Hagspawn -- Rival's War

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Humanoid-hag crossbreeds.
==Racial Traits==
+2 Constitution, +2 Charisma (2): They are blessed with unnatural allure and hardiness. 
Fey (0): Humanoids with the fey and hagspawn subtypes. 
Medium (0): Medium creatures receive no bonuses or penalties due to their size. 
Normal Speed (0): Base speed of 30 ft. 
Low-Light Vision (1): Can see twice as far as humans in conditions of dim light. 
Natural Armor (2): +1 natural armor bonus. 
Spell Resistance (2): Equal to 6 + character level. 
Spell Talent (5): +1 to DC of saving throws against any spells cast from two of the following schools, which cannot be changed once chosen: Divination, Enchantment, Illusion, Necromancy, or Transmutation. 
Skill Training (1): Bluff and Knowledge (Arcana) are always considered class skills. 
Claws (2): Two primary natural claw attacks for 1d4 damage each. 
Languages (0): Begin play speaking Common and Gronthic. Hagspawn with high Intelligence scores can choose from seven other languages appropriate to the peoples of their region.
==Section heading==
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Category:Main Game - The Rival's War