Summons

NOTE: Please don't touch unless to fix grammar mistakes, also if I do start writing, there will be spoilers, this is more like a dump for my plot bunnies of this world as I try to make a coherent story, so don't look if you don't want spoilers I guess. 
IceWings: 
moon themed culture possibly? I feel like it's pretentious to limit celestial worship to just NightWings, I mean, the moons have been there forever and basically everyone uses the "BY THE THREE MOONS WHAT THE F-" so y'know. I actully feel like IceWings would gatekeep moons, they're arrogant like that lmao. And the end with the crown being the source NightWing paranoia is kind of lame in my opinion. Like the IceWings do in fact have many reasons to resent NightWings, like ignoring the huge political and milary blunder of getting their magic stolen by NightWings, there's a knife killing IceWings like yearly or something, not that it justifies being tribist, but having that generational trauma writen off as 'magic' is just irritating. 
NightWings: 
Will break up into two groups in this universe, one which settles in the old NightWing territory refusing to leave, they're master assassins and nearly all specialize in stealth, they come back to the political stage thousands of years when the NightWing-RainWing is established to take advantage of the oppurtunity become a faction for NightWings who don't want to be with RainWings and grow in strength to establish themselves as a power, they'll be big on NightWing superiority. 
MudWings: 
Will remain generally neutral, as Queen Moorhen didn't seem to negative or positive with the Dragonets of Destiny or other MCs in the book that I can recall. Will be the prime grounds for chaos...
RainWings:
Basically what the books present, nothing will be different except there will be a faction of RainWings opposed to the sudden authority now controlling them and forcing them out of the placid but peaceful lifestyle into something that might be more dangerous, like a genuine concern, especially with the increase of trafficking going on due to the Rainforest becoming a hotspot to visit with the new peace. 
SandWings: 
Civil War is over, and while violence isn't necessarily abhorred, rebellion is. The Sandwing Succession has traumatized multiple generations, and I feel like I'm going to make this a huge point in shift of SandWing culture. Honor, Truth, and Compromise are now BIG things, though violence, martial prowess, and cunning are valued. It's more like the entire SandWing people had a realization that the spirit of words is just as important as the the literal definition of the word. Like the spirit of you're actions becomes a big theme in their culture. Like scummy dragons doing good things for their own gain is still scummy. This has made the kingdom much less malleable, but more reliable at the same time if you catch my drift. 
SkyWings: 
I'd imagine it's like late age Rome, very bloody, filled with backstabbing and political games. Strength is valued above all, and reputation is valued above all. overall, very scummy place to be in, very easy to get f***** over by some a*****e. 
SeaWings: 
The way Queen Coral was portrayed makes me very nervous on how I should go about SeaWings. I'd like to play on the very clear rivalry they have with SkyWings, and I want their cultures to be similar and contrasting at the same time. So I guess besides art and poetry being at the forefront, not only is Strength itself valued, but the grace and beauty in which one can perform it. And I guess the means in politics, they have a very big appeal to the masses kind of schtick, and any sign of weakness is like blood in the water. 
also on a side note, let it be known that descent is never a good idea, but in SeaWing and SkyWing society, it's even less advised. Things will not turn out well. 
HiveWings: industrial revolution baby! here come OSHA violations
SilkWings & LeafWings: Allies who now have a monopoly on intercontinental trade, in a tenative trade with skywings and seawings (hooray more space for rivalry). A general dislike for Pantalans on the coast since they have a chokehold on their trade. Some LeafWing Factions which are 'naturalists', and believe that the increased trade is extremely harmful (mostly leaf speakers since they can actually hear the screams of the fallen trees :c)
HiveWings have monopoly on industry. This triangle monopoly keeps each other from actually just bulldozer the others over. (no Skywing or Seawing support = pantalan trd) 
Outside Factions: 
MoonRing's peacemakers: established during the SWS war, fought to keep war out of peaceful areas, all tribes welcomes. Now have chokehold on black market, at odds with nightwing assassins from the splinter group
First: MC: Wulven, establish gist of the universe and the mystery, also establish growth into AU territory later in the story SWS war, will meet Moonring & Pungi couple, their fight for peace, and navigate IceWing culture/politics. The nature of hate and war. See the hints of something deeper lurking in the shadows with assassins and animus magic. (NW splinter group) 
Second: War is over Kaolin POV (similar to Wulven), youngest sib of Queen Moorhen’s third clutch. Generally ignored and considered odd but approachable and reliable opps—. Close with local scavengers and avid explorer. Always happy and interested in everything also maxed out street smarts and political smarts. Pressured into going to JMA to fill their quota of support for intertribal peace. agrees (not going to commit political blunder) and takes opportunity to expand exploring job chances/opportunities. Meets main cast. JMA second gen has grown suprisingly political (who knew putting a bunch of royals in one room would do that) School is now separated in the more tiers, with high tiers being for more specialized education and low tiers being for more common classes. (Not necessarily inferior) 
-moonglade appears (daughter of Moonring and Bloodmoon, not consensually, was protected by Pungi, who premenantly scars Bloodmoon) 
- minty appears
- mantid appears (her and minty have faced the Hive cities, and have come for new life, also aware of darkness but unknowing of the true danger like Strider) 
- Falsehood appears (red herring)
- Abyss apears (hesitant traitor)
- Strider appears (guard, aware of the Contractors) 
- prominence appears (aware of both Contractors and the NW splinter behind them from her father) 
- autumn appears (knows prominence, helps gain SYW Trd support) 
school setting, slowly be informed of the historical aftermaths of the SWS war, learn the fate of some other characters from first. Learn more about the possible evils lurking in the shadows. End year of summer break, all go head to Estray to investigate these Contractors.
Category:Alternate Universes