August 5, 2021 Changelog

Changelog:
* Balance Changes:
** -
* Sparta PvP Updates:
** -
* Bugfixes:
** Fixed an issue where the global Quest "Simmering in Summer Points" didn't properly track Legendary Quest completion.
** Fixed an issue where units with Area Damage that had Damage stat overrides would do friendly fire. (Champion Mode Only)
*** Affected Units: Greek Ballista, Egyptian Catapult, Persian War Wagon, Babylonian Siege Tower (Ranged Attack only), Roman Onager, Egyptian Elephant Archer, Celtic Woad Raider (Champion Upgrade only), Celtic Carpentom, Babylonian War Chariot, Norse Berserker, Roman Scorpio, All Palintonons, Stone/Log Thrower
* Quest Updates:
** -
* Art Updates:
** -
* Champion Mode Changes:
** Greeks:
*** Spearman: Training Time increased to 15 seconds, from 12.
*** Hypaspist: Training Time increased to 15 seconds, from 12.
*** Hoplite: Training Time increased to 18 seconds, from 15.
*** Toxotes: Cost reduced to 35w/20g, from 40w/20g. DPS increased to 10.5, from 10.
** Egyptians:
*** Spearman: Training Time increased to 12.5 seconds, from 10.
*** Axeman: Training Time increased to 14 seconds, from 9. Cost increased to 25f/20g, from 25f/15g.
*** Axeman Champion: Health Buff reduced to 10%, from 15%. Upgrade Cost reduced to 400g, from 450g.
*** Slinger: Training Time increased to 14 seconds, from 11.
*** War Elephant: Hitpoints reduced to 1500, from 1660. Pierce Armor increased to 0.40, from 0.30. (effective HP vs Pierce Damage increased to 2500, from 2371) Multiplier vs Buildings and Siege reduced to 2.5x, from 3.0x. Cost reduced to 300f/75g, from 300f/100g.
** Celts:
*** Spearman: Training Time increased to 13.5 seconds, from 11. DPS reduced to 11, from 12. Bonus Multiplier vs Cavalry increased to 4.0x, from 3.5x.
*** Spearman Champion: Now grants +20% Bonus vs Cavalry, from +25%. Still grants all other effects.
*** Long Swordsman: Training Time increased to 16.5 seconds, from 13.
*** Woad Raider: Training Time increased to 18 seconds, from 15. Bonus Damage on Charge Attack reduced to 2.25x, from 3.0x. Pierce Armor reduced to 0.20, from 0.30. Bonus Multiplier vs Siege and Priests increased to 2.5x, from 2.0. Bonus Multiplier vs Ranged increased to 3.0x, from 2.5x.
*** Champion: Training Time increased to 18 seconds, from 15.
*** Bowman: Hitpoints reduced to 110, from 130. DPS reduced to 11, from 12.
*** Bowman Champion: Now also grants +10% Damage. Upgrade Cost increased to 1000g, from 800g.
*** Horseman: Hitpoints reverted to 500, from 525.
*** Carpentom: Hitpoints reduced to 260, from 350. Pierce Armor increased to 0.60, from 0.40 (effective HP vs Pierce Damage increased to 650, from 583). DPS reduced to 17.5, from 20. Bonus vs Ranged increased to 4.0x, from 3.5x.
*** Carpentom Champion: Upgrade cost reduced to 800g, from 1000g.
** Persians:
*** Sparabara: Training Time increased to 15 seconds, from 12.
*** Spearman: Training Time increased to 15 seconds, from 12.
*** Takabara: Cost reduced to 25w/30g, from 30w/30g.
*** Takabara Champion: Now also grants +20% Bonus vs Ranged.
** Romans:
*** Spearman: Training Time increased to 15 seconds, from 12.
*** Legionary: Training Time increased to 15 seconds, from 12.
*** Eques: Training Time increased to 23 seconds, from 19.
*** Balearic Slinger: Cost increased to 35w/20g, from 35w/15g.
*** Cretan Bowman: Hitpoints reduced to 140, from 145. DPS reduced to 11, from 12.5.
*** Aquilifer: Aura Range reduced to 18, from 24. Cost increased to 50f/100g, from 45f/90g.
*** Enneris: Bonus vs Ships reduced to 2.25x, from 3.0x. Cost increased to 200w/150g, from 175w/125g. Training Time increased to 27 seconds, from 23.
*** Millarium: Line-of-Sight reduced to 15, from 26.
*** Marian Reformaion: Now reduces Officer Units and Legionaries' Cold cost by -30%, from -50%.
*** Primus Pilus: Training Time increased to 30 seconds, from 25.
** Babylonians:
*** Spearman: Training Time increased to 15 seconds, from 12.
*** Shield Bearer: Training Time increased to 15 seconds, from 12.
*** Sapper: Training Time increased to 18 seconds, from 15.
*** Royal Guard: Training Time increased to 18 seconds, from 15.
*** Bowman Champion: No longer grants +10% Maximum Range. Still grants -100% Gold Cost and +10% Attack Rate.
*** Chariot Archer: Hitpoints reduced to 320, from 340. Cost increased to 70w/70g, from 70w/60g.
*** War Chariot: Cost reduced to 140w/100g, from 150w/120g. DPS increased to 32, from 25.
*** Reinforced Cart (First Ox Cart Upgrade): Now also grants +2 Health Regen. Per Second.
** Norse:
*** Spearman: Training Time increased to 15 seconds, from 12.
*** Spearman Champion: Now grants +20% Health and +25% Bonus vs Cavalry, from +15%.
*** Throwing Axeman: Training Time increased to 14 seconds, from 11.
*** Throwing Axeman Champion: No longer grants +10% Maximum Range. Attack Rate buff increased to +20%, from +10%.
*** Harjar: Training Time increased to 18 seconds, from 15.
*** Berserker: Training Time increased to 23 seconds, from 20. Now has +0.5 Health Regen Per. Second baseline.
*** Berserker Champion: Now grants +4 Health Regen. Per Second, from +5. Upgrade cost reduced to 1000g, from 1200g.
*** Ulfhedinn: Training Time increased to 18 seconds, from 15. Melee-Cavalry Armor increased to 0.20, from 0.00.
*** Skirmisher: Attack Damage increased by 25%, Attack Speed reduced by 20% (DPS remains the same). Cost reduced to 40w/5g, from 45w/5g.
*** Skirmisher Champion: Now also grants +20% Maximum Range. Upgrade cost increased to 300g, from 250g.
*** Bowman: Training Time reducedto 11 seconds, from 12.
*** Raider Champion: Now also grants +25% Bonus Damage vs Ranged. Pierce Armor buff reduced to +25%, from +30%. Upgrade cost increased to 400g, from 300g.
** Global:
*** Conditioning (First Barracks/Castellum Factory Tech): Now reduces Training Time by 30%, from 15%.
*** Town Center: Build Time increased to 180 seconds, from 120. Now has +50% Bonus Damage vs Priests.
*** Caravan: Population Count increased to 2, from 1. Cost increased to 100f/100w. Training Time increased to 30s, from 15. Carry Capacity increased to 300, from 150. Gold Trade rate increased by 100%. Hitpoints increased to 350, from 200.
*** Market: Hitpoints increased to 4500, from 2250. Cost increased to 300w, from 250w.
*** Guard Tower: Cost increased to 150w/75s (for all Civilizations, including Norse), from 100w/50s. Hitpoints increased to 1500, from 1200. DPS increased to 30, from 25. Build Time increased to 60 seconds, from 50.
*** Fishing Boat: Ship Repair Rate reduced by 50%. Building Repair Rate reduced by 25%.
*** Unfinished Buildings now take 40% additional damage, from 80%.
*** Villager: Ship Repair rate reduced by 50%.
* Updated the Champion Mode Website to the latest build.
* UI Updates:
** Fixed the sounds for opening the "What's New?" interface to be consistent with other UIs in the main menu.
** An Overview UI has been added to the civilization selection screen. You can see a quick summary of all available civilizations here.
* Other Updates:
** -
* XLive Changes:
** - Small bugfixes and adjustments.
* Backend Changes:
** -
Category:Changelogs