Inventory

de:Spielmechaniken
The Inventory, also known as the Hotbar is a mechanic in DOORS that allows the player to store and use any items they find. 
== Overview ==
When the player picks up an item, it will be placed in their inventory, an UI feature of which can see that item's icon, what number on their keyboard to press to equip the item, the number of stacks if multiple of the same item can be carried at once and, if applicable, a meter showing the remaining uses/usage time of the item.
The player's inventory has limited space, only allowing them to carry up to 6 unique items at once. However, items that are required to progress, such as keys and fuses, will bypass this limit. These items will have smaller icons and striped lines under them in the inventory.
There is also a limit to how many of a stackable item the player can carry at once, which varies depending on the item. With the Small Hands modifier, the player can only hold three non-progressive items. With Baby Hands, the player can only hold one non-progressive item.
To select an item, players can do the following things:
* On mobile, tapping the item you wish to equip.
* On computer, clicking the corresponding number, or by scrolling with the scroll wheel.
** Additionally, it is possible to click on any item if the player has the settings menu open.
===Notes===
* The player can drop an item by equipping it then pressing or on their keyboard.
** For mobile, you can hold the inventory button to drop an item.
*** This is also possible on computer, however you will need to bring up the settings menu to be able to click on the items.
*If the player is holding an item and tries to pick up another item while their inventory is full, the items will be swapped.
===Stackable Items===
These are items that the player can carry multiple of at once.
Items 	Stack Limit
LockpicksVitaminsFuses 	3
Battery Pack (capacity) 	4
Vials of Starlight 	5
GlowsticksBandage Pack (capacity)	10
== Trivia==
*It is possible to have 8 or more items at once, although temporary. This is because the Solution Paper and the Library Books can both be inside a temporary slot at once.
*Prior to The Floor 2 Update, you can store up to 10 items, temporary items spots and unique items spots have the same sizes, and items cannot be dropped regardless of it is a progressive item or not.
== Gallery==
7itemsexample.png|An example of 7 items in a players' inventory. The Fuse is a temporary item and is not counted towards the 6 item limit.
File:ItemButItsGone.png|An Inventory Slot without a Durabilty Bar.
File:ItemFloatBug.jpg|A Bug where an Item floats mid-air.
File:Straplight inv.png|An inventory slot with a Straplight in it.
File:Shears-inventory-icon.png|Ditto, but with shears.
File:Ded inventory.jpg|Three Can-die candies in someone's inventory.
File:InventoryMeds.png|???
File:InventoryBar.png|An inventory bar, ported from the game files
== Modifiers ==
Category:Game Mechanics