Mechs/MAD-9S

==Description==
The Marauder was first built by General Motors in 2612 for use as an attack and direct fire support BattleMech. The first 'Mech to diverge from the traditional humanoid shape of previous machines, the Marauder was one of the most well-known 'Mechs in existence and originally meant to usher in a new generation of 'Mechs. Unfortunately, with the fall of the Star League, this new generation never quite materialized. On its own merits though, the Marauder was a devastatingly powerful 'Mech, outclassed only by larger machines like the Stalker and BattleMaster.
Drop Cost Multiplier: 1.15
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Gunslinger: +0.3 Cluster to Ballistic Weapons, +20% Called Shot Chance, +1 Offensive Push Accuracy (Quirk)
40 	NarrowLow Profile	Hull Down: +1 Defense, -5% Visibility (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=110/120S=60 	A=45/45S=16 	A=110/120S=60
Arms/Head	HardPoints	[ 2B 2E ] 	 	[ 2E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Medium Laser
ER PPC 	
FCS Adv TC 	
Medium Laser
ER PPC
Torso 	Health 	FA=135/160 RA=45/80S=80	FA=195/230 RA=80/115S=80	FA=135/160 RA=45/80S=80
Torso 	HardPoints	[ 1B ] 	[ 1S ] 	[ 2B ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo LBX10 CLUSTER
Ammo LBX10 SLUG
C.A.S.E. II
Angel ECM (2)
Bloodhound Probe (2)	
NSS
Engine Light
Engine HS +2
Engine Core 300
Heat Sink Kit (D)
Endo-Steel (1)	
Heat Sink Double
LBX AC10
Legs 	Health 	A=110/160S=80 	 	A=110/160S=80
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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