Carbon Dioxide Mimicry

The power to transform into or have a physical body made up of carbon dioxide. Technique of Carbon Dioxide Manipulation. Variation of Gas Mimicry, Air Mimicry, and Carbon Mimicry.
==Also Called==
*Carbon Dioxide Body/Form/Physiology
==Capabilities==
The user is made up of or can transform their body completely into carbon dioxide. Users' transformed form is anatomically identical to their normal form, aside of being made of carbon dioxide, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately the user can transform into homogeneous matter, without any part of their form being more important than the other.
==Applications==
*Aerial Adaptation
**Atmospheric Adaptation
**Thermal Resistance
*Amorphous Physiology
*Buoyancy Manipulation
*Carbon Dioxide Generation
*Contaminant Immunity
*Disease Immunity
*Enhanced Agility
*Enhanced Balance
*Enhanced Dexterity
*Enhanced Durability/Invulnerability: as a gaseous being, user is extremely hard to harm by direct attacks.
*Enhanced Lung Capacity or Oxygen Independence
*Flight/Gliding
*Near Intangibility: as long as the obstacle isn't proofed against gaseous substances they can pass through it.
*Invisibility
==Techniques==
*Aerokinetic Invisibility
*Elemental Shapeshifting
==Associations==
*Aerokinetic Creature Creation
*Air Mimicry
*Air Teleportation
*Carbon Dioxide Manipulation
*Carbon Mimicry
*Elemental Regeneration by drawing the carbon dioxide to fill the wounds.
*Gas Manipulation
*Gas Mimicry
*Scattering - some users are able spread their transformed form over vast areas.
*Size Manipulation
==Limitations==
*May be affected by wind.
*May not be able to return into solid form.
*Being the most unstable form of matter, the user may tire out easily.
*Users of Photosynthesis may be able to consume the user.
==Known Users==
*Carbon Dioxide (DC Comics)
*Poly-Chemicritter Dioxogre (Yu-Gi-Oh!)
Category:Powers
Category:Elemental Mimicry
Category:Gas Powers
Category:Carbon-Based Powers
Category:Oxygen-Based Abilities