Helm of Brilliance

The Helm of Brilliance is a helmet which offers protection from critical hits and its adds a 40% resistance to fire when equipped. This helmet also allows the wearer to use three spells as an ability once per day while equipped. These spells are: Fireball, Prismatic Spray and Sunray. This item is sold exclusively by Ribald in the Adventurer's Mart in his special stock, which becomes available in Baldur's Gate II Chapter 6.
==Gameplay==
*The three spells contained in the helmet are cast as fast as it takes to drink a potion – there is no extra spell casting time.
*The Fireball and Prismatic Ray are cast at the arcane spellcasting level of the helmet's user. When they don't have a mage spellbook, they cast at level 1, meaning a minimum damage Fireball (5d6). Prismatic Ray doesn't scale with level.
*The Sunray is cast at the user's divine spellcasting level. Without access to priest spells, the default caster level translates to 14d6 damage to undead from the scaling part of that spell. If a divine magic user wields this blade and casts the spell from the helm, the users casting level is scaled upwards if above the default level.
*Invoker/Fighters, Invoker/Clerics and Invoker/Thieves apply a save penalty when using both the Sunray and Fireball charge abilities. Meanwhile, Conjurer/Fighters, Conjurer/Clerics and Conjurer/Thieves apply a save penalty to Prismatic Spray.
==Gallery==
Helm_Winged_item_artwork_BG2.png
Helm_Winged_item_icon_BG2.png
==Bugs==
*As of BG2EE 2.6.6.0, several items that cast area-of-effect spells can't be aimed at the ground and require creature targets: Cone of Cold via the White Dragon Scale, Dispel Magic via Purifier, Prismatic Spray via the Helm of Brilliance. This is identified and corrected in The Enhanced Edition Fixpack (EEFP). Ref: (chan20.itm, comps65.itm, helm16.itm, sw1h65.itm)
Category:Fire damage
Category:Poison damage
Category:Magical damage