G-3

==Appearance==
The facial features of G-3 are characterized by a loosely defined structure, featuring an inwardly curved smile and notably large eyes. Both the eyes and teeth are adorned with a green hue, akin to that of B-5. 
==Behavior==
Upon opening a new door in the G-Section, there exists a probability for the emergence of G-3. Upon spawning, G-3materializes from the closed door and startles any players in close proximity. It then proceeds to randomly flip a table in a random room, prior to it's eventual disappearance. The primary function of G-3 is to serve as an unexpected obstacle, impeding players from concealing themselves from specific entities such as G-55, CG-55, G-122, and G-159, who possess the ability to check lockers or tables. 
Note that G-3 shares similarities with B-15, albeit differing in it's mechanic of table-flipping as opposed to locker-breaking. 
==Strategy & Tips==
*G-3 has the potential to present a danger when combined with a particular group of entities, namely G-55, CG-55, G-122, and a select few others, including FA-122 and MS-122. However, these entities are relatively uncommon and are subject to random locker checks, similar to bisect MOB-1 of B-140.
**Under no circumstances should you switch to a locker in the event that G-3 damages your table, as doing so may result in your demise at the hands of the aforementioned entities. However, if it is absolutely imperative for your survival, you may consider this option. It is advisable to locate an alternative table for concealment as a precautionary measure.
*The combination of G-3 and G-159 can prove to be lethal. In the event that G-159 materializes and an alternative room, equipped with requisite tables and lockers, is accessible beyond your present location, it is advisable to relocate to said room.
** Utilize this tip for the antecedent recommendation as well, as it may prove advantageous and supportive in specific circumstances.
*In the event that G-3 causes damage to a table, it will still possess a prompt to take cover beneath it. However, it is strongly advised against doing so, as this action will result in a softlock, rendering the individual unable to depart from the table indefinitely and effectively trapping them in that location. The only recourse in such a scenario would be to reset one's character, ultimately leading them back to G-001.
==Trivia== 
*The nomenclature assigned to G-3 visual representation is "Newripoff". This designation may allude to the striking resemblance of the entity to E-1 from Interminable Rooms, or alternatively, to the similarity in appearance to B-5.
*The audio utilized by G-3 is the Femur Breaker Scream, as featured in SCP Containment Breach.
*The G-3 vintage audio has been rendered inaccessible and is no longer audible.
*The particles of G-3 are, in actuality, identical to those of B-5 and BB-5 and share the same green hue as well.
*G-3One of the sounds when G-3 breaks a table is used when the signs above the door above Interminable Rooms' Section E fall off the doors.
*Before the B and G section was released, G-3 was originally called R-1. This means G-3 was apart of the R section.
*G-3 had an oldest design, but it was blurry.
*G-3 is 12 years old, the youngest entity in the game
== Gallery ==
File:G-3 sitting there.gif|G-3 in a room, animated.
File:G-3WOW.png|G-3 near a broken wall.
File:Bottle flip time.jpeg|G-3 close to a locker.
File:Oops sorry.jpeg|G-3 running past a room.
File:Justdidthat.png|G-3 who had recently flipped a table.
File:G-3neartotheplayer.png|G-3 near to a player.
File:Newripoff.png|old G-3 without colors.
File:Eh..webp|old G-3's light in a wall.
File:Help im literally stuck.png|”Clear view of old G-3 being stuck”
File:G-3 leak.jpg|A possible scrapped redesign.
File:G-3 V2.webp|Ditto, but transparent
File:U-300's Glitch Particle.png|G-3’s particles.
File:G-3New.png|G-3s new design in-game while the rooms are dark.
File:Static-assets-upload4571313451417484224.webp|A close up of the new G-3.
File:God this fucking sucks.gif|Another recreated animation of G-3, made on Febuary 9th. (god this sucks)
Category:Table Breaker
Category:G Section Entity
Category:Entities
Category:Entities with Nicknames
Category:Green
Category:Moderate Entities
Category:Scary
Category:Smile
Category:Entities that don't spawn in the lobby