Whale City

Whale City is a game created by Forge Studios for The Hexagon
It is set to be released on June 12th, 2018, during E3 2018.
Updates
*Release
*3/10/18-
==Core Gameplay==
The game is basically a mix of a clicker and a builder
During the day, you are tasked to build residential buildings and shopping centers. Except, there's one thing quirky: You're building on a whale! You can also choose professions and building-types for different uses. One example could be a doctor, which would heal "sea-sick" people on the whale. 
You start of with 4 things: 1 residential building, 1 large greenhouse, 1 aquarium, & 1 deposit.
The deposit is necessary because it will give you random supplies found lost in the water. Each supply is used in order to create exclusive things. However, you will start with enough supplies to create a couple buildings.
Each citizen relies on YOU, the player, to give them food. That's why fishing and growing crops are the first things you accomplish! (They are also really easy!) The only good thing is....they aren't very picky! Unless they are vegetarian...which they aren't. Sickness will happen when someone is sea sick, caught randomly with the flu, or is injured badly due to attacks. Getting medical help is the best thing to do to keep your people alive.
When a profession does their job, you get Barnacles, the in-game currency. You can use barnacles to get bait and build new buildings. You also get free barnacles from Hovering Helicopters up above, but they don't give much. Every day, you get Treasure Chests, which will include barnacles.
The night is slightly different. Everyone is in their houses sleeping, including the whale itself. Therefore, it is vulnerable to all attacks. Sharks and other hostile sea creatures will come and hunt for prey, which means they will destroy buildings and take your people. Clicking on the sharks will deal damage to them, forcing them away. As you progress each day cycle, it will get harder and harder. The creatures depend on which biome you are in.
One core feature (exclusively in the day), is fishing out fish for your aquarium. There are multiple fish you can collect, some that are almost impossible to catch in real life. The most important "fish" to collect are the Territory Fish. These fish (Ex. Orcas & Walrus Chiefs) are big enough to expand your territory. They are super rare. To increase your chances, you can get upgraded baits, since each fish has a specified bait they will fall for.
Sometimes, you will find lost survivors who are stranded in the ocean. For about 3 days, they will live in the mouth. Then they will come out of the blowhole as another citizen.
===Spawn Area===
You can tinker around with world customization in order to spawn in a biome of choice. But you'll always spawn (without messing around with customization) in the Regular Seas, in autumn.
===Day Cycle===
There will be a meter on the top-right that shows how the day progresses. The day & dusk is the most productive, where people are awake to make buildings. But at night, everyone is in their homes, resting for the day.
In Winter, the days last very shorter, and in the Summer, the days last the longest. 
===Resurrection & Death===
The only ways people will die is by either death by attacks or sickness, hunger & thirst. However, if you have Witch Doctors in your town, you can resurrect your guys from the dead.
By going to a scheduled ritual, Witch Doctors will chant for short periods of time, until the last person that recently died comes back to life as a normal citizen.
==Weather==
One main component in the game is dealing with weather. Weather can either be exclusive or more common in certain seasons. For example, Sandstorms are frequent during the summer season.
*Rain is a normal occasion that happens a lot in Spring. Rain will keep your workers indoors but if you have plants they will grow in a shorter time.
*Windstorms happen in Fall. Windstorms will blow your people away from the whale. To get them back, you have to drag them while they are being blown away. Windstorms only last for 1 minute or 2.
*Snowstorms are dangerous storms that happen only in Winter. Snowstorms are like regular storms but they can make some freeze to death.
*Flurries are like the snow version of rain that only happens in Winter. Flurries are not harmful to your community other than some with non-Winter tastes.
*Hurricanes are deadly storms that happen in Summer & Winter. Hurricanes will cause Windstorms, Thunderstorm & Rain combined. They will last for 5 days.
*Sandstorms are storms that happen in Summer. Sandstorms are very humid and can set fires. Windstorms also happen
*Lightning are normal occurences in Rain. Lightning will strike anywhere electric, and when it strikes, it will set things on fire.
*Hostile Rain are rare weather that happen in Leviathan Seas. Hostile enemies such as sharks, frogs & seals will fall from the sky. Only happens at day.
===Humidity===
Humidity is a major aspect in Summer. Humidity is a meter on the top right that disappears after Summer ends. When it hits above 70%, there will be a good chance that fires may occur. When you get a fire, you  have to repetitively tap on the fire until it goes out.
===How to make sure when to get rid of fires quick.===
The most apparent way to know you will get a fire is if smoke wanders around the area. Smoke will eventually latch onto buildings, which leads to it coming out of said buildings. You can put the smoke out by tapping on it, which will  get rid of fire chances.
==Seasons==
In the game, you will eventually traverse through natural occuring seasons. Seasons last 30 days each. Without messing with world customization, you will always end up in Autumn, the starting season.
Each season has more frequent biomes and weather occurences.
*Autumn. The starting and average season. Nothing much happens in this season, other than constant wind that blows away your characters.
*Winter. The 2nd and coldest season. Snowstorms, Flurries & Hurricanes frequently happen. Arctic Biomes occur more often.
*Spring. The 3rd and semi-humid season. While Regular Seas are fairly common now like in Autumn, rain and thunder will appear more often than usual.
*Summer. The final and warmest season. Sandy Seas are more occuring and sandstorms are this season's exclusive weather.
==Seas==
There are many seas in the game. Each sea will affect the people living on the whale, and the whale itself. Here is a list of all of the seas. However, some of the seas are very rare and don't occur very often. Seas act as the biomes of the game.
===Size===
In the beginning, when choosing your game, you can choose how long each biome could be.  You can set from Small, Normal (stays like this when not messed around with), & Vast. 
Biome Name  	Affect 	
Regular Seas 	Regular climate, no effect. 	
Sandy Seas 	Dry climate, low water. 	
Arctic Seas 	Very cold climate, high chance of freezing in place. 	
Ghoulish Seas 	Fearful climate, people might not be able to build. 	
Leviathan Seas	Hazardous climate, gigantic hostile creatures might come and attack. The rarest biome.	
Primitive Seas	Marshy climate, whale and humans can get sick, and won't be able to build. 	
Volcanic Seas 	Dry climate, extremely hot temperature, meteors occur often and buildings may burn. 	
==Crops==
If you obtain Farmer workers, they will create 3-floor greenhouses. Greenhouses contain crops that'll settle for eating.
===Regrowth===
Each crop has a destined amount of time to grow. However, they will only regrow when you have more seeds. 
Plants that only contain 1 crop will grow again in 3 days, while plants that contain at least 5 will grow in 7 days.
===Crop List===
coming soon!
==Fish==
Fish are creatures you find whilst..well...Fishing. There are exclusive fish to find, each with fun fact backstories. Some are fictional, from other games, or real life creatures.
===Other Undersea Catches===
You have a chance to catch the following things.
*Seaweed. Doesn't do anything to help you in achieving money. (Rarity: Common)
*Treasure Chests. Contains 50-75 barnacles. (Rarity: Uncommon)
*Skeletons. Dead people who didn't quite make it in time for your whale...or someone else. They give all sorts of useful resources such as rope & barnacles. (Rarity: Rare)
There are over 200 fish to collect. However, there will be more to come in the future.
==Trivia==
*The game was made due to the creators interest in sea life.
**The game's style is also made in a Don't Starve-like style, a game whom the creator also likes.
*It is the first game made under Polygon Studios.
*The new logo was created by photoshop artist and Fantendo user Bearjedi.
Category:Forge Studios