API GetLootSlotType

Returns an integer loot type for a given loot slot.
 slotType = GetLootSlotType(slotIndex)
==Arguments==
:;slotIndex: - Position in loot window to query, from 1 - ().
==Returns==
:;slotType: - Type ID indicating slot content type:
:* 0: LOOT_SLOT_NONE / Enum.LootSlotType.None - No contents
:* 1: LOOT_SLOT_ITEM / Enum.LootSlotType.Item - A regular item
:* 2: LOOT_SLOT_MONEY / Enum.LootSlotType.Money - Gold/silver/copper coin
:* 3: LOOT_SLOT_CURRENCY / Enum.LootSlotType.Currency - Other currency amount, such as Valor Points
As of 10.0.0.46455 the constants LOOT_SLOT_NONE, LOOT_SLOT_ITEM, LOOT_SLOT_MONEY, LOOT_SLOT_CURRENCY are no longer defined. A new enumerator table is defined (Enum.LootSlotType) with the same values.
==Example==
The following snippet takes all items from the open loot window, leaving other loot types:
 for slot = 1, GetNumLootItems() do
 if GetLootSlotType(slot) == Enum.LootSlotType.Item then
 LootSlot(slot);
 end
 end
==See also==
*
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