What if SEGA Won the console wars?

SEGA
== 1940 (SEGA's founding) - 1990 ==
January 1st, 1940 to December 31st 1990 - Nothing is changed here. 
== 1991 ==
June 23rd - Sonic the hedgehog 1 is released for the SEGA Genesis/SEGA Mega-Drive. This is the first game in the series and Introduced the gaming world to Sonic, a Anthrophormphic blue hedgehog with super speed and an attitude that was the Personification of the Early 1990's. The game had started out as a Tech demo presented by Yuji naka that featured a similar character moving around as a ball, which Sonic's character designer Naoto Oshima had decided to expand on for a new potential series. However, It was noted that SEGA didn't seem to have much faith in this new project as Nintendo's super Mario was practically invincible. They were later proven wrong as this game became an enormous success that marked SEGA On the gaming map and thus, SEGA Offically kept sonic as the iconic mascot. This game would also the attract a few Nintendo fans over to the SEGA Side of gaming, which only boosted this games popularity. Overall, Sonic 1 had sold around 12 Million copies worldwide. 
June 23rd - The Success of Sonic 1 were turning the tides in SEGA's favour. The Genesis had begun to dominate the western/European markets without much difficulty whilst the Megadrive had started to dent Nintendo's Dominance in Japan. As a result, Many companies that developed for the NES had turned their heads towards SEGA. Some had defected to become SEGA Exclusive developers, some had decided on making their games Multiplatform and some remained with Nintendo. 
June - Sonic Erazor is released for the SEGA Meganet for the 16-bit system. It was only Available for a limited time in Japan and soon became "Lost media" for quite a long time. 
October 25th - Sonic the hedgehog is released for the SEGA Master system. It is an 8-bit version of the Original sonic title that features some alternate levels, different Music, Different special stages and other minor changes.
November 12th - The SEGA Game gear is finally released in North America/Europe as SEGA's answer to Nintendo's game boy. It released for only $100 and came included with: Tetris, Columns, Devilish, G-Lock air battle, Galaga '91, Castle of illusions starring mickey mouse, Super Monaco GP, GG Shinobi, Pengo and Sonic the hedgehog (8-Bit). This version would be different from its initial Japanese release as it contained some major changes, such as: An extended battery life (Between 6 hours and 85 hours), an Integrated Backlit screen and a Special Link cable (similar to the Game boys). This would be the first Game gear in North american/European territories, although it would eventually get a Japanese release in mid 1992 labelled as "Mark II".
December 2nd - the SEGA CD Is released in Japan as a CD-Based add-on for the Genesis/Mega drive. 
December - It would (potentially) be around this time that Satoshi Tajiri of game freak would pitch the idea of a New JRPG Called "Pocket monsters" to Nintendo, hoping to have it release on Gameboy. While not fully getting it, Nintendo executives decided to entertain the idea and the game would continue to be worked on alongside Nintendo. This should be important for later.
Unspecified date - Upon noticing a problem with their contract, Nintendo had decided to cut all ties with Sony and instead announced a partnership with Phillips CD. This backstab came as a surprise since Nintendo didn't say anything about it until this point. The Humiliation it had gave sony was quite heart-breaking and as a Last ditch effort, They had turned to Nintendo's biggest Rival SEGA and tried negotiating a team up as well. SEGA Was quite happy with the deal and Almost agreed to the contract, but a few words from President Kalinske caused SEGA to Ultimalty turn down this deal. Turned down by both companies, Sony sought retribution and began working on their own system.
== 1992 ==
March 5th - Sonic the hedgehog is released for the Turbografx-16, Amiga, Commodore 64 and ZX Spectrum. They are downgraded Ports of the Genesis version of Sonic 1 that are published by U.S Gold, with special permission from SEGA. They were moderately successful and helped to boost these consoles for a little bit, although they weren't very well Recieved and quickly fell into Obscurity. Unfortunately, U.S Gold went defunct in 1996 after being acquired by Eidos interactive in 1994 and These versions of Sonic 1 were never re-released ever again.
June 12th - SEGA Offically decides to discontinue the Master system and its variations In Japan. It would also later get discontinued in America by June 31st and in Europe by august 6th. However, the system remained pretty successful in Brazil and And the system (which was now produced by Tec toy) wasn't discontinued until 2025.
October 11th - Sonic the hedgehog 2 (8-bit) is released on the SEGA Game gear. It would end up being a technical introduction to Sonic's new sidekick brother: Miles "Tails" Prower, A Two-tailed orange fox that can fly.
November 22nd - Sonic the hedgehog 2 (16-bit) is offically released on the SEGA Genesis. It is the widely acknowledged introduction to Tails the fox and also introduced The Spin-dash ability to the franchise. It also introduced the series to the 7th chaos emerald, which allows sonic to transform into "Super sonic". The only difference is that Tails has the ability to fly like in Sonic 3 and Metropolis zone act 3 was removed, with the Robotnik boss being moved to the end of act 2 instead. Overall, the game was quite successful and ended up being the third best selling game on the Genesis.
December 1992 - A boy in America named Christopher Weston Chandler changes his name to Christian Weston Chandler at the behest of an animatronic bear around this time.
== 1993 ==
April - Yamauchi notices that the Nintendo game boys sales were in fact declining, although they were Still dominating the field (even with some tough competition from SEGA's game gear). He begins to have second thoughts about this project for a Number of reasons: Its slow development time, Game freaks ensuing bankruptcy and the project being seen as neither a gain or a loss. With some game freak workers being ready to quit and Tajiri working underpaid, The Pocket monsters idea was near the brink of cancellation. The (near) final nail in the coffin was After Nintendo had stopped funding the Project, believing it to be not worth the investment. Yamauchi later called Tajiri up about the troubling developments and gave him 20 Million yen in compensation. Tajiri is heart-broken at this utter betrayal and calls up Shigeru Miyamoto, who attempts to convince Nintendo executives to give the project one more chance. However, he is unsuccessful as Nintendo executives shut down his negotiation.
This situation causes a temporary rift between Shigeru and Nintendo, But Miyamoto had secretly trained Tajiri with some crucial game coding for a short while. By December, Nintendo had decided to cut all ties with Game freak and Creatures as they grew tired of Miyamoto's attempts for them to reconsider. Shigeru could only wish his friends good luck with his project and hopes he could find another publisher. Despite these utter betrayals, Satoshi tajiri was absolutely Determined to release this project and Looked to the Unexpected rival to Nintendo: SEGA.
April 25th - The "SEGASonic Popcorn shop" arcade Machine appears in Japan.
May 28th - The Super Mario Bros. film comes in theatres, and is both a box office bomb and poorly received by critics. It likely contributed to Sonic's own growing popularity as a result though this can not be certain.
May 29th - Fleetway editions start Publishing "sonic the comic" issues in the UK. As well, Archie comics begins Publishing their Line of sonic comics in North America.
June - SEGASonic the hedgehog (Arcade) Launches in Japan and later internationally in September. It features the Introduction of Mighty & ray into the Franchise.
June 19th - After weeks of negotiation, SEGA Offically agreed to take on Game freak and Creatures in order to Finalize this project. Ultimalty, this also meant that the Idea would end up being moved to the SEGA Game gear, Which had luckily come with it sown link cable that would keep Tajiri's idea intact.
July 1st - Tajiri, along with Game freak, could only offically rebegin their pocket monsters idea. Tajiri had enlisted the help of Ken sugimori in order to conceptualize the Ideas and Design the characters for the game, which ended up being practically identical to our timeline. SEGA Would often work with them on development and gives some pointers in order to speed up the development. Miyamoto was quite supportive of their partnership with SEGA and kept it a secret due to the current rivalry between SEGA and Nintendo.
September 13th - The first Animated sonic Cartoon, The Adventures of Sonic the Hedgehog, Begins Airing.
September 18th - The Saturday-Morning Cartoon, Sonic SATAM, Begins Airing.
September 23rd - Sonic CD Is Released on the Mega-CD Addon In Japan and would later Release In Europe on October. It also introduces Metal sonic into the Franchise, with new character "Amy rose" making her first and only debut in the Main series. It is a unique game that features a time travel mechanic, which sonic can activate by passing by a signpost with "past" or "Future written on them. The only difference in this game and Its mainstream counterpart is better level design.
October 19th - The SEGASonic Popcorn Shop Arcade Machine Releases Internationally.
November 3rd - This would mark the date in which Sonic 3 was split up into two separate titles due to the sheer size of the game. SEGA Executives had approached Sonic team and proposed splitting this ultimate game into two halves, although this was met by much Critism from sonic team. After much bickering, Sonic team had its wished granted and Sonic 3 was delayed until Summer of 94. This Ultimately meant that SEGA Would end up missing on Christmas sales and production of the cartridges would be quite expensive. In a later Interview, Yuji naka confirmed the reason for the delay was to show their dedication to their new series and Prove their loyalty to their fans.
November 19th - Sonic the Hedgehog CD Is Released on the SEGA MEGA-CD in America. it is the First Game to Feature an entirely different Soundtrack then its Original Release. Sonic Chaos is Also released on the Game gear in Japan, marking the first fully Original sonic title on the Handheld.
December 10th - The Adventures of Sonic the Hedgehog airs its 70th & Final Episode after running for a Single Season, Although Reruns of the show appeared from 1994 to 1997.
== 1994 ==
February 2nd - McDonalds begun promoting Sonic CD and the Upcoming Sonic 3 by giving away Sonic the hedgehog toys in their happy meals. The characters produced were Sonic, Tails, Knuckles, Robotnik, Amy and Metal sonic.
March 18th - Sonic Drift is released on the SEGA Game gear. In this timeline, The game would actually see an International release and Brazil would surprisingly get a master system port of the game.
May 10th - the newcomer sony offically announces their new PlayStation console. 
June 4th - Sonic the hedgehog 3 is finally released for the SEGA Genesis as a complete package. It introduced Knuckles, Super emeralds and Hyper forms (plus super tails). Thanks to the delay, Sonic team were able to continue their production of the Original game and managed to keep it as the combined experience. It includes many differences compared to its mainstream counterpart, such as: Usage of Prototype S3 Music in certain areas, All 14 zones from S3/S&K are included, Shorter level design, Removal of Bonus stages, Bigs arm boss in Sonic's launch base and some bug fixes. One extra addition is that Hyper sonic and Hyper Knuckles would have their own theme (while super tails keeps the regular invincibility theme). Ultimalty, it appears that the Delay had Payed off as the game ended up being the Highest-selling Genesis game (22.8 million copies worldwide) and was considered a landmark title for the system.
June 10th - SEGA of America offically announces the SEGA Saturn for a mid-1995 release date. 
October 15th - "Sonic & Tails 2" would be released on the SEGA Game gear in Japan and would eventually release internationally as "Sonic triple trouble", with Brazil unsurprisingly getting a master system port of the game as well.
November 15th - The SEGA CD/Mega-CD is offically discontinued by SEGA.
November 30th - The SEGA 32x is released in Japan. It launched for ¥29,807.61 and came with Doom, cosmic carnage, Virtua racing deluxe, Star wars arcade, Godzilla and Sonic the hedgehog (32x). The history of this console was quite different in this reality. SEGA of Japan were absolutely jealous of the Success that SEGA of America had achieved. Instead of wanting to sabotage their american branch, SoJ decided to prove their own success by producing a Japanese made console that was intended to be the replacement for the upcoming SEGA Saturn in Japan. However, this plan only ended up backfiring right in their face due to a few reasons. 1) it was a rushed product with 8 months of full development time, 2) It was viewed as Unnessicery, 3) it was actually being sold at a loss, 4) lacklustre titles and 5) Sony's arrival. the SEGA 32x was doing moderately okay for a few days but all of these reasons combined meant that the 32x was doomed to fail. It was received with mixed reception and managed to sell around 438,001 units before getting discontinued on In mid 1995. 
December 3rd - Sony releases their brand-new PlayStation in Japan and make their entrance into the gaming market. This sudden release had shook SEGA Quite a bit yet it Wounded Nintendo more, The Launch games weren't that impressive yet its cheap price of $299, 3D Graphics and easy programming structure was more then enough to make up for it. The sheer success of this console pretty much made every other console that released at the time irrelevant. It managed to sell around 100 Million units within its lifetime, which placed it as first place in this generation. 
December 9th - This date was intended for the western release of the SEGA 32x. After seeing the failure in Japan, It was decided by SEGA of America that it just wouldn't be worth it to launch. 
December 18th - Sonic Satam airs its third and final season. It follows up from the end of season 2 in which snively Robotnik takes over Robotropolis from his late cousin Dr. Robotnik and Joining forces with the evil wizard Naugus in order to "eliminate" the freedom fighters. This season would also feature the Canonical TV Debut of Metal Sonic and Knuckles, who later becomes a devoted freedom fighter after getting betrayed by snively.
Unspecified date - The failed release of the SEGA 32x had caused a shift in Soj's mindset. They were initially quite angry at the 32x's failures as it soured People's tastes and they were actually losing tons of money. The true final nail in the coffin was the release of the PlayStation, which boasted insane graphics that completely made the 32x look obsolete in comparison. It may have took a few weeks, But SEGA of Japan ultimately decided on teaming up with the american and European SEGA branches in order to better their products. 
== 1995 ==
March 11th - A new JRPG Called "Chrono trigger" is released on the SNES. the only difference is that it was also released for the SEGA Genesis about a month later.
March 15th - Sonic Drift 2 would eventually be released on the SEGA Game gear in Japan and would later be repackaged as "Sonic drift racing" in Europe.
March 18th - Sonic Satam airs its final episode after Running for 3 seasons.
April 3rd - Knuckles' Chaotix is offically released on the SEGA Genesis. It is a new spin-off featuring Knuckles the echidna alongside the returning Mighty and ray alongside the newly introduced Team Chaotix (Espio, vector and Charmy). Its a rather unique title in the series as it features the "Bound ring system", which basically means that two playable characters are tethered to each other. This version of the game features some small differences from its mainstream counterpart such as: Slightly better Physics, More streamlined level design, 16-bit quality music and better difficulty. This game was received with mixed reviews and was a minor success, But it eventually fell into Obscurity.
April 10th - Game freak announces their newest project "Pokemon" for the SEGA Game gear, although little information outside of its basic premise and its trading capabilities were revealed.
May 1st - Tails skypatrol is released on the SEGA Game gear exclusively in Japan. Its another spin-off of the sonic franchise that features Tails the fox as the Main (and only) Playable character.
May 12th to 14th - the First E3 Event begins! While this moment served as the downfall of SEGA, This version of events were quite different was instead their time to shine. SEGA apologized for keeping passionate Fans waiting and began to hype up the SEGA Saturn's launch with various tech demos, special features, the Initial launch price of $350/£320 and Its release dates on September 2nd (America), October 7th 1995 (Japan) and November 18th 1995 (Europe). They also showed off numerous titles for their upcoming system, such as: Daytona USA, Vectorman, Panzer dragoon, Virtua fighter 2, Rayman, Clockwork knight, Sonic CD (Enhanced port) and Sonic X-treme. Their presentation ended with a full commercial for "Pokemon red & blue", Which would be releasing for the SEGA Game gear in Winter 1995. 
July 4th - The SEGA 32x is offically discontinued. 
September 2nd - The SEGA Saturn is released in North America. It launched for $350 and included Panzer Dragoon, Virtua fighter, TAMA, Cosmic carnage, Virtua racing deluxe, Vectorman, Sonic CD, Pebble beach golf link, Rayman, Crime crackers, Star wars arcade, Lemmings 3D, Battletoads, Doom, The Raiden Project, Daytona USA and Worldwide soccer as launch titles. This version of the console would also have a few differences compared to its mainstream counterpart, such as: More Emphasis on its 3D Capabilities, Using tri-polys instead of Quad-polys and an easier programming structure. One huge addition to this console was its backwards compatibility with Genesis/Megadrive games, with the cartridges inserted into the memory card slot (which was slightly bigger to accommodate the size of the genesis cartridges). Another big change was utilizing the GD-Rom as the main disk format, which were technologically superior to the CD-ROMs in everything except speed. This Meant that Games on the SEGA Saturn would look way better then PlayStation games, but the downside was a bit longer loading times and varying Frame-rates. Overall, the better marketing decisions around this system allowed it to become a huge success and went on to sell 50 Million units. This day, as well as its launch date in Japan & Europe, would be known as the legendary "Saturnday". 
September 14th - Tails adventure is released on the SEGA Game gear. It is an auto-scroller and the second spin off title that features Miles tails Prower. Unfortunely, it ended up being a Japanese exclusive as a localized version was canned.
September 22nd - The Atari Jaguar CD Is Released as a CD-Based addon for the Jaguar. Aside from the PlayStation, it is the Main competitor towards the SEGA Saturn In Japan and With the Nintendo Ultra-64 not released as of yet, it is a very weak Opponent to Anybody. It lacked the Third-Party Support, no dust protector for Cartridges, Inferior Graphic capability's, Lacklustre Games & False Advertisement, practically making it Dead on arrival. SEGA Already knew that the System was never a huge Threat & SOJ's Initial worries were Dismissed. It was later discontinued in early 1996 and all 11 of its Games were eventually Ported to PC, Saturn & PS1.
October 7th - The SEGA Saturn is released is released in Japan. it released for ¥37500 and Included Virtua fighter, Doom, Cosmic carnage, TAMA, Dragon Ball Z: Buyū Retsuden (Port), Corpse killer, WanChai Connection, Mahjong Gokū Tenjiku, Crime crackers and Star wars arcade as Launch titles. The previous launch of the SEGA 32x had soured developers perception of SEGA and this meant that it wasn't as successful. 
November 18th - The SEGA Saturn is released is released in European/pal territories. It released for £270 and included Panzer Dragoon, Virtua fighter, TAMA, Cosmic carnage, Virtua racing deluxe, Vectorman, Sonic CD, Pebble beach golf link, Rayman, Lemmings 3D, Battletoads, Doom, The Raiden Project, Daytona USA, Mortal combat 3 and Wings as launch title. The system was actually the most successful system in this Region and dominated the market, although the PlayStation still reigned supreme in Japan and America.
December 10th - Pokemon Red and Green is released in Japan for the SEGA Game gear. It is an RPG Based around Satoshi's "Pocket monsters" set in the region of Kanto, where you play as an 13 year-old boy who's just beginning his Pokemon Journey. The player can choose between Charmander (Fire), Squirtle (water) or Bulbasaur (grass/poison) as their starting Pokemon and setting off around the region, with the main Goals being to "catch em all" and Become the regions champion. It contains around 151 available Pokemon, although 8/151 species are exclusive to the other version of the game. Luckily, There is a feature that allows players to trade those exclusive Pokemon over to the other version using the Game gears link cable that allows for special connectivity to another Game gear. There are a few differences compared to its Mainstream counterpart, such as: Being displayed in Full Colour and some bug fixes. Ultimately, Pokemon was an Overwhelming success and offically created the Popular franchise. It also boosted the Game gears sales significantly (although it still fell short of the Game boy) and extended the Game gears life span till at least the end of the decade.
December 3rd - The massive success of Pokemon had caused a dynamic shift in SEGA's management. Tom Kalinske, current president of SEGA, was infamous for hating RPGS and didn't see much value in their products. However, their recent success with Pokemon (a JRPG) had begun to change his mind and Tom Kalinske became interested with allowing RPG's on their systems.
December 31st - the Original Gameboy is offically discontinued. 
== 1996 ==
April 19th - The Pokemon trading card game hits stores in Japan and quickly becomes a smash hit. It would later be released internationally around November 1996.
May 14th to May 16th - The E3 of 1996 Begins! SEGA Showcases some Upcoming titles for the SEGA Saturn, Including Fighting Vipers, Mr. Bones, Bug too, Nights into Dreams, Virtua Fighter 3, Panzer Dragoon II, Nights into dreams & Sonic X-TREME While revealing a New "3D Control-pad" for the System to contend with the N64's analogue controller, Alongside a few Extra Megadrive Titles.
June 23rd - The Nintendo 64 is Released in Japan as Big N's Answer to the ever-Popular Saturn & PlayStation and would Later release on September in America and March 1997 in Europe, Launching for ¥25,000 with Only Three games: Pilotwings 64, Saikyō Habu Shōgi & Super Mario 64. The Console was Very well-Recieved on Launch and Is Regarded as "The most Powerful Machine on the market". However, The Descion to stick to Cartridges When The market was more excited for CD-Based games Actually Hurt the N64 in the Long-Run By limiting Storage Space, Which Actually Hurt the N64 in the Long-run as it meant it lacked the Third-Party support of the PlayStation or Saturn & Could run Worser Versions of Multiplatform games. Ultimately, The Nintendo 64 would be Placed Third this Generation with 39 Million units being sold. 
June 23rd - Super Mario 64 is released as a Launch title for the Nintendo 64. The only difference presented here is the sales Numbers, which exceeded 14.2 Million copies instead of the original 11.96 million copies in the OG Timeline and became the 3rd highest selling game of the fifth generation (behind Nights into dreams and Sonic X-treme) 
June - Sonic Championship is Released in SEGA Am2 Arcades.
June 16th - The Pokemon anime offically begins airing in Japan and would later begin airing internationally on January 5th.
July 27th - Nights into Dreams... is Released on the SEGA Saturn and Quickly became a very Popular Title for the System, even as Yuji Naka refused to make a sequel for a Long While. It was the Second Major Ip Created by Sonic Team, after Sonic Himself, to Achieve Such popularity in a short time span. It was the Highest-selling game for the SEGA Saturn (17.3 Million copies) and was ranked as one of the systems best games.
August 12th - Pokemon Red & Pokemon blue is released internationally for the SEGA Game gear. Likewise, this game was an Overwhelming success and boosted the Game gears sales significantly. The release of this game caused the Great "Pokemania" event in the western market.
September 18th - Sonic Drift 3 is released for arcade systems and would later receive a SEGA Megadrive port. It is a full-fledge Sequel to the Previous Sonic Drift titles on Game Gear, Now with A Better Resolution and Music that doesn't Sting! Unfortunately, this game would end up remaining as a Japanese exclusive.
November 5th - Sonic 3D Blast is Released on the SEGA Megadrive as its Last-Ever official sonic title, as well as being the Second to Last game ever Released on the Old 16-bit System. It was more of an Isometric title rather than a fully 3D Title Like most games on the Market Currently.
November 28th - Sonic X-treme is finally released on the SEGA Saturn. After being stuck in development hell, Sonic Xtreme would end up being the First fully 3D Sonic game and the first original sonic title for the system. The game plays like a Hybrid of the '96 platformers, as it features open level design (Like Mario 64) with a linear goal to complete (like crash bandicoot). It is also The first game in the series to have 2D Animated cutscenes with Full Voice-acting, which has most of the SATAM Cast to reprise their roles. For the story: it's set after the events of Sonic the hedgehog 3/Knuckles' Chaotix. Robotnik has managed to rebuild his marvellous death egg fortress and devises his grandest scheme to retrieve Princess Tiara's magical sceptre, which he intends on using to Power his death egg. Meanwhile, Sonic and Tails were invited to a Mystical island by the current sovereign "Princess Tiara" to congratulate them for their efforts to defeat the Robotnik empire. However, the celebration is interrupted when a rebuilt "Mecha sonic" crashes onto the scene and effortlessly defeats the Hero before leaving the scene with the magical sceptre in his Possession. Its up to Tiara, tails and Sonic to retrieve the magical sceptre and Put an end to Robotnik's grandest scheme.
Overall, the Game was a Huge success and Recieved Extremely positive reviews. It became the 2nd Highest selling SEGA Saturn game (15 Million copies) and was even considered to be a revolutionary title for the system, with most claiming that its on the same level as Super Mario 64.
November 28th - Sonic's Schoolhouse is Released on Windows PC Systems. It is an education-Themed game with Player controlled animals based on the Various Creatures within the sonic Universe (these ones are never seen again) while Playing a few Minigames based on Many subjects in school with a-sonic-Twist.
December 1st - the SNES is offically discontinued. 
December 12th - A Special expansion of Nights into Dreams, titled "Christmas Nights" is Released. Apon other features, The game features the Ability to play as both Sonic & Dr. Robotnik after completing the Expansion.
December 15th - Sonic blast is released on the SEGA Game gear. It was considered a failure due to its slow-downs, Bad Attempts at 3D Graphics and Incredibly worser movement.
December 24th - "An X-TREMELY sonic Christmas" begins airing as a Christmas Special tied directly to the AOSTH cartoon. The only difference in this episode is that Tiara the Manx replaces sally acorn.
December 31st - The Gameboy colour are officially released. 
== 1997 ==
January 31st - Final Fantasy VII is released exclusively on the SEGA Saturn and would later be released internationally in September 1997. For background context, The game had started development as a Traditional 2D JRPG game for the SNES before it moved onto the New gen systems. Square had initially decided upon releasing the game for The Nintendo 64, but their idea of sticking with cartridges and Limiting storage space meant that square had to look towards the other competitors. Within our timeline, Square had decided upon sony's offering and released the game for the PlayStation. In this alternate timeline, It was SEGA that managed to win partnership negotiations with square and final fantasy VII Would end up releasing on the Saturn. The large file size meant that the game was split between Two separate disks, with FF7 Disk 1 containing the first half of the game whilst FF7 Disk 2 contained the second half of the game. The game would be an extremely successful title and Boosted the Sales/popularity of the SEGA Saturn by a High degree, although it still wouldn't be enough to beat the PlayStation. 
February 10th - Sonic the hedgehog 3 would release on Windows PC Systems. It featured a few differences from the Genesis counterpart such as: A Midified soundtrack, Bug fixes and a few sprite changes. The physical game would also include a special disk called "Sonic the hedgehog: Screensaver", Which was a compilation of various art pieces by Naoto Oshima.
February 28th - Revelations: Persona is eventually released on both the SEGA Saturn and Nintendo 64. They are both ports of the Original PSX version of Persona, which contain a few differences. The SEGA Saturn version brings back the snow queen quest in the western version while the Nintendo 64 version has compressed music. 
June 4th to 6th - the E3 of 1997 begins! SEGA Had revealed numerous upcoming titles for the SEGA Saturn including: Sonic R, Elemental Gearbolt, Alundra, Fighters Megamix, burning rangers, Sonic Jam, Dragonball GT Final bout, Spyro the dragon, Panzer Dragoon saga, Quake, Mega-man X4, SEGA GT and Virtua fighter 3 amongst other titles. Yuji naka had told the press "No comment" in regards to a Nights sequel. their presentation ended with the sudden announcement of a Saturn Price cut to $250 as well as the Unique "SEGA Net link" accessory for the Saturn, which allowed supported games to connect to the Internet. Sony themselves were still going strong with the Announcement of Upcoming titles for the PSX such as: Tomb Raider II, Castlevania symphony of the night (also coming to Saturn), Grand Turismo, Crash Bandicoot 2, Metal Gear Solid and various other titles. It was clear that even after losing Final Fantasy 7, Sony was still a dominant force in the gaming industry. Meanwhile, Nintendo had started to pick up the slack with the N64 as they announced multiple games Such as: Banjo-Kazooie, Conkers quest (Working title), Zelda 64 (Working title), F-Zero X, Starfox 64, Superman 64 and Goldeneye 007.
July 8th - Sonic Jam is released on the SEGA Saturn in Japan and would later release internationally in October. It is a brand new compilation that features the Genesis ports of Sonic 1, Sonic 2 and Sonic 3 that were optimized to work with Saturn hardware alongside a difficulty option for the featured games, The ability to view concept art, Watch old TV Commercials as well as both Animated cutscenes for Sonic CD and a Franchise time from 1990 to 1997. These aren't placed in traditional menus but instead can be accessed in different Buildings of the 3D "Sonic land" Hub-world, which also has its own time wasting features as well. You can complete various Missions, Find SEGA/Sonic Easter eggs and experience Sonic in a 3D Space. The combined popularity increase of Sonic (even in Japan) and the sales increase of the Saturn (Thanks to sonic X-treme, Final Fantasy VII and the Japanese SEGATA SANSHIRO adverts) allowed this game to serve as an excellent introduction for Japanese fans to this SEGA Franchise and catch up on its legacy without a Genesis or SEGA CD.
October 11th - SEGA has offically merged with Bandai to become SEGA-Bandai ltd. While in our timeline, SEGA Was almost close to merging with Bandai but they backed out first minute. The reason was apparently "clashing cultures". However, this Version of SEGA Actually managed to convince Bandai to Approve of the merger and thus "SEGA-Bandai" was born. alongside this, the merger created one of the worlds biggest entertainment superpower's that topped Hasbro and the Mighty Nintendo in terms of wealth. This meant that SEGA Had exclusive merchandising and video game rights to Franchise giants like Sonic, Pokemon, Nights, Virtua fighter, Power rangers, Kamen rider, one piece, Dragonball Z and more. 
December 4th - Sonic R Is released on the SEGA Saturn. It was a unique spin off from the franchise that featured "On-foot racing" instead of using Traditional karts. It featured 10 Playable characters (Sonic/Super sonic, Tails, Knuckles, Tiara the Manx, Robotnik, Moto bug, Metal sonic, Tails doll, Metal Knuckles and Espio the chameleon) with their own unique stats and special abilities. This version of the game features slight differences compared to its mainstream counterpart, which are: Better handling of characters, 4 Additional (Unlockable) courses, Compatibility with the SEGA Net-link that allowed for Online racing, more tolerable controls and slightly better character controls.
== 1998 ==
January 1st - the SEGA Genesis is offically discontinued.
February 28th - The Phantasy Star collection is Released on SEGA Saturn; a Compilation of all Phantasy Star games up to 1998. While it never originally saw an international release, this World actually got an English release for the Game, due to Increased popularity of JRPGs by 1997, And The western Release was under the "SEGA-Ages" Classics for Saturn, which ran from 1995 (With Sonic CD) to 1998 (This being the last title).
May 27th to 29th - The E3 of 1998 begins!
July 17th - Pokemon: the first movie is released in Japanese theatres and would later receive an international theatre release in November 9th 1998. The film was a huge success and boosted the already insane Popularity of Pokemon, even if many critics didn't like it.
September 8th - Metal gear solid is released for the Sony PlayStation. It would serve as Sony's flagship game for their system that was intended to rival SEGA's Final Fantasy VII and Nintendo's super Mario 64. Konami was initially planning on porting the game to SEGA Saturn AND Nintendo 64, but sony fought hard to keep the game as a PlayStation exclusive. 
September 9th - Spyro the Dragon is released for the SEGA Saturn, The only real differences are that the Original Spyro trilogy made by Insomniac are released on the SEGA Saturn instead of the PlayStation.
October 2nd - Pokemon: Puzzle league is released on the SEGA Megadrive as a Japanese exclusive. It is a Tetris-styled game featuring Pokemon from the first generation games and anime.
October 23rd - Sonic's Art Studio is Released on the SEGA Saturn & Windows PC. it is a game very similar to the Earlier titles of Mario Paint & SEGA's Own "wacky worlds creativity Studio", Though this game features many more advanced Features, A Few Extra Mini-Games as well as having the Ability to Create small cutscenes using Your Created art with Set storylines.
November 2nd - SEGA GT is released for the SEGA Saturn as SEGA-Bandai's answers to the Popular sony franchise "Gran turismo". However, this version of the game would be quite different as it released earlier then usual. It featured downscaled graphics to accommodate the weaker Saturn hardware and online functionality was removed. Overall, the game was pretty successful but it was nothing compared to the might of Gran turismo. 
November 30th - Pokemon gold and Silver is released on the SEGA Game gear. It is apart of the "second generation of Pokemon" that features a new protagonist and is primarily set in the Region of Johto, with the old region of Kanto being available to visits after beating the Champion. There are a few differences compared to its mainstream counterpart, such as: Dark type moves are Physical moves, New Johto Pokemon are more accessible to catch, The introduction of a playable female character and the battle against red had decreased his Pokemon levels.
December 1st - "Sonic jam" is released for the Tiger electronics Game.com. Its notable for being the WORST Sonic game in the franchise.
December 19th - the SEGA Genesis/Megadrive is discontinued. 
== 1999 ==
January 21st - Super Smash Bros. Is Released on the Nintendo 64. It is a commercial success and Pretty Well-Received, managing to boost the Sales of the N64 Just a good bit further towards the End of the Generation, although it wasn't anywhere close to the Saturn or PlayStation Levels. There is one difference between this game and its Counterpart, which is: Pokemon is a SEGA-Owned franchise this time around. This means that neither Pikachu or Jigglypuff were included in the game. Instead, they were replaced by Bowser and Princess Zelda. As well as this, The Saffron city stage was replaced by a playable version of the 64 Final destination.
January 31st - The Sonic OVA released internationally as a 55-Minute Rental DVD Movie, which was Retitled to "Sonic the hedgehog: the Movie", that consisted of English versions of the sonic OVA Episodes that were edited to be fully connected.
March 1st - Sony announces their Next-Generation console, simply titled: the PlayStation 2.
March 21st - Pokemon snap is offically released in Arcades. It is a first-person photography game with a rail shooter style gameplay, Featuring Pokemon from the first and second generation of games. It would later receive a port to the SEGA Saturn in Early 2000.
May 8th to 10th - The E3 of 1999 begins! SEGA Had a major showing at the event as their next system was set to be revealed. Their conference started off with some Upcoming Saturn games such as: Pacman world, Spyro 2: Ripto's rage!, Sakura wars: thou shalt not die! (western release), Persona 2: Innocent sin, Pokemon Stadium 2 and some minor titles. The conference then shifted over to the big reveal of their Next Generation Console: The SEGA Dreamcast. They started off by sharing various Tech demos that contained Graphics only dreams were made of (at the time anyway) Before moving on to announce the systems various features like Multimedia capabilities, A Built-in DVD Player, Windows CE Support and Online support. They also unveiled some Major upcoming titles for their system like: Godzilla Generations, Maken X, House of the dead 2, Shenmue, Samba de amigo, Space channel 5, Power stone, Seaman, Madden NFL 2000, GTA2, Chu Chu rocket, Mortal Kombat Gold and Sonic Adventure. They ended their presentation with announcements of the release dates on November 31st 1999 (Japan)/Summer 2000 (West) and its Initial Launch price of £299/$250.
June 24th - Persona 2: innocent sin is released. The big difference is that it released simultaneously on Nintendo 64 and SEGA Saturn alongside the PlayStation. Whilst the PSX and Saturn version were relatively identical, The N64 version had changed Hitlers portrait design by giving him a different hair style and glasses. 
August 30th - Sonic Underground Begins airing its First Episode. It features the first appearance of Sonica & Manic into the Franchise as well as the First animated depiction of Knuckles the Echidna. This version of the show is different than Our timelines Series, in that this Show is actually a prequel to Sonic SATAM, with a few story changes being made to accommodate for the change in plot.
November 18th - Chrono cross is offically released for SEGA Saturn AND Nintendo 64 in Japan. 
November 31st - The SEGA Dreamcast is offically released in Japan. It launched for ¥29,000 and came with Godzilla Generations, Blue stinger, samba de amigo, July, Chu Chu rocket, soul Calibur, Power stone, PenPen TRiIceLon, Virtua fighter 3, Aerowings, Seaman, Hydro thunder, Mortal Kombat Gold, SEGA GT, Crazy Taxi and Sonic adventure as launch titles. The main unique features of the system would Include 4 Controller slots, Memory Cards (Referred to as "VMU's) would instead be inserted into the controller rather then the console, Windows 2000 support and Online connectivity through the "DreamLive" service. in terms of power, The Dreamcast would be capable of showing graphics above the PS2. One huge addition was utilizing "DVD-ROMs" as its main disk format for games as well as including a built-in DVD Player. It was an extremely successful console and managed to snag around 50 million units world wide by 2006, which placed it at a decent second place behind the PS2. Luckily, this console had also restored developers and the general publics perception of SEGA in Japan. 
== 2000 ==
January 5th - Nintendo would manage to acquire The N64 Powerhouse Rareware, Developer of Banjo-Kazooie, for $350,000,000. The reason this early acquisition Happended was because they were Threatened by their competitors immense success and wanted to Prove their own successes after the N64 extreme loss against the Saturn and PSX. As a result, many of their games had moved development from the N64 to the Project dolphin system.
February 29th - The PlayStation 2 is Released in Japan and would Later release in America on October 26th and in Europe on November. It was a commercial/Financial success and become quite the Popular system due to brand loyalty from the PSX and Its cheap Multimedia capabilities. However, It had quite the rocky start in the industry as Problems were riddled throughout the first year and a half of its life. It had mediocre and lacklustre launch titles, No online connectivity, Very hight demand, Basically being sold at a loss and a major chip shortage that halted Production for a short while. These mistakes nearly cost A PS2 Victory this Generation, but it eventually managed to remedy these problems by early 2002. The PS2 Went on to sell 82 million units (worldwide) within its lifetime, which easily granted it the first place for this generation.
March 10th - the SEGA Game gear is officially discontinued.
May 13th to 15th - The E3 of 2000 begins! SEGA begins their conference by announcing some minor titles for their dying Saturn console, such as: Final fight revenge, Spyro 3 year of the dragon, Pokemon stadium 2, Alundra and Persona 2 eternal Punishment. They then began to hype up the International Launch of the Dreamcast by announcing its Starting price of $250/£270, Its launch date of August 17th 2000 (America)/October 25th 2000 (Europe) and Numerous titles for the system, such as: Jet set radio, Phantasy Star Online, Skies of arcadia, Vectorman 2, Godzilla Generations: Maximum impact, Marvel vs Capcom, Tekken 3, Sonic adventure, Sonic Shuffle, Sonic Adventure 2, GTA2, Shenmue and others. The final 10 minutes of their presentation was dedicated to a brand new title called "Halo", which was supposedly releasing in 2001 for PC Systems and the Dreamcast.
June 23rd - Sonic Millennium is released in Theatres. It is a 2D Animated film produced by Toei animation that features Sonic's big screen debut and introduces the International countries to the franchises new redesigns.
July 7th - Final fantasy IX is offically released for Both the SEGA Saturn and PlayStation.
August 19th - The SEGA Dreamcast was released in North american territories. It launched for $250 and included Jet Set Radio, Godzilla Generations, July, PenPen Triacelon, Shenmue, Aerowings, Hydro thunder, Power stone, Sonic Adventure, Chu Chu Rocket, House of the dead 2, Maxen X, FIFA 2000, Mortal Kombat Gold, Blue stinger, SEGA GT, Ristar 2: Secrets of Andromeda, Virtua fighter 3, Seaman and Crazy taxi. Unlike its Japanese counterpart, the Dreamcast would be released in a standard black colour instead of white. The system went on to garner massive success.
October 25th - The SEGA Dreamcast is released in European territories. It launched for £200 And came with: Shenmue, Aerowings, July, Mortal Kombat Gold, Chu Chu Rocket, Sonic Adventure, FIFA 2000, Godzilla Generations, Mortal Kombat Gold, Samba de amigo, Crazy Taxi, Ristar 2: secrets of andromeda, Space channel 5, seaman, SEGA GT and Virtua fighter 3. The system also garnered moderate success and managed to win against the PS2 in Europe, but the system still lost in the american and Asian territories. Alongside this, SEGA Was forced to change the dreamcast's iconic "SEGA Swirl" to a Blue colour in order to avoid copyright infringements from a German toy company.
November 24th - Sonic Shuffle is Released on SEGA Dreamcast In Japan. It is the First Standalone Party Game Spin-off from the Sonic Franchise developed by Hudson soft, The same people behind the Mario Party series on N64. Despite attaining Mixed Reception, it became one of the Obscurer sonic games and often forgotten About.
December 20th - Phantasy Star Online is Released exclusively on SEGA Dreamcast. It was one of the First Games to fully Utilize the "DreamLive" Internet Program, while Being a Completely 3D Revival to the Phantasy Star Series.
== 2001 ==
March 16th - Isao Okawa was pronounced Dead at 4:30pm due to a Severe Heart failure. Before his Unfortunate departure, He Forgave the Debts SEGA Owned him and Gave Them $695 Million worth of Both SEGA & CSK Stocks.
March 21st - The Gameboy Advance is released in Japan and would later release internationally in June 2001. It is the 32-Bit successor to the Previous Gameboy & Gameboy Color lines of Handhelds and quickly begins to Once-again dominate the Handheld market. The Unsurprising Success of the GBA inspired Sony to try and enter the Handheld Market with SEGA considering a the true Successor to the Game Gear. The GBA Managed to sell over 76.3 million units. 
May 17th to 19th - The E3 of 2001 begins! Sony's PlayStation 2 continued to dominate most of the gaming market and their future was even more hyped with the reveals of the Next major PS2 Games such as: Metal Gear solid 2, Jak & Daxter, Silent Hill 2, Grand Theft Auto III and Devil may cry. Nintendo officially unveiled their next Generation console named the "Nintendo Gamecube" Alongside tonnes of new information like the the Launch Price, Memory cards, Initial release date of Fall/late 2001 and even a few upcoming titles for the system like Wave racers, Stars wars: rogue squadron II, Animal Crossing, Banjo-tooie, Pikman, Luigi's mansion and Super smash bros melee. Despite the fierce competition, SEGA's console was still in full-swing as numerous upcoming titles were being showcased such as Jet set radio future, Crazy Taxi 2, a sequel to Nights, SEGA Bass fishing 2, Shenmue II, Grand theft auto III, HALO: Combat evolved, Super Monkey ball, toejam & earl 3, Conflict zone and Sonic Adventure 2. They also showed off a new accessory for the Dreamcast called "Titan", which was supposedly to allow the Dreamcast to play SEGA Saturn games via backwards compatibility. 
September 6th - Shenmue II Is Released on the SEGA Dreamcast. Similar to the first one, it is a well-received game and considered a worthy successor of the original, which it was developed alongside of.
September 23rd - The Nintendo Gamecube would be released in Japan before launching in America on November 12th and then in Europe on December 31st. Due to the lacking multimedia capabilities and no internet support, the Gamecube would be largely dismissed by SEGA and sony. Many had also lost faith with Nintendo after the "failure" of the N64. Another weakness was its lack of a super Mario title at launch and the system would instead come with Luigi's mansion. However, this Gamecube would be a bit more successful then its mainstream counterpart with differences such as: Banjo-tooie and conkers bad fur day being launch titles, Black being the standard colour of the system and somewhat better third-party support. Despite all its flaws, the system was still quite successful and went on to Sell 35 Million units by the end of its lifespan.
October 11th - SEGA Film Studio is Released for the SEGA Dreamcast in Japan and on Windows PC's internationally, With the exact reason being Unknown. It features the player as an Unseen character who Makes films using Mostly SEGA Characters as actors and Locations Inspired by Stages in each separate Franchise.
November 15th - Halo: combat evolved is eventually released on the SEGA Dreamcast, with the PC version releasing next month. It was a revolutionary FPS Game developed by Bungie studios (who were owned by Microsoft) and was also planned to the XBOX System, before the development had been ported over to Dreamcast after the Xbox was cancelled. This version of the title did have a few differences compared to its mainstream counterpart like: Downscaled Graphics, a Slightly shorter campaign, some items were scrapped & a few bug fixes. Ultimately, Halo CE Recieved Overwhelmingly positive Reviews receiving 7 million copies throughout its entire Lifespan, Being Praised about Utilizing the Dreamlive service to its Fullest and Outstand Story Presentation, Alongside Revolutionizing the First-Person Shooter format for Quite a long time.
December 5th - The SEGA Saturn is offically discontinued.
December 20th - Sonic adventure 2 is released on the SEGA Dreamcast as the celebratory game of Sonic's 10th anniversary. It Introduces Both Shadow & Rouge into the Franchise as well as the First SEGA game to have playable Eggman. This version of the Game is very Similar to Our world's Although with a Few differences, Which Include: The opening cinematic from SA2B, better sound mixing in cutscenes, slightly better character animations in cutscenes, Tweaked/better radar in treasure hunting stages and Overall improvements. Ultimately, Sonic Adventure 2 Was a huge success, Elevating the Dreamcast to New Heights and Only Increased Sonic's popularity even in Japan.
== 2002 ==
February 18th - The "SEGA Titan" accessory is officially released. It is an official add-on for the SEGA Dreamcast that allows it to Play SEGA Saturn games via backwards compatibility. It sold for $150/£170 and managed to sell over 2 million units before it was discontinued in 2007. 
April 1st - EGN Posted an Joke article stating that Sonic AND Tails were ultra-secret unlockable characters in super smash bros Melee. However, this was quickly debunked by SEGA & Nintendo.
June 1st to 3rd - The E3 of 2002 begins! ID Software's latest title "doom 3" releasing for PC Garners the most attention out of all the extra hot games shown off. SEGA Had also announced a revised Dreamcast Model and also revealed that a new SEGA Handheld was in the works, but it wasn't ready to be shown off yet. They showed off a few new dreamcast titles such as: Sly cooper and the thieveus racoonus, Panzer Dragoon Orta, Crazy Taxi 2, Shinobi, Dragon ball z Budokai House of the dead III and Super monkey ball 2. to wrap it up, SEGA unveiled a new Dreamcast controller that had unique motion-control capabilities (akin to the future Nintendo Wii system, albeit slightly worse) that was intended to be used for "Nights: Spirit of Dreams..." and a few other titles. Sony revealed the PS2 has sold 30 million Units and arrogantly Confirms the sixth-Gen console wars Over (Despite the Dreamcast selling around 27.1 million units by this time) As well as announcing New Titles for their System, such as: Ratchet/clank, Sly cooper and the thieveus racoonus, Dragon ball Z Budokai & devil may cry 2 among many others. Meanwhile, Nintendo officially announces "Super Mario sunshine" as the next big Mario game for the Gamecube. The biggest reveal of their presentation was "Metroid prime", a 3D FPS revival of the original Metroid series for the Gamecube.
July 12th - NiGHTS: Spirit of Dreams... is Released exclusively for the SEGA Dreamcast. The game would Often come packaged with a New Specialized "Dreamcast Motion-Controller" That would be the standard controller to Play the game, although regular Standard controllers were allowed. Similar to the First Title, it was very well Received and became a popular title for the Console.
August 26th - Super Mario Sunshine is released on the Nintendo GameCube. Like many Mario titles, it is a very successful game and does extremely well critically. Some usually compare its heights to be on par with Sonic adventure/sonic adventure 2 whilst others Critique it for its rather late arrival on the Gamecube. Ultimately, the game ends up being the 3rd highest-selling game of the Gamecube library (Behind Metroid prime and Smash bros melee) and gave the system a much needed boost in terms of sales.
September 23rd - sly cooper and the thieveus racoonus is officially released for the SEGA Dreamcast. This game would see a release on PlayStation 2 and Nintendo Gamecube on January 7th 2003. Sly 2 band of thieves would release on the Dreamcast, PS2 and Gamecube on 14th September 2004. sly 3 Honor amongst thieves would later release for the Dreamcast, Gamecube and PS2 on 26th September 2005. 
November 4th - Ratchet & clank is officially released for PlayStation 2, SEGA Dreamcast AND Nintendo Gamecube. It would be a new wacky third-person shooter platforming game developed by Insomniac games. Unfortunely, the first game in the series was the only one to be Multiplatform as the following games became PlayStation exclusive. 
November - Sonic Shuffle 2 Is Released on the SEGA Dreamcast. it is another party-Game spinoff of the sonic Franchise developed by the Newly formed "SEGA Party studios" and the sequel to 2000's sonic shuffle. The game is more similar to the Mario party series in terms of Gameplay.
November 29th - Dragon ball Z Budokai is officially released for the Dreamcast, Gamecube and PS2. It would be the first game in the DB Franchise to be published by Atari inc. worldwide, with their final contracted game being Dragon ball origins 2 for the Nintendo DS. SEGA-Bandai would reobtain the license for all Shonen jump games starting with the release of Dragon ball Z Raging blast (Wii, Exodus) on November 7th 2010. 
December 10th - Sonic MEGA Collection is released on the SEGA Dreamcast. It is a brand new compilation title featuring Sonic 1 (Genesis), Sonic 2 (Genesis), Sonic 3, Sonic Spinball (Genesis), Sonic X-treme, Dr. Robotnik's mean bean machine (Genesis), Sonic 1 (Master system), Sonic 2 (Master system), Sonic Labyrinth, Comix zone, the Ooze, Ristar, Vectorman and Pokemon Yellow. It also includes the option to View Concept Art, Read Specific Archie comic (USA)/Fleetway editions (PAL) Comic panels, watch specialized FMVS including a history of sonic from 1990 to 2002 as well as Special Promotions for Upcoming SEGA Titles. Overall, the title was Positively Recieved and was a Great introduction to Casual/New fans entering the Franchise from the 2000 Movie to the Classic Genesis titles & Game Gear titles.
== 2003 ==
Early January - The Chao Online service is Created for "DreamLive PC", a Modified version of the Dreamcast Internet program for Mac & Windows PCS.
January 30th - SEGA-Bandai officially purchases JRPG Developer ATLUS for $165,000,000. Negotiations for the purchase started in October 2002, Announced on November 8th 2002 and Finalized on January 29th 2003. This wouldn't be a groundbreaking acquisition for many but it was received quite positively by the majority of ATLUS Fans, although some were a little sceptical of the purchase. Regardless, this deal allowed ATLUS and its wide variety of games to reach a wider audience due to the SEGA Name being a recognizable brand.
May 19th to 21st - The E3 of 2003 begins! Similarity to ID's Doom 3, valves "half-life 2" for PC would be the star of the show via a major graphical showcase. It was intended to release on September 2003 for PC Systems, with an Intended port to Dreamcast & Gamecube launching early 2004. Sony was still the Undisputed king of the console space, and their press conference was the Most vibrant one yet. After showcasing a few upcoming games for the PS2, Sony then announced their first handheld with the "PlayStation Portable" that was intended to humiliate Nintendo in that space as well. This was made apparent as Nintendo' E3 Conference was noted to be one of their worst for the longest time, with the only notable games releasing being Final fantasy Crystal chronicles (NGC) and Pacman Vs (GBA). SEGA actually had a better E3 showing compared to last year as they showed up some exciting new titles for the Dreamcast such as: Halo 2, Fable, Ridge racer online, Altered beast (remake), Billy hatcher and the Giant egg, Sonic Heroes, Final fantasy crystal chronicles, Grand theft auto: San Andreas, Dragonball Z budokai 2 and Tekken 4. Their Presentation ended with the Announcement of the "SEGA DreamPocket" Alongside the Specs, Launch Price of £199 and the Initial release date of late 2003.
June 18th - Sonic Adventure DX: Director's cut is Released on Windows PC Systems. It is an Upgraded version of the original sonic Adventure with New Lightning, Better Sound-Mixing, Different Models & Textures and Some Bug fixes.
August 23rd - Sonic X Begins airing Internationally. It features an all new voice cast different from the games that were brought in by 4kids, which also lead to the international Sonic X getting censored quite a bit.
December 3rd - The SEGA Dreampocket is released in Japan. This portable system was a 64-bit successor to the Game gear series that had the capabilities of playing titles with "almost dreamcast" graphics. It launched for ¥31,015.84 and Included Sonic advance, Pokemon Ruby/Pokemon sapphire, Puyo pop fever, Shin Megami Tensei dreams, Phantasy star V, Godzilla (arcade), SEGA Megadrive collection, Burning rangers, Tekken 4 and Virtua fighter 3. It was actually quite successful and managed to sell over 86 million units by the end of its lifetime.
December 3rd - Pokemon Ruby/Sapphire is released for the SEGA DreamPocket. The only difference is that it uses CD-Quality music for its soundtrack instead of the GBA Soundfont. 
== 2004 ==
January 18th - The SEGA DreamPocket is Released in America. It Launched at $210 with a total of 10 Games, Including: Sonic Advance, Puyo pop fever, SEGA genesis collection, Burning rangers, Tekken 4, Virtua fighter 3, Pokemon Ruby/Pokemon sapphire, 
February 29th - Sonic Heroes is released on the SEGA Dreamcast. it is a rather unique title in the franchise as it involves "teamwork gameplay", which allows the player to utilize 3 Characters at once (categorized as speed, flight and power). It contains 4 separate team stories with a true final story after completing the story campaigns. The game has a few differences when compared to its mainstream counterpart, including: Slight graphical downgrades, reusing base SA2 character models, Princess Tiara replaces Big the cat in "Team roses" story, A Few level design altercations and a few story adjustments (Team rose stories dialogue being changed to accommodate for Tiara's personality and Shadow's return is less confusing). The stages, music, story and presentation of the game remains the same.
April 30th - The SEGA DreamPocket is released in Europe. It launched for £199 with a total of 7 Games, Including: Comic Zone Issue 2, Puyo Pop Fever, SEGA Mega Drive Collection, Phantasy Star V: Revelations, Zakkon 3D, Spiderman 2 & Sonic Advance.
May 27th to 29th - The E3 of 2004 begins! SEGA's presentation consists of hyping up the SEGA DreamPockets release internationally with the release date and price point of $199 alongside showing off the titles for the system such as: Sonic advance 2, Puyo pop fever, Burning rangers (port), Metal sonic Revelations, Pokemon fire red/ocean blue and Phantasy Star V: Revelations. They followed up by showing off new titles for their major consoles such as: Forza motorsport, Halo 2, Puyo pop fever, Godzilla: save the earth, Fable, Alex Kidd in the mystical realm, Dungeon siege 2, Altered beast resurrected, Football manager 2005, The matrix online, Sonic MEGA Collection + (PC), SEGA Superstars, Outrun 2 and Fable. Nintendo had Bought the most vibrant & energetic E3 Showcase yet, especially with tonnes of Major classic Titles arriving to the GBA & GameCube Including: Donkey Kong Jungle beat (GameCube), Conkers Other bad fur day (Gamecube), Zelda the Minish cap (GBA), Metroid Prime 2 (Gamecube), DK King of swing (GBA), Resident Evil 4 (Gamecube) & the Legend of Zelda twilight Princess (Gamecube), With the last reveal being the Nintendo DS as the successor to the Gameboy Line. Meanwhile, Sony was being their Boastful selves in regard to the PS2 Sales, before deciding to showcase the PSP Technology (both Interior & exterior) alongside some launch titles for the system.
September 18th - Fable is released for the SEGA Dreamcast and Windows PC. It was an RPG Developed by Lionhead studios and published by Microsoft. It was quite a successful game and further established SEGA as the RPG King of gaming. Fable would later receive a port to the Nintendo Gamecube and PlayStation 2 on December 12th 2004. 
October 22nd - SEGA Superstars is Released on the SEGA Dreamcast. It is a new compilation game Featuring Characters from SEGA's History (Such as Sonic, Billy Hatcher, NiGHTS, Amigo ETC) in various Mini-Games centred around each Franchises gameplay. Its main control scheme Requires the use of the "Dreamcast Motion-Controller", Although with the "Version 2" rerelease of the game in 2005, Standard controllers could be Used.
November 9th - Halo 2 is Released on the SEGA Dreamcast & Windows PC. It mostly takes everything from the previous game and improves on vastly, such as writing/Dialogue, Gameplay, Control scheme & The Online functionalities (Which players can use Cross-play with PC Players on Dreamcast & Vise-versa). Likewise with Halo CE, it was a very popular title and quickly became the highest-Selling game on Dreamcast (around 13.4m Copies sold).
December 19th - Sonic advance 2 Is released on the SEGA DreamPocket In Japan and would later release internationally around March 2005. It is a relativy successful title but often critized for its difficulty spike, The amount of "Sometimes unavoidable" Bottom less Pits & the stupid way to Obtain chaos emeralds.
December 20th - The Sony PlayStation Portable is officially released. It was marketed as a handheld with the power of a PS2 that was intended to absolutely destroy SEGA and Nintendo in the handheld market. The system was a moderate success, although it was noted to have failed in its goals and started the heavy decline of the PlayStation brand. It sold around 32 Million units. 
== 2005 ==
February 14th - Metal sonic Revelations is released on the SEGA Dream Pocket.
March 8th - Sonic the hedgehog is one of the First heroes to be honoured in the "Walk of game".
May 26th to 28th - The E3 of 2005 begins! SEGA's Conference began with multiple new trailers of Upcoming Dreamcast games, such as: Sonic Gems collection, Yakuza, Dragonball Z: Budokai tenkaichi, Shadow the hedgehog, Persona 3, Super monkey ball: Banana blitz, Altered beast resurrected, Phantasy star Universe, Shining force neo and Spartan: total war alongside new trailers for DreamPocket games such as: Sonic advance 3, Sakura wars III, Trauma centre, Ultimate halo: Cosmic conflict, Super monkey ball adventures, Alex Kidd in the mystical realm, Grand theft auto liberty city stories, Dragonball Z: Shin Budokai and fist of the north star. Their presentation then shifted over to focus on SEGA's next Generation plans, which involved the newest system called the "SEGA Exodus". Not much was revealed about the new console other then its backwards compatibility with the Dreamcast, An Achievement system, its Launch Price of £299/$299 and Intended Launch date of late 2005. Their presentation then concluded with brand new trailers for upcoming Exodus titles such as: Shenmue III, Gears of war, Condemned: criminal origins, Metal gear solid 4 and sonic the hedgehog (working title).
Meanwhile, Nintendo had announced their next generation plans with their newest system codenamed "Revolution" that was set to release in late 2006. Sony also announced their next generation console "PlayStation 3" that was set to release in late 2005 (Japan) and intended international launch date of September 2006.
June 23rd - Sonic adventure 2 is remastered on Windows PC, Now titled "Sonic Adventure 2: Battle!". Likewise with 2003's SADX, this version is an Improved version of SA2 featuring Graphical overhauls, slight gameplay changes, better audio, Widescreen Support & a tonne of extra changes to that of the Title screen, Background elements, Cutscene lighting, Billboards in the city Stages ETC.
August 19th - Sonic GEMS Collection Is released on the SEGA Dreamcast and windows PC. It is a brand new compilation games featuring somewhat obscure titles within the Franchise, such as: Sonic R, Sonic CD, Sonic the fighters, Sonic the hedgehog 4, Sonic X-Treme, Sonic Pocket adventure, Sonic chaos, Sonic triple trouble, Sonic 3D Blast, Sonic Erazor, SEGASonic cosmo fighter, Tails' adventures, Tails' skypatrol, Dr. Robotnik's mean bean machine (Game gear), Sonic Drift, sonic drift 2 and sonic drift 3. It also includes the option to View Concept Art, Read Specific Archie comic (USA)/Fleetway editions, Comic panels, Watch specialized FMV's including the animated Intros of the 3 sonic cartoons (AOSTH, SATAM & Underground), view the entirety of the Sonic OVA and see special trailers for upcoming SEGA Titles for 2005/2006. A DreamPocket version Released only in Japan & Brazil around Early 2006, Which excluded Sonic the fighters, Sonic R & SEGAsonic Cosmo fighter galaxy patrol but added vectorman 3 & Virtua fighter 2, an international release of the DP version was considered, but scrapped due to low sales in either of the regions.
September 5th - It was officially announced that the SEGA Exodus would be delayed to a late summer 2006 release due to major technical problems. 
September 27th - Deem Bristow, the previous voice actor of Eggman, dies tragically from a heart attack in San Diego at Age 58.
November 15th - Shadow the hedgehog is released on the SEGA Dreamcast. The game is a rather unique title in the series as it features a Branching multiple path system that would change the direction of the story depending on which action tasks (Dark, Neutral or Hero) were completed within a stage. Overall, there are 326 separate story paths yet only 10 endings need to be achieved in order to unlock the final battle against devil doom. This version of the game also contains a few differences compared to its mainstream counterpart, Such as: smoother controls, Online multiplayer in battle mode and being the last title to feature the original voice cast from Sonic adventure/Sonic heroes. Another major addition was the music choices during the ending credits: Broken (sins of the divine mother) plays during the semi-hero credits, All of me (sins of the divine mother) plays during the semi-dark credits and Who i am (Magna-fi) plays during the final boss against devil doom.
November 23rd - Sonic Battle is Released on the DreamPocket. It is a pseduo-3D fighting game featuring the sonic cast. This version of the game would actually remain pretty consistent with its mainstream counterpart, with the only minor change being princess tiara and Metal sonic making an appearance in the different stories (Metal appears during sonic and Shadow's stories while Princess Tiara appears during Sonic's, Amy's and creams' stories).
December 2nd - The PlayStation 3 is Released in Japan. This version of Sony had a different mindset when developing the PS3 and this would drastically change their course in Video games. The arrogant Sony had scheduled their new system for a Winter 2005 launch in order to capitalize their competitors scheduling their systems for next year, despite pleas from the development teams to delay the console. The PS3 Developers insisted that the system be delayed since the GPU Wasn't ready, but the arrogant executives refused as they believed that the PS3 Could run using an dual CELL Processors. However, this rushed launch would prove to be detrimental to the PlayStation's future. Its incredibly bad architecture, Difficult programming kit, Strange "Boomerang" controller, Abundance of USB Ports, Dual CELL GPU's that actually hindered game performance, No PSX backwards compatibility, Numerous problems that plagued the hardware and Using the Dying HD-DVD format for its disk had heavily struck the PlayStation and Sony. Overall, the system was regarded as a huge failure as it only sold around 24 million units (worldwide) by the end of its lifetime. 2006 would ultimately be the deciding factor in Sony's future. 
December 10th - Pokemon Fire red & Aqua blue are released on the SEGA DreamPocket. It is a remake of the Original Gen 1 games that were meant to celebrate the franchises 10th anniversary. 
December 12th - Yakuza was released on the SEGA Dreamcast. It would introduce a New SEGA Franchise starring the Dragon dogma "Kazuma Kiryu" into SEGA's franchise list. Overall, the game would be pretty successful and started a very successful/beloved franchise. 
== 2006 ==
February 21st - Sonic Riders is released for the SEGA Dreamcast. It is a brand new racing spin-off title that features Hoverboards (named X-Treme gear) instead of the usual karts and is also the first game in the timeline to feature the 4kids voice cast from Sonic X. The game had started development after backbone entertainment pitched a sonic skateboarder for the windows PC Titled "Sonic Extreme", Which SEGA liked enough to pick up. However, development of the game soon progressed until it became a Futuristic hoverboard racer that was intended to be a direct competitor to the Mario kart and grand turismo series. This version remains almost identical to its mainstream counterpart but still has a few differences, such as: Small texture changes, Tiara the Manx replaces Amy rose in the stories, slightly better handling and Metal sonic is an additional unlockable character.
March 1st - Sonic 1 genesis is released on the SEGA Dreampocket. Its a remade from the ground up port of the Original sonic 1 for the handheld. Its main problems Involving screen crunch, screwed physics and bad music were fixed, although it would still end up as a poorly made package. It constantly suffered from pop-ins and Abundant slow-downs. it would be regarded as one of the worst sonic titles.
May 11th to 13th - The E3 of 2006 begins! SEGA's Presentation had started off with smaller-scale games for the dreamcast/DreamPocket, such as: Sonic advance 3 (DP), Phantasy star universe (DC), Medieval II: Total war (DC), Persona 3 (DC), Final fantasy XII (DC), Pokemon Diamond/Pokemon pearl (DP), Yakuza 2 (DC) and Grand theft auto: vice city stories (DP). Their conference shifted its main focus over to the SEGA Exodus. They reminded everyone about its Initial launch price of $299/£320 and officially announced the specific release dates: October 4th 2006 (Japan), November 12th 2006 (America) and January 5th 2007 (Europe). They also revealed some upcoming Exodus titles such as: Fable II, Golden axe beast rider, Blue Dragon, Shenmue III, Dead rising, The club, Grand theft Auto IV, Nights journey of Dreams and Sonic the hedgehog (which was now renamed to Sonic Adventure 3). Nintendo's conference unveiled the final title for the Nintendo revolution was the "Nintendo Wii", which had a whole gimmick that focused on Motion-controls. This had slightly off-put some from the System and confused a lot of customers, but Nintendo cleared any doubts by showing off some killer apps that would come to the system such as Wii sports, the legend of Zelda twilight princess, excite truck, Metroid prime 3 and Super Mario galaxy. They also revealed many new features about the Nintendo Wii involving widescreen support and Online connectivity, with the price tag of $299 and initial release date for November 2006. 
Meanwhile, Sony's conference was known to be the Most infamous presentation in all of E3's history. They were 45 minutes late to the presentation, but eventually their presentation started with a showcase of several mediocre PS2 games & Some decent PSP Games. They even fumbled the PS3 showcase in an embarrassing fashion with cringe moments (Giant enemy crab, anyone?), fake looking Tech demos, outright lying about PSX backwards compatibility and its stupidly High price point of £600/$599. The ending of their presentation would Ultimately be noted as Sony's biggest mistake in its history. They officially announced that the PS3 Would be released earlier then intended. It was now set to release on may 16th 2006 (America) and June 10th 2006 (Europe). Its safe to know that many people had begun to lose faith in Sony and Made lots of developers outraged at Sony. It especially didn't help that sony's thought process was "We can afford a $300 loss because we'll dominate again" or "These peasants would get a second Job to obtain a PS3", Which actually ensured their position as the lowest. This event would be known as "Sony's darkest year" and would ultimately change the gaming industry in the future. 
June 23rd - Sonic advance 3 is released on the SEGA DreamPocket. it was one of the 3 titles to be released during Sonic's 15th anniversary (Which included Sonic Riders, this game and Sonic adventure 3). The game would be almost identical to its mainstream counterpart with the exception of a few differences like Tiara the Manx being a playable character, More forgiving level design and less bottomless pits. 
July 25th - Persona 3 is released on the SEGA Dreamcast. The only major differences are Junpei Iori is the magician social link instead of Kenji and the option of controllable party members in battle.
October 27th - SEGA officially releases their new seventh-generation console the "SEGA Exodus" in Japan. It launched for ¥51844.275 and came included with Shenmue III, Chrome-hounds, Quake 4, Peter Jacksons king Kong, Madden NFL 06, Call of duty 3, Jet set radio revolution, Blast factor, Marvel ultimate alliance, call of duty 2, Amped 3, Condemned: Criminal Origins, and Ridge racer 6 as launch titles. The Exodus is the first Gaming console to required a HDMI Cable to connect with the TV and Utilized the new "Blu-ray" disk format, which also inadvertently killed the HD DVD market. Its major features include: HD Graphics, Dreamcast backwards compatibility, Free online services, A "VMU-2" Memory card (insert into the controller), A Built in DVD/CD Audio player and a special achievement system. The SEGA Exodus was a massive success and managed to sell 87 Million units (worldwide) by the end of its lifetime, which placed it a very decent second place for this generation. 
November 5th - The SEGA Exodus is released in North american territories. It launched for $350 and came with Shenmue III, Chrome-hounds, Quake 4, Peter Jacksons king Kong, Madden NFL 06, Call of duty 3, Jet set radio revolution, Blast factor, Marvel ultimate alliance, afterburner climax, Amped 3, Condemned: Criminal Origins, Outrun 2006 coast2coast and Ridge racer 6 as launch titles. The system would be a huge success and would dominate the american markets, although it would still lose to the Nintendo Wii in Asia and Europe. 
November 19th - The Nintendo Wii is released in North America and would later release in Japan on December 2nd and in Europe on December 8th. It was a very unique console for its time as its main control scheme featured Motion-controllers. The system wasn't as powerful as the SEGA Exodus or the PlayStation 3, yet the Wii would actually be the most successful console of the generation. Nintendo had started to focus on a different direction for their gaming compared to its competitors and this was made evident with its Killer titles Super Mario, Wii sports, Zelda skyward sword, Mario Kart Wii and No more heroes. One major difference was that the Nintendo Wii could also play DVD movies alongside its own disk format. It managed to sell around 112 Million units (worldwide) throughout its lifetime, which allowed Nintendo to reclaim the top position after 2 generations of constant third places.
December 15th - Sonic Adventure 3 is officially released on the SEGA Exodus. It had started development around July 2004 and Was initially slated for a November 2006 release, although the game was forced to be delayed in order to fix some issues. This game would be known as the infamous Sonic 06 within our timeline, but this version saw dramatically differences. The first major change is that Sonic Team wasn't split in half, which allowed them to focus their resources into this game. As a result, Sonic adventure 3 was very different compared to its mainstream counterpart with: Numerous glitch patches, A Functioning day-night cycle, Faster loading times, Reduced amount of loading screens, increased movement speed for every playable character, Better handling of characters in Mach-Speed sections, locked 60fps frame-rate, The Spin-dash controls identically to its SA2 Variation, Tails and shadow can also spin-dash as well, way better character animations, an upgraded chao garden accessible in Soleanna (new city), an Automatic grind rail switch button (L2 and R2), some minor story rewrites and the ability to become Super sonic/Super shadow/Super silver during regular levels with the rainbow gem (unlocked after beating the final story).
Overall, this game was met with overwhelmingly positive reception and would end up being a massive success (Over 28 Million copies sold worldwide as of February 12th 2015). Many Praised the exhilarating gameplay, the Characteristics of the sonic cast, The incredible story and music while some criticised The unexciting hub-worlds, Time travel plot and Tedious combat sections. 
== 2007 ==
January 3rd - The SEGA Exodus is released in Europe. It launched for £300 and came with Shenmue III, Chrome-hounds, Quake 4, Peter Jacksons king Kong, Jet set radio revolution, Outrun 2006: coast2coast, Call of duty 2, Amped 3, Condemned criminal origins, Afterburner climax and ridge racer 7 as launch titles. it was moderately successful. 
January 18th - Virtua fighter 4: Evolution is released on SEGA exodus. It is an enhanced Port of Virtua fighter 4 (arcade) that Includes Sonic as an extra bonus character alongside a few additions.
February 4th - Pokemon Diamond & Pokemon Pearl are officially released for the SEGA Dreampocket. The only difference is that these games only use 1 screen like The Generation 3 games. 
March 6th - Sonic adventure 3 is released on the SEGA Exodus internationally.
June 10th to 12th - the E3 of 2007 begins! Nintendo's conference was played relatively safe as they didn't want to ruin their current reputation again. Their show consisted of new announcements/information of upcoming titles such as Picross DS, Mario Kart Wii, Super smash bros brawl, the legend of Zelda phantom hourglass, Metroid prime 3: corruption, Resident evil umbrella chronicles, Wii fit and Super Mario galaxy. They also showcased various peripherals for the Wii as well such as the balance board, Wii Wheel & Wii Zapper. SEGA's presentation included the unveiling of the "DreamPocket Mk. II", which was an upgraded model of the DreamPocket that included Exodus connectivity. Their Conference proceeded to show off many new/upcoming titles for their systems, such as: Lost odyssey, Mass Effect, Persona 3 FES, persona 3 Portable, Nights: journey of dreams, Alien syndrome, Sonic Riders: Zero gravity, Condemned 2 bloodshot, Sonic advance 4, Resident Evil 5 and Halo 3. The showcase ended with an announcement trailer of their newest Upcoming title: "Sonic the hedgehog: awakening" (working title).
July 20th - Persona 3 portable is released on the SEGA DreamPocket. Its a brand new port of the Original persona 3 that includes quite a few different features compared to P3 and P3FES. For one, It lacks the 3D Environments and Character models from the Hub-worlds (outside of combat areas such as Tartarus). It also removes the animated cutscenes in favour of In-engine 3D Cutscenes or "Visual-novel" style cutscenes. It also excludes "The answer" from FES Due to the limited space of the DreamPockets "GD-ROM" mini-Disks. Another major difference is that it's the second title in the persona series (behind eternal Punishment) to feature a Female protagonist INSTEAD of a Male protagonist. The story of the game still remains the same but the FEMC story has a few minor differences from the male route, such as: Different Music for battles and Hubworlds, 2 Additional social links for chariot and strength (Rio Iwasaki and koromaru respectively), romance male social Links instead (excluding Junpei and Ken Amada, but You CAN also Romance Rio Iwasaki and Yukari Takeba.) The velvet room attendant "Elizabeth" is replaced by the male velvet room attendant "Theodore" and a few minor changes. 
August 5th - Sonic Advance 4 is released on the SEGA DreamPocket. It is a brand new title in the sonic series and essentially replaces Sonic Rush in this timeline. There would be a few differences including: Uncompressed audio, Uses 2D Sprites and less bottomless pits. The Story, Music and level design would remain the same as Mainstream sonic rush. Sonic advance 4 introduces blaze the cat into the Franchise as well as an additional move called the "Boost".
September 17th - The Fourth Season of Sonic X Begins airing. Its the first season in Sonic X to be set entirely in Sonic's world and excludes Chris Thorndyke, as well as the rest of the human characters. The plot follows after the events of the Metarex saga and loosely adapts the events of Sonic advance 3, Sonic Heroes, Metal sonic Revelations and Shadow the hedgehog,
October 24th - The DreamPocket Mark. II is released worldwide. It is an upgraded version of the original Model with slight differences, such as: wider screen, Button rearrangements, a smaller D-pad, Extra 5 GB of storage, Built-in Backlight, Redesigned Home screen & removed Dreamcast connectivity.
November 1st - Persona 3 FES is released on the SEGA Dreamcast. It is an enhanced port of Persona 3 that includes a new story titled "The answer" which can be played after beating the main story. The only main differences is that Junpei iori is the magician social link, The answer length is shorter and The protagonist has the option to reject the female romance options in their social links (which was forced to happen in the original game).
== 2008 ==
January 8th - Sonic Riders: Zero gravity is released on the SEGA Dreamcast & SEGA Exodus. It is another spin-off racing game and the Prime Sequel to 2006's Sonic Riders, intended to compete with Mario Kart Wii. The game plays & looks very similarly to our own version with some small differences, Such as: the Exodus version uses Full HD, Regular controls for both versions, Better handling of Extreme gear, Advanced trick system and Metal sonic is an unlockable character. Alongside this, Both Metal city (team heroes) and Night chase (Team Babylon) are unlockable race courses that can be accessed after beating the entire story mode. Amy rose would also make her return to the series as a Playable racer in Grand Prix mode, with Tiara the minx replacing her in story mode. 
January 31st - Super smash bros Brawl is released on the Nintendo Wii. This game is pretty Much identical to its mainstream counterpart except for one key difference: SEGA Never left the console market in this timeline. This means that Sonic never joined the smash roster in this game. He is instead replaced by Newcomer Crash bandicoot, who will be Joining alongside solid snake as a third-party member. Like with previous entries, the Pokeballs were removed due to SEGA Owning that franchise now. The playable Pokemon characters (Pikachu, Jigglypuff, Pokemon trainer and Lucario) have been replaced by newcomers Banjo-Kazooie, Issac (golden sun) and Little mac. 
April 6th - Pokemon Platinum is officially released for the SEGA DreamPocket. The only difference is that these games only use 1 screen like The Generation 3 games. 
May 19th to 21st - The E3 of 2008 begins! SEGA's conference started with the unveiling of the "New SEGA Experience", which would be an update to the Exodus' dashboard alongside the introduction of "Superstars" that would compete with Nintendo' Mii's. YouTube and Netflix would also be arriving on the system by Late summer 2008. They also showcased many new games for their systems such as: Bayonetta, Fable II, Gears of war 2, Final Fantasy XIII, Fallout 3, Yakuza 2, Sonic chronicles: the dark brotherhood, Infamous, Alpha protocol, Valkyria chronicles, Golden axe: beast rider, Persona 4 and Sonic Unleashed. Meanwhile, Sony kicked their event showing off with a wide variety of Games such as: God of war III, Bioshock, Resistance 2, Resident evil 5, Motorsport pacific rift & more, before announcing the Introduction of the PlayStation Network (PSN For short). It would be a paid subscription service (£5/$4 - 1 month sub, £15/$15 - 4 months sub & £30/$30 - 1 year sub) That would give access to online features and the ability to stream PS1 Games. Needless to say, this quite angered a lot of people as they didn't like the idea of paying for a subscriptions service and never understood Sony's idea as SEGA & Nintendo's online services were free. 
June 8th - Metal gear solid 4: Guns of the patriots is released exclusively for the SEGA Exodus. It was quite a big success and managed to attract a lot of people over to SEGA Consoles, which resulted in a heavy decline of sales and popularity of the PS3. Konami had originally intended to release the game on the PS3 as well, but it was ultimately canned due to performance issues and lack of space. 
August 28th - Ratchet & Clank Future: Quest for booty is officially released for BOTH PlayStation 3 and SEGA Exodus. It would be the first ratchet & clank game that Recieved a multiplatform release. 
September 13th - The Fifth season of Sonic X begins airing. It loosely adapts of the storylines of Sonic riders, Sonic riders: Zero gravity, Sonic advance 4 and Sonic adventure 3, with an Original plotline airing between the Zero gravity and sonic advance 4 arcs. Unfortunately, this would end up being the last season for the show as it was cancelled near the actual end of the season. However, it did end on a high note as the Final battle against Solaris was a perfect send-off.
November 31st - Sonic Unleashed is released for the SEGA Exodus.
== 2009 ==
February 6th - Persona 4 is released for the SEGA Dreamcast. 
April 18th - The "SEGA Exodus mark. II" is officially released. It is an Upgraded cheaper variant of the SEGA Exodus that Includes DreamPocket connectivity and some minor quality of life updates. 
June 4th to June 6th - The E3 of 2009 begins! SEGA's conference was spectacular as usual with various announcements of brilliant titles upcoming for their systems, such as: Vancouver 2010, Bayonetta, Alan wake, Metal gear solid peace walker, Sonic Colours, Crysis 2, Forza motorsport 3, Left for dead 2, "Metal gear solid rising", Sonic Free Riders and more. Nintendo had one of the more iconic showcases with some real-time gameplay showcases and announcements of numerous games like: New super Mario bros. Wii, Metroid other M, Xenoblade chronicles, Super Mario Galaxy 2, Mario & Luigi bowsers inside story, Golden Sun DS, Legend of Zelda spirit tracks, Wii sports resort and more. It was very easy to tell that Sony was drastically losing their once held dominance over the Industry as they barely had any games to show with the only major titles announcement being God of war III, Heavy rain and Gran turismo 5. 
October 27th - Ratchet & Clank future: a crack in time is officially released for Both SEGA Exodus & PlayStation 3. It be the first game in the series beyond the first game that would be released on Multiplatform. 
October 30th - Bayonetta is officially released for the SEGA Exodus. It was a smash hit and created a Popular new SEGA Franchise on par with Sonic, Persona and Nights. 
November 8th - Ratchet & clank: going commando is officially released for the Nintendo Wii. It is a port by sanzaru games of the 2003 PS2 Title of the same name that includes Motion controls for shooting. 
December 31st - a Major historical event in the gaming industry would occur. Sony announced that it would cease Production of all PS2/PSP/PS3 systems and would now become a third-party developer. The reasons being that advertising costs, Products that never released and the failed launch of the PS3 costed them Billions of dollars/yen. They had slowly begun to turn the tides back in the favour by 2009 with Numerous price cuts and a few quality titles, but it ultimately wouldn't be enough to keep them afloat for long. It was ultimately decided by the executives that Sony needed to step out of the console ring in order to prevent them from going completely bankrupt by the end of summer. This was a massive shock to the gaming community as Sony had drastically changed the industry back in the 90's and now they were giving up. Some were saddened by their departure and became quite worried for the future of video games, although many called it "Karma" for their arrogance. 
== 2010 ==
January 1st - the PS2, PSP and PS3 Systems are all discontinued. Every game released for PS2 from January 1st 2010 to November 9th 2013 would instead be released for Dreamcast and Nintendo Wii. All games released for PSP between January 1st 2010 to December 31st 2014 would instead become exclusive to the SEGA DreamPocket, with Every PS Vita game would instead release on the new "SEGA Nebula" and some would also release on the Upcoming "Nintendo 3DS". 
February 4th - Dragon ball Online is released in South Korea and later in Asia in 2011. The only difference is that this MMORPG Game did receive a worldwide release in America and Europe on November 8th 2011. It would later receive a port to the SEGA Exodus on March 4th 2012, The Nintendo Wii U on November 19th 2012 and the SEGA Eclipse on July 8th 2013. 
September 9th - Sonic Rush Adventure is released on the SEGA Dreampocket. the Only difference is that it uses one screen instead of two and uncompressed audio. 
November 3rd - Red dead redemption is released on the SEGA Exodus and PlayStation 3. it would ultimately be the last game released on the PS3. Every game released for PS3 between November 4th 2010 and December 31st 2018 would now be released only for SEGA Exodus, Wii U, Nebula or Switch. 
== 2011 ==
February 7th - The SEGA Dreamcast is officially discontinued.
June 7th to June 9th - the E3 of 2011 begins! SEGA Started their presentation strong with several announcements of new titles for their Exodus system such as: Ratchet & clank all 4 one, Catherine, Binary domain, Starhawk, Journey, Resistance 3, Alien colonial marines, Dragon ball Z Ultimate tenkaichi, Twisted metal (reboot), Fable the Journey, Sly cooper thieves in time, Uncharted 3, Infamous 2, Soul Calibur V, Rise of nightmares, Renegade Ops, Sakura wars 6, Panzer Dragoon V, Seaman 3, Streets of rage 4, Dead Island, Outrun HD and Sonic Generations. They also showed off some new DreamPocket games Like: Pokemon Black 2/Pokemon White 2, Uncharted golden abyss, Silent hill book of memories, Binary agent, Super stardust delta and Godzilla on monster island. Their most prominent showing was the reveal of their Next Generation plans with the SEGA Eclipse, 
== 2012 ==
October 29th - the SEGA Eclipse is officially released. It released for $399/£350 and came with God of War sagas, LEGO Marvel super heroes, Contrast, Heavy Rain, Skylanders swap force, Forza Horizon, Crimson Dragon, Killer instinct, Dead Rising 3, Fighter within, Dragon ball Z Budokai HD Collection, Assassin's creed III, Just dance 2014, Mass Effect 3, Batman arkham city, Halo 4, Escape plan, Super monkey ball Banana Blitz, Anarchy reigns, Yakuza 5, London 2012, Hell Yeah! Wrath of the Dead Rabbit, Bayonetta 2 and House of the dead 4. 
November 12th - The Nintendo Wii U is officially released worldwide and would officially begin the 8th generation of consoles, which was the first generation in 20 years to not feature PlayStation. It released for $299/£299 and came with 27 launch titles which also includes God of war saga's, Halo 4, ratchet/clank collection and Forza horizon. It was a very unique system as it had the "gamepad" as a controller. There were noted to be several Problems with the Wii U at launch such as its confusing name, gimmicky control scheme, bad marketing and various other reasons. It was for these reasons that the Nintendo Wii U was considered a failure, but this timelines version would be a little different. The system was almost as powerful as a PS4, featured way better third-party support and could also play DVDs. Overall, the system would be moderately successful and would sell 21 Million units by the end of its lifetime.
== 2013 ==
July 17th - the SEGA Nebula is officially released.
== 2014 ==
March 5th - the SEGA Exodus is officially discontinued. 
== 2015 ==
January 7th - Dragon ball Z: Dokken battle is officially released for IOS/Android devices and the SEGA Nebula. The only difference is that it was Developed by SEGA Hardlight, but everything about the game is exactly the same. 
July 8th - Godzilla VS (Or Godzilla: the game) is officially released on the SEGA Eclipse alongside a downgraded Version for the Wii U. In this timeline, Godzilla vs was actually developed by Insomniac games and was originally Published by SEGA-Bandai, with the Wii u version being published by Nintendo. Despite not being highly-rated, it was a bit more successful in this timeline thanks to a number of changes. There are now 2 movement speed options to choose: Cinematic or Unleashed. The Cinematic speed is the normal speed used in the Godzilla PS4 Game, whilst Unleashed has a more faster movement comparable to the Pipework's goji trilogy. The Online functions were vastly improved, Better models, Area/Map sizes have been increased by 5x, 20 additional area's/maps and small quality of life changes. The "Godzilla (1964)" that was based off 1964 Godzilla has also been changed to The design of 1954 Godzilla and was also renamed to "Godzilla (1954)". The game had managed to survive long enough to gain some DLC (all of which was £3.99/$5), With new Kaiju Including: "Godzilla Junior", "Orga", "Shin Godzilla (4th form)", "Godzilla (1999)", "Zone fighter", "Kong (2017)", "Monster X", "Zilla", "MUTO" and "Gamera" (1999 design). The game was later delisted from the Nintendo E-Shop and SEGA Store on June 3rd 2019. 
== 2016 ==
September 15th - Persona 5 is officially released for the SEGA Eclipse in Japan.
December 17th - Persona 5 is officially released worldwide. 
== 2017 ==
November 17th - Pokemon sun & Moon is officially released for the SEGA Nebula. 
== 2018 ==
January 18th - Dragon ball FighterZ is released for the Wii U and SEGA Eclipse, with a switch port on November 5th 2018. There are a few changes in this version of the game. Rollback net code was implemented on launch without all its glitches, It runs at a consistent 60fps and and less difficult arcade mod CPU's. On top of this, Characters with more then one variation (Goku) have been merged into one character. Goku (base) and Vegeta (Base) are the only Goku & Vegeta characters in the roster. They now have the ability to transform into Super Saiyan, Super Saiyan 3 (Goku only), Super Saiyan blue and Ultra Instinct -sign- (Goku only) mid-battle upon pressing the "quarter-forward + X Buttons" with 7 bars of meter. Each of these transformations give their characters a different Moveset and some even have their own dramatic finishes. (E.G: Super saiyan vs Frieza, Super Saiyan 3 vs Kid Buu, Super saiyan blue Vegeta vs Super saiyan rose Goku black). Android 21 and Broly (DBS) also have this same change as well. The "Android 21 (Good)", Android 21 (Evil)" and "Android 21 (lab coat)" are separate skins replacing "Colour 57", "Colour 58" and "Colour 59", with them gaining the ability to transform into her grey form during a match. Broly (DBS) begins out as his "wrathful form" and can use a level 3 special attack to transform into his legendary super saiyan form, although it remains a permeant change afterwards in this version. 
The same changes apply for Gotenks, Gogeta (Super saiyan blue), Gogeta (Super saiyan 4) and Vegito (Super saiyan blue). Gotenks can transform into a super saiyan or Super saiyan 3 during the match, Vegito can transform into Super saiyan and Super saiyan blue during a match and Gogeta can transform into super saiyan, Super saiyan 4 and super saiyan blue during a match. However, its important to note that these transformations happen one at a time. If you (Base Gogeta for example) transforms mid-match, it will first go into super saiyan. The next to transform will make you a super saiyan 4 and then transforming again using the same methods allows you to transform into a super saiyan blue. Losing the character and then reviving them with the dragon balls as well as transforming again after the final one can force you back into your base form to start again. 
Another change is that ALL Characters (including DLC) have unique dialogue for special interactions (E.G Omega Shenron v Gogeta, Future Gohan v Pan (GT), Bardock v Raditz, Goku v Raditz, Bardock v Goku, Goku v Chi-Chi (Teen), Cooler vs Frieza, Android 17 v Jiren, Zamasu (Merged v Goku Black, Android 17 v Android 18, Videl v Gohan ETC). On top of this, All characters including DLC Have their own unique dialogue for Mirror matches. During Pan (GT)'s level 3 super attack, Bulla from Dragon ball GT will make an appearance and assist pan in a game-exclusive combo move. 
Finally, The DLC Characters have also been changed as well. Base Goku, Base Vegeta, Vegito (SSGSS), Gogeta (SSGSS), Goku (mastered ultra instinct), Goku (GT) and Gogeta (Super saiyan 4) are removed from the character select screen and are not included in DLC. Pack 1 (released on September 2018 for $5/£4) includes: Bardock, Zamasu (Merged), Broly (Z), Cooler, Master Roshi and Android 17. DLC Pack 2 (Released in March 2019) includes: Videl, Broly (DBS), Kefla, Janemba, Uub and Zangya. The Final DLC Pack (released in February 2020) includes: Super Baby 2, Raditz, Moro (youth), Omega Shenron, Pan (GT), Future Gohan, Pikkon, Chi-Chi (Teen) and Hercule. 
April 5th - Sonic Robo blast 2, Sonic time twisted, Sonic before the sequel and Sonic after the sequel are officially released for the SEGA Nebula/SEGA Eclipse. They are unofficial fan-games of the sonic franchise that are developed by smaller teams of people who love the sonic franchise. After the success of Sonic Mania, SEGA Had become interested in porting SEGA Fan-games over to their official systems. They actually managed to gain permission from the fanbase in order to port these over and even made a dedicated "Fan-page" for SEGA Stores on the Eclipse, Nebula and Phoenix that focused exclusively on ported Fan games of their franchises. Due to legal complications, SEGA Was only allowed to publish the Fan games on their systems whilst the fan-game developers were given all the time they need to develop the games. 
May 12th - the Nintendo Switch is officially released and Kick-started the ninth Generation of console. It launched for $399/£410 and came with Splatoon 2, Human resource machine, 1-2 switch, Legend of Zelda breath of the wild, I am setsuna, Little inferno, Skylanders imaginators, World of Goo, Super Mario odyssey, Super bomber man R, Shovel knight treasure trove, Fast RMX, Snipperclips, Kirby star allies, Dragon ball FighterZ, Rayman Legends, Elder scrolls V, Mario + Rabbids kingdom battle, Portal Knights, Donkey Kong country tropical freeze, Dragon quest builders and Seedling (Insomniac games). Its a specialized Hybrid console that allows for on-the-go and TV Gaming all in one. Overall, the system was VERY Successful and Sold over 120 million unit by this point in time. 
May 17th - Dragon ball Legends is officially released for IOS/Android devices and the SEGA Nebula. The only difference is that featured characters on banners have 500x higher chance (5% chance) at being pulled, the Vanishing step is removed, more events to grind for CC and there's also an option to skip tutorials. There would also be a guaranteed sparking character on every step of a summoning banner. 
June 1st - the Nintendo Wii U is officially discontinued. 
August 17th - Pokemon Sun/Moon: Ultra expansion are released as DLC on the SEGA Nebula. It is a $5 DLC pack for Pokemon Sun/Pokemon moon that features some quality of life updates such as: Graphical updates to HUDS/Menus, wandering Pokemon in certain locations and better animations as well as a mantine surf Mini-game, Alola photo clubs in Hau'oli/konikoni cities, More clothing/hairstyle options, a Pikachu valley in route 4, additional Z-Moves, new Pokemon and some other additions. Perhaps the most prominent in this DLC is that it features two new story's after completing the main game. 1 of the stories feature Necrozma as the main antagonist as it takes over Solagleo/Lunala to become dusk mane/dawn wings Necrozma to plunge the entire world into darkness. Once defeated, the specific Necrozma form will escape through a wormhole and return back to its homeland in "Ultra megalopolis", where it becomes ULTRA Necrozma. The second story is unlocked after that and features the "Rainbow rocket organization", which consists of the many villains from Pokemon Past (Archie & Maxie from ORAS, Cyrus from Platinum, Ghetsis from Black 2/white 2, Lysandre from X/Y and Giovani from red/blue) who had accomplished their goals, now setting their sights on Alola after being transported from their respective worlds and take control of the new world. 
September 8th - Marvel's Spiderman is released for the SEGA Eclipse. The only difference is that it has a stable 50 fps and constant 1080p display. 
December 8th - Super smash bros. Ultimate is released for the Nintendo switch. 
== 2019 ==
March 5th - Marvel's Spiderman is released for the Nintendo Switch. It is a downscaled port of the SEGA Eclipse game that has slightly longer loading times, Locked 30 FPS and downscaled textures. 
May - This would be the month that SEGA Would purchase Two-point studios as apart of their European division. However, Nintendo would be the one to purchase the British company (Two-point studios) instead. 
August 6th - SEGA Officially purchases Insomniac games for over $754,900,000. 
October 31st - Persona 5 Royal is officially released exclusively for SEGA Eclipse. it was an enhanced port of Persona 5 that includes gameplay updates, new locations, new music, new story beats and 3 new characters: Kasumi Yoshizawa, her sister named Sumire Yoshizawa and Takuto Maruki. It would later receive a Steam port on march 28th 2021 and even a Nintendo Switch port on October 11th 2021. 
December 9th - The SEGA Phoenix is officially released. 
December 31st - Merus and MUI Goku from the Moro saga (In the manga) are officially added to Super Dragon ball Heroes as playable cards. Shuesiha was (for some reason) heavily against DBS Manga content to be in the games (despite other manga-games not getting this restriction), but SEGA-Bandai was able to convince them to allow Manga content in the game. This opens up the flood-gates for Dokkan battle, DB Legends, SDBH and the Upcoming "Sparking! Zero" to feature characters from the Manga.
== 2020 == 
November 5th - Spiderman: Miles Morales is officially released exclusively on the SEGA Phoenix. 
November 18th - Pokemon sword & Pokemon shield are released for the SEGA Phoenix. 
== 2022 ==
November 7th - In a surprising turn of events, SEGA-Bandai officially announces that Dragon ball Z: Dokkan battle & One Piece: Bounty storm will be officially closing on January 7th 2023.
== 2023 ==
November 3rd - Godzilla: Monster of Legends is officially released for the SEGA Phoenix and Nintendo switch. 
== 2024 ==
July 9th - Marvel's Spiderman 2 is officially released. The only differences would be more scenes with Venom, destructible environments, a few glitches were patched, New game + in the base game, Vastly more unlockable costumes in base game (Uptown Pride, Animated, Hellfire gala 2023, Metro suit, Ginga suit, Fresh suit and winter suit for miles. Fear itself suit, Fantastic four suit, Fly suit, Hellfire gala 2022 suit, Fluro suit, Armoured advanced suit, Spider-UK Suit, Into the Spider-verse suit, Aaron Aikman suit, All the Spider-Armor suits, Negative suit, Last stand suit and Vintage comic book suit for Peter), More Venom scenes/Better venom characterisation, A longer story, Miles' Evolved suit is removed (with the story cutscene being altered to accommodate this change), the ability to wear different costumes in all cutscenes and during certain parts of the game. 
== 2026 ==
January 9th - the SEGA Nebula and all its upgraded models are officially discontinued.