Report 89

Report #89
Skillset: Ninjakari Skill: Akogh
 Org: Ninjakari Status: Rejected Nov 2008
Furies' Decision:
We would like this to be rolled into the monk special report.
Problem: Akogh to limbs causes numbed limbs, which is redundant with Oolibah,
and there's zero reason to use akogh over oolibah for this purpose as akogh
costs momentum and only numbs one bodypart at a time. Also, akogh to chest
doesn't do anything but wounds/damage, yet it costs momentum.
Solution #1: Change akogh to cause broken limbs instead of numbed limbs, and
 add broken chest as the chest affliction
Player Comments:
---[Desitrus on 11/21 @ 16:45 writes]:
Don't you feel this would be too strong with breakchest? Akogh is a kick and
breakchest is a stun. This means that you can lead ANY kata form with akogh with
an attack that goes through parry/rebound and eliminates defense for the
remaining arm-balance actions. Akogh/grapple 1s stun delay, akogh/attack 1s stun
delay + parry bypass, etc. Remove breakchest from the request or pick something
smaller that doesn't stun, such as snaprib.
---[Shuyin on 11/22 @ 00:00 writes]:
I don't think making a stunkick isn't particularly needed by any monk right now.
Given that kicks are parryable, reboundable, and it isn't particularly hard to
get an opponent in a prone condition as any monk spec.
---[Lanfayr on 11/22 @ 01:31 writes]:
Akogh can -already- cause stun, so I don't see how adding breakchest to it would
make it any worse.
---[Desitrus on 11/22 @ 02:24 writes]:
Is it not a CHANCE to stun on head? And there is some merit to head versus
chest, as stancing head is common and makes it somewhat avoidable instead of
just pounding chest. Breakchest is a guaranteed 1s stun and unneeded on this
skill, in my opinion. It will be providing a ridiculously easy bypass.
---[Xiel on 11/22 @ 02:26 writes]:
So, instead of buffing the skill that (apparently already) causes a stun as seen
to be problematic by those who handle limb-afflictions, why not tweak Akogh to
not stun and find a solution which does not provide stun on a kick?
---[Lanfayr on 11/22 @ 04:04 writes]:
Well, I'm fine with akogh to chest causing something other than broken chest,
but I'm not sure snaprib's worth the momentum loss. Would it be feasible for a
kick to cause severed phrenic? Also, the momentum loss already prevents it from
being attached to every single attack.
---[Ceren on 11/24 @ 04:45 writes]:
I might be missing something here, but Shofangi has a kick that causes
breakchest on chest hits in exchange for momentum loss
---[Desitrus on 11/24 @ 20:38 writes]:
Heelslam 275 akogh 200
---[Desitrus on 11/24 @ 20:38 writes]:
Ka weight, for those that don't understand
---[Shuyin on 11/25 @ 04:27 writes]:
What Desitrus said, if you're gonna add breakchest, increase the ka