Reader (Game of Dragons)

Reader is a female NightWing Dragonet whom acts as Sarah's NightWing Seer and her Royal Advisor in the Dragonstone Kingdom. She resides on Dragonstone Island in the Barbaric Archipelago and is a major character in the Game of Dragons subseries.
==Appearance ==
A young female Albinism NightWing Dragonet. Reader has a gray face with light rose vale red scales and small diamonds running down her neck and tail, her wing membranes, horns, and spikes (present on her wings and back) being a brighter shade of red and a top gray half.
When she reaches adult age, she's as tall as Queen Snowfall and regal looking.
==Personality==
Reader is an intelligent NightWing whom doesn't mind her albinism mutation as a flaw but rather as a strength since it allows her to blend in with the sunlight during the day while other NightWings really on the Night. Like her living ancestor Clearsight, her enhanced foresight she was little bit obsessive about the future (but in a good way), often spending her time exploring different potential timelines to try and find the best outcomes. She thought that if she could see every possible future, surely she could make sure they got the right one. She disliked prophecies for this reason as without their vagueness and crypticness, she could give everyone real information on how lead a better future. 
Her brain never stopped, and was always constantly tracing paths forward into different futures. This helped Sarah, the Spirits and the Queens take the right action when it came to battles to prevent any casualties amongst them. Her mind reading abilities allow her to establish Mind Links with Sarah and her family as proof of their bonds of friendship.
She has a habit of eavesdropping which can come off as annoying but helpful when she aids in helping her friends avoid future fights and wars such as with the Hunters.
== Background ==
Reader debuted in 'Rise of the Mighty Pack' where she eavesdropped on the groups attempts of a rescue mission of Sarah and Magearna from Dr. Zin, the Copycat, Harold and Ladybird. Queen Jewel knew whom she was before she revealed herself. She showed her prophetic powers by foreseeing the Fault Ripper dragon appearing whom helped rescue Sarah and Magearna from the villains.
Since then, Reader has been by Sarah and her familys side as her NightWing Seer and friend. Her powers have helped them as the case when the traveled to Alternate Sinnoh after Ash and the Pokemon School Gang were captured by Alternate Team Rocket. She foresaw the group's plan to end the war with Alternate Team Rocket - using enchanted Necklaces to turn all of Team Rocket, the only other humans alive in the alternate world - to turn them into the Nine species of Pyrrhia and Pantala Dragons to aid them in rebuilding their world after the war was over.
After that, Reader foresaw Necrozma coming into Alola and the gang helped prepare for the day and she helped Burnet (alongside Qibli) decipher the mural in the Alter of the Sunne about how to restore Necrozma to its Ultra Form.
In the meantime, she aids Sarah in keeping the peace and foreseeing the Hunters, Outcasts and Beserkers activities as she works to defeat them for good alongside Hiccup and the Vikings of Berk, Defenders of the Wing and Wingmaidans.
==Biography==
===Game of Dragons===
Reader is present frequently throughout the series being Sarah's NightWing Seer and she aids her greatly against her battle against the Dragon Hunters whom foresees events which would have lead to huge battles and risks of casualties on both human and dragon sides which they work to prevent before they even start, alongside Cyrus.
===Trials of Sarah: Pokemon Horizons ===
Reader is a prominent supporting characters with her visions about the Explorers' actions proving to be invaluable to them and foreseeing Amethio being betrayed by the Explorers in the future and figuring out all the details allowing for the Rising Volt Tacklers, Sarah and her family and Team Rocket to save the life of himself, Zirc and Onia.
===Trials of Sarah: Ultra Cosmic Fury ===
Six months prior, Reader gave a prophecy and foresaw of Lord Zedds' returned, greatly worrying Sarah and Race. With the NightWing Seers they all foresaw the events that would take place during this ultimate battle including the Anti-Zord Force Field, prompting Sarah to create Rayquatera to counteract it. As for Ollie turning evil, Reader creates a small ring that he wears that prevents him from telling Lord Zedd and Squid Inc Ink any information in regards to Sarah, Dragonstone Island and his allies except for the Dino Fury Rangers.
===How to Train Your Dragon and Pokemon 2===
Reader foresees Stoick's death at Valka's Sanctuary cause of Dragos' Bewilderbeast taking control of Toothless and Stryka and Sarah uses the Scepter to prevent that from happening before she participates in the Battle of Berk against Drago, his Bewilderbeast and the Northern Alliance alongside the Eight Queens, the Dragonstone Clan and all of Berk, the Berserkers, Outcasts, Defenders of the Wing and Wingmaidans.
===How to Train your Dragon and Pokemon: The Hidden World===
Reader was present when Grimmel the Grisly made his first appearance in Hiccup's hut, revealed himself as the one whom nearly caused all Night Furies to go extinct (sans the one on Dragonstone Island) and threatened Toothless, Stryka, Shadow, Eclipse, Starlight, Cansu, Asra, Zorya and Hawkeye if they were not handed over to him when he returned. Reader grabbed Fishlegs and Gobber as Grimmels' Deathgrippers burnt Hiccups' house and other houses in the village. When the tribe decides to move to Dragonstone Island, on Hiccup's choice to seek out the Hidden World where the dragons can be safe alongside. she helps the Queens and Clan prepare for the new arrivals.
She was amongst the dragons to discuss how to deal with Grimmel and his Deathgrippers as Reader and Clearsight foresaw the events to follow to the final battle between them and the Warlords with Sarah being worried about the hidden island the subjects finally being exposed after 1,600 years.
When the team returns from Grimmels' hideout after Hiccup realizes he lead them into a trap and dealing with the uncertainty that he's nothing without Toothless, Reader reassures him that he is something even without Toothless at his side, but he's hesitant to believe it as Astrid believes the same thing.
When Hiccup and Astrid return from the Hidden World and Ruffnut suddenly appears, revealing Grimmel followed them and captured Toothless, Stryka, Shadow, Eclipse, Starlight, Cansu, Asra, Zorya and Hawkeye and the wild Light Fury declaring Hiccup is nothing without Toothless, Reader watched as Cryus stepped up to him and says he's still the same brave warrior he was six years ago as does Astrid before she, the Pyrrhia, Pantala Dragons, NightWings and Night Furies of Dragonstone Island appear and free their fellow dragons and their Alpha before taking the battle to the remains of Northern Alliance and the Warlords, defeating them for good..
After the battle leading to Grimmels demise and the end of the Northern Alliance/Warlords for good, Sarah decides to compromise on Hiccup's decision to send all the dragons to the Hidden World - those whom choose to stay with their riders can stay while the ones whom want to go to the Hidden World can, knowing Tom and the other Riders in North America will watch over them too, thus fully restoring the Dragonstone Kingdom.
=== How To Train Your Dragon and Pokemon Homecoming ===
9 years after the Kingdom is restored, and a year after the defeat of Grimmel and the Warlords, Reader finally married her own husband: Peaceseeker and together they have five dragonets; Quickshadow, ConstellationFlight, DreamShade, CometKeeper and SwiftLight, whom are all 9 years old.
==Prophecies==
===Team Galactic===
* A Threat once gone shall return
* Dangerous Ambition turns into ignition
* Something is coming to scorch the earth
* The natural world will be baked in fire and ash and burn
* Unless a piece of the Original One is returned
* When two deities clash
* Time and Space shall change
* The balance will fall
* Unless two worlds combine to fix it all
===The World Serpent===
* Friendship worn and may be torn
* Separate paths make them neglect
* The most important factor of all
* A danger once sealed shall rise up to bring shake the earth
* Unless a power of the past shall appear in the present
===Explorers' Betrayal===
* "A storm will rise with jewels of light,
* In shadows hidden from the brightest sight.
* Crystals of power, their truth a lie,
* Guide hearts astray beneath the sky.
* Laquirums whisper, danger deep,
* Where secrets stir and shadows creep.
* A hand unseen will bend the thread,
* And twist the path where truth is led.
* When envy’s flame ignites the night,
* And treachery cloaks the truth in blight,
* The scales of fate will tip and sway,
* And innocence will lose its way.
* The Spinels weave with silken tongue,
* A fate for three who once were young.
* One will fall, from grace cast out,
* To wander lost, consumed by doubt.
* To flee from chains and shadow’s might,
* To seek redemption’s guiding light,
* Three souls will rise from fate’s cruel jest,
* To mend the cracks and face the test.
* Yet on the run, in darkest night,
* They’ll seek the way to make things right.
* A chance to mend, to break the chain,
* To find redemption through their pain."
===Lord Zedd Return===
* A First Villains return will shake the world
* Long to be gone, one version was formed
* A hero turned villain will bring woe
* A battle for Earth against many of foe
* Shall remain hopeful with what we all know
* Beware the ally that's not what it seems
* The Light of Universe will be dim
* Unless the strongest magic of all glows
==Interpretations==
===Team Galactic===
A Threat once gone shall return - Team Galactics Return
Dangerous Ambition turns into ignition - Team Galactics Ambition to Create a New World and Bring back Master Cyrus after he was lost in a dimensional gate
Something is coming to scorch the earth - Heatran infused with the Flame Plates immense power through Flash Fire ability
The natural world will be baked in fire and ash and burn - Flame Plates energy creating a huge Heatran Colossal which burned down a whole forest with ease
Unless a piece of the Original One is returned - Flame Plate returned to Arceus
When two deities clash - Dialga and Palkia forced to fight each other
Time and Space shall change - Time and Space are warped creating gates to Parallel Worlds (Parallel Sinnoh) and causing Pokemon to age backwards (forget their moves, de-evolved to their pre-evolved forms and eventually into eggs)
The balance will fall
Unless two worlds combine to fix it all - Sarah and her family joined forced with their Alternate Counterparts to save Dialga and Palkia and stop Alternate Team Rocket once and for all
===The World Serpent===
* Friendship worn and may be torn
* Separate paths make them neglect - Tom and the Riders friendship starting to falter because of their separate paths
* The most important factor of all - Tom and the others neglecting their friendship
* A danger once sealed shall rise up to bring shake the earth - The Jörmungandr shall be released from his 1,300 year prison
* Unless a power of the past shall appear in the present - Tom and the Rakke Town Riders become Power Rangers
=== Amethios' Betrayal ===
"A storm will rise with jewels of light,
In shadows hidden from the brightest sight.
Crystals of power, their truth a lie,
Guide hearts astray beneath the sky."
* Interpretation: This stanza suggests a tumultuous situation involving powerful and deceptive forces ("jewels of light" could symbolize objects or sources of power that are misleading). The "storm" signifies upheaval or chaos. The "shadows hidden from the brightest sight" implies that the true nature of these powerful items or forces is concealed, leading people astray or misleading them. The "crystals of power" likely refer to the Laquirums or other significant artifacts that have hidden or false truths, influencing people and events in ways that are not immediately apparent.
"Laquirums whisper, danger deep,
Where secrets stir and shadows creep.
A hand unseen will bend the thread,
And twist the path where truth is led."
* Interpretation: This stanza reveals that the Laquirums are central to the danger at hand. They hold secrets and are involved in covert activities ("secrets stir and shadows creep"). An "unseen hand" signifies an unknown or hidden force manipulating events behind the scenes. This manipulation leads to a distortion of the truth and the direction in which events unfold, implying that someone is controlling the situation covertly, causing confusion and misdirection.
"When envy’s flame ignites the night,
And treachery cloaks the truth in blight,
The scales of fate will tip and sway,
And innocence will lose its way."
* Interpretation: This stanza addresses the impact of envy and treachery on the situation. The "flame of envy" likely represents Spinels' feelings toward Amethio, which drive his actions. "Treachery cloaks the truth" indicates that deceit and betrayal are obscuring the reality of the situation. As a result, fate is being manipulated, causing confusion and leading to the loss of innocence or moral clarity.
"The Spinels weave with silken tongue,
A fate for three who once were young.
One will fall, from grace cast out,
To wander lost, consumed by doubt."
* Interpretation: This stanza points directly to Spinels, describing how he uses deceit ("silken tongue") to orchestrate a negative fate for three individuals, who are likely Amethio, Zirc, and Onia. One of these three will be cast out or expelled ("fall from grace"), leading to a state of wandering and uncertainty. This reflects Spinels' manipulation that results in Amethio being expelled from the Explorers and having to go on the run.
"To flee from chains and shadow’s might,
To seek redemption’s guiding light,
Three souls will rise from fate’s cruel jest,
To mend the cracks and face the test."
* Interpretation: This stanza foretells the journey of Amethio, Zirc, and Onia as they escape from their dire situation ("chains and shadow’s might"). They will seek redemption and strive to correct the wrongs inflicted upon them. Despite the harsh circumstances, they will rise above their challenges ("fate’s cruel jest") and work to repair the damage and confront the trials they face.
"Yet on the run, in darkest night,
They’ll seek the way to make things right.
A chance to mend, to break the chain,
To find redemption through their pain."
* Interpretation: This stanza emphasizes that while the three are on the run and dealing with dark times, they will strive to make things right. Their goal is to find a way to correct the wrongs and achieve redemption. The phrase "break the chain" signifies breaking free from their current predicament and overcoming the obstacles set by Spinels and their circumstances. Their journey will be marked by personal suffering, but it will ultimately lead to redemption and resolution.
===Lord Zedd===
* A First Villains return will shake the world - Lord Zedd's return
* Long to be gone, one version was formed - Evil Clone of Lord Zedd
* A hero turned villain will bring woe - Ollie's turned evil by Lord Zedd's poison
* A battle for Earth against many of foe - Liberating Earth from Lord Zedd and Squid Inc Ink
* Shall remain hopeful with what we all know - Using the Spirits of Harmony, Dragonstone Island Subjects and Animus Enchantment Objects to protect others and fight against the Zentinels and Squidrills
* Beware the ally that's not what it seems - Bajilla using Lord Zedd for her own plan behind is back
* The Light of Universe will be cease to live - The opposite of Zordon's Z-Wave, the E-Wave to eliminate all evil in the world
* Unless the strongest magic of all perveils and thrives - Magic of Friendship purifies all of the Evil Energy and recreates the Z-Wave thanks to Sarah and her family
==Items==
* Celestial silk dress: A flowing gown made from a light, shimmering fabric that reflects the colors of the night sky—deep blues and purples—interwoven with silver threads. The dress has long sleeves and a high collar, enhancing her regal appearance. Reader wears this during formal occasions or when attending royal ceremonies.
* Mystic hooded cloak: A long, dark cloak with a hood lined in a soft, silver fabric. The exterior is patterned with swirling designs reminiscent of clouds and mist, giving her an air of mystery. This cloak is often worn when she wishes to remain unseen or during late-night excursions to consult with other NightWings.
* Enchanted ankle boots: Sturdy yet elegant boots made from soft leather, featuring intricate patterns that reflect her NightWing heritage. The soles are magically enhanced to make her steps silent, allowing her to move discreetly during her travels or when visiting the royal family.
* Lunar veil: A sheer veil made from delicate fabric that sparkles like the night sky. It drapes over her head and shoulders, often worn during significant ceremonies or when she wishes to project an air of mystique. The veil has the ability to subtly obscure her features, enhancing her enigmatic presence.
* Diamond-studded belt: A wide, decorative belt adorned with small, sparkling diamonds and intricate metalwork that resembles dragon scales. Reader wears this belt over her dresses to accentuate her waist and symbolize her status as a Seer. It also has small pouches for holding her scribe tools or herbs.
* Flowing arm warmers: Made from soft fabric that matches her celestial silk dress, these arm warmers extend to her elbows and feature patterns of swirling stars. They provide warmth during cooler nights and are often worn when she is writing or performing rituals.
* Starry night scarf: A long scarf woven from lightweight, breathable material that mimics the colors of twilight—deep indigos, purples, and twinkling silver accents. Reader wears this scarf as a versatile accessory, draped around her neck or flowing behind her like a cape, enhancing her ethereal look.
* Glittering fingerless gloves: Elegant gloves made from a thin, shimmering fabric that allows her fingers to remain free. They are adorned with tiny gems that catch the light, making them suitable for both ceremonial use and daily wear when she is writing or consulting on matters of importance.
* Woven waistcoat: A fitted waistcoat crafted from sturdy fabric, adorned with embroidered patterns of night-blooming flowers and constellations. Reader wears this piece during council meetings to convey her authority while maintaining a touch of elegance.
* Dreamcatcher hairpiece: A delicate hair accessory made from silver filigree, resembling a dreamcatcher. It is adorned with small, colorful feathers and beads, reflecting her connection to her NightWing heritage. Reader wears this piece during rituals or significant meetings, symbolizing her role as a protector of dreams and visions.
Royal Satchel: A deep purple, leather satchel resting on her chest with gold embroidery depicting the NightWing crest. It features a series of small pockets for organization and a sturdy, enchanted strap that adjusts to her size.
* Binding Rope: A sturdy, braided rope made from magical fibers that can bind anything it touches, including magical creatures. It’s useful for securing items or creating temporary shelters.
* Climbing Claws: A set of retractable claws that she can attach to her feet and hands, providing her with enhanced grip when scaling cliffs or walls.
* Crystal Locket: A small locket made from clear crystal that holds a tiny portrait of her family, enchanted to keep her connected to them.
* Dreamvisitor: A star-shaped sapphire that glowed with an eerie blue (non-blinding) light. She uses it to contact Sarah in her dreams if she needs to warn her of something
* Firestarter Stones: A pair of smooth, enchanted stones that create sparks when struck together, useful for starting campfires or igniting potions.
* Gemstone pendant necklace: A delicate silver chain with a small, gleaming gemstone—an opalescent moonstone—that enhances her focus during visions. The necklace is believed to have been passed down from her ancestors, also Seers, and holds sentimental value.
* Leather Journal: A deep red, leather-bound journal embossed with intricate designs. The pages are made from soft parchment
* Map of the Archipelago: A detailed, enchanted map that updates itself as Reader explores. It highlights points of interest and magical locations within the Barbaric Archipelago.
** Magical maps of the Barbaric Archipelago: Several detailed, enchanted maps, which subtly change and update based on current events across the islands. One is marked with symbols and notes that Reader has added over time, indicating areas of significance for future visions or political developments.
* Mystic Ink Pot: A small, elegantly crafted ink pot made from obsidian with gold accents.
* Nightshade Amulet: A silver pendant shaped like a crescent moon, embedded with a deep violet gemstone. This amulet enhances her night vision and grants her the ability to blend into shadows.
* NightWing Pendant: A beautifully crafted pendant shaped like a dragon’s wing, made from dark silver and worn around her neck
* Portable Writing Desk: A foldable wooden desk with compartments for her quills and ink. It has a magical charm that keeps it steady on uneven surfaces.
* Quill of Clarity: A shimmering silver quill made from the feather of a rare celestial bird, with an iridescent tip that glows softly when writing important prophecies or notes.
* Reader Crystal: A white crystal in her right hand that's the size of a basketball. Enchanted to informed her and Reader about the Explorers and their hunt for our Terapagos. And only show Sarah, Reader and their allies everything they're doing with a single command similar to the Obsidian Mirror.
* Scroll Case: A slender, ornate scroll notebook case made from polished obsidian, inlaid with silver runes. It has a jeweled clasp shaped like a crescent moon and is used to protect important documents.
** Herb Identification Scroll: A scroll filled with illustrations and descriptions of magical herbs and plants, including their properties and uses in potions or rituals.
** Magical Creatures Scroll: A scroll with information about various magical creatures, their habitats, and how to interact or negotiate with them.
** Map Scroll: A scroll that unfolds into a detailed map of the Barbaric Archipelago. It can be annotated with notes about specific locations and landmarks.
** Note-Taking Scroll: A durable scroll made from a special material that can be written on with her enchanted quill. It magically saves her notes even if the scroll is unrolled.
** Potion Recipe Scroll: A scroll containing various potion recipes and their effects. Each recipe is illustrated with colorful drawings and detailed instructions for brewing.
** Scroll of Animus Spells: A tightly rolled scroll with complex spell designs that allow Reader to cast various enchantments. The scroll is bound with a leather strap.
** Scroll of Healing Recipes: A scroll containing various recipes for potions and salves that promote healing, along with instructions for sourcing ingredients.
* Royal Pouch: A small, elegant pouch crafted from fine silk in a soft gray hue, embroidered with delicate red designs resembling the small diamonds on her neck and tail. The pouch has a drawstring closure and can be worn around her neck, resting against her chest, or tucked into a larger bag, providing easy access to small treasures or important documents.
** Smoke Bombs: Small, spherical devices made from dark powder, used for quick escapes or to create distractions. When thrown, they release a thick smoke screen.
* Utility Belt: A sturdy, leather belt with various pouches for storing her tools, potions, and miscellaneous items. It adjusts to fit her comfortably.
Herbal Satchel: A small, leather satchel filled with various dried herbs used for potions and rituals. Each herb is labeled with a small silver tag.
* Healing Salve: A small jar containing a soothing balm made from various magical herbs. It heals minor wounds and speeds up recovery.
* Pouch of Herbs: A small, worn leather pouch filled with assorted herbs used for potions and healing. The pouch is decorated with NightWing patterns and smells fragrant of the various herbs inside.
* Potion Vials: A collection of small glass vials, each containing a different colored potion, ranging from bright red for healing to deep blue for calming anxiety.
* Acidpetal: A plant with large, funnel-shaped flowers that secrete a corrosive liquid. When sprayed, this liquid can damage the skin and armor of attackers, making them think twice about approaching.
* Barbed Shieldbush: A dense shrub with thick, spiky branches that protrude outward, creating a natural barrier. The barbs secrete a mild toxin that causes irritation upon contact, deterring intruders.
* Bitterthorn Bush: A bush covered in sharp thorns that exude a painful toxin. Reader can use it to create barriers or as an alert system.
*Blinding Fern: A fern that releases a cloud of luminous spores when touched. The spores can cause temporary blindness and confusion, allowing for a quick escape from threats.
*Blightberry Bush: A thorny bush that produces small, dark berries that appear delicious but are extremely poisonous. Consuming the berries can cause hallucinations and severe illness, making them a natural defense against herbivores.
*Bloodroot Flower: A striking red flower that releases a viscous sap capable of causing hallucinations. Reader can use it for misdirection.
*Creeping Dread: A creeping vine that can ensnare unsuspecting creatures. It releases a paralytic toxin upon contact, making it useful for capturing prey or defending against intruders.
*Crimson Leaf: A bright red leaf that can be used to create a paste that causes temporary blindness upon contact.
*Clutching Vines: Thick, rope-like vines that can entwine around anything that brushes against them. These vines have a strong adhesive sap that can immobilize prey or intruders, making them a formidable defense.
*Corruption Vine: A thick vine that wraps around trees, it appears sickly and decayed but is remarkably resilient. When crushed, it releases a noxious gas that can incapacitate creatures nearby.
* Deadly Blossom: A beautiful flower that emits a sweet fragrance, masking its lethal nectar. Reader can use it to attract unsuspecting enemies before it releases toxins.
*Death’s Kiss: A tall plant with dark red flowers that resemble a deadly kiss; it is known for its powerful neurotoxin. The sap can be harvested and applied to blades for a lethal effect.
*Echoing Willow: A tree with long, sweeping branches that emit a haunting sound when moved by the wind. Its bark contains a toxin that causes vertigo.
*Enigma Bloom: A flower that opens to reveal a swirling mist; this mist can disorient foes and create an escape route for Reader.
*Fang Fern: A fern with sharp, fang-like leaves that can slice through scales. Reader can use it as a melee weapon or for ambushes.
*Fleshroot: A peculiar plant with bulbous roots that resemble muscle tissue. It is often used in potions for regeneration but can also cause severe side effects if misused.
*Fungal Fangs: A type of mushroom that grows in clusters, resembling fangs. These fungi can be harvested and used to create a hallucinogenic potion that affects perception and reality.
*Gloomfruit: A small fruit that, when eaten, induces lethargy and weakness. Reader can use it as bait for traps.
*Gloomshade Grass: A dark, creeping grass that thrives in the dense underbrush of the Poison Jungle. Its leaves can be used to create a potion that grants temporary night vision, allowing for better navigation in dark areas.
*Haze Liana: A climbing plant that releases a thick, choking fog when disturbed. Reader can use it to obscure areas during battles.
*Malice Root: A twisted root system that spreads underground, exuding toxic compounds that contaminate the soil. When ground into a paste, it can be applied to weapons to enhance their lethality.
*Murkweed: A dense, swampy plant with long, slender leaves that thrive in muddy areas. Its roots can be extracted to create a paste that masks scents, useful for stealth in hunting or evasion.
* Nightshade Blossom: A flower that blooms at night and releases a cloud of toxic pollen when disturbed, perfect for creating diversions.
*Nightshade Fern: A dark green fern with toxic properties; its fronds can be used to create a hallucinogenic mist that confuses enemies.
*Noxious Fern: A lush fern with dark green fronds that emit a toxic mist when disturbed. This plant grows in dense patches and is known to create a cloud of toxins, disorienting creatures that venture too close.
*Phantom Petals: Delicate white flowers that bloom at night, their petals are said to emit a ghostly glow. These petals can be brewed into a tea that induces vivid dreams and visions, though the effects can be unpredictable.
*Pestilence Moss: A thick, green moss that grows on decaying logs and rocks, releasing spores that can cause respiratory issues in those who inhale them. This moss can be harvested and used to create a debilitating powder.
*Poisonthorn Cactus: A cactus with long, sharp spines that secrete a potent neurotoxin. The spines can be used as projectiles, causing paralysis or severe pain in those who are pricked.
*Radiant Black Pearl: A smooth, round black pearl with hints of deep blue and green that glisten like the night sky. This pearl is believed to amplify Reader's magical abilities and is worn as part of her jewelry during significant prophecies.
* Sanguine Lily: A deep crimson lily with a captivating scent that lures in pollinators. The sap can be collected and used to create a potion that heightens strength for a short duration but comes with risky side effects.
*Searing Vines: Thick, serpentine vines covered in needle-like thorns that secrete an acidic sap. Found climbing up trees, these vines can cause severe burns upon contact, serving as both a deterrent and a weapon.
*Screeching Blossom: A flowering plant that emits a loud, screeching sound when disturbed. The noise can startle predators and intruders, giving creatures nearby time to escape.
*Sleep Lillies: Can knock out most creature if they get close to sniff one
*Smoke leaves: Crushing them up and tossing them creates a plume of smoke for a get away
*Shadowthorn: A small shrub with dark, twisted branches and sharp thorns. Its thorns are often used as daggers, and when coated with its sap, they can inflict debilitating pain.
*Shadow Root: A root that thrives in darkness, capable of creating a blinding cloud of smoke when crushed. Reader employs it as a defensive mechanism to escape or obscure vision.
* Slumbering Orchid: This rare orchid releases spores that induce deep sleep. Reader can use it to incapacitate enemies without harming them.
*Spectral Moss: Moss that thrives in shadows and can absorb light, creating dark patches. Reader uses it to hide or camouflage her movements.
*Spinefruit: A small, spiky fruit that grows in clusters on low shrubs. When thrown, the fruit bursts open, releasing sharp spines that can embed themselves in the skin, causing pain and distraction.
*Stinging Blushflower: A small, vibrant flower that stings like a bee when touched. Reader can use its extracts to coat her weapons or traps.
*Stingleaf Plant: A broad-leafed plant with serrated edges that can release a fine, toxic dust when disturbed. The dust can irritate the eyes and respiratory system of any creature that gets too close, acting as a natural deterrent.
*Thornspike Grass: Tall grass with sharp, needle-like blades that can puncture skin. This grass grows in dense patches, creating a natural barrier that is painful to traverse without protective gear.
*Toxic Bloom: A vibrant, multi-colored flower with petals that shimmer in iridescent hues; it emits a sweet fragrance that attracts insects but is highly toxic to dragons and humans. Its nectar can be distilled into a potent poison, making it useful for defense.
*Toxic Shieldleaf: A broad leaf that can be used to create a shield, absorbing incoming attacks and releasing toxic spores in retaliation.
*Twilight Cacti: Cacti that glow faintly at night. Their spines contain a mild toxin that can disorient attackers.
*Venomous Orchid: A striking orchid with deep purple petals that resemble fangs. Found high in the canopy, its pollen can be used to create a potent toxin for arrows or darts.
* Venomshade: A small shrub with dark green leaves and a potent, bitter taste. Its leaves can be brewed into a tea that helps alleviate symptoms of poison but must be used carefully to avoid toxic buildup.
*Venomous Vines: Twisting vines that release a potent toxin upon contact, causing paralysis. Reader can use these to entangle foes or set traps.
*Venomous Snapdragon: A plant with colorful blooms that ejects a venomous gas when threatened. Reader can use it to defend herself or as an offensive weapon.
* Vile Mallow: A low-growing plant with broad, dark leaves and purple flowers that resemble small mouths. It secretes a sticky substance that can trap insects, and its essence can be used as a powerful adhesive.
*Watcher’s Veil: A creeping vine that can blend seamlessly into its surroundings. When approached, it releases a pungent odor that disorients attackers, allowing nearby creatures to escape or prepare for defense.
*Whispering Grass: A unique grass that rustles eerily when the wind blows through it. It is rumored to carry the whispers of the jungle, and when brewed into a tea, it can enhance psychic abilities temporarily.
*Whispering Poison Ivy: This creeping vine whispers softly, distracting enemies. Its sap causes severe irritation upon contact, ideal for slowing down attackers
==Known Enchantments ==
* Crystal Sphere: A pure white crystal sphere pearl the size of a basketball. Enchanted to inform her about the Explorers and their hunt for their Terapagos. It will only show Sarah and her allies everything they're doing with a single command similar to the Obsidian Mirror
*Cyrus's SkyWing Armor: Cyrus's Armor. Enchanted to give him Super Strength, Absolute Cutting, Invulnerability and White Fire - the hottest flames (enchanted to only scorch humans and not the land around him, to prevent nature from suffering from flames
*Flame Jacket Necklace: A silver bracelet with several rubies embedded in it. Enchanted to give Cyrus the ability of Flame Jacket like the Monstrous Nightmare
*Necklace of Change; A Silver Singapore Necklace with a golden string around Beauty the RainWings neck. Enchanted to give her different tribe disguises.
*Ollie's Silver Ring: Enchanted to be invisible once put on his ring finger and to prevent him from telling Lord Zedd and Squid Inc Ink any and all the information he learned about Sarah, Race and Dragonstone Island including its Dragonstone Islands' subjects and the Spirits of Harmony, Sarah and Race's Magical abilities, Ranger Abilities and Zord information and all of their family members abilities only to be taken off once he becomes good once more.
**Enchantment - "I enchant this ring so when it is put on the ring finger of Ollie Akana, it shall become invisible and he shall not feel any ring on his finger. This ring shall prevent him from telling Lord Zedd and Squid Inc Ink any and all the information he learned about Sarah, Race and Dragonstone Island including its Dragonstone Islands' subjects and the Spirits of Harmony, Sarah and Race's Magical abilities, Ranger Abilities and Zord information and all of their family members abilities, including their Dinosaur Companions, only to be taken off once he becomes good once more."
*Queen Athi's Old Crown: Queen Athi's Crown. A tiara adorned with a big, fuchsia pink heart-shaped diamond in the center with a tiny, violet oval-shaped gem on top of it. There is one fuchsia pink oval-shaped diamond, one violet rhombus-shaped diamond and one tiny fuchsia pink circular diamond on each side. The crown itself is wrapped around by pure gold in wavy patterns and the backside is flat.
**Enchanted to Summon Queen Athis' secondary weapon: The Pyrrhian Sword - a 12 inch golden blade with a pure white winged guard and golden pommel with a faint pink pommel. Enchanted during her and Blizzards' reign to be unbreakable, able to cut through anything and protect the bearer. Can sense when the wielder has a pure heart. If someone with a dark heart takes it, it'll electrocute them until they turn into a pile of black ashes.
*Telepins: Several Pins in the shape of a Night Light. Enchanted to take the wearer to Dragonstone Island instantly, however, it will not work in the hands of one with a evil heart or an enemy (Inspired by Portkey from Harry Potter). Temporarily Owned by all of their allies.
**Enchantment - "I enchant these Telepins to be indestructible and when the wearer presses them, they shall be instantly transported safely to Dragonstone Island multiple times when needed and then back to their previous location as well. They shall remain on the wearer until he or she decides to take them off willingly."
== Trivia ==
*Reader's ancestor is Clearsight
*Named after her talent of tracing the future and its future events with great skill and accuracy
==Gallery==
File:Reader Full Body.png|Reader Fullbody Ref
File:Reader with Moonborn Shading.png|Moonborn Shaded Reader
File:Reader with Prophecy Eyes.png|Prophecy Eyes Reader
File:NightWing Sigil.png|Platypus the SeaWing
File:NightWingBase.png|JoyAng Base
File:NightWing Variant 2.png|Peregrinecella Variant
File:NightWing Base by Peregrinecella.png|Peregrinecella Base
File:Reader dreamvisitor necklace by saliornyan dgeugp9.png|Dreamvisitor Necklace by Fork on Discord
File:Reader silver jewlery by saliornyan dgeugox.png|Silver Jewelry by Dreamcatcher on Discord
File:Reader sparkle clothing by saliornyan dgeugpp.png|Sparkle Clothing by DietPepsi on DA
File:Reader beautiful clothing by saliornyan dgeugoh.png|Non-Sparkle Clothing by DietPepsi on DA
Credit: 
*First Picture - Fullbody Lineart by K9Pestilence and Filled by Skunks on Discord.
*Prophecy Eyes by @DorkLynx on Discord
*EchoShard Earring by @DorkLynx on Discord and Moonborn shading by @Cavernous on Discord
Category:Characters
Category:Work in Progress
Category:Females
Category:Occupation (Government)
Category:Animus
Category:Subtype (Moonborn)
Category:NightWings
Category:Content (AngelLion1234)