106653-bots-still-ruining-pvp-report-system-inadequate

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1.  Do I really have to explain why just one bot in a PvP game makes the experience anything but fun?
 
2.  Why can't I just right click on the bot's name and instantly report them?
 
3.  Why can we not votekick from PvP games?	
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The PvP system should be such that when a bot is determined to in fact be a bot, and at least half the team report them, they instantly are kicked from game, given debuff, and a new player comes in. This is the system I believe WoW used, or something like it. But basically it should be that within a match, if enough ppl report the player, regardless of reason, that player is kicked, given the debuff, and thats that. Believe it or not Carbine, if you think this system would be ABUSED, your 100% correct, it very well could be, but I guarentee it would be abused far less often than actually used to get a real PvP'er and not a Bot in a match. This also lets ppl report those who simply go AFK because the other team appears to be winning. We would be able to get rid of both bots and afkers in this way. As stated, it could be abused, however, most players are annooyed at the proecess JUST to report a bot in the first place that if 4-5 of them actually are reporting the same person, most likely it is that the person is really a problem ie a bot OR afker doing nothing waiting for quick xp and the next match.
 
NOTE: if you would like, I can attempt to code out a sample method in LUA to demonstrate how this kind of system could be implemented rather easily, with little to no effort coding wise.	
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The PvP system should be such that when a bot is determined to in fact be a bot, and at least half the team report them, they instantly are kicked from game, given debuff, and a new player comes in. This is the system I believe WoW used, or something like it. But basically it should be that within a match, if enough ppl report the player, regardless of reason, that player is kicked, given the debuff, and thats that. Believe it or not Carbine, if you think this system would be ABUSED, your 100% correct, it very well could be, but I guarentee it would be abused far less often than actually used to get a real PvP'er and not a Bot in a match. This also lets ppl report those who simply go AFK because the other team appears to be winning. We would be able to get rid of both bots and afkers in this way. As stated, it could be abused, however, most players are annooyed at the proecess JUST to report a bot in the first place that if 4-5 of them actually are reporting the same person, most likely it is that the person is really a problem ie a bot OR afker doing nothing waiting for quick xp and the next match.
 
NOTE: if you would like, I can attempt to code out a sample method in LUA to demonstrate how this kind of system could be implemented rather easily, with little to no effort coding wise.
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Since we actually have a rather large dev thread on the bot issue here, I'm going to lock this one up. 
 
To report players in game, you can just type /ticket and select "report player".	
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