The Black Spot (Zombie Pirate Gunnery Mob (Handgunners))

are a Regiment of Renown missile infantry unit introduced in Total War: Warhammer II with Curse of the Vampire Coast.
== Recruitment ==
* Recruited with: Regiments of Renown Recruitment panel
== Description ==
Zombies are clumsy, drudge-like combatants, so more potent forms of magic are usually required to give them the dexterity required to operate firearms. Fortunately for seafaring Necromancers, all those who perish on the ocean are touched by the powerful magic of Galleon’s Graveyard – an oceanic realm of the Unliving that exists between the tangible and intangible worlds, sucking in the world’s shipwrecked vessels and the drowned corpses of their passengers and crews. The weapons of those reanimated from the depths may be rusted and sodden, but many zombies cling to the guns they held so dearly in life and use them with additional help from residual muscle memory. Wielding a shabby collection of black powder weapons long past their best, the Zombie Pirate Gunnery Mob appear to gain a small spark of the satisfaction they enjoyed in life through the random discharge of noisy, indiscriminate firepower.
== Attributes ==
== Unit Abilities ==
=== Passive Abilities ===
* Crumbling
* Disintegrating
* Black Powder Aplenty
== Difference from Zombie Pirate Gunnery Mob (Handguns) ==
* New Attribute: Charge Defense vs. Large
* New Attribute: Charge Reflection
* Leadership increased to 45
* Melee Attack increased to 20
* Melee Defence increased to 14
* Weapon Strength increased to 27
** Base Weapon Damage decreased to 8
** Armour-Piercing Weapon Damage increased to 19
** Bonus vs. Large increased from 0 to 13
* Missile Damage increased to 24
* Reload Time decreased to 11.48
* Attack Interval increased to 4.5
* Cost increased from 550 to 800 (SP & MP)
* Upkeep increased from 138 to 200
== Strategy ==
Category:Curse of the Vampire Coast units
Category:Regiments of Renown
Category:Vampire Coast Regiments of Renown