Plants Vs Zombies: Re-Grown

==Plants Vs Zombies: Re-Grown==
Plants Vs Zombies: Re-Grown is a PvZ fangame planned to start development sometime between December 2017 and Febuary 2018
==Plants==
PvZ RG will feature a multitude of plants, some returning, and many new ones. Some returning plants have been modified.
Plants' stats are measured like this:
*A plant's health is measured in Bites and GS (Gargantuar Smashes)
*A plant's damage output is measured in NDS (normal damage shots). 1 NDS is equal to one pea form a regular peashooter. It's also measured as IK (Instant Kills), 1 IK is equal to 100 NDS [And yes I do understand that it's normally 90 NDS but this is just for simplicity]
Level 0 Plants
Name 	Image (if there is one)	Health 	Damage	Sun Cost	Description 	Obtained in?
Peashooter 	 	8 Bites 	1 NDS 	100 Sun 	Shoots damaging peas at a rate of 1 per second 	By Default
Sunflower 	 	8 Bites 	0 NDS 	50 Sun 	Produces 25 Sun every 10 seconds 	Lvl 0-1
Potato Mine 	 	8 Bites 	
100 NDS
1 IK	25 Sun 	Takes 20 seconds to arm 	Lvl 0-2
Wall-Nut 	 	60 Bites	0 NDS 	50 Sun 	Has high health 	Lvl 0-3
Chomper 	 	8 Bites 	
100 NDS
1 IK	150 Sun 	
Eats zombies, has to chew (30 seconds)
Can't eat zombies with more than 100 NDS of health	Lvl 0-A
Sharpea 	 	8 Bites 	2 NDS 	150 Sun 	Shoots sharpened peas at a rate of one every 1.5 seconds	Lvl 0-C
Potato Root 	 	8 Bites 	50 NDS
0.5 IK	250 Sun 	Generates weaker Potato Mines in a 3x3 area 	Lvl 0-BOSS
Explod-o-nut	 	45 Bites	50 NDS
0.5 IK	125 Sun 	Explodes in a 3x3 radius when killed 	Lvl 0-SUPERBOSS
== Zombies ==
These are the zombies that appear in the game, their stats are measured as so:
* Health is measured in NDS and IK, since that's how much damage it takes to kill them
* Damage is measured in Bites and GS
* Speed is measured in Columns per Second
 Level 0 Zombies
Name 	Picture
(If Available)	Health	Damage 	Speed	Description 	First Encountered
Browncoat
Zombie 	No Image	10 NDS	3 Bites/second	1 Col
4 Secs	Generic Zombie 	Lvl 0-1
Browncoat
Conehead 	No Image	20 NDS	3 Bites/second	1 Col
4 Secs	Generic Conehead 	Lvl 0-3
Browncoat
Buckethead	No Image	35 NDS	3 Bites/Second	1 Col 
4 Secs	Generic Buckethead 	Lvl 0-4
Pole Vaulter 	No Image	10 NDS	2 Bites/Second	1 Col
2 Secs	Can vault over 1 plant, then slows down to 1 column/5 Seconds 	Lvl 0-5
Imp 	No Image	6 NDS 	5 Bites/Second	1 Col
3 Secs	Faster but weaker zombie 	Lvl 0-A
Football Zombie 	No Image	30 NDS	4 Bites/Second	1 Col
1.5 Secs	Fast and tough 	Lvl 0-B
Gargantuar 	No Image	150 NDS
1.5 IK	1 GS/Second 	1 Col
6 Secs	At 75 NDS throws an imp 	Lvl 0-Boss
Football Gargantuar	No Image	225 NDS
2.25 IK	1 GS/Second 	1 Col
3 Secs	At 100 NDS throws a football that deals 1 GS of damage to whatever it hits	Lvl 0-Superboss
== Levels ==
Name	Image (none available)	Length	Info
Lvl 0
Front Yard	 	Normal: 5
Bonus: 3
Boss: 2	Day
Nothing Special
Lvl 1
Park	 	Normal: 8
Bonus: 4
Boss: 2	Day
Nothing Special
Lvl 2
Riverside	 	Normal: 8
Bonus: 4
Boss: 2	Day
Lanes 4 and 5 are water
Lvl 3
Graveyard	 	Normal: 6
Bonus: 5
Boss: 2	Night
Graves that spawn zombies
during waves
Lvl 4
Cliff	 	Normal: 10
Bonus: 4
Boss: 2	Day
Most projectiles fall
in columns 6-9
Lvl 5
Farm	 	Normal: 8
Bonus: 4
Boss: 2	Day
Piles of leaves appear that
block projectiles
Lvl 6
Dump	 	Normal: 10
Bonus: 4
Boss: 2	Night
Piles of garbage build up
that block shots and must
be burned
Lvl 7
Island	 	Normal: 6
Bonus: 4
Boss: 2	Day
Columns 8 and 9 are water
Lvl 8
Grocery Store	 	Normal: 8
Bonus: 4
Boss: 2	Day
Florescent lights produce larger suns (50 each)
Category:Uncleared page