Mechs/CGR-PB

==Description==
Punch Bot started as an standard CGR-1A1 of a lance sized merc unit with limited funds available. The first pilot repeatedly threw his 'Mech first into every tough situation hoping to to be able to collect the insurance on the Charger, but the 'Mech just wouldn't die. Eventially the unit realized they could save over 10 tons by replacing the LTV 400 Engine with a GM 380 out of a salvaged Banshee. The then dropped 5 of those tons of the 'Mech's overall weight to keep the same stop speed. The extra tonnage allowed them to embrach Punch Bot's usual tactics with mounting Jump Jets, a ton and a half extra armor and upgraded arm actuators.
Drop Cost Multiplier: 1.16
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Brute: +10% Punch & Kick Damage and +10% Stability Damage (Quirk)
40 	Protected Actuators	Resilience: 40% Crit Resistance (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=100/120S=60 	A=45/45S=16 	A=100/120S=60
Arms/Head	HardPoints	[ 4E ] 	[ 1B ] 	[ 3E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Claws
Medium Laser Diverse Optics
3x Small Laser Diverse Optics	 	
Claws
Medium Laser Diverse Optics
2x Small Laser Diverse Optics
Torso 	Health 	FA=115/160 RA=50/80S=80	FA=140/230 RA=58/115S=80	FA=115/160 RA=50/80S=80
Torso 	HardPoints	 	[ 1S ] 	[ 1B 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Jump Jet (H) 	
Ferro-Fibrous
Engine Core 375
Jump Jet (H)
Endo-Composite	
Jump Jet (H)
Legs 	Health 	A=100/160S=80 	 	A=100/160S=80
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Reinforced Leg 	 	
Reinforced Leg
BOT PAGE || RTVer: HHR 1.4.8 || ID: \Eras\ClanInvasion3061\Uniques\mech\mechdef_charger_CGR-PB.json