Breaking the Fourth Wall

Breaking the Fourth Wall refers to any in-game instance of a non-player indicating or implying that they are in a game, such as references to real-world things or things that do not exist in the normal roleplaying environment. For example, the NPC Snake Eye refers to CipSoft in saying "Cip sux!"; CipSoft does not exist in the game universe, thus it breaks the fourth wall between the fictional and real worlds. Note that there's a distinction between breaking the fourth wall and Allusions; allusions are implicit, and relate to popular culture whereas breaking the fourth wall is explicit and can refer to anything in the real world (including popular culture).
This page serves to list any instance of breaking the fourth wall in Tibia.
* The Beginning Quest is almost entirely breaking the fourth wall by explaining how to control the character.
* A lot of Rookgaard NPCs urge you to purchase premium time for your account. A window popping up if you try to cross the bridge leading to the premium part of Rookgaard as a Free Account player does the same.
* Snake Eye responds to "Cip" with "Cip sux!".
* NPCs involved in quests which include waiting might state explicitly that the player need wait a certain unit of Tibian time before being able to progress the quest, and hence acknowledge they and the player are in two different universes.
* Both Knightmare (NPC) and Solkrin (NPC) mention things outside of the Tibian universe, such as how the first Gamemasters were picked, or how to ask CipSoft for help.
* The whole concept of Character World Transfer.
* The whole concept of Offline Training.
* After dying from unpreventable connection issues, you may get magically compensated for your death and not lose anything.
Category:Game Terms