Tactical Assessment

==What is Tactical Assessment? ==
All nations regularly carry out polls on the military policy of the day. The information gathered is used to discern various points of contention among military leaders and strategists, such as geographic locations for spearheading offensives, battle tactics for engaging specific enemies, etc. The results of these assessments are tallied on a weekly basis, with the prevalent opinions and views being implemented in the following week's military planning for campaign battles and Campaign Ops.
==How does Tactical Assessment work?==
Each week, players can speak with an NPC for a survey on their views of military policy. On Sunday at midnight Japan, these will be tallied and incorporated for the following week's policies. Players with greater medals will have higher influence.
There are three categories: leaders, battle strategies, and internal policies.
* Leaders: Players are given a choice of commanding leaders for their nation, and may choose to recommend one. Each commanding leader has a strength to match a battle strategy. This may result in a more efficient campaign battle strategy.
* Battle strategies: Players can recommend what military tactics for their nation to pursue. Chosen tactics will determine what Campaign Ops will be available.
* Internal policies: Players can recommend a goal for their nation's internal policies to focus. Said policies will also affect Campaign Ops given out.
==Assessment Categories==
===Bastok Leaders===
* 1st Div. Legatus Berger - Diversionary tactics leader
* 2nd Div. Legatus Eichberg - Stronghold defense leader
* 3rd Div. Invincible Shield - Battleline preservation leader
* Republic Chief of Staff Sturm - Reconnaissance leader
* Iron Musketeer Commander Krueger - Troop conditioning leader
* Gold Musketeer Commander Gogol - Preemptive strike leader
===San d'Oria Leaders===
* Royal Guard General Davilles- Preemptive strike leader
* Royal Knight General Cousseraux- Sabotage leader
* Temple Knight General Brunnaut- Public security leader
* Provincial Knight General Rouhent- Troop conditioning leader
* Provincial Knight General Virgaut- Reconnaissance leader
* Reserve Knight General Leonoyne- Diversionary tactics leader
===Windurst Leaders===
*Ariesan Master Caster Lutete- Reconnaissance leader
*Capricornian Master Caster Zonpa-Zippa- Weapons development leader
*Aquarian Master Caster Kayeel-Payeel- Diversionary tactics leader
*Patriarch Protector Principal Nyumomo- Stronghold outfitting leader
*Anaconda Mercenary Major Vashai- Battleline preservation leader
*Wildcat General Zhwan- Preemptive strike leader
===Battle Strategies===
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Options 	Description 	Campaign Ops
A preemptive strike 	Increases the rate of attacks on enemy territory. 	Smokescreen
Diversionary tactics 	Will deploy one unit to attack, distracting the enemy, while another unit attacks the fortifications and supply lines. 	Pit SpiderBy Light of Fire
Battleline preservation	Maintains presence of units in current regions active with fighting to slowly drain enemy influence. 	Aegis ScreamSmokescreen
Stronghold defense 	More time is spent defending strongholds, increasing the number of units sent to protect them. 	Aegis ScreamGranite Rose
Troop conditioning 	Longer rest periods for units after battles. Overall troop strength increased during these rest periods. 	Brave DawnCut and Cauterize
Reconnaissance 	Increased reconnaissance level for more detailed information on troop movements and the war climate. Increases likelihood of units intercepting enemy units dispatched to areas.	Hawk EyeDeep CoverPrying Eyes
Sabotage 	Increases the rate at which the nation's engineering unit carry out special missions. 	Slaughterhouse
===Internal Policies===
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Options 	Description 	Campaign Ops
Resource Procurement 	Increases maximum amount of resources per region. 	Stock and AweMateriel Storm
Military Supply Procurement	More focus on recovering resources in controlled regions, meaning more supply runs. 	Crimson DominoSearch and Seizure
Logistics 	Increased protection to supply lines in controlled regions and increased supply missions. 	Crimson Domino Bridge Too Far
Stronghold outfitting 	Increased focus on fortification repair by engineering units. 	Steel Resolve Vanguard-X
Weapons production 	Stronger weapons for units. 	Crystal Fist Iron Anvil
Weapons development 	Increases the nation's technological level, making it more likely for new weapons such as belfries and mantelets to be constructed.	Crystal FistIron Anvil
Public Security 	Increases the number of troops in defense of stronghold city. 	StreetsweeperDelta Strike
Stronghold fortification 	Increases fortification points. 	Steel ResolveAegis Scream
==Survey NPC's==
Players may take these polls with the following NPC's:
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Name 	Area 	Location
Isabella 	Bastok Markets (S) 	(E - 8)
Kuron-Makaron 	Windurst Waters (S) 	(H - 10)
Palardaifault V Draffles	Southern San d'Oria (S)	(I - 9)
==Intel Advisors==
In order to see what the current week's policies are, players can speak with an intel advisor to learn their nation's strategies, as well as intel on other Allied Nations and the Beastman Confederate. These advisors will also inform players the current troop movements of that nation, including advance warning of Offensive battles about to begin and possible Defensive targets.
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|width=75% valign=top|
Name 	Area 	Location
Dallus-Mallus	Windurst Waters (S) 	(G - 10)
Voucheramme 	Southern San d'Oria (S)	(J - 9)
Hinrich 	Bastok Markets (S) 	(F - 8)
Category:Campaign