Master Mode

is a mode in included in DLC Pack.
==Overview==
In Master Mode, most enemies and bosses are powered up by one level, can detect Link's approach easier and regain health over time; however, there is a limit to their health recovery. Stronger, golden versions of enemies are also introduced. Some enemies, such as Lynels, also appear in more areas, including the Great Plateau. Enemies and Treasure Chests may also appear floating in the sky on planks being held by Sky Octoroks, usually containing strong and rare weapons such as the Royal Guard set.
There is ordinarily a mechanism protecting Link from getting killed in one hit by powerful attacks, leaving him alive with a quarter Heart instead unless the total damage would be at least five hearts more than double Link's total health. This protection is not present in Master Mode.
While playing Master Mode, a small Triforce will appear on the bottom left of the screen. Save data for Master Mode is kept separately from Normal Mode. In contrast to Normal Mode, there is only one Autosave slot available.
Some content from Breath of the Wild is carried over to Tears of the Kingdom such as horses registered at the stables and the Picture of the Champions appearing in one's house in Hateno Village. However, this content does not carry over if it has only been unlocked on a Master Mode save file.
==Trivia==
*The Master Mode was originally called Hard Mode during the Expansion Pass announcement.
==Nomenclature==
==Gallery==
File:BotW Master Mode.png|Link fighting powered up Bokoblins in the Great Plateau
File:BotW Master Mode 2.png|Floating Moblin and Treasure Chest
File:BotW Master Mode Loading Screen.png|Master Mode loading screen
==See Also==
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