Urdnot Wrex

==Summary==
A famed Krogan mercenary and bounty hunter, Urdnot Wrex is also one of the last Krogan Battlemasters: rare individuals who combine powerful biotic abilities with the devastating firepower of advanced weaponry. A long-lived Krogan who has had many adventures, Wrex has heard of Commander Shepard on his travels, and respects the Commander as a fellow warrior.
Despite his chosen path of violence and killing for credits, Wrex is deeply concerned with the fate of his people after the genophage, and is one of the few planning for a new Krogan future.
==Powers and Stats==
Tier: physically, to with weaponry, with high explosives rounds/grenades, via biotics
Name: Urdnot Wrex
Origin: Mass Effect
Gender: Male
Age: At least 1386-1486, likely over 1,500 years old if not older (Was alive 1476 years ago as of the year 2186 CE and was part of the krogan rebellions in 700-800 CE. Back then he was already the leader of his tribe and was strong enough to kill his more experienced father, the warlord Jarrod.)
Classification: Alien, Krogan Battlemaster, Biotic, Bounty Hunter, Mercenary, Warlord of Clan Urdnot
Powers and Abilities: Superhuman Physical Characteristics (Krogan possess redundant nervous systems), Longevity (Krogan can live to be over a thousand years old, and Wrex is an exceptionally old member of his species), Regeneration (Low), Expert Hand-to-Hand Combatant, Weapon Mastery (Expert marksman and grenadier), Explosion Manipulation (With Lift Grenade), Energy Manipulation/Mass Manipulation (Can manipulate dark energy to increase/decrease/fluctuate the mass of a given volume of space via mass effect fields created by his biotics), Telekinesis (Can move objects with his mind through mass lowering fields or root them in place with mass increasing fields via biotics), Energy Projection (In the form of Biotic Explosion and Warp), Forcefield Creation (In the form of Kinetic Barriers and Biotic Barriers), Paralysis Inducement (Via Stasis), Regeneration and Durability Negation (Up to High, as Warp prevents regeneration on a molecular level) and Matter Manipulation (Warp rips the opponent apart on a molecular level)
Attack Potency: Small Building level physically (Able to contend with Commander Shepard and can injure Grunt with a headbutt), Wall level+ to Small Building level with weaponry, City Block Level+ with high explosives rounds/grenades, Large Building level via biotics (Comparable to Jack (Mass Effect))
Speed: Massively Hypersonic Combat Speed and reactions (Comparable to James Vega), Relativistic Attack Speed with mass accelerator weaponry
Lifting Strength: At least Class 10 (Stronger than Commander Shepard or this week old tank-bred krogan. , or 362.87 kg and krogan armor weighs about 100 kg but this doesn't weigh him down in the slightest.), at least Class K with biotics (Should be comparable if not superior to these two asari, being a Battlemaster, an especially tough biotic user.)
Striking Strength: Small Building level physically, City Block level with Biotic Amplification (Able to damage a UT-47 Kodiak "Drop-Shuttle" to the point it's rendered inoperable with a full body charge. Kodiaks are mostly bulletproof and a variant of the Kodiak can withstand 1000 atmospheres, and in theory could withstand the pressures of a deep sea dive.)
Durability: Small Building level physically, City Block level with kinetic/biotic barriers (Scaling from Commander Shepard)
Stamina: Very High (Fought the Asari Commando Aleena for a couple days on end)
Range: Standard Melee Range physically, Extended Melee Range with omni-blade, Several Dozen Meters with biotics, Hundreds of Meters with mass accelerator weaponry
Standard Equipment: An assault rifle, shotgun, sniper rifle, and pistol; an omni-tool (multipurpose tech), grenades, a biotic amp
Intelligence: Very resourceful and charismatic. Proved capable of uniting and strengthening the fragmented Krogan clans under the guidance of his leadership.
Weaknesses: Kinetic barriers are activated based on the speed of an attack. A melee attack is not fast enough to set it off. In addition, the shielding afforded by kinetic barriers does not protect against extremes of temperature, toxins, or radiation.
Notable Attacks/Techniques:
*Throw: Tosses an enemy through the air with this biotic blast.
*Warp: Throws a blast of biotic energy that rips an enemy apart at a molecular level. It also prevents the targeted enemy from regenerating health.
*Barrier: Surrounds the target with a high density mass effect shield.
*Stasis: Stops an enemy in its tracks with a powerful mass effect field. Enemies will eventually break out of Stasis after taking major damage.
*Immunity: When activated it reduces the damage Wrex takes.
*Carnage: Rips a target to shreds with a vicious blast.
*Stimulant Pack: A specially designed ops survival pack that temporarily increases survivability and all damage output.
*Lift Grenade: Throwing this grenade into a group of enemies, sends them flying.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Mass Effect
Category:Game Characters
Category:Super Soldiers
Category:Psychics
Category:Aliens
Category:Military Characters
Category:Male Characters
Category:Forcefield Users
Category:Telekinesis Users
Category:Regeneration Users
Category:Gun Users
Category:Durability Negation Users
Category:Matter Users
Category:Weapon Masters
Category:Martial Artists
Category:Explosion Users
Category:Energy Users
Category:Density Users
Category:Energy Projection Users
Category:Paralysis Users
Category:Power Nullification Users
Category:Science Fiction Characters