CC Human Female Region

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Base Stats 	Base Stats	 	
Race 	Human 	 	
Ethnicity 	Grienzen 	 	
Sex 	Female 	Attributes	Attributes
Coordination 	8 	 	
Fitness 	5 	 	
Intellect 	7 	 	
Intuition 	7 	 	
Willpower 	8 	Skills 	Skills
Dexterity 	 	 	
Gymnastics 	 	 	
Investigation	 	 	
Rapport 	 	 	
Composure 	 	 	
==Region==
Although soldiers in the Grienzen Imperial Army are overwhelmingly male, some Grienzen states have a more meritocratic view regarding specialist positions, while others emphasize legacy membership based on excellence in historical familial participation. As a result, the ranks of War Mages and Battle Chaplains have a number of female human members, though these have not fully earned the respect of everyone within these institutions. This tends to select for women of greater determination, as those with weaker wills are weeded out through the training process.
Most humans enlisted in the Grienzen Imperial Army are from one of the Grienzen states but there are a few notable exceptions. Many Grienzen colonists in Ifrania remain there to defend their homesteads, but plenty returned to defend the Fatherland. Likewise, a small number of female Grienzen citizens who took a ship to Amerrisque to start a new life have sailed back due to the rising tensions and inevitability of the upcoming war. And finally, some of the ethnically and linguistically Grienzen citizens of Alemannia have enrolled in the Grienzen military due to the official neutral stance taken by the Alemannian government.
While the majority of people live within the same region where they were born, recent advances in transportation technology have facilitated more relocation now than ever before. As a general rule, the region you select in this stage is the one where you were born, raised, and lived until enlisting in the army. The primary exceptions to this are if your Social Class is Transients (though even then, most simply move about within their birth region) or if you undergo Relocation during the Hardship.
===Selection Methods===
There are two methods to determine your Region:
*Intentional: Choose your Region
*Random: Roll a d100
===Effects===
Increase three Attributes by 1, and either three Skills by 1 or two Skills by 1 and a Talent.
Region	Region 	Region 	Region 	d100 roll	Region	+1 to three Attributes	+1 to three Skills, or +1 to two Skills and a Talent
1-14 	Rhein Province 	Fitness, Coordination and Intellect 	Labor, Dexterity, Investigation, Medicine, Scholarship Talent (Multilingual: Gallian) 	 	 	 	
15-22 	Upper Luthairingia	Coordination, Intuition, and Willpower	Labor, Dexterity, Investigation, Survival, Scholarship Talent (Multilingual, pick one: Gallian or Brettish) 	 	 	 	
23-25 	Lower Luthairingia	Coordination, Intuition, and Willpower	Dexterity, Rapport, Composure, Intimidation, Scholarship Talent (Multilingual: Gallian) 	 	 	 	
26-29 	Occupied Danmag 	Fitness, Coordination, and Intuition 	Athletics, Rapport, Resolve, Survival 	 	 	 	
30-61 	Preusvia 	Fitness, Intellect and Willpower 	Dexterity, Investigation, Rapport, Composure 	 	 	 	
62-63 	Sachden 	Special: +2 Willpower, +1 Fitness 	Special: +1 Resilience and Resolve. 1 Resolve Talent (Unwavering Dedication) 	 	 	 	
64-68 	Other Lesser State	Coordination, Intellect, and Intuition	Dexterity, Investigation, Rapport, Composure 	 	 	 	
69-79 	Kierstia 	Intellect, Intuition, and Willpower 	Scholarship, Investigation, Rapport, Survival, Scholarship Talent (Multilingual, pick one: Rossiyan or Brettish)	 	 	 	
80-96 	Bayernia 	Fitness, Intuition, and Willpower 	Labor, Medicine, Rapport, Survival 	 	 	 	
98 	Ifranian Colony 	Fitness, Intellect, and Willpower 	Labor, Medicine, Awareness, Survival 	 	 	 	
99 	Amerrisque 	Fitness, Coordination, and Willpower 	Labor, Medicine, Awareness, Intimidation, Scholarship Talent (Multilingual: Brettish) 	 	 	 	
100 	Alemannia 	Fitness, Intellect, and Intuition 	Athletics, Marksmanship, Rapport, Survival, Scholarship Talent (Multilingual, pick one: Gallian or Brettish) 	 	 	 	
== Next Step ==
With your Region selected and your regional characteristic differences added to your base stats, move on to Magical Predisposition.