Gear/Ammo MRM (DBL)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_MRM_Double
Manufacturer: Generic
Doubled Ammo Bins replace one ammo bins feeding and storing mechanism to fit 25% more shots into one location.Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
2 	2 	12500	All 	All
* Double-size Ammo bin; 20% extra ammo per ton.
* Missile has 2 HP.
* MRM Ammo - 600 Shots
* 21 Cbills Cost per Shot.
* Ammunition Box can explode for 2.5 damage, 1.3 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
600 	21 	2.5 	1.25 	0.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
C-OPM-O 	CMA-1S 	CMA-C
CP-12-K 	CPLT-K5	FS9-OE
GRF-SS77	HEL-4A 	PT-OF
RTX1-OE 	SD1-OC 	SG11-ER
SRC-2D 	TBT-9K 	TDR-5P
UM-1UL 	YMN-6K 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2