Generators

The Generators are the sole power source for Site-64, each responsible for powering a specific section of the site. These Generators are kept cool by the Coolant Pumps, requiring both to be operational for the site to maintain power.
The Low Priority Generator powers the Class-D Containment and is the first to lose function if the Coolant Pumps are disabled. Following this, the Medium Priority Generator, which powers all of Containment I, will be the second to lose function. The High Priority Generator, powering Containment II and Containment X, is the last to lose function and must remain operational even if the other two fail. If the High Priority generator loses function, all power in Con II and Con X will be lost, resulting in a Blackout event. If any Generator loses function, the lighting and tesla gates in that sector will fail.
When the Generators are disabled, two steps are required to restore them to operational status. First, both Coolant Pumps must be activated and given time to reach their operating coolant levels. Next, personnel must individually re-activate each Generator, thereby restoring power to each sector's lighting and tesla gates.