Wiki/Game Mechanics/Rope

Ropes are a very basic way of connecting two objects. Like real ropes, Stormworks ropes' lengths can vary, allowing two physics objects to be connected but free to move independently (as far as the rope will allow).
== Information ==
Ropes cannot transfer any type of data or resource (electric, fluid, audio, number, etc) between vehicles. Using winches, the length of ropes can be increased. When held in the player's hand and attached to an anchor on one end only, ropes are 40 metres long.
Ropes can be obtained by:
* picking them up from the world (water or ground)
* removing them from an equipment inventory
* removing them from an existing rope connection
== Usage ==
=== Towing ===
Ropes are an item of handheld equipment, and as such can be obtained by interacting with an equipment inventory (block) in a vehicle, or by removing them from a vehicle with ropes installed already. Ropes require a vehicle to have rope anchors in order to be connected. Interacting with a rope anchor while holding a rope will attach one end of your held rope to that anchor. Interacting with another anchor will connect the remaining end, creating a link. This is useful for attaching basic trailers or joining rail cars in a train. A winch can act as a rope anchor, and will allow you to move much further away before restricting you.
=== Decoration ===
Ropes are excellent for use in decorative wires or lines. They can be created in the vehicle editor by using the "ropes" option of the "logic nodes" tab (the same way you would link a number or on/off signal). This means that the rope will be spawned in already connected to the anchors, and does not need to be manually placed.
== See Also ==
* The small, medium, large, and huge winches.
* MrNJersey's video on ropes being added to Stormworks.
* Update log V0.9.15, in which ropes were introduced.