Cipher Nine (Light Side)

Important Note: This article is about the alternative Light Side version of the Imperial Agent, not the canonical Dark Side version.
Cipher Nine was an Imperial Intelligence Agent, who operated during the Cold War between the Sith Empire and the Republic. Unlike many of his counterparts in the Imperial Intelligence and in the Empire, he did not see killing and violence as the only solution. He used diplomatic skills to negotiate and persuade enemies, and was generally an empathetic, kind, and honorable person.
==History==
Little or nothing is known about the early life of Cipher Nine. He entered Imperial Intelligence at some point before 3643 VSY and performed exceptionally well during training. So, he was finally sent to Hutta to infiltrate the palace of Nem’ro the Hut and persuade him to officially ally himself with the Empire.
===First mission on Hutta ===
Upon arrival, the Agent first spoke to the Keeper, who provided him with the data of a contact named Jheeg. He met with Jheeg and received the cover identity from him as a notorious pirate "Red Blade". He was supposed to bring some of Jheeg's gifts to Nem’ro, but he had to get the gifts back from criminals who had stolen them. Before Cipher Nine could deliver the gifts to Nem’ro, he met Kaliyo Djannis and Nem’ro's top Security Officer, Karrels Javis, who instructed him and accompanied him to Nem’ro. The Agent introduced himself to Nem’ro as the "Red Blade" and handed over the gifts. After his audience with the Hut, Karrels explained the current situation on Hutta to him.
After he was greeted, Cipher Nine first went to his suite in the palace and searched for surveillance equipment. He then contacted the Keeper, who instructed the agent on the next part of the plan. The Cipher was supposed to win the trust of security lieutenant Javis, who was already friendly to the Empire and was deemed manipulable. On the way to Javis, the agent was stopped by Bounty hunter Dheno Rey, who claimed that the Red Blade still owed him credits from a matter on Hoth. Cipher paid Rey to avoid a dispute, so that he disappeared again. In a short conversation, he drew Karrels' attention to the positive side of the Empire and accepted an assignment from him to improve Karrels' situation at Nem’ro while earning his respect. He ordered the Agent to retrieve an ore shipment stolen from defiant Evocii.
Before he could return to Karrels, Kaliyo stopped him and the two chatted briefly. After talking to Kaliyo, Cipher Nine got into a dispute between Karrels and Toth'lazhen, Nem’ro's other advisor.
However, Toth'lazhen left and Karrels transferred the reward to the account of Cipher Nine. After an interim briefing with the Keeper, Cipher Nine set off for the next mission, the sabotage of Fa’athra's gas.
mine, Nem’ro's rival. After successful sabotage, he returned to Karrels and to his apartment, where he found saboteurs. In order not to have to fight them, Cipher Nine wanted to bribe them, but had to kill them. The Keeper then informed him that a Sith had killed Karrells' son. Now the Agent should kill Karrels. But he let him escape and told him to look for his still-living son and to leave his life on Hutta behind.
Now the Agent was trying to gain the trust of Toth’lazhen, the second Security Lieutenant. However, Cipher was confronted in his apartment by Kaliyo, who had seen through his disguise. Kaliyo was eventually recruited by the Empire and put to the side of the Agent. The Keeper then instructed the Cipher and Kaliyo to enter Fa’athra's palace and manipulate conversation notes. That should convince Toth’lazhen that the Republic would help Fa’athra. He stole and falsified some holo records from Nem’ro's rival, making it look like he was allied with the Republic.
In the palace of Fa’athra the Cipher met Nohn, who worked for Fa’athra. He persuaded Nohn to join Nem’ro. The Agent found out from Kaliyo that Nem’ro would do a bloodbath to all of Fa’athra's business partners. He then decided to delete the data about Fa’athra's business partners. Back in Nem’ro's palace, the Cipher with the manipulated conversation notes managed to drive Nem’ro into 
the arms of the Empire. After a successful mission, the Cipher and Kaliyo were called to Dromund Kaas. On their way to the spaceport, however, the Cipher encountered the real "Red Blade", which threatened to betray him. The Agent was forced to kill Red Blade and then went to Dromund Kaas.
===Terrorists on Dromund Kaas ===
On the main Imperial world, the Agent was immediately ordered to the headquarters of Imperial Intelligence. There he and Kaliyo met with the Keeper. Through Holo, the Agent was selected for a job by Darth Jadus, the senior Imperial Intelligence representative and member of the Dark Council. First of all, he should switch off a terrorist cell on Dromund Kaas for the Keeper. For this he was put on the trail of the slave Jurithus and went to the unfinished colossus of a Sith Lord.
First, Cipher Nine went to the leader of the slaves to find out Jurithus’s position. Since he did not want to reveal anything to the Agent, he injected him with a truth serum after a fight in order to get the slave Jurithus' coordinates. After the fight, Cipher Nine convinced the influenced slave to surrender to the Imperials. With the information of the slave, the Agent found Jurithu's body and uploaded the data of his data pad to the Intelligence. On the way back to the citadel, he was informed that Darth Jadus wanted to see him. In the chambers of the Sith, the Agent was given the task of destroying the slave uprising.
The Cipher then learned that the rebels had ties to Lord Grathan, a Sith Lord who was in conflict with the Sith Council. The Agent was supposed to get to the traitor through Theovor Mindak, one of his allies. To this end, he went to the Nexus Cantina to Samara Mindak, the daughter of Grathan's ally. He negotiated with Samara and assured her of her father's fortune. Now that the Cipher had gained access to Theovor's workshop, an unsuccessful attempt to de-escalate was made. He killed Theovor,
accessed his data and copied the plans from his computer. Theovors data contained the plans of the terrorists who used detonators in the Dark Temple to plan an attack on Kaas City.
Darth Jadus demanded that only the future Cipher should handle the threat, so as not to anger the old Sith Lords' spirits. The Agent deactivated the detonators, but also gave a wounded terrorist a medi-pack and helped him out of the temple. He then returned to headquarters, where he learned of the Dominator's destruction and Jadus' death. The Keeper finally promoted the Imperial to a Cipher Agent, whereupon he assumed the identity "Cipher Nine". In addition, he made Cipher Nine available to the prototype of a newly developed ship. He instructed him to destroy the terrorist cells on Balmorra and Nar Shaddaa and provided him with Watcher Two. Before Cipher Nine could leave, however, he was contacted by Darth Zhorrid, the daughter of Darth Jadus, who asked him to go to her apartment in the Sith Academy on Korriban.
===Hunt for the Eagle ===
There she ordered her bodyguards to kill the Cipher Agent to find out if he was worthy of his job. However, Cipher Nine knew how to prevent this. Then she asked him to take revenge for her father. However, the Agent was not submissive and refused to kneel in front of Darth Zhorrid. After being shocked by her, the Cipher finally traveled to Balmorra.
====Balmorra====
On Balmorra, Cipher Nine was supposed to kill the leader of the terrorist cell, Gray Star. Watcher Two sent the Cipher to the Imperial capital Sobrik, where Lekern Renald coordinated the operations of the Imperial Intelligence. The latter welcomed the Agent to Sobrik and forwarded him directly to Sanju Pyne, who had already infiltrated the resistance as an Imperial spy. He organized a meeting with the local cell leader Chemish Or and introduced Cipher Nine to her.
The Agent played Senju's game and was included in the resistance on a trial basis. Chemish gave him an order to test his loyalty. He was supposed to recover shielded energy cores from the Okara droid factory and bring them back to Or. Pyne contacted him on the way to report that she was using the energy cores for bombs that would not be detectable due to the shielding. The Cipher then neutralized the cores to make them harmless and worthless for the cell. After the delivery of the energy cores Chemish placed Cipher Nine another order. He was supposed to recover data from an old, now contaminated terrorist base. Inside the base, Cipher 9 found the data and sent it to Pyne, who told him it was a list of Balmorran citizens who cooperated with the Empire. The Cipher had the list of collaborators sent to the Imperial authorities for protection.
Afterwards Or gave Cipher 9 a package and sent him to Grey Star, who was under arrest in a Republican base as a spy and secret weapon supplier. The package included escape plans and tools for the terrorist leader that Cipher Nine was to hand over to him. The Agent infiltrated the Republican base and sent the Gray Star to Senju's coordinates. After he was turned off, Pyne took over the cell and made it an Imperial tool. Cipher Nine left for Nar Shaddaa.
====Nar Shaddaa====
Watcher Two instructed Cipher Nine to go to the former Intelligence Officer, Watcher X, who was imprisoned in the Shadow City Imperial prison sector. The Agent met Watcher X there, who gave him the coordinates of a shop that sold Cyclone to get a sample for analysis. The Cipher knowingly did not take the risk of getting pumped up with drugs to get to the destination more easily. In the shop he treated the dealers with respect and didn't hurt them, just their lackeys. With the test of the stimulant, Cipher Nine returned, and Watcher X had to explain to him that he did not have the right equipment in his prison, so he sent the Agent to an abandoned laboratory in the Duros Sector to collect necessary medical equipment and scan the sample.
Watcher X found out that Synchet was responsible for the manufacture of the Cyclone. He then told Cipher Nine of the former Synchet board member, Jordel Tlan. The Cipher pretended to be a potential investor for Tlan and came without any violence at information. Tlan told him that someone had bought Synchet Industries' medical division, VerveGen. Cipher Nine planned to infiltrate the headquarters of that department, for which he had to have several metal parts implanted in order to be recognized as a droid by the scanners. He also wanted to stay awake when inserting the implants. He also disguised himself as a droid and entered the headquarters, where he found the owners in a holo conversation with the Eagle. He waited until the end before he made himself known and asked the terrorist to speak to them. In the end, however, he had to fight them. Despite using Cyclone, he was able to defeat them and only one cyborg survived. Watcher X advised the Cipher Agent to connect his computer to the brain via the interface of the cyborg in order to possibly obtain further information about the cell. However, the Agent did not let Watcher X play around with the surviving terrorist's brain, but instead treated his wounds and let him go.
Cipher Nine should now destroy the terrorist communication interface in order to inflict another setback on the cell. He entered the Network Security District and destroyed the cell's communication. He then suggested that Watcher Two go through the data on the destroyed console. However, Watcher X managed to escape his prison due to the brief power failure that resulted from the destruction of the communication interface. Cipher Nine chased Watcher X before he escaped. He finally asked him to return to the Shadow City, but eventually had to kill him. Before Watcher Two could give him further instructions, Darth Zhorrid sent the Cipher in search of Jadus' only surviving advisor, Vyord Yanol, who had fled to Nar Shaddaa after his master's death. The Agent found Yanol and took him to Darth Zhorrid on Dromund Kaas.
Back on Dromund Kaas, the Agent found the Keeper tortured by Zhorrid. He stood up for him and asked how he was doing. After a short conversation with Darth Zhorrid and the handover of Yanol, the Cipher left Dromund Kaas again. Watcher Two then reached him holographically and showed the Cipher-Agent an intercepted message from the Eagle in which he mentioned the so-called Exterminators. The Agent was then sent to Tatooine and went there.
====Tatooine====
The Agent was tasked with eliminating the Ghost Cell. On the planet, he contacted defector Mia Hawkins through a public holoterminal. At her advice, he destroyed cell droids on the streets of Mos Ila and handed over their holocams to Datto Wys. Then he reached the shelter of the deserter, who tried to keep her whereabouts in front of the cell secret. Hawkins told the Cipher that she disagreed with the brutal methods of the Ghost Cell, so she was willing to provide sensitive information to the Imperial Intelligence in exchange for help and protection.
She reported to the Agent from “Dragon Eyes”, the supplier of the Ghost Cell. Cipher Nine tracked the citizens of Mos Ila inconspicuously with direction finders and then informed himselves as clearly as possible about “Dragon Eyes”. As a result, a stooge of the smuggler found out about the interest of the Cipher and thus led him directly to “Dragon Eyes” through the direction finder. First, however, the Agent lured the cell's assassins into the desert to kill them there. He then exposed the wrong game of an Elite Agent who pretended to be Mia Hawkins.
The Cipher met again with Mia Hawkins and then visited the Ghost cell's weapons supplier, Milosh Varta. On the spot, Cipher Nine met a woman who introduced herself to him as Milosh's wife and told him that he was away on business. When Varta returned, the Agent made an agreement with him without threatening him or his wife. The supplier revealed the Cipher that a load was still outstanding, which would be picked up by the Ghost Cell. Cipher Nine then went to the pick-up point of the Ghost Cell and hid in a box to be transported.
After arriving at the destination, the base of the Cell, he entered the base and faced the leader of the Ghost Cell there, who called himself "Old Man". The latter willingly told the Cipher the truth about Mia, who he had deliberately deserted to serve as bait for him. From the following fight, Cipher Nine emerged successfully. The Agent wanted to capture the defeated “Old Man” before he killed himself. In return for their services, the Cipher gave Mia the chance to run and start a new life. Back on his ship, Watcher Two gave him more information about the Eradicators and was then sent to Alderaan.
====Alderaan====
Watcher Two sent the Agent to Vector Hyllus, an Imperial Diplomat who had linked his brain to the collective spirit of the local Kiliks. With the knowledge of the collective spirit, he referred him to House Cortess, which was allied with House Thul. At House Cortess, the Agent introduced himself to Captain Perovius, the Guard Captain of the house, as a Mercenary Captain of the Perlemian Trade Route. Baroness Chay Cortess asked the Agent for a favor. He tracked down a missing group of droids who had fought the Kiliks and activated the tracking devices so that the droids could be recovered. Chay Cortess then let him see her husband Baron Peyar Cortess.
At the request of the Cipher, Peyar identified the visitor to his house and the likely sponsor as Denri Ayl, who, however, has been missing for a few weeks, according to the Baron. Vector Hyllus was able to tell the Agent, from the memories of a member of the Alde family who was connected to the Kilik nest, that this house hostile to the Empire had given Denri Ayl shelter. Cipher Nine outlined the plan to penetrate the well-known archives of House Alde and to steal records of the suspect. Vector advised the Agent to show the findings to Baron Peyar. He was able to tell the Cipher with the data that had been brought in that Ayl was holding a meeting with a delegation from the Rist family, a noble family notorious for elite assassins.
In the subsequent conversation with the Baron's wife, she asked Cipher Nine to help against House Rist, which was a feared opponent of their own house. However, Cipher Nine put his mission first and did not want to do any other tasks for Baroness Cortess. He went to House Rist but was caught in an ambush led by Ayl. A few Rist assassins attacked him immediately, while Ayl escaped behind a force field, which the Cipher could deactivate after defeating the assassins. There he attacked the waiting Ayl and defeated him in battle. The Agent tried to patch him up before he died, but that didn't help.
At the venue of the fight, Cipher Nine found a holo message in which Baroness Chay Ayl warned of the Agent. Back at House Cortess, the Agent wanted to convince the Guard Captain that the Baroness was a terrorist. However, the Captain did not listen to the Cipher, her was no longer granted access to House Cortess and combat droids were set on her. For the time being, Cipher Nine fled back to the Kilik nest to consult again with Vector. He informed the Agent about the extensive defense measures that protected the property, but also identified a weak point. Since the shield generator was not protected against attacks from the inside, the Cipher-Agent used fingerling eggs from which Kilik larvae of the smallest size hatched.
He then entered House Cortess and the throne room with the help of the Kiliks and Vector. When the Baron found out about his wife's betrayal, he affirmed his innocence, which the Cipher found honest. The Baron apologized to the Agent for his wife's betrayal and had her executed before his eyes. That seemed unnecessary to the Cipher. The Agent was even more irritated by the Kiliks' intention to wipe out House Cortess completely and to use their halls as egg chambers. The Cipher did not allow this, convinced Vector of her point of view and defended House Cortess with him and the Baron against the Kiliks.
When he subsequently left the house, Cipher Nine received a transmission from the Keeper, who expressed his praise and permanently assigned Vector Hyllus to Imperial Intelligence under the command of the Cipher. Back on his ship, the Agent received a message from Watcher Two, which sent him to Hutta to shelter the Eagle.
====The end of the Eagle====
Before any reinforcement that would follow him, Cipher Nine should penetrate the hiding place and stop the Eagle and the Eradicators. Inside the building, the Agent witnessed a conversation between the Eagle and a younger terrorist before the eagle sent the younger one away and discovered the Cipher. The Agent engaged in an ideological discussion with the Eagle and wanted to persuade him to give up. However, this was not successful, and Cipher Nine had to defeat the eagle in battle. The Cipher wanted to take care of the wounds before the Eagle blew himself up with a detonator. Before that, he told the Agent that the leading mind behind it all came from the Empire itself.
For the time being, the Agent returned to Imperial Intelligence headquarters to receive further orders. He spoke to the Keeper and, together with Watcher Two, sent him to the Artus system to find the traitor's base and avert the catastrophe. The Keeper had their ships equipped with camouflage devices that would only survive a single hyperspace jump. Before his departure, the Agent had to go back to Darth Zhorrid, who had been violated by the other councilors for lack of respect for her person and give her an account.
The Agent took no pity on Darth Zhorrid on Dromund Kaas. He soberly advises her to step down from the Dark Council. The Cipher didn’t want to let her enemies suffer, just bring them to justice. Subsequently, Cipher Nine left and followed Watcher Two.
====The conspirators revealed====
On board a modified Imperial battlecruiser, Watcher Two gave the Cipher a comlink implant so that they could stay connected while he was searching for the command codes. The Agent found Darth Jadus on the ship's bridge and discovered that he had only faked his death and was behind the Eagle's terror network. Darth Jadus wanted to establish new rule with the threat posed by the Eradicators, but he needed the other half of the command codes that held the Cipher.
The Agent discussed with Darth Jadus and tried to reasonably convince him of his defeat. Finally, the Cipher managed to convince Darth Jadus that his plan had failed and persuaded him to withdraw. She got the second half of the deactivation codes and Watcher Two deactivated the Eradicators. After the danger was averted, the Cipher made sure that Jadus' experiments were adequately taken care of.
He then went to Dromund Kaas to notice that the Keeper had been promoted to Minister of Intelligence and Watcher Two to the new Keeper. The Cipher was set up as an alleged Double Agent on the trail of SID Agent Ardun Kothe to eliminate him.
===As a Double Agent===
====Meeting the team====
Imperial Intelligence spread rumors about a deserting Agent to allow a change of sides. On Nar Shaddaa, the supposed deserter met the Republican agent "Hunter", who immediately sent him his first order. The Agent made it clear to Hunter that even as a Double Agent he would not kill any Imperials.
The Cipher then infiltrated a droid factory from Nem'ro the Hut, who had now allied himself with the Empire. On the spot, the Agent found out that the factory produced droids with Cortosis armor. Cipher Nine now went to the main computer, stole and downloaded the blueprints for the droids with the help of a hacker from Hunter's team, but this triggered an alarm. While the supposed Double Agent defended himself against the onslaught droids, the hacker deleted all blueprints from the main computer.
Ultimately, the Cipher was supposed to destroy the factory by overloading the energy systems with the emergency consoles. Despite the locked exits, she was able to flee via a glider launch site, which resulted in Hunters' praise. Back in the local district, the Agent was introduced to the team, which consisted of the Twi’lek sniper “Saber”, the human hacker “Chance”, droids and technology experts “Wheel” and “Hunter”.
During the conversation, Ardun Kothe ordered the Agent and Hunter to his office. When talking to Kothe, the Agent didn't utter a bad word about the Empire, and he wasn't lying to Kothe about his views. He was accepted into the team under the code name "Legate", but Kothe also subjected him to brainwashing. He was then sent to Taris to support a Republican operation there.
====Taris====
On Taris, Cipher Nine was supposed to take care of the renegade Jedi Ki Sazen, under whose supervision various artifacts and technologies had disappeared. Chance said Sazen had recently raided an Empire-controlled laboratory, which should now be the Agent's first port of call. In the Imperial command center, Cipher Nine obtained permission to enter the so-called Godera laboratory but received a holo message that the laboratory was under a Rakghul attack. 
Cipher Nine went to the former laboratory of Dr. Godera and eliminated the Rakghul plague. There he found Dr. Lokin, the only survivor of the attack who imagined the Cipher and asked for help with his own operation. With the locations of other recently looted databases in the Taris marshes, the Agent was able to triangulate Sazens' next destination, a bio-research facility within a transport station. Inside the lab, he founded and defeated Sazens´ Nikto-cult, assuring the cult's Nikto leader, who saw himself as Chosen Sazens, that he wouldn't harm him. The Cipher then received information from the cult leader in the research facility: they were to complete the Ultrawave Transmitter. Cipher 9 finally released the Nikto leader and contacted Chance to ask for advice.
Meanwhile, while Cipher Nine was supposed to acquire the colony movement scans, Chance would learn more about Ianna Cel. On the way back to Doctor Lokin, the Cipher found several Jedi holo records. Lokin advised the Agent to use the settlers' sensors along the military front line to get the necessary colony movements. The Agent read the sensor data and was called shortly afterwards by the injured Chance. When the Agent asked where the meeting point was, Chance to his own displeasure used the code word to activate the Imperial Agent's brainwashing, and then sent him to the ruins of the Dynamet General corporation.
There the Cipher first met Chance, who ordered her to call Cel the password "gem" so that she would trust her despite the change in plan. Chance then asked the Agent to bandage his wounds so he could make it to the next base. He doctored the Hacker, looked for the scientist and went to the meeting point. There he found Ianna Cel, who shot him at first, but then put the fire on when he gave the password. Cel showed the Agent a holo message from Sazen asking the Jedi to surrender to the Nikto.
Before Cel could tell more, however, the Agent received a message from Doctor Lokin, who suggested Cel and the Agent to pretend to be Cels' assistant before Sazen. He would be captured by the Nikto and could by means of a tracking transmitter point the way to Sazen and the Ultrawave Transmitter. With the approval of the Cipher, Lokin ordered Cel to contact Sazen and tell her the position of the supposed assistant. Lokin also advised the Agent to look out for Republican jamming stations that could interfere with his tracking device's signal. The Cipher turned off the jamming stations, and Lokin contacted her again to let her know that he was in an old tunnel system at the Republican headquarters.
Cipher Nine entered the Republican base and found Sazen upon arrival, who attacked after a brief conversation. The Agent gained the upper hand over the Jedi in the fight and defeated Ki Sazen. However, he felt sorry for Ki Sazen and wanted to help her, so he convinced her to join the SID. Returning to the Imperial base, Lokin offered the Agent cooperation, which the Agent agreed to. During the following conversation with Kothe about how to proceed with the ultrasonic transmitter, the Agent convinced him that Ki Sazen needed help.
After the conversation, Cipher Nine saw several hallucinations on board his ship and collapsed. The inspiration from Watcher X that followed brought up the Cipher that brain control came from the Empire and was only used by Kothe. The dead Watcher advised the Cipher to penetrate the Imperial archives to determine the origin of this brainwashing if the Cipher was interested in revenge, so Cipher Nine traveled to Dromund Kaas.
====Search for freedom====
There the Agent went to the Imperial Intelligence archives to find his files. He briefly switched off the archives' surveillance system in order to access his own files without being monitored. He hacked the archive terminals and learned that the Minister of Intelligence had authorized his brainwashing in the form of "castellan restrains" because the Dark Council members hadn't liked the fact that Cipher Nine had risen against Jadus, even if it was justified. Through the second recording, the Agent gained the knowledge that the "castellan restrains" could only be lifted by means of a new code word. According to the third record, the chemical Dimalium-6 was necessary for the production of the required serum. The Cipher then traveled to Quesh, where this chemical was mined.
While still in orbit, he was contacted by an Intelligence officer who asked him about the purpose of his trip. He pretended to be an inspector and was forwarded to Administrator Kroius. The latter told the Agent that he was still waiting for the Dimalium-6 delivery because the mine had recently been occupied by the Republic. Cipher Nine prohibited Kroius from continuing to supply Dimalium to the Empire and set out to collect some Dimalium-6 samples from the Republic. Then he processed it in a laboratory to serum, which he administered himself. Now, on Kothe's instructions, the Agent traveled to Hoth to find a Republic ship.
====Hoth====
Kothe reported Cipher Nine of the Republican transport Starbreeze, which he was to recover from Imperial Admiral Layek Davos. However, he did not reveal to the Double Agent why the Republic was pursuing this plan because he did not fully trust him. In the Imperial base of operations, the Cipher asked Captain Leo Furth about the Admiral's whereabouts because she wanted to be involved in the salvage. Therefore, he sent the Cipher Agent to the launch site, where he suspected another squad to secure supplies for the expedition. On site, Cipher Nine met some soldiers who were chatting with the Admiral over a hologram. Davos ordered his aide to torture the Agent and then kill him.
After the short-term fight, which went in favor of the Cipher Agent, he was contacted by Chiss Seargeant Ath’en’terro and received the coordinates of a meeting point. The coordinates led the Agent to the secret Zero Station, which was used by the Chiss Empire independently of its Imperial allies. There he met Ensign Raina Temple and Aristocra Saganu, the head of the station. They instructed him to do surveillance scans of some depots that were used by the expedition participants. The Ensign advised the Agent to mark the boxes in the depots to guide them to the grouping of pirates associated with the Admiral. The Cipher examined and marked the depots so that their contents could be picked up. After a status report to Hunter, further investigation by Temple revealed that Davos had bribed the White Maw marauders.
She then sent a team to the Marauders' Camp, which should be followed by Cipher Nine to get further answers. There was a shootout in the camp until Temple used the force to distract the marauders to give the Cipher Agent the ability to quickly pirate the pirates. After the fight, the Ensign declared to the Agent that she could use the Force with little talent. However, the conversation was interrupted by a broadcast from Saganu, who had more information about the pirates. The Aristocra had figured out where the White Maw pirates would meet with the men of Davos for negotiations. 
However, since this headquarters was heavily fortified, Cipher Nine was supposed to penetrate an old cave system, the "Bone Pit", and eavesdrop on the negotiations through the cave walls using a laser drill and a micro camera. Through an ice block in the wall, Cipher Nine caught a glimpse of another adjutant to the Admiral, who put the pirate representative through a holo transmission from Davos. The Agent had to give up his listening position for a short time because Wampas had discovered and attacked him. Temple then reported to the Cipher that the contracting parties had reached an agreement that would allow the pirates to cross the territory freely. 
The Agent met the Aristocra and Raina again at an outpost near the ship cemetery to plan what to do next. He was supposed to go to the Starship Graveyard, where the transport was sealed in the tertiary launch pad and guarded by White Maw forces. The Defense Force supported Cipher Nine and so he found Davos with an escort of the White Maw in the hangar of the launch pad. He confronted Davos and demanded that Davos and his team surrender. However, that failed, and he had to kill Davos and his men. 
The Agent was able to secure the Starbreeze, whereupon Hunter told him to fly the transport to a meeting point. There he handed the ship over to Hunter, who initially advocated the liquidation of Temple. The two then agreed, however, that the Agent should take responsibility for Temple's actions and also transfer her to his ship. Hunter used the Agent's brainwashing. The SID-Agent then forwarded the operational report to Kothe, who in return sent Cipher Nine to Quesh, but did not tell him what exactly he should do there.
====Showdown on Quesh====
In the orbit on the planet, the Cipher Agent reported to the new Keeper before traveling to the surface and learning from Kothe that they were after the so-called Shadow Arsenal, a missile arsenal of unprecedented destructive power. The Agent refused to participate in the mission but was forced to do so by brainwashing. Hunter reapplied the code word to guarantee the Double Agent's obedience, which prompted the Agent to lower the shields. 
When Cipher Nine had shut down the shields in the production facility, Kothe said goodbye to him and told him to return to the Sith Empire to maintain his contacts. Shortly afterwards, Watcher X appeared to him, who freed him from mind control by replacing the code word of the Castellan Lock with a new one. On the occasion, the Agent decided never to be influenced by brainwashing again. Before Watcher X disappeared, he asked the Agent to find out where the SID had found out about Imperial Intelligence technology. 
Then Cipher Nine went to Saber and Wheel and supported them. He then went to Kothe, who overcame the Arsenal's last defense mechanisms. The latter was surprised by the presence of the Agent and concluded that he had freed himself from brainwashing. Kothe also revealed his true identity as a former Jedi Knight and engaged the Cipher in a fight, which the latter could decide for himself. However, Cipher Nine let the SID Agent go. 
Hunter then contacted the Agent via a holo terminal and indicated that he had given an Imperial bomber squadron instruction to destroy the facility. Cipher Nine still managed to escape from the production facility on board his ship, where an emergency transfer from the Keeper awaited him. The Cipher Agent reported on Kothe and the Shadow Arsenal and was given a few days off to shake off the stress of the previous days. Then he should report back to Dromund Kaas at headquarters. 
===Hunt for the conspirators ===
At headquarters he was first received by Watcher Three, who was now the top Watcher, and then forwarded to the Minister of Intelligence. Even though the Agent praised the work of Watcher Three on Dromund Kaas, he was skeptical of the Imperial Intelligence, and especially the Minister, after being released from control. The latter reported to Cipher Nine that a man who looked like Hunter had taken a transport to the Republican asteroid colony Isen 4. The Minister then sent the Cipher Agent there to investigate the case more closely.
====Massacre on Isen 4====
On Isen 4, he discovered the massacre that Hunter had committed on the colonists. A resident told him about the sabotage of the control systems when a sabotaged medical droid attacked the civilians. Cipher Nine first eliminated the dangers from the droids and then took care of the injured. In his last words, he told him that a SID Agent had last been sighted in the control systems, which were now locked, however. The Cipher was still trying to save the Officer with painkillers but failed. 
The Agent was unable to get anything out of the apparently no longer functioning control center and therefore contacted the headquarters. Watcher Three replied to the Agent that they had discovered a strange technical problem that they could not switch off. The call was disconnected, and Hunter's holo-projection appeared to warn the Agent not to pursue him further. The Cipher made Hunter aware of how disgusting his practice of senselessly killing civilians.
Watcher Three then warned the Cipher that if the incident became public knowledge, the war between the Republic and the Empire could flare up again. So, the Agent should either kill the remaining survivors to suppress or negotiate with witness reports. The Cipher saved the remaining survivors of the massacre but told them to spread the truth about the massacre that a SID Agent was to blame, not the Empire. 
Back at headquarters, the Minister showed the Agent the transfer of Supreme Chancellor Dorian Janarus, who explained the renewed outbreak of the open war due to the events around Isen 4. The Watchers now had compiled a list of clues to agents of the conspiracy that the Cipher should take care of. Above all, he should first go to the Republican prison world of Belsavis to expose Hunter's superiors.
====Belsavis====
In Belsavis' orbit, the Cipher was given to examine the Megasecurity Ward 23 more closely, since the information from the Intelligence led there. In the Imperial base of operations, Agent Bax Kholer provided the Cipher with a list of helpful prisoners to help her get past the security measures in the Ward. Kholer recommended Cipher Nine to create a camouflage identity as a prisoner in order to better manage the group. 
In order to free the four proposed prisoners, the Agent provided explosives to their cell doors and detonated them after giving the future team meeting point coordinates at the Republican security center. Shortly after the detonation, the Agent heard a computer voice pretending to be SCORPIO and wishing him good luck in putting the team together. At the meeting point, he was able to convince the entire team to break into the Ward. He promised the prisoners freedom but had to put Ohta in his place. 
Planning started immediately, and Slyke gave the Agent a list of the tools they would need to enter the Megasecurity Ward. So, Cipher Nine went with the prisoners to a laboratory to get the equipment for his project. In the laboratory, the team fell victim to an attack by Scorpio, which caused gas to flow into the facility that caused aggressiveness. Cipher Nine, who was immune to external mind controls due to the Castellan restraints, destroyed the atomizers to bring the team members back to their senses. 
Barrow now searched the laboratory inventory and gave the Agent the location of the carbonite trap, spent maranium battery, and anti-radiation serum. The latter got the last three components and went to their new meeting point. There he found Slyke, who was interrogating a Republican prison guard. The Agent released the guard and then set off to provide several guard droids with a computer pen. This contained Barrow's reprogramming and was to send out an electromagnetic pulse to briefly distract Scorpio. Barrow contacted the Agent to report that the droid would go to an automated maintenance facility after a predetermined time. Since maintenance would extinguish Barrow's bridging, Cipher Nine quickly destroyed the facility. 
At the rallying point, Slyke told the Agent that the Imperial Forces had created a blockade that blocked the entrance to Megasecurity Ward 23. To keep their people on line, the Cipher gave them an advance and went to the turbolift in the grave. In order to be able to enter the wing, he had to use the carbonite trap, since the turbolift was equipped with vital sign scanners and was only intended for droids. Barrow headed for the elevator from outside and brought Cipher Nine into the system. There, a strong gate blocked his way. The Agent had to insert the Maranium battery into this gate to tire the material before it could blow it up. For safety reasons, he administered himself a dose of the anti-radiation serum. As expected, a force field now stood in the way of the Cipher Agent. 
Barrow tried to activate the alarms via the droids, but was threatened by Slyke, who blackmailed the Agent for better conditions. Cipher Nine paid Slyke and Ohta, who then made off. Last but not least, Barrow distracted Scorpio with an electronic impulse so that the Cipher could get past the last force fields. There she met several holograms of people whose bodies were in Kolto tanks. Shortly afterwards, Scorpio revealed herself to the Agent in her physical droid envelope. Cipher Nine, who was superior to her, defeated her and then questioned the holograms. 
One man told the Agent about the conspiracy organization, which he called a “Star Cabal”, and the purpose of the Megasecurity Ward, which was used to hoard sophisticated technologies like Scorpio. The Agent learned from the man that the Star Cabal was trying to annihilate both the Jedi and the Sith to remedy the imbalance in the distribution of power. Due to the corrupt nature of the Star Cabal, the man agreed to help the Cipher Agent and advised him to repair Scorpio, whose databases were as old as the man himself. The Cipher thus reconstructed Scorpio, who was about to attack the Agent. However, he was able to prevent this with the security codes the man had given him. 
Back out of the Ward, he promised the last two cronies a reward and safe escort of Belsavis from the nearest Imperial outpost. Back on board of his ship, Scorpio transferred its database to Imperial Intelligence when a detonation caught the Agent's attention. In the airlock he found Pashon Cortess, the heir to Baron Peyar Cortess. Pashon blamed Cipher Nine for the events around his family home and therefore attacked him. After the Agent defeated him, he had Pashon treated and taken back to House Thul on Alderaan. 
As emerged from the subsequent conversation with Watcher Three, the Star Cabal had hired Pashon and therefore had sensitive personnel information on the Cipher. The Watcher now told the Agent of a holoconference that Watchers Six, Seven, and Nine had come across. Since the actual conversation itself could no longer be found, the Agent was sent to the Tytun Rings, where all communication via the HoloNetz was archived.
====Tytun Rings ====
Once there, the Agent accessed several data terminals and thus gradually brought the fragments of the transmission into his possession. After submitting them to headquarters, he should be there for reconstruction and analysis.
When he got to Dromund Kaas, he saw the partially decrypted message from the conspirators until the Keeper and many Watchers collapsed. While the injured were receiving medical care, Watcher Three made the Cipher aware of Voss. In the absence of Cipher Nine, the supervisor had followed a trail to the planet. 
On board of the X-70B Phantom, Hunter surprisingly contacted the Agent, revealing that he knew about the latest events on the Tytun Rings and also at Imperial Intelligence headquarters. The Cipher then tried to find out the motivations of Hunter and his people but got nothing out of it and traveled to Voss.
====Voss====
During the approach to the recently discovered planet, Hyllus informed the Cipher and Watcher Three about the culture of the species of the same name. Watcher Three instructed the Cipher to go to a tea house and wait for a contact there, which he took from the Keeper’s files. The Agent went to the tea house in Voss-Ka on the surface of the planet and was met by someone who introduced himself to him as Bas-Ton and called the solution. 
In a private conversation, Bas-Ton confided to the Cipher Agent that he was an Imperial infiltrator, who could be transformed into a Voss by surgery to replace the real Bas-Ton. When asked, the Voss spy reported Cipher Nine of his assignment to spy on a person named Albathius, “the Shining Man". Bas-Ton sent the Agent to Albathius ’grave to look for clues, giving him the location of a hiding place where the appropriate robe for the pilgrimage ritual was deposited. Following the Voss rituals and collecting offerings, he reached the grave and found only ashes and a scroll in the sarcophagus. He took an ash sample and the scroll and returned to the tea house. 
The scroll contained a prophecy about the Shining Man and spoke of the source, which is why Bas-Ton suspected the Agent could learn more there. So, with the advice to follow the instructions of the mystics, the Cipher went to the Pilgrim Camp, where a guide led him to the Shrine of Healing. Once in the Shrine, a Voss acolyte did not let him go to the spring, as it was only intended for the mentally and physically injured. The Cipher Agent was still able to convince the acolyte and took the opportunity to tell the mystic the truth about his broken mind and past. Then he was shown his own Vitalicron and that of Albathius. Since the Vitalicrons were genetically locked, Bas-Ton now sent a genetic analysis of the ash sample and reported to the Agent that there was evidence of a type of switch in Albathius' body that explained the rapid decay. 
When Cipher Nine returned to the tea house, he found only Bas-Ton's family, who showed him a transfer from an unknown mercenary who arranged a meeting with the Agent to learn more about Bas-Ton. The Agent only found another record on site, in which the mercenary told him to switch off the nearby sensor towers to enable a private conversation. Before that, the Cipher wanted proof from the bounty hunter that Bas-Ton was alive and unharmed. After the towers were destroyed, the mercenary contacted Cipher Nine again and gave him the coordinates of another meeting point where he was supposed to meet Bas-Ton and his apparent kidnappers in person. In hiding, the Agent met Fa’athra, who wanted to take revenge on him and had Bas-Ton kidnapped. The Cipher wanted to avoid a fight, but still had to fight and defeated Fa’athra's mercenaries and the bounty hunter. She let Fa'athra go but could no longer prevent Bas-Ton's death. In his last words, Bas-Ton instructed the Agent to go to the Ash Chamber in the Nightmare Lands. 
The only maps of the dreaded Nightmare Lands were in the form of reliefs and tapestries in the Capitol, which only one Voss was allowed to enter. Cipher Nine consulted with Bas-Ton's family, but initially told them about Bass-Ton's death. The Agent kept his cover as an Imperial secret and said that Bas-Ton had last thought of his family. Therod-Ton, Bas-Ton's brother, proposed marriage so that Cipher Nine could inspect the reliefs. The Agent accepted the marriage in Bas-Ton's family but did not want to decide anything against the will of the person to be married. After the marriage, the Cipher got access to the reliefs and with their help penetrated into the Nightmare Lands. 
There she went to the Ash Chamber and discovered the Shining Man's ship. At this place she also met the Gormak Xanar, who was looking for the knowledge of the Shining Man. The Cipher questioned the Gormak, who was ready to leave the Cipher Agent Albathius’ on-board computer when he would lead the Gormak to the Shining Man. When Xanar found out that Albathius was no longer alive, he attacked Cipher Nine, but was subject to it in battle. The Cipher wanted to save Xanar after the battle, but the Gormak died as a result of the ship's automatically triggered self-destruction mode. Before that, Cipher Nine captured the Gormak's data about Albathius and was able to escape with them. On his return, Therod-Ton told the Agent that the Three, the Voss' political leaders, wanted to see him because they thought he was someone from a prophecy.
In the Capitol, the Three explained that the same prophecy that applied to the Shining Man could now apply to him due to the act of the Cipher in the Nightmare Lands. They confided in the conversation that Albathius had proposed not to form an alliance with either of the warring parties for 3,000 days, and finally granted the Agent a favor. He achieved that the Three woudl look after his family. With the dada of the co-conspirator, Cipher Nine left the planet and went to Dromund Kaas, where his presence was requested by order of an unknown Sith.
====Resolution of Imperial Intelligence ====
Arriving at headquarters, Cipher Nine interfered in the dispute between Lord Razer and Watcher Three and requested that the Sith let go of the Watcher. Now the Cipher witnessed how Razer personally dissolved the Operations Division on the orders of the Dark Council and put all personnel under the command of either the military or individual Sith Lords. At the request of the Minister of Intelligence, Cipher Nine was placed under Lord Razer on Corellia. So, the Agent went to Corellia.
====Corellia====
During the approach to Corellia, an Officer contacted the Agent and assigned him the rank of Lieutenant. On the planet, the former Intelligence Agent was tasked by Lord Razor with marking key ground targets of the Republican defense ring around the Aegis command base for the bomber squadron. During the marking, Cipher Nine heard an unknown radio heard an unknown radio voice several times trying to contact him. 
Seeing how more and more of Razor's bombers were shot down, he spoke out in favor of withdrawing Lord Razor's bombers. Nevertheless, he infiltrated Aegis Republican base for Lord Razor, where he was able to establish a secure communication link. This gave the unknown speaker, who introduced himself as a friend, access to Republican troop movements. The Cipher blew up the building, returned to Imperial headquarters, and shared the captured data from Aegis base with Lord Razor and his team. There the Agent was able to open another secure line and the unknown supporter revealed herself to be the former Keeper. 
She instructed the Cipher Agent to intercept Moff Zamar from Corellia before his departure to obtain the data on his own losses before the plot was falsified. To this end, the Keeper gave him the order to set false landing fires in the Labor Valley in order to land Moff Zamars transport. After installing the landing lights, he turned off the Republican ground forces to allow the transport to land. On the transport guarded by the Imperial Guard, the Agent met Zamar and told him his real motives. He received the report and subsequently protected Moff Zamar from the Republican troops. The Cipher then sent the report to the Keeper and went to Lord Razer. 
At the meeting point, she saw just how a Jedi struck Lord Razer, whereupon the assembled forces brought the opponent to his knees. The Cipher defeated the attackers but was too late to save Lord Razer. Immediately afterwards, she suggested Major Nedecca to guide the survivors herself. The Keeper had now sent the Cipher to the conspirators' ship to be deliberately captured. Once the mercenary team found supplies on the planet's surface, the Cipher should get the ship's landing codes and be captured by them to give them false data about a secret Empire reinforcement. 
On board of the airship that hosted an apocalypse party, which was supposed to prevent the influential from acting against destruction, he found Hunter's hologram. On the occasion, the Cipher wanted to know Hunter's vision of the future. Hunter informed her that her weapons had been deactivated by a neutralization field and that coma gas would take her to an unconscious state at any moment, which happened immediately. During following interrogation Cipher Nine, according to plan, scattered the misinformation. After the torture, he did not attack the mercenaries, so he was released and re-established a safe connection with the guard. In order to be able to pursue the Star Cabal, the former Keeper suggested of the Cipher that he pretend his death in an explosive explosion in order to be able to pursue his goals unobserved. The Keeper proposed the Museum of Military History, which was particularly suitable with an underground escape tunnel through which the Cipher was supposed to escape his supposed death. 
While Cipher Nine was installing the explosives, he was surprised by Kothe and his team. The Cipher told Kothe everything she knew about the Star Cabal, whereupon the SID Agent let her detonate the bomb and also wanted to scatter the information that the Cipher had died. Cipher 9 was worried that someone would get behind Kothe’s wrong game, but eventually fled the museum. After escaping from the building, he was officially considered to have passed away and was summoned to the Tenebrous by the Keeper. 
====The end of the Star Cabal====
The former Minister of Intelligence had gathered loyal Agents aboard the Destroyer. There the Cipher also met Kaliyo, who was able to escape from Sith Imperial captivity with the help of the Minister. In a meeting, the Minister of Intelligence sent Cipher Nine to the “Star Chamber”, the combat base of operations by ship. He would travel there in a disguised ferry to stop the conspirators once and for all.
Upon arrival at the Space Station, the Cipher Agent crept to an elevated position to eavesdrop on the conspirators' conference. After the Keeper had identified two of the conspirators, Cipher Nine revealed himself. After eliminating much of the leading circle, the Keeper wanted to instruct the Cipher Agent to collect more information from the plot when the signal broke and Hunter approached. 
The Cipher chased Hunter, who lured her to the heart of the station, where there was some sort of central database that Hunter called the "Black Codex." The Agent tried to persuade Hunter to give up without fighting, but Hunter attacked. The conspirator succumbed to the Cipher and finally revealed himself as a woman. Cipher Nine wanted to get a medi-pack so that she would not die, but she killed herself. 
Now the Cipher accessed the Black Codex, whereupon Ardun Kothe appeared. The Agent now had two options: he could keep the Black Codex and return to Tenebrous with it or hand the Codex over to Ardun Kothe. In this case, the Cipher also agreed with Kothe's proposal to become a real Double Agent.
Back on the Tenebrous, the Minister received the Cipher Agent and his crew. Now the consequences of the decision on the conspirators’ Space Station became apparent: had Cipher Nine kept the Black Codex, he now used it in the presence of the Minister of Intelligence to delete all records of his identity. When the Cipher passed the Codex to Ardun Kothe, she lied to the Minister on the Tenebrous about her whereabouts. Finally, Cipher Nine said goodbye to the Minister and the Keeper and took off with his ship. 
===Further missions===
During his mission to uncover and fight the Order of Revan on Rishi alongside Lana Beniko and Theron Shan, Cipher Nine was contacted by a droid who told him that Jheeg wanted to speak to the "Red Blade". The droid sent the Cipher to a hiding place where the former Minister of Intelligence was located. The latter asked the Agent for help in a personal matter, which the Agent immediately agreed to. 
The Cipher was to bring back the former Keeper Shara, frozen in carbonite, who had been captured mentally and physically battered by the Republic, and to destroy all evidence. To do this, she downloaded data from the databases of the pirates that Shara controlled and killed the Trandoshan pirates which the pirate negotiator with the Minister had in hand. Cipher Nine agreed with the Minister's decision to send Shara directly to a private medical facility to spice her up, repair her brain, and have her loyalty function removed. 
He was happy that Shara was given the opportunity to start a new life. He advised her to retire and not to return to the Empire. But he also wanted to let Shara decide to decondition her. The Cipher granted the Minister to retire and readily accepted the data he collected about possible unorthodox recruits.
When Cipher Nine in the Star Chamber had decided to become a Double Agent, after the successful fight against Revan and his followers, he contacted Ardun Kothe and gave him an overview of everything that had happened since their last meeting.
=== Eternal Empire's Conquest ===
However, in 3637 BBY - not long after battle on Yavin - the Cipher vanished around the same time that the mysterious Eternal Empire attacked and conquered both the Republic and the Empire. The Agent's companions searched the galaxy for their friend, but their efforts were in vain and so Nine was still missing five years later. Personality and traits
Cipher Nine used diplomacy and preferred to talk or negotiate rather than attack, threaten or even kill. After a fight, he preferred to let defeated opponents go or capture them rather than kill them. The Agent was also willing to risk or even sacrifice his own life to save other people. He found putting unnecessarily many people in danger or killing just as immoral as senseless killing. The Cipher herself only killed when it was necessary. She stood up for the weak and helped even wounded enemies. 
Also Cipher Nine not only wanted to be well informed about his missions, possible dangers and his opponents, he was also interested in all sorts of facts and other cultures. The Agent always wanted to know the motives and motives of the people around him and above all those of his enemies.
The Cipher was not only very privacy-conscious and did not like to be monitored, she also wanted to be clear-headed. For example, she refused to use drugs or anesthetics in medical procedures.
The Agent is often grateful for help, and he often rewards cooperation. He is friendly to allies and is happy to meet them. He trusts them and cares for them and their health. Basically, he doesn't leave people alone with their problems.
The Cipher Agent stands by his word and views, is honest and does not lie. He has his own opinion and doesn't stick to anyone.
Abilities
Cipher Nine was an Intelligence Agent with many skills. He was able to defend himself excellently in long-range combat with firearms and in close combat with vibro blades. He remained steadfast even outside the fight and did not submit to anyone, not even symbolically. He didn't give in and stood by his actions. He trusted his own skills and was always confident.
The Cipher was also very good at convincing other people of their ideas and views. With her diplomatic skills, she often managed to persuade her enemies to give up or even pull them to her own side.
Cipher Nine often benefited from the fact that he was able to work under extreme stress, which was closely linked to his ability to find himself well in all possible roles.
Here he was able to focus on his mission without being distracted or influenced. He was always professional, calm, level-headed, and never let himself be upset or angry.
The Agent was always attentive to his work and was actively aware of his environment. He noticed changes and also responded to apparent insignificance.
Finally, he was particularly empathetic. He could sense when people were uncomfortable, often praised people as forgiving their mistakes.
Relationships
===Kaliyo Djannis===
Cipher Nine met Kaliyo Djannis on Hutta in the palace of Nem’ro, where he already blocked their advances and games. He also did not allow himself to be intimidated by her and countered her threats. However, the Agent accepted the Keeper's decision to accept Kaliyo and work with her. During her work, the Cipher was always interested in finding out something about Kaliyo and the people she knew or worked with. 
She often asked about the past of the Rattataki and their culture. However, when it comes to Kaliyo's unscrupulous tendencies to kill people, Cipher Nine was clearly against it. He readily volunteered when Kaliyo tried to free her friend Anspi’shel from the clutches of the Exchange on Nar Shaddaa. However, when the Agent found out that Kaliyo wanted to sell the Twilek to a bounty hunter, he revealed Kaliyo’s plan to Anspi’shel and allowed her to escape. In retrospect, Cipher Nine asked his companion to always learn everything and not to grope in the dark. He also stood by his decision, took on Kaliyo and confronted her with her lies. Even when looking for her ex-partners, the Agent refused to kill. 
He nevertheless helped Kaliyo and tried to negotiate with Rholl before he had to kill the Wookiee. With the other three ex-partners, the Cipher showed her diplomatic skill: she paid Yjal instead of attacking him, convinced Ta Tigel to stay away from Kaliyo and convinced Ona to let Kaliyo go. Despite her good cooperation, the Agent did not forgive Kaliyo her manipulations. When he accompanied Kaliyo to their meeting with the Wheezer and learned that the Rattataki had sold Imperial Intelligence secrets to the anarchist cell from the start, he captured his companion and threatened her if he was misconducted.
===Vector Hyllus===
The Agent met Vector Hyllus on Alderaan for a mission. From the beginning he was interested in Vector's connection to the Kiliks but was never averse to him because of that. In the House Cortess, the Cipher managed to convince Vector that it was not right to completely wipe out the house. 
At the same time, she also showed empathy for Vector's feelings after the fight. When the Keeper announced Vector's permanent assignment to Imperial Intelligence, Cipher Nine was optimistic about the collaboration, but also wanted Vector to be confident about it. Also, on the ship the Cipher Agent wanted to know what it was like to be connected, what the "Dawn Herald" was and what skills he had. At the same time, he was worried about Vector and asked about his old family. 
The Agent offered the Empire's resources for Hyllus' search for more Kiliks. The Cipher gave her permission for Vector's hike and also offered to accompany him. She accompanied Vector to the Kilik celebration and promised her companion her support for his plan to forge an alliance between the Killiks and the Empire. Cipher Nine was puzzled by the Diplomatic Service's reaction to Vector's proposal but was nevertheless skeptical of Oeth and wanted to know about him. He left Vector to decide to cooperate with Oeth, but still wanted to convince him not to make Thenoth a Joiner, as Oeth suggested. 
In retrospect, the Cipher was surprised and enthusiastic about Vector's diplomatic skills and wanted to know everything about the upcoming contract and the planned meeting. She was also fully prepared to report that an alliance between the Kiliks and the Empire made sense. After the meeting, Cipher Nine praised Vector intensely for the negotiated agreement.
===Eckard Lokin===
At first, Cipher Nine was skeptical of Lokin, but not hostile, he was also concerned about Lokin's safety. However, the Cipher wanted to learn something about Eckard, his history and his reasons for being on Taris. The Agent also gladly took Lokin's advice and frankly admitted that he was impressed by him. 
On board of the ship, the Cipher allowed Lokin to research Vector, but only as long as Vector didn't feel uncomfortable. He also wanted to know what Project Proteus was and what Eckard had to do with it. At the same time, the Cipher also worried about Lokin's Rakghul virus and wanted to know what Lokin was experimenting with. As far as Project Proteus was concerned, Cipher Nine was impressed by Lokin's progress and also wanted to accompany Vector and Eckard. The Cipher was impressed by Eckard's way of taking over Proteus, but also made it clear that she would oversee Lokin's remodeling of Proteus.
===Raina Temple===
The Cipher was happy to meet Raina Temple on Hoth and to work with her. When she saw Temples skills in the Force, she was interested because she saw her potential, but also kept her secret. After the fight on Hoth, the Agent worried about Temples health and injurie. So, he didn't give up secrecy and got her on the Starbreeze. In front of Hunter, the Agent defended Raina's work and refused to kill her. Subsequently, when the transfer to the Intelligence was clear, Cipher Nine apologized for the rush. 
He saw their potential on board and was looking forward to training her and agreed to both combat training and further training in manipulation. As far as Temple's powers were concerned, the Agent assured her of his protection from the Sith. He often praised Raina's work and complimented her. At the same time, the Cipher was interested in Temple's family and asked her about her parents. She was particularly fascinated by the fact that her father could hide for so long but was also concerned about Raina's story. 
The Cipher was very surprised at her willingness to kill her own father and tried to talk her out of this action, but nevertheless let Temple go. In retrospect, the Agent expressed regret at the need to execute the own father and tried to convince Raina that it was not her fault. When she got better, the Cipher was happy and also found her suggestion very good to go out with the crew and do something. 
When she found out about the offer Temple had received from Major Yanus, she was impressed and praised Raina's work as an agent. Although she was thrilled that Temple wanted to stay on board, she gave her the opportunity to do something different one day.
===Scorpio ===
From the beginning, Cipher Nine was not hostile to Scorpio. Still, he wanted to know everything about her and her motives. The Agent wanted to see Scorpio's development, learn more about it, and know exactly what would happen to Scorpio. He finally wanted to close a deal with Scorpio, an upgrade against support. At work, the Cipher tried to tell Scorpio about her dismantling of other droids. Basically, Cipher 9 was always aware that Scorpio actually wanted to kill him, which is why he convinced his companion to return to her body after her expansion.
 
Category:Anti-Heroes
Category:Genderless
Category:Movie Heroes