Spy (Team Fortress Classic)

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==Summary==
The Spy is a playable class in the Team Fortress Classic series of games. His primary role is to infiltrate the enemy's base and perform activities such as killing high value targets or slipping past enemy defenses and acquiring the enemy flag. To assist him with these tasks, the Spy has the ability to disguise himself as members of any team and feign death. In order to take out high value targets, the Spy is equipped with the Knife, which kills an enemy in one hit if the target is backstabbed. He can also use the Tranquilizer Gun to slow down a potential victim in order to make a backstab easier.
He had been hired in 1930 by Redmond and Blutarch Mann to fight over the land left by Zepheniah Mann. Later on, in 1972 he had been hired once more by Gray Mann, and fought against the new mercenaries.
==Powers and Stats==
Tier: At least 
Name: Spy
Origin: Team Fortress
Gender: Male
Age: Unknown
Classification: Human, Mercenary, Spy
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Stealth Mastery, Pressure Points, either Shapeshifting or Invisibility depending on the server settings, Limited Transmutation (Can reveal enemy spy's disguise), Hallucination Grenade, Tranquilizer Gun and Hand Grenades
Attack Potency: At least Small Building level (An elite team of mercenaries, they spent six months hunting down the Administrator’s best, with the TF2 crew considered the rejects and laughing stock of the mercenary world, only losing due to the mercenaries no longer having souls. Their weapons are still capable of harming the post-Gravel War mercenaries)
Speed: Athletic Human with Subsonic to Subsonic+ reaction speed (Comparable to the Sniper)
Lifting Strength: Unknown 
Striking Strength: At least Small Building level (Capable of damaging other classic mercenaries with the crowbar)
Durability: At least Small Building level (Can withstand attacks from their fellow classic mercenaries and should be far superior to the Gravel-War mercenaries 
Stamina: Average
Range: Standard Melee Range. Tens of Meters with Weaponry
Standard Equipment: Knife, Tranquilizer Guns, Double Barrel Shotgun, Nailgun, Hallucination Grenade and Hand Grenade
Intelligence: Gifted (Can easily extort information from a person, and is a convincing actor.)
Weaknesses: None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Team Fortress 2
Category:Characters
Category:Male Characters
Category:Game Characters
Category:Comic Book Characters
Category:Antagonists
Category:Evil Characters
Category:Playable Characters
Category:Spies
Category:Mercenaries
Category:Humans
Category:Assassins
Category:Adults
Category:Elders
Category:Weapon Masters
Category:Stealth Masters
Category:Pressure Point Users
Category:Shapeshifters
Category:Invisibility Users
Category:Transmutation Users
Category:Illusionists
Category:Status Effect Users
Category:Explosion Users
Category:Knife Users
Category:Gun Users
Category:Team Fortress Classic