API C ContributionCollector.GetBuffs

Returns the buffs provided by a building (e.g. in a Warfront).
 spellID, ... = C_ContributionCollector.GetBuffs(contributionID)
==Arguments==
:;contributionID:
==Returns==
(variable returns: spellID1, spellID2, ...)
:;spellID: - the spellID of the first buff provided. This buff is always provided when the building is active.
==Patch changes==