137540-how-to-dodge-also-randoms

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Heya! So, like a lot players at the moment, returning after playing about a month after launch. I thought the game was fun but I had Guild Wars 2, and I didn't have to continue paying for it. So! Here we are, couple of years later and nearly 3k hours on GW2. I'm used to GW2's dodging, and was hoping I could get Wildstar to function in a similar way. 
 
For GW2 dodging, if I tap Shift while moving in a direction, my character will dodge in the direction I'm moving. Double tap to dodge is of course disabled (nightmare for jumping puzzles, haha). For Wildstar, so far I've only been able to bind dodge to Shift. But! Unlike GW2, I have to stop moving, hold shift, then the next direction I move will make me dodge. Is there a trick, or am I missing something that would allow me to dodge like in Guild Wars 2? This isn't like a "make or break" deal for me, but it would certainly be nice. Thank you! <3
 
Random Questions! Feel free to answer these or not. 
 
1. At launch, housing was huge. Myself and many others spent a ton of time with housing! AND! Zone chat was constantly full with positivity and people were always throwing house parties to show off their new houses. We would marvel at the people that made a second story in their house that looked good! It was honestly one of the best moments of my MMO gaming experience, and still is. I was wondering if it's potentially still like that? My experiences for zone chat outside of housing has been pretty negative or the usual MMO player stuff/troll. Looking forward to level 14! Assuming that's the level housing is unlocked. 
 
2. Is the game still considered "difficult"? Looking forward to a more challenging MMO! My new character is only level 9, so it's hard to tell. 
 
3. I'm not trying to sound mean or anything! But! Has optimization always been this bad, or is it just because of the relaunch? Also, noticed there seems to be a ton of bugs. It took me like 30 minutes just to make a new character due to bugs. Are these persistent bugs, or new with the relaunch? Either way, plan to push through to 50! 
 
4. Are you awesome!? Cause, I think so! 
			
				
	Edited October 5, 2015 by SkyCake	
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			Optimization for me is not really an issue. I think you may want head to the Player to Player Support forum since I've seen similar questions there. But I'm getting between 70-100 fps on high/medium custom settings so things run really well, even in crowded BGs.	
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			The answer to #1 is still definitely Yes. Maybe less so on the temporary servers, but once things are merged back together you will see for yourself.
			
				
	Edited October 5, 2015 by Lemurian	
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There is a way to bind dodge to other keys in keybinding IIRC, and you can turn off double-tap dashing.  For the life of me I don't remember where the option is though - I think it's still at the bottom of your screen on the action bar?  there should be a button that's not even labled that if you mouse over it it'll turn off doubl-tap.  But I'm not 100% on that since I haven't used the default UI in ages haha
 
1. Housing is still awesome.  I spend lots of time just jumping to public houses and finding little gems.  Love when I hit up that one guy who just has a friggen spaceship in there
 
2. Yes and no.  It's challenging to learn for sure.  Leveling up it's not too bad, but at 50 in dungeons and raids you WILL get y our ass slapped around quite a bit, but if you keep working at it and playing, you'll improve.  So don't feel discouraged if you hit a wall later on.  Look up videos, ask a vet player, and read up on stuff if you need to!
 
3.  Optimization has always been pretty shaky, but I think they've improved some things.  Might be re-launch, might be setting on your graphics card.  I'm a scrub when it comes to that stuff though.
 
4.   RADICAL
 	
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The answer to #1 is still definitely Yes. Maybe less so on the temporary servers, but once things are merged back together you will see for yourself.
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Awesome, thank you Xiun!  :lol:  Awesome answer, and really helpful! 
 
So! I guess you can't make the dodge similar to Guild War 2. Which, is fine. I'll just have to get used to using shift before a movement key, instead of just tapping it. 	
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			You can bind dodge to another key in keybindings.  There used to be a bug where you had to bind it to another modifier key first (like alt), then to the key you want.  I have it bound to 'w', and I dodge when I hit they key whether I'm also pressing a movement key or not.	
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Awesome, thank you Xiun!  :lol:  Awesome answer, and really helpful! 
 
So! I guess you can't make the dodge similar to Guild War 2. Which, is fine. I'll just have to get used to using shift before a movement key, instead of just tapping it. 
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You can bind dodge to another key in keybindings.  There used to be a bug where you had to bind it to another modifier key first (like alt), then to the key you want.  I have it bound to 'w', and I dodge when I hit they key whether I'm also pressing a movement key or not.
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you can bind "directional dash" to shift. you will dash to the current moving direction, when you dodge. you will have to bind your sprint modifier to something other than shift tho ofc.
 
edit: hmm you cant. just tested it and couldnt bind shift to directional dash. sorry
			
				
	Edited October 5, 2015 by gReMLiN1804	
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I have dodge bound to shift, currently. But, I have to stop moving, then hold shift + wasd to dodge. I was hoping I could make it like GW2, where I can be moving and just tap shift to dodge. 
 
Edit: Also, nice avatar!
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			Maybe you bound the wrong dodge key? I bound "Directional Dash" to a thumb button on my mouse, works like a charm.	
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			I bound it to "D" and it works like in GW2. (I don't know why, but I've always prefered QWES over WASD)	
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