Duskmourn: House of Horror

Duskmourn: House of Horror is the 102nd Magic expansion. It was released on September 27, 2024.
==Set details==
Duskmourn: House of Horror is top-down designed set themed on Modern Horror and based on the Haunted House trope. It has a completely different tone than the set that precedes it, Bloomburrow. It is inspired by 70s, 80s, and 90s creepy horror as depicted in Slasher films or The Amityville Horror. The set utilizes an overarching enchantment theme.
Duskmourn: House of Horror contains 276 regular cards , and includes randomly inserted traditional foil versions of all cards. The regular cards include 5 full-art "Manor" basic lands (#272-276). The Bundle Basics lands are #277-286. A series of alternate art "Lurking Evil" cards in regular frames add a monster to the original art (#287-301). Alternate card frames have a different number than the original version. Cards with the modernistic "Paranormal" Showcase frame are #302-327. Borderless cards are #328-343, and the "Mirror monster" borderless cards (where the monster is seen in a reflection) are #344-350. Highlighting the legendary creatures of the plane and paying homage to horror photography, the "Double Exposure" Showcase cards are #351-367. Extended art rare cards are #368-385. This set is the first to include "Japan Showcase" cards. Cards in this showcase feature art from Japanese artists and illustrators, paying homage to the art styles commonly found in Japanese hobby stores. The card frame elements have been minimized to maximize the art, with no shading behind the text box as found on a borderless card. Japan Showcase cards are available in traditional foil (#386-395) and a new "fractured foil" (#396-405), where the card border has a special foil texture. All Japan Showcase cards are printed at Mythic, which may differ from the rarity of the default printing. The textured foil versions of the "Double Exposure" cards are #406-410, and the promos are #411-417.
===Storyline===
Duskmourn is set in the world of Duskmourn, which consists of one giant haunted mansion filled with horrors and is ruled by the demonic Valgavoth. The entire set takes place within its eerie walls. Nashi, the son of the Planeswalker Tamiyo, has vanished through a mysterious door. There's only one clue to his whereabouts: a glitchy, warped recording of a new world full of terrors. You'll join the ensemble cast of Niko Aris, Tyvar Kell, Zimone Wola, Kaito Shizuki, and the Wanderer as they fight for their lives on a plane unlike any other.
Duskmourn: House of Horror is the second set in the Dragonstorm Arc. This set features Story Spotlights.
===Magic Story===
Title	Author 	Publishing date	Setting (plane) 	Featuring
 	Mira Grant	2024-08-19 	Duskmourn 	N/A (Preamble setting the scene of Duskmourn: House of Horror.)
 	Mira Grant	2024-08-19 	Duskmourn, Kaldheim, Kamigawa, Ravnica	Marina, Kaito Shizuki, Himoto, The Wanderer, Yoshimaru, Tamiyo (mentioned), Nashi (mentioned), Genku (mentioned), Niv-Mizzet, Tyvar Kell, Kaya Cassir (mentioned), Niko Aris, Trygve, Zimone, Etrata, Alquist Proft, Aminatou
 	Mira Grant	2024-08-20 	Duskmourn 	Kaito Shizuki, The Wanderer, Nashi (mentioned), Zimone Wola, Niv-Mizzet (mentioned), Tyvar Kell, Niko Aris, Himoto, Swift-Arm (mentioned), Birgi (mentioned), Winter
 	Mira Grant	2024-08-21 	Duskmourn 	Dawn, Rill, Sunset, City
 	Mira Grant	2024-08-22 	Duskmourn 	Winter, Niko Aris, The Wanderer, Niv-Mizzet (mentioned), Kyodai (mentioned), Nashi (mentioned), Kaito Shizuki, Himoto, Teferi Akosa (mentioned), Jace Beleren, Nahiri (mentioned), Zimone Wola, Tyvar Kell, Liliana Vess (mentioned)
 	Mira Grant	2024-08-23 	Duskmourn 	Dawn, City, Rill (mentioned), Sunset (referred)
 	Mira Grant	2024-08-26 	Duskmourn 	Kyodai (depicted), The Wanderer, Winter, Niko Aris, Esika (mentioned), Nashi, Tamiyo (mentioned), Aminatou, Jace Beleren, Kaito Shizuki, Himoto, Vraska, Loot, Tyvar Kell, Zimone Wola, Kianne (depicted)
 	Mira Grant	2024-08-27 	Duskmourn 	Spindlewight
 	Mira Grant	2024-08-28 	Duskmourn, Ravnica 	Tyvar Kell, Zimone Wola, Koma (mentioned), Marina Vendrell, Rootha Squallheart (mentioned), Valgavoth, Nashi, Winter, The Wanderer, Niko Aris, Rill, Sunset, Tamiyo, Kaito Shizuki, Jace Beleren, Aminatou, Etrata, Niv-Mizzet, Alquist Proft, Yoshimaru
 	Mira Grant	2024-08-29 	Duskmourn 	Shevara
 	Mira Grant	2024-08-30 	Duskmourn, Ravnica 	Niko Aris, Nashi, The Wanderer, Tamiyo, Valgavoth, Marina Vendrell, Winter, Zimone Wola, Tyvar Kell, Kaito Shizuki, Himoto, Alquist Proft, Aminatou, Yoshimaru, Loot, Etrata, Niv-Mizzet (mentioned), Victor
 	Mira Grant	2024-08-31 	Duskmourn, Ravnica 	You (Choose your own adventure story through the House)
===Marketing===
Duskmourn is available in Play Boosters, Collector Boosters, four Commander decks and the Duskmourn Bundle. The Bundle's special "Nightmare Edition" was released on October 18th, 2024. It consists of two Collector Boosters and six Play Boosters, and the lands are foil full-art Manor Lands. It also includes a Movie Poster card and three double-sided movie posters. The spindown life counter is glow-in-the-dark. Finally, the Nightmare Bundle contains 1 of 3 Borderless promo cards and 1 of 3 Movie poster–themed cards.
DSC #	Type 	Promo	Notes
368 	Borderless 	 	New flavor text
369 	Borderless 	 	New flavor text
370 	Borderless 	 	New flavor text
371 	Movie Poster	 	
372 	Movie Poster	 	
373 	Movie Poster	 	Art and font reference the movie poster of The Evil Dead (1981).
The set also see the return of Welcome decks, last seen with Core Set 2019.
====Special Guests====
Duskmourn features 10 Special Guests (SPG #64-73). These form The List of the Play Boosters and may be played in Limited games. You'll find a non-foil Special Guests card in 1 out of 64 Play Boosters. Traditional foil Special Guests cards can be found in Collector Boosters.
====Japan Showcase====
Duskmourn: House of Horror introduces the Japan Showcase cards as additional Collector Booster-exclusive collectables. Each of the ten cards in the showcase (DSK #386-405) has been reimagined by Japanese artists and illustrators and have a special frame and style that pays homage to Japanese hobby shops. Unlike Special Guests they use the standard Duskmourn set code and expansion symbol (). 
Japan Showcase cards appear only in Collector Boosters. In Japanese Collector Boosters, Japan Showcase cards will always be in Japanese. In non-Japanese Collector Boosters, they will appear in English two thirds of the time and in Japanese one third of the time. One-in-ten Collector Boosters will have a Japan Showcase card (9% traditional foil, 1% fracture foil).
====Events====
*Prerelease: September 20 – 26, 2024 
*MTG Arena release: September 24, 2024
*Commander Party: October 4 – 10 & November 1 – 7, 2024
*Store Championship: October 12, 2024 – January 5, 2025
*Trick or Treat Event: October 25 – October 31, 2024
**All players begin the game with an emblem: "Whenever an enchantment enters the battlefield under your control, choose one: Trick – create a treasure token. Treat – create a food token."
*Standard Showdown: September 27 – November 7, 2024
*Friday Night Magic: September 27 – November 1, 2024
*Open House: November 1 – 3, 2024 
====Promos====
*Prerelease: a stamped card that can be any rare or mythic rare of Duskmourn: House of Horror.
**The seasonal dark-frame promos are: , , , , .
*Buy-a-Box: Alternate art 
**Customers also receive one Duskmourn: House of Horror Collector Booster, while supplies last.
*Open "Haunted" House: retro frame 
*Bundle promo: alternate art .
*Store Championship: (participation), (Top 8), full art textless (winner).
*Commander Party: retro frame 
*Standard Showdown: with Cowboy Bebop crossover art.
*Japan-only promos for purchase of three Play Booster packs: 1/1 token (retailers) and token (convenience stores).
==Tokens, emblems and markers==
Duskmourn has 16 tokens, one emblem, and one helper card. 
# Copy for <c>Mirror Room</c> and <c>The Jolly Balloon Man</c>.
# Shard enchantment, for <c>Niko, Light of Hope</c>.
# 4/4 Beast creature with “This creature can’t attack or block alone.” for <c>Toby, Beastie Befriender</c>.
# 1/1 Glimmer enchantment creature for <c>Glimmerburst</c>, <c>Glimmerlight</c>, <c>Glimmer Seeker</c>, <c>Grand Entryway</c> and <c>Tunnel Surveyor</c>.
# 2/1 Insect creature with flying for <c>Overlord of the Mistmoors</c>.
# 3/1 Spirit creature with flying for <c>Ghostly Dancers</c>.
# 1/1 Toy artifact creature for <c>Dollmaker’s Shop</c>.
# */* Spirit creature with flying for and <c>Unwilling Vessel</c>.
# 6/6 Demon creature with flying for <c>Ritual Chamber</c>.
# 2/2 Horror enchantment creature for <c>Defiled Crypt</c>.
# 1/1 Gremlin creature for <c>Gremlin Tamer</c>, <c>Midnight Mayhem</c> and <c>Razorkin Hordecaller</c>.
# 2/2 Spider creature with reach for <c>Twitching Doll</c>.
# 1/1 Insect creature with flying for <c>Broodspinner</c> and <c>The Swarmweaver</c>.
# , a 0/0 legendary Fractal creature for <c>Zimone, All-Questioning</c>.
# , a Plains Island Swamp Mountain Forest land for <c>Overlord of the Hauntwoods</c>.
# Treasure artifact, for <c>Piggy Bank</c>.
#.
# helper card.
There is also a punch card with assorted counters and locked door indicators.
==Themes and mechanics==
Duskmourn: House of Horror is an "enchantment matters" set.
It introduces a new enchantment type, Rooms. Rooms have two halves, each with their own mana cost. When a Room is cast, its controller chooses which cost to pay, and it initially only has that half's effect. But at any time, the Room's controller can pay the other half's cost to unlock that half and activate its effects.
Rooms are accompanied by the new ability word Eerie, which is a variation on constellation that also triggers when its controller fully unlocks a Room.
The Impending keyword is found exclusively on the Overlord cycle, all of which are notably enchantment creatures. It works similarly to suspend in that it always has a numerical value but the card is placed on the battlefield rather than in exile. When a card is cast for its impending cost, it's put onto the battlefield with time counters equal to its impending value. Until all the counters are removed, it's not a creature.
Survival is a new ability word similar to inspired. It signifies an ability that triggers if the creature with the ability is tapped during your second main phase, representing that they survived the terrors of combat.
The set sees the return of the Delirium mechanic. First appearing in the Shadows over Innistrad block, delirium cares about having four or more card types in your graveyard. As such, the set contains a wide array of card types to synergize with the ability. 
Manifest cards also return with a tweak, as Manifest Dread, which allows you to look at the top two cards of your library and manifest one while the other goes to your graveyard.
Ninjutsu appears as a cameo mechanic on .
===Card types===
Besides the debut of the Room enchantment type, Duskmourn introduces the Glimmer and Toy creature types. 
The set features the Doctor creature type for the first time outside of a Universes Beyond set, and the first appearance of the Balloon and Clown creature types outside of an Un-set. It features the first-ever non-token card with the Survivor creature type. It also features the second ever enchantment land.
===Counters===
This set introduced rev counters for <c>Chainsaw</c>, and nest counters for <c>Twitching Doll</c>.
===Limited archetypes===
Duskmourn: House of Horror features the following limited archetypes:
*: Eerie tempo
*: Eerie control
*: Sacrifice
*: Delirium aggro
*: Survival
*: Reanimator
*: Rooms control
*: Delirium slow grind
*: "Power 2 or less"-matters aggro
*: Manifest dread
==Cycles==
Duskmourn: House of Horror features multiple cycles.
Cycle name 	 	 	 	 	
Overlords 	 	 	 	 	
Overlords 	Five mythic rare Avatar Horror enchantment creatures with impending. They represent the overseers of the five major zones into which the house is divided. Similar to the M11 Titans, they have a powerful ability that is triggered by them entering the battlefield or attacking. 	Five mythic rare Avatar Horror enchantment creatures with impending. They represent the overseers of the five major zones into which the house is divided. Similar to the M11 Titans, they have a powerful ability that is triggered by them entering the battlefield or attacking. 	Five mythic rare Avatar Horror enchantment creatures with impending. They represent the overseers of the five major zones into which the house is divided. Similar to the M11 Titans, they have a powerful ability that is triggered by them entering the battlefield or attacking. 	Five mythic rare Avatar Horror enchantment creatures with impending. They represent the overseers of the five major zones into which the house is divided. Similar to the M11 Titans, they have a powerful ability that is triggered by them entering the battlefield or attacking. 	Five mythic rare Avatar Horror enchantment creatures with impending. They represent the overseers of the five major zones into which the house is divided. Similar to the M11 Titans, they have a powerful ability that is triggered by them entering the battlefield or attacking.
Mythic Rare Rooms 	 	 	 	 	
Mythic Rare Rooms 	Five mythic rare Room enchantments, each of which has a full art variant. 	Five mythic rare Room enchantments, each of which has a full art variant. 	Five mythic rare Room enchantments, each of which has a full art variant. 	Five mythic rare Room enchantments, each of which has a full art variant. 	Five mythic rare Room enchantments, each of which has a full art variant.
Enduring Glimmers 	 	 	 	 	
Enduring Glimmers 	Five rare Glimmer enchantment creatures that return to the battlefield as just enchantments, not creatures, when they die. 	Five rare Glimmer enchantment creatures that return to the battlefield as just enchantments, not creatures, when they die. 	Five rare Glimmer enchantment creatures that return to the battlefield as just enchantments, not creatures, when they die. 	Five rare Glimmer enchantment creatures that return to the battlefield as just enchantments, not creatures, when they die. 	Five rare Glimmer enchantment creatures that return to the battlefield as just enchantments, not creatures, when they die.
Leylines 	 	 	 	 	
Leylines 	Five rare enchantments, each of which cost MM, and can start the game on the battlefield if they are in a player's opening hand. 	Five rare enchantments, each of which cost MM, and can start the game on the battlefield if they are in a player's opening hand. 	Five rare enchantments, each of which cost MM, and can start the game on the battlefield if they are in a player's opening hand. 	Five rare enchantments, each of which cost MM, and can start the game on the battlefield if they are in a player's opening hand. 	Five rare enchantments, each of which cost MM, and can start the game on the battlefield if they are in a player's opening hand.
Clockwise allied color verges	 	 	 	 	
Clockwise allied color verges	Five rare lands that each tap for a primary color. Additionally, each one can tap for its clockwise-allied color, annotated in brackets, if its controller controls a basic land type associated with either of those colors. They each depict one of Duskmourn's five zones bleeding into another, with the primary color's zone in focus and mentioned in the flavor text.	Five rare lands that each tap for a primary color. Additionally, each one can tap for its clockwise-allied color, annotated in brackets, if its controller controls a basic land type associated with either of those colors. They each depict one of Duskmourn's five zones bleeding into another, with the primary color's zone in focus and mentioned in the flavor text.	Five rare lands that each tap for a primary color. Additionally, each one can tap for its clockwise-allied color, annotated in brackets, if its controller controls a basic land type associated with either of those colors. They each depict one of Duskmourn's five zones bleeding into another, with the primary color's zone in focus and mentioned in the flavor text.	Five rare lands that each tap for a primary color. Additionally, each one can tap for its clockwise-allied color, annotated in brackets, if its controller controls a basic land type associated with either of those colors. They each depict one of Duskmourn's five zones bleeding into another, with the primary color's zone in focus and mentioned in the flavor text.	Five rare lands that each tap for a primary color. Additionally, each one can tap for its clockwise-allied color, annotated in brackets, if its controller controls a basic land type associated with either of those colors. They each depict one of Duskmourn's five zones bleeding into another, with the primary color's zone in focus and mentioned in the flavor text.
Uncommon Rooms 	 	 	 	 	
Uncommon Rooms 	Five uncommon Room enchantments. 	Five uncommon Room enchantments. 	Five uncommon Room enchantments. 	Five uncommon Room enchantments. 	Five uncommon Room enchantments.
Typecyclers 	 	 	 	 	
Typecyclers 	Five common creatures with mana cost MM and a keyword ability. They may be cycled by paying for a land with a basic land type of the creature's color. 	Five common creatures with mana cost MM and a keyword ability. They may be cycled by paying for a land with a basic land type of the creature's color. 	Five common creatures with mana cost MM and a keyword ability. They may be cycled by paying for a land with a basic land type of the creature's color. 	Five common creatures with mana cost MM and a keyword ability. They may be cycled by paying for a land with a basic land type of the creature's color. 	Five common creatures with mana cost MM and a keyword ability. They may be cycled by paying for a land with a basic land type of the creature's color.
===Double cycles===
Cycle name 	 	 	 	 	 	 	 	 	 	
Gold rares 	 	 	 	 	 	 	 	 	 	
Gold rares 	Ten rare dual-colored cards. 	Ten rare dual-colored cards. 	Ten rare dual-colored cards. 	Ten rare dual-colored cards. 	Ten rare dual-colored cards. 	Ten rare dual-colored cards. 	Ten rare dual-colored cards. 	Ten rare dual-colored cards. 	Ten rare dual-colored cards. 	Ten rare dual-colored cards.
Gold Enabler Signposts	 	 	 	 	 	 	 	 	 	
Gold Enabler Signposts	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are enablers, which support the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are enablers, which support the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are enablers, which support the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are enablers, which support the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are enablers, which support the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are enablers, which support the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are enablers, which support the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are enablers, which support the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are enablers, which support the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are enablers, which support the playstyle of the archetype.
Gold Payoff Signposts 	 	 	 	 	 	 	 	 	 	
Gold Payoff Signposts 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are payoffs, which reward the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are payoffs, which reward the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are payoffs, which reward the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are payoffs, which reward the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are payoffs, which reward the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are payoffs, which reward the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are payoffs, which reward the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are payoffs, which reward the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are payoffs, which reward the playstyle of the archetype. 	Ten uncommon dual-colored cards, each a signpost for one of the draft archetypes. These are payoffs, which reward the playstyle of the archetype.
Unluckydual lands 	 	 	 	 	 	 	 	 	 	
Unluckydual lands 	Ten common dual lands, each of which enters tapped unless a player has 13 or less life. They allude to triskaidekaphobia. Their flavor text is framed as an urban legend that begins with "They say..."	Ten common dual lands, each of which enters tapped unless a player has 13 or less life. They allude to triskaidekaphobia. Their flavor text is framed as an urban legend that begins with "They say..."	Ten common dual lands, each of which enters tapped unless a player has 13 or less life. They allude to triskaidekaphobia. Their flavor text is framed as an urban legend that begins with "They say..."	Ten common dual lands, each of which enters tapped unless a player has 13 or less life. They allude to triskaidekaphobia. Their flavor text is framed as an urban legend that begins with "They say..."	Ten common dual lands, each of which enters tapped unless a player has 13 or less life. They allude to triskaidekaphobia. Their flavor text is framed as an urban legend that begins with "They say..."	Ten common dual lands, each of which enters tapped unless a player has 13 or less life. They allude to triskaidekaphobia. Their flavor text is framed as an urban legend that begins with "They say..."	Ten common dual lands, each of which enters tapped unless a player has 13 or less life. They allude to triskaidekaphobia. Their flavor text is framed as an urban legend that begins with "They say..."	Ten common dual lands, each of which enters tapped unless a player has 13 or less life. They allude to triskaidekaphobia. Their flavor text is framed as an urban legend that begins with "They say..."	Ten common dual lands, each of which enters tapped unless a player has 13 or less life. They allude to triskaidekaphobia. Their flavor text is framed as an urban legend that begins with "They say..."	Ten common dual lands, each of which enters tapped unless a player has 13 or less life. They allude to triskaidekaphobia. Their flavor text is framed as an urban legend that begins with "They say..."
===Pairs===
Mirrored Pair	Mirrored Pair	Description
 	 	Two mythic rare legendary Enchantments with in their cost. Their Names resemble the tone and style of horror movie titles.
 	 	Two uncommon creatures with a mana value over 5, have flying, an additional resource cost, and a powerful entry ability that makes them ripe for reanimation.
 	 	Two uncommon equipment that cost 3, grant an evasive ability, manifest dread, and attach themselves to that manifest.
 	 	Two common two-toughness Enchantment creatures that have an attack trigger that Surveils 1 and a second keyword ability.
 	 	Two common 2/4 Human creatures with an attack trigger that grants +1/+0 and a keyword ability.
==Reprinted cards==
Duskmourn: House of Horror features the following reprints:
* first printed in Return to Ravnica, last seen in Wilds of Eldraine Commander.
* first printed in Guildpact, last seen in Wilds of Eldraine: Enchanting Tales.
* first printed in Magic 2013, last seen in Assassin's Creed.
* first printed in Ice Age, last seen in The List.
* first printed in Throne of Eldraine, last seen in Jumpstart 2022.
* first printed in Time Spiral, last seen in Bloomburrow Commander.
==Preconstructed decks==
Duskmourn features four Commander decks that are released as a regular part of a set's product line. These decks each contain ten Scheme cards for the Archenemy format.
==Gallery==
===Arena Avatars===
File:Winter MTGA avatar DSK.png|Winter.
File:Zimone Wola MTGA avatar DSK.png|Zimone Wola.
==External links==
*Official product page.
*WPN product page.
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==References==