Revengeance Destiny

This page contains information on a weapon unobtainable in the base game. Additionally, this weapon is subject to change later on in development. Please return to this page when the weapon can be bought legitimately!
==/// SUMMARY==
The Revengeance Destiny is an end-game melee weapon with a small variety of movesets; it is unlocked at Wave 40, can be purchased for 150,000$, and is only available to users at Level 50 or above. The user will receive a +100 maximum health while having this weapon.
==/// MECHANICS==
The Revengeance Destiny, in addition to having a standard swing when [LMB] is pressed, has a variety of movesets to assist the user in mobility and offense.
Upon pressing [LMB] the user will slash the enemy, damaging them. Slashing whilst airborne will provide the user with an upward velocity, but consecutive midair swings will decrease the velocity until the user touches the ground.
Slashing toggles the mode of Power Attack between Slash Barrage and Dragon Dash.
=== // MULTIPLIERS ===
Critical hits deal x2.5 damage.
* : [x1.33]
== /// MOVESET ==
=== // POWER ATTACK [R + LMB] ===
Slashing changes the mode of Power Attack between Slash Barrage and Dragon Dash.
When holding [R] and [LMB], the user can do one of the following moves based on the mode of the Power Attack:
==== / SLASH BARRAGE ====
Charge up a powerful attack that unleashes a barrage of slashes that travels at a fast speed at the cursor position or locked enemy; attacking any enemies caught in the barrage, additionally, enemies caught in the barrage will be knockbacked to the barrage's direction.
==== / DRAGON DASH ====
Charge up a powerful attack, dashing toward the cursor position or the locked enemy. Upon reaching a certain limit, the user unleashes a barrage of slashes, damaging the enemies caught in the dash and knocking them back.
===// AFTERIMAGE [CTRL]===
The user will teleport forward approximately [x] studs or to the user's locked target, allowing for easy mobility. Afterimaging to an airborne enemy will allow the user to afterimage upward.
=== // DOUBLE JUMP [SPACE] ===
Pressing [SPACE] whilst airborne will perform a mid-air jump. The user can not use multiple double jumps and must replenish their cooldown by reaching the ground after use.
=== // LOCK-ON [F] ===
Pressing [F] while positioning the cursor over an enemy allows the user to lock their attacks onto enemies. Pressing [SHIFT] + [F] allows the user to lock on to the closest enemy within line of sight.
Additionally, the user can lock their camera to the enemy by pressing [X] while locked on.
==/// STRATEGY==
#N/A
==/// TRIVIA == 
#Revengeance Destiny was originally a starter weapon back when the game was in it's earliest build (Pre Alpha).
#Revengeance Destiny is a reference to the famous vigilante's sword in Metal Gear Rising: Revengeance, Jetstream Sam's Murasama.
#Revengeance Destiny has been in the weapon shop since the early WIP stage of the game.
Category:Inventory
Category:Melee