Fire

Fire is an element in Teardown which spreads at a noticeable pace, destroying as it goes.
In the base game, by default, there is a hard coded limit of 100 fires, but this can be changed using mods.
== Starting/Spreading ==
Blowtorches can be used to set flammable objects alight, and is the only vanilla tool consistently capable of starting fires. The modded Laser Gun also start fires consistently. Explosions from any source sometimes starts fires. The lightning in Art return is also capable of starting fires.
== Extinguishing ==
There are 3 ways of extinguishing fires:
*Destroy their voxels
*Use the Extinguisher
*Place it in Water
== Security ==
In most missions(All except The old building problem, Covert chaos, An assortment of dishes & The chase), fire can trigger the 60 seconds timer. There used to be code for the fire to trigger the helicopter with the warning "Chopper noticed the fire".
This usually is not detrimential to most missions unless you are careless, except in "Art return", where fire is the largest threat.
Category:Game mechanics
Category:Teardown