Auto Shotgun

== /// SUMMARY ==
The Auto Shotgun is a fully automatic upgrade to the Shotgun with better ammo capacity and reload time; it is unlocked in Wave 16 and purchasable for $10,000.
== /// MECHANICS==
The Auto Shotgun is fully automatic and fires rapidly towards the cursor's location when the user holds the Left Mouse Button [LMB]. Since this weapon is automatic, the user can reload a magazine-type drum mag to the Auto Shotgun to get all the shells unlike Shotgun's pump action reload. Each individual bullet can hit two (2) enemies at once, further increasing its performance against groups of enemies.
=== // MULTIPLIERS ===
Critical hits deal x1.25 damage. Headshots deal x1.25 damage.
*Aerial: [x1.2]
*MiniBoss: [x0.9]
*Boss, Armored, Structure: [x0.8]
This weapon's enemy-specific multipliers are below. Not to be confused with enemy resistances.
*Fighter Jeep, Aggravated Assault, Admiral, Apache, Carrier: [x1.5]
*Private, Lieutenant, Commander, Captain, Outlaw, Miligard: [x1.25]
== /// STRATEGY==
#Much like the Shotgun, it dominates in close quarters combat scenarios. Getting close to the enemy will deal massive amounts of damage rather than being far away from them. Use items like Speed Coil, Ninja Blink, etc. for better mobility to catch up to your enemies or get closer to them.
#Due to its spread mechanic, aiming at the middle of the enemy will allow more pellets hit, increasing potential of high damage. Aiming strictly for headshots will not necessarily always increase damage output.
==/// TRIVIA==
#The Auto Shotgun is modeled after the real-life AA-12 shotgun.
==/// HISTORY==
Date Format: mm/dd/yy
v0.8.0	
Category:Inventory
Category:Ranged