Sugar Cove

Sugar Cove is the first world in Plants vs. Zombies: The Imperial Hunt. It introduces 7 plants and 12 new zombies
==Story==
After the original plan, the Project paradox, failed, he then started to realize that the mistakes are now taking place. Everything then transforms into some demented alien world. The first thing that came into his mind is a High-Altitudic land. He then discovers this area just like how he imagined it. Although, along the way, he randomly hit a gigantic Candy Cane. He then randomly crashed on an island where everything is purple, although, all of it is made out of candy
==History of the Island==
The island used to be the Canary Islands. Although, due to the time malfunctions, it has been turned into a Candy-like island now known as Sugar Cove
==Gimmicks==
===Sugar Up!===
Randomly, a tile may raise up very high. If a plant is on that tile, the plant will then perish with altitude sickness and die. Although, if the tile is in front of a offensive plant, the plant will not be able to attack. This also blocks off zombies that is in front of the raised up tile. If a zombie is also on a raised tile, it will also suffer to altitude sickness and die. This happens during the time where a phrase says "Sugar Up!"
===Choco-Bombardment!===
The surprise attack "Choco-Bombardment!" makes Choco-Bomb Zombie rain from the sky and land on the lawn, excluding the first three columns
==Exclusive Brain Busters==
===Melancholical Tiles===
In these levels, the player must survive while the Tiles are going insane. The tiles are going to raise up in a certain pattern. It will happen randomly but not frequently. Once it happens, you must remember the pattern as this will go and proceed through the level and or else the plants that you have planted may get lifted up in the air and suffer from altitude sickness
===Cream-Filled Enthusiasm===
In these levels, the player must survive while Pie zombies are your only enemy, but this time, Sugar Up is much more frequent; occuring almost every 15 seconds
==Sun==
Each level starts with 75 sun.
==Plants==
===Returning===
*Kernel-Pult - Lobs kernels at zombies and occasionally, butter
*Cherry Bomb - Explodes once planted
===New===
*Berringue
*Candy Cane
*Cranberry Jam
*Peanut Brittle
*Caramel Apple
==Zombies==
===Returning===
*Explorer zombie
===New===
*Sugar Zombie
*Sugar Conehead
*Sugar Buckethead
*Sugar Flag Zombie
*Syrup Zombie
*Choco-Bomb Zombie
*Pie Zombie
*Butter Zombie
*Sugar Gargantuar
*Sugar Imp
*Zombot Mesocane Explodonator
==Levels==
===First Half===
Level 	Objectives 	Flags	Plants 	Zombies	New Zombies	Reward
Day 1 	None 	 	Choice with 	 	 	
Day 2 	None 	 	Choice 	 	 	
Day 3 	Special Delivery I 	 	 	 	 	
 	 	 	 	 	 	
Day 4 	None 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 5 	Plant no more than 30 plants 	 	Choice 	 	 	
Day 6 	Melancholical Tiles I <<Pattern: Vertical (First Column)>> 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 7 	Last Stand I 	 	Choice (With 2500 suns)	 	 	
 	 	 	 	 	 	
Day 8 	None 	 	Choice with 	 	 	
Day 9 	None 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 10	None 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 11	Last Stand II 	 	Choice (With 5500 suns)	 	 	
 	 	 	 	 	 	
Day 12	Melancholical Tiles II <<Pattern: Diagonal (Northwest to Southeast)>>	 	Choice 	 	 	
 	 	 	 	 	 	
Day 13	Special Delivery II 	 	 	 	 	
 	 	 	 	 	 	
Day 14	Never have more than 25 plants 	 	Choice with 	 	 	
Day 15	None 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 16	Last Stand III 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 17	Survive a massive attack in Sugar Cove 	 	x10 x5 x6 	 	 	
===Second Half===
Level 	Objectives 	Flags 	Plants 	Zombies	New Zombies	Reward
Day 18 	None 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 19 	Survive without the help of Berringue 	 	Choice with 	 	 	
 	 	 	 	 	 	
Day 20 	Melancholical Tiles III <<Pattern: Third Column>> 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 21 	Produce atleast 2500 suns 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 22 	Don't let the zombies trample the flowers <<In between Third Lane and Fourth Lane>>	 	Choice 	 	 	
 	 	 	 	 	 	
Day 23 	None 	 	Choice 	 	 	
Day 24 	Special Delivery III 	 	 	 	 	
 	 	 	 	 	 	
Day 25 	Produce atleast 4750 suns 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 26 	None 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 27 	Protect the endangered plants (2 Kernel-pults) 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 28 	None 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 29 	Cream-Filled Enthusiasm I 	 	Choice with 	 	 	
 	 	 	 	 	 	
Day 30 	Produce atleast 2995 suns 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 31 	Survive with plants picked for you 	 	Choice with 	 	 	
 	 	 	 	 	 	
Day 32 	None 	 	Choice 	 	 	
Day 33 	Spend no more than 4500 sun 	 	Choice 	 	 	
 	 	 	 	 	 	
Day 34 	Cream-Filled Enthusiasm II 	 	Choice with 	 	 	
 	 	 	 	 	 	
Mission 35	Survive a massive attack in the Cove 	Replaced with health bar	x10 x9 x8 x10 x5 x5	 	 	
==Categories Introduced==
===Plants===
The plants introduced 5 new categories. , , , and 
===Zombies===
The zombies introduced 4 new Categories. , , and 
==Gallery==
Untitled208.png|Sugar Cove's Seed Packet
Untitled200.png|Sugar Cove
Untitled272.png|Sugar Cove's Key
Untitled7-1.png|Sugar Cove's World Icon
Untitled5.png|A Map of Sugar Cove/Canary Island after completing Sugar Cove
Untitled6.png|Peppermint Gear
==Trivia==
*It is the first world to be ever produced in the game
*It is the slowest world to be ever produced
*It is the first world made by Cup corruption
*Most plants and zombies in this world most likely has no pages published
Category:Uncleared page