Heal Trees (Priest Spell)

This spell affects either one tree or other plant per level of the caster, or a single plantlike monster. It heals normal plants of all damage and disease, and functions as a combination cure disease and cure critical wounds (restoring 3d8+3 points of damage) for plant­like monsters. All plants to be affected must alive and, in the case of trees, standing, and all must be in an area up to 10 feet per caster level on a side. The spell does not counteract the effects of poor soil or lack of water.
The material component is a few drops of sap from an oak or ash tree.
The reversed spell, harm trees, infects normal trees with a deadly blight that kills in one week, or causes 3d8+3 points of damage to a single plant­like monster. The caster is not harmed by touching a plant to discharge this spell.
Notes: Very rare spell for druids. (Updated from Dragon Magazine.)
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells