Zector

Zector was one of Varn Torum's Diarchs, a title devised after the coup of Infernius Torum and the subsequent reorganization of the Varn Torum government. Born from the ashes of a long gone Dwarven Empire, Zector constantly pushes to restore the lost glory of the Dwarves to little avail in the modern world of Eldham. Having a long and troubled history, Zector never felt like they were truly good enough to achieve their goals. Eventually, distrust within the Varn Torum leadership and the burnout of leading culminated in their resignation as a Diarch. After their resignation, Zector moved to two isolated islands off of Varn Torum's northeastern coastline. Zector began constructing a large fortress upon the two islands, and named the fortress Twin Bastion, where they currently reside today.
== Biography ==
=== Pre-Eldham ===
==== Last Days of the Empire ====
Zector belonged to an ancient Empire of Dwarves, created to serve the Empire as a standard work bot. Born into the Empire near the end of the Empire's life, with corruption and debauchery rife across the culture and the prevailing looming threat of being conquered or collapsing outright, Zector grew to develop a very prejudiced, paranoid and angry personality against both dwarves and foreigners. Eventually due to overwhelming pressure, the Empire collapsed. Any and all production of machines halted, and dwarves across the realm fled to seek refuge and new lives in undiscovered worlds. Zector at the time had lost power, and was brought upon one of these fleeing groups who went overseas. The entirety of this group had been lost in a raging storm, with Zector eventually washing up on the shores of Eldham. When the Torum clan discovered Zector's remains, they had brought them back into their tribe treating it as a long lost relic of old. Eventually, Sueyuet Dokam would arrive and bring the faith of Tokora with him and by the graces of the Tokora Zector was given new life, and a new purpose.
==== Technology ====
Zector is compromised of ancient dwarven technology, primarily composed of finely crafted iron plating and a redstone core, giving the distinct red glow. The redstone wiring and core used to power Zector means they are prone to shorting out when exposed to large volumes of water, needing attachments to prevent damage. Upgraded variants did exist, primarily made up of netherite, however were largely scrapped in favor of weapons and armor to quell rebellions and war across the Empire. While redstone was a permanent energy source, it could only sustain a sleep mode. A bioreactor was used to provide the energy necessary for full function, which is why Zector eats similar to other living creatures. For intelligence, it is questionable whether everything Zector does is merely programming for actual sentience, and remains a mystery to Varn Torum today. Over time the body degraded giving a much more messy appearance of redstone splotches across Zector's legs, arms and torso. After the Empire's collapse, production of other machines like Zector ceased outright and the dwarven population dwindled. As of today in Eldham, the technology used to create Zector has long since been lost to the sands of time.
===== Arm Attachments and Abilities =====
Zector comes with a multitude of different attachments that allows them to execute functions ranging from basic combat to swimming. Due to Zector's nature of being a standard work bot, while versatile Zector greatly lacks sufficiency in combat as the design of the body does not support extensive combat.
====== Work Tools ======
Zector can switch their arms from pickaxes and axes to shovels and hoes. Allowing for all kinds of complex work, even a chisel attachment to finely carve out stone structures comes with the set of tools.
====== Weapons ======
Zector has a few weapons at their disposal if forced to fight. This includes a standardized mechanical blade and a semi-powerful dwarven redstone laser that can be shot from the visor. It is incredibly energy intensive however, and is rarely ever used. Other more custom weapon attachments made by Zector themselves require manual setup, but include a firework launcher and a propelled trident.
====== Spyglass, Lighter and Glider Prototype ======
Other minor attachments include things like a spyglass and a simple lighter. An early prototype of wings that grant the ability to glide have been drawn up, but the complex material needed for such a device isn't known to exist in either Rathnir or Eldham.
====== Armor and Waterproof plating ======
Body attachments include standard diamond armor suited to be worn by Zector, as well as attachments that allowed for traversal underwater and in rain. Due to the nature of these attachments, Zector is almost always seen with them on.
=== Arrival in Varn Torum ===
==== Coup of Infernius Torum ====
With a new purpose, Zector jumped into action. The early days of Varn Torum saw the construction of what would become the mountain hold of Khun-Drakhar. Famous for its grand halls and impressive stonework, these were constructs created by both Zector and Sueyuet's hands. Over time, dissatisfaction grew as Infernius seemed to be throwing Varn Torum into dangerous and reckless situations the government saw no reason partaking in. This growing discontent eventually boiled over, and lead Zector to spearhead a coup of Infernius with the entirety of the Council. Infernius stepped down willingly, and power transitioned into three individuals; Garrigoyle, Sueyuet, and Zector. Garrigoyle would become the High King and Sueyuet and Zector would become the Diarchs. This compromise would eventually fester to become a growing divide between the title of High King and Diarch, eventually leading the country completely divided on its vision and leading to the Three Crowns Crisis.
==== Rathnir Expedition ====
After learning about the new dwarven clan that had migrated into Varn Torum's northern territory, Malleus, Zector immediately began their journey to explore and find other lost dwarves and dwarven ruins across Rathnir. Encountering many peoples and many places, they had encountered numerous abandoned holds, with some small holds dotted across Rathnir serving as places for the last dwarves of Rathnir to live their lives in. Some of the holds discovered include Erebor, Yadishel, Kal-Thax, Aravind, Wyldvarn and Beþenk-dum. Unfortunately, most were mere ruins by the time Zector had arrived, with the remaining dwarves showing no interest in partaking in Zector's vision of a restored Dwarven Empire, preferring to stay in their small holds on Rathnir.
==== Yaszumatti-Torum Relations ====
Zector always viewed Yaszuma with open hostility, seeing them as Varn's biggest threat and feeling as they were actively seeking to expand their influence and control over Varn Torum and the continent of Katsura at large. While numerous Yaszumatti governments have come and gone, Zector's feelings have changed little, with some governments reinforcing the feeling far more than previous regimes. Incidents like the Titan's Rest Crisis, which saw Yaszuma nearly attempt a land invasion into Varn Torum to seize land Varn Torum didn't even hold legal rights to, did not help Zector's opinion and only made them even more paranoid about Varn Torum's neighbors.
Category:Traveler's Era