Cnidarian Manipulation

The power to manipulate cnidarians. Variation of Aquatic Life Manipulation.
==Capabilities==
Users can manage all kinds of cnidarians, including medusae/jellyfish and sessile polyps. Holders of this ability can order cnidarians to do various things; for example, they can summon them into battle to fight their enemies or use them to infiltrate places that would normally be inaccessible to the user. Naturally, they could also communicate with them, read their thoughts and emotions and establish telepathic connections with them. More advanced users could create cnidarians out of thin air or even manipulate their genetic makeup and DNA to improve their characteristics and qualities.
==Applications==
*Animal Augmentation - An increase in the qualities of the cnidarian.
*Animal Empathy - Understand/feel the emotions of a cnidarian.
*Animal Scrying - Perceive through the feelings of the cnidarian.
*Mind Control - Control and influence the actions of cnidarian.
*Mind Link - Have a mental connection with cnidarians.
*Taming - Tame their nature.
*Zoolingualism - Allow verbal communication with cnidarians.
==Techniques==
*Animal Empowerment - Gain strength from the presence of cnidarians.
*Animal Creation - Creating or summoning cnidarians.
*Cnidarian Physiology - Turn into a full-fledged cnidarian or a hybrid of cnidarians and humans.
==Associations==
* Aquatic Life Manipulation
==Limitations==
*May be restricted to certain cnidarian species.
* The range of user’s control may be limited.
*The user may not be able to create cnidarians, limiting themselves to managing existing instances.
*Some can only control the cnidarians they create or summon.
==Known Users==
* Aquaman (DC Comics)
*Ameno (Naruto)
* SpongeBob SquarePants (SpongeBob SquarePants)
*Ryujin (Japanese mythology)
==Gallery==
Choir_Boys_135.webp|SpongeBob SquarePants (SpongeBob SquarePants) summoning numerous jellyfish for aid.
Category:Powers
Category:Animal-Based Abilities
Category:Entity Manipulation
Category:Seeking Known Users