Dolgrin Truddiggun (Possum)

===Basic Information===
 Race: Dwarf
 Class: Fighter
 Level: 3
 Experience: 4,570 XP (6,000 TNL)
 Alignment: Lawful Good
 Languages: Common, Dwarven
 Deity: 
 First Seen: The Dunn Wright Inn
 Location: The Dunn Wright Inn
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 16 +3 (10 pts)
DEX: 12 +1 (02 pts)
CON: 16 +3 (05 pts) +2 Racial
INT: 10 +0 (00 pts)
WIS: 15 +2 (03 pts) +2 Racial
CHA: 08 -1 (00 pts) -2 Racial
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
 (Max-2) HP: 41 = [3d10 + CON (3*3) + FC (03) + Toughness(03)] (Fighter)
 AC: 16 = [10 + DEX (01) + Armor (05)]
 AC Touch: 11 = [10 + DEX (01) + Size (00) + Misc (00)]
 AC Flatfooted: 15 = [10 + Armor (05) + Shield (00) + Natural (00) + 
 Size (00) + Misc (00)]
 INIT: +1* = [DEX (01) + Misc (00)] 
 BAB: +3 = [Fighter (03)]
 CMB: +6 = [BAB (03) + STR (03) + Misc (00)]
 CMD: 17 = [10 + BAB (03) + STR (03) + DEX (01) + Misc (00)]
 Fortitude: +7 = [Fighter (03) + Class 02 (00) + CON (03) + Cloak (01**)]
 Reflex: +3 = [Fighter (01) + Class 02 (00) + DEX (01) + Cloak (01**)]
 Will: +4^ = [Fighter (01) + Class 02 (00) + WIS (02) + Cloak (01**)]
 Speed: 20'
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
 * = additional +2 to initiative while underground
 ** = Cloak of Resistance 
 ^ = additional +1 to Will saves vs. Fear from Bravery
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
 Greataxe (MW): Attack: +8 = [BAB (3) + STR (3) + W.Focus (1) + MW (1)]
 Damage: 1d12+4, Crit: 20/x3, Special: Weapon Focus (Greataxe)
 Warhammer: Attack: +6 = [BAB (3) + Str (3)
 Damage: 1d8+3, Crit: 20/x3 
 Dagger: Attack: +6 = [BAB (3) + STR (3)
 Damage: 1d4+3, Crit: 19-20/x2.
 Dagger (thrown): Attack: +4 = [BAB (3) + DEX (1)
 Damage: 1d4+3, Crit: 19-20/x2. Special: Range Increment 10'
 Light Crossbow: Attack: +4 = [BAB (3) + DEX (1) + Misc (0) + Magic (0)]
 Damage: 1d8+0, Crit: 19-20/x2, Special: Range Increment 80'
===Dwarven Racial Features===
Ability Adjustments: +2 (Con), +2 (WIS), -2 (CHA)
 Size: Medium
 Speed: 20'
 Favored Class: Fighter (+1 HP taken thrice)
 Defensive Training: +4 Dodge AC vs. Giants
 Greed: +2 Appraise against mundane objects w/ precious metals
 or gemstones
 Hatred: +1 attack vs. orcs & goblinoids
 Hardy: +2 vs. poisons, spells or spell-like abilities
 Stability: +4 CMD vs. bullrush or trip
 Stonecunning: +2 percep. on stone stuff
 Slow and Steady: Movement never reduced due to armor/encumbrance
===Class Features===
Fighter 3
 Armor/Weapons: Simple, Martial and "Dwarven" Weapons, All armor
 and shields (including tower).
 Bravery +1: Bonus on Will saves against fear
 Armor Training 1
===Feats===
 Toughness (Level 1): +3 HP, additional +1 at 4th level
 and beyond
Weapon Focus: Greataxe (Fighter 1): +1 on attacks with greataxes.
 Power Attack (Fighter 2): -1 to attack to get +2 bonus to damage 
 (+3 w/ two handed weapons)
 Quick Draw (Level 3): Draw Weapon as a free action
===Traits===
Tunnel Fighter (Race): +2 trait to init and +1 crit damage (multiplied) while
 underground. (APG p.331)
 Courageous (Combat): +2 trait bonus on saving throws against fear effects
 (APG p.328)
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 6 = [(Base (2) + INT (0))/Level; FC (0), Misc (0)] (Fighter 3)
 
Skills Total Rank CS Ability ACP Misc
Acrobatics -3 0 0 1 -4 +0
Appraise 0 0 0 0 +0
Bluff -1 0 0 -1 +0
Climb -1 0 * 3 -4 +0
Craft ( ) 0 0 * 0 +0
Diplomacy -1 0 0 -1 +0
Disable Device 0 0 1 -4 +0
Disguise -1 0 0 -1 +0
Escape Artist -3 0 0 1 -4 +0
Fly -3 0 0 1 -4 +0
Handle Animal 0 * -1 +0
Heal 2 0 0 2 +0
Intimidate 5 3 3 -1 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 5 2 3 0 +0
Knowledge (Engnrng) 0 * 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception 3 1 0 2 +0
Perform ( ) -1 0 0 -1 +0
Profession ( ) 0 * 2 +0
Ride -3 0 * 1 -4 +0
Sense Motive 2 0 0 2 +0
Sleight of Hand 0 0 1 -4 +0
Spellcraft 0 0 0 +0
Stealth -3 0 0 1 -4 +0
Survival 2 0 * 2 +0
Swim -1 0 * 3 -4 +0
Use Magic Device 0 0 -1 +0
* = skills that are class skills without ranks spent yet.
===Equipment===
Equipment Cost Weight
Explorer's Outfit -- lb
Scale Mail Armor 50 gp 30 lb
Cloak of Resistance +1 1,000 gp 01 lb
Greataxe (MW) 320 gp 12 lb
Warhammer 12 gp 05 lb
Dagger 2 gp 1 lb
Light Crossbow 35 gp 4 lb
 crossbow bolts (30/30) 3 gp 3 lb
Backpack 2 gp 2 lb
 Bedroll .1 gp 5 lb
 Flint & Steel 1 gp -- lb
 Rope, Silk 10 gp 5 lb
 Spade 2 gp 8 lb
 Torch x3 .03 gp 3 lb
 Waterskin 1 gp 4 lb
 Trail Rations x7 4.5 gp 4 lb
 ====== ====
 Totals: 1,442.63 gp 87 lb
 Light Medium Heavy 
Max Weight: 0-100 101-200 201-300
 
 Consumed or Destroyed items: 
 (none) 0 gp
===Finances===
PP: 90 Initial character creation: 150 gp
GP: 50 Earned on Rescue at Boar's Ridge: 2,193.85 gp
SP: 11 Waking the Dead Earnings: 2,894.50 gp
CP: 12 ===========
 Total Career Earnings: 5,238.35 gp
 Carried Inventory: -3,572.63 gp
 Consumed or Destroyed items: -0
 ===========
 Coinage: 1,525.72 gp
===Details===
 Size: Medium
 Gender: Male
 Age: 78
 Height: 4'1
 Weight: 185
Hair Color: Dark blond
 Eye Color: Blue
Skin Color: Light
Appearance: Standing just over four feet and clad in scaled mail armor, Dolgrin wears his dark blond (nearly light brown) beard in braids.
Demeanor: Somewhat gruff at first, those who are able to stand him for more than about a week tend to like Dolgrin. He speaks his mind a little too often and doesn't shy away from the truth--even when it'll get him in trouble.
===Background===
Dolgrin son of Truddig son of Dolgrin the Outcast was born three years before his grandfather's fall from grace. When his father was sent out of the community as beardless as he was as a babe, Truddig refused to rename his infant son. Growing up the descendent of an outcast wasn't that easy for Dolgrin, especially as he could never say his father's suspicions that his grandfather was ousted due to shady politics.
Dolgrin grew into adulthood well, joining the city's milita and intending to bring great glory back to his house and his name. He also hoped and prayed that one day he would be able to clear his grandfather's name. When his second enlistment was up, Dolgrin bade his father, mother, brothers and sister farewell before setting out for the surface: looking for adventure and gold to help his family.
He first sought after his grandfather, but found that old age and illness had found his namesake first. Disappointed, he set out on his own.
===Adventure Log===
Rescue at Boar's Ridge March 22, 2012 - July 16, 2012
 XP Received: 2,054 Total XP == 1,166 Encounter XP 
 + 679 1st level Time XP 
 + 209 2nd level Time XP
 Treasure Received: 2,193.85 Total GP == 1442.85 Encounter GP 
 + 582 first level Time GP 
 + 209 second level Time GP
 - 40 GP share of party expenses
Waking the Dead August 7, 2012 to December 29,  2012
 XP Received: 2,516 Total XP == 300 Encounter XP (at second) 
 + 946 2nd level Time XP (86 days * 11 XP) 
 + 400 Encounter XP (at third)
 + 870 3rd level Time XP (58 days * 15 XP)
 
 Treasure Received: 2,894.5 GP == 962.5 Encounter GP 
 + 946 2nd level Time GP (86 days * 11 GP) 
 + 986 3rd level Time GP (58 days * 17 GP)
===Level Ups===
 Level 2: June 27th, 2012
 Class: Fighter
 BAB: +1 to +2
 Fort: +2 to +3
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Power Attack w/ Fighter 2
 Features: Bravery +1 
 HP: Max-2 
Skill Pts: +2 = +2 (Class) +0 (Race) +2 (Old Total) = 4 (New Total)
 Taken in Kn Dungeoneering and Intimidate
 Level 3: November 1, 2012
 Class: Fighter
 BAB: +2 to +3
 Fort: +3 to +3
 Ref: 0 to +1
 Will: +0 to +1
 Features: Amror Training 1
 HP: Max -2
Skill Pts: +2
 Taken in Intimidate and Perception
===Approvals===
*Approval (March 7th, 2012) (Satin Knights) level 1
*Approval (March 7th, 2012) (jkason) level 1
*Approval (June 28th, 2012) (Satin Knights) level 2
*Approval (November 9th, 2012) (Satin Knights) level 3
Category:Approved Characters