Red Alert patch 2.00

Patch 2.00 for Command & Conquer: Red Alert was released in September 1997. The initial disc release of the The Aftermath expansion pack is set to this version, and its installer will automatically apply it.
The downloadable patch executable (applicable only to vanilla Red Alert and Counterstrike) includes all the patches that were released before it.
==Changes==
===Improved multiplay===
*After your second production facility (weapons factory, barracks, airfield, construction yard, helipad, naval yard, sub pen), you get NO PRODUCTION BONUS for that type! The only thing that multiples will get you (after 2) are different locations to have the units appear or land.
*Concrete walls are now $50.
*Gap Generators require more power, and have fewer hit points.
*Spy planes will ungap a gap-covered area for a longer period.
*Allied Turrets are more expensive, but fire faster & do more damage per shot.
*Tesla Coils have more hit points.
*The Iron Curtain recharges much quicker!
*You can no longer ally with the computer.