Immortal (Civ5)

== Game Info ==
Unique front-line unit of the Persian civilization. Replaces the Spearman.
* Common abilities:
** (50% Bonus vs Mounted)
* Special abilities
** 
* Special traits:
** 
== Strategy ==
The Immortal lives up to its name thanks to its ability to heal twice as fast as any other unit. However, the 2x bonus does not apply to any healing received through friendly territory or the Medic promotion (either its own or another unit's; for example, an Immortal with Medic II will gain back 25 HP outside of friendly territory rather than 30). This means that if it's in friendly territory, the Immortal will regain 30 (or 35, if in a city) HP per turn! While the promotion's description would be more accurate if it read "+10 HP when healing," it is still very valuable, especially early in the game. With this ability, the Persians can engage in early combat and recover roughly twice as fast as the enemy units. Use that to your advantage, especially when clearing Barbarian encampments!
Immortals retain their special trait when they upgrade.
== Civilopedia entry ==
== Trivia ==
* "μυριάδες" means both "10,000" and "infinite," which makes it very fitting for the Immortals.
* The name "Immortal" came from the illusion created by any man who retired, was wounded, or was killed in battle being replaced faster than anyone could notice, making people think they were truly immortal.
== See also ==
* Immortal in other games
fr:Immortel (Civ5)
ru:Бессмертный (Civ5)
Category:Persian