Fist of Gond (Priest Spell)

This spell temporarily augments the power and hardness of one of the caster's arms, encasing it in an invisible field of force and raising its Strength to 22. The caster's muscles and joints are magi­cally bolstered so they are not torn when blows from the fist of Gond land. Such blows can punch through armor and stone alike, striking at a +4 attack bonus, dealing 1d4+10 points of damage, and forcing saving throws vs. crushing blow on all items they hit.
The material components of a fist of Gond spell are a cube of solid adamantine not less than 1 inch on a side and a diamond of not less than 500 gp value.
Notes: Granted by Gond, Lord of All Smiths, of the Forgotten Realms setting. This spell is found only in a few exceptionally rare tomes.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells