Attack Speed

Attack Speed is a unit stat that indicates how many times a unit can utilize its normal attacks per second (match time).
For example, a speed of 0.5 means the unit can attack once every two seconds, while a unit with a speed of 2 will attack twice per second.
Attack speed does not seem to influence special skills (to be confirmed), though of course skills that augment normal attacks will be more potent. It is however obvious that the faster a unit attack, the more overall damage it will deal with its normal attacks.
Every unit has an innate base attack speed that can further be improved or debilitated.
=Self Effects=
==Unit Skills==
==Awakening Skills==
==Weapons==
==Hero Abilities==
=Bestow Effects=
High Morale is a buff that increases the Attack Speed of a unit. Please consult its page for more information, including sources.
==Unit Skills==
==Awakening Skills==
==Weapon==
==Hero Abilities==
==Spells==
==Artifacts==
==Holy Emblems==
==Adjutant==
==Formation Support==
=Decrease Effects=
Low Morale and Paralysis are status effects that reduces the Attack Speed of a unit.
==Unit Skills==
==Awakening Skills==
==Weapon==
==Hero Abilities==
==Spells==
==Artifacts==