Balert

== Awakening ==
Balert sputtered a strange fluid from his airways, falling forwards from a strange fleshy mound in the coal wall of a cave. As he collided with the ground, he blinked rapidly. What was this?
The being stood from the ground shakily, his legs unstable. He pulled the loose tendrils from his body, finding himself clad in a peculiar red-purple cloak. As he stumbled forwards, following the stimulus of light, he fell through rough foliage into a river. Suddenly, memories returned to him, albeit foggy. He remembered submerging into a strange viscus gold liquid, and the foggy faces of green-purple eyed people. 'Hibernation' 'Elðam' 'Revival' 'Ascendance' 'Peace' 'Arbiter.'
He rushed to the surface of the water, his eyes glaring as they were filled with the bright green of a jungle-forest. Although everything felt new - the touch of the water, the feeling of clothes on his skin, this overgrown palace of green was familiar. It was as if he knew what lay beneath that green, even if the geometry had changed.
He pulled himself ashore knowing not of where he had originated, but he felt deep within he had inherited the will of someone else, goals of another person or persons. He grit his teeth as he looked to the jungle before him, it was time to bring back the ancients.
== The Stride Ahead ==
After Balert had arrived in the modern world of Eldham, he knew that he was not alone. He felt somewhere within this jungle there was one more of his clan. This superstition would be proven correct, as after a day of exploring the grounds of the jungle he found kamaof, a Harbinger of the Ancients like Balert. With the same common goal in mind, they immediately got to work on founding their first settlement; ζούγποτάμι (Pronounced Zoug-poe-ta-miss and spelt as Zougpotamis). Along with this, they established their nation as the 'I(i)udexians.'
After brief exploration and interaction with the new-world people, they understood that in this society, much like their own, currency was of great importance. They immediately set out on ways to gain wealth, spending their first week in the new world mining a variety of different minerals. 
Clinging to the fragmented beliefs that he could remember, Balert hated war. For an odd reason, one which he couldn't remember, he deeply wished that violence on a mass scale would never break out. Sparring, wrestling for fun, and friendly contest was completely fine, but if it ever got more serious, he would be deterred. Strangely, kamaof also thought similarly.
Because of his hate for negativity, Balert immediately set out to make connections and do actions of goodwill. He wanted to prove to himself and those around him that he was friendly, and meant no harm. Through donating medium amounts of his already scarce balance to new settlers, and gifting crafting materials to those who would otherwise pay, he made (hopefully) allies.
== Iudexia and Adjudacism ==
In stride of Balert's previous beliefs, and current goals, he has establish the nation of Iudexia and the religion of Adjudacism. Iudexia as of now isn't powerful or recognised enough to be nationally considered a nation, however Adjudacism is followed by himself and kamaof.
Category:Players
Category:Characters
Category:Traveler's Era