How to Use This Book (SNS)

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Sages & Specialists is for Dungeon Masters who want to add an element of realism to their AD&D® campaign. It is divided into two main sections. The first concerns itself with ten different types of specialists (among which there are a sage or two, rest assured). Each type of specialist has its own chapter describing it in some detail. Specialists are intended to be NPCs. To make things easier for the DM, however, the chapters treat each specialist as if it were a player character class. 
The second part of the book details how to use these specialists in the game. Players can, with their DM's permission, generate specialists with which they can interact. These NPCs will then grow with the adventurer in level and power if supported by the hero. Otherwise, the hero may return to his old friend after a long absence only to find that the once-helpful specialist is just too "busy" to help the PC. 
Alternately, DMs can restrict their players' access to this book. In this way, the characters can never be sure of their associates' levels of experience. However, most of the information contained in this book will not spoil any campaign. 
Carefully used, the specialists in this book can add a great deal of realism and depth to your campaign. No longer will a DM be stuck trying to figure out how a certain supporting character's abilities work. Each class description fully details the extent of that specialist's powers.