Report 80

Report #80
Skillset: Pureblade Skill: Crackelbow
 Org: Serenguard Status: Rejected Nov 2008
Furies' Decision:
We feel a regeneration aff with a medium wound requirement would be much too
powerful, especially in the hands of a PB.
Problem: Pureblade currently doesn't have many decent options as far as low
level wounds go, compounded by the fact that Axelords have stun/knockdown to
bypass parry (without using power moves) early on to help with their offense,
Pureblades do not have that luxury, instead they need to work up leg wounds to
legtendon or otherwise make liberal use of crackelbow. The latter is unreliable
as a wound as it is and needs correction
Solution #1: Change crackelbow to function off strikes as well, and lower its
 wounds requirement to medium
Player Comments:
---[Ceren on 11/18 @ 23:56 writes]:
I think it's a little excessive to have a regeneration cure at medium wounds,
but I agree it should be a strike
---[Ceren on 11/19 @ 00:40 writes]:
And actually, now that I think of it, CrackElbow -can't- be a medium strike
because that slot is taken up by the essential SeverNerve
---[Shuyin on 11/20 @ 22:39 writes]:
I think there can be space for more than 1!
---[Desitrus on 11/21 @ 15:52 writes]:
What about changing CrackedElbow to a delayed arnica cure? Something to let them
get a katana hit in after they've gotten it?
---[Xenthos on 11/21 @ 22:40 writes]:
No, Sojiro-- there can't be more than one affliction with a specific attack /
wound level. That's the way it's coded (or so we've been told).
---[Xiel on 11/22 @ 02:23 writes]:
Actually, due to my excessive OCD impulses and having charted warrior wound-
affliction levels, Axelords have both SnapRib and OpenChest at medium level
wounds with a swing. Pureblades also have FurrowBrow and SlitThroat at heavy
level swing moves too....so whether these two cases are just oversights, it
seems that it's been done where two choices of afflictions can happen at a
specific wound level with an attack.
---[Shuyin on 11/22 @ 06:32 writes]:
Well there you go. If for some reason even with Xiel's research it doesn't work
out, Desitrus' suggestion might also work
---[Xenthos on 11/22 @ 06:35 writes]:
Snaprib is apparently a Light affliction, despite the AB. I suspect something
similar with the Pureblade conflict, because with the way Warriors are coded
(according to Roark) it is just Not Possible. One affliction per delivery type
/ wound level / location.
---[Xiel on 11/22 @ 22:41 writes]:
My AB's be false. According to Akui, FurrowBrow comes at Medium instead of
heavy, so...typoes!
---[Gregori on 11/25 @ 00:05 writes]:
Don't know enough about warrior combat to say either way, so whatever they
decide works for me.
---[Shuyin on 11/25 @ 04:12 writes]:
Yeah, as stated, if changing to strike is impractical, changing the cure to a
sufficiently delayed arnica one will do. We've got too many regen affs anyway,
specially since most monks can crackelbow as well
---[Ceren on 11/30 @ 05:27 writes]:
That's not the case for all forced movement skills, but if it's intended here,
then all is well
---[Ceren on 11/30 @ 05:27 writes]:
Oops, ignore