Prophecy

Prophecies are mainly warnings that local governments create when a criminal is on a waitlist to be healed by an unknown medbay or in stasis. 
Wounded criminals can't really be stopped as their possessions cannot be seized while in medical stasis, this is because possessions can only be seized after the hearing happens. Naturally, when criminals leave the medbay where they are treated, they tend to get away from where they have large bounties, and go into hiding to consolidate their power base. 
The Dalmer create prophecies to ensure that other kingdoms are aware that a criminal is being released, but cannot be very precise as otherwise the hearing will be annulled for slander and the non respect of innocence until proven guilty. As such prophecies are often written in order to insinuate the necessity of the persons capture and delivery to local authorities. 
Category:Dalmer Government
Category:Dalmer Culture
Category:Short articles
Category:Concepts
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