The Baron

Note: This article is a work in progress! All content here is subject to change.
During the Crystal Hunt game mode, The Baron acts as a merchant, selling the player weapons, armor, and consumables. It is possible to kill the Baron, though he has a lot of health. Killing The Baron causes the level to reload and his stock to respawn.
== Lore ==
====Overview====
Sakaryan Kravano, known as "The Baron," is a prominent pirate leader and Guild Captain within the outlaw territories of Eraden. Known for his strong moral compass and opposition to the destructive trade of crystal shards, Sakaryan has become a figure of intrigue and controversy among his peers. Despite his pirate status, he has consistently shown a deep concern for the well-being of the Outlaws and a keen understanding of the political and social ramifications of the shard trade.
====Early Life====
Little is known about Sakaryan's early life, but his origins can be traced back to the coastal barony of Sentara. His rise to prominence within the Guild was marked by his strategic acumen and his ability to navigate the complex socio-political landscapes of the pirate and outlaw communities.
====Notable Events====
=====Meeting with Doctor Orlean=====
In an encounter documented by Doctor Orlean, Sakaryan expressed his disapproval of the shard trade.Lore (Outlaws)#Doctor Orlean's Journal Day 43 He agreed with Doctor Orlean that stopping the sale of shards was crucial for the well-being of the Outlaws. Sakaryan vowed to leverage his influence to curtail the shard trade, despite the potential risks to his safety. This meeting highlighted his unexpected moral considerations for a pirate leader.
=====Correspondence with Ramayan Yandevo=====
Sakaryan sent a warning to Ramayan Yandevo, Master of the Southern and Northern Seas, urging him to cease shard sales.Lore (Outlaws)#Sakaryan To Ramayan - Warning Letter He highlighted the danger posed by the Queen of Eraden's ruthless crackdown on shard consumers and warned that continued trade could draw the wrath of Eraden upon Sentara. Sakaryan's plea underscored the broader geopolitical risks associated with the shard trade.
=====Internal Guild Conflict=====
Sakaryan communicated with his fellow Guild Captains, expressing concerns about Ramayan Yandevo's mental state and the escalating military activity in Eraden.Lore (Outlaws)#Sakaryan To All Captains - I Call For Common Sense He suspected that Ramayan might be using shards himself, leading to paranoia and poor decision-making. Sakaryan called for a reevaluation of their activities to avoid provoking Eraden, showcasing his strategic foresight and loyalty to the Guild's long-term interests.
=====Warning from Affelen Taelnis=====
Affelen Taelnis, a trusted ally, warned Sakaryan of imminent danger.Lore (Outlaws)#Your Life Is In Danger, Sakaryan Ramayan Yandevo, under the influence of shards, had initiated a purge within the Guild, executing or driving away several Captains. Affelen advised Sakaryan to seek refuge with the Dalgarian Preservation Society, emphasizing the urgency and seriousness of the threat.
==== Personal Reflections and Adventures====
=====Journal of Byeth=====
In his personal writings, Sakaryan reflects on his life of adventure and the changing dynamics in Byeth.Lore (Byeth)#Byeth He describes the beauty and tranquility of his island home, the challenges of navigating the stormy seas, and his observations on the geopolitical landscape. His journal entries provide insight into his thoughtful and introspective nature.
=====Expedition to Madlu=====
During a perilous expedition to the northern Madlu territories, Sakaryan and his crew faced severe hostility and harsh conditions.Lore (Byeth)#Madlu The journey north was marked by tense negotiations and eventual expulsion from the Madene metropolis. The harsh cold claimed Sakaryan's hand to frostbite, serving as a permanent reminder of the expedition's failure and the secrets of Madlu that remained undiscovered.
=====Rakta=====
Sakaryan’s travels to Rakta revealed a land deeply corrupted by shard sorcery, with its people heavily reliant on the crystals.Lore (Byeth)#Rakta He witnessed firsthand the physical and societal decay caused by shard addiction. These observations strengthened his resolve against the shard trade.
=====Graystone=====
Sakaryan's curiosity led him to the haunted island of Graystone, where he encountered horrific undead creatures.Lore (Byeth)#Graystone The expedition was a harrowing experience, resulting in significant losses among his crew and a lasting impression on Sakaryan.
=====Eastern Rainforests=====
Though he never visited the eastern rainforests, Sakaryan documented his grandfather's tales of the corrupted lands and the Madene migration northwards.Lore (Byeth)#Eastern Rainforests These stories, filled with danger and adventure, influenced Sakaryan's views on the impact of crystal sorcery.
====Legacy and Influence====
Sakaryan Kravano's legacy is marked by his efforts to navigate the dangerous waters of pirate politics and his unwavering stance against the harmful shard trade. His writings and actions reflect a deep-seated desire to protect his people and uphold a sense of morality, even within the often ruthless world of piracy.