Teleport Object (Psionic)

: Note: Incorrectly listed in "Psychokinetic" in Dragon King. This is clarified on page 42 of "The Will and the Way" as a mistake.
This power is identical to teleport and teleport other, except that it teleports objects. This is much more difficult for materials than it is for living creatures. The item to be teleported must be a single piece and weigh no more than 100 pounds. Metal is harder to teleport, and costs double its true weight for this calculation. Obsidian is harder still, counting triple. PSP cost and difficulty increase with distance, according to this table.
Distance 	InitialCost	Power ScoreModifier
10 yards 	30 	+1
100 yards 	35 	0
1,000 yards 	40 	-1
10 miles 	50 	-3
100 miles 	60 	-5
1,000 miles 	70 	-7
10,000 miles 	100 	-7
interplanetary	200 	-11
If the power check fails, the points are still expended and the item is unaffected.
Power Score — The item is temporarily strengthened during teleportation—for the next 2d6 days it survives all item saving throws.
20 — Some different item of similar value to the psionicist is teleported to oblivion.