Vehicles

Vehicles are a type of item in Fortnite: Battle Royale. They were first introduced in Season 4.
== Functionality ==
Vehicles allow the players to mobilize across the island. Different Vehicle types are available for all modes of transportation (land, air, water). Each vehicle is best-operable when used on their intended terrain (or lack of).
Vehicles have their own health bar. When said health bar is emptied, the vehicle will enter a "death-state" and be removed as a result. 
Although in the physical world vehicles are usually identified with a machine used for transportation, in Fortnite, stationed turrets are considered vehicles as well. They are operable entities that allow unique movement and functionality. For the same reason, rideable Wildlife is considered vehicles. 
Most Fortnite vehicles use some kind of fuel. Upon depletion of the fuel tank, the vehicle will be unable to move unless refilled, however they will not lose ability related to weaponry (if equipped). 
==Common Traits==
Below is a list of common features and traits that relate to vehicles. 
Statistic 	Description 	Notes
Spawn Rate 	Defines the rate/likelihood of a vehicle generating 	Vehicle spawn rates vary from location. Rarity (common or legendary) will also impact spawn rate.
Honk 	Feature allowing others to be notified of the drivers presence 	Must be manually triggered. Horns are not equipped in all vehicle types
Seats 	The maximum number of players the vehicle can house. 	Players can also ride vehicles by simply standing on top of them. However, players will be prone to falling off.This feature is not possible on all vehicles.
Speedometer 	Feature allowing users to track the vehicle's speed. It measures speed in km/h.	Features a speedometer on the HUD. This is not available in all vehicles
Fuel 	Whether the vehicle needs fuel to move. 	Fuel-powered vehicles can be refilled through Gas Pumps or Gas Cans. Mileage
Battery usage	Whether the vehicle runs on a battery or not. 	Vehicles that have a built-in battery can't always be refilled and have a battery meter.
Boost 	Whether the vehicle has a boost function or not. 	There are two types of boost: drift boost, which is activated by drifting; and fuel boost,which depletes the vehicles power
Health Points	The maximum HP of the vehicle. 	The vehicle's health is visible above the player's health bars. Maximum health varies between different vehicle types.
Moddable 	Whether the vehicle can undergo vehicle mods. 	Currently only available on car vehicle type
Tricks 	Whether the vehicle can perform tricks. 	Tricks are movement patterns that grant trickscore when achieved without crashing. Trickscore is purely visual.
Radio access 	Whether the vehicle has access to Radio Stations. 	Several vehicles are not equipped with this feature.
Ram damage 	The damage a vehicle deals to another entity while colliding. 	Damage inflicted varies depending on factors such as speed and weight
Weapon damage	The damage the vehicle's mounted weapon deals to enemy players. 	In the case of the Titan, the damage scales depending on how far the enemy is from the center of the cannon shell's explosive radius.
Stationary 	Whether a vehicle is a mobile or not. 	N/A
===List of Vehicles ===
Vehicle Name 	Image 	Rarity 	Seats 	Hitpoints 	Description 	Type
Standard Playlists 	Standard Playlists	Standard Playlists	Standard Playlists	Standard Playlists	Standard Playlists 	Standard Playlists
Shopping Cart 	 	 	2 	400 	2 Person shopping cart that is pushed around. 	Land
All Terrain Kart 	 	 	4 	400 	Buggy with a drifting function, allowing players to boost. Has a roof which can negate fall damage and launch players upwards. 	Land
Quadcrasher 	 	 	2 	400 	Two person all-terrain quad with a boost function, useful for destroying structures. Requires fuel. 	Land
Mounted Turret 	 	 	1 	400 	A trap which is deployed by the player. High damage turret suited for suppressive fire and anti-material purposes. Overheats if fired for too long. 	Land
X-4 Stormwing 	 	 	5 	5,000 	Attack airplane with a machine gun on the front. Requires fuel. 	Air
Driftboard 	 	 	1 	300 	One person board which has a boost function. The driver can use weapons and items while moving. 	Land
Pirate Cannon 	 	 	2 	800 	Two person cannon which is pushed around and shoots cannonballs or players that sit in the barrel. 	Land
The Baller 	 	 	1 	400 	Glass sphere with a built-in Grappler for increased movement capabilities. 	Land
B.R.U.T.E. 	 	 	2 	1,250 	Large battle mech equipped with heavy weaponry and self-destructible. 	Land
Motorboat 	100px 	 	4 	800 	Watercraft with a boost function and a missile launcher. Requires fuel. 	Water
Choppa 	 	 	5 	1,500 	Helicopter with a boost function. Requires fuel. 	Air
Loot Shark 	 	 	1 	2,000 	AI Shark. Can be taken control of using a Fishing Rod or Pro Fishing Rod on it. 	Water
Islander Prevalent 	 	 	4 	800 	Standard urban car. Moves faster on road than on uneven terrain. Requires fuel. 	Land
Taxi 	 	 	4 	800 	Standard Car, moves faster on the road. Requires Fuel. 	Land
Victory Motors Whiplash 	 	 	2 	800 	Sport car with a boost function. Requires Fuel. 	Land
Ferrari 296 GTB 	 	 	2 	800 	Sport car with a boost function. Requires Fuel. 	Land
OG Bear 	 	 	4 	1,000 	Pick-up that moves the same speed on any terrain. Requires fuel. 	Land
Titano Mudflap 	 	 	2 	1,200 	Semi-truck with slow movement speed but above average resistence and ramming. Requires fuel. 	Land
Saucer 	 	 	5 	600 (2 Reboots) 	Alien hovercraft armed with an energy cannon and an abducting beam capable of moving props around. 	Air
Turret Station 	 	 	1 	400 	Environmental Mounted Turret. High damage turret suited for suppressive fire and anti-material purposes. Overheats if fired for too long. 	Stationary
(Land)
Salvaged B.R.U.T.E. 	 	 	2 	900 	Weaker version of the B.R.U.T.E.. 	Land
Titan Tank 	 	 	4 	2,500 	Tank with a mounted turret and a main cannon. 	Land
Armored Battle Bus 	 	 	7 	2,250 	Battle Bus with two turrets on top, always equipped with Chonkers Off-Road Tires. 	Land
Seven Anti-Personnel Turret	 	 	1 	400 	A fast firing turret almost equal to the Mounted Turret. 	Stationary
(Land)
Seven Anti-Vehicle Turret 	 	 	1 	400 	A slow firing turret that deals high damage to vehicles and structures per shot. 	Stationary
(Land)
Siege Cannon 	 	 	1 	400 	A stationary assault cannon that shoots explosives or launches players that sit in the barrel. 	Stationary
(Land)
Wolf 	 	 	1 	350 	AI Wildlife. Riders can use weapons and items while moving. 	Land
Boar 	 	 	1 	120 	AI Wildlife. Riders can use weapons and items while moving. Can ram structures. 	Land
Octane 	 	 	1 	450 	Extremely fast car with superior maneuvering, a boost and a jumping function. 	Land
Trail Thrasher 	 	 	2 	500 	Two seater dirt bike. Drivers can use weapons and items while moving. Has a jump function. Requires fuel. 	Land
Rogue Bike 	 	 	2 	500 	Two seater sport bike with high acceleration, sharp turning, and a boost-ready engine. Players can use weapons and items while moving. Requires fuel.	Land
Nitro Drifter 	 	 	4 	1,050 	Car with improved sharp drifting and a drift boost. Requires fuel. 	Land
Raptor 	 	 	1 	400 	AI Wildlife. Riders can use weapons and item while moving. 	Land
Nitro Fang 	 	 	4 	1,500 	Muscle car with sharp drifting and a drift boost. Requires fuel. 	Land
Grandeur Trailsmasher 	 	 	4 	1,891 	Four-wheeled luxurious SUV suited for bursting through obstacles. Requires fuel. 	Land
TMNT Driftboard 	 	 	1 	300 	One person board which has a boost function. The driver can use weapons and items while moving. 	Land
War Bus 	 	 	7 	2,250 	Bus that has a EMP-honk feature that has a cooldown. Has the spiked bumper mod. 	Land
Lockjaw 	 	 	4 	1,650 	Two seater car with a Spiked Bumper, Machine Gun Turret, and Bulletproof Tires. Always has the Nitro effect. 	Land
Behemoth 	 	 	4 	2,250 	Four-wheeled SUV with a Spiked Bumper, Grenade Launcher Turret, and Bulletproof Tires. Always has the Nitro effect. 	Land
Other Modes 	Other Modes 	Other Modes 	Other Modes 	Other Modes 	Other Modes 	Other Modes
Stark Battle Bus 	 	 	1 	N/A 	Fast Stark Industries modified Battle Bus with heavy laser cannons.
Exclusive to the Devourer of Worlds Event. 	Air
Hoverboard 	 	 	1 	1 	One person board. Can be summoned at any time.
Exclusive to Fortnite: Save the World. 	Land
Surfboard 	 	 	1 	300 (default) 	One person board with a boost function. Players can use weapons and items while moving. 
Was First introduced in Chapter 1 Season 9 in 14 Days of Summer
Exclusive to Fortnite: Creative.	C1 S9: Land 
Creative:
Sea
==Major mechanics==
===Radio Stations===
Some Vehicles in Fortnite: Battle Royale can access Radio Stations. There are 7 radio stations: 
*Party Royale
* Radio Yonder
*Beat Box
*Power Play
*Rocket League Radio (Removed)
*Icon Radio
*Rock And Royale
*Underground Radio
These all contain copyrighted songs, featuring music from artists such as Ariana Grande, Juice Wrld, Drake, and Marshmello. Party Royale only plays music from the Fortnite Soundtrack specifically Lobby Music.
===Boost===
Most vehicles have a boost function with the purpose of augmenting the vehicle's velocity temporarily. There are three types of boost: the fuel boost is available at any moment to the driver and it breaches the normal speed limit of the vehicle greatly, but requires additional consumption of fuel. It can be holden until the vehicle completely runs out of fuel. The drift boost instead is granted upon drifting for a required angle, and doesn't necessarily allow the vehicle to breach its speed limit. Lastly, the cooldown boost is a boost that breaches the normal speed limit of the vehicle but only lasts a brief amount of time before going on a cooldown. It may or may not consume extra fuel depending on the vehicle.
=== Damage===
Many vehicles use tires to move in their model, but they aren't always physical. However, cars and motorbikes feature physical tires that have a separate health pool than the one of the actual body of the vehicle they are part of. For this reason they can be popped, which causes the vehicle to progressively get worse and worse handling as more tires are blown off. Furthermore, for every lost tire, the vehicle will take 1 damage point every 0,5s of travel.
Glass panels are also common on many vehicles. They are weak spots that can be destroyed to expose the passengers to direct damage, and for this reason they have their own health pools.
Some of the Fortnite vehicles aren't instantly defeated once they reach 0HP, instead they stay operative for a few additional seconds in order to allow the crew to get out in time. However, during this phase, the vehicles rely on a new health bar with reduced HP. If opponents empty it, they can shorten the time needed for the vehicle to explode, detonating it manually by dealing damage. Flying vehicles use an undetermined death state that only ends when they crash, so that the crew can avoid dying to fall damage. Though, opponents can blow up the aircraft as it falls.
===Repairing===
Vehicle health bars can be replenished through Campfires (20HP/s), Repair Torches, Chrome, Service Stations and Slurp Cacti. Particularly, Chromed vehicles start repairing themselves after not having taken any damage for a few seconds, and will regenerate any lost tires or glass panels upon reaching full health again: the same applies to vehicles that are fully healed with Repair Torches.
==Trivia== 
*Originally, many in the community thought Epic Games was not going to add vehicles to the game, as the map was big enough to be travelled easily. However, since the introduction of the Shopping Cart in Season 4, at least a new vehicle was added every season continuously until Chapter 2: Season 4 (unless car variants are counted, which extends the time period to until Chapter 2: Season 5).
Category:Item Classes (Battle Royale)