Magical Girl Zombie

Magical Girl Zombie is a zombie encountered in Penny's Pursuit and Arena in Plants vs. Zombies 2.
When she first enters the lawn, she is in the untransformed state and then walks to the rightmost column of the lawn, stops and does nothing. Once she receives damage by anything no matter how small, she will transform into a magical girl. In this transformed state, she will lift her wand up and perform a magical spell periodically. The magical spell creates a force field along with shooting one energy orb. The strength and width of the force field, along with the power of the energy orb depend on the number of zombies on the lawn.
In the transformed state, she is considered a flying zombie and will bypass all plants, including Tall-nuts. She will move only if her force field is destroyed and will stop again once it's time to perform the magical spell, creating the force field again.
==Origins and appearance==
Magical Girl Zombie is based on magical girl.
In both the transformed and untransformed state, her pet kitty mascot is present on her head.
==Overview==
Magical Girl Zombie absorbs 300 damage per shot. Appearance changes upon absorption of 150 dps (right arm falls off), before dying at 300 dps.
==Almanac entry==
==The magical spell==
In the transformed state, she performs the magical spell once every 10 seconds. Each time that she performs the magical spell, a force field will be created along with shooting one energy orb. The width and toughness of the force field along with the energy orb's power depend on how many zombies are on the screen, which can be classified into three levels.
===Level 1===
When there are 7 or less zombies.
*Force field toughness: 500 dps
*Force field width: 5 lanes
*Energy orb's power: 225 dps on impact (single target), enough to kill regular plants in two shots.
===Level 2===
When there are 8 to 14 zombies.
*Force field toughness: 300 dps
*Force field width: 3 lanes
*Energy orb's power: 500 dps on impact (single target), enough to kill regular plants in one shot.
===Level 3===
When there are 15 or more zombies.
*Force field toughness: 100 dps
*Force field width: 1 lane
*Energy orb's power: 500 dps on impact (3x3 area) , enough to kill regular plants in one shot.
View side-by-side size comparison of all three levels in the gallery section.
==Strategy==
Plants that do piercing damage can bypass her force field and directly hit her. Plants that do splash damage works well too, since her force field is very close to her, the splash damage from the force field being hit can splash on her too. Keep in mind that lobbed-shot plants targets her force-field despite the appearance. Plants that can attack from behind works against her force field as well.
Since her health isn't big, you could one-shot her before she transforms. For example, instant kills or very heavy hitting plants like Citron or Magnifying Grass. Also, her remaining health doesn't change upon transformation, you can make the shot that provokes her into transformation be big (like a melon) so she has lower health upon entering the transformed state which is a lot harder to defeat.
Blover and Hurrikale blow her away entirely in her transformed state.
==Trivia==
*When she is defeated, in any form, her head will fall off and then she will glow and disintegrate gracefully into glowing dust.
*When she is at half health, she loses the right arm instead of left arm like most zombies.
==Gallery==
Magical Girl Zombie Initial HD.png|HD initial state
Magical Girl Zombie HD.png|HD transformed state
Magical Girl Zombie 3 Levels.png|Size of the magical spell levels compared side-by-side
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