The Grim

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==Description==
About twenty years ago, a murderer stalked the streets of Belverus, the capital of Nemedia. Every night, young men and women would go missing from the streets, and their corpses would be found later, mutilated and laid at the doorsteps of their homes.
The people cried out for the murderer to be captured and the watchmen found a suspect, a middle-aged lamplighter who was captured with two blood-stained poniards during his rounds one night.
For his part, the lamplighter told an unbelievable story. He claimed to have seen the poniards floating through the air of their own accord. He said that when he moved towards them, they turned and flew at his throat. Ducking aside, he turned to find that they had embedded themselves in the sideboard of his cart. 
Despite this wild story, he was hanged for his crimes. The murders ceased. And the city slept. And the poniards were never seen again.
These poniards, when used in battle, will increase the damage of every strike.
==Notes==
This weapon has the legendary effect Escalating, which causes the weapon to have a special damage multiplier applied to each hit. This multiplier starts at 0.1 and increases by +0.1 every hit, up to a maximum of 2.0 after 19 hits. The escalating hit counter is only reset by unequipping the weapon (climbing, swimming, sheathing or equipping another weapon). Teleporting by sorcery or Map-Room while they are still equipped does not reset the hit counter.
The escalating effect at maximum escalation allows The Grim to do higher damage than even pre-Age of War bladesmith crafted daggers (most daggers had their damage reduced in the Age of War) which is probably why this weapon has such low durability.
==Source==
The item can be looted from Legendary Chests or the following NPCs :
 Aesir Veteran
 Aquilonian Archer Veteran
 Aquilonian Veteran
 Black Dragon Commander
 Black Hand Captain
 Blade of Derketo
 Cannibal Glutton
 Corrupted Glutton
 Cultist Veteran
 Demon Spider
 Forgotten Tribe Chieftain
 Freke the Wild
 Heirs of the North Chieftain
 Packleader
 Rabid Milly
 Risen Bones
 Skald
 Slave Keeper
 The Commander
 The Kinscourge
 Tooth of Dagon
 Treasure Finder
 Treasure Seeker Veteran
 Veteran of Jhebbal Sag
 White General
 Wild Fang of Jhebbal Sag
 Wing of Jhebbal Sag
 Yoggite Master Archer
 Yoggite Veteran
==See Also==
* Weapon
==Repair==
Legendary items cannot be repaired.
==Dismantle==
The can be dismantled using the to recover the following materials:
* 1 
* 5 
* 4 
For slightly more materials, you can use the :
* 1 
* 6 
* 4 
Category:Bleed
Category:Cripple