Coming to Limsa Lominsa

is a Quest in Final Fantasy XIV: A Realm Reborn.
==Journal==
* The Yellowjacket, Ryssfloh, strongly suggests that you sign up as an adventurer in the Drowning Wench. Speak with Grehfarr at the end of the street to take the Crow's Lift up to the pub.
* You have arrived at the Drowning Wench. Speak with the owner, Baderon, about registering with the Adventurers' Guild.
* Now that you have successfully registered yourself as an adventurer, you are ready to begin exploring Limsa Lominsa. Speak with Baderon again to learn more about the city and the basics of adventuring.
==Objectives==
* Speak with Grehfarr at the Crow's Lift.
* Speak with Baderon at the Drowning Wench.
==Script==
script 	script
 	
Ryssfloh 	Now then, I'm sure you're itching to explore, but adventurers are required to register their presence in the city...and without a bit of local knowledge, you're like to get your throat slit in some piss-stinking alley.
Ryssfloh 	So before you do anything else, get yourself over to the Drowning Wench and enroll with the Adventurers' Guild.
Ryssfloh 	It's not far─just head straight down this street and speak with Grehfarr. He'll show you how to work that big moving platform we call the Crow's Lift, and that'll take you up to the pub.
Ryssfloh 	Once you're there, look for a fellow by the name of Baderon─he's the proprietor of the Wench. He might curse like an ale-sodden sailor, but the man's got a soft spot for wide-eyed newcomers like yourself. He'll set you straight.
Ryssfloh 	Got all that? Good. Now run along, and may the Navigator guide you on your journey.
Grehfarr 	Welcome to Limsa Lominsa. If you've a mind to visit the Drowning Wench, the Crow's Lift will take you there.
Grehfarr 	Might I remind you that all newly arrived adventurers are required to register with the Adventurers' Guild? Until you have done so, you will struggle to find employment in these parts.
Baderon 	Greetin's to ye, lass/lad.
Baderon 	What'll it be? ...Ah, but you ain't 'ere fer the drink, are ye!? Ye've come with a mind to try yer 'and at 'venturin', I reckon! Well, ye'll find no shortage o' work 'ere in Limsa.
Baderon 	So what do they call y─ Nay, don't tell me. 'Tis on the tip o' me tongue... 'Tis...'tis...'tis bloody gone is what it is. Bollocks.
Baderon 	They say this forgetfulness is some lingerin' effect o' the Calamity. I say it's a Leviathan-sized pain in the arse. Ah, but where are me manners?
Baderon 	The name's Baderon, an' this most 'ospitable of 'ostelries is the Drownin' Wench.
Baderon 	'Tis also the 'ome o' the 'Venturers' Guild, 'ere in Limsa. That's why we've got a desk 'specially fer 'andlin' guild business─an' why I seem to spend more time savin' the necks o' whelps like yerself than wettin' the throats o' me regulars.
Baderon 	'Venturers 'ave a knack fer findin' trouble, see.
Baderon 	Not that they need it in these parts, on account o' there bein' trouble wherever ye look. If ye manage to steer clear o' the fishbacks an' the kobolds outside the city, the pirates on the inside will get ye instead.
Baderon 	An' if they don't manage, there's always the Garlean Empire to finish the job. Oh, no one knows what they're plannin', o' course...but if they're plannin' anythin', ye can be sure it's to kill the lot of us.
Baderon 	Aye...this town seems peaceful at a glance, but look again, an' ye'll see a people livin' in fear o' what tomorrow might bring.
Baderon 	...An' who can blame 'em, after everythin' that's 'appened? Eorzea took a mighty blow durin' the Calamity, but our 'omes weren't the only things what got wiped off the face of existence by that thrice-damned bastard of a dragon.
Baderon 	It took our bleedin' memories, too. An' no one's been able to explain it in a way as makes an onze o' sense.
Baderon 	None o' the folks what saw it an' lived to tell the tale seem to agree on 'ow the tale actually goes. 'Tis all foggy...like recollections from an 'ard night on the ale. Ye can imagine why people might fear fer the future if they can't rightly recall the past.
Baderon 	But there is one thing we all remember, an' that's the group o' 'venturers what laid down their lives to drag Eorzea back from the brink, when she was bound fer the abyss.
Baderon 	Well, I say we remember... Truth is, though we ain't forgotten what they did fer us, this godsdamned Calamity-spawned memory loss robbed us o' their names...
Baderon 	It won't even let us picture their damn faces. 'Tis like starin' at a gull flyin' in front o' the sun─all ye see in yer mind's eye is a shadow set against a blindin' glare. An' that's 'ow every bugger describes it, by the way...give or take the odd gull.
Baderon 	It's this what's got people callin' these 'eroes the “Warriors o' Light.”
Baderon 	If Limsa's ever goin' to put this time o' darkness behind it, it's goin' to need 'venturers to 'elp banish the fear. It's goin' to need new 'eroes like the ones we lost.
Baderon 	Maybe one day ye'll be one of 'em. An' that's why any aid we can give to a 'venturer is effort well spent. What say ye, lass/lad? Ye willin' to lend us yer strength?
Baderon 	Me thanks to ye, an' to the Navigator an' all! I knew She'd steered ye my way fer a reason.
Baderon 	Ah, but listen to me, yatterin' on like a sun-touched fishwife. 'Tis 'igh time we got yer mark in me book.
Baderon 	Put yer scrawl right there.
Baderon 	[Player Name], is it? An' a fine name it is.
Baderon 	Congratulations. Yer now an upstandin' member o' the 'Venturers' Guild.
Yellowjacketarmy	You there─adventurer. You sailed in on the last ferry, did you not?
Yellowjacketarmy	The captain reported being attacked by a pirate vessel. And several witnesses have testified independently that a passenger matching your description went out on deck mere moments before the incident took place. Sending your friends signals, were you?
Baderon 	Now 'old on a just a moment there, officer. Ye've got the wrong lass/bloke.
Baderon 	This fine, upstandin' young lady/gent is me dear departed grandma's sister's niece's cousin's closest companion. The lass/lad wouldn't be caught dead fraternizin' with such unsavory elements.
Yellowjacketarmy	...Is that right? Ahem. You are surely aware of the recent kidnappings? Respectfully, then, we cannot be too trusting of outsiders at a time when the loyalty of even our closest friends is in doubt.
Baderon 	Aye, ye make a good point there, officer, a very good point. Very wise. Ye needn't worry, though─I keep one eye open at all times, me, an' two more often than not. Now, sir, what say ye to a tankard o' me finest ale afore ye return to yer duties, eh?
Yellowjacketarmy	Not a watered-down cup of piss like last time, I should hope?
Baderon 	Ain't got the faintest idea what yer on about, officer. The Wench might offer some o' the cheapest grog this side o' the Strait o' Merlthor, but that don't mean it won't get ye good an' pickled! An' look, there's a chair over there just cryin' out to be sat on, so kick off them 'eavy boots, eh!?
Baderon 	Ye'll 'ave to excuse these eager bloody Yellowjackets. There's been a spate o' kidnappin's, see, an' they ain't got a clue who's behind 'em. Naturally, they've taken to clappin' irons on anyone who looks vaguely suspicious, which means 'venturers, visitors...an' pretty much every bugger else in this town.
Baderon 	Don't take it personal, though. Us Lominsans can be an 'eadstrong bunch o' bastards, 'tis true, but given time, we'll grow on ye. Now, where was I...?
Baderon 	Oh aye! Welcome to Limsa Lominsa, where the sea's as green as the faces o' me patrons after a few too many Blackbelly whiskeys!
Baderon 	Now, take a moment to gather yer wits, an' we'll get started with learnin' ye the ways o' the city.
Quest complete. 	Quest complete.
Category:Lominsan Sidequests in Final Fantasy XIV