Diabolos

Category:Summoning MagicCategory:AvatarsCategory:Pets
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:Summons Diabolos to fight by your side.
==Description==
Spell cost: 15 MP (initial; See Avatar Perpetuation Costs)
Spell element: 
Magic skill: Summoning Magic
Jobs: Summoner Level 1	
==Timers==
Casting Time:7 seconds
Recast Time: 30 seconds
==Notes==
*Resistant to dark-based damage and enfeebling effects, including dark-based Sleep effects.
*Weak against light-based damage and enfeebling effects.
*Avatar's Favor effect: Refresh (Diabolos's Favor).
==Avatar Abilities==
Diabolos's Blood Pacts are all -based.
===Blood Pact: Rage===
Blood Pact 	Level	MP 	S/T1	Description 	Comment
Ruinous Omen	1 	LVx2	T 	Required MP: Caster's level x2. Uses all MP and reduces the HP of enemies within Area of Effect by a random percentage.	The cap on the percentage is reduced against some monsters.
Available only while Astral Flow is active.
Camisado 	1 	20 	S 	Deals physical damage. 	Skillchain property: .
Nether Blast	65 	109 	T 	Delivers a ranged attack that deals darkness elemental damage. 	Ignores shadows & deals direct damage. Damage is only affected by Pet Magic Attack Bonus effects, and is only reduced by target's innate Magic Defense Bonus or Stoneskin.
===Blood Pact: Ward===
Blood Pact 	Level	MP 	S/T1	Description 	Comment
Somnolence 	20 	30 	T 	Weighs target down, and deals magical damage. 	This is the only "Blood Pact: Ward" that directly deals damage.
Nightmare 	29 	42 	T? 	Deals darkness elemental damage that puts all enemies within Area of Effect to sleep and gradually reduces their HP.	The ability inflicts two statuses: a special Sleep effect and a damage-over-time Bio effect.
Ultimate Terror	37 	27 	T? 	Decreases attributes of enemies within Area of Effect. 	
Noctoshield 	49 	92 	 	Gives party members within Area of Effect the effect of "Phalanx." Lasts 180 seconds. 	Not as potent as the spell.
Dream Shroud 	56 	121	 	Enhances magic attack and magic defense of party members within Area of Effect. Lasts 180 seconds. 	Grants separate Magic Attack Bonus and Magic Defense Bonus buffs. Amount of Magic Attack and Magic Defense is dependent on the time of day: +10% Magic Attack and very little Magic Defense at midnight, +10% Magic Defense and very little Magic Attack at high noon.
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.
==How to Obtain==
===Quest===
*Waking Dreams