Swordfighter

The Swordfighter is a Basic Job in Stranger of Paradise Final Fantasy Origin, and is one of the earliest available jobs in the game, as well as the first job available to Neon in the second stage of the game. Leveling the Swordfighter is required to unlock the Knight and Red Mage jobs.
Swordfighter is an agile Defender job centered around the broadsword and shield with it's great defensive capabilities and quick strikes, much similar to the Swordsman job but exchanging a better damage output for better mobility on the field. The job makes for a good starter job with basic passives such as increased Potion recovery, ability damage, and reduced general damage taken to cover the multiple sides of combat.
==Abilities==
===Job Action===
Ability	Job Points	MP Cost	Required Ability to Unlock	Description 	Movie
 	0 	100 	— 	[Attack Type: Slash][Stat Bonus: Agility]A counterattack that deals slashing damage. While active, damage from blockable attacks is nullified and will trigger a counterattack. Effect ends after a period of time, or after triggering once.[Any Link]Can be set to any link ability slot.	
Its Job Action is Interception, which grants the player a temporary barrier on activation. With this barrier, any blockable attack is automatically countered with a swift slash. Such a job action provides good break damage all while protecting the player from any stray attacks in the middle of combat. In addition, with the job's mastery passive, you can soul shield during Interception's duration and still initiate a counter without ending it and triggering certain abilities.
===Command Ability===
Ability	Job Points	MP Cost	Required Ability to Unlock	Description 	Movie
 	3 	100 	Swordfighter Affinity +10%	[Attack Type: Strike][Stat Bonus: Stamina]Smash an enemy with your shield, staggering them.*Requires a shield.	
The Swordfighter obtains the Shield Bash support ability which attacks the enemy with the character's shield to stagger them. This attack deals a small amount of damage but can cancel any animation and automatically parry any blockable attacks, thus triggering any effects thereof while still maintaining an offensive playstyle and providing an attack to any job that can equip shields.
===Combo Abilities===
Ability	Type 	Job Points	MP Cost	Required Ability to Unlock 	Description 	Movie
 	Sword Combo	3 	100 	Swordfighter Affinity +10% 	[Attack Type: Slash][Stat Bonus: Agility]Unleash a series of powerful slashes.[Link 1 Ability]Can be set to >. 	
 	Sword Combo	6 	100 	Potion Recovery Amount +10.9%	[Attack Type: Slash][Stat Bonus: Strength]Unleash a series of slashing attacks that deal heavy break damage to enemies.[Link 2 Ability]Can be set to >>.	
 	Sword Combo	8 	200 	Spirit of the Sword 	[Attack Type: Slash][Stat Bonus: Strength]Deliver a powerful slash attack that sends enemies flying.[Link 3 Ability]Can be set to >>> 	
===Combo Effects===
Ability 	Job Points	Required Ability to Unlock	Description
Knowledge of the Blade	6 	Swordfighter Affinity +15%	[Weapon Type: Sword][Rear Attack Link]Enhances abilities set to + (Weapon Skill) > Refills break gauge based on magic damage dealt.
Spirit of the Sword 	5 	Shield Bash 	[Weapon Type: Sword][Charged Attack Link]Enhances abilities set to Hold >.Staggers nearby enemies.
=== Job Passives===
Ability 	Job Points	Required Ability to Unlock	Description
Swordfighter Affinity +10% 	1 	Interception 	Increases swordfighter job affinity.
Potion Recovery Amount +10.9%	4 	Slash & Soar 	Increase amount recovered by potions.
Swordfighter Affinity +15% 	4 	Slash & Soar 	Increases swordfighter job affinity.
 	6 	Swordfighter Affinity +15%	A successful soul shield during Interception will automatically initiate a counter.*This will not cancel Interception's effect.
Ability Damage +3.1% 	8 	Interception Mastery 	Increases ability damage dealt.
All Damage -4.5% 	8 	Interception Mastery 	Decreases damage taken.
Potion Recovery Amount +17.9%	5 	Shield Bash 	Increase amount recovered by potions.
All Damage -2.7% 	6 	Spirit of the Sword 	Decreases damage taken.
Ability Damage +3.1% 	8 	All Damage -2.7% 	Increases ability damage dealt.
Swordfighter Affinity +25% 	8 	All Damage -2.7% 	Increases swordfighter job affinity.
===Job/Class Unlocks===
These nodes lead to the following Advanced Jobs/Job Classes:
Ability 	Type 	Required Ability to Unlock 	Description
New Job: Red Mage 	Job Unlock 	All Damage -4.5% 	Partial unlock for the Red Mage Job. Also requires a similar ability in the Mage Job Tree.
New Job: Knight 	Job Unlock 	Swordfighter Affinity +25% 	Partial unlock for the Knight Job. Also requires a similar ability in the Swordsman Job Tree.
New Class: Divine Commander 	Class Unlock	All Swordfighter tree abilities	Unlocks the Evocation Class for Swordfighter, Divine Commander. Only available in the Trials of the Dragon King DLC.
New Class: Demonslayer Champion	Class Unlock	All Swordfighter tree abilities	Unlocks the Ultima Class for Swordfighter, Demonslayer Champion. Only available in the Trials of the Dragon King DLC.
===Class Trees===
Introduced in the Trials of the Dragon King DLC, These classes are unlocked after visiting Bahamut's Cave and completing the "A Token of Courage and Strength" conversation with Bahamut and the abilities thereof can be bought by using Rat Tails which are accumulated by completing missions on the Bahamut difficulty onward and purchasing them from the Bahamut Exchange Shop via Dragon Treasures:
======Divine Commander======
Ability	Type 	Rat Tails	Required Ability to Unlock 	Description 	Movie
 	Job Action	— 	All Swordfighter tree abilities	Interception+[Class Change Effect: Evocation]Decreases break gauge consumption for soul shield while active.[Any Link]Can be set to any link ability slot.	
Ability 	Type 	Rat Tails	Required Ability to Unlock 	Description
Stamina +6 	Passive 	2 	Grounded Stance 	Increases stamina.
HP +200 	Passive 	6 	Stamina +6 	Increases HP by 212.
Luck +6 	Passive 	8 	HP +212 	Increases luck.
Swordfighter Master Points +3 	Passive 	13 	Luck +6 	Increases swordfighter master points acquired.
Break +160 	Passive 	10 	HP +200 	Increases break by 160.
Agility +5 	Passive 	12 	Break +160 	Increases agility.
Spirit +6 	Passive 	2 	Grounded Stance 	Increases spirit.
Status Ailment Resistance +18.0% 	Passive 	4 	Spirit +6 	Increases resistance to status ailments.
Elemental Vulnerability Resistance +40.0%	Passive 	6 	Status Ailment Resistance +18.0% 	Increases magic vulnerability resistances.
Strength +6 	Passive 	8 	Elemental Vulnerability Resistance +40.0%	Increases strength.
Sword Cancel 	Combo Ability Effects	14 	Strength +6 	[Weapon Type: Sword][3rd Link]Enhances abilities set to >>>.Enables earlier dodging.
Intellect +6 	Passive 	8 	Elemental Vulnerability Resistance +40.0%	Increases intellect.
Swordsman Master Points +3 	Passive 	13 	Intellect +5 	Increases swordfighter master points acquired.
======Demonslayer Champion======
Ability	Type 	Rat Tails	Required Ability to Unlock 	Description 	Movie
 	Job Action	— 	All Swordfighter tree abilities	Interception+[Class Change Effect: Ultima]Slash with your sword, inflicting paralysis.[Any Link]Can be set to any link ability slot.	
Ability 	Type 	Rat Tails	Required Ability to Unlock 	Description
Stamina +6 	Passive 	2 	Fangfetter Stance 	Increases stamina.
HP +200 	Passive 	6 	Stamina +6 	Increases HP by 212.
Luck +6 	Passive 	8 	HP +212 	Increases luck.
Swordfighter Master Points +3 	Passive 	13 	Luck +6 	Increases swordfighter master points acquired.
Break +160 	Passive 	10 	HP +200 	Increases break by 160.
Agility +5 	Passive 	12 	Break +160 	Increases agility.
Spirit +6 	Passive 	2 	Fangfetter Stance 	Increases spirit.
Status Ailment Resistance +18.0% 	Passive 	4 	Spirit +6 	Increases resistance to status ailments.
Elemental Vulnerability Resistance +40.0%	Passive 	6 	Status Ailment Resistance +18.0% 	Increases magic vulnerability resistances.
Strength +6 	Passive 	8 	Elemental Vulnerability Resistance +40.0%	Increases strength.
Vigorous Sword 	Combo Ability Effects	14 	Strength +6 	[Weapon Type: Sword][2nd Link]Enhances abilities set to >>.Increases physical damage dealt.
Intellect +6 	Passive 	8 	Elemental Vulnerability Resistance +40.0%	Increases intellect.
Swordsman Master Points +3 	Passive 	13 	Intellect +5 	Increases swordfighter master points acquired.
===Job Affinity Bonuses===
Most weapons and items of clothing have a certain percentage of Job Affinity for a certain job. By combining them together and raising this percentage, the character may not only gain extra EXP to that Job, but also unlock abilities and bonuses to their stats. The bonuses for the Swordfighter Job Affinity are:
Name 	Job Affinity percentage	Description
Swordfighter's Wisdom I 	20% 	Increases the corresponding stat(s).HP+25
Swordfighter's Wisdom II 	30% 	Increases the corresponding stat(s).HP+25Stamina+1
Shield Bonus I 	50% 	Increases break gauge recovery speed by 7.5% when a shield is equipped.
Swordfighter's Wisdom III	80% 	Increases the corresponding stat(s).Stamina+1Intellect+2Agility+2
Shield Bonus II 	120% 	Increases break gauge recovery speed by 12.5% when a shield is equipped.
Swordfighter's Wisdom IV 	160% 	Increases the corresponding stat(s).HP+25Strength+2Stamina+1Spirit+2Luck+2
 	250% 	Sword:The strong attack (hold) will now include a quick rush forward toward the enemy.
 	400% 	Sword:
Enables the use of all weapon abilities for the sword and increases damage dealt with sword combo abilities. Including Interception.
 	600% 	Reduces the MP cost of Sword combo abilities while a Sword is equipped. Also enhances the effects of Swordfighter's Wisdom.
Swordfighter's Essence 	800% 	Enhances the effects of Swordfighter's Wisdom, and also boosts stats based on your affinity.
==Gameplay==
The role of a Swordfighter as a Basic job is centered around the broadsword and shield with its great defensive capabilities and quick strikes, much similar to the Swordsman job but exchanging a better damage output for better mobility on the field. Its abilities help to clear through multiple enemies by staggering enemies and refilling the player's break gauge. Though at later levels, this job becomes an excellent choice for minimizing any damage taken while breaking enemies, encouraging all manners of builds centered around it.
===Strengths===
*Can be built in multiple ways to utilize different Sword abilities.
*Can trigger Interception buff without having to go through a combo link and functions as a combo ability, saving MP and inflicting more damage with effects that modify sword combos.
*One of the best jobs in terms of defense. This being bolstered by support abilities such as Shield Bash and Counter.
===Weaknesses===
*One of the worst stat growths out of any job in the game, being a flat growth throughout each level
*As a Basic job, is replaceable by end-game for any job that can use the sword.
===Stats===
The Swordfighter action gives a stat bonus to Agility, however, it's stat growth is flat in all areas as you level up the job.
Stat 	Rating	Lvl 1	Lvl 30	Lvl 55	Lvl 80	Lvl 99	Lvl 120	Lvl 135	Lvl 150+
HP 	C 	900 	1489 	1937 	2050 	2143 	2269 	2359 	2449
Strength 	C 	15 	18 	30 	30 	30 	30 	30 	30
Agility 	C 	15 	18 	30 	30 	30 	30 	30 	30
Stamina 	C 	15 	18 	30 	30 	30 	30 	30 	30
Intellect	C 	15 	18 	30 	30 	30 	30 	30 	30
Spirit 	C 	15 	18 	30 	30 	30 	30 	30 	30
Luck 	C 	15 	17 	30 	30 	30 	30 	30 	30
==Recommended Subjobs==
===Hunter===
Hunter is an excellent support job for any physical job, especially those that deal in Agility. Analyze is helpful to bolster your attacks for the Swordfighter's less than stellar damage output by bypassing resistances. This can also aid in MP management should the Swordfighter have the Lancet support ability at the ready.
===Tyrant===
Similar to Hunter, Tyrant is a good support job for any physical job, especially those that deal in Intellect. The Tyrant's Enchantments help to add elemental attributes to your attacks for the Swordfighter's less than stellar damage output by easily taking advantage of elemental weaknesses and gain MP.
===Monk===
Monk probably remains the most popular support job for Swordfighters at any level. The Monk's stats compliment Swordfighters well and provide a moderate boost in total HP and means of quick attacks. Also, the Monk's Focus ability is useful for total damage output and damage mitigation.
===Thief===
Thief is a good support job upon reaching level 30 and obtaining the Rouge Evocation class. Mug grants the chance to gain a Potion with every steal attempt, which makes it a good choice for healing in addition to agile attacks. Thief also will assist in stats with the Azure Lore support ability, which spends any Instant Abilities stolen to increase stats. Thief-specific job traits such as Treasure Hunter are among other important boosts that help any job.
==Recommended Weapon Abilities==
Ability	MP Cost	Description 	Required Weapon/Affinity
 	100 	[Attack Type: Strike][Element: Earth][Stat Bonus: Strength]Slam your foe with a striking, earth-imbued attack that sends them flying.[Any Link]Can be set to any link ability slot. 	Any Sword
 	100 	[Attack Type: Slash][Stat Bonus: Agility]Maneuver behind the enemy while slashing at them.[Any Link]Can be set to any link ability slot. 	Extreme EdgeWing EdgeAcceleratorSword Master Affinity
 	100 	[Attack Type: Slash][Stat Bonus: Agility]Disappear briefly then unleash a series of quick slashes, evading backward after the attack is over.[Any Link]Can be set to any link ability slot.	Extreme EdgeWing EdgeAcceleratorSword Master Affinity
 	100 	[Attack Type: Pierce][Stat Bonus: Agility]Unleash a series of piercing attacks that deal heavy break damage to enemies.[Any Link]Can be set to any link ability slot. 	WarlordNoble's BladeSave the QueenSword Master Affinity
 	100 	[Attack Type: Pierce][Stat Bonus: Intellect]Launch a long-range shockwave that pierces the enemy. Charge with [Ability] to increase damage.[Any Link]Can be set to any link ability slot. 	WarlordNoble's BladeSave the QueenSword Master Affinity
 	300 	[Attack Type: Slash][Stat Bonus: Agility]Move with blinding speed to rain a flurry of slashes on your enemy.[Any Link]Can be set to any link ability slot. 	Ultima SwordSoul of FireAny Artifact or Relic Sword after clearing Floor 12Sword Master Affinity
Category:Jobs in Stranger of Paradise Final Fantasy Origin