Report 823

Report #823
Skillset: Pyromancy Skill: RaiseStaff
 Org: Pyromancers Status: Completed Apr 2012
Furies' Decision:
We feel the +crit bonus from solution 1 is inappropriate. We will allow it to
increase the amount of bleeding healed by clot as well as instantly cauterising
a great deal of bleeding when raised.
Problem: Raise staff currently randomly removes one affliction, on a 2 second
balance. It is stopped by many common things, ie. broken arms, while prone,
paralyzed, which makes it an active curing skill with no real combative use.
Even for hunting, it's only useful if you don't cure afflictions while fighting
the mob. This report proposes to replace it with some useable effect, without
duplicating the effects that other mages/druids have.
[A: 0 R: 0] Solution #1: Change Raise Staff to providing a defense that
 cauterizes wounds, reducing bleeding (kingdom level),
 and increasing critical rate (2-3%).
[A: 0 R: 0] Solution #2: Change Raise Staff to providing a defense that
 cauterizes wounds, reducing bleeding (kingdom level),
 and providing a staff cast equi bonus (using an equi
 bonus as to limit casts from exceeding mugwump speed).
Player Comments:
---[Shuyin on 4/3 @ 06:06 writes]:
Solution 1 is fine
---[Alacardael on 4/3 @ 06:38 writes]:
Either solution is fine, but #2 looks pleasing.
---[Xazlael on 4/4 @ 13:46 writes]:
Either one works for me.
---[Raeri on 4/5 @ 02:12 writes]:
Solution 1. No to Solution 2. Alternatively, would support having raise staff be
an active eq skill that clots a bunch of bleeding, in line with the cautery
theme.
---[Llandros on 4/5 @ 23:01 writes]:
Solution 1. An active random curing skill is defensive as is 1. Soultion 2 has
combat ramifications.
---[Tacita on 4/10 @ 18:51 writes]:
Solution 1.
---[Ushaara on 4/10 @ 21:40 writes]:
Solution 1 supported.
---[Viynain on 4/12 @ 22:13 writes]:
Another idea to consider is maybe being able to target the raise staff so that
you could cure another person of an affliction if more utility is desired.
Barring that, I like the idea of cauterizing wounds and solution one is my
choice of the above.
---[Draylor on 4/15 @ 09:09 writes]:
Solution 1.
---[Shedrin on 4/16 @ 08:41 writes]:
Solution 1 sounds fine.
---[Azula on 4/25 @ 12:29 writes]:
Solution 1
---[Xynthin on 4/30 @ 00:50 writes]:
Solution one would be the preferred solution here.