Chachundar (orsal)

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 ===Basic Information===
 Race: Gnome
 Class: Rogue
 Level: 1
Experience: 0 XP
 Alignment: Chaotic Neutral
 Languages: Common, Gnome, Sylvan, ???, ???
 Deity: 
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 13 +1 (07 pts) -2 racial
DEX: 17 +3 (13 pts)
CON: 10 +0 (-2 pts) +2 racial
INT: 15 +2 (07 pts)
WIS: 07 -2 (-4 pts)
CHA: 11 +0 (-1 pts) +2 racial
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max-2) HP: 09 = [1d8 + CON (0) + FC (1)] (Rogue)
 [0d00 + CON (00) + FC (00)] (Class 02)
 AC: 16 = [10 + DEX (3) + Armor (2) + Shield (0) + Natural (0) + Size (1) + Misc (0)] [20 vs. giants]
 AC Touch: 14 = [10 + DEX (3) + Size (1) + Misc (0)] [18 vs. giants]
 AC Flatfooted: 13 = [10 + Armor (2) + Shield (0) + Natural (0) + Size (1) + Misc (0)]
 INIT: +03 = [DEX (3) + Misc (0)]
 BAB: +00 = [Rogue (0) + Class 02 (00)]
 CMB: +00 = [BAB (0) + STR (1) + Misc (-1 size)]
 CMD: 13 = [10 + BAB (00) + STR (1) + DEX (3) + Misc (-1 size)]
 Fortitude: +00 = [Rogue (00) + Class 02 (00) + CON (00) + Misc (00)]
 Reflex: +05 = [Rogue (02) + Class 02 (00) + DEX (03) + Misc (00)]
 Will: -02 = [Rogue (00) + Class 02 (00) + WIS (-2) + Misc (00)] [+0 vs. illusions]
 Speed: 20'
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
Weapon 01: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
 Damage: 0d00+0, Crit: 00/x0, Special: Special
Weapon 02: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
 Damage: 0d00+0, Crit: 00/x0, Special: Special
===Racial Features===
Ability Adjustments: +2 (Con), +2 (Cha), -2 (Str)
 Size: Small
 Speed: 20'
 Favored Class: Rogue
 Small: +1 AC, +1 attack, -1 CMB/CMD, +4 Stealth
 Low-Light Vision: see 2x as far as humans in dim light
 Defensive Training: +4 dodge bonus to AC vs. giant subtype
 Gnome Magic: Illusion spells get +1 DC
 Spell-like abilities (1/day) - dancing lights, ghost sound,
 prestidigitation, speak with animals
 Hatred: +1 to attack goblinoid/reptilian humanoids
Illusion Resistance: +2 to save vs. illusions
 Keen Senses: +2 Perception
 Obsessive: +2 racial bonus on <skill>
 Weapon Familiarity: Gnome weapons are martial weapons
===Class Features===
Rogue (favoured)
Armor/Weapons: Proficient with simple weapons, plus hand crossbow, rapier, 
 sap, shortbow, shortsword; light armour
 Sneak Attack: +1d6 damage when opponent flanked or denied Dex bonus
 Trapfinding: add half rogue level to Perception/Disable Device concerning traps
Class 02
Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics
===Feats===
Feat Name (Gained From): Mechanics
Feat Name (Gained From): Mechanics
===Traits===
Trait 1 (Type): Description
Trait 2 (Type): Description
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 10 = [Base (08) + INT (02)/Level; FC (00), Misc (00)] (Class 01)
 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)
Skills Total Rank CS Ability ACP Misc
Acrobatics 07 1 3 3 -0 +0
Appraise 02 0 0 2 +0
Bluff 00 0 0 0 +0
Climb 04 1 3 0 -0 +0
Craft ( ) 02 0 0 2 +0
Diplomacy 00 0 0 0 +0
Disable Device 0 0 3 -0 +0
Disguise 00 0 0 0 +0
Escape Artist 07 1 3 3 -0 +0
Fly 03 0 0 3 -0 +0
Handle Animal 0 0 0 +0
Heal 0 0 -2 +0
Intimidate 04 1 3 0 +0
Knowledge (Arcana) 1 1 0 2 +0
Knowledge (Dngnrng) 6 1 3 2 +0
Knowledge (Engnrng) 0 0 2 +0
Knowledge (Geography) 0 0 2 +0
Knowledge (History) 0 0 2 +0
Knowledge (Local) 0 0 2 +0
Knowledge (Nature) 0 0 2 +0
Knowledge (Nobility) 0 0 2 +0
Knowledge (Planes) 0 0 2 +0
Knowledge (Religion) 0 0 2 +0
Linguistics 0 0 2 +0
Perception 04 1 3 -2 +2 Keen Senses
Perform (oratory) 04 1 3 0 +0
Profession ( ) 0 0 -2 +0
Ride 03 0 0 3 -0 +0
Sense Motive -2 0 0 -2 +0
Sleight of Hand 0 0 3 -0 +0
Spellcraft 0 0 2 +0
Stealth 11 1 3 3 -0 +4 Small
Survival -2 0 0 -2 +0
Swim 00 0 0 0 -0 +0
Use Magic Device 6 1 3 0 +2 Obsessive
===Spell Lists (Known)===
0 Level Level 01 Level 02 Level 03
* Spell Name * Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name * Spell Name
===Spell Lists (Prepared)===
0 Level Level 01 Level 02 Level 03
* Spell Name * Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name * Spell Name
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Leather Armor 10 gp 07.5lb
Weapon (Melee) 00 gp 00 lb
Weapon (Ranged) 00 gp 00 lb
 Ammo (00) 00 gp 00 lb
Container (e.g. Backpack) 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Total Weight: 00 lb
 Light Medium Heavy 
Max Weight: 0-37.5 38-75 76-112.5
===Finances===
PP: 00
GP: 00
SP: 00
CP: 00
Gems/Jewelry/Other:
0000
===Details===
 Size: Small
 Gender: Male
 Age: 54 years
 Height: 3'6"
 Weight: 41 lb
Hair Color:
 Eye Color:
Skin Color:
Appearance:
 Demeanor:
===Background===
Chachundar studied magic at an academy in Tal Hollow, but was expelled for fighting a duel with a classmate. "You are unfit for this institution", he remembers the Headmage scolding him. "You are more interested in your rapier than in the arts we value here." He decided to leave Tal Hollow and try to make a new life.
===Adventure Log===
[link=Twist Tree adventure here]
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Date) (Judge 01) level 1
*Approval (Date) (Judge 02) level 1