118092-suggestion-for-future-drops-and-bug-fixs

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Okay guys, I know you put alot of work into this drop.  You had good intentions and listened to the community.  But the problem is you still managed to come out with an absurd amount of bugs, and not small bugs mind  you.  These are bugs that are just well... beta level to be honest or even alpha level bugs.  I won't go into the many things that are broken.
 
I suggest you restructure how you work things over there at carbine.  This whole sitting on a drop until its ready and releasing, has done one thing, upset players.  You fixed alot of stuff yes!  Kudos on that huge amount of work, however you broke an equal number of things.  We waited alot of extra time for this drop with the hopes it would be pretty solid (not bug free, but solid).  To be perfectly honest I would rather have drop 2 as some pretty serious things are broken now.
 
This is due to trying to cover too many bases at once, creating new content, class balances, all the way down to drop rates and housing..... its no wonder the live release is messed up worse than before.  I suggest that as you fix things you roll them out on a weekly basis with maintenance.  It is far easier to track shorter bug fixs and find what broke what then releasing 100 pages worth of changes that broke god knows what.  
 
This does two things, first makes you're jobs easier.  Gives Carbine accountability with fixing things and lets the community be a bit more involved.
Second... players love this.... for instance you totally broke stalker tanking... how many months do people that raid tank as a stalker have to wait now?  Or you could fix the problem in a weekly patch and people will say yay!  Or you can wait 4 months and lose players that spent 4 months building up a raid tank for 40 mans only to have it break on the new drop and become unreliable as a tank.... which one will keep players?
 
The patch was to big things were grossly over looked.  Chat fade for example... whoever thought this up im sure had good intentions however you can't add something like that without the option to turn it off.  This seems like common sense. 
 
You have a whole list of bugs from when the drop hit the PTR not a single one of those has been fixed.  Do you intend to wait to drop 4 for those fixs?  I surely hope not, because players will vote with their wallets, it won't be in your favor either.
 
Roll out weekly bug fix's I could probably compile 20 pages worth of bugs from these forums that have existed for months.  There's really no excuse for not doing them.  	
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You've mentioned 0 bugs! I can't reference the accountability of stalker tanking to be broken because i just don't know...and sure...your opinion is that it may be broken. This doesn't mean it's a bug, i'd safely assume this was intentional. And you may not be happy with their form of "balancing" but everyone else has opinions as well...we all want to be backseat drivers in this game but they can't please everyone!
 
I'd like to see this list of bugs! I don't even know what "Chat fade" is...but if it's been in the game since launch, i'm sure it's intended...and as I've never heard of it as a problem before now, you might be in the minority in your opinion of it being a "bug". Nobody can produce a game to everyone's standards of perfection no matter where that may land on the scale. If it's a problem that's a deal-breaker you might want to weigh your willingness to shovel out money/time for something you don't like...if you can handle it but don't care for it, you're doing the right thing by making a suggestion...but i wouldn't go as far as considering your opinion on the quality of implementations as "bugs". There's really no excuse for that! :) 	
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Please remember that we do have places to discuss current Drop 3 feedback, as well as a list of known issues at the moment where players can also give feedback. We want to keep the information about drop 3 in specific to those threads. 
 
- Team WildStar 	
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			How is Stalker tanking broken?  Our raid tank had no problems, and didn't say a word about being broken.	
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			I find it somewhat bemusing that consumers believe they know better than a software development shop how to improve its process.	
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I find it somewhat bemusing that consumers believe they know better than a software development shop how to improve its process.
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Well someone has to!
 
Whether it be a consumer or not is debatable but someone knows because, lets face it, it aint well oiled at the moment!
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			The chat fade. OMG, who was the idiot that came up with this utterly useless feature?	
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The game is 6 months old. Of course its not "well oiled"
 
Wow vanilla - Horribly basic and broken when first game out - Now: biggest, most successful MMO
 
SWTOR - Very broken on launch and no new content for ages and went F2P - Now: making a good profit and is one of the biggest MMOs out there
 
Granted, WS may not be anywhere near as successful, but *cupcake* give them a chance.	
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You asked about stalker issues here is a 3 page long one with proof and facts.
 
And its coming from Enigma's top tank pretty sure the guild furthest into raiding knows what they are talking about.  Our main raid tank was losing threat to dps constantly in raid last night and the day before had no issues.
 
https://forums.wildstar-online.com/forums/index.php?/topic/117983-stalker-tank-threat-is-in-a-very-bad-way-in-drop-3/
 
Also I do plugin work for 3D applications that are sold for a good price, im not an expert at game coding but I do know a bit about the process and that bugs pop up often when adding a ton of things at once.  It is much easier to increment fixs and additions.  Test that its stable then add more.
 
But clearly Carbine is having an issue here everyone sees it.  I don't expect the game to be bug free no of course not.  There will always be bugs.  But when your customers are pointing out bugs 3 weeks before drop and you still release with those bugs and the launch is buggy and broken for most well then you are doing it wrong.	
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