Anti-Fighter Barrage

Type: Unit Abilities
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Anti-Fighter Barrage (AFB) is a unit ability useful for destroying an opponent's fighters at the beginning of a space combat. This ability only occurs in the "Anti-Fighter Barrage" step of the first round of a space combat. 
The “Anti-Fighter Barrage” step can occur even if a player’s opponent has no fighters in the combat. This is mostly of relevance to the Argent Flight Raid Formation ability. 
STEP 1
* Each player rolls dice for each of their units in the combat that has the “Anti-Fighter Barrage” ability; this is called an anti-fighter barrage roll.
* A hit is produced for each die roll that is equal to or greater than the unit’s anti-fighter barrage value.
* The “Anti-Fighter Barrage” ability is displayed as “Anti-Fighter Barrage Y (xZ).” The Y is the minimum value needed for a die to produce a hit, and Z is the number of dice rolled
* Game effects that re-roll, modify, or otherwise affect combat rolls do not affect anti-fighter barrage rolls.
STEP 2
* Each player must choose and destroy one of their fighters in the active system for each hit their opponent’s anti-fighter barrage roll produced.
* If a player has to assign more hits than they have fighters in the active system, the excess hits have no effect, unless an ability specifies otherwise.