Level 18.1

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==Description==
A visualization of Level 18.1, along with an animated illustration of the hallucination anomalies that can be seen whilst the void is in view.
Level 18.1 is a sublevel in-between Level 18 and Level 19, closely related to level Level 18 due to some of its properties that occur within the level. Level 18.1 appears to be a massive board of shiny vinyl planks of infinite length and a couple meters wide, with two smaller sections adjacent to the left and right side of the board barely offset downwards, with these smaller sections being a darker color. This architecture resides within what resembles The Void, or at least a safe one since the vinyl appears to be a static object, not falling from gravity. On each section adjacent to the aforementioned plank is an infinite row of beds, with the back of the beds facing outwards into the void. 
Each bed appears to have a unique physical arrangement having different mattresses, headboard shape, headboard wood, anything in a bed that can be changed that allows it to serve its typical purpose. Usually, these beds are styled based off the personality of the wanderer. The purpose of Level 18.1 seems to grant one a good night's rest safe from all threats of the Backrooms, but it may also be possibly considered as bait to transport one to Level 18 as documented in Entrances & Exits.
===Visual Anomalies===
Level 18.1's apparent 'proximity' to its parent/closest level, Level 18, has resulted in visual anomalies occurring whilst observing the void sky of the sublevel. When observing the void sky, glimpses of hallucinations like closed-eye hallucinations seem to appear, resembling parts of fake or real childhood memories, similar to what you would encounter within Level 18 itself. These typically pose no harm and have no association whatsoever to whether or not sleeping in the sublevel will guarantee transportation to Level 18, which was an original theory.
===Sleep Paralysis Scenario===
Almost every time when someone ends up in a state of sleep paralysis in this sublevel, a consistent unidentifiable figure/entity has been spotted in the distance, walking along the opposite row of beds the wanderer is in. It seems to be slender and tall, almost like the proportions of an Anethika, but more transparent and taller in appearance. It seems to ignore any wanderer's existence, presumably because of the fact it may not even be a real entity and just a strangely consistent figure seen through all sleep paralysis events encountered within this sublevel.
It has also been documented that the lights are dimmer and sometimes some of them are off during these sleep paralysis events, with them flickering back on as soon as the wanderer wakes up without the intention of going back to sleep.
==Discovery==
A digitalized copy of the earliest discovery of Level 18.1 had recently been recovered made by a wanderer describing what had happened during their attempts at traversing the levels of the Main Nine leading up to their discovery of the sublevel.
Recovered Note:
The Backrooms is a harsh place, and you have probably figured that out a very long time ago. The main nine levels are one of the harshest levels, and not knowing what to do can result in severe consequences ranging from fear all the way to death which I believe I had narrowly escaped.
I was traversing through the main nine, making my way to the thalassophobic sea of Level 7. I unfortunately was not the most familiar with this level at the time, and thalassophobia had overwhelmed in this level, amplified by the slivers of knowledge I had about the thing that lived here, a leviathan-esque creature of some sort. Its database page had warned me of the fact that knowing more of it increased its chances of encountering me, but knowing that such an entity existed in the level already triggers my fear more.
The thoughts of this creature appearing from below grabbing me and pulling me into the lightless abyss of Level 7 induced intense panic within my body, my heartbeat pulsing strongly at a fast rate. I swam in the waters, desperately trying to look for the hole that leads to the cave systems of Level 8, but with no avail whatsoever. 
I could feel my muscles fatiguing, despite focusing all my mental strength in keeping them going to find the exit of the level. In a shallower part of the level I expended the last of my energy trying to find the exit until I was abruptly sent to a calming place. It took time for me to realize that I had entered the Poolrooms. The calming wave ambience and my body present in the shallow lukewarm water relaxed my muscles, but I needed a comfortable place to rest.
A corridor in the level began transitioning into a place I couldn't even recognize, oddly enough the water didn't flood into this foreign destination. It resembled a platform with no signs of ending with two infinite arrays of modern beds of different styles and designs. How was this possible? Why did the Backrooms grant me this opportunity? 
Nonetheless, I entered this location, entering a bed and going to sleep. I got to have a place to rest.
==Entrances & Exits==
===Entrances===
*Level 18.1 has documentation on how its main entrance system works. 
**When a wanderer is exhausted, their next noclip is guaranteed to send them to this level, but as mentioned in the second exit, they will return back into the level they came from after leaving Level 18.1.
**Any wanderer who is exhausted can also see this rift, but no wanderer can see each other, only encountering a different version of the sublevel.
===Exits===
*When the wanderer wakes up, Level 18.1 will detect whether or not the wanderer has had enough sleep. 
**In the scenario which they have, seamless rifts to the exact location of the level they came from will surround the wanderer, giving them no choice but to go through to return back to where they came from.
**In the scenario which they still haven't, they will usually remain in the sublevel unless they have a direct will of leaving the level. This desire of leaving the level will be fulfilled once the wanderer tries sleeping on one bed, either with success or no success.
*Sleeping on one of the beds has a chance to transport you to Level 18, but one will wake back up into this sublevel, perhaps reinforcing the hypothesis that Level 18 is nothing but a 'dream level'.
Category:Sub-Levels
Category:Unconfirmed Levels
zh:Level 18.1
Category:Cluster I
Category:Levels
Category:Safe