Final Fantasy Brave Exvius statuses

The following is a list of statuses in Final Fantasy Brave Exvius.
The game divides statuses into three categories: Status ailments, , and .
== Status ailments ==
* - Units or enemies inflicted with Poison will lose 10% of their Max HP every turn. It lasts three turns for the enemy, and is permanent for the party: In explorations, it persists after battle, and in dungeons, the unit will remain poisoned in the following waves if they are not cured.
* - It reduces the inflicted unit or enemy's accuracy causing physical attacks to have a higher chance to miss. It lasts three turns for the enemy, but is permanent for the party: In explorations, it persists after battle, and in dungeons, the unit will remain blinded in the following waves if they are not cured.
* - This status renders the affected unit or enemy incapable of taking any action. Magic spells cast against a sleeping target will not awaken it, but physical attacks will. It lasts three turns for enemies and units alike. A sleeping target will wake up when the battle ends in an exploration, or for the next wave in a dungeon.
* - Its effect renders the target incapable of casting spells. Its duration is that of three turns for enemy monsters, but is permanent for the party. It will persist after battles in explorations, while in dungeons, it will not be removed upon starting a new wave.
* - A unit or enemy inflicted with Paralyze is rendered incapable of taking any action. The status ailment lasts three turns or until the end of the battle, but not afterwards. A paralyzed tank cannot portect other units even if its party-wide Cover is active as well.
* - A unit or enemy that is Confused will randomly attack foes or allies. The status will be removed after taking damage, and after a battle or a wave ends. Whenever there is risk of units being Confused, damager units with high ATK should be made immune, since they will easily knock out allies if they target them.
* - The Disease status lowers the inflicted unit or enemy's base stats by 10%. It stacks with Break abilities, and lasts 3 turns for the enemy. It is, however, permanent for the party and will persist after battle in explorations, or after a wave ends in a dungeon, if not removed.
* - A unit or enemy inflicted with Petrify is rendered incapable of taking any action. If the entire party has been turned to stone, it is a Game Over, while petrified enemies result in an instant KO. Petrify is permanent: in explorations, it will persist after battle, and in dungeons, in the following waves, the unit will remain inactive until the status is removed.
=== Inflicts ===
Game Element 	Type 	Status ailment	Status ailment	Status ailment	Status ailment	Status ailment	Status ailment	Status ailment	Status ailment
Game Element 	Type 	 	 	 	 	 	 	 	
Acrobatics 	Unit ability 	 	 	 	 	 	 	 	
Alluring Air 	Unit/Esper ability 	 	 	 	 	 	 	 	
Aphony 	Enemy ability 	 	 	 	 	 	 	 	
Aura Ball 	Unit ability 	 	 	 	 	 	 	 	
Beak 	Enemy ability 	 	 	 	 	 	 	 	
Befuddle 	Enemy ability 	 	 	 	 	 	 	 	
Bile 	Enemy ability 	 	 	 	 	 	 	 	
Bio 	Black Magic 	 	 	 	 	 	 	 	
Biora 	Black MagicEnemy ability	 	 	 	 	 	 	 	
Bioga 	Black MagicEnemy ability	 	 	 	 	 	 	 	
Bio Blaster 	Unit ability 	 	 	 	 	 	 	 	
Bioblaster 	Unit ability 	 	 	 	 	 	 	 	
Bioga Blade 	Unit ability 	 	 	 	 	 	 	 	
Black Mist 	Unit ability 	 	 	 	 	 	 	 	
Blade Bash 	Unit ability 	 	 	 	 	 	 	 	
Blind Blade 	Unit ability 	 	 	 	 	 	 	 	
Blinder 	Enemy ability 	 	 	 	 	 	 	 	
Blindja 	Enemy ability 	 	 	 	 	 	 	 	
Boo! 	Unit ability 	 	 	 	 	 	 	 	
Breakga 	Enemy ability 	 	 	 	 	 	 	 	
Bright Flash 	Unit ability 	 	 	 	 	 	 	 	
Brillance Aura 	Unit passive 	 	 	 	 	 	 	 	
Caltrops 	Unit ability 	 	 	 	 	 	 	 	
Chain Whip 	Weapon 	 	 	 	 	 	 	 	
Charge 	Enemy ability 	 	 	 	 	 	 	 	
Circle of Scorn 	Unit ability 	 	 	 	 	 	 	 	
Cleansing Strike 	Unit ability 	 	 	 	 	 	 	 	
Confuse 	Enemy ability 	 	 	 	 	 	 	 	
Confusion Arrow 	Enemy ability 	 	 	 	 	 	 	 	
Crypt Dust 	Enemy ability 	 	 	 	 	 	 	 	
Cursed Card 	Unit ability 	 	 	 	 	 	 	 	
Dance of Death 	Unit ability 	 	 	 	 	 	 	 	
Dancehall Daze 	Unit ability 	 	 	 	 	 	 	 	
Dark Ambition 	Limit Burst 	 	 	 	 	 	 	 	
Dark Kiss 	Enemy ability 	 	 	 	 	 	 	 	
Darkness Dance 	Unit ability 	 	 	 	 	 	 	 	
Death Maelstrom 	Limit Burst 	 	 	 	 	 	 	 	
Delirium 	Enemy ability 	 	 	 	 	 	 	 	
Despair 	Limit Burst 	 	 	 	 	 	 	 	
Dissonance 	Enemy ability 	 	 	 	 	 	 	 	
Disaster 	Enemy ability 	 	 	 	 	 	 	 	
Distress 	Unit ability 	 	 	 	 	 	 	 	
Disturbing Knife 	Unit ability 	 	 	 	 	 	 	 	
Double Corruption 	Unit ability 	 	 	 	 	 	 	 	
Dream Harp 	Weapon 	 	 	 	 	 	 	 	
Drifting Off 	Enemy ability 	 	 	 	 	 	 	 	
Eblan's Technique 	Limit Burst 	 	 	 	 	 	 	 	
Eldritch Air 	Unit passive 	 	 	 	 	 	 	 	
Electrocute 	Enemy ability 	 	 	 	 	 	 	 	
Empress Birch 	Weapon 	 	 	 	 	 	 	 	
Enfeebling Slash 	Unit ability 	 	 	 	 	 	 	 	
Entwine 	Enemy ability 	 	 	 	 	 	 	 	
Excalibur 	Enemy ability 	 	 	 	 	 	 	 	
Fairy's Claw 	Weapon 	 	 	 	 	 	 	 	
Fear Strike 	Enemy ability 	 	 	 	 	 	 	 	
Fire Flask 	Unit ability 	 	 	 	 	 	 	 	
Flare 	Enemy ability 	 	 	 	 	 	 	 	
Flash 	Enemy ability 	 	 	 	 	 	 	 	
Flash Bang 	Unit ability 	 	 	 	 	 	 	 	
Flash Grenade 	Unit ability 	 	 	 	 	 	 	 	
Flying ArrowSpeed Arrow 	Limit Burst 	 	 	 	 	 	 	 	
Frost Flash 	Unit ability 	 	 	 	 	 	 	 	
Gaia's Wrath 	Enemy ability 	 	 	 	 	 	 	 	
Gaze 	Enemy ability 	 	 	 	 	 	 	 	
Genesis 	Unit ability 	 	 	 	 	 	 	 	
Geocrush 	Esper ability 	 	 	 	 	 	 	 	
Glacial Wave 	Unit ability 	 	 	 	 	 	 	 	
Golem's Staff 	Weapon 	 	 	 	 	 	 	 	
Grand CrossAlmagestBlack Hole 	Limit Burst 	 	 	 	 	 	 	 	
Hallowbolt 	Enemy ability 	 	 	 	 	 	 	 	
Hallowed Bolt 	Unit ability 	 	 	 	 	 	 	 	
Headrush 	Enemy ability 	 	 	 	 	 	 	 	
Hell Shaft 	Unit ability 	 	 	 	 	 	 	 	
Hex Strike 	Unit ability 	 	 	 	 	 	 	 	
Hipnogas 	Enemy ability 	 	 	 	 	 	 	 	
Hypnotize 	Unit ability 	 	 	 	 	 	 	 	
Hysteric Voices 	Enemy ability 	 	 	 	 	 	 	 	
Illude 	Unit ability 	 	 	 	 	 	 	 	
Induration 	Enemy ability 	 	 	 	 	 	 	 	
Ink 	Enemy ability 	 	 	 	 	 	 	 	
Insult to Injury 	Unit ability 	 	 	 	 	 	 	 	
Jinx 	Unit ability 	 	 	 	 	 	 	 	
Kaizer Ziel 	Limit Burst 	 	 	 	 	 	 	 	
Kurayami 	Unit ability 	 	 	 	 	 	 	 	
Laser 	Enemy ability 	 	 	 	 	 	 	 	
Leap 	Unit ability 	 	 	 	 	 	 	 	
Leather Whip 	Weapon 	 	 	 	 	 	 	 	
Lightning Stab 	Limit Burst 	 	 	 	 	 	 	 	
Lullaby 	Unit/Esper ability 	 	 	 	 	 	 	 	
Lunatic Voice 	Esper evocation 	 	 	 	 	 	 	 	
Madhura Harp 	Weapon 	 	 	 	 	 	 	 	
Mage Masher 	Weapon 	 	 	 	 	 	 	 	
Maiming Shot 	Unit ability 	 	 	 	 	 	 	 	
Malboro Wand 	Weapon 	 	 	 	 	 	 	 	
Mesmerize 	Esper evocation 	 	 	 	 	 	 	 	
Mind Blast 	Enemy ability 	 	 	 	 	 	 	 	
Missile 	Enemy ability 	 	 	 	 	 	 	 	
Mist 	Enemy ability 	 	 	 	 	 	 	 	
MugenZan'eiMigawari 	Limit Burst 	 	 	 	 	 	 	 	
Mustard Bomb 	Enemy ability 	 	 	 	 	 	 	 	
Mystify 	Unit ability 	 	 	 	 	 	 	 	
Nightmare 	Enemy ability 	 	 	 	 	 	 	 	
Noir Attack 	Unit ability 	 	 	 	 	 	 	 	
Oblivion 	Unit ability 	 	 	 	 	 	 	 	
Pandora's Box 	Unit ability 	 	 	 	 	 	 	 	
Paralysis Knife 	Unit ability 	 	 	 	 	 	 	 	
Paralyze Arrow 	Enemy ability 	 	 	 	 	 	 	 	
Paralyze Glare 	Enemy ability 	 	 	 	 	 	 	 	
Perfect VoidParticle BeamWave Cannon	Limit Burst 	 	 	 	 	 	 	 	
Poison 	Enemy ability 	 	 	 	 	 	 	 	
Poison Arrow 	Enemy ability 	 	 	 	 	 	 	 	
Poison Bombs 	Enemy ability 	 	 	 	 	 	 	 	
Poison Breath 	Enemy ability 	 	 	 	 	 	 	 	
Poison Claw 	Enemy ability 	 	 	 	 	 	 	 	
Poison Mist 	Enemy ability 	 	 	 	 	 	 	 	
Poison Knuckle 	Weapon 	 	 	 	 	 	 	 	
Poison Sap 	Enemy ability 	 	 	 	 	 	 	 	
Poison Sting 	Unit ability 	 	 	 	 	 	 	 	
Poison sting 	Enemy ability 	 	 	 	 	 	 	 	
Pollen 	Enemy ability 	 	 	 	 	 	 	 	
Pressure 	Enemy ability 	 	 	 	 	 	 	 	
Prismatic Spore 	Enemy ability 	 	 	 	 	 	 	 	
Quash 	Enemy ability 	 	 	 	 	 	 	 	
Quiescence 	Enemy ability 	 	 	 	 	 	 	 	
Rash Impulse 	Unit ability 	 	 	 	 	 	 	 	
Release 	Enemy ability 	 	 	 	 	 	 	 	
Research 	Limit Burst 	 	 	 	 	 	 	 	
Rock Buster 	Unit ability 	 	 	 	 	 	 	 	
Rune Staff 	Weapon 	 	 	 	 	 	 	 	
Sadistic Spikes 	Limit Burst 	 	 	 	 	 	 	 	
Sandgun 	Enemy ability 	 	 	 	 	 	 	 	
Sandstorm 	Enemy ability 	 	 	 	 	 	 	 	
Scintilla (FFXV) 	Unit passive 	 	 	 	 	 	 	 	
Scratch 	Enemy ability 	 	 	 	 	 	 	 	
Scratch 	Enemy ability 	 	 	 	 	 	 	 	
Screech 	Enemy ability 	 	 	 	 	 	 	 	
Seal Evil 	Limit Burst 	 	 	 	 	 	 	 	
Serious damage confirmed 	Enemy ability 	 	 	 	 	 	 	 	
Shadowbind 	Unit ability 	 	 	 	 	 	 	 	
Shadowstick 	Unit ability 	 	 	 	 	 	 	 	
Shield Bash 	Unit ability 	 	 	 	 	 	 	 	
Shining Splendor 	Weapon 	 	 	 	 	 	 	 	
Shock Whip 	Weapon 	 	 	 	 	 	 	 	
Silence 	Green MagicEnemy ability	 	 	 	 	 	 	 	
Silence Blade 	Unit ability 	 	 	 	 	 	 	 	
Silence Dance 	Unit ability 	 	 	 	 	 	 	 	
Silent Verse 	Unit ability 	 	 	 	 	 	 	 	
Siren Song 	Enemy ability 	 	 	 	 	 	 	 	
Sleep 	Green MagicEnemy ability	 	 	 	 	 	 	 	
Sleep Arrow 	Enemy ability 	 	 	 	 	 	 	 	
Sleep Blade 	Unit ability 	 	 	 	 	 	 	 	
Sleepy Bud 	Unit ability 	 	 	 	 	 	 	 	
Sledgehammer 	Weapon 	 	 	 	 	 	 	 	
Slumber Blade 	Unit ability 	 	 	 	 	 	 	 	
Sleep Dagger 	Weapon 	 	 	 	 	 	 	 	
Sleep Knife 	Unit ability 	 	 	 	 	 	 	 	
Sleep Sword 	Weapon 	 	 	 	 	 	 	 	
Smoke 	Enemy ability 	 	 	 	 	 	 	 	
Soul Siphon 	Enemy ability 	 	 	 	 	 	 	 	
Stone Gaze 	Enemy ability 	 	 	 	 	 	 	 	
Sunbeam 	Unit ability 	 	 	 	 	 	 	 	
Superior Blade 	Weapon 	 	 	 	 	 	 	 	
Supersonic Wave 	Enemy ability 	 	 	 	 	 	 	 	
Swarmstrike 	Unit ability 	 	 	 	 	 	 	 	
Sweet Lullaby 	Unit ability 	 	 	 	 	 	 	 	
Tainted Peck 	Enemy ability 	 	 	 	 	 	 	 	
Tempting Tango 	Unit ability 	 	 	 	 	 	 	 	
Thunderstorm 	Limit Burst 	 	 	 	 	 	 	 	
Tornado 	Enemy ability 	 	 	 	 	 	 	 	
Toxic Claw 	Enemy ability 	 	 	 	 	 	 	 	
Toxic Dagger 	Unit ability 	 	 	 	 	 	 	 	
Toxic Dagger 	Weapon 	 	 	 	 	 	 	 	
Toxic GiftPurse Snatch 	Limit Burst 	 	 	 	 	 	 	 	
Thorned Mace 	Weapon 	 	 	 	 	 	 	 	
Trample 	Enemy ability 	 	 	 	 	 	 	 	
Tremor 	Enemy ability 	 	 	 	 	 	 	 	
Trine 	Unit ability 	 	 	 	 	 	 	 	
Ultimate Voice 	Enemy ability 	 	 	 	 	 	 	 	
Venom Breath 	Enemy ability 	 	 	 	 	 	 	 	
Venomous Edge 	Weapon 	 	 	 	 	 	 	 	
Vulcan Burst 	Enemy ability 	 	 	 	 	 	 	 	
Weapon Bash 	Unit ability 	 	 	 	 	 	 	 	
Whirlwind Blade 	Enemy ability 	 	 	 	 	 	 	 	
Windy Shiv 	Enemy ability 	 	 	 	 	 	 	 	
Winter Palisade 	Unit passive 	 	 	 	 	 	 	 	
You Shall Not Pass! 	Enemy ability 	 	 	 	 	 	 	 	
=== Removes ===
Game Element 	Type 	Status ailment	Status ailment	Status ailment	Status ailment	Status ailment	Status ailment	Status ailment	Status ailment
Game Element 	Type 	 	 	 	 	 	 	 	
Antidote 	Item 	 	 	 	 	 	 	 	
Blindna 	White Magic 	 	 	 	 	 	 	 	
Celestial Healing 	Limit Burst 	 	 	 	 	 	 	 	
Chakra 	Unit ability	 	 	 	 	 	 	 	
Cleanse 	White Magic 	 	 	 	 	 	 	 	
Cleansing Light 	Unit ability	 	 	 	 	 	 	 	
Dance of Life 	Unit ability	 	 	 	 	 	 	 	
Dark Prayer 	Unit ability	 	 	 	 	 	 	 	
Divine HealingAngelic MercySecret Rebirth	Limit Burst 	 	 	 	 	 	 	 	
Echo Herbs 	Item 	 	 	 	 	 	 	 	
Esuna 	White Magic 	 	 	 	 	 	 	 	
Esunaga 	White Magic 	 	 	 	 	 	 	 	
Eye Drops 	White Magic 	 	 	 	 	 	 	 	
Goddess's Miracle 	Unit ability	 	 	 	 	 	 	 	
Gold Needle 	Item 	 	 	 	 	 	 	 	
Guardian Mog 	Unit passive	 	 	 	 	 	 	 	
Healing Formula 	Unit ability	 	 	 	 	 	 	 	
Healing Prayer 	Unit ability	 	 	 	 	 	 	 	
Healing Smile 	Unit ability	 	 	 	 	 	 	 	
Healing Waltz 	Unit ability	 	 	 	 	 	 	 	
Healing Waltz II 	Unit ability	 	 	 	 	 	 	 	
Knight's Pride 	Unit passive	 	 	 	 	 	 	 	
Logistical Support 	Unit ability	 	 	 	 	 	 	 	
Loving Heart 	Limit Burst 	 	 	 	 	 	 	 	
Miracle Battle KissPretty Battle Kiss 	Limit Burst 	 	 	 	 	 	 	 	
Mysidian Rabbit 	Unit ability	 	 	 	 	 	 	 	
Medicate 	Unit ability	 	 	 	 	 	 	 	
Nature's Protection 	Unit ability	 	 	 	 	 	 	 	
Oracle of DreamsFaram's Light 	Limit Burst 	 	 	 	 	 	 	 	
Paralyna 	White Magic 	 	 	 	 	 	 	 	
Poisona 	White Magic 	 	 	 	 	 	 	 	
Priestess Miracle 	Unit ability	 	 	 	 	 	 	 	
Ray of Hope 	Unit ability	 	 	 	 	 	 	 	
Recovery 	Unit ability	 	 	 	 	 	 	 	
Refresh 	Unit ability	 	 	 	 	 	 	 	
Remedy 	Unit ability	 	 	 	 	 	 	 	
Return 	Unit ability	 	 	 	 	 	 	 	
Smelling Salts 	Item 	 	 	 	 	 	 	 	
Stona 	White Magic 	 	 	 	 	 	 	 	
Treatment 	Unit ability	 	 	 	 	 	 	 	
Unicorn Horn 	Item 	 	 	 	 	 	 	 	
Vaccine 	Item 	 	 	 	 	 	 	 	
Vox 	White Magic 	 	 	 	 	 	 	 	
== Charm ==
Charm renders the target incapable of taking any action for three turns.
Game Element 	Type 	Effect
Dance of Glory 	Limit Burst (Soleil)	May inflict Charm on all enemies.
One Man Show 	Active Ability 	Inflicts Charm (15%) to one enemy.
Puppeteer's Wheel	Enemy Ability 	Inflicts Charm on target.
Seduce 	Enemy Ability 	Inflicts Charm (100%) for two turns to target.
== Stop ==
An unit or enemy inflicted with Stop is rendered incapable of taking any action or evading attacks for three turns in generally.
Game Element 	Type 	Effect
Acrobatics 	Active Ability 	May randomly use: Firebomb (33%), Dagger Toss (34%), or Ring Toss (34%), which inflicts Stop (30%) to target.
Blizzard Flask	Active Ability 	Deals ice hybrid damage (4x), and may inflict Stop (30%), on all enemies.
Cut Cards 	Active Ability 	May randomly use: Mega Burst (25%), Giga Burst (25%), Short Burst (25%), which inflicts Stop (30%) for one turn to target, or Long Burst (25%), which inflicts Stop (30%) for three turns to target.
Dismissal 	Active Ability 	Deals physical damage (2.1x), and may inflict Stop (30%), to target.
Freezing Rain 	Active Ability 	Inflicts Stop (30%) to target.
Ice Prison 	Limit Burst (Fryevia) 	Deals hybrid ice damage, and may inflict Stop on all enemies.
Lava Wave 	Active Ability 	Deals fire magic damage (1.4x) and may inflict Stop (15%) to all enemies.
Rage of Halone	Limit Burst (Thancred)	Deals physical damage, and may inflict Stop to target.
Stasis Sword 	Limit Burst (Xon) 	Deals physical damage, may inflict Stop to one enemy, and enables the user to evade two physical damage taken up to 2 turns.
Roar 	Active Ability 	Inflicts Stop (30%) to all enemies.
Stasis Sword 	Limit Burst (Agrias) 	Deals physical damage, and may inflict Stop to all enemies.
Stasis Sword 	Active Ability 	Deals physical damage (2.1x), and may inflict Stop (30%), to target.
Steal Time 	Active Ability 	Inflicts Stop (30%) to target.
Stop 	Enemy Ability 	Inflicts Stop (30%) on target.
Support Hand 	Active Ability 	May randomly use: Short Burst (70%): Stop (30%) for one turn to target; Long Burst (20%): Stop (30%) for three turns to target; Mega Stop (10%): Stop (30%) for five turns to target.
Time Stopper 	Active Ability 	Inflicts Stop (30%) to all enemies.
== Berserk ==
Game Element 	Type 	Effect
Unleashed Chakra	Active Ability	Grants Berserk (ATK+100%, auto-attack only), and increases chance of being targeted (50%), for 3 turns to user.
== Stat Down ==
== Element Weakness ==
FFBE Fire Down Icon.png|Fire Down icon.
FFBE Ice Down Icon.png|Ice Down icon.
FFBE Lightning Down Icon.png|Lightning Down icon.
FFBE Water Down Icon.png|Water Down icon.
FFBE Wind Down Icon.png| Wind Down icon.
FFBE Earth Down Icon.png|Earth Down icon
FFBE Light Down Icon.png|Light Down icon.
FFBE Dark Down Icon.png|Dark Down icon.
== Blink? ==
== Guard ==
In-game, the status goes unnamed, but those unit who gain it have the damage they receive from physical or magical attacks decreased for as long as the status is in effect.
Game Element	Type 	Effect
Earthen Wall	Evocation (Golem)	Decreases physical damage taken (50%) for 1-2 turns to party.
== Singing/Dancing ==
== Provoke ==
The Provoke status increases the user's likelihood of being targeted by enemy attacks.
Game Element 	Type 	Effect
Bring It On 	Active Ability	Grants damage mitigation (50%) and increases chance of being targeted (80%) for 3 turns to user.
Fish 	Active Ability	Increase the user's chance of being targeted (100%) for 1 turn.
Flash 	Active Ability	Increase the user's chance of being targeted (70%) for 3 turns.
Pre-chorus 	Active Ability	Increases LB gauge fill rate (150%) for 3 turns to party, but increases the user's chance of being targeted (30%) for 3 turns.
Provoke 	Active Ability	Increase the user's chance of being targeted (70%) for 3 turns.
Rash Impulse 	Active Ability	Deals physical damage (4.8x) and inflicts Paralyze (100%) to target. It also increases the user's chance of being targeted (100%) for two turns.
Unleashed Chakra	Active Ability	Grants Berserk (ATK+100%, auto-attack only), and increases chance of being targeted (50%), for 3 turns to user.
== Reflect ==
Units that have the Reflect status will have magic bounce off them, and instead affect the caster. There are some spells that cannot be reflected at all.
Game Element	Type 	Effect
Reflect 	Green Magic 	Reflect 1 magic spell taken for 3 turns to target.
Ruby Light 	Evocation (Carbuncle)	Reflect 1 magic spell taken for 2 or 3 turns to party.
== Regen ==
Regen is a status that constantly restores HP, once per turn as long as the status is in effect. Some units automatically gain the status upon entering battle due to their passive traits.
Regen-type abilities do not stack, only the strongest one is active. Using an ability that grants Regen again only refreshes the duration.
Game Element 	Type 	Effect
Aqua Refresh 	Passive Ability	Auto-heal (60 HP, 1.2x) and recover MP (5%) per turn.
Auto-Regen 	Passive Ability	Auto-heal (120 HP, 0.6x) per turn.
Cover 	Active Ability 	Heals (1000 HP, 10x) and refresh (10 MP, 0.2x) for 3 turns to party.
Deliverance 	Passive Ability	Increases ATK/DEF by 20%, and auto-heals (120 HP, 0.6x) per turn.
Emergency Regen 	Passive Ability	Auto-heal (120 HP, 0.6x) per turn when HP drops below 10%.
Light's Blessing	Passive Ability	Auto-boosts ATK/MAG by 20% during battle, and auto-heals (120 HP, 0.6x) per turn.
Perfect Balance 	Active Ability 	Skips next turn, but increases ATK/DEF by 40%, auto-heals (15x) and recovers MP (0.65x) to user for 3 turns.
Pretty Aura 	Passive Ability	Auto-heals (120 HP, 0.6x) per turn.
Regen 	White Magic 	Heals (400 HP, 2x) over 3 turns to one ally.
Regenerate 	Active Ability 	Heals (1150 HP, 8x) for 3 turns to party.
Reis's Wind 	Active Ability 	Heals (800 HP, 11.5x) for 3 turns to party.
Resurrection 	Passive Ability	Auto-heal (1800 HP, 1x) per turn.
White Knight 	Active Ability 	Increases DEF by 40% and heals (500 HP, 4x) for 3 turns to party.
Zealous 	Passive Ability	Auto-heals (200 HP, 6x) per turn.
== Refresh ==
Refresh is a beneficial status that causes MP to be recovered each turn.
Game Element 	Type 	Effect
Aqua Refresh 	Passive Ability	Auto-heal (60 HP, 1.2x) and recover MP (5%) per turn.
Auto-Refresh 	Passive Ability	Recover MP (5%) per turn.
Bless 	Active Ability 	Grants Refresh (10 MP, 0.1x) for 3 turns to party.
Cover 	Active Ability 	Heals (1000 HP, 10x) and refresh (10 MP, 0.2x) for 3 turns to party.
Haunting Guard 	Passive Ability	Increases ATK/MAG/SPR (15%) and recovers MP (3%) per turn.
I'll never die! 	Passive Ability	Recover MP (10%) per turn.
Magic Martyr 	Active Ability 	The user takes damage (500), but grants Refresh (10 MP, 0.3x) for 3 turns to party.
Mind Charge 	Passive Ability	Recover MP (3%) per turn.
Perfect Balance 	Active Ability 	Skips next turn, but increases ATK/DEF by 40%, auto-heals (15x) and recovers MP (0.65x) to user for 3 turns.
Shroud of Saints	Passive Ability	Recover MP (5%) per turn, and decreases chance of being targeted (50%).
== Auto-revive ==
Units with the Auto-revive status will revive automatically if they are Knocked Out.
Game Element 	Type 	Effect
Dark Favor 	Active Ability	Auto-revive (90% HP) for 3 turns to user.
Flinchproof Martyr 	Active Ability	Auto-revive (1% HP) for 5 turns to user.
Indomitable 	Active Ability	Auto-revive (50% HP) for 1 turn to user.
Keep it up! 	Active Ability	Auto-revive (30% HP) for 3 turns to target.
Leap 	Active Ability	Among the various ability sets it enables, Reraise grants Auto-revive (80% HP) for 3 turns to one random party member.
Live Giver(Awaken +2)	Active Ability	Recover the target's HP/MP (100%), increases its wind resistance (70%) and grants it Auto-revive (80% HP) for 3 turns, but the user is instantly Knocked Out.
Sacred Song 	Active Ability	Increase ATK/DEF (80%) and grants Auto-revive (80% HP) for 3 turns to user.
Undying Wish 	Active Ability	Auto-revive (80% HP) for 3 turns to target.
== Limit Burst up ==
Units with the status receive an increase in their Limit gauge fill rate, usually by 100%, as long as the status is in effect.
Game Element 	Type 	Effect
Blood Rage 	Passive Ability 	Increase LB gauge fill rate (100%) for 2 turns when HP drops below 33%.
Encourage 	Active Ability 	Increases LB gauge fill rate (200%) for 5 turns to user.
General Battlecry 	Active Ability 	Increase ATK/MAG (50%) and LB gauge fill rate (50%) for 3 turns to party.
Hyper 	Item 	Increase LB gauge fill rate (100%) for 3 turns to target.
Limit Gather 	Active Ability 	Deals physical damage (1.8x) with ignore DEF (25%) to target, and increases the user's LB gauge fill rate (200%) for 5 turns.
Madness Rush 	Active Ability 	Does three physical damage (4.2x) attacks to random enemies, and increases LB gauge fill rate (100%) for 3 turns to user.
Maintenance 	Active Ability 	Increase LB gauge fill rate (100%) for 3 turns to user.
Miracle Battle KissPretty Battle Kiss	Limit Burst (Tilith)	Heals some HP, increases LB gauge fill rate (100%) for 3 turns, and removes Poison, Silence and Paralyze, to target.
Power Charge 	Active Ability 	Increases LB gauge fill rate (200%) for 5 turns to user.
Pre-chorus 	Active Ability 	Increases LB gauge fill rate (150%) for 3 turns to party, and increase the user's chance of being targeted (30%) for 3 turns.
== Stat Up ==
== Element Resist ==
FFBE Fire Up Icon.png|Fire Up icon.
FFBE Ice Up Icon.png|Ice Up icon.
FFBE Lightning Up Icon.png|Lightning Up icon.
FFBE Water Up Icon.png|Water Up icon.
FFBE Wind Up Icon.png|Wind Up icon.
FFBE Earth Up Icon.png|Earth Up icon.
FFBE Light Up Icon.png|Light Up icon.
FFBE Dark Up Icon.png|Dark Up icon.
== Knocked Out ==
== Doom ==
== Gallery ==
FFBE Berserk Status.png|Berserk.
FFBE Blind Status.png|Blind.
FFBE Blink Status.png|Blink.
FFBE Doom Status.png|Doom.
FFBE KO Status.png|Knocked Out.
FFBE Paralysis.png|Paralyze.
FFBE Petrify Status.png|Petrify.
FFBE Poison Status.png|Poison.
Category:Status effect lists
Category:Final Fantasy Brave Exvius