Forsaken Valley

: "Threading through the Forsaken Valley will not be an easy task! We are near the end of our journey, and although our men are tired, they are filled with honorable purpose.
: But beware... this is a land riddled with Rock and Fire Titans... best not to upset them!"
Forsaken Valley is the eleventh stage in Kingdom Rush.
==Campaign==
===Set-Up===
* Gold 1300
* Strategic Point ×18
* Magma Field
===Wave Composition===
KRstage11-1.jpg
: Enemies spawned from the Magma Field aren't counted in the following table.
Wave	Enemies(Southwest) 	Enemies(Southeast) 	Income
1 	Demon Spawn x4 	Brigand x6 	170
2 	Demon Spawn x5 	Brigand x8 	220
3 	Demon Imp x1Gargoyle x3 	Demon Imp x1Gargoyle x3 	122
4 	Wulf x18Worg x3 	Wulf x18Worg x3 	252
5 	Demon Spawn x9 	Dark Knight x3Shadow Archer x3Brigand x3 	348
6 	Demon Spawn x11 	Dark Knight x8Shadow Archer x3 	468
7 	Demon Lord x1Demon Spawn x4 	Dark Slayer x1Dark Knight x4 	340
8 	Necromancer x1 	Necromancer x1 	100
9 	Demon Lord x1Demon Spawn x12 	 	300
10 	 	Dark Slayer x1Dark Knight x8Shadow Archer x6 	396
11 	Demon Imp x6Gargoyle x9 	Demon Imp x6Gargoyle x9 	516
12 	Wulf x12Worg x4Necromancer x2 	Marauder x2Dark Slayer x1Dark Knight x6Shadow Archer x8	666
13 	Demon Lord x2Demon Hound x3Demon Spawn x15Demon Imp x3	Necromancer x2 	670
14 	Demon Spawn x25 	Dark Knight x25 	1125
15 	Demon Hound x12 	Dark Slayer x3Shadow Archer x18 	888
16 	Demon Imp x10 	Demon Imp x10 	500
17 	Demon Lord x2Demon Spawn x12Demon Hound x12 	Dark Slayer x4Shadow Archer x12Bandit x20 	1412
18 	Dark Knight x4Dark Slayer x1Necromancer x3Brigand x10 	Spider Matriarch x4Giant Spiders x12Necromancer x3 	802
19 	Demon Spawn x24Magma Elemental x3Necromancer x1 	Dark Knight x24Magma Elemental x3Necromancer x1 	1780
Note: 400 seconds after the start of the 1st wave of the level, Magma Elementals will start spawning from the Magma Field, spawning 1x Magma Elemental per 120s. Spawned Magma Elementals will always take the eastern path of the level, and will grant players gold for killing them.
==Heroic Challenge==
===Set-Up===
* Gold 2100
* Strategic Point ×18
* Magma Field
**Restriction: Heroes are allowed.
**Restriction: Upgrades fully allowed.
===Wave Composition===
KRstage11-2.jpg
:
Wave	Enemies(Southwest) 	Enemies(Southeast) 	Income
1 	Demon Spawn x18 	Bandit x10Brigand x25 	815
2 	Worg x4Demon Spawn x40 	Worg x4Brigand x36Dark Knight x11 	1711
3 	Demon Hound x5Demon Lord x2Demon Spawn x24 	Worg x8Dark Slayer x2Dark Knight x24 	1621
4 	Necromancer x4 	Necromancer x4 	400
5 	Gargoyle x16Demon Imp x6Magma Elemental x3Worg x20	Gargoyle x16Demon Imp x6Magma Elemental x3Worg x20	1764
6 	Demon Lord x3Demon Spawn x35Necromancer x3 	Dark Slayer x5Dark Knight x35Necromancer x3 	2555
Note: at wave 6 of the level, Magma Elementals will start spawning from the Magma Field, spawning 1x Magma Elemental per 120s. Spawned Magma Elementals will always take the eastern path of the level, and will grant players gold for killing them.
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Iron Challenge==
===Set-Up===
* Gold 2600
* Strategic Point ×18
* Magma Field
**Restriction: Heroes are allowed.
**Restriction: Upgrades fully allowed.
**Restriction: only.
===Wave Composition===
KRstage11-3.jpg
: Enemies spawned from the Magma Field aren't counted in the following table.
Wave	Enemies(Southwest) 	Enemies(Southeast) 	Income
1 	Bandit x60Gargoyle x20Wulf x60Brigand x80Marauder x22Dark Slayer x18Dark Knight x28	Bandit x60Gargoyle x20Wulf x60Brigand x80Marauder x22Dark Slayer x18Dark Knight x28	11200
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Events==
New EnemyWave 3	Demon Imp
 	Flying mischievous infernal creatures that are often seen in the company of gargoyles.
* Flying
* Average speed
New EnemyWave 8 	Necromancer
link=Necromancer	Master of the dark arts, the Necromancer summons undead minions to do their bidding.
* Summons undead
* Ranged attack
* Slow speed
New EnemyWave 13 	Magma Elemental
link=Magma Elemental	Made of rock and fire, Magma Elementals are beings of death and destruction.
* Very high health
* Very slow speed
* Costs 5 lives
* Area attack
Category:Kingdom Rush
Forsaken Valley