Egg Walker

==Summary==
The Egg Walker is a combat mech with the appearance of a water walker which was only utilized during the Chaos Incident. After a missile which was intended to destroy Station Square was successfully disarmed by Tails, Dr. Eggman summoned the Egg Walker into the center of the Casino District to personally defeat Tails for interfering with his plans. However, having grown on his adventure, Tails fought back against the mech to prove his own worth and managed to defeat it after a fierce battle, forcing Eggman to flee in his Egg Mobile.
==Powers and Stats==
Tier: 
Name: Egg Walker
Origin: Sonic the Hedgehog (Sonic Adventure)
Wielders: Dr. Eggman
Age: Unknown
Classification: Insectiod-shaped battle mech
Powers and Abilities: Superhuman Physical Characteristics Self-Sustenance (Types 1, 2 and 3), Large Size (Type 0), Explosion Manipulation (Is able to fire missiles and drop bombs around itself), Fire Manipulation and Bodily Weaponry (Is equipped with a flamethrower), Shockwave Generation (Able to create massive damaging shockwaves by slamming its feet into the ground)
Attack Potency: Large Star level (Was able to fight and harm Adventure Tails)
Speed: FTL (Able to keep pace with Adventure Tails)
Lifting Strength: Class M (Is able to support itself in battle, should be comparable to similar mechs such as the Death Egg Robot)
Striking Strength: Large Star level (Comparable to its own Attack Potency)
Durability: Large Star level (Was able to take several hits from Adventure Tails)
Stamina: Superhuman, nearly Infinite (As it is a robot mecha with a seemingly endless source of energy)
Range: Extended Melee Range, Tens of Meters with explosives and its flamethrower
Standard Equipment: A built-in flamethrower, various bombs and missiles
Standard Tactics: It typically begins by using a combination of firing missiles and dropping bombs around the opponent. It will then charge at them and attempt to hurt them by either stepping on them or using the massive shockwaves caused by its steps to hurt them. It can also choose to spray the area down with its flamethrowers if enough time passes.
Weaknesses: Its ankles are load-bearing weak points, meaning that taking them out will cause the Egg Walker to fall over and be unable to move for a time
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
All notable aspects of this character can be seen in its boss fight
==Note== 
Not to be confused with the modified Egg Mobile piloted by Dr. Eggman during the events of Sonic Adventure 2
Category:Items
Category:Sega Sonic
Category:Bodily Weaponry Users
Category:Bomb Users
Category:EggRobo Tech
Category:Explosion Users
Category:Final Bosses
Category:Fire Users
Category:Flamethrower Users
Category:Game Bosses
Category:Inorganic Beings
Category:Insectoids
Category:Large Sized Characters
Category:Machines
Category:Mecha
Category:Robots
Category:Rocket Users
Category:Self-Sustenance Users
Category:Shockwave Users
Category:Sonic Adventure
Category:Vibration Users
Category:Video Game Characters