List of glitches in Mario & Luigi: Superstar Saga

This article has a list of glitches in Mario & Luigi: Superstar Saga and its remake Mario & Luigi: Superstar Saga + Bowser's Minions.
== Freezes ==
* Bridge Tumble Softlock: If Luigi falls off the bridge just before his encounter with the Piranha Bean, the plant will eat the bean, but the game will enter a Softlock until the player resets.
* Burning Boss Freeze:
* Disappearing Sprites Glitch:
* Slow Cackletta Music Fails To Stop: Cackletta has to be at low health when she goes dark and summons stars to crush the Bros. If the player throws enough to defeat her, but is also killed, they will see a mixed scene of Game Over and Cackletta eating the Bros. This segues into a black screen with Cackletta's slow music being looped, causing a Softlock that can be stopped by resetting the game.
== Graphical Glitches ==
These are aesthetic glitches that have no definite impact on gameplay.
* Dizzy Bowletta Glitch: Cackletta will be stuck in her dizzy animation if Mario and Luigi drain the rest of her health with their Cyclone Bros. move. However, she will still inhale the Mario Bros. to progress the battle into the next phase. The Japanese version does not have this Glitch compatible for when Cackletta is in a shadowy form.
* Discolored Ultra Hammer: If Popple strikes his target with his steal attack in Teehee Valley and takes the victim's Ultra Hammer, the hammer will have a silver colour. Ultra Hammers are usually gold.
* The Invisible Jojora: Jojora will still have her dialogue box calling the Bros. out for hurting her friend if they both get hit by a Bounce Bros. attack (or any other move that strikes multiple targets) and Jojora dies as a result.
* Luigi Speaks Through Mario's Mouth: This happens when Luigi pulls on the Piranha Plants on the Beanbean International Airport's runway as his brother explains something to Lady Lima. Mario has his voice swapped for Luigi's.
* Mario Flying Glitch: Right after he and Luigi get their hammers, Mario should be made the leader. Mario should ingest water and get his head hammered until his water supply runs out. This causes him to fly into the air during his angry animation.
* Shadowless Mario: In the Nintendo 3DS version, Mario can sometimes lose his shadow during Harhall's Splart minigame.
* Wrong Defense Action Icons: After Cackletta finishes throwing fireballs and spawning Flarets, hammer defense icons will appear briefly.
== Physics-related glitches==
* Double Glurp: This only works in the Nintendo 3DS version. In battle with two Glurps and a single Scaratroopea, if the Scaratroopea loses their wings and both Glurps attempt to clone, one Glurp will be forced to share the same space as the clone that it created.
* Endless Attack/Defenses Boost: If the Bros. eat a red or green pepper and then die and then are revived, they keep the boosts offered by the peppers for the rest of the fight.
== Scripting Glitches ==
* 5000 Damage Glitch: Bosses actually have 5000 plus their given health, to prevent defeat before their cutscene plays out. If the foe is dealt more than 5000 damage, this can result in a glitched victory screen when the enemy finally dies. This may lead to freezing, invisible monsters, or simply a glitched cutscene depending on the defeated enemy.
== Sound Glitches ==
* Wrong Music: Mario has to get hit on the head by Luigi's hammer to access his small form and walk into an area with a different song. This can cause the music transition to fail.
Category:Lists
Category:Glitches
Category:Mario & Luigi: Superstar Saga