The Epic RPG - Glass Path

Walking along a fragmented pathway, careful not to impale your exposed skin with the glass shards that make it up, you look around this area. It's very dark, and it seems to be night despite being noon when you entered this place. Towering stone shards grow from the purplish earth, casting shadows onto you. The maw of a cave rests in front of you, however before you can get there you're interrupted by a chunk of rock appearing in front of you. It uproots itself from the ground, two large pincers snapping aggressively at you. The rock being challenges you to a fight to the death!
Basalt Snapper Pattern: Sharp Clamp (500 piercing damage and reduces hit person's defense by 1/3 for three turns), Dodge, Forward Slide, Blue Paint, Tackle, Modernize, Dodge, Dodge, Pain, Dodge, Electric Breath, Blue Paint, Obsidian Pierce (100 piercing damage and inflicts broken armor), Doomsday, Dodge, Slash, Tackle, Dodge, Curse, Deathly Strike, Dodge, Blue Paint, Modernize. Stats: 3250 HP, 150 defense, immune to all fire types, all poison types, stun, and damage reduction, x0.25 vulnerable to piercing, x3 vulnerable to defense reduction
The being falls apart into a heap of pebbles. From inside its body appear 4 Pearls, which you collect and store. You also grab the surviving pincer of the basalt being, though you're not sure what you're gonna do with it. With nothing else stopping you from proceeding, you enter the dark cave entrance.
Category:The Epic RPG