6 Souls

6 Souls is Frisk's Final Smash in ACT Mode.
==Descriptions==
Frisk will float up, the 6 Human SOULS surrounding them. The SOULS will react and give Frisk support that heals them quite a bunch from damage. Frisk will then float back down to the stage. For the next 15 seconds, the SOULS will fill you with DETERMINATION and help you fight; with a specific action, one of the SOULS will give you an assist:
* YELLOW: Protects you from a grab. If you get grabbed, the Yellow SOUL will pop up and shoot the grabber.
* GREEN: Automatically heals you when you take 30% damage.
* PURPLE: Lets you pass over traps.
* BLUE: Gives you a third jump.
* ORANGE: Rolls give you additional invincibility frames.
* CYAN: Automatically regenerates your shield when broken.
===Move Origins===
At the end of the Neutral Route, Frisk fights Flowey, who has absorbed all the 6 human souls and has turned into a monster called "Omega Flowey". At the end of the battle, Frisk is able to rescue all 6 human souls, who first heal them and then help them fight Flowey. 
The effects of some of the souls also reference the different types of souls that you can control during the game and the various color symbolism; the Yellow SOUL references the Yellow SOUL letting Frisk dodge otherwise unavoidable attacks in the Mettaton battle, the Green SOUL references Frisk healing through green attacks, the Purple SOUL references the Muffet battle trapping Frisk in webs and forcing them to move through traps, the Blue SOUL references the gravity jumping segments of the Papyrus and Sans battles, and the Cyan and Orange SOULS reference light blue attacks requiring no movement and orange attacks requiring movement respectively.
Category:Attacks
Category:Special moves
Category:Undertale universe
Category:Final Smashes
Category:Attacks
Category:Special moves
Category:Undertale universe