Guns

== Guns ==
Guns are the main weapons that The Players use against the Boss.
In the Inventory, The Players have a primary and secondary gun slots.
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== List of Guns ==
Handguns
	 		
	Hand-Cannon 		Infinity
	Dual Pistol 		Specialist
	Rek.T Pistol		Dual Anacondas
	Hunter-1500 		Tactical Pistol
SMGs
	 		
	Koch Z22 		Rusher
	KRUS 		SMG-5
	2-Burst-SMG		Assault SMG
Assault Rifles
	 		
	2-Burst-AR 		AR-55 Auto
	Fusion Cannon 		Military-Rifle
	Combat Rifle 		AR2
	Teclon Rifle-12		Teclon AR-82
	Bug Hunter 		ASMD
	PR-1000 		W9 Grand
	AK-675 		
Shotguns
	 		
	Teclon S14 		Abzats
	Rail-Cannon 		Sprayo
	Power Punch 		CgSG-820
	M500 Shotgun 		Auto-Shotgun
	Supershot 		Pocket Shotgun
	Tactical Shotgun		
Sniper Rifles
	 		
	Crossbow 		Rail Gun
	Dart Rifle 		Military-Sniper
	Auto-Sniper		.50 Cal
LMGs
	 		
	CgMG-235		Tesla LMG
Other
	 		
	Energy Blaster 		Destroyer
	Temblor-2000 		Cyclone-2000
	Grenade Launcher		
== Gun Modifiers ==
All guns upgraded past common have modifiers that change a stat of a gun by a set percentage, based on rarity. These modifiers include:
* Damage
* Fire Rate
* Reload Speed
* Accuracy
* Clip Size
* Suppressor
* Scope
* Scope & Suppressor
== Gun Rarity ==
Weapons can be upgraded past common to higher rarities that grant modifiers.
These rarities include:
* Default
* Common
* Uncommon
* Mythical
* Legendary
* Godlike
== Gun Crafting & Disassembling ==
=== Disassembling ===
Guns can be disassembled for metal which can be used to craft.
The amount of metal you receive is different based on Rarity.
* Default cannot be disassembled.
* Common = 1 Metal
* Uncommon = 2 Metal
* Mythical = 3 Metal
* Legendary = 5 Metal
* Godlike cannot be disassembled.
=== Crafting ===
Crafting a gun costs 3 Metal. You cannot craft default or Godlike guns.
The chance for crafting each rarity is:
* Common 57%
* Uncommon 35%
* Mythical 6%
* Legendary 2%
Category:Weapons