Darkling (Kingdom)

Darkling (デビラーマン Devilerman) is a special Job in Dokapon Kingdom that is obtainable after the player is in the last place for an extended period of time. The main objective of the Darkling is to get revenge on other players and potentionally change the ranking.
==Becoming the Darkling==
If the player spend two weeks in the last place and the Dark Mark appears above their head, they will become eligible for the Darkling Job. While the Dark Mark is present, Weber may appear on Empty Spaces to give them the Contract. This is a 1G Item that instantly transports its user to the Dark Space in Asiana. This does not prevent Weber from appearing to bestow Cursed Items as normal. The Dark Mark will also go away if the player gets out of last place.
To become the Darkling, the adventurer with the Dark Mark needs to land on the Dark Space in Asiana. Weber will ask for all their Towns, Items, Field Magic, and Cash in exchange for the power of the Darkling, which lasts for 14 days. The player can also remove their cursed items (namely Big Bug, Blackmail and Nitroglycerin) and debt by becoming a Darkling.
Becoming a Darkling doesn't remove a player's equipments, Local Item Value or Castles. Equipments are temporarily replaced by the Darkling equipments, and the original ones are automatically returned after the Darklingdom ends (provided that the Darkling's equipments are not robbed). The Darklingdom will also end prematurely if the Darkling is killed.
==Powers and abilities==
In the overworld, the Darkling will have a Demon Spinner active for the duration of Darklingdom, which functions identically to the Super Spinner item, meaning that he/she can easily travel quickly and chase down anyone they want to kill. They can summon Town Bosses to towns ruled by other players by landing on them. Summoning a monster gives EXP equal to the amount given for defeating said spawned monster. Landing on a town with a monster fully heals the Darkling and cures their status effects, including Z-Plauge and Doom.
In combat, the Darkling possesses very high stats, with their base parameters tripled and given the most powerful equipments in the game, allowing them to easily defeat most players. After defeating a player, the Darkling is unable to take their possessions, but can only discard them. If a player manages to defeat a Darkling, the victorious player may take one of the Darkling's pieces of Equipment. If a killed Darkling gets their equipment stolen, that equipment will be gone from the normal player's equipment. (e.g. If a player steals the Overlord Crown, when the Darkling respawns as a normal player, he/she will have lost his/her accessory, if they had one.) Players are unable to give up a battle with a Darkling (though they can use skills such as Escape to get out of the battle) and the Darkling is also unable to give up. The Darkling also has auto-Counter, meaning that they will automatically Counter when the opponent uses Strike, even if the Darkling doesn't select Counter originally (unless the Darkling's Counter option is sealed, in which case, the counter for the Strike won't activate).
Killing a player automatically rewards the Darkling with enough EXP to advance to the level of that player.
EXP gained by the Darkling will only be applied upon the Darkling player's first combat victory "after" Darklingdom. Because of this, EXP gained by the Darkling through killing other players can stack.
===Equipment and Stats===
Weapon 	Draco Blade
Shield 	Demon Shield
Offensive Magic	Giga Blaze
Defensive Magic	Super Bounce
Accessory 	Overlord's Crown
Battle Skill 	Delete: Randomly deletes the enemy's entire Inventory, one piece of Equipment, or all carried Gs.
In addition, the player's base stats will be tripled.
===Dark Arts===
The Darkling begins each turn by spinning the Dark Art Spinner, which provides Dark Art points. These points can be spent on Dark Arts, which replace the player's Bag during Darklingdom. Only one Dark Art can be used each turn, but there is no limit to the number of times each field skill can be used. If the Darkling has the Sealed status effect, they will be unable to use Dark Arts until they cure the status effect.
If the Darkling starts its turn immediately with combat, the Dark Art Spinner is skipped, rewarding no Dark Art points that turn. As the Darkling, ensure that all battles end the same turn they are started to avoid missing out on Dark Art points.
Possible Dark Art Spinner results:
*0 Points
*5 Points
*10 Points
*20 Points
*30 Points
*40 Points
*50 Points
*100 Points
*200 Points
Dark Arts:
Name 	Cost	Description
Trap Summon 	10 	Sets traps on eight random spaces on the Darkling's current map.
Item Stopper 	20 	Seals all players' bags.
Caltrops 	30 	Gives all players a footsore.
Banker Strike 	40 	Closes all Loot and Bank Spaces.
Worker Strike 	40 	Closes all Building Spaces.
Market Crash 	60 	Throws away half of all players' money.
Nap Time 	60 	Makes all players fall asleep.
Day Off 	70 	Closes all Loot, Bank, and Building spaces.
Come Here 	100 	Summons all players to the Darkling's space. This can force a fight on the Darkling's turn.
Local Assault 	120 	Summons monsters to all Towns on the current continent.
III Cartographo	120 	Transforms all Empty Spaces into Doom Spaces. Any players who land on this space, immediately enters a battle with the Darkling. The Darkling does not retain damage from III Cartographio fights.
Castle Panic 	160 	Takes a random Castle owned by a player, earning EXP as if the Darkling had landed on it.
Global Assault 	200 	Places Monsters to all towns on all continents.
==Strategies==
==Quotes==
==Trivia==
*If a player has a different hairstyle prior to the Darklingdom, their hairstyle will change to the default after Darklingdom.
==Gallery==
===Screenshots===
Female Darkling Screenshot Kingdom.png
===Assets===
Male_Darkling_Icon.png
Female_Darkling_Icon.png
Category:Dokapon Kingdom jobs
Category:Jobs