Knowledge Regained

Knowledge Regained is a Lizardmen dilemma.
==Description==
The discovery of an ancient plaque has revealed lost knowledge which may increase the magical effectiveness of the great Slann Mage-Priests - not by much, but even a small Geomantic advantage may contribute to the advancement of the Great Plan. However, such things are expensive to research and so must be carefully considered. Will you commit your precious resources in furtherance of the Old Ones' designs, or is such a minimal gain not worth the cost?
==Options==
===Commit to the research===
*10 turns
*Such research uses valuable resources - resources that could otherwise be committed to the Great Plan, but strengthens the Geomantic Web. A trade-off, then...
*Commit to the research
*Winds of Magic power reserve: +20 (all forces)
*Treasury: -1000
===Knowledge can wait===
*The Great Plan must always consider the bigger picture, even when magic is concerned, lest the foe acquires the bleeding edge and steals the march...
*Do nothing
Category:Lizardmen dilemmas
Category:Dilemmas