Corvan Impetator

==Corvan Impetator==
Related Creatures and Variants
*Impetatores Decuria
(EEM-pay-tah-tor; plural Impetatores [EEM pay-tah-tor-us])
While most every Legion soldier is trained in Corvan academies, only the best Legionary stock learn under Corvan masters of war. These recruits are trained extensively not only in combat and tactics, but in stealth, survival, and reconnaissance. Impetatores are the elite force of Legion assaults, serving not only as reconnoitering scouts, but as lethal shocktroops that can wade into any combat situation and cut the Imperium's enemies down.
Corvan Impetator	CR 9
* Legionary Human Slayer 9
**Favored Class Slayer (+1 slayer talent, +3 HP)
*LN Medium Humanoid (Human)
*Init +7
===Defense===
*AC 22; touch 13; flat-footed 19 (+7 armor, +3 Dex, +2 shield)
*HP 62 (9 HD; 9d10[49] + 18 Con +3 favored class)
*Fort +8 (+4 to avoid nonlethal damage from hot or cold environments and to resist damage from suffocation); Reflex +9; Will +3; (+8 vs fear effects, +6 vs effects that would cause the Impetator to betray the Imperium and +4 vs all other mind-affecting effects)
*Defensive Abilities Legionary Discipline; Weaknesses Obediance
===Offense===
*Speed 30 ft.
*Melee +1 longsword +15/+10 (1d8+7, 19-20/x2)
*Ranged mwk composite longbow (+3 Str) +14/+9 (1d8+3, 20/x3, 110 ft.); or mwk composite longbow (+3 Str) +12/+12/+7 (1d8+3, 20/x3, 110 ft.)
*Slayer Talents Bleeding Attack, Camouflage, Fast Stealth, Ranger Combat Style (Archery; Point Blank Shot, Rapid Shot)
*Special Attacks Sneak Attack +3d6, Studied Target (+2, Stalker, two targets, swift action)
*Tactics Impetatores are skilled in ambush tactics. They prefer to use camouflage and cover to establish surprise attacks, appearing nearby to let loose a sudden volley. The Impetatores then switch to their longswords and close in, optimally using their Gang Up feat and Studied Target to focus down high-value targets swiftly. Despite their preference for ambushing, Impetatores are perfectly comfortable entering combat in full view, and often do so merely for the shock and awe instilled by their brutal and efficient combat style. Unlike most Legionaries, Impetatores are taught a certain degree of self-preservation, and will withdraw if they do not believe they can accomplish their mission. If such a tactical retreat is needed, Impetatores will stick to their bow and attempt to kite their foes, searching for cover to stealth away.
===Statistics===
*Str 16 (+3); Dex 17 (+3); Con 14 (+2); Int 14 (+2); Wis 11 (+0); Cha 8 (-1)
*Base Attack +9/+4; CMB +12; CMD 25
*Feats Combat Expertise, EnduranceB, Gang Up, Improved Initiative, Point Blank ShotR, Quick Draw, Rapid ShotR, Shield Focus, Skill Focus (Stealth), Sword of XilosH +3, Weapon Focus (Longbow)
**Notation BBonus feat, HHuman Adaptive feat, RRanger Combat Style feat
*Skills 81 ranks; ACP -2
**Acrobatics +8 (4 ranks + 3 Dex + 3 class - 2 ACP; +1 to jump)
**Autohypnosis +8 (3 ranks + 3 class + 2 culture)
**Bluff +4 (2 ranks - 1 Cha + 3 class)
**Climb +9 (3 ranks + 3 Str + 3 class)
**Craft (Traps) +10 (5 ranks + 2 Int + 3 class)
**Disable Device +9 (4 ranks + 3 Dex +2 mwk thieves' tools)
**Heal +5 (2 ranks + 3 class)
**Intimidate +14 (6 ranks + 3 Str + 3 class + 2 culture)
**Knowledge (Geography) +6 (1 ranks + 2 Int + 3 class)
**Knowledge (Tactics) +12 (5 ranks + 2 Int + 3 class + 2 culture)
**Knowledge (World) +8 (3 ranks + 2 Int + 3 class)
**Perception+12 (9 ranks + 3 class)
**Profession (Soldier) +9 (6 ranks + 3 class)
**Ride+5 (1 rank +3 Dex + 3 class - 2 ACP)
**Sense Motive +10 (7 ranks + 3 class)
**Stealth +16 (9 ranks + 3 Dex + 3 class + 3 skill focus - 2 ACP)
**Survival +10 (7 ranks + 3 class; +4 to track)
**Swim +8 (4 ranks + 3 Str + 3 class - 2 ACP)
*Languages Arcadian, Hadean
*SQ Track +4
*Light Load 76 lbs.; Medium Load 77-153 lbs.; Heavy Load 154-230 lbs.
*Culture Corvan; Skills Autohypnosis, Intimidate, Knowledge (Tactics)
===Gear===
*Encumbrance 69 lbs. (light load)
*Carried (4 lbs.) mwk buckler, mwk composite longbow (+3 Str)
*Worn (65 lbs.) arrow x30, +1 longsword, +1 mythral agile breastplate, soldier's uniform
**Belt mwk thieves' tools
*Other While marching on a campaign, an Impetator will carrya ranger's kit and mwk trapper's tools, increasing their encumbrance to 97 lbs., which is a medium load.
==Additional Information==
===Ecology===
*Environment any
*Organization solitary, duo (2), trio (3), maniplus (4-7), decuria (10)
*Treasure NPC gear
Category:Human Creatures
Category:Humanoid Creatures
Category:CR 9 Creatures