Water Cobra

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If disturbed, it bites with an extremely poisonous and fast-acting venom (saving throw vs. poison at -1 or die in 1d4 rounds). In water, it has a chameleon-like ability which adapts to whatever color is below it, thus being nearly invisible there (AC 4). - (Page 91-92 LNA2 Nehwon (9305) )
==Legends & Lore==
The water cobra is a bold attacker, normally feeding on fish and small mammals. When threatened its first attack is towards the head of the creature. Its first two strikes are lightning quick bites designed to inject a poison into its prey. After it has made two successful attacks the snake will dive and wait to determine if the creature it attacked is dead. If its victim lives, there is a 75% chance that the snake will retreat to find easier prey.
Land versions of this cobra also have the ability to change skin color to perfectly blend in with its surroundings from moment to moment. The land version also has the ability to coil and leap up to five feet towards the intended prey. The land snake will only leap if the prey is in its jumping range.
Special Att/Def: The water cobra is totally invisible in water for it has the innate ability to change color and match the shade of water it swims through from moment to moment. The creature's bite injects a deadly poison (saving throw applicable).
Category:Creatures
Category:Legends & Lore Creatures
Category:Nehwon Creatures