Mario Nights 2 : Fun Park

Mario Nights 2 : Fun Park is a horror game created by RomiXn and developped by Star released in 2016. Second game of the Mario Nights and the first point and click game in the series, the game take place in the New Super Mario World theme-park you play as a security guard named "Luke" you need to survive the 15 animatronics by closing the doors use your flashlight and your mask.
The game was reveal the 31th October 2015 for Halloween and release his teaser the 1st December. The game release the 18th March 2016 on Steam and the 25th March on Wii U and 3DS. Like the first game the switch version is only available on Mario Nights Arc I : Deluxe Collection
=== Gameplay ===
This game is a mix between FNAF 1, 2 and 3. FNAF 1 with doors to close, FNAF 2 with the flashlight but with no limit and the mask and FNAF 3 with the audio lure every character is unique and had his own weakness
* New Mario : Take the main hall, use the flashlight for him to leave
* New Luigi : Take the main hall, use the mask for him to leave
* New Peach : She walks to the office use the audio lure to keep her away if she is in the main hall use your mask before she enter the main office
* New Yoshi : Use the flashlight on the kitchen door if he comes out close the left door.
* New Toad : Use the audio lure to keep him away or close the right door if he enters he takes the flashlight
* New Donkey Kong : In the Party Room winds the wheel of Donkey Kong's barrel if the barrel is unloaded, Donkey Kong kills you
* New Bowser : Use the audio lure to keep him away if he gets into the office use your flashlight
* Broken Mario : Close the right door if he is there
* Broken Luigi : Close the left door if he is there
* Broken Peach : Take the main hall, use the mask for her to leave
* Broken Yoshi : You can only use the audio lure on him (He can't be seen hear closely)
* Broken Bowser : Take the main hall, use the flashlight for him to leave
* Broken Metal Mario : Randomly appear in your office use the mask and he leave
* Ghost Peach : Rarely appear on a camera don't look her 3 seconds or light the flashlight
==== Challenges ====
Like in the first game there are many challenge who change the gameplay but this time you can't choose how many hours you play
* Dark Mode : You don't see anything except when you use the flashlight, and the map
* Oxygen Mode : When you use the mask you can't use him much than 5 seconds
* No Camera Mode : You have no camera only the plan with the audio lure (New Yoshi/Ghost Peach dont appear in this mode)
* Fast Mode : Your cursor is very fast
* Micro Mode : If you talk in the computer the animatronics can be more agressive you have to make less noise as possible
* Back Mode : Every time you lose you go back 20 seconds before, the animatronics don't change place except the one who jumpscare you if you are to 0:00 you are dead
* Radio Mode : You hear a loud radio interference during your night you should be focus
* Fast Battery : you lose battery twice as fast
==== Custom Nights Presets ====
* Brother Troubles : New Mario (10) / New Luigi (10) / Broken Mario (10) / Broken Luigi (10) / Broken Bowser (10)
* Restless Trickers : New Peach (5) / New Yoshi (10) / New Toad (5) / New Donkey Kong (15) / Broken Metal Mario (5) / Ghost Peach (5)
* Flashlight Sensitive : New Mario (10) / New Yoshi (10) / New Toad (10) / New Bowser (10) / Broken Bowser (10) / Ghost Peach (10)
* Mask Hiders : New Luigi (10) / New Peach (10) / Broken Peach (10) / Broken Metal Mario (10)
* Audio Lured : New Peach (10) / New Toad (10) / New Bowser (10) / Broken Yoshi (10)
* Together Forever : New Peach (20) / Broken Peach (20) / Ghost Peach (20)
* Nights Of Means : New Bowser (15) / Broken Bowser (15)
* Something New : All New (20)
* Something Old : All Broken (20)
* Fun Park : Everyone (20)
=== Plot ===
Your name is Luke and you take a job in the New Super Mario World theme park as a security guard at the end of the week you receive a pay of 850 $ and a 100 $ extra for the 6th and 7th (Custom Night) day the game take place the 14th september to the 20th of 2015.
There's a phone guy called Tom who lets you know about the animatronics who will lock you in a suit if they catch you he explains the gameplay mechanics to us and on the 6th night he tells us to go see him on Monday for a more important job. Next to the paycheck in the night 7 you can see a request for resignation.
=== Development & Release ===
One month before the release of the first game Scott Cawthon and RomiXn decide to make 3 other games, two inspired by FNAF 2 and FNAF 4, and one completly original. Mario Nights 2 begin his development the 1st September and with the help of Nintendo finish the game just before christmas and the 25th december a first teaser trailer is posted followed by a big trailer on 2nd February. The game release finally on 18th March 2016
=== Reception ===
Again the second game takes positives reviews VideoGame Reviews gives a 17/20 and the public was generally less pleasant due to the difficulty who gives a 14.8/20. The testers says than Mario Nights 2 got good mechanics taking those of the first three FNAF games the game progresses in difficulty slowly until night 5 which becomes much harder, the jumpscare are a little less scary and the game design is good with some party inspirations.
=== Trivia ===
* The Theme Park is opened the 13th September 2015 for the 30th years anniversary of Mario
* Like in the first game there's a secret "to my friend Scott Cawthon" this time the text appear as a extremly rare hallucination (0.001% chance to appear)
* In the extra menu you can a glowing eye in the top right
* Click on all the Mario drawings in all the cams and you can access to the Micro-Games Gallery