List Of Items In Nickster Trickster

This is a list of items, collectible or otherwise, found in the Kay And Asriel franchise and its related series. The list includes the game or other type of media where each item first appeared.
Items are an integral part of the series of Kay And Asriel. They modify The characters' attributes, grant or modify fight effects, and much more.
Items are classified into several distinct types and groups. Some items are passive, which add an effect permanently to Kay, while others only activate when used. The original Kay And Asriel series had 196 items. Modern has a total of 362 items.  The Wakay Arc added 62 new items, for a total of 424 items.  The Anime Arc added 123 new items, for a total of 547 items.  The Youtuber Arc added 169 new items, for a total of 716 items. The Lawsuit Arc added 62 currently unknown new items, for a total of 778 items. In Dream Arc, 42 items are considered special and will be less likely to appear if the player has already come across other special items. The Revolutionus expansion removed the Special Item mechanic, replacing it with the item weight and item quality mechanics.
For a list of which items can potentially appear in a given special room or under certain conditions, see item pool and Item Tags.
For the grids of items that appear in the stats menu, see Collection Page.
Not to be confused with cards and runes, pills, and trinkets.
== Activated Collectibles ==
Unless the player has DLC+ Schoolbag, only one activated item can be held at a time, with the old collectible being placed on a pedestal if a new activated item is picked up. Most activated items need to recharge before use, with the recharge bar filling either by clearing rooms or recharging over time. Other activated items do not have a charge bar, and, with a few exceptions (such as  How to Jump), will instead either disappear after a single use or require resources such as coins or health. Some activated items will also grant passive effects as long as they are equipped.
In some special circumstances, activated items can be placed in the consumable slot instead of the standard activated item slot. This counts as both an extra activated item slot and an extra consumable slot, meaning that other activated items and consumables can be picked up as normal. Items in this slot are used with the consumable key, and can't be lost through any means (unless they're consumed like items from  Dice Bag). Otherwise, they function the same as other activated items.
== Notes ==
* Battery Butts and most Batteries charge the item(s) in the activated item slot first, then the item in the consumable slot. The exception to this is the   Mega Battery, which recharges the items in both slots.
* Most trinkets that work with activated items (e.g.  Vibrant Bulb,  Help Button, etc.) ignore the items in the consumable slot.
== Main Items ==
* Mystery Present
* Beanstalk
* Super Fruit
* Flame Cannon
* Invincible Banana
* Fire Ball
* Sprouts
* Vegtables
* Giant Vegtables
* Fruit Blocks
* Stop Watch
* Potion
* Dollar
* 1-Up
* Heart
* Cherries
* Bomb
* Boom Present
* Helmet
* Key
* Crystal Ball
* Rocket
* A-Dollar
* Letter Egg
* Super Salad
* Wings
* Bathing Suit
* Flame Suit
* Kay's Shoe
* Hammer
* Music Box
* Anchor
* Flying Cloud
* Spawn Recorder
* K-Wing
* Silver Dollar
* K-Switch
* Present Ball
* Bricks
* Ice
* Note Blocks
* Kay Coins
* Train Whistle
* Chaos Fruits
* 3-Up
* Jenny's Phone
*Magic Pencil
*Color Aliens
*Magnet
*Vaccum Arm
*Magic Punching Hand
*Energy Ball Arm Cannon
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