Charm (Morrowind)

Charm is a spell effect that raises a target's disposition, increasing their willingness to impart information, agree to a negotiated price if a merchant, as well as raising the chance of influencing them via admiration, intimidation, or taunting. This effect is a member of the Illusion school of magic, governed by the Personality attribute.
==Items==
The following items have a Charm effect. (They may have additional effects – see articles for further details.)
===Clothing===
NameID 	Type 	Range	Area(ft.)	Duration(sec.)	Magnitude
Zeinthar's Wiles
  [sic]Zenithar's_Wiles	Right Glove	Touch	0 	5 	1–50
Zenithar Whisperszenithar_whispers	Amulet 	Touch	0 	30 	5
===Scrolls===
NameID 	Range	Area(ft.)	Duration(sec.)	Magnitude
Scroll of Didala's Knacksc_didalasknack 	Touch	0 	30 	0–24
Scroll of Vaermina's Promisesc_vaerminaspromise	Touch	0 	60 	0–48
==Spells==
The following spells have a Charm effect. (They may have additional effects – see articles for further details.)
NameID 	Type 	Cost	Range 	Area(ft.)	Duration(sec.)	Magnitude
Charm Mortalcharm mortal 	Spell	225 	Target	0 	30 	10–30
Charming Touchcharming touch 	Spell	225 	Touch 	0 	30 	30
Voice of the Emperorvoice of the emperor	Power	0 	Target	0 	15 	25–50
==See also==
*Calm Creature
*Calm Humanoid
*Frenzy Creature
*Frenzy Humanoid
==Appearances==
*
*
* 
de:Bezaubern (Morrowind)
es:Carisma (Morrowind)
Category:Morrowind: Effects
Category:Morrowind: Illusion