Seastead (Civ6)

The Seastead is a standard tile improvement in Civilization VI: Gathering Storm. It must be built on a Coast, Lake, or Ocean tile.
* Effects:
** +2 
** +1 from each adjacent Fishing Boat
** +1 and for each adjacent Reef
** +2 
* Restrictions:
** Cannot be adjacent to another Seastead.
==Strategy==
One of the ultimate expressions of human technology, the Seastead is the only man-made structure (or perhaps the first of many) capable of withstanding the force of ocean waves. Although it doesn't become available until the final stages of the game, it can vastly improve the yields of water tiles around coastal and island cities. Its adjacency bonuses work not only on itself, but also on nearby Fishing Boats; what's more, it can be built on tiles that otherwise cannot support improvements. It, along with the Offshore Wind Farm, allows for major development of all coastal cities.
Finally, the Seastead is also good for "reclaiming" tiles that have become submerged due to sea levels rising as the world's climate changes.
As an aside, civilizations that are attempting to make optimal use of small islands and heavily coastal regions may also pick up the God of the Sea pantheon early in their development.
==Civilopedia entry==
==Trivia==
* Sid Meier's Civilization: Beyond Earth: Rising Tide has aquatic cities.
Category:Civilization VI: Gathering Storm