Plants vs. Zombies: The Plants' Rescue/Plants

Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of Plants vs. Zombies : The Plants' Rescue and the player's main defense against the undead assailants.Main Article: Plants vs. Zombies: The Plants' Rescue/Plant CostumesPlants have alternate appearance in forms of Costumes and Skins. Costumes are purely cosmetical change, with no extra ability given. Whereas Skins are a special form of costumes that changes the whole plant's ability, classes and stats.
== Stats ==
<tabber>
Traditional=
=== Recharge ===
* Fast : 0 - 5 seconds.
* Mediocre : 6 - 10 seconds.
* Sluggish : 11 - 20 seconds.
* Slow : 21 - 60 seconds.
* Very Slow : 60+ seconds.
=== Damage ===
* Light : 0.25 - 0.75 NDS
* Normal : 1 NDS
* Moderate : 1.5 - 2 NDS
* Heavy : 2.5 - 19.5 NDS
* Huge : 20 - 89.5 NDS
* Massive : 90 - 249.5 NDS
* Powerful : 250+ NDS
=== Toughness ===
* Instant (Invulnerable): 0 NDB
* Typical : 2 - 6 NDB
* Elevated : 6.5 - 39.5 NDB
* High : 40 - 119.5 NDB
* Very High : 120 - 199.5 NDB
* Steel-like : 200+ NDB
|-|
Modern=
=== Recharge ===
* Fast : 0 - 5 seconds.
* Mediocre : 6 - 10 seconds.
* Sluggish : 11 - 20 seconds.
* Slow : 21 - 60 seconds.
* Very Slow : 60+ seconds.
=== Damage ===
* Light : 5 - 15 dps
* Normal : 20 dps
* Moderate : 30 - 40 dps
* Heavy : 50 - 390 dps
* Huge : 400 - 1790 dps
* Massive : 1800 - 4990 dps
* Powerful : 5000+ dps
=== Toughness ===
* Instant (Invulnerable): 0 dpb
* Typical : 200 - 600 dpb
* Elevated : 650 - 395 dpb
* High : 400 - 1195 dpb
* Very High : 1200 - 1995 dpb
* Steel-like : 2000+ dpb
</tabber>
== Normal Plants ==
These are the plants that has white seed border, and usually obtained in-game. These plants below are the following plants that counts as Normal Plants.
===Present Day===
Plant 	Image 	Ability 	Plant Food Ability 	Unlocked 	Damage 	Toughness	Sun Cost	Recharge
Peashooter 	 	Fires peas at the enemy. 	Fires 60 peas. 	Starting the Tutorial 	Normal 	Typical 	100 	Fast
Sunflower 	 	Produces one sun at a time. 	Produces 150 sun. 	Tutorial - Day 1 	 	 	 	
Typical 	50 	Fast 	 	 	 	 	 	
Wall-nut 	 	Has a tough shell to block off zombies. 	Gains metal armor, doubling its health. 	Tutorial - Day 2 	 	 	 	
High 	50 	Sluggish 	 	 	 	 	 	
Potato Mine 	 	Blows up on contact, but takes time to arm. 	Arms itself and creates 2 other Potato Mines.	Tutorial - Day 3 	Massive 	 	 	
25 	Sluggish	 	 	 	 	 	 	
Snow Pea 	 	Fires frozen peas that damages and slow the zombies.	Creates an ice trail, and fires 60 peas. 	Player's House - Day 1 	Normal 	Typical 	150 	Fast
Stunion 	 	Breathes a stunning gas. 	Release a burst of gas in 3x4 area. 	Player's House - Day 3 	 	 	 	
25 	Sluggish	 	 	 	 	 	 	
Grave Buster 	 	Removes gravestones it is on. 	 	 	 	 	 	
Player's House - Day 5	 	 	 	 	 	 	 	
0 	Mediocre	 	 	 	 	 	 	
Cherry Bomb 	 	Blows up an area of zombies. 	 	 	 	 	 	
Player's House - Day 7	Massive 	 	 	 	 	 	 	
150 	Slow 	 	 	 	 	 	 	
Repeater 	 	Fires two peas at a time. 	Shoots 90 peas, and a giant pea. 	Player's House - Day 9 	Moderate	Typical 	200 	Fast
Lily Pad 	 	Allows you to plant non-aquatic plants on it. 	Creates clone of itself in adjacent tiles. 	Player's Backyard - Day 1 	 	 	 	
Typical 	25 	Fast 	 	 	 	 	 	
Threepeater 	 	Fires peas in three lanes. 	Shoots 30 peas to each direction in front. 	Player's Backyard - Day 2 	Normal 	Typical 	300 	Fast
Tangle Kelp 	 	Pulls zombies underwater. 	Takes 4 random zombies away underwater. 	Player's Backyard - Day 5 	Huge 	Typical 	25 	Sluggish
Cabbage-Pult 	 	Hurls cabbage at the enemy. 	Launches big cabbages to every zombies. 	Player's Backyard - Day 7 	Normal 	Typical 	100 	Fast
Snapdragon 	 	Breathes fire that does damage in 6 adjacent tiles. 	Releases a burst of fire in 3x3 area. 	Player's Backyard - Day 10	Moderate	Typical 	150 	Fast
=== Deep Paradise Woods ===
Plant 	Image	Ability 	Plant Food Ability 	Unlocked 	Damage 	Toughness	Sun Cost	Recharge
Moss Spikes 	 	Attacks from below, grows overtime. Resists one moving objects. 	Bounces all zombies in the lane, and creates spikes to hurt zombies on the ground.	Deep Paradise Woods - Day 1 	Light 	Instant 	75 	Sluggish
Moss-Shroom 	 	Lobs moss at the zombie that has a chance to blind them. 	Shoots moss at zombies that stun them. 	Deep Paradise Woods - Day 4 	Moderate	Typical 	125 	Fast
Rambuthump 	 	Thumps slow and weak damage, but gets faster after having more zombies in-range.	Does a big thump, dropping rambutans at the zombies. 	Deep Paradise Woods - Day 8 	Light 	Typical 	175 	Mediocre
Hollow Stump 	 	Blocks zombies from advancing, and haunts zombies in 3x3 area in front of him. 	Haunts zombies in 3x5 area, and has 75% chance for zombies to jump back 3 tiles. 	Deep Paradise Woods - Day 13 	Light 	Elevated 	125 	Sluggish
Umbrella Leaf	 	Blocks aerial attacks from zombies in 3x3 area. 	Blocks all aerial attacks on the lawn. 	Deep Paradise Woods - Day 17 	 	 	 	
Typical 	100 	Fast 	 	 	 	 	 	
Drill Turnip 	 	Attacks forwards and backwards by drilling the Zombies that gets in its way. 	Spins and attacks rapidly in 8 directions temporarily. 	Deep Paradise Woods - Night 26	Moderate	Typical 	150 	Slow
Shii-take 	 	Infatuates Zombies, which stuns them for 10 seconds. 	Infatuates all Zombies in the lane. 	Deep Paradise Woods - Night 30	 	 	 	
Elevated 	100 	Mediocre 	 	 	 	 	 	
=== Other (WIP) ===
Image 	Plant 	Description 	Sun Cost /Recharge 	Obtained In 	Almanac Number
Waterfall Pond 	Waterfall Pond 	Waterfall Pond 	Waterfall Pond 	Waterfall Pond 	Waterfall Pond
 	Sea-Shroom 	Shoots spores at zombies in the water, but only available for short amount of time. 	0 - Fast 	Waterfall Pond - Day 1 	#026
 	Coconut Lobber 	Throws coconut at zombie, and has a chance to throw explosive coconut. 	150 - Fast 	Waterfall Pond - Day 4 	#027
 	Squirt Pea 	Shoots a squirt of pea at the zombies, but have to recharge after shooting. 	175 - Fast 	Waterfall Pond - Day 8 	#028
 	Log Smacker 	Punches Zombies forward and backwards and block zombies forward. 	125 - Sluggish 	Waterfall Pond - Day 13 	#029
 	Flip-Pad 	Throws spikes at zombies, but flips when a zombie were close. 	75 - Mediocre 	Waterfall Pond - Day 17 	#030
 	Wildsteen 	
Hops on zombies when the zombies are close, dealing damage until they leave the tile this gets planted on. 	100 - Fast 	Waterfall Pond - Day 21 	#D04
 	Pondrake 	 	 	 	
Crystal Cavern 	Crystal Cavern 	Crystal Cavern 	Crystal Cavern 	Crystal Cavern 	Crystal Cavern
 	Zewkinneh 	Flips everything on the screen. 	75 - Sluggish 	Crystal Cavern - Day 1 	#031
 	Soak-Shroom 	Shoots water spores that cause different effects to certain elements. 	100 - Fast 	Crystal Cavern - Day 3 	#032
 	Spikeweed 	Attacks zombies from below and resists 2 moving objects. 	150 - Mediocre 	Crystal Cavern - Day 8 	#020
 	Crystal Flower 	Produces different suns depending on the crystal floor and shoots a weak beam when tapped, but costs 25 sun each usage.	75 - Fast 	Crystal Cavern - Day 11 	#033
 	Crystal Pea 	Shoots peas with different effects depending on the crystal floor. 	125 - Fast 	Crystal Cavern - Day 15 	#034
Subzero Hills 	Subzero Hills 	Subzero Hills 	Subzero Hills 	Subzero Hills 	Subzero Hills
 	Hot Potato 	Thaws plants that are frozen inside ice blocks. 	0 - Fast 	Frozen Hills - Day 1 	#041
 	Icicle Reed 	Freezes zombies by firing ice blocks to the nearby zombies. 	175 - Fast 	Frozen Hills - Day 4 	#042
 	Steam Bamboo 	Shoot out hot water that deals splash damage once tapped. 	150 - Sluggish 	Frozen Hills - Day 10 	#043
 	Pinetreess 	Blocks zombies from advancing, launches spiked leaf at zombies, and goes down the lane when defeated. 	150 - Sluggish 	Frozen Hills - Day 14 	#044
 	Pyro-Pea 	Pyro-Pea attacks like flamethrower in 1x3 area. 	175 - Mediocre 	Frozen Hills - Day 18 	#045
Huge Haunting Mansion 	Huge Haunting Mansion 	Huge Haunting Mansion 	Huge Haunting Mansion 	Huge Haunting Mansion 	Huge Haunting Mansion
 	Plantern 	Brights up dark tiles in 3x3 area, and clears fog in 5x5 area. 	50 - Fast 	Huge Haunting Mansion - Night 1 	#066
 	Sneaky Plum 	Strikes at zombies when no zombie is facing at its direction. 	100 - Fast 	Huge Haunting Mansion - Night 5 	#067
 	Broghouli 	Roams around the column, scaring zombies back a tile. 	125 - Mediocre 	Huge Haunting Mansion - Night 11 	#068
 	Electric Currant 	Creates electric fences. 	150 - Mediocre 	Huge Haunting Mansion - Night 13 	#070
 	Thundercotton 	Shoots electric balls at zigzag pattern, and rolls out when defeated. 	175 - Sluggish 	Huge Haunting Mansion - Night 17 	#071
 	Garlic 	Diverts zombies to other lane, and destroy Vimpires that bites it. 	75 - Mediocre 	Huge Haunting Mansion - Night 21 	#072
 	Necrokitake 	Shoots necrotic orb at zombies that can hypnotize zombies when they are defeated. 	225 - Mediocre 	Huge Haunting Mansion - Night 27 	#073
Primordial Seas 	Primordial Seas 	Primordial Seas 	Primordial Seas 	Primordial Seas 	Primordial Seas
 	Primal Peashooter 	Shoot heavy stunning peas at zombies. 	175 - Fast 	 	#075
 	Primal Sunflower 	Produces large suns. 	75 - Fast 	 	#076
 	Palmounter 	Mounts a zombie, and throws it to another zombie near this. 	100 - Mediocre 	 	#077
 	Subzerolivacea 	Freezes zombies in 3x3 area, and the zombies cannot be unfreezed. 	150 - Slow 	 	#078
 	Oxygen Algae 	Allows plants to breathe underwater in 3x3 area. 	50 - Fast 	 	#080
 	Attractweed 	Attracts nearby jellyfish inside this, zapping zombies that pass it. 	200 - Sluggish 	 	#081
 	Guacodile 	Shoots pits that damages zombies, and attacks zombies in whole lane when defeated. 	125 - Fast 	 	#082
Aggressive Drylands 	Aggressive Drylands 	Aggressive Drylands 	Aggressive Drylands 	Aggressive Drylands 	Aggressive Drylands
 	Chill Mint 	 	 	 	
 	Flying Carnation 	 	 	 	
 	Cactus 	 	 	 	
 	Rain Raspberry 	 	 	 	
 	Litrunk 	 	 	 	
 	Spineapple 	 	 	 	
 	Rotobaga 	 	 	 	
Wilderness Wonders 	Wilderness Wonders 	Wilderness Wonders 	Wilderness Wonders 	Wilderness Wonders 	Wilderness Wonders
 	Pea Pod 	 	 	 	
 	Wild Berry 	 	 	 	
 	Wildflessia 	 	 	 	
 	Grip-Shroom 	 	 	 	
 	Poison Ivy 	 	 	 	
 	Whack-acia 	 	 	 	
Constellation Observatory 	Constellation Observatory 	Constellation Observatory 	Constellation Observatory 	Constellation Observatory 	Constellation Observatory
 	Spark Bulb 	 	 	 	
 	Laser Bean 	 	 	 	
 	Invertomato 	 	 	 	
 	Apple-Saucer 	 	 	 	
 	Cosmicarrot 	 	 	 	
 	Nepetunia 	 	 	 	
 	Citron 	 	 	 	
 	Void Vine 	 	 	 	
Steam Machinery 	Steam Machinery 	Steam Machinery 	Steam Machinery 	Steam Machinery 	Steam Machinery
 	AC-Clover 	 	 	 	
 	Toolip 	 	 	 	
 	E.M.Peach 	 	 	 	
 	Zaplum 	 	 	 	
 	Infi-Nut 	 	 	 	
 	Laser Cattail 	 	 	 	
 	Mechacorn 	 	 	 	
 	Pomegunate 	 	 	 	
 	Buzzsaw Peony 	 	 	 	
Nightmarehood 	Nightmarehood 	Nightmarehood 	Nightmarehood 	Nightmarehood 	Nightmarehood
 	Sun Bean 	 	 	 	
 	Dark Daisy 	 	 	 	
 	Flat-Shroom 	 	 	 	
 	Mangnoir 	 	 	 	
 	Magnifying Grass 	 	 	 	
 	Lotus Root 	 	 	 	
 	Storm Grapes 	 	 	 	
 	Psycho Cucumber 	 	 	 	
Zomboss' Fortress 	Zomboss' Fortress 	Zomboss' Fortress 	Zomboss' Fortress 	Zomboss' Fortress 	Zomboss' Fortress
 	Razor Vine 	 	 	 	
 	Helium Hedge 	 	 	 	
 	Gold Magnet 	 	 	 	
 	Psycarrot 	 	 	 	
 	Thyme Warp 	 	 	 	
 	Punish-Shroom 	 	 	 	
 	Neon-Shroom 	 	 	 	
 	Gloom-Shroom 	 	 	 	
Hidden Mushroom Grotto (Mushroom Month Event)	Hidden Mushroom Grotto (Mushroom Month Event)	Hidden Mushroom Grotto (Mushroom Month Event) 	Hidden Mushroom Grotto (Mushroom Month Event)	Hidden Mushroom Grotto (Mushroom Month Event)	Hidden Mushroom Grotto (Mushroom Month Event)
 	Sun-Shroom 	Gives small suns at first, then normal suns, and finally large suns. 	25 - Fast 	Hidden Mushroom Grotto - Night 1 	#S01
 	Puff-Shroom 	Short-range shooters that last for limited time. 	0 - Fast 	Hidden Mushroom Grotto - Night 2 	#S02
thumb|96x96px 	Scaredy-Shroom 	Long-range shooters that hide when zombies get near it. 	75 - Fast 	Hidden Mushroom Grotto - Night 4 	#S03
 	Fume-Shroom 	Shoot fumes that damages all zombies in an area. 	100 - Mediocre 	Hidden Mushroom Grotto - Night 8 	#S04
 	Hypno-Shroom 	Hypnotizes zombies who eats it to fight for you. 	125 - Sluggish 	Hidden Mushroom Grotto - Night 11 	#S05
 	Smoosh-Shroom 	Smash the ground and creates shockwave that has a chance to bounce zombies back. 	225 - Sluggish 	Hidden Mushroom Grotto - Night 15 	#S06
 	Magic-Shroom 	Throws cards back and forth at zombies. 	175 - Fast 	Hidden Mushroom Grotto - Night 18 	#S07
Great Wall of China (Chinese New Year) 	Great Wall of China (Chinese New Year) 	Great Wall of China (Chinese New Year) 	Great Wall of China (Chinese New Year) 	Great Wall of China (Chinese New Year) 	Great Wall of China (Chinese New Year)
 	Fire Gourd 	
Charges to shoot fire, causing fire damage continuously. 	200 - Fast 	Great Wall of China - Day 1 	#S12
 	Heavenly Peach 	Heals all surrounding plants, regains their health. 	125 - Mediocre 	Great Wall of China - Day 4 	#S13
 	White Radish 	
Roots on the ground steadily, defending against Qigong Zombies and black holes. 	50 - Fast 	Great Wall of China - Day 8 	#S14
 	Horsebean Commando 	Attacks zombies around. 	450 - Mediocre 	Great Wall of China - Day 12 	#S15
 	Ionization Anthurium 	Absorbs thunderbolts and attacks in front of zombies. 	150 - Mediocre 	Great Wall of China - Day 17 	#S16
 	Vortex Loquat 	Creates a vortex that pulls zombies together. 	75 - Slow 	Great Wall of China - Day 20 	#S17
 	Agave 	Attacks zombies within two tiles in front of it, and causes additional damage to armored zombies. 	325 - Sluggish 	Great Wall of China - Day 25 	#S18
=== Note ===
* None yet.
== Hidden Chamber Plants ==
Hidden Chamber Plants are plants that are found in Hidden Chamber of each world. Even though the worlds are connected, for each world in Hidden Chamber as 50 levels, you need to use another entrance to go to each one, because some will ended up in dead end. Here are full list of Plants obtained in Hidden Chamber of a world.
Image 	Plant 	Description 	Sun Cost /Recharge 	Obtained In 	Almanac Number
Player's House 	Player's House 	Player's House 	Player's House 	Player's House 	Player's House
 	Chomper 	Devours a zombie whole, but vulnerable while chewing. 	150 - Fast 	Player's House - Night 1 	#H01
 	Moonflower 	Radiates a glow that powers up adjacent Shadow plants. 	50 - Fast 	Player's House - Night 3 	#H02
 	Nightshade 	Smack zombies with slappy leaves. 	75 - Mediocre 	Player's House - Night 7 	#H03
 	Escape Root 	Explode on contact, and can be swapped with other plants. 	50 - Sluggish 	Player's House - Night 11 	#H04
 	Dusk Lobber 	Lob explosive buds down the lane. 	150 - Mediocre 	Player's House - Night 15 	#H05
 	Shrinking Violet 	Shrinks zombies in an area, forcing them to take double damage and reducing the bite damage they inflict.	50 - Slow 	Player's House - Night 21 	#H06
 	Shadebloom 	Shoots moon beam, when a zombie dies to the beam, they drop suns. 	150 - Sluggish 	Player's House - Night 27 	#H07
 	Intensive Carrot 	Brings eaten plants back to life. 	100 - Slow 	Player's House - Night 29 	#H08
Deep Paradise Woods <WIP>	Deep Paradise Woods <WIP>	Deep Paradise Woods <WIP> 	Deep Paradise Woods <WIP>	Deep Paradise Woods <WIP> 	Deep Paradise Woods <WIP>
 	Cocoa Beans 	
Speeds up plants in 3x3 area. 	100 - Sluggish 	Deep Paradise Woods - Night 1 	#H09
 	Draimoss 	 	200 - Slow 	Deep Paradise Woods - Night 4 	#H10
 	Tall-nut 	
Heavy-duty wall plants that block low flying zombies. 	125 - Mediocre 	Deep Paradise Woods - Night 9 	#H11
 	Protecitrus 	 	150 - Sluggish 	Deep Paradise Woods - Night 15	#H12
 	Melon-Pult 	
Does heavy damage to groups of zombies. 	325 - Fast 	Deep Paradise Woods - Night 19	#H13
 	Kiwibeast 	
Thumps, and gets bigger and more powerful the more they are hurt by zombies. 	175 - Mediocre 	Deep Paradise Woods - Night 22	#H14
 	Winter Melon 	
Does heavy damage and slow groups of zombies. 	500 - Fast 	Deep Paradise Woods - Night 24	#H15
== Epic Quest Plants ==
Epic Quest Plants are plants that is onbtained through Epic Quests. These can varies from 8 to 12 steps of quest. Some of them has a story, and some of them even has a unqiue theme to it. Their seed packets has changed from basic Present Day worlds' seed packets to Green Premium Seed, with white border.
Image	Plant 	Description 	Sun Cost /Recharge 	Epic Quest 	Almanac Number
 	Snooze-Nut 	Blocks Zombies from advances, and shoots sleep noises that passes through zombies, and get amplified every hit. 	Projectile deals more damage 	Dream of a Nut 	#D03
 	Drainpunch Orange	Launches shadow hands to zombies and punches zombies when close. Can become Ghost Form that made it temporarily invincible.	Able to become Ghost Form 	Scary Orange 	#053
 	Sap-fling 	Creates zombie-slowing puddles of sap. 	 	Sappy Day 	#063
 	Sergeant Orange 	Shoots lasers and blocks zombies, and radiates an aura that adds more health of plants around him. 	Creates a shield when plants got 50% health	Sergeant Orange Commands	#D06
 	Toxin Bush 	Spits out goo at zombies at the adjacent tiles that could cause poison. 	 	Toxin Subject 	#064
<TBA>	(Coming Soon) 	<TBA> 	<TBA> 	<TBA> 	
== Premium Plants ==
These are the plants that are obtained in store from buying with Gems or Shards.
Image	Plant 	Description 	Sun Cost /Recharge 	Cost 	Almanac Number
 	Gatling Pea 	Shoots four peas at a time. 	450 - Fast 	20 Pea Shards 	#012
 	Podfather 	Shoots a regular pea and powers up Pea plants around him. 	200 - Sluggish 	20 Pea Shards 	#048
 	Twin Sunflower 	Produce twice the much sun as Sunflower. 	125 - Mediocre 	20 Sun Shards 	#003
 	Solar Tomato 	Stun a zombies in 3x3 area, causing them to drop sun. 	100 - Sluggish 	20 Sun Shards 	#049
 	Cold Snapdragon 	Breathes icy mist in the adjacent tiles. 	150 - Fast 	20 Freeze Shards 	#017
 	Chilly Pepper 	Freezes all zombies in a lane. 	175 - Mediocre 	20 Freeze Shards 	#050
 	Icy Fume* 	Shoots icy spores that can go through zombies and freeze them. 	200 - Sluggish 	25 Freeze Shards 	#076
 	Fire Peashooter 	Shoots flaming peas at zombie. Has a chance to cause Burn. 	175 - Fast 	20 Heat Shards 	#035
 	Jalapeno 	Destroy entire lane of zombies. 	125 - Mediocre 	20 Heat Shards 	#051
 	Bombegranate 	Explodes in a 3x3 area, then drops an explosive seeds that hurts zombies. 	150 - Slow 	20 Explosive Shards 	#010
 	Grapeshot 	Explodes in 3x3 area, then bounces berries around the lawn. 	150 - Slow 	20 Explosive Shards 	#052
 	Chrysanthemum 	Shoots green sticky petals and transforms to other forms based on the weather. 	150 - Fast 	100 Gems 	#036
 	AvoKABOOM 	Explodes in 3x3 area, then drops a seed that explodes in 5x5 area, but it takes time. 	175 - Sluggish 	250 Gems 	#037
 	Jetpunch Apple* 	Launch jet hands at zombies when far, but set one of it's hands off to the rightmost column to attack zombies, then explodes.	150 - Mediocre 	250 Gems 	#040
 	Torpedo Pineapple 	Shoots a homing missle that pushes zombies to the 7th lane. 	225 - Sluggish 	250 Gems 	#038
 	Pufferdragon Fruit 	Bites zombies to death, then throws their bones at another zombies. 	275 - Fast 	250 Gems 	#039
 	Frozen Pepper 	Splats ice shards to zombies in 3x3 area, making them frozen and hurt. 	125 - Mediocre 	15 Freeze Shards 	#040
 	Spikerock 	Attacks zombies from below and resist 3 moving objects. 	250 - Fast 	150 Gems 	#021
 	Stink Bean 	Shoots gas that divert zombies to other lane, and bounce a zombie when they're near. 	75 - Mediocre 	150 Gems 	#047
 	Bonified Peashooter	Shoots different peas depending on what's the last pea projectile shots. 	175 - Slow 	100 Gems (Lawn of Doom) 	#054
 	Drainthorn 	Drainthorn lobs spikes at zombies, that bounces to another zombies. And takes 3 nearest zombie away when bitten. 	75 - Sluggish 	200 Gems (Lawn of Doom) 	#055
 	Lava Guava 	Erupt, creating a lava pool that burns zombies. 	75 - Mediocre 	150 Gems 	#056
 	Wasabi Whip 	Lash out with their flaming whips, delivering whippings to zombies both in front and behind. 	150 - Fast 	25 Heat Shards 	#057
 	Torchwood 	Peas pass through this will be turned to Fire pea. 	175 - Fast 	100 Gems 	#063
 	Squash 	Smashes Zombies 	50 - Slow 	100 Gems 	#065
 	Imitater 	Allows you to have two plants at the same time. 	??? (Same as imitated plant)	300 Gems 	#064
 	Geucalyptus 	Produces sun depends on how many zombies are in the same tile. 	100 - Sluggish 	25 Sun Shards (Food Fight) 	#058
 	Sweet Potato 	Attract zombies from other lanes when they are close by. 	150 - Sluggish 	100 Gems (Food Fight) 	#059
 	Hurrikale 	Push back all zombies in their lane with a chilling wind. 	100 - Slow 	100 Gems (Feastivus) 	#060
 	Holly Barrier 	Deals damage to zombies attacking him, and can launch 3 prickly barrier leaves to knock back and damage zombies. 	 	300 Gems (Feastivus) 	#061
 	Missle Toe 	Launch cold blasts that damage, chill and slow zombies. 	500 - Sluggish 	255 Gems (Feastivus) 	#062
 	Ice-Shroom 	Freezes all zombies on the lawn. 	125 - Sluggish 	35 Freeze Shards (Mushroom Month)	#S08
 	Toadstool 	Gulp zombies whole, then produces sun. 	200 - Fast 	35 Sun Shards (Mushroom Month) 	#S09
 	Tetrorchid 	Shoots small petals, and deploy one of the big petals when they're close. 	175 - Sluggish 	255 Gems (Chinese New Year) 	#S10
 	Monkiwifruit King 	Pulls out the Monkey King Bar and attacks the nearest zombie, causing damage to all zombies within the range. 	200 - Mediocre 	375 Gems (Chinese New Year) 	#S11
 	Floraqnid 	Shoots sticky cobwebs at zombies, and bites a zombie when they're close. Tap to move it, and takes a while to move again. 	225 - Fast 	255 Gems 	#065
 	Electric Peashooter	Fires electric pea-like orbs. 	200 - Mediocre 	200 Gems 	#069
 	Electric Blueberry 	
Randomly electrocutes zombies in a slow pace. 	150 - Very Slow 	375 Gems 	#074
 	Hot Date 	
Attract zombies from lanes above and below them, and unleash a lane of fire when eaten. 	175 - Sluggish 	250 Gems (Valenbrainz) 	#S19
 	Blooming Heart 	
Lobs projectiles to infatuate zombies, dealing more damage the more they hit. 	150 - Fast 	150 Gems (Valenbrainz) 	#S20
 	Obsidian Reed 	
Shoots a chain blast of fire. 	175 - Sluggish 	35 Heat Shards  	#075
 	Cottonlob 	Lobs cotton balls to deal small damage, and willthrow its head to deal more damage when tapped. 	200 - Fast 	100 Gems 	#080
=== Note ===
* Jetpunch Apple only appears after you didn't beat Deep Paradise Woods after 2 weeks of opening the world.
* Icy Fume is based on Icy Fume (PvZH).
== Achievement Plants ==
These are plants that are only obtainable from completing an Achievement.
Image	Plant 	Description 	Sun Cost /Recharge	Achievement	Almanac Number
 	Iceberg Lettuce	Freezes zombie on contact. 	0 - Sluggish 	Freeze, Peasants!
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Freeze 20 Zombies in a level.	#A01
 	Shadow-Shroom 	Poisons zombie on contact. 	50 - Mediocre 	Get More Powerful
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Upgrade a plant to Level 3.	#A02
 	Bloomerang 	Hits up to 3 zombies in a lane, twice. 	175 - Mediocre 	Multiple Hit!
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Hit a multiple zombie in one shot using a non-splash damage plant projectile.	#A03
 	Lightning Reed 	Shoot lightning at nearest zombie up to one lane away. 	125 - Fast 	Chain Damage FTW!
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Hit 10 zombies from a chain attack.	#A04
 	Kernel-Pult 	Lobs small kernels at zombies, has a chance to lob a butter that immobilize zombies a while.	100 - Fast 	Dead Snorkel
----
Defeat 10 Snorkel Zombies using lobbed-shot attacks.	#A05
 	Phat Beet 	Thumps out damage every few seconds. 	150 - Fast 	Stompin' Grounds
----Defeat a total of 1.000 zombies by using rooted plants.	#A08
 	Starfruit 	Shoots stars in 5 directional lanes, at down, down-right, up-right, left, and up. 	150 - Mediocre 	Starry Night
----Beat a nighttime level with non-mushroom plants.	#A06
 	Magnet-Shroom 	
Steals metallic objects from zombies. 	100 - Fast 	Good Morning
----Beat a daytime level with mushrooms only.	#A07
== Unused/Unobtainable Plants ==
Plants in this category are either unobtainable but appeared in game, or unused and appeared in the game files. Some were a plant's part or form, some were completely a full plant. The unobtainable means their seed packet is unobtainable.
Image	Plant 	Description 	Status 	Sun Cost / Recharge
 	AvoKABOOM Pit 	
Explodes in 5x5 area, but takes time to arm. 	Unobtainable	0
 	Chrysanthemum (Sunny Form) 	
Shoots a weak red laser and transforms to other forms based on the weather. 	Unobtainable	175
 	Chrysanthemum (Rainy Form) 	
Shoots an acid water that transforms normal rain to acid rain and transforms to other forms based on the weather.	Unobtainable	175
 	Chrysanthemum (Thunderstorm Form)	Blast thunders to zombies in a straight line and transforms to other forms based on the weather.	Unobtainable	175
 	Marigold 	Produces bronze, silver or gold coins for you. 	Unobtainable	50
 	Icy Currant 	Creates ice lines to freezes and damages zombies. 	Unobtainable	150
 	Primordial Jetpunch Apple 	Smash his rocky hands to the ground and creates shockwaves. 	Unused 	???
== Trivia ==
* Geucalyptus is the only plant in-game that uses Normal Lawn background in the almanac, even though it's a premium plant.
* Bombegranate, Fire Peashooter and Cold Snapdragon are the only Premium plant in PvZ2 that returns as premium once again.
** As of v.1.6, where the Not-So-Empty Event goes, Solar Tomato, Grapeshot and Jalapeno has been added as a premium once again.
* Snow Pea is the only premium plant in PvZ2 that has been demoted from Premium Plants.
Category:Plant lists
Category:Lists
Category:PvZ : TPR Stuff
Category:Uncleared page