Arcane Labyrinth/Matter and Materials

Below lies information regarding Arcane Labyrinth floors whose Key Terms are categorized under "Matter and Materials":
== Floors ==
=== Mythril ===
thumb|Mythril (full map).
* Obtained: Speak to Princess Hilda after showing Scott's ring.
* Task: Speak to the miner to find Mythril on a well and return it to him.
* Reward: Mirror Key Term.
* Tileset: Semitt Falls.
* Enemies:
;Treasure
Item 	Quality
Mythril Spear 	Good
Mythril Shield	Good
Mythril Gloves	Good
Javelin 	Normal
Buckler 	Normal
Clothes 	Normal
Potion 	Bad
Antidote 	Bad
Eye Drops 	Bad
=== Mirror ===
right|250px|Mirror.
* Obtained: Mythril floor.
* Task: Find the kid.
* Reward: Hint for Darkness floor.
* Tileset: Pandaemonium.
* Enemies:
;Treasure
Item 	Quality
Hi-Potion 	Good
Ether 	Good
Ether 	Good
Hi-Potion 	Good
Potion 	Normal
Phoenix Down	Normal
Phoenix Down	Normal
Potion 	Normal
Antidote 	Bad
Antidote 	Bad
Antidote 	Bad
Antidote 	Bad
=== Airship ===
thumb|Airship.
* Obtained: Speak to Princess Hilda about the Dreadnought, or speak to Cid.
* Task: Help out the crew.
* Reward: Wind Key Term.
* Tileset: Ship.
* Treasure: None.
* Enemies:
=== Dreadnought ===
* Obtained: Speak to Princess Hilda after obtaining Mythril.
* Task: Use Ice-elemental item on the Engine.
* Reward: Aquifer Key Term.
* Tileset: Dreadnought.
* Enemies:
;Treasure:
Item 	Quality
Silver Cuirass	Good
Phoenix Down 	Good
Life Tome 	Good
Antarctic Wind	Good
Longbow 	Normal
Hi-Potion 	Normal
Esuna Tome 	Normal
Silence Tome 	Normal
Bow 	Bad
Potion 	Bad
Basuna Tome 	Bad
Mythril Mace 	Bad
=== Candelabra ===
* Obtained: Wizard floor.
* Task: None.
* Reward: None.
* Tileset: Deist Cavern.
* Enemies:
;Treasure:
Item 	Quality
Mythril Gloves	Good
Golden Shield 	Good
Garlic 	Good
Antarctic Wind	Normal
Mythril Shield	Normal
Potion 	Normal
Potion 	Bad
Potion 	Bad
Antidote 	Bad
=== Mask ===
* Obtained: Learn from Hilda after recapturing Fynn.
* Task: Guide the doppelganger onto the red square and talk to it.
* Reward: Tundra Key Term.
* Tileset: Mysidian Tower.
* Enemies:
;Treasure
Item 	Quality
Knight's Armor	Good
Barrier Tome 	Good
Flame Shield 	Good
Ether 	Good
Hi-Potion 	Good
Power Staff 	Normal
Spider's Silk 	Normal
Life Tome 	Normal
Basuna Tome 	Normal
Potion 	Normal
Life Tome 	Bad
Spider's Silk 	Bad
Hi-Potion 	Bad
Potion 	Bad
Antidote 	Bad
=== Cauldron ===
* Obtained: Reward from Fire.
* Task: Search the cauldrons to find the man inside.
* Reward: Hint for Ultima Tome floor.
* Tileset: Castle Deist.
* Enemies:
;Treasure
Item 	Quality
Sage's Wisdom 	Good
Toad Tome 	Good
Phoenix Down 	Good
Bell of Silence	Good
Sleepgrass 	Normal
Hi-Potion 	Normal
Esuna Tome 	Normal
Mini Tome 	Normal
Clothes 	Bad
Potion 	Bad
Protect Tome 	Bad
Shell Tome 	Bad
=== Iron Bars ===
* Obtained: Reward from Palamecia.
* Task: Flip switches to find a prisoner.
* Reward: Chronicles Key Term.
* Tileset: Coliseum.
* Enemies:
;Treasure:
Item 	Quality
Drain Tome 	Good
Dragon Armor 	Good
Gaia Drum 	Good
Flare Tome 	Good
Swap Tome 	Normal
Diamond Cuirass	Normal
Antarctic Wind 	Normal
Holy Tome 	Normal
Potion 	Bad
Golden Armor 	Bad
Mythril Mirror 	Bad
Gold Hairpin 	Bad
=== Chronicles ===
* Obtained: Reward from Iron Bars.
* Task: Find 10 history books.
* Reward: Miasma Key Term.
* Tileset: Mysidian House.
* Treasure: None.
* Enemies:
Category:Locations in Final Fantasy II