Deathmatch

Deathmatches are a game mode in the Platform Racing series introduced in Platform Racing 3 and later added to Platform Racing 2 as a Motley Monday update in December 2012."Motley Monday ep.5 - Deathmatches R Us" - YouTube It was the first alternate mode to races in either game.
Players in deathmatches battle against each other using Swords, Laser Guns and other weapons until only one is left standing. All weapons deal 1 HP worth of damage.
===Differences===
The mode has several differences between games, including:
*The amount of HP players begin the match at: 
**PR3 - 5 HP
**PR2 - 3 HP
*Heart blocks in PR2 give out 1 HP when bumped, while it's not possible to gain extra health in PR3.
*All players have a visible health bar below their avatar in PR3. It's impossible to see an opponent's health in PR2, but players can still see their own through hearts on the right side of the screen. 
*Bumping a finish block in PR3 does nothing, while PR2 treats it as a forfeit.
*Hitting a safety net or falling off the course takes off 1 HP in PR2. Neither do so in PR3.
*The Crown uniquely falls off after one attack in PR2. While this happens in PR3 too, the change is universal to every game mode.
*The extra EXP bonus for how long a player survived is called "Fighting Spirit" for PR3. PR2 renamed it to "Survival Bonus".
===Symbols===
Deathmatches in PR3 have a soft red clenched fist as their icon on the lobby.
PR2 instead uses a soft red x.
Initially deathmatches lacked a unique symbol in PR2 to distinguish them from races, reusing their symbol until February 2013."Motley Monday 13 - Spring Cleaning" (0:28) - YouTube Deathmatches published before the update still retain the race symbol however.
==References==
Category:Game Modes
Category:Platform Racing 3 Articles
Category:Platform Racing 2 Articles