Brutal Favoritism

Brutal Favoritism is the latest in a long line of umbrella projects created by Rocky. It is a 3D fighting game, developed for the Nintendo Switch and released on October 9th, 2023, coinciding with the creator's birthday. The game is a collection of many of the creator’s favorite characters from many different franchises.
Unlike many umbrella fighters, this game is not in the platformer fighter format of Super Smash Bros. Rather, it is a 3D fighter similar to games such as Splatoon or Fortnite. Your end goal is to wear down the Stamina of all of your opponents; whoever manages to do that--or simply survive the longest--is the winner of that match.
==Gameplay==
The gameplay takes after the style of games such as Splatoon or Fortnite. Players are placed in a large three-dimensional arena with the intention of fighting each other and lowering other fighters’ stamina. When a fighter’s stamina reaches zero, they are ko’d and can no longer fight, but can still spectate the fight.
===Controls===
The game can be played with either a pair of Joy-Cons or a Nintendo Pro Controller. A Dance Dance Revolution pad can also be plugged in to give the player a “hard mode” of sorts, as navigating the map will be nigh impossible.
====Menu Controls====
The menu can also be accessed using the Joy-Con’s gyro controls. Pointing the controller means you don’t need to use the stick to scroll through.
Button 	Function
L Stick	Move cursor across the screen
R Stick	Rotates the screen roughly 0.2% in the direction tilted. Press down on the stick to reset the camera.
A 	Select
B 	Go back
X 	Invert colors. Press again to uninvert.
Y 	Set colors to grayscale. Press again to ungrayscale.
====Battle Controls====
Button 	Function
L Stick 	Moves the Character
R Stick 	Turns the Camera
Left/Right/Up/Down Buttons	Press this button at the same time as B to perform a Combo.
A 	Perform a basic punch/kick move. Hold it down to power up the attack.
B 	Perform the Character’s Special moves.
X 	Jump
Y 	Use/Pick up Item
L 	Shield
R 	Recenter the Camera
ZL/ZR 	Taunt
===Game Modes===
There are several different game modes that can be accessed from the main menu. Each of these menus plays differently and is just as fun as any other game mode that can be accessed, so not playing through all of them would be a waste of time.
====Brutality====
The big blue square takes you to the game's main battle mode. This is where the fun begins. There are a few alternate battle options you can give yourself, including the following:
*Battle - The generic 2-8 person squabble. Pick this one if you just want a standard good time!
*Strikeout - It's a normal battle, except characters chosen are removed from the roster after having played as them, acting similarly to SSBU’s Smashdown. This forces you to figure out how to win as everybody.
*Uniquity - Time to customize your battles! You want everybody to be massive? Go for it! Everyone is 5x as fast? Please! Everyone's stamina gradually depletes over the course of the battle? Give me more!
*Tourney - Set up a big bracket to determine who is truly the best! This can house up to 64 fighters if you want to get that crazy.
*Gamble - Bet cash on who you believe will win the upcoming battle! If the fighter you bet on wins, your bid is doubled. If they lose, your money goes to the fighter that actually won.
If you accuse me of just copying Smash Ultimate's battle modes, I'll simply laugh and say "hey, if it ain't broke, don't fix it" and then probably dab or something.
Selecting Battle takes you to the character select screen. The screen is similar to that of Super Smash Bros; characters are arranged in a large rectangle with a simple icon to identify them. Above the rectangle is a dropdown menu. Opening this allows you to alter the game’s rules, including the time limit, the amount of stamina a fighter has, and what items can appear.
When everyone has selected a fighter, it transitions to the stage select. The stages, like the fighters, are arranged in a rectangle identified by an icon. Their spot on the rectangle corresponds directly with where their home character is on the character roster. Once the stage is chosen, players are sent to a random spot on the stage and the battle begins.
The default time limit of a battle is 5 minutes. This can be altered if it is too long or too short, of course. During those five minutes, your objective is to find the other fighters scattered throughout the stage and deplete their stamina. While Smash Bros is largely based on combat, this game is more oriented on strategy; if you can find a place to wait out your opponents and catch them off guard, or find a means of depleting a large amount of stamina at once, it will be much more effective than just running into combat blindly.
When all other players have their stamina completely depleted, or the time limit runs out, the players are all placed on a podium in front of a cheering crowd, with the top three on platforms labeled 1st, 2nd, and 3rd. Another possible victory animation is to have the top three fighters driven through a crowd on karts from Mario Kart: Double Dash!!, with the top player on the Parade Kart driven by Toadsworth.
====Campaign====
The big yellow bubble will take you to Brutality Forever, the game's story mode. While it's designed as a single-player experience, up to four players can take part in the action at once. Up to three save files can be stored, and rewards can be passed from one file to another if you want a harder/easier experience.
There are five different difficulties you can play under. You can choose either Pharmacist, Kingpin, Golfer, Engineer, or Chef. The difficulties are deliberately confusing, giving the player unnecessary stress over which difficulty to choose. As the player may find out, however, each difficulty setting provides the exact same play experience; each title is completely arbitrary in every sense of the word.
The complete story can be read and appreciated here.
====Online====
The big orange oval in the bottom-left part of the screen allows you to battle online. The primary way to do this is by random matchup. Each time you get a kill, your Favoritism Score (FS) increases. The game's all-knowing algorithm will do its best to match you with players of a similar FS. If no one is available, a game dev will match with you and use hacks to completely demolish you without affecting your FS.
You can also battle with friends.
====Challenges====
The blue star-shaped button will take you to the challenge board. Each challenge will give you some random reward when it is completed. A full list of the challenges can be found here.
====Vault====
The pink treasure chest-shaped button takes you to the Vault, in which you can look back on past victories and such. Your variety of options within the vault includes the following:
*STATS - See who you play as the most often, who you get the most kills as, what stage you play on the most, how many online battles you've won, the total amount of time you've spent in the game, and so much more. This is the big meaty one.
*MKTV - A cameraman Lakitu can replay any past battle you've had and hone in on any highlights. You can also edit videos to clip a particularly fun part, add weird visual effects, and other fun video editing tricks. These can then be added to the Switch's photo album.
*AMAZON MUSIC UNLIMITED: A PAID SPONSORSHIP - An Amazon Alexa will assist you in listening to any of the music you've unlocked. You can put it into playlists if you want. If you link your Amazon Prime account to the game, you can then transfer this playlist to your Amazon Music app and listen to this music on the go.
*HINTS - Need advice on how to succeed in the game? Come read some random hints and glean yourself some new information.
*DEMO DISCS - Completing the Pit of 100 Deaths with each character will unlock a Demo Disc for them. You will be able to either watch a clip of the movie/television series they come from, or play a brief portion of a notable game they come from. A full list of the demo discs can be found here.
*CUTSCENES - After clearing a chapter in Brutality Forever, you can come here to relive the cutscenes you watched! Lovely!
*AMAZON PRIME: A PAID SPONSORSHIP - This is the shop! You can use the Cash you've earned in battle to unlock new game modes, music, or costumes or something.
====Games====
The skinny blue baseball bat-shaped button towards the bottom of the screen will take you to a collection of minigames. Play these with friends locally or online! Or by yourself! See if I care! The games include the following:
*PIT OF 100 DEATHS - You're thrown into the gauntlet and need to travel down one hundred floors, battling a random foe or combination of foes on each floor. On floor 100, you'll fight a random boss from the campaign. Try and speedrun this or something.
*KING OF THE HILL - A random spot on a random map will be designated as the titular Hill. The first player to get there and stay there for a full sixty seconds wins.
*AMOGUS - One random character is designated as the Impostor, who seeks to kill everyone as quickly and as stealthily as possible. Everyone else needs to do a bunch of menial tasks and thus stop the Impostor before they all die.
*TRAINING - Want to practice as a particular character on a particular stage? This low-stakes mode allows you to practice fighting as whoever you want, whenever you want, wherever you want.
====Settings====
The black gear-shaped button in the bottom-right corner allows you to adjust some of the core settings to enhance your gameplay experience. Some highlights from the settings include the following:
*VOICE - You can toggle the extent to which characters will have voice acting in battles. They can have fully written dialogue, simple grunts a la the original LEGO games, or be completely silent.
*BALANCE - You can give certain buffs or handicaps to specific characters. For example, if you find yourself consistently losing as Rosalina, you can give Rosalina 3x damage output and demolish everyone. Alternatively, if your cousin relentlessly demolishes you every time they play as Miles Morales, you can give Miles -3x damage output and watch them flounder.
*SIMPLE - You can adjust each stage's layout to get rid of unnecessary size, structures, or creatures. If you just want a simple fisticuffs match instead of running all over Rogueport looking for someone, use this.
*GORE - Default gameplay keeps every hit incredibly cartoonish and doesn't spill a drop of blood. If you crank up the gore meter, however, you can see visible pain and suffering inflicted on characters as they're trounced. Use this with caution.
*CONTROLS - You can re-map functions to different buttons if you're uncomfortable with how things are laid out. You can also drop some functions altogether; make every button the taunt button, see if I'll do anything about it.
==Characters==
Click on a character's image or name to be taken to their profile!
					
					
					
					
					
					
					
					
					
					
					
					
					
					
The roster is designed to be varied and reflective of Rocky's interests. The 30 characters in the base roster are all wildly unique in their playstyles and can be tailored effectively to fit the way someone wants to play the game. The roster is designed to have variety in the franchises represented; some franchises that would have been more fully represented will receive DLC packs later into the game's life.
===Default Characters===
LUIGI“Haha! Yes!! You just got a-Luigi'd!”	Luigi is the most important character in the Super Mario franchise, and you cannot convince me otherwise. He's a coward by nature, which has led him to get into some shenanigans. This poor guy has found himself trapped in three different haunted mansions, kidnapped by a bunch of Shy Guys in the movie, brainwashed and murdered by Dimentio. He's gone through some absolutely harrowing experiences, but they've shaped him into the great hero that he is today. He's got a killer thunderfist, he saved an eclair princess, and he's fully weaponized a literal vaccum to fight ghosts. Don't underestimate the green man. He'll surprise you.
LUIGI“Haha! Yes!! You just got a-Luigi'd!”	What a goober this guy is. Sure, he's the default all-around character on the roster, but he's still a goober. He's got a high jump and low traction, which gives him some unique, slippery movement. Most of his attacks revolve around his lanky body and the wild stuff he can do with it. He can throw a chaotic amount of punches in a row, he can throw fireballs all around him, and he can kick shells a great distance. A lot of inspiration is taken from the Mario & Luigi games to give him a unique a threatening aura.
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Luigi's Moveset	
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===Unlockable Characters===
ANCIENT MINISTER*drops a Subspace bomb and flies away*	The Ancient Minister is a loyal servant to the cause of Subspace...until he isn't. For a majority of The Subspace Emissary, the Ancient Minister served Tabuu and Ganondorf by dropping Subspace bombs and robotic stewards of the bomb in every part of the World of Trophies. This came to a halt, however, when Ganondorf tightened his iron grip on the R.O.B.s and forced them to self-sacrifice, attempting to set off every bomb in the factory at once. In this instant, something snapped within the Ancient Minister. His loyalty to his own kind has always been greater than his loyalty to Subspace, so he joined the heroes and fought off the Subspace army.And then Mecha Ridley showed up somehow. Don't question it.
ANCIENT MINISTER*drops a Subspace bomb and flies away*	Ancient Minister plays remarkably similarly to how R.O.B. played in Smash Ultimate, with only the smallest of adjustments. For a majority of the battle, he wears his ministerial cloak and all attacks are shrouded with a purple Subspace hue. Once he hits 150% damage, however, the cloak melts away and he fights strictly as R.O.B. with a renewed power in his laser beam and jab attacks.
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{| class="mw-collapsible mw-collapsed" style=";border-color: silver;width:100%;color:black; background:grey;text-align:center;"
Ancient Minister's Moveset	
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==Stages==
These are the stages that you can perform battles on during battle. Many of them have stage hazards within them, which can be turned off in the settings. Another setting that can be disabled is the presence of a stage boss. There is a pool of bosses from which a boss is randomly chosen and spawned into the battle at any given time. When they are defeated, they drop a reward for the one who defeated them. This can be anything from additional stamina to a cosmetic "I'm better than you" signifier.
===Default Stages===
STAGE	DESCRIPTION
Luigi's Mansion
Luigi's Mansion/Mario Kart: Double Dash!!	The location of Luigi's first (and potentially only) standalone series with him as the main protagonist. Although I have not yet played this game, I have a good understanding of the plot-King Boo ironically traps Mario in a painting and Luigi goes in to save him armed with a vacuum. Let me know if I’m way off.
This stage is largely based off of its battle course appearance in Double Dash. You can play in its exterior and have ghosts swarm you, but you can also go inside and have more ghosts swarm you. The layout inside is pretty much identical to the aforementioned battle course, so have fun with that.
Comet Observatory
Super Mario Galaxy	The giant space station-esque building up in space. It’s not really a space station, rather; more of a home for Lumas and a space princess. It’s fairly peaceful, although a bit difficult to navigate the first time you play Galaxy, admittedly.
This stage encompasses the whole of the Observatory. Every single difficult-to-find area of it can be explored. Of course, you can’t enter the tiny buildings and fly to different galaxies. That would make this Mario Galaxy. Lumas throughout the stage can throw items to either hurt or help you.
Delfino Plaza
Super Mario Sunshine	The hub of everyone’s favorite Mario platformer. This is the place Mario was convicted of covering the island in paint and stealing their sunshine--literally. But, of course, it was actually our good friend Bowser Junior, or Shadow Mario.
In this stage, you can travel around the entire city. You cannot, however, enter any graffiti, pipes, or cannons that take you to other areas. You can enter the gate leading to Corona Mountain if you want an added challenge. If you obtain a Shine Sprite and take it to the arch, you have added power for a time.
Pinna Park
Super Mario Sunshine	The local amusement park of Isle Delfino. It has a roller coaster, merry-go-round, Ferris wheel, and a giant mechanical Bowser. So, you know, everything you need for a good time. This was also the place that nearly made me hate Yoshi, given how annoying they are in Sunshine.
This stage takes place in all of the park, including the outside with the Monty Mole Tank thing. You can ride the rides and get good vantage points to attack from different angles.
Bonneton
Super Mario Odyssey	The tutorial stage of one of the greatest Switch games yet released! This land is filled with buildings shaped like top hats and a bunch of spaceships that are also shaped like top hats. It’s also filled with hat ghosts that can very well take possession of your soul for a bit.
This encompasses all of the Kingdom that can be explored in Super Mario Odyssey. However, it takes place after the place has recovered from Bowser’s assault, so the airships are functional. Bonnetors are stage hazards that can take possession of your character for a short time.
Rogueport
Paper Mario: The Thousand Year Door	The port of rogues serves as the hub of the greatest RPG ever created, for Mario or otherwise. It was once a bustling city a thousand years ago, but calamity struck in the form of Princess Peach’s demon form, and reduced the town to its current glory.
This stage encompasses all of the town, much like Delfino Plaza. Also like Delfino, you cannot enter any areas that would take you to different parts of PM:TTYD, such as the Excess Express or Rogueport Sewers.
S.S. Flavion
Paper Mario: The Thousand Year Door	The prize jewel of Flavio’s collection of expensive things, the S.S. Flavion is the very ship that carries Mario and crew to Keelhaul Key. It was on this ship that Cortez attacked them with his ghost army and eventually destroyed it, thus ruining Flavio’s hopes of being rich forever.
This stage moves throughout different places in TTYD. It starts in Rogueport Harbor. Then it sets sail to the open sea, where the majority of the battle happens. If the battle runs for too long, Cortez’s army will invade the boat, causing it to be destroyed. The remainder of the fight will take place on the shore of Keelhaul Key.
Whispy Woods
Kirby 64: The Crystal Shards	In this Kirby game, Whispy Woods is fought for the first time in 3D. It was probably the only boss battle in Kirby 64 I had the willingness to play towards in all honesty. But it was a nice break from the norm of Whispy Woods battles; you walk around him instead of in front of him!
The stage in this game takes place in this very boss battle. You aren’t restrained to the circle, as in Kirby 64. You can walk towards him and around him and other directionalities as well. The tree is the stage boss, and is such for the entirety of the time you are on the stage. This stage is less of a “hide and seek” sort of battle stage and more of a “your foes are right there, fight them” stage, as there isn’t really anywhere to go or hide.
Halberd
The Subspace Emissary	The legendary ship of the legendary knight. You can tell it belongs to Meta Knight because it has his face on the front. If that isn’t enough proof for you...it’s him driving it. I don’t know, deal with it. This ship was taken over by Tabuu and used to spread around Subspace’s conquest via Mr. Game and Watch’s soul. Luckily, an assault assisted by Snake and Lucario allowed him to reclaim it.
This stage is greatly based off of its appearance in Smash Brawl’s story mode. Stage hazards include Mr. Game and Watches, Primids, and other Subspace soldiers. The stage can tilt to the side as the ship flies, and the surface has a cannon that can blast you to pieces.
Mauville City
Pokémon Alpha Sapphire	The “big city” of Hoenn. It’s shaped like a square, which you’d think would make for fairly easy navigation. In actuality, it can get confusing. But hey, still one of my favorite places in Hoenn!
This stage covers the entire square of the city. You can visit many of the shops and areas within the city that are available in ORAS, but you can’t leave. Must be a power outage or something.
Tower of Mastery
Pokémon Y	The big landmark in the Kalos region...no, Prism Tower is not the most important landmark! How dare you! This place is where you first learn about Mega Evolution, as well as score a free Mega Lucario. It has a really intense staircase, but once you reach the too and see the view, the ascent will have been worth it.
This stage covers the tower. Not really Shalour City, however. I mean, you can see it from the topmost part of the tower, but you can’t really go in it. Since it’s solely the tower, it’s a smaller stage, which should lead to some more intense battles.
The Town
Animal Crossing: New Leaf	Ah, the town. The place where all the action happens. And by action, I really mean grabbing fruit for villagers that are standing right next to the tree holding fruit they want. There isn’t a whole lot of “action” in animal crossing.
This stage encompasses the whole of an Animal Crossing town. It’s scaled down a little bit, because the towns are pretty big. There are ten villager houses, Re-Tail, the town hall, and the plaza. You can’t go to Main Street, as it’s another location.
Mystery Shack
Gravity Falls	The main location of the show. This tourist trap has a lot of old relics that are largely frauds designed to scam people out of their money. It is also the home of the Pines, and in the basement there is a dark secret which is no longer a secret...
On this stage, you can explore the entirety of the Shack, as well as the grounds outside it to an extent. You cannot go to the basement through the vending machine, as that’s another stage in itself. Gnomes and goats and other animals are common stage hazards.
The Man Cave
Gravity Falls: Dipper vs. Manliness	One of Dipper’s first major character development episodes of the show was the one where the other main characters tore apart the character development he’d already established. What do I mean? Stan and Mabel were insulting his pre-teenedness and so he went and joined the Manotaurs to become a man in...the Man Cave.
The Man Cave in this game is a large cave. It has multiple rooms, one being the one with all the foosball tables and stuff, another having a hot tub, and one being the throne room of Leaderaur. Also creatures from the woods can enter to be stage hazards.
A Glove Story
Gravity Falls: Sock Opera	One of Mabel Pines’s biggest enterprises on the show was when she put together a massive puppet show to impress a blond guy obsessed with puppets. It has many scenes with extravagant props and a wee bit of an explosive finale.
This stage takes place in the scene of the musical. Sock puppets are stage hazards that can harm you, but not very badly because they’re just socks. If the battle lasts very long, the explosive finale will start and light the entire stage on fire.
Dunder Mifflin Scranton
The Office	The main location of one of TV’s greatest hits. The Scranton Branch is home to many lively characters that have impacted the lives of millions—for better or for worse. This building is like a second home to some, but to others it’s their worst nightmare. Sometimes it’s both.
This stage encompasses much of the Scranton business park. You can enter the warehouse as well as the Dunder Mifflin office. You can’t enter the other businesses, such as Vance Refrigeration, but there are plenty of references to them throughout the stage.
Cocoon Academy
Brawl in the Family	The school in which many of your favorite heroes (and villains) learned how to become truly great heroes (and villains). Many gaming legends taught there, including Professor Oak, Toadsorth, and...Resetti apparently. All of this is canonical by the way.
This stage encompasses all of the school, at least the parts that were shown in the ten-part story arc. It also takes place right around the attack of Dark Matter, so the little blobs of it are stage hazards.
===Unlockable Stages===
These stages are unlocked when you unlock their corresponding home character.
STAGE	DESCRIPTION
Wakeport
Mario & Luigi: Dream Team	The bustling market city place in the greatest M&L game out there. This city feels like a calmer shift from the intense locations in other parts of the game. It does have its moments, though, like when you need to flip panels in the most aggravating way, or when you fight the city itself in the dream world. Also in the outskirts Popple makes you fight a Wiggler, so that’s fun.
This stage takes place in the entirety of the city. You can explore inside all of the buildings and sub-areas within. Like other locations like this, you can’t leave the city and explore the other places in Dream Team. Also you can’t go to the Dream World because this ain’t a 2D game. Sorry not sorry.
Dino Dino Jungle
Mario Kart: Double Dash!!	This is by far my favorite course from Double Dash. Why? Not sure. Actually, my favorite’s kind of a tie between this, Yoshi Circuit, Baby Park, and DK Mountain. But this course takes place in a jungle full of dinosaurs, which is pretty intense. And the music is superb.
This course covers the whole original course from MK:DD. Geysers will lift you into the air and deal damage if you go into one, and dinosaurs will block your path. Also, Shy Guys driving two-seated karts will blaze past you and potentially run over you if you aren’t careful.
Lor Starcutter
Kirby’s Return to Dreamland	The main hub so to speak of KRtD, the first Kirby game I played. It’s the ship of Magolor, this guy who convinces you to rebuild it, and then backstabs you in the back with a dragon. It isn’t a cool ship though, and the rebuilding cinematics are high quality.
You fight on this ship. It moves around at high speeds, so be careful there. Also, Kirby enemies can sometimes appear out of nowhere, so watch out for them if you want.
Stan's Mind
Gravity Falls: Dreamscaperers	The mind of Stanley Pines isn’t somewhere people should willingly go into. Unfortunately, Dipper, Mabel, and Soos had to willingly go in order to save the Shack from Gideon...who eventually stole it anyways via dynamite.
Stan’s Mind is essentially the same layout as the Mystery Shack. However, there is a much darker vibe to it. Also, every door that’s you open will play various clips of the show, as well as replays of battles you’ve had. There are also eye-bats that can hurt you.
Schrute Farms
The Office	A 60-acre beet farm operated by Dwight and his cousin, Mose. It is the location of several out-of-the-office events, such as Ryan’s initiation, Andy’s dinner party and (spoiler) Dwight and Angela’s wedding (cease spoiler). It is also a bed and breakfast; it even has a TripAdvisor page!
This stage takes place on the farm. Because not all of the farm is shown in the show, much of it is just beet fields. You can enter the slaughterhouse, however, and be attacked by Mose Schrute.
==Bosses==
During a battle, you have the option to enable bosses appearing partway through and attacking every character. By default, these bosses scale to the ability of the player; if it is clear to the game's AI that the player is inexperienced, the boss will go easy on them. But if the player is a menace, the boss will be even more of a menace. The menace setting can be manually toggled on or off in the customization settings.
A boss is pulled randomly from the following pool of possible bosses after roughly a minute and a half of gameplay has taken place. The boss selected is not influenced by the series from which the fighters or stage are from.
BOSS	DESCRIPTION
DENNIS"Come on, kid, give it up! Dennis ALWAYS gets his man!"	Dennis is a fearsome mercenary hired by Plankton during the events of 2004's The SpongeBob SquarePants Movie. During the events of Plan Z, Plankton sent Dennis en route to Shell City to keep SpongeBob and Patrick from getting Neptune's Crown and ruining everything. Before he reached our heroes, Dennis proved himself as a force to be reckoned with. He literally ripped off two guys' mouths and threw a guy into a sunken ocean liner. He shattered a skull by clenching his fist.
DENNIS"Come on, kid, give it up! Dennis ALWAYS gets his man!"	When summoned, Dennis rides on his motorcycle across the map in search of fighters. When he finds one, he jumps off the bike and leaps at them. He then gets into fierce hand-to-hand melee combat, kicking forth the spikes on the soles of his shoes and slashing with a knife. Upon his defeat, he drops King Neptune's Crown, a cosmetic item to designate his killer as the arbitrary best player in the round and grants them a bonus 75 Stamina.
MIRAIDON"The Iron Serpent is said to have turned the land to ash with its lightning."	TBA
MIRAIDON"The Iron Serpent is said to have turned the land to ash with its lightning."	TBA
KNUCKLOTEC"Where...ring...go? YOU take ring?!"	TBA
KNUCKLOTEC"Where...ring...go? YOU take ring?!"	TBA
SURTUR"You cannot stop Ragnarok. Why fight it?"	Did you know that, in Thor: Ragnarok, Surtur has the same voice actor as Mr. Krabs? Clancy Brown's got range!TBA
SURTUR"You cannot stop Ragnarok. Why fight it?"	TBA
SMORG"SMOOOOOOOOOOOOOOOOOOOOOORG!!!"	TBA
SMORG"SMOOOOOOOOOOOOOOOOOOOOOORG!!!"	TBA
TAI LUNG"Finally, a worthy opponent! Our battle will be legendary!"	TBA
TAI LUNG"Finally, a worthy opponent! Our battle will be legendary!"	TBA
==Items==
Items can be found scattered throughout stages, designed to help or harm gameplay. Their availability can be changed in settings if you prefer a more itemless playstyle. You can also choose whether you automatically use an item upon grabbing it; similarly to Mario Kart games, items grabbed from an Item Container or found on the ground are added to a circular inventory in the top left of your HUD, and can be grabbed then used when pressing Y.
Items with a * are not found within an Item Container.
ITEM 	DESCRIPTION
Grand Star* 	When catching and destroying the Grand Star, the Grand Star Special is able to be used. It works similarly to the Smash Ball in Super Smash Bros.
Smash Ball* 	Though your first guess might be that it activates your all-powerful attack, in this game it does not. Instead, upon obtaining it, it will charge up the next attack you perform to an extraordinary power level. Use it wisely!
Buddy Taxi* 	The Buddy Taxi acts similarly to the Assist Trophy found in Smash. After about a minute of fighting, the taxi will begin driving around the stage. If you can hail it down (by taunting when it’s near, or by attacking it), a will come out of the taxi and assist you for a time. The taxi will drive away and explode.
Alexa 	Upon grabbing the Alexa, a dropdown menu appears in which you can change the music currently playing on the track. You are vulnerable to attacks while in the menu, so use it in a safe place. A list of the music can be found .
CD 	When you grab a CD, a new Album is unlocked in the game’s [ collection. The tracks within can now be played on any stage as well as in the Music menu.
Mushroom 	Arguably the most iconic item found in the Mario series. Its purpose has varied throughout different games; in the platformers, it makes you taller, while in RPGs it restores your health. So in this game, it can do either; there’s a 50/50 chance of a Mushroom either giving you height and thus extra power, or restoring 20 Stamina.
Double Cherry 	Upon eating this item, a clone of yourself is created to fight alongside you for a time. Your clone will copy your every movement. It is also bright red, so you can distinguish between yourself and the copy.
Bacon 	A single strip of bacon. When obtained, it turns you invincible and glowing for a solid twenty seconds. Time it well!
Co-Star Luma 	When you grab this Luma, it sits on your head and allows you to perform Star Spins for about a minute; it flies away after the minute. While it is with you, it also shoots Star Bits at opponents periodically.
Bill Blaster 	By grabbing one of these and setting it down somewhere, it will fire Bullet Bills every five seconds for about a minute. Occasionally it will fire a red Homing Bullet Bill that will seek out an opponent and explode on them.
Warp Star 	Whoever grabs this item will fly around the stage for a time on this powerful star, capable of crashing through buildings and other opponents at a high speed.
Jumbo Candy 	Eating this popsicle will make you giant, invincible, and glowing for a short time. It’s rare, as you’d expect from an item this powerful.
Bandana 	Putting this on your head gives you the powers of a Bandana Waddle Dee. You carry a spear and can be floaty for roughly a minute. If Bandana Dee himself puts it on, he has twice the power for a while.
Super Potion 	By spraying this on yourself, it restores 50 stamina. Quite handy.
Destiny Knot 	It has no initial effect upon being picked up. However, if an opponent hits you while holding it, they are “destiny knit” to you. Whenever you take damage, the opponent who is destiny knit to you will take the same amount of damage. The Destiny Knot effects last for two minutes, or until the destiny knotted runs out of stamina.
Roller 	While holding this, you cannot jump or turn very easily. However, you’re holding this massive paint roller in front of you, being able to crush foes and spread paint that will light people on fire if they touch it.
Wall-Nut 	Picking this up and setting it down will cause it to act as a barrier, setting up an invisible wall around it. Foes will need to attack this relentlessly until they can get past it. The most effective use of Wall-Nuts involves lining them up to form a wall and stacking nuts on top of each other.
Smile Dip 	Upon eating this, your soul enters a new realm of psychedelia. Your body, however, gains a crazy amount of energy. You can move around at insane speeds while shouting obscure phrases like “the future is in the past” and “would you like to lick my candy paws”. The effects last for two minutes.
Memory Gun 	Upon shooting this at an opponent, they are confused and in a daze; their movements are reversed for the next minute. For instance, if you move the control stick left, your character moves to the right.
Quantum Destabilizer	A very powerful ray gun. You only get one shot with it, but if you can aim and time it well, it can deal an extremely massive amount of damage. It becomes useless after the one shot.
Infinity Sided Dice 	A die from another dimension with infinite sides. Upon rolling this, anything can happen in the battle. Literally. Anything. Use it wisely. Click here for a list of the possible effects.
LEGO Brick 	A small 2x4 LEGO brick. You can set this down anywhere on the stage. If you gather enough, you can build a small structure if you want. Or you can just leave it somewhere for people to step on. That’d deal a good amount of damage.
===Item Containers===
CONTAINER 	DESCRIPTION
? Block 	A block with a question mark on it. By hitting it with an attack or jumping up under it, an item comes out.
Item Box 	It’s like the ? Block, but it’s more clear than before. Because of that, it can simply be walked into and an item will appear in your hands.
Double Item Box	Similar to the Item Box. However, when you walk into it, you obtain two items from it.
Barrel 	Can be smashed open or picked up and thrown. It contains an assortment of items, unlike the boxes which only hold one.
Poké Ball 	You can pick this up. When you throw it and when it hits the ground, it releases...an item? Yes, an item comes out of the Pokémon holder. Commence outrage.
Balloons 	Balloons will occasionally fly across the stage. Shooting one down or popping it in some way will cause an item to crash down to the stage.
==Buddy Taxi Summons==
The following is a list of possible summons you can receive by using the Budgy Taxi item. Each lasts for about 30 seconds before disappearing.
CHARACTER 	BEHAVIOR
 	Lubba summons the Faceship, which flies down to the stage. He hops onto it and begins firing Star Bits from it at opponents at high speeds.
 	Captain Toad brandishes his pickax and slices in front of him a few times before disappearing. Occasionally he’ll throw a Turnip or two which deal quite a bit of damage.
 	Bowser flies around the stage throwing Bob-Ombs at foes while randomly cackling. He occasionally fires a Bullet Bill as well.
Beldam 	Beldam extends her hand and sends forth a wave of icy wind, freezing anyone that he’s caught in it. She does this three times in three different directions.
Marilyn 	Marilyn seeks out an opponent and claps her hands against their head, essentially crushing their skull and squandering a good amount of Stamina.
 	Dedede pulls out his hammer and begins hammering Waddle Dees at opponents. If a Waddle Dee hits someone it deals a good amount of damage. If an opponent gets too close to Dedede, he personally hammers them into the ground.
 	Prince Fluff will run around and strut out some yarn all over the stage. Walking into this yarn will trip you and hurt you. So yeah, that’s what he does I guess.
Ash-Greninja	Ash Ketchum appears in the distance surrounded by a pillar of water. From the water comes Ash-Greninja, who flies in surrounded by his own water. He throws many Water Shurikens before disappearing.
Felicity 	Felicity enters the arena and throws a fishing rod around. It can get opponents tangled up if they touch the fishing line. If they are hit with the hook, they are dragged over to Felicity quickly and are launched far.
Coach 	Coach runs around the arena. If he catches up to someone, he hits them repeatedly with an axe and chips away at their stamina.
War Toaster 	War Toaster appears in a random spot in the map, generally close to an opponent. It appears initially as just a toaster, then pops up as a head. Finally, the full buff body emerges and War Toaster punches the foe ruthlessly until disappearing.
Deviling 	The Deviling creates a small puddle of ink on the ground and then vanishes. If anyone steps in this puddle, their stamina is completely depleted and they die. The puddle then disappears.
 	Upon entering the stage, G Major Baby Bowser turns everyone’s screen black. When light returns, every fighter now shuffled through various shoddy recolor options. Baby Bowser cackles all the while, punching foes every so often. Every punch quickens their recolor cycle to a seizure-inducing pace.
Major Melon 	Major Melon rolls up and slowly sets up a gatling gun. If he's defeated before the gun is set up, nothing happens. But if he's allowed to live, bullets will fly all over the map, dealing exponentially greater damage to anyone in the line of fire.
==Music==
 features an extensive soundtrack that can be played on all courses or in the Music menu. Much of the soundtrack features artists, such as WALK THE MOON or Mumford and Sons, while other video game OSTs are also available, including Paper Mario: The Thousand Year Door and The Legend of Zelda: Breath of the Wild. A list of all the music can be viewed here.
==Trivia==
*The game’s logo was created by the legendary .
*The umbrella fighting game concept was attempted before by Rocky in the form of Epic Warriors, but was eventually scrapped for being too difficult to work with.
*Flygon’s moveset (aside from the Grand Star Special) is identical to the moveset Rocky’s Flygon had by the end of Pokémon Y.
*Many of the stage bosses--including Don Pianta, King Boo, and others--were considered as playable characters, but were scrapped largely due to a lack of moveset potential.
*Much of Wally’s moveset was inspired by the Pokémon Master in Super Smash Bros. Discord.
*Several characters that the author does care about and would like in a fighting game were eventually scrapped for various reasons.
**Prince Fluff was replaced by Bandana Dee as playable character, due to the author feeling more passionately about Bandana Dee being playable than Prince Fluff; also, Bandana Dee had a stronger moveset potential and an easier tie-in in the story.
**Phil Connors of the film Groundhog Day was considered as a fighter early on, but was scrapped due to the lack of moveset potential and real story tie-in.
*After the game's surprising mainstream success on the Switch, Xbox, Steam, and Playstation paid Dragon Co. a substantial amount to port the game onto their respective consoles. The game saw a relative bolster in success because of these ports, enough to fund the spin-off sequel Banquet Favoritism.
Category:Umbrella Games
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