Innodem

Innodem is an Incarnon ceremonial dagger. Once its Incarnon form is unlocked, Tenno can transform this weapon in battle by executing a Heavy Attack with a Melee Combo of 5x or higher, increasing the weapon's range and attack speed, enabling Innodem's Incarnon Resilience, and causing aim glide melee attacks to throw projectiles.
==Characteristics==
*This weapon deals primarily damage.
*Stance slot has polarity, matching and stance.
*Incarnon weapons can be upgraded via evolution tiers and change perks.
*Unlock this weapon's Incarnon form by killing 100 enemies across any and all missions.
*Activate Incarnon form by executing a Heavy Attack with a Melee Combo of 5x or higher (3x with the Incarnon Imago evolution). 
**When the transformation is ready, the combo counter will shimmer with Void energy.
*Incarnon form lasts for 90 seconds and behaves as follows:
**Range increases by 3 meters.
**Attack speed increases by 40%.
**Aim glide melee attacks launch projectiles which deal 360 damage.
***Projectile has infinite Punch Through.
***Projectile has a range of 21 meters.
***Projectiles do not contribute to but benefit from Melee Combo Counter.
**Finishers grant Incarnon Resilience, increasing Damage Reduction by 10% up to four stacks. These and last for the duration of Incarnon Form. Mercy finishers with a Parazon do not apply a stack of Incarnon Resilience.
**The transformation persists through all states such as holstering, bleedout and disarm, but is removed upon death.
*Grants a 10% Movement Speed bonus while held (i.e. melee mode or quick melee).
==Acquisition==
Innodem's main blueprint is purchased from Cavalero of The Holdfasts at Rank 1 - Fallen for . The blueprint can be traded.
==Notes==
==Evolutions==
===Overview===
Evolution 	Challenge 	Perk	Description
Evolution I 	Kill 100 enemies with the Innodem 	 	Reach 5x Combo and then Heavy Attack to activate Incarnon Form. +3 Range and +40% Attack Speed when active.
Evolution II 	Activate Incarnon Form 6 times in a mission 	 	+0.5 Range.
Evolution II 	Activate Incarnon Form 6 times in a mission 	 	+25% Attack Speed.
Evolution II 	Activate Incarnon Form 6 times in a mission 	 	+30% Sprint Speed.
Evolution III	Complete 3 Heavy Attacks on Thrax Centurions or Legates 	 	Gain 5 Combo for every 10m of continuous slide.
Evolution III	Complete 3 Heavy Attacks on Thrax Centurions or Legates 	 	Increase range of aerial melee attacks by +0.5m.
Evolution III	Complete 3 Heavy Attacks on Thrax Centurions or Legates 	 	+60% Finisher Damage.
Evolution IV 	Close 12 Ruptures in Void Flood. 	 	Reach 3x Combo and Heavy Attack to activate Incarnon Form.
Evolution IV 	Close 12 Ruptures in Void Flood. 	 	On Airborne Melee Kill: +50% Melee Damage for 10s. Stacks up to 3x.
Evolution IV 	Close 12 Ruptures in Void Flood. 	 	20 Combo on Finisher.
Evolution V 	Complete a Solo mission with an Incarnon Weapon equipped in every slot	 	On Finisher: +40% Heavy Attack Efficiency for 40s.
Evolution V 	Complete a Solo mission with an Incarnon Weapon equipped in every slot	 	On Finisher: Stun aware enemies in a 10m Radius.
Evolution V 	Complete a Solo mission with an Incarnon Weapon equipped in every slot	 	Gain Collecting ammo grants 5 Melee Combo counter.
====Details====
*When newly acquired from the Foundry, players must acquire 100 kills with the Innodem in order to gain access to its Incarnon transformation. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
**Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
====Evolution I====
*Unlock Challenge: Kill 100 enemies with the Innodem
*Reach 5x Combo and then Heavy Attack to activate Incarnon Form.
**+3 Range.
**+40% Attack Speed.
*Incarnon Form lasts for 90 seconds and persists until death.
====Evolution II====
*Unlock Challenge: Activate Incarnon Form 6 times in a mission
**Refreshing the duration will not count toward the challenge.
*Perk 1: Orokin Reach:
**+0.5 Range
*Perk 2: Bladed Harmony:
**+25% Attack Speed
*Perk 3: Striking Swiftness:
**+30% Sprint Speed
====Evolution III====
*Unlock Challenge: Complete 3 Heavy Attacks on Thrax Centurions or Legates
*Perk 1: Hawk Momentum:
**Gain 5 Combo for every 10m of continuous slide.
***Only counts slide distance while grounded.
***Weapon must be in hand for perk to apply.
*Perk 2: Skyborne Hunter:
**Increase range of aerial melee attacks by +0.5m.
*Perk 3: Blade Twister:
**+60% Finisher Damage
====Evolution IV====
*Unlock Challenge: Close 12 Ruptures in Void Flood
*Perk 1: Incarnon Imago:
**Reach 3x Combo and Heavy Attack to activate Incarnon Form
*Perk 2: Swooping Lunge:
**On Airborne Melee Kill: +50% Melee Damage for 10s. Stacks up to 3x.
***Incarnon Form projectile and , , and proc kills while airborne count towards generating stacks.
*Perk 3: Protracted Execution:
**20 Combo on Finisher
====Evolution V====
*Unlock Challenge: Complete a Solo mission with an Incarnon Weapon equipped in every slot
*Perk 1: Blood Anointed:
**On Finisher: +40% Heavy Attack Efficiency for 40s
*Perk 2: Stunning Brutality:
**On Finisher: Stun aware enemies in a 10m Radius
*Perk 3: Armed Inspiration:
**Collecting ammo grants 5 Melee Combo counter
==Tips==
*Using an Exalted Weapon will negate Evolution V challenge.
*Incarnon Genesis weapons are counted for Evolution V challenge.
*The Innodem synergizes particularly well with Focus, due to granting an easy way to open enemies up to finishers.
**In addition, causes a finisher from Operator form to increase critical chance. Performing a finisher in this fashion will still activate the Innodem's finisher-related evolutions.
**As this weapon is of the dagger classification, it is also able to force slash procs and open enemies for finishers upon usage of a heavy attack.
*Combining and grants a passive minimum 3x Melee Combo, allowing Incarnon Imago to immediately transform Innodem at will.
*The Innodem's Hawk Momentum evolution can build and maintain Melee Combo out of combat at no cost.
==Trivia==
*"Innodem," in Latin, is a present subjunctive form of innodo, which is a verb meaning 'to fasten with a knot' or 'to entangle'.
==Media==
*Whooshes - 
*Heavy attack wooshes - 
*Projectile - 
*Projectile explosion - 
*Projectile whiz - 
File:Excalibur with Innodem1.png
File:Excalibur with Innodem2.png
File:Incarnon inodem.png
==Patch History==
==See Also==
*Incarnon
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uk:Іннодем
fr:Innodem