Gravity Manipulation

Description: Allows you to manipulate gravity, which you can use to slow down or crush opponents or increase speed or jumping height of allies, or even reduce the weight of an object.
Control: At rank one, you may only control everything within your area of effect. At rank two, you may learn to focus your power to control one person or object, and every rank thereafter you may control an additional target.
Range: At rank one, you may manipulate gravity only around yourself. At rank two, this range increases to one foot, and every rank thereafter doubles the previous range. 
Area: At rank one, you may only manipulate gravity at the origin of your power's range. At rank two, you may manipulate gravity one foot around that origin point. For every rank above that, double the area of the previous rank. 
Intensity: At rank 1, you may double or halve gravity in your area of influence. This has the effect of adding or subtracting 1 rank to whichever rolls the GM deems appropriate. At rank 5 and every rank thereafter, you may double or halve gravity again, adding or subtracting another 1 rank. The GM may choose what other effects this may have, but it will halve or double an objects weight, halve or double jumping height or running speed, etc. If gravity is doubled for the purpose of causing injury, targets will take one rank of crushing damage for every time gravity is doubled every full round that they remain in the area of effect. 
Speed: At rank one, it takes ten rounds of concentration before you can begin manipulating gravity. Every rank thereafter this number decreases by one. At zero, you may begin immediately. There is no reason to purchase additional ranks in speed.
Scale: At rank 1, the manipulation lasts as long as you concentrate on it. At rank two, it lasts one full round (or one full minute). Every rank thereafter doubles the duration of the previous rank.
Category:The Odds
Category:Super Powers