Maces (Oblivion)

A Mace is a one-handed blunt weapon that has a heavy head attached to a long grip. The head often contains multiple spikes or sharp-bladed edges to deal additional with each blow. Effectiveness in using a mace is governed by the Blunt skill.
==Mace stats==
The club has slightly less reach (0.9) than regular maces (1.0).
Weapon 	Base Value	Weight	Max. Damage	Health	Speed	Reach
Club 	3 	8 	7 	70 	0.9 	0.9
Rusty Iron Mace	6 	15 	7 	70 	0.9 	1.0
Iron Mace 	17 	15 	10 	140 	0.9 	1.0
Fine Iron Mace 	34 	13.5 	11 	154 	0.9 	1.0
Steel Mace 	40 	19 	12 	192 	0.9 	1.0
Dremora Mace 	43 	40 	12 	100 	0.9 	1.0
Fine Steel Mace	80 	17.1 	13 	211 	0.9 	1.0
Silver Mace 	70 	23 	14 	252 	0.9 	1.0
Dwarven Mace 	180 	27 	16 	320 	0.9 	1.0
Elven Mace 	380 	31 	18 	396 	0.9 	1.0
Glass Mace 	750 	34 	20 	480 	0.9 	1.0
Ebony Mace 	1500 	39 	22 	572 	0.9 	1.0
Daedric Mace 	3200 	43 	24 	672 	0.9 	1.0
Notes:
*"Base Value" refers to the actual value without Mercantile or disposition affecting it.
*"Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
*"Health" refers to a weapon's durability, "speed" refers to a weapon's attack speed, and "reach" refers to how close an opponent must be in order to be struck with a weapon.
==Appearances==
*
*
*
*
*
*
Category:Oblivion: Weapons
Category:Oblivion: Blunt Weapons
Category:Oblivion: Maces