Ezio (SSBUDE)

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Ezio () is a playable character in Super Smash Bros. Ultimate: Definitive Edition. He is classified as Fighter #107.
Ezio is voiced by in different languages provided by different voice actors , with all new recordings. The voice actors are as follows:
*Roger Craig Smith in English, who also voiced Sonic.
*Tomokazu Seki in Japanese, who also voiced Chrom.
*Gilbert Lachance in French
*Luis Reina in Spanish
*Markus Pfeiffer in German
*Diego Baldoin in Italian
==Attributes==
Ezio is designed to be both an aerial semi-heavyweight and a athletic grounded combatant. As such, his speed is rivaled to Bayonetta and his damage output is much of the same as Snake. One flaw is that he lacks some sort of air combos.
==Moveset==
*Ezio has a mechanic similar to Bayonetta's Bullet Arts, where he will utilize his Hidden Gun on all of his standing normals, aerials and Neutral Special by holding the button. Unlike Bullet Arts, this one deals hitstun knockback and fires at a very slower rate.
*Ezio can wall cling.
=== Ground attacks ===
Attack 	Name	Description 	Damage
Standard attack	 	A jab of the Hidden Blade and elbow strike, then finishes off with a forward palm attack. 	1.2%, 4%, 6.2%
Forward tilt 	 	Swings his left Hidden Blade vertically forward. 	9% (up), 10% (side), 9% (down)
Up tilt 	 	A quick jumping roundhouse kick. 	13% (clean), 10% (mid), 7% (late), 8.3% (timing)
Down tilt 	 	A slide kick. Unlike other fighters, this one trips the opponent. 	10% (clean), 7.2% (late)
Dash attack 	 	Rushes forward with a thrust of his Hidden Blade, stabbing the opponent. 	14.3% (clean), 9.3% (late)
Forward smash 	 	Takes out the Sword of Altair and swings it downwards, similar to Ganondorf and Ike's except a bit faster.	(sword), (arm)
Up smash 	 	Swings the Condottiero War Hammer in an upward arc. Has a very high reach despite being slow. 	
Down smash 	 	Stabs the ground with the Dagger before stabbing behind him with the Captain's Sword. 	(front), (behind)
=== Aerial attacks ===
Attack 	Name	Description 	Damage
Neutral aerial	 	A downward angled stab of his Hidden Blade. 	5%
Forward aerial	 	Three thrusting stabs with the Poison Blade, dealing poison damage. Tapping the button will make him shoot the darts forward, , giving it a sort of medium-range.	2.1% (hit 1 and 2) 3.6% (hit 3), 1.1% (each dart)
Back aerial 	 	Swings a Bearded Axe downwards as he turns, spiking the opponent at 25%. 	14.2% (clean), 10% (late)
Up aerial 	 	A thrusting knee, transitioning into an upward kick. 	2% (hit 1), 6% (hit 2)
Down aerial 	 	Swings the Roman Longsword downwards. 	10.3% (clean), 7% (late)
=== Grab and Throws ===
Attack 	Name	Description 	Damage
Grab 	 	Grabs the opponent by behind, similar to Snake, except he holds his Hidden Blade on their throat. 	-
Pummel 	 	Knees the opponent in the back. 	1%
Forward throw	 	Slashes his Hidden Blade in front of the opponent, then elbows them in the face and ends with an upward slash.	9%
Back throw 	 	Stabs them behind and hurls them over his shoulder to slam. 	11.2%
Up throw 	 	Stabs their chest with the Hookblade and swings them into the air. 	2% (stab), 6.3% (throw)
Down throw 	 	Throws the opponent to the ground and repeatedly kicks them 	3% (throw), 1% (hits 1-4)
=== Other attacks ===
Attack 	Name	Description 	Damage
Floor attack (front)	 	Stabs forwards with his Hidden Blade as he kneels. 	7%
Floor attack (back) 	 	Slashes inwards behind as he gets up. 	7%
Floor attack (trip) 	 	Does a lunging kick, then slashes inwards in the back. 	5%
Edge attack 	 	Slashes downwards with the Sword of Altair as he gets up.	9%
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Crossbow 	Takes out his Crossbow and fires a fast bolt. Its damage depends if he is the farther or at close range, but it takes 2 seconds to reload. He can also fire in three directions and while crouching, making it a non-issue against small opponents like Pichu. 	18.2% (furthest), 15.3% (farther) 12% (a bit farther), 8% (a bit close), 7.3% (close), 5.6% (closest)
Side special 	Smoke Bomb 	Throws a Smoke Bomb under his feet to obscure himself from the vision for 4 seconds, making him impervious to projectiles. It acts almost identical to the Smoke Ball item, except that it deals constant poison damage when close to his enemy, and stab them with his Hidden Blade when grabbing them, lying them on the ground afterward. If held, he will throw it forward like any other item, detonating if it hits the opponent or the ground, attaching to the former as they deal constant damage. 	2% (smoke cloud), 11% (stab), 7% (detonate)
Up special 	Hookblade Zip 	Takes out his Hookblade and swing it upwards, acting like any ledge tether, except that it will attach to any wall. If use against the opponent, he will stun them while climbing before footstooling them to the ground, like Byleth's. 	3% (grab), 7% (footstool)
Down special 	Eagle Vision 	A counterattack where he crouches with his Hidden Blade ready. If the enemy attacks them, he will swiftly dodge and slash them in an overhead slash against air opponents or slashes outward against grounded opponents. During the counter, the enemy will glow a red tint, but if his ally attacks him, he will just simply dodge it, as indicated by the blue tint. 	1.8x
Final Smash 	Path of the Assassin	Ezio thrust his hand forward as a hexhexagonal area forms in front of him, as if the Animus is glitching. Any opponents hit by the area will be transported to a white and blue arena, where they will be attacked by spirits of Altair, Edward and Connor before Ezio appears behind them with the Apple of Eden on his hand as he opens, unleashing a wave of light that sends them back to the battlefield by the glitch. If they are above 100%, Ezio will instead stab them in the back one by one before dissapearing, leaving them lying on the ground as it automatically KO's them.	6% (initial), 31% (entirely, uncharged), 8% (throw)
=== Misc. ===
Misc. 	Description 	Description 	Description
On-screen appearance	Flies in with Da Vinci's Flying Machine before jumping out of it and lands, while the glider continues to fly off-screen. 	Flies in with Da Vinci's Flying Machine before jumping out of it and lands, while the glider continues to fly off-screen. 	Flies in with Da Vinci's Flying Machine before jumping out of it and lands, while the glider continues to fly off-screen.
Idle Poses 	Turns his head to the camera with a happy face. 	Turns his head to the camera with a happy face. 	
Idle Poses 	Pulls out his spatula and cuddles with it before putting away 	Pulls out his spatula and cuddles with it before putting away 	
Taunts 	Standard 	Leaps with his hand places in his belly and does his trademark laugh. 	
Taunts 	Side 	Pulls out one of his Anchor Arms and flexes with it until pops out. 	
Taunts 	Down/Up 	Makes the "survival scroll dance" (Walks back and forth while waving his floppy arms. He then turns and starts moving his legs forward and in back of each other), then huffs forwards while saying "Who put you on the planet? Rueegh!". This is the longest taunt of any Smash game ever, but it can be canceled by pressing shield.	
Victory theme 	The instrumental ending portion of the iconic Spongebob SquarePants theme, but sped up. 	The instrumental ending portion of the iconic Spongebob SquarePants theme, but sped up. 	The instrumental ending portion of the iconic Spongebob SquarePants theme, but sped up.
Victory Standard 	Makes a big leap with his left arm raised in excitement, then morphs into a #1 shape with his body before turning back, ending by playing his nose like a flute, in-tune with his victory theme. 	Makes a big leap with his left arm raised in excitement, then morphs into a #1 shape with his body before turning back, ending by playing his nose like a flute, in-tune with his victory theme. 	Makes a big leap with his left arm raised in excitement, then morphs into a #1 shape with his body before turning back, ending by playing his nose like a flute, in-tune with his victory theme.
Victory Side 	Holds Gary with both arms and spins happily, then place him on his head as Gary looks at him. 	Holds Gary with both arms and spins happily, then place him on his head as Gary looks at him. 	Holds Gary with both arms and spins happily, then place him on his head as Gary looks at him.
Victory Up/Down 	Makes a ballerina dance with his pointing fingers, then poses with his arms out. After the splash screen, he makes a silly dance with his tounge out. Based on his victory pose from Nickelodeon All-Stars Brawl.	Makes a ballerina dance with his pointing fingers, then poses with his arms out. After the splash screen, he makes a silly dance with his tounge out. Based on his victory pose from Nickelodeon All-Stars Brawl. 	Makes a ballerina dance with his pointing fingers, then poses with his arms out. After the splash screen, he makes a silly dance with his tounge out. Based on his victory pose from Nickelodeon All-Stars Brawl.
 
==Classic Mode: I'm Ready! I'm Ready!==
Spongebob's Classic Mode route has stages that takes place in a beach or a tropical resolt, referencing the main setting of his show.
Round 	Opponent 	Stage 	Music 	Notes
1 	Kirby 	Delfino Plaza 	Bikini Bottom (Rehydrated) 	References Patrick
2 	Squirtle 	Tortimer Island 	Super-Sized Patty 2 	N/A
3 	Zero Suit Samus and Bayonetta	Pilotwings 	Mermaid Man (Revenge of the Flying Dutchman)	N/A
4 	Crazy Dave 	Wuhu Island (Sugarsand Beach) 	Goo Lagoon (Rehydrated) 	N/A
5 	Inkling x2 	Wuhu Island (Swordplay Colosseum)	Rooftop Rumble 	Free-for-all
6 	Spongebob 	Conch Street 	Combat Arena (The Spongebob Movie) 	Spongebob has encountered multiple versions of himself, particulary SpongeBot SteelPants from Battle of the Bikini Bottom, or Abrasive SpongeBob.
Bonus Stage	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Final 	Master Hand & Crazy Hand 	Pilotwings (Ω form) 	I'm a Goofy Goober 	On intensity 7.0 and higher, Master Hand fights alongside Crazy Hand.
Note: Every stage plays a track from the Spongebob Squarepants universe, no matter what universe the stage originates from.
Credits roll after completing Classic Mode. Completing it as Spongebob has “Best Day Ever” accompany the credits.
==Alternate Costumes==
Much like any other characters, Spongebob has a full set of costumes and cosmetics, rather than being palette swaps.
Yellow	Based on his updated design from recent seasons of Spongebob
Blue 	Wears Smitty Werbenjägermanjensen's Number 1# soda drinking hat from the episode "One Krabs Trash"
Green 	Dresses up as Mermaid Man, particulary the first design seen in the episode "Mermaid Man and Barnacle Boy"
White 	Dresses up as the Quickster from the episode "Mermaid Man and Barnacle Boy V".
Red 	Wears the band outfift from the episode "Band Geeks"
Purple	Wears the Wizard outfift from the Spongebob Squarepants Movie, including his visors.
Brown 	Wears a cowboy hat, particulary from the episode "Survival of the Idiots."
Grey 	Wears the Krusty Krab hat.
==Fighter Spirit==
No.	Image	Alternate Artwork	Name 	Origin Game 	Acquisition
133	 	 	Spongebob	SpongeBob Squarepants	•Complete Classic Mode with Spongebob•Purchase from the Vault Shop for 300G (after unlocking Spongebob)
==Trivia==
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Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Assassin's Creed (series)
Category:Super Smash Bros. Ultimate: Definitive Edition