An assortment of dishes

An assortment of dishes is a mission in Teardown. In this mission, the player must hack into satellite dishes and communication terminals at Hollowrock Island while avoiding the Security Chopper that will intervene as soon as the first target is hacked.
== Background ==
As Mr. Amanatides has no official records, Parisa Terdiman hopes that by checking the communication records, she can find out about him.
== Objectives ==
=== Primary targets ===
* Fish processing plant
* Plant research lab
* Mansion
* Two secondary targets
=== Secondary targets ===
* Orangery
* BlueTide event booth
* Cave entrance
* Old lab
* Radio tower
* Warehouse
== Security ==
The island is protected by a Security Chopper that will arrive shortly after hacking the first target.
== Vehicles ==
* Big Fishing Boat
* Forklift
* Industrial Forklift
* 2 Mobile Cranes
* 2 Small Boats
* Warehouse Forklift
== Strategy ==
While there is no time limit on this level, the player should still plan his path ahead and avoid at all costs finding themselves exposed in large, open areas. The cluttered buildings, especially the central cave, offer extensive cover in order to navigate from one objective to the other while remaining unseen. The player is especially vulnerable when hacking targets, as most of them are located outside in plain view while the hacking process takes 2 seconds. The environement should be used to make sure the player remains sheltered as much as possible, such as puncturing holes through walls in order to hack the target on the other side. Windows and open doors should also be avoided when naviguating through buildings or hacking targets.
The Chopper's spotlight must be avoided as much as possible; if the player is seen, it will use both high caliber rounds and rockets (if the player is/takes cover behind or inside a structure). When preparing to shoot, the Chopper will emit a distinct beeping noise for each of its weapons. Hacking targets or making racket such as smashing something with the Sledge, shooting or using explosives will also attract the Chopper if it is near enough. This can however be turned to the advantage of the player, such as by shooting a Rocket or throwing a Pipe Bomb at a distant structure in order to briefly distract the Chopper the time of making a quick dash through an open area to the next target. When the Chopper picks up a noise, it will emit a distinct radio SFX.
While the Chopper will always be flying around the player's vicinity, it will take some time to catch up to him, however, when travelling long distances. This can be used in order to quickly cross an open area located across the map, for instance.
Tearing off targets from their support or cutting around them will immediately trigger the alarm, they can still be hacked however.
Category:Campaign
Category:Teardown
Category:Missions