Salves of Far Seeing

Salves of Far Seeing: These salves allow a character who puts a drop of the salve into each of his eyes to see as well as he would on a brightly lit day on his Prime Material plane. The proper salve also serves as a protection against blindness on planes where protection is necessary. Several types of salves exist for the different elemental, para-elemental, and quasi-elemental planes. The salves have no effect on normal or magical blindness.
The salves are found in small metal containers made of precious metals. A container contains 4d12 drops of salve. One drop in each eye bestows the magical property for one day. A drop must be placed in every usable eye for the magic to work.
A different salve exists for each of the planes where such a salve is required, and each has a distinct look and feel. The following table lists the planes that limit sight and the color and texture of each respective salve. The salves function only on their respective planes.
Plane 	Color 	Texture
Water 	Blue 	Smooth
Earth 	Black 	Grainy, Thick
Positive	White 	Opaque Liquid
Negative	Clear 	Liquid
Smoke 	Ashen 	Liquid
Ice 	Bluish-white	Thick
Ooze 	Gray 	Rubbery
Magma 	Copper 	Thick
Steam 	Gray 	Liquid
Salt 	White 	Grainy
Radiance	Golden 	Smooth
Ash 	Gray 	Grainy
Minerals	Silver 	Grainy
Dust 	Black 	Dry
Category:TOM Magic ItemsCategory:Magic Items