Mechs/HOP-SSLC

==Description==
This Pirate version of the Hoplite includes multiple methods of interfering with another 'Mech's entire kit. It comes with a Taser, a Harpoon, and a pair of Fluid Guns that can spray a selection of chemicals on enemy units. It's equipped with a Mechanical Jump Jet system to get it in and out of range of its targets.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Dreadnought: -20% Stability Damage Taken and +5% Damage Resist (Quirk)
40 	Distracting 	FEAR ME!: +25% Resolve Gain (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=90/90S=45 	A=45/45S=16 	A=90/90S=45
Arms/Head	HardPoints	[ 1B 1S ] 	 	[ 2B ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x Ammo Harpoon
Upper Recoil
Harpoon	
Pirate FCS
Sensor Flight	
2x Ammo Taser
Upper Recoil
Taser
Torso 	Health 	FA=125/130 RA=52/65S=65	FA=160/180 RA=77/90S=65	FA=125/130 RA=52/65S=65
Torso 	HardPoints	[ 1S ] 	[ 1M ] 	[ 1S ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
6x Compact Heat Sink
BC Recoil
Fluid Gun	
Engine (P)
Engine Core 100
Gyro Defense Mk2
Radical Compact HS Kit
Endo-Steel (1)
LRM-5 (C)	
Ammo Fluid Acid
Ammo Fluid Inferno
Ammo Fluid Oil
Ammo Fluid Paint
Ammo LRM (Half)(CLAN)
C.A.S.E. II
Fluid Gun
Legs 	Health 	A=120/130S=65 	 	A=120/130S=65
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
Mechanical Jump System (9)
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