148731-for-a-future-chase-type-event

== Content ==
			
I wouldn't be surprised to hear this is already in the works, but it would be cool to see the framework of one of the Chase events applied to PVP. http://www.wildstar-online.com/en/news/2016-01-06-the-sim-chase-begins-january-13/
 
Although the bot problem could complicate this, it could dramatically improve PVP queue time in different brackets and IMO player-driven gameplay is more exciting to farm than environment-based stuff like adventures and shiphands (not meant as a criticism).
			
				
	Edited January 7, 2016 by EsperXIV	
----
			
{| class="blockquote"
I wouldn't be surprised to hear this is already in the works, but it would be cool to see the framework of one of the Chase events applied to PVP. http://www.wildstar-online.com/en/news/2016-01-06-the-sim-chase-begins-january-13/
 
Although the bot problem could complicate this, it could dramatically improve PVP queue time in different brackets and IMO player-driven gameplay is more exciting to farm than environment-based stuff like adventures and shiphands (not meant as a criticism).
----