Report 20

Report #20
Skillset: Druidry Skill: Pathtwist
 Org: Hartstone Status: Completed Aug 2008
Furies' Decision:
Please see envoy post 581.
Problem: The original desire was to have this heavy power cost demense skill
turned into a regular type demesne effect. However, the solution which ended up
being chosen still did not make this skill viable in a combat setting. One
single path set up in a demesne of 25 rooms is easily avoidable and the target
can simply enter path almost immediately to return back to the original
location.
[A: 0 R: 0] Solution #1: Allow multiple paths to be called, at the cost of 4
 power each. Make the path one way, going from the
 path start to demesne centre.