132818-signature-plan-gives-no-ncoins-page-3

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I am a litle amazed by why ppl flame the best f2p system the world have seen. Come On guys. ..give carbine the Credit for this one and concentrate the flaming on the slow content development
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We must remember that the game didn't go well when being p2p, so the subscription can't really be a must have like star wars and similar.
The only thing needed really is add some nccoins to sub and also increase omnibits cap makes sense. That would add some goodies to the subscribers without making it p2win of any kind.	
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We must remember that the game didn't go well when being p2p, so the subscription can't really be a must have like star wars and similar.
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"Tea - the game didn't go well being p2p"
 
The game was  successful as p2p, there are countless mods, there were full servers and an excited player base.
 
The game ran into road blocks.  And players left. 
 
At the moment the game favours peeps spending money on Ncoins and credd rather than paying a sub. 
 
They still haven't found the sweet spot and this business model is new.  Hopefully they will.	
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"Tea - the game didn't go well being p2p"
 
The game was  successful as p2p, there are countless mods, there were full servers and an excited player base.
 
The game ran into road blocks.  And players left. 
 
At the moment the game favours peeps spending money on Ncoins and credd rather than paying a sub. 
 
They still haven't found the sweet spot and this business model is new.  Hopefully they will.
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Considering NCoin is a currency for multiple games, maybe it would be simpler if signature status gives Omnibits.
 
For example, it could reward subscribers with 200 Omnibits per month, or simply increase the rate (and weekly cap!) of Omnibits by 50%. That would make the subscription more interesting, at least for me.	
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I always had the opinion that neither Wildstar or ESO should have been p2p, which they both were at the start. I also think you can't blame either of them for being it. The mmo market at the time when those games launched were really stale, and players were really looking for something new and fresh to play. They had the opportunity to launch p2p games and milk as much money as they could from players that wanted to try something new. It's hard to be successful as p2p these days, you must provide something above other f2p in order to have people willing to pay for the game. Neither of the games succeeded to deliver at that level, and as I thought... didn't really have the games for it in the first place. But I don't blame them for doing it, they did it because they could and probably got quite some money from it, but change of business model was bound to happen from start.
 
I think that Carbine is having a very good model now. But I personally think it's wrong to annoy people into subscribing, like swtor. They got it right at this point that subfee is a perk but not a must have, but since the perks aren't enough at this point to make subscribing appealing enough they need to consider it. That's why I think improve the perks would solve it, and I think that by just adding some nccoins and increase omnibit cap would be to increase perks enough to increase the appeal of subscribing.	
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			Well, 17 pp. on this iteration of the thread.  Likely that Carbine is aware of it; perhaps someone will even drop in to say, "It's being discussed".  However, I'd think it unlikely that Carbine has much say in it, and NCsoftseems to have a poor track record for understanding the western MMO paradigm.	
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			We already got the "it's being discussed" thing.  That was nearly two months ago, so hearing nothing since gives me the impression that things will remain as is and Signature will continue to be mediocre compared to other almost every other AAA F2P MMO - and therefore another area where Carbine is just leaving money on the table.	
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We already got the "it's being discussed" thing.  That was nearly two months ago, so hearing nothing since gives me the impression that things will remain as is and Signature will continue to be mediocre compared to other almost every other AAA F2P MMO - and therefore another area where Carbine is just leaving money on the table.
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			I dropped my ESO subcription and subscribed to wildstar thinking it'd be the same where you would get a monthly allowance, while its my fault i didn't read the benefits(thinking it's common sense to get rewarded) it's a little wack us subscribers get nothing a free player can't get anyway.  If no change soon i'll be dropping my subscription, it's so not worth it at the moment. It's a big screw you to us in my eyes. Can we get and update Carbine? Please? and not "we are talking about it"	
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TLDR for this entire thread:
We want Signature Service (subscribing) in WildStar to have more value for our money.
Having an NCoin stipend would be one popular method of doing so.
Having an increased OmniBit generation that STACKS with the cosmic reward unlock would be another way of doing so.
Shut up and take our money once you can satisfy the value-added proposition of a Signature service business model.
 
Thanks to Carbine for an awesome game!  Still has some growing pains but so did vanilla WoW in their first ~2 years.	
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Hey guys, let's bump the hell out of this topic.  I just decided to start WildStar this month and go sub option because it looks fun, but no real incentive to sub is super lame.  If I want to give you money for a sub, I should get something, ya?  Not pay to win, just cash shop incentives.  Omnitrash buff after I sub for many months is not incentive to sub, so I think that I will probably unsub after this first month and play it free if there is no vanity item supplement.
 
Carbine, pls give me something for my money.	
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Hey guys, let's bump the hell out of this topic.  I just decided to start WildStar this month and go sub option because it looks fun, but no real incentive to sub is super lame.  If I want to give you money for a sub, I should get something, ya?  Not pay to win, just cash shop incentives.  Omnitrash buff after I sub for many months is not incentive to sub, so I think that I will probably unsub after this first month and play it free if there is no vanity item supplement.
 
Carbine, pls give me something for my money.
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Yeah, or maybe a discount? I'm finding the cash shop is pretty expensive, especially on top of a $15/month membership. Not paying over $10 for a hoverboard, no way.
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And this is why cash shops and premium/freemium models really don't work - the focus becomes "what you get" not "what you do." It materially changes the game.
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Even Daybreak gives a stipend with their All-Access plan - 500 Daybreak Cash (can be used in almost every PC game they have) plus game specific stuff, too. In DCUO, we get 150 replay badges/month, for example. I'm pretty sure there are similar stipends in their other games.
 
I was surprised that there wasn't more of an incentive for subscribing in the form of a stipend. It serves two purposes - it makes our subscription seem more valuable and it gives us a taste of the cash shop, possibly tempting us to spend a few bucks on the extra coins we need for some doodad or another right now instead of waiting until the next month's stipend.
 
I bought the box for the goodies. I added the two-step verification for the goodies. I will stay signature for the time being but I may reevaluate the value of my choice in a couple of months. I might get more out of using that $15 on NCoins so I can participate in these "events" instead of maintaining my subscription.	
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			As Subs, do we not get an increase in Omnibit drops? What can't we get from the cash shop for Omnibits? I personally like the idea of subscribers getting an increase in the rate of omnibit drops versus a monthly stipend. One rewards me for both subbing AND actually playing the game, the other rewards only one....	
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As Subs, do we not get an increase in Omnibit drops? What can't we get from the cash shop for Omnibits? I personally like the idea of subscribers getting an increase in the rate of omnibit drops versus a monthly stipend. One rewards me for both subbing AND actually playing the game, the other rewards only one....
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I really don't want to pull my subscription. I've been here since the original Headstart Weekend, but I'm not sure what subbing actually gives me in terms of value at this point in time. For now, I'm keeping it, as $15 a month isn't that expensive for me, but it's on the radar if I need to drop it. I wouldn't lose anything at all really other than slightly increased currency gain...
 
There really needs to be something for subscribers other than a few in game buffs.
 
A higher omnibit cap? Could work. NCoin? Could work as well. Maybe some exclusive items for subbing like other games do every month of being subbed? Could always be a plus there too.	
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As Subs, do we not get an increase in Omnibit drops?
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I have my signature till April and I doubt I will extend it further as I don't see a benefit of doing so but I shall wait and see, as I find the benefits I do get from having it I could easily do without. 
 
In the end I would rather just buy NCoin with the same sub money and get items from the store as it would be alot more beneficial to me than what im currently getting with the sub.	
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No, we don't. Even then, we still have the same "cap" that may as well be a complete cap.
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Really? My signature icon in game says I'm getting a "25% currency gain". I guess omnibits don't count as currency? I seem to be getting a whole lot of them, I wouldn't think so many would drop for everyone? (something 30 an hour give or take on average)... maybe I'm just super lucky / besties with RNGesus?
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There is a specific omnibit perk in the subscription plan (somewhere in tier 5, I think), but it doesn't increase your soft cap. It just means you reach it faster than someone without the perk. Even after that, you'll still gain omnibits, but a lot less frequently.
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IIRC, everyone who stuck with the game through the run up to F2P got four months of free subscription on top of any that they might have already squirreled away. That's certainly most of the regulars on the forums, and we're not yet past the four-months of free subscription.
 
So how many people here actually have experienced the loss of the buffs that come from a subscription? How much harder is it to accumulate currency rather than just treading water?	
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Omnibits drop pretty fast even without the Tier 5 (or 6?) Cosmic point perk that increases their drop rate. As far as I could tell, every time you gain any ammount of XP you can obtain omnibits. Or maybe it's everytime you earn money. I'm not sure, honestly, and there might be a minimum requeriment. But they drop pretty often in any case.
 
 
Yasfan brings up a a good point, though. Until someone drops the subscription and makes a before/after comparison, we will not be able to have an accurate picture since the Currency bonus might be affecting omnibit acquisition.	
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			So, I decided to give Blade & Soul a look a couple days ago.  One thing that stuck out immediately to me is that Blade & Soul's subscription plan includes both discounts in the store as well as giving subscribers additional Hongmoon Coins (which appear to be that game's version of Omnibits).  If one of NCSoft's other titles can offer things like this, you'd think Wildstar could.  Just sayin'.	
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 If one of NCSoft's other titles can offer things like this, you'd think Wildstar could.  Just sayin'.
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			They probably have no stipend because so many of the shop items are tradeable. Just my assumption.	
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They probably have no stipend because so many of the shop items are tradeable. Just my assumption.
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With an increased drop rate for subs, and no stipend, it gives subs a reason to actually go out and do content, rather than sit around waiting for their monthly stipend. With that said, the cap should be removed for Subs, and there should be a base increase (100%) for omnibit drops for subs, then an added one from the currency and Omnibit tier rewards.
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Doubling the rate of income and then capping it means everybody "finishes playing" in half the time, so if that was the plan it's a bad one.  Meanwhile the value of a subscription still falls short of the cost for players who have already demonstrated the most willingness to pay for Wildstar.
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I don't think I've ever hit the Omnibit cap, what is it?
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