Brightshade Staff

The Brightshade Staff is a ranged Weapon exclusive to Don't Starve Together, introduced in the From Beyond updates. It is crafted at the Brightsmithy with 3 Pure Brilliance and 6 Brightshade Husks.
When used, the Brightshade Staff fires a homing projectile that deals 10 planar damage and bounces between targets 4 times to hit at maximum 5 times. Planar damage pierces through the protection of worn armor and planar entity protection. If the Brightshade Helm is equipped, the Brightshade Staff will bounce between targets 6 times instead of 4 to hit at maximum 7 times.
When bouncing between targets, the Brightshade Staff's projectile simply prefers to move towards the mob closest to it. The projectile cannot hit the same target twice in a row.
The Brightshade Staff deals 20 planar damage to shadow-aligned mobs instead of 10.
When the Brightshade Staff durability is exhausted, it will not break, but instead can no longer be equipped until repaired. Using a Brightshade Repair Kit will restore the durability to 100%.
== Tips ==
* Once obtained, this weapon is excellent in clearing flocks of Misshapen Bird and Moonblind Crow during the Moonstorm due to the staff deals exactly 10 damage and its projectile's ability to bounce to another target while the birds only have 10 health. Pair it with Brightshade Helm for maximum bouncing potential.
* This weapon also can make the Ancient Fuelweaver fight much easier. The projectiles can bounce and hit both the unseen hands and the Woven Shadows, saving uses on a Weather Pain, while not needing the player to move or aim.
== Trivia ==
*The Brightshade Staff was added in the Taking Root update.
Category:From Beyond
vi:Brightshade Staff