Iron Flask

The Iron Flask is a Legendary wondrous item which does not require attunement. It is a magical item which is capable of trapping creatures which are not native to the plane of existence on which it is being used. 
It appears that Iron Flasks work differently in Fantasy Australia, as the user is the one to make the DC17 Wisdom check to force the creature into it. Additionally, Iron Flasks are capable of holding more than one creature at a time.
Once trapped, creature in the Iron Flask does not age. However, in Fantasy Australia trapped creatures still have normal bodily functions, rendering the flask an increasingly unpleasant place to be trapped.
As an action, an individual can remove the stopper and release the trapped creature. For one hour, the creature will be friendly to the person who removes the stopper and will follow their commands to the best of their ability. However, after this hour it will return to its usual alignment and behaviour.
An Iron Flask is found in the lair of Grolsch the Beerholder, in the caverns beneath the Crackatinny Brewery. It is taken by Plank after the release of Grolsch, and turns out to contain the Mozzieloth Bungstunger.
==Appearances==
*Episode 9: The Crackatinny Caper Part 2
*Episode 14: Baby Piggy Brayden Part 1 (mentioned)
==External Links==
*Iron Flask at D&D Beyond
Category:Items
Category:Magic Items