The Hateful Vampire

The Hateful Vampire is a Witch Coven quest available in . The Agent is sent out by one of the Iliac Bay's Witch Covens to destroy a nearby Vampire Ancient.
==Background==
After finding one of the fourteen Witch Covens within the Iliac Bay, the Agent is asked to undertake a quest for the Coven to receive a reward, and boost their reputation with the Coven.
==Objectives==
#Speak with the Beldam of a Witch Coven
#Journey to the dungeon specified by the Beldam
##Enter the dungeon and track down the Vampire Ancient
##Destroy the Vampire Ancient
#Return to the Beldam before the time limit expires
==Walkthrough==
Having found one of the fourteen Witch Covens scattered around the Iliac Bay, the Agent is tasked by the Beldam or leader of the Coven with "a situation we must remedy". This situation is the arrival of a "hateful" Vampire Ancient, which has taken over one of the region's "castles," and must be destroyed for the benefit of the Coven.
===An Ancient Adversary===
The Beldam will give the Agent the name of the Ancient Vampire, as well as their location, a random dungeon within the region of the Coven. The Agent must journey to and enter the specified dungeon, before delving in to kill the named Vampire. There may be several Vampire Ancients within the dungeon, meaning the Agent will have to slay all Vampires they come across until they receive the following message:
You have slain [Vampire's name].
Once the Ancient Vampire has been slain, the Agent must return to the Beldam of the Coven before the time limit expires to complete the quest.
==Rewards==
The Agent will receive a random Enchanted Item from the Beldam for successfully completing the quest, as well as a boost in reputation with that specific Coven.
Conversely, failing the quest will see the Agent lose reputation with the Coven:
Success 	Success
Faction 	Reputation
Witch Coven	+5
Failure 	Failure
Faction 	Reputation
Witch Coven	-2
==Journal==
The Hateful Vampire - q0c00y06	The Hateful Vampire - q0c00y06
ID 	Journal Entry
0 	[Date]:
[Beldam's name] of [Coven name] has sent me to slay a vampire ancient bent on the destruction of the witches of [region]. I have promised to have the undead creature permanently dead in [x] days and be back in [Coven name].
*Quest accepted
==Trivia==
*When speaking to the Beldam after completing the quest, the Agent may be greeted in the following way:
**Success: "We have not forgot [Vampire's name], [Agent's first name]. What may we do for thee?"
**Failure: "[Vampire's name] still walks the night, feeding on our sisters. Thou should have said that thou could not defeat it. Go from us now. We would not speak further."
*When asked for any news, characters have a variety of comments to make referencing the quest:
**After accepting the quest: "There's been a lot of activity at [dungeon], but it's been abandoned for years." or "That [Vampire's name] is an aristocrat. Says [he/she]'s cleaning up [dungeon] and [region]."
**Success: It turns out that nice [Vampire's name] was a vampire! I had no idea!" or "Thank [random god] that wonderful [Agent's race] mercenary killed the vampire in [dungeon]."
**Failure: "[Vampire's name] finally moved out of [dungeon], I hear. No place for an aristocrat." or "Now that [Vampire's name] moved out of [dungeon], [he/she]'s over at the palace a lot."
==Bugs==
* The Journal does not record the name of the dungeon, meaning the Agent will have to remember it just from the conversation with the Beldam.
==Appearances==
*
Category:Daggerfall: Witch Coven Quests