Nextbots

__NOTOC__
nextbots, also known simply as bots, are the main antagonists in nico's nextbots and will chase and kill the player once spotted. 
There are currently over 100 nextbots in the game (approximately: 159).205 if counting the following variants: removed, cancelled, entities, nnrng nextbots, and joke They will periodically switch out with a different random nextbot (that is designated to that specific map). In Arcade Mode, a nextbot will often switch to another periodically if it falls off the map or it takes too long to kill off player. 
==Overview ==
In their original source, nextbots refer to NPCs (Non-Player Characters) that contain an advanced pathfinding system and are capable of navigating most areas with ease. These NPCs were originally developed for Counter-Strike: Source, and they use a navmesh instead of a node graph to navigate maps. Nextbots only appear in Source games, so PNG chasers outside of the Source Engine are not actual nextbots.
In nico's nextbots, the nextbots are chaser NPCs that mostly takes an appearance of a PNG decal of a random image. They serve as the main obstacle/enemy that the players have to face against with. 
<tabber>
|-|Behavior=
===Behavior===
The behavior of every nextbot in the game is simple; they will chase players down and instantly kill the player upon contact. Each nextbot also emits a unique audio from their bodies that can only be heard when you are within their range. Upon killing a player, they'll emit a loud audio clip in their jumpscare screen. If you're nearby where a nextbot kill other player, the audio played out in a short duration. 
In the game, nextbots cannot be killed. However, they can "die" by falling into the void. In private server, this also happen when getting shot by any gun the player have (excluding wav gun and discombobulator) or touched by lava. These might be intentional for the player's convenience.
A nextbot's speed can vary though they can generally be outrun using mechanics like sliding or bunny hopping (b-hop), but bots such as sanic and oragne get a multiplier of x1.2 or more to their speed, making them more dangerous than most nextbots in the game so when you're b-hopping, you can die easily when you falter slightly.
During a bloodmoon event, the nextbots will increase their speeds.
|-|Appearance=
===Appearance===
A nextbot model tends to be a single decal, which is why they are often times referred to as PNGs (Portable Network Graphics). However, there are some bots that use multiple decals for their appearances and display them in quick succession like a GIF (Graphics Interchange Format). jerma and vibe have a unique mechanic whereas the decal changes based on how close you are to them. Though in some cases, a nextbot can be 3-dimensional such as boderman, flying gorilla, louie and stuert, or can change to another decal based on certain situations like personoid, a nextbot that changes appearance in order to match the person it killed.
When you are near to a nextbot, a chase static and music will play (unless those are disabled through the settings). Each bot also emits a proximity audio that is unique to each bot.
</tabber>
=Nextbots=
----
==Variants==
<tabber>
|-|nn_mall=
Nextbots that spawn in nn_mall.
 	 	 	 	 	
aheno 	ao oni 	armstrong	cootie 	engineergaming	
 	 	 	 	 	
grudge	idiot 	jeep 	jerma 	jungler 	
 	 	 	 	 	
oragne	personoid 	pinhead 	qubert 	sanic 	
 	 	 	 	 	
 	smileghost	this man 	unknown	 	
 	 	 	 	 	
yoshie	yoshie 	yoshie 	yoshie 	yoshie 	yoshie
|-|nn_russia=
Nextbots that spawn in nn_russia.
 	 	 	 	 	
babel 	beagle 	benny 	blonk 	burger 	
 	 	 	 	 	
carmen 	carter 	cat 	delgado 	firebrand 	
 	 	 	 	 	
fuwatti 	giddy 	nope 	old ai 	real ghost 	
 	 	 	 	 	
 	trollge 	vehilce 	vibe 	 	
 	 	 	 	 	
wise mystical tree	wise mystical tree	wise mystical tree	wise mystical tree	wise mystical tree	wise mystical tree
|-|nn_outpost=
Nextbots that spawn in nn_outpost.
 	 	 	 	
cardboard 	crying noob 	drip 	egg 	executable
 	 	 	 	
heavy a-pose 	linked sword 	mulch 	real dog 	silly cat
 	 	 	 	
the boiled one	the boiled one	the boiled one	the boiled one	the boiled one
|-|nn_port=
Nextbots that spawn in nn_port.
 	 	 	
bodyswap 	boioioioioing	dream 	enphoso
 	 	 	
frog 	gravity coil 	liminesque	speed coil
 	 	 	
subspace tripmine	taco 	LOLHOO 	unpleasant gradient
 	 	 	
yippee 	yippee 	yippee 	yippee
|-|nn_tunnels=
Nextbots that spawn in nn_tunnels.
 	 	 	 	 	 	
dummie 	identity	jeff 	local 	 	 	
 	 	 	 	 	 	
pigment	pigment 	pigment	pigment	pigment	pigment	
|-|nn_airport=
Nextbots that spawn in nn_airport.
 	 	 	 	 	
NUH UH 	ballin 	doge 	humanoid 	 	
 	 	 	 	 	
scary burger	scary burger	scary burger	scary burger	scary burger	scary burger
|-|nn_backrooms=
Nextbots that spawn in nn_backrooms.
 	 	
crabbo 	dev_envmap	doot
 	 	
jonathan	maxwell 	nerd
 	 	
noob 	noob 	noob
|-|nn_hotel=
Nextbots that spawn in nn_hotel.
 	 	 	
arkade 	bowling ball	darkness	nuke
 	 	 	
observer 	penguino 	polb 	racon
 	 	 	
screensaver	skull 	tornado 	ufo
|-|nn_poolrooms=
Nextbots that spawn in nn_poolrooms.
 	 	 	 	 	
apparition	epic face	he 	inconvenient jet	 	
 	 	 	 	 	
 	michael 	moon	 	 	
 	 	 	 	 	
wisp 	wisp 	wisp	wisp 	wisp	wisp
|-|events=
Nextbots that can be spawned only when an event occurs that correlates with the Nextbot.
 	 	 	
angry munci	boderman	ramiel	sanicevent
 	 	 	
 	sariel 	zombie	
|-|private server exclusive=
Nextbots that are only exclusive to private servers by using the Admin Panel to spawn them (these nextbots are not found in public servers due to their unique behaviour).
=== general ===
 	 	 	 	 	
baldi 	bob 	flying gorilla 	follower 	glitch 	happy
 	 	 	 	 	
hinn 	hyper sanic 	louie 	proxy 	reverse follower	reverse munci
 	 	 	 	 	
scopophobe 	super sanic 	stalkbot 	stuert 	tiler 	trauma
 	 	 	 	 	
 	 	very poorly camoflauged nextbot	virus 	 	
 	 	 	 	 	
zombiespecial	zombiespecial	zombiespecial 	zombiespecial	zombiespecial 	zombiespecial
=== placeholder ===
Nextbots that are in a unique group, each having different pathfinding, or bhopping abilities.
 	 	 	
hopper	morevariedpathfinder	pathfinder	variedpathfinder
|-|arcade=
Nextbots that only appear in the Arcade gamemode.
=== General ===
 	 	 	 	 	 	 	 	
犬かわいがり屋さん 	DO NOT 	bear 5	blabber 	blåhaj 	chilly 	crying sans	flashbang	friend
 	 	 	 	 	 	 	 	
gangster 	giggle 	grumbo	icosahedron	impostor	jack 	leorio 	lolguy 	man face coffee cup
 	 	 	 	 	 	 	 	
man shocked at sight of banana	metal pipe	mohu 	pbj 	quack 	specimen	sunshine 	toob 	unfortunate
=== nn_dreammaze ===
 	 	 	
a horse	bubby 	fiend	jermias
 	 	 	
 	the pigeon from gmod	you 	
=== nn_voxel ===
HEROBRINE!!!!
|-|entity=
Entities are beings which enhances the environment. They behave differently from nextbots as they don't use NicolaiXeno's pathfinder.
 	 	 	
3d personoid	dummy	keeper 	melon
 	 	 	
 	poop 	scary ambience	
|-|removed=
Nextbots that was used to be in the game, but were completely removed and cannot be encountered anymore. 
 
 	 	 	
afton	ellis 	obunga 	quandie
 	 	 	
 	tomino	tribute	
|-|joke=
Nextbots that the developers posted as a teaser and supposedly an "upcoming nextbot" coming to the game soon, but later revealed to be a joke to troll players.
 	
goldfish	riker bodypillow
|-|exclusive from public=
Nextbots that are private server exclusive, but are not specified as one in the admin panel.
 	 	 	 	
Á̵̧͚͈̦̫͖͕̱̰̣͈͕̎͆͋͋̅͋͌̋̈́͜ͅͅ	OH HELL NAH 	bateman 	burner john degree t610i combine harvester	cammy cat
 	 	 	 	
caterpillar	dave 	fazbear mug 	gromit mug 	guest
 	 	 	 	
madchen 	meem 	new holland ch 7.70 combine harvester	niedźwiedź 	rei plush
 	 	 	 	
roblox 	smelvin 	speed 	sponge 	thehorror
 	 	 	 	
 	the real roblox santa	train griffin 	Шайлушай 	
|-|cancelled=
Nextbots that were originally planned to be added to the main game, but were eventually scrapped and left to rot.
 	 	 	
RED 	baller 	dread 	light
 	 	 	
nocturnus	pleasant gradient	reverse stalkbot	this dude
|-|nextbots rng 🎲=
Nextbots that are only exclusive to nextbots rng.
===uncommon===
dread
===rare===
 	 	 	
FIRE IN THE HOLE	fritzi	garlic bread	kleiner
===epic===
 	 	 	 	 	
GOD TYCOON	Scary 	barkley 	decay 	geoffery 	
 	 	 	 	 	
glimpse 	goldfish 	incoming 	light 	oh sweet neptune	
 	 	 	 	 	
 	pleasant gradient	sad 	steamhappy	 	
 	 	 	 	 	
trollface 	trollface 	trollface	trollface 	trollface 	trollface
===legendary===
 	
EVADE	tunnel_aheno
===mythic===
 	 	
DRAKOBLOXXER	ambush	rush
</tabber>
== Types==
<tabber>
|-|unique=
===Unique===
Nextbots that have a specialized ability that aids them (exception for one nextbot) whenever they chase down players. For an explanation about these nextbots, go here.
 	 	 	 	 	
RED 	angry munci 	baldi 	benny 	blonk 	
 	 	 	 	 	
bob 	follower 	hinn 	hopper 	jerma 	
 	 	 	 	 	
keeper 	morevariedpathfinder	pathfinder 	proxy 	personoid 	
 	 	 	 	 	
real ghost	reverse follower 	reverse munci 	reverse stalkbot 	scopophobe	
 	 	 	 	 	
stalkbot 	trauma 	variedpathfinder	very poorly camoflauged nextbot	virus 	
 	 	 	 	 	
vibe 	vibe 	vibe 	vibe 	vibe 	vibe
|-|animated=
===Animated===
Nextbots that have multiple frames and change constantly. 
 	 	 	 	 	
ao oni 	armstrong 	benny 	blabber 	boioioioioing	bowling ball
 	 	 	 	 	
cootie 	frog 	fuwatti	hyper sanic	icosahedron 	idiot
 	 	 	 	 	
jerma 	liminesque	local 	lolguy 	maxwell 	metal pipe
 	 	 	 	 	
michael	oragne 	pbj 	penguino 	polb 	racon
 	 	 	 	 	
skull 	specimen 	tiler 	toob 	tornado 	trollge
 	 	 	 	 	
 	 	vibe 	yippee 	 	
|-|updated image=
===Updated Image===
Nextbots that had their decals tweaked/changed at some point. 
 	 	 	 	
bateman 	burger 	carmen 	grudge 	jerma
 	 	 	 	
obunga 	personoid 	pathfinder	pinhead	quandie
 	 	 	 	
specimen (Jumpscare/Killfeed Icon)	scopophobe (Provoked image)	tomino 	rush 	tornado
|-|updated audio=
===Updated Audio===
Nextbots that had changed their proximity/jumpscare audio at some point.
 	 	 	 	 	
afton (Jumpscare) 	aheno (Jumpscare) 	alternate (Jumpscare) 	babel (Proximity & Jumpscare) 	blonk (Jumpscare) 	burger (Jumpscare)
 	 	 	 	 	
delgado (Jumpscare) 	engineergaming (Proximity) 	gravity coil (Proximity) 	grudge (Jumpscare) 	intruder (Jumpscare) 	jeep (Proximity)
 	 	 	 	 	
jerma (Jumpscare) 	jonathan (Proximity) 	niedźwiedź (Proximity) 	observer (Jumpscare) 	old ai (Jumpscare) 	quandie (Proximity & Jumpscare)
 	 	 	 	 	
real ghost (Jumpscare) 	roblox (Proximity) 	smelvin (Proximity) 	speed (Proximity) 	trauma (Proximity) 	trollge (Jumpscare)
 	 	 	 	 	
vehilce (Proximity & Jumpscare)	vehilce (Proximity & Jumpscare)	vehilce (Proximity & Jumpscare)	vehilce (Proximity & Jumpscare)	vehilce (Proximity & Jumpscare)	vehilce (Proximity & Jumpscare)
|-|non-possessable=
===Non-possessable===
Nextbots that can not be posssessed with the possessor item.
 	 	 	 	
angry munci	bob 	boderman 	dummie 	follower
 	 	 	 	
hinn 	identity	jeff 	local 	pigment
 	 	 	 	
proxy 	ramiel 	reverse follower	sanicevent	sariel
 	 	 	 	
scopophobe 	stalkbot	trauma 	zombie 	zombiespecial
|-|moved=
===Moved===
Nextbots that had their map changed. These also include nextbots that had their map changed for a short time but returned to their original map.
 	 	 	 	
apparition (from Arcade Exclusive to Poolrooms)	arkade (from Arcade Exclusive to Hotel)</small>	cammy cat (from Arcade Exclusive to Hotel) 	carter (from Mall to Russia) 	darkness (from Arcade Exclusive to Hotel)
 	 	 	 	
delgado (from Mall to Russia) 	doot (from Mall to Russia to Backrooms) 	epic face (from Arcade Exclusive to Poolrooms) 	executable (from Airport to Outpost) 	giddy (from Russia to Backrooms to Russia)
 	 	 	 	
gravity coil (from Arcade Exclusive to Port) 	he (from Arcade Exclusive to Poolrooms) 	inconvenient jet (from Arcade Exclusive to Poolrooms)	liminesque (from Arcade Exclusive to Port) 	maxwell (from Backrooms to Mall to Backrooms)
 	 	 	 	
michael (from Arcade Exclusive to Poolrooms) 	moon (from Arcade Exclusive to Poolrooms) 	polb (from Arcade Exclusive to Hotel) 	preacher (from Arcade Exclusive to Poolrooms)	racon (from Arcade Exclusive to Hotel)
 	 	 	 	
screensaver (from Arcade Exclusive to Hotel) 	skull (from Arcade Exclusive to Hotel) 	smileghost (from Russia to Mall) 	speed coil (from Arcade Exclusive to Port) 	wisp (from Arcade Exclusive to Poolrooms)
|-|renamed=
===Renamed===
Nextbots that had their name changed.
 	 	
Á̵̧͚͈̦̫͖͕̱̰̣͈͕̎͆͋͋̅͋͌̋̈́͜ͅͅ (formerly named as á̸̺̼̥̮͙̀̓̋́̌̋̚͜, now renamed to Á̵̧͚͈̦̫͖͕̱̰̣͈͕̎͆͋͋̅͋͌̋̈́͜ͅͅ.)	ao oni (formerly named as aooni, now renamed to ao oni.) 	bateman (formerly named as patrick, now renamed to bateman.)
 	 	
caterpillar (possibly, yet formerly named as worm, now renamed to caterpillar.)	delgado (formerly named as selene, now renamed to delgado.) 	fazbear mug (formerly named as fazbearmug, now renamed to fazbear mug.)
 	 	
jonathan (formerly named as red man, now renamed to jonathan.) 	jungler (formerly named as juggler, now renamed to jungler.) 	quandie (formerly named as dingle, now renamed to quandie.)
 	 	
qubert (formerly named as snale, now renamed to qubert.) 	this man (formerly named as thisman, now renamed to this man.)	yoshie (formerly named as yoshi, now renamed to yoshie.)
|-|initial release=
===Initial Release===
Nextbots that were added when nico's nextbots was released to the public.
 	
obunga	quandie
|-|game icon=
===Game Icon===
Nextbots that appeared in the game's front-page thumbnail.
 	 	 	 	 	
babel 	executable	firebrand	 	 	
 	 	 	 	 	
jungler	obunga 	quandie 	 	 	
 	 	 	 	 	
tomino 	vibe 	yoshie 	 	 	
 	 	 	 	 	
zombie 	zombie 	zombie 	zombie	zombie	zombie
|-|re-added=
===Re-added===
Nextbots that were formerly part of the removed assets of the game, but were added back later.
 	 	 	 	 	
carter 	delgado 	dev_envmap	happy 	 	
 	 	 	 	 	
 	hyper sanic	qubert 	 	 	
 	 	 	 	 	
vehilce	vehilce 	vehilce 	vehilce	vehilce	vehilce
|-|silent=
===Silent===
Nextbots that do not emit any proximity/jumpscare audio. Nextbots that formerly lacks one will not count.
 	 	 	
cootie (Proximity, moderated)	dev_envmap (Proximity, moderated)	doot (Jumpscare, moderated) 	fazbear mug (Jumpscare, moderated)
 	 	 	
follower (Proximity) 	geoffery (Moderated) 	reverse follower (Proximity)	mohu (Proximity, copyright)
 	 	 	
moon (Jumpscare, moderated) 	niedźwiedź (Jumpscare, moderated)	real dog (Jumpscare) 	you (Jumpscare, moderated)
|-|reverse=
===Reverse===
Nextbots with an inverted image and opposite function.
 	 	
reverse follower	reverse munci	reverse stalkbot
|-|3d=
===3D===
Nextbots that have fully fledged out models, either than having a PNG image.
 	 	 	 	 	
boderman 	flying gorilla	founding titan 	keeper 	 	
 	 	 	 	 	
louie 	stuert 	very poorly camoflauged nextbot	zombie 	 	
 	 	 	 	 	
zombiespecial	zombiespecial 	zombiespecial 	zombiespecial	zombiespecial	zombiespecial
|-|high speed=
===High Speed ===
Nextbots that walk at speeds greater than average nextbots.
Nextbots that are faster than the average nextbot's speed which is more than 35/60. (for more info, click Nextbot Multipliers)
 	 	 	 	 	
angry munci (200) 	baldi (400, when possessed)	boderman (75) 	dummie (80) 	founding titan (1.05x)	
 	 	 	 	 	
flying gorilla (1.05x) 	glitch (75) 	happy (750) 	hyper sanic (500) 	identity (80) 	
 	 	 	 	 	
jeff (80) 	local (80) 	louie (1.05x) 	oragne (1.1x) 	pigment (80) 	
 	 	 	 	 	
reverse munci (200, when looked at)	sanicevent (150) 	sanic (1.2x) 	scopophobe (70, when provoked)	stuert (1.15x) 	
 	 	 	 	 	
 	super sanic (100) 	this man (1.05x)	trauma (100) 	 	
 	 	 	 	 	
vehilce (1.1x) 	vehilce (1.1x) 	vehilce (1.1x) 	vehilce (1.1x) 	vehilce (1.1x) 	vehilce (1.1x)
|-|low speed=
===Low Speed===
Nextbots with walkspeeds less than 35/60. (for more info, click Nextbot Multipliers)
 	 	 	
benny (0.95x) 	blonk (0.8x)	doot (0.8x) 	real ghost (0.7x)
 	 	 	
very poorly camoflauged nextbot (0.6x)	bob (20) 	qubert (0.33x)	proxy (25)
|-|high jump=
===High Jump===
Nextbots with jump powers better than the average nextbot.
 	 	 	 	 	
Á̵̧͚͈̦̫͖͕̱̰̣͈͕̎͆͋͋̅͋͌̋̈́͜ͅͅ (31)	blonk (62.4)	 	 	 	
 	 	 	 	 	
boderman (50)	hopper (20) 	 	 	 	
 	 	 	 	 	
jungler (48) 	jungler (48)	jungler (48)	jungler (48)	jungler (48)	jungler (48)
</tabber>
==Lore==
===Overview===
Not much is known about the nextbots, but it was mentioned that they are an experiment that went horribly wrong.
Currently, the only known nextbots in the lore are aheno, babel, and yoshie, which are encountered by the teenage investigator. With babel, its proximity audio can be heard in an audio recording.
== Audio ==
Audio that can be heard when a nextbot is near you (if having chase static enabled)
File:NegativeAmbience.wav
==Trivia==
*The path-finder script for the nextbots in-game has gone through multiple updates. 
**Their oldest script is much simpler and allows them to chase players far easier without slipping around. However, they are unable to navigate through cramped areas and can't climb.
**At some point, they were given the ability to path-find their way to their victims' using ladders.
**Then, nextbots have been given the "Slider" script that makes them slip and slide around whenever they make a sharp turn. This makes them easier to juke.
**Finally, in the overhaul update, the AI was fully revamped. Nextbots now have full-fledged pathfinding, allowing them to navigate easily without jerky or exaggerated movement.
*The size of nextbot hitboxes is not equal to the size of their PNG decal. This means that they can be juked by jumping higher enough over them while at the same time touching their PNG decal. 
**During an unknown old version, their hitboxes were adjusted to be equal the size of their PNG decal, which made them impossible to juke. This spawned a short controversy, and the developers later reverted it.
*The nextbots are heavily tied to the lore of nico's nextbots.
==History==
<tabber>
|-|2024=
|-|2023=
|-|2022=
</tabber>
==Notes==
==Navigations==
Category:Always work in progress
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Category:Features
Category:Nextbots
Category:Lore
Category:Lore Characters