Crimson Crown (Cherub, Seraph Fisherking Archetype)

As men herd cattle, it is only natural that some Seraphim choose to cultivate groups of mortal servants. While most mortals are averse to serving those that would make meals of their very life force, vampiric cults and Hadean holdouts have nonetheless existed since the Age of Gods came to its crashing end. Over the millennia, these Seraphim have refined the techniques and traditions of ruling by blood, and these methods have seen a great surge in this new Age of Men.
* Prerequisite Race Cherubim or Seraph
==== Class Features ====
A Crimson Crown may choose to have their class levels count as divine caster levels instead of arcane for the purposes of qualifying for feats and other caster level based abilities. This choice is made at 1st level and cannot be changed thereafter.
This ability alters Arcane Presence.
At 2nd level, a Crimson Crown gains their choice of Cruor Mage or Hemomancer as a bonus feat. If they already have a vitae pool, they may select Blood Art, Blood Mastery, or any cruor feat. They may also choose to gain these feats as bonus feats in place of any hex they would gain. They do not need to meet the prerequisites for Hemomancer, but must meet the prerequisites of any other feat they gain from this ability.
This ability replaces the hex gained at 2nd level and alters Hexes, but does not make this archetype incompatible with other archetypes that alter Hexes.
At 9th level, a Crimson Crown gains the ability to harvest vitae from any follower in their domain. As a move action, they may perform the Rite of Sacrifice on a willing ally within range of their Blessed Land or equivalent ability. They must have line of effect to the target. If the target has no open wounds, the target must use a slashing or piercing weapon they are holding to inflict 1 point of damage to themselves as an immediate action or this ability fails. This ability cannot be used to anoint the Crimson Crown's weapons.
This ability replaces Voice Binding.
At 12th level, a Crimson Crown gains the ability to shape and bind Body, Blood, Head, Headband, Neck, and Voice veils into their Blood chakra. This does not grant the Crimson Crown knowledge of any Blood veils. When shaping any non-Blood, non-Voice veil into the Blood chakra, they take damage equal to (2 times the amount of essence invested into that veil) at the start of each of their turns, and immediately after any time they reassign essence.
This ability replaces the hex gained at 12th level.
Category:Classes
Category:Akashic Classes
Category:Archetypes