AT VI

The sixth gaming session of the Arumelian Throne Campaign, played by the Pathfinder rules.
DM: Michael Lee Viviano
Lord Newall Dragonard, Dragonblooded sorceror: Pete Morena
Lord Eli Stormswift, Inquisitor for Gondovor: Scott Anderson
Gamon du Maudit, ninja bodyguard: Tim Gillihan
Tremane, elven monk: Shawn Kennedy
Aagha Nel Foula Gracalie, Sallis Garignas, Marsilla D'uvoinne, party NPC's.
Others: Prince Arlayenn Rilawayd
Proceeding immediately to the aftermath of the harpy attack, the party decides that they are going to find the far away harpies and fleece them for treasure after all. They also interrogate the spirits of the harpies with Speak With Dead in an attempt to seek more treasure and to find out where they come form. Unfortunately, Eli's spell was too weak to affect the momma harpy so he had to climb down the cliff to speak with others. He and Eli and Gamon descended the cliff while Aagha stood up top hollering directions.
At length it was found that 1) the harpy nest was two hours to the north, 2) they carried all their treasure as they didn't trust each other, and 3) they were all there was in their particular flight. Hauling the dead harpies up the cliff and stacking them atop the carriage after fleecing them, the group proceeded towards Jartapur. However they decided that going through Goblin Town outside the gates was not the way to go (possibly influenced by the DM requesting a squad of goblin miniatures). Instead they harangue a boat owner to take them to the docks, which he agrees to for 20 Arumels, until he sees the dead harpies when he jacks it up to 25.
After being dropped off, Newall decides to hit up the White Whale and do some gambling. There he finds the Prince and other high officials at a table. The Prince is out slumming, totally obvious, but going by a lesser title so that he's not bothered with state stuff. Newall proceeds to win several hundred crowns, which the prince accepts in good humor. The prince and the officials want to see the harpies and the group shows them. Impressed, the prince asks for and recieves the momma harpy corpse. Also given to the prince is a locket featuring a female ancestor of the prince's family, for which he promises a future favor. The prince invites the group over for lunch.
Getting in to the townhouse at the ungodsly hour of four at night, the party lay themselves down to sleep. The party rise in late morning the next day, dress up and go to the palace. There Newall tells the prince everything, about Iolla Chaffer and the plans to bushwhack her at the Summer Solstice Festival, and his own ambitions for the future of Arumelia, and his ruling it. The prince just says, "I'd rather it be some good Jartapuran than some asshole from Masqutase" and wishes him luck. But he also vetoes hitting Iolla at the Festival, as it would violate his welcome as host. Newall decides "Fine, we'll hit her immediately" with Gamon's enthusiastic approval. Tremane and Eli aren't so sure though, saying that making moves immediately would play their cards too soon, perhaps giving time to warn Gravin Unsellis that things were afoot.
But with the argument that the enemy may already be warned with the fall of Suthezard the Blue, Newall wins out. They immediately hire a messenger boy to take them to the Chaffer Estate. There Gamon forces the guard to open the gate, but he attempts to flee and Gamon cuts him down. The group enters with the carriage, but a captain of the guard with two other guards spot them. They try to bluff their way in, but the Captain tells them to stay put while he gets more soldiers. Not wanting this, Newall casts Glitterdust and immobilizes them. He tells the captain of Iolla's crimes and persuades the captain to get the guards garrison to stand down.
The party enters and encounters some servants. Marsilla swings into action, acting like a lost new worker and finds out information about the layout of the estate, location of the mother, the daughter, and that she has two bodyguards. The daughter is being tutored. They bring her out to her tutor's protests. They say they are to bring her to her mother. However the daughter knows that she is not to go with strange people and she tells them to stay put and she'll go to her mother. Gamon says fine, then goes ninjavisible and follows her. When the girl arrives before her mother, Gamon appears with a knife to her throat.