Super Smash Bros. Ultimate x Rocket League

Super Smash Bros. Ultimate x Rocket League is the name of the collaboration between Sora Ltd's crossover fighting game and Psyonix’s vehicular soccer game. As part of the Super Smash Bros. Ultimate Fighter Pass, content from Rocket League appears in the game in the form of paid downloadable content, including series mascot Octane as an additional playable character, Mannfield Stadium from Rocket League as a stage, music from the series and additional spirits.
The inclusion of Octane was revealed in a March 2021 Nintendo Direct, with the character being set for release on June 15th, 2021. Octane is the third character included in Fighter Pass Volume 2.
==Franchise Overview==
Rocket League is a vehicular soccer video game developed and published by Psyonix. Described as "soccer, but with rocket-powered cars", Rocket League has up to eight players assigned to each of the two teams, using rocket-powered vehicles to hit a ball into their opponent's goal and score points over the course of a match. The game includes single-player and multiplayer modes which can be played both locally and online, including cross-platform play between all versions. Later updates for the game enabled the ability to modify core rules and added new game modes, including ones based on ice hockey and basketball.
Rocket League's gameplay is largely the same as that of its predecessor, Supersonic Acrobatic Rocket-Powered Battle-Cars. Players control a rocket-powered car and use it to hit a ball that is much larger than the cars towards the other team's goal area to score goals, in a way that resembles a soccer game, with elements reminiscent of a demolition derby. Players' cars have the ability to jump to hit the ball while in mid-air. The players can also pick up a speed boost by passing their cars over marked spaces on the field, enabling them to quickly cross the field, use the added momentum to hit the ball, or ram into another player's car to destroy it; in the latter case, the destroyed car respawns moments later on a random side of the field. A player may also use a boost when in the air to propel themselves forward in flight, allowing players to hit the ball in the air. Players can alter their car's orientation while midair, which combined with midair boosting allows for controlled flight. Players can also perform quick dodges, causing their car to do a short jump and spin in a given direction, which can be used to nudge the ball or gain positioning advantage over the other team.
==Challenger Pack==
As part of the Challenger Pack, the following content is added to Super Smash Bros. Ultimate.
===#78 Octane===
Octanein Super Smash Bros. Ultimate	Octanein Super Smash Bros. Ultimate
 	
Universe 	Rocket League
Availability 	Downloadable
Boxing Ring Title 	The Vehicular Virtuoso
Final Smash 	A Spectacular Goal!
The super-acrobatic, rocket-powered battle car Octane is added as a playable character, labelled as fighter number #78. Its design is based on its appearance on Rocket League, possessing 4 different alts for the 2 default teams in the original game.
====Attributes====
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Octane is one of the lightest fighters, possessing a tremendous speed game, excelling when fighting slow opponents. However, being a lightweight car and all, Octane is rather fragile, and doesn’t possess much strength. A slow heavyweight such as Bowser or King K. Rool may easily be an equal match for Octane, but fast heavyweights like Doom Slayer can be rather problematic for it. As Octane’s attack options in Rocket League are rather limited, its moveset here is limited as well, to a certain extent.
Its initial dash is rather fast, close to Mewtwo's, and it has an excellent move speed, tied with Sonic's, which allows it to quickly get out of difficult situations. Octane’s “walk” and “dash” are almost indistinguishable, but its air speed is impressive on par with Roy's. Like in its home series, speed is key, and Octane has no issue zipping past or into opponents again and again. However, fast opponents with strong moves such as oversized swords (Cloud, Doom Slayer, etc.) can easily be a match for Octane.
====Moveset====
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Input	Description
 	The first jab is a simple push forward. Second jab is nearly identical. Third jab is a stronger push that consumes 1% Boost. Multijab is a series of front-wheel hits.
 	Like Mega Man and Steve, Octane’s jab and forward tilt are identical, and transition seamlessly.
 	Octane jumps up and boosts downward, consuming 1% boost. The force from the boost makes up the hitbox.
 	Octane digs its wheels into the ground, creating a hitbox. This can be held.
 	Octane brakes harshly, hitting the opponent multiple times.
 	Octane performs a frontflip in the air.
 	Octane performs a forward dodge, performing a frontflip.
 	Octane performs a backward dodge, performing a backflip
 	Octane dodges upward, performing a flip.
 	Octane dodges downward. This is a risky move, but a successful hit pays off.
 	Octane revs its engine, wheels digging into the ground. When the input is released, Octane will perform a 360 degree slam in the direction it is facing.
 	Octane revs its engine, wheels digging into the ground. When the input is released, Octane will jump high and perform three fast Aileron rolls upward. Similar to Sonic’s up smash.
 	Octane revs its engine, wheels digging into the ground. When the input is released, Octane will perform a donut slam in both horizontal directions.
====Specials====
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Input	Name 	Description
 	Ball Kick 	A ball appears as Octane pushes it in the direction it’s facing. This attack can be angled, but also reflected and cancelled out by stronger projectiles.
 	Power Slide 	Octane will brake roughly, performing a sharp turn opposite to the direction it is currently facing. A successful hit will send opponents flying, and can KO a lightweight at relatively low percents.
 	Boost Flight 	Octane will tilt upwards and boost into the air. While this does make for a great recovery, it also consumes Boost for however long it is held.
 	Refuel 	Octane stands still, allowing its Boost meter to recharge. Much like Cloud’s Limit Gauge, Octane is left vulnerable to attacks. This is a high-risk, high-reward move.
 	A Spectacular Goal!	Octane kicks into overdrive and slams into anything within its path. If Octane hits any opponent(s), it transitions to a cutscene where the opponent wakes up INSIDE the Rocket League ball. A round begins as Octane, Paladin, and Vulcan battle with Dominus, Marauder, and Merc for the ball. Paladin and Vulcan distract the opposite team while Octane boosts ahead and scores a push goal. The resulting force sends Octane flying in the cutscene, which simultaneously cuts back to the actual battle, where the opponent has been sent actually flying.
====Gimmicks====
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Gimmick	Description
Boost 	Octane discards a standard grab in favor of a boost ability. By holding the grab input, Octane boosts forward in the direction it’s facing. This gauge, however, drains terribly fast, so the player will find themselves using Refuel a lot. In addition, because Octane’s aerials are all dodges from the original game, Octane does not have a normal air-dodge.
====Animations====
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Name 	Description
Entrance 	A car cover is pulled off of Octane, who has apparently been there the whole time.
Idle 	Octane’s front wheels turn.
Up Taunt 	Octane performs a tire burnout briefly.
Side Taunt 	Octane jumps and performs an Aileron roll.
Down Taunt 	Octane’s engine revs.
Victory Animation 1	Octane will perform a continuous Powerslide donut.
Victory Animation 2	Octane will jump, yaw towards the sky, and boosts to the sky.
Victory Animation 3	Octane will speedily drive towards a podium, stopping quickly on the 1st place pedestal.
Loss 	Octane will stand still.
====Costumes====
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Costume 	Description
Costume 1	Water Blue paint job.
Costume 2	Flame Orange paint job.
Costume 3	Lime Green paint job.
Costume 4	Hot Rod Red paint job.
Costume 5	Deep Purple paint job.
Costume 6	Banana Yellow paint job.
Costume 7	Faded Navy paint job.
Costume 8	Blood Crimson paint job.
===Stage: Mannfield Stadium===
Rocket LeagueMannfield Stadium	Rocket LeagueMannfield Stadium
 	
Universe 	Rocket League
Home Stage 	Octane
Availability 	Downloadable
Max. Players 	8
Mannfield Stadium is the flagship stadium of Rocket League, so it’s no surprise that it makes its way into Super Smash Bros. Ultimate’s wide expanse of stages. Regardless of hazard mode, this stage doesn't just have a gimmick; the stage is the gimmick! The ceiling and floor blast zones are walled off by the arenas, and the side blast zones are finite in size. Launching a fighter into the goal will KO them instantly. In 2-team or 2v2v2v2 Team Battles, the goals are assigned to each team. When Friendly Fire is turned off, launching a teammate into your own goal does not KO them and simply teleports them to where they would respawn if they were KO'd.
==Classic Mode==
Super-Acrobatic Rocket-Powered Smash Bros.	Super-Acrobatic Rocket-Powered Smash Bros.	Super-Acrobatic Rocket-Powered Smash Bros.	Super-Acrobatic Rocket-Powered Smash Bros.	Super-Acrobatic Rocket-Powered Smash Bros.	Super-Acrobatic Rocket-Powered Smash Bros.
Round 	Opponent 	Allies 	Stage 	Music 	Notes
1 	Octane (Alt 2) 	N/A 	Mannfield Stadium 	Test Me 	References the 1v1 “Duel” mode.
2 	Octane (Alts 2/4) 	Octane (Alt 3) 	Mannfield Stadium 	Internet Boy 	References the 2v2 “Doubles” mode.
3 	Octane (Alts 2/4/6) 	Octane (Alts 3/5) 	Mannfield Stadium 	The One 	References the 3v3 “Default” mode.
4 	Octane (Alts 2/4/6/8) 	Octane (Alts 3/5/7) 	Mannfield Stadium 	Don’t Stop The Party 	References the 4v4 “Chaos” mode.
5 	Octane (Alts 2/4/6) 	Octane (Alts 3/5) 	Mannfield Stadium (Stamina Battle) 	PLAY 	References the “Demolition” mode.
6 	Wario 	N/A 	Mannfield Stadium 	Big Blue 	Wario only uses his side special.
Bonus Stage (flat ver.) 	Bonus Stage (flat ver.) 	Bonus Stage (flat ver.) 	Bonus Stage (flat ver.) 	Bonus Stage (flat ver.) 	Bonus Stage (flat ver.)
Boss 	Master Hand/Crazy Hand 	N/A 	Mannfield Stadium (Flat version) 	Infinite Power 	Not much of a reference.
==Spirits==
Fighter Spirits
Image	Alt	Name 	Origin
 	 	Octane	Rocket League
Equippable Spirits
Image	Name 	Type	Rank	Ability 	Origin
 	Rocket League Car	 	★ 	Move Speed ↑	Rocket League
Spirit Battles
Spirit	Spirit 	Battle Parameters	Battle Parameters	Battle Parameters 	Battle Parameters
Image 	Name 	Fighter(s) 	Stage 	Rule(s) 	Music
 	Rocket League Car	• Octane 	Mannfield Stadium	• Take your strongest team into this no-frills match	Random
==Music==
Title 	Artist 	Source
Solar Eclipses (Dr. Awkward Remix)	Hollywood Principle 	Rocket League
Spell (Sando Remix) 	Hollywood Principle 	Rocket League
Firework (Melad Remix) 	Hollywood Principle 	Rocket League
Infinite Power 	TheFatRat 	Rocket League
Don’t Stop the Party 	Drunk Girl 	Rocket League
The One 	Habstrakt 	Rocket League
Hot 	FWLR 	Rocket League
PLAY 	Tokyo Machine 	Rocket League
Internet Boy 	Dion Timmer 	Rocket League
Test Me 	Dion Timmer ft. Slushii 	Rocket League
No Fear Anymore 	Ava Silver/Julian Calor 	Rocket League
Only You 	Dexter King 	Rocket League
Amnesia 	Pixel Terror 	Rocket League
Famous 	Archie ft. Jakob Liedholm	Super Smash Bros. Ultimate
==Mii Fighter Costumes==
Alongside the Fighter Pack, 4 additional costumes were made available for download. They can downloaded as part of the Fighter Pack or individually.
 	 	 	
Monstercat Helmet 	SARPBC Fan 	Discord Casual 	Jonesy
   X	   X	   X	   X
==Trivia==
*Octane is the 3rd character in Super Smash Bros. Ultimate to originate from a sports game, after Captain Falcon and Min Min.
*This article was inspired by a seemingly endless wave of similar pages, all originating from Super Smash Bros. Ultimate x Devil May Cry.
==Fighters Pass Vol. 2 Guide==
*Min Min
*Steve and Alex
*Octane
*Doom Slayer
*Berecca
*Henry (Western Only)
*Ryuko (JP Only)
Category:Super Smash Bros. Ultimate
Category:Super Smash Bros. Ultimate Downloadable Content
Category:Fan DLC
Category:Crossovers
Category:Rocket League (series)