Gold Magnet (PvZ2)

Gold Magnet is a plant obtained in Lost City in Plants vs. Zombies 2. 
Compared to his appearance in the original game, Gold Magnet has been buffed in this game. In addition to collecting coins and gems every 5 seconds, Gold Magnet gains an ability of collecting sun as well. Up to five sun and five coins can be collected by a single Gold Magnet.
Gold Magnet also gains an ability to attract metallic objects much like his downgrade Magnet-shroom. Metallic objects attracted by Gold Magnet takes him 15 seconds to convert it into 50 sun, during this phase Gold Magnet cannot collect coins and sun while he converts the metallic objects. If Gold Magnet attracts Excavator Zombie's shovel, it will take him 5 seconds to convert it into 100 sun instead while Punk Zombie only gives 5 sun.
== Origins ==
Gold Magnet is based on the plant with the same name from the original Plants vs. Zombies.
=== History ===
The PvZ2 iteration of Gold Magnet was first created on May 14th, 2017 as a premium plant. While it retained the original ability of collecting coins, its abilities were akin to Lightning Reed as well as boosting nearby electric plants and its Plant Food ability were damaging all zombies on the lawn.
== Almanac entry ==
== Upgrades ==
=== Plant Food effect ===
When given Plant Food, Gold Magnet attracts up to 20 metallic objects from zombies within his vicinity and converts each of them to 50 sun, 100 sun for shovel and 5 sun for Punk Zombie's head. The maximum amount of possible convertible sun excluding shovels and Punk Zombie's heads are 1000 sun.
=== Enlighten-mint effect ===
When boosted by Enlighten-mint, Gold Magnet will take 2.5 seconds to destroy objects, and his range is increased by 8x10.
== Strategies ==
Due to amount of buffs he receives in this game, Gold Magnet serves as a direct upgrade to Magnet-shroom in almost every way possible, most notably the fact not only he collects coin, but also sun in addition of removing metallic objects from zombies but affects Excavator Zombie, Gold Magnet can also convert metallic objects into 50 sun. The only advantages Magnet-shroom have over Gold Magnet is he is much cheaper have a slightly faster recharge time and his Plant Food ability for those who need DPS.
Gold Magnet shines best in his homeworld Lost City as well as Dark Ages due to the former having abundance of gold tiles, allowing Gold Magnets to collect multiple sun easily in addition of being a counter to Excavator, in which his shovel converts into 100 sun, which is more sun than normal and due to the latter's nighttime settings combined with the presences of Knight Zombies and Zombie Kings, allowing the players to gain some sun from stolen armors.
== Gallery ==
File:GoldMagnetPvZ2.png|HD Gold Magnet
File:GoldMagnetSeedPacket.png|Seed packet without sun cost
File:GoldMagnetSeedPacketSun.png|Seed packet along with imitated version
File:GoldMagnetSeedPacketTexture.png|Seed packet texture
=== Old ===
File:Gold Magnet HD.png
== Trivia ==
* Punk Zombie noticeably gives significantly less sun compared to the rest of metallic objects and shovel, giving 5 sun.
* Like Cactus, Torchwood, Mega Gatling Pea, Gold Magnet in this game has been buffed compared to the first game.
* Gold Magnet's new artwork is entirely drawn as opposed of using textures from other plants.
* Gold Magnet's location in this game is the opposite of Magnet-shroom, while Magnet-shroom is a mushroom that obtained in a nighttime world, Gold Magnet is a plant that is obtained in a world where sun is abundance. 
Category:Support plants
Category:Sun-producing plants
Category:Lost City related
Category:Enlighten-mint Family plants
Category:Recharge plants
Category:Area of effect plants
Category:Instant-kill plants
Category:Remakes