Sigil and Beyond (PCS)

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Planescape: Campaign Setting
* Book 1: A Player's Guide to the Planes
* Book 2: A DM Guide to the Planes
* Book 3: Monstrous Supplement
* Book 4: Sigil and Beyond
==Book 4: Sigil and Beyond==
* Credits
==Chapter 1: Home on the Planes==
* Home on the Planes
* What's the Point?
** Gold and Glory
** Sense of Wonder
** Long-term Objectives
** Theme
* Philosophers With Clubs
** Building on the Faction Theme
* Structuring the Campaign
** Getting Started
** 1st- to 3rd-level Adventures
** 4th- to 7th-level Adventures
** 8th- to lOth-level Adventures
** 11th-level Adventures and Beyond
* Dealing With Problems
** The Size of the Multiverse
** The 'Feel' of the Campaign Setting
** Mega-monster Bashing
==Chapter 2: The Lay of 'the Land'==
* The Lay of 'the Land'
* The Outlands: An Overview
** Tir na Og
** The Norns
** Sheela Peryroyl's Realm
** The Dwarven Mountain
** Semuanya's Bog
** Gzemnid and Ilsensine's Realm(s)
** The Palace of Judgment
** Tvashtri's Laboratory
** Thoth's Estate
** The Hidden Realm
** The Mausoleum of Chronepsis
** The Court of Light
* Petitioners of the Outlands
** Role-playing Petitioners
* Magic on the Outlands
** Rings Within the Ring
** Outlander Spell Keys
** Outlander Power Keys
==Chapter 3: Features of the Outlands==
* Features of the Outlands
* Realms
* Towns
* Unidentified Terrain
* Nonplayer Character Abbreviations
* Automata
* Bedlam
* The Caverns of Thought
* The Court of Light
* Curst
* The Dwarven Mountain
* Glorium
* The Palace of Judgment
* Plague-Mort
* Ribcage
* Xaos
==Chapter 4: Doorway to Sigil==
* Doorway to Sigil
* Sigil's Portal's
** Portal Types
** Gate Keys
* The Realities of Impossibility
* Describing Sigil
** Up and Down
** Day and Night
** Weather
** Razorvine and Street Vermin
** Building Materials
* Keeping the Peace
** The Lady of Pain
** The Mazes
** The Dabus
** The Code of Conduct
* The Roles of the Factions in Sigil
** The Athar
** Believers of the Source
** The Bleak Cabal
** The Doomguard
** The Dustmen
** The Fated
** The Fraternity of Order
** The Free League
** The Harmonium
** The Mercykillers
** The Revolutionary League
** The Sign of One
** The Society of Sensation
** The Transcendent Order
** The Xaositects
* Making and Spending Money
* The Two Most Important People in Sigil
** Erin Darkflame Montgomery
** Duke Rowan Darkwood
==Chapter 5: Sigil Without a Guide==
* Sigil Without a Guide
* A Few Services of Sigil
** Touts
** Factotums
** Sedan Chairs
** Harmonium Patrols
** Couriers
** Light Boys
* Business Specifics
** Taverns
** Inns
** Stables
** Marketplaces
* The Wards
** The Lady's Ward
** The Lower Ward
** The Hive Ward
** The Clerk's Ward
** The Guildhall and Market Wards
* Campaign Quick-starts
** For the Price of a Rose
** Misplaced Spirit
* New Spells
* Knowing the Cant
Category:Rules Supplements
Category:Planescape Rules Supplements
Category:Campaign Settings