Abbey

The Abbey of Lost Knowledge is a location that was cut from Fallout 2.
==Characteristics==
It would have been a monastery located north of Gecko, where the monks preserve knowledge in the form of books, blueprints, and items, and they tried to preserve technical knowledge mainly. Unlike the Brotherhood of Steel, who hoard their technology and used it to stay superior, the abbey is open to anyone as long as they do not damage anything. All they have to offer was knowledge, because not a single preserved item functions.
==Appearances==
The Abbey was to appear in Fallout 2 but was cut from the final game.
==Behind the scenes==
* The location is mentioned in the Fallout Bible and the Fallout 2 manual.Fallout Bible 4 Questions, questions: 2. i heard there was going to be a monastery-area in FO2, but it was not implemented in the game. It supposedly would give the player more background information on the world of Fallout. My question, thinking about how the FotA kinda worshipped 'knowledge' and 'learning a lesson out of the apocalypse', was this monastery to be the new 'base' of the FotA?"I don't know - I haven't been able to find any documentation on it, but I don't think so. From what I heard second-hand about the story and the original locations in F2, the monks at the Abbey were interested in preserving knowledge, but they were not part of the Followers of the Apocalypse... though their ideals may have been quite similar. I sent off an email to Tim Cain, and he might know, so stay tuned.""And here's me a short while later with an answer from Tim Cain:""It [The Abbey] did not have the Followers there. It was supposed to be an independent organization, probably of Jesuits or something like them (I'd probably go with the latter to avoid right-wing complaints). The monks preserved knowledge in the form of books, blueprints, and items, and they tried to preserve technical knowledge mainly. Unlike the BOS, who hoarded their technology and used it to stay superior, the abbey was open to anyone as long as they did not damage anything. All they had to offer was knowledge, because not a single preserved item functioned.""One more thing: the monks did not understand the knowledge in the books they preserved. They treated them like holy materials, to be read and copied and cared for, but not acted upon. Think of the book "A Canticle for Leibowitz" by Walter M. Miller, which was the inspiration for the abbey.""So there you have it. Coolness.""And the DJ slams in with question 3:"Fallout 2 manual
* The Abbey was designed by Timothy Cain. The design was inspired by A Canticle for Leibowitz like the Brotherhood of Steel, and would have had a quest where the monks implore the Chosen One for help to stop the Brotherhood of Steel from assaulting and confiscating all their collected knowledge.Fallout Cut Content, Cain on Games
==References==
Non-game
Category:Fallout 2 cut locations
fi:Abbey
pl:Opactwo
pt:Abbey
ru:Аббатство
uk:Абатство