Fervor Armor

Fervor Armor is a Armor set. There are 4 upgraded tiers of Fervor Armor: Hot, Burning, Fiery, and Infernal, which can all be obtained by prestiging the previous tier.
==Stats==
<tabber>
|-|Basic = 
|-|Hot = 
|-|Burning = 
|-|Fiery = 
|-|Infernal = 
</tabber>
==Obtaining==
Basic Tier Fervor Armor Pieces can be obtained from Paid Reward Chests at the end of a Kuudra fight.
;Piece Drop Chances
*Basic Tier: 
*Hot Tier: 
*Burning Tier: 
*Fiery Tier: 
*Infernal Tier: 
Higher tiers of Fervor Armor can be obtained by prestiging the previous tier at a Blacksmith, which can be done if it has 10 Stars applied to it. After being prestiged, Armor pieces lose their Stars.
== Usage ==
Upon having at least 2 pieces equipped, the is unlocked. When hitting enemies with melee attacks, 1 stack is gained, with a cooldown dependent on how many pieces of Fervor Armor are being worn - 1.5s if wearing two pieces, 1s if wearing three, and 0.5s if wearing all four. Upon reaching 10 stacks of Fervor, the player can sneak to perform a Ground Pound ability. They reset their stacks and perform 2 ground pounds, dealing damage to enemies within 10 blocks. This damage scales with and not by which armor tier is worn, since higher tiers implicitly increase the damage by giving more .
Fervor Armor also has a that has a 50% chance to trigger when attacking an enemy. This ability redirects the aggro of up to 3 nearby enemies onto the player wearing the armor.
== Essence Crafting ==
<tabber>
|-| Basic =
|-| Hot =
|-| Burning =
|-| Fiery =
|-| Infernal =
</tabber>
== Trivia ==
* It has been observed by some community members that the usage of the word "Stacks" and how they function could be a potential reference to the Risk of Rain series.
* Total of is required for Infernal tier of a singular piece, or a total of for 15 Stars, costing and respectively.
==History==