Dimitri Alexandre Blaiddyd

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==Summary==
Dimitri Alexandre Blaiddyd is one of the main protagonists in Fire Emblem: Three Houses, alongside Edelgard, Claude and Byleth. He is the crown prince of the Holy Kingdom of Faerghus and the house leader of the Blue Lions. Dimitri is a courteous and refreshing young man who embodies chivalry, yet carries a darkness deep within. His favored weapon is the spear, and he possesses incredible strength thanks to his minor Crest of Blaiddyd of the Ten Elites.
==Powers and Stats==
Tier: At least | At most 
Key: Pre-Timeskip | Post-Timeskip
Name: Dimitri Alexandre Blaiddyd, Dimitri, The Boar Prince, The Tempest King, The Savior King
Origin: Fire Emblem: Three Houses
Gender: Male
Age: 17 (Pre-Timeskip) | 22 (Post-Timeskip)
Classification: Human, Noble, Crest-Bearer, Student of Garreg Mach Monastery, House Leader of the Blue Lions | King of the Holy Kingdom of Faerghus
Powers and Abilities:
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|-| Pre-Timeskip = Superhuman Physical Characteristics, Weapon Mastery (His favored weapon is a lance), Acrobatics, Accelerated Development (Via Royal Lineage), Empowerment (Via Defiant Strength), Magic, Levitation (All magic users can levitate off the ground), Elemental Manipulation (Of the Electricity, Light and Holy variety), Healing, Life Manipulation (Via Nosferatu), Non-Physical Interaction (Can harm phantom soldiers), Damage Boost (His Crest double the strength of his Combat Arts when attacking. Depending on the Magic or Combat Arts, he can deal extra damage to certain type of enemies), Statistics Amplification, is unaffected by damage from terrain via Terrain Resistance, Statistics Reduction (Via Seal Movement), Damage Reduction (Via General and Aegis), Minor Resistance to Magic (Via Resistance +2), Resistance to Death Manipulation (Can nullify instant death effects via General)
|-| Post-Timeskip = Same as before, Damage Reduction (Via Commander and Defensive Tactics), Damage Boost against all foes (His Heroes' Relics in particular can inflict extra damage to all enemies), Statistics Amplification, Limited Transmutation (If someone try to steal and use his Hero Relic without the correspondence Crest, they will be turned into a Demonic Beast), Resistance to Status Effect Inducement (Nullifies instant death effects, status effects, and movement effects via Commander) 
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Attack Potency: At least Town level (15.64 Kilotons. Should be comparable to Pre-Timeskip Edelgard) | At most Multi-Continent level (5.6 Exatons. Can fight and damage Hegemon Edelgard. Has a Heroes' Relic)
Speed: Subsonic movement speed with FTL combat speed and reactions (3.9 c. Comparable to Raphael, who ran from Garreg Mach, to Fodlan's Throat, and back, all within a day. Can leave afterimages with movements. Can keep up with Demonic Beasts, who can keep up with the Immaculate One, who can keep up with those that can dodge her Hoarfrost, an attack that utilizes rays of light), higher attack speed with Brave Weapons | Subsonic movement speed with FTL combat speed and reactions (3.9 c), higher attack speed with Brave Weapons
Lifting Strength: Class K (101.48 Metric Tons. Comparable to Raphael, who can crush a giant rock with his hands. Was stated to be capable of lifting a toppled wagon all by himself and as training, constantly lifts large boulders and carries multiple barrels filled with rock)
Striking Strength: At least Town level (15.64 Kilotons. Should be comparable to Pre-Timeskip Edelgard) | At most Multi-Continent level (5.6 Exatons. Can damage Hegemon Edelgard)
Durability: At least Town level (15.64 Kilotons. Comparable to his Attack Power) | At most Multi-Continent level (5.6 Exatons. Comparable to his Attack Power)
Stamina: High (As a child, he was constantly forced to train by running through the mountains all night in heavy armor. His training usually consists of lifting large boulders, or carrying multiple barrels filled with rocks)
Range: Tens of Meters with Melee Weapons (Can hit opponents from a distance, even with melee weapons), At least Hundreds of Meters with Ranged Weaponry, and Magic (Ranged attacks are capable of hitting opponents from the opposite side of the battlefield), Can retaliates from any distance via the Distant Counter ability
Standard Equipment:
*Steel Lance
*Spear
*Evasion Ring
*Vulnerary
*Areadbhar
*Concoction
Intelligence: Gifted (Like all children in Faerghus, he learned to swing a sword before he learned to write his name. Even prior to attending the Officers Academy, he was able to lead an army to quell a rebellion in the kingdom. During Azure Moon, he was able to take back the kingdom capital, Fhirdiad from the Empire's control, and lead the Holy Kingdom of Faerghus in a war against the Adrestian Empire. After the war was over, he proved to be a competent leader, improving the living situation for orphans, improving foreign relations, and instituting a new form of government in which the people could be free to be active participants. His efforts to lead the Kingdom gave him the title of "Savior King")
Weaknesses: His magic have limited uses per battle. He can be volatile, revenge-driven, bloodlusted and mentally unstable mostly in regards to the events of the Tragedy of Duscar, killers, and Edelgard. Can’t properly control his prodigious strength, resulting in him breaking things by accident. Has a weakness in Axes and Reason Magic. | Using a Hero’s Relic can be taxing on the wielder, wearing away at their soul, and a result of over-usage, can risked the chance in the user transforming into a Demonic Beast.
Notable Attacks/Techniques:
==Gallery==
The_Path_of_Azure_Moon.jpeg
Dimitri_artwork_2.png
FEH_Dimitri_the_Protector.png
The_Savior_King_Dimitri_Render.png
Dimitri_King_of_Faerghus_Heroes.png
FE3H_Post-Timeskip_Dimitri.jpeg
Dimitri_alternate_hair.png
Dimitri_reveal.png
Dimitri reach for her.png
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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