Wheel of Destiny/History

The skill wheel was first announced on in a PM Insights news where CipSoft introduced the idea for the feature along with a form that players could answer and give their feedback on potential improvements the skill wheel would apply on some spells for each vocation. The spells and their improvements were:
* Elite Knights
** Fierce Berserk: Mana cost reduction of 5% and Damage increase of ~5%
** Charge: Increase of speed boost to 110% and Increase of duration by 2 seconds
** Chivalrous Challenge: Mana cost reduction of 5% and Chain up to 4 creatures
** Groundshaker: Damage increase of ~5% and Cooldown lowered by 2 seconds
** Annihilation: Cooldown lowered by 6 seconds and Damage increase of ~6%
* Royal Paladins
** Divine Caldera: Mana cost reduction of 5% and Damage increase of ~4%
** Sharpshooter: Mana cost reduction of ~6% and Speed decrease lowered to 35%
** Divine Missile: Damage increase of ~4% and Range increase to 5 squares
** Strong Ethereal Spear: Damage increase of ~4% and Chain up to 2 creatures with 25% less damage
** Divine Dazzle: Chain up to 4 creatures and Increase of duration by 4 seconds
* Elder Druids
** Heal Friend: Mana cost reduction of 5% and Heals caster by 25% of the healing done
** Strong Ice Wave: Area of effect increased by 2 squares and Damage increase of ~7%
** Wrath of Nature: Damage increase of ~8% and Cooldown lowered by 6 seconds
** Eternal Winter: Damage increase of ~8% and Cooldown lowered by 6 seconds
** Terra Wave: Mana cost reduction of 5% and Damage increase of ~6%
** Magic Shield: Cooldown lowered by 2 seconds and Cooldown lowered by another 4 seconds (6 in total)
* Master Sorcerers
** Great Fire Wave: Mana cost reduction of 5% and Damage increase of ~4%
** Great Energy Beam: Mana cost reduction of 5% and Damage increase of ~7%
** Hell's Core: Damage increase of ~8% and Cooldown lowered by 6 seconds
** Rage of the Skies: Damage increase of ~8% and Cooldown lowered by 6 seconds
** Energy Wave: Damage increase of ~5% and Area of effect increased by 2 squares
** Magic Shield: Cooldown lowered by 2 seconds and Cooldown lowered by another 4 seconds (6 in total)
Category:Tibia History