Demihuman Races of Faerûn (DHR)

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The following sections set out basic facts on the demihuman types, common and rare, known in the Realms. This material should be used during the process of character generation (PHB, chapter 2). Each player can choose a homeland and deity for his character and is not restricted solely to those mentioned here; these are merely the major demihuman homelands and deities of Faerûn. "Initial languages" does not mean that a 1st-level character starts off knowing all of the tongues given; this is the list from which a player can choose spoken languages for his character, given the character's Intelligence (PHB, Table 4) or nonweapon proficiencies allotted to language knowledge. The Dungeon Master may add or remove languages from this list, depending on campaign circumstances and the other languages spoken near the character's homeland.
The DM may grant 1-2 bonus nonweapon proficiencies in reading/writing to a character, applied to Common and the character's racial language (Dethek for dwarves and Espruar for elves), but further knowledge of a written language should be paid for in regular proficiency slots. An exception here is for gnome illusionists, who automatically gain knowledge of Ruathlek, the secret magical script of Faerûnian illusionists. Only researchers and very long-lived races know Thorass (Auld Common). Details on these and other Faerûnian languages are found on pages 24–26 in A Grand Tour of the Realms, the booklet from the 1993 FORGOTTEN REALMS boxed set.
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