Pull

Pull was a settlement on the northern coast of the Falar mainland bordering the Lure Sea. Grevod was to its west and Muheres was to its east. To the north, across the waters of the Lure Sea, was Cabil, the capital of Falar.Forge of the High Mage, Falar & Environs map, UK HC p.462-463
==In Forge of the High Mage==
An alarmed deputation from Pull and Muheres travelled to Cabil to petition the Guiding Council of the Faith for help with evacuating the region in the face of a volcano that was steadily encroaching on their lands. The deputation spent days awaiting an audience before Mallick Rel waved them off unheard, pleading he was needed for more important matters. He told fellow councilor Nuraj Senull they could "pack their bags and head to Belade. Or Old Falar, for all I care."Forge of the High Mage, Chapter 23, UK HC p.357 Later, when the Sea Glimmer passed by Muheres, they found the town completely dark with no lamp or fire shining anywhere.Forge of the High Mage, Chapter 26, UK HC p.408 The same was likely true in Pull.
Two Ruse priests came within sight of the volcano as they withdrew from Pull. From their reports to the Council, Hedran theorised the moving volcano was a K'Chain Che'Malle artefact.Forge of the High Mage, Chapter 28, UK HC p.431
==Notes and references==
Category:Falar
Category:Settlements