Chrom (Life & Death)

Chrom (クロム, Chrom) is a playable character in Super Smash Bros. Life or Death.
Chrom is one of the three main protagonists of Fire Emblem Awakening alongside his friend Robin and his daughter from the future Lucina. Throughout Awakening, Chrom seeks to maintain peace and stability within the Kingdom of Ylisse while fighting against the forces of neighboring nation, Plegia. 
Chrom is voiced by Matthew Mercer and Tomokazu Sugita in the Western and Japanese versions of the game, both recording new voice clips. 
==How to Unlock==
* ???
* ???
* Get him to join your party in the Kiss of Death.
With the exception of the final task, completing one of the above will lead to Chrom challenging the player on Arena Ferox. Defeating him unlocks him for regular gameplay.
==Moveset==
 	Name 	Description
Neutral Attack 	N/A 	An upward slash while keeping the Sealed Falchion horizontal.
Forward Tilt 	N/A 	A downward slash.
Up Tilt 	N/A 	An overhead arcing slash.
Down Tilt 	N/A 	A kneeling thrust.
Dash Attack 	N/A 	An inward horizontal slash across the ground.
Forward Smash 	N/A 	Rotates his body to perform a lunging, two-handed downward slash. It is based on Roy's regular attack as a Great Lord in Fire Emblem: The Binding Blade.
Up Smash 	N/A 	An upward thrust, which surrounds the Sealed Falchion's blade with wind and concludes with a small blue explosion. Unlike Roy's version, the move lacks flame properties.
Down Smash 	N/A 	A kneeling outward slash in front of himself and then behind himself.
Neutral Aerial 	N/A 	An inward slash followed by a spinning, outward slash.
Forward Aerial 	N/A 	A downward slash. Quick, but noticeably slower and less powerful than Marth and Lucina's similar move.
Back Aerial 	N/A 	Rotates his body to perform an upward slash. Interestingly, it turns Chrom around completely.
Up Aerial 	N/A 	A backflipping, upward arcing slash.
Down Aerial 	N/A 	A two-handed, downward slash between his legs. Unlike Roy's version, it lacks flame hitboxes.
Grab 	N/A 	Reaches out with his free hand.
Pummel 	N/A 	A knee strike. A fairly fast pummel.
Forward Throw 	N/A 	An elbow strike with his sword arm.
Back Throw 	N/A 	Tosses the opponent behind himself.
Up Throw 	N/A 	Heaves the opponent upward with his free hand.
Down Throw 	N/A 	A one-armed body slam.
Neutral Special	Flare Blade 	Rears back and charges the Sealed Falchion in wind before performing a lunging, two-handed downward slash that generates a powerful shockwave; as it charges, the Sealed Falchion will also slowly glow with a blue sparkle from the hilt to the tip. Unlike Roy's version, it does not have a flame effect. Chrom can turn around while charging the move. Functions similarly to Eruption, as it can be charged before unleashing the explosion, with the shockwave's size growing as it charges. A fully-charged Flare Blade is also capable of instantaneously breaking a full shield, similar to a fully-charged Shield Breaker.
Side Special 	Double-Edge Dance	A sequence of sword slashes with several variations based on directional input. Four slashes total, with each capable of being altered in direction, allowing for eighteen total possible combinations. Standard strikes are trailed red, high strikes are trailed blue, and low strikes are trailed green. Unlike Roy's version, however, the last hit of each variation lacks flame hitboxes, and each hit deals equal damage throughout the entire blade (though it has much less KO potential than Roy's sweetspoted move); this makes it effectively identical to Lucina's Dancing Blade, if not superior due to having slightly more damage and knockback.
Up Special 	Soaring Slash 	Chrom yells one of three possible lines ("How about this?", "I'll end you!" or "Out of my way!") or grunts, and performs a slash upwards, and then jumps with his sword still in hand, twirling in the air before coming back down. Similar to Ike's Aether, but without tossing his sword. Just like Aether, Chrom gains super armor just before the leap (frames 10-30). Compared to Roy's Blazer, it deals more damage, but offers very little horizontal distance, rendering it as a notoriously inferior recovery move despite its increased vertical travel distance. The first hit has very good range, making the move an excellent out of shield option, especially when combined with its extremely high damage output should all hits connect. It can also be used as a sacrificial KO, which in a last-stock situation is somewhat unpredictable, KOing either Chrom or his opponent first.
Down Special 	Counter 	Parries and then counterattacks against any incoming attacks with an outward slash. It has a 1.35x damage multiplier. Unlike Roy's version, it lacks flame properties, and also deals slightly different knockback as well.
Final Smash 	Awakening Aether 	Chrom lunges forward, yelling "Anything can change!", "Now I'm mad!" or "Your end has come!" as he slashes with his sword. Any opponent(s) that he hits with it will be caught. After the opponent(s) have been caught, the camera angle changes to resemble that of attacks in Fire Emblem Awakening. Chrom then attacks the trapped opponent(s) again with a more powerful sword strike, sending them flying. Compared to Roy's Critical Hit Final Smash, it is stronger in terms of knockback, and can KO at earlier percentages in comparison.
=== Double-Edged Dance ===
Hit 	Damage 	Description
First Hit (Neutral) 	2.85% 	Does an outward slash. Deals very little knockback even at extremely high percents. Can jab lock.
Second Hit (Up) 	2.85% 	An upward lifting slash. Has greater vertical reach than the first hit or the second neutral hit. Lifts opponents slightly off the ground.
Second Hit (Neutral)	2.85% 	Does an inward slash. Has a shorter hitbox than the first hit, which can lead to it sometimes missing if the first hit is landed from too far away. Deals very little knockback, even at extremely high percents. Can jab lock.
Third Hit (Up) 	3.75% 	Does an upward slash while turning clockwise. Launches opponents slightly up and away, leading into the upward finisher.
Third Hit (Neutral) 	3.75% 	Takes a step forward and does a leaning outward slash.
Third Hit (Down) 	3.75% 	Leans in and does a horizontal slash low to the ground.
Fourth Hit (Up) 	6.4% 	Twirls counterclockwise and does an upward slash. Launches opponents up, making it useful for starting juggling strings. Has the least ending lag of the three finishers. Fairly low knockback. Has greater vertical reach than any other hit of the move.
Fourth Hit (Neutral)	5.2% 	Turns counterclockwise, steps forward, and does very powerful vertical slash downward. This is the strongest finisher in regards to knockback, and can KO at very high percentages, though it is much weaker than Roy's sweetspotted move.
Fourth Hit (Down) 	2% (hit 1-4), 4.2% (hit 5)	Does a flurry of five lower stabs. Deals the most damage of the three finishers, wearing down shields well, and can shield poke low shields. Has the highest ending lag of the three finishers.
==Other Animations==
In any victory pose, there is a chance Chrom will say "Our bond is stronger than steel." (いつでも稽古をつけてやる, We can practice anytime.) if Lucina was present during the match.
Animation 	Description
On-Screen Appearance 	Warps onto the stage using warp magic while crouching, with the Sealed Falchion stuck in the ground when he appears. Chrom then pulls it out with a flourish before assuming his idle stance.
Taunt 1 	Looks at the screen as he twirls the Sealed Falchion twice, then assumes a stance highly similar to his pose from his official art in Fire Emblem Awakening, saying "Come at me!" (かかってこい！) This is also similar to (and mirrors) his daughter's up taunt.
Taunt 2 	Flourishes the Sealed Falchion behind his head, then points it forwards at an upward angle while saying "Come on!" (勝負あったな。)
Taunt 3 	Twirls the Sealed Falchion twice, then holds the blade of the sword on his left hand as he finishes, saying "I will not fail!" (俺は負けん！, I won't lose!) This was one of his battle quotes from Awakening.
Star KO 	
Screen KO 	
Character Selection Screen	
Crowd Chant 	Chrom, Chrom, he's our man! If he can't do it, no one can!
Victory Pose 1 	Swipes his sword twice and twirls it before posing with his sword in front of himself, while saying "Anything can change!" (運命を変える！, Change destiny!). Based on his and Lucina's trademark pose, which they frequently use in official art.
Victory Pose 2 	Rushes forward, performing an upwards slash, before twirling his sword and posing while pointing his weapon towards the camera, saying "The training paid off!" (いつでもかかってこい, Come at me anytime.). Based on Awakening Aether.
Victory Pose 3 	Performs an outward slash, twirls his sword, then plants it into the ground before posing, saying "I will cut a path!" (俺が道を切り拓く！, I will cut a path!). Based on his victory pose in Fire Emblem Awakening.
==Role in Classic Mode==
Like all other fighters, Chrom appears in Classic Mode. Chrom's Mini-Boss is unknown. 
===Chrom Ending===
==Role in The Kiss of Death==
==Alternate Costumes==
Image	Number	Color 	Notes 	Unlockable?
 	01 	Blue 	Chrom's default appearance from Awakening. 	Default
 	02 	Red 	Resembles Walhart, an antagonist in Fire Emblem Awakening. 	Default
 	03 	Green 	Resembles Stahl, one of Chrom's Shepherds in Awakening. 	Default
 	04 	Yellow	Resembles Owain, Chrom's nephew from Awakening. 	Default
 	05 	Black 	Resembles Chrom’s concept art and portrait in-game in Awakening. 	Default
 	06 	Purple	Resembles Sumia, one of Chrom's potential wives from Awakening, or alternatively Yen'fay, a minor antagonist also from Awakening.	Default
 	07 	White 	Resembles Kellam, one of Chrom's Shepherds from Awakening. 	Default
 	08 	Cyan 	Resembles the color scheme of his outfit in Tokyo Mirage Sessions #FE. 	Default
 	09 	Black 	Chrom's default appearance in Tokyo Mirage Sessions #FE. 	Unlockable
 	10 	White 	Great Lord Chrom's appearance in Tokyo Mirage Sessions #FE. 	Unlockable
 	11 	Red 	Chrom's Conqueror appearance in Tokyo Mirage Sessions #FE. 	Unlockable
 	12 	Navy 	Resplendent Chrom from Fire Emblem Heroes. 	Unlockable
 	13 	Cyan 	Spring Festival Chrom from Fire Emblem Heroes. 	Unlockable
 	14 	Red 	Winter's Envoy Chrom from Fire Emblem Heroes. 	Unlockable
 	 	White 	Knight Exalt Chrom from Fire Emblem Heroes. 	Unlockable
 	 	Cyan 	Legendary Chrom from Fire Emblem Heroes. 	Unlockable
 	 	Blue 	Fate Defying Chrom from Fire Emblem Heroes. 	Unlockable
 	 	Cyan 	Exalt Chrom from Fire Emblem Warriors. 	Unlockable
==Smash Taunts==
===Palutena's Guidance===
===Snake's Codecs===
==Fighter Spirits==
Chrom's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Chrom in The Kiss of Death allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Life & Death.
File:Chrom Heroes.png
==Trivia==
Category:Fighters in Super Smash Bros. Life or Death