Game Mechanics

== Hiding ==
Hiding is one of the core mechanics of Infinite Rooms, being able to survive every entity with this, if hiding didn't exist, you would not get past A-10. Lockers are in every room in the game to hide in. The entity A-50 can also hide in these lockers, and if you enter you take 80 damage.
== Flashlights ==
There are currently 4 Flashlights in the game.
# Normal Flashlight
# Green Shake light
# Purple Kinetic light
# Orange Plasma light
Every Flashlight