Maratha

Faction Overview	/Strategic Overview/	/History/
Marats have the power of Migration.
Modern man has inhabitated the foreboding hills and treacherous bushland of central-western India since time out of mind, exploiting the great fertility of this land from which grow valuable crops such as cotton and sugar. Unfortunately, great riches often attract great envy, and as such, the great wealth of this region has often attracted Muslim invaders, who have since then imposed themselves for India for the better part of more than half a millenium. It is from these invaders from Persia that have now founded the Bahmani dynasty of Western India, but even then, like many parts of India, the Bahmanis form but a Muslim ruling class that is very much dependent on an even larger Hindu population, who are dominated in the main by an exceptional people known as the Marats. 
The Marats form the nucleus of their nation, whether it is ruled by Muslims or Hindus, and form a competent class of warriors who backed up by the vast resources of their homeland, can see off most military and diplomatic challenges to their designs. And perhaps the time is coming when they will rise to greatness. Life has been more or less fair under the Bahmaniyan, but the Bahmani dynasts are barely held on to power, with court intrigues and civil war common in the sultanate, even as the threat of invasion from the Tamil-speaking Hindu Vijaynagar empire to the south continues to loom over the minds of both Hindu and Muslim alike in the Bahmani domain.
So there is talk that the road is being laid out for Hindavi Swarajya - "self rule by Indians". Perhaps there will come a time when the Marats can finally achieve it, either through force of arms or force of coin; perhaps such moment may not arrive for it is clear that such a road will be a long and rough one.	
Modern man has inhabitated the foreboding hills and treacherous bushland of central-western India since time out of mind, exploiting the great fertility of this land from which grow valuable crops such as cotton and sugar. Unfortunately, great riches often attract great envy, and as such, the great wealth of this region has often attracted Muslim invaders, who have since then imposed themselves for India for the better part of more than half a millenium. It is from these invaders from Persia that have now founded the Bahmani dynasty of Western India, but even then, like many parts of India, the Bahmanis form but a Muslim ruling class that is very much dependent on an even larger Hindu population, who are dominated in the main by an exceptional people known as the Marats. 
The Marats form the nucleus of their nation, whether it is ruled by Muslims or Hindus, and form a competent class of warriors who backed up by the vast resources of their homeland, can see off most military and diplomatic challenges to their designs. And perhaps the time is coming when they will rise to greatness. Life has been more or less fair under the Bahmaniyan, but the Bahmani dynasts are barely held on to power, with court intrigues and civil war common in the sultanate, even as the threat of invasion from the Tamil-speaking Hindu Vijaynagar empire to the south continues to loom over the minds of both Hindu and Muslim alike in the Bahmani domain.
So there is talk that the road is being laid out for Hindavi Swarajya - "self rule by Indians". Perhaps there will come a time when the Marats can finally achieve it, either through force of arms or force of coin; perhaps such moment may not arrive for it is clear that such a road will be a long and rough one.	
Modern man has inhabitated the foreboding hills and treacherous bushland of central-western India since time out of mind, exploiting the great fertility of this land from which grow valuable crops such as cotton and sugar. Unfortunately, great riches often attract great envy, and as such, the great wealth of this region has often attracted Muslim invaders, who have since then imposed themselves for India for the better part of more than half a millenium. It is from these invaders from Persia that have now founded the Bahmani dynasty of Western India, but even then, like many parts of India, the Bahmanis form but a Muslim ruling class that is very much dependent on an even larger Hindu population, who are dominated in the main by an exceptional people known as the Marats. 
The Marats form the nucleus of their nation, whether it is ruled by Muslims or Hindus, and form a competent class of warriors who backed up by the vast resources of their homeland, can see off most military and diplomatic challenges to their designs. And perhaps the time is coming when they will rise to greatness. Life has been more or less fair under the Bahmaniyan, but the Bahmani dynasts are barely held on to power, with court intrigues and civil war common in the sultanate, even as the threat of invasion from the Tamil-speaking Hindu Vijaynagar empire to the south continues to loom over the minds of both Hindu and Muslim alike in the Bahmani domain.
So there is talk that the road is being laid out for Hindavi Swarajya - "self rule by Indians". Perhaps there will come a time when the Marats can finally achieve it, either through force of arms or force of coin; perhaps such moment may not arrive for it is clear that such a road will be a long and rough one.	
Modern man has inhabitated the foreboding hills and treacherous bushland of central-western India since time out of mind, exploiting the great fertility of this land from which grow valuable crops such as cotton and sugar. Unfortunately, great riches often attract great envy, and as such, the great wealth of this region has often attracted Muslim invaders, who have since then imposed themselves for India for the better part of more than half a millenium. It is from these invaders from Persia that have now founded the Bahmani dynasty of Western India, but even then, like many parts of India, the Bahmanis form but a Muslim ruling class that is very much dependent on an even larger Hindu population, who are dominated in the main by an exceptional people known as the Marats. 
The Marats form the nucleus of their nation, whether it is ruled by Muslims or Hindus, and form a competent class of warriors who backed up by the vast resources of their homeland, can see off most military and diplomatic challenges to their designs. And perhaps the time is coming when they will rise to greatness. Life has been more or less fair under the Bahmaniyan, but the Bahmani dynasts are barely held on to power, with court intrigues and civil war common in the sultanate, even as the threat of invasion from the Tamil-speaking Hindu Vijaynagar empire to the south continues to loom over the minds of both Hindu and Muslim alike in the Bahmani domain.
So there is talk that the road is being laid out for Hindavi Swarajya - "self rule by Indians". Perhaps there will come a time when the Marats can finally achieve it, either through force of arms or force of coin; perhaps such moment may not arrive for it is clear that such a road will be a long and rough one.
Faction Type: Asian, JungleNational Bonuses:
*Scholars, peasants, merchants and tradesmen created instantly.
*Science research at the Library 20% cheaper.
*Receive Herbology for free at the Granary.
*Start with a Large City. New cities you found become Large Cities.
Unique Units:
*Peasant Commune: Peasant Levy, Pike Levy
*Town Watch Guild: Skirmisher Levy, Levy Crossbowmen 
*Barracks: 
**Spearmen [1]
**Musketeers [2] (no medium Infantry)
**Heavy Archers (?) [1]
*Armoury :
**Retinue Cavalry => Guard Cavalry [1]
**Light Cavalry [1] => Pindari [3]
**Javelin Cavalry, Horse Archers
*Nobles'Court: Mahout, Kshatriya Swordsmen
*Castle: Arquebus infantry.
*Dockyard:
**Outrigger [1]  
**Xebec [2]
**War Junk => Lanternas [1] => Galleon [2] => Ship of the Line [3]
**War Barge [1]
*Siege Workshop: Ram; Mangonel; Springald => Cannon [3]
Mercenaries:
*Outpost:
** [1] Brigand, Handgonne
** [2] Camel Archer
** [3] War Elephant => Gajnal Mahout; Super Bombard
*Castle: Merchant Cavalry, Ghuzat Volunteers	
Faction Type: Asian, JungleNational Bonuses:
*Scholars, peasants, merchants and tradesmen created instantly.
*Science research at the Library 20% cheaper.
*Receive Herbology for free at the Granary.
*Start with a Large City. New cities you found become Large Cities.
Unique Units:
*Peasant Commune: Peasant Levy, Pike Levy
*Town Watch Guild: Skirmisher Levy, Levy Crossbowmen 
*Barracks: 
**Spearmen [1]
**Musketeers [2] (no medium Infantry)
**Heavy Archers (?) [1]
*Armoury :
**Retinue Cavalry => Guard Cavalry [1]
**Light Cavalry [1] => Pindari [3]
**Javelin Cavalry, Horse Archers
*Nobles'Court: Mahout, Kshatriya Swordsmen
*Castle: Arquebus infantry.
*Dockyard:
**Outrigger [1]  
**Xebec [2]
**War Junk => Lanternas [1] => Galleon [2] => Ship of the Line [3]
**War Barge [1]
*Siege Workshop: Ram; Mangonel; Springald => Cannon [3]
Mercenaries:
*Outpost:
** [1] Brigand, Handgonne
** [2] Camel Archer
** [3] War Elephant => Gajnal Mahout; Super Bombard
*Castle: Merchant Cavalry, Ghuzat Volunteers	
Faction Type: Asian, JungleNational Bonuses:
*Scholars, peasants, merchants and tradesmen created instantly.
*Science research at the Library 20% cheaper.
*Receive Herbology for free at the Granary.
*Start with a Large City. New cities you found become Large Cities.
Unique Units:
*Peasant Commune: Peasant Levy, Pike Levy
*Town Watch Guild: Skirmisher Levy, Levy Crossbowmen 
*Barracks: 
**Spearmen [1]
**Musketeers [2] (no medium Infantry)
**Heavy Archers (?) [1]
*Armoury :
**Retinue Cavalry => Guard Cavalry [1]
**Light Cavalry [1] => Pindari [3]
**Javelin Cavalry, Horse Archers
*Nobles'Court: Mahout, Kshatriya Swordsmen
*Castle: Arquebus infantry.
*Dockyard:
**Outrigger [1]  
**Xebec [2]
**War Junk => Lanternas [1] => Galleon [2] => Ship of the Line [3]
**War Barge [1]
*Siege Workshop: Ram; Mangonel; Springald => Cannon [3]
Mercenaries:
*Outpost:
** [1] Brigand, Handgonne
** [2] Camel Archer
** [3] War Elephant => Gajnal Mahout; Super Bombard
*Castle: Merchant Cavalry, Ghuzat Volunteers	
Unique buildings:
*Noble Residence
*Peasants' Commune
*Constabulary
*Magistracy
*Stronghold
Wonders:
*Royal Military Academy
*Angkor Wat
Upgrades:
*Myths and Mysteries
Settlements:	Settlements:	Settlements:	Leaders:
*Raygad
*Pune
*Vijayanagara
*Penukonda
*Chandragiri
*Vellore
*Jinji
*Satara
*Patan
*Ujjain
*Sambalpur
*Chennai	
*Sangameshwar
*Vishalgad
*Sinhagad
*Indore
*Gwalior
*Palkhed
*Vasai
*Arcot
*Tiruchirappalli
*Katak
*Raipur
*Kolkata	
*Nagpur
*Ratanpur
*Bilaspur
*Gadha-Mandla
*Chandrapur
*Bhopal
*Chanderi
*Narwar
*Salbai
*Gohad
*Dhar
*Gajendragad
*Mumbai	
*Shivaji	
*Regent Tarabai
*Sambhaji	
*Shahu	
*Rajaram
*Shahu Harihara 
*Bukka Raya
*Deva Raya
*Narasimha Raya
*Venkata 
*Sriranga 
*Peshwa Baji Rao
Category:The Southeastern Dragon factions