Nell (Advance Wars)

<tabber>|-|Nell=
|-|Alt Costume=</tabber>
==Summary==
Nell is a commanding officer in Advance Wars, aligned with Orange Star. Though she typically takes a more remote position of command and lets her subordinates direct Orange Star's troops, she is a capable CO on her own, as well as one blessed with supernatural luck.
==Powers and Stats==
Tier: Likely 
Name: Nell
Origin: Advance Wars
Gender: Female
Age: Unknown
Classification: Orange Star CO
Powers and Abilities: Statistics Amplification (Able to increase her units' stats and likely her own via her CO Power and Super CO Power), Martial Arts and Weapon Mastery (As a highly competent member of a military force, Nell should have received some combat training), Genius Intelligence, Supernatural Luck (Said to be born under a lucky star, Nell is extremely lucky, with this ability manifesting in her gameplay through her troops being capable of randomly inflicting more damage), Probability Manipulation (With her CO powers, Nell can temporarily greatly increase the strength of her luck, allowing even the weakest unit to have a chance of inflicting great damage to the most durable enemy, or in her Super CO Power's case, even kill them in one round)
Attack Potency: Likely Athlete level (As a highly competent member of a military force, Nell should have received some combat training)
Speed: Likely Athletic Human
Lifting Strength: Likely Above Average Human
Striking Strength: Likely Athlete level
Durability: Likely Athlete level
Stamina: Athletic mentally (Can command for the entirety of long battles)
Range: Standard Melee Range, Thousands of Meters with CO Powers
Standard Equipment: None notable
*Optional Equipment: List of Nell's units
Intelligence: Genius (Nell is not only a skilled CO, but the mind controlling all of Orange Star's military actions, being both the leader and the former trainer of Andy, Sami and Max)
Weaknesses: Her luck varies in potency, and as such sometimes does not come into play. CO Powers cannot be used too frequently.
Notable Attacks/Techniques:
*CO Power: Lucky Star: Nell's luck temporarily greatly increases in potency. All of her units also get a 10% boost in defense and offense.
*Super CO Power: Lady Luck: Nell's luck temporarily increases to ludicrous extents, allowing for even the weakest unit to have a small chance at one-hit killing any sort of enemy unit.
Note:
*Commanding Officers typically fight by commanding troops, which are listed in the verse's civilization page. In a Versus Thread, they should therefore be placed in command of them if one wishes to use them to their full potential.
**Units in Advance Wars are either already deployed or can be produced with Factories, Ports or Airports. Therefore, a versus thread should specify Nell's starting army and eventual buildings to produce more if they wish for her to have access to it.
*A turn's length in Advance Wars is variable. Though they are called "days", this is contradicted by several missions in Dual Strike that have a time limit of less than an hour, which is acknowledged by the characters.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Advance Wars
Category:Female Characters
Category:Characters
Category:Military Characters
Category:Statistics Amplification Users
Category:Martial Artists
Category:Weapon Masters
Category:Geniuses
Category:Supernatural Luck Users
Category:Probability Users
Category:Teachers
Category:Leaders