The Player (School of Chaos)

==Summary==
The Player is the protagonist of the MMORPG games, School of Chaos and City of Chaos. After zombies invaded the school, and ate the player’s parents along with the teachers of the school, the students have been free of rules, beginning to battle each other in freedom as well as do countless quests.
==Powers and Stats==
Tier: 
Name: Depends on the player
Origin: School of Chaos/City of Chaos
Gender: Depends on the player
Age: Likely around 7-8 (Is a second grader)
Classification: Human
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Is very proficient in wielding many types of weapons), Martial Arts (Is very proficient and skilled in hand-to-hand combat), Pressure Points (Their counterattack can cause their opponent’s energy to be dropped completely, leaving them tired), Status Effect Inducement (Their counterattack can send a small shockwave that stuns enemies near it), Information Analysis (Can check other player’s stats), Social Influencing, Explosion Manipulation (Via bombs and Nerd Rage), Durability Negation (Via Nerd Rage, can ignore an opponents defense to do a random set amount of HP to them), Flight (Via Jetpack), Poison Manipulation and Disease Manipulation (Via Strep Throat Bombs, its toxic fumes are capable of getting others who breathe into it sick), Limited Animal Manipulation (Is able to control their pets to have them attack), Ice Manipulation (Via Snowflakes, Snowballs, and Snow Geese), Electricity Manipulation (Via Slot Zappers), Technology Manipulation (Via EMP Bombs and Slot Zappers, is capable of disabling ane electronic gadgets the opponent has out, as well as restarting their slots to make them empty), Homing Attack (Via Homing Missiles), Healing (Via food), Transformation (Via Zombie Drool, can turn into a zombie for a short period of time), Statistics Amplification (Via Max Upgrades, can permanently upgrade HP/Energy/Strength by 10, but it is limited to the players level until they level up. However, this may be the result of Game Mechanics. The Mad Fists and Wild Swings can significantly increase the player’s attack for a short period of time), Limited Teleportation and Dimensional Travel (Can warp to a certain location via meeting invites, in which the rooms are different dimensions), Resistance to Poison Manipulation and Disease Manipulation (The Gas Mask is capable of making the player immune to the Strep Throat Bomb’s effects)
Attack Potency: Wall level (As they get stronger, they are able to easily defeat other players who are able to dent 3 metal school lockers in one hit with a weapon using their fists, is capable of fighting and defeating bears and wolves with ease), can ignore conventional durability with the Nerd Rage
Speed: Superhuman travel speed (Can outrun bears) with Supersonic+ combat speed and reactions (Able to react to and counter gunfire at a close range), Subsonic attack speed with Launcher Missiles, Supersonic+ attack speed with guns
Lifting Strength: Average Human
Striking Strength: Wall level
Durability: Wall level (Is able to survive long falls from building rooftops, and is able to take blows from other players), higher with armor
Stamina: High (Due to Max Energy Upgrades, they are able to run and fight for a very long time for extended amounts of time before finally tiring out)
Range: Standard melee range physically, Extended melee range with swords and knives, Several meters with shurikens and throwing knives, up to Hundreds of meters with guns and launchers
Standard Equipment: Several swords, knives, shurikens, explosives, guns, food, slots upgrades, armor, and a scooter
Intelligence: Genius (Despite being young, the Player is very strategic in combat, being able to fight off zombies and is able to craft powerful weapons and armor through their creativity. Is mature enough to even have their own house)
Weaknesses: Their weapons and armor are capable of breaking after taking too much damage. EMPs can destroy any electronic gadgets the player has out. Their Nerd Rage technique takes many counters to trigger, and can sometimes backfire on themselves through recoil damage if performed incorrectly.
Notable Attacks/Techniques
*Tackle: The Player rams into their opponent to knock them down.
*Counter Attack: The Player catches their opponent off guard by uppercutting them, draining their energy completely.
*Nerd Rage: An attack that triggers randomly while counterattacking. When triggered, the Player will do multiple explosive strikes, and if performed correctly, can ignore the opponent’s defense and do a random set amount of damage to them.
*Mad Fists: When the Player builds up their Rage Bar, they have access to this move, increasing the damage done with fists significantly for a few seconds.
*Wild Swings: When the Player builds up their Rage Bar, they have access to this move, increasing the damage done with weapons significantly for a few seconds.
Note: School of Chaos and City of Chaos are set in the same universe where they possess the same abilities in those games. As such, this profile contains feats from both of the games.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Game Characters
Category:Weapon Masters
Category:Martial Artists
Category:Pressure Point Users
Category:Explosion Users
Category:Durability Negation Users
Category:Flight Users
Category:Poison Users
Category:Disease Users
Category:Animal Users
Category:Ice Users
Category:Electricity Users
Category:Technology Users
Category:Homing Attack Users
Category:Healers
Category:Transformation Users
Category:Statistics Amplification Users
Category:Teleportation Users
Category:Dimensional Travel Users
Category:School of Chaos
Category:Information Analysis Users
Category:Social Influencers
Category:Primary Protagonists