Pallas

D E V O T I O N
✝ he / him • godslayer • omni ✝
pallas the godslayer / false god of repentance and change • pallas the godslayer / usurper of the scarlet eye
In a land of false prophets and dying gods, Pallas sprouted from the wastelands of heresy and was bathed in a religion of change so despised by the remaining gods. Despite being told of change, he was never taught how to do so and as he grew restless of the monotonous life he currently lived, he took the first step towards changing himself. By leaving. He'd soon be approached by a god of change, the Dark Lord himself, who offered him an escape from the dissatisfaction that was corrupting his life and infecting his mind in exchange for his liberation.
Soon he'd become a legend amongst shadows, spoken throughout the lands as a beacon of change, of death, of hope, of repentance. His image would change from person to person, sometimes he were an honorable hero in shining armor, a being of unconditional love and acceptance, and other times he was a reaper, a heretic, a crusader who wished to destroy all that was sacred and bring about the end times in the name of a banished god.
No matter the public perception, one title remains a constant.
Pallas the Godslayer
Pallas 	Pallas
 	
Art By 	radar
Background Information	Background Information
Creator 	radar
Attribute 	devotion, change, worthlessness; healing, forgiveness, finding your own way
Element 	rust, electricity, steel, iron
Color 	teal blue, grass green, pink, turquoise
Animal 	fish, sheep
Song 	
MBTI 	enfp-a
Character Information 	Character Information
Nicknames 	godslayer (himself), knight (raaja), reaper of the isles (shamira, paathak), crusader, vile puppet (bhavish), the scarlet eye, little creature (ouija), heretic, insignificant critter (paathak); guppy (raaja, pet name), usurper of the scarlet eye, infant god
Age 	early-mid 30's
Gender 	male (trans)
Orientation 	omniromantic omnisexual
Occupation 	godslayer, heretic, knight (formerly); deity, traveler
Tribe 	3/4 sea, 1/4 rain
Residence 	constantly traveling
Allies 	raaja, eremit, most dragons
Enemies 	evil-doers, the remaining gods; n / a
Likes 	magic, sword-fighting, raaja, his sword, having worth, honor, helping others, praise, psammotherapy, baking, hugs; self-improvement, change, alcohol (mixed), cats
Dislikes 	monotony, worthlessness, betrayal, true cowardice, disappointing or offending others, failure, crabs; loved ones getting injured, being called stupid, unnecessary violence
Abilities 	can see underwater, talented fighter, physically strong, immortal (unstable); immortal
Weapons 	various weapons, sword (weapon of choice), brass knuckles; words
Loves 	anyone honestly, he doesn't care; raaja
Weaknesses 	naïve at times, terrible at keeping secrets, stubborn at times, inferiority complex, low self-esteem, a little scatter-brained, perfectionistic tendencies; struggles to stand up for himself
NOTICE
This page will include lots of things that aren't canon to the universe that I've created. These are only included for idea archival purposes and shouldn't be taken as fact.
Sections will be made to separate the canon from the non-canon as to not cause too much confusion. This will either be represented by a dotted line or a semicolon.
Canon content is displayed first, with non-canon content coming last. Information, specifically in the infobox, isn't always mutually exclusive between canon and non-canon. ~ Radar
Appearance
A strange figure whose stories are whispered amongst shadows. Pallas stands strong, a beacon of hope and honor in a sea of false prophets and liars. Greenish cyan main scales run across his body, covering it like a colorful blanket. Fading in and out of his main scales is a stronger tint of bluish cyan, mostly appearing around his legs, but it also appears on his tail. Patterns go down the sides of his neck, a light green cyan that initially blends a little into his main scales, though as they go down they become more visible.
They only reappear again as luminous patterns on his thick tail, glowing faintly in the darkness. Dark splotches of blue are seen staining his smooth scales. One of them stains his throat, where a blue fin stretches down to where his chest begins. Others are scattered about his body, that one just seems to be the most noticeable one other than the splotch on his front right paw. The sail, a shade of blue in color, runs on his back and on his chest. It also is the coloration of the ruff around his ears. Atop Pallas' head is a grass green that seems to paint itself around his eyes and everything. Protruding from the back of the hybrid's head are a slightly stronger tinted green on the curvy horns.
Starting by curving upward before slowly curving downward and then up again. His eyes seem to be quite strange as well, being pink in color instead of any normal eye colors. Long whiskers come from his chin, the same color as his main scales. Although his eyes don't seem quite right, everything else seems perfectly normal. Refusing to follow the same color as the rest of his membranes, the wings that settle on Pallas' shoulders are quite showy in regard to color. The membranes being dark blue, similar in color to the splotches scattered across his body, staining his scales. And dotting these wings, much like how the dark blue stained his main scales, green.
Pallas's build is muscular and sturdy with flat, almost bear-like paws. He stands tall, sometimes even towering over shorter dragons, though he occasionally slouches to hide his true height. After all, his sheer size can be somewhat intimidating despite Pallas himself being incredibly friendly and kind. He drags with him his tail, which is short and thick. His wings are a teal blue, with a deeper blue, similar in color to the dark spots blotching his body, fading in near the edges. Green, the same color as his horns, faintly dot his wings, adding some brightness to his darkly colored membranes.
Friendly smiles always seem to appear on his snout, along with the occasional grim look, though that isn't displayed too often. His slightly blocky snout and friendly-looking eyes give off an air of friendliness, though it's a little off-put by the eerily ornate, black choker he wears around his neck, a bright, red, cat-like eye following its wearer's eye movements. His talons have been carefully painted with black nail polish and, on some occasions, he may wear circular, black and white gauge earrings that have tiny crescent moons painted on them.
Over the years, Pallas's appearance has barely changed. Maybe a few small scars have appeared on his body or perhaps he's grown a few inches, but these are things only the observant could possibly notice. His most noticeable change in appearance is the Reaper's Mark, a dark tattoo depicting the dagger glyph, on the underside of his left wrist. This, along with the ancient relic he wears around his neck, is proof that he is the new Reaper, the new god of death, usurper of the last Reaper, Raaja.
A large backpack is strapped to his back by the shoulders and is full of all sorts of survival equipment that was light enough for him to carry. In color it is an unassuming brown, with other colors popping in from little patches attached to or items hanging off the bag. Despite its size, he doesn't seem too bothered with carrying it around
Personality
 
*values strength (mostly mental), loyalty, and honor greatly. follows a strict and honorable moral code. 
**never hurts innocent civilians or dragonets.
**only attacks those who attack him first.
*incredibly tenacious... especially when it comes to his goals.
*can get a little scatter-brained when he has a lot of different things to do at one time. also has a habit of misplacing small objects that are usually somewhere close by. for example, he might put a pen on his ear and then forget where it is and think he lost it. will then find it on his ear later when he no longer actively needs the pen.
*hates disappointing or letting others down and gets really sad and mad at himself when it happens.
*takes insults well because he doesn't have an ego or self-worth left to hurt. sometimes finds himself agreeing with the person insulting him. genuine, deep-cutting insults are the only thing that can hurt him... and he always reacts with sadness instead of anger.
*is generally not aggressive, preferring to play defensively, something raaja points out as weak.
*he's very compassionate. will always be there to comfort you (even if you're his enemy) and listen to you vent when you're sad. unfortunately, his loyalty towards his master comes first. 
**okay... he might spare his enemy if they have a sympathetic enough motivation and if he genuinely wants to see them improve themselves.
*is really emotionally observant and is pretty good at telling how others are feeling based off external factors. gets nervous when he gets the wrong idea or upsets others. is only really good at identifying social cues so he won't make a fool of himself.
*very sensitive to others and is careful not to offend most people. is not actively disrespectful, quite the opposite actually, he's been praised for being nice to just about everyone.
*gets a little self-conscious when talking about himself because he doesn't want to come off as egotistical or self-centered. rather humble, only really "bragging" about his accomplishments as a joke.
*doesn't like being seen as stupid or naïve just because he's kind and optimistic. though if someone does call him that... he won't comment, he'll just get upset and a little disheartened.
*level-headed and actually pretty good at dealing with negative emotions in a healthy manner, it just took a LOT of practice and therapy.
*can be a bit airheaded and might sometimes trip or bump his head on things because he's not paying attention. this trait only really appears when he's relaxed, completely disappearing when he's threatened or in combat.
*is just an incredibly nice and understanding person... even towards people who don't appreciate it... like raaja.
*he's a universal shoulder to cry on. loves hugs and is very physically affectionate, but is also respectful of and sensitive to boundaries, so if you don't want to be touched, he won't touch you.
* only fights those he sees as dishonorable or evil. usually doesn't engage them in combat and when he does, it's to an "honorable duel" that usually doesn't end in any casualties, but can be brutal if it goes on for long enough.
*devoted and very loyal towards those who have gained his complete respect and trust. is also rather... dumb and gullible... or at least... that's how everyone sees him... much to his disappointment. the reality is he's only "dumb and gullible" because of how nice and optimistic he is, he's actually really intelligent.
*is trusting of most people due to his optimism, believes anyone is capable of change if given the chance. most just think he's being naïve. truly believes more people need to be optimistic in this bitter, cynical, and negative world he lives in.
* has a tendency to get loud when he's passionately explaining something or ranting. tries to lower his voice when told, but it always goes back up again.
*inferiority complex, this himself worthless and is only really doing this to get out of that. doesn't consider himself all too important and doesn't quite know the true power of his influence. honestly doesn't believe anyone would start worshipping him because he doesn't think his important enough to be worshipped. unlike most of the remaining gods, he doesn't see himself as superior to mortals, they're on the same playing field in his eyes.
* pretty talkative and might sometimes go on long-winded tangents if you'll let him. if you point this out, he'll get embarrassed, apologize, and fall awkwardly silent.
* very reliable. never forgets or breaks a promise or deal he's made... and never forgets a promise or deal that he's made with others that were broken by the other party.
*is one for second chances, thankfully, and his low self-worth often makes him sort of forgive others... externally anyway. deep down he'll agonize over forgiving them. doesn't really... stand up for himself that much unless it's in the name of his duty and his master.
*loves sword fighting and is very eager to spar or fight anyone who wants to. during these fights, he'll never kill or severely injure his opponent. that's not very honorable.
* can be quite arrogant and is incredibly stubborn when he has his mind set on something.
*loves helping those in need and will happily defend the defenseless. will even help people out with even the most trifle of matters. he just likes helping people for the sake of it.
*and if he fails to help others or gets brushed off, he feels both sad and ashamed of himself. has been learning to be more accepting of failure and to not fall into the toxic perfectionism mindset he used to have.
*hates feeling useless and purposeless. puts all his self-worth into his performance as a hero and feeds off of the praise he gets from raaja, whom he is devoted to. doesn't like receiving help from others, but won't blatantly reject it.
*can't even comprehend discriminating against others.
*used to be deep in the mindset that if you weren't being productive, you were worthless. still struggles with feelings of guilt when he hasn't made progress, something raaja aggravates from time to time, though he's obviously grown more patient and desperate over time... which makes pallas feel even guiltier.
*can read his closest friends like a book and can easily distinguish if they're lying or not just because of how close they are. is very respectful of other peoples' boundaries and always goes at their pace when helping them.
*good at staying in his lane and only reaches out when others need it... or if he knows they want it and are too afraid to ask.
A traveler wielding a shadowy blade, once a vessel of a vindictive god of death and judgement. Despite his title as Godslayer, Pallas is truly one of a kind, both enigmatic and kind he is what this sad world of broken dragons needs the most. Compassion, hope, optimism, unconditional love, and acceptance. Perhaps that is why so many are drawn to him, for even through hardships and strife, he came out better. While once filled with uncertainty, he's found his place in the world, though he still has a long, laborious road ahead of him to full self-improvement.
The hybrid is not one to talk about himself and is considerably humble when it comes to his impressive record of achievements. He doesn't speak much of his old life, about the lost and broken drake he was before he met Raaja, often finding ways to brush it aside or replace it with a subject he can more readily answer.
*has self-worth and self-respect now! what an improvement! actually made something for himself that he's happy with that isn't completely reliant on praise from others... still wouldn't... y'know... mind a little praise every now and then...
* even now that he's a deity, he doesn't think he's better than any mortal. in fact, he can sometimes see them as better than him. honestly doesn't think anyone would worship him as he cannot even fathom someone seeing him in that light.
* despite certainly improving, some of his complex still remains. this is where his modesty originates from. still thinks he's nothing special.
*still hates his past life before making the deal with raaja and doesn't see any need to talk about it. doesn't find himself very interesting and would much rather learn about others than just talk about himself. is very humble and modest.
*talks about his past self as though they were a completely different person... which they were. doesn't reminisce on them fondly, but does feel sympathy for them.
*still a little scatter-brained, but raaja has been helping him keep track of things. will call to him when he forgets what he was supposed to be doing or if he's misplaced something.
*very supportive now that he actually has someone to support. enjoys taking care of the people he loves and is very loyal to them.
*still optimistic and, ever since raaja's change of heart, he's become a lot more hopeful about bad people being able to change if given enough time.
*supports self-improvement completely and is always there to help nudge those who need help improving in the right direction. is sensitive and respectful when it comes to this.
*is more accepting of help from others, but can get a bit... offended when someone starts helping him unprompted. like, was i just not good enough or something!!?
*more social and talkative now that he has someone accompanying him everywhere. has started realizing how... lonely he was just traveling on his own.
*loves collecting souvenirs and gifting them to raaja... also likes making things for him in general... just likes making him happy. :3 
** hopes to make him hand-sewn clothes some day... because he has interest in becoming a clothing designer. knows this will likely never happen as he has godly duties to do now. taking responsibility for his reckless actions as a vessel.
* is actually quite non-confrontational, even more so than he used to be. just hates messing with innocent peoples' lives and just wants to stay in his own lane. will only fight when provoked. even then, he usually tries to reason with his attackers first.
*is more assertive when it comes to people... calling him stupid because of certain personality traits... or- or how he looks or something. still doesn't make a big fuss about it, but like... he will politely call you out and explain why. is very professional about it because he takes this issue seriously. 
** is a lot nicer about it than raaja is, who will just call you out bluntly. he doesn't care about letting people down easily, he just gets straight to the point, even if it hurts the other party's feelings. appreciates his loyalty and support, but feels like this isn't really his place to talk?? like pallas can handle this, he doesn't need his companions getting all worked up about it.
*very understanding and kind, is also just patient in general and rarely ever looses his temper. is pretty good at handling his own emotions, even in the face of unsavory or disrespectful people.
*is only willing to give second chances to people who are willing or capable of changing or bettering themselves. if they need help doing so, that's fine as well, he'll help them if needed, but they continue to be stuck in their ways, aren't willing to try very hard or constantly regress he won't give them more and more chances. does genuinely want to think everyone is capable of change, but there's just some people... who aren't willing to do that.
**gets that change can be hard and rigorous and is more willing to understand people who at least try to change rather than those who aren't willing to change at all.
*doesn't let... or at least tries not to let others shame him or let insults get to him. if said insults or shame comes from someone whose opinions he cares about or someone he respects greatly it... can get to him.
*nevertheless, he never lashes out or gets angry. he just gets... sad. deep-cutting insults can... really get to him on a deeply personal level.
*very creative, but is also pragmatic. is very unabashedly proud of who he's become. is very supportive of others and how they've changed and isn't afraid to help them out as needed.
Abilities
Pallas's skill has gained him notoriety and respect over the years he's spent honing it. From his tribes, he gains very little, only the ability to see underwater without the gills to breathe as well, rendering it rather unhelpful. He also has luminous patterns on his tail that he could, in theory, use to see a little better in the dark, but he's never used it for this purpose. Perhaps the most useful ability he gained from his tribes was the webbing between his talons which has greatly assisted him in swimming.
Perhaps what he's the most well-known for is both his sword-fighting prowess and his own physical strength. Pallas was mostly self-taught how to fight with blades, his weapon of choice, and he's become exceptionally talented at wielding such weapons. He has been known to use other weapons, mostly his own fists, along with other more underutilized weapons such as war hammers or battle axes. Though he's noticeably less experienced in wielding these and mostly sticks to what he's good at. Swords and fists.
What most might notice is his weapon itself, an ancient artifact that is a gift from previous gods of death, or reapers as they're more commonly referred to as, as one of the marks of death. The Reaper's Artifact can morph into its own crusader's blade, albeit one that is quite rudimentary and dull. This isn't the full extension of its power, however, as it can posses other tools or weaponry and enhance them. Though said enhancements are only as good as the quality of the item or weapon it possesses, with things made from low quality materials like sticks or wood being functional, but not ideal, and things made from pure metals being powerful.
His physical strength is also something to be reckoned with, with his stamina and pure resilience being admirably high. He has been known as the hero that never gives up, with his ambition, devotion, and optimism fueling his persistence and preventing him from falling into despair. Due to his strength, Pallas is careful to be conscious of it whenever physically interacting with others or being affectionate with people in a physical manner.
Ever since usurping Raaja as the new Reaper, Pallas has ascended, becoming the only remaining god in Pyrrhia. This has also given him the other mark of the Reaper, the Reaper's Mark, a tattoo-like mark on the underside of the hybrid's left wrist. With this mark comes the responsibilities of death, giving him a close connection with the afterlife and death itself. As such, he has become immortal and is unable to age.
Biography
 
*lived his younger years as a nobody, a single blade of grass in a huge field. lived a monotonous life on a small coastal village somewhere in the western sandwing territories. didn't even have a name, since the village was so tight-knit and small.
*was raised communally and, in general, knew of and was close with just about everyone who lived there. grew up being told about how everyone changes and change ceremonies were traditionally held to show off how everyone has changed.
*but this was more of just following tradition without actually knowing why they did it in the first place. while everyone spoke of the change belief, they never elaborated on how it actually worked... how to actually change, they spoke of it as though it were universal knowledge that everyone was born knowing.
*in reality barely anyone actually changed in his community. was taught all about change, but was never really shown how to change, just that it existed and that you should figure it out on your own.
*didn't like this life and one day a party of four knights from an organization called the knights of the winter hare were brought into town with an opportunity to change. pallas took it, eager to chase this opportunity... to finally be someone.
*a few other villagers joined as well, presumably for the same or similar reason. they were all brought to a towering abbey, or house of the divine as the knights referred to it as. was told in order to join he needed a party of four, so he ended up just teaming up with the others who came with him since he knew them.
*gave himself the name valerie as a way to mark his change and began his new life as a member of the winter knights (the shortened version of the knights of the winter hare).
*was a member of this organization for... i'd say 8 or so years, joining at the age of 19. during that time he both got close with his party members and became estranged from them.
*during his time in it, he was told to value his performance and devotion to combat over everything else and those two things slowly devolved into an obsession to constantly improve and be productive. was told if he ever slipped or let his devotion waver, he would be deemed unworthy and broken.
*mental health tanked during this time as he would be punished for exploring new ideas. would eventually fall into overworking and burning himself out, only continuing forward to keep up with the highly competitive and unforgiving leaderboard.
*but eventually his performance began to slip no matter how hard he tried to stop it. would soon be "exiled" from the organization for his lack-luster performance. his party was quick to replace him with someone better.
*changed his name to pallas to distance himself from this organization that he was "exiled" from (aka kicked out of). nearly fell into complete despair and self-loathing, considering himself a failure and not good enough. truly hit rock bottom and was just... lost.
*one day he had a very spiritual dream(?) (to be completely honest, he isn't quite sure if it was a dream or not) while in the presence of a strange relic where he met a mysterious and imposing creature with two smaller, younger-looking nightwings sitting at either side of it, one looked irritated while the other was curious, though was clearly trying to hide it with a stoic expression.
* the three noticed him instantly, he noticed some sort of flicker of emotion in the tallest one's eyes, though it was hard to tell due to a veil covering its face.
*pallas could only ask... who it was that stood before him. the longer he stared at this creature, the more oddly... familiar it looked...
*it spoke to him in a purring, slightly deep voice dipped in honey, its three eyes now transfixed on him. it introduced itself as the dark lord, the one who waits below. he then continued to wonder how this mortal got here without dying, for he was the god of death.
*was initially disconcerted by... everything about this entity. from his strangely regal attire to the grim chains that bound his wrists, but he wanted to hear him out before finalizing any decisions. was a bit... awed by his presence, for he'd never seen any deity face to face like this before.
* would eventually end up making a deal with this being after he offered him something he couldn't refuse... a chance to... change. to become someone. while he did consider a little bit of a deal, his judgement was certainly muddied by the opportunity this being was giving him.
*was given an artifact, the one he wore around his neck, and was told how it worked. in exchange for this, he told him to free him from his imprisonment by slaying the remaining gods whom trapped him here due to conflicting ideologies. he wanted to change and the rest wanted everything to stay the same.
*was unwittingly tricked into servitude by listening to an unreliable narrator telling him half-truths or excluding important details that would put him in a bad light. also the deity's charm and general welcoming attitude pushed pallas to want to help him.
*pallas is, by nature, optimistic and compassionate and he desires to see the good in everyone. so, when he was told this deity was imprisoned here unfairly for wanting to change, he helped him. he also uh... not in the greatest mental state at the time and was very emotionally vulnerable. figured this would be a good way to change. just wanted an escape from feeling... awful all the time.
*was helped to his feet a little bit by some elderly dragon named eremit, who was "freed" from his servitude to raaja lifetimes ago. basically he got fired and wanted to help the new guy in his newfound "retirement" (which, pallas would learn later, is what he called his life after being let go to make himself feel better).
*basically pointed the hybrid in the right direction and encouraged him. also helped him with the scarlet eye he'd been given and how to wield it properly.
* found his way of teaching so... different from how he was trained back at the organization. it was so much... slower... and calmer. he liked it that way... though felt... guilty about liking it. this guilt would slowly fade over time, though it wouldn't disappear entirely.
 
*defeated him and his disciples after he broke his end of the deal they made. but refused to deliver the final blow, instead throwing his blade to the side, much to the annoyance of the nightwing, who berated him, calling him weak... calling him soft... calling him pathetic...
*it took him awhile to find the right words to respond to the pitiful beast that lay bleeding on the floor before him angrily berating him. while he felt incredibly hurt, he also just felt... bad. this was a person who was never given the chance to change... forced to live inside his own head and be slowly boiled alive by thoughts of self-hatred and resentment.
*out of a wave of pity and sympathy, pallas knelt down beside him and explained his reasonings. the dragon before him fell silent, but was still clearly irritated. as a show of good will, pallas held out his paw and while the nightwing was hesitant at first, he begrudgingly accepted, having realized there were no other options.
* the hybrid helped him to his feet and, for the first time in thousands of years, raaja finally got to see the outside world. he can remember the look on his face clearly. first squinting from the natural light filtering through tall tree branches, but after they adjusted... they went... wide. he just... stood there, in complete silence for, he could only guess, 5 minutes. he even noticed him... tear up a little bit as he took in his surroundings.
*he quickly regained his composure after noticing the hybrid was watching him.
Relationships
please roleplay beforehand
Raaja
He was the one who took Pallas from rock bottom to where he is today, the spark of change. The hybrid has a lot of respect for the guy for what he did for him and trusts him enough to help him. Finds him to be quite enigmatic and wishes to learn more about him, but he doesn't really want to push the deity. Not to mention he's not one for conversation, preferring to only talk about either the situation at hand or to compliment him. Whenever Pallas tries to chat with him, he shuts it down completely and gets rather irritated, so he only ever learns about him through third parties.
Nevertheless, he finds the NightWing's charm and general professionalism respectable, though he does question some of the deity's compliments, as some of them come off as rather back-handed or sarcastic. This makes him question if they're even genuine or not and often finds himself musing over the things he says to him, good or bad. Pallas doesn't appreciate getting berated by him when he believes he hasn't done anything wrong. Apparently the Dark Lord doesn't take kindly to being merciful, something the hybrid finds a little... strange.
He isn't quite sure what the deity's real name is and only refers to him by his aliases.
He's proven himself very much capable of changing for the better and has improved himself a lot on his own with some gentle guidance from Pallas. Is, honestly, really proud of how far he's come and is so, so happy to be traveling with him. Endeared by NightWing's attempts at wooing him and likes his feeble attempts at humor. At least he's trying and that's what matters the most.
Although he's too embarrassed (or maybe he just can't find the right words) to admit it, he seems grateful for being freed. Pallas is just glad to get him out of that incredibly unhealthy, emotionally stunting environment so he can finally get a chance to change. And change he most certainly did. He loves how creative he can be when given the opportunity, though he still seems a bit self-conscious about expressing himself fully.
He finds all his cat-like mannerisms to be incredibly cute, especially his happy sounds... and the cute little faces he makes when he's eating something he likes or is about to tell a joke... and how he always pretends like he doesn't care when he really does. He's genuinely funny at times, even when Raaja himself doesn't think so, and he finds his insightfulness a great means of having meaningful conversations with him. Pallas also just likes how loyal, reliable, and helpful he is. In particular, Pallas has found him quite reliable when it comes to remembering things and generally staying focused.
In recent times, whenever the hybrid has multiple things he wants to do at once, Raaja will write down a list of the different things so he doesn't forget them all if he ever loses track of things or gets distracted. His scatter-brained tendencies have certainly been mitigated with the NightWing's assistance. While he was aware of this problem before their relationship started, he never knew how much of an obstruction it truly was to getting things done.
The hybrid likes learning more about him and getting him to open up about his feelings so he can connect better with him. Has learned so much from him and, despite the inexcusable things the NightWing did, Pallas is weirdly glad Raaja decided to make a deal with him. After all, if he hadn't intervened, he would never even dream of being where he is today... and they'd both probably be worse off for it.
He hopes to repay him by escorting him to the different places his siblings built, a piece of the past Raaja holds on to dearly and which Pallas wants to learn more about. He also hopes it'll help with the mourning process, to allow him to find some peace and solace in the future. Despite how much he loves him, he still has some problems with Raaja's more... unsavory personality traits.
Pallas can find him a bit... too blunt at times and sometimes he can be a bit condescending and dismissive when he's preoccupied with something or when he has to repeat himself to Pallas. Other times Raaja will feel the need to defend or speak for him when someone insults the hybrid. As though he feels personally attacked when others insult him. It can be a little endearing in small doses, but his general non-confrontational personality causes him to get anxious, flustered, or embarrassed when it happens.
The one he wants him to work the hardest on improving is his self-control issues around alcohol and his desire for intoxication as a means of coping with negative emotions in general. The hybrid has been doing his best to be both a good chaperone whenever the two enter taverns (usually attached to inns they're staying at) and be a positive influence by just not visiting such places and not consuming alcoholic beverages, both in and out of his presence. After all, he wants to improve himself too by loosening his own desire for intoxication.
Very Positive
Eremit
a lonely hermit pallas is close friends with. has an almost familial bond with him and, as such, values it greatly. often teasingly calls him "old man" or "gramps," something the later seems to appreciate, even if he's not verbal about it. feels like the hermit can be a little hard on himself, and is there to reassure him when he starts belittling himself. the two support each other, mostly in an emotional sense, with pallas leaning on him when he feels down and vice versa. finds him rather enigmatic, but doesn't want to pry into his past as he seems quite averse to talking about it, something he himself can relate to, so he just lets sleeping dogs lie.
mostly visits him just to keep him company and to converse over drinks and games. they seem to playfully tease and mock one another during these games and it's often during these times that they're the most intimate and vulnerable. many a conversation over these games have been permanently ingrained in pallas's mind. feels... comfortable just being his honest self around the hermit, a sentiment that is very much returned. is forever grateful for how much he... helped him when he was at his worst mentally and hopes to repay the favor by being there for him when he is feeling down.
Is very wistful when talking about him. His passing engraved itself in his heart forever.
Very Positive
The Remaining Gods
The ones he chose to defy, they are as cruel as they are powerful. Monoliths of oppression, cold, unchanging, and sterile, beliefs in direct opposition to his own. If it is that they are to be slain for his god to bring about change, so be it, he'll serve his duty faithfully. He tends to not judge one by their initial introduction, but what is there to say about such powerful world leaders? All they've acted towards him was antagonistic, that hardly helps him cultivate any sympathy for them. He's under the impression that they betrayed his master, locking him away for his beliefs in change, not knowing the other, more valid reason, they did the things they did to the fallen deity.
Negative
Can understand where they are coming from, but still things what they were doing was wrong. Being a force of oppression and not allowing ones followers live past their influence is wrong on so many levels. He can certainly sympathize a bit more of them now, after getting more information about them told to him by Raaja, but refuses to defend their actions. Does wonder what they would've been like if they shared the fate of Raaja, shedding their powers and status to learn true humility.
Perhaps... they would've changed like him... and became better people. There's not much else he can really say about them and usually just leaves Raaja by his lonesome to mourn them. After all, Raaja knew them much better than he. Pallas isn't as openly judgmental or antagonistic towards them anymore, after all they're all deceased and can't do any physical harm anymore, only their phantoms can do just that.
He now fills their roles as sole deity, the last remaining god. What large thrones he now has to fill... but he feels like it is his duty to replace them and lead this struggling world into a brighter future. It was he who caused such chaos to befall this sad world, it's the most honorable thing to reap what he sown. And, with the knowledge of Raaja by his side, he hopes that he'll be able to do it... somehow.
Neutral
Rivière
He was... someone from a long time ago. Skilled, perceptive, charming... he was the full package and, at the time, he admired him for it. He would even say that they were... very close. Or... at least he thinks they were close, Rivière was much more open with him and talked endlessly about his interests. Ever since he... got kicked out, Pallas has only interacted with Rivière once or twice when their paths cross. And when they do, Rivière always acts so... bitter and... hurt. Now he wonders what his absence truly did to him or if he misses him. Such a thing never really crossed his mind, to think that he would've been considered beloved enough to be noticed in his absence.
Mixed - Mostly Neutral
Castys
Pallas met her a few times on his travels and she's... interesting, to say the least. A traveling cook, Castys wishes to study the different beasts of this world and... learn how to cook and eat them. He isn't one to judge and, in fact, he's a little interested in it himself. Though they only chatted for a few days, he did his best to help her with her research by catching the beasts and using what little cooking expertise he had to experiment with her. And hey, neither of them got food poisoning or some other food-borne disease / sickness, so he'd say they did pretty good! He wishes her the best luck on her research and hopes she finds what she's looking for.
Positive / Neutral
Trivia
 
*moral alignment is lawful good.
*in his original concepts, he was going to be assisting a different "evil" god. in these concepts he was much more gullible and stupid. was also originally going to be in the myverse and was going to be interacting with winter rose, another one of my characters.
* was also originally going to be more of a dumb jock archetype who was gullible and such who was tricked into serving this "evil" god and, after he was scrapped, raaja. this too was scrapped as i felt like making him more intelligent and perceptive would make him more interesting and fleshed out as a character.
*his favorite animal is the tortoise. his favorite food is fresh naan. and his favorite color is sunflower yellow. though light shades of green is a close second.
*symbolized by a morpho butterfly and crescent moon as these are the symbols of the change belief, the religion he grew up with.
*has a bad sense of direction. often turns to raaja for help in these situations, much to the deity's frustration.
*has eaten sand before. doesn't recommend it.
*ambidextrous, but is better with his left than his right.
*mutters in his sleep a lot. is also known to snore loudly and is generally a very deep sleeper.
* has a minor fear of spiders... thinks they move creepily. is more terrified of spider crabs because of their disproportionately long legs. 
**also just has an aversion to crabs in general. refusing to eat them or get anywhere near them.
**this is because, in his religion crabs are considered inevitable, unchanging creatures that go against everything the change belief stands for. as such eating them is considered very taboo and the word "crab" is used as a swear word.
* in original concepts, pallas was going to have more of a himbo bodyguard energy to raaja's more professional and easy-to-annoy personality. a dynamic in which raaja was often frustrated with pallas's incompetence, but kept him around for his naivety and kindness, unquestioning loyalty, and muscle... and also because he liked the company. in this concept pallas was going to called raaja "lord raaja." 
**this was scrapped for a multitude of reasons. mostly because, at the time of writing that, pallas's backstory hadn't been fully fleshed out yet, with his personality at the time being more of the dumb himbo jock archetype.
**as he got more and more fleshed out and grew to be written with more intelligence, this dynamic was slowly torn down as pallas and raaja began to be on more even intellectual playing fields.
**while some of this is still there, it's mostly just raaja teasing pallas for his more air-headed tendencies rather than him actually being stupid and naïve. something this more developed pallas actually dislikes people assuming that about him.
* plays the ukulele and enjoys playing with raaja, whom plays the fiddle. they both sound beautiful together.
*favorite animals are the tortoise AND cats.
*still snores loudly at night, but raaja has gotten used to it and even seems to use it to help himself sleep. isn't as deep of a sleeper anymore just in case raaja needs him for any reason.
*has a better sense of direction. still does turn to raaja for help when necessary. he doesn't seem to mind as much now and even sometimes appears to enjoy it.
*is now also symbolized by the reaper's mark (✝) and the scarlet eye, as these are the symbols of the reaper.
*doesn't have a high spice tolerance. raaja makes fun of him for it and has been known to occasionally sneak spiciness into the dishes pallas eats. the hybrid is starting to catch on and doesn't leave his food unattended while the nightwing is around.
Gallery
base by cactushugger, colored by sunset; please follow reference.
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Raaja&pallas.png
Raajaglasses.png|depicted in top left corner
PallasScorch.png|scorch
Pallasahren.png|ahren
Self-discovery.png
Category:Characters
Category:Males
Category:SeaWings
Category:RainWings
Category:Hybrids
Category:LGBT+
Category:Work in Progress
Category:Content (Verglas the IceWing)
Category:Occupation (Traveler)
Category:Occupation (Other)
Category:Status (Legend)
Category:Inspired by Fiction