June 18, 2023 Changelog

Changelog:
* Gear Dismantler now available in the City of Rome.
* Legendary Crafting Materials now available and accessible via the Gear Dismantler (and more ways to obtain them coming later).
* Balance Changes:
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* Sparta PvP Updates:
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* Map Updates:
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* Bugfixes:
** Fixed an issue where the Zabol Trader's Brother quest giver was incorrectly called Zabol Trader. (and not Zabol Trader's Brother).
** Fixed an issue where the Advisor War Leader Beorix was still increasing the Norse Chief's damage. (It no longer grants +100% damage to the Chief)
** Fixed an issue where the Advisor Warlord Vercingetorix did not affect Celtic Headhunters and Gaesatae.
** Fixed an issue where the Advisor Engineer Farzana unintentionally granted additional damage to Siege Towers' Ranged Attack. Advisor description updated to match its correct and intended effects.
*** Siege Towers attack 50/40/30/20% faster and farther and have +1 Area Damage when using their Ranged Attack
** Fixed a visual issue with the Headhunter Advisor unit where it didn't have any icon or description in the gear panel (bottom-center of the screen when the unit is selected).
** Fixed a typo in the Advisor King Theode's English description.
** Fixed an issue where Javelins did not increase Melee Critical Hit Chance and Swords did not increase Ranged Critical Hit Chance.
*** This only affects Persian Immortals and Roman Centurions.
*** Affected Swords
*** Affected Javelins
** Fixed an issue in the quest "Defeat Amathus" (and all of its sub-sequent versions) where players who played the Roman civilization as the co-op partner did not spawn with a Fortress.
** Fixed an issue with the Roman and Norse civilizations where they would incorrectly get bonus Health and Damage on their Town Centers under certain conditions in some quests.
* Quest Updates:
** Replaced the forests in the quest "Legendary: Get Back!" so that Villagers don't get stuck whilst gathering wood.
** Rewrote the movement script for the quest "Deliver the Supplies" from the Roman campaign's Merchant Transport's so that it doesn't get stop moving to the next destination if it gets blocked by another unit on its way.
** Legendary: Breaking Bandits: Now grants one Guaranteed Legendary Chest as part of its optional objective rewards.
* Art Updates:
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* Champion Mode Changes:
** Greeks:
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** Egyptians:
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** Celts:
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** Persians:
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** Romans:
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** Babylonians:
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** Norse:
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** Global:
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* Updated the Champion Mode Website to the latest build.
* UI Updates:
** Fixed a few more inconsistencies between the displayed bonuses for the Quest Rotation UI and the actual amount rewarded to players.
* Other Updates:
** Increased the maximum number of warehouses allowed per civilization to 6, from 5.
** Mycenaean Heavy Gloves has been removed from Persian, Babylonian and Norse stores and replaced with the following items:
*** Persians: Zagrosian Heavy Gloves
*** Babylonians: Akkadian Heavy Gloves
*** Norse: Nordic Heavy Gloves
*** (Not Yet Implemented) Indians: Mauryan Heavy Gloves
**** This will not affect existing items.
**** The stats are identical and this is merely a visual/flavor change.
**** Cost increased to 250c, from 175c.
** Added missing translations for the Spanish, Chinese, German, French and Italian languages.
* XLive Changes:
** Optimized the loading system of unit and building models and textures to drastically reduce the amount of in-game lag caused when a new unit is created for the first time in a match/quest.
* Backend Changes:
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Category:Changelogs