The Keep

The Keep is the thirteenth dungeon in the game. It contains a boss. 
==NPCs==
An evil fairy who is part of the Malice King's army wants the players to find four keys to access the Malice King's treasures. A black skeleton begs the players to kill The Abomination.
==Objects==
A large number of damaging objects can be found: spikes that pop up from the ground, orbs that create a rotating line of spiky balls, fire pillars that erupt from the floor, and even the fireplaces that are seemingly part of the background. There is also a room full of potions that have random effects when consumed.
==Monsters==
Name 	Picture	Description
Black Bee 	 	A stronger version of the Bee monster.
Black Wolf 	 	A much stronger version of the Wolf monster.
Black Snake 	 	A stronger version of the Blue Snake.
Black Dragon 	 	It shoots dark balls in a boomerang-like fashion. A rare green-blue striped variant that shoots wind blades can be found.
Dark Wizardess 	 	A stronger version of the Dark Wizard monster.
Demon Vase 	 	They may ambush players in unexpected spots, firing small dark balls that can damage both players and monsters. They can't move or turn around, so they're generally easy to deal with.
Imp 	 	It shoots lightning balls in a spiral-like pattern twice before charging at players with a close-range lightning attack.
Gargoyle 	 	It shoots earth spikes if players are far away. It can also shoot homing projectiles that can shock if it is hit while emitting a sonic wave.
Minotaur 	 	It attacks nearby players with a simple melee attack. For faraway players, it attacks them with projectiles or a charging attack.
The Abomination 	 	It shoots dark balls in either a unique pattern or similar to a Five Way Shot. It can also use a melee attack that can knockback players.
(Boss) Envoy of Malice	 	Has two phases. At the very beginning of the first phase, he will open up by randomly teleporting to one of four specific locations twice and shoot four dark balls for each teleport. See this page for attack patterns and strategies.
==Loot (Normal Mode)==
===Melee Weapons===
Name 	Special 	Stat Bonus	Other Abilities
Black Sword 	Heavy Attack	 	
Merchant's Sword	Charge 	 	
Wood Cutter 	SP Steal 	 	
Farmer's Sword 	Heavy Attack	 	
===Range Weapons===
Name 	Special 	Stat Bonus	Other Abilities
Malignant Bow 	Triple Shot	 	
Master Poison Bow	Condition 	 	
Hunter's Bow 	Triple Shot	 	
===Magic Weapons===
Name 	Special 	Stat Bonus	Other Abilities
Malignant Staff 	Circle Spell	 	
Magician's Staff 	SP Steal 	 	
Apprentice Staff 	Heavy Spell 	 	
Wizard Hand 	Heavy Spell 	 	
Counterfeit Sword Summoner	Heavy Spell 	 	
===Extras===
Name 	Stat Bonus	Other Abilities
Broken Horn 	 	
Malignant Rock 	 	
Sunflower 	 	
Booster Lv 3 	 	
Emblem of Courage 	 	
Emblem of Intelligence	 	
Emblem of Strength 	 	
Black Heart 	 	
Champion's Shield 	 	
Defender 	 	
===Allies===
Name 	Function
(No information yet)	
==Loot (Hard Mode)==
=== Melee Weapons===
Name 	Special 	Stat Bonus 	Other Abilities
Gold Whip 	Heavy Attack 	 	
Gold Axe 	Heavy Attack 	 	
The Reaper's Sword 	Heavy Spell 	 	
Demon Slayer 	Maximum Strike	 	
The Swordfish 	SP Steal 	 	
Twin Darkness Blade	Heavy Attack 	Normal attack may cause poison	
Dark Plasma Brand 	Heavy Attack 	 	
Great Morning Star 	Blood Shield 	 	
Viper Whip 	Condition 	Normal attack may cause poison	
Link's Sword 	Cyclone Spin 	 	
God Slayer 	Maximum Strike	 	
=== Range Weapons===
Name 	Special 	Stat Bonus	Other Abilities
Gold Bow 	Triple Shot 	 	
Gold Boomerang 	Power Shot 	 	
Gold Dagger 	Final Shot 	 	
Axerang 	Vampire 	 	
Iron Ice Sniper 	Condition 	 	
Eight Blade Shuriken 	SP Steal 	 	
Nature's Bow 	Triple Shot 	 	
Enchanter's Boomerang	Power Shot 	 	
Spine Bow 	Rain of Arrows	 	
=== Magic Weapons===
Name 	Special 	Stat Bonus 	Other Abilities
Black Mirror 	Trap 	 	
Demon Hand 	Magic Storm 	 	
Gold Staff 	Heavy Spell 	 	
Ionic Staff 	Circle Spell 	+170 Magic 	Reflects 10 times the damage taken back to the attacker
The Spirit Walker 	Summon Spirit	 	
Twisting Earth Wand 	Tremor 	 	
Guild Master's Staff	Heavy Spell 	 	
Majestic Rod 	Magic Storm 	+25% more Gold	
Desert King's Fork 	Trap 	 	
Sword Summoner 	Heavy Spell 	 	
=== Extras===
Name 	Stat Bonus	Other Abilities
Symbol of Strength 	 	
Symbol of Intelligence	 	
Symbol of Courage 	 	
Hero's Helmet 	 	
Legend's Armor 	 	
Legend's Helmet 	 	
SP Regeneration Lv.3 	 	
Regeneration Lv.4 	 	
Regeneration Lv.5 	 	
Abomination's Heart 	 	
Demon's Soul 	 	
Overdrive 	 	
Perfect Resist 	 	Completely resists all negative status conditions
Philosopher's Stone 	 	Grants invincibility when HP reaches a certain threshold
===Allies===
Name 	Function
Black Minotaur	
Hell Butterfly	Summons black butterflies that circle around the player.
Winged Specter	
Category:Dungeons