FH:Season8

__NOTOC__
Event Duration: Nov 19, 19:00 PST ~ Nov 27, 18:59 PSTCalculating Period: Nov 26, 19:00 PST ~ Dec 2, 18:59 PST
Randall gates are once again open to all summoners who wants to explore new and exciting adventures! Gear up as Frontier Hunter EX Season 8 is up to test your skills in the battlefield.
Be a victorious hunter for this season and be rewarded for your worth!
==Uncharted Frontier - Entrance 8==
Rounds 	Possible Encounters
Round 1	
Notes
*Can only take 1 damage unless Def ignore unit.
Round 1	
Round 2	
Round 2	
Round 3	Notes
*Can cause paralysis
Round 3	
Round 3	
Round 4	
Round 4	
Round 4	
Round 5	
Round 5	
Round 5	
Round 5	
==Uncharted Frontier - Middle 8==
Rounds 	Possible Encounters
Round 1	
Round 1	
Round 2	
Round 2	
Round 2	
Round 3	
Round 3	
Round 3	
Round 4	
Round 4	
Round 4	
Round 5	
Round 5	
Round 5	
Round 5	
==Uncharted Frontier - End 8==
Rounds 	Possible Encounters
Round 1	
Round 1	
Round 1	
Round 1	
Round 1	
Round 2	
Round 2	
Round 2	
Round 2	
Notes
*Can only take 1 damage unless Def ignore unit.
Round 3	
Round 3	
Round 3	
Round 3	
Round 3	
Round 3	
Notes
*All Nymphs are Lv 99
Round 4	
Round 4	
Round 4	
Round 4	
Round 4	
Round 4	
Round 4	
Round 5	
Notes
*Karl has Seraphim Charm that adds all elements to team's attack
Round 5	
Round 5	
Round 5	
Round 5	
Round 5	
Round 5	
Round 5	
==Uncharted Frontier - Terminus 8==
Rounds 	Encounters
Round 1	
Notes
*Zebra can be inflicted with Sickness
*Zebra that is encountered here is similar to the one in Encervis
*Zebra can inflict curse and injury.
*Chaos Rage - AoE dark atk
*Gravity Nova - Powerful AoE dark atk
Round 2	
Notes
*Eric has Angel Idol buff after the first turn
*Eric can be inflicted with Weakness, Injury and Sickness
*If Eric and Lance are still alive after a certain point, Eric will kill Lance for the sake of restoring a large portion of health
*Vishra can be inflicted with Poison (20,500 damage per turn) and Curse
Round 3	
Notes
*Luly debuffs own Atk when < 50% HP
*Luly can be inflicted with Injury
*Paula inflicts Poison and Curse
*Paula can be inflicted with Injury
*Themis has the following skill:
**Demented Cure - Heals and adds dark element to all allies' attack
Round 4	
Notes:
*Magress can remove buffs
*Magress has an Angel Idol buff on the second turn
*Magress gains an HP Regen buff at around 40% that heals about 40K per turn. The amount healed increases the lower his HP is.
*Magress has the following skills:
**Bloody Chaos - Powerful AoE dark atk
**Dark Eraser - Powerful AoE dark atk that boosts def of all allies
*Magress can be inflicted with Poison (24,000 damage per turn)
*Eric has Angel Idol buff after the first turn
*Eric can add Light element to all allies' attack
*Eric can be inflicted with Paralysis, Injury and Sickness
Round 5	
Notes
*Phee can drain BB gauges of your team
*Phee has the following skills:
**Rogue Save - Powerful AoE water atk
**Exterminator's Will - Adds fire, water, earth and thunder elements to attack, mitigates dmg and nullifies all status ailments, and adds BB gauge draining effect to attacks. Used if Nalmika is defeated.
**Gruesome Purge - Powerful AoE water atk that completely drains all foes' BB gauge
*Phee can be inflicted with Poison (26,000 damage per turn)
*Nalmika can drain BB gauges of your team
*Nalmika has the following skill:
**Killer Ball - Powerful ST earth atk with chance to inflict a random status aliment.
**Sister? Sister? - Powerful AoE attack that boosts Atk, Hel, and adds dark element to attack. Used if Phee is defeated.
*Nalmika can be inflicted with Weakness and Sickness
Round 6	
Notes
*Kikuri and Sefia can remove buffs from your team
*Kikuri inflicts Curse and Poison
*Kikuri has the following skill:
**Burial Rain - Powerful AoE dark atk
**Crimson Firefly - Powerful AoE dark atk
*Kikuri can be inflicted with Paralysis
*Sefia inflicts Paralysis
*Sefia has the following skills:
**Sword Storm Barrage - Powerful AoE light atk
**Atomic Nova - Powerful AoE light atk
*Sefia can be inflicted with Curse
*A Status immunity leader/unit will be ineffective because both Sefia and Kikuri will ignore status immunity.
*This team can possibly one-turn-kill your units immediately after your turn, so it's best to kill either one of them first to reduce damage taken.