ChillVampire's Belaran Merchant Game

Be me, DM
Be not me, Warforged barbarian and Warforged Bard
Warforged are not supported by the lore at all but this game is only for a few sessions so I was fine with it
Start off on a small ship that just left Belara going up to the Norvia Stronghold to do some merchanting
PC’s signed up as minor partners in a trading expedition with Rasha Trading Co.
Food, board, and free passage to the Stronghold in exchange for a cut of their profits
They are approached by the captain Treden Rasha who mentions that they should meet the crew and asks them to join him for dinner later that evening
After a brief discussion talking about tying a rope to themselves and jumping overboard to explore the bottom two workers bump into them carrying a box to the bow of the ship
It is left on the top deck and the PC’s decide to check it out
They examine the box and notice that it is unmarked and sealed very tight
After a quick nat 20 to open it without breaking anything they find a giant grey stone
They notice that the stone is completely smooth, has small markings circling around the stone, and that it seems to “attract” both the metallic and nonmetallic parts of their body
They seal the box back up and wait until the evening to speak with the captain about it
When evening comes they sit down with the captain, navigator, and quartermaster to have a nice meal
After some quick introductions and light conversation the PC’s bring up the box
The captain’s and quartermaster’s faces starts to drain as they describe what they found, and when they mention that it was on the top deck the captain accidentally starts to choke on his food
After a quick heimlich by the navigator, a burly oni woman, he runs downstairs screaming for everyone to go topside
The crew is lined up in front of the PC’s to find the two that moved the box
They are not found and the PC’s go down to the cargo hold to see if they can find the stowaways 
While this happens the box is moved back down below the ship and the decks start to be patrolled by the crew on the captains orders
The PC’s go to the cargo hold and immediately find someone with a nat 20 investigation
A 40 minute battle ensues as the two stowaways shoot at the PC’s and hide the the maze of crates
At the end one the PC’s notice a fresh corpse float past a porthole and they run upstairs to investigate
As they ascend the levels they start to notice blood dripping through the floorboards and sounds upstairs, but no yelling or screams
They burst through to topside and notice a giant grey-shelled turtle with tusks sticking out in front of him
The turtle is being ridden by a pale, grey scaled mermaid with her arms outstretched above her
Floating in the air around her is what remains of the crew, flailing around and grasping at their necks
Around them several broken and bloodied bodies lie still
The mermaid turns to look at them, and the session ends there
Category:Writefaggotry