Daniel McCoy

* Toy Story (1995) (renderman @ software development)
* A Bug's Life (1998) (modeling artist & software engineer)
* Toy Story 2 (1999) (shading artist)
* Monsters, Inc (2001) (lead shading artist)
* Finding Nemo (CG artist)
* The Incredibles (2004) (illumination engineer)
* Summer Belongs Movie (2005) (illumination engineer)
* Frozen Fever (2006) (new technology integration engineer)
* Ratatouille (2007) (shading supervisor)
* WALL.E (2008) (software development)
* Up (2009) (character shading & groom artist)
* Toy Story 3 (2010) (global technology engineer)
* Cars 2 (2011) (lightspeed technical director)
* The Good Dinosaur (2015) (look development)
* Finding Dory (2016) (new technology integration engineer)
* Cars 3 (2017) (shading, lighting, fx & rendering)
* Robo-con (2017) (look development)
* Coco (2017) (shading, lighting, fx & rendering)
* Incredibles 2 (2018) (shading, lighting, fx & rendering)
* Charatcher Toons: The Movie (2018) (look development)
* Toy Story 4 (2019) (shading, lighting, fx & rendering)
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