Slow

Slow (originally Quantoul's slowmorph) was a transmutation spell used by arcane spellcasters that caused one or more targets to move more slowly. Some creatures, such as stone golems and mindwitnesses, had innate magical abilities that mimicked this spell. Ocular adepts, humanoid servants of the Great Mother, the beholder goddess, also had the power of slow.
==Effects==
One or more creatures within close range both from the caster and each other were magically made slower in their actions and reflexes. Targets with high strength of will could resist the effects of the spell, which otherwise lasted for about a third of a minute or longer.
Several spells countered or negated the effects of this spell, including haste, freedom, freedom of movement, and remove paralysis.
==Components==
The spell required verbal and somatic components and a drop of molasses.
==History==
The spell was invented by prolific Netherese arcanist Quantoul in (1833 NY). It was also recorded in the Book of Bats.
==Appendix==
===Gallery===
Slow 3e.png|Symbol of the slow spell from Icewind Dale II.
Slow 3e icon.png|Symbol of the slow spell from Neverwinter Nights series.
Slow 2e.png|Symbol of the slow spell from Baldur's Gate.
===Appearances===
===External links===
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* D&D Beyond
===References===
Category:Transmutation spells
Category:Alteration spells
Category:Chronomancy spells
Category:Universal (province)
Category:Mentalisms
Category:Variations
Category:Quantoul's spells
Category:Bard spells
Category:Chronomancer spells
Category:Sorcerer spells
Category:Wizard spells