Fetching

Fetching is a human industry that arose following the Human-Covenant war. With the great amount of derelict warships floating in space, the UNSC reasoned that it could recover a good amount of working Shaw-Fujikawa Translight Engines. Thus, companies such as Warner & Ives began contracting "fetchers" to prospect battlefield wreckages and recover usable drives. Oliver Birch was a fetcher.Halo: First Strike (2010), Tug o' War
It is considered important to have two ships available when fetching, primarily because a fetcher often has to enter dense debris fields, something that isn't possible for most reasonably priced Slipspace-capable ships. For example, Oliver Birch had a small tug, the Galileo's Worst Enemy, for fetching runs of about four to five thousand kilometers, while using the slipspace-capable as a base of operations and for interstellar journeys.
==List of appearances==
*Halo: First Strike 
==Sources==
Category:Human Businesses