Conjuration

__NOTOC__
The School of Conjuration is used to raise the dead, summon creatures from one of the planes of Oblivion, and soul trap opponents killed in combat. The conjuration skill governs the effectiveness of using spells that summon creatures to fight for you, and temporarily conjured weapons. The spells can also be augmented with potions which Fortify Conjuration.
== Spells ==
=== Novice ===
* Bound Dagger - Creates a magic dagger for 120 seconds. Sheathe it to dispel Only with Dragonborn DLC
* Bound Sword - Creates a magic sword for 120 seconds. Sheathe it to dispel
* Conjure Familiar - Summons a Familiar for 60 seconds wherever the caster is pointing
* Raise Zombie - Reanimate a weak dead body to fight for you for 60 seconds
* Summon Unbound Dremora - Summons an unbound dremora for 999 seconds
=== Apprentice ===
* Bound Battleaxe - Creates a magic battle axe for 120 seconds. Sheathe it to dispel
* Conjure Boneman - Summons a Boneman Archer from the Soul Cairn for 60 seconds wherever the caster is pointing Only with Dawnguard DLC
* Conjure Flame Atronach - Summons a Flame Atronach for 60 seconds wherever the caster is pointing
* Flaming Familiar - Summons a flaming familiar which will charge into battle and explode
* Reanimate Corpse - Reanimate a more powerful dead body to fight for you for 60 seconds
* Soul Trap - If target dies within 60 seconds, fills a soul gem
* Summon Arvak - Summons Arvak in the Soul Cairn or Tamriel wilderness to act as your steed 
=== Adept ===
* Banish Daedra - Weaker summoned daedra are sent back to Oblivion
* Bound Bow - Creates a magic bow for 120 seconds. Sheathe it to dispel
* Conjure Ash Spawn - Summons an Ash Spawn for 60 seconds wherever the caster is pointing 
* Conjure Frost Atronach - Summons a Frost Atronach for 60 seconds wherever the caster is pointing
* Conjure Mistman - Summons a Mistman from the Soul Cairn for 60 seconds wherever the caster is pointing 
* Conjure Seeker - Summons a Seeker for 60 seconds wherever the caster is pointing 
* Revenant - Reanimate a powerful dead body to fight for you for 60 seconds
=== Expert ===
* Command Daedra - Powerful summoned and raised creatures are put under your control
* Conjure Ash Guardian - Creates an Ash Guardian that guards that location until destroyed. Consumes a Heart stone from your inventory, without which it will be hostile 
* Conjure Dragon Priest - Summons a Dragon Priest for 60 seconds
* Conjure Dremora Lord - Summons a Dremora Lord for 60 seconds
* Conjure Storm Atronach - Summons a Storm Atronach for 60 seconds wherever the caster is pointing
* Conjure Wrathman - Summons a Wrathman from the Soul Cairn for 60 seconds wherever the caster is pointing 
* Dread Zombie - Reanimate a very powerful dead body to fight for you for 60 seconds
* Expel Daedra - Powerful summoned daedra creatures are sent back to Oblivion
=== Master ===
* Flame Thrall - Summons a Flame Atronach permanently
* Dead Thrall - Reanimate a dead body permanently to fight for you. Only works on people
* Frost Thrall - Summons a Frost Atronach permanently
* Storm Thrall - Summons a Storm Atronach permanently
== Summoning ==
=== Deadric ===
* Atronach (frost, flame, storm)
* Dremora Lord
=== Undead ===
* Skeleton
* Ghost
* Zombie
=== Wildlife ===
* Bear
* Familiar (Wolf)
== Perks ==
Perks 	Requirements 	Description (Ranks)
Novice Conjuration 	None 	Cast Novice level Conjuration spells for half magicka.
Conjuration Dual Casting	Conjuration 20, Novice Conjuration 	Dual casting a Conjuration spell overcharges the spell, allowing it to last longer.
Mystic Binding 	Conjuration 20, Novice Conjuration 	Bound weapons do more damage.
Apprentice Conjuration 	Conjuration 25, Novice Conjuration 	Cast Apprentice level Conjuration spells for half magicka.
Soul Stealer 	Conjuration 30, Mystic Binding 	Bound weapons cast Soul Trap on targets.
Summoner 	Conjuration 30, Novice Conjuration 	Can summon atronachs or raise undead twice as far away.
Summoner 	Conjuration 70 	Can summon atronachs or raise undead three times as far away.
Atromancy 	Conjuration 40, Summoner 	Double duration for conjured Atronachs.
Necromancy 	Conjuration 40, Novice Conjuration 	Greater duration for reanimated undead.
Adept Conjuration 	Conjuration 50, Apprentice Conjuration 	Cast Adept level Conjuration spells for half magicka.
Oblivion Binding 	Conjuration 50, Soul Stealer 	Bound weapons will banish summoned creatures and turn raised ones.
Dark Souls 	Conjuration 70, Necromancy 	Reanimated undead have 100 points more health.
Expert Conjuration 	Conjuration 75, Adept Conjuration 	Cast Expert level Conjuration spells for half magicka.
Elemental Potency 	Conjuration 80, Atromancy 	Conjured Atronachs are 50% more powerful.
Master Conjuration 	Conjuration 100, Expert Conjuration 	Cast Master level Conjuration spells for half magicka.
Twin Souls 	Conjuration 100, Dark Souls or Elemental Potency	You can have two atronachs or reanimated zombies.
== Trainers ==
* Runil in Falkreath is a common trainer (up to level 50)
* Phinis Gestor is an expert trainer (up to level 75)
* Falion of Morthal is a master trainer (up to level 90)
== Skillbooks ==
* 2920, Hearth Fire, v9
* 2920, Frostfall, v10
* The Doors of Oblivion
* Liminal Bridges
* The Warrior's Charge
== Apparel ==
Minor Conjuration / Conjuring	Conjuration / Conjuring	Major Conjuration / Conjuring	Eminent Conjuration / Conjuring	Extreme Conjuration / Conjuring	Peerless Conjuration / Conjuring
* Banded Iron Armor
* Bonemold Gauntlets
* Bonemold Helmet
* Circlet
* Hide Armor
* Hide Helmet
* Imperial Bracers
* Imperial Helmet
* Imperial Light Helmet
* Iron Armor
* Iron Helmet
* Leather Armor
* Leather Helmet
* Ring
* Steel Armor
* Steel Helmet	
* Banded Iron Armor
* Bonemold Gauntlets
* Bonemold Helmet
* Circlet
* Dwarven Armor
* Dwarven Helmet
* Elven Armor
* Elven Helmet
* Hide Armor
* Hide Helmet
* Imperial Bracers
* Imperial Helmet
* Imperial Light Helmet
* Iron Armor
* Iron Helmet
* Leather Armor
* Leather Helmet
* Ring
* Scaled Armor
* Scaled Helmet
* Steel Armor
* Steel Helmet
* Steel Plate Armor
* Steel Plate Helmet	
* Banded Iron Armor
* Bonemold Gauntlets
* Bonemold Helmet
* Circlet
* Dwarven Armor
* Dwarven Helmet
* Ebony Armor
* Ebony Helmet
* Elven Armor
* Elven Gilded Armor
* Elven Helmet
* Glass Armor
* Glass Helmet
* Hide Armor
* Hide Helmet
* Imperial Bracers
* Imperial Helmet
* Imperial Light Helmet
* Iron Armor
* Iron Helmet
* Leather Armor
* Leather Helmet
* Nordic Armor
* Nordic Helmet
* Orcish Armor
* Orcish Helmet
* Ring
* Scaled Armor
* Scaled Helmet
* Stalhrim Armor
* Stalhrim Helmet
* Steel Armor
* Steel Helmet
* Steel Plate Armor
* Steel Plate Helmet	
* Circlet
* Daedric Armor
* Daedric Helmet
* Dragonplate Armor
* Dragonplate Helmet
* Dragonscale Armor
* Dragonscale Helmet
* Dwarven Armor
* Dwarven Helmet
* Ebony Armor
* Ebony Helmet
* Elven Armor
* Elven Gilded Armor
* Elven Helmet
* Glass Armor
* Glass Helmet
* Nordic Armor
* Nordic Helmet
* Orcish Armor
* Orcish Helmet
* Ring
* Scaled Armor
* Scaled Helmet
* Stalhrim Armor
* Stalhrim Helmet
* Steel Plate Armor
* Steel Plate Helmet	
* Circlet
* Daedric Armor
* Daedric Helmet
* Dragonplate Armor
* Dragonplate Helmet
* Dragonscale Armor
* Dragonscale Helmet
* Ebony Armor
* Ebony Helmet
* Elven Gilded Armor
* Glass Armor
* Glass Helmet
* Nordic Armor
* Nordic Helmet
* Orcish Armor
* Orcish Helmet
* Ring
* Stalhrim Armor
* Stalhrim Helmet	
* Circlet
* Daedric Armor
* Daedric Helmet
* Dragonplate Armor
* Dragonplate Helmet
* Dragonscale Armor
* Dragonscale Helmet
* Necromancer Amulet
* Ring
* Stalhrim Armor
* Stalhrim Helmet
* Strange Amulet
+ Regenerate Magicka 	+ Regenerate Magicka 	+ Regenerate Magicka 	+ Regenerate Magicka 	+ Regenerate Magicka 	+ Regenerate Magicka
* Novice Robes of Conjuration
* Robes of Minor Conjuration
* Vampire Armor of Minor Conjuration	
* Apprentice Robes of Conjuration
* Robes of Conjuration
* Vampire Armor of Conjuration	
* Adept Robes of Conjuration
* Robes of Major Conjuration
* Vampire Armor of Major Conjuration	
* Expert Robes of Conjuration
* Robes of Eminent Conjuration
* Vampire Armor of Eminent Conjuration	
* Master Robes of Conjuration
* Robes of Extreme Conjuration
* Vampire Armor of Extreme Conjuration	
* Robes of Peerless Conjuration
* Vampire Armor of Peerless Conjuration
== Notes ==
Category:Skills
Category:Magic skills
de:Beschwörung