Holy Power

Holy Power is a paladin resource mechanic, which works similar to the rogue's and druid's cat form's combo points. Holy Power can be gained through certain spell and talents, and is used for casting other spells.
When fighting, Retribution paladins will generally want to build up Holy Power by using their abilities. Once Holy Power has been built up, it can be consumed to augment specific Holy Power-based spells. For example, the starting ability Templar's Verdict is a powerful melee attack. Protection uses it to increase their damage mitigation, while Holy uses it to supplement their Holy Shocks.
;Notes
*It is possible to have 5 Holy Power at a time.
*Holy Power decays over time when not in combat. It must therefore be spent quickly before it's wasted. It decays approximately 10 seconds after leaving combat, one Holy Power at a time. This means that a paladin with 3 Holy Power will lose 1 Holy Power after 10 seconds, another Holy Power after 20 seconds, and the last Holy Power after 30 seconds.
==Generated by==
===Abilities===
*Crusader Strike generates 1 Holy Power.
*Hammer of Wrath generates 1 Holy Power.
*Judgment generates 1 Holy Power. (Retribution and Protection)
*Blade of Justice generates 1 Holy Power. (Retribution)
*Templar Strikes replaces Crusader Strike and generates 1 Holy Power with both parts of the combo. (Retribution)
*Wake of Ashes generates 3 Holy Power. (Retribution)
*Hammer of the Righteous replaces Crusader Strike and generates 1 Holy Power. (Protection)
*Blessed Hammer replaces Crusader Strike and generates 1 Holy Power. (Protection)
*Divine Toll generates 1 Holy Power per target hit by Avenger's Shield it casts. (Protection - for Retribution and Holy it casts Judgment and Holy Shock which generate Holy Power themselves)
*Holy Shock generates 1 Holy Power. (Holy)
*Bestow Faith generates 1 Holy Power. (Holy)
===Passive Talents===
*Divine Purpose doesn't generate Holy Power, but gives abilities that cost Holy Power a 20% chance to make the next Holy Power spending ability free.
*Holy Blade causes Blade of Justice to generate 1 additional Holy Power. (Retribution)
*Vanguard's Momentum causes Hammer of Wrath to generate 1 additional Holy Power when cast on enemies below 20% health. (Retribution)
*Boundless Judgment causes Judgment to generate 1 additional Holy Power. (Retribution)
*Crusading Strikes replaces Crusader Strike and generates 1 Holy Power every two autoattacks. (Retribution)
*Divine Auxiliary causes Final Reckoning and Execution Sentence to generate 3 Holy Power. (Retribution)
*Tower of Radiance has a chance of generating 1 Holy Power each time you cast Flash of Light or Holy Light, and always does if target is affected by Beacon of Light. (Holy)
==Consumed by==
===Abilities===
*Shield of the Righteous consumes 3 Holy Power.
*Word of Glory consumes 3 Holy Power.
*Templar's Verdict consumes 3 Holy Power. (Retribution)
*Divine Storm consumes 3 Holy Power. (Retribution)
*Final Verdict consumes 3 Holy Power. (Retribution)
*Justicar's Vengeance consumes 3 Holy Power. (Retribution)
*Light of Dawn consumes 3 Holy Power. (Holy)
===Talents===
*Vanguard of Justice increases Holy Power cost of all damaging abilities by 1. (Retribution)
==Gallery==
One charge holy bar.JPG|One holy power (during Cata)
Two charges holy bar.JPG|Two holy power (during Cata)
Three charges holy bar.JPG|Three holy power (during Cata)
==Patch changes==
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Category:Paladins
Category:Resource mechanics