Gear/Polly

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Unique_Weapon_Laser_Raventurret
Manufacturer: Cracker Jack
Yeah, well so this is pretty much half of a Raven, its all there, Electronics Suite and even the whole Cockpit, so whoever drives it can shoot the still functioning Large Pulse Laser
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
7 	3 	910000	Torso 	All
* Pulse Lasers have +1 accuracy and ignore 1 Evasion.
* +3 accuracy for weapons mounted in the same location.
* Electronic Warfare Suites are combined packages of Advanced Sensors.
* EWS Protects allies with a 2 Shield and reduces Enemies Shield by 2 within 150 meters. Blocks enemy non-boosted C3 in range. Purple Circle.
* EWS protects the carrier with ECM Shield of 2 and reduces Enemy Jamming by 2 on carrier.
* EWS Probe increases Sight and Sensor Distance by 10%, counters Stealth/ECM by 2, improves info readout by 2 and Detects Mines within 150 Meters.
* Area Sensors: Enemies within 150 receive non-stacking 1 Sensor Ping and 10% Visibility/Signature. Green Circle.
* All target effects have a duration of 10. Each hex moved by the target removes one from the duration.
* Target Painters grant +1 bonus accuracy against a target. Does not stack. Bonus applies to Artillery.
* Target Painters make targets 33% easier to detect.
* Target Painter makes target 33% easier to see.
* This weapon has an Anti-Air Factor of 25%
=Weapon Stats=
Category: Energy
Type: Laser
SubType: LargeLaser
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	NotSet	28 	0 	1.4 	3 	1 	50 	0 	-1 	1 	0.057 	0.1 	33.6 	0 	150 	300 	450 	510 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
AS7-D-HBB aka ATLAS AS7-D 'BLACK BEARD'	LJS-PR8	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2