110918-add-dye-recipes-to-technologist-please

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Dear WildStar:
 
Please consider adding costume dyes as something technologists can craft.
 
Why?
 
1. The technologist profession is arguably the weakest atm due to not being able to craft items particularly valued by the community, the way other professions can.  Hard to make money on the CX.
 
2.  It makes sense.  They're already working with plant material and relics, blending med-shots and other elixirs....you mean to tell me they can't figure out how to make something that turns stuff red?
 
This would be in addition to having dyes come from the other existing in-game sources as well.  But I've seen this model work really well in other games (RIFT for example), with alchemists and such making dyes - some really common at low levels, and some dye recipes of highly-desired colors coming from raid drops, rare drops, reputation grinds, and crafting quest tokens/reputation etc the way end-game gear or highly desired architect items would be.
 
Thank you!	
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/signed
 
Though then they'd have to make them trade-able so you could sell'em on the CX and not waste them every time one dropped you already had...  Putting in gear tokens to reduce loot waste, make dyes trade-able to reduce dye waste!	
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Yessss!! 
 
/signed	
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/signed
 
Though then they'd have to make them trade-able so you could sell'em on the CX and not waste them every time one dropped you already had...  Putting in gear tokens to reduce loot waste, make dyes trade-able to reduce dye waste!
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			I like this idea, although to help enhance the marketability of the crafted dyes perhaps they could be cheaper to apply than other dyes.	
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			I dunno this seems like it would fit tailor tbh, especially seeing how techs are going to be one of the main ways to add/reroll runes on gear in the future. Overall this is a great idea.	
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would love to see this for techs or tailors
 
becomming annoying i havent gotten a red dye yet	
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I dunno this seems like it would fit tailor tbh, especially seeing how techs are going to be one of the main ways to add/reroll runes on gear in the future. Overall this is a great idea.
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Crafting dyes would be quite cool. It would take out some of the hindrance there currently seems to be with collecting dyes.
 
Having it as a Technologist would be nice, I think it would be fun to supply all my own dyes, and sell the ones I don't need.
 
However, it does sort of match Tailoring better than Technologist.   
 
 
So the higher quality dyes, like Red, Black, White, etc..., wouldn't be sort of like rolling 3 slots on a crafted piece of gear, where RNG comes into play to some degree, thus making it a somewhat rare commodity yet not as rare as it currently is?	
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