Sarkany (Character Kit)

Sarkany (Drakos)
The totemic animal of the drakos (sarkany) is the dragon. The Sarkany tribe believes they are the descendants of dragon ancestors who once lived on Earth in human form. The people of the tribe are, therefore, known as the dragon folk. The ten clans of the Sarkany are: Brass Dragon, Bronze Dragon, Copper Dragon, Silver Dragon, Gold Dragon, Amethyst Dragon, Crystal Dragon, Emerald Dragon, Sapphire Dragon, and topaz Dragon.
At 11th level, the drakos gains the ability to shape shift into his totemic dragon once per day, for a maximum duration of 1 turn/level. Initially, he is limited to only the 1st age category but gains all of the dragons natural and special abilities, save spell casting. For every additional level beyond 11th, the drakos can shape change into a dragon one age category higher. Thus, at 23rd level, the drakos can shape change into a great wyrm
Drakos are sympathetic to any non-evil dragon. One of their missions is to seek out and slay evil dragons that challenge their totemic dragons territory. Each drakos reveres his totemic dragon and pays homage to the dragon when- ever possible. Totemic Animal: Dragon (non-evil). Secondary Skill:
* Recommended: Fisher, forester, mountaineer, hunter.
Weapon Proficiencies: Any.
Non-weapon Proficiencies:
Bonus: Animal lore.
* Recommended: Appraising, Blind-fighting, dancing, direction sense, gaming, gem- cutting, set snares, singing, tribal lore, weather sense
Special Benefits: Shap eshifting into dragon form (see description) members of his own clan, -2 reaction -3 bonus from other Sarkany tribes.
Special Hindrances: Use the rangers experience table (Table 14)  for level advancement. However, the drakos receives none of the paladins special abilities. The drakos must donate 10% of his wealth to his totemic dragon, either by visiting the dragons lair or by leaving the wealth in a sanctified site or in hands of the tribal elders (who will see the money safely delivered or assign the drakos the task of delivering it). Drakos are forbidden from deliberately harming their totemic dragons and, if tricked into doing so, must atone for their actions in some manner dictated by the elders (to be determined by the DM as need arises).
Equipment: As normal.
Wealth Options: 2d6 x 10 gp.
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