Skin-Stealers

== Description ==
Entity 10 — more commonly known as the Skin-Stealers — are large, humanoid entities that are commonly known to wear the skin of their victims as a disguise, which makes them rather difficult to identify. They are commonly observed to have the ability of mimicking human speech, albeit very inadequately. It is highly suggested to run away from any wanderer who seems to be repeating the same words or speaking in a monotone voice. There is a rumor that has been circling around for many years that you are able to identify a Skin-Stealer by the color of its blood. Whilst humans possess red blood, Skin-Stealers possess clear blood. Although this rumor was proven true by an unknown group, it is heavily advised to focus on other signs and not this, for any method that exposes the blood; I.E stabbing, shooting or by any explosive would likely cause any instance of this entity to charge and destroy the attacker at alarming speeds.
Being able to determine this entity was once thought of as impossible. However, with new discoveries, many ways to determine the entity have been identified. These include; bleeding out of ears, jumbled speech, slow walking, and constant tugging on skin. As mentioned earlier, it is suggested to run from any organism that shows one of these conditions. As Skin-Stealers are one of the most common entities inside of the backrooms, there have been reports of Skin-Stealers on many levels. Although they are present in most levels, they seem to thrive in Level 2. Unlike most entities, Skin Stealers will attack other entities as they do humans, and they are usually successful in this endeavor. They are more hostile to Smilers and Sanguine Festivus than any other entity. This is completely unknown, but we suspect that this may have happened because of evolution. Skin-Stealers may have been ancient humans that no-clipped into the backrooms, and were forced to adapt to survive. 
Skin-Stealers have a tendency to leave their victims alive, even after removing large amounts of skin from their bodies. These survivors often die soon after the attack by bleeding out, but if found in time, they can be saved. Most victims are missing an eye, and usually most of the skin on the face. It is unknown how they survive this, however somehow they do. It is very possible that the Skin-Stealer does this on purpose, possibly to inflict pain and suffering onto the victim. The entity can also lure it's prey in by humming or mumbling, as it is good at replicating human speech, but not learning it. 
=== Hunger Cycle ===
This entity goes through a hunger cycle that is very similar to humans, however, this cycle undergoes some key differences from the latter.
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Docile State = When a
Skin Stealer is in this state, it will be passive to wanderers it encounters. Even though the entity will not attack during this stage, it is still advised to remain a safe distance away from the entity while it is present, as it may enter another stage suddenly and without warning.
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Hunger = While an
instance of the entity is in this stage, it will attack and attempt to kill any wanderers who are unfortunate enough to enter their path. However, it has an estimated speed of around 7 mph, making it hard, but definitely possible, to outrun it.
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Rage = While the
entity is in this stage of the cycle, it will attack any wanderer that it notices. It is possible to make it out alive after seeing it as long as it has not noticed you yet, however even that is extremely hard. Oddly, the entity usually does not wear the skin of rage state victims, possibly because the entity simply rips them apart.
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==Behaviors==
Skin-Stealers are typically docile creatures and will wander if they do not need to feed. In this stage, they will not be hostile unless you aggravate them. In a hunger state, they will seek out humans wandering alone and will then use their strength to tear them apart with their hands. 
==Biology ==
Skin-Stealers are tall, pale, and yellow humanoids with sunken white eyes. Their outer layer of flesh is covered with microscopic bumps similar to the suckers on an octopus' tentacle. These stick to skin that is torn off humans and push and pull on it to make it fit, until the skin-stealer looks identical to a human. These bumps also pump blood and nutrients into the skin to make it feel warm and alive, as well as prevent decomposition. In addition, it heals the skin, hiding any cuts that may identify a real human. After a period of around 24 hours, the skin will be digested through the surface of the Skin-Stealer, and the Skin-stealer will enter a docile state that will last until their hunger for human flesh returns.
==Discovery==
Sightings of Skin-Stealers have been reported for many years before the creation of the M.E.G.. A database entry was created very soon after the creation of the database, but it was updated very recently due to some outdated information. As some of the most populous entities in the backrooms, they are often one of the first entities new wanderers will encounter.
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Category:Entities