Talent/Level Scaling

When a Talent is upgraded, its attribute values increase by a multiplier based on the Talent level:NGA: Level Scaling Formulas of Talents
:\text{Upgraded Talent Attribute Value} = (\text{Base Talent Attribute Value} \times \text{Talent Level Multiplier})
Base Talent Attribute Value is the damage/healing/shield HP value a Talent has at level 1 (e.g., Geo Traveler's Starfell Sword has 248% Skill DMG at level 1).
==Level Multiplier==
===Physical Attacks===
These level multipliers are mostly used in Physical Attacks. Some Elemental Attacks or Effects will also use these level multipliers.
Talent Level	Physical 1	Physical 1 Alternative	Physical 2
1 	1 	1 	1
2 	1.081 	1.081 	1.068
3 	1.163 	1.163 	1.136
4 	1.279 	1.279 	1.227
5 	1.360 	1.360 	1.295
6 	1.453 	1.453 	1.375
7 	1.581 	1.581 	1.477
8 	1.709 	1.709 	1.580
9 	1.837 	1.837 	1.682
10 	1.977 	1.977 	1.784
11 	2.116 	2.137 	1.886
12 	2.256 	2.325 	1.989
13 	2.395 	2.513 	2.091
14 	2.535 	2.701 	2.193
15 	2.674 	2.906 	2.295
===Elemental Attacks===
These level multipliers are mostly used in Elemental Attacks. Some Effects will also use these level multipliers.
Talent Level	Elemental 1	Elemental 1 Alternative	Elemental 2
1 	1 	1 	1
2 	1.075 	1.075 	1.060
3 	1.150 	1.150 	1.120
4 	1.250 	1.250 	1.198
5 	1.325 	1.325 	1.257
6 	1.400 	1.400 	1.317
7 	1.500 	1.500 	1.395
8 	1.600 	1.600 	1.473
9 	1.700 	1.700 	1.551
10 	1.800 	1.800 	1.629
11 	1.900 	1.904 	1.707
12 	2.000 	2.040 	1.784
13 	2.125 	2.176 	1.862
14 	2.250 	2.312 	1.940
15 	2.375 	2.448 	2.018
===Healings, Shields and Attribute Bonuses===
Most Percentage Values of effects use the Elemental 1 level multiplier. Most Flat Values of effects use the Effect Flat level multiplier.
Talent Level	Effect Flat
1 	1
2 	1.100
3 	1.208
4 	1.325
5 	1.450
6 	1.583
7 	1.725
8 	1.875
9 	2.033
10 	2.200
11 	2.375
12 	2.559
13 	2.750
14 	2.950
15 	3.159
===Special===
Talent Level	Beidou DMG Reduction	Zhongli Burst	Yoimiya Skill1
1 	1 	1 	1
2 	1.050 	1.108 	1.016
3 	1.100 	1.216 	1.033
4 	1.200 	1.351 	1.054
5 	1.250 	1.473 	1.071
6 	1.300 	1.595 	1.087
7 	1.400 	1.757 	1.109
8 	1.500 	1.919 	1.130
9 	1.600 	2.081 	1.151
10 	1.700 	2.243 	1.173
11 	1.750 	2.405 	1.194
12 	1.800 	2.568 	1.216
13 	1.850 	2.703 	1.237
14 	1.900 	2.838 	1.258
15 	1.950 	2.973 	1.280
*At first, Yoimiya's Elemental Skill Niwabi Fire-Dance appears to follow different scaling from the Elemental 2 curve. However, the number in her Elemental Skill is multiplicative with all her normal damage. For example, at level 1, her Elemental Skill scales her damage by 138% (multiplies her damage by 1.38). However, if one considers the deviation from 100% (or the bonus from this skill), then it turns out this deviation follows the scaling on the Elemental 2 curve (the Processed Value column subtracts 1 from the Original Value column).
Talent Level	Original Value	Processed Value	Level Scaling
1 	1.37909 	0.37909 	1
2 	1.40179 	0.40179 	1.060
3 	1.42449 	0.42449 	1.120
4 	1.45400 	0.45400 	1.198
5 	1.47670 	0.47670 	1.257
6 	1.49940 	0.49940 	1.317
7 	1.52891 	0.52891 	1.395
8 	1.55842 	0.55842 	1.473
9 	1.58793 	0.58793 	1.551
10 	1.61744 	0.61744 	1.629
11 	1.64695 	0.64695 	1.707
12 	1.67646 	0.67646 	1.784
13 	1.70597 	0.70597 	1.862
14 	1.73548 	0.73548 	1.940
15 	1.76499 	0.76499 	2.018
==Level Scaling Map==
Information sourced from Level Scaling Map of Talents (Chinese Article from NGA) 
===Character Normal Attacks===
Character 	Ability 	Level Multiplier Type
Most Sword Characters 	Normal Attacks 	Physical 1
Albedo 	Normal Attacks 	Physical 1 Alternative
Jean 	Normal Attacks 	Physical 1 Alternative
Kaedehara Kazuha 	Normal Attacks 	Physical 1 Alternative
Kaeya 	Normal Attacks 	Physical 1 Alternative
Xingqiu 	Normal Attacks 	Physical 1 Alternative
Most Claymore Characters	Normal Attacks 	Physical 1
Beidou 	Normal Attacks 	Physical 1 Alternative
Diluc 	Normal Attacks 	Physical 1 Alternative
Eula 	Normal Attacks 	Physical 1 Alternative
Sayu 	Normal Attacks 	Physical 1 Alternative
Razor 	Normal Attacks 	Physical 2
Most Polearm Characters 	Normal Attacks 	Physical 1
Xiangling 	Normal Attacks 	Physical 1 Alternative
Zhongli 	Normal Attacks 	Physical 1 Alternative
Hu Tao 	Normal Attacks 	Physical 2
Xiao 	Normal Attacks 	Physical 2
Most Catalyst Characters	Normal Attacks 	Elemental 1
Barbara 	Normal Attacks 	Elemental 1 Alternative
Klee 	Normal Attacks 	Elemental 1 Alternative
Lisa 	Normal Attacks 	Elemental 1 Alternative
Ningguang 	Normal Attacks 	Elemental 1 Alternative
Most Bow Characters 	Normal Attacks 	Physical 1
Diona 	Normal Attacks 	Physical 1 Alternative
Ganyu 	Normal Attacks 	Physical 1 Alternative
Venti 	Normal Attacks 	Physical 1 Alternative
Tartaglia 	Normal Attacks (Skill) 	Physical 1
Tartaglia 	Normal Attacks (Riptide Flash)	Elemental 1
Tartaglia 	Normal Attacks (Riptide Burst)	Elemental 1
===Character Charged Attacks===
Character 	Ability 	Level Multiplier Type
Most Sword Characters 	Charged Attacks 	Physical 1
Albedo 	Charged Attacks 	Physical 1 Alternative
Jean 	Charged Attacks 	Physical 1 Alternative
Kaedehara Kazuha 	Charged Attacks 	Physical 1 Alternative
Kaeya 	Charged Attacks 	Physical 1 Alternative
Xingqiu 	Charged Attacks 	Physical 1 Alternative
Most Claymore Characters	Charged Attacks 	Physical 1
Beidou 	Charged Attacks 	Physical 1 Alternative
Diluc 	Charged Attacks 	Physical 1 Alternative
Eula 	Charged Attacks 	Physical 1 Alternative
Sayu 	Charged Attacks 	Physical 1 Alternative
Most Polearm Characters 	Charged Attacks 	Physical 1
Xiangling 	Charged Attacks 	Physical 1 Alternative
Zhongli 	Charged Attacks 	Physical 1 Alternative
Hu Tao 	Charged Attacks 	Physical 2
Xiao 	Charged Attacks 	Physical 2
Most Catalyst Characters	Charged Attacks 	Elemental 1 Alternative
Sangonomiya Kokomi 	Charged Attacks 	Elemental 1
Sucrose 	Charged Attacks 	Elemental 1
Yae Miko 	Charged Attacks 	Elemental 1
Yanfei 	Charged Attacks 	Elemental 2
Most Bow Characters 	Charged Attacks 	Elemental 1
Diona 	Charged Attacks 	Elemental 1 Alternative
Venti 	Charged Attacks 	Elemental 1 Alternative
Tartaglia 	Charged Attacks (Skill)	Physical 1
===Character Plunging Attacks===
Character 	Ability 	Level Multiplier Type
Most Characters	Plunging Attacks	Physical 1
Eula 	Plunging Attacks	Physical 1 Alternative
Hu Tao 	Plunging Attacks	Physical 2
===Character Elemental Skills===
Character 	Ability 	Level Multiplier Type
Most Characters	Elemental Skill (Attacks) 	Elemental 1
Most Characters	Elemental Skill (Percentage Values of Healings/Shields/Bonuses)	Elemental 1
Most Characters	Elemental Skill (Flat Values of Healings/Shields/Bonuses) 	Effect Flat
Hu Tao 	Elemental Skill (ATK Increase) 	Elemental 2
Ningguang 	Elemental Skill (Inherited HP) 	Elemental 2
Tartaglia 	Elemental Skill (Riptide Slash) 	Physical 1
Yoimiya 	Elemental Skill 	Yoimiya Skill
===Character Elemental Bursts===
Character 	Ability 	Level Multiplier Type
Most Characters	Elemental Burst (Attacks) 	Elemental 1
Most Characters	Elemental Burst (Percentage Values of Healings/Shields/Bonuses)	Elemental 1
Most Characters	Elemental Burst (Flat Values of Healings/Shields/Bonuses) 	Effect Flat
Beidou 	Elemental Burst (DMG Reduction) 	Beidou DMG Reduction
Eula 	Elemental Burst (Lighfall Sword Base DMG) 	Physical 1 Alternative
Eula 	Elemental Burst (DMG Per Stack) 	Physical 1 Alternative
Xinyan 	Elemental Burst (Initial Hit, Physical DMG) 	Elemental 1
Hu Tao 	Elemental Burst (Attack) 	Elemental 2
Hu Tao 	Elemental Burst (HP Regeneration) 	Elemental 2
Yanfei 	Elemental Burst (Charged Attack DMG Bonus) 	Elemental 2
Xiao 	Elemental Burst (Normal / Charged / Plunging Attack DMG Bonus) 	Elemental 2
Zhongli 	Elemental Burst (Attack) 	Zhongli Burst
==References==
Category:Game Systems