Grimlock (Dungeons and Dragons)

==Summary==
Grimlocks are a species of humanoid creatures descended from two tribes of ancient barbarians that disappeared into the Underdark many millennia ago. Their children, blind and decrepit, now wander in the endless vistas of darkness in the subterranean landscape, serving mightier creatures when they can.
The Grimlocks serve the Mind Flayer empires fervently- they are unaware of the Mind Flayer's fall from power and continue to snatch slaves from the surface for their overlords. However, they believe medusae to be deities, infusing the creatures with their belief and empowering them.
==Powers and Stats==
Tier: | Varies between , likely up to 
Key: Average | Tribe Leader
Name: Grimlock
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Former Human
Powers and Abilities: Superhuman Physical Characteristics, Natural Weaponry (They have sharp Fiend Folio 1e Page 48 and The Illithiad Page 88), Enhanced Senses (While they lack functional eyes, they can Monster Manual 5e Page 175 and have a potent sense of touch which Dragon Magazine Issue 327 Page 60), Camouflage (While being motionless they're practically ), Weapon Mastery (All Grimlocks are adept in using Monster Manual 3.5e Page 141 and they're also shown using various ), Stealth Mastery (Shown )
Attack Potency: Wall level (As a monster in 5e they're comparable to adventurers capable of using Burning Hands) | Varies between Wall level, likely Small Building level up to Small Building level+ (Grimlock leaders are listed as being between Monster Manual 3.5e Page 140 in 3.5e, level 3 ones being superior to animals like the Rothé while the level 4 and 5 ones are comparable to casters of Conjure Barrage)
Speed: Subsonic (Superior to adventurers who can dodge point-blank arrows) | Varies between Subsonic up to Hypersonic+ with High Hypersonic+ (Can dodge short-range lightning)
Lifting Strength: Class 5 (Can push over 1 metric ton) | Class 5
Striking Strength: Wall level | Varies between Wall level, likely Small Building level up to Small Building level+
Durability: Wall level | Varies between Wall level, likely Small Building level up to Small Building level+
Stamina: Superhuman (Comparable to adventurers who can continue to act despite maintaining grievous injury such as impalement or loss of limb)
Range: Standard Melee Range, Extended Melee Range via various weapons
Standard Equipment: Battleaxe, bone club
Optional Equipment: Swords, handaxes
Intelligence: Average
Weaknesses: None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Dungeons and Dragons
Category:Axe Users
Category:Blind Characters
Category:Bodily Weaponry Users
Category:Camouflage Users
Category:Club Users
Category:Enhanced Senses Users
Category:Evil Characters
Category:Fantasy Characters
Category:Game Characters
Category:Humans
Category:Species
Category:Stealth Masters
Category:Sword Users
Category:Weapon Masters
Category:Weapon Users