Chris Donovan

Chris J. Donovan is an American video game Environment Artist. Donovan worked for Nintendo Software Technology from 2002-2006 and served as the lead environment artist and lead multiplayer designer for Metroid Prime Hunters. Renders he posted of the Harvester, Combat Hall and Ice Bridge, rooms which he worked on, can be viewed in the gallery below. Donovan also worked on 1080° Snowboarding.
==Early career==
Before joining NST, Donovan worked at various studios and developed Demolition Man, Ballz, Uprising X, Army Men: Air Attack and its its sequel, and Baldur's Gate: Dark Alliance.
==Subsequent career==
After leaving NST in 2006, he worked at Sandblast Games, Airtight Games, [[Wikipedia:Zipper Interactive and Ubisoft Montréal on Destroy All Humans 3, [[Wikipedia:Dark Void, Unit 13, SOCOM 4 U.S. Navy SEALs, MAG and Far Cry 4, Digital Extremes on Warframe, Abecorn.com (as a Graphic Designer), 343 Industries, Deep Silver Volition, and most recently Gala Games, as the Senior Environment Artist for The Walking Dead: Empires.
==Gallery==
Chris Donovan - Harvester Render 1.jpg|Harvester
Chris Donovan - Harvester Render 2.jpg
Chris Donovan - Harvester Render 3.jpg
Chris Donovan - Harvester Render 4.jpg
Chris Donovan - Combat Hall Render 1.jpg|Combat Hall
Chris Donovan - Combat Hall Render 2.jpg
Chris Donovan - Combat Hall Render 3.jpg
Chris Donovan - Combat Hall Render 4.jpg
Chris_Donovan_-_Ice_Hive_multiplayer_Render_1.jpg|Ice Hive
Chris Donovan - Ice Hive multiplayer Render 2.jpg
Chris Donovan - Ice Hive multiplayer Render 3.jpg
Chris Donovan - Ice Hive multiplayer Render 4.jpg
==External links==
*Donovan on LinkedIn
*Donovan on MobyGames
*Donovan on ArtStation
Category:Nintendo Software Technology employees
Category:Environment Artists