V0.7.1

of Stormworks: Build and Rescue was released on May 15th, 2019.
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*Feature - Added 3 camera components (small, medium and gimbal)
*Medium camera has zoom and night vision
*Gimbal camera can be rotated without needing to attach to pivots (similar to spotlights)
*Feature - Added infrared mode to light components
*Feature - Added 4 monitor components to view camera and video feeds
*Monitors have a composite output with touchscreen data to detect when and where a player is pressing the screen
*Feature - Added 2 hud components (small monitors that are transparent)
*Feature - New microcontroller components
**Lua scripting components
**Video switchbox
**Text property (allows players to enter custom text that can be used inside a lua script)
*Feature - Lua script editor
**Accessible from the property menu of the lua script microcontroller component
**Allows custom scripted tick and draw logic
**Simple API that lets you output draw commands to a video link for custom rendering, including drawing lines, basic shapes, text and the world map
**Scripts have a composite logic input/output for reading and writing data to the regular logic system
**Script editor includes syntax highlighting, a button to check your script compiles and a help tab with some information about available functions
**Monitors that are connected to lua scripts will show error messages if the script fails to execute for easier debugging
*Feature - New video logic type used for transferring camera and video feeds between components
**Video logic can be chained through several scripts to layer many draw commands together, making it possible to build self-contained UI microcontrollers
*Feature - Added 4 radio antenna sizes
**Larger antennas have higher range (up to 40km)
**Antennas can send and recieve composite data on a set channel
**Antennas have jiggle physics
**Radio signal is reduced when travelling through water
*Feature - Added 2 video radio components (transmitter and reciever)
**Similar to radio antennas, but they transmit a video signal
**Quality of video signal will degrade over long distances
*Feature - Added "Keep Active" block (a special component that will keep islands/objects/vehicles around it loaded, allowing it to stay spawned in the world at all times)
*Feature - New research in career mode for unlocking camera and radio equipiment
*Feature - Train junction signals can be switched by broadcasting an on signal on radio channel 440
*Fix - Fixed advanced wheels not rotating freely when connected to torque
*Fix - Added tyre pressure slider to advanced wheels to mitigate bouncing issues on light vehicles
*Fix - Added track tension slider to tank track wheels
*Fix - General fixes and improvements to the torque and grip mechanics of advanced wheels and tank tracks
*Fix - Vehicles with advanced wheels no longer roll forwards/backwards on flat ground
*Fix - Advanced wheels no longer cause anti-gravity vehicles when placed on their side
*Fix - Logic nodes across disconnected vehicle bodies are removed when spawning vehicle ("magic" logic connections will now need to use radio signals)
*Fix - Improved folding rotor feature (rotors render in folded position when physics has been disabled by interacting with the rotor head)
*Fix - Advanced mode components no longer unlock in normal mode when completing research and vice versa
*Fix - Minor improvements to SSAO shader
*Fix - Fixed island state not saving (lights, doors etc.)
==Source==
* Steam Community News
Category:Patch notes