Arena Manipulation

The power to manipulate arenas and everything in them. Variation of Environment Manipulation.
==Capabilities==
The user can create, shape and manipulate arenas, and everything in them, including all the aspects of arenas, from the purely physical ones and also mythical/conceptual ones.
==Applications==
*Ammunition Manipulation
*Animal Imitation/Animal Morphing (animals dwelling on arenas)
*Animal Manipulation (animals dwelling on arenas)
*Architecture Manipulation
*Army Manipulation
*Battlefield Adaptation
*Battlefield Creation
*Concrete Manipulation
*Combat Perception
**Combat Adaptation
*Disaster Manipulation
*Earth Manipulation
**Earth Generation
**Earth Mimicry
**Stone Mimicry
*Equipment Manipulation
*Glass Manipulation
*Metal Manipulation
**Metal Mimicry
**Molten Metal Manipulation
*Nigh Omniscience regarding arenas.
*Object Manipulation
*Organic Constructs, Artificial Element Constructs and Elemental Constructs for creating and manipulating items from and of the arenas.
*Smoke Manipulation
**Smoke Secretion
**Smoke Mimicry
*Technology Manipulation
**Technological Assimilation
**Technorganic Physiology
*Vehicle Manipulation
*Weapon Manipulation
==Techniques==
*Arena Empowerment
==Associations==
*Battlefield Manipulation
*Civilization Manipulation
*Combat Manipulation
*Environment Manipulation
*Game Manipulation
*Industry Manipulation
*Rural Manipulation
*Sport Manipulation
*Urban Manipulation
==Limitations==
*Uncontrolled, this power can go out of control and destroy everything in the area.
*The user may be unable to create arenas, being limited to manipulating already existing one.
*Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
==Known Users==
*Xigbar (Kingdom Hearts)
Category:Powers
Category:Power with one user