Mystic Mints

Mystic Mints is the fifth set of cards released by an update in Plants vs. Zombies Heroes. The update introduces 200 new cards, along with new traits and types of cards, and the new card type Mints. It was released on December 31st, 2021 for Android and iOS.
==Story==
When Neptuna gathered the Mustache Monuments, the ancient power she unleashed was too strong for her to control and created a Spacetime Pearadox! Now, Plants and Zombies from olden times are breaching the time-space continuum and dueling it out in a battle of epic proportions! 
==New Traits and Effects==
*Haunted - When a card with Haunted is destroyed, the card that destroyed it is also destroyed.
*Venom X - Plants with Venom get +X when there is a Zombie in this lane. (Plant-exclusive)
*Drowsy X - When a Zombie with Drowsy hurts a Plant, it gets -X/-X (Zombie-exclusive)
*Producer X - Start of Turn: You get +X this turn.
*Challenge X - When this Plant takes damage, the Zombie that dealt it takes X damage back. (Plant-exclusive)
*Combo - When played, activate this ability if you've played another card prior to this this turn. (Zombie-exclusive)
*Pluck - Gain a random card from your deck that fits a condition. If you have none, Conjure one instead.
Also introduced in Mystic Mints are the new Mint cards. Mints act similarly to Environments, as they take up no space in the main lanes. Instead, they take up the whole board and add a passive effect to the match that can only be stopped by playing another Mint on top of it or by Bouncing the Mint.
==General Changes==
The in-game store, as well as in-game functions such as sparks, have been reworked or changed to make card collection easier and more enjoyable. Also new to the store are Mystic Mints packs, containing exclusively Mystic Mints cards.
*Event cards cost 1,500 Sparks instead of 1,000 Sparks to craft.
**They recycle for 750 Sparks instead of 250 as well.
*All Packs contain 10 cards instead of 6, now with a 40% chance for Super-Rares, 15% chance for Legendaries, and 7.5% chance for Heroes. Multipacks now contain 105 cards.
*Hero Packs now contain 14 cards instead of 6, and cost 150 Gems instead. Hero Multipacks are new and cost 1500 Gems for 150 cards.
=== New Packs ===
Other than the new Mystic Mints packs, new packs were introduced:
* Heroic Herbs packs, each costing 500 Gems and containing 50 Plant cards with the same odds as 5 packs.
* Ultimate Undead packs, each costing 500 Gems and containing 50 Zombie cards with the same odds as 5 packs.
* Extreme Environments packs, each costing 200 Gems and containing 20 Galactic Gardens cards, replacing 4 of them with a random Environment.
* Destructive Dinosaurs packs, each costing 200 Gems and containing 20 Colossal Fossils cards, and replacing 4 of them with a random Dino-Roar card.
* Forest of Fusions packs, each costing 200 Gems and containing 20 Triassic Triumph cards, replacing 4 of them with a random Fusion card.
* More Mints packs, each costing 300 Gems and containing 25 Mystic Mints cards, replacing 4 of them with a random Mint.
===Mission Rewards===
After each Mission (except for Impfinity's Wild Ride and Battle at the BBQ), players will unlock certain Premium cards, listed below.
== Balance Changes==
<tabber>
|-|Plant Superpowers=
*Blazing Bark had an effect change: "A Plant gets +4." -> "A Plant gets +1/+1. Do 3 damage."
*Devour had an effect change: "Destroy a Zombie with the lowest ." -> "Destroy a Zombie with less than a Plant in its lane. Draw a card."
* Genetic Amplification had an effect change: "Conjure a Plant that costs 2. It gets +1/+1, Amphibious, and Team-Up." -> "Pluck a Plant. A Plant in your hand gets Amphibious, Team-Up, and +1."
*Lieutenant Carrotron had an effect change: "When played: Conjure a Root." -> "When played: Pluck a Root."
* Lightspeed Seed had an effect change: "Conjure 2 Tricks." -> "Pluck a Trick. Make a Weenie Beanie."
*More Spore had an effect change: "Make two 1/1 Button Mushrooms in random lanes." -> "Make a Puff-Shroom and a Button Mushroom."
*Peel Shield had an effect change: "Plants can't be hurt this turn. Draw a card." -> "All Zombies in unoccupied lanes get -2, and all Zombies in a lane with a Plant get -3 this turn."
* Precision Blast had an effect change: "Attack for 5 damage in the middle lane." -> "A Plant gets +2/+2. A Zombie gets -2."
*Sunburn had an effect change: "Do 2 damage. You get +1 for the rest of the game." -> "Do 2 damage. Make a Sunflower."
*Time to Shine had an effect change: "A Plant does a Bonus Attack." -> "A Plant with 3 or less does a Bonus Attack."
*Uncrackable had an effect change: "Your Hero can't be hurt this turn. Draw a card." -> "When a Zombie would hurt your Hero this turn, it gets -1/-1 instead."
* Whirlwind had an effect change: "Bounce a random Zombie." -> "Bounce a random Zombie. Draw a card."
|-|Zombie Superpowers=
*Carried Away had an effect change: "Move a Zombie. Then it does a Bonus Attack." -> "Move a Zombie. Then it gets Bullseye. Draw a card."
* Dance Off had an effect change: "Make two 1/1 Backup Dancers in random lanes." -> "Make two 1/1 Backup Dancers."
*Dolphinado had an effect change: "Bounce a random Plant." -> "Bounce a random Plant. Draw a card."
*Electrobolt had an effect change: "Do 3 damage to a Plant." -> "Do 2 damage to a Plant. Draw a card."
* Eureka had an effect change: "Conjure 3 cards." -> "Pluck a Zombie and a Trick."
*Heroic Health had an effect change: "Heal your Hero for 6." -> "Heal 6. Draw a card."
* Missile Madness had an effect change: "Do 3 damage to a Plant and 1 damage to all other Plants." -> "Do 2 damage to a Plant. A Zombie gets +1/+1 and Frenzy."
*Rock Wall had an effect change: "A Zombie gets +5." -> "A Zombie gets +4. Draw a card."
* Stayin' Alive had an effect change: "Do 3 damage to a Plant. Heal your Hero for 3." -> "Do 3 damage to a Plant. Heal 2."
*Summoning had an effect change: "Make a random Zombie that costs 2 or less." -> "Make a random Zombie from your deck that costs 1."
*Teleportation Station had an effect change: "Start of turn: If there's a Zombie here, gain a Teleport." -> "You can play Zombies in this lane when it's time for Tricks. Start of Tricks: If there is a Zombie here, draw a card."
* Terror-Former 3000 had an effect change: "Conjure an Environment. All cards in your hand cost 1 less." -> "Pluck an Environment. All Environments in your hand cost 1 less."
* Triple Threat had an effect change: "Make two 2/1 Impfinity Clones with Amphibious in random lanes." -> "Make two 2/1 Impfinity Clones in random lanes."
|-|Guardian=
*Galacta-Cactus is now weaker: 2/2 -> 1/2
*Garlic is now weaker: 1/5 -> 1/3
*Small-Nut is now stronger: 1/1 -> 2/2
*Cactus gained Team-Up.
*Cactus is now healthier: 1/5 -> 1/6
*Gardening Gloves is now cheaper: 2 -> 1
* Grave Buster had an effect change: "Destroy a Gravestone." -> "Destroy a Gravestone. If there are no Gravestones, draw a card instead."
*Pismashio gained Team-Up.
* Sea-Shroom is now stronger: 2/2 -> 2/3
*Tricarrotops had an effect change: "Dino-Roar: This gets +1/+1." -> "Dino-Roar: This gets +1 and Team-Up."
*Water Chestnut is now stronger: 8 -> 10
*Hibernating Beary is now cheaper: 3 -> 2
*Hibernating Beary is now weaker: 8 -> 6
*Hibernating Beary had an ability change: "When hurt: This gets +4." -> "When hurt: This gets +3."
*Pea-Nut is now healthier: 2/4 -> 2/5
*Pear Cub is now stronger: 1/1 -> 2/1
*Pumpkin Shell is now cheaper: 3 -> 2
*Pumpkin Shell is now weaker: 2/4 -> 1/4
*Pumpkin Shell had an effect change: "Fusion: A Plant played on this gets +2/+4." -> "Fusion: A Plant played on this gets +1/+4."
*Spineapple had an effect change: "When played: All plants with 0 get +2." -> "When played: All Plants with 2 or less have 2 and Bullseye."
*Steel Magnolia is now weaker: 2/2 -> 2/1
*Steel Magnolia gained Team-Up.
*Three-Nut had an effect change: "When you play a Plant, that Plant's becomes 3." -> "When played: Another Plant's becomes 3."
*Blockbuster is now stronger: 3/3 -> 3/4
*Blockbuster had an effect change: "Plant Evolution: Destroy all Gravestones here and next door." -> "Plant Evolution: Destroy all Gravestones here and next door, and this gets +1/+1."
*Force Field is now cheaper: 4 -> 2
* Force Field had an effect change: "Plants here can't be hurt." -> "When you play a Plant here, it can't be hurt this turn."
*Guacodile is now cheaper: 4 -> 2
*Guacodile is now weaker: 4/3 -> 2/2
*Guacodile had an effect change: "When destroyed: Do 4 damage to a Zombie here." -> "When destroyed: Attack for 2 damage in this lane."
*Mirror-Nut gained Bullseye.
*Mirror-Nut is now weaker: 8 -> 6
*Prickly Pear gained Challenge 4, replacing its ability.
*Body-Gourd no longer has Amphibious.
*Body-Gourd is now cheaper: 5 -> 4
*Body-Gourd is now weaker: 3/6 -> 2/6
* Grizzly Pear gained Team-Up.
*Grizzly Pear is now cheaper: 5 -> 4
* Grizzly Pear is now weaker: 5/4 -> 4/4
*Tough Beets is now weaker: 6/1 -> 4/1
*Tough Beets had an effect change: "When played: This gets +1 for each Plant and Zombie." -> "When played: All Plants get +1 for every Zombie."
* Gravitree is now cheaper: 6 -> 4
*Gravitree is now weaker: 7/7 -> 4/4
*Loco Coco is now cheaper: 6 -> 5
*Loco Coco is now weaker: 3/4 -> 3/3
* Poppin' Poppies is now cheaper: 6 -> 5
*Soul Patch is now cheaper: 7 -> 4
*Soul Patch is now weaker: 5/10 -> 3/4
|-|Kabloom=
*Astro-Shroom is now weaker: 1/1 -> 0/2
* Astro-Shroom gained Team-Up.
*Button Mushroom is now stronger: 1/1 -> 2/2
*High-Voltage Currant is now healthier: 1/1 -> 1/2
*Poison Mushroom is now stronger: 1/1 -> 2/1
*Poison Mushroom has Anti-Hero 1 instead of Anti-Hero 2.
*Veloci-Radish Hatchling is now more expensive: 1 -> 2
*Veloci-Radish Hatchling is now healthier: 1/2 -> 1/4
* Banana Launcher is now more expensive: 2 -> 3
*Banana Launcher is now healthier: 0/3 -> 0/4
* Banana Launcher gained the ability: "When played: Do 2 damage to a Zombie."
*Fireweed is now healthier: 3/2 -> 3/3
*Fireweed had an effect change: "When played: Make Hot Lava here." -> "When played on Ground: Make Hot Lava here. When played on Heights: Do 1 damage to a Plant."
* Seedling had an effect change: "Start of turn: This transforms into a random plant that costs 6 or less." -> "Start of turn: This transforms into a random plant from your deck that costs 3."
*Shelf Mushroom is now healthier: 2/2 -> 2/3
*Berry Angry had an effect change: "All Plants get +2." -> "All Plants get +2 and Bullseye."
* Invasive Species is now cheaper: 3 -> 2
* Invasive Species is now weaker: 2/4 -> 2/3
*Invasive Species had an effect change: "While in an Environment: This gets +3." -> "While in an Environment: This gets +2."
*Mushroom Grotto is now cheaper: 3 -> 2
*Mushroom Grotto had an effect change: "When you play a Plant here, make a Puff-Shroom in another random lane." -> When you play a Plant here for the first time, make a Puff-Shroom."
*Poison Ivy is now stronger: 1/3 -> 2/3
*Poison Ivy has Anti-Hero 2 instead of Anti-Hero 4.
* Punish-Shroom is now healthier: 2/2 -> 2/3
*Punish-Shroom had an effect change: "When a Mushroom is destroyed, do 2 damage to a random Zombie or Zombie Hero." -> "When a Mushroom is destroyed, do 2 damage to the Zombie Hero."
*Strawberrian is now healthier: 3/2 -> 3/3
* Molekale is now more expensive: 4 -> 6
*Molekale is now stronger: 3/2 -> 4/4
*Molekale had an effect change: "When played: Each other plant transforms into a random plant that costs 1 more." -> "When played: Each other plant transforms into a random non-Molekale plant from your deck that costs 1 more."
*Pair of Pears is now stronger: 2/2 -> 3/2
*Petal-Morphosis had an effect change: "Transform a Plant into a random Plant. Draw a card." -> "Transform a Plant into a random Plant that costs 1 more. Draw a card."
*Sergeant Strongberry is now healthier: 4/3 -> 4/4
*Sour Grapes is now stronger: 2/2 -> 3/2
*Transfiguration is now weaker: 4/7 -> 3/6
*Transfiguration had an effect change: "Whenever a Plant is hurt and survives, transform it into a random Plant." -> "Whenever another Plant is hurt and survives, transform it into a random Plant that costs 1 more."
*Atomic Bombegranate is now cheaper: 5 -> 4
* Atomic Bombegranate is now weaker: 5/2 -> 3/2
*Bluesberry is now cheaper: 5 -> 4
*Lava Guava is now cheaper: 5 -> 4
*Sizzle is now cheaper: 5 -> 4
*Sizzle had an effect change: "Do 5 damage to a Zombie." -> "Do 5 damage. Draw a card."
*Cherry Bomb is now cheaper: 6 -> 5
* Cherry Bomb had an effect change: "Do 4 damage to each zombie here and next door." -> "Do 3 damage to each zombie here and next door."
*Dandy Lion King is now cheaper: 6 -> 5
*Dandy Lion King had an effect change: "When played: Damage the Zombie Hero for half their health." -> "When played: If the Zombie Hero has more than 10 Health, do 5 damage to the Zombie Hero. If not, do 2 damage instead."
*Poison Oak is now stronger: 4/5 -> 6/5
* Poison Oak now has Anti-Hero 3 instead of Anti-Hero 5.
*Kernel Corn is now stronger: 6/6 -> 8/8
* Kernel Corn had an effect change: "When played: Do 4 damage to all zombies." -> "When played: Do 5 damage to all Zombies and the Zombie Hero."
|-|Mega-Grow=
* Pea Pod is now healthier: 1/1 -> 1/2
* Pea Pod had an effect change: "Start of turn: This gets +1/+1." -> "When you play a Pea, this gets +1/+1."
* Peashooter is now stronger: 1/1 -> 2/2
*Sweet Potato is now healthier: 0/3 -> 0/4
*Torchwood had an effect change: "Peas behind this get +2." -> "Plants behind this get +2."
*Cabbage-Pult is now stronger: 1/3 -> 2/3
*Cabbage-Pult had an effect change: "When played on Heights: This gets +1/+1." -> "When played on Heights: This gets +1."
*Lily of the Valley is now stronger: 1/2 -> 1/3
*Lily of the Valley had an effect change: "When you play a Plant on the Heights, that Plant gets +2/+2." -> "When you play a Plant on the Heights for the first time each turn, that Plant gets +1/+1."
*Pea Patch is now healthier: 2/2 -> 2/3
* Split Pea is now weaker: 4/1 -> 3/2
*Fertilizer is now cheaper: 3 -> 2
*Fertilizer had an effect change: "A Plant gets +3/+3." -> "A Plant gets +2/+2. Draw a card."
*Flourish is now cheaper: 3 -> 2
*Grow-Shroom is now healthier: 2/1 -> 2/2
*Moonbean is now weaker: 2/5 -> 3/3
*Moonbean had an effect change: "When this does damage, shuffle two Magic Beanstalks into your deck." -> "When this does damage for the third time, gain a Magic Beanstalk."
*Muscle Sprout is now healthier: 3/2 -> 3/3
*Muscle Sprout had an effect change: "When you play a Plant, this gets +1/+1." -> "When you play a Plant for the second time each turn, this gets +1/+1 and you draw a card."
*Repeater is now healthier: 2/2 -> 2/3
*Podfather is now healthier: 2/2 -> 2/4
*Podfather had an effect change: "When you play a Pea, it gets +2/+2." -> "When you play a Pea for the first time each turn, it gets +1/+1."
*Bananasaurus Rex is now weaker: 3/3 -> 2/3
*Re-Peat Moss had an effect change: "When you play a Trick, this does a Bonus Attack." -> "When you play a non-Superpower Trick, this does a Bonus Attack."
*Skyshooter is now cheaper: 4 -> 3
*Skyshooter had an effect change: "When played on Heights: This gets +2/+2." -> "When played on Heights: This does a Bonus Attack."
*Gatling Pea is now healthier: 5/4 -> 5/5
*Gatling Pea had an effect change: "Pea Evolution: This does a Bonus Attack." -> "Pea Evolution: This gets Double-Strike."
*Plucky Clover is now cheaper: 5 -> 4
*Plucky Clover is now stronger: 1/5 -> 3/3
*Plucky Clover had an effect change: "When played: Conjure an Event card. This gets equal to that card's cost." -> "When played: Pluck the most expensive card. If it costs 6 or more, this gets +1/+1."
*Potted Powerhouse is now more expensive: 5 -> 6
*Potted Powerhouse gained Double-Strike.
* Potted Powerhouse had an effect change: "While in your hand: This gets +1/+1 whenever a Plant gains or ." -> "This has +1 for every Plant that's gained and +1 for every Plant that's gained ."
* Apotatosaurus is now cheaper: 6 -> 5
*Apotatosaurus had an effect change: "When played: Conjure a Root." -> "When played: Pluck a Sweet Potato."
*Bamboozle is now cheaper: 6 -> 2
*Bamboozle is now weaker: 5/6 -> 2/3
* Bamboozle had an effect change: "Plant Evolution: Draw two cards." -> "Plant Evolution: Draw a card."
*Super Phat-Beets is now cheaper: 6 -> 5
*Espresso Fiesta is now cheaper: 8 -> 6
*Espresso Fiesta had an effect change: "A Plant does three Bonus Attacks." -> "A Plant does two Bonus Attacks. Draw two cards."
|-|Smarty=
*Admiral Navy Bean is now more expensive: 1 -> 3
* Admiral Navy Bean is now healthier: 1/1 -> 2/3
*Lily Pad had an effect change: "Fusion: A Plant played on this gets Amphibious. Conjure a Leafy card." -> "Fusion: A Plant played on this gets Amphibious and +2. Draw a card."
*Lima-Pleurodon had an effect change: "Dino-Roar: Shuffle a Magic Beanstalk into your deck." -> "Dino-Roar: If you've drawn 3 cards since the start of the game, shuffle a Magic Beanstalk into the top three cards in your deck and remove this ability."
*Magic Beanstalk is now weaker: 4/4 -> 3/3
* Primal Peashooter is now more expensive: 1 -> 2
*Primal Peashooter is now healthier: 2/2 -> 2/3
*Spyris is now healthier: 2/1 -> 2/2
*Weenie Beenie is now stronger: 1/1 -> 2/2
*Grave Mistake is now cheaper: 2 -> 1
*Grave Mistake had an effect change: "Bounce a Gravestone. Draw a card." -> "Bounce a Gravestone."
* Lightning Reed is now cheaper: 2 -> 1
*Pear Pal is now healthier: 2/2 -> 2/3
* Sow Magic Beans had an effect change: "Shuffle four Magic Beanstalks into your deck." -> "Put a Magic Beanstalk on top of your deck."
*Cattail is now healthier: 3/2 -> 3/3
*Chilly Pepper is now healthier: 2/1 -> 2/3
* Go-Nuts is now cheaper: 3 -> 1
*Go-Nuts had an effect change: "When you play a Team-Up Plant, all Team-Up Plants get +1." -> "When played: The next Plant you play with Team-Up gets +1/+1."
*Mayflower had an effect change: "When this hurts the Zombie Hero, Conjure a Corn, Squash, or Bean." -> "When this hurts the Zombie Hero, Pluck a Corn, Squash, or Bean."
*Planet of the Grapes is now cheaper: 3 -> 2
*Planet of the Grapes had an effect change: "When a Plant here hurts the Zombie Hero, draw a card." -> "When a Plant here hurts the Zombie Hero for the first time each turn, draw a card."
*Sportacus is now weaker: 3/3 -> 2/3
*Sportacus had an effect change: "When a Zombie Trick is played, do 2 damage to the Zombie Hero." -> "When a Zombie Trick is played, do 3 damage to the Zombie Hero."
* Spring Bean had an effect change: "Bounce a Zombie." -> "Bounce a Zombie. Draw a card."
*Vanilla gained Team-Up.
*Carrotillery is now stronger: 5/2 -> 6/2
*Leaf Blower is now cheaper: 4 -> 3
* Leaf Blower is now weaker: 3/4 -> 2/5
*Winter Squash is now cheaper: 4 -> 2
*Winter Squash is now weaker: 2/6 -> 1/3
*Winter Squash had an effect change: "When a Zombie or Gravestone becomes Frozen, destroy it." -> "When a Zombie or Gravestone becomes Frozen, it gets -1/-1."
*Witch Hazel is now healthier: 0/3 -> 0/5
* Witch Hazel had an effect change: "End of turn: Destroy a random Zombie and make a Puff-Shroom there." -> "End of turn: Destroy the weakest Zombie and make a Puff-Shroom there."
*Bird of Paradise is now cheaper: 5 -> 4
*Bird of Paradise is now weaker: 4/5 -> 3/4
*Jumping Bean is now cheaper: 5 -> 4
* Melon Pult is now stronger: 3/4 -> 4/5
*Smoosh-Shroom is now more expensive: 5 -> 6
*Smoosh-Shroom is now stronger: 5/4 -> 7/5
*Threepeater is now stronger: 1/5 -> 2/5
*Brainana is now cheaper: 6 -> 4
*Brainana is now weaker: 4/3 -> 3/4
*Brainana had an effect change: "When played: The Zombie Hero loses their ." -> "When played: The Zombie Hero has 1 less next turn."
*Winter Melon is now stronger: 4/5 -> 5/5
*Winter Melon now has Splash Damage 5 instead of Splash Damage 4.
|-|Solar=
*Lil' Buddy has returned to being a Token and has lost its ability.
*Bellflower is now stronger: 1/1 -> 2/2
* Haunted Pumpking had an effect change: "When played: The Zombie Hero Conjures a Monster." -> "When played: The Zombie Hero draws a card."
*Morning Glory had an effect change: "When played: This gets +1/+1 if you made at least 6 this turn." -> "When played: If you made at least 4 this turn, this gets +1/+1. Then, Heal the Plant Hero for 2."
*Sunflower is now healthier: 0/1 -> 0/2
*Fume-Shroom is now cheaper: 2 -> 1
*Pepper M.D. is now healthier: 2/2 -> 2/3
*Pepper M.D. had an effect change: "This gets +2/+2 when a Plant or your Hero is healed." -> "This gets +1/+1 when a Plant or your Hero is healed."
*Sage Sage is now healthier: 2/1 -> 2/2
*Sage Sage had an effect change: "When played: If you made at least 6 this turn, draw a card." -> "When played: If you made at least 3 this turn, draw a card."
*Sun-Shroom is now healthier: 0/2 -> 0/3
*Water Balloons had an effect change: "A zombie gets -1/-1. If you made at least 6 this turn, it gets -2/-2 instead." -> "A zombie gets -2/-2. If you made at least 6 this turn, it gets -3/-3 instead."
*2nd-Best Taco of All Time is now cheaper: 3 -> 2
* Ketchup Mechanic is now stronger: 1/1 -> 3/3
*Ketchup Mechanic had an effect change: "When played: For each Zombie, this gets +1/+1 and Heal the Plant Hero for 1." -> "When played: For each Zombie, Heal the Plant Hero for 1."
*Mixed Nuts is now stronger: 2/2 -> 3/3
*Mixed Nuts had an effect change: "When played: This gets +2/+2 if there's a Plant with Team-Up here." -> "When played: This gets +1/+1 if there's a Plant with Team-Up here."
* Solar Winds is now cheaper: 3 -> 2
*Sunflower Seed is now cheaper: 3 -> 2
*Sunflower Seed is now weaker: 2/2 -> 2/1
*Sunnier-Shroom is now healthier: 0/3 -> 0/4
*Whack-A-Zombie had an effect change: "Destroy a Zombie with 3 or less." -> "Destroy a Zombie with 3 or less. Draw a card."
*Bloomerang is now healthier: 3/3 -> 3/4
* Chomper is now stronger: 2/2 -> 3/3
*Elderberry had an effect change: "Plant Evolution: This gets +3." -> "Plant Evolution: This gets +2."
*Heartichoke is now cheaper: 4 -> 3
*Heartichoke is now weaker: 3/4 -> 2/4
*Heartichoke had an effect change: "When a Plant or your Hero is healed, do that much damage to the Zombie Hero." -> "When a Plant or your Hero is healed for the first time each turn, do 3 damage to the Zombie Hero."
* Lawn Mower had an effect change: "Destroy a Zombie on the Ground." -> "Destroy a Zombie on the Ground. Draw a card."
*Metal Petal Sunflower is now cheaper: 4 -> 3
*Metal Petal Sunflower is now weaker: 3/4 -> 3/3
*Sunstrike is now cheaper: 4 -> 2
*Sunstrike had an effect change: "All Plants get Strikethrough this turn. Conjure a Trick." -> "A Plant gets Strikethrough this turn. Draw a card."
* Aloesaurus is now cheaper: 5 -> 4
*Aloesaurus is now weaker: 4/7 -> 3/5
*Power Flower is now stronger: 3/5 -> 4/5
* Squash is now cheaper: 5 -> 4
*Laser Bean is now stronger: 5/7 -> 6/6
*Smashing Pumpkin is now stronger: 6/5 -> 7/5
* Three-Headed Chomper had an effect change: "End of turn: Destroy all Zombies here and next door." -> "After combat here: Destroy all Zombies here and next door."
*Toadstool is now cheaper: 6 -> 5
* Astro Vera is now cheaper: 8 -> 6
* Astro Vera had an effect change: "When played: Increase your Hero's maximum by 10. Heal your Hero for 10." -> "When played: Increase your Hero's maximum by 5. Heal your Hero for 5."
*Cornucopia is now cheaper: 10 -> 8
*Cornucopia had an effect change: "When played: Make a random Plant in each other lane." -> "When played: Make a copy of the random strongest Plant destroyed in each lane in the lane they were destroyed in."
|-|Beastly=
*Goat is now more expensive: 0 -> 1
*Goat is now stronger: 1/1 -> 2/2
*Cat Lady is now more expensive: 1 -> 2
*Cat Lady is now healthier: 0/4 -> 0/5
*Cat Lady gained Frenzy.
* Cheese Cutter had an effect change: "When this hurts the Plant Hero: Conjure a Gourmet card, and it costs 1 less." -> "When this hurts the Plant Hero: Pluck a non-Cheese Cutter Gourmet card."
*Secret Agent had an effect change: "Bounce a Zombie, and it gets +3/+3." -> "Bounce a Zombie, and it gets +1/+1 and costs 1 less."
*Skunk Punk is now stronger: 1/1 -> 2/2
*Snorkel Zombie gained the Sports tribe.
*Yeti Lunchbox had an effect change: "A Zombie gets +1/+1." -> "A Zombie gets +1/+1. Draw a card."
*Energy Drink Zombie is now healthier: 1/1 -> 1/2
*Energy Drink Zombie had an effect change: "Start of Tricks: This gets +1/+1 and moves to a random lane." -> "Start of Tricks: This gets +1/+1 and moves to the right."
*Haunting Zombie is now cheaper: 2 -> 1
*Hunting Grounds had an effect change: "Zombies here have Hunt. When a Zombie enters or leaves this lane, it gets +1/+1." -> "When a Zombie enters or leaves this lane, it gets +1/+1 and Hunt. When played: Zombies here get +1/+1 and Hunt."
* Killer Whale is now stronger: 2/1 -> 2/2
* Killer Whale had an effect change: "Fusion: A Zombie played on this gets +2/+1 and Amphibious." -> "Fusion: A Zombie played on this gets +2/+2 and Amphibious."
* Pied Piper is now healthier: 2/1 -> 2/2
*Squirrel Herder is now more expensive: 2 -> 4
*Squirrel Herder is now stronger: 2/2 -> 3/4
*Squirrel Herder had an effect change: "When revealed: Destroy one of their Nuts or Berries." -> "When revealed: Destroy a damaged Plant."
*Total Eclipse had an effect change: "Plants here have -1/-1." -> "Before combat here: Plants here get -1/-1."
* Zookeeper is now healthier: 2/2 -> 2/3
*Zookeeper had an effect change: "When you play a Pet, all Pets get +1." -> "When you play a Pet, all Pets get +1/+1 this turn."
*Alien Ooze had an effect change: "A Plant gets -2/-2. If it's on heights or an Environment, it gets -6/-6 instead." -> "A Plant gets -3/-3. If it's on heights or an Environment, it gets -6/-6 instead."
*Dolphin Rider is now healthier: 3/2 -> 3/3
*Vimpire is now healthier: 2/3 -> 2/4
*Vimpire had an effect change: "This gets +2/+2 when it destroys a Plant." -> "This gets +1/+1 when it destroys a Plant."
* Vitamin Z had an effect change: "A zombie gets +3/+3." -> "A zombie gets +3/+3 and Frenzy this turn."
*Zombie Yeti is now cheaper: 3 -> 2
*Zombie Yeti is now weaker: 3/3 -> 1/3
*Ancient Vimpire had an effect change: "When any Zombie with Frenzy destroys a Plant, that Zombie gets +2/+2." -> "When another Zombie destroys a Plant, that Zombie gets +1/+1. All Zombies have Frenzy."
* B-Flat is now cheaper: 4 -> 3
*Kangaroo Rider is now healthier: 4/3 -> 4/5
*Overstuffed Zombie gained Frenzy.
*Sneezing Zombie is now healthier: 2/4 -> 2/5
*Sneezing Zombie gained Gravestone.
*Sneezing Zombie had an effect change: "Plants and the Plant Hero can't be healed. When played: All Plants get -1/-1." -> "When revealed: All Plants get -1/-1."
*Surfer Zombie is now healthier: 4/3 -> 4/4
*Locust Swarm is now cheaper: 5 -> 4
* Smashing Gargantuar is now healthier: 5/5 -> 5/7
*Vengeful Cyborg gained Frenzy.
*Deep Sea Gargantuar is now cheaper: 6 -> 5
*Deep Sea Gargantuar is now weaker: 7/8 -> 6/5
*King of the Grill is now cheaper: 6 -> 5
*King of the Grill is now weaker: 6/6 -> 5/7
*King of the Grill had an effect change: "When a Gargantuar destroys a Plant, conjure a Gourmet card." -> "When a Gargantuar destroys a Plant, Pluck another most expensive Gourmet card from your deck, and it gets +1/+1 and Frenzy."
*Nurse Gargantuar is now cheaper: 7 -> 6
*Octo Zombie had an effect change: "When destroyed: Gain an Octo Zombie." -> "When played: If you have 8 or 8 cards in hand, make an Octo Zombie in all lanes."
*Zombot 1000 is now cheaper: 9 -> 8
*Zombot 1000 is now weaker: 9/9 -> 8/8
*Zombot 1000 gained Gravestone.
|-|Brainy=
*Cardboard Robot is now stronger: 1/1 -> 2/2
*Interdimensional Zombie is now weaker: 2/2 -> 1/3
*Leprechaun Imp had an effect change: "When played: Shuffle a Pot of Gold into your deck." -> "When played: Shuffle two Pots of Gold into your deck."
**Pot of Gold had an effect change: "Draw 3 cards." -> "Draw 2 cards."
* Mustache Waxer is now weaker: 2/2 -> 1/3
*Mustache Waxer had an effect change: "When you play a Mustache, this gets +1 and you get +1." -> "When you play a non-Mustache Waxer Mustache, you get +1."
* Cellphone Zombie is now stronger: 1/1 -> 2/1
*Cryo-Brain had an effect change: "You get +1 for the rest of the game." -> "You get +1 for the rest of the game. If you made 5 or more this turn, draw a card."
*Pool Shark is now healthier: 3/1 -> 3/2
* Pool Shark gained Gravestone.
* Transformation Station had an effect change: "Start of Turn: Transform the Zombie here into a random Zombie that costs 1 more." -> "Start of Tricks: Transform the Zombie here into a random Zombie that costs 1 more."
*Brain Vendor is now healthier: 2/1 -> 2/3
*Duckstache is now weaker: 3/2 -> 2/4
* Duckstache had an effect change: "When this does damage: Conjure a Mustache. Mustache Evolution: This gets +2/+2." -> "When this does damage: Pluck a Mustache. Mustache Evolution: This gets +1/+1 and does a Bonus Attack."
*Electrician is now stronger: 2/2 -> 3/3
* Electrician is now more expensive: 3 -> 4
*Fun-Dead Raiser is now cheaper: 3 -> 2
*Gentleman Zombie is now healthier: 2/2 -> 2/3
*Kite Flyer is now stronger: 1/3 -> 2/3
*Medulla Nebula is now cheaper: 3 -> 2
* Rocket Science had an effect change: "Destroy a Plant that has 4 or more." -> "Draw a card. Then, Destroy a Plant that has 4 or more."
*Drum Major is now healthier: 4/4 -> 4/5
*Mad Chemist is now weaker: 3/5 -> 1/5
* Mad Chemist gained Bullseye.
* Mad Chemist had an effect change: "When you play your first Trick each turn, Conjure a Trick." -> "When you play your first Trick each turn, gain a copy of that Trick."
*Mountain Climber had an effect change: "When played on Heights: This gets +2/+2." -> "When played on Heights: This gets +2/+2 and does a Bonus Attack."
*Thinking Cap is now cheaper: 4 -> 2
*Thinking Cap had an effect change: "Conjure two Superpowers." -> "Gain a copy of the last Superpower you played."
*Triplication had an effect change: "Conjure an Imp, a Zombie, and a Gargantuar." -> "Pluck an Imp, a Zombie, and a Gargantuar."
*Copter Commando is now healthier: 6/5 -> 6/6
*Gargantuar Mime gained Bullseye.
*Pirate's Booty is now cheaper: 5 -> 3
*Portal Technician is now cheaper: 5 -> 4
*Portal Technician is now weaker: 4/4 -> 3/2
*Portal Technician had an effect change: "When destroyed: Make a random Zombie here." -> "When destroyed: Make the last other Zombie destroyed this game here."
* Wizard Gargantuar is now cheaper: 6 -> 5
*Wizard Gargantuar is now weaker: 6/7 -> 5/7
*Zombot Dinotronic Mechasaur had an effect change: "Dino-Roar: Make a random History Zombie in a random lane." -> "When played: Pluck a History Zombie. Dino-Roar: Make a random Zombie from your deck that costs 4 or less in a random lane."
*Trickster is now weaker: 6/6 -> 6/4
*Trickster had an effect change: "While in your hand: This costs 1 less when you play a Trick." -> "While in your hand or deck: This costs 1 less when you play a Trick."
|-|Crazy=
*Backup Dancer is now stronger: 1/1 -> 2/2
*Grave Robber is now weaker: 2/2 -> 1/3
*Quickdraw Con Man is now stronger: 1/3 -> 2/2
*Tennis Champ is now healthier: 1/1 -> 1/2
*Unlife of the Party is now healthier: 1/1 -> 1/3
*Unlife of the Party had an effect change: "This gets +1/+1 when you play a Zombie." -> "This gets +1 when you play a Zombie."
* Aerobics Instructor had an effect change: "Start of turn: All Dancing Zombies get +2." -> "Start of turn: All other Dancing Zombies get +2."
*Barrel of Deadbeards is now more expensive: 2 -> 3
**Captain Deadbeard is now healthier: 4/3 -> 4/4
*Conga Zombie gained Bullseye.
*Conga Zombie is now healthier: 2/2 -> 2/3
* Exploding Fruitcake had an effect change: "Do 7 damage to a Plant. The Plant Hero Conjures a Fruit." -> "Do 3 damage to a Plant. The Plant Hero gains a Zapricot, and it costs 1 less next turn."
*Meteor Z gained the effect: "When played: Do 1 damage to all Plants here."
*Newspaper Zombie is now more expensive: 2 -> 3
*Newspaper Zombie is now stronger: 1/4 -> 1/6
*Newspaper Zombie had an effect change: "When hurt: This gets +4." -> "When hurt: This gets +3."
*Quasar Wizard is now healthier: 2/2 -> 2/3
*Quasar Wizard had an effect change: "When played next to a Zombie: Conjure a Superpower." -> "When played next to a Zombie: Pluck a Trick that costs 1."
*Space Ninja is now more expensive: 2 -> 3
*Space Ninja is now weaker: 3/2 -> 2/2
*Space Ninja had an effect change: "While in an Environment: The first time each turn this does damage, do 1 damage to each Plant." -> "The first time each turn this does damage, do 1 damage to each Plant."
*Abracadaver is now weaker: 3/2 -> 0/2
*Abracadaver gained Overshoot 3.
* Abracadaver had an effect change: "When this hurts the Plant Hero, do 3 damage to a random Plant." -> "When this hurts the Plant Hero for the first time, do 2 damage to Plants next door."
*Exploding Imp is now weaker: 6/1 -> 3/1
*Exploding Imp gained the ability: "When destroyed: Do 3 damage to the Plant Hero."
* Gizzard Lizard gained Gravestone.
* Gizzard Lizard had an effect change: "Zombie Evolution: Do 2 damage to each Plant." -> "When revealed: Destroy another Zombie. If a Zombie was destroyed, do 2 damage to each Plant."
*Unexpected Gifts had an effect change: "Conjure three Event cards. Then the Plant player Conjures an Event card." -> "Both players Pluck two Event cards. Do 3 damage if your Event cards' total cost is more than the opponent's."
*Zombot's Wrath had an effect change: "Do 3 damage. If there is a Zombie in every lane, this does double damage." -> "Do 2 damage, plus 1 damage for every Zombie."
*Cakesplosion had an effect change: "Do 4 damage to a Plant." -> "Do 5 damage."
* Orchestra Conductor is now cheaper: 4 -> 3
*Orchestra Conductor is now healthier: 0/2 -> 0/3
*Stupid Cupid gained Gravestone.
*Chickening is now cheaper: 4 -> 3
*Valkyrie had an effect change: "While in your hand: This gets +2 when a Zombie is destroyed." -> "While in your hand or deck: This gets +1 when a Zombie is destroyed."
*Foot Soldier Zombie is now cheaper: 5 -> 4
*Foot Soldier Zombie is now stronger: 3/4 -> 4/4
*Frankentuar is now weaker: 5/7 -> 4/5
*Frankentuar had an effect change: "This gets +1/+1 when a Zombie is destroyed." -> "This gets +1/+1 when a Zombie is hurt or destroyed."
*Imp-Throwing Gargantuar is now healthier: 5/5 -> 5/6
*Imp-Throwing Gargantuar had an effect change: "When hurt: Make a 1/1 Swabbie with Amphibious in a random lane." -> "When hurt: Make a 3/2 Imp in a random lane."
*Disco-Tron 3000 had an effect change: "When revealed: Make a 3/1 Disco Zombie that makes a 1/1 Backup Dancer." -> "When revealed: Make a 3/3 Disco Zombie that makes a 2/2 Backup Dancer."
*Gargantuar's Feast is now cheaper: 11 -> 8
*Gargantuar's Feast had an effect change: "Make 3 random Gargantuars in random lanes." -> "Make 3 copies of the most expensive Zombie destroyed this game."
|-|Hearty=
*Baseball Zombie is now stronger: 1/1 -> 2/2
*Planetary Gladiator is now healthier: 1/3 -> 1/5
*Planetary Gladiator has lost the Armored 1 trait.
*Zombie Middle Manager had an effect change: "When played: Conjure a Professional." -> "When played: Pluck a Professional and it costs 1 more next turn."
*Zombology Teacher had an effect change: "Zombie Tricks cost 1 less." -> "Zombie Tricks that cost 2 or more cost 1 less."
*Cone Zone is now cheaper: 2 -> 1
*Conehead is now healthier: 2/2 -> 2/3
*Escape Through Time had an effect change: "A Zombie can't be hurt this turn. Conjure a History card." -> "A Zombie can't be hurt this turn. Draw a card."
*Gargologist had an effect change: "Gargantuars cost 2 less." -> "Gargantuars cost 1 less."
*Leftovers has returned to being a Token.
*Leftovers is now cheaper: 2 -> 1
*Terrify is now cheaper: 2 -> 1
*Celestial Custodian is now healthier: 3/2 -> 3/3
* Celestial Custodian gained Gravestone.
*Landscaper is now healthier: 2/2 -> 2/3
*Lost Colosseum is now healthier: 2/3 -> 2/4
*Lost Colosseum had an effect change: "Fusion: A Zombie played on this gets +2/+3 and Frenzy." -> "Fusion: A Zombie played on this gets +2/+4 and Frenzy."
*Trash Can Zombie is now stronger: 2/3 -> 3/2
*Team Mascot is now healthier: 1/4 -> 1/6
*Team Mascot had an effect change: "Start of turn: All Sports Zombies get +1/+1." -> "Start of turn: All other Sports Zombies get +1/+1."
* Bonus Track Buckethead had an effect change: "Plants can't do bonus attacks." -> "The first time each turn a Zombie does a Bonus Attack, it does another Bonus Attack."
*Buckethead is now healthier: 3/4 -> 3/5
*Medic is now cheaper: 4 -> 3
*Medic is now weaker: 3/3 -> 3/2
*Stompadon is now cheaper: 4 -> 3
*Stompadon had an effect change: "Dino-Roar: All Zombies in your hand get +1/+1." -> "Dino-Roar: The weakest Zombie in your hand gets +1/+1."
*Zombie Coach is now healthier: 3/3 -> 3/5
* Zombie Coach had an effect change: "When played: All Sports Zombies can't be hurt this turn." -> "When played: Sports Zombies next door can't be hurt this turn."
*Zombie King is now weaker: 3/5 -> 3/4
*All-Star Zombie is now stronger: 4/6 -> 5/7
*Chum Champion is now cheaper: 5 -> 4
*Chum Champion is now weaker: 4/4 -> 3/4
*Chum Champion had an effect change: "When played: All Plants get -1. Sports Evolution: Destroy all Plants with 2 or less." -> "When played: Another Zombie gets +1/+1 and Frenzy. Sports Evolution: Instead, all Zombies get +1/+1 and Frenzy."
*Monster Mash had an effect change: "All Zombies get +2/+2." -> "All Zombies on the field and in your hand get +2/+2."
*Screen Door Zombie is now stronger: 4/4 -> 6/3
*Coffee Zombie is now weaker: 4/3 -> 3/3
*Coffee Zombie had an effect change: "When played: All Zombies get +1/+1 and Frenzy." -> "When played: All Zombies get +2/+2 and Frenzy."
*Defensive End is now cheaper: 6 -> 5
*Defensive End is now weaker: 6/5 -> 5/5
*Undying Pharaoh had an effect change: "Your Hero's can't go below 1." -> "The first time your Hero's is lower than 6, Heal the Zombie Hero for 6."
*Rodeo Gargantuar is now cheaper: 7 -> 6
*Rodeo Gargantuar is now stronger: 5/9 -> 6/7
*Wannabe Hero is now cheaper: 7 -> 5
* Wannabe Hero is now healthier: 6/1 -> 5/5
*Wannabe Hero had an effect change: "When played: This gets +1 for each your Hero has." -> "When played: Gain a copy of your Hero's Signature Superpower. It costs 0 this turn."
|-|Sneaky=
*Buried Treasure had an effect change: "Fusion: Conjure a Legendary card, and it costs 1 less." -> "Fusion: Pluck a Legendary card."
* Graveyard had an effect change: "Zombies played here are Gravestones. When a Zombie is revealed from a Gravestone here, it gets +1." -> "Zombies played here are Gravestones. When a Zombie is revealed from a Gravestone here, it gets +1/+1."
*Imp is now stronger: 1/1 -> 2/2
*Mini-Ninja is now stronger: 1/1 -> 2/1
*Mini-Ninja now has Anti-Hero 2 instead of Anti-Hero 3.
*Smoke Bomb is now more expensive: 1 -> 2
*Smoke Bomb had an effect change: "Move a Zombie. It gets +1." -> "Move a Zombie. It gets +2. Draw a card."
*Zombie Chicken had an effect change: "This moves to a random lane when a Plant is played here." -> "This moves to a random lane when a Plant is played here. When this hurts the Plant Hero, steal a section from their Super-Block Meter."
* Barrel of Barrels is now cheaper: 2 -> 1
*Dr. Spacetime is now more expensive: 2 -> 3
*Dr. Spacetime had an effect change: "Cards you Conjure cost 1 less. When this hurts the Plant Hero, Conjure a Galactic Gardens card." -> "Cards you draw cost 1 less."
* Hot Dog Imp is now cheaper: 2 -> 1
*Swashbuckler is now healthier: 2/2 -> 2/3
*Swashbuckler had an effect change: "When a Pirate hurts the Plant Hero, that Pirate gets +1/+1." -> "When another Pirate hurts the Plant Hero, that Pirate gets +1/+1."
*Backyard Bounce had an effect change: "Bounce a Plant." -> "Bounce a Plant. Draw a card."
*Laser Base Alpha is now cheaper: 3 -> 2
*Laser Base Alpha had an effect change: "Zombies here have Deadly and Strikethrough." -> "Zombies here have Strikethrough and +1."
*Smelly Zombie is now healthier: 2/4 -> 2/5
*Space Pirate has Anti-Hero 3 instead of Anti-Hero 2.
*Space Pirate is now weaker: 3/2 -> 2/3
*High Diver Zombie is now healthier: 2/3 -> 2/4
*Barrel Roller Zombie is now stronger: 3/3 -> 6/3
*Space Cowboy is now weaker: 3/5 -> 3/4
*Tomb Raiser Zombie had an effect change: "When this hurts the Plant Hero, make a random Gravestone in a random lane." -> "Start of Turn: Make a copy of a random most expensive Gravestone destroyed this game in a random lane."
*Trapper Zombie is now stronger: 3/3 -> 4/4
*Blowgun Imp is now cheaper: 5 -> 4
*Walrus Rider is now cheaper: 5 -> 4
*Zombot Aerostatic Gondola had an effect change: "When this hurts the Plant Hero, it moves to a random lane and leaves behind a random Zombie." -> "When this hurts the Plant Hero, it moves to a random lane and leaves behind the cheapest Zombie in your deck."
*Zombot Sharktronic Sub is now healthier: 5/5 -> 5/7
*Zombot Stomp is now cheaper: 7 -> 6
*Zombot Plank Walker had an effect change: "When played: Make two other random Pirates in random lanes." -> "When played: Make two random Pirates that cost more than 3 but less than 7 in random lanes."
</tabber>
==New Cards==
<tabber>
|-|Guardian=
Art 	Name 	Tribe 	Ability 	Cost 	Strength 	Health
GUARDIAN 	GUARDIAN 	GUARDIAN 	GUARDIAN 	GUARDIAN 	GUARDIAN 	GUARDIAN
MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON
 	Durian 	Moss Fruit Plant 	Challenge 2, Team-Up 	1 	-- 	3
He's part of a band with Smelly Zombie and Skunk Punk that's so underground, you won't find it until after time for Tricks.	He's part of a band with Smelly Zombie and Skunk Punk that's so underground, you won't find it until after time for Tricks.	He's part of a band with Smelly Zombie and Skunk Punk that's so underground, you won't find it until after time for Tricks.	He's part of a band with Smelly Zombie and Skunk Punk that's so underground, you won't find it until after time for Tricks. 	He's part of a band with Smelly Zombie and Skunk Punk that's so underground, you won't find it until after time for Tricks.	He's part of a band with Smelly Zombie and Skunk Punk that's so underground, you won't find it until after time for Tricks.	He's part of a band with Smelly Zombie and Skunk Punk that's so underground, you won't find it until after time for Tricks.
 	Altoe 	Trick 	Heal a Plant to full. Then, it gets +1, Untrickable, and Team-Up. Draw a card. 	2 	-- 	--
Nobody ever wants to hear him sing. 	Nobody ever wants to hear him sing. 	Nobody ever wants to hear him sing. 	Nobody ever wants to hear him sing. 	Nobody ever wants to hear him sing. 	Nobody ever wants to hear him sing. 	Nobody ever wants to hear him sing.
 	Tall-Nut 	Nut Plant 	Team-Up
When played: Make a 0/4 Wall-Nut next door. 	2 	-- 	4
Proud to have more haters than any other Plant. 	Proud to have more haters than any other Plant. 	Proud to have more haters than any other Plant. 	Proud to have more haters than any other Plant. 	Proud to have more haters than any other Plant. 	Proud to have more haters than any other Plant. 	Proud to have more haters than any other Plant.
 	Apple Slicer 	Fruit Plant 	When played: Choose another Plant. It gets -1/+5. 	3 	3 	1
The Kingdom of the Apples has been long lost to time, but its legacy will live on in the valiant warriors who defend it. 	The Kingdom of the Apples has been long lost to time, but its legacy will live on in the valiant warriors who defend it. 	The Kingdom of the Apples has been long lost to time, but its legacy will live on in the valiant warriors who defend it. 	The Kingdom of the Apples has been long lost to time, but its legacy will live on in the valiant warriors who defend it. 	The Kingdom of the Apples has been long lost to time, but its legacy will live on in the valiant warriors who defend it. 	The Kingdom of the Apples has been long lost to time, but its legacy will live on in the valiant warriors who defend it. 	The Kingdom of the Apples has been long lost to time, but its legacy will live on in the valiant warriors who defend it.
 	Acornament 	Nut Plant 	When played: The next time a Nut takes damage, do 3 damage to the Zombie Hero. 	4 	3 	2
It's always Christmas somewhere! 	It's always Christmas somewhere! 	It's always Christmas somewhere! 	It's always Christmas somewhere! 	It's always Christmas somewhere! 	It's always Christmas somewhere! 	It's always Christmas somewhere!
 	Garglic 	Root Plant 	All Roots have Bullseye and Untrickable. 	5 	5 	5
A tiny typo can cause big ripples... 	A tiny typo can cause big ripples... 	A tiny typo can cause big ripples... 	A tiny typo can cause big ripples... 	A tiny typo can cause big ripples... 	A tiny typo can cause big ripples... 	A tiny typo can cause big ripples...
 	Tiger Grass 	Animal Leafy Plant 	When played: Attack for 3 damage down every lane that has two Plants. 	5 	3 	6
Tiger Grass waits for the day a Zombie approaches, tries to eat her, and then BAM! He'll get a good clawing to the face. 	Tiger Grass waits for the day a Zombie approaches, tries to eat her, and then BAM! He'll get a good clawing to the face. 	Tiger Grass waits for the day a Zombie approaches, tries to eat her, and then BAM! He'll get a good clawing to the face. 	Tiger Grass waits for the day a Zombie approaches, tries to eat her, and then BAM! He'll get a good clawing to the face. 	Tiger Grass waits for the day a Zombie approaches, tries to eat her, and then BAM! He'll get a good clawing to the face. 	Tiger Grass waits for the day a Zombie approaches, tries to eat her, and then BAM! He'll get a good clawing to the face. 	Tiger Grass waits for the day a Zombie approaches, tries to eat her, and then BAM! He'll get a good clawing to the face.
MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE
 	Slima Bean 	Bean Shadow Plant 	Amphibious, Team-Up
When played: Do 2 damage in the lane of the healthiest Plant. 	1 	-- 	2
He comes from a little-known swampland called "Flowerida". 	He comes from a little-known swampland called "Flowerida". 	He comes from a little-known swampland called "Flowerida". 	He comes from a little-known swampland called "Flowerida". 	He comes from a little-known swampland called "Flowerida". 	He comes from a little-known swampland called "Flowerida". 	He comes from a little-known swampland called "Flowerida".
 	Heartless Romaine 	Leafy Plant 	All Plants have Bullseye. All Plants that already had Bullseye have +2. 	2 	2 	3
Perpetually dreads February 14th. 	Perpetually dreads February 14th. 	Perpetually dreads February 14th. 	Perpetually dreads February 14th. 	Perpetually dreads February 14th. 	Perpetually dreads February 14th. 	Perpetually dreads February 14th.
 	Invoaker 	Tree Plant 	Team-Up, Challenge 2
Start of Tricks: This moves to a random lane with the strongest Zombie. 	2 	-- 	5
Despite his external appearance, he's actually very soft on the inside. Probably from the rotting. 	Despite his external appearance, he's actually very soft on the inside. Probably from the rotting. 	Despite his external appearance, he's actually very soft on the inside. Probably from the rotting. 	Despite his external appearance, he's actually very soft on the inside. Probably from the rotting. 	Despite his external appearance, he's actually very soft on the inside. Probably from the rotting. 	Despite his external appearance, he's actually very soft on the inside. Probably from the rotting. 	Despite his external appearance, he's actually very soft on the inside. Probably from the rotting.
 	Six Rooter 	Root Plant 	Bullseye, Team-Up
When this hurts the Zombie Hero, make a Potato Mine in a lane with a Zombie to the right of this. 	2 	2 	1
"This town ain't big enough for the seven of us!" 	"This town ain't big enough for the seven of us!" 	"This town ain't big enough for the seven of us!" 	"This town ain't big enough for the seven of us!" 	"This town ain't big enough for the seven of us!" 	"This town ain't big enough for the seven of us!" 	"This town ain't big enough for the seven of us!"
 	Cycrops 	Corn Plant 	When played: Gain a copy of a non-Cycrops Plant. It gets +2. 	4 	3 	4
If a Cycrops wore glasses, would that count as a monocle? 	If a Cycrops wore glasses, would that count as a monocle? 	If a Cycrops wore glasses, would that count as a monocle? 	If a Cycrops wore glasses, would that count as a monocle? 	If a Cycrops wore glasses, would that count as a monocle? 	If a Cycrops wore glasses, would that count as a monocle? 	If a Cycrops wore glasses, would that count as a monocle?
 	Four-Leaf Cloverlord 	Leafy Flower Plant 	Armored 1
Plant Evolution: For the rest of the game, all Plants with 3 or less have Bullseye. 	4 	2 	5
You're actually lucky if you DON'T see him. 	You're actually lucky if you DON'T see him. 	You're actually lucky if you DON'T see him. 	You're actually lucky if you DON'T see him. 	You're actually lucky if you DON'T see him. 	You're actually lucky if you DON'T see him. 	You're actually lucky if you DON'T see him.
MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE
 	Saffron Crocusdile 	Flower Animal Trick 	All Plants get Amphibious. Then, move a Plant. For the rest of the game, all Amphibious Plants get +2. Draw a card. 	3 	-- 	--
"Watch out, Guacodile! There's a new sea-faring reptile in town!" 	"Watch out, Guacodile! There's a new sea-faring reptile in town!" 	"Watch out, Guacodile! There's a new sea-faring reptile in town!" 	"Watch out, Guacodile! There's a new sea-faring reptile in town!" 	"Watch out, Guacodile! There's a new sea-faring reptile in town!" 	"Watch out, Guacodile! There's a new sea-faring reptile in town!" 	"Watch out, Guacodile! There's a new sea-faring reptile in town!"
 	Yggbasil 	Leafy Tree Plant 	Challenge 2, Team-Up
When this hurts a Zombie, all Plants here get +2. 	2 	-- 	7
This guy has an ego the size of... well, the world. 	This guy has an ego the size of... well, the world. 	This guy has an ego the size of... well, the world. 	This guy has an ego the size of... well, the world. 	This guy has an ego the size of... well, the world. 	This guy has an ego the size of... well, the world. 	This guy has an ego the size of... well, the world.
 	Tree-Angle 	Tree Trick 	All Plants with 2 or less have 3 this turn. Draw a card. 	3 	-- 	--
Takes great pride in helping Lil' Buddies reach their tree potential. 	Takes great pride in helping Lil' Buddies reach their tree potential. 	Takes great pride in helping Lil' Buddies reach their tree potential. 	Takes great pride in helping Lil' Buddies reach their tree potential. 	Takes great pride in helping Lil' Buddies reach their tree potential. 	Takes great pride in helping Lil' Buddies reach their tree potential. 	Takes great pride in helping Lil' Buddies reach their tree potential.
 	Infinutty 	Nut Plant 	When destroyed: Make a copy of this here that does damage with its instead of its , and it gets +4. Remove this ability from it.	4 	2 	2
"To Infinutty and beyond!" He exclaims, before being valiantly eaten by a zombie. 	"To Infinutty and beyond!" He exclaims, before being valiantly eaten by a zombie. 	"To Infinutty and beyond!" He exclaims, before being valiantly eaten by a zombie. 	"To Infinutty and beyond!" He exclaims, before being valiantly eaten by a zombie. 	"To Infinutty and beyond!" He exclaims, before being valiantly eaten by a zombie. 	"To Infinutty and beyond!" He exclaims, before being valiantly eaten by a zombie. 	"To Infinutty and beyond!" He exclaims, before being valiantly eaten by a zombie.
MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY
 	Ail-Mint 	Leafy Shadow Mint 	When a Zombie hurts the Plant Hero, your Super-Block Meter gains 3 sections instead. 	2 	-- 	--
 	Enforce-Mint 	Leafy Root Mint 	All Plants with less than have +3 and Team-Up. 	2 	-- 	--
 	Murkadamia Nut 	Nut Shadow Plant 	Team-Up, Challenge 3
Start of Turn: This gets +2 if there is another Plant and if this has less than 7. If this has 7 or more, this attacks with its instead of its this turn.	2 	 	
3 	 	 	 	 	 	
Believe it or not, she's actually great friends with Pea-Nut and Kernel-Pult. 	Believe it or not, she's actually great friends with Pea-Nut and Kernel-Pult. 	Believe it or not, she's actually great friends with Pea-Nut and Kernel-Pult. 	Believe it or not, she's actually great friends with Pea-Nut and Kernel-Pult. 	Believe it or not, she's actually great friends with Pea-Nut and Kernel-Pult. 	Believe it or not, she's actually great friends with Pea-Nut and Kernel-Pult. 	Believe it or not, she's actually great friends with Pea-Nut and Kernel-Pult.
|-|Kabloom=
Art 	Name 	Tribe 	Ability 	Cost 	Strength 	Health
KABLOOM 	KABLOOM 	KABLOOM 	KABLOOM 	KABLOOM 	KABLOOM 	KABLOOM
MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON
 	Perfume-Shroom 	Mushroom Trick 	Gain a copy of a Plant. 	1 	-- 	--
Cologne-Shroom's more popular sister. 	Cologne-Shroom's more popular sister. 	Cologne-Shroom's more popular sister. 	Cologne-Shroom's more popular sister. 	Cologne-Shroom's more popular sister. 	Cologne-Shroom's more popular sister. 	Cologne-Shroom's more popular sister.
 	Puffball 	Mushroom Plant 	When played: Another Mushroom gets +2. 	1 	2 	1
Aspires to be as explosive as Potato Mine, but alas, it was not meant to be. 	Aspires to be as explosive as Potato Mine, but alas, it was not meant to be. 	Aspires to be as explosive as Potato Mine, but alas, it was not meant to be. 	Aspires to be as explosive as Potato Mine, but alas, it was not meant to be. 	Aspires to be as explosive as Potato Mine, but alas, it was not meant to be. 	Aspires to be as explosive as Potato Mine, but alas, it was not meant to be. 	Aspires to be as explosive as Potato Mine, but alas, it was not meant to be.
 	Pandora's Pot 	Environment 	When a Plant enters this lane, draw a card. 	1 	-- 	--
More like PLANTdora, am I right? 	More like PLANTdora, am I right? 	More like PLANTdora, am I right? 	More like PLANTdora, am I right? 	More like PLANTdora, am I right? 	More like PLANTdora, am I right? 	More like PLANTdora, am I right?
 	Explode-O-Vine 	Leafy Root Plant 	Fusion: Pluck a non-Explode-O-Vine Plant that costs 1. It gets +1. 	1 	2 	2
"Who's a Nut knockoff now, MOM!" 	"Who's a Nut knockoff now, MOM!" 	"Who's a Nut knockoff now, MOM!" 	"Who's a Nut knockoff now, MOM!" 	"Who's a Nut knockoff now, MOM!" 	"Who's a Nut knockoff now, MOM!" 	"Who's a Nut knockoff now, MOM!"
 	Grass Blade 	Leafy Trick 	Do 2 damage to a Zombie. Then, if there is a Plant in that lane, do 2 Bullseye damage to the Zombie Hero. 	2 	-- 	--
Only the next king of Beantain can pull the Grass Blade from the stone. 	Only the next king of Beantain can pull the Grass Blade from the stone. 	Only the next king of Beantain can pull the Grass Blade from the stone. 	Only the next king of Beantain can pull the Grass Blade from the stone. 	Only the next king of Beantain can pull the Grass Blade from the stone. 	Only the next king of Beantain can pull the Grass Blade from the stone. 	Only the next king of Beantain can pull the Grass Blade from the stone.
 	Hydrangea 	Flower Animal Plant 	When destroyed: Gain two Hydrangea Heads. 	3 	3 	2
Cut off one head, and two more grow back. Cut off those, and, well, Hydrangea's done for. 	Cut off one head, and two more grow back. Cut off those, and, well, Hydrangea's done for. 	Cut off one head, and two more grow back. Cut off those, and, well, Hydrangea's done for. 	Cut off one head, and two more grow back. Cut off those, and, well, Hydrangea's done for. 	Cut off one head, and two more grow back. Cut off those, and, well, Hydrangea's done for. 	Cut off one head, and two more grow back. Cut off those, and, well, Hydrangea's done for. 	Cut off one head, and two more grow back. Cut off those, and, well, Hydrangea's done for.
 	Spore-Shroom 	Mushroom Plant 	When played: Make a random Mushroom from your deck that costs 2 here and give it Team-Up. 	3 	3 	2
He spits out spores that bring wars. 	He spits out spores that bring wars. 	He spits out spores that bring wars. 	He spits out spores that bring wars. 	He spits out spores that bring wars. 	He spits out spores that bring wars. 	He spits out spores that bring wars.
MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE
 	Spoilspore 	Mushroom Plant 	When played: Do 1 damage to a Zombie. If that Zombie was destroyed, this gets +1. 	1 	2 	1
 	Stone Fruit 	Fruit Plant 	When destroyed: Do damage to the Zombie Hero equal to the of your strongest Plant. 	2 	2 	1
Big fan of rock 'n' roll. 	Big fan of rock 'n' roll. 	Big fan of rock 'n' roll. 	Big fan of rock 'n' roll. 	Big fan of rock 'n' roll. 	Big fan of rock 'n' roll. 	Big fan of rock 'n' roll.
 	Alpha Wolfberry 	Animal Berry Trick 	Do 3 damage to a Zombie. Make a Beta Wolfberry in each neighboring lane. 	3 	-- 	--
See how confident he is? You can be like him too, if you take this handy-dandy internet course for a mere $99.99 (plus shipping). 	See how confident he is? You can be like him too, if you take this handy-dandy internet course for a mere $99.99 (plus shipping). 	See how confident he is? You can be like him too, if you take this handy-dandy internet course for a mere $99.99 (plus shipping). 	See how confident he is? You can be like him too, if you take this handy-dandy internet course for a mere $99.99 (plus shipping). 	See how confident he is? You can be like him too, if you take this handy-dandy internet course for a mere $99.99 (plus shipping). 	See how confident he is? You can be like him too, if you take this handy-dandy internet course for a mere $99.99 (plus shipping). 	See how confident he is? You can be like him too, if you take this handy-dandy internet course for a mere $99.99 (plus shipping).
 	Zodiac Lilac 	Flower Plant 	All Plants with 3 or less have Venom 2. 	3 	2 	3
"Sorry if I'm a little annoying, Canada's in retrograde right now." 	"Sorry if I'm a little annoying, Canada's in retrograde right now." 	"Sorry if I'm a little annoying, Canada's in retrograde right now." 	"Sorry if I'm a little annoying, Canada's in retrograde right now." 	"Sorry if I'm a little annoying, Canada's in retrograde right now." 	"Sorry if I'm a little annoying, Canada's in retrograde right now." 	"Sorry if I'm a little annoying, Canada's in retrograde right now."
 	Dreadwood 	Tree Trick 	Do 3 damage to a Zombie. If the Zombie was destroyed, all Plants in its lane get Anti-Hero 2. If not, do 3 more damage to that Zombie. 	4 	-- 	--
 	Trebushroom 	Mushroom Plant 	When played: Do 2 damage to all Zombies in lanes with Plants. If any survived, this gets +2. 	4 	1 	5
MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE
 	Pearwolf 	Animal Shadow Plant 	While in your hand: When a Plant gets destroyed and this costs 6 or less, this costs 1 more and gets +2/+2. 	2 	1 	1
"No, guys, I promise I'm not a warewolf! I'm... just really cranky at night?" He always pleads, but nobody ever listens. 	"No, guys, I promise I'm not a warewolf! I'm... just really cranky at night?" He always pleads, but nobody ever listens. 	"No, guys, I promise I'm not a warewolf! I'm... just really cranky at night?" He always pleads, but nobody ever listens. 	"No, guys, I promise I'm not a warewolf! I'm... just really cranky at night?" He always pleads, but nobody ever listens. 	"No, guys, I promise I'm not a warewolf! I'm... just really cranky at night?" He always pleads, but nobody ever listens. 	"No, guys, I promise I'm not a warewolf! I'm... just really cranky at night?" He always pleads, but nobody ever listens. 	"No, guys, I promise I'm not a warewolf! I'm... just really cranky at night?" He always pleads, but nobody ever listens.
 	Spacetime Pearadox 	Fruit Shadow Environment 	When a Plant here is hurt and survives, transform it into a random Plant from your deck that costs 1 more. 	2 	-- 	--
In our universe, it might be a Wall-Nut, but in another, it's a Hot Date, and in yet another, it's a Persimmer. There are infinite possibilities out there, waiting.	In our universe, it might be a Wall-Nut, but in another, it's a Hot Date, and in yet another, it's a Persimmer. There are infinite possibilities out there, waiting.	In our universe, it might be a Wall-Nut, but in another, it's a Hot Date, and in yet another, it's a Persimmer. There are infinite possibilities out there, waiting.	In our universe, it might be a Wall-Nut, but in another, it's a Hot Date, and in yet another, it's a Persimmer. There are infinite possibilities out there, waiting.	In our universe, it might be a Wall-Nut, but in another, it's a Hot Date, and in yet another, it's a Persimmer. There are infinite possibilities out there, waiting.	In our universe, it might be a Wall-Nut, but in another, it's a Hot Date, and in yet another, it's a Persimmer. There are infinite possibilities out there, waiting.	In our universe, it might be a Wall-Nut, but in another, it's a Hot Date, and in yet another, it's a Persimmer. There are infinite possibilities out there, waiting.
 	Tiki Torchwood 	Tree Plant 	When played: Choose another Plant. Transform it into a Plant from your hand that costs less than 2 more than that Plant. 	3 	2 	2
"Feel the festivities, I COMMAND YOU!" 	"Feel the festivities, I COMMAND YOU!" 	"Feel the festivities, I COMMAND YOU!" 	"Feel the festivities, I COMMAND YOU!" 	"Feel the festivities, I COMMAND YOU!" 	"Feel the festivities, I COMMAND YOU!" 	"Feel the festivities, I COMMAND YOU!"
 	Necrosemancer 	Flower Plant 	When a Plant is destroyed for the first time, attack for damage equal to its down this lane. 	4 	3 	5
Is it wrong not to use magic to revive other plants if you can? Maybe, but do you really want to get on her bad side? 	Is it wrong not to use magic to revive other plants if you can? Maybe, but do you really want to get on her bad side? 	Is it wrong not to use magic to revive other plants if you can? Maybe, but do you really want to get on her bad side? 	Is it wrong not to use magic to revive other plants if you can? Maybe, but do you really want to get on her bad side? 	Is it wrong not to use magic to revive other plants if you can? Maybe, but do you really want to get on her bad side? 	Is it wrong not to use magic to revive other plants if you can? Maybe, but do you really want to get on her bad side? 	Is it wrong not to use magic to revive other plants if you can? Maybe, but do you really want to get on her bad side?
MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY
 	Bombard-Mint 	Leafy Berry Mint 	When you play a Plant Trick, do 2 damage to a Zombie. 	2 	-- 	--
 	Enchant-Mint 	Leafy Mushroom Mint 	When a Zombie and a Plant destroy each other for the first time each turn, make a random Plant there from your deck that costs 2 or less. 	2 	-- 	--
 	Magic-Shroom 	Shadow Mushroom Plant 	Bullseye
When you play a Mushroom, do 2 damage to the Zombie with the highest Health. If this destroys that Zombie, or if there are no Zombies, do 1 damage to the Zombie Hero.	4 	3 	5
"Pick a card, any card. Is it... the Tree of Spades? What do you mean, no it's not?" 	"Pick a card, any card. Is it... the Tree of Spades? What do you mean, no it's not?" 	"Pick a card, any card. Is it... the Tree of Spades? What do you mean, no it's not?" 	"Pick a card, any card. Is it... the Tree of Spades? What do you mean, no it's not?" 	"Pick a card, any card. Is it... the Tree of Spades? What do you mean, no it's not?" 	"Pick a card, any card. Is it... the Tree of Spades? What do you mean, no it's not?" 	"Pick a card, any card. Is it... the Tree of Spades? What do you mean, no it's not?"
TOKEN 	TOKEN 	TOKEN 	TOKEN 	TOKEN 	TOKEN 	TOKEN
 	Beta Wolfberry 	Animal Berry Plant 	Team-Up 	1 	2 	2
He didn't take the course, and now he's nought but a weak nerd. 	He didn't take the course, and now he's nought but a weak nerd. 	He didn't take the course, and now he's nought but a weak nerd. 	He didn't take the course, and now he's nought but a weak nerd. 	He didn't take the course, and now he's nought but a weak nerd. 	He didn't take the course, and now he's nought but a weak nerd. 	He didn't take the course, and now he's nought but a weak nerd.
 	Hydrangea Head 	Flower Animal Trick 	Do 2 damage. 	1 	-- 	--
|-|Mega-Grow=
Art 	Name 	Tribe 	Ability 	Cost 	Strength 	Health
MEGA-GROW 	MEGA-GROW 	MEGA-GROW 	MEGA-GROW 	MEGA-GROW 	MEGA-GROW 	MEGA-GROW
MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON
 	Zorrose 	Flower Plant 	When played on Heights: Pluck a Plant. It gets +1/+1. 	2 	3 	2
His real name is Don Diego de la Flora. 	His real name is Don Diego de la Flora. 	His real name is Don Diego de la Flora. 	His real name is Don Diego de la Flora. 	His real name is Don Diego de la Flora. 	His real name is Don Diego de la Flora. 	His real name is Don Diego de la Flora.
 	Pearamid 	Pea Plant 	Fusion: If the Plant played on this has 4 or less, it gets Double-Strike. 	2 	2 	2
It is said the Zombies built the Great Pearamids in a thousand years, and yet the humans can plant one in a mere two turns.	It is said the Zombies built the Great Pearamids in a thousand years, and yet the humans can plant one in a mere two turns.	It is said the Zombies built the Great Pearamids in a thousand years, and yet the humans can plant one in a mere two turns.	It is said the Zombies built the Great Pearamids in a thousand years, and yet the humans can plant one in a mere two turns.	It is said the Zombies built the Great Pearamids in a thousand years, and yet the humans can plant one in a mere two turns.	It is said the Zombies built the Great Pearamids in a thousand years, and yet the humans can plant one in a mere two turns.	It is said the Zombies built the Great Pearamids in a thousand years, and yet the humans can plant one in a mere two turns.
 	Lime Key 	Fruit Plant 	When you draw an extra card for the first time each turn, draw another. 	2 	2 	3
Lover of all types of pie. 	Lover of all types of pie. 	Lover of all types of pie. 	Lover of all types of pie. 	Lover of all types of pie. 	Lover of all types of pie. 	Lover of all types of pie.
 	Shadow Vanilla 	Bean Shadow Plant 	When played: If this is the first card you've played, this gets +1/+1. 	2 	2 	3
"I have so many interesting things to say," she cackles. 	"I have so many interesting things to say," she cackles. 	"I have so many interesting things to say," she cackles. 	"I have so many interesting things to say," she cackles. 	"I have so many interesting things to say," she cackles. 	"I have so many interesting things to say," she cackles. 	"I have so many interesting things to say," she cackles.
 	Thyme Traveler 	Leafy Plant 	End of Turn: If you have four or less cards in your hand, draw a card. 	3 	3 	3
"NO! I will NOT kill your grandfather! THAT'S NOT HOW IT WORKS!" 	"NO! I will NOT kill your grandfather! THAT'S NOT HOW IT WORKS!" 	"NO! I will NOT kill your grandfather! THAT'S NOT HOW IT WORKS!" 	"NO! I will NOT kill your grandfather! THAT'S NOT HOW IT WORKS!" 	"NO! I will NOT kill your grandfather! THAT'S NOT HOW IT WORKS!" 	"NO! I will NOT kill your grandfather! THAT'S NOT HOW IT WORKS!" 	"NO! I will NOT kill your grandfather! THAT'S NOT HOW IT WORKS!"
 	Mandragon 	Root Dragon Plant 	All Plants have +1/+1 and Team-Up. 	5 	5 	5
According to legend, if you hear it scream... um, legend doesn't go farther than that. Don't hear it scream. 	According to legend, if you hear it scream... um, legend doesn't go farther than that. Don't hear it scream. 	According to legend, if you hear it scream... um, legend doesn't go farther than that. Don't hear it scream. 	According to legend, if you hear it scream... um, legend doesn't go farther than that. Don't hear it scream. 	According to legend, if you hear it scream... um, legend doesn't go farther than that. Don't hear it scream. 	According to legend, if you hear it scream... um, legend doesn't go farther than that. Don't hear it scream. 	According to legend, if you hear it scream... um, legend doesn't go farther than that. Don't hear it scream.
 	Wasabi Whip 	Root Trick 	A Plant gets +3/+3 and Double-Strike. Draw a card. 	5 	-- 	--
His quest to become the wrist has come at the price of his humanity. 	His quest to become the wrist has come at the price of his humanity. 	His quest to become the wrist has come at the price of his humanity. 	His quest to become the wrist has come at the price of his humanity. 	His quest to become the wrist has come at the price of his humanity. 	His quest to become the wrist has come at the price of his humanity. 	His quest to become the wrist has come at the price of his humanity.
MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE
 	Auberninja 	Fruit Plant 	When played: If there's a Zombie here, this does a Bonus Attack and then gets -1. 	1 	2 	2
"I'm stealthy. Like a cat. Or a... stealthy dog." 	"I'm stealthy. Like a cat. Or a... stealthy dog." 	"I'm stealthy. Like a cat. Or a... stealthy dog." 	"I'm stealthy. Like a cat. Or a... stealthy dog." 	"I'm stealthy. Like a cat. Or a... stealthy dog." 	"I'm stealthy. Like a cat. Or a... stealthy dog." 	"I'm stealthy. Like a cat. Or a... stealthy dog."
 	Swiftleaf 	Leafy Trick 	A Plant gets +1/+1. If it has 4 or more, it does a Bonus Attack. 	2 	-- 	--
 	Marmaleader 	Fruit Plant 	Team-Up
When a Zombie is played, move a random Plant in that lane here and it gets +1/+1. 	3 	2 	5
"Preservation is what I'm all about!" 	"Preservation is what I'm all about!" 	"Preservation is what I'm all about!" 	"Preservation is what I'm all about!" 	"Preservation is what I'm all about!" 	"Preservation is what I'm all about!" 	"Preservation is what I'm all about!"
 	Knightshade 	Flower Berry Plant 	Venom 1
When this would gain because of Venom, this gets +1/+1 instead. 	3 	2 	3
Proudly serves anything wearing a crown, even if that means he needs to work with *gag* Broccoli. 	Proudly serves anything wearing a crown, even if that means he needs to work with *gag* Broccoli. 	Proudly serves anything wearing a crown, even if that means he needs to work with *gag* Broccoli. 	Proudly serves anything wearing a crown, even if that means he needs to work with *gag* Broccoli. 	Proudly serves anything wearing a crown, even if that means he needs to work with *gag* Broccoli. 	Proudly serves anything wearing a crown, even if that means he needs to work with *gag* Broccoli. 	Proudly serves anything wearing a crown, even if that means he needs to work with *gag* Broccoli.
 	Crown Brawlcoli 	Leafy Tree Plant 	After combat here: Another random Plant transforms into a Brawlcoli. 	4 	3 	4
Not too enthused about being supported by a poisonous plant, but it is what it is. 	Not too enthused about being supported by a poisonous plant, but it is what it is. 	Not too enthused about being supported by a poisonous plant, but it is what it is. 	Not too enthused about being supported by a poisonous plant, but it is what it is. 	Not too enthused about being supported by a poisonous plant, but it is what it is. 	Not too enthused about being supported by a poisonous plant, but it is what it is. 	Not too enthused about being supported by a poisonous plant, but it is what it is.
 	Princess Pea 	Pea Plant 	Double-Strike
Pea Evolution: All Peas do a Bonus Attack. 	4 	3 	3
She has the *worst* back problems. 	She has the *worst* back problems. 	She has the *worst* back problems. 	She has the *worst* back problems. 	She has the *worst* back problems. 	She has the *worst* back problems. 	She has the *worst* back problems.
MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE
 	Okrush 	Root Trick 	A Plant gets +1/+1. Then, if it has higher than , double its . If not, double its . 	3 	-- 	--
 	Power Lily 	Flower Plant 	Cards you Conjure cost 1 less.
When played: Both players Conjure a Superpower. 	4 	3 	4
She's got big plans to become a therapist, helping Plants and Zombies overcome their differences. 	She's got big plans to become a therapist, helping Plants and Zombies overcome their differences. 	She's got big plans to become a therapist, helping Plants and Zombies overcome their differences. 	She's got big plans to become a therapist, helping Plants and Zombies overcome their differences. 	She's got big plans to become a therapist, helping Plants and Zombies overcome their differences. 	She's got big plans to become a therapist, helping Plants and Zombies overcome their differences. 	She's got big plans to become a therapist, helping Plants and Zombies overcome their differences.
 	Golden Apple 	Fruit Plant 	When played: This gets +1/+1. If another Plant gained or this turn, this gets +2/+2 instead. 	4 	3 	3
Be careful who you give it to, you might spark some sort of war. 	Be careful who you give it to, you might spark some sort of war. 	Be careful who you give it to, you might spark some sort of war. 	Be careful who you give it to, you might spark some sort of war. 	Be careful who you give it to, you might spark some sort of war. 	Be careful who you give it to, you might spark some sort of war. 	Be careful who you give it to, you might spark some sort of war.
 	Jack-of-All-Fruit 	Fruit Trick 	All Plants with 4 or more do a Bonus Attack. Draw a card. 	6 	-- 	--
MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY
 	Arma-Mint 	Leafy Root Mint 	The first time each turn you play a Plant, it gets Double-Strike. 	2 	-- 	--
 	Spear-Mint 	Leafy Tree Mint 	When you draw, Pluck, or Conjure a card for the second time each turn, gain another copy of that card. 	2 	-- 	--
 	Bloomeria 	Flower Plant 	When played: Pluck a non-Bloomeria Plant that costs 3 or less. It becomes 4/4 and costs 1 more. 	3 	3 	3
TOKEN 	TOKEN 	TOKEN 	TOKEN 	TOKEN 	TOKEN 	TOKEN
 	Pet Seedling 	Seed Plant 	Double-Strike 	1 	1 	1
 	Brawlcoli 	Leafy Tree Plant 	End of turn: Draw a card. 	3 	3 	3
|-|Smarty=
Art 	Name 	Tribe 	Ability 	Cost 	Strength 	Health
SMARTY 	SMARTY 	SMARTY 	SMARTY 	SMARTY 	SMARTY 	SMARTY
MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON
 	Frost Crack 	Trick 	Freeze a Plant. Draw two cards. 	1 	-- 	--
 	Deviolet 	Flower Shadow Trick 	Destroy an Amphibious Plant. Then, Bounce a Zombie. Draw a card. 	1 	-- 	--
"Roses are red, and so is FIRE!" She screams, haunting anyone who will listen. 	"Roses are red, and so is FIRE!" She screams, haunting anyone who will listen. 	"Roses are red, and so is FIRE!" She screams, haunting anyone who will listen. 	"Roses are red, and so is FIRE!" She screams, haunting anyone who will listen. 	"Roses are red, and so is FIRE!" She screams, haunting anyone who will listen. 	"Roses are red, and so is FIRE!" She screams, haunting anyone who will listen. 	"Roses are red, and so is FIRE!" She screams, haunting anyone who will listen.
 	Rhu-Barbs 	Leafy Shadow Plant 	Haunted
When destroyed: Discard two random cards. 	1 	-- 	3
 	Blue Moonbean 	Bean Shadow Environment 	When you play a Plant here, Zombies next door get -1. 	2 	-- 	--
 	Actus Reedus 	Leafy Plant 	Team-Up 
When played: The next Plant you play without Team-Up has Team-Up. 	2 	1 	3
Despite coming from a long line of lawyers, he just wants to play card games. 	Despite coming from a long line of lawyers, he just wants to play card games. 	Despite coming from a long line of lawyers, he just wants to play card games. 	Despite coming from a long line of lawyers, he just wants to play card games. 	Despite coming from a long line of lawyers, he just wants to play card games. 	Despite coming from a long line of lawyers, he just wants to play card games. 	Despite coming from a long line of lawyers, he just wants to play card games.
 	Cobra Lily 	Animal Shadow Plant 	Haunted, Team-Up 	3 	2 	1
 	Jolly Green Bean 	Leafy Bean Plant 	When played: If there are four Beans on the field, gain a Magic Beanstalk. 	4 	4 	4
MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE
 	Hot Potato 	Root Plant 	Team-Up
Plants can't be Frozen. When a Zombie is Frozen, do 2 damage to it. 	1 	-- 	4
Her and Small Fry have bonded over a shared distaste for the cold. 	Her and Small Fry have bonded over a shared distaste for the cold. 	Her and Small Fry have bonded over a shared distaste for the cold. 	Her and Small Fry have bonded over a shared distaste for the cold. 	Her and Small Fry have bonded over a shared distaste for the cold. 	Her and Small Fry have bonded over a shared distaste for the cold. 	Her and Small Fry have bonded over a shared distaste for the cold.
 	Moonseed 	Seed Berry Plant 	Haunted
When destroyed: The strongest Plant in your hand becomes 0/1. 	2 	-- 	1
 	Small Fry 	Root Animal Plant 	Venom 2, Amphibious
Fusion: A Plant played on this gets Venom 2 and Amphibious. 	2 	1 	3
Favorite choice of McZombald's everywhere. 	Favorite choice of McZombald's everywhere. 	Favorite choice of McZombald's everywhere. 	Favorite choice of McZombald's everywhere. 	Favorite choice of McZombald's everywhere. 	Favorite choice of McZombald's everywhere. 	Favorite choice of McZombald's everywhere.
 	Trojan Horsetail 	Animal Tree Plant 	When destroyed: The Zombie Hero draws a card. They can't draw any cards next turn. 	2 	3 	2
"It all started with that accursed Golden Apple!" 	"It all started with that accursed Golden Apple!" 	"It all started with that accursed Golden Apple!" 	"It all started with that accursed Golden Apple!" 	"It all started with that accursed Golden Apple!" 	"It all started with that accursed Golden Apple!" 	"It all started with that accursed Golden Apple!"
 	Whitestar 	Flower Plant 	Haunted
When destroyed: Destroy a Zombie for every other Plant with Haunted destroyed this game. 	5 	-- 	3
 	Caesar Salad 	Leafy Plant 	When played: This gets +1 for every Plant with Team-Up you've played this game. 	6 	3 	6
His worst memory? Getting tossed by his council. 	His worst memory? Getting tossed by his council. 	His worst memory? Getting tossed by his council. 	His worst memory? Getting tossed by his council. 	His worst memory? Getting tossed by his council. 	His worst memory? Getting tossed by his council. 	His worst memory? Getting tossed by his council.
MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE
 	Cold Snapple 	Fruit Plant 	When this does damage, Freeze a random strongest Zombie and another random Plant. If this is the only Plant, Freeze this instead. 	1 	2 	2
Feels right at home in Plantarctica. 	Feels right at home in Plantarctica. 	Feels right at home in Plantarctica. 	Feels right at home in Plantarctica. 	Feels right at home in Plantarctica. 	Feels right at home in Plantarctica. 	Feels right at home in Plantarctica.
 	King Stalk 	Bean Plant 	When played: Draw a card that was shuffled into your deck. If this drew nothing, put a Magic Beanstalk in the third spot in your deck.	3 	2 	2
The only plants that accept his rule are Clique Peas, and the occasional Moonbean. 	The only plants that accept his rule are Clique Peas, and the occasional Moonbean. 	The only plants that accept his rule are Clique Peas, and the occasional Moonbean. 	The only plants that accept his rule are Clique Peas, and the occasional Moonbean. 	The only plants that accept his rule are Clique Peas, and the occasional Moonbean. 	The only plants that accept his rule are Clique Peas, and the occasional Moonbean. 	The only plants that accept his rule are Clique Peas, and the occasional Moonbean.
 	Monkeyfruit King 	Animal Fruit Plant 	Amphibious
This attacks here and next door. When you play an Amphibious Plant, this gets +2. 	4 	1 	4
"Monkeyfruit are actually easy to lead, all you have to do is distra- BANANA!" 	"Monkeyfruit are actually easy to lead, all you have to do is distra- BANANA!" 	"Monkeyfruit are actually easy to lead, all you have to do is distra- BANANA!" 	"Monkeyfruit are actually easy to lead, all you have to do is distra- BANANA!" 	"Monkeyfruit are actually easy to lead, all you have to do is distra- BANANA!" 	"Monkeyfruit are actually easy to lead, all you have to do is distra- BANANA!" 	"Monkeyfruit are actually easy to lead, all you have to do is distra- BANANA!"
 	Startillery-Shroom 	Mushroom Plant 	Start of Turn: This attacks in the lanes next door to lanes it attacked in last turn, instead of in its own. 	3 	2 	4
This mushroom graduated from a Lawnway dimension not unlike our own. 	This mushroom graduated from a Lawnway dimension not unlike our own. 	This mushroom graduated from a Lawnway dimension not unlike our own. 	This mushroom graduated from a Lawnway dimension not unlike our own. 	This mushroom graduated from a Lawnway dimension not unlike our own. 	This mushroom graduated from a Lawnway dimension not unlike our own. 	This mushroom graduated from a Lawnway dimension not unlike our own.
MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY
 	Conceal-Mint 	Leafy Shadow Mint 	All Amphibious Plants have Splash Damage 2 and Team-Up. 	2 	-- 	--
 	Contain-Mint 	Leafy Dragon Mint 	When a Plant hurts a Zombie for the first time each turn, Freeze that Zombie. 	2 	-- 	--
 	Banannibal 	Banana Plant 	Start of turn: Both players lose 1/. 
When either player loses /, this gets +1. 	4 	2 	4
"Don't worry, bro, I don't want to eat you, haha. Just come a little closer please, I promise I won't eat you. Pinky promise."	"Don't worry, bro, I don't want to eat you, haha. Just come a little closer please, I promise I won't eat you. Pinky promise."	"Don't worry, bro, I don't want to eat you, haha. Just come a little closer please, I promise I won't eat you. Pinky promise."	"Don't worry, bro, I don't want to eat you, haha. Just come a little closer please, I promise I won't eat you. Pinky promise." 	"Don't worry, bro, I don't want to eat you, haha. Just come a little closer please, I promise I won't eat you. Pinky promise."	"Don't worry, bro, I don't want to eat you, haha. Just come a little closer please, I promise I won't eat you. Pinky promise."	"Don't worry, bro, I don't want to eat you, haha. Just come a little closer please, I promise I won't eat you. Pinky promise."
|-|Solar=
Art 	Name 	Tribe 	Ability 	Cost 	Strength 	Health
SOLAR 	SOLAR 	SOLAR 	SOLAR 	SOLAR 	SOLAR 	SOLAR
MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON
 	Dusk Lobber 	Shadow Cactus Plant 	When played: A Shadow Plant in your hand costs 1 less. If there are none, this gets +1. 	1 	1 	2
"As a certified mathematician, I can proudly say my favorite equation is y=x2!" 	"As a certified mathematician, I can proudly say my favorite equation is y=x2!" 	"As a certified mathematician, I can proudly say my favorite equation is y=x2!" 	"As a certified mathematician, I can proudly say my favorite equation is y=x2!" 	"As a certified mathematician, I can proudly say my favorite equation is y=x2!" 	"As a certified mathematician, I can proudly say my favorite equation is y=x2!" 	"As a certified mathematician, I can proudly say my favorite equation is y=x2!"
 	Lemon-Ace 	Fruit Environment 	When a Plant that isn't in an Environment is Healed, Heal all Plants here for 3. 	1 	-- 	--
 	Slice of Life 	Fruit Trick 	Draw a card. If you made more than 4 this turn, draw another card. 	1 	 	
 	Brain Coral 	Flower Plant 	Start of Turn: The Zombie Hero gains +1 this turn. 	2 	4 	4
"They always ask 'Are you a Plant or a Zombie?', but they never ask about my feelings. Sometimes I don't like being attached to a decomposed hand."	"They always ask 'Are you a Plant or a Zombie?', but they never ask about my feelings. Sometimes I don't like being attached to a decomposed hand."	"They always ask 'Are you a Plant or a Zombie?', but they never ask about my feelings. Sometimes I don't like being attached to a decomposed hand."	"They always ask 'Are you a Plant or a Zombie?', but they never ask about my feelings. Sometimes I don't like being attached to a decomposed hand."	"They always ask 'Are you a Plant or a Zombie?', but they never ask about my feelings. Sometimes I don't like being attached to a decomposed hand."	"They always ask 'Are you a Plant or a Zombie?', but they never ask about my feelings. Sometimes I don't like being attached to a decomposed hand."	"They always ask 'Are you a Plant or a Zombie?', but they never ask about my feelings. Sometimes I don't like being attached to a decomposed hand."
 	Persimmer 	Fruit Plant 	All Zombies with 3 or more have -1/-1. 	2 	3 	1
 	Shadow-Shroom 	Mushroom Shadow Plant 	Strikethrough
When the Zombie Hero is hurt, Zombies here and next door get -1/-1. 	4 	3 	4
To the Zombies, his adorableness outweighs his plant-ness, and Zomboss himself has even considered growing one. 	To the Zombies, his adorableness outweighs his plant-ness, and Zomboss himself has even considered growing one. 	To the Zombies, his adorableness outweighs his plant-ness, and Zomboss himself has even considered growing one. 	To the Zombies, his adorableness outweighs his plant-ness, and Zomboss himself has even considered growing one. 	To the Zombies, his adorableness outweighs his plant-ness, and Zomboss himself has even considered growing one. 	To the Zombies, his adorableness outweighs his plant-ness, and Zomboss himself has even considered growing one. 	To the Zombies, his adorableness outweighs his plant-ness, and Zomboss himself has even considered growing one.
 	Mid-Knight Sunflower 	Flower Shadow Plant 	When played: You get +7 this turn. 	6 	4 	4
Whenever someone says, "Burning the midnight oil," a Mid-Knight Sunflower wilts. 	Whenever someone says, "Burning the midnight oil," a Mid-Knight Sunflower wilts. 	Whenever someone says, "Burning the midnight oil," a Mid-Knight Sunflower wilts. 	Whenever someone says, "Burning the midnight oil," a Mid-Knight Sunflower wilts. 	Whenever someone says, "Burning the midnight oil," a Mid-Knight Sunflower wilts. 	Whenever someone says, "Burning the midnight oil," a Mid-Knight Sunflower wilts. 	Whenever someone says, "Burning the midnight oil," a Mid-Knight Sunflower wilts.
MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE
 	Gloom Vine 	Shadow Plant 	Fusion: If the Plant played on this was a Shadow Plant, transform it into a random Plant from your deck that costs 1 more. 	1 	2 	2
For once in his life, Gloom Vine wasn't the first gloomy plant in his world, and frankly, he doesn't know how to feel about that. 	For once in his life, Gloom Vine wasn't the first gloomy plant in his world, and frankly, he doesn't know how to feel about that. 	For once in his life, Gloom Vine wasn't the first gloomy plant in his world, and frankly, he doesn't know how to feel about that. 	For once in his life, Gloom Vine wasn't the first gloomy plant in his world, and frankly, he doesn't know how to feel about that. 	For once in his life, Gloom Vine wasn't the first gloomy plant in his world, and frankly, he doesn't know how to feel about that. 	For once in his life, Gloom Vine wasn't the first gloomy plant in his world, and frankly, he doesn't know how to feel about that. 	For once in his life, Gloom Vine wasn't the first gloomy plant in his world, and frankly, he doesn't know how to feel about that.
 	Morose 	Flower Shadow Plant 	Strikethrough
When played: If this is in the same lane as the strongest Zombie, this gets +2. 	2 	2 	1
She fancies herself Zorrose's star-crossed lover, despite not knowing what that means. 	She fancies herself Zorrose's star-crossed lover, despite not knowing what that means. 	She fancies herself Zorrose's star-crossed lover, despite not knowing what that means. 	She fancies herself Zorrose's star-crossed lover, despite not knowing what that means. 	She fancies herself Zorrose's star-crossed lover, despite not knowing what that means. 	She fancies herself Zorrose's star-crossed lover, despite not knowing what that means. 	She fancies herself Zorrose's star-crossed lover, despite not knowing what that means.
 	Midnight Bloom 	Flower Shadow Plant 	When played: Give all Plants +1/+1 if you made 6 or more this turn. 	2 	2 	2
Her secret is that she never sleeps. She thinks that makes her better than Morning Glory. 	Her secret is that she never sleeps. She thinks that makes her better than Morning Glory. 	Her secret is that she never sleeps. She thinks that makes her better than Morning Glory. 	Her secret is that she never sleeps. She thinks that makes her better than Morning Glory. 	Her secret is that she never sleeps. She thinks that makes her better than Morning Glory. 	Her secret is that she never sleeps. She thinks that makes her better than Morning Glory. 	Her secret is that she never sleeps. She thinks that makes her better than Morning Glory.
 	Ghost Pepper 	Fruit Shadow Trick 	Give a Plant Haunted and Strikethrough. Draw a card. 	3 	-- 	--
 	Marigold Hoarder 	Dragon Flower Plant 	When played: If you made 5 or more this turn, draw two cards. 	3 	2 	3
"No, I'm still a real dragon, even though I don't hoard real gold," he exasperatedly explains. 	"No, I'm still a real dragon, even though I don't hoard real gold," he exasperatedly explains. 	"No, I'm still a real dragon, even though I don't hoard real gold," he exasperatedly explains. 	"No, I'm still a real dragon, even though I don't hoard real gold," he exasperatedly explains. 	"No, I'm still a real dragon, even though I don't hoard real gold," he exasperatedly explains. 	"No, I'm still a real dragon, even though I don't hoard real gold," he exasperatedly explains. 	"No, I'm still a real dragon, even though I don't hoard real gold," he exasperatedly explains.
 	Nightshade 	Shadow Plant 	Haunted
Plant Evolution: You get +3 this turn. 	3 	-- 	1
Knightshade's secret alter ego. 	Knightshade's secret alter ego. 	Knightshade's secret alter ego. 	Knightshade's secret alter ego. 	Knightshade's secret alter ego. 	Knightshade's secret alter ego. 	Knightshade's secret alter ego.
MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE
 	Moonflower 	Flower Shadow Plant 	Team-Up
When you play a Plant for the first time each turn, you get +1. If it's a Shadow Plant, you get +2 instead. 	2 	-- 	3
She's moved on from her obsession with shadows, doom, and gloom. Now she's all sunshine and rainbows. 	She's moved on from her obsession with shadows, doom, and gloom. Now she's all sunshine and rainbows. 	She's moved on from her obsession with shadows, doom, and gloom. Now she's all sunshine and rainbows. 	She's moved on from her obsession with shadows, doom, and gloom. Now she's all sunshine and rainbows. 	She's moved on from her obsession with shadows, doom, and gloom. Now she's all sunshine and rainbows. 	She's moved on from her obsession with shadows, doom, and gloom. Now she's all sunshine and rainbows. 	She's moved on from her obsession with shadows, doom, and gloom. Now she's all sunshine and rainbows.
 	Baron Broadleaf 	Animal Plant 	When played: You get +3 this turn. 
Before combat here: If you played three cards this turn, destroy a Zombie here. Remove this ability. 	6 	4 	4
 	Sunflower Steed 	Animal Seed Plant 	Fusion: Gain equal to half (rounded up) the cost of the Plant played on this. 	4 	2 	5
From every knight's end comes the beginning of a new horse's dawn. 	From every knight's end comes the beginning of a new horse's dawn. 	From every knight's end comes the beginning of a new horse's dawn. 	From every knight's end comes the beginning of a new horse's dawn. 	From every knight's end comes the beginning of a new horse's dawn. 	From every knight's end comes the beginning of a new horse's dawn. 	From every knight's end comes the beginning of a new horse's dawn.
 	Lucky Leprecorn 	Corn Plant 	Team-Up
When played: Make a random Plant from your deck that costs 2 or less here and in each lane next door. 	5 	3 	3
The lines between being lucky and being naturally talented are often blurred. 	The lines between being lucky and being naturally talented are often blurred. 	The lines between being lucky and being naturally talented are often blurred. 	The lines between being lucky and being naturally talented are often blurred. 	The lines between being lucky and being naturally talented are often blurred. 	The lines between being lucky and being naturally talented are often blurred. 	The lines between being lucky and being naturally talented are often blurred.
MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY
 	Enlighten-Mint 	Leafy Flower Mint 	All Plants with Producer get Strikethrough. If they have 2 or less, they get +2 as well. 	2 	-- 	--
 	Fila-Mint 	Leafy Flower Mint 	When you play a Plant with Strikethrough, gain 1. 	2 	-- 	--
 	Celekinetic 	Leafy Plant 	When you destroy a Zombie without damaging it, a random strongest Plant without Strikethrough gets Strikethrough.
Plant Evolution: Destroy a Zombie.	7 	7 	6
She'll read your palms for free, but charges highly to have her look at your hands. 	She'll read your palms for free, but charges highly to have her look at your hands. 	She'll read your palms for free, but charges highly to have her look at your hands. 	She'll read your palms for free, but charges highly to have her look at your hands. 	She'll read your palms for free, but charges highly to have her look at your hands. 	She'll read your palms for free, but charges highly to have her look at your hands. 	She'll read your palms for free, but charges highly to have her look at your hands.
|-|Beastly=
Image 	Name 	Tribe 	Ability 	Cost 	Strength 	Health
BEASTLY 	BEASTLY 	BEASTLY 	BEASTLY 	BEASTLY 	BEASTLY 	BEASTLY
MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON
 	Miner Threat 	Professional Trick 	Bounce a Zombie. It gets +1/+1, Gravestone, and you draw a card. 	1 	-- 	--
The smallest threats come from below. 	The smallest threats come from below. 	The smallest threats come from below. 	The smallest threats come from below. 	The smallest threats come from below. 	The smallest threats come from below. 	The smallest threats come from below.
 	Imp Wolf 	Pet Imp Zombie 	Drowsy 1, Hunt 	1 	1 	1
He's been banned from every barbershop this side of Suburbia. 	He's been banned from every barbershop this side of Suburbia. 	He's been banned from every barbershop this side of Suburbia. 	He's been banned from every barbershop this side of Suburbia. 	He's been banned from every barbershop this side of Suburbia. 	He's been banned from every barbershop this side of Suburbia. 	He's been banned from every barbershop this side of Suburbia.
 	Copycat 	Pet Zombie 	End of Turn: Bounce this Zombie. This has and equal to the strongest Zombie. 	2 	2 	3
What's a black cat's favorite color? Purrrrr-ple. 	What's a black cat's favorite color? Purrrrr-ple. 	What's a black cat's favorite color? Purrrrr-ple. 	What's a black cat's favorite color? Purrrrr-ple. 	What's a black cat's favorite color? Purrrrr-ple. 	What's a black cat's favorite color? Purrrrr-ple. 	What's a black cat's favorite color? Purrrrr-ple.
 	Dragon's Breath 	Mage Monster Trick 	Destroy a Zombie and all Plants in its lane. Do 1 damage to Zombies next door. 	3 	-- 	--
Dragon breath actually contains a danger far worse than the fire: Halitosis. 	Dragon breath actually contains a danger far worse than the fire: Halitosis. 	Dragon breath actually contains a danger far worse than the fire: Halitosis. 	Dragon breath actually contains a danger far worse than the fire: Halitosis. 	Dragon breath actually contains a danger far worse than the fire: Halitosis. 	Dragon breath actually contains a danger far worse than the fire: Halitosis. 	Dragon breath actually contains a danger far worse than the fire: Halitosis.
 	The Mousoleum 	Pet History Zombie 	Gravestone, Drowsy 2
Pet Combo: A Plant gets -2/-2. 	3 	2 	3
Proud to be the ONLY House of Mouse. 	Proud to be the ONLY House of Mouse. 	Proud to be the ONLY House of Mouse. 	Proud to be the ONLY House of Mouse. 	Proud to be the ONLY House of Mouse. 	Proud to be the ONLY House of Mouse. 	Proud to be the ONLY House of Mouse.
 	Fisherman Zombie 	Gourmet Pet Zombie 	Amphibious
When a Gourmet Zombie hurts the Plant Hero, draw a card. 	3 	2 	4
He's moved on from fishing for plants to fishing for cards, for better or for worse. 	He's moved on from fishing for plants to fishing for cards, for better or for worse. 	He's moved on from fishing for plants to fishing for cards, for better or for worse. 	He's moved on from fishing for plants to fishing for cards, for better or for worse. 	He's moved on from fishing for plants to fishing for cards, for better or for worse. 	He's moved on from fishing for plants to fishing for cards, for better or for worse. 	He's moved on from fishing for plants to fishing for cards, for better or for worse.
 	Count Zombula's Bats 	Pet Trick 	Destroy all damaged Plants. Draw a card for every Plant destroyed. 	5 	-- 	--
Not to be confused with Immorticia's Zom-Bats, nor Count Chompula's. The world of bats is much more competitive than it may seem.	Not to be confused with Immorticia's Zom-Bats, nor Count Chompula's. The world of bats is much more competitive than it may seem.	Not to be confused with Immorticia's Zom-Bats, nor Count Chompula's. The world of bats is much more competitive than it may seem.	Not to be confused with Immorticia's Zom-Bats, nor Count Chompula's. The world of bats is much more competitive than it may seem.	Not to be confused with Immorticia's Zom-Bats, nor Count Chompula's. The world of bats is much more competitive than it may seem.	Not to be confused with Immorticia's Zom-Bats, nor Count Chompula's. The world of bats is much more competitive than it may seem.	Not to be confused with Immorticia's Zom-Bats, nor Count Chompula's. The world of bats is much more competitive than it may seem.
MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE
 	Super Scarab 	Monster Trick 	Pluck a Locust Swarm and it costs 1 less. At the end of this turn, discard it if you didn't play it, and draw a card if you did. 	1 	-- 	--
Bitter rivals with Super Brainz, even though they're classes apart. 	Bitter rivals with Super Brainz, even though they're classes apart. 	Bitter rivals with Super Brainz, even though they're classes apart. 	Bitter rivals with Super Brainz, even though they're classes apart. 	Bitter rivals with Super Brainz, even though they're classes apart. 	Bitter rivals with Super Brainz, even though they're classes apart. 	Bitter rivals with Super Brainz, even though they're classes apart.
 	The Fake Grail 	Mage Trick 	A Plant on the Ground gets -1/-1. The next Plant played get -1/-1. Draw a card. 	1 	-- 	--
The true Holy Grail has always been in front of you. 	The true Holy Grail has always been in front of you. 	The true Holy Grail has always been in front of you. 	The true Holy Grail has always been in front of you. 	The true Holy Grail has always been in front of you. 	The true Holy Grail has always been in front of you. 	The true Holy Grail has always been in front of you.
 	Yeti Tracks 	Pet Monster Environment 	Start of Tricks: If there's a Zombie here, gain a Yeti's Lunchbox. 	1 	-- 	--
 	Dodo Riders 	Pet Zombie 	Gravestone
When destroyed: Make a random Pet from your deck that costs 1 here. 	2 	2 	2
 	Ne-Mean Lion 	Pet Monster Zombie 	Gravestone, Frenzy
This can only be hurt by Plants that have 3 or more. 	2 	3 	2
 	Firebreather Zombie 	Mustache Mage Zombie 	Gravestone
When revealed: Gain a Dragon's Breath. 	3 	3 	2
All Firebreathers share a fear: Toothbrushes. 	All Firebreathers share a fear: Toothbrushes. 	All Firebreathers share a fear: Toothbrushes. 	All Firebreathers share a fear: Toothbrushes. 	All Firebreathers share a fear: Toothbrushes. 	All Firebreathers share a fear: Toothbrushes. 	All Firebreathers share a fear: Toothbrushes.
MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE
 	Executioner 	Professional Zombie 	Gravestone
When revealed: All Plants and Zombies have 1 this turn. 	4 	3 	2
He also serves as presiding Judge and Jury. What a coincidence. 	He also serves as presiding Judge and Jury. What a coincidence. 	He also serves as presiding Judge and Jury. What a coincidence. 	He also serves as presiding Judge and Jury. What a coincidence. 	He also serves as presiding Judge and Jury. What a coincidence. 	He also serves as presiding Judge and Jury. What a coincidence. 	He also serves as presiding Judge and Jury. What a coincidence.
 	Alchemist Zombie 	Barrel Professional Zombie 	Frenzy
When played: Make a Pet Seedling.
When a Pet Seedling is destroyed, this gets +1/+1. 	4 	3 	4
"Of course, Chemistry is my favorite subject, and I'm so good at it!" 	"Of course, Chemistry is my favorite subject, and I'm so good at it!" 	"Of course, Chemistry is my favorite subject, and I'm so good at it!" 	"Of course, Chemistry is my favorite subject, and I'm so good at it!" 	"Of course, Chemistry is my favorite subject, and I'm so good at it!" 	"Of course, Chemistry is my favorite subject, and I'm so good at it!" 	"Of course, Chemistry is my favorite subject, and I'm so good at it!"
 	Lord of the Fries 	Gourmet Gargantuar Zombie 	When any Zombie destroys a Plant, this does a Bonus Attack.
If that Zombie was a Gourmet Zombie, this gets +2/+2 before the Bonus Attack.	5 	5 	5
"I am the real King of the Grill!" He shouts, to nobody in particular. 	"I am the real King of the Grill!" He shouts, to nobody in particular. 	"I am the real King of the Grill!" He shouts, to nobody in particular. 	"I am the real King of the Grill!" He shouts, to nobody in particular. 	"I am the real King of the Grill!" He shouts, to nobody in particular. 	"I am the real King of the Grill!" He shouts, to nobody in particular. 	"I am the real King of the Grill!" He shouts, to nobody in particular.
 	Mantisnore 	Pet Gargantuar Zombie 	Drowsy 1, Frenzy
When any Plant loses and , this gains equal and . 	5 	4 	6
Awakened by the Monumental Megastache, he must fulfill his eternal quest to put the whole world to sleep. 	Awakened by the Monumental Megastache, he must fulfill his eternal quest to put the whole world to sleep. 	Awakened by the Monumental Megastache, he must fulfill his eternal quest to put the whole world to sleep. 	Awakened by the Monumental Megastache, he must fulfill his eternal quest to put the whole world to sleep. 	Awakened by the Monumental Megastache, he must fulfill his eternal quest to put the whole world to sleep. 	Awakened by the Monumental Megastache, he must fulfill his eternal quest to put the whole world to sleep. 	Awakened by the Monumental Megastache, he must fulfill his eternal quest to put the whole world to sleep.
MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY
 	Endanger-Mint 	Pet Mustache Mint 	When a Pet destroys a Plant, give it +1/+1. When a Pet is destroyed by a Plant, draw a card. 	2 	-- 	--
 	Invest-Mint 	Professional Mustache Mint 	When a Zombie gains or because of another card, give a Zombie +1/+1. 	2 	-- 	--
 	Penny's Time Fuel 	History Zombie 	When played: If the Zombie Hero has less than 15, Heal your Hero for 5. If not, this gets +2/+1 and Frenzy. 	3 	1 	3
Critics say, "You're not a Zombie!" Her response? Dead silence. "She's" literally a pile of batteries, how would "she" respond? 	Critics say, "You're not a Zombie!" Her response? Dead silence. "She's" literally a pile of batteries, how would "she" respond? 	Critics say, "You're not a Zombie!" Her response? Dead silence. "She's" literally a pile of batteries, how would "she" respond? 	Critics say, "You're not a Zombie!" Her response? Dead silence. "She's" literally a pile of batteries, how would "she" respond? 	Critics say, "You're not a Zombie!" Her response? Dead silence. "She's" literally a pile of batteries, how would "she" respond? 	Critics say, "You're not a Zombie!" Her response? Dead silence. "She's" literally a pile of batteries, how would "she" respond? 	Critics say, "You're not a Zombie!" Her response? Dead silence. "She's" literally a pile of batteries, how would "she" respond?
|-|Brainy=
Art 	Name 	Tribe 	Ability 	Cost 	Strength 	Health
BRAINY 	BRAINY 	BRAINY 	BRAINY 	BRAINY 	BRAINY 	BRAINY
MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON
 	Eclipse Knight 	History Professional Zombie 	Bullseye
This can be played when it's time for Tricks on the turn you draw it. 	1 	1 	1
 	Overcharged Rune 	Mage Zombie 	When played: This does a Bonus Attack. Next turn, you get 1 less. 	1 	3 	2
 	Lightbringer 	Mage Mustache Zombie 	Gravestone
Mage Combo: Another Zombie does a Bonus Attack. 	2 	2 	3
 	Brain Illusion 	Mage Trick 	You get +3 this turn. Draw a card. 	3 	-- 	--
 	Merry Merchant 	Professional Mustache Zombie 	Before combat here: A Zombie next door to the right does a Bonus Attack. 	3 	1 	3
Sells brain substitute so good, the average person can't even taste the difference!	Sells brain substitute so good, the average person can't even taste the difference!	Sells brain substitute so good, the average person can't even taste the difference!	Sells brain substitute so good, the average person can't even taste the difference! 	Sells brain substitute so good, the average person can't even taste the difference!	Sells brain substitute so good, the average person can't even taste the difference!	Sells brain substitute so good, the average person can't even taste the difference!
 	Bride of Frankentuar 	Imp Zombie 	When played: Pluck a Zombie that costs 6. It costs 5 next turn. 	4 	2 	2
Only class boundaries can keep her from her love. 	Only class boundaries can keep her from her love. 	Only class boundaries can keep her from her love. 	Only class boundaries can keep her from her love. 	Only class boundaries can keep her from her love. 	Only class boundaries can keep her from her love. 	Only class boundaries can keep her from her love.
 	Frenetic Heretic 	History Zombie 	When played: Draw a card.
Mage Combo: A card in your hand costs 1 less. 	4 	3 	5
MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE
 	Bookwormhole 	Environment 	When a Plant or Zombie is played here for the first time each turn, it transforms into a random Plant or Zombie that costs 1 more. 	1 	-- 	--
 	Red Dwarf 	Mustache Imp Zombie 	When you play a Trick that costs 2 or more, this does a Bonus Attack. 	1 	2 	2
 	Wishing Ne'er-Do-Well 	Mage Zombie 	Gravestone
When revealed: Transform a card in your hand into a random Trick that isn't in your deck. 	2 	3 	3
 	AstroSerf 	History Mage Zombie 	Gravestone 
When revealed: You lose all your this turn. Pluck a Trick that costs that much, and activate its effect. 	2 	2 	3
 	Gnomus the Gnome King 	Mustache Zombie 	Bullseye
Start of Turn: Discard the cheapest card in your hand until you have 5 cards. 
When a card in your hand is discarded, this gets +1/+1.	3 	2 	5
 	Powered-Up Paladin 	History Sports Zombie 	Bullseye
When played: Discard all cards in your deck that cost 2 or less. Draw a card. 	5 	5 	5
MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE
 	Clock King 	Science Mage Zombie 	Science Combo: This gets the ability "Start of Turn: Transform this into a random Zombie that costs 1 more. It keeps this ability."	2 	1 	4
 	Skeleton Key 	History Trick 	You may play a Zombie when it's time for Tricks this turn.
Next turn, you get +2, or +4 if you had 3 or more Zombies on the field when combat started this turn.	2 	-- 	--
 	Zombies Grimm 	Professional Monster Zombie 	Gravestone, Bullseye
End of Turn: If you have any leftover , draw the most expensive card you can afford next turn, and it costs 1 less.	3 	1 	4
 	The Monumental Megastache 	History Mustache Zombie 	Bullseye
Mustache Evolution: This gains and equal to the and of the Zombie this evolved on. Then, do a Bonus Attack. 	6 	3 	3
MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY
 	Bewitch-Mint 	Mage Mustache Mint 	When you play a Trick, the weakest Zombie and the strongest Zombie get +1/+1. 	2 	-- 	--
 	Pay-Mint 	Professional Mustache Mint 	The first time each turn you play a Zombie, you gain +2. 	2 	-- 	--
 	Haunted Spellbook 	Mage Trick 	You can play Zombies when it's time for Tricks this turn. When you play a Zombie, it does a Bonus Attack. Pluck a Zombie.
This costs 1 less for every Mage card you've played this game.	8 	-- 	--
|-|Crazy=
Art 	Name 	Tribe 	Ability 	Cost 	Strength 	Health
CRAZY 	CRAZY 	CRAZY 	CRAZY 	CRAZY 	CRAZY 	CRAZY
MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON
 	Black Death 	Trick 	Do 1 damage to a Zombie twice. It gets +2. 	1 	-- 	--
 	Carnie Imp 	Imp Zombie 	2+ Zombie Combo: This gets +2. 	1 	1 	3
 	Pole Vaulter 	Professional Zombie 	Overshoot 2, Gravestone 
While there isn't a Plant here, this has Overshoot 0 and 4 instead. 	2 	2 	2
 	Prince of Darkness 	Monster Zombie 	All Zombies get +1 when anything is destroyed. 	2 	1 	3
 	Spider and the Fly 	Imp Pet Zombie 	Bullseye
When you play a Trick that does damage to a Plant or the Plant Hero, do 2 damage to that Plant or Plant Hero. 	3 	2 	5
You may recognize the Fly as Smelly Zombie's former pet. How did he go from there to here? Well, that's a long story that all begins twenty years ago...	You may recognize the Fly as Smelly Zombie's former pet. How did he go from there to here? Well, that's a long story that all begins twenty years ago...	You may recognize the Fly as Smelly Zombie's former pet. How did he go from there to here? Well, that's a long story that all begins twenty years ago...	You may recognize the Fly as Smelly Zombie's former pet. How did he go from there to here? Well, that's a long story that all begins twenty years ago...	You may recognize the Fly as Smelly Zombie's former pet. How did he go from there to here? Well, that's a long story that all begins twenty years ago...	You may recognize the Fly as Smelly Zombie's former pet. How did he go from there to here? Well, that's a long story that all begins twenty years ago...	You may recognize the Fly as Smelly Zombie's former pet. How did he go from there to here? Well, that's a long story that all begins twenty years ago...
 	Choreomaniac 	Dancing Zombie 	Dancing Combo: Do 1 damage to a Plant and a Zombie in its lane. Repeat until either the Plant or the Zombie is destroyed. 	3 	3 	2
 	Enchplantress' Spell 	Mage Trick 	Pluck another Trick that does damage and do 4 damage. If you Conjured the Trick, only do 2 instead. 	4 	-- 	--
MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE
 	Ark of the Zombenant 	History Mage Trick 	Do 1 damage to a random Plant. Repeat this until a Plant is destroyed or 4 total damage has been dealt. 	2 	-- 	--
 	Mousse Mouse 	Pet Gourmet Zombie 	Bullseye, Gravestone 
When revealed: Do 1 damage to the Plant Hero for every Zombie that didn’t hurt the Plant Hero last turn. 	3 	1 	4
 	Eagle Warrior 	History Pet Zombie 	Overshoot 2, Gravestone
When revealed: Discard a Superpower in your hand. If this Discarded a card, this gets Overshoot +2 and Bullseye. 	3 	1 	4
 	Finger Sheriff 	Professional Zombie 	When a Plant that costs 1 or less is played, destroy it and do 2 damage to the Plant Hero. 	3 	2 	4
He takes the finger guns to a whole other level. 	He takes the finger guns to a whole other level. 	He takes the finger guns to a whole other level. 	He takes the finger guns to a whole other level. 	He takes the finger guns to a whole other level. 	He takes the finger guns to a whole other level. 	He takes the finger guns to a whole other level.
 	World Serpent 	History Pet Zombie 	Gravestone, Overshoot 2
When revealed: This gets Overshoot +1 for every Zombie destroyed this game. 	5 	1 	5
 	Zombot Catastro-liope 	Science Mage Zombie 	Overshoot 4, Gravestone
When hurt: Make a Carnie Imp to the right of this. 	6 	3 	6
MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE
 	Valhalla 	Dancing History Environment 	When a Plant or Zombie is destroyed here, all Zombies in your hand get +1. 	1 	-- 	--
 	Basilisk Tamer 	Pet Zombie 	Gravestone
When revealed: Do 2 damage to the Plant Hero for every Zombie that hasn't been hurt. 	2 	2 	3
 	Zeus the Mighty 	History Mustache Zombie 	Bullseye
End of Turn: Transform a random non-Superpower Trick in your hand into an Electrobolt. 	3 	1 	5
 	Bungee Harpy 	Pet Professional Zombie 	Bullseye
When hurt: Gain a Bungee Plumber. At the end of each turn, discard all Bungee Plumbers from your hand. 	4 	1 	6
MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY
 	Tourna-Mint 	Party Mustache Mint 	Zombies that have been destroyed before have Overshoot 3. 	2 	-- 	--
 	Embetter-Mint 	Science Mustache Mint 	When the Plant Hero is hurt, all Zombies get +1. 	2 	-- 	--
 	The Necronomicon 	Mage Trick 	While in your hand or deck: This costs 1 more when a Zombie is played. 
Do 1 damage for each spent on Zombies this game. 	2 	-- 	--
Nothing can beat the classic attack of 'Throw a heavy book at them'. It's tried and true. 	Nothing can beat the classic attack of 'Throw a heavy book at them'. It's tried and true. 	Nothing can beat the classic attack of 'Throw a heavy book at them'. It's tried and true. 	Nothing can beat the classic attack of 'Throw a heavy book at them'. It's tried and true. 	Nothing can beat the classic attack of 'Throw a heavy book at them'. It's tried and true. 	Nothing can beat the classic attack of 'Throw a heavy book at them'. It's tried and true. 	Nothing can beat the classic attack of 'Throw a heavy book at them'. It's tried and true.
|-|Hearty=
Art 	Name 	Tribe 	Ability 	Cost 	Strength 	Health
HEARTY 	HEARTY 	HEARTY 	HEARTY 	HEARTY 	HEARTY 	HEARTY
MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON
 	Turkey Terror 	Imp Pet Zombie 	When played: The next Zombie you draw costs 1 less. 	1 	2 	2
Pity the poor Turkey Rider that tries to tame this terribly torturous turkey. 	Pity the poor Turkey Rider that tries to tame this terribly torturous turkey. 	Pity the poor Turkey Rider that tries to tame this terribly torturous turkey. 	Pity the poor Turkey Rider that tries to tame this terribly torturous turkey. 	Pity the poor Turkey Rider that tries to tame this terribly torturous turkey. 	Pity the poor Turkey Rider that tries to tame this terribly torturous turkey. 	Pity the poor Turkey Rider that tries to tame this terribly torturous turkey.
 	Holy Water 	Trick 	Heal a Zombie to full. Then, give it +1 for every it healed. 	1 	-- 	--
Comes from the Pope's Watering Can. 	Comes from the Pope's Watering Can. 	Comes from the Pope's Watering Can. 	Comes from the Pope's Watering Can. 	Comes from the Pope's Watering Can. 	Comes from the Pope's Watering Can. 	Comes from the Pope's Watering Can.
 	Archaeologist Zombie 	Professional History Zombie 	Professional Zombies cost 1 less. 	2 	1 	4
 	Twilight Vimpire 	Imp Monster Zombie 	Frenzy
The first time this would be destroyed, this Zombie heals to full instead. 	3 	4 	1
 	Shadowhead Zombie 	Professional Zombie 	Armored 1 
When hurt: Heal all other Zombies for 3. 	4 	3 	3
 	Ancient Sunstone 	History Zombie 	When played: The Plant Hero loses 1 this turn. A card in your hand costs 1 less. 	4 	3 	2
 	Golden Fleas 	Pet Trick 	All Zombies can't be hurt this turn. Draw a card. 	5 	-- 	--
MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE
 	Mother Nature 	Zombie 	Environments cost 1 less.
Zombie Evolution: Pluck an Environment. 	2 	1 	3
Treat her poorly, and invoke the wrath of a Sludgy Swamp. 	Treat her poorly, and invoke the wrath of a Sludgy Swamp. 	Treat her poorly, and invoke the wrath of a Sludgy Swamp. 	Treat her poorly, and invoke the wrath of a Sludgy Swamp. 	Treat her poorly, and invoke the wrath of a Sludgy Swamp. 	Treat her poorly, and invoke the wrath of a Sludgy Swamp. 	Treat her poorly, and invoke the wrath of a Sludgy Swamp.
 	Rally Zombie 	Professional Zombie 	Zombies in your hand that cost less than they originally did get +1/+1. 	3 	2 	5
He's got a BIG flag. 	He's got a BIG flag. 	He's got a BIG flag. 	He's got a BIG flag. 	He's got a BIG flag. 	He's got a BIG flag. 	He's got a BIG flag.
 	Overgrown Office 	Professional Environment 	When you play a Professional Zombie here, destroy a Plant with 3 or less. 	3 	-- 	--
 	Ancient Kingdoom 	History Environment 	Before combat here: Transform a Zombie here into a Knight of the Living Dead. Then, destroy this Environment.	4 	-- 	--
Even the ancient Romaines were doomed to fall to their Barberrian enemies from the north.	Even the ancient Romaines were doomed to fall to their Barberrian enemies from the north.	Even the ancient Romaines were doomed to fall to their Barberrian enemies from the north.	Even the ancient Romaines were doomed to fall to their Barberrian enemies from the north. 	Even the ancient Romaines were doomed to fall to their Barberrian enemies from the north.	Even the ancient Romaines were doomed to fall to their Barberrian enemies from the north.	Even the ancient Romaines were doomed to fall to their Barberrian enemies from the north.
 	Flying Monkey 	Pet Zombie 	Frenzy
When played: Move a random Plant with the lowest here. 	4 	3 	5
 	Backwards Clock 	History Trick 	Heal the Zombie Hero equal to the total of all Plants that have 2 or less, then destroy one of those Plants.	4 	-- 	--
The secret to time travel was all in the clocks. 	The secret to time travel was all in the clocks. 	The secret to time travel was all in the clocks. 	The secret to time travel was all in the clocks. 	The secret to time travel was all in the clocks. 	The secret to time travel was all in the clocks. 	The secret to time travel was all in the clocks.
MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE
 	Gargoil Salesman 	Mustache Professional Zombie 	When played: The most expensive card in your hand costs 1 less. If it's a Gargantuar, it gets +1/+1. 	3 	2 	4
 	Master Jouster 	History Pet Zombie 	Armored 1
Armored Combo: All Zombies with Armored get +1/+2. 	3 	2 	3
 	Pair-A-Docs 	Professional Zombie 	When played: Heal 2. Then, make another Pair-A-Docs without this ability. 	4 	3 	2
 	Ra Gargantuar 	History Gargantuar Zombie 	Armored 1, Frenzy
When played: The Plant Hero gains +1 this turn. 	4 	5 	5
Other nights, sundown doesn't come at all. 	Other nights, sundown doesn't come at all. 	Other nights, sundown doesn't come at all. 	Other nights, sundown doesn't come at all. 	Other nights, sundown doesn't come at all. 	Other nights, sundown doesn't come at all. 	Other nights, sundown doesn't come at all.
MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY
 	Govern-Mint 	Professional Mustache Mint 	When a Professional Zombie is hurt, other Professional Zombies get +2. 	2 	-- 	--
 	Instru-Mint 	History Mustache Mint 	When you have 3 or more Zombies, all Zombies have +1/+1. 	2 	-- 	--
 	King of Memory Lane 	Mage Zombie 	Gravestone
When revealed: For the rest of the game, all Zombies get Armored 1 and +1/+1 for every Plant in this lane.	6 	2 	2
He rules over a small but meaningful section of the world. 	He rules over a small but meaningful section of the world. 	He rules over a small but meaningful section of the world. 	He rules over a small but meaningful section of the world. 	He rules over a small but meaningful section of the world. 	He rules over a small but meaningful section of the world. 	He rules over a small but meaningful section of the world.
|-|Sneaky=
Art 	Name 	Tribe 	Ability 	Cost 	Strength 	Health
SNEAKY 	SNEAKY 	SNEAKY 	SNEAKY 	SNEAKY 	SNEAKY 	SNEAKY
MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON 	MYSTIC - UNCOMMON
 	Archangle 	Environment 	Zombies here attack in the lane to the left instead of this lane. 	1 	-- 	--
 	Time-Space Vacuum Cleaner 	Science Trick 	Bounce a Plant. For the next 2 turns, all Bounced Plants cost 2 less. 	1 	-- 	--
 	Rock Bard 	Mustache Zombie 	When played: Pluck a card that Bounces. 	1 	1 	3
He can make anything sound like a guitar. Yes, ANYTHING! 	He can make anything sound like a guitar. Yes, ANYTHING! 	He can make anything sound like a guitar. Yes, ANYTHING! 	He can make anything sound like a guitar. Yes, ANYTHING! 	He can make anything sound like a guitar. Yes, ANYTHING! 	He can make anything sound like a guitar. Yes, ANYTHING! 	He can make anything sound like a guitar. Yes, ANYTHING!
 	Mist Opportunity 	Trick 	A Zombie hides in a Gravestone. That Zombie gets +2 when revealed. 	2 	-- 	--
 	Firefly 	Pet Zombie 	All Zombies here and next door get Strikethrough. 	3 	1 	3
 	Ballerina Zombie 	Dancing Professional Zombie 	Gravestone
When hurt: This moves to the closest unoccupied lane to the right. 	5 	4 	7
She hopes her rendition of Swan Lake will blow your mind. 	She hopes her rendition of Swan Lake will blow your mind. 	She hopes her rendition of Swan Lake will blow your mind. 	She hopes her rendition of Swan Lake will blow your mind. 	She hopes her rendition of Swan Lake will blow your mind. 	She hopes her rendition of Swan Lake will blow your mind. 	She hopes her rendition of Swan Lake will blow your mind.
 	Planteater 	Pet Monster Zombie 	Gravestone
When revealed: Move a Zombie. 	2 	3 	1
MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE 	MYSTIC - RARE
 	Zombie Nimble, Zombie Quick 	Imp Trick 	Pluck the least expensive Imp that costs 3 or more. 	1 	-- 	--
 	Black Lagoon 	Monster Environment 	When a Zombie here does damage to the Plant Hero, give it Amphibious move it to the Water lane. 	2 	-- 	--
 	Sushi Chef 	Gourmet Zombie 	When you play a Trick for the first time, this gains its ability as a 'When revealed:' and hides in a Gravestone. 	2 	2 	3
He transforms Tricks into delightfully undercooked snacks.	He transforms Tricks into delightfully undercooked snacks.	He transforms Tricks into delightfully undercooked snacks.	He transforms Tricks into delightfully undercooked snacks. 	He transforms Tricks into delightfully undercooked snacks.	He transforms Tricks into delightfully undercooked snacks.	He transforms Tricks into delightfully undercooked snacks.
 	Rodeo Legend 	Pet Imp Zombie 	When hurt: Destroy this Zombie without activating the ability.
When destroyed: Make a random Imp from your deck that costs 1 here.	3 	3 	2
 	Vitruvian Wheel 	Zombie 	When played: Move a Plant. Zombies in its new lane get Deadly, and Zombies in its old lane get Anti-Hero 3. 	6 	6 	6
 	Zombot Dark Dragon 	Science Monster Zombie 	Gravestone, Strikethrough
This costs 1 less for every Gravestone revealed this game. 	7 	5 	5
MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE 	MYSTIC - SUPER-RARE
 	Interstellar Argonaut 	Science History Zombie 	Gravestone
When revealed: If this is on the leftmost or center Ground lanes, this moves to Heights. If not, this moves to the Water.	1 	2 	1
 	House of Mirrors 	Trick 	Choose a Plant. The first time it would damage the Zombie Hero, it instead randomly damages another Plant. Draw a card. 	2 	-- 	--
 	Cursed Idol 	Imp Zombie 	Deadly, Gravestone 
When destroyed: A random Zombie in a lane with a Plant gets Deadly and this ability. 	3 	2 	1
 	Shogun Gargantuar 	Gargantuar History Zombie 	When played: Attack down the lane of every Zombie that was revealed from a Gravestone for damage equal to that Zombie's . 	6 	6 	7
MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY 	MYSTIC - LEGENDARY
 	Punish-Mint 	Professional Mustache Mint 	Zombies in lanes with two Plants have Strikethrough, and Zombies in empty lanes have Anti-Hero 2. 	2 	-- 	--
 	Puzzle-Mint 	Barrel Mustache Mint 	Start of Tricks: You may move a Zombie. 	2 	-- 	--
 	Oracle Zombie 	Professional Mage Zombie 	When played: Make a random Zombie from your deck that costs 2 or less in every lane. Then, all Zombies hide in Gravestones.	6 	5 	5
</tabber>
Category:PvZH Sets
Category:Uncleared page