Element

The list of all current Elements, canon and fanon, on MHSBpedia. 
==Normal Elements==
Name 	Icon	About
Fire 	 	Fire (Japanese 火) is a common element found in the world. Many species of wyverns are imbued with it. Using Flame Sacs or other flammable materials, hunters can forge weapons with fire element, as well as armor.Being hit by a fire attributed attack (like an Alatreon's fire blast, or an Agnaktor's fire beam) inflicts a secondary effect called Fireblight, which slowly lowers the red part of the health bar before reducing the green section of health. This can be removed by rolling three times, or just once into water.
Water 	 	Water (Japanese 水) is an element that is extremely abundant in the world. Weapons and armor can be imbued with the element of water. Being hit by a water attributed attack will inflict Waterblight, which lowers the rate at which stamina recovers.
Ice 	 	Ice (Japanese 氷) is an element that is found in the world. Every ice attributed attack induces Iceblight, which causes the hunter's Stamina to be depleted rapidly while sprinting or other similar actions. Some ice attacks may also inflict the Snowman status, which encases the hunter in a chunk of snow.
Thunder	 	Thunder (Japanese 雷) is an element that is uncommonly found in the world. Being hit by a thunder attributed attack induces a status called Thunderblight, which causes hunters to become stunned more easily.
Dragon 	 	Dragon (Japanese 龍) is a special element in the sense that it can be devastating only to monsters that are dragons or have dragon lineage. As with other elements, the damage dealt varies with each monster. Dragon attacks dealt by monsters have the ability to inflict Dragonblight, it will drastically reduce a weapon's elemental attribute. It will also lower special ratings such as poison, paralysis, slime etc. Some Dragon elemental weapons are able to temporarily disable Elder Dragon special abilities.
==FanonMonsterHunter Elements==
Name 	Icon	About
Earth 	 	Earth Element (Japanese 土) as the name suggests, is based on earth being launched towards the target. When hit by a monster's Earth attack, players may experience Earthblight. It causes the hunter's weapon's sharpness to decrease and causes their attacks to bounce off from monsters more often. Earth Element can be transferred to a weapon, where it has the same effects as any other element.
Wind 	 	The Wind Element (Japanese 風), as the name suggests, is based on air being shot towards the target. If hit, hunters may experience Windblight, and a twister-like icon will appear by their names. If Windblighted, the hunter will take recoil damage from most blocked attacks. If a hunter's Wind resistance is low enough, they will experience Severe Windblight instead, and two tornadoes will appear next to his/her name. This has the same effects as regular Windblight, but also any direct attack will send the hunter flying, leaving them open for further attacks. Windblight' effects will disappear after some time, and they can also be negated with a Nulberry. Wind Element can be transferred to a weapon, where it has the same effects as any other element.
Nature	 	The Nature Element is made from plant-life and natural organisms, utilised by monsters that have a relation to plants and nature. Hunters hit by a Nature element attack gain Natureblight. When a hunter gains the Natureblight status, roots or vines will wrap around their bodies, slowing their movement and preventing them of pulling out their weapons or using items. It will also slowly drain their health, so Natureblight essentially acts as a combination of Muddy/Snowman and Poison. Severe Natureblight greatly slows movement down and drains their health at a faster rate, acting as a combination of Webbed/Tarred and Noxious Poison. To rid yourself of Natureblight, simply rotate the analog stick. Being hit by a fellow hunter or monster (preferably a hunter) will also free you from Natureblight. Nature Element can be transferred to a weapon, where it has the same effects as any other element.
Aether	 	The Aether Element is a mysterious element that is considered the "holy" opposite to the Dragon element. Hunter's hit by an Aether element attack gain Aetherblight, a status that boosts a weapons elemental or ailment properties beyond the point of stability. The hunters weapon is engulfed in a white and creamy cloud effect that affects the wielder. When the hunter tries to attack using the weapon or just by holding it, they are affected by the elemental and ailment properties of it, making their own weapons a hazard to use. Elemental weapons inflict a corresponding blight on the hunter that cannot be cured by the normal means, and they will in addition cause the hunter to take elemental damage when they attack. Aether Element can be transferred to a weapon, where it has the same effects as any other element.
Void 	 	The Void Element is a mystical element appearing as a dark form of matter. What it is exactly is unclear. Some speculate it is the life-energy of its user, or from natural various forms of bioenergy from its surroundings. Hunter's hit by a Void element attack gain Voidblight, a status that disables all armour and food skills for its duration. Hunter's will lose any effects they got from those skills while Voidblight is in effect. Severe Voidblight will keep any negative skills, and Extreme Voidblight will completely remove food skills and all armour skills will change to negative versions or be disabled and negative skills are changed to their more severe versions. Void Element can be transferred to a weapon, where it has the same effects as any other element.
==MHSBpedia Elements==
Name 	Icon	About
Metal 	 	Metal, as the name suggestions is an element where metal, liquified, vapour or solid is utilised to attack hunters and prey alike. A hunters movement gradually slows and their defence increases, but their knockback is reduced to nearly nothing, meaning they can easily be combed to death having it. Metal Element can be transferred to a weapon, where it has the same effects as any other element.
Star 	 	The Star Element is made from hallucinogenic substances (commonly powder) reactive to light of various sources, turned into a beautiful yet dangerous stream of pink energy, characterised by its star-like sparkles and a mist of light. People who have experienced the element have said they felt like they were in a hypnotic dream. Starblight makes it hard to move and attack in a straight line. Star Element can be transferred to a weapon, where it has the same effects as any other element.
Necra 	 	The Necra Element is a concentrated form of deadly bacteria capable of hosting effects into deceased afflicted as well as live beings. With its black colour and tendency to appear as a mist or semi-liquid form when it is used, the element is referred to be like a necromantic material came reality, hence its name. Necrablight reduces the effectiveness of all items while giving a decrease to already existing buffs; Potions recover less health, Demondrugs give less attack increase, etc. Severe Necrablight further reduces buffs and effectiveness. Necra Element can be transferred to a weapon, where it has the same effects as any other element.
Radia 	 	The Radia Element is created from the numerous types of ionising radiation. Radia typically appears as a green-yellow translucent radio-wave form that distorts the space around it. Monsters who have this Element often appear mutated and bizarre thanks to its nature. Should hunters be inflicted by Radiablight, a portion of their health bar will be covered by a segment of the same colouration that the element uses. This segment is essentially health blocked out from the actual total, as healing cannot move the radiated part back and damage taken will begin from that segment. Repeated hits from Radia attacks will increase the bar of health which is compromised, and should the full health bar be taken it causes the hunter to faint. Severe Radiablight increases the percentage that the radiated health bar increases. Radia Element can be transferred to a weapon, but it must be used with caution, as one must wear Radia resistant equipment or they run the chance to get Radiablight when utilising it.
Bio 	 	Bio is a rare element made from the inner energy of the world, named after the Bioenergy phenomenon in the New World. In contrast to said energy, Bio appears more spirit like and has a teal colouration. Some call its users as "ones in perfect touch with the planet". Bioblight will lock hunter's stats to what they were when they were inflicted by the blight. They can lower, but cannot increase beyond the point set. Bio Element can be transferred to a weapon, where it has the same effects as any other element.
Sonic 	 	The Sonic Element is comprised of sound-wave frequencies dangerous to be in the presence of let alone hear. This differs from Wind as air isn't the main harmful segment. A Sonic Element attack can be generalised to be a burst of extremely loud and/or concentrated sound realised at a target to either disorient them at best or burst apart the earth and everything else in its path at worst. If one is afflicted by Sonicblight, sound effects will become distorted akin to Tinnitus, with Severe Sonicblight doing the same to a higher degree. Sonic Element can be transferred to a weapon, where it has the same effects as any other element.
Viron 	 	The Viron Element is an infectious corrosive substance akin to acids and alkaline. The properties they maintain have led to some naming it the Acid Element. A brown-red colouration, Viron differentiates itself from other acids by being highly virus-like, infecting materials and organisms alike and causing immense damage should they fail to resist it. Both defence resistances are lowered by Vironblight and blocking will become less effective. Viron Element can be transferred to a weapon, where it has the same effects as any other element.
Torpor	 	The Torpor Element is a unique poisonous substance typically found in a gas form. It directly hits the nervous system, weakening all functions of an afflicted creature. A purplish-blue colour, whoever inhales or is inflicted by the Torporblight will find their movements sluggish and slow, with those receiving a Severe dose getting even worse. Torpor Element can be transferred to a weapon, where it has the same effects as any other element.
Solar 	 	The Solar Element is made from the light and energy brought down from the sun and the stars, harnessed in like solar power by its users. With processes of this world the energy is turned into a gleaming stream of white burning energy. The nature of its brightness is reflected in Solarblight, which flashes the screen in brightness and adding negative colouration around rays, making it hard to see. Solar Element can be transferred to a weapon, where it has the same effects as any other element.
Psycia	 	Psycia is a violet energy alike in colouration to Star and form to Void yet unrelated to either. This element is especially difficult to understand due to its scarce nature, difficulty to study, and nigh-magical formation. Its naming was chosen because it appears like the ability of a Psychic or Psychokinetic. Those that are able to use this element are even weirder, some being able to lift things without touch or appear to bend laws of physics. Getting hit with Psyciablight will link stamina usage to health, meaning if stamina is fully depleted, so will health and equal a cart. Severe Psyciablight worsens this akin to Iceblight. Psycia Element can be transferred to a weapon, where it has the same effects as any other element.
Chroma	 	The rarest of all base elements, Chroma is a vibrant energy said to channel the hybrid combination of all other base elements in a rainbow shine. It is a spectacle on its own by appearance alone, but the few who are able to harness it and wield it are greater still. Whoever is unlucky enough to be inflicted by Chromablight, a truly terrible blight for its otherwise beautiful look. A white bar will appear on the hunter's health and stamina bar for 30 seconds which hunter's must keep in or above that zone. Should the time expire and the conditions aren't met, the true effect of this blight takes hold. A mixture of all elemental blights takes hold on the hunter, meaning they must tackle all 19 effects at once; even Dragon and Aether will work together to inflict self element damage while nullifying it for their own attacks. If inflicted again, the white bar is thinned and the time reduced to 20 seconds. Failing this gives a Severe version of the effect, an absolutely awful result. Finally, if inflicted a third time, the thinnest bar and 10 seconds are given to cure it, failing this causes the hunter to faint unless they have a Guts ability. Severe Chromablight reduces the stages to 2, and Extreme to just 1.
===Trivia:===
*Credit for the Effect of the Wind Element and Windblight goes to Dry-Bawful.
*The Nature Element was created by MonsterHunterFlacko. 
*The Aether Element was created by TheElusiveOne.
*The Void and MHSBpedia Elements were created by Chaoarren.
==Multiple Elements==
Name 	Icon	About
Blaze 	 	The Blaze Element (Japanese 炎) is a combination of Fire (70%), and Dragon (70%). The Fanon Blazeblight combines the effects of Fireblight and Dragonblight, and a severe version exists that inflicts Severe Fire/Dragonblight.
Light 	 	The Light Element (Japanese 光) is a combination of Fire (70%), and Thunder (70%). The Fanon Lightblight combines the effects of Fireblight and Thunderblight and increases the lighting of the screen, making it harder to focus.
Thunder Pole 	 	The Thunder Pole Element (Japanese 雷極) is a combination of Thunder (70%), and Dragon (70%). The Fanon Thunder Poleblight combines the effects of Thunderblight and Dragonblight and increases the chance that a hunter will be targeted by Thunder Element attacks.
Tenshou 	 	The Tenshou Element (Japanese 天翔) is a combination of Fire (30%), Water (100%), and Thunder (70%). The Fanon Tenshoublight combines the effects of Fireblight, Severe Waterblight and Thunderblight and it will increase the damage of any weapons that have any of those three elements while increasing the damage taken by the three elements.
Frozen Seraphim	 	The Frozen Seraphim Element (Japanese 熾凍) is a combination of Fire (80%), Ice (80%), and Dragon (40%). The Fanon Frozen Seraphimblight combines the effects of Severe Fireblight, Severe Iceblight and Dragonblight and will decrease the elemental resistances of those three elements by a random number down to -40.
Kanade 	 	The Kanade Element (Japanese 奏) is a combination of Water (100%), and Ice (100%). The Fanon Kanadeblight combines the effects of Waterblight and Iceblight and will also make any Water Element attacks also do Ice Element damage.
Black Flame 	 	The Black Flame Element (Japanese 黒焔) is a combination of Fire (50%), and Dragon (150%). There is also a Fanon blight for it, known as Black Flameblight. This blight gives hunters a combination of Severe Dragonblight and Fireblight and also makes hunters easier to be inflicted with the Possession Ailment, by either making it harder to escape being possessed or just having them getting possessed instantly. It normally lasts for 40 seconds, but can be made higher or lower lasting under certain circumstances.
Darkness 	 	The Darkness Element (Japanese 闇) is a combination of Ice (80%), and Dragon (80%). The Fanon Darknessblight combines the effects of Iceblight and Dragonblight, while also making the screen darker, making it harder to focus.
Crimson Demon 	 	The Crimson Demon Element (Japanese 紅魔) is a combination of Fire (150%), and Dragon (50%). There is also a Fanon blight for it, known as Crimson Demonblight. The blight gives hunters a combination of Severe Fireblight and Dragonblight, and also causes hunters to lose their buffs from certain items such as Demondrugs, Armorskins, Cool Drinks, Hot Drinks. It normally lasts for 40 seconds, but can be made higher or lower lasting under certain circumstances.
Emperor's Roar 	 	The Emperor's Roar Element is a combination of Thunder (150%), and Dragon (50%). There is also a Fanon blight for it, known as Emperor's Roarblight. The blight gives hunters a combination of Severe Thunderblight and Dragonblight, and makes it more difficult for hunters to recover from Paralysis and Stun. It will also make all roars make the hunter take damage.
Sound 	 	The Sound Element (Japanese 響) is a combination of Water (100%), and Dragon (100%). The Fanon Soundblight, combines the effects of Waterblight and Dragonblight and also has the effect of forcibly reducing the audio except for the BGM.
Gold Dust 	 	The Gold Dust Element is a combination of Thunder(80%), and Ice(80%). The Fanon Gold Dustblight combines the effects of Thunderblight and Iceblight and it will make hunters easier to knock backwards and cover the screen in golden particles, reducing vision.
Burning Zero 	 	The Burning Zero Element (Japanese 灼零) is a combination of Fire (125%), and Ice (125%). The Fanon Burning Zeroblight combines the effects of Severe Fireblight and Severe Iceblight and either increases the hunters speed or decreases it at random.
===Trivia:===
*Any element in the mix element with a percent lower than 100%, isn't the complete element.
*For each of these elements, the monsters have a sac for one or sometimes all elements for that mix element.
*The monsters that have one sac for the element actually can produce and use the other element in some way.
*Sometimes a monster will use other body parts (like horns) to produce the other element if it only has one sac.
*Multiple Element weapons will always choose the best Element on a monster's weak part.
*All Icons have been created by Narwhaler.
==Fanon Multiple Elements==
Name 	Icon	About
Steam 	 	The Steam Element is a combination of Water(40%) and Fire(60%). Steamblight combines the effects of Waterblight and Fireblight and covers the screen in steam, decreasing vision.
Sand 	 	The Sand Element is a combination of Earth (60%) and Wind (60%). Sandblight combines the effects of Earthblight and Windblight and covers the screen in sand, decreasing vision.
Mud 	 	The Mud Element is a combination of Water (50%) and Earth(50%). Mudblight combines the effects of Waterblight and Earthblight and slows down a hunters movement.
Magma 	 	The Magma Element is a combination of Earth(40%) and Fire(80%). Magmablight combines the effects of Fireblight and Earthblight and also immobilises a hunter in stone if they roll or jump into a watery surface.
Falling Star 	 	The Falling Star Element is a combination of Fire(40%) and Blast(90%), Similar to Slimeblight, it explodes after a certain amount of time but unlike it, it explodes multiple times causing more damage and it requires Deodorant.
Blazing Darkness	 	The Blazing Darkness Element is a combination of Fire(50%), Thunder(50%), Ice(50%) and Dragon(50%). This blight actually lowers the elemental resistance of armors and helps the monster to do more elemental damage than usual.
Freezing Fire 	 	The Freezing Fire Element is a combination of Fire(100%) and Ice(100%). This blight freezes a hunter's feet to the ground and burns the rest of the hunter's body with fire. As their body is on fire, the ice on their feet will slowly melt and when hunters break free, it will turn into Fireblight.
Mimicry 	 	The Mimicry Element is a combination of Dragon(50%) and Poison(200%). This blight makes hunters see a range of different colors, confusing them as they try to hit their target while also preventing them from eating certain items.
Wu-Xing 	 	The Wu-Xing Element is a combination of Fire (20%), Water (20%), Ice (20%), Thunder (20%) and Dragon (20%). Wu-Xingblight combines the effects of all five canon Element blights.
Storm 	 	The Storm Element is a combination of Water (60%), Wind (60%) and Thunder (60%). Stormblight combines the effects of Waterblight, Windblight and Thunderblight and will decrease visibility and elemental resistances in stormy weather.
Blizzard 	 	The Blizzard Element is a combination of Wind (60%) and Ice (60%). Blizzardblight combines the effects of Windblight and Iceblight and will decrease visibility and elemental resistances in a blizzard.
Permafrost 	 	The Permafrost Element is a combination of Earth (60%) and Ice (60%). Permafrostblight combines the effects of Earthblight and Iceblight and will cause hunters to slip around on icy surfaces and decrease movement speed on any other types of ground.
Inferno 	 	The Inferno Element is a combination of Fire (120%) and Wind (80%). Infernoblight combines both Fireblight and Windblight and increases the blur effect in an area under a heat effect.
Heavenly Thunder	 	The Heavenly Thunder Element is a combination of Thunder (150%) and Dragon (50%). This can inflict a combined blight of Severe Thunderblight and Dragonblight. It will also make hunters take more damage from Thunder Element attacks, make ailments effects slightly more dangerous; longer or more damaging, remove item/song buffs from hunters and increases the damage done by Zenith effects. It normally lasts for 40 seconds, but can be made higher or lower lasting under certain circumstances.
Eternal Ice 	 	The Eternal Ice Element is a combination of Ice (150%) and Dragon (50%). This can inflict a combined blight of Severe Iceblight and Dragonblight. It will also make hunters take more damage from Ice Element attacks and take longer to escape from the Snowman Ailment. It normally lasts for 40 seconds, but can be made higher or lower lasting under certain circumstances.
Volcanic Fire 	 	The Volcanic Fire Element is a combination of Fire (80%), Dragon (20%), Earth (60%), and Undrea (40%). This can inflict a blight that is a combination of Severe Fireblight, Dragonblight, Severe Earthblight, and Undrea that lasts for 40 seconds on average, but some certain circumstances with it can raise it to 1 minute and 20 seconds.
Plasma 	 	The Plasma Element is a combination of Fire (100%), Thunder (100%), and Dragon (20%). Plasmablight combines the effects of Fireblight, Thunderblight and Dragonblight and makes a hunter more vulnerable to the Anti-Grav status effect and causes Plasma Elemental attacks to do more damage.
Origin 	 	The Origin Element is a combination of Fire (10%), Water (20%), Ice (30%) Thunder (40%), and Dragon Element (100%). Originblight is a combination of Black Flame, Darkness, Crimson Demon, Light, Heavenly Thunder, and Kanadeblight.
Shriek 	 	The Shriek Element is a combination of Fire (100%), Dragon (100%), and Poison (100%). Shriekblight combines the effects of Fireblight, Dragonblight and Poison and will distort most sounds into a high pitched noise and cause ranged attacks to lose focus.
==MHSBpedia Multiple Elements==
Name 	Icon	About
Aurora	 	The Aurora Element is a combination of Ice(40%) and Solar(60%). Aurorablight combines the effects of Iceblight and Solarblight and changes visible colouration to greens, purples and blues akin to an aurora.
===Trivia===
*All Icons from Mist-Inferno have been created by Narwhaler.
*Emperor's Roar Icon was created by Werequaza86.
*The majority of Mixed Element blights were created by Chaoarren.
Category:Elements
Category:List