Rulesets/3.1/classic-03

=Freeciv 3.1.0-beta2 terrain help (Classic ruleset)=
TerrainF/P/TResourcesMove costDefense bonusIrrigationCultivateMiningPlantTransform% of Road bonus(turns)Clean pollutionClean falloutRoadRailroadRiver
Inaccessible0/0/0
0+0%
impossible
impossible
impossible
impossible
-(-)
0 / 0 / 0
0 / 00 / 3 / 0
Lake1/0/2
Fish2/0/0
1+0%
impossible
impossible
impossible
impossible
Swamp(36)
0 / 0 / 0
3 / 30 / 3 / 0
Ocean1/0/2
Fish2/0/0
Whales1/1/0
1+0%
impossible
impossible
impossible
impossible
Swamp(36)
0 / 0 / 0
3 / 30 / 3 / 0
Deep Ocean1/0/2
1+0%
impossible
impossible
impossible
impossible
-(-)
0 / 0 / 0
3 / 30 / 3 / 0
Glacier0/0/0
Ivory1/1/4
Oil0/3/0
2+0%
impossible
impossible
+1 P(10)
impossible
Tundra(24)
0 / 0 / 0
3 / 34 / 3 / 4
Desert0/1/0
Oasis3/0/0
Oil0/3/0
1+0%
+1 F(5)
impossible
+1 P(5)
impossible
Plains(24)
0 / 0 / 100
3 / 32 / 3 / 2
Forest1/2/0
Pheasant2/0/0
Silk0/0/3
2+50%
impossible
Plains(5)
impossible
Swamp(15)
Grassland(24)
0 / 0 / 0
3 / 34 / 3 / 4
Grassland2/0/0
Resources0/1/0
1+0%
+1 F(5)
impossible
impossible
Forest(10)
Hills(24)
0 / 0 / 100
3 / 32 / 3 / 2
Hills1/0/0
Coal0/2/0
Wine0/0/4
2+100%
+1 F(10)
impossible
+3 P(10)
impossible
Plains(24)
0 / 0 / 0
3 / 34 / 3 / 4
Jungle1/0/0
Gems0/0/4
Fruit3/0/1
2+50%
impossible
Grassland(15)
impossible
Forest(15)
Plains(24)
0 / 0 / 0
3 / 34 / 3 / 4
Mountains0/1/0
Gold0/0/6
Iron0/3/0
3+200%
impossible
impossible
+1 P(10)
impossible
Hills(24)
0 / 0 / 0
3 / 36 / 3 / 6
Plains1/1/0
Buffalo0/2/0
Wheat2/0/0
1+0%
+1 F(5)
impossible
impossible
Forest(15)
Grassland(24)
0 / 0 / 100
3 / 32 / 3 / 2
Swamp1/0/0
Peat0/4/0
Spice2/0/4
2+50%
impossible
Grassland(15)
impossible
Forest(15)
Lake(36)
0 / 0 / 0
3 / 34 / 3 / 4
Tundra1/0/0
Game2/1/0
Furs1/0/3
1+0%
+1 F(5)
impossible
impossible
impossible
Desert(24)
0 / 0 / 0
3 / 32 / 3 / 2