115417-craftingthe-single-most-demotivating-aspect-of-ws

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I just tried 6 times to hit one of the variants of the Faerybloom Medishot recipe. I even tried a "Sustained Healing" which tells me "Land anywhere in this spot to make..." the additive I chose had the entire "spot" encircled, and it missed.  Are you kidding me??? If you're going to set up arbitrary and stupid rules within the game, at least abide by them.
 
Plus the idea of a learned recipe being slightly different every time you go to make something is absolutely absurd.  Perhaps once I get to 50 and am making tons of gold per day, I can afford to waste it on rolling the dice to make the items I need.  But this is just ridiculous. 
 
For those who can no longer dedicate the time required preparing for raids, crafting and exploring become important attractions within the game. It's sad that the developers were so blinded by their desire to make this a hardcore raiding game that they felt then needed to exclude those of us who don't have the time. 
 
Stupid decisions such as this may determine whether this game is viable long term or not. 
 
Oh, and don't get me started on the "Challenge" rewards system. Does anyone do those anymore...after getting Bag o' Food for the umpteenth time, I finally quit wasting my time.	
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I just tried 6 times to hit one of the variants of the Faerybloom Medishot recipe. I even tried a "Sustained Healing" which tells me "Land anywhere in this spot to make..." the additive I chose had the entire "spot" encircled, and it missed.  Are you kidding me??? If you're going to set up arbitrary and stupid rules within the game, at least abide by them.
 
Plus the idea of a learned recipe being slightly different every time you go to make something is absolutely absurd.  Perhaps once I get to 50 and am making tons of gold per day, I can afford to waste it on rolling the dice to make the items I need.  But this is just ridiculous. 
 
For those who can no longer dedicate the time required preparing for raids, crafting and exploring become important attractions within the game. It's sad that the developers were so blinded by their desire to make this a hardcore raiding game that they felt then needed to exclude those of us who don't have the time. 
 
Stupid decisions such as this may determine whether this game is viable long term or not. 
 
Oh, and don't get me started on the "Challenge" rewards system. Does anyone do those anymore...after getting Bag o' Food for the umpteenth time, I finally quit wasting my time.
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Agreed.
 
Without 3rd party addons to take away the pain (yes, actual physical pain) of doing crafting in this game, I would never craft, which means I would have run out of gold a long time ago just for preparing to raid, let alone gearing up/re-gearing. Without gold, I would have been forced to stop playing Wildstar a long time ago.
 
Whoever thought that the same principle that may work and may even be enjoyable, albeit poorly and inconsistently executed, for pattern discovery, should be re-used for subsequent crafts using that pattern and across all kinds of very different professions, has a screw loose.
 
Worst of all are the bugs in Expert Research, which has now occurred to me in two different professions on two different characters, that put a stop to any further progress in a profession.
 
Also, a recent change to the Challenge reward system, means I no longer do Challenges of any kind, not even on an alt I am slowly leveling.	
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I just tried 6 times to hit one of the variants of the Faerybloom Medishot recipe. I even tried a "Sustained Healing" which tells me "Land anywhere in this spot to make..." the additive I chose had the entire "spot" encircled, and it missed.  Are you kidding me??? If you're going to set up arbitrary and stupid rules within the game, at least abide by them.
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Also, a recent change to the Challenge reward system, means I no longer do Challenges of any kind, not even on an alt I am slowly leveling.
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I just tried 6 times to hit one of the variants of the Faerybloom Medishot recipe. I even tried a "Sustained Healing" which tells me "Land anywhere in this spot to make..." the additive I chose had the entire "spot" encircled, and it missed.  Are you kidding me??? If you're going to set up arbitrary and stupid rules within the game, at least abide by them.
 
They love RNG at carbine and it would be to easy if you hit with every single sub ingredient the correct schematic. Not to mention the books you get at every corner, there would be no purpose for them.  we would need to remove the fail chance on other profession's schematics as well because otherwise people scream how unfair it is, if you make it 100% success. 
 
Plus the idea of a learned recipe being slightly different every time you go to make something is absolutely absurd.  Perhaps once I get to 50 and am making tons of gold per day, I can afford to waste it on rolling the dice to make the items I need.  But this is just ridiculous. 
 
there's no tons of money to be made till drop 3 with the technologist update and giving them finally a expert research tree. And if you didn't stock up by then on current mats, or have 6 alts with other crafting professions fully maxed out, you won't make money either. Any other crafting professions makes 5x the amount a current technologist does at 50/expert. However you can make a little bit of change that will cover repair or dying your clothes.
 
 
For those who can no longer dedicate the time required preparing for raids, crafting and exploring become important attractions within the game. It's sad that the developers were so blinded by their desire to make this a hardcore raiding game that they felt then needed to exclude those of us who don't have the time. 
 
Stupid decisions such as this may determine whether this game is viable long term or not. 
 
Oh, and don't get me started on the "Challenge" rewards system. Does anyone do those anymore...after getting Bag o' Food for the umpteenth time, I finally quit wasting my time.
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Think you ought to read this article then about upcoming crafting changes. And then, be very happy :)
 
http://www.mmorpg.com/mobile/features.cfm?read=8996&game=632&ismb=1	
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"CRAFTING:THE SINGLE MOST DEMOTIVATING ASPECT OF WS"?  I suggest you try PvP.   :mellow:
 
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...
 
It is not a puzzle.
 
It is golf minigame.
...
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"CRAFTING:THE SINGLE MOST DEMOTIVATING ASPECT OF WS"?  I suggest you try PvP.   :mellow:
 
Spot on!  
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