My Hero Academia: Continental Smash!

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DekuIzuku Midoriya 	QuirkOne For All
Deku is All Might's successor, a previously Quirkless boy who inherited One For All. He's a speedy character who can pack a real punch - or kick, in most cases. Deku has a lot of easy aerial combos and some really powerful Smash Attacks. He channels his Quirk evenly across his body in a move he calls Full Cowling, and attacks using his Shoot Style. His Smash Attacks have a One For All Meter, which determines how much percentage of One For All Deku uses for a single attack. The longer you charge a Smash Attack, the more percentage will be used, making the attack much stronger, but damaging Deku and causing endlag.
Standard SpecialDelaware Smash Air Force	Deku fires a blast of compressed air from his fingers, which can be aimed up or down. This attack has a massive windbox, as well as dealing some heavy knockback to anybody hit by it.
Side SpecialSt. Louis-Manchester Smash 	Deku leaps forward and delivers a roundhouse kick. If this move makes contact, Deku delivers a few more kicks before dropping his leg in an axe kick.
Up SpecialFull Cowl 	Deku covers himself in energy and leaps diagonally upward. If he makes contact with any wall or object, he'll jump again, up to 4 times.
Down SpecialAnalysis 	Deku studies his opponent's movements for an opening. He counters their attack by swinging them around and kicking them in the chest.
Plus UltraOne For All; 1,000,000% 	Deku winds his arm back and gathers energy before delivering a devastating flurry of punches that cover the stage. Deals some damage to Deku.
All MightToshinori Yagi 	QuirkOne For All
All Might was the No. 1 Hero, until a fateful battle with All For One that drained him of his strength, forcing him to pass on the torch. Now teaching at UA High School, All Might has just enough strength left in him to join in on the occasional battle. He's a slow character that can deal massive damage, and has a great aerial game. In his Muscle Form, he has access to all of his moves and can take some serious damage, but overexerting himself will cause him to spit out blood, reverting him to his weak True Form where he can't use any of his Special moves.
Standard SpecialTexas Smash 	All Might winds up and throws a punch that has a massive windbox that damages foes slightly. The punch itself is very strong, but slow to execute.
Side SpecialCarolina Smash 	All Might charges forward with his arms crossed across his chest, spreading them once he comes in contact with an opponent, dealing heavy damage and knockback.
Up SpecialNew Hampshire Smash 	All Might punches below him, creating a blast of energy that propels him upwards. This move can meteor smash.
Down SpecialNebraska Smash 	All Might twirls his arm around while charging up a punch, creating a small whirlwind that draws enemies in. When release, All Might punches upward, creating a gust of wind.
Plus UltraUnited States of Smash	All Might channels the last of his One For All energy into one massive punch guaranteed to knock out any opponent. Reverts to his True Form for a while afterwards.