Clans (Brand)

The human clans of Brand are numerous, varied, and widespread. Where life is possible, it is likely that a clan has lived there, and may still do so.
== Faction bonus ==
Each clan can take one of the following: +1 Strength, Agility, Willpower, or Fate. As a downside, their superstitious nature halves their Morale when fighting non-human factions.
== Lands ==
Each individual clanstead is in control of a very small amount of land, relatively speaking, but the sheer amount of clans ensures that their dubious 'ownership' of the land is vast indeed, spanning the majority of the New World, and a little of the Old World besides.
== Government ==
Each clan operates as it's own small nation, each with their own small rulers. Some form a collection, similar to the EU, and some have sub-clans, similar to traditional Japan. Either way, each clan is unique, and all bear responsibility when they screw up.