White witch

The white witch is a light ranged unit in Stronghold Legends.
==Description==
Riding a broomstick, the white witch is an archer capable of traversing over any terrain in a blink of an eye. Her ability to fly makes her proficient at evading armies and attacking exposed enemies from afar, but with versatility comes frailty: the white witch can fall to projectiles very quickly.
The white witch is trained at the Ice Tower.
==Information==
The white witch is one of the most unique units in the game. She makes up for her low health by being able to fly anywhere at will, granting her very high freedom of movement, riding above walls and ground obstacles. She attacks by firing enchanted arrows at a similar rate to archers, which are most effective against stationary targets. Witches must cease moving in order to fire and cannot leave their 'mount'.
White witches are fairly affordable and they are fast to move to any location, making them very effective for harassment. Flying them over an undefended patch of land and stationing them above farms and mines can cause major disruptions in the enemy's peasant ranks. They are also protected from melee attacks, however they still take damage from the bat's suicide attack and hovering above fire.
While boasting high versatility, white witches themselves are very frail. Dragon harpoons are a deadly deterrent against white witches, as the volleys of anti-air stakes can quickly tear through even groups of them. They also take quite a while to down armored units.
==Tactics==
* White witches are capable of attacking any unit on gates and towers, and even the Lord in the keep. 
* Use witches to gain control over the enemy campfire, preventing the enemy from getting reinforcements.
==Quotes==
* Stronghold Legends
ru:Белая ведьма 
Category:Units
Category:Stronghold Legends Units__NOTOC__