Gyre/Main

Release Date: April 27, 2022
Graceful in every step with clockwork precision, her mechanized pirouette captivates the audience in electrifying shock and awe. Execute and electrocute elegantly as Gyre, the dancing spark. Flash across the stage as a living thunderbolt and strike true as lucent lightning. A gentle facade conceals her lethal touch, thus with regal poise she bids adieu in her danse macabre finale. Gyre graced us with her presence in .
==Crafting==
==Lore==
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After the events of the quest, when speaking to Quinn as Gyre for first time in the Chrysalith, he reminisces about the day of the Zariman Ten Zero's departure for the Tau System.
A passenger by the name of Gyra was sent aboard by Orokin Executor Ballas to act as a figurehead. She was renown for her graceful movements and was a gentle soul, yet misfortune befell her as the Zariman crossed the fold in the Void. She succumbed to madness and insanity same as the rest of the ship's occupants.
==Notes==
*When Gyre wields her signature , the weapon gains 20% Multishot.
*Quinn has unique dialogue when speaking to him with Gyre.
==Trivia==
*Gyre is the 49th unique Warframe to be released.
*Gyre was first revealed in Devstream 160 showcasing her in-game model and idle animations. Her finalized abilities, passive, and alternate helmet were shown in Devstream 161.
*Her placeholder ability names are Pulse, Sphere, Energized, and Overcharged.
**According to [DE]Pablo, Gyre has unique themes and abilities to differentiate her from , the first electricity-based Warframe. Specifically, Gyre is based on artificial electricity (such as Tesla coils and plasma globes) compared to Volt's natural lightning.Gyre Q&A Highlights
**A portion of Gyre's abilities, such as and , incorporates a refined object physics system as a testbed for future development. Earlier physics-based behavior in game objects include Pickups, Ragdolls, and 's .
**Akin to and , Gyre throws spherical objects via her abilities. However, Gyre's throws deviate from the aforementioned Warframes in the arcing angles similar to 's , as well as introducing a bowling ball physics simulation to her second ability which subjects the thrown object to gravity and collisions more heavily.
*Gyre is the seventh Warframe after , , , , , , with a unique dodge roll animation, where she briefly becomes invisible as she twirls in a shower of sparks and reappears afterward with a thunderclap.
*Gyre is a notably tall female Warframe matching 's height.
*Her name comes from the term gyre, which means a spiral or a vortex, probably a reference to her pirouette movement or a Tesla coil (as inspiration for her theme).
*During development, Gyre's coil gown initially did not split when she activates . The dress frequently clipped with her legs as she performed Maneuvers and would flip and flop oddly when Gyre dodge rolled. The art team and gameplay design team compromised with the finalized iteration, where Gyre performs a special rolling animation and her gown's crinoline held the dress apart.
*Gyre and did not release with their own dedicated traditional Warframe Profile videos.
*Gyre is the first and only Warframe whose portrait uses an alternate helmet (in her case, her Automaton Helmet) instead of her standard helmet.
*Gyre holds dual Syachids in her Abilities diorama.
*Gyre was previously the only Warframe whose portrait faced right in the in-game menus, unlike all other Warframes (regular, Prime, or otherwise) who faced left. Gyre's portrait was changed later to match the rest.
==References==
Category:Gyre