128688-request-streamlining-runecrafting-qol

== Content ==
			
Elemental signs and and rune fragments add to unnecessary clutter during group gameplay. Is it really a worthwhile function to the game if the player response never changes? (Spam greed roll to get rid of all the loot windows.) Can we eliminate the need to roll on such drops and just randomly auto-assign a winner? Further, class rune fragments need only roll between players of that class.
 
Also, when the Runecrafting window is opened under the "Create Runes" tab, can the default setting be all rune subsections minimized?
			
				
	Edited July 2, 2015 by Kilvo	
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