Templates

This page is meant to be a resource to format entries consistently. It is highly likely that this page will most definitely not be under multiple major revisions every several weeks.
= Monsters =
(Monster picture)
Monster is the <Xth> challenge on the <Y Challenges> board. (If applicable) <[He/She/It/They] appear alongside [B] in [Z Challenge].>
== Attacks ==
=== Monster 1 ===
(If applicable) All of Monster's attacks deal <element> damage.
# Attack 1 description
#*Notification message.
#* Applies 'Buff' for X turns.
#** Buff effect +X.
#* Automatically inflicts 'debuff' for X turns.
#** Debuff effect -X.
#*Increment/decrement counters and other mechanics that do not need to hit to activate, like healing at the start of the attack.
#* Attacks for X hits of Y% <element> <type> damage (Z% total) with +C Crit and +B Bonus to Hit.
#* Inflicts 'Stunname', a Y-turn stun.
#* Inflicts 'Debuff' for X turns.
#** Debuff effect -X.
#* Inflicts 'DoTdebuff' for X turns.
#** A Y% <element> DoT.
#** Debuff -Z
#*If a hit connects, applies 'Buff' for X turns.
#** Buff effect +X.
#*Increment/decrement counters and other mechanics that need to hit to activate, like healing based on damage dealt.
# Attack 2 description
# ...
=== Monster 2 ===
# Attack 1 description
# ...
== Rotation ==
Monster's attack rotation is rotation -> rotation -> rotation.
* (If applicable) If X circumstance, Monster does Y.
== Mechanics ==
Explain monster mechanics. Subheadings and Bold Mechanic when introducing a new concept.
== Stats ==
Generated monster stats page (Sol will probably do this if it's not chaos)
== Resistances ==
List monster resistances as seen in-game.
= Classes =
Class formatting should use the following order:
lol, lmao even