Mr. Game and Watch (SSS)

:This article is strictly about how Mr. Game and Watch appears in Super Smash Stadium. For information about him in general...well, you might be out of luck. D:
Mr. Game and Watch is a retired character on Super Smash Stadium. Debuting alongside Super Flat Zone, he lasted for 23 years and made a little over 300 appearances. An unusual thing about him is that he survived into Season 31 despite his home stage's last appearance being in Season 30; his final appearance was in November 2002.
==In his own universe==
As he is from one of the first games Nintendo ever made, and the computers these games were made with weren't all that great, little is known about him. He is clearly a multi-talented individual, however, as his games have shown him doing things like firefighting, paratrooping, and gardening.
==Attributes==
Being flat, he was a lightweight. In fact, at the time of his debut, he was the second lightest character on the show, after Jigglypuff. His attacks came out fast and they had good reach, but he lacked power. His jump was high and his recovery good, but he died easily. Most of his attacks referenced a Game and Watch game in some way, and his movements were choppy.
Unfortunately, he was somewhat bugged on arrival. Most notably, he wasn't completely covered at max shield.
Mr. Game and Watch was actually a full 3D model just like all the other fighters. He appeared flat due to special coding that also ran in Super Flat Zone to make all characters flat there.
===Changes===
His "bugs" were fixed in Season 15.
===Moveset===
Entrance: Moved along a "row" of four "frames".
Move Name 	Description
Neutral Special:
Chef	Flipped five fish, each of which did minor damage to an opponent and burned them.
Could not kill.
Side Special:
Judge	Swung a hammer and showed a number above his head. The number determined exactly what the move would do:
#Did almost nothing to the opponent, while Mr. G&W did 10% to himself. Could not kill.
#Weak attack. Could not kill.
#Weak attack with weird properties, such as inverted knockback and high shield damage. Could not kill except on a Jigglypuff shield break.
#Normal attack. Killed at 400%.
#Electrified the opponent. Killed at 300%.
#Burned the opponent. Killed at 200%.
#Produced Food. Killed at 300%.
#Froze the opponent. Killed at 200%.
#Killed the opponent instantly!
Up Special:
Fire Attack/Parachute	Mr. G&W jumped off a trampoline, then floated down on a parachute.
Could not kill.
Down Special:
Oil Panic	Mr. G&W absorbed up to three projectile attacks. He then hit opponents for 1.5× the combined total of what he absorbed.
Final Smash:	Final Smashes didn't exist while Mr. Game and Watch was active. Rumors abound that one was planned for him, but there is little evidence to prove this.
===Taunt===
Rang a bell.
===Victory===
*Pose: Rang his bell, then flipped and did it again.
*Theme: His SSBM victory theme.
*"No Contest"/Loss Theme: A custom theme that used his beeps.
==Costumes==
*Default
*Red
*Green
*Blue
*Yellow
*White
Category:Humans