Launcher

Launchers are modern-victorian weapons most commonly used in bombers and tanks due to their highly destruction power 
Each Launcher can deploy up to 10 mines, if the launcher dies the mines too
Larger launcher have less reload time and longer ones have increased range.
They have 4 diferent modes each with it's sub ammo type modes
=Mine=
Mine mode drops a mesh of a mine that's invisible for anyone, even the owner, when a player gets close it'll explode severely damaging the target vehicle, note that mines can also damage team members.
=Mine ammo types=
Normal (Gunpowder)
Highly explosive amphibious mine that explodes upon contact, better as AT.
Rocket/Flak (Missile)
mine that will launch itself to the sky and explode if any aircraft passes over it, highly damaging the aircraft. Note that this mine can damage friendly planes, Better as AA.
Binding (Titanium)
Unlike other mines this one wont explode but instead throw little fragment like things which slowly damage anything that comes near, better to place near fountains.
*INCOMPLETE*