Grand Chase Chronicles/Birth of Darkness

Grand Chase Chronicles: The Birth of Darkness is a planned DLC expansion for the game. It is a prequel that takes place in two parts; the first part being in Kounat, and the second taking place in Bermesiah. It will be released on August 2021 worldwide in all platforms. This DLC is part of the Expansion Pass for Grand Chase Chronicles, and cannot be bought seperately.
==Plot==
===Part 1: Kounat===
One day, Grandiel is sent on a mission to find the Klara Libri, which is said to be hidden in a Celestial Lab somewhere in the realms of Elyos. Joining him is Baldinar, who he demanded to find in order to find out more about the Demon War and why they attacked Kounat in the first place. Upon finding the Klara Libri in the run down labs, Baldinar takes it and then decides to become a Creator and starts working on it.
Kounat is then invaded by demons and then Scarde Vi Serdin and Esnar Din Kanavan also join in battle. The three fight off the demons but eventually meet Duel, who then injures Baldinar. Grandiel, in order to keep Baldinar safe, teleports him away to halt the attacks, but the battle was just the beginning.
Baldinar decides on using the Klara Libri to build a invention known as the Soul Stone, which he'll then use the Aernas Hammer to then transform into a god. However, the plan fails and then the Aernas Hammer explodes, taking the kingdom of Kounat. Serdin and Kanavan evacuate to another continent, known as Bermesiah.
===Part 2: Bermesiah===
1500 years later after the point where Serdin and Kanavan founded their kingdoms in Bermesiah. Serdin and Kanavan train Karina Erudon, but things change when they run into Ashtaroth on their way back to Kanavan. They fight him off, but not before Ashtaroth casts a demonizing spell on Karina, which further causes her to be reborn as Kaze'aze. Kaze'aze then stealthy gets into the Kanavan Kingdom, takes Ronan with her and then wages war against Serdin. Serdin as a response, sends the Violet Mage Guild to counterattack Kanavan, They instead, join forces to take down Kaze'aze.
In between the battlefield of Bermesiah, both of them fight off against Kaze'aze in many forms, but as the war drags on, Kaze'aze becomes tired and frustrated and refuses to fight, only to escape afterwards. Peace returns to Serdin and Kanavan kingdoms for a bit, but Kanavan refuses to forgive Kaze'aze at all, so she considers on sending a new force; Kanavan Trackers, to track down Kaze'aze, with Elscud Sieghart as the leader.
==Gameplay==
The gameplay is basically the same as Grand Chase Chronicles, except that instead of using a linear stage structure, its a full-on open world to explore. Unlike the main campaign, which supports multiplayer, the expansion only supports single-player.
As this is a shorter DLC, the max level is 40 as there are 26 main quests in the game and only two open world areas, or 10 hours of storyline.
There will be parts where Serdin or Kanavan will be guiding an army of soldiers for battle. While the armies are not playable, they function as "Guest" units and can be commanded to "Stay/Follow". 
Note that the SP skills for the new characters are different. They can only hold three SP skills as the Circle button is instead replaced with a Charge Attack which is an elemental burst which does varying effects depending on the enemy's condition. Charge Attacks are charged by using SP skills and have four levels; I, II, III, IV. These special characters do not use a Hyper, instead they use Charge Attacks. 
===Characters===
While Ronan returns from the original game, this a list for new Chasers that weren't playable in the original campaign. Note that after completing this DLC, you'll freely be able to use the new characters in the main campaign. Note if they "chain attack" outside the DLC, they can only use their Charge Attacks. While Baldinar appears as a supporting character partway through the story, he isn't playable and gets removed sometime during the first part, and Karina is a party member in part 2, but only temporary.
====Grandiel====
Grandiel uses a replica of the Klara Libri for his attacks. His flagship ability are the Magic Marbles, summons which can heal the enemy or attack the enemy. It takes 100 SP to summon the Magic Marbles and a cooldown of 14 seconds if the marbles are destroyed via enemy fire. Light attacks are represented by Klara Libri strikes and heavy attacks represent magic.
In the prologue, Grandiel uses a ordinary grimoire nicknamed the "Spellbook". 
Arts of Magic Skill Tree
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Magical Breakthrough Skill Tree
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Magic Notes Skill Tree
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====Serdin====
Queen Serdin is an Archmage which focuses both on supportive abilities and offensive abilities. Light attacks are represented by scepter strikes while heavy attacks represent magic.
Serdin's Moveset
Move Input 	Description
Square 5 Times 	Serdin does 5 whacks with her scepter.
Triangle 5 Times 	Serdin casts 5 waves of holy magic.
Airborne Square 2 Times 	Serdin does 2 strikes with her scepter.
Airborne Triangle 1 Time	Serdin casts a holy explosion that knocks enemies downward.
Held Square 	Serdin does a charged strike with the scepter.
Held Triangle 	Serdin casts three magical blasts from the ground forward which launch enemies up in the air. 
L3 + Triangle 	Serdin slides and casts a magical explosion.
L-Stick 360 + Square 	Serdin does 2 180 degree strikes with her scepter.
L-Stick 360 + Triangle 	Serdin spins around with a gust orb, hitting enemies around her.
L-Stick ▼▲+ Square 	Serdin uppercuts with her scepter, 
L-Stick ▼▲+ Triangle 	Serdin casts a magical explosion that ignores guard and does heavy damage. Note that the explosive effect costs 15 SP and the explosion does not recharge SP. 
Apprentice Skill Tree
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Sage Skill Tree
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Passion Skill Tree
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====Kanavan====
Queen Kanavan uses a sword for her attacks. However, with each finishing combo, she leaves behind sword auras which increase the damage the enemy takes with both light attacks and heavy attacks. If enough auras stack (4), they explode doing damage to the enemies. To balance things, Kanavan has lower damage outputs than other characters, which makes achieving great combos mandatory to take down her enemies.
Kanavan's Moveset
Move Input 	Description
Square 5 Times 	Kanavan does 5 pierces, finishng with a sword aura. 
Triangle 4 Times 	Kanavan does 5 slashes, finishing with a sword aura.
Square+Triangle 	Kanavan does a stab and then a slash which launches the enemy up in the air.
Airborne Square 2 Times 	Kanavan does 2 airborne strikes. 
Airborne Triangle 3 Times	Kanavan does three slashes, one upper-cut, slash, and then lower-cut to knock the enemy back donw.
Held Square 	Kanavan does a charges stab that leaves behind a sword aura.
Held Triangle 	Kanavan does a charged slash that leaves behind a sword aura.
L-Stick 360 + Square 	Kanavan twirls around, doing damage to all sides from her.
L-Stick 360 + Triangle 	Kanavan performs a spinning-edge attack.
L3+Square 	Kanavan does a piercing dash.
L-Stick ▼▲+Square 	Kanavan does a quick slash that leaves behind a sword aura. Note that the aura costs 15 SP and that this attack does not regain SP.
Kanavan's Arts
Arts Name 	Description 	SP Cost
Stylish Sweeping Edge	Do 3 spinning slashes and cast 4 auras to any enemy that gets in. Each spinning slash gets bigger in terms of AoE.  	75
Blossom Slash 	Do 4 slashes and then a uppercut, launching enemies up in the air and casting 2 auras onto them. 	50
Kanavan's Judgment 	Do 3 slashes and then finishes with a explosive slash, casting 6 auras on hit enemies. 	100
Quadro Slash 	Do 4 slashes that break guard and cast 2 aura on enemies. 	50
Phantom Blade 	Place your sword down and then cast phantom blades on random directions. Up to 10 blades can be summoned and any enemy hit will gain 2 aura. A maximum of 6 can only be achieved per target.	100
Sword Bash 	Jump up and then jump down bashing your sword towards the ground, stunning all enemies but only applying 2 aura to them. 	75
Sword Wave 	Slash four times, casting sword waves that cast 6 auras on hit enemies. 	100
Blade Decoy (I) 	Slash and leave behind a decoy that performs your actions, but draws enemy attacks. Any enemies that are hit from the explosion of the decoy are inflicted 4 aura.  	4 Arts
Blades of Kounat (II)	Call the magic of Kounat to rain down swords around you and cast 8 Aura on hit eneimes. 	8 Arts
Aura Detonator (III) 	Perform a slash that will detonate all enemies with the Sword Aura.  	12 Arts
Sword Storm (IV) 	Do a flurry of slashes and casts 16 Sword Aura and makes all targets explode. 	16 Arts
Crusader Skill Tree
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Virtuosity Skill Tree
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Templar Skill Tree
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====Serre====
Serre is the Grand Mage of the Violet Mages. He, just like Arme, uses a staff for his attacks as well. Light attacks represent staff strikes while heavy attacks represent magical attacks.
===Chain Buster===
A new ability that appears in the expansion is nicknamed Chain Buster, where instead of simply using Hypers for the Chain Bursts, party members can be commanded instead to use a upgraded version of the SP skill which debuffs the enemy with various effects. If the debuffs link together, it becomes a "Chain Buster" which does critical damage. Elemental Charge Attacks can be used to inflict a "elemental break" which debuffs the enemy to take more elemental damage.
==World==
===Kounat===
===Bermesiah===
==Achievements==
(TBA)
Category:Expansions
Category:Prequels
Category:Downloadable Content