Coin Attacks

The ability to release/use coins to various attacks. Sub-power of Coin Manipulation. Variation of Object Attacks.
==Also Called==
*Bag of Nickels (Family Guy)
*Money Attacks
==Capabilities==
The user can release/use coins to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
==Applications==
* Coin Ball Projection: Create and launch spheres of coins.
* Coin Beam Emission: Release beams of coins.
* Coin Blast Attacks: Release coins over a specific target area.
* Coin Bolt Projection: Release low powered projectiles of coins.
* Coin Bomb Generation:: Create bombs/explosions of coins.
* Coin Breath: Discharge coins from the mouth.
* Coin Bullet Projection: Fire in short sequence over a wide area.
* Coin Cutting: Use coins to cut opponents.
* Coin Infusion: Empower and energize anything touched or used (usually a weapon) with coins.
* Coin Pillar Projection: Project coin pillars.
* Coin Spike Projection: Project coin spikes.
* Coin Vortex Creation: Create spiral/vortex of coins.
* Coin Wave Emission: Send out a wave of coins that repels everything.
* Expanding Coin Bolts: Project coins that expands rapidly on contact with an object.
* Formulated Coin Blasts: Release blasts of coins in a form of a creature or object.
* Hand Blasts: Release coin blasts from hands.
* Hidden Attacks: Channel attacks through a medium.
* Missile Generation: Create missiles of coins.
* Omnidirectional Coin Waves: Send out a wave of coins in all directions.
* Optic Blasts: Emit coins from one's eyes.
* Reflective Attacks: Release attacks of coins that can bounce off of any surface.
* Scatter Shot: Release coin blasts that split into multiple fragments.
* Sword Beam Emission: Release coin blasts from swords and other such bladed weapons.
* Wave Motion Blast: Launch a massive wave of coins.
* Zap: A tiny short release of coins to cause pain or discomfort, usually too low-powered to be destructive.
==Associations==
*Attack Creation
*Attack Expansion
*Bullet Hell
*Burst
*Clinging Damage
*Coin Manipulation
*Combat Merging
*Construct Creation
*Force-Field Generation
*Hidden Attacks
*Intangible Attacks
*Invisible Attacks
*Object Attacks
*Oversized Attacks
*Power Augmentation
*Projectile Enhancement
==Limitations==
* Users may not be immune to effects of own blast.
* Firing may be involuntary reaction, or released in constant stream.
* Users will be exhausted when too much energy is used.
* Users may be over-charged/wounded if too much energy is used at once.
* Users need control to avoid unnecessary destruction.
==Known Users==
==Known Objects==
*Bag of Nickels (Family Guy)
*Marksman Revolver (Ultrakill)
==Gallery==
Misaka Mikoto Railgun-0.gif|Mikoto Misaka (Toaru Majutsu no Index/Toaru Kagaku no Railgun) usually attacks her enemies with electromagnetically enhanced coins.
Gotoh (Hunter X Hunter) coins.gif|Gotoh (Hunter X Hunter)
Pay Day PE.png|Meowth (Pokémon) performs Pay Day.
PRDC-Gold Digger.jpg|Gold Digger (Power Rangers Dino Charge)
Griff.png|Griff (Brawl Stars)
V1 coin combat.gif|V1 (Ultrakill) throws coins to ricochet the projectiles and even punches them to attack enemies as long as it has the Marksman Revolver; hitting enemies with ricoshots or by punching coins gives the +RICOSHOT or +FISTFUL OF DOLLAR style indicator.
Category:Powers
Category:Offensive Abilities
Category:Creation
Category:Supernatural Powers
Category:Wealth Powers
Category:Object-based Powers
Category:Metal-based Abilities