Trap for Beast II

After finding Ghost again, he tells you that Beast is turning himself into the authorities and is in the [ southern checkpoint] in Cordon.
== Walkthrough ==
Arriving in Cordon, you will see several master Loners sitting around Buusty's campfire in the Rookie village. Speak to the one carrying a minigun to begin the quest.
After dialogue with him, three squads of Avengers (9 total) will spawn at both the west and east entrances of the village. Most of the important NPCs in the village are either invincible or have very high HP, but Guide and Sepator can both die so it's probably a good idea to help out. After this, you can assault the southern checkpoint at your leisure.
Beast himself is located in the barracks and can be killed from outside the window if you like. Bring his documents back to Ghost to continue the questline, which will only unlock after finding the Missing expedition.
== Notes ==
* The Loners will likely die and leave loot if you allow them to fight first, but rushing the checkpoint will allow them to live. They will stay at Buusty's campfire and protect the village for the rest of the game if they do not die.
* The leader of the Loner squad carries a minigun, and Beast carries a Remington 870 "Marine Magnum".
* You can pick the Minigun M134SM up if the stalker carrying it dies. It can be repaired without any donors for a double price. See Item condition and repairs for details. Alternatively, Skinflint can buy it for 30% of the nominal price (you don't it need anywhere else except for Adrenaline's chain, and there are several miniguns in the game).
== Bugs ==