Cheats (Dungeon Siege)

This is a complete list of every cheat effect available within , and its corresponding effect.
Obviously this list needs to be properly organized, and not all of them are guaranteed to work while you are playing , press "Enter" (by default) on your keyboard at any time to open up a "Chat Window" on the lower left of your screen. 
You can then type into the "Chat Window" that appears and press "Enter" when you have completed the cheat code or command. Here is the following list of cheat codes and commands with the results labelled next to them on the right that you can use in the "Chat Window".
Code 	Chat Message 	Effect
+SHOOTALL 	"Clicks not required!". 	The person you are controlling no longer needs you to click on enemies to begin hitting / shooting them.
-SHOOTALL 	"Clicks are required...". 	This disables +SHOOTALL's effect(s).
+SNIPER 	"Sniping Enabled!". 	Gives all ranged weapons you wield one hundred meters range.
-SNIPER 	"Sniping Disabled.". 	This disables +SNIPER's effect(s).
+CHECKSINTHEMAIL (or -CHECKSINTHEMAIL) 	"Have you paid your dues?". 	Gives you the max amount of currency in the game (9,999,999 gold).
+SIXDEMONBAG (or -SIXDEMONBAG) 	"Just like your salad bar...". 	Drops three Nature Magic summoning spells (Summon Larch, Summon Furok and Summon Rock Golem) and three Combat Magic spells (Summon Fire Elemetal, Summon Black Drake and Summon Zombie) on the ground next to you.
+POTIONAHOLIC (or -POTIONAHOLIC) 	"Just give me one more potion! I can quit anytime I want. Honest.".	Drops three Super Health Potions and three Super Mana Potions on the ground next to you.
+FAERTEHBADGAR (or -FAERTEHBADGAR) 	"TEH BADSGAR SI TEH MASTAR!@#$". 	Drops eleven randomized items on the floor that have been enchanted to give you +12 Health for each one currently equipped to you.
+DRDEATH (or -DRDEATH) 	"Max Damage!". 	Sets all of your skills and stats to level 150 (this includes your; Strength, Dexterity and Intelliegence levels) and also promotes you to the highest class in the game called "Grand High Siegemaster".
+MAXJOOKY (or -MAXJOOKY, toggle command)	"MAXJOOKY". 	Makes your character model huge.
+MINJOOKY (or -MINJOOKY, toggle command)	"MINJOOKY". 	Makes your character model little.
+ZOOL 	"(Character's Name) is Invincible!". 	Makes your character Invincible.
-ZOOL 	"(Character's Name) is Puny!". 	Makes your character puny (disables +ZOOL's effect(s) on your character).
+XRAYVISION 	"X-Ray Vision Enabled!". 	Turns off (disables) all textures.
-XRAYVISION 	"X-Ray Vision Disabled.". 	Turns on (enables) all textures. Removes +XRAYVISION's effect(s).
+LOEFERVISION 	"Discovery Fog Disabled.". 	Turns off (disables) map Fog.
-LOEFERVISION 	"Discovery Fog Enabled!". 	Turns on (enables) map Fog. Removes +LOEFERVISION effect(s).
+RESIZELABELS 	"Character Label Resizing Enabled!". 	Makes font in-game larger, slightly.
-RESIZELABELS 	"Character Label Resizing Disabled.". 	Makes font in game revert to its default (normal) size. Removes +RESIZELABELS effect(s).
+MOVIE 	"30-Second 30 FPS 'Clip' Movie starting in 10 seconds..." 	Records a Movie.
VERSION 	N/A 	it shows the version of the game.
+RINGS OR -RINGS 	N/A 	Enables / Disables the selected ring.
+MOUSE OR -MOUSE 	N/A 	Removes / Shows interface.
+GUI OR -GUI 	N/A 	it shows the version of the game.
For some cheat codes (such as: +CHECKSINTHEMAIL , for example) will need you to first activate cheat mode by using the + command, or nothing will happen when you enter in a cheat code or command that requires it. Using the - command will turn off cheat mode.
The +MOVIE command will give you around thirty FPS in-game when being used, this will last for about ten seconds.
=Dungeon Siege/Legends Of Aranna: Command Line Arguments=
I have collected many command line arguments for Dungeon Siege/Legends Of Aranna I believe I may actually have all of them listed below. If any arguments are missing comments are appreciated, as well as improved ways of displaying collected infomation.
==Value Types and Meanings of them:==
Boolean: These value types are "True" or "False"
Int: These value types are Whole Numbers.
Path: These value types are file/folder locations.
==Arguments and Descriptions:==
===nosound===
* Value Type: Boolean
* Default Value: False
* Description: Controls all audio.
* Example: nosound=False
===nointro===
* Value Type: Boolean
* Default: False
* Description: Controls whether the intro plays.
* Example: nointro=True
===fullscreen===
* Value Type: Boolean
* Default: True
* Description: Allows for windowed mode.
* Example: fullscreen=True
===height===
* Value Type: Int
* Default: 480
* Description: Controls number of pixels to be rendered height wise.
* Example: height=1080
===width===
* Value Type: Int
* Default: 640
* Description: Controls number of pixels to be rendered width wise.
* Example: width=1920
===bpp===
* Value Type: Int
* Default: 32
* Description: Controls color depth.
* Example: bpp=32
===verifydata===
* Value Type: Boolean
* Default: False
* Description: Verifies the integrity of the executable and resource data when started when true.
* Example: verifydata=False
===vsync===
* Value Type: Boolean
* Default: True
* Description: Controls vertical synchronization.
* Example: vsync=True
===bltonly===
* Value Type: Boolean
* Default: False
* Description: Controls rending mode.
* Example: bltonly=False
===aa_screenshots===
* Value Type: Boolean
* Default: False
* Description: Allows anti-aliasing when taking screenshots.
* Example: aa_screenshots=True
===nospacecheck===
* Value Type: Boolean
* Default: False
* Description: Controls checks on free disk spaces and available memory at startup.
* Example: nospacecheck=True
===simplerender===
* Value Type: Boolean
* Default: False
* Description: Controls multitexturing.
* Example: simplerender=False
===asynccursor===
* Value Type: Boolean
* Default: True
* Description: Controls asynchronous cursor.
* Example: asynccursor=True
===turtle===
* Value Type: Boolean
* Default: False
* Description: Controls auto-disconnects when a player times out.
* Example: turtle=true
===multi===
* Value Type: Boolean
* Default: False
* Description: Controls whether multiple instances can be ran.
* Example: multi=False
===fpslog===
* Value Type: Boolean
* Default: False
* Description: Records FPS to Documents/Dungeon Siege/Logs/Fps.log.
* Example: fpslog=False
===maxfps===
* Value Type: Int
* Default: 0
* Description: Controls maxium number of frames allowed to be drawn per second.
* Example: maxfps=0
===noalttab===
* Value Type: Boolean
* Default: False
* Description: When true prevents Alt+Tab from minimizing the game.
* Example: noalttab=False
===nowinkeys===
* Value Type: Boolean
* Default: False
* Description: When true prevents Windows key shortcuts from minimizing the game.
* Example: nowinkeys=False
===zonematch===
* Value Type: Boolean
* Default: False
* Description: When true prevents games will load in at the zonematch menu.
* Example: zonematch=False
===user_path===
* Value Type: Path
* Default: "%username%\Documents\Dungeon Siege\"
* Description: Specifies the path where game should looks for additional resources.
* Example: user_path="%username%\Documents\Dungeon Siege\"
===keys_path===
* Value Type: Path
* Default: "%username%\Documents\Dungeon Siege\Keys\"
* Description: Specifies the path where game should looks for additional resources.
* Example: keys_path="%username%\Documents\Dungeon Siege\Keys\"
===save_path===
* Value Type: Path
* Default: "%username%\Documents\Dungeon Siege\Save\"
* Description: Specifies the path where game should looks for additional resources.
* Example: save_path="%username%\Documents\Dungeon Siege\Save\"
===shots_path===
* Value Type: Path
* Default: "%username%\Documents\Dungeon Siege\Screen Shots\"
* Description: Specifies the path where game should looks for additional resources.
* Example: shots_path="%username%\Documents\Dungeon Siege\Screen Shots\"
===map_paths===
* Value Type: Path
* Default: "Maps\"
* Description: Specifies the path where game should looks for additional resources.
* Example: map_paths="C:\Program Files\Microsoft Games\Dungeon Siege\Maps\"
===res_paths===
* Value Type: Path
* Default: "Resources\"
* Description: Specifies the path where game should looks for additional resources.
* Example: res_paths="C:\Program Files\Microsoft Games\Dungeon Siege\Resources\"
===mod_paths===
* Value Type: Path
* Default: "%username%\Documents\Dungeon Siege\Mods\"
* Description: Specifies the path where game should looks for additional resources.
* Example: mod_paths="%username%\Documents\Dungeon Siege\Mods\"
===dsdll_path===
* Value Type: Path
* Default: ""
* Description: Specifies the path where game should looks for additional resources.
* Example: dsdll_path="C:\Program Files\Microsoft Games\Dungeon Siege\"
===bits===
* Value Type: Path
* Default: "%username%\Documents\Dungeon Siege\Bits\"
* Description: Specifies the path where game should looks for additional resources.
* Example: bits="%username%\Documents\Dungeon Siege\Bits\"
=Extra=
* notextures = false ;true = prevents textures loading in menu and game.
* sysgamma = false ;false = use in game gamma settings.
* minfps = 30 ;sets game minimum fps.
* fixedfps = 60 ;always play game at this fps.
* always_active = false ;false = pause game if lost window focus.
* always_on_top = false ;true = game window always on top.
* report_perfs = false ;true = report preference used if crash.
* report_errors = false ;true = report errors if occur.
* demo = false ;demo mode, not sure of use.
* test = true ;test mode, possible for debugging.
* noloc = false ;noloc mode, unsure of use.
* force_retail_content = true ;forces retail content in game
* nospacecheck = false ;unsure of use at present
* jip = false ;unsure of use at present
* save_as_text = false ;savegame file is made as readable text.
* save_as_tank = false ;compresses the save game to one file, unreadable.
* netlog = false ;true = logs net connect data.
* netlogappend = false ;true appends the current net log.
* tank_no_paging = true ;unsure at present but may help game performance.
* tank_no_valloc = true ;unsure at present but may help game performance.
* dpnsvr = false ;true = enables Microsoft DirectPlay8 Server handling.
* nocompress = false ;unsure of use at this time.
* min_spec_warning = true ;warns if min specs not met.
Category:Dungeon Siege: Lists