Crisis Core -Final Fantasy VII- abilities

The following is a list of abilities from Crisis Core -Final Fantasy VII-. These are not abilities Zack can equip directly, but rather abilities found on accessories and Materia.
==Equipment abilities==
Name	Description 	Accessible Via
 	Absorbs Fire-elemental, Ice-elemental, and Lightning-elemental damage. 	Wizard Bracelet
 	Absorbs Fire-elemental damage. 	Blaze Armlet
 	Absorbs Ice-elemental damage. 	Snow Armlet
 	Absorbs Lightning-elemental damage. 	Bolt Armlet
 	All attacks will always do double damage. 	Sniper Eye
 	Constantly under Endure. 	Twisted Headband
 	Guarantees a 100% steal from targets. 	Brigand's Gloves
 	Reduces the cost of abilities that require AP to 0. 	Dark Agent, Laurel Crown
 	Constantly under Barrier. 	Moon Bracer
 	Constantly under Barrier and MBarrier, absorbs Fire-elemental, Ice-elemental, and Lightning-elemental damage, and immune to all negative statuses. 	Genji Shield
 	Constantly under MBarrier. 	Shining Bracer
 	When damaged, automatically uses the weakest Potion in inventory. 	Doc's Code
 	Constantly under Regen. 	Faerie Ring
 	Constantly under Barrier and MBarrier. 	Protect Ring
 	Allows Max HP to exceed 9,999 HP, up to 99,999 HP. Allows Max AP/MP to exceed 999, up to 9,999. Allows damage to exceed 9,999, up to 99,999 damage. 	Divine Slayer
 	Allows Max AP to exceed 999 AP, up to 9,999 AP. 	Black Cowl
 	Allows damage to exceed 9,999 damage, up to 99,999 damage. 	Brutal
 	Allows damage to exceed 9,999 damage, up to 99,999 damage and all attacks will deal double damage. 	Genji Glove
 	Allows Max HP to exceed 9,999 HP, up to 99,999 HP. 	Adaman Bangle
 	Allows Max MP to exceed 999 MP, up to 9,999 MP. 	Gold Hairpin
 	When attacked, will automatically counter. 	Fury Ring
 	Constantly under Curse. 	Cursed Ring
 	Prevents Curse. 	Gris-Gris Bag
 	Prevents Instant Death. 	Safety Bit
 	Doubles the amount of gil won from enemies. 	Precious Watch
 	Doubles the amount of items won from enemies. 	Jeweled Ring
 	Adds Fire to the Attack command and specific skills. 	Fire Ring
 	Items dropped or stolen will always be the rarest drop or steal. 	Mog's Amulet
 	Halves Fire-elemental, Ice-elemental, and Lightning-elemental damage. 	Dragon Armlet, Ziedrich
 	Halves Fire-elemental damage. 	Fire Armlet
 	Halves Ice-elemental damage. 	Ice Armlet
 	Halves Lightning-elemental damage. 	Lightning Armlet
 	Adds Ice to the Attack command and specific skills. 	Ice Ring
 	Adds Instant Death to the Attack command and specific skills. 	Mortal Shock
 	Reduces the cost of abilities that require MP and AP to 0. 	Genji Helm
 	Reduces the cost of abilities that require MP to 0. 	Magic Master, Soul of Thamasa
 	Reduces Fire-elemental, Ice-elemental, and Lightning-elemental damage to 0. 	Escort Guard
 	Reduces Fire-elemental damage to 0. 	Flame Armlet
 	Reduces Ice-elemental damage to 0. 	Frost Armlet
 	Reduces Lightning-elemental damage to 0. 	Thunder Armlet
 	Adds the Fire-elemental, Ice-elemental, and Lightning-elemental to the Attack command and specific skills. 	Element Blade
 	Prevents Poison, Stun, Curse, Silence, and Stop. 	Ribbon
 	Prevents Poison, Stun, Curse, Silence, Stop, and Instant Death. 	Super Ribbon
 	Allows damage to exceed 9,999 damage upwards to 99,999. Allows Max HP to exceed 9,999 upwards to 99,999. Allows Max MP/AP to exceed 999 upwards to 9,999. Constantly under Curse. Absorbs Fire-elemental, Ice-elemental, and Lightning-elemental damage. Enemies drops double the amount of items when defeated. All stolen items are of the rarest type. Doubles the effects of items. Can view the enemy's name/HP/MP/current status. The Attack command and specific skills inflicts all statuses. Can doublecast equipped materia. Expends SP to increase damage done by player's attacks and decrease damage done by enemy's attacks.	Heike Soul
 	Prevents Poison and Curse. 	Black Belt, Crystal Bracelet
 	Prevents Poison and Silence. 	Crystal Gloves, Pearl Necklace
 	Adds Poison to the Attack command and specific skills. 	Venom Shock
 	Prevents Poison. 	Champion Belt, Diamond Bracelet, Star Pendant
 	Prevents Silence and Stun. 	Aegis Armlet
 	Adds Silence to the Attack command and specific skills. 	Mute Shock
 	Prevents Silence. 	Diamond Gloves, Gold Armlet, Mystile, Mythril Armlet, Rune Armlet, Silver Armlet, White Cape
 	Adds Stop to the Attack command and specific skills. 	System Shock
 	Prevents Stop. 	Sprint Shoes
 	Adds Stun to the Attack command and specific skills. 	Paralyzing Shock
 	Prevents Stun. 	Headband, Mountain Chocobo Armlet, River Chocobo Armlet, Sea Chocobo Armlet, Sky Chocobo Armlet
 	Adds Lightning to the Attack command and specific skills. 	Lightning Ring
 	Allows break limits for HP, MP, and AP to exceed natural max values by triple the values. 	Feather Cap
==Materia abilities==
Name	Description 	Accessible Via
 	Increases chances of 1000 Needles activating in the Digital Mind Wave. 	1000 Needles
 	Increases chances of Air Strike activating in the Digital Mind Wave. 	Air Strike
 	Increases chances of Apocalypse activating in the Digital Mind Wave. 	Apocalypse
 	Increases chances of Chocobo Stomp activating in the Digital Mind Wave. 	Chocobo Stomp
 	Increases chances of Courage Boost! activating in the Digital Mind Wave. 	Courage Boost!
 	Allows Zack to run quickly while holding the in place of defending. 	Dash
 	Allows Zack to doublecast any equipped materia. 	Dualcast
 	Grants all elements to Attack and specific skills depending on equipped materia. 	Elemental Strike
 	Halves elemental damage depending on equipped materia. 	Elemental Ward
 	Increases chances of Exaflare activating in the Digital Mind Wave. 	Exaflare
 	Increases chances of Healing Wave activating in the Digital Mind Wave. 	Healing Wave
 	Increases chances of Hellfire activating in the Digital Mind Wave. 	Hellfire
 	Increases chances of Item Mugger activating in the Digital Mind Wave. 	Item Mugger
 	Displays the target's name, HP, MP, and current statuses. 	Libra
 	Increases chances of Lucky Stars activating in the Digital Mind Wave. 	Lucky Stars
 	Increases chances of Megaflare activating in the Digital Mind Wave. 	Megaflare
 	Increases chances of Meteor Shots activating in the Digital Mind Wave. 	Meteor Shots
 	Increases chances of Moogle Power activating in the Digital Mind Wave. 	Moogle Power
 	Increases chances of Murderous Thrust activating in the Digital Mind Wave. 	Murderous Thrust
 	Increases chances of Octaslash activating in the Digital Mind Wave. 	Octaslash
 	Increases chances of Rebirth Flame activating in the Digital Mind Wave. 	Rebirth Flame
 	Increases chances of Rush Assault activating in the Digital Mind Wave. 	Rush Assault
 	Increases the potency of items when used in battle by X%, depending on level and number of Smart Consumer materia equipped.	Smart Consumer
 	Reduces damage done by expending SP. 	SP Barrier
 	Increases damage of physical and magic attacks, as well as reduces damage taken by expending SP. 	SP Master
 	Increases damage of physical and magic attacks by expending SP. 	SP Turbo
 	Increases damage of the Attack command and physical skills by expending SP. 	SP Turbo Attack
 	Increases damage of magic skills by expending SP. 	SP Turbo Magic
 	Adds equipped materia's statuses to Attack and specific skills. 	Status Strike
 	Prevents statuses equal to the equipped materia on. 	Status Ward
 	Increases chances of Zantetsuken activating in the Digital Mind Wave. 	Zantetsuken
Category:Abilities in Crisis Core -Final Fantasy VII-
Category:Ability lists