Rarity

Rarity , sometimes referred to as quality, is a recurring gameplay element in the Final Fantasy series. Rarity is a observable parameter that determines how common an item or unit is, often also denoting the power or capability of said item or unit. Rarity is divided by distinct tiers, often represented by color coding, a star system, or lettered grades.
Rarity may represent different variations on the same piece of equipment, item, or unit, and these can sometimes be upgraded from lower rarity to higher one, often through the use of synthesis.
This is not to be confused with very rare items, which are not often observable to be rare nor feature tiers of rarity, and instead simply having low drop rates or being prohibitive to obtain.
==Appearances==
===Final Fantasy VII Ever Crisis===
Most pickups are graded by a system of stars and colors as follows:
*Inventory items and materia are rated from 1 to 5 stars.
*Gear and wallpaper are rated from 3 to 5 stars.
*Weapons are rated from 3 to 15 stars, with all available weapons eligible for rarity upgrade or overboosting with the required parts.
Although no more than 5 stars display at any given time, rarity can be determined by the background and star color around the item card: gray/white→green→blue→fuchsia→gold→red (6-10)→lavender/pink (11-15).
===Final Fantasy XI===
Quality is represented by a colored border in the item's icon. Often, Higher Quality versions of items are additionally represented by a +1 or other number on the name depending on the quality, although some have alternate names for higher qualities. Recrafted items can also obtain colored borders despite not being High Quality crafts, with their higher Quality version being bumped up a tier in color.
* Normal quality items have no colored borders.
* High Quality 1 items have a white border.
* High Quality 2 items have a blue border.
* High Quality 3 items have a yellow border.
High Quality items can be crafted.
===Final Fantasy XII: Revenant Wings===
Scavenging materials have different tiers of rarity.
===Final Fantasy XIV===
Rarity and quality are two different forms of item tiers. Rarity is represented by colour, shown in the item's name and icon background. There are 5 different tiers of rarity:
* White is the base rarity, represented by standard white text and a gray colored background. This is basic gear that can be bought from vendors for gil, crafted, or obtained as quest rewards. 
* Green rarity is represented by green text and colored background. This tier of gear is often obtainable in dungeons or crafted from certain master recipes.
* Blue rarity represented by blue text and colored background. This type of gear is can often be obtained through the exchange of special currencies like Allagan tTomestones or Scrips, or dropped from high-end trials and raids.
* Purple rarity, represented by purple text and colored background. This type of gear is unique to relic weapons or tools obtained through each expansion's respective relic quests.
* Aetherial rarity is a unique tier of rarity, represented by pink text and colored background. This type of equipment can be found in dungeons and levequests in A Realm Reborn. Aetherial equipment are variations on white items, featuring the same models and names but with the addition of being "aetherial"; for example, the has an aetherial equivalent in . Aetherial gear has a set of base stats and a set of up to four randomly generated additional stats. On average they are roughly on par with green gear of the same item level, but may be significantly inferior or superior based on the stats generated. There is no currently obtainable aetherial gear past level 50, though level 60 aetherial gear was previously available from . Furthermore, as of patch 5.3, aetherial weapons and armor can no longer be found, the dungeons they were originally from having had their drops reworked to include equipment sets like those in other dungeons. Aetherial accessories may still be found.
Quality is divided into two tiers, Normal Quality (NQ) and High Quality (HQ) items. High Quality items are represented by a shine over the item icon as well as a special icon displayed after the name. HQ items can be crafted or obtained as quest rewards. High Quality is a different statistic compared to rarity, and can be be combined. Base rarity and green gear can have HQ variations, which are roughly on par with NQ versions of the next rarity tier (HQ basic items are roughly on par with NQ green items, HQ green items are roughly on par with NQ blue items).
Additionally, Triple Triad cards also feature star rarity system that determines how many of each type can be placed in a deck.
===Final Fantasy XVI===
Final Fantasy XVI features colored rarity for equipment, materials, and weapons.
===Stranger of Paradise Final Fantasy Origin===
Equipment rarity is depicted using a star system and colors.
===Final Fantasy Record Keeper===
===Dissidia Final Fantasy Opera Omnia===
Equipment rarity is determined by a star and color rating system.
===Final Fantasy Brave Exvius===
Unit rarity is determined by a star rating system, from 1★‎ to 7★‎ stars, and a separate rarity level beyond that, named NeoVision or NV★‎. Units can only have a base rarity level of 1★‎-5★‎ or NV★‎, with 6★‎ and 7★‎ rarities achieved through synthesis of units.
====War of the Visions: Final Fantasy Brave Exvius====
Unit rarity is determined by a letter grading system, being N (Normal), R (Rare), SR (Super Rare), MR (Mega Rare), and UR (Ultra Rare).
Equipment also features a rarity system.
Category:Items
Category:Recurring gameplay components