Lost in Na Pali

Lost in Na Pali is a roleplay topic created by Handepsilon. It revolves around an adaption of Epic Games' Unreal Original Series Episode I.
== Summary ==
A prison starship, the UMS Vortex Rikers, filled with humans and mobians alike, are on their way to a distant moon prison. A fierce storm ahead forced them to take a detour, but soon they will find that it's going to cost them dearly
Our OCs can either be prisoners or prison guard or
just an unfortunate crew happening to be there. The plot starts on the ship just before 'it' happens.
This is a tough survival/adventure, powers advised to be minimum or off completely
== Plot ==
The story starts with the ship, UMS Vortex Rikers, suddenly crashed down on an unknown planet. The majority crewmen had managed to survive, but as a strange lizard humanoid alien race attacked the crew and prisoner alike, the numbers of survivors became dwindling into less than 20 who had been left behind inside. Joining together, they have discovered about a Mobian science vessel called ISV Kran previously crashed on the same planet and set out to find their way out despite inner conflicts.
As the survivors arrived in the alien mine facility, they were ambushed by the alien after deactivating a force field generator, but managed to escape. The group splintered due to continuous conflict between them. Two of them, NM and Spyke, tried to trace their way back, but found the mines locked and was ambushed by another alien, only to be saved by an unknown shooter. The two managed to return back and found a Mobian bat from ISV Kran and a friendly 4-armed alien, both enslaved to work for the alien, whom the bat identified as 'Skaarj'. The two then struck a deal to help each other out getting off the planet
TBC
== Rules ==
The topic only have a few rules
# Each Characters start as a survivor of the crash, captured or free from the Skaarj. They can only appear at current/previous level to avoid premature advancement. They cannot come from outer space as rescue party or visitor
# Each Characters must be deprived from super powers or reduced to low-powered abilities
# Reduce weapons firepower, weapons will be provided as story goes
# It is recommended to mostly follow the level branch from the original game
== Trivia==
*The Skaarj's impossibly agile evasion is based on Handepsilon's experience of fighting Skaarj in the original game and some of UT's single player mod, such as Project Zephon : Battle For Freedom
**Project Zephon : Battle For Freedom is regarded as an extremely hard mod for single players
*In the original game, there is no other human survivors along the level. So Griggs' appearance is completely original idea