Balthazar Thirteen

== Appearance ==
* Fantasy race: Turtlefellow Clone
* Pronoun: He/Him/They
* Age (child, teen, adult, elderly): Young Adult
* Voice accent: Cartoonishly High Pitched, Innocent Sounding
* Height: 3'1''
* Weight: 180lbs
* Hair color: N/A
* Skin color: Light tan with bright orange markings. Slate grey shell.
* Eye color: Black
* Example clothing outfit worn: Large light blue scarf
== Personality ==
* Traits: 
** Jumpy
** Kindhearted
** Values teamwork and camaraderie 
** Hardworking
* Goals:
** Be useful
** Help people be the best they can be
** Be great at something, extra points if it's in the Arcane Arts
* Flaws:
** Anxious
** Crippling Inferiority Complex
** Malformed Shell with High Ridges
* Biggest fear: Not being able to amount to anything and proving them right
* One item they want:
* Pop culture influences (who are they like): Ringo from Blue Eyed Samurai, Turtle Tuck from Wonderpets, Clone 99 from Star Wars: The Clone Wars
* Tics / mannerisms to help GMs portray them consistently: 
** Speaks faster than his mind is able to organize his thoughts, often leading to him stuttering and stumbling over his words.
** Partially retreats into his shell when anxious
== Social Connections ==
* Family members: 
** Balthazar(s) 1-15 - All great wizards and mages who mastered different fields of magical expertise.
* People they know:
** Balthazar Elehonus - Turtlefolk Archmage who created him in his image.
** Tybalt Tiddlestick - Gnomish proprietor of Tiddle's Trinkets and Treasures where Thirteen works.
* Social class: Student/Working class
* Occupation: Magic Item Pawn Shop Assistant
* Combat class: Mage
* Where they sleep at night: Rents a room in Tybalt's store.
== Background / Personal history ==
Balthazar Thirteen, the thirteenth clone in the ambitious arcane project of Balthazar, the venerable Turtlefolk Archmage, was born under troubled circumstances. Unlike his predecessors, Thirteen emerged from the cloning spell with a shell that twisted in odd angles, marking him as imperfect from the start. His innate magical abilities, though formidable by any young mage's standard, paled in comparison to the prodigious talents of his fellow clones. Isolated by his differences and ridiculed by his brothers for his inadequacies, Thirteen's existence within the grandiose, seaside tower of Balthazar became a torment. The emotional abuse from his brothers reached a climax, driving him to flee the only home he'd known, under the indifferent gaze of his creator. Balthazar, ever the seeker of arcane knowledge, perceived Thirteen's flight not as a failure but as an unforeseen variable in his grand experiment. If this cowardly retreat from his brothers goading can make Thirteen learn and thrive, Balthazar would love to see the results. If Thirteen doesn't amount to anything during this flight away from the tower, then Balthazar has no need of him.
== Things I'd like to explore in future episodes ==
* Getting over his inferiority complex
* Face off with a fellow clone
* Finding new friends and found family
* Experimenting with all kinds of magic to eventually find one that he's good at
* Finding out if maybe arcane magic or magic in general isn't his calling
== List of adventures ==
* None as of yet
Category:Characters
Category:Firebreathing Kittens