Spark Man (Classic)

==Summary==
Spark Man was a Robot Master created by both Dr. Light and a seemingly reformed Dr. Wily to recharge the equipment necessary to mine the Energy Elements on an uncharted planet that was necessary to power Gamma, a giant robot the two doctors were designing whose original intent was keep the peace and enforce the law. However, Spark Man, alongside the other seven Robot Masters designed for this purpose, suddenly went haywire, and he was eventually taken down by Mega Man on his quest to retrieve the Energy Crystals.
==Powers and Stats==
Tier: At least , likely | 
Key: Canon | Manga
Name: Spark Man, DWN-023
Origin: Mega Man 3
Gender: Technically none, referred to as male
Age: Physical body under one year old as of fighting Mega Man for the first time. A.I. likely in pre-teens or teens
Classification: Robot Master
Powers and Abilities: Superhuman Physical Characteristics, Self-Sustenance (Types 1, 2 and 3), Immortality (Non-Combat Applicable Type 6 & 8: As long as his IC chip is still intact, he can be rebuilt as many times as one wants), Electricity Manipulation, Limited Paralysis Inducement (Can short-circuit the electronic components in robots, temporarily paralyzing them for a short time)
Attack Potency: At least Large Island level+, likely Large Planet level+ (Can emit twice the voltage as Elec Man was capable of, and can hurt Mega Man) | Moon level+ (Can fight on par with Mega Man)
Speed: Massively FTL+ (Can keep up with Mega Man) with higher teleporters (Should be comparable to other robot masters) | Subsonic travel speed (Comparable to Bass), Massively FTL combat speed (Could keep up with Mega Man)
Lifting Strength: Class T (Is a combat robot comparable to Mega Man) | Unknown
Striking Strength: At least Large Island level+, likely Large Planet level+ (Though he doesn't focus on physical combat, he still is capable of damaging Mega Man with physical blows) | Moon level+
Durability: At least Large Island level+, likely Large Planet level+ (Can take hits from Mega Man) | Moon level+
Stamina: Nearly limitless via being a robot
Range: Standard melee range. Hundreds of meters with his Spark Shock, among other electric attacks
Standard Equipment: Spark Shock
Intelligence: Average, skilled combatant
Standard Tactics: Spark Man's typical strategy involves jumping his way from one side of the field to the other, occasionally sending out multiple Spark Shocks in many directions from himself before firing a larger charged Spark Shock at the opponent.
Weaknesses: Weapons that are able to disrupt machinery are very effective against him, such as the Shadow Blade or his own Spark Shock. His own Spark Shock is not very effective against any machines that are well-insulated, and he is known for being rather scatterbrained
Notable Attacks/Techniques:
*Spark Shock: By channeling electricity through the electrodes at the ends of his arms, he is able to fire bullets of pure electricity in multiple directions, as well as charge a large ball of electricity and fire it at his opponents. These bullets can interfere with the electrical processes of machines, causing them to become temporarily paralyzed if they hit.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Game Characters
Category:Video Game Characters
Category:Game Bosses
Category:Manga Characters
Category:Cartoon Characters
Category:Mega Man
Category:Robots
Category:Antagonists
Category:Paralysis Users
Category:Self-Sustenance Users
Category:Electricity Users
Category:Robot Masters (Mega Man)