Slydra

Slydra is a three-headed slime dragon found on Planet Ch'in. It has an unusual ability to breed with any other Ch'inian life, so long as it is of the opposite gender of Slydra or it has no natural gender. Its three heads are controlled by a single brain, located in the middle head's skull.
==History/Lore==
Slydras are born from eggs laid by female Slydras. However, they don't hatch as Slydras, but hatch instead as Dragoops. As they mature, they become more powerful and gain new skills. Eventually, they grow into Puddrags, and their second head pops out. After a few more years, the final head pops out, and at this point, it is officially known as a Slydra. Slydras have an unusual ability to breed with any Ch'inian life... but if the other life form is a female, then the egg produced will hatch into the other parent's species.
==Stats==
HP: 250
ATK: 139
DEF: 120
PRI: -3
CRT RT: 33%
CRT DMG: 3.9x
Regular Attack: Triple Dragon Death Ray (Slydra's three heads all blast out powerful lasers directed at a single target. This attack deals massive damage to a single target.)
Special Attack: Slippy Slime (Slydra spits slime all over the battlefield, causing physical attacks to have a 25% chance of instead hurting the user slightly. This effect applies to all characters on the battlefield, alive or dead, your team or the enemy team.)
===Stat Analysis===
Slydra's stats are all crazy high, but his priority is his lowest stat of the batch. For his regular attack, he blasts three powerful beams of energy at the enemy, dealing massive damage to them from threr beams hitting them simultaneously. For his special attack, he covers the battlefield in a slippery slime, which causes physical attacks to have a 25% chance of failing and instead dealing low damage to the user of the attack, regardless of whose team the user of the attack may be on. If a defeated ally is revived, this effect applies for them, too. The effect lasts for the remainder of the battle. In short, Slydra is a very tough foe! Beware!
===Item Drops===
Slime Ball (100% chance)
Eye of Corruption (96% chance)
Dragon Scale (81% chance)
Water Bottle (75% chance)
Toxic Waste (68% chance)
Dragon Horn (53% chance)
Dragon's Tooth (49% chance)
Bubble Blower (32% chance)
Inkblot (27% chance)
Inky Fang (14% chance)
Dragon Egg (7% chance)
==Relationships==
===Trirp, Barcheep, and Wirden===
Slydra's water magic can't really touch Wirden... if anything, it just helps Wirden heal. However, since it is a dragon... fire magic might be available for it to use, a perfect counter to Wirden.
===Firspryt, Flairy, and Pixiblaze===
Pixiblaze is weak to water magic used by Slydra, so a good squirt of water should extinguish this fire fairy... but it is a fairy, so Slydra better hope it can take it down quickly.
===Popby, Bubunch, and Bubblist===
Bubblist, being a water user, is seen by Slydra as a rival. Someone to best. Of course, being a dragon, it's pretty hard to top Slydra's magic skills... but how well would it do in a fist fight?
===Matterpillar, Doocoon, and Dredderfly===
Dredderfly may be nothing more than a skeleton bug, but it puts up quite a fight for a skeleton bug! Fire magic, however, is a weak point for it...
===Colderpillar, Icicoon, and Frostyfly===
Frostyfly has an advantage over Slydra, because its ice magic can kill this cold-blooded slime critter. However, fire magic is an extreme weakness for it, so that levels out the playing field...
===Dangleer===
Dangleer's electric magic is decently effective on Slydra, but water magic isn't advisable to use on Slydra. Being a dragon has its perks, y'know?
===Pufferfear===
While Slydra can use weak poison magic, it's not anywhere near as strong as any other poison user on Planet Ch'in... but it does make up for that with its incredibly strong dragon magic.
===Zerpip, Slitherbolt, and Gigavipe===
Gigavipe, being a dragon, has quite an advantage on Slydra... but that same dragon power comes with weakness to Slydra's dragon magic... and electric magic won't help Gigavipe's situation much.
===Armuppy, Metog, and Harmutt===
Harmutt's steel body may be magic-proof... but only to the magic of common folk. Slydra's fire breath can roast its armor... a weak point that Harmutt is all too aware of.
===Trightning===
Trightning's electric magic is okay when used on Slydra... it could be better, could be worse, really. Let's just hope Slydra doesn't return the favor and use electric magic on it.
===Noteeny, Tuvern, and Melodragon===
Melodragon is a dragon itself, so dragon magic comes naturally to it. A battle between it and Slydra will be a tough match for both sides... if either of them survive, that is.
===Viry, Virantic, and Virossal===
Virossal's poison magic is very strong. However, Virossal often fights alongside Slydra, rather than against it, for whatever reason.
===Footant and Brawntoesaur===
Brawntoesaur's rock feet are no match for the water magic spewed by Slydra... and once it's down, it can't really put up much of a fight, dragon or not.
===Lilypond and Lilypossil===
Lilypossil's grass magic is somewhat useful on Slydra... but Slydra's water magic and dragon magic are more threatening to Lilypossil than the other way around...
===Brawlder and Brawlkade===
Brawlkade's rock body will crumble at Slydra's water jets. There's not much Brawlkade can do to counter... but it can always hope.
===Hooligon and Polygan===
Polygan, who is also a dragon, has a peculiar gimmick in that it is two-dimensional, meaning it's impossible to hit from the side. However, being three-dimensional does have its perks, too.
===Molurk===
Molurk is a mole, so as you might expect, it uses ground and rock magic, both of which are no use on Slydra, who uses water magic. Said water magic can really bring pain into Molurk's life.
===Brice and Chillder===
Chillder's ice magic is one of Slydra's few weak points. However, it does know fire magic spells, so Chillder must be careful when dealing with one.
===Pyrock===
Pyrock is in danger if Slydra approaches. One false move, and Pyrock will be eliminated... and its flames extinguished... and its rock body eroded.
===Outlit and Shoutlet===
Shoutlet's electric magic is decently effective on Slydra. However, being a dragon, electric magic isn't that useful on it by comparison to some other magic spells.
===Wheezor===
Wheezor's steel body is rustproof, so water magic is not the most easy way to take it out. Instead, Slydra must use other magic to defeat it... such as fire magic.
===Destructoom and Bombuse===
Bombuse's fuse is always lit... that is, unless it gets wet. If Slydra can douse its fuse, perhaps it can delay Bombuse's explosion for a while.
===Mockpuppet===
Slydra's water magic is something Mockpuppet won't tolerate. Getting its sock soggy is not a thing any Mockpuppet will put up with.
===Borrin===
Slydra's water magic isn't exactly the best choice on a creature like Borrin, but given it has no real particular magic skills, it's hard to find something that will do a lot of damage to it.
===Felearth, Kiterra, and Catinent===
Catinent, being known for its incredible ground magic, is in serious danger should Slydra cross paths with it. After all, dirt does loosen in water...
===Mekra and Mekrustation===
Mekrustation's body is composed of a metal shell that protects its watery insides. Slydra's water magic doesn't do much to Mekrustation, as a result of this.
===Toplet and Toplash===
Toplash's steel body isn't really harmed by things like water jets coming from Slydra... but fire is a whole other story, because it isn't fireproof!
===Bigwouth===
Bigwouth's rock, which it is stuck to, is weak to water magic, so Slydra is a major concern for Bigwouth. It's not like Bigwouth's very intimidating, either... not to a dragon, anyways.
===Candabear===
Candabear's fairy magic exposes one of Slydra's weak points: a weakness to fairies. What's more, dragon magic is no use on it, because of it being a fairy and all.
===Sweetorm===
Sweetorm has fairy magic, something that Slydra's body cannot take much of. Water magic is Slydra's only means of warding them off, but it may not do much good...
===Sodo, Drifdump, and Garbluuge===
Garbluuge's steel can head is not bothered by water magic. After all... it is a soda can. However, fire magic might be useful in taking it down...
===Tictoc and Timure===
Timure's metallic body is weak to fire magic, but water magic on it isn't exactly a smart move on Slydra's part. However, since it's a dragon... it must know other things than just how to breathe fire... right?
===Dragoop and Puddrag===
Slydra eggs are somewhat rare to come across, so it's just as rare to find an immature version of them. With age, their other two heads grow in.
===Gelliplayt===
Gelliplayt's mysterious jelly body deflects magic attacks, so if anything can take it down, it'll have to be physical. Slydra prefers magic, though...
===Curser===
Curser is known for its incredibly dangerous flames... but those flames can't hold up to Slydra's even more intense water blasts. Curser might as well stay far away.
===Rat King===
Rat King isn't a fan of water... but if he must deal with Slydra or anyone like him... he'll do it. After all, he supposedly has an army of Ratlings somewhere...
===Allyke, Irevol, and Mettamonst===
Mettamonst has a hard time dealing with Slydra due to its fire breath. However, it does have a resistance to Slydra's water magic... so that levels out Mettamonst.
===Cannoburn and Boomblaze===
Slydra's fiery breath can't touch Boomblaze. Its steel body is specially designed to handle the intense heat... so Slydra must find an alternate solution.
===Putrout, Rancuit, and Nastree===
Slydra's fire magic makes it quite dangerous to Nastree... so Nastree keeps its distance from Slydra, fearing it might become a victim.
===Bushguin and Arctree===
Arctree's icy magic is one of Slydra's few weak points. However, fire magic can devastate it... so really, both sides are in danger.
===Armordillo===
Armordillo's ground magic does no harm to Slydra. A good jet of water should blast away an angry Armordillo, keeping Slydra out of harm's way.
===Octopois===
A creature of the deep, Octopois is known for its dangerous poison magic. While Slydra knows a couple of weak poison magic spells, that's it...
===Noxmist and Noxmog===
Slydra's weak poison magic is no match for the poison used by Noxmog, who just so happens to have some of thd strongest poison magic in all of Planet Ch'in.
===Sharpin, Poinson, and Razine===
Razine is a powerful foe, but it does have a weak point to Slydra's fire magic. Water magic and poison magic seem ineffective on it, though.
===Psiroch, Folden, and Snappaw===
Psiroch is weak to Slydra's water magic, being a rock and all. Folden is weak to Slydra's fire magic, and so is Snappaw. Folden is also weak to its weaker-than-expected poison magic. Really, Slydra is a great weapon against all three.
===Reversia/Evil Reversia===
Of the two, Cheery Reversia is the one you're better off facing Slydra with. Since Cheery Reversia uses fairy magic, it can take down dragons like Slydra like it's nothing.
===Numerini===
You're playing a risky game with Numerini. Some know stronger magic spells than others that are more effective on certain foes.... while others are just no use at all. Just hope you get lucky.
===Spookrum===
Spookrum is weak to water magic, so Slydra is a dangerous opponent for it. Unless it's feeling lucky, it's best Spookrum avoids Slydra turf.
==Quotes==
===In-Game Quotes===
TBA
===Battle Flavor Text===
"Slydra rises up, looking for its next victim." (Intro text)
"This three-headed dragon is sure to put you in a sticky situation if you aren't prepared!" (Tattle)
TBA
==Trivia==
TBA
Category:Characters
Category:Otherworldly Characters
Category:Roaming Characters
Category:Dragons
Category:Characters with Multiple Forms
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Category:Oddballs
Category:Multi-Characters
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