Weakness

is a black magic spell that places a debuff on a target enemy within range.
<tabber>
|-|The Legend of Forsena=
The debuff given by Weakness lowers the target unit's ATK by 50% and DEF by 50% for one turn. It also changes their Condition to Weakness. It is possible for this spell to be avoided. This debuff is unaffected by Cure.
=== Rune Knight Classes ===
The following Rune Knight classes are able to cast Weakness:
	Tyrant 		Super Tyrant		Druid 		Necromancer
	Avenger		Ninja 		Ninja Master		
=== Monster Classes ===
The following monster classes are able cast Weakness:
	Arch Demon		Satan		Lilith		Nightmare		Vampire Lord
|-|Grand Edition=
The debuff given by Weakness lowers the target unit's ATK by 50 and DEF by 30. This debuff also makes sprite of the target unit glow purple. The effect is lost if the target unit attacks or is hit by Cure.
=== Rune Knight Classes ===
The following Rune Knight classes are able to cast Weakness:
	Tyrant		Super Tyrant		Druid		Necromancer 		Avenger
	Ninja 		Ninja Master		Witch		Death Warrior		Claimer
=== Monster Classes ===
The following monster classes are able cast Weakness:
	Arch Demon		Satan		Lilith		Nightmare		Vampire Lord
=== Gallery ===
File:Weakness Applied.png|Weakness Applied
|-|The Legend of Runersia=
Weakness bestows the ATK & DEF DOWN debuff to the target unit. It decreases the target unit's Attack by 50 and Defense by 30. The effect is lost if the target unit is hit by Spell Break. This spell cannot be avoided.
=== Rune Knight Classes ===
The following Rune Knight classes are able to cast Weakness:
	Sorcerer		Wizard
=== Monster Classes ===
The following monster classes are able cast Weakness:
	Nightmare
</tabber>
Category:Magic