Knockback

is a game mechanic that pushes a player or mob away when they are hit.
== Increasing Knockback ==
* enchantment (applied to Swords)
* enchantment (applied to Bows)
* 
* - ability applies large Knockback to all mobs in a radius.
== Knockback Resistance ==
* - provides immunity to Knockback from mobs.
* (Pet Item) - provides immunity to Knockback.
* - ability provides immunity to Knockback.
* Rotten Armor - Gain additional Knockback resistance to arrows.
* Tank - Class Passive: Defensive Stance Grants immunity to Knockback from mobs.
== True Knockback ==
 is an unofficial term for a type of that ignores most, if not all, sources of knockback resistance. These are typically bugs that eventually get patched.
=== Current sources ===
* Kuudra Knockers (likely intentional)
* Lava Flame, Lava Pigman, and Magma Boss fireballs
* Lost Adventurer's "Dragon's Breath" Ability
* The Professor's Guardians' Body Slam attack
* Nightmares' and Phantom Fishers' attacks
=== Former sources ===
* Non-Dungeon bosses:
** Ender Dragon's Fireball attacks
** Revenant Horror and Sven Packmaster's anti-cheese attacks
** Emerald Slimes
** Bal's launch attack
* Dungeon bosses: 
** Bonzo's Balloon barrage, as well as the attack in his Blood miniboss version
** The Undead Warrior summoned by Scarf when it hits a Player with Warrior's Charge
* Dungeon mobs:
** Some of Thorn's minions
* Defend Jerry's Workshop Magma Cubes' attacks
* Wither skulls (Vanquisher, Withermancer, Necron, etc.)
Note: Some mobs that attack extremely fast, such as Terracottas, are strong enough to cause lag and bypass anti-Knockback.
=== True Knockback Resistance ===
Mounts gave you True Knockback Resistance while riding, but removed the invulnerability ticks (10 ticks, around 0.5s), which could cause you to die easily. Unlike , True Knockback Resistant items also applied for regular Knockback sources.
* - Knockback immunity while riding.
* - Knockback immunity while riding.
* - Knockback immunity while riding.
* - Knockback immunity while riding. 
* - Knockback immunity while morphed. 
== Tips ==
* The Enchantment is generally undesired as pushing enemies away often increases the time to kill them. In most cases, the default knockback applied by weapons is considered sufficient.
** Players may want to put on a secondary weapon, such as an , for cases where they want to knock away mobs.
== Trivia ==
* The swords in the Dojo's Test of Control come pre-enchanted with , a normally unobtainable level.
== History ==
Category:Mechanics