136355-loot-lag-loot-updates

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Good mornin, CRBs!
 
I have no idea what kind of stuff goes on behind the scenes over there, and there's a good chance you can't comment on your processes, but I figured this would be the place to ask about an ongoing issue. Basically, I just ran a veteran adventure and the lag was pretty bad. This doesn't bother me greatly, I know you folks are working on fixes and improvements, but I did have a thought when someone mentioned that the chop and freeze was largely due to 'loot lag'.
 
So first, I've noticed that there are a ~lot~ of updates whenever stuff gets killed:
 
EP
Rested EP
Signature Bonus EP
Renown
Gold
EGs
Omnibits
Materials
Personal lootables (greens, blues, etc.)
Rolled-on lootables
 
 
That laundry list of rewards is pretty much spamming my screen nonstop while we hack and slay. It got so bad at the end of the instance that I watched as my copper and silvers slowly bumped up... 24... 37.... 52... 79... 88... etc.
 
So I've got two questions, if you've got the time:
 
1. Is the concept of loot lag a result of all of these updates? Or is it more likely a bug in the system kind of thing? Would it be possible to chunk this information rather than have it increment in such small amounts?
 
2. Is it possible to remove all of these updates from my chat box? This question's not so much related to the lag issues, I just don't like having my social area filled with mundane combat notifications. :P  If this is already an option in-game that I've missed, sweet!
 
Thanks for any feedback!
			
				
	Edited October 3, 2015 by EsperXIV	
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2. Is it possible to remove all of these updates from my chat box? This question's not so much related to the lag issues, I just don't like having my social area filled with mundane combat notifications. :P  If this is already an option in-game that I've missed, sweet!
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I think I can help you with 2.  In the upper left of the chat window, under the Chat tab, click the first little icon "Format chat window channels and settings".  Scroll (a lot) through the list and uncheck the Loot box, and what ever other boxes you deem unnecessary :D
 	
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Yeah, the upper left button on the chatbox and uncheck 'loot'.
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Yeah, the upper left button on the chatbox and uncheck 'loot'.
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There is definitely something fishy about the loot. Just "tried" doing solo instanced quest, and as soon as a piece of loot drops (money, crafting mat, armor..no matter), the whole skill system freezes until the loot "flies" into my bag.
Each piece of loot takes up to 5 seconds to be picked up, and in the meantime, my skills are not working. Once looting has stopped, i can continue using my skills, until the next batch of stuff to pick.
			
				
	Edited October 3, 2015 by Cotheer	
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			It's an interesting thought though, whether if a lot of that stuff were off by default, it might help matters?  Don't know, but I know that chat/logging systems have sometimes caused problems for MMOs in the past (I recall with TSW there was some problem that borked the servers).	
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There is definitely something fishy about the loot. Just "tried" doing solo instanced quest, and as soon as a piece of loot drops (money, crafting mat, armor..no matter), the whole skill system freezes until the loot "flies" into my bag.
Each piece of loot takes up to 5 seconds to be picked up, and in the meantime, my skills are not working. Once looting has stopped, i can continue using my skills, until the next batch of stuff to pick.
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This is the truth coming back to bite you !
 
Wildstar launched their F2P model with only 2 (TWO) pve servers available WORLDWIDE, and 2 PVP ones.
We all know what kind of "megaservers" they offered to host the players, clearly stated in Reddit by one of the game representatives (see image bellow). They expected that a f2p launch will go ok with just 2 pve servers ?
 
This is the truth, greed, lack of investment and disengage from player community lead to this situation. 
No matter how you look at it, they had 2 pve servers at launch, thats it...lets be honest here, with the todays technology , with some more investments, ALL of the current issues could have been solved before the launch.
 	
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This is the truth coming back to bite you !
 
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GUYS, DID YOU FIX IT!? DID YOU?? :O
 
I just got in after the server reset and for the first time I can remember, ran an adventure with zero loot lag. It was soooo smoothe!
Seems weird though cause we didn't get a patch... is this just an air bubble, CRBs? :P	
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GUYS, DID YOU FIX IT!? DID YOU?? :o
 
I just got in after the server reset and for the first time I can remember, ran an adventure with zero loot lag. It was soooo smoothe!
Seems weird though cause we didn't get a patch... is this just an air bubble, CRBs? :P
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Well, at least you got in, I have to wait less than 20mins  :angry:             :lol:
 
Oh, wait, just got in :D
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			And the loot lag returns... tbh at this point I just wish I was able to help solve the issue. -.-	
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There is definitely something fishy about the loot. Just "tried" doing solo instanced quest, and as soon as a piece of loot drops (money, crafting mat, armor..no matter), the whole skill system freezes until the loot "flies" into my bag.
Each piece of loot takes up to 5 seconds to be picked up, and in the meantime, my skills are not working. Once looting has stopped, i can continue using my skills, until the next batch of stuff to pick.
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