Lothar (Warcraft I)

Lothar can only be found in the mission The Dead Mines, in which all he does is get rescued. The only other way you can encounter him is by using a third-party save game editor and adding him to the army. If used, he proves to be slightly weak due to his low HP, but can deal a substantial amount of damage before dying.
==Upgrades==
;Upgrade Sword Strength
:Increases the basic attack damage of Footmen, Knights, Clerics, Conjurers, Scorpions, Water Elementals and Lothar by 2
Research Cost	Researched At	Upgrade Time
750 	Blacksmith 	120
:
;Upgrade Sword Strength
:Further increases the basic attack damage of Footmen, Knights, Clerics, Conjurers, Scorpions, Water Elementals and Lothar by 2
:
Research Cost	Researched At	Upgrade Time
1500 	Blacksmith 	120
;Upgrade Shield Strength
:Increases the armor of all your units and buildings by 2
Research Cost	Researched At	Upgrade Time
750 	Blacksmith 	120
:
;Upgrade Shield Strength
:Further increases the armor of all your units and buildings by 2
:
Research Cost	Researched At	Upgrade Time
1500 	Blacksmith 	120
==Notes and trivia==
*Due to a bug, Lothar uses the Orc death sound, while Garona uses the Human one.Warcraft: Orcs & Humans Insider's Guide, pg. 7
*Since Lothar appears in only one mission, in which you cannot build a Blacksmith, the only ways to upgrade his weapon and armor are by cheating, or by adding him to another mission using a third-party map editor.
*He has only 5 HP remaining and is uncontrollable when encountered. He becomes controllable once you move a unit adjacent to him, or a Cleric casts Healing on him.
*The game files give Lothar a production cost of 2500 gold, though nothing can make him. The Cutting Room Floor. Retrieved on 2021-06-05.
==See also==
*Anduin Lothar (Warcraft II)
==References==
Category:Human characters