API:GetPlayerSkilled

__NOTOC__
GetPlayerSkilled
GetPlayerSkilled
GetPlayerSkilled( SkillId )
== Parameters ==
=== Arguments ===
:;SkillId
::string - The skill name as used in code, being one of (must be uppercase as shown):
:::
Crafting Skills	Weapon Skills	Weapon Skills
ALCHEMY 	AXE 	HAMMER
BLACKSMITH 	AXE2H 	POLEARM
CARPENTER 	BLADE 	STAFF
COOK 	BLUDGEON 	UNARMED
HERBLISM 	BOW 	WAND
LUMBERING 	CLAYMORE 	
MAKEARMOR 	COSSBOW 	
MINING 	DAGGER 	
PLANT 	DEFENCE 	
TAILOR 	GUN 	
=== Returns ===
:;number
::number - Current skill level
:::The current skill level.
:;number
::number - unknown (0)
:;number
::number - Max skill level
:::The max. skill level at which the skill will top off and no longer progress.
== Notes ==
== Related Functions ==
* GetPlayerCurrentSkillValue
* GetPlayerMaxSkillValue