Perceptionist

== Overview ==
The Perceptionist is a primary weapon for Flanker. The weapon is based off the Winchester M1880 model that allows you to deal 100% mini-crit damage when shot behind an enemy, the downsides being having 10% less pellets per shot, decreasing the amount of bullets per shot from 10 to 9 and 20% slower reload speed.
This weapon encourages Flankers to use their high mobility to do their job and flank the enemy. Getting behind the enemy allows you to deal quite a lot more damage compared to stock and even instant killing all the light classes including Doctors as well assuming you get close enough to their backs. The downsides discourage the weapon being used in head-on fights.
== Damage and Function Times ==
Damage and function times 	Damage and function times 	Damage and function times
Shot type 	Shot type 	Hitscan
Damage type 	Damage type 	Bullet
Ranged or Melee damage? 	Ranged or Melee damage? 	Ranged
Damage 	Damage 	Damage
Base damage 	100% 	6 / pellet
Maximum ramp-up 	175% 	10.5 / pellet
Maximum fall-off 	50% 	3 / pellet
Pellet count 	Pellet count 	9
Point blank 	Point blank 	10-94
Medium range 	Medium range 	6-54
Long range 	Long range 	3-27
Mini-crit 	Mini-crit 	8.1-17.2 / pellet
Critical 	Critical 	18 / pellet
Function times 	Function times 	Function times
Attack interval 	Attack interval 	0.62s
Reload speed (first) 	Reload speed (first) 	0.91s
Reload speed (consecutive) 	Reload speed (consecutive) 	0.62s
Values are approximate and determined by community testing.	Values are approximate and determined by community testing.	Values are approximate and determined by community testing.
== Tips ==
====== General Tips ======
* If you can not flank them, try to use your speed and circle strafe around them to eventually reach the back.
** You can try to utilize the Sandman to slow opponents or increase your speed respectively to make it easier to circle around to their back.
* Pace your shots. The name of the game with the Perceptionist is patience. Make sure every shot counts, because if you miss, it will take a long time to reload.