Hypnosis (Proficiency)

:For other uses, see Hypnotism (disambiguation)
==Complete Psionics Handbook==
Hypnosis: With this proficiency, a psionicist can hypnotize another character - placing the subject into a relaxed state in which he is very susceptible to suggestions. However, hypnosis is not possible unless the subject is willing and knows he is being hypnotized.
Psionicists with this proficiency can hypnotize humans and demihumans with ease. Nonhumans can be hypnotized, too, but the DM should assign a penalty to the proficiency check. The size of the penalty depends on how inhuman the subject is. A half-orc, for example, could be hypnotized with a -2 modifier, while a lizard man could be hypnotized only with a -8 modifier to the psionicist's proficiency check.
The act of hypnotizing someone takes about five minutes. The subject is then very relaxed and willing to do almost anything that isn't very dangerous or against his alignment. Note, however, that a hypnotized subject can be easily fooled; the subject may be convinced that he's doing one thing, while he's actually doing another. Lawful or good psionicists who trick their subjects in this fashion should beware. Psionicists who use hypnotism to make people do chaotic or evil things may find themselves with alignment problems of their own.
Hypnotism can have the following (or similar) effects:
* A character can be induced to remember things he has forgotten by reliving a frightening or distant event.
* A character can be made calm and unafraid in the face of a specific situation that he has been prepared for.
* A character can be cured of a bad habit or addiction (but not of curses or magical afflictions).
* A character can be prepared to impersonate someone by thoroughly adopting that individual's personality
Hypnotism cannot be used to increase a character's attributes, give him powers or abilities he does not naturally possess, let him do things that are beyond his capabilities, or give him information that he couldn't possibly know.
==Player's Option: Skills & Powers==
No longer a proficiency in Skills & Powers.
==Campaign Option: Council of Wyrms Setting==
Only gem dragons may take Hypnosis. With this proficiency, a dragon can hypnotise another character (dragon or demihuman), placing the subject into a relaxed state in which he is very susceptible to suggestions. Hypnosis is not possible unless the subject is willing and knows what is occurring. 
Hypnotism can induce a character to remember forgotten events, cure a bad habit, or be used to calm and relax someone. See The Complete Psionics Handbook [TSR #2117] for more details. 
Hatchlings can't select this proficiency. 
Category:Complete Psionics Handbook Proficiencies