Cyberpunk 2020 Weapons

== Melee Weapons ==
=== Basic Melee Weapons ===
These are the standard muscle-powered devices that have been in use since medieval days. All basic melee weapons gain the melee damage bonus based on Body Type. All edged melee weapons (knife, sword, axe, etc.) gain AP ability vs. soft armor.
Name 	Type 	Accur.	Conceal. 	Avail.	Damage/Ammo 	Range	Cost 	Book
Club 	Melee 	0 	Long Coat	Common	1D6 	N/A 	Free 	
Knife 	Melee 	0 	Pocket 	Common	1D6 	Throw	1-20 eb 	
Sword 	Melee 	0 	Long Coat	Common	2D6+2 	N/A 	20-200 eb	
Axe 	Melee 	 	 	 	 	 	 	
None 	Common	2D6+3 	N/A 	20 eb 	 	 	 	
Nunchaku/Tonfa	Melee 	0 	Long Coat	Common	3D6/2D6 	N/A 	15 eb 	
Naginata 	Melee 	0 	None 	Poor 	3D6 	2m 	100 eb 	
Shuriken 	Melee 	0 	None 	Common	1D6/3 (+Poison)	Throw	2-3 eb 	
Switchblade 	Melee 	0 	Pocket 	Common	1D6/2 	N/A 	15 eb 	
Brass Knuckles	Melee 	0 	Pocket 	Common	1D6+2 	N/A 	10 eb 	
Sledgehammer 	Melee 	 	 	 	 	 	 	
None 	Common	4D6 	N/A 	20 eb 	 	 	 	
Chainsaw 	Melee 	 	 	 	 	 	 	
None 	Common	4D6* 	2m 	80 eb 	 	 	 	
(*Acts as AP vs. soft armors, damages them 2SP/hit)
=== Advanced Melee Weapons ===
Unless otherwise stated in the weapon description all mono-edge weapons are at 1/3xSP against soft armor and 2/3xSP against hard armor. They will break on a fumble of 1 and the player must roll 4 or less on a 1D10 to prevent the weapon from breaking during a parry.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range 	Cost 	Book
Bayonet/Survival Knife 	Melee	0 	Jacket 	Common 	1D6AP 	N/A 	N/A 	N/A 	N/A 	50 eb 	
Entrenching Tool 	Melee	0 	Long Coat	Common 	2D6 	N/A 	N/A 	N/A 	N/A 	50 eb 	
Excalibur Nightstick (Taser-type) 	Melee	0 	Jacket 	Poor 	Stun (Taser) 	8 	1 	Standard	N/A 	80 eb 	
Excalibur Nightstick (Mace-type) 	Melee	0 	Jacket 	Poor 	Gas effect 	6 	1 	Standard	N/A 	80 eb 	
Excalibur Nightstick (Basic-type) 	Melee	0 	Jacket 	Poor 	2D6+3 	N/A 	N/A 	Rare 	N/A 	80 eb 	
IMI "Chainknife" 	Melee	0 	Jacket 	Poor 	2D6+1 	N/A 	N/A 	Very 	N/A 	120 eb	
Kendachi M-33 Powersword 	Melee	0 	Long Coat	Rare 	4D6 	N/A 	N/A 	T 	N/A 	860 eb	
Kendachi Mono-Two 	Melee	Jacket/None	Poor/Rare	2D6/4D6	N/A 	N/A 	Very 	N/A 	650/700
eb	 	
Kendachi MonoKatana® 	Melee	None 	Rare 	4D6 	N/A 	N/A 	Very 	N/A 	600 eb	 	
Kendachi Monoknife® 	Melee	Pocket 	Poor 	2D6 	N/A 	N/A 	Very 	N/A 	200 eb	 	
Kendachi Monosword Cane 	Melee	Long Coat 	Poor 	3D6 	N/A 	N/A 	Very 	N/A 	255 eb	 	
Kendachi Monowhip 	Melee	0 	Jacket 	Poor 	2D6 	N/A 	N/A 	Standard	1-3m 	350 eb	
Mystic Technologies Spring Knife 	Melee	0 	Pocket 	Common 	1D6 	N/A 	N/A 	Standard	N/A/5m	125 eb	
Mystic Technologies Nunchaku/Blade	Melee	0 	Long Coat	Common 	Blade: 1d6+1 (2d6+1 if used 2-handed) Nunchaku: 3d6/2d6	N/A 	N/A 	N/A 	N/A 	200 eb	
Nomad Smartwhip 	Melee	0 	Jacket 	Common 	1D6+2+Str 	N/A 	N/A 	Standard	1-3m 	600 eb	
SPM-1 Battleglove 	Melee	 	 	 	 	 	 	 	 	 	
None 	Poor 	3D6/2D6 	N/A 	N/A 	Very 	N/A 	900 eb	 	 	 	
SlamDance, Inc. Spawnblade 	Melee	0/+1 	Jacket 	Poor 	1D6+BOD/1D6+4 	N/A 	N/A 	Standard	Thrown	450 eb	
Utility Sword/Machete 	Melee	0 	Long Coat	Common 	1D6+3 	N/A 	N/A 	N/A 	N/A 	60 eb 	
== Archery Bows ==
These are bows that are drawn, held, and fired with a straight pull, rather than being crossbows. There are quite a few bows from different companies available; the bows below are simply representative of the different types. Unless noted, all damage is treated as a Knife for AP purposes (assuming the use of broadhead arrows).
Name 	Type 	Accur.	Conceal.	Avail. 	Damage/Ammo	#Shots	RoF 	Reliab.	Range 	Cost 	Book
Arasaka Arms Half-Bow 	Exotic	 	 	 	 	 	 	 	 	 	
Long Coat 	Poor 	3D6 	12 	1 	Very 	100m 	100 eb	 	 	 	
Eagletech "Bearcat" Self Bow 	Exotic	None 	Poor 	6D6 	12 	1 	Very 	150m 	500 eb	 	
Eagletech "Tigercat" Compound Bow	Exotic	None 	Poor 	6D6 	12 	1 	Very 	150m 	500 eb	 	
Eagletech "Tomcat" Compound Bow 	Exotic	0 	None 	Common 	4D6 	12 	1 	Very 	150m 	150 eb	
Eagletech "Wildcat" Sport Bow 	Exotic	0 	None 	Excellent	3D6 	12 	1 	Very 	100m 	35 eb 	
== Crossbows ==
Crossbows are either cocked by the user (that is, the user uses his own strength to pull back the string) or cocked mechanically, utilizing a winch or other device to drag the string back into position. Unless noted, all damage is treated as a Knife for AP purposes (assuming the use of broadhead arrows).
Name 	Type 	Accur.	Conceal.	Avail.	Damage/Ammo	#Shots	RoF 	Reliab. 	Range	Cost 	Book
Eagletech "Arbelest" Crossbow	Exotic 	0 	None 	Poor 	5D6 	12 	1/2 	Very 	150m 	500 eb 	
Eagletech "Handbow" Crossbow 	Exotic 	 	 	 	 	 	 	 	 	 	
Jacket 	Excellent	1D6+2 	12 	1 	Very 	25m 	75 eb 	 	 	 	
Eagletech "Scorpion" Crossbow	Exotic 	0 	None 	Poor 	7D6 	6 	1/2 	Very 	200m 	1500 eb	
Eagletech "Stryker" Crossbow 	Exotic 	 	 	 	 	 	 	 	 	 	
None 	Common 	3D6+3 	12 	1 	Very 	50m 	220 eb	 	 	 	
Nomad Hand Crossbow 	Exotic 	0 	None 	Rare 	1D6+1AP 	1 	1 	Standard	20m 	100 eb 	
== Exotic Weapons ==
Name 	Type 	Accur. 	Conceal.	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range 	Cost 	Book
Apex Mobile Point Defense System 	Heavy 	X 	None 	Poor 	2D6+4 (9mm LC) 	400 	40 	Standard 	200m 	10000 eb 	
Arasaka "Nauseator" Riot-Control Device 	Exotic 	0 	None 	Poor 	Special 	10 	1 	Standard 	15m 	1900 eb 	
Arasaka Restraint Caster 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Poor 	Tangle (15mm) 	4 	1 	Standard 	25m 	200 eb 	 	 	 	
Arasaka WXA Computer-Aimed Weapon 	Heavy 	0 	None 	Rare 	6D6+2 (7.62mm) 	500 	20 	Very 	400m 	3000 eb 	
Avante P-1135 Needlegun 	Pistol 	0 	Pocket 	Poor 	Drugs (Needle) 	15 	2 	Standard 	40m 	200 eb 	
Dynatech Industries Hand Taser 	Exotic 	0 	Poor 	Excellent 	Stun 	12 	1 	Very 	1m 	50 eb 	
Enertex AKM Power Squirt 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Common 	Drugs 	50 	1 	Very 	10m 	15 eb 	 	 	 	
Kendachi Dragon 	Exotic 	0 	Jacket 	Poor 	Varies 	4 	1 	Standard 	4m 	660 eb 	
Kendachi Monowire 	Exotic 	N/A 	N/A 	N/A 	3D6 	N/A 	N/A 	N/A 	N/A 	60 eb/Meter 	
Malorian Arms Sliver Gun 	Pistol 	0 	Jacket 	Poor 	Varies (Slivers) 	7 	2 	Unreliable 	40m 	375 eb. 	
Militech Electronics LaserCannon 	Rifle 	0 	None 	Rare 	1-5D6 	10 	2 	Unreliable 	200m 	8000 eb 	
Militech Electronics Taser 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Common 	Stun 	10 	1 	Standard 	10m 	60 eb 	 	 	 	
Militech Electronics Taser II™ 	Exotic 	0 	Poor 	Common 	Stun 	4 	2 	Very 	1m 	100 eb 	
Mitsubishi Taser 	Pistol 	0 	Jacket 	Poor 	Stun 	12 	1 	Standard 	5m 	100 eb 	
Mystic Technologies Arrow Gun 	Rifle 	Jacket (Long Coat)	Common 	3D6 	1 	1 	Standard 	70m 	1000 eb 	 	
Nelspot "Wombat" Airpistol 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Common 	Drugs 	20 	2 	Unreliable 	40m 	200 eb 	 	 	 	
Nomad Boomerang 	Exotic 	 	 	 	 	 	 	 	 	 	
Long Coat 	Poor 	2D6 	1 	1 	Very 	30m 	20 eb 	 	 	 	
Nomad Pneumatic Bolt Gun 	Exotic 	 	 	 	 	 	 	 	 	 	
None 	Rare 	3D6AP (Bolt) 	4 	1 	Standard 	25m 	350 eb 	 	 	 	
Nomad Sling 	Exotic 	0 	Pocket 	Poor 	1/2D6 	1 	1 	Very 	20m 	10 eb 	
Petrochem Drug-A-Thug™ 	Exotic 	0 	Pocket 	Common 	Chemical 	5 	1 	Very 	N/A 	150 eb 	
Pursuit Security, Incorporated Beanbag Gun 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Excellent 	Stun 	1 	1 	Standard 	3m 	100 eb 	 	 	 	
Pursuit Security, Incorporated Stundart Pistol 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Common 	Stun (.45 LVD) 	2 	2 	Very 	50m 	109 eb 	 	 	 	
Pursuit Security, Incorporated Webgun 	Rifle 	None 	Common 	Entangle 	1 	1 	Standard 	30m 	250 eb 	 	
Skunker™ 	Exotic 	 	 	 	 	 	 	 	 	 	
Pocket 	Excellent 	Varies (Gas) 	4 	1 	Very 	2m 	70 eb 	 	 	 	
Streettech "Burst" 	Shotgun 	Var 	Pocket 	Excellent 	2D6+1 (28ga.) 	1 	1 	Very 	3m 	33 eb 	
Techtronica 15 Microwaver 	Pistol 	0 	Jacket 	Poor 	1D6 	10 	2 	Very 	20m 	400 eb 	
Techtronica 20 Microwaver 	Pistol 	0 	Jacket 	Poor 	1D6 	15 	2 	Very 	25m 	500 eb 	
Techtronica Black-Zap Glove 	Exotic 	0 	Pocket 	Common 	Stun 	6 	1 	Standard 	1m 	90 eb 	
Techtronica M40 "Pulse Rifle" 	Rifle 	0 	None 	Rare 	EMP Effect 	6 	1/2 	Standard 	50m 	3500 eb 	
Techtronica Model 009 Volt Pistol 	Pistol 	Jacket 	Rare 	3D6 (Electricity)	6 	1 	Standard 	25m 	950 eb 	 	
Tsunami Arms "Airhammer" Air Pistol 	Pistol 	Jacket 	Var 	Special (5.3mm) 	5/7 	2 	Standard 	50m 	325 eb (Solo model), 400 eb (Security model)	 	
Tsunami Arms Underbarrel Capacitor Lasers/Microwavers	Rifle (Exotic)	+2 (0) 	* 	Rare (Poor) 	3D6 (1d6+Special)	2 (4) 	2 	Unreliable (ST)	25m (20m) 	950 eb (500 eb)	
UrbanTech "Lance" Mini-Missile 	Heavy 	Pocket 	Common 	4D6 (HEAT) 	1 	1 	Unreliable	300m 	100 eb 	 	
== Pistols ==
=== Light Handguns ===
Unless otherwise noted, all weapons use caseless ammo.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo	#Shots	RoF 	Reliab. 	Range 	Cost 	Book
Astra Style-6 	Pistol 	 	 	 	 	 	 	 	 	 	
Pocket 	Excellent	1D6 (5mm) 	6 	2 	Unreliable 	50m 	75 eb 	 	 	 	
BudgetArms C-13 	Pistol 	 	 	 	 	 	 	 	 	 	
Pocket 	Excellent	1D6 (5mm) 	8 	2 	Standard 	50m 	75 eb 	 	 	 	
Dai Lung Cybermag 15 	Pistol 	 	 	 	 	 	 	 	 	 	
Pocket 	Common 	1D6+1 (6mm)	10 	2 	Unreliable 	50m 	50 eb 	 	 	 	
Federated Arms Impact 	Pistol 	Jacket 	Excellent	1D6 (.22) 	10 	2 	Very 	50m 	60 eb 	 	
Federated Arms X-22 	Pistol 	0 	Jacket 	Excellent 	1D6+1 (6mm)	10 	2 	Standard	50m 	50-150 eb	
Federated Arms X-38 	Pistol 	Jacket 	Excellent	2D6 (.38) 	10 	2 	Standard	50m 	35 eb 	 	
Towa Manufacturing Type-12 Police Pistol	Pistol 	Jacket 	Poor 	1D6+1 (6mm)	6 	2 	Very 	50m 	450 eb	 	
=== Medium Handguns ===
Unless otherwise noted, all weapons use caseless ammo.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range 	Cost 	Book
Arasaka WSA Autopistol 	Pistol 	0 	Jacket 	Common 	2D6+3 (10mm) 	15 	2 	Very 	50m 	400 eb 	
BudgetArms C-41 	Pistol 	Jacket 	Excellent	2D6+1 (.41 C) 	10 	3 	Very 	50m 	600 eb 	 	
BudgetArms Laser-Niner 	Pistol 	Jacket/L 	Poor 	2D6+1 (9mm) 	15/35 	3/20 	Standard 	50m 	675 eb 	 	
Beretta M97P 	Pistol 	Jacket 	Poor 	2D6+1 (9mm) 	18 	2 	Very 	50m 	480 eb 	 	
CCMMC Goaxing Xiuxi CM-3 	Pistol 	0 	Jacket 	Common 	2D6+1 (9mm) 	8 	2 	Standard 	50m 	250 YY (75 eb) 	
Colt Alpha-Omega Competition Pistol 	Pistol 	Jacket 	Common 	2D6+2 or 2D6+3 	10 	2 	Very 	50m 	500 eb 	 	
Colt Enforcement 10 Sidearm 	Pistol 	Jacket 	Common 	2D6+3 (10mm) 	14 	2 	Very 	50m 	550 eb basic, 600 eb camouflaged, +550 eb smartchipped	 	
Dai Lung Streetmaster 	Pistol 	0 	Jacket 	Excellent 	2D6+3 (10mm) 	12 	2 	Unreliable	50m 	200 eb 	
FN Browning "3-Spot" Machine Pistol 	Pistol 	Jacket 	Common 	2D6+3 (10mm) 	24 	3 	Standard 	50m 	425 eb 	 	
Federated Arms X-9mm 	Pistol 	0 	Jacket 	Excellent 	2D6+1 (9mm) 	12 	2 	Standard 	50m 	300 eb 	
Fashion Gun 9 	Pistol 	0 	Pocket 	Excellent 	2D6+1 (9mm) 	7 	2 	Unreliable	25m 	35-40 eb 	
Goncz-Taurus Pistol 	Pistol 	0 	Jacket 	Excellent 	2D6+1 (9mm) 	15 	2 	Standard 	50m 	200-275 eb 	
Glock Thirty Machine Pistol 	Pistol 	Jacket 	Common 	2D6+3 (10mm) 	20/30 	1/3 	Very 	50m 	705 eb 	 	
Hammer M-11 Bolt Pistol 	Pistol 	Jacket 	Poor 	1D6+2 (9mm Bolt) 	10 	2 	Standard 	30m 	320 eb 	 	
IMI Gamad 	Pistol 	0 (+1*) (*w/lasersight)	Pocket 	Excellent 	2D6+3 (10mm) 	7 	2 	Very 	50m 	575 eb 	
Kang Tao Type 97 	Pistol 	Jacket 	Excellent	2D6+1 (9mm) 	10 	2 	Unreliable	50m 	35 eb 	 	
LeRoi Maxi-10 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Excellent	2D6+3 (10mm) 	10 	2 	Unreliable 	50m 	150 eb 	 	 	 	
Militech Arms Avenger 	Pistol 	0 	Jacket 	Excellent 	2D6+1 (9mm) 	10 	2 	Very 	50m 	250 eb 	
Militech Black Widow Flechette Pistol 	Pistol 	Jacket 	Poor 	Varies (Flechette)	10 	2 	Standard 	30m 	400 eb 	 	
Militech Silver Shadow Flechette Pistol 	Pistol 	0 	Jacket 	Poor 	Varies (Flechette)	8 	2 	Standard 	30m 	300 eb 	
Nomad .357 Magnum Autoloader 	Pistol 	0 	Jacket 	Common 	2D6+3 (.357mag) 	8 	2 	Very 	50m 	300 eb 	
Nomad .357 Magnum Revolver 	Pistol 	0 	Jacket 	Common 	2D6+3 (.357mag) 	6 	2 	Very 	50m 	250 eb 	
Sci Fi Starrior 4 	Pistol 	0 	Jacket 	Excellent 	2D6+1 (9mm) 	12 	2 	Unreliable	50m 	60 eb 	
Stein & Wasserman "Tri-Star" Revolver 	Pistol 	Jacket 	Common 	Varies (.410ga) 	6 	2 	Standard 	50m 	275 eb 	 	
Sternmeyer P-41 Autoloading Pistol 	Pistol 	0 	Jacket 	Common 	2D6+3 (10mm) 	12 	2 	Very 	50m 	425 eb 	
Stolbovoy St-2 Pistol 	Pistol 	0 	Jacket 	Common/R 	2D6+3 (10mm) 	14 	2 	Very 	50m 	450 eb, 850 eb smartchipped	
Surprising Stranger 	Pistol 	0 	Pocket 	Excellent 	2D6+3 (10mm) 	4 	2 	Standard 	25m 	15-50 eb 	
Teen Dreem 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Excellent	2D6+1 (9mm) 	10 	2/10 	Unreliable 	50m 	36 eb 	 	 	 	
Texas Arms Model-351 Gyrojet Pistol 	Pistol 	0 	Jacket 	Common/P 	2D6+1 (9mm Gyro) 	8 	2 	Unreliable	50m 	420 eb 	
Towa Manufacturing Type-13 Police Pistol	Pistol 	Jacket 	Poor 	2D6+3 (10mm) 	12 	2 	Very 	50m 	500 eb 	 	
Towa Manufacturing Type-14 Pistol 	Pistol 	Jacket 	Poor 	2D6+1 (9mm) 	16 	3/16 	Very 	50m 	520 eb 	 	
Tsunami Express Racegun 	Pistol 	Long Coat 	Poor 	2D6+3 (5.2mm ET) 	24 	3 	Very 	5m 	5300 eb 	 	
Wondernines 	Pistol 	Jacket 	Excellent	2D6+1 (9mm) 	Varies 	2 	Very 	50m 	Price Varies 	 	
=== Heavy Handguns ===
Unless otherwise noted, all weapons use caseless ammo.
Name 	Type 	Accur. 	Conceal.	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range 	Cost 	Book
BudgetArms Auto 3 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Excellent	3D6 (11mm) 	8 	2 	Unreliable 	50m 	350 eb 	 	 	 	
Dai Lung Magnum 	Pistol 	1 	Jacket 	Excellent 	3D6+1 (.357mag)	10 	2 	Unreliable	50m 	60 eb 	
Espinoza One Shot 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Excellent	3D6 (.50 Short)	1 	1 	Unreliable 	50m 	75 eb 	 	 	 	
Malorian Arms Heavy Flechette Pistol 	Pistol 	Jacket 	Common 	1D6+1 (4mm) 	25 	2 	Standard 	50m 	595 eb 	 	
Mustang Arms "Mark II" 	Pistol 	Jacket/L 	Common 	3D6 (11mm) 	12/20 	3 	Very 	50m 	425 eb 	 	
Nova Model 338 Citygun 	Pistol 	Jacket 	Poor 	3D6 (.338) 	7 	3 	Very 	50m 	460 eb 	 	
Nova Model 757 Cityhunter 	Pistol 	Jacket 	Poor 	3D6 (11mm) 	18 	2 	Standard 	50m 	480 eb 	 	
Stein & Wasserman Bi-Power Handcannon	Pistol 	Jacket/L 	Poor 	4D6 (.44 Mag) 	6 	2 	Unreliable	50m 	850 eb 	 	
Sternmeyer P-35 	Pistol 	0 	Jacket 	Common 	3D6 (11mm) 	8 	2 	Very 	50m 	400 eb	
Tsunami Arms "Raimei" Ramjet Pistol 	Pistol 	Long Coat 	Poor 	Var (10mm Ramjet)	6 	2 	Very 	100m 	1100 eb smartchipped; 3200 eb for COT variant	 	
=== Very Heavy Handguns ===
Unless otherwise noted, all weapons use caseless ammo.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots 	RoF 	Reliab. 	Range 	Cost 	Book
454 Magnum Disposable 	Pistol 	 	 	 	 	 	 	 	 	 	
Pocket 	Rare 	4D6+3 (.454) 	2 	1 	Very 	40m 	100 eb 	 	 	 	
Ameritech Magnum 	Pistol 	Jacket 	Rare 	4D6+3 (.454) 	5 	2 	Very 	50m 	1000 eb 	 	
Armalite 44 	Pistol 	0 	Jacket 	Excellent 	4D6+1 (12mm) 	8 	1 	Standard 	50m 	450 eb 	
Colt AMT Model 2000 	Pistol 	0 	Jacket 	Common 	4D6+1 (12mm) 	8 	1 	Very 	50m 	500 eb 	
Constitution Arms Multi-Ammunition Pistol 	Pistol 	0 	Jacket 	Poor 	Varies (12mm) 	5 	1 	Very 	50m 	525 eb 	
Federated Arms 454 DA "Super Chief" 	Pistol 	0 	Jacket 	Poor 	4D6+3 (.454) 	5 	1 	Very 	50m 	375 eb 	
Malorian Arms 3516 	Pistol 	 	 	 	 	 	 	 	 	 	
Jacket 	Rare 	6D6 (14mm) 	6 	1 	Very 	50m 	4525 eb 	 	 	 	
Militech .477 Boomer Buster 	Pistol 	Jacket/L 	Poor 	5D6AP (.477) 	4 	1 	Very 	50m 	450 eb 	 	
Nomad .44 Magnum Revolver 	Pistol 	0 	Jacket 	Poor 	4D6 (.44) 	6 	1 	Very 	50m 	375 eb 	
Main Article : Nova Arms Plasmatic™ Revolvers 	Main Article : Nova Arms Plasmatic™ Revolvers	Main Article : Nova Arms Plasmatic™ Revolvers	Main Article : Nova Arms Plasmatic™ Revolvers	Main Article : Nova Arms Plasmatic™ Revolvers	Main Article : Nova Arms Plasmatic™ Revolvers	Main Article : Nova Arms Plasmatic™ Revolvers	Main Article : Nova Arms Plasmatic™ Revolvers	Main Article : Nova Arms Plasmatic™ Revolvers	Main Article : Nova Arms Plasmatic™ Revolvers	Main Article : Nova Arms Plasmatic™ Revolvers	
Royal Enfield Ordnance Spitfire 12mm Battle Pistol	Pistol 	Jacket 	Poor 	4D6+1 (12mm) 	12 	1(2) 	Very 	50m 	550 eb; 700 eb smartchipped 	 	
== Submachine guns ==
=== Light Submachine guns ===
Unless otherwise noted, all weapons use caseless ammunition.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range 	Cost 	Book
Federated Arms Tech-Assault 	Sub-machine gun	Jacket 	Excellent	1D6 (.22) 	30 	10/30 	Unreliable	100m 	160 eb 	 	
Federated Arms Tech-Assault II 	Sub-machine gun	Jacket 	Common 	1D6+1 (6mm) 	50 	25 	Standard 	150m 	400 eb 	 	
Heckler & Koch MPK-9 	Sub-machine gun	Jacket 	Common 	2D6+1 (9mm) 	35 	25 	Standard 	150m 	520 eb 	 	
Militech Mini-Gat Machine Carbine 	Sub-machine gun	0 	Long Coat	Poor 	1D6 (.22/5mm)	120 	40 	Standard	150m 	695 eb	
Setsuko-Arasaka "PMS" Sub-Machine Gun	Sub-machine gun	Long Coat	Poor 	1D6+2 (7mm) 	40 	20 	Standard 	150m 	950 eb; 1150 eb smartchipped	 	
Suranam Machine Pistol 	Sub-machine gun	Jacket/L 	Common 	1D6+4 (.177)	25/50 	50 	Unreliable	150m 	375 eb 	 	
Uzi Miniauto 9 	Sub-machine gun	Jacket 	Excellent	2D6+1 (9mm) 	30 	35 	Very 	150m 	475 eb 	 	
=== Medium Submachine guns ===
Unless otherwise noted, all weapons use caseless ammunition.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots 	RoF 	Reliab.	Range 	Cost 	Book
Arasaka WMA "Minami 10" 	Sub-machine gun	0 	Jacket 	Excellent 	2D6+3 (10mm) 	40 	20 	Very 	200m 	500 eb	
Beretta 1010 Machine Pistol 	Sub-machine gun	 	 	 	 	 	 	 	 	 	
Jacket 	Common 	2D6+3 (10mm)	30 	15 	Standard 	100m 	475 eb 	 	 	 	
Beretta M-24 Advanced Submachine Gun	Sub-machine gun	Long Coat 	Poor 	2D6+1 (9mm) 	50 	25 	Very 	200m 	950 eb; 1250 eb smartchipped	 	
Heckler & Koch MP-2013 	Sub-machine gun	Jacket 	Common 	2D6+3 (10mm) 	35 	32 	Standard 	200m 	450 eb 	 	
IMI Gamdaii 	Sub-machine gun	None 	Excellent	2D6+3 (10mm) 	35x2 	25 	Very 	200m 	950 eb 	 	
Malorian Arms Sub-Flechette Gun 	Sub-machine gun	Jacket 	Common 	1D6x1D6 	10/30 	3/35 	Very 	200m 	795 eb 	 	
Militech 10 Submachine Gun 	Sub-machine gun	Jacket 	Excellent	2D6+3 (10mm) or 2D6+2 (.45 ACP)	30 	20 	Standard 	200m 	455 eb 	 	
Militech Viper Submachinegun 	Sub-machine gun	0 	Jacket 	Poor 	2D6+3 (10mm) 	40 	30 	Very 	200m 	600 eb	
Mustang Arms ARS-5C Submachinegun 	Sub-machine gun	Jacket 	Common 	2D6+3 (10mm) 	40 	3/40 	Very 	100m 	600 eb; 1200 eb smartchipped	 	
"Sten" 	Sub-machine gun	 	 	 	 	 	 	 	 	 	
Long Coat 	Excellent 	Varies 	30 	3/30 	Standard/Unrealiable	50-100m	200 eb approx. 	 	 	 	
Stolbovoy StS Submachinegun 	Sub-machine gun	 	 	 	 	 	 	 	 	 	
Jacket 	Common/R 	2D6+3 (10mm)	35 	30 	Very 	100m 	600 eb; 1200 eb smartchipped	 	 	 	
=== Heavy Submachine guns ===
Unless otherwise noted, all weapons use caseless ammunition.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range 	Cost 	Book
CCMMC Tuzi-7 	Sub-machine gun	 	 	 	 	 	 	 	 	 	
Jacket 	Poor 	3D6 (11mm) 	30 	15 	Standard 	100m 	500YY (125 eb)	 	 	 	
Chadran Arms City Reaper 	Sub-machine gun	0 	Long Coat	Poor 	3D6 (11mm) 	40 	20 	Very 	200m 	950 eb	
Heckler & Koch MPK-11 	Sub-machine gun	0 	Long Coat	Common 	4D6+1 (12mm)	30 	20 	Standard	200m 	700 eb	
Heckler & Koch MPK-2020 SMG	Sub-machine gun	Long Coat 	Poor 	4D6+1 (12mm)	60 	30 	Standard 	200m 	750 eb	 	
Ingram MAC 14 	Sub-machine gun	 	 	 	 	 	 	 	 	 	
Long Coat 	Excellent 	4D6+1 (12mm)	40 	10 	Standard 	200m 	650 eb 	 	 	 	
Sternmeyer SMG-21 	Sub-machine gun	 	 	 	 	 	 	 	 	 	
Long Coat 	Excellent 	3D6 (11mm) 	30 	3/15 	Very 	200m 	500 eb 	 	 	 	
== Shotguns ==
Unless otherwise noted, all weapons use cased ammo.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range 	Cost 	Book
Arasaka WCAA "Rapid Assault Shot 12" 	Shotgun	 	 	 	 	 	 	 	 	 	
None 	Common 	4D6 (12ga/#00) 	20 	2/10 	Standard 	50m 	900 eb 	 	 	 	
CCMMC Qi-15 	Shotgun	 	 	 	 	 	 	 	 	 	
None 	Poor 	4D6 (12ga/#00) 	15 	2/10 	Standard 	50m 	150 eb 	 	 	 	
Constitution Arms Hurricane Assault Weapon 	Shotgun	0 	None 	Poor 	4D6 (12ga/#00) 	40 	4/20 	Standard 	70m 	1000 eb	
Enfield-Ubichi LastChance 	Shotgun	0 	Jacket 	Common 	4D6 (12ga/#00) 	1 	1 	Unreliable	25m 	60 eb 	
Luigi Franchi P.16 	Shotgun	Long Coat 	Rare 	4D6 (12ga/#00)	20 	2/10 	Standard	50m 	980 eb	 	
Luigi Franchi "King Buck" Multi-Magnum 	Shotgun	 	 	 	 	 	 	 	 	 	
None 	Poor 	6D6/5D6/4D6 (10ga/#00)	4 	2/4 	Very 	50m 	800 eb 	 	 	 	
MetaCorp Warhammer™ Assault Shotgun 	Shotgun	 	 	 	 	 	 	 	 	 	
None 	Poor 	Varies (12ga Mag) 	16 	1/3 	Very 	75m 	700 eb 	 	 	 	
Military M-12 Close Assault Weapon 	Shotgun	0 	None 	Poor 	Varies (12ga Mag) 	20 	3/10 	Very 	50m 	950 eb 	
Militech Bulldog Compact Assault Shotgun 	Shotgun	0 	Long Coat 	Poor 	Varies (12ga.) 	21 	3/10 	Standard 	50m 	1000 eb	
Militech Crusher SSG 	Shotgun	 	 	 	 	 	 	 	 	 	
Jacket 	Common 	3D6/1D6+2 (20ga./#4) 	6 	2 	Standard 	12/25m	450 eb 	 	 	 	
Militech Military/Police Shotgun 	Shotgun	0/-1 	None/L 	Common 	4D6 (12ga./#00) 	8 	2 	Standard 	50m 	300 eb 	
Mustang Arms Close-Control 20 	Shotgun	 	 	 	 	 	 	 	 	 	
None 	Poor 	3D6 (20ga/#4) 	15 	2 	Standard 	50m 	350 eb 	 	 	 	
Mustang Arms "Raider" Riot Shotgun 	Shotgun	0 	Long Coat/N	Common 	4D6 (12ga/#00) 	5/9 	2 	Standard 	50m 	400 eb 	
Sternmeyer Stakeout 10 	Shotgun	 	 	 	 	 	 	 	 	 	
Long Coat 	Rare 	4D6 (12ga/#00) 	10 	2 	Standard 	50m 	450 eb 	 	 	 	
Tsunami Arms "Ragnarok" Close Assault Weapon	Shotgun	0 	None 	Rare 	6D6 (12ga/#00 EAE)	40 	2/20 	Standard 	70m 	4500 eb	
== Rifles ==
=== Assault Rifles ===
Unless otherwise noted, all weapons use caseless ammo.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range 	Cost 	Book
AKR-20 Medium Assault 	Rifle 	0 	None 	Common 	5D6 (5.45mm) 	30 	1/30 	Standard	400m 	500 eb 	
Arasaka WAA Bullpup Assault Weapon 	Rifle 	None 	Common 	5D6 (5.56mm) 	15/30 	3/30 	Very 	400m 	800 eb 	 	
CCMMC Jinhua M-9 	Rifle 	0 	None 	Poor 	6D6+2 (7.62mm) 	35 	1/25 	Standard	400m 	125 eb 	
Chadran Arms Jungle Reaper 	Rifle 	None 	Poor 	5D6 (5.56mm) 	60 	20 	Very 	400m 	1550 eb 	 	
Colt M-18 Assault Weapon 	Rifle 	None 	Common 	5d6 (5.56mm) 	35 	3/30 	Very 	400m 	750 eb 	 	
Darra-Polytechnic M-9 Assault Rifle 	Rifle 	0/-1 	None/L 	Poor 	4d6+2 (5.5mm) 	40 	2/25 	Standard	200m 	300 eb 	
FN-RAL Heavy Assault Rifle 	Rifle 	 	 	 	 	 	 	 	 	 	
None/L 	Common 	6D6+2 (7.62mm)	30 	3/30 	Very 	400m 	600 eb 	 	 	 	
Federated Arms Light Assault 15 	Rifle 	0* 	None 	Common 	5D6+3 (7mm) 	30 	3/25 	Very 	400m 	400 eb; 700 eb smartchipped	
Fábrica de Armes M-2012 	Rifle 	None 	Poor 	5D6+3 (6.5mm) 	30 	1/4 	Very 	400m 	1400 eb 	 	
Kalashnikov A-80 Heavy Assault Rifle 	Rifle 	 	 	 	 	 	 	 	 	 	
None 	Excellent	6D6+2 (7.62mm)	35 	3/25 	Standard 	400m 	550 eb 	 	 	 	
Militech Dragon Light Assault Weapon 	Rifle 	0 	Long Coat	Common 	6D6-1 (6.5mm Hybrid)	35 	30 	Very 	400m 	700 eb 	
Militech M-31a1 Advanced Infantry Combat Weapon 	Rifle 	None 	Rare 	4D6 (4.5mm) 	150 	3/30 	Standard 	400m 	1695 eb 	 	
Militech Mk IV Assault Weapon (Revised) 	Rifle 	None 	Common 	6D6-1 (6.5mm Hybrid)/5D6 (5.56mm)	35 	3/30 	Very 	400m 	800 eb 	 	
Militech Ronin Light Assault Rifle 	Rifle 	None 	Common 	5D6 (5.56mm) 	35 	3/30 	Very 	400m 	450 eb 	 	
Royal Enfield Ordnance Liquid Propellant Assault Rifle LPA1	Rifle 	None 	Rare 	Varies (7.5mm) 	2x45 	1/3/20	Very 	500m 	1800 eb 	 	
Sternmeyer M-95A4 (CG-13B) Assault Weapon 	Rifle 	None 	Rare 	5D6 (5.56mm) 	90 	3/30 	Very 	400m 	695-750 eb	 	
Stolbovoy St-5 Assault Rifle 	Rifle 	 	 	 	 	 	 	 	 	 	
None 	Common/R 	5D6 (5.45mm) 	30 	1/30 	Very 	400m 	900 eb; 1800 eb smartchipped	 	 	 	
Towa Manufacturing Type-20 Advanced Infantry Combat Weapon 	Rifle 	None 	Poor 	5D6 (5.56mm) 	100 	3/45 	Very 	400m 	4200 eb 	 	
Towa Manufacturing Type-99 Assault Rifle 	Rifle 	None 	Poor 	5D6 (5.56mm) 	35 	3/30 	Standard 	400m 	1500 eb 	 	
=== Sniper Rifles ===
Unless otherwise noted, all weapons use caseless ammo.
Name 	Type 	Accur.	Conceal.	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab.	Range 	Cost 	Book
Arasaka WSSA Sniper System 	Rifle	None 	Poor 	6D6 (3.5mm FF) 	40 	2 	Very 	600m 	2400 eb	 	
Barrett M-90 Sniper Rifle 	Rifle	None 	Rare 	6D10 (12.7mm BMG) 	10 	1 	Very 	1000m 	1500 eb	 	
Barrett-Arasaka Light-20 	Heavy	0 	None 	Rare 	4D10 (20/9mm APFSDS)	10 	1 	Very 	450m 	2000 eb	
FR-F6 	Rifle	None 	Poor 	6D6+2 (7.62mm) 	10 	2 	Standard	500m 	1100 eb	 	
Nomad 15mm "Long Rifle" 	Rifle	None 	Poor 	7D10 (15mm BMG) 	9 	1 	Standard	900m 	3000 eb	 	
Remington Gyro-Sniper Rifle 	Rifle	None 	Poor 	7D6 API (18mm Gyrojet)	6 	1 	Standard	600m 	1000 eb	 	
Towa Manufacturing Type-00-Kai	Rifle	None 	Rare 	9D6+3AP (7.62mm EAE) 	6 	1 	Very 	1200m 	3000 eb	 	
=== Other Rifles ===
Unless otherwise noted, all weapons use caseless ammo.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab.	Range 	Cost 	Book
Heckler & Koch HK77UK 	Rifle 	Long Coat 	Poor 	2D6+4 (9mm Long) 	30 	3/30 	Very 	250m 	750 eb 	 	
Hughes Rocket Rifle 	Rifle 	 	 	 	 	 	 	 	 	 	
None 	Rare 	3D10AP (18mm HEAT/Gyrojet)	3 	1 	Standard 	500m 	750 eb 	 	 	 	
M-99 EVAW 	Rifle 	None 	Rare 	6D6AP (12mm rocket) 	30 	2 	Standard 	400m 	5000 eb	 	
Militech Cyborg Rifle 	Rifle 	None 	Poor 	7D6+3 (.300Mag) 	30 	20 	Standard 	500m 	800 eb 	 	
Militech Ninja 	Rifle 	Long Coat 	Common 	1D6 (5mm/.22) 	30 	3/30 	Very 	250m 	650 eb 	 	
Nomad .357 Magnum Automatic Carbine 	Rifle 	0/+1 	Long Coat	Common 	2D6+3 (.357) 	30 	2/3 	Very 	100m 	400 eb 	
Nomad .357 Magnum Lever-Action Carbine 	Rifle 	Long Coat 	Common 	2D6+3 (.357) 	9 	2 	Very 	100m 	300 eb 	 	
Nomad .44 Magnum Lever-Action Rifle 	Rifle 	Long Coat 	Common 	4D6+2 (.44) 	8 	2 	Very 	200m 	650 eb 	 	
Nomad 7.62mm Bolt-Action Rifle 	Rifle 	None 	Common 	6D6+2 (7.62mm) 	6 	1 	Very 	400m 	500 eb 	 	
Nomad "Personal Weapon" Derivatives 	Rifle/SMG	Long Coat 	Poor 	3D6 (5.7mm) 	50 	2/3 	Very 	200m 	500 eb 	 	
Polymer One-Shot Cannon 	Rifle 	 	 	 	 	 	 	 	 	 	
Long Coat 	Common 	4D6+2 (13mm) 	1 	1 	Unreliable 	100m 	90 eb 	 	 	 	
Stein & Wasserman Model F "Cyborg Assault" Weapon System	Rifle 	0 	Long Coat	Poor 	Varies (13mm)	8 	1 	Very 	100m 	1650 eb	
Tsunami Arms Ramjet Rifle 	Rifle 	None 	Poor 	Varies (8.5mm Ramjet)	9 	3 	Very 	800m 	1230 eb	 	
Setsuko-Arasaka WSE "Kajiya" 	Rifle 	None 	Rare 	9D6+3 (7.62mm ETE) 	5 	1 	Very 	500m 	1000 eb	 	
Barrett-Arasaka WSSE "Hiyari" 	Rifle 	None 	Rare 	8D10+3 (.50 BMG ETE) 	10 	1 	Very 	1000m 	2500 eb	 	
Arasaka WSS/R "Dahiyari" 	Rifle 	None 	Rare 	9D10 (.50 BMG ETE) 	5 	1 	Very 	1200m 	2000 eb	 	
Malorian Arms Assault Cannon 	Rifle 	 	 	 	 	 	 	 	 	 	
None 	7D10+4 	12 	2 	Very 	400m 	 	 	 	 	 	
 	 	 	 	 	 	 	 	 	 	 	
Militech Mark V Assault Rifle 	Rifle 	None 	Poor 	9D6 (6.5mm ETE) 	20 	2/4 	Standard 	600m 	1500 eb	 	
Militech XR-1 MAG- PULSE Gun 	Rifle 	None 	Poor 	3D10AP (12/5mm EAP) 	20 	1 	Unreliable	800m 	8000 eb	 	
Arasaka WXXS Multi-Role Sniper System 	Rifle 	None 	Rare 	4D6 x 1D6 	13 	1 	Very 	600m 	3600 eb	 	
Heckler & Koch HK77SD3 	Rifle 	Long Coat 	Poor 	3D6+3 	154 	3/30 	Very 	250m 	880 eb 	 	
== Machine guns ==
Unless otherwise noted, all weapons use caseless ammunition.
Name 	Type 	Accur. 	Conceal.	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range 	Cost 	Book
Constitution Arms Cyclone Squad Support Weapon	Heavy 	None 	Poor 	6D6+2 (7.62mm) 	100 	35 	Very 	500m 	1200 eb	 	
Constitution Arms Deluge Crowd Control Weapon 	Heavy 	0 	None 	Poor 	1-2pts+Drug 	400 	35 	Standard	60m 	800 eb	
Dover GA-1112 Autogun 	Heavy 	None 	Rare 	4D6+4 (12mm Long)	400 	80 	Standard	400m 	1110 eb	 	
FN MG-6 "One-on-One" 	Heavy 	None 	Poor 	5D6 (5.56mm) 	100 	40 	Very 	450m 	1800 eb	 	
Fábrica de Armes M-2012HB SAW 	Heavy 	None 	Poor 	5D6+3 (6.5mm) 	100 	30 	Very 	450m 	1600 eb	 	
Heckler & Koch G-6 Advanced Squad Automatic 	Heavy 	None 	Poor 	5D6 (6mm) 	100 	30 	Very 	450m 	2050 eb	 	
M2A5HB Browning .50cal HMG 	Heavy 	0 	None 	Poor 	6D10 (12.7mm) 	100 	10 	Very 	600m 	2000
eb	
M-60D Medium Machine Gun 	Heavy 	None 	Poor 	6D6+2 (7.62mm) 	100 	20 	Very 	500m 	1000
eb	 	
Militech High Power 15 	Rifle/HVY	None 	Poor 	2D6+4 (9mm Long) 	180 	20/60 	Standard	200m 	1600
eb	 	
Militech M-232 Squad Assault/Automatic Weapon 	Rifle/HVY	None 	Poor 	5D6 (5.56mm) 	100/35 	20 	Very 	400m 	1000
eb	 	
Militech Renegade Squad Automatic Weapon 	Heavy 	0 	None 	Rare 	6D6-1 (6.5mm Hybrid)	200/35	20 	Standard	400m 	1100
eb	
Militech 20L Autocannon 	Heavy 	0 	None 	Rare 	8D10 (10mm) 	100 	10 	Very 	500m 	3000
eb	
Sternmeyer M-5A Squad Automatic Weapon 	Heavy 	 	 	 	 	 	 	 	 	 	
None 	Rare 	6D6+2 (7.62mm)	200 	20 	Standard 	500m 	1000
eb 	 	 	 	
Towa Manufacturing Type-8 Medium Machine Gun 	Heavy 	None 	Poor 	6D6+2 (7.62mm) 	100 	35 	Very 	500m 	2500
eb	 	
== Heavy Weapons ==
Unless otherwise noted, all weapons use cased ammunition.
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots 	RoF 	Reliab. 	Range 	Cost 	Book
60mm Light Mortar 	Heavy 	0 	None 	Poor 	8D10 (60mm) 	1 	2 	Very 	1000m/5m burst radius	750 eb 	
Colt-Mauser M2X Cannon 	Heavy 	0 	None 	Rare 	8D10 (20mm) 	8 	1 	Standard 	600m 	3050 eb	
Commercial Grenade Launchers 	Heavy 	0 	Long Coat	Rare 	Varies (30-40mm) 	1 	1 	Standard 	225m 	150 eb 	
Kenshiri-Adachi F-253 Flamethrower 	Heavy 	 	 	 	 	 	 	 	 	 	
None 	Rare 	2D10 	10 	1 	Standard 	50m 	1500 eb 	 	 	 	
Light Anti-tank Weapon 	Heavy 	 	 	 	 	 	 	 	 	 	
Long Coat 	Poor 	4D10AP HEAT 	1 	1 	Very 	100m/2m burst radius	300 eb 	 	 	 	
M-32 Automatic Grenade Launcher 	Heavy 	0 	None 	Rare 	Varies (40mm) 	50 	20 	Very 	1600m 	2500 eb	
M-205 Grenade Launcher 	Heavy 	Long Coat 	Poor 	Varies (40mm) 	1 	1 	Very 	200m 	250 eb 	 	
M-212 Grenade Launcher 	Heavy 	None 	Poor 	Varies (40mm) 	8 	2 	Very 	200m 	500 eb 	 	
Militech AM-3 "Anti-Matter Rifle" 	Heavy 	0/+1 	None 	Rare 	9D10 (30mm) 	5 	1 	Standard 	1600m 	6000 eb	
Militech "Cowboy" U-55 Grenade Launcher 	Heavy 	0 	None 	Poor 	Various (25mm) 	12 	3 	Standard 	150m 	900 eb 	
Militech Hotshot L-ATGM 	Heavy 	None 	Poor 	12D10AP HEAT 	1 	1 	Very 	500m/4m burst radius 	2500 eb 	 	
Militech Mini-Grenade Launcher 	Heavy 	 	 	 	 	 	 	 	 	 	
Long Coat 	Common	Varies (25mm/10ga)	4 	2 	Standard 	150m 	255 eb 	 	 	 	
Militech RPG-A Grenade Launcher 	Heavy 	 	 	 	 	 	 	 	 	 	
None 	Rare 	6D10 	1 	1 	Very 	750m 	1500 eb 	 	 	 	
Militech Scorpion 16 Surface-To-Air Missile 	Heavy 	 	 	 	 	 	 	 	 	 	
None 	Poor 	7D10 	1 	1 	Very 	500m/6m burst radius	1000 eb 	 	 	 	
Militech Urban Missile Launcher 	Heavy 	Long Coat 	Poor 	4D6 (Missile) 	12 	2 	Standard 	200m 	900 eb 	 	
Rhinemetall EMG-85 Railgun 	Heavy 	None 	Rare 	5D10+10 (EAP) 	5 	1/2 	Standard 	1500m 	11370 eb 	 	
Rostovic Wrist Racate 	Heavy 	0 	None 	Poor 	5D6 (10mm Rocket)	6 	3 	Standard/Unrealiable 	250m 	380 eb 	
Royal Enfield Ordnance 25mm Cockerill Assault Cannon	Heavy 	None 	A 	5D10+10AP (25mm)	12 	1 	Standard 	1500m 	7400 eb 	 	
Towa Manufacturing Type-9 Grenade Launcher 	Heavy 	0 	None 	Poor 	Varies (40mm) 	8 	2 	Very 	200m 	750 eb 	
Tsunami Arms Type-17 Anti-Armor Rifle 	Heavy 	None 	Rare 	8D10AP (20mm AP)	12 	1 	Standard 	1200m 	7500 eb 	 	
Tsunami Arms Type-18 Automatic Grenade Launcher 	Heavy 	 	 	 	 	 	 	 	 	 	
None 	Poor 	Varies (25mm) 	30 	10 	Standard 	200m 	2000 eb 	 	 	 	
Arasaka WCCA "Susano-0" Grenade Rifle 	Heavy 	None 	Poor 	Varies (25mm) 	9 	2 	Very 	200m 	450 eb 	 	
Militech RRCR "Archer" Machine-Rifle 	Heavy 	Long Coat 	Poor 	6D6+2 (7.62mm) 	100 ~ 1000 	33 	Standard 	400m 	3300 eb 	 	
Militech BMFG 30mm "Plasma Cannon" 	Heavy 	None 	Rare 	9D10 (30mm ETE) 	5 	1 	Standard 	600m 	4500 eb 	 	
Setsuko-Arasaka "Nova" One-Shot Photon Cannon 	Heavy 	None 	Rare 	4D10 	1 	1 	Unreliable	500m 	50000 eb 	 	
Arasaka EMF Launchers 	Heavy 	 	 	 	 	 	 	 	 	 	
None 	Poor 	20D10 	1 	1 	Standard 	100m 	1500 eb 	 	 	 	
Militech "Sure-Shot" All Purpose Missile 	Heavy 	None 	Poor 	18D10AP (HEAT) 	1 	1 	Standard 	3000m/4m burst radius	75,000 eb 	 	
Militech Backpack Mortar 	Heavy 	None 	Poor 	7D6/3D6 (40mm) 	20 	1/3 	Standard 	500m/5m/10m radius 	1250 eb 	 	
Militech MAN-PACK Artillery Rocket 	Heavy 	15 	None 	Poor 	13D10 	1 	1 	Very 	2000m/15m burst 	1500 eb	
Militech "4-Pack" Missile Pack Launcher 	Heavy 	None 	Poor 	20D10AP 	1 	1 	Standard 	3000m/6m burst 	11000 eb 	 	
== 'Borg Weapons ==
These are all weapons made for use by the fully cyberlimbed, Full Body Conversions, or ACPA.
=== Generic Full 'Borg Small Arms ===
These are typical examples of the type of weaponry carried by combat-oriented full 'borgs. Most are retrofits of existing weapons, but some are actually custom-built for the 'borgs by weaponsmiths or autolathes. [Solo of Fortune 2]
Name 	Type 	Accur. 	Conceal.	Avail. 	Damage/Ammo	#Shots	RoF 	Reliab.	Range	BOD Min	Cost	Book
14mm Handgun-Magnum Opus "Big Government"	Pistol 	Jacket 	Poor 	6D6 (14mm) 	13 	2 	Very	60m 	12 	2000 eb	 	
12-Gauge "Pistol" 	Pistol 	 	 	 	 	 	 	 	 	 	 	
Jacket/L 	Poor 	4D6 (12ga) 	9 	2 	Standard 	30m 	12 	1000 eb	 	 	 	
5.56mm caseless "SMG" 	Sub-machine gun	Long Coat/N	Poor 	5D6 (5.56mm) 	50 	25 	Very	200m 	10 	1200 eb	 	
12.7mm "Assault Rifle" 	Rifle 	None 	Poor 	6D10 (12.7mm)	50 	10 	Very	400m 	12 	2000 eb	 	
14.5mm "Assault Rifle" 	Rifle 	None 	Poor 	7D10 (14.5mm)	50 	10 	Very	400m 	14 	2500 eb	 	
30mm HiVel caseless Auto-GL 	Heavy 	None 	Poor 	Varies (30mm)	25 	15 	Very	300m 	12 	2000 eb	 	
=== 'Borg Weapons ===
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range	BOD Min 	Cost 	Book
Arasaka "Pocket Tsunami" Grenade Launcher 	Heavy 	0 	Long Coat	Poor 	Varies (25mm)	6 	1 	Standard	200m 	11 or 23	1250 eb	
Arasaka "Rage" 15mm Submachinegun 	Heavy 	 	 	 	 	 	 	 	 	 	 	
Long Coat 	Poor 	4D10+3 (15mm Kurz)	20* 	1/10 	Very 	100m 	15 	4500 eb 	 	 	 	
Magnum Opus "Hellbringer".666 Magnum Revolver	Pistol 	Jacket/L 	Poor 	7D6+3 (.666) 	3 	1 	Very	80m 	15 	4000
eb 	 	
Malorian 3600 Super-SMG 	Sub-machine gun	0/-1 	Long Coat	Poor 	6D6 (14mm) 	20 	1/3 	Very 	150m 	11 	3000 eb	
SlamDance, Inc. Hyper-Hammer 	Melee 	 	 	 	 	 	 	 	 	 	 	
Long Coat 	Rare 	9D10AP 	2 	1 	Standard 	2m 	18 	2000 eb 	 	 	 	
Tsunami Arms Helix 	Shotgun 	None 	Poor 	5D6 (10ga./#00)	60 	43 	Very	60m 	15 	3000 eb 	 	
United Armaments CLAW 	Shotgun 	None 	Rare 	Varies (4ga.) 	28 	14 	Very	60m 	11 	1600 eb 	 	
== Hand Grenades ==
Name 	Type 	Accur.	Conceal.	Avail.	Damage/Ammo 	#Shots	RoF	Reliab. 	Range	Cost 	Book
Basic Commercial, Corp & Military Grenades	Heavy 	0 	Pocket 	Poor 	Varies 	1 	1 	Standard 	Throw	20-30 eb 	
Biotech-Askari Motion Restraint Bomb 	Exotic	0 	Pocket 	Poor 	Special 	1 	1 	Unreliable 	Throw	60 eb 	
DutchArms GPz-78 Mini-Grenade 	Heavy 	0 	Pocket 	Poor 	High Explosive/Frag	1 	1 	Very 	Throw	40 eb 	
EMP Grenade 	Exotic	0 	Pocket 	Rare 	EMP Effect 	1 	1 	Unreliable/Standard	Throw	200-400 eb 	
FEN Dz 22 "Saucer Grenades" 	Heavy 	1 	Pocket 	Poor 	High Explosive/Frag	1 	1 	Standard 	Throw	65 eb 	
Ninja Smoke Pellets 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A	N/A 	Throw	25 eb/5 pellets	
Scatter Grenade 	Heavy 	0 	Pocket 	Common	Special 	1 	1 	Very 	Throw	70 eb 	
Spraypaint Grenade 	Heavy 	0 	Pocket 	Common	Special 	1 	1 	Standard 	Throw	20 eb 	
Stench Bomb 	Exotic	0 	Pocket 	Common	Chemical 	1 	1 	Very 	Throw	20 eb 	
== Launched Grenades ==
Name 	Type 	Accur. 	Conceal.	Avail.	Damage/Ammo	#Shots	RoF 	Reliab.	Range 	Cost 	Book
Classic Rifle Grenades 	Heavy 	 	 	 	 	 	 	 	 	 	
None 	Poor 	Varies 	1 	0.5 	Very 	100m 	50 eb 	 	 	 	
DCR Rifle Grenades 	Heavy 	 	 	 	 	 	 	 	 	 	
None 	Poor 	High Explosive/Smoke	1 	0.5 	Very 	150m 	50 eb 	 	 	 	
Militech 25mm Launched Grenades	Varies	Varies 	Varies 	Varies	Varies 	Varies	Varies	Varies 	Varies	Varies	
Militech 25mm Pistol Grenades 	Varies	Varies 	Varies 	Varies	Varies 	Varies	Varies	Varies 	Varies	Varies	
Military 40mm Launched Grenades	Varies	Varies 	Varies 	Varies	Varies 	Varies	Varies	Varies 	Varies	Varies	
== Mines & Explosives ==
Name 	Type 	Accur.	Conceal. 	Avail.	Damage/Ammo 	#Shots	RoF	Reliab. 	Range	Cost 	Book
Antipersonnel Mine 	Heavy	0 	Jacket 	Poor 	4D10 (Pen 2) 	1 	1 	Very 	N/A 	350 eb 	
Antitank Mine 	Heavy	0 	Long Coat	Poor 	6D10AP (Pen 6)	1 	1 	Very 	N/A 	400 eb 	
C-6 "Flatfire" Plastic Explosive 	Heavy	0 	Pocket 	Poor 	8D10/kg 	1 	1 	Very 	N/A 	100 eb/kg.	
Claymore Mine 	Heavy	0 	Long Coat	Poor 	4D10 	1 	1 	Standard	N/A 	500 eb 	
Explosives Field Kit 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A	N/A 	N/A 	1500 eb 	
FEN Dz 25 "Det Card™" 	Heavy	0 	Pocket 	Poor 	High Explosive	1 	1 	Standard	N/A 	120 eb 	
Militech PDU-3 Multi-Purpose Perimeter Defense Unit	Heavy	0 	Pocket 	Poor 	2D6+5 	1 	1 	Standard	N/A 	150 eb 	
== Miscellaneous weapons ==
=== Old Guns ===
As late as the 1990's there were still used models of the venerable Beretta and Webley for sale (particularly in pawnshops and on the black market). The same can be assumed for 20th century weapons in 21 st century— large numbers of "obsolete" weapons that can be found at reasonable prices in any pawn shop. Prices are usually half that of a comparable new weapon of the type, although final price is up to the Referee (Game Master)
Note: These weapons appear previously in .
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots	RoF	Reliab. 	Range	Cost	Book
S&W Combat Magnum 	Pistol 	1 	Jacket 	Common 	2D6+3 (.357) 	6 	2 	Very 	? 	? 	
Llama Commanche 	Pistol 	0 	Jacket 	Common 	4D6 (.44) 	6 	1 	Standard 	? 	? 	
Colt .45 "Peacemaker"	Pistol 	0 	Jacket 	Rare 	2D6+2 (.45) 	6 	1 	Very 	? 	? 	
Colt .38 Detective 	Pistol 	1 	Jacket 	Common 	1D6+2 (.38) 	6 	1 	Very 	? 	? 	
C.O.P. .357 Derringer	Pistol 	0 	Pocket 	Common 	2D6+3 (.357) 	4 	2 	Very 	? 	? 	
IMI Uzi 	Sub-machine gun	2 	Jacket 	Common 	2D6+1 (9mm) 	30 	20 	Very 	? 	? 	
Vz61 Skorpion 	Sub-machine gun	2 	Jacket 	Poor 	1D6 (.25) 	20 	25 	Very 	? 	? 	
Ingram MAC 10 	Sub-machine gun	 	 	 	 	 	 	 	 	 	
Jacket 	Common 	2D6+2 (.45)	30 	5 	Unreliable 	? 	? 	 	 	 	
H&K MP5 & MP5K 	Sub-machine gun	1 	Long Coat	Common 	2D6+1 (9mm) 	30 	20 	Standard 	? 	? 	
Thompson M1 	Sub-machine gun	2 	None 	Common 	2D6+2 (.45) 	30 	20 	Very 	? 	? 	
Bushmaster 	Sub-machine gun	0 	Long Coat	Rare 	4D6 (5.56) 	30 	20 	Standard 	? 	? 	
FN-FAL 	Rifle 	0 	None 	Excellent	6D6+2 (7.56) 	20 	21 	Very 	? 	? 	
AK 47, AKM, AKMS 	Rifle 	0 	None 	Excellent	5D6 (7.56(S))	30 	20 	Very 	? 	? 	
M-16A & M-16A2 	Rifle 	2 	None 	Common 	4D6 (5.56) 	30 	25 	Unreliable	? 	? 	
Styer Aug 	Rifle 	2 	None 	Common 	4D6 (5.56) 	30 	20 	Very 	? 	? 	
Winchester M70 	Rifle 	3 	None 	Common 	5D6+1 (30-06)	5 	1 	Very 	? 	? 	
CAWS 	Shotgun 	0 	None 	Rare 	4D6(00) 	10 	10 	Standard 	? 	? 	
=== Ocean Weapons ===
Name 	Type 	Accur.	Conceal. 	Avail. 	Damage/Ammo	#Shots	RoF 	Reliab.	Range 	Cost 	MDD 	Book
Militech UAW Speargun 	Sub-machine gun	+1 	Long Coat	Poor 	2D6+1AP 	10 	3 	Very 	50m 	1500 eb 	500m 	
Arasaka Stingray II 	Rifle 	None 	Common 	3D6AP 	9 	2 	Very 	100m 	750 eb 	200m 	 	
Militech MTL-1 "Manhunter"	Heavy 	None 	Poor 	8D10 	3+1 	1 	Standard	1km 	3500 eb	2500m 	 	
Arasaka APW Mk IV 	Rifle 	None 	Rare 	4D10API	9+1 	2 	Standard	100m 	6450 eb	5000m 	 	
Multi-Torpedo Platform 	Heavy 	15/+2 	None 	Poor 	9D10AP 	3 	1 	Very 	1km 	10,000 eb	3000m	
 
es:Armas de Cyberpunk 2020