Trait Games

Trait Games follow the core rules of Paper Pirates, but with one big twist. At the start of a Trait game, pirates are allocated a unique trait from the traits available. These traits give each pirate a twist on the way they play the game - for example, The Assassin will always vote first in each round of voting, while The Pure cannot ever become a ghost, no matter who they vote for or what actions they take in events. 
In each game, a number of pirates may be allocated the Innocent Trait. These pirates have no special abilities, but are excellent scapegoats for mischief. If you’re not ready to disclose your Trait yet, or simply want to cause some trouble, you can always claim to be Innocent! In Custom Games, you can use the slider to set a minimum and maximum number of Innocent pirates, to personalise the game to your liking.
In-game, you can learn about all of the Traits in the Captain’s Log, and when making a Trait in Custom Games you can also choose to include or exclude specific traits based on your own personal preferences!
Whether you choose to share your trait with the crew, keep it a secret, or maybe play more sneakily and weave a fishy tale to cover your tracks by lying about your trait, they’re sure to totally change the way that you play.
Category:Game Modes
Category:Rules