Vehicles/HEAVY RIFLE CARRIERPRIMITIVE

==Description==
Tonnage: 80
Not designed for traditional combat, the Carrier is a force multiplier. Designed to support allies from range, the Carrier can hang back behind friendly lines where it's lack of armor isn't a concern.
Tracked: High traction, agile turning.
Fuel Cell: Improved vehicle engine that works in a Vacuum.
Movement: 3/5 Hex: 90/150 Meters.
Armor: Armor
Structure: Structure
Values A S 
Front 108 40
Left 100 40
Right 100 40
Rear 80 40
Turret 100 40
Total 488 200
==Vehicle HP==
 	Left 	Center 	Right
Front 	 	A=108/108S=40 	
Sides/Turret 	A=100/100S=40 	A=100/100S=40 	A=100/100S=40
Rear 	 	A=80/100S=40 	
TOTAL: A=488/508 S=200	TOTAL: A=488/508 S=200	TOTAL: A=488/508 S=200	TOTAL: A=488/508 S=200
==Loadout==
Fixed	Dynamic
 	
* 2x Ammo Heavy Rifle
* 2x Ammo Heavy Rifle Sabot
* 2x Ammo Light Rifle
* 2x Ammo Medium Rifle
* 1x Ammo Medium Rifle Sabot
* 1x Ammo Rifle Periphery
* 1x Armor
* 1x Engine Fuel Cell
* 1x Structure
* 1x Engine Core 240
* 1x Active Probe
* 1x Tracked Propulsion
* 1x Tracked Propulsion
* 1x Coolant
* 1x Crew Compartment
* 1x FCS Standard
* 1x Sensors Basic
* 1x Turret Systems
* 2x Heavy Rifle
* 2x Light Rifle
* 2x Medium Rifle
* 2x Periphery Rifle
==Factions==
* Pirates
* Aurigan Directorate
* Aurigan Coalition
* Mercenaries
* Axumite Providence
* Chainelane Isles
* Circinus Federation
* New Delphi Compact
* Elysian Fields
* Hanseatic League
* Illyrian Palatinate
* JarnFolk
* Lothian League
* Oberon Confederation
* Greater Valkyrate