Java Edition Indev 0.31 20100130

A version of Indev 0.31 was released on January 30, 2010, at 1:22 UTC.Phew, last indev update for today – The Word of Notch, January 30, 2010 1:22 UTC
== Additions ==
=== Blocks ===
; Workbench
* Pressing on a workbench will open a 3×3 crafting grid.This has been verified by gameplay from this version's jar dated January 30, 2010, at 1:10 UTC.
=== Items ===
; 
* Golden swords, axes, pickaxes and shovels.
; Bowl
* Used to make mushroom stew.
; Mushroom stew
* New food item.
* Restores health.
; Gunpowder
; String
; Feather
=== Mobs ===
; Beast Boy
* Has HP
* No in-game animations.
* Drops 0-2 feathers when killed.
== Changes ==
=== Blocks ===
; Chests
* Can now be crafted.
; Stone slabs
* Can now be crafted.
; Plants
* Now display similarly to items in the inventory (just like today).
=== Items ===
* Animated textures (currently fire and gears) now display in the inventory.
=== Mobs ===
; Black Steve
* Now drops 0-2 gunpowder when killed.
; Steve
* Now drops 0-2 string when killed.
=== World generation ===
* Removed all Indev House chests.
* Re-added the Infinite Lava Sea at the bottom of the map.
** This time it is infinitely deep.
=== Gameplay ===
; Crafting
* There are now 36 recipes.
* Added 2x2 crafting grid to the player inventory.
* Removed 3x3 inventory crafting grid by pressing .
* Axes can now be crafted on either side.In the previous version's jar, dated January 29, 2010, at 14:04 UTC; in gameplay; axes could only be crafted with the two upper blocks/ingots/diamonds on the left. Starting with this version, dated January 30, 2010, at 1:10 UTC, axes could now be crafted with the upper blocks/ingots/diamonds facing either side.
=== General ===
; Score
* Removed the scoreboard in the top right of the screen.
; Statistics
* Player statistics are now removed from the inventory.
== Fixes ==
; From 20100122
* Fixed an infinite reach bug.
; From 20100128
* Fixed graphical glitch with using swords.
; From 20100129
* Dropped stacks of items will now smelt as separate items (previously only 1 item would smelt and the rest disappeared).
* Right-clicking on stacked crafted items takes out all of them instead of just one.
== Bugs ==
* The number on hotbar items also pulses when new items are picked up.
* The X-Ray effect caused by having the player's head in a block is now permanent as long as the player stays in a block.
* Bows disappear from the hotbar when without arrows.
== Notes ==
== References ==
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