Dingodile

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==Summary==
Dingodile is a recurring antagonist in the Crash Bandicoot series who debuted in Crash 3: Warped. He's a genetically modified hybrid of a crocodile and a dingo with an Australian accent who often works with Dr. Neo Cortex in attempting to eliminate the bandicoots. He's a dangerous mutant with a high affinity for fire and takes great pleasure in burning anything or anyone with his signature flamethrower, no matter how weak the victim is. Despite his devious methods, it's revealed that he actually enjoys cooking and reading.
==Powers and Stats==
Tier: , possibly | At least 
Key: Fifth, Sixth and Seventh Console Generation Canon (Classic Continuity) | Toys for Bob Canon (N. Sane Continuity)
Name: Dingodile
Origin: Crash Bandicoot
Gender: Male
Age: Unknown
Classification: Crocodile and dingo hybrid
Powers and Abilities: Superhuman Physical Characteristics, Toon Force & Elasticity (Can recover from being flattened), Vehicular Mastery, Weapon Mastery, Fire Manipulation, Water Manipulation, and Explosion Manipulation (with his flamethrower), Air Manipulation and Limited Flight (with his vacuum cannon), Forcefield Creation, Bodily Weaponry (via his tail), Self-Sustenance (Type 1; Can breathe in space)
Attack Potency: Island level, possibly Large Island level (Comparable to Crash and has fought him many times) | At least Wall level (Fought against Crash)
Speed: Supersonic+ with Massively Hypersonic+ or higher combat speed and reactions (Can keep up with Crash and track his movements. Can drive/pilot vehicles which are capable of matching Oxide's hovercraft) | Supersonic 
Lifting Strength: Superhuman (Able to lift and throw concrete crates. Should be at least comparable, if not superior to Crash and Coco) | Unknown
Striking Strength: Island level, possibly Large Island level | At least Wall level
Durability: Island level, possibly Large Island level | At least Wall level
Stamina: Superhuman (Able to go on fighting even after taking several hits from Crash and explosions from his backpack)
Range: Standard Melee Range. Up to Tens of Meters with his flamethrower (Portable flamethrowers like Dingodile's can reach up to about 41 meters)
Standard Equipment: A flamethrower that also occasionally shoots water and torpedoes, a vacuum cannon
Intelligence: At least Average, Above Average in terms of Combat/Tactical Intelligence (Skilled marksman with his flamethrower, often utilizing it in various ways and with great precision. Shows similar skill with his vacuum cannon. Said to enjoy croquet, fine literature, and cooking. Runs his own diner, but the food is spectacularly unhealthy and unappetizing. Generally depicted as one of Cortex's more intelligent henchmen, but still tends to be buffoonish and reckless)
Weaknesses: Dingodile's destructive and trigger-happy nature can often lead to his defeat. Attacking him with a solid blow could potentially cause his backpack to react and explode.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Crash Bandicoot
Category:Game Characters
Category:Male Characters
Category:Villains
Category:Antagonists
Category:Playable Characters
Category:Animals
Category:Mammals
Category:Mutants
Category:Hybrids
Category:Reptiles
Category:Fire Users
Category:Water Users
Category:Explosion Users
Category:Gun Users
Category:Forcefield Users
Category:Body Control Users
Category:Vehicular Masters
Category:Weapon Masters
Category:Vehicle Users
Category:Evil Characters
Category:Video Game Characters
Category:Toon Force Users
Category:Regeneration Users
Category:Bodily Weaponry Users
Category:Air Users
Category:Flight Users
Category:Self-Sustenance Users
Category:Weapon Users
Category:Chefs
Category:Reformed Characters
Category:Heroes
Category:Protagonists
Category:Neutral Characters
Category:Flamethrower Users