Chain Heal

Chain Heal is a shaman class talent, learned automatically for Restoration. It is a multi-target healing spell that can heal up to four targets. It is often seen as the trademark healing spell of Restoration shamans.
==Notes==
Chain Heal is a 'smart' heal and always jumps to the eligible target with the largest hit points deficit in range. The bounce radius is 12.5 yards. Since the targets are linked into a chain, the third target must be in range of the second target but does not have to be within range of the first target. The chain cannot jump back to heal the same target more than once.
Chain Heal has a separate chance to crit on each target. The spell also has a separate chance to apply Earthliving on each target, and can potentially apply Earthliving to all four targets affected, greatly increasing the healing done by the spell. It has a reduced chance to trigger Earthliving compared to single target healing spells, however.
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==See also==
*Chain Heal (Fires of Outland), TCG card
==References==
==External links==
Category:Healing spells