Fortitude

Fortitude is a saving throw related to a character's ability to withstand damage thanks to his physical stamina. It measures a creature's ability to stand up to physical punishment or attacks against vitality and health, such as poison, paralysis and death magic.
Modifying ability: Constitution
==Fortitude saving spells==
* Flare
* Touch of Fatigue
* Cloud of Bewilderment
* Blindness/Deafness
* Ghoul Touch
* Poison
* Evard's Black Tentacles
* Phantasmal Killer (Partial)
* Contagion
* Shout
* Cloudkill
* Acid Fog
* Circle of Death
* Mass Contagion
* Disintegrate
* Extract Water Elemental
* Orb of Acid
* Hypothermia
* Infestation of Maggots
* Quillfire
* Drown
* Slay Living
* Orb of Cold
* Orb of Electricity
* Orb of Fire
* Orb of Sound
* Flesh to Stone
* Avasculate
* Finger of Death
* Bigby's Clenched Fist (Partial)
* Blindness/Deafness, Mass
* Horrid Wilting
* Greater Shout
* Bigby's Crushing Hand
* Wail of the Banshee
* Weird (Partial)
* Implosion
* Dirge
* Destruction
* Swamp Lung
==High fortitude classes==
*Barbarian
*Cleric
*Druid
*Favored soul
*Fighter
*Monk
*Paladin
*Ranger
*Spirit shaman
*Arcane archer
*Blackguard
*Divine champion
*Dwarven defender
*Eldritch knight
*Frenzied berserker
*Pale master
*Red dragon disciple
*Sacred fist
*Stormlord
*Warpriest
==Low fortitude classes==
*Bard
*Rogue
*Sorcerer
*Warlock
*Wizard
*Arcane Scholar of Candlekeep
*Arcane trickster
*Assassin
*Duelist
*Harper agent
*Invisible blade
*Neverwinter Nine
*Red Wizard of Thay
*Shadow Thief of Amn
*Shadowdancer
*Weapon master
Category:Saving Throws