Sou-Ferun Juraxchi

All Info on this page is currently outdated, i will update soon
== Sou-ferun Juraxchi ==
Basic Statistics
RITR	REDU	RGOV	RMOB	RINV	№ of cities	№ of armies
4 	1 	1 	1 	1 	1 	0
=== Technology ===
== History ==
A Navian Scouting Party have reported seeing smoke and possibly buildings far off in the distance to the East.
Hunting Expedition: 
For the past 3 Lunar cycles there has been people disappearing on the road between The Tri Settlement along the shore and the outer settlements up in the mountains, even worse is that bones and blood have been found on the road and rumors of Daezons have been spreading, as fear continued to grow resources became a bit more scarce then normal, and the Peoples that lived along this costal valley began to fear even more, for their weapons were not powerful nor were there any Clerics nearby, and so Even more Fear would spread and quickly it does. But then a group of 5, Maeto Youths decided to go out and find whatever was causing these occurrences, However only 1 of them returned, missing an arm and half of his face, but he did identify the Beast as a Saber Toothed Tiger, who were thought to be all gone by now. Some of the Fear went away as the beast was confirmed not be be one of the Daezon, and so Some people started to put away their Fear, For the parents of assumed Dead Youths have managed to convince *Old Yalmuk* of the Guard, and 9 other Maeto Warriors to embark on a quest to slay this beast, in order to make the paths to the outer Settlements open and safe once more, as well to avenge the 4 Youths who had failed to return."A week after the quest, half of the warriors return, victorious but shaken. The survivors report that the Sabertooth fought with a ferocity that no beast of this world has managed before. In the end, Old Yalmuk sacrificed himself so that one of the warriors could find an opening in the tiger’s defense to land a decisive blow. However, as the Tiger keeled over dead, it rotted away supernaturally, fast, and the remains looked like they had not been touched for eons. Suddenly, an ominous energy filled the room and put the warriors on guard. A menacing laugh was heard before the warriors blacked out, and woke up at the mouth of the cave, along with the fossil of the sabertooth. Fearful, the warriors rushed back to their settlement with the fossil."
== Geography ==
[To be added later]
=== Fauna ===
THe local Fauna take the forms of Two-headed Wolves. Cute, Sly, and energetic, but Friendly Foxes and many species of animals people would excpet to find on a farm.
Many villages have around 5 to 14 pet Foxes on average, and use long but pointing sticks when building defenses aganst wild animals and other preditors
=== Flora ===
[To be added Later]
== Languages ==
These People communicate in mainly Hand gestures, but when speaking they take 3 times as long to convey a message as it would take to convey the same message in English, that is, it takes time to properly pronounce each word, and native speakers take their time.
This is Because it is incredibly hard for creatures with human-like Vocal cords to pronounce words in Durn’yu Qu even some of the common words.
== Species ==
The Jurazchi Peoples consist of 2 Humanoid species and 1 Vampirac species that descended close to the Last Universal Common Ancestor as Humans did
1. The Navians, these people live high in the mountains and along the coast line, they are about 1 head taller than the others. They form Groups of Young men that work together during their rites of passage and for the rest of their lives after completion of said rites, normally the groups are formed between the 2 popular groups, and then the outcasts, they call these groups, Merxioae(Blood Brothers) They reach the age of Adulthood at the age of 15 and live to the ages of 40 to 120 depending on Genetics and lifestyle.Their genders consist of 45% Maeto, 40% Nea, and 15% Jao.
2. The Werchi(sometimes referred to as Dwarves due to their height), these people make up 60% 0f the population and look like Europeans, and their arms tend to be well muscled due to working in the forests/mines all day. Their hair grows about 2 to 3 times as fast as humans and so they don’t shave as often which leads to them being mistaken for Dwarves. They Reach adulthood at the age of 21 and live to 120 on average. Their genders consist of 65% Jao and 45% Fea.
== Politics ==
The Werchi are Ruled by a Family who or which controls the most wealth, this Family is led by a Male, king like Ruler called the Ghazou.
Laws are Enforced by Male Members of Middle Class Familys.
The Navians Democratically elect a Leader from the ranks of Ship captains, their Leader is called the Aeuj’arl or Bleeding Cheif.
Laws are Enforced by the Ship Captains and their First Mates, and each ship follows similar but different laws and moral codes.
== Religion and culture ==
W.I.P.
----The Jurazchi Peoples Follow a Luner Calander where 1 month is 39 days(How long it takes for moon to make 1 rotation.) and 1 year is 410.8 Days(1 in every 5 years being a leap year with 1 extra day)
There are 10 normal months in which the 4 seasons pass, and half a month being separate from the rest that ends the year.
Each work week lasts 8 days with 1 day of rest on the 9th day. On days of rest everyone except for Holy people and healers don’t work and instead celebrate, it has also been noticed that Daezons and other evils can’t manifest on rest days.
=== Moral values and principles ===
Money is what drives them, the Navians Follow the Sea to find Gold in which to earn through Fighting.
The Werchi Find their money through trade and complicated politics.
The Navians see many jobs as beneath them but also understand that they are necessary for Society, and so use criminals and War Slavs in order to fill these roles.
The Werchi See most others as lesser beings and so take all the “Good” jobs for themselves leaving the “Bad” jobs for others.
The Navians are not Suspicious of Foreigners unless they have personally had a bad experience with one. In Fact They seem to get along with almost anybody, especially if they can beat them in a feat of Strength. 
The Werchi don’t trust anyone but themselves, not even other Werchi are trusted unless they are close family Friends.
Art and Craftmenship
They are known for their craftsmanship in metals and earth minerals such as jewels, but books are not seen as very valuable, The Navians are good at woodworking and are masters at Sailing.
Category:Nations