Gobli/Legacy

== Description ==
=== Behavior ===
* will usually befriend their predators, albeit sometimes they fail at this (as said in description).
* They use their sticky sticky-pads (not only their feet) to climb on many surfaces and escape predators.
* They are said to be full of childish innocence.
== Appearance ==
The is a small, winged creature about the size of a player's avatar. It has a pair of short and round wings on its back that are structured much like a bat's, having prominent beans at the end of each digit/'finger'. The also have arms that resemble its wings, with webbed fingers, though they are smaller and don't have as much webbing between them. It also has stumpy, tortoise-like hind legs and a large tail ending in a toe bean. Its head presents a pair of two-pointed-ears, a snout, a mouth with two pairs of slightly curved conical teeth and cartoon-y, large eyes with white sclera and a black iris and pupil. The 's color palette consists of yellows, pink, white, black, and mainly various ombré shades of blue.
=== Males ===
Males possess a ridge of soft spikes on their neck, right below the chin.
=== Females ===
Females have no additional features.
== Abilities == 
 
== Gameplay ==
=== Pros ===
The is a fast glider semi-aquatic herbivore with a decent appetite stat, which means it has an easy access to several kinds of food sources (including clover grasses and moss/algae clumps) and not a real worry about starving to death; nor concerning too much about getting cornered by a common attacker, being capable of quickly changing habitats if conditions get too harsh and even eating on-the-run while fleeing, moving or in combat. If a chase happens, the has good stamina and flight/run/fast-swim speed meaning it can quickly flee from danger if needed. Its high stamina regeneration ensures this creature doesn't get tired for long, rapidly recovering all its stamina; even more noticeable underwater where its stamina drain is not that big. In case of getting hit, this creature has exceptionally high HP for its tier, meaning it'll fare better than its fellows and will always have an advantage against them, and its HP regeneration helps quite much on healing any damage received.
Its breath allows it to blur the enemy's vision and to sap their HP (if exhausted stamina-wise) in order to help it flee to safety. The 's growth time means it is not vulnerable for a long period of time and its small size makes it tricky to hit.
's Wall Cling ability allows it to regenerate stamina when clinging from a wall or roof, no matter distance to a normally-standable terrain. Not to mention that unclinging from walls may give a massive height boost at no extra stamina cost.
Players can use a bit of an underhanded tactic with the , consisting on using the sitting animation, which has an implemented yawn animation loop, to make the players behind other creatures to yawn if they focus enough on you; being yawning contagious; and thus slightly reducing their performance. Just be careful of not making the user yawn.
=== Cons ===
It is extremely light and still has a bad health pool overall, that allows larger creatures to kill one easily. It does not have any other defensive abilities other than its flight speed and breath. The 's gliding and running/fast swimming abilities can be nullified by Bone Break or slowed down by Ligament Tear and some ranged abilities like slowing breaths or escape area, or a lucky grab or defensive paralyze can momentarily leave it stuck and surprise the creature behind it just enough to deal a killing blow. Its breath, being a defensive breath, although good, is not meant to deal that much damage to the enemy when not sapping; and its blur effect can be easily countered by sniffing. The only disadvantage of its good stamina and stamina regen is that it may take a lot of effort to keep the exhausted enough to make the sapping effect work. There's also a cooldown between sappings, a creature which had its health sapped cannot have its health sapped again for a little while. The damage is horrendous and it does not allow for melee combat should the find itself close to any heavier/fast-HP-regen/high-HP enemy.
Its bad night vision makes night travel navigation outside water problematic. The only advantage of this in the end becomes a disadvantage, since having no nightvision visual difference between being close to a Night Stalker creature or not makes it impossible for it to detect those creatures by their AOE.
Wall Cling can be problematic on narrow areas, leaving it stuck forever in a wall until it menus, or stuck for long enough the attacker you were fleeing from catches up with you.
== Carry-able Creatures ==
== Trivia == 
* Concept by @Reptilez_Bugs.
** The concept creator of claims to not really remember where they drew inspiration from for , it was pretty much trial and error that led to . However, they remember that 's face was inspired by a fish creature on Pinterest. 
*** The draws a little bit of inspiration from crested geckos, hence the sticky paw-pads.
* CatboyNathann had previously been working on the model, prior to retirement.
** JaxonBirb has since taken over the development of 's model.
* Animations by BlckBrryJam.
* The is called "Gobl" by both the community and even sometimes the Roblox game itself due to the Roblox censor system triggering with a false positive.
** The is also called "Goblin", because of the similarity between the two words.
* can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent and walking over lava don't hurt the except for the initial contact) as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
 
Gobliartconcept.png| concept art
Gobli_Palette.png|'s primary color palette
Gobliglimmer.png|Default Glimmer day/night
DefaultGlimmerGobber.webp|Default Glimmer 
Custom Glimmer Gobli (Male).png|Custom Glimmer 
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
 
GobliDevelopment.png|Progress on 's unused model
Gobli finished.png|Completed unused model
Goblidevelopmentpic.jpg|Unused seen in Roblox Studio
GobliUpdate.png|Updated model development 1
GobliUpdate2.png|Updated model development 2
GobliRigged1.png|Rigged 
GobliRigged2.png|Rigged (back view)
GobliDev1|Clip provided by BlckBrry (BlckBrryJam), CoS Discord, 9/13/2022
GobliDev2|Clip provided by BlckBrry (BlckBrryJam), CoS Discord, 9/13/2022
GobliDev3|Clip provided by BlckBrry (BlckBrryJam), CoS Discord, 9/13/2022
GobliDev4|Clip provided by Triefelgrim (Wolfragon), CoS Discord, 9/15/2022
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
goblijuvi.png|Juvenile 
gobliteen.png|Teen 
Gobli Adult Female.png|Adult female 
Gobli Adult Male.png|Adult male 
|-|
Other =
Gobli_Icon.png| in the game's icon during its release, by loppylopix
Gobli Wall Cling.png|'s Wall Cling ability
Gobli Water Breath.png|'s Water Breath ability
</tabber>
Category:Glimmer/Legacy
Category:Reuses Calls
pt-br:Gobli