Blood Release: Blood Attacks

You choose an area of blood that you can see, create from yourself, or pull from other people within range and You manipulate it in one of the following ways:
* You instantaneously move or otherwise change the flow of the blood as you direct, up to 5 feet in any direction. This movement doesn’t have enough force to cause damage.
* You cause the blood to form into simple shapes and animate at your direction. This change lasts for 1 hour.
* You make the blood solid, provided that there are no creatures in it. The blood unfreezes in 1 hour.
If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
The damage from each attack regardless of the form or way of release is always 2d6/caster level 
The attacks can be anything as followed but not limited to: 
* Blood Ball Projection: Create and launch spheres of blood
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Blood Beam Emission: Release beams of blood.
* Blood Blast: Release blood over a specific target area.
* Blood Bolt Projection: Release low powered projectiles of blood.
* Blood Bomb Generation: Create bombs/explosions of blood.
* Blood Breath: Discharge blood blasts from mouth.
* Blood Bullet Projection: Fire in short sequence over a wide area.
* Blood Cutting: Use blood to cut opponents
* .Blood Infusion: Empower and energize anything touched or used (usually a weapon) with blood.
* Blood Pillar Projection: Project blood pillars.
* Blood Spike Projection: Project blood spikes.
* Blood Vision: Emit blood from one's eyes.
* Blood Vortex Creation: Create spiral/vortex of blood.
* Blood Wave Emission: Send out a wave of blood that repels everything.
* Expanding Blood Bolts: Project blood that expands rapidly on contact with an object.
* Formulated Blood Blasts: Release blasts of blood in a form of a creature or object.
* Hand Blasts: Release blood blasts from hands.
* Hidden Attacks: Channel attacks through a medium.
* Missile Generation: Create missiles of blood.
* Omnidirectional Blood Waves: Send out a wave of blood in all directions.
* Reflective Attacks: Release attacks of blood that can bounce off of any surface.
* Scatter Shot: Release blood blasts that split into multiple fragments.
* Sword Beam Emission: Release blood blasts from swords and other such bladed weapons.
* Zap: A tiny short release of blood to cause pain or discomfort, usually too low-powered to be destructive.
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