Maus

Maus (plural Maice) is a Darkner enemy in Cyber World, that is encountered in Cyber City and Queen's Mansion. They are often provoked to attack when Kris interacts with cheese.
== Profile ==
=== Appearance ===
A Maus is a tiny Darkner which appears to be a cross between a computer mouse and its namesake rodent. It has a white body, circular purple ears, a long purple tail resembling a wire, and a purple face separated into two halves by a single line, with tiny black eyes and a small black nose.
=== Personality ===
Maice are shown to possess a fondness for cheese, not unlike cartoon mice. They are aware of people's varied reactions to them, as seen when Noelle either expresses her fear of them or compliments them, depending on how far the story has progressed. They appear to have a predator-prey relationship with Tasques, much like with real-world cats and mice.
== In Battle ==
=== Appears With ===
* Poppup
* Tasque
=== Attacks ===
* A cursor follows the SOUL with a grey trail, catching up with a bit of a delay.
* Tunnels appear around the Bullet Board. Eyes indicate which tunnels mice run out from. If there's only one Maus in battle, the mice and tunnels are bigger, though the mice struggle to get out for a second.
=== Strategy ===
* Several conditions allow for Maus to be spared:
** TrapOne increases a Maus's mercy by 100% if it is caught.
** TrapAll increases a Maus (or any enemy)'s mercy by 100% if it is caught. As opposed to TrapOne, TrapAll can catch multiple enemies.
** After Noelle gets over her fear of mice, she can compliment Maus with the ACT "Compliment," increasing mercy by 100% for all Maice.
** S-Action, R-Action, or N-Action increases mercy by 50% for one Maus.
** Sparing (when its name is not yellow) increases mercy by 25% for one Maus.
** Using SoftVoice on Tasque while Maus is also present increases mercy by 50% for all Maice.
* Before Noelle gets over her fear of mice, her ACT "Fear" makes all Maice tired.
* Susie's ACT "Upgrade" can replace any Maus with a Tasque. The Tasque can then be fought or spared normally.
=== Quotes ===
* (Tired of being pushed around.) [Neutral]
* (You think you're the big cheese?) [Neutral]
* (Left, right, right, left...) [Neutral]
* (Catch me, catch me!) (Hee hee hee...) [Neutral]
* [Fear #1]
** [Noelle] Th-the way it moves is just so... so scary!
** [Noelle] It's disgusting!
* (I can't help it, I'm a scary guy.) [Fear]
* [Compliment]
** [Noelle] They're... kind of cute, right...?
** (I can't help it, I'm a cutey guy.)
* [Upgrade]
** [Susie] There's only one solution for a mouse!
** [Susie] Here, kitty kitty!!
** [Ralsei] ...don't we just have to fight the cat now?
** [Susie] Huh?
** (I'll work with who I have to.) [When Upgrade is used on another Maus]
* [R-Action #1]
** [Ralsei] Susie!!!
** [Susie] The hell you blaming ME for!! YOU made the trap!!
* (Are you going to take me home?) [Unused]
* (Just take good care of me!) [Unused]
=== Flavor Text ===
; Any encounter
* It's just a little mouse living in a little house. [Check]
* Maus is clicking and squeaking. [Neutral]
* Maus is thinking about overly elaborate machines. [Neutral]
* Maus keeps running between your feet. [Neutral]
* Maus is keenly aware of the fear it invokes. [Neutral]
* Maus would like to go to its favorite bistro in this marvelous city. [Neutral]
* Smells like wood shavings. [Neutral]
* Press [(MENU)] To Trap!!! [TrapOne]
* Press [(MENU)] to trap all the enemies! [TrapAll]
* Didn't catch anything... [TrapOne/TrapAll, caught no enemies]
* Caught the enemy! [TrapOne/TrapAll, caught one enemy]
* Caught <number> enemies! [TrapOne/TrapAll, caught multiple enemies]
* Susie got on all fours and chased the mouse around the room like an animal!! [S-Action]
** Susie chased on all fours!! [Shortened]
* [R-Action #1]
** Ralsei started putting peanut butter on a spoon and put it in a trap!!
** Susie was captured!!
* Ralsei sang a song about mice!! [R-Action #2+]
** Ralsei sang a mouse song!! [Shortened]
* Maus's clicking sounds more like splat noises. [Tired]
* Maus is squeaking cheerfully. [Spare conditions met]
; Cyber World
* Maus blocked the way! [Encounter]
* Maice blocked the way! [Encounter with another Maus or with other Maice]
* Poppup and Maus appeared. [Encounter with Poppup]
* Werewire and Maus swung down like stringed superheroes! [Encounter with other Werewires; unused]
* Swatchling and vermin appeared! [Encounter with other Swatchlings; unused]
* Maus was rejected... everyone felt TIRED. [Fear #1]
* [Fear #2+]
** Noelle reacted in fear!
** The enemies felt dejected and TIRED...
* Noelle complimented the enemies! [Compliment]
* Noelle screamed quietly! [N-Action, when Noelle is afraid of mice]
* Noelle cheered brightly! [N-Action, when Noelle is not afraid of mice]
; Ch2 All Stars
* Round Three! [Encounter with other Tasques]
== Trivia ==
* Walking past the first cheese destroys it. Inspecting it gives "(The cheese was destroyed in the heat of battle.)" even though no encounter happened.
* Maus is German for Mouse.
* The red cage used for TrapOne and TrapAll, as well as flavor text mentioning "overly elaborate machines," may be referencing the board game Mouse Trap, where the titular mousetrap (a red cage) is triggered by a Rube Goldberg machine.
* The flavor text mentioning a bistro in the city may be a reference to the movie Ratatouille, in which a rat opens a bistro in Paris.
* Prior to 1.12, it was possible to soft-lock the game by using Susie's Upgrade X-ACT on the same turn as another enemy was spared, causing the text box to erroneously display both the battle flavor text and a message about sparing Tasque while it isn't yellow. The battle would continue as normal, but once all enemies were either spared or pacified, the soft-lock would trigger.
ru:Маус
zh:Maus