Der Nachtfalter: Kill General Winkler

Der Nachtfalter: Kill General Winkler is the first mission of Wolfenstein: Youngblood. Jessie and Zofia Blazkowicz have infiltration the Zeppelin Nachtfaler to assassinate SS-Oberstgruppenfuhrer Walter Winkler, the current Gauleiter of Neu-Paris. 
==Storyline==
TBD
== Walkthrough ==
=== Enemies ===
* Crew Quarters
** 8 a mix of Techniker and Neosoldaten (If alarm is triggered Schlafsoldaten then Neosoldaten will spawn)
* Über den wolken
** 6-8 a mix of Schlafsoldaten, Neosoldaten, and Kugelsoldaten (If alarm is triggered Neosoldaten then Kugelsoldaten will spawn)
* Meilen Hoch Restaurant
** 1 Kommandant on the external access walkway
** 1 Kommandant inside the Restaurant
** 6 a mix of Soldaten, Kugelsoldaten, Neosoldaten (If alarm is triggered Neosoldaten then Soldaten and Kugelsoldaten will spawn)
* Maintenance N3
** 2 Techniker in the lower level
** 1 Kugelsoldaten in the upper walkway
* Die Schwarze Pyramide
** 1 Diesel-Supersoldat underneath the Black Pyramid (See Notes)
** 1 Kommandant in the upper lounge
** 1 Kommandant in the port control room
** 6 Neosoldaten and 2 Kugelsoldaten (If alarm is triggered Neosoldaten then Kugelsoldaten will spawn)
* Boss fight
** General Winkler
** 3-4 Neosoldaten will spawn once General Winkler armor is broken.
== Collectibles ==
*1 Floppy Disk
**Der Nachtfalter Door Code (Mission Objective) (on a counter top in the bunk room in the Crew Quarters)
*1 Cassette Tapes
**1 Lothar recording no.1 (on a work-desk in the starboard control room with Door control lever, past Die Schwarze Pyramide Casino)
*19 Tutorial Computers
**Information Computers Compartment E8 (On a crate to left after just entering second room in the upper gun deck) 
**Takedowns Compartment E8 (On a crate to the right just before entering the third room of the upper gun deck) 
**Shared Lives Compartment D1 (On a bench in the middle of the locker/equipment room after exiting the elevator) 
**Weapon Selection Compartment D1 (On a crate to the left the doorway at the far end the locker/equipment room.) 
**Revive Compartment D2 (On a crate to the right side of the room next to the closest door to Sector 3) 
**Standard Keypad  Compartment D2 Sektor 3 (On a small crate on the ground next to the  door to exit the compartment) 
**Silver Coins Compartment D2 (On a desk to the right of the terminal used to decode the floppy disk) 
**Crouch (Utility Access stairwell on a crate next to the open grates) 
**Cloak (If picked for initial ability) (In Über den wolken, on the table in the alcove across from the bar) 
**Pep Signals (In Über den wolken On the bar counter top at the far end) 
**Minimap (On a desk in the rear control room, you need to double jump onto the roof and drop down through an air vent.) 
**Weapon Upgrades (Lagerraum C Past the two person security door on top of a crate next to a ladder well) 
**Commanders (On a crate to the left on the external access walkway outside of Meilen Hoch Restaurant) 
**Power Jump (on a crate to the right inside the elevator shaft after leaving Meilen Hoch Restaurant) 
**Hatchet and Knife Throwing (On the table in the center of the N3 maintenance area next to two knives) 
**Journal (On a crate after power jumping up to second level in the N3 maintenance area) 
**Flashlight (On a crate on the ground in the third level walkway  in the N3 maintenance area) 
**Grenade Throwing N3 maintenance area (In the darken N3 maintenance area, double jump across the the top area behind a stack of crates)
**Enemy Barrier (In the maintenance area after dropping down from the N3 maintenance area)
* 4 Shared Life Crate
** #1 Room D1 (Against the far wall of the locker/equipment room after exiting the elevator)
** #2 Lagerraum C (At the bottom of the ladder well next to external access door)
** #3 Die Schwarze Pyramide (in the outer hallway after dropping out of the maintenance ducts)
** #4 Überwachungsraum (to the right of the sled hatch) 
* 5 Yellow/White Crates
** #1 Compartment D2 (far corner of the room with the bunk beds)
** #2 Über den wolken (In the starboard Utility Access stairwell off of the bar)
** #3 Lagerraum C (Past the two person yellow security door on the left side of the room)
** #4 N3 maintenance area (On the main level of the darken N3 maintenance area)
** #5 Überwachungsraum (Cross-way between the the two hallways before opening the hatch)
* 3 Grey/Yellow Crates
** #1 Sektor D3 Rear control room (you need to double jump onto the roof and drop down through an air vent.) 
** #2 N3 maintenance area (On a platform to the right of the third level walkway)
** #3 Die Schwarze Pyramide (on the port side external access way.) 
==Stealth Zones==
*Crew Quarters
*Über den wolken/Karaoke Sauna
*Die Schwarze Pyramide Casino
==Weapons Found in the Level==
*Knife (Possible Starting Weapon)
*Hatchet (Possible Starting Weapon)
*Handgranate 
*Pistole (Possible Starting Weapon) (Wielded by Kommandants)
*Maschinenpistole (Youngblood) (Possible Starting Weapon)
*Blitzgewehr (Wielded by Neosoldaten, Schlafsoldaten, and Techniker)
* Sturmgewehr (Possible Starting Weapon) (Wielded by Soldaten)
*Kugelgewehr (Possible Starting Weapon) (Wielded by Kugelsoldaten)
*Dieselhammer (Wielded by Diesel-Supersoldat) (See Notes)
==Notes==
*The Diesel-Supersoldat you fight in Die Schwarze Pyramide Casino deck will always be 5 levels higher then the player as denoted by the Skull icon. This will stay true even when replaying the mission.
*On a player's first run of this level, player's are able to stealth kill the Diesel-Supersoldat if they are willing to grind XP from enemy kills and Supply Crates to reach Level 3 and unlock the Supersoldat Hunter Ability.
**Players are able to use the Dieselhammer if they are willing to grind XP from enemy kills and Supply Crates to reach Level 4 and unlock the Bigger Guns Ability. Conversely players will be unable to add the Dieselhammer to their inventory till they reach Level 20 and unlock the Extreme Gun Pocket Ability.
Category:Wolfenstein: Youngblood
Category:Youngblood Missions