Body Armor

The Division Agents can wear a variety of antiballistic body armor that reduces damage from incoming fire. These range from light vests to rugged laminate or graphene-plate vests and high-end, coated-plate armor. Some armor vests can provide increased ammo capacity or additional slots for weapon mods as well as defensive protection. 
== Possible attributes ==
=== Major Attributes ===
Standard (0)	Specialized (2)	Superior (3)	High-end (3)	Attribute
 	+ 	+ 	+ 	+x% Health on Kill
 	 	+ 	+ 	+x% Damage to Elites
 	 	+ 	+ 	+x% Protection from Elites
 	+ 	+ 	+ 	+x% Exotic Damage Resilience
 	+ 	+ 	+ 	+x Health
 	+ 	+ 	+ 	+x Armor
 	+ 	+ 	+ 	+ 1 Gear Mod Slot
=== Minor Attributes ===
Standard (1)	Specialized (1)	Superior (1)	High-end (1)	Attribute
+ 	+ 	+ 	+ 	+x% Ammo Capacity
+ 	+ 	+ 	+ 	+x% Increased Kill XP
=== Skill attributes ===
* +x% Smart Cover damage resilience
* +x% First Aid self heal
* +x% Mobile Cover damage resilience
* +x% Pulse duration
* +x% Ballistic Shield health
* +x% Seeker Mine explosion radius
* +x% Sticky Bomb damage
* +x% Support Station health
* +x% Turret health
Note: all skill attributes are available on all gear qualities.
==Possible talents==
* Reckless: You deal 8% more damage and receive 10% more damage.
* Robust: You have 10% more armor while in cover.
* Rapid: The cooldown of your healing skills is decreased by 15%.
* Vigorous: Grants overheal to all healing skills.
* Forceful: Your armor is increased by 15% while your Signature Skill is active
==Vests==
==Appearances==
*Tom Clancy's The Division
Category:Gear