Random Adventures: Ultimate/Enemies

Welcome to the enemy page. Enjoy your stay.... or something.
==Typings & Elements==
===Basic===
*Basic: Is there not a type that suits an enemy? We’ll give it this one, then.
*Plant: It’s just nature, man.
*Pyro: Just a bunch of hot stuff.
*Aqua: This element is all about the ocean and the things that live in it.
*Stone: Welp, it’s minerals.
*Voltage: Yikes! They’ve got a taser!
*Noir: Dark, mysterious and spooky.
*Wizardry: Preform magic with this element.
*Polar: Freezing my butt off out here!
*Metal: All mechanical and steel. That’s nice, I guess.
*Melee: Fighters with fists. Or feet. They’re just classic wrestlers and such.
*Luncheon: I’m very hungry!
*Haunt: For the bone-chilling enemies.
*Venom: Don’t let these enemies touch you. They’ll likely infect you with something.
===Ultra===
(COMIN’ SOON!)
==Enemy Hall #1==
<tabber>
|-|Blobs=
==Blob (Basic)==
This is a blob. Blob is short for Numberblob, since they’re used in Numberblocks. They’re pretty basic fellows.
*STATS
**HP: 10 (+5)
**ATK: 5 (+3)
**DEF: 0%
**STR: None
**WKN: None
**SPD: 15 (+5)
*MOVESET
**Tackle: Do [ATK] Basic damage.
**Singsong: Lower the opponent’s [DEF] by 5%. Has a 20% chance to do nothing.
==Blobber (Basic/)==
Gosh, this blob has put on some WEIGHT! Due to this, he’s a little more tanky in battle. However, he can’t deal much damage.
*STATS
**HP: 60 (+5)
**ATK: 15 (+4)
**DEF: 0%
**STR: None
**WKN: Melee
**SPD: 5 (+5)
*MOVESET
**Belly Flop: Do [ATK] Basic damage. Has an 80% chance to do nothing.
==Octoblob (Melee)==
This blob is trained by Octoblock, otherwise known as Eight. Due to this they have slightly better fighting capabilities.
*STATS
**HP: 13 (+5)
**ATK: 7 (+3)
**DEF: 0%
**STR: Melee
**WKN: None
**SPD: 19 (+5)
*MOVESET
**Punch: Do [ATK] Melee damage.
|-|Twigges=
==Twigge (Plant)==
This is a Twigge, a common twig enemy from the Wayeet Bayou. They can deal decent damage, I guess.
*STATS
**HP: 20 (+5)
**ATK: 8 (+4)
**DEF: 0%
**STR: None
**WKN: Pyro
**SPD: 15 (+5)
*MOVESET
**Forage: Recover 10% to 30% [HP].
**Branch Smack: Do [ATK] Plant damage.
==Threatigge (Plant)==
The Threatigge is a result of a Twigge tribe constantly battling. Their off-spring grew up to become more menacing. Outspeeding is key.
*STATS
**HP: 22 (+5)
**ATK: 11 (+4)
**DEF: 0%
**STR: None
**WKN: Pyro
**SPD: 13 (+6)
*MOVESET
**Gnaw: Do [ATK] Basic damage. Has a 20% chance to flinch the target.
|-|Spikey Merverts=
==Spikey Mervert ()==
This is a Spikey Mervert. He's a grey ball (similar to the Blob) armed with a dozen spikes.
*STATS
**HP: 15 (+5)
**ATK: 8 (+4)
**DEF: 10%
**STR: None
**WKN: 
**SPD: 30 (+5)
*MOVESET
**Grind: Do [ATK] damage. Has a 30% to use this move again.
**Sharpen: when used, all allies do 20% more damage for 2 turns.
==Cherry Merverts ()==
Often feared as they work as guards for secretive areas. They sometimes use the approach of ‘Good Cop/Bad Cop’.
*STATS
**HP: 25 (+5)
**ATK: 13 (+5)
**DEF: 10%
**STR: None
**WKN: 
**SPD: 20 (+7)
*MOVESET
**Double Cut: Do [ATK*2] damage. If Cherry Merverts is under 50% [HP], this attack does [ATK] damage.
**Intimidate: Lower the target’s [ATK] by 15%.
|-|Miscellaneous=
==Wreckisp (Haunt)==
The spirits of dust still haunt the abandoned factories of the west. Wonder if you could pull a Ghostbusters on em'.
*STATS
**HP: 30 (+6)
**ATK: 9 (+4)
**DEF: 10%
**STR: Noir
**WKN: Pyro
**SPD: 20 (+5)
*MOVESET
**Ghost Claw: Do [ATK] Haunt damage.
==Lumbud (Basic/Plant)==
thumbEven without their axes... DIVIDED THEY STAND! Hahaha, everyday Ben 10 pun- wait.
*STATS
**HP: 20 (+10, +5 every 10 levels)
**ATK: 10 (+10, +15 every 10 levels)
**DEF: 5% (+1% until 60%)
**STR: None
**WKN: None
**SPD: 80
*MOVESET
**Punch: Do [ATK] damage.
</tabber>
Category:RAU