Pincurchin

==Summary==
Pincurchin is an Electric type Pokemon first appearing in the eight generation of Pokemon games. As of now, it is only known to be found in the Galar region. It is not known to evolve into any Pokemon, or have prior evolutions.
==Powers and Stats==
Tier: 
Name: Pincurchin, バチンウニ (Bachinuni)
Origin: Pokémon
Gender: Varies, either male or female
Age: Varies
Classification: Sea Urchin Pokemon
Powers and Abilities: Superhuman Physical Characteristics, Small Size (Type 0), Electricity Manipulation (Passively with Electric Surge, which covers several meters of the field with electricity, which increases the power of electricity), Air Manipulation (With Peck), Elemental Manipulation, Water Manipulation, Non-Physical Interaction (Can harm gases, electricity, souls), Damage Boost (With Charge), Paralysis Inducement, Statistics Reduction (Bubble Beam can lower the speed of enemies), Healing, Regeneration (Mid-Low), Curse Manipulation, Statistics Amplification (With Curse), Poison Manipulation (Poison Jab), Status Effect Inducement (In the form of flinching which is similar to paralysis with Zing Zap, paralysis, poison), Pressure Points (With Acupressure), Absorption (Of electricity, passively with Lightning Rod), Self-Death Manipulation (With Memento), Darkness Manipulation, Dynamax. Resistance to Electricity Manipulation, Metal Manipulation, Air Manipulation, limited Resistance to Sleep Manipulation (Is only resistant to sleep when Electric Terrain is set up, though it can set up the terrain passively)
Attack Potency: City level (Via scaling to Dawn's Piplup), higher with Dynamax.
Speed: Massively Hypersonic+ (Comparable to other single-stage Pokémon like Dunsparce)
Lifting Strength: Class K
Striking Strength: City level
Durability: City level (Via scaling to other second stage Pokemon), higher with Dynamax
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Hundreds of meters with most attacks
Standard Equipment: None notable
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts)
Weaknesses: Ground type moves
Notable Attacks/Techniques: See here
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Pokemon
Category:Absorption Users
Category:Air Users
Category:Anime Characters
Category:Damage Boost Users
Category:Death Users
Category:Electricity Users
Category:Element Users
Category:Healers
Category:Manga Characters
Category:Non-Physical Interaction Users
Category:Paralysis Users
Category:Pressure Point Users
Category:Regeneration Users
Category:Small Sized Characters
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Status Effect Users
Category:Video Game Characters
Category:Water Users