Kerbal

On the southern coast, sheltered in the Bay of Taertal, lies thecity of Khaerbaal. Like most of Halruaa’s settlements, Khaerbaalis open, airy, and filled with wide avenues, parks, and plazas,though it is undeniably rougher around the edges than most ofits sister communities.One of only two bases for the small Halruaan navy, Khaerbaalhas about fifteen seafaring ships and six skyships in residence.The navy’s principal fortified base and construction docks areon the isle of Rulasuu, which lies just off Khaerbaal’s coast.Since Rulasuu has no real city—just a military fortificationand the accompanying docks—most of the sailors based theretake shore leave in Khaerbaal. The unusually large number ofinns and taverns that have sprung up to handle this trade makeKhaerbaal a rather wild town.In addition to serving as a military post, Khaerbaal alsofunctions as a trading center for the southwestern section ofthe country. Merchant ships whose captains don’t wish to makethe trip all the way up the mouth of the bay into Lake Halruaacome to Khaerbaal instead. The prices here are nearly as good asthose in the interior, and merchants can shave several days offtheir travels by trading here. Most of the people in Khaerbaalwho aren’t wizards or military personnel are merchants whorepresent all the local villages and farms of the region.Khaerbaal is governed by Grozalum who is moderately well received.
the citizens of Khaerbaal have been disinclined tomake a change because they are quite happy with only a smallgovernmental presence.
Category:Earldom