1.0

1.0 was the release version of the game.
== Additions ("history") ==
: See full list: Entities introduced in Desktop-Release
Version Number	Date of Update	Additions Summary
0.9.3 	15 May, 2011 	
* Female Characters now have their own hurt sound.
* Corrected Hornet Backgrounds
* Corrected Giant Worms dropping epic gear.
0.9.2 	11 May, 2011 	
* Steam integration has begun
* Gold and silver bars require 4 ore to craft.
* Added black slime in the rock layer. This will reduce the mother slime spawn chance.
* Buffed Skeletron hands.
* Slightly decreased spawn rate in rock layer
* Decreased giant worm spawn rate deep underground
* Decreased spawn rate for Pinky.
* Bomb prices have been cut in half.
* Life crystals are slightly more common
* Iron spawn rate in the dirt layer has been increased
* Underground sand gen rate has been reduced
* The amount of underground lakes have been reduced.
* The player can hold their breath a little longer.
* Life drains a bit slower when out of breath.
* Workbenches are no longer needed to make wooden platforms.
* Goggles now only provide 1 defense, but they no longer require iron to create
* Rebalanced armor recipes. Helmets are not the least expensive to craft.
* Mining helmet costs 8 gold now
* It now takes 3 NPCs to stop monsters from spawning in town.
* Bombs can no longer destroy chests
* Lava now destroys beds and clay pots.
* Client-server tile data progress is now accurate again.
* The player only drops half their coins on death now
* You can now grapple-jump under water
* Potions now require 2 bottles. Lesser mana potions now create 2 instead of one.
* Opening and closing doors no longer sponges water.
* Doors now destroy vines when opened.
0.9.1 	10 May, 2011 	
* Lots of minor balance changes.
* Jungle enemies are more difficult.
* Jungle and hell items have been balanced.
* Hellstone armor is craftable.
* Phoenix blaster is craftable with a handgun and hellstone.
* Demon Alters now glow.
* Cobalt and Hellstone armor now have correct stats and set bonuses.
* Dungeon items have been balanced.
* Gold now only generates on floating islands and in the stone layer.
0.7.9 	10 May, 2011 	
* Added intro theme.
* Updated gore for the new NPCs and monsters.
* Updated artwork for some items.
0.7.8 	8 May, 2011 	
* Added all armor graphics.
* Added cobalt and molten armor.
* Fixed a bug with players announcing their death on multiplayer.
* Fixed a bug with player gibs after death.
* Wooden arrows now require 1 stone and 1 wood to craft 5.
* Nature's gift now has a 1 in 1000 chance of growing.
* Jungle rose now only has a 50% chance of dropping from jungle roses.
* Jungle chest spawn rate during world gen has been lowered.
* Phaseblades now do 21 damage. (increase of 2)
0.7.7 	7 May, 2011 	
* Finished the player sprites
* Added game protection
0.7.6 	6 May, 2011 	
* Musket Balls do more damage
* Musket does more damage
* Flintlock Pistol does more damage
* Devourers have less life and do slightly less damage
* Pricing for demonite and meteorite has been adjusted
* Meteor Heads have been tweaked and no longer drop meteorite
* Pots no longer drop shurikens, and only drop hearts and stars if the player needs them
* Goblins now have less life and defense
* Shadow armor has higher defense and increases attack speed by 10%
* Meteorite armor has less defense
* Space gun has been weakened all around
0.7.5 	4 May, 2011 	
* Hellforge now works like a regular forge
* Added new player hair sprites
* Adjusted pricing for bars, ore, and gems
* Added Restoration Potion and Lesser Restoration Potion (Heal Life and Mana) - Crafted from mana and healing potions
* Potions now only stack to 20
* Potion cooldown has been increased to 15 seconds
* Meteorites won't fall within 10% of the spawn point
* Meteorites now have a max limit
* Bloodmoon only happens if a player on the server has 6 or more hearts
* If the Eye of Cthulhu has never been defeated, and any player has over 10 hearts, there is a 1 in 3 chance he will appear at night.
* Dead NPCs only drop Hearts and Stars if the player needs them.
* All Bows and Arrows have received a slight damage increase.
* Eye of Cthulhu's defense was raised, but his max health was lower
* Eye of Cthulhu now flees when all players are dead.
0.7.4 	3 May, 2011 	NPCs
* Fixed NPC sprites
Items
* Shuriken does less damage
* Metal ores now have a sell price
* Item rarity has been set. (copper/iron/silver/gold) (demonite/meteorite) (dungeon/underground jungle/underworld)
* Added Silk - Crafted from 10 webs
* Added Beds - Crafted from 15 wood and 5 silk
* Whoopie Cushion drop chance has been lowered
* Beds now set spawn point by right clicking them. They have to be in a house.
Enemies
* Mother Slime does more damage
Misc.
* Started adding new player sprites (Armor doesn't show for now)
* Added some extensive error handling. Multiplayer should be more stable.
0.7.3 	2 May, 2011 	Items
* Added the Molten Hamaxe
* Added Flamelash - Magic Missile style item found in the Underworld
* Unholy Arrows can now be crafted with an arrow and a worm tooth.
* Hellstone Bar is now craftable - Requires 6 Hellstone and 2 Obsidian
* Added Phoenix Blaster - Underworld Handgun
* Added Sunfury - Underworld flail
* Added Hellforges that are used to create Hellstone Bars - Spawned in Hell Houses
* Added Clay Pots that grow flowers - Created with 6 clay at furnace.
* Added Nature's Gift - A flower that grows rarely in the Jungle. Equip to start with max life and mana after death.
* Shiny Red Balloon is now Shiny Red Balloon.
Misc.
* The player drops all money on death
* Epic trees now grow to a max of 30 tiles, instead of 50
* Acorns drop chance is reduced to 50%
* There is now a red X that shows items on cool down.
* Friendly NPCs move smoothly.
* Player files are now encrypted. Character wipe imminent.
* Lets do a world wipe while we're at it!
* Player file is now saved on death.
* FPS Toggle is now F12
Bug Fixes
* Fixed a bug that would cause clients to get stuck at "Receiving Client Data"
Multiplayer
* Greatly optimized server speed when connections are maxed out.
0.7.2 	1 May, 2011 	Items
* Added Feral Claws (10% melee speed) - Found in Jungle Chests
* Added Anklet of the Wind (10% movement speed) - Found in Jungle Chests
* Added Staff of Regrowth (grows grass on dirt tiles) - Found in Jungle Chests
* Added Hellstone Brick - Created with Hellstone and Stone Block
* Potions now require two lesser potions and only make 1
* Added Whoopie Cushion - Rare drop from Giant Worm
* Added Shackle - Rare drop from zombies
* Star Cannon now does 75 damage, but the stars are no longer recollect-able.
Misc.
* Added Jungle chests that spawn in gold brick gazebos
* You can only sell things to vendors by clicking on the empty boxes
* Smashing 3 Shadow Orbs will now summon an Eater of Worlds
* Smashing a Shadow Orb now only has a 50% chance to spawn a meteor
* Monster spawn rate around friendly NPC has been reduce
* World spawn can no longer be underground
Underworld
* Added Hell Houses in the Underworld
* Increased Pot Spawn rate in the Underworld
NPCs
* Added the Rare Pink Slime that drops 1 gold coin.
* Only Green Slimes will spawn near the player spawn point.
* Purple Slimes must be 8 screen lengths from the player spawn point to spawn.
0.7.1 	30 April, 2011	Items
* Added Star Cannon - Created with a Minishark, 20 Meteorite Bars, and 5 Fallen Stars
* Added Phaseblades - Created with 20 Meteorite Bars and 10 Gems(for color)
* Added Buckets - Created with 3 Iron Bars.
* Added Jungle Rose - Used to craft Jungle items.
* Added Meteor Hamaxe - Crafted with 35 Meteorite Bars.
* Added Stingers - Dropped from Hornets
* Added Vine - 20 % chance to drop from Man-Eaters
* Ivy Whip is now craftable - Requires 1 Grappling Hook, 30 Jungle Roses, and 3 Vines
* Blade of Grass is now craftable - Requires Silver Broadsword, 30 Jungle Roses, and 20 Stingers
* Thorn Chakram is now craftable - Requires 40 Jungle Roses, and 30 Stingers
Misc.
* Added custom controls.
* Added throw item key.
* Added parallax scrolling. (Option in settings)
Bug Fixes
* Fixed a bug that caused water to stop moving when it shouldn't
* Fixed a NPC spawning bug
0.7 	19 April, 2011	User Interface
* Added volume control options in the settings menu
* Added Hide/Show User Interface Button, F11
Items
* Added Obsidian Blocks
* Added Obsidian Skull
* Added Wooden Hammer
* Added Glow Grass and Jungle Grass seeds.
NPCS
* NPCS are now attracted to homes built underground.
* NPCS will now only open and pass through a door 10% of the time. At night, they will always go inside to safety.
Enemies
* Spawn Rates have been adjusted.
0.6.5 	April, 2011 	
* Underground Jungle
* Glowing Mushrooms
* Various Gems (Emeralds, Topaz, Etc)
* Man Eaters
* Flippers
* Ivy Whip
* Breathing Reed
* Blade of Grass
* Thorn Chakram
* Boss Theme
0.6 	March, 2011 	
* PvP teams, PvE Groups.
* /p (party talk) and /me (emote) commands
* Day Theme Music
* Other Player Locations (only for teams).
* Sand
* Glass
* Signs
* Water
* Lava
* Underworld Layer
* Ash Block/Tile
* Hellstone
* Bone Serpent
* Obsidian
0.5.5 	March, 2011 	
* Water Candle (Increase enemies spawn around you)
* Books
* Bones / Necro Armor / Throwable Bones
* Cobwebs
* Burning Skulls
* Water Bolt
* Harpoons
* Spike Balls
* Muramasa
* Skeletron (new boss)
* Coin Slots
* 2 more Accessory slots
* Demolitionist
0.5 	February, 2011	
* Dirt Rod
* Flower of Fire
* Space Gun
* Magic Missile
* Meteorites
* Fire Imp Enemy
* Guide NPC
* Fiery Greatsword (Now known as Volcano)
* Molten Pickaxe
* Meteor Armor
* Skeletons
* Flamarang
* Clay
* Bricks (Stone and Clay, Wall and Block versions)
* Mountain Caves
* Floating Islands
* Rocket Boots
* Spikes
* Clusters of Mushrooms and Flowers
* Tall Trees
0.4 	February, 2011	
* The Merchant
* Wood Walls, Wood Blocks, (Wood scaffolds now require crafting before placement and are called planks.)
* The Nurse
* Muskets and Pistols.
* Nightmare Pickaxe, The Breaker, Shadow armor
* Thorny Bushes
* Arms Dealer (Sells Flintlock Pistols, Ammo and Minisharks.)
* Colored Messages, System = Yellow, Death = Red, Boss Kill = Purple, Blue = NPCs Arrival, Green = World Events.
* /Playing Command
* Dryad (Sells plants, seeds, and purification powder)
* Chandeliers
* Placeable Candles
* Mana Potions
* Mana Meter (Blue Stars)
* Goblin Enemies / Invading Armies
0.3.5 	February, 2011	
* Worms / Worm Tooth / Rotten Chunk
* Purification Powder
* Vile Powder
* Eater of Worlds Boss
* Ammo Stacks to 250 now.
* Server Passwords
* Currency / Auto Updates to Higher Worth Currency
* Mother Slime
* Copper, Iron, Silver, and Gold armor
* Grappling Hook (10 Shadow Scales, 3 Iron Chains)
* Piggy Bank
* Smashable Pots
* Armored Helmets
* Mining Helmet
0.3 	January, 2011 	
* Chests (Placeable Storage Container)
* Mouse Color Setting
* Magic Mirror (Warps you to the original Spawn point.)
* Stars at Night
* Falling Damage
* Unholy Arrows
* Boomerang
* Cloud in a Bottle (Double Jump), Hermes Boots (Speed)
* Random Spawn Chests with Items
* Evil Grass
* Dropped 1 Heart Recovery Items from Enemies.
* Chasms / Evil Areas / Ebonstone / Eater of Souls Enemy
* Sunflowers
* Grass Seeds
* Demon Altars
* Vile Mushrooms
* Caverns New Background.
* Starfury Sword (Requires Fallen Stars)
* Vilethorn
0.2 	January, 2011 	
* Netplay
* Netplay Supplement : Player Name/HP on Mouseover
* Netplay Supplement : Tile Syncing, Item Syncing, Door Syncing and Health Syncing
* Netplay Supplement : Local Sounds, and Sound Fading
* Netplay Supplement : Enemies Syncing
* Netplay Supplement : Built in Chat / Chat Bubbles
* Customized Character Creation
* Accessory Slots
* Item Name Colors (Based on Rarity/Worth)
* Forge / Alchemy Station / Workbench / Anvil
* Clock Accessory (Tells you time of day)
* Tables and Chairs
* Depth Meter Accessory (Coordinates)
* Wooden Platforms
* Regrowing / New Growth Trees.
* Limited character names to a size of 16 characters long and world names to 20 characters long.
* Demon Eye Enemy / Drop Lenses
* Zombies / Break Open Doors
* Goggles
* Removed ability to attack through walls.
* Bows, Arrows and Flaming Arrows / Shurikens
* Eye of Cthulhu
* Special Drops from Bosses
* PVP (Must set PVP swords to 'crossed' to harm other players with PVP swords crossed as well.)
0.1 	January, 2011 	
* Dirt
* Stone
* Trees
* Basic Tools and Wooden Weapons
* Clouds
* Tooltips
* Mushrooms
* Damage Numbers
* Splitting Stacks
* FPS Meter
== References ==