TerraNova

“ Using real life science, you will allow humans to live on mars! Start by increasing the colonies and that will allow more income and more people to live on mars! You will need to increase the temperature, melt the ice caps, add oxygen and much more! “
-Aktoa’s description
== About the game ==
TerraNova is a scientific game created by Aktoa about terraforming planets (changing the planet to become more earthlike). It started off as a small mini game but as time went on, and as it got high ratings, Aktoa completely changed the coding and made it into an acual game, with realistic temperature changes, atmosphere size and much more.
== Current status ==
This game‘s status is in Alpha 3.0.1, meaning this game will arrive complete after some time, this game is still being worked on and Aktoa wishes to add other planets to terraform, not just Mars and Earth.
== Updates ==
Going from newest updates to oldest.
Version 3.01 (current) update info
-Earth!
-Realistic Climate change effects
-New upgrades, and a brand new challenge
-Sea level increase (in Metres)
-Population effects ecosystem
-Natural disasters
-Unique upgrades
-Coding more compact=Less lag
-Victory screen
Version 2.1.1 update info:
-Complete rewrite of coding to allow easier to understanding of the game
-New background
-2 New upgrades for more in-depth population
-Finally! Photos and Demos are now orbiting Mars!
Version 1.9
-Added Mars’ original atmosphere at the start of the game
-Fixed unlimited money glitch
-Updated city graphics
Version 1.1.5
-Want larger cities? Added 2 new upgrades for colonies
-Removed buggy flying person Easter egg
Version 0.9
-Added money clicker, press it to gain some cash!
-Changed Mars’ texture to become more realistic
-Fixed SEVERAL bugs
Version 0.5
-Added colonies! They pay taxes and increase you revenue!
-Updated several buttons to actually work
Version 0.1
-Released in Early Access Alpha
== Upcoming features ==
All these features will eventually be in the game, with at least one of these being worked on right now.
-Venus, Mercury and the moon
-City planner
-Informative assistant
-At least 50 upgrades per planet
-City specialisation
-Culture influences
-Overpopulation issues
-Population happyness
-Human needs
-Realistic clouds
-Better planetary model
-HUGE change in costs and coding
Category:Games