Super mutant (Fallout Tactics)

Super mutants are characters living in the Midwest in 2197. They were created by the Master 40 years ago, are generally strong but stupid, and because of their bulk cannot wear human armor or use small weapons.
==Background==
The super mutants, being led by Gammorin, have attacked local settlements and will not let the Brotherhood of Steel have the technology they search for.
==Interactions with the player character==
===Interactions overview===
===Other interactions===
After defeating Latham in Osceolla, some of the mutants will join the Brotherhood, supplying the ranks.
==Inventory==
===St. Louis===
===Jefferson===
===Kansas City===
===Osceolla===
==Notes==
* The super mutants at the plateau in St. Louis are extremely dangerous, since they have an excellent range and deal a massive amount of damage. However, they're worth much more Experience Points, as one of them gives even more than 2000 XP upon killing it.
* They get a bonus to Hit Points, radiation and Poison Resistance.
==Appearances==
These super mutants appear in Fallout Tactics.
==Gallery==
Tariqmutant1.jpg
Tariqmutant3.jpg
Tariqmutant2.jpg
Super mutant 1.jpg
Super mutant (with armor).jpg
Super mutant.jpg
Super mutant (concept).jpg
super mutant opponent.jpg
FOT mutant.jpg
FOT mutant 2.jpg
FoT mutant 2.png
FoT super mutant.png
Mutant.gif
FOT Mutant.gif
FOT Toccomatta.gif
Category:Fallout Tactics super mutant characters
Category:St. Louis characters
Category:Jefferson characters
Category:Kansas City characters
Category:Osceolla characters
Category:Super mutants
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