Irmied the Cheetah

Irmied the Cheetah (UR-mee-əd) is a mage that serves the Fire Clan of Fiamme.
==Physical Description==
Standing a good deal over four feet tall, Irmied has a somewhat short muzzle with a triangular nose, medium-sized, somewhat rounded ears that mostly stand upright, and a long, slender tail that fluffs out more near the tip. They have a lean and limber build befitting their naturally flexible frame, and their eyes seem to always be full of curiosity and wonder.
Their fur is primarily in color, with a white muzzle, chest, stomach, and tail tip, as well as spots decorating most of their body, facial markings (including two tear-lines running down the sides of their muzzle and two more that extend to the sides of their head), ears, and rings around their tail. Their hair, which is really just a tuft of longer fur on top of their head, is also neon fuchsia in color, and their eyes are in color.
Irmied's typical attire consists of a black ascot, black fingerless gloves with white cuffs, black capri shorts, and black sandals, as well as a single gold hoop earring in their right ear.
==History==
===2002 - Birth & Early Childhood===
===2024 - The Elemental Wars===
==Abilities==
Just like everyone else in the Fire Clan, Irmied is capable of manipulating the element of Fire via pyromancy. Their overall connection to the Chaos Force is substantial; a substantial Chaos Resonance allows them to wield powerful techniques such as Fire Blast and even Cosmic Blaze with relative ease, although they can't exactly spam such moves with impunity. However, a strong connection still allows the cheetah to frequently launch weaker attacks like Gatling Fire, giving them a decent variety of combat options overall, so long as they're primarily ranged. 
Their combat style (indeed the combat style of the Fire Clan mage in general) can best be described as "fast glass cannon"; since they're not naturally 'built' for strength or durability, one strong enough attack from an opponent could put them in serious trouble, especially if it's aligned with the elements of Water or Earth. As such, they've pushed their physical training towards speed over strength, allowing it to supplement their proficiency with ranged techniques; they're effectively a highly mobile cannon of sorts. While Irmied could certainly spawn a wave of fire around themselves in order to ward away an opponent who gets too close, their primary goal is to stay out of the enemy's reach in the first place.
Being a cheetah, they possess a highly flexible frame, and their natural speed can also be pushed to greater limits compared to other naturally speedy species of Mobian, if only in short bursts; as long as they can time these 'bursts' properly, their ability to dodge attacks improves substantially. They also have natural weapons in the form of sharp claws and teeth, although lacking the physical strength to back such weapons up, often their only hope to make these kinds of attacks even remotely viable is to infuse them with fire; a simple feat for Irmied, but still an incredibly inferior combat choice overall when compared to what they're truly capable of. As such, these attacks are typically quite desperate. They also have a highly keen sense of both sight and hearing, making it difficult for them to be snuck up on, as well as making it easy for them to scout for danger well before it sees them or their allies.
===Strengths/Resistances===
Irmied is relatively resistant to the elements of Fire and Nature. The conjured flames of opposing Fire-wielders can easily be manipulated by the cheetah, although they can still be harmed by them if they're not careful; meanwhile, Nature-wielders are easily overcome in general, barring special cases such as deities or those with a particularly powerful connection to the Chaos Force. Additionally, hot and dry weather makes it easier for Irmied to maintain their flames.
Speed is the cheetah's second greatest asset, making them hard to hit unless the opponent can physically keep up with them.
===Weaknesses===
Irmied is primarily weak to the elements of Earth and Water, with Ice only having a strict advantage if the weather is cold and wet. While all three of these elements, Earth in particular, can potentially douse their flames, opponents wielding Water or Ice should hope they can match the cheetah's power output, and as mentioned previously, Ice-wielders require the weather advantage if they hope to have an easy victory. Additionally, cold and rainy weather makes it harder for Irmied to maintain their flames.
Physically, Irmied is nothing impressive; although they're fit and healthy, their overall physical strength and durability are both sorely lacking, forcing them to rely on their speed and ranged elemental salvos in order to survive combat.
==Friends and Foes==
===Friends/Allies===
*Fire Clan of Fiamme - 
**Drakath Pyrestorm - 
**Enshoku the Wolf - 
===Rivals===
===Enemies===
*Ice Clan of Kyanos - 
**Tunndrae Frostwind - 
**Inghet the Cat - 
*Nihlic Clan of Nihlus -
**Pianura the Hedgehog - 
**Nulla the Hedgecat -
*The Eggman Empire - 
===Romance===
===Family===
==Personality==
Friendly and outgoing, Irmied seems to be possessed of a natural wanderlust; in fact, had they not the makings of a perfect mage, they would've certainly become a scout instead. They always accompany trading caravans whenever they can, and explore around the village outskirts and further than that quite often as well. This habit of wandering has gotten the cheetah into trouble on more than one occasion, especially since the Fire Clan's village is worrying close to an active Eggman Empire base.
Unfortunately, Irmied is also quite impulsive, not to mention stubborn; once they set their mind on something, it's difficult to sway them.
===Positive Traits===
*Friendly
*Inquisitive
===Neutral Traits===
*Stubborn
===Negative Traits===
*Impulsive
==Quotes==
==Notes==
Their name is the Maltese word for "ashes" and "cinders".
Category:Characters
Category:Owner:Ryushusupercat/Characters
Category:Fire Clan Members
Category:Mobians
Category:Cheetahs
Category:Felines
Category:Mammals
Category:Neutral Good
Category:Nonbinary Characters
Category:Mancers
Category:Pyromancers
Category:Mages