Paper Mario: The Final Act

Paper Mario: The Final Act is the fifth title in the esteemed Paper Mario series. Developed by Intelligent Systems and published by Nintendo, the game promises a return to the turn-based strategy roots of the original Paper Mario and it's sequel, The Thousand-Year Door.
==Characters==
*Mario
:: 
:: Mario is the most obvious protagonist for a game with his name in it. Once again, players will be able to interact with the overworld and do battle with enemies using Mario's Jump and Hammer. Just like in previous Paper Mario games, Mario will also be accompanied by several partners from various locations and walks of life. In this adventure, Mario is out to collect several unusual artifacts called Seal Tablets to stop a new villain known as Finalos from wiping out the entire Mushroom Kingdom and building a tyrannical empire of chaos on it's ruins.
*Luigi
:: 
:: In Mario's story, Luigi only plays a small role at the start - when Parakarry drops through the ceiling, he takes it upon himself to nurse the Paratroopa back to health. However, Luigi will get his own story after the player completes the game with Mario. This story consists of a unique set of partners and more powerful enemies. In this story, the younger bro finds himself sleepwalking and causing chaos. Fearing a return of Mr. L, he sets off to collect eight Soul Crystals to wipe the darkness of the Chaos Heart from his body once and for all.
*Finalos
:: 
:: The main antagonist of the game. Finalos was once hero of the Mushroom Kingdom, but when he faced an evil he couldn't defeat on his own, he released a powerful dark force from an ancient artifact and used it to defeat his enemy. He was corrupted by the dark force, and his partners gave their lives to seal him away. Bowser accidentally revives Finalos during a feud with Mario, but the two end up in a battle that results in the Koopa teaming up with Mario.
*Mr. L
:: 
:: Luigi's dark alter ego, created by Nastasia and harnessed by Dimentio. The essence of the Chaos Heart implanted Mr. L's personality and dark power into Luigi, and it laid dormant until the dark power of Finalos caused it to stir. Luigi is able to use Mr. L's talent and dark power, but the fiend is endeavoring to break free and take control of Luigi's body. Fearing Mr. L's revenge, Luigi embarks on a journey of his own to wipe out Mr. L for good.
*Lady Saluta
:: 
:: Princess Peach's distant and questionable ancestor who ruled during Finalos's era. Haunted by the incident that destroyed her kingdom, she remained on the plane of the living as a ghost long after her death at an early age. Though she comes off as an ally at first, it is soon revealed that she is the villain that Finalos faced, and that she has been manipulating the heroes the whole time in an attempt to orchestrate her revival.
*Princess Peach
:: 
:: The princess of the Mushroom Kingdom - a kind and protective monarch who is loved and respected by her people. Unfortunately, she tends to be a target for every kidnapper ever who seeks to aggrieve and/or conquer the known world. Mario always manages to find a way to save her and said world, though, so no harm done!
*Bowser
:: 
:: The tyrannical Koopa King, a villainous fire-breathing turtle, and Peach's #1 fan and/or kidnapper. He, Mario, and Peach have been caught in their love triangle and cycle of battling since their very first adventure in 1981. This time, though, Bowser finds himself working with Mario to put down rival villain Finalos.
*Sir Grodus
:: 
:: The old X-Naut commander from the Shadow Queen incident a few years back. During the Final Story, it is revealed that he and the Shadow Sirens (prior to their betrayal, that is) were building a machine in the old base with which to revive the Shadow Queen in the event of her demise.
*Merlon
:: 
:: A wise magician who wanders the land in search of enchanted artifacts and long-lost spells. It's through these adventures that he learns of the Seal Tablets - fragments of an ancient artifact that held an evil power at bay until Finalos absorbed it's power to defeat his strongest enemy - and the Soul Crystals - rare minerals that hold sway over the personalities and fabric of the universe itself.
*Merlica
:: 
:: Merlon's niece and apprentice, who runs a badge shop in her spare time. She exchanges Badges for Corona Souls. Her eager and informal attitude makes her a strange shopkeeper.
==Story==
====Mario's Act====
=====Prologue: Taking The Stage Again!=====
: 
=====Chapter I: When Flowers And Weeds Attack!=====
: 
=====Chapter II: Dreams Of Green And Adventure!=====
: 
: 
=====Chapter III: Revival Of The Masked Bob-omb!=====
: 
=====Chapter IV: A Frigid And Flaming Mountain!=====
: 
=====Chapter V: The Stories Of The Departed!=====
: 
=====Chapter VI: Stormy Days On Isle Toropi!=====
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=====Chapter VII: A Blast From The Past!=====
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=====Chapter VIII: Return To The Koopa's Keep!=====
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=====Epilogue: The Fall Of Curtain And Kingdom!=====
: 
====Luigi's Act====
=====Prologue: Stealing The Spotlight!=====
=====Chapter I: The Horrors Hidden In Hideyhead!=====
=====Chapter II: Fire In The Tunnels!=====
=====Chapter III: The Year Of Luigi's End!=====
=====Chapter IV: Outfoxing The Forest Thieves!=====
=====Chapter V: Ruins Of The Negative World!=====
=====Chapter VI: Trial By Nightmare!=====
=====Chapter VII: One Last Vacation!=====
=====Chapter VIII: Hope Falls From The Moon!=====
=====Epilogue: The Darkest Shade Of Green!=====
: 
====Final Act====
=====Prologue: The Last Cackle!=====
=====Chapter I: X Marks The Spot!=====
=====Chapter II: Finalos Is... Reborn!?=====
=====Chapter III: The Wish Of The Dead Queen! =====
=====Epilogue: Final Act, Final Struggle!=====
==Partners==
Partners in this game cannot be upgraded, and instead level up when Mario levels up. Each partner has four basic attacks - two starting attacks, and two attacks obtained with their Sleeping Abilities - and can learn more by equipping certain Badges. For example, Goomben starts off with Headbonk and Tattle, learns Data Wall and Data Fang upon unlocking his Sleeping Ability, and can learn Multibonk and Rewire by equipping specific badges.
Name 	Summary 	Abilities 	Description
GoombenPrologue (M) 	HP = 10FP = 5Attack = 2Defense = 0-A nervous, sometimes even cowardly, Goomba whose lust for information will often outweigh these fears and cause him to act quite rashly. His insight transcends the knowledge in his head, as he carries with him the latest in the Goomtop portable laptop series. Of course, these odd habits often end in him getting bullied, but hopefully being with Mario will help him overcome his nervous nature.-Goomben is much paler than an average Goomba, practically peanut-colored. He has a bit of neatly-cut sandy hair and freckles. His teeth, like Goombario's, are square. His clothing includes a laptop bag slung over one shoulder and a pair of circular glasses. He has a few buttons with catchy slogans pinned to the shoulder strap of his bag.-St. Ability: TattleSl. Ability: Encryption	Headbonk0 FP 	Strike an enemy up to twice with a skull attack.
GoombenPrologue (M) 	HP = 10FP = 5Attack = 2Defense = 0-A nervous, sometimes even cowardly, Goomba whose lust for information will often outweigh these fears and cause him to act quite rashly. His insight transcends the knowledge in his head, as he carries with him the latest in the Goomtop portable laptop series. Of course, these odd habits often end in him getting bullied, but hopefully being with Mario will help him overcome his nervous nature.-Goomben is much paler than an average Goomba, practically peanut-colored. He has a bit of neatly-cut sandy hair and freckles. His teeth, like Goombario's, are square. His clothing includes a laptop bag slung over one shoulder and a pair of circular glasses. He has a few buttons with catchy slogans pinned to the shoulder strap of his bag.-St. Ability: TattleSl. Ability: Encryption	Tattle0 FP 	Analyze an enemy to learn important information such as Max HP and combat strategies.
GoombenPrologue (M) 	HP = 10FP = 5Attack = 2Defense = 0-A nervous, sometimes even cowardly, Goomba whose lust for information will often outweigh these fears and cause him to act quite rashly. His insight transcends the knowledge in his head, as he carries with him the latest in the Goomtop portable laptop series. Of course, these odd habits often end in him getting bullied, but hopefully being with Mario will help him overcome his nervous nature.-Goomben is much paler than an average Goomba, practically peanut-colored. He has a bit of neatly-cut sandy hair and freckles. His teeth, like Goombario's, are square. His clothing includes a laptop bag slung over one shoulder and a pair of circular glasses. He has a few buttons with catchy slogans pinned to the shoulder strap of his bag.-St. Ability: TattleSl. Ability: Encryption	Data Fang4 FP 	Increase the entire party's Attack.
GoombenPrologue (M) 	HP = 10FP = 5Attack = 2Defense = 0-A nervous, sometimes even cowardly, Goomba whose lust for information will often outweigh these fears and cause him to act quite rashly. His insight transcends the knowledge in his head, as he carries with him the latest in the Goomtop portable laptop series. Of course, these odd habits often end in him getting bullied, but hopefully being with Mario will help him overcome his nervous nature.-Goomben is much paler than an average Goomba, practically peanut-colored. He has a bit of neatly-cut sandy hair and freckles. His teeth, like Goombario's, are square. His clothing includes a laptop bag slung over one shoulder and a pair of circular glasses. He has a few buttons with catchy slogans pinned to the shoulder strap of his bag.-St. Ability: TattleSl. Ability: Encryption	Data Wall4 FP 	Increase the entire party's Defense.
PepperChapter I (M) 	HP = 15FP = 5Attack = 2Defense = 1-The headstrong and tomboyish commander of the Koopa Troop's Division 64. Her family has been serving Bowser's family for generations and generations, and her scarf is a sign of her ancient and even legendary lineage. She represents Bowser's army during the struggle against Finalos, and her aggressive nature towards allies and enemies alike helps to reinforce this idea.-Pepper is a Koopa with a red shell and dark crimson hair, either cut short or in a ponytail. She's a tiny bit more tanned than the average Koopa, but it's only noticeable when compared to a standard Koopa's skin color. Her boots are black. She wears a red scarf, singed and worn-out, with an insignia of Bowser's face sewn onto one end.-St. Ability: Shell ShotSl. Ability: Ember Breath 	Shell Shot0 FP 	Strike a single ground-based enemy.
PepperChapter I (M) 	HP = 15FP = 5Attack = 2Defense = 1-The headstrong and tomboyish commander of the Koopa Troop's Division 64. Her family has been serving Bowser's family for generations and generations, and her scarf is a sign of her ancient and even legendary lineage. She represents Bowser's army during the struggle against Finalos, and her aggressive nature towards allies and enemies alike helps to reinforce this idea.-Pepper is a Koopa with a red shell and dark crimson hair, either cut short or in a ponytail. She's a tiny bit more tanned than the average Koopa, but it's only noticeable when compared to a standard Koopa's skin color. Her boots are black. She wears a red scarf, singed and worn-out, with an insignia of Bowser's face sewn onto one end.-St. Ability: Shell ShotSl. Ability: Ember Breath 	Fight On3 FP 	Boosts Pepper's Attack power. The less HP she has, the greater the boost.
PepperChapter I (M) 	HP = 15FP = 5Attack = 2Defense = 1-The headstrong and tomboyish commander of the Koopa Troop's Division 64. Her family has been serving Bowser's family for generations and generations, and her scarf is a sign of her ancient and even legendary lineage. She represents Bowser's army during the struggle against Finalos, and her aggressive nature towards allies and enemies alike helps to reinforce this idea.-Pepper is a Koopa with a red shell and dark crimson hair, either cut short or in a ponytail. She's a tiny bit more tanned than the average Koopa, but it's only noticeable when compared to a standard Koopa's skin color. Her boots are black. She wears a red scarf, singed and worn-out, with an insignia of Bowser's face sewn onto one end.-St. Ability: Shell ShotSl. Ability: Ember Breath 	Ember Breath0 FP	Hit a single enemy with a fireball.
PepperChapter I (M) 	HP = 15FP = 5Attack = 2Defense = 1-The headstrong and tomboyish commander of the Koopa Troop's Division 64. Her family has been serving Bowser's family for generations and generations, and her scarf is a sign of her ancient and even legendary lineage. She represents Bowser's army during the struggle against Finalos, and her aggressive nature towards allies and enemies alike helps to reinforce this idea.-Pepper is a Koopa with a red shell and dark crimson hair, either cut short or in a ponytail. She's a tiny bit more tanned than the average Koopa, but it's only noticeable when compared to a standard Koopa's skin color. Her boots are black. She wears a red scarf, singed and worn-out, with an insignia of Bowser's face sewn onto one end.-St. Ability: Shell ShotSl. Ability: Ember Breath 	Blast Breath3 FP	Hit a single enemy with a high-power fireball.
EclairChapter II (M) 	HP = 10FP = 10Attack = 2Defense = 0-A quiet Yoshi who doesn't seem too acquainted with Mario, although she's quite the avid fan of Luigi. She tends to keep to herself and hates attention, which makes being an experienced cross-country runner rather difficult for her. She is sent on the adventure by her friends with hopes that she'll learn to open up a little and realize that the world is a radical place to be.-Midori is a chocolate-brown Yoshi. She has dark shoes and a caramel-colored shell. She's generally dressed in dark jeans and a pullover hoodie with an insignia depicting a bored-looking emoticon playing a video game.-St. Ability: FlutterkickSl. Ability: Ground Pound 	Stomp0 FP 	Strike an enemy up to twice with a stomp attack.
EclairChapter II (M) 	HP = 10FP = 10Attack = 2Defense = 0-A quiet Yoshi who doesn't seem too acquainted with Mario, although she's quite the avid fan of Luigi. She tends to keep to herself and hates attention, which makes being an experienced cross-country runner rather difficult for her. She is sent on the adventure by her friends with hopes that she'll learn to open up a little and realize that the world is a radical place to be.-Midori is a chocolate-brown Yoshi. She has dark shoes and a caramel-colored shell. She's generally dressed in dark jeans and a pullover hoodie with an insignia depicting a bored-looking emoticon playing a video game.-St. Ability: FlutterkickSl. Ability: Ground Pound 	Egg Toss2 FP 	Throw an egg at one enemy to deal damage, or at Mario to heal him.
EclairChapter II (M) 	HP = 10FP = 10Attack = 2Defense = 0-A quiet Yoshi who doesn't seem too acquainted with Mario, although she's quite the avid fan of Luigi. She tends to keep to herself and hates attention, which makes being an experienced cross-country runner rather difficult for her. She is sent on the adventure by her friends with hopes that she'll learn to open up a little and realize that the world is a radical place to be.-Midori is a chocolate-brown Yoshi. She has dark shoes and a caramel-colored shell. She's generally dressed in dark jeans and a pullover hoodie with an insignia depicting a bored-looking emoticon playing a video game.-St. Ability: FlutterkickSl. Ability: Ground Pound 	Ground Pound3 FP	Strike one enemy with a defense-ignoring attack.
EclairChapter II (M) 	HP = 10FP = 10Attack = 2Defense = 0-A quiet Yoshi who doesn't seem too acquainted with Mario, although she's quite the avid fan of Luigi. She tends to keep to herself and hates attention, which makes being an experienced cross-country runner rather difficult for her. She is sent on the adventure by her friends with hopes that she'll learn to open up a little and realize that the world is a radical place to be.-Midori is a chocolate-brown Yoshi. She has dark shoes and a caramel-colored shell. She's generally dressed in dark jeans and a pullover hoodie with an insignia depicting a bored-looking emoticon playing a video game.-St. Ability: FlutterkickSl. Ability: Ground Pound 	Tongue Flip4 FP 	Slam one enemy into another to damage both, regardless of defense.
SackChapter III (M) 	HP = 10FP = 5Attack = 2Defense = 0-A surprisingly optimistic Bob-omb child who was injured horribly during a thunderstorm. His pseudonym is inspired by the paper bag that he wears over his head to hide his injuries. Being rather young and naive, he is infatuated with Mario, and travels with him to achieve his lifelong passion for becoming a hero. (That might also be why he wears the mask and calls himself Sack.)-Sack is a Bob-omb with a paper bag over his head, hence his nickname. His key is rusted, with a few flecks of baby blue paint. His fuse his unwound and singed. His shoes, which are electric blue sneakers, are visible just below the bag.-St. Ability: BombSl. Ability: Multi-Bomb 	Body Slam0 FP 	Strike a single enemy with a tackle.
SackChapter III (M) 	HP = 10FP = 5Attack = 2Defense = 0-A surprisingly optimistic Bob-omb child who was injured horribly during a thunderstorm. His pseudonym is inspired by the paper bag that he wears over his head to hide his injuries. Being rather young and naive, he is infatuated with Mario, and travels with him to achieve his lifelong passion for becoming a hero. (That might also be why he wears the mask and calls himself Sack.)-Sack is a Bob-omb with a paper bag over his head, hence his nickname. His key is rusted, with a few flecks of baby blue paint. His fuse his unwound and singed. His shoes, which are electric blue sneakers, are visible just below the bag.-St. Ability: BombSl. Ability: Multi-Bomb 	Bomb3 FP 	Explode in an enemy's face for major damage.
SackChapter III (M) 	HP = 10FP = 5Attack = 2Defense = 0-A surprisingly optimistic Bob-omb child who was injured horribly during a thunderstorm. His pseudonym is inspired by the paper bag that he wears over his head to hide his injuries. Being rather young and naive, he is infatuated with Mario, and travels with him to achieve his lifelong passion for becoming a hero. (That might also be why he wears the mask and calls himself Sack.)-Sack is a Bob-omb with a paper bag over his head, hence his nickname. His key is rusted, with a few flecks of baby blue paint. His fuse his unwound and singed. His shoes, which are electric blue sneakers, are visible just below the bag.-St. Ability: BombSl. Ability: Multi-Bomb 	Toybox Bomb2 FP 	Strike all ground-based enemies with toy bombs.
SackChapter III (M) 	HP = 10FP = 5Attack = 2Defense = 0-A surprisingly optimistic Bob-omb child who was injured horribly during a thunderstorm. His pseudonym is inspired by the paper bag that he wears over his head to hide his injuries. Being rather young and naive, he is infatuated with Mario, and travels with him to achieve his lifelong passion for becoming a hero. (That might also be why he wears the mask and calls himself Sack.)-Sack is a Bob-omb with a paper bag over his head, hence his nickname. His key is rusted, with a few flecks of baby blue paint. His fuse his unwound and singed. His shoes, which are electric blue sneakers, are visible just below the bag.-St. Ability: BombSl. Ability: Multi-Bomb 	Toy Slam3 FP 	Strike an enemy with a row of toy bombs following behind.
LumiChapter IV (M) 	HP = 10FP = 10Attack = 2Defense = 0-A shopkeeper from Droughtrise Town. Her shop deals in odd medicines and souvenirs. She, along with a few others, caught the Lavagulp Flu. Her mutated variant of the disease, though not spreading, seems incurable. Believing that she has become an outcast among her friends (which she really isn't, after saving them all), she joins Mario to remember what it's like to not have a constant flu.-Lumi is an indigo Lava Bubble with a reddened spot where her nose would be, as well as a rather obvious runny nose. Her eyes (white) are slanted outwards rather than inwards. She also wears a blue bandana on her head, in the style of Pokemon's May.-St. Ability: IlluminateSl. Ability: Sneeze 	Flare0 FP 	Deal Fire damage to a single enemy.
LumiChapter IV (M) 	HP = 10FP = 10Attack = 2Defense = 0-A shopkeeper from Droughtrise Town. Her shop deals in odd medicines and souvenirs. She, along with a few others, caught the Lavagulp Flu. Her mutated variant of the disease, though not spreading, seems incurable. Believing that she has become an outcast among her friends (which she really isn't, after saving them all), she joins Mario to remember what it's like to not have a constant flu.-Lumi is an indigo Lava Bubble with a reddened spot where her nose would be, as well as a rather obvious runny nose. Her eyes (white) are slanted outwards rather than inwards. She also wears a blue bandana on her head, in the style of Pokemon's May.-St. Ability: IlluminateSl. Ability: Sneeze 	Flash Flame2 FP 	Blind an enemy with a searing flash of light.
LumiChapter IV (M) 	HP = 10FP = 10Attack = 2Defense = 0-A shopkeeper from Droughtrise Town. Her shop deals in odd medicines and souvenirs. She, along with a few others, caught the Lavagulp Flu. Her mutated variant of the disease, though not spreading, seems incurable. Believing that she has become an outcast among her friends (which she really isn't, after saving them all), she joins Mario to remember what it's like to not have a constant flu.-Lumi is an indigo Lava Bubble with a reddened spot where her nose would be, as well as a rather obvious runny nose. Her eyes (white) are slanted outwards rather than inwards. She also wears a blue bandana on her head, in the style of Pokemon's May.-St. Ability: IlluminateSl. Ability: Sneeze 	Sneeze0 FP 	Deal Ice damage to a single enemy.
LumiChapter IV (M) 	HP = 10FP = 10Attack = 2Defense = 0-A shopkeeper from Droughtrise Town. Her shop deals in odd medicines and souvenirs. She, along with a few others, caught the Lavagulp Flu. Her mutated variant of the disease, though not spreading, seems incurable. Believing that she has become an outcast among her friends (which she really isn't, after saving them all), she joins Mario to remember what it's like to not have a constant flu.-Lumi is an indigo Lava Bubble with a reddened spot where her nose would be, as well as a rather obvious runny nose. Her eyes (white) are slanted outwards rather than inwards. She also wears a blue bandana on her head, in the style of Pokemon's May.-St. Ability: IlluminateSl. Ability: Sneeze 	Icy Breath2 FP 	Freeze a single enemy with a chill breeze.
GastonChapter V (M) 	HP = 10FP = 10Attack = 2Defense = 0-A strange Boo who, despite being a self-proclaimed cool kid and completely blind, greatly enjoys reading. He has mastered echolocation after a year of unbearable training with dolphins... or so he claims. But seeing as he's lived in a haunted mansion, far away from any body of water, for most of his life, it's easy to see why people call this story farfetched...-Gaston is a sandy-colored Boo. He wears a pair of sunglasses with orange half-rims. He wears said sunglasses on the tip of his nose, revealing milky white eyes. He also occasionally wears a pair of black and orange headphones. He carries a leather-bound tome with yellowing pages.-St. Ability: Boo SheetSl. Ability: Echolocation 	Punch0 FP 	Strike a single enemy with a punching combo.
GastonChapter V (M) 	HP = 10FP = 10Attack = 2Defense = 0-A strange Boo who, despite being a self-proclaimed cool kid and completely blind, greatly enjoys reading. He has mastered echolocation after a year of unbearable training with dolphins... or so he claims. But seeing as he's lived in a haunted mansion, far away from any body of water, for most of his life, it's easy to see why people call this story farfetched...-Gaston is a sandy-colored Boo. He wears a pair of sunglasses with orange half-rims. He wears said sunglasses on the tip of his nose, revealing milky white eyes. He also occasionally wears a pair of black and orange headphones. He carries a leather-bound tome with yellowing pages.-St. Ability: Boo SheetSl. Ability: Echolocation 	Transparency3 FP	Turn Mario invisible for a turn.
GastonChapter V (M) 	HP = 10FP = 10Attack = 2Defense = 0-A strange Boo who, despite being a self-proclaimed cool kid and completely blind, greatly enjoys reading. He has mastered echolocation after a year of unbearable training with dolphins... or so he claims. But seeing as he's lived in a haunted mansion, far away from any body of water, for most of his life, it's easy to see why people call this story farfetched...-Gaston is a sandy-colored Boo. He wears a pair of sunglasses with orange half-rims. He wears said sunglasses on the tip of his nose, revealing milky white eyes. He also occasionally wears a pair of black and orange headphones. He carries a leather-bound tome with yellowing pages.-St. Ability: Boo SheetSl. Ability: Echolocation 	Sonic Scream2 FP	Strike and stun a single enemy.
GastonChapter V (M) 	HP = 10FP = 10Attack = 2Defense = 0-A strange Boo who, despite being a self-proclaimed cool kid and completely blind, greatly enjoys reading. He has mastered echolocation after a year of unbearable training with dolphins... or so he claims. But seeing as he's lived in a haunted mansion, far away from any body of water, for most of his life, it's easy to see why people call this story farfetched...-Gaston is a sandy-colored Boo. He wears a pair of sunglasses with orange half-rims. He wears said sunglasses on the tip of his nose, revealing milky white eyes. He also occasionally wears a pair of black and orange headphones. He carries a leather-bound tome with yellowing pages.-St. Ability: Boo SheetSl. Ability: Echolocation 	Tune Out3 FP 	Cure the party of all status conditions.
DrizzelleChapter VI (M)	HP = 15FP = 15Attack = 1Defense = 0-An insane Lakitu with an unhealthy obsession with getting the Seal Tablets. She is reluctant to share her history, other than that she has been anticipating Finalos' return for a very nonspecific amount of time. She is gloomy, realistic in outlook, and easily humored by the suffering of others. She is otherwise an airborne enigma who travels with Mario simply for giggles and destruction.-Drizzelle is a darkly-colored Lakitu atop a storm-black Cloud. Her shell is a royal purple color. Her eyes are covered by a large black hood. Her black hair, dyed purple at the ends, is worn semi-long and is unevenly cut. Despite her gloomy color scheme, however, a mad smile is on her face.-St. Ability: LevitateSl. Ability: Gale Breath 	Spiny Toss0 FP 	Hit a single enemy with a Dark Spiny from above.
DrizzelleChapter VI (M)	HP = 15FP = 15Attack = 1Defense = 0-An insane Lakitu with an unhealthy obsession with getting the Seal Tablets. She is reluctant to share her history, other than that she has been anticipating Finalos' return for a very nonspecific amount of time. She is gloomy, realistic in outlook, and easily humored by the suffering of others. She is otherwise an airborne enigma who travels with Mario simply for giggles and destruction.-Drizzelle is a darkly-colored Lakitu atop a storm-black Cloud. Her shell is a royal purple color. Her eyes are covered by a large black hood. Her black hair, dyed purple at the ends, is worn semi-long and is unevenly cut. Despite her gloomy color scheme, however, a mad smile is on her face.-St. Ability: LevitateSl. Ability: Gale Breath 	Healing Rain4 FP	Restore a single party member's HP.
DrizzelleChapter VI (M)	HP = 15FP = 15Attack = 1Defense = 0-An insane Lakitu with an unhealthy obsession with getting the Seal Tablets. She is reluctant to share her history, other than that she has been anticipating Finalos' return for a very nonspecific amount of time. She is gloomy, realistic in outlook, and easily humored by the suffering of others. She is otherwise an airborne enigma who travels with Mario simply for giggles and destruction.-Drizzelle is a darkly-colored Lakitu atop a storm-black Cloud. Her shell is a royal purple color. Her eyes are covered by a large black hood. Her black hair, dyed purple at the ends, is worn semi-long and is unevenly cut. Despite her gloomy color scheme, however, a mad smile is on her face.-St. Ability: LevitateSl. Ability: Gale Breath 	Gale Wind3 FP 	Blow enemies out of combat.
DrizzelleChapter VI (M)	HP = 15FP = 15Attack = 1Defense = 0-An insane Lakitu with an unhealthy obsession with getting the Seal Tablets. She is reluctant to share her history, other than that she has been anticipating Finalos' return for a very nonspecific amount of time. She is gloomy, realistic in outlook, and easily humored by the suffering of others. She is otherwise an airborne enigma who travels with Mario simply for giggles and destruction.-Drizzelle is a darkly-colored Lakitu atop a storm-black Cloud. Her shell is a royal purple color. Her eyes are covered by a large black hood. Her black hair, dyed purple at the ends, is worn semi-long and is unevenly cut. Despite her gloomy color scheme, however, a mad smile is on her face.-St. Ability: LevitateSl. Ability: Gale Breath 	Full Moon6 FP 	Greatly boost Mario's Attack.
TawneePrologue (L) 	HP = 10FP = 5Attack = 2Defense = 0-A quiet Tanoomba, the last one of the ancient bloodline of Lycanturf Woods, who befriends Luigi after learning about how he, too, has made himself an outcast due to his potential. She can use her transforming abilities to replicate nearly any item, object, or person - even enemies from Tattle Logs! It takes lots of practice for her to master these abilities, though...-Tawnee is a slightly darker color than average Tanoombas, with her "mask" being lighter than the rest of her head. She has long and wild brown hair, and the leaf on her head is orange. She wears a black bandana around her neck.-St. Ability: Statue PoundSl. Ability: Minimize 	Tailbonk0 FP 	Strike an enemy twice with a spinning drop attack.
TawneePrologue (L) 	HP = 10FP = 5Attack = 2Defense = 0-A quiet Tanoomba, the last one of the ancient bloodline of Lycanturf Woods, who befriends Luigi after learning about how he, too, has made himself an outcast due to his potential. She can use her transforming abilities to replicate nearly any item, object, or person - even enemies from Tattle Logs! It takes lots of practice for her to master these abilities, though...-Tawnee is a slightly darker color than average Tanoombas, with her "mask" being lighter than the rest of her head. She has long and wild brown hair, and the leaf on her head is orange. She wears a black bandana around her neck.-St. Ability: Statue PoundSl. Ability: Minimize 	Mimic4 FP 	Copy a basic enemy's appearance and abilities from their Tattle entry.
TawneePrologue (L) 	HP = 10FP = 5Attack = 2Defense = 0-A quiet Tanoomba, the last one of the ancient bloodline of Lycanturf Woods, who befriends Luigi after learning about how he, too, has made himself an outcast due to his potential. She can use her transforming abilities to replicate nearly any item, object, or person - even enemies from Tattle Logs! It takes lots of practice for her to master these abilities, though...-Tawnee is a slightly darker color than average Tanoombas, with her "mask" being lighter than the rest of her head. She has long and wild brown hair, and the leaf on her head is orange. She wears a black bandana around her neck.-St. Ability: Statue PoundSl. Ability: Minimize 	Statue Pound3 FP	Strike an enemy for high damage, ignoring damage from spiked enemies.
TawneePrologue (L) 	HP = 10FP = 5Attack = 2Defense = 0-A quiet Tanoomba, the last one of the ancient bloodline of Lycanturf Woods, who befriends Luigi after learning about how he, too, has made himself an outcast due to his potential. She can use her transforming abilities to replicate nearly any item, object, or person - even enemies from Tattle Logs! It takes lots of practice for her to master these abilities, though...-Tawnee is a slightly darker color than average Tanoombas, with her "mask" being lighter than the rest of her head. She has long and wild brown hair, and the leaf on her head is orange. She wears a black bandana around her neck.-St. Ability: Statue PoundSl. Ability: Minimize 	Whirlwind3 FP 	Deal low damage to and completely rearrange the line-up of all enemies.
MasqChapter I (L) 	HP = 10FP = 10Attack = 2Defense = 0-A quirky and extremely giggly Phanto who loves watching people go about their meaningless mortal lives and inevitably meeting the darkness of death that always awaits them at the end. Other than that, she's a nice young lady. She has a passionate love of PUNishingly horrible jokes, incredibly ancient artwork, and eavesdropping on peoples' nightmares.-Masq is a Phanto. The left half of her face is orange, while the right half is black. She also has a larger grin and the happy n-shaped eyes.-St. Ability: PhaseSl. Ability: Flip 	Hex0 FP 	Strike a single enemy with dark magic.
MasqChapter I (L) 	HP = 10FP = 10Attack = 2Defense = 0-A quirky and extremely giggly Phanto who loves watching people go about their meaningless mortal lives and inevitably meeting the darkness of death that always awaits them at the end. Other than that, she's a nice young lady. She has a passionate love of PUNishingly horrible jokes, incredibly ancient artwork, and eavesdropping on peoples' nightmares.-Masq is a Phanto. The left half of her face is orange, while the right half is black. She also has a larger grin and the happy n-shaped eyes.-St. Ability: PhaseSl. Ability: Flip 	Flip Curse3 FP 	Flip a single enemy around.
MasqChapter I (L) 	HP = 10FP = 10Attack = 2Defense = 0-A quirky and extremely giggly Phanto who loves watching people go about their meaningless mortal lives and inevitably meeting the darkness of death that always awaits them at the end. Other than that, she's a nice young lady. She has a passionate love of PUNishingly horrible jokes, incredibly ancient artwork, and eavesdropping on peoples' nightmares.-Masq is a Phanto. The left half of her face is orange, while the right half is black. She also has a larger grin and the happy n-shaped eyes.-St. Ability: PhaseSl. Ability: Flip 	Dark Flare3 FP 	Burn a single enemy.
MasqChapter I (L) 	HP = 10FP = 10Attack = 2Defense = 0-A quirky and extremely giggly Phanto who loves watching people go about their meaningless mortal lives and inevitably meeting the darkness of death that always awaits them at the end. Other than that, she's a nice young lady. She has a passionate love of PUNishingly horrible jokes, incredibly ancient artwork, and eavesdropping on peoples' nightmares.-Masq is a Phanto. The left half of her face is orange, while the right half is black. She also has a larger grin and the happy n-shaped eyes.-St. Ability: PhaseSl. Ability: Flip 	Dark Chill3 FP 	Freeze a single enemy.
LanceChapter II (L) 	HP = 15FP = 5Attack = 2Defense = 1-A reticent Koopatrol elite and the captain of Bowser's Division 16. He cares deeply for his younger sister Pepper, even if he doesn't directly state it, and hopes that she and her companions amount to great things in their lives. He tackles his duties as a Koopatrol with a somber attitude, and often listens to calming orchestral music in order to lift his spirits.-Lance is a Koopatrol. What skin can be seen through his armor (lower jaw, tail, arms) is far paler than an average Koopa's. His armor is more bronze and maroon than silver and black. His shell is maroon, and fairly cracked. He has no spike on his helm.-St. Ability: Lava SwimSl. Ability: Thick Armor 	Cut Chop0 FP 	Strike a ground-based enemy with a chopping attack.
LanceChapter II (L) 	HP = 15FP = 5Attack = 2Defense = 1-A reticent Koopatrol elite and the captain of Bowser's Division 16. He cares deeply for his younger sister Pepper, even if he doesn't directly state it, and hopes that she and her companions amount to great things in their lives. He tackles his duties as a Koopatrol with a somber attitude, and often listens to calming orchestral music in order to lift his spirits.-Lance is a Koopatrol. What skin can be seen through his armor (lower jaw, tail, arms) is far paler than an average Koopa's. His armor is more bronze and maroon than silver and black. His shell is maroon, and fairly cracked. He has no spike on his helm.-St. Ability: Lava SwimSl. Ability: Thick Armor 	Line Blade4 FP 	Strike all ground-based enemies in a row.
LanceChapter II (L) 	HP = 15FP = 5Attack = 2Defense = 1-A reticent Koopatrol elite and the captain of Bowser's Division 16. He cares deeply for his younger sister Pepper, even if he doesn't directly state it, and hopes that she and her companions amount to great things in their lives. He tackles his duties as a Koopatrol with a somber attitude, and often listens to calming orchestral music in order to lift his spirits.-Lance is a Koopatrol. What skin can be seen through his armor (lower jaw, tail, arms) is far paler than an average Koopa's. His armor is more bronze and maroon than silver and black. His shell is maroon, and fairly cracked. He has no spike on his helm.-St. Ability: Lava SwimSl. Ability: Thick Armor 	Shell Shield4 FP	Boost Mario's Defense.
LanceChapter II (L) 	HP = 15FP = 5Attack = 2Defense = 1-A reticent Koopatrol elite and the captain of Bowser's Division 16. He cares deeply for his younger sister Pepper, even if he doesn't directly state it, and hopes that she and her companions amount to great things in their lives. He tackles his duties as a Koopatrol with a somber attitude, and often listens to calming orchestral music in order to lift his spirits.-Lance is a Koopatrol. What skin can be seen through his armor (lower jaw, tail, arms) is far paler than an average Koopa's. His armor is more bronze and maroon than silver and black. His shell is maroon, and fairly cracked. He has no spike on his helm.-St. Ability: Lava SwimSl. Ability: Thick Armor 	Spike Top2 FP 	Add a spike-head effect to a single party member.
RufusChapter III (L) 	HP = 15FP = 5Attack = 3Defense = 1-Eclair's loyal pet, crime-fighting companion, and best friend (second to Midori). He is friendly and lovable, but easily distracted and not fully aware of his own power. It's strange how easily Eclair can control him! If only she could fight alongside him in combat! Unfortunately, that isn't how this game works, and you're stuck fighting with only one of the two. What a shame!-Rufus is a Chain Chomp of an ultramarine color. He's much smaller than an average Chain Chomp, there is a spiked collar at the side of the chain connected to his body, and his chain ends in a ring-like handle. He also moves around a bit more, but he is otherwise an ordinary Chain Chomp.-St. Ability: ChargeSl. Ability: Roll Ride 	Bite0 FP 	Strike a single enemy with a fanged attack.
RufusChapter III (L) 	HP = 15FP = 5Attack = 3Defense = 1-Eclair's loyal pet, crime-fighting companion, and best friend (second to Midori). He is friendly and lovable, but easily distracted and not fully aware of his own power. It's strange how easily Eclair can control him! If only she could fight alongside him in combat! Unfortunately, that isn't how this game works, and you're stuck fighting with only one of the two. What a shame!-Rufus is a Chain Chomp of an ultramarine color. He's much smaller than an average Chain Chomp, there is a spiked collar at the side of the chain connected to his body, and his chain ends in a ring-like handle. He also moves around a bit more, but he is otherwise an ordinary Chain Chomp.-St. Ability: ChargeSl. Ability: Roll Ride 	Go Fetch2 FP 	Bring a single enemy to the front of the line, dealing damage in the process.
RufusChapter III (L) 	HP = 15FP = 5Attack = 3Defense = 1-Eclair's loyal pet, crime-fighting companion, and best friend (second to Midori). He is friendly and lovable, but easily distracted and not fully aware of his own power. It's strange how easily Eclair can control him! If only she could fight alongside him in combat! Unfortunately, that isn't how this game works, and you're stuck fighting with only one of the two. What a shame!-Rufus is a Chain Chomp of an ultramarine color. He's much smaller than an average Chain Chomp, there is a spiked collar at the side of the chain connected to his body, and his chain ends in a ring-like handle. He also moves around a bit more, but he is otherwise an ordinary Chain Chomp.-St. Ability: ChargeSl. Ability: Roll Ride 	Jump Catch3 FP 	Strike a single airborne enemy.
RufusChapter III (L) 	HP = 15FP = 5Attack = 3Defense = 1-Eclair's loyal pet, crime-fighting companion, and best friend (second to Midori). He is friendly and lovable, but easily distracted and not fully aware of his own power. It's strange how easily Eclair can control him! If only she could fight alongside him in combat! Unfortunately, that isn't how this game works, and you're stuck fighting with only one of the two. What a shame!-Rufus is a Chain Chomp of an ultramarine color. He's much smaller than an average Chain Chomp, there is a spiked collar at the side of the chain connected to his body, and his chain ends in a ring-like handle. He also moves around a bit more, but he is otherwise an ordinary Chain Chomp.-St. Ability: ChargeSl. Ability: Roll Ride 	Roll Over4 FP 	Strike and crumple all ground-based enemies.
BanjoChapter IV (L) 	HP = 10FP = 15Attack = 1Defense = 0-Better known as the Musical Burglar, Banjo is well-known among even the greatest of thieves for his acrobatic abilities, which leave the coppers stumped every time. He tends to rebel against "the man," whomever he may be, whenever possible, which leads to interesting situations where he is rebelling against somebody who he originally joined because they, too, were rebelling against someone.-Banjo is a Bandit dressed in heavily-patched brown clothes. A classic X of band-aids is under one of his eyes, and wears a tool belt equipped with lockpicks, screwdrivers, and other miscellaneous tools. His namesake banjo, a rather beaten-up instrument, is slung over his shoulder.-St. Ability: SuperjumpSl. Ability: Wall Climb 	Jab0 FP 	Strike a single enemy with a jab to the gut.
BanjoChapter IV (L) 	HP = 10FP = 15Attack = 1Defense = 0-Better known as the Musical Burglar, Banjo is well-known among even the greatest of thieves for his acrobatic abilities, which leave the coppers stumped every time. He tends to rebel against "the man," whomever he may be, whenever possible, which leads to interesting situations where he is rebelling against somebody who he originally joined because they, too, were rebelling against someone.-Banjo is a Bandit dressed in heavily-patched brown clothes. A classic X of band-aids is under one of his eyes, and wears a tool belt equipped with lockpicks, screwdrivers, and other miscellaneous tools. His namesake banjo, a rather beaten-up instrument, is slung over his shoulder.-St. Ability: SuperjumpSl. Ability: Wall Climb 	Pickpocket3 FP 	Strike and steal from a single enemy.
BanjoChapter IV (L) 	HP = 10FP = 15Attack = 1Defense = 0-Better known as the Musical Burglar, Banjo is well-known among even the greatest of thieves for his acrobatic abilities, which leave the coppers stumped every time. He tends to rebel against "the man," whomever he may be, whenever possible, which leads to interesting situations where he is rebelling against somebody who he originally joined because they, too, were rebelling against someone.-Banjo is a Bandit dressed in heavily-patched brown clothes. A classic X of band-aids is under one of his eyes, and wears a tool belt equipped with lockpicks, screwdrivers, and other miscellaneous tools. His namesake banjo, a rather beaten-up instrument, is slung over his shoulder.-St. Ability: SuperjumpSl. Ability: Wall Climb 	Arena Swap0 FP 	Move between the floor and the ceiling.
BanjoChapter IV (L) 	HP = 10FP = 15Attack = 1Defense = 0-Better known as the Musical Burglar, Banjo is well-known among even the greatest of thieves for his acrobatic abilities, which leave the coppers stumped every time. He tends to rebel against "the man," whomever he may be, whenever possible, which leads to interesting situations where he is rebelling against somebody who he originally joined because they, too, were rebelling against someone.-Banjo is a Bandit dressed in heavily-patched brown clothes. A classic X of band-aids is under one of his eyes, and wears a tool belt equipped with lockpicks, screwdrivers, and other miscellaneous tools. His namesake banjo, a rather beaten-up instrument, is slung over his shoulder.-St. Ability: SuperjumpSl. Ability: Wall Climb 	Somber Song4 FP 	May turn an enemy against his comrades.
PennyChapter V (L) 	HP = 10FP = 10Attack = 2Defense = 0-A rookie programmer and sprite artist who dreams of following in the footsteps of her father - an infamous Blooper developer. Her love of art in all of its forms knows no bounds. She also enjoys playing Tale of Hilda - Harmonica of Space, and exploring ancient ruins in hopes of replicating the adventurous feelings that she gets from playing the previously mentioned game.-Penny is a pale gray Blooper. She's dressed in an oversized black t-shirt with a NES controller emblazoned on the front. Her arms and patches of her t-shirt are stained with square-shaped blotches of ink, like pixel art. She also wears a pair of round orange-tinted glasses and red-and gray-headphones.-St. Ability: Water SwimSl. Ability: 8-Bit Form 	Torpedo0 FP 	Strike a single enemy with a flying headbutt.
PennyChapter V (L) 	HP = 10FP = 10Attack = 2Defense = 0-A rookie programmer and sprite artist who dreams of following in the footsteps of her father - an infamous Blooper developer. Her love of art in all of its forms knows no bounds. She also enjoys playing Tale of Hilda - Harmonica of Space, and exploring ancient ruins in hopes of replicating the adventurous feelings that she gets from playing the previously mentioned game.-Penny is a pale gray Blooper. She's dressed in an oversized black t-shirt with a NES controller emblazoned on the front. Her arms and patches of her t-shirt are stained with square-shaped blotches of ink, like pixel art. She also wears a pair of round orange-tinted glasses and red-and gray-headphones.-St. Ability: Water SwimSl. Ability: 8-Bit Form 	Ink Blot3 FP 	Blind a single enemy.
PennyChapter V (L) 	HP = 10FP = 10Attack = 2Defense = 0-A rookie programmer and sprite artist who dreams of following in the footsteps of her father - an infamous Blooper developer. Her love of art in all of its forms knows no bounds. She also enjoys playing Tale of Hilda - Harmonica of Space, and exploring ancient ruins in hopes of replicating the adventurous feelings that she gets from playing the previously mentioned game.-Penny is a pale gray Blooper. She's dressed in an oversized black t-shirt with a NES controller emblazoned on the front. Her arms and patches of her t-shirt are stained with square-shaped blotches of ink, like pixel art. She also wears a pair of round orange-tinted glasses and red-and gray-headphones.-St. Ability: Water SwimSl. Ability: 8-Bit Form 	Re-Draw5 FP 	Create a single weak enemy to fight alongside you.
PennyChapter V (L) 	HP = 10FP = 10Attack = 2Defense = 0-A rookie programmer and sprite artist who dreams of following in the footsteps of her father - an infamous Blooper developer. Her love of art in all of its forms knows no bounds. She also enjoys playing Tale of Hilda - Harmonica of Space, and exploring ancient ruins in hopes of replicating the adventurous feelings that she gets from playing the previously mentioned game.-Penny is a pale gray Blooper. She's dressed in an oversized black t-shirt with a NES controller emblazoned on the front. Her arms and patches of her t-shirt are stained with square-shaped blotches of ink, like pixel art. She also wears a pair of round orange-tinted glasses and red-and gray-headphones.-St. Ability: Water SwimSl. Ability: 8-Bit Form 	Hidden Block4 FP	Restores a single party member's HP. Blocks any party member from a single air-based attack.
FuzeonChapter II (F) 	HP = 10FP = 15Attack = 2Defense = 0-A Bitbit who was captured and experimented on during the last days of the X-Nauts' reign of terror. His sleeping powers to control the flow of time and objects within space has been awakened through these experiments, as well as some incredibly serious trust issues and a large quantity of vengeance towards those who turned him into the freak that he is now.-Fuzeon is a floating spherical creature with an odd device strapped to his back, with several wires connecting him to it by his forehead and sides. He's colored black, and his sole features - his candy red eyes - are slanted inwards, suggesting hostility.-St. Ability: TelekinesisSl. Ability: Pause 	Toss0 FP 	Strike a single enemy with a prop, thrown with telekinesis.
FuzeonChapter II (F) 	HP = 10FP = 15Attack = 2Defense = 0-A Bitbit who was captured and experimented on during the last days of the X-Nauts' reign of terror. His sleeping powers to control the flow of time and objects within space has been awakened through these experiments, as well as some incredibly serious trust issues and a large quantity of vengeance towards those who turned him into the freak that he is now.-Fuzeon is a floating spherical creature with an odd device strapped to his back, with several wires connecting him to it by his forehead and sides. He's colored black, and his sole features - his candy red eyes - are slanted inwards, suggesting hostility.-St. Ability: TelekinesisSl. Ability: Pause 	Psych Fling3 FP 	Completely rearrange the order of all enemies.
FuzeonChapter II (F) 	HP = 10FP = 15Attack = 2Defense = 0-A Bitbit who was captured and experimented on during the last days of the X-Nauts' reign of terror. His sleeping powers to control the flow of time and objects within space has been awakened through these experiments, as well as some incredibly serious trust issues and a large quantity of vengeance towards those who turned him into the freak that he is now.-Fuzeon is a floating spherical creature with an odd device strapped to his back, with several wires connecting him to it by his forehead and sides. He's colored black, and his sole features - his candy red eyes - are slanted inwards, suggesting hostility.-St. Ability: TelekinesisSl. Ability: Pause 	Decelerate3 FP 	Slow time during all Action Commands for a few turns.
FuzeonChapter II (F) 	HP = 10FP = 15Attack = 2Defense = 0-A Bitbit who was captured and experimented on during the last days of the X-Nauts' reign of terror. His sleeping powers to control the flow of time and objects within space has been awakened through these experiments, as well as some incredibly serious trust issues and a large quantity of vengeance towards those who turned him into the freak that he is now.-Fuzeon is a floating spherical creature with an odd device strapped to his back, with several wires connecting him to it by his forehead and sides. He's colored black, and his sole features - his candy red eyes - are slanted inwards, suggesting hostility.-St. Ability: TelekinesisSl. Ability: Pause 	Accelerate3 FP 	Allow Mario to move a second time.
Note: All stats are taken from a Lv 1 Partner. Partners that join the party will be at the current level of the party.
Note: "Attack" is measured as the total amount of damage that can be inflicted when an Action Command is used for the character's standard move.
Note: The term "Mario" does not specifically mean that only Mario will be affected. While playing as Luigi, this term will be replaced by the name of Luigi, and the effects of the move will apply to Luigi.
==Badges==
Coming sooooon~
==Trivia==
*Pepper was originally going to be a Fire Bro met in the Endless Wastes, and be focused solely around the Fire element from the start. Instead of Pepper, the Koopa partner would be a Dry Bones partner named Skelly.
*The concept for Sack was actually created by Monstermanchego's brother, and it was set apart from all other ideas recieved from him due to Sack's depth of backstory and personality.
** A prototype for the Bob-omb character, a stubborn but cheerful Bob-omb lass named Dayna Myte (referred to simply as Dayna) was never considered for The Final Act, but appears in a collab between Monstermanchego and GamingDylan - Paper Mario: Book of Awakening.
*Goomben's names during concept development were Goombert, and later Googene, before Monstermanchego finally settled on Goomben.
** Goombert was scrapped when Monstermanchego learned that practically half of the internet used the name.
** Googene was scrapped simply because it sounds dumb.
*Partners from previous games can be taken on in a Pit-of-100-Trials-esque fight until you fall battle royal at the Trial of Memories. Naturally, these ex-partners are extremely difficult to defeat, even after completing Luigi's Story, and yield incredibly powerful rewards.
** Characters from Paper Mario include Goombario, Kooper, Bombette, Bow, Parakarry, Watt, Sushie, and Lakilester. Defeating them all will be rewarded with the Flower Star Badge, which negates all FP costs.
** Characters from The Thousand-Year Door include Goombella, Koops, Flurrie, Yoshi (referred to as Kid), Vivian, Bobbery, and Ms. Mowz. Defeating them all will be rewarded with the Shadow Crown Badge, which significantly boosts the whole party's Attack.
** Characters from The Waffle Kingdom Quest include Blooey, Jerry, Torque, Hayzee, and Screamy. Defeating them all will be rewarded with the Waffle's Compass Badge, which grants Luigi use of the devastating Special attack called Last Wish.
* For those of you who aren't awesome enough to understand, Tale of Hilda - Harmonica of Space, Penny's favorite game, is a parody of the well-acclaimed Legend of Zelda - Ocarina of Time.
* Rufus was originally named "Bark".
*It took Monstermanchego bucketloads of time to come up with Fuzeon.
** Fuzeon isn't exactly the best partner, but he's still pretty neat, in Monstermanchego's opinion.
==Credits==
Thanks to Simpson55 for the logo. You've got talent, man.
Most puzzle pieces lying within this article's Source (table, etc.) was altered from Sources found on Truckmun's Paper Mario fangame. Please check it out - seriously, it flipping rocks compared to mine.
Huge thanks to Apallo for some freaking epic ideas... Like the idea for the Luigi's Story mode, for example.
Rufus's original name was created by Apallo, but Dylan suggested the current name, so props to him for that. Also, Penny was inspired partially by Dylan's Blooper partner. What a coincidence.
Thanks to my brother (he doesn't go on this wiki) for the concept for Sack - quite possibly the most unique in the group.
And the biggest of thanks to all of you Wiki people who decided to read through all of this! Seriously, guys! You rock!
... And no, I'm not being sarcastic! You know how much dedication to read through that much in our modern day and age, when people are skimming even comic books and CoD instruction manuals? A FLIPPIN' TON. So again, thank you, all of you, for not being total losers like the neurotypical barbarians.
...
No offense meant if you're a neurotypical barbarian, by the way.
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