Larcin

== Larcin ==
Larcin is a Scoundrel agent and is unlocked by default.
== Weapons ==
Name 	Type 	Description 	Fire Rate	Clip Size	Reload Speed	Effective Range	Shot Damages	Throw Damages	Notes
Silence 	Throwable pocket pistol 	Decent damage and efficient at close-range 	Very fast	8 	Very fast 	Close-range 	
* Headshot: 13
* Bodyshot: 10
* Limbshot: 9	
* Headshot: 10
* Bodyshot: 10
* Limbshot: 8	Upon emptying the magazine, Larcin throws his weapon, dealing damage
Cadence 	Burst throwable pocket pistol	2 round burst, good damage and very efficient at close-range	Very fast	14 	Very fast 	Close-range 	
* Headshot: 15
* Bodyshot: 10
* Limbshot: 9	
* Headshot: 9
* Bodyshot: 9
* Limbshot: 8	Upon emptying the magazine, Larcin throws his weapon, dealing damage
Violence	Bladed throwable pistol 	Decent damage and very efficient at close range 	Very fast	4 	Very fast 	Close-range 	
* Headshot: 20
* Bodyshot: 15
* Limbshot: 14	
* Headshot: 60
* Bodyshot: 30
* Limbshot: 23	Upon emptying the magazine, Larcin throws his weapon, dealing a lot of damage
== Expertise ==
Name 	Description
Adieu 	Larcin instantly becomes invisible. Allies close to Larcin on activation get amped up. While invisible, no damage, nor tool of detection can affect Larcin. While invisible, interactions are limited to unlocked doors.
Grande Finale	Larcin instantly creates a zone of smoke. Larcin and his allies become invisible when inside the zone. While invisible, interactions are limited to unlocked doors. Larcin or his allies become visible after shooting or exiting the zone. They become invisible again after 1.5 seconds when inside the zone.
Tour du Monde	Larcin becomes invisible and amped up but leaves a visible trail behind him. Allies close to him on activation get amped up. While invisible, no damage, nor tool of detection can affect Larcin. While invisible, interactions are limited to unlocked doors.
== Passive ==
Name 	Description
Merci Beaucoup!	Larcin's melee attacks steal items from rivals. He will steal the highest-rarity item from the rival.
Keycards and field upgrades will be stolen in descending order of rarity, and keycards are prioritised over field upgrades. The package will be prioritised over all other items, and intel will be stolen if the rival has nothing else.
Souffre-douleur	Larcin makes his rivals drop items when he deals damage that blows their cover. The highest value item will be dropped by the victim. Cannot make the package carrier drop the package.
Pickpocket 	Larcin's melee attacks steal items from rivals while in cover. Melee attack doesn't deal damage while in cover. Melee attacks on rivals won't break cover while in cover. Steals highest value item from rivals. Intel will be stolen when the rival has no items.
== Strategy ==
=== As Larcin ===
* As the only agent who can take items from Rivals without downing them, Larcin benefits from hit-and-runs more than any other agent. Instead of fighting to the death, you can steal an item and escape with your Expertise.
* Be aware that your pistols (except Cadence) cannot deal 100 damage in bodyshots without reloading, even if you hit them with the pistol. Try to land at least one headshot, or initiate the fight with a melee attack (which will also steal an item if using Merci Beaucoup!).
* While you can pass through unlocked doors while invisible, other players can still see the door open. You can use this to your advantage by opening a door but not passing through, tricking them into running through to look for you. 
* You can use the invincibility you gain when you turn invisible to go down a large drop that would normally damage or kill you.
* Turning invisible is more than just a means of escape. You can turn invisible during fights to reposition and attack from new, unexpected angles.
* Pickpocket can be used to check for disguised Rivals without drawing much attention to yourself. However, using this on NPCs will build up Heat, so don't use it too liberally. 
** Just as shooting the VIP will instantly give you maximum Heat, pickpocketing them will build up much more Heat than other NPCs.
** If you steal an item, your target will receive a notification, so prepare for a fight. If you're quick, you can steal multiple items before they break your Cover.
** Red's Naughty List passive will Trace you if you attempt to pickpocket an NPC while she's in range.
=== Against Larcin ===
* Larcin struggles to deal as much damage as other Agents, meaning a fight he can't escape is one he's probably going to lose. Agents such as Yu-Mi and Hans who can Neutralize him to prevent him from turning invisible or Ace and Sasori who can Trace him will have a significantly less frustrating time fighting him.
* Keep Larcin at range if possible, to avoid giving him chances to steal from you.
* Larcin is the only agent capable of stealing the Package from living agents. If you're carrying it, make sure you still have it after leaving a fight with him.
* If he turns invisible, follow any doors that suddenly open on their own, as he is likely passing through.
* Don't always assume he's running away when he turns invisible - he may just be trying to find another angle to attack you from. Listen carefully for the distinctive sound he makes when he reappears.
== Trivia ==
* Larcin's Silence, Violence, and Hans's The Uppercut are the only clip weapons in the game that cannot deal 100 damage in bodyshots with a single clip (including Larcin's thrown pistol).
* If Larcin uses Pickpocket on a NPC, the NPC will not be downed and Larcin's cover will not break, but Larcin will gain part of a heat level for doing so and will not gain any items. However, if Larcin uses Pickpocket on a Rival, Larcin will not gain any heat for Pickpocketing them, even if they have no intel nor items that can be stolen. This can be used to covertly check if a NPC is a Rival or not without breaking your Cover. 
* Larcin's Matelot costume beret says "Touché-Coulé", the French name for the strategy guessing game Battleship.
* Larcin's most famous heist to date was stealing a sailing ship from inside a nautical museum. Nobody knows how he managed to do that.
File:Larcin ~ Silence (L-Side).png|Weapon 1 - Silence (Left Side)
File:Larcin ~ Silence (R-Side).png|Weapon 1 - Silence (Right Side)
File:Larcin ~ Cadence (L-Side).png|Weapon 2 - Cadence (Left Side)
File:Larcin ~ Cadence (R-Side).png|Weapon 2 - Cadence (Right Side)
File:Larcin ~ Violence (L-Side).png|Weapon 3 - Violence (Left Side)
File:Larcin ~ Violence (R-Side).png|Weapon 3 - Violence (Right Side)
Category:Scoundrel
Category:Agent