Witch (WSC)

* Spell List By Wizard Specialty (WSC)
Many witches are evil NPCs ran by the DM, otherwise, witches have much in common with hedge wizards. Witches sometimes form covens of nine or thirteen members, and some spells require the entire coven. If witches are allowed other spells, their favored schools are conjuration/summoning, enchantment/charm, and greater divination. Also, good witches tend toward abjuration, Neutral witches tend toward illusion/phantasm, and evil witches tend toward necromancy. Optionally, good witches might be allowed to cast the reverses of the harmful necromancy spells. 
==1st Level==
* CHANGE SELF
* CHARM MAN I
* CONTROL VAPOR
* CAUSE LIGHT WOUNDS
* FIND FAMILIAR
* MAGIC DISK
* MENDING
* MINOR QUEST
* PHANTASMAL FORCE
* PROTECTIVE AMULET
* REFLECTED IMAGE
* SEDUCTION I
* Nystul's Dancing Werelight
==2nd Level==
* CHARM MAN II
* DETECT GOOD
* DETECT INVISIBILITY
* ESP*
* HOLD PERSON
* LOCATE OBJECT
* NATURE CALL
* PACIFY
* PIT
* SEAL MOUTH
* SEDUCTION II
* SPEAK IN TONGUES
* WITCH'S GLAMOR
==3rd Level==
* CALL SPIRIT
* CALM
* CLAIRVOYANCE
* CAUSE BLINDNESS OR DEAFNESS
* COMFORT
* CONTINUAL DARKNESS
* DISSIPATE VAPOR
* INVISIBILITY
* LIGHTNING BOLT
* MYSTIC ROPE
* PHANTOM LIGHT
* PLANT ENTRAPMENT
* SEDUCTION III
==4th Level==
* CHARM MONSTER
* CONTROL FLUID
* FIRE TRAP
* HALLUCINATORY TERRAIN
* PLANT GROWTH
* POISON
* SEDUCTION IV
* SHOCK
* SUMMON SPIRIT
* SEDUCTION IV
==5th Level==
* CAUSE CRITICAL WOUNDS
* CHARM ANIMALS
* CONTROL UNDEAD*
* IMMUNITY TO POISON AND DISEASE
* PRODUCE FLAME*
* SEDUCTION V
* SPIRIT FORM
* WEAKNESS
==6th Level==
* EVAPORATE FLUID
* GEAS
* LEGEND LORE
* TRUE SEEING
* REMOVE LIFE LEVEL
* SEDUCTION VI
* STONE TO FLESH
* WARDS OF DEFENSE*
==7th Level==
* CONTROL LYCANTHROPE
* CURSE OF FORGETFULNESS
* HARM
* LIMITED WISH
* LOVE
* SEDUCTION VII
* VISION CRYSTAL
==8th Level==
* CHARM MAN III
* DISPEL ENCHANTMENT
* SEDUCTION VIII
* WITCH'S DEATH SPELL
* YOUTH
* Mass Polymorph
* Rusting Touch
==9th Level==
* CIRCLE OF BLINDNESS*
* COMBINE
* DISINTEGRATE FLESH
* INTENSIFY NATURE
* PARALYZING FIELD*
* PARALYZING PIT*
* VAPORIZE
* VOLCANIC CIRCLE*
* WEIGHT CONCENTRATION*
* WITCH'S BANISHMENT*
Common spells are listed first, in SMALL CAPS. Uncommon spells are in normal type. Rare spells are italicized. Very rare spells are . The "#" mark means check that spell's Notes section. An asterisk (*) means the spell is restricted to a specialist wizard.
Category:Wizard's Spell Compendium