Mythra (Life & Death)

Mythra (ヒカリ, Hikari) is a playable character in Super Smash Bros. Life or Death.
Mythra is one of the main protagonists of Xenoblade Chronicles 2. Mythra is a Blade, which are personifications of weapons used by Drivers. Blades are essentially immortal, only returning to their Core Crystals once their Driver dies. Mythra specifically is one of two legendary Blades known as the Aegis, and possesses light based abilities. Rex, the protagonist of Xenoblade Chronicles 2, becomes Mythra's Driver after she shares part of her life force with him to save his life after being mortally wounded. This link makes Mythra dependent on Rex's survival: if he were to die in combat, she would die with him. Rex vows to protect Mythra on their shared quest to find the paradise land of Elysium. Mythra differs quite drastically from Pyra. Mythra is more blunt, is a horrible chef, and fights heavy-handed.
In all regions, Skye Bennett reprises her role as Mythra in English and Shino Shimoji reprises her role in Japanese, both with all new voice clips.
==How to Unlock==
Mythra is available from the start of a new game and doesn't need to be unlocked.
==Moveset==
*Mythra is tied to Pyra as a two-in-one fighter like how Princess Zelda and Sheik function in Melee and Brawl. She can switch Pyra into her place by using her down special move, Swap.
*Pyra and Mythra are semi-clones of each other, with all of their non-special moves having similar animations but having different frame data, damage, and knockback. Following the archetypical traits of a transforming character, Mythra is the "fast but weak" counterpart of the duo. Also, their remaining special moves are all unique.
*Mythra has a fighter ability called Foresight. It is a dodge mechanic similar to Bat Within in both functionality and execution, but differs from Bat Within by also applying a slowdown effect on opponents, similarly to Witch Time.
 	Name 	Description
Neutral Attack 	N/A 	A knifehand strike, followed by an inward slash, followed by an upward slash. Alternatively, the second hit can be followed up by a series of light bursts that conclude with a larger blast that launches opponents. Holding down the button causes her to repeat the first hit.
Forward Tilt 	N/A 	An outward slash. It is very quick like her other attacks. It launches diagonally upward.
Up Tilt 	N/A 	An overhead arcing slash starting from behind. However, the attack has a noticeable blind spot directly behind Mythra that cannot hit shorter or low-profile characters at point-blank range behind her.
Down Tilt 	N/A 	A kneeling inward slash.
Dash Attack 	N/A 	A running upward slash.
Forward Smash 	N/A 	A lunging, two-handed downward slash in front of Mythra.
Up Smash 	N/A 	Throws the Aegis Sword above herself as it spins telekinetically, slashing above herself before picking back the sword and concluding with a twirl. In contrast to Pyra's, it hits multiple times. It has a launcher hit in front of Mythra.
Down Smash 	N/A 	Kneels and slashes around herself while performing a spinning pirouette, stretching her left leg to kick around herself simultaneously. Hits on both sides of Mythra simultaneously, with the sword being stronger while the pirouette kick is much weaker.
Neutral Aerial 	N/A 	Telekinetically spins the Aegis Sword in front of herself while facing the screen. In contrast to Pyra's neutral aerial, it hits up to three times, making it functionally more similar to other multi-hit neutral aerials, such as Piranha Plant's. It visually resembles Pyra's Flame Nova, but without the fiery effect and visuals.
Forward Aerial 	N/A 	A spinning outward slash in front of herself.
Back Aerial 	N/A 	Flips while slashing in an upwards arch starting from below herself.
Up Aerial 	N/A 	An overhead crescent slash that ends in a delayed somersault, resembling the up aerials of most of the Fire Emblem characters.
Down Aerial 	N/A 	A delayed, upside down outward slash, resembling Marth's from Melee and Brawl. Unlike Pyra's down aerial, it cannot meteor smash, instead launching opponents horizontally.
Grab 	N/A 	Clinches the opponent, restraining them with telekinesis.
Pummel 	N/A 	Blasts the opponent with light from her hands.
Forward Throw 	N/A 	Quickly blasts the opponent away with a light energy blast.
Back Throw 	N/A 	Turns around with the opponent and kicks them away.
Up Throw 	N/A 	Telekinetically throws the opponent upward.
Down Throw 	N/A 	Places the opponent on the floor and jumps, stabbing them on the way down, akin to fellow Xenoblade character Shulk's down throw. Visually, it appears to resemble an abridged version of Pyra's Prominence Revolt, without the fiery effect and visuals.
Neutral Special	Lightning Buster 	Raises the Aegis Sword in the air, charging light energy, before unleashing a series of slashes in front of herself, with the last hit launching the opponent. The raised sword itself can deal little damage while charging the attack if the opponent touches it. The move can be charged to deal more damage, and a fully charged Lightning Buster adds a hit and increases the move's range, while also having a hitbox on the charging blade, similarly to Corrin's forward smash. Unlike Pyra's Flame Nova, its range is primarily centered in front of Mythra, though the move can be reversed by tilting the control stick in the opposite direction. Additionally, if an opponent is behind Mythra and gets hit by the first slash, the opponent will be dragged in front of Mythra and hit by the following slashes. However, it also renders Mythra intangible for a short period of time when she releases the attack. By far Mythra's strongest move in launching power, capable of killing at approximately 50% on a full charge. Hitting an opponent while in the air will stall Mythra's descent.
Side Special 	Photon Edge 	Charges forward while slashing six times in front of herself in quick succession, teleporting each time she slashes. It travels a good distance forwards and has great range, making it an effective combat move, but has high ending lag and still renders Mythra vulnerable. The grounded version will stop at an edge provided Mythra is far enough from it, whereas performing the move at an edge will cause her to perform the aerial version (usually resulting in a Self-Destruct). It can be used in the air, though Mythra will become Helpless afterwards. The aerial version can be useful for recovery, but should only be used when Mythra has enough height to safely fall back onto the stage after becoming helpless. Similar to Sephiroth's Octaslash, but she can only travel horizontally.
Up Special 	Ray of Punishment/Chroma Dust	Jumps while performing an uppercutting slash, similar to Dolphin Slash, then fires blasts of light towards the ground that burst on impact, before falling. Its functionality changes based on whether the special move button is tapped or held/pressed continuously. If the special button is tapped once, Mythra performs Ray of Punishment, which fires a single blast of green and yellow light that has more power and bursts to form a larger hitbox but covers a limited area. If the special move is held down or tapped repeatedly, it becomes Chroma Dust, which fires five blasts of cyan and yellow light that have less power, smaller hitboxes, and do not burst, but cover a larger area in a fan pattern. The blasts of light are Mythra's only projectile; they have long range, being able to cover a longer vertical distance than Mythra can cover from the ground, which can be used to hit opponents offstage. Both types of projectiles can be reflected and absorbed. The initial slash has good horizontal range and comes out on frame 10, making the move a useful out of shield option.
Down Special 	Swap to Pyra 	Transforms into Pyra. Unlike Pokémon Trainer's Pokémon Change, Mythra does not gain frame 1 intangibility, instead becoming intangible starting on frame 6. Also does not stall Pyra/Mythra's fall.
Final Smash 	Sacred Arrow 	Rex appears in front of Mythra, who lends him the Aegis Sword before he performs an upward slash. If it hits, a cutscene plays briefly where Rex and Mythra raise the Aegis Sword in the air, sending a column of light to the sky, which glows with light. Afterwards, it cuts back to the stage, where countless beams of light are fired from the sky, hitting opponents multiple times before being launched. Each beam has its own hitbox, which can result in larger opponents taking more damage from the beam barrage. Up to three opponents can be caught by the initial hit, whereas bystanders who didn't get caught by the initial hit can still get hit by the beam barrage. Compared to Pyra's Burning Sword, Sacred Arrow deals more damage, but the final hit is weaker.
==Other Animations==
Animation 	Description 	Notes
On-Screen Appearance 	Rex appears from the sky and tosses Mythra's Aegis Sword at her as she teleports onto the stage. She will hold out her hand or her Aegis Sword depending on whether she is facing right or left. 	
Taunt 1 	Rex appears behind her and pumps his fist up, saying "Come on, Mythra!" (shouting her name excitedly if the game's language is set to Japanese). She waves at Rex once while silently giggling. Rex's animation is similar to the one he does while performing a Blade Special in Xenoblade Chronicles 2. 	
Taunt 2 	Holds the Aegis Sword in the air while spreading out her arm and conjuring a small burst of light, saying "Prepare yourself." (覚悟なさい) This is one of her quotes from Xenoblade Chronicles 2, where she could randomly say this before using Photon Edge. 	
Taunt 3 	Puts the Aegis Sword down while turning her back to the player and looking behind her towards the left, with wind blowing through her hair, saying "Think you can take me?" (本気を見せてあげる, I'll show you my true power.). This references an infamous battle quote of the Ardainian Soldiers in Xenoblade Chronicles 2. If facing left, the taunt is mirrored. 	
Star KO 	 	
Screen KO 	 	
Character Selection Screen	 	
Crowd Chant 	Py - ra! -- Myth - ra! 	
Victory Pose 1 	Holds the Aegis Sword to her side before doing two slashes and says "Called it." (当然の結果ね, This is a natural outcome.) Rex will jump in next to her and hold his fist up, saying "You show 'em, Mythra!" (やったね、ヒカリ！) The two slashes that Mythra performs resemble her auto-attack animation in Torna ~ The Golden Country. In team battles, Rex does not appear if the team has three or more characters. 	
Victory Pose 2 	Warps around the stage while slashing, similar to Photon Edge, and says "Peak form." (最高潮！) Rex lands from above and holds his fist up. 	
Victory Pose 3 	Mythra briefly morphs into Pyra, who does a pose and spins around while morphing back into Mythra, who does a finishing pose by extending the Aegis Sword out. Her pose comes from her official artwork and her figurine with Pyra. They both say "This is the power of the Aegis!" (これが、私達の力ね, This is our power!) in unison, alternating their voices as they swap form. 	
==Role in Classic Mode==
Like all other fighters, Mythra appears in Classic Mode. Mythra's Mini-Boss is unknown. 
===Mythra Ending===
==Role in The Kiss of Death==
==Alternate Costumes==
Image	Number	Color 	Notes 	Unlockable?
 	01 	White 	Mythra's design is based on her unlockable "Massive Melee Mythra" costume that can be obtained after completing Chapter 3, which was initially designed for her spirit in SSBU. 	Default
 	02 	Green 	Based on Pneuma, Pyra and Mythra's combined Ascended State as well as their true form in Xenoblade Chronicles 2. 	Default
 	03 	Red 	Based on Pyra. 	Default
 	04 	Yellow	Mythra's color scheme is based on Nia, a fellow party member. 	Default
 	05 	Black 	Resembles Poppi QTπ, the third form of fellow party member, Poppi, as well as the color scheme of Weltall from Xenogears. 	Default
 	06 	Blue 	Sakurai describes these palettes as bearing a "tricolor aeronautical motif", possibly referencing Rex's occupation as a Salvager. Resembles the color scheme of Xenogears, the most powerful Gear in Xenogears.	Default
 	07 	White 	Based upon Mythra's default colors but more vibrant and saturated. 	Default
 	08 	Silver	Mythra's color scheme is silver, which compliments Pyra's gold color scheme. 	Default
 	09 	 	 	Unlockable
 	10 	 	 	Unlockable
 	11 	 	 	Unlockable
 	12 	 	 	Unlockable
 	13 	 	 	Unlockable
 	14 	 	 	Unlockable
==Smash Taunts==
===Palutena's Guidance===
===Snake's Codecs===
==Fighter Spirits==
Mythra's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Mythra in The Kiss of Death allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Life & Death.
File:SSBU - Mythra Spirit.png
==Trivia==
Category:Fighters in Super Smash Bros. Life or Death