BioShock 3

* See also BioShock_Games
* See also BioShock_Game_Elements
* See also Infinite_BS_Was_Not_Really_A_BioShock_Game
* See also Rapture on The Moon
* See also Canon
The ( Likely / Rumored ) Upcoming addition to the BioShock Game Franchise.
All so far is speculation.
--- --- --- --- ---
It will probably Piss Levine off that they call it "BioShock 3" - when IT IS QUITE OBVIOUS that his previous Infinite BS game turned out to be simple Brand Milking ( Infinite_BS_Was_Not_Really_A_BioShock_Game ), and now that he has little to do with the Continuation of the Franchise.
--- --- ---
Player Comment - What Is WANTED in the Next Game :
* Player gets to carry all the weapons
* Bring back the multiple weapon Ammos
* Bring back visual changes on weapons that reflect upgrades
* Bring back Hacking
* Bring back Research
* More 'Open' levels which encourage and reward exploration
* More tools specifically made to traversal (more interesting)
* Multiple ways to interact with the environment beyond just shooting
* Bring back emergent gameplay - ex- water to extinguish enemies on fire, low health baddies to flee looking for health, fire to burn wooden stuff, metal to conduct electricity, etc ...
* A return to solo exploration. No one to bail us out when things get tough ( Skipping to a different dimension was such a pathetic crutch ).
* Expansive character Customization -- Not cosmetics, the Player to customize abilities and passives and fine tune a character to fit your playstyle
* Smarter/varied Enemies - it presents an interesting challenge when some enemies can force you to switch up your approach to combat choices that matter 
* Choices which do more than just change which ending you get. Players git merely a taste of this in 1 and 2, but should go even further. Unfortunately in those games the choice Player was presented wasn't a hard one to make. It was either do 'GOOD' or do 'Evil', and gameplay-wise neither make much of a difference because beside the cutscene ending the game played out in very similar fashions with GOOD paying out bonus ADAM to balance the scales. 
* The Choice decision would be challenging if being 'Good' actually required some sacrifice. As it was, the only reason to be 'Evil' is if you specifically want the 'Evil' ending. It robbed choice of impact as all choices led to the exact same outcome.
* And of course : a solid Story which doesn't need later explanation.
* No Metaphysiccs ( eliminate godhood and such rubbish ) - a return to simple Sci-Fi ( so no TimeTravel/multi-verse either )
Reasonable desires for the things that made BioShock GOOD - Things they discarded in Infinite BS.
--- --- ---
Sorry No ADAM Apocalypse :
Looking at some of the old 'Bioshock 3 - Suggest a plot' postings : Someone reactivated the idea of taking ADAM to The Surface ( to make The Surface as Zombie-fied as Rapture is ) as a plotline could be eliminated by saying that the ADAM comes only via Sea Slugs ( thus being in quite limited supply ). Rapture had trouble creating enough to activate however many total Splicers there were ( well less than the 20000 population ). And Rapture's 'Best and Brightest' did not seem able to synthesize it ( maybe it is more like a virus rather than some 'bio-chemical' ? ). The PLOT idea would be to wreck the Surface World with ADAM. Now you might (in the MMORPG) still have some ADAM-powered (Rapture-escapee) nightmare in Area 51 (or the Russian equivalent or in the London Underground) occur when stuff from Rapture was taken there (See Tenenbaum and Porter).
For my MMORPG, it could branch out to some Quest/Mission settings being on The Surface ( it is up to the Players to get Creative ) that could involve : 
* Government Agencies ( including IRS still wondering where all that "The Vanishing" money went ), 
* Small Icelandic fishing villages, 
* Smugglers, 
* Area 51 ( and its infamous Formaldehyde filled tubes ), 
* An ODESSA(Nazi) safehouse, 
* And Ryan's still existing Surface Organization ( only half of his world empire could really be sold off to build Rapture ).
Now of course there is still the threat of ADAM, which might see certain world powers/organizations wanting to Nuke Rapture to eliminate its threat ( or to deny it to their Cold Warhttps://www.conservapedia.com/Cold_War enemies ) ...
--- --- ---
What Happens When Rapture Is Exposed/Available To A Surface Government?
Ever hear of something called 'The Cold War' ? It might not be that the US government wants to take Rapture for themselves (the technology's many uses probably would be a good reason to though), but to keep it from falling into the hands of the other side. Other governments would possibly also want it, as might various criminal groups and even certain industrialists who would see the ADAM thing as their future super-fortune. There is very good reason why Andrew Ryan doesn't(didn't) want any more contact with The Surface, as it would bring the Surface 'parasites' to Rapture. Remember the Hydrogen Bombs developed in the 1950s ? News of that would have been known, and no doubt would lend additional weight to Ryan's "Keep the Surface out" message and conviction.
--- --- ---
Bioshock 3 : A Speculation (From a Forum long long ago in a Galaxy far far away ...) :
Scenario could be at 1/3 way thru you figure out Ryan is still alive. He had faked his death like Fontaine to finally get Atlas and Jack finished that before leaving. That's a delayed Twist. Ryan spent the years between BioShock 1 and BioShock 2 trying to keep Rapture alive. Sofia Lamb's little situation was really just a sideshow - being only a small part of Rapture. Now it is time to fix the City and Ryan gets Tenenbaum back to do her Cure. The Surface intrudes with Cold Warhttps://www.conservapedia.com/Cold_War power minions wanting to grab Rapture's technology, or keep it from their Cold War enemy. 
Lots of fighting inside with some strategic generation of some battles to thwart the surface people. Finally Rapture wins with somehow the secret intact and Ryan destroys the Lighthouse to hide Rapture better, and the final scenes are of cured Splicers rebuilding. Who you are in it could be another faceless voiceless one who maybe turns out to be Ryan's other son so that the dynasty can continue. What kind of moral choices ? It was arbitrary/pretty meaningless in previous games, so just make something up with little impact on the final outcome. Reuse alot of the previous game's stuff to cut down on costs. Maybe add some submarine and ocean action in the fighting. Maybe have it mod'able to create battle scenarios, though Mod tools might be too much work to produce.
--- --- ---
Third Bioshock ( That Infinite BS Really Don't Count ) :
Speculation :
Good_Jack and Good_Eleanor teaming up to take on Evil_Jack and Evil_Eleanor. Of course it turns out to be a dream because there's no Fantasy Interdimensional Travel in Real Rapture ( That's just Levine BS ).
There won't be a Third BioShock after Infinite's failure ?? BUT With The MMORPG's system, ALL IS POSSIBLE ...
==UPDATE : WELL THERE MIGHT BE==
--- --- ---
Speculation for the Next Game has it put in 'London', but the whole flavor of the BioShock genre has a need for it to be in Isolation. So we could at least have ADAM's escape into The Surface World be in a setting similarly cut-off from the World. An Underworld environment ( like the hidden places under modern cities ) could fit that need.
--- --- ---
Speculation : Underground in a City
--- --- ---
I expect some Big-Daddy-like thing for the next game.
--- --- --- --- ---
.
.