Resurgence - Abbeville Mission 3 Parameters

==Abbeville Mission 3==
*3rd Mission Cottonport
**The Word of Blake forces begin pouring into the city. Most of the people on the outskirts of the city have pulled back toward the spaceport, leaving it a killing ground
**The key to taking the city will be pushing the Nomad forces out of the dense city
**Turrets may be used by the Nomad forces (4 total)
***Simply use the BV for the weapons systems you select for them
***In the posted writeup for the mission each turret had 1 Large Laser
****Each turret has a 5 Gunnery skill
*Map Construction
**This is meant to be a dense urban environment
**Some trees are present as is rubble around buildings to show that the Blakists have been striking into the city
**In this interpretation some small wall sections that would serve as defensive barriers before the spaceport are placed.
*WOB Objectives
**Primary (100 points):
***Inspire Fear: Raze three buildings (100 points) or five buildings (200 points). These are selected prior to battle, must be important structures
***Superior Firepower: Destroy/Cripple two best Nomad piloted mechs
**Secondary (50 points):
***BOOM!: Force all Nomad units to withdraw
***Cover Me: No units destroyed by shots through rear
***Fast Recon: Exit unit off enemy's home edge
*Nomad Republic Objectives
**Primary (100 points)
***Denial: Prevent destruction of buildings - three buildings saved = 100 points, five buildings saved = 200 points
***Clean House: Destroy all units of one type
**Secondary (50 points)
***Stonewall: Do not allow enemy to be within 10 hexes of home edge at end of game
***Reduce Effectiveness: Damage 75% of enemy forces
***Stand Your Ground: At least half of force equipment survives
*Deployment:
**WOB is attacker and chooses BV
**WOB enters battlefield walking/running/jumping
**Nomad Republic is the defender and matches the Word of Blake BV
**Nomad Republic deploys within 10 hexes of home edge
**First mission where either side may field a superheavy mech
**First mission where WOB may field a Celestial
*Game Factors:
**Forced Withdrawal is in Effect
*Conditions of Victory:
**This is a story based mission where the players tell the story, consider these details when running the mission and considering its end point
**Victor is determined by players when it is no longer feasible to hold the field or to accomplish additional objectives for one side.
***Players may be able to make a last ditch effort to save a downed pilot before ceding the battlefield, for example
*Victors:
**If WOB is victorious players move to next battlefield: Spaceport
***With the Nomad Republic pushed back to the spaceport, the WOB will continue to keep up the pressure
***Primary objectives will be to destroy transports and inspire fear
**If Nomad Republic is victorious they will try to retake the Fortification
***Nomad Republic surges out of the city to push the Blakists past the wall
***If the Nomads win at the Fortification, they will hold there, then the WOB will attack again
****If the Nomads win again, they push to the Refining Factory
****If the Nomads lose, they fall back to the City
I sincerely hope you enjoy these missions and helping Nomad Republic fight off the Word of Blake on Abbeville! if you have any follow-up questions, reach out to me on Facebook or check out the Battletech into the Future Facebook page! -Minis & Dumbbells
Resurgence Main Page
Abbeville Campaign Preparation