The Mystery of Razak

The Mystery of Razak is a quest available in .
==Background==
I discovered a battered Dwarven construct that seems to have killed its Imperial caretaker. The Imperial's notes imply that they are searching for something within the Dwemer ruin at Razak's Wheel.
==Quick walkthrough==
#Enter Razak's Wheel
#Discover the Imperials' Goal
#Find Aurbis Key
#Find Aetherius Key
#Find Mundus Key
#Unlock Razak's Vault
#Investigate Razak's Vault
#Find Cog Mold
#Manufacture the Cog
#Collect the Cog
#Install the Cog in Razak's Machine
#Talk to Razak's Opus
==Walkthrough==
"<A dead Imperial lies in the sand, his skin blistered as if struck by lightning.>"
:<Search the dead Imperial.> "<Beneath the corpse lies a bundle of notes.> "Day Seven: Damned dark in that cave. Under the sun, I can see the construct shows signs of dormancy rather than total failure.""
::<Continue reading.> ""Day Eight: No sign of additional inscriptions. I'll need to look elsewhere for clues as to how to open the vault in Razak's Wheel. This construct must hold some clue. I should take it apart. There's a loud buzzing behind one of its compartments.""
:::I should investigate Razak's Wheel and find out what the Imperials are doing.
Outside Razak's Wheel a dead Imperial Researcher can be found. Upon examining the body, the Vestige discovers he has been killed by a Dwemer automaton, and investigates the Imperial plan.
Upon finding the Notes on Razak, the Vestige discovers the Imperial plan. The Vestige seeks out the three keys to Razak's Vault to beat the Imperials to it.
Upon finding the three keys, the Vestige has to go to the vault door. The keys have to be used in a certain order, the Notes on the Vault Door can be found near a dead Imperial researcher, aiding the Vestige in discovering the correct order.
"<The Dwarven door is tightly shut. Three keyholes sit at eye level, each with a corresponding symbol below: Mundus, Aurbis, and Aetherius.>"
:<Use Mundus Key> 
:<Use Aurbis Key> "<You meet no resistance as you turn the key. Gears quietly move in the door.>"
::<Use Mundus Key> "<The second key turns smoothly. More gears move.>"
:::<Use Aetherius Key> "<The final key gives little resistance. A latch audibly unlocks inside the door.>"
::<Use Aetherius Key> 
:<Use Aetherius Key> 
Within the Vault, the Vestige comes across a Dwemer journal, images depicting a cog being required in order to complete the goal of Razak. As such, the Vestige has to forge a cog in order to complete this step in the process.
"<This journal is written in the fierce strokes of the Dwemer language.>"
:<Attempt to decipher journal.> "<The text contains Dwemer writing and alchemical symbols. A detailed diagram of a Dwemer machine accompanies the text. The device needs a final cog to be fully functional, and the diagram shows a design for the cog mold.>"
::<Study the diagram.> "<The diagram includes a map of Razak's Wheel, and seems to indicate that, if you can find the cog mold, you could create a cog using nearby machinery. The cog can then be used to complete Razak's machine in a chamber farther south.>"
After installing the cog and using the machine, Razak's Opus appears, and becomes a pet to the Vestige.
==Reward==
*Razak's Opus pet
*91–377 
==Updates==
*Update 1: The Mold Slot can now be used more reliably.Update 1 Patch Notes
==References==
Category:Online: Bangkorai Quests