Mutator Zone

The is a Device in Fortnite: Creative and Unreal Editor for Fortnite.
<tabber>
|-|Settings=
==All Settings==
===Contextual Filtering===
This device is affected by Contextual Filtering; This feature hides or displays options depending on the values selected for certain related options.
All default values have been Bolded.
Option 	Value 	Description
Zone Visible During Game 	Yes, No 	Determines whether the zone is visible during the game.
Zone Width 	1.0, 0.0 - 100.0 	Sets the width of the zone in tiles.
Zone Depth 	1.0, 0.0 - 100.0 	Sets the width of the zone in tiles.
Zone Height 	1.0, 0.0 - 100.0 	Sets the width of the zone in tiles.
Affects Players 	Yes, No 	Determines whether players are affected by the zone.
Affects Creatures 	Yes, No 	Determines whether Creatures are affected by the zone.
Affects Guards 	Yes, No 	Determines whether Guards are affected by the zone.
Allow Editing 	Yes, No 	Allows or prevents the ability to edit structures for players within the zone.
Building Cost 	100.0, 0.0 - 200.0 	The percentage of materials required to build structures within the zone.
Building Speed 	100.0, 25.0 - 200.0 	The speed at which structures can be built within the zone.
Allow Jumping 	Yes, No 	Allow or prevent players from jumping within the zone.
Gravity Override 	100.0, 20.0 - 150.0 	Sets the level of gravity that affects players in the zone.
Movement Multiplier 	100.0, 0.0 - 200.0 	Multiplies the speed of players in the zone.
Enable VFX 	Yes, No 	Determines whether to show VFX when a player enters the zone.
Allow Weapon Fire 	Yes, No 	Allows or prevents weapon fire within the zone.
Allow Building 	Yes, No 	Allows or prevents the ability to build for players within the zone.
Enabled on Phase 	Gameplay Only, None, Always, Pre-Game Only	Determines the game phases during which the device will be enabled, Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown).
Selected Team 	Any, Team 1 - Team 100 	Determines what team is affected by this volume.
Selected Class 	Any, No Class, Class 1 - Class 254 	Determines what class is affected by this volume.
Invert Class Selection 	Yes, No 	Determines if all classes except the selected class are affected by this volume.
Invert Team Selection 	Yes, No 	Determines if all teams except the selected team are affected by this volume.
Pickup Life Span 	Do Not Override (Infinite), 0.0 - 30.0 	Pickups dropped into this zone will be destroyed after this time. If set to Do Not Override, life span will be infinite.
Override All Movement Bonuses at Zero	Yes, No 	Prevent players from moving if the movement multiplier is set to zero. This overrides any other movement bonuses.
Zone Shape 	Box, Cylinder 	Determines the shape of the Zone.
Allow Map Marker 	Yes, No 	Determines if players within the zone can place map markers.
Allow Emote Wheel 	Yes, No 	Determines if players within the zone can open the various communication wheels, including emotes, squad commands, and hired AI command.
External Volume 	None, Select a Volume 	Sets the mutator zone to an external volume.
|-|Functions and Events=
==Functions and Events==
Option 	Description
Enable When Receiving From 	Enables the device.
Disable When Receiving From 	Disables the device.
Update Selected Class When Receiving From	Changes the Selected Class setting to match the player who triggered the event.
Update Selected Team When Receiving From 	Changes the Selected Team setting to match the player who triggered the event.
Option 	Description
On Player Stops Emoting Send Event To 	When a player stops emoting, broadcasting an event. Will not trigger for players on the Safe Team or if Affects Players is disabled.
On Player Starts Emoting Send Event To	When a player begins emoting, broadcasting an event. Will not trigger for players on the Safe Team or if Affects Players is disabled.
On Player Exiting Zone Send Event To 	When a player exits this zone broadcast an event.
On Player Entering Zone Send Event To 	When a player enters this zone broadcast an event.
On Agent Exiting Zone Send Event To 	When a AI agent exits this zone broadcast an event.
On Agent Entering Zone Send Event To 	When a AI agent enters this zone broadcast an event.
|-|Verse API=
This device can be found in Content Browser in the following path: /All/Fortnite/Devices/Gameplay
==mutator_zone_device class==
using { /Fortnite.com/Devices }
Inheriting 	Description
creative_object 	Base class for creative devices and props.
creative_device_base	Base class for creative_device.
Event Function 	Type 	Description
AgentBeginsEmotingEvent	listenable(agent)	Signaled when an agent in this zone begins emoting. This will not signal if the agent is on the Safe Team or if Affects Players is disabled. Sends the agent that started emoting.
AgentEndsEmotingEvent 	listenable(agent)	Signaled when an agent in this zone ends emoting. This will not signal if the agent is on the Safe Team or if Affects Players is disabled. Sends the agent that stopped emoting.
AgentEntersEvent 	listenable(agent)	Signaled when an agent enters this zone. Sends the agent entering this zone.
AgentExitsEvent 	listenable(agent)	Signaled when an agent exits this zone. Sends the agent exiting this zone.
Function 	Parameters 	Description
Enable 	 	Enables this device.
Disable 	 	Disables this device.
UpdateSelectedClass	Agent:agent	Updates Selected Class to agent's class.
UpdateSelectedTeam 	Agent:agent	Updates Selected Team to agent's team.
IsInVolume 	Agent:agent	Is true when agent is in the zone.
</tabber>
Category:Devices
Category:UEFN
Category:Creative
Category:Verse API