119954-suggestion-talk-animation-when-you-post-in-say

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			I think it would add a little RP flavor to our speech bubbles. ^_^	
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That would be a nice addition, but sometimes the /talk animations don't really fit the scene... (Chua /talk emote, especially, since it does like... four different expressions in one animation.)
 
What I would suggest is that Carbine Studios should take a nod from Final Fantasy XIV: ARR. Whenever you post a message, your character's mouth will move depending on the length of the post. They should also give the option to select a facial expression to go with it.
 
In fact: Carbine REALLY needs to get on ARR's level when it comes to animations and emotes. ARR has...
 
Context-sensitive and/or environmental emotes (like using /sleep emote on an actual bed performs a unique animation)
Emotes that work appropriately and/or differently when sitting down
Targeted emotes with head turning
Changeable facial expressions
Changeable poses/idle animations
...and more.
http://ffxiv.consolegameswiki.com/wiki/Emote_Guide
 
Like... all of this.
Of course, having this much freedom with emotes would take a crapton of development time, but I would really like to see it happen somewhere down the line in Wildstar.	
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			what if it changed the emote depending on the punctuation mark used?	
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			That could work. I'd also like to see interactive emotes between players, like hugging and high fives.	
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Context-sensitive and/or environmental emotes (like using /sleep emote on an actual bed performs a unique animation)
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