Clear Mind

==Clear Mind Effect==
*Each upgrade of this trait increases the amount of MP Recovered While Healing.
*Repeats of this trait do not stack; for example, a Level 31 RDM/BLM will not receive Clear Mind I twice.
*Standard recovery of MP per tick while resting without this trait is as follows: +12, +13, +14...
==Blue Magic Spells that Activate this Trait==
Set any 2 spells to get Clear Mind. For every 2 spells set you get a higher tier up to Clear Mind IV. 
Level Available	Spell 	Set Point Cost
22 	Poison Breath 	1
24 	Soporific 	4
42 	Venom Shell 	3
46 	Awful Eye 	2
52 	Filamented Hold	3
61 	Maelstrom 	5
64 	Feather Tickle 	3
66 	Corrosive Ooze 	4
66 	Sandspray 	2
68 	Warm-Up 	4
71 	Lowing 	2
73 	Mind Blast 	4
==Equipment that Enhances this Trait==
*Although no equipment directly enhances Clear Mind, there is equipment that increases your MP Recovered While Healing.
category:Job Traitsde:Klarer Kopf