XML/Model

<Model> (inherits from , creates a widget) renders a 3D model.
== Attributes ==
:file () - Relative path to a resource starting from Interface/.
:modelScale ()
:fogNear ()
:fogFar ()
:glow ()
:drawLayer (ui:DRAWLAYER) - See .
== Child elements ==
<FogColor> inherits from .
== Details ==
* The following kinds of <Model> share the same attributes and child elements:
** <ModelFFX>
** <PlayerModel> - Creates a widget to portray different character appearances or poses
** <DressUpModel> - Creates a widget to trial equipment appearances on a character.
** <TabardModel> - Creates a widget to trial tabard appearances on a character.
** <UiCamera>
* also inherits <Model>.