List of civilization abilities in Civ7

The following is a list of civilization abilities in Civilization VII and its expansions.
== Civilization abilities ==
=== Antiquity Age ===
Ability 	Civilization	Effects
Demokratia 	 	Increased per turn on the Palace.
Dhamma Lipi 	 	You can choose a second Pantheon after unlocking Mysticism.
Gifts of Osiris 	 	Increased on Navigable Rivers.
Goose Societies 	 	All Buildings receive a +1 adjacency for Resources.
Hamarana Council 	 	Infantry Units receive increased Combat Strength when attacking.
Kingdom of Natural Wealth	 	Increased on Resources.
Ksekam Chamnon 	 	Urban Districts on Rivers do not remove the natural yield of the tile.
Nine Provinces 	 	The Capital and new Towns gain an additional Population with their first growth event.
Skies of Itzamna 	 	The Palace gains for adjacent Vegetated tiles.
Twelve Tables 	 	Adds on Districts in the Capital and Towns.
=== Exploration Age ===
Ability 	Civilization	Effects
Apus 	 	Mountain tiles can be worked. Gain additional and on Mountains.
Bokh 	 	When you capture an opposing Settlement, gain the strongest Cavalry Unit you can currently train, but receive -50% towards Settlers. Gain a Victory Point toward the Non Sufficit Orbis Victory for controlled Settlements in the Distant Lands and conquered Settlements in the Homelands.
Great Canon of Yongle	 	+50% in the , but -15 per turn for each Social Policy (not Tradition) slotted.
Medina 	 	Receive for each Rural Population of the City when you create a Specialist. Effect scales with Game Speed.
Moananuiākea 	 	Gain each time a Settlement expands to a Marine tile. Increased on Fishing Boats.
Negara 	 	All Cities except the Capital have an increased Specialist Limit. After the Exploration Age, the Specialist Limit increase goes away, and the Specialists become inactive until you increase the Specialist Limit.
Nepekifaki 	 	Settlements built adjacent to Navigable Rivers gain +2 on River Terrain, but Cities not built adjacent to a Navigable River receive -10% .
Normannitas 	 	Land Units receive +1 Movement when Embarked and Land Units gain adjacent to Coast receive +5 Combat Strength.
Samayam 	 	Gain an additional Trade Route from Trade Agreements.
Siglo de Oro 	 	+15% towards converting a Town to a City, or +30% in Distant Lands.
Tarikh al-Sudan 	 	Increased Resource Capacity in Cities on Navigable Rivers. Your Trade Ships cannot be plundered on Navigable Rivers.
=== Modern Age ===
Ability 	Civilization	Effects
Frontier Expansion 	 	Gain 100 every time you improve a Resource.
Itsaraphab 	 	Grants a Diplomatic Action to immediately become Suzerain of a City-State at a higher cost than Befriending Independents.
Kang Qian Shengshi 	 	Increase , , and from Imported Resources, but decrease from Imported Resources.
Liberté, Egalité, Fraternité	 	You can select the celebration effects of any Government in the Modern Age.
Prosveshchenie 	 	Increased on Urban Districts in Cities. Increased on Urban Districts in Cities on Tundra tiles.
Revolución 	 	Start with a unique Government type, Revolución. This Government has one Celebration effect, granting a large boost of for a set number of turns. Cannot enter any other government type.
River Raids 	 	Receive additional when pillaging buildings or improvements equal to the yield or healing gained. Land units gain the Amphibious keyword, granting no Combat penalties when attacking from embarkation. Costs no Movement to embark and disembark.
== See also ==
* List of civilization abilities in other games
Category:Lists (Civ7)
Category:Unique ability lists