Super Smash Bros. Ultimate x Rhythm Heaven (MetaNite64)

Super Smash Bros. Ultimate x Rhythm Heaven is a DLC pack for Nintendo's crossover fighting game, featuring content from the Rhythm Heaven series of games. The paid download comes with new spirits; new music tracks; a new stage, Heaven World; and a new fighter, the Barista from Rhythm Heaven Megamix.
==What is Rhythm Heaven?==
The Rhythm Heaven series comprises 4 games, although only 3 have seen releases beyond Japan. Nintendo developed all of the games alongside Japanese music producer Tsunku, who had a large role in not only composing the games' soundtracks but also conceiving the idea for the series in the first place. The first game, Rhythm Tengoku, released on GBA in Japan only. After a stellar reception, 3 more games were developed, releasing on DS, Wii, and 3DS.
Each game is a collection of rhythm-based minigames, called Rhythm Games. These games are divided into different sets, and at the end of a set you get to play a Remix, which puts all the Rhythm Games from the set together in one longer game. Rhythm Tengoku, Rhythm Heaven Fever, and Rhythm Heaven Megamix are all played by pressing buttons on the controller, while Rhythm Heaven (DS) is played by tapping, holding, and flicking on the Touch Screen while holding the DS sideways. Megamix also has an alternative option to play by tapping the Touch Screen.
Generally, the goal of each Rhythm Game is to press buttons in rhythm to the music, but when and how to do that varies based on the game. Some games require you to keep the beat, pressing a button constantly in time to the music, while others have you press a button (or several buttons) in response to an audio cue. Unlike other rhythm games at the time, Rhythm Heaven games are designed to allow you to play based mostly or entirely on audio, rather than visual cues.
==The Barista Beats the Beat!==
The Barista is a young, friendly dog who works at the Café across the Rhythm Heaven series, offering advice or lending a hand to the player when they're struggling. His design is based on his most recent appearance in Rhythm Heaven Megamix, with his alternate costumes being simple recolors inspired by other characters in the franchise.
Barista is a very lightweight character, on par with Mr. Game & Watch. He is rather small as well, and has rather low air mobility. However, his attack range is remarkably large for his size, and his running speed is stellar. His vertical recovery is also better than it seems, although horizontal recovery does not fare as well. Along with a rhythm-based gimmick on his special attacks, the Barista plays a dynamic hit-and-run game with some powerful mix-up tactics, always keeping the opponent on their toes as to where, when, and how the Barista will attack next.
===Moveset===
Normals:
Jab 	The Barista bites the opponent for 3% damage, followed by two more bites for 4% and 5% respectively.
Dash attack 	As the Barista leaps forward, Kasuke (from the Japan-only endless game Manzai) spawns in front of him, slapping the opponent for 5% damage.
Forward tilt	A Paddler appears in front of the Barista, and swings its racket for 8% damage, knocking opponents back at a semi-spike angle.
Up tilt 	One of the members of the Clappy Trio pops up from behind the Barista, clapping above him for 6% damage.
Down tilt 	The Stomp Farmer materializes behind the Barista, stomping the ground for 2% damage and launching the opponent weakly upwards. Pressing the A button again triggers a second hit, where the Stomp Farmer bumps the opponent up and back like a volleyball, dealing 7% more damage.
Smashes:
Forward smash	The Wandering Samurai assumes a battle stance in front of the Barista. Uncharged, the Samurai does a simple slash for 10%, and can follow up with a second slash for 8%. At roughly half charge and above, the Samurai instead does a flurry attack, dealing ~18-22% damage.
Up smash 	Two Blue Birds spawn on either side of the Barista as they all crouch downward. Upon release, the birds will flick their beaks upward, dealing 11% damage on either side uncharged.
Down smash 	A fuel pump intended for Fillbots appears in front of the Barista, while a claw from part of the Screwbot manufacturing process shows up behind him. Upon release, both industrial tools slam to the ground. The fuel pump deals 9% but buries, and the claw deals 13% but just launches the opponent (both uncharged).
Grabs:
Grab 	The Clap Trap Doll extends out from thin air, clamping its hands onto the opponent.
Pummel 	The Clap Trap Doll claps its hands, dealing 3%.
Forward throw	An elephant appears floating in midair and facing the screen, above and in front of the opponent. Its trunk swings down in an arc, latching onto the opponent before throwing them forward, dealing 4% damage.
Up throw 	A trampoline under the opponent bounces them upwards at a high speed, dealing 8% damage.
Back throw 	A frog grabs onto the opponent, whirls them around, and tosses them backward, throwing them far and dealing 7% damage.
Down throw 	A fork rushes down to the ground and pierces the opponent, dealing 12% damage and meteor smashing them (with a well-timed dash grab or moving stage parts, this could be used over a ledge to throw the opponent towards the blast zone).
Aerials: coming soon!
Specials: coming soon!
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Ultimate
Category:Super Smash Bros. Ultimate Downloadable Content
Category:Rhythm Heaven (series)