Prox Drone

The prox drone is a piece of equipment used by the dalmer to give themselves a third person view of their surroundings in a higher quality feed on their HUD screen. The prox drone, when not in use is attached to the dalmer's nape, serving as an extra layer of protection. The drone itself resembles a bat symbol whose extended wings form a crescent moon. Considered an indispensable tool in the dalmer's arsenal, most dalmer use prox drones.
== Construction ==
=== Massive battery life ===
The prox drones battery life is immense, capable of remaining in activity for months at a time without loss of quality in function.
=== Space grade chassis ===
The chassis of the drone is tough, but not indestructible, and other races know that it is a priority target in order to defeat a Dalmer in combat. 
== Limitations ==
The 3rd person view has limitations however, as the drone must always keep the user in sight, to avoid desynchronisation and total loss of vision.
Since Dalmer eyesight is very poor, they generally opt for swapping their eyes for prosthetics they can link with a drone, allowing third person view of the user. The limitation to this technology is that if the drone is destroyed, the user becomes blind.
A common strategy for the other races is to target these drones in combat, and finish the blinded dalmer. There were changes to the technology however, and the user can now snap from the third person view to the first person view quickly. 
== Functions ==
The Prox drone has many functions, most are available when linked with a users HUD.
=== Third person view (TPV) ===
In TPV, the user deploys the prox drone from its nape compartment, it will give the user a third person view of itself as well as give feedback based on environmental data analysis.
=== First Person Mode (FPM) ===
In FPM, the user sees the world in first person, the prox drone is either stored in the users nape compartment or deployed with its camera off. Certain features, such as zooming and actions that require a first person view can only be used in FPM.
== Features ==
The prox has many features to help the user.
=== Inner Ear Corrective ===
The HUD linking with a Prox Drone for a 3rd person view does wonders for a Dalmers’ equilibrium; as a result they almost never fall over or slip. They can as a result jump up very steep cliffs without the use of tools or even their hands for stability.
The result is that besides being physically struck in the optical port or if the drone is struck, the dalmer never experiences loss of balance. They can as a result perform exceptional acrobatics and stunts, though they rarely dedicate themselves to the exercise out of laziness.
=== Auto cartographer ===
The autocartographer is a prox drone feature where the user is in first person mode. The prox drone is deployed above and maps the users surroundings from a birds eye view. The feed is generally linked to the users handheld map or Minimap. 
=== Scouting ===
The drone’s camera is linked to the HUD, and displays information on the minimap such as landmarks, cities, castles and settlements. The drone is linked to the multiple sensors the HUD uses, as such it can show nearby aggressive enemies, and nearby landmarks (in an area of 300 meters), which it then transcribes to the minimap and satmap.
===Scanner technology===
Prox Drone scanners use encephalograms to analyse a target, this gives biological information, context clues and any other situational hints it can based on existing information. Scanner technology is crucial to the HUD.  
Category:Dalmer Technology
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Category:Drone