Felintion

==Obtaining==
Exchange
*With Temple Merchant for 1 Doploon
==Spell Properties ==
== Spell Characteristics ==
|- 
| 1 || Pushes the target back 2 cell(s)Enemy: Steals 22~25 HP Ally: HP restored: 4% || Pushes the target back 2 cell(s)Enemy: Steals 27~30 HP Ally: HP restored: 5% || 4 || 3~6 || 1/50 || 1/100 || 1 || - || - || 0 
|- 
| 2 || Pushes the target back 2 cell(s)Enemy: Steals 24~27 HP Ally: HP restored: 4% || Pushes the target back 2 cell(s)Enemy: Steals 29~32 HP Ally: HP restored: 5% || 4 || 3~6 || 1/50 || 1/100 || 1 || - || - || 0 
|- 
| 3 || Pushes the target back 2 cell(s)Enemy: Steals 26~29 HP Ally: HP restored: 5% || Pushes the target back 2 cell(s)Enemy: Steals 31~34 HP Ally: HP restored: 6% || 4 || 3~6 || 1/50 || 1/100 || 1 || - || - || 0 
|- 
| 4 || Pushes the target back 2 cell(s)Enemy: Steals 28~31 HP Ally: HP restored: 5% || Pushes the target back 2 cell(s)Enemy: Steals 33~36 HP Ally: HP restored: 6% || 4 || 3~6 || 1/50 || 1/100 || 1 || - || - || 0 
|- 
| 5 || Pushes the target back 2 cell(s)Enemy: Steals 30~33 HP Ally: HP restored: 6% || Pushes the target back 2 cell(s)Enemy: Steals 35~38 HP Ally: HP restored: 7% || 4 || 3~6 || 1/50 || 1/100 || 1 || - || - || 0 
|- 
| 6 || Pushes the target back 2 cell(s)Enemy: Steals 33~36 HP Ally: HP restored: 8% || Pushes the target back 2 cell(s)Enemy: Steals 40~43 HP Ally: HP restored: 9% || 4 || 3~6 || 1/50 || 1/100 || 1 || - || - || 100 
|}
==Comments==
This is a very useful spell for Chance Ecaflips. It does decent Water-elemental damage, it has knockback, and heals the user. To an ally, it heals a massive amount of HP, making it an excellent spell for Intelligence Ecaflips that focus on healing. Its only drawback is its peculiar range. The enemy (or ally) must be three to six squares away, in a straight line or diagonally, with no other characters or obstacles in the way.