Always On (status)

Always On is a status some items have.
==Enchanted Spells==
All these items cast the spell on the wearer or is built into the item.
===A===
*Adjustable Clothing, Accuracy, Age, Agonize, Alertness, Analyze Genetics, Animate Machine/TL, Animate Object, Astral Block, Avoid, Awaken Computer/TL
===B===
*Balance, Beacon, Bind Spirit, Bravery
===C===
*Charm, Clean, Cold, Compel Lie, Compel Truth, Conceal Magic, Continual Mage Light, Continual Sunlight, Cook, Cornorcopia, Create Food, Create Gate, Create Mana Co-Processor, Create Mount, Create Well, Curse
===D===
*Dancing Object, Dancing Shield, Dancing Weapon, Darkness, Defending Shield, Defending Weapon, Deflect, Deflect Missile, Delete Commercials/TL, Distill, Doppelgänger, Draw Power/TL, Dull (Sense), Dullness
===E===
*Earth Vision, Ecstasy (cursed), Electric Missiles, Electric Power/TL, Electric Weapon, Elemental Plumbing, Emotion Control, Ethereal Body, 
===F===
*False Aura, False Memory, False Tracks (L), Fascinate, Fasten, Final Rest, Fireproof, Flaming Armor, Flying Carpet, Forest Warning, Forgetfulness, Fortify, Frailty, Freedom, Fumble
===G===
*Game Addict, Ghost Weapon, Glow, Glue, Golem, Graceful Weapon, Grease, Great Geas, Great Hallucination, Guide Missile/TL
===H===
*Hail of Lead, Hair Growth, Hallucination, Halt Aging, Hex, Hide Object, Hide Path, ,Hideaway, Hold Fast, 
===I and K===
*Icy Missiles, Icy Weapon, Identify Caller/TL, Illusion Disguise, Illusion Shell, Inscribe, Insignificance, Knot
===L===
*Leak, Lighten, Lighten Burden, Limit, Loyal Sword, Lure
===M===
*Mad Machine/TL, Madness, Magic Bullet, Mature, Memorize, Might, Musical Scribe, Mystic Mark
===N and O===
*Necrovision, Nightingale, Nightmare, Noise, Oath, Odor
===P an Q===
*Partial Shapeshifting, Password, Penetrating Weapon, Pentagram, Permanent Forgetfulness, [[Charge Powerstone|Powerstone, Charge] (Classic), Powerstone Recharging Rack, Prepare Game, Presence, Preserve Food, Preserve Fue1/TL, Program/TL, Propel/TL, Puissance, Purify Air, Purify Power/TL, Quick Aim, Quick Draw
===R===
*Recover Energy, Reflexes, Relieve Paralysis, Remove Reflection, Remove Shadow, Repel, Repel (Animal), Repel Hybreds, Resilient Golem, Resist Disease, Resist Poison, Resist Water, Restore Hearing, Restore Sight, Restore Speech, Retrogression
===S===
*Scribe, Sense Observation, Sensitize, Shatterproof, Silence, Silver Tongue, Slow, Slow Healing, Show Shoes, Soul Creation, Soul Golem, Soulburner Gestalt, Speed Data/TL, Speed Spell Arrow, Spell Arrow, Spell Shield, Spell Targeting/TL. Spell Wall, Spellprocessor, Staff, Steelwraith, Stop Bleeding, Stop Healing, Strengthen Will, Strike Anosmic, Strike Blind, Strike Deaf, Strike Dumb, Strike Numb, Stun, Suggestion, Suspend Magery, Suspended Animation
===T===
*Talisman, Tangle Growth, Teleport Shield, Tell Time, Turn Zombie
===U and V===
*Undo, Utter Wall, Vigil (rumors), Vigor, Voices, Volume Control/TL
===W and Z===
*Wall of Light, Wall of Silence, Watchdog, Water to Fuel/TL, Water to Wine, Weaken Blood, Weaken Will, Weapon Spirit, Wizard Ear, Wizard Hand, Wizard Mouth, Wizard Nose, Wrong Number/TL
*Zombie
==Alchemic Amulet==
In contrast to Alchemic Talismans, Alchemic Amulets are always on. Based on the RAW any elixir could be a Amulet but only the following don't have a timed duration:
*Age, Death, Awaken, Healing, Lichdom, Long Slumber, Regeneration, Foresight, Love,
Category:Concepts