Game Guide/Allied Races

This article is a copy of "Allied Races", a collection of official articles from the 2016 World of Warcraft Site. These articles overviewed the Allied Races in World of Warcraft.
==Article==
Both Alliance and Horde heroes discover new allies by exploring faraway lands. The races below need to be recruited to your faction’s cause in-game before you can play them.
===Void Elf===
Many have sought to harness the corruptive magic of the Void. Most who tried have fallen into madness. Determined to use this power for the good of Azeroth, Alleria Windrunner is the first mortal to succeed at defying the shadow's whispers. Coming to the aid of a group of her kin who nearly gave in to the darkness, Alleria has vowed to train these Void elves to control the shadows within them and pledge their newfound powers to the Alliance.
===Lightforged Draenei===
For untold millennia, the Army of the Light waged war against the Burning Legion throughout the Twisting Nether. The draenei most committed to their long crusade would undergo a ritual to become Lightforged, infusing their bodies with the very essence of the Holy Light. After finally achieving victory on Argus, the Lightforged draenei have undertaken a new mission: protecting Azeroth from rising threats and helping the Alliance push back against Horde aggression.
===Dark Iron Dwarf===
Known for their fiery tempers and fierce determination, Dark Iron dwarves have a turbulent history with the other clans. A failed coup in Ironforge ignited the War of the Three Hammers, and many of the Dark Iron once fought in the service of Ragnaros the Firelord. Though one faction of the dwarves is pledged to Queen-Regent Moira Thaurissan, others refuse to stand alongside their kin. The Alliance seeks a united Dark Iron clan to harness the power of Azerite and aid their struggle against the Horde.
===Kul Tiran===
Kul Tiras was founded by fearless explorers who sailed uncharted waters in search of adventure. As a key member of the Alliance of Lordaeron, the Kul Tiran navy dominated the seas of Azeroth with its legendary fleet. But after years of turmoil and hardship, the kingdom grew isolated and vulnerable to dark influences. Thanks to the help of brave heroes, House Proudmoore has been restored and Kul Tiras is poised to fight alongside the valiant Alliance once more.
===Mechagnome===
Long ago, a faction of zealous gnomes set out on a quest to improve their bodies and minds. Settling on the isolated isle of Mechagon, they experimented with ancient technology to reverse the Curse of Flesh and become living machines. After facing the perils of full mechanization, they found the ideal balance between flesh and steel. Now reunited with their gnomish cousins, the mechagnomes bring both tenacity and ingenuity to the Alliance.
===Nightborne===
Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help reclaim their place in the world.
===Highmountain Tauren===
Descended from Huln, brave hero of the War of the Ancients, the Highmountain tauren honor the spirits of earth, river, and sky. Though the Legion invaded their lands and sowed seeds of distrust between them, the tribes of Highmountain stand united once more. At long last they are ready to venture beyond their sacred mountain and stand beside their kin from Kalimdor, lending their nobility and strength to the mighty Horde.
===Mag'har Orc===
For untold generations, the orc clans of Draenor battled one another in endless war. But when Gul'dan offered them the blood of his demonic masters, the disparate tribes of Mag'har—the orcish word for "uncorrupted"—refused the dark bargain and banded together to drive out the Burning Legion. In the aftermath of the fall of Hellfire Citadel, the Mag'har pledged to one day repay Azeroth's heroes for aiding their cause. As war against the Alliance intensifies, the Horde must call upon the might of the Mag'har to seize victory.
===Zandalari Troll===
The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable naval fleets in the known world. But enemy attacks on their borders—as well as unrest within the king's council—have threatened the kingdom's foundations. By returning stability to Zandalar, the heroes of the Horde can gain a powerful new ally.
===Vulpera===
Clever and resourceful, the vulpera have survived amidst the harsh desert of Vol'dun for generations. Traveling in close-knit caravans, they watch out for each other as they scavenge supplies from across the dunes. Despite their small stature, they are fierce and cunning in battle, bringing down any enemy foolish enough to underestimate them. Now full-fledged members of the Horde, their wagons have left the sands in search of adventure.
==Source==
*Official Site
*Archive Link
Category:Game Guides