Removed and Unused Content

This page lists content that used to exist but was removed in an update, or content that still exists in the game's files but isn't used.
== Removed Content ==
=== Upgrades ===
Magic Daggers were removed in v0.9.0, as part of the summoning rework. It was replaced by the Magic Scythe upgrade tree, which used to be a summon that was gained from the Heavy Weaponry upgrade from Magic Daggers upgrade tree. This means the following upgrades were removed:
Icon	Name 	Effect 	Path	Replaced By
 	Light Weaponry	Summon a Magic Dagger that seeks out nearby enemies. Magic Dagger deals as much damage as your bullets.	1 	Magic Scythe
 	Heavy Weaponry	Summon a Magic Scythe that orbits around you. Magic Scythe deals as much damage as your bullets. 	2 	Shadowblade
 	Sharpen 	Summon Damage +40% 	2 	Windcutter
 	Dual Wield 	Summon a second Magic Dagger. 	3 	Scythe Mastery
=== Runes ===
Several runes were replaced in v1.0.0:
Icon	Rune 	Effect 	Rank	Replaced By
 	Elemental Shield	After inflicting Freeze or Burn 50 times, gain Invincibility for 1 second per rank (5 seconds max). 	5+ 	Agility
 	Last Stand 	When your HP drops to 1, gain Invincibility for 5 seconds per rank (25 seconds max). Activates once per game. 	10+ 	Premonition
 	Second Wind 	When your HP drops to 1, instantly heal 3 HP. Activates once per game. 	15+ 	Wind Shield
 	Guardian 	Any time you would take lethal damage, instead destroy one of your summons to prevent death. Can activate once per rank per game (5 times max).	15+ 	Body and Soul
== Unused Content ==
===Upgrades===
These upgrades are listed in the game's files, but are not currently available. They have been datamined from the game files (the list was acquired from the asset named DefaultPowerupProfile, at the end of the file).
Modders have reported that these should be available after you've bought all available upgrades (outside of Endless mode), but ATOW there's a bug preventing you from reaching the required level.
It also looks like these upgrades should be infinitely repeatable, as the benefits they offer are tiny and incremental, and would only bring significant benefits if bought multiple times.
Icon	ID 	Name 	Effects 	Notes
 	Adrenaline 	Adrenaline 	Gain 50% Bullet Damage and Fire Rate for the next 60 seconds.	Uses the script AdrenalinePowerup.cs
 	HeavyCaliber	Heavy Caliber	
*Bullet Damage: +0.1
*Move Speed: -0.05 	
 	LargeMag 	Large Mag 	
*Max Ammo: +1
* Reload Rate: -0.05 	
 	LightenLoad 	Lighten Load 	
*Move Speed: +0.1
*Max Ammo: -1 	
 	NightVision 	Night Vision 	
*Vision Range: +0.1 	
 	PeaShooter 	Pea Shooter 	
*Fire Rate: +0.1
*Bullet Damage: -0.05