Starting Technology

Each faction starts the game with a unique combination of technology. This information can be found on the back of the faction sheet. During the "Gather Starting Components" step of game setup, each player places their starting technology cards face up in their play area near their faction sheet.
This page lists the starting technologies for each faction (Including Expansions).
Faction 	Technology
The Arborec 	Magen Defense Grid
 	
The Argent Flight 	Choose two of the following:
* Neural Motivator
* Sarween Tools
* Plasma Scoring
 	
The Barony of Letnev 	Antimass Deflectors
The Barony of Letnev 	Plasma Scoring
 	
The Clan of Saar 	Antimass Deflectors
 	
The Council Keleres 	Any 2 non-faction technologies owned by other players
 	
The Embers of Muaat 	Plasma Scoring
 	
The Emirates of Hacan 	Antimass Deflectors
The Emirates of Hacan 	Sarween Tools
 	
The Empyrean 	Dark Energy Tap
 	
The Federation of Sol 	Neural Motivator
The Federation of Sol 	Antimass Deflectors
 	
The Ghosts of Creuss 	Gravity Drive
 	
The L1Z1X Mindnet 	Neural Motivator
The L1Z1X Mindnet 	Plasma Scoring
 	
The Mahact Gene-Sorcerers 	Bio Stims
The Mahact Gene-Sorcerers 	Predictive Intelligence
 	
The Mentak Coalition 	Sarween Tools
The Mentak Coalition 	Plasma Scoring
 	
The Naalu Collective 	Neural Motivator
The Naalu Collective 	Sarween Tools
 	
The Naaz-Rokha Alliance 	Psychoarchaeology
The Naaz-Rokha Alliance 	AI Development Algorithm
 	
The Nekro Virus 	Dacxive Animators
Valefar Assimilator X
Valefar Assimilator Y
 	
The Nomad 	Sling Relay
 	
Sardakk N'orr 	None
 	
The Titans of Ul 	Antimass Deflectors
The Titans of Ul 	Scanlink Drone Network
 	
The Universities of Jol-Nar	Neural Motivator
The Universities of Jol-Nar	Antimass Deflectors
The Universities of Jol-Nar	Sarween Tools
The Universities of Jol-Nar	Plasma Scoring
 	
The Vuil'Raith Cabal 	Self Assembly Routines
 	
The Winnu 	Any ONE of: 
* Neural Motivator
* Psychoarcheology
* Antimass Deflectors
* Dark Energy Tap
* Sarween Tools
* Scanlink Drone Network
* Plasma Scoring
* AI Development Algorithm
 	
The Xxcha Kingdom 	Graviton Laser System
 	
The Yin Brotherhood 	Sarween Tools
 	
The Yssaril Tribes 	Neural Motivator
== Trivia ==
* Starting technologies have the following distribution among the Base Game factions: 
** 1 faction has no starting technologies (Sardakk N'orr)
**4 factions have one Level 0 starting technology
** 1 faction chooses any one Level 0 technology as its starting technology (The Winnu)
** 6 factions have two Level 0 starting technologies
** 1 faction has four Level 0 starting technologies (The Universities of Jol-Nar)
**4 factions have one Level 1 starting technology
* Starting technologies have the following distribution among the Prophecy of Kings factions:
** 1 faction has one Level 0 starting technology
** 2 factions have two Level 0 starting technologies
** 1 faction chooses two of three optional Level 0 technologies as its starting technologies (The Argent Flight)
** 2 factions have one Level 1 starting technology
** 1 faction has two Level 1 starting technologies (The Mahact Gene-Sorcerers)