Tron Bonne (Marvel vs. Capcom)

<tabber>
|-|Marvel vs. Capcom 2: New Age of Heroes=
|-|Marvel vs. Capcom 3: Fate of Two Worlds=
|-|Ultimate Marvel vs. Capcom 3=
</tabber>
==Summary==
Tron Bonne is a protagonist from the Marvel vs. Capcom series. She is a member of the Bonne Family of air pirates and makes it her goal to become rich through whatever underhanded tactics she deems necessary, often putting her at odds with MegaMan Volnutt. At some point, the sky pirate known as Ruby Heart would enlist her as well as several others from Marvel and Capcom's worlds to aid in the battle against Abyss. Later, she would go on to become involved in the fight against Galactus as well.
==Powers and Stats==
Tier: , with Gustaff and Servbots, higher with X-Factor, with Servbot #42
Name: Tron Bonne
Origin: Marvel vs. Capcom
Gender: Female
Age: Unknown
Classification: Human, Air Pirate
Powers and Abilities:
<tabber>
|-|Base/With Servbots and Gustaff=
Superhuman Physical Characteristics (For Gustaff and Servbots, as well as Tron's durability), Genius Intelligence, Self-Sustenance (Type 1; Can fight in space undeterredUltimate Marvel vs. Capcom 3), Weapon Mastery and Piloting (Tron is an expert at controlling her tank-like mech suit, Gustaff,Ultimate Marvel vs. Capcom 3 which comes armed with a variety of different weaponsMarvel vs. Capcom 2: New Age Of HeroesMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), Marksmanship (Even without Gustaff, Tron is a good shot, capable of marking her opponent with the Marker Gun in the middle of battleMarvel vs. Capcom 2: New Age Of HeroesMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), Gliding (She is able to use Gustaff's thrusters to glide momentarilyMarvel vs. Capcom 3: Fate of Two Worlds), Summoning (Tron can summon her Servbots to attack an enemy once she has targeted them with Beacon Bomb or sent them out in a stampede with Servbot Takeout as well as Lunch RushMarvel vs. Capcom 2: New Age Of HeroesMarvel vs. Capcom 3: Fate of Two Worlds), Size Manipulation (Tron can increase the size of a Servbot with Servbot SurpriseMarvel vs. Capcom 3: Fate of Two Worlds), Sound Manipulation (Can send out offensive soundwaves using a satellite dishMarvel vs. Capcom 2: New Age Of Heroes), Limited Toon Force (Momentarily sits still in midair before comically returning to the ground in the middle of an attackMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), Fire Manipulation (Gustaff comes equipped with a flamethrowerMarvel vs. Capcom 3: Fate of Two Worlds), Shockwave Creation (Gustaff can create shockwaves by striking the groundMarvel vs. Capcom 3: Fate of Two Worlds), Hacking (Reprogrammed a SentinelUltimate Marvel vs. Capcom 3Marvel vs. Capcom 3: Fate of Two Worlds), Statistics Amplification and Healing (Activating X-Factor temporarily increases its user's strength and speed while healing them at a rapid paceUltimate Marvel vs. Capcom 3 ManualUltimate Marvel vs. Capcom 3. Blocking attacks in this state also prevents chip damageUltimate Marvel vs. Capcom 3), Resistance to Cosmic Radiation(Capable of fighting in space unharmedMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), Temperature Manipulation (Remained unharmed after being within Gustaff as it explodedMarvel vs. Capcom 2: New Age of Heroes), Death Manipulation (Was completely unaffected when traversing Ruby Heart's Earth and encountering Abyss,Marvel vs. Capcom 2: New Age of Heroes the latter of which caused global winds that inflicted death onto inland life, animals, and plant life just by existingMarvel vs. Capcom 2: New Age of Heroes ManualMarvel vs. Capcom 2: New Age of Heroes Official SiteMonthly Arcadia Issue 002Marvel vs. Capcom: Official Complete Works), Disease Manipulation (Was completely unaffected when traversing Ruby Heart's Earth and encountering Abyss,Marvel vs. Capcom 2: New Age of Heroes the latter of which spread a mysterious illness to SonSon's village just by existingMarvel vs. Capcom 2: New Age of Heroes Official SiteMarvel vs. Capcom: Official Complete Works)
|-|Servbot #42=
Superhuman Physical Characteristics, Inorganic Physiology (Type 2), Self-Sustenance (Types 1, 2 and 3; Can fight in space undeterredMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3. Does not require air, food, or rest as a robot), Martial Arts, Weapon Mastery, Marksmanship, Flight (Can enter Flight ModeMarvel vs. Capcom 2: New Age of HeroesMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), Energy Projection and Electricity Manipulation (Sentinels can fire lasers from its mouth. Later incarnations electrify the opponent), Summoning and Fire Manipulation (Can summon smaller Sentinels to attack with Sentinel ForceMarvel vs. Capcom 2: New Age of HeroesMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3. Later incarnations set the opponent on fireMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), Explosion Manipulation (Smaller summonable Sentinels are able to drop bombs on the opponentMarvel vs. Capcom 2: New Age of HeroesMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3. The Sentinel itself can create explosions with its kicksMarvel vs. Capcom 2: New Age of HeroesMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), Information Analysis (Can analyze the elements of an opponent and collect battle data. Capable of deciphering the favourability of its conditions and the amount of time it would take to complete an objective. Sentinels can detect mutants, their threat level, and what makes them unique from a natural one. Capable of recognizing demonic entities), Biological Manipulation and Matter Manipulation (The Sentinel's lasers are "gene scramblers"Ultimate Marvel vs. Capcom 3), Sleep Manipulation (Can release knockout gasesUltimate Marvel vs. Capcom 3), Energy Manipulation (Can imbue its fist in energy), Plasma Manipulation (With Plasma StormX-Men: Children of the AtomMarvel vs. Capcom 2: New Age of HeroesMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), Body Control (Can extend and transform parts of its own body into weaponsX-Men: Children of the AtomMarvel vs. Capcom 2: New Age of HeroesMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), Forcefield Creation (Dons a pyramid-shaped forcefield during Hard DriveMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), Sealing (Can trap targets within a a sphere after they are incapacitatedX-Men: Children of the Atom), Reactive Evolution (The programming of Sentinel units are capable of evolving, experiencing changes and adaptation that suggest one could become BastionUltimate Marvel vs. Capcom 3), Statistics Amplification and Healing (Activating X-Factor temporarily increases its user's strength and speed while healing them at a rapid paceUltimate Marvel vs. Capcom 3 ManualUltimate Marvel vs. Capcom 3. Blocking attacks in this state also prevents chip damage), Resistance to Cosmic Radiation (Capable of fighting in space unharmedMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3)
|-|Heroes & Heralds Cards=
Power Bestowal (Each card grants a certain ability or buff to whoever holds itUltimate Marvel vs. Capcom 3), Statistics Amplification (Certain cards have the ability increase health, power-up hypers and X-Factor time, movement speed, flight time, and defenseUltimate Marvel vs. Capcom 3) Absorption (Certain cards have the ability to absorb an opponent's vitality or hyper meterUltimate Marvel vs. Capcom 3), Damage Boost (Many cards offer an attack boostUltimate Marvel vs. Capcom 3), Attack Reflection (The Ms. Marvel card reflects damage received from attacksUltimate Marvel vs. Capcom 3), Invisibility (The Demitri, Nightcrawler, and Spider-Ham cards give the user the ability to turn invisibleUltimate Marvel vs. Capcom 3), Poison Manipulation (The Rathalos, Rathian and Red Skull cards may poison an opponentUltimate Marvel vs. Capcom 3), Healing (Certain cards have the ability to recover health or Hyper MeterUltimate Marvel vs. Capcom 3), Limited Healing Negation (Certain cards have the ability to decrease the amount of recoverable health their opponents haveUltimate Marvel vs. Capcom 3), Limited Invulnerability (Certain cards have the ability to grant invincibility to projectile attacksUltimate Marvel vs. Capcom 3), Resurrection (The Astaroth card can revive the user with full health when defeated as the last member of their teamUltimate Marvel vs. Capcom 3)
</tabber>
Attack Potency: Human level (Has shown no offensive capabilities outside of piloting Gustaff), Large Country level with Gustaff and Servbots (Comparable to Zangief, who could create an explosion that could be seen from space with his Red CycloneMarvel vs. Capcom: Clash of Super Heroes), higher with X-Factor, Dwarf Star level with Servbot #42 (Tron has acquired and currently commands a Sentinel which she has named "Servbot #42".Marvel vs. Capcom 3: Fate of Two Worlds Even a single Sentinel Unit is powerful enough to defeat Magneto, as well as StormX-Men: Children of the Atom, and GalactusMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3)
Speed: Average Human with Supersonic reactions (She is able to pilot Gustaff while fighting opponents with comparable speed to Jill Valentine), Supersonic with Gustaff and Servbots, higher with X-Factor, FTL with Servbot #42 (Sentinels can keep up with Galactus)
Lifting Strength: Average Human, at least Class 5 with Gustaff and Servbots (Gustaff can rip chunks of terrain from the ground), Class Y with Servbot #42 (Every character capable of beating Galactus should be able to break out of his attempt to crush them in the boss fight, with the latter being capable of holding an entire planet in his handsMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3)
Striking Strength: Human level, Large Country level with Gustaff and Servbots, higher with X-Factor, Dwarf Star level with Servbot #42
Durability: Large Country level (Gustaff provides no protection from the top half of her body upwards, leaving her open to taking the same amount of damage as she would from opponents comparable to Zangief if she was not piloting it), higher with Gustaff, even higher with X-Factor, Dwarf Star level with Servbot #42 (Sentinels are capable of taking hits from Magneto and GalactusX-Men: Children of the AtomMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3)
Stamina: Superhuman
Range: Standard Melee Range; Extended Melee Range with Gustaff; Tens of Meters with Marker Gun, Servbots, and by throwing boulders; Hundreds of Meters with Servbot #42's projectiles
Standard Equipment: 
*Gustaff: (Gustaff is a walking mecha battle tank of Tron's own creation. It comes equipped with flamethrowers, drills, a chainsaw, a loader, a propeller and multiple gadgets to help her fight)
*Servbots: (Tron has an army of at least forty-one Servbots at her disposal)
*Marker Gun
*Optional Equipment: 
**Servbot #42: A hacked Sentinel unit that remains loyal to Tron and follows her every command.
**The Heroes & Heralds Cards
Intelligence: Genius (Tron is described as being a mechanical engineering genius who is capable of building anything from robots to large aerial battleships. She is also a very skilled pilot as shown with her ability with GustaffUltimate Marvel vs. Capcom 3. Reprogrammed a Sentinel, adding it as another loyal robotic servant at her commandMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3)
Weaknesses: Incredibly arrogant. Lacks any fighting experience outside of Gustaff. Tron can only equip up to three card effects at a time.
Notable Attacks/Techniques:
<tabber>
|-|Command Normals=
*Gustaff Fire: Tron attacks with the flamethrower on the front of Gustaff's chest.
*Bandit Boulder: Tron uses Gustaff to rip a chunk of terrain from the ground, and hurls it at the opponent.
|-|Throws=
*Throw: Tron picks up the enemy with Gustaff and tosses them away.
*Air Throw: Tron picks up the enemy with Gustaff in midair and tosses them away.
*Bonne Mixer: Gustaff is used to grab the enemy by the legs and spin them around, dragging them in the ground in circles, before eventually releasing them with a throw.
|-|Special Attacks=
*Beacon Bomb: Tron fires a marker pellet at an enemy. Once it hits, they are targeted by her Servbots who appear to restrain the opponent and keep them still, even in midair.
*Bonne Strike: Tron turns one of Gustaff's hands into a drill and uses thrusts it towards an enemy.
*Servbot Launcher: Tron fires a Servbot into the air from out of one of Gustaff's arms.
|-|Hyper Combos=
*Lunch Rush/Servbot Takeout: Tron fires her marker pellet gun act an enemy and a stampede of Servbots tramples over them.
*King Kobun/Servbot Surprise: Tron takes out a large satellite dish and releases a signal to her Servbot that makes it grow to a giant size. It then proceeds to hit the enemy with an oversized hammer before returning to normal.
*Shakedown Mixer: In a similar manner to Bonne Mixer, Tron grabs the opponent and begins to spin and drag them across the ground, accelerating faster and faster as she does, creating a crater in the ground. She then jumps up and throws them down, not realizing that she would be left in the air without Gustaff. With a shocked expression, she falls upside-down into a crashing Gustaff with her legs sticking out of the cockpit.
</tabber>
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Marvel vs. Capcom
Category:Absorption Users
Category:Antagonists
Category:Antiheroes
Category:Attack Reflection Users
Category:Biology Users
Category:Body Control Users
Category:Bomb Users
Category:Brawlers
Category:Card Users
Category:Chainsaw Users
Category:Damage Boost Users
Category:Drill Users
Category:Drone Users
Category:Electricity Users
Category:Energy Projection Users
Category:Energy Users
Category:Energy Weapon Users
Category:Engineers
Category:Explosion Users
Category:Female Characters
Category:Fighting Game Characters
Category:Fire Users
Category:Flamethrower Users
Category:Flight Users
Category:Forcefield Users
Category:Game Characters
Category:Geniuses
Category:Glass Cannons
Category:Gun Users
Category:Hackers
Category:Hammer Users
Category:Healers
Category:Humans
Category:Information Analysis Users
Category:Inorganic Beings
Category:Invisibility Users
Category:Invulnerability Users
Category:Marksmen
Category:Martial Artists
Category:Matter Users
Category:Mecha
Category:Pilots
Category:Pirates
Category:Plasma Users
Category:Poison Users
Category:Power Bestowal Users
Category:Power Nullification Users
Category:Reactive Evolution Users
Category:Resurrection Users
Category:Sealing Users
Category:Self-Sustenance Users
Category:Shockwave Users
Category:Size Users
Category:Sleep Users
Category:Sound Users
Category:Statistics Amplification Users
Category:Stone Walls
Category:Summoners
Category:Teenagers
Category:Toon Force Users
Category:Vehicle Users
Category:Vehicular Masters
Category:Vibration Users
Category:Video Game Characters
Category:Weapon Masters
Category:Weapon Users