Paratroopas in Mushroom Valley

Paratroopas in Mushroom Valley (or World 1-3) is the third level of Super Mario Run.
==Layouts==
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|-|Pink Coins = The level starts with a mushroom platform and a horizontally moving red Koopa Paratroopa. Jumping onto it will move the player onto a higher platform with a Super Mushroom. Jumping onto a higher platform and then long jumping off the Long Jump Blocks will automatically take them to the first Pink Coin. The jump will land them onto another mushroom platform. After jumping onto a grassy platform, the player can jump onto another mushroom platform, then wait at the Pause Block until another Koopa Paratroopa flies low enough. When this happens, the player must quickly jump onto the Koopa Paratroopa and onto a higher platform with the second Pink Coin. After dropping down and passing another Koopa Paratroopa, the player will approach another grassy platform. After jumping off the grassy platform onto a mushroom platform with a ↘ arrow block, the player will pass through a Red Ring, and let the Red Coins guide them to the third Pink Coin. After another grassy platform is another mushroom platform with Long Jump Blocks for which to long jump to get many coins. After that, the fourth Pink Coin can be obtained by going to the low area and jumping on the Koopa Paratroopa just below it. After yet still another grassy platform, the fifth and final Pink Coin can be obtained by jumping onto the mushroom platform with Long Jump Blocks and falling onto the mushroom platform with the coin. A mass amount of mushroom platforms appear, and, after one final grassy platform, there is a sequence of Koopa Paratroopas and mushroom platforms leading to the Goal Pole.
|-|Purple Coins = The level starts with a mushroom platform and a horizontally moving red Koopa Paratroopa. Jumping onto it will kick it into some Goombas, allowing the player to easily collect the first Purple Coin at the end of the mushroom platform. The player should then immediately jump onto the next mushroom platform, then follow the ↗ arrow block to another platform after that. After jumping onto a grassy platform, the player will be guided to another mushroom platform with Long Jump Blocks on the right. Long jumping through these arrow blocks will lead the player to the second Purple Coin. After jumping onto another mushroom platform and passing another Koopa Paratroopa, the player will approach another grassy platform. After jumping off the grassy platform onto a mushroom platform with a ↘ arrow block and jumping again, the player will pass through a Red Ring. However, instead of collecting the second and third Red Coins, they can instead take the lower platform and hit the left one of two ? Blocks which releases the third Purple Coin. After another grassy platform is another mushroom platform with Long Jump Blocks for which to long jump to get many coins. After that, the player must jump onto the higher mushroom platform, then onto two ? Blocks, then again to get the fourth Purple Coin. After yet still another grassy platform, the fifth and final Purple Coin can be obtained by jumping onto the mushroom platform with Long Jump Blocks and falling onto the mushroom platform with the coin. A mass amount of mushroom platforms appear, and, after one final grassy platform, there is a sequence of Koopa Paratroopas and mushroom platforms leading to the Goal Pole.
|-|Black Coins = The level starts with a mushroom platform and a horizontally moving red Koopa Paratroopa. Jumping onto it will move the player onto a higher platform with a Super Mushroom. The player must then jump on another mushroom platform and then onto a Koopa Paratroopa below in order to get the first Black Coin, then onto another mushroom platform. After jumping onto a grassy platform, the player can jump onto another mushroom platform, then quickly jump onto a Koopa Paratroopa and onto a higher platform, then jump onto another Koopa Paratroopa to get the second Black Coin. After dropping down and passing another Koopa Paratroopa, the player will approach another grassy platform. After jumping off the grassy platform onto a mushroom platform with a ↘ arrow block, the player will pass through a Red Ring. However, rather than collecting any Red Coins, the player must take the higher mushroom platform, then jump onto two ? Blocks, then jump on another Koopa Paratroopa just right to get the third Black Coin. After another grassy platform is another mushroom platform with Long Jump Blocks for which to long jump to get many coins. Dropping off of that mushroom platform onto two Koopa Paratroopas leads the player to the fourth Black Coin. After yet still another grassy platform, a mass amount of mushroom platforms appear, followed by the fifth and final Black Coin, on the left edge of the final grassy platform, which can be collected by sliding off the wall and wall jumping once the coin is collected. After the final grassy platform, there is a sequence of Koopa Paratroopas and mushroom platforms leading to the Goal Pole.
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==Enemies==
*Goombas
*Koopa Paratroopas
Category:Levels in Super Mario Run
Category:Sky-themed