Level -627

Have you done something so unforgivably horrendous... so indisputably vile... so irreparably turpitude that The Backrooms needed a place for you?
Sitting alone by a lake.jpg|Alone by a Lake|link=Sitting alone by a lake.jpg|linktext=You are choosing to not remember. Here you will not forget. 
Sitting alone in a hallway.jpg|Alone in a hallway|link=Sitting alone in a hallway.jpg|linktext=You know what you did was wrong, but you did it anyway.
Sitting alone in a tunnel.jpg|Alone in a Tunnel|link=Sitting alone in a tunnel.jpg|linktext=While there is a light at the end of this tunnel, it is not an indicator of hope. You are not forgiven. 
Sitting alone on a park bench.jpg|Alone on a Park Bench|link=Sitting alone on a park bench.jpg|linktext=You are only sorry because your sorry a** is struck here!
==Description==
You don't deserve to be here? Rolls eyes and scoffs. That's what they all say.
Level -627 initially consist of a secluded, pleasant environment. The environment will look different to each explorer who find themselves here. These environments are completely devoid of wildlife, anomalous entities typical of The Backrooms, and other explorers. Here you will find yourself sitting alone with your thoughts. You will not have the desire to do anything else but sit and be alone with your thoughts. 
The guilt...
The shame...
The self-loathing...
Is just too much. 
You will be held accountable. Justice will be served whether you like it or not. It is not like you gave your victims a choice.
Below is a list consisting of thorough descriptions of the following 'Silent and Isolated Spaces' you might find yourself in:
===Bench===
9 explorers reportedly found themselves alone with their thoughts on a random bench. 'Deep thinkers' reported that the surrounding areas was usually one of the following spots featured in the tabs below:
<tabber>
Bench location 1 = 
==A Secluded Park==
This park is consistently in the state of autumn. The time of day is always a few hours after sundown. The temperature is a steady 53°F (~11.7°C). This area is 'safe' as it is devoid of entities, animals or other people. The only sound present in this environment is the wind rustling foliage and the scraping of dry leaves against cool brick and mortar. This bench is placed amongst the grass a few inches away from a brick sidewalk with this bench facing away from the sidewalk. The bench is made from cast iron and coated by an unknown black substance. A streetlight focuses a 24 ft (~7.3 m) diameter of light over this alienated bench. 
|-|
Bench location 2 = 
==Facing Towards a Body of Water ==
This 'spatial anomaly' is consistently in the state of mid-winter. The time of day is always at dust. The temperature is a steady yet chilly 30°F (~-1.1°C). The cold environment does not seem to affect explorers who find themselves here. This area is 'safe' as it is devoid of entities, animals or other people. The only sound present in this environment is the wind whistling through barren branches. This bench is placed amongst snow covered grass a few inches away from a cold asphalt sidewalk. The bench is made from wood and covered in snow. Explorers reported sitting on the snow without it melting. The snow reportedly felt like granulated cotton. This bench overlooks a steady and rippling river. 
|-|
Bench location 3 = 
==A Quiet Plaza==
This plaza is consistently in the state of late spring/early summer. The time of day is always high noon. The temperature is a steady 76°F (~24.4°C). This area is 'safe' as it is devoid of entities, animals, or other people. There is no wind here. The only sound you will hear is the unsettled beat of your heart and your invasive thoughts plagued by guilt and shame. 
Ignorance will not save you... it is 9/10 of the law...
You will find four benches in total here. There are two benches facing forward and another two facing back, with an unknown species of tree place between these front and back benches. These benches are positioned on ash colored concrete. Beyond the concrete perimeter is centipede grass and a building you cannot enter. 
</tabber>
----
===Pier===
7 explorers reportedly found themselves alone with their thoughts on this random pier. 'Deep thinkers' reported that this pier consists of water-logged and smoked-colored wood. This pier overlooks a stagnant, still, and silent pond. The pond is outlined by ferns, conifers, and a rotting, collapsing bridge. The area is consistently in the state of mid-autumn. The time of day is always a few hours after high noon. The temperature is a steady 56°F (~13.3°C). This area is 'safe' as it is devoid of entities, animals, or other people. The only sound present in this environment is the wind combing through an unknown species of tundra foliage and the periodic cry of the great blue heron in agony, despite there being no birds of any kind in the area. 
Most of the folks here are consumed by guilt and shame. They cannot even stand looking at their reflection in the water. Most people offer themselves to this pond because they cannot live with the evil they have done.
----
===Hallway===
12 explorers reportedly found themselves alone with their thoughts in this random dark hallway leading toward light. 'Deep thinkers' reported that this hallway consist of wore and clipping linoleum flooring and concrete walls. While the light down the hallway is welcoming, it is not salvation. Going into the light elicits this strong sensation of being watched, judged and criticized.
It is not like you are innocent despite what you are telling yourself. Denial will not get you anywhere...
Most explorers linger in the darkness because it is 'safer' despite there only being cognitive threats in this environment. Season and time of day does not exist here. The temperature of this area is ambient. 
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===Broken-Down Car===
8 explorers reportedly found themselves alone with their thoughts in the front driver seat of an abandoned, broken-down car. Interviews with 'Deep thinkers' revealed that the vehicle you might appear in depends on what automobiles you have operated or automobiles you have ridden in. Licensed drivers will appear in the most recent vehicle they have operated while non licensed drivers will appear in the most recent vehicle, they have ridden in. 'Deep thinkers' reported that this vehicle is not functional, and they cannot exit this vehicle to explore the outside world. Most explorers confessed that they were overwhelmed by guilt, shame and invasive thoughts resulting in them wanting to stay inside this vehicle to ruminate. 
What does the outside world look like is unclear. The world outside this vehicle seems to be shrouded in an impenetrable fog and the windows is obscured by unclearable condensation. The season cannot be confirmed. This environment is constantly sometime during the day. The temperature is a steady 41°F (5°C). This area is 'safe' as it is devoid of entities, animals, or other people. The only sound present in this environment is a gentle wind caressing the vehicle you are seated in and your pathetic sobs as you recount every God-awful thing you did while traversing The Backrooms in the name of survival. 
You still think you do not deserve this? Snarls. What you did to that other explorer was unforgivable.
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===Sandy Beach===
8 explorers reportedly found themselves alone with their thoughts on this ominous beach. 'Deep thinkers' reported that this beach consists of iridescence, sable sands, an obsidian-colored ocean, and bone-white seafoam. The area is consistently in the state of mid-summer. The eternal midnight sky holds an ethereal moon that bathes this beach in an eerie, ghost glow. The temperature is a steady 75°F (~23.9°C). This area is 'safe' as it is devoid of entities, animals, or other people. The only sound in this environment is the ebb, flow, and crash of waves against the beach. Explorers reported that the sea calls out to them like a siren's song. Those who answered the sea's 'call' end up throwing themselves into the ocean to drown themselves. Many wept before they gave themselves to the ocean, declaring that the dark waters shall wash away their sin. 
Are you, , done feeling sorry for yourself?
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===Tunnel's Edge===
An unknown number of explorers reportedly found themselves alone with their thoughts in this musty tunnel. 'Deep thinkers' reported that this tunnel consist of moldy concrete walls. The floor holds 0.5in (~1.27cm) of pungent water. This water is coated in a slimy film of algae, debris and rotting leaves. There is a light at the end of this tunnel, but there is no hope to be found at the end.
You all think because you see light there is hope. In your case, it is to shed light upon your misdeeds.
This area is consistently in the state of late autumn. The time of day is approaching noon. The temperature is a steady 39°F (~3.9°C). This area is 'safe' as it is devoid of entities, animals, or other people. The only sound present in this environment is the wind whirling through this tunnel and the nibble of anxiety. 
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===Roof Top===
15 explorers reportedly found themselves alone with their thoughts on the rooftop of a random skyscraper. 'Deep thinkers' find themselves overlooking a glittering skyline of apartment complexes, office buildings, businesses, tourist sites, and city monuments. The city below is 'alive' and 'bustling' with heavy traffic and crowded sidewalks. Meanwhile, you hover above, consumed by alienation and dissociation from the real world you can never go back too. The Backrooms tends to create the illusion of what once was at your expense. Here, in this 'city', you are just a spectator. Elsewhere in The Backrooms you are an active participant that is driven by the need to survive and resist insanity. That desire to survive, above all else, drove you to do some heinous things to others... 
But... it was either them or you... right?
Nevertheless, this area is consistently in the state of late spring. The time of day is always a few hours before midnight. The temperature is a steady 66°F (~18.9°C). The echoes of laughing and chatting 'people' and congested 'traffic' fill the night air. This area is 'safe' as it is devoid of entities, animals, or other people. You heard me correct. The city below is not tangible... 
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===Porch===
Several explorers reportedly found themselves alone with their thoughts on a random but familiar porch. Maybe this porch is like the one back at home. Maybe this porch is at your grandmother's house. Maybe this porch is at your friend's home. You cannot put your finger on it, but you have sat here before. Nevertheless, 'Deep thinkers' find themselves on this porch overlooking a neighborhood shrouded in darkness. This pleasant porch consists of painted-white, outdoor wooden rocking chairs, decorative lights, hanging potted plants, and metal wind chimes. This area is consistently in the state of late summer. The time of day is a few hours after midnight. The temperature is a steady 79°F (~26.1°C). The metallic ring and ting of the chimes murmur as the wind in this environment gently picks up. Here you will sit, like so many others, wishing things would go back to the way they were before you were trapped in The Backrooms.
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"Why I am here...?" You might think to yourselves.
No! I did not send or take you here. Believe me... where I take criminals is much worse and there is no escape. 
I cannot necessarily fault you for making bad choices back here as I know I have made them myself... 
Most of the monsters that dwell here are born here but some of them are made. I tried to warn your people to not let this place make you into a monster and I am not even talking about Wretches... folks like Astrid, Kim, Miranda, B.B., and so many others... will become a part of this fever dream one way or another. H*ll, I reckon I was a human once and was turned into a faceling, but I cannot remember... I cannot remember anything else. I do not have a childhood like the others of my kind. When I am here... I am consumed by guilt. I know I have been here before... but I cannot remember. I have this feeling this place is responsible for my creation, but I do not know. The others of my kind often insist that I was made different but never clarified how or why or by what. Maybe... to protect my psyche. So... I will tell you what I do know. Level -627 will do 1 of 2 things if you do not find a way to forgive yourself... you will either be consumed by guilt and take your own your life or you will be 'taken' by The Backrooms. 
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===The Black Mirror===
As mentioned above, Level -627 initially appears as of one of the secluded, pleasant environments. Explorers that end up in Level -627 did something vile and found themselves crippled by culpability. Some explorers will either:
*Forgive themselves and escape this reality.
*Be consumed by guilt and self-terminate.
*Be consumed by guilt and shame and 'sink' into this reality further. 
Those who cannot make peace with themselves will find themselves sitting in a chair alone in a dimly lit room that is about the size of an apartment closet. This space is a moist 52°F (~11.1°C). This location also stinks of moth balls for reasons unknown. You will be facing a Victorian scrying mirror. Your reflection will not appear in this mirror... your misgivings will. Not able to look away... you must face your sins without them consuming you. Most succumb and lose themselves in guilt before The Backrooms claims them. It cannot be confirmed what their fates will be, but it is believed that they are 'integrated'.
==Colonies and Outposts==
You cannot establish colonies or outposts here due to the nature of this environment. 
==Entrances and Exits==
===Entrances===
*If you commit a sin in Level -777 and is sacrificed to The Void, there is a 10% chance your will end up here instead. 
*Recalling something bad you did at the expense of another explorer in Level 18 will result in your being sent here. 
===Exits===
*You will make peace with yourself and be transported to a random safe level in The Backrooms.
*You will be consumed by guilt, shame and self-loathing and self-terminate. (Self-terminating here increases your risk of ending up in Level -899.)
*You will be consumed by guilt, shame and self-loathing and lose the sense of yourself and be taken by The Backrooms.
Category:Levels
Category:Negative Levels
Category:Unconfirmed Levels
Category:Cluster -I
Category:The Behavioral Suite