Plants vs Zombies: Brainglory/Neptuna

Neptuna is a Zombie Hero in PvZ Brainglory.
==Introduction ==
Neptuna is a versatile water mage with many tricks up her sleeve. Nimble and agile in water but durable on land, she can change tactics for any situation while befuddling Plants with her evasive abilities. Her water pools have an impactful short-term effect on teamfights, and she will catch the Plants out of position with a powerful nuke ability the first chance she gets. Neptuna can enter the lane to contribute damage in critical teamfights but is right at home in the jungle, where enemies have no place to hide from her devastating area-of-effect abilities. 
==Analysis ==
Roles: Mage, Bruiser
Offense: 6/10
Defense: 6/10
Utility: 6/10
Mobility: 5/10
Difficulty: Medium
Strengths: Alternately tanky and mobile, heavy slows with AoE spells, reliable escape and gank maneuvres
Weaknesses: Heavy-damage abilities have short range, basic attacks lack impact, vulnerable when unable to use abilities
==Abilities ==
Name 	Description 	Notes
Perk: Aquatic Agility 	Neptuna is naturally much more mobile in any water body. When out of water, her movement speed is slower than average but she tanks reduced damage from all sources (on account of her protective fish tank).  	NA
Riptide (D) (1) 	Neptuna lets loose a powerful riptide, pushing back enemies and dealing damage. This wave leaves several pools in its wake and for a short time afterwards, speeds allies travelling in the same direction as the current.  	Overdrive: The riptide briefly knocks enemies airborne instead of pushing them back.
Dolphin Dash (D) (2) 	Neptuna does a quick dash in the target direction. While dashing, she is unslowable and immune to negative effects, but this ability's dash range is reduced if she is currently afflicted with any.  	
Wrath of the Deep (D) (3)	Neptuna summons a huge serpent to strike the target area, doing damage and knocking enemies airborne. If this is cast in a water pool, the serpent strikes faster and Dazes enemies as well but this destroys the pool (if it was non-natural). 	
Octo-Pult (D) (Ult) 	Neptuna calls forth an Octo-Pet from a nearby water pool. This Octo-Pet has a large amount of health and has two attacks: a dashing attack that slows foes (2s cooldown) and a ranged ink spray that reduces enemies' vision range by 70% (3s cooldown).  	
Aquarock (A) (1) 	Neptuna fires a rock imbued with water. On impact or when it reaches max range, the rocks explodes, doing AoE damage and scattering several water pools nearby. 	
Inky Escape (A) (2) 	Neptuna disappears and reappears in a very close water pool, spraying ink everywhere. Enemies hit by the ink have their vision range reduced by 70%. 	
Depth Charge (A) (3) 	Neptuna summons an explosive mine at a nearby location. The mine will explode after 1.5 seconds, knocking back and damages enemies. If planted in a water pool, the mine takes 2 seconds to explode and destroys the pool (if it was non-natural) but has a much larger blast radius.  	
Eye of the Storm  (A) (Ult)	Neptuna channels, then conjures a deadly typhoon at a nearby water pool. The winds slow enemies and deal damage over time while sucking them to its centre. After 3 seconds, the storm ends and a lightning bolt crashes down onto the pool, dealing heavy damage to all enemies struck and destroying the pool (if it was non-natural).	
===Detailed Stats ===
Riptide
Stat 	Lvl 1	Lvl 2	Lvl 3	Lvl 4	Lvl 5	Maxed	Infinity Ratio	Crazy Ratio
Cooldown 	18 	15 	12 	12 	12 	10 	 	
Energy Cost 	90 	100 	115 	130 	150 	175 	 	
Range 	6 	6 	6 	6 	6 	8 	 	
Damage 	120 	175 	240 	280 	340 	400 	90% 	
Knockback 	2 	2 	2 	2 	2 	2 	 	
Blast Radius	3 	3 	3 	3 	3 	4.5 	 	
==Quotes ==
At any time:
*
When attacking:
*
When reduced to low health:
*
When using Octo-Pult:
*
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