Weapon Rank

Category:Terminology
Weapon Rank determines the lower cap and upper cap of fSTR and fSTR2.
Weapon Rank is calculated: floor( Weapon Damage Rating / 9 )
For compound ranged weapon such as crossbow, gun, or bow, value for Weapon Damage Rating only accounts for the ranged weapon damage excluding the ammo.
For Hand-to-hand weapons, Weapon Rank is calculated: floor( Weapon Damage Rating +3 / 9 ). Base Hand-to-hand damage has no weapon rank.
== Additional Notes == 
Some weapons such as Blau Dolch and Company Sword have their base damage increased when the latent / hidden effect is activated. Due to this damage increase, the value of Weapon Base Damage / 9 is changed, but the weapon rank doesn't reflect this change. The weapon rank is still the same as when the items have their latent / hidden effect inactive.
However, weapons that have their base damage permanently changed by a latent effect, such as Dissector, will always have a weapon rank based on the latent effect base damage, even before the latent effect becomes active.
== See also ==
* Weapon Base Damage
* STR - VIT Difference Function