Zoom 2022-07-05 21:00

The party decides to continue on to Stormhaven by taking the road towards Parvis. Garaf renews his Magic Mouths, and that night at camp, Caradoc litters the campsite surroundings with noise-making traps. However, the night is uneventful other than a patrol of six humans riding horses that pass by without detecting us. The next day, the same patrol meets us on the road - they are an Alveran patrol from Northlake come to investigate reports of wolves attacking travellers in the region. (Parvis is just within Duke Adamas' demesne.) Things seem to pretty quiet around here - other than the report of wolves. 
 
The next night, we are disturbed during first watch by a terrified stag dashing through the campsite, followed by a pack of wolves. Those on watch wake the party and we engage the pack of wolves, which prove to be Wild creatures - but other than standard Wild magic resistance and regeneration, don't seem to have any special abilities. The fight is fairly unremarkable and the wolves are taken out fairly quickly - but someone/something does cast a dispel magic on us during the fight. We are unable to detect anything invisible or hiding. 
 
Meanwhile, Caradoc has been sneaking in the direction that the wolves came from to see what drove them (and the stag) towards us. He hears something like windchimes, and finds an abandoned campsite with a pair of stilettos on sticks banging together. The campsite is littered with sound making traps (which he evades) in parody of the ones that Caradoc set up the previous night. There is a note attached to the stilettos in Thirson's handwriting which says "Always good to see people in action". Caradoc takes the stilettos and note - but on his way out of the camp he spots and evades a much nastier (poison projectile?) trap that appeared to have only been set after he entered the camp. It is of different workmanship to the other traps. 
 
When Caradoc returns to the rest of the party, we examine the note and stilettos, which are non-magical but which do bear runes. Garaf identifies them - Darrell to provide info on these and Stormhaven.