Clentaminator

The Clentaminator is a Hardmode tool sold by the Steampunker which can be used to convert blocks and plants to different biome equivalents. The converted biome type is determined by the ammunition solution used (sold separately). The Clentaminator (and its upgrade) is the fastest means of spreading/removing Hallow, Corruption and Crimson.
It converts Grass, Trees, Ice, Sand, and Stone, but NOT between mud and dirt. This means that it will convert between Desert and Snow biome (changing snow/sand in the process) or between Jungle and Glowing Mushroom biome (changing jungle/mushroom grass). It will NOT convert very well between Jungle and The Hallow because it can't switch between mud and dirt. If creating a new mud/dirt biome from scratch, an Axe of Regrowth (or Staff of Regrowth) will quickly spread grass deeply into new blocks. Planting grass on the surface layer does not convert the deeper mud/dirt blocks to the appropriate biome type.
It has a similar firing pattern to the Flamethrower, but has a much longer range, fires through blocks and works in water. The Clentaminator as well as most Solutions can be purchased from the Steampunker for and , respectively.
The Clentaminator can be upgraded into the Terraformer by submerging the Clentaminator in Shimmer after Moon Lord has been defeated.
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== Crafting ==
=== Used in ===
== Solutions ==
== Notes ==
* The Clentaminator has a range of 60 tiles.
* It also has an effect on tiles up to 2 blocks behind the player, though not effective for affecting large areas of the world making it ineffective for purposes like purification of a world, it may be used as a way to change grass to specific biomes without changing blocks in harder to access places underground. (Works on mobile, unsure of other platforms.)
* It is affected by boosts which reduce ammo usage, thereby saving solution.
* Trees cannot have their blocks clentaminated individually, rather, they will convert when the blocks they are on are clentaminated. 
* Solutions are consumed every 30 ticks (1/2 seconds) per use, while Brown, White and Yellow solutions are consumed every five ticks (1/12 seconds) when using the Clentaminator.
* Its stream emits a faint amount of light.
* Using it is one of two ways to create Converted Walls, alongside a workbench in a .
* Dark Blue Solution can break a Plantera's Bulb when the Jungle blocks beneath it are converted to Glowing Mushroom biome blocks.
* The Steampunker can only sell one evil solution per world (Purple Solution for corruption, Red Solution for crimson).
** With the Drunk world seed, the Steampunker sells both Red and Purple Solution in a single world, however only one can be bought at a time (the solution sold switches every day, as with many other Corruption/Crimson items).
* The Steampunker does not sell the Clentaminator or solutions in the Don't Dig Up seed.
== Tips ==
* Since boosts which reduce ammo usage also affect the consumption of Solution, it is recommended to have at least two ammo-conserving items or buffs before using the Clentaminator. The following items may be used: Chlorophyte Helmet and (Shroomite Breastplate alternatively) give a constant chance to not consume ammo; while Ammo Reservation Potion and the Ammo Box provide temporary (but long-lasting) ammo-conserving buffs. Combining all four of these results in a 61.6% chance to not consume ammunition (including Solution, but not including the Terraformer).
* It is possible to convert an entire world by digging Hellevators about every 120 blocks (240 ft on the Compass) and slowly descending each one, spraying both sides.
** Alternatively, one might prefer to instead dig multiple tunnels, 120 blocks (240 ft on the Compass) apart vertically, extending from a single Hellevator. Although more time consuming, this approach negates the need to dig Hellevators all around the world.
* Dark Blue Solution can be an effective way of slowing down or completely stopping world evils from spreading through the Jungle, as neither Corruption or Crimson can spread to Mushroom Grass; see Guide:Maintaining world purity for more info.
** It can be a potentially effective tool to search for Life Fruit, as it will break them out of place and convert the Jungle foliage to Glowing Mushroom foliage – illuminating and creating a contrast between the background and the Life Fruit. However, note that this will most likely also break Plantera's Bulbs, summoning Plantera.
* While it can seem like a good idea to use Light Blue Solution to protect the Jungle, caution is advised when doing so, as the solution will convert jungle grass into hallowed grass, despite not converting jungle normally.
*Glowing Mushroom can be produced at will by using both Dark Blue Solution and Green Solution in conjunction with the Flower Boots, by first growing flowers on jungle grass then converting it to mushroom grass, which can then be harvested for Glowing Mushroom for as long as one desires and/or has solution.
* The Clentaminator could be used to illuminate your map, since its spray emits a small light source.
* Due to its long range, using it with green solutions to cleanse the world is more effective than using purification powder.
== Trivia ==
* "Clentaminator" is a noun constructed from a portmanteau of the verbs "to cleanse" and "to contaminate", these being its two major uses.
* It is tied with the Diamond Ring and Tiki Totem as the fourth most expensive item players can buy (behind the Steampunk Wings, Parrot Cracker, and in ascending order).
* When using the Clentaminator, an apparatus can be seen on the character's back. A similar effect also occurs when equipping the Heat Ray, Leaf Blower, Terraformer, and Elf Melter.
* Standing on a converted block while using the Clentaminator upwards will purify the block.
== History ==