Big Bad Rascal

Big Bad Rascal is a non-player character in Final Fantasy VIII involved in a small sidequest. He is a rowdy kid who lives in Balamb Town and idolizes Zell Dincht. He causes trouble around town, but can also help the player leave Balamb Town during the time it is occupied by the G-Army. Big Bad Rascal's mother and Ma Dincht bond over their similar experiences to parenthood.
==Profile==
===Appearance===
Big Bad Rascal wears a pale yellow shirt and denim overalls. He has unruly brown hair.
===Personality===
Big Bad Rascal is a fan of Zell and aims to emulate what he perceives as Zell-type behavior, running around, disobeying his mother, doing dangerous stunts and showing off his prowess and starting fights. He is attention-seeking rather than malevolent, but some of the townsfolk begrudge his antics.
==Gameplay==
===Spd Up sidequest===
Starting from the point where the party leaves for Timber, there are several scenes in Balamb involving Big Bad Rascal (the RNG for them is determined upon entering town), which can be viewed if specific areas of town (mainly the Dincht's) are visited. After Rascal tells Zell that he hid something under his pillow, a Spd Up can be found there. However, the player cannot obtain it until Balamb's Liberation, as there is no access to Zell's room until that point. 
*Rascal's mother and Ma Dincht speaking in the living room of the Dincht's. Rascal's Mother will tell Zell about Rascal adopting his mannerisms. Rascal will be in the back room and talk about hiding a frog; the frog can be found in the umbrella stand near the front door.
*His mother and Ma Dincht speak in the living room of the Dincht's. Rascal's Mother will tell Zell about Rascal adopting his speaking patterns. Rascal will be in the back room and talk about signing something to increase its value. The painting between the stairs and back room will have his signature.
*His mother and Ma Dincht speak in the living room of the Dincht's. Rascal's Mother will be thanking Ma Dincht for watching Rascal for her. He will be in the back room and talk about leaving something under Zell's pillow.
In between these, the player may also encounter additional scenes, but these are not necessary for accessing the Spd Up, these scenes include:
*Seeing Big Bad Rascal running past the Balamb Hotel.
*Finding Rascal hiding behind the barrels opposite the parking lot near the dock. The very top of his hair can be seen if he is here. Talking to him will cause him to speak cryptically, confusing the party. 
*Rascal running out from the Dincht's, with his tired mother following after him before stopping to talk to the man sitting outside the junk shop. He will question who Rascal takes after between his mother and father, surprising Rascal's Mother. Talking to her after will have her point out how the entire town respects Ma Dincht.
*If Big Bad Rascal is running past the Balamb Hotel at the same time the owner's daughter is also outside, he will stop shortly before leaving the screen and then shove her to the ground. Leaving and re-entering the screen, then talking to the hotel owner will cause him to scold Zell due to how Rascal mimics his rowdiness.
*Big Bad Rascal will be in the Dincht's living room, saying that he is playing dead or that he hates naps. 
The player can also play cards with him in the Dincht's back room, using Balamb region rules, but he lacks any rare cards.
===Occupation of Balamb===
After the events in Fishermans Horizon, the party learns Galbadia has occupied Balamb. Zell is a mandatory party member for this part, and talking to the guard at the town entrance lets the player enter. The Galbadian forces will not allow the player to leave once they're in, but there is a sidequest that allows the party to exit before concluding all the events there. The player should talk to the Big Bad Rascal in Zell's house twice, and speak to Ma Dincht, then go to the hotel and talk to the guard, who will tell the party to look for the captain.
At the harbor, the player must wait a few minutes, then head to the house next to Zell's, and talk to Big Bad Rascal and go to the town exit. The player must talk to the guard who won't let them leave, and keep the text window open so that Big Bad Rascal can sneak to the Hotel Owner. Back in town, the player can now exit with the help of Big Bad Rascal. This way, the player can get the Pandemona card slightly earlier, before fighting the bosses in Balamb Hotel, as the girl in Zell's neighbor's now has her father's cards.
Big Bad Rascal promises to help hotel owners daughter from FFVIII R.png
Big Bad Rascal sneaks up to the hotel owner from FFVIII R.png
Big Bad Rascal promises to help the party leave town from FFVIII R.png
Category:Characters in Final Fantasy VIII
Category:Sidequests in Final Fantasy VIII