Paxian Race

The Paxian Race was the common mortal race of the world of Paxia. Being that Paxia is a destroyed world, the vast majority of Paxian people have been killed, with only a few escaping the Paxian Cataclysm. Paxia is notable for having several players that achieved a state of increased power and potential godhood. It is these Paxians who survived into the modern age of Stoneworks.
=== Paxian Phenotypes ===
Paxians look nearly indistinguishable from regular humanoid players. They are usually very dark skinned with greyscale hair, but certain families have paler and more colorful hairstyles. The only distinguishable feature among the Paxians is that their eyes glow very brightly. Paxians also have the innate ability to turn invisible, teleport, and fly without collision, which often frightens players of other races. With this variation of looks and powers, Paxians do not discriminate much based off of looks.
=== Paxian Culture ===
The culture of Paxia was largely based around the powers accumulated by its players and leaders. At first, when the world was small-scale and tribalistic, there was very little division between peoples of different groups. But later, as a select few players grew very politically and spiritually powerful, most of Paxia became rigidly hierarchical and aristocratic. The Paxian nobility eventually separated themselves into a caste system in which the lowest castes would be exploited and brutalized for the profit and pleasure of the highest castes. This came to a head when the emergent goddess Segra defeated her rival Nyar-Helothhodida and launched her conquests over the continent of Lamerid, destroying all opposition and becoming the most powerful single player in the world. 
=== The Paxian Cataclysm ===
The Paxian Cataclysm was the widespread destruction of the world of Paxia. Its causes are completely unknown and unrecorded, even more so than the Jagdasian Cataclysm that ended the subsequent world. However, many Paxians were powerful enough to foresee the imminent destruction of their world, and they were able to escape it into various pocket dimensions and empty spaces within the Veil. The largest survival event of the Paxian Cataclysm came with Iristor's saving of his Paxian Spirits in the pocket dimension of his Purgatorio, as he used his isolated palace to shield himself and his friends from the destruction, and launched the Purgatorio into the Veil as a rogue comet.
=== Modern Paxian Gods ===
There are many modern gods that are confirmed as once being mere Paxian people. Paxians were able to accumulate much more physical power than Jagdasians, Rathnirians, or Eldhamites, and thus were more likely to adopt the mantle of divinity or supernatural being. This is the list of known Paxian entities who have achieved such a rank:
* Entropy (goddess of chaos)
* Skotos (god of seasonal death)
* Fankt Chwonki (god of partying)
* Scranta Sauce (god of gift giving and gambling)
* Segra (goddess of war)
* Segra's 11 Siblings (minor spirits)
* Iristor (old and wise lord of time)
* Iristor's Paxian Spirits (minor spirits)
* StoneyStoner (lowly messenger for other gods)
* GubeyGuber (Abexilas messanger equivilant)
Importantly, most gods of Rathnir and Eldham are not Paxians. Paxians tend to manifest more physically and literally than Rathnirian and Eldhamite gods, who require a mortal intermediary messenger for communication to players. Some, including Segra, have speculated that all the gods are some variation of Paxian spirits and souls, but this does not seem to be true based on their amorphous and nonphysical nature.
Category:Traveler's Era