Iyachtu Xvim - Gauntlet (Character Kit)

Class Information 	Class Information
Racial Requirements 	Dwarf, human
Ability Requirements 	Strength 12,Wisdom 9
Prime Requisite 	Wisdom
Hit Die Type 	d8
Attack as 	Priest
Save as 	Priest
Advance as 	Priest
Spell Ability? 	Yes
Exceptional Strength? 	No
Exceptional Constitution?	No
Starting Cash (x10 gp) 	3d6
Proficiencies 	Proficiencies
Weapon Slots 	2
Additional Slot 	4
Nonproficiency Penalty 	-3
Nonweapon Slots 	4
Additional Slot 	3
Available Categories 	General, Priest
Bonus Proficiencies 	Inquisitor, religion
Recommended Proficiencies	Local history
__TOC__
==Overview==
Iyacthu Xvim, the Godson, is supposedly the offspring of the god Bane, who died during the Avatar crisis. Xvim, as he most commonly known, began ascending to true power when Zhentil Keep fell during the later Cyrinishad fiasco.
One of Xvim's first acts was to create crusaders and several branches of special clergy. The gauntlets of Xvim are fanatical priests who bully the followers of other faiths, especially those who worship Cyric. They are best described as bullies, psychotics, and assassins.
==Description==
The gauntlets favor black armor, mostly chain or plate mail, but they always wear black great helms and steel gauntlets. They wear black cloaks and cowls, with a forest green trim around the edges.
In terms of weaponry, they can choose any weapon, but they must wield at least one edged weapon and one blunt weapon. The gauntlets favor both the overt destructive weapons such as bastard swords and battleaxes, and the more subtle saps and daggers.
==Role-Playing==
As the servants of an up-and-coming lesser power that is fast approaching intermediate power in the wake of Cyric's failures, the gauntlets are zealots who take every opportunity to spread hatred and tyranny. They often try to turn people and races against each other, or take local political matters into their hands by murder and oppression. The gauntlets are always busy spreading their god's doctrine of hate.
Despite a strong homicidal streak in each and every one of them, the Gauntlets are a well-organized, welldisciplined branch of the faith. They have a definite hierarchy, with the strong bullying the weak, and a strict adherence to Xvim's religious canon. Most of the gauntlets are former priests of Cyric who left the faith when the god betrayed Zhentil Keep.
Gauntlets can always find something to hate in any one they meet. That, and their "survival of the fittest" mentality, best sums up these miscreants.
==Special Abilities==
Gauntlets are immune to all forms of fear. Gauntlets can turn and command undead.
Any weapon or armor type is permissible for gauntlets. Gauntlets can also use poison.
Gauntlets can make an ability check using Wisdom in order to tell if someone is a worshiper of Cyric. They gain a +2 bonus to that check if the targets wear holy symbols of Cyric on their persons.
Since most of Xvim's clergy are former priests of Cyric (who previously were also former priests of Bane), the remainder of Cyric's clergy have a sheer hatred of them. Whenever a cleric, priest, crusader, or specialist priest of Cyric sees a gauntlet, he will immediately attack in a homicidal rage, regardless of where the encounter is or any other conditions.
Followers of Cyric gain a +1 to attack and damage rolls against the gauntlets. Furthermore, gauntlets suffer a -1 to their saving throws against spells thrown by clerics and crusaders of Cyric.
Gauntlets cannot cast any beneficial effects of spells from the Healing and Necromantic spheres except for cure light wounds. They can, however, use curative items and potions.