Bombard (Civ4)

The ability to bombard allows some siege, naval, and air units to reduce the defense of a city. Units can bombard more effectively with the Accuracy promotion.
The following units can bombard cities:
* Artillery (-16%/turn)
* Battleship (-20%/turn)
* Bomber (-16%/turn)
* Catapult (-8%/turn)
* Cannon (-12%/turn)
* Destroyer (-16%/turn)
* Guided Missile (-16%/turn)
* Hwacha (-8%/turn)
* Ironclad (-12%/turn)
* Jet Fighter (-12%/turn)
* Missile Cruiser (-20%/turn)
* Mobile Artillery (-16%/turn)
* Ship of the Line (-12%/turn)
* Stealth Bomber (-20%/turn)
* Trebuchet (-16%/turn)
The following buildings reduce bombard damage from pre-gunpowder units:
* Castle (25% reduction)
* Citadel (Spain only) (25% reduction)
* Walls (50% reduction)
* Dun (Celts only) (50% reduction)
== See also ==
* Bombard in other games
Category:Game concepts (Civ4)
Category:Combat (Civ4)