Siddhartha (omisthebow)

#__NOTOC__
right|200px
===Basic Information===
 Race: Human
 Class: Fighter
 Level: 1
 Experience: 0 XP (1,300 TNL)
 Alignment: Lawful Neutral
 Languages: Common
 Deity: Atman
 First Seen: URL to introduction appearance at DWI
 Location: URL-new-post.html to current game
 Background: Open or Closed
===Abilities===
STR: 20 +5 (17 pts) +2 human
DEX: 20 +5 (17 pts) +2 human
CON: 8 +0 (-2 pts)
INT: 7 +0 (-4 pts)
WIS: 7 +0 (-4 pts)
CHA: 7 +0 (-4 pts)
===Combat Statistics===
(HP Option) HP: 10 = [1d10 + CON (-1) + FC (1)] (Fighter)
 AC: 21 = [10 + DEX (5) + Armor (3) + Shield (2+1)]
 AC Touch: 15 = [10 + DEX (5))]
 AC Flatfooted: 15 = [10 + Armor (3) + Shield (2)]
 INIT: +5 = [DEX (5) + Misc (0)]
 BAB: +1 = [Fighter (1)]
 CMB: +6 = [BAB (1) + STR (5)]
 CMD: 21 = [10 + BAB (1) + STR (5) + DEX (5)]
 Fortitude: +1 = [Fighter (2) + CON (-1)]
 Reflex: +5 = [Fighter (0) + DEX (5)]
 Will: -2 = [Fighter (0) + WIS (-2)]
 Speed: 30'
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
 Longsword: Attack: +6 = [BAB (1) + Ability (5)]
 Damage: 1d8+5, Crit: 19-20/x2
 Shortbow: Attack: +6(+7) = [BAB (1) + Ability (5)]
 Damage: 1d6(+1), Crit: x3, Range 60 ft. [Point-blank shot]
===Racial Features===
Ability Adjustments: +2 (STR), +2 (DEX)
 Size: Medium
 Speed: 30'
 Favored Class: Fighter (+1 hp)
 Dual Talent: Extra +2 ability
===Class Features===
Fighter
Armor/Weapons: All simple and martial weapons, all armor and shields
 Bonus Feat 1: Extra Feat
 
===Feats===
Point-blank shot (Level 1): +1 attack and damage under 30 ft.
 Shield Focus (Fighter 1): +1 AC with shield
===Traits===
Trait 1 (Type): Description
Trait 2 (Type): Description
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 00 = [Base (0) + INT (0)/Level; FC (0), Misc (0)] (Class 1)
 00 = [Base (0) + INT (0)/Level; FC (0), Misc (0)] (Class 2)
Skills Total Rank CS Ability ACP Misc
Acrobatics 0 0 0 5 -3 +0
Appraise 0 0 0 -2 +0
Bluff 0 0 0 -2 +0
Climb 0 0 0 5 -3 +0
Craft ( ) 0 0 0 -2 +0
Diplomacy 0 0 0 -2 +0
Disable Device 0 0 -2 -3 +0
Disguise 0 0 0 0 +0
Escape Artist 0 0 0 0 -3 +0
Fly 0 0 0 0 -3 +0
Handle Animal 0 0 0 +0
Heal 0 0 0 0 +0
Intimidate 0 0 0 0 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception 0 0 0 0 +0
Perform ( ) 0 0 0 0 +0
Profession ( ) 0 0 0 +0
Ride 0 0 0 0 -3 +0
Sense Motive 0 0 0 0 +0
Sleight of Hand 0 0 0 -3 +0
Spellcraft 0 0 0 +0
Stealth 0 0 0 0 -3 +0
Survival 0 0 0 0 +0
Swim 0 0 0 0 -3 +0
Use Magic Device 0 0 0 +0
* = untrained class skill
===Equipment===
Equipment Cost Weight
Explorer's Outfit -- -- lb
Studded Leather 25 gp 20 lb
Heavy Steel Shield 20 gp 15 lb
Longsword 15 gp 4 lb
 Shortbow 30 gp 2 lb
 Ammo (40) 2 gp 6 lb
 Backpack 2 gp 2 lb
 Bedroll 0.1 gp 5 lb
 Blanket 0.5 gp 3 lb
 Caltrops 1 gp 2 lb
 Chalk (10) 0.1 gp 0 lb
 Flint and Steel 1 gp 0
 Grappling Hook 1 gp 4 lb
 Rations (10) 5 gp 10 lb
 Rope, Silk 10 gp 5 lb
 Waterskins (10 days) 5 gp 20 lb 
 Sunrods (5) 10 gp 5
 ======== ======
 Totals: 127.70 gp 108 lb
 
 Light Medium Heavy 
 Max Weight: 0-133 134-266 267-400
 
 Consumed or Destroyed Items 
 (none yet) 0 gp
 ======
 Total Consumed: 0 gp
===Finances===
 PP: 0 Initial Character Money: +150 gp
 GP: 22 earned on first adventure: +0 gp
 SP: 3 ==========
 CP: 0 Career Earnings: 150 gp
 Carried Inventory: 127.7 gp
 consumed or destroyed items: -0 gp
 Gems/Jewelry/Other: living accommodations: -0 gp
 0000 ==========
 Coinage: 22.3 gp
===Details===
 Size:
 Gender:
 Age:
 Height:
 Weight:
Hair Color:
 Eye Color:
Skin Color:
Appearance:
 Demeanor:
===Background===
Characters will not be considered ready for review without at least a brief background. Please insert background here (type over this text).
===Adventure Log===
[link=Twist Tree adventure here]
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
 +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Date) (Judge 1) level 1
*Approval (Date) (Judge 2) level 1
 {{subst:LPF Character}}