Darius Thran (Toasterferret)

===Basic Information===
 Race: Half-Elf
 Class: Summoner 
 Level: 2
Experience: 1630
 Alignment: Chaotic Neutral
 Languages: Common, Elven, Abyssal
 Deity: None 
===Abilities===
STR: 10 0 (0 pts)
DEX: 18 +4 (10 pts, +2 racial)
CON: 14 +2 (5 pts)
INT: 12 +1 (2 pts)
WIS: 08 -1 (-2 pts)
CHA: 14 +2 (5 pts)
===Combat Statistics===
(Max -2) HP: 18 = [2d8 + CON (+4) + FC (00)] (Summoner)
 AC: 16 = [10 + DEX (+4) + Armor (+2) + Natural (0) + Misc (0)]
 AC Touch: 14 = [10 + DEX (+4) + Size (00) + Misc (0)]
 AC Flatfooted: 14 = [10 + Armor (+4) + Shield (00) + Natural (0) + Misc (0)]
 INIT: +6 = [DEX (+4) + Misc (+2; Elven Reflexes Trait)]
 BAB: +1 = [Summoner (+1)]
 CMB: +1 = [BAB (+1) + STR (0) + Misc (00)]
 CMD: 15 = [10 + BAB (+1) + STR (0) + DEX (+4) + Misc (00)]
 Fortitude: +2 = [Summoner (+0) + CON (+2) + Misc (00)]
 Reflex: +4 = [Summoner (+0) + DEX (+4) + Misc (00)]
 Will: +2 = [Summoner (+3) + WIS (-1) + Misc (+2 vs enchantments)]
 Speed: 30' base, 20' due to medium encumbrance
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
Heavy Crossbow: Attack: +5 = [BAB (+1) + Dex (+4) + Misc (00) + Magic (00)]
 Damage: 1d10, Crit: 19-20/x2 
 Dagger: Attack: +1 = [BAB (+1) + Str (0) + Misc (00) + Magic (00)]
 Damage: 1d4, Crit: 19-20/x2
 Thrown Dagger: Attack: +5 = [BAB (+1) + Dex (4) + Misc (00) + Magic (00)]
 Damage: 1d4, Crit: 19-20/x2
===Racial Features===
Ability Adjustments: +2 (Dexterity)
 Size: Medium
 Speed: 30'
 Favored Class: Summoner (+1/4 evolution point per level) 0.5, Sorcerer
 Low-Light Vision: Can see twice as far as humans in conditions of dim light. 
 Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level
 Elf Blood: Half-elves count as both elves and humans for any effect 
 related to race. 
 Elven Immunities: Half-elves are immune to magic sleep effects and get a 
 +2 racial saving throw bonus against enchantment spells
 and effects.
 Keen Senses: Half-elves receive a +2 racial bonus on Perception skill
 checks. 
 Multitalented: Half-elves choose two favored classes at first level.
===Class Features===
Summoner
 Armor/Weapons: Simple weapons; Light armor
 Spells: Spontaneous arcane from the summoner list
 Cantrips: Can learn a small number of cantrips with unlimited castings
 Eidolon: Zaphyn (See below)
 Life Link: Can sacrifice a number of hit points to prevent damage to eidolon
Summon Monster: Spell-like ability of Summon Monster I 5/day
Bond Senses: As standard action, can share senses of eidolon; Level/day rounds
===Feats===
Extra Evolution (Level 1): +1 Evolution Point
Skill Focus (Use Magic Device) (Racial Bonus): +3 to UMD
===Traits===
 Elven Reflexes (Racial): +2 trait bonus to Initiative
Dangerously Curious (Magic): +1 trait bonus to UMD, UMD always a class skill
===Skills===
Skill Points: 6 = [Base (4) + INT (+1)/Level; FC (00), Misc (00)] (Summoner)
Skills Total Rank CS Ability ACP Misc
Acrobatics +4 0 0 4 -0 +0
Appraise +1 0 0 1 +0
Bluff +2 0 0 2 +0
Climb 0 0 0 0 -0 +0
Diplomacy +2 0 0 2 +0
Disable Device 0 0 0 -0 +0
Disguise +2 0 0 2 +0
Escape Artist +4 0 0 4 -0 +0
Fly +4 0 0 4 -0 +0
Handle Animal 0 0 0 +0
Heal -1 0 0 -1 +0
Intimidate +2 0 0 2 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) +6 2 3 1 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception -1 0 0 -1 +0
Perform ( ) +2 0 0 2 +0
Profession ( ) 0 0 0 +0
Ride +4 0 0 4 -0 +0
Sense Motive -1 0 0 -1 +0
Sleight of Hand 0 0 0 -0 +0
Spellcraft +6 2 3 1 +0
Stealth +4 0 0 4 -0 +0
Survival -1 0 0 -1 +0
Swim 0 0 0 0 -0 +0
Use Magic Device +11 2 3 2 +4 (Feat,Trait)
===Spell Lists (Known)===
0 Level Level 01 
* Arcane Mark * Enlarge Person
* Detect Magic * Mage Armor
* Light * Rejuvenate Eidolon, Lesser
* Read Magic 
* Jolt 
===Spells Per Day===
0th Level: ∞
1st Level: 3 (2 + 1 Bonus)
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Leather Armor 10 gp 15 lb
Dagger (Melee) 2 gp 1 lb
Heavy Crossbow (Ranged) 50 gp 8 lb
 Ammo (20) 2 gp 2 lb
Spell Component Pouch 5 gp 2 lb
Backpack 2 gp 2 lb
 Bedroll 1 sp 5 lb
 Waterskin 1 gp 4 lb
 Trail Ration (2) 1 gp 2 lb
 Total Weight: 41 lb
 Light Medium Heavy 
Max Weight: 0-33 34-66 67-100
===Finances===
PP: 00
GP: 1354
SP: 9
CP: 00
Gems/Jewelry/Other:
0000
==Eidolon==
===Eidolon Skills===
Skill Points: 8 
Skills Total Rank CS Ability ACP Misc
Acrobatics +2 0 0 2 -0 +0 Chosen class skill
Appraise -2 0 0 -2 +0
Bluff 0 0 0 0 +0
Climb +8 2 3 3 -0 +0 Chosen class skill
Diplomacy 0 0 0 0 +0
Disable Device 0 0 0 -0 +0
Disguise 0 0 0 0 +0
Escape Artist +2 0 0 2 -0 +0
Fly +2 0 0 2 -0 +0
Handle Animal 0 0 0 +0
Heal 0 0 0 0 +0
Intimidate 0 0 0 0 +0 Chosen class skill
Knowledge (Arcana) 0 0 -2 +0 Chosen class skill
Knowledge (Dngnrng) 0 0 -2 +0
Knowledge (Engnrng) 0 0 -2 +0
Knowledge (Geography) 0 0 -2 +0
Knowledge (History) 0 0 -2 +0
Knowledge (Local) 0 0 -2 +0
Knowledge (Nature) 0 0 -2 +0
Knowledge (Nobility) 0 0 -2 +0
Knowledge (Planes) 0 0 -2 +0
Knowledge (Religion) 0 0 -2 +0
Linguistics 0 0 -2 +0
Perception +5 2 3 0 +0
Perform ( ) 0 0 0 0 +0
Profession ( ) 0 0 0 +0
Ride +2 0 0 2 -0 +0
Sense Motive +5 2 3 0 +0
Sleight of Hand 0 0 0 -0 +0
Spellcraft -2 0 0 -2 +0
Stealth +7 2 3 2 -0 +0
Survival 0 0 0 0 +0
Swim +3 0 0 3 -0 +0
Use Magic Device +0 0 0 0 +0 
===Details===
 Size: Medium
 Gender: Male
 Age: 24
 Height: 5'10"
 Weight: 160 lbs
Hair Color: Black
 Eye Color: Blue
Skin Color: White
Appearance: Darius is a clean cut man, dark haired, but light eyed. He wears
 a long, leather robe, and carries a crossbow on his back, as well
 as a dagger through his belt. When his sleeves are rolled, you 
 can see faint grey tattoos of chains, wrapping up his arms from 
 wrist to elbow. These tattoos come alive with a vibrant blue glow
 when Zaphyn is summoned.
 Demeanor: Darius is quick to smile, eager to jest, and more than a little 
 headstrong. He warms up quickly to people, and enjoys taunting
 Zaphyn, as well as forcing him into situations that infuriate the
 demon.
===Background===
Darius was born the son of a wizard, and ever since he was young was 
interested in the other planes of existence. At the age of 20, he set off 
on his own in search of a fabled ruin he had read about in his texts. The 
texts detailed a ruin that was once used as a gateway between worlds, and
this prospect excited Darius like none other. He hired guards and a caravan,
and set off toward the Seithr Mountains.
Four years after setting out in search of the ruins, Darius found more than
he was bargaining for. Upon searching the ruins, he found one room, deep
within the complex, that had a massive stone archway filling the center of
the room. Scribed on the archway in Abyssal were the ritual words needed
to activate the gateway, as well as a stone bowl identified as the key,
requiring a blood sacrifice. Upon further searching, Darius found a small
tablet, bearing the name of some fiend identified by title as 
"The Gatekeeper". More than pleased with his discovery, Darius and his
party began to set up camp in the room so further research could be done. 
Darius was writing in his journal, translating the tablet, when the screams
began. Running outside of his tent, his eyes fell witness to the rest of
his caravan being ripped to shreds and devoured by a flight of Quasits.
The demon's danced in delight, swooping through the air, rending flesh and
driving their stingers into the corpses again and again. Darius darted
behind a collapsed pillar, fearing for his life. He mustered the courage
to peek out from behind the pillar and spotted a robed figure making his
way through the carnage, hands cupped in front of him. The robed man 
approached the stone bowl, letting the blood cupped in his hands spill into
it's concave while chanting in Abyssal the words to activate the gateway.
The runes flared to life, and a shimmering screen appeared in the archway.
The room was blasted by heat, and sounds and smells unlike those found on
this world. The screen flared as something stepped through from somewhere
on the other side. The newcomer was a tall, winged creature, sporting deadly
looking claws and needle-like teeth. Its voice hissed out, "Who are you,
that has opened this portal and summoned me?". The robed man replied 
something that Darius could not hear, before one of his demons spotted Darius,
and screamed out a warning. The man turned quickly toward Darius, mouth
sliding into a grin. "Kill him my pets..." he whispered, pointing a long arm 
toward the fallen pillar. 
Knowing his life was about to end, Darius had no choice but to enlist help 
however he could. He remembered the tablet mentioning the name of a fiend 
known as "The Gatekeeper". Hoping that the name might hold some power, he
called out "Zaphyn'kaldavarosh'eset! Aid me!". His call for help was 
rewarded by the demon's cries as glowing, ethereal chains wrapped around his
wrists. Moments afterward, the demon sprung into action, jumping into the
swarm of Quasits, lashing out with tooth and claw, rending them to pieces.
Seeing what had happened, the robed man yelled out a curse, and spun on his
heels, fleeing the scene.
After all the Quasits were dead, the demon that had emerged from the portal 
turned to Darius. "WHAT HAVE YOU DONE MORTAL!" it hissed in rage, fighting
to break free of the ethereal chains that bound it. Still in shock from the
ordeal, the realization slowly dawned on Darius. "That was your true name
wasn't it?" he asked. The demon struggled for a moment, throwing the
entirety of it's will against the spell that bound it, before its mouth was
forced open and responded "YESsssSSSssss" in it's hissing voice. 
"BUT SOMEDAY YOU WILL DIE MORTAL. THAT DAY YOUR SSSSOUL ISSS MINNNNE!"
Darius then returned to Venza, having quite a long trip to experiment with
the boundaries of the spell that held the demon captive. As far as he can
tell, having the demon's true name has bound it to his service, though his
force of will is not yet strong enough to capture the demon's essence in
it's entirety.
===Adventure Log===
 XP Received: 1300 Retired Amadeus Falkner
 Treasure Received: 1000 GP Retired Amadeus Falkner
 0000 Gems/Jewelry
 Items
 XP Received: 330 Dockside Diversion
 Treasure Received: 428 GP Dockside Diversion
 
 XP Received: 1,036 XP Warehouse Sitting
 Treasure Received: 1,036 GP Warehouse Sitting
===Level Ups===
 Level 2: Retired Amadeus Falkner
 Class: Summoner
 BAB: +0 to +1
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +2 to +3
 Features: Bond Senses
 HP: Max -2 (6 + 2[Con]) = 8 
 Skill Pts: +3 = +2 (Class) +1 (Int) +3 (Old Total) = 6 (New Total)
 
 Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (October 2, 2011) (Qik, non-judge) level 1
*Approval (October 3, 2011) (Satin Knights) level 1 and 2 replacement
*Approval (October 27, 2011) (Satin Knights) level 2 adjusted
Category:Approved Characters