Clutter

Clutter provides a maintainance aspect of the village, acting as a representation of weeds and rubbish in a real-world garden. Clutter items fill up portions of available empty space, preventing other structures from being placed.
Clutter automatically spawns every 10 minutes, three random pieces at a time, to fill up to 35% of your village's total empty squares. Once 35% of cleared ground is covered, no more Clutter will appear until some has been Harvested.
All Clutter produces 1 XP and 5 Coins when Harvested. There is a random chance (about 25%) of a Special Item being produced, as well.
Only Clutter can produce Spirits, which are an essential component in making Craftworks items.
See also: Trees, Crops
== Wildflowers ==
*Special: Herbs, Wood, Fairy Dust, Spirit
*Time: 5 seconds
== Toadstools ==
*Special: Wood, Spirit
*Time: 5 seconds
== Cattails ==
*Special: Herbs, Wood, Fairy Dust, Spirit
*Time: 5 seconds
== Puddles ==
*Special: Fairy Dust, Spirit, Dewdrop
*Time: 3 seconds
== Prickle Weeds ==
*Special: Herbs, Wood, Fairy Dust, Spirit
*Time: 3 seconds
== Mushrooms ==
*Special: Wood, Wax, Spirit, Dewdrops
*Time: 3 seconds
== Rocks ==
*Special: Rocks, Spirit, Herbs
*Time: 3 seconds