Equestrian Evocatus III

Related Creatures and Variants
*Imperial Equestrian
*Equestrian Decanus
*Equestrian Decade
*Equestrian Evocatus I, and II
*Equestrian Decanus Evocatus I, II, and III
*Equestrian Evocati Decade I, II, and III
This Imperial Equestrian bears an insignia on his armor with three chevrons, marking him as an Evocatus III.
__NOTOC__
Equestrian Evocatus III	CR 6
*Legionary Human Fighter (Roughrider) 6
**Favored Class Fighter (+6 HP)
*LN Medium Humanoid (Human)
*Init +3
*Faith Hadeanism; Deities DraconisP +3, Hadeus +2
===Defense===
*AC 24; Touch 13; Flat-footed 21; (+8 armor, +3 Dex, +3 shield)
*HP 57 (6 HD; 6d10[33] + 18 Con + 6 favored class)
*Fort +8; Ref +5; Will +3; (+8 vs fear effects, +6 vs effects that would cause the Legionary to betray the Imperium and +4 vs all other mind-affecting effects)
*Defensive Abilities Legionary Discipline, Steadfast Mount +2; Weaknesses Obedience
===Offense===
*Speed 20 ft.
*Melee mwk lance +11/+6 (+1 while mounted or adjacent to mount) [1d8+4; 20/x3; +1 while mounted or adjacent to mount]; or +1 longsword +14/+8 (+1 while mounted or adjacent to mount) [1d8+7; 19-20/x2]
*Ranged javelin +9 (1d6+4; 30 ft.; 20/x2)
*Special Attacks Mounted Mettle +1
===Statistics===
*Str 18 (+4); Dex 16 (+3); Con 16 (+3); Int 12 (+0); Wis 12 (+1); Cha 8 (-1)
*Base Atk +6/+1; CMB +10; CMD 23
*Feats EnduranceB, Indomitable MountF, Mounted Combat, Mounted ShieldF, On the Run, Shield FocusF, Spirited ChargeF, Sword of XilosH +2, Wheeling Charge
**Notation FFighter bonus feat, HHuman Adaptive feat
*Skills 18 ranks; ACP -4
**Handle Animal +8 (6 ranks - 1 Cha + 3 class)
**Intimidate +10 (1 rank + 4 Str + 3 class + 2 culture)
**Knowledge (Local) +2 (2 ranks)
**Knowledge (Martial) +6 (1 rank + 3 class + 2 culture)
**Profession (Soldier) +5 (1 rank + 1 Wis + 3 class)
**Ride +14 (6 ranks + 3 Dex + 3 class + 2 culture); (+2 circumstance to say in saddle)
**Survival +5 (1 rank + 1 Wis + 3 class)
*Languages Arcadian, Hadean
*SQ Armored Charger
*Culture Corvan; Skills Intimidate, Knowledge (Martial), Ride
===Gear===
*Encumbrance 84 lbs. (light load)
*Light Load 100 lbs.; Medium Load 101-200 lbs.; Heavy Load 201-300 lbs.
*Mount heavy horse (combat trained); Mount Gear (31 lbs. [light load]) bit and bridle, military saddle
*Carried (25 lbs.) heavy steel shield, mwk lance
*Worn (55 lbs.) mwk breastplate, soldier's uniform, mwk steel pteruges
**Belt (4 lbs.) +1 longsword
**Quiver (10 lbs.) 5 javelins
*Other When away from a settlement, an equestrian equips their horse with saddlebags, where they store 5 days of animal feed, a bedroll, a flint and steel, an iron pot, a mess kit, rope, soap, 5 torches, 5 trail rations, and a waterskin; increasing their mount's encumbrance to by 80 lbs. While on patrol, an equestrian evocatus carries a set of masterwork manacles with an average lock, increasing their encumbrance by 3 lbs.
==Additional Information==
===Ecology===
*Environment Any
*Organization duo (2), trio (3) maniple (4-7 and 1 Equestrian Decanus Evocatus II), decade (9 and 1 Equestrian Decanus Evocatus II)
*Treasure NPC gear
Equestrians are trained in Legionary Academies from tributes who display a natural aptitude for horseback combat. They are the most respected and feared among the basic troops of the Legion for their ability to make deadly coordinated charges, felling enemies in single strikes with their lances.
===Tactics===
The equestrian evocatus' primary method of attack is to make ride-by charges as a unit using On the Run, dealing triple damage with their lance and Spirited Charge. If dismounted or caught in place, the equestrian will drop their lance to begin fighting with their longsword. Equestrians fight until incapacitated or until ordered to stop by a superior.
Category:Human Creatures
Category:Humanoid Creatures
Category:CR 6 Creatures