0.6.1.0

The 0.6.1.0 update is a minor update to the game released on 12 April 2022.https://store.steampowered.com/news/app/739630/view/3178986531408800631 This update adjusts hiding spots and fixes bugs.
== Additions ==
;VR
*Forward/backward position of VR belt can now be adjusted
*Location of journal and walkie-talkie can now be adjusted: Belt or Shoulder
== Changes ==
=== Gameplay ===
==== Map adjustments ====
;Tanglewood Street House
*2 additional hiding spots in Nursery and Basement
*Additional cooler boxes in basement for fingerprints
*Utility door moved from kitchen to hallway
*Adjustments to flooring
;Edgefield Street House
*Additional locker in garage
*Rotated closet to stop a safe spot
*Adjusted intensity and range of some lights
;Ridgeview Road House
*Ground floor room layout changed
*4 additional hiding spots, including Master Bedroom closet, Basement, Living Room, and an additional locker in Garage
;Willow Street House
*2 additional hiding spots in Living Room and Blue Bedroom
*Armchair in Master Bedroom will now move depending on if that spot is blocked or not
*Removed washer/dryer hiding spot in Garage
;Bleasdale Farmhouse
*2 additional hiding spots in Office and Foyer
**Fuse box spawnpoint moved to accommodate change
*Washer and dryer in Utility moved
**Additional blocker
*Room dividers in Master Bedroom and Attic moved
*Cupboard in Attic moved
*Fuse box spawnpoint in hallway moved to adjacent wall
;Grafton Farmhouse
*Ground floor Utility layout changed
*2 additional hiding spots in Utility and Foyer
;Prison
*4 additional hiding spots, including 2 in Cafeteria/upstairs deck, and 2 additional lockers in Entrance and Infirmary
==== Hunts ====
*Ghosts will now prioritise checking behind doors
=== VR ===
*Journal grab point adjusted
*All scrollbars replaced with up and down buttons, including new buttons in EULA
*Grip force required to grab objects reduced
*Held items in VR will no longer be dropped if player's hand moves too far away
**Props and equipment will now teleport to player's tracked hand position if they are too far away, instead of being dropped
=== General ===
*Journal font updated to work with more languages instead of using a fallback font
== Bug fixes ==
*Fixed a bug where the reflections in some areas would be the skybox colour
*Fixed a bug where you couldn't take photos of fingerprints on the patio doors
*Fixed a bug where keyboard fingerprints used the wrong texture and were clipping
*Fixed a bug where the Obake unique light-switch fingerprint wasn't obvious enough
*Fixed a bug where the fingerprints were in the wrong location on the dirty light switches
*Fixed an issue where the Truck monitor font was only set up for English localization
*Fixed a bug where you couldn't navigate the main menu UI using a gamepad/ controller
*Fixed a bug where ghost events and interactions wouldn't work with the Willow Garage door
*Fixed a bug where you could use equipment with right-click when using the journal
*Fixed a bug where you couldn't place the equipment on the Tanglewood basement rug
*Fixed several safe spots
*VR only:
**Fixed a bug where DOTS and Motion Sensor were still in the wrong orientation when grabbed
**Fixed a bug where you could sometimes hear VR Footstep sounds when you weren't moving
**Fixed a bug where some pianos couldn't be played
**Fixed a bug where you couldn't grab doors in Asylum and School
**Fixed a bug where you could see VR players' belts when they were dead
**Fixed a bug where you couldn't grab objects when you were dead including the Journal
**Fixed a bug where you didn't drop their held items where they died
**Fixed a bug where you couldn't see the full death hand animation
**Fixed a bug where the VR Journal sounds could be heard from far away
**Fixed a bug where you couldn't change players volume slider in the menu in VR
**Potential fix for oculus rift S touch controllers not being able to crouch
**Fixed a bug where some VR player character models had black eyes
==References==
Category:Development
fr:0.6.1.0