Sparkplug (series)

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Sparkplug is a video game series created by Poisonshot. It currently contains three games, and follows the story and battles of various robotic characters such as Doormat or Microwave. Most of the games take place on a flying building known as Operative's Base.
==Games==
The game features five games, although two of them are considered sub-games to the main game. Gas Psychokinetics is counted as part of the series, as it is a prequel to Sparkplug, and half of the playable roster consists of characters important to the Sparkplug lore.
*Sparkplug
**Strategic Landmine of the Damned
**Mechanized Cooking Prophecy
*Gas Psychokinetics
*Sparkplug 2
==Major Characters==
===Introduced in Sparkplug 1===
Name	Description
Doormat	
Doormat is one of the most important characters in Sparkplug, being a major character in its lore. He claims to have been made to open doors and spends a lot of time coming up with overly complex ways to open doors, although this often ends up with him breaking down doors, which is another thing he enjoys doing. He was since modified for fighting, but he still likes breaking down doors. However, Doormat hides an heavy secret he himself was not aware of until the events of Sparkplug's story; he was actually built to extract brains from humans and turn them into cyborgs. Despite this, he's actually a fairly normal guy when not thinking about doors; he is rather upbeat, and likes competitions. In Sparkplug 2, he changes quite radically, becoming a terrorist who wants to destroy the Marey Matrix.
Cooler	Cooler is Doormat's best friend, despite the fact they are almost opposites in terms of personality and fighting style. Cooler is very lazy and tired, to the point he is shown falling asleep during important moments in Sparkplug's story. He likes cold things, and enjoys anime, although not to an obsessive degree. He fights by shooting coolant orbs out of the "top hat" on his head, which is actually a mortar of sorts. This is a big contrast from Doormat, who fights up-close with various slashes. He becomes a Bodykeeper in Sparkplug 2 and is currently in a relationship with Teslade.
Operative	Operative is a genius robot who made a lot of the things seen in Sparkplug, including a large portion of its cast. He is a very busy guy, however, who spends a lot of time working on machines. He is shown to be slightly lazy, and rather grumpy, although he ultimately cares a lot for his creations. Obviously, he is a very important character in the lore of Sparkplug. He lives in a large flying base created by himself, but he has also made bases all over Earth and even on various planets in Earth's solar system. He also hosts the battle competition shown in Sparkplug. In Sparkplug 2, he has retired from all of that business, and instead works in a Destruction Crew with Incinerator and Diggett.
CeROBral	CeROBral was originally a normal human kid known as Celeb Zyborh, but he wound up having his brain extracted by a brain extractor and ended up becoming a cyborg. At first he appears to be an antagonist, but this isn't the case, although he is very rebellious, often not thinking twice about what he does or say when angry. Oddly enough, he has psychic powers; while all of his family has these powers, only CeROBral is trained enough to use them regularly. He has a brother, SentROB, who is also a cyborg. He now roams the Marey Matrix's scrapyard.
SentROB	SentROB is CeROBral's older brother. Originally known as Sener Zyborh, he wound up being turned into a cyborg in circumstances similar to CeROBral, although he managed to survive for a lot longer, hiding around Operative's base. He is a major character in the lore, and indirectly caused the first game's events to happen. He is an expert with guns, and as of Sparkplug 2 is a police officer. He's rather cryptic and stoic, although like his brother, he is rebellious and can get angry rather easily.
2-ME	2-ME is a prankster who is able to make duplicates of himself. After receiving a particularly big punishment from Operative, 2-ME decided to start investigating the past of Operative and his creations, finding out a lot of shady things along the way, going missing during this time. While he was less of a prankster when he came back, that didn't stop him from being mischievous. He's still an investigator of sorts now.
Microwave	Microwave is a cooking robot who fights with various cooking-based techniques, although he is able to make tasty food... so long as it's something you can cook. She's a kind girl overall, although she likes to tease Dreadgon, much to his annoyance. While she does have an important role in Sparkplug's lore, her main appearance is in her own sub-game, Mechanized Cooking Prophecy, where she has to defeat Moldibrad to "save cooking". She works at a space station in Sparkplug 2.
Dreadgon	Dreadgon is a robot built for scaring other robots, which is of course something he loves doing. Therefore, most of the other robots avoid him, with the exceptions of Incinerator, his best friend, and Microwave, who does not take him seriously. Dreadgon is so annoyed by the later's various teases that he hatched up a plot to take revenge on her during Mechanized Cooking Prophecy, although he ultimately wound up defeated by her. He wishes to open an horror-themed attraction park in the future.
Landmine	Landmine only makes a minor cameo appearance in Sparkplug; the place where she shines is her own sub-game, Strategic Landmine of the Damned. At first, she was meant to be a simple AI experiment made by Operative, but Operative started telling her various tales about Sparkplug's lore. Ultimately, however, Operative tried to terminate her, although it is implied Operative was being controlled by someone else. Landmine then escaped, and now lurks Operative's base, fixing up things when nobody's watching. She is now a scavenger who illegally exports products from the Marey Matrix to other places in order to make a living.
Nuclear	Nuclear is a robot with a nuclear reactor for a torso, hence his name. He behaves in a very childlish manner, constantly screaming. He is kind of a pyromaniac and is not shown to be very intelligent. Make sure to keep him away from fragile things, or else they'll likely end up exploded or burned! He now works in a nuclear plant, where his job is to power up the plant. That can't go right.
Hydro	Hydro is a robot built both to host a hydroelectric generator and to explore various bodies of water. Due to the later, she is rather curious and likes learning things about the outside world. She is said to be quite laid-back, and not exploring, she is usually just chilling out, reading about mythology. She works in an hydroelectric plant.
Solar	Solar is a robot powered by solar panels. While this is impratical, since he lives in a building with next to no windows, he still always manages to stay on, although it seems to have taken a toll on his sanity, as he always behaves in a very strange manner, although this may also be because he likes to mess with his friends. He works in a solar energy plant and is good friends with its owner, Vigenere.
Mr. H20	Mr. H20 is a very boring guy on the outside, although he secretely believes he is a superhero. However, he was originally built to carry around water, so this is most likely false, although he does apparently have a superhero costume. When donning this costume, he goes under the name "Dihydrogen Monoxide". He seems to have permanently switched to this persona as of Sparkplug 2, denying the fact that he is Mr. H20 even though he obviously is.
Miss CO2	Miss CO2 is a robot built from modified versions of Mr. H20's blueprints, although unlike him, she was built for combat. She fights using various kinds of poisons. When not battling, she's said to be kind, standing up for her friends and cheering them up in bad times. However, she has trouble understanding jokes, and often doesn't takes them well. She wishes to learn more about the past of herself and her creator.
Incinerator	Incinerator is a robot who thinks he is radical, to the point he bases almost his entire life around this. This leads him to be a bully to his brothers and sisters. However, like most bullies, he's secretely a coward. But he is still a dangerous fighter, having access to various different explosives. In Sparkplug 2, he's less of a bully, as he's now part of a Destruction Crew with Operative and Diggett.
Watchword	Watchword is a robot who keeps many passwords in the orb in his head, which are nearly impossible to decrypt. Operative is the only one so far who is shown to be able to decrypt the passwords; not even Watchword can see them. He's a secretive guy who is very quiet. Despite this, he knows a lot about the other robots, as he spends most of his time watching them. He's also an extremely defensive character in combat, although he is poor at actually fighting... at least until he gained the ability to counter nearly every attack. He is currently working as Imaginative's bodyguard.
Zéro	Zéro is a broken-down character apparently intended to be a member of Nuclear, Hydro and Solar's energy generator group. In Sparkplug 1, due to her state, she had trouble taking any kind of attack, although she was also very sneaky, being able to crawl on almost any surfaces thanks to her spider-like body. In Sparkplug 2, she got herself repaired with an almost completely different body, losing the ability to crawl on all surfaces in exchange for the ability to ignore gravity at will. She also has access to various ice-based techniques in both bodies.
Navexte	Navexte was originally built for space exploration, although she couldn't fly for very long time, so she was repurposed for battling (at least until Sparkplug 2, in which she does live in space). She fights by gathering energy and also with air-based techinques. She's said to be an avid gamer. Her voice is constantly monotone, unlike the other robots, so she has to express herself with "emoticons"... Although she says them literally (for example, she says "Colon-D" when she wants to say ":D").
Time	Time is a robot with limited time control, although he spends most of his time "making stories", which is actually roleplaying. However, he is insecure about this, leading him to often criticize the other robots. He is Emit's twin sister, having been activated at the exact same time and having similar blueprints. While at first they looked very similar, they look quite similar now. He lives in Dim Arypmet as of Sparkplug 2.
Emit	Emit is a robot with powerful "magic". Like her twin brother Time, she likes roleplaying, and she isn't shy to say she roleplays, although her roleplaying is said to be sub-par. She is often in a bad mood, and dislikes herself. She also has trouble taking criticism. She thinks the other robots hate her, although this isn't the case, and some even try helping her. She has recently been gaining odd flashbacks, and has been living with a "master" known as Orbitius. Oddly enough, she knew her name before actually meeting her.
F0R3(A57	F0R3(A57 is a very cryptic character, and while her role in the lore is major, it has been kept mostly secret, so little is known about her. She's apparently a ghost possesing a weather machine, being able to create various "ghost weathers" in combat. Sparkplug 2 reveals she was a spy before being replaced by the Cipher Trio.
Imaginative	Imaginative is the person who created the Marey Matrix, Operative and the Cipher Trio (but before they became said group). It's hard to say much else about this guy, since he's a walking spoiler. If you don't mind spoilers, read his page for more details.
===Introduced in Sparkplug 2===
Name	Description
Atbash	Atbash is a rather odd robot who believes he is the actual Operative; however, he's actually a repaired and modified version of Operative, having been cloned from him near the end of Sparkplug 1's story. He is part of a "Cipher Trio" with Caesar and Vigenere. He now wants to prove the true Operative is an impostor.
Caesar	Caesar is a rude prosecutor, and one of the oldest robots in the Sparkplug cast, being older than even Operative himself. He seems to be jealous of the later, as his creator, Imaginative, gave Operative more attention than to him, and his ego is pretty big. He has a second identity known as ROT13, who is an assasin that is part of the Cipher Trio. He goes in this form when he takes a lot of damage, whether it be physical or emotional.
Vigenere	Vigenere is Caesar's younger sister, although she is also older than Operative. She is comparatively much nicer, however, and while she is part of the Cipher Trio too, she is its least violent member, serving as a negociator of sorts. Caesar is overprotective of her, with Vigenere laughing at insults that would set Caesar in a furious rage. She wants to introduce more energy sources to the Marey Matrix, which only uses tidal energy.
Diggett	Diggett is a young robot (in terms of robot age) who was built by one of Operative's creations, therefore making him Diggett's "grandfather". Her personality is best described as "hyper", being an overly cheerful girl in general. Like Operative and Imaginative, she is part of a Destruction Crew.
Teslade	Teslade is part of a squad of police officers along with SentROB and Magnifique, serving as its "Stunner"; her job is to incapacitate criminals, generally by stunning or trapping them. She has a strong sense of justice, hence why she decided to become a cop. She is currently in a romantic relationship with Cooler, as well. Of course, she doesn't lets that go in the way of police work.
Orbitius	"Divine Master Orbitius" used to be Imaginative's assistant, but has since retired and now lives in a pyramid of sorts, the Tempyramid. She acts like a mother to Emit, and while she genuinely cares for her, Time suspects there's something wrong. Indeed, looking into Orbitius's history reveals some pretty screwed-up stuff. She is interested in the paranormal, and when she fights, her abilities are over-the-top references to bad luck and demons. She is actually human, controlling her robot body from a distance.
X13 Trio	The X13 Trio, composed of X13-A, X13-B and X13-C, are an enigmatic trio of Imaginative's creations that were locked away in a warehouse for years. They get freed from this warehouse by Miss CO2 and Dreadgon. They have the unique ability to "Capture" objects, bringing them to a digital dimension. They can then make these objects re-appear from this digital dimension using chips created during the Capture procedure. They are very docile, although there are indications they are actually sentient, like the rest of the cast. Their role in the lore is very important, although unknown.
Magnifique	Magnifique is a detective who is part of SentROB and Teslade's police squad. Like Orbitius, he's a human controlling his "robot body" from a distance. He is rather shady, and kind of a creep. He is mainly known for his ability to make people say practically anything he wants, which is very useful when doing detective work. Like the X13 Trio, he has an important role in the lore that is yet to be revealed.
===Gas Psychokinetics Characters===
Some of these characters are past versions of characters from Sparkplug, but due to major differences in setting and design, they are listed as separate characters.
Name 	Description
Celeb Zyborh 	Celeb Zyborh is a young teenager who wants to become a famous tennis player. He is also obsessed with luck, to the point of exclusively wearing clothes with large 7s written on them. He's also convinced his first name is a sign that he will become a celebrity. He is the son of a famous inventor, Imman Zyborh, and is one of the few users of Psychic Gas. While he is actually very skilled with this ability, he usually uses it to cheat at tennis, unfortunately. He winds up becoming CeROBral after the events of Gas Psychokinetics.
Sener Zyborh 	Sener Zyborh is Celeb Zyborh's older brother. He is a gun-obsessed teenager who dreams of becoming a police officer in the future. He owns a plethora of guns that his father has to modify in order to make them non-lethal. Like his brother, however, he has access to Psychic Gas, and uses them mainly in order to simulate "Metalbending" in order to multiply the number of bullets he shoots from his guns, alter their properties, and finally customize his guns. He is said to be pretty manipulative, but winds up getting his lesson, as he ends up becoming SentROB after Gas Psychokinetics.
Imman Zyborh 	Imman Zyborh is an eccentric, but famous inventor who specialises in the mind of robots and cyborgs. He is actually part cyborg himself. He had a vision of a city where robots and cyborgs would cohabit peacefully, and he works hard in order to make it a reality (and as shown in Sparkplug 2, it eventually does). He eventually uses a Mind-Transfer Mask to become Imaginative. Like his sons, he has access to Psychic Gas. His wife is missing, and while he has a female assistant, they are not in a relationship and do not intend to go in one either.
Orabella Jostley	Orabella Jostley is Imman's rather crazy assistant. She believes paranormal beings like ghosts and demons exists, and wishes to prove their existence, seeing Psychic Gas as an example of this proof. She was actually able to reverse-engineer a Psychic Gas-creating machine, not being born with Psychic Gas abilities (although, oddly enough, her daughter does). She has a daughter called Farly Jostley. She was not as crazy before, and seems a lot more sane in Sparkplug 2, where she became Orbitius. However, Farly is nowhere to be seen...
Farly Jostley 	Farly Jostley is Orabella Jostley's daughter. Unfortunately, Orabella seems to be abusive to her verbally and psychologically. She has Psychic Gas powers which are unmatched, being able to teleport around and manipulate the weather at will. However, Orabella's abuse gives her a low opinion of herself. Her mother wants her to succeed her in her research, so she makes her read books about demons and ghosts. Farly Jostley has a tendency to reference those when she speaks, although people don't really take her seriously.
Sorce Wellson 	Sorce Wellson is the youngest known member of the Wellson family, which includes a large variety of Psychic Gas users. Sorce, of course, is one of these, specialising in dowsing; she uses her Psychic Gas powers to locate sources of pure water and then brings people to these sources. She is also able to fight using a Baston and "Hydrokinesis" (which actually consists of her using Psychic Gas to move water and weaponize it). She's kind of an introvert, and sees her older sister Pamel as a role model.
Pamel Wellson 	Pamel Wellson is Sorce's older sister, who protects an exotic jungle known as Flora Terra. She claims to practise "palmistry", but this is actually a pun she made herself; she grows palmtrees as a hobby. She is actually even more introverted than her sister, but keeps acting brave and strong in order to motivate her sister. She is absolutely terrible at using machines and has a tendency to damage them by accident. She can use Psychic Gas, like her sister, and often carries around a palmtree she jokingly calls "George".
Aorte Wellson 	Aorte Wellson is Sorce and Pamel's father, although he looks pretty different from them, wearing rather monotone clothing instead of the colorful clothes his daughters wear. However, he apparently has glowing rainbow hair, although he hides it under a turban. He is a doctor who uses Psychic Gas to perform surgeries without even touching his patient. This makes him a "Psychic surgeon", although unlike those fakers, what he does is actually real. Several people accuse him of being a fraud, but he denies these accusations.
Eolem Wellson 	Eolem Wellson was the first user of Psychic Gas, being alive for hundreds of years thanks to him having transfered his mind inside of a body made of rocks and crystals. This makes him a golem. He's actually a rather "modern" guy despite his age, not ignoring modern issues and not constantly bragging about the "good old days". In fact, if he had hands, he could use a computer just fine.
Lacyr Zight 	Lacyr Zight is a strange case of a Psychic Gas user, having no relation to other Psychic Gas users; not even her parents can use Psychic Gas. She was raised to be a spy at a young age, but does not like her job and is planning to get out of the job so she can have a happier life. Her confidence is pretty low and she had a rather sheltered life. She wears a full-body suit, which is so effective at concealing her identity some think she is a man or that she is a robot (or both).
==Lore==
===Operative's Robots===
Operative himself, as well as his robots, are able to repair themselves seemingly indefinitely, as there are many backups of their mind all updating eachother at once. Due to this, it is very hard to fully destroy one of the Sparkplug robots, as there's basically always a copy of their mind hidden somewhere. They are shown to have many human-like functions, even if most of them look nothing like humans. They have sentience comparable to humans and are even able to eat, despite their lack of a visible mouth. It seems the food is converted into energy for the robots. Said robots have various energy sources, although electricity is usually involved. It seems they are able to restore this energy themselves, as they have never been seen powering down due to a lack of energy.
===Psychic Gas===
Some humans (or at least once-humans) from Sparkplug generate "Psychic Gas" from their skin and organs. Unless in high concentrations, this gas is invisible to the naked eye. They are able to manipulate this gas to use powers that appear to be magical, such as moving around objects or shooting energy attacks. One way to tell a user of Psychic Gas from a normal human is that they have unnatural eye colors. CeROBral uses these powers in high quantities, and SentROB is also able to use them, although he has not been seen using them yet. Imaginative likely had access to these at one point as well. Psychic Gas is not without drawbacks, however; people with access to Psychic Gas have frail and weak bodies. Psychic Gas is transmitted genetically; it is not something that can be learned. The percentage of people who have access to Psychic Gas is very low; there are likely only around 20 people who can use Psychic Gas.
===Brain Extractors & ROB-type Cyborgs===
Brain Extractors are machines designed to transform humans into cyborgs similar to CeROBral and SentROB.
To do so, it extracts their brain and puts them in a robot body, which is then controlled by the brain. Said brain is safely preserved inside of a glass jar-like head containing a liquid that protects the brain from rotting away and other similar dangers. The robot body has eyes which can either be inside the jar (as with CeROBral) or outside (as with SentROB), allowing the brain to see. They also keep most of their other senses, although not perfectly; for example, touching things feels different as a ROB-type cyborg. ROB-type Cyborgs do have to eat, although they do not have visible mouths. The original body is usually preserved inside a large tube, although CeROBral and SentROB did not have access to this luxury; their original bodies were just hidden somewhere, left to decay. ROB-type cyborgs are modular, and therefore, those that want to customize themselves can easily do so.
Brain Extractors are generally shaped like a hollow box that is able to open; inside the box are a variety of saws, blades, and other machinery used to extract the brain. Brain Extractors require a long password to open due to the danger they can pose if abused. They are illegal in most places, mainly due to safety concerns; however, at least the country Imaginative lives in does allow Brain Extractors to be used. So far, only one Brain Extractor has been seen, although the presense of a city inhabited by cyborgs seen near the end of Sparkplug's story confirms there are more than one. They are very valuable and expensive to produce.
Brain Extractors should not be confused with Mind-Transfer Masks; while they have a similar function in that they let a human control a robot, Mind-Transfer Masks do not turn the human into a robot. What they do is affect the user's senses to make them feel like they're controlling a robot, usually one designed to work with the Mind-Transfer Masks. With some programming knowledge, one can change the "target" of a Mind-Transfer Mask to another robot. While more practical than Brain Extractor and ROB-type Cyborgs, only two Mind-Transfer Masks are known; one of the copies was stolen and its current location is unknown, and the other copy is defective and is currently being used by its creator, who doesn't seems willing to make more masks, instead favouring ROB-type cyborgs for unknown reasons.
Sparkplug 2 reveals there seems to be another type of Mind-Transfer Mask, as multiple characters, both new and old, are actually controlling "themselves" from a distance. It also reveals the bodies of people who have been brain-extracted are stored in a place called the Body Storage, which is protected by Bodykeepers.
==Trivia==
*The Sparkplug series is a reboot of Five Nights at Fierce's and its sequels; Poisonshot lost interest in FNaF, but still liked the characters, so he redesigned them and the game, removing the horror theme in favor of a more sci-fi feel and completely changing the gameplay. In the end, there is little in common left about the two, although similarities can still be seen in most of the character designs.
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