Rogues of the Elven Wood (Character Kit)

Class Information 	Class Information
Racial Requirements 	Elf
Ability Requirements 	Dexterity 9
Prime Requisite 	Dexterity
Hit Die Type 	d6
Attack as 	Rogue
Save as 	Rogue
Advance as 	Rogue
Spell Ability? 	No
Exceptional Strength? 	No
Exceptional Constitution?	No
Starting Cash (x10 gp) 	2d6
Proficiencies 	Proficiencies
Weapon Slots 	2
Additional Slot 	4
Nonproficiency Penalty 	-3
Nonweapon Slots 	3
Additional Slot 	4
Available Categories 	General, Rogue
Bonus Proficiencies 	Varies
Recommended Proficiencies	None
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==Overview==
Following the Retreat, the once-richly inhabited lands of the Elven Wood were almost depopulated. Only the Tangled Trees have any noteworthy number of the fair folk. These are younger elves, often somewhat temperamental, and not very fond of human beings.
==Description==
The rogues among the Elven Wood's populace wear supple, green leather armor. It is more like buckskin and offers only AC 9 protection, but it does not impose any penalties on the rogue's thieving skills.
==Role-playing==
Most of the elves in this region have at least some dislike of humanity. These feelings range from moderate to extreme. When forced to tolerate the company of humanity, they are coldly polite. Only humans who show themselves to be of exceptional character can ever earn the trust of these folk.
==Special Abilities==
The rogues of the Elven Wood are intimately familiar with the forests around them and begin play with both the tracking and animal lore proficiencies. They need not expend any slots to obtain these skills but can do so to improve their chances of success when using them.
When they are in a wilderness environment, rogues of the Elven Wood can make excellent use of natural cover to conceal themselves. In such a setting, they receive a +25% bonus to their hide in shadows skills.
==Special Disadvantages==
Even in the best of circumstances, these characters can be short-tempered when dealing with humans. As a result, they suffer a -2 penalty to their Charisma score when in the company of humans.