Flesh Bond

School Necromancy [Curse]
Tier Sorcerer/Wizard ?, Bard ?, Magus ?, Witch ?
CASTING
Casting Time 1 Standard action
Components V,S
EFFECT
Range ?
Target Two living creatures no more than 30 ft. apart
Duration 1 round/level
Saving Throw Fortitude negates, See text; Spell Resistance Yes
DESCRIPTION
Flesh Bond forces an unnatural bond between two living creatures such that any time one receives physical damage, the other suffers painful wounds across their entire body. Both creatures must fail their initial Fortitude save for the spell to take effect, and the creature in the bond who is not directly attacked receives a Fortitude save for half damage each time the spell is triggered. Since the spell approximates the damage of the wounds and not the blows that inflicted them, the creature that is not directly attacked receives one sum of untyped and unmodified physical damage that is affected by damage reduction.
This spell only affects wounds afflicted by solid material, so even if one attacks with a highly enchanted weapon, only the weapon damage and its enhancement bonus, any precision damage, one's Strength modifier, and any damage boosts from spells, feats, and class abilities that represent extra skill, guidance, or force (such as Power Attack and Weapon Specialization) are duplicated by the effect. This means any non-material bonuses to damage such as those from Bane, Holy, Flaming, and similar weapon enchantments or anything resembling such effects does not count.