ZPCI Sniper (Sonny 2017)

ZPCI Sniper is a Normal enemy unit in Sonny (2017). They're encountered in ZPCI Stronghold.
==Attributes==
==Abilities==
<tabber>
|-|Attack=
|-|Snipe=
|-|First Aid=
|-|Vantage Point=
</tabber>
==A.I. Ability Order==
Note: ZPCI Sniper will almost never use Attack unless Snipe is silenced or Sonny's party has significantly increased Lightning defense.
==Tactics==
The Wound ability can be used on a ZPCI Sniper to let the allies attack them, and thus keep the damage from Snipe low, while the player focuses their attacks towards their preferred target. Alternatively Wound can be used the other way around, applying to the player's preferred target and letting the allies attack them while the player tries to kill the Sniper.
Note that Snipe is impossible to dodge as it has a total hit. bonus of 200%. The Blind buff (-50% Hit Chance) is not enough to bring this bonus below 100%.
==Trivia==
*The player can gain the following tip when being defeated by, or retreating from, this unit:
**"ZPCI Sniper deals extra damage if he was not attacked on the previous turn."
==See Also==
Category:Sonny (2017)
Category:Enemies From Sonny (2017)
Category:ZPCI