Difficulty level (DXHR)

dIn Deus Ex: Human Revolution, the difficulty level (or simply difficulty) is a game setting selected by the player at the start of a new game.
==Difficulty levels==
The following difficulty levels can be selected:
*Tell Me a Story - "You play games for their story and experience, not for their challenge or competitiveness. Enjoy the Deus Ex experience!"
*Give Me a Challenge - "You enjoy a good story and a good challenge. This is how the game is meant to be played!"
*Give Me Deus Ex - "Hardened enemies and tougher situations will make your experience quite challenging and give you a good adrenaline rush. You are one with the machine!"
==Effects==
According to Deus Ex: Human Revolution: The Official Guide, the difficulty setting has the following effects on gameplay:
Property	Property 	Difficulty Level 	Difficulty Level 	Difficulty Level
Property	Property 	Tell Me a Story(Easy)	Give Me a Challenge(Normal)	Give Me Deus Ex(Hard)
Player 	Health 	150 HP 	100 HP 	75 HP
Player 	Health Regen 	4.6 HP/s (115%) 	4.0 HP/s (100%) 	3.4 HP/s (85%)
Player 	Health Regen Delay 	4.9 s (75%) 	6.5 s (100%) 	7.5 s (115%)
Player 	Energy Regen 	1.5 pt/s (150%) 	1.0 pt/s (100%) 	0.7 pt/s (75%)
Player 	Energy Regen Delay 	7.5 s (75%) 	10.0 s (100%) 	12.5 s (125%)
Enemies 	Accuracy 	60% 	100% 	125%
Enemies 	Health 	75% 	100% 	125%
Objects 	HP of Breakable Walls 	100 HP 	100 HP 	100 HP
Objects 	HP of Cardboard Crates	21 HP 	42 HP 	63 HP
Objects 	HP of Wooden Crates 	21 HP 	42 HP 	63 HP
Objects 	HP of Doors 	150 HP(weak armor) 	150 HP(medium armor) 	150 HP(strong armor)
Adjustments to the player's health is performed behind-the-scenes, and does not affect the in-game display. The in-game display will always display a base health of 100 regardless of the difficulty setting. 
The Official Guide also states that AI behavior is not affected by the difficulty settings.Deus Ex: Human Revolution: The Official Guide, page 10: "There are no changes to the enemy AI behavior between the difficulty settings." 
===Director's Cut===
In the Director's Cut version of the game, the player is able to regenerate two bars of energy on all but the highest difficulty setting. 
==See also==
* Difficulty level, for difficulty levels in other games
==References==
Category:Deus Ex: Human Revolution