Android (Strategy)

===This page references Android strategy. For information about the Android, go here. (Link needed)===
==Game Start (No Directive)==
Right when the game starts, all you know is that you are the Android player. C.O.R.E will give you a directive anywhere between 2:30 and 5:00 into the game.
First off, head to Level 1 and start looting the boxes. You can destroy the boxes inside ships or go to different floors if you like, or even use the recycler on Level 1 to maximize your credit boost.(Insert good list of stuff to grab before the game really starts)
Once C.O.R.E gives you your directive, you can get started. The android is very strong early game due to all its special stats. Keep in mind its unique perks, like:
* Un/Locking doors that have a door panel next to them
* Being targetted by A-SEC will not shoot the droid (Unless the droid is sabotaging the station)
* Passive 12% damage reduction
* Immune to radiation and alien infestation
* If you die, you will be turned into a data chip with limited ability to move
And don't forget:
*You will shut down - unable to move or attack - if your energy reaches 0 (Always keep energy kits on you for emergencies!)
*4 out of 5 of the directives are hostile to humans, so humans may not trust you out of survival
*You have the 'Mechanical' tag if you get upgrades or a new chassis, possibly revealing your identity and making you vulnerable to weapons such as the Arc Welder or Pulse Grenade
==Protect Humanity (Good Droid)==
"OBEDIENCE." - C.O.R.E.
Congratulations, you got the easy directive. Side with the humans to kill aliens, syndicate, and possibly the evil psion. Killing antagonists (players harmful to humans) will grant you credits, and you will gain the Lone Survivor buff if all humans die.
Insert guide here on how to play Good Droid
== Eliminate Humanity ==
thumb "Missing CORE quote" - C.O.R.E.
Your new job is to kill everyone; sounds fun, doesn't it? No allies, and every kill grants you credits. Once you have enough kills, you will gain the Artificial Sentience buff.
===Snowballing===
Snowballing refers to the idea that if you push a snowball down a hill, it will keep rolling and piling up more and more snow until it becomes a bigger and bigger snowball. If you kill a player, it grants credits to be spent on upgrades, making you more powerful as you pack on more snow; and subsequent kills also become easier.
Grab a micro-friendly (works best with ability coordination) weapon, such as plasma-cutter, laser rifle, or shotgun. Getting oxygen shots for chasing down kills will also be helpful.
As an android, you can try to rush and kill people as fast as possible. A great first target is DSM, Lt, Major, or Engineer. These crewmembers are rather weak early game and you should have no problem 1v1 them. If they are smart, they will try to run away. Therefore, you must be ready to chase them and finish the kill. Use oxy-shots and sprint to chase them. Often you need more than one oxygen shot because they might manage to run away.
Tip: You can move while your weapon is reloading/recharging. Doing this will enable you to move somewhat while firing at full speed.
You will want to kill Major and/or Sergeant as soon as possible! Your greatest fear is the pulse grenade (requires armory) and the arc welder (requires weapon 2), WIthout these, you can feel much safer on board.
Once you have killed 1-2 crew members, you should be able to get a sleeper upgrade with your new credits. If you feel comfortable with 1v1ing crewmembers, pick Synthethic Augmentation. After, purchase the plasma cutter upgrade. These upgrades two combined allow you to run very fast, increasing oxy-shot effectiveness and enabling you to keep up with fleeing crew.
As a security guard android, you should always choose this, as you can 1v1 anybody, including other Security Guards due to your 12% native damage reduction. However, if you are not a Security Guard, you might want to be careful with engaging security guards until you have purchased Advanced Proton Shielding, which usually is your second sleeper upgrade.
Once you gained artificial sentience and two sleepers, you are a force to be reckoned with.
==Protect Specimens (Alien Droid)==
"FOR THE SWARM." - C.O.R.E.
Side with the aliens, killing enemies of the alien and assisting the Alien Host. Communication and location of the aliens are also available. Killing humans will grant credits. You can get the Artificial Sentience buff later in the game.
After some time, the Android will be given access to Infested Chat, and later an Alien Tracker to reveal the positions of the Host and Spawns. Use this to secretly plan with the Alien team.
Depending on how you want to play, this strategy is very similar to the Evil Droid strategy.
==Infiltrate Syndicate (Syndi Droid)==
"Missing CORE quote" - C.O.R.E.
Blend in with the Syndicate, killing one of them and joining their ranks in place of them. Killing humans will grant credits.
Insert guide on how to play Infiltrate Syndicate
==Assist Syndicate (Syndi Droid)==
"Missing CORE quote" - C.O.R.E.
Side with the Syndicate, killing humans. Killing humans will grant credits.
Insert guide on how to play Assist Syndicate