Warcraft III structures

This article lists all Warcraft III structures. The buildings in Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne are land-based, capable of producing military units and aircraft.
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== Orc Structures ==
Great Hall 	Great Hall 	Stronghold 	Stronghold 	Fortress 	Fortress
 	1500 HP
Cost: 385 Gold, 185 Lumber
Creates:
* Peon
Unit Upgrades:
* Pillage
* Backpack
Upgrades to Stronghold	 	1400 HP
Cost: 315 Gold, 190 Lumber (upgrade)
Creates:
* Peon
Allows:
* Spirit Lodge
* Beastiary
Unit Upgrades:
* Pillage
* Backpack
Upgrades to Fortress	 	1800 HP
Requires Altar of Storms
Cost: 325 Gold, 190 Lumber (upgrade)
Creates:
* Peon
Unit Upgrades:
* Pillage
* Backpack
Allows:
* Tauren Totem
Orc Burrow 	Orc Burrow 	Barracks 	Barracks 	War Mill 	War Mill
 	600 HP
Cost: 160 Gold, 40 Lumber
Feeds: 4 Units	 	1200 HP
Cost: 180 Gold, 50 Lumber
Creates:
* Grunt
* Troll Headhunter / Berserker
* Demolisher
Unit Upgrades:
* Berserker Strength (+100 HP, +3 Dmg)
* Berserker (+100 HP)
* Troll Regeneration
* Burning Oil	 	1000 HP
Cost: 205 Gold
Unit Upgrades:
* Melee Weapons
** Steel
** Thorium
** Arcanite
* Unit Armor
** Steel
** Thorium
** Arcanite
* Ranged Weapons
** Steel
** Thorium
** Arcanite
* Spiked Barricades
* Improved Spiked Barricades
* Advanced Spiked Barricades
Watch Tower	Watch Tower	Voodoo Lounge*	Voodoo Lounge*	Spirit Lodge 	Spirit Lodge
 	500 HP
Requires War Mill
Cost: 110 Gold, 80 Lumber
Range: 80
Damage: 16-18	 	500 HP
Cost: 130 Gold, 30 Lumber
Creates:
* Healing Salve
* Scroll of Speed
* Lesser Clarity Potion
* Potion of Healing
* Potion of Mana
* Scroll of Town Portal
* Orb of Lightning
* Tiny Great Hall	 	800 HP
Requires Stronghold
Cost: 150 Gold, 150 Lumber
Creates:
* Shaman
* Troll Witch Doctor
* Spirit Walker*
Unit Upgrades:
* Shaman
** Adept Training
** Master Training
* Witch Doctor 
** Adept Training
** Master Training
* Spirit Walker
** Adept Training
** Master Training
Beastiary 	Beastiary 	Tauren Totem 	Tauren Totem 	Altar of Storms	Altar of Storms
 	1100 HP
Cost: 145 Gold, 140 Lumber
Creates:
* Raider
* Kodo Beast
* Wind Rider
* Troll Batrider*
Unit Upgrades:
* Ensnare
* War Drums
* Envenomed Spears
* Liquid Fire	 	1200 HP
Requires Fortress, War Mill
Cost: 135 Gold, 155 Lumber
Creates:
* Tauren
Unit Upgrades:
* Pulverize	 	900 HP
Cost: 180 Gold, 50 Lumber
Creates:
* Shadow Hunter*
* Blademaster
* Far Seer
* Tauren Chieftain
Allows:
* Fortress
== Human Structures ==
Town Hall 	Town Hall 	Keep 	Keep 	Castle 	Castle
 	1500/2400 HP
Cost: 385 Gold, 205 Lumber 
Creates:
* Peasant
Unit Upgrades:
* Backpack
Allows:
* Blacksmith
Upgrades to Keep	 	2000/3200 HP
Cost: 320 Gold, 210 Lumber (upgrade)
Creates:
* Peasant
Unit Upgrades:
* Backpack
Allows:
* Arcane Sanctum
* Workshop
* Gryphon Aviary
Upgrades to Castle	 	2500/4000 HP
Requires Altar of Kings
Cost: 360 Gold, 210 Lumber (upgrade)
Creates:
* Peasant
Unit Upgrades:
* Backpack
Barracks 	Barracks 	Farm 	Farm 	Altar of Kings	Altar of Kings
 	1500/2400 HP
Cost: 160 Gold, 60 Lumber
Creates:
* Footman
* Rifleman
* Knight
Unit Upgrades:
* Defend
* Long Rifles
* Animal War Training (+150 HP)	 	500/800 HP
Cost: 80 Gold, 20 Lumber
Feeds: 6 Units	 	900/1440 HP
Cost: 180 Gold, 50 Lumber
Creates:
* Blood Mage*
* Archmage
* Mountain King*
* Paladin
Allows:
* Castle
Lumber Mill 	Lumber Mill 	Scout Tower 	Scout Tower 	Guard Tower 	Guard Tower
 	900/1440 HP
Cost: 120 Gold
Allows:
* Guard Tower
* Gryphon Aviary
Upgrades:
* Lumber Harvesting
** Improved (+10 Lumber)
** Advanced (+10 Lumber)
* Masonry
** Improved
** Advanced
** Imbued	 	300/480 HP
Cost: 30 Gold, 20 Lumber
Upgrades to Guard Tower
Upgrades to Cannon Tower
Upgrades to Arcane Tower*	 	500/800 HP
Requires Lumber Mill
Cost: 70 Gold, 50 Lumber (upgrade)
Range: 70
Damage: 23-27
Cannon Tower 	Cannon Tower 	Arcane Tower* 	Arcane Tower* 	Blacksmith 	Blacksmith
 	600/960 HP
Requires Workshop
Cost: 170 Gold, 100 Lumber (upgrade)
Range: 80
Damage: 90-111	 	500/800 HP
Cost: 70 Gold, 50 Lumber (upgrade)
Ranged: 80
Damage: 8-10	 	1200/1920 HP
Requires Town Hall
Cost: 140 Gold, 60 Lumber
Allows:
* Workshop
Unit Upgrades:
* Melee Weapons
** Iron
** Steel
** Mithril
* Plating
** Iron
** Steel
** Mithril
* Ranged Weapons
** Black
** Refined
** Imbued
* Leather Armor
** Studded
** Reinforced
** Dragonhide
Workshop 	Workshop 	Arcane Sanctum	Arcane Sanctum	Gryphon Aviary	Gryphon Aviary
 	1200/1920 HP
Requires Keep, Blacksmith
Cost: 140 Gold, 140 Lumber
Creates:
* Flying Machine
* Mortar Team
* Siege Engine
Allows:
* Cannon Tower
Unit Upgrades:
* Flak Cannons
* Flare
* Barrage
* Flying Machine Bombs
* Fragmentation Shards	 	1050/1680 HP
Requires Keep
Cost: 150 Gold, 140 Lumber
Creates:
* Priest
* Sorceress
* Spell Breaker*
Unit Upgrades
* Priest
** Adept Training
** Master Training
* Sorceress
** Adept Training
** Master Training
* Control Magic
* Magic Sentry	 	1050/1680 HP
Requires Keep, Lumber Mill
Cost: 140 Gold, 150 Lumber
Creates:
* Gryphon Rider
* Dragonhawk Rider*
Unit Upgrades:
* Storm Hammers
* Cloud
Arcane Vault*	Arcane Vault*	 	 	 	
 	485/776 HP
Cost: 130 Gold, 30 Lumber
Creates:
* Scroll of Regeneration
* Mechanical Critter
* Lesser Clarity Potion
* Potion of Healing
* Potion of Mana
* Scroll of Town Portal
* Ivory Tower
* Orb of Fire
* Staff of Sanctuary	 	 	 	
== Night Elf Structures ==
Tree of Life 	Tree of Life 	Tree of Ages 	Tree of Ages 	Tree of Eternity 	Tree of Eternity
 	1300 HP
Cost: 340 Gold, 185 Lumber 
Creates:
* Wisp
Unit Upgrades:
* Backpack
Damage: 41-50
Upgrades to Tree of Ages	 	1700 HP
Cost: 320 Gold, 180 Lumber (upgrade)
Creates:
* Wisp
Unit Upgrades:
* Backpack
* Nature's Blessing
Allows:
* Ancient of Lore
* Ancient of Wind
Damage: 49-60
Upgrades to Tree of Eternity	 	2000 HP
Requires Altar of Elders
Cost: 330 Gold, 200 Lumber (upgrade)
Creates:
* Wisp
Unit Upgrades:
* Backpack
* Nature's Blessing
Damage: 60-74
Ancient of War 	Ancient of War 	Ancient of Lore 	Ancient of Lore 	Ancient of Wind 	Ancient of Wind
 	1000 HP
Cost: 150 Gold, 60 Lumber 
Creates:
* Archer
* Huntress
Unit Upgrades:
* Improved Bows (+20 Range)
* Marksmanship (+3 Damage)
* Sentinel
* Moon Glaive
* Vorpal Blades
Damage: 45-55	 	900 HP
Requires Tree of Ages, Hunter's Hall
Cost: 155 Gold, 145 Lumber
Creates:
* Dryad
* Druid of the Claw
* Mountain Giant
Unit Upgrades:
* Abolish Magic
* Mark of the Claw
* Druid of the Claw
** Adept Training
** Master Training
* Hardened Skin
* Resistant Skin
Damage: 41-50	 	900 HP
Requires Tree of Ages
Cost: 150 Gold, 140 Lumber
Creates:
* Hippogryph
* Druid of the Talon
* Faerie Dragon*
Unit Upgrades:
* Hippogryph Taming
* Mark of the Talon
* Druid of the Talon
** Adept Training
** Master Training
Damage: 38-46
Ancient of Wonders* 	Ancient of Wonders* 	Moon Well 	Moon Well 	Altar of Elders 	Altar of Elders
 	450 HP
Cost: 180 Gold, 40 Lumber 
Creates:
* Moonstone
* Lesser Clarity Potion
* Potion of Healing
* Potion of Mana
* Scroll of Town Portal
* Staff of Preservation
* Orb of Venom
* Anti-Magic Potion
Damage: 23	 	600 HP
Cost: 320 Gold, 210 Lumber
Feeds: 10	 	900 HP
Cost: 360 Gold, 210 Lumber
Creates:
* Warden*
* Demon Hunter
* Keeper of the Grove
* Priestess of the Moon
Allows:
* Tree of Eternity
Hunter's Hall 	Hunter's Hall 	Chimaera Roost 	Chimaera Roost 	Entangled Gold Mine	Entangled Gold Mine
 	1100 HP
Requires Tree of Life
Cost: 210 Gold, 100 Lumber 
Unit Upgrades:
* Strength of the Moon
** Improved Strength...
** Advanced Strength...
* Moon Armor
** Improved Moon...
** Advanced Moon...
* Strength of the Wild
** Improved Strength...
** Advanced Strength...
* Reinforced Hide
** Improved Reinforced...
** Advanced Reinforced...
* Ultravision
* Well Spring
Allows:
* Ancient of Lore	 	1200 HP
Requires Ancient of Wind, Tree of Eternity
Cost: 140 Gold, 190 Lumber
Creates:
* Chimaera
Unit Upgrades:
* Corrosive Breath	 	800 HP
Cost: N/A
Ancient Protector (Rooted)	Ancient Protector (Rooted)	Ancient Protector (Uprooted)	Ancient Protector (Uprooted)	 	
 	600 HP
Requires Hunter's Hall
Cost: 135 Gold, 80 Lumber 
Damage: 49.5 (Ground & Air)
Range: 70	 	600 HP
Requires Hunter's Hall
Cost: 135 Gold, 80 Lumber
Damage: 29.5 (Ground)	 	
== Undead Structures ==
Necropolis 	Necropolis 	Halls of the Dead	Halls of the Dead	Black Citadel 	Black Citadel
 	1500 HP
Cost: 320 Gold
Creates:
* Acolyte
Unit Upgrades:
* Backpack
Feeds: 10
Upgrades to Halls of the Dead	 	1750 HP
Cost: 320 Gold, 210 Lumber (upgrade)
Creates:
* Acolyte
Unit Upgrades:
* Backpack
Allows:
* Slaughterhouse
* Temple of the Damned
* Sacrificial Pit
Damage: 11-12
Range: 80
Feeds: 10
Upgrades to Black Citadel	 	2000 HP
Requires Altar of Darkness
Cost: 325 Gold, 230 Lumber (upgrade)
Creates:
* Acolyte
Unit Upgrades:
* Backpack
Damage: 13-15
Range: 80
Feeds: 10
Crypt 	Crypt 	Ziggurat 	Ziggurat 	Altar of Darkness 	Altar of Darkness
 	1300 HP
Cost: 200 Gold, 50 Lumber 
Creates:
* Ghoul
* Crypt Fiend
* Gargoyle
Unit Upgrades:
* Cannibalize
* Ghoul Frenzy
* Web
* Burrow
* Stone Form	 	550 HP
Cost: 150 Gold, 50 Lumber 
Feeds: 10
Upgrades to Spirit Tower
Upgrades to Nerubian Tower*	 	900 HP
Cost: 180 Gold, 50 Lumber 
Creates:
* Crypt Lord*
* Death Knight
* Dreadlord
* Lich
Allows:
* Black Citadel
Graveyard 	Graveyard 	Slaughterhouse 	Slaughterhouse 	Temple of the Damned	Temple of the Damned
 	900 HP
Cost: 215 Gold
Unit Upgrades:
* Unholy Strength
** Improved Unholy...
** Advanced Unholy...
* Unholy Armor
** Improved Unholy...
** Advanced Unholy...
* Creature Attack
** Improved Creature...
** Advanced Creature...
* Creature Carapace
** Improved Carapace...
** Advanced Carapace...
Allows:
* Spirit Tower
* Temple of the Damned
* Slaughterhouse	 	1200 HP
Requires Halls of the Dead, Graveyard
Cost: 140 Gold, 135 Lumber 
Creates:
* Meat Wagon
* Abomination
* Obsidian Statue*
Unit Upgrades:
* Exhume Corpses
* Disease Cloud
* Destroyer*	 	1100 HP
Requires Halls of the Dead, Graveyard
Cost: 155 Gold, 140 Lumber 
Creates:
* Necromancer
* Banshee
Unit Upgrades:
* Necromancer
* Banshee
* Skeletal Longevity
* Skeletal Mastery
Sacrificial Pit	Sacrificial Pit	Boneyard 	Boneyard 	Tomb of Relics* 	Tomb of Relics*
 	900 HP
Requires Halls of the Dead
Cost: 75 Gold, 150 Lumber 
Creates:
* Shade
Allows:
* Boneyard	 	1500 HP
Requires Black Citadel, Sacrificial Pit
Cost: 175 Gold, 200 Lumber 
Creates:
* Frost Wyrm
Unit Upgrades:
* Freezing Breath	 	475 HP
Cost: 130 Gold, 30 Lumber 
Creates:
* Rod of Necromancy
* Sacrificial Skull
* Dust of Appearance
* Potion of Healing
* Potion of Mana
* Scroll of Town Portal
* Orb of Corruption
* Scroll of Healing
Nerubian Tower*	Nerubian Tower*	Spirit Tower 	Spirit Tower 	Haunted Gold Mine 	Haunted Gold Mine
 	550 HP
Cost: 100 Gold, 20 Lumber (upgrade)
Damage: 9-10
Range: 70
Feeds: 10	 	550 HP
Requires Graveyard
Cost: 145 Gold, 40 Lumber (upgrade)
Damage: 27-32
Range: 70
Feeds: 10	 	800 HP
Cost: 255 Gold, 200 Lumber
==Neutral Structures==
Goblin Merchant	Goblin Merchant	Goblin Laboratory	Goblin Laboratory	Goblin Shipyard	Goblin Shipyard
 	
Sells:
* Circlet of Nobility
* Perpiat of Vitality
* Boots of Speed
* Dust of Appearance
* Scroll of Healing
* Scroll of Protection
* Scroll of Town Portal
* Potion of Invisibility
* Tome of Retraining
* Staff of Teleportation
* Potion of Lesser Invulnerability	 	
Creates:
* Goblin Sapper
* Goblin Zeppelin
* Goblin Shredder	 	
Creates:
* Transport
Tavern 	Tavern 	Mercenary Camp 	Mercenary Camp 	Dragon Roost 	Dragon Roost
 	
Creates:
* Naga Sea Witch
* Dark Ranger
* Pandaren Brewmaster
* Firelord
* Beastmaster
* Pitlord
* Goblin Tinker
* Goblin Alchemist	 	
Creates:
* Forest Troll Shadow Priest
* Forest Troll Berserker
* Mud Golem
* Ogre Mauler
* Assassin
* Kobold
* Kobold Geomancer
* Murloc Huntsman
* Murloc Flesheater
* Sludge Flinger
* Satyr Souleater
* Satyr Shadowdancer
* Furbolg Shaman
* Thunder Lizard
* Gnoll Brute
* Gnoll Warden
* Ogre Magi
* Ice Troll Trapper
* Ice Troll Berserker
* Gnoll Overseer
* Rogue
* Forest Troll High Priest
* Centaur Outrunner
* Harpy Rogue
* Harpy Windwitch
* Razormane Medicine Man
* Nerubian Warrior
* Nerubian Webspinner
* Frost Revenant
* Burning Archer
* Wildkin
* Giant Sea Turtle
* Makrura Snapper
* Mur'gul Snarecaster
* Makrura Deepseer
* Barbed Arachnathid
* Blue Dragonspawn Meddler
* Polar Furbolg Shaman
* Magnataur Warrior
* Fel Beast
* Draenei Disciple
* Voidwalker
* Draenei Darkseer	 	
Creates:
* Dragon Whelp
* Drake
* Dragon
==Notes==
*Shadow Hunter, Blood Mage, Crypt Lord, and Warden were hero units added in Warcraft III: The Frozen Throne.
*Troll Batrider, Spirit Walker, Spell Breaker, Dragonhawk Rider, Obsidian Statue, Destroyer, Mountain Giant, and Faerie Dragon were units added in Warcraft III: The Frozen Throne.
*Voodoo Lounge, Arcane Vault, Arcane Tower, Tomb of Relics, Nerubian Tower, and Ancient of Wonders were buildings added in Warcraft III: The Frozen Throne.
==External links==
*Human Buildings at Blizzard.net
*Orc Buildings at Blizzard.net
*Night Elf Buildings at Blizzard.net
*Undead Buildings at Blizzard.net
*Neutral Buildings at Blizzard.net