Kuero

Kuero is one of the the Deathless Kings imprisoned in Dungeon of the Temple of Lantimor. Prior to that he served Lelindre of House Kor as her chief general and head of the Kuro Shino, her elite guards.September 5, 2014 AMA w/ Donald Mustard (Recreation)
When killed, Kuero drops the Dragoor Scale. He equips Silver.
When you enter the Dungeon of the castle, it is recommended that you face Kuero first before any other of the three Deathless Kings for the following reasons: 
* He has the lowest level of the three Deathless Kings. 
* He drops the Dragoor Scale, which can be helpful when fighting the other Deathless Kings and the Zero Mech.
== Appearance ==
Kuero's outfit consists of mostly of silk (or some other similar material) garments, coupled with basic but ornate metal armor. His mask is partially concealed by his hood, but on closer inspection it is shown to be completely featureless.
==Location==
To get to him, you must have defeated the God King and obtained the Infinity Blade. Once you have it, head to the Dungeon of the castle, where you will be able to use the Blade as a key, unlocking three doors in the area. Kuero is located in the middle door, the one slightly to the right. He is level 50 in the OG. In his chamber, you will find him meditating on the end of the ledge which can be walked on. This prison chamber is a soul cell and contains spikes with rotting corpses hanging on them. 
Kuero can also be encountered on round 16 in Survival Mode.
Kuero returns in Infinity Blade II with an appearance in several ClashMob battles. At times, he is referred to in ClashMob descriptions as the "dark ninja". The description states that he wants retribution. His voice lines are those of a Plated Sorok, with an Iron Golem's growl.
While Kuero does not directly appear in Infinity Blade III (having been killed by Siris in the first game), there is a map called Kuero's Cache Map. The enemy Kuro Shino in the Pinnacle Monastery also appears, fights and sounds identical to Kuero, being members of the elite guard, he oversaw.
==Combat==
Kuero is a very fast dual-wielding enemy, with a similar fighting styles to the two dual wielding enemies, the Wood Jester and Plated Sorok. Some of his regular attacks can be deceptive, as the usual visual cues with other enemies are simply ploys. Overall, though, he can be quite easily defeated with a small amount of practice. Below is a detailed guide to Kuero's Stepbacks.
===Stepbacks=== 
Kuero has three Stepbacks
Front Flip Slam
Analysis	Analysis	Analysis
In this Stepback Kuero quickly does a back flip away from the player, before doing a Double front flip and slamming both of his swords in the in the center. Dealing heavy damage if you happen to be in the impact zone. 
Avoiding this Stepback can be done in multiple ways. The most optimal is to dodge out of the way, and right as Kuero lands, a stab prompt will appear, allowing you to deal extra damage and start attacking. Another is simply long dodging in any direction before he hits you, because of the long wind up on this attack it's very easy to react and dodge before he hits you. Parrying the attack by swiping up is also good, but if you're too early you can end being hit. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Kuero can still deal damage sense he has attacks, provided you don't have a defense shield.	
In this Stepback Kuero quickly does a back flip away from the player, before doing a Double front flip and slamming both of his swords in the in the center. Dealing heavy damage if you happen to be in the impact zone. 
Avoiding this Stepback can be done in multiple ways. The most optimal is to dodge out of the way, and right as Kuero lands, a stab prompt will appear, allowing you to deal extra damage and start attacking. Another is simply long dodging in any direction before he hits you, because of the long wind up on this attack it's very easy to react and dodge before he hits you. Parrying the attack by swiping up is also good, but if you're too early you can end being hit. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Kuero can still deal damage sense he has attacks, provided you don't have a defense shield.	
In this Stepback Kuero quickly does a back flip away from the player, before doing a Double front flip and slamming both of his swords in the in the center. Dealing heavy damage if you happen to be in the impact zone. 
Avoiding this Stepback can be done in multiple ways. The most optimal is to dodge out of the way, and right as Kuero lands, a stab prompt will appear, allowing you to deal extra damage and start attacking. Another is simply long dodging in any direction before he hits you, because of the long wind up on this attack it's very easy to react and dodge before he hits you. Parrying the attack by swiping up is also good, but if you're too early you can end being hit. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Kuero can still deal damage sense he has attacks, provided you don't have a defense shield.
Run and Slash
Analysis	Analysis	Analysis
In this Stepback Kuero retreats before running to deliver a double kick to the center, and then slashing in every direction with his swords.
Avoiding this Stepback can be a little tricky, but the most optimal method is to dodge in either direction, then when he raises his swords a stab prompt will appear on his face, allowing you to interrupt his final swing, and deal extra damage. Alternatively, you can parry his sword swings by swiping upwards, this is good but not as effective as stabing him as you miss out on the extra damage. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Kuero can still deal damage sense he has attacks, provided you don't have a defense shield.	
In this Stepback Kuero retreats before running to deliver a double kick to the center, and then slashing in every direction with his swords.
Avoiding this Stepback can be a little tricky, but the most optimal method is to dodge in either direction, then when he raises his swords a stab prompt will appear on his face, allowing you to interrupt his final swing, and deal extra damage. Alternatively, you can parry his sword swings by swiping upwards, this is good but not as effective as stabing him as you miss out on the extra damage. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Kuero can still deal damage sense he has attacks, provided you don't have a defense shield.	
In this Stepback Kuero retreats before running to deliver a double kick to the center, and then slashing in every direction with his swords.
Avoiding this Stepback can be a little tricky, but the most optimal method is to dodge in either direction, then when he raises his swords a stab prompt will appear on his face, allowing you to interrupt his final swing, and deal extra damage. Alternatively, you can parry his sword swings by swiping upwards, this is good but not as effective as stabing him as you miss out on the extra damage. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Kuero can still deal damage sense he has attacks, provided you don't have a defense shield.
Double Spin Kick Slash
Analysis	Analysis	Analysis
In this Stepback Kuero backs up slightly only to follow up with a double spin kick to the center, followed by a slash to the right and left
This can be one of Kuero's most difficult Stepback's to avoid, the most optimal way to avoid it is to shield the first two kicks, and slash, you can also to long dodge to the left to avoid his kicks, and then block the slash. This has the benefit of using less shield durability, but this can be difficult sense there is very little time to block before the slash comes in. After the left slash there is a there is a brief window where a stab icon will appear on Kuero's face, pressing it will allow you to interrupt his right slash, and deal extra damage. While this has the potential to deal the most damage, it could be risky sense you could easily underestimate the amount of time required to dodge and get unintentionally hit by one or more of Kuero's attacks. A safest option is hold shield for the entire duration, it's just the least efficient sense it will give you the least amount of time to strike back, and Kuero can still deal damage sense he has attacks, provided you don't have a defense shield.	
In this Stepback Kuero backs up slightly only to follow up with a double spin kick to the center, followed by a slash to the right and left
This can be one of Kuero's most difficult Stepback's to avoid, the most optimal way to avoid it is to shield the first two kicks, and slash, you can also to long dodge to the left to avoid his kicks, and then block the slash. This has the benefit of using less shield durability, but this can be difficult sense there is very little time to block before the slash comes in. After the left slash there is a there is a brief window where a stab icon will appear on Kuero's face, pressing it will allow you to interrupt his right slash, and deal extra damage. While this has the potential to deal the most damage, it could be risky sense you could easily underestimate the amount of time required to dodge and get unintentionally hit by one or more of Kuero's attacks. A safest option is hold shield for the entire duration, it's just the least efficient sense it will give you the least amount of time to strike back, and Kuero can still deal damage sense he has attacks, provided you don't have a defense shield.	
In this Stepback Kuero backs up slightly only to follow up with a double spin kick to the center, followed by a slash to the right and left
This can be one of Kuero's most difficult Stepback's to avoid, the most optimal way to avoid it is to shield the first two kicks, and slash, you can also to long dodge to the left to avoid his kicks, and then block the slash. This has the benefit of using less shield durability, but this can be difficult sense there is very little time to block before the slash comes in. After the left slash there is a there is a brief window where a stab icon will appear on Kuero's face, pressing it will allow you to interrupt his right slash, and deal extra damage. While this has the potential to deal the most damage, it could be risky sense you could easily underestimate the amount of time required to dodge and get unintentionally hit by one or more of Kuero's attacks. A safest option is hold shield for the entire duration, it's just the least efficient sense it will give you the least amount of time to strike back, and Kuero can still deal damage sense he has attacks, provided you don't have a defense shield.
===Combat Tips===
Have a good shield with a high durability stat and defense. You can rely primarily on blocking if you are attempting to play as safe as possible, sense none of Kuero's attacks can go through shields. As for weapons Kuero is immune to Fire and Ice so it is advised that you don't use the somthing like the Dragoor Blade dropped by Ealoseum and use Drain, Shock , Light , Dark , and Poison instead as they are all effective against him. Simply block his attacks and strike back whenever you can until he falls.
However, if you are aiming to beat Kuero faster and have enough skills and quick reflexes in parrying, it is recommended that you parry most of his attacks for a parry break (except for the ones involving kicks since those you can only block or dodge) since it gives the largest hit-window. Kuero's attacks are generally like any dual-weaponed enemy so if you are having trouble dealing with him, you can practice fighting similar enemies like the Wood Jester and Plated Sorok
==Quotes==
Before engaging in battle: "Foolish mortal! You have sealed your doom in coming here!" 
==Gallery==
Kuero-Model-IB1.png
Kuero.png
Kuero Closeup.png
Kuero death.png
Kuero Clashmb info.png
Kuero in combat.png
Kuero ClashMob preview.png
Kuero tap-battle.png
Category:Characters
Category:Titans
Category:Titans in Infinity Blade I
Category:Titans in Infinity Blade II