Thief of Light

==Summary==
The Thief is one of the Warriors of Light destined to restore light to the Crystals and save the world from the wrath of the Four Fiends. A sticky-fingered realist with a talent for helping his allies escape from dangerous situations, he is outclassed in terms of raw damage output compared to his allies but makes up for it with his cunning and swift movements as the fastest of the Warriors of Light. After receiving the blessings of Bahamut, the Thief also gained the ability to wield low-level Black Magic and more powerful weapons, evening the playing field and allowing him to take the front lines more easily.
==Powers and Stats:==
Tier: 
Name: The Thief of Light
Origin: Final Fantasy I
Gender: Male
Age: Unknown
Classification: Human/Hero of Prophecy/The Warrior of Light, Thief/Ninja
Powers and Abilities: 
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|-|Base Abilities=
Superhuman Physical Characteristics, Blessed (Is blessed by The Crystal, which grants him the abilities of the Crystal), Self-Sustenance (Type 1: Can breathe underwater via Oxyale), Acausality (Type 1; Was unaffected by the time paradox he made when stopping the timeloop Chaos made in the past), Master Swordsman, Magic, Subjective Reality (Magic,Final Fantasy IV Novel 1, chapter 1, page 29 in its basest form,Final Fantasy IV Novel 1, chapter 3, page 107 is projecting one's innerFinal Fantasy IV: The After Years Novel, chapter 2, page 109 mind onto realityFinal Fantasy IV: The After Years, and is powered by intelligence and mental strength), Non-Physical Interaction (Magic as a whole is shown to affect a wide variety of different beings, from intangible/immaterial beings to non corporeal beings, to abstract concepts like Chronodia, who's the flow of time itselfFinal Fantasy I, to Nonexistent beings like Exdeath and Cloud of Darkness), Law Manipulation (Magic is stated to rewrite the natural order of thingsFinal Fantasy IV Novel 1, chapter 5, page 198), Limited Durability Negation, Forcefield Negation, and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the Mind and Spirit), Power Modification (Including Duplication, Fusionism, Statistics Amplification, Size Manipulation, Homing Attack, Danmaku, Aura, Breath Attack, and Energy Manipulation; Magic users across the games have consistently shown the ability to manipulate the shape and properties of their own magical abilities, with even higher tiers of spells simply being considered stronger versions of the same basic abilityFinal Fantasy IV: The After Years Novel, chapter 2 page 114), Conceptual Manipulation (Type 2), and Space-Time Manipulation (Magic is shown in the novels to remove concepts and warp space and time itself, like the Devil's road, which the concept of time was lost,Final Fantasy IV Novel 1, chapter 5, page 199 and time and space were twisted to the pointFinal Fantasy IV: The After Years Novel, chapter 1, page 67 the past, present and futureFinal Fantasy IV: The After Years Novel, chapter 1, page 73 existed as oneFinal Fantasy IV: The After Years Novel, chapter 3, page 147), Fire Manipulation, Ice Manipulation and Matter Manipulation (Macro-Quantum; Can use different levels of Fire and Ice magic. Both Fire and Ice related abilities are stated to affect the target's electrons, being able to even negate durability in the process), Electricity Manipulation and Pain Manipulation (via Thunder spells, which are capable of attacking the nervesFinal Fantasy IV Volume 2 Novel, chapter 7, page 54), Sleep Manipulation and Biological Manipulation (via Sleep, which can affect the target's cerebral cortex), Time Manipulation (In the variety of speeding himself/his allies up via Haste and slowing opponents via Slow), Morality Manipulation and Madness Manipulation (Type 2; Can inflict the Confuse status ailment, which can drive the target insane to attack anyone, even their allies), Statistics Reduction (via Focus), Darkness Manipulation and Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blind), Regeneration Negation (Mid-Godly) and Immortality Negation (Type 3, 4, 7, and 9; Is capable of killing the Undeads permanently, and the Fiends despite absorbing the Crystal's Essences and gaining its Regenerative and Immortality properties as a result), Paralysis Inducement (via Hold), Statistics Amplification (via Temper), Soul Manipulation (Is capable of interacting with and killing souls), Space-Time Manipulation and Time Travel (the 4 crystals are capable of warping space and time, as well as being able to send someone back in time)
|-|Resistance=
Resistant to the Following: Subjective Reality, Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, Which is shown to project one's inner mind onto reality, and as shown with the creation of the Devil's road, remove entire concepts and warp space and time to where the past, present, and future exists as one), Law Manipulation (Resists magic, which can rewrite the natural order of things), Spatial Manipulation, Deconstruction, and BFR (Can withstand the attacks of Atomos, who manipulates space, <ref name=DFF>Dissidia Final Fantasy, ), Electricity Manipulation and Pain Manipulation (Is able to resist the Lightning spells, which are capable of attacking the nervesFinal Fantasy IV Volume 2 Novel, chapter 7, page 54), Fire Manipulation, Ice Manipulation, and Matter Manipulation (Macro-Quantum; Is capable of resisting these elements, the Fire and Ice spell in particular being capable of affecting the target's electrons), Poison Manipulation and Corrosion Inducement (Can resist the Poison status effect, which is also stated to corrode the target), Darkness Manipulation and Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blindFinal Fantasy V GBA Manual), Power Nullification (Can resist the Silence status, which would render the target's ability to use magic null), Petrification (Can resist the petrification status effect), Death Manipulation and Blood Manipulation (Can resist the Death spell, which is even stated to solidify the victim's blood,Final Fantasy IV Settings Guidebook), Paralysis Inducement (Can resist the Paralysis status effect), Status Effect Inducement (Is capable of resisting a wide variety of status ailments with the Ribbon), Morality Manipulation and Madness Manipulation (Type 2; Can resist the Confuse status ailment, which can drive the target insane to attack anyone, even their allies), Sleep Manipulation (Can resist the Sleep status effect), Power Nullification (can resist the Silence status effect, which renders the target powerless), Time Stop (Can resist the Stop spell), Earth Manipulation (Can resist Earth based attacks), Curse Manipulation, Void Manipulation Biological Manipulation, Time Stop, Mind Manipulation, Statistics Reduction, and Corruption (Type 2, Can resist the powers of the darkness from FF3, which have shown to have these abilities), Regeneration Negation (High-Godly) and Immortality Negation (Type 1, 2, 3, 4, 5, 7, and 8; Is capable of withstanding hits from numerous foes blessed by the crystals and is still capable of healing from his wounds and not lose his immortality)
|-|Optional Equipment=
Holy Manipulation (via Lightbringer, which can cast Holy), Light Manipulation (via Light Axe, which can cast Diara), Healing (via the Rune Axe, Healing Helm, and Rune Staff, which can cast Curaga, Heal and Healara respectively), Heat Manipulation (via the Judgement Staff, which can cast Flare), Invisibility (via the White Robe, which can cast Invisira), Statistics Amplification (via Giant's Glove, which can cast Saber), Power Nullification (via Mage Masher, which can cast Silence), Death Manipulation and Blood Manipulation (Can inflict the Death spell, which is even stated to solidify the victim's blood,Final Fantasy IV Settings Guidebook), Afterimage Creation (via Defender, which can cast Blink), Forcefield Creation (via Murasame, which can cast Protect), Resurrection (via Sage's Staff, which can cast Life)
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Attack Potency: Multiverse level+ (Is comparable to the Warrior of Light)
Speed: Massively FTL+ (Can keep up with the Warrior of Light)
Lifting Strength: Superhuman
Striking Strength: Multiverse level+
Durability: Multiverse level+ (Comparable to the Warrior of Light)
Stamina: Very high
Range: Extended Melee Range with weapons, much higher with magic
Standard Equipment: Katana, Armor, Shield, Crystal, Oxyale
Intelligence: Skilled thief and combatant, bested Garland in mortal combat, previously Cornelia's greatest Knight (Of which was implied to be worth the entirety of Cornelia's remaining military might alone due to the Kingdom's failure to rescue Princess Sara themselves), fairly competent at problem solving with little information available
Weaknesses: None notable
Note: This profile assumes the Thief of Light is the Ninja class from the original game.
==Other:==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Game Characters
Category:Final Fantasy
Category:Blessing Users
Category:Final Fantasy I
Category:Primary Protagonists
Category:Protagonists
Category:Heroes
Category:Male Characters
Category:Magic Users
Category:Thieves
Category:Element Users
Category:Time Users
Category:Sword Users
Category:Non-Physical Interaction Users
Category:Status Effect Users
Category:Statistics Amplification Users
Category:Self-Sustenance Users
Category:Darkness Users
Category:Durability Negation Users
Category:Power Modification Users
Category:Duplication Users
Category:Statistics Amplification Users
Category:Soul Users
Category:Homing Attack Users
Category:Fusionism Users
Category:Size Users
Category:Danmaku Users
Category:Aura Users
Category:Breath Attack Users
Category:Energy Users
Category:Invisibility Users
Category:Telekinesis Users
Category:Shield Users
Category:BFR Users
Category:Existence Erasure Users
Category:Void Users
Category:Corruption Users
Category:Flight Users
Category:Time Users
Category:Space Users
Category:Concept Users
Category:Non-Physical Interaction Users
Category:Paralysis Users
Category:Sleep Users
Category:Ice Users
Category:Fire Users
Category:Electricity Users
Category:Mind Users
Category:Statistics Reduction Users
Category:Acausal Characters
Category:Soul Users
Category:Space Users
Category:Time Travelers
Category:Holy Users
Category:Light Users
Category:Healers
Category:Temperature Users
Category:Invisibility Users
Category:Death Users
Category:Afterimage Users
Category:Forcefield Users
Category:Resurrection Users