Chemist (Final Fantasy V)

The Chemist is a job in Final Fantasy V obtained after the Earth Crystal shatters. It is primarily focused around using items better, and with its innate Pharmacology ability, doubles the effect of healing items (for instance, a simple Potion normally heals for 50 HP, but for a Chemist, heals for 100). This extends to its innate command, Drink, which allows the job to gain a stat boost by drinking a type of potion, as well as its learned command Mix, allowing them two mix up two items for a wide variety of attacks, ranging from offensive and defensive up to and including unique abilities that can only be done via Mix.
Given the proper tools, the Chemist can become the party's sole support character. On top of taking advantage of the various Mix abilities to cure and support the party, it learns abilities that can adequately replace White Magic. It is among the best self-buffing jobs, but suffers due to poor weapon equipment choices, making them ill-suited for physical combat.
Mastering Chemist on the whole party in the now defunct mobile and Steam versions earns the achievement "Trial and Error".
==Characteristics==
Chemists wear yellow robes and hats with a green star, and green scarves. Lenna's outfit in all versions, as well as Krile's in the 2013 version, have orange robes. The inspiration for the clothes may be based upon Middle Eastern area's history. The clothing seems to be inspired in the traditional Arabic clothes, due to the great development of sciences such as alchemy in Medieval Islam, the hats being reminiscent of turbans. The star emblem on the Chemists' hats can refer to the numerous alchemical star symbols, some of which portray the chemical elements.
==Gameplay==
===Stats===
Stat 	Modifier
Strength	+2
Agility 	+3
Stamina 	+6
Magic 	-4
Chemists have underwhelming stats. Though they have a decent Stamina, boosting their HP, they boast neglible Strength and Agility bonuses. They have a small Magic penalty (this can be alleviated by equipping a magic skillset in their ability slot, if needed). Their low stats make them il-suited for physical combat.
Upon mastery, Freelancers and Mimes gain the Chemist's base Strength, Agility and Stamina unless they already have a higher base from another mastered job.
===Equipment===
Chemists have limited equipment options, and mostly use mage equipment. They can equip knives, staves, magic hats, combat hats, robes, light armor, the Angel Robe, and armlets.
Different staves use different damage formulas: Light Staff, Staff of Judgment, and Sage Staff deal damage based on the attacker's Magic stat and the target's Magic Defense, while Staff, Flail, Morning Star, and Mace of Zeus use the axe damage formula, and benefit from Two-Handed. The best staves in most versions are Sage Staff (sealed weapon) and Judgment Staff (stolen from certain enemies). The new Mace of Zeus is found in the new post game dungeon added to the Game Boy Advance version: Sealed Temple. Many staves can be used as items to cast item magic.
The Chemist job's specific robe, Angel Robe, resists the poison ailment and makes the wearer immune to poison-elemental damage. It is found in Castle of Bal and bought from Phantom Village.
;Knives
*Knife
*Dagger
*Mythril Knife
*Mage Masher
*Main Gauche
*Orichalcum Dirk
*Dancing Dagger
*Air Knife
*Thief Knife
*Assassin Dagger
*Gladius
*Chicken Knife
;Staves
*Power Staff
*Healing Staff
*Staff
*Flail
*Staff of Light
*Morning Star
*Sage Staff
*Judgment Staff
*Mace of Zeus
;Magic hats
*Gold Hairpin
*Plumed Hat
*Lamia's Tiara
*Wizard's Hat
*Hypno Crown
*Sage's Miter
*Circlet
*Royal Crown
;Robes
*Cotton Robe
*Silk Robe
*Sage's Surplice
*Gaia Gear
*Angel Robe
*Luminous Robe
*White Robe
*Black Robe
*Robe of Lords
;Combat hats
*Leather Cap
*Green Beret
*Twist Headband
*Tiger Mask
*Black Cowl
;Light armor
*Leather Armor
*Copper Cuirass
*Kenpo Gi
*Silver Plate
*Ninja Suit
*Power Sash
*Diamond Plate
*Mirage Vest
*Black Garb
*Vishnu Vest
*Bone Mail
;Generic accessories
*Leather Shoes
*Silver Specs
*Reflect Ring
*Hermes Sandals
*Elven Mantle
*Flame Ring
*Coral Ring
*Angel Ring
*Protect Ring
*Cursed Ring
*Hyper Wrist
*Chaos Orb
*Crystal Orb
*Sorceror's Mantle
;Command-specificaccessories
*Kaiser Knuckles
*Kornago Gourd
;Armlets
*Silver Armlet
*Power Armlet
*Diamond Armlet
===Abilities===
Ability	Job level	AP required	Type 	Innate	Description
 	1 	15 	Support	Yes 	Use knowledge of medicines to double the potency of potions and ethers.
 	2 	30 	Command	No 	Combine items to create concoctions that can be consumed in battle to augment stats or harm enemies.
 	3 	45 	Command	Yes 	Drink special medicines to increase stats during battle.
 	4 	135 	Command	No 	Recover from various conditions.
 	5 	405 	Command	No 	Restore a KO'd ally to fighting form.
Drink lets the Chemist consume one of the following potions:
*Giant Drink
*Hard Body
*Hero Drink
*Power Drink
*Speed Drink
The potion will give a stat boost. The Chemist is not a high damage-dealing job, so the Drink ability can be put to good use by classes like Knight or Gladiator. Pharmacology doubles the effect of all curative items the character uses.
Mix is used to combine various items for a greater effect. Although many items that can be used for mixing can also be used on their own, there are three items specifically for use with the Mix command: Turtle Shell, Dragon Fang, and Dark Matter. Mix can be extremely turn-efficient to use, and if one knows the different item combinations, mixes can drastically change the course of a battle.
Recover cures darkness, mini, toad, silence, confuse, paralyze, old, and sleep, but not petrify. Revive restores 6.25% of all KO'd allies' max HP.
==Gallery==
Recover from FFV Advance.png|Recover (GBA).
Recover from FFV Pixel Remaster.jpg|Recover (Pixel Remaster).
Revive from FFV Advance.png|Revive (GBA).
3-090 Chemist Lenna.jpg|Trading Card.
FarisChemist TCG.png|Trading Card.
FFV-iOS-Ach-Trial and Error.png|Achievement icon (defunct mobile).
==Etymology==
==Notes==
de:Alchemist (FFV)
it:Alchimista (Final Fantasy V)
Category:Jobs in Final Fantasy V