Roman (Civ5)

The Roman people represent a civilization in Civilization V.
* Symbol: Laurel wreath
* Musical Theme: Ancient Roman Melody Fragments (composed by Michael Curran using fragments from this site as a basis, orchestrated by Geoff Knorr)
* Music Set: European
* Architecture: Mediterranean
* Spy Names: Flavius, Regula, Servius, Lucia, Cornelius, Licina, Canus, Serpens, Agrippa, Brutus
* Preferred Religion: Christianity () or Catholicism ()
* Preferred Ideology: Order
== Strategy ==
Apart from their unique units (best used in matches with a lower game speed), the Romans don't have a very well-defined advantage. It requires a specific approach to the game in which they are played: a wide empire with lots of buildings. The only certain thing with them is that your should have strong and be the first place you construct each new building - by doing so, you'll gain a nice bonus and manage to finish buildings much more quickly than normal in your other cities. This stacks early game with the Republic policy, and other help from Liberty makes it the preferred tree.
Apart from that, the Romans enjoy a very interesting early game advantage: the ability to construct roads and Forts with their unique Legions. This allows the player to create the initial road network of his or her empire without using Workers, which frees them to build other improvements. Use this to jump-start your economy in the early game.
One strategy is to beeline for the necessary techs (i.e. Iron Working, followed by The Wheel and Engineering), and then spam Legions. Their unique ability will simplify your path to conquest, as you can make roads to the very cities you want to conquer. In this respect, the Ballista (Rome's unique replacement for the Catapult) is very good, as it is versatile against both cities and units.
After building your road network, you can either start waging war on your neighbors, or entrench yourself by making Forts. The cities that you conquer are going to make more military units, as you have hopefully made all the necessary training buildings in your already.
Simplified, your will spam buildings, and your conquered cities will produce even more military units for your mighty war machine. After making peace with your opponent, you can focus on building Courthouses, and after that, since you have that nice bonus, your cities will build faster.
Therefore, your will be the cornerstone of your empire, no matter what. Always guard it well, and never shrink away from retaking it, even against massive odds - and, of course, don't wage too many wars. Legions are incredibly capable of holding their own, even against Immortals and early gunpowder units, but they can only take so much punishment.
Simplified (again), the Roman Empire will have a fierce, early rush, followed by prolonged periods of peace.
== Civilopedia entry ==
== Cities ==
== Gallery ==
File:Rome map (Civ5).png|Map of Roman Empire
== Related achievements ==
== See also ==
* Eastern Roman (Civ5)
* Italian (Civ5)
* Western Roman (Civ5)
* Roman in other games
es:Romana (V)
fi:Roomalaiset (Civ5)
ru:Рим (Civ5)
Category:Roman