Swimming Alien

==Summary==
The Swimming Alien was a large Xenomorph that is at least primarily aquatic and was encountered by USCMC personnel on Bracken's World. All Xenomorphs can swim, but since these Xenomorphs have no legs and only a lobster-like tail fan and three pairs of pleopods to propel them, it can be said they swim better than their terrestrial cousins.
==Powers and Stats==
Tier: 
Name: Swimming Alien
Origin: Alien
Gender: Unknown
Age: Varies
Classification: Alien
Powers and Abilities: Superhuman Physical Characteristics, Self-Sustenance (Type 1. As per usual, Xenomorphs in this continuity are capable of surviving in spaceAliens: Colonial Marines #3), Adhesive Manipulation (Xenomorphs are capable of creating adhesives to trap opponentsAliens: Labyrinth #3), Bodily Weaponry (Conventional and Unconventional - Teeth, Tail, Acid, etc), Acid Manipulation (As with most iterations of the xenomorph, have acid bloodAliens: Backsplash Part 1, and presumably acidic saliva as wellAliens: Labyrinth #1), Enhanced Senses, Information Analysis, and Telepathy (Xenomorphs have 'Psychic Receivers', of which can pick up 'e-waves' and can assess a creatures physical characteristics through itAliens: Labyrinth #2), Resistance to Acid Manipulation, Electricity Manipulation and Fire Manipulation (Xenomorphs in this continuity are relatively unaffected by flamethrowersAliens: Labyrinth #1 and electricity)
Attack Potency: Wall level (Xenomorphs in this continuity completely overpower the average human, being able to completely slaughter pigs and easily rip out human skulls with their spines still attached with a single hand. easily ripped a human in half)
Speed: Superhuman to Subsonic (Can keep up with speedboatsAliens: Colonial Marines #5, which can reach 60 to 85 mph)
Lifting Strength: Class K (Xenomorphs can easily rip out human skulls with their spines still attached with a single hand which would grant this much energy)
Striking Strength: Wall level
Durability: Wall level (Comparable to attack potency. Can take fire from a UD-4Aliens: Colonial Marines #4 and unaffected by pulse rifle fireAliens: Colonial Marines #6)
Stamina: Unknown
Range: Extended melee range
Standard Equipment: None-Notable
Intelligence: Unknown
Weaknesses: None-Notable
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Large Sized Characters
Category:Acid Users
Category:Bodily Weaponry Users
Category:Self-Sustenance Users
Category:Alien (franchise)
Category:Aliens
Category:Characters
Category:Enhanced Senses Users
Category:Information Analysis Users
Category:Telepaths
Category:Science Fiction Characters
Category:Horror Characters