Forest (Col)

There are eight kinds of forests in FreeCol and Col.
== Boreal ==
Clearing boreal forest yields tundra. Boreal forests can have game as special resource.
== Broadleaf ==
Clearing broadleaf forest yields prairie. Broadleaf forests can have game as special resource.
== Conifer ==
Clearing conifer forest yields grassland. Conifer forests can have Prime timber as special resource.
== Mixed ==
Clearing mixed forest yields plains. Mixed forests can have Beaver as special resource.
== Rain ==
Clearing rain forest yields swamp. Rain forests can have minerals as special resource.
== Scrub ==
Clearing scrub forest yields desert. Scrub forests can have an oasis as special resource.
== Tropical ==
Clearing tropical forest yields savannah. Tropical forests can have Prime timber as special resource.
== Wetland ==
Clearing wetland forest yields marsh. Wetland forests can have minerals as special resource.
== See also ==
* Terrain forms in Col and FreeCol
* Resource production in the original game
* Forest in other Civilization games
Category:Terrains (Col)