Second Gadgets:

==Shelly: Bandit Raid.==
"Shelly boosts all nearby teammates speed within a 5 tile range by 10%."
Charges Per Match: 2
==Nita: Angry Bear.==
"On activation Bruce gets a speed boost of 20% for 3 seconds."
Charges Per Match: 3
==Colt: Bulletstorm.==
"Colt's next attack travels 20% faster, and increases bullet amount to 10."
Charges Per Match: 2 
==Bull: Bulldozer.==
"On activation Bull charges at the nearest enemy."
Charges Per Match: 2
==Jessie: Turret Time.==
"Jessie teleports Scrappy to where she is standing."
Charges Per Match: 2
==Brock: Thermos.==
"Brock throws a Thermos bottle at the nearest enemy, dealing 500 damage for 5 seconds."
Charges Per Match: 2
==Dynamike: Landmine.==
"Dynamike places a landmine at his feet, dealing 1200 damage to anyone who runs over it."
Charges Per Match: 3
==Bo: Ancestor.==
"On activation Bo will call for his Ancestors, stunning the nearest enemy for 2 seconds."
Charges Per Match: 3 
==Tick: Head Safety.==
"When Tick's super is active, his head gains a shield on activation, reducing all damage by 20%."
Charges Per Match: 3 
==8-Bit: Hacker Move.==
"On activation all enemies staying in the radius of his Damage Booster will get a attack damage decrease of 30% for 4 seconds."
==Emz: Hairspray Apocalypse.==
"Emz's next main attack will have 50% wider and 30% longer range."
Charges Per Match: 3
==El Primo: Smashed.==
"El Primo shatters the ground beneath him, dealing 1600 damage to anyone within a 1 tile range of him."
Charges Per Match: 2
==Barley: Toxins.==
"Barley's next attack will last 5 seconds longer, with a wider spread."
Charges Per Match: 2
==Poco: Sweet Sounds.==
"Poco's next main attack can either heal teammates or damage enemies for 2000 health."
Charges Per Match: 3 
==Rosa: Angry Plant.==
"On activation every shot Rosa receives from an enemy will make her next main attack 5% stronger. Lasts for 5 seconds.
Charges Per Match: 2
==Rico: Extra Bouncy.==
"Rico's next main attack projectiles will bounce infinitely until hitting an enemy."
Charges Per Match: 2
==Darryl: Barrel Bunker.==
"Darryl hides in his barrel, becoming immune to all damage for 5 seconds."
Charges Per Match: 3
==Carl: Spinning Madness.==
"On activation Carl performs a quick spin, dealing 800 damage and stuns enemies for 2 seconds."
Charges Per Match: 3
==Jacky: Restoration.==
"Jacky restores all broken walls with a 2 tile radius."
Charges Per Match: 2 
==Piper: Hard-Landing.==
"When Activated, Piper's super will eject 5 bombs and 2 on landing."
Charges Per Match: 2 
==Pam: Banana Oil.==
"Pam hotwires her turret, increasing the healing by 800 for 5 seconds."
Charges Per Match: 3
==Frank: Quick-Charge.==
"Frank's attack requires 50% less wind-up. Lasts for 4 seconds."
Charges Per Match: 3 
==Bibi: Knuckle Sandwich.==
"Bibi's next attack has 35% faster unload time and increased knock range by 1 tile."
Charges Per Match: 2
==Bea: Superattack.==
"Bea instantly gains her supercharged shot."
Charges Per Match: 4
==Nani: Booster.==
"Nani drops a station beneath her which will increase her and allies reload speed by 20%. Station has 1500 health.
Charges Per Match: 3
==Edgar: Puller.==
"Edgar pulls the nearest enemy to where he is currently standing, dealing 500 damage to the enemy."
Charges Per Match: 2
==Mortis: Gift Of Darkness.==
"Mortis turns invisible for 5 seconds but is unable to attack, heal or use jump-pads and teleporters."
Charges Per Match: 2
==Tara: Card Trick.==
"Tara's next main attack or Super is invisible to enemies."
Charges Per Match: 3 
==Gene: Alternate.==
"Gene transforms into his true form, increasing his movement speed by 40%, increasing his health by 4000 and increased Star Power healing (Magic Puffs) by 600.
Charges Per Match: 1
(He can disable this by clicking the gadget button again. Two clicks take up one use and he can't attack or use his Super). 
==Max: Charged.==
"Max boosts a nearby teammates movement speed by 20% for 5 seconds."
Charges Per Match: 3 
==Mr. P: Explosive Suitcase.==
"Mr. P's next attack has 50% more explosion radius."
Charges Per Match: 3 
==Sprout: Bomb Seed.==
"Sprout's next attack knocks back enemies for 2 tiles."
Charges Per Match: 4 
==Byron: Potion Peril.==
"Byron's next attack has the poison duration extended to 10 seconds."
Charges Per Match: 3 
==Crow: Poisoned Past.==
"Crow's next attack applies all poison damage instantly to the enemy."
Charges Per Match: 3 
==Leon: Sticky Stuff.==
"Leon throws 5 lollies at the nearest enemy each lolly slowing the enemy down for 1 second and dealing 500 damage."
Charges Per Match: 3 
==Spike: Family Visit.==
"On activation Spike will spawn 3 Cacti in front of him, blocking all shots, including Supers. The Cacti will disappear after 10 seconds."
Charges Per Match: 4 
==Sandy: Quicksand.==
"Any teammates within Sandy's Super will get a 20% speed boost, while enemies will be slowed by 20%.
Charges Per Match: 3 
==Amber: Fire Show.==
"Amber performs a quick spin, launching a circle of fire around her."
Charges Per Match: 3 
==Gale: Freezer.==
"Gale makes all water turn into ice with a 5 tile radius. Allies and enemies can walk over it, but movement is harder to control."
Charges Per Match: 2 
==Surge: Juicy.==
"Surge overrides his circuits, gaining a 50% damage buff for 5 seconds."
Charges Per Match: 2 
==Colette: Enchant Elixir.==
"Colette enchants one of her teammates, increasing their damage by 20% for 10 seconds."
Charges Per Match: 3 
==Lou: Icy.==
"Lou's next attack has 30% more freeze effect per bullet."
Charges Per Match: 4
== Colonel Ruffs: Base Barrage. ==
"Colonel Ruffs deploys a supply-drop with a huge radius, destroying all cover around it."
Charges Per Match: 3