Foxxive Studios/Depth Spelunking

Depth Spelunking is a rogue-like survival and horror experience created by . The game revolves around exploring semi-procedurally generated "floors" with up to ten players in total. Each floor requires players to complete tasks to progress to the next level, with the amount of tasks dependent on the amount of players alive at the start of the floor. Each level (except for the first floor) has at least one randomly-selected NPC enemy with unique behaviors and mechanics.
Players can find various loot scattered on the floor of each level to aid them in exploration. Each loot item is either a consumable that grants boosted stats temporarily - such as an increase in speed, stamina regen, or a flat stamina and/or battery addition - or a scrap item that can be traded for loot at the "Depth Shop" which appears randomly throughout the floors.