Status Effects

Status effects are temporary conditions that a character can be affected by. While primarily harmful, some effects are beneficial.
== Fire ==
Fire causes the victim to be engulfed in flames. Characters on fire lose 4 health per second, in intervals of 1 health per 0.25 seconds.
sun on a stick will deal critical damage to any character that is on fire.
Items that can inflict fire:
: allusions (ultra instinct synergy), hero blade (flame variant, critical), loadsamoney (make it rain), judge (rolling a 5), torch, simon's book, slayer's sword (finisher), kentucky, milk, honeybun, what is the rock cooking (pancakes), flamethrower, audacity, fire force (to self), cross pendant (to self, if user is unholy), gender reveal, icecream treat, ignis, manus dei, arson, cool ice sowrd thing, legion kata (Blazing Enchant)
NPCs that can inflict fire:
: Matter (fire phase, all attacks), Combat Mage (Fireball)
Areas that can inflict fire:
: skyblock, plates
=== White Fire ===
A holy version of Fire used for mainly holy items. It is otherwise functionally identical to fire.
Items that can inflict white fire:
: amulet of the white king, cross (to unholy targets), bible (to unholy targets or being reflected by franklin badge user), holy hand grenade
NPCs that can inflict white fire:
: Sir Combat, Combat King
== Bleeding ==
Characters that are bleeding emit circular red particles that fall to the ground. While bleeding, characters lose 8 health per second in increments of 4 health every 0.5 seconds.
Items that can inflict bleeding:
: flag post, jeffthekillermain, mango on a fork (Eat), uncertified tenderizer, london, lucille, ebony and ivory (demonic infusion, ivory), flying guillotine, board with nail, switchblade, spork,and zaihop (small chance when using bullet hell).
== Poison ==
Causes the victim to suffer from a powerful toxicant, emitting green bubbles and losing 1 health per second in increments of 0.25 health every 0.25 seconds. However, poison can be stacked multiple times, linearly increasing the damage.
Items that can inflict poison:
: kuno (3rd hit), puffer gun, acereus, cubic essence (m1) polish meal (to self)
NPCs that can inflict poison:
: Beta Jean, Matter, Count Dracombat (bite, poisonous orbs)
Areas that can inflict poison:
: bloodpond, pizzascape, hauntedmansion
== Curse ==
thumb|right|150px|A cursed Combat Dummy.
Applies a weakening curse to the victim, represented by a purple fog. Curse increases incoming damage from all attacks by 20%. It stacks linearly up to 10 times, resulting in a maximum of 3x (or 300%) damage from all attacks.
Items that can inflict curse:
: assailant (final hit of m1 or SP3), judge (rolling a 4), secare, shadow axe, slayer's sword, what is the rock cooking (boot), icecream treat, tenebris, maul (cursed zombie mutation, solemn lament (black gun), abyssal scream, ranger essence (zoner), legion kata (Grim enchant)
NPCs that can inflict curse:
: bound shriekers (including those summoned via inferi), matter (curse phase), Beta Xerroz (zoner)
== Freeze ==
thumb|right|A Combat Dummy that has been frozen solid.
Causes the victim to be frozen solid in a block of ice, unable to do anything. The block of ice has a hitbox and extremely low friction. Frozen players will thaw out after a certain period of time when they stop moving.
Items that can inflict freeze:
: diamond tester, judge (rolling an 8), freeze ray, freezing point (critical), what is the rock cooking (icecream), gelidus, fimbulvetr (old) legion kata (Chilling enchant)
NPCs that can inflict freeze:
: Matter (ice phase, raining crystals)
Areas that can inflict freeze:
grenzemall (Freezer)
== Shock ==
Extremely high voltages course through the victim, causing them to stop in place and spasm uncontrollably as electric particles emit from their body. Victims typically ragdoll immediately after.
Items that can inflict shock:
: taser, old speakers, witches brew (to self)
NPCs that can inflict shock:
: Count Dracombat (lightning strike), Combat Mage (Electricity)
== Ragdoll ==
thumb|right|A ragdolled Combat Dummy.
Ragdolled characters fall over, unable to move. They will automatically get up after a second as long as they are not moving. Ragdolling is typically accompanied by knockback. Death typically causes ragdoll, though there are other death effects.
Items that can inflict ragdoll:
Grants immunity to ragdoll:
: twilight, tank mutation zombies, being the juggernaut, joy mutant
== Knockback ==
Applies a force to the victim that shoves them in a certain direction. While usually horizontal, some knockback sources have an upwards component.
Items that can inflict knockback:
Grants immunity to knockback:
: tank mutation zombies, being the juggernaut
== Hitstun ==
Hitstun applies momentary slowdown and prevents the victim from starting any new attacks. If a character is in the middle of an animation, hitstun will not cancel that out.
Items that can inflict hitstun:
NPCs that can inflict hitstun:
:Chicken, Rat, Pig, Manofnature
== Trivia ==
* Curse and poison are the only status effects that can stack.
* Shock, unlike knockback or ragdoll, can affect juggernauts and tanks.
Category:Status
Category:Lists
Category:Mechanics