Faultline

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</tabber>Credit to Lonsheep for the artwork.
==Summary==
Faultline is the leader of Faultline's Crew/Palanquin, a group of high end mercenaries operating out of Brockton Bay. She's known for her intelligence and her friendliness towards Case 53s, with her group including many of them and having a near perfect success rate due to her leadership. Has a well known feud with Tattletale.
As of Ward, she's on better terms with Tattletale, with her group assisting The Undersiders against March.
==Powers and Stats==
Tier: , with weapons
Name: Faultline
Origin: Parahumans (Verse)
Gender: Female
Age: Mid 20s
Classification: Parahuman (Striker)
Powers and Abilities: Genius Intelligence, Martial Arts, Weapon Mastery, Fire Manipulation, Light Manipulation (Carries a flare gun), Existence Erasure, Matter Manipulation (Faultline's power is to destroy nonliving matter with a touch.Cast Page With this, she can make cuts,Infestation 11.7 make handholds,Infestation 11.7 weaken structures,Infestation 11.7 and make fissures and holes.Infestation 11.7 Her power works better with more points of contact, and she's used that to topple buildings on top of people before.Interlude 5), Resistance to Light Manipulation (Her costume incorporates a welding mask, which would stymie attempts to blind her)
Attack Potency: Athlete level (Faultline is an athletic mercenary used to acting in the field, beat up some Merchant ParahumansInfestation 11.7), Street level with weapons (Carries a semiautomatic pistol, knives, and a flare gun)
Speed: Peak Human (Much faster than Trainwreck,Infestation 11.7 who was able to ambush Armsmaster. Dropped through the floor before she could be shot.Infestation 11.7 Survived combat with Burnscar.), Supersonic attack speed with pistol
Lifting Strength: Above Average Human (Faultline is an athletic mercenary, easily moves nimbly despite all the gear she carriesInterlude 18)
Striking Strength: Athlete level, Street level with knives
Durability: Wall level (Her armored costume is made from riot gear and a bulletproof vest, took hits from Burnscar.Interlude 11cInterlude 11c Her costume was later augmented with tinkertech.Polarize 10.5)
Stamina: Athletic (Infiltrated a Simurgh quarantine zone without having slept at all prior, and went from there to assist in the Echidna incident.Interlude 18)
Range: Standard Melee Range for her power, Hundreds of Meters with ranged weapons and extending her power through matter
Standard Equipment: Body armor, semiautomatic pistol, flare gun, concealed spikes, knives, lockpicks, various pre-prepared hypodermic needles, climbing tools, sticks of chalk, a mirror, a magnifying glass, iron wireInterlude 18
Intelligence: Genius (Faultline is the reason her mercenary team is as effective and cohesive as it as, despite many of the members having less than desirable powers. They've only failed one or two jobs ever, have never been caught by heroes, and began to dig into the Cauldron mystery before being dissuaded by Contessa. Regent compared her to Tattletale, who has admitted that Faultline does have an impressive track record and skill for finding hidden strengths. Able to engage with Thinkers such as Tattletale and Alexandria, and is compared to the latter by the former.Scourge 19.7)
Weaknesses: Faultline is Manton Limited, meaning she's unable to directly use her power on living thingsInterlude 5
==Notable Matchups==
Victories:
Losses:
Senku Ishigami (Dr. Stone) Senku's Profile (Both characters were aware of each other and had three days worth of preparation, and Base speed was equalized)
Inconclusive:
==References==
Category:Characters
Category:Parahumans (Verse)
Category:Mercenaries
Category:Villains
Category:Anti-villains
Category:Geniuses
Category:Martial Artists
Category:Weapon Masters
Category:Fire Users
Category:Light Users
Category:Existence Erasure Users
Category:Matter Users
Category:Leaders