135401-some-advice-for-a-new-player

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1. In my opinion, Warrior is both the easiest to learn Tank and DPS class right now. I would recommend a new player start here. I have personally found Spellslinger to be the most difficult class to master, but I'm old and slow, so maybe it's just me.
 
2. It's the player. All the classes are very mobile.
 
3. Dominion, all the way.
 
4. Jabbithole.com, Wildstar-Roleplay.Com, Curse.com (for your add-on needs) and the Wildstar Wiki
 
5. Be patient. Read everything at least once. Explore and take your time.
 
Welcome to the community!	
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i understand there have been extreme launch difficulties, and am hoping this thread doesn't turn into a "LAUNCH FAIL" hate thread, all of that aside...
 
I am returning to Wildstar - I played beta, but never live.  I intend to play on the NA PVE server.  From everything I've read, DPS classes seem to be pretty well balanced.  However, I'm wondering what veteran players think about class balance, and what they would suggest to a new player.  So, here are few questions for current players, from a nub:
 
1] A: What DPS class would you NOT recommend for a new player, and why?
    B:  What Healer class would you NOT recommend for a new player, and why?
    C:  What Tank class would you NOT recommend for a new player, and why?
 
2]  On single-target "best case scenario" fights, classes seem balanced in DPS.  However, fight mechanics are rarely sit-and-shoot.  Which classes seem to lag behind in mechanic-heavy encounters [or is it all about player ability]?
 
3]  Which faction would you recommend?  Before you say "Play what seems fun!" -- What I find fun is a multi-player, PVE experience -- does one faction over another foster this play-style?
 
4]  What external websites would you recommend to new players?
 
5]  Finally, what advice, tips and/or tricks do you have for new players?	
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			only thing I have herd so far is not to take explorer. no need for them for end game or raids.	
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I have been told the classes are all fairly well balanced and it really does come down to "play what you want." It is apparently more dependent on your build/gear. I have yet to see anyone point out a class that is better or worse at something.
 
Edit: And Dominion is apparently underpopulated, but it's what I picked.
			
				
	Edited October 2, 2015 by Astasia	
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only thing I have herd so far is not to take explorer. no need for them for end game or raids.
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1) A: Stalkers, because they are like the anti-Voltron, the more you hook up the worse they get in raids.
    B: Medic, while simple in approach it seems to take more skill to play one well vs the other healing classes.
    C: Stalker, I really just have a bad taste in my mouth for stalkers.
 
2) It's almost completely player ability.
 
3) Exiles are better.
 
4) jabbithole.com for infos, reddit/r/wildstar for other infos, the class section of this website has great information.
 
5) Be a scientist, don't be hasty on some quests because you can miss one time achievements, don't get discouraged by dungeons and go for gold but finish even if it's only a silver run, try to interrupt and get MoO's 	
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I have been told the classes are all fairly well balanced and it really does come down to "play what you want." It is apparently more dependent on your build/gear. I have yet to see anyone point out a class that is better or worse at something.
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I've read this in a few posts as well, could somebody elaborate on why is this so?
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Big post, many questions.
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