Gear/Medium Chem Laser (P)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Laser_Chemical_Internal_Medium
Manufacturer: Hellion
Gotta leave it to a pirate to fix a broken Chem Laser Autoloader by just wiring the ammo into the assembly with an old Terran tubular magazine feed like a pump action shotgun.
VOLATILE!
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	2 	80000	All 	All
* Weapon damage varies between +/-5 
* Chemical Lasers need ammo, but are light weight and don't generate much heat.
* Weapon carries 10 shots.
* 125 Cbills Cost per Shot.
* Internal Ammo Storage can explode for 12.5 damage, 6.3 heat and 3.1 stability per remaining shot on weapon destruction.
=Weapon Stats=
Category: Energy
Type: Laser
SubType: MediumLaser
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	ChemMediumInternal	25 	0 	1.25 	1 	1 	6 	0 	0 	0 	0.05 	0.1 	30 	0 	95 	175 	275 	365 	
=Used By Mechs=
Mechs	Mechs 	Mechs
JAG-P	TLS-0A	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2