Phase Gate

Phase Gates are ruin devices used for transportation that are primarily found on Seirai Island and Watatsumi Island.
==Types==
===Normal Phase Gate===
When two Phase Gates face each other, an energy route is established between them. When the player enters an active Phase Gate, they will be turned into a ball of what looks like Electro, then travel to the linked Gate. Routes between linked Phase Gates never touch the ground, and they are also often not straight, even if a straight path is available. Some Phase Gate routes run through an Electroculus.
Most Phase Gates can be rotated by interacting with them; Elemental Sight can be used to check the way the opposite door is facing. A linked Phase Gate will emit light and sound, while an unlinked one does not.
===Enkanomiya Phase Gate===
A variant of Phase Gates can be found in Enkanomiya. Instead of a gate, they look like circular, transparent blue-green portals. Players who enter these Phase Gates take on the appearance of a glowing blue orb.
Enkanomiya Phase Gates are similar to the standard ones, save that they cannot be rotated and therefore are always active, and are often one-way, leading to areas where there may not be another Phase Gate present to go back to the starting point.
===Sumeru Phase Gate===
A portal that seems to be another Phase Gate variant can be found in the domain during the Archon Quest Silent Seeker of Knowledge. It appears as a circular, transparent yellow-green portal. Upon entering it, the player is turned into a glowing yellow-green orb with small wings but cannot cancel the travel, unlike other Phase Gates.
===Fontaine Phase Gate===
A phase gate variant similar to the Sumeru Phase Gates, except that they are light blue and require interaction to use them.
===??? Phase Gate===
Another phase gate variant can be found in ???. These function much like the Fontaine ones, but look similar to Abyss portals. They are narrow fissures in reality which open wide when the player draws near.
==Tutorial==
==Gameplay Notes==
While traveling using Phase Gates:
*The player can press the jump button to stop traveling prematurely, reappearing as the active character and jumping upwards as if on ground.
*Characters can be targeted and take damage from enemies while traveling. Taking damage that causes staggering will also end the travel immediately.
*If the route is blocked, such as by Geo Constructs or Thunder Barriers, or if the route gets too close to something a character can walk on, such as frozen water or any water while in Kokomi's Elemental Burst, Nereid's Ascension, the travel will also end immediately.
*All Talent effects, such as Xiangling's Pyronado, will persist even after the traveling begins. In the case of the Pyronado, it will circle around the active character as usual.
*If any ability, or switching of characters, is used after entering the Phase Gate — most likely due to lag — the travel will end immediately, and the usage of said ability or the switching of characters will carry on as normal.
*Photo Mode (the in-game camera feature) can be used as normal.
==Other Languages==
==Change History==
==Navigation==
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