1.21: Antique&Nature

Minecraft 1.21, also known as The Antique&Nature Update, adds a ton of new stuff into Ancient (Antique) Archaeology part of Minecraft and updates Nature of the game aswell. Because of it's size, this update is thought to be largest patch done to Minecraft in it's entire history It was released on 14th July, 2024.
Mobs
* Stalker Golem
* A new Golem based on early concept of Warden, known as The Stalker
* Spawns naturally in Deepslate-layer Archaeological sites
* Can be created by placing an Echo Core in center and 4 Reinforced Deepslated around it, in any orientation
* Has 150 Health points, and around same size as Iron Golem
* Naturally spawned ones do 10 HP damage on easy difficulty, 18 on normal difficulty and 30 on hard difficulty
* Naturally spawned ones are hidden as statues and will awake if player does too much noise. They are aggresive towards all players
* Can only hear noise, it's blind and doesn't smell
* Stalker golems created by players are passive towards the one who created them and neutral towards other players
* Can retract so that it can chase players in tunnels 1 block tall
*Drops Excited Echo Shards and Ancient Bone Fragments when killed
* Diver
* Is an Ancient mob, like Sniffer
* Lives in water, and looks like a very large Triop
* Has 50 HP, and a hitbox that is 2 blocks wide, 2 blocks long and 1 block tall
* In survival, it can be spawned by obtaining a Diver egg which rarely drops from suspicious gravel near sea monument
* Is neutral and can be tamed with Cod
* Does 5 HP damage on easy difficulty, 8 on normal difficulty and 13 on hard difficulty
* Tamed divers can be ridden underwater with a saddle, as reach speeds as fast as dolphins.
* They give extra bubbles to player's air bar if they are near a Diver and underwater
*Drops Cod and Salmon when killed
* Digger
* Is also an Ancient mob, like Sniffer
* Lives on and in ground, looks like a Mole with cobblestone paws and feet
* Is passive
* Can be obtained in survival by hatching a Digger egg rarely found in suspicious gravel in Jungle Temples
* Has 20 HP and can fit in 1x1 spaces
* Digs into dirt blocks and can bring various items to the surface, such as bones, seeds, saplings, gravel
*Drops Moss, Dirt or Cobblestone when killed
* Iceogoat
* New ancient mob, like Sniffer
* Lives in cold biomes, has 8 legs and head that somewhat looks like goat's head. It also has hidden limb in it's back that is used to throw Magic Ice
* Is neutral and can be tamed with Blue Ice Blocks
* Has 40 HP, and a 2X2X2 hitbox
* Does 6 HP damage on easy difficulty, 10 on normal difficulty and 15 on hard difficulty, only damages via Magic Ice
* Shoots Magic Ice from it's hidden limb, that makes mobs/players freeze. Limb stands up when Iceogoat is attacking something.
* Magic Ice will however above players/mobs and fall after staying still for 0.5-1 seconds
* Tamed Iceogoats will protect their owners if they are attacked. They will not attack owner if they attack them.
* Is implementation of Iceologer, who lost 2020 mob vote, that was remade into an Ancient mob.
* Can be obtained in survival by hatching an Iceogoat egg rarely found in suspicious gravel in Mountain biomes
* When growing up, it drops Magic Ice Shard. If you add it to sword or axe in smithing table, sword will get Freezing Enchantment.
* Freezing Enchantment freezes other mobs/players when attacking them. It cannot exist along Fire Aspect on a tool.
*Drops Blue Ice when killed
* Red Dragon
* New ancient mob, like Sniffer
* Can live anywhere
* Is neutral and can be tamed with Bone Blocks
* Has 150 HP and hitbox roughtly size of Ravager
* Can attack with Fireballs or directly
* Fireballs do 5 HP damage on easy difficulty, 9 on normal difficulty and 14 on hard difficulty. They do no destroy terrain, but still can create fires.
* Direct attack does 7 HP damage on easy difficulty, 13 on normal difficulty and 20 on hard difficulty
* 2 People can ride tamed ones like a camel. Driver can use left click to summon a Fireball, with 10 second reload time.
* Can be obtained by doing the following sequence:
*Drops fireballs and gunpowder when killed
Place Ender Dragon Egg on ground and spawn Endermite with an Ender Pearl. Endermite will approach The Egg and when it touches it, it dies and outer shell of the egg explodes. Red dragon egg will be dropped into ground in place where the Ender Dragon Egg stood. If placed anywhere, baby Red Dragon will hatch in 1 hour.
* Moobloom
* Passive mob that spawns in biomes with abundance of flowers
* Has 10 HP
* It has flowers on it's back and has colour of them: Dandelion Mooblooms are white, Sunflower Mooblooms are yellow, etc.
* Bees can take pollen from them
* Milking them with bowl will give you a suspicious soup
* Using shears on them will give you their flowers and turn Moobloom into regular Cow
*Drops Raw Beef and Flowers when killed
* Ostrich
* Passive mob that spawns in Savanna biome
* Has 15 HP
* Can be tamed with seeds and then ridden with a saddle
* Falls slowly like Chicken
*Drops Feathers when killed
* Meerkat
* Passive mob that spawns in Desert biome, near Oasis
* Has 8 HP
* Can be tamed with Cod, it will follow player and attack attackers
*Drops Nothing when killed
* Vulture
* Passive mob that spawns in Messa biomes
* Has 10 HP
* It can be tamed with rotten flesh, and will bring some player's items to player after player died
*Drops feathers when killed
* Termite
* Neutral mob that spawns in Savanna biome
* Has 1 HP and does 1 HP damage on all difficulties
* Has a 2 pixel texture like a firefly
* Can strip wood to replicate
* Lives in Termite Mound
*Drops Nothing when killed
* Fly
* Passive mob that can spawn anywhere on surface
* Has 1 HP
* Can be Eaten by Frogs
*Drops Nothing when killed
Blocks
* Echo Core
* Made by putting 4 Excited Echo Shards in a square
* Can be used to create The Stalker Golem
* Drops Excited Echo Shards when broken
* Can be Mined with Silktouch Pickaxe
* Emits light on same level as torch
* Undead mobs (other than Wither) are scared of this block and will run away from it
* Rarely generates in Ancient Cities and Deepslate-layer Archaeological sites
* Ancient Bone Block
* Can be found in Deepslate-layer fossils
* Drops Ancient Bone Shards when destroyed
* Can be used to craft Bone Meal
* Can be used to tame Red Dragon
* Can be crafted by putting 9 Ancient Bone Shards into crafting grid in Crafting Table
* Sometimes is found in Ancient City Chests
* Drops rarely from Warden
* Suspicious Gravel
* New suspicious block, like suspicious sand
* Brush can be used on it to find loot inside
* Can be found is some Archaeological sites
* Turns into regular gravel after being brushed
* Like suspicious sand, it cannot be obtained or moved
* Ancient Tree Woodset
* New woodset, like Oak woodset
* Has logs, leaves, planks, stairs, slabs, doors, trapdoors, signs, hanging signs, fences, gates, boats, buttons and pressure plates
* Logs and leaves can be harvested from Ancient Tree, rest can be crafter from planks that are crafted from logs
* Blocks (including leaves) have grayish theme
* Ancient Tree Sapling
* New sapling that can be found by Sniffer or Digger OR can be obtained by breaking Ancient Tree Leaves
* Grows into Ancient Tree
* Palm Tree Woodset
* New woodset, like Oak woodset
* Has logs, leaves, planks, stairs, slabs, doors, trapdoors, signs, hanging signs, fences, gates, boats, buttons and pressure plates
* Logs and leaves can be harvested from Palm Tree, rest can be crafter from planks that are crafted from logs
* Blocks have yellowish theme
* Palm Tree Sapling
* New sapling that can be harvested from Palm Tree Leaves
* Grows into Palm Tree
* Baobab Tree Woodset
* New woodset, like Oak woodset
* Has logs, leaves, planks, stairs, slabs, doors, trapdoors, signs, hanging signs, fences, gates, boats, buttons and pressure plates
* Logs and leaves can be harvested from Baobab Tree, rest can be crafter from planks that are crafted from logs
* Blocks have Dark Orange theme
* Baobab Tree Sapling
* New sapling that can be harvested from Baobab trees
* Grows into Baobab Tree, but there MUST be 9 sapling placed in 3x3 area for the tree to grow
* Termite Mound
* New Beehive-like block, but for Termites
* Up to 5 Termites can enter single Termite Mound at the same time
* Termites can travel between different Termite Mounds if they are connected to each other
* If Termites accumulate enought food in a Termite Mound, it will expand to nearby grass/dirt blocks
* Drops dirt and mushrooms when destroyed
* Destroying it will cause termites to get angry at you
* Can be mined, with termites, using Silktouch tool
* Quicksand
* Sometimes generates in Jungles, Deserts and Messas (in Red Quicksand variant)
* Players will fall into it like into Powder Snow
* Will cause players to suffocate to death
* Can be obtained by using bucket on it, like Powder Snow
* Can be crafted by combining Sand and Water Bucket
* Opuntia
* New cactus
* Grows in Messa
* Does damage is player is touching it
* Can produce Prickly Pears that can be eaten
* Grows up to 2 blocks tall