Super Mario 64 Global

This Fantendo article was made by w00mA and it is not a collaborative page. As courtesy to him and his vision for this game, please do not majorly alter or change key elements of this page or hijack it. Grammatical fixes are okay.
Like most all other pages on this wiki, 'Super Mario 64 Global' is not a real game. If there ever is a game/fangame with this title, do not assume that this page is factual to that game.
This article was inspired by the popular ROMhack 'Super Mario 64 Online' by Kaze Emanuar and some screenshots use that game as a base. In no way is the author implying that it is bad or inferior in any way, he is just expanding upon the idea.
Super Mario 64 Global (SM64G for short) is a fan-game for PC released on February 12th, 2018 built by Average Games that expands upon the Nintendo 64 game Super Mario 64 with new features, most notably online play. The game is not a ROMhack, unlike most Super Mario 64-based fangames. Rather, it is its own application, with an emulator built in, to allow easier play and to help connect the game to the internet. Although initially releasing on the PC, the game was later re-released as an N64 cartridge alongside the release of the Wifi Pak.
== Graphical Style ==
The graphical style used in SM64G stays very close to the original game, as if it was made for the N64 itself. This is apparent while using the menus ingame. The game has a default 4:3 ratio, but this can be changed to 16:9 in the settings menu.
== Gameplay ==
SM64G has 4 main gameplay modes: Classic, Race, Arena and Star Hunt. All of these modes can be played both online and locally, and some can be practiced alone.
=== Classic Mode ===
Classic Mode, as the name implies, allows players to play the classic Super Mario 64 game with friends. A player has 4 save files that can be used to save classic mode games as the host. When online, the host can invite others to play with him/her. Players can communicate through a text chat, which also updates them when stars are collected. Non-host players can join/leave the game at any time, so long as they are invited. When the host leaves, all other players are kicked and the host can resume the game at any time and reinvite players.
=== Race ===
Race Mode is a quick minigame where players compete against each other in races across select stages, similar to Koopa the Quick races in the original game.
In the menu, a player can choose between playing with friends, where they can either host a game or join another player. Each game host gets a game ID, which they can share with others to enter in the game to allow access to the party. The host can then start the game whenever they want, including if they are the only person in the party. Quick Play simply puts 8 random players together to play, with 30 seconds between each match to allow players the chance to leave. This is the case with all minigames.
Once inside the game, the flag is shown. After that the camera cuts to players that are placed in the same position, and a timer counts down from 5. After the timer ends, players race each other to get to the flag. If players touch each other, they just simply act like NPCs to each other (they cannot pass through each other), however if a player jumps on, long jumps into, punches or kicks another player, the target player will fall back, as if they were hit by a bully. Once a player hits the flag, the camera will cut to them and announce that they won. Other players can then race for 2nd, 3rd, 4th, 5th, 6th and 7th positions. Instead of cutting to them, the next winners will be announced on the side of the screen.
Category:Games
Category:Mario (series)
Category:PC Games
Category:Nintendo 64 Games