Pig

Pigs are passive, animal mobs that spawn in grassy areas of the Overworld.
==Overview==
Pigs have a height of 1.1875 blocks, a length of 1.2545 blocks, and a width of 0.62505 blocks. Hitting a pig will cause it to flee for a short while, but it will eventually calm down. Additionally, pigs make an "oink" sound when they walk around.
==Farming==
Pigs are good for gathering porkchops. First, the player should make a fenced-in area, 4 blocks wide and 1 block deep, with a fence gate, then lure a pig into the farm with carrots or a leash. After getting at least two, breed them as often as possible, by right-clicking on them with carrots or wheat in one's hand, and kill one every time there are three or more than 4 adults.
==Riding==
To ride a pig, one must first find a saddle in a dungeon, desert temple, jungle temple, or from fishing as they are not craftable. A saddle can be placed on the pig by left-clicking the pig (in the PC version) while the saddle is held in one's hand. The pig will then be wearing an orange saddle, and it can be mounted. A player cannot control the pig's movement unless they use a carrot on a stick, holding it in the direction they want the pig to walk. A mounted pig can be told to sprint by right-clicking.
A saddle can only be removed by killing the pig.
==Breeding==
A pig can be fed these foods to enter love mode.
*
*
*
When two adult pigs are in love mode within 16 blocks of each other, they make a baby pig. It takes one full Minecraft day (or 20 minutes) for the piglet to grow into an adult pig.
== Piglet ==
Piglets are the baby pig variant of the pig. To breed them, you need to breed 2 pigs with a carrot. In previous versions, unlike the regular pig, you could put saddles on piglets, but you couldn't ride them; as of 1.2.4, you can no longer put saddles on piglets.
==Double Pig Jockey==
Piglet can ride a pig. A pig is at the bottom and the piglet is at the top. You can ride them on boats and minecarts.
==Trivia==
*Because a pig can be saddled, it has two texture files: one with a saddle and one without.
*The infamous hostile mob, creeper, was accidentally created when Notch was trying to create a pig model. Notch had swapped the length and height, and so he decided to make it a new mob.
*As of 1.2.3, adult pigs no longer follow piglets.
*The pig has 3 related humanoid mobs: pigmen (unused), zombified piglins, and Piglins (unreleased).
*As of Beta 1.5, a pig will morph into a zombie pigman if it's struck by lightning.
*Like sheep, squids, iron golems, cows, etc. Pigs are wall-eyed.
*Pigs didn't always have a protruding snout, this was added in Beta 1.8.
*If a player rides a pig and then they fall off a cliff and the pig takes more than 4 HP in fall damage, the player will get the achievement "When Pigs Fly".
*Pigs used to only drop 0-2 raw porkchops upon death, but it was eventually raised to 1-3 porkchops upon death.
*When killed with fire, an adult pig will drop 1-3 cooked porkchops.
*In Survival Test 0.24_05, the pigs were completely cross-eyed. This was the version when pigs were first added.
*On the PC/Mac edition, if the language is changed to Australian English, pigs will be referred to as "Wombats."
*While riding a pig, players can truly make it climb vines and ladders.
*Pigs can naturally spawn in village pens.
== Gallery ==
Category:Animals
Category:Pigs
Category:Recurring characters