Snipe (Sonny 2017)

Snipe is an A.I. Exclusive Active Ability in Sonny (2017).
==Details==
Strikes an enemy 1 time with a ranged attack, dealing Fire damage with 110% of the caster's Power, and with a +100% Hit. Bonus. If the caster has not been damaged before their turn (they reach 100 Focus), this ability deals 110% increased damage. This ability has no cooldown.
This ability is affected by a glitch which causes it to apply the bonus increase twice, resulting in +220% increased damage when the condition is met.S
==Users==
Unit 	Encountered 	Type
ZPCI Sniper 	Zone 7 - ZPCI Stronghold	Normal Enemy
Lt. Farsight	Zone 7 - ZPCI Stronghold	Miniboss Enemy
==Tactics==
The Bleed buff from Wound can help the player with dealing damage to unit's equipped with this ability, if they want to focus their attacks on a different unit. Either let Sonny's allies attack the unit with Snipe, or let Sonny attack them and let the allies kill the other unit.
==Trivia==
*This ability's reaction is described with the passive Vantage Point, which all units with this ability have equipped.
Category:Sonny (2017)
Category:Abilities (Sonny 2017)
Category:A.I. Abilities (Sonny 2017)