Round Results

The Round Results is a mechanic that appears after the end of each round, displaying how many points you get, along with the points you receive displayed at the bottom right corner and a "Point multiplier" which only applies if you join the group, buy the double points gamepass or play on friday, saturday or sunday. the default point multiplier is 1x without either of these perks, if a player has all perks they have a 2.5x multiplier. However with the weekend bonuses (playing on a Friday, Saturday, or Sunday), this can be up to a 3.5x multiplier.
== List of possible round results ==
Note: the x indicates the number shown.
Message 	Shown
Killed/Infected x players 	After a match of any gamemode excluding Boss.
Placed x(st,nd,rd,th) Place out of x players	Also after a match of any gamemode.
Defeated Boss! 	After a boss has been defeated. This does not show up if all players fail.
Survived x seconds 	If someone has died before the round ended currently shown only at the end a ZS, or MU match.
Collected x Clue(s) 	Shows how many clues that have been collected in the previous match, only displayed in MU.
Earned a weapon 	Only as an innocent when collecting 5 clues
Failed to kill everyone 	Only displayed to the murderer that dies in MU but fails to kill everyone.
Won as Starting Survivor/Infected 	If one of either team won a round of ZS
Killed the Murderer 	After killing the murderer as an innocent or sheriff.
Outscored other Teams 	To players shown in the leading team after a game of TDM.
Survived the Round 	Only displayed after a game of MU if someone is still alive.
Won as the boss! 	If the juggernaut wins in JGN.
Dealt x damage! 	At the end of each boss or juggernaut.
Captured x out of 6/4 tower(s)! 	Only shown to players on the Uncertified team in TC.
Defended x out of 6/4 tower(s)! 	Only shown to players on The Mercs team in TC.
Failed to defeat the boss 	After losing to a BOSS or JGN.
Timed out...bummer... 	If time runs out in JGN.
Dealt the most damage! 	At the end of each boss or juggernaut.
Category:Mechanics