Demoralize

If you successfully drop a target, spend any number of Combat Dice as a reaction. You may make a Persuasion check to Intimidate one target you are Engaged in melee with per die spent. If you overcome the target's Will Resistance, the target suffers 1 Penalty to Attack rolls. If you overcome the target's Will by 5, target suffers 2 penalties instead. If you overcome the target's Will by 10, the target suffers 3 penalties instead. Starting on the target's next turn, the target may attempt to recover as a Free Action, with a Cumulative +1 for each subsequent recovery attempt on each subsequent round.
Category:Action
Category:Characters
Category:Feats
Category:Combat
Category:Combat Dice
Category:Combat Dice Feats
Category:Rulebook