Marighoul

Marighoul is a manually controlled plant in Plants vs. Zombies Fogbound, as the first plant unlocked in Piñata Villa. Marighoul is able to create fiery bursts on any tile of the lawn the player aims them at that deal heavy damage.
These blazes summon petal paths on the chosen tile that deal damage to zombies that walk on them in a similar manner to Spikeweed and Lava Guava's lava. Zombies standing on petal paths are unable to change lanes, which includes their own abilities and the effects of other plants like Sweet potato and Garlic. Fire plants' attacks planted on petal paths deal an additional 20 damage. Marighouls on petal paths become empowered instead, thier blazes now dealing 500 damage instead of 350. Zombies standing on petal paths recieve 2x damage from empowered Marighouls (up to 1000 dmg). 
Petal paths can't form in water and certain special tiles, though they can be placed on some unplantable ones, like unsodded tiles. 
== Origins ==
Marighoul is based off of the cempaxochitl flower (Tagetes erecta), also known as the Aztec/Mexican marigold, that's native to the Americas. In Mexico, cempaxochitl flowers are used to decorate Day of the Dead altars. Petal paths are a common feature, said to help guide the dead to their altars, which is the inspiration behind Marighoul's petal paths and their ability to prevent zombies from changing lanes. 
Marighoul's name is a portmanteau of "Marigold" and "Ghoul".
== Almanac Entry ==
== Strategies ==
Due to Marighoul's high sun cost and slow attack rate, it is adviced to use her as a secondary attacker and support.
Input-wise, Marighoul is very similar to Banana Launcher, Boom Balloon Flower and Holly Barrier: as the player controls when and where to summon the petal paths, as well as having to reload before firing again. It is not a good strategy to place a big amount of Marighouls, as one of them can hold up to 2 petal paths at a time, so 2 full columns would be able to cover little under half the lawn in petal paths.
Marighoul's damage is less consistent than other manual plants like Banana Launcher or Boom Balloon flower, but thanks to her supporting abilities, she pairs well with primary attackers like Fire Peashooter and Snapdragon, and is good a counter against zombies who might dodge similar attacks when changing lanes. Using Marighoul effectively can be much more demanding than your average plant, as one must play around the placement and amount of petal paths, maximizing her damage and support simultaneously is highly rewarding if done correctly. It is worth noting that a non empowered Marighoul's blaze burst barely can't kill a Conehead Zombie (unless it's standing at the start of the targeted tile for the petal path to finish it off).
Marighoul's petal paths' damage functions similarly to Lava Guava's lava, however, they still allow for plants to be placed on them. It is adviced to not use Marighoul against flying zombies, as they ignore the effects and damage over time of the petal paths, as well as the damage multiplier of her empowered attacks; paired with chilling plants like Snow Pea as all her attacks remove chill effects; or in levels with a substantial amount of water tiles.
One might be discouraged to use plants like Sweet Potato and Garlic with Marighoul as their special abilities are nullified by her petal paths, however, there are some interesting interactions that can be utilized when used together. For example, you can block off a lane from being diverted towards Sweet Potato or by placing a petal path in front of a Garlic you can turn it into a low recharge wall plant that momentarily stuns zombies that bite it.
== Gallery ==
Marighoul HD.png|thumb|HD Marighoul
Marighoul Empowered HD.png|thumb|HD empowered Marighoul
Marighoul Seed packet.png|thumb|Marighoul's seed packet 
Marighoul concept art.png|thumb|Marighoul's concept art
Marighoul in game.png|thumb|Marighoul's icon
Marighoul Petal path 1.png|thumb|Marighoul's petal paths (Old)
Marighoul final.png|Original reveal showcase
Piñata Villa intro comic concept.png|Unfinished concept cutscene panel for Marighoul's introduction (ft. Patrice)
PVZ3 as it should have been- Almanac mock 2.png| Concept art of Marighoul's almanac page
== Trivia ==
* Marighoul was the first plant to be designed as an original concept by myself (Vander Graaf, aka u/Guess_what_it's_anxiety), the artist behind the 3 redesigns project, as seen on r/PlantsVSZombies and the Floral Federation discord server.
* The skull Marighoul resides in is based of Skeleton Zombie's skull.
* Marighoul's gameplay is designed to resemble Boom Balloon Flower's with a much higher skill ceiling.
* Though unlocked through the campaign, it could technically be considered a seasonal plant.
* Empowered Marighoul's face resembles a sugar skull, a common gift for children and decoration for the Day of the Dead.
* Marighoul's petal paths can be removed by being replaced by other path-like obstacles (like Paint Can Zombie's paint streams) or by certain lawn hazards (like Mt. Quesagrande's Volcanic Blast trick). 
** Landscaper Zombie can, however, remove them in a similar way to Tropical Cave-In's moss tiles.
* Despite her name and direct connection to The Day of the Dead, Marighoul's powers are fire based instead of necromantic. This is due to how the aztecs believed cempaxochitl flowers were created by the hand of their sun god, Tonatiuh, having the colors of a sunset.
Category:Plants vs. Zombies 3: What Could Have Been
Category:Plants vs. Zombies Fogbound
Category:Plants vs. Zombies 3
Category:Plants vs. Zombies 3 plants