Java Edition Infdev 20100313

A version of Minecraft Infdev was released on March 13, 2010.Phew, lighting works now. – The Word of Notch, March 13, 2010
== Additions ==
* Re-implemented the daylight cycle, but its duration is shorter than it was in Indev.
** One cycle lasts around 8 minutes. Both daytime and nighttime are 4 minutes long.
* Added working lights
* Re-added dynamic lighting.
; World boundary
* Now exists at 32,000,000 blocks.
** The stone wall "far lands" are inaccessible without the use of modification as a result.
== Changes ==
* Faster sky brightness re-calculation.
* The player spawns with more items when creating a new world: 999 glass blocks, 999 planks, 999 torches, 999 pairs of flint and steel, 999 diamond shovels, 999 diamond pickaxes, 999 lava source blocks, and 999 water source blocks.
* Diamond tool durability has been increased from 257 to 513.
* The game now keeps a cyclic buffer of near chunks in memory, so it will no longer run out of memory when players walk for a long distance.
** However, the game does not yet save anything to the disk, so players lose data from chunks they unload.
* Pressing will now reload chunks too instead of just hiding them behind a fog.
** Fog is now further from the player
** Fog is now slightly blueish
== Removals ==
=== Structures ===
* Obsidian walls.
=== General ===
* The test skybox has been removed; the sky now more closely resembles what it is in modern versions.
; Distance effects
* Entities now use a double for positioning, rather than a float.
* Fixed a significant bug at high distances that causes chunks to detach and intensely jitter with camera movement.
* The wireframe hitbox for blocks no longer jitters at high distances, and no longer distorts at high distances for certain GPUs.
== Fixes ==
* Fire, gears, torches and crops have a texture when placed.
* Torches can be placed on the sides of blocks again.
* Furnaces have a face.
* Block breaking cracks now show up consistently.
== Bugs ==
* Opening the inventory crashes the game, with an error in the player model rendering.
** However, you can still access the inventory through a crafting table, as the GUI doesn't render the player.
* Slabs have lighting bugs.
* Sometimes, the game will crash while generating a world, with a java.lang.IllegalArgumentException error being thrown.
* All blocks at the top of the map are unlit. Performing a block update there (placing or breaking a block), the game will freeze.
== References ==
es:Java Edition Infdev 20100313
fr:Infdev 20100313
pt:Edição Java Infdev 20100313
ru:Infdev 20100313
zh:Java版Infdev 20100313