Pascal Savignac

Pascal Savignac is a Texture Artist at Ubisoft Montreal. He was a part of the development team for a number of Assassin's Creed titles.
==Assassin's Creed credits==
*Assassin's Creed: Revelations (2011) – Team Lead Texture Artist
**The Lost Archive (2012) – Team Lead Texture Artist
*The Tyranny of King Washington: The Redemption (2013) – Texture Artist
*Assassin's Creed: Unity (2014) – Texture Artist
*Assassin's Creed: Origins (2017) – Team Lead - Texture
*Assassin's Creed IV: Black Flag (2021, Stadia release) – Team Lead Texture
==External Links==
*Pascal Savignac's MobyGames' profile
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Category:Development team
Category:Assassin's Creed: Revelations development team
Category:Assassin's Creed III development team
Category:Assassin's Creed: Unity development team
Category:Assassin's Creed: Origins development team
Category:Assassin's Creed IV: Black Flag development team