Official Crud League

The Official Crud League is a Canadian YouTube channel that is centered around the sports game known as Crud.
All matches of the OCL, plus exclusive player and league content. Interested in playing in the OCL? Subscribe and you may be given the chance to compete! (be sure to have a contact email, or links to your socials on your YouTube profile) Matches Posted every Tuesday!
=== What is CRUD? ===
Crud is a fast-paced sport played on a snooker table (or, if unavailable, a billiards table) that is a tradition on military barracks in several countries. While the sport uses a snooker or similar table and it's played with two snooker balls, no cues are used.
The rules were formalized by the OCL (Official Crud League) with the launch of the first ever competitive crud league. Each game of Crud, following the OCL rules, has 6 individual players.
Crud was invented by Royal Canadian Air Force fighter pilots during World War II, and it has remained popular among members of the Canadian Armed Forces, the Canadian Coast Guard, the United States Air Force, the United States Navy, the United States Marine Corps, the Australian Army, and the Royal Australian Air Force.
== Rules (Official Crud League Rules) ==
The rules governing the game of Crud are sometimes misunderstood and many variations of the game exist. The most commonly accepted and popular version of the game follows the Official Crud League rules. Crud is played with two balls, the "shooter" ball (typically the white cue ball), and the "object" ball (typically the 8 ball). Each of the players begins with three lives. The last player "alive" (1 or more lives remaining) wins; The game is over when all players but the winner have lost all their lives.
Normally, opposing players are not allowed to physically block the shooter or object balls, or touch or tackle opposing players, but those rules are relaxed in a variation of crud called "Combat Crud".
=== Game Setup ===
Before each game, determine and display player order (commonly using a chalk board, white board, or digital app. published by the Official Crud League). There are numerous methods of selecting player order, the most common being randomized order via the OCL web application. Players must play in order, like baseball's batting order. Anyone caught playing out of turn loses a life.
Gameplay begins with the serve. The object ball (commonly the eight-ball) is placed on the foot spot (the center dot used in billiards or snooker) of the table. The first player shoots (throws) the shooter ball (commonly the white cue ball) at the object ball (commonly the eight-ball), attempting to strike the object ball.
There will be at least one referee or judge, who is usually positioned next to the middle of the table. In addition, a scorekeeper is sometimes responsible for keeping track of lives lost.
The referee's rulings are final. Arguing with the referee is allowed and is common, but excessive quibbling may be penalized by the loss of a life.
=== The Serve ===
The opening event of each round. With the object ball placed on the foot spot, six inches (152mm) from the receiver end of the table, the shooter is given three attempts to hit the Object Ball using any number of bumper bounces. Shooter Ball movement may only be stopped by the Judge or the Shooter. If he/she does not manage to hit the object ball or the object ball does not travel six inches within three attempts, the shooter loses a life.
Neither the defender nor anything on his/her person (i.e. clothing) may touch the object ball once it is set or in motion nor the shooter ball until it has struck the object ball or play has been declared over. An infraction of this rule ends play and the player is assessed a life. (Exception - see shooter ball leaving the table).
Once the shooter ball strikes the object ball, the defender becomes the shooter and the next player in the player order becomes the defender. The previous shooter must vacate the playing area without affecting play in any way.
Any time a life is lost for any reason play stops and is restarted with a serve — the player which lost a life must serve. (Exception: when a player is eliminated from the game (no lives remaining), the next player in the order serves).
=== Game Play ===
Once continuous play has commenced (following the serve) with the object ball moving at least six inches, the next shooter picks up the shooter ball from anywhere she can reach it and attempts to strike the object ball before it stops moving. If possible, the shooter will attempt to sink the object ball in one of the available pockets. The shooter may move around the table to grab the shooter ball and may move back and forth to either end to shoot. The shooter may crawl or roll or jump over the table while moving provided that he/she does not touch the object ball in any way (called a Foul). There is no limit to the number of misses/attempts a player can make as long as the object ball remains in motion. The tag line "Keep it Rolling" is commonly used to refer to this rule indicating that players must keep the object ball rolling (in motion) during their turn, or they lose a life.
=== How Lives are Lost ===
==== Side Shots ====
The shooter may only make contact with the object ball by throwing the shooter ball from one of the short ends of the table, not from the sides. The validity of a shot at the end of the table is determined by the location of the player's crotch with respect to an imaginary 45° line drawn (or extension of long side imaginary line) from the corners of the table. Failing to be within the end of the table while shooting the shooter ball is a "Side Shot", and the offending player is assessed a life.
==== Dead Ball ====
If the player is unable to hit the object ball with the shooter before the object ball stops moving (dead ball) he/she loses a life. If the object ball is sunk by team A in one of the legal pockets (a kill), a life may be assessed on either the previous shooter or the next shooter on team B, depending on who allowed the object ball to be killed; determination is solely within the discretion of the Judge, but is usually assessed against the player who last held the shooter ball (i.e. if the next shooter has already grabbed the shooter ball, he loses a life - otherwise the previous player on her team loses the life). The shooter ball is then passed to the next player (in this case the next shooter on team B) to serve.
Legal pockets - house rules vary as to which pockets are allowed for kill shots. Sinking the object into the pockets at the same end as the shooter (close corners) being quite easy, variants which allow this turn the game into a more tactical attempt to keep the object ball in the centre of the table. Game which disallow close corners tend to see more violent shots and faster moving balls. Some house rules disallow the side pockets. Toilet paper rolls may be used to block disallowed pockets or if the pockets are open, sinking the object ball into a disallowed pocket costs the shooter a life.
==== Short Shot ====
"No Six" – Whenever the Object Ball is hit, it must travel 6 inches, including bumper bounce, except in the cases of the "Double Kiss, Dead." The Judge will determine the distance of travel based on his judgment of where the Object Ball was last hit. If full travel is less than 6 inches, center-ball to center-ball, the Life is against the last Shooter.
While taunting an opponent is legal, fun, and generally encouraged, players may not physically interfere with each other or either ball (exception - shooter ball leaves the table). Interference calls may result in the referee warning the offender, or assessing the offending blocker a life. Stationary blocking is permitted provided that the player holds onto the table with both hands. Light body checks by the shooter in order to jockey for position are permitted. If the body check is excessive in the eyes of the referee, the shooter may be warned or assessed a life. The level of physical contact between team members may be waived to any level deemed appropriate by the referee in coordination and agreement of both teams involved in the match. The shooter must be given a reasonable opportunity to acquire the shooter ball.
"Blocking" – When blocking has been allowed, the Shooter has the primary right to the table. The Shooter has a right to get to the Shooter Ball without being blocked by the Defender. The Shooter has a right to make a shot. In some cases, the Shooter will need to go around a Defender who is up against the side of the Table. Inadvertent or accidental Blocking, as determined by the Judge, will not be held against the Defender. The Defender's team has blocking rights based on the following: -- A blocker must hold onto the side portion of the Table. -- Once established in a position to block, a blocker may not move his feet to re-establish another position as the Shooter moves around the Defender. If the Shooter moves to the other end of the table, this rule then applies at that end. The shooter may run over, under, around or through blockers (knocking them aside) though the judge may rule that excessive violence has been used and penalize the shooter with a life. Blockers may not retaliate against a shooter who uses fair roughness against them and may not move once set in position. The shooters team-mates may not attempt to clear blockers but may assist him by, for example, lifting him over blockers.
==== Back Shot ====
"F.O.D." – Any Foreign Object Debris that falls or spills onto the playing surface. A piece of attached clothing will not constitute F.O.D. unless it touches one of the Balls during play. Whereas it may be necessary for a Shooter to transit the playing surface to retrieve or shoot the Shooter Ball, a player's shoes or feet may not touch the playing surface or bumpers. The Defender may not be on or somehow resting on the playing surface when anticipating a Shooter's play.
=== Losing Players ===
When a player loses all three lives, that player must withdraw from the match. Order of play is adjusted accordingly, with play still alternating between the two teams regardless of how many survivors are playing. IE: the last survivor could alternate between several opponent players. It is customary for the first player out to procure a beverage of choice for the referee as penalty for their lack of finesse in the game. It is also customary for the second player out to procure a beverage for the lineman/scorekeeper (as used in play). The third player should procure a beverage for the scorekeeper if a lineman is employed.
=== Fouls ===
==== "Ball off the Table" ====
When the Shooter Ball is shot so vigorously that it causes the object ball to leave the playing surface the shooter loses a life. Exception - if the object ball bounces off anything, including a player, and returns to the table, play continues. No player may intentionally knock the object ball back into play (penalty is a life). Contact with a player must be accidental. In cases of doubt the referee will decide whether contact was accidental or intentional.
When the shooter ball leaves the table, play continues. The shooter must retrieve the shooter ball wherever it is and return to the table to resume play. The defender may not interfere with attempts to retrieve the shooter ball.
Under no circumstances shall anyone make contact with the Referee, Judge, or scorekeeper. Anyone doing so will be assessed a life as the discretion of the referee.
==== Touching the Object Ball ====
Touching the object ball by hand costs a life.
=== Winning ===
When all players but one have lost of their lives, the match is over and the player with one or more remaining lives is declared the victor. If the winning player has all three lives intact, said player is also called a Crudmaster.
Category:Canadian YouTubers
Category:Sports YouTubers
Category:Users who joined in 2022