POTF Battle Mastery

<--Soldier Class
Battle Mastery is the better wielding of armor and weapons through passive abilities that increase your effectiveness with a given weapon or armor. When equipping multiple pieces of armor and shields the 'armor type' of the soldier is decided by the shield while the shield is maintained and by garments when the shield is broken, except for unique abilities referring to head armor. Boots and gloves do NOT contribute to determining the armor type of a character. An ability with Rank 1+ can be leveled up by investing more skill points into the ability, this provides the same effect as the first level of the ability for as many ranks as the ability has been leveled up. A soldier can only learn an ability with a higher level requirement once they have learned at least one ability from the previous level requirement in that skill tree. Each 
additional rank in a skill, after the first, requires the soldier to 
reach level 5x the rank of the ability; for example a rank 2 ability 
that unlocks at level 1 can be learned at level 5 and a rank 3 ability 
that unlocks at level 1 can be learned at level 10.
== Battle Mastery ==
[Overwhelming Force]
(Requires Level 1 Soldier)
Passive Effect - Battle Mastery
Attacks made with, penalties, bonuses, and requirement checks for weapons with 5 or less Range are decided by STR rather than ACC; this doesn't apply to weapons with DEX requirements.
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[Unarmored Mastery]
(Requires Level 1 Soldier)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 armor if the soldier has Unarmored equipment equipped in both of their armor slots.
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[Light Armor Mastery]
(Requires Level 1 Soldier)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 armor if the soldier has Light Armor equipped in both of their armor slots.
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[Medium Armor Mastery]
(Requires Level 1 Soldier)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 armor if the soldier has Medium Armor equipped in both of their armor slots.
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[Heavy Armor Mastery]
(Requires Level 1 Soldier)
Rank 1+
Passive Effect - Battle Mastery
Allows the soldier to use Heavy Armor.
For every additional rank in this ability, after the first, add an additional +1 armor if the soldier has Heavy Armor equipped in both of their armor slots.
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[Small Arms Mastery]
(Requires Level 1 Soldier)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made with light-rated (.5H and 1H) artillery weapons.
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[Heavy Arms Mastery]
(Requires Level 1 Soldier)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made with heavy-rated (1.5H and 2H) artillery weapons.
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[Explosives Mastery]
(Requires Level 1 Soldier)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made with grenades, landmines, rocket-launchers, and other explosives.
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[Implemented Battle Mastery]
(Requires Level 1 Soldier)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made with melee weapons not classified as sabres or lances, throwing and ranged weapons, and other unclassified weapons.
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Category:Prophecy of the Fated
Category:POTF Classes