Heads-up display

The Heads-up display (HUD) is a semi-transparent display presenting important information to the player. The helmet worn by the player character displays the HUD on it's visor.
The HUD will depict additional information (such as health, stamina and ammunition) in future versions.
===Reticle===
The reticle (also known as crosshair) shows where the player is aiming. The shape of the reticle changes depending on what the player is doing.
When unarmed it is the outline of a small circle, and when equipping a weapon it is a cross.
When placing blocks it is a square that orients itself with the surface directed at, and when removing blocks it is x-shaped.
In the first person view it is located at the center of the screen.
In third person it is shown in front of your character where it is aiming.
===Inventory===
:Main Article: Inventory
Located at the top left corner of the screen. Slots show the icon of the item they hold and it's quantity.
===Gamemode Information===
The following is displayed in certain gamemodes.
====Fort Defense====
In Fort Defense the following information is show at the top middle area of the screen.
* Total number of hostile creatures killed
* Current wave number
* Number of hostile creatures remaining
==Media==
===Images===
HUD	Fort Defense HUD
 	
==Trivia==
* The term Heads-up display is gaming terminology, the real world term used is Helmet Mounted Display (HMD).
Category:Player Mechanics