Star Wars: Battlefront IV/Milestone Schedule

Note: Very early. Only useful information here is the date of the agreement and the planned release date.
==Milestone 1 - October 31, 2007==
Execution of Agreement
==Milestone 2 - December 10, 2007==
Documentation:
*Preliminary Design Overview
*Preliminary Milestone Schedule 
==Milestone 3 - January 7, 2008==
Documentation
*Preliminary Technical Design document
*Preliminary Game Design document
*Updated Milestone Schedule document
==Milestone 4 - February 4, 2008==
Documentation
*Updated Technical Design Document
*Updated Game Design Document
*Updated Milestone Schedule
==Milestone 5 - February 4, 2008==
Greenlight: Concept 
*Updated Technical Design document 
*Updated Game Design document 
*Updated Milestone Schedule 
*Escrow Deposit
*Milestone to include, among other things, review and assessment of the Technical Design Document, Specifications, Design Document, Milestone Schedule and Milestone Payments. 
*1st draft of Voice script (Story) delivered
==Milestone 6 - April 14, 2008==
Production Milestone TBD
* Final Technical Design Document 
* Final Game Design Document 
* Final Milestone Schedule 
* Prototype Milestone Defined 
* Escrow Deposit
* Good foundations - Battlefront Basics understood and in place
==Milestone 7 - May 26, 2008==
Greenlight: Design/Production/Technical Review Production Milestone TBD 
*Escrow Deposit
* 2nd draft of Voice script (changes to Story and In-game dialog) delivered
* PS3 - Core online features defined
* Xbox 360 - Xbox Live features (inc XLSP) defined
* Wii - Online features defined
* PC - Online features defined
* PC - Min-Spec defined
==Milestone 8 - July 7, 2008==
Production Milestone TBD 
*Escrow Deposit
*Story
*Licensing Approvals
*Scratch voice recordings by LEC
*PS3 - SIXAXIS support
==Milestone 9 - August 18, 2008==
Prototype (all platforms): game is technologically feasible.
*Escrow Deposit
*PS3 - Online features implemented
*Xbox 360 - Xbox Live features (inc XLSP) implemented
*Wii - Online features implemented
*Online tests on all consoles
*All consoles running at 20fps with n AI on level x
*Story - Mo-cap shoot for n scenes
*PC
**Running at 20fps with n AI on level x on min spec machine
**Online features implemented
**Online tests
==Milestone 10 - September 29, 2008==
Greenlight: First Playable Review
Product Milestone Deliverable TBD
*Escrow Deposit
*Story - Returned data n-game and playblast mo-capped scenes
*UI and HUD alterations from BF3 discussed and agreed
==Milestone 11 - November 10, 2008==
Product Milestone Deliverable TBD
*Escrow Deposit
*Story - Final voice recordings at LEC
==Milestone 12 - December 15, 2008== 
Product Milestone Deliverable TBD
*Escrow Deposit
*Story - n scenes (non mo-cap) animated
*PS3 - Running on Blu-Ray on test kit
*Xbox 360 - Running on 360 disk on test kit
*All Consoles - NTSC and PAL deliveries
*Online Beta Test (TBD)
*Mo-cap session(s) for In-game anims (Riding vehicles, hijacking etc.)
*PC- Running at 30fps with n AI on level x on min spec machine
*Localisation - First Batch
==Milestone 13 - February 2, 2009== 
Product Milestone Deliverable TBD
*Escrow Deposit
*Story - n scenes lip-synced
*All Consoles
**Patch Tests
**Running at 30fps with n AI on level x
*PC
**Installer
**Patch Tests
*Localisation - Second Batch
==Milestone 14 - March 16, 2009==
Code and content complete. No A or B1 bugs (“Alpha”). Still needs balancing/tuning.
*Minor bugs remain
*Still needs some art polish
*Escrow Deposit
*Localisation - Third Batch
==Milestone 15 - April 13, 2009==
Production Milestone. TBD
*Escrow Deposit
*All platforms (TBD) Demo / E3 version
*Localisation - Pickup session
==Milestone 16 - May 11, 2009==
Production Milestone TBD
*Escrow Deposit
==Milestone 17 - June 8, 2009==
Pre-submission to first parties
*Escrow Deposit
==Milestone 18 - July 13, 2009==
First release candidate (“Beta”) Accepted by LucasArts. Finalization of List of Underlying Technology on Exhibit F.
*Demonstration on all platforms 
*Escrow Deposit
==Milestone 19 - August 2009==
Final Master (NTSC version) Accepted by LucasArts. 
*Executed originals of all [Copyright Assignment(s) (Exhibit G)] and all materials referenced in Exhibit D returned to and received by LucasArts. Product Gold Master Sign-Off (Exhibit L) executed by Developer and received and Accepted by LucasArts. Archive delivery received and Accepted by LucasArts. Final Master (PAL version) Accepted by LucasArts (which shall consist of English, French, German, Japanese, Spanish and Italian language versions); Return of loaned materials (if any). 
*Escrow Deposit
==Milestone 20 - October 2009==
*First commercial Release. 
==References==
*BF4 Milestone Schedule v9.1.doc (07/12/2007)