Faraway Forest

Faraway Forest is the 2nd area in Plants vs. Zombies: Save The World. The area takes place during sunset in a forest far from the Player's House.
The lawn features trees in the background, with fallen leaves scattered across the lawn along with some grass and small flowers.
==Storyline ==
After beating Backyard Battlegrounds, both and Penny are tired from all the fighting. However, you see even more zombies coming, so you decide to escape the neighborhood to settle down somewhere safe. After a long journey, you still haven't found a place to rest, and it's already sundown! The tiring walk plus the zombies they had to fight along the way has made you much more tired than before. Finally, you see a forest which seems to be empty and rested there for a few minutes, before seeing zombies. You were extremely tired and needed more rest, so you had no choice but to stay and fight them off.
You were so invested in fighting that they haven't even noticed that it's already night time. Penny tells the player to get in her so she could protect you and so the player can rest. 
After successfully defeating all zombies, Penny rests as well so you can travel tomorrow during early morning. 
==Gimmicks==
===Setting ===
The lawn takes place at sunset, however, as the player progresses through the levels, the time is changed from sunset to night time. 
=== Sun Drops ===
During sunset, sun falls slightly slower than during day time, while sun doesn't fall at all during night time.
===Vine Ambush! ===
Zombies drop down from vines and onto random tiles.
==Plants==
Faraway Forest contains 7 unlockable plants, including one featured plant:
Name 	Image	Description 	Unlocked
Sun-shroom 	 	Grows overtime, producing more sun each stage. 	Beating 2-1: Sundown
Puff-shroom 	 	Shoots spores within close range. 	Beating 2-2: Sun Guy
Fume-shroom 	 	Sprays fumes that damage multiple zombies at once. 	Beating 2-5: Set Fire to the Plants
Scaredy-shroom	 	Shoots spores from a distance, but hides when enemies get too close. 	Beating 2-8: Camp-Z
Milkcap 	 	Leaves a slowing milk puddle when fully eaten. 	Beating 2-10: Drenched in Milk
Mysteria 	 	Targets the leftmost zombie, stunning and damaging it at the same time. 	Beating 2-15: Zombo The Explorer
Torchwood 	 	Projectiles that pass through it are set on fire, dealing twice as much damage.	Beating the Epic Quest: Forest Fire!
==Zombies==
There are 12 new zombies to be encountered in Faraway Forest, including the boss of the area:
Name 	Image	Description 	First Encountered
Lost Zombie 	 	A zombie who got lost in a forest. 	2-1: Sundown
Lost Flag Zombie 	 	Marks the arrival of a huge wave of lost zombies. 	2-1: Sundown
Lost Conehead Zombie 	 	Has a roadcone headpiece that makes him twice as tough than Lost Zombies. 	2-2: Sun Guy
Lost Buckethead Zombie	 	Has a bucket headpiece that makes him extremely resistant to damage. 	2-3: Tough'n Tiny
Leafhead Zombie 	 	Has a leaf helmet that makes him extremely resistant from damage. 	2-4: Camouflage Attempts
Explorer Zombie 	 	Carries a torch that instantly burns any plant he encounters. 	2-5: Set Fire to the Plants
Lost Pilot Zombie 	 	Drops down on a random tile. 	2-7: Airplane Crash!
Camper Zombie 	 	Carries a tent which he drops when defeated, spawning in Lost Zombies along with its variants. 	2-8: Camp-Z
Vine Swinger Zombie 	 	Swings through vines then drops on a random tile. 	2-11: Moonrise
Photographer Zombie 	 	Carries a camera which he uses to stun the closest plant in his lane. 	2-13: Say Cheese!
Adventurer Zombie 	 	Uses a map to find shortcuts to the player's brain, often leaving the lawn. 	2-15: Zombo The Explorer
Forest Gargantuar 	 	The boss of Faraway Forest. Can launch giant leaves that destroys plants, and throw his pole to clear out a whole lane.	2-20: Forest Fight
==Unlocked Items ==
Name 	Description 	Unlocked on
Sunlight Seas 	The player can continue their journey to save the world by unlocking Sunlight Seas!	Day 15
Faraway Forest Medal	You successfully saved this area from the zombies! 	Day 15
==Brain Busters==
The brain busters for this area are Over the Wall, Locked and Loaded, and Special Delivery. 
Over the Wall is an exclusive conveyor-belt brain buster that requires the player to use catapults to lob, as the name suggests, over the wall of trees. This wall gets higher every now and then, so the player needs to plant a plant that can lob higher than the wall. The lighter the projectile, the higher it can reach over the wall. Zombies can also spawn inside the wall, and the ones that spawn outside will stop walking once they reach the wall. These levels can be played on Level 14. 
Special Delivery and Locked and Loaded levels functions exactly like the ones in Plants vs. Zombies 2, with the former giving players the plants via a conveyor belt and the latter giving the player pre-picked plants. 
Special Delivery levels can be played on Levels 9, 17, and 20, while Locked and Loaded levels can be played on Levels 6 and 13.
==Levels==
There are a total of 20 levels in this area. 6 new plants are unlocked and 12 new zombies are encountered. 
Levels 	Plants 	Zombies	Waves 	Notes 	Rewards
2-1: Sundown 	Choice 	 	One 	None 	
2-2: Sun Guy 	Choice 	 	One 	None 	
2-3: Tough'n Tiny 	Choice with	 	Two 	None 	Money Bag
2-4: Camouflage Attempts 	Choice 	 	One 	None 	Money Bag
2-5: Set Fire to the Plants 	Choice 	 	Two 	The "Vine Ambush!" gimmick is first introduced to the player. 	
2-6: Fume is Fum 	 	 	Three 	Locked and Loaded level, Penny tells the player what the Fume-shroom does, player gets to test him before the start of the level.	Money Bag
2-7: Airplane Crash! 	Choice 	 	Two 	A group of Lost Pilot Zombies will drop down every now and then. 	Money Bag
2-8: Camp-Z 	Choice 	 	Two 	None 	
2-9: Mushroom Delivery 	 	 	Two 	Special Delivery 	Money Bag
2-10: Drenched in Milk 	Choice 	 	Three 	None 	
2-11: Moonrise 	Choice 	 	Two 	Pre-planted Milkcaps on Lanes 2 and 4, Column 6 	Money Bag
2-12: Kinemortophobic 	Choice with	 	Three 	None 	
2-13: Say Cheese! 	 	 	Two 	Locked and Loaded level 	Money Bag
2-14: Over The Wall 	 	 	Two 	Over the Wall level 	Money Bag
2-15: Zombo the Explorer 	Choice 	 	Two 	None 	
2-16: Mysteriously Mysterious	Choice 	 	Three 	None 	Money Bag
2-17: Forest Fire 	 	 	Three 	's epic quest is now present in the Travel Log. 	Money Bag
2-18: Mysterious Choice 	Choice with	 	Two 	is pre-picked for this level. 	Money Bag
2-19: Farewell, Forest 	Choice 	 	Two 	None 	A note
2-20: Forest Fight 	 	 	None, replaced with 's health bar.	None 	Money Bag
==Dialogue==
=== 2-1 ===
* Penny: Finally, we've reached a place where we can rest!
* Player: Yeah, that was really tiring! I wish this thing would end soon.
* Penny: Yeah. 
* *zombie groans in the background*
* Player: Eh, did you hear that Penny?
* Penny: Yeah, it sounded quite similar to a zombie.
* Player: Oh gosh, please don't tell me there are more zombies here.
* *zombies pop up behind bushes*
* Player: Okay, you know what, let's just fight them. I am WAY too tired to go walk somewhere else again.
* Penny: Oh, okay then. Besides, it's almost night time, so more zombies will chase after us if we go. 
=== 2-6 ===
==== Before the level ====
* Player: Oh look, we got a funny-looking balloon mushroom! What does it do?
* Fume-shroom: Hey, I'm not a balloon mushroom!
* Penny: Okay, okay, you two can stop now. 
* Penny: Anyway, (insert player's name), the Fume-shroom damages multiple zombies by spraying fumes at them.
* Penny: They would help a lot with defeating a huge crowd of zombies. Try for yourself!
* System: Plant a Fume-shroom in front of the zombies.
* System: Nicely done!
* System: Watch how it deals with the zombies! 
==== After the level ====
* Player: Wow, Penny! You were right about the whoopee cushion dude!
* Fume-shroom: Ehem...
* Player: Oh yeah, sorry, I meant Fume-shroom.
=== 2-7 ===
* Penny: Hmm, there doesn't seem to be anymore zombies left.
* Player: Maybe they're hiding somewhere?
* Penny: Eh, maybe:
* Player: Wait, hold on, what is that thing in the sky?
* Penny: What, where- 
* Player: AAAAAAAAAAAAAAHHH!!!
* *airplane crashes onto the forest*
* Player: Penny, are you okay?
* Penny: Yes, (insert player's name). 
* Player: That's good. 
* Player: Welp, it looks like it was an airplane... full of more zombies. Great.
=== 2-11 ===
* Penny: Oh no! It has turned into night time.
* Player: Oh well, let's just hope that we survive.
* Player: Wait, what are those mushrooms doing in the lawn?
* Penny: Oh, yeah. I, uh, brought them there to protect us from the zombies.
* Player: What do they do though?
* Penny: They make a milk puddle when fully eaten, slowing down any zombie that walks on it.
* Player: Ooh, sounds like a great idea!
=== 2-14 ===
* Player: Wait, what is that wall of trees doing in the middle of the forest?
* Penny: Yeah, I think the zombies might have done it to stop us from defeating them.
* Player: That kinda makes sense, but don't they like brains?
* Player: If they did, I'm pretty sure they won't make a wall between them and our brains.
* Penny: Hmm, I don't know. 
* Penny: Maybe we should just, ignore the wall.
* Player: Eh? How will we defeat the zombies then?
* Penny: By using plants that can throw projectiles over the wall.
* Player: Ohh, sounds like a great idea to me.
=== 2-17 ===
==== After the level ====
* Penny: Oh look, it's our good old friend Torchwood!
* Player: Who's that?
* Penny: He's our friend. He will help us with the zombie fighting.
* Player: Ahh, I see. But, why is he locked up behind walls of trees?
* Penny: I don't know, maybe he needs our help.
* System: The Epic Quest: Forest Fire! is now available in your travel log! 
=== 2-18 ===
* Mysteria: Hi, (insert player's name). 
* Player: Oh, hi Mysteria! What are you doing up so late?
* Mysteria: Penny has told me to help you.
* Player: Oh, okay then. Let's go.
=== 2-20 ===
==== Before the level ====
* Player: Ahh, I'm glad that we can finally rest.
* Penny: Well, I'm afraid not.
* *Forest Gargantuar resurfaces from the ground*
* Player: AHH, what is that?!
* Penny: It's the Forest Gargantuar, the one who looks after this forest.
* Penny: I think we might have disturbed him.
* Player: Why didn't you tell me about this earlier?! 
* Player: We could've gone somewhere else, even if I'm tired.
* Penny: I'm sorry, (insert player's name). I didn't want to disturb your sleep.
* Player: It's fine, we can't do anything other than fight him now.
==== After the level ====
* Player: Wow, that was tiring. He's quite strong if I say so myself.
* Penny: Well, considering that there have been gigantic zombies in each area so far...
* Penny: I'm pretty sure that there will be more to come. So, we need to get ready.
* Player: Okay then. Let's rest here for awhile before we go on again.
* Penny: How about we just rest for the whole night, we'll go tomorrow early morning.
* Player: Okay, we do need some more rest actually.
==Gallery==
File:STWFFLawn.png|The lawn for the area (sunset).
File:STWFFLawn2.png|The lawn for the area (night)
File:FFSTWAreaIcon.png|The icon for the area.
File:FarawayForestHeader.png|Faraway Forest's header
==Trivia==
*Faraway Forest has changed its name quite a lot during development.
**Namely, Enchanted Forest, Mystical Forest, and Mystical Woods.
*It is the first area to change its setting as the player progresses, starting from sunset and slowly turning into nighttime.
Category:Areas
Category:Save The World Content
Category:Uncleared page