Noth

<tabber widths="750">
|-|Ophanim=
|-|Principalities=
|-|Potestas=
</tabber>
==Powers and Stats ==
Tier: At least , likely . with Charge | At least | Likely 
Name: Noth. Hierarchy types are Ophanim, Principalities and Potestas
Origin: Anima: Beyond Fantasy
Gender: Genderless
Age: Unknown
Classification: Noth. Existencial Devourers. Alien from outside reality
Powers and Abilities: Noth by default have: Superhuman Physical Characteristics, Nonexistent Physiology (Nature 1 and 3 only for those of high hierarchy, Aspect 2 and 3; Noth are foreign to reality and do not generate existencial energy and thus undetectable by any known method or ability. Only beings with at least Natuta+ 10 and Gnosis 30 are capable to see and interact with them), Invisibility (Noth can't be perceived by beings of low Gnosis or Natura), Intangibility (Noth can't be touched by beings of low Gnosis or Natura), Immortality (Type 5), Absolute Immunity (Noth aren't bound by the rules of reality and thus ignore any status effect [Game wise, they automatically passes any Resistance Check, independently of difficulty] regardless of its nature or origin, additionally, it is impossible to change their mind and will. Noth of higher hierarchy can even ignore the effects of the Arcanes), Extrasensory Perception (Noth do not perceive reality conventionally, they only perceive beings of elevated existancial energy, Gnosis or Natura), Enhanced Senses, Dimensional Travel (Few Noth are capable to travel to sealed localizations such the Arcane), Non-Physical Interaction and Resistance Negation (Noth are capable to damage any creature regardless of any special immunity or nature). Energy Projection, Flight, Stealth Mastery | Destruction (Any attack performed by the Noth cause existencial damage), Absorption, Teleportation (Via vortex), Regeneration (Vary with Absorption up to High-Mid), Acrobatics (Passes automatically any Acrobatics, Jump and Climb of Absurd difficulty) | Spatial Manipulation, Regeneration Negation (Injuries caused by the Potestas do not heal in a conventional way and those with elevated Gnosis heal far slower), Levitation, Acrobatics (Possesses the followings secundaries: Acrobatics 240, Jump 150 and Climb 180)
Attack Potency: At least Building level, likely Large Building level (Stronger than the Hydra Queen and slightly weaker than an Ice Maiden). City Block level with Charge (Attack is more powerful than the Ice Maiden's) | At least City level+ (Stronger than any Superior Elemental. Comparable to a Dragon of Gaira. Once its existancial cord is destroyed, its strength increases considerably) | Likely Low Multiverse level (Offensively stronger than the Filisnogos and Rudraskha. Comparable to Druaga)
Speed: At least Subsonic+ (Way more Initiative compared to a normal human. Capable to dodge a point blank arrow with the minor effort) | Superhuman with likely Massively Hypersonic+ reflexes (Can pass a check against dodging lightning 4 out of 5 times. Faster than an Arias Vayu) | At least Superhuman with Massively Hypersonic reflexes (Faster than Rudraskha)
Lifting Strength: Athletic Human | Class 1 (Comparable to a bear or Baal's Spawns), higher with preparation | Possibly Class M (Comparable to Nature's Wrath), at least Class T with preparation, likely higher (Possesses Feats of Strength of 200, increasing by default its STRength in +2, with considerable possibilities to increase it up to +3, making it comparable to a Dragon of Gaira)
Striking Strength: At least Building level, likely Large Building level. City Block level with Charge | At least City level+ | At least Low Multiverse level
Durability: Building level | At least City level+ | Likely Low Multiverse level
Stamina: Limitless, Noth do not possesses internal organs, do not sleep or eat, and aren't affected by poison
Range: Standard Melee Range, 50 meters with Echo Vacuum | Standard Melee Range, higher with vortex | Extended Melee Range, higher with Spatial Distortion
Standard Equipment: A pair of scythes used by the Potestas that cause existencial damage
Intelligence: As residual of Noth the Ophanim lacks of inteligence beyond absorbing existencial energy, attacking and defending itself | Very high, very tactical, always knows who to attack first in a fight against multiples targets | Very high, more intelligent than the Principalities, more coordinated, and possibly able to communicate
Weaknesses: All the Noth are connected to an existencial cord, more difficult to see and touch than the Noth itself, that once destroyed the Noth lost its immunities and start to dissapears gradually until nothing is left of the creature. However, when destroyed the Noth becomes considerable stronger. The Ophanim lacks an existencial cord.
Key: Ophanim | Principalities | Potestas
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Genderless Characters
Category:Role-playing Characters
Category:Nonexistent Characters
Category:Invisibility Users
Category:Intangibility Users
Category:Invulnerability Users
Category:Extrasensory Perception Users
Category:Enhanced Senses Users
Category:Incorporeal Characters
Category:Energy Users
Category:Flight Users
Category:Destruction Users
Category:Absorption Users
Category:Teleportation Users
Category:Portal Users
Category:Space Users
Category:Aliens
Category:Devourers
Category:Brawlers
Category:Immortals
Category:Non-Physical Interaction Users
Category:Anima: Beyond Fantasy
Category:Regeneration Users
Category:Glass Cannons
Category:Stealth Masters
Category:Dimensional Travel Users
Category:Acrobats
Category:Angels