Mechs/RGH-1A

==Description==
A militarized BattleMech version of Achernar's Loader King IndustrialMech, the Roughneck is a low-cost heavy 'Mech intended for price conscious buyers such as planetary militias and down-on-their-luck mercenary units. Featuring a mixed if short ranged weapons loadout, the Roughneck's primary weapons are an AC/10 and SRM-4 in its torsos, supported by a trio of Machine Guns and a head-mounted Small Laser. While tying it to supply lines, two tons of SRM and autocannon rounds provide adequate field endurance, only a ton and a half of rounds supporting three machine guns run dry quickly.
Drop Cost Multiplier: 1.07
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Heavy Gunner (RT): +2 Right Torso Accuracy, -1 Recoil (Quirk)
40 	Easy to Maintain	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=90/100S=50 	A=45/45S=16 	A=90/100S=50
Arms/Head	HardPoints	[ 1B ] 	[ 1E ] 	[ 1B 1S ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
MG 	
Small Laser 	
Combat Shotgun
MG
Torso 	Health 	FA=110/150 RA=40/75S=75	FA=155/210 RA=50/105S=75	FA=110/150 RA=40/75S=75
Torso 	HardPoints	[ 1M ] 	[ 1S ] 	[ 2B ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo MG (Half)
2x Ammo SRM
C.A.S.E. (1)
2x Heat Sink
SRM-4	
Engine Core 260 	
2x Ammo AC10
Ammo MG
Chaff CounterMeasures
C.A.S.E. (1)
AC10
MG
Legs 	Health 	A=135/150S=75 	 	A=135/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink 	 	
Heat Sink
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