Hexoatl (Temple-Citadel)

Hexoatl (Temple-Citadel) is Lizardmen settlement building in Total War: Warhammer II.
"All temple-cities are nodes in the Geomantic Web, but some are true nexus points - massive cities and major tributaries in power."
==Effects==
*Income generated: 300
*Improved tower projectiles: Rays of Light
*Growth: +50
*Income from all buildings: +50% (all regions in this province)
*Income from all buildings: +25% (all regions in adjacent provinces)
*Grants 9 construction slots in the settlement
*Army ability: "Geomantic Nexus" (local armies)
*Provides garrison:
**2 Terradon Riders
**1 Saurus Scar-Veteran
**5 Temple Guards
**1 Feral Carnosaur
**3 Kroxigor
**4 Skink Cohort (Javelins)
**2 Ancient Stegadon
== Building Chain ==
* Tier I - Hexoatl (Coldblood Commune)
** Tier II - Hexoatl (Temple-Precinct)
*** Tier III - Hexoatl (Holy Ziggurat)
**** Tier IV - Hexoatl (Temple-City)
***** Tier V - Hexoatl (Temple-Citadel)
Category:Special settlement buildings
Category:Lizardmen settlement buildings