Rivals pre-alpha patch 1.1.4

The 1.1.4 patch for Command & Conquer: Rivals was the game's twentieth official patchRedwood_dance210, 19 October 2018. Update 1.1.4: Bug Fixes. Reddit. Last accessed: 20 December 2019.
Patch was later followed by balance updates:
* 26 October 2018Redwood_dance210, 26 October 2018. Balance Update - Nov. 6. EA Answers. Last accessed: 20 December 2019.Redwood_dance210, 26 October 2018. Balance Update - Oct. 26. Reddit. Last accessed: 20 December 2019..
* 06 November 2018Redwood_dance210, 6 November 2018. Balance Update - Nov. 6. EA Answers. Last accessed: 4 December 2018.Redwood_dance210, 06 Novemver 2018. Balance Update - Nov. 6. Reddit. Last accessed: 20 December 2019..
== Patch 1.1.4 ==
===Changes===
* Fixed several issues that caused players to crash
* Fixed an issue where bounties had long reset timers
* Fixed an issue where the missile fired at the wrong player
* Fixed audio issues
== 26 October 2018 Balance update ==
=== GDI ===
==== Talon ====
* Health reduced to 900 (was 1200)
* Damage vs Aircraft decreased to 280 (was 400)
* Damage vs Infantry increased to 50 (was 40)
==== Drone Swarm ====
* Health increased to 300 (was 150)
==== Hammerhead ====
* Health decreased to 2250 (was 2500)
* Damage vs Structure increased to 500 (was 400)
==== Mammoth Tank ====
* Cost increased to 250 (was 200)
=== Nod ===
==== Banshee ====
* Health reduced to 1200 (was 1500)
* Damage vs Aircraft decreased to 250 (was 450)
==== Chem Buggy ====
* Cost increased to 70 (was 60)
==== Chemical Warrior ====
* Health increased to 600 (was 540)
==== Phantom ====
* Clip reload time reduced to 6 seconds (was 7.5)
== 06 November 2018 Balance update ==
=== GDI ===
==== Rhino ====
* HP decreased to 1650 (Was 1800)
* Attack Speed slowed down to 1s (was 0.75s)
* Damage:
** to Infantry increased to 80 (was 71)
** to Vehicles increased to 60 (was 50)
** to Air increased to 82 (was 65)
==== Drone Swarm ====
* Health decreased to 284 (was 300)
* Squad size decreased to 4 (was 5)
* Damage to Vehicles reduced to 7 (was 20)
==== Talon ====
* HP increased to 909 (was 900)
* Damage to Air increased to 293 (was 280)
==== Orca ====
* Damage to Vehicles increased to 1020 per missile (was 1000)
==== Sniper ====
* Speed increased to 6.9 (was 5.5)
* Damage vs Structures reduced to 20 (was 150)
=== Nod ===
==== Buggy ====
* HP decreased to 1320 (was 1500)
* Attack Speed slowed down to .75s (was .7s)
* Speed decreased to 6.9 (was 9.3)
* Damage:
** to Infantry increased to 76 (was 60)
** to Vehicles increased to 53 (was 50)
** to Air increased to 67 (was 60)
==== Banshee ====
* HP increased to 1210 (was 1200)
* Damage to Air increased to 293 (was 250)
==References==
Category:Rivals official patches