What Doesn't Kill Me

What Doesn't Kill Me is a survival-scaling mutation which heals the player for small percentage of their health after a successful .
== Details ==
== Notes ==
* Healing can only occur once every 30 seconds per enemy. Mutation cooldown does not scale with stats. 
* Parries done with the and will activate this mutation and heal the player.
* Thunder Shield cannot seem to activate this mutation (needs further investigation).
== History ==