Voidrig

The Voidrig is a frontline-purpose Necramech design, capable of handling both offensive and defensive actions with ease with its heavy armor using explosive weaponry and potent defensive abilities. It comes with the Archgun as its default armament.
==Acquisition==
Component blueprints for the Voidrig are available for from the Necraloid Syndicate at Rank 1 - Clearance: Agnesis, while the main Voidrig blueprint is available for at Rank 2 - Clearance: Modus. When levelling the Syndicate, one Voidrig blueprint is offered for free. Alternatively, completion of Heart of Deimos will reward all main and component blueprints for free.
Crafting the components additionally requires Rank 1 - Stranger with the in order to acquire required in its construction.
Damaged Necramech components are dropped by enemy Necramechs that appear in Isolation Vault Bounties or purchased from Father for Entrati standing.
Damaged Necramech components, built Voidrig components, , , , and fish yielding components used here (Lobotriscid for , and Vitreospina and Chondricord for ) can be traded between players. Trading for gems or fully built components will bypass the Syndicate rank requirements. However, Voidrig component blueprints and the main blueprint cannot be traded.
Note that acquiring the Voidrig requires an open Archwing Weapon slot, as it comes with the Archgun.
==Abilities==
==Notes==
*"Particle System Quality" must be set to Medium or higher in order to see the projectiles and tracer rounds fired by Guard Mode's Arquebex.
*Has an innate loot pickup radius of 6m. 
*Polarizing the Voidrig increases its max rank by 2, capping at rank 40 (80 energy with an Orokin Reactor installed) after 5 polarizations.
==Tips==
*Because the damage of detonating Necraweb is so low and any source of damage will destroy the auto-detonated mire version, this ability is usually wasted on public matches as any ally fire will instantly destroy them, wasting your energy. As such, the ability is best used in solo mode and with non-AOE weaponry to prevent destroying these mire fields. 
**Necraweb's slowing mire also affects Eidolons - even if the ability is destroyed. This may be a bug as all other enemies resume moving at normal speed if the mire is destroyed. However, this allows players to slow down various phases and the Eidolon's walking speed to give players more time to fight. For example: if an eidolon is attempting to walk to a water source when day begins.
*Using Storm Shroud before going into Guard Mode can give you a few extra seconds of damage prevention, since abilities cannot be cast while in guard mode and Voidrig gains no extra defense while in this mode, despite what the description may imply. 
==Gallery==
File:NecramechPoster.jpg
File:NecramechWarframeComparison.png|The size comparison between a Voidrig and Excalibur
File:GuardMode.png
File:Necramech holding out somethin transparent background.png
File:Necramech in action transparent background.png
File:Necramech transparent background.png
File:Necramech with transparent background 2.0.png
File:Necramech back view transparent background.png
==Patch History==
es:Voidrig
fr:Voidrig
ru:Войдриг
Category:Update 29
Category:Necramechs