Impa (SSS)

:This article is strictly about how Impa appeared in Super Smash Stadium. For information about her in general, see her article on ZeldaWiki.
Impa is a retired character on Super Smash Stadium. The last of the "first five" and the first Zelda character to debut, she also wound up being the first to be retired, active for just nine days and appearing only three times. She debuted alongside Hyrule.
==In her own universe==
Impa is essentially Zelda's caretaker, and is also one of the most inconsistently portrayed characters in the series. Just as there have been multiple Links throughout the series' history, there have also, allegedly, been multiple Impas.
Her original portrayal was as a short, old woman, and the Oracle games further gave her a Tess Holliday-esque appearance. But in Ocarina of Time, she became much younger (and darker-skinned in some portrayals), and was apparently a very powerful warrior. Alex has had a field day with Impa's appearance in Hyrule Warriors: Age of Calamity, where she has a round face that draws comparisons to .
==Attributes==
Notable for being the first swordfighter on SSS. Since at least Season 16, swordfighters have been the second most desired character archetype after those with projectiles due to their long reach and the sword giving them what's known as a "disjointed hitbox", i.e. the hitbox is not connected to their person. However, Impa's short, knife-like swords meant she wasn't quite ready for primetime. Link would do swordfighting better when he debuted six days later, and continues to be a staple of the show, although he stopped being the "gold standard" once Marth debuted.
===Changes===
None.
===Moveset===
Entrance: Entrances didn't exist when she was active.
Move Name 	Description
Neutral Special:	"Special attacks" didn't exist while Impa was active, due to the show using a different control scheme with only one attack button. The current control scheme of the Smash Bros. games, at least as it could fit on an NES controller, was introduced on September 18, 1972, episode 0103-1.
Side Special: 	"Special attacks" didn't exist while Impa was active, due to the show using a different control scheme with only one attack button. The current control scheme of the Smash Bros. games, at least as it could fit on an NES controller, was introduced on September 18, 1972, episode 0103-1.
Up Special: 	"Special attacks" didn't exist while Impa was active, due to the show using a different control scheme with only one attack button. The current control scheme of the Smash Bros. games, at least as it could fit on an NES controller, was introduced on September 18, 1972, episode 0103-1.
Down Special: 	"Special attacks" didn't exist while Impa was active, due to the show using a different control scheme with only one attack button. The current control scheme of the Smash Bros. games, at least as it could fit on an NES controller, was introduced on September 18, 1972, episode 0103-1.
Final Smash: 	"Special attacks" didn't exist while Impa was active, due to the show using a different control scheme with only one attack button. The current control scheme of the Smash Bros. games, at least as it could fit on an NES controller, was introduced on September 18, 1972, episode 0103-1.
===Taunts===
Taunts didn't exist on SSS while Impa was active.
===Victory===
*Pose: Raises her arms in the air.
*Theme: Team Zelda's victory theme.
*"No Contest"/Loss Theme: Team Zelda's loss theme.
==Costumes==
Alternate costumes didn't exist on SSS while Impa was active.
==Notes==
Category:Humans