Outer La Noscea

Outer La Noscea is a location in Final Fantasy XIV.
==Story==
==Locations==
Outer La Noscea is located on the foothills of O'Ghomoro.
This zone connects to Upper La Noscea in the west and east.
===Aetherytes===
====Camp Overlook====
A Maelstrom military camp located high up on Outer La Noscea, overlooking the Wanderer's Palance and Upper La Noscea environs. Run by ex-pirates known as the Red Swallows, this camp monitors the activities of kobolds and their stronghold of U'Ghamaro Mines, and as such is the only place of respite adventurers may find up here.
===Areas===
Outer La Noscea contains the following areas:
*The Long Climb – Rugged hills lined with ruins of Nym.
*Iron Lake – A shallow lake lined with many kobold facilities.
*U'Ghamaro Mines – The stronghold of the Kobolds.
=== Weather ===
Outer La Noscea's climate may exhibit any of the following weather conditions:
Weather	Frequency
 	30%
 	20%
 	20%
 	15%
 	15%
==Places of Interest==
===The Floating City of Nym===
These were were thought to be the hub of Nymian civilization during the Fifth Astral Era. Many of these ruins hover in place -- believed to be due to over-aspected wind crystals -- and thus making them a distinctive landmark of La Noscea.
====The Hermit's Hovel====
A lone, mysterious empty cabin up on the slopes of Outer La Noscea near natural springs. Few are said to meet the master of this cabin, though it does not stop travelers from taking advantage of the local springs or the bedding.
===U'Ghamaro Mines===
An underground city built into the volcano of O'Ghomoro. It functions as the primary outpost of the kobolds.
===Mt. O'Ghomoro===
A massive volcano located to the north of Outer La Noscea, O'Ghomoro is home to the kobolds. While not currently accessible to players, it dominates the skyline of Outer La Noscea.
==Activities==
===Duties===
Trial
Level 50
Item level 57
U'Ghamaro Mines (x24 y8) 	
From deep within their mines, the kobolds have watched and waited for another opportunity to summon their Great Father and wreak havoc on Limsa Lominsa. With the destruction of the Ultima Weapon, the final obstacle to their plans was removed, allowing the beastmen to summon their god without fear of imperial reprisal. Once more, it falls to you to ensure that the Lord of Crags never sees the light of day.	From deep within their mines, the kobolds have watched and waited for another opportunity to summon their Great Father and wreak havoc on Limsa Lominsa. With the destruction of the Ultima Weapon, the final obstacle to their plans was removed, allowing the beastmen to summon their god without fear of imperial reprisal. Once more, it falls to you to ensure that the Lord of Crags never sees the light of day.
Trial
Level 50
Item level 67
U'Ghamaro Mines (x24 y8) 	
When northern Vylbrand is racked by an earthquake, Urianger Augurelt suspects the kobolds of summoning the primal Titan. The Scion of the Seventh Dawn is proven irritatingly correct in short order when the Lord of Crags appears in the mountains of O'Ghomoro to flaunt powers even greater than were supposed. It does not take an augur to see that a battle to the death must soon follow. 	When northern Vylbrand is racked by an earthquake, Urianger Augurelt suspects the kobolds of summoning the primal Titan. The Scion of the Seventh Dawn is proven irritatingly correct in short order when the Lord of Crags appears in the mountains of O'Ghomoro to flaunt powers even greater than were supposed. It does not take an augur to see that a battle to the death must soon follow.
===FATEs===
Name	Level 	Location 	Time limit 	Objective
Name	DescriptionSpawn conditions (if any) 	DescriptionSpawn conditions (if any) 	DescriptionSpawn conditions (if any) 	DescriptionSpawn conditions (if any)
 	30-35 	The Long Climb (x14 y18) 	15 minutes 	Defeat Peryton.
 	Recently, a grizzled old scout with a single rheumy eye returned from the Floating City of Nym claiming he had seen the shadow of a giant dragon land on one of the suspended isles. Now the entire region is crawling with would-be dragonslayers eager to claim the creature's hoard. 	Recently, a grizzled old scout with a single rheumy eye returned from the Floating City of Nym claiming he had seen the shadow of a giant dragon land on one of the suspended isles. Now the entire region is crawling with would-be dragonslayers eager to claim the creature's hoard. 	Recently, a grizzled old scout with a single rheumy eye returned from the Floating City of Nym claiming he had seen the shadow of a giant dragon land on one of the suspended isles. Now the entire region is crawling with would-be dragonslayers eager to claim the creature's hoard. 	Recently, a grizzled old scout with a single rheumy eye returned from the Floating City of Nym claiming he had seen the shadow of a giant dragon land on one of the suspended isles. Now the entire region is crawling with would-be dragonslayers eager to claim the creature's hoard.
 	34-39 	The Long Climb (x17 y16) 	15 minutes 	Defeat the basalt golems.
 	The long and winding road known as the Long Climb is one of only two means to reach Camp Overlook, and when this road is blocked by golems wielded by powerful warlocks looking to rob couriers and caravans, it is the residents of that camp who suffer. Defeat the basalt golems and ensure the safety of those who walk the Long Climb. 	The long and winding road known as the Long Climb is one of only two means to reach Camp Overlook, and when this road is blocked by golems wielded by powerful warlocks looking to rob couriers and caravans, it is the residents of that camp who suffer. Defeat the basalt golems and ensure the safety of those who walk the Long Climb. 	The long and winding road known as the Long Climb is one of only two means to reach Camp Overlook, and when this road is blocked by golems wielded by powerful warlocks looking to rob couriers and caravans, it is the residents of that camp who suffer. Defeat the basalt golems and ensure the safety of those who walk the Long Climb. 	The long and winding road known as the Long Climb is one of only two means to reach Camp Overlook, and when this road is blocked by golems wielded by powerful warlocks looking to rob couriers and caravans, it is the residents of that camp who suffer. Defeat the basalt golems and ensure the safety of those who walk the Long Climb.
 	34-39 	The Long Climb (x16 y15) 	15 minutes 	Defeat Ose.
 	It is not enough that he killed and devoured a total of twenty-seven of the original laborers sent to outer La Noscea to build Camp Overlook, but Ose─king among coeurls─is once again terrorizing the storm soldiers stationed at the remote outpost. 	It is not enough that he killed and devoured a total of twenty-seven of the original laborers sent to outer La Noscea to build Camp Overlook, but Ose─king among coeurls─is once again terrorizing the storm soldiers stationed at the remote outpost. 	It is not enough that he killed and devoured a total of twenty-seven of the original laborers sent to outer La Noscea to build Camp Overlook, but Ose─king among coeurls─is once again terrorizing the storm soldiers stationed at the remote outpost. 	It is not enough that he killed and devoured a total of twenty-seven of the original laborers sent to outer La Noscea to build Camp Overlook, but Ose─king among coeurls─is once again terrorizing the storm soldiers stationed at the remote outpost.
 	34-39 	The Long Climb (x15 y11) 	15 minutes 	Defeat the coeurls.
 	A pride of coeurls is roaming along the narrow mountain road leading to and from Camp Overlook, preying on anything that is foolish enough to pass their way. Defeat the beastkin and secure the road. 	A pride of coeurls is roaming along the narrow mountain road leading to and from Camp Overlook, preying on anything that is foolish enough to pass their way. Defeat the beastkin and secure the road. 	A pride of coeurls is roaming along the narrow mountain road leading to and from Camp Overlook, preying on anything that is foolish enough to pass their way. Defeat the beastkin and secure the road. 	A pride of coeurls is roaming along the narrow mountain road leading to and from Camp Overlook, preying on anything that is foolish enough to pass their way. Defeat the beastkin and secure the road.
 	34-39 	The Long Climb (X18 y15) 	15 minutes 	Defeat the restless raptors.
 	Something further up O'Ghomoro has sent a pack of raptors into a frenzy, and now the restless scalekin threaten to injure the residents of Camp Overlook and beyond. Find the creatures and put them down. 	Something further up O'Ghomoro has sent a pack of raptors into a frenzy, and now the restless scalekin threaten to injure the residents of Camp Overlook and beyond. Find the creatures and put them down. 	Something further up O'Ghomoro has sent a pack of raptors into a frenzy, and now the restless scalekin threaten to injure the residents of Camp Overlook and beyond. Find the creatures and put them down. 	Something further up O'Ghomoro has sent a pack of raptors into a frenzy, and now the restless scalekin threaten to injure the residents of Camp Overlook and beyond. Find the creatures and put them down.
 	34-39 	The Floating City of Nym (x14 y15) 	15 minutes 	Defeat Number 128.
 	An ungodly experiment in creation gone wrong, Number 128 does not belong in this world. Hunt down the masterless golem and put an end to the abomination. 	An ungodly experiment in creation gone wrong, Number 128 does not belong in this world. Hunt down the masterless golem and put an end to the abomination. 	An ungodly experiment in creation gone wrong, Number 128 does not belong in this world. Hunt down the masterless golem and put an end to the abomination. 	An ungodly experiment in creation gone wrong, Number 128 does not belong in this world. Hunt down the masterless golem and put an end to the abomination.
 	34-39 	Iron Lake (x22 y17) 	15 minutes 	Protect the cowering coachman from the kobold bedesmen, quarrymen, and roundsmen.
 	While escorting a carriage of supplies to Camp Overlook, a Maelstrom unit was ambushed by kobolds and slaughtered to the last man. Now, the lone remaining coachman scrambles to stay alive while awaiting rescue. Any and all assistance is welcome.
Spawn conditions:
*Speak with the cowering coachman. 	While escorting a carriage of supplies to Camp Overlook, a Maelstrom unit was ambushed by kobolds and slaughtered to the last man. Now, the lone remaining coachman scrambles to stay alive while awaiting rescue. Any and all assistance is welcome.
Spawn conditions:
*Speak with the cowering coachman. 	While escorting a carriage of supplies to Camp Overlook, a Maelstrom unit was ambushed by kobolds and slaughtered to the last man. Now, the lone remaining coachman scrambles to stay alive while awaiting rescue. Any and all assistance is welcome.
Spawn conditions:
*Speak with the cowering coachman. 	While escorting a carriage of supplies to Camp Overlook, a Maelstrom unit was ambushed by kobolds and slaughtered to the last man. Now, the lone remaining coachman scrambles to stay alive while awaiting rescue. Any and all assistance is welcome.
Spawn conditions:
*Speak with the cowering coachman.
 	41-46 	Kobold Dig (X25 y16) 	15 minutes 	Destroy the kobold toolboxes and defeat 59th Order Matriarch Go Zu.
 	Under command by Matriarch Go Zu, the kobolds of the 59th Order have commenced drilling at their makeshift dig site. Impede their progress by destroying the kobolds' tools.
Spawn conditions:
*Speak with the storm private. 	Under command by Matriarch Go Zu, the kobolds of the 59th Order have commenced drilling at their makeshift dig site. Impede their progress by destroying the kobolds' tools.
Spawn conditions:
*Speak with the storm private. 	Under command by Matriarch Go Zu, the kobolds of the 59th Order have commenced drilling at their makeshift dig site. Impede their progress by destroying the kobolds' tools.
Spawn conditions:
*Speak with the storm private. 	Under command by Matriarch Go Zu, the kobolds of the 59th Order have commenced drilling at their makeshift dig site. Impede their progress by destroying the kobolds' tools.
Spawn conditions:
*Speak with the storm private.
 	41-46 	The Long Climb (x21 y16) 	15 minutes 	Defeat the grenades.
 	Drawn by whatever it is that draws voidsent from their midnight realm to this one, a cloud of grenades slowly floats in the direction of Camp Overlook. If it were to arrive at the outpost, the results would be deadly; therefore the cloud must be diverted at once. 	Drawn by whatever it is that draws voidsent from their midnight realm to this one, a cloud of grenades slowly floats in the direction of Camp Overlook. If it were to arrive at the outpost, the results would be deadly; therefore the cloud must be diverted at once. 	Drawn by whatever it is that draws voidsent from their midnight realm to this one, a cloud of grenades slowly floats in the direction of Camp Overlook. If it were to arrive at the outpost, the results would be deadly; therefore the cloud must be diverted at once. 	Drawn by whatever it is that draws voidsent from their midnight realm to this one, a cloud of grenades slowly floats in the direction of Camp Overlook. If it were to arrive at the outpost, the results would be deadly; therefore the cloud must be diverted at once.
 	41-46 	Iron Lake (x25 y17) 	15 minutes 	Defeat Brounger.
 	Whether or not you believe the stories of Brounger─a mythical spirit said to conjure terrible storms in the heavens─it does not change the fact that currently in outer La Noscea roams a mythical spirit said to conjure terrible storms in the heavens. 	Whether or not you believe the stories of Brounger─a mythical spirit said to conjure terrible storms in the heavens─it does not change the fact that currently in outer La Noscea roams a mythical spirit said to conjure terrible storms in the heavens. 	Whether or not you believe the stories of Brounger─a mythical spirit said to conjure terrible storms in the heavens─it does not change the fact that currently in outer La Noscea roams a mythical spirit said to conjure terrible storms in the heavens. 	Whether or not you believe the stories of Brounger─a mythical spirit said to conjure terrible storms in the heavens─it does not change the fact that currently in outer La Noscea roams a mythical spirit said to conjure terrible storms in the heavens.
 	44-49 	Iron Lake (x23 y12) 	15 minutes 	Defeat 59th Order Pickman Be Ze.
 	Be Ze─pickman of the 59th Order of kobolds and enemy of miners across La Noscea─is infamous for ruthlessly exploiting mineral deposits of all their resources, leaving them barren for all those who come to O'Ghomoro in search of ore. The greedy beastman must be taught a lesson that Hydaelyn's bounty is meant for all Her children. 	Be Ze─pickman of the 59th Order of kobolds and enemy of miners across La Noscea─is infamous for ruthlessly exploiting mineral deposits of all their resources, leaving them barren for all those who come to O'Ghomoro in search of ore. The greedy beastman must be taught a lesson that Hydaelyn's bounty is meant for all Her children. 	Be Ze─pickman of the 59th Order of kobolds and enemy of miners across La Noscea─is infamous for ruthlessly exploiting mineral deposits of all their resources, leaving them barren for all those who come to O'Ghomoro in search of ore. The greedy beastman must be taught a lesson that Hydaelyn's bounty is meant for all Her children. 	Be Ze─pickman of the 59th Order of kobolds and enemy of miners across La Noscea─is infamous for ruthlessly exploiting mineral deposits of all their resources, leaving them barren for all those who come to O'Ghomoro in search of ore. The greedy beastman must be taught a lesson that Hydaelyn's bounty is meant for all Her children.
 	47-50 	U'Ghamaro Mines (x21 y5) 	15 minutes 	Defeat Balidet.
 	In their incessant diggings, the kobolds have unearthed something that was better left buried─a living statue of a time long past, awoken from an eternity of slumber to kill once again.
This FATE has been removed from the game. 	In their incessant diggings, the kobolds have unearthed something that was better left buried─a living statue of a time long past, awoken from an eternity of slumber to kill once again.
This FATE has been removed from the game. 	In their incessant diggings, the kobolds have unearthed something that was better left buried─a living statue of a time long past, awoken from an eternity of slumber to kill once again.
This FATE has been removed from the game. 	In their incessant diggings, the kobolds have unearthed something that was better left buried─a living statue of a time long past, awoken from an eternity of slumber to kill once again.
This FATE has been removed from the game.
 	47-50 	Iron Lake (x22 y11) 	15 minutes 	Defeat 5th Order Patriarch Ze Bu.
 	5th Order Patriarch Ze Bu, chosen of Titan, has come to U'Ghamaro Mines to personally preside over the summoning of his lord. See the kobold returned to the earth, else the land shall be made to tremble once more. 	5th Order Patriarch Ze Bu, chosen of Titan, has come to U'Ghamaro Mines to personally preside over the summoning of his lord. See the kobold returned to the earth, else the land shall be made to tremble once more. 	5th Order Patriarch Ze Bu, chosen of Titan, has come to U'Ghamaro Mines to personally preside over the summoning of his lord. See the kobold returned to the earth, else the land shall be made to tremble once more. 	5th Order Patriarch Ze Bu, chosen of Titan, has come to U'Ghamaro Mines to personally preside over the summoning of his lord. See the kobold returned to the earth, else the land shall be made to tremble once more.
 	47-50 	U'Ghamaro Mines (x21 y5) 	10 minutes 	Defeat 59th Order Roundsman Ge Ga.
 	Sparing no effort to see every last speck of wealth in the mines funneled directly into his personal coffers, the covetous Zo Ga has sent a savage henchman, 59th Order Roundsman Ge Ga, to claim a new tunnel in his name. In lieu of delivering a lecture of the merits of proper wealth distribution, cut the blackguard down where he stands.	Sparing no effort to see every last speck of wealth in the mines funneled directly into his personal coffers, the covetous Zo Ga has sent a savage henchman, 59th Order Roundsman Ge Ga, to claim a new tunnel in his name. In lieu of delivering a lecture of the merits of proper wealth distribution, cut the blackguard down where he stands.	Sparing no effort to see every last speck of wealth in the mines funneled directly into his personal coffers, the covetous Zo Ga has sent a savage henchman, 59th Order Roundsman Ge Ga, to claim a new tunnel in his name. In lieu of delivering a lecture of the merits of proper wealth distribution, cut the blackguard down where he stands.	Sparing no effort to see every last speck of wealth in the mines funneled directly into his personal coffers, the covetous Zo Ga has sent a savage henchman, 59th Order Roundsman Ge Ga, to claim a new tunnel in his name. In lieu of delivering a lecture of the merits of proper wealth distribution, cut the blackguard down where he stands.
 	48-51 	U'Ghamaro Mines (x24 y6) 	10 minutes 	Defeat 59th Order Bedesman Bi Go.
 	59th Order Bedesman Bi Go is a skilled alchemist, known for his experimentations on coblyns. His research has led to vast improvements in kobold metallurgical techniques, which, in time, will lead to better kobold weapons, which, ultimately, will lead to more Maelstrom casualties. Locate the holy man and cease his advancements. 	59th Order Bedesman Bi Go is a skilled alchemist, known for his experimentations on coblyns. His research has led to vast improvements in kobold metallurgical techniques, which, in time, will lead to better kobold weapons, which, ultimately, will lead to more Maelstrom casualties. Locate the holy man and cease his advancements. 	59th Order Bedesman Bi Go is a skilled alchemist, known for his experimentations on coblyns. His research has led to vast improvements in kobold metallurgical techniques, which, in time, will lead to better kobold weapons, which, ultimately, will lead to more Maelstrom casualties. Locate the holy man and cease his advancements. 	59th Order Bedesman Bi Go is a skilled alchemist, known for his experimentations on coblyns. His research has led to vast improvements in kobold metallurgical techniques, which, in time, will lead to better kobold weapons, which, ultimately, will lead to more Maelstrom casualties. Locate the holy man and cease his advancements.
===Other===
==Encounters==
===Enemies===
Enemy	Pic	Level	HP 	Abilities 	Drops	Areas
 	 	34 	1142 	Attack, Boulder Clap, Plaincracker 	 	The Long Climb
 	 	44 	4016 	 	 	Iron Lake
 	 	34 	1142 	Attack, Charged Whisker 	 	The Long Climb
 	 	49 	2501 	Cure, Stone, Stoneskin 	 	U'Ghamaro Mines
 	 	49 	2501 	Stone, Titan's Anger 	 	U'Ghamaro Mines
 	 	49 	2501 	Attack, Enstone, Overpower 	 	U'Ghamaro Mines
 	 	49 	2501 	Attack, Fast Blade, Titan's Boon 	 	U'Ghamaro Mines
 	 	41-44	1703-2008	Attack, Detonator, Enfire 	 	Iron Lake
 	 	34 	1142 	Attack, Peck, Wing Cutter 	 	The Long Climb
 	 	41-44	1703-2008	Cure, Stone, Stoneskin 	 	Iron Lake
 	 	41-44	1703-2008	Stone, Titan's Anger 	 	Iron Lake
 	 	41-44	1703-2008	Attack, Enstone, Overpower 	 	Iron Lake
 	 	41-44	1703-2008	Attack, Fast Blade, Titan's Boon 	 	Iron Lake
 	 	30-34	780-1142 	Thunder 	 	The Long Climb
 	 	34 	1142 	Thunder 	 	Iron Lake
 	 	48 	4766 	Bomb Spark 	 	U'Ghamaro Mines
 	 	30 	780 	Attack, Backflip, Fireball, Tail Chase	 	The Long Climb
 	 	34 	1142 	Attack, Stone Throw 	 	The Long Climb
 	 	48-49	2383-2501	Attack, Shatter 	 	U'Ghamaro Mines
 	 	48 	2383 	Cure, Stone, Stoneskin 	 	U'Ghamaro Mines
 	 	49 	2501 	Attack, Boulder Clap 	 	U'Ghamaro Mines
 	 	48 	2383 	Stone, Titan's Anger 	 	U'Ghamaro Mines
 	 	48 	2383 	Attack, Enstone, Overpower 	 	U'Ghamaro Mines
 	 	48 	2383 	Attack, Fast Blade, Titan's Boon 	 	U'Ghamaro Mines
 	 	34 	1142 	Attack, Foul Breath 	 	The Long Climb
 	 	34 	1142 	Attack, Charged Whisker 	 	The Long Climb
==Musical themes==
==Gallery==
FFXIV Outer La Noscea 02.png
FFXIV Outer La Noscea 03.png
FFXIV Outer La Noscea 06.png
FFXIV Outer La Noscea 04.png
FFXIV Outer La Noscea 05.png
Category:La Noscea locations in Final Fantasy XIV