David Dobert

David Dobert is a developer who worked at Bethesda Softworks on Fallout 76 as a level designer.
==Work on the Fallout series==
Dobert was the main level designer for the Monongah Mine as part of its expansion for A Colossal Problem.QuakeCon at Home 2020: Fallout 76 - A Colossal Problem Boss Event (reference starts at 02:30:25) Dobert was also the level designer for the Enclave research facility, introduced in Steel Dawn.Russell Rector on ArtStation: "Fallout 76 - Enclave Research Facility" Other locations that Dobert worked on include the hidden crevice section of Uncanny Caverns, the FEV production facility, the Harpers Ferry tunnel and the makeshift vault, all added in Steel Reign.ArtStation: Fallout 76 - Uncanny CavernsCraig Bernardo - Fallout 76: WastelandersArtStation: Fallout 76 - Raider CaveArtStation: Fallout 76 - Harpers Ferry Tunnel
==Employment history==
==Credits==
===Fallout series===
===Other work===
==References==
Category:Bethesda Softworks employees
Category:Fallout 76 designers and writers
fr:David Dobert