Zapp's Neon Signs

Zapp's Neon Signs is an unmarked location within the South Vegas ruins in the Mojave Wasteland. It is inhabited by Marauders and Survivors.
==Upstair==
A battle broke out between Survivors and Marauders inside right after we step foot inside. IF the upstair Survivors run ahead and trigger the trapwire, or if we dont disarm it later, the explosion could spread out 3/4 of the room. 
==Downstair==
The Marauder Suiciders could create explosion with wide range downstair. Failing that, many mines could get triggered as well. 
One thing of note is our own summoneds are quite hostile toward Survivors. Dont bring them in here.
===Loft office===
There could be as much as two Marauders Iron Priest up here, and their melee range can reach anywhere inside that tight office. The survivors, if any survive, would move up to deal with them, and you could use them for attention lures.
==Notable loot==
* Two Nuka-Cola Quartz - On a shelf in the loft office.
* A bumper sword - In the same office.
==Potential bug==
Due to its small size, and the numerous chance for ground-shaking explosions happening together, this cell has potential to lead to repeated CTDs. One possible solution (or circumvention) is to use Implant GX item/perk, or one of the bullet time mods to enter time dilation stage to allow engine having more time to process effects.