Alignment

Alignment is WARFRAME's representation of the player's morality as a reflection of the Tenno's state of mind and the resulting consequences to their internal psyche. It is measured by a single sliding scale, whose meter represents the congregation of the player's Sun, Neutral and Moon choices accumulated throughout quests.
WARFRAME's alignment system places emphasis on how the player acts, rather than what they chose. A different choice of the same action will not necessarily result in a different outcome; therefore, being pragmatic throughout the storyline will not stop the Tenno from helping someone, but nor will being passionate stop the Tenno from spiting a villain.
==Choices==
By default, all players start out with Neutral alignment. Currently, the only quests where players can affect their alignment choices are The Duviri Paradox, The War Within, The Glast Gambit, The Sacrifice, The New War, Whispers in the Walls, and The Hex. Players can only affect their choices on the first playthroughs of said quests, which will permanently record the player's choice on their account. While players can replay the quests to try out a different choice, the result will not affect the player's recorded alignment.
===Sun===
Sun alignment is gained by choosing actions which make the player passionate and hasty. The Sun measurement is colored white. Here are the following choices that tilt the scale towards the left:
*[The Duviri Paradox] Sol
*[The War Within] I held out hope
*[The War Within] I hated it
*[The War Within] Let her rot
*[The War Within] Destroy
*[The Glast Gambit] Cure her
*[The Sacrifice] Wrath.
*[The Sacrifice] The war...
*[The Sacrifice] Squirm like the maggot you are.
*[The New War] Something went wrong with the jump...
*[The New War] We're on our own...
*[The New War] Natah
*[Whispers in the Walls] ...that it was always watching.
*[The Hex] You do it.
===Neutral===
Neutral alignment is gained by choosing actions representing a balanced state of mind between inaction and action. The Neutral measurement is a colored black and white. Here are the following choices that tilt the scale towards the center:
*[The Duviri Paradox] Terra
*[The War Within] They had lost their minds
*[The War Within] I controlled it
*[The War Within] I will do it
*[The War Within] Control
*[The Glast Gambit] Let her decide
*[The Sacrifice] Acceptance.
*[The Sacrifice] Dream...
*[The Sacrifice] This was inevitable.
*[The New War] We need to stay quiet...
*[The New War] We'll be your family for awhile...
*[The New War] Lotus
*[Whispers in the Walls] ...that this was no way to remember me.
*[The Hex] It's not really her...
===Moon===
Moon alignment is gained by choosing actions that makes the player pragmatic and idealistic. The Moon measurement is colored black. Here are the following choices that tilt the scale towards the right:
*[The Duviri Paradox] Lua
*[The War Within] They were nothing but animals
*[The War Within] I embraced it
*[The War Within] Kill her
*[The War Within] Consume
*[The Glast Gambit] Send her home
*[The Sacrifice] Emptiness.
*[The Sacrifice] My child...
*[The Sacrifice] The cycle is broken.
*[The New War] We're in this together...
*[The New War] Your mom will come...
*[The New War] Margulis
*[Whispers in the Walls] ...that he wasn't worthy.
*[The Hex] I'd be no different.
==Consequences==
Currently, there are no known major gameplay changes for siding with an alignment scale.
===Helminth===
Helminth will have different lines depending on which side of the alignment the player is in. When speaking to the Operator, it may state the following:
*[Sun] (Light shines within this demon.)
*[Neutral] (This demon walks the shadow's edge.)
*[Moon] (Shadows grow within this demon.)
==Trivia==
*This morality system is based on yin and yang.
==References==
Category:Update 19
Category:Lore
Category:Mechanics