Report 156

Report #156
Skillset: Pureblade Skill: LegTendon
 Org: Serenguard Status: Completed Mar 2009
Furies' Decision:
We will make allheale no longer cure legtendon.
Problem: Allheale being used to cure out of legtendon, the main way a pureblade
gets someone prone considering it has no stun moves, is pretty unfair
considering that without prone, a pureblade will not be able to build wounds or
hinder long enough to pull off a slitlock and eventual kill on someone who knows
what they are doing.
[A: 0 R: 0] Solution #1: Make Pureblade Legtendon not curable by allheale,
 leave Nekotai/Ninjakari/Blademaster legtendon alone
 though, i.e. let those still be curable by allheale
[A: 0 R: 0] Solution #2: Create a new affliction called 'severfoot' that does
 the exact same thing as legtendon does (prones as
 well), only not curable by allheale, and replace
 pureblade legtendon with that, same wounds, actions,
 etc.
Player Comments:
---[Ethelon on 3/14 @ 14:58 writes]:
A Pureblade with the right skill can easily build up Deepwounds, leading to
Tendons and Amputations, as Geb and Daevos have shown us in the past.
---[Shuyin on 3/16 @ 19:32 writes]:
Still doesn't excuse allheale completely negating this spec's main way of
getting their lock, especially when compared to other knight specs.
---[Viynain on 3/21 @ 06:45 writes]:
I'd throw my favour behind solution 2 since making a distinction between the
PureBlade LegTendons and all the rest sounds more problematic than just making a
new affliction would be.
---[Ceren on 3/31 @ 17:15 writes]:
While I agree with that pureblade needs the help, I don't think this is the
direction we should be going in. Seems to me that it's the critical level wounds
that get the no-allheale benefit since anything other than critical is not that
hard to get (especially on legs like this)