Booze And Drugs

* See also Booze Brands
* See also Smokes Brands
* See also Rapture Society
* See also Entertainment_In_Rapture
* See also Artists_in_Rapture
==Libertarianism - Self Responsibility==
Objectivism is a Flavor of Libertarianism.
The part usually left out is : HOW Society Should/Will hold You Responsible ( as in LEGAL recourse - LAWS ) for Your Actions done 'Under The Influence".Libertarianism - Self Responsibility - Other ideologies/philosophies avoid and even deny self-responsibility. 
This requires that THERE ARE LAWS which are the societal element to allow RESPONSIBILITY OF FREEDOMS Today thereexists a moronic assumption that there is Freedom Without Responsibility --- being pushed by those who WANT Society to be disrupted and 'fall into Chaos', so that Power can be Grabbed/Stolen. Ryan would understand such - it operating in the World he lived in.
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Self Responsibilty :
In Libertarian Rapture there is Freedom, but also Self-Responsibility for exercising that Freedom. "Recreational" Drugs were shown to be legal to the Citizens. It was also indicated that there was no Welfare State to take care of irresponsible people who abused drugs (or booze). There would be no Tax-Payer funded care for weak people who fell under the influence of drugs/booze and lost their ability to make a living, or had health issues caused by their self-afflicted condition. It was not 'Nasty ole Ryan being a Tyrant' or 'Evil Objectivism' to have the Society operate much as it had in the United States in those previous eras.
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Consider that MANY of the poor 'out of work' people who were 'protesting' and whining about how bad things were in Rapture were actually drug addicts and debilitated alcoholics who could not work because of their addiction. Places like Paupers Drop might have been catchments for such indigents ( at least til Sinclair rebuilt that place ). They is always have had that type of person in every Society, but Rapture was not a good place to be irresponsible.
Later ADAM affected people similarly.
The Social Contract in Rapture had clearly declared that People were to be Responsible for Themselves, AND that other people should-not/would-not have to pay for the Irresponsible.
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Drugs Being Imported :
Various Drugs needed to be imported (later smuggled) as they were too difficult/impossible to synthesize ( and even synthetics would then usually be expensive ). Many 'recreational' drugs also had medical uses, and there may have been an overlap when various medical supplies were imported. Ordering common supplies in bulk through authorized channels ( the Ryan Organization ) could facilitate such imports. Some irreplaceable (life-sustaining) drugs would have been on the Special Import lists post-Close-Up (isolation) era Rapture. (ex- Insulin)
Most recreational drugs thus likely were not cheap, and not overly affordable to most people. (( Funny is that ADAM would be similarly expensive, and thus far less likely for many people to obtain sufficiently to develop an addiction. Yes it would be more like Cocaine in the 1920s, when only 'Rich People' could afford it. ))
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For Smuggling (post 1952) : "Drugs" had a high Value-to- Weight ratio, and thus were be a good item to smuggle. That of course would include obtaining them on The Surface with more difficulties/complexities than many other item types. (( Note also that purchasing such smuggled items on the Surface required something of value to exchange -- Another complication the game's story ignores in Fontaine's portrayed 'rise' to being a Big Man. ))
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Likely fairly mediocre compared to those on The Surface.
Artificial flavorings were possible. ( Perhaps acceptable by those who are more interested in the Alcohol Content of the Product )
Expanded Rapture Agriculture could have some Grape Vines which might have the hydroponic methods used to maximize the supply.
It is MOST Likely that large Stockpiles of previously Imported 'aging wine' (a normal winemaking process) would keep supplies available up at least until the Chaos in Rapture started. ( We DO see the huge wooden wine containers (barrels) IN Worley's Winery ... ))
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Just Like The 1920s :
1920s - Cocktails became popular as the quality of booze decreased ( and women drank more in Public )
So Cocktails became more popular in Rapture as the Surface Imports dwindled away.
Some people with foresight (and ready Cash) might have STOCKED UP while Imports were still possible, realizing that the better brands could fetch premium prices ( if not to be used by the individuals themselves ).
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The equipment involved is NOT that complex ( first mass distilling done in Medieval EuropeAlcohol in the Middle Ages (Dark Ages or Medieval Period). (alcoholproblemsandsolutions.org) around the Twelfth Century ). Some skill was involved in eliminating the poisonous components (ie- methyl alcohol).
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Booze In Later Rapture :
You can distill alcohol from anything you can ferment ( like basic carbohydrates the population usually eats ) ... usually potatoes and grains. Concentrating and removing impurities from the alcohol is usually the real skill. ( Hmm - Another MMORPG 'Crafting' Skill set ).
So flavored 'white lightning' was to make up the bulk Rapture consumed when Smuggling could only supply very expensive 'top-end' Surface stuff ( It is economically impractical to import (smuggle) lesser quality Booze ).
Booze could not have been THAT expensive IF they sold it in/to Paupers_Drop ( Remember Sinclair being unfairly smeared for this ... ), now could it ??
Wines are more difficult to make ( perhaps generating a premium (costs) for growing them in Rapture ) as ordinary unprocessed fruit would sell very well already ( marginal and cosmetically inferior stuff would still have jams and jellies as a preferred product usage ). NOTE - Fake Wine was made during the US Prohibition ( using watered-down Ethyl alcohol with Raisin flavoring ), as was Counterfeit Champagne for the US (the French complained). Cost of importing or Smuggling 'good' Wine would make it an EXPENSIVE luxury item.
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 " Wine-E - For when you can hardly remember what real wine taste like ... Remember the name : Wine-E " 
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All Those 'Plastered' ( Slang for Being Extremely Drunk ) Splicers in Sinclair Spirits :
With all the Booze still laying around in Rapture, it begs several questions :
* Why didn't we see various drunk Splicers staggering around ?
* Were the bottles left undrunk because they had been refilled with less-than-savory/more-recently-made alcohol ? ( Or they contained 'other' contentsRecycles Urine seems a repeated theme from British shows like "Black Adder" and "Red Dwarf" and 'horsepiss' was a common term else where ? )
* Was a possible Side-effect of Plasmid abuse that consumption of Alcohol is made Toxic ? With only a little making you 'sick' ?? ( Hence any individual that did not learn that lesson may have added to more than a few of the Corpses we see liberally strewn about Rapture ). Liver failure as one of the side-effects or ADAM Disease ? Note - Jack/Delta/Sigma weren't 'long time' random users -- yet.
* Throwing up ?? ( Definitely an Animation to add to the MMORPG - both of NPCs and from the Player's viewpoint )
* We might as well also have the 'Smokers Cough' and various 'Hacking Cough' in the MMORPG.
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BOOZE and ADAM :
Resistance to Drunkenness ( a likely Tonic Product to counter the negative effects)
Alcohols as a passible 'medicine' for lagging ADAM damage effects ...
There was a Tonic in 'Old Rapture' for repairing 'Cirrhosis of the Liver'Regenerating Liver - since the Liver filters out poisons from the blood supply, it has massive regenerative powers itself to start. 
And likely various anti-drunk anti-hangover 'Cures' ( Products and Caveat Emptor ) would exist.
NOTE - You still 'lose brain cells' - ( Maybe an ADAM Tonic can repair those, but the THOUGHTS embedded in the destroyed 'ones' still get fried away ... )
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ADAMolics Anonymous - Hello, My name is Jack and I have an ADAM Addiction ... :
Alcoholics Anonymous was founded 1935
Some of the Accu-VOX recordings ( and other things) imply that there was a 'rush' you got when taking ADAM, but others mention that much of the dependency was from constant use for peoples Jobs ( and their competition worries ) or everyday useful convenience ( constant use by ordinary consumers ) or later personal security measures. This also implies a LARGE supply was available for use to be so widespread and by significant numbers of the population.
Substantial use/overuse/abuse by a person caused deterioration which additional ADAM only slowed. When ADAM levels dropped in the body, the genetic modifications enabling the 'powers' and 'improvements' started malfunctioning and even interfered with normal body functions ( hence the tumors and deformations ). Fontaine did not care much about side effects on customers, but Ryan would ask the researchers if features could be added to Tonics/Plasmids to help repair previous damage and prevent new damage ( Maybe this was also one purpose for the Vita-Chambers which might business-wise be more exclusive, besides removing a disrupting factor in HIS City which was damaging HIS economy and ruining HIS Dream --- Use those reasons if you happen to believe that absolutist "'Altruism' is the ultimate evil" they paint Ryan with ).
Little Sisters to multiply the ADAM production must have begun fairly early to meet this demand - Then there is a question of whether the need ( destitute children ) for Fontaine's "farm" Orphanages were caused by economic distress, versus family casualties caused by ADAM addiction/insanity/violence ( and secondary economic disruption effects ) - which is a story case of "Chicken before the Egg".
If there are frequently Withdrawal Symptoms (psychological or physiological) for 'normal' usage levels, which were severe enough, THEN it would have been quickly known by ALOT of people, who themselves would try to avoid using ADAM, or for 'recreational' purposes use alternatives ( think of all the LEGAL drugs which could give similar effects, and which might in Rapture be easier/cheaper to get ).
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Real World : Coca-Cola-eyes-cannabis-market-in-push-beyond-sluggish-sodas :
Why not in Rapture ( hydroponically-grown Marijuana is easy enough to do once you have the seeds )
Hemp-o-Cola ??
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Fear and Loathing In Rapture ( Drugs and How They Effect Players ) :
I've seen some interesting and very odd scenes ( ex - Far Cry 3 and UbiSoft game ) which show the possibilities for 'trippy' interactive game scene situations. In THIS MMORPG, Player Creators can choreograph complex 'situations' for Flashbacks and other immersive presentations and creating a wide selection of options and effects could be made possible ( again - the TOOLS are the critical thing needed to make this possible for Players to employ their imaginations on the modular game engine ).
New Rapture would not have a prohibition of drug use ( still being largely Libertarian in its culture ). There would be Personal Responsibility for their use/misuse ( as there was in Old Rapture despite the game's "No Laws" BS ).
BS2 mentions ADAM products being sometimes used for a 'recreational' use ( the Novel talks about it also ).
Splicers Cut holes in the head to get at the 'Pineal Gland' ...and then there's Pure Adrenochrome..
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This opens up various visual/auditory cue effects ( as well as modification to Player's actions ) which could be visited on the Player by things they interact with. Example is the 'drunk' effects you get drinking 2 bottles of booze in a row in the Solo games. ( Hmmm, I recall bizarre effects in a game called "Rise of the Triad" long long ago...).
Such Effects would be a little more persistent in the MMORPG ( with real impairments to functioning, etc ...) and would make another variation to the Players experience to have to adapt to their impairments.
Role-playing ADAM addicted Splicers and showing the simulated effects of ADAM use or the Withdrawal (I can imagine starting to see things crawling around the edge of your vision or blackouts and a variety of sensory distortions ( imagine of you had to have a fire-fight in that BS1/BS2 drunk blurred vision ).
Similarly the 'positive' effects somehow being represented - what visually indicates 'feelin fine' ??
This is actually a whole area of gaming which could be expanded significantly ( and would take hundreds of imaginative Players to explore creating 'good' new effects ( and build on each others work ) - the Game Companies only have resources to barely scratch the potential ).
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Absinthe apparently ( Absinthe makes the heart grow fonder ??? "Absinthe makes the heart grow fonder" - a takeoff of 'Absence' ... and was used in a Benny Hill skit ) Anyway, from an Edger Allen Poe poem ... A Components of Absinthe (Wormwood) was uses as a Malaria Preventative/Cure, which like "Tonic" (containing Quinine), was made popular by medicinal use mixing with Alcohol to kill the extreme bitter taste. 
Sander Cohen's fave drink, and that short dude's in ParisToulouse-Lautrec : https://www.britannica.com/biography/Henri-de-Toulouse-Lautrec is the linkage. ( Art Nouveau flavoring too ).
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Absinthe A Symbol, or Simply An Appropriate Prop ? :
Wormwood ( a key ingredient of this liquor ) was something that naturally helped rid your system of PARASITES (worms), but like most medicines in excess can be poisonous. Because of its hallucinogenic effects, it became a favored liquor in the Turn of the Century Paris scene ( like Toulouse Lautrec A Famous Painter ... ), and was drunk specifically for THAT effect. Excessive use lead to insanity ( It being high proof alcohol probably likewise helped ).
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Shemp Howard (the most talented Stooge) allegedly died in 1955, but perhaps he had had enough of 'Moe' and fled to Rapture ???
Three Stooges Mode Mini-Game
Disturbing.jpg|Another odd advert. I think the point is the 'alchy' grins for the camera picture when he sees the Booze.
AdvertBoard.jpg|A Nickel For A Shot of Booze - 'Old Tar' - not a name to inspire a Connoisseur.
Worley1.jpg|Wine generally means growing grapes
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Rapture Mixed Drinks :
Rapture Cocktails - Mixed drinks adopted during prohibition because of the poor quality of the alcohol (they weren't invented then, that goes much further back in history).
Names suggested (all originals) :
* 'The Shrug' - Some Sea Snake venom can be used in interrogating prisoners (for information), and also can be an adequate substitution for Vermouth in Martinis.
* 'Ryan's Rapture Martinis' - Parasites Shaken out of it, and Achievement Stirred in, and with a Splash of Genius ...
* 'Tequila Mockingbird' - The book was published 1962, but then many things in Rapture were ahead of their time ...
* 'The Great Chain' - Ryan Rum with Sinclair Soda, and a dash of Cohen Catsup ? ( Alternately Named 'The Crushed Parasite' )
* 'Kelp Smoothy' - with a Shot of Rum - Kelp ? Can booze be made from Kelp ? ( and don't let it be called "The Bloody Stool", or originating in a bar by that name. ) If it has carbohydrates, it can be fermented. But removing unwanted unpleasant taste is the trick/skill - Though that might be less an issue during the %27civil war%27 ( or after 'Ryan is Dead' and disorder descends ) when better alcohol is harder to come by. Vodka, is often made quadruple distilled (or more) to eliminate most noxious tastes.
* 'The Weak Twist' - Milk, Pablum and a Twist of Lime - Curdles immediately and is unpalatable.
* The "Bloody Stool" was one of Sander Cohen's favorites Highballs, allegedly.
* The Riptide
* Kitten in a Blender
* A Sticky Marvin
* Sinclair Standard #2 (Bourbon PlusBourbon being a distilation from a 'mash' which is at least have corn/maize. )
* Hepton's Pancake House
* A Ryan Salute
* A Gelatinous Fist
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 Moonshine :
Farmers 'out in the hills' ( farming communities outside Rapture City ) making whiskey/moonshine. Stills ( to utilize excess grain production after the City was cut off - some of those isolated communities may be largely ethanol powered ). For lack of money people might take payment in whiskey. Tins of hardtack ( another storable/portable item made from 'grain' ) might be another popular product.
Large-scale industrial production ( at least in the old days ) as a liquid fuel (ethanol) and methanol as an industrial chemical. For lack of petroleum in later days ( after Surface links were largely severed ), internal combustion equipment (even autos) could run on ethanol. The starchy/sugary components were also used as foodstuffs, so alcohol production had to compete with that consumer use.
Moonshine/alcohol has interesting uses ( BBQs/Flame-throwers/Lighters/Molotov-cocktails/Fire-breathing-stunt for when that !Incinerate Plasmid runs out of EVE ... )
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Red Rho - Cheap Booze That Never Caught On (In Old Rapture) - Made From Fermented Seaweed (Rhodophyta) :
Later made by desperate Splicers who probably had lost most of their tastebuds. Similar to the story about the peasants who brought crude oil to a Polish chemist asking if he could make vodka from it - Thus inventing Kerosene, some bright boy though he had a great idea. Booze has always been a popular consumable, unfortunately the seaweed based products were pretty bad ( but then a gain the available food probably tastes worse ).
Quadruple distilled - If you want to go to the effort ( many Splicers would not ). You might be served the 'better stuff' when you have that mission to negotiate with a 'less' insane 'Boss' of some local Faction, for a trade deal or attempting to convince about the advantages of 'The Cure' ( take one of these pamphlets ).
Molotov Cocktails : It doesn't matter what they taste like - and that gel-like byproduct from the seaweed makes a great 'sticky' additive ( a bit like Napalm ).
Flame Throwers, ditto. Likely even back when Ryan had the 'chemical throwers' developed for handling Fontaines Splicers and then for the 'civil war' terrorists. The flame throwing versions used renewable alcohol - instead of hard to get and supply limited Petro-chemicals.
Actually the physical/physiological mechanism used for 'Incinerate' was a metabolic production of alcohol and forming a jellied glob to be hurled at opponents. Fire-Eaters have done such 'tricks' for a millennia without the advantages of ADAM.
The 'Rhodophyta' seaweed can be grown INSIDE, where the nice light and warmth provided by Hephaestus (and ugh, sewage) without having to go out in the cold ocean in a bothersome Diving Suit -- which few inhabitants even have. Of course, this would use excess resources beyond growing stuff to eat, a thing which usually gets first priority ( Remember all those bathtubs full of green goop .. yum yum ??? ).
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Alcohol - A traditional Cure-All :
In New Rapture, with the Normalcy only starting to restart, Alcohol would become a popular 'general cure' for many things the reestablished Medical abilities might not be able to handle yet.
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Amazing that there are these things still lying about -- When you would think YEARS after Rapture fell and manufacturing/smuggling ceased, that such fine things like this would just be just laying all over in the open. 
Hidden away in little recesses and 'hidey holes' might have been better.
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R. E. Lee Tobaccy Chaw - NOW with EVE !! :
Chewing Tobacco -- Tobacco Juice all over the place, as if the slime and puddles of toxic waste weren't bad enuf ...
Sounds more like something they would MORE have in Columbia - back when they still had Cocaine in it.
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Synthetic Nicotene (Invented 1904) :
Primary ingredient for artificial Tobacco ( to go with the fish eggs and kelp ).
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Electric Cigarette a 1927 Patent 
Rapture synthetic Nicotine - no need for burning cardboard to 'smoke'
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You Will See Players And NPCs Smoking :
Unlike that lame puff of smoke representation of you instantly consuming a whole pack of cigarettes.
Smoking Tobacco was extremely common in the 1940s and 1950s, and would continue ( remember - Lung Cancer was CURED by ADAM Therapies !!! ) Surgeon General's Warning - Required for the game EULA (No Problem)
Advantages/Disadvantages : 
* Tobacco Covers up the General 'smell' (so common in New Rapture now)
* Nicotine, Yay !!!
* Appetite Suppressant (stunts growth of children)
* Synthetic Tobacco was mentioned in BS2 ( acceptable enough - and that was before the Chaos began )
* Can even have the player find the Pre-ADAM warnings - "This is your Lungs. This is your Lungs on Tobacco. Any Questions ?"
* Bootlegged Tobacco might be very vile stuff. Coughing and stained teeth will be simulated ( Lung Cancer Cure may be reinvented in the time you play ).
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The Foul Leaf : 
There sure seems to still be alot of cigarettes available in Rapture all those years later in BS2. Some of the still operating (work) farms must be growing the stuff ( which BTW eats fertilizer like crazy ), and Lamb's people would have to get access to those sources ( perks for her loyal minions ). It is funny, but running out of tobacco might have made many of the Splicers as crazy as the ADAM disease damage did. Booze is plentiful too, but refilling old bottles with rotgut or moonshine is possible ( made by farmers again - it is easier than growing Tobacco ).
Should have in at least one container stash for a Player to find : a carton of cigarettes (10) which if consumed unknowingly/automatically should have taken the Player's health down to a smidgeon above 'dead'. A coughing fit should be added for the MMORPG.
NOTE - you can put OTHER THINGS into faux-tobacco (ground cardboard) which can have various addictive effects ( if Nicotine is too difficult to synthesize ). 
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Nico-Time Cigarettes from BaS1 ( Ehhhh, WTF ??? ?) :
: Betty: Hey, what's all this talk about cigarettes being bad for you?
: Garry: If the government had its way we'd all be scared of our own shadows ! I'm the independent type, and that's why I smoke 'Nico-Time' brand cigarettes.
: Betty: The government sure does like to tell me what to do. 
: Garry: That's why I choose Nico-Time, because I like to make my own choices.
Anybody get the idea than more than a few of the people who wrote the DLC stuff don't actually know much about the original games or its setting ??? "Government" ? what government in Rapture would that be ?
ADAM turns people into twisted mutant murderous freaks and they are talking about some health notice from the Surface ( only halfway plausible source of such 'talk', AND the Anti-Tobacco stuff didn't get Government involvement til well into the 1960s anyway, and in 1952 the majority of the information flow ceased as well ).
And there is probably also ADAM Tonics for Cancers ( awful lot of the ADAM research was medical related, ie- TB, "Phossy Jaw", Bends, Headaches, etc..., not to mention Non-ADAM research/development )
"THIS IS RAPTURRRRRRE !!!" ( *kicks* Betty and Garry into the Bathysphere Dock hole )
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Leaky Rapture - How Do All Those Cigarettes We See Survive ( Hermetically Sealed Packages ? ) :
Even 20 years later all those Raptures dwellers haven't been able to kick the habit, and Tobacco ( or a genetically modified producer of some kind ) is still grown somewhere in Rapture. ( Just like there's always more Booze - But who says the bottles haven't been refilled with homemade stuff dozens of times ... ) Waterproof Packaging for Rapture probably was already done as it was common enough practice in the World Above.
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TIMELINE Cigarettes - Why You See So Much of it in BioShock :
1892: BUSINESS: Book matches are invented, but are a technological failure. Since the striking surface was inside the book, all the matches caught fire often (see Pocket Fires). Use of matchbooks as an advertising medium.
archive.tobacco.org/resources/history/Tobacco_History19.html
Yes, There will be Matchbooks/Matches in the MMORPG ( and many will have gotten soggy and don't work any more ).
1893: SCIENCE: Pure nicotine is first synthesized by Pictet and Crepieux. ??? 
"Tobacco ? We Need No Stinkin Tobacco..." reference to Treasure of the Sierra Madres - the bandit leader
1895: ADVERTISING: First known motion picture commercial is made, an ad for Admiral cigarettes produced by Thomas A. Edison's company.
1900: BUSINESS: There are approximately 300,000 cigar brands on the market
1901: CONSUMPTION: 3.5 billion cigarettes and 6 billion cigars are sold. Four in five American men smoke at least one cigar a day. 
1902: Topsy, the ill-tempered Coney Island elephant, kills J. F. Blount, a keeper, who tried to feed a lighted cigarette to her. She picked him up with her trunk and dashed him to the ground, killing him instantly. On January 5, 1903, 1500 watch Topsy's electrocution in Coney Island. 
1904: MEDICINE: The first laboratory synthesis of Nicotine is reported
1912: SINKING OF THE TITANIC, Men in tuxedos are observed smoking cigarettes as they await their fate.
1917: BUSINESS: There are now 3 standard brands of cigarettes on the US market : Lucky Strike, Camel and Chesterfield. R.J. Reynolds suspects American Tobacco of disseminating rumors of Salt Peter in tobacco, and factory workers having leprosy and syphilis. Claims that agents would enter streetcars, one from the front and one from the rear, and hold a loud conversation about these ... and then exit to repeat again and again. R.J. Reynolds posts $500 reward notices.
1945: GERMANY: Cigarettes are the unofficial currency. Value: 50 cents each 
1949: CONSUMPTION: 44-47% of all adult Americans smoke; over 50% of men, and about 33% of women.
The Fact that Samurai in 1600s Japan threatened to kill their Leaders when they attempted to ban Tobacco ...
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Nico-Time Cigarettes ( Ehhhh ???? BaS Attempts to Repeat Similar ... ) :
Betty: "Hey, what's all this talk about cigarettes being bad for you ?"
Garry: "If the government had its way we'd all be scared of our own shadows ! I'm the independent type, and that's why I smoke Nico-Time brand cigarettes."
Betty: "The government sure does like to tell me what to do." 
Garry: "That's why I choose Nico-Time, AND CHOSE RAPTURE, because I like to make my own choices."
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Anybody get the idea that more than a few of the people who wrote this later DLC stuff didn't actually know much about the original games or its setting ??? "Government" ?? What government in Rapture would that be ? Rapture is 'at the bottom of the sea' and the people there haven't been exposed to busybody 'government' for something like a decade.
ADAM turns people into twisted mutant murderous freaks, and they are talking about some referenced health notice from the Surface ( and there's only halfway plausible source of such 'talk' AND the REAL Anti-Tobacco stuff didn't get Government involvement ON THE SURFACE til the 1960s anyway ). Pretty dim.
There probably also were some ADAM Tonics for cancers ( awful lot of the early ADAM research was medical related ). All the good destructive vices NOW fixed through the magic of modern ADAM technology !!!!!
THIS IS RAPTURRRRRRE !!! ( *kicks* Betty and Garry into the Bathysphere Dock hole ) 
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Coffee Pills 'for those On-the-Go' ( and Laxative pills for those who 'Want-to-Go' ?? ) 
Coffee - imagine how weak the coffee gets with the grounds reused over and over.
Coffee is Hard to Mass Grow even in the Real World ( except in very specific climates )
Caffeine could/would be synthesized and applied to other drinks (or Coffee-like drinks)
Sinclair Pharmaceuticals sold them all ( In my storylines that how he got rich up on The Surface before coming to Rapture. )
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Drugs Legal (Implications) :
With drugs already 'legal' in Rapture, how many people were messed up/addicted by then anyway ( before ADAM ever came along ) ? ( How many of those so-called 'poor' the writers pushed out as evidence against Ryan's Objectivist Philosophy, had actually been responsible for their own degenerated state ? ) The greater part of Rapture's social system ( which was intentionally(?) was largely left unmentioned/vague by the writers ) is about PERSONAL RESPONSIBILITY -- which IS supposed to go with the Individual Freedom.
What system is there to oversee Quality of products ? Drugs ? Even for bad Booze - That one bad dose, it can kill/blind/maim you ? Rapture's Journalist Press's job would be to cover bad products with this kind of immediate risk - Company's having insurance/Bonded against liabilities being part of the Cities Philosophy ??? - How much of "Let the Buyer Beware" can you really have?? If the Buyer is 'screwed by a bad product', then "Let the Seller Beware of Direct Retribution" ?? Underwriters Companies which could be relied on to assess products quality ??? Such components of Rapture's Society were 'left out' (( Probably because it would have messed up the plot's simplistic anti-capitalist/anti-individualism 'rantfest' bent )).
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Drugs Are Bad ... :
The original BioShock game implies somehow that Capitalism and Objectivism are at fault, when neither of those was the reason for Rapture's ruination. Projecting modern PCismPolitically Correct - a term referring to imposed ideas/activities/'sensitivities' following a leftist/neo-liberal/socialist agenda in society including censorship and media manipulations. on the 1950s era is a 'Lose-Lose' proposition by those who attempt it. ADAM's effects were capable of overpowered any societies controls, it is as simple as that.
The developers of BioShock had to portray a 'Dystopia' for a slaughter-shoot-em-up game, and weren't too careful when it came to logic/reasoning of how such a 'created to fail' setting was justified in coming to exist. ( It is funny, because Individualism and Capitalism is what their own game developer livelihoods are based on ).
How Ryan was portrayed, was in many ways not 'Randian Objectivism' ( was in many ways an illogical hack job ).
Any reasonable attempt to judge 'Objectivism' in this game comes to naught, as it is all a Potemkin Village perpetrated by a pandering to liberal PC mentality actually driven by 'bucks', instead of any serious honesty. It is a fabrication to the point of Fantasy, instead of decent Societal Science Fiction as it could have been.
Addictive substances are hard to control. In 17th century Japan, an attempt to ban Tobacco caused the normally honor-bound Samurai class to be on the point of killing their lords. Tobacco had a measly addictive nature as compared to what ADAM is portrayed to have. No Police State could control ADAM without wiping out half the population, if even then.
ADAM in our World, in ALL political/economic systems, would see criminals selling it despite any Ban ( and destroying OUR 'so enlightened' civilization even easier than it did in Rapture ). Our world, if anything, has magnitudes more hypocrisy, and is far along the road of 'no individual responsibility', which was one of the major points about Rapture.
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Addiction to ADAM :
There probably were other substances more addictive than ADAM, or did a better job giving a similar 'drug' effect or were cheaper or had fewer side-effects ( so except for as a 'fad' would people use ADAM to get 'high' ? ). Fontaine may have stopped smuggling those other drugs in to Rapture to cut the competition for his ADAM Plasmids ( giving incentive to other smugglers to bring such drugs in ) and Tonics ( unless they made him more money and the two didn't compete ). It is possible that Fontaine may have had any ADAM 'rush' effect accentuated on purpose to improve ADAM sales for those customers using ADAM for that reason.
It is still quite contrived that the major side-effects were not seen in a significant way UNTIL half the city was crazy/addicted ( well we can't have Ryan be given a valid reason to shut it all down before the rest of the contrived plot played out to make the Failtopia happen ... )
Just like alot of drugs, normal people simply wouldn't use them ( MANY would hear of the bad side effects ) so the usage levels probably did not become extreme until the 'civil war' started ( which is when there were shortages which would probably curtail how many people could get it then ).
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'Spa Water' From Hephaestus (Another Ryan Product) :
A popular 'mixer' for drinks ( for taste, rather than any dubious health advantages ).
Mineral content from the hot water vents varies, and selected 'flavors' were popular at different times, With or without carbonation.
Some of these may be sold for 'health benefits', but most natural minerals are not able to be absorbed by the human body (or only slowly), so the claimed health benefits may be dubious.
Just an excuse to drink the alcohol/EVE/ADAM mixed with them ???
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Beer Made ? :
Kelp is NOT a substitute for Hops ... ( Hops (BTW) is a member of the Hemp family of plants ... )
Many carbohydrate sources can be used in place of the more normal grains.
Hemp is also a valuable fiber material. The "Maryjane" might be a sideline ( It wasn't as developed as later and common hemp has only a little THC in it ).
Possibilities for Reefer Madness movie-short ( Hmm, there might be a "Don't Splice" public equivalent dated to after it was becoming apparent what effects ADAM was having on many Citizens ).
Beer made from fermented grains or maybe the easier-to-grow potatoes ( might be VERY popular in Chaos-Era Rapture after the fresh water system quality may have gone downhill a bit ).
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Need a Art Deco 'Hooka' for D'Epoch ( Chrome and Speed Lines, Sunburst )
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DRINKING GAMES !!!! :
Real Vomiting and Discomfort, strange behavior, headaches, dizziness, loss of coordination, etc ... ( Sometimes lasting days )
(( Just think, under its influence YOU TOO could sell YOUR baby daughter to pay off gambling debts !!!! ))
Quality of the alcohol drink is not likely to be up to pre-Chaos standards. Booklegger's Booze ... even worse.
Complementary NPC behavior can be accomplished for this ( Splicers imbibe too - more than a little ).
A Player Competition ... ( Is it 'gambling' when you wake up in a pool of your own vomit and all your stuff has been stolen ??? )
Needed : an innovative Mini-Game interface presentation to represent the effects of alcohol (and bad food) on your system.
( In-Game, there needs to be some positive aspects for anyone to actually bother drinking alcohol - perhaps a Gin+Tonic kind of preventative medicine --- Quinine was horrifically bitter, so drinking your daily dose in a shot of alcohol hid the evil taste ... THAT became VERY popular. )
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Remember "Blue Velvet" - Dennis Hopper - Inhaler Scene - Crazed 'boss' taking a hit off his 'vapor' :
AmylNitrate ( or some equivalent being 'huffed' ) 
Experienced Chemists might be much sought after Rapture 'Fell' ( even more than they were BEFORE ).
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Alcohol (Booze) - The Splicers Drug Of Choice :
Easy to make ( other 'drugs' you can't get any more or are too 'dear' (expensive) to obtain ... )
Has significant effect to kill "The Pain of Being A Splicer"
Alcohol Poisoning might be minor compared to what ADAM does to them.
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Mead in Rapture 
It is made from fermented honey - They didn't think of THAT did they ( and the booze place was right next door to the Apiary ).
Honey of course requires Bees functioning, and it is hard to do artificially - feeding them sugar ( Or they would do it today ).
Many Crops require Bees to pollinate flowers ( again 'artificial' pollination is not done today for many crops ), and Rapture's Agriculture would be extensive, being the biggest bulk production required for Self-Sufficiency.
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Splicer : "That Dolphin Milk makes for one hell of 'a White Russian' !!" 
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