RP: Virtus Fabulae/Combat Types

==Description==
In the fantasy world of Virtus Fabulae, each being’s fighting style has different categories they can be placed under. Below is a list of said categories, but if you wish to add a new one please state your idea to the RP Creator to get permission to do so.
===Melee===
*Bladesman: Gifted with swords and/or daggers of many shapes, sizes, and forms; Bladesmen usually use quick and precision strikes to bring down their foes.
*Barbarian: Wielders of large Battle Axes, War Hammers, or even Great swords; Barbarians are strong, tough, and slow fighters, using powerful, crushing swings.
*Reaper: Using Scythes or similar weapons, Reapers are well-known for their vicious and fast attacks; however, they usually use evasive tactics rather than attempting to block attacks with their awkward weapons.
===Unarmed===
*Brawler: Brawlers use a combination of quick jabs, strong punches, and deadly uppercuts to their advantage, and usually use weaponry such as stone, brass, or spiked knuckles.
*Striker: Fast, Skilled, and precise, Strikers use a series of open-handed strikes, and decisive kicks to bring down their foes; their arsenals usually include metal wrist- and shin-guards.
*Berserker: Berserkers are famous for being relentless in a fight, usually not ceasing their assault until their opponent is crippled or killed; their weapons can include iron chains that have been wrapped around their fists or even clawed gauntlets. 
===Ranged===
*Hawk-Eye: Hawk-Eyes are described as snipers and extreme-range combatants, and wield an assortment of rifles and the occasional longbow.
*Archer: Archers are essentialy what they are called; They use an assortment of medium-to-long ranged weapons, usually using various types of bows to their primary weapon, including crossbows, though also hold items such as throwing knives, blow darts, and perhapes a few combat knives for close-quarters self defense.
*Gunner: Carrying three to four handguns on their person at all times, Gunners are medium to short-range fighters who have excellent reflexes.
*Hunter: Using medium ranged rifles or scatter-guns, Hunters have keen senses and itchy trigger-fingers; their motto being "Shoot first and never ask questions".
===Magic===
*Alchemist: Alchemists mainly use magic in combination with science to create, manipulate, or destroy forms of matter. Their skills in actual spell-casting are somewhat limited though, as they lack the imagination necessary to perform high magics.
*Arcanist: Beings who are able to use Medium-Level magic abilities, such as elemental control or Rune Casting, are referred to as Arcanists.
*Sage: Barrier Building, Summoning, and Necromancy all fall under the near unlimited abilities of a Sage. Like those of the ranged class, they usually prefer to keep their distance from their foe and let their arcane prowess do the rest.
==Notes==
*Your main character can have a fighting style from up to three categories if you so choose.
*The weapons listed that are commonly used by each described style is to merely give you an example of how someone of that class would fight. It doesn't mean that your Character's weapons have to be that.