Renaissance Rebirth

Renaissance Rebirth is the 10th world in Plants vs. Zombies: Thymewarped, unlocked after beating Day 12 of Industrial Evolution. Renaissance Rebirth obviously takes place during the Renaissance period, a period in which architecture, philosophy, literature, science and art were being revived after the significant decline in culture and society of the Middle Ages. The world is set in Italy, the country where the resurgence of culture began, as the landscape far below the balcony shows the canals of Venice; it is unknown how the zombies are able to climb onto the balcony though.
Marble Mounds are the first gimmicks of the world, serving as shields for the zombies as they block straight projectiles and are incredibly difficult to destroy; much like Tombstones from Ancient Egypt or Boulders from Stone Ages. Unlike tombstones, Marble Mounds absorb 2000 health, making them far more difficult to destroy than other environmental modifiers. Sculptor Imps can carve out these mounds when they reach them, carving out a marble statue of certain zombies which then break free and walk forwards like normal. Players can plant Grave Buster or Blockbuster on these mounds to destroy them.
"Ballet!" is the surprise attack of Renaissance Rebirth. When it occurs, music will play and multiple Ballerina Zombies and Ballerina Imps will spawn, dancing swiftly across the lawn and causing regular zombies to switch lanes a few times in tune to the music; similar to the Dance Off trick from Jubilee Nightclub.
During the second half of the world, Vitruvian Wheels become obstacles that plants and zombies must fight around. Although stationary most of the time, planting defensive plants on special tiles on the lawn will cause the wheels to move in the direction the Floor-de-Lis are pointing in. Zombies that walk over these special tiles will cause the wheels to spin that way as well, so players will need to make sure the zombies don't reach the tiles or at the very least have a plant on those tiles. Vitruvian Wheels will crush plants and zombies that get too close whenever they're spinning, allowing players to weaponise these wheels while also having to watch out for their own defences.
After beating Day 12 of Renaissance Rebirth, players will be able to travel to Arabian Nights in order to chase after Dr. Zomboss, or remain in the renaissance period to finish off the zombies there.
==Game description==
Its time for the age of resurgence, art-savvy zombies are taking over the museum and your only defence are aristocratic plants of the past! Don't touch the paintings!
==Order of events==
Upon beating Day 12 of Industrial Evolution, players can travel to Renaissance Rebirth or remain in the Industrial Revolution. Crazy Dave is happy to be in Italy and he's excited to take a bite out of some pizza. Penny suggests that they stick together as she worries the zombies might pull some crafty tricks.
At the start of Day 3, Penny explains that Blockbuster is a plant similar to Grave Buster, in that she can be planted on top of obstacles like Gravestones or Marble Mounds to destroy them and become powered up.
At the start of Day 5, Crazy Dave asks what the statues are for, and Penny explains the Statue-Shuffling brain buster and how to play, and warns that the player should be careful not to make mistakes.
At the start of Day 9, Crazy Dave asks if Penny can hear nice music, and Penny warns that they should be expecting a musical performance in the form of a ballet, and suggests they take precaution by using stalling plants. 
When the player defeats Day 11's wave, a parchment is rewarded, inviting the player and Crazy Dave to a stage performance. On Day 12, Dr. Zomboss writes a note asking Crazy Dave if he'd like to join Zomboss in watching a stage show performance starring his Aristocrat Gargantuars and his demise. After this exchange, the player will go on to defeat the Aristocrat Gargantuar and Crazy Dave gives the stage show a 1 star rating and says he'll wait for the movie to come out.
After the Gargantuar wave is beaten, players will get the option to continue battling on the balcony of this museum or travel to the sands of Arabian Nights.
At the start of Day 16, Crazy Dave asks what the wheels are, and Penny explains that the Vitruvian Wheels are sculptures of Leonardo da Vinci's Vitruvian Man. She explains that the Floor-de-Lis tiles will move the Wheels back and forth depending on the direction of the arrows. She warns that the zombies will be able to activate them and move them around, and certain plants like defensive plants can be planted on them to move them around and take control of them.
At the start of Day 20, Penny warns that the player could be in trouble due to the endangered plants being put in the position they're in, and Crazy Dave advises the player try and multi-task and use lots of stalling and defensive plants to get by.
At the start of Day 22, Crazy Dave asks if he's really seeing that all five lanes have a Vitruvian Wheel on them, and Penny confirms this and warns that the three floor panels will determine the outcome of this battle.
At the end of Day 23, players unlock the Penny's Arcade and can now play through a large variety of mini-games and brain busters.
At the start of Day 25, Dr. Zomboss writes a note that suggests the four of them work together to rebuild this rundown museum instead of destroying it with their feud. After the massive Gargantuar attack is defeated, Crazy Dave says he refuses to work with Dr. Zomboss and that he has no idea how to actually repair a museum, and Penny agrees and states that improving areas of the past with modern experience and technology will detriment the future.
==New Plants==
* Melon Pitcher - Melon Pitchers are cheap catapult plants that lob projectiles at the weakest zombies. Plant on them to increase the amount of damage it deals.
* Blockbuster - Blockbusters stab at zombies in front of her, dealing high damage to armour and obstacles. Planting her on obstacles gives her a health and damage buff.
* Ruby Red - Ruby Reds lob rubies at low health zombies and produces coins when they die. The more you have on the board, the more damage they deal.
* Oil Olive - Oil Olives release oil around him that makes fast or dancing zombies slip; and neutralises poisons and potions. Fire attacks will ignite the oil.
* Aloe - Aloes heal plants in front of him, and releases a healing aura around him to cure poisons.
* Intensive Carrot - Intensive Carrots revive a plant on spaces they've been on, buffing the revived plant to be stronger than before.
* Bearberry Mortar - Bearberry Mortars launch rolling berries that deal damage, each consecutive shot dealing more and more damage until it explodes.
* Spikerock - Spikerocks hurt zombies that step on it and can break up to three rolling objects.
* Chilly Pepper - Chilly Peppers blow up and freeze all zombies in the column.
==New Zombies==
===Normal Zombies===
* Aristocrat Zombie - Regular upper-class zombie.
* Aristocrat Flag Zombie - Marks the arrival of a huge aristocratic "wave" of zombies.
* Conehead Aristocrat - His hand-crafted cone makes him twice as tough as normal, inferior aristocrats.
* Sculptor Imp - Uses his tools to carve Marble Mounds into zombie statues.
* Buckethead Aristocrat - His iron bucket is a symbol of great wealth, and protects him from damage too.
* Glider Zombie - Flies over most of your plants and drops the flying rig onto your plants.
* Actor Zombie - When he perishes, he will monologue for 10 seconds before falling, absorbing attacks for zombies behind.
* Ballerina Zombie - Arrives in step with three others, dancing and switching lanes as they go.
* Ballerina Imp - Arrives during the "Ballet!" surprise attack with other Ballerinas.
* Aristocrat Gargantuar - Crushes plants with a destructible marble pillar, then goes mad when it breaks.
* Perfume Zombie - Throws perfume bottles at nearby plants to damage them; drops perfume bottles when defeated.
* - Blocks projectiles with his canvas, and gets angry when it's destroyed. Drops a canvas onto the ground if destroyed first.
* - Rises from canvases left by painters. Immune to different attack types depending on the colour.
* - Rolls across two lanes to crush plants, and fires projectiles into other lanes.
===Endless Zone Zombies===
*Bust Head Aristocrat - A bust head means this Aristocrat can take a serious beating.
*Flying Machine Zombie - His flying machine propels him over most plants, but crashes onto your plants when destroyed.
*Perfume Baron Zombie - Throws perfume bottles at attacking plants in her lane, and drops perfume bottles when defeated.
*Mix-Master Zombie - Drips paint on tiles to spawn Painting Zombies, and his messy canvas can spawn any type of Painting Zombie.
*Marble Gargantuar - Crushes plants with a marble pillar, and collapses onto the plants to act as an obstacle.
==Levels==
There is a total of 25 levels and to play as well as introducing nine new plants (one which returns from the first game, two which return from the second game, three which return from the Chinese version of Plants vs. Zombies 2, one which returns from Adventures, one from All-Stars, and one which returns from Heroes;) as well as featuring fourteen new zombies.
===Adventure levels===
Day 	Plants 	Zombies	Flags	Notes 	Prize*
10-1: Age of Rebirth 	Choice 	 	 	 	
10-2: Artisan Works 	Choice 	 	 	 	
10-3: Blockbusting 	 	 	 	Special Delivery level	
10-4: Flying High 	Choice 	 	 	 	
10-5: Statue-Shuffling 	None 	 	None 	Statue-Shuffling level	
10-6: The Eating of the Brains 	Choice 	 	 	 	
10-7: Wall Up 	Choice 	 	 	 	
10-8: Stage Left 	Choice 	 	 	 	
10-9: Top Performance 	Choice 	 	 	 	
10-10: Centre Stage 	Choice 	 	 	Flower Crossing level 	
10-11: Marble Grounds 	Choice 	 	 	 	Note
10-12: Fight at the Museum 	 	 	 	Gargantuar battle 	Arabian Nights key
10-13: Encore! 	Choice 	 	 	 	
10-14: Mediocre Melodrama 	Choice 	 	 	 	
10-15: Cracked Cases 	None 	 	None 	Statue-Shuffling level	
10-16: Rolling Stone 	Choice with 	 	 	 	
10-17: Works of Art 	Choice 	 	 	 	
10-18: Ground Denial 	Choice 	 	 	Mold Colonies level 	
10-19: Weaponised Exhibition 	Choice 	 	 	 	
10-20: Tug of War 	Choice with Endangered	 	 	Save Our Seeds level 	
10-21: Ballroom Party 	Choice 	 	 	 	
10-22: Vitruvian Push 	Choice 	 	 	 	
10-23: You Break It, You Buy It	None 	 	None 	Statue-Shuffling level	Penny's Arcade Key
10-24: Guerra Dell'arte 	Choice 	 	 	 	
10-25: Renaissance Reminiscent 	 	 	 	Gargantuar battle 	Renaissance Rebirth Trophy
===Brain Busters===
Main article: Brain Busters
====Special Delivery====
Main article: Special Delivery
Special Delivery is a Brain Buster that is a conveyor-belt level with the plants given via said conveyor-belt. Being a conveyor-belt level, no sun and sun-producing plants will be given. It is playable on Day 3.
====Statue-Shuffling====
Main article: Statue-Shuffling
Statue-Shuffling is a Brain Buster exclusive to Renaissance Rebirth, featured on Day 5, Day 15 and Day 23. In this Brain Buster, there are statues arranged in lanes and columns, some of which contain zombies. The player must guess the location of these zombies concealed inside and defeat them by breaking their statues open with a mallet. Before this, however, the statues are shuffled. There are ten different rounds to this Brain Buster. In each round, zombies are revealed, their hiding spots are mixed up randomly, and then the player must guess. Upon guessing all zombies' locations correctly, the remaining statues are destroyed and the game proceeds to the next round.
There are ten rounds in this brain buster (six on Day 5, eight on Day 15). If players break even one wrong statue, they'll have to start from the very start all over again. After beating round 5 (round 4 on Day 5), they will be given a second mallet and be given two chances to break the correct statues instead of one.
====Flower Crossing====
Main article: Flower Crossing
Flower Crossing is a Brain Buster in which a line of flower occupies a long strip of the lawn covering all five lanes. Players must stop the zombies from trampling the flowers by walking across them, otherwise they will fail the level. The flowers are set in the middle of the tiles, they can plant Spikeweed and Spikerock on them so zombies can't trample them. It is featured on Day 10.
====Mold Colonies====
Main article: Mold Colonies
Mold Colonies is a Brain Buster where mold colonies occupy large portions of the map and take up several tiles. The player must survive against the zombie while being unable to be plant in certain areas, which in this case takes up all plank tiles. It is featured on Day 18.
====Save Our Seeds====
Main article: Save Our Seeds
In this Brain Buster, the player is forced to survive the wave of zombies and protect both the endangered Ruby Red and Spikerock from both the zombies and the Vitruvian Wheel. The player will fail the level if the endangered plant(s) dies. It is featured on Day 20.
===Amphitheatre of Atrocities ===
Amphitheatre of Atrocities is Renaissance Rebirth's Endless Zone and it is unlocked after beating Renaissance Rebirth - Day 25. Players will need to keep updating their defences as the levels get harder and harder in order to survive; while also having to deal with back and forth battles with the Vitruvian Wheels, and more frequent ballet ambushes, and encountering stronger versions of previously-encountered zombies like the Bust Head Aristocrat and Flying Machine Zombie. The layout of the Marble Mounds, Vitruvian Wheels and Floor-de-Lis tiles changes with each new attempt.
==Related achievements==
==In other languages==
==Trivia==
*Renaissance Rebirth is a renamed and redesigned version of the Chinese version's Renaissance Age.
**This is also the creator's second favourite Chinese world.
**This is the second world originating from the Chinese version of Plants vs. Zombies 2, and keeps in line with all worlds getting a name change.
***This is the third world overall to originate from a Plants vs. Zombies game made in China.
*This is the first world to be set in Italy.
**The second will be Roman Colosseum.
***These two worlds both share the Bust Head Zombie, albeit with different names and this world having a Bust Head with a different appearance.
*Chilly Pepper's design is taken directly from Plants vs. Zombies Heroes as opposed to his design from Plants vs. Zombies 2.
**This is because the creator prefers to use designs for plants that aren't lazy and rushed.
*Ballerina Imp comes from the scrapped plans of Renaissance Age.
*Mix-Master Zombie gets his name from Mixmaster, a Decepticon from the Transformers series.
*This is the first world in which the Buckethead Zombie variant isn't introduced in the first or second level.
*Day 6's "The Eating of the Brains" is a reference to one of Shakespeare's plays, The Taming of the Shrew.
**This is a reference to Actor Zombie's appearance and ability relating to Shakespeare.
*Day 12's "Fight at the Museum" is both a reference to the 2006 movie Night at the Museum, and a reference to the Ben 10: Omniverse episode of the same, Fight at the Museum.
*Day 24's "Guerra Dell'arte" is translated to Italian from "Art War".
*One of the achievements, "Alas, Poor Zombie!", is a reference to the quote "Alas poor Yorik!"; a quote from the Shakespearean play, Hamlet.
*Renaissance Rebirth's banner doesn't have a Flag Zombie on the cover due to there being no HD image for him.