Family

Family is a team concept created and managed by users independently, users take the initiative to apply to join spontaneously gathered together because of their favorite matches or people, and constantly upgrade through gameplay such as playing games, so that the family size grows and obtains higher privileges and honors.
== Join the Family ==
1. The higher the honor value, the higher the family level, and each level will correspond to different privilege content.
2. Live advent privilege:
Family levels 5 and 6 can enjoy the advent notice;
If the same family member reaches 5 people online at the same time in a single live broadcast room, it will have the opportunity to be triggered, and the notification style is as follows:
3. Self-built exclusive competition:
Members who have joined the clan can participate in self-built competitions organized by the patriarch at their own expense, and users can choose their own competitions according to the time. Rewards will be set according to the number of participants, and the number of rewards will be distributed to players in proportion.
4. Inter-clan Feedback Competition:
The contest is a reward sent by the platform to family users, and the contest will be set up from time to time. Participating in all competitions has a chance to get great gold rewards.
5. Welfare play:
Family members can redeem their family points.
Such as: family monthly tournament tickets, gold coins and so on.
6. Exclusive family chat room:
Family members will enjoy an exclusive chat room where they can speak freely and be the first to know the information within the family.
7. Mission Rewards:
(1) Members can get corresponding rewards through bounty tasks, recurring tasks and daily tasks;
(2) The bounty task is a family task, and each family that completes the task will receive rewards every day, and the members who participate in the completion of the task will distribute all rewards according to the completion situation;
(3) Recurring tasks and daily tasks are individual tasks, and the more tasks you complete, the more rewards you reward.
8. Exclusive badge for live broadcast room:
Family users can see their family badge in the chat room of the live broadcast room.
== Family list ==
1. Honor Roll:
You can earn a point by participating in a family match or mission, and the higher the point, the higher the reward, which can be viewed on the rules page.
2. Season Battle List:
The duration of the season is tentatively set at 8 weeks, and rewards will be distributed in 8 stages, Phase 1 is the first week, and Phase 2 is the cumulative combat value within 2 weeks... And so on;
The cycle calculation starts every Monday at 5 o'clock and ends at 4:59 a.m. on Monday.
Rewards and honorary titles are issued based on the battle power list within the termination time, and honorary titles are valid for the current cycle.
Privilege rewards (family badge special display, special nickname color, avatar frame):
Available to all members of the family, it is valid for the week of distribution and expires at 5:00 the following Monday.
== Family Matches ==
Self-built matches:
1. The family competition supports the start of the competition at a fixed point and supports the registration of up to 200 people.
2. Self-built races are only allowed to be created by patriarchs.
3. If the registration is not online, the competition will start normally, and the system will play on behalf of the family, and the family-built tournament does not support the configuration of rewards, and only the family-built tournament without rewards can be created.
4. The patriarch can create 20 self-built matches per day (including the number of games that will be automatically disbanded after the start of the match), and the number of matches will be refreshed at 0 o'clock every day.
5. If the family self-built match is full, if the competition is not successfully started within 2 hours, it will be automatically disbanded.
Daily Family Rewards Tournament:
Registration requires 1 Family Monthly Tournament Ticket or 1 Family Ticket.
Competition Position:
Mobile: Game Lobby--Doudizhu Lord's Collection--Classic Lord--Registration in the Championship Division.
Computer: Game Lobby--Fight Landlord--Feedback match Area.
Monthly tickets can be redeemed for family points;
Tickets can be distributed through family events.
== Family Missions ==
1. Daily tasks:
All members of the family can complete it, and they can claim the reward when they are completed;
Illustrate:
Coins won in Clan Free Table missions X = Redemption Amount - Redemption Amount (plus Blood) - Registration Fee.
2. Cyclic tasks:
All members of the family can complete it, and they can claim the reward when they are completed;
Cyclic missions can earn a maximum of 100 points, and there is no upper limit on gaining combat power.
3. Bounty tasks:
Bounty missions are family-based, and when N family members cooperate to reach the first qualifying mission, rewards will be automatically distributed according to the proportion of each person who completed the task.
Illustrate:
(1) Family members can get family points and combat power points through tasks;
(2) Re-refresh the task at 5 am every day.
== Family System ==
Hierarchy: The family's honor is the only reference for classifying, which is a manifestation of the historically active behavior of members of the family;
Level privileges: Increase the family level, expand the maximum number of family members, live broadcast arrival notification, live broadcast special level badge.
Rank value:
Rank	Honor Value
1 	0
2 	1000000
3 	3000000
4 	6000000
5 	10000000
6 	15000000
=== Combat System ===
Combat power is the only value that measures the family's ability in the previous season, and every week according to the amount of combat power value that the family has obtained in the current season, ranking, honorary titles and rewards are issued, honorary titles are valid for the week, and after the season, season rewards are issued according to the ranking.
Description of combat power value:
Combat power points can be obtained by members completing family tasks, which is the basis for family ranking;
Battle Power is cleared once a season;
Family Combat Power = The sum of the combat power of all members of the current family;
After a family member withdraws and is kicked out of the family, the combat power is emptied.
== Group-ranking ==
The daily reward tournament of the Doudi Lord's family has added a ranking function, which includes group ranking and inter-group ranking.
1. The ranking within the group is to check the group ranking after the end of the competition to see their current ranking, and those who have not finished the competition cannot see the ranking.
2. The inter-group ranking is to enter the game after the end of the whole game to see the pop-up window (trigger once), click to view the full ranking to enter the leaderboard page, or click the leaderboard button on the left side of the game to enter the view.
== Gallery ==