PLAYER ENTER COMBAT

Fired when a player engages auto-attack. Note that firing a gun or a spell, or getting aggro, does NOT trigger this event.
 PLAYER_ENTER_COMBAT
==Payload==
None
==Details==
* PLAYER_ENTER_COMBAT and are for *MELEE* combat only. They fire when you initiate autoattack and when you turn it off. However, any spell or ability that does not turn on autoattack does not trigger it. Nor does it trigger when you get aggro.
* You probably want (fires when you get aggro) and (fires when you lose aggro).''