Missile (Ghost Trick)

==Summary==
Missile is Lynne and Kamila's pet Pomeranian, who Sissel has to save after he gets shot by a hitman. He is intensely loyal to his mistresses and swears to protect them. After bidding farewell to Sissel, he decides to make his own path, and after an unfortunate death, gains Ghost Trick powers similar to Sissel's, and uses them to help him.
==Powers and Stats==
Tier: 
Name: Missile
Origin: Ghost Trick
Gender: Male
Age: 2
Classification: Ghost dog
Powers and Abilities: Superhuman Physical Characteristics, Incorporeality, Invisibility and Immortality (Type 7), Telepathy (Ghosts affected by the Temsik Meteorite can mentally communicate with one another and other spiritsGhost Trick (2010) - Chapter 1), Time Manipulation (Ghosts can effectively "stop time" by entering the Ghost World, in which time doesn't flow), Extrasensory Perception (Ghosts have a bird's eye view of their surroundings similar to that of the player's, which allows them to see details from behind wallsGhost Trick (2010) - Chapter 3. When in the Ghost World, they can "see" things regardless of how dark it isGhost Trick (2010) - Chapter 9. They can also see other ghostsGhost Trick (2010) - Chapter 14, which are invisible to most), Shapeshifting (Ghosts can change their shape at willGhost Trick (2010) - Chapter 4), Accelerated Development (A ghost's powers change as time passes on, sometimes growing weaker or stronger and sometimes having their nature altered completelyGhost Trick (2010) - Chapter 17), Photographic Memory (Ghosts can show others their memories directly, letting them witness them tooGhost Trick (2010) - Final Chapter), Limited Possession (Missile is capable of possessing objects with Cores, and then manipulate them in some manner depending on the object), Time Travel (Similarly to Sissel, by possessing a corpse that has died within the last 24 hours, Missile can travel back in time to four minutes before its death, then rewind back to that time all he wants until he manages to save them), Limited Telekinesis (Missile is capable of swapping objects around, as long as they have a similar shape from his POV), Acausality (Type 1. Maintains his memories even after undoing or changing the fate that he went back in time to alter), Power Bestowal (By interacting with the soul of a newly deceased being, Missile can "awaken" it and grant it the ability to speak with him, follow him back in timeGhost Trick (2010) - Chapter 2, sense ghosts' presence and maintain memories of the changed future. They keep these abilities even upon their death being undone), Supernatural Willpower (Waited for ten years in the same place, alone, all for a chance to save his owner), Resistance to Time Manipulation (Ghosts can move around in the Ghost World where time is stopped, even if they weren't the ones to enter it)
Attack Potency: Wall level (Moved a massive statue)
Speed: Hypersonic perception (Froze time in the middle of a bullet's flight in two separate instances)
Lifting Strength: Class 5 (Moved a massive statue)
Striking Strength: Unknown
Durability: Unknown
Stamina: Superhuman (Waited for ten years in the same place, alone, all for a chance to save his owner)
Range: Roughly two to three meters.
Standard Equipment: None notable
Intelligence: Above Average. While often extremely clueless and similar to a normal dog in behavior, Missile is deceptively clever in the usage of his powers, and can formulate impressive plans if given enough time.
Weaknesses: Missile's powers only work between two objects of similar shape. Missile can only move by making contact with Cores, which objects can have at random, and only reach them if they are close enough. He can only manipulate non-living things, with even corpses being unable to be influenced, and they need to have a Core. Can only rewind time through a corpse if it has died less than 24 hours before, though ones that have been frozen in time since their death also count. Unaware of many human concepts, and generally quite simple-minded and extremely friendly.
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Heroes
Category:Loyal Characters
Category:Characters
Category:Male Characters
Category:Dogs
Category:Mammals
Category:Ghosts
Category:Incorporeal Characters
Category:Intangibility Users
Category:Invisibility Users
Category:Extrasensory Perception Users
Category:Shapeshifters
Category:Accelerated Development Users
Category:Photographic Memory Users
Category:Possession Users
Category:Time Travelers
Category:Supernatural Willpower Users
Category:Telekinesis Users
Category:Acausal Characters
Category:Power Bestowal Users
Category:Ghost Trick
Category:Good Characters
Category:Protagonists
Category:Game Characters
Category:Video Game Characters
Category:Spirits
Category:Animals