Echo (Record Keeper)

Echo is a playable character in Final Fantasy Record Keeper who could be initially recruited during the Collector's Event Doorway to Another Realm as a First Time Reward for completing the event's Drakegrave - Normal stage.
Echo is a typical Black Mage who will provide plenty of offense, but little defense. Being a pixie seems to give her an edge in Speed over similar mages, and her insertion into the Final Fantasy Realm gives the Warrior of Light some much-needed backup.
==Stats==
Level	HP 	Attack	Defense	Magic	Resistance	Mind	Accuracy	Evasion	Speed
1 	156 	5 	6 	12 	11 	10 	20 	20 	95
10 	607 	13 	13 	38 	28 	25 	20 	20 	99
20 	1,108	22 	22 	62 	47 	43 	20 	21 	104
30 	1,610	31 	32 	84 	66 	61 	21 	21 	109
40 	2,111	40 	42 	105 	85 	79 	21 	22 	115
50 	2,613	49 	53 	125 	105 	97 	22 	22 	121
60 	3,114	57 	63 	145 	124 	114 	23 	23 	127
65 	3,365	62 	69 	155 	133 	123 	23 	23 	130
80 	4,117	75 	86 	183 	162 	150 	24 	24 	140
 	2 	1 	1 	5 	4 	3 	3 	3 	3
==Record Spheres==
Job 	S.Lv 1	S.Lv 2 	S.Lv 3 	S.Lv 4	S.Lv 5
White Mage	+1 MND	+40 HP 	+1 RES 	+2 MND	+3% White Magic Healing
Dancer 	+1 MND	+1 MAG 	+1 RES 	+55 HP	+2 MAG
Black Mage	+1 MAG	+40 HP 	+1 RES 	+2 MAG	+3% Black Magic Damage
 	+3 MND	+100 HP	+3 MND 	+6 MND	+6% White Magic Healing
 	+3 MND	+3 RES 	+120 HP	+5 MAG	+6 MAG
 	+3 MAG	+100 HP	+4 MAG 	+6 MAG	+6% Black Magic Damage
==Abilities==
Echo can use Black Magic abilities up to rarity rank 5, White Magic abilities up to rarity rank 4, and Dancer abilities up to rarity rank 6.
===Soul Break===
Name	Designation	Relic	Effects 	Effects 	Effects 	Effects
Name	Designation	Relic	Gauge 	Type 	Duration 	
 	Default 	N/A 	1 	NAT 	Regen 	N/A
 	Default 	N/A 	Grant Regen to all allies. 	Grant Regen to all allies. 	Grant Regen to all allies. 	Grant Regen to all allies.
 	Unique 	(I) 	1 	MAG 	N/A 	240% magic damage/hit
 	Unique 	(I) 	Deal four magic Lightning and Non-Elemental attacks to all enemies. 	Deal four magic Lightning and Non-Elemental attacks to all enemies. 	Deal four magic Lightning and Non-Elemental attacks to all enemies. 	Deal four magic Lightning and Non-Elemental attacks to all enemies.
 	Super 	(I) 	2 	NAT 	Shell, HasteRES +50% (25s) 	N/A
 	Super 	(I) 	Grant Shell and Haste to all allies, and temporarily raise their Resistance a moderate amount. 	Grant Shell and Haste to all allies, and temporarily raise their Resistance a moderate amount. 	Grant Shell and Haste to all allies, and temporarily raise their Resistance a moderate amount. 	Grant Shell and Haste to all allies, and temporarily raise their Resistance a moderate amount.
 	Super 	(I) 	2 	MAG 	Target MAG/RES -50% (25s) 	473% magic damage/hit
 	Super 	(I) 	Deal three magic Non-Elemental attacks to all enemies, and temporarily lower their Magic and Resistance a large amount. 	Deal three magic Non-Elemental attacks to all enemies, and temporarily lower their Magic and Resistance a large amount. 	Deal three magic Non-Elemental attacks to all enemies, and temporarily lower their Magic and Resistance a large amount. 	Deal three magic Non-Elemental attacks to all enemies, and temporarily lower their Magic and Resistance a large amount.
 	Burst 	(I) 	2 	NAT 	40% max HP heal, MAG/RES +30% (25s)Self Haste, Burst Mode (15s) 	N/A
 	Burst 	(I) 	Restore a moderate amount of HP to all allies based on their max HP, temporarily raise their Magic a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user. 	Restore a moderate amount of HP to all allies based on their max HP, temporarily raise their Magic a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user. 	Restore a moderate amount of HP to all allies based on their max HP, temporarily raise their Magic a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user. 	Restore a moderate amount of HP to all allies based on their max HP, temporarily raise their Magic a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user.
 	Burst 	(I) 	 	MAG 	N/A 	4x 262% Lightning/Non-Elemental magic
 	Burst 	(I) 	 	Punishing Thunder: Deal four magic Lightning and Non-Elemental attacks to one enemy. 	Punishing Thunder: Deal four magic Lightning and Non-Elemental attacks to one enemy. 	Punishing Thunder: Deal four magic Lightning and Non-Elemental attacks to one enemy.
 	Burst 	(I) 	 	MAG 	Target MAG -40% (15s) (20% Stop) 	N/A
 	Burst 	(I) 	 	Magic Meddling: Temporarily lower the Magic of all enemies a large amount, with a small chance to Stop them. 	Magic Meddling: Temporarily lower the Magic of all enemies a large amount, with a small chance to Stop them. 	Magic Meddling: Temporarily lower the Magic of all enemies a large amount, with a small chance to Stop them.
 	Burst 	(I) 	2 	MAG 	Target ATK/MAG/DEF/RES/MND -30% (25s)Self Haste, Burst Mode (15s) 	232% magic damage/hit
 	Burst 	(I) 	Deal six magic Holy and Non-Elemental attacks to all enemies, temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant Haste and Burst Mode to the user. 	Deal six magic Holy and Non-Elemental attacks to all enemies, temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant Haste and Burst Mode to the user. 	Deal six magic Holy and Non-Elemental attacks to all enemies, temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant Haste and Burst Mode to the user. 	Deal six magic Holy and Non-Elemental attacks to all enemies, temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant Haste and Burst Mode to the user.
 	Burst 	(I) 	 	MAG 	Target ATK -40% (15s) 	490% magic
 	Burst 	(I) 	 	Faltering Blade: Deal magic Holy and Non-Elemental damage to one enemy, and temporarily lower its Attack a large amount. 	Faltering Blade: Deal magic Holy and Non-Elemental damage to one enemy, and temporarily lower its Attack a large amount. 	Faltering Blade: Deal magic Holy and Non-Elemental damage to one enemy, and temporarily lower its Attack a large amount.
 	Burst 	(I) 	 	MAG 	Target MAG -50% (15s) 	490% magic
 	Burst 	(I) 	 	Faltering Magic: Deal magic Holy and Non-Elemental damage to one enemy, and temporarily lower its Magic a large amount. 	Faltering Magic: Deal magic Holy and Non-Elemental damage to one enemy, and temporarily lower its Magic a large amount. 	Faltering Magic: Deal magic Holy and Non-Elemental damage to one enemy, and temporarily lower its Magic a large amount.
 	Ultra 	(I) 	2 	NAT 	TBC 	N/A
 	Ultra 	(I) 	Instantly restore a moderate amount of HP to all allies, grant them Regenga, and temporarily cause every second black magic or dancer ability used by the user to trigger the follow-up ability Timely Encore, restoring a small amount of HP to all allies, and reducing the delay of all allies' actions for one turn. 	Instantly restore a moderate amount of HP to all allies, grant them Regenga, and temporarily cause every second black magic or dancer ability used by the user to trigger the follow-up ability Timely Encore, restoring a small amount of HP to all allies, and reducing the delay of all allies' actions for one turn. 	Instantly restore a moderate amount of HP to all allies, grant them Regenga, and temporarily cause every second black magic or dancer ability used by the user to trigger the follow-up ability Timely Encore, restoring a small amount of HP to all allies, and reducing the delay of all allies' actions for one turn. 	Instantly restore a moderate amount of HP to all allies, grant them Regenga, and temporarily cause every second black magic or dancer ability used by the user to trigger the follow-up ability Timely Encore, restoring a small amount of HP to all allies, and reducing the delay of all allies' actions for one turn.
 	Ultra 	(I) 	2 	NAT 	MAG/DEF +30% (25s)Protect, HasteCast speed x2 (2 turns) 	N/A
 	Ultra 	(I) 	Temporarily raise the Magic of all allies a moderate amount and Defense a small amount, grant them Protect and Haste, and reduce delay of their actions for two turns. 	Temporarily raise the Magic of all allies a moderate amount and Defense a small amount, grant them Protect and Haste, and reduce delay of their actions for two turns. 	Temporarily raise the Magic of all allies a moderate amount and Defense a small amount, grant them Protect and Haste, and reduce delay of their actions for two turns. 	Temporarily raise the Magic of all allies a moderate amount and Defense a small amount, grant them Protect and Haste, and reduce delay of their actions for two turns.
 	Glint 	(I) 	0 	NAT 	TBC 	N/A
 	Glint 	(I) 	Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break Gauge. 	Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break Gauge. 	Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break Gauge. 	Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break Gauge.
 	Awakening 	(I) 	2 	NAT 	TBC 	N/A
 	Awakening 	(I) 	Instantly restore a very large amount of HP to all allies, grant them Last Stand and Haste, temporarily grant the user Awoken Fickle Faerie Mode, and cause every second black magic or dancer ability used by the user to trigger the follow-up ability Fickle Aid. 	Instantly restore a very large amount of HP to all allies, grant them Last Stand and Haste, temporarily grant the user Awoken Fickle Faerie Mode, and cause every second black magic or dancer ability used by the user to trigger the follow-up ability Fickle Aid. 	Instantly restore a very large amount of HP to all allies, grant them Last Stand and Haste, temporarily grant the user Awoken Fickle Faerie Mode, and cause every second black magic or dancer ability used by the user to trigger the follow-up ability Fickle Aid. 	Instantly restore a very large amount of HP to all allies, grant them Last Stand and Haste, temporarily grant the user Awoken Fickle Faerie Mode, and cause every second black magic or dancer ability used by the user to trigger the follow-up ability Fickle Aid.
 	Awakening 	(I) 	Awoken Fickle Faerie Mode: Grant unlimited use of Black Magic and Dancer abilities, reduce delay of the user's Black Magic and Dancer abilities based on the rank of the ability used, and cause Black Magic and Dancer abilities used by the user to trigger the follow-up ability Fickle Support, restoring HP to damaged allies, and automatically healing additional damage they take (up to 1,500 HP in total).	Awoken Fickle Faerie Mode: Grant unlimited use of Black Magic and Dancer abilities, reduce delay of the user's Black Magic and Dancer abilities based on the rank of the ability used, and cause Black Magic and Dancer abilities used by the user to trigger the follow-up ability Fickle Support, restoring HP to damaged allies, and automatically healing additional damage they take (up to 1,500 HP in total).	Awoken Fickle Faerie Mode: Grant unlimited use of Black Magic and Dancer abilities, reduce delay of the user's Black Magic and Dancer abilities based on the rank of the ability used, and cause Black Magic and Dancer abilities used by the user to trigger the follow-up ability Fickle Support, restoring HP to damaged allies, and automatically healing additional damage they take (up to 1,500 HP in total).	Awoken Fickle Faerie Mode: Grant unlimited use of Black Magic and Dancer abilities, reduce delay of the user's Black Magic and Dancer abilities based on the rank of the ability used, and cause Black Magic and Dancer abilities used by the user to trigger the follow-up ability Fickle Support, restoring HP to damaged allies, and automatically healing additional damage they take (up to 1,500 HP in total).
 	Sync 	(I) 	2 	NAT 	TBC 	N/A
 	Sync 	(I) 	Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant Haste to all allies, temporarily raise their Attack and Magic a moderate amount and their Defense and Resistance a small amount, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Guiding Faerie 	Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant Haste to all allies, temporarily raise their Attack and Magic a moderate amount and their Defense and Resistance a small amount, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Guiding Faerie 	Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant Haste to all allies, temporarily raise their Attack and Magic a moderate amount and their Defense and Resistance a small amount, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Guiding Faerie 	Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant Haste to all allies, temporarily raise their Attack and Magic a moderate amount and their Defense and Resistance a small amount, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Guiding Faerie
 	Sync 	(I) 	 	NAT 	TBC 	N/A
 	Sync 	(I) 	 	Vernal Breeze: Instantly reduce delay of all allies' attacks for one turn. 	Vernal Breeze: Instantly reduce delay of all allies' attacks for one turn. 	Vernal Breeze: Instantly reduce delay of all allies' attacks for one turn.
 	Sync 	(I) 	 	NAT 	TBC 	N/A
 	Sync 	(I) 	 	Fey Voice: Restore a small amount of HP to all allies. If the user has Guiding Faerie, instead restore a moderate amount of HP to all allies, grant them Last Stand, and remove Guiding Faerie. 	Fey Voice: Restore a small amount of HP to all allies. If the user has Guiding Faerie, instead restore a moderate amount of HP to all allies, grant them Last Stand, and remove Guiding Faerie. 	Fey Voice: Restore a small amount of HP to all allies. If the user has Guiding Faerie, instead restore a moderate amount of HP to all allies, grant them Last Stand, and remove Guiding Faerie.
==Materia==
===Record Materia===
Materia	Description 	Acquirement
 	Deal slightly more lightning damage. 	Awarded for breaking character level cap.
 	Gain a small amount of Magic, but begin battle with Blind.	Break Echo's level cap 2 times and obtain the Pluck Record Materia. Chance to obtain with Echo in your party.
 	Gain a large amount of Magic, but begin battle with Blind.	Break Echo's level cap 3 times and obtain the Tiny Sprite Record Materia. Awarded for raising Echo to level 99.
===Legend Materia===
Materia	Description 	Acquirement
 	Reduce black magic damage taken a small amount. 	Legend Sphere
 	Increase the duration of stat debuffs generated by the user and their related effects a moderate amount. Applies to most stat debuffs and their effects.	Legend Sphere
 	Small chance to restore a small amount of HP to all allies proportional to their max HP when a dancer ability triggers. 	(I)
 	Begin battle with Haste, and remove delay from the user's actions for one turn. 	(I)
 	Small chance for dancer abilities to trigger an additional time when used. 	(I)
==Equipment==
Echo can equip the following weapon types: daggers, rods, staves, bows, and instruments.
She can equip the following armor types: hats, light armor, robes, and bracers.
She can equip accessories.
==Gallery==
FFRK Doorway to Another Realm JP.png|Japanese event banner.
FFRK Doorway to Another Realm Event.png|Global event banner.
FFRK Echo sprites.png|Set of Echo's sprites.
FFRK Echo MC.png|Echo's Memory Crystal.
FFRK Echo MCII.png|Echo's Memory Crystal II.
FFRK Echo MCIII.png|Echo's Memory Crystal III.
FFRK Blurred Stop Icon.png|Icon for Blurred Stop.
FFRK Punishment Thunder Icon.png|Icon for Punishment Thunder.
FFRK Blurred Stop.png|Blurred Stop.
FFRK Punishment Thunder.png|Punishment Thunder.
FFRK Disappointed Magic Icon.png|Icon for Disappointed Magic.
FFRK Firm Break Icon.png|Icon for Firm Break.
FFRK Disappointed Magic.png|Disappointed Magic.
FFRK Firm Break.png|Firm Break.
Category:Characters in Final Fantasy Record Keeper