Draft GIM Setup

Draft GIM was originally suggested and later hosted by Meteorite.
It is a classic all any GIM setup with the added mechanics of a drafting system which is layered in multiple pre-game phases.
=== Drafting Phase ===
The first Pre-game phase is the drafting phase. Every player will be rolled an alignment and sub-alignment, but instead of receiving one role card every player receives two role cards of that sub-alignment and of the same faction instead. 
Every player may now choose one of the two role cards to keep and one to discard. The discarded role card will be placed in the so called "pile".
Players that would usually receive a factional chat with their role will not be placed into these chats during the drafting phase. 
Roles with abilities that happen before the game will not be activated during the drafting phase.
=== Lock In Phase ===
Every player is required to either lock in the role card they did not discard in the drafting phase, or may choose to exchange their kept card with a random card from the pile.
The pile is made up of all the discarded cards from the Drafting Phase and one additional random card that no player has seen yet per player, making the pile's size totaling double the amount of cards as there are players in the game.
If a player chooses to receive a random card from the pile, then they may not roll the card they discarded themselves, all other cards are rolable for them though and the card they get may have a different alignment and/or sub-alignment than their original cards.
Cards discarded to receive a card from the pile in this phase will not be placed into the pile, but taken out of the game instead.
After having either locked in their originally kept card or received their card from the pile players may enter their factional chats, as well as perform pre-game abilities if their role card describes any.
Afterwards the game will be treated as a standard GIM game.