Captain Falcon (Smash Plus)

Captain Falcon is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Representing the F-Zero franchise, Captain Falcon is listed as Fighter #47 in Smash's modified numbering system and is classified as a heavyweight fighter. He is hidden at the start of the game, but can be unlocked through random encounters in Versus Mode or by gaining at least 10 KOs in a single match on either the Big Blue, Mute City (SNES) or Port Town Aero Dive stages.
Captain Falcon is an odd character, as his heavyweight status belies the fact that he has excellent mobility. Able to run and fly through the air with the greatest of ease (even his initial dash motion is somewhat lacking), Falcon is a hard character to pin down. This speed is coupled with excellent kill and punish options, and an above average ground game designed for edgeguarding and finishing off landing opponents. However, Falcon has his fair share of faults. Many of his overall kill moves (most notably the situationally used, if famous, Falcon Punch) are heavily telegraphed and relatively easy to dodge. And while Falcon can punsih careless foes in a hurry, he himself can also be punished, and he lacks the survivability of many heavyweights. His lack of a projectile means he has to get in close, meaning distance zoners can easily avoid him. Opprtunistic is probably the best word to describe Falcon. Find the right moment, and you'll cross the finish line in first. Captain Falcon has two normal jumps and can wall jump.
==Moveset==
===Basic Attacks===
*Neutral Jab- A two hit punch combo followed by a knee strike. However Players can launch into a rapid flurry of punches for additional damage.
*Side Tilt- Falcon delivers a roundhouse kick that can be angled up or down depending on controller input.
*Up Tilt- Falcon performs a standing axe kick straight down in front of himself. If it hits immediately on the initial start of the downward stroke, it will meteor opponents into the ground.
*Down Tilt- Falcon performs a reaching legsweep directly in front of himself. Useful for edgeguarding given its extended lower range.
*Dash Attack- Falcon performs a powerful shoulder block that comes out quickly but has above average endlag.
*Grab & Pummel- Falcon reaches out with one arm and pummels with a simple knee strike. Falcon has below average grab distance.
*Forward Throw- Falcon performs a simple straight punch that pops enemies up for easy combo moves.
*Back Throw- Falcon tosses the opponent over his shoulder and then kicks them in the back to knock them away.
*Up Throw- Falcon holds the opponent up and uppercuts them into the air. Falcons most powerful throw in terms of damage.
*Down Throw- Falcon swings the opponent over his head and performs a one handed bodyslam, popping them up for more easy combo moves.
*Neutral Air- Falcon performs a two hit kick combo, with the first kick leading into the second kick that launches foes.
*Forward Air- Falcon delivers a powerful knee strike that, if it sweetspots, will do massive damage and knockback to foes, but does very little damage if the sweetspot misses.
*Back Air- Falcon performs a backfist behind himself. The low ending lag and easy startup time makes this one of Falcons best approach moves.
*Up Air- Falcon performs an overhead bicycle kick that has good duration in terms of clean hits.
*Down Air- Falcon performs a double foot stomp straight down that can spike foes if it connects right at the beginning of the move.
===Smash Attacks===
*Side Smash- Falcon rears back and throws a lunging backhand punch which has a flame explosion at the end. While it does massive damage if it hits, the startup time makes it best as a punishing tool.
*Up Smash- Falcon performs a two hit 540 degree kick straight in front of himself. Despite its startup lag, it has little endlag and good horizontal range, making it Falcon's chief knockback tool.
*Down Smash- Falcon performs a low sweep roundhouse kick in front of himself followed by a quick back kick behind himself. The back kick does slightly more damage than the front one.
===Special Moves===
*Neutral Special: Falcon Punch- Falcon winds up with a mighty yell of "Falcon PUNCH!" creating a fiery falcon around his fist that sends opponents flying if it connects. A punch started on the ground does slightly more damage than a punch started in the air, while players can also reverse the direction Falcon is facing by tilting the control stick mid-windup (this also slightly increases the damage). A powerful move, but one of the most telegraphed in all the game.
*Side Special: Raptor Boost- Falcon dashes forward a short distance. If he impacts an enemy, then Falcon will deliver a fiery uppercut that knocks the opponent straight into the air. Falcon's primary combo setup on the ground, if used in the air it will be a downward uppercut that spikes opponents if it connects, but leaves Falcon helpless after using it.
*Up Special: Falcon Dive- Falcon leaps upwards in a single flip that goes a good deal of distance. If Falcon encounters any opponent along the way, he will grab them and then blast them away with an explosive throw, bouncing up and able to use the Falcon Dive again. A versatile move with good recovery and a good combo finisher.
*Down Special: Falcon Kick- Falcon launches himself forward with a flaming flying kick. If used in the air, Falcon will descend at a sharp downward angle, landing on the stage with a small amount of endlag. The move does more damage and knockback the earlier it hits an opponent when launched.
*Final Smash: Blue Falcon- Falcon calls in his F-Zero machine, the Blue Falcon, directly in front of him. Any opponent hit by the craft will be sent into cinematic final smash on the track in Port Town, where Captain Falcon proceeds to run over them with the Blue Falcon and send them flying as the Final Smash ends.
===Miscellaneous===
*Entry Animation- Falcon jumps out of the cockpit of the Blue Falcon as it flies into the stage. Once out, Falcon salutes the camera as the machine flies off.
*Idle Animation 1- Falcon leans forward and shakes his fist twice.
*Idle Animation 2- Falcon leans backward and stretches his arms out in a short distance in a sort of kata.
*Side Taunt- Falcon leans forward with his hand outstretched, waving at opponents and saying "Come on!"
*Up Taunt- Falcon kneels down with an angry expression, emitting a fiery aura in the process.
*Down Taunt- Falcon salutes the camera and says his trademark line "Show Me Your Moves!"
*Victory Animation 1- Falcon kneels while briefly emitting a flaming aura.
*Victory Animation 2- Falcon stands next to the Blue Falcon, his back turned to the camera, before turning, smiling, and giving a thumbs up.
*Victory Animation 3- Falcon performs a small hook kick then a roundhouse kick, before ending on a fist pumping pose.
==Playable Skin==
Captain Falcon has an alternate playable skin in the form of Blood Falcon. In addition to the differences in voice acting, the following changes are also made.
*For Captain Falcon's Entry Animation, Blood Falcon will get out of the Blood Hawk machine as opposed to the Blue Falcon. This is also the case for Captain Falcon's Final Smash and for Victory Animation 2, which replaces the Blue Falcon with the Blood Hawk.
*For Captain Falcon's 2nd Victory Animation, instead of giving a thumbs up, Blood Falcon will simply turn to the camera and laugh maniacally.
*For Captain Falcon's Down Taunt, instead of "Show Me Your Moves!", he will say, "You've No Chance!"
==How to Unlock==
Captain Falcon can be unlocked any of the following ways.
*Playing versus matches until he randomly shows up as a "Challenger Approaching" fight. Defeat him to unlock him.
*Score at least 10 KO's on a single match on either the Port Town Aero Dive, Mute City SNES or Big Blue stages.
*Unlock him in the Finale of World of Light by defeating him.
*Paying 1,000 Gold in the Shop, where he can randomly appear (though rarely).
Category:Super Smash Bros. Characters
Category:Super Smash Bros. (series)
Category:Smash Plus Characters