Campaign (Cold Waters)

Here is some information about the campaign in Cold Waters:
== CAMPAIGN ==
Before attempting a Campaign, completing Training Missions and practicing Single Missions is advised. Campaigns put players in the role of a submarine commanding officer, involving various tasks such as receiving orders, navigating the Strategic Map, avoiding enemy detection, engaging in combat, and returning to port for rearmament and repairs.
== EVENTS ==
Campaigns start with background events outlining geopolitical issues. Events occur based on mission outcomes, specific criteria, or to award medals. The campaign concludes with events describing the conflict's outcome, influenced by the player's actions.
== LAND WAR ==
Some campaigns include a land war, featuring regular events on territorial gains or losses. The Strategic Map indicates territory ownership with icons.
== CLOSING EVENTS ==
Pressing Space or clicking Continue closes events, progressing the campaign. Space can also skip events.
== SKIPPING EVENTS ==
Space immediately skips events.
== PORT ==
At the campaign start, the submarine is docked. Options include leaving port for navigation, rearming and repairing, and reviewing orders.
== TIME IN PORT ==
Port activities, including loading weapons, commandos, subsystem repairs, and hull repairs, take several hours. Time spent in port is displayed as Hours in Port.
== STRATEGIC MAP ==
The map aids ocean navigation and displays the theatre of war. A toolbar indicates time, date, and allows toggling map text. Icons denote port proximity, and movement speeds vary. Enemy units are detected through reconnaissance by satellites, aircraft, and SOSUS barriers.
== RECONNAISSANCE ==
Satellites, aircraft, and SOSUS barriers reveal enemy units on the map. Contact icons darken over time, showing last known location. Satellites have regular flyovers, aiding strategic positioning.
== LOCATIONS ==
Naval ports, airbases, and SOSUS bases serve strategic purposes. Actions like commando attacks or invasions influence reconnaissance resources. Briefing provides mission details, and the Campaign Menu offers summary, save, quit, and back options.
== INSERTION AND LAND STRIKE MISSIONS ==
Insertion missions involve deploying Spec Ops. Land Strike missions require acquiring specified land attack weapons and firing them into a marked zone.
== LOSS OF YOUR SUBMARINE ==
In a Campaign, losing the submarine has consequences. Survival leads to return to the home port, choosing a new submarine. Rescue takes hours and may impact time-sensitive missions.