Orientation (Monsters, Inc.: Scare Island)

Orientation is the tutorial level in Monsters, Inc.: Scare Island.
==Games==
*Monsters, Inc.: Scare Island
==Monsters, Inc.: Scare Island==
===Items===
Item 	Number
Bag 'O Calories	1
Extra Try Token	1
Primordial Ooze	100
===Mailboxes===
Welcome to the Monster orientation. Here you will learn all you need to know to become a top scarer at Monsters, Incorporated. We will begin with the basics - jumping. In front of you are three obstacles. Jump over them using the [Jump] button and proceed through the door at the end of the hall. Good luck, you'll need it.
Now for the double jump and ledge grab. In front of you is a platform that is too high to reach using the normal jump. To get on top of it, press the [Jump] button to jump, then, while in mid-air, press the [jump] button again to perform a double jump. Think you can handle that?
This next ledge is too high, even for the double jump. Perform the double jump to grab the ledge and pull yourself up.
Now for attacking, not that we encourage that at Monsters, Inc. Pressing the [Attack] button will allow you to engage the toys, as well as destroy objects such as crates. Try pressing the [Attack] button while moving or standing still. Break all of the crates, then, enter the next room.
You're doing so well. To help you through training we have provided some items for you to collect. This is a Bag 'O Calories. If you have taken damage from an enemy, the Bag 'O Calories will fill your health meter by one point. Just walk into it to pick it up.
This is an extra try token. Picking it up will give you another try. Walk into it to pick it up, then, proceed through the door at the end of the corridor.
Each monster has a unique pounce. To perform it, press the [Jump] button to jump, then while in mid-air, press the [attack] button. This move is useful for eliminating pesky toys, but it's also good for breaking steel-reinforced crates. Break all five crates to proceed to the next part of the orientation.
This is Primordial Ooze. It is a very important part of your training. Collecting it will increase the power of your Fright Meter, and make your scares more powerful. As you collect more Primordial Ooze, the level of your Fright Meter will increase. Collect all ten cans of Primordial Ooze and proceed to the next room.
In front of you is a Nerve - our substitute robot for children here on Scare Island, and the most important part of your training. In order to graduate, you will be asked to find and scare Nerves throughout the island. To do so, get close to the Nerve and press the [Scare] button. Once you are in scare mode, repeatedly press the [Scare] button to charge up your scare. When you hear the siren and see the flashing light on top of the Nerve's head turn yellow, quickly press the [Jump] button to perform a finishing scare. Give it a try, and proceed to the next room.
Additional button presses will be required on green, yellow, orange and red Nerves.
You're doing really well. Collecting Primordial Ooze is an important part of scaring, because it raises the level of your Fright Meter. As you can see, the Fright Meter is divided into five sections - blue, green, yellow, orange, and red. These colours match the colours of the Nerves throughout Scare Island. Now this is important - in order to scare a Nerve, you must have the matching colour of your Fright Meter full. Am I clear? That means in order to scare the green Nerve you need to fill the green section of your Fright Meter. Keep in mind that these red cans of Primordial Ooze are each worth five points. In order to proceed, collect the red cans of Primordial Ooze to fill the green section of your Fright Meter to scare the green Nerve. Got it?
Now pay attention, OK? Each course on Scare Island can be completed with bronze, silver, and gold medals. To obtain the bronze medal, you must scare a total of five Nerves. You've already scared two Nerves. Now collect the Primordial Ooze and scare the remaining three Nerves. After you obtain the bronze medal for the orientation, proceed to the next room. I doubt you'll make it, but good luck.
To get the silver medal in each course, you must collect 10 Monsters, Inc. tokens. Collect all ten tokens in this room to obtain the silver medal, then, continue on to the next room.
To obtain the gold medal from each course, you will need to scare the remaining three Nerves in the area, for a total of 8 Nerves per course. This can get a little tricky. These three Nerves are red, and require you to have a completely full Fright Meter. Collect the Primordial Ooze scatted throughout the room, then scare the remaining three Nerves to complete the orientation with a gold medal.
Congratulations! We're all really impressed. You've completed the monster orientation. One last thing, scattered throughout Scare Island you will find mailboxes. These contain important pieces of information and tips for you. To get the information out of them, just stand in front of one and press the [Attack] button. Good luck.
Can't find what you're looking for? Press [Left Trigger] or [Right Trigger] to move the camera left or right. Press them both at the same time to look through the eyes of a monster!
==Gallery==
File:Monsters, Inc. Scream Team - Screenshot - Orientation - 1.png|PlayStation
File:Monsters, Inc. Scream Team - Screenshot - Orientation - 2.png|PlayStation
File:Monsters, Inc. Scream Team - Screenshot - Orientation - 3.png|PlayStation
File:Monsters, Inc. Scream Team - Screenshot - Orientation - 4.png|PlayStation
File:Monsters, Inc. Scream Team - Screenshot - Orientation - 5.png|PlayStation
File:Monsters, Inc. Scream Team - Screenshot - Orientation - 6.png|PlayStation
File:Monsters, Inc. Scream Team - Screenshot - Orientation - 7.png|PlayStation
File:Monsters, Inc. Scream Team - Screenshot - Orientation - 8.png|PlayStation
File:Monsters, Inc. Scream Team - Screenshot - Orientation - 9.png|PlayStation
==Site Navigation==
Category:Levels
Category:Monsters, Inc. Levels
Category:Disney Levels
Category:Levels in Monsters, Inc.: Scare Island
Category:First Levels