V1.2.1

of Stormworks: Build and Rescue was released on May 27th, 2021.
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* Feature - Coal & Steam Power
* Feature - Nuclear Reactors & Radiation
* Feature - Resource Trading Addon*
* The new resource trading addon replaces the old fluid gantries addon, and the trading code has been moved from the game into the Lua so players can customise or add their own locations/vehicles much like our other addons.
* Added Clear Radiation button to custom menu to remove fallout zones
* Added a Preset Reactor and Firebox setup
* Rework - Added a second port to fluid tanks for better integration into coolant loops. New behaviour only occurs when both ports are connected.
* Rework - Adjusted monitor borders
* Rework - Signs now render tooltips if they have a custom name
* Rework - In singleplayer edit modes, damage is now paused
* Rework - Removed Hazmat suit from default wardrobe
* Rework - Fluid system pipe flow division better fits pipe demand
* Fix - Tanks storing more than their maximum
* Fix - Ocean floor triangle rendering winding backwards
* Fix - Restored missing update to modular engine audio
* Fix - Misnamed variable in default mission script
* Fix - Increased string buffer for addon vehicle names (could not place vehicles)
===Lua Changes:===
* + server.setVehicleHopper(vehicle_id, hopper_name, amount)
* + coal_level, hopper_capacity, is_success = server.getVehicleHopper(vehicle_id, hopper_name)
* + d, m, y = server.getDate()
* ~ tank_level, **tank_capacity,** is_success = server.getVehicleTank(vehicle_id, tank_name)
* + function onButtonPress(vehicle_id, peer_id, button_name)
* setVehicleTank and getVehicleTank now use Litres instead of centiLitres
==Source==
* Steam Community News
Category:Patch notes