Palantir

Category:Players
== Palantir ==
Originating from a small town in Southern Rhineland, Palantir is the son of a blacksmith, born into a family of 3 children. Being the oldest, his destiny was to become a blacksmith like his father before him. His apprentice started quite young which in later life granted him his extraordinary strength. But this destiny was not to Palantir's liking and he chose to seek a different path to walk down. Starting as a servant for Taevaskoda's leader he slowly rised in ranks and on one day, became the leader of said town. But what future held for him, was not so kind.
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=== Years of travel ===
Nearing his 20's, Palantir, like many others, developed a desire to explore the world and see its wonders. In his travels he met people far and wide and saw things no one should see. While travelling in the southern regions of eldham, he was abducted by a group of bandits, who held him hostage, hoping for a nice ransom, but to no awail. The news never reached his home. And so Palantir became to understand the ways of the bandit life, and with it a unsatisfiable curiosity for trying it out for himself. T'was his concious that stopped him there. And so he travelled with the group of bandits until finally, he could escape.
==== Under the hand of a Masterbuilder ====
During his 4th year of adventuring in the many regions of Eldham. Palantir became great friends with a master builder. He never did find out what his real name was. When they first met, he said to simply call him Master. Palantir became really interested in the many glorious project that the Master had worked on and in doing so, became a student of him. 3 years he studied the great art of building, evolving and slowly understanding the many finesses of this craft. But one day, when Palantir returned from gathering resources for another build, but Master was nowhere to be found, the study looked like there had been a huge fight or somebody had searched for something. Worried for the Master's life, Palantir set out to track down the people who did this.
==== The Wild Hunt ====
The chase went on for many weeks and through countless lands. Palantir chased and did not rest, a single goal in mind, to avenge the death of the Master. A few days after leaving Master's home, he happened on a gruesome sight to see, under a ancient oak tree, there laid three bodies, all of them bearing great wounds, what looked like being caused with a knife. But what he saw next, kicked him from his feet. The man who he spent 3 years with, was hanging from the oak tree, face turned purple from lack of air. A horrible sight to see. After the bodies were buried and looted. Palantir noticed that the tracks did not stop there, two pairs went on, but calmly, like sensing no threats, walking calmly. Realising the commiters of this horrid crime might still be near, a burst of fury took over Palantir, in a blinded rage he started chasing the criminals. Like a bull he was, not stopping for rest, charging forward, mind focused on the hunt. And then he saw them, two men walking like everything is exactly as its supposed to be, cracking jokes and laughing. This added fire to already raging Palantir's fury, he charged, screaming from the top of his lungs, like a beast. The men were confused, didnt know what to do, as they were confused what happend, but they didnt get the chance to react even, as one of them had their skull split in two already, with a single blow. The other man did not stand much chance even, trying to reach for his sword, but Palantir was quicker, there was a sword in his chest. And so, lying there, Palantir had avenged the death of his master. 
==== Returning home ====
32 Winters had past since Palantir came to this world. And it was time to head home. Back to his place of birth. Taevaskoda, a small rural town in southern Rhineland. Surrounded with many fields, wheat, sunflowers, potatoes and so on. The urge to get home grew bigger in his heart by the hour. And on the third week of his journey back home, he started to spot familiar places and finally, the roofs of Taevaskoda. But everything was not as it once was. The once blooming town seemed almost like a ghost town, with nobody to be seen. Houses in ruin and fields grown wild. Confused, he entered the main town, which was no better. A single soul resided there, a man he once served, the town head Hjaldar. From him he learned of his beloved towns faith. The nobles of neighboring nations took a liking to raiding this small town, for its resources and its people. And so, slowly the town got abandoned. Hjallar made Palantir head of town, since that was his original plan, so many years ago. That suited Palantir, determined to restore his home to it's former glory. This, along the death of the Master, added even more to the rage against crime and unjust actions of many. What concerned the nobles, Palantir swore to avenge these crimes. To fight fire with fire. Palantir remembered the time he spent with the bandit's and so, his mind was made. Bandit he must become and kill and raid any higher ranking persons and nobles he deems not worthy the title. 
Category:Traveler's Era