The Smith Syndicate

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|-|The Smith Syndicate ▾=
|-|Emir Parkreiner ▾=
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==Summary==
The Smith Syndicate is seemingly an elite group of assassins working for the US government, led by an old man called Harman Smith, who fight the terrorist group Heaven Smile in the world of the 2005 Gamecube game, killer7. They are actually all personae absorbed by Harman Smith, a mysterious being in the guise of an old man, with the ability to absorb his victims' personalities and transform into them.
Garcian Smith, The Cleaner, is the protagonist of killer7, although the player controls him relatively infrequently. Garcian is the most important member of the Killer 7, the active offensive force of the Smith Syndicate, as he is the only one capable of resurrecting the others should they fall to their enemies, though the entire collective will die if he is killed. Garcian is also the only personality that the player cannot transform into in the field; in order to adopt his form, they must do so through the TV in a Harman's Room. Late in the game, after the permanent elimination of the Killer 7 he discovers that not only is he actually Emir Parkreiner, The Bloody Heartland, an assassin gifted with supernatural powers who fought and killed every member of the Killer 7 and Harman himself, but that he is also the main persona of the Smith Syndicate, having taken this role from Harman in his killing of them. This traumatizes him at first as he attempts to take his life, but he is able to power past that and finally earn back his identity as Emir, before ending the Heaven Smile menace once and for all a few years later.
Harman Smith, The Master, is actually an immortal being with multiple avatars, though he takes the form of an old man on a wheelchair. Born in 1750 with a special talent known as the Multifoliate Personae Phenomenon which allowed him to absorb the personalities and bodies of the dead, being able to turn into those compatible, Harman quickly began to form the Smith Syndicate around him, though that is mostly unrelated to the current formation, which Harman collected after his resurrection in the 20th century.
Dan Smith, The Hellion, former member of the Seattle Self-Defense Force, Dan was trained by Curtis Blackburn, until he was framed by the latter's partner, resulting in his mentor murdering him.
KAEDE "Barefoot" Smith is the only woman in the group, killed by her own brother under Japan's orders. She's able to slit her wrist, covering the area with superhuman quantities of blood that will undo any magical barries it touches.
Kevin "four-eyes" Smith is a mute, albino, british assassin who is able to become invisible but only carries knives.
Coyote Smith, The Thief, is an ex-criminal who was shot to death by Dan in his past, and holds a grudge against him. Despite being a common thug, his acrobatic and lock-picking skills are top-notch.
Con Smith, The Punk, is the youngest member of the Killer 7, and is appropriately childish and foul-mouthed. He makes up for his blindness with superhuman hearing and speed.
MASK de Smith, The Mask, was a famous wrestler who combined Lucha Libre with Lancashire Wrestling to create a new style, though he was murdered by a jealous rival or fan before he could make his big break. He is by far the physically strongest member of Killer 7, often using his strength to shove aside or even suplex large barriers.
==Powers and Stats==
Tier: At least , likely , at least , likely with certain techniques and weapons | At least , likely 
Key: Harman and the Killer 7 | Emir Parkreiner
Name: Harman Smith/Harman Deltahead, Garcian Smith/Emir Parkreiner, Dan Smith, KAEDE Smith, Kevin Smith, Coyote Smith, Con Smith, MASK de Smith | Emir Parkreiner, The Bloody Heartland
Origin: Killer7
Gender: All male with the exception of KAEDE, who's female | Male
Age: 260 for Harman, whose current incarnation is 60, Garcian is 33, Dan is 33, KAEDE is 20, Kevin is 30, Coyote is 28, Con is 14 and MASK is 38.
Classification: Unknown for Harman and Garcian, while the rest used to be human, and are now personae absorbed by Harman and held by Garcian.
Powers and Abilities:
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|-|The Smith Syndicate ▾=
|-|Emir Parkreiner= Superhuman Physical Characteristics, Resurrection (Died in 1952, and then returned at an unknown timeKiller7 Target 05: Smile pt2), Weapon Mastery and Marksmanship, Instinctive Reaction, Extrasensory Perception and Non-Physical Interaction (Can automatically lock onto Heaven Smiles and destroy them despite being unable to see them), minor Enhanced Senses, Precognition, Power Absorption and Resistance to Absorption ("Took over" Harman's control of the Multifoliate Personae Phenomenon), Fire Manipulation, Disease Manipulation and Precognition</tabber>
Attack Potency: At least Small Building level+ (Able to defeat or at least hurt The Handsome Men and pulverize Heaven Smiles with a few shots or physical blows. The Killer7 have performed various feats on this level), likely Town level (Dan Smith terrified Badman, who was able and not afraid of fighting Travis TouchdownTravis Strikes Again: No More Heroes Intro), at least Building level, likely Large Town level with certain techniques and weapons (Coyote's Charged Shot is four times as strong as his normal attacks.Killer7 - The Master Guide Dan and MASK's charged attacks are even more powerful, being capable of harming certain Smiles that Coyote can't) | At least Building level, likely Large Town level (His Golden Gun can one-shot and completely pulverize any Smile, even the Black Smiles that no other member of the Killer 7 could scratch with even their most powerful techniques)
Speed: Below Average Human travel speed for Harman, Athletic Human to Peak Human movement speed (The seven are all athletic, agile men, with Con and Kevin in particular being extremely nimbleKiller7 - Digital Artwork), at least Superhuman (Stated to beat the olympic record effortlessly), likely Supersonic (Said to be "known for his supersonic footwork") travel speed for Con by expending a blood vial, Relativistic combat speed (Able to dodge beams from the Laser Smile. Badman was terrified of Dan and believed that he could easily beat him) | Relativistic combat speed (Beat Dan Smith in a quickdraw)
Lifting Strength: Average Human for Harman (Able to wheel himself easily and shove himself away from danger rapidly), Peak Human to Class 1 for the Killer7 (Garcian can easily hold his own weight with one hand,Killer7 Target 05: Smile pt1 and MASK can drag trucks and move large objects, and is considered to be the strongest of the group, being the one to remove heavy objects in their way) | Class 1 (Far superior to Garcian Smith and should be superior to Coyote or MASK. Capable of driving Ulmeyda's rocket dragster without any issue, while its sheer speed normally kills those who attempt to drive it)
Striking Strength: Unknown for Harman, At least Small Building level+, likely Town level (Most are able to defeat Killer Smiles, who can survive some gunshots from their guns, with physical attacks. KAEDE is able to cut herself with her bare hands) for the rest | At least Small Building level+, likely Town level
Durability: At least Small Building level+ (Can survive explosions from the Heaven Smiles, which have this level of potency), likely Town level for the Killer 7 (Comparable to their attack potency. A Heaven Smile's explosion was this big, though the ones the Smiths are actually shown to survive are much smaller), likely higher for Harman (Shown to have far higher health than any other member of the team, though he is never in any situation where he can be hurt in the actual game. In the likely non-canon killer8 bonus mode, a younger Harman is far more durable than any other member. Is seemingly unharmed by his abuse at the hands of Samantha, who used to be a personality and may be on par with the playable ones) | At least Small Building level+, likely Town level (Can still survive explosions from Heaven Smiles)
Stamina: Superhuman for all of them, except for Harman. They can survive close-range explosions and hundreds of gunshots without any impact to their combat effectiveness. MASK was stated to laugh off minor damage. Average for Harman. While he is usually comatose, he has shown bursts of athletic prowess far superior to those of a wheelchair-bound old man. | Superhuman (Should be at least equal to his previous self)
Range: Standard Melee Range for all of them. Tens of meters for Kevin's knives. Hundreds of Metres to Kilometres for the rest of the team's guns. Over a kilometer for the Vision Ring (Its actual range is said to be a mile. Do note that even while Garcian is holding it, different personalities can use it to its fullest). Tens of Meters for the rest of the rings. | Standard Melee Range, Hundreds of Meters with the Golden Gun
Standard Equipment: Harman carries GLIDER, an armor-piercing rifle attached to his wheelchair, though other iterations of Harman have been seen carrying a tommy gun. Garcian carries a suppressed Sig Sauer P230, fitting of his support role. He also holds the rest of the Killer 7's guns in his suitcase, though he never opens it. Dan wields a Colt .357 nicknames the HANDSOME DEVIL, and the Demon Gun, an even more powerful revolver that can hold 12 shots instead of 6. KAEDE carries CONNECTION, an AMT Hardballer equipped with a scope. Kevin has his combat knife, DEBASER, and plenty of throwing knives. Coyote's weapon is FREAK SCIENCE, a customized Enfield revolver said to violate several international laws. Con holds two small automatic pistols called DISARM and MASK two M79 incendiary grenade launchers named "DREAM ALL DAY". Garcian also holds the Vision Ring, while anyone in the team has access to the Fire Ring, Water Ring, Wind Ring, Stamina Ring, Time Ring and Power Ring, though they can only use one at a time. Finally, they're equipped with a maximum of 20 vials of thin blood, that they can use to heal themselves or use character-specific abilities, and thick blood, which they can use to upgrade their abilities in Harman's Room. | The Golden Gun, a powerful weapon only he can hold (If any of the personae try to take it in the sequence where the Killer 7 are killed, the game will say they "cannot handle it")
Intelligence: Genius for Harman. An immortal who often toys with the entirety of humanity, easily steering around nations just for the sake of games with his friend and nemesis Kun Lan. Gifted for the rest, the Killer 7 are considered a deadly force that rivals a small army and can easily defeat other killers of comparable renown. Dan Smith quickly tracked down Badman after the latter betrayed him despite his efforts to hide, and not only was Badman terrified of Dan, but Dan himself only believed Travis Touchdown, the most famous and powerful assassin in the world, to only be the best "aboveground", seemingly considering himself to be at least comparable in killing prowess. | At least Gifted. Slaughtered all six of the Killer 7 in a single night, and is said to be a peerless killer, having ended hundreds of people.
Weaknesses: Outside of the Vision Ring, will only equip one ring at a time. If Garcian dies, the entire team does. Their healing is limited by the amount of thin blood they carry. Harman takes several seconds to prepare his rifle and is physically an old, wheelchair-bound man. Garcian is not aware of his true abilities and has repressed the memories of his life as Emir Parkreiner. KAEDE often fumbles when reloading. Con is blind, though this barely affects him due to his hearing. MASK cannot effectively obtain blood from most enemies. | No longer gifted with the Multifoliate Personae Phenomenon.
Notable Attacks/Techniques:
*Harman Smith 
**God Killer: The foil to Kun Lan's God Hand, Harman is known as the God Killer because of his immortality and resurrective abilities.
**Multifoliate Personae Phenomenon: A condition that allows Harman to absorb the personalities and bodies of the dead. Compatible individuals when will become alternate personalities that exist within Harman, changing into personality, abilities, memories and even the physical body of the personality when switching to it. Most individuals cannot be absorbed, and the rejected personalities still enter Harman's mind in the form of Remnant Psyches, apparitions that will appear to Harman and his personalities regularly for an indeterminate amount of time, often giving them hints.
*Garcian Smith
**RECOVERING of the DEAD: Garcian is able to revive any of the Killer 7 if they are killed in battle by bringing them to a Harman's Room, a small hub manifested in several places by Harman's power.
**Telegnosis: Through the Vision Ring, Garcian can see the otherwise invisible Heaven Smiles from miles away. He is able to gift this ability to the other personalities.
**Third Eye: Emir's ability, which Garcian unlocks close to the end of the game when he begin to re-awaken Emir's sealed personality. Its powers are unknown, but it is what allowed Garcian to subconsciously take control over the Multifoliate Personae Phenomenon. Once fully awakened, Garcian can use it to defeat Heaven Smiles without the aid of the Vision Ring.
*Dan Smith
**Collateral Shot: By expending some blood vials, Dan can fire a powerful orb of energy out of his revolver.
*KAEDE Smith
**Blood Shower: By cutting open her wrists with her bare hand she will shower blood over the area around her, revealing hidden messages and passages. Her wrist will heal rapidly afterwards. She is also able to absorb blood in her wrist.
*Kevin Smith
**The Silent Voice Of Death: Kevin is able to turn completely invisible, able to walk right past Heaven Smiles without alerting them, and walk past security lasers without activating any alarm.
*Coyote Smith
**Custom Magnum Shell: Coyote can shoot a stronger shot out of his revolver by expending a blood vial.
**Jumping and Entering: Coyote is able to break through any conventional lock, often so casually that he'll only use his non-dominant hand. He is also able to leap several meters into the air and infiltrate high-up positions without a sound.
*Con Smith
**Super Speed: In addition to being the smallest member of the Killer 7 and therefore able to sneak into small passages, Con is able to run at superhuman speeds for an amount of time after expending a blood vial.
**Enhanced Hearing: Con is blind, but he is able to fight just as effectively as someone with eyesight via echolocation. He's able to orient himself through mazes nobody else could navigate with this ability, despite wearing large headphones on his head to presumably contain it.
*MASK de Smith 
**Shock Shell: A seemingly electric charged shot which costs a blood vial.
**Focus Shell: After being defeated by Handsome Purple, MASK came back with a newer suit and the ability to shoot homing beams of light at the cost of five blood vials.
*Generic Personae Abilities (Obtained through upgrading in Harman's Room)
**Down Attack: An instant-kill against downed opponents (Everyone)
**DoubleTap: Shoot two bullets at once without any loss of accuracy (Dan, KAEDE, Coyote)
**TripleTap: Shoot three bullets at once without any loss of accuracy (Dan)
**Counter Attack: Eliminate an attacking opponent instantly (Everyone)
**Head Lock-On: Lock onto the opponent's head automatically (Dan)
**Foot Lock-On: Lock onto the opponent's feet automatically (Coyote)
**Critical Lock-On: Lock onto the opponent's weak spot automatically (Everyone)
**Enemy Slow: Slow down enemy movements when shooting them (Dan, Kevin)
**Deadly Blow: Destroy the opponent's limbs with a single shot. (Coyote)
**Shine Sparkling: Throw multiple knives in an instant at the cost of one blood vial. (Kevin)
Note: Due to killer7's mostly purposeful ambiguity and vagueness, Hand in killer7, a book that contains material that was cut from the story of the game for development time reasons, character profiles, staff interviews and in-universe articles, was used in the making of this profile, and everything not heavily implied to be an illusion was taken as literal.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Weapon Masters
Category:Transformation Users
Category:Immortals
Category:Resurrection Users
Category:Healers
Category:Absorption Users
Category:Soul Users
Category:Power Nullification Users
Category:Power Bestowal Users
Category:Power Absorption Users
Category:Information Analysis Users
Category:Geniuses
Category:Space Users
Category:Time Users
Category:Enhanced Senses Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Regeneration Users
Category:Acrobats
Category:Reactive Power Level Users
Category:Instinctive Action Users
Category:Extrasensory Perception Users
Category:Non-Physical Interaction Users
Category:Fire Users
Category:Water Users
Category:Air Users
Category:Kill The Past
Category:Characters
Category:Killer7
Category:Wheelchaired Characters
Category:Multiple Selves Users
Category:Multilocation Users
Category:Precognition Users
Category:Weapon Creation Users
Category:Deconstruction Users
Category:Bodily Weaponry Users
Category:Summoners
Category:Wrestlers
Category:Snipers
Category:Homing Attack Users
Category:Electricity Users
Category:Invisibility Users
Category:Ghosts
Category:Criminals
Category:Biology Users
Category:Plant Users
Category:Surface Scalers
Category:Weapon Control Users
Category:Assassins
Category:Blind Characters
Category:Empathic Manipulation Users
Category:Stealth Masters
Category:Dual Wielders
Category:Clairvoyance Users
Category:Marksmen