Vector3int16

The Vector3int16 data type is composed of three numerical components: X, Y, and Z. It shares arithmetic operations with Vector3 but lacks vector functions. Unlike Vector3, the components are stored as 16-bit signed integers, meaning that the coordinates must be in the range of -32768 to 32767. Vector3int16 is exclusively used for creating a Region3int16, which is used in some of the  object's methods.
== Referenced by ==
== External links ==
*Vector3int16 on the Roblox Creator Documentation
Category:Roblox types
Category:Reference types