Production (CTP2)

is a game concept in Call to Power II.
== Gameplay ==
Production is one of the three basic resources in Call To Power II. All generate Production by working the tiles of land in and around the city. The city limits (represented by a white dotted line drawn on the map) indicate from which tiles a city draws Production. Different terrain types have varying levels of Production, and mining can help a city increase the amount of Production it creates. 
Production represents the combination of human labor, natural resources and raw materials that are required for industry. Cities draw on their Production to build , and . Cities may increase their Production by building and . They can also assign to be .
In order to build and tiles, leaders must dedicate a portion of the total Production output of their empire to .
To control the productivity of an empire, players can set the level for each citizen. The longer the , the more produce. length has a direct impact on , so it is wise to not overwork one's citizens.
== See also ==
* Production in other games
Category:Game concepts (CTP2)