Warden's Cage

is a active army ability unique to the faction. It is used to capture enemy characters to be imprisoned in the Athel Tamarha Dungeons. 
It is available to use by any Yvresse army once per battle, and only if there is an open cell available in the Dungeons. The targeted lord or hero must have the hit points reduced to 0 before the duration runs out and the battle must be won by the Yvresse army in order to successfully capture the prisoner. For Auto-Resolve battles, the chance to capture a prisoner is extremely low.
The Warden summons a magical cage that temporarily traps his target with no chance of escape.
== Effect ==
* Active Ability
*Type: Direct Damage
*Uses: 1
*Damage Per Second: 10-20
* Melee Defence: -48
* Armour: -60
* Cannot move
*Range: 100m
*Duration: 25s
*Cooldown: 120s
*Affected units: Affects enemies in range(max: 1)
*Affects units if: Unit is a Lord or Hero
* If wounded while ability is active, target character will be imprisoned after battle
* Causes damage to combatants
* Strong vs character
Category:Abilities
Category:Army abilities
Category:High Elves abilities