Updates

== Patch r1.4.7890 ==
Hi all,
We pushed the patch that was on the public test for two weeks live to the main branch in preparation for new builds.
It is a small patch in changes, but unfortunately a large patch in data.
This patch includes the following changes:
Walking locomotion smooth rotation speed is now faster
The networking matchmaker now has a longer timeout, in cases where loading screens are long this should avoid disconnects.
We have some fixes in the pipeline, including:
Gun Collect achievement fix
Locomotion walking speed
Left-handed locomotion
== Patch 1.3.7887 - Locomotion ==
20170125082311 1.jpg
We are happy to present to you: the locomotion patch! Suggestions were made to add additional locomotion methods and we have been working to get this into the game.
You can now choose a 'walking' locomotion method. There are also a couple of settings you can adjust to tweak it to your needs.
New Features
We've added a new "Locomotion" option, so you can play any way you like! Click here for movement settings
Added subtitles. (Turn on Setting > Gameplay > Subtitle for English subtitles)
bug fixes
Fixed a bug with bullet tracers not being shown
Fixed the bug where audio would break during gameplay
Polished the multiplayer connection code to handle rare exceptions
Crashes should occur less often
Text updates
Improvements to avatar appearance/movements in multiplayer
== Patch 1.3.7750 ==
Hi everyone!
Happy to introduce the latest patch.
We have tried to address all issues that have been reported since the release.
Unfortunately, due to bugs in the version of the engine we are using, we weren't able to reduce the bugs completely.
We are working with the engine developers to resolve this ASAP (holidays are in the way).
It's unfortunate, but I still run into problems from time to time.
Have a nice holiday!
Major changes
Matching adjusted, finding games just got easier
Fixed extreme lag after wave in Horde Mode
Apocalyptic mode can now be saved. You can now progress stage by stage, and ammo positions have been adjusted.
Fixed a crash on loading
General
Matching adjusted, finding games just got easier
Fixed a crash on loading
Made adjustments to all gun sights
Fixed Blackhawk's animation so his hands are no longer hidden
Sound priority adjusted
X,Y,A,B all reload the guns now on Touch controls
All high-end effects are now default and available for all specs (toggle selectable)
Glock 18C chamber now ejects empty shells more realistically
Audio settings have been added to the settings screen
When launching in mixed reality mode, the rendering is now set to Forward so all the quadrants render correctly.
Fixed the syncing of exploding drums
campaign
Zombie flickering should not happen anymore in the Base level
Apocalyptic mode can now be saved. You can now progress stage by stage, and ammo positions have been adjusted.
The sniper and minigun can not be saved in a checkpoint anymore as starting equipment
Horde mode
If one player loses connection with multiplayer, the session will not continue.
In multiplayer the score is shared in the end for all players in the session
Fix to eat hamburger and recover during mission interval
The horde mode cartridge now is a single cartridge for both single and multiplayer.
The extreme lag in later waves when using the shotgun has been fixed
Fixed zombies not finding their target when a 4th player throws a flare