Grippli

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==Summary==
A peaceful tribal race, the Grippli appears like an oversized froh with human like limbs, they're native to jungle areas and only do trades with beings they have complete trust in.
Grippli are quite good in learning, although they rarely produce metal products so any metal object they have is from a trade.
Each tribe posseesses a Tribe Mother which one can distinguish from the rest through her size, she's said to possess the blood of the Gods and is the main priest in the tribe.
==Powers and Stats==
Tier: | 
Key: Regular | Tribe Mother
Name: Grippli
Origin: Dungeons and Dragons
Gender: Varies | Female
Age: Varies, can live up to 800 years
Classification:
Powers and Abilities:
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|-|Regular=Superhuman Physical Characteristics, Small Size (Type 0), Longevity (Can live Monster Manual II 1e Page 71, with their max age being Dragon Magazine Issue 262 Page 32), Enhanced Senses (Have and can see twice as far as humans in Dragon Magazine Issue 324 Page 87), Camouflage (Shown ), Surface Scaling ( ), Weapon Mastery (Are adept in using a of Candlekeep Mysteries 5e Page 99), Stealth Mastery (Shown ), Limited Elasticity (Can stretch their ), Resistance to Poison Manipulation (Shown Dragon Magazine Issue 324 Page 86)
|-|Tribe Mother=Same as before outside Small Size and they also have Fragrance Manipulation (Is able to emit a once per day)
|-|Optinal Powers=Can get the following which grants them: Further Enhanced Senses (Via The Complete Book of Humanoids Page 92), Precognition (Via The Complete Book of Humanoids Page 94), Acrobatics (Via Player's Option: Skills & Powers Page 150 Player's Option: Skills & Powers Page 151 and ), Preparation (Can get proficent in ), Poison Manipulation (Can have and can learn how to Player's Option: Skills & Powers Page 144), possibly Healing (Via )
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Attack Potency: Wall level (As a creature in 5e they're comparable to casters who are capable of using Burning Hands) | Wall level (Should be stronger then regular Grippli)
Speed: Subsonic (On par with adventurers who are capable of dodging point-blank arrows) | Subsonic
Lifting Strength: Varies between Above Average Human (The weakest Gripplis have a strength score of Dragon Magazine Issue 262 Page 31 so alongside being asmall creature they can at max push 102.058 kg) up to Class 1 (The strongest Gripplis have a strength score of which means they can at max push 782.4468 kg) | At least Class 1 (Should be superior to any regular Grippli)
Striking Strength: Wall level | Wall level
Durability: Wall level | Wall level
Stamina: High (Should be on par with adventurers who can keep fighting after losing their limbs)
Range: Extended Melee Range with tridents and Several Meters to Tens of Meters via various ranged weapons
Standard Equipment: Tridents and shortbows
*Optional Equipment: Nets, javelins, spears, blowgun, poisonous darts, daggers, knives and various 
Intelligence: Varies between Average to Extraordinary Genuis (Their intelligence ratings varies between with an 8 being on par with average humans and an 18 putting them at the pinnacle definition of wizards in terms of intelligence)
Weaknesses: None notable
Note: What weapons a Grippli is proficient with can be different between each Grippli
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Dungeons and Dragons
Category:Characters
Category:Neutral Characters
Category:Fantasy Characters
Category:Game Characters
Category:Species
Category:Animals
Category:Amphibians
Category:Small Sized Characters
Category:Enhanced Senses Users
Category:Camouflage Users
Category:Surface Scalers
Category:Elasticity Users
Category:Fragrance Users
Category:Precognition Users
Category:Acrobats
Category:Preparation Users
Category:Healers
Category:Weapon Masters
Category:Weapon Users
Category:Knife Users
Category:Sword Users
Category:Spear Users
Category:Trident Users
Category:Bow Users
Category:Dart Users
Category:Poison Users
Category:Stealth Masters