Update v9.00

Update v9.00 of Fortnite was released on May 9, 2019.
== Battle Royale ==
=== What's New? ===
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Season 9 - Battle Pass
New Season, new Battle Pass. 100 levels, over 100 new rewards. Available in-game right now for 950 V-Bucks.
Slipstreams
Get around locations quickly with the new Slipstream wind transportation system.
Mega Mall - Location - Fortnite.png|Slipstreams
Neo Tilted - Location - Fortnite.png|New Locations
=== Weapons & Items ===
* Added Combat Shotgun
** Semi-Automatic
*** Holds 10 Shells.
*** Fires 9 pellets per shot for 73 / 77 / 81 base damage.
*** Tight spread and fast fire rate.
*** Headshot multiplier of 1.70x.
*** Reloads 2 shells at a time.
** Available in , , and variants.
** Available from Floor, Chests, Supply Drops, and Vending Machines
* Adjusted Tactical Shotgun damage
** Base damage increased from 66/70/74 to 71/75/79
* Reduced Drum Gun availability from 16.732% to 7.155%
* Reduced Boom Bow availability from 1.292% to .755%
* Unvaulted Grenades
* Vaulted Clingers
* Vaulted Buried Treasure
* Vaulted Pump Shotgun
* Vaulted Poison Dart Trap
* Vaulted Scoped Revolver
* Vaulted Suppressed Assault Rifle
* Vaulted Thermal Scoped Assault Rifle
* Vaulted Balloons
=== Gameplay ===
* Slipstreams
** These tunnels of wind passively carry players down the stream.
*** Players can move faster and change direction when actively trying to move down the Stream.
*** Use directional input to gain extra velocity. Experiment with bobbing up and down for higher speeds.
** Players are launched when exiting the tube based on their movement speed and exit angle.
** Projectiles and Vehicles can also enter the Slipstream.
* Air Vents
** The powerful gusts of air from these environmental items can launch players short distances and grant immunity to fall damage.
* Fortbytes
** Fortbytes are a series of 100 collectible computer chips available to Battle Pass owners. As you collect Fortbytes, you’ll decrypt a mysterious image. Collect them all to unlock rewards and uncover the secrets of Season 9.
** On the first day of Season 9, there are 18 Fortbytes available to find. At least 1 new Fortbyte will be unlocked each day. Check the Challenges Tab for detailed information on which Fortbytes are currently available and when the others unlock.
** Fortbytes cannot be collected after Season 9 ends.
* Disconnected players will stay in the world for 60 seconds. They still take damage and count for elimination points.
=== Limited Time Mode Rotation: ===
* Trios
** Classic Battle Royale with Three-Person Squads.
* Solid Gold
** Fight to the finish using Legendary weapons!
* One Shot
** Low Gravity. Every player has 50 health. Sniper weapons are the only weapon, Bandages are the only healing item. Jump high and aim well!
== Creative ==
=== What’s New? ===
Neo Tilted - Build your own imagined version of Neo Tilted using futuristic prefabs sets and gallery options!
Hover Platform - Hover platforms allow for sky-high construction and are great for platforming!
Creature Manager - Customize creatures’ health, damage and score for advanced games!
Creature Manager - Promo - Fortnite.jpg|Creature Manager
=== Islands ===
* Added Meadow Island - a 105x105 tiles flat, grass island.
* Updated the look of the Creative and Playground’s hubs.
=== Gameplay ===
* Added Team Rotation option which causes players to rotate between teams.
** Disabled, Every Round, Every Other Round.
** Use in attack / defend games to give players a chance to play on each side.
* Added new Flight options to Game Settings
** Player Flight Sprint - Sets whether players are allowed to sprint in games where flight is enabled.
** Flight Speed - Sets the speed at which players will fly in games where flight is enabled.
* Added “Allow Out of Bounds” option to Game Settings to keep players from leaving the bounds of an island during games.
** On, Off (Default: On)
* Added Resource Cap option.
** None, 100, 150, 200, 300, 400, 450, 500, 750, 999, 2000 (Default: 500)
=== Weapons + Items ===
* Added the Jewel (Crystal Llama) item to the Consumables tab of the creative inventory.
** Use it with the Item Spawner and Capture Area to create your own heist.
* Combat Shotgun
** Semi Automatic
*** Holds 10 Shells.
*** Fires 9 pellets per shot for 73 / 77 / 81 base damage.
*** Tight spread and fast fire rate.
*** Headshot multiplier of 1.70x.
*** Reloads 2 shells at a time.
** Available in Rare, Epic, and Legendary variants.
=== Creative Tools + Phone ===
* You can now “sprint” while flying to move much more quickly.
** Simply hold down the regular sprint button to fly faster.
* Added the ability to change base Flight Speed
** Choose between 0.5x, 1.0x, 1.5x, 2.0x, and 3.0x speeds. (Default 1.0x)
** To change speeds while flying:
*** On keyboard, press the C button
*** On controllers, press D-Pad Down.
*** (Mobile controls will be added soon, with a totally revised control scheme for toggling options!)
* Increased the Multi-Select limit on selectable objects from 20 to 100.
=== Prefabs & Galleries ===
* Added 6 new Neo Tilted Prefabs.
* Added 3 new Neo Tilted Building Galleries.
* Added a Neo Tilted Prop Gallery.
* Added a Neo Tilted Car Gallery.
* Added a Neo Tilted Hologram Gallery.
* Added Neo Tilted Sidewalks to Street Gallery B.
* Added the Neo Tilted Tree to the Nature Tree Gallery.
* Added the Neo Tilted Flowers to the Nature Jungle Gallery.
* Added more props to General Props Gallery B.
=== Devices ===
* Added the Creature Manager device to the creative inventory. This allows you to customize the attributes of the creatures that the Creature Spawners create.
** Use one Creature Manager per creature type that you want to customize.
** Type: Fiend, Red Fiend, Brute, Red Brute, Ranged, Megabrute
** Health: Default, 1, 5, 10, 25, 50, 100, 200, 500, 1000, 2000, 5000
** Score: 1, 2, 3, 4, 5, 10, 15, 20, 50, 100
** Damage to players: None, Default, 1, 2, 5, 10, 20, 25, 50, 100, 150, 200, 500
** Damage to the environment: Default, 1, 2, 5, 10, 20, 25, 50, 100, 150, 200, 500
* Added the Hover Platform device.
** This can be placed anywhere and allows building in the air.
** Make sure you place the hover platform first; placing it on an existing building can cause the building to be destroyed.
* Added the Air Vent device.
** Boosts players into the air.
* Added Bacon to the Challenge Gallery.
* Added new options to the Capture Area device.
** Added Team option to restrict item captures to a specific team.
*** 1-16 or All (Default: All)
** Added Accent Color option to help visually distinguish Capture Area devices from one another.
*** White, Sky Blue, Red-Orange, Golden, Apple Green, Fuschia, Orange, Aquamarine, Beige, Purple, Neon Green, Cerulean, Aqua, Pink, Green (Default: Aqua)
* Added new options to the Objective device.
** Added “Show Damage Numbers” option to show how much damage is dealt to the Objective when it is damaged.
*** On, Off (Default: Off)
** Updated the health bar on the Objective Device; it now shows whether it’s a Friendly or Enemy target by its color (Friendly shows blue, Enemy shows red)
* Added new option to the Explosive Barrel.
** Added “Show Damage Numbers” option to show how much damage is dealt to the Explosive Barrel when it is damaged.
*** On, Off (Default: Off)
* Added new option to the Coin.
** Added “Collecting Team” option to specify which team can collect the coin
*** All, Team 1-16(Default: All)
=== UI + Social ===
* Matched the color for the in-world markers of attack/defend objectives to the color variations in their respective HUD elements.
** Friendly shows blue, Enemy shows red
* Renamed “knockdowns” to “eliminated” in the scoreboard
== Save the World ==
TBA
Category:Patch Notes