119471-impressions-of-a-returning-casual-player

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Hi.
 
So I'm one of these folks that will pay money to solo through an MMO.  The only time I'll team is on a pick up team. I've never raided in any game, ever. City of Heroes was my first venture into MMOs and I've tried many MMOs during my time with City and after it closed.
 
I bought WS early on and played in the public Beta. After it went live, I leveled to 12 and then drifted away and unsubed.
 
In a nutshell, the reason I unsubed was that the game had me confused and overwhelmed. I can't put my finger on exactly what the issue was, but it just wasn't working for me. There were things that I liked, but I didn't feel a connection to what was going on with my toon.
 
Fast forward to about two weeks ago when I got an email from NCSoft giving me a week free trial. I figured there was no harm in trying it again as the game was still on my machine.
 
I can't speak to what changed exactly.  But the game "felt" much better. I know better now what to do as it relates to quests. Things(Quests, fighting. crafting) seemed smoother, more intuitive and more fun than it was before. It also seemed like the world got bigger...if that makes any sense.
 
So I have re-subbed and I think I will stick around a while. WS has an extra $15 a month now. Hope that helps.
 
John Wrath - Dominion Warrior - Entity (PvE) (I'll join first guild that invites me and mentions this post)	
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Welcome back to Wildstar! :D
 
I'm happy to hear that you are having a better experience this time around. Glad to have ya back on board. :)	
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			Always nice to have new (returning) faces. We need it. Welcome back!	
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			Im enjoying it as well. Just subbed 2 days ago. It is a nice break from the crap wow has become, and a nice addition alongside the old republic.	
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It was kind of the same for me at first. Coming straight from WoW... I had trouble adjusting to telegraphs, and it took me a while to really master the art of dodging, and getting used to the way some of the abilities worked.
Al classes play very differently... I'd suggest leveling them all to at least level 10 to get a feel of the classes, and go with the one that fits your playstyle best.. *coughcough* Engineer or bust *cough* It'll definitely make for a better 10-50 leveling experience.
 
That said, when trying out new games.. You really have to jump in with an open mind, and even though there may be an NPC telling you not to stop and smell the flowers... Do stop and smell the flowers. It's worth it. There's also plenty of easter eggs and silly stuff in the game. You'll really see how WildStar has that... Flair... That awesomeness. 
 
This is all subjective though, not everyone likes the art style, or every single feature, but I promise you.. The combat and movement (double jump and dodging mainly) will break you. You won't be able to go back to WoW or any other older games. It's that good.
 
Welcome back to Nexus anyway!! Hope you'll be in for the long run :D *passes along tray of cupcakes*	
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Glad you are having fun, pal!
The more, the merrier.
Cye on Nexus.
 
Captain out.	
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Dommie warrior on Entity eh? If only you were on Warhound I'd be happy to welcome you back with a knockdown, troll subdue, shockwave into agro range of elite mobs, and 1pp storm troll you to death (what esper dreams are made of). Sigh... If only... 
 
On a more serious note, glad to hear you're now more immersed in the game! Warriors a fun class I hear and even if you struggle with the telegraphs you still got heavy armor! 	
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			It's probably that your subconscious actually finished processing how the game works after your initial stint.  I know that for my first 2 weeks, it was over-stimulating and required absolute focus to keep from being overwhelmed.  Afterwards my muscle memory kicked in so my brain had a lot less to do, and now it's second nature to the point that I'll drink shots and watch TV while raiding.	
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Welcome back to Nexus!  I get feeling overwhelmed and confused; I think we were all there at headstart with that feeling.  No matter how long you'd been in beta, it was still a process of figuring everything out, much less knowing how to tell each other how it all worked when questions were asked.  If it was a cakewalk of a game, it wouldn't have mattered.  Since it isn't, it does.
 
Now that we've had some time to sort of settle into the game, you'll find there's a lot more help and information out there.  Your best bet is to join a guild and get immersed into the social aspect.  This game is a million times better in every facet if you start building a rolodex of player names.	
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