Hillbilly

Part Ranger, part Alchemist
Inspired by Tommy Gould who probably didn't think I'd do it.
Class skills: Bluff, Climb, Craft, Disable Device (?), Handle Animal, Heal, Intimidate, Knowledge (Local), Knowledge (Nature), Perception, Perform, Ride, Sense Motive, Sleight of Hand, Survival, Swim
4 + Int mod skill points
1d8 hp
BAB FS/RS/WS
1 +0 +2/+2/+0 Feud
2 +1 +3/+3/+0
3 +2 +3/+3/+1 Concoction
4 +3 +4/+4/+1 Grab By The Chin And Kick In The Rear
5 +3 +4/+4/+1
6 +4 +5/+5/+2
7 +5 +5/+5/+2 Can of Whoop-Ass
8 +6/+1 +6/+6/+2
9 +6/+1 +6/+6/+3
10 +7/+2 +7/+7/+3 Hit So Hard It Killed His Relatives
Concoction: bomb, molotov cocktail, healing?, stank,
Feud: Like a favored enemy, can take enemy family or clan.
Grab By The Balls Chin And Kick In The Ass Rear:
Can of Whoop-Ass
Hit So Hard It Killed His Relatives: Probably not literally
Obviously needs a lot of work...