AbyssWings (Aku00Ikra)

== History ==
As the scorching spread throughout the land, a group of dragons that weren't in support of it decided to flee to the west coast of Pyrrhia. They sought refuge among the SandWings, but were eventually forced to leave after tensions rose between the two groups. They fled to the ocean, where the SandWings wouldn't be able to do harm to them.
According to their religion, their adaptation to the deep sea in such a short time is thanks to the daughter of Serpentinite, who is seen as a goddess. The dragon bestowed upon them the strength to endure the harsh conditions of the deep sea, and gifted them with stingers that allowed them to hunt for food and defend themselves from enemies. The AbyssWings eventually settled in what is now known as the Abyssal Realm.
== Society ==
Abysswings have strict rules and regulations which dictate who can and can not associate with royalty. While there are no restrictions on caste or social status, there are clear rankings and roles assigned to each member of the society. Each dragonet is graded on their abilities and strength, and those who show potential apply to becoming a part of royalty or the military.
Abysswings don't believe in privacy, even lacking a word for it. They are often known to be open about their lives and feelings, even to strangers. This is due to their belief that there is no such thing as a secret, and keeping secrets are on the same level as lying to someone's face. 
The Abysswing military is very loose and open-ended. Due to lacking the threat of war from other tribes, the Abysswing military tends to be more focused on defense and protection rather than aggression or conquest. As a result, their soldiers are given much freedom to determine their own roles and are not subject to strict regulations and rankings, but still must fall into one of categories in the hierarchy listed below.
=== Social Hierarchy ===
The Abysswings have a well-defined social hierarchy. At the top sits the Trenchlord, who leads the tribe and makes important decisions, however they don't hold as much power as a typical tribe leader would.
Next are the High Council, who serve as advisors and lawmakers, overseeing the running of the society and ensuring the fair and just execution of the laws. Below them are the Master of Coin and Keeper of the Realm, responsible for managing the tribe's finances and historic artifacts, respectively.
In the second tier of the hierarchy are the Dragonkeepers, who serve handle matters pertaining to the day-to-day life of the tribe. These dragons are experts in various fields such as trade, agriculture, and economy.
In the third tier are the Guardians, who serve as the tribe's military forces, responsible for its defense and protection. The guardians are trained for defense against other animals and stopping tribal infighting. They include two types of troops: the Sentinels, who serve as the first line of defense, monitoring the realm's borders, and the Strikers, who serve as the tribe's offensive forces, initiating attacks on potential threats.
Beneath the Guardians are the commoners, who serve as the tribe's workforce. Any dragon that does not work for the army or any part of royalty is defined as a commoner.
== Religion ==
Abysswings follow a religion which is nameless due to the lack of other belief systems. They worship Serpentinite. Serpentinite is believed to be the sole dragon that lives above the surface of the water and is in charge of determining the fate of all Abysswings. They believe that Serpentinite killed all other dragon tribes by casting the land above water in flames, burning them to death and incinerating all plants, which are believed to be dragon souls that sank into the soil after death. Due to this, they have adopted a carnivorous diet, and avoid death on materials other than soil.
Category:Tribes (Fanon)
Category:Mature Content
Category:Work in Progress