Clap of Thunder

Type of feat: Reserve
Prerequisite: Ability to cast 3rd-level spells.
Specifics: As long as you have a sonic spell of 3rd level or higher available to cast, you can deliver a melee touch attack as a standard action. This attack deals 1d6 points of sonic damage per level of the highest-level sonic spell you have available to cast. Additionally, the subject must succeed on a Fortitude save or be deafened for 1 round.
As long as the player with this feat has 17 bard levels and the Sonic Might feat, this reserve feat will instead deal 4d6 per spell level with 15 more damage per Epic Relevel. This feat also benefits from Sonic Might's ability to bypass two thirds of an opponents immunities to sonic damage.
This spell gains damage from Sneak Attack and Death Attack when appropriate. 
Trigger Spells: Cacophonic Burst, Shout, Greater Shout, Castigate, Energized Shield, Sonic Shield, Lion's Roar, Resonating Bolt, Sound Blast, and Orb of Sound
Category:Feat
Category:Spellcasting Feats
Category:Feats