Turbine Developers

__NOTOC__
List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive. AC1 development includes years when they were directly or indirectly (consultation) involved with Asheron's Call.
== See also ==
* :Category:Developer Chats
* Developer Quotes - Lore related quotes from the devs.
* Team Profiles
* Welcome from the Design Team
* Backstage at Asheron's Call
== Developers ==
* Jeff Anderson
* Joe Angell
* Charles Bandes
* Alex "Ibn" Beckers
* Jason Bell
* Lee Berger
* Todd Berkebile
* Jason Booth
* Greg "GrogBro" Breault
* Tim Brennan
* John Cameron
* Andy "Frelorn" Cataldo
* Brandon Chamberlain
* Rob "Severlin" Ciccolini
* Arthur Correa
* Brian "Django" Cottle
* Heather "Zyrca" Cousineau
* James Cowgill
* Jim Crowley
* Nikolaus Davidson
* Kwesi Davis
* Eric "Kintani" Deans
* Jay DeMarrais
* Sean "Speed" Dickinson
* Bobo Do	
* Chris Dyl
* Matt "Scenario" Elliot
* Bryan Ellis
* Michael Ferrier
* Katie Finin
* Matthew Ford
* Chris Foster
* Jeremy Gaffney
* Isabelle Garbani
* Elliot Gilman
* Jonathan "Calandryll" Hanna
* Eric Heimburg
* Scott Herrington
* Tim Holman
* Sean Huxter
* Damon Iannuzzelli
* Eri Izawa
* Dave "Crowley" Javier
* Steven "Ski-Dawg" Kaminsky
* Ken Karl
* Cardell Kerr
* Chris Knowles
* Sean Koriakin
* Michael Kujawa
* Jesse "Devilmouse" Kurlancheek
* Diego San Miguel	
* Chris "Stormwaltz" L'Etoile
* Brian Labore
* Mark Lizotte
* Chris Lye
* Peter A. MacDonald
* Allan "Orion" Maki
* Darren Manes
* Deb Kelly Matteson
* William Mauritzen
* Ming Sun Ho
* Bert Molinari
* Jon Monsarrat
* Maximilian Montserrat
* James Morris
* Jessica Mulligan
* Mark Murakami
* David A. Namerow
* Les Nelken
* Daniel O'Brien
* Lisa H. Patacchiola
* Kim "Mirin" Payson
* Luke Petre
* Chris Pierson
* Sandra "Srand" Powers	
* Justin Quimby
* Toby Ragaini
* Mike Raiter
* Andy Reiff
* Brandon "Meanbeard" Salinas
* Aatish Salvi
* Dan Scherlis
* Geoff Scott
* Jared "NoWorries" Sears
* Toby "Lupus Argentus" Seltsam
* Michael Sheidow
* Zach Shukan
* Ben Smith
* Randy Spong
* Jason Suinn
* James Todd
* Tolero
* Ken Troop
* Sean Turbitt
* Cyril Van der Haegen
* Chris Willis
* Ian Wilmoth
* Ronald Winter
* Annabel Sara Worthington
=== Jeff Anderson ===
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007)
* Positions: Executive Producer, CEO & President
* Interviews: Microsoft Games, GigNews, SlashDot, GameSpy, RPGVault, WarCry
* Abrupt Departure
=== Joe Angell ===
* AC1 Development: (1994, 1995, 1997, 1998, 1999, 2000, 2001)
* Positions: Original Developer, Artist, Lead Animator, Artist Tools Programmer
* Website: http://www.tmproductions.com/Intro.html
* Owns a 1981 DeLorean, one of 9,000 created.
=== Charles Bandes ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Live Team Lead
* Games Worked On
* Dev Chats: 2000/10/18
=== Alex "Ibn" Beckers ===
* AC1 Development: (2003, 2004, 2005)
* Positions: Online Community Relations Representative, Producer
* In-game References: K'nath X'ela
* Interviews: E3 2005 - ACVault
=== Jason Bell ===
* AC1 Development: (2004, 2005)
* Positions: Executive Vice President
=== Lee Berger ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Engineer, Game Systems Engineer
=== Todd Berkebile ===
* AC1 Development: (2001, 2002, 2003, 2004, 2005)
* Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead
=== Jason Booth ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002)
* Positions: Artist, Lead Technical Artist, Creative Director (AC2)
* In-game References: K'nath N'osaj
* Other Games Worked On
* Interviews: 
** AC Stomped
** GameSpy 
** WarCry
** Interactive Audio Special Interest Group
** Ranter.net
=== Greg "GrogBro" Breault ===
* AC1 Development: (2002, 2003)
* Positions: Artist
* In-game References: K'nath G'erg
* Website: http://www.gregbreault.com
=== Tim Brennan ===
* AC1 Development: (1996, 1997, 1998, 1999)
* Positions: Original Developer, Lead Server Engineer, Lead Engineer, Producer
* Worked on Windows NT as a Microsoft intern.
=== John Cameron ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
=== Andy "Frelorn" Cataldo ===
* AC1 Development: (2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012)
* Positions: Player Support Representative, Content Design, Online Community Relations, Community Relations Manager
* In-game References: Lorfne the Unhinged
* Interviews:
** 07/23/2007: Gamer's Info (web archive)
** 08/21/2008: ACVault 100th Patch (web archive)
** 08/28/2008: WarCry 100th Patch (web archive)
** ??/??/2008: MMPORG.com (web archive) (video not archived)
** 03/30/2010: SFX-360.com
* He wears a rare armor set on his admin character as can be seen in the picture below. This was taken when he visited the Egg Orchard one day.
 
=== Brandon Chamberlain ===
* AC1 Development: (2000, 2001)
* Positions: QA Manager, Director of Online Services
=== Rob "Severlin" Ciccolini ===
* AC1 Development: (2006, 2007, 2008, 2009, 2010, 2011, 2012)
* Positions: Artist, Lead Engineer, Senior Game Engineer, AC Producer
* In-game References: Ves the Mad (Sev)
* Interviews: WarCry
=== Arthur Correa ===
* AC1 Development: (2002)
* Positions: Engineer
=== Brian "Django" Cottle ===
* AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010)
* Positions: Artist, Content Designer
* Has worked on Dungeons and Dragons Online as well as AC.
* Interviews: WarCry
=== Heather "Zyrca" Cousineau ===
* AC1 Development: (2003, 2004, 2005, 2006)
* Positions: Engineer, Game Systems Engineer
* In-game References: K'nath Thea'reh
* Website: http://www.zyrca.net
=== James Cowgill ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Live Team Lead
=== Jim Crowley ===
* AC1 Development: 2007, 2008, 2009
* Positions: Turbine CEO
=== Nikolaus Davidson ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Live Team Lead
=== Kwesi Davis ===
* AC1 Development: (2001)
* Positions: Tools Engineer
=== Eric "Kintani" Deans ===
* AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010)
* Positions: Quality Assurance, Artist, Content Designer
* In-game References: Inkitan the Crazed
* Interviews: ACVault, WarCry
=== Jay DeMarrais ===
* AC1 Development: (1997, 1998, 1999, 2000)
* Positions: Graphics Engineer
* Also worked on AC2 and D&DO.
=== Sean "Speed" Dickinson ===
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006)
* Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator
* Interviews: Warcry
=== Bobo Do ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Intern, Artist
=== Chris Dyl ===
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Original Developer, Lead Graphics Engineer, Lead Software Engineer
* Turbine's first employee.
* A trained physicist, was the primary architect of AC's graphics, physics, animation, client autonomy, and large-scale world-creation technologies.
* Currently Chief Technology Officer at Turbine.
=== Matt "Scenario" Elliot ===
* AC1 Development: (2003, 2004, 2005, 2006)
* Positions: Artist, Lead Artist, Lead Technical Artist
* In-game References: K'nath T'amt
* Moved on to Lord of the Rings Online.
=== Bryan Ellis ===
* AC1 Development: (2003, 2004, 2005)
* Positions: Artist, Lead Artist
=== Michael Ferrier ===
* AC1 Development: (1997, 1998, 1999)
* Positions: User Interface Engineer
=== Katie Finin ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Engineer, Game Systems Engineer, Director of Development
* Moved on to Asheron's Call 2.
=== Matthew Ford ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Microsoft Producer
* Also worked on AC2.
* List of games worked on at Moby Games.
=== Chris Foster ===
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
* Positions: Original Developer, Designer, Live Team Lead, Creative Director
* In-game References: K'nath S'hirc
=== Jeremy Gaffney ===
* AC1 Development: (1994, 1995, 1997, 1998, 1999)
* Positions: Chief Technology Officer, CEO, Lead Designer
* Interviews: gamesindustry, Computer Games Online
* Reddit AMA: IAmA 18 year MMO industry vet and Executive Producer/Design Director for the WildStar MMO - AMAA
=== Isabelle Garbani ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist, Lead Artist
* Website: Isabelle Garbani - Sculpture
* Interviews: 20 Tips for Artists
=== Elliot Gilman ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Game Systems Engineer, Lead Content Integrator
=== Jonathan "Calandryll" Hanna ===
* AC1 Development: (2005)
* Positions: Director of Online Community Relations, Producer
* Interviews: E3 2005 - ACVault, WarCry
=== Eric Heimburg ===
* AC1 Development: (1999, 2000, 2001, 2002, 2003)
* Positions: Engineer, Lead Engineer, Lead Systems Designer, Producer
* Interviews: Wired
* Also worked on Asheron's Call 2.
* Websites: Heimburg.com, Narwhal Games, Elder Game Blog
=== Scott Herrington ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Live Team Lead, Executive Producer
* Interviews: Digital Game Developer
=== Tim Holman ===
* AC1 Development: (2002, 2003)
* Positions: Producer
=== Sean Huxter ===
* AC1 Development: (1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006)
* Positions: Original Developer, Artist, Lead Artist, Art Director
* Website: Sean Huxter 3D Animator
* Interviews: GameSpy
=== Damon Iannuzzelli ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
* Also worked on AC2.
=== Eri Izawa ===
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
* Positions: Original Developer, Live Team Lead
* Interviews: GameGirlz
* AKA: Reijin, Rei.
=== Dave "Crowley" Javier ===
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009)
* Positions: Lead Designer, AC1 Live Producer, Lore Writer
* In-game References: Cloywer the Unstable, Crowley's Champion Token
* Interviews and Articles: Dev Bio: Dave "Crowley" Javier, E3 2005 - ACVault
* Creator of Ulgrim the Unpleasant. (1)
=== Steven "Ski-Dawg" Kaminsky ===
* AC1 Development: (2003, 2004, 2005)
* Positions: Executive Producer
=== Ken Karl ===
* AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003)
* Positions: Beta Coordinator, Community Manager, Microsoft Producer
=== Cardell Kerr ===
* AC1 Development: (2001)
* Positions: Content Designer
* Moved on to Asheron's Call 2, Dungeons and Dragons Online and Lord of the Rings Online.
* Interviews: CrossGamer, WarCry
=== Sean Koriakin ===
* AC1 Development: (1998, 1999, 2000, 2001)
* Positions: Intern, Artist
* Interviews: StudioDaily
=== Chris Knowles ===
* AC1 Development: (2002, 2003, 2004)
* Positions: Content Designer, Data Integrator, Turbine Test
* Moved on to Dungeons and Dragons Online.
=== Michael Kujawa ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer, Server/Networking Engineer
* Moved on to Dungeons and Dragons Online and Lord of the Rings Online.
=== Jesse "Devilmouse" Kurlancheek ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Designer
* Moved on to Dungeons and Dragons Online.
* Interviews:
** Ranter.net
** As 'Asheron's Call' Nears Death, One Designer Looks Back
=== Diego San Miguel ===
* AC1 Development: (2004, 2005, 2006)
* Positions: QA, Designer
=== Chris "Stormwaltz" L'Etoile ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Designer
* In-game References: K'nath S'hirc
* Interviews: 
** AC Stomped: Chris L'Etoile Interview 
** Warcry: Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 1
** Warcry: Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 2
** Warcry: Asherons Call: 4 Years of AC and Counting, Part 3 - L'etoile, Part 3 (Final)
** Stormwaltz 2016 Q&A
* Other games worked on.
=== Brian Labore ===
* AC1 Development: (2001)
* Positions: Artist
=== Mark Lizotte ===
* AC1 Development: (2001)
* Positions: Artist
=== Chris Lye ===
* AC1 Development: ??
* Positions:
* In-game References: K'nath S'hirc
*Interviews: GameSpy, Digital Game Developer
=== Peter A. MacDonald ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Artist
=== Allan "Orion" Maki ===
* AC1 Development: (1999, 2000, 2001, 2002, 2003, 2004)
* Positions: Community Manager, Content Designer, Lead Designer
* Moved on to Lord of the Rings Online. 
* In-game References: K'nath La'nal, Malan ibn Aki
* Interviews: Ettenmoors, To solo or not to solo
=== Darren Manes ===
* AC1 Development: (2004, 2005)
* Positions: Producer
=== Deb Kelly Matteson ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Quality Assurance Manager, Live Team Lead
* Interviews: GameGirlz
=== William Mauritzen ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
=== Ming Sun Ho ===
* AC1 Development: (2004, 2005)
* Positions: Technical Artist
=== Bert Molinari ===
* AC1 Development: (2002)
* Positions: Engineer
=== Jon Monsarrat ===
* AC1 Development: (1994, 1995, 1996, 1997, 1998, 1999)
* Positions: CEO, CTO, Board Chairman
* Turbine Founder - 1994
* Websites: http://www.mit.edu/~jonmon/, Monsarrat Consulting
* The Turbine Story
=== Maximilian Montserrat ===
* AC1 Development: (1997, 1998, 1999)
* Positions: Graphics Engineer
=== James Morris ===
* AC1 Development: (1998, 1999)
* Positions: Sever/Networking Engineer
=== Jessica Mulligan ===
* AC1 Development: (2003, 2004, 2005)
* Positions: Executive Producer
* Interviews: Gamasutra, Designing Stories, Virtual Gaming and the New Reality, Perception Is the Story
* Author of the "Biting the Hand" column on Skotos.net.
=== Mark Murakami ===
* AC1 Development: (2004, 2005)
* Positions: Engineer
* Games Worked On
=== David A. Namerow ===
* AC1 Development: (1998, 1999, 2000, 2001)
* Positions: Community Manager
* Dev Chats: 1999/11/03
* Interviews: Being Asheron
=== Les Nelken ===
* AC1 Development: (2001, 2002, 2003, 2004)
* Positions: Content Designer, Lead Designer
* Moved on to Lord of the Rings Online.
* In-game References: K'nath S'el
* Interviews: Microsoft Zone
=== Daniel O'Brien ===
* AC1 Development: (1997, 1998, 1999)
* Positions: Graphics Engineer
=== Lisa H. Patacchiola ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Engineer, Lead User Interface Systems Engineer
* Moved on to Asheron's Call 2.
=== Kim "Mirin" Payson ===
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004)
* Positions: Original Developer, Content Designer, Producer, Lead Designer
* In-game References: K'nath I'km
* Also worked on Asheron's Call 2 and Lord of the Rings Online.
=== Luke Petre ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
* Moved on to Asheron's Call 2, then to Lord of the Rings Online.
* Games Worked On
=== Chris Pierson ===
* AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
* Positions: Original Developer, Designer, Content Designer
* Wikipedia: Chris Pierson
* Biography: Wizards.com
=== Todd Porter ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
=== Sandra "Srand" Powers ===
* AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Engineer, Game Systems Designer, Lead Engineer, Producer
* In-game References: K'nath An'dras, Ciandra, Arcanum Alchemist
* Interviews and Articles: Dev Bio: Sandra "srand" Powers, The Message, The Many Faces of Live Development, Think Before You Ship, It's All About the Audience, Efficient Additions, Documenting Live Updates, Social Engineering, The Yearly Rant, The Bug Process, We Can Fix That with Data
* Website: Narwhal Games
=== Justin Quimby ===
* AC1 Development: (1998, 1999, 2000, 2001)
* Positions: Engineer, Game Systems Engineer, Lead Engineer
* Moved on to Director of Engineering for Dungeons and Dragons Online.
* Games Worked On
* Interviews: TenTonHammer, AC Stomped
=== Toby Ragaini ===
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000)
* Positions: Original Developer, Lead Designer, Associate Producer
* Led the game design team, responsible for the complete design and specification of all game systems and user interactions.
* Interviews: gamepen (alternate archive), Microsoft Games, Microsoft Zone, Gamasutra Postmortem, GameSpy, IGNVault
* Websites: http://thinglefin.com/, http://faunasphere.com/
=== Mike Raiter ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
=== Andy Reiff ===
* AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
* Positions: Original Developer, Engineer, Lead Game Systems Engineer
* Designed, coded, and administered several successful MUDs before joining Turbine.
* Designed and implemented AC's core game system infrastructure, including Skill, Combat, AI, Magic, and Allegiance Systems.
* Moved on to the Lord of the Rings Online.
=== Brandon "Meanbeard" Salinas ===
* AC1 Development: (2004, 2005)
* Positions: Lead Designer, Lore Writer
* Departure Post
* Other Games Worked On
* Put Down the Torches essay
=== Aatish Salvi ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
* Moved on to Asheron's Call 2 and Lord of the Rings Online.
* Interviews: CAVG
=== Dan Scherlis ===
* AC1 Development: (1996, 1997, 1998, 1999)
* Positions: Producer, Executive Producer, CEO
* Harvard MBA
=== Geoff Scott ===
* AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Sound Effects Design & Music
=== Jared "NoWorries" Sears ===
* AC1 Development: (2008, 2009, 2010, 2011, 2012)
* Positions: AC Quality Assurance, AC QA Lead, Content Designer
* Interviews: WarCry
=== Toby "Lupus Argentus" Seltsam ===
* AC1 Development: (2004, 2005, 2006)
* Positions: Data Integrator, Content Design, QA Lead
* Games Worked On
=== Michael Sheidow ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Artist
* Created the original Turbine Logo.
=== Zach Shukan ===
* AC1 Development: (1997, 1998, 1999)
* Positions: Artist, "Web Guy" (ZogBlaster)
=== Ben Smith ===
* AC1 Development: (2001)
* Positions: Artist
=== Randy Spong ===
* AC1 Development: (2002, 2003, 2004, 2005)
* Positions: Online Community Relations, Engineer
=== Jason Suinn ===
* AC1 Development: (2004, 2005)
* Positions: Content Designer, Designer
=== James Todd ===
* AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Server/Networking Engineer, Lead Server Engineer
 
=== Tolero ===
* AC1 Development: (2008, 2009, 2010)
* Positions: Turbine Community Team
=== Ken Troop ===
* AC1 Development: (1999, 2000, 2001, 2002)
* Positions: Designer, Lead Designer, Producer
* Moved on to Dungeons and Dragons Online.
* Interviews: UnknownPlayer, GameSpy, Stratics, MMPORPG, GamerZero Video
=== Sean Turbitt ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
=== Cyril Van der Haegen ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Artist
* Website: http://www.tegehel.org/
=== Chris Willis ===
* AC1 Development: (2004, 2005)
* Positions: Artist
=== Ian Wilmoth ===
* AC1 Development: (1997, 1998, 1999)
* Positions: Artist
=== Ronald Winter ===
* AC1 Development: (1998, 1999, 2000, 2001)
* Positions: Intern, Artist
=== Annabel Sara Worthington ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: User Interface Engineer, Engineer
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Category:Turbine Developers
Category:Trivia