Mario & Luigi: Trio Trouble

Mario & Luigi: Trio Trouble is a Mario & Luigi series game developed by Gear Games and AlphaDream, and published by Nintendo, released in July 30th 2022 for the Evo-Gem console.
This game is notable to have "Helper Character", which is partly taken from Paper Mario's role as the third character from Mario & Luigi: Paper Jam, with six characters confirmed to be selectable as the third playable character, but it is also confirmed that only two of them are newcomers, as four of them were characters that were met before.
==Gameplay==
The game works like previous Mario & Luigi games, in term of overworld and battle gameplays, but the addition of Helper system as the third character of the party had made notable changes, and despite being able to be switched at almost any time, and if one faint in battle, they cannot switch for a turn. They use the Y button like Paper Mario does in Paper Jam.
Helpers had also their own equipment system called Upgrade Orbs, in which can provide similar boost for Mario and/or Luigi. No Orbs are exclusive for any Heplers, but some can benefit certain characters more than others. Instead of "stache" stat, the Helpers uses similar stat based on their stylish apandage (with the sole exception of Wario himself, who also uses Stache).
Each Helpers had two of Solo Attacks, while also got two Trio Attack which functions similarly from Paper Jam, but the Helper is more focused than being used, and even a Fury Attack, in which when furious, it perform one instead of a Solo Attack, and bypass almost all defensive perks, as well as very devastating, but this will only happens if the Helper got hit six times.
The Giant Battle returns from Bowser's Inside Story and Dream Team, but incorperate the 3D arena and several mechanics from Paper Jam's Papercraft Battle, and the player use the selected Helper sized into a giant instead of Luigi unlike in Dream Team.
Unlike the previous Mario & Luigi installments, the tutorials can be entirely skipped and turned off in the Option Menu.
==Characters==
Unlike previous Gear Games-made Mario games, Mario & Luigi: Trio Trouble will be much more Mario-oriented, which means bosses from Donkey Kong Country or Wario series will not appears in this game.
===Playable===
There are eight players overall, which consist a party of the two Mario Bros., and another one being one of the six available Helpers. While the Mario Bros. are capable to use Bros. Attacks, they are in a distinct disadvantage if one of them runs out of HP during a battle, in which even force the remaining Bro. to lift the other Bro. for protection, but also hinders the Jump and Hammer Coutners.
Helper are not hindered when one, or even both, of the Bros. are knocked out, and even have distinct advantages to even able to stand on it's own, but to do a Team Attack, both Bros. must stay alive, and while the Helper can perform a Furious Move if angered, they also had their own weaknesses in term of stats or other mechanisms.
===Mario Bros.===
Character	Description	Perks and Drawbacks
Mario 	
Mario is the hero of the Mushroom Kingdom, donning the traditional red plumber cap and blue overall. Ready to jump into problems to solve them or to confront the culprits, Mario will not be above to defend others. And with Peach not being kidnapped this time does to Bowser having another different wicked plan to do, Mario may consider this adventure a breath of fresh air.
Basic Attacks: Jump, Hammer
Field Moves: Spin Jump, Planting Hammer	
(+) Balanced stats, with a bit emphasis of POW and SPE.
(+) Can arm his Hammer a bit faster in Hammer Defense.
(-) Stache (Chance Stat) is actually low compared to Luigi.
Luigi 	
The cowardly brother of Mario, and the one who usually play the role of second-banana, Luigi nevertheless gather courage when he feels that he really should (and must). Not happy that the vacation break is broken by Bowser's reckless rampage, he had no choice (out of not wanted to disappoint his brother) but to investigate with Mario what the Webissions and the Koopa Troop are up to.
Basic Attakcs: Jump, Hammer
Field Moves: High Jump, Dig Hammer Spin	
(+) Can flutter jump for a bit during the Jumping Defense.
(+) Slightly better DEF, BP and HP than Mario.
(-) Luigi's POW is a bit lacking.
====Bros. Attacks====
Bro. Attack 	Description	Potential Damage and BP Cost
Shells Bag 	
Mario's first Bros. Attack, which allow him and Luigi to kick out a pile of Koopa Shells of various at their opponents. The Blue Shell is always used last, as Luigi had accidently enter inside, which leads to Mario, allowing him to do the last kick.
Press A when a Shell is at Mario, or B when it goes at Luigi instead.	
Moderate damage, high if done well.
Costs 3 BPs.
Freedive Pipe 	
Mario's second Bros. Attack. The enemy is trapped by the Freedive Pipe, and Mario deals a (harmless) stomp, beginning the attack. The two Bros. must control their falling dive and aim in order to make a powerful stomp at each hit. The attack goes for seven seconds.
Use the D-Pad or the Left Control Stick to control both Mario and Luigi. When Mario is faced down, press A to launch him, or Press B when Luigi is faced down instead. If the opposite button is pressed, then both will be launched, dealing more damage, but also ends earlier.	
Moderate to high damage.
Costs 4 BPs.
Tennis Bomb 	
Mario's third Bros. Attack. The bomb is thrown and the brothers whack it with their hammer, effectively making it larger at each hit. Only when it glows red that the final hit will make it explode once it hit the enemies one last time.
Use the D-Pad or the Left Control Stick to move Mario and Luigi left or right, and press A with Mario or B with Luigi to whack the bomb to the other side. The Brothers are each on the opposite side.	
High damage.
Costs 5 BPs.
Flashing Mirror 	
Mario's fourth Bros. Attack. Mario draws a very large mirror in which requires Luigi's Thunderbrand to makes copies of the enemies, albeit the reflected enemies sees each others as an annoyance and attacks each others. How strong the reflected enemies depends on how many Thunderbolts Luigi had successfully shoot at the mirror.
Use the D-Pad to make Mario balance his mirror, while Luigi press B to shoot a Thunderbolt. When it starts to flash, Mario must press A as soon as possible.	
Varies on the foes' POW.
Had a chance to lower the enemies' Defense.
Does not work twice in a row against enemies who experienced it from the previous turn.
Costs 7 BPs.
Lucky Tanooki Combo	
Mario's fifth Bros. Attack. He gives himself a Lucky Bell while giving the Tanooki Suit for Luigi, and both leap high to the sky. While Lucky Cat Mario throw golden yarns, Tanooki Luigi deflect them back at the enemies while aiming carefully.
Press A to throw a golden yarn, while Luigi uses the D-Pad/Left Control Stick to move the cursor and the B Button to shoot the yarn ball at the enemies. Each successful hits also produces a coin, and the last one is a bigger and stronger one.	
Varies on how many golden yarnballs Mario had thrown and on which enemies, as well as how many times on each enemies.
Produces a coin after each successful hits.
Costs 9 BPs.
Fire Hammer Spin 	
Mario's final Bros. Attack of the game. Mario starts to burn his hammer, and hop on Luigi for a spinning attack. The player uses the control stick to hit the flung enemies, and must jump in order to damage them faster. The final hit will results a fiery tornado that engulf and heavily damage the enemies.
Press A to jump, while pressing B will make both the Spinning Bros. to move faster.	
Very high damage.
May burn the enemies.
Costs 11 BPs.
Water Flower 	
Luigi's first Bros. Attack, and use the not-well-known Water Flower, believed to what happens if you mixed both the Fire and Ice Flower. The water property is strong against fiery enemies as well as enemies not tolerant to water, but also less effective against water-absorbing foes.
When Mario is highlighted, repeatedly press A. When Luigi is highlighted, then repeatedly press B. During the final blow, alternate between A and B to enlarge the giant water balloon attack.	
Weak to moderate damage. Some equips would make it stronger.
Costs 2 BPs.
Tornado Hat 	
Luigi's second Bros. Attack. He uses it to spin and creates a cyclone, and when one is swept away, Mario had to move and use his Hammer to swat them back to the cyclone. It ends after ten seconds, in which Luigi had become (non-gameplay-wise) dizzy for a second.
For the beginning, tap B as fast as possible, while using the D-Pad or the Left Control Stick to get in the center to get as many foes as possible. Upon success, use the Left Control Stick to move Mario left or right, and then press A to swat enemies back to the cyclone.	
Moderate to high damage, depended on how many enemies they are.
May causes Dizzy.
Costs 4 BPs.
Super Horn Honk 	
Luigi's third Bros. Attack. He draws a Super Horn and a pumper to make it larger. The procedure is easy, but it is when not overflating it and blow it up is not so easy about this. The bigger, the louder!
Press A when Mario is in the air as high as possible, while Press B when Luigi was at the same situation. The Super Horn will glow red when it is about to blow up. The player have 7 seconds to inflate it.	
High damage.
May causes aerial enemies to drop into the ground.
Costs 6 BPs.
Cape Twist 	
Luigi's fourth Bros. Attack. He draws two Feather Capes and give one to himself and one to Mario. Mario flies to the sky while Luigi starts spinning. The green brother must send as many enemies as possible to the sky to let Mario diving into them for major damage.
Use the D-Pad/Left Control Stick from down to up repeatedly to keep Mario in the sky, while repeatdedly pressing B as quick as possible to hit and lift the enemies at the air. When Mario is about to dive on them, press A right before striking them will deal powerful damage.	
Very high damage on frontal foe, high damage on the rest of the foes, minimal damage on grounded enemies not yet lifted.
If a Spiny enemy was first of the pile, Mario will get hurt instead and fails the attack.
Costs 9 BPs.
Megabud Cannon 	
Luigi's fifth Bros. Attack. He whistles to summon a Megabud, in which both the brothers get on the flower hat and the Megabud uses it as a cannon. One of the two brothers, or sometimes both of them, are randomly fired at the aimed enemies.
Use the D-Pad/Left Control Stick to aim, and when the Megabud fires either Bros., press A if it is Mario, B if it is Luigi, or both if both were fired.	
Varied, depended on how many times you hit on an enemy and how many hit you had succeeded.
May hurt either brothers if aimed at Spiky enemies.
Costs 10 BPs.
Thunder Hammer Slam	
Luigi's final Bros. Attack of the game. Luigi surrounds his hammer with thunderbolts, and jump into Mario to perform an absurbly high jump together, and Luigi starts to throw thunderballs with his hammer, with Mario bouncing on clouds. Upon reaching the ground, the final hit will cause Luigi to slam the ground so hard that it shatters the ground!
Use the D-Pad/Left Control Stick to move, press A to let Mario bouncing on clouds to recharge Luigi's Thunderballs, and press B to fire when the cursor is green. For the final hit, press B right before Luigi hits the ground.	
Very high damage.
May Paralyze the enemies.
Costs 12 BPs.
===Helpers===
Unlike Mario and Luigi, the Helpers had their Field Moves right at the start, available upon being recruited.
Character	Description	Perks and Drawbacks
Trittany	
Trittany is a Triangel who boisterous and confident, but often forget her limit. This can lead to some troubles, especially to Mario and Luigi, but she makes up for it by not being above calling others out for callous or ungrateful actions, but she often fail to realize that some are just way too stubborn for their own good. Nevertheless, Trittany always means well, and will never let her guards down.
Basic Attacks: Hair Whip, Spin Attack
Field Moves: Hair Hang, Climb	
(+) High POW, SPE and Chance.
(+) Her confidence and persistance will leave her in 1 HP in a rare chance in case of a powerful blow, unless if she had only 1 HP left.
(-) Her HP and DEF are a bit low.
Yoshi 	
One of Mario's most loyal friend ever since their first meeting in Super Mario World 2: Yoshi's Island when the red plumber was only Baby Mario. As energetic and excitable as ever, he may also had a tendency deliver some witty remark on people who picked the wrong decision, but is overall a nice dinosaur. His Gulp and his Ground Pound are surprisingly strong, but require different Action Command timing.
Basic Attacks: Gulp, Ground Pound
Field Moves: Flutter Jump, Gulp	
(+) Using Gulp can also make Yoshi to spit elemental spheres at enemies, depending on the elemental enemy.
(+) Very high SPE, allowing him to make the first strike.
(-) Yoshi's SPs are quite low.
Nabbit 	
The sneaky thief seen since New Super Mario Bros. U, whom habit is to steal things. Typical thief, but he is more on his own side, and will not hesitate to help Mario and company if Bowser or other villains are making his business too difficult or outright trying to get rid of him. While sacarstic, he had no ill intention outside of stealing, and will not take anything personal unless if the action commited by someone else is taken too far.
Basic Attacks: Nab, Bob-Omb
Field Moves: Sneak-In, Dash	
(+) High SPE and Chance, allowing to make fast and lucky hits, if he is lucky.
(+) Increase the Item Drop chances by an additional 20% when Nabbit had participated in the battle.
(-) Low DEF and HP.
Wario 	
The greedy yellow plumber who was an evil jealous freak in Super Mario Land 2: Six Golden Coins, and now a funny, gross but nevertheless tough and resilient rival of Mario. While not searching for treasures or manufacturing microgames, Wario is all about winning competitions, legitimately or not. Apparently, Waluigi went a little overboard with thievery, forcing Wario to go on his own now... until the Koopa Troops and the Webissions gave him too much troubles, that is.
Basic Attacks: Shoulder Dash, Throw
Field Moves: Shoulder Dash, Pick/Throw	
(+) Very High HP, POW and DEF. In term of POW, he rivalize Slanito for being the strongest Helper.
(+) Increase the amount of Coins upon defeating enemies by 25% if Wario had participated in battles.
(-) Fairly low SPE.
(-) Wario's Trio Attacks are risky, and can hurt the brothers or himself if failed.
Champie 	
A Sumo Bro. with high dignity, but can become impulsive when pushed. He is often referred by his friends of Triania as "Sumo Champ", and for good reasons. After having his trainings interrupted by the Webissions, Champie feels like he need to stop the situation, so he will not hesitate to help Mario and friends. He is usually a calm guy, but when he get angered, things will not be pretty for the one who provoked him.
Basic Attacks: Slam, Earthquake
Field Attacks: Earthquake, Slam	
(+) Highest HP and DEF, and high POW.
(+) Earthquake can be useful to strike multiple enemy at once without any costs.
(-) By far the slowest Helper.
(-) Cannot dodge well without proper timing.
Slanito 	
The most powerful Toad in the world (which is easy considering the Toads in general...) and also a genius, and proud of being such. With that said, in term of magic, he had met a similar being who is more than a match. That doesn't really bother him all that much, but when Commodo Webs choose her over him, and that Webs was actually intended to destroy the Mushroom Kingdom out of spite (something that the newcomer does not know at heart), making the poisonous Toad pushed and joins Mario and company to stop him.
Basic Attacks: Poison Attack, Black Magic
Field Moves: Black Magic, Hijack	
(+) Rivalize Wario for highest POW and have very high SPs, and slightly high SPE.
(+) Increase the amount of EXPs by 33% when Slanito had participated in a battle.
(-) DEF is quite low.
(-) Slanito is devastating, and his attacks can also hurt others if his moves fails.
====Furious Attacks====
Furious Attack 	Description	Other Effects
Trittany's Trident Time! 	
Tritanny's Furious Attack. She draws her trident and spin it really fast, to the point that she lift herself up. Upon reaching the air, she summon a rain of trident-shaped bolt of lights that slam down into the opponent.
Press Y repeatedly to lift her up, and then Press Y when a circle had fully formed under each enemies.	May reduce the foes' POW.
Yoshi's Horde Haste! 	
Yoshi's Furious Attack. He whistles and calls his horde of colorful Yoshis. The louder the whistle, the more Yoshis are being called. Miss it, and only a few Yoshis appears for minimal damage.
Press Y just when Yoshi had stopped inhaling. The later, the less good the result.	May causes the foes to be dizzy.
Nabbit's Bomb Barrage! 	
Nabbit's Furious Attack. He draws his bag and throw out as many bombs as he can. For every five bombs, he will accidentally draw a coin, in which makes no damage and must be withheld for 0.5 second to continue.
Press Y when a bomb was drawn. Do not press Y if you had drawn a coin!	May inflict burn on the foes.
Wario's Wild Swing-Ding! 	
Wario's Furious Attack. He stun a foe with a headbutt, and then he grab the foe for a wild swinging attack. Although useless against aerial foes (unless selected), it inflict more damage than any other Furious Attacks if performed well!
Press Y when about to headbutt a foe, then repeatedly press Y to start spinning. Use the D-Pad/Left Control Stick to swing around the field.	
Useless against aerial foes.
Champie's Thunder Tremble!	
Champie's Furious Attack. He starts to stomp the ground repeatedly to send shockwaves. This can even paralyze the enemies if earning an Excellent!
Press Y in rhythm to shake the ground and send shockwaves.	May inflict paralyzis on foes.
Slanito's Mega Meteor! 	
Slanito's Furious Attack. He consume a Poison Mushroom to become enormous, and starts to jump three times, before landing a body slam with poisonous presence.
Press Y when Slanito hit the ground after each jumps, and then Press Y right before hitting the enemies.	May inflict poison on foes.
====Trio Attacks====
Trio Attack 	Description	Damage, BP Cost and Other Effects
Triangle Bounce 	
Tritanny's primary Trio Attack. Tritanny transform her trident into a triangular trampoline. Tritanny must move around while bouncing the Mario Bros., and the two Bros. jump on the enemies at the end.
Press A when Mario is about to land, or B when Luigi is about to land. Press both A and B for the final hit. Move Tritanny in order to bounce the Bros. again.	
High damage.
Costs 5 BPs.
Tridant-Trio 	
Tritanny brings her trident and then fires herself, Mario and Luigi toward the enemies. Press A, B or Y when one of them had come close to the enemy and strikes with a headbutt.
Press Y to accelerate the trio. Right before striking an enemy, Press A if Mario appears, B if Luigi appears and Y if Tritanny appears.	
High damage.
Costs 10 BPs.
Pierce the enemies' defense increasement.
Egg Fest 	
Yoshi opens the Egg Fest box and the box itself spew out a big amount of Yoshi Eggs. Mario and Luigi catches the Egg that fall on them and give it to Yoshi whom throw them at enemies. If a larger Egg is falling, both brothers are needed to catch it.
Press A for Mario to catch an Egg, or Press B for Luigi if it fall into the latter one instead, and Press Y for Yoshi to throw them.	
Medium damage.
Costs 4 BPs.
May stun the enemies.
Fruit Bonanza 	
Yoshi opens a basket full of fruits where Yoshi moves. When eaten enough of them, he lays a fruit-patterned Eggdozer for Mario and Luigi to throw and make it roll to hit the enemies.
Use the Left Control Stick/D-Pad for Yoshi to move, and when he layed an Eggdozer of various size depended on how many fruits are eaten, Mario and Luigi must repeatedly press A and B to throw them, and then Yoshi will continue to roll it by repeatedly pressing Y.	
Various, maximum is at very high damage.
Costs 11 BPs.
May reduce the enemies' SPE.
In The Bag Trick 	
Nabbit draw his bag and throw out various items. He needs to throw harmful items at enemies while throwing out healing Mushrooms to Mario and Luigi. Doing the opposite will end the Trio Attack sooner.
Press A or B if Nabbit had drawn a Mushroom. If it is a harmful item instead, then press Y. If Nabbit had thrown a harmful item by accident, then Press A or B on the respective brother to flip-kick it to the enemy.	
Various.
Costs 6 BPs.
May inflict various harmful statuses depended on the junk.
POW Block Pressure 	
Nabbit had drawn a big POW Block and throw it upward. Mario, Luigi and Nabbit needs to bump it with their head or fist to keep the POW Block in the air. If you let it fall into the ground, the attack fails, but if you knocked it enough times, it will falls on the enemies.
Press A, B or Y with Mario, Luigi or Nabbit when a POW Block is heading into one of them. Use the D-Pad or the Left Control Stick if your character is not aligned enough with the POW Block.	
High damage.
Costs 10 BPs.
May stun the enemies.
Piledriver Pile-Out 	
Wario gets into a wrestling pose, while Mario and Luigi dunks the enemies with their Hammer to deliver them into a pile for Wario. Wario would perform a Piledriver with the first enemy, and then slam on the piled enemies with such moves.
Press A or B with Mario and Luigi when one of them is near an enemy, and Press Y for Wario to jump after catching the first enemy. Continue with Mario and Luigi until Wario had reached the sky, in which the player starts repeatedly pressing the Y button while moving with the D-Pad/Left Control Stick, but Wario had to land to the enemy pile and not on either Mario or Luigi.	
High to very high damage, but is risky to use for the final blow.
Costs 7 BPs.
The first enemy takes more damage than other enemies.
Wario's Transform Madness	
Wario uses his various transformation from the Wario Land series, be it Puffy Wario, Vampire Wario, Burning Wario, Zombie Wario or Fat Wario. Mario and Luigi are also inflicted by Wario's transformation, but are not damaged and can join the greedy yellow plumber for the rampage.
Press A, B or Y depended on who will strike the enemy, and the damage and effects varies on the transformation.	
Medium to very high damage depended on the transformation. Fat Wario does the most damage.
Costs 12 BPs.
The effect varies between the transformation used;
*Puffy Wario: Knocked into the ground.
*Vampire Wario: Absorbed HP.
*Burning Wario: Burning the eneimes.
*Zombie Wario: Poisons the enemies.
*Fat Wario: Lower the eneimes' DEF.
Power Push 	
Champie starts to run ahead, with the help of Mario and Luigi. It starts with the two Mario Bros. building up energy to help pushing Champie further, and then upon a powerful push, Champie runs like wild and makes a powerful blow to the enemy.
Press A and B fast and repeatedly for Mario and Luigi to build energy. Upon Champie being pushed and running, press Y right when Champie is hitting an enemy.	
High damage.
Costs 7 BPs.
May lower the enemy's SPE.
Block Blockade 	
Champie whistles and the Mario Bros. starts to stack the Brick Blocks. After they stacked a sufficent amount of them, Champie stomps the ground to make the Blockade falling forward to the enemies.
Move with the D-Pad/Left Control Stick for Champie in order to catch Brick Blocks, and press A or B when he throw one to Mario or Luigi. Then press Y in correct timings (right when his left foot is raised very highly) to stomp the ground, and the player will repeat it twice after the first.	
Very high damage.
Costs 12 BPs.
A sucessful attack may contain an useful healing item.
Sadistic Strikes 	
Slanito summons purple wormholes under the enemies, and Mario and Luigi had to whack their head with their Hammers and Slanito whack them with his headbutt attack, in a similar game of whack-a-mole.
Press A, B or Y at the indicated wormholes when an enemy pop up. Some enemies try to trick you by letting out a bomb instead.	
Medium damage.
Costs 5 BPs.
Flying enemies are vulnerable during this attack, despite avoiding regular Hammer attacks in general.
Magical Mania 	
Slanito starts to shoot out mist of black magic at the enemies, with Mario and Luigi using the Firebrand and Thunderbrand respectively to power up his magic. This is by far the strongest Trio Attack, but also fairly risky.
Press A when the mist becomes red, and B when the mist becomes green instead, and Y when it becomes black. When it becomes ready, press Y to make Slanito to send the enormous sphere of elemental magic at the enemies, and Y again to make it explode when it is about to hit the enemies.	
Really high damage if done well!
Costs 13 BPs.
May cause a random negative status, sometimes two if an Excellent is earned.
If failed, the two Brothers will get hurt by the black magic.
===Supporting===
Character 	Description
Trimity 	The princess of the Triania who is stern but just, and knows when something would be too negatively impactful. She transform into a floating triangle to guide Mario and friends, and she will find her missing husband at all cost...
Princess Peach	The Princess of the Mushroom Kingdom... This time, for some reason, Bowser decided not to kidnap Peach, and she found it shocking, as Bowser usually kidnaps her. Nevertheless, she will stay at Triania to discover the secret of the Twilight Spirit and can fully heal Mario, Luigi and the Helpers.
Toadsworth 	Peach's longtime steward, who travels with her in order to investigate about the search for Twilight Spirit. When talking to Toadsworth, he will give advices for Mario and company, and he will remembers more as the player progress.
Linio 	A Longplume who is dedicated of exploration and discovery. Although he had no interest of treasures, he will take pictures of these as long as it will not cause any problems. When rescued for the first time, he will tell the Bros. how to learn and use their new Bros. Attacks by finding the Duo Stars.
Goomarch 	A travelling salesman who, while escentric and behave in an odd way, with an equally odd way to speak, but nevertheless means well. He can quickly lose his temper if mistreated or facing a very difficult customer.
Turkeypunk 	A Turkeyjerk who provides secret information to the Mario Bros... if they got enough Coins, that is. Those secret information can be important for boss battles and other things, and he is shockingly easy to spot. He cannot reveal information about someone like Commodo Webs, as Turkeypunk refuses to risk his life just to gather information about someone extremely dangerous who lives in a dangerous place.
Nokinja Twins 	They are Slanito's two highest-ranked minions, and the most loyal ones at that. Learning that they should not fight directly the enemies until it become a last resort, they decide to be as discrete as possible. Oddly, they do not seems to even "silently end the game of" the Mario Bros. or others in general... You can bet that Slanito is not up to something bad, but we never know.
===Antagonists===
Character 	Description
Commodo Webs	Commander of the Webissions, and a cruel, uncaring and dreadful spider-like being who aims to destroy all outside territory in order to expend his own... while also intend to "hurt the people as badly as possible". Because of his excessively unhinged personality, this makes you think that his servants works for him out of fear. It is the case for the most part. His ability as a spider can give him an edge against his enemies with his trapping webs and able to climb almost any walls and ceilings.
Webs' Elite 	Four elites composed of Birdonok the burly Birdo, Flydrake the rabid dragonfly, Bitterfly the deceiving butterfly and Chamelong the tricky chameleon. Each of them had unique personality and abilities, and will stop at nothing to finish all tasks Webs had given them. With that said, they are not pleased to serve for Webs, and wanted the mission done already...
Guramina 	The powerful, magical witch from the future. She is in the present to help her ancestor to fix the persisting mistake, and even surpass Slanito and Kamek in term of magic prowess. She is also flippant and very crazy most of the time, to the point where it even creeps Bowser out. But upon seeing her in person... You will be too surprised about it, trust me.
Bowser 	The Koopa King himself. While only a minor nuisance this time compared to Webs, Bowser's obbession to destroy Mario and Luigi once and for all can drive him crazy, no matter how effective and competant he actually is. Understandable, as his defeats throughout all these years, and with new and old villains coming through, drives him crazy already. Let's hope that his selfish ways to end-game Mario and Luigi would not destroy too many things...
Bowser Jr. 	Son of Bowser himself, which is obvious enough. He is selfish and stubborn like his pops, but deep down, he is lonely, if not more than even Bowser. Although Bowser is a responsible and caring father overall, even the little brat is not safe of being used as a minion and of his anger, but Junior will never give up and knows in his spirit that one day, he will be strong enough to defeat Mario. Here, he is almost always with his father, and although even Junior can see his father in an unstable condition, he is too scared to have a talk about it.
Demolish Trio	A high-ranked trio composed of Chief Boom and the two Deputies of Deputy Pom and Deputy Pow. Chief Boom is the strongest but also the most brutal, while Deputy Pom is the more sarcastic but also conniver, and the Deputy Pow is the most skilled at weapons but also the silliest. We almost never see them bickering together, which says a lot, and none of them will appreciate that you hurt one of their teammates.
Popples 	The egoistic thief who always cares of himself. In fact, he is so selfish that even Bowser and Wario discovers that he is just way too much for them! He is in the Triania to find treasures -- not a big surprise here -- but this time he is personal enough to the Mario Bros. that everytime he sees them, he will not hesitate to do attempts of putting them out of the league. He is not as smart as he claims to be, but he never runs out of trickery. He also have a new Rookie... who is dimwitted in comparison of Popples, but have better common sense deep down.
Rookie 	Rookie, or should we dare to say, Waluigi, is Popples' new rookie. How did this purple plumber is with Popples and not Wario is unknown for the moment, but the yellow plumber adds that "he went a little out of control and joins Popples in order to become infamous". While not the brightest (not compared to Popples of course), he knows when to hold back, and he is not a push-over, as his kicks will give you a headache. And sometimes, this can literally happens if you don't watch out.
??? 	The mysterious twilight entity who once a benevolent being of the balance between light and darkness, but the recent events involving evil darkness had made him lose his mind and lost trust to the universe, and intend to handle things in his own ways. No ones know how he will do it, but for Tritanny, this is a very bad sign.
==Bestiary==
===Regular Enemies===
===Special Enemies===
===Bosses===
Boss	Description	Stats
Chief Boom
(Tutorial)	
A tough as nail leader of the Boom Booms, and unlike other Boom Booms, this guy is no pushover... except when he gets overly cocky, like the first time he is about to confront Mario.
He attacks by punching which can be avoided with a jump and a spin attack that can be stopped with the Hammer. He only deals 1 damage on Mario, despite words say otherwise.	
HP: 25 / POW: 35 / Def: 12 / Speed: 10 / Level: 1
Weakness: None
Immunity: All Negative Ailments
===Giant Bosses===
==Places==
==Story==
===Prologue===
This scene can be skipped, but the player may miss some important backstory informations.
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In the majestic land of Triania, there are two majestic ruling Triangel couple called Princess Trimity and Prince Triangello, happily married and now waiting for the crowning ceremony. However, shadows of a suspicious group had suddenly appeared, and ended up kidnapping Triangello. Trimity, witnessing the invasion, become desperate, and commend a Triangel Messenger to search for a potential hero, and the latter one hurriedly flied away, forward to the Mushroom Kingdom.
In the meanwhile, at Peach Castle, the eponymous Princess of the Mushroom Kingdom herself is happily having tea with the old Toadsworth and Toadette. Apparently, the latter one was worriedly informing Peach about Bowser's started to behave rather violently, more than usual, but also very desperate to kidnap the princess this time.
Peach is not happy with the news, so she carefully wrote and sent a mail to Mario and Luigi that the dastardly Bowser would strike anytime soon and they should come to her castle ASAP, because she sternly said that the last time she tasked a Toad to deliver the news, the latter one panicked so much that he caught Bowser's attention and thus blew up their message.
Upon Parakarry reaching the Mario and Luigi House, he insert Peach's pink mail into the mailbox, and loudly announced that the mail had arrived, then flied away. A sleeping Mario woke up in a hectic fashion but nevertheless put up his plumber clothing, while Luigi is still asleep and doesn't wake up despite Mario calling his name.
----
This gameplay scene will start if the player decided to skip the previous scene.
As Mario shrugged at the circumstance, he decided to check out the mailbox. Upon reading the letter from Peach, he become surprised about the news, get back in his house, and shouted Luigi's name. The latter one had understandably scared and jumped out of his bed, nose first... then started to snooze. Mario was not too happy with the situation.
Some times later, the two plumbers runs at Peach Castle, albeit in a path where anyone could not spot them easily. Mario had arrived first, but was surprised to see Slanito and the Nokinja Twins themselves, but the poison Toad informed that they are only here for a royal visit, and will help Peach to protect herself from Bowser or anyone else shall they dared to kidnap her. Mario was suspicious at first, but decided to trust him anyway knowing how Slanito can handle Bowser when the latter one is not prepared for him.
Not long after, the clumsy Luigi had forgotten to stop running, and had almost violently collided with Slanito, who is not that surprised about Mario and Luigi had came earlier than expected. Luigi had nervously stepped back and nervously laughes as if to apologizing, while Mario asked (in Italian gibberish) with Slanito about why would Bowser be so desperate, with the poison Toad let out a nobleman laugh and then calmly replied that if he were Bowser, he should at least take a considerable vacation.
The Nokinja Twins, Shur and Iken, then will follow Mario and Luigi as they will guard them in case of any assault on them, albeit discretedly. The two brothers were confused at first, but then decided to move on. Upon arriving to the garden, Peach waves hello to the two Brothers along with Toadette. But then, so suddenly and unexpectedly, Bowser had stomped right into the garden, right to the eyes of others, and proudly and loudly claim that Peach is his this time. Unfortunately for him, he did not expected to be striken by blazing and freezing shurikens, and is visibly annoyed, as well as ordering Kamek "What in Jaydes' name is going on!?" while frantically dodging the shurikens.
Kamek arrived and warns him that the Nokinja Twins are attacking him, and heads out to attack them. Bowser sigh in relief and attempt to get back into his kidnapping plan, but Mario and Luigi intervened him this time. Not wanted to be interrupted like the other times, Bowser stepped up his game by a shoulder rush ("And that there yellow plumber think he is the only one who can effectively use that! Bwa ha ha!") to push the brothers aside, and successfully get his claws on Peach, only to be intervened by Slanito with his black magic to release Peach, with Toadsworth who arrived to the scene.
Toadsworth ordered Bowser to release Peach, but Bowser decided to breath fire at him to shut him up, but the old Toad had dodged. Slanito is none too pleased and calmly commented that it is an awful timing for the kidnapping season. Bowser, not impressed by his taunt, decide to bring in one of his newly promoted elite; Chief Boom. He rudely calls his name, and the Boom Boom with a blue jacket jumps in, allowing Bowser to buy time in an attempt to escape. Chief Boom tells the brothers to not bothering to attack Bowser, otherwise they will get hurt. He successfully dodged Luigi's Hammer and disarmed him and Mario, as well as swinging one into Luigi and throw the Hammers away.
With the green plumber knocked out, Mario had to take on Chief Boom by himself. The Tutorial Battle begins, and Mario had to dodge his punches and shell slide attack. Chief Boom had been eventually defeated, but Bowser Jr. quickly appeared to knock Slanito off conscious, with Bowser proudly laughing that he is not that dumb... only for the Toads having enough time to pull out a cannon and blasted the Koopa King out of the sky with a cannonball. Kamek had eventually defeated the Nokinja Twins with a blast of magic, but he and Bowser Jr. saw Bowser blasted away, causing them to become angry.
Unexpectedly, a Triangel Messager had arrived and accidentally knocked Kamek out, with the bratty Bowser Jr. yelling at the messager for knocking out the old grump without permission. The messager apologized, but Junior is not merciful and decided to pull out the cannon from his Clown Car Jr. and threatens to blow up his face, but Luigi had woken up and jumped on his head, causing Junior having his attention on the green plumber, thus forcing Mario to defend Luigi and Slanito to threaten Junior with black magic.
Junior then noticed and turns out that with the Toads not backing up anyway and seeing how they actually knocked his dad out to the sky, Junior claims that the mission failed anyway and wanted to get his father back with him already, and thus ordering his troopers to retreat and find his old grumpy father, with Kamek regaining conscience but not too happy with the situation and followed suit. Peach had thanked Mario, Luigi and the rest for stopping the kidnapping this time and kissed Mario, with Slanito being impressed with Peach and the servants of castle going into defensive for once, and saw that the Toads are decidedly less cowardly over the years, causing some of the members to blushes.
===To the Land of Triana!===
When Mario and Luigi had noticed the Triangel Messenger, they decide to ask him why is he here. The Triangel will reply that he was asked for something but then didn't remembered for a moment, until he suddenly panicked and remembers that the Princess Trimity need the heroes' help to save the Land of Triana from the invaders. The two heroes had no idea what is even Land of Triana, and even Toadsworth and Slanito are puzzled about this. Peach then tells the others that the Land of Triana was a triangular-shaped region where she was been there when she was younger, and was an old friend with Trimity and Triangello.
Peach suggest to go into the island with her personal Royal Jet. Mario, Luigi and Toadsworth agreed to go over there along with her and the Triangel Messanger (who turns out to be named Traphael), but Slanito had told the others that he and the Nokinja Twins had to make look out for Bowser Jr. since Junior, his father and their army could conquer the Mushroom Kingdom without Peach's presence, but Toadsworth replied that they will never do it before getting Peach first, with Peach agreed with the fact and that they should not worries about them, and even suggest the three to come along, much of Slanito's dismay, but the Nokinja Twins actually liked the idea since they know that Bowser will never conquer the Mushroom Kingdom without Peach around.
Upon entering the Royal Jet, Mario, Luigi, Peach, Toadsworth, Traphael, several Toads including Toadette, the Nokinja Twins and the reluctant Slanito sit and tighten their belt, with the pink plane starting the engines and fly off to the east, where the Land of Triana could be. Bowser Jr., searching for his father, noticed the Royal Jet flying away and scared him quite a bit. Chief Boom asked what was it, with Junior rudely replies that it is only a jet, only to notice that it is the Royal Jet and believed that Peach was getting away this time, and become shocked that Bowser would get angry if he end up to knowledge that Peach had fled, so he, in a panicked fashion, order Chief Boom and the others to hurry the search up while finding out where they could go to.
==Items==
==Status Aliments==
Status Aliment	Description 	Effects
POW-Up 	The character is getting stronger. 	Heightened Power Stat.
POW-Down 	The character is getting weaker. 	Lowered Power Stat.
DEF-Up 	The character is getting more solid. 	Heightened Defense Stat.
DEF-Down 	The character is getting more fragile. 	Lowered Defense Stat.
SPE-Up 	The character is getting faster. 	Heightened Speed Stat.
SPE-Down 	The character is getting slower. 	Lowered Speed Stat.
Dizzy/Flinched	The character is dizzy and cannot move. 	Cannot move for the next turn.
Poison 	The character is poisoned and and gain a purple tint. 	Damage the character each time they attacked. Had no effect on Slanito.
Burn 	The character is burning and gain a red tint. 	Damage the character after each turn.
Freeze 	The character is frozen solid. 	Unable to move, but resist non-Fire attacks.
Disabled 	The character seems to be shaking. 	The character cannot use one of their attacks.
Paralysis 	The character is immboile and had a yellow tint. 	The character cannot move but can spread paralysis to the enemies (and vice versa) if contact attacks are used.
Asleep 	The character is asleep and snooze in the battle. 	Unable to move until next turn, but if unharmed, its HP are healed by 1/4 for the enemies or 2/3 for the player characters.
Splashed 	The character is drenched in water and had a blue tint. 	The character cannot perform any Bros. or Trio Attacks for two next turns.
Tripped 	The character is tripped. Exclusive to player characters. 	Unable to dodge until getting hit or at next turn.
Darkened 	The character is taken over by darkness, and gets darker tint. 	Unable to use jumping attacks for three turns.
Blinded 	The character is struck so hard by light, they cannot see well, and have whiter tint. 	Unable to use any items.
Fainted 	The character is unable to fight as it runs out of HP. Exclusive to all player characters and some bosses.	As already explained, unable to fight. If all player characters faint, its Game Over!
==Minigames==
==Trivia==
*The Shake King, King K. Rool and Krazy Krow were originally planned to be in Trio Trouble, but were withheld to avoid making them shoehorned and because Samtendo wanted this game to be more Mario-oriented.
*This is the first Mario & Luigi game since Bowser's Inside Story that used a different final boss instead of Bowser.
Category:Nintendo Games
Category:Mario & Luigi Games
Category:Mario & Luigi (series)
Category:Evo-Gem Games
Category:Evo-Gem
Category:Role-Playing Games