116599-pve-rumor

== Content ==
			Not sure how true this is, but I heard through a guild mate that after Megaservers hit there were about 80% of pple on PVE vs PVP. Can anyone confirm or dis-confirm this?	
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			Considering the normal ratio is closer to 70-30 than 60-40, it wouldn't surprise me in the least. PvPers are pretty fickle, and most of the PvP exclusive folks have left because they didn't want to wait for changes. The remainder feel they can get their PvP kicks in the queues and in organized events, so they moved where they felt there would be more people.	
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Not sure how true this is, but I heard through a guild mate that after Megaservers hit there were about 80% of pple on PVE vs PVP. Can anyone confirm or dis-confirm this?
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That seems about right for NA.  For EU I think the issue is much worse.
I'm surprised that PvP servers are even still around.  Warhound proved that mass PvP doesn't work in this game, as the screenshots of the event show that people were getting 1-10 FPS in a large battle... that's unplayable from a competitive view.  The only difference between a PvP server and a PvE server in this game is that in a PvP server you are more restricted.  You are not allowed to unflag.  The PvE server has everything a PvP server does, but with the added option to turn off open world PvP.  I would argue that a forced PvP server has something to offer over PvE, but in this game, it really doesn't as there is no point to open world PvP... you don't get anything out of it, and if you die, you don't lose anything for it... it's just a waste of time usually.
 
EDIT: To be clear, I would want to move back to a PvP server if there was actually a point to open world PvP, like losing something if you die, or gaining something if you kill.	
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so i cant speak on number since there are 0 out there any anything that is being said is pure speculation. 
 
{| class="blockquote"
That seems about right for NA.  For EU I think the issue is much worse.
I'm surprised that PvP servers are even still around.  Warhound proved that mass PvP doesn't work in this game, as the screenshots of the event show that people were getting 1-10 FPS in a large battle... that's unplayable from a competitive view.  The only difference between a PvP server and a PvE server in this game is that in a PvP server you are more restricted.  You are not allowed to unflag.  The PvE server has everything a PvP server does, but with the added option to turn off open world PvP.  I would argue that a forced PvP server has something to offer over PvE, but in this game, it really doesn't as there is no point to open world PvP... you don't get anything out of it, and if you die, you don't lose anything for it... it's just a waste of time usually.
 
EDIT: To be clear, I would want to move back to a PvP server if there was actually a point to open world PvP, like losing something if you die, or gaining something if you kill.
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			Asking the random general public to confirm a video game rumour is doubling down on an already flakey situation. ;)	
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