Karaz-a-Karak

Karaz-a-Karak, otherwise known as Everpeak, is the greatest Dwarfen city in all of Dwarfdom.
No visitor ever approaches Karaz-a-Karak unannounced. Miles before even a lone traveler reaches the gates his progress will have been spied by the many hidden watch posts that overlook the Everpeak Pass. A lone Dwarf in full clan regalia will await you on your arrival. He bears the title of Gatekeeper and it is to him and him alone that you must state your business. Few these days are allowed access to the great Dwarfen city. Once, the gates stood open to all visitors and the Dwarf race was more than welcoming to strangers in their realm. Years of war and devastation have changed that forever and now they do not encourage contact with other races. Should a visitor have a good reason, and very good reason only, to enter the kingdom of Karaz-a-Karak, the gatekeeper will knock rhythmically on the door five times with his intricately carved rune hammer then tract the sign of a secret rune into its flat surface. Silvery seams are once invisible to even the closest inspection of the smooth granite surface suddenly appear. Seemingly from out of nowhere a doorway no more than four foot high and three foot wide opens.
Visitors don't get to see beyond the first levels. In these levels there are many market halls where goods are bought as sold, as well as great fortifications designed with cannon in mind. Below these levels, Karaz-a-Karak stretches for miles below the surface. There are thousands of forges, dwarf-dwellings, and deep deep mines.
Karaz-a-Karak was once home to the greatest dwarf ever to have lived: Snorri Morgrimson.
Category:Place