Druids

Druid Magic is unlike other magic because it is the result of binding. Druids bind their spirit to the spirit of other beings and items then will it to do their bidding within reason. Druids cannot create something from nothing. A druid cannot make fire, but they can manipulate an already existent spark to grow and grow in a manner they want. The same can be said for their abilities over the weather, they cannot create fog from nothing but they can bind with and manipulate the moisture in the air to condense and form a cloud of fog. Their magic is one of defense and building as opposed to that of destruction. 
Given a druid’s power comes from nature, it has a pure and innocent quality. While druid magic can be shaped for evil purposes, it is innately good and there are consequences from distorting that. The corruption of Druid magic will kill the Earth where ever the magic is used. This death will prevent the Druid or any Druid from being able to draw power from the Earth in that spot. To repair said damage would take a grove (like a coven) of Druids much time to heal it.
Druids are also able to bind charms to other items. It is a very tedious task but comes in handy. Examples of possible charms would be a trinket that allows one to store energy, a trinket that allows one to be able to breath underwater, or conceal. These charmed items are not solely tied to the Druid, it is possible to charm inanimate items for a purpose, for example a charmed box that will conceal itself.  A power source would be needed like a gem with stored power, or being made of organic materials, or to be in contact with the earth.
Category:Species