Jin Sakai

==Summary==
Jin Sakai is the main/titular protagonist of the PlayStation 4 video game, Ghost of Tsushima. He is a samurai under the employ of his uncle Lord Shimura. Barely surviving a lost battle to repel Mongol invaders, he wandered the island of Tsushima to protect his homeland, and perhaps also to repel the invaders, though he comes to terms that this might not be possible with traditional samurai fighting tactics.
==Powers and Stats==
Tier: 
Name: Jin Sakai, Lord Sakai, The Ghost, The Broken Samurai, The People's Hope, The Unyielding Wind, The Shadow Samurai, The Hero of Tsushima, The Avenging Guardian, The Phantom Samurai, The Demon's Blade, The Raging Storm, The Ghost of Tsushima
Origin: Ghost of Tsushima
Gender: Male
Age: Late 20s to early 30s
Classification: Human samurai, outlaw, Ghost (in folktale)
Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses (Can locate enemy positioning from hearing and detect the presence of close-by artifacts), Limited Air Manipulation and Clairvoyance (Can summon wind that blows toward a desired objective, possibly due to the wind being a manifestation of the soul of Jin's father. Wind gusts are summoned to damage enemies with the Charm of Distraction), Perception Amplification (Can slow his perception of time while using a ranged weapon using concentration), Weapon Mastery (The best swordsman in Tsushima and a master of archery. Can simultaneously throw five kunai toward his enemies), Regeneration (Low. Can heal himself and recover from mortal wounds through sheer resolve and iron will), Animal Manipulation (Rides a trained samurai horse that can be summoned with a whistle. Can quickly tame enemy war dogs to fight for him with the Charm of Canine Recruitment. Foxes lead him to shrines of Inari possibly due to the goddess Inari being Jin's guardian spirit. Golden birds lead him to points of interest possibly due to the birds being a manifestation of the soul of Jin's mother. Fireflies can guide to the location of artifacts. A swarm of Hornets is summoned to damage enemies with the Charm of Distraction), Information Analysis and Martial Arts (Can create fighting styles that counters his enemies after observing them. Utilizes parries and dodges for powerful counterattacks), Power Mimicry (Can replicate sword techniques after observing them), Acrobatics (Skilled at climbing terrain and buildings. Can run on tightropes and utilizes a grappling hook), Stealth Mastery, Pressure Points (Can efficiently kill enemies with a quick stab from his tanto dagger), Smoke Manipulation (With smoke bomb. Can create fog with his Weather Manipulation), Light Manipulation (With blinding dust which he includes in his smoke grenades), Healing (Carries healing incense which he includes as healing fumes in his smoke grenades), Sound Manipulation (Uses wind chimes and fire crackers as distractions), Explosion Manipulation (With bombs), Fire Manipulation (With Way of the Flame and fire arrows. His bombs can set enemies on fire. With the Charm of Blazing Flame, Jin's Way of the Flame slashes ignites enemies around him), Poison Manipulation (Uses poison darts and poison vapors within his wind chimes that causes humans to vomit blood and die within seconds), Biological Madness Manipulation and Perception Manipulation (Uses hallucination darts which causes enemies to attack their allies), Weather Manipulation (By playing certain songs with his flute, he can change the weather to be clear, stormy, foggy or rainy), Electricity Manipulation (With the Charm of Heavenly Rebuke, using the Heavenly Strike technique can result in a lightning bolt striking a nearby enemy), Preparation, Social Influencing (Uses tactics that maximizes fear among his enemies and convinces them that he is not a mere human. Considered a charismatic leader among the populace with authority that rivals the shogunate), Resistance to: Pain Manipulation (Can fight through the pain with his resolve), Poison Manipulation (Can survive poison that would kill other humans within seconds) and Fire Manipulation (Can withstand being set on fire)
Attack Potency: Wall level (Can cut and stab through iron armor. Can destroy shoji doors by pulling people through them. Can kill animals such as black bears and ussuri boars in combat)
Speed: Subsonic (Can deflect arrows. The Heavenly Strike technique is said to strike faster than the eye can follow. Moves like a blur while using the Dance of Wrath technique)
Lifting Strength: Class 5 (Can launch armored enemies several meters with his Typhoon Kick technique)
Striking Strength: Wall level
Durability: Wall level (Can guard against the explosion of his bombs to avoid being adversely affected by the blast. Can withstand the impact of a fire lance)
Stamina: Peak Human (Maintains a very active lifestyle involving exploration and combat, and is capable of climbing a mountain within a short time. More skilled than Kojiro who was ambushed by dozens of strawhat ronin who surrounded him, with Kojiro being able to fight and kill them from dawn to dusk)
Range: Standard Melee Range, Several Meters with the Charm of Blazing Flame, Tens of Meters with ranged weapons
Standard Equipment: Clan Sakai katana and tanto, half bow, longbow, kunai, blowgun, grappling hook, flute, black powder bomb, sticky bomb, smoke bomb, wind chime, firecrackers.
Intelligence: Gifted (Is a genius at using the sword, and can learn rare and mythical techniques used by opponents after observing them, and then immediately use the techniques against the original users. He is also able to create combat styles and stances made to counter his enemies' combat styles and equipment after observing them. He is capable of sneaking into enemy camps and exit them without being detected, and is willing to improvise unconventional tactics that are considered dishonorable to efficiently eliminate his enemies and spread fear among them, often rendering his enemies defenseless from fear. He is able to simultaneously fight the Mongol invasion and bandits while being hunted by the forces of the shogun which he does not kill)
Weaknesses: Willing to accept challenges to honorable sword duels, even from ronin who killed hundreds of innocents.
Notable Attacks/Techniques:
Stances:
*Stone Stance: Traditional stance that uses fast and powerful strikes and stabs. Effective against swordsmen.
*Water Stance: A one-handed stance that uses fluid and flowing flurry of strikes to overwhelm the enemy. Effective against shieldmen.
*Wind Stance: A stance that utilizes spinning vertical strikes and powerful kicks, and allows easy parrying of spear attacks. Effective against spearmen.
*Moon Stance: A stance that mixes powerful strikes, kicks, and fast continuous spinning strikes. Effective against brutes.
Heavenly Strike -.gif
Dance of Wrath.gif
Way of the Flame.gif
Explosive Arrow.gif
Mythic Techniques:
*Heavenly Strike: A quick attack that is widely considered unblockable due to its speed. Using it can lead to a nearby opponent getting hit by a lightning bolt with the Charm of Heavenly Rebuke.
*Dance of Wrath: Three quick strikes starting with the sword sheathed, the strikes can be preceded by fast dashes.
*Way of the Flame: Sets the blade on fire by rubbing it with special meteorite ore. Strong sword strikes spreads the flame to nearby enemies around Jin with the Charm of Blazing Flame.
*Explosive Arrow: Shoots an explosive arrow from a bow.
==Gallery==
Jin Sakai w.png
Jin sakai p.png
Jin sakai m.jpg
==Notable Matchups==
Victories:
Losses:
Musashi Miyamoto (Vagabond) Musashi's Profile (Both were 9-B, Jin had his entire arsenal)
Scorpion (Mortal Kombat) Scorpion's Profile (Both characters had 3 days of preparation, all equipment was allowed, and speed was equalized)
Inconclusive:
Category:Characters
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