Pokémon Voyage

Pokémon Voyage is an adventure spin-off game developed by Game Freak and Seashiba Studios, and published by Nintendo on the Nintendo Switch, said to release on June 22th, 2024.
== Synopsis ==
The player controls a grown child in the Kanova region. A festival is held in nearly every town to celebrate and declare the independence of children who have grown old enough. With the player and a few other children at that very age, they are selected to travel across the region while collecting badges and being accompanied by a Pokémon of their choice.
However, regardless of the Pokémon chosen, they appear to wield a strange aura which strengthens their bond with the player. Because of this, a mischievous team known as Team Shocker make multiple attempts at strangling the poor creature from its owner and selling it for riches.
== Gameplay ==
While Pokémon Voyage looks similar to the mainline games at a first glance, its gameplay strays away from the usual and takes a more action-based battle systems, as well as adding additional game-exclusive features.
=== Exploration ===
Like many games, exploration is a major feature in Voyage, as the player can freely explore the region at will, with the exception of areas that require certain items, equipment, or Pokémon abilities to enter. One of the most common examples is using a rowboat to cross the ocean to other islands in Kanova without fast travel.
=== Battling ===
In Pokémon Voyage, the battle system has been revamped to include more action-based fighting. Moves are assigned to one of the A, B, C, or D buttons, but can be changed at any time. Another different feature is the Energy stat, which all the moves share. The bar will refresh if the player doesn't use the moves for a while. However, once the bar depletes, the player must avoid attacking or switch their Pokémon, otherwise the Bond level will decrease.
Additionally, up to four Pokémon can be out each battle, and the player can switch which Pokémon they control at will. The others are computer-controlled.
=== Bonding ===
There are many more ways to recruit a new Pokémon. One method includes when the Pokémon has been defeated in battle, laying on the ground fainted. While the creature was unconscious, the player can throw a Pokémon that will often successfully catch it. Likewise, catching a Pokémon before defeating it will have a smaller chance of catching. However, the Pokémon will have a lower trust level towards the player.
Another method is befriending them. When switching into Camp mode, the player can search outside their Camp and choose which Pokémon they can play with. Interacting with them is like playing with already-owned Pokémon, and will also raise their Bond level. When it reaches the maximum, the Pokémon would join your team. However, the bar will reset once the player exits the mode.
The Bond meter also stays with your Pokémon after recruiting them. It can be raised by playing with them, but can also uncommonly decrease if the player ignores them long enough or over-abuses their Energy stat. The Bond meter acts as the main levelling system, and will unlock new moves and stat improvements when levelled up.