Fantendo Smash Bros. Remix (Ragtag Refusal)/Random

? 	?
 	
Franchise	Super Smash Bros.
Homestage	Familiar's Starting Point
Credit To	
"Wait, hold on... why is a placeholder a fighter now?!"
¯\_(ツ)_/¯
==Playstyle==
Aptly enough, ?, or Random, is basically Random; while barely noticeable, with each stock it gets a random stat boost of 10%. However, this does come with the side effect of another one of its stats being 10% weaker. There is a rare chance where the same stat will get a boost of 10%, but also be weakened by 10%; thus, Random will just be fully white. You can see which stat is stronger and weaker by looking at the dot, which has an arrow that rotates up and down.
Other than that, ? is a lightweight fighter. Nothing special here.
==Moveset==
Neutral Technique: <> 	Neutral Technique: <>
<> 	Fire a < or a > depending on where you throw that burns along the ground. Perform in mid-air for a mid-air version!
^^ 	Jump to cause the < or > to jump two. Slightly less damage, however.
<V> 	Hop into the air and fire a < or a > that becomes a V upon being above an opponent before slamming down. Strong as a V, not so strong otherwise.
Side Technique: . Vacuum 	Side Technique: . Vacuum
. Vacuum 	Throw your dot forward. You can suck it back it in along with opponents to lob them.
... 	Throw a dot that leaves afterimages behind. The afterimages hurt two, but you can't suck it back up (and it's slightly weaker).
Hyper . Vacuum 	The dot is erratic, and the suction also carries enemies and items towards you two- for a trade-off, it's weaker.
Up Technique: Random Tether 	Up Technique: Random Tether
Random Tether 	Throw your hands forward, grab an opponent, damage them, use them as a footstool, simple. Acts as a tether recovery.
Shockin' Tether 	Shock the enemy for more damage and then footstool them; the shock can also hit anyone who happens to be near the target. You don't reach as far, however
Ridiculous Tether 	An extremely long tether that somehow does recoil damage to ? himself. Why though...?
Down Technique: Thoughtful Pop	Down Technique: Thoughtful Pop
Thoughtful Pop 	Go to sleep, think of something, wake up and blow your thought bubble. Hmm, how can this be used?
Talk Bubble 	You talk about stuff, before a rock hits you on the head. You can catch opponents easier, but it's weaker in return.
Sheep Snooze 	You sleep for longer. This dream ends with a bomb. Larger hit radius. You're more vulnerable, though.
Block Technique: Cool Idea 	Block Technique: Cool Idea
Cool Idea 	Thought of a cool idea, but lost it to something? This fighter takes it up a notch, increasing its damage relative to how much damage it took when it used this move!
Lightbulb 	A lightbulb appears. It's not wise to shatter it as it does more damage than the explosive vengeance, but your actual vengeance is weaker.
Cooler Idea 	A very, very cool idea lost. You'll take more damage if you get hit during this, but you'll do even more damage for your next attack!
Super Moves 	Super Moves
Grandmaster 	Random gets into the Grandmaster, which controls like the Landmaster but is buffed to match up with the other Power Pluses. As such, pressing down will cause it to roll.
Cut Scene 	Random does a karate chop; anyone hit by it will be taken to a cinematic Final Smash where Random is literally just hovering in the air, staring, then shrugging, before a nuclear explosion is made. This does a whopping 100% damage, but it has a very short range to the point because of its short range. Comically enough, the screen shakes when Random shrugs, doing nothing, but doesn't shake when the explosion happens.
idk lel 	Holding a blue and red Cruz, it attempts to use this, only for a big red x to appear over them as the announcer states "No contest!" In reality, this drastically boosts Random's strength as he does 5x damage in one hit and can knockback opponents even further than usual, all for ten seconds. To indicate this, the screen is still dark, and Random's eyes still glows.
===Master Gear Effects===
Strangely, the Master Gear is quite literally the Random Fighter Option. There's not much to say.
Master Technique 	Master Technique
Perfect Pick 	Execute one out of twelve random moves to attack. No recharge.
Technique Reduxes	Technique Reduxes
<> 	Fire < AND >. They're also faster and do 1% more damage.
^^ 	Fire two < or > to double the trouble! Also, they do more damage in mid-air.
<V> 	This V can pierce shields and goes down faster. Also, it meteors anyone who gets hit by it.
. Vacuum 	Suction is stronger than usual, along with launching power.
... 	You can suck it back up. The afterimages also last for slightly longer before dissipating.
Hyper . Vacuum 	Suck from both sides and steal items from the opponent you sucked in. Or just make them drop it.
Random Tether 	Now it's truly random! Has slight auto-aim for edges and opponents.
Shockin' Tether 	Shocks for longer and releases sparks to extend the radius of damage.
Ridiculous Tether	It just gets more ridiculous by going even further than usual, now 2x the usual tether!
Thoughtful Pop 	Sweet spot is larger than usual.
Talk Bubble 	Slightly stronger than usual and it seems as if the thing that threw the rock is now slower.
Sheep Snooze 	If you get hit while sleeping, the dream bubble will explode, doing slight damage and knockback. Can't KO.
Cool Idea 	Think of an even cooler idea and get even more vengeance from it! And you can hold the rage for three attacks!
Lightbulb 	The lightbulb stuns foes for a second, so you can now follow up with other attacks.
Cooler Idea 	A bit softer in defense, you won't take more damage from others' attacks while using this. That doesn't mean you don't take less.
==Trivia==
For the sake of names, from this point on, ? is referred to as "Random" <> is referred to as "Left-Right" and . Vacuum is referred to as "Dot Vacuum" in descriptions.
*Mr. Yokai picked this due to it being extremely absurd, even more so than Bit himself; while Bit is just a rectangle, ? is literally just a placeholder who doesn't have any actual moves. As such, most of its moves are derived from other characters. This includes:
**Power Wave - Left-Right (Terry)
**Blunderbuss - Dot Vacuum (King K. Rool)
**Sword of the Creator - Random Tether (Byleth)
**Skewer - Thoughtful Pop (Ridley)
**Revenge - Cool Idea (Incineroar)
**Notably, most of his Techniques are based off of punctuation or things seen in comic books.
*All of its Super Moves are based off of other Super Smash games.
**Grandmaster is based off of a minor joke about the Landmaster being used by three fighters in Super Smash Bros. Brawl.
**Cut Scene is based off of the fact that all Fighter Pass characters (save for Pyra and Mythra depending on your opinion) have cinematic Final Smashes. The fact that the screen shakes as if an explosion happened while he's shrugging but doesn't when the explosion is caused is supposed to be for comedic reasons.
**idk lel is supposed to be based off of Super Smash Flash 2; if a character didn't have a Final Smash yet, when they attempted to use it, all that happens is that they hold out the Smash Ball and the announcer only states "No contest!" with an X appearing over it the Smash Ball, effectively wasting it.
* Perfect Pick is named after the Perfect-Attendance Crew. For those who are wondering what random moves they are, it's all of the fighter's SSB Neutral Special moves.
*Its homestage was originally Unknown Zone but it was changed to Familiar's Starting Point, referencing Peach's Castle.
Category:Fantendo Smash Bros. Remix (Ragtag Refusal)
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