Minerva (Re:Zero)

==Summary==
Minerva is one of the seven Witches of sin, the Witch of Wrath.
400 years ago, the people in the world around Minerva were constantly at war, causing her to cry. After realizing that crying wouldn't solve anything, she decided to train herself in order to gain enough power to be a deterrent to fighting, but even that didn't stop all the fighting.
She eventually came to the understanding while fighting that she'd been crying out of rage and not sorrow, which caused her to start punching people, resulting in their wounds being healed. From that point on, she traversed the world to heal people wherever she found people in need, causing chaos in the process as her ability causes a massive strain on the world, resulting in catastrophes around the world.
It was a never-ending cycle of healing and destruction. She saved as many people as she killed, which is why she was rated as the most dangerous witch by the nations of the world.
==Powers and Stats==
Tier: via Environmental Destruction
Name: Minerva, The Witch of Wrath
Origin: Re:Zero kara Hajimeru Isekai Seikatsu
Gender: Female
Age: Late Teens
Classification: Human, Witch
Powers and Abilities: Superhuman Physical Characteristics, Statistics Amplification (Warriors use mana via the Flow Method to strengthen themselvesArc 7, Chapter 98), Fear Manipulation (Seeing a Witch causes overwhelming fear,Volume 10, Prologue and being in their presence causes others to vomitVolume 10, Chapter 2), Madness Manipulation (Type 3; A Witch's Miasma is so potent and voluminous that if a Witch stops holding it back, it will drive most people in their presence to suicidal insanity), Enhanced Senses (People of the other world have incredible eyesightArc 7, Chapter 34), Aura (Overwhelming and Fear Inducing; Witches have a powerful aura which causes fear. Their aura is also said to be overwhelmingVolume 15, Chapter 4 and can cause people around them to go numb), Supernatural Willpower (Witches are beings whose beliefs never waverVolume 13, Chapter 1 even when they lose a limb or faced with death), Healing and Causality Manipulation (She automatically heals othersVolume 11, Chapter 5 when striking them as her Authority twists cause & effect to restore the target), Resistance to Empathic Manipulation (Witches are unaffected by Carmilla's charms), Fear Manipulation (Having a Witch Factor grants resistance to a Witch's aura which causes fearVolume 10, Chapter 2), Madness Manipulation, Soul Manipulation & Mind Manipulation, Poison Manipulation (Type 3; Witch Factor holders are unaffected by Witch's Miasma that can cause people to go insane, and corrupts their souls. Effecting the soul also effects the mindVolume 11, Chapter 5 as the mental has been equated to the spiritualVolume 10, Chapter 2. Miasma is poisonous when consumedRe:Loving the Days Gone By From Zero, and causes great suffering to those who eat itBrotherhood of Pleiades), Extreme Temperatures (Users of the Flow Method can resist the effects of extreme coldArc 7, Chapter 104 and extreme heatVolume 20, Chapter 1), Absorption & Deconstruction (Matter; Users of the Flow Method can resist the White Whale's absorption)
Attack Potency: Mountain level via Environmental Destruction (She possesses immense physical strength such that she can battle armies and rumble the earth. She has the strength to rupture a mountain. However, she is incapable of damaging her foes, not with a weapon, or even indirectly by throwing them from a great height or dropping heavy objects on them, thus she can only cause environmental damage)
Speed: At least Supersonic (Broke the sound barrier)
Lifting Strength: At least Class 5 (Should be superior to Garfiel Tinsel)
Striking Strength: Mountain level
Durability: Mountain level
Stamina: Superhuman (Witches keep fighting even when they lose limbs)
Range: Standard Melee Range
Standard Equipment: None notable
Intelligence: Average, but she is incredibly easy to trick
Weaknesses: When Minerva physically interacts with something living, no matter what action she takes, it turns into something restorative. She could punch with all her strength and it'll close wounds, wrestle someone while trying to wrench their limbs off and it'll cure their chronic diseases.
Notable Attacks/Techniques:
*Authority of Wrath: Minerva can heal herself or others by taking any physical action against them. 
**This functions by twisting cause & effect to transform her might into healing. 
**It requires a massive volume of mana, which is drained from the Od Laguna, the soul of the world itself. 
**The aforementioned mana imbalance causes natural disasters on the other side of the world from Minerva, killing as many people as she saves.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Re:Zero kara Hajimeru Isekai Seikatsu
Category:Aura Users
Category:Aura Users
Category:Fear Users
Category:Female Characters
Category:Healers
Category:Internet Characters
Category:Isekai Characters
Category:Light Novel Characters
Category:Supernatural Willpower Users
Category:Teenagers
Category:Witches
Category:Statistics Amplification Users
Category:Enhanced Senses Users