Flechette Ejection Weaponry

===Flechette Ejection Weaponry===
Usually around the size of an electric toothbrush, the FEW system fires sharp spikes across moderate distances.
The device is woefully difficult to aim, and as such Handguns rolls are at -20% to hit with it. However, it is quite reliable and will only malfunction or jam on an 00 roll result. Flechettes fired from the FEW deal 1D6+1 damage at a range of 10 yards. Increasing the rank of the augmentation increases the ammunition it can store. Reloading the gun is a complex action due to the tiny size of the flechettes' stripper clip, and takes two rounds.
The FEW does not assemble its own ammunition. Flechettes must be made by hand or micro-assembled.
*Rank 1 - 6 flechettes
*Rank 2 - 11 flechettes
*Rank 3 - 17 flechettes
===RazorStorm Rapid-Fire Ejection===
The FEW becomes fully automatic and capable of burst fire. As usual, burst fire uses one attack roll and then randomly determines the sum of shots in that roll that hit. This can be highly brutal or comically inaccurate.
Category:Devices
Category:About