Fallout 76 developers

This page is an overview of developers who worked on Fallout 76 by Bethesda Softworks.
==Credits==
Due to the live nature of the game, Fallout 76 has had its credits altered multiple times throughout its history. There have been ten iterations of the credits:
* Release version (November 2018)
* Wastelanders update (April 2020)
* Steel Dawn update (November 2020)
* Night of the Moth update (December 2021)
* Test Your Metal update (June 2022)
* Expeditions: The Pitt update (September 2022)
* Nuka-World on Tour update (December 2022)
* Mutation Invasion update (February 2023)
* Once in a Blue Moon update (June 2023)
* Boardwalk Paradise update (December 2023)
Oftentimes the credits are altered to reflect promotions within game development positions. Individuals who no longer work at their respective game company are also moved to the "additional" section of their position. The credits of voice actors are also updated, though the Fallout 76 voice cast credits have not been updated since Steel Dawn.
The credits are stored in a text file titled "credits.txt" in the game's files, specifically the .bsa for Interface. Fallout 76 has the longest credits of any Fallout game, even when excluding additional credits such as ZeniMax Media employees, Bethesda.net credits, localization credits and other overseas information. As such, this article has been split into the ten transcripts of the credits for ease of access. For more details on each iteration of the credits, see their respective subpages.
==Development companies==
At first, only Bethesda Softworks were the primary developers of the game. Arkane Studios, Iron Galaxy, id Software, and ZeniMax Online Studios provided minor developmental assistance at release. Beginning in 2021, and formally announced in 2022, Double Eleven and Sperasoft have helped develop Fallout 76 alongside Bethesda Softworks. As of Mutation Invasion, developers from The Multiplayer Group and SkyBox Labs have also been credited on Fallout 76.
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