Mario Kart ReConnect

Mario Kart ReConnect is a catch-all title for three racing games in the Mario Kart series developed by Niobium Moon Studios, published by Nintendo, and directed by . Inspired by Mario Kart Connect, which organized content into two separate versions for the Nintendo VR and Nintendo IC and allowed players on both consoles to race and interact with each other, ReConnect takes a similar approach and is divided into three versions - Nexus Sprint for the Nintendo Switch, Grand Circuit for the Nintendo GameCube 2, and Hectic Speedway for the Game Boy Hub. All three versions can connect with one another via internet connection, and each version has its own set of exclusive content while having a universal batch for players on all consoles to use.
==Modes==
Mode 	Description
RACE MODESPlayers can race at one of six difficulties: 50cc, 100cc, 100cc Backwards, 150cc, 150cc Mirror, and 200cc. 	RACE MODESPlayers can race at one of six difficulties: 50cc, 100cc, 100cc Backwards, 150cc, 150cc Mirror, and 200cc.
GRAND PRIX 	Choose a cup and race through four courses, with points being handed out depending on racers' positions at the end of each race.
VS. RACE 	Choose any course you've unlocked in Grand Prix and race against player or CPU controlled opponents for fun.
TIME TRIALS 	Go for your shortest time to clear a course. The shorter your time, the more rewards you'll earn.
SOLO MODES 	SOLO MODES
CAREER MODENexus Sprint Exclusive 	Play as your Mii and race your way up the ranks in the Ultimate Mushroom World Tour.
STORY MODEGrand Circuit Exclusive 	Rudy the Clown has returned with a vengeance and the racers must reach the Evergold Trophy before he does.
MISSION MODEHectic Speedway Exclusive 	Clear sets of missions designed to put your karting skills to the test.
BATTLE MODESBalloon Battle and Coin Runners are available in all versions, and each one has three additional Battle Modes.	BATTLE MODESBalloon Battle and Coin Runners are available in all versions, and each one has three additional Battle Modes.
BALLOON BATTLE 	Pop all of your opponents' balloons and be the last one standing, or have the most points when the time runs out.
COIN RUNNERS 	Grab as many coins as you can, and don't get hit - or you'll lose some coins. The player with the largest coin count when time runs out is the winner.
SHINE THIEFNexus Sprint Exclusive 	Pick up the Shine Sprite on the course and hang on to it until the timer stops.
BOB-OMB BLASTGrand Circuit Exclusive 	Throw Bob-ombs at your opponents and rack up points. There are multiple different kinds of Bob-ombs you can use.
RENEGADE ROUNDUPHectic Speedway Exclusive 	The Authorities get Piranha Plants and must use them to catch the Renegades. If you're an Authority, catch all the Renegades; if you're a Renegade, dodge the Authorities til the time runs out.
ARMY ARENANexus Sprint Exclusive 	Defeat all the enemies that swarm the course. Beat more enemies than the others and you win. Based off the Lizzer Crash mode from Mario Kart Connect.
MEDAL QUESTGrand Circuit Exclusive 	Five pieces of a Star Medal are scattered throughout the course. The first player to have all five pieces at once wins - but watch out, as your opponents can hit you with items and steal your pieces. Returning from Mario Kart Connect.
MECHA MAYHEMHectic Speedway Exclusive 	Two teams of players go up against a giant Mecha Bowser, and the first team to defeat him wins. But there's a catch - Mecha Bowser has one health bar and BOTH teams' attacks deplete it. Based off the Boss Battle mode from 's Mario Kart Comet.
BUMPER KARTSNexus Sprint Exclusive 	Use Mushroom boosts and any other means you can come up with to knock your opponents off the course, and avoid the Bumpers that pop up all around. The last player standing wins.
COSMIC SURVIVALGrand Circuit Exclusive 	An Angry Sun or Mr. Moon (depending on whether the course takes place in the day or night) will circle around and launch projectiles towards players, who have three health points and must find Life Mushrooms and Stars to survive as long as they can. Generally inspired by the Survival Challenge mode from 's Mario Kart 8: Brutal Burst.
SUPER SOCCERHectic Speedway Exclusive 	Players are divided into two teams and they must knock a giant soccer ball into their opponents' goal, by using items or simply driving into it. When the timer stops, the team with the most points wins. Based off the mode of the same name from 's Mario Kart Something.
MULTIPLAYERAll Race and Battle modes can be played in multiplayer. 	MULTIPLAYERAll Race and Battle modes can be played in multiplayer.
SINGLE CONSOLE PLAYNot available in Hectic Speedway 	Up to eight players can race together on the same Switch or GameCube 2 console, with the use of any available controller combinations.
WIRELESS PLAYNot available in Grand Circuit 	By linking up more than one Switch or GBH console via wireless connection, the player can open up a lobby for their friends to join. Nexus Sprint supports up to two players per console.
LAN PLAYNot available in Hectic Speedway 	Connect multiple Switch or GameCube 2 consoles to a local area network (LAN) via ethernet cable.
DOWNLOAD PLAYHectic Speedway Exclusive 	One player can allow others to use Download Play to hop into a race if they don't have a copy of the game. Players using Download Play will play as their Miis.
ONLINE PLAY 	Head to the internet and take on opponents from all over the world. You can even challenge racers playing on other platforms for a chance to get their exclusive characters on your console - and ensure they're here to stay!
CROSS PLAY 	Connect locally between Nexus Sprint, Grand Circuit, and Hectic Speedway for a multiplayer match. When friends on different platforms connect, their data is sync'd up, allowing all the racers and content they've unlocked to be available for each other to use.
==Roster==
Mario Kart ReConnect features a roster of 46 characters (counting the Mii slot) in all three versions of the game, with each version having 18 exclusive racers to bring the total up to 64.
The roster is divided into seven weight classes - Feather, Light, Welter, Medium, Cruiser, Heavy, and Super Heavy. Characters in each section will be listed in order of weight class.
Unlike past installments of the Mario Kart series, ReConnect makes Mii characters available from the beginning, with a Mii's weight class varying depending on the weight and height they were given upon creation. The player can have more than one Mii accessible at a time on their roster, with the Mii slot on the character select screen opening up all available Miis like in the Wii Sports series, and Super Smash Bros. 4 and Ultimate. Mii outfits can be purchased and customized as well.
===All Versions===
Racers who are playable in all three versions of the game.
====Default====
Baby_Mario_NSMBDIY.png|Baby Mario
Baby_Peach.png|Baby Peach
Goomba_-_Mario_Party_Superstars.png|Goomba
CappyOpdysseyHalved.png|Cappy
Toad3DLand.png|Toad
KoopaTroopaMP9.png|Koopa Troopa
DiddyKongFortuneStreet.png|Diddy Kong
PiranhaPlant_SSBUltimate.png|Piranha Plant
ShyGuySSB4.png|Shy Guy
MPSS_Peach.png|Peach
MPS_Daisy_Artwork_2.png|Daisy
Yoshi_-_Mario_Party_10.png|Yoshi
MPSS_Mario.png|Mario
MPSS_Luigi.png|Luigi
Bowserjr_MP9.png|Bowser Jr.
DonkeyKong_SSBUltimate.png|Donkey Kong
SuperMarioParty_Waluigi.png|Waluigi
Rosalina.png|Rosalina
SM3DL_Boom_Boom_Solo_Art.png|Boom Boom
Wario_SMP.png|Wario
BowserNSMBUDX.png|Bowser
Miis.png|MiiVaries
====Unlockable====
BabyLuigibeinghimself.PNG|Baby Luigi
LakituNSMBU.png|Lakitu
UkikiSMWWii.png|Ukiki
Toadette_-_Mario_Party_10.png|Toadette
Dry_Bones_MPSR.png|Dry Bones
Birdo_MP9.png|Birdo
E_Gadd_Solo_LM2.png|E. Gadd
NSMBUDXNabbit.png|Nabbit
VillagerSSB4_(shadowless).png|Villager
SMP_Pom_Pom.png|Pom Pom
Hammer_Bro._Party_8.png|Hammer Bro.
MonaGoldPose.png|Mona
Donkey_kong_jr_render_by_nibroc_rock-dax3k9c.png|Donkey Kong Jr.
Wiggler_MK7.png|Wiggler
Captain_Syrup_New_Render.png|Captain Syrup
Link_SSBUltimate_(Tunic).png|Link
MetalMarioMK7Solo.png|Metal Mario
Dry_bowser_new_render_by_nibroc_rock-daxjexr.png|Dry Bowser
Mario_Party_Star_Rush_King_Boo.png|King Boo
Funky_Kong_Artwork_-_Donkey_Kong_Country_Tropical_Freeze.png|Funky Kong
CaptainFalcon_SSBUltimate.png|Captain Falcon
Petey_Piranha_MPSR.png|Petey Piranha
Wart_Smashified.png|Wart
KingKRool_SSBUltimate.png|King K. Rool
===Nexus Sprint===
Racers who are playable in the Switch version of the game.
====Default====
Lemmy_Koopa_3D.png|Lemmy
Goombella_Transparent.png|Goombella
Pearl2019.png|Pearl
TinyKongDS.png|Tiny Kong
MKT_Artwork_Pauline.png|Pauline
Ludwig_Von_Koopa_3D.png|Ludwig
====Unlockable====
GreenSprixie.png|Sprixie Princess
Kirbynew.png|Kirby
DuckHuntSSB4.png|Duck Hunt
Toadsworth2.png|Toadsworth
MPS_Kamek_Artwork.png|Kamek
139px-Sonic4_render.png|Sonic
Inkling_SSBUltimate.png|Inkling
Lanky_Kong.png|Lanky Kong
PrincessRosePyro.png|Rose
Gooigi_-_Luigi's_Mansion 3.png|Gooigi
LM3_Hellen_Gravely.png|Helen Gravely
DK64_Chunky_Kong.png|Chunky Kong
===Grand Circuit===
Racers who are playable in the GameCube 2 version of the game.
====Default====
WendyNSMBU.png|Wendy
Ashley_-_WarioWare_Gold.png|Ashley
Dixie_Kong_-_Donkey_Kong_Country_Tropical_Freeze.png|Dixie Kong
IggyNSMBU.png|Iggy
MortonNSMBU.png|Morton
CosmettaNewPainted.png|Cosmetta
====Unlockable====
Fighter_Fly.png|Fighter Fly
KiddyKong.png|Kiddy Kong
Vivian-_Paper_Mario.png|Vivian
Koopa_Kid_New_Render.png|Koopa Kid
Geno_Nibroc-Rock.png|Geno
SSBU_Shokora.png|Shokora
Aqualea2018_by_Heronimbus.png|Aqualea
IAT_Crash_Bandicoot.png|Crash
Shadow_Queen_Peach.png|Shadow Queen
Mach_Rider_by_nibroc_rock.png|Mach Rider
Rudy_waifu2x_art_noise3_scale_tta_1.png|Rudy the Clown
QueenMinerva.png|Minerva
===Hectic Speedway===
Racers who are playable in the Game Boy Hub version of the game.
====Default====
9-Volt_-_WarioWare_Gold.png|9-Volt
Starlow_-_Mario_&_Luigi_Paper_Jam.png|Starlow
Penny_Gold_alt.png|Penny
Larry_Koopa_3D.png|Larry
MQMBoo.png|McBoo
Roy_Koopa.png|Roy
====Unlockable====
MrGameandWatch_SSBUltimate.png|Mr. Game & Watch
IsabelleACaF.png|Isabelle
Monty_Mole_NSMBU_Solo.png|Monty Mole
Tatanga_by_doctor_g-d3cpslu.png|Tatanga
MLSS+BM_Art_-_Fawful.png|Fawful
CrankyKong.png|Cranky Kong
Stanley_the_Bugman_Nibroc-Rock.png|Stanley
BoshiNew.png|Boshi
Lavora.png|Lavora
PAC-MAN_Nibroc-Rock_3.png|Pac-Man
ROB_SSBUltimate.png|R.O.B.
Metaboss.png|Midbus
==Courses==
Mario Kart ReConnect features a standard Nitro and Retro GP in all versions of the game, with eight cups containing four tracks each. A unique GP comprised of four additional cups with six tracks is also included in each individual version of the game. With 32 tracks available in all versions and 24 additional tracks in each one's exclusive GP, this brings the total amount of tracks for each version to 56 and the overall track count for ReConnect to 104.
The console-exclusive GPs also include a few new Mario Kart Tour-esque tracks taking place in real-world cities (alongside more returning tracks from the game) as well as special crossover tracks focusing on the version's third-party guest - Sonic for Nexus Sprint, Crash for Grand Circuit, and Pac-Man for Hectic Speedway.
===Nitro GP===
Mushroom Cup 	Flower Cup 	Star Cup 	Special Cup
Cascade Circuit 	Pipe-Rock Tunnel 	Bonezy Bone Graveyard	Petey's Plantfest
Oily Dunes 	Toadette Street Swerve	Daisy's Palace 	Rowdy Rocket Rush
Treetwist Tower 	Kamp Kremling 	Cookie Crumble Canyon	Bowser's Castle
Waluigi's Bowling Bonanza	Burger Burst 	Lapcat Laps 	Rainbow Road
===Retro GP===
Shell Cup 	Banana Cup 	Leaf Cup 	Lightning Cup
DS Figure-8 Circuit 	Wii Toad's Factory 	GBA Luigi Circuit 	MBL Ninja Hideaway
3DS Daisy Hills 	GCN Mushroom City 	N64 DK's Jungle Parkway	GBA Broken Pier
N64 Koopa Troopa Beach	MBL Piranha Plant Pipeline	Wii U Dolphin Shoals 	Wii Bowser's Castle
Wii U Excitebike Arena	SNES Koopa Beach 1 	3DS Wario Shipyard 	DS Rainbow Road
===Crimson GP (Nexus Shift Exclusive)===
Moon Cup 	Question Cup 	Feather Cup 	Wonder Cup
Ant Trooper Bypass 	DS Delfino Square 	New Donk Rooftops 	Wii U Cloudtop Cruise
Wii Luigi Circuit 	Lantern Woodlands 	3DS Maka Wuhu 	Mexico Marathon
Jakarta Joyride 	MBL Berlin Byways 	Warehouse Wastes 	N64 Banshee Boardwalk
GBA Shy Guy Beach 	Golden Butter Bayou 	ARC Bananan Ruins 	Plasma Cookout
Birdo's Crazy Catwalk	SNES Bowser Castle 2	Dream Land Circuit 	GG Balloon Panic
Wii U Toad Harbor 	Blossom Barracks 	DS Airship Fortress	Emerald Metro
===Violet GP (Grand Circuit Exclusive)===
Bubble Cup 	P-Switch Cup 	Shine Cup 	Mango Cup
Subcon Falls 	3DS Wuhu Loop 	Partytime Paradise	MBL Sydney Sprint
GCN Peach Beach 	Molten Sands 	Wii U Electrodrome	Tempest Temple
Kongo Village 	N64 Moo Moo Farm 	Rogueport Escape 	GBA Lakeside Park
ARC Diamond City 	Brasilia Boost 	DS DK Pass 	Rudy's Fearful Funhouse
Cat's Claw Carnival 	MBL Sky-High Sundae	Orlando Cruise 	CTR Hot Air Skyway
Wii U Sweet Sweet Canyon	Warp Zone Route 	GCN Wario Coliseum	N. Sane Rumpus
===Silver GP (Hectic Speedway Exclusive)===
Superball Cup 	Metal Cup 	Eagle Cup 	Galaxian Cup
Sarasaland Forest 	3DS Shy Guy Bazaar 	Midbus Fortress 	MBL Singapore Speedway
DS Yoshi Falls 	Crygor Lab Rush 	Wii U Twisted Mansion 	Lavora's Shock Stage
Toothy Tower 	SNES Choco Island 1	Nairobi Hustle 	GCN Dino Dino Jungle
MBL New York Minute	Wet-Dry Avenue 	GBA Cheep-Cheep Island	Stanley's Greenhouse
McBoo Circuit 	ARC Stadium Arena 	Cement Factory Frenzy 	ARC Pac-Labyrinth
Wii U Thwomp Ruins 	Molehill Mountain 	Wii Dry Dry Ruins 	Namco Museum Run
==Items==
{| align=center	
{| style="border:2px solid #c5b9c9; background:; color:white; font-family:Reem Kufi;; " width=660px	
{| style="border:2px solid #c5b9c9; background:; color:white; font-family:Reem Kufi;; " width=660px	
{| style="border:2px solid #c5b9c9; background:; color:white; font-family:Reem Kufi;; " width=660px	The Green Shell can be thrown and used to stun a racer temporarily.
==Credits==
* - Created the character Pearl, who debuted in Super Mario and the Underworld Trials.
* - Created the character Princess Rose, who debuted in Super Mario Voyage.
* - Created the character Cosmetta, who debuted in Super Mario: Elemental Journey.
**This page also uses a slightly modified version of her item description template used in Mario Kart: V² Circuit, which in turn was based on 's templates in Mario Kart Silver.
* - Created the character Queen Minerva, who debuted in Super Mario Altered.
* - Created the character McBoo, who debuted in McBoo's Mansion.
* - Created the character Lavora Koopa, who debuted in New Super Mario Bros. Omega. Directed the original Mario Kart Connect, which inspired this project's creative direction.
Category:Mario (series)
Category:Mario Kart (series)
Category:Mario Games
Category:Mario Kart Games
Category:Racing Games
Category:Kart Racing Games
Category:Nintendo Switch Games
Category:Nintendo GameCube 2 Games
Category:Game Boy Hub Games
Category:Nio's Stuff
Category:Rated E Games