Sentiment

Sentiment, is a pheromone animates exude when feeling certain emotions. All land dwelling creatures of Welt create pheromones that can be interpreted by others, these are created from experiencing emotions such as joy, fear, lust, disgust, sadness, gratitude, malice and anger. 
== Mechanics ==
Sentiment manifest as an aura or field of pheromones around an emoting entity in crystalline form that when detected by an olfactif organ, tends to influence others emotions. For example, an area where a murder occurred will trigger a fear response because of pheromones associated with fear. A tavern will have mixed emotions of joy, lust and sadness.
Sentiment is personal, people have their own and emoveres can be negatively affected by people with opposing beliefs. This is why they rarely speak to those they wish to convert in person, they let their faithful, who are unaffected by sentiment do that for them. In the case of prophets and warlocks, they too can be negatively affected in the presence of someone whose beliefs are too incompatible to theirs.
This is why ordained people are natural exorcists for emoveres that do not fit their beliefs (they do not trust), and why emoveres are reluctant to teach or perform exorcisms, as it could be used against them. This is also why emoveres can easily talk and interact with proclaimed atheist's. Mechanically, the belief of one individual will act as a foreign agent that reacts negatively with another's, leading to symptoms of unease, malaise, light headedness, seizures and other negative effects. Naturally, the immune system of an individual with a higher belief output can defeat that of a less faithful individual, but is useless against true atheists. 
Sentiment is excreted from all of the body's natural orifices, from skin pores to the urethra. This explains why demons have such an interest in waste matter and lack of hygiene in their faithful. Deities, on the other hand understand what disease is, and prefer the sweat of their faithful instead.
== Demons ==
Demons are fond of sentiment, and have learned to extract it from entities. The aura is derived from the transformation process of mortal creatures turning into host demons, which is intense fear. As the mortal slowly transforms, the sentiment slowly drains from the body as saccharomycesinvades the host body and manifests as matter, which is gathered in pools containing sentiment known by demon-kind as the Well. However, the demons only utilize a portion of the resources that come from the host as it takes time for mortals to change into demons, and therefore more time consuming to harvest sentiment.
== Types of Sentiment ==
=== Fear ===
Produced by spires on the moon by demons as a stimulant
=== Faith and Belief ===
Main article: Belief sentiment
Produced by the religious, and often prized by summoned demons to further their powers.
Belief sentiment releases pheromones that act as a supercharger for telekinetic mitochondria in Demons and Deities. Belief exponentially increases the telekinetic abilities of the organism. The pheromones aren't free moving however, and they are directed by the emitter's own beliefs.
In Kinetics (users of kinetics) their abilities derive from their belief and confidence in their abilities. This does not mean that kinetics are innate to everyone, belief simply aids in their development.
==== On managing faith sentiment ====
The Dalmer are well aware of the demon's usage of faith sentiment, as such their policy is to help educate citizens on its purpose, how it works and its harvesting. they have no a priori on how it is used, they let their citizens have free reign for its usage, knowing that they are fully responsible for what they do with the sentiment.
=== Gratitude ===
Form as crystals in common folk.
=== Malice ===
Form as crystals
== Notes ==
The Dalmer deduced that haunted areas are often associated with negative emotions and will attract what are perceived to be malevolent entities.
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Category:Sentiment
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