108705-carbine-please-help-the-empty-servers-page-4

Page 1, Page 2, Page 3, Page 4
== Content ==
			
{| class="blockquote"
The numbers speak for themselves. There IS a drop in activity across the board and we players feel it.
 
The statement made by a Carbine dev stating that there are too many people on the server logging in to merge them can (and most likely) means this. We are missing each other a lot due to different play times and such creating a "feel" of a ghost town, even if there are a lot of players playing the game. If the times don't match up, then that creates that feeling.
----
			
{| class="blockquote"
Ok so how many people who have these tracking software's installed are the follow:
 
A) Have the game registered
 B) Run the application along with the game
C) Have a registered account to upload the statistics
D) Haven't uninstalled these software's and are still playing
 
It is a fallacy because your assuming that of the people who use these apps, none of the above apply. And are in fact just saying they are not playing Wildstar at all.
 
These software apps are not capable of tracking these types of changes and as such you have an incredibly flawed bunch of statistics which your using as an indication of the popularity of the game.
----
			
{| class="blockquote"
That isn't at all how statistics works. Raptr is a sample OF GAMERS, not games.
----
			
{| class="blockquote"
 
Overwolf's numbers have no bias, or at least we try not to. We literally only record the number of people who have X game running at the same time Overwolf is running once (for unique numbers), and hand that data over. It matters not if it's a supported game, if Overwolf is injected, you used Overwolf, nothing. The check is "Is Overwolf running? Yes, OK what game is played? Wildstar" send that data. Hardware and software don't matter either, save there is no Linux/Mac included but we are talking PC games.
----
			
{| class="blockquote"
Ok so how many people who have these tracking software's installed are the follow:
 
A) Have the game registered 
 B) Run the application along with the game - 
C) Have a registered account to upload the statistics
D) Haven't uninstalled these software's and are still playing
 
It is a fallacy because your assuming that of the people who use these apps, none of the above apply. And are in fact just saying they are not playing Wildstar at all.
 
These software apps are not capable of tracking these types of changes and as such you have an incredibly flawed bunch of statistics which your using as an indication of the popularity of the game.
----
			
{| class="blockquote"
Right, its based on WHO has the program installed. Can you not see this?
 
1 million people could have Leisure suit larry installed and using programs
 
1 million people could have Wildstar installed and not use these programs
 
Does this mean Leisure suit larry is more popular then wildstar because they are not using the program?
----
			
{| class="blockquote"
Hm, yeah i find is quite strange that they dont give us feedback when the next patch is coming, we are allready 2 weeks late...
----
			
{| class="blockquote"
100% agree. Even IF populations were low, game systems that incentivise concurrency and longer play time each week would make it feel much more full. Population obviously has gone down since launch (as per the hype-curve); but the major concurrency problem is the systems in game IMHO.
----
			
{| class="blockquote"
I never said Overwolfs numbers were. Raptr's ARE because it is distributed with AMD equiped machines. So it introduces a slight bias into their data. That doesn't make the data useless or irrelevant; all data have SOME measure of bias in them, even if it's below detection levels / within analytical error. 
----
			As a note; last time Raptr released it's monthly rankings W* was the 13th most played PC game (1.19% of Raptr players time). It fell just below the play time of FFXIV (1.27%). While W* play times have gone down; they are still much higher than many other popular games (e.g. TF2, SWTOR) as per last months Raptr Rankings.	
----
			
{| class="blockquote"
Raptr comes on all AMD equipped machines and is NOT subject to voluntary download in those cases (though it is subject to voluntary opt-out). That nullifies your claim (which appears to be that because individuals opt into a service it some how nullifies the data. which is false).
 
Anyone can download and run Raptr; and since it offers many benefits BESIDES data logging it is used by many gamers. But because it both offers desireable benefits AND comes standard on all AMD machines it is not subject to the non-issues you cite.
----
			
{| class="blockquote"
I don't share your opinion 100% but i will agree that systems are playing their role too. Imho low population is the major reason why the servers "seems" empty.
 
But anyway, either its the one or the other, what must we do? Continue playing in ghost towns until some sort of megaserver arrives? Crossing fingers for a Dev answer? Quit? Could we have a time frame for a solution, in order to judge if its acceptable for us to pay until then? Because i don't think it is acceptable to keep paying just to play in ghost towns. At least not for long...
----
			
{| class="blockquote"
Can you please do me a quick favour and point me in the direction of the statistics for these programs? My wife wants to run them through SPSS and check the statistical significance.
----
			
{| class="blockquote"
Raptr is a for-profit. You can use what data they release
 
http://caas.raptr.com/category/data/
 
http://blog.raptr.com/
----
			
{| class="blockquote"
Can you please do me a quick favour and point me in the direction of the statistics for these programs? My wife wants to run them through SPSS and check the statistical significance.
----
			
{| class="blockquote"
I doubt any company would give you the hard actual numbers. You can have this though
 
http://www.newzoo.com/insights/wildstar-falls-hearthstone-rises-top-20-core-pc-games-rankings-july/
----
			
{| class="blockquote"
As a note; last time Raptr released it's monthly rankings W* was the 13th most played PC game (1.19% of Raptr players time). It fell just below the play time of FFXIV (1.27%). While W* play times have gone down; they are still much higher than many other popular games (e.g. TF2, SWTOR) as per last months Raptr Rankings.
----
			
There's so much manufactured plausable deniability for the population numbers that there's really no way to convince anyone that has their mind set there's no problem:
 
Server seems dead? Anecdotal evidence. Attrition is normal etc.
/who shows few people? /who doesn't work properly.
Raptr and other trackers show big decline? They don't accurately portray the whole picture
Lots of people complaining about empty servers? Again, anectodal, and minority whines etc.
Quarterly numbers? People can conflate "sales" and "profit" to give the game anywhere between 100k and 2 million subs.
Companies usually have press release about milestone sales, meaning Wildstar propably didn't sell much? Companies don't have to do that. (but really they all do).
It's impossible to give anything more damning than that, because there won't be any hard figures released. I think it's pretty damning already though.	
----
			
So i just installed Raptr. Now if my understanding is correct.
 
You can opt out of the tracking of Wildstar and for it to track the game you need to launch it through the application?
 
There is so many variables you just can't use these as an indication of anything but the decline in people who have Raptr/Overwolf installed, running and playing Wildstar.
 
Outside of the above, its completely useless.	
----
			
{| class="blockquote"
A good thing to do would be fix the systems and incentivise concurency... THEN asses the populations and move from there. Honestly I think that is what Carbine is doing. They are waiting to toss out the next drop with bug fixes / counters to the anti-concurency systems in place; then see where trends go.
----
			
The lack of things to do when you log in is becoming a problem. I logged in randomly over the weekend to do my data fragment quest and rarely ever saw more then 20 people in Thayd server Caretaker. This is really the first weekend I have noticed this and last week during prime time it seemed to be the same.
 
So either everyone is transferring off server or leaving the game.
I can say my guild has gone through over 50 people that have quit the game. When people run out of things to do they get bored and start asking themselves why they play.
Sure most of these people had over 20 days(480 hours) of in game play time and now are burnt out. There is nothing new and refreshing in Wildstar right now.
 
I think the biggest mistake Carbine did was focus on the pvp and make that drop 2. 
 
 
Things I could do but there is no reason.
 
Dungeons \ Adventures
Daily Quests (rep rewards are a joke) , I did finish Crimson Badlands and Northern Wastes.. I refuse to do that tree event every day.. IT'S SO BORING.
PVP - instanced pvp isn't a new thing, I already have my 1800 gear so what am i working towards?	
----
			
I think we're missing a big issue right now in the conversation.  It doesn't matter who and how many people are playing, when the majority of the player base logs on, they feel alone, no matter what they try to do, on several servers.
 
That's a problem in and of itself, irrespective of the actual numbers.  In there are ten million subscribers, everyone is split across a bunch of servers, have no reason to do anything beyond raid times (with their guild) and maybe capping EG, then we could still have a problem.  Certainly, Wildstar is a "suburban" game where people queue for LFD off their housing plots; they may not set foot in the game world for a week even if they log in.
 
All we need to know is that people feel alone, the servers are not at anywhere near capacity (even if they are above the midline), and we have to look at ways to increase concurrency in the game itself.  Point 1 would be to fix the reason people are leaving (you always fix the injury before you suture).  However, there is a discussion to be had for megaservers.  Since the game is already sharded, an upgrade to megaserver technology, while being a VERY large project, wouldn't be any worse than essentially doing several server merges and forevermore ends the problem of "dead servers".
 
We don't need NCSoft to be worried financially before we ask for that.  It could be a good idea for the entire game overall if we reduced to three megaservers per region.
 
In response to an earlier question, we wouldn't merge EU and NA that way.  Lag is murder in this game.	
----
			
I wish at the very least there were free character transfers, limited to each account, or on a cool down so people can't just transfer quickly. If migrating servers isn't possible, to at least consider free character transfers so the community could get together on the forums and figure out where each and everyone is going. My server (rowsdower) is vacant. Yesterday I saw two people in Thayd. That's it. It's insane. My girlfriend had been telling me she was surprised for weeks now at the limited amount of people we were running into. Assuming it's because we just started new characters maybe that is why we were not running into people. Hopeful that everyone was playing in the endgame zones, which i'm still sure is mostly the case.
 
However it's not enjoyable to play with so many great group quests and nobody to do them with. It's going to make paying to play this game difficult, and personally it's the first MMO that i've actually felt fine paying to play for a long time. The content is great, it's a wonderful take on an old genre. I love it. But the population is terrible. Something needs to be done, or these numbers are going to start ticking away quickly.
 
SWTOR boasted about their populations in the beginning. They flaunted how many people they had. They were on course to seemingly being a strong contender against WoW. But the content sucked. Wildstar has a chance, but it's impossible to bring new friends into the game or give them trials when they're going to log on and see absolutely nobody playing. That was my most recent experience giving away a trial. How do I argue? haha.	
----
			
{| class="blockquote"
So i just installed Raptr. Now if my understanding is correct.
 
You can opt out of the tracking of Wildstar and for it to track the game you need to launch it through the application?
 
There is so many variables you just can't use these as an indication of anything but the decline in people who have Raptr/Overwolf installed, running and playing Wildstar.
 
Outside of the above, its completely useless.
----
			
{| class="blockquote"
 
For us, since it is unique games played, it dropped by numbers of people who play the game, which I think is a little more relevant to the discussion if we want to talk subs/people playing. It was number 19 on our lists as far as unique games played and now dropped out of our top 20 into number 24 or 25 so the number of unique players dropped. It's still very high up there though.
----
			
{| class="blockquote"
I don't want to offend you, but "i think" is NOT acceptable. On the contrary what IS acceptable is an announcement about this problem by Carbine, followed by a plan of how they are going to fix it. That's what ppl are asking for, not estimations by players or ppl who "thinks".
 
Once again its nothing personal with you :)
----
			
{| class="blockquote"
Fair enough. I am 100% unfamiliar with Overwolf and it's data so I can't comment. I am not at all surprised though. I would wager between 25 and 40% dropped after the post launch hype died down.
----
			
{| class="blockquote"
Right, so all you have is percentages. No raw data?
----
			
You dont need "statistics" to get a feel for where this game is at/going. For crying out loud, whatever happened to good old fashioned "intuition"? We all "KNOW" things arent right with WS, but somehow, you wont buy it until you have "statistical" proof?
 
Its been 24 pages concerning this topic, without even a PEEP from Carbine. I dont need statistics to know what that means. "We are listening" is just another gimmick unless you actually RESPOND.	
----
			
{| class="blockquote"
What makes percentages not data? Are Ratios suddenly not quantitative?
----
			
{| class="blockquote"
Oh there fine, just we have no idea how they got to them.
 
If we have the raw data, we could do our own statistical analysis and see if it correlates.
----
			
{| class="blockquote"
You dont need "statistics" to get a feel for where this game is at/going. For crying out loud, whatever happened to good old fashioned "intuition"? We all "KNOW" things arent right with WS, but somehow, you wont buy it until you have "statistical" proof?
 
Its been 24 pages concerning this topic, without even a PEEP from Carbine. I dont need statistics to know what that means. "We are listening" is just another gimmick unless you actually RESPOND.
----
			
{| class="blockquote"
Their methods are posted on their site...... Just because YOU claim ignorance doesn't mean the meta-data is unavailable.
 
I'm pretty sure you don't understand what the term 'raw data' means... at least you are grossly misusing it in this context.
----
			
{| class="blockquote"
Yeah just like you guys assume because the game isn't streamed much on twitch the game is dead.
 
http://i.imgur.com/iWKad22.jpg
----
			
{| class="blockquote"
Yeah just like you guys assume because the game isn't streamed much on twitch the game is dead.
 
http://i.imgur.com/iWKad22.jpg
----
			
{| class="blockquote"
I don't want to offend you, but "i think" is NOT acceptable. On the contrary what IS acceptable is an announcement about this problem by Carbine, followed by a plan of how they are going to fix it. That's what ppl are asking for, not estimations by players or ppl who "thinks".
 
Once again its nothing personal with you :)
----
			
{| class="blockquote"
Which is nothing any one of us has said..... at all.
----
			
{| class="blockquote"
Intuition tells us the earth is flat and the center of the galaxy, the sun is on fire, etc etc etc
 
 
Reality is rarely what we perceive it to be through intuition alone.
----
			"we are working on some tech regarding that issue. You should hear about it soon."	
----
			
{| class="blockquote"
Its not unacceptable if Carbine doesn't adopt a solution i (or others) suggest, but it is if they fail to simply respond to so many ppl's worries. Its also unacceptable if the only info we have about this matter, comes from players who "thinks" and not from Carbine itself. These things are totally unacceptable.
 
As for Raptr now. Go to: Your profile-->games collection-->discover games-->top games being played.
 
Just for the record i have more than 15k total mmo played hours. Almost 800 (797) hours of them at WS.
----
			FInally! that is all we wanted, now just when will they say that somthign thier talking about, Im taking bets now. I call aug 1	
----
			
{| class="blockquote"
"we are working on some tech regarding that issue. You should hear about it soon."
----
			
{| class="blockquote"
FInally! that is all we wanted, now just when will they say that somthign thier talking about, Im taking bets now. I call aug 1
----
			
{| class="blockquote"
But of course! Its on Twitter. Silly us.
 
(My point being; after 25 pages of this topic, the devs couldnt take 1 minute to post that same response on THEIR OWN FORUMS?)
----
			
{| class="blockquote"
OK to accurately compare:
 
We nee to compare subscription MMO's for the PC in that list:
 
1. WoW
2. FF14
3. Wildstar
 
So on the positive side, its the 3rd most popular subscription based MMO on the PC.
 
 
MMO's including Free to cancer MMO's
 
1. WoW
2. FF14
3. GW2
4. SWTOR
5. Wildstar
 
5th overall its pretty good. I'm happy with that.
----
			
{| class="blockquote"
Be happy somthign was said
----
			
{| class="blockquote"
One of the main reasons I don't like using Raptr's numbers for this is their list is based on hours played which for this discussion isn't great. We are more interested in number of players, not how many hours they played because we are seeing a lack of players. The same players who play long hours and start playing less contribute to concurency issues, not less people.
 
Either way, Wildstar is FAR from dead, and is doing decent for a new MMO. All MMO's have the post launch drop, in Wildstar it was more felt due to large numbers of servers & no real marketing done to get the game super hyped.
 
Also, SWTOR is still a sub MMO, even though it is a hybrid model. 
----
			
{| class="blockquote"
FInally! that is all we wanted, now just when will they say that somthign thier talking about, Im taking bets now. I call aug 1
----
			
{| class="blockquote"
Be happy that after 25 pages, we had to find the status of this issue elsewhere? Sorry, I hold some people to higher standards. You do know what that is, no?
----
			
On Twitter.
 
Of COURSE it's on Twitter.
 
God freaking FORBID someone says something here. I mean, the servers are up, right? The forums are working, right?
 
Such a cop-out.
 	
----
			
{| class="blockquote"
I will wager $50 you are wrong.
 
 
Now kindly pay up, as Aug 1st has now come and gone.
----
			
{| class="blockquote"
One of the main reasons I don't like using Raptr's numbers for this is their list is based on hours played which for this discussion isn't great. We are more interested in number of players, not how many hours they played because we are seeing a lack of players. The same players who play long hours and start playing less contribute to concurency issues, not less people.
 
Either way, Wildstar is FAR from dead, and is doing decent for a new MMO. All MMO's have the post launch drop, in Wildstar it was more felt due to large numbers of servers & no real marketing done to get the game super hyped.
 
Also, SWTOR is still a sub MMO, even though it is a hybrid model. 
----
			
{| class="blockquote"
I agree completley that it should have been said on the fourms but if i was working ther i probally wouldent be on these fourms either, look how volitale they are..... i mean im on here lol i wouldent let trolls like me have a chance either
----
			"The game" you speak of? you talking about the game of troll?	
----
			
{| class="blockquote"
I agree completley that it should have been said on the fourms but if i was working ther i probally wouldent be on these fourms either, look how volitale they are..... i mean im on here lol i wouldent let trolls like me have a chance either
----
			
{| class="blockquote"
"The game" you speak of? you talking about the game of troll?
----
			Even if its on twitter, its great to finally hear something being said from carbine's side.	
----
			My server has no credd O-o	
----
			
{| class="blockquote"
But of course! Its on Twitter. Silly us.
 
(My point being; after 25 pages of this topic, the devs couldnt take 1 minute to post that same response on THEIR OWN FORUMS?)
----
			
{| class="blockquote"
On Twitter.
 
Of COURSE it's on Twitter.
 
God freaking FORBID someone says something here. I mean, the servers are up, right? The forums are working, right?
 
Such a cop-out.
 
 
----
			
If you guys blow up his feed by liking and retweeting this it will get thier attention alitlle more becase all day his phone will be blowing up at the office creating chatter.
 
 
"we are working on some tech regarding that issue. You should hear about it soon."	
----
			
Don't hate me, but here's my opinion on that tweet.
 
OMG NOO!!! Merge a couple of servers or something, but please please don't use some technology to group realms together. WoW did that with CRZ and that's the reason I don't play it anymore.	
----
			I can just see it, burstercasey locking the thread saying "now that carbine has commented, I'm gonna lock this thread"	
----
			
{| class="blockquote"
Don't hate me, but here's my opinion on that tweet.
 
OMG NOO!!! Merge a couple of servers or something, but please please don't use some technology to group realms together. WoW did that with CRZ and that's the reason I don't play it anymore.
----
			
{| class="blockquote"
 
My *only* fear is that the community we've created on Evindra just goes *poof* with the flip of a switch when we're lumped together with hundreds of other non-RP-friendly players.
 
I mean, I'm happy something is going to be done. I really, truly am. But until I know what, exactly, we're talking about, I'll reserve judgement.
----
			
{| class="blockquote"
Honestly, at this point, I expect it'll be an "All or Nothing" thing. Either a mega-server thing with two shards (PVE/PVP) or they do it like WoW where five or six servers are put together in certain zones.
 
My *only* fear is that the community we've created on Evindra just goes *poof* with the flip of a switch when we're lumped together with hundreds of other non-RP-friendly players.
 
I mean, I'm happy something is going to be done. I really, truly am. But until I know what, exactly, we're talking about, I'll reserve judgement.
----
			
I am suprised they don't post updates on Facebook. Because everyone gets their news from Facebook .
 
 
I know I know.. Carbine thinks everyone does everything on Twitter or social media.. that is where all the cool kids are. 
see the problem is.. They made this forum. It is here for a reason. Why they don't use the website they have designed with its own communication tools... first.. is what drives myself and many logical folks crazy. 
 
The community managing  and how its done is some of the worst I have ever seen. You develop this website to setup a centralized location for fans and customer's to visit.. and instead of using that location to communicate.. you instead force customers to hunt and peck every where else for the info.
 
 
 
2 months ago.. After the release of Wildstar.. That was the time for Carbine to make a mea culpa.
It should have been a big Post from the Ceo Of CArbine... An honest Straight talk post from the leader of Carbine Studios.
There should have been information from him honestly revealing that they understood that Pvp was having serious issues. That Runes had serious issues..  That Classes were going to be worked on to be balanced.  He should have then stated after that blog on the page that every month after till he felt the game's issues where in a far better state  that he would post an update detailing what was being done to resolve them.
 
Every Month this should have done. The result would have been far greater patience from customers. Instead .. the response has been shock,silence.. They do Twitch streams.. and have a Community Manager who gets Angry because players are upset over many of these critical issues that should have not been there at launch. The same community manager who snidely responded to a pvp fan's shock over the nonchalance that Carbine had over the lack of Player conduct rules relating to pvp. Instead of showing empathy he showed derision.
 
They were shocked that fans would be unhappy over a new mmo that had severe issues with exploitation and that they would expect more from Carbine.
 
See the issue is with Carbine is that while yes it has 17 former wow developers.. those we deal with.. The Stephen Frosts the Tonys.. these are not the experienced ones. These are the inexperienced ones who make the big mistakes in how to deal with customers.. and they are the ones that end up being the face of the company. 
 
When the Leader of  CArbine steps in and actually talks to his customers in a professional honest manner.. then maybe then will we see results. But Sadly.. the longer he takes to stay out of the limelight and longer we get the croneys to post foolish responses.. the less likely Wildstar will recover.	
----
			
{| class="blockquote"
  I seriously don't think Evindra should be lumped in with "PVE" though.  We've done a damn good job staying linked at the arms.
----
			
{| class="blockquote"
Honestly, at this point, I expect it'll be an "All or Nothing" thing. Either a mega-server thing with two shards (PVE/PVP) or they do it like WoW where five or six servers are put together in certain zones.
 
My *only* fear is that the community we've created on Evindra just goes *poof* with the flip of a switch when we're lumped together with hundreds of other non-RP-friendly players.
 
I mean, I'm happy something is going to be done. I really, truly am. But until I know what, exactly, we're talking about, I'll reserve judgement.
----
			
{| class="blockquote"
Don't hate me, but here's my opinion on that tweet.
 
OMG NOO!!! Merge a couple of servers or something, but please please don't use some technology to group realms together. WoW did that with CRZ and that's the reason I don't play it anymore.
----
			
Without quoting the self-admitted troll (reported instead of engaging), housing plots are NOT the only place RP takes place, nor should the Devs assume everything would be okay by shunting us off to Housing.
 
I mean, it would be kind of nifty if the community DECIDED to make individual plots based on all the usual open world zones - but that's certainly not something that should be expected of us, nor is it presently possible, since we can't even change the color of our grass right now, much less make a plot covered in snow (Whitevale) or a lunar surface (Farside) or a desert (Malgrave) or even any real water features like a river or beach.
 
In short, no. "Just RP in your houses" is not ever going to be an appropriate response.	
----
			
{| class="blockquote"
Honestly, at this point, I expect it'll be an "All or Nothing" thing. Either a mega-server thing with two shards (PVE/PVP) or they do it like WoW where five or six servers are put together in certain zones.
 
My *only* fear is that the community we've created on Evindra just goes *poof* with the flip of a switch when we're lumped together with hundreds of other non-RP-friendly players.
 
I mean, I'm happy something is going to be done. I really, truly am. But until I know what, exactly, we're talking about, I'll reserve judgement.
----
			
Soon? Soon as you pay your next sub. 
 
Til something concrete is posted, that tweet, just like that twitch, is nothing but lip service. At this point, Free to Play seems inevitable.	
----
			
{| class="blockquote"
Which community on Evindra? Dominion or Exile, I'm kind of interested in making a character on a server with a good community
----
			
{| class="blockquote"
Which community on Evindra? Dominion or Exile, I'm kind of interested in making a character on a server with a good community
----
			
Sooo any bets if they'll mention the twitter post/information on nexus report report tomorrow? :)
 
P.S Keep your pitchforks down if they don't.	
----
			
{| class="blockquote"
Sooo any bets if they'll mention the twitter post/information on nexus report report tomorrow? :)
----
			
{| class="blockquote"
Who knows?  If they mention what they'll be doing, and it isn't exactly what the forum people demanded, I'm putting on my fire suit.
----
			
{| class="blockquote"
Who knows?  If they mention what they'll be doing, and it isn't exactly what the forum people demanded, I'm putting on my fire suit.
----
			
{| class="blockquote"
Even if it is exactly what people on the forums have been demanding, I'd still keep that fire suit handy. They'll find a reason to complain. They always do.  :P
----
			
{| class="blockquote"
Hey, maybe it'll be something so innovative and awesome we haven't even considered it!
 
Not that people won't complain regardless. As I've said already, I'll reserve judgement until I see the details.
----
			
{| class="blockquote"
Calling it now. They're setting up thousands of computers  all connected to one keyboard and mouse, so Tony plays simultaneously with all of us.
----
			
{| class="blockquote"
Calling it now. They're setting up thousands of computers  all connected to one keyboard and mouse, so Tony plays simultaneously with all of us.
----
			
{| class="blockquote"
Rumours/hearsay (I think): Mergers would be problematic to execute from a technical standpoint, even if servers are "empty enough".
 
Also there's the issue of some people not wanting to get merged.
So I say free transfers right now are the way to go.
They can do it this minute if they only choose to.
 
As someone else suggested: Flag the absolutely lowest servers for shutdown in a month or so.
Everyone can move off for free and then the poor server gets the mercy kill.
----
			
{| class="blockquote"
or are you asking for free transfers from lower pop to higher pop thus making the lower pop servers even emptier and making the problem far worse?
----
			
{| class="blockquote"
I'm confused are you asking for free transfers from the higher pop servers to the lower pop server or are you asking for free transfers from lower pop to higher pop thus making the lower pop servers even emptier and making the problem far worse?
 
 
----
			
{| class="blockquote"
I'm confused are you asking for free transfers from the higher pop servers to the lower pop server or are you asking for free transfers from lower pop to higher pop thus making the lower pop servers even emptier and making the problem far worse?
 
The one and only solution is for carbine to stop the main cause of people leaving and that is to fix PVP arenas/gear, PVE attunement and make having an Alt less punishing (increase amp/ability drop rate or make them account bound) then run a super hard promotion/free trial
----
			I feel your pain, my guild had to leave Orias due to lack of Dom players and moved to Stormtalon and again same issue so went to Exile side unfortunately but i don't understand why they can't create empty "MEGA" servers and expand the capacity and just push everyone to them in order to create some sort of balance and a decent population on both sides, but I don't work in carbine so I don't have a clue as to how difficult/expensive this may or may not be but it would be welcome.	
----
			
{| class="blockquote"
At this point, it's either that (and closing those servers down) *OR* wait until every last person on the ghost town servers quit completely.
 
Seriously. Which is more of a problem? Giving those who've stuck it out a reason to keep playing, or letting them rot in an empty server until they too quit for good?
 
For my money, I'd much rather keep the people we've got than deal with any amount of "maybe if we fix this thing people will come back." Quitters already quit. Hell on 'em. They need to worry about stopping the hemorrhaging now and figure out some other way to lure back the quitters.
----
			
{| class="blockquote"
I'm confused are you asking for free transfers from the higher pop servers to the lower pop server or are you asking for free transfers from lower pop to higher pop thus making the lower pop servers even emptier and making the problem far worse?
 
The one and only solution is for carbine to stop the main cause of people leaving and that is to fix PVP arenas/gear, PVE attunement and make having an Alt less punishing (increase amp/ability drop rate or make them account bound) then run a super hard promotion/free trial
----
			
{| class="blockquote"
I feel your pain, my guild had to leave Orias due to lack of Dom players and moved to Stormtalon and again same issue so went to Exile side unfortunately but i don't understand why they can't create empty "MEGA" servers and expand the capacity and just push everyone to them in order to create some sort of balance and a decent population on both sides, but I don't work in carbine so I don't have a clue as to how difficult/expensive this may or may not be but it would be welcome.
----
			
So, it happened.
 
You can always want more, I think that's in our nature. Every time our needs get fulfilled we re-calibrate and start looking for more. For me personally all I was looking for was the acknowledgement that the problem was real and that they were doing something about it.. and that's exactly what that tweet represented.
 
As I said on twitter, the mood has totally changed in our guild last night: almost a sigh of relief that something is being done and for now that's certainly enough. 
 
Of course there has been and will be endless speculation as to what this tech will actually comprise of and that's totally understandable but my advice is let's ditch the apathy and have some faith in Carbine. I think as a developer they have certainly earned some credit for the endless enthusiasm they seem to possess and for all the things they have totally nailed. If we get behind them and help the game fly isn't that in our own interests as well? Getting behind them might mean making sacrifices with less specialised servers and in turn not having things 100% the way we want them.
 
I think we know now that Wildstar isn't every MMO players cup of tea, thank god I say. Wildstar is a specialist, it's left field and it's dangerous. That's what I love about it, that I can't mess around watching Netflix or mining in EVE while I'm raiding. If you like your MMOs to hit back, Wildstar is the only game that I know of that will, so let's make sure it's gets a fair chance.
 
Good job Frost, Carbine and Guild Umbra for the all so important poke :)
 
Best regards,
Genophix (aka Artemis)
Exterminatus EU	
----
			
You are easily satisfied Genophix.
 
After extorting players on dead servers for 3 months, you drop trow on the mere mention of relief? Concrete action is the amp revamp.
 
"working on it" 'soon"
 
 Come now, how is this server issue a surprise. It's not like every darn MMO released in the past ten years hasn't followed the same pattern. Why didn't you have a plan in place?	
----
			
{| class="blockquote"
So, it happened.
 
You can always want more, I think that's in our nature. Every time our needs get fulfilled we re-calibrate and start looking for more. For me personally all I was looking for was the acknowledgement that the problem was real and that they were doing something about it.. and that's exactly what that tweet represented.
 
As I said on twitter, the mood has totally changed in our guild last night: almost a sigh of relief that something is being done and for now that's certainly enough.
 
Of course there has been and will be endless speculation as to what this tech will actually comprise of and that's totally understandable but my advice is let's ditch the apathy and have some faith in Carbine. I think as a developer they have certainly earned some credit for the endless enthusiasm they seem to possess and for all the things they have totally nailed. If we get behind them and help the game fly isn't that in our own interests as well? Getting behind them might mean making sacrifices with less specialised servers and in turn not having things 100% the way we want them.
 
I think we know now that Wildstar isn't every MMO players cup of tea, thank god I say. Wildstar is a specialist, it's left field and it's dangerous. That's what I love about it, that I can't mess around watching Netflix or mining in EVE while I'm raiding. If you like your MMOs to hit back, Wildstar is the only game that I know of that will, so let's make sure it's gets a fair chance.
 
Good job Frost, Carbine and Guild Umbra for the all so important poke :)
 
Best regards,
Genophix (aka Artemis)
Exterminatus EU
----
			
{| class="blockquote"
Calling it now. They're setting up thousands of computers  all connected to one keyboard and mouse, so Tony plays simultaneously with all of us.
----
			
{| class="blockquote"
I think it's the difference between actually being entitled and people who feel they're entitled but actually aren't. You're talking about the former - Tenner's referring to the latter.
 
(Which on the internet in gaming forums is usually the one people mean :D)
----
			
{| class="blockquote"
After a week of venting I've cooled off and took a step back, realizing the problem isn't black and white but instead I'm blind to it. I'm through speculating, I'm done begging for merges/megas, and done grand standing against transfers.. All I need is Carbine or NCSoft to say is you've been heard, at this point that'd be enough for the time being. What I want though is a Dev to just come at us with some numbers, factoids and a game plan. A small sliver of light to put down some of the gloomy hysteria which would reassure me I'm a valued customer and am not being left out to dry after a good milking.
----
			Still makes me damned angry that they post on Twitter rather than on their own forums. I know there are many others that don't have or refuse to use twitter like myself. This just rubs salt into an open and festering wound. They say nothing about a massive issue for ages, and then they go and post on a 3rd party site rather than the forums setup up by the company for their own game.	
----
			
Why not just open up some free server transfers from low pop's to medium pop's?  Seems like that's tech you wouldn't have to work on considering Carbine will already take your money to do it...
 
At least then there would be a stop gap measure and they could spend some time working on this tech they speak of.	
----
			
{| class="blockquote"
Still makes me damned angry that they post on Twitter rather than on their own forums. I know there are many others that don't have or refuse to use twitter like myself. This just rubs salt into an open and festering wound. They say nothing about a massive issue for ages, and then they go and post on a 3rd party site rather than the forums setup up by the company for their own game.
----
			
{| class="blockquote"
They've answered that a few times on these forums, that Twitter is simply a lot more convenient if you're running around and on the go.  People check Twitter on their phones, rarely the forums, so guys like Cougar us it a lot more often because they're not sitting in front of their computers reading forums.
 
It's an old way to communicate, really, done for our "convenience".  I know we don't move information on forums anywhere near as quick as they move it on Twitter, so I get a lot of it.
 
I appreciate when they post to the forums, as they have recently, but the reason I'm not on Twitter is, of course, my reason.  Cougar and devs like him obviously prefer Twitter due to mobility constraints they need to overcome.
----
			
{| class="blockquote"
tweets are limited to what 150 characters?
----
			
{| class="blockquote"
Why not just open up some free server transfers from low pop's to medium pop's?  Seems like that's tech you wouldn't have to work on considering Carbine will already take your money to do it...
 
At least then there would be a stop gap measure and they could spend some time working on this tech they speak of.
----
			
{| class="blockquote"
Not to mention the slews of people ranting in replies to a forum post, those replies are hidden on twitter so I see it as more of a cop-out. Twitter is such a poor way to relay information when tweets are limited to what 150 characters? For an issue that grew as big as this one a professional would put convenience aside and sit his ass down for five minutes! WTF DOES TECH MEAN!!!
----
			
{| class="blockquote"
Still makes me damned angry that they post on Twitter rather than on their own forums. I know there are many others that don't have or refuse to use twitter like myself. This just rubs salt into an open and festering wound. They say nothing about a massive issue for ages, and then they go and post on a 3rd party site rather than the forums setup up by the company for their own game.
----
			I mean they have a reddit to divulge what exactly "tech" means, they could create a topic here and lock it immediately plus their moderators that edit and lock peoples posts/topics at near light speed. Twitter's 140 letter count was not the place to acknowledge (finally) this issue.   	
----
			
{| class="blockquote"
Because they would lose revenue potential.
 
Believe it or not the parent company NCsoft cares about the bottom line and free transfers = loss of revenue, to be able to justify free transfers they would need to get NCsoft to say yes that is ok, we understand we will lose short term revenue but it should be better for us in the long term. IE the weighted net present value of free transfers / server mergers > net present value of doing nothing.
 
Remember NCsoft and Carbine are businesses, businesses are meant to make money
----
			
{| class="blockquote"
This just rubs salt into an open and festering wound.
----
			
{| class="blockquote"
I mean they have a reddit to divulge what exactly "tech" means, they could create a topic here and lock it immediately plus their moderators that edit and lock peoples posts/topics at near light speed. Twitter's 140 letter count was not the place to acknowledge (finally) this issue.
----
			
{| class="blockquote"
So your reasoning behind calling twitter delivered news a wrong way to do it is because messages there have 140 characters limit?
 
 
And, Stephan Frost mentions server merges and his twitter post in the latest Nexus Report show!
Direct link to the show: http://www.twitch.tv/wildstar/b/562172149
It starts from the 14:35 mark.
----
			
{| class="blockquote"
So your reasoning behind calling twitter delivered news a wrong way to do it is because messages there have 140 characters limit?
 
 
And, Stephan Frost mentions server merges and his twitter post in the latest Nexus Report show!
Direct link to the show: http://www.twitch.tv/wildstar/b/562172149
It starts from the 14:35 mark.
----
			
{| class="blockquote"
Thanks, Folsarc.
 
Without going into too much detail (I'll watch this tonight when I get home) ... what was said?
----
			
So, since we have two threads going and the second one is a little more relevant given the new info, I'm going to lock this one. 
 
https://forums.wildstar-online.com/forums/index.php?/topic/110601-okay-they-are-looking-into-server-pop-issue/	
----