Harpy (Dungeons and Dragons)

==Summary==
Harpies are predatory humanoids, a grotesque mixture of vulture and human. Their origin lies in the longing of the elves- once, an elf heard the song of a beautiful bird, and as she wandered through the forest, she saw yet another elven youth- a god, unbeknownst to her. Immediately, the god fled, but the youth was struck by his presence, and came to despair when she failed to find him. Another god came to her aid, and taught her the song of the birds in an attempt to lure the other deity back. After failing, the elf maiden cursed the gods, and became the first Harpy.
Despite their ugly appearance, a Harpy's song is entrancing, and beautiful. They abuse this ability to afford them cowardice and sadism, allowing them to torture their victims as they lie helpless.
==Powers and Stats==
Tier: At least , likely | At least , likely , possibly | 
Key: Regular | Archer | Bloodfire
Name: Harpies
Origin: Dungeons and Dragons
Gender: Female
Age: Varies
Classification: Monstrous Humanoid
Powers and Abilities:
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|-|Regular=
Superhuman Physical Characteristics, Flight (Shown Monster Manual 5e Page 181), Mind Manipulation (Their and Monster Manual 1e Page 51 can charm people), Natural Weaponry (Use their in combat), Disease Manipulation (Contact with a Harpy can inflict Dragon Magazine Issue 115 Page 54), Sound Manipulation (Can emit Monster Manual 4e Page 154), Enhanced Senses (Have Monster Manual 3.5e Page 151), Weapon Mastery (Are adept in using ), Social Influencing (Are skilled in their opponents), Stealth Mastery (Shown ), Resistance to Sound Manipulation (Shown ), Disease Manipulation (Don't seem to be affected by the they carry)
|-|Archer=
All previous abilities plus further Weapon Mastery (Are highly skilled in . As a they should be proficient in all Player's Handbook 3.5e Page 38), plus they also have Supernatural Willpower (Via feat), Cold Manipulation (Their bow has the Monster Manual 3.5e Page 149 quality), Healing (Have a ), Statistics Amplification (Via ), Non-Physical Interaction (With their bow they can affect intangible, incorporeal, conceptual, abstract, and nonexistent beings)
|-|Bloodfire Harpy=
Superhuman Physical Characteristics, Flight (Shown ), Natural Weaponry (Use their in combat), Aura, Heat Manipulation (Via and their ), Fire Manipulation and Breath Attack (Via ), Resistance to Fire Manipulation (Shown )
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Attack Potency: At least Wall level, likely Small Building level (As a monster in 3.5e they're superior to animals like the Rothé) | At least Large Building level (As a monster in 3.5e they're comparable to casters capable of using Freezing Sphere), likely City Block level (Some comparable casters have managed such levels of power via the Control Water spell), possibly Multi-City Block level (Comparable to casters of Disintegrate, which can destroy a large temple) | Small Building level+ (As a monster in 4e they're on par with casters who can use Conjure Barrage)
Speed: Subsonic (Capable of dodging point blank arrows) | At least Hypersonic+ with High Hypersonic+ reactions (Superior to creatures capable of dodging short-range lightning), higher via | At least Hypersonic+ with High Hypersonic+ reactions (Superior to creatures capable of dodging short-range lightning)
Lifting Strength: Peak Human (Due to having a strength score of they can at max push 453.592 kg) | Varies between Peak Human (Without their longbow they should have a strength score of which makes so they can at max push 521.6312 kg) to Class 1 (With their longbow they have a strength score of which means they can ta max push 589.6701 kg) | Peak Human (Should be at least as strong as a regular Harpy)
Striking Strength: At least Wall level, likely Small Building level | At least Large Building level, likely City Block level, possibly Multi-City Block level | Small Building level+
Durability: At least Wall level, likely Small Building level | At least Large Building level, likely City Block level, possibly Multi-City Block level | Small Building level+
Stamina: Superhuman (Comparable to adventurers who can endure impalement, loss of limb, and other extreme forms of punishment and still manage to fight and press on)
Range: Standard Melee Range, Extended Melee Range via their clubs and Screeching Scream, Hundreds of Meters through Mind Manipulation | Standard Melee Range and Hundreds of Meters through their composite longbow and Mind Manipulation | Standard Melee Range, Extended Melee Range via Cloud of Ash and tens of meters via Burning Song (Fire)
Standard Equipment: Bone clubs | Frost Bow, magical protections, a healing potion, a Cat's Grace potion | None notable
Intelligence: Below Average (While Harpies are below human intelligence when it when it comes to academics, they are highly skilled at lying, intimidating and preforming on stage) | Below Average (While being even stupider then regular harpies and worse in intimidation they're far better in their performance skill) | Below average (Is slightly )
Weaknesses: None notable
Notable Attacks/Techniques:
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|-|Regular=
*Claws: The Harpy has a vulture's claws which she uses to cut her enemies whenever she lacks any other options.
*Bite: While pitifully weak being hit by a Harpy's bite runs the risk of getting various diseases.
*Club: A regular Harpy is proficient with using clubs, and often will craft and use a club made from the bones of their previous prey. 
*Luring Song: The Harpy's signature ability, it will sing a sweet melody which charms those who hears it and make them susceptible to being attacked by a Harpy as they'll offer no resistance when near it. This ability will continue as long as the Harpy sings 
*Charming Touch: If an enemy resists it song the Harpy can attempt to grasp them and impose an even more potent charm.
*Screeching Scream: A terrible scream which causes sonic damage to all those near the Harpy
|-|Archer=
|-|Bloodfire Harpy=
*Claws: A Bloodfire Harpy uses its claws like a regular Harpy but with the added bonus of them causing fire damage.
*Burning Song (Fire): A song which the Harpy constantly sings that causes the blood of all enemies within its range to 
*Cloud of Ash: The Bloodire Harpy releases a cloud of burning ashes at its enemy.
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==Notable Matchups==
Victories:
Losses:
Megatron (DS 2007 Game) (Transformers) Megatron’s Profile (Archer Harpy was used, speed was equalized)
Dino (Michael Bay) (Transformers) Dino’s Profile (Archer Harpy was used, speed was equalized)
Inconclusive:
==References==
Category:Dungeons and Dragons
Category:Characters
Category:Evil Characters
Category:Female Characters
Category:Fantasy Characters
Category:Monsters
Category:Birds
Category:Elves
Category:Flight Users
Category:Bodily Weaponry Users
Category:Claw Users
Category:Disease Users
Category:Mind Users
Category:Sound Users
Category:Enhanced Senses Users
Category:Social Influencers
Category:Stealth Masters
Category:Weapon Masters
Category:Weapon Users
Category:Club Users
Category:Bow Users
Category:Supernatural Willpower Users
Category:Temperature Users
Category:Non-Physical Interaction Users
Category:Healers
Category:Statistics Amplification Users
Category:Aura Users
Category:Fire Users
Category:Breath Attack Users
Category:Bone Users
Category:Potion Users
Category:Wing Users