Planets and Systems (Second Edition)

This page lists all planets and systems in Twilight Imperium Second Edition 
== Mecatol Rex ==
Mecatol Rex was once a thriving planet and the center of the Lazax Empire. Once the empire crumbled, the planet was bombarded relentlessly and is now mostly a barren wasteland. Nevertheless, that who controls Mecatol Rex controls the galaxy. 
During setup, Mecatol Rex is placed at the centre of the galaxy.
== Base Game ==
=== Home Systems ===
Planet 	Race 	Resources	Influence
Arc Prime 	The Barony of Letnev 	6 	1
Wren Terra	The Barony of Letnev 	4 	1
 	 	 	
Arretze 	The Emirates of Hacan 	3 	1
Hercant 	The Emirates of Hacan 	2 	3
Kamdorn 	The Emirates of Hacan 	1 	2
 	 	 	
Jord 	The Federation of Sol 	7 	5
 	 	 	
Quinarra 	The Sardakk N'orr 	5 	2
Tren'lak 	The Sardakk N'orr 	1 	1
 	 	 	
Jol 	The Universities of Jol-Nar	3 	5
Nar 	The Universities of Jol-Nar	2 	5
 	 	 	
Archon Ren	The Xxcha Kingdom 	3 	6
Archon Tau	The Xxcha Kingdom 	2 	3
=== Regular Systems ===
Planet 	Resources	Influence	Technology Specialty
Abyz 	5 	1 	-
Fria 	3 	1 	
 	 	 	
Arnor 	3 	2 	-
Lor 	2 	4 	
 	 	 	
Bereg 	4 	2 	
Lirta IV 	3 	4 	
 	 	 	
Gral 	2 	3 	
Centauri 	1 	4 	-
 	 	 	
Lazar 	3 	1 	-
Sakulag 	3 	1 	-
 	 	 	
Lodor 	5 	1 	
Alpha Wormhole	 	 	
 	 	 	
Meer 	1 	4 	-
Arinam 	0 	5 	
 	 	 	
Mehar Xull 	2 	2 	
 	 	 	
Quann 	2 	2 	
Beta Wormhole 	 	 	
 	 	 	
Qucen'n 	2 	4 	-
Rarron 	1 	5 	
 	 	 	
Resculon 	4 	1 	-
Coorneeq 	2 	4 	
 	 	 	
Saudor 	4 	4 	-
 	 	 	
Starpoint 	4 	2 	-
New Albion 	3 	2 	
 	 	 	
Tar'Mann 	2 	3 	-
 	 	 	
Thibah 	2 	2 	-
 	 	 	
Torkan 	4 	2 	
Tequ'ran 	3 	1 	
 	 	 	
Vefut II 	4 	1 	
 	 	 	
Wellon 	2 	4 	-
 	 	 	
Xxehan 	2 	2 	
Dal Bootha 	1 	4 	
 	 	 	
Zohbat 	4 	2 	
Mellon 	1 	4 	-
=== Red-Bordered systems ===
These systems have special rules governing them 
==== Supernova ====
* No ship may enter or pass through 
*There is 1 supernova tile 
==== Asteroid Field ====
* No ship may enter or pass through until players achieve the "Antimass Deflectors" technology, which allows movement through but not into
*There are 2 Asteroid Field tiles 
TI2Supernova.png
TI2AsteroidField.png
=== Other Systems===
====Wormholes====
*Systems containing corresponding wormholes are adjacent. For example it costs one move to get to a system containing an alpha wormhole and another move to pass through to the other side
*Multiple system tiles contain wormholes. They may be either alpha or beta
* 
====Empty Space====
* There are 7 empty space tiles 
== Hope's End Expansion==
Hope's End introduced 13 new systems 
===Home Systems===
Planet 	Race 	Resources	Influence
Moll Primus	The Mentak Coalition	6 	2
 	 	 	
Retillion 	The Yssaril Tribes 	3 	5
Shalloq 	The Yssaril Tribes 	1 	3
===Regular Systems===
Planet 	Resources	Influence	Tech Specialty
Cresius 	5 	1 	-
Lazul Rex 	1 	4 	
 	 	 	
Tarana 	1 	3 	
 	 	 	
Kostboth 	1 	3 	
 	 	 	
Lemox 	1 	6 	-
 	 	 	
Hope's End	4 	2 	
 	 	 	
Neutera 	4 	1 	-
Tinnes 	4 	1 	
 	 	 	
Horizon 	2 	4 	-
Luthen VI 	4 	2 	
===Red-Bordered Systems===
These systems have special rules governing them 
====Gravity Rift====
There is 1 gravity rift tile 
Any non-fighter ship that attempts to exit a Gravity rift must roll 1 die:
*1-6: The ship must exit through the side with the corresponding numbered result
*7-10: The ship may exit the hex through either of the six sides
When a ship is forced to exit through a particular side, the player may choose to let the ship stay (and end its movement) in the Gravity rift instead 
Movement out of a gravity rift never counts towards a ships movement value (simply "whips" into adjacent system) 
Movement out of a gravity rift is done 1 ship at a time. Ships move before rolling for the next ship
Cannot be placed next to another red bordered tile (unless no other option for placement) 
====Nebula====
There are 2 nebula tiles in the game 
The following rules apply to nebulae 
*Any ship that enters a Nebula must immediately stop its movement for the turn. This cannot be averted by technology or other abilities
*Fighters have no combat value in a nebula (but may be taken as casualties
*Nebulae cannot be placed next to other red-bordered tiles (unless there is absolutely no other option for placement)
TI2GravityRiftTile.png
TI2NebulaTile.png
===Other Systems===
====Empty space tile====
The expansion includes 1 empty space tile