Mechs/AV1-OD

==Description==
The D configuration is intended to act as a sniper. The primary weapon is a Light Gauss Rifle. For close to medium range combat, the Avatar D has two MRM-20 launchers and a pair of ER Medium Lasers in addition to the two hard-wired Medium Lasers. Finally, the D Configuration has a C3 Slave unit that allows it to work in C3 lances. 
Drop Cost Multiplier: 1.05
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Supercooled: +10 Heat Sinking (Quirk)
40 	Improved Communications (1)	High Command: -10% Lance Ability Resolve Cost (Quirk)
120 	Medium Laser Diverse Optics	Cooled Laser: -5% Heat generated with Laser
145 	Structure (2) 	Resilience: +5% Crit Resist
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
150 	Engine XL 	Tuned Engine: -5% Heat Generated
 	 	Left 	Center 	Right
Arms/Head	Health 	A=80/110S=55 	A=45/45S=16 	A=80/110S=55
Arms/Head	HardPoints	[ 3O ] 	[ 1O ] 	[ 3O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x ER Medium Laser 	
C3 Slave (2) 	
Light Gauss Rifle
Torso 	Health 	FA=110/150 RA=40/75S=75	FA=150/220 RA=45/110S=75	FA=110/150 RA=40/75S=75
Torso 	HardPoints	[ 2O ] 	[ 2O ] 	[ 3O ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Cooling
Engine XL
Engine Core 280
OmniMech Gyro
Structure (2)
 (2)Medium Laser Diverse Optics	
Specialist Slot
Torso 	Dynamic 	
Ammo MRM
C.A.S.E. (1)
Heat Sink Double
MRM-20	
Heat Sink Kit (D) 	
Ammo Light Gauss
Ammo MRM
C.A.S.E. (1)
Heat Sink Double
MRM-20
Legs 	Health 	A=130/150S=75 	 	A=130/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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