Break Arts

Break Arts are special moves in Vagrant Story that drain Ashley Riot's Hit Points.
There are 40 Break Arts, four for each type of weapon, including bare fists. Ashley will not be able use a Break Art if it would reduce him below one HP.
==Acquiring Break Arts==
Each time Ashley beats an opponent, he will gain EXP towards acquiring new Break Art. Every successful battle earns one experience point. When Ashley accumulates enough experience, he gains a new Break Art for the weapon he is currently using. Players can see the number of EXP needed to learn the next Break Art under the Break Arts menu. To learn the first Break Art for the current weapon needed to gain 30 EXP.
==List of Break Arts==
===Daggers===
Name	HP Cost	Description 	Affinity 	Type
 	25 	Bludgeons foe with focused power from the blade.	As weapon	Blunt
 	40 	Paralyzes foe with a damaging strike. 	Dark 	Blunt
 	55 	Repeatedly strikes the same location. 	As weapon	Piercing
 	75 	Splits the blade to attack from all directions. 	As weapon	Piercing
===Swords===
Name	HP Cost	Description 	Affinity 	Type
 	25 	Launches a sonic wave to shred foe to pieces.	As weapon	Piercing
 	40 	Forms a poisonous cloud to choke the enemy. 	As weapon	Edged
 	55 	Encases both blade and foe in an icy sheath. 	Water 	Edged
 	75 	Calls heavenly light down into the blade. 	Light 	Edged
===Great Swords===
Name	HP Cost	Description 	Affinity 	Type
 	25 	Focused energies cut the life from foe. 	As weapon	Piercing
 	40 	Paralyzes foe with a damaging strike. 	Air 	Edged
 	55 	A quick snap of the blade deals double damage.	As weapon	Edged
 	75 	Rippling holy energy shreds foe. 	Light 	Edged
===Axes and Maces===
Name	HP Cost	Description 	Affinity 	Type
 	25 	Whips a stunning sheet of air at foe. 	As weapon	Blunt
 	40 	Numbs foe with a damaging strike. 	Air 	Blunt
 	55 	A blinding rush damages and saps MP from foe.	As weapon	Edged
 	75 	Blasts foe with a burst of negative energy. 	Dark 	Blunt
===Great Axes===
Name	HP Cost	Description 	Affinity 	Type
 	25 	Smashes foe with a luminescent downward strike.	As weapon	Blunt
 	40 	Curses foe with a damaging strike. 	As weapon	Blunt
 	55 	Powerful blow that damages both armor and foe. 	As weapon	Blunt
 	75 	Unleashes a series slashing blows. 	As weapon	Edged
===Staves===
Name	HP Cost	Description 	Affinity 	Type
 	25 	Searing hot winds and wildfire engulf foe. 	Fire 	Blunt
 	40 	Focused blow that deals damage and reduces RISK.	As weapon	Piercing
 	55 	Solidifies aether to crush foe. 	Earth 	Blunt
 	75 	Crushes foe with a triad of shock waves. 	As weapon	Blunt
===Heavy Maces===
Name	HP Cost	Description 	Affinity 	Type
 	25 	Energy release meets out a bone-crushing blow.	As weapon 	Blunt
 	40 	Numbs foe with a damaging strike. 	Air 	Blunt
 	55 	A spreading sheet of flame engulfs foe. 	As weapon, Fire	Blunt
 	75 	Fuses power of light and darkness in one. 	Light, Dark 	Blunt
===Polearms===
Name	HP Cost	Description 	Affinity 	Type
 	25 	Lashes out with a focused thrust of energy. 	As weapon	Piercing
 	40 	Inflicts damage and tarnishes arms and armor. 	Air 	Piercing
 	55 	Energy storm damages both armor and foe. 	As weapon	Piercing
 	75 	Whips air moisture into a penetrating whirlwind.	Water 	Piercing
===Crossbows===
Name	HP Cost	Description 	Affinity 	Type
 	25 	Unleashes the fury of the Dark to damage foe. 	Fire, Dark 	Piercing
 	40 	The haft becomes a conduit for heaven's light.	Air, Light 	Piercing
 	55 	Fires a bolt of pure demonic energy. 	Earth, Dark 	Piercing
 	75 	Channels the power of the dragons of light. 	Water, Light	Piercing
===Bare Hands===
Name	HP Cost	Description 	Affinity	Type
 	25 	Focuses spirit into Ashley's fist. 	Physical	Blunt
 	40 	Numbs foe with a damaging strike. 	Physical	Blunt
 	55 	Strikes the Dark using the power of light.	Light 	Blunt
 	75 	Turns the power of Dark against itself. 	Dark 	Blunt
Category:Vagrant Story