Super Smash Stadium/Poké-Ball Pokémon

As in the actual Smash Bros. games, Super Smash Stadium has a wide variety of Pokémon that pop out of the Poké-Ball item. The Poké-Ball is the very first item to debut on the show, doing so alongside Indigo Plateau, on the very first episode, and it has been a staple of the series since.
Roughly a decade later, alongside Poké-Floats, the Master Ball would debut, which acts similarly, but only releases Legendary or Mythical Pokémon (usually).
Currently, there are 78 active Pokémon, and 33 retired, making for a grand total of 110.
Pokémon marked with a purple background can come out of a Master Ball. This article lists the Pokémon in National Pokédex numerical order rather than alphabetically.
==Active Pokémon==
Pokémon Name	Description
Butterfree	Uses Stun Spore (yellow), Sleep Powder (green; blue before Season 36) or Poison Powder (purple), inflicting their respective status effects on opponents (the latter manifesting itself via a flower on the opponent's head, the primary way this is accomplished in this continuity since Lip's Stick is a retired item...). G-Max Butterfree has a bigger range than regular Butterfree.
Sandslash 	Uses Sandstorm for 15 seconds, reducing all opponents' accuracy.
Alolan Sandslash instead uses a special version of Slash infused with ice, doing heavy damage and knockback to opponents and possibly freezing them.
Clefairy 	Uses an apparent hybrid of Moonblast and Moonlight or Draining Kiss (a move Clefairy could not legally learn until Generation 8, when it became TM 87), inflicting moderate damage and knockback on all opponents and restoring your health by half the combined total of damage inflicted.
Before Season 42 (i.e. Generation 6): Used Metronome, which would then do one of the following:
*Gust: Whipped up a huge gust of wind that could inflict up to 60% on opponents, but did very little knockback.
*Fire Spin: Whipped up columns of fire that did heavy damage.
*Waterfall: Whipped up columns of water that did heavy damage and knockback, potentially killing as low as 30%.
*Explosion: Functioned just like Electrode, listed below.
Before Season 15, it instead used the move of any other Poké-Ball Pokémon that was active at the time.
Vulpix 	Regular Vulpix uses Ember, a PK Fire knockoff, to do chip damage to anyone it hits.
Alolan Vulpix uses Powder Snow to do the same thing; may also freeze.
Meowth 	Uses Payday, flinging coins shaped like the gold charm on its forehead about for 10 seconds. Can trap opponents and easily rack up damage, but does very little knockback.
G-Max Meowth instead uses , which slams opponents with a single gigantic coin that inflicts 50%, instantly breaks a shield, and likely kills.
Abra 	Teleports opponents, likely to their doom.
At least one episode from Season 3 (0337-2, aired May 13, 1975) had a "Do-It-Yourself" feature that would wind up being a prototype to the "stage switch" feature seen in Super Smash Bros. Ultimate, in which Abra would change the stage roughly every three minutes to one of three that the contestant chose beforehand from a pool of nine. The choices were made in an "A, B, or C?" format similar to that seen on Match Game. This feature was likely retired after just a few tries because, with 1975 technology, there was way too much of a chance for something to go wrong when the staffers had to potentially have 13 of the 16 stages that were active at the time on deck at a moment's notice.
Rapidash 	Regular Rapidash uses Flare Blitz to trample all opponents in front of it in a blaze of glory. Galarian Rapidash uses its ability, Pastel Veil, to reflect all projectiles that hit the summoner, .
Slowbro 	Regular Slowbro uses Disable, rendering all opponents unable to press certain buttons for 30 seconds, rendering everything performed with that button unusable (Smash, regular, and air attacks are useless when is disabled, shields can't be used if is disabled, they can't jump if is disabled, etc.).
Mega Slowbro does a massive blast that does 30% to all opponents, while casting on you to heal you by 30%.
Galarian Slowbro uses , which functions the same as the Drill item and also poisons whoever is hit, racking up the damage faster. Galarian Slowbro is also notable as the only Poké-Ball Pokémon to have a Trainer with it, in this case .
Muk 	Regular Muk leaps onto an opponent and crushes them underneath its weight for 10 seconds, racking up damage but doing no knockback. Alolan Muk copies the summoner's specials using .
Cloyster 	Either uses Icicle Spear, flinging icicles at opponents that may freeze them, or Clamp, in which it bites down onto an opponent and never lets go without some button mashing.
Gengar 	Licks an opponent (or, if G-Max, uses G-Max Terror to fix them in place instead), then blasts them away with Shadow Ball.
Electrode
...Wait:	Explodes after five seconds, dealing insane damage to everyone who gets hit, even the summoner! You can pick it up and throw it at the last second. Has a 10% chance to be a dud, but also has a 10% chance to be a "fake dud" that explodes after another five seconds.
Exeggutor 	Regular Exeggutor uses Hypnosis to make all others fall asleep. The Alolan version of Exeggutor, added in Season 45, just blocks your way with its long-ass neck.
Weezing 	Spews out a bunch of smoke that quickly racks up damage on anyone hit, but does little knockback. Galarian Weezing has different hitboxes that make its smoke easier to avoid.
Starmie 	Using Swift, it rapidly fires stars at an opponent for five seconds after locking on to one of the other opponents for another five. For some odd reason, whereas this Pokémon appeared in Smash 64, its lower evolution, Staryu, has appeared in every canon Smash game since. Evidently, someone in the Smash Bros. design team had a crush on animé!Misty.
Magikarp 	Uses Splash, flopping about uselessly. Replaces Goldeen from the Smash Bros. games, who cannot legally learn Splash.
Gyarados 	Uses Outrage, which does insane damage to opponents (30% a pop normally, 40% by Mega Gyarados!), but also leaves it vulnerable to being hit itself. If it takes 25%, it disappears.
Ditto 	Transforms into the summoner, acting as a Level 9 CPU in the process.
Snorlax 	Jumps up, then comes back down much bigger, pancaking anyone it hits. Since Season 48, it may come down as G-Max Snorlax, covering the entire length of Final Destination!
Zapdos 	Regular Zapdos cloaks about two-thirds of the field in electricity for a good 30 seconds, racking up quite a bit of damage on any opponent who gets caught inside.
Galarian Zapdos dive-bombs an opponent using .
Mewtwo 	Uses Disable, its Down Special in the Smash games, to stun the closest opponent.
Mega Mewtwo X uses Close Combat to beat down the nearest opponent (it can legally learn this move in Tropes vs. Women in Pokémon Training by Move Tutor, by the way), while Mega Mewtwo Y uses Psystrike to accomplish the same thing.
Mew 	Drops three power items onto the field, then floats away. Possible drops include a Mushroom, Star, Metal Box, Heart Container, Hammer, Golden Hammer, or Home Run Bat.
Wobbuffet 	Stands still and does nothing but salute. If you attack it, it bounces back and forth like a punching bag, and anyone who hits it takes damage. Stronger hits lead to stronger bouncing, and thus more damage.
Unown 	Flies off, then comes back with a flood of friends, all doing minor damage and knockback but quickly racking up damage, as much as 100% in some cases.
Scizor 	Runs like crazy all over the field, slicing opponents with its claws. Mega Scizor does the same thing, but stronger.
Skarmory 	Throws a maximum of 15 all over the floor for 30 seconds. Anyone who touches the Spikes takes 1% a second, per Spike. The Spikes can be transferred by touching opponents.
Stantler 	Uses Hypnosis to make all other opponents fall asleep.
Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop	First, Tyrogue Tackles an opponent. Then, it evolves into a Pokémon that it feels would be strongest against that opponent:
*Hitmonlee uses Rolling Kick to slam the opponent.
*Hitmonchan hits the opponent with Fire Punch, Ice Punch, or Thunder Punch.
*Hitmontop first uses Intimidate to paralyze the opponent, then Rapid Spin to get there (blowing away all items and obstacles on the ground in the process), and finally a combo of Triple Kick and Close Combat to beat the opponent down.
Blissey 	Throws out eggs, which either heal you by 25% on contact or act like pills.
Entei 	Spews out a HUGE pillar of flames for 15 seconds that traps any opponent who touches it and does SEVERE damage.
Lugia 	Flies behind the stage, then uses Aeroblast, slicing any opponent hit for massive damage.
Ho-Oh 	Flies behind the stage and summons a MASSIVE fire pillar that lasts 15 seconds and does insane damage.
Sceptile 	Uses Leaf Blade, slicing opponents with its tail.
Blaziken 	Uses Blaze Kick, a Falcon Kick clone.
Sharpedo 	Can only appear in areas with water. In those areas, it quickly swims around, dorsal fin exposed, and does a flying leap straight up, Crunching hard (18% for regular Sharpedo, 30% for Mega) anyone it touches.
Flygon 	Triggers three s with its tail, then es an opponent.
Tropius 	Extends its neck out to bite people from far away, uses Body Slam, and occasionally tosses its bananas.
Metagross 	Regular Metagross stomps opponents. Anyone who touches it when it lifts a leg up is buried.
Mega Metagross uses Meteor Mash to inflict huge damage and possibly Meteor Mash...er, Smash...opponents.
Latias and Latios	Sweep their way across the screen from side to side, slicing whoever they hit in the process. They also blow away anyone they barely miss.
Kyogre 	Fires off multiple Hydro Pumps that push opponents back. Primal Kyogre's pumps actually do damage; in addition, its ability floods the battlefield and makes all fire-based moves fail.
Groudon 	Uses its ability, Drought, to light its body on fire and brighten up the battlefield. Fire moves do more damage while it's out. Primal Groudon lights up the battlefield even harder with Desolate Land, to the point where you could be blinded, and makes all water and ice-based moves fail.
Deoxys 	Fires a massive Hyper Beam down the center of the screen. Attack Deoxys does more damage, while Defense Deoxys does more knockback. Speed Deoxys's move comes out the fastest (just 1 second instead of everyone else's 3-second delay).
Empoleon 	Essentially a MUCH stronger version of Piplup from Brawl. Engages a powerful that can drill opponents into walls and will almost certainly kill them due to the trapping effect.
Mismagius 	Using both versions of , it powers you up but slows you down, while causing all your opponents to take 5% a second. Both effects last 30 seconds.
Bonsly 	A throwing item. It's quite heavy, but does insane damage and knockback to anyone hit, and can kill at 0% with good aim!
Munchlax 	Eats all other items on the field, except for other Poké-Balls and things that float, like Smash Balls. A nuisance more than anything else.
Abomasnow 	Using its ability, Snow Warning, it summons Hail onto the battlefield that hurts all opponents at the rate of about 6% a second. Lasts 10 seconds. Mega Abomasnow hits even harder!
Porygon-Z 	Scrambles the positions of all opponents, then uses Hyper Beam to fry one.
Giratina 	Regular Giratina uses Dragon Pulse to blow opponents away. Origin Giratina uses Shadow Force to instantly kill an opponent.
Manaphy 	Using Heart Swap, Manaphy causes the summoner to switch bodies with another Smasher for one minute, forcing you to play as a different character! Voice clips are not altered, which can make for some unintentionally hilarious moments when using a Final Smash, especially if Kirby swaps with Snake or Yoshi with Ryu...
Shaymin 	Regular Shaymin uses Grassy Terrain, healing you by 3% a second, but it also heals your opponents by 2% a second.
"Skymin" uses Seed Flare, doing heavy damage and knockback to anyone hit, but the flare only travels horizontally.
Victini 	Boosts your stats for 30 seconds and has a 10% chance of granting you your Final Smash.
Sigilyph 	Intentionally gives itself a status affliction, then uses to put that affliction onto an opponent. May shift sleep, poison, burn, freeze, paralysis, or flower on head in this way.
Druddigon 	Uses Dragon Tail to warp opponents to the opposite side of the stage, in an area where they're likely to die.
Durant 	s underground and pops out at opponents three times, then finishes the last one off with or .
Hydreigon 	Razes the whole battlefield with .
Kyurem 	Regular Kyurem uses Glaciate, where it spews out ice on either end, possibly freezing anyone caught.
Black Kyurem uses Freeze Shock, which does the same thing, but possibly paralyzes. White Kyurem uses Ice Burn, which does the same thing, but possibly burns.
Greninja 	Uses Shadow Sneak to disappear behind enemies, then reappear behind them and smack them. The smack does little damage, but severe knockback.
Floette 	Regular Floette uses Fairy Wind to mess around with an opponent's gravity and weight.
Eternal Floette razes the battlefield with , which does 45% and severe knockback to all hit.
Slurpuff 	Apparently using Cotton Spore, it summons a thick pink cloud with a radius of one Bowser's width that severely slows down any opponent inside.
Inkay 	Jumps. When it lands back on the ground, it uses to trip all grounded opponents.
Xerneas 	Using , it increases the summoner's knockback output for 30 seconds.
Incineroar 	Using Darkest Lariat, Incineroar grabs an opponent, dives off a cliff, and takes them down with it.
Lycanroc 	Daytime Lycanroc uses to slam opponents fast.
Nighttime Lycanroc instead goes the slow, but more powerful route via .
Dusk Lycanroc uses to do a combination of both.
Toxapex 	Shields the summoner completely with for 60 seconds, unless they move (in which case their legs are vulnerable). All moves that hit the bunker fail, and anyone who touches the bunker gets hurt.
Mudsdale 	Causes an earthquake, ironically with . Anyone behind it gets kicked hard with .
Silvally 	Using , Silvally inflicts damage as well as a random status effect, such as flower on head or burying.
Mimikyu 	Using Let's Snuggle Forever, Mimikyu engulfs the nearest opponent inside of it and beats them silly, crushing them to death if they reach 100%.
Tapu Koko 	Uses to quickly rack up damage on opponents, then finishes them off with .
Tapu Lele 	Either uses Psychic Terrain to disable all fighters' regular attacks, or Misty Terrain to disable specials. Affects even you.
Solgaleo 	Uses to completely destroy one fighter for five seconds. If they survive, they get slammed with the weaker, but still effective, . Both moves ignore shields.
Lunala 	
Uses to completely raze the battlefield for five seconds. Anyone who survives then gets slammed with the weaker, but still effective, . Both moves ignore shields.
Nihilego 	Wraps itself around your head, causing you to be computer-controlled for 30 seconds. You become a killing machine during this time, but once it leaves, you take 25% and go into shield break stun!
Marshadow 	Stuns an opponent, then finishes them off with , halving all their stats for 60 seconds. It does this by teleporting behind them; nothing personnel, kid!
Hatterene 	Using Magic Powder, reverses all opponents' controls.
Gigantamax Hatterene uses G-Max Smite, which inflicts a crushing blow on all opponents, killing them instantly if they're over 100%.
Indeedee 	Both of them use Calm Mind. The male then uses on all opponents in front of it, while the female heals you by the combined amount of damage the male did.
Copperajah	Turns all opponents into gold. The duration is double the standard freezing duration (so, currently 10d + p frames, where d is the damage inflicted and p is the opponent's percentage after damage is inflicted).
Gigantamax Copperajah uses G-Max Steelsurge, which inflicts insane damage on opponents and gives them a Stealth Rock-like effect for a minute where metal shards dig into them for about 1.5% a second; the shards persist through kills.
Eternatus 	Razes the battlefield with , which doubles the damage percentages of all active opponents, but inflicts very little knockback.
==Retired Pokémon==
Pokémon Name	Description
Missingno 	Glitched out the screen for 30 seconds. The stage geometry would not change to match, leading to seemingly solid floor being a pit and vice-versa. The music also glitched out during this time, often to some unholy abomination of screeching.
Beedrill 	Prototype to Unown, this Pokémon flew away, then came back with a swarm of Beedrills that stung opponents for massive damage and likely a kill.
Pidgey 	Used Gust or Whirlwind to blow opponents away.
Psyduck 	Did nothing unless you attacked it hard enough, at which point its headache would get bad enough to enable it to use Psychic to blow you away. Did this even if you were the one who released it!
Arcanine 	Bit close-up opponents hard, and launched a Fire Blast at those who were farther away.
...Wait.Pearl and Marina's band name is indeed some variation of "Tentacool" in Dutch, French, German, and Italian versions of Splatoon 2. Don't ask why! D:
Tentacool	Lashed at far-away opponents with its tentacles, and used Wrap on close-up ones. In either case, the opponent took heavy electric damage and knockback, and was paralyzed.
Geodude 	Used Rock Throw to...well, throw rocks.
Farfetch'd 	Used its leek to Slash at opponents, which had a 50/50 chance of a critical hit.
Dodrio 	Drill Pecked at opponents in three directions.
Kingler 	Pinned opponents with , then smacked them away, doing 25% and huge knockback in the process.
Cubone 	Slammed opponents HARD with , doing 25% and heavy knockback per hit.
Mr. Mime 	Created three Barriers that acted as completely solid walls. They lasted 30 seconds each.
Eevee 	Tackled opponents.
Articuno 	Froze all opponents, presumably using Blizzard.
Moltres 	Didn't really do anything but fly away, but anyone who touched it took 50% and got Meteor Smashed HARD.
Togepi 	As with Clefairy, used . Among the moves it could generate this way:
*: Put a flower on all opponents' heads. The closer an opponent was to Togepi, the bigger the flower.
*: Froze opponents, but not for long, and did very little damage on its own.
*: Put opponents to sleep, natch.
*: Buried any opponent on the ground.
*: Darkened the screen for 15 seconds.
Dunsparce 	Paralyzed all opponents using Glare.
Delibird 	Used Present, which had a 25% chance each of doing 10%, 25%, 35%, or healing by 50%. Opponents could be healed, and you could be hurt!
Smeargle 	ed the summoner's specials, then used them itself.
Beautifly and Dustox	Beautifly paralyzed opponents with a Flash, while Dustox Sludge Bombed them away.
Duskull 	Using , made everyone's damage percentages equal, including the summoner's.
Luvdisc 	Used Sweet Kiss to put flowers on all opponents' heads. (Tripping, a more logical outcome of confusion, didn't exist at the time it was active.)
Rampardos 	Using Head Smash, it dealt heavy damage to opponents but left itself vulnerable for five seconds while it recovered.
Vespiquen 	Using Attack Order, stung all opponents with Combee drones.
Magmortar 	Quickly fired multiple s from its cannon arms, then finished opponents off with .
Probopass 	Apparently using its ability, , it homed in on an opponent and kept hitting them over and over again.
Dusknoir 	Used to drag opponents into the shadows and deal damage.
Drilbur 	Used Dig three times, popping out at random spots on the stage each time and doing 25-30% a pop to whoever got hit.
Scrafty 	Attacked opponents using High Jump Kick. Unintentional hilarity ensued if it missed.
Bouffalant 	Attacked opponents using , which stunned it slightly if it hit anyone.
Fletchling 	Picked an opponent at random and Pecked them over and over again.
Spewpa 	Did nothing on its own, but if hit, would spew out powder that would slow a fighter down.
==Notes==
Poké-Ball Pokémon (SSS)
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