Blue Mage

Blue Mage is one of the four advanced jobs unlocked at the start of Chapter 2.
The Blue Mage knows little on their own at first but they are masters of their enemies. Using Azure Lore can grant them a new spell that is used by their enemy. There's no telling which enemies the Blue Mage can learn spells from so the Blue Mage, ever hungry for knowledge and power, must try to learn from every enemy. The Blue Mage wields a Sword while having access to Light Armor and Magic Armor.
Primary Attributes: Varies based on build and spell selection
Blue Magic
Level	Scope 	Ability 	Cost 	Effects 	Duration 	Cooldown	Speed 	Damage Type 	Attribute	Element
x 	1 Enemy 	1000 Needles 	200 MP	Deals 1000 Damage 	x 	x 	Action 	Piercing 	x 	x
x 	Self 	Adamantine Body 	130 MP	HP Shield +800 	x 	7 Turns 	Instant 	X 	X 	X
x 	1 Enemy 	Bad Breath 	200 MP	40% Chance to Inflict Various Negative Effects 	5 Turns 	x 	Action 	Magical 	INT 	Darkness
x 	1 Enemy 	Battle Dance 	70 MP 	Damage 	5 Turns 	x 	Action 	Physical 	STR 	Slashing
x 	1 Enemy 	Blank Gaze 	100 MP	Remove Beneficial Effects 	x 	x 	Action 	x 	x 	x
x 	All Enemies	Blastbomb 	x 	Inflicts Fire Dmg Taken +20%, Close Skillchain: Liquefaction	2 Turns 	x 	Action 	Magical 	INT 	Fire
x 	1 Enemy 	Blitzstrahl 	x 	DoT & Lightning Resist -20%, Close Skillchain: Fragmentation	3 Turns 	x 	Action 	Physical 	STR 	Lightning
x 	All Enemies	Blood Saber 	55 MP 	Drain HP equal to damage dealt 	x 	x 	Action 	Magical 	INT 	Darkness
x 	1 Enemy 	Bludgeon 	200 MP	3-Hit Attack, Phys Dmg Taken +10% 	2 Turns 	x 	Action 	Physical 	STR 	Blunt
x 	1 Enemy 	Body Slam 	x 	Close Skillchain: Fusion 	x 	x 	Action 	Physical 	STR 	Fire
x 	All Enemies	Cannonball 	400 MP	Damage 	x 	x 	Action 	Magical 	MND 	Light
x 	Self 	Carcharian Verve 	300 MP	VIT & MND +15% 	10 Turns 	x 	Instant 	x 	x 	x
x 	All Enemies	Charged Whisker 	110 MP	15% Chance to Inflict Stun 	1 Turn 	x 	Action 	Magical 	INT 	Lightning
x 	Scope 	Claw Cyclone 	80 MP 	50% chance to Critically Hit & Inflict Bleed 	x 	x 	Action 	Physical 	STR + AGI	Slashing
x 	Self 	Cocoon 	200 MP	AGI -15%, Phys Dmg Taken + 15% & HP Shield Regen 	10 Turns 	x 	Instant 	x 	x 	x
x 	All Enemies	Cold Wave 	x 	Close Skillchain: Induration, bonus TP on Critical 	x 	 	Action 	Magical 	INT 	Ice
x 	All Enemies	Cursed Sphere 	100 MP	Chance to inflict Curse 	5 Turns 	x 	Action 	Magical 	INT 	Water
x 	All Enemies	Cyclonic Wing 	250 MP	60% chance to inflict" "Direct Healing Received -100%" 	3 Turns 	x 	Action 	Magical 	INT 	Darkness
x 	1 Enemy 	Death Ray 	 	Close Skillchain: Gravitation 	x 	x 	Action 	Magical 	INT + VIT	Darkness
x 	1 Enemy 	Death Scissors 	80 MP 	Guaranteed Critical Hits 	x 	x 	Action 	Physical 	STR 	Slashing
x 	1 Enemy 	Dimensional Death	160 MP	All Stats - 15% 	1 Turn 	x 	Action 	Magical 	INT 	Darkness
x 	1 Enemy 	Eyes On Me 	180 MP	30% Chance to Inflict Bind 	1 Turn 	x 	Instant 	Magical 	INT 	Darkness
x 	Self 	Feather Barrier 	99 MP 	Phys Eva +20% 	3 Turns 	x 	Action 	x 	x 	x
x 	1 Enemy 	Feather Storm 	55 MP 	Inflict Poison, Adds Provoke 	5 Turns 	x 	Action 	Magical 	INT 	Wind
x 	1 Enemy 	Foot Kick 	5 MP 	Chance to disable Critical Hits 	1 Turn 	x 	Instant 	Physical 	STR 	Blunt
x 	1 Enemy 	Frenetic Rip 	320 MP	5-Hit Attack, 10% Chance to Inflict Paralyze 	x 	x 	Action 	Physical 	STR 	Slashing
x 	All Enemies	Frightful Roar 	150 MP	Inflict Armor Break 	5 Turns 	x 	Action 	Magical 	INT 	x
x 	1 Enemy 	Frost Breath 	x 	Closes Skillchain: Distortion, Inflict Paralyze 	5 Turns 	x 	Action 	Magical 	INT 	Ice
x 	All Enemies	Geist Wall 	300 MP	Removes Beneficial Effects 	x 	x 	Action 	x 	x 	x
x 	1 Enemy 	Goblin Rush 	125 MP	Damage 	x 	x 	Action 	Physical 	STR 	Slashing
x 	All Enemy 	Grand Slam 	75 MP 	Damage, Ignores HP Shields 	x 	x 	Action 	Physical 	STR 	Blunt
x 	Self 	Headbutt 	55 MP 	Front Row Only, Chance to Inflict Stun 	1 Turn 	x 	Instant 	Physical 	STR 	Blunt
x 	All Allies 	Healing Breeze 	180 MP	Restore HP + Removes Sleep 	x 	x 	Action 	x 	MND 	x
x 	1 Enemy 	Heat Breath 	100 MP	Damage based on current HP vs MaxHP 	x 	 	Action 	Magical 	HP 	Fire
x 	All Enemies	Hecatomb Wave 	110 MP	60% Chance to Inflict Blind 	5 Turns 	x 	Action 	Magical 	INT 	Wind
x 	Scope 	Helldive 	75 MP 	Damage 	x 	x 	Action 	Physical 	STR 	Piercing
x 	1 Enemy 	Hydro Shot 	76 MP 	Inflict Drown & Evasion Down 	3 Turns 	x 	Action 	Magical 	INT 	Water
x 	1 Enemy 	Hysteric Barrage 	320 MP	5-Hit Attack, 10% Chance to Inflict Bleed 	x 	x 	Action 	Physical 	STR 	Piercing
x 	1 Enemy 	Ice Break 	200 MP	Inflict Mind Break & Frost 	5 Turns 	x 	Action 	Magical 	VIT 	Ice
x 	1 Enemy 	Jet Stream 	x 	3-Hit Attack, Close Skillchain: Detonation 	x 	x 	Action 	Magical 	INT 	Wind
x 	1 Enemy 	Jettatura 	300 MP	Inflict Terror 	1 Turn 	x 	Action 	x 	x 	x
x 	1 Enemy 	Light of Penance 	135 MP	30% Chance to Inflict Blind & Stun 	5 Turns / 1 Turn 	x 	Action 	Magical 	INT 	Light
x 	1 Enemy 	Maelstrom 	190 MP	STR -25% 	3 Turns 	x 	Instant 	Magical 	INT 	Water
x 	1 Ally 	Magic Fruit 	120 MP	Removes most Negative Conditions 	x 	x 	Action 	x 	x 	x
x 	1 Enemy 	Magnetite Cloud 	90 Mp 	Turn Order Delay +3 	x 	x 	Action 	Magical 	INT 	Earth
x 	1 Enemy 	Mandibular Bite 	82 MP 	Inflict Rasp & Speed Break 	4 Turns 	x 	Action 	Physical 	STR 	Earth
x 	All Allies 	Memento Mori 	 	INT +25% 	10 Turns 	x 	Action 	X 	X 	X
x 	Self 	Metallic Body 	65 MP 	HP Shield +500 	x 	x 	Instant 	x 	x 	x
x 	All Enemies	Mind Blast 	145 MP	Chance to Inflict Paralyze & Amnesia 	3 - 5 Turns 	x 	Action 	Magical 	MND 	Lightning
x 	All Enemies	Mysterious Light 	140 MP	Slow AGI -25% 	3 Turns 	x 	Action 	Magical 	MND 	Wind
x 	1 Enemy 	Pinecone Bomb 	115 MP	Inflict Sap 	3 Turns 	x 	Action 	Physical 	STR 	Blunt
x 	1 Ally 	Pollen 	70 MP 	Restore HP, Remove Sleep 	x 	x 	Action 	 	MND 	x
x 	1 Enemy 	Power Attack 	x 	Close Skillchain: Impaction 	x 	x 	Action 	Physical 	STR 	Blunt
x 	1 Enemy 	Queazyshroom 	65 MP 	70% Chance to Inflict Poison 	5 Turns 	x 	Instant 	Magical 	INT 	Darkness
x 	1 Enemy 	Radiant Breath 	110 MP	50% Chance to Inflict Slow & Silence 	5 Turns 	x 	Action 	Magical 	INT 	Light
x 	Self 	Regeneration 	240 MP	Adds Regen & Haste 	6 Turns & 4 Turns	x 	Instant 	x 	x 	x
x 	All Enemies	Sandspin 	65 MP 	Chance to Inflict Blind 	5 Turns 	x 	Action 	Magical 	INT + AGI	Earth
x 	1 Enemy 	Screwdriver 	x 	Closes Skillchain: Reverberation 	x 	x 	Action 	Physical 	STR 	Water
x 	1 Enemy 	Seedspray 	x 	3-Hit Attack, Close Skillchain: Scission 	x 	x 	Action 	Physical 	STR 	Earth
x 	All Enemies	Sheep Song 	40 MP 	40% Chance to Inflict Sleep 	3 Turns 	x 	Action 	x 	x 	x
x 	1 Enemy 	Sickle Slash 	65 MP 	20% Chance to Inflict Paralyze 	x 	x 	Action 	Physical 	STR 	Lightning
x 	All Enemies	Sound Blast 	110 MP	INT -25% 	3 Turns 	x 	Action 	Physical 	VIT 	x
x 	1 Enemy 	Spinal Cleave 	200 MP	50% Chance to Inflict Slow 	4 Turns 	 	Action 	Physical 	STR 	x
x 	All Enemies	Stinking Gas 	100 MP	VIT -25% 	2 Turns 	4 Turns 	Action 	Magical 	INT 	x
x 	1 Enemy 	Terror Touch 	70 MP 	Chance to Inflict Terror 	1 Turn 	x 	Action 	Physical 	STR + MND	x
x 	All Allies 	Triumphant Roar 	180 MP	STR +15%, Crit Rate +20% 	3 Turns 	10 Turns	Action 	x 	x 	x
x 	All Enemies	Ultima 	x 	x 	x 	x 	Action 	Non-Aspected	STR + INT	x
x 	1 Enemy 	Vampiric Hunger 	150 MP	Drain HP equal to damage dealt 	x 	Action 	Phystical	STR 	Piercing 	
x 	All Enemies	Venom Shell 	99 MP 	Inflict Poison, MND -10% 	3 - 5 Turns 	x 	Action 	Magical 	INT 	Water
x 	All Allies 	White Wind 	300 MP	Gain HP and set Shield equal to the user's HP/Shield 	x 	10 Turns	Action 	Magical 	MND 	Light
x 	1 Ally 	Wild Carrot 	50 MP 	Restore HP 	x 	6 Turns 	Instant 	x 	MND 	x
x 	1 Enemy 	Wild Oats 	65 MP 	Inflict Armor Break 	5 Turns 	x 	Action 	Physical 	STR 	Earth
x 	All Allies 	Zephyr Mantle 	120 MP	Gain Blink 	4 Turns 	x 	Action 	x 	x 	x
Category:Jobs