Murky Lake

Murky Lake is the fifth area in Plants vs. Zombies: Battle of Both Sides. It takes place in the countryside with a huge lake.
In this area, water returns from PvZ1 and PvZ2, covering most of the lawn. In here, zombies can be filled in two different categories: non-amphibious zombies and amphibious zombies. Non-amphibious zombies can go into the water, unlike PvZ1, but their speed will be slowed down, unlike PvZ2. Some non-amphibious zombies may not be able to go into the water too, like zombies with the Machine classifications. Amphibious zombies, on the other hand, not only do they not get slower speed in water, but they may also gain abilities in it. They can walk on land freely, too. Plants are too treated as non-amphibious and amphibious, but non-amphibious plants cannot sustain themselves in the water. They require Lily Pads to be able to be plantable in the water. Lily Pads can also be planted on the grass, similar to that of PvZ2.
Sometimes, an ambush called "Duckie Party!" may occur. In this ambush, Ducky Tube Zombies will float up from below the lake and proceed as normal, similar to the Pool ambush from PvZ1.
Another ambush that may occur is "Dry Spell!" In this ambush, the water will evaporate and disappear for a while. Any zombies originally in the lake will also gain increased eating speed for moisture. After a while, it will rain and the water will appear again, reverting everything back to normal.
This area overall contains 27 levels (25 main levels, and 2 side levels), 9 plants to obtain, and 12 new zombies to encounter.
==Plants ==
===Main Levels===
*Lily Pad - Acts as a platform for your non-aquatic plants on water.
*Threepeater - Shoots three peas in three lanes.
*Iceberg Lettuce - Freezes all zombies on its tile when touched.
*Tangle Kelp - Drags a zombie down to the underwater depths with it.
*Nenuflare - Fires a volley of flares, and cools down afterwards.
*Pea-nut - Shoots peanuts rapidly that fly at random angles at close zombies.
*Snapdragon - Breathes flames in a close area.
===Side Levels===
* Sea Purslane - Douses a few tiles with water, allowing water plants to be placed on it and amplifies electric and ice-based attacks.
*Mangrove - Protects and anchors plants behind it from negative water-based effects.
==Zombies==
===Main Levels===
*Ducky Tube Zombie - Swims faster in water.
* - Steals sun and uses it to increase her health.
* - Submerges while in water to avoid projectiles, but resurfaces while eating.
* - Flies over low plants and knocks away the first plant encountered.
*Turtle Gargantuar - Ducks underwater to sustain damage with his tough shell.
*Froggy Imp - Flips Lily Pads over to kill the plant on it, and uses them to jump over plants.
*Dolphin Rider Zombie - Rides on a dolphin to leap over your watery defenses.
*Zombeaver - Creates durable dams to block shots.
* - Pops out from the water and flies over all defensive plants.
*Zombot Trout Terror-tron - Splashes the water to activate Dry Spell, and creates zombie-quickening waves.
===Side Levels===
* - Contains Froggy Imps that jump out one by one.
*Canoe Zombie - Creates zombie-quickening waves with his oars, and rams at plants.
==Levels==
===Main Levels===
Level 	Plants 	Zombies	Flags	Rewards 	Note
4-1: Water Of The Soul 	Choice 	 	1 	Travel Log 	Water is first introduced.
4-2: Ducky Disguise 	Choice with 	 	1 	 	
4-3: Platform Mound 	Choice 	 	2 	 	
4-4: Avian's Ascent 	Choice 	 	1 	 	"Duckie Party!" is first introduced.
4-5: Cloaked Enemies 	 	 	1 	 	Invisi-ghoul Level
4-6: Tan Opener 	Choice 	 	1 	 	
4-7: The Three Musketeers 	Choice with 	 	2 	 	
4-8: Chilly Redemption 	Choice 	 	2 	 	
4-9: In The Deep 	Choice 	 	1 	X-7 access 	
4-10: Birds Of Prey 	Choice 	 	1 	 	
4-11: Drag Down 	Choice with 	 	2 	 	
4-12: Greenish Monstrosity 	 	 	2 	 	Gargantuar Battle Level
4-13: Dolphin Bay 	Choice 	 	1 	 	
4-14: Burst Of Flames 	Choice with 	 	2 	 	
4-15: Unseeable Fate 	 	 	2 	 	Invisi-ghoul Level
4-16: Watery Graves 	Choice 	 	2 	 	Flower Furrow Level
4-17: Dryout 	Choice with 	 	2 	X-8 access 	"Dry Spell!" is first introduced.
4-18: Wood Chucker 	Choice 	 	2 	 	
4-19: Gardening Restrictions	Choice 	 	1 	 	Plant Limitation Level (21)
4-20: Concealed Glide 	Choice 	 	2 	 	
4-21: Hydra Of The Waterhole	Choice with 	 	3 	 	
4-22: The Amazing Goober 	Choice, three endangered 	 	3 	The Key To "Possessed Pond"	Save Our Seeds and Sun Bank Level (4000)
4-23: Still Wildlife 	Choice without sun producing plants, starting 5000 sun	 	2 	 	Last Stand Level
4-24: Arid Oasis 	Choice 	 	3 	 	Zomboss Manipulation Level
"Dry Spell!" persists for the whole level
4-25: Trutta Tumble 	 	 	9 	Murky Lake's Energy Spark 	Boss Battle Level
===Side Levels===
====Level X-7====
Level 	Plants	Zombies	Flags	Rewards	Note
X-7: Croaker Carnage	Choice	 	2 	 	Precise Sniper Level (200 Froggy Imps)
Level Purpose: avoid destroying the Froggy Habitats too quickly while other zombies threaten your plants
====Level X-8====
Level 	Plants	Zombies	Flags	Rewards	Note
X-8: Rippling Army	Choice	 	2 	 	Colonies Craziness Level
Level Purpose: sending out Permanent Duckie Parties at the mold colonies alongside with a super heavy attack that can rip through your defenses
== Order of Events ==
==Music==
Coming soon...
==Gallery==
=== New===
File:New Murky Lake Icon.png|Murky Lake's icon
File:New Murky Lake Seed Packet.png|Murky Lake's seed packet
File:New Murky Lake Header.png|Murky Lake's artwork
File:New Murky Lake.png|Murky Lake's lawn
===Old===
File:MurkyLakeIcon.png|Murky Lake's icon
File:MurkyLakeSeedPacket.png|Murky Lake's seed packet
File:MurkyLakeHeader.png|Murky Lake's art
File:MurkyLakeOfficial.png|Murky Lake's lawn
==Credits==
Thanks to User:Daissmention for letting me use Canoe Zombie!
Category:PvZ: BOBS content
Category:Areas
Category:Daytime Areas
Category:Areas with Water
Category:Rugby Zombie's creations
Category:Uncleared page