Okran's Shield

Okran's Shield is a heavily fortified settlement meant to guard the eastern approach to Holy Nation territory. It is bisected by a fortified choke-point that cuts the town into two parts. It's possible to sneak past the settlement through a narrow mountain pass to the north, or by traveling through the dangerous Iron Valleys to the south.
Holy Nation patrols often pass through the Okran's Shield in both directions. High Inquisitor Valtena can be found in the Barracks at this location. Killing or kidnapping him results in a Town Override of this location. 
In the 'middle' of this military post, a 'bridge' can be seen mounted with several Crossbows, likely built as a defensive position to prevent enemy forces (predominantly United Cities) to capture this military hardpoint with ease. 
At the right side of this military headquarters, (when looking towards the Eastern direction) a Holy Hospital can be seen, presumably built to tend to and heal the wounded and/or sick soldiers. Several incinerators can be seen on both sides, likely built for the purpose of incinerating corpses of fallen soldiers from either side. 
=== Buildings ===
* Hospital
* Barracks x2
* Armory
* General Storage
* Power Station
* Ruined Small Shack x3
* Ruined Stormhouse x2
==Town overrides==
Okran's Shield can be affected by multiple World States to produce the following Town Overrides.
<tabview>
Okran's Shield/Destroyed | Destroyed
Okran's Shield/United Cities | United Cities
Okran's Shield/Shek Kingdom | Shek Kingdom
Okran's Shield/Reavers | Reavers
</tabview>
== Trivia ==
* Prospecting reveals that this town is built in 'NONE' zone.
* Strangely, if the Shek Kingdom takes over Okran's Shield (being allied to the player) and then Emperor Tengu is killed or imprisoned, the location switches to the Destroyed override since it is not tied Esata's world state.
Category:Locations