The Three Towers

The Three Towers is the second set of levels in Conquest.
Unique to this chapter is the addition of flags. These flags will affect the score you obtain after completing the level, rather then how well you performed. This means even if you lose a lot of units to warrant a 1 star but had all your flags standing, you will get 3 stars instead. If you lose your flags your rating will decrease, and if you lose all of them you will lose the level.
There are two different flags introduced:
*Army symbol - A standard flag that heals allied units around it for 50 hitpoints. If all these flags are destroyed you will automatically lose.
*Commander's flag - A flag that boosts the attack speed of allied units around it. If one Commander's flag is destroyed, you will automatically lose the level.
==Levels==
===Level 2-1===
Initial enemies:
*6x Shadow Wolf - 3689 HP, 159.2 Normal Attack, 9.0 Heavy Armor
*12x Mummy - 3012 HP, 146.8 Normal Attack, 8.0 Cloth Armor
*4x Skeletal Archer - 1253 HP, 157.6 Piercing Attack, 2.2 Cloth Armor
*2x Dragon Cannon - 1807 HP, 117.5 Normal Attack, 2.0 Light Armor
*6x Shaman Priest - 606 HP, 78.0% Attack Speed Boost, 3.0 Light Armor
Other:
*1x Army Symbol
===Level 2-2===
Initial Enemies:
*4x Mummy - 2786 HP, 92.0 Normal Attack, 4.4 Cloth Armor
*4x Mummified Dog - 2925 HP, 98.1 Normal Attack, 3.3 Light Armor
*2x Shadow Wolf - 3162 HP, 101.1 Normal Attack, 6.0 Heavy Armor
*4x Grand Mage - 899 HP, 55.2 Magic Attack, 6.0 Cloth Armor
*2x Senju Ninja - 630 HP, 46.4 Normal Attack, 3.0 Light Armor
*6x Skeletal Archer - 1253 HP, 116.5 Piercing Attack, 2.2 Cloth Armor
*2x Dragon Cannon - 2108 HP, 132.6 Normal Attack, 3.0 Light Armor
*1x Swamp Priest - 4568 HP, 108.3 Magic Attack, 9.0 Light Armor
Supporting:
*6x Shaman Priest - 414 HP, 48.8% Attack Speed Boost, 2.0 Cloth Armor
Other:
*3x Army Symbol
Restrictions:
*Pierce Attack units unavailable - Trolls, Archers, Iron Wheels and Troll Cyborgs; Dwarven Hurlers and Ghost Assassins can still be used.
===Level 2-3===
Initial Enemies:
*8x Mummy - 2453 HP, 92.0 Normal Attack, 4.4 Cloth Armor
*2x Shadow Wolf - 2784 HP, 101.1 Normal Attack, 6.0 Heavy Armor
*2x Skeletal Archer - 1103 HP, 116.5 Piercing Attack, 2.2 Cloth Armor
*4x Blood Rider - 1087 HP, 72.9 Normal Attack, 3.0 Cloth Armor
*2x Mummified Dog- 2575 HP, 98.1 Normal Attack, 3.3 Light Armor
*2x Dragon Cannon - 1856 HP, 132.6 Normal Attack, 3.0 Light Armor
*8x Shaman Priest - 533 HP, 65.0% Attack Speed Boost, 3.0 Cloth Armor
Other:
*2x Army Symbol
Restrictions:
*Normal Attack units unavailable - Footmen, Ninjas, Knights and Wolf Riders.
===Level 2-4===
Initial Enemies:
*2x Stone Giant - 11602 HP, 63.0 Hero Attack, 15.7 Hero Armor
*4x Direwolf Soldier - 974 HP, 72.9 Piercing Attack, 6.0 Light Armor
*2x Direwolf Rider - 1093 HP, 76.2 Normal Attack, 2.0 Light Armor
*2x Mummy - 2453 HP, 92.0 Normal Attack, 4.4 Cloth Armor
*3x Grand Mage - 792 HP, 55.2 Magic Attack, 6.0 Cloth Armor
*2x Swamp Priest - 4022 HP, 108.3 Magic Attack, 9.0 Light Armor
*3x Skeletal Archer - 1103 HP, 116.5 Piercing Attack, 2.2 Cloth Armor
*1x Dragon Cannon - 1856 HP, 132.6 Normal Attack, 3.0 Light Armor
*6x Shaman Priest - 533 HP, 65.0% Attack Speed Boost, 3.0 Cloth Armor
Other:
*3x Army Symbol
Restrictions:
*Same as previous level.
===Level 2-5 - Elite===
Initial Enemies:
*2x Direwolf Soldier - 835 HP, 54.7 Piercing Attack, 4.0 Light Armor
*4x Shadow Wolf - 3248 HP, 134.8 Normal Attack, 9.0 Heavy Armor
*4x Holy Priest - 479 HP, 40.0 Heal, 3.0 Cloth Armor
*1x Ape Berserker - 6362 HP, 179.0 Normal Attack, 18.0 Heavy Armor
*4x Skeletal Archer - 1103 HP, 116.5 Piercing Attack, 2.2 Heavy Armor
*2x Grand Mage - 792 HP, 55.2 Magic Attack, 6.0 Cloth Armor
*2x Swamp Priest - 4022 HP, 108.3 Magic Attack, 9.0 Light Armor
*1x Dragon Cannon - 1856 HP, 132.6 Normal Attack, 3.0 Light Armor
*6x Shaman Priest - 533 HP, 65.0% Attack Speed Boost, 3.0 Cloth Armor
Supporting:
*2x Dragon Cannon - 1680 HP, 120.0 Normal Attack, 3.0 Cloth Armor
Other:
*1x Commander Flag
Restrictions:
*Same as previous level.
===Level 2-6===
Initial Enemies:
*2x Stone Giant - 11050 HP, 60.0 Hero Attack, 15.0 Hero Armor
*2x Direwolf Soldier - 974 HP, 72.9 Piercing Attack, 6.0 Light Armor
*2x Zombie - 3519 HP, 110.5 Normal Attack, 3.0 Cloth Armor
*4x Senju Ninja - 555 HP, 46.4 Normal Attack, 3.0 Light Armor
*8x Holy Priest - 479 HP, 40.0 Heal, 3.0 Cloth Armor
*4x Shaman Priest - 533 HP, 65.0% Attack Speed Boost, 3.0 Cloth Armor
*3x Swamp Priest - 4022 HP, 108.3 Magic Attack, 9.0 Light Armor
Other:
*1x Commander Flag
*2x Army Symbol
Restrictions:
*Same as previous level.
===Level 2-7===
Initial Enemies:
*2x Stone Giant - 19348 HP, 92.7 Hero Attack, 15.4 Hero Armor
*6x Shadow Wolf - 3480 HP, 202.2 Normal Attack, 12.0 Heavy Armor
Other:
*2x Commander Flag
Restrictions:
*No Magic units (Lava Dragons can still be used)
===Level 2-8===
Initial Enemies:
*1x Direwolf Rider - 1276 HP, 101.7 Normal Attack, 3.0 Light Armor
*1x Shadow Wolf - 3248 HP, 134.8 Normal Attack, 12.0 Heavy Armor
*1x Crazy Cyborg - 3589 HP, 145.9 Piercing Attack, 18.0 Heavy Armor
*2x Mummy - 2453 HP, 92.0 Normal Attack, 4.4 Cloth Armor
*2x Mummified Dog - 2575 HP, 98.1 Normal Attack, 3.3 Light Armor
*3x Dragon Cannon - 1856 HP, 132.6 Normal Attack, 3.0 Light Armor
*4x Grand Mage - 792 HP, 55.2 Magic Attack, 6.0 Cloth Armor
*6x Skeletal Archer - 1103 HP, 116.5 Piercing Attack, 2.2 Cloth Armor
*6x Shaman Priest - 533 HP, 65.0% Attack Speed Boost, 3.0 Cloth Armor
Other:
*1x Commander Flag
*3x Army symbol
Restrictions:
*Same as previous level.
===Level 2-9 - Elite===
Initial Enemies:
*2x Dragon Cannon - 1856 HP, 132.6 Normal Attack, 3.0 Light Armor
*4x Mummy - 2453 HP, 92.0 Normal Attack, 4.4 Cloth Armor
*4x Grand Mage - 792 HP, 55.2 Magic Attack, 6.0 Cloth Armor
*4x Shaman Priest - 533 HP, 65.0% Attack Speed Boost, 3.0 Cloth Armor
*6x Mummified Dog - 2575 HP, 98.1 Normal Attack, 3.3 Light Armor
*8x Skeletal Archer - 1103 HP, 116.5 Piercing Attack, 2.2 Cloth Armor
Supporting:
*4x Shaman Priest - 483 HP, 65.0% Attack Speed Boost, 3.0 Cloth Armor
Other:
*1x Barrel
*1x Commander Flag
*3x Army Symbol
===Level 2-10 - Boss===
Initial Enemies:
*1x Dark Templar - 11502 HP, 139.1 Hero Attack, 10.7 Hero Armor
*1x Dragon Cannon - 1548 HP, 96.8 Normal Attack, 2.0 Light Armor
*2x Grand Mage - 660 HP, 40.3 Magic Attack, 4.0 Cloth Armor
*3x Shadow Wolf - 2505 HP, 72.8 Normal Attack, 3.3 Heavy Armor
*3x Blood Rider - 1058 HP, 71.0 Normal Attack, 3.0 Cloth Armor
*3x Shaman Priest - 445 HP, 48.8% Attack Speed Boost, 2.0 Cloth Armor
*5x Holy Priest - 399 HP, 30.0 Heal, 2.0 Cloth Armor
*5x Skeletal Archer - 954 HP, 107.4 Piercing Attack, 2.2 Cloth Armor
Supporting:
*2x Shaman Priest - 414 HP, 48.8% Attack Speed Boost, 2.0 Cloth Armor
Other:
*1x Commander Flag
*3x Army Symbol
Restrictions:
*No Pierce units (Dwarven Hurlers and Ghost Assassins can still be used)
==Rewards==
*Fancy Pet Food
*Locked Chest
*Key
*Good Pet Food
*Basic Pet Food
*Elite Summon Scroll