Level 953

Description 
Level 953 is the 954th level of the backrooms.
Level 953 comprises a dense, enigmatic forest with several cabins accompanied by the large, lifeless landscape of the level. There are virtually no living plants in this level, making food nearly impossible to get. The cabins inside of this level can rarely possess food, albeit very little in amount. Instead of being a hydration-devoid level, Level 953 has rivers filled with Almond Water that go straight out into the ocean.
The ocean in Level 953 does not have Almond Water, despite countless amounts of Almond Water coming from the rivers into the ocean. It is not recommended for one to drink from the ocean, as there have been reports of wanderers meeting their demise when drinking out of this ocean. Unlike some other levels that have been discovered, entities can actually breathe inside the water in Level 953, which makes traversing the ocean quite difficult. While this level's ocean is usually of grayscale, it can sometimes appear to blue to the wanderer. 
The lakes in Level 953 are fairly dangerous, as entities frequently wander around these lakes. Instead of being a source of hydration, the lake is acidic to the average wanderer. In contrast to the damage caused to humans, the entities get affected positively when drinking from these lakes. This is due to the contents of the acidic substance being a drug to the entities. Unlike these lake's Frontrooms counterpart, the lakes in Level 953 are smaller than usual, averaging to around 50 meters in length. Despite all of these negative downsides, the lake's color is a calming blue. Additionally, one can hallucinate almond water and food being inside the lake. This is caused by the lake's hallucinogenic gas that it releases to those in proximity of the lake.
There are few plants that are living in Level 953. Even though this level is fairly small, encountering a living plant is extremely rare and deemed ludicrous for one to randomly come across. In some rare circumstances where one does come across one of these specimens, they should immediately hand over these plants to a laboratory. If one ingests this plant, they should report to a medical examination room in a different level. Wanderers can identify these rare specimens because of their color. These plants are bright green which contrasts the surrounding area's hue. Entities 
There are numerous entities on this level, most occupy the lower parts of the forest canopy. Even if one manages to stay away from these forests, reports of fatalities have been common throughout the entirety of this level. In contrast to other levels, the entities in Level 953 are quite elusive when catching onto their prey, swiftly grasping onto wanderers whilst remaining quiet. The most common entity in this level are the Dullers. 
The entities that inhabit this level are presumed to be from different levels. Even though most of the entities that inhabit this level do not have noclipping abilities, it seems that this level directly transports entities from different levels into this landscape to ward off wanderers that plan to inhabit this level. 
 Dullers 
The Dullers that appear in Level 953 commonly inhabit the trees of this level. Once a wanderer is in a specific location, the Duller will quickly grab the wanderer. Since there have been no reports of wanderers surviving, all of the wanderers grabbed by the Dullers are presumed dead. The Duller's behavior in this level contrasts other levels, as they sit in the trees waiting for a wanderer. Dullers do not toy around with wanderers or traverse to hunt for one. Instead, they just sit tightly in trees making no movement until it sights a wanderer. This stationary tactic for Dullers decreases their metabolism. To avoid being caught by a Duller, one must display superiority by trying to seem taller by standing up straight.
 Smilers 
Smilers have been spotted traversing this level, most wander around the dark forests of this level. Smilers in this level seem to have decreased intelligence, as they are unable to process their surroundings; hence, these Smilers regularly bump into this level's trees often. One should use opportunity this to flee from an approaching Smiler. Although, if a wanderer gets captured by a Smiler they will get torn apart. Due to this, it is recommended to stay away from the dark forests of Level 953. However, If you do encounter a Smiler, it is recommended to take sharp turns and immediately reach a cabin. The Smilers inside this level are unable to open these cabin's doors.
 Bases, Colonies & Outposts 
There are no settlements in this level due to how hostile the level is.
Although, there was a colony that did settle inside this level momentarily...
 Entrances 
* Managing to survive in Level 952 and finding an oak door will lead one here.
* Any forest level has an extremely low chance of shifting its surroundings into this level.
 Exits 
* In some cabins, there may be a teddy bear toy. If one throws this teddy bear toy into the ocean, they will be transported to Level 954.
* Surviving a month in this level may lead one to Level 6.
* Submerging oneself inside of the ocean for 3 minutes will lead to Level 953.1.
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Category:Levels
Category:Cluster I