Shana (Shakugan no Shana)

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==Summary==
Shana is the female lead of the Shakugan no Shana series. She is a Flame Haze, usually referred to by her title Flame-Haired Burning-Eyed Hunter or as The Flame Haze of the Nietono no Shana. She is contracted to the Crimson God Flame of Heaven, Alastor. Originally nameless, she obtains the name Shana after Yuji decides to give her one. She is referred to as a Great One by Alastor, sensing that she would become a majestic and world-impactful figure in the future.
While her true origins are unknown, she was an abandonned child who was found by chance by Shiro in Hong Kong. Sensing great potential in her, she was taken to Tendōkyū, where she was raised in solitude by Wilhelmina Carmel, Shiro and Alastor as her "foster parents". She was trained in martial arts and taught the necessary knowledge to function in the world. One day, Tendōkyū was attacked by Crimson Denizens, which caused Shana to forge a contract with Alastor and become a Flame Haze. During that event, she encountered and proved herself to Tenmoku Ikko, who gifted her with Nietono no Shana. She bid farewell to her guardians and began her solitary journey to accomplish her mission to maintain the balance of the world by defeating havoc-seeking Crimson Denizens. She met and was further trained by Sophie Sawallish, allowing her to later defeat opponents with better ease. She then came to Japan where she met Yuji Sakai, who would fundamentally change her.
Unlike most Flame Hazes who turn into one in order to seek revenge on Crimson Denizens, Shana holds no such animosity or baggage and merely performs her mission. By exploring the world, she hopes to understand how it functions and come to her own conclusions about the age-old conflict between Flame Hazes and Crimson Denizens.
==Powers and Stats==
Tier: | At least , likely . Far higher with Tenpa Jōsai | , likely by the start of the war. Far higher with Tenpa Jōsai | At least . Far higher with Tenpa Jōsai
Key: Base | BoS Flame Haze | MoS/Post-Friagne Arc | EoS/Post-Awakening
Name: Shana, Flame-Haired Burning-Eyed Hunter, The Flame Haze of the Nietono no Shana, Nietono, Yukari Hirai, Junko Oogami, The Great One
Origin: Shakugan no Shana
Gender: Female
Age: 12-13 (body), likely between 14-16 (mind)
Classification: Human (in the past), Flame Haze, High School Student, Member of the Flame Haze Army
Powers and Abilities:
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Resistance to Durability Negation (Yogasa can block Tenmoku Ikko's attacks that bypass durability), Power Nullification with Wings of Crimson, Disease Manipulation and Poison Manipulation (Flame Hazes automatically reject the effects; should a Flame Haze switch bodies with a non-Flame Haze, they would still resist themShana S, Episode 1) and Time Stop (Can freely move around any Fūzetsu). Partial Resistance to Information Manipulation (Type 2) (Flame Hazes don't possess any information or history about their humanity altogether to be manipulated, and that from the moment they become Flame Hazes. Their information as Flame Hazes can likely be manipulated, but only by users who can apply that ability to other universes with fundamentally different energies). Partial Resistance to Perception Manipulation (Flame Hazes can resist the passive lack of presence exuding from other Flame Hazes and Crimson Denizens, but don't resist the ability if it comes from a separate spell or mechanism, or if it's purposely amplified). Partial Resistance to Life Manipulation, Memory Manipulation, Conceptual Manipulation and Existence Erasure (The life force, body, history and "existence" of Flame Hazes refers to a vacuum opened in the universe's space-time, all of which were sacrificed to cease their human existence and to enter a contract with their respective Crimson Lord; the concept of "human" stopped applying to them entirely. Those aspects cannot be tampered with because: 1) the presence, identity, history and existence of a Flame Haze's human life have stopped existing, 2) in their place came forth a new "existence" that is made up of their Crimson Lord's life force, who comes from the Crimson Realm, another universe, 3) that new "existence" can be erased by neither human-universe abilities (due to Flame Hazes not existing in a conventional human-universe sense), nor by otherwordly abilities (because the energy of the Crimson Realm, what Flame Hazes are partially made of, cannot be erased or tampered with by Denizens or other Flame Hazes). If a Flame Haze, Denizen or Torch dies, their belongings vanish from existence; other Flame Haze or Denizens who knew them keep their memories of them, but humans do not). Flame Hazes should however be vulnerable to abilities messing with the unique life force of the Crimson Realm, or, in simpler terms, to Life/Memory/Conceptual/Existence Manipulation that can affect beings from fundamentally different universes and worlds from ours)
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Attack Potency: Wall level (Can jump onto roofs of metropolitan buildings with ease. Caught a blade mid-swing with her bare hands; the swing had enough force to shatter the ground. Crushed and snapped metal railings with her hand. Can smash a metallic robot with punches and kicksSeason 1, Episode 23) | At least Small Building level+, likely Building level (Scales to a very casual Margery Daw). Far higher with Tenpa Jōsai | Large Building level (She barely defeated an out-of-control Margery and she shouldn't be much weaker than her danmaku spellSeason 1, Episode 8), likely City Block level by the start of the war (She can, for the most part, match the likes of Hecate and Fecor, and fight alongside Wilhelmina Carmel and Margery DawSeason 2, Episode 21Season 3, Episode 4). Far higher with Tenpa Jōsai | At least Multi-City Block level (Should be on par with Shiro/Merihim.Season 1, Episode 14 She overpowered and defeated Hebi-Yuuji,Season 3, Episode 12 who had curbstomped her before her awakening, and who defeated Wilhelmina and Margery, who did this and this). Far higher with Tenpa Jōsai
Speed: Likely Peak Human movement (Shouldn't be much slower than her Flame Haze form), with Subsonic reactions | Superhuman movement (She lunged at Friagne), with Subsonic reactions (She reacted to Friagne's sudden doll attackSeason 1, Episode 6) | Superhuman movement (She ran in front of Wilhelmina's attackSeason 1, Episode 21), possibly higher, with Subsonic reactions (Should match Friagne) | Likely Subsonic movement (far faster than before), with Subsonic reactions
Lifting Strength: Athletic human (Casually tossed over her gym teacher) | At least Athletic human | Likely Class 1 (While weaker than Khamsin, she should be able to lift large boulders like him) | Likely Class 1
Striking Strength: Wall level | At least Small Building level+ | Likely Large Building level+, at most City Block level | At least Multi-City Block level
Durability: Wall level, higher with Yogasa | At least Small Building level+, higher with Yogasa | Likely Large Building level+, at most City Block level, higher with Yogasa | At least Multi-City Block level, higher with Yogasa
Stamina: Peak Human at base. Doesn't get tired to matter how much she runs, jumps, or flies. Kept up with a master swordsman before becoming one herself. Superhuman in Flame Haze form; she can fight several Denizens or Rinne at once over a long time without tiring. She resisted painful situations, like when she stayed conscious from having her energy absorbed by the Aizen siblings and still possessed enough power to defeat them,Season 1, Episode 12Season 1, Episode 13 or when she fended off several dozens of Rinne while weakened. She possesses high concentration and a strong will, allowing her to partially resist Mare's illusions.Season 2, Episode 2 Over the course of the series, she becomes smarter, more tactical, analytical and focused.
Range: Extended Melee Range with Nietono no Shana, Tens to Hundreds of Meters with spells and Chorde, up to Tens of Kilometers with Fūzetsu and Tenpa Jōsai
Standard Equipment:
*Nietono no Shana: The sword forged by Tenmoku Ikko's past human self. It is 130 centimeters long and has the characteristic of being able to resist and repel any magical or supernatural techniques affecting it,Dengeki G's Festival! Vol.8 Page 15 though it seems to be affected by magic items with passive effects. However, in the centuries the Nietono no Shana has been active, it has never ever been damaged or even dented, thanks to its anti-supernatural properties.
*Yogasa: A black piece of clothing worn by all contractors of Alastor, that Shana uses as a shield by wrapping many layers of it around herself. It is the partial manifestation of a portion of Alastor's black wing membranes. It transforms according to the wearer's will, so it can take any size and shape, wrap around things, and even move on its own to an extent.Side Story: Reshuffle, Guren Yogasa is summoned by visualizing it and adding Power of Existence to that visualization, and can store a large amount of items inside it; items stored in it are brought out the same way. It also gives the wearer a durable line of defense, being very resilient to the extent of repelling spells with no issue, and it even possesses anti-durability negation properties, as Tenmoku Ikko's attacks had no effect on it.
*Azure: A silver ring with carvings and a small red gem. Its ability is to nullify the effects of fire, including heat, making the user invulnerable to fire. The effect can be invoked by using Power of Existence, or it can respond automatically to the intention of the wearer. The ability is so strong it can even protect against the flames of Alastor.
*Cocytus: The pendant containing Alastor's being. Should the pendant be destroyed, it can be repaired or recreated. It can also teleport back to Shana if they are separated.
*Chorde: Rings that can be imbued with spells and shot at targets to unleash the spells. The user's will is the only thing necessary to operate them and they can be freely controlled by loading them with Power of Existence, allowing them to be fired at enemies as bullets and cause explosions. The rings themselves are not destroyed in any explosions they create. After being used, the user can change their trajectory and have them return to their hand.Shakugan no Shana Final GuidebookSeason 2, Episode 3
Intelligence: Gifted, though should be lower than Friagne. Shana is a quick-thinker and capable of coming up with efficient strategies during fights and the war, both on the fly and with prior strategizing. She mastered martial arts after years of intensive training, understood and mastered every new technique and power-up she obtained within seconds, and adopted her strategies and approaches mid-battle based on the environment and situation of the fight, allowing her to overcome disadvantageous matchups, like against Margery Daw, Friagne, and the Aizen siblings. Despite falling for a trap of Tiriel's, an ingenious Denizen, Shana later freed herself from it and tricked and outsmarted her during their final encounter. She noticed and escaped the surveillance of both Wilhelmina and Yuuji, who were tailing her. She stormed through the Seireiden castle past all the guards after escaping from her capture. She also showcased superior intellect by humiliating her school teachers at their own subjects, including mathematics and litterature.
Weaknesses: 
*BoS Flame Haze: Lacks experience in fighting stronger or devious opponents. Relies on Yuji Sakai to boost her willpower and confidence. Can underestimate her opponents depending on their demeanor or looks. Has trouble reading her opponent's fighting style and tends to not plan before a battle
*MoS Flame Haze: Somewhat relies on Yuji Sakai to boost her willpower and confidence
*EoS Flame Haze: None notable
Notable Attacks/Techniques:
*Fūzetsu: The most common of all Unrestricted Spells. The spell creates a sphere-shaped isolated space, by intermingling the Crimson Realm and the human world. Since the spell is usually cast on the ground, only its upper half is visible and the lower half is underground.Shakugan no Shana Light Novel Volume SIII The area within the Fūzetsu is detached from the flow of causality of the outside world, with its interior area frozen and concealed from the outside. Inside the barrier, all phenomena and causalities (such as time, space, perception, movement and existence itself) are stopped for ordinary beings, like a plug had been removed, allowing only Flame Hazes and Crimson Denizens to act freely within it."DVD Special Book Grand Grimoire" page 5 The separation from the flow of causality is at the level of "inside the Fūzetsu vs outside the Fūzetsu" and not within the Fūzetsu itself. People and objects frozen inside the Fūzetsu can still be killed or destroyed and events happening inside the Fūzetsu will follow normal rules of cause and effect. Additionally, nobody can see or hear anything happening inside a Fūzetsu from the outside and vice-versa, including those who can sense the spell."Dengeki G's Festival! Vol.8" Page 27Season 2, Episode 9 Outside the Fūzetsu, ordinary creatures will subconsciously avoid the affected area, no matter what they intended to do there, like affected by a planetary mind and memory manipulation. To them and the human world at large, the area within the Fūzetsu stops existing altogether; they won't even register that a part of the world is suddenly "missing" and, to them, it would never have existed in the first place."Shakugan no Shana Guide Book Nyūmon-hen" page 17 Finally, energy released inside a Fūzetsu cannot go outside until the spell ends.
*Tenmoku Ikko: In times of extreme need or desperation, or when Shana's willpower and desire to fight are overwhelming, Shana can summon Tenmoku Ikko, the spirit that resides within her sword, the Nietono no Shana. At first not-controllable, she masters his summoning post-awakening. Tenmoku Ikko is slow, but possesses impecable swordsmanship and durability negation, extreme resistance to spells, induces fear in other beings, and can power himself up by devouring supernatural creatures. As he is the fused consciousness and spirit of the Nietono no Shana, his old human self and the suit of armor he's wearing, he cannot be killed unless the Nietono no Shana is destroyed. Shana summoned him when she had been imprisoned and Nietono no Shana locked away; Tenmoku Ikko awoke and brought the sword back to her, eliminating every enemy in the way, including Fecor.
*Fire Manipulation: Shana can create and manipulate fire. At first, she cannot do much with it besides strengthening her sword attacks or speed, but later learns to manipulate fire in multiple ways. She can launch projectiles or waves of fire of various sizes, shape flames into forms like limbs or constructs, turn them into weapons, create explosions or cast spells.
**Wings of Crimson: (MoS and EoS only) A pair of fiery wings that appear on her back, granting flight and aerial combat capabilities. It works through a propulsion of flames which she can control, allowing her to maneuver easily, take sharp turns, make abrupt stops, use reverse and directional propulsions to grant bursts of speed in any direction she desires. The wings allow Shana to fly fast enough to evade Hecate's powerful homing Aster spell. In the anime, the wings resemble a bird's, with feathers sometimes falling from them. This is the only seen fire spell that cannot be nullified, not even by the Azure ring.
**Great Blade of Crimson: Shana's most-used spell, with which she coats her sword with fire. She can then hurl them at enemies from a distance, whether as fireballs, projectiles, waves, or to empower her sword strikes.
**Shinku: (MoS and EoS only) A spell that takes the shape of a giant hand of flames. Its primary purpose seems to be to push back, grab and block enemies, but can be used offensively just as well. The flames can also take other forms.
**Hien: (MoS and EoS only) She creates a large wave of flame that expands outward in a circle-like pattern and hurls at enemies all around her. It covers a large area and is particularly effective against multiple opponents or indoors.
**Shinpan: (EoS only) A spell that can be used to remotely observe areas from far away, broadcast speech over a wide area, determine the purpose and nature of Unrestricted Spells, and can sense energies more precisely, even over a large area.
**Danzai: (EoS only) An advanced version of Great Blade of Crimson. Shana produces and launches an endless wave of fire at much higher temperatures, primarily to either overwhelm her opponent or clear out obstacles. Its continuous stream of flame is intense and powerful enough to overwhelm and bypass resistance, invulnerability and power nullification of fire.
**Kessen Ōgi: (EoS only) Shana unleashes a combo attack by using Shinku, Hien, Shinpan and Danzai in quick succession, all while using her sword skills. The combo increases the power of each next spell than they normally are.
*Tenpa Jōsai: A secret technique inherited by the Flame Hazes of the title "Flame-Haired Burning-Eyed Hunter". By using up an enormous amount of Power of Existence, Shana can summon and materialize Alastor's true form in the living world, a gigantic flame titan that causes widespread destruction and damage in a massive area. The spell destroyed Seireiden, the floating city serving as the Denizens' headquarters, and burned down most of Misaki City. It normally kills the caster, but Shana can survive it thanks to the huge unnatural amount of Power of Existence she carries within her, though it makes her unconscious.
Note:
*The Crimson Realm and the human world are intermingled, detaching the domed area from the flow of causality of the world. Space-time, perception, movement and existence itself are separated from the outside world and immediately halted until the Fūzetsu stops. The separation from the flow of causality is at the level of "inside the Fūzetsu vs outside the Fūzetsu" and not within the Fūzetsu itself. As such, events happening inside the Fūzetsu will follow normal rules of cause and effect. However, any attempt to cause an effect on the outside world from within the Fūzetsu (or to cause an effect in the Fūzetsu from the outside world) will fail: an earthquake happening inside the Fūzetsu won't affect the outside and vice-versa; a fireball thrown at a Fūzetsu, from either side, will cause no effect.
*People and objects caught inside are halted and incapable of moving, acting, seeing, thinking or doing anything. They can still die or be destroyed if attacked. Those outside the Fūzetsu will subconsciously avoid the affected area, no matter what they intended to do there, like affected by a planetary mind and memory manipulation. It's as if they "forgot" what they had to do there. The idea when the Fūzetsu spell was created was to make it so ordinary living beings couldn't ever interact with it or whatever happens inside.
*For as long as the Fūzetsu is active, to ordinary creatures - and the human world at large - the affected area doesn't exist and never has. Ordinary creatures will temporarily live as if the area and people inside the Fūzetsu never existed, and they don't even register that a part of the world is "missing", not even in their subconscious. When the spell ends and the area is reconnected to the flow of causality of the outside world, humans go back to living as if the area and people previously trapped had always existed. This existence erasure and presence manipulation is strictly from a human universe-sense, as the people and things inside a Fūzetsu still exist, but only Flame Hazes, Crimson Denizens and allowed humans can perceive them.
*Anything damaged, destroyed or killed within a Fūzetsu can be restored by using Power of Existence. It is an energy that exists in the air and in every living and non-living thing; it represents the identity, history, information, presence and impact of that thing on the world. Any damage caused inside a Fūzetsu can be restored by using Power of Existence, to adjust the disparities of the causality inside a Fūzetsu and to match the flow of causality of the outside world. By doing this, it is possible to restore anything that has had its causality severed within a Fūzetsu, be it a living being or an object, to the state that it was in before its causality was severed. However, if a Fūzetsu is ever unlocked during a battle without repairs having been done, the damage is irreparable: people killed inside the spell stay dead and things whose Power of Existence was consumed vanish from existence (from a human universe-sense). This "repairing" demands extreme mastery of that energy's manipulation, and, while all Flame Hazes can perform basic repairs, only very few can perform complex repairs."Dengeki G's Festival! Vol.8" Page 39 If Power of Existence is consumed, the person or thing that PoE belonged to is gone forever, and its existence and history are erased from the entire world. However, Distortions are caused whenever this happens and, if too many accumulate, it would destroy the balance of the world, causing harm to both the human world and the Crimson Realm."Shakugan no Shana Guide Book Nyūmon-hen" page 12 Both Flame Hazes and Crimson Denizens have stopgap measures to soften these Distortions."Shakugan no Shana Guide Book Nyūmon-hen" page 14"Shakugan no Shana Guide Book Nyūmon-hen" page 15
*The only way for a human to interact with a Fūzetsu and act within it is by being granted free action through a spell by a Flame Haze or Crimson Denizen capable of advanced spellcasting.Season 1, Episode 12 That spell envelops humans with an energy, presumably the same as the Crimson Realm's, that allows them to move freely inside. Nobody can see or hear what is happening inside a Fūzetsu from the outside, not even creatures that can sense and interact with it. Similarly, nobody inside a Fūzetsu can see or hear what is happening outside.
*Only characters who possess energy from the Crimson Realm within them, who are tied to it, or who are allowed to by such characters, can act inside a Fūzetsu.
==Notable Matchups==
Victories:
Losses:
Kamijou Touma (Toaru Majutsu no Index) Kamijou Touma's Profile (SBA applied and speed equalized. Battle takes place in Academy City with both sides starting 10 meters apart)
Inconclusive:
==References==
Category:Characters
Category:Shakugan no Shana
Category:Acrobats
Category:Anime Characters
Category:Aura Users
Category:Causality Users
Category:Clairvoyance Users
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Category:Environment Users
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Category:Extrasensory Perception Users
Category:Female Characters
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Category:Martial Artists
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Category:Movie Characters
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Category:Nonexistent Characters
Category:OVA Characters
Category:Perception Users
Category:Pocket Reality Users
Category:Power Nullification Users
Category:Protagonists
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Category:Resistance Negation Users
Category:Schoolgirls
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Category:Summoners
Category:Sword Users
Category:Teenagers
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Category:Tsundere Characters
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Category:Weapon Masters