Game Rulesets

This is a list of game rulesets in Pummel Party. This option allows the host of the match to further customize it.
== General ==
*Minimum dice roll: 2 (between 0 and 32, or the value of the maximum dice roll set - 1.)
*Maximum dice roll: 9 (between 0, or the value of the minimum dice roll set + 1. and 32.)
*Weapons Cache Enabled: Enabled/Disabled
*Weapon Cache Respawn Turns: 3 (between 1 and 8.)
*Available items and minigames
== Pummel Awards Challenges ==
=== Default ===
*Player with the Most Damage Dealt at the end game.
*Player with the Most Keys Gained at the end game.
*Player with the Most Minigames Won at the end game.
=== Other options ===
Number of Players To Reward:
A # between 1-8.
Most/Least:
Most
Least
Statistic:
Keys Gained
Keys Lost
Minigames Won
Minigames Lost
Damage Dealt
Damage Received
Challenge End Event:
Mid Game
End Game
== Modifiers ==
The three available options are: Disabled, Map, Enabled
All the (board) modifies are defaulted as disabled, except Fake Chests, defaulted as Map.
Icon	Name 	Description
 	Double Time! 	Makes the board game mode twice as fast.
 	Unlimited Items	Provides unlimited items to all players after the first turn.
 	One Hit Kill 	Causes all damage sources to kill in one hit.
 	Fake Chests 	Fake chests not containing a goal will be spawned.
 	Blood Bath 	Increases the amount of blood spawned when players are damaged.
 	Big Head 	Increases the size of players heads.
 	Pinata 	Causes all keys to be dropped whenever a player is damaged.
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