API:UnitManaType

__NOTOC__
UnitManaType
Gets the mana type of the primary class of a given unit.
UnitManaType(UnitId)
== Parameters ==
=== Arguments ===
:;UnitId
::string - A UnitId (e.g. "player", "target", "party1", "raid1", etc..) 
=== Returns ===
:;ManaTypeId
::number - numerical value mapped as follows:
:::
Mana Type ID 	Index	Class(es)
"Mana" 	1 	Mage, Priest, Knight
"Rage" 	2 	Warrior
"Concentration"	3 	Scout
"Energy" 	4 	Rogue
::If the specified unit doesn't exist, then UnitManaType returns 1 rather than nil.
== Example ==
-- Display the manatype of your target:
g_index = {"Mana", "Rage", "Concentration", "Energy"}
g_charInfo = g_index[UnitManaType("target")]
== Notes ==
== Related Functions ==
* UnitSkill