Patroclus

Patroclus, the Stygian is the second challenge on the Ties That Bind Challenges board. He appears alongside Achilles in Never Apart.
== Attacks ==
All of Patroclus' attacks do Evil damage.
# Patroclus shields itself and dashes at its target.
#* Applies 'Continuation: Dmg reduced from multiple hits' for 4 turns.
#** If Patroclus receives damage, applies 'Continuation Shield' for 1 turn inclusive.
#*** +15X All (max 100).
#*** X is equal to the number of times Patroclus has been hit, capped at 7.
#* Patroclus: 'This armor I bear.'
#* Attacks for 2 hits of 100% Evil Magic Damage (200% total).
# Patroclus casts dark lightning at its target.
#* Patroclus: 'There you are.'
#* Attacks for 4 hits of 75% Evil Magic Damage (300% total).
#* If a hit connects, applies 'Calibration' for 5 turns inclusive.
#** +100 Bonus.
# Patroclus casts a burst of doom energy.
#*Patroclus: 'Let's cloud the skies.'
#* Attacks for 1 hit of 400% Evil Magic damage.
#* If a hit connects, applies 'Decimation' for 4 turns.
#** +100 Melee/Pierce/Magic.
# Patroclus casts dark lightning at its target.
#* Attacks for 4 hits of 75% Evil Magic Damage (300% total).
# Patroclus summons a doom portal.
#*Patroclus: 'A peek behind the veil.'
#* Attacks for 9 hits of ~55.55% Evil Magic damage (500% total).
#* If a hit connects, unequips your pet.
#** Your pet has been scared away by the summoned tentacles!
#** If a pet was unequipped, applies 'Consumption' for 4 turns inclusive.
#*** +50 Boost.
# Patroclus dashes at its target.
#* Patroclus: 'All will end, in time.'
#* Attacks for 2 hits of 300% Evil Magic Damage (600% total) with +400 Crit.
#* If a hit connects, applies 'Termination' for 4 turns.
#** See Mechanics.
# Patroclus dashes at its target.
#* Patroclus spots an opening as you try to strengthen yourself!
#* Purges 'Termination'.
#* Heals itself for 16.67% of its maximum HP.
#* Attacks for 2 hits of 400% Evil Magic Damage (800% total) with +300 Bonus and +600 Crit.
==Rotation==
Patroclus' attack rotation is 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> repeat.
* If Termination is triggered (see Mechanics), Patroclus will pause its rotation to use Attack 7.
==Mechanics==
=== Termination ===
* While 'Termination' is active, Patroclus will check if the player has certain effects active.
** Patroclus is watching you carefully.
** Patroclus checks for effects on the player that increase any of the following:
*** Resistances (except Health)
****Patroclus ignores 'Relic Barrier' from DeathKnight.
***Stats.
***Boost.
***Bonus.
***Crit.
***Damage Multipliers.
***Melee/Pierce/Magic.
**** Patroclus ignores 'Umbral Form' from ShadowWalker of Time.
***Block/Pierce/Dodge.
***Crit.
***Damage Reduction.
** Patroclus also ignore permanent effects, such as 'Underworld's Call'/'Underworld's Song' from Underworld/Virtuoso Epoch.
**If an effect that increases any of those is found, Patroclus will pause its rotation to use Attack 7.
*Patroclus has additional mechanics when paired with Achilles in Never Apart.
**If Achilles is defeated, Patroclus applies a different 'Termination' for 100 turns inclusive whenever it acts.
***(First use) Patroclus: 'Achilles! No!'
*** +100 Boost.
***Unlike the previous 'Termination', this effect is not removed when Patroclus uses Attack 7.
***If Patroclus was stunned, it is instead (re)applied at the start of the player's turn.
==Stats==
==Resistances==
*All: 20
*Shrink: 300
*Immobility: 300
==Gallery==
HDPatroclus.png
Category:Boss
Category:Monster