Vampire Thrall

The creation of a Thrall is due to a vampire's bite spreading their eldritch blood to those they feed on. Vampire Thralls are powerful beings, often possessing the abilities of those that made them, along with other powers like being able to control the weather, extreme movement speed and an aura of dark seductiveness.
Alukah. Asanbosam. Mandurugo. Lamia. Strigoi. Vampyr. Regardless of name, in nearly every culture’s collective nightmares, one horrifying principle persists: The hungry dead rise to feed on the living. The Vampire reproduces by infecting of living humans through mutual hematophagy and a slow erosion of the victim’s humanity. As the victim becomes more and more monstrous, the unholy eldritch abilities of their progenitor begin to manifest. And as long as this transition into undeath is ongoing, these damned souls are highly-sought as powerful assets to ORPHEUS.
== Mechanic: Hematophagy ==
While a Vampire Thrall has a victim subdued or a willing entity at hand, they may spend 2 Initiative to feed on the victim’s blood, dealing 1 point of Health damage that cannot be prevented by any means, and gaining 1 Blood Point. At the end of each Round of combat if you have taken any physical wounds, lose 1 Blood Point and heal 1d3 health. Once per day, you
may spend 3 Blood Points to reduce the severity of all Injury-derived Conditions by 1. Vampire Thrall abilities gain additional effects and boosts through the expenditure of Blood Points. Each Blood Point you hold beyond 3 penalizes all Dexterity-based rolls by a cumulative -1, to a
maximum of -3. You may feed past holding 6 Blood Points, but you never gain Blood Points beyond 6 at a time.
== Abilities ==
=== Bearer of Plagues ===
The Vampire Thrall carries with them a miasma of disease and entropy, and can strike at their enemies with vermin and sickness alike.
=== Caller of Storms ===
The Vampire Thrall manifests the arcane ability to summon and control severe weather, shrouding the battlefield in fog, rain, and violent winds.
=== Dark Fascination ===
The Vampire Thrall inherits its sire’s darkly seductive aura, and can so captivate and transfix entities they focus on that they become inexorably drawn to or terrified by the Vampire Thrall, to their detriment in both combat and social situations.
=== Encroaching Undeath ===
The slow takeover of the undead curse wreaks hideous changes in the Vampire Thrall’s physiology, rendering them unnaturally resilient to harm and capable of bursts of monstrous strength.
=== For the Dead Travel Fast ===
The Vampire Thrall is gifted with preternatural speed, sometimes seeming to twist space itself in their unnaturally swift passage.
=== Polymorphism ===
The Vampire Thrall can call on dark magicks to transform themself into a variety of bestial forms, taking on special abilities.
== Notable Vampire Thralls ==
* Granville Moore
* Lucy Westenra
Category:Archetypes