Update:0.23

Version 0.23 was a technical update, focusing mainly on stability and performance improvements. Other than that, it was the first recorded overhaul of the pathfinding system in Kenshi.
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The long-overdue pathfinding update is finally out. It was a big one and took quite a while as it involved completely tearing out and replacing the pathfinding system.
This is purely a technical update, and adds no gameplay features. Sorry about that, but it now paves the way for some fun-filled updates coming up next.
This was a big overhaul, so new bugs may have been introduced. Pathfinding is not a pretty subject when you are working on a seamless game world.
The update should download automatically when you next start up the game, or via Desura.
== 0.23.0 ==
==== FEATURES ====
* Total pathfinding overhaul.
* Faster map loading times
* Improved frame rate
* reduced load times when entering buildings
==== BUG FIXES ====
* import squad to a new game now relocates your squad to the starting town.
* you can now set mouse horizontal/vertical speeds, use a negative number to invert the mouse control.
* Custom made launcher without any invalid options to choose.
==== NEW BUGS ====
* There is currently no character collision detection so they all stand in the same spot, I will add this back in asap.
* Splinting doesn't always work, I'm going to make it a separate action in the next update.
====PLANNED FOR NEXT TIME====
* Next I’m going to start on purchaseable buildings, and using them for basic stuff like sleeping and storage.
== 0.23.1 ==
Another update has just been released. I have made a lot of fast updates in the last week or so, sorting out all the major bugs. The game should be pretty stable now.
Remember if you have a version earlier than 0.22.0 then the stupid auto-updater won’t work, you will have to download the game again.
==== FEATURES ====
* characters now have collision
==== BUG FIXES ====
* fixed AI for wandering traders
== 0.23.2 ==
==== BUG FIXES ====
* tried doing something that may have fixed the savegames crash
* fixed bug where backpacks could vanish when trading
* fixed stats window showing all zeros
* made it a little easier to place items in the inventory
* fixed bug where characters dont move normally after combat
== 0.23.3 ==
==== FEATURES ====
* started working on building placement, but you don't get that yet. Hahar!
==== BUG FIXES ====
* character movement is not so flickering and jerky
* game now runs on single-core CPUs
* Fixed various stupid movement bugs
* fixed a random crash
* fixed some bugs with carrying characters
== 0.23.5 ==
This is just a small stability fix until I release the next major update coming very soon.
==== BUG FIXES ====
* Fixed the "thread error" crash
* Fixed some new crashes
* Fixed some long delays in loading NPCs after quickload
== 0.23.6 ==
I’ve just released 0.23.6 through the auto-updater.  This should fix all the major bugs now, particularly those crashes that were occuring.
I’ve now got the basics of building done, but its not in the update yet.  I can build things but thats it.  Before I release it I want to add doors, and some basic furniture for storage, sleeping and imprisonment.  They should be the simplest features to add, so they will be going in first.
Category:Updates