Hunter (Tactics A2)

Hunter is a job class in Final Fantasy Tactics A2: Grimoire of the Rift available to humes and gria, which uses greatbows similar to the viera Sniper class, and specializes in fighting monsters.
==Profile==
Hunters are excellent marksmen whose weak point is their low Defense. They have one of the strongest attacks, Ultima Shot, which deals triple damage, and whose high 32 MP cost means that Hunters will have to wait four turns before using it; one strategy is to pair them with something that can restore MP, such as the bangaa Cannoneer and moogle Flintlock jobs, or access to Recharge via High Magick. Another strategy to speed up the wait for Ultima Shot is to use Clan Privileges, such as MP Channeling (units gain 20 MP each turn, double the normal amount) or MP Efficiency (MP costs halved), each of which will allow the use of Ultima Shot in two turns. If Halve MP is used as the Hunter's passive ability alongside these Clan Privileges, he or she will be able to use Ultima Shot constantly, for it would only cost 8 MP. The Sidewinder ability does not count as a long-ranged weapon attack, and therefore bypasses the law against long range weapons.
Hunters have lost their Capture skill—it was rendered useless by the removal of the Morpher job. Gria Hunters are better at attacking from range and keeping their distance. Hunter is a base job for gria and makes them evenly matched with both hume Hunters and Rangers. Gria Hunters have easy access to reach high and far places since they ignore terrain altitude and opposing units' block parameter. Though gria are better Hunters, they aren't as defensive as Rangers, and are mostly better at fighting long range.
== Ability ==
=== Trapping ===
Hunter abilities can be learned by equipping greatbows.
Skill	Equipment 	Range 	AP 	MP
 	Cranequin 	4 	200 	—
 	Use the latent power of the user's weapon to send out a shock wave. Damages units in a small area. 	Use the latent power of the user's weapon to send out a shock wave. Damages units in a small area. 	Use the latent power of the user's weapon to send out a shock wave. Damages units in a small area. 	Use the latent power of the user's weapon to send out a shock wave. Damages units in a small area.
 	Windslash Bow 	Weapon range 	150 	—
 	Force target monster to flee the battle field. 	Force target monster to flee the battle field. 	Force target monster to flee the battle field. 	Force target monster to flee the battle field.
 	Twin Bow 	1 	100 	—
 	Share the tricks of the hunting trade with the target. Raises chance to score a CRITICAL HIT. 	Share the tricks of the hunting trade with the target. Raises chance to score a CRITICAL HIT. 	Share the tricks of the hunting trade with the target. Raises chance to score a CRITICAL HIT. 	Share the tricks of the hunting trade with the target. Raises chance to score a CRITICAL HIT.
 	Elfin Bow 	Weapon range 	300 	—
 	Inflicts random status to one foe. 	Inflicts random status to one foe. 	Inflicts random status to one foe. 	Inflicts random status to one foe.
 	Hunting Bow 	Weapon range 	250 	—
 	A well-aimed attack meant to fell the hunter's prey. If the attack kills the target, you also obtain loot.	A well-aimed attack meant to fell the hunter's prey. If the attack kills the target, you also obtain loot.	A well-aimed attack meant to fell the hunter's prey. If the attack kills the target, you also obtain loot.	A well-aimed attack meant to fell the hunter's prey. If the attack kills the target, you also obtain loot.
 	Master Bow 	Weapon range 	200 	—
 	ADDLE target monster. 	ADDLE target monster. 	ADDLE target monster. 	ADDLE target monster.
 	Seventh Heaven 	Weapon range 	990 	32
 	Derived from the most powerful of magicks. This is the ultimate hunter ability. 	Derived from the most powerful of magicks. This is the ultimate hunter ability. 	Derived from the most powerful of magicks. This is the ultimate hunter ability. 	Derived from the most powerful of magicks. This is the ultimate hunter ability.
 	Hades Bow 	Weapon range 	300 	—
 	A powerful attack that strikes with whip-like speed. Deals additional damage to monsters. 	A powerful attack that strikes with whip-like speed. Deals additional damage to monsters. 	A powerful attack that strikes with whip-like speed. Deals additional damage to monsters. 	A powerful attack that strikes with whip-like speed. Deals additional damage to monsters.
=== Reaction ===
Skill	Equipment	Effect 	AP
 	Gaia Gear	Gain REGEN after taking damage.	200
=== Support ===
Skill	Equipment	Effect 	AP
 	Nike Bow 	Raises ATTACK. Increases physical damage dealt.	150
== Other appearances ==
=== Final Fantasy Trading Card Game ===
Hunter appears in Final Fantasy Trading Card Game as Wind-elemental Backup cards. It was incorrectly translated as "Ranger", which is a different job from the same game.
Hunter Gria TCG.png|Hunter [12-040C] Chapter series card.
Ranger 5-054C from FFTCG Opus.jpg|Ranger [5-054C] Opus series card.
== Gallery ==
FFTA2 Sonic Boom.png|Sonic Boom.
FFTA2 Advice.png|Advice.
FFTA2 Vital Shots.png|Vitals Shot.
FFTA2 Hunting.png|Hunting.
FFTA2 Counter Force.png|Counter Force.
FFTA2 Ultima Shot.png|Ultima Shot.
FFTA2 Sidewinder.png|Sidewinder.
Category:Jobs in Final Fantasy Tactics A2: Grimoire of the Rift