Zavamir

Zavamir Tharden is a Beast Hunter from the Beastlands. After dying, being raised as undead by unknown means and self exiling from the Hunters Guild, he eventually joined Aegis as an agent and became the main agent for all Monster Hunting Operations.
=Lore=
Not much is known about this man. He was a Hunter, loyal to their ways and died after fatally wounding his prey on a hunt. However, for some reason, he got back up as an undead Revenant many years later. Confused and ashamed of what he had become, Zavamir exiled himself from the Hunters Guild and survived for a long time out on his own. Eventually, due to the rifts appearing and linking the Beastlands to the Metaverse, Zavamir walked through one of them, hearing that he could perhaps lend his aid to the people in the other side without being rejected for what he was, and found himself within earth. Through unknown ways, he eventually found his way to Aegis, where he was accepted as an Agent and works there to this day, learning more and more about the Metaverse every day.
=History=
(wip)
=Personality=
A generally serious individual, kind, understanding and competent. Likes to keep to himself and is ashamed about his Undead status, but not enough to keep it a secret from the people in charge or those that can keep him alive. A harsh but fair teacher, and great leader in any hunt.
=Powers and Abilities=
==Advantages==
Basic Race Traits: Zavamir will not age any further than however old they were in life but can still be killed. He does not need to eat or drink to survive but may do so if he wishes. He still needs to sleep and breathe.
The Blood Pumps, the Limbs Obey: Zavamir’s body was returned to life complete. If he suffers severe injury or even limb loss, his body will regenerate over a lengthy amount of time. The severity of the injury will dictate the time required for the healing to complete, be it hours, or days.
Natural Hunter: Zavamir has trained his whole life to track down creatures of all kinds. If someone or something needs to be tracked down, it will be much easier for him.
Sound in Mind: Objects or sources of power that would turn or command an undead normally will not work on Zavamir.
Blessing of Bhaal: His body, even in death, still retains the major alterations he had received in life. His natural strength has been heightened far past that of a normal human to wear the armor and wield the greatsword of the Beast Lands correctly.
Bhaal’s Judgement: While wielding his greatsword, Zavamir can tense up his body to add additional power to his next attack, This process is not quick and if the attack lands, will deal incredible amounts of damage. This can only be done using his greatsword or other melee weapons of the Beast Lands.
==Detriments==
Chill Touch: Ice based magics and attacks are extremely effective against Zavamir in slowing his movements and dealing a considerable amount of damage.
Burnt by the Light: Zavamir’s body will respond negatively to the use of radiant/holy magics used on him and sometimes even around him. If a cleric were to attempt to heal him for example, it would burn his flesh rather than heal him.
Living Undead: Any healing received is not nearly as effective as it should be, regardless of its source.
Fading Memory: Zavamir does not know how long it took for him to wake up after death. Details of memories from before are cloudy and would require an incredible amount of energy to recall. The more detail of a memory he has to recall, the more energy it takes to fully recall it. If too much energy is used, he will fall unconscious.
=Trivia=
*Zavamir is one of 3 currently known full Beastlands PCs.
*Giga has created a consequences table to roll for the severity of Zav's injuries. The roll is based on a d100
*The fading memory system works off rolls. On a failure, he becomes exhausted, and on a second failure, he goes unconscious for 1d6 minutes and cannot be awakened by any means.
=Links=
*Gigabit's Twitch
*Gigabit's Discord
Category:Characters
Category:Gigabits Characters