Glimmer

is a creature attribute that has a 5% chance of applying once a creature hits age 100. It can also be applied through the use of Tokens, namely the Weak Glimmer Token and the Strong Glimmer Token. If you apply the Weak Glimmer Token to your creature, it has a 40% chance to turn your creature into its Glimmer variant. For the Strong Glimmer Token, it will be 100% chance to be glimmer. The Tokens are purchasable at the Tikit Shop.
When successfully applied, certain parts of the creature will be changed to use the Neon material, which gives them a bright glow. The parts that are changed varies between creatures. Additionally, in the live game (not in the Trade World), the creature's name in a player's menu will take on a golden appearance and sparkle. Glimmer has no functional purpose and is strictly cosmetic, akin to a Shiny in the Pokémon franchise.
Glimmer creatures, as seen by a developer (Legacy).
== Notes ==
=== Unlocking ===
* Contrary to the popular rumor, nesting other players with a creature that has Glimmer does not increase the nested player's chances of obtaining Glimmer. The game always rolls a 5% chance to apply glimmer once a creature's age increases to 100. There are no modifiers to this 5% chance.
** However, from the 23rd September 2022 to the 8th October 2022 update, if you were glimmer and got nested, and then didn't grow until age 100 (or grew and then Eldered and went to menu and returned), you were guaranteed to be a glimmer as well.
* A handful of creatures are missing their Glimmer variants (see list), so while it may successfully apply to them, it will not show in-game until the data is added by developers.
** Thankfully, you will not need to unlock Glimmer a second time if this happens. This is because glimmer is a data tag in the stored creature. When the game spawns you in, it reads this tag and then modifies the default model on the fly as needed. The only appearance data saved with creatures per-part is color, not material.
=== General Information ===
* On Recode, since creatures with are considered growth-mutated creatures, a white double helix icon will appear on their slots.
* On Legacy, creatures with Glimmer will have a golden display name in the menu, with golden sparks if they are located on the three main slots. Additionally, the creature's stats (when you click "View Creature") will say "Glimmer: true".
* Often times, a creature's Glimmer is found on the creature's "pattern" color region. However, this does not apply to all creatures due to complications with design (such as a naturally glowing pattern color region or if the region does not exist on the creature).
* Glimmer parts use the Neon material offered by Roblox, which use HDR-style luminescence (bright colors naturally create a bloom effect).
** For optimal Shining Glimmer appearance, try to use bright colors (usually above 50% brightness if you are familiar with HSV colors).
** Dark colors do not display a glow effect, making them a poor choice for color schemes that aim to leverage glimmer. However the lightest scale of these can be used to "fake" colors unavailable by a pallete, or to make the color apparently "change" depending on day/night cycles or when an event tints the screen colors, such as Volcanic Eruption. Additionally darker colors may make a creature less noticeable and less likely to be spotted.
==Trivia==
* Creatures that had no parts tagged with the Glimmer attribute (which tells the game to make those parts neon if Glimmer is enabled) would automatically display "Glimmer coming soon!" in the menu under that creature's attributes. However, there was a bug that was patched when the Varskela came out that caused some creatures like the Hellion Warden to say this in the menu, even when there was a Glimmer variant released; and later this tag seems to have been removed.
Category:Gameplay
Category:Legacy Gameplay
Category:Glimmer
Category:Needing Glimmer
Category:Glimmer/Legacy
Category:Needing Glimmer/Legacy