Staff of Incantation

The is a Legendary Staff found in the game.
It is the motif weapon of Golem - Mist Dragon.
==Usage==
Swings the Staff, consuming 3 energy and firing 4 projectiles in a ~50º spread. This spread is not evenly spaced around the aim, with (approximately) 20º counterclowise of it and 30º clockwise. The projectiles are elemental, deal 3 damage each and inflict on critical hits. This unique Status Effect leaves enemies frozen in time for 2 seconds, indicated by the Status Effect's icon above them and a purple tint over their sprite.
*The staff is swung 0.25 seconds after pressing the attack button, it then takes 0.3 seconds before the weapon can shoot again, for a total of 0.55 seconds between attacks.
To the down-right diagonal of this weapon's UI sprite, there is a purple number that starts at 0. Every time one of this weapon's bullets deals a critical hit, the count increases by 1, and upon reaching 10, a red button will appear where the would normally be. Tapping on said button consumes no energy and triggers the Secondary Attack: after 0.3 seconds of the input, the player slams the Staff's shaft on the ground, creating a purple zone that lasts for 5 seconds and has a short expanding animation. Any targets within its radial range of 8.5 tiles take 0 critical damage that inflicts Pause for 2 seconds, and unlike the Staff's projectiles, this zone can also stop projectiles in place. Projectiles are stopped for the duration of the zone, while enemies will briefly become able to move before having Pause applied again.
*Though projectiles are paralyzed, they still have a hitbox, as such, players can stand directly on top of enemies to continue dealing damage and even increase the Secondary Attack's count, allowing for multiple zones to be summoned before the previous one disappears.
The Pause Status Effect, whether inflicted by the projectiles or the Secondary Attack, doesn't stack nor gets its duration renewed with additional triggers. Despite this, the Secondary Attack's count will go up, since it registers critical hits, not if Pause has been applied.
Movement speed is reduced by 10% when the attack button is held down.
==Notable Buff Effects==
: - These Buffs affect this weapon as intended. The following Buffs interact with in a specific way:
* - Increases damage by 1 and allows critical hits to deal double damage.
* - Increases the number of projectiles by 2. The spread angle is now ~87º, with (approximately) 37º counterclockwise of the aim and 50º clockwise.
*The Buffs do not affect this weapon.
==Forging Materials==
Version
6.3.0
==Trivia==
*This weapon was added in Update 6.3.0.
**When initially released, this weapon had a bug that resulted in it being nameless. This problem was partially fixed through hot patches, with it still lacking a name in the Soul Knight Handbook and Cellar.
*Its Pause Status Effect and zone are likely bugged, having several inconsistencies in the way they work. Some projectiles and enemies aren't affected at all, while others are only partially affected, and even the ones that are regularly affected may sometimes ignore the time-stopping effect entirely.
==Gallery==
Staff of Incantation projectile.png|This weapon's projectile
Staff of Incantation zone.png|'s Pause zone
Staff of Incantation secondary.gif|This weapon's secondary effect
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Category:Weapons
Category:Boss Weapons
Category:Red Rarity Weapons
Category:Staffs
Category:Weapons with Shotgun feature
Category:Elemental