Special Effects (Wizard Spell)

This spell allows the caster to create a physi­cal effect of a visual, auditory, olfactory, gusta­tory, or tactile nature. The effect must be nonharmful, but can take almost any form: lightning-like traces on a wall, haunting music, a stone floor that feels spongy, a sweet sensation on the tongue, or a room that smells like a pine forest. The spell can affect one object or an area up to 10 x 10 x 10 feet in size.
If cast at a living being, the creature gets a saving throw vs. spell, with success indicating the spell has no effect. Unlike an illusion, the effect is real and permanent until successfully dispelled.
The material component of this spell is some representation of the desired effect: a picture; a sample of an odor, taste, or feel; or something that creates the desired sound.
Notes: Uncommon for transmuters and artificers; otherwise, rare. This spell is most often found in wizard strongholds.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells