Vehicles/OBJECT 1024 OBJECT1024 SUPERHEAVY TANK STD

==Description==
Slow, insanely durable and packing the sort of firepower that makes an Atlas look like a pop gun, these units are the ultimate line breakers or line holders.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Monolithic 	Big Bad: -1 Lance Resolve Per Round for All Enemies (Trait)
40 	Advanced Optics 	All Seeing: +25% Vision Range (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=400 S=105	
Front 	Fixed 	 	
Crew Compartment (2)
Patchwork Materials T3
FCS Ballistic Range
Sensors Range	
Sides/Turret	Health	A=300 S=105	A=350 S=105	A=300 S=105
Sides/Turret	Fixed 	
Left Side Tracks	
2x Bolt On LAA Missile x2
Turret Systems (5)
Long Tom Artillery
Ultra AC20
Large Pulse Laser Thunderbolt	
Right Side Tracks
Rear 	Health	 	A=250 S=105	
Rear 	Fixed 	 	
2x Ammo LongTom
Ammo LongTom Inferno
Ammo LongTom Thermobaric
2x Ammo UAC20 (DBL)
Structure (1)
Tracked Propulsion System
Reactive Plating
Engine
Engine Core 300
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\Superheavys\Base\vehicle\vehicledef_OBJECT1024_SUPERHEAVY_TANK_STD.json