Psyche

The Ancient Egyptians believed the god Atum created the world out of chaos, utilizing his own magic.
Psyche is a physical manifestation of the soul or life energy.
They can be shown as characters of their own which appear beside their user.
They can be non-humanoid taking the form of objects such as ships and cars.
They can appear as special abilities.
1. Psyches move according to their user's wishes or commands.
2. A Psyche can choose to interact with the physical world in a tangible way, allowing it to manipulate objects and exert physical force. Alternatively, a Psyche can become intangible, phasing through solid objects and becoming immune to physical harm. 
3. Psyches are ordinarily invulnerable to any harm except against another Psyche.
4. When a Psyche user dies, their Psyche disappears with them, except in some cases.
5. Psyches have a range of operation. The range of operation refers to the distance at which a Psyche can effectively perform its abilities. Close-range Psyches are limited to operating in close proximity to their user, medium-range Psyches can extend their reach to a distance proportional to their user's height, and long-range Psyches can operate beyond their user's height and even travel significant distances.
6. A Psyche's energy or power is inversely proportional to their range of operation.
7. Pneuma, the life energy which Psyches are a visual representation of, makes Psyches stronger. 
8. Psyches are versatile and can be used in a variety of ways. Psyches can be used for combat, defense, transportation, communication, and even healing. The specific abilities of a Psyche will vary depending on the nature of its user.
9. There can only be one Psyche to their user.
10. Psyches can learn and evolve over time.
Category:Information