Kiryu Miyazawa

==Summary==
Kiryu Miyazawa, known to some as "The Demon of the Nadashinkageryu", is the brother and rival of Seiko Miyazawa. A ruthless martial artist that believes that might makes right, he is among the world's strongest fighters. He wishes to teach Kiichi Miyazawa his philosophy and corrupt him into a similarly selfish man, and seemingly succeeds in doing so at the cost of his own life. He has also sired many children across the globe, believing his genes to be superior and wishing for them to be inherited by as many offsprings as possible.
==Powers and Stats==
Tier: 
Name: Kiryu Miyazawa 
Origin: Tough
Gender: Male 
Age: 50s 
Classification: Human 
Powers and Abilities: Superhuman Physical Characteristics, Martial Arts, Bodily Weaponry (The Miyazawa family is gifted with superhuman developments in their leg muscles which renders them superhumanly strong and flexible.Tough 226 Kiryu's legs are known as the Dragon Foot, particularly flexible among themTough 168), Weapon Mastery (Can toss arrows with incredible precision.Tough Gaiden: Oton 4 Can use a rolled-up T-shirt as if it was a deadly whip,Tough 57 making it weave around bamboo trees and using it to grab objects.Tough 58 Skilled in the usage of small armsTough Gaiden: Oton 3.1), Healing (Can revert the effects of the Hashin-Sho, which contracts and immobilizes a target's diaphragm,Koukou Tekkenden Tough 6 or the Bakutanken, which damages someone's internal organs up to the brain,Koukou Tekkenden Tough 70 as well as those of many other Nadashinkage techniques, and can heal other injuries that are even beyond contemporary medicine,Koukou Tekkenden Tough 19 curing those with horrible injuries.Koukou Tekkenden Tough 65 Healed a dying butterflyTough 359), Pressure Points and Corruption (Various Nada-Shinkageryu techniques utilize pressure points, such as the Hashin-Sho, which causes the diaphragm to contract and completely prevent the target from breathing.Koukou Tekkenden Tough 6 Kiryu is not only capable of causing death through pressure points, but also inflicting paralysis or preventing someone from speaking and has even learned of a final, forbidden pressure points that turns men into animalistic beastsTough 73), Vibration Manipulation (The Hashin Sho, and other pressure point techniques, are achieved via a shockwave propagating through the target's bodyKoukou Tekkenden Tough 9), Information Analysis and Analytical Prediction (When forced to fight in the middle of a dust storm, Kiryu fought and defeated a foe with his eyes closed.Tough 40 Can use the Eye to analyze his foe's physical condition through facial cues, appearance and posture, spotting weak points of various sorts, such as sensing a weakness in the liver from the color of the iris, and knowing to strike a point in the sole of the foot connected to the liver.Koukou Tekkenden Tough 6 He can assess internal damage with incredible precision well after a fightKoukou Tekkenden Tough 18 and even use it to learn the workings of a technique and counter it despite never actually having witnessed itKoukou Tekkenden Tough 116), Elasticity (Nadashikage practitioners are trained to be able to dislocate their joints very easily,Koukou Tekkenden Tough 23 which Kiichi has used to escape arm-breaking locksKoukou Tekkenden Tough 22), Energy Manipulation (The Bosatsuken springs energy from the user into the target's heart to kill it.Koukou Tekkenden Tough 24 With the Kaiken-Ken, the Hakkei's energy is manipulated and redirected as the user wishes, even into the victim's vital organsTough 186), Statistics Reduction (The Jirai-Satsu rattles the target's brain slightly,Koukou Tekkenden Tough 67 causing them to become sluggish without even realizing itKoukou Tekkenden Tough 68), Chi Manipulation (The BakutankenKoukou Tekkenden Tough 69 releases all the ki gathered in the stomach and causes it to explode across the foe's internal organs.Koukou Tekkenden Tough 70 Can attack directly with Ki using moves such as the HakkeiTough 185), Enhanced Senses (Nadashin practitioners can fight while blindfolded, relying on his other sensesKoukou Tekkenden Tough 101), Fear Manipulation (With the Death Stare, a technique which inflicts irrepressible terror in the target's subconscious with but a lookKoukou Tekkenden Tough 117), Perception Manipulation (The Tiger's Paw Strike is so fast causes the target to feel as if time has stopped, while in reality they've already been struck by it.Tough 169 Seiko caused Iron Kiba to hallucinate chains around him to work out his musclesKoukou Tekkenden Tough 217), Paralysis Inducement (With the Floating Kick, one can attack someone's inner organs directly, causing partial paralysis.Koukou Tekkenden Tough 220 Seiko could also fully paralyze a man with a single attackTough 247), Illusion Creation (With the Kaishuken, Kiryu can cause someone's insides to slowly deteriorate, causing death in five years.Tough 107 The Fist of Genma causes the opponent to hallucinate its blow going through and killing them.Tough Gaiden: Oton 1 The Zainin Gatame causes the victim to hallucinate a religious experienceTough 17), Biological Manipulation (The Thorn Fist prevents the target from ever drinking alcohol againTough Gaiden: Oton 2), Acrobatics (Can perform highly acrobatic attacksTough Gaiden: Oton 6), Attack Reflection (Can cause bullets, blades and even shockwavesTough 166 to slide across his bodyTough Gaiden: Oton 8.2 instead of piercing him,Tough 89 as well as redirect subcutaneous attacks back to the senderTough 198), Purification (Can strengthen his immune system and purge away poisonsTough 14), Forcefield Creation (Nadashinkage practitioners can form an energy shield around their bodies to lessen blowsTough 25), Damage Reduction (Can harden his muscles so much that not even bladed weapons could pierce him), Sense Manipulation (Can permanently deafen a foe with Palms of Hearing Destruction.Tough 66 A similar technique for blinding also existsTough 64), Soul Manipulation (Can gatherTough 148 soul into a person's heart to get it to start beating againTough 149), Energy Manipulation (With the Kaiken-Ken, the Hakkei's energy is manipulated and redirected as the user wishes, even into the victim's vital organsTough 186), Elasticity (Nadashinkage practitioners can disjoint their own bonesTough: Ryuu wo Tsugu Otoko 46 with great ease), Afterimage Creation (Can create afterimages so vivid they can't be recognized as such until they dissipateTough 75), Clairvoyance (Sometimes, Kiryu and Seiko experience the same dreams at the same time: these dreams always show the truthTough 108), Memory Manipulation (The Kashuken, when passed on to someone else, erases itself from the memory of the one who taught itTough 107), Stealth Mastery (Routinely sneaks past a Yakuza boss' securityTough 26), Extrasensory Perception (Can see things without the usage of his eyes with his "inner vision",Tough 87 and sense others' killer instinct from over 10 meters away,Tough 183 as well as use their aura to determine their strengthTough 311), Aura and limited Energy Projection (Aura is a type of electromagnetical energy projected by humans,Tough 89 with fighters' auras apparently being stronger. Kiryu's aura is so strong that it paralyzes even hardened killers), Vehicular Mastery (Kiryu is a skillful if very reckless driverTough 83), Power Mimicry and Accelerated Development (Copied the Phantom Fist after experiencing it once.Tough 313 Kiryu is gifted with an incredible ability to comprehend and memorize whatever he reads or experiencesTough 344), Hacking (A surprisingly proficient hackerTough 372), Mind Manipulation (The Nadashin-Kageryu Anmeiken can be used to instill a deep state of hypnosis in someoneTough: Ryuu wo Tsugu Otoko 121), Resistance to Pressure Points (Kiibo resisted Kuroda's Hashin Sho due to experience with his father's superior technique, which is something he should be capable of replicating due to his much superior knowledge of the moveKoukou Tekkenden Tough 9), Perception Manipulation (Nadashinkage practitioners can ignore attempts at warping one's visual perception by utilizing their inner vision insteadTough 87) and Chi Manipulation (Shrugged off Kiichi'sTough: Ryuu wo Tsugu Otoko 78 Sen'inpaku Hakyaku,Tough 29 a kick that slowly causes organ failure by stopping the victim's chi flowTough 25) 
Attack Potency: Wall level (Fought Seiko evenly and ultimately defeated him,Tough 91 and is equal in power and technique to him.Tough 94 It's unclear who is the strongest among the three Miyazawa brothers, which implies either Seiko or Kiryu are considered to be on Son-O's level,Tough 351 though Son-O is likely the best of the three) 
Speed: Superhuman movement speed with Supersonic combat speed, up to Supersonic+ attack speed (Equal to Seiko) 
Lifting Strength: Class 5 (Equal to Seiko)
Striking Strength: Wall level 
Durability: Wall level 
Stamina: Superhuman (Very resilient to torture.Tough Gaiden: Oton 3.1 Could fight after a beating that would have killed a normal man three times overTough 382 to the point ofTough 383 terrifying his opponent with his sheer will aloneTough 384)
Range: Standard Melee Range
Standard Equipment: None notable
Intelligence: Genius (Defeated SeikoTough 91 after a fight and Kiichi considers Kiryu to be stronger than him overall.Tough: Ryuu wo Tsugu Otoko 52 Wiped out an entire terrorist regiment with his bare hands. Kiryu has an IQ of over 200Koukou Tekkenden Tough 344 and is gifted with an incredible ability to comprehend and memorize whatever he reads or experiences,Tough 344 which extends to any field, not just fighting, as shown by his proficiency in hacking.Tough 372 Out of boredeom, using the stock and federal exchange markets, Kiryu amassed a fortune of 500 million USDTough: Ryuu wo Tsugu Otoko 47: he is also extremely knowledgeable on many subjects, including history,Tough 263 philosophy and artTough 156)
Weaknesses: Kiryu suffersTough: Ryuu wo Tsugu Otoko 131 from a lethal heart diseaseTough: Ryuu wo Tsugu Otoko 55 called "Heart Burst".Tough: Ryuu wo Tsugu Otoko 56 
Notable Attacks/Techniques:
Nadashinkageryu (The Art of Life and Death): Also called Nadashinkage or Nada, it's a martial art passed down through generations of the Miyazawa family. Designed for assassinations, it incorporates chinese disciplines which rely on striking foes' pressure points, chi projection and more.Koukou Tekkenden Tough 9 Nadashinkage is a splinter of the Nadashinyo martial art, itself derived from a powerful swordsman's weapon technique near the beginning of the 17th century, and used for protection of important japanese political and military figures, while the Nada-Shinkageryu was specialized and used for assassinations.Koukou Tekkenden Tough 11 It draws elements from effectively all martial arts,Tough 35 even ones as obscure as chinese grounded boxing.Koukou Tekkenden Tough 88 Nadashinkage is a very versatile style, including unusual skills such as perceiving one's enemy without needing to see them, disjointing one's limbs to escape holds and training to crawl as fast as humanly possible.Tough 262
*Strikes
**Bone Breaker: A low kick powerful enough to shatter bones.Koukou Tekkenden Tough 6 Nadashinkage kicks transmit the impact's pain from the muscle to the core of the bone.Tough 56
**Rush: A rapid-fire series of attacks meant to overwhelm the opponent's guard and slowly whittle them down.Koukou Tekkenden Tough 9
**Fusen Kyaku (Swirling Hammer-Kick)Koukou Tekkenden Tough 9
**Swirling Axe KickKoukou Tekkenden Tough 21
**Spinning Axe KickKoukou Tekkenden Tough 54
**Slicing Elbow: An elbow attack that strikes right above a foe's eye and causes bleeding to obscure their vision.Koukou Tekkenden Tough 146
**Spiral Punch: Miyazawa can spin his punch past an enemy's guard, even gaining power as he strikes their unprotected face.Koukou Tekkenden Tough 170
**Azoguki: A punch that dislocates the foe's jaw.Tough 24
**Spirit Breaker: A leaping headbutt with the body's entire weight behind it.Koukou Tekkenden Tough 336
** Palms of Hearing Destruction: A palm strike that can permanently deafen a foe.Tough 66
**Fist of Genma (Fist of Evil Illusion): A feint strike that causes the opponent to hallucinate the blow going through and killing them.Tough Gaiden: Oton 1
**Kasumiduki (Invisible Haze): A strike developed by Kiryu himself. It's so fast that even those comparable to him in speed cannot perceive it.Tough 244
**Phantom Fist:Tough 341 A technique which makes the user appear as if they were phasing through their foe through sheer speed, causing serious damage and making them witness their future death.Tough 346
**Tiger's Paw Strike:Tough 169 A kick only possible for those who have the Dragon's Foot, this kick is so fast it is impossible to react to and causes the target to feel as if time has stopped,Tough 227 while in reality they've already been struck by it. It is also invisible on high speed cameras.Tough 194
*Holds/Throws 
**Standing Submission
***Ryou-Zanshuraku (Fall of the Decapitating Dragon): A suplex powerful enough to induce convulsions in comparable foes.Koukou Tekkenden Tough 12
**Reverse Cross Elbow LockKoukou Tekkenden Tough 22
**Python Hold: A hold that allows the user to strike the target's vitals once successfully performed.Koukou Tekkenden Tough 34
**Giant Octopus Lock: A strangling lock that quickly renders the target unconscious.Koukou Tekkenden Tough 35
**Sleeper Shock: A neck hold that quickly renders the target unconscious.Koukou Tekkenden Tough 52
**Fire Fingers: A joint lock performed with one hand on the fingers of an opponent (even a much bigger or stronger one). It is extremely painful, and the user can use it not only to easily snap the victim's fingers, but also control their wrist and elbow.Koukou Tekkenden Tough 89
**Svastika Arm LockKoukou Tekkenden Tough 96
**Tatsuki Lock: A lock used to counter an opponent's own lock and immobilize them.Koukou Tekkenden Tough 102 Causing multiple fractures and ligament tears, it's so painful that most victims pass out.Koukou Tekkenden Tough 112
**Centipede Lock:Koukou Tekkenden Tough 128 Kintoki Miyazawa's ultimate leg lock technique. Can be used to counter an opponent's attempt at a heel hold.Koukou Tekkenden Tough 137
**Rear Naked ChokeKoukou Tekkenden Tough 133
**Destructive Moth Technique: A highly complex joint lock that evolves as it's being performed, transitioning from something resembling an armbar to a lock that places the arm behind the head and inflicts incredible and ever-growing pain, and will result in a dislocation and tendon damage if one attempts to break out of it.Koukou Tekkenden Tough 332
**Hardening of the Foot Marrow: A hold that tightens both of the victim's feet.Koukou Tekkenden Tough 222
**Kurubiri Hotoke (Throat-Cutting Buddha)Tough: Ryuu wo Tsugu Otoko 43
**Nada-Shingake Uprooting: A tackle that instantly transitions into a full mount, giving the user full power over his foes' arms and allows them to easily avoid leg counters.Koukou Tekkenden Tough 197
**Sliding Tackle: A sliding version of the tackle used to begin grappling the opponent.Koukou Tekkenden Tough 255
**Serpent Imprisonment: A chokehold performed using the opponent's shirt being used to blind and strangle them.Koukou Tekkenden Tough 330
**Neck-Breaker: A technique meant to prevent anyone from resisting strangulations. However, it is intrinsically lethal and will always cripple or kill a foe.Tough 76
**Zainin Gatame (Binding of the Prisoner): A hold that causes the victim to hallucinate a religious experience.Tough 17
**Unryuu Gatame (Dragon Binding): A hold that binds both the leg and neck.Tough 21
**Strangulation of the Eel: A leaping hold that strangles the opponent with the user's legs.Tough 45
**Wing Breaker: A throw that smashes the foe's head against a stone, knocking them out before they feel pain.Tough 53
**Kyogan-Gaeshi (The Rock Returns): A method to halt and redirect a tackle from a much stronger foe, slamming them against the ground.Tough 283
*Pressure Point/Shockwave Attacks
**Hashinsho/Hashin Sho: A strike to the stomach which causes the diaphragm to contract and completely prevent the target from breathing,Koukou Tekkenden Tough 6 which it achieves with a shockwave that reaches even up to the brain.Koukou Tekkenden Tough 9
**Bosatsuken (The Fist of Bodhisattva): A technique which implants a Bodhisattva shape onto anything that is hit with it.Koukou Tekkenden Tough 19 It transfers life energy to the heart,Koukou Tekkenden Tough 24 killing it while also rendering breathing impossible.Koukou Tekkenden Tough 26
**Kobakusho (Palm of the Exploding Drum): An ear clap that ruptures the target's eardrums.Koukou Tekkenden Tough 26
**Kaishuken/Oni no Gonya Koroshi (Death on Five Years): One of the Nadashinkage's strongest moves, it slowly devours one's insides, killing them over the course of five years. It can only be transmitted from mouth to mouth, and the one teaching it forgets it as soon as the recipient learns it.Tough 107
**Jirai-Satsu (Thunder from the Ground): Miyazawa strikes a pressure point in the foot and uses that force to push his legs upwards and strike the foe in the chin with his legs.Koukou Tekkenden Tough 67 This rattles their brain slightly, causing them to become sluggish without even realizing it.Koukou Tekkenden Tough 68
**Bakutanken (Exploding Vermillion Fist):Koukou Tekkenden Tough 69 Miyazawa strikes the foe's chest, releasing all the ki gathered there and causing it to explode across their internal organs.Koukou Tekkenden Tough 70
**Floating Kick: Miyazawa can attack someone's inner organs directly with a shockwave, causing partial paralysis.Koukou Tekkenden Tough 220
**Thorn Fist: A pressure point attack that prevents the target from ever drinking alcohol again.Tough Gaiden: Oton 2
**Isunboshi: A finger jab to the opponent's orifices (ears, nose or anus), which inflicts serious injury by hitting the vital points within them.Koukou Tekkenden Tough 91
**Hakkei:Tough 186 A ki technique that shoots energy through the target, hurting their insides.Tough 185
***Kaikan-Ken (Matter Penetration Fist):Tough 186 The Hakkei's energy is manipulated and redirected as the user wishes, even into the victim's vital organs.
**Nadashin-Kageryu Anmeiken (Dark Life Fist): A shockwave technique that reaches a specific part of the brain and induces a deep state of hypnosis within the target.
*Other
**The Eye: A Nadashinkage concept. The practitioner must analyze their foe's physical condition through facial cues, appearance and posture, spotting weak points of various sorts, like sensing a weakness in the liver from the color of the iris, and knowing to strike a point in the sole of the foot connected to the liver.Koukou Tekkenden Tough 6
**Nadashinkage users know to strike foes at the precise moment in which they inhaled, rendering his attack much more painful.Koukou Tekkenden Tough 21
**Whizzer: A reliable way to swiftly escape foes' tackles.Koukou Tekkenden Tough 192
**Inner Sight: A method to observe reality without one's eyes, avoiding illusory techniques.Tough 87
**Dakkotsu-Jutsu (Bone-Removing Technique): The Nadashinkage ability to move one's joints to their absolute limits and disjoint them with incredible ease, useful for escaping locks.
**Soshin Taidokuin (Antidote Technique):Tough 14 A breathing technique that allows one to strengthen their immune system against poisons.Tough 15
**Choushokuhou: A breathing technique that allows one to counter the effects of carbon dioxide over-exposure.Tough 395
**Energy Shield: Nadashinkage practitioners can form an energy shield around their bodies to lessen blows.Tough 25
**Iron Muscle: The Nadashinkage practice of hardening one's muscles so much that cutting attacks cannot pierce them.
**Snake Whip: A whip-fighting technique which can be used with something as mundane as a rolled-up T-shirt, its dexterity is such that the "whip" can weave around bamboo trees and grab objects.Tough 57Tough 58
**Arrow Counter: After snatching an enemy arrow out of the air, the user tosses it back with great accuracy.Tough Gaiden: Oton 4
**Slipping Ball: A similar technique to Bullet Slide, used on shockwave attacks instead.Tough 166
**Haito-Gaeshi (Deferred Return):Koukou Tekkenden Tough 198 A technique used to redirect the energy flow of a foe'sKoukou Tekkenden Tough 199 Kaiken-Ken back to them.Koukou Tekkenden Tough 186
**Death Stare: A technique which inflicts irrepressible terror in the target's subconscious with just a look.Koukou Tekkenden Tough 117
**Evil Swallow Guard: A guard designed to set up a dropkick, then a jumpkick on anyone who approaches.Tough 196
**Dakkotsu-Jutsu (Bone-Removing Technique): The ability to move one's joints to their absolute limits and disjoint them with incredible ease, useful for escaping locks.
**Gliding Dance: A defensive technique that allows one to deflect blades across their bodies instead of being pierced by them.Tough 89
**Head Slip: A defensive technique that allows one to minimize damage dealt by punches to the head by rolling along with them.Tough 195
**Haito-Gaeshi (Deferred Return):Tough 218 A defensive technique used toTough 198 redirect the energy flowTough 199 of a foe's Kaiken-Ken back to them.Tough 186
**Tamasuberi (Bullet Slide): Another defensive technique used to redirect attacks' energy,Tough 332 as well as cause bullets, even those coming from sniper rifles, to slide across his skin instead of penetrating his body - he will still receive some damage from this, and it may not work against extremely high-powered rounds. It can also be utilized on arrows.Tough 108
**Kido-Ha:Tough 148 A resurrection technique which gathers soul and shoots it through the target's heart, causing it to restart.Tough 149
**Dragon's Foot:Tough 168 The Miyazawa family is gifted with superhuman developments in their leg muscles which renders them superhumanly strong and flexible. Kiryu's legs are known as the Dragon Foot, particularly flexible among them.
Note: Kiryu shares all of his Nadashinkageryu training with Seiko and they are equal in technique, as such they would share almost all of the techniques they have showcased.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Tough
Category:Accelerated Development Users
Category:Acrobats
Category:Afterimage Users
Category:Antagonists
Category:Anti-villains
Category:Assassins
Category:Attack Reflection Users
Category:Aura Users
Category:Aura Users
Category:Berserkers
Category:Biology Users
Category:Bodily Weaponry Users
Category:Chi Users
Category:Clairvoyance Users
Category:Corruption Users
Category:Damage Reduction Users
Category:Elasticity Users
Category:Energy Projection Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Extrasensory Perception Users
Category:Fear Users
Category:Forcefield Users
Category:Geniuses
Category:Hackers
Category:Healers
Category:Humans
Category:Illusionists
Category:Information Analysis Users
Category:Male Characters
Category:Manga Characters
Category:Martial Artists
Category:Memory Users
Category:Mind Users
Category:Murderers
Category:Neutral Characters
Category:Paralysis Users
Category:Perception Users
Category:Power Mimicry Users
Category:Pressure Point Users
Category:Purification Users
Category:Sadists
Category:Sense Users
Category:Soul Users
Category:Statistics Reduction Users
Category:Stealth Masters
Category:Vehicular Masters
Category:Vibration Users
Category:Weapon Masters