Tombs of Scoria: Episode 63

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== Synopsis ==
The party encounters specters and skeletons during their night watch near Saladin Keep. Despite attempts to communicate, conflict ensues when the specters demand the party's weapons and armor. A fierce battle follows, with the party successfully defeating the skeletons and specters. However, as they press on, the forest proves treacherous, filled with magical elements and relentless undead. Exhausted and struggling to navigate the enchanted woods, they eventually emerge to face a menacing void. The party engages in another intense fight, ultimately destroying the void and finding themselves near a lake with floating remnants of a town. As they camp, they receive a haunting message from a specter and, the next day, head towards the floating city, overcoming various magical challenges and preparing to explore a mysterious tower.
==Recap==
=== 30th April 1513 (Day 24) ===
The party is in the woods on the road to Saladin Keep, during the first watch of the night, specters and skeletons have just appeared. One of the specters speaks at Anton, but he doesn't understand any of the languages. Anton points the specter the blunt edge of the spear, specter takes it.
Tyrael suggest they do whatever the specters want, Imrik doesn't want to mess with such forces. Specter thinks its The Year of Drexl. They demand the brothers to leave weapons and armor, they decline and skeletons move in. 
Combat start: The party vs Skeletons
Skeletons approach and attack, Hans is hit. Anton attacks, kills 4 specters. Imrik uses and drops 5 skeletons. Tyrael shatters 2 more. Vash downs one, Lord Kohn fires a , Pola destroys 1. They attack again, drop 5 more.
Skeletons all miss. Anton goes trough skeletons and drops 2 specters. Imrik shoots the specters, 1 more dead. Tyrael sweeps 2 skeletons. The battle continues until they are all dead, Hans is hit once more.
Combat end. 
The tracks of the skeletons or sleds are gone. Only the tracks of the battle are there. 
The skeletons start to get back up, so they pack and leave. Imrik fails to cast . Tyael activates the ring, there is magic all through the woods. 
As they travel, skeletons still arise, they take a few more hits. The brothers get exhausted. Anton takes the arm of one skeleton and ties it. Few hours in, Imrik casts and climbs the canopy to see the surrounding. Woods are all around them, no stars, no moon, he doesn't notice anything and returns. The trek continues. They collect arm-bones and tie them to a tree. Most of the party is exhausted. 
=== 1st May 1513 (Day 25) ===
The sun should have risen by now but it didn't. Imrik grabs the hourglass, time seems to be passing normally. Tyrael climbs a tree, all he sees is a canopy with no end, the whole woods are magical. Imrik casts , no luck, and looking for Saladin Keep, they are going in the right direction. Few hours later, they exit the woods.
They see a moving void outside the woods, similar to the void in the first town. It's moving towards them, the air around the void is cold, damaging Tyrael. 
Combat start: The Brothers vs The Void
Imrik shoots it with a , distorts it's shape. Tyrael shoots it with an arrow, no effect. The void moves, hurting Vash and Anton. Lord Konn fires a and the void restabilises. 
The void moves towards the sled, damaging the party and kills 1 dog. Tyrael shoots it again, no effect. Imrik fails to cast . Anton charges towards the void, and fires of 1 charge of Spear of Rohana, the spear stays intact. 
Lorn Konn and Imrik fire off , Lord Konn's damages the void. Void moves towards Anton, Tyrael draws the sword from the Death Knight and charges towards the void, the sword is glowing and seems to be more effective. After 2 blows, the Void seems unstable. Tyrael notices small portals on the edge of the void. 
Lord Konn fires of a , which breaks and shatters the orb. 
Combat end
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East of them, they see a lake and floating pieces of a town in front of them, one of them houses a small keep. 
Tyrael gazes across the lake with a spyglass, but no impressive keeps around it. They camp and rest.
=== 2nd May 1513 (Day 26) ===
In the morning, Vash notifies them he heard wagon wheels. They head towards the floating city. They make camp near 1000 yards away from stones. Imrik casts and turns into a pegasus, the brothers mount and they fly towards the tower. Close to the tower, the pegasus begins to plummet. Anton takes Tyrael's ring and sees the tower is surrounded by a magical column. Imrik lands and casts , but gets no location for Saladin Keep. Imrik a tree into a ladder and they drag it towards the floating landmass. Montem asks the brothers if they want to come alone since they are low on health, they bring Vash, heal and continue. Lord Konn is poisoned by a potion. 
They climb the first floating area. There is a tower and a small mini-tower. In the mini-tower, they see movement. No snow on the platform. They explore the big tower, Imrik fails to it open. Tyrael removes the trap in the door and opens the lock. They find nothing strange on the ground floor. 
The first floor is a maze corridor full of doors. 
Category:Tombs of Scoria Episodes