Yamask

<tabber>
|-|Yamask=
|-|Galarian Yamask=
|-|Cofagrigus=
|-|Runerigus=
</tabber>
==Summary==
Yamask is a shadow-like Pokémon holding a golden mask that has a face from its time as a human. Due to this past, they retains memories from before they became a Pokémon which they can recall when looking at their mask, often crying longingly. The significance of their mask makes them furious when its taken and those who wear their mask can become possessed. 
Galarian Yamask is the Galarian version of Yamask who is a dual-type Ghost/Ground Pokémon. Unlike its Unovan form, Galarian Yamask is instead a vengeful spirit who has been drawn to a tablet containing cursed engravings. This engraving is known to absorb Yamask's dark power and eventually allowing them to evolve. 
Cofagrigus is a sarcophagus-like Pokémon who often inhabit the ruins of their region, once used as a symbol for the wealth of kings long ago and now abandoned in their place. They have a habit of sealing nearby humans as mummies, oftentimes targeting grave robbers. Despite being the evolved form of Yamask, they have long since forgotten their time as humans, the mask they once carried now attached to their forehead.
Runerigus is a cursed being, often taking the form of an irregularly-shaped clay slab, with an outline of a stylized serpent drawn on it. It was formed when a cursed painting absorbs the spirit of a Yamask. Those that touch its shadowy body will gain the memories behind its painting's creation.
==Powers and Stats==
Tier: At most | | 
Key: Yamask and Galarian Yamask | Cofagrigus | Runerigus
Name: Yamask | Cofagrigus | Runerigus
Origin: Pokémon
Gender: Species has an equal gender ratio
Age: Possibly Thousands of Years OldPokémon Sword and Shield
Classification: Spirit Pokémon | Coffin Pokémon | Grudge Pokémon
Powers and Abilities: 
<tabber>
|-|Yamask=
*Superhuman Physical Characteristics
*Immortality (Type 7. Used to be humans that have perished long agoPokémon Black/White/Black 2/White 2Pokémon X and YPokémon Omega Ruby/Alpha Sapphire)
*Small Size (Type 0. Is 0.5 meters tall)
*Intangibility (Cannot be hit by normal and fighting type moves)
*Non-Physical Interaction (Can interact with and even severely harm Ghost-types who are unaffected by normal type attacks)
*Darkness Manipulation
*Poison Manipulation
*Power Modification (Attacks that make contact with Yamask will change the attacker's ability into Mummy which can further spread if said attacker is attacked again)
*Fire Manipulation (Via Will-O-Wisp)
*Air Manipulation (Via Ominous Wind which creates a gust of repulsive wind)
*Damage Transferal (Via Destiny Bond which causes the opponent to faint when the user does)
*Power Nullification (Via Disable which temporarily prevents the target from using a specific move. Grudge completely removes the power points of a move that knocks out the user, effectively disabling it. Imprison temporarily prevents the target from using any moves that the user is capable of. Heal Block prevents the target from using any healing moves)
*Statistics Reduction (Haze removes all stat changes from targets and allies. Memento causes the user to faint at the cost of severely reducing their target's attacking capabilities. Fake Tears lowers the targets defenses) 
*Statistics Amplification (Nasty Plot raises the user's Special Attack when used. Ominous Wind has a chance to increase the user's various stats when used)
*Forcefield Creation (Protect creates a forcefield which protects the user from any moves that may affect it. Crafty Shield creates forcefield which protects the user and their allies from any status effects that may affect them)
*Social Influencing (Mean Look pins the target with a dark, arresting look preventing them from fleeing)
*Curse Manipulation (Via Curse)
*Durability Negation (Curse inflicts a curse at the target at the cost of the user's health. Said curse deals a proportionate amount of damage after a period of time and will continue until the target perishes)
*Dream Manipulation (Via Nightmare which gives a sleeping target horrible nightmares which harms them physically)
*Illusion Creation (Night Shade causes a target to see a frightening mirage which causes them harm)
*Aura (Dark Pulse allows the user to project their own aura to damage enemies)
Resistance to:
*Poison Manipulation
*Acid Manipulation
*Bug-Type
|-|Galarian Yamask=
*Superhuman Physical Characteristics
*Small Size (Type 0. Is 0.5 meters tall)
*Intangibility (Cannot be hit by normal and fighting type moves)
*Non-Physical Interaction (Can interact with and even severely harm Ghost-types who are unaffected by normal type attacks)
*Power Modification and Power Mimicry (Attacks that make contact with Yamask will cause both parties to switch abilities which can be further transferred if said attacker is attacked again)
*Shadow Manipulation
*Earth Manipulation
*Damage Transferal (Via Destiny Bond which causes the opponent to faint when the user does)
*Power Nullification (Via Disable which temporarily prevents the target from using a specific move. Grudge completely removes the power points of a move that knocks out the user, effectively disabling it)
*Statistics Reduction (Haze removes all stat changes from targets and allies. Memento causes the user to faint at the cost of severely reducing their target's attacking capabilities)
*Forcefield Creation (Protect creates a forcefield which protects the user from any moves that may affect it. Crafty Shield creates forcefield which protects the user and their allies from any status effects that may affect them)
*Social Influencing (Mean Look pins the target with a dark, arresting look preventing them from fleeing)
*Curse Manipulation (Via Curse)
*Durability Negation (Curse inflicts a curse at the target at the cost of the user's health. Said curse deals a proportionate amount of damage after a period of time and will continue until the target perishes)
*Illusion Creation (Night Shade causes a target to see a frightening mirage which causes them harm)
Resistance to:
*Poison Manipulation
*Acid Manipulation
*Rock Manipulation
*Bug-Type
|-|Cofagrigus=
All previous abilities of Yamask except Small Size greatly enhanced
*Statistics Reduction (Via Scary Face)
*Social Influencing (Scary Face stops the target in their tracks and greatly lowers their speed by flashing an extremely intimidating expression)
|-|Runerigus=
All previous abilities of Galarian Yamask except Small Size greatly enhanced
*Memory Manipulation (Those that come into contact with the shadowy parts of its body will receive horrific memories behind the picture carved into it)
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Attack Potency: At most Small City level (Should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains) | Island level (Comparable to other fully evolved Pokémon such as Abomasnow who can make massive hailstormsPokémon X and Y) | Island level (Should be comparable to Cofagrigus)
Speed: Speed of Light (Capable of avoiding Lightning and Light Based Moves) | FTL (Comparable to Golem) | FTL (Should be comparable to Cofagrigus)
Lifting Strength: Unknown
Striking Strength: At most Small City level | Island level | Island level
Durability: At most Small City level | Island level | Island level
Stamina: Superhuman (The average Pokémon is hardwired for battle and can go on fighting for lots of time despite being injured)
Range: Below Standard Melee Range due to size (Yamask is 0.5 meters tall), up to Tens of Kilometers with abilities (comparable to Pokémon who can cast large storms with moves like Rain Dance) | Standard Melee Range, up to Tens of Kilometers with abilities
Standard Equipment: A Mask or Tablet Fragment | None Notable
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Yamask (Pokémon are hard-wired for battle and even in the wild can master many moves and fight a variety of Pokémon with diverse features), Gifted in battle as Cofagrigus and Runerigus (Should be superior to Yamask and are able to consistently fight the majority of other Pokémon, each having their unique characteristics, skills and powers)
Weaknesses: Dark and Ghost type moves for Yamask and Cofagrigus. Water, Grass, Dark, Ghost, and Ice type moves for Galarian Yamask and Runerigus
Notable Attacks/Techniques:
===Abilities===
*Mummy: Yamask and Cofagrigus' primary special ability. When an attacker makes contact with them, their ability is changed into Mummy. This ability will continue to spread until it wears off
*Wandering Spirit: Galarian Yamask and Runerigus' primary special ability. When an attacker makes contact with them, their abilities are switched up. This ability will continue to transfer until it wears off
===Moves===
Note: Only techniques that Cofagrigus, Runerigus or its pre-evolution Yamask can naturally learn will be listed in this profile. No TMs, HMs, or Tutor Moves.
====Via level-up====
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|-|Yamask=
*Astonish: The user attacks the opponent while attempting to scare them. It has a chance to make them flinch.
*Protect: The user surrounds themself with a protective barrier. Its chance of failing rises if it is used in succession.
*Haze: The user emits a haze, which resets all statistics, and has also been used as a smokescreen.
*Night Shade: The user uses their ghostly powers to dupe the target into witnessing a frightening mirage.
*Disable: The user uses its powers to nullify the last move done by their opponent.
*Ominous Wind: The user blows a blast of repulsive and ghostly wind. This has a chance to raise the physical and special attack and defense, as well as speed, of the user, on top of the damage.
*Will O' Wisp: The user shoots a bluish-white flame that burns upon contact.
*Crafty Shield: The user creates a shield that prevents status ailments for them and their entire team.
*Hex: The user fires a hex that inflicts direct damage on opponents; however, against foes under the influence of malignant status conditions (severe burns, paralysis, body-freezing, forcible sleep), the damage is doubled.
*Mean Look: The user fixes a dark, arresting look at the opponent, freezing their actions on the spot and preventing further escape.
*Grudge: The user casts another curse on the opponent. This time, if the user succumbs to their injuries and is defeated, the opponent becomes incapable of using the move that did the user in.
*Curse: The user evokes a curse by reducing as much of half of its own health. The opponent is then "cursed" and gradually sapped of their own health until either unconsciousness or death.
*Shadow Ball: The user hurls a powerful black blob of shadow at the foe, and it has a chance to lower special defense.
*Dark Pulse: The user focuses their negative and violent thoughts into a visibly dark aura, before projecting the aura outwards as an omnidirectional "wave" of dark energy. This may also make the target flinch.
*Power Split: The user pools the strength of them and the opponent, and divides it equally upon the two. This move homes onto the opponent.
*Guard Split: The user pools the durability of them and the target, and divides it equally upon the two. This move homes onto the target.
*Destiny Bond: The user casts a curse on the opponent, linking the opponent's life with their own. If the user is defeated closely within the timeframe in which Destiny Bond was used, the assailant succumbs to the same fate as them.
|-|Galarian Yamask=
*Astonish: The user attacks the opponent while attempting to scare them. It has a chance to make them flinch.
*Protect: The user surrounds themself with a protective barrier. Its chance of failing rises if it is used in succession.
*Haze: The user emits a haze, which resets all statistics, and has also been used as a smokescreen.
*Night Shade: The user uses their ghostly powers to dupe the target into witnessing a frightening mirage.
*Disable: The user uses their powers to nullify the last move done by their opponent.
*Brutal Swing: The user violently swings their body around to damage everything near them.
*Crafty Shield: The user creates a shield that prevents status ailments for them and their entire team.
*Hex: The user fires a hex that inflicts direct damage on opponents; however, against foes under the influence of malignant status conditions (severe burns, paralysis, body-freezing, forcible sleep), the damage is doubled.
*Mean Look: The user fixes a dark, arresting look at the opponent, freezing their actions on the spot and preventing further escape
*Slam: The target is slammed with a long tail, vines, or the like to inflict damage.
*Curse: The user evokes a curse by reducing as much of half of its own health. The opponent is then "cursed" and gradually sapped of their own health until either unconsciousness or death.
*Shadow Ball: The user hurls a powerful black blob of shadow at the foe, and it has a chance to lower special defense.
*Earthquake: The user powerfully shakes the ground, doing massive damage with a massive area of effect.
*Power Split: The user pools the strength of them and the opponent, and divides it equally upon the two. This move homes onto the opponent.
*Guard Split: The user pools the durability of them and the target, and divides it equally upon the two. This move homes onto the target.
*Destiny Bond: The user casts a curse on the opponent, linking the opponent's life with their own. If the user is defeated closely within the timeframe in which Destiny Bond was used, the assailant succumbs to the same fate as them.
|-|Cofagrigus=
Same as Yamask, additionally
*Shadow Claw: The user covers their claws in dark energy and slashes the opponent
*Scary Face: The user flashes an extremely intimidating expression at their opponent to stop them in their tracks, greatly lowering the target's speed.
|-|Runerigus=
Same as Galarian Yamask, additionally
*Shadow Claw: The user covers their claws in dark energy and slashes the opponent
</tabber>
====Via Breeding====
<tabber>
|-|Yamask and Cofagrigus=
*Ally Switch: The user uses its teleportation to switch positions between it and another comrade. While in game, it has the limitations of only switching places with another one of the trainer's Pokémon, this should not be the case in a normal fight.
*Endure: The user braces themself, letting them survive an attack that would otherwise defeat them. This move increases in potential failing unless another move is used in between.
* Fake Tears: The user feigns crying to fluster the target, harshly lowering their Sp. Def stat.
*Heal Block: The user blocks healing from the opponent, including regeneration from items such as potions, magic healing, biological regeneration etc.
*Imprison: The user manifests a psychic seal inscribed with the character 封 (the first kanji of 封 印, which translates to English as "seal") on the target's body, preventing them from using any techniques that the user also has complete knowledge of.
*Memento: The user sacrifices itself to sharply lower the physical and special attack of the opponent. This is pretty much useless in a versus match.
*Nasty Plot: The user stimulates their brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
*Nightmare: The user triggers particularly intense nightmares in the minds of sleeping organisms, potent enough to drain physical health, for the duration of their slumber.
*Toxic Spikes: The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
|-|Galarian Yamask and Runerigus=
*Memento: The user sacrifices itself to sharply lower the physical and special attack of the opponent. This is pretty much useless in a versus match.
</tabber>
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Species
Category:Game Characters
Category:Role-playing Characters
Category:Pokemon
Category:Species
Category:Small Sized Characters
Category:Ghosts
Category:Monsters
Category:Undead
Category:Immortals
Category:Illusionists
Category:Social Influencers
Category:Darkness Users
Category:Fire Users
Category:Air Users
Category:Earth Users
Category:Memory Users
Category:Dream Users
Category:Forcefield Users
Category:Durability Negation Users
Category:Damage Transferal Users
Category:Curse Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Poison Users
Category:Intangibility Users
Category:Power Mimicry Users
Category:Power Modification Users
Category:Power Nullification Users