Appendix: Collected Tables and Charts (SNS)

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 Minimum Ability Scores
Class 	Str	Int	Wis	Dex	Con	Cha
Apothecary 	— 	12 	 	 	 	
Appraiser 	— 	12 	10 	9 	9 	
Blacksmith 	12 	9 	9 	9 	12 	
Cartographer	— 	12 	10 	 	 	
Engineer 	— 	12 	10 	 	 	
Guide 	— 	— 	12 	10 	9 	
Healer 	 	— 	12 	9 	 	
Historian 	— 	12 	10 	 	 	
Scribe 	— 	15 	 	 	 	
Seer 	— 	15 	15 	13 	 	
Boldfaced numbers indicate the class's prime requisite(s). NPCs who possess scores above the prime requisite minimums receive a +10% XP bonus.
 New Nonweapon Proficiencies
Proficiency	# of Slots Required	Relevant Ability	Check Modifier
Cartography	1 	Intelligence 	-2/0
Caving 	2 	Wisdom 	Varies
Concocting 	1 	Intelligence 	-2
Prophecy 	1 	Wisdom 	-2
 Proficiency Slots
NPC Class 	Weapon Proficiency Initial	Nonweapon Proficiency #Levels	Penalty	Initial	#Levels
Apothecary 	1 	6 	-5 	4 	3
Appraiser 	2 	4 	-4 	4 	3
Blacksmith 	3 	3 	-3 	4 	3
Cartographer	2 	5 	-4 	4 	3
Engineer 	3 	4 	-3 	4 	3
Guide 	3 	4 	-3 	4 	3
Healer 	2 	4 	-3 	4 	3
Historian 	2 	4 	-3 	4 	3
Scribe 	1 	6 	-5 	4 	3
Seer 	1 	6 	-5 	4 	3
 Specialists' Required Proficiencies
Class 	Proficiencies
Apothecary 	Concocting
Appraiser 	None
Blacksmith 	Blacksmithing, Armorer, Weaponsmithing
Cartographer	Cartography, Direction Sense, Reading/Writing, Forgery
Engineer 	Engineering and either Carpentry, Mining, or Stonemasonry
Guide 	Direction Sense
Healer 	Healing, Herbalism
Historian 	Ancient History or Local History
Scribe 	Reading/Writing, Forgery
Seer 	Ancient History, Local History, Prophecy