Super Smash Bros. Megamix/Wrecking Crew characters

Wrecking Crew universe	Wrecking Crew universe	Wrecking Crew universe
 	Foreman Spike 	
 	
*Home stage:
*Game of origin: VS. Wrecking Crew (1984)
*Unlockable?: No
*Victory theme: Wrecking Crew Medley	
*Neutral special - Gotchawrench: Foreman Spike pulls out a Gotchawrench, which snaps its teeth two times, trapping any players that come into contact with it in its mouth. If it manages to grapple onto an opponent, they will be bitten repeatedly by the Gotchawrench, racking up damage but dealing no knockback.
*Side special - Golden Hammer: Foreman Spike's hammer turns golden and he begins to slam it on the ground. The more the B button is pressed, the more Foreman Spike slams the ground. This functions like a weaker version of the Golden Hammer item.
*Up special - Ladder: Foreman Spike summons a ladder that can latch onto surfaces and allow him to climb up and down on them. He can also attack while climbing the ladder. If the ladder fails to find a surface to latch onto, Foreman Spike goes into free-fall.
*Down special - Demolition Bomb: Foreman Spike throws a bomb, which rolls on the floor after being thrown and then creates a platform for itself, where it'll stay still. If an opponent touches the bomb, it'll explode, dealing huge knockback and vaporizing any charge the fighter has on their attacks.
*Final Smash - Wrecking Crew: Foreman Spike strikes forwards with his hammer. Any opponents caught in this attack are put in a cutscene, in which they are on a platform from Wrecking Crew. Foreman Spike is then seen in the background as he breaks the platform with his hammer, making the trapped foes fall into a pile of bombs that launches them at the end of the Final Smash.	
*Neutral special - Gotchawrench: Foreman Spike pulls out a Gotchawrench, which snaps its teeth two times, trapping any players that come into contact with it in its mouth. If it manages to grapple onto an opponent, they will be bitten repeatedly by the Gotchawrench, racking up damage but dealing no knockback.
*Side special - Golden Hammer: Foreman Spike's hammer turns golden and he begins to slam it on the ground. The more the B button is pressed, the more Foreman Spike slams the ground. This functions like a weaker version of the Golden Hammer item.
*Up special - Ladder: Foreman Spike summons a ladder that can latch onto surfaces and allow him to climb up and down on them. He can also attack while climbing the ladder. If the ladder fails to find a surface to latch onto, Foreman Spike goes into free-fall.
*Down special - Demolition Bomb: Foreman Spike throws a bomb, which rolls on the floor after being thrown and then creates a platform for itself, where it'll stay still. If an opponent touches the bomb, it'll explode, dealing huge knockback and vaporizing any charge the fighter has on their attacks.
*Final Smash - Wrecking Crew: Foreman Spike strikes forwards with his hammer. Any opponents caught in this attack are put in a cutscene, in which they are on a platform from Wrecking Crew. Foreman Spike is then seen in the background as he breaks the platform with his hammer, making the trapped foes fall into a pile of bombs that launches them at the end of the Final Smash.	
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