Gold's Super Smash Bros.

It's time for my take
Gold's Super Smash Bros. is the newest instalment in the Smash Bros series, this time being developed by Golden Studios and only published by Nintendo. It was released on ??/??/?? for Nintendo Switch.
==Gameplay==
Gold's Super Smash Bros plays the same as the last 7 installments. The SSB series is unique as it has characters health replaced by %'s. As each Player gets hit more and more, they're % grows higher and higher. The higher the %, the farther they'll fly. The goal is to knock the opponent off of the stage and/or off the screen in order to Score a K.O. The highest % is 999%.
The controls don't differ from the last game. They are more or less the same from the last game, with Final Smashes and charged attacks. There is also new grab attack, however: when in mid-air, you can grab the opponent and throw them in and direction. Also, if two players try to grab each other at the same time, there grabs will cancel each other out. Finally, the wavedash tech from Melee has returned as it's own funtion, and was implemented for more competitive players.
Up to 12 players can now play locally AND Online, making for some insane matches. You can play using a Nintendo Switch standard controler, a pro controler, a Nintendo 3DS, standard Joycons, Wii remotes, Wii controlers, and a Gamecube controller. The controls are as seen in the image above. If you are unhappy with the cotrols, the option to refigure them is always there in the menu so you can play to your liking. Only a handfull of stages can be played on with 12 characters.
==Characters==
So far, Gold's Super Smash Bros. has ??? playable characters, all of which have unique stats, abilities, and attacks. Every character is unique, so there's plenty to see which one you pefer. as the game updates, more characters will be added.
===1st-Party===
Player	Name/series	Moveset/Attacks.	Playstyle/Final Smash
 	
Mario Bros
Mario jumps into battle!	
B: Fireball
<>B: Cape Flip
^B: Jump Punch
vB: F.L.U.D.D
FS: Mario Finale	
Mario is the most balanced character in the game, with all of his moves and gameplay fleshed out to be as balanced as possible. This makes the plumber the best character to play if you are beginning.
His Final Smash is Mario Finale, where Mario fires two big fireballs that travel across the stage.
 	
Mario Bros
Luigi 1-Ups the competition!	
B: Electric Shock
<>B: Mallet Slam
^B: Flip Kick
vB: Polterguist
FS: Negitive Zone	
Luigi has been revamped, now with an all-new moveset along with a few new moves. However, his stats have stayed the same: a lighter and faster version of Mario. He also has really weird traction on the floor.
His Final Smash is Negitive Zone, where Luigi channels his energy to make a negitive field.
 	
Mario Bros
Peach Sweetens the deal!	
B: Tirnup Throw
<>B: Butt Bomb
^B: Parasol Jump
vB: Frying Pan
FS: Sheep Rain	
Princess Peach is a fast yet weak fighter that mostly depend on her specials and great recovery to survive and win a match. She also is one of the few characters that has a float on top of her normal Double Jump like others.
Her Final Smash is Sheep Rain, where Sheep fall from the sky onto the battlefield.
 	
Mario Bros
Bowser takes the throne!	
B: Fire Breath
<>B: Grab Slam
^B: Shell Spin
vB: Bowser Bomb
FS: Koopa Fleet	
Bowser is one of the heaviest characters in the game. He's so heavy that normal uncharged attacks don't even make him flinch! Unfortunetly, all of his strengh means he's slow and falls very, VERY fast in the air.
His Final Smash is Koopa Fleet, where an army of Parakoopa's invade the stage against others.
 	
Super Mario RPG
Geno whirls in!	
B: Geno Beam
<>B: Geno Whirl
^B: Geno Boost
vB: Geno Blast
FS: Geno Flash	
Geno is pretty floaty, being a doll and all, which makes him jump pretty high and get launched easily. However, his creative Moveset makes up for it, offering something for every situation when the time comes for it.
His Final Smash is Geno Flash, where he turns into a canon and fires a giant blast out.
 	
Donkey Kong
Donkey Kong goes bananas!	
B: Barrel Throw
<>B: Coconut gun
^B: Barrel Blast
vB: Ground Beat
FS: Rambi Ride	
Donkey Kong is one of the game's strongest characters, right behind Bowser and Porky Minch. His pure strengh alone can allow him to K.O opponents easily. That being said, he's also really, REALLY slow moving.
His Final Smash is Rambi Ride, where he hops on Rambi and runs opponents over with him.
 	
Yoshi's Island
Yoshi flutters in!	
B: Egg Swallow
<>B: Egg Roll
^B: Jump Egg
vB: Ground Pound
FS: Dragon Wings	
Yoshi is a lightweight character who is one of the games fastest fighters, but also weakest. He's unique as his double jump is replaced by a jump, then a flutter, which is his main way of recovery beside his Side B.
His Final Smash is Dragon Wings, where he grows wings and flies around shooting fire.
 	
Legend of Zelda
Link shows his courage!	
B: Bow & Arrow
<>B: Magnesis
^B: Heroes Spin
vB: Bomb
FS: Triforce Slash	
BOTW Link is pretty similar to normal Link, with most of the same stats and sharing most of normal Link's moves. However, there are a few unique moves that BOTW Link has that makes him his own unique character.
His Final Smash is Triforce Slash, where Link hacks away at nearby opponents, K.Oing them.
 	
Legend of Zelda
Zelda brings light!	
B: Remote Bomb
<>B: Magnesis
^B: Cryonsis
vB: Stasis
FS: Light Arrows	
BOTW Zelda plays quite differently from normal Zelda, dispite have similar weight. She not only has a revamped moveset, she is more combat based this time around. Don't worry though, Sheik will still show up...
Her Final Smash is Light Arrows, where Zelda shoots close opponents with the magic arrow.
 	
Legend of Zelda
Shiek sneaks in!	
B: Needle Storm
<>B: "Grenade"
^B: Deku Vanish
vB: Bouncing Fish
FS: Light Arrows	
Sheik is an athletic character who plays best up close, with super fast jabs and quick ways to K.O a player quickly. However, she is pretty floaty, and not exactly the best at strengh. Neverless, her recovery is pretty good.
Her Final Smash is Light Arrows, where Shiek shoots close opponents with the magic arrow.
 	
Legend of Zelda
Ganondorf rules the battle!	
B: Death Volly
<>B: Flame Choke
^B: Dark Teleport
vB: Sword Slam
FS: Beast Ganon	
Ganondorf has gone through a re-vamp, now with original moves and other new attacks. His stats are the same, however: a heavyweight fighter who hits like a tank, but unfortunately also tends to move like one.
His Final Smash is Beast Ganon, where he turns into his beast form and turns stronger.
 	
Legend of Zelda
Midna overshadows the battle!	
B: Hair Whip
<>B: Wolf Ride
^B: Teleport
vB: Darkness
FS: True Form	W.I.P
 	
Kirby's Dreamland
Kirby is the star of the show!	
B: Inhale/Copy
<>B: Hammer
^B: Final Cutter
vB: Stone
FS: Crash Bomb	
Kirby is pretty balanced overall, with an additional 5 jumps he can use, giving him great recovery, but what makes him really shine is the ability to inhale and copy other players Neutral B, giving him there attack.
His Final Smash is Crash Bomb, where Kirby explodes, damaging opponents close enough.
 	
Kirby's Dreamland
Meta Knight wings it!	
B: Max Tornado
<>B: Drill Dash
^B: Loopdeloop
vB: Teleportation
FS: Meta Knights	
Meta Knight is a quick striker, but can deal some good damage with his sword and has up to 5 jumps using his wings. However, a lot of his specials has ending lag, dispite how good all are for recovery alone.
His Final Smash is Meta Knights, where MK's allies ambush the stage while attacking.
 	
Kirby's Dreamland
King Dedede Is Gonna Get You!	
B: Inhale/Spit Out
<>B: Gordo Toss
^B: Big Jump
vB: Rocket Slam
FS: Minions	
King Dedede is a pretty heavy character, but has shockingly good air game, with great air based attacks and up to 4 jumps. He is still pretty heavy though, so it's easy to knock him off and watch him fall really fast down.
His Final Smash is Minions, where Dedede's Minions invade the stage, attacking players.
 	
Kirby's Dreamland
Magolor makes a deal!	
B: Energy Blast
<>B: Shield Field
^B: Teleport
vB: Enemy Spawn
FS: Crowned	W.I.P
 	
Kirby's Dreamland
Marx jesters the battle!	
B: Ball Kick
<>B: Air Dash
^B: Wing Sprout
vB: Ice Bomb
FS: Marx's Soul	W.I.P
 	
Star Fox
Fox McCloud shines in!	
B: Blaster Shot
<>B: Fox Illusion
^B: Fire Fox
vB: Reflector
FS: R-Wing	
Fox McCloud is a pretty balanced character with an all use moveset, perfect for beginners. He's fast and strong, and has decent recovery as well. However, his shield isn't too good, with it being broken within a few hits.
His Final Smash is the R-Wing, where he jumps into it and flies around, shooting players in it.
 	
Star Fox
Falco wavedashes!	
B: Blaster Shot
<>B: Falco Illusion
^B: Fire Falco
vB: Multi-Shine
FS: Tank Ship	W.I.P
 	
Star Fox
Slippy Toad crashes into battle!	
B: Bazooka
<>B: Laser Bomb
^B: Jetpack
vB: Reflector
FS: Landmaster	
Slippy is an odd character, having some pretty great air game but poor damage. However, his small size makes for a hard to hit character, and he can run pretty fast too. So overall I guess the guy's not THAT useless.
His Final Smash is Landmaster, where Slippy gets into it and starts shooting everyone with it.
 	
Star Fox
Krystal joins the frey!	
B: Blaster Shot
<>B: Boomerang
^B: Flash Vixen
vB: Demon Sniper
FS: Krazoa Sword	
Krystal is best played with long range in mind, as she isn't the best close up. As a result, you may wanna use that shield often, as if your oponents land hits on you you may be dead. Luckily, she's a pretty fast character.
Her Final Smash is Krazoa Sword, with the power of Krazoa Spirits, firing swords around.
 	
Metroid
Samus Aran blasts through!	
B: Arm Canon
<>B: Missle Blast
^B: Screwattack
vB: Morph Ball
FS: Mega Beam	
Samus is both an athletic character, with tons of great air moves, and a heavy character, being really heavy and slightly slow. If you wanna get places, you might wanna use the Morph Ball to get around and avoid others.
Her Final Smash is Mega Beam, where Samus fires a giant laser that covers the field.
 	
Metroid
Ridley is tired of waiting!	
B: Fireball
<>B: Mega Gust
^B: Air Grab
vB: Ground Drag
FS: Finisher	
Ridley is a vicious fighter, opting to just tear the crud out of his opponents. He's a glass canon: his strengh and speed are great, but his defence is kind of bad, and his large hitbox is a problem. He has 4 jumps, though.
His Final Smash is Finisher, where Ridley burries the opponents then dashes at them, full speed.
 	
Earthbound
Ness is PK Rockin'!	
B: PK Freeze
<>B: PK Fire
^B: Teleport
vB: PSI Magnet
FS: PK Starstorm	
Ness is a pretty small character, meaning he's pretty fast but also pretty easy to launch. Luckily, he has a good recovery in his double jump. You can also recover with his Up B, but you might wanna use that as an attack.
His Final Smash is PK Starstorm, where meteors fall from the sky and K.O Opponents.
 	
Mother
Masked Man thunders in!	
B: Charge Slash
<>B: Laser Arm
^B: Metal Wings
vB: PK Void
FS: PK Love	W.I.P
 	
Earthbound
Porky Minch hams it up!	
B: Numbing Gas
<>B: Porky-Boy
^B: Lightning Ball
vB: PSI Counter
FS: Pig King	
Porky is by far the heaviest character in the game, being very hard to K.O via sheer strengh alone. That being said, he's very slow and he might want to stay away from ledges, as he has pretty poor recovery options to use.
His Final Smash is King Pig, where Porky summons the King Pig statue to attack others.
 	
Pokemon
Pikachu brings Shock and Awe!	
B: Thunder Jolt
<>B: Skull Bash
^B: Quick Attack
vB: Thunder
FS: Volt Tackle	
Pikachu is a fast hitting character. He's also pretty fast on his feet, having no trouble getting from point A to point B. That said, this also makes him pretty easy to K.O, with him being pretty floaty. But hey, he's got good recovery.
His FS is Volt Tackle, where Pikachu dashes around the stage with an electric field.
 	
Pokemon
Machamp fights four glory!	
B: Charge Punch
<>B: Strengh
^B: Vacuum Spin
vB: Earthquake
FS: Beat 'em up	
Machamp mainly focuses on melee attacks, and have only a few long ranged options. However, his melee options do a ton of damage, and his recovery ain't too bad either. However, he will fall like a really heavy rock.
His Final Smash, Beat 'em up, has him grab a nearby opponent and beat them silly.
 	
Pokemon
Mew pops in!	
B: Bubble Shot
<>B: Confusion
^B: Tail Whip
vB: Bubble Shield
FS: Legendary	W.I.P
 	
Pokemon
Mewtwo strikes back!	
B: Shadow Ball
<>B: Confusion
^B: Teleport
vB: Disable
FS: Mega Form	
Mewtwo is the games 2nd floatest fighter, just behind Game & Watch, and is pretty easy to K.O but also easy to recover with. He doesn't use much attacks in his specials, only tricks that he uses to defeat his opponents.
His Final Smash is Mega Form, where Mewtwo transforms, boosting every stat by 5.
 	
Pokemon
Pokemon Trainer chooses you!	
B: 
<>B: 
^B: 
vB: Swap Out
FS: Triple Finish	
The Pokemon Trainer is unique as he actually uses 3 Pokemon in battle: Emboar, who's the strongest one, Snivy, who's the fastest one, and Dewott, the most defencive one. All of them have there own unique moves to use.
There Final Smash is Triple Finish, where all three attack at once, damaging opponents.
 	
Pikmin
Olimar leads the way!	
B: Pikmin Toss
<>B: Pikmin Swap
^B: Flying Pikmin
vB: Pikmin Call
FS: End of Day	W.I.P
 	
Fire Emblem
Marth draws his blade!	
B: Shield Breaker
<>B: Dance Blade
^B: Dolphin Slash
vB: Counter
FS: Critical Hit	
Marth is a quick fighter, with a very sharp blade. The tip of the blade actually does more damage then any other part of the blade, so fighting at just the right distance is a pretty good stategy. He also has some pretty decent recovery.
His Final Smash is Critical Hit, where Marth does a fast strike, landing a critical hit on foes.
 	
Fire Emblem
Ike erupts into battle!	
B: Eruption
<>B: Quick Draw
^B: Aether
vB: Counter
FS: Great Aether	
Ike is the opposet of Marth: while Marth is a quick but weak fighter, Ike is a slow but strong fighter. Much like Marth, however, the very tip of Ike's sword does the most damage, so finding the perfect distance is recommended.
His Final Smash is Great Aether, where he knocks opponents into the air, attacking them.
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Fire Emblem
Corrin chooses her path!	
B: Dragon Shot
<>B: D. Lunge
^B: Wing Flight
vB: Counter
FS: Dragon Form	W.I.P
 	
Fire Emblem
Robin casts a spell!	
B: Thunder
<>B: Arcfire
^B: Elwind
vB: Goetia
FS: Pair Up	
 	
F-Zero
Captain Falcon races in!	
B: Falcon Punch
<>B: Raptor Dash
^B: Falcon Dive
vB: Falcon Kick
FS: Blue Falcon	
Captain Falcon, much like his home game, is a fast fighter, the 2nd fastest in the game actually. He also has great recovery tools, and his Falcon Punch is davastating. Downside is that he can be launched pretty easily.
His Final Smash is Blue Falcon, where the Captain runs over opponents in his jet racer.
 	
Kid-Icarus
Pit takes flight!	
B: Bow & Arrow
<>B: Upperarm
^B: Flight
vB: Back Shield
FS: Godess Army	
Pit is a jack of all traits, with balanced strengh, speed, defence, etc. He also can use his wings to get 4 jumps, and add that with his free fly recovery and you have some pretty good ways to recover from a fatal blow.
His Final Smash is Godness Army, where Lady Palutena's army ambushes the stage.
 	
Xenoblade
Shulk foresee's a fight!	
B: Monado Arts
<>B: Back Slash
^B: Air Slash
vB: Counter
FS: Chain Attack	
Shulk is unique as he can use his Manado Arts power to switch arts: Jump, Shield, Speed, Buster, or Smash. Selecting one boosts a catagory that the manado art uses. Will wear off after a while or when K.O'ed.
His Final Smash is Chain Attack, where Shulk and his friends ambush any nearby players.
 	
Splatoon
Inklings get kraken!	
B: Ink Gun
<>B: Splat Bomb
^B: Squid Jump
vB: Squid Form
FS: Inkzooka	
The Inkling are fast fighters, but aren't the best up close. Instead, they're best fighting from a distance with therer long ranged weapons and ink guns. They also can recharge ammo by crouching on Ink Puddles they've made.
Their Final Smash is Inkzooka, where the Inklings pull out this bad boy and shoot foes.
 	
Punch-Out!!!
Little Mac packs a punch!	
B: Charge Punch
<>B: Haymaker
^B: Uppercut
vB: Counter
FS: Giga Mac	W.I.P
 	
Punch-Out!!!
King Hippo chows down!	
B: Fist Slam
<>B: Bear Hug
^B: Uppercut
vB: Manhole
FS: Ring King	W.I.P
 	
ARMS
Spring-Man recoils into battle!	
B: Charge Punch
<>B: Grab
^B: Ledge Grab
vB: Electric Stun
FS: Punch Rush	
Spring-Man is more of a ground fighter then an air fighter, using his sheer brute strengh to defeat opponents rather then his speed. Plus, when Spring-Man get on a high percentage, he gains a boost in strengh and speed.
His Final Smash is Punch Rush, where he ambushes the opponents with punches.
 	
Snipperclips
Snipperclips cuts it out!	
B: Snip/Clip
<>B: Hammer
^B: Paper Plane
vB: Frog Toss
FS: Shape Form	W.I.P
 	
Animal Crossing
Villager comes to town!	
B: Pocket Grab
<>B: Lloyd Ride
^B: Balloon Flight
vB: Timber!
FS: Dream House	
The Villager has a very unique moveset that encoureges you to try and do unique things with it. He also has excelent recoveries, and his small size make him hard to hit. He isn't exactly the strongest character, though.
His Final Smash is Dream House, where Tom Nook builds an exploding house around others.
 	
Ice Climbers
Ice Climbers climb to the top!	
B: Ice Shot
<>B: Mallet Slam
^B: Tether Jump
vB: Freezers
FS: Blizzard	
Ice Climbers are very unique fighters as both are one unit. All of there attacks are amplified if both are on stage at once, and if one is K.O'ed the attacks are greatly weakned. Popo is the stronger one while Nana is the faster one.
There Final Smash is Blizzard, where a huge Blizzard covers the stage pushing foes off.
 	
Nintendo Land
Monita gets chatty!	
B: Shuriken
<>B: Yoshi Cart
^B: Ballon Trip
vB: Flashlight
FS: Mii Parade	
Monita is a pretty floaty character due to her having to float everywhere, so she has good recovery but can be launched easily. All of her moves are refrances to Nintendo Land, so see if you can reconize any of them!
Her Final Smash is Mii Parade, where a parade of Mii's run across the stage trampling foes.
 	
Dr. Gyro
R.O.B spins it up!	
B: Laser Eyes
<>B: Super Spin
^B: Rocket Boost
vB: Gyromite Top
FS: Ultra Laser	
R.O.B is a pretty heavy fighter, being made entirly of metal and all, and this shows as he is a pretty slow fighter with some strong attacks. However, his air game is pretty good, alongside a great recovery tool in his Up B.
His Final Smash is Ultra Laser, where he fires off 4 lasers across the stage into opponents.
 	
Excitebike
Excitebiker flips out!	
B: Speed Boost
<>B: Wheelie
^B: Ramp Jump
vB: Dounut
FS: Race Crowd	
Excitebiker is unique as he's riding on his motorbike at all times, making him both fast and heavy. While his jump isn't very good, he has excelent attack power and is pretty fast, though he may be hard to control.
His Final Smash is Race Crowd, where other bikers ride through the arena through foes.
 	
Chibi-Robo
Chibi-Robo charges up!	
B: Ziplash Whip
<>B: Toothbrush
^B: Helicopter
vB: Plug Up
FS: Chibi-Mecha	W.I.P
 	
Dillon's Wild West
Dillon rolls out!	
B: Pistol Shot
<>B: Roll Out
^B: Drift Attack
vB: Tunnle Attack
FS: Arma-Mode	W.I.P
 	
Game & Watch
Mr. Game & Watch goes retro!	
B: Chef
<>B: Judge
^B: Fire
vB: Oil Panic
FS: Octopus	
Mr. Game & Watch is a risky character to play as, as he is a very big glass canon. His moves can be pretty davastating if used right, but his floatiness makes him very easy to K.O at any time. Make sure to have an escape plan.
His Final Smash is Octopus, where GAW turns into a giant octopus and wrecks havok.
 	
Startropics
Mike Jones returns to battle!	
B: Baseball Pitch
<>B: Weapon Arc
^B: Magic Braclet
vB: Magic Mirror
FS: Laser Gun	
Mike Jones is a unique character as his standard attacks all have long range thanks to his trusty Yo-Yo and other weapons he uses. Besides that, he's a quite balanced character, not being too strong but not being too fast.
His Final Smash is Laser Gun, where he uses a laser gun to stun, launch, or K.O opponents.
 	
Boxboy
Boxboy thinks out the box!	
B: W.I.P
<>B: W.I.P
^B: W.I.P
vB: W.I.P
FS: W.I.P	W.I.P
 	
Super Smash Bros
The Sandbag gets revenge!	
B: Random Item
<>B: Self Launch
^B: Jetpack Ride
vB: Bomb Toss
FS: Home Run!	
Sandbag is a very...interesting fighter. HE cannot grab ledges, is very floaty, and can wavedash the easiest. His Netural B also lets him use a random item except assist Trophies, Smash Balls, or healing items, at his command.
His Final Smash is Home Run!, where he hits the opponent so hard they get sent flying.
 	
Super Smash Bros
Smash 64 Mario joins the battle!	
B: N64 Fireball
<>B: Up Smash
^B: Jump Punch
vB: Cyclone Spin
FS: Mario Finale	
N64 Mario is a interesting character. He comes from the original Smash 64, so he doesn't have a Side Special or even a Side Smash. If you preform a Side B, it'll just do his Up Smash. He is also MUCH heavier then normal Mario.
64 Mario's Final Smash is Mario Finale, which is a faster yet weaker version of Mario Finale.
 	
Miitopia
Miitopia Hero saves the day!	
B: 
<>B: 
^B: 
vB: Friend Assist
FS: Team Strike	
The Miitopia hero is unique in that he/she/it has no skin swaps. Instead, all 8 costumes are different classes with different moves. They include Warrior, Mage, Thief, Pop Star, Chief, Cat, Tank, Imp, and Vampire.
The Warriors Final Smash is Team Strike, where every class starts ambushing players.
===3rd-Party===
Player	Name/Series	Moveset/Attacks.	Playstyle/Final Smash
 	
Sonic the Hedgehog
Sonic goes fast!	
B: Homing Attack
<>B: Light Speed
^B: Spring
vB: Spin Dash
FS: Super Sonic	
Sonic is by far the games fastest character, able to get from point A to point B in under seconds. This also means he strikes hard and is easy to use for combo's. Unfortunetly, he isn't the strongest nor the best in defence.
His Final Smash is Super Sonic, where he uses his Super Form to zoom all around the stage.
 	
Megaman
Mega Man powers up!	
B: 
<>B: Proto Shield
^B: Rush Coil
vB: Item Swap
FS: Rush Armor	
Mega Man's movement is meant to replicate his animations in the original NES title, meaning he's a slow but strong fighter. He also has the ability to swap out weapons using his Down B, making for versitile moveset options.
His Final Smash is Rush Armor, where he equips said armor and flies around, attacking.
 	
Pac-Man
Pac-Man hungers for battle!	
B: Wakawaka
<>B: Ball Dash
^B: Butt Bounce
vB: Look! Look!
FS: Retro Style	
Pac-Man has been slightly revamped since his SSB4 days, with a new moveset and a few new other things too. His stats are the same though, being a lightweight character with some great air game but with poor strengh.
His Final Smash is Retro Style, where he transforms into his retro self and chomps up.
 	
Bomberman
Bomberman blow's em away!	
B: Bomb Place
<>B: Super Kick
^B: Jetpack
vB: Detonate
FS: Raining Bomb	
Bomberman has a unique moveset. When he places down a bomb, it doesn't detonate until you press Down B, in which case it'll explode. You can also use your Side B to move said Bomb. He is a heavy character.
His Final Smash is Raining Bombs, where he takes cover as Bombs rain down on the arena.
 	
Crash Bandicoot
Crash bashes in!	
B: Spin Attack
<>B: Crate Toss
^B: Jetpack Ride
vB: Bazooka
FS: Aku-Aku	
Crash Bandicoot is a pretty quick character who doesn't hit hard but has plenty of moves to help him. His Jetpack and Spin Attack make for great recoveries, and the Crate Toss randomly tosses a random Type of Crate.
His Final Smash is Aku-Aku, where Crash puts on the mask and goes on an invincible rampage.
 	
Rayman
Rayman lends a hand!	
B: Charge Punch
<>B: Hookshot
^B: Copter Hair
vB: Iron Gloves
FS: Legend Unite	
Rayman is a pretty floaty character, as anyone with floating limbs are, but can also hit pretty hard, making him sort of a glass canon. He has great recovery items, but can be K.O'ed pretty easily is you don't use them right.
His Final Smash is Legends Unite, where his friends run in and beat the opponents up.
 	
Mortal Kombat
Scorpion gets over here!	
B: Grapple Spear
<>B: Hellfire Wall
^B: Teleport
vB: Skull Flames
FS: Finish Him	
Scorpion is a unique fighter as he is one of the games strongest characters, yet isn't really that heavy. However, his recovery isn't the best and he's pretty slow as well. FYI, K.O'ing someone with an uppercut will trigger a Toasty!
His Final Smash is Finish Him, where he drags nearby opponents off to hell, K.O'ing them.
 	
DOOM
Doomguy rips and tears!	
B: Super Shotgun
<>B: Chaingun
^B: Cacodemon
vB: Rocket Shot
FS: BFG9000	
Doomguy is, suprisingly enough, a pretty fast fighter who is also pretty strong as well. However, he has pretty poor jump height. Doomguy is unique as every special move is a projectile. Even his jab is replaced with a pistol!
His Final Smash is BFG9000, where he pulls out said gun and starts unloading on everyone.
 	
Scribblenauts
Maxwell gets creative!	
B: Item Write
<>B: Objective
^B: Wing Bathtub
vB: Cloning
FS: Mecha Rider	
Maxwell is one of the games most unique fighters, as his specials all are unique, from spawning in items with his notebook to adding temerary objectives to opponents. Maxwell himself is a floaty and fast yet pretty weak fighter.
His Final Smash is Mecha Rider, where Maxwell spawns in a mach and wrecks havok on foes.
W.I.P 	
Brawlout
Paco frogs the spotlight!	
B: Tornado Slam
<>B: Dropkick
^B: Tounge Lash
vB: Brain Buster
FS: Slam Combo	W.I.P
 	
Pocket Rumble
Tenchi joins the rumble!	
B: Fireball
<>B: Charge Dash
^B: Antler Flip
vB: Counter
FS: R. Fireball	W.I.P
 	
Hat in Time
Hat Kid is on top(hat)!	
B: Laser Blast
<>B: Scooter
^B: Gapple Hook
vB: Ice Hat
FS: Freeze Time	
Hat Girl is a light character who moves pretty fast and has the games best airial attacks, but isn't the strongest in attack power. Neverless, her unique ability to lunge forward to gain extra horizontal range gives her an edge.
Her Final Smash is Time Freeze, where Hat Girl freezes time and messes with the opponents.
 	
Shovel Knight
Shovel Knight digs in!	
B: Flame Wand
<>B: Brass Glove
^B: Infinidagger
vB: Gear Ride
FS: War Horn	
Shovel Knight is, predictibily, pretty heavy thanks to all that armor, and doesn't have the best jumps. That said, he is decently fast and his tools are pretty varietied for combat. Plus, he can use a Pogo move on the opponents heads.
His Final Smash is War Horn, where SK pulls out the horn and blows into it, hurting close players.
 	
Bayonetta
Bayonetta gets wicked!	
B: Bullet Climax
<>B: Heel Slide
^B: Witch Twist
vB: Witch Time
FS: InfernoClimax	
Bayonetta is a very hard character to master, as most of her attacks, even her specials, take time to get used to. When you do, though, she becomes a great character. She herself is a glass canon, dealing and getting damage.
Her Final Smash is InfernoClimax, where Bayo summons a demon to destroy the opponents.
 	
Ty the Tasmanian Tiger
Ty takes a bite!	
B: Boomerang
<>B: Chomp
^B: Glider-rangs
vB: Rang Spin
FS: Mech Ride	W.I.P
===DLC===
Player	Name/Series	Moveset/Attacks.	Playstyle/Final Smash
  	
Mario + Rabbids
Rabbid Peach phones it in!	
B: Bwaster
<>B: Turret Bomb
^B: Team Spring
vB: Self-Heal
FS: Ambush!	
The Rabbid is a small character, being pretty hard to hit, and also is pretty fast, but isn't too strong. She mainly relies on his many long ranged weapons, and for melee carries a old but effective weapon: A plunger.
Her Final Smash is 'Ambush!', where enemies start causing chaos on the battlefield.
 	
Nintendo Wii
Reckless Saftey Man gets careless!	
B: Wiimote Point
<>B: Pot Toss
^B: Careless Spin
vB: Take a Break
FS: Screen Break	
Reckless Man's gameplay is like his name: very reckless. He's a hard hitting character with good speed and poor defence. His "Take a Break" move, however, can fix that for a few seconds. He has pretty good recovery.
His Final Smash is Screen Break, where he breaks the screen making damaging cracks.
 	
Splatoon
Squid Sisters stay fresh!	
B: Ink Gun/Rifle
<>B: Ink Bomb
^B: Squid Jump
vB: Melody
FS: Stay Fresh!	
The Squid Sisters, much like the Ice Climbers, are 2 characters in 1. However, you swap between them with your down taunt. Callie is strong but slow, and Marie is fast but weak. Most attacks stay the same.
Their Final Smash is Stay Fresh!, where the two start singing as ink rains from above them.
 	
Kirby's Dreamland
Animal Buddies go wild!	
B: Burning (Rick)
<>B: Ice (Kine)
^B: Spark (Coo)
vB: Clean (Pitch)
FS: Super Candy	
The Animal Buddies are unique in that you switch between them via using cetan moves, like in Kirby Star Allies. As the default, you play as Rick, and the others are Kine, Coo, and Pitch. Guess the other two sat this out.
Their Final Smash is Super Candy, where they become invincible for a few seconds.
W.I.P	
Nintendo Labo
Labo Mech tanks it!	
B: Charge Laser
<>B: Smash
^B: Rocket Jets
vB: Ground Slam
FS: Tank Mode	
The Labo Mech may look big, bulky, and slow, but it's actually made of cardboard, making it a decently fast and floaty fighter. However, it's defence is also kinda low, but it is kinda strong. The kid controlling it will be in the background.
It's Final Smash is Tank Mode, where it turns into the tank and starts shooing everyone.
 	
Cuphead
Cuphead thirsts for victory!	
B: Peashot
<>B: Roundabout
^B: Plane Mode
vB: Perry Hop
FS: Hyper Move	W.I.P
 	
Metroid
Marine avoids backlash!	
B: W.I.P
<>B: W.I.P
^B: W.I.P
vB: W.I.P
FS: W.I.P	W.I.P
 	
Runbow
Val/Hue runs in!	
B: W.I.P
<>B: W.I.P
^B: W.I.P
vB: W.I.P
FS: W.I.P	W.I.P
 	
Eggerland
Lolo pushes around!	
B: W.I.P
<>B: W.I.P
^B: W.I.P
vB: W.I.P
FS: W.I.P	W.I.P
 	
Space Invader
Space Invader ambushes the battle!	
B: Homing Shot
<>B: Flight Dash
^B: Limited Flight
vB: Backup
FS: Invasion	W.I.P
==Stages==
W.I.P
==Gamemodes==
===Solo===
Name	Info/Objective
 	In Classic Mode, you fight through different rounds of A.I controlled opponents and other challenges until you reach the final boss. Usually each round contains a spacific challenge to complete, and doing so will land you rewards. The difficulty settings also have an impact besides making things harder, as it can change the Final Boss from Master Hand to Crazy Hand to both to the new villain, Skeleton Hand. The harder the difficulty, the more rewards.
 	In All-Star Mode, you need to defeat every opponent you've unlocked so far in a single stock, meaning you only have one try at this. Every character is sorted out by when they debuted, meaning you can get a good idea of who you'll be fighting next if you know when the character first debuted. There are 3 difficulty settings: Easy Mode with 5 healing items, Normal Mode with 3 healing items, and Hard Mode with only 1 healing item. Use them wisley.
 	
In Multi-Men Melee, you fight against a hoard of enemies. While they themselves are pretty weak, they come in large packs. This mode has several different options:
Numbers: 10-Men Melee, 30-Men Melee, 50-Men Melee, 100-Men Melee, Infinite-Men Melee, Crule-Melee
Time: 5 Minute Melee, 10 Minute Melee, Infinite Melee.
Enemies: Polygon Men, Wire Frames, Fightin Alloys, Miis
 	In the Tower of Smash Mode, you as any character of your choosing travel up a Tower of 100 challenges. Each Challenge is randomly generated, and get harder as you get higher in the tower. In every 20 floor, a random boss from Story Mode is fought, and in the final floor has you face off against Master Hand, Crazy Hand, and Skeleton Hand at the same time. If you run out of stocks, you have to re-try the challenge. Unlike the other modes, this one allows saving.
===Multiplayer===
Name	Info/Objective
 	In Smash Mode, you and up to 7 friends/A.I controlled players duke it out in a fight. You can customize the match to your liking, like change the Time to Stock or Coin match, which items are on and which are off, and even if the stages are Omega or Normal. You can even have an all CPU match. There are many different controllers a player can use: A Nintendo Switch, a Switch Joycon, a 3DS, a Wii U Gamepad, a Wiimote, and even a Gamecube Controller.
==Items==
===Items===
Items	Items	Items	Items	Items	Items	Items	Items	Items	Items
 	 	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	 	
===Assist Trophies===
Character	Actions
 	
Lakitu will spawn in at the top of the screen and start throwing down spiney's onto the battlefield, which wonder around aimlessly until attacked. Lakitu himself can also be attacked and go away earlier.
 	Bowser Jr. will hop on stage and start running around, shooting fireballs and spinning around inside his shell. If he is undisturbed, he will simply leave, but if hit three times Bowser. Jr will fall off of the stage.
 	The Cucco, at first, will just walk around aimlessly and do nothing. However, if someone hits it, other Cucco's will ambush the stage, attacking others and flying all around the arena for a few seconds.
 	Skull Kid teleports on stage and does one of 3 things: either flip the camera upside down, rain some lasers from the sky, or summon a lot of bombs onto the stage. After each summon, he laughs and teleports away.
 	Haltmann jumps on stage, does an evil laugh, then uses the canons on his mech to cover up the screen with money with his face on it. This will last for about 10 seconds, but you can end it earlier by attacking Haltmann.
 	Bandana Dee will run on stage and start running towards nearby opponents, then will start jabbing them multiple times until he preforms a drop kick on them. If he cannot find or reach anyone soon, he'll leave health.
 	Andross will apere in the background and start shooting out a bunch of untextured projectiles out of his mouth. These things hurt if you touch them. After a few seconds, Andross will crackle, then leave the stage.
==Story Mode==
The Heroes of Smash story mode is the game's very own story mode. In it, the Smash Bros world is in danger, thanks to a mysterious villain named "Havok", who has plans to assemble the universes greatest baddies to form a new order, a new regmie if you will. It's up to Nintendo and other heroes to stop this menace, free there world, and take out Havok. The gamemode will have you play as certan characters during certan levels, and shairs simularities to Brawl's Subspace Emmisary.
To see more info, check out Gold's Super Smash Bros./Story Mode.
==DLC==
===Costume Pack===
After update 1 came out, a costume pack was released for $5.99. It contained a new costume for every single character in the game. These are all the costumes. Be noted that they do not effect playstyles, just looks.
*Dr. Mario (Mario)
*Mr. L (Luigi)
*Daisy (Peach)
*Dry Bowser (Bowser
*Mallo (Geno)
*Funky Kong (DK)
*Boshi (Yoshi)
*Fierce Deity (Link)
*Lana (Zelda)
*Impa (Shiek)
*Toon Ganon (Ganondorf)
*Shadowy (Midna)
*Prince Fluff (Kirby)
*Galacta Knight (MK)
*Masked DDD (Dedede)
*Shop Keep (Magalor)
*Wolf (Fox)
*Leon (Falco)
*Peppy (Slippy)
*Assault Suit (Krystal)
*Fusion Suit (Samus)
*Meta Ridley (Ridley
*Lucas (Ness)
*Clause (Masked Man)
*Original Suit (Porky)
*Detective (Pikachu)
*Throh (Machamp)	
*Shiney (Mew)
*Armored (Mewtwo)
*Red (Pokemon Trainer)
*Alph (Olimar)
*Lucina (Marth)
*Chrom (Ike)
*Male (Chrom)
*Female (Robin)
*Blood Falcon (C. Falcon)
*Dark Pit (Pit)
*Alvis (Shulk)
*Octoling (Inkling)
*Retro Mac (Mac)
*Ribbon Girl (Spring-Man)
*Tom Nook (Villager)
*Bear Suits (Ice Climbers)
*Evil (Monita)
*Prime Minister (R.O.B)
*Mach Rider (Excitebiker)
*Broken (Chibi-Robo)
*Modern (Dillon)
*Sheriff (Mr. GAW)
*Ninten (Mike Jones)
*Ms. Box (Boxboy)
*Negative (Sandbag)
*SM64 (S64 Mario)	
*Metal Sonic (Sonic)
*Proto-Man (Megaman)
*Toc-Man (Pac-Man)
*Pretty Bomber (Bomber)
*Fake Crash (Crash)
*Rabbid Suit (Rayman)
*Sub-Zero (Scorpion)
*Retro Armor (Doomguy)
*Lilly (Maxwell)
*Evil (Paco)
*Naomi (Tenchi)
*Mustache Girl (Hat Kid)
*Black Knight (SK)
*Jeanne (Bayonetta)
*Cy (Ty)
*Rare Armor (Mii Hero)
==Trivia==
*The game was originally called Josh's Super Smash Bros, but it was changed to avoid confusion from Jake's Super Smash Bros.
*Originally, the game was going to have an update system where every update came with new characters and other content. However, it was too much hassle and was decided against.
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Games
Category:Crossover Fighting Games
Category:Nintendo Games
Category:Nintendo Switch Games
Category:X's Super Smash Bros.