Level 830

Content Warning
This page contains sensitive content not suitable for all audiences. Readers including you might consider these topic(s) disturbing, anxiety inducing, or inappropriate: Crude Descriptions, Mentions of Suicide, Depictions of Gore.
This place is horrible, I don't want to be here... 
You can dream of being happy but your pain will not go away
It hurts
...
Everything is the same, no matter how much I resist, there seems to be no way out.
I'm scared, please go out.
...
Seems it's time to suffer again
OVERVIEW
Level 830 appears as a big expansive ocean with the special characteristic that it has a reddish hue, it doesn't seem to have firm ground at its bottom or any sign of life inside or outside of it. The temperatures are cold due to the lack of a heat source, because of this, it's advisable to stay active by swimming in any direction.
When the wanderer reaches this realm, they will remain in this ocean for an indefinite amount of time until the level takes them to a different place, this new place is generally related to what the wanderer thought at that moment. However, no matter what place the wanderer is taken, this will be a hostile and deformed copy of the original. This copy can also be based on any other Backrooms level.
Any place the wanderer can be taken will lack passive entities, will have Almond Water or any type of food (even if the original place doesn't have these), and will have some negative characteristics of the original place maximized, like heat, cold, radioactivity, hostile entity count, etc. The time spent in this place is also indefinite; it could be days, weeks, or months until the wanderer is taken back to the red ocean, waiting for the cycle to repeat itself.
It's known that the places that Level 830 can generate are practically infinite, however, survivors of this level are difficult to find, so the reports of the reported places are limited for now.
<tabber>
|-|The Frontrooms=
One of the places the wanderer can be taken to is a copy of The Frontrooms. It appears to be a faithful copy at first, but as mentioned before, this generated place is full of hostile entities. Reports indicate that this place is full of corpses of both humans and animals.
Many places seem to be on fireCH4 + 2 O2 → CH2 + 2 H2O, and people screaming due to what appears to be a massacre by the entities. The realm itself seems to be hell; there are giant cracks, people torn to pieces, and voices saying there is no way out (probably said by the Cruel Angel). Deformations also apply to living beings; humans with three arms, dogs with their entrails on the eyes, birds with a human skull, etc.
|-|Level 1=
The Level 1 copy is very similar except for the lack of Facelings, and also the increase of hostile entities. Moving away from the starting point can make things much worse, although there is not much option because the wanderer need to search for food.
The wanderer here will find entrails on the walls, thin pillars with impaled bodies, and familiar faces suffering. However, entities like the Shadow Walker are still present, so it's advisable not to get distracted by this.
Some sections are different or cut, including the path from the original level to go to The Hub.
</tabber>
LOGS
==Interview n°1==
BEGIN LOG
30/04/████
<<<#>>>
You mentioned that one of the corpses in the Level 0 copy was still alive, can you explain more about?
<<<SURVIVOR, Aka "James">>>
Yeah, one of them was still alive but breathing really hard. It was my father, he didn't look at me like he couldn't see me. I didn't dare to touch him, I knew it was fake. Still, it hurt me to see him die.
<<<#>>>
Can you tell me what caused the bleeding?
<<<SURVIVOR, Aka "James">>>
I don't know, but since you mention that these places are generated, they may have put him there like that, so that I could see it
<<<#>>>
Why do you think that?
<<<SURVIVOR, Aka "James">>>
The black monster saw me before I saw my father, but didn't attack until he finally died, he just stared all that time.
<<<#>>>
So he's not so much a brainless monster anymore. It didn't necessarily stay there for the reason you're thinking.
<<<SURVIVOR, Aka "James">>>
It did.
END LOG
==Interview n°2==
BEGIN LOG
11/06/████
<<<#>>>
It's exactly , this recording is about the experience with the Level 830 angel.
...
During that time you were at the red ocean, how many times were you taken and returned there until the angel speak to you?
<<<SURVIVOR, Aka "Hanna">>>
There may have been more than seven times, it took more than 4 months for it to speak.
<<<#>>>
Aside from everything horrible that it told you, did it mentioned if it intervened at what moment you were taken to another place?
<<<SURVIVOR, Aka "Hanna">>>
No, there is no aside from the horrible things, everything it said was horrible.
It once told me that it hoped my real family would come here anytime, and we would all suffer in each other's arms. Anytime... it thought I was never going to leave that hell.
<<<#>>>
Did it talk all the time?
<<<SURVIVOR, Aka "Hanna">>>
No, sometimes it just stared at me, taking the shape of anything with an eye I couldn't reach.
<<<#>>>
Ok, no more questions on paper, you can go until the next interview.
<<<SURVIVOR, Aka "Hanna">>>
Thanks.
END LOG
COLONIES AND OUTPOSTS
There is no scenario where Colonies and Outposts can be set-up and properly maintained within the location with it's aforementioned properties.
ENTITIES
This level varies depending on the entities that can host it. If the level the place is based on has no entities or only features passive entities, then this place will be filled with any hostile entity the wanderer has met before. This also depends on where the wanderer is located; if the hostile entity only lives in humid places and the wanderer has been taken to a wasteland, then this entity won't be a danger.
However there are some entities that will inevitably pursue the wanderer wherever they go,These will appear even if the place the wanderer is in, isn't based on any Backrooms level. these are unique to Level 830 and become familiar with the environment in which the wanderer finds himself.
==Mutant Eye==
===Description===
Mutant Eye was the first unique entity to be reported to exist at this level. Even so, the presence of this entity in the places where wanderers are taken are rare.
===Biology===
The body of Mutant Eye is formed by a giant eye with 6 legs. With its legs stretched out, it can measure up to 6 meters in height.
The muscle in its legs are exposed, the same with the fibers of its eye. It doesn't seem to be in pain because of this, because it even attacks with its exposed muscles.
===Behaviour===
Its hostility is aleatory. Sometimes it attacks when the wanderer get too close, sometimes even from very far away, or simply don't attack and ignore the wanderer's presence. Due to the height of the entity, facing it is in vain and it would be best to hide in a narrow place.
Getting too close to the entity may cause it to be unable to see the wanderer, because it can only move its eye pupil horizontally. Surrounding it can also be of great help since to turn around it has to coordinate its legs at the same time, which takes it many seconds.
==Shadow Walker==
===Description===
Shadow Walker is the entity that will always be chasing the wanderer wherever they go. It seems common to any environment the wanderer has imagined to be in.
===Biology===
Studying its internal biology is currently impossible.If the research team ever had a copy to study it, extracting it to a place of departure, before being taken back to the red ocean, is a complicated job. It's body appears to be covered in dark bars ending in thorns, due to this darkness, it's unknown if it has eyes or a mouth.
It has a slim corpse, and can measure up to 3 meters.
===Behaviour===
The entity is extremely hostile towards humans, although it has been seen attacking other hostile entities if attacked by them first. The entity uses its thorns as the only form of attack, since it has them in all parts of its body, a way to counterattack has not yet been discovered yet.
The reason for this aggression is unknown, although there are reports that sometimes it simply decides not to attack and wait for the wanderer to see it first. These thoughts and actions of the creature are being studied.
==Cruel Angel==
ENTRANCES AND EXITS
==Entrances==
*Really bad karma rating in Level 999.
*Killing anyone on Level 266 can take you to this level.
*Falling from The All Above House in Level 829.
==Exits==
*No-clipping through the fake Frontrooms can take the wanderer to Level 0.
*Thinking in the most safe place during the level teleport will take the wanderer to Level 399.1, Level -6 or Level 174. Certainly inminent death.
*Thinking of nothing during the level teleport will take the wanderer to The Void.
Category:Levels
Category:Class Deadzone
Category:Cluster I
Category:Dangerous
Category:Ocean