Lord of Fire

Antipaladins are known as the hand of evil, but those among their dark ranks who swear fealty to The Sacred Ember take on a more extreme purpose, to feed the hunger of the elemental plane of fire with the souls of all living things. These lords of fire are feared across the realms, where even the barest whisper of their name inspires dread. In accordance to Baal’Am, a Lord of Fire may be LE or CE.
==== Aura of Combustion (Su) ====
At 3rd level, a lord of fire radiates an aura that accelerates combustibles. All creatures within 10 feet take a -4 penalty to saves against fire effects and become vulnerable to fire.  Creatures who are immune to fire lose this immunity instead of becoming vulnerable to fire. Creatures who have fire resistance have that resistance decreased by 5.
This ability replaces aura of cowardice.
==== Cruelty (Su) ====
At 3rd level, a lord of fire gains the cruelty class feature of the antipaladin. This functions just like that class feature with the following exception.
At 3rd level, he can select the following cruelty in place of the sickened cruelty.
Immolated: The target immediately catches on fire and continues to burn for 1d6 fire damage per round on the target’s turn. A successful reflex save extinguishes the flames.
At 9th level, he can select the following cruelty in place of the nauseated cruelty.
Cremated: The target immediately catches on fire and continues to burn for 2d6 fire damage per round on the target’s turn. Beginning on the target’s next turn,  the fire also automatically spreads to any of its allies who come within 10’ of the target (no save). A successful reflex save extinguishes the flames. The lord of fire must have immolated cruelty before selecting this cruelty.
==== Elemental Domination (Su) ====
At 11th level, a lord of fire can expend two uses of his smite good to make one creature with the cold or fire subtype within 30 feet into his thrall, as dominate person. The target receives a Will save to negate this effect, with a DC of 10 + 1/2 the lord of fire’s level + the lord of fire’s Charisma modifier. If the creature fails its save, it obeys whatever commands the lord of fire makes. The duration of this effect is permanent, but the target receives a new saving throw each day to end the effect.
A lord of fire cannot have more than one thrall in this way at a time. If he ever dominates another creature, the previous thrall is immediately freed from this effect. This ability replaces aura of vengeance.
Category:Custom
Category:Anti-Paladin
Category:Baal'am
Category:Rules