Judge Holden

Blood Meridian: Page 248
==Summary==
Judge Holden is the central antagonist to Cormac Mcarthy's 1985 Western novel 'Blood Meridian'. He is depicted as an almost supernatural entity, with immense strength, speed, intelligence, and capacity for cruelty. The most notable member of the Glanton Gang, a group of scalp hunters roaming along the US-Mexico border. Based on the historic Judge Holden.
==Powers and Stats ==
Tier: 9-C physically, Higher with Colt Dragoons, even Higher with Howitzer.
Name: Judge Holden, The Judge, referred to as The Devil by the reverendBlood Meridian: Page 4
Origin: Blood Meridian: The Evening Redness in the West.
Gender: Appears Male
Age: Inapplicable. Described as "An extension of some primordial void without terminus or origin."
Classification: Satan, scalper, criminal
Powers and Abilities: Superhuman Physical Characteristics (With a single blow, the Judge kills a horse with a 100 pound boulderBlood Meridian: Page 184. Capable of lifting and wielding a Mountain Howitzer cannon with one armBlood Meridian: Page 230. Slams a man's head against a wall with enough force to crush his skullBlood Meridian: Page 202), Genius Intelligence (Judge is extremely intelligent and proficient at everything he triesBlood Meridian: Page 110), Likely Precognition (Knew the place and time to meet every member of the Glanton Gang prior to their conscriptionBlood Meridian: Page 111. Ambushed the Kid years after they parted ways), Immortality (Types 1 and possibly 5; Many years after the majority of the book occurs, the Kid meets the Judge again, the Judge having seemingly not aged a dayBlood Meridian: Page 274. The Kid and Tobin theorize that the Judge cannot be killed by traditional means due to his nature as a supernatural entity or demonBlood Meridian: Page 249. The Judge claims he will never dieBlood Meridian: Page 283), Self-Sustenance (Type 2 and 3; Travels massive swaths of desert without requiring water or foodBlood Meridian: Page 112. The Judge is never pictured sleeping and is stated to not require it), Likely Nonduality (Type 1; the Judge is stated to be something 'wholly other than their sum, nor was there system by which to divide him back into his origins for he would not go'Blood Meridian: Page 260), Weapon Mastery (Hyper-Proficient with his dual revolversBlood Meridian: Page 151), Vehicle Mastery (Skilled Horseback Rider), Potently Limited Tracking (With the Imbecile, the Judge is able to Track the location of the KidBlood Meridian: Page 235, though he may have been using Precognition.) Stealth Mastery and possibly Teleportation (The Judge, is very stealthyBlood Meridian: Page 244. Seemingly able to disappear and reappear at willBlood Meridian: Page 258), Preparation and Limited Explosion Manipulation (Knows how to make gunpowder from scratchBlood Meridian: Page 116, and carries bags of it on his person), Social Influencing and possibly Corruption (Eloquent and charismatic to a supernatural degree. Accuses a priest of such despicable acts that the local residents turn on and murder him on the spot. It is implied that even the speech of the Judge causes corruption in the hearts of menBlood Meridian: Page 246), Resistance to Fire Manipulation (Completely unaffected by flames that he walked directly into, and is described to be in some way native to the elementBlood Meridian: Page 102).
Attack Potency: Street level physically (the Judge is incredibly strong. With one hit. the Judge is capable of killing a horse by wielding a 100 pound rock to crush its skull. Causally kills a man by crushing his skull). Higher with duel revolvers (Wields a pair of Colt Dragoon Revolvers, updated versions of the Colt Patterson, which used 0.36 caliber balls which had a mass of 71 grams and it fired those at 270 m/s; which would equal 2,587.95 joules). Even Higher with Howitzer cannon.
Speed: Peak Human (Judge is deceptively fast despite his size. Said to move like a catBlood Meridian: Page 151. Dodges and breaks the arm of a soldier before he can react). Subsonic+ with Colt Dragoons.
Lifting Strength: Class 5 (Casually crushed a man's skull against a wall. Can lift an enormous blacksmithing anvil above his head while jumping 11 feet).
Striking Strength: Street level
Durability: Unknown (Judge is never pictured taking damage. At least Peak Human (Comparable to his Attack Potency). His obscure nature and immortality make killing him difficult).
Stamina: High (the Judge never displays any signs of being incumbered by or otherwise affected by the harsh environment of the Mexican desert. Never shows any signs of tiring or the need for rest, and has been stated to not require it).
Range: Standard Melee Range Physically and with Hunting Knife. 80-100 meters with Colt Dragoons. Up to 900 meters with Mountain Howitzer.
Standard Equipment: Two Colt Dragoons, Mountain Howitzer, Gunpowder, Hunting Knife.
Intelligence: Genius (Arguable the Judges most dangerous strength is his intelligence, consistently wining battles with brutal and unconventional strategies and never leaving behind any evidence of his horrific crimes. The Judge seeks to know all things as a means to control the world. Incapsulated in the line, "Whatever exists without my knowledge, exists without my consent.")
Intelligence Feats
Knowledge/Skill 	The Judge is able to speak several different languages, including English, SpanishBlood Meridian: Page 76, DutchBlood Meridian: Page 109, GermanBlood Meridian: Page 188, and several Native American languages.	The Judge often gives long sermons characterized by their complexity and metacognitive substance. 	A talented artist capable of creating portraits of people that are so lifelike that they are found disturbingBlood Meridian: Page 122Blood Meridian: Page 123. 	A proficient: Marksman, GeologistBlood Meridian: Page 104, Chemist, Biologist, Philosopher, Lawman (Shown Here)Blood Meridian: Page 201, Draftsman, HistorianBlood Meridian: Page 187 and Botanist.
Stratagy/Manipulation	Surrendered to a group of Indians only to slaughter them at the last possible moment. 	After running out of Gunpowder while on the run from group of Indians. The Judge lead the Glanton Gang into bat caves for sulfur and up a volcano, so they can make ad hoc Gunpowder.	Implied to have betrayed the Glanton Gang to the Yumas before double crossing them as well. Manipulating both groups and resulting in a massacre on all sides. Something Tobin and the Kid realized only later.	Framed the Kid for all his crimesBlood Meridian: Page 257.
Weaknesses: None Notable. The Judges Colt Dragoon Revolvers need to be reloaded, a slightly laborious process due to the old make, though the Judge never struggles with this in the novel.
Category:Tier 9
Category:Subsonic+
Category:Characters