Super Smash Bros. Ultimate x Five Nights at Freddy's

Super Smash Bros. Ultimate x Five Nights at Freddy’s is a Challenger Pack for Super Smash Bros. Ultimate revolving around content from the Five Nights at Freddy’s series being added to the game. The most notable addition brought by this DLC is Freddy Fazbear as a playable fighter.
The Challenger Pack was announced in a Nintendo Direct during E3 2021. Freddy, alongside the additional content from Super Smash Bros. Ultimate x Five Nights at Freddy’s, was added to the game on August 8th, 2021, coinciding with the seventh anniversary of the Five Nights at Freddy’s series.
==Franchise Overview==
Five Nights at Freddy’s is a series of horror/point-and-click games originally created by independent developer Scott Cawthon. The general premise of the series puts players in the role of a security guard at Freddy Fazbear’s Pizza (or an otherwise related establishment), a Chuck E. Cheese-like pizzeria featuring several animatronic animals, including the titular Freddy Fazbear. During gameplay, players will need to keep the free-roaming animatronics out of their office from 12 AM to 6 AM, with different games offering different tools and strategies for survival.
The first game, released on August 8th, 2014 was followed by various games developed by Scott Cawthon himself; Three numerical sequels, two more sequels titled Five Nights at Freddy's: Sister Location and Freddy Fazbear's Pizzeria Simulator, an RPG spinoff titled FNaF World, and an arcade-style take on the core series' "Custom Night" mode with Ultimate Custom Night. However, soon after the release of Ultimate Custom Night, future entries of the franchise would be handled by other studios, with Steel Wool Studios developing Five Nights at Freddy's: Help Wanted and the upcoming Five Nights at Freddy's: Security Breach, and Illumix developing Five Nights at Freddy's AR: Special Delivery.
A major aspect of the Five Nights at Freddy’s games is its lore, which has drawn many players deeper into the series. While earlier games’ lore was easy to understand via the usage of in-game Easter eggs, later games would incorporate a more complex story revolving around the Afton family, with William Afton (also known as “Purple Guy”) being the series’ main antagonist.
The popularity of the franchise has lead to many appearances of Five Nights at Freddy's in other forms of media, including numerous pieces of merchandise, two book series, and an upcoming feature film. Nearly every game in the franchise (with the exceptions of FNaF World and Five Nights at Freddy's AR: Special Delivery) has also been ported to mobile devices and modern game consoles, including the Nintendo Switch.
==Challenger Pack==
The following content is included in the Challenger Pack for Super Smash Bros. Ultimate x Five Nights at Freddy’s, costing $5.99 USD.
===Fighter #XX: Freddy===
Freddy 	Freddy
 	
Series 	Five Nights at Freddy's
Availability	Downloadable
Final Smash 	Power Outage
Freddy is a playable character in Super Smash Bros. Ultimate, being added to the game as part of the Challenger Pack.
Freddy’s appearance is heavily inspired by his appearance in Five Nights at Freddy’s: Help Wanted, although his fur is more detailed to suit the artstyle of Super Smash Bros. Ultimate. Upon amassing over 87% of damage, Freddy’s appearance will noticeably deteriorate, gaining rips and tears on his suit and replacing his blue eyes with black and white pinpricks.
Freddy Fazbear is the titular antagonist of the Five Nights at Freddy’s series, having appeared in every game in some sort of way. He is an animatronic bear who is the mascot of the Freddy Fazbear’s Pizza chain of restaurants, being the lead singer of a fictional band alongside fellow animatronics Bonnie the Bunny and Chica the Chicken. While usually docile during the day, he enters a “free-roaming” mode between 12 AM and 6 AM, hunting down security guards to stuff into a Freddy Fazbear suit, believing them to be a spare endoskeleton rather than a human. Despite the claims that this is a glitch in Freddy's AI, these actions are actually the doing of a vengeful spirit of a child murdered in a Freddy’s location by series antagonist Wiliam Afton, haunting the animatronic.
In Super Smash Bros. Ultimate, Freddy is a heavyweight fighter with lackluster mobility, reflecting his rather slow movement in the Five Nights at Freddy's series. However, his Clock mechanic allows him to gain additional mobiity as a reward for surviving. His moveset is mostly improvised, seeing as he barely does any fighting in his home series. However, certain moves take inspiration both from the main games and their spinoff RPG, FNaF World.
Freddy's voice actor is unknown, although he does use recycled voice clips from Five Nights at Freddy's AR: Special Delivery, as well as miscellaneous sound effects from the series, such as screaming heard in jumpscares. 
===Moveset===
*Freddy has a Clock gimmick. A digital clock appears next to his HUD, starting at 12 AM. Every 45 seconds, the clock advances by an hour, maxing out at 6 AM (indicated by the sound of a clock chiming). With every hour that passes, Freddy's movement speed increases. The clock is reset if Freddy is KO'd.
*Freddy can crawl, referencing a similar ability various animatronics possess in the Five Nights at Freddy’s series.
Neutral B: Mic Toss 	Freddy simply throws his microphone forwards. The microphone is a rather mediocre projectile, dealing decent damage and a decent amount of knockback. However, the microphone is affected by gravity, and the actual throwing of it does have some start lag.
This move references the Mic Toss ability from FNaF World, one of Freddy's moves from said game.
Side B: Haywire Rush 	Freddy charges forwards while emitting electricity, dealing damage to opponents in his path and gaining temporary super armor. However, Freddy does take recoil damage with every use of the move.
This move references the Haywire and Rushing mechanics seen in Five Nights at Freddy's AR: Special Delivery, with Freddy's animation resembling his rushing animation from said game.
Up B: Behind the Static 	Freddy disappears in a burst of static before reappearing in any given direction, acting as a generic teleport with short range. While this move is decent enough for recovery, Freddy does normally suffer some endlag upon reappearing.
This move references how many animatronics in the Five Nights at Freddy's series move while the camera monitors are covered in static.
Down B: Jumpscare 	
Freddy screams and creates a sound wave in front of himself which damages and launches opponents. If the sound wave hits an opponent who’s facing away from Freddy, the move has greater damage and knockback. However, the move will grow weaker the more it's used, having a passive charge similar to that of the Wario Waft.
This move pays homage to jumpscares being an iconic element of the Five Nights at Freddy's games.
Final Smash: Power Outage	
Electricity crackles around Freddy as he begins to malfunction, trapping any opponent hit by the surges (with a maximum of three). Trapped opponents are pulled into the darkened office seen in Five Nights at Freddy's, getting to their feet as Freddy’s illuminated eyes appear behind them as his iconic Toreador March jingle plays. After a few seconds, Freddy lunges from the darkness and screams, damaging the opponents and launching them onto the stage, as well as instantly killing any opponent above 100%.
If this move deals the final hit during a Stamina Battle, the screen will cut to static rather than returning to the battlefield, with the results screen playing over it in a similar manner to Joker’s Final Smash.
This move references the power outages in the first Five Nights at Freddy's, during which Freddy would appear in the office doorway and play the Toreador March before eventually killing the player.
====Animations====
Stage Entrance 	Freddy stands in his starting position, deactivated. However, after experiencing a glitch (indicated by him rapidly twitching), he activates and enters fighting stance.
Idle Animations 	
*Freddy tilts his head as his ears wiggle and his mouth opens, resembling a Workshop animation from Five Nights at Freddy's AR: Special Delivery.
*Freddy raises his microphone to his mouth and opens it for a moment before returning to his normal position.
Taunts 	
*Up: Freddy begins "performing", mimicking his animation from the trailer for Five Nights at Freddy's.
*Side: Freddy tips his hat, resembling Withered Freddy's pose from the first teaser for Five Nights at Freddy's 2.
*Down: Freddy stares directly at the camera with pinprick white pupils. As he does this, he lets out his laugh from Five Nights at Freddy's.
Victory Animations	Freddy's victory theme is a rendition of the ending of Votre Toast (better known as the Toreador Song/March), the music which he plays during a power outage in Five Nights at Freddy's.
Much like Sephiroth, all of Freddy's victory animations take place in a black void, with the camera being set inside of a Freddy Fazbear costume, resembling the Game Over screen from Five Nights at Freddy's 2.
*Freddy is seen chuckling before stepping back into the shadows. His pose somewhat resembles promotional art for Five Nights at Freddy's.
*Freddy peers into the mask from the right eyehole, directly referencing the Game Over screen from Five Nights at Freddy's 2. As he does this, he will say "Now would be a good time to hold your breath.", "Better luck next time!", or "It looks like somebody wasn't ready for Freddy!"
*Freddy stares directly into the camera with hollow eyes, somewhat resembling Golden Freddy's pose in the cutscenes of Five Nights at Freddy's 2.
====Alternate Costumes====
Brown fur, a light brown stomach and muzzle, and a black hat/bowtie. Freddy's normal appearance. 	Yellow fur, a peach stomach and muzzle, and a faded purple hat/bowtie. Resembles Golden Freddy and Fredbear. 	Purple fur, a lavender stomach and muzzle, and a black hat/bowtie. Resembles Shadow Freddy from Five Nights at Freddy's 2. 	Dark green fur, a green stomach and muzzle, and a black hat/bowtie. Resembles Phantom Freddy from Five Nights at Freddy's 3.
Black fur, a gray stomach and muzzle, and a yellow hat/bowtie. Resembles Nightmare from Five Nights at Freddy's 4.	White fur, a pink stomach and muzzle, and a black hat/bowtie. Resembles Funtime Freddy from Five Nights at Freddy's: Sister Location.	Orange fur, a peach stomach and muzzle, and a blue hat/bowtie. Resembles Glamrock Freddy from Five Nights at Freddy's: Security Breach.	Blue fur, a light blue stomach and muzzle, and a dark blue hat/bowtie. Resembles Freddy Frostbear from Five Nights at Freddy's AR: Special Delivery.
====Classic Mode Route: S-A-V-E T-H-E-M====
Freddy's Classic Mode revolves around him battle opponents wearing purple alts, referencing the "Purple Guy", William Afton. The final two rounds portray William himself, represented by Dr. Mario, and his post-mortem form Springtrap, represented by Galleom.
Round	Opponent(s)	Stage 	Music
1 	Dark Samus 	Frigate Orpheon 	Toreador March
2 	Ganondorf 	Castle Seige 	FNaF 2 Medley
3 	Dark Pit 	Reset Bomb Forest 	Title Theme - Five Nights at Freddy's 3
4 	Ryu 	Sakuza Castle 	Watch Your Six
5 	Ridley 	Dracula's Castle 	240 Bits Per Mile / Smashing Windshields
Bonus	N/A 	N/A 	Race To The Finish
6 	Dr. Mario 	Shadow Moses Island (Omega)	Nowhere to Run
Boss 	Galleom 	Galleom Arena 	Stone Cold
Freddy's credits theme is Toreador March.
===Stage: The Office===
The Office 	The Office
 	
Series 	Five Nights at Freddy's
Availability	Downloadable
Max Fighters	8
The Office is the stage included with Freddy Fazbear. It is a reoccurring room in which the player stays during the majority of the Five Nights at Freddy's games. It serves as a base of operations, allowing the player to check the security cameras to watch for animatronics and properly prevent them from entering. Although each Five Nights at Freddy's game features a different incarnation of the office, the one used in Super Smash Bros. Ultimate is based on the office from the Ultimate Custom Night.
The main platform of the stage is the office desk, with the fighters being shrunken to fit on top of it (much like the Gamer stage). Other semi-solid platforms include the base of the fan and the lid of the paper cup seen on the desk. The background displays the rest of the office.
If stage hazards are turned on, a control panel (resembling the ones seen in Five Nights at Freddy's: Sister Location) appears on each side of the desk, and attacking them will cause them to administer an electric shock directed at any animatronic that may be in the background. In addition, four animatronics can appear to act as obstacles for fighters.
Bonnie	When activated, Bonnie leans into the Office through one of the two doors on each side. From there, his eyes will glow, indicating that he is scanning that side of the Office much like 5-Volt does on the Gamer stage. If a fighter is too close to Bonnie's side of the screen, he will scream, causing the fighter to be paralyzed before being launched towards the nearest blast zone.
The control panels on each side of the Office can be used to prevent Bonnie's scan if they're used before it begins. However, if a panel is used while Bonnie's scanning, he will instantly attack them.
Mangle	When activated, Mangle's head drops down from the ceiling, with their body clinging to top of the blast zone. If a fighter is launched towards Mangle at a high enough speed, Mangle will bite at them, causing additional damage and knockback.
Occasionally, Mangle will move to either the left or the right of the screen, at which point they become susceptible to the respective control panel. Successfully shocking Mangle will cause them to retreat, ending their attack phase.
Phantom BB	When activated, Phantom BB will appear on the stage itself and roam around randomly. While usually docile, a fighter attempting to attack Phantom BB or remaining too close to him for too long will cause him to jumpscare the fighter, vanishing while putting the fighter in a dazed state (as if their shield had been broken).
Phantom BB is the only animatronic to be immune to the control panel.
Nightmarionne	When activated, Nightmarionne will appear in the background as the screen darkens. While Nightmarionne is present, tentacles will appear on the stage and lash out at nearby fighters.
Nightmarionne can be warded off with the control panels, with both of them being able to damage him. However, it will take five control panel activations to cause him to leave.
In addition to animatronics that serve as direct threats, several other animatronics make harmless stage cameos (although only a few will appear per round, with some exceptions):
*A Freddy plush can be seen on the desk. This will always occur.
*Either a figurine of Bonnie or Foxy (in their FNaF 1 incarnations) will appear on the desk.
*Balloon Boy and JJ can peer into the office through the side vent.
*Springtrap can be seen peering into the office through the center vent.
*Phantom Freddy occasionally fades into view in the background before fading back out.
*The Freddles can occasionally gather in the background.
*Plushtrap can be seen sitting on his chair in the background.
*Nightmare Fredbear and Nightmare can be seen peering into the office through the left and right doors respectively.
===Spirits===
Super Smash Bros. Ultimate x Five Nights at Freddy's comes with a large assortment of spirits featuring characters from the Five Nights at Freddy's series.
====Primary Spirits====
Spirit Name	Effect 	Opponent 	Battle
Bonnie
Grab / One Slot
✰	N/A 	 	
Stage: Guar Plain
*The enemy loves to jump.
*Hostile Assist Trophies (Arcade Bunny) will appear.
Chica
Shield / Two Slots
✰	N/A 	
Minion(s): 	
Stage: Dream Land
*Defeat the main fighter (King Dedede) to win.
*The enemy becomes more powerful after eating.
*Food will constantly spawn.
Foxy
Attack / Two Slots
✰✰	N/A 	 	
Stage: Pirate Ship
*Time Limit: 1:30
*The enemy has increased move speed.
*The enemy starts the battle with a Death's Scythe.
The Puppet
Neutral / Three Slots
✰✰✰	N/A 	 	
Stage: Gamer
*Time Limit: 1:00
*The enemy is giant.
*The enemy has increased move speed.
*The enemy's melee blows will heal them when they hit.
Springtrap
Attack / Two Slots
✰✰✰✰	Fire Weakness	 	
Stage: Shadow Moses Island
*The enemy is metal.
*The enemy has increased attack power.
*The enemy starts the battle with a Killing Edge.
*The enemy heals over time.
Glitchtrap
Attack / Two Slots
✰✰✰✰	Autoheal 	N/A, obtained by enhancing Springtrap.	N/A, obtained by enhancing Springtrap.
===Support Spirits===
Spirit Name	Effect 	Opponent	Battle
Golden Freddy
One Slot
✰✰	PSI Attack 🡡 	 	
Stage: The Office
*Only certain Pokémon will emerge from Poké Balls (Abra).
*The screen will suddenly flip.
Balloon Boy
One Slot
✰	Jump ↑ 	 	
Stage: Pilotwings
*Gravity is reduced.
*The enemy falls slowly.
*The enemy tends to avoid conflict.
Circus Baby
One Slot
✰✰	Stats ↑ after Eating	
Minion(s): (x2, small)	
Stage: Golden Plains
*Defeat the main fighter (Daisy) to win.
*The enemy starts the battle with a Boss Galaga.
Ballora
One Slot
✰✰	Easier Dodging 	 	
Stage: Wii Fit Studio
*The enemy has increased move speed.
*Hostile assist trophies (Nightmare) will appear.
Vanny
Two Slots
✰✰✰	KOs Heal Damage 	 	
Stage: Shadow Moses Island
*The enemy has increased attack power.
*The enemy starts the battle with a Bunny Hood.
*The stage is covered in fog.
===Music===
Super Smash Bros. Ultimate x Five Nights at Freddy's comes with a large variety of music from the Five Nights at Freddy's series. Due to the lack of emphasis on music in earlier games, the majority of tracks come from games post-Five Nights at Freddy's 4.
Title 	Origin 	Original / Remix
Toreador March 	Five Nights at Freddy's 	Remix
Ambience 	Five Nights at Freddy's 	Original
FNaF 2 Medley
(Title Theme, My Grandfather's Clock, Lullaby Waltz)	Five Nights at Freddy's 2 	Remix
Title Theme 	Five Nights at Freddy's 3 	Original
Gradual Liquidation 	Five Nights at Freddy's: Sister Location	Original
Crumbling Dreams 	Five Nights at Freddy's: Sister Location	Remix
Turtle Crusher 	Five Nights at Freddy's: Sister Location	Remix
Watch Your Six 	Five Nights at Freddy's: Sister Location	Original
Pizzeria Simulator Medley
(Forgotten Sunday Show, Thank You For Your Patience, Just Add Water)	Freddy Fazbear's Pizzeria Simulator 	Remix
240 Bits Per Mile / Smashing Windshields	Freddy Fazbear's Pizzeria Simulator 	Remix
Nowhere to Run 	Freddy Fazbear's Pizzeria Simulator 	Original
Eisoptrophobia 	Ultimate Custom Night 	Original
Battle Theme 	FNaF World 	Original
Stone Cold 	FNaF World 	Remix
==Mii Costumes==
Like the Challenger's Packs before it, Super Smash Bros. Ultimate x Five Nights at Freddy's was released alongside a series of Mii costumes available for purchase separately (each costing $0.75 USD). The majority of costumes are based around the Five Nights at Freddy's series, but the Danganronpa and Shovel Knight series also get representation (although the former is not referred to by name, like the other M-rated franchises given Mii costumes in previous DLC waves).
Similarly to the previously released "deluxe" costumes, the Shovel Knight costume is bundled with Strike the Earth from Shovel Knight, which is listed in the Others category upon download.
Freddy Mask
Headwear	Foxy	Vanessa	Monokuma	Shovel Knight (♪)
==Trivia==
*The original version of this page was inspired by the then-recent influx of Super Smash Bros. Ultimate DLC pages on the wiki, specifically Super Smash Bros. Ultimate x Minecraft. The remake was inspired by a desire to remake the page with better formatting and content.
*Originally, Springtrap was planned to be the fighter included rather than Freddy Fazbear. However, Springtrap’s nature as a character was deemed too graphic for a proper fighter, resulting in him being replaced by Freddy.
*If Freddy’s nose is clicked on the character selection screen, the standard “costume change” sound will be replaced with a honk. This references the reoccuring Easter egg of Freddy’s nose honking when clicked in various Five Nights at Freddy’s games.
*Freddy’s Side B was originally Pizza Wheel, a projectile attack from FNaF World. However, this was scrapped due to worries that Freddy was becoming more of a ranged fighter, rather than his original intention to be melee-based.
*Ennard from Five Nights at Freddy's: Sister Location was originally planned as a spirit, but was later cut.
*The two non-FNaF Mii costumes released along the Challenger's Pack were selected for specific reasons.
**Both Danganronpa and Five Nights at Freddy's feature murderous anthropomorphic bears as antagonists (Monokuma and Freddy respectively).
**Shovel Knight is an indie title, much like Five Nights at Freddy's. In addition, representatives from both franchises appeared as playable characters in Creepy Castle, those being Plague Knight and Chica respectively.
===Credits===
*Freddy's model was created by Team Destination.
*Many of the animatronic's renders were created by RamChoops.
Category:Super Smash Bros. Ultimate Downloadable Content
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Category:Completed articles
Category:Faz's Stuff