Run It Back

==Description==
Run It Back is a Resonance or "bell" that players can obtain, and is common to roll.
===Appearance===
When used, particles of flame, lightning, or shadow appear below the user's feet.
==Usage==
Pressing will activate the Run It Back Resonance.
Run It Back will grant the user around five to ten seconds of immunity (randomized upon getting your bell). Once finished, the user will be teleported back to the position where it was first used. WHILE THIS BELL IS ACTIVE: all forms of incoming healing are immensely reduced.
If Run It Back is corrupted, it grant the user 5 second of hyperarmor on use.
===Resonance Point usage===
When obtained, Run It Back will spend its points on the following stats:
* Resonance Duration: The amount of time that the resonance is active for.
* Damage Tolerance: The amount of damage it takes for the resonance effect to expire early.
* Resonance Cooldown: The cooldown time before being able to use the resonance again.
* Attunement Variant: The attunement Variant you'll roll upon getting the resonance.
====Attunements====
Run it Back has randomized attunements upon obtaining the bell.
*The Flamecharm variant will burn players nearby on use.
*The Thundercall variant will shock players nearby on use.
*The Shadowcast variant will steal the ether of players nearby on use.
== Gallery ==
File:Flame Run It Back Bell.png|Flame Visual
File:RunItBackCorruptedBurningDownside.gif|Corrupted Burning Downside, Old Lightning Visual
File:RunItBack NewLook-GIF.gif|New Lightning Visual
Run it back card.png|Card (Low Quality)
File:Shadow Visual.png|Shadow Visual
==Trivia/Notes==
*This is a reference to Phoenix from Valorant, whose ultimate is also called "Run it Back".
*If your health goes to 0% during Run it Back, you will die, run it back WILL NOT save you. 
Category:Resonances
==Navigation==