Rude (Remake)

==Summary==
Rude is one of the few remaining members of the Shinra Electric Power Company's Investigation Sector of General Affairs Department, unofficially known as the Turks, as well as an antagonist in Final Fantasy VII: Remake, while having a minor role in Crisis Core -Final Fantasy VII-: Reunion.
A man of few words, consummate professional and of stoic, no-nonsense demeanor, Rude is known as the physically strongest member of the Turks, and has been one of its top members for many years until the decay of the department led to a mass desertion, leaving him, his partner Reno and their boss Tseng as the only members, soon to be joined by the rookie Elena. 
For a long yet uncertain amount of time, Rude has been teamed with Reno, both making an extremely powerful combination and carrying out their duties flawlessly. It was this camraderie what led Rude to meet former Shinra SOLDIER 1st Class, Cloud Strife, who had previously fought and defeated Reno when the Turk was on a survelliance round focused on Aerith Gainsborough, prompting Rude to get payback for his partner. However, the battle was cut short as Reno himself called Rude for a new mission. This new assignment would lead to catastrophic consequences for the life in the city of Midgar and a new encounter between Cloud and his allies and the Turks.
==Powers and Stats==
Tier: At least , likely higher
Key: Remake
Name: Rude
Origin: Final Fantasy VII: Remake
Gender: Male
Age: 30
Classification: Special Investigations Agent, Bodyguard, Spy, Assassin, Enforcer
Powers and Abilities:
Abilities:
*Superhuman Physical Characteristics, Acrobatics (Hypermobility. Rude is capable of performing stunts, such as flips and leaps,Final Fantasy VII Remake (2020) to perform his techniques during battle and fall from great heights without any problem), Martial Arts (Rude doesn't use a weapon and chooses to use punches and kicks, displaying great skill in unarmed combat. His style is vicious, striking quick and hard,Final Fantasy VII Remake (2020) while also incorporating some wrestling techniques,Final Fantasy VII Remake (2020) but also having moves to subdueFinal Fantasy VII Remake (2020) the target non-lethally), Pressure Points (Rude has enough skill to precisely knock out someone while avoidingBefore Crisis -Final Fantasy VII- (2004) vital spots), Vehicular Mastery (Rude is shown to be a competent helicopter pilot and shot, to the point of being ableFinal Fantasy VII Remake (2020) to assist RenoFinal Fantasy VII Remake (2020) during direct combat against Avalanche), Stealth Mastery (All Turks are trained in infiltration and espionage), Spirit Energy Manipulation (Can control his Spirit Energy to perform different techniques. Most of Rude's attacks are engulfed in his Spirit Energy), Non-Physical Interaction (Spirit Energy allows to interact with incorporeal beings such as Summons, which trascend physical matterCrisis Core -Final Fantasy VII-: The Complete Guide (2007) entirely), Vibration Manipulation (Via Shockwave, Spinning Axe Kick and Triple Shockwave), Explosion Manipulation (Via Spirit Geyser), Homing Attack (Shockwave and Sweet Dreams home on the target. Spirit Geyser creates explosions directly belowFinal Fantasy VII Remake (2020) the enemy's position), Air Manipulation (Via Whirlwind), Forcefield Creation (When guarding, Rude surrounds himself with what seems to be a barrier of windFinal Fantasy VII Remake (2020) that reduces damage and absorbs most of the knockback of enemy attacks), Sleep Manipulation (Via Sweet Dreams)
Resistances:
*Resistance to: Madness Manipulation (Type 2, unaffected by Berserk) and Time Manipulation (Unaffected by Slow), Sense Manipulation and Power Nullification (Unaffected by Silence), Fire Manipulation (Rude takes little damage from fire attacks), Absolute Zero (Can withstand Shiva's Diamond Dust, whose coldFinal Fantasy Explorers. Japanese Website Summon profiles (2014) reaches these temperatures), Matter Manipulation and Radiation Manipulation (Can endure Bahamut's Megaflare. The Flare abilities are consistently described as a nuclear explosions)
Attack Potency: At least Multi-Continent level, likely higher (Fought, alongside Reno, against Cloud, Barret and Tifa, who had already beaten and earned control of Summons like Ifrit and Shiva, who were used against Rude in the battle. This encounter was shortly before the party defeated and gained control of Bahamut)
Speed: Sub-Relativistic+ (Can keep up with Cloud, Tifa and Barret at once for a while. Cloud just a while later would show to be fast enough to dodge Rufus' Bright Lights)
Lifting Strength: Class M (His fighting style involves several grappling moves and he can easily subdueFinal Fantasy VII Remake (2020) opponents like Cloud and Barret with holds and throws, with both of them having defeated and controlling Summons like Ifrit and Shiva, who compare to Titan)
Striking Strength: At least Multi-Continent level, likely higher
Durability: At least Multi-Continent level, likely higher (Fought Cloud, Tifa and Barret and even their Summons, including the likes Ifrit and Shiva, withstanding their attacks for a while before being defeated)
Stamina: Superhuman. Despite being badly beaten by the main party following an intense fight, Rude managed to power through the injuries and finish his mission and rescue Reno, who had passed out from the same fight. Later on it was shown that Rude had recovered much faster than Reno of the battle and quickly resumed his activities.
Range: Standard Melee Range with physical attacks. Dozens of meters with Spirit Energy techniques.
Standard Equipment: 
Rude's Black Gloves.png|Rude's Leather Gloves
Rude's Shades.png|Rude's Sunglasses
Rude's Spare Shades Remake.png|Rude's Spare Sunglasses
Shinra Security Chopper.png|Shinra Military Helicopter
File:Rude's Phone.png|Rude's Phone
*Leather Gloves: Rude doesn't use weapons, relying mostly on his fists and physique. When engaging in combat, he will put on two black leather gloves before the fight.
*Sunglasses: Not a weapon either, nor they offer any kind of tactical advantage, however they look very stylish and Rude is very adamant on keeping them on to mantain his professional and no-nonsense image.
*Spare Sunglasses: In the unbelieveable case that Rude's sunglasses may be lost during combat, he is savvy enough to carry a spare pair in his person so his impecable image is not lost.
*Shinra Military Helicopter: The Shinra company provides the necessary vehicles to SOLDIER and the Turks for their missions. The Turks in particular are commonly seen piloting helicopters when they need a means of transport. These come equipped with a gatling machine gun on the front and napalm missiles at the sides.
*Phone: Rude, like all Shinra personnel, carries a mobile phone to contact his colleagues or his teammates during missions and plan properly his next course of action.
Intelligence: Above Average (As a member of the Turks, Rude is well trained in combat, espionage, infiltration, gathering information, weapon use and piloting of several vehicles. Despite being caught in moments of goofiness due to Reno's upbeat and extravagant behaviour, Rude takes a more pragmatic approach to missions and is quick to take any chance to fulfill them and ensure the safety of his colleages, all while doing his best to keep his cool and properly analyze the situation at hand, having sharp insight of the events around him, noticing important details and having efficient deductive skills to piece together situations he's involved with, with many times his colleagues trying to warn him of something he had already figured out beforehand, such as immediately telling after meeting him that Cloud was indeed not a SOLDIER as he claimed.
Weaknesses: Despite his professionalism and no-nonsense attitude, Rude will hold back against people for whom he has a soft spot. This is noticeable regarding his romantic interest in Tifa Lockhart, against who he will only try to subdue instead of using his more effective close combat moves, despite Tifa going all out. This sort of block can jeopardize his missions and combat effectiveness. Previous to that, Rude dated a girl named Chelsea who actually was an AVALANCHE spy. Despite being aware of it, Rude never took measures for the issue and willingly accepted any possible outcome, even with Reno's warnings. Additionally, Rude, despite his stoic demeanor, can also get flustered when an outcome really takes him off-guard, and while he can keep an outward calm image, he needs a moment to regain his composture internally. Rude takes extra damage from wind-based attacks)
Notable Attacks/Techniques:
Rude Suplex.png|Running Tackle
Rude Spinning Axe Kick.png|Spinning Axe Kick
Rude Sweet Dreams.png|Sweet Dreams
Rude Shockwave.png|Shockwave
Rude Triple Shockwave.png|Triple Shockwave
Rude Spirit Geyser.png|Spirit Geyser
Rude Whirlwind.png|Whirlwind
*Hand-to Hand Combat: Rude's area of expertise. He delivers quick and very powerful attacks in combinations to overwhelm opponents, mixing punches and kicks with grappling moves. Rude's strikes are powerful enough to stagger and push back enemies through their guard.
*Seize: Rude grabs an opponent and delivers a body blow, folowed by a knee strike, knocking them down, before swinging them in a circular motion and throwing them away. When used against Aerith (who he is ordered to protect and surveil) or Tifa (who he's in love with), Rude will simply strike them on the back of the neck to subdue them.
*Running Tackle: Rude charges at an opponent, grabs them and then suplexes them.
*Haymaker: A long, telegraphed but incredibly powerful punch that can break through guards.
*Spinning Axe Kick: Rude leaps into the air and does a frontfront flip to strike the enemy with his heel. The impact releases a shockwave that knocks back surrounding enemies.
*Sweet Dreams: Rude takes some powder from the pocket of his jacket and throws it at an enemy. If it connects it will cause them to fall sleep. It has very long range and surprisingly strong tracking.
*Shockwave: Rude punches the ground and releases a wave of energy that homes on an enemy.
**Triple Shockwave: Rude punches the ground and releases three waves of energy that chase down an opponent.
*Spirit Geyser: Rude slams the ground with both fists and releases and explosion right below the enemy'sn position. Rude can keep punching the ground to create up to three additional explosions.
*Whirlwind: Rude .does a spin jump with a kick followed by an uppercut that creates a tornado that's launched towards an enemy, knocking away anyone who comes into contact with them.
*Turks Combo: A combination attack between Rude and Reno, Rude uses Triple Shockwave, while Reno uses Electroburst, a move where Reno slams the ground creating a blast of electricity. The result is a massive blast of lightning and energy that releases several electrified shockwaves in all directions.
==Explanations==
*Though Remake is not a separate continuity, rather the very same setting of the original game branching off to an "unknown journey" due to the characters breaking free from fate, due to the many differences between the game and the original due to the updated setting and gameplay, characters are still considered separate incarnations for the most part (such as abilities, available equipment and such), with the exception of their basic capabilities and skill as they are consistent between both games and don't play into the differences between Remake and the original.
*The "Remake" profiles cover for the most part the events from Remake and how they start to diverge from the original story. To see details on chapters such as Crisis Core: Reunion please refer to the character's original continuity profile.
==Gallery==
Rude-Turks.png|Rude's design in the original Final Fantasy VII, by Tetsuya Nomura
Rude enemyFFVII.png|Rude's battle model in Final Fantasy VII
Rufus-reno-and-rude.jpg|Rude alongside his partner, Reno, and his boss, Rufus Shinra
VIICC_Rude.jpg|Rude alongside Zack in Crisis Core
Rude2.jpg|Rude in Last Order, next to Gun
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Final Fantasy
Category:Final Fantasy VII
Category:Science Fantasy Characters
Category:Game Characters
Category:Game Bosses
Category:Antagonists
Category:Anti-villains
Category:Martial Artists
Category:Male Characters
Category:Acrobats
Category:Vibration Users
Category:Explosion Users
Category:Wrestlers
Category:Pilots
Category:Vehicular Masters
Category:Sleep Users
Category:Homing Attack Users
Category:Chi Users
Category:Non-Physical Interaction Users
Category:Stealth Masters
Category:Air Users