Breaking Barriers

__TOC__
	
==Overview==
The ultimate battle with Grahdens and Owen will take place at Noel's Research Lab!
Partake in the newest trial, and prove to the Summoners of Old that you are still the Legendary Summoner of Grand Gaia!
This trial can only be accessed once Sealed God Lucius (Trial 008) has been defeated in the Summoners' Research Lab.
==Preparation==
You may use up to 3 squads and 1 item set for this battle. Each of the squads must have unique units in them and you are allowed up to double your total cost. You can select a different friend from your entire friends list for each squad that you can bring in. There is no cooldown when using a friend to fight Grahdens and Owen. Your items do not get replenished when a team dies, so bring as many healing items, elemental seals, BB gauge support items, Revive items, and status cure items.
Recommended Leaders:
*Venomous Echo Isterio - 30% ATK & HP boost, inflicts status ailments and boosts damage against status inflicted foes. This is your major key to success in preventing Grahdens and Owen to unleash their ultimate attacks.
*Radiating Grandeur Paris - 40% HP boost, boosts BB gauge when damaged and a possible chance of reducing all damage taken to 1
*Merciful Beacon Charla - 40% boost to HP & DEF, boosts BB gauge fill rate, BC drop rate & fills BB gauge when damaged
*Soul Reaver Laberd - 40% boost to DEF & HP, boosts BB gauge when damaged and reduces damage taken by 20% when damage taken has exceeded a certain amount
*Lycanthrope Randolph - 50% HP, largely boosts ATK, DEF, REC when BB gauge more than half full, boosts BB gauge fill rate
*Dawnbearer Juno-Seto - 50% HP and REC, negates def ignore damage and fills BB on hit. REC increase is recommended againts Owen's DoT while negate def ignore cancels Grahdens extra damage in Phase 3.
*A friend's own Blazing Dawn Owen or Effulgent Dusk Grahdens although Grahdens has a priority over Owen.
*BC fill when attacked (Reud, etc.)
*Damage reduction (Allanon, Reviora, etc.)
*HP boost (Grahdens, Owen, Febros, Laberd, Dolk, Ark etc.)
*BC/HC boost (Dolk, Libera, Julius, etc.)
*Boosts BB gauge on Spark (Rhoa, Chrome, Avani, etc.)
Recommended Units:
*Units with at least 15,000 HP (including LS/Sphere boosts)
*A mitigation unit to lower incoming damage:
**Leviathan Sage Elimo - Acts as healer, mitigator, defense booster and status cleanser. ES ensures almost consistent BB usage. Can be a good countermeasure against Owen's damage reflection buff.
**Fulgor Heroine Shera - High hit count SBB, buffs ATK and fills BB gauge each turn
**Grave Carver Aaron - Boosts DEF on SBB, boosts BB gauge with BB/SBB
**Mad Heretic Gazia - Boosts DEF relative to ATK and boost ATK relative to DEF. Also boosts BB ATK on SBB. ES provides slight BB boost which might be a life saver in certain situations.
**Virtuous Champion Krantz - Adds Light & Dark elements to attack, heals HP and cleanse status ailments, effective against Grahdens, Lilith XTF, Reviora and Febros
**Heavenly Claymore Dolk - Boosts HC BC drop 30%, negates Atk, Def, Rec reduction for 1 turn & boosts Def relative to Atk and Def for 3 turns
**Soul Reaver Laberd - Good as leader. Fills BB gauges when damaged for a Leader Skill, BB, SBB and UBB and mitigates damage and ATK down
**Galvanic Belle Lafiel - BB when spark and when attacked. UBB provies a 3-turn 75% mitigation, full HP restoration and BB gauge fill
**Umbra Halcyon Magress - Can be customized with a 2-turn 50% damage reduction effect on BB/SBB. Also boosts defense.
**Empyrean Juno-Seto - Gradually heals, provides Light barrier, boost HP, and chance to revive. When in need of using item, can use her UBB to deal with the damage Owen will do. Can be customized with a 2-turn 50% damage reduction effect on BB/SBB.
**Flora Aegis Edea - can inflict status ailments on BB , adds chance to inflict status aliments to all allies on SBB.
**Nereides Jewel Averus - a better Edea with more supportive buffs. Good as leader
**Soul Reaver Laberd - BB fill on attack, defense boost on BB and ATK down on SBB. Very useful for controlling damage while managing BB at the same time.
*A unit to help with BB fill:
**Merciful Beacon Charla - All-around support/healing Unit.
**Rider Empress Vermilion - Provides HoT buff, healing and BB gauge related Units and can revive dead allies through UBB (33% chance)
**Peacock Xena Estelle - Can fill BB gauges and OD gauges
**Prism Lightning Reud - Fills bb gauge upon being attacked, adds  HoT effect, bb gauge fill rate, and boosts attack by hp
**Boreal Tempest Haile - BB regen, instant BB fill, BB gauge fill rate, and BB damage up
*A unit to help with OD fill:
**Peacock Xena Estelle - Save as above, but suffers from Owen's Fire elemental weakness damage.
**Loremaster Allanon - Can be good as leader, adds all elements and elemental weakness damage, fills BB gauges, heals HP, provides damage reduction to all elements and heavily fills OD gauge
**Executioner Lilith XTF - Great single target nuking Unit against the units Grahdens and Owen summons. SBB also fills OD gauge
**Phantom Victor Zephyr - Boosts all parameters via SBB, fills OD gauges and UBB buffs with high normal hit count buff and OD gauge.
**Boreal Courage Karl - Boosts his parameters, boosts team's BB damage and ATK by HP, consecutive SBB boosts BB multiplier, and boosts OD gauge
**Eggstra Colorful Carrol - Greatly fills OD gauge, fills BB gauges when damaged, boosts Atk/Rec/Def, buffs Water/Earth/Light elements to attack which is extremely effective against both Grahdens and Owen & removes status ailments through Extra Skill effect.
*Units for dealing damage:
**Executioner Lilith XTF - Same as above
**Thunder Champion Rahgan - Adds normal hit count buff, defense ignore and additional damage at turns end.
**Tartarus Blaze Berdette - Adds normal hit count buff, defense ignore, ATK boost, and boost DEF relative to ATK
**Herculean Ultor - Massive damage on BB and SBB, applies DoT buff on BB, boosts Atk on SBB & can divert all single target attacks to self with Taunt
**Monster Hunter Avani - Can inflict status ailments via BB, high hit count SBB/UBB, raises normal hit count and boosts damage to enemies with status ailments.
**Sinister Basilisk Kafka - Adds Dark and Light elements to attack and inflicts abnormal status when attacking and when attacked. Good against Grahdens but acts as a double edge sword as well due to Grahdens' Light (and Dark) elemental buffs to attack
**Sacred Kinnara Febros - Good Leader Skill, fills BB gauges, boosts HC/BC drop rate, ATK and DEF relative to ATK
**Sacred Lotus Piany - Good Leader Skill, buffs with BB Atk, BB Fill/Spark, ATK relative to REC, 1-turn ATK/DEF/REC down negating effect & heals HP when Sparking through Leader Skill. Watch out for her elemental weakness disadvantage as she takes more damage from Thunder types
**Prism Lightning Reud - High hit count SBB, fills BB gauge when damaged, BB fill rate up
**Venomous Echo Isterio - Excellent as Leader, can buff BB Atk and inflicts status ailments to attack. It also prevents Grahdens and Owen by executing their most deadliest attacks
**Tartarus Massacre Sirius - Also great as leader, boosts all parameters and BB Atk, BC when spark, and UBB has a 3-turn 75% damage reduction effect.
**Tartarus Burial Melina - Has a massive single target infinite SBB that can deal with the enemies Grahdens and Owen summons.
**Shadow Cat Nyami - Buffs BB Atk via her infinite BB, has a multi-hit AoE and single-target SBB and casts stealth to self.
**Scorching Steel Gildorf - Has AoE and single target infinite SBB that does massive damage when spark.
**Steel Automation Voldoga - Very similar to Gildorf, Has AoE and single target infinite SBB that does massive damage when both hits are sparked.
**Oracle Knight Ark - adds hit count and attack boost. Also, a HP scaled SBB.
*Unit that can heal and gradually heal HP, and to cleanse stat reduction debuffs, and removes and negates status ailments:
**Resplendent Queen Rinon - Recovers HP , cure and negate Status Aliment on BB/SBB , can add Light & Dark elemental to Attack for 3 turns on BB/SBB
**Gaia Tree Vertri - Recovers HP, cures and negates Status Ailments and Stat Debuffs on BB/SBB, boosts BB gauge and BB gauge fill rate on BB/SBB and provides 50% chance of applying Angel Idol buff to all allies through UBB.
**Malachite Pike Drevas - Provides status deflection effect and nullifies status ailments
**Volcanic Scepter Limera - Damages enemies, heals HP, removes status ailments and stat reducing buffs & provides damage reduction from Thunder as well as Fire, Water and Earth elements
**Hailstorm Armor Reeze - Give status debuff immunity, boost def relative to rec, give paralysis and sick effect to attack
**Merciful Beacon Charla - burst heal, strong HoT, removes ailments and slight BB fill on BB while providing strong offensive buffs in SBB. Very slot efficient.
**Immortal Phoenix Levarza - very strong HoT on BB and strong burst heal to SBB. provides 10% chance of Angel Idol, extra damage through DoT and HP to DEF convert.
**Archangel Aurelia - Heal, HoT, REC to DEF convert and negates status ailments while can also attack. A combination of Phoenix and Charla.
**Algor Halcyon Selena - strongest HoT in game, could be customized to have status cleanse on BB/SBB
*Units that boosts REC as it affects the strength of burst heals and HoT. Very useful to counter Owen's DoT especially on the third phase after defeating Grahdens:
**Radiating Grandeur Paris
**Sacred Emperor Sirius
**Emerald Radiance Libera
**Sacred Lotus Piany
**Angelic Champion Nadore
**Lux Halcyon Atro
*Unit that can inflict Sickness when attacking
**Wyvern Wings Klaus - Through BB only.
**Venomous Echo Isterio
**Plasma Blaster Bonnie
**Tartarus Sacrifice Radia
**Vicious Twin-Edge Logan
**Retribution Demon Mirfah
**Hailstorm Armor Reeze
**Roaring Crash Balgran - Probable effect through BB, adds Sick to attack via SBB
**Rose Empress Tora
**Sinister Basilisk Kafka - 100% chance in UBB
**Monster Hunter Avani - Through BB only.
**Flora Aegis Edea - Also mitigates damage
**Midnight Allure Lunaris - Through BB only.
**Terra Halcyon Lance - If customized to inflict status ailments to BB/SBB/UBB or status deflection counterattack. Also provides a ATK boost relative to DEF & 3-turn 75% damage reduction through UBB.
==Rewards==
*3,000,000 Zel
*100,000 XP
*1 Gem
*Medblare
*Grand Amethyst
*Grand Garnet
==Battle==
===Round 1===
==== Raging Blade Owen====
*5,500,000 HP / 3,500 Atk / 2,000 Def
*50% resistance to Injury & immune to all other status ailments
*50% resistance to buffed critical hit rate multiplicatively
*10%/100% resistance to base/buffed critical damage
*Base elemental weakness damage reduced to 40%
*100% resistance to buffed elemental weakness damage
*50% boost to buffed Spark damage multiplicatively
*1.3% boost to Atk per 1% HP lost. Total 130% boost at low HP
*Sparking Blazing Slash - 18 combo Fire attack on all foes, 15% boost to critical hit rate for 3 turns & 40% chance to inflict Injury, Weak
*Every 4 turns
**Ars Magna - 25 combo Fire attack on all foes & boosts Atk by 30% for 3 turns
*If an item is used while Owen is at > 80% HP
**"Relying on Items? How pitiful!" - 18 combo Fire attack on all foes, removes all buffs & for 3 turns
*At < 80% HP
**"Duran, come out!" - Summons Quatre Marinus Duran
**Sparking Blazing Slash - 12 combo Fire attack on single foe & removes all buffs on 2 units with highest HP
*At < 50% HP
**"Lilith, come with me!" - Summons Executioner Lilith XTF
*At < 40% HP
**Sparking Blazing Slash - 12 combo Fire attack on single foe & removes all buffs on 2 random units
*At < 30% HP
**"Reviora...crush them." - Summons Tenebrous Wings Reviora
*At < 15% HP
**True Dawn Slash - 18 combo Fire attack on all foes & removes all buffs
===== Quatre Marinus Duran=====
*1,700,000 HP / 6,000 Atk / 4,000 Def
*70% resistance to Injury, 80% resistance to Poison & immune to all other status ailments
*10%/50% resistance to base/buffed critical hit rate multiplicatively
*20% resistance to buffed critical damage multiplicatively
*20% resistance to buffed elemental weakness damage multiplicatively
*10% resistance to base BC/HC drop rate
*20% resistance to buffed BC/HC drop rate multiplicatively
*Every 2 turns unless Overdrive or SBB is used
**Ravage Grief - 13 combo Earth attack on all foes & 30% chance to reduce enemy Atk by 50% for 1 turn
*At < 40% HP & every 3 turns
**El Devastador - 17 combo Earth attack on all foes, 30% chance to reduce enemy Atk by 50% for 1 turn & adds 10% chance to reduce enemy Atk by 20% effect to attack for 3 turns
*When Owen is at < 50% HP
**Overdrive - 50% boost to Atk, Def, Rec & reduces resistance to Curse, Paralysis by 50% for 3 turns
*2 turns after Overdrive
**Treasure: Sacred Blade - 20 combo powerful Earth attack on all foes & boosts Atk, Def, Rec by 60% for 3 turns
**If cancelled, uses BB instead
===== Executioner Lilith XTF=====
*1,800,000 HP / 7,500 Atk / 2,500 Def
*50% resistance to Injury, Curse, Paralysis & immune to all other ailments
*10%/50% resistance to base/buffed critical hit rate multiplicatively
*20% resistance to buffed critical damage
*20% resistance to buffed elemental weakness damage
*50% resistance to buffed Spark damage multiplicatively
*Base Spark damage boost reduced to 37.5%
*10%/20% resistance to base/buffed BC/HC drop rate multiplicatively
*10% chance to negate Def Ignore damage
*Every 5 turns
**Actrinia Blaster - 18 combo Light attack on single foe & boosts own Atk, Def, Rec by 30% for 3 turns
*At < 90%, 80%, 70%, 60%, 50%
**Limit Release: Ionia Force - 24 combo powerful Light attack on single foe
*When Owen is at < 30% HP
**Overdrive - 50% boost to Atk, Def, Rec & reduces resistance to Paralysis by 50% for 3 turns
*2 turns after Overdrive
**XTF Model Sia Breaker - 20 combo Light attack on all foes, 7 combo powerful Light attack on single foe & boosts Atk, Def, Rec by 50% for 3 turns
===== Tenebrous Wings Reviora=====
*1,900,000 HP / 7,000 Atk / 6,000 Def
*50% resistance to Injury, 10% resistance to Weak & immune to all other ailments
*Base critical hit rate reduced to 7.5%
*50% resistance to buffed critical hit rate multiplicatively
*10%/100% resistance to base/buffed critical damage
*100% resistance to buffed elemental weakness damage
*Base BC/HC drop rate reduces to 28%/7% respectively
*50% resistance to buffed BC/HC drop rate multiplicatively
*Every 3 turns unless Overdrive or SBB is used
**Absolute Ruin - 12 combo Dark attack on all foes
*Every 6 turns
**Void Ancestry - 19 combo Dark attack on all foes
*At < 30% HP
**30% boost to Atk for 999 turns
*When Owen is at < 15% HP
**Overdrive - 50% boost to Atk, Def, Rec & reduces resistance to Curse, Paralysis by 50% for 3 turns
*3 turns after Overdrive
**Dark Nihility - 21 combo powerful Dark attack on all foes & boosts BB Atk by 50% for 3 turns
===Round 2===
==== Twilight God Grahdens====
*4,000,000 HP / 5,500 Atk / 2,000 Def
*70% resistance to Injury & immune to all other ailments
*50% resistance to buffed critical hit rate multiplicatively
*10%/100% resistance to base/buffed critical damage
*Base elemental weakness damage reduced to 40%
*100% resistance to buffed elemental weakness damage
*Base Spark damage reduced to 37.5%
*50% resistance to buffed Spark damage multiplicatively
*25% chance to recover 10~25% damage taken
*Jupiter Rising - 16 combo Light and Dark attack on all foes & adds Light, Dark elements to attack for 3 turns
*Every 4 turns
**Chrono Ultimatum - 25 combo Light and Dark attack on all foes & adds Light, Dark elements to attack for 3 turns
*If 4 BB/SBB is used <Starting Turn 1>
**Svate Rauben - 16 combo Light and Dark attack on all foes, reduces BB gauge by 75% & reduces BC efficacy by 50% for 5 turns
*If 5-6 BB/SBB is used <Starting Turn 1>
**Solitus Call - 16 combo Light and Dark attack on all foes, invalidates all Leader Skills for 3 turns & reduces BC efficacy by 50% for 5 turns
*Turn 1
**"Now, show me that strength, will you?" - 80% damage reduction for 1 turn & reduces resistance to Sick by 100% for 3 turns
*Turn 2
**If Sick is not applied
***Apocalypse Zero - Enormous Dark attack on all foes that deals 500% of HP as damage & removes all buffs
**If Sick is applied
***"Yes, as it should be." - Removes all buffs on self
*"Well then, how about this?" - 16 combo Light and Dark attack on all foes & adds Light, Dark elements to attack for 3 turns
*Vertis Chronica - 16 combo Light and Dark attack on all foes, reduces BB Atk by 200%, SBB Atk by 500% and UBB Atk by 800% & reduces BC efficacy by 50% for 5 turns. Used after "Well then, how about this?"
*At < 80% HP
**"Febros, come along." - Summons Sacred Kinnara Febros
**Glow Junction - 80% boost to Atk and 30% boost to Def for 999 turns. Active until Febros is defeated
*When Febros is defeated before the 50% threshold
**"Dear me, I have no strength left..." - Removes all buffs on self. Criminal Lira is now guaranteed to cast during the 50% HP threshold.
*At < 60% HP
**Reud, I call you here." - Summons Prism Lightning Reud
*At < 50% HP
**Turn 1
***"Your strength...give it to me..." - 80% damage reduction for 1 turn
**Turn 2
***"Deliver the scream of skyward spirits!" - 80% damage reduction for 1 turn. Used after above skill
**If Febros is not defeated during this time
***Criminal Lira - 25 combo powerful Light and Dark attack on all foes, invalidates all Leader Skills for 999 turns & reduces BB gauge by 100%
***Can be reduced to the normal 3 turns if you use >5 BB/SBB
**If Febros is defeated during the 50% threshold
***"What?!" - Removes all buffs on self
*At < 30% HP
**"Give me a hand, Drevas?" - Summons Malachite Pike Drevas
===== Sacred Kinnara Febros=====
*2,000,000 HP / 5,500 Atk / 3,000 Def
*50% resistance to Injury, 25% resistance to Poison & immune to all other ailments
*Base critical hit rate reduced to 5%
*50% resistance to buffed critical hit rate mulitplicatively
*20% resistance to buffed critical damage mulitplicatively
*20% resistance to buffed elemental weakness damage mulitplicatively
*Base BC/HC drop rate reduces to 26.25%/7.5% respectively
*50% resistance to buffed BC/HC drop rate mulitplicatively
*Every 2 turns unless SBB is used
**Astarioth Void - 12 combo Dark attack on all foes & boosts Atk by 30% for 3 turns
*Every 4 turns
**Alternate Sin - 16 combo Dark attack on all foes, boosts Atk by 50% for 3 turns & boosts Def relative to 20% of Def for 3 turns
*When Grahdens is at < 50% HP
**Overdrive - 50% boost to Atk, Def, Rec for 3 turns
*2 turns after Overdrive
**Divine Blade: Ishrion - 21 combo powerful Dark attack on all foes & boosts Atk, Def and BB Atk by 50% for 3 turns
===== Prism Lightning Reud=====
*1,400,000 HP / 5,600 Atk / 2,500 Def
*50% resistance to Injury, 25% resistance to Curse, Sick & immune to all other ailments
*50% resistance to buffed critical hit rate mulitplicatively
*20% resistance to buffed critical damage mulitplicatively
*20% resistance to buffed elemental weakness damage mulitplicatively
*Base BC/HC drop rate reduced to 31.5%/9% respectively
*20% resistance to buffed BC/HC drop rate mulitplicatively
*15% chance to use instead of normal attack
**Laguna Strait - 15 combo Thunder attack on all foes & gradually recovers 10,000 - 20,000 HP for 3 turns
*Every 3 turns
**Crest Vite - 43 combo Thunder attack on all foes & 25% boost to Atk for 3 turns
*When Grahdens is at < 30% HP
**Overdrive - 50% boost to Atk, Def, Rec for 3 turns
*2 turns after Overdrive
**Supreme Strike: El Reud - 21 combo powerful Thunder attack on all foes, gradually recovers 98,999 - 99,999 HP for 3 turns & 50% boost to Atk for 3 turns
===== Malachite Pike Drevas=====
*1,600,000 HP / 5,000 Atk / 5,000 Def
*50% resistance to Sick, 25% resistance to Weak & immune to all other ailments
*Base critical hit rate reduced to 7.5%
*50% resistance to buffed critical hit rate multiplicatively
*100% resistance to buffed critical damage
*100% resistance to buffed elemental weakness damage
*Base BC/HC reduced to 28%/7.5% respectively
*50% resistance to buffed BC/HC drop rate multiplicatively
*Every 2 turns
**Mistral Jade - 13 combo Earth attack on all foes, negates all status ailments for 1 turn, 10% chance to reflect Curse, Poison, Paralysis and 15% chance to reflect Injury, Sick, Weak for 3 turns & 10% damage reduction from Water, Thunder types for 2 turns
*Every 5 turns
**Libre Accord - 17 combo Earth attack on all foes, 30% boost to damage against status afflicted foes for 3 turns, 10% chance to reflect Curse, Poison, Paralysis and 15% chance to reflect Injury, Sick, Weak for 3 turns & 10% damage reduction from Water, Thunder types for 2 turns
*When Grahdens is at < 15% HP
**Overdrive - 50% boost to Atk, Def, Rec for 3 turns
*2 turns after Overdrive
**Ailanthus Lance: Drevas - 22 combo powerful Earth attack on all foes, 80% boost to damage against status afflicted foes & reflects random status ailment for 3 turns
===Round 3===
==== Blazing Dawn Owen====
*Important Note* you can use up 5 BB/SBB until 50% HP excluded UBB
*At 50% HP <combination attack, you can use all BB/SBB/UBB and item>
*At Below 50% HP Threeshold you only can use up 3 BB/SBB/UBB
*7,500,000 HP / 8,000 Atk / 3,000 Def
*70% resistance to Injury, Sick & immune to all other ailments
*10%/50% resistance to base/buffed critical hit rate
*10%/100% resistance to base/buffed critical damage
*20%/100% resistance to base/buffed elemental weakness damage
*Base Spark damage reduced to 37.5%
*50% resistance to buffed Spark damage multiplicatively
*10% resistance to all BC drops
*Base HC drop rate reduced to 8.5%
*25% resistance to buffed HC drop rate multiplicatively
*15% boost to Atk when HP is < 50%
*Every 2 turns
**Ember Edge - 19 combo Fire attack on all foes, boosts critical hit rate by 15% for 3 turns & 60% chance to inflict Injury, Weak
*If items are used while only 2~3 squad members are alive
**Medblare's Roar - 26 combo powerful Fire attack on all foes
*If 6 BB/SBB is used
*True Dawn Slash - 19 combo Fire attack on all foes & removes all buffs
*If items are used
**"You still rely upon those trinkets?!" - 19 combo Fire attack on all foes, for 2 turns & removes all buffs
**Items can only be used if Owen is in meditation or when 50% HP threshold is reached<combination attack Grahden and Owen>
*At < 90% HP and when UBB is cancelled
**Sparking Blazing Slash - 15 combo Fire attack on single foe & removes all buffs on highest HP unit
*At < 80% HP
**Stalwart Wall - Reflects 10% of damage taken for 1 turn. Used every 6 turns afterward. Counting starts from start of wave.
*After Stalwart Wall
**"Owen is deep in meditation." - Boosts own Atk by 25% and own Def by 50%, boosts critical damage by 50% & reduces resistance to Injury by 50% for 3 turns
**Allows use of items for 1 turn
**If 50,000+ damage is dealt after above skill
***Retribution Blade - 29 combo powerful Fire attack on all foes & for 2 turns
**If < 50,000 damage is dealt
***Burial Sword: Conflagaration - 26 combo Fire attack on all foes & for 2 turns
*When Grahdens or Owen is at < 50% HP
**Turn 1
***"Hmm...very well! Back me up, then." - 80% damage reduction for 3 turns
**Turn 2
***"O burning spirit, in your body of steel!" - Reflects 10-20% of damage taken for 2 turns & 80% damage reduction for 3 turns
**Turn 3
***"Wicked spirits of all creation!" - 80% damage reduction for 3 turns & reflects 10~20% of damage taken for 2 turns
**Turn 4
***"Now! Let's finish this!" - Reflects 10-20% of damage taken for 2 turns & 80% damage reduction for 3 turns
**If any of the following conditions are not met
***50,000 damage dealt to either one
***Inflicted Sick on either Grahdens or Owen
***Both of above conditions
****Underworld Wyrm Volzeanos - 26 combo Fire attack on all foes, removes all buffs & for 2 turns
**If cancelled
***"Grahdens! What are you doing!?" - Removes all buffs on self
***"How impertinent!" - Removes all buffs on self
****Grahdens must be paralyzed for this to trigger.
**If "How impertinent!" is not used
***Earth Split - 26 combo Fire attack on all foes, 25% chance to remove all buffs & for 2 turns
*If 4 or More BB/SBB is used after 50% threshold
**Deathly Glance - 25% boost to Atk, Def, Rec for 3 turns
*If Grahdens is defeated
**"Hmph! Don't think you've won!" - Doubles normal hit count with 15% damage boost, boosts BB Atk by 10% & boosts Atk by 5% and boosts Def, Rec by 50% for 999 turns
*At < 15% HP
**Overdrive - 25% boost to Atk, Def, Rec for 3 turns
*2 turns after Overdrive
*Note: If one of them happen in deep meditation ultimate attack is casted next turn.
**Whelm Ars Magna - 29 combo enormous (500%) Fire attack on all foes, , 30% boost to Atk and 50% boost to Def & 50% boost to critical damage for 3 turns
==== Effulgent Dusk Grahdens====
*7,000,000 HP / 6,500 Atk / 2,500 Def
*90% resistance to Sick, 40% resistance to Injury & immune to all other status ailments
*20%/50% resistance to base/buffed critical hit rate
*10%/100% resistance to base/buffed critical damage
*20%/100% resistance to base/buffed elemental weakness damage
*Base Spark damage reduced to 37.5%
*50% resistance to buffed Spark damage
*Base BC/HC drop rate reduced to 31.5%/9% respectively
*50%/20% resistance to buffed BC/HC drop rate
*20% boost to Atk when HP is < 50%
*Variable Rise - 18 combo Light and Dark attack on all foes, adds Light, Dark elements to attack for 3 turns & adds 50% resistance to Atk, Def Down for 1 turn
*Every 3 turns
**Chrono Ishrion - 26 combo Light and Dark attack on all foes, adds Light, Dark elements to attack for 3 turns & activates 10,000 HP Dark barrier
*Every 4 turns
**Svate Rauben - 18 combo Light and Dark attack on all foes, reduces BB gauge by 75% & reduces BC efficacy by 50% for 5 turns
**Uses Chrono Ishrion instead if inflicted with a status ailment
*If UBB is used while Grahdens or Owen are above 50% HP
**Criminal Lira - 26 combo powerful Light and Dark attack on all foes, invalidates all Leader Skills for 999 turns & reduces BB gauge by 100%
*At < 70% HP
**Cursed Celest - 10% chance to reflect Curse, Poison, Paralysis and 15% chance to reflect Injury, Sick, Weak for 3 turns
***"Grahdens is deep in concentration." - Boosts own Atk by 25% and own Def by 50%, boosts critical damage by 50% & 25% chance to ignore Def for 2 turns
****If 50,000+ damage is dealt
*****Chrono Ishrion - 26 combo Light and Dark attack on all foes, adds Light, Dark elements to attack for 3 turns & activates 10,000 HP Dark barrier
****If < 50,000 damage is dealt
*****Solitus Call - 18 combo powerful Light and Dark attack on all foes, invalidates all Leader Skills for 3 turns & reduces BC efficacy by 50% for 5 turns
*When Grahdens or Owen is at < 50% HP
**Turn 1
***"Hey Owen, it's time for you-know-what!" - 18 combo Light and Dark attack on all foes & reduces BB Atk by 200%, SBB Atk by 500% and UBB Atk by 800% for 5 turns
**Turn 2
***"Spirits who find solitude in darkness!" - 18 combo Light and Dark attack on all foes, 80% damage reduction for 1 turn & reduces resistance to Paralysis by 50% for 1 turn
**Turn 3
***"Spirit of Steel!" - 18 combo Light and Dark attack on all foes, 80% damage reduction for 1 turn & reduces resistance to Paralysis by 50% for 1 turn
**Turn 4
***"Take this!" - 18 combo Light and Dark attack on all foes, 80% damage reduction for 1 turn & reduces resistance to Paralysis by 50% for 1 turn
**If any of the following conditions are not met
***50,000 damage dealt to either one
***Inflicted Sick on either Grahdens or Owen
***Both of above conditions
****"Underworld Wyrm Volzeanos!" - 26 combo powerful Light and Dark attack on all foes, invalidates all Leader Skills for 999 turns & reduces BB gauge by 100%
**If cancelled
***"Even more impressive than I thought." - Removes all buffs on self
*If 4 or more BB/SBB is used after Grahdens reaches below 40%
**Solitus Call - 18 combo powerful Light and Dark attack on all foes, invalidates all Leader Skills for 3 turns & reduces BC efficacy by 50% for 5 turns
*At < 40% HP
**Cursed Celest - 10% chance to reflect Curse, Poison, Paralysis and 15% chance to reflect Injury, Sick, Weak for 3 turns
***"Grahdens is deep in concentration." - Boosts own Atk by 25% and own Def by 50%, boosts critical damage by 50% & 25% chance to ignore Def for 2 turns
****If 50,000+ damage is dealt
*****Chrono Ishrion - 26 combo Light and Dark attack on all foes, adds Light, Dark elements to attack for 3 turns & activates 10,000 HP Dark barrier
****If < 50,000 damage is dealt
*****Solitus Call - 18 combo powerful Light and Dark attack on all foes, invalidates all Leader Skills for 3 turns & reduces BC efficacy by 50% for 5 turns
*At < 30% HP
**Cursed Celest - 10% chance to reflect Curse, Poison, Paralysis and 15% chance to reflect Injury, Sick, Weak for 3 turns
*If Owen is defeated
**You can sit this one out, Owen!" - Doubles normal hit count with 15% damage boost, boosts BB Atk by 10% & boosts Atk by 5% and boosts Def, Rec by 50% for 999 turns
*At < 15% HP
**Overdrive - 50% boost to Atk, Def, Rec for 3 turns
*2 turns after using Overdrive
*Note: If one of them happen in deep meditation ultimate attack is casted next turn.
**False Dawn - 28 combo enormous (500%) Dark attack on all foes, 100% damage reduction against Light and Dark types for 2 turns & recovers 98,999 - 99,999 HP for 3 turns