Dissidia 012 Final Fantasy abilities

This is the list of abilities in Dissidia 012 Final Fantasy. Abilities are classified into three categories: action abilities, support abilities, and extra abilities.
*Action abilities are used for moving and defending. There are abilities that can be used by pressing the action button (), , or a combination of the two, and there are abilities that increase mobility of the character.
*Support abilities support the character and consist mainly of automatic abilities (Auto EX Burst, Auto Chase).
*Extra abilities are unlocked by Level 25 and can turn the tables of battle. There are also "Disable" abilities, so that if the enemy has the corresponding critical-causing ability, it could have no effect on the player.
==List of abilities==
===Action abilities===
Ability	CP*	CP (Mastered)*	AP to master*	Obtained 	Description
 	10 	5 (25) 	50 (50) 	Initial 	On the ground, push File:Dissidia R Button.png‎ + File:Dissidia X Button.png‎ to dodge opponent's attack.
 	10 	5 (25) 	50 (50) 	Initial 	In the air, push File:Dissidia R Button.png‎ + File:Dissidia X Button.png‎ to dodge opponent's attack.
 	10 	5 (25) 	50 (50) 	Initial 	On the Ground, push File:Dissidia R Button.png‎ to guard against foe's attack.
 	10 	5 (25) 	50 (50) 	Initial 	In the air, push File:Dissidia R Button.png‎ to guard against foe's attack.
 	10 	5 (5) 	50 (5) 	Initial 	When tumbling through the air, press File:Dissidia X Button.png‎ to break fall.
 	20 	10 (20) 	70 (70) 	Level 26 	Press File:Dissidia Circle Button.png‎ or File:Dissidia Square Button.png‎ to attack while flying through air. Must enable Aerial Recovery
 	10 	5 (10) 	70 (7) 	Level 26 	Can move while breaking fall. Aerial Recovery must be enabled.
 	10 	5 	70 	Initial (Kuja only) 	While pressing File:Dissidia X Button.png‎ in midair, you can fly freely.
 	5 	0 (0) 	50 (100) 	Level 9 	Press File:Dissidia X Button.png‎ after a Quickmove to run on a wall for a high jump.
 	10 	5 (10) 	50 (50) 	Level 7 	While Quickmoving, press File:Dissidia Triangle Button.png‎ to dash toward opponent. Hold button to extend range.
 	10 	5 (10) 	50 (50) 	Level 7 	While Quickmoving, press File:Dissidia Triangle Button.png‎ to dash away from opponent. Hold button to extend range.
 	20 	10 (20) 	70 (70) 	Initial 	Press File:Dissidia R Button.png‎ + File:Dissidia Triangle Button.png‎ to dash toward opponent. Hold button to extend range.
 	20 	10 (20) 	70 (70) 	Initial 	Press File:Dissidia R Button.png‎ + File:Dissidia Triangle Button.png‎ to dash away from opponent. Hold button to extend range.
 	20 	10 (20) 	130 (130) 	Level 40 	Press File:Dissidia R Button.png‎ + File:Dissidia Triangle Button.png‎ to dash in any direction. Hold button to extend range.
 	40 	20 (40) 	200 (130*) 	Master Omni Air Dash 	Press File:Dissidia R Button.png‎ + File:Dissidia Triangle Button.png‎ to dash in any direction. Turns capable during dash.
 	20 	10 (20) 	70 (70) 	Level 14 	While on the ground, press File:Dissidia R Button.png‎ + File:Dissidia Triangle Button.png‎ to dash toward opponent. Hold button to extend range.
 	20 	10 (20) 	70 (70) 	Level 14 	While on the ground, press File:Dissidia R Button.png‎ + File:Dissidia Triangle Button.png‎ to dash away from opponent. Hold button to extend range.
 	20 	10 (20) 	130 (130) 	Level 42 	While on the ground, press File:Dissidia R Button.png‎ + File:Dissidia Triangle Button.png‎ to dash in any direction. Hold button to extend range.
 	40 	20 (40) 	200 (130*) 	Master Omni Ground Dash 	Press File:Dissidia R Button.png‎ + File:Dissidia Triangle Button.png‎ to dash in any direction. Turns capable during dash.
 	20 	10 (20) 	130 (130) 	Level 52 	Press File:Dissidia X Button.png‎ to dash in any direction. Hold button to extend range.
 	30 	15 (30) 	130 (130) 	Master Multi-Air Slide 	Multi-Air Slide can be performed twice.
 	30 	15 (30) 	130 (100*) 	Level 64 	Air Dash speed increases by 4%.
 	40 	20 (40) 	200 (100*) 	Level 72 	Free Air Dash and Omni Air Dash speed increases by 8%.
 	20 	10 (20) 	100 (100) 	Level 93 	Assist gauge fills when using Air Dash, Free Air Dash, or Ground Dash.
 	20 	10 	100 	Level 22 (Kuja only) 	Glide boost. Glide must be enabled.
 	20 	10 	130 	Level 22 (Terra, Kefka, and Sephiroth only)	Glide boost while in EX Mode.
 	20 	10 	130 	Level 21 (Kuja only) 	Glide boost while in EX Mode. Glide must be enabled.
 	20 	10 (20) 	70 (130) 	Level 6 or 20 (varies by character) 	
 	40 	20 (40) 	130 (130) 	Master Speed Boost 	
 	60 	30 (60) 	130 (13) 	Master Speed Boost + 	
 	20 	10 (20) 	70 (130) 	Level 6 or 20 (varies by character) 	
 	40 	20 (40) 	130 (130) 	Master Jump Boost 	
 	60 	30 (60) 	130 (130) 	Master Jump Boost + 	
 	20 	10 (20) 	70 (130) 	Level 39 	Jump times increase by 1.
 	40 	20 (40) 	130 (130) 	Master Jump Times Boost 	Jump times increase by 2.
 	60 	30 (60) 	130 (130) 	Master Jump Times Boost + 	Jump times increase by 3.
 	20 	10 (20) 	100 (100) 	Level 56 	Increase movement distance for ground evasion by 2m.
 	20 	10 (20) 	100 (100) 	Level 56 	Increase movement distance for midair evasion by 2m.
 	20 	10 (20) 	100 (100) 	Level 62 	Doubles duration of invincibility time when evading.
 	10 	5 (10) 	50 (100) 	Level 47 	Press File:Dissidia X Button.png‎ after jumping to quickly descend.
 	10 	5 (10) 	50 (100) 	Level 47 	Press File:Dissidia X Button.png‎ after jumping to temporarily stop in midair. Release File:Dissidia X Button.png‎ to descend normally.
===Support abilities===
Ability	CP* 	CP (Mastered)*	AP to master*	Obtained 	Description
 	5 	0 (0) 	50 (50) 	Initial 	Target Indicator will always be displayed.
 	5 	0 (0) 	50 (50) 	Initial 	Pressing the File:Dissidia L Button.png‎ button will Lock On to an EX Core.
 	5 	0 (0) 	50 (50) 	Initial 	Pressing the File:Dissidia L Button.png‎ button will Lock On to opponent's Assist.
 	5 	0 (0) 	10 (10) 	Initial 	Take immediate action when command is issued in RPG Mode battle.
 	10 	5 (5) 	50 (50) 	Level 5 	Automatically lock onto opponent's Assist Character.
 	10 	5 (5) 	50 (50) 	Level 3 	Automatically summons Assist Character.
 	10 	5 (5) 	50 (50) 	Level 10 	Automatically enters Chase mode
 	10 	5 (5) 	50 (50) 	Level 5 	Automatically breaks fall when tumbling in the air
 	10 	5 (5) 	50 (50) 	Level 10 	Automatically use EX Burst
 	30 (N/A)	15 (N/A) 	160 (N/A) 	Level 17 (All except Feral Chaos) 	Automatically inputs the EX Command. Sometimes fails
 	40 (N/A)	20 (N/A) 	200 (N/A) 	Master Auto EX Command (All except Feral Chaos)	Automatically inputs the EX Command. Never fails
 	30 	15 (15) 	160 (160) 	Level 17 	Automatically initiates EX Defense. Boosts only up to +5
 	40 	20 (20) 	200 (200) 	Master Auto EX Defense 	Automatically initiates EX Defense. Boosts up to +10
===Extra abilities===
Ability	CP* 	CP (Mastered)*	AP to master*	Obtained 	Description
 	5 	0 	50 	Level 9 (Lightning only) 	Order of Ravager and Commando are reversed when using Paradigm Shift.
 	70 	50 	300 	Level 100 (Feral Chaos only)	Bravery does not deplete.
 	70 	50 	300 	Level 30 (Feral Chaos only) 	EX Gauge fills steadily.
 	70 	50 	300 	Level 10 (Feral Chaos only) 	Assist Gauge fills steadily.
 	10 	5 (5) 	130 (130) 	Level 78 	Press File:Dissidia X Button.png‎ at high point of jump to jump higher than usual.
 	90 	45 (45) 	200 (200) 	Level 97 	Blocks all Mid and High priority attacks if blocking within four frames of being hit.
 	90 	45 (45) 	200 (200) 	Level 88 	Duration of invincibility during dodge is increased to the entire length of the dodge if attack is dodged within four frames of being hit.
 	30 	15 (15) 	130 (130) 	Level 58 	Bravery increases by 10% of base Bravery every 1.67 seconds after taking no action for 5 seconds. Ends if action is taken or if attacked.
 	60 	30 (30) 	130 (130) 	Master Concentration 	Bravery increases by 20% of base Bravery every 1.67 seconds after taking no action for 5 seconds. Ends if action is taken or if attacked.
 	100 	50 (50) 	130 (130) 	Master Concentration + 	Bravery increases by 30% of base Bravery every 1.67 seconds after taking no action for 5 seconds. Ends if action is taken or if attacked.
 	100 	50 (50) 	200 (200) 	Level 91 	Opponent loses 30% of base Bravery every 1.67s after taking no action for 5 seconds. Ends if opponents attacks or is attacked.
 	30 	15 (15) 	130 (130) 	Level 76 	Gain "near death" status at 21% HP remaining.
 	60 	30 (30) 	130 (130) 	Master Achy 	Gain "near death" status at 26% HP remaining.
 	20 	10 (10) 	170 (170) 	Level 40 	When near death, cut magical damage by 20%
 	20 	10 (10) 	170 (170) 	Level 40 	When near death, cut physical damage by 20%.
 	20 	10 (10) 	170 (170) 	Level 50 	In EX Mode, gain Bravery instead of HP.
 	20 	10 (10) 	170 (170) 	Level 68 	20% chance of reducing Wall Rush Bravery damage by 95%.
 	20 	10 (10) 	100 (100) 	Level 60 	Increases magic damage when deflecting opponent's magic attack.
 	40 	25 (25) 	200 (200) 	Level 82 	Critical hit rate increases by 50% when attacking while opponent is attacking.
 	40 	25 (25) 	200 (200) 	Level 43 	Critical hit rate increases by 50% when attacking from behind.
 	30 	15 (15) 	130 (130) 	Level 54 	Critical hit rate increases by 100% when successfully landing first attack of the battle.
 	60 	45 (45) 	200 (200) 	Level 21 	Critical hit rate increases by 50% during EX Mode.
 	40 	25 (25) 	200 (200) 	Level 74 	Critical hit rate increases by 50% when opponent has chance for one-hit victory.
 	50 	35 (35) 	200 (200) 	Level 36 	Critical hit rate increases by 25% when attacking staggering opponent.
 	50 	35 (35) 	200 (200) 	Level 86 	Critical hit rate increases by 50% when near death.
 	10 	5 (5) 	50 (50) 	Level 84 	Critical hit rate increases by 50% after being afflicted by Break.
 	60 	45 (45) 	200 (200) 	Level 70 	Critical hit rate increases by 50% when opponent is in EX Mode.
 	60 	45 (45) 	200 (200) 	Level 80 	Critical hit rate increases by 25% when opponent's bravery exceeds 3000.
 	100 	50 (50) 	200 (200) 	Level 66 	Critical hit rate increases by 25% when opponent's attacks have all been blocked or evaded.
 	40 	25 (25) 	200 (200) 	Level 95 	Critical hit rate of Assist character's attacks increases by 25%.
 	20 	10 (10) 	100 (100) 	Master Counterattack 	Disables opponent's Counterattack.
 	20 	10 (10) 	100 (100) 	Master Sneak Attack 	Disables opponent's Sneak Attack.
 	20 	10 (10) 	100 (100) 	Master First Strike. 	Disables opponent's First Strike.
 	40 	20 (20) 	100 (100) 	Master EX Critical Boost 	Disables opponent's EX Critical Boost.
 	20 	15 (15) 	100 (100) 	Master Cat Nip 	Disables opponent's Cat Nip.
 	20 	10 (10) 	100 (100) 	Master Riposte 	Disables opponent's Riposte.
 	30 	15 (150) 	100 (100) 	Master Back to the Wall 	Disables opponent's Back to the Wall.
 	10 	5 (5) 	100 (100) 	Master Gambler's Spirit 	Disables opponent's Gambler's Spirit.
 	40 	20 (20) 	100 (100) 	Master Anti-EX 	Disables opponent's Anti-EX.
 	40 	20 (20) 	100 (100) 	Master Spite 	Disables opponent's Spite.
 	40 	20 (20) 	100 (100) 	Master Fragile Pride 	Disables opponent's Fragile Pride.
 	40 	20 (20) 	100 (100) 	Master Assist Critical Boost	Disables opponent's Assist Critical Boost.
 	60 (60)	0 (0) 	130 (130) 	Level 99 	Converts 5% of EXP gained to HP.
 	60 (60)	0 (0) 	130 (130) 	Level 99 	Converts 5% of EXP gained to Bravery.
 	60 (60)	0 (0) 	130 (130) 	Level 100 	Converts 0.5% EXP gained to EX Force.
 	60 (60)	0 (0) 	130 (130) 	Level 100 	Converts 3% of EXP gained to Assist Gauge.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables sword, dagger, greatsword, and katana use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables spear, axe, and grappling weapon use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables rod, staff, and pole use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables thrown weapon, instrument, and gun use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables shield and large shield use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables bangle, gauntlet, and parrying weapon use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables helm and hat use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables hairpin and headband use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables light armor, heavy armor, and chestpiece use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables clothing and robe use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables ribbon use.
 	20 (20)	10 (10) 	170 (170) 	Purchase from Shop 	Enables machine use.
 	50 (50)	35 (35) 	200 (200) 	Master Peltast's Gear 	Damage +5% when you equip swords, daggers, greatswords, or katana.
 	50 (50)	35 (35) 	200 (200) 	Master Hoplite's Gear 	Damage +5% when you equip spears, axes, or grappling weapons.
 	50 (50)	35 (35) 	200 (200) 	Master Mage's Gear 	Damage +5% when you equip rods, staves, or poles.
 	50 (50)	35 (35) 	200 (200) 	Master Ranger's Gear 	Damage +5% when you equip thrown weapons, instruments, or guns.
 	50 (50)	35 (35) 	200 (200) 	Master Thief's Gear 	Defense +5% when you equip bangles, gauntlets, or parrying weapons.
 	50 (50)	35 (35) 	200 (200) 	Master Knight's Gear 	Defense +5% when you equip shields or large shields.
 	50 (50)	35 (35) 	200 (200) 	Master Infantry Gear 	BRV +100 when you equip helms or hats.
 	50 (50)	35 (35) 	200 (200) 	Master Bard's Gear 	BRV +100 when you equip hairpins or headbands.
 	50 (50)	35 (35) 	200 (200) 	Master Cavalier's Gear 	HP +1000 when you equip light armor, heavy armor, or chestplates.
 	50 (50)	35 (35) 	200 (200) 	Master Evoker's Gear 	HP +1000 when you equip clothing or robes.
 	50 (50)	35 (35) 	200 (200) 	Master Dancer's Garb 	BRV +100 when you equip ribbons.
 	50 (50)	35 (35) 	200 (200) 	Master Equip Machines 	BRV +100 when you equip machines.
==Trivia==
*Balthier and Fran makes a cameo appearance as tutors in the Abilities Customization menu.
*If the leader of a party is using an "Exp to ___" ability, their party members will not earn any experience at the end of the battle.
*Due to a glitch, if Snooze and Lose is used against Warrior of Light, Terra Branford, Squall Leonhart, Shantotto, Laguna Loire or Emperor Mateus with right level and right CPU Strength (these stats randomly occur, so they will not always be the same), the enemy will stop moving until the player gets too close or attacks.
 
Category:Dissidia 012 Final Fantasy
Category:Ability lists