GURPS Myth

GURPS Myth (1999) allowed roleplaying in the setting of the first two titles of Myth, computer games made by Bungie Software. Published by Steve Jackson Games in December 1999, the source book takes adventitious players beyond the battlefields of Myth's setting by exploring the world, culture and psychology of the game's races. It also includes guidelines on how to play GURPS Classic on the computer with Myth II 's Fear engine. GURPS Basic Set and Compendium I: Character Creation are required in order to play.
== Credits ==
* Written and Produced by: Gene Seabolt
* Edited by: Alain H. Dawson and Sean Punch
* Cover art by: John Bolton
* Illustrated by: Mark Bernal, John Bolton, Paul Clift, Gary McLuskey, Robt McLees, Frank Pusteri, and Juan Ramirez
* GURPS Line Editor: Sean Punch
* Playtesting by: Allen Turner and the crew at Bungie, Josh Flachsbart, and Andreas Wichter
* Additional Support by: Paul Clift and Doug Zartman
* Based on the Setting by: Robt McLees
* GURPS System Designed by: Steve Jackson
* Managing Editor: Alain H. Dawson
* Print Buying: Russel Godwin
* Errata Coordinator: Michael Bowman
==Additional Information==
*GURPS Myth Designer's Notes (12/17/1999)
Category:Fictional Settings
Category:1999