Gear/Plasma Carbine

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Plasma_PALASMA_RISC
Manufacturer: RISC
Based on recovered Schematics from a Pirate outpost, RISC Technicians have taken an interest in this Variable State Plasma 'Carbine'. Applying principles of Fusion Powered Flamers and Advanced Gauss&PPC Technology, they have managed to create a plasma that increases in Power based on the Mech's Heat Levels.
Uses Plasma Ammo. VOLATILE!
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
4 	3 	780000	All 	All
* Alternate fire modes can damage this weapon when it jams.
* 50% bonus damage against overheating targets
* Plasma residue increases target heat generation by 15%.
* Weapon Heat/Damage/Stability falls off to 70% of starting value at long range
* Weapon Gains 10% increased Range, Damage, Heat Damage and Heat generated for every 10 Heat.
* Weapon has 15% chance to misfire when firing in Boiling mode. Jam Modifiers to Mitigate.
* Weapon has 20% chance to misfire when firing in Boiling+ mode. Jam Modifiers to Mitigate.
* Weapon has 25% chance to misfire when firing in Warning mode. Jam Modifiers to Mitigate.
* Weapon has 30% chance to misfire when firing in WARNING!!! mode. Jam Modifiers to Mitigate.
* Weapon has 35% chance to misfire when firing in DANGER!!! mode. Jam Modifiers to Mitigate.
* High-Energy Capacitors discharge violently for 15 damage, 22.5 heat and 3.8 stability per loaded ammunition on weapon destruction
=Weapon Stats=
Category: Energy
Type: Flamer
SubType: Flamer
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode 	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	Cold 	Plasma	30 	30 	10 	1 	1 	16 	0 	0 	0 	0.01 	0.1 	1 	0 	180 	360 	540 	600 	
 	Cold+ 	Plasma	33 	33 	10.1 	1 	1 	18 	0 	0 	0 	0.01 	0.1 	1 	0 	186 	372 	558 	624 	
 	Cool 	Plasma	36 	36 	10.2 	1 	1 	20 	0 	0 	0 	0.01 	0.1 	1 	0 	192 	384 	576 	648 	
 	Cool+ 	Plasma	39 	39 	10.3 	1 	1 	22 	0 	0 	0 	0.01 	0.1 	1 	0 	198 	396 	594 	672 	
 	Warm 	Plasma	42 	42 	10.4 	1 	1 	24 	0 	0 	0 	0.01 	0.1 	1 	0 	204 	408 	612 	696 	
 	Warm+ 	Plasma	45 	45 	10.5 	1 	1 	26 	0 	0 	0 	0.01 	0.1 	1 	0 	210 	420 	630 	720 	
 	Hot 	Plasma	48 	48 	10.6 	1 	1 	28 	0 	0 	0 	0.01 	0.1 	1 	0 	216 	432 	648 	744 	
 	Hot+ 	Plasma	51 	51 	10.7 	1 	1 	30 	0 	0 	0 	0.01 	0.1 	1 	0 	222 	444 	666 	768 	
 	Boiling 	Plasma	54 	54 	10.8 	1 	1 	32 	0 	0 	0 	0.01 	0.1 	1 	0 	228 	456 	684 	792 	
 	Boiling+ 	Plasma	57 	57 	10.9 	1 	1 	34 	0 	0 	0 	0.01 	0.1 	1 	0 	234 	468 	702 	816 	
 	Warning 	Plasma	60 	60 	11 	1 	1 	36 	0 	0 	0 	0.01 	0.1 	1 	0 	240 	480 	720 	840 	
 	WARNING!!!	Plasma	63 	63 	11.1 	1 	1 	38 	0 	0 	0 	0.01 	0.1 	1 	0 	246 	492 	738 	864 	
 	DANGER!!! 	Plasma	66 	66 	11.2 	1 	1 	40 	0 	0 	0 	0.01 	0.1 	1 	0 	252 	510 	756 	888 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
BLK-OA	DRG-7TROG	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2