Tight-Beam Burning Attacks

Tight-Beam Burning Attacks are any ranged burning attack that isn't a jet, cone, area-effect, explosion, or follow-up attackBasic Set: Campaigns, p.399--for instance, a laser beam, or sunlight under a magnifying glass. Due to their small cross-section, tight-beam burning attacks also count as doing 1/10 damage for the purpose of Making Things Burn and Catching Fire.
== Special Attack Options ==
Tight-beam burning attacks are capable of hitting precise targets such as the eyes and vitals as valid hit locations, as well as target chinks in armorBasic Set: Campaigns, p.400. In the adventure is using more precise optional hit locations from Martial Arts, tight-beam burning can hit those as well. 
== Sources of TBBA ==
* In High-Tech adventures (TL5-8), tight-beam burning attacks are fairly scarce outside the odd "Giant Magnifying Glass"
* In Ultra-Tech adventures (TL9+), TBBAs become rapidly more common as energy weapons become popular. Lasers and their various colors all do tight-beam burning, often with an armor divisor.
* In fantasy and supernatural settings (such as the Dungeon Fantasy RPG) tight-beam burning is fairly rare outside of spells that replicate lasers or magnified light, such as Sunbolt.
== References ==
Category:Rules