Nhris Hothek

nephew of Zulk Sarmn, yuan-ti; manipulating, destruction, slave-dealing and slaughter, seizing magic items, form short-lived organisations and manipulate and betray followers
A nephew of Zstulkk Ssarmn, Nhyris served as a sullen, lazy, butruthlessly capable jailer in his uncle's organization. Eventually,he happened upon the powerful artifact known as the Crownof Horns, which was imbued with the essence of the fallen godMyrkul. Realizing that it was an object of great power, he woreit for a time.
The crown transformed Nhyris into a lichlike creature. Thechanges it wrought drove him into an open split with ZstulkkSsarmn and his organization, and his uncle immediately setabout hunting him down.
Zstulkk hired many powerful mages to destroy his nephew,but the young pureblood escaped each time. Eventually, Nhyriswas forced to flee into Undermountain and thence into the widerUnderdark. From there, he reached the surface world of Faerûn,wherein he has traveled widely.
Somewhere along the way, Nhyris lost the Crown of Horns,but he retains the mental and physical changes it wrought uponhim. Secretive, brooding, and power-hungry, he is unwilling toaccept commands from others but eager to wield power in a farless subtle way than the yuan-ti who follow the Sacred Way ofSseth. Nhyris delights'in manipulations, malicious destruction,slave-dealing, and slaughter. He is always eager to seize magicitems, and he doesn't hesitate to lurk in tombs, using undead tokeep his foes from seeking him.
Nhyris always shifts into snake form and flees when seriouslythreatened. He would rather take his revenge another day thanfight fairly and openly, thereby risking destruction. He delightsin forming short-lived organizations of humans and renegadeyuan-ti, slaying or framing those who betray him, and treatingall underlings as disposable.
==Stats==
Nhyris D'Hothek: Male pureblood yuan-ti fighter 3/hornedharbinger 1; CR 7; Medium monstrous humanoid; HD 4d8plus 3dl0 plus Id8; hp 47; Init +6; Spd 30 ft.; AC 16, touch12, flat-footed 14; Base Atk +7; Grp +9; Atk +9 melee (ld6+3,gore) or +12 melee (ld6+5/18-20, +2scimitar) or +11/+6 ranged(ld8+2/x3, \+2 longbow); Full Atk +9 melee (ld6+3, gore) or +12/+7 melee (Id6+5/18-2O, +2 scimitar) or +11/+6 ranged (ld8+2/X3, +2 longbow); SA rebuke undead 5"/day, spell-like abilities; SQ_alternate form, bone horns, darkvision 60 ft., death domain,detect poison, spell resistance 14; AL CE; SV Fort +8, Ref +9,Will +10; Str 14, Dex 14, Con 11, Int 17, Wis 12, Cha 14.Height 5' 6" tall.