Beginner's Monogreen

Beginner's Monogreen is a deck built around simple and straightforward cards in the green color. It aims to give new players a starting point by introducing concepts core to the color and allowing the chance to grasp basic mechanics.
Green focuses on becoming dominant on the board via attrition. Green can also use large amounts of damage mitigation and lifegain to prolong your life.
Featured in this deck are the following common aspects to Green: cards with high health, lifegain, weakening, and icon generation.
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== Stats ==
Name: Beginner's Monogreen	A good starting point if you're new.
Creator: civilCornball 	Modeled off the Starter Blue deck.
Deck Colors: Green 	The most common colors in the deck.
Deck Type: Midrange 	Slow like Beginner's Monoblue, but tries to take the board by having high health rather than lock the opponent's fighters. Also packs some nasty anti-Aggro in the form of Langz and Barcode.
Consistency: 4/5 	The deck is built to not produce many bad hands.
Complexity: 1/5 	Everything is pretty simple.
Accessibility: ∞/5 	Every player should have gotten these cards at the very beginning. This deck is made only of the cards you start with.
Versatility: 3/5 	This deck doesn't carry many tools to interact with other decks, especially not outside of Aggro.
Popularity: 0/5 	Monogreen with no archetypes is pretty uncommon. Transitioning into Meeboids, Overseers, or some multicolor deck would be the next step after this. Most likely Overseers, since they're in Strife's Arsenal.
== Decklist ==
 
FIGHTERS 	How to Play
Spikle x4 	It's a huge fighter. Best cast in the earlygame, due to its high Colourless cost.
Brycen27 x4 	Generates Colourless studs, in a Colourless-hungry deck.
Langz x4 	Cheap damage. Can be used to finish off fighters.
Keeler1 x4 	Decent decrease in a target fighter's power. Can be used to ensure that fighters survive battles, and make fighters with high Health much less threatening.
Samksoon321 x3 	Heals all allied fighters. Can be used to ensure that fighters survive battles.
Inventor1116 x3 	Decent stats, for a low cost. (Wouldn't recommend using this in a Lifegain deck, though.)
Oozlebachr x3 	Puts a card into your Baseplate, no matter what. You usually want to discard this card, but there's no risk in playing it.
Duckywow x3 	Another fighter with decent stats. 350 Power adds up, especially with all that Health.
Blotnik x3 	Stays on the field for a long, long time. Do not cast if you're going first, it won't unlock at the end of that turn.
Kc666beast x3 	Another fighter with decent stats. Huge Health and decent Power.
IlIll (Barcode) x2 	Both damages and decreases Power. What else could you want in a card?
KasoduS x1 	Heals your fighters over time. Only use if you know it'll survive.
PolyHex x1 	Hold this card in your hand until your board's empty. This card is incredibly powerful, but is best used when you need it most.
Zerax the Untameable x1	It's decent Health and Power, albeit for a slightly heavy cost.
ACTIONS 	
Mass Epidemic x1 	A Boardwipe. Cast this card only if you know that you can cast other fighters that turn.
== How to Play ==
You usually want to discard each turn.
Blotnik's effect activates before it attacks. You can take advantage of this.
Otherwise, this plays like any other deck. Discard each turn to add a card to your Baseplate, make sure that you keep a decent number of cards in your hand, and win over time.
== How to Beat ==
This deck is incredibly weak to fighters with both high Health and Power, like Rad. Your fighters' high Health doesn't matter if your opponent will defeat them with one attack anyways.
Category:Beginner's Decks