Junction

Junctions are solo missions aboard Solar Rail network nodes that allow players to progress through the Star Chart.
==Mechanics==
Junctions consist of a small, circular room, with a Warframe Specter kneeling in the center. Each Junction is accompanied by a series of specific tasks. Completing these tasks is required to challenge a Junction's specter for control of the connected Solar Rail, which unlocks the next celestial body.
In addition to star chart progression, completing a Junction grants 1,000 Mastery and several miscellaneous rewards (typically weapon blueprints and/or quests). Junction rewards can only be claimed once.
==Locations==
<tabber>
|-| Venus = 
Location	Tasks	Rewards
Earth 	
*Complete Quest: Vor's Prize
**Activate new quests using the CODEX in your ORBITER
*Complete Quest: Saya's Vigil
**Speak to KONZU in CETUS
*Use FUSION to rank up any MOD
**FUSION requires ENDO and CREDITS and is available at the MODS bench in the middle-deck of your Orbiter	
*
* blueprint
* (unranked)
* (unranked)
* blueprint
* (unranked)
*
* (unranked)
*500
Guardian
|-| Mercury = 
Location	Tasks	Rewards
Venus 	
*Defeat JACKAL at FOSSA on VENUS
*Complete 10 waves of DEFENSE at TESSERA on VENUS in a single mission
**Extract after clearing 10 WAVES of enemies
*Complete Quest: Vox Solaris
**Speak to EUDICO in FORTUNA	
*Quest: Once Awake
*Quest: Howl of the Kubrow
*
* (unranked)
* (unranked)
*Incubator Power Core
*1,000 
*
Guardian
|-| Mars = 
Location	Tasks	Rewards
Earth 	
*Complete Quest: Once Awake
**Complete the MERCURY JUNCTION and visit the CODEX in your Orbiter
*Collect 250 in missions
**RUBEDO is a resource that can be found in missions on EARTH	
*Quest: The Archwing
*Incubator Power Core
*Void Relic Segment
* Relic
*
* (unranked)
*Quest: Heart of Deimos
**Activate new quests using the CODEX in your ORBITER
*25 Codex Scanners
*
Guardian
|-| Phobos = 
Location	Tasks	Rewards
Mars 	
*Refine a VOID RELIC once at the console in your Orbiter
**Obtain VOID TRACES from VOID FISSURES to refine relics in your ORBITER
*Open 3 LITH VOID RELICS
**Look for the icon at the top of the STAR CHART for VOID FISSURE missions
*Visit Maroo.
**Speak to MAROO in MAROO'S BAZAAR on MARS.	
*Quest: Stolen Dreams
* blueprint
*Cipher blueprint
* (unranked)
* (unranked)
*
*
Guardian
|-| Ceres = 
Location	Tasks	Rewards
Mars 	
*Defeat THE SERGEANT at ILIAD on PHOBOS
*Complete Quest: Heart of Deimos
**Activate new quests using the CODEX in your ORBITER	
* blueprint
* (unranked)
* (unranked)
*
Guardian
|-| Jupiter = 
Location	Tasks	Rewards
Ceres 	
*Complete Quest: The Archwing
**Activate new quests using the CODEX in your ORBITER
*Defeat VOR and KRIL at EXTA on CERES
*Survive 10 minutes or more at DRACO on CERES
**Go to EXTRACTION after surviving for AT LEAST 10 MINUTES	
* blueprint
* (unranked)
* (unranked)
* (unranked)
*
Guardian
|-| Europa = 
Location	Tasks	Rewards
Jupiter 	
*Complete TESHUB in the Void
**Complete STICKNEY on PHOBOS to gain access to TESHUB	
*Quest: The Limbo Theorem
*Quest: The New Strange
* blueprint
* (unranked)
*
Guardian
|-| Saturn = 
Location	Tasks	Rewards
Jupiter 	
*Defeat ALAD V at THEMISTO on JUPITER
*Complete EXTERMINATE mission at BAAL on EUROPA
**Clear a path through JUPITER to access EUROPA	
* blueprint
*
*Quest: The Deadlock Protocol
Guardian
|-| Uranus = 
Location	Tasks	Rewards
Saturn 	
*Defeat SARGAS RUK at TETHYS on SATURN
*Open 1 MESO VOID RELIC
**Check the CODEX ENTRIES for drop locations and the icon at the top of the STAR CHART to find active MESO FISSURE missions
*Learn how to perform SYNTHESIS
**Find CEPHALON SIMARIS on the second floor of KRONIA RELAY or any other Relay. He is marked on the map by	
* blueprint
* Neuroptics blueprint
*
*Quest: The Duviri Paradox
Guardian
|-| Neptune = 
Location	Tasks	Rewards
Uranus 	
*Complete Quest: Natah
**Run missions on Uranus until you encounter strange drones that unlock this quest
*Defeat TYL REGOR at TITANIA on URANUS
*Complete a mission on URANUS with only your MELEE weapon equipped	
*Quest: The Second Dream
* blueprint
* Chassis blueprint
*
Guardian
|-| Pluto = 
Location	Tasks	Rewards
Neptune 	
*Complete Quest: The Second Dream
**Activate new quests using the CODEX in your ORBITER	
* blueprint
* Systems blueprint
*
Guardian
|-| Sedna = 
Location	Tasks	Rewards
Pluto 	
*Complete Quest: Rising Tide
**Activate new quests using the CODEX in your ORBITER
*Defeat 2 SENTIENT enemies on LUA	
*Quest: Hidden Messages
* blueprint
*Quest: The War Within
*
Guardian
|-| Eris = 
Location	Tasks	Rewards
Pluto 	
*Open 3 NEO VOID RELICS
**Check the CODEX ENTRIES for drop locations and the icon at the top of the STAR CHART to find active NEO FISSURE missions
*Complete 5 waves of Defense at STöFLER on LUA in a single mission	
*Patient Zero blueprint
* blueprint
*
Guardian
</tabber>
==Notes==
*Junctions can be used as shortcuts between celestial bodies when navigating the star chart.
*Junction tasks only bar the player from fighting the Specter, it does not prevent the player from entering the junction itself.
**The list of tasks and rewards will be shown in the rail, in front of the area the player is barred from entering into. This is the same list as the one shown on the star chart.
**Exiting a Junction will not be considered a mission failure.
**Specters can be scanned even if the player is prevented from attacking them.
*Certain paths between celestial destinations do not have Junctions and can be traversed as soon as the nodes at either end are unlocked. They are:
**All the paths leading to the Void.
**The path leading from Earth to Lua.
**The path leading from Mars to Deimos.
*Specters reward approximately 2,000 affinity when killed.
*The Neptune Junction's "Complete a mission on Uranus with only your melee weapon equipped" requirement does not count Exalted Weapons or Archwing weapons against the requirement.
==Tips==
*Melee Heavy Slam Attack can be use to control the Specters, and deal a significant amount of damage at low level.
*Using crowd control abilities that stun or freeze enemies (e.g. 's and 's ) will leave Specters completely vulnerable to the player's attacks.
*As the level of the Specters increases so do their firepower, potentially threatening and, in some extreme cases, killing the player in a matter of seconds. It is recommended to bring a frame with either the ability to protect themselves from damage (e.g. 's or 's ), the ability to heal themselves (e.g. 's ), or that can decently tank damage (e.g. or ).
**Alternatively, players can bring frames that are able to turn themselves invisible, such as or .
**'s can also trivialize the Specters; the ability roots them in place, preventing them from using melee attacks unless the player allows, and it also redirects all gunfire towards them, including their own. In effect, this causes Mag to be entirely safe for the duration, allowing her to free-fire on the Specter while they deal self-damage.
*Using 's ability knocks Specters back and deals large amounts of damage. Many (but not all) of the specters will also remain outside the globe, preventing them from dealing any damage to Frost until the globe has been broken (which is typically more than enough time to kill the specter from within the globe).
**Additionally, his ability can be used repeatedly to prevent the Specter from moving or attacking.
*'s ability alone can usually kill specters in one hit. Specters are also vulnerable to Ash's augment, causing significant damage (often killing the specter outright) and preventing Ash from receiving damage for the duration of the finisher animation. Since Teleport can be cast back-to-back for chained finishers, this can be used to quickly kill any of the specters with virtually no risk.
*Specters can be by .
*Specters can be slept with 's 's sleep arrow, opening the specter up for finishers.
*Specters can be by . Players can then choose to quickly kill the Specter by casting , or simply wait it out.
==Trivia==
*Originally, each Specter was based on the Warframe whose components dropped from the next location's boss, with the exception of on Venus to Mercury, but several updates have changed the location of specters and warframes, so this is no longer true for several junction
**Volt was the original specter of the Mercury Junction because Captain Vor doesn't drop any Warframe Parts blueprints.
** changed the drop locations of (from Ceres to Pluto), (from Mars to Ceres, and (from Pluto to Mars).
**Hotfix 31.6.4 (2022-07-14) swapped the positions of the Frost (was Earth-Mars) and Loki (was Uranus-Neptune) specters.
**Update 32.0 (2022-09-07) swapped the position of the Volt (was Venus-Mercury) and Rhino (was Earth-Venus) specters.
*Players retained any star chart progress made prior to . However, Junctions themselves still needed to be completed to gain their rewards. Furthermore, Junction tasks only counted progress made after the update, with the exception of completed quests.
*Junctions were inspired by Hyper Light Drifter.Devstream 81 - 16:21
*The Junction tile set was used as a Railjack prototype.Dogfooding/Coding Warframe! (February 12, 2017) - 3:06:57
*All Specters can say one of the following lines upon the Tenno entering the Junction:
**"This sacred Rail must be protected." 
**"Leave this place or be returned to the Void." 
**"I am a Warden of the Solar Rails. I am your death." 
**"Only the sacred may pass. Heathens will perish." 
**"How dare you enter my home? I guard the Rail with my shadow-life." 
**"The Solar Rails bind our System. I will not see it undone." 
**"Are you seeking a return to the Void? Challenge me and find destruction." 
**"I am entrusted to protect this most sacred temple. A pathway into the Void. Flee or be consumed." 
**"I have pledged my shadow-life to defend the Solar Rails." 
**"I will purge your weakness from my Rail." 
**"Another intruder... another corpse for the Void." 
**"Only those worthy may enter. You face certain death to oppose me." 
**"Your death awaits you." 
**"I am a being of the Void, created to oppose you. Leave now." 
**"Come no further if you value your life." 
==Bugs==
*The large window in the Junctions is not solid, allowing players to knock the Specter out into space with the appropriate abilities and weapons.
*The Sedna Junction may not allow the player to enter even when all four requirements have been met or the junction has already been completed.
*If a Junction is already completed and the player returns to scan the Specter for a codex entry, the Specter must be scanned and killed, then the player must return a second time and repeat this process for the codex entry to show up.
**This bug can be bypassed by exiting the junction from the menu.
==Media==
File:Jeff-ross-tnojunctionoutpost01.jpg
File:Jeff-ross-tnojunctionoutpost02.jpg
File:Jeff-ross-tnojunctionoutpost03.jpg
Warframe Specter of the rail Voice line
Warframe -- Mercury Junction on VENUS complete
Warframe - Venus & Mars Junctions on EARTH complete
Phobos & Ceres Junctions on MARS Warframe
Europa & Saturn Junctions on JUPITER
Uranus Junction on SATURN Warframe
Neptune Junction on URANUS Warframe
Pluto Junction on URANUS Warframe
Updated Versions
Warframe - MARS JUNCTION OF EARTH - What you need to know
Warframe - SATURN JUNCTION OF JUPITER - What you need to know
Warframe - PLUTO JUNCTION OF NEPTUNE - What you need to know
==Patch History==
==References==
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zh:接合點
ru:Узловая Станция
Category:Missions
Category:Update 19