Hostage Situations

Hostage Situations are roleplay scenarios, instigated by Class-Ds or Hostiles, where one or more non-combative Foundation Personnel are taken hostage for use in negotiations for resources for the hostage taker. Negotiations are done by qualified combatives, usually SRU, or Mobile Task Forces.
* Anyone violating the hostage regulations can be punished through the Ethics Committee or a hostage situation blacklist. 
** Once a major violation takes place, the hostage situation is deemed invalid and may be rushed.
=== Start of Situation ===
For a hostage situation to start, an armed hostile or Class-D must declare the hostage situation by informing members of the Foundation that they are being taken hostage. The personnel being taken hostage must then, without any unnecessary delay, declare the fact that they’ve been taken hostage on the staff radio. Unless the hostages exercise their right to defend themselves, they are required to comply with the orders of the hostage taker unless they would be committing a crime by doing so. 
* Additional hostiles or Class D personnel may join the situation as takers and additional hostages may be taken until the arrival of combative personnel.
* No hostage situation may start in or in the immediate proximity of a spawn.
* Hostage situations may not start while a combative is in the room.
=== Negotiations ===
Negotiations for the safe return of the hostages begin when a combative enters the room. The negotiator has to be qualified in hostage situations and must follow the priority chart below. Once combatives arrive no more hostiles or Class-D personnel may join the situation, and no more hostages may be taken. The taker will state their demands and combative personnel are allowed to grant demands at their discretion, as long as it is in the interests of the Foundation and installation stability. Hostage takers are required to submit to a frisk and removal of any weapons should they agree with combative personnel on being able to roam around the facility or any of its parts.
==== Hostage Negotiator Priority: ====
* SC-2 & Lower Hostage Situations Priority
*# SRU;
*# Rhino-8.
* SC-3 Hostage Situations Priority
*# Rhino-8;
*# SRU.
* SC-4+ Hostage Situations Priority
*# Falcon-2;
*# Rhino-8.
=== Ending ===
A hostage situation officially ends either the demands are fulfilled or rushed. It can be rushed if the situation is invalidated through regulation violations or the combative decides to attack the taker. 
== More Information ==
* [SCPF - Hostage Regulations] (Older Version)
* [SCPF - Hostage Regulations] (Newer Version)
* Pathos-III | Class-D Hostage Situation Blacklists
Category:Notes