Experience

Experience, commonly abbreviated as EXP or XP, is a vanilla resource that is used for Enchanting.
== Obtaining ==
Experience can be gained through killing Mobs, Fishing, Mining ores, breeding passive mobs, using Furnaces, or using Experience Bottles, Grand Experience Bottles, Titanic Experience Bottles or Colossal Experience Bottles. While experience is directly granted to the player in using furnaces, fishing, and killing mobs using a sword with the Telekinesis enchantment, all other sources of XP drop experience orbs, which may be collected in the same manner as Coins.
Experience may also be gained through mining End Stone using an Endermite Pet or collecting logs using a Ocelot Pet.
=== Experience Bottles ===
Level	 	Experience Bottle	Experience Bottle	Experience Bottle	Experience Bottle
Level	 	 	 	 	
0 	0% 	8 	1,500 	250,000 	500,000
1 	5% 	8 	1,575 	262,500 	525,000
2 	10% 	8 	1,650 	275,000 	550,000
3 	15% 	9 	1,725 	287,500 	575,000
4 	20% 	9 	1,800 	300,000 	600,000
5 	25% 	10 	1,875 	312,500 	625,000
6 	30% 	10 	1,950 	325,000 	650,000
7 	35% 	10 	2,025 	337,500 	675,000
8 	40% 	11 	2,100 	350,000 	700,000
9 	45% 	11 	2,175 	362,500 	725,000
10 	50% 	12 	2,250 	375,000 	750,000
11 	55% 	12 	2,325 	387,500 	775,000
12 	60% 	12 	2,400 	400,000 	800,000
13 	65% 	13 	2,475 	412,500 	825,000
14 	70% 	13 	2,550 	425,000 	850,000
15 	75% 	14 	2,625 	437,500 	875,000
16 	80% 	14 	2,700 	450,000 	900,000
17 	85% 	14 	2,775 	462,500 	925,000
18 	90% 	15 	2,850 	475,000 	950,000
19 	95% 	15 	2,925 	487,500 	975,000
20 	100%	16 	3,000 	500,000 	1,000,000
21 	105%	16 	3,075 	512,500 	1,025,000
22 	110%	16 	3,150 	525,000 	1,050,000
23 	115%	17 	3,225 	537,500 	1,075,000
24 	120%	17 	3,300 	550,000 	1,100,000
25 	125%	18 	3,375 	562,500 	1,125,000
26 	130%	18 	3,450 	575,000 	1,150,000
27 	135%	18 	3,525 	587,500 	1,175,000
28 	140%	19 	3,600 	600,000 	1,200,000
29 	145%	19 	3,675 	612,500 	1,225,000
30 	150%	20 	3,750 	625,000 	1,250,000
31 	155%	20 	3,825 	637,500 	1,275,000
32 	160%	20 	3,900 	650,000 	1,300,000
33 	165%	21 	3,975 	662,500 	1,325,000
34 	170%	21 	4,050 	675,000 	1,350,000
35 	175%	22 	4,125 	687,500 	1,375,000
36 	180%	22 	4,200 	700,000 	1,400,000
37 	185%	22 	4,275 	712,500 	1,425,000
38 	190%	23 	4,350 	725,000 	1,450,000
39 	195%	23 	4,425 	737,500 	1,475,000
40 	200%	24 	4,500 	750,000 	1,500,000
41 	205%	24 	4,575 	762,500 	1,525,000
42 	210%	24 	4,650 	775,000 	1,550,000
43 	215%	25 	4,725 	787,500 	1,575,000
44 	220%	25 	4,800 	800,000 	1,600,000
45 	225%	26 	4,875 	812,500 	1,625,000
46 	230%	26 	4,950 	825,000 	1,650,000
47 	235%	26 	5,025 	837,500 	1,675,000
48 	240%	27 	5,100 	850,000 	1,700,000
49 	245%	27 	5,175 	862,500 	1,725,000
50 	250%	28 	5,250 	875,000 	1,750,000
51 	255%	28 	5,325 	887,500 	1,775,000
52 	260%	28 	5,400 	900,000 	1,800,000
53 	265%	29 	5,475 	912,500 	1,825,000
54 	270%	29 	5,550 	925,000 	1,850,000
55 	275%	30 	5,625 	937,500 	1,875,000
56 	280%	30 	5,700 	950,000 	1,900,000
57 	285%	30 	5,775 	962,500 	1,925,000
58 	290%	31 	5,850 	975,000 	1,950,000
59 	295%	31 	5,925 	987,500 	1,975,000
60 	300%	32 	6,000 	1,000,000 	2,000,000
== Usage ==
Experience has no direct effect on the player, except for certain items, but can be used for Enchanting and Experiments.
Using the Ultimate Enchantment on Armor can increase the player's by up to per piece with Experience level 100 and a tier V Enchantment.
== Ways to Increase ==
XP can be increased in a wide variety of ways:
* Enchanting skill grants +5% XP per level, up to a maximum of +300% at level 60.
* Experience Potions grant +5% XP per level, up to a maximum of +20%.
** The Bitter Ice Tea increases the experience orbs of the potion by a further 20%, while the Viking's Tear adds +20% XP onto it along with additional benefits. With Experience IV and either Bitter Iced Tea or Viking's Tear, the total is +40%. This is included in the as well.
** This is additive with the Enchanting skill bonus.
* The Experience Artifact grants +25% XP.
* The Lapis Armor set grants +200% XP from mined ores. 
* The Shimmering Light Armor set grants up to +300% XP from mobs and ores.
* Enchantments
** Experience increases the chance for mobs and ores to drop double experience by 12.5% per level, up to a maximum of 50%.
** Magnet increases the amount of experience by 1 per level for each fish caught, up to a maximum of 6.
* The Magnetic Reforge, available on pickaxes by using the Lapis Crystal, will grant the pickaxe +10% to 16% XP from mining, depending on rarity.
* The Orbiter upgrade in Heart of the Mountain gives up to a 1% chance to get a random number of experience orbs.
* The Bestiary tier of a mob grants an extra 20% chance for double Experience Orbs for each level.
* The Experience Attribute giving up to +100% on lvl X
== History ==
Category:Mechanics