Bow & Sparrow

The Bow & Sparrow is a weapon that fires sparrows which upon contact with enemy Super Animals and Giant Emus will track them for .
For the sparrows to fly as far as possible, the weapon needs to be charged by holding the attack action. The weapon can be held in a charged state indefinitely, even during Super Jump Rolls. However, this reduces the Super Animal's move speed significantly.
== Sparrows ==
== Obtaining ==
* Floor loot includes Bow & Sparrow with two boxes of 6 each.
* Secret Rooms may contain Bow & Sparrow with two boxes of 6 each.
* may contain Bow & Sparrow with two boxes of 6 each.
== Strategy ==
It is recommended to keep to a safe distance when using this weapon, because of the charge up time and the travel time of the arrow. It works well in a group setting where your allies can follow up on it, dealing extra damage or being able to back off if the tracked target is setting up an ambush.
However, if you are playing solo, it is recommended to pair this weapon with something that has a high fire rate with a moderate range, such as the or , to be able to follow up and make use of the tracking function. Keeping this weapon out while you're walking around can help, as you won't have to switch to the weapon and then switch back to follow up on it, but be careful in close quarter areas.
You can also use this weapon as a determent of sorts, as tracked targets are less likely to take risks in a firefight, or close to a firefight. You can track one target, and then let your allies deal with the tracked target while you try to track another, or switch to your other weapon and assist them.
== Skins ==
== Trivia ==
* Bow & Sparrow was created by .https://store.steampowered.com/news/app/843380/view/4339732990378712945
* The weapon's name is a play of words with the word "Sparrow", the bird species, being substituted for the word "Arrow" in "Bow & Arrow".
* The Cupid Bow & Sparrow skin produces heart effects upon launching a sparrow from it that is completely unique to that skin.
*The Cardinal Bow & Sparrow skin has a custom projectile, a custom sparrow tracker, and a feathery impact effect, some of these features are client side to reduce possible competitive impact.
*Using (Mainly due the reload speed buff) will cause the bow instead using the reserve ammo rather than the one from the bow itself.
== Patch History ==
* Sparrows fired from and now track Giant Emus.
* The Cardinal bow received a price increase. 
* Bow & Sparrow charge time lowered from 0.633s to 0.5s. 
* Projectile speed has been increased from 175 to 178 for uncommon bows and from 180 to 182 for rare bows.
* Sparrow tracking time has been increased: from 5.5s to 6s for uncommon bows, from 6s to 7s for rare bows.
* Bow & Sparrow as well as the received a significant damage buff.
* Pressing the reload button while holding a charged bow will cancel the charge.
* Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.
* Weapon introduced.
* Available in and varieties. The uncommon bow tracks enemies for 5.5s and the rare bow tracks for 6s.
* Pulling back all the way before letting go will give players the most range, speed and damage with their shots.
== Gallery ==
Super Squirrel.jpg|Bow and Sparrow featured in the artwork for update.
File:Cupid Bow & Sparrow Effect.png|The Cupid Bow & Sparrow shot effect.
== References ==
de:Bogen & Spatz
zh:弓与箭鴙
ru:Воробьиный Лук