Marie Korbel

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==Summary==
Marie hails from an area outside of the Canopy Kingdom known as No Man's Land, a wasteland that used to be a country but fell during the war with the Canopy Kingdom. Along with her friend Patricia (who would later become the Anti-Skullgirl weapon Peacock), Marie was orphaned during the war and forced into slavery by a group funded by the Medici Mafia. Seven years after the war, Marie obtained the Skull Heart through unknown means. She used it to punish the slavers who had tormented her and Patricia but transformed into the Skullgirl in the process. However, her strong will allowed her to resist the influence of the Skull Heart and continue her quest of vengeance - having disposed of the ones who enslaved her and Patricia, she turned her attention towards their sponsors: the Medici Mafia.
==Powers and Stats==
Tier: At least , possibly | At least , possibly 
Key: Base | Giant Form
Name: Marie Korbel, Bloody Marie, The Skullgirl
Origin: Skullgirls
Gender: Female
Age: Unknown (Appears 13)
Classification: Skullgirl
Powers and Abilities: Superhuman Physical Characteristics, Regeneration (High-Mid, can regenerate from just her bones, her regeneration was too fast for Valentine to do any lasting damage), Weapon Mastery (has a weapon in the form of a Vacuum-Cleaner Scythe), Flight (Skullgirls can levitate like this), Necromancy (Skullgirls can raise the dead), Statistics Amplification and Absorption (vacuuming up the corpses of the fallen increases her own power), Telekinesis (scales from Queen Nancy, who shown to attack with her weapon without making any movements herself), Summoning (Skullgirls can call upon undeads, skeletons and animated shadows to aid them in battle), Fourth Wall Breaking (Robo-Fortune and Marie broke the fourth wall before they battled), Resistance to Corruption (her spirit was said to be too strong for the Skull Heart to properly corrupt it)
Attack Potency: At least Small Town level (Tore down Medici Tower and threw it across New Meridian while resisting the Skull Heart's power to the point that she was tearing herself apart in an attempt to restrict it so she would cause as little collateral damage as possible, Destroyed the Grand Cathedral and created the Final Atrium, causing this much damage just by powering up), possibly Multi-Continent level (the purpose of the skullgirls existence is to serve and do a biddingfor the Trinity, that being of destroying the world, stated numerous times by lore which was just achieved in Robo-Fortune ending, where she was purging humanity due to being powered by the Skull Heart, the source of the skullgirls power) | At least Small Town level, possibly Multi-Continent level (far more powerful then her base form)
Speed: Supersonic+ (Comparable to Double) | Supersonic+ (far faster then before)
Lifting Strength: At least Class T (Was able to lift a massive skyscraper into the air using only a fraction of the Skull Heart's power) | At least Class T
Striking Strength: At least Small Town level, possibly Multi-Continent level | At least Small Town level, possibly Multi-Continent level
Durability: At least Small Town level, possibly Multi-Continent level | At least Small Town level, possibly Multi-Continent level (Far more powerful then her base form)
Stamina: Extremely High
Range: Extended Melee Range with scythe, Tens of Kilometers with necromancy
Standard Equipment: Skull Heart, Vacuum-Cleaner Scythe, Assorted bones and skulls
Intelligence: Average
Weaknesses: Is not at her full power, Her will is constantly resisting the Skull Heart
Notable Attacks/Techniques:
First Form: ​Her main attack involves firing out an endless array of skulls that constantly fly towards the opponent to intercept an attack. They do relatively minimal damage but can pose quite an annoyance due to their erratic flight pattern and sheer number. Her second sends clusters of skulls towards the opponent at either a diagonal or horizontal angle depending on their current position. Another attack involves her summoning a pile of skeletons from underneath the opponent's position to grapple their feet, causing slight damage, then toss them for a moderate amount of damage. She can also create a skeleton between her and the opponent. The skeleton will disappear after a while but will explode violently should anyone touches it. Rarely will she ever use her bone vacuum cleaner-scythe.
Second Form: This form is used when she is brought to about 2/3 health. When she starts to transform she will emit a blue explosion which will seriously hurt the opponent should they be caught in it. Marie will begin to summon skeletal minions in this form. She can either summon a random skeletal minion that will come charging at the opponent diagonally or horizontally or bring in an undead Prohibition-era gangster to shoot at the opponent.
*Shadow Control: Marie sends a shadow out to attack the opponent from multiple directions
**If the Shadow flies upward, it will come down from above.
**If the Shadow sinks down into the ground it will be coming up from underneath.
**If the Shadow appears and then just randomly disappears then it will rush out from either the front or from behind.
**There will be moments when Marie will get close to the opponent, allowing her shadow to jab at them and send them flying.
Final Form: Marie will transform in a blue explosion that can suck the opponent in and deals high damage when she transforms, at about 1/3 health. In this form, Marie has access to all attacks from her previous abilities.
Giant Form: Created by Marie absorbing the entirety of the catacombs beneath the Grand Cathedral to create a giant likeness of the goddess 'Mother', it is more powerful than Marie's Final Form and is the equivalent of Blood Goddess Eliza.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Skullgirls
Category:Fourth Wall Aware Characters
Category:Absorption Users
Category:Anti-villains
Category:Darkness Users
Category:Female Characters
Category:Fighting Game Characters
Category:Final Bosses
Category:Flight Users
Category:Game Bosses
Category:Game Characters
Category:Maids
Category:Monster Girls
Category:Necromancers
Category:Possessed/Brainwashed Characters
Category:Power Absorption Users
Category:Regeneration Users
Category:Scythe Users
Category:Statistics Amplification Users
Category:Summoners
Category:Telekinesis Users
Category:Tragic Characters
Category:Transformation Users
Category:Undead
Category:Villains
Category:Weapon Masters