Mechs/HBK-4N

==Description==
Combining elements of the 4H and 4J 'Swaybacks', the HBK-4N uses an AC/5 and two LRM-5s to give it range, while the four Medium Lasers give it punch up close.
Drop Cost Multiplier: 1.02
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Heavy Gunner (RT): +2 Right Torso Accuracy, -1 Recoil (Quirk)
40 	Battle Fists 	Fisticuffs: +1 Punch Accuracy, +10% Punch Damage, +5% Punch Instability (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=80/80S=40 	A=45/45S=16 	A=80/80S=40
Arms/Head	HardPoints	[ 1E ] 	[ 1E ] 	[ 2E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Medium Laser 	
Small Laser 	
Medium Laser
Torso 	Health 	FA=100/120 RA=20/60S=60	FA=130/160 RA=25/80S=60	FA=100/120 RA=20/60S=60
Torso 	HardPoints	 	[ 1S ] 	[ 1B 2E 2M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AC5
Ammo LRM
4x Heat Sink	
Engine Core 200 	
Heat Sink
AC5
2x Medium Laser
2x LRM-5
Legs 	Health 	A=100/120S=60 	 	A=100/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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