Klaus (Huntik: Secrets & Seekers)

==Summary==
Klaus was an evil professor who found Zhalia Moon in the slums of Amsterdam as a child and raised her to be a spy for the Organization. He is a scientist and alchemist known for his magical technology, enhanced spells, and experimental Titans.
==Powers and Stats==
Tier: . with magic. to at least with summons
Name: Klaus
Origin: Huntik: Secrets & Seekers
Gender: Genderless
Age: Unknown
Classification: Seeker, Operative of the Organization
Powers and Abilities: Superhuman Physical Characteristics, Acid Manipulation, Air Manipulation, Attack Reflection, Can cling to surfaces, Cloth Manipulation, Earth Manipulation, Electricity Manipulation, Energy Absorption, Energy Projection, Enhanced Senses, Extrasensory Perception, Fire Manipulation, Forcefield Creation, Glue Manipulation, Healing, Ice Manipulation, Illusion Creation, Memory Manipulation, Mind Manipulation, Plant Manipulation, Poison Manipulation, Power Nullification, Precognition, Resistance to curses and Mind Manipulation, Sleep Manipulation, Statistics Amplification, Summoning, Telekinesis, Water Manipulation
Attack Potency: Human level (Is an older man and isn't a fighter unlike most other seekers). City Block level+ (Overpowered Dante's magic with his own). Small Building level to at least City Block level+ with summons (Can summon Titans like Nighlurker and Brahe)
Speed: Subsonic+ (Can keep up with Dante)
Lifting Strength: Average Human
Striking Strength: Human level. City Block level+ with magic. Small Building level to at least City Block level+ with summons
Durability: Human level. City Block level+ with magic. Small Building level to at least City Block level+ with summons
Stamina: High
Range: Standard Melee Range. Tens of meters with magic
Standard Equipment: Ammit Heart-Eater, Brahe, Nighlurker
Intelligence: Genius (Has invented several spells and artifacts)
Weaknesses: None notable
Notable Attacks/Techniques:
*Armorbrand: Armorbrand is a spell that erects a barrier to protect the caster from incoming attacks.
*Augerfrost: Augerfrost is a spell that creates a sphere of blue energy that can be fired at the target.
*Auraforce: Auraforce is a spell that sends out a large burst of energy.
*Blasteater: Blasteater is a spell that forms a mouth that will consume projectile spells therefore protecting the caster.
*Boltflare: Boltflare is a spell that creates a sphere of fire that can be used to harm its targets or light up dark areas.
*Breakspell: Breakspell is a spell that allows the caster to nullify enchantments, spells, and illusions. Breakspell can also be used to reflect the attack back at its original caster.
*Bristlevine: Bristlevine is a spell that grows vines from the ground.
*Bubblelift: Bubblelift is a spell that forms a bubble around an object and allows the caster to lift it.
*Chillskin: Chillskin is a spell that creates a barrier of ice around the caster.
*Darkfog: Darkfog is a spell that projects a dark green fog from the caster's hands.
*Darksleep: Darksleep is a spell that causes its target to fall asleep or lose consciousness.
*Doublespell: Doublespell is a spell that allows the caster to use two spells at once.
*Dragonfist: Dragonfist is a spell that enhances the caster's physical strength.
*Everfight: Everfight is a spell that heals the caster.
*Farslip: Farslip is a spell that unlocks doors, activates traps, and breaks locks.
*Featherdrop: Featherdrop is a spell that slows down falling objects and people.
*Fireswarm: Fireswarm is a spell that creates a stream of dark embers to harm its target.
*Headcage: Headcage is a spell that protects the caster from mind manipulation and powerful curses.
*Honorguard: Honorguard is a spell that creates a barrier around its caster.
*Hyperstride: Hyperstride is a spell that increases the speed and agility of the caster.
*Lastedge: Lastedge is a spell that forms a protective web around Klaus. Anyone who attacks Klaus while he is protected by this spell will be poisoned.
*Lightcoat: Lightcoat is a spell that forms a barrier around its caster.
*Mindsight: Mindsight is a spell that allows the caster to see in their targets mind and forsee their actions and attacks.
*Neverlost: Neverlost is a spell that allows Klaus to detect energy radiating from Titan amulets.
*Nimblefire: Nimblefire is a spell that allows the caster to move at super speeds.
*Overmode: Overmode is an enhanced version of Strikemode. When it touches a living being, this spell will make them grow larger and far more powerful.
*Overshield: Overshield is a spell that creates a barrier around its caster.
*Poisonfang: Poisonfang is a spell that shoots a stream of acid from the caster's hand.
*Powerstride: Powerstride is a spell that allows the caster to jump higher than normal.
*Raypulse: Raypulse is a spell that shoots a bolt of electricity out the caster's hand.
*Riptide: Riptide is a spell that allows the caster to shoot out a jet of water.
*Ropetrick: Ropetrick is a spell that allows the caster to manipulate and control pieces of rope.
*Shadowspeed: Shadowspeed similarly to Hyperstride, is a spell that allows the caster to move at extreme speeds.
*Simplemind: Simplemind is a spell that causes its target to forget parts of their memory.
*Sorrowbond: Sorrowbond is a spell that allows the caster to sever the bond between Titans and their Seeker.
*Spidertouch: Spidertouch is a spell that allows the caster to cling to any surface.
*Stoneblade: Stoneblade is a spell that erects a sharp pillar of stone from the earth.
*Stoneglove: Stoneglove is a spell that covers the caster's hand in rock, enhancing the caster's physical strength.
*Stopglue: Stopglue is a spell that creates a jet of glue to hold items in place.
*Strikemode: Strikemode is a spell that slightly strengthens the living being that it touches.
*Targetfind: Targetfind is a spell that causes projectiles to seek their targets.
*Thoughspectre: Thoughspectre is a spell that allows the caster to create illusions.
*Thundercut: Thundercut is a spell that charges the caster's hand with electricity.
*Touchram: Touchram is a spell that projects a blast of concussive energy.
*Venomhand: Venomhand is a spell that enhances its caster's hand in venom.
*Windrush: Windrush is a spell that produces a powerful current of wind from the caster's hand.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Huntik: Secrets & Seekers
Category:Characters
Category:Cartoon Characters
Category:Evil Characters
Category:Villains
Category:Antagonists
Category:Male Characters
Category:Adults
Category:Acid Users
Category:Air Users
Category:Attack Reflection Users
Category:Cloth Users
Category:Earth Users
Category:Electricity Users
Category:Absorption Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Fire Users
Category:Forcefield Users
Category:Healers
Category:Ice Users
Category:Illusionists
Category:Memory Users
Category:Mind Users
Category:Plant Users
Category:Power Nullification Users
Category:Precognition Users
Category:Poison Users
Category:Sleep Users
Category:Statistics Amplification Users
Category:Summoners
Category:Telekinesis Users
Category:Water Users