Cold war

Cold War is an event where there are 2 teams with 3 basecenters each. Each basecenter spawns a consistent supply of materials until defon 2, etc. Main modifiers of the game are - defcon. There are multiple defcons and each restricts player actions. By default each basecenter that survives the onslaught will receive 2.5k credits.
* Defcon 5 (Does not exist. ).
* Defcon 4 (Starting point of game. It is not allowed to use any weapons or come into enemy territory. ).
* Defcon 3 (Happens 5 minutes in, basecenter locations are locked and unable to be dragged by the player. ).
* Defcon 2 (By the 30 minute mark Nuclear warheads are able to detonate, if none do for 15 minutes both sides win. ).
* Defcon 1 (Nuclear warhead has detonated, may the best team survive. ).
General Tips
Do NOT lock warheads you aren't using, as your teammates generally need to use them too.
Avoid selling materials, especially things like neodymium or uranium, they're often used for things like jets or reactors, and often aren't worth much when sold.
Plutonium explodes when it touches anything metallic, including the crate its stored in, so if tying to put it back in the crate, it may explode if your not quick with it. Resolved by covering it in 1 layer of plastic.