Marc Brassard

Marc Brassard is a game level artist. He worked at Next Level Games from 2009-2017 as the lead environment artist on Captain America: Super Soldier, Luigi's Mansion: Dark Moon, Metroid Prime: Federation Force and Blast Ball, and most recently, Luigi's Mansion 3. For Federation Force, he was a technical environment artist, responsible for supervising the art team, performance improvements and world layout "proofing" to accommodate both streaming and memory management.http://other00.deviantart.net/6ace/o/2017/032/1/3/resumemarcbrassard.pdf
Brassard is currently working for Ubisoft Quebec. Brassard has also worked at Microids, Liquid Entertainment and Threewave Software, among other companies.
==External links==
*Website
*Brassard on LinkedIn
*Brassard on MobyGames
*Brassard on Flickr
==References==
Category:Next Level Games employees
Category:Environment Artists