Vehicles/PLUNDERER PIRATE

==Description==
A monster of a unit, these heavily armed vehicles are the epitome of the Tank. Line breakers and fire support platforms, these are usually found in the front of an attack. Trading speed or weapons for armor, the Assault Tank is almost impossible to kill.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Thermal Sight 	I See You: +1 Adv. Sensors, +10% Sensors Range (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=250 S=40	
Front 	Fixed 	 	
Ammo LRM (INC)
Crew Compartment (2)
FCS Vehicle Std. 2
ECM (P) (1)	
Sides/Turret	Health	A=180 S=40	A=240 S=40	A=180 S=40
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
2x AC5 (P)
4x LRM-5 (P)
MG Heavy (P)	
Right Side Tracks
Rear 	Health	 	A=140 S=40	
Rear 	Fixed 	 	
Ammo AC5 (INC)
Ammo LRM Hydra
Ammo HMG (INC)
Armor (1)
Structure (1)
Tracked Propulsion System
Engine I.C. (2)
Engine Core 240 (1)
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\PirateTech\Base\vehicle\vehicledef_PLUNDERER_PIRATE.json