Vipergout (Wizard Spell)

By means of this magic, the casting of which involves a piece of snakeskin (or a portion of a dead snake) which is consumed by the magic, the caster instantly teleports snakes to his or her location. These living snakes appear in the caster's mouth, and are vomited forth. They do not choke or otherwise harm the caster, and never attack him. Until the spell expires, they serve the caster, fighting to the death. The snakes are of normal varieties, 2 to 10 feet long, and are 50% likely to be venomous. The first round, 4d6 snakes appear, and for the next 1-3 rounds another 1d6 snakes appear in each round. While the spell is in effect, speech, spellcasting, or pronunciation of magical item activation words on the caster's part is impossible. The caster can breathe and swallow normally, and can freely engage in movement and combat.
Summoned snakes vary in size, coloration, and species, but the DM should roll secretly for the type of snakes that appear, or make up similar types (see table).
While the spell lasts, the caster's control of the snakes cannot be broken by any means except slaying the caster or the snakes— dispel magic and charm magic do not end or overcome the caster's control of the reptiles. Controlled snakes attack or not as the caster wills, switch targets if desired, constrict without harming (or biting), use their coils and jaws to gnaw ropes or turn keys, carry wands to the caster or move other small objects about, and engage in other noncombat activities.
However, a vipergout spell does not empower a snake with special powers, with increased Dexterity or Intelligence, and it cannot force a snake to attack itself.
# Constrictor, AC 6; MV 9; HD 2+2; constrict for 1d4+1.
# Constrictor, AC 7; MV 15; HD 1-1; constrict for 1d4.
# Constrictor, AC 8; MV 12; HD 1+2; constrict for 1d4+1.
# Poisonous, AC 9; MV 15; HD 1-1; bite 1, Type A, B, or C poison.
# Poisonous, AC 7; MV 9; HD 1+1; bite 1-2, Type A, B, or C poison*
# Poisonous Constrictor, AC 8; MV 9; HD 1+2; bite 1-2, constrict for 1d4+1.*
: * Type A: onset 10-30 min., 15/0; Type B: onset 2-12 min., 20/1-3; Type C: onset 2-5 min., 30/2-12; the damage is for a failed/successful saving throw.
Notes: Very rare spell from the Forgotten Realms setting. Known to be in Vaerendroon's Ineffable Enchantments.
Category:Wizard Spells
Category:Spells from Pages From the Mages
Category:Spells
Category:Spell from The Drow of the Underdark
Category:Spells from Wizard's Spell Compendium