Beyond the Hadal

Beyond the Hadal is the sixth and final stage in Cats of a Common Sea. Cruel Angel Clionel makes her first appearance in Zero Legends here.
==Battleground==
*10 Squire Rels spawn, delay 0.67~1 seconds20f~30f.
*1 Squire Rel spawns as the boss after 20 seconds600f.
*Infinite Shibaliens spawn after 20 seconds600f, delay 13.33~20 seconds400f~600f.
*2 Cyberhorns spawn after 20 seconds600f, delay 80 seconds2,400f.
*1 Cli-One spawns after 20 seconds600f.
*10 Squire Rels spawn after 46.67 seconds1,400f, delay 0.67~1 seconds20f~30f.
*Infinite Gabriels spawn after 66.67 seconds2,000f, delay 16.67~23.33 seconds500f~700f.
*1 Cruel Angel Clionel spawns as the boss after 66.67 seconds2,000f.
*2 Lutrinae Gokurakkos spawn after 66.67 seconds2,000f, delay 93.33 seconds2,800f.
*10 Squire Rels spawn after 113.33 seconds3,400f, delay 0.67~1 seconds20f~30f.
*When the base reaches 75% HP:
**1 Lutrinae Gokurakko spawns.
==Strategy==
Ramen, Seafarer, Can Can, and Thunder Jack are excellent choices. Ramen is a great tank, even holding up well against the Cyberhorns and Cli-One. Seafarer is an excellent crowd controller (especially with Talents) and produces good damage. Can Can is all around great, especially with the Anti-alien Talent. 
What usually happens in most cases is that Cli-One will stay behind Clionel and guard her blindspot, damaging and occasionally weakening your cats. This isn't so much of a threat as it is an annoyance, as Cli-One is at UL magnifications.
The Lutrinae Gokurakkos are the real threat here, as they are tanky and have a chance of knocking back your cat units into Clionel's range, screwing up everything. Have a counter to deal with them or disable them of their effects through curse.
The Cyberhorns are VERY tanky and just act as unbreakable walls to slowly push your units. Bring some high DPS units to get rid of them quickly.
=== Strategy 1 (4 Crown Restrictions) ===
This stage is absolutely BRUTAL with 4 Crown restrictions. Additionally, timing when sending out Jellycat and Supercar Cat is quite precise and requires a lot of attention over the course of a few minutes. Caution is advised.
Immediately send out Catellite, followed by Jellycat, then Hyper Mr. (Yes, really). Keep spamming Catellite from here. You want to time Awakened Bahamut Cat so that they start attacking Cyberhorn as soon as Cli-One lands their second attack. This should give Awakened Bahamut Cat and your Catellite stack enough time to chip down Cyberhorn before Cruel Angel Clionel spawns, which should be in a few seconds. Once Cyberhorn is dead, stop sending out anything (including Catellite).
Cruel Angel Clionel spawns, and with that, your entire Catellite stack should die. Lure Lutrinae Gokurakko to your base (if Gabriel is still alive, let them hit your base, then finish them with Mushroom Cat), then send out all your spammable attackers at them. Lutrinae Gokurakko should die before Cruel Angel Clionel can start sniping your base. At this point, you want to REALLY pay attention, since every failed Jellycat and Supercar Cat brings you closer to dying. STOP sending out Catellite here, and start spamming Ramen Cat and Kinjirou Cat. You want to use Breakerblast only when it hits Cruel Angel Clionel (and preferably Cli-One as well), and you want Supercar Cat to either push back Cyberhorn, or Cruel Angel Clionel.
Cyberhorn may start running up the rear soon, and Awakened Bahamut Cat should be off cooldown. Cruel Angel Clionel and Cli-One should attack in sync before sending out Awakened Bahamut Cat(they don't have to, but it's preferable). This should give Awakened Bahamut Cat enough time to get 2 or 3 strikes on Cyberhorn.
Lutrinae Gokurakko should be coming in, and this is the part where it may get "iffy." Hopefully Cyberhorn is dead, or almost dead, otherwise, this deadly combo will push you to your base in no time. If/Once Cyberhorn is dead, prioritize spamming Ramen Cat and Mushroom Cat, since 2 of the 3 main threats are Angels. Once the second Lutrinae Gokurakko is dead, you essentially win, and both Cli-One variants have no pushing power anymore. Keep in mind that destroying the base may take a good while.
==Reference==
*https://battlecats-db.com/stage/s34005-06.html
Category:Sub-chapter 104 Stages
Category:Zero Legends Stages