Technology

Technology are stuff that the player needed to unlock via the Research tab. In the Trade Scenario, they be brought which allows to be unlocked automatically.
Research 	Time (Max)	Requires	Unlocks
Advanced Research Desk 	12h 	
* Research "Electric Grids"
* Find/produce Electronics
* Find/produce CPU Cores	
* Advanced Research Desk
** (Science) 3 Electronics, 1 CPU Core, 10 Metal Alloys, Consumes 20 Power
Antibiotics Production 	12h 	
* Find/produce Grain	
* Antibiotics
** (Fermentation Barrel) 50 Grain > 5 Antibiotics
* Wooden Fermentation Barrel
** (Production) 25 Wood
* Scrap Metal Fermentation Barrel
** (Production) 25 Scrap Metal
Automated Turrets 	5d 	
* Research "Electric Grids"
* Find/produce CPU Cores	
* Laser Turret
** (Defense) 1 CPU Core, 50 Metal Alloys, Consumes 50 Power
* Machine Gun Turret
** (Defense) 1 CPU Core, 50 Metal Alloys, Consumes 40 Power
* Missile Launcher Turret
** (Defense) 1 CPU Core, 50 Metal Alloy, Consumes 30 Power
Brewing 	12h 	
* Find/produce Grain	
* Ale
** (Fermentation Barrel) 100 Grain > 5 Ale
* Wooden Fermentation Barrel
** (Production) 25 Wood
* Scrap Metal Fermentation Barrel
** (Production) 25 Scrap Metal
Brick Rooms 	12h 	
* Research "Construction Basics"
* Research "Metal Refinement"
* Survivor with Construction 3	
* Bricks
** (Furnace) 3 Hay > 5 Bricks
* Brick Fence
** (Defense) 3 Brick, Construction 3
* Brick Fireplace
** (Light & Heat) 10 Sticks, 30 Bricks
* Brick Building Pieces
Carbon Rooms 	12h 	
* Research "Construction Basics"
* Find/produce Carbon Nanotubes	
* Carbon Nanotube Buildings
Cereal Coffee 	12h 	
* Find/produce Grain	
* Coffee
** (Campfire/Cook Stove) 20 Grain > 5 Coffee
Chemical Cloth Synthesis	4d 	
* Find/produce Liquid Fuel
* Survivor with Intellect 4	
* Synthetic Textiles
** (Workbench) 10 Liquid Fuel > 10 Synthetic Textiles
Concrete Rooms 	1d 	
* Research "Construction Basics"
* Survivor with Construction 4	
* Concrete
** (Workbench) 10 Stone > 10 Concrete
* Concrete Buildings
Construction Basics 	1d 	
* N/A 	
* Wood Buildings
* Stone Buildings
* Scrap Metal Buildings
CPU Assembly 	3d 	
* Research "Electronics Crafting"
* Find/Produce CPU Cores
* Survivor with Intellect 3	
* CPU Core
** (Soldering Bench) 25 Silicon, 5 Metal Alloy > 1 CPU Core
Diesel Generators 	6h 	
* Research "Electric Grids"
* Find/produce Liquid Fuel	
* Diesel Generator
** (Power) 20 Liquid Fuel, 10 Scrap Metal, Produces 50 Power
Distillation 	12h 	
* Find/produce Grain	
* Moonshine
** (Distillery) 100 Grain > 5 Moonshine
* Sweet Syrup
** (Distillery) 20 Grain > 10 Sweet Syrup
* Distillery
** (Production) 10 Sticks, 20 Metal Alloys
Electric Grids 	12h 	
* N/A 	
* Power Cell Generator
** (Power) 1 Power Cell, 10 Scrap, Produces 100 Power
* Heater
** (Light & Heat) 5 Metal Alloys, Consumes 4 Power
* Electric Cook Stove
** (Production) 20 Metal Alloys, Consumes 10 Power
* Ceiling Lamp
** (Light & Heat) 3 Metal Alloys, Consumes 1 Power
* Floodlight
** (Light & Heat) 10 Metal Alloys, Consumes 4 Power
* El. Wall Lamp
** (Light & Heat) 3 Metal Alloy, Consumes 1 Power
* Wooden Power Pole
** (Power) 10 Wood
* Metal Power Pole
** (Power) 15 Metal Alloys
* Power Switch
** (Power) 1 Electronics, 10 Metal Alloy
Electric Smelting 	12h 	
* Research "Electric Grids"	
* Metal Alloys (Ore)
** (Furnace / Electric Furnace) 10 Ore > 10 Metal Alloys
* Metal Alloys (Scrap Metal)
** (Furnace / Electric Furnace) 10 Scrap Metal > 10 Metal Alloys
* Electric Furnace
** (Production) 10 Stone, 10 Metal Alloys, Consumes 30 Power
Electronics Crafting 	2d 	
* Research "Electric Grids"
* Find/produce Silicon	
* Electronics
** (Soldering Workbench) 10 Silicon, 10 Metal Alloys
* Soldering Workbench
** (Production) 10 Metal Alloys, Consumes 10 Power
Energy Storage 	1d 	
* Research "Electric Grids"
* Find/produce Electronics	
* Battery
** (Power) 5 Electronics, 20 Metal Alloys
* Low Battery Sensor
** (power) 5 Electronics, 20 Metal Alloys
First Aid Kits 	1d 	
* Find/produce Bandages
* Research "Antibiotics Production"	
* First Aid Kits
** (Workbench) 1 Bandages, 1 Antibiotics > 2 First Aid Kits
Flamethrowers 	12h 	
* Find/produce Metal Alloys
* Find/produce Liquid Fuel	
* Flamethrower
** (Defense) 10 Liquid Fuel, 20 Metal Alloys
Freezers 	1d 	
* Research "Refrigerators"
* Find/produce Electronics	
* Freezer
** (Storage) 2 Electronics, 40 Metal Alloy, Consumes 12 Power
Fuel Mixing 	6h 	
* Find/produce Oils & Fats	
* Liquid Fuel
** (Workbench) 10 Vegetable Oil > 10 Liquid Fuel
Heat Pumping 	2d 	
* Research "Electric Grids"
* Find/produce CPU Cores	
* Fan
** (Light & Heat) 5 Metal Alloys, Consumes 4 Power
* Air Conditioner
** (Light & Heat) 1 CPU Core, 10 Metal Alloys, Consumes 16 Power
Incendiary Traps 	12h 	
* Find/produce Metal Alloys
* Find/produce Liquid Fuel	
* Land Mine
** (Defense) 10 Liquid Fuel, 5 Metal Alloys
Insect Fats 	12h 	
* Find/produce Raw Insect Meat
* Find/produce Cloth	
* Animal Fats
** (Oil Press) 20 Raw Insect Meat, 2 Cloth > 10 Animal Fats
* Oil Press
** (Production) 10 Wood
Laser Pikes 	12h 	
* Research "Weaponsmithing"
* Find/produce Carbon Nanotubes
* Find/produce Power cells
* Survivor with Crafting 3, Intellect 5	
* Laser Pike
** (Soldering Bench) 10 Carbon Nanotubes, 1 Power Cell > 1 Laser Pike
Laser Pistols 	3d 	
* Research "Weaponsmithing"
* Research "Electronics Crafting"
* Find/produce CPU Cores
* Find/produce Power Cells
* Survivor with Crafting 3, Intellect 5	
* Laser Pistol
** (Soldering Bench) 10 Metal Alloys, 1 Power Cell, 1 CPU Core > Laser Pistol
Leather Armor 	1d 	
* Research "Tailoring"
* Find/produce Leather	
* Leather Helmet
** (Tailor Bench) 20 Leather
* Leather Vest
** (Tailor Bench) 40 Leather
* Leather Leggings
** (Tailor Bench) 30 Leather
* Leather Boots
** (Tailor Bench) 20 Leather
Lightning Rods 	3h 	
* N/A 	
* Lightning Rod
** (Power) 10 Scrap Metal
Long Distance Travel 	12h 	
* Find/produce Liquid Fuel	
* Hot-air Balloon
** (Science) 20 Sticks, 10 Metal Alloys, 50 Cloth or Leather
* Exploration
Metal Refinement 	12h 	
* N/A 	
* Metal Alloys (Ore)
** (Furnace or Electric Furnace) 10 Ore > 10 Metal Alloys
* Metal Alloys (Scrap Metal)
** (Furnace or Electric Furnace) 10 Scrap Metal > 10 Metal Alloys
* Furnace
** (Production) 10 Sticks, 20 Stone
Musical Instruments 	1d 	
* Find/produce Metal Alloys	
* Didgeridoo
** (Furniture) 5 Wood, 5 Metal Alloys
* Handpan
** (Furniture) 10 Metal Alloys
Nanotubes Printing 	7d 	
* Research "Electronics Crafting"
* Find/produce Metal Alloys
* Find/produce Liquid Fuel
* Survivor with Intellect 5	
* Carbon Nanotubes
** (3D Printer) 20 Liquid Fuel, 10 Metal Alloys > 10 Carbon Nanotubes
* 3D Printer
** (Production) 5 Electronics, 2 CPU Cores, 10 Metal Alloys, Consumes 20 Power
Oil Extraction 	6h 	
* Find/produce Grain	
* Vegetable Oil
** (Oil Press) 20 Grain > 10 Vegetable Oil
* Oil Press
** (Production) 10 Wood
Orbital Radio 	5d 	
* Complete the "Peculiar Crash Site" Exploration Expedition	
* Orbital Radio
** (?) 1 CPU Cores, 50 Metal Alloys, Consumes 100 Power
* Orbital Antenna
** (?) 2 CPU Cores, 1 Power Cell, 50 Wood, 100 Metal Alloys, Consumes 50 Power
* Landing Spot
** Must be Placed on Very Strong Floors
Pickling 	6h 	
* Find/produce Vegetables	
* Pickled Vegetables
** (Fermentation Barrel) 100 Vegetables > 50 Pickled Vegetables
* Wooden Fermentation Barrel
** (Production) 25 Wood
* Scrap Metal Fermentation Barrel
** (Production) 25 Scrap Metal
Power Cell Assembly 	3d 	
* Research "Electronics Crafting"
* Find/produce Power Cells
* Find/produce CPU Cores
* Survivor with Intellect 4	
* Power Cell
** (Soldering Bench) 30 Metal Alloys, 2 CPU Cores > 1 Power Cell
Pulse Rifles 	3d 	
* Research "Weaponsmithing"
* Research "Electronics Crafting"
* Find/produce Power cells
* Survivor with Crafting 2, Intellect 4	
* Pulse Rifle
** (Soldering Bench) 10 Metal Alloys, 2 Power Cells > 1 Pulse Rifle
Railgun Snipers 	12h 	
* Research "Weaponsmithing"
* Find/produce Carbon Nanotubes
* Find/produce Power cells
* Find/produce CPU Cores	
* Railgun Sniper
** (Soldering Bench) 10 Carbon Nanotubes, 1 Power Cell, 1 CPU Core > 1 Railgun Sniper
Refrigerators 	1d 	
* Research "Electric Grids"	
* Fridge
** (Storage) 20 Metal Alloys, Consumes 8 Power
Sensor Devices 	12h 	
* Research "Electric Grids"
* Find/produce CPU Cores	
* Thermostat
** (Light & Heat) 1 CPU Core, 10 Metal Alloys
* Motion Sensor
** (Defense) 1 CPU Core, 10 Metal Alloys, Consumes 6 Power
* Day/Night Sensor
** (Light & Heat) 1 CPU Core, 10 Metal Alloys
Solar Panels 	6h 	
* Research "Electric Grids"
* Find/produce Electronics	
* Solar Panel
** (Power) 2 Electronics, 10 Scrap Metal, Produces 20 Power
Spaceship Deconstruction	1d 	
* N/A 	
* Allows deconstruction and removal of spaceship debris
Synthetic Armor 	2d 	
* Research "Tailoring"
* Find/produce Synthetic Textiles	
* Synthetic Helm
** (Tailor Bench) 10 Synthetic Textiles, 10 Metal Alloys > 1 Synthetic Helm
* Synthetic Vest
** (Tailor Bench) 30 Synthetic Textiles, 10 Metal Alloys > 1 Synthetic Vest
* Synthetic Leggings
** (Tailor Bench) 20 Synthetic Textiles, 10 Metal Alloys > 1 Synthetic Leggings
* Synthetic Boots
** (Tailor Bench) 10 Synthetic Textiles, 10 Metal Alloys > 1 Synthetic Boots
Tailoring 	12h 	
* N/A 	
* Wood Tailor Bench
** (Production) 10 Wood
* Metal Tailor Bench
** (Production 10 Metal Alloys
* Production of Clothes
Weaponsmithing 	12h 	
* N/A 	
* Bow
** (Workbench) 20 Sticks, 10 Cloth or Leather > 1 Bow
* Crossbow
** (Workbench) 10 Wood, 10 Metal Alloys > 1 Crossbow
* Spear
** (Workbench) 10 Wood, 10 Scrap Metal > 1 Spear
Wind Turbines 	6h 	
* Research "Electric Grids"
* Find/produce Electronics	
* Wind Turbine
** (Power) 1 Electronics, 25 Metal Alloys, Produces 40 Power
Winemaking 	12h 	
* Find/produce Bushfruits	
* Bushfruit Wine
** (Fermentation Barrel) 100 Bushfruit > 5 Wine
* Wooden Fermentation Barrel
** (Production) 25 Wood
* Scrap Metal Fermentation Barrel
** (Production) 25 Scrap Metal
Wooden Fortifications 	1d 	
* N/A 	
* Wooden Fortification
** (Defense) 10 Wood, Construction 2
* Tower
** (Defense) 50 Wood, Construction 2
* Wooden Gate
** (Defense) 50 Wood, Construction 2