Reach

Reach is an evergreen keyword ability that replaces the "[This creature] can block as though it had flying" ability seen on creatures such as <c>Giant Spider</c>. 
==History==
The mechanic used to be known as the "Spider ability", with <c>Giant Spider</c> in Alpha being the first card with Reach.
 
For design reasons, Mark Rosewater convinced R&D that they needed to keyword more abilities and then put them in a secondary color. The Rules Manager suggested adding Reach because it would greatly shrink the reminder text for flying.
Reach was first keyworded in Future Sight and was introduced into core sets with Tenth Edition. Reach is primary in green. Lately, it also is appearing in red. Reach is tertiary in white, mostly on archers, but there has been a ten year gap between reach creatures that are white but not green from to <c>Escarpment Fortress</c> or <c>Craig Boone, Novac Guard</c>. 
Ikoria: Lair of Behemoths introduced reach counters.
<c>Petrifying Meddler</c> from Modern Horizons 3 uses Reach to exemplify Eldrazi weirdness: Blue has no need for reach, as it has flying, but this blue-costed Eldrazi has it. This marks it as an odd card that produces perfectly normal gameplay.
==="Secret" Reach===
Reach is unusual because it is an anti-keyword effect, specifically to counteract flying without overloading on flying itself. It also does not explicitly affect the flier itself, so the flier is free to attack as normal. As the game evolved and certain sets were designed with more flying than usual, generally more reach creatures were printed, but without any obvious indicator. R&D typically relies on creature type to avoid this, such as Spider, Archer, and some number of Giants, but many other types can also have reach without much consistency. The combination of these two means that unless a player is well-versed in every creature in a set, they may perhaps run a flying creature into a bigger reach creature that would not be suspected of having reach normally, with fans terming the latter having a form of "secret reach".
On Magic: The Gathering Arena, coinciding with the release of Outlaws of Thunder Junction, a new larger reach graphic was added to make it more obvious to the active player which creatures have reach and thus reduce instances of "secret reach".
==Rules==
===Rulings===
*All cards that have or grant the Giant Spider ability will be receiving errata to change that ability to reach.
*The interaction between creatures with flying and creatures such as Giant Spider will not change.
*Some card interactions are changing:
**Creatures with reach (and without flying) won't be able to block creatures that say they "can't be blocked except by creatures with flying," simply because those creatures don't have flying (and will no longer act as though they do). Cards affected by this change are <c>Elven Riders</c>, <c>Silhana Ledgewalker</c>, <c>Treetop Bracers</c>, <c>Treetop Rangers</c>, and <c>Treetop Scout</c>.
**Creatures with reach (and without flying) will be able to block creatures that say they "can't be blocked by creatures with flying," for the same reason. Cards affected by this change are <c>Dust Corona</c>, <c>Gnat Alley Creeper</c>, <c>Greater Stone Spirit</c>, and <c>Stone Spirit</c>.
**<c>Talruum Piper</c>, which says "All creatures with flying able to block Talruum Piper do so," will not force creatures with reach to block it.
==Examples==
==Enchantments that grant just Reach==
One creature
*<c>Frog Tongue</c> 
*<c>Whip Silk</c> 
==Trivia==
*There are only two mono-black creatures that have reach <c>Drider</c> and <c>Doom Weaver</c>.
**The mono-black planeswalker <c>Lolth, Spider Queen</c> can create creature tokens with reach.
*There is only one mono-blue creature with reach <c>Petrifying Meddler</c>.
**Albeit it is colorless due to having Devoid.
*Mark Rosewater believes reach is the keyword most underrated by players.
==References==
==External links==
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