John Reese

==Summary==
John H., aka John Reese is a former member of the U.S. Army Special Forces and CIA National Clandestine Service (NCS) Special Activities Division (SAD) officer who left the service and lived out on the street until he was recruited by his new employer to help stop premeditated crimes before they happened. Teaming up with several unlikely allies he and his new team set out to make the world a better place from the shadows.
==Powers and Stats==
Tier: . with grenade launcher
Name: John Reese, "The Man in the Suit", "Wonderboy"
Origin: Person of Interest
Gender: Male
Age: Mid 40's
Classification: Human, Former CIA NCS agent, Former Special Forces officer
Powers and Abilities: Peak Human Physical Characteristics, Martial Arts, Weapon Mastery, Expert Tactician, Immense PainTolerance, Stealth Mastery (John's time in the CIA has provided him with a wealth of skills in secrecy and investigation. He also does a good job of the basics, such as pickpocketing and lockpicking. Reese has been shown to be able to pickpocket people to determine who they are or grab keys to information. He lifted the wallets from three other candidates for a bodyguard job, thus showing them to be incompetent. Reese is good at blending in and "hiding in plain sight." He has been able to go undercover in more than one situation and play a convincing role, such as in when he went undercover as a new driver for the fixer he was following.), Master Interrogator (Reese knows how to get people to talk. In order to get information about a kidnapping, he captured one member of a gang and threw him in the trunk of his car and drove around an open track recklessly. When he captured another member, he untied the first member's hands and offered him a burger if he could get their boss' name from the second member, which he did ("Judgment"), Hacking (As a part of his job, Reese regularly spies on persons of interest by cloning their phones, hacking their emails, and following them from afar.), Explosion Manipulation with grenade launchers, Vehicular Mastery (The supervisor of the Special Activities Division in the CIA remarked that he displayed "particular... creativity in hand-to-hand combat and evasive driving exercises("5x03, "Truth Be Told"), Marksmanship (Reese is skilled with any kind of firearm, including shotguns, rifles, submachine guns, sidearms, and even grenade launchers. He shows his skill regularly as he usually shoots hostiles in the shoulder or kneecap to incapacitate them without killing them.), In "God Mode" can be fed information from The Machine, allowing for secondhand Clairvoyance
Attack Potency: Street level (Capable of defeating highly trained hitmen and government operatives with ease. Has cleared out entire rooms of criminals ranging from five to nine on multiple occasions. He was also able to defeat a gang of petty thugs on a subway with no effort). Wall level with grenade launcher.
Speed: Athletic Human with Peak Human combat and reaction speed (Has outpaced & reacted to countless other highly trained operatives. Has routinely avoided getting shot in numerous gunfights with well experienced criminals, ducking or dodging faster than they can get a lock on his position)
Lifting Strength: At least Class 1 (Comparable to Root)
Striking Strength: Street level (Can knock out fully grown men with ease, often overpowering them. Can break free from multiple people holding onto him)
Durability: Street level (Can take blows from others on his level, has survived being shot without a bulletproof vest on)
Stamina: Superhuman (Reese has an unbreakable will and a remarkably high threshold for pain. Physically, he often can continue on with little detriment, despite gun wounds of various severity. He was once tortured with electricity in Kandahar for sixteen hours simply for refusing to give his captors his name. When former Stasi agent Ulrich Kohl was looking for his wife, he tortured Reese by punching needles into specific nerves on his body, such as the humerus, and Reese never cracked. ("Foe") In addition, after Carter's death, he went on a one-man search for her killer, even though critically wounded from gunshot wounds ("The Devil's Share"). Despite being shot from a sniper rifle in the gut and leg, John managed to escape the CIA agents. One particular time, fueled by vengeance, John was able to storm across the city to his target, including defeating a squad of U.S. Marshals while critically injured. He only failed to kill his target becaue his gun was jammed by his own blood.)
Range: Standard Melee Range, Hundreds of Meters with weaponry
Standard Equipment: SIG-Sauer P226R, but occasionally he uses a Kriss Vector, or a Coharie Arms CA-415, Sniper rifle, Grenade Launcher
Intelligence: Gifted (John is shown to be very intelligent. He can quickly come up with tactics and strategies to subdue his opponents with ease. He has been able to identify former military personnel by their tactics and weaponry. He is good at blending in and "hiding in plain sight." He has been able to go undercover in more than one situation and play a convincing role. Not surprisingly, he can quote from Sun-Tzu's The Art of War)
Weaknesses: Standard human weaknesses
Notable Attacks/Techniques:
* God Mode: At some points during the series, John is granted "God Mode" by The Machine. During this, The Machine will provide him with instructions and information, including the locations of anyone who's a threat to him.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Humans
Category:Male Characters
Category:Gun Users
Category:Martial Artists
Category:Military Characters
Category:Characters
Category:Person of Interest