Chrono commando

The chrono commando is a stolen-tech Allied unit in Red Alert 2 and Yuri's Revenge, obtained when an Allied spy infiltrates an Allied battle lab. In RA2, an Allied barracks is also required to train chrono commandos.
==Overview==
Chrono commandos are specially trained SEAL operatives, equipped with a man-portable Chronosphere device, identical to the one used by chrono legionnaires. Apart from the ability to chronoshift across the map, chrono commandos retain their trademark equipment, namely the MP5 submachine gun and explosive charges.
As with the chrono legionnaire, the longer the distance the unit teleports through, the more time it takes to phase back in, during which time the commando stands frozen and defenseless in the destination point. Also, due to the equipment they wear, they are unable to swim.
Oddly, they will not fire at explosive barrels or ammo crates with their submachine gun, they use explosive charges instead, which is obviously suicidal. The same applies for nuclear reactors and oil derricks. Chrono commandos are vulnerable against air attacks as well as mind control, as their range is just shorter than that of the mind-controlling unit.
They share their voice sets with the Navy SEAL, with the otherwise unused line "A li'l C-4 knockin' at your door" set as the chrono commando's line that is heard by all players when exiting the barracks. The chrono commando is the only stolen tech unit that does this.
== AI behavior ==
Chrono Commandos built by the AI have the following attack patterns:
=== Hard ===
* 2x targeting production buildings
However, since the AI is not programmed to infiltrate an Allied battle lab with their spies, it is impossible to see the AI build Chrono Commandos in normal gameplay.
==Gallery==
File:Chrono_Commando_animation.gif|SHP sprite
===Cameos===
The Chinese non-veteran cameo was not translated.
==Notes and trivia==
*Unlike Tanya and the Navy SEAL, Chrono Commando's explosive charges can not blow up bridges.
**On a related note, buildings destroyed by the Chrono Commando's explosive charges leave survivors behind, unlike the C4 charges of the SEAL and Tanya.
***This is due to the Chrono Commando not using actual C4, but a short-range, high-damage weapon (evident by them not actually entering the structures to destroy them like actual C4-wiedling infantry). This was apparently done to avoid Chrono Commandos destroying buildings before they fully unwarped.
*Whereas the regular Navy SEAL has two uniforms, one for desert and one for snow theaters, the chrono commando uses a third uniform, apparently designed for temperate environments, exclusively.
Category:Red Alert 2 infantry