Minecraft 1.18: Pirate Update

Minecraft 1.18 known as Pirate Update , adds pirate content as well many other changes.It was released on december 12 , 2021.
=== Fishing changes: ===
*If there is fish near player that used fishing rod ,it has 33% chances of catching on fishing rod's bait and dropping as item.
*Reduced fishing rod's powers in PVP (dragging power nerfed , breaks even faster).
*Most of tropical fishes have their own item icon.
*Fisherman villagers can now try fishing (fished are now able to be hold in villager's inventories).
*Fishes are now trying to avoid shores.
=== Structures: ===
==== Pirate Ships: ====
*Generates in all types of oceans (except for cold oceans).
*Can be made from all wood types (except for spruce wood), flag is made out of black wool and it flutters on the fence mast, contain chests, border of ship is made out of fences.
*Contains pirates (7-12) and one pirate captain.
*Sometimes (1/75 chance) Pirate ship will generate as abandoned pirate ship , that contains zombies and skeletons.
*Below deck , there are some chests with loot.
===== Pirate ship's chest loot: =====
*Leather (12%), Iron (3%) and diamond (1%) armor parts.
*Golden apple (10%)
*Enchanted golden apple (2%)
*Potion of luck (2%)
*Potatoes , beetroots , carrots and bread (will be in any pirate ship's chest). 
*At least 13 slots will be empty.
==== Seaside villages ====
*Generates if village generates near sea.
*Villagers in this type of village will have 75% chances of becoming fishermans.
*Fishermans in Seaside villages will be able to use Boats (always oak variant) to catch more fishes.
*Villager houses that generated in seaside villages will have 75% chance of becoming fishermans house.
=== Mobs: ===
==== Pirate : ====
*Hostile towards players , villagers and iron golems.
*Have 10 hearts.
*Looking like villager , but has illagers eyebrows and has slightly darker skin color that villager, have darker clothes.
*Uses stone (3 hearts damage) ot iron swords (4,5 hearts damage) , sometimes spawn with crossbow (work same as pillager is with crossbow , 3,5 hearts damage).
*Appears in raid if At least one of bad omen levels was made by killing pirate captain.
*Can spawn in raid in big boat if At least two of bad omen levels was made by killing pirate captain.
*Have victory hand animation if player failed raid.
*have 15% chance of dropping his weapon after dying.
==== Pirate captain : ====
*Hostile towards players , villagers and iron golems.
*Have 15 hearts.
*Looks like pirate , but has one eye missing and covered by "curtain". Also has uniquie clothes (not obtainable).
*Uses Iron axe , that can be enchanted (7-9 hearts damage).
*Have 15% chance of dropping his iron axe after dying.
*Have victory hand animation if player failed raid.
===== Pirate captain's bad omen functions: =====
*If player will kill Pirate captain , it will give bad omen effect to player , but only to bad omen level 3 , when it stops upgrading this effect.
*Bad omen made from Pirate captain and pillager captain can be mixed
*if bad omen is made out of 1 pirate captain's bad omen and 1 pillager's bad omen or 2 to 2 , it will have random-related first wave (50%/50%).
*If first wave was pillager wave , next wave will be pirate wave and vice versa.
*If bad omen is made out of 2 pirate captain's bad omen and 1 pillager's bad omen , Game will generate waves according to number of bad omen for pirate captain and pillager captain : 1:2 = 1(33% chance):2(66% chance) , 1:3 = 1(25% chance):3(75% chance) , 2:3 = 2(40% chance):3(60% chance) And vice versa.
*If raid is made in 100% from pirate captain's bad omen , only pirate waves will apear.
*If raid is made on normal village with bad omen part from pirate captain , the waves from pirate captain will not appear ("Lower" bad omen effect).
*If raid is made on Seaside villages , waves from both pirate captain and pillager captain will apear.
=== Raid changes: ===
*Will contain many pirates coming from land or coming from sea inside big boats.
*Pirate captain will apear in last raid pirate waves.
=== Bytes : ===
==== Big boat : ====
*Can look like all types of wood (except for spruce wood), have 3 oars.
*Can contain 4 mobs instead of casual 2.
*Can be obtained if destroyed before pirates "take" it.
*In raid , pirates will appear in boats and go in direction of seaside villager , will dissapear after hitting solid block.
=== Technical changes: ===
*Fixed many 1.17 bugs that wasn't fixed in this version's minor patches.
*pirate ships can be located with command /locate pirateship.
*seaside villages are consider as normal villages by /locate.
*Removed Herobrine
Category:1.18