Variations

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==Variations==
Variations are the act of altering the shape of your body during a trick. 
==How do you create a Variation?==
Creating a variation is as simple as combining tricks together. Simple variations combine basic tricks such as a Cork Round, while more advanced variations combine complex tricks such as a Cork Snapu.
Some tricks are double variated, such as a kick full dleg. Since it's only a single twist with two variations, we'd call it a double variated single. 
There are also things like a single variated double (Cork Snapu) and double variated doubles (Cork Snapu Hyperhook) It's as endless as you want it to be. Quadruple Variated singles are possible, but are increasingly rare as the number of variations goes up.
No one "invents" a variation, they synthesize them from pre-existing ideas. Saying a variation exists is only a small part of the step, as any trickalosopher with an understanding of Tricks could calculate new Tricks. You have to actually go the next step and land the trick you propose is possible. 
A common Tradition of Tricking that dates back to the earliest of earlies, is the person who lands a trick first, gets to name it. This is why a Cork Dleg Twist is often called a Horwhang Whacker, and a Cheat 1080 twist is called a Kackroll.
==Common Variations==
Remember that any two tricks can be combined mid-air to create a new variation. There are a incredibly vast amount of tricks out there. Here are some of the most common variations:
Full Variations:
Eagle: Land on the first leg with the second trailing behind you
Kick:  a Round that happens before the twist on the way up
Round: a Kick that happens after the twist on the way down
Hyper: Landing on the next leg in sequence 
Swipe: a Round Kick hypered 
HyperHook: Landing on the next leg in sequence and throwing a hook kick with the first leg
Knife: a Round Kick followed by a Hyperhook
Shuriken: a single leg crescent with the outside DURING the twist
Double leg: a Shuriken with both legs
Mega: land on the first leg but face the direction of momentum
Semi: a hyper where you land facing the direction of momentum
Twist Kick: a round kick after the twist where you kick back the way you came
Hawkeye: a round kick after the twist that turns into an hook putting you in the eagle position
Category:The Tricks