The Knight (Hollow Knight)

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|-|The Knight=
|-|Shade=
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==Summary==
The Knight is the playable character of Team Cherry's hit Indie Metroidvania game, Hollow Knight. Their species was created as vessels by the Pale King to carry the infection spread by The Radiance. Many details about the character, including their name, are left ambiguous; though it is likely that they do not have one, as all vessels except for one were considered impure by the King, and left to rot in the Abyss. However, The Knight and some of its other siblings managed to escape.
After this, it would leave Hallownest for some time until the events of the game. Hearing the cry of the Hollow Knight, or perhaps The Radiance within it, is ultimately what caused The Knight to return.Dreamers: "What compels its climb out of the darkness? What compels its return to this sacred kingdom? A call from beyond the Seals? By the Vessel, or by that captive light?" Should it manage to gain the Voidheart, it can use the Dream Nail on the Hollow Knight to directly confront The Radiance.
==Powers and Stats==
Tier: | At least , possibly far higher | At least , likely far higher
Key: The Knight | With Voidheart | Lord Of Shades
Name: Unnamed, but has been called Ghost by Hornet
Origin: Hollow Knight
Gender: GenderlessReddit AMA answer
Age: Unknown
Classification: Shade, Vessel
Powers and Abilities:
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|-|Base=
|-|Charms=Statistics Amplification (Many charms in the Knight's arsenal increase a multitude of it's stats, a few examples being Sprintmaster, Fragile/Unbreakable Strength, Greed, and Heart, Heavy Blow, Quick Slash, Mark of Pride, and Fury of the Fallen), Limited Energy Projection (When the bearer of Grubberfly's Elegy is at full health, they will fire beams of white-hot energy from their nail. When paired with Fury of the Fallen, they can also do it when at low health which will fire more powerful beams of red energy instead), Transformation (The Shape of Unn allows the user to transform into a small larvae like form when focusing), Summoning (Many Charms like Gathering Swarm, Glowing WombHollow Knight Game Manual p. 7, Grimmchild, and Weaversong all summon companions when equipped, and can help in battle if able), Fungus Manipulation (The Spore Shroom allows the user to produce damaging fungus spores when focusing), Forcefield Creation (The Baldur Shell is capable of creating a 'forcefield' over the user when focusing, although multiple attacks to the forcefield will cause it to break, of which it will need to be recharged before reuse), Plant Manipulation (The Thorns of Agony allows the user to sprout damaging vines if the user is damaged by an attack), Poison Manipulation and Fragrance Manipulation (The Defender's Crest, makes the user smell 'horrible'"Can you... smell something? There's suddenly a horrid stench in the air. I swear, the town usually smells much nicer than this. Please accept my humble apology!" -Elder BugUrgh! What do you think you're doing, coming into my nice little shop stinking like that?! These relics have been through enough. They don't need you spreading your stench all over them! Crawl back to the Waterways or wherever you came from! -Relic Seeker Lemm causing damage to those in the vicinity of the user's 'odor aura'), Transmutation (Glowing Womb is capable of transmuting SOUL into Knightlings. The Flukenest charm transforms SOUL into flukes which cause damage), Regeneration (Low. Hiveblood is capable of regenerating masks over time without focusing, although it should be noted that it could only regenerate one mask), Limited Invulnerability (The Carefree Melody has a chance of protecting the user from damage, making them invulnerable for one attack, an example of it doing so being here. The average block chance is 22.46% although increases up to 90% depending on how many hits the knight took, of which it will go back to 22.46% when it is finally used)The Knight is unable to equip all charms at once, and is only able to equip a few specific charms depending on the notch cost, the max amount of notches the knight can hold is 11, and all the charms and their notch cost is shown here.
|-|With Voidheart=Should have all abilities and resistances it would normally have to a seemingly greater extent"Ohhhmmmm... Tiny thing... It evolves beyond that Wyrm. Such union in a single being. A strength before unseen. Would it too challenge nature? It could perhaps defeat it." -Bardoon", now likely a complete Immunity to Mind Manipulation, Empathic Manipulation and Telepathy (After unifying with the Void, it seems to have became completely empty, with even the White Lady being unable to sense if it has emotions or not"That pulsing emptiness... Truly, it has been transformed by the revelations it found. Does it... feel anything? Triumph? Or hate? If it does, I cannot sense it. The fate of our Kingdom, our Hallownest... that future belongs to you now." -White Lady)
|-|Shade=
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Attack Potency: At least Wall level (Defeated False Knight Who could collapse and destroy the floor of his arena. Also defeated various other bosses who should be superior to said boss) | At least Wall level, possibly far higher (Described that it 'evolved beyond' the pale king and became essentially one with the void, can fight The Radiance) | At least Wall level+, likely far higher (Killed the Absolute Radiance and destroyed all of Godhome, a dream of unknowable size but is presumably incredibly large. Should be far superior to bosses who can deal double damage)
Speed: High Hypersonic, up to High Hypersonic+ to Massively Hypersonic with charms, spells and nailarts (Can slash faster than Lumaflies can eject electricity)
Lifting Strength: Below Average Human | Unknown
Striking Strength: Wall level | At least Wall level, possibly far higher | At least Wall level+, likely far higher
Durability: At least Wall level (Able to survive falling from great heights. Can take hits from False Knight, as well as many bosses throughout the game that should be superior to said boss) | At least Wall level, possibly far higher | At least Wall level+, likely far higher
Stamina: Superhuman (Can fight for extended periods of time without tiring)
Range: Below Standard Melee Range physically, higher when using Nail Arts, Several Meters with Spells | Interdimensional (The Shade Lord could extend to reach into other Dreams and even into the Waking World)
Standard Equipment:
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Notable Attacks/Techniques:
IQGM-u.gif|Focus
ODWpPb.gif|Vengeful Spirit
Hollow-knightd.gif|Descending Dive
Screenshot ff.png|Howling Wraiths
SHADESOULL.jpg|Shade Soul
Descending Dark 0.webp|Descending Dark
HgAAAV.gif|Abyss Shriek
SOUL Spells: SOUL is a white energy The Knight gains from attacking foes.
*Focus: Using SOUL, The Knight can heal themselves. This takes several seconds and can be interrupted, however.
* Vengeful Spirit: Creates a spirit our of SOUL energy that will fly forward and burn opponents in its path.
*Desolate Dive: Strikes the ground with concentrated SOUL, destroying any small structures within close proximity and granting brief invulnerability.
*Howling Wraiths: A scream that blasts opponents with SOUL energy.
* Shade Soul: An upgrade to Vengeful Spirit. Creates a powerful shadow that does higher damage and can now pass through objects like shields, walls, and enemies.
*Descending Dark: An upgrade to Desolate Dive. Provides increased range and increased damage.
*Abyss Shriek: An upgrade to Howling Wraiths. Blasts the opponents with souls and shadows from The Abyss.
FirstSickGypsymoth-size restricted.gif|Cyclone Slash
0cAgJz.gif|Great Slash
Nail Arts:
*Cyclone Slash: The Knight swings their sword around rapidly to attack foes from all sides.
*Dash Slash: The Knight performs a dash forward while swiging their nail. Allowing for increased range.
*Great Slash: The Knight unleashes a powerful slash with increased damage.
Intelligence: Above Average (The Knight has displayed great combat intelligence when fighting bosses and waiting for opportunities to strike, has experience fighting several skilled warriors, such as Hornet and the Nailmasters, and can master new techniques and spells with little practice)
Weaknesses: Unable to attack while healing. SOUL is consumed while healing and if interrupted, it will be lost. If a shade is exposed to light, it will be unable to manifestThe Birthplace, although it loses this weakness once it becomes the Lord of Shades.
Note: 
==References==
==Gallery==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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