Screecher Bat

<tabber>Kingdom Rush:Origins=
Screecher Bats are bats native to Duredhel, the capital city of the Twilight Elves.
==Overview==
Bats with a paralyzing screech that even the mightiest troops can't stand.
As with the standard for flying enemies, Screecher Bats are fast, fragile, and want to reach the exits as fast as possible. Though not particularly hard to kill with archers and mages, they have the ability to stun heroes and soldiers with their piercing call for 3 seconds and 5 seconds respectively. 
== Strategy ==
* If you have Warden Barracks or Ranger Barracks, which shoot arrows, it is recommended to place Archers or Mages near them for support.
* Forest Keepers can kill them from afar with their spears, even without Ancient Oak Spear.
* Their bounty is pretty high, more so than most flying enemies and equal to the much stronger Twilight Avenger.
* You can move your troops around the rally point to avoid the screech.
==Appearances==
* Duredhel Outskirts
* Twilight Invasion
* Dwaraman Gates
* Tainted Pit
==Gallery==
|-|Kingdom Rush:Vengeance=
Screecher Bats are returning enemies found in the Haunted Wasteland, the fifth environment of Kingdom Rush: Vengeance, introduced in the Cursed Bargain Mini-Campaign.
==Overview==
Bats with a paralyzing screech that even the mightiest troops can't stand.
== Bugs ==
* Their screech works as intended, but has no in-game sound. This is likely a bug.
* Intended or not, their stun affects the duration that demon goonies stay on the field.
==Appearances==
* A Night In The Swamp
* The Ancient Ghosts
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Category:Kingdom Rush: Origins
Category:Kingdom Rush: Vengeance
Category:Enemies
Category:Flying Enemies
Category:Bats