Ark Survival Evolved: The Series

A live-action television series based on the game by Wildcard Studios
== Main Characters and Creatures ==
*Jack Bennon: A young, good hearted man from 2015, and a newcomer to ARK and to the Naturemen Tribe. 
*Anna Ferris: A stubborn, strong headed and benevolent woman from 1890's England, a talented Hunter and a veteran of both the Narturemen Tribe and the Ark.
*Bo Hughes: A tough but jolly Guardsman of the Naturemen Tribe from 1723 France, and formerly a pirate in his time.
*Aaron Jace: A shy but determined Scout of the Naturemen Tribe from 1944 New York, and formerly a WW2 flight-lieutenant in his time.
*Cal Dalton: An aggressive and overconfident Hunter of the Naturemen tribe from 1929 , who aspires to lead the tribe.
*Amos: Leader of the Naturemen Tribe form 1847. Leads the tribe with bravery and passion, but usually with actions and not words.
*Fitz Moore: The good-natured and old fashioned head of Farming and Gathering for the Naturemen Tribe from 1915 Alabama, who loves ARK for it's simplicity and natural beauty.
*James White: The hardworking and moody Blacksmith and Craftsman for the Naturemen Tribe from 1980's Russia, who is always obsessed with his work. 
*Gerald Godfrey: The brilliant and eager Adviser to Amos from 2050 London, who seeks a way off the Ark. 
*Sharon Yates: A biologist and paleontologist of the Naturemen Tribe from 2000 Los Angeles, who shares love and kindness for all the creatures of ARK. 
*Redtip: A male Raptor belonging to Anna. 
*Shadow: A female Sabertooth belonging to Jack. 
*Scartooth: A male Rex that wanders the ARK. 
*Shango: A female Rex belonging to Amos. 
*Al: A male Bronto belonging to Fitz. 
*Sara: A female Stego belonging to Sharon. 
*Bosco: A male Trike belonging to Bo. 
*Charger: A female Carno belonging to Cal. 
*Clubber: A male Ankylo belonging to James  
*Marie: A female Mammoth belonging to Anna.  
Season 1:
Episode	Title 	Description
1 	Pilot 	Yesterday, Jack Bennon was an average man living in Washington. Today, he has awakened on a mysterious island known as ARK, inhabited by dinosaurs and other dangerous creatures. After meeting a young woman named Anna Ferris and joining a tribe known as the Naturemen, Jack must find his place in this strange new world.
2 	Survive The ARK 	Having taken his place as a Hunter, Jack must now find a suitable mount. The only complication- as part of Naturemen tradition, he must find and tame that mount on his own.
3 	Shadows of the Past 	Anna recalls her first days on the ARK, and how she fought to survive against the elements, the Rex she would soon call Scartooth and a vicious pack of Raptors watching her every move
4 	Unity 	Jack finds the chance to prove himself to Cal by joining him on a hunting trip to Drayo's Cove, but the trip turns deadly when they are confronted by a wild Carno without their mounts.
5 	Poison Inside 	While protecting the Gatherers on a trip to the Footpaw, Jack is separated and stung by a Scorpion, causing him to hallucinate his life before the ARK.
6 	Predators and Prey 	With the Founding Feast just 3 days away, Cal gathers Jack, Anna and the rest of the Hunters to kill the largest animal on the island- The Bronto. Unfortunately, their hunt is interrupted by an uninvited predator, who also has a taste for Bronto meat...
7 	King of the Skies 	During routine Scout training, the flock is attacked by a pair of Argentavis and the head Scout is killed. Being the most experienced Scout in the tribe, Aaron is made the new head, which causes him to doubt his abilities.
8 	Killer of the Deep 	Jack volunteers for a shoreline fishing trip so he can gain respect from Amos, and soon learns of his fear of water. He tries to help him overcome it as they do battle with a ravenous Megalodon in the depths.
9 	Settle the Score 	Anna persuades Jack to help her on a mission to complete the goal she had since her early days on the ARK- killing Scartooth.
10 	Up the River 	After ruining his favored spear, Jack hopes to make ammends by accompanying James to fix the irrigation system that waters the crops. But they must put aside their differences if they are to defeat the deadly Sarco that awaits them.
11 	
Leader of The Pack 	
When Redtip runs away during the night, Jack and Anna go against Naturemen law to bring him back. But nothing can prepare them for the horror they will discover deep in the jungles of the Ark.
12 	
Animal Nature 	
While in the Southern Isles, Jack and Sharon discover an injured Dilo, and despite Jack's protests, take it back to the Village for medical attention. But soon after, Phiomias and Dodo carcasses start to appear, with one thing in common-Dilo poison in their eyes.
13 	
Loyalty 	
People have been going missing during the night, with only one survivor, who says he was attacked by a Carno. With Charger as the prime suspect, Gerald petitions to put him down, but Cal will do anything to protect his pet.
14 	
Guardian of the Tribe	
Amos and Shango have protected the tribe from many threats, but when Scartooth and other Rexes attack, Shango joins them and even injures Amos. With the tribe in position to kill Shango, Amos must decide where his full loyalty lies.
15 	
Beyond the Darkness	
While helping mine in the cave, Jack and Anna fall into a dark hole during a cave in. When they awake, they find themselves in the hospilality of a man who calls himself Dweller, who agrees to help the them escape, as long as they help him find a series of "Artifacts". But Anna doubts their ability to trust him.
16 	
All that Slithers 	
Having obtained the Artifact of the Hunter, Jack, Anna and the Dweller move on to find the Artifact of the Clever. The only thing standing in their way... a nest of Titanoboa.
17 	
Into the Pit 	
The Dweller leads Jack and Anna to a deep pit to find the Artifact of the Pack. But the pit is surrounded by Onyc, and one mistep could prove fatal...
18 	
Pitch Black 	
To find the Artifact of the Massive, Jack, Anna and the Dweller must descend deep into an underground river. But lurking in these dark waters are a swarm of Megapirahna.
19 	
Liquid Fire 	
Jack, Anna and the Dweller find that the Artifact of the Skylord lies beyond a pool of lava, and the walls are covered in Araneo.
20 	
Daylight 	
On the final step of the journey, Jack and Anna find that the Atifact of the Devourer lies at the peak of a steep cliff. But even if they do obtain, will the Dweller keep his word? And even if he does, can they all make it out alive?
21 	Hunt to Cure 	Jack and Anna return to the surface weary of their underground journey, but are shocked to find that the Naturemen have fallen victim to a disease. Sharon believes she has found the cure, but it requires one last ingrediant-the scale of a Plesiosaur.
22 	The Lost Herd Part 1	During a hunt, Jack, Anna, Cal and the other Hunters make an astonishing discovery-a herd of Mammoths, lost on their yearly migration. The tribe is divided on what to do with them. Will they hunt the Mammoths for their meat, or assist them on their migration?
23 	The Lost Herd Part 2	While herding the Mammoths to their proper migration trail, an Cal decides to take matters into his own hands, and starts an uprising within the Hunters.
24 	Homecoming 	After studying the Artifacts Jack and Anna found in the caves, Gerald theorizes that they are the keys to escaping the ARK and returning to their proper time periods. The tribe rejoices, but some have their doubts.
25 	Man vs Beast 	While traveling to the Obelisk, an avalanche and an attack by Scartooth leaves Jack isolated from the rest of the Naturemen, leaving him with only his wits to combat Scartooth's fury.
26 	Along Came a Spider 	The Naturemen, having offered the Artifacts to the Obelisk, are transported to a strange cavern, where they must battle the viscious Broodmother and her horde of Araneo.
Category:Science fiction
Category:Action/Adventure
Category:Suspense
Category:Fantasy