Ring of Boccob (Magic Ring)

This ornate piece of jewelry initially appears to be a valuable, non-magical ring. Even magical detection of the most powerful sort will not reveal the dweomer of this ring. The function of the ring comes into play whenever the wearer is assailed by any magical device which actually contacts his or her person-the device will malfunction, failing to affect its intended target, and if it does not save vs. spell, it is turned into a non-magical item. Whenever the ring cancels the power of an item in this fashion, it ceases to function for 1d4 hours after that. After this period of quiescence, it again operates normally. Note that single-use magic items, such as a magical arrow, a crossbow bolt, or a javelin of lightning, do not have their functions canceled by the ring, but merely give the wearer protection from their magical effects. This immunity from magical effect does not prevent normal damage from being administered by such an item. Saving throws for items against the cancellation power of the ring are as follows:
1 	Automatic failure for any item.
2 	Saving throw for relics.
3 	Saving throw for artifacts.
4 	Saving throw for hand held weapon.
5 	Saving throw for rods and stave.
6 	Saving throw for all other items.
7-20	Any item saves on a roll in this range.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Rings