Wicked Sisters

The Wicked Sisters are a premium Magic Tower in Kingdom Rush: Vengeance, and costs $4.99. The tower itself serves as the controller for a Black Hag, who can be moved via rally points and switch between firing magical bolts that either poison or stun the target.
== Lore ==
BE CAREFUL OF WHAT YOU WISH FOR..
There was nothing special about that particular day. It was a sunny afternoon, just like many others before it and also like many others that would come after that one.
Yet, despite how ordinary that day seemed to be, that was the day when everything changed.
Lord Blackburn gazed out of the window and looked at his statue. He was certainly not prone to pride and that statue had been a tribute his beloved citizens have built for him. He was respected and loved, and he loved them back and felt responsible for their well being and happiness. 
With a heavy sigh, he moved to his meeting chamber and started the daily meeting with the villagers. The evil forces were getting stronger, but that was not fresh news. 
For as long as he could remember, he had fought evil. There was a time when he was certain he could banish it from the realm and he had made every possible effort to see that happening. But he was an older man now, worn and sullen from years of conflict. He was getting tired since no matter how bravely he fought or how many men he lost, evil would rise again with a new face. He knew now, in his heart, his beloved citizens would never be free from it.
This knowledge was the cause he was barely eating and sleep became a luxury tainted by nightmares. Someday, he would die, leaving his lands and his people unguarded. Who would stand strong against the darkness? Who would ensure peace and happiness for the citizens? If he died, his duty and promise to them would remain unfulfilled forever. The great Lord Blackburn, in all his strength, would die a failure. He couldn’t allow that to happen.  
On that day, word of a terrible attack on the southern border reached his ears. The crops had been ravaged, and hundreds of villagers had been slain. The sight of it was haunting. The houses burned, and the soil ran red with the blood of innocents. He had failed to protect them. No more, he decided. It was at that precise moment that he took a decision that would change not only his fate and also the ones that trusted him the most.
Since the beginning of time, a coven of white witches had lived on what was now lord Blackburn's lands. They had always lived peacefully providing help and medical aid to the villagers. The covenant was directed by two twin sisters, who had sworn an oath to serve and protect the Lord and his family.
They were not surprised when Lord Blackburn requested them to come to the castle to meet with him, as this had happened more and more often due to the continuous increase of the attacks.
What caught them by surprise was his unusual request. Lord Blackburn had gone through the ancient library and found references on a scroll of rotten parchment about a special kind of magic that he thought could shield his lands and inhabitants from the impending doom the evil forces represented and wanted the coven to perform those rituals.
The witches tried to explain to him that that kind of magic always came with a steep price and that he was asking them to meddle with forces beyond his control, but their warning fell into deaf ears. There was nothing he would not sacrifice to ensure the safety of his people, and he gave them the order to proceed.
This desperate act would have dire consequences. The ritual’s magic spread unchecked across his domain. It was true it ensured the protection against the evils that had been restlessly attacking, but it did so by lending the lands so uninhabitable that nothing, not even the demons of Pandemonium itself, could live there.
As for the villagers, they were drained of all life, reduced to mindless vessels, void of suffering, pain… and happiness. 
The White Witches were twisted into wicked creatures who thrived on the power of black magic. Strengthened by the energy of the ritual and their new abilities, any who dared step foot in Blackburn’s territory would meet a grim fate. 
But it was Lord Blackburn himself whose fall was most tragic. His own choice corrupted his soul and caused his body to fade into mist. Banished from death and bound to his sworn duty, he was given a new form to carry out his eternal charge in a shell of cold steel. He was now tireless, undying, and would stand to protect his domain. Forever. 
To this day, the White Witches turned Black Hags fly the skies north of Valardul, terrorizing anyone that crosses their path to fulfill the oath made to their Lord.
== Description ==
Double trouble, cauldron bubble! This pair of witches brings double jeopardy with there black magic allowing them to swap between poisoning or stunning targets.
== Stats ==
 	Level	Magic Damage (With Upgrades)	Stun Chance	Stun Duration	Poison†Damage (With Upgrades)	Fire Rate 	Attack Range	Rally Range	BuildCost
150px	1 	11-25(12-27) 	 	1.2s 	10(11) 	Very slow(2.5s)	300 	250 	120
150px	2 	27-63(29-69) 	 	1.4s 	25(27) 	Very slow(2.5s)	300 	250 	160
150px	3 	48-112(52-123) 	 	1.6s 	43(47) 	Very slow(2.5s)	300 	250 	200
150px	4 	78-182(85-200) 	 	2.0s 	70(77) 	Very slow(2.5s)	300 	250 	250
:† The listed values indicate 'damage per tick (0.8 second)' and Poison inflicts damage over 2.4 seconds (3 ticks)
==Abilities==
===Froggification===
 "Ribbit."
Polymorphs an enemy into a harmless frog for 6 seconds.
Polymorphed enemies can be tapped to death and give gold upon it.
60px	Level	Cost 	Cooldown
60px	1 	230(195)	22 seconds
60px	2 	180(153)	18 seconds
===Hex Totem===
 "Enjoy the silence."
Summons a totem that silences enemies around it for 10 seconds. (Cooldown: 15 seconds)
Cost 	Cast Range
180(153)	280
Enemies that can be silenced include:
* Smokebeard Engineer: repairs robotic allies.
* Quarry Worker: travels through underground tunnels.
* Sulfur Alchemist: heals their allies.
* MechaDwarf MK.9: has an area attack skill.
* Valkyrie: raises dead Northerners as Draugr.
* Nanoq Warbear: charges.
* Ice Witch: spawns Apex Shard.
* Glacial Wolf: has a chance to explode on death and freeze friendly units.
* Svell Druid: freezes towers.
* Leap Dragon: flies for a short time.
* Musketeer: shoots at a long distance.
* Troop Captain: transforms Recruit to Footman.
* Paladin: has an area attack skill, and buffs damage allies inflict. 
* Arcane Magus: teleports allies.
* Devoted Priest: heals allies and gives them magic resistance.
* High Sorcerer: polymorphs soldiers into a sheep.
*Anurian Chaser: leap at enemy
* Anurian Infuser: shields Anurian Warden and speeds up Crystal Amphiptere
* Anurian Channeler: buffs Anurian Erudites attack and Crystal Demolishers defense
===Nimbus 4000===
 "The fastest broom ever made."
Increases the range of movement for the broom witch. (base: 250)
Level	Cost 	Range
1 	100(85)	350
2 	100(85)	450
==Strategy==
Wicked Sisters provide a highly efficient tower for dealing damage to tough enemies, whether operating in poison mode or in magic/stun mode. The tower is at its most powerful in levels with a mixture of heavily armored and heavily magic-resistant enemies, because poison-damage ignores both forms of resistance. The player has the option of switching to magic/stun mode for waves without magic-resistant enemies, or of leaving the tower in poison-mode for the entire level.
An additional strength is the movable rally point, which means that Wicked Sisters can continue to deal damage while the tower is disabled, and that they can make good use of unfavorably located strategic points. With Nimbus 4000, a well placed tower can have sufficient range to be able to switch paths, or to attack enemies trapped in a choke point that is some distance from the Wicked Sisters' strategic point.
Despite the chance of stunning targets, Wicked Sisters are very poor at crowd control due to the slow attack-rate, and likelihood of overkill (dealing more damage than is needed to kill an enemy). This is particularly true in poison-mode, where weak enemies are likely to be killed by other towers before the poison has finished acting, making the poison redundant. For this reason, poison-mode should ideally be used at the front, where it will weaken enemies for other towers rather than deal the killing blow.
Note that poison damage does not stack, so if two Wicked Sisters are placed where they are both likely to attack the same enemy within 2.4 seconds, no more than one of these towers should be in poison-mode.
* It is not always easy to spot Froggification on a crowded map and tap the frog to death in time, but even if you don't, the ability can be useful for the temporary removal of armor, magical resistance and skills. Frogs are unblockable, so this ability can backfire if used near an exit.
* Hex Totem is usually a good investment late in stages when there are hordes of enemies, many of whom have dangerous skills.
* Nimbus 4000 is sometimes essential for switching paths or reaching choke points, but before even building the Tier 1 tower, bear in mind that Wicked Sisters' normally excellent cost efficiency per DPS is compromised by this extra outlay of gold for no extra DPS.
==Range==
WSisters_Range.PNG
==Related Upgrades==
* GUILD OF MERCHANTS (2 souls)
**Costs of towers' special skills is now reduced. (15% cost reduction)
* MASTER ARCHITECTS (2 souls)
**All towers gain extra bonus damage. (10% additional basic attack damage)
== Quotes ==
*"Swish and flick!"
*"We'll get you my pretty! Ha ha ha!"
*"Twist the bones and bend the back!"
Tier 4:
*"So you wanna play with magic?" (when built)
*"It's not easy being green." (Froggification)
*"Be quiet!" (Hex Totem)
*"Sure you can manage that broom?" (Nimbus 4000)
==Trivia==
* The tower is based on the Black Hag enemy from Kingdom Rush.
* The name Wicked Sisters may be related to two of different terms.
**The Wicked Witch of the West and the Wicked Witch of the East in The Wizard of Oz are both sisters. 
**The three witches in William Shakespeare's Macbeth are referred to as Weird Sisters. This name is used in a number of other magic themed series, such as Discworld, Harry Potter and Sabrina to name but a few.
* Hanging from the Wicked Sisters' house are bundles of wood similar to those found in the woods in the film The Blair Witch Project
*"Swish and flick!"
**The wrist movement required to cast the levitation spell Wingardium Leviosa in Harry Potter and the Philosopher's Stone.
*"We'll get you my pretty! Ha ha ha!"
**A line spoken by the Wicked Witch of the West in the film The Wizard of Oz. The original line is "I'll get you, my pretty, and your little dog too!". As there are two witches in the tower the conjunction I'll is pluralized.
*"Twist the bones and bend the back!"
**The first line of thespell used to turn someone into a cat, used by the witches in the film Hocus Pocus
*"So you wanna play with magic?"
**A line from the song Dark Horse by Katy Perry. 
*"It's not easy being green."
**A line from the song Bein' Green sung by Kermit the Frog of The Muppet Show
*"Sure you can manage that broom?"
**A line from the book Harry Potter and the Prisoner of Azkaban when Harry is given a new broom. This line is not featured in the film due to the scenes occurring at different points.
**NImbus 4000 is based on a magic broomstick brand in the same series, in which the highest model for the Nimbus line is merely 2001.
*There is in fact, a third Witch inside the house. She remains hidden, but can be seen briefly in the window of a Level IV house, pulling a crying child back inside.
==Gallery==
Third_Wicked_Sister_.gif|The third sister pulling a child back inside
Category:Kingdom Rush: Vengeance
Category:Towers
Category:Premium Towers
Category:Magic Towers