Cure V

__NOTOC__
:Restores target's HP.
==Description==
Spell cost: 135 MP
Spell element: 
Magic skill: Healing
Jobs:
* White Mage lvl 61	
==Timers==
Casting Time: 2.5 seconds
Recast Time: 10 seconds
==How to Obtain==
===Dropped From===
:
Name 	Level 	Zone
Lagoon Sahagin 	62-72 	Sea Serpent Grotto
Goblin Alchemist 	65-68 	Cape Teriggan
Goblin Alchemist 	65-68 	Gustav Tunnel
Goblin Alchemist 	66-69 	Labyrinth of Onzozo
Goblin Alchemist 	66-69 	Kuftal Tunnel
Goblin Alchemist 	66-69 	Ifrit's Cauldron
Foreseer Oramix 	71-72 	Ifrit's Cauldron
Yagudo High Priest 	72-74 	Castle Oztroja
Yagudo High Priest 	Unknown	Altar Room
Novv the Whitehearted	66 	Sea Serpent Grotto
Coral Sahagin 	72-74 	Sea Serpent Grotto
 
===BCNM===
These haven't been implemented yet.
:
Name 	Level Cap 	Zone
Cactuar Suave 	(No Level Restriction, 30 minutes, 6 members)	Chamber of Oracles
Come Into My Parlor	(No Level Restriction, 30 minutes, 6 members)	Qu'Bia Arena
E-vase-ive Action 	(No Level Restriction, 30 minutes, 6 members)	Qu'Bia Arena
Infernal Swarm 	(No Level Restriction, 30 minutes, 6 members)	Qu'Bia Arena
==Other Information==
; Formula
: (Healing magic skill / 3) + (MND * 1.5) + 430. Note that the effect of Cure potency enhancing items goes into effect after this. For example, with 276 Healing magic skill and 100 MND, a Cure V would do 672 without any Cure potency gear. With a Light Staff (Cure potency +10%), it would do approximately 739. It should also be noted that your numbers can be different on Lightsday/Darksday, as well as anywhere with Light/Darkness weather.
; Undead
: The Cure line of spells may also be used offensively against Undead mobs.
; Enmity
: The enmity received from Cure V is about equal to that of Cure III, despite the amount of HP that is recovered.
Category:Magic
Category:Healing Magic
Category:Scrolls
Category:White Magic