Update:Money Making Update & Tweaks

The original post can be found here.
==Money Making==
If you go to KBD teleport, and walk a little south and east, you will end up in the red lava maze (I believe). Slash the web to enter a world of zombies, each zombie will dorp 5K to 30K gp and 1 to 3 pk tickets. They are in multi so you can barrage them - but be aware that you can just as easily be killed here by PKers.
The purpose of this was to introduce a sure-fire way for new players to make some cash, but at the same time encourage people to test different gears, different combat levels (to avoid those PESKY pkers!).
 
Now some may argue that it might flood the economy with PKT - but currently there was a huge income disparity between players, and the really rich inflated prices beyond what a normal player could achieve. With this new system, you can, under good circumstances, make up to 2K pkt/hour (there was no real way of doing this before, besides getting lucky at TDs then getting some pkt from the huge income holders). This will add more liquid income and establish PKT as the main currency - letting us make things like a G.E.
==Tweaks==
* Small & final buff to magic accuracy
* Fixed magic hit delay, if you go from magic to special, your special shouldn't show up before the magic anymore
* DDS shouldn't have a second delayed hit anymore
* You might notice some weird objects and things around the server, they are just there for a bigger release coming soon!
* REVENANTS have their teleport in "PK teleports" and have also been SIGNIFICANTLY nerfed
* You cannot use KBD ladder if you're teleblocked anymore
* You cannot restore special within 2 seconds of using a special - this is to stop 5x gmauling & other rushing. It was the least harmful way to stop ridiculous rushing, other options being: removing spec restores from wild, nerfing spec weapons etc...