Ring of Spellbattle (Magic Ring)

This ring gives the wearer the ability to dispel certain magical spells. The wearer is instantly made aware of any release, casting, or exercise of any magical or psionic power that occurs within a 120' spherical radius of the ring. The general effects of all such power releases (for example, fiery attacking spell, shape transforming spell, illusionary magic, and the like) are identified to the ring-wearer.
The wearer of the ring can choose to dispel a spell cast within range or to change its target. When the ring is told to change targets, the new target being gets the chance to save vs. spell at -2 to avoid the ring's effects, failure means that she or he takes full spell effects. (Note that this does not change control of the spell to the ring-wearer: if the spell is magic that allows the caster to influence others, the caster is still in control—they're just affecting the wrong being.) Success means that the ring dispels the magic instead. This is also what occurs if a charm or a similar spell is hurled back at its caster. A caster can't be made to turn himself or herself to stone or addle his or her own thoughts, but the spell cast is instead wasted. Combat spells such as fireball and lightning bolt can be turned back at the caster for full damage.
The ring can affect only cast spells, including “hung” spells that have been activated by a spell trigger or other action. The ring has no effect on magical item discharges or psionics. Otherwise, the ring always successfully dispels magic when commanded to do so. A maximum of one spell per round can be affected. The ring gives its wearer no protection against additional spells, except to identify all incoming spells. Thus, the wearer can choose the most harmful to deal with.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Rings