How To Use Virtual Reality

== Choosing a Viewer ==
Supported viewers are included but not limited to the ones listed at the following link: 
https://www.google.com/get/cardboard/get-cardboard/
=== How To Set Up and Calibrate VR Goggles for the first time (iPhone only): ===
# To play, you need a VR viewer (like Google Cardboard or View-Master). You also need to be on an iPhone.
# In the Settings menu find and enable VR Goggles.
# Play any game (experiences in the Rides category are recommended).
# Tap the white VR Goggles icon to enter VR mode.
# While in VR mode, tap the white Gear icon at the bottom of the screen.
# Tap Current Viewer.
# Find and scan the QR Code for your viewer (usually printed inside your viewer. Consult your viewer’s instructions for more detail.)
# Place your iPhone into your viewer.
# Use the center gray line to align your iPhone.
# Return to the game and play!
== 1st Person ==
You need to be on an iPhone. To start, you can make a simple world that allows players to look around in Virtual Reality. Once you have the Free Virtual Reality set:
# Build a new World.
# Place a Blockster into the world.
# Select the Blockster.
# Drag out the script window (the gray vertical bar on the left of your screen).
# Drag the 1st Person action tile to the script window (add the following script): Does > 1st Person action tile
# Enter Play mode.
# Enter VR mode and look around your world.
== VR Look ==
These are two examples of a more advanced look action. The HUD action makes it easier to select the target.
=== VR Look At ===
When the user looks at the other Blockster, they jump.
# Tap Build.
# Place two Blocksters into the world and have them face each other.
# Select one Blockster.
# Drag out the script window (the gray vertical bar on the left of your screen)
# Drag the 1st Person action tile to the script window and add the following script: Does > 1st Person action tile
# Drag the HUD 1 action tile to the script window and place it after the 1st Person action tile so it's like this: Does > 1st Person action tile > HUD 1
# Now select the other Blockster
# Drag the VR Look At action tile to the script window and place is like this: VR Look At > Does
# Drag the Jump action tile to the script window and add it like this: VR Look At > Does > Jump
# Enter Play mode.
# Look at the other Blockster.
=== VR Focus ===
When the user looks at the other Blockster for about 3 seconds, they jump.
# Tap Build.
# Place two Blocksters into the world and have them face each other.
# Select one Blockster
# Drag out the script window (the gray vertical bar on the left of your screen)
# Drag the 1st Person action tile to the script window and add the following script: Does > 1st Person action tile
# Drag the HUD 1 action tile to the script window and place it after the 1st Person action tile so it's like this: Does > 1st Person action tile > HUD 1
# Now select the other Blockster
# Drag the VR Focus action tile to the script window and place is like this: VR Focus > Does
# Drag the Jump action tile to the script window and add it like this: VR Focus > Does > Jump
# Enter Play mode.
# Look at the other Blockster.
== VR Goggles Trigger (Advanced) ==
A world created with the VR Goggles Trigger will generate a different experience, depending on if the user is in normal or VR mode. In the following example, a Blockster is sitting on a boat and traveling from Point A to Point B. In normal mode, the camera follows the boat from behind. In VR mode, the game can be experienced from the Blockster’s point of view.
# Tap Build
# Choose a new world that includes water (like Blockster Bay).
# In Build mode.
# Place a Volume block on the water.
# Select the Volume block and add the following script: 
#* Does [Freeze] 
#* Does [Circle]
# Create a Boat using an Antigravity block and place it on the water a short distance from the Volume block.
# Select the Antigravity block and add the following script: 
#* Does [Align]
#* Does [Levitate Strength 4]
#* Does [Turn To Circle]
#* Does [Thrust]
# Place a Blockster onto the Boat.
# Select the Blockster and add the following script:
#* Does [Hero]
#* [VR Goggles] Does [1st Person]
#* [Within Circle] Does [Freeze][Win:The End]
# Enter Play mode.
== Free Virtual Reality Set ==
Please note that you can build a Virtual Reality experience on the iPhone, but the VR viewing mode is only available on the iPhone. You can still create and publish worlds with VR on the iPad, but you only play in VR on an iPhone (as there are no VR headsets designed for the iPad).
The free Virtual Reality set contains the following in order of appearance from the image above:
# Blockster male
# Blockster female
# VR goggles (prop) - add these to your Blockster to make it look like they’re wearing a VR headset
# Grid (texture) - drag onto a block to change its texture
# Reticle Square (texture) - drag onto a block to change its texture
# Reticle Circle (texture) - drag onto a block to change its texture
# Reticle Arrow (texture) - drag onto a block to change its texture
# VR Goggles (action tile) - Drag this tile onto a Block to trigger any action if the player enters VR mode
# VR Focus Block (action tile) - Drag this tile onto a Block to trigger an action after you look at the Block for a few seconds
# VR Focus At Model (action tile) - Drag this tile onto a Model to trigger an action after you look at the Model for a few seconds
# VR Look At Block (action tile) - Drag this tile onto a Block to trigger an action immediately when you look at the Block
# VR Look At Model (action tile) - Drag this tile onto a Model to trigger an action immediately when you look at the Model
# HUD 1-4 (action tiles) - Drag this tile onto a Blockster to see a crosshair in the center of your screen. Tap the tile to switch to dot, square, x, or +.
# 1st Person (action tile) - Drag this tile onto a Blockster to enable 1st-Person Camera mode
Category:Learning