King-shroom

King-shroom is a plant in Plants vs Zombies 2. He creates Puff-shrooms in a 3x1 area in front of him upon planting and cannot recreate them if they disappear. Additionally, he shoots out 5 gems at once from his crown every 3 seconds. Each gem can land on a random zombie in a 3x4 area in front of King-shroom. 
He can be unlocked if the player completes the Mushroom Monarchy quest that appears in the Travel Log once finishing Dark Ages. His seed packets are available afterwards in Dark Ages Pinatas.
== Origins ==
He is based on a mushroom with a white stem and a purple cap and uses the "-shroom" termination like most mushrooms in the series. He is also based on a king, a title given to a male monarch.
== Almanac entry ==
== Upgrades ==
=== Plant-food effect ===
When Plant Food is used on King-shroom, he shoots three gems at every zombie on-screen and gives a permanent boost to plants in a 3x3 area around it (15% more speed and damage, Puff-shrooms' lifetime is infinite). Boost doesn't stack with other King-shrooms.
=== Ail-mint effect ===
When boosted by Ail-mint, King-shroom deals additional 110 damage per gem and lobs six volleys of gems when fed Plant Food.
=== Level Upgrades ===
Level	Seed Packets	Coins 	Sun Cost	Recharge	Toughness	Damage	Plant Food Volleys
1 	0 	0 	150 	20 	300 	20 	Three
2 	10 	1,000 	150 	19 	350 	30 	Three
3 	25 	2,500 	150 	18 	400 	40 	Three
4 	50 	5,000 	125 	17 	450 	50 	Four
5 	100 	10,000 	125 	16 	550 	60 	Four
6 	200 	20,000 	125 	15 	600 	70 	Four
7 	400 	30,000 	125 	14 	650 	80 	Five
8 	800 	50,000 	100 	13 	700 	90 	Five
9 	1,200 	75,000 	100 	12 	800 	100 	Five
10 	1,600 	100,000	100 	10 	900 	110 	Six
== Strategies ==
King-shroom has a high damage potential at first and can quickly fill the lawn with early defenses. He can be planted behind a Wall-nut or another defensive plant (of course, one tile should be left between them for the Puff-shrooms) for strong firepower, as if only one zombie enters his range he can easily defeat it in two shots. He has a cheap cost but a long recharge to avoid spamming it. His main weakness is his short range and random targeting system, the latter becoming problematic if combined with the fact that he can attack in three lanes because he may end up targeting the wrong zombie. King-shroom gets easily overhelmed by crowds if not paired with slowing or area-of-effect plants (as the maximum amount of zombies it can attack at once is five).
== Trivia ==
* He was going to be too overpowered at first so he got nerfed
* King-shroom also boosts plants that are planted around him after being fed with Plant Food
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