Incarnations: Umbral Endeavor

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Incarnations: Umbral Endeavor is a Smash-inspired umbrella fighting game for the Nintendo Switch. It is a direct sequel to the umbrella RPG Incarnations, as well as a "spiritual successor" to Super Smash Bros. Endeavor. Its successor in the Incarnations series is re:Incarnations Incarnations re:Umbral Endeavor.
A Fighter Ballot for Incarnations: Umbral Endeavor can be found here! However, please note that submissions posted through the Fighter Ballot will still mostly be chosen based on author appeal - characters that the author likes or thinks would be interesting to work with are more likely to make it in than characters they've never heard of or don't care at all for.
==Gameplay==
Umbral Endeavor plays almost identically to Smash Bros. Rather than the usual fighting game battlefields, the fights are set on larger stages with voids on one or more sides. Instead of depleting a health meter, fighters' attacks increase a damage meter. The more damage a fighter has, the more knockback they receive, and being knocked off of the screen and into one of the voids counts as a stock. Special moves also function differently, and are tied to a single button rather than a complicated button input.
One difference from the Smash Bros. series is that Final Smashes are nonexistent. On the other hand, fighters now have access to a new option called Super Smash Attacks to quench their thirst for cinematic K.O.s. Landing a fully-charged Smash Attack against an extremely damaged enemy will cause the user to perform an extra-flashy attack as a follow-up. Some Super Smash Attacks even have special properties that the regular Smash Attacks lack.
===Status Conditions===
Umbral Endeavor leans more heavily on special conditions called Buffs and Ailments. Several abilities interact with one or the other in special ways, and so these lists have been provided to quickly define what constitutes as which.
Condition Name 	Type 	User(s) 	Effect(s)
Asleep 	Ailment	MinetteRikiSilver's Gengar 	Temporarily immobilizes the user, leaving them asleep on the ground.
Buried 	Ailment	 	Temporarily immobilizes the user, leaving them stuck in the ground.
Burning 	Ailment	 	Slowly drains the user's health. Can be extinguished by water.
Frozen 	Ailment	 	Temporarily immobilizes the user in a block of ice that is affected by gravity. Can be melted by fire.
Poisoned 	Ailment	Black FrostRikiBigAssist: Jack the Ripper	Slowly drains the user's health.
Stunned 	Ailment	 	Temporarily paralyzes the user, locking them in place.
Amped Up 	Buff 	Lúcio 	Temporarily provides a beneficial boon, depending on Lúcio's current song. While on green, raises movement and attack speed. While on yellow, reduces damage and knockback taken from attacks.
Anarchy in the Galaxy 	Buff 	Travis 	Temporarily causes the user's next Super Smash Attack to be replaced by a unique one that deals damage to all enemies. After the Super Smash Attack ends, this buff fades.
Arma-Mode 	Buff 	Dillon 	Temporarily raises the user's attack power, speed, and knockback resistance, at the cost of slowly draining the user's money and preventing them from collecting any more. Does not stack with itself.
Atium Burn 	Ailment	Vin 	Creates a misty shadow of the user, and delays the real user's actions by approximately one second.
Beast Boost 	Buff 	Blacephalon 	Raises attack power. Can be stacked up to six times. Has no duration, but a single stack of Beast Boost won't do as much as other power buffs.
Berserk Mode 	Buff 	A2 	Temporarily raises damage dealt and received, drains the user's health, and causes their dodge rolls to damage enemies. Fades after a certain amount of damage has been taken. Does not stack with itself.
Bind 	Ailment	Gunner 	Temporarily disables the Special Move used by the user immediately prior to being inflicted with Bind.
Blueberry Cheese Brownie 	Buff 	Travis 	Temporarily causes the user's attacks to fire off waves of energy.
Cocooned 	Ailment	Taranza 	Temporarily paralyzes the user, binding them inside of a cocoon.
Cranberry Chocolate Sunday 	Buff 	Travis 	Temporarily causes all of the user's Smash Attacks to activate Super Smash Attacks, regardless of the struck enemy's damage or how long the Smash Attack was charged for.
Dark Magic 	Ailment	Yuga 	When the user collides with a surface at high speed while inflicted with Dark Magic, they will begin to get dragged into the surface. If they cannot escape by mashing, they will be turned into a painting, which counts as a K.O.
Demonica Config(Makakaja) 	Buff 	Demonee-Ho 	Temporarily raises the duration of the user's Frosting and Fear, as well as the rate at which they can Frost enemies. Does not stack with itself.
Demonica Config(Rakukaja) 	Buff 	Demonee-Ho 	Temporarily raises resistance to damage and knockback. Does not stack with itself.
Demonica Config(Tarukaja) 	Buff 	Demonee-Ho 	Temporarily raises attack power. Does not stack with itself.
Devil Trigger 	Buff 	Vergil 	Temporarily raises attack power and speed.
Dip Down 	Buff 	Star 	Temporarily raises the power of the user's wand attacks and the height gained when using Wing Flutter. Does not stack with itself.
Enraged 	Ailment	A2 	Temporarily raises damage dealt and received. Does not stack with itself.
Fear 	Ailment	Demonee-Ho 	Temporarily pushes the user away from the fighter that inflicted Fear on them.
Focus 	Buff 	Demi-FiendElizabeth 	Temporarily raises attack power. Additionally, the user's fully charged Smash Attacks will burn Focus to activate Super Smash Attacks regardless of the struck enemy's damage.
Force Boost 	Buff 	Fafnir Knight 	Temporarily boosts overall combat performance and grants new effects to certain attacks.
Formchange 	Buff 	Terra 	Temporarily transforms the user's standard attacks. The exact nature of the transformation is determined by the user's combat performance.
Frosting 	Ailment	Demonee-Ho 	Has no effect at first. When the user is fully frosted, they become Frozen. Can be melted by fire.
Full Cowl 	Buff 	Deku 	Temporarily raises attack power and movement speed while nullifying recoil damage. Can be dispelled early if the user takes too much damage. Does not stack with itself.
Gun Revenge 	Buff 	Dragoon 	Temporarily raises attack power by an amount relative to the damage taken by either the user or their Decoy Bunker. Does not stack with itself.
Hamon Breathing 	Buff 	CaesarJoJo 	Temporarily raises attack power and gradually regenerates health. Does not stack with itself.
Heat Riser 	Buff 	Adachi 	Temporarily raises attack power, movement speed, and Once More rate. The potency of the attack/speed buffs decrease depending on how much Adachi charges his Heat Riser move, but doing so also decreases the Once More rate buff. Does not stack with itself.
Hero Time 	Buff 	Riki 	Temporarily locks the user's knockback, causing it to be calculated with whatever their health value was at the time the buff was applied instead of their current health. Does not stack with itself.
High Five! 	Buff 	Claptrap 	Temporarily raises attack power. Must be applied to both Claptrap and another fighter.
Leech Liquid 	Buff 	Plague Knight 	Temporarily raises attack power and causes the user to absorb health from the enemy when they deal damage. Does not stack with itself.
Mipha's Grace 	Buff 	Mipha 	Prevents the user from taking the next 20% damage. They will still take knockback from attacks, but will not take any damage until the amount of damage ignored exceeds 20%.
Mob's Explosion 	Buff 	Mob + Reigen 	Temporarily boosts overall combat performance.
Monado Enchant 	Buff 	Shulk 	Temporarily raises attack power and speed, and maintains the boost to attack range from having the Talent Gauge full. Does not stack with itself.
Mutation 	Buff 	Nemesis 	Temporarily raises attack power and regenerates health. Can be dispelled early if the user takes too much damage.
Overclock 	Buff 	Data-Sora 	Temporarily increases the power and speed of the user's neutral attacks, powers up the user's Command, transforms the user's Command into an Overspec when stacked three times, and applies the element of the user's selected Command to their other Special Moves. Can be stacked up to three times.
Rakukaja(Junpei) 	Buff 	Assist: Junpei Iori 	Temporarily raises resistance to damage and knockback.
Repulsion Gel 	Ailment	Item: Repulsion Gel 	Temporarily causes the user to bounce off surfaces.
Slow 	Ailment	Tidus 	Temporarily reduces movement and attack speed.
Strawberry on the Shortcake	Buff 	Travis 	Temporarily drastically raises movement and attack speed.
Supremacy(Aurochs Stance) 	Buff 	Kaiser Oblivion 	Temporarily raises resistance to damage and knockback.
Supremacy(Wolf Stance) 	Buff 	Kaiser Oblivion 	Temporarily raises attack power.
Teardrop 	Ailment	Shinjiro 	Temporarily reduces resistance to damage and knockback. Does not stack with itself.
Trigger Arm 	Buff 	Hikaru 	Temporarily raises attack power and alters the properties of certain attacks.
Webbing 	Ailment	Spider-Man 	Temporarily reduces movement and attack speed and increases weight, fall speed, and length of the user's jump animation.
Yoink! 	Buff 	Riki 	Temporarily raises power, knockback, defense, speed, or jump height by stealing some from an enemy. Can only stack with itself if multiple enemies are stolen from.
Yoink!'d 	Ailment	Riki 	Temporarily reduces power, knockback, defense, speed, or jump height by having it stolen from the user. Can only stack with itself if multiple enemies have stolen from the user.
==Modes==
===Versus Mode===
To Be Added!
===Story Mode: ???===
To Be Added! A script for the story mode can be found here!
===Classic Mode: Supreme Fused World Combat Tournament===
To Be Added! All the characters' classic mode routes can be found here!
===Side Modes===
An assortment of alternate modes and minigames to entertain players when they aren't facing off against NPCs or saving the world.
====Spin Ye Bottle====
A minigame that first appeared in Shovel Knight, and returns from the original Incarnations in a new form. This time, it's a bit more faithful to the original. And a bit more dangerous.
During this minigame, Plague Knight's significant other and lab assistant Mona summons vials of enigmatic liquid in midair, and the player(s) has to launch them into targets located at different points on the stage in order to earn points. Unlike the original minigame from Shovel Knight, however, there are no walls and ceiling, and Mona will often call in hazards to try and cut the player(s)'s game short early with a K.O. These hazards include exploding trap vials, hydraulic crushers launched from the sides or top of the stage, gusts of wind created by giant fans, and Percy firing himself at fighters using his catapult.
The "Spin Ye Bottle" track from Shovel Knight always plays in the background during this minigame.
====Mr. Shakedown====
A minigame that first appeared in the Yakuza series, where enormous brutes roam the streets of Japanese cities preying on the wallets of unsuspecting tourists. Though Umbral Endeavor stylizes the minigame as a fighting event, its core elements remain unchanged. Particularly its difficulty.
During this minigame, the player or players face off against a giant unflinching version of one of the roster's most ferocious and durable fighters - Shinjiro, Fafnir Knight, King Arthur, Big Band, Nemesis, Steiner, the Dragoon, All Might, Nier, Cragalanche, Terra, Okuyasu, Big, Chompette, Sundowner, Black Frost, or Dr. Coyle. This fighter is the eponymous Mr. Shakedown. When Mr. Shakedown takes damage from an attack, they drop money proportional to the amount of damage dealt, and the goal of the minigame is to collect as money as possible without being K.O.'d by Mr. Shakedown. Taking down Mr. Shakedown yields more money than usual, but they will respawn an infinite number of times, and will be a bit bigger and more powerful each time. The player also drops some of their collected money when damaged. Performing well enough in this minigame can also unlock the option of playing as Mr. Shakedown, with the goal of beating the money out of an ever-growing horde of standard fighters.
The "Get Them" track from Yakuza 0 always plays in the background during this minigame.
==Roster==
Click an icon to jump straight to that character's moveset!
												
												
												
												
												
												
												
									
				
===Default Fighters===
===Fused Fighters===
Fused Fighters are a concept borrowed with permission from Doodle's Super Smash Bros. - characters that mix and match abilities from normal fighters, resulting in an original moveset formed out of unoriginal parts.
==Stages==
==Items==
===Assist Summons===
===Boss Summons===
==Trivia==
* Multiple concepts were originally proposed by other Fantendo users on Discord.
** Giving Dirty Deeds Done Dirt Cheap to Anne as a Cross Mode was originally proposed by .
** Having Eternal Flames transform into a chakram for Smash attacks was originally proposed by .
** Revolver Ocelot's Draw! move was originally proposed by .
** Shigaraki's Warp Gate move was originally proposed by .
** Riki's Yoink! move acting like a counterattack was originally proposed by .
* The concept for the game was born out of a desire for more roster freedom than what Super Smash Bros. Endeavor allowed, hence why the title of this game also includes the word "Endeavor" and why the page's tables reuse much of the formatting from the original page.
* The word "Umbral" was chosen for the title simply because it sounded like "umbrella."
===April Fools Day Additions===
Marge Simpson (2019)
Category:Fighting Games
Category:Crossover Games
Category:Crossover Fighting Games
Category:Umbrella Games
Category:Ink's Stuff
Category:Ink's Games
Category:Ink's Umbrellas
Category:Incarnations (series)
Category:Author Appeal Project