Go mining

go mining is a melee item in item asylum. It is a diamond pickaxe.
==Functionality==
When equipped, one of three random voice lines will play: the Soldier from Team Fortress 2 saying "Mine!", the Demoman from the same game saying "Let’s go!", or a third unattributable sound that also says "Mine". 
Activating this item causes the user to "swing" the pickaxe from high to low. On contact with an enemy, it deals 15 damage and emits cosmetic particles of one of the following Minecraft ores: coal, iron ingots, redstone dust, lapis lazuli, or diamonds. There is a short cooldown between swings. 
==Tips ==
*This item has low damage output and an otherwise middling DPS. Limit using this item to finishing off weakened opponents or in one-on-one situations against someone with an equally poorly performing item.
==Gallery==
File:Go Mining Iron Efect .jpg|go mining's Iron Ingot particles.
File:Go Mining Lapis Lazuli Effect.jpg|Ditto, but with Lapis Lazuli.
File:Go Mining Redstone Effect.jpg|Ditto, but with Redstone Dust.
File:I MINED DIAMONDS OMG.jpg|Ditto, but with Diamonds.
Go Mining Hitbox (Updated).png|go mining's hitbox.
===Miscellaneous===
File:Golden mining.png|The gold variation of go mining.
Go mining in tundra.jpeg|go mining found in tundra.
Go miningCrop.png|A crop of go mining.
===Origin===
File:Diamond Pickaxe.png|A diamond pickaxe from Minecraft
== Audio ==
Sound	Sound
Equip	
Use 	
Hit 	
==Trivia== 
*Most ores from Minecraft are represented by particles emitted by hitting someone using go mining.
**This ores that are excluded include Gold Ingots, Emeralds, Copper, Amethyst, Quartz, and Netherite.
*The textures of the particles are from Minecraft's 1.14 texture revamp.
**Oddly, the Iron Ingot is the only ore to not use it’s new texture.
*The Soldier voice clip is actually a cut off version of one of his voice lines from Team Fortress 2. The full line is: "This is mine now!".
*go mining used to be able to deal damage through walls, though the maximum distance was 0.54 studs. The usefulness of this oversight was limited to maps with very thin walls (e.g. beef.) This was patched in v1.3.0.
==Changes ==
*v1.5.6
**Reverted v1.5.5 changes.
*v1.5.5
**Deals 35 damage.
**Knocks user back on successful hit.
*v1.3.0 [🌴]
**Fixed an issue where the user could clip through walls.
*v1.2.2
**v1.2.1 changes reverted.
*v1.2.1
**Hitbox stretched extremely far vertically.
*v0.8.0 [☀️]
**Increased hitbox size.
**Reduced cooldown.
*v0.7.1
**Added go mining.
Category:Items
Category:Melee Items
Category:Based on media