Lucas (Smash 5)

Lucas makes his third return to the Super Smash Bros. franchise in Super 5mash Bros. 5. Lucas is confirmed as an unloackable character after being introduced as a DLC character for Super Smash Bros. for Wii U and 3DS. He retains much his core designs from the previous games with a few improvements.
==Changes from Smash 4==
==How to Unlock==
Handheld
*Complete Adventure Mode with Ness on Normal or higher without losing a life.
*Play 30 Vs. Matches
*Clear Event 10 "Showdown in Onett"
Lucas is fought on the "Onett" stage.
Console
*Complete All-Star Mode with Ness without healing on Easy or higher
*Play 70 Vs. Matches
*Clear Event 13 "The Pig-Mask Army".
Lucas is fought on "Fourside" stage.
==Moveset==
===Special Set A===
 	Name 	Damage 	Description
Neutral Special	PK Freeze 	--- 	Lucas can charge this attack and slightly influence where it will travel to. Upon contact, it can freeze opponents with higher damage percentages.
Custom 1 	Flash Freeze 	--- 	Much faster and has a better chance of freezing the opponent at lower percentages but has a shorter range and radius.
Custom 2 	PK Chill 	--- 	It will not blast ice energy but can freeze opponents as it travels. It does less damage and is a bit slower than the default.
Side Special 	PK Fire 	--- 	When fired, it will blast horizontally when it makes contact with an opponent and will launch then further.
Custom 1 	PK Implosion 	--- 	When fired, it will have a slight gravity effect which pulls in opponents and then explodes; launching them.
Custom 2 	PK Blast 	--- 	Functions much like Ness' but instead of doing looped damage, it blasts up vertically.
Up Special 	PK Thunder 	--- 	It is able to travel through opponents; doing looped damage. It does more damage then Ness' version.
Custom 1 	PK Stopping Thunder	--- 	The attack vanishes when it comes into contact with an opponent but has high launching abilities; slightly less than the PK Thunder 2.
Custom 2 	Delayed PK Thunder 	--- 	Functions much like the default but is delayed upon contact for several seconds. It has more control than the default.
Down Special 	PK Magnet 	0% 	Lucas stretches out his hand and can absorb energy attacks. If he is hit form behind, he will turn around though there is slight lag between it.
Custom 1 	PSI Reflect 	2x (reflected projectiles)	Absorb a projectile and then reflects it back; adding the damage to it in the form of a blast of energy.
Custom 2 	Warding PSI Magnet 	0% 	Expels a force that causes opponents nearby to be pushed away. It grows weaker with time.
===Special Custom Set B===
 	Name 	Damage 	Description
Neutral Special	PK Beam 	2.3% (uncharged loop), 3.8%(charged loop)	Lucas places his finger on his forehead and charges the PK Beam, Charging the beam causes it to fly farther, do more damage, and increase its size but at the cost of speed. It travels much slower and leaves Lucas with severe ending lag. It launches at the last hit.
Custom 1 	PK Launch Beam 	1.5% (uncharged loop), 2.5%(charged loop)	Lucas can charge this attack much like the default but with a twist. While charging it, Lucas can tilt the control stick around him thus allowing him to aim the attack. It is weaker than the default but produces a higher launch effect.
Custom 2 	PK Dashing Beam	1.8% (uncharged loop), 2.3%(charged loop)	Lucas can move around and jump but not attack while charging this attack. It has a shorter span between uncharged and charged in regards to damage output. However, it comes out much quicker and is generally faster with little lag.
Side Special 	PSI Shield 	1.8% (reflected back) 	Lucas will erect a floating shield which reflects projectiles back to the opponent. It will also block attacks as well but will shatter if it recieves too much damage. Lucas can move freely after erecting it.
Custom 1 	PK Giga Shield 	2.5% (reflected back) 	A much larger shield though Lucas is not allowed to move during erecting the shield. Lucas can cancel it by pressing the special button again but he suffers from ending lag.
Custom 2 	PK Wall 	0% 	Lucas erects the PK Wall which will travel forward; pushing opponents back with knockback without dealing damage. It will continue traveling while pushing opponents back.
Up Special 	QuickUp 	6% (spourspot), 15% (sweetspot) 	Lucas uses the power of PSI and boosts himself upwards. He has slight control over his trajectory and will slam into an opponent, dealing damage. Hitting the opponent at the end of the animation causes an explosion effect when it connects and has high knockback.
Custom 1 	Soaring QuickUp	13% 	Lucas gathers the PSI energy and launches himself high into the air. The attack will launch the opponent when it connects regardless of the annimation timing. He shoots straight up and has no control over his trajectory.
Custom 2 	Triple QuickUp 	5% 	Lucas ejects PSI energy which boosts himself up three times in the air. It will meteor opponents who are below Lucas.
Down Special 	BrainCyclone 	1.3% (loop) 	Lucas traps the opponent in a spychic hold that appears like a cyclone. It does loop damage before throwing the opponent upwards. The amount of damage Lucas has influences the launching power of the attack. It will launch opponents higher at higher damage percentages. It has a slight vacuum effect.
Custom 1 	BrainGale 	5% 	The attack only hits once but will knock away opponents instead of sucking them in. It has much higher knockback power that reflects Lucas' damage though it grows weaker the more damage he has.
Custom 2 	BrainTornado 	1.2% (loop) 	Lucas fires a tornado made of PSI power that travels across the stage much like the charged up smash attack for the Ore Club albeit weaker and smaller. It will carry opponents and then launch them upwards. The more damage Lucas has, the further it travels.
===Final Smash===
 	Name 	Damage 	Description
Final Smash 1	PK Starstorm	13% per hit	Lucas retains the same Final Smash from Super Smash Bros. Brawl without the changes that Ness' version received. It does more damage but is generally slower.
Final Smash 2	PK Love Ω 	36% 	Lucas gathers PSI energy and releases which causes psychic energy to attack the stage. It highly resembles it's animations from MOTHER 3. If focus specific psychic attacks onto each opponent on the stage followed by stage wide psychic attacks. If all the attacks hit successfully, it will deal 36% damage with the final psychic blast dealing high knockback.
==Taunts==
Italics means they have to be unlocked.
*Trips over and shakes his head, similar to his pratfall animation. (Up)
*His Rope Snake comes out and talks to him. (Right)
*Bends down to tie his shoe. (Left)
*Holds out a sparkle and fires it behind him. (Left)
===Character Selection Screen===
*Lucas holds out a finger and a spark shoots out.
*Lucas swings his bat forward.
*Lucas surrounds himself with PSI energy.
===On Screen Appearance===
*Lucas arrives on a Mr. Saturn Table.
*Lucas walks in with Boney and pats him on the head before he jumps off the screen.
*Lucas appears in via Teleport and starts to shake as if scared. But he clenches his hand and looks forward.
===Victory Animations===
*With his back towards the screen, crouching, Lucas does something on the ground with a large stick before turning his head around towards the screen, saying "Hmm?".
*He forcefully pulls one of the large needles (from Mother 3) before the large needle flies off-screen with a trail of sparkles while Lucas looks towards the screen. This is very similar to his Up Smash.
*He bends down on one knee and shoots hexagonal PK shocks from his fingers in the air in front of him.
*He pulls out the Rope Snake which wraps around him. He tries to get it off but ends up failing.
*Lucas trips and falls tot he ground and rubs the back of his head.
*Lucas punches and kicks while releasing PSI energy..
===Losing Animations===
*Lucas faces forward while clapping his hands.
*Lucas is rubbing his head as if he hurt it.
*Lucas is spinning back and forth with dizziness.
===Victory Fanfare===
A flourished remix of :22 to :36 of the song "A Certain Someone's Memories" from MOTHER 3.
===Idle Animations===
*Tap the edge of his shoe.
*Cowardly shakes his fist in front of his body.
*Looks nervously to the right and then to the left.
*Becomes startled and starts to shake slightly.
==Trophies==
Lucas's trophies can be earned by completing Classic Mode, Adventure Mode, All-Star Mode, and Boss Battle mode. In addition, further trophies can be found during matches and at the Trophy Shop.
Lucas
Unlock: Classic Mode
Lucas(Alt)
Unlock: Adventure Mode
Console/Blue
Lucas (Alt)
Unlock: Adventure Mode
Handheld/Red
Pajama Lucas
Unlock: Boss Battle
Console
Pig Army Lucas
Unlock: Boss Battle
Handheld
Lucas (Quick Up)
Unlock: Match or Trophy Shop
Grey
Lucas (PK Freeze)
Unlock: Match or Trophy Shop
Cyan
Lucas (Orange)
Unlock: Match or Trophy Shop
Lucas (Brown)
Unlock: Match or Trophy Shop
Lucas (Right)
Blue
Unlock: Match or Trophy Shop
Swimsuit Lucas
Unlock: Complete a Lucas Character Challenge
PK Starstorm
Unlock: All Star Mode (Easy or Normal)
PK Love
Unlock: Unlock all Bowser Jr. trophies
==Alternate Costumes==
Color Title 	Color 	Notes 	Status
Yellow 	Yellow 	Default outfit for Lucas. 	Starter
Blue 	Blue 	--- 	Starter
Red 	Red 	Lucas red outfit from Brawl. 	Starter
Orange 	Orange 	Resembles Claus. 	Starter
Green 	Green 	Based on Boney's human disguise from MOTHER 3. 	Starter
Gray 	Gray 	Based on the coloration for the Masked Man. 	Starter
Purple 	Purple 	Purple outfit from Brawl. 	Starter
Purple 	Wendy O. Koopa	--- 	Starter
Cyan 	Cyan 	Coloration based on Kumatora from MOTHER 3. 	Starter
Brown 	Brown 	Color scheme based off of Flint. 	Starter
Pajama Lucas 	White 	Model based off Lucas' pajamas in MOTHER 3. 	Locked
Pig Army Lucas 	Brown 	Model based off Lucas' outfit while in the Pig Army. 	Locked
Swimming Trunks Lucas	Blue 	Model based off Lucas wearing swimming trunks from MOTHER 3.	Locked
==Trivia==
Category:Super Smash Bros. 5 Characters
Category:Super Smash Bros. (series)
Category:Subpages
Category:Males
Category:Playable Characters
Category:Characters
Category:Mother (series)
Category:Mother Characters
Category:Super Smash Bros. Characters