Humanoid

A humanoid usually has two arms, two legs, and one head, or a human-like torso, and a head.
==In World of Warcraft==
In World of Warcraft, a humanoid is a type of creature or mob in the game which is distinguished from beasts, undead and other in-game mob types. Humanoids include most socially apt creatures that show some form of self-awareness and intelligence. It should be noted that humanoids encompass both humans and beings that are roughly similar to humans. This does not mean that all humanoids are related to humans.
Players and NPCs of playable races are classified as humanoids. The playable undead race (Forsaken) count as humanoids in World of Warcraft in PvP combat, which allows them to be subject to spells and effects that they otherwise would not be subject to as an undead. This also prevents them from being affected by items that give +attack power to undead and prevents them from being subject to abilities like Stratholme Holy Water. This is for gameplay purposes, and only in World of Warcraft, according to published lore in other sources, they are affected the same way as any other undead.
===Characteristics in World of Warcraft===
* Can often cast spells.
* Usually run away (see runner) when at low health (mobs in Northrend do not do this).
* Drop cloth.
* Nearly all humanoids drop currency.
* Cannot be skinned, with the exception of yetis, worgen, and flamewakers.
* Can be polymorphed by mages.
* Can be Seduced by a Warlock's Succubus.
* Can be incapacitated briefly by a Retribution Paladin's Repentance.
* Can be Mind Controlled by a Priest.
* Most can be Sapped and pickpocketed by a Rogue.
==Humanoid races==
*Aqir and descendants
** Aqir 
*** Aqir Flyer 
*** Aqir Goliath 
*** Aqir Priest 
*** Aqir Prophet 
*** Aqir Tunneler 
*** Mantid 
**** Mantid queen 
**** Mantid vizier 
**** Mantid lord 
**** Mantid general 
*** Nerubian 
**** Nerubian spiderlord 
**** Nerubian vizier 
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**** Qiraji emperor 
**** Qiraji prophet 
*Cenarius's children
** Cenarius's children 
*** Crystal dryad 
*** Forest nymph 
*** Frost nymph 
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** Magnataur 
*Dwarves
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** Stone trogg 
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**** Grummle 
**** Kobold 
***** Snobold 
*Draenei
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**** Broken 
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***** Voidscarred 
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*Elves
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**** Felborne 
**** Fal'dorei 
**** Nightfallen 
***** Withered 
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**** Naga brute 
**** Naga lord (name speculative)
**** Naga sea witch 
**** Naga centaur 
*Gnomes
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*Goblins/Pygmy
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*** Hobgoblin 
** Pygmy 
*Humans/Vrykul
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**** Drust 
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***** Witch 
****** Witch matron 
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**** Valarjar 
*Murloc
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**** Deep sea murloc 
**** Jinyu 
***** Ankoan 
*Ogres
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*Orcs
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**** Fel orc 
**** Dire orc 
**** Pale orc 
**** The Infested 
* Primals
** Botani 
** Podling 
*Tauren
** Yaungol 
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*Tol'vir
** Tol'vir 
*** Ramkahen tribe & Orsis tribe Tol'vir 
*Trolls
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*Hybrid Races
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*Other
** Arakkoa 
** Drogbar 
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*** Void ethereal 
** Flamewaker 
** Fungarian 
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** Goren 
** Grell 
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*** Hozen with wings 
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** Ranishu 
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** Saberon 
** Sasquatch 
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** Siren 
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** Wendigo 
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** Yeti 
*Shadowlands humanoids
** Aranakk 
** Attendant 
** Broker 
** Dredger 
** Faerie 
** Kyrian 
** Maw caster 
** Maw guard 
** Maw necromancer 
** Revendreth jailer 
** Spriggan 
** Steward 
** Stone fiend 
** Stoneborn 
** Sylvar 
** Venthyr 
*** Ash ghoul 
** Vorkai 
==In the RPG==
Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They are usually small to medium in size.Monster Guide, pg. 191 Some humanoids are monstrous humanoids. Monstrous humanoids are similar to humanoids, but with monstrous or animal-like features. They often have magical abilities as well.Monster Guide, pg. 192
==References==