Elder

After reaching age 100 on a creature, players can choose to become an Elder by either clicking "Become an Elder!" on the initial Elder prompt or by clicking "Become Elder" in the Creature Info/Creature Stats window by pressing K.
The decision to become Elder is always available to players once reaching age 100 on any creature by going to the "My Creature" section of the Creature Stats window. Unlike legacy gameplay, the initial Elder prompt only appears once when the creature had already reached age 100 and will not repeatedly appear every time a creature with the proper age spawns.
Also, unlike legacy, once deciding to become an Elder, the player's creature will gradually inherit the Elder status and effects over a period equivalent to the time needed to grow from age 0 to age 100 (thus, having a total of age 200). While eldering, a creature will actually receive two different size changes: the first one is upon accepting to elder, and the second one is upon reaching age 200. It is not yet confirmed what is the size buff for each one of them, but the total seems to be around 10%.
The Elder status and effects cannot be removed later on, unless if the anti-logging penalties are triggered to reduce the creature's age. Logging can be used to reduce age below 100 to the point of reverting eldering. When done so, eldering will not automatically restart upon hitting age 100, being a good way to revert Eldering in a creature the player did not wish to Elder.
Eldering will give a player's creature:
* Boosts:
** This section is a WIP and will be filled over time. All values are for fully grown Elders, and scale based off the progress percentage.
** Increases the creature's damage by 20%
** Increases the creature's weight by 25%
* Nerfs:
** This section is a WIP and will be filled over time. All values are for fully grown Elders, and scale based off the progress percentage.
** Decreases the creature's maximum stamina by 25%
* Neutral:
** Increases creature size by 10%.
** Growth bar turns from orange to purple, and now goes from 0-100 to 0-200.
** Some creatures gain additional model parts.
Category:Gameplay