Forbidden Weapons

Forbidden weapons are technologies that are forbidden from use by the general public.
Usually such weapons are forbidden for their destructive capabilities that are unsuitable for the level of violence required to maintain peaceful relations between the Dalmer and the other races and between each other. 
The qualification of a technology as a forbidden weapon is the result of jurisprudence produced by the Palatin or other competent legal sources. 
== Weaponized undeath ==
=== Utilitarian Ethics Computers ===
Main article: Felix the happiest dalmer, The week long epidemic, Haunted beverages
Utilitarian Ethics Computers are considered forbidden weapons
Sick of ethical problems, a regional kingdom opts for utilitarian ethics computers instead, whose objective is to achieve maximum happiness rather than moral truth or justice. At first it worked, average happiness skyrocketed, but eventually started to favor certain individuals who were naturally happy in order to maintain a higher average happiness. This trend continued until Felix, the “happiest Dalmer” was the only one being concerned with keeping happy, until he represented 98% of the total happiness. 
An inquiry found that Felix was in fact the creator of the computer, but by this point he was having pyramids built for his own pleasure and had forbidden speech as he prefered his own. The Legislator declared the settlement illegal and in violation of several civil liberties and Felix was promptly shot, and as a final insult, went down smiling. as for the computer, it was declared a forbidden weapon.
The week long epidemic is the story of the weak boned men. It is also the most well documented case of naturally occurring zombism in welt. 
When a certain species overpopulates an area, the species develops zombism, where the creature returns from the dead and lusts for flesh, even creatures who are herbivores exhibit this behavior. This is probably a way of nature correcting itself and ensures balance for the ecosystem. So far every species except the Dalmer can be affected by Zombism when in situations of overpopulation (although to be fair the Dalmer are rarely, if ever, in situations of overpopulation).
Weaponized Zombism in any form is considered a forbidden weapon by the Dalmer (ex: the week long epidemic). 
The Dalmer use creatures affected by zombism as beasts of burden and exterminators. 
The opposite of Zombism is simply mating season.
There are smaller outbreaks regularly all across Welt.
Overpopulation: when population sizes become too great, most if not all species in Welt undergo a sudden change in their biochemistry that ceases sexual cell production and post mortem reanimation (PMR) with pronounced cannibalistic tendencies.
This natural method of population control results in the death of up to 99.998% of the members of the species in an environment, effectively making the healthy living specimens outnumbered 5000 to 1 at the peak of a cycle.
The cycle is by no means a global phenomenon, as it affects species in an enclosed environment. The cycle is believed to trigger when the species undergoes a prolonged period of starvation, generally this is more pronounced in Apex Predators (as, in theory without them the rest of the food chain can proliferate). 
The starvation causes the release of certain enzymes that stop the creatures reproductive capacities and causes the PMR, which is then communicated to the rest of the species. What science cannot explain is that the same species known to be affected by hunger can die of starvation without undergoing PMR or infertility. It is supposed that the enzyme is only transmitted to other specimens undergoing starvation or that commit cannibalism.
With this supposition, it becomes clear that social creatures are more at risk of rapid proliferation than solitary creatures, but solitary creatures are more exposed to starvation, making them more likely to contract the enzyme. The exact origin of the enzyme is unclear to this day.
The enzyme is believed to be short lived, sometimes as short as a week, as such the PMR is not seen in recently deceased members of the species a short period of time after the initial outbreak. Usually fertility returns when the PMR affected individuals are all killed or decomposed as it eliminates the source of the enzyme, but exceptions exist with extreme results (ie the weak boned men). 
Another theory is that healthy strong specimens are immune to the enzyme, comforting the survival of the fittest theory.
=== Haunted beverages ===
A product that turns the drinker undead or influenceable to demonic powers if drunk. Considered an act of malice commonly used by the silent majority to grow their numbers or demon cults attempting to conceive their object of worship using unknowing bystanders. Haunted beverages are considered forbidden weapons.
=== Necromizer ===
Main article: Cremation Grounds Scandal
Necromizer, like most weaponized undead technologies, is considered a forbidden weapon. 
In the wastes of Highgaroth, it is discovered that the forbidden technology of artificial undead is being used in a plot to use them as suicide bombers in undead friendly cities where undead and para living organisms live. This plot served as a terror tactic, to garner public distrust of the undead Dalmer.
The research team weaponized Necromizer technology. Using it raises the dead into flaming corpses that do not consume, the ground is set ablaze as each one dies. Furthermore the Necromizer wielding Reanimators can raise them anew without remorse.
Train of the Dead
A train running with an Necromizer engine accidentally became active, and unwilling undead were risen. This caused a great deal of trouble until it was settled violently.
== Wrath of Empire ==
Forbidden weapon, mentioned only twice in all of the Dalmer history, what this is, and why its a Unified Kingdom is unknown to all but the High King.
It is in short when the High King personally wields the tremendous power to control the symbiotes of all Dalmer and the entirety of the Aether Web to control every single aspect of everything Dalmer, for what means is up to interpretation, but it probably includes mass genocide. 
A side effect is that the operation kills the High King using it, and warps everything the High king used back to its original position with no memory of what happened. Essentially the only proof of WoE taking place is the noticeable passage of time, its automated transcription into historical logs, and the announcement of the death of the High King.
== Tripod ==
Main article: Tripod
The Tripod is the generic term for tri legged robotic walker units such as the Cliff Walker, Cliff Pirate, Cliff Champion, and Cliff Reaper.
A towering robotic unit that stands at 51 meters tall, the Tripod in general has been declared a forbidden weapon, as of the Cliff champion controversy act. Tripods are only used in full scale engagements.
They are produced by independent institutions.
The Tripods are often kept under strict lock and key in underground chambers under the surface or in lakes.
Being purely robotic, these units renders the population uneasy, and corrupted AI can take over these units to terrorize settlements, as shown by the Cliff Champion model incident.
== StormSat ==
Main article: Stormsat
Satellites in orbit of welt to form a climate disruption array. Electrical storms and other extreme weather events would begin to ravage targeted areas. This is achieved by aiming lasers at a body of water to raise the temperature in order to create a hurricane, this supercharges the amount of water vapor feeding the hurricane, the lasers being much more concentrated than the sun's rays punches a hole into the atmosphere, rendering the population below being bombarded by unfiltered solar radiation. This in turn turns the air into plasma, at over 170 000°C, taking a purplish hue and boiling anything caught in the array of the StormSat. The StormSat array is so effective it can render an area of up to 15 square kilometers uninhabitable in a matter of hours, beyond that point, the entire planet of Welt would become extinct. Naturally, using stormsat for military purposes if forbidden, and stormsat itself is considered a forbidden weapon.
== Weltreich ==
Classified satellite, forbidden weapon.
== Soul containers ==
Immaterial Undead upon death mcan be captured into soul containers. A soul container is composed of a gem and a gantry which is composed of all the instruments necessary to capture the soul and use it for the specific application of the container.  
Despite the name, Soul Containers can capture all sorts of Immaterial Undead.
Using the container regenerates lost flesh and wounds using the power of the souls contained within the gem and can extend the user's life expectancy for 1000’s of years by rejuvenating the users cell life. It's basically a form of battery powered by souls. Generally these are created by extracting the souls of other races via an absorption implosion capable of extracting the necessary number of souls into the container (generally around 40, 000 souls). 
A full regeneration from the point of complete skeletal exposure is 3 800 souls
These objects were sometimes used to create AF weapons
The energy expenditure of one soul is equivalent to 160 kilotons of TNT
These soul gems have transmutative properties
Souls who haunt other race houses see their item of possession destroyed and are captured by a specialist team who then give the Soul to the appropriate judicial authorities, most often they face soul container time. 
Naturally, these ultra powerful soul gems are considered forbidden weapons and using a soul container to capture a Dalmer soul illegally warrants hefty prison time.
== Loners ==
Main articles: Loner
Loners are behemoth machines having the distinction of being nuclear capable, firing warheads from an onboard, sky pointed railgun, eliminating the need for a missile, or launchpad allowing them to attack targets from anywhere in the world, on any kind of terrain. This peaked with the creation of loners sophisticated enough to launch a atomic fracture device from anywhere on welt, hit a target anywhere in Dalmeran, and be completely untraceable.
These bipedal walkers have enough ordinance to level entire cities, this ensures peace between nations, the walkers patrol kingdoms so their movements cannot be predicted by anyone, ensuring prolonged peace.
Loners are forbidden weapons by edict, but this definition is shaky at best as they freely roam without restrictions, and on several occasions, used their weapons without any sort of approval from any State Nobility of any kind (see Scleratic Invasion)
These terrifying weapons are made with the most cynical Dalmer way of thinking ever, they are to ensure the destruction of the entirety of Dalmerkind if they are to be all used simultaneously, and it is presumed that they have powerful enough weapons to destroy the empire several times over.
Indeed, Loners have a unique feature that they are linked to every heartbeat of dalmerkind, that should every heartbeat stop for whatever reason, they would launch their entire payload onto the Dalmer Empire in strategically defined areas making sure the world would be nothing left except a tremendous barren wasteland of high ordnance smoke and death.
== Atomic Fracture Weapons ==
Main article: Atomic Fracture Weapons
Arguably the most iconic forbidden weapon, atomic fracture weapons are destructive ordnance that creates an enormous output of energy by fracturing an atom, hence the name. 
===Realm AF weapons===
Due to the competitive nature of realms and the warfare that goes on there, AF weapons in realms are designed as wide yield emp’s. Also, most of the weapons used would be ineffective in Welt, and are purely anti robotic weapons. 
===Fracture Worshippers===
In every area where the Dalmer detonated AF weapons, other race cults appear that worship the weapon as a god.
Category:Technology
Category:Weapons
Category:Dalmer
Category:Unfinished articles
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