Mastermind (board game)

Mastermind is a code-breaking game introduced in 1970 for two players invented in Israel. The game consists of a decoding board, with a shield at one end covering a row of four large holes and code pegs of six different colors. One player becomes the code maker and the other is the code breaker. The code maker chooses a pattern of four code pegs while the code breaker tries to guess the pattern, in both order and color.
==References==
* In the Sesame Tree episode "Let's Have a Party," Potto suggests a game of "Monstermind" as one of the party activities for Archie's surprise party.
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Category:Toy References