Lucius Grieg

== Overview ==
Professor Lucius Grieg, often shrouded in whispers and wary glances, holds the controversial chair of Necromancy and Dark Arts at the University of Bingham. Born under a blood moon in the foreboding lands of Ozland, Grieg's fascination with the darker aspects of magic was evident from a young age. His exploration into the realms of necromancy and forbidden spells has placed him on the fringes of the magical community.
In his dimly lit classroom, filled with ancient tomes and eerie artifacts, Grieg teaches the ethical and controlled use of necromancy. He advocates for understanding and mastering the darker aspects of magic, not to wield them for malevolence, but to gain a comprehensive understanding of magical power. Despite his noble intentions, his subject matter inevitably casts him in a sinister light.
== Anecdote / Known Lore ==
His notorious work, "The Darkmoor Codex," delves into the mysteries of life, death, and the ethereal boundaries between.
== Classes Taught ==
# NECRO 200: Introduction to Necromancy
#* Completion Bonus: Gain +1 to spell attack rolls when casting Necromancy spells.
#* Mastery of Course Reward: Gain Spell - Zombie Familiar (MP - 3): reanimate a small creature (like a rat or bird) to serve as a familiar. This does not count towards your tamable beings.
# DARK 310: Ethical Considerations in Dark Arts
#* Completion Bonus: Gain advantage on saving throws against your soul being bound or cursed.
#* Feat Gained (Mastery of Course Reward): When using Imbuing Undeath, you can imbue undead creations with minor intelligence, allowing them to perform simple tasks.
# NECRO 420: Advanced Necromantic Techniques
#* Completion Bonus: Gain +1 to all Necromancy and Soul Binding related rolls.
#* Mastery of Course Reward: Gain +1 to all Necromancy and Soul Binding related rolls.
# DARK 500: The Darkmoor Codex Seminar
#* Completion Bonus: Once per game, you can understand and communicate with spirits or entities from the afterlife without an MP cost.
#* Feat (Necromancy): Learn a rare necromantic spell from the Darkmoor Codex, subject to DM's discretion.
# NECRO 670: Necromantic Theory and Afterlife Manipulation
#* Feat (Soul Binding): Master a complex ritual that allows you to breach the boundary between life and afterlife. You now can create a Phylactery using Necromancy and Soul Binding.