Enoulians

"I have lived long and know that rarely is truth as simple as appearance. The Enoulians are alien, and to claim to know the alien is to abandon your humanity. I know they fight against humanity and aid Chaos, and that is enough to know they cannot be allowed to exist. I do not need to know more."
–From the journals of Inquisitor Felroth Gelt: 770.M41
From the time Solomon Haarlock ventured into what would
become the Calixis Sector, the Imperium has encountered
and eliminated dozens of xenos species. In the uncharted
regions beyond the sector’s borders, however, alien races still
abide, awaiting an opportunity for vengeance. The Enoulians
are one such species, and their hatred for the Imperium is
strong.
Enoulians are a small–sized race, roughly 1.5 meters in
height, with thin bodies and smooth pale yellow skin. Their
faces are featureless, with vertically–pupiled eyes and only
thin slits for mouth, ears, and nostrils. Though they only
wear simple clothing (normally loose fitting hooded smocks,
rough shoes, and belts), they are far from technologically
ignorant and use sophisticated weapons employing alien
sciences. Their bandoliers carry crystalline ammunition for
their shard weapons, and Enoulians have learned to utilize
other weaponry, both xenos and Imperial, as well. They
communicate in high–pitched squeaks and hand gestures,
but most are able to speak in broken Gothic.
Calixian scholars theorize that the Enoulians might
originate in the Halo Stars, as these xenos are often encountered
in the Malfian subs-ector. Enoulians are often employed as
mercenary fighters by heretic and criminal organizations.
They react violently to symbols of the Imperium, however,
and will never knowingly work for Imperial forces. Only
the most strong willed of the race seem to be able to restrain
themselves in the presence of the holy Aquila, lest they go
into berserker rages.
In combat, Enoulians favor ambushes and ranged attacks,
using their shard weaponry as well as throwing knives, but in
melee they are formidable due to their deadly whisper lines.
Their bodies are nearly frictionless, save for the palms of
their hands and soles of their feet, making it difficult to fight
them in close combat. They are also known for attacking en
masse against opponents, with several ganging up on the
unfortunate target in a coordinated assault.
Hiring Enoulians is never certain. They do not accept
any standard currencies or precious metals, and instead must
be offered a variety of apparently worthless items such as
fossilized bones, fragmented rocks, space debris, dead plants,
and the like. If the Enoulians favor one of the items, they
will accept it and accept the work. If not, they turn away and
another offering must be tried at a later date. Analyzing the
acceptable offerings and trying to predict what will work
has become an art form for the criminal underground, with
“guaranteed acceptable” items going for high prices on black
market. What they do with these items is an even greater
mystery, but once accepted, they guard them as fiercely as
a Rogue Trader guards his Charter. Most people take the
Enoulians as childish given their craving for such baubles, but
some in the Ordo Xenos worry whether some hidden pattern
to these items could reveal a darker and more threatening
purpose.
While the criminal may have difficulties acquiring the
service of the Enoulians, the heretical seem more successful
of late in employing these aliens. Sightings of Enoulians
warbands fighting alongside the forces of the Archenemy
are increasing, and the sizes of the warbands are growing
in number. That the alien has been welcomed by the heretic
seems more and more certain. Where the Enoulians may have
long ago been merely footnotes in mankind’s conquest of the
Calixis Sector, they are now becoming a dangerous puppet
race to be used against the Imperium. Their zealous hatred of
the Imperium and its agencies overrides all else, and all signs
indicate the races’ hatred may cause it to slide into perpetual
servitude to Chaos.
==Enoulian Equipment==
Shard Weapons
These weapons are often carried by Enoulians and may
be relics of their own lost civilization. Shard weapons
use small crystals as ammunition. When triggered, the
weapons force a powerful electrical current through
the crystal, causing it to tear off small shards from
sheering torsion pressure. Ejected at great velocities,
the shards can rip open armor and tear into flesh
with ease. The crystals can be used in either weapon,
making reloading in combat much easier.
Shard Pistol: Pistol, 20m, S/–/–, 1d10+1, R, PEN 0, Clip 20, RLD Full, Tearing, WT 1kg, Cost 2,000, Very Rare
Shard Rifle: Basic, 70m, S/3/–, 1d10+2, R, PEN 0, Clip 40, RLD 2Full, Tearing, WT 2kg, Cost 5,500, Very Rare
Whisper Line 
Another sign of the Enoulians’ advanced civilization is
their use of nearly monomolecular cords as lariats and
garrotes. These lines are deadly in combat, but only
the Enoulians seem able to use them without heavily
reinforced gloves. The Whisper Line has a maximum
range of 1 meter.
Melee, 1m, 1d10+1, R, PEN 4, Flexible, Tearing, WT .5kg, Cost 4,500, Very Rare