Hold Your Own

You find yourself on an island, starting from scratch while trying to survive. When we launch into Early Access, players will be able to interact with smart and complete AI to claim resources and expand building capabilities. Eventually, we plan to add an extensive quest and storyboard system offering players fun stuff to achieve. 
We wanted to make a survival game that’s not about feeling like you are on the verge of dying while fighting off and defending your base. On Hold Your Own it’s easier to find food and water, but AI is harder to kill and coming after you. We want players to have fun, build their base so they can spend their time on fun quests and kill AI.
== Key Features ==
* Single Player, Multi-player is on hold due to technical issues
* Tutorial Quest Mode, Quest Mode, Full Sandbox Mode
* Character Hunger, Thirst, Body Temperature Mechanics
* Base Building
* Vehicles
* Hunting
* Crafting; building components, furniture, workbenches, clothing, ammo and weapons
* Food Cooking Mechanics
* Power/Electricity Mechanics
* Gathering Resources
* Mining and refining of ores
* Quests, except in Full Sandbox Mode
* Friendly NPCs; Trader, Arms Dealer, Pharmacist, Mechanic
* Kill AI Enemies
* Animal Husbandry
* Farming
* Day/Night Cycle
* Weather Cycle
The graphics and quality of the game are our most important priority during Early Access. We know that all the features in the world can’t attract players if the game keeps crashing. So while we’re starting in single-player, our goal is to keep evolving and strengthening the systems to be ready for multiplayer eventually.
==Links==
* Steam Page
Category:Hold Your Own Wiki