Chamber Of Danger

Chamber of Danger is the fourth room in the Labyrinth of Egypt room pack.
== Walkthrough ==
Start by picking up the purple Ball and the Pyramid on the floor and the Notepad close to the pillar where the camel and scorpion figures are. This puzzle has a few elements that you need to pay attention to.
The camel, the scorpion and the sun figures, which are movable by actioning the corresponding button and moving the red lever to either the left or the right side. The picture on the wall shows 6 different images, The top images illustrate the sun positioning and the bottom images show different places in the desert. Read the notepad for clues. When you solve this puzzle grab the red Ball.
*First Position: Camel in the oasis-Scorpion in the pyramid-Sun in the middle.
*Second Position: Camel in the pyramid-Scorpion in the oasis-Sun to the right.
*Third Position: Camel in the dunes-Scorpion in the dunes-Sun to the left.
Turn right and face the wall with the jackal, the human and the bird statues. Below those statues, you will see a golden button and 5 buttons representing a jackal, a bird, a human, a bird-headed human and a jackal-headed human. Press the golden button and you will see a sequence of lights illuminating the statues. Press the buttons in the same sequence as the lights to get a black Ball.
*The correct sequence is : HUMAN-JACKAL-BIRD HEADED HUMAN-BIRD-JACKAL HEADED HUMAN.
Now head over the wall in front, you will encounter 3 pyramids that can be turned to discover 4 different drawings on them and an empty slot. Place the pyramid you picked up from the floor earlier in there. There is also a wheel with different drawings, and on top, 4 diamonds with drawings on it and a line connecting each one of them to a piece of the wheel. Each one of the diamonds on top represents a pyramid. You need to figure out which is which by spotting the 3 drawings that match, and the fourth drawing is the one you have to put on the corresponding part of the wheel. Finish the puzzle and grab the last Ball
*First Diamond matches the top right pyramid and is connected to the last part of the wheel (from left to right) Missing drawing: LEG.
*Second Diamond matches the bottom right pyramid and is connected to the first part of the wheel (from left to right) Missing drawing: CHAINS.
*Third Diamond matches top left pyramid and is connected to the third part of the wheel (from left to right) Missing drawing: FEATHER
*Fourth Diamond matches the bottom left pyramid and is connected to the second part of the wheel (from left to right) Missing drawing: OWL
Once you have gathered all the Balls, place them in the small pillars on the wall to the left. There are different drawings of wind below each one of them. Press the golden button in the middle and start balancing them until they all end up in the middle after you press the golden button. They will turn green and you are going to be able to pick up the Mirror. The placement of the balls is shown in the picture below.
Now place the Mirror on the hole in the floor and turn the outside circle until every scarab matches with a black line going into the center, then move the middle circle until it matches all the black lines coming from the outer circle, and finally turn the inner circle to match the lines coming from the middle circle and the room will be completed.
Note: All credits for the walkthrough go to Neoseeker.
== Tokens ==
There are eight tokens that can be found in this level:
*There is a scarab that goes in and out of the room. A token is sitting on its back.
*Behind of where the sun was, in the scorpion and the camel altar.
*Behind the last bowl where you place the balls to make them float.
*In the bottom part of the skeleton's skull.
*Hidden in between the gold coins on the ground beside the trashcan.
*On the wall with the bird and the jackal, left from the bird. 
*Use the pickaxe to break a piece of the wall below where the balls are floating, the token is there.
*On the wall with the pyramids, where the ball was before. Crouch to get the right angle, the token is sitting on the roof of that little compartment.
== Speedrun ==
To speedrun this room, try to do all of the things below as soon as possible:°Pick up the Pyramidion Part on the floor.
*In the wall with the statues. Press the buttons in the next order: HUMAN-JACKAL-BIRD HEADED HUMAN-BIRD-JACKAL HEADED HUMAN. Grab the ball.
*Go to the wall with the camel and the scorpion and solve the puzzle using the next positions and grab the ball.
**First Position: Camel in the oasis-Scorpion in the pyramid-Sun in the middle.
**Second Position: Camel in the pyramid-Scorpion in the oasis-Sun to the right.
**Third Position: Camel in the dunes-Scorpion in the dunes-Sun to the left.
*Go to the wall with the wheel on it and put the following sequence, from left to right: CHAINS-OWL-FEATHER-LEG. Grab the ball.
*Grab the ball on the ground and head over the last wall. Put the balls in the following sequence, from left to right :BLACK-RED-GOLDEN-BLUE. Grab the mirror
*Place the mirror on the ground and make the lines in the outer circle match with the 3 scarabs. Then make the lines in the middle circle match with the ones in the outer circle. Finally, make the inner circle lines match the middle circle ones. 
== Gallery ==
ChamberOfDanger1.jpg
ChamberOfDanger2.jpg
Category:Rooms
Category:Labyrinth of Egypt