Skills - FF Archive

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Level 7 Skill Books are dropped by monsters in the Prestige area, Dtarea. All other skills 1-6 can be found in the following shops. *Must have reached level 1000 and Prestige to learn level 6+ skill books.
* Warrior Skillbooks: Caer Fandry 1s, 3e. West Leinster 3u 4r
* Wizard Skillbooks: Arimathor 1n and Monmouth 1w
* Thief Skillbooks: East Leinster 3s
* Thrower Skills / Thief Skills: usk 1e 1s 1e
* Crafting Skillbooks: Kurz 1r 2d 2r
Skill 	Attributes 	Description
Acrobatics 	Intelligence, Dexterity 	Improves the character's ability to dodge in combat.
Alchemy 	Intelligence 	Gives character the ability to make various potions.
Armorsmith 	Strength, Dexterity 	Allows character to manufacture metal armor.
Axe 	Strength 	Improves the character's ability to fight with the specified weapon type.
Club 	Strength 	Improves the character's ability to fight with the specified weapon type.
Critical Striking 	Intelligence, Dexterity  	Increases the chance of doing extra damage when attacking with melee weapons.
Dagger   	Dexterity 	Improves the character's ability to fight with the specified weapon type.
Elementalism 	Intelligence 	Allows character to learn elementalist spells.
Lock Picking 	Intelligence, Dexterity 	Gives character the ability to pick locked doors and chests.
Long Sword 	Strength, Dexterity 	Improves the character's ability to fight with the specified weapon type.
Mace 	Strength, Dexterity 	Improves the character's ability to fight with the specified weapon type.
Maul 	Strength 	Improves the character's ability to fight with the specified weapon type.
Meditation 	Intelligence, Endurance 	Raises Spell Damage Modifier by 15% for each level of meditation proficiency.
Mysticism 	Intelligence 	Allows character to learn mystic spells.
Necromancy 	Intelligence 	Allows character to learn necromancy spells.
Pick Pockets 	Dexterity 	Gives character the ability to steal from other players' and NPCs' inventories.
Shield Use 	Strength, Dexterity 	Increases the chance to block, and number of attacks you can defend against, with a shield.
Short Sword 	Strength, Dexterity 	Improves the character's ability to fight with the specified weapon type.
Sorcery 	Intelligence 	Allows character to learn sorcery spells.
Thaumaturgy 	Intelligence 	Allows character to learn thaumaturgical spells.
Theurgism 	Intelligence, Dexterity 	Enables character to use magical artifacts.
Throwing Weapons 	Dexterity 	Improves the character's ability to fight with the specified weapon type.
Traps (Detect/Disarm)  	Dexterity 	Gives character the ability to sense and disarm traps.
Two Handed Sword 	Strength 	Improves the character's ability to fight with the specified weapon type.
Unarmed Combat 	Strength, Dexterity 	Improves the character's ability to fight without weapons.
Weaponsmith 	Strength, Dexterity 	Allows character to manufacture weapons.