Devon's Threat Feb,2019

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These are the Event-related additions to the game so far.
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This Event comes with two new companions: 
*Jin Elina : A powerful new fire mage, she focuses on Full-Party Fire AoE and DoT. 
*Patis : A Multi-Hit Archer, who looks like he'll be useful to apply root damage and break shields. 
*Jin Andre : Similar to a more balanced old-Edin. Knockbacks enemies, has PHY DMG reduction. 
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*Event Currency: Soul Crystal 
*Crafting Currency: Light Crystal
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*Fire Witch's Hat : Craftable, MAtk item with Death Atk and Aspd. (Possibly great for Sylar) +10 stats : 77 MATK, 105 DEATH ATK, 10.5% ASPD
Here's where you can find the equipment(journeys):
		
	
*Giga Drill : Event Shop and Rift item with PAtk, Aspd and Death Atk. 
*Void Rain : Craftable, Combat Stat, CritDMG and Death Atk along with reduction in incoming nature dmg. Good for Elise and the like. Max Stats: All Stats+26, Crit DMG+12.3% , Death ATK +88, Incoming Nature Element Damage-7%
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Contact @karmicto with a high quality pic if you can.
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This is a very, very generous event. You can make millions of event currency in a day, which is very useful for:
*Use in Event Shop/Crafting(Duh)
*Fuel for Alchemy
*Fuel for Quarries
Hoard well, player!
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Crafting 	Shop
Red Light Storage	Red Soul Storage
 	
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You need a random Stat from PRD, MNG and TRS to station a companion in the storage. It only counts to the Quarry Limit of 5 if you have a companion stationed inside (allowing you to have as many Storages as you eant, as long as there's a time difference between when their 30m rounds finish). 
Level	Yield/Round	Stat Requirement
5 	21,000 	1100
4 	19,000 	900
3 	17,000 	700
2 	15,000 	500
1 	13,000 	300
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Information about the first Rift of this event. 
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#Grants immunity to the Root of Nature damage.
#Damage from the Root of Death increases by 200% and HP increases by 50%.
(Eida's 5th skill removes the 50% HP buff)
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The following companions get a 40% Soul Crystal bonus from Rift wins when they're in team: 
Cayan	Edin	Jin Elina	Patis
 	 	 	
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====One-Time====
These rewards can be gotten for the first time you clear the corresponding floor. Not listing Light Crystal because the amount is insignificant compared to what even 2-week new players can get. 
Item 	 	 	
Floors	8, 22, 28, 42, 100	40	70
====Fixed====
You can get these rewards any number of times after clearing the corresponding floor once (only listing the ones people would care about).
Item 	 	 	 	 	
Floor 	48, 40, 39, 28, 21, 17, 12, 3	76, 75, 73, 56, 46, 29, 19	88, 62, 57, 37, 22, 20	70, 68, 52, 38, 34, 6, 4	87, 79, 71, 67,60, 41
Quantity	3 	3 	2 	1 	1
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Floor	Problem 	Strategy
16 	ATK +500% and immune to Knockback. But ASPD decreases significantly. 	Any mythic team can wipe the enemies before they get close. Borrow friend unit if you can't do it. Don't engage with shield knight if possible.
31 	Only allows incoming damage from Mages. One Fantasy Adventurer enemy. 	Borrow strong friend mage, and keep Adventurer away. Nothing else in enemy team should give you pause. Using Mythic Jin Elina with set of Fire Witch's Hat+3 should also work.
32 	Alraune (Fantasy Archer) wipes team from HP skill. 	Either use a Juhong for resurrect, or Ashes to mitigate his damage. Or, use Lin if you can survive one of his AoE, as she will give shields to your units.
33 	Heal amount +200%. Atk-90% for 30 seconds after battle starts. 	If you can't get enough damage, check out Anti-Heal Companions.
40 	Boss 	Check out section below.
42 	Defends all attacks 70 times and ATK +500%. Stunned for 40 seconds as a side effect. 	Use Eida's 5th skill at max. Borrow friend if you don't have it.
50 	Only allows incoming damage from Adventurers. 3 Archers, 1 Fantasy mage, 1SK. 	Use a monster sk like Snippy, with penetration resist at the minimum. Use 1 SK, 3 Adventurers and 1 Healer. Once you mob-rush the SK, dealing with the archers should be easy.
59 	Only allows incoming damage from Shield Knights. 	Should be easy, all 5 enemies are Healers.
70 	Boss 	See section below.
78 	Defends all attacks 70 times and ATK +500%. Stunned for 40 seconds as a side effect. 2 Lupumps at +10.	Use Ashes and Juhong, along with Eida. Lupumps has a trigger skill that'll wipe your team. You can survive one easily, but surviving 2 needs a little luck.
81 	All Stats+80%, 1 Fantasy adv, 2 Mages 	Eida removes the shields on Kalayl (fantasy adv.). Pick him off with an Antenore, while keeping him away. Use Nohara to reduce damage from enemy mages if you want.
88 	All Stats+80%, 3 Mages, 1SK 	Definitely use Nohara.
91 	Heal amount +200%. ATK-90% for 30 seconds after battle starts. 	Nothing you can do about it except try to kill all enemies in 30 seconds. Fantasy elpaiton friend should make it easy.
96 	All Stats+80%, 2 Sk 3 Adv 	Shrugs, I don't know.
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Notable info outside the skill Notes:
#Elise HP shave works even before Devon's armor breaks.
 
General Guide:
*Use a few Multi-Hit units to quickly break his shield. Elise, Sylar and Cayan are highly recommended.
*If you've got trauma from last event, don't worry. At least in the early versions, the Magical Dagger skill doesn't do significant amounts of damage, so Shielded units are not necessary as of now. 
*As Boss switches to MAG ST and PHY AoE in 2nd phase, using Nohara or other Matk. Reduction units isn't super useful.
====Team Examples====
#Elle, Celenia, Moon Jiangshi, Cayan, Elise
#Elle, Kino, Elpaiton, Heidi, Cayan
Skills
Name 	Description 	Notes
Weapon of Mystery	He's wearing sturdy armor made up of a material that is not from this world. Resists all damage by 99% until the armor breaks, and the ax made from a mysterious metal ignores damage. He's also immune to Knockback/Stun when in battle.	Use Multi-Hit companions to quickly deplete his armor. Immune to root damage as well.
Magical Dagger 	Devon's main body moves, and deals a powerful attack to 1 target with the highest ATK. 	His main attack, deals X damage. The first cast will target the highest atk unit before Buffs are applied (so maybe your healers, esp if you're using Kino). It also breaks shields. It is disabled after his armor breaks.
Threatening Roar 	Every 8 seconds, decreases healing amount of 1 enemy healer by 100% for 5 seconds. 	
Strike Down 	Swings down the giant ax to the front, and inflicts powerful damage to the nearest target. Only usable after the armor breaks. 	Seems to deal 2X damage. Becomes the new main attack after his armor breaks.
Ultimate Swing 	Every 4 seconds, swings the ax horizontally inflicting PHY DMG to the closest enemy and enemies within a range of 200, and removes protection for all targets. Only usable after the armor breaks. 	Seems to deal 3X damage to enemies, but it's PHY DMG so values differ based on Def stat.
 HP 
Floor	HP
40 	132,400
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Information about the second event rift with 50 floors.
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Same as previous rift.
(Eida's 5th skill removes the 50% HP buff)
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The following companions get a 40% Soul Crystal bonus from Rift wins when they're in team: 
Cayan	Edin	Jin Elina	Patis	Jin Andre
 	 	 	 	
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====One-Time====
These rewards can be gotten for the first time you clear the corresponding floor. Not listing Light Crystal because the amount is insignificant compared to what even 2-week new players can get. 
Item 		
Floors		
====Fixed====
You can get these rewards any number of times after clearing the corresponding floor once (only listing the ones people would care about).
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Floor	HP 	Nature Atk	Death Def
35 	 	 	-500%
50 	1,987,510	6500 	-500%
The skills are the same as the previous rift. However, boss has a lot of root damage in this rift, and no HP buff. It changes the fight completely. 
Let me explain using IMY's team:
#Kino : Buffs, heals and gives a crucial PAtk buff.
#Celenia : Boosts damage and heals.
#Cayan : Equipped with Rift DMG Reduction items. If you don't have them from previous events, try with a full set of Void Rain+10 with Rift DMG Reduction refinement. If you can't, give up on this setup as Cayan won't be able to tank.
#Sylar : Equipped with whatever maximises damage.
#Any ranged damage dealer, here Patis to break Super Armor the fastest : stacked with ASPD.
Here, Cayan should have the highest ATK, so using him at fantasy is probably your only choice. If you don't have him at fantasy, use fantasy Elpaiton (more common) in his place, and use Cayan instead of Patis. 
Now, Cayan baits the Magic Dagger skill till Super Armor is destroyed. Then he keeps baiting all the melee damage while Sylar pulls ALL of the damage requirements (in Elpaiton+Cayan setup, Elpaiton baits while Cayan simply dies). You NEED to make sure no one has more ATK than Cayan/Elpaiton. So look for hidden buffs like Sylar's that buff him for 30% MATK periodically.
*Q: Sylar alone can't kill Boss, what to do? 
**A: Use Elise instead of Patis, and hope she can fulfill damage requirements. You can also use Antenore, but Super Armor will be destroyed slower. Void Rain will be almost essential for Elise if you use her.
*Q: I don't have most of these units, now what? 
**A: Here's the things you need to figure out:
***Deplete his super armor.
***Survive his root-laden magic dagger.
***Survive his melee damage after armor is broken.
***Do all three while managing to actually kill the boss.