Public Bboard 2011

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==Mush Advertising==
Feb 16 2011 Taweret
:I'd like everyone to think of places to advertise the mush and contact me with particulars so we get get this place rolling with rp and players both. I've already done several google group posts today. Taweret
==New Ad==
Feb 28 2011 Discordia
Here's the Add to post : Remember to ask permission if you're posting on a game/board to see if they want one here!
:In the bygone cycles, predating even the earliest of humankind's history, war ravaged the distant planet of Cybertron. Driven by an unquenchable thirst for power and utter domination, Megatron commands the Decepticons in a savage conquest that has laid waste to the planet's surface, consuming entire cities and plunging others beneath the surface and placed millions under his tyrannical rule.
:Opposed only by a handful of freedom fighters under the command of Optimus Prime while Crystal City holds to a true neutrality that is protected by Omega Supreme and the stalwart defenders who rally behind him and Solarix the holy leader of the Church of Primus. The war has sapped the energon of the planet to dangerous levels, driving those who refuse to choose a side amongst the three factions of Cybertron to scavenge for survival. These are dark times for the transformers, with open conflict pock marking the surface while darker hungers and power gambles are made in the deep places of the planet, away from prying eyes and threatening new hardships in this Dark Age Of Cybertron.
:Dark Ages of Cybertron is a young MUSH unlike any other Transformers mush. We have a simple, easy to use ongame application system that requires just the necessities and nothing more! WIth a one of a kind combat code in the making, Dark Ages appeals to new and old fans alike with its' exciting tinyplots both big and small. We will even run plots one on one with players so everyone gets a chance to have fun and take part!
Dont believe us? Check us out in the evenings and join our small but expanding crew of staff and players. We'll be happy to have you stop in.
==Metagaming ==
Apr 28 2011 Dionysus
I recently came across a pretty detailed discussion of metagaming and how it applies to RPing, and I think it might be extremely helpful to the people here. The link is http://pastebin.com/y3VJ5AYd. It describes what metagaming is, its different forms, when it's appropriate and when it isn't, and steps you can take to help avoid it and make yourself a better RPer. Hope some people find it useful!
==Re: 1/33 ==
Apr 28 2011 Psykeout
:I am going to second Dionysus' claim that it is important to people here. Honestly, not just *here*, but to MU*-ers everywhere. Just take a look at it, people.
:Thanks to Dio for sharing this with all of us.
-P.
==Thoughts on Metagaming==
Apr 28 2011 Taweret
Since this particular bag has been opened, first of all I would like to say I have not personally seen anyone metagame on this MUSH. For anyone that didn't read through that entire talk that was linked on 1/33 the overall discussion boils down to: 
Using OOC knowledge to gain an IC advantage. For example: Player A looks over the logs of the wiki and learns that Player B's char has been dating Player C's char. Using this OOCly gained knowledge, Player A goes onto the grid and uses said information ICly and doesn't bother to state where they learned it or even ask the players involved if it was okay to know about it. To avoid metagaming, Player A can approach both players OOCly and discuss with them how their character could learn of this dating ICly. Informing an online staffer of the discussion beforehand certainly would be a good idea as well so there isn't a halt to the RP where the revelation is revealed. 
The second metagaming issue is 'breaking the fourth wall', which you typically see in poses where someone thinks something or otherwise does actions in their pose that involve another player, but that other player cannot react to it since it wasn't actually spoken or noticed by them at the time. Example: Player A looks at Player C and thinks he's a jerk. 
A third metaposing issue is 'disallowing players reactions', which means a player puts in their pose what another player will react to what they are doing. Example: Player A shoots at Player B and hits them in the chest. 
The fourth metagame issue is using game mechanics to make choices for your character. Usually this refers to combat type situations, though I suppose it could refer to skill type situations as well. Example: Player A knows that Player B has a strong attack and uses a force field to counter it before the attack actually happens. 
So overall it is best to act like an adult and be respectful of others in a textual environment by not allowing yourself to fall into a metagaming habit. If you catch yourself doing so, then act accordingly and even apologize if you feel you crossed the line. If you are caught metagaming, it is up to those in the scene to call you on it. Take it gracefully, apologize, and offer a repose. That's all I gotta say.
==Chargen and You ==
Apr 29 2011 Taweret
As our old players are aware, we haven't had a chargen room set up in some time due to the fact we didn't have combat code. I put in two rooms at first just so the basics got in place. There is now a third room for the additional basics in place. So you may ignore post 7/15 as a guide and just use the chargen rooms for your setup. In fact, it's preferred you do so. Once you complete the chargen as it set up at the moment, please notify me and Discordia you finished so we can review your character. I basically do a skim over to look for obvious goofs or anything that may be missing, but Discordia has final say in all applied for characters. Once you get her okay, you may go IC and start RPing. Any questions, please feel free to ask!
==Chargen for FCs ==
Apr 30 2011 Taweret
This is a seperate post as it was made known to me that FCs that have already gone through chargen and were approved are WIZLOCKED. This means that the player that is taking over a FC cannot change their pesonality, history, note, and so on via the chargen. We will soon FIX this situation, so please be patient. Thanks all.
==Introducing myself==
May 02 2011 Dionysus
Well, most of you probably already know me by now, but for those who don't, my name is Dionysus (Covenent@M*U*S*H) and, while I'm an admin, I'm primarily a coder. I was brought in by Discordia to help implement the new combat system, energon system, etc., as well as generally bring DAOC's code up to speed and be a resource when fixing bugs. As you can see, I've already made a fair bit of headway into cleaning up the old code and partially implemented a few new systems.
In order to make sure that I'm developing the best code possible for the MUSH and the players, I'm doing a lot of the development directly on DAOC rather than on my test MUSH. Part of this involves observing RP sessions as they happen to try to determine what features would be most useful to you, the players. Sometimes, particularly if I'm doing coding elsewhere, I will speak through a surrogate instead of coming to a room directly, so if you see an NPC or an inanimate object start to talk, relax, it's probably me. If you're not sure, just ask :)
I tend to work in spurts, so don't be surprised if it doesn't seem like there's a lot of progress for a week or two and then overnight a ton of new code springs up. I will try to give fair warning when I'm about to break things and test major changes first on one of my test MUSHes, but I can't guarantee that everything will work when I transfer it over. If you find any issues with new code I bring in--or old code, for that matter--please bring them to my attention immediately, either by paging me, talking on +pub, or @mailing me. I am very big on getting players involved with the bugtesting process, so I actively encourage trying to break any new or altered code I write--try stupid things and see if they still work! The more players are involved in making sure the code is robust and effective, the easier my job is, and the better the experience will be for everyone.
To summarize, I'm here to do three things: (1) Coding (including bugfixing, technical support, listening to suggestions, and writing new code). (2) Observe (to better understand how to make code that best serves you, the players. (3) Things any player would do--greet guests, post interesting stuff on the bboard, etc. What I'm NOT here to do: anything related to RPing itself, or the Transformers universe in general. This includes verifying your character, writing TPs, personally enforcing the rules and regulations of DAOC, interacting ICly with your characters during RP, etc. If you ask me to do any of these things, more than likely I will just pass it along to one of our other excellent administrators (Discordia, Taweret and Odin), or at worst simply do nothing at all. If you see me doing any of these things, please let me know, and I'll stop :)
That's it for now. Game on, fellow MUSHers!
Darkages.isunlimited.net 7775
==Slight Problem... ==
May 02 2011 Discordia
Ok, we lost a month. BUT, we are seeking to try and rebuild. Please @mail or page me for passwords to your chars and we'll try to get everything going again quickly. Sorry for all of this too.
==Custom Hand Knit Socks ==
May 02 2011 Discordia
Experience luxury and comfort at its' finest with customknit socks today!
You get to pick the color, length and size of YOUR socks. There is nothing more comfortable or warm than socks that fit properly. I personally prefer to wear my handknit socks over any other socks. The yarn is not itchy, the fit is perfect they dont slide down or bunch up at all.
Break free of the humdrum and monotony of 'one size fits most' socks of the store and get a pair of wonderful socks today!
http://www.evenbadgers.com/horsetuna/store/products/22/
Special Transfan coupon code: transfan101 for free shipping anywhere.
==Do you got logs? ==
May 11 2011 Taweret
Have you logged RP action that I missed? Or would you like to take the responsibility off me having to log all the time off my hands once in awhile? That's great because you will be rewarded for your effort! For our newer players here, the deal is for every log I receive via email that I give +noms for doing so. Raw logs (unedited) earn a couple noms easy. Edited logs earn 3 to 4 noms, depending on the length of the log. All I request from you is a date and timestamp on the log for my reference sake as I try to keep logs in a orderly fashion using dates/times. Also if you wish to provide your own 'title' for the log then that's great. One less thing for me to worry about.
Oh and just an added note on a seperate subject, when I see that players are actively role playing I will give you a +nom. Its my little way of encouraging continued RP from our players. BTW if you want me to 'butt out' of RP I may be hurt by the request for a short while, but I totally understand the fact that sometimes it seems like us staffers are 'butting in' a bit too much with our characters alts. Never think for a moment you cannot speak to any of us staffers. We will listen cuz that's just what our job entails, to listen and hopefully offer solutions if they are needed. Taweret
==In consideration of all==
May 13 2011 Taweret
I would like to ask both players and staff to remember that a MUSH is a place to 'escape real life' for awhile. It should not be a place where you bring your baggage, have arguments with your real life significant other/friend/associate, or complain that someone's being a total jerk. Yet it does happen now and again. I wouldn't tell anyone outright to 'not bring it here' cuz I've been told outright to butt out before. So this is more me posting and asking nicely to please be considerate of other players and staff and try not to bring stuff from RL here. If you feel that you need to vent, they warn ahead of time so folks can turn off the channel (if that's where you are venting) or if paging then you better darn well not do it in the middle of RP. That's all I got to say. Taw
==FYI==
May 15 2011 Taweret
If you find yourself OOC and you were IC when you last logged out, it is because Dion sent everyone that has not gone through chargen yet back ooc until they do so. Any questions, bug Dion. ;) Taw
==DOAC on LiveJournal ==
May 28 2011 Taweret
Got around to making a community on LiveJournal. I may do one on Facebook as well. This way folks may find out about the MUSH via either location. Suggestions on what to use the LJ for other than advertising for the MUSH please post under board 10. Taweret
http://tfdarkagescyber.livejournal.com/
==Facebook Group==
May 28 2011 Taweret
Okay started up the Facebook group, feel free to join up there if you are not on LiveJournal. Taw
http://www.facebook.com/home.php?skgroup_112884032131941
Or just search for 'Dark Ages of Cybertron MUSH'.
==Logs Revisited==
Jun 02 2011Taweret
I am quite pleased to see players stepping up and taking some work off my hands by logging scenes, editing the logs, and sending them in to be posted on the wiki. You all get 3 noms per edited log, or more depending on length of the log. Just a reminder to please be sure to date stamp your logs. This is very important so that the logs go in chronological order on the wiki. Also please be sure to attach your logs on your email and save them as plain text. Titles for your logs are encouraged. If you wish to include participants in the log itself I certainly welcome it! And one other reminder, be sure to tell others in the scene with you that you will be logging. That way I don't get 2 or more emails with the exact same log in them. Send any logs to: goddesshippo@gmail.com
==Deployment stepdown==
Jun 05 2011 Megatron
Hello fellow players of "Dark Ages of Cybertron!" It is with deep regret that I must relinquish the mantle of Megatron. I am deploying in short order to Iraq and Discordia already emailed me indicating there was already an interested party who wants to play him. I honestly wish I could have offered everyone one last final scene (to gloat and show off) but it doesn't seem like it to me. Everyone: Thank you for the distinct honor for allowing me to step into Megatron's shoes. I've enjoyed every minute playing as Megatron and Roleplaying with each and every last one of you. I hope you've enjoyed it as well, and that I've offered interesting and engaging character development and Roleplay for you. If I've done that, then I've done my job as Megatron, and I can walk away happy. I'll be giving Discordia my deployed email address (as soon as I get it) and my physical mailing address for anyone here who wishes to use it. With luck, I hope that Discordia allows me to return to the mantle of Megatron upon my return. Well, I won't ramble on any longer. Catch you on the flip side, and Game On!
Megatron
==Psykeout.==
Jun 06 2011 Psykeout
:I am going to be retiring Psykeout, as far as general RP goes. I will bring him out from time to time for a little comic relief/change of pace/TPs. He is a wonderful character and was my first, which is why I can never let him go. ICly, he will be left in the Repair Bay of Polyhex, completely repaired but not functioning. I have tried to clean up any sideplots that he's been involved in, the main one being with Swivel. I know that there was something going with Shred, but I have been unable to contact her regarding the RP.
:So. What does this mean to you? Well, I am taking on another character. That character is going to take up most of my time. If you have a desperate need to RP with the Psyko one, @mail me (Psykeout or Wrench, for now) and I am sure that we can set something up. Otherwise...I'll see you guys on the grid!
Psyke.
==New and shiny! ==
Jun 07 2011 Megatron
:I am the new Megatron. I used to be Psykeout (who has retired, but will come out on occasion), as well as Wrench (who didn't really fit what I wanted him for). I have also started on an Independent/Autobot character, who is NOT Optimus Prime (talk about conflict of interest).
:If you have any REALLY important RP history with Megs that you need me to know about, feel free to shoot me a @mail. Otherwise, I'll see you on the grid!
M.
==Minivacation for me n' Chammy.==
Jun 08 2011 Megatron
:For the next week or so, I'm going to be even more sparse than usual...perhaps even going a few days without signing on. I will be on early morning (around 5:00AM EST), but that's going to be about it. Hope this doesn't screw with anybody's schedule. Back to normal next Wednesday or so.
M.
==Why I've been mostly away==
Jun 09 2011 Taweret
:The past couple weeks now I have been assisting my neighbors of 34 years get their 2000 cubic feet worth of house sorted through and then taken over to a 100 year old house half that size. I'm doing the second and last moving sale this weekend while they finish up getting the last of their items out before the final 'get out' date of the 16th. I'll probably be majorly away at least until then and possibly a bit longer than that. So I would like to ask the players as well as staff to help guests in my stead, welcome them with open arms, answer what questions you can, and of course feel free to point them to the wiki. Hope to RP with you all soon!Taweret
==Going on leave ==
Jun 10 2011 Odin
Going on leave starting Monday, and deploying shortly after. If I am on before deployment, I will only be available in an administrative or Coding function. Thanks and see you all later.
Odin
==Crystal city on Vespa ==
Jun 27 2011 Arcee
"Arcee here. Myself, First Aid, and Hot Rod went to talk to Murusa and some of the others of Crystal City to get their input on how to deal with Vespa. It's their recommendation that we try to talk him down. I don't know if that'll work but I will try it."
==Me... ==
Jun 28 2011 Psykeout
:Due to a virus that attacked my computer, I am going to be out until at least early August. Unfortunately, I am going to be going on vacation during that time and going back to school starting in late August. You're probably asking yourself, what does this mean to me? Well...That's what this post is for.
:1. My new computer isn't going to be delivered until at LEAST mid-July. Being the nerd that I am, I am going to take some time to tweak it exactly how I want it. I'm paying $1500 for a new computer and dammit, it's going to do exactly what I want it to. This is going to take some time.
: 2. It is not fair to all of you for me to hog the Megatron character for the next month and a half, when my online time (at best) is going to be minimal. After I'm back in school, it's going to be relatively scarce as well. However, I do plan on keeping my other two characters in play (Psykeout and Chameleon).
:3. This is *NOT* me quitting MUSHing. I took a chance on a program without researching, as well as not having proper a proper virus program. I do NOT recommend this and suggest paying the $15 a year for McAfee (or whatever your program of choice is). I am living proof that even nerds/geeks can have their computers destroyed from not paying attention.
:Let's recap : I'm out until at LEAST mid-August. School starts around that time and going to school full-time and working a full-time job doesn't leave me much breathing room to MUSH. But, I will bring characters out to play on occasion. I, as of right now, am essentially hogging Megatron. When I come back full-time, I would love to play him (if he's still available). Once I have my computer, I will be more than happy to temp him as necessary. I am not retiring...yet. ;)
:'Til all are one (and Shockwave destroys the universe in TF3.)
-Psyke.
==PUBLIC HEALTH WARNING ==
Jul 03 2011 Ratchet
:WARNING: Cubicron Itch has been confirmed in Iacon!
:Other names: Armor crawl, Galloping rust, Crawl, Crawling rust, Cubicron twitch
:Symptoms: Mild to severe itching, more severe in allergic individuals. Tickling, tingling, crawling sensations in joints, seams, indentations, and around protrusions in the armor.
:Incubation: Up to one half orn. Patients are asymptomatic during incubation; however, they are infectious within an eighth of an orn of exposure.
:Transmission: Physical contact only. The parasites are not airborne.
:Confirmatory tests: The discomfort will be localized in the areas described above. Allergic individuals will present with patches of rust coincident with the areas infested. Paint may blister or show abnormal deterioration in the area. Definitive diagnosis can be made through microscopic examination of either the possibly infested area or a swab taken from an irritated site. Infestations severe enough to cause itching and irritation will produce enough parasites that they will be visible on a swab.
:Two confirmed cases have been found in Autobot Medical. All citizens are warned that this condition is extremely contagious, and are urged to report immediately to their nearest medical facility if they manifest symptoms of Cubicron Itch. Standard treatment is a concentrated application of acidified solvents and surfactants, followed by application of sealing polymer to prevent reinfestation. Most itching subsides immediately upon treatment, although rust may persist for up to a quarter of an orn and cause relatively mild discomfort.
(OOC: Ratchet and First Aid are the first two confirmed cases, and they've been treated and are feeling much better now. :) The bugs came in with Slipstream when she was captured, so if your character had any contact with her (or any contact with anyone who had contact with her), your character might be hosting some of these little fraggers. Playing this out is entirely up to you, but this information is provided in case you want to play it.)
==Request to all Vet Players ==
Jul 12 2011 Taweret
:If you all could go to the character generation basics room and check your email please? If it is out of date, please update it. Thanks! You can do that and set your online info too! - Taweret
==Reminder to FC Players ==
Jul 15 2011 Taweret
:Please remember to do a board post on stuff that you have been up to ICly. I cannot stress how important this is as OC players can use your posts to play off of to stir up further RP. OC players should also post when you do something important that may push a plot along or even may give TP staff a plot bunny to run with so get to posting and remember to HAVE FUN! - Taweret
==Did you know==
Jul 17 2011 Taweret
:..that you can get noms from staff for: sending logs to Taweret (goddesshippo@gmail.com), assisting Taweret with the wiki, showing up/participating in tps, rp'ing outside of tps, and even for referring players here?
:Well you can, and will, get noms for any and all of the above. If you have referred a player here, let staff know. We want to reward you for advertising the MUSH via player referral. Heck we'll reward you for advertising period.
:I'd also like to note here that if you have a plot bunny that refuses to leave you alone and want to discuss it with staff, then give us a page and we'd be happy to hear it out. Who knows, your bunny may just breed a cool TP!
==Log Submission Revisted==
Jul 21 2011 Taweret
:Since I have a small number of you sending me logs, this is just a polite refresher of what you need to do.
1. All logs must have a date/time stamp at the top of the log. This helps me put it in chronological order (ie. 7/19, 7/20, 7/21).
2. All logs should have listed all the characters involved in the scene just below the date/time stamp.
3. All logs must be saved as a .txt (aka plain text) file.
4. All logs must be attached to the email; please do not send logs in the body of the email.
5. Logs can be given a name of your choice. If you cannot think of one, then that's fine.
6. All logs should be emailed to: goddesshippo@gmail.com
:If you have any questions, please contact me via email or page. Thanks all! - Taweret
==Temporary Combat Rules 1.4 ==
Aug 01 2011 Calliope
Temporary Combat Rules
:Due to a lack of coded combat, I'm trying to come up with some temporary workable combat rules to allow for fair combat with reasonable outcomes using our current system and requiring no more coding.
:Fights may go two ways- a specified number of rounds, the winner to be determined by the most hits in those rounds or to a speciied number of hits, continuing until oen party or the other has the required number to 'win' the fight. In both cases,'losing'/'winning' is then to be RP'd out with IC consequences- running away, being left offline and injured, etc.
:Military mechs get a bonus to hit. (+5 for ranks over 5, +3 for lower ranks). Non-military mechs with fighting experience (gladiators, street thugs, old soldiers) get a +1
:Attackers will roll against agility in order to hit- agility is the stat the attackee is using to dodge.
:Attacking is done with strength or dex, depending on the character. Preference is for ranged weapons to use dex and melee to use strength- this is discretionary. Please don't powergame with it. If your character is careful with his aim and a sharpshooter, use dex. If your character is quick and clever, darting through his opponent's guard, use dex. If your character is a powerhouse slugger who slams through their defenses, use strength. Field of fire/Area of affect weapons may use strength or dex at the player's discretion.
Sample Attack Rolls
Attack- high-rank military mech, strength based 
+roll/5+str:agi target=action
Attack - military mech of low rank, dex based 
+roll/3+dex:agi target=action
Attack, civilian mech, dex based 
+roll/dex:agi target=action
Attack, civilian old soldier mech, strength-based 
+roll/1+str:agi target=action
:In addition, exceptionally small and large mechs are more (small) or less (large) difficult to hit- size 1-2 mechs are -1 to the attack roll and size 6+ mechs are +1 to the attack roll.
:Example: For Ironhide (size 4 in both modes, high rank) to charge and hit Shadow (a size 2 mech or size 1 beast mode, high rank), the roll would be +roll/4+str:agi shadow - Ironhide had a +5 bonus for his rank and a -1 modifier for Shadow's size.
:Stunning
:Weapons which stun roll first to hit (with a standard attack roll as above, and then to stun, rolling against the target's endurance with either power (for an energy based stunning attack like Slipstream's lariat) or strength (for a brute-strength attack). Stunning stuns you for one round, although the attacker may roll in the next round to maintain the stun (and goes before the stunned player's turn.)
Examples
Slipstream is attacking Hammerstrike with her energon-draining lariat. 
Slippy rolls +roll/3+dex:agi Hammerstrike=Hit to stun 
Slippy's roll succeeds, so it hits him, but whether or not he is stunned must still be determined.. 
Slippy rolls +roll/pow:end Hammerstrike=Stunned or not? 
If this second roll succeeds, Hammerstrike loses his next turn (either in this round if he hasn't yet gone, or in the next round if he has already gone in this round). If this second roll fails, Slipstream's attack still hits Hammerstrike but doesn't stun him- he can react normally in the next round.
:Grappling
:TO grab/secure another player, the attacker rolls their attack to hit, and the defender rolls against the attacker's strength to see if the attacker succeeds in pinning them.
:Example
:Skywarp and Nova are sparring. Skywarp tries to pin Nova.
Skywarp rolls +roll/3+str:agi Nova=grabbity. On a success, he manages to grab her by the wings and pin her. 
IN THE SAME TURN (on Skywarp's turn), Nova rolls +roll/3+str:str Skywarp - her strength against his. If she succeeds, she breaks free of the pin and may take her next turn as normal. If she fails, she is pinned. Once pinned, she must make a strength roll at the beginning of each subsequent round to escape the pin.
:This system is TEMPORARY and will be in place starting this weekend for playtesting. If you have any issues, complaints, concerns, feedback, or kudos, please contact your friendly neighborhood staffer and blame Calliope. :D
==Vacation==
Aug 05 2011 Swivel
 I will be going on vacation, traveling from the 10th to the 20th. It is doubtful that I will be on at all during this time. For those who still need to get a scene in with any of my alts (Hammerstrike, Hookshot, or Horizon) let me know and I'll try to work out a time to scene with you. If it doesn't work out, c'est la vie!
==AFK until Friday==
Aug 13 2011 Hot Spot
Hi there :) I'll be AFK until Friday 19th August due to offline stuff. This affects Hot Spot and Vortex.
==Public Apology==
Aug 17 2011 Taweret
I am giving my sincerest apologies to the players of Dark Ages of Cybertron MUSH in regards to my email to you en mass. I admit that such a email was ill advised. I have done harm and I accept my consequences for what I have done. Please let us all put it in the past, discuss it no further, and leave it. Thank you.
Game on!
==I'm back==
Aug 21 2011 Venture
I'm back from vacation, but will be afk a lot for a few days as I have a ton of stuff to do.
==I'm baaaack==
Aug 21 2011 Swivel
Hark ye! I have returned unto thee, and praise be my name! Or not. Anyway, I'm back from vacation, and a little under the weather, but should be up to my regular schedule of... wait... I don't HAVE a regular schedule! Ahem. Let's just say I'll be around again.
==The Scuttlebot==
Sep 28 2011 Scuttlebot
Some of you may have noticed the Scuttlebot on the wholist, or even some posts signed by the Scuttlebot. I, as mastermind of the Scuttlebot, will post rumours 
anonymously. If someone wishes to have a rumor posted, or a rumor made about a particular instance in a log, they are free to @mail, page, or even email the Scuttlebot (scuttlebot@hotmail.com) to have it posted. Remember, the point of Scuttlebot is anonymity, so I will not reveal my alts eagerly, and ask for those who figure me out, not to share my identity. Naturally, some of these rumors are of my own design.
I will say now that some rumors may be 100% fabricated and have very little truth to them, or they will have a lot of truth with a few misconstrued details. To read 
the rumors with caution and a grain of salt. Also, when names are named and a rumor may slander a character, I will usually ask run it by the players of the characters in question. I may, however forget. If I do and post a rumour about one of your characters, and you feel threatened by it or it negatively impacts roleplay in a way that makes things less fun for you, page me and let me know. I'll apologize, change or remove the rumor. I'll even make apologies public if you so wish. This is to create roleplay opportunities, a little mayhem, and in general, just some fun. It is not to throw dirt at anyone's player (but we may have fun defacing characters so long as the player doesn't mind.)
Reminder to FC Players 
Jul 15 2011 Taweret
Please remember to do a board post on stuff that you have been up to ICly. I cannot stress how important this is as OC players can use your posts to play off of to stir up further RP. OC players should also post when you do something important that may push a plot along or even may give TP staff a plot bunny to run with so get to posting and remember to HAVE FUN! Taweret
==Doc Dark==
Oct 02 2011 Ratchet
Hi, all
I'm coming into the home stretch on my thesis and defense, so Ratchet and Blades are going to be dark until I finish defending. (After the defense I'll probably have all kinds of changes and additions the committee wants, but it won't be nearly as frenetic.) I'm going to be bopping around here tomorrow, 10/3, for a few hours gotta celebrate my birthday by not working, after all but after that, Doc and Opter aren't going to be around much at all until October 24.
See everyone on the flip side!
==Holidays==
Oct 05 2011 Swivel
For those of you unaware, up here in Canada we have our Thanksgiving in October. At any rate, even I forget how EARLY in October it can be, and it snuck up on me, so I'm dropping this message a bit last minute. I will be leaving tomorrow for a short trip to visit some family. I will be gone less than a week. Sorry for the inconvenience, especially those I'd been badgering for a scene lately. Everything involving me and my alts will have to be put on hold.
==Pay what you want, get awesome game==
Oct 07 2011 Odin
http://www.humblebundle.com/
==Play testers wanted ==
Oct 08 2011 Odin
Hardware and Software Chargen has been reopened for playtesting. The bugs have been fixed, and if there are any more please let me or one of the staff know. If you are interested, head into the new chargen rooms and begin selecting your choices. Also ready for playtesting with this code is justification and combat approval. You'll find these new commands in the final chargen room. See +commands2 in the chargen approval room if you'd like to test those too. Please report all bugs to Odin on board 9 and I will
see that you get +noms for your assistance. This code gets us one step closer to Combat. I know it's been a long road but a major milestone is ahead shortly.
Odin
==Apologies for last night ==
Oct 10 2011 Protofire
Last night I really shouldnt have been RPIng. I was entirely out for it for multiple reasons. Not that that is an EXCUSE, just an explanation, it is inexcusable. I hope all present in the scene will forgive my transgression as I will be working to either up my caffene or make sure I am better rested.
==Addendum: +noms==
Oct 13 2011 Scuttlebot
I forgot to mention in my introduction that I will award +noms for those who submit rumors. Remember you can either just give me an idea to run with and I will embellish it, or send me a rumor you wrote out yourself, in which I may edit it to include typos for consistency. And last but not least, as if i haven't said it enough, you have options for contacting Scuttlebot. You can use pages, @mail, and email. If you email scuttlebot@hotmail.com it will forward it through an account with filters which then forwards it to me. Email addresses will not be given to third parties or abused. Please have 'daoc rumor' as your subject and include your character's name in the body. You may also email daoc.staff@gmail.com and they will forward your message to me.
Remember! Rumors for +noms!
==FYI==
Oct 19 2011 Shark
That I am available for RP, TP or casual, at any time that I am online on any of my characters (Shark, Jackknife, Murusa, Lift Off, Robustus, or Slipstream). I wish to encourage players to page or even just walk into a room I'm standing in and say you want to RP. If you need a specific character of mine, I'd be happy to log them on. If you got something specific in mind, talk to me about it then we can get into the scene if I find it acceptable. I have rarely said no to RP and have often put my chars in situations that were not exactly comfortable but were cool for dramatic affect. Anyway, feel free to hit me up for RP. Don't be shy.. despite the teeth this Shark doesn't bite oocly (unless provoked of course *wink*).
==<sigh>==
Oct 21 2011 Psykeout
Greetings, MUSH...
It's not the first time that I have typed this letter, but it will be the last.
Just over 13 years ago, I sat down with the application for The Lost Years MUSH and created Psykeout. While working with Whiplash, Nova, Fortress, Ghost and 
countless others, he finally came to fruition. 91 dog years later, I find myself at a crossroads. One fork takes me towards doing what I love and making money, while the other means giving that up, but still having the time to MUSH.
I have two major projects that are going to be starting between now and the new year. One of them is going to be my focus until I finish my schooling (around 2016 
or so is when I'll get my Doctorate). The other is something that will actually make me money.
That being said, don't think that I don't love MUSHing. I think it's great fun, but I find that it takes up so much time. That's part of the reason that I prefer the offline games. If I don't sign on for weeks at a time, they don't care. If I don't sign into a MUSH, I'll have to catch up on everything that happened, the TinyPlots that occurred, etc. I don't have the time and energy to deal with that.
So, it is with a heavy heart that I send Psykeout into the great big world on his own. I need to retire the character that helped me through so much and became my other half. When I decided to write this earlier today, I felt a great weight off of my shoulders. Psykeout is the representation of the horrible things that have happened in my life. I love him as a character, but hate what he represents. If I ever come back to MUSHing (I'm not retiring...just taking an indefinite hiatus from it), it will be with a new character. The other night when Psykeout was in front of Megatron's gun, I silently wished that Megs would have been as vicious as I would have. Anybody that knows me knows full well that I would have blasted my own face off. It was blatant disrespect. But...what's done is done and Psykeout has been sent out into the world. There will never be another quite like him, but he will always have a place in my heart.
If you want to add me on Facebook (for whatever reason), feel free. I take no responsibility for my ability to offend anybody and everybody.
Www.facebook.com/josh.fritz13
Goodbye, everybody.
<Decepticon spinny, for the last time>.
==Chchchanges ==
Oct 30 2011 FixUp
New name and new look, basically the same character. Used to go by Robustus. OOC questions are welcome about why this occured. Please keep this knowledge ooc though. Thanks.
==Regarding Swivel==
Oct 31 2011 Swivel
I think it is common knowledge to most, by now, that Swivel is inactive. Well that is not entirely accurate. She is merely off on another planet. For those she left 
behind, they may still hear from her on occasion through intergalactic couriers. I will continue to log on to manage @mail and may also use Swivel to @emit the odd NPC if ever someone feels it might add to a scene. So Swivel is gone and not forgotten.
Furthermore, yes, her disappearance has a lot to do with Psykeout leaving. There is a complicated history between these two ICly. This wasn't plotted out ahead of time. Psykeout's post took me as by surprise as anyone. However, I pestered Psykeout and threatened to leave a dead llama's head in his bed if he didn't do one last scene before leaving. Okay, I didn't really threaten that, but if i had thought of it sooner, I TOTALLY would have. During that scene was the decision made for Swivel to leave, and for a completely IC reason and not because the player was leaving. Which is why, as earlier stated, I will use her for long distance correspondance. I also plan on having her return at some point. She may come back and leave again. Who knows what the future holds?
==To our Veterans==
Nov 11 2011 Shark
Thank you veterans, both past and present, for serving our country and preserving our way of life! You are not nearly thanked enough! To our ancestors who served in wars long past and have passed on from this mortal realm I give thanks as well for you are the ones that not only earned our freedoms in your blood, but sacrificed life and limb to do what was necessary in not only our own country, but also countries outside our own. You shall be remembered always!
==We made Front Page==
We made front page of Cheezburger's 'Autocowrecks' it seems. Congratulations. We're famous!
http://autocowrecks.failblog.org/2011/11/26/mobilephonetextingautocorrectdangersofmobilerpging/?utm_sourcetrans&utm_mediumemail&utm_campaigntransglobal
==Sorry about that ==
Nov 26 2011 Discordia
On the other hand, the maintenance seems to have cleared up the internet. Sorry about the abrupt shutdown guys. We should have less lag and connection problems. If anything turned into melted goo just @mail me.
==On Hiatus==
Dec 05 2011 Shark
Need a bit of a MUSH break so I'm going on hiatus. My Dad will be going in for pacemaker surgery on the 15th and another operation on the 29th that bascially cauterizes the nerves impulses to the heart that have been causing him his atrial fibrillation issues. The latter operation will allow the pacemaker to work with the heart instead of against it. So while I'm worrying about him getting through both I would appreciate any prayers. Thanks.
==Mush downtimes ==
Dec 06 2011 Discordia
The frequent mush downtimes has been puzzling. if it happens again I will have to bring the mush down to see about reinstalling pen. That would take about an hour. I'll try to do it when nobody is on.
==Hot Spot waves goodbye ==
Dec 10 2011 Hot Spot
Because of offline life, I've decided to drop to one character on the MUSH. I'm dropping Hot Spot as of this post.
Thankyou to everyone who's played with him, you've made RPing him a whole lot of fun, and have helped me get to know his character far better than I otherwise would.
If things get better offline, I may pick up another alt, but for now I'm going to stick to one and see how it goes. Thanks again :) Tex.
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