Howler

==Summary==
Howlers are predatory animals originating from Pandemonium, a realm of pure chaos. Often the creatures are imported from the plane, generally to the Lower Planes, for use as war hounds and exotic pets, often rivaling the status of creatures such as the Hellhound. They are famed for their unique, mind-numbing howl, which cripples enemies for easier hunting.
==Powers and Stats==
Tier: from at least , likely to 
Name: Howler
Origin: Dungeons and Dragons
Gender: Inapplicable
Age: Varies
Classification: Large Fiend, Large Outsider (Chaotic, Evil, Extraplanar)
Powers and Abilities: Superhuman Physical Characteristics, Abstract Existence (Type 1; As Outsiders they are purely abstract in their physiology, lacking any biology in a traditional sense), Law Manipulation/Chaos Manipulation (As an Outsider, howlers play into the balance of Law and Chaos, Good and Evil throughout the multiverse, and can cause adverse effects on reality by tipping the scales too far in any one direction, including outright absorption of planes of existence into other planes, though this requires immense weight in a single direction above all others), Damage Reduction (Shown ), Enhanced Senses (Have Mordenkainen's Tome of Foes Page 210), Bodily Weaponry (Use their in combat and have Monster Manual 3.5e Page 155 on their body), Stealth Mastery (Shown Monster Manual 3.5e Page 154), Non-Physical Interaction (Can affect intangible, incorporeal, abstract, conceptual, and nonexistent enemies), Mind Manipulation and Resistance Negation (Via ), Empathic Manipulation, Statistics Reduction and Fear Manipulation (Via ), Extreme Resistance to Fear Manipulation (Shown ), Resistance to Temperature Manipulation and Electricity Manipulation (Shown )
Attack Potency: Varies from at least Wall level, likely Small Building level (Weaker Howlers are a monsters in 3.5e which makes them superior to the Rothé) to Small Building level+ (Stronger Howlers are monsters in 5e which makes them comparable to casters capable of using Conjure Barrage)
Speed: Varies from Subsonic (Comparable to beings capable of dodging point blank arrows), higher via up to Hypersonic+ with High Hypersonic+ reactions (Capable of dodging short range lightning)
Lifting Strength: Class 10 (Due to being a large quadruped creature with a strength score of they can at max push 6.2595747 tons)
Striking Strength: Varies from at least Wall level, likely Small Building level to Small Building level+
Durability: Varies from at least Wall level, likely Small Building level to Small Building level+
Stamina: Superhuman (Comparable to adventurers who can endure impalement, loss of limb, and other extreme forms of punishment and still manage to fight and press on)
Range: Standard Melee range, Tens of Meters via Mind-Breaking Howl
Standard Equipment: None notable
Intelligence: Below Average (Have an intelligence score of which makes below Player's Handbook 3.5e Page 9. They are skilled at )
Weaknesses: None notable
Notable Attacks/Techniques:
*Rending Bite: A powerful bite which alongside physical damage also pierces through a victim's mind, ignoring their resistances and harming the psyche.
*Mind-Shatter Howl: A mind affecting howl with an area of affect of a 60 feet long cone. Those who are caught within in are frightened by the Howler and are unable to use .
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Dungeons and Dragons
Category:Characters
Category:Neutral Characters
Category:Fantasy Characters
Category:Monsters
Category:Abstract Entities
Category:Law Users
Category:Chaos Users
Category:Damage Reduction Users
Category:Enhanced Senses Users
Category:Bodily Weaponry Users
Category:Mind Users
Category:Resistance Negation Users
Category:Empathic Manipulation Users
Category:Statistics Reduction Users
Category:Fear Users
Category:Stealth Masters