Planewalkers in Steam (TIP)

__TOC__
maMephits are also good steamed, although here it is hard to tell when they're done.
Many planewalkers come to Steam, since it presents little in the way of danger and it's a little easier to get around than in the plane of Air (but the weather's not as nice).
Some planewalkers come to this plane to work on the cloud farms. These places literally seed the clouds of steam with various plants that hover in the mist, finding purchase there. The plants take root and grow in the clouds, until flying steamships called harvesters come along and collect the crops and gather them into bins. This work can be dangerous with the klyndesi and wavefires about, so most of the farmhands and harvester crews are secretly well-armed warriors and mages. Additionally, since the crops are so valuable (these rare plants grow no where else), raiders and bandits plague the workers.
==Spell Keys and Other Necessities==
Xanxost thinks it's funny that sometimes wizards' spells don't work. For some reason, however, the wizards usually don't laugh. The spell keys that enable a wizard to cast his spells normally in the plane of Steam are gurgling sounds made in the throat of the caster, adding verbal components to each spell (if they didn't have that component already). These complex sounds add a casting time of I per spell level to each spell. Casting times of more than 10 become one full round.