Rules: Stargates

Rules for Stargates 
Stargates exist on a number of planets, particularly those whom originated in from the Stargate Universe during the Grand Unification event. Furthermore, with proper technology advances, additional Stargates can be created and added to the Stargate network.
Stargates allow the instantaneous movement of up to Ten (10) Companies or 1000 Soldiers from one planet to another within the Stargate network per game Turn. Due to the size of the Stargates, for game purposes, ONLY soldiers are able to do this, vehicles are unable to transverse the Stargates.
Disassembling or deactivating a Stargate takes one full game turn. It will take Two (2) full game turns to assemble/reactivate a Stargate after it has been disassembled or deactivated. This is to prevent players from using the Stargate to attack and then turn it off for a counter-attack and then turn it back on quickly to attack again.
Stargate Security Measures - Pending
Stargate Defense Measures - Pending
Category:Rules