Jewel

Jewels are precious stones that appear in several Castlevania games. In earlier installments, they are items that can be sold at shops.
==General information==
===Castlevania: Symphony of the Night===
Salable jewels are attached to rings in Symphony of the Night. These are the only items in the game that can be sold to the Master Librarian in exchange for gold, having no other purpose. Equipping the Jewel Sword will cause these rings to be frequently dropped by enemies.
In the Saturn version, equipping the Jewel Sword will also cause each ring to offer an attack boost depending on its rarity.
===Castlevania: Harmony of Dissonance===
Jewels remain salable in Harmony of Dissonance, again, being the only items salable to the Merchant at his shops. However, they are no more than mere precious stones, therefore they can no longer be equipped.
===Castlevania: Lament of Innocence===
In Lament of Innocence, jewels normally have no apparent function (they are sold at half their purchase value like every other item), but they have a power that can be released if destroyed by using the Jewel Crush item.
===Castlevania: Order of Ecclesia===
In Order of Ecclesia, jewels themselves have no abilities, although they can be given to Laura, who can craft various types of jewelry with powers specific to each stone's type, which become available for purchase at Jacob's shop.
==Values==
Although the relative value of jewels varies from game to game, here is a general ranking of their values:
*Alexandrite
*Diamond
*Ruby
*Emerald
*Sapphire
*Opal
*Garnet
*Onyx
*Turquoise
*Aquamarine
*Chrysoberyl
*Lapis Lazuli
*Zircon