Kalkooru

Kalkooru is a region in the South-East portion of the known world, beyond Izir. It is one of the most distant civilisations from Tyrrus, and is famously difficult to reach.
Little is known of Kalkooru; it is mostly known for three things: Being fearful (or in some cases, hateful) of magic and magic-users, an abundance of Aurichalcum, and a native population whose skin and hair looks like silver and gold.
=== Geography ===
The sovereign dominion of Kalkooru is split into two main regions; Oorikangu and Palakuku. Oorikangu is the wealthier of the two parts, and is a large island in the south of the Kalkooru Sea. The island is incredibly hot and dry, and extremely mountainous, with the residents usually making their homes in the shade of rock formations. The Capital City, Wekwekninibarra, is situated on this island, a vertical city clinging to the inside of a large canyon, which leads out to the sea.
Palakuku is the poorer, and the residents usually have skin complexions marking them as "less pure", it is a series of islands close to the Southern Izirian mainland, and is often assailed by magical storms.
The most notable geographical feature of Kalkooru is its high quantities of Aurichalcum, the magic-nullifying metal. There is not enough present to completely deaden magic in the region, but magic-users who visit are said to feel weakened and lethargic while there. Additionally, magical creatures generally tend to avoid the area.
=== Kalkoori Civilisation ===
Little is known of the Kalkoori people; they are said to dislike magic, or perhaps fear it, and so the abundance of magic across most of the world makes them hesitant to leave their homeland.
The Kalkoori people have a distinct appearance; they are said to have skin and hair which shines like metal; in colours of Gold, Silver, and Bronze, and sometimes patterned mixtures of these. It is not clear why, but those with skin of clearest and brightest Gold or Silver are considered to be the "purest" kind, and often have the highest positions in society. Kalkoori people do not accept non-humans in their nation; anybody who is not purely human is refused entry. If a child is born with non-human features, they are exiled. The Kalkoori do not differentiate between different varieties of ab-human (e.g. Dragonkin, Cambions, Elf-Bloods, etc.), calling them all "Scorn".
Due to their repulsion of magic, the people of Kalkoori instead find their strength in metalwork, and craftsmanship. They do not appear to be particularly technologically advanced, though this is difficult to ascertain since they do not share most of their advancements with outside visitors. They are, however, believed to possess extremely powerful tools, have the techniques to transmute metal, and can unlock powers within Aurichalcum which other nations have not yet discovered.
The only magic permitted in Kalkooru is that which counters other magic; such as Counter-Spells, Dispels, Silences and Seals. Even this is rare, only reluctantly permitted, and is studied and practiced in remote locations.