Seal Path (Wizard Spell)

The wizard affected by this spell can learn no more spells in a path, such as a school or other specialty (chosen by the caster from among those the caster knows the target follows), until this spell is removed. A targeted wizard who fails a saving throw vs. spell by 4 or more also suffers the effects of a close path spell affecting the same path for the remainder of the day. A wizard who makes the saving throw by more than 4 can reflect the spell back at the caster. The caster is entitled to a saving throw against the weakened reflected spell with a +4 bonus; if he succeeds there is no effect, but if he fails the spell affects him normally. The spell cannot be reflected more than once.
The seal on the chosen path can be removed only by an open path spell (the reversed form of seal path), a limited wish, or a wish spell.
The material component is a shining seal made of a special alloy of lead and mithral. The seal is inscribed with the victim's name or sigil. Its cost is not less than 1,000 gp, and it disap­pears when the spell is cast.
The reversed form, open path, removes the effect of a seal path spell. The material compo­nent is the same.
Notes: Very rare spell. (Updated from Dragon Magazine.)
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells