Mechs

Unit Type: Ground Forces - Next: Infantry
Number in Reinforcements: 4
In the Prophecy of Kings expansion, each player has access to a new faction-specific ground force unit, the mech (mechanized unit).
Mechs are available from the start of the game; represented by an additional faction-specific unit card placed adjacent to the player board. This unit card is NOT a unit upgrade technology. It does not need to be researched and cannot be copied by the Nekro Virus.
Mechs function similarly to infantry in that they are able to take/hold planets and participate in Ground Combat. They all cost 2 to produce and almost always have a combat value of 6. Mechs also have the Sustain Damage ability as well as a faction-specific special ability. 
== List of Mechs by Faction ==
===The Arborec===
Letani Behemoth	Letani Behemoth
DEPLOY: When you use MITOSIS faction ability you may replace 1 of your infantry with 1 mech from your reinforcements instead
Sustain Damage 
Production 2
Planetary Shield	DEPLOY: When you use MITOSIS faction ability you may replace 1 of your infantry with 1 mech from your reinforcements instead
Sustain Damage 
Production 2
Planetary Shield
2 	6
Cost 	Combat
===The Argent Flight===
Aerie Sentinel	Aerie Sentinel
This unit does not count against capacity if it is being transported or if it is in a space area with 1 or more of your ships that has capacity values.
Sustain Damage	This unit does not count against capacity if it is being transported or if it is in a space area with 1 or more of your ships that has capacity values.
Sustain Damage
2 	6
Cost 	Combat
===The Barony of Letnev===
Dunlain Reaper	Dunlain Reaper
DEPLOY: At the start of a round of ground combat, you may spend 2 resources to replace 1 of your infantry in that combat with 1 mech.
Sustain Damage	DEPLOY: At the start of a round of ground combat, you may spend 2 resources to replace 1 of your infantry in that combat with 1 mech.
Sustain Damage
2 	6
Cost 	Combat
===The Clan of Saar===
Scavenger Zeta	Scavenger Zeta
DEPLOY: After you gain control of a planet, you may spend 1 trade good to place 1 mech on that planet.
Sustain Damage	DEPLOY: After you gain control of a planet, you may spend 1 trade good to place 1 mech on that planet.
Sustain Damage
2 	6
Cost 	Combat
=== The Council Keleres ===
Omniopiares	Omniopiares
Other players must spend 1 influence to commit ground forces to the planet that contains this unit.
Sustain Damage	Other players must spend 1 influence to commit ground forces to the planet that contains this unit.
Sustain Damage
2 	6
Cost 	Combat
===The Embers of Muaat===
Ember Colossus	Ember Colossus
When you use your STAR FORGE faction ability in this system or an adjacent system, you may place 1 infantry from your reinforcements with this unit.
Sustain Damage	When you use your STAR FORGE faction ability in this system or an adjacent system, you may place 1 infantry from your reinforcements with this unit.
Sustain Damage
2 	6
Cost 	Combat
===The Emirates of Hacan===
Pride of Kenara	Pride of Kenara
This planet's card may be traded as part of a transaction; if you do, move all of your units from this planet to another planet you control.
Sustain Damage	This planet's card may be traded as part of a transaction; if you do, move all of your units from this planet to another planet you control.
Sustain Damage
2 	6
Cost 	Combat
===The Empyrean===
Watcher	Watcher
You may remove this unit from a system that contains or is adjacent to another player's units to cancel an action card played by that player. 
Sustain Damage	You may remove this unit from a system that contains or is adjacent to another player's units to cancel an action card played by that player. 
Sustain Damage
2 	6
Cost 	Combat
===The Federation of Sol===
ZS Thunderbolt M2	ZS Thunderbolt M2
DEPLOY: After you use your ORBITAL DROP faction ability you may spend 3 resources to place 1 mech on that planet.
Sustain Damage	DEPLOY: After you use your ORBITAL DROP faction ability you may spend 3 resources to place 1 mech on that planet.
Sustain Damage
2 	6
Cost 	Combat
===The Ghosts of Creuss===
Icarus Drive	Icarus Drive
After any player activates a system, you may remove this unit from the game board to place or move a Creuss wormhole token into this system.
Sustain Damage	After any player activates a system, you may remove this unit from the game board to place or move a Creuss wormhole token into this system.
Sustain Damage
2 	6
Cost 	Combat
===The L1Z1X Mindnet===
Annihilator	Annihilator
While not participating in ground combat, this unit can use its BOMBARDMENT ability on planets in its system as if it were a ship. 
Sustain Damage 
Bombardment 8	While not participating in ground combat, this unit can use its BOMBARDMENT ability on planets in its system as if it were a ship. 
Sustain Damage 
Bombardment 8
2 	6
Cost 	Combat
===The Mahact Gene-Sorcerers===
Starlancer	Starlancer
After a player whose command token is in your fleet pool activates this system, you may spend their token from your fleet pool to end their turn; they gain that token.
Sustain Damage	After a player whose command token is in your fleet pool activates this system, you may spend their token from your fleet pool to end their turn; they gain that token.
Sustain Damage
2 	6
Cost 	Combat
===The Mentak Coalition===
Moll Terminus	Moll Terminus
Other players' ground forces on this planet cannot use SUSTAIN DAMAGE. 
Sustain Damage	Other players' ground forces on this planet cannot use SUSTAIN DAMAGE. 
Sustain Damage
2 	6
Cost 	Combat
===The Naalu Collective===
Iconoclast	Iconoclast
During combat against an opponent who has at least 1 relic fragment, apply +2 to the results of this unit's combat rolls.
Sustain Damage	During combat against an opponent who has at least 1 relic fragment, apply +2 to the results of this unit's combat rolls.
Sustain Damage
2 	6
Cost 	Combat
Omega Components
Iconoclast Ω	Iconoclast Ω
Other players cannot use ANTI-FIGHTER BARRAGE against your units in this system.
Sustain Damage	Other players cannot use ANTI-FIGHTER BARRAGE against your units in this system.
Sustain Damage
2 	6
Cost 	Combat
===The Naaz-Rokha Alliance===
The Naaz-Rokha Mech is two sided
Eidolon	Eidolon
If this unit is in the space area of the active system at the start of a space combat, flip this card.
Sustain Damage
(This card begins the game with this side face up)	If this unit is in the space area of the active system at the start of a space combat, flip this card.
Sustain Damage
(This card begins the game with this side face up)
2 	6 (x2)
Cost 	Combat
Z-Grav Eidolon	Z-Grav Eidolon
If this unit is in the space area of the active system, it is also a ship. At the end of a space battle in the active system, flip this card.
(This card begins the game with this side face down)	If this unit is in the space area of the active system, it is also a ship. At the end of a space battle in the active system, flip this card.
(This card begins the game with this side face down)
2 	8 (x2)
Cost 	Combat
===The Nekro Virus===
Mordred	Mordred
During combat against an opponent who has an "X" or "Y" token on 1 or more of their technologies, apply +2 to the result of each of this unit's combat rolls. 
Sustain Damage	During combat against an opponent who has an "X" or "Y" token on 1 or more of their technologies, apply +2 to the result of each of this unit's combat rolls. 
Sustain Damage
2 	6
Cost 	Combat
===The Nomad===
Quantum Manipulator	Quantum Manipulator
While this unit is in a space area during combat, you may use its SUSTAIN DAMAGE ability to cancel a hit that is produced against your ships in this system.
Sustain Damage	While this unit is in a space area during combat, you may use its SUSTAIN DAMAGE ability to cancel a hit that is produced against your ships in this system.
Sustain Damage
2 	6
Cost 	Combat
===Sardakk N'orr===
Valkyrie Exoskeleton	Valkyrie Exoskeleton
After this unit uses its SUSTAIN DAMAGE ability during Ground Combat, it produces 1 hit against your opponent's ground forces on this planet. 
Sustain Damage	After this unit uses its SUSTAIN DAMAGE ability during Ground Combat, it produces 1 hit against your opponent's ground forces on this planet. 
Sustain Damage
2 	6
Cost 	Combat
===The Titans of Ul===
Hecatoncheires	Hecatoncheires
DEPLOY: When you would place a PDS on a planet, you may place 1 mech and 1 infantry on that planet instead. 
Sustain Damage	DEPLOY: When you would place a PDS on a planet, you may place 1 mech and 1 infantry on that planet instead. 
Sustain Damage
2 	6
Cost 	Combat
===The Universities of Jol-Nar===
Shield Paling	Shield Paling
Your infantry on this planet are not affected by your FRAGILE faction ability. 
Sustain Damage	Your infantry on this planet are not affected by your FRAGILE faction ability. 
Sustain Damage
2 	6
Cost 	Combat
===The Vuil'Raith Cabal===
Reanimator	Reanimator
When your infantry on this planet are destroyed, place them on your faction sheet; those units are captured.
Sustain Damage	When your infantry on this planet are destroyed, place them on your faction sheet; those units are captured.
Sustain Damage
2 	6
Cost 	Combat
===The Winnu===
Reclaimer	Reclaimer
After you resolve a tactical action where you gained control of this planet, you may place 1 PDS or 1 Space Dock from your reinforcements on this planet.
Sustain Damage	After you resolve a tactical action where you gained control of this planet, you may place 1 PDS or 1 Space Dock from your reinforcements on this planet.
Sustain Damage
2 	6
Cost 	Combat
===The Xxcha Kingdom===
Indomitus	Indomitus
You may use this unit's SPACE CANNON against ships that are in adjacent systems.
Sustain Damage
Space Cannon 8	You may use this unit's SPACE CANNON against ships that are in adjacent systems.
Sustain Damage
Space Cannon 8
2 	6
Cost 	Combat
===The Yin Brotherhood===
Moyin's ashes	Moyin's ashes
DEPLOY: When you use your INDOCTRINATION faction ability, you may spend 1 additional influence to replace your opponent's unit with 1 mech instead of 1 infantry.
Sustain Damage	DEPLOY: When you use your INDOCTRINATION faction ability, you may spend 1 additional influence to replace your opponent's unit with 1 mech instead of 1 infantry.
Sustain Damage
2 	6
Cost 	Combat
===The Yssaril Tribes===
Blackshade Infiltrator	Blackshade Infiltrator
DEPLOY: After you use your STALL TACTICS faction ability, you may place 1 mech on a planet you control.
Sustain Damage	DEPLOY: After you use your STALL TACTICS faction ability, you may place 1 mech on a planet you control.
Sustain Damage
2 	6
Cost 	Combat
== Gallery ==
MechBlueprint.png
ti10_unitupgrade_fan.png
Category:Units