Hospital

==Background==
Hospitals are vital institutions within healthcare systems globally, providing comprehensive medical services to patients in need. Equipped with advanced medical technology and staffed by skilled professionals including physicians, nurses, and support staff, hospitals offer a wide range of services including emergency care, surgery, diagnostics, and rehabilitation. They play a critical role in promoting public health, treating illnesses, injuries, and chronic conditions, and improving overall well-being. With a focus on patient-centred care and continuous medical advancements, hospitals serve as essential hubs for healing, research, and medical education.
==Gameplay==
The player needs to take care of the health of the workers living in the players republic. By placing a Hospital or Small clinic near places where workers live. Workers should be able to walk or travel to a hospital to visit a doctor. Hospitals and Small clinics are required in health-related emergencies and for regular visit by citizens.
The player must take care of the type of workers who work in a Hospital or Small clinic. There are two types of workers needed:
* Basic education, reached after finishing school
* University education, reached after finishing university 
===Influences===
Placing a Hospital or Small clinic have the following effects to the game: 
* A positive effect on the citizens health preference. 
==Notes==
==Construction==
;Hospital
;Small clinic
==References==
Category:Buildings