Tirithon (Axios)

===Basic Information===
 
 Race: Half-Elf
 Class: Monk (Zen Archer/Qinggong)
 Level: 1
 Experience: 1,418 XP, eligible to level
 Alignment: Lawful Neutral
 Languages: Common, Elven, and Irthian
 Deity: Tessel
 First Seen: Wreck Ashore
 Location: Wreck Ashore
 Background: Open
===Abilities===
 STR: 14 +2 (5 pts)
 DEX: 14 +2 (5 pts)
 CON: 10 +0 (0 pts)
 INT: 10 +0 (0 pts)
 WIS: 18 +4 (10 pts) +2 racial
 CHA: 10 +0 (0 pts)
===Combat Statistics===
 (Max -2) HP: 9 = [1d8 + CON (0) + FC (1)] (Monk)
 AC: 16 = [10 + DEX (2) + WIS (4)]
 AC Touch: 16 = [10 + DEX (2) + WIS (4)]
 AC Flatfooted: 14 = [10 + WIS (4)]
 INIT: + 4 = [DEX (2) + Reactionary (2)]
 BAB: + 0 = [Monk (0)]
 CMB: + 2 = [BAB (0) + STR (2)]
 CMD: 18 = [10 + BAB (0) + STR (2) + DEX (2) + WIS (4)]
 Fortitude: + 2 = [Monk (2) + CON (0)]
 Reflex: + 4 = [Monk (2) + DEX (2)]
 Will: + 8 = [Monk (2) + WIS (4) + Dual Minded (2)]
 Speed: 30'
 Damage Reduction: None
 Spell Resistance: None
 Spell Failure: N/A
===Weapon Statistics===
 Ranged
 Longbow: Attack: +2 = [BAB (0) + DEX (2)]
 Damage: 1d8, Crit: 20/x3, Range: 100', Special: Monk
 PBS : Attack: +3 = [BAB (0) + DEX (2) + PBS (1)]
 Damage: 1d8+1, Crit: 20/x3, Range: 100', Special: PBS
 FoB : Attack: +2 = [BAB (1) + DEX (2) - FoB (1)]
 Damage: 1d8, Crit: 20/x3, Range: 100', Special: FoB
 FoB PBS: Attack: +3 = [BAB (1) + DEX (2) - FoB (1) + PBS (1)]
 Damage: 1d8+1, Crit: 20/x3, Range: 100', Special: FoB & PBS
 Ammo: 40/40 (Common), 20/20 (Blunt), 20/20 (Cold Iron)
 Dagger: Attack: +2 = [BAB (0) + DEX (2) + PBS (1)]
 Damage: 1d4+3, Crit: 19-20x2, Range: 10', Special: Monk & PBS
 Melee
 Unarmed Strike: Attack: +2 = [BAB (0) + STR (2)]
 Damage: 1d6+2, Crit: 20/x2, Special: None
 Dagger: Attack: +2 = [BAB (0) + STR (2)]
 Damage: 1d4+2, Crit: 19-20x2, Special: Monk
 FoB= Flurry of Blows 
 PBS = Point Blank Shot
===Racial Features===
 Ability Adjustments: +2 (Wisdom)
 Size: Medium
 Speed: 30'
 Favored Class: Monk (+1 HP) & Inquisitor
 Elven Immunities: Immune to magical sleep/+2 vs. enchantment spells and 
 effects. 
 Dual Minded: +2 on Will saves. Replaces Adaptability.
 Keen Senses: +2 on Perception checks.
 Low-light Vision: See twice as far as humans in low-light conditions.
 Elf Blood: Count as both human and elf for race effected conditions.
 Multitalented: Choose two classes to receive favored class bonuses at 1st 
 level.
===Class Features===
Monk
 Armor/Weapons: Monks are proficient with brass knuckles, cestus, club, crossbow,
 dagger, handaxe, javelin, kama, longbow, nunchaku, quarterstaff, sai, shortbow, 
 shortspear, short sword, shuriken, siangham, sling, spear, and temple sword.
 Flurry of Blows: As a full attack action make an additional attack.
 Bonus Feat: Gain bonus feats at 1st and 2nd then every 4 levels thereafter.
 Perfect Strike: Gain the feat Perfect Strike at 1st level. Usable 1/day.
===Feats===
 Point Blank Shot (1st Lvl): +1 on attack and damage rolls bonus if within 30' 
 of target.
 Precise Shot (1st Bonus): You receive no penalty for shooting into melee.
 Perfect Strike (Class): You can roll attack twice and take the higher
 result (1/day).
 Imp. Unarmed Strike (Class): You do not provoke AoO when you make unarmed attacks
 and can choose between lethal and non-lethal damage.
===Traits===
 Reactionary (Combat): +2 on Initiative checks.
 Suspicious (Social): +1 on Sense Motive checks.
===Skills===
 Skill Points: 4 = [Base (4) + INT (0)/Level 1; FC (0)] (Monk)
 0 = [Base (0) + INT (0)/Level 0; FC (0)] (Inquisitor)
 Skills Total Rank CS Ability ACP Misc
 Acrobatics 6 1 3 2 -0 +0
 Appraise 0 0 0 0 +0
 Bluff -1 0 0 -1 +0
 Climb 2 0 0 2 -0 +0
 Diplomacy -1 0 0 -1 +0
 Disguise -1 0 0 -1 +0
 Escape Artist 2 0 0 2 -0 +0
 Fly 2 0 0 2 -0 +0
 Heal 4 0 0 4 +0
 Intimidate -1 0 0 -1 +0
 Knowledge (Arcana) 0 0 0 0 +0
 Knowledge (Dngnrng) 0 0 0 0 +0
 Knowledge (Engnrng) 0 0 0 0 +0
 Knowledge (Geography) 0 0 0 0 +0
 Knowledge (History) 0 0 0 0 +0
 Knowledge (Local) 0 0 0 0 +0
 Knowledge (Nature) 0 0 0 0 +0
 Knowledge (Nobility) 0 0 0 0 +0
 Knowledge (Planes) 0 0 0 0 +0
 Knowledge (Religion) 0 0 0 0 +0
 Perception 10 1 3 4 +2*
 Perform ( ) -1 0 0 -1 +0
 Profession ( ) 4 0 0 4 +0
 Ride 2 0 0 2 -0 +0
 Sense Motive 9 1 3 4 +1^
 Spellcraft 0 0 0 +0
 Stealth 6 1 3 2 -0 +0
 Survival 4 0 0 4 +0
 Swim 2 0 0 2 -0 +0
 *Keen Senses
 ^Suspicious
===Spell Lists (Known)===
 None Yet
===Spell Lists (Prepared)===
 None Yet
===Equipment===
 Equipment Cost Weight 
 Explorer's Outfit 0 lb 
 Dagger (Melee) 2 gp 1 lb 
 Longbow (Ranged) 75 gp 3 lb
 -Arrows (Common) (40) 2 gp 6 lb
 -Arrows (Blunt) (20) 2 gp 3 lb
 -Arrows (Cold Iron) (20) 2 gp 3 lb
 Waterskin 1 gp 4 lb
 Backpack 2 gp 2 lb
 -Bedroll .1 gp 5 lb
 -Torch (3/3) .03 gp 3 lb
 -Trail Rations (3/3) 1.5 gp 3 lb
 -Rope, Hemp (50') 1 gp 10 lb 
 Belt Pouch 1 gp .5 lb
 -Flint and Steel 1 gp - lb
 -Tindertwig (5/5) 5 gp - lb
 -Potion of Cure Light Wounds 50 gp 1 lb
 ========== =========
 145.63 gp 44.5 lb
 
 Total Weight: Light: 0-58, Medium: 59-116, Heavy: 117-175
===Finances===
 PP:0 Initial Character Money: 150 gp 
 GP:4 Carried Inventory: -145.63 gp 
 SP:3 Consumed or Destroyed: -0 gp 
 CP:7 ===============
 Total Coin: 4.37 gp
 
 Gems/Jewelry/Other: 0000
===Details===
 Size: Medium
 Gender: Male
 Age: 20
 Height: 5'11"
 Weight: 163
 Hair Color: Black
 Eye Color: Pale Gray
 Skin Color: Tanned
 Appearance: Tirithon stands just under six feet tall and is of average build. 
 His black hair is keep out of his face by a simple piece of leather or the 
 hood of his cloak, allowing his pale gray eyes to shine. His face is cleanly 
 shaven, but one could wonder if the boy is even old enough to shave. A scar, 
 from some long forgotten training accident perhaps, can easily be seen under 
 his left eye.
 Demeanor: Tirithon carries himself with honor and treats those around him with 
 the respect they deserve. It's clear that he follows the tenets of the law and 
 the dogma of Tessel, the God of Secrets and Spies.
 Background: Tirithon wasn't born into a rich family, in fact he never had a 
 family beyond his temple brothers and sisters, other followers of Tessel. 
 Tirithon's mentor early on was a Harran born elf named Arkin, he's the one 
 that introduced Tirithon to archery.
===Adventure Log===
Wreck Ashore 
 XP Received: 1,418 XP last combat involved Feb 16th, 2013
Treasure Received: 1,618.3 GP
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
===Approvals===
*Approval (Jan 6th, 2013) (Satin Knights - Judge) level 1
*Approval (9 Jan 2013) (Systole ~ Extraneous Judge) level 1
Category:Approved Characters