Ghost Orb

Ghost Orbs are a type of evidence used to help determine the type of ghost haunting the location.
==Mechanics==
When a map is loaded in, Ghost Orbs will spawn in the favourite room and float within the room. They look like very small orbs that glide across the screen, generally one at a time. They can be seen through the screen on a Video Camera with night vision, or through any available video feed with night vision, but not through night vision goggles (Tier III Head Gear). 
Depending on the map and the location of the favourite room, Ghost Orbs can sometimes be seen via the map's CCTVs if the CCTV happens to be facing into the favourite room, though this is usually rare. Ghost Orbs will periodically shift position within the favourite room, forcing players to be more proactive in locating them.
When the ghost room changes on difficulties where 'Changing favourite room' is not set to 'None' (such as on Professional and Nightmare), the Ghost Orbs will also move to the new favourite room.
== Possible ghosts==
Banshee 	Ghost Orb	D.O.T.S Projector 	Ultraviolet
Hantu 	Ghost Orb	Ultraviolet 	Freezing Temperatures
Mare 	Ghost Orb	Spirit Box 	Ghost Writing
Obake 	Ghost Orb	EMF Level 5 	Ultraviolet
Onryo 	Ghost Orb	Freezing Temperatures	Spirit Box
Raiju 	Ghost Orb	D.O.T.S Projector 	EMF Level 5
Revenant	Ghost Orb	Freezing Temperatures	Ghost Writing
Thaye 	Ghost Orb	D.O.T.S Projector 	Ghost Writing
Yokai 	Ghost Orb	D.O.T.S Projector 	Spirit Box
Yurei 	Ghost Orb	D.O.T.S Projector 	Freezing Temperatures
The Mimic induces Ghost Orbs as a "false flag" evidence. Since its main pieces of evidences are Spirit Box, Ultraviolet, and Freezing Temperatures, Ghost Orbs will be unaffected by the number of evidences set (such as on Custom difficulties or Nightmare difficulty), even when it is set to 0.
==Strategies==
*Because of the periodical moving of Ghost Orbs, searching for them with a hand-held Video Camera is often better than relying on stationary cameras. In addition, this eliminates back-and-forth trips to the truck, especially on larger maps where sanity preservation is more important.
*A player in the truck can view their teammates' Tier I head gear during the initial search for the ghost room to search for Ghost Orbs.
*If viewing the camera feed from the truck, camera placement is key to detecting Ghost Orbs. A good strategy for detecting them is placing two video cameras in the corners of the room facing each other to maximize coverage, or using a Tier 2 or 3 tripod to rotate the camera.
*Using video cameras to peer through exit doors, garage doors or windows may allow the player to find Ghost Orbs even before entering the investigation area.
*Ghost Orbs tend to show up in regular intervals. If none are seen for a long time, try moving the video camera or switch to another one.
*In outdoor areas such as on Maple Lodge Campsite, Ghost Orbs can be hard to see in bad weather conditions (primarily rain, snow, and fog). A hint to distinguishing them from snowflakes is that Ghost Orbs tend to float more horizontally and, sometimes, even upwards (compared to snowflakes always falling down). Additionally, snowflakes are generally dark, while orbs will be bright.
*It is best to check for Ghost Orbs when the room's lights are off. When on, the brightness may hide the Orbs from sight.
==Gallery==
Mega Guide - Community Request - Phasmophobia.gif|An animation of the Ghost Orb moving pre-Exposition.
GhostOrb.png|A pre-Exposition Ghost Orb circled in red.
==History==
Early Access Alpha	Early Access Alpha
January 29, 2020 	Added Ghost Particle as an evidence type.
March 12, 2020 	Ghost Particles are now more visible on video cameras.
March 14, 2020 	Renamed Ghost Particle to Ghost Orb.
March 26, 2020 	Ghost Orbs are now brighter.
June 30, 2020 	Ghost Orb positions are now synced between players.
August 9, 2020 	Ghost Orbs positions are again no longer synced between players.
Early Access 	Early Access
September 26, 2020	Ghost Orbs now spawn in the Ghost Room rather than moving with the Ghost itself.
September 28, 2020	Ghost Orb positions are once again synced between players.
October 18, 2020 	Ghost Orbs will now spawn more towards the middle of the room.
0.3.1.0 	Ghost Orbs will now change position periodically within the room.
0.4.0 	Ghost Orbs no longer require night vision to be seen in foggy weather.
0.4.0 	Ghost Orbs can now also be seen via Photo Cameras if it is foggy.
0.4.1.0 	Ghost Orbs have been adjusted for better visiblity using night vision.
Category:Evidence
fr:Orbe fantomatique