Emily

The Enhanced Military Intelligence Logistics Y-Prototype, or Emily, was a generation 51 artificial intelligence construct, the most advanced AI ever created by humans. Made specifically for Department 64, it was created by some of the world's greatest programmers. Since then, it has assisted the agents of the department on various missions.
==History==
Emily was created shortly after the founding of Department 64. Under the supervision of Agent Shadow, the original leader of the team, some of the best programmers from across the galaxy were brought together to create the AI. At the time, Emily was made to be a generation 49.
Ever since, Emily has been of great importance in numerous missions, her primary programming being to assist the agents. For example, she analysed and concluded that it was indeed Agent Cobra who was the culprit, during Agent Vortex's confrontation with him and Siren. Emily has been upgraded two times, eventually becoming a generation 51.
During the events of Black Hearts: Cataclysm, she first encountered Captain Omar, and helped him battle the Hierarchy. After humanity lost the war, Emily decided to stay with Omar as well as the Department, and has direct access to his ship and exosuit.
==Appearance==
Emily's holographic avatar is that of a young (appears to be in her 20s) human female, dressed in black clothing with stripes on her wrists and more on her shoulder, which runs down her torso, ending at her hips. These stripes are typically blue, but can change colour depending on the situation and the AI's mood. So far, these are what each colour seems to represent:
*Blue: Neutral
*Green: Contemplating/Calculating
*Purple: Worried
*Red: Annoyed
*Gold: Victory/Celebration
*Magenta: Mourning/Sorrow
*Grey: Error Encountered
Emily also has a battle avatar, a feminine-looking robotic body designed by the agents of Department 64 and armed with a variety of weapons. The avatar is armoured with pure mithril and protected with energy shields, making it extremely difficult to destroy. It is unknown if multiple robotic bodies exist, like in the case of most AI battle avatars, or if there is only one copy due to the expenses in creating such a complex avatar.
==Personality==
Emily was programmed with a calm personality. Although her program does include all human emotions, she is never seen afraid or angry, only sightly inquiet at most. Made with an interactive and human personality at the request of Shadow, Emily is capable of making jokes or being sarcastic and unserious, and has been observed to do so many times. Outside of missions, she is a likeable and sometimes even playful AI, though she adopts a much more down-to-the-point tone when matters get serious.
==Trivia==
*Emily was created as a anti-Sentient, a good AI to counter Sentient's trolling. This can be seen in her name, as Emily is the English feminine variant of the Roman name Aemilius, meaning "rival."
Category:Characters
Category:Department 64 Members