then mold the stone around them into the desired shape. This spell is incredibly versatile as the number of shapes and sizes the user can create is limited only by the user's imagination. The creatures created this way can be tankish brutes made for the sole purpose of completely destroying the enemy or slim, fast creations created for quickly and efficiently cutting down foes. These creations can be used as simple puppets, the user moving them as they see fit but this is not required as these creations can be infused with a mind of their own to some degree. This is not to be confused with giving them sentience as the user simple implants a goal into them for the creation to complete such as "move this" or "kill the enemy" the creation will then do what it needs to do to accomplish this goal in the fastest way possible even if it means its own destruction because, as stated before, these creations do not possess free will nor do they possess any form of sentience and therefore have no sense of self-preservation as they are simply unfeeling puppets created to do their master's bidding, fading away once said bidding is done.
As stated before, these creations can take on several different shapes and sizes. These can range from clones of the user which can become an exact match, its color changing to fit that of the user, though, it can be noted that these clones cannot speak because they resemble their creator in appearance alone, not possessing the necessary organs to allow for speech to occur. Despite this, they are much more durable than humans, easily taking monstrously powerful attacks head on and continuing their fight. This is the same way with all earthen creations, all of them being able to take and deal massive amounts of damage. That being said, some are stronger than others, animal-shaped vessels normally embody traits of the animals they were modeled after. This is the case with all of them, Earth-Make: Rhino charges opponents head on, using their massive armor-like bodies to easily withstand attacks as they close the distance between them and their targets in an attempt to either trample or impale them on their horns. Earth-Make: Wyvern and Earth-Make: Eagle take to the skies in an attempt to swoop down onto their opponents, cutting them down with their razor sharp talons or biting them in half with their powerful jaws, Earth make: Eagle being able to shoot needle sharp feathers from it's wings, raining death from above. Earth-Make: Serpents is a much more versatile spell that adapts to the user's needs, the serpents easily being large or small depending on the task at hand. Larger serpents can crash down upon the target(s), crushing them instantly while smaller serpents can be used to stealthily sneak up on enemies by moving underground before emerging from behind to wrap around foes, slowly crushing them as they attempt to escape. These smaller serpents can also be used for recon, the user simply needing to close their eyes to be able to connect with any of their creations to see what it is that they see.
Gaia's Guardian: Considered an advanced spell based on scale alone, Earthen titan is very similar to its parent spell, Earthen Vessels, taking the idea of creating golem like creatures to an entirely new level as the user creates a sixty meter tall (nearly two hundred feet) humanoid creature made entirely of stone. The user begins the casting of this spell by placing the palms of their hands together before slamming the into the ground. Once this has been done the ground will begin to shake before rocks and stones of several different shapes and sizes will begin to rise from the ground and converge on the location either behind or in front of the user depending on the user's wishes. These rocks will quickly create the large golem-like creature, the absolute longest amount of time this process will take is ten seconds. The final piece of the golem to be created is it's head, activating with a loud roar upon its completion. The golem will then be able to move, its steps shaking the very earth itself as it attempts to fulfill whatever goal was installed in it during its creation. The golem is a virtual tank, shrugging off large amounts of damage as it moves forward toward its target. Its strength is incredible, picking up and throwing large boulders with relative ease. 
This creature's appearance can vary depending on the user's preferences but it seems that most keep it on the bulky side which is to be expected, the extra rock layers helping to act as armor to raise the creatures durability. This creature towers over its foes, it's long, rocky arms being capable of crushing through most barriers with ease, its punches leaving large craters in their wake. It can be made deadlier still by combining it with the other earthen elements earth magic users are capable of manipulating, diamond or magma fists making fitting accessories for the creature. When the goal is met or the mage is no longer capable of keeping the spell up, the golem will lie down on the ground and crumble into small pebbles.
====Light Spells====
Bellow of Divine Redemption: A beam of their own elemental power that is shot from the mouth at high speeds. Noboru's light bellow is not all that different from the traditional bellow. He begins the attack by taking in a large breath of air to completely fill his lungs before exhaling a beam of light that moves at speeds far too fast for the human eye to see coming before it is too late as the spell consists of nothing more than ethernano infused light and thus still moves at its traditional speed. The bellow can cover a range of one hundred and fifty feet in front of Noboru with a five foot spread that gets small the further the bellow travels with the final spread being about two feet. The concentrated light beam can easily cut through objects such as rock and steel as the beam acts somewhat like a laser.
Heavenly Strike: A basic spell that simply involves Noboru coating his hand in his dark colored light. The light taking on a physical form in order to increase the damage he can do with his punches. Noboru concentrates his magic into his right or left hand, the process taking little more than a moment as light suddenly bursts from the hand to coat it in a hard substance that acts like armor as much as it does a weapon and is why the increased power of his punch does not backlash to harm him as well. The punch now delivered by Noboru as a result of this spell allows him to easily cause internal damage with his hits as the light is not simply hitting the target but being pushed through them and out the other side. This does not leave any open wounds but instead causes only internal ones aside from there often being a bruise where the light entered and exited the body.
Blessing of Holy Ascension:
Light God's Divine Form: A spell similar to one held by nearly all mages who have the ability to utilize elemental magics. This spell allows Noboru to enter what he refers to as his divine form as he begins to completely embody the element of light and thus gains the superior mobility and phasing properties in which light does. When in this form, Noboru is completely immune to physical attacks and only able to be damaged by light destroying attacks such as those found in high level darkness magic.
Holy Smite: A basic offensive spell in which Noboru impales his opponent using several light spears. Noboru begins the casting of this spell by holding his hand out toward the target and focusing his magical power around them like a sphere. Only moments later several light portals will appear around the target, from which light spears will shoot from with the hope of stabbing into and through the target.
Divine Protection: A basic defensive spell that is one of very few of Noboru's purely defensive abilities, holding out his hand in front of him, Noboru will create a shield around himself in the form of a sphere of light that will temporarily protect him from most attacks that are sent his way.
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