Chevrolet C10

==Description==
The first generation of Chevrolet C/K trucks were launched in 1959, which introduced a "stepside" and "fleetside" body style (respectively called west-side and fenderside for GMC trucks). Features included independent front suspension providing a car-like ride, and a drop-center ladder frame to lower the cab positioning. The generation also introduced a different set of designations for the various truck sizes. Instead of the 3100 (short 1/2), 3200 (1/2), and 3600 (3/4 ton) model designations, 10, 20, and 30 was used as a replacement respectively. C and K are used to describe the drivetrain of a model, specifically a 'C' vehicle is rear-wheel drive, while 'K' is in four-wheel drive configuration. 
For 1962 models, ball bearing front hubs, torsion bar front suspensions, trailing arm suspension rears were featured. 2 trims were offered, Engine options included the 135 hp 3.9L and 150 hp 4.3L I6, and a 4.6L V8 producing 185 hp. With standard equipment, the C10 fleetsides weighed in at 3570 lbs.
While the first generation of C/K trucks lasted from 1960 to 1966, the C/K line of trucks were actually produced until 2002, seeing 4 generations being made over it's lifespan.
== Asphalt Xtreme ==
===Overview===
The Chevrolet C10 is a high class D pickup introduced in November 2017 as part of the iOS-Android exclusive soft-update group of vehicles after the Porsche Update being the 4th latest vehicle introduced into the game.
Requiring of its blueprints to unlock, the Chevrolet C10 is tied with the Jeep Wrangler Rubicon for having the highest amount of blueprints needed to unlock a Class D vehicle. At rank 5, the starting level of the C10 puts it behind only the Rubicon and Lynx Mad Cat 2018 Turbo. Oil changes are quick, needing only 4 minutes to complete, and cost per change.
The C10 depicted in game appears to be a 1962 fleetside pickup truck heavily modified to resemble a prerunner. It can be inferred that the rendition is rear-wheel drive due to the C10 designation, which is somewhat supported by the C10's drifty handling characteristics. Cosmetically, the C10 appears to be loosely inspired by the Steve McQueen's 1969 Chevrolet C10, especially with the default red decal applied. Modifications include a huge rear wing, a spare tire on the flat bed, a roll cage with a radiator fan attached to the flat bed, fog lights attached to the windshield line, lifted suspension, and a front bulbar. 
Unlike most cars, the Chevrolet C10 has more subtle changes to the body when switching liveries, "SunPro" liveries feature black trim instead of the default chrome, taped headlights, a white roll cage instead of a black one, and a grey radiator fan over the default white. The "Custom Garage" has a completed worn and rusted look, with aged chrome trim, slightly dirty headlights, and a rusty roll cage and radiator.
=== Performance ===
File:Chevrolet C10 MAX.jpg|The Chevrolet C10 at Maximum Level
C10MAXOC.jpg|Overclocked Performance
The Chevrolet C10 is to the pickup archetype the same way the Mini All4Racing X-Raid is to the rally car archetype. By a sizeable margin, the C10 is the undisputed king of the archetype, and is the only pickup in the game that can truly rival and beat the likes of the Lynx DCC 2016-J, and the Polaris RZR XP 1000 EPS. It has the potential to absolutely dominate certain tracks, given that the player is proficient and knows how to use it properly.
The Chevrolet C10's performance statistics can be described as nothing but exceptional for its archetype, boasting very strong long nitro, all in nitro, and maximum airspeeds. Despite this, the C10 lacks the usual pitfalls of pickups by having excellent acceleration for the archetype, but the critical difference that sets the C10 from the likes of the Chevrolet 3100 is that its steering is significantly more responsive, light and predictable. The handling of the C10 is incredibly good, to the point of it being capable of tackling very harsh corners more effectively than even some rally cars. Nitro power is also very strong for its archetype, and with the help of drift-boosting, can help propel the C10 to its maximum speeds, but not as effortlessly as the DCC 2016-J or Polaris. A very crucial ability the C10 has is much like the aforementioned buggies, drift-boosting at the start of races is a viable tactic to build up more speed. This ability is one that very few, if any, pickup shares, and is a tremendously beneficial advantage for early knockdowns at the start of races. 
The C10 does have problems, but they are mostly problems stemming from the characteristics of the archetype. The nitro duration is average for a pickup, which means that it is comparatively shorter than the buggy. Although the handling is far superior than other pickups in cornering, responsiveness, and stability, the C10 is not as responsive and easy to drive as the DCC 2016-J or Polaris, and can sometimes run into physics bugs, but nowhere near as often as most other pickup trucks.
=== Usage ===
The C10 is capped at rank 15 without the use of rank-up tools. At level 15, the C10 renders the Chevrolet Colorado Z71 completely obsolete at the same rank, and is one of the best vehicles in both lap times and multiplayer at this rank. It is important to avoid faster accelerating monster trucks such as the Chevrolet Bel Air, as it is one of the vehicles that can pose a serious threat to the C10 at the start of a multiplayer race. The X-Raid is also a prominent threat, but with a competent driver, the C10 can pull away from the X-Raid on tracks where its stats are advantageous. However it is worth noting that due to the shorter nitro duration and slower acceleration than buggies, the C10 is not as compatible for MP as the DCC 2016-J or Polaris are, especially on the later ranks. 
Level 50 is where the C10 truly comes into its own, as it becomes one of the meta vehicles for airspeed oriented tracks. It can be described as a heavier, more challenging alternative to buggies that trades in acceleration, steering response, and nitro duration in exchange to substantially higher top speed, smaller drift radius, and higher knockdown power. While the lighter buggies may have the advantage on extremely demanding acceleration tracks, the C10 can absolutely rival the top buggies, and in certain situations, crush them in terms of lap time on certain tracks. Nitro management is a bit easier thanks to a higher top speed than that of lower ranks, but a trade off is that drivers may find the speeds hard to control, especially given the fact that pickups have much worse mid-air steering than buggies. Regardless, the C10 is a formidable vehicle when taken to its maximum level. 
===Speed Modifier Approximation===
Being behind only the Colorado Z71, as well as being tied with the Chevrolet El Camino 1980's speed modifier. The Chevrolet C10's top speed is easily competitive within the archetype, and is a crucial piece to the C10's performance. The all-in nitro and airspeed is especially impressive, being far superior than the 3100, DCC 2016-J, and Polaris. 
===Boosters===
* 
Requiring of its own blueprints to activate, the overclock performance of the Chevrolet C10 is its weakest aspect. For some reason the C10 does not seem to benefit that much due to a noticeable smaller increase in performance. While this may not prevent it from being the best pickup when overclocked, and doesn't take as hard of a handling penalty; it does mean that the DCC 2016-J and Polaris will be much more competitive when also overclocked as they do not seem to suffer the limited increase of performance.
* 
The C10 can benefit from the use of an extra tank. Albeit demanding more of the driver's vigilance and skill to manage, it can shed off extra time off of laps, furthering the gap between other vehicles even more. Ultimately, extra tank should be used mainly for hot lapping purposes, and perhaps in some scenarios for multiplayer.
* 
Boosted wheels are not very useful for pickups, and are even less useful for the C10 as it is also backed by its acceleration and drift-boosting abilities. While there isn't any downsides to using it, it is better to be used for buggies and rally cars that benefit from it more.
* 
While nitro recharger doesn't give any disadvantages, it's benefit isn't really that useful for pickups. While there can be specific scenarios that it can be useful, the C10 will have its nitro activated most of the time, making the benefit largely useless.
===Time-Limited Events===
For time-limited event usage, the Chevrolet C10 is a very viable choice that is capable of achieving the fastest times on a good selection of tracks. Although it is heavily reliant on knockdowns at the start, the C10's powerful knockdown ability makes doing so significantly easier than with the Polaris or the Lynx. An added bonus is that it is available for use in all events apart from car specific test drives due to it being a D class car.
While the acceleration, nimbleness, and nitro duration of the top buggies are more advantageous for extreme acceleration-based airspeed tracks such as Urban Playground and Aircraft Boneyard, the C10 can absolutely dominate airspeed oriented tracks. This includes, but is not limited to, Dry Plains, Himalayan Mountains, and Across Waterfalls. The C10's all-round stats allows it to be much more versatile than other pickups, making it a surprisingly effective choice on tracks other archetypes tend to excel on. Buried Ship, Mountain Village, and Temple Race are examples of tracks where the C10 is either not too far behind the best choice for the track, or can compete alongside the best choice. Due to the archetype's limited nitro duration and poor recharge rate when not on the ground, Coachella Valley is strongly unrecommended for the C10.
===Conclusion===
If a driver is familiar with driving buggies, and knows how to do the various drift-boosting and airspeed techniques, the Chevrolet C10 is highly recommended for maxing out. It should be stressed that while the C10 has a steeper learning curve due to a much trickier and less forgiving ride, experienced drivers should be able to tame the C10 into being one of the most powerful cars in the game at maximum performance. Even if maxing the C10 is not possible, it is a very solid vehicle to use at any rank.
=== Blueprint ===
===Career===
The Chevrolet C10 is not required for goals in any career races:
Category:Asphalt Xtreme
Category:Asphalt Xtreme Class D Vehicles
Category:Asphalt Xtreme Pickup Class