Patch 1.8 - Secret of the Goblin Mine

posted August 13, 2009
Dear Community,
Some of us may have, under certain circumstances, encountered a strange issue in the Runes of Magic client during the last few weeks.
In zones and areas that are very crowded with other players it may happen that with some PCs the Runes of Magic client allocates a lot of system memory to display all the different models and armour textures.
Generally the client frees that allocated memory again. There are however cases when players who have turned up their "Character Details / Paperdoll Detail" to maximum, use e.g. a teleport to jump to other crowded areas with even more players. In that case the client tries to allocate even more memory without freeing the already allocated cache.
Thanks to the detailed reports our players sent us, we were able to pinpoint the issue. To solve the issue permanently parts of the client's memory management have to be rewritten. The systems programmers are already working on revamping, testing and optimizing this as fast as they can.
Until we have implemented this fix in a new client version, we would like to ask all affected players to reduce the "Paperdoll Details" under "Options / Display Settings" (press ESC to access the Options menu) by moving the slider to the left.
This will reduce memory usage and the client is less likely to close itself.
We will inform you as soon as a client update is available.
Thank you,
Your Runes of Magic Team
Patch 1853 was released 5 August 2009
Version 2.0.10.1853
Good day, everyone!
With today's patch we have updated a few text files. No changes were made to the game's code.
The new version .1853 only contains localisation updates.
Thanks!
Patch 1852 was released 31 July 2009
Version 2.0.10.1852
Bug fixes
*Fixed a bug that could cause the client to crash while working on the plants in your house. 
*Fixed an error with the guild announcements that sometimes couldn't be saved properly. 
*Fixed the position of the Guild Announcement interface's "confirm" button. 
*The Guild Message Board typeset has been fixed, it is now possible to use special characters in the text. 
*Headlines are now limited in length.
Patch 1851 was released 30 July 2009
Version 2.0.10.1851
*Increased the number of instances of the Goblin Mines 
*The attributes of the following items have been fixed: 
**Iron Long Sword 
**Wisdom of Holy Tree 
**Wormspine Dagger 
**Ancient Rune Technology 
*The following items have been modified as follows: 
**Iron Long Sword has modified level (45), Level 2 rarity and Strength IX 
**Wisdom of Holy Tree has modified level (45), Level 2 rarity and Spirit IX 
**Wormspine Dagger has modified level (45), Level 2 rarity and Dexterity IX 
**Red-tailed Hook has modified level (40), Level 2 rarity and Dexterity IX 
*The message for the "Immune" effect after teleportation has been fixed again. 
*Clothes on the clothes rack are now displayed again. 
*An error with the Earth Dragon Armor, Spider Armor and Ice Equipment has been fixed. 
*The Patching process should now work again for all players. 
*Certain pieces of guild castle equipment causing damage to players flagged as "criminals" have been fixed. 
*Guild furniture should again be displayed correctly. 
*The Redeye Night Bear will now disappear again after players have been killed or disconnected. 
*Malatina's Dungeon now works again correctly. 
Patch 1849 and 1850 were released 28 July 2009. It was preceded by Patch 1844 to 1848.
Version 2.0.10.1850
Patch 1.8 Secret of the Goblin Mine
New Features
Planting System
*Players now can grow their own special plants, granting raw materials for crafting. Simply take a planting pot, some seeds, water and fertilizer, bring them to your house and take care for your plants. 
*In Logar, next to the Mayor and in Varanas, there will be new NPCs explaining the new system to the players. 
*Note: Plants can also be used like furniture - simply "lock" them and use them to decorate your house. 
Personalised Houses
*Players can now customise their houses. It is now possible to use several styles and lay-outs to make your house much more of a home than before. 
*A new interface element in your house will appear and allow you to switch between lay-outs etc. 
*Note: All existing furniture will go back to the "un-placed" status and has to be rearranged. 
Goblin Mines Mini-game
*In Aslan there is a NPC that will invite players to participate in a traditional Goblin game. Players can participate to win new titles and big prizes. We suggest trying it as a group.
Epic Weapon Quest (Lv. 50)
*This new epic quest will allow players to gain new, epic weapons. Check with the NPC in the Obsidian Stronghold. 
Changes
*Changes to Crowd Control skills
**All skills that would leave a target "helpless", like Slow, Stun, Root, Fear, Reduced Attack accuracy, Sleep, have been changed as follows. These changes are necessary so the opponent (especially in PvP) will have a chance to fight back instead of simply being slaughtered. 
**In PvP the skills now have a less efficiency than before. Example: Numbing Dagger (at lv. 50) would render a monster "helpless" for 30 seconds. In PvP the opponent is now "helpless" for 15 seconds. 
**The more the same skill is used against the same opponent in PvP, the less effective (duration) it becomes. E.g. Numbing Dagger used for the first time will last 15 seconds, the second time 10, then 5 seconds. 
**Monsters using the same skill are treated similarly: Their skill effect will be reduced in duration as well. 
**Players using the skills against monsters multiple time do not suffer any negative effect. 
*Mount icon functionality changed
**It is now possible to use a mount by right-clicking the icon. 
**To dismount it is now possible to right-click the icon in the inventory. 
**To swap between mounts it is now possible to click on an other mount in the inventory instead of dismounting first. 
*It is now no longer required for lv. 7 guilds to collect 10 guild stones to increase the guild to lv. 8. 
*The Spider King's Poison from the tutorial is now bound, it cannot be auctioned and won't drop by PK. 
*Ystra Labyrinth - Imperial Refuge: Dinnai Family Bag: The bag no longer contains 60 Pieces of Solid Energy but instead Ancestral Spirit Herbs or Elemental Spirit Stones. 
Skill changes
*Electric Attack - the skill's values for lv. 35 and lv. 45 have been adjusted 
*Freeze - the lv. 0 version of this skill has now a duration of 5 seconds instead of 10. 
*Poison - the effect is now "Poisoned", and it can be removed by antidote skills. 
Additions
*Added new blue recipes. 
Item Shop Changes / Bug Fixes
*Effects of Potions available through the Item Shop will no longer stack. This was done to remove unwanted side-effects. 
*The following furniture from the Item Shop has their description corrected. These Items incorrectly stated to give a bonus on XP but instead correctly added a TP bonus:
**Double Door Wood Pattern Cabinet 
**Exquisite Engraved Wooden Cabinet 
**Tall Engraved Wooden Cabinet 
**Simple Storage Cabinet 
**Classical Engraved Cabinet 
**Bar Cabinet 
**Marble Magic Cabinet 
**Magic Cabinet of Inspiration 
**Antique Dresser 
Bug Fixes
*Fixed some recipes' material requirements. 
*Roping's Blessing buff timer will now tick away even when offline. 
*Fixed a bug that allowed guilds below level 5 declare Guild Wars. 
*Fixed a bug that caused some mounts to have a much lighter color than intended. 
*Gathering Encyclopedia (30 Days): the description has been modified, it now reads correctly "skill" instead of "experience". 
*Skill Practice Encyclopedia II (30 Days): the description now correctly states "Limited to characters between level 31 and 40".
*The recipe trade-window (in-game merchants) has been fixed. It will no longer automatically close. 
*A situation where Kasumille would not spawn again correctly, has been fixed. 
Known Issues
*The Upload Error some players were reporting, is not yet fixed with this patch. Runewaker and we are working on this with full force and hope to solve the issue once and for all with a later fix. 
*The Windrunner Minigame has been temporarily deactivated because of a technical issue. This feature will return when the issue has been fixed. 
*Under certain circumstances it is possible that de-/buffs from monsters do not display a mouse-over description.
Category:Patch Notes