Spirit Battle (Super Smash Bros. Ultimate)

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==Games==
*Super Smash Bros Ultimate
==Super Smash Bros Ultimate==
===Rules===
*Attack Power Up
*Health Recovery
*Item: [Item]
*Item: Exploding Types
*Item: Shooting Types
*Item: Swords
*Jump Power Down
*Magic and PSI Unleashed
*Move Speed Down
*Move Speed Up
*Strengthen Weapon
*Sudden Damage
*Temporary Invincibility
*Uncontrollable Speed
===Hazards===
*Earthquake
*Fog
*Heavy Wind
*Ice Floor
*Lava Floor
*Low Gravity
*Poison Cloud
*Poison Floor
*Screen Flip
*Sticky Floor
===Conditions===
*All fighters' magic and PSI attacks have increased power
*All fighters' melee weapons have increased power after a little while
*All fighters have increased move speed after a little while
*All fighters have reduced jump power
*All fighters move faster and can't stop quickly
*All fighters take serious damage
*Dangerously high winds are in effect after a little while
*Defeat an army of fighters
*Defeat the main fighter to win
*Gravity is reduced
*Items will be pulled toward the enemy
*Periodic earthquakes will shake the stage
*Reinforcements will appear after an enemy is KO'd
*Reinforcements will appear during the battle
*Stamina battle
*Take your strongest team into this no-frills battle
*The enemy's down special has increased power
*The enemy's explosion and fire attacks have increased power
*The enemy's magic attacks have increased power
*The enemy's melee weapons have increased power
*The enemy's neutral special has increased power
*The enemy's side special has increased power
*The enemy becomes more powerful after eating
*The enemy becomes powerful when badly damaged
*The enemy favours back air attacks
*The enemy favours dash attacks
*The enemy favours down specials
*The enemy favours down specials in the air
*The enemy favours neutral specials
*The enemy favours side specials
*The enemy favours special moves
*The enemy has increased attack power after a little while
*The enemy has increased attack power when the enemy's at high damage
*The enemy has increased move speed
*The enemy is easily distracted by items
*The enemy is giant
*The enemy is healed when the enemy's at high damage
*The enemy is metal
*The enemy is tiny after a little while
*The enemy loves to jump
*The enemy loves to taunt
*The enemy reflects projectiles
*The enemy starts the battle with a/an [Item]
*The enemy starts the battle with an enhanced [Item]
*The enemy tends to avoid conflict
*The enemy will occasionally be invincible
*The floor is frozen
*The floor is lava
*The floor is poisonous
*The floor is sticky
*The screen will suddenly flip after a little while
*The stage is covered in a poisonous cloud
*The stage is covered in fog
*Timed battle
*Timed Stamina battle
*You have reduced move speed
==Section heading==
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Category:Modes
Category:Super Smash Bros Modes
Category:Nintendo Modes