Nan Madol (Civ6)

Nan Madol is a cultural city-state in Civilization VI. 
== Strategy ==
Nan Madol's Suzerain bonus is very simple, but has the potential to provide massive amounts of . Note that this bonus doesn't apply to the City Center, although it does apply to wonders placed on or next to Coast or Lake tiles despite not expressly mentioning them. Another notable tidbit is that wonders receive the bonus as soon as construction is started, whereas s need to be completed first.
=== Example ===
In the screenshots below, Nidaros is generating 123.6 per turn, and has +55% modifiers (+30% from Kilwa Kisiwani, +15% from Pingala, +10% from ). There are nine districts and wonders (excluding the City Center) that border Lake or Coast, which contributes +18 . The third at Nan Madol contributes +2 , for a total of +20 . With the +55% modifier, the new per turn is:
123.6 + (20 * 1.55) = 154.6
Note that the unfinished Industrial Zone doesn't yield +2 , while the unfinished Great Zimbabwe does.
File:Nan Madol example - Before Suzerain (Civ6).png|Before Suzerainty
File:Nan Madol example - Circled Districts (Civ6).jpg|Circled districts
File:Nan Madol example - After Suzerain (Civ6).png|After Suzerainty
Nan Madol has excellent synergy with any maritime civilization, or just any empire that has a lot of coastal or lakeside districts. These include Norway, Australia, Indonesia, Phoenicia, and the Netherlands.
== Civilopedia entry ==
== Trivia ==
* Nan Madol's city-state symbol is based on a sea turtle, an animal to which the people of the city paid tribute.
== Related achievements ==
ru:Нан-Мадол (Civ6)