Hollow

Hollow is a Class 16 difficulty, which is in the High Section of Class 16. It was formerly the end of the now dismantled omniversal chain. It is located succeeding the difficulty Omega-Omega, yet preceding the difficulty Omnipresent.
It also used to be Baseline C11, succeeding the legendary MegaDeath and the sub difficulty TooPrecise, and preceding Black Babass: Revamped. While this difficulty is meant to be based off of Halloween, hence the EventDifficulty tag, it doesn’t feature much of that aesthetic besides unsettling music and darkness.
==Icon Representation==
Hollow’s icon is represented by a scarlet background, with a shaded orange border around it, a confident emoticon with blood pouring out of the eyes. There is some static found in the scarlet colored part, and that is it.
==Obstacles==
* 1 Trevigintillion stud jumps
==Tower Section==
===Towers in this difficulty===
*The Maze. (TM.) (Tower)
*The End of Reality? (TEoR) (Centurion)
*Tower of Misfortune (ToM)
===Towers with this difficulty===
*Monolith of Every JJT Difficulty: Reimagined: Part 2 (MoEJD:R:P2)
*Monolith of Deadly Difficulties Approaching (MoDDA)
==Trivia==
*This used to be a difficulty themed around Saster’s Confronting Yourself song.
*This was inspired by Deltarune.
*This is the second event difficulty. (Third if you count Brazil.200, a deleted unclassified.)
==Continuing on from this point==
After beating the 107th difficulty, according to the ratings, it would be best to move onto Omnipresent. [[Category:Unbuildable