Animated Mesh

The Animated Mesh is a Device in Unreal Editor for Fortnite, added in UEFN v22.35 and is unusable in Fortnite: Creative.
To learn more Animation and Cinematics in UEFN visit the official documentation.
<tabber>
|-|Settings=
==All Settings==
All default values have been Bolded.
Option 	Value 	Description
Loop 	True, False 	Loops the animation.
Play Rate 	1.0, Select a Play Rate 	Sets the speed and rate the animation plays at.
Skeletal Mesh	Select a Skeletal Mesh File	Attaches the selected skeletal mesh to the device.
Animation 	Select a Animation File 	Attaches the animation file to the device.
Initial State	Stopped, Reversing, Playing	Determines if the animation is playing initially.
|-|Functions and Events=
==Functions and Events==
Option 	Description
Play 	Plays the animation.
Pause 	Pauses the animation.
Reverse	Plays the animation in reverse.
No settings to display
|-|Verse API=
==animated_mesh_device class==
using { /Fortnite.com/Devices }
Option 	Description
creative_object 	Base class for creative devices and props.
creative_device_base	Base class for creative_device.
This class has no data members
Option 	Parameters	Description
Play 	 	Starts or resumes playback of the animation.
Pause 	 	Pauses playback of the animation.
PlayReverse	 	Starts or resumes reverse playback of the animation.
</tabber>
Category:Devices
Category:UEFN
Category:Creative
Category:Verse API