Stat Grades

==Overview==
Stat grades are what determines the damage (this also changes with unit level), SPA (seconds per attack), and range of your units. These are the current grades and how much they increase your states relating to F:
==Worthiness==
Worthiness is a mechanic you can use to guarantee higher stats, if you are at 100% worthiness then you are guaranteed to have B- or higher stats when you reroll, this makes it much easier to get triple S stats when evolving. You get 1% worthiness every 100 kills on your unit, meaning you need 10000 kills on the same unit to get 100% worthiness.
==Stat Grades==
Grades 	Increase Percent
F (base)	0%
E 	3.8%
D- 	5.7%
D 	7.6%
D+ 	11.0%
C- 	14.4%
C 	18.2%
C+ 	21.6%
B- 	24.2%
B 	26.5%
B+ 	28.4%
A- 	29.2%
A 	29.5%
A+ 	29.9%
S 	31.1%