133111-wow-2h-to-play-a-game-i-was-subscribed-to-credd-hahahahahaahah

== Content ==
			i have to wait 4 hours so...*throws darts*	
----
			
Yeah ummm no....
 
That's probably gonna be game over for my guild/me. 
 
I can see the frustration now around 7 GMT when people try to log in for raid after getting in from work/cooking etc.
 
I assume there is going to be a new server opening to let some of us loyal customers actually play what we paid £$£ months for? 
 
Its gonna be utter hell for a month and in that time people WILL move on....
 
/sad face. 
 
 
Im sure it will settle down in 30 days as people stop playing like most F2P stuff but... its gonna be a massive issue. 
 
merge or delete im sure negative comments will be pruned as needed....	
----
			
	 
 
{| class="blockquote"
Yeah ummm no....
 
That's probably gonna be game over for my guild/me. 
 
I can see the frustration now around 7 GMT when people try to log in for raid after getting in from work/cooking etc.
 
I assume there is going to be a new server opening to let some of us loyal customers actually play what we paid £$£ months for? 
 
Its gonna be utter hell for a month and in that time people WILL move on....
 
/sad face. 
 
 
Im sure it will settle down in 30 days as people stop playing like most F2P stuff but... its gonna be a massive issue. 
 
merge or delete im sure negative comments will be pruned as needed....
----
			5h 50m on Jabbit as a sub :D	
----
			First, calm down.  Unless your new to MMO's this is how it works for the first week or so when the hype is real and the company tweeks stuff on their end.  And no, your not the first person to cry when they cant log in to a game they are paying for.  	
----
			1-2 hours for the champ as well, no biggie. Your time is up my time is now!	
----
			*hums the never-play-on-patchday-song*	
----
			
{| class="blockquote"
*hums the never-play-on-patchday-song*
----
			
{| class="blockquote"
Hums cant play on patchday :P
----
			thing is i had a day off (on eu) and things went well small wait but now people get from work/school what ever and the realization comes that OMG, yep can't play anytime soon, yep like any other launch day, they never ever able to handle it, even PTR was live for 2M with increasing pop and all, it's just a cap they put in not to loose a lot of money, launch day is exactly like DDOS attack, you have millions new accounts, new logins all happens very fast, load on DB and servers is huge, so if all the backed architecture is modeled correctly and you can scale *with not limit* the cost of that from the hosting server's e.g AWS can amount to millions of dollars.
			
				
	Edited September 29, 2015 by steamship	
----
			tbf I'm suprised it's as smooth as it has been...	
----
			its a rather typical mistake actually, what they should have done is just open new servers leaving the original server for those who already had a character there but only for a few days THEN merged them together after things became more stable. This would mean there would be no impact for the original players at first while it being about the same as it is now for the new players, effectively creaing a plus with not much of a minus since the problem is already present	
----
			I m in they opened the capacity, Yay! Way to go carbine, I went from 2 hours to 3 minutes and now I go play! :))	
----
			
{| class="blockquote"
5h 50m on Jabbit as a sub :D
----
			Que hasn't been too long for me.. (signature member)	
----