Gurfurlur the Menacing

Category:BestiaryCategory:TrollsCategory:Notorious MonstersCategory:Halvung TerritoryCategory:CS NPCs
Job: Monk
Family: Trolls
Crystal: 
Weak to: 
Title Obtained: Troll Subjugator (Halvung only)
Notorious Monster	
Zone	Level	Drops	Steal	Spawns	
Notes
Wajaom Woodlands  During Troll Mercenaries Besieged	 	 	 	 	
Al Zahbi  During Troll Mercenaries Besieged	 	 	 	 	
Halvung	 	
*Gurfurlur's Helmet
*Mercenary's Ring	 	 	Assisted by: Hilltroll Elite Guard x2 and Woodtroll Elite Guard x2
 	 	 	 	 	
:*In Besieged:
:**Appears when the Troll Mercenaries are at level 5 or higher and if he is up in Halvung.
:**If he is present in Besieged an extra cutscene is added to the opening: 
:::Gurfurlur : (Who dares fight me?)
:::Megomak : Gurfurlur asks, "Is there no one strong enough to fight me?"
:::Megomak : Gurfurlur is mighty!
:::Megomak : If you can defeat him, maybe I'll use his salary to employ you instead!
:::Gurfurlur : Raaaaaawr...!
**Extremely resistant to all forms of damage until all other NMs are defeated (especially Xarhorkur the Claviger and Vyurvarjur the Nimble).
:*In Halvung:
:**Spawns around (K-11) on map 2, past an operating lever that takes 6 people to open, and a 3-key door (Halvung Bronze Key, Halvung Brass Key, Halvung Shakudo Key).
:**On being defeated, he says: "I is dead? But I is the strongest..."
Special attacks
:**Hundred Fists
:**Arcane Stomp: Converts magic damage (including those from Drain and Drain-type spells) taken to HP. Highly recommended mages refrain from nuking for the entirety of the fight. While Aspir and Aspir-type spells will not restore his HP (MP is irrelevent), and the user will get back a decent amount of MP.
:**Head Snatch: Single target damage that reduces target's HP to 10% of its remaining HP. Ignores Utsusemi. Damage taken from Head Snatch is greatly reduced by the Paladin ability Sentinel.
:**Haymaker: Cone Attack damage. Added effect: Amnesia.
:**Sledgehammer: Cone Attack damage. Added effect: Petrify
:**Incessant Fists: 5-hit physical damage, single target.
:**Pleiades Ray: AoE ~500 damage and Paralyze, Blind, Posion, Plague, Bind, Silence, and Slow. Not used until 20% HP.