Major/Guide

== Strengths ==
* Major has the highest amount of maneuverability and can obtain high speeds. Take advantage of [E] Sprint, [E+Z] Dash, [X] Assault Pierce and [E+C] Conquer to close the gap, or as an evasive maneuver.
* It is possible to build up high amounts of damage by using [Z] Chivalry and [E+X] Assault Swipe, though it's best to note that [E+X] Assault Swipe can easily be dodged or misused if not at close-range.
* Because of [C] Swipe's speed and its ability to stagger an opponent, use it to punish an opponent if they're using a dangerous move. 
== Weaknesses ==
* Major cannot attack several opponents at once, as his entire moveset is focused on a singular opponent.
* If Major's moves are whiffed or misses, it can be punishing for the class. 
* As a trade-off to Major's offensive prowess, it lacks any defensive maneuvers.
== Class Matchups ==
[WIP]
== Gamemode Interactions ==
=== Team-Based ===
Major is a duelist class, focused on singular opponents as opposed to a crowd. When fighting an opponent, you may need to draw him out and attack him, and kill him swiftly before anyone else could support him. As with supporting teammates, Major has access to [C] Swipe to make their opponents stagger, allowing them to take hits for the next 3 seconds.
=== As the Juggernaut ===
Thanks to Juggernaut's defense, damage and HP increase, Major can be durable enough to attack several opponents. As a Major Juggernaut, positioning is important, and landing every hit on several opponents is useful, as you'll get more movement buffs from it. It should also be noted that Major has high maneuverability, allowing you to dodge any move that may be deadly, and enables you to chase down any opponent from afar.
=== Fighting the Juggernaut ===
If Major is fighting the Juggernaut, he will need to be wary of what ability to use. To keep himself alive, it may be wise to attack the juggernaut when their abilities have been exhausted from them, during a wind-up of a move, or when they're dealt with stagger or stun. Make use of [C] Swipe to stagger the juggernaut. This way, the juggernaut cannot retaliate, and is left vulnerable to an attack. Major should also keep space between him and the juggernaut; make use of [X] Assault Swipe or [E+C] Conquest to attack from a distance, then immediately gain distance with [E+Z] Dash as far as you can. Also keep your movement stat high enough for you to be harder to hit with [E] Sprint and [Z] Chivalry. Keep doing this until the Juggernaut is dead.