Missile squad (Tiberium Wars)

The missile squad is employed by the Global Defense Initiative that entered service during the Third Tiberium War against enemy armour battalions and structures that appears in Command & Conquer 3: Tiberium Wars and Kane's Wrath.
==Background==
GDI missile squads were armed with the FGM-90, which was designed to inflict maximum damage to vehicles and aircraft. Light vehicles like jeeps and buggies were excellent targets for missile squads. Due to their heavy weapons, they were rather slow and vulnerable to enemy attacks. They were normally deployed in tandem with rifleman squads, but can be used to great effect from garrisoned buildings in civilian buildings or APCs where they are protected from anti-infantry fire.Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. GDI Weapons, Tactics, and Systems, "GDI Missile Squad".Jason Bender. 2007-03-6. Command & Conquer 3 Faction Feature. IGN.
==Game unit==
Missile squads can be used as a Tier 1 scout unit along with riflemen. But their usefulness doesn't stop when the commander uses Tier 2 units. They are a powerful counter to aircraft, and in large numbers even to heavy vehicles such as the Avatar. They can also be upgraded with Composite Armor or, if they are used for red zone operations by the ZOCOM, Tiberium Field Suits, which grant them more armour and the ability to travel in Tiberium fields without getting mutated or killed. They can also call in a V-35 Ox to transport them over cliffs, chasms or water.
===Abilities===
	Call for transport	When available, the Missile squad can call for pickup by a V-35 Ox transport for a small fee of $200. Has 2:00 cool down, requires Airfield (Ctrl+A).
===Upgrades===
	Composite armour 	Equips the troopers with composite armour suits, increasing health. Effectively reduce damage from flamethrowers (Ctrl+A). 	Purchasable at any Armory for $1500 and takes 0:45 to research.
	Tiberium field suits	Equips the troopers with Tiberium field suits, making them immune to Tiberium radiation and better resists damage from weapons, that based on tiberium (ZOCOM only) (Ctrl+A).	Purchasable at any ZOCOM Armory for $1000 and takes 0:30 to research.
==Changelog==
*Tiberium Wars patch 1.05: 
**speed increased by 20%
**hit points increased by 100%
**range increased by 75%
**attack power vs. aircraft reduced by 25%.
==Quotes==
===When created===
*Missile squad, ready for combat!
===When select===
*Coming in clear, commander!
*Yes, sir!
*Missile squad ready!
*Missile squad reporting!
*Listen up, missile squad!
*Pay attention! 
*Launchers ready!
===When moving===
*Yes, sir!
*Confirming move order!
*Move! 
*Missile squad, move out!
*Let's go, missile squad!
*Keep it low!
*Keep it together, squad!
*Look alive!
===When garrisoning a structure===
*Find a way in!
*In there, missile squad!
*Confirmed, we're going in!
===When ordered to attack===
*Closing on 'em!
*Hostile in the area!
*Attack position!
*Get in range!
===When attacking===
*Volley fire! 
*Use your sights! 
*We've got 'em!
*Fire!
*Pin them down! 
*On your marks, men!
*Send 'em over!
===In combat===
*Keep it calm!
*Tracking target!
*Keep 'em in your sight!
*Steady!
*Stay focused!
===When retreating===
*We pull it out!'
*Fall back!'
===When suppressed===
*Get down!
*Hit the deck!
*Take cover!
==Trivia==
* The red nose cone of their missiles were specifically made oversized for readability.
* According to the United States Tri-Service designation system, "FGM" stands for "Infantry Surface-attack Guided Missile", even though it can be used against air targets as well. This is mostly due to there not being a shoulder-fired missile capable of engaging both air and ground targets in real-life.
===Idle animations===
* One of the soldiers stretches side to side while weight lifting the rocket launcher.
* A missile soldier will "get" the attention of 2 other soldiers, even if not nearby any other soldiers.
* A soldier checks through the sights of the launcher.
==Gallery==
Missile_squad.jpg|Firing
Default MISSILE Idle.jpg|A Missile squad idling
Default MISSLE Ready.jpg|A Missile squad in the "ready" position
Comp MISSILE Idle.jpg|An idle Missile squad upgraded with Composite Armour
KW_ZOCOM_Missile_Squad_Upgrade_Concept_Art.jpg|Concept art for ZOCOM Tiberium suits upgrade by Todd Kale
KW_ZOCOM_Missile_Squad_Upgrade_Render.jpg|Render for ZOCOM Tiberium suits upgrade
==References==
==See also==
* Militant rocket squad, Nod counterpart
* Disintegrators, Scrin counterpart
Category:Tiberium Wars infantry
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ru:Ракетометчики (ГСБ)