The Root Of War

an adventure starring Errol, Kit, and Barbara.
==Setting==
Opossum Village, which is in a subterranean forest somewhere underneath Lasumh Wood and Rhett's Wood and near the Emou River. 
This episode takes place during the Well Wars between the Squirrels and the Giant Opossums, wherein the Squirrels hoarded the only source of fresh water when the water of the Emou River mysteriously became undrinkable.
==Short Episode Description==
The possums are here, and they've got knives! Join Barbara, Errol and Kit as they delve into a subterranean forest to rescue a friend, and discover something much more sinister happening just below our feet. TTRPG: Root (Quickstart).
==Non Player Characters==
*Mama Opossum
*Jeremy Opossum
*Squirrel General Wily Nuts
*Skirmish Killington
*
==Plot Summary==
The party is working on building a large house of playing cards led by Kit who is showing off his functional hands. They are disturbed by Skirmish Killington who is outside drinking and acting weirdly belligerent. His stomping knocks over their house of cards. Errol confronts him and sees that he is moving weirdly in a very sloppy manner as if he has a lack of skeletal system. A bit disturbed Errol attempts to lure him into the guildhall. “Skirmish” trips and loses his foot. The foot's illusion is dispelled revealing a small possum. Errol tackles the Possum and gets clawed up in the process. Barbara casts a spell of sadness and lava that encloses the possum filled skirmish. Suddenly a much larger possum wielding a katana smashes through the floorboards of the guild hall and accuses them of attacking her babies. The party is taken aback and Errol attempts to hold a baby possum hostage. After some discussion with the possum mother, the possum agrees to lead the party to the real Skirmish if her children will be released. The party agrees to this and they head through a tunnel out of the basement and into a forest. They head to the crossroads clearing but are attacked by an army of squirrels who seem to be mad that the possums are getting assistance from the Firebreathing Kittens. 
After driving off the squirrels and agreeing to meet up with them back at the crossroads in two hours, the possums lead the party to a possum village where the possums have been crafting and learning to wield weapons. The possum mama agrees to lead them to Skirmish if they swear not to reveal his location to the squirrels. Errol agrees and the rest of the party stays in the possum village. Errol questions Skirmish and learns he came willingly and asked the possums to imitate him at the guild hall so his presence is not missed. Kit begins showing the possums how to build a mech frame so they can better impersonate large humanoids like Skirmish, while Barbara learns about the possums alchemical knowledge. She uses well water to make a damaging concoction that can be thrown to harm a combatant. Errol discovers from possum mama that the well water is the resource the group has been warring over. Barbara begins coming up with an idea to create a new source of water.
Suddenly their discussion is interrupted by the sound of war-horns as a large group of squirrels taking the form of giant warthogs begin charging the town. Kit hops in the possum powered Skirmish mech and begins preparing for battle. Errol jumps out front and attempts to negotiate with the squirrel leader and possibly delay the attack. Kit uses the distraction to attack the leader's Warthog Squirrel mass and send squirrels flying off all over. Errol tries to sneak up on the leader in order to steal a key he spied on the squirrel's person but fails. Meanwhile Barbara begins putting together a water gathering device. Kit does some more squirrel punching as Errol receives the blue alchemical grenade made by Barbara that he chucks at the squirrel leader driving him to madness. Kit begins swinging his arms wildly in order to intimidate the squirrel army. Finally their morale is defeated and the squirrels swiftly retreat. The party tells the possums they can visit the guild whenever and may access their water as well. The party returns home to continue building structures out of cards.
Category:Episodes