Trap (Civ6)

The Trap is a special tile improvement in Civilization VI. It is exclusive to the Zombie Defense game mode, introduced in the Portugal Pack. It can be built by a Builder on any tile inside your own or neutral territory.
* Effects:
** Deals 15 HP damage to, and depletes the of, hostile units passing through it.
** The tile cannot be worked.
== Strategy ==
The Trap is one of the two early defenses used in the Zombie Defense game mode. In contrast with the Barricade, which does light damage to all surrounding tiles, the Trap does moderate damage to a single tile.
Traps are mainly useful to hold chokepoints, especially when Encampments or Forts are not available. Another use is for spawn-camping Zombies, since they appear at the location of previously defeated units. In general, Traps are inferior to multiple Barricades, and both are inferior to city defenses.
The upgraded version of this improvement is the Modernized Trap.
== Civilopedia entry ==
== Related achievements ==
Category:Zombie Defense (Civ6)