Dash

The Dash skill effect moves the user to the furthest tile in its range.
== Mechanics ==
* User ends up on the furthest tile in its range that it can land on.
* User can't land on other units, map objects, missing tiles, or inaccessible terrain.
* Intermediate tiles don't matter. The user can dash over gaps or through walls.
* Enemies killed by the skill will still prevent the user from landing on their tile.
* The skill's area of effect may be larger than the range, but the maximum distance is determined by the skill's range.
=== Interactions ===
* Double Attack: Dash happens on the second hit only.
== Heroes with Dash skills ==
Hero	Skill	Range	Notes
 	3 	4 	Soul Weapon adds 1 range at +10.
 	3 	5 	
 	2 	4 	Area 5.
 	2 	4 	
 	2 	4 	
 	2 	5 	
== Enemies with Dash skills ==