Magical Weapons List (DMG)

==Table 108: Weapon Type (D6)==
Subtable A (1-2)	Subtable A (1-2) 	Subtable B (3-6)	Subtable B (3-6)
D20 Roll 	Weapon 	D20 Roll 	Weapon
1 	Arrow (4d6) 	1 	Military Pick
2 	Arrow (3d6) 	2 	Morning Star
3 	Arrow (2d6) 	3 	Pole Arm
4-5 	Axe 	4-5 	Scimitar
6 	Battle axe 	6-8 	Spear
7 	Bolt (2d10) 	9-17 	Sword
8 	Bolt (2d6) 	18 	Trident
9 	Bullet, Sling (3d4) 	19 	Warhammer
10-12 	Dagger 	20 	Special (roll on Table 110)
13 	Dart (3d4) 	 	
14 	Flail 	 	
15 	Javelin (1d2) 	 	
16 	Knife 	 	
17 	Lance 	 	
18-19 	Mace 	 	
20 	Special (roll on Table 110)	 	
==Table 109: Attack Roll Adjustment==
 Table 109: Attack Roll Adjustment
D20Roll	SwordAdj.	XPValue	OtherWpn Adj.	XPValue
1-2 	-1 	— 	-1 	—
3-10 	+1 	400 	+1 	500
11-14 	+2 	800 	+1 	500
15-17 	+3 	1,400 	+2 	1,000
18-19 	+4 	2,000 	+2 	1,000
20 	+5 	3,000 	+3 	2,000
==Table 110: Special Weapons (D10)==
===Subtable A (1-3)===
 Subtable A (1-3)
D20 Roll	Item 	XP Value
1 	Arrow of Direction 	2,500
2 	Arrow of Slaying 	250
3 	Axe +2, Throwing 	750
4 	Axe of Hurling 	*
5-6 	Bow +1 	500
7 	Crossbow of Accuracy 	2,000
8 	Crossbow of Distance 	1,500
9 	Crossbow of Speed 	1,500
10-11 	Dagger +1, +2 vs. Tiny or Small creatures	300
12-13 	Dagger +2, +3 vs. larger than man-sized 	300
14 	Dagger +2, Longtooth 	300
15 	Dagger of Throwing 	*
16 	Dagger of Venom 	350
17 	Darts of Homing 	450
18 	Dwarven Thrower Hammer +3 	1,500
19 	Hammer of Thunderbolts 	2,500
20 	DM's Choice 	—
: * See item description
===Subtable B (4-6)===
 Subtable B (4-6)
D20 Roll	Item 	XP Value
1 	Hornblade 	*
2 	Javelin of Lightning 	250
3 	Javelin of Piercing 	250
4-5 	Knife, Buckle 	150
6-7 	Mace of Disruption 	2,000
8 	Net of Entrapment 	1,000
9 	Net of Snaring 	1,000
10-11 	Quarterstaff, Magical 	500
12 	Scimitar of Speed 	*
13-14 	Sling of Seeking +2 	700
15 	Spear, Cursed Backbiter	—
16 	Trident of Fish Command	500
17 	Trident of Submission 	1,500
18 	Trident of Warning 	1,000
19 	Trident of Yearning 	—
20 	DM's Choice 	—
: * See item description
===Subtable C (7-9)===
 Subtable C (7-9)
D20 Roll	Sword 	XP Value
1 	Sun Blade 	3,000
2-7 	Sword +1, +2 vs. magic-using and enchanted creatures	600
8-10 	Sword +1, +3 vs. lycanthropes and shape changers 	700
11-12 	Sword +1, +3 vs. regenerating creatures 	800
13 	Sword +1, +4 vs. reptiles 	800
14-15 	Sword +1, cursed 	—
16 	Sword +1, Flame Tongue 	900
17 	Sword +1, Luckblade 	1,000
18 	Sword +2, Dragon Slayer 	900
19 	Sword +2, Giant Slayer 	900
20 	DM's Choice 	—
===Subtable D (10)===
 Subtable D (10)
D20 Roll	Swords 	XP Value
1 	Sword +2, Nine Lives Stealer 	1,600
2-3 	Sword +3, Frost Brand 	1,600
4 	Sword, +4 Defender 	3,000
5 	Sword +5, Defender 	3,600
6 	Sword, +5 Holy Avenger 	4,000
7-8 	Sword -2, Cursed 	—
9 	Sword of Dancing 	4,400
10 	Sword of Life Stealing 	5,000
11 	Sword of Sharpness 	7,000
12 	Sword of the Planes 	2,000
13 	Sword of Wounding 	4,400
14-16 	Sword, Cursed Berserking 	—
17-18 	Sword, Short, of Quickness (+2)	1,000
19 	Sword, Vorpal Weapon 	10,000
20 	DM's Choice 	—
Category:DMG Item Tables