Fairview Drive

Fairview Drive is an extension area in a Toon's estate. It is the home area of the Toons in slots 7-12, which players can unlock by spending Silly Tokens in the treasure chest at Toon Hall. To access Fairview Drive, the player must enter the cabin house labeled "Fairview Drive" located on the opposite side of the estate as the Greenhouse, which will take them there. The cabin also has a blue nametag arrow pointing toward it on the side of the screen like other buildings do. The 6 extra houses are spread around the area, similar to the estate. There are also numerous buildings labeled "Toon Shop" that the player can enter. However, these buildings serve no purpose other than aesthetic, as there are no NPCs inside. This area is currently a work in progress as the Toons who reside here do not have access to a garden even after purchasing one (and therefore, cannot gain the 4 Laff points from gardening or make any Gags organic) and they do not teleport directly to their house upon teleporting home. The Toons created in slots 7-12 are otherwise completely normal and functional Toons and can play the game without issues. They can also adopt Doodles, which will roam around the main estate.
There is also a pond and fisherman named Fisherman Ollie.
== Music ==
Music Track	Description 	File Location
 	Plays outside in the estate and Fairview Drive	phase_5.5\audio\bgm\estate.ogg
== Bugs ==
* Fairview Drive is classified as a street, as evidenced by the fact that a street map can be opened there.
** However, the map will simply display a cloud with the text "Unknown Area" and the Cog percentages will all be 0%.
* Since Fairview Drive is separate from an estate, players who visit Fairview Drive in the same district will see each other and their Toons will share houses.
** This causes side effects such as one of the Toon's furniture being replaced by the other Toon's furniture until they switch districts.
* Visiting another Toons estate, entering Fairview Drive, and returning back the the estate will bring the player back to their own estate as opposed to their friend's.
*Since Toons who are in slots 7-12 cannot teleport directly to Fairview Drive, they default to teleporting to the 0-0-0 coordinate of the main estate, but on the surface since they do not have a house to teleport to. This happens to be on the very top of the hill.
**A similar scenario happens if the player loads into their estate and their house fails to load. The game does not have a house to teleport them to, so the 0-0-0 coordinate is the only other place it can take them.
* Some collisions on the walls do not work properly, allowing Toons to go out of bounds and see outer geometry.
== Trivia ==
* During the Winter Holiday, it snows in Fairview Drive, unlike the estate.
*Cog Buildings used to be summonable over the Toon Shops via the use of Cog Summons. These Cog Buildings were completely functional and could be taken back over as normal.
** However, Field Offices did not have a set tier due to this being unintentional, so they would crash the player's game upon entering.
** Trying to summon a Cog Building now will result in an error that simply says that the Building summon had failed.
* It uses the same music as the estate.
**Similar to the estate, no music plays inside the houses or Toon Shops. Music will, however, play in Cog Buildings as normal if there happens to be one there.
* The knock-knock doors do not tell jokes. They are simply textures that are part of the outer walls.
* The building walls are not actually bound to the shops. They are simply just walls, as evidenced by a Cog Building not having any extensions and only taking over the shop part itself.
* Toons do not passively regenerate Laff in Fairview Drive. This is probably due to it using street data as opposed to playground data.
*Toons can jump on the roofs of the houses to gain enough height to jump over the outer walls and get out of bounds.
*Treasures do not spawn here.
== Gallery ==