Command Elementals (Wizard Spell)

This spell enables the caster to command (or wrest command of) a single creature from one of the elemental or para - elemental planes.
The target is permitted a saving throw, but ele­mentals of low intelligence or lower suffer at - 4 penalty to the roll. If the saving throw is failed, the wizard can maintain his control over the ele­mental for the duration of the spell, overriding all other controls on that elemental, including other command elemental spells.
Notes: Common for Elementalist wizards, rare for conjurers; otherwise very rare. As a Forgotten Realms Old Empire spell, initial exposure requires a mentor or a read Southern magic spell.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells