Fortress of Swolitude

This demiplane is accessible from within The Half-Empty Gym, and was created by Azeriah for relaxation, meditation, healing, and exercising in peace. The appearance is that of a quaint rolling hills countryside, scattered with trees and massive boulders, but also brooks and streams that run between them. In the “center” of the demiplane is a massive tree that is always visible from any corner of the demiplane, except that travelers will find themselves looping when they reach one “end”, though it’s hard to tell as the hills seamlessly merge together. By the giant tree is a small hamlet of large, cozy cottages with rooms for modern necessities, but also a large, well-stocked kitchens. The existence of the massive boulders are easily identified once one realizes that the gravity here is several times that of the material plane, which Azeriah makes extensive use of while doing weight-lifting workouts with the heavy stones. Minor illnesses and injuries both small and large are slowly mended while in the demiplane, allowing Azeriah to keep medical patients here overnight for a speedy recovery. She also may cast her good-aligned spells here for a slight buff in the case it is needed.
Guests include family and friends, as well as employees and clients of the Half-Empty gym (those with less robust strength may be given spells to adjust for the higher gravity).
== Details ==
The demiplane is accessible by a Gate portal from within a secure room in the Half-Empty Gym.
It is 30600 ft^3 in size.
Alignment: Mildly Good [evil creatures take -2 penalty on all Charisma-based checks]
Bountiful: [The demiplane gains a thriving natural ecology, with streams, ponds, waterfalls, and plants. The demiplane provides enough plant-based food (nuts, grains, fruit, fungi, and so on) to support 3,060 medium sized creatures. The demiplane does not have any animals unless you transport them there, but the ecology can sustain itself for as long as the demiplane exists without requiring watering, gardening, pollination, and so on, and dead organic material decays and returns to the soil in the normal manner. In ambient light, these plants are normal, familiar surface plants.]
Gravity: Heavy [The gravity on a plane with this trait is much more intense than on the Material Plane. As a result, Acrobatics, Climb, Ride, and Swim checks incur a –2 circumstance penalty, as do all attack rolls. All item weights are effectively doubled, which might affect a character’s speed. Weapon ranges are halved. A character’s Strength and Dexterity scores are not affected. Characters that fall on a heavy gravity plane take 1d10 points of damage for each 10 feet fallen, to a maximum of 20d10 points of damage.]
Shape: Self-contained [The borders of the plane wrap in on themselves, depositing the traveler on the other side of the map. The plane appears as a flat expanse with magical edges that teleport the traveler to the opposite edge when she crosses them.]
Structure: Giant tree [The demiplane has a specific, linked physical structure: a giant tree with a cozy though large cottage next to it.]
Energy: minorly Positive [The  minor positive-dominant plane is a riotous explosion of life in all its forms. Colors are brighter, fires are hotter, noises are louder, and sensations are more intense as a result of the positive energy infusing the plane. All living individuals in a positive-dominant plane gain fast healing 2. Undead instead take 1d6 points of positive energy damage per round, and at 0 hit points they crumble to ash.]
Magic: Enhanced good-descriptor magic [Good descriptor spells are cast as if their caster level were 2 higher]
Magic: Impeded evil-descriptor magic [To cast an evil descriptor spell, the caster must make a concentration check (DC 20 + the level of the spell). If the check fails, the spell does not function but is still lost as a prepared spell or spell slot. If the check succeeds, the spell functions normally.]
Morphic: [Azeriah may use move earth at will in the demiplane at one-tenth of the spell’s normal casting time, and can reshape normal plants in the same manner (such as by twisting trees into a fence or humanlike shapes). She is even able to affect rock formations with this ability, though the casting time for this is only half normal.]
Portal: [The demiplane gains a permanent gate to the Half-Empty Gym on the material plane, which can only be used for planar travel. This gate is always open and usable from both sides, but Azeriah can secure it using normal means (such as by building a door around it).]