Vi (League of Legends)

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|-|Vi=
==Summary==
Once a criminal from the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with only a very loose respect for authority figures. Growing up all but alone, Vi developed finely honed survival instincts as well as a wickedly abrasive sense of humor. Now working with the Wardens to keep the peace in Piltover, she wields mighty hextech gauntlets that can punch through walls—and suspects—with equal ease.
|-|PROJECT Vi=
==Summary==
Street-smart, brash, and always bluntly honest, Vi is a Central detective working to keep law and order in the neon city. Toughened from her days as a lower sector enforcer, Vi keeps the peace with a pair ATLAS gauntlets, and a mean right hook.
|-|Warring Kingdoms Vi=
==Summary==
Vi is the mighty enforcer of Azir's will—a ferocious, ruthless combatant who thrills in any challenge, no matter how outmatched she may be. Her gauntlets are carved from mystic jade, and each strike connects with the power of a cannon.
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==Powers and Stats==
Tier: | At least , possibly 
Key: Current | Warring Kingdoms
Name: Vi, Violet, the Piltover Enforcer, Piltover's Finest
Origin: League of Legends
Gender: Female
Age: 24 - 27
Classification: Human, Warden
Powers and Abilities: Superhuman Physical Characteristics, Martial Arts (Skilled in hand-to-hand combat), Magic (Hextech is a blend of Spirit Magic and Elemental Magic that is combined with technologyScathlocke on Runeterra's magic), Empowerment (Martial Hextech weapons significantly amplify the user's physical attributesHextech: Atlas GauntletsJayce Biography), Forcefield Creation (Via Blast Shield), Damage Boost (Via Denting Blows), Statistics Reduction (Via Denting Blows), Statistics Amplification (Speed Amplification via Denting Blows), Shockwave Creation (Via Relentless Force), Surface Scaling (Able to run on walls), Temperature Manipulation (The Atlas Gauntlets generate enough heat to boil blood on contactChild of Zaun)
Attack Potency: City level (A single light tap from her gauntlet while holding back immensely is enough to incapacitate a normal person for multiple daysChild of Zaun. Fought on par with Urgot and damaged him even without her gauntletsWarriors. Technology empowered by Hextech crystals Camille Biography, thus making it comparable to the likes of Ezreal) | At least City level, possibly Mountain level (Comparable to Warring Kingdoms Garen)
Speed: Subsonic (Is physically empowered by a Hextech Crystal which makes her comparable to Camille), higher via Denting Blows (Increases her combat speed by 60%) | Subsonic, higher via Denting Blows
Lifting Strength: Class M (As a Hextech empowered Champion she should be comparable to Blitzcrank) | Class M
Striking Strength: City level | At least City level, possibly Mountain level
Durability: City level, higher with Blast Shield (Can create a magic shield that charges over time) | At least City level, possibly Mountain level
Stamina: Superhuman (Able to do reconnaissance work for hours even after having her ribs and hand broken)
Range: Standard Melee Range, Tens of Meters with Excessive Force
Standard Equipment: Atlas Gauntlets
Intelligence: Average, Gifted in combat (Having been forced to hone her hand to hand combat skills since she was a child as a means of survival, and later having her skill tempered by Vander's training, Vi is a highly capable fighter, her combat style utilizing a blend of boxing, kickboxing, and muay thai that is further enhanced by her Atlas Gauntlets, amplifying her power and dexterity without weighing her down in the slightestVi Biography. Even without the Atlas Gauntlets she is able skilled enough to use an opponent's weapons against them, such as catching and pulling a chain to bring an opponent closer to her while also knocking them off balance and leaving their guard down, or throwing a pipe-wielding opponent off-balance by redirecting their swings and adding to their momentum. Vi is equally skilled in analyzing her opponents, noticing every detail about her opponents from their posture to their health to their temperament, and in only a few seconds can glean if they are likely to run if confronted or are willing to fight or kill, which opponents have the most dangerous weapon relative to both the weapon itself and the wielder's skill)
Weaknesses: Can be a bit impulsive and hotheaded sometimes
Notable Attacks/Techniques:
ability_0254_P1.gif|Blast Shield
ability_0254_Q1.gif|Vault Breaker
ability_0254_W1.gif|Denting Blows
ability_0254_E1.gif|Excessive Force
ability_0254_R1.gif|Assault and Battery
*Blast Shield: Vi charges a shield over time that can be activated at will.
*Vault Breaker: Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.
*Denting Blows: Vi's basic attacks and Vault Breaker each apply a stack of Denting Blows to enemies. After three consecutive hits, the stacks consume themselves to deal bonus physical damage to her target, reduce their Armor, and grant Vi bonus Attack Speed.
*Relentless Force: Vi's next attack blasts through her target, dealing damage to enemies behind it.
*Cease and Desist: Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.
==Notable Matchups==
Victories:
Pupitar (Pokémon) Pupitar's Profile (Base Vi and Pupitar were used, Speed was equalized, and location was Mont Saint-Michel)
Losses:
Inconclusive:
==References==
Category:Characters
Category:League of Legends
Category:Brawlers
Category:Criminals
Category:Energy Users
Category:Female Characters
Category:Forcefield Users
Category:Game Characters
Category:Gauntlet Users
Category:Good Characters
Category:Humans
Category:Mechanics
Category:Playable Characters
Category:Police Officers
Category:Science Fantasy Characters
Category:Statistics Amplification Users
Category:Technology Users