Guard Cavalry/Rise of the Moderns

===Overall strategy===
Guard Cavalry represent a genus of Medium Cavalry recruitable to factions which do not train the usual Hussars and Cuirassiers of the Western world, including the United States, Sweden, Portugal, and the Dutch as well as New Spain and Peru, as well as most non-Western nations. While not as tough as Demi-Lancers, they are still useful units as their speed allows them to take out most enemy artillery with ease.
Because Guard Cavalry is costly and can be easily outclassed, always keep them away from enemy Demi-Lancers, using polearm units as a screen to keep the Demi-Lancers at bay.
===Unit summary===
*Early game medium cavalry, ideal for amassing shock power.
*As medium cavalry go, Guard Cavalry are not that specialised as light or heavy cavalry, but still fast enough to function as a fast moving unit.
*China is capable of deploying Guard Cavalry alongside other more specialised cavalry units, granting the Chinese player an unrivalled early cavalry edge with regards to cost and strategy.