Mage

==Description==
Single Target Damage: 4.0
Multiple Target Damage: 5.0
Longevity: 2.0
==Information==
If you have unlocked Heirlooms, Mages start the game with an Heirloom Staff. This weapon offers Intellect and is considered a Two Handed weapon.
More Information on Heirlooms.
==Talents==
===Arcane Talents===
Arcane Blast
A violent blast of aracane energy deals 6% Intellect damage per point to each enemy.
(Cooldown: 8 seconds)
Conjure
The mage conjures bread and water, reducing rest time by 9% per point.
(Cooldown: 0 seconds (Passive))
Mana Shield
The mage absorbs the next attack with energy that then deals 10% intellect damage per point to the attacker.
(Cooldown: 45-3 seconds per point)
Bolt Mastery
The mage masters using the basic attack, dealing 3% intellect bonus damage, per point with each attack.
(Cooldown: 0 seonds (Passive))
Presence of Mind
The mage focuses his mind, refreshing all cooldowns. Cooldown reduced by 2 seconds per point.
(Cooldown: 35 seconds)
===Fire Talents===
Fire Blast
The mage summons fire to consume his enemy, dealing 10% intellect damage per point.
(Cooldown: 10 seconds)
Flame Strike
The mage summons flames that strike the ground, dealing 12% intellect damage per point to all enemies.
(Cooldown: 15 seconds)
Scorch
The mage scorches the target dealing 10% intellect damage per point or 15% if the target has already been scorched.
(Cooldown: 12 seconds)
Power
The mage fills each attack with extra effort, increasing damage from talents by 2% per point.
(Cooldown: 0 seconds (Passive))
Pyroblast
The mage hurls an enormous ball of fire and ash at his enemy, dealing 35% intellect damage per point.
(Cooldown: 30 seconds)
===Ice Talents===
Frost Nova
The mage releases an icy pulse, freezing all enemies, preventing attack for .5 seconds per point.
(Cooldown: 12 seconds)
Blizzard
The mage summons a continuous blizzard that rains ice onto his enemies every 1.4 seconds, dealing 1% intellect damage per point.
(Cooldown: 0 seconds (Passive))
Cone of Cold
Blasts enemies in front of the mage with cold air dealing 24% intellect per point, divided among enemies.
(Cooldown: 25 seconds)
Ice Lance
The mage launches a sharpened spear of ice at his enemy, dealing 3% intellect damage per point.
(Cooldown: 3 seconds)
Shatter
The mage learns to attack his targets core, giving talents a 2% chance per point to do 2x damage.
(Cooldown: 0 seconds (Passive))
Category:Classes