Gimkit Creative

is a massive sandbox editor where you can make 2D game modes however you'd like, as well as share them with others in Creative Discovery. Development started in 2021, and was officially released on May 10, 2023. The creator, Josh Feinsilber, announced that all official 2D game modes were made using . Coding knowledge isn't needed to create maps in , but it can be used to make more advanced level designs. allows for real-time collaborative creation and enables play for up to 60 players, regardless if you have Gimkit Pro, the Season Ticket, or neither. When creating a map, people have the option to either select a top-down style where players can move in all four directions (like in Fishtopia) or a platformer style where players move left and right and also jump (like in Don't Look Down). Each player can have at least 3 maps at once, with the limit being raised to 10 for Gimkit Pro users 25 for Season Ticket holders. Creative uses memory based level creation where placing objects uses memory, and there is a limit of 100,000 memory.
== Discovery==
You can share maps with people from around the world to play and enjoy through Creative Discovery. This can be done through map publishing, which allows people to find and play it in Creative Discovery. Published maps will never expire unless taken down or found to be a violation of the Community Guidelines. Publishing a map costs 1,000 GimBucks, but you can publish for free with the Season Ticket.
== Objects==
=== Terrain ===
Terrain are tiles used to create walls and floors in levels. Terrain is the only type of object that is always locked to a grid. In top-down mode, floors take up 2 memory per tile while walls take up 3 memory per tile. In Platformer mode, terrain takes up 3 memory per tile, as all terrain in Platformer mode are Walls. Terrain cannot be modified.
Terrain
Name 	Top-Down Image	Platformer Image
Asphalt Road 	 	
Blastball Court 	 	
Boardwalk 	 	
Castle Tile (Green) 	 	
Castle Tile (Purple) 	 	
Castle Tile (Red) 	 	
Catwalk 	 	
Cinema Carpet 	 	
Concrete 	 	
Cracked Oak 	 	
Dark Scraps 	 	
Dirt 	 	
Disco 	 	
Dry Grass 	 	
Dungeon (Blue) 	 	
Dungeon (Gray) 	 	
Dungeon (Green) 	 	
Dungeon (Purple) 	 	
Dynamic Copper 	 	
Dynamic Diamond 	 	
Dynamic Dirt 	 	
Dynamic Gold 	 	
Dynamic Ruby 	 	
Dynamic Sand 	 	
Dynamic Silver 	 	
Dynamic Stone 	 	
Exposed Boardwalk 	 	
Frozen Lake 	 	
Grass 	 	
Gym Floor 	 	
Lab Floor (Blue) 	 	
Lab Floor (Green) 	 	
Lab Floor (Magenta) 	 	
Lab Floor (White) 	 	
Light Scraps 	 	
Marble Stone (Dark) 	 	
Marble Stone (Light) 	 	
Metallic (Dark) 	 	
Metallic (Light) 	 	
Plastic (Blue) 	 	
Plastic (Green) 	 	
Plastic (Purple) 	 	
Plastic (Red) 	 	
Purple Grass 	 	
Purple Sand 	 	
Sand 	 	
Snow 	 	
Snowy Grass 	 	
Space 	 	
Space (Moving) 	 	
Space Rock 	 	
Spaceship Catwalk (Grills) 	 	
Spaceship Catwalk (Lined) 	 	
Spaceship Corridor 	 	
Spaceship Corridor (White) 	 	
Spaceship Interior 	 	
Speckled Gray 	 	
Stone 	 	
Stone (Dark) 	 	
Stone (Light) 	 	
Stone Pavement (Dry Grass) 	 	
Stone Pavement (Grass) 	 	
Stone Pavement (Purple Grass)	 	
Water 	 	
Water (Dark Blue) 	 	
Water (Gray) 	 	
Water (Pink) 	 	
Water (Purple) 	 	
Water (White) 	 	
===Props ===
Props are objects usually used as decoration. Excluding lasers, props are the only object type that can be rotated. Props use 10 memory and have a 5,000 placement limit regardless of size. Props' colors can also be tinted in appearance to slightly change the color of the prop. 
Props
Name 	Image	Available in Top-Down Mode?	Available in Platformer Mode?
3D Printer 	 	Yes 	Yes
3D Printer (Infected) 	 	Yes 	Yes
Alien Plant (Purple) 	 	Yes 	Yes
Alien Plant (Blue) 	 	Yes 	Yes
Alien Plant (Green) 	 	Yes 	Yes
Anvil 	 	Yes 	Yes
Arcade Machine (Off) 	 	Yes 	Yes
Arcade Machine (On) 	 	Yes 	Yes
Arena Flag (Blue) 	 	Yes 	Yes
Arena Flag (Blue) 	 	Yes 	Yes
Arena Flag (Purple) 	 	Yes 	Yes
Arena Flag (Purple) 	 	Yes 	Yes
Arena Flag (Red) 	 	Yes 	Yes
Arena Flag (Red) 	 	Yes 	Yes
Armor Display 	 	Yes 	Yes
Armor Display (Empty) 	 	Yes 	Yes
Barrel 	 	Yes 	Yes
Barrel 	 	Yes 	Yes
Barrel (Empty) 	 	Yes 	Yes
Barrel (Empty) 	 	Yes 	Yes
Barrel (Water) 	 	Yes 	Yes
Barrel (Water) 	 	Yes 	Yes
Barrier (Horizontal) 	 	Yes 	Yes
Barrier (Vertical) 	 	Yes 	Yes
Basket of Apples 	 	Yes 	Yes
Basketball 	 	Yes 	Yes
Basketball Hoop 	 	Yes 	Yes
Bicycle Rack 	 	Yes 	Yes
Black Briefcase 	 	Yes 	Yes
Blackboard (Tall) 	 	Yes 	Yes
Blackboard (Wide) 	 	Yes 	Yes
Blackboard Leg 	 	Yes 	Yes
Blue Chemical 	 	Yes 	Yes
Blue Chemical (Infected) 	 	Yes 	Yes
Blue Corner Sofa (Back) 	 	Yes 	Yes
Blue Corner Sofa (Front) 	 	Yes 	Yes
Boat 	 	Yes 	Yes
Bookshelf 	 	Yes 	Yes
Bookshelf 	 	Yes 	Yes
Bookshelf (Infected) 	 	Yes 	Yes
Bookshelf (Infected) 	 	Yes 	Yes
Bread 	 	Yes 	Yes
Broken Glass 	 	Yes 	Yes
Broken Glass 	 	Yes 	Yes
Broken Glass 	 	Yes 	Yes
Broken Glass 	 	Yes 	Yes
Broken Glass 	 	Yes 	Yes
Bucket 	 	Yes 	Yes
Bucket 	 	Yes 	Yes
Bucket 	 	Yes 	Yes
Camera 	 	Yes 	Yes
Camera 	 	Yes 	Yes
Candle 	 	Yes 	Yes
Candle 	 	Yes 	Yes
Cardboard Box 	 	Yes 	Yes
Cash Stack 	 	Yes 	Yes
Ceramic Plate 	 	Yes 	Yes
Ceramic Plate (Broccoli) 	 	Yes 	Yes
Ceramic Plate (Infested) 	 	Yes 	Yes
Ceramic Plate (Infested) 	 	Yes 	Yes
Ceramic Plate Pile (Infested) 	 	Yes 	Yes
Ceramic Plate Pile (Infested) 	 	Yes 	Yes
Ceramic Plate Pile (Infested) 	 	Yes 	Yes
Cheese Plate 	 	Yes 	Yes
Chemical Tube 	 	Yes 	Yes
Chemical Tube (Infected) 	 	Yes 	Yes
Circular Shield 	 	Yes 	Yes
Circular Shield 	 	Yes 	Yes
Circular Shield 	 	Yes 	Yes
Circular Shield 	 	Yes 	Yes
Circular Shield 	 	Yes 	Yes
Circular Shield 	 	Yes 	Yes
Circular Shield 	 	Yes 	Yes
Circus Tent (Blue) 	 	Yes 	Yes
Circus Tent (Red) 	 	Yes 	Yes
Coal 	 	Yes 	Yes
Codex 	 	Yes 	Yes
Codex 	 	Yes 	Yes
Codex 	 	Yes 	Yes
Codex 	 	Yes 	Yes
Codex (Open) 	 	Yes 	Yes
Codex (Open) 	 	Yes 	Yes
Codex Stack 	 	Yes 	Yes
Command Table 	 	Yes 	Yes
Command Table 	 	Yes 	Yes
Command Table (Infected) 	 	Yes 	Yes
Command Table (Infected) 	 	Yes 	Yes
Command Table (Infected) 	 	Yes 	Yes
Compressor 	 	Yes 	Yes
Computer 	 	Yes 	Yes
Computer 	 	Yes 	Yes
Cone 	 	Yes 	Yes
Cone 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Coral 	 	Yes 	Yes
Corn Stalk 	 	Yes 	Yes
Corn Stalk (Empty) 	 	Yes 	Yes
Corn Stalk (Empty) 	 	Yes 	Yes
Cutting Board 	 	Yes 	Yes
Dark Gray Stone Barrier 	 	Yes 	Yes
Dark Gray Stone Barrier (Tall Vertical)	 	Yes 	Yes
Dark Gray Stone Barrier (Vertical) 	 	Yes 	Yes
Dark Gray Stone Barrier (Wide) 	 	Yes 	Yes
Dark Wooden Pole 	 	Yes 	Yes
Dark Wooden Pole 	 	Yes 	Yes
Dark Wooden Pole 	 	Yes 	Yes
Dark Wooden Sign 	 	Yes 	Yes
Dark Wooden Sign 	 	Yes 	Yes
Dark Wooden Sign 	 	Yes 	Yes
Dark Wooden Sign 	 	Yes 	Yes
Dark Wooden Sign 	 	Yes 	Yes
Dark Wooden Sign 	 	Yes 	Yes
Dark Wooden Sign 	 	Yes 	Yes
Dark Wooden Sign 	 	Yes 	Yes
Dark Wooden Sign 	 	Yes 	Yes
Dark Wooden Sign 	 	Yes 	Yes
Desk 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dirt 	 	Yes 	Yes
Dry Bush 	 	Yes 	Yes
Dry Bush (Small) 	 	Yes 	Yes
Dry Bush (Wide) 	 	Yes 	Yes
Escape Hatch 	 	Yes 	Yes
Evil Potted Plant 	 	Yes 	Yes
Evil Potted Plant 	 	Yes 	Yes
Filing Cabinet 	 	Yes 	Yes
Filing Cabinet 	 	Yes 	Yes
Firewood 	 	Yes 	Yes
Fish Stack 	 	Yes 	Yes
Flower 	 	Yes 	Yes
Flower 	 	Yes 	Yes
Flower 	 	Yes 	Yes
Flower 	 	Yes 	Yes
Flower Pot 	 	Yes 	Yes
Flower Pot 	 	Yes 	Yes
Flower Pot 	 	Yes 	Yes
Flower Pot 	 	Yes 	Yes
Flower Pot 	 	Yes 	Yes
Flower Pot 	 	Yes 	Yes
Flower Pot 	 	Yes 	Yes
Flower Pot 	 	Yes 	Yes
Fork 	 	Yes 	Yes
Fruit Box (Apples) 	 	Yes 	Yes
Fruit Box (Cabbage) 	 	Yes 	Yes
Fruit Box (Corn) 	 	Yes 	Yes
Fruit Box (Empty) 	 	Yes 	Yes
Fruit Box (Grape) 	 	Yes 	Yes
Fruit Box (Lemons) 	 	Yes 	Yes
Fruit Box (Oranges) 	 	Yes 	Yes
Fruit Box (Peaches) 	 	Yes 	Yes
Fruit Box (Watermelons) 	 	Yes 	Yes
Gaming Chair 	 	Yes 	Yes
Gaming Chair 	 	Yes 	Yes
Gas Tank 	 	Yes 	Yes
Gate Console 	 	Yes 	Yes
Gate Console 	 	Yes 	Yes
Glass Cup 	 	Yes 	Yes
Glass Cup 	 	Yes 	Yes
Glass Cup (Infested) 	 	Yes 	Yes
Glass Cup (Infested) 	 	Yes 	Yes
Glass Cup (Infested) 	 	Yes 	Yes
Gray Space Container (Off) 	 	 	
Gray Space Container (On) 	 	 	
Gray Stone Barrier 	 	 	
Gray Stone Barrier (Tall Vertical) 	 	 	
Gray Stone Barrier (Vertical) 	 	 	
Gray Stone Barrier (Wide) 	 	 	
Green Bush 	 	 	
Green Bush (Small) 	 	 	
Green Bush (Wide) 	 	 	
Green Chemical 	 	 	
Green Chemical (Infected) 	 	 	
Green Corner Sofa (Back) 	 	 	
Green Corner Sofa (Front) 	 	 	
Green Stone Barrier 	 	 	
Green Stone Barrier (Tall Vertical) 	 	 	
Green Stone Barrier (Vertical) 	 	 	
Green Stone Barrier (Wide) 	 	 	
Ground Hay 	 	 	
Ground Hay 	 	 	
Heavy Hammer 	 	 	
Heavy Hammer 	 	 	
Horseshoe 	 	 	
Hydration Drink (Blue) 	 	 	
Hydration Drink (Green) 	 	 	
Hydration Drink (Purple) 	 	 	
Hydration Drink (Red) 	 	 	
Groundbreaking Plant 	 	 	
Groundbreaking Plant 	 	 	
Groundbreaking Plant 	 	 	
Groundbreaking Plant 	 	 	
Groundbreaking Plant 	 	 	
Groundbreaking Plant 	 	 	
Groundbreaking Plant 	 	 	
Groundbreaking Plant 	 	 	
Gumball Machine (Blue) 	 	 	
Gumball Machine (Red) 	 	 	
Hay Pile 	 	 	
Hay Stack 	 	 	
Hay Stack 	 	 	
Ice Barrier (Horizontal) 	 	 	
Ice Barrier (Vertical) 	 	 	
Ice Bucket (Blue) 	 	 	
Ice Bucket (Purple) 	 	 	
Ice Bucket (Red) 	 	 	
Igloo 	 	 	
Igloo (Snow) 	 	 	
Infested Computer 	 	 	
Infested Computer 	 	 	
Infested Computer 	 	 	
Infested Computer 	 	 	
Ink & Pen 	 	 	
Jug (Infested) 	 	 	
Junk Pile 	 	 	
Kettle 	 	 	
Kitchen Table (Infected) 	 	 	
Kitchen Table (Infected) 	 	 	
Kitchen Table (Infected) 	 	 	
Kitchen Table (Infected) 	 	 	
Lab Table 	 	 	
Lab Table (Infected) 	 	 	
Lab Table (Infected) 	 	 	
Ladybug 	 	 	
Laptop 	 	 	
Large Barrel 	 	 	
Large Leaf Pile 	 	 	
Large Leaf Pile 	 	 	
Large Leaf Pile 	 	 	
Large Snow Pile 	 	 	
Large Snow Pile 	 	 	
Large Snow Pile 	 	 	
Leaf 	 	 	
Leaf 	 	 	
Leaf 	 	 	
Leaf 	 	 	
Leaf 	 	 	
Leaf 	 	 	
Light Gray Space Container (Off) 	 	 	
Light Gray Space Container (On) 	 	 	
Marble Sign 	 	 	
Marble Sign 	 	 	
Market Stand (Blue) 	 	 	
Market Stand (Red) 	 	 	
Masher 	 	 	
Medieval Banner (Blue) 	 	 	
Medieval Banner (Blue) 	 	 	
Medieval Banner (Blue) 	 	 	
Medieval Banner (Red) 	 	 	
Medieval Banner (Red) 	 	 	
Medieval Banner (Red) 	 	 	
Medieval Bed (Blue) 	 	 	
Medieval Fork 	 	 	
Medieval Lantern 	 	 	
Medieval Lantern 	 	 	
Medieval Lantern 	 	 	
Medieval Lantern 	 	 	
Medieval Pitcher (Purple) 	 	 	
Medieval Pitcher (Purple) 	 	 	
Medieval Pitcher (Red) 	 	 	
Medieval Pitcher (Red) 	 	 	
Medieval Streetlight Lamp (Off) 	 	 	
Medieval Streetlight Lamp (On) 	 	 	
Medium Leaf Pile 	 	 	
Medium Leaf Pile 	 	 	
Medium Leaf Pile 	 	 	
Medium Snow Pile 	 	 	
Medium Snow Pile 	 	 	
Metal Briefcase 	 	 	
Metal Can 	 	 	
Metal Can 	 	 	
Metal Can 	 	 	
Metal Can 	 	 	
Metal Can 	 	 	
Metal Can 	 	 	
Metal Can 	 	 	
Metal Can 	 	 	
Metal Can 	 	 	
Metal Can 	 	 	
Metal Cup 	 	 	
Metal Pole 	 	 	
Metal Pole 	 	 	
Metal Pole 	 	 	
Metal Shelf 	 	 	
Metal Shovel 	 	 	
Metal Shovel (Standing) 	 	 	
Metal Sign 	 	 	
Metal Sign 	 	 	
Metal Sign 	 	 	
Metal Sign 	 	 	
Metal Sign 	 	 	
Microscope 	 	 	
Molten Lava Bucket 	 	 	
Moss 	 	 	
Moss 	 	 	
Moss 	 	 	
Moss 	 	 	
Moss 	 	 	
Moss 	 	 	
Moss 	 	 	
Moss 	 	 	
Moss 	 	 	
Moss 	 	 	
Moss 	 	 	
Muffin Tray 	 	 	
Office Chair 	 	 	
Office Chair 	 	 	
Office Plant 	 	 	
Office Plant 	 	 	
Office Plant 	 	 	
Orange Space Container (Off) 	 	 	
Orange Space Container (On) 	 	 	
Pan 	 	 	
Paper Map 	 	 	
Paper Scroll 	 	 	
Paper Scroll 	 	 	
Paper Scroll 	 	 	
Paper Scroll (Opened) 	 	 	
Paper Scroll (Opened) 	 	 	
Papers 	 	 	
Papers 	 	 	
Papers 	 	 	
Papers 	 	 	
Papers 	 	 	
Papers 	 	 	
Park Bench 	 	 	
Pitchfork 	 	 	
Pitchfork (Standing) 	 	 	
Plant Barrier (Horizontal) 	 	 	
Plant Barrier (Vertical) 	 	 	
Plant Canister 	 	 	
Plant Canister 	 	 	
Plant Canister 	 	 	
Plant Canister 	 	 	
Plant Canister 	 	 	
Plant Canister 	 	 	
Plant In Pot 	 	 	
Pond Grass 	 	 	
Potted Plant 	 	 	
Potted Plant 	 	 	
Potted Plant 	 	 	
Potted Plant 	 	 	
Potted Plant 	 	 	
Potted Plant 	 	 	
Potted Plant 	 	 	
Potted Plant 	 	 	
Potted Plant 	 	 	
Pumpkin 	 	 	
Pumpkin 	 	 	
Pumpkin 	 	 	
Purple Corner Sofa (Back) 	 	 	
Purple Corner Sofa (Front) 	 	 	
Purple Seat 	 	 	
Purple Space Container (Off) 	 	 	
Purple Space Container (On) 	 	 	
Purple Stone Barrier 	 	 	
Purple Stone Barrier (Tall Vertical) 	 	 	
Purple Stone Barrier (Vertical) 	 	 	
Purple Stone Barrier (Wide) 	 	 	
Racing Flag (Blue) 	 	 	
Racing Flag (Checkered) 	 	 	
Racing Flag (Gold) 	 	 	
Racing Flag (Green) 	 	 	
Racing Flag (Red) 	 	 	
Racing Flag (Yellow) 	 	 	
Railing 	 	 	
Railing 	 	 	
Rake 	 	 	
Rake (Standing) 	 	 	
Red Chemical 	 	 	
Red Corner Sofa (Back) 	 	 	
Red Corner Sofa (Front) 	 	 	
Rock 	 	 	
Rock 	 	 	
Rock 	 	 	
Rock 	 	 	
Rock 	 	 	
Rock 	 	 	
Rock 	 	 	
Rock 	 	 	
Roller 	 	 	
Safe 	 	 	
Safe 	 	 	
Sand Pile 	 	 	
Sand Pile 	 	 	
Sand Pile 	 	 	
Sand Pile 	 	 	
Scarecrow 	 	 	
Scifi Plant Barrier (Horizontal) 	 	 	
Scifi Plant Barrier (Vertical) 	 	 	
Shell 	 	 	
Shell 	 	 	
Shell 	 	 	
Shell 	 	 	
Shell 	 	 	
Shell 	 	 	
Shield 	 	 	
Shield 	 	 	
Shield 	 	 	
Shield 	 	 	
Shield 	 	 	
Shield 	 	 	
Shield 	 	 	
Shield 	 	 	
Shield Display 	 	 	
Shield Display (Empty) 	 	 	
Shovel 	 	 	
Shovel 	 	 	
Shovel 	 	 	
Shovel 	 	 	
Shovel 	 	 	
Shovel 	 	 	
Shovel 	 	 	
Shovel 	 	 	
Shovel 	 	 	
Small Leaf Pile 	 	 	
Small Leaf Pile 	 	 	
Small Snow Pile 	 	 	
Small Snow Pile 	 	 	
Snowman 	 	 	
Snowman (Arms) 	 	 	
Snowy Bare Tree 	 	 	
Snowy Bare Tree 	 	 	
Snowy Bare Tree 	 	 	
Snowy Log (Horizontal) 	 	 	
Snowy Log (Vertical) 	 	 	
Snowy Log (Vertical) 	 	 	
Snowy Tree 	 	 	
Snowy Tree 	 	 	
Snowy Tree 	 	 	
Snowy Tree 	 	 	
Snowy Tree 	 	 	
Snowy Tree 	 	 	
Space Bed (Blue) 	 	 	
Space Bed (Green) 	 	 	
Space Bed (Purple) 	 	 	
Space Bed (Red) 	 	 	
Space Bed (Yellow) 	 	 	
Space Rover 	 	 	
Space Telescope 	 	 	
Space Trash 	 	 	
Space Trash 	 	 	
Space Trash 	 	 	
Space Trash 	 	 	
Space Trash 	 	 	
Space Trash 	 	 	
Space Trash 	 	 	
Space Trash 	 	 	
Space Trash 	 	 	
Space Trash 	 	 	
Spaceship Barrier (Horizontal) 	 	 	
Spaceship Barrier (Vertical) 	 	 	
Spacesuit Cabinet 	 	 	
Spacesuit Cabinet 	 	 	
Spider 	 	 	
Spoon 	 	 	
Station Ad Base 	 	 	
Station Bench (Blue) 	 	 	
Station Bench (Grey) 	 	 	
Station Bench (Purple) 	 	 	
Station Bench (Red) 	 	 	
Stone Column (Dark Gray) 	 	 	
Stone Column (Dark Gray) 	 	 	
Stone Column (Dark Gray) 	 	 	
Stone Column (Dark Gray) 	 	 	
Stone Column (Gray) 	 	 	
Stone Column (Gray) 	 	 	
Stone Column (Gray) 	 	 	
Stone Column (Gray) 	 	 	
Stone Column (Green) 	 	 	
Stone Column (Green) 	 	 	
Stone Column (Green) 	 	 	
Stone Column (Green) 	 	 	
Stone Column (Purple) 	 	 	
Stone Column (Purple) 	 	 	
Stone Column (Purple) 	 	 	
Stone Column (Purple) 	 	 	
Stool 	 	 	
Stool 	 	 	
Storage Container 	 	 	
Stump 	 	 	
Stump 	 	 	
Stump (Snowy) 	 	 	
Sword Stone 	 	 	
Table 	 	 	
Table 	 	 	
Table 	 	 	
Table 	 	 	
Table 	 	 	
Table 	 	 	
Television 	 	 	
Television 	 	 	
Theater Chair 	 	 	
Tire 	 	 	
Tongs 	 	 	
Toolbox 	 	 	
Tractor 	 	 	
Trash Bin 	 	 	
Tree (Dry) 	 	 	
Tree (Dry) 	 	 	
Tree (Dry) 	 	 	
Tree (Green) 	 	 	
Tree (Green) 	 	 	
Tree (Green) 	 	 	
Tree (Pink) 	 	 	
Tree (Pink) 	 	 	
Tree (Pink) 	 	 	
Tree (Purple) 	 	 	
Tree (Purple) 	 	 	
Tree (Purple) 	 	 	
Tree (Red) 	 	 	
Tree (Red) 	 	 	
Tree (Red) 	 	 	
Vertical Medieval Bed 	 	 	
Vertical Space Bed (Blue) 	 	 	
Vertical Space Bed (Green) 	 	 	
Vertical Space Bed (Purple) 	 	 	
Vertical Space Bed (Red) 	 	 	
Vertical Space Bed (Yellow) 	 	 	
Vial (Infected) 	 	 	
Vial (Infected) 	 	 	
Vial (Infected) 	 	 	
Water Dispenser 	 	 	
Water Well 	 	 	
Wood Fired Oven 	 	 	
Wooden Bench 	 	 	
Wooden Bench 	 	 	
Wooden Bowl 	 	 	
Wooden Bucket 	 	 	
Wooden Chair 	 	 	
Wooden Chair 	 	 	
Wooden Crate 	 	 	
Wooden Fence (Horizontal) 	 	 	
Wooden Fence (Horizontal) 	 	 	
Wooden Fence (Vertical) 	 	 	
Wooden Fence (Vertical) 	 	 	
Wooden Log 	 	 	
Wooden Log 	 	 	
Wooden Plate 	 	 	
Wooden Pole 1 	 	 	
Wooden Pole 2 	 	 	
Wooden Pole 3 	 	 	
Wooden Sign 	 	 	
Wooden Sign 	 	 	
Wooden Sign 	 	 	
Wooden Sign 	 	 	
Wooden Sign 	 	 	
Wooden Sign 	 	 	
Wooden Sign 	 	 	
Wooden Sign 	 	 	
Wooden Sign 	 	 	
Wooden Sign 	 	 	
Wooden Spoon 	 	 	
Wooden Stool 	 	 	
Wooden Table 	 	 	
Wooden Table 	 	 	
Wooden Table (Vertical) 	 	 	
Wooden Table (Vertical) 	 	 	
Wooden Wagon 	 	 	
Wooden Wagon 	 	 	
Yellow Corner Sofa (Back) 	 	 	
Yellow Corner Sofa (Front) 	 	 	
===Devices===
Devices are mechanics that can affect gameplay, whether it be inventory devices which add or take items from your inventory or advanced devices that can affect teams or players. Some devices allow for drag-and-drop style block code for more advanced editing. 
Devices
Name 	Device Category 	Memory Cost	Placement Limit 	Has Block Code?	Description 	Available in Top-Down Mode?	Available in Platformer Mode?
Ball 	New Device 	1000 	12 	No 	"A physics ball that can be moved by firing at it with a gadget" 	Yes 	No
Ball Capture Zone 	New Device 	300 	16 	No 	"Detect when a ball enters an area" 	Yes 	No
Barrier 	N/A 	20 	500 	No 	"Block off areas with precision" 	Yes 	Yes
Button 	Interaction Device 	50 	300 	No 	"Run actions when interacted with" 	Yes 	Yes
Camera View 	N/A 	150 	128 	No 	"Set the bounds that players are allowed to see within" 	Yes 	Yes
Checker 	New Device 	35 	2857 (max memory) 	No 	"Trigger actions depending on certain conditions" 	Yes 	Yes
Checkpoint 	New Device 	40 	256 	No 	"A respawn point for players" 	Yes 	Yes
Counter 	Interaction Device 	25 	512 	No 	"Keep track of how many times something has been done" 	Yes 	Yes
Crafting Recipe 	New Device 	15 	6666 [max memory] *citation needed*	No 	"Configure recipes that can be crafted with a crafting table" 	Yes 	Yes
Crafting Table 	New Device 	250 	100 	No 	"Add crafting or farming mechanics into your map!" 	Yes 	Yes
Damage Boost 	New Device 	30 	32 	No 	"Increase the amount of damage a player deals" 	Yes 	Yes
End Game 	N/A 	10 	16 	No 	"Nothing lasts forever. End the game with this device" 	Yes 	Yes
End of Game Widget 	N/A 	10 	24 	No 	"Create Widgets to show information at the end of the game" 	Yes 	Yes
Flag 	New Device 	450 	6 	No 	“Flag that can be carried around and used for Capture the Flag games” 	Yes 	No
Game Overlay 	N/A 	175 	32 	Yes 	“Display text or a button on-screen for players during the game” 	Yes 	Yes
Health Granter 	N/A 	20 	100 	No 	"Grant a player health & shield" 	Yes 	Yes
Inventory Item Manager	Inventory Device 	215 	75 	Yes 	“Keep track of how much of a certain item a person has” 	Yes 	Yes
Item Granter 	Starting/Inventory Device 	35 	300 	Yes 	"Grant/remove items from a player's inventory" 	Yes 	Yes
Item Image 	New Device 	15 	1024 	No 	"Display an image of an item on the map" 	Yes 	Yes
Item Spawner 	Starting/Inventory Device 	20 	100 	No 	"Spawn items for players to collect" 	Yes 	Yes
Knockout Manager 	N/A 	10 	10 	Yes 	"Drop items and run actions when knockouts occur" 	Yes 	Yes
Laser Beam 	N/A 	250 	100 	No 	"A laser that deals damage to players that touch it" 	Yes 	Yes
Laser Beam Manager 	New Device 	32 	16 	No 	"Activate/deactivate multiple lasers at the same time" 	Yes 	Yes
Lifecycle 	N/A 	50 	16 	No 	"Run actions when lifecycle events occur in-game" 	Yes 	Yes
Movement Meter 	N/A 	400 	10 	No 	"Require a player to have an item to move around" 	Yes 	Yes
Notification 	N/A 	15 	5000 	Yes 	"Send an important message/alert to players" 	Yes 	Yes
Popup 	Interaction Device 	50 	200 	Yes 	"Create modals & banners" 	Yes 	Yes
Property 	Advanced Device 	10 	128 	No 	"Core device to store data used in blocks" 	Yes 	Yes
Questioner 	Starting Device 	250 	6 	Yes 	“Bring in a kit for players to answer multiple choice questions” 	Yes 	Yes
Relay 	N/A 	20 	128 	No 	“Trigger events on behalf of other players” 	Yes 	Yes
Repeater 	N/A 	500 	10 	No 	"Repeat a task at a set interval" 	Yes 	Yes
Respawn 	N/A 	10 	16 	No 	“Force a player to respawn” 	Yes 	Yes
Sentry 	N/A 	500 	100 	No 	“An AI enemy that will attempt to knockout other players” 	Yes 	Yes
Spawn Pad 	Starting Device 	10 	200 	No 	“Set where players should be when the game begins” 	Yes 	Yes
Speed Modifier 	N/A 	10 	32 	No 	"Change how fast a player moves" 	Yes 	Yes
Starting Inventory 	Starting/Inventory Device 	10 	64 	No 	"Give players items when the game begins" 	Yes 	Yes
Tag Zone 	New Device 	1500 	6 	Yes 	"Allow players to tag each each-other! 	Yes 	Yes
Team Switcher 	N/A 	7 	100 	No 	"Switch a player to a different team" 	Yes 	Yes
Teleporter 	Starting Device 	50 	300 	No 	"Teleport players from one location to another" 	Yes 	Yes
Text 	Interaction Device 	60 	200 	Yes 	"Place down text with your content & style" 	Yes 	Yes
Trigger 	Starting Device 	40 	2500 (max memory) 	Yes 	“Core device to send messages and run events” 	Yes 	Yes
Vending Machine 	Inventory/Interaction Device	125 	800 (max memory) 	No 	“Device used to sell items to players” 	Yes 	Yes
Waypoint 	N/A 	175 	64 	No 	"Mark a location for players to pay attention to" 	Yes 	Yes
Wire Repeater 	Starting Device 	5 	1000 	No 	"A node to connect wires to/from" 	Yes 	Yes
Zone 	Interaction Device 	200 	64 	No 	"Detect when players enter certain areas, and change characteristics about those areas"	Yes 	Yes
===Wires===
Wires can be used to connect devices and allow them to send each other signals in specific directions to perform actions. Wires are not visible in-game. Wires use up 10 memory regardless of length or what they're connected to.
==Changelog==
Below is a copy of the official Changelog, which can also be found here. Any links listed below will take you off-site.
 May 11th, 2023 
*Map Options 
**New score type: Knockouts
***With this score type, you can easily sort the leaderboard by the number of knockouts players/teams have, without using any extra devices
***This is the default score type for all new maps
**Infinite Refills are now enabled by default on all new maps 
*Editing Experience
**Editing Options now save when you go in-game and begin editing again. Your player collision, movement speed & grid options will now all remain intact.
**Maps will now automatically save every 5 minutes.
**There are now sound effects when you add & remove things to your map!
*Questioner Device 
**Instead of having to paste in a kit ID, you can now simply paste in a link to a kit.
*Terrain 
**When adding terrain, you can now adjust the size of the brush. To go even faster, use keys 1-4 on your keyboard to quickly adjust brush size!
*Tutorial
**The Gimkit Creative tutorial now won’t get stuck if you get ahead of the directions by a little bit.
*Gimkit Pro
**Gimkit Pro subscribers now get 10 map slots (compared to the standard 3). 
*Bug Fixes
**Fixed an issue where disabling Resource Drop in Map Options would also prevent you from dropping gadgets.
**Fixed an issue where updating the max health + max shield would not apply.
**Fixed an issue where switching a player to the Spectator Team would cause a crash. It now works, which means you can actually build Battle Royale maps!
**Fixed an issue with the Laser Beam device where “Active on game start” set to “No” did not work properly
 May 12th, 2023 
Publishing with Publish Links!
**You now publish your maps with the brand new Publish Link feature!
**The Publish Link feature generates a link that you can share with others for them to play your map. The link expires after 3 hours.
**Learn how to use Publish Links here.
*New Editing Option: Camera Zoom
**You can now adjust the zoom of the camera while in editing mode!
**This makes it a lot easier to edit larger spaces. You can zoom out & see more on-screen.
*Props
**You can now flip props & have them face the other direction
*Mobile Warning
**Gimkit Creative is designed only to work on a laptop/desktop with a mouse & keyboard. If you try to use Creative on a mobile device, you’ll now get an alert.
*Bug Fixes
**Removing permissions now works with multiselect
 May 15th, 2023 
*Publish Links
**Publish Links have been significantly improved! They now last 7 days instead of 3 hours!
*NEW: Support For Custom Image URLs
**In certain devices, such as the Popup & Vending Machine, an option existed for bringing in a custom image URL
**Support for this has now been added. Any image from the internet is not allowed in Gimkit Creative currently, however, there are lots of images made by Gimkit that you can use
**Visit the Custom images page to learn how to use Custom Image URLs in your maps
*Vending Machine 
**Updated icon when the Vending Machine is not visible in-game
*Bug Fixes
**Wires are now visible above terrain walls
**Fixed an issue where turning off sounds on the Questioner would cause a crash 
 May 16th, 2023 
*Bug Fixes
**Players can now join in late when playing a game from a Gimkit Creative Publish Link 
 May 19th, 2023 
* NEW Device: Tag Zone
** You can now easily build tag maps in Gimkit Creative with the Tag Zone device!
** Simply place the device down, and select the team that can tag other players. When a player from that team comes within proximity of a player from a different team, they get tagged!
** By default, tagging a player causes them to respawn. However, you can disable this and have another action occur when a player is tagged. Perhaps losing health, losing an item, etc.
* NEW Device: Checker
** The Checker device makes it possible to check for certain conditions without using Blocks
*** This makes it super easy to build mechanics in your map where you want to check to see if a player has done something a certain number of times, or if they have a certain amount of an item
** The device works similarly to the Trigger in that listens for messages and transmits messages. However, the Checker ensures conditions are met first.
** You can check if an Item Amount, Property Value, or Score is less than, equal to, or greater than a value you set.
** A single Checker device can run up to 5 different checks, and you can specify if some or all the checks must pass!
* Inventory Item Manager Device
** Added new option: Property Match
*** Enable this and the device will automatically update a property with the current amount of the item a player has in their inventory, no need for blocks!
** Tweaked the design a bit so you’re able to more clearly see what item the device manages
* Sentry Device
** You can now set the team a Sentry is on!
** A sentry won’t fire at other players on their team, meaning you can create game modes where each team has to protect a Sentry!
** If you place multiple Sentries on different teams, they will also attack each other, so you can have fun testing different battles between Sentries! 
* Props
** Props will no longer offer the option to disable collision if the prop has no colliders
** Props will no longer offer the option to disable shadows if the prop has no shadows
* Trigger Device
** You can now activate & deactivate a trigger
** When deactivated, the trigger won’t transmit messages
* Community Forum + Docs
** We now have a community forum for Gimkit Creative where you can ask questions & get help! https://forum.creative.gimkit.com
** Shortcut links have been added before loading into Gimkit Creative + inside Gimkit Creative to access the forum and docs
* Bug Fixes
** Fixed an issue where the count of the Counter Device reset when respawned
** Fixed an issue where the Space & Space (Moving) terrain could not be used at the same time
** Fixed an issue where players could not drop items
** Fixed an issue where the Item Granter could grant a non-integer amount of an item
 May 26th, 2023 
*NEW: Flag Device + Flag Capture Zone Device
**You can now easily build your very own Capture The Flag maps in Gimkit Creative!
**Use the Flag device to spawn a flag players can collect.
***The only required option is the Protecting Team. This is the team that is protecting the flag — they won’t be allowed to pick it up!
***You can also customize the safe zone size, if notifications are sent, and the color flag.
**Use the Flag Capture Zone device to set the area a player must enter to successfully capture the flag.
**Utilize the Tag Zone and create a Capture The Flag similar to the one made by Gimkit where players tag eachother. Or bring in gadgets and make a combat Capture The Flag mode, it’s up to you!
**Note that in order for the Flag to work properly, your map must have at least 1 item slot for players.
*Publish Links
**When using the Questioner Device, you no longer need to put in a valid public kit to the Questioner Device
**If a kit is set, the map will attempt to use that kit. But if it fails or the kit does not exist, the default sample question will be used.
*Tag Zone Device
**Fixed an issue where the Tag Zone was visible during the pre-game phase
*Popup Device
**Fixed an issue that prevented custom images from working properly
*Item Spawner Device
**Added new spawn interval options: 3 seconds, 2 minutes, 5 minutes, 10 minutes
*Waypoint Device
**Added support for showing the position of a flag
**Simply select the Flag Color and when that flag is picked up, the location of it will be shown for everybody else
*Device Search
**When searching for devices, devices whose name matches the search query will be prioritized first (previously searching for “trigger” showed the Checker device first as “trigger” appeared in the description)
*Community Forum
**We recently had to restart our community forum. The platform we were using before did not have the moderation tools we needed to keep the forum a safe place.
**Because of this, all content on the forum was lost. We’re sorry about that, but things should be all good on the new forum!
*Bug Fixes
**Fixed an issue where placing a device and quickly copying or moving it would result in it being invisible 
 August 30th, 2023 
* NEW: Solo Mode
** When publishing your Creative maps, you can now allow people to play them solo!
** This allows the person playing your map to start the game without having to join as a second player on a new tab
** Solo Mode is enabled by default on all new maps, but is disabled by default for existing maps.
** You can change if Solo Mode is enabled or not in Map Options
* NEW Device: Laser Beam Manager
** A new group option is available for the Laser Beam
** Use the Laser Beam Manager Device to target all laser beams of a certain group and activate/deactivate them at the same time!
* Props
** Added support for sending a message on a channel when a prop is destroyed
* Checker Device
** Fixed an issue where the Checker Device did not run checks on properties correctly
* Editor Improvements
** Property names now autocomplete for device options where you enter a property name
* Tag Zone Device
** Fixed an issue where this device would be visible in-game
* Other Updates
** In Map Options, a new Disable Knockouts From Activity Feed option is available if you want to hide knockout messages in-game.
* Other Bug Fixes
** Fixed an issue where players could open the leaderboard when Use Leaderboard is disable
 October 23rd, 2023 
*Laser Beam Device
**Added a new Style option where you can change the look of the emitters! Select between the standard or plant style!
*Text Device
**Added support for text stroke! This adds an outline to your text to make it stand out more.
**You can customize both the stroke width and color.
*Props
**Added the Boat prop from Fishtopia!
**Stay tuned, because 100+ new props will be added into Gimkit Creative very soon!
*Bug Fixes
**Fixed an issue where movement speed was increased in all games
**Fixed an issue where Zones and Laser Beams did not detect players accurately
**Fixed an issue where items from a player’s 5th inventory slot would persist between games 
 November 6th, 2023 
* NEW: Checkpoint Device
** This new device allows you to change where a player spawns upon respawning (knocked out, hitting a laser, etc)
** The Checkpoint is a bubble with a star in it. When a player runs into the bubble, it will pop and that will be their new checkpoint when they respawn next
** Customize the size of the Checkpoint to fit your map or hide it entirely
** You can manually activate Checkpoints for players through wires & channels 
* NEW: Damage Boost Device
** This new device allows you to modify the amount of a damage a player deals when firing gadgets!
** Select a boost amount from 0.25x to 10x damage!
** Modify how long the boost lasts (30 seconds is the default, but it can also last forever)
** Activate/deactivate the boost through wires & channels
* NEW: Medieval Props
** 100+ medieval-themed props have been added for you to use in your maps!
** Some of these you might have seen in Don’t Look Down, but others are here for the first time!
** Stay tuned for some medieval-themed terrains coming soon!
** If you are curious, here are some of the new props added:
 Armor Display
 Armor Display (Empty)
 Barrel
 Large Barrel
 Barrel (Empty)
 Sand Pile
 Shield Display
 Shield Display (Empty)
 Barrel (Water)
 Wooden Bucket
 Wooden Chair
 Wooden Table
 Wooden Table (Vertical)
 Medieval Banner (Blue)
 Medieval Banner (Red)
 Medieval Bed (Blue)
 Vertical Medieval Bed (Blue)
 Anvil
 Coal
 Compressor
 Firewood
 Heavy Hammer
 Horseshoe
 Masher
 Molten Lava Bucket
 Wood Fired Oven
 Roller
 Sword Stone
 Tongs
 Codex
 Codex (Open)
 Codex Stack
 Fruit Box (Apples)
 Fruit Box (Cabbage)
 Fruit Box (Corn)
 Fruit Box (Empty)
 Fruit Box (Grape)
 Fruit Box (Lemons)
 Fruit Box (Oranges)
 Fruit Box (Peaches)
 Fruit Box (Watermelon)
 Wooden Spoon
 Wooden Bowl
 Basket Of Apples
 Bread
 Candle
 Cheese Plate
 Cutting Board
 Wooden Plate
 Medieval Fork
 Medieval Pitcher (Red)
 Medieval Pitcher (Purple)
 Kettle
 Metal Cup
 Medieval Lantern
 Ink & Pen
 Paper Map
 Paper Scroll
 Paper Scroll (Opened)
 Shield
 Circular Shield
 Medieval Streetlight Lamp (Off)
 Medieval Streetlight Lamp (On)
 Circus Tent (Blue)
 Circus Tent (Red)
 Wooden Wagon
 Dark Gray Stone Barrier
 Gray Stone Barrier
 Green Stone Barrier
 Purple Stone Barrier
 Dark Gray Stone Barrier (Wide)
 Gray Stone Barrier (Wide)
 Green Stone Barrier (Wide)
 Purple Stone Barrier (Wide)
 Dark Gray Stone Barrier (Tall Vertical)
 Gray Stone Barrier (Tall Vertical)
 Green Stone Barrier (Tall Vertical)
 Purple Stone Barrier (Tall Vertical)
 Dark Gray Stone Barrier (Vertical)
 Gray Stone Barrier (Vertical)
 Green Stone Barrier (Vertical)
 Purple Stone Barrier (Vertical)
 Market Stand (Blue)
 Market Stand (Red)
 Stone Column (Dark Gray)
 Stone Column (Gray)
 Stone Column (Purple)
 Stone Column (Green)
* The Advanced Devices collection has been replaced with New Devices to better showcase recently added devices to all builders
* Bug Fixes
** Fixed an issue where sometimes Gimkit Creative would get stuck thinking your mouse was hovering over a device/prop that was far away or off-screen
 December 6th, 2023 
*NEW: Creative Publishing & Discovery
**You can now publish your Creative Maps for people from around the world to play and enjoy
**To publish, load into your map and then select Options → Publish
**Once you publish a map, people can find and play it in Creative Discovery
**You’ll also be able to view analytics on how many people have played your map
**Publishing a map also gives you a link which you can share with others for them to play. This link never expires
**If you map uses a Questioner device, game hosts will be able to select the kit before loading in
**Publishing a map costs 1,000 GimBucks, but you can publish for free with the Season Ticket.
**Ensure your published maps follow our Community Guidelines, or your account could be suspended!
*NEW: Music
**You can now select between 8 different music tracks that play when your game starts
**Note that music only plays for the game host
*Publish Links have been renamed to Showcase Links now that Creative Publishing has been released. Their functionality works the same.
 December 8th, 2023 
* NEW: Alignment Help
** When copying or moving a device or prop, you can now lock movement along an axis!
** Hold down H to only move the device/prop along the horizontal axis
** Hold down V to only move the device/prop along the vertical axis
** Note that this only works properly if Grid Snap is disabled. Grid Snap might snap the device/prop slightly off the locked axis.
* New Props
** Added Racing Flag props in the following colors
*** Blue
*** Checkered
*** Gold
*** Green
*** Red
*** Yellow
* Creative Discovery
** Added Map Search — search for maps you want to play!
 December 11th, 2023 
* New Gadget: Blaster
** This is the same gadget used in our new game mode, Blastball!
** This gadget features super fast projectiles (a little faster than the Slingshot)
* Item Granter Device
** Added the ability to adjust the starting amount of projectiles loaded into a gadget
** For example, do you want players to spawn with a Snowball Launcher, but with only a single snowball loaded in? Well, now you can do that!
** Note that you cannot increase the starting amount beyond the gadget’s capacity
* Barrier Device
** Added the ability to rotate the Barrier when the shape is set to “Rectangle”
** The Barrier is no longer visible in the Pre-Game phase for published maps when “Visible In-Game” is set to “No”
* Zone Device
** Added the ability to set the Zone shape to “Circle”
* Map Options
** Added the ability to disable PvP damage. This allows you for example to have a map where players compete and fight against Sentries, but cannot damage eachother!
** Added the ability to enabled Instant Refills. Once a gadget is out of projectiles, it will refill instantly!
* In the last update, we introduced the ability to hold H and V while moving a device/prop to lock it to that axis. Well, this now works with multi-select as well! 
 December 12th, 2023 
*Blaster Gadget
**This gadget now features auto-firing! Click and hold to fire instead of having to click for each blast!
*Waypoint Device
**Added the ability to change the color of the text & arrow
*PvP Damage
**When PvP damage is disabled, projectiles from other players will now travel through them.
 January 12th, 2024 
* 14 NEW medieval-inspired terrains
** Dungeon
*** Blue
*** Gray
*** Green
*** Purple
** Cracked Oak
** Stone Pavement
*** Grass
*** Dry Grass
*** Purple Grass
** Castle Tile
*** Green
*** Purple
*** Red
** Stone
*** Light
*** Dark
*** Brown
* Creative Publishing
** Update Details
*** You can now update all information for your map (name, description, image, etc) after publishing your map!
** A new Community Picks section has been added!
* Bug Fixes
** Fixed an issue for the Trigger Device where the Max Triggers Scope was unable to be set
** Fixed an issue preventing a Code Block from running when using the Grant Selected Item piece for the Item Granter Device
 January 22nd, 2024 
*NEW: Crafting Table Device
**You can now add crafting/farming mechanics into your maps with the new Crafting Table Device!
**Select a style for the device (Crafting Table or Farming Plot). This changes the look of things, but the functionality remains the same.
**Set the scope of the Crafting Table to determine if multiple people can craft on a single table at the same time.
*NEW: Crafting Recipe
**The Crafting Recipe device is how you set different recipes that can be crafted over at the table!
**Configure the item that will be crafted, as well as what ingredients (up-to 5) and how much of each one you’ll need
**You can also set the time it takes for the item to craft, along with if the item expires
**When a player goes to a Crafting Table, all recipes are displayed on a list. The order of the list is determined by where you place the Crafting Recipe device. If you want a recipe to appear first, put that Recipe Device above all the others!
*Fonts
**New fonts are available to use in the Text Device and Popup Device
***Space Grotesk
***Lobster
***Zeyada
***Titan One
***Rye
***Caprasimo
**When selecting a font, you’ll now see a preview of what that font looks like
*Code Blocks: New Advanced Pieces
**Get Substring (allows you to get text inside a piece of text)
**Get Letter (get a letter a specific place in text)
**Get Occurrence Of In Text (see if & where some text is inside another piece of text)
 February 5th, 2024 
* NEW: Ball Device
** The ball device is now available in Gimkit Creative! This is a moving physics ball, the same kind we used for Blastball!
** Adjust the size and appearance of the ball
** Get even more advanced, and adjust the physics of the ball! You can adjust the top speed, hit impact, bounciness, friction, and mass!
** The ball is more responsive to gadgets that deal more damage. A single hit from a Quantum Portal will move the ball more than a single hit from a Zapper.
** Each ball requires a decent amount of server processing, which is why this is a fairly expensive device to place (1,000 memory)
* NEW: Ball Capture Zone Device
** Use this device to detect when a ball enters a certain area. This is ideal for making Blastball style game where you can detect when a team scores.
** Select between a standard zone appearance, or a Blastball appearance with goalposts!
** Decide if you simply want to detect when the ball enters a zone, or respawn it when it does.
* Additional Sentry Appearance Options
** You can now change the appearance of a Sentry to some other Gims! There is no need to own these Gims, they are accessible for everybody to use.
** The new appearances
*** Bonesy
*** Captain Buck
*** Chompz Costume
*** Detective Baka
*** Echo Agent
*** Kynami
*** Libre
*** Ozi
*** Raveena
*** Stache
*** Vortex Agent
* New Blastball Props
 Arena Flag (Blue)
 Arena Flag (Purple)
 Arena Flag (Red)
 Camera
 Cone
 Hydration Drink (Blue)
 Hydration Drink (Green)
 Hydration Drink (Purple)
 Hydration Drink (Red)
 Ice Bucket (Blue)
 Ice Bucket (Purple)
 Railing
 Stadium Ad Base
 Stadium Bench (Blue)
 Stadium Bench (Grey)
 Stadium Bench (Purple)
 Stadium Bench (Red)
* New “Blastball Court” terrain
* Waypoint Device
** Updated so that you can track the position of a Ball Device
 March 15th, 2024 
*Overlay Device
**We’ve made a quality of life improvement to the Overlay device where overlays on the bottom will continue to show even if you have an item or gadget selected
**If you have games similar to ours where players answer questions by clicking a button on the Bottom Left, this means they no longer have to go back and forth between “Home” and the gadget/item
**Note that on mobile, players will have to return to “Home” to view bottom Overlays as there isn’t enough space to show everything
*Bug Fixes
**Fixed an issue where opening a Questioner from a Popup Device would cause a crash
 March 19th, 2024 
=== 🥳 Platforming Is Here! ===
Platforming for Gimkit Creative is finally here! This allows you to create maps in Gimkit Creative similar to Don’t Look Down.
The editing experience you are used to in Gimkit Creative remains the exact same! However, you’ll find a different set of terrains designed for platforming. Additionally, some props and devices may be missing as they are not designed or updated for platforming.
To get started, create a new map and select “Platformer” for the map style. Note that creating platformer maps is currently only available to Season-Ticket holders, but will become available to everybody later in 2024.
=== ⚠️ We’re In Beta! ===
One thing to note is Creative Platforming is in beta! While we hope not, we may need to make changes that might break parts of some platforming maps. Just be ready that anything could potentially be changed/removed.
If you discover a bug, please report it in the Bugs area of the Creative Forums: https://forum.creative.gimkit.com/c/bugs/8
There are two parts of Creative Platforming that you can expect to change during the beta:
Physics
Expect physics attributes such as air & ground acceleration/deceleration, jump distance, slide/climb angle, to change, especially if a player’s speed is not set to 1.
There also some current bugs with physics (like how you can get stuck sliding between two sloped platforms) that we plan to fix eventually.
Prop Colliders
For platforming, we had to take all of our props and build platformer-specific colliders for them. There are some props that we haven’t made colliders for or whose colliders need to be updated.
=== 🎮 Have Fun! ===
With that out of the way, go have fun building your own platforming maps! Don’t Look Down is a pretty simple mode, but with Creative you can bring fun other aspects of other modes into platforming!
Bring in gadgets, sentries, tagging, crafting, and more. It’s up to you!
* Sentry
** Sentries now dynamically react to their environment! If props/barriers are activated or deactivated, sentries will now adjust accordingly!
* Laser Beam Manager
** Added a new Auto-Switch option to automatically turn lasers on & off at a set interval without needing any extra devices!
** This option is enabled by default for all newly placed Laser Beam Manager
 March 20th, 2024 
* NEW: Item Image Device
** Use this device to display an image of any item on the map!
** This is useful for displaying where players can purchase or find certain items!
* Movement Meter
** Added new warning options to transmit on a channel, or send a wire pulse when the tracked item goes beneath a certain amount
* New Music Tracks
** Spooky
** Wild West
* Platforming Fixes
** Fixed an issue where a player could teleport underneath the map
** Fixed an issue where a gadget’s projectiles would fire beneath the map
** Fixed an issue where Camera Zoom did not work while editing
* Other Bug Fixes
** Fixed an issue where players were unable to collect flags
** Fixed an issue where players were unable to consume consumable items
 March 22nd, 2024 
*Sentry
**In platformer maps, Sentries now have more realistic physics! If you spawn them up in the air, they will now fall and slide down
**Sentry awareness (where sentries can react to their surroundings in realtime) was a bit broken before, it’s now fixed!
***Note: when this released earlier, there was a bug where Sentries would fall through objects if a player wasn’t near them. This has now been fixed!
*Dropped Items
**Fixed an issue where dropped items would remain stuck in the air in plaforming maps
*Other Fixes
**Fixed an issue where the game would not end automatically if all remaining players were spectators
**Fixed an issue where hidden button colliders were enabled during the pre-game phase
 April 24th, 2024 
In this release, we bring over some of the exciting new systems we introduced in our new game mode, Dig It Up!
* NEW: Dynamic Terrain 
** 8 new terrains are available to use in Top-Down and Platformer maps
*** Dynamic Dirt
*** Dynamic Sand
*** Dynamic Stone
*** Dynamic Copper
*** Dynamic Silver
*** Dynamic Gold
*** Dynamic Ruby
*** Dynamic Diamond 
** When placed as wall, Dynamic Terrains are destructible and buildable in-game! This allows you to create maps where plays can create and destroy builds! You can use this mechanic to make combat maps where players build cover, or Capture The Flag maps where teams try to protect their flag with builds. 
** In Platformer maps, you can disable the Allow Floating Dynamic Builds option. If you disable this, then dynamically placed terrain must be attached to a solid surface. If it becomes detached, it and all dynamic terrain attached to it will get destroyed. 
** Dynamic Terrain can be placed on your map manually, and you can also grant it to players as an item for them to place on your map. Dynamic Terrains can stack up-to 50.
* NEW: Pickaxe Gadget 
** The Pickaxe gadget goes hand in hand with the Dynamic Terrain update! While any gadget can damage Dynamic Terrain, if you destroy Dynamic Terrain with a Pickaxe, you will be granted that terrain as an item! 
** While the Pickaxe can deal PvP damage, note that this is not intended nor recommended. Damaging players with the pickaxe is inconsistent and we may entirely remove PvP damage from the Pickaxe in the future. 
** Pickaxes use a new durability system in which they do not require any resource to use, but lose some durability after each hit. Infinite Durability is a new option in Map Options and is enabled by default. 
 May 16th, 2024 
* Creative’s 1 Year Anniversary
** It’s hard to believe, but Gimkit Creative just had its 1 year anniversary. It’s incredible to see all the maps you all have built in the year since. Your creativity inspires us!
** To celebrate, we wanted to push out one more update before the end of the school year. This update is pretty neat, bringing in 3 new devices!
** But for now, we likely won’t be making any updates to Creative over summer break. So go enjoy your summer, and here’s to everything we’ll build together in the next year!
* NEW: Damager Device
** This device allows you deal a specific amount of damage to a player.
** You can set a custom message to display on the activity feed for when a player is knocked out by the damage
** Or go even more advanced with Blocks to apply a custom amount of damage
* NEW: Camera Point Device
** This device allows you to move the camera the another location on the map, detached from your player
** Use this device to create cutscenes, security camera mechanics, or to highlight features/areas of your map!
* NEW: Player Coordinates Device
** This device allows you to detect when a player moves
** For more advanced map-makers, you can also grab a player’s coordinates! We use this for Don’t Look Down & Dig It Up to show your height on the map
* Creative Discovery
** Significantly improved search so that you can find maps more related to your search
* Lifecycle Device
** Added a new event for when a player fires a gadget
* Sentry
** Fixed an issue in Platformer maps where Sentries would remain stuck after respawning
* Questioner Device
** Added new wire/channel options for when the question answering screen is opened & closed
* Starting Inventory Device
** Added a new “Equip On Grant” option so that when the game begins, a player can start with a gadget or usable pre-equipped
* Zone Device
** The zone can now be made much much larger than before!
* Gadgets
** Significantly improved firing gadgets on mobile devices (phones & tablets)
* Bug Fixes
** Fixed an issue where channels would fire multiple times when switching teams while respawning
 August 1st, 2024 
* Fixed an issue where wires would not appear until you started a game, ended it, and restored the map
* Fixed an issue where a Camera Point Device would not properly utilize the zone set by a Camera Point Device
* Fixed an issue where the damage marker for a final hit to a player would sometimes fall down
==Planned Future Features==
*Custom Teams
*Custom Player Customization
*Password Device
*Knockback Functionalities
==Additional Notes== 
*A new Gim was released wearing a yellow hard hat and pencil with the launch of Creative. This Gim is a rare that is named Blueprint, part of the Gimkit Creative Collection, it can be unlocked at any time by completing the Creative tutorial.
*New items will be introduced in new modes before they are added to .
*Owning the Season Ticket allows you to get up to 25 Creative map slots.
==Gallery==
File:CreativePromo.jpeg|Gimkit Creative Promotional Art
File:ConstructionNew.png|Blueprint, which released with the release of Gimkit Creative.
File:Static-assets-upload15872242552488168348.webp|The official first announcement of Gimkit Creative.
File:Posted on may the 4th.png|A small preview of Gimkit Creative. It was teased on May 4th, 2023.
File:H.png|A post from Gimkit's Discord, showing the official release date.
File:FOR THOSE WHO DON'T KNOW.png|The Teacher's Appreciation Week announcement featuring Gimkit Creative's release date.
File:CreativeTeaser.png|Teaser from Josh on the release of Gimkit Creative.
File:GimkitCreativeCategories.png|The older main panel for the Gimkit Creative menu.
File:CreativeLogo.svg|The Logo for Gimkit Creative.
File:CreativeLightbulb.svg|The lightbulb shown on the "Creative Slots" section of the Season Ticket.
File:PlatformingDemo.gif|A preview displaying Platforming in Gimkit Creative.
File:Creative Name-Type Select.webp|The map creation screen.
File:CreativeMillion.webp|The celebration image from Spetember 25th, 2023, when over 1 million Gimkit Creative maps had been made in total.
File:TaggingCreative.webp|The celebration image from when tagging was added.
File:The Teacher's Appreciation Week announcement featuring Waxy.jpg|The Teacher's Appreciation Week announcement featuring Part of Gimkit Creative.
File:Gimkit Creative in Gimkit Twitter.jpg|Gimkit Creative in Gimkit Twitter.
File:Gimkit Creative in Gimkit Twitter..jpg|Gimkit Creative in Gimkit X.
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