Car Spawners

Car Spawners are a set of Vehicle Spawners that let users spawn Cars. From Basic Health and Style options to Modifications and Fuel Options, the vehicles spawned are highly customizable and modifiable, and can be truly customized to your needs. You can even customize team and respawn options!
Each Vehicle Spawner will spawn its respective vehicle at its current orientation and location. If it is Disabled, it will spawn the Vehicle after it has been Enabled.
=List of Car Spawners=
Armored Battle Bus - Vehicle - Fortnite.png|Armored Battle Bus Spawner
OG Bear - Vehicle - Fortnite.png|Bear Spawner
Titano Mudflap - Vehicle - Fortnite.png|Mudflap Spawner
Islander Prevalent - Vehicle - Fortnite.png|Prevalent Spawner
Taxi - Vehicle - Fortnite.png|Taxi Spawner
Victory Motors Whiplash - Vehicle - Fortnite.png|Whiplash Spawner
Nitro Drifter - Vehicle - Fortnite.png|Nitro Drifter
Nitro Fang - Vehicle - Fortnite.png|Nitro Fang
Grandeur Trailsmasher - Vehicle - Fortnite.png|Grandeur Trailsmasher
=Options=
Car Spawner's have a lot more options than other Vehicle Spawner's. You can customize some basic functionality, such as enabling/disabling the Radio, and customizing the Boost capacity of the Vehicle. You can also customize more advanced features such as whether the Vehicle takes damage from Collision, how much damage the Car's explosion does, and how long the Vehicle can stay submerged for before being destroyed.
==Basic Options==
Option 	Value 	Description
Visible in Game 	On, Off 	Determines whether the device is visible during the game. This does affect its collision properties.
Boost Regen 	No Boost, Slow, Default, Fast, Unlimited	Determines if the vehicle is able to boost, and how quickly the boost meter fills.
Radio 	Enabled, Disabled 	Determines whether the vehicle will have a radio.
Color And Style***	Random, Pick a color 	Applies a design to the vehicle.
==Advanced Options==
Option 	Value 	Description
Enabled During Phase 	All, None, Pre-Game Only, Gameplay Only	Determines which game phases the device will be enabled in.
Respawn Time 	Instant, Never, Pick a time 	Respawns a vehicle that's been destroyed after a selected delay.
Respawn Vehicle when Enabled 	Yes, No, Only if Needed 	If this is set to Yes, a vehicle will spawn when the device is enabled. Choosing Only If Needed will not reset an existing vehicle.
Destroy Vehicle when Disabled 	Yes, No 	Destroys a spawned vehicle when the spawner is disabled.
Owning Team 	Any, 1 - 100 	Sets the team the device belongs to.
Selected Class 	None, Any, No Class, Pick a class 	Determines what class can use this vehicle.
Values for this option are:
*None: All players, including players with no class assigned, can use the vehicle.
*Any: Any player with a class assigned can use the vehicle.
*No Class: Only players with no class assigned can use the vehicle.
*Pick a class: Pick a class identifier; only players assigned that class can use the vehicle.
Fuel Consumption 	Has Infinite Fuel, Uses Fuel 	Determines if the spawned vehicle uses fuel.
Starting Fuel 	Random, Pick a percentage 	Only displayed when Fuel Consumption is set to Uses Fuel. The percentage of fuel in the vehicle's fuel tank at spawn. Random will spawn the vehicle with a percentage of fuel between 25% and 80%.
Fuel Use 	Slow, Normal, Fast 	Only displayed when Fuel Consumption is set to Uses Fuel. Controls how quickly the vehicle will use fuel while driving.
Boost Fuel Use 	No Boost, Slow, Default, Fast, None 	Only displayed when Fuel Consumption is set to Uses Fuel. Controls how quickly the vehicle will use fuel while boosting. No Boost will disable boosting. None will make boosting have no effect on fuel usage.
Tire Selection** 	Road Tires, Off-Road Tires 	Determines the type of tires for the spawned vehicle.
Spawn With Cow Catcher 	Yes, No 	Determines whether the vehicle has the Cow Catcher equipped when spawned.
Vehicle Health 	800, Indestructible, Pick a number 	Determines how much damage the vehicle can take before it is destroyed.
Damage Friendly Fire** 	Yes, No 	Determines whether friendly driven vehicles will damage each other on collision.
Damage Other Vehicles** 	Yes, No 	Determines whether vehicles will damage each other on collision.
Allow Damage From Other Vehicles**	Yes, No 	Yes will allow other vehicles to damage this vehicle by colliding with it.
Damage Own Vehicle** 	Yes, No 	Determines whether a collision will damage the player's own vehicle.
Max Explosion Delay 	1 second, Instant, Pick a delay time 	The maximum time the vehicle can have zero health, after which it will explode.
Lifetime After Explosion 	1 second, Instant, Pick a duration 	The duration in seconds that the destroyed vehicle will remain in the world, after which it is removed entirely.
Explosion Damage to Environment 	800, None, Pick an amount of damage 	The amount of damage dealt to environment objects when the vehicle explodes.
Explosion Damage to Players 	800, None, Pick an amount of damage 	The amount of damage dealt to players when the vehicle explodes.
Explosion Damage to Vehicles 	800, None, Pick an amount of damage 	The amount of damage dealt to other vehicles when the vehicle explodes.
Water Destruction Delay 	Never, Instant, 5 seconds, Pick a time 	When the vehicle is too deep in water to drive, destroy it after this delay.
==Channels==
Option 	Value 	Description
Assigns Driver When Receiving From 	No Channel, Pick a channel	Sets the player that instigated the signal as the spawned vehicle's driver
Respawn Vehicle When Receiving From 	No Channel, Pick a channel	Spawns a new vehicle after receiving a signal on the selected channel. The existing vehicle will be destroyed before a new vehicle spawns.
Destroy Vehicle When Receiving From 	No Channel, Pick a channel	When receiving a signal on the selected channel, the spawned vehicle is destroyed if it exists.
Enable When Receiving From 	No Channel, Pick a channel	When a signal is received on the selected channel, the Whiplash spawner is enabled.
Disable When Receiving From 	No Channel, Pick a channel	When a signal is received on the selected channel, the Whiplash spawner is disabled.
When Player Enters Vehicle Transmit On	No Channel, Pick a channel	Transmits a signal on the selected channel when a player enters the spawned vehicle.
When Player Exits Vehicle Transmit On 	No Channel, Pick a channel	Transmits a signal on the selected channel when a player exits the spawned vehicle.
When Vehicle Spawns Transmit On 	No Channel, Pick a channel	Transmits a signal on the selected channel when a vehicle is spawned or respawned.
When Vehicle is Destroyed Transmit On 	No Channel, Pick a channel	Transmits a signal on the selected channel when a vehicle is destroyed.
* = Not Available with the Taxi Spawner
** = Not Available with the Battle Bus Spawner
*** = Not Available with either the Taxi Spawner or the Battle Bus Spawner.
=History=
===Chapter 2: Season 6===
*Update v16.20: Added the Whiplash, Taxi, Prevalent, Mudflap, and Bear Spawners.
*Update v16.30: Added Health Options to the Car Spawners.
*Update v16.40: Added The Water Destruction Delay Option to the Car Spawners.
*Update v16.50: Added Explosion and Collision Options to the Car Spawners.
===Chapter 3: Season 1===
*Update v19.20: Added fuel support to the Car Spawners.
===Chapter 3: Season 2===
*Update v20.30: Added Support for Cow Catchers and Added the Battle Bus Spawner.
Category:Devices
Category:UEFN
Category:Creative