Gear/Ammo UAC2

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_UAC_2
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	2000 	All 	All
* UAC/2 Ammo - 30 Shots
* 120 Cbills Cost per Shot.
* Ammunition Box can explode for 12.5 damage, 6.3 heat and 3.1 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
30 	120 	12.5 	6.25 	3.125
=Used By Mechs=
Mechs 	Mechs 	Mechs
ARB-003 	BAS-D 	BP-2
CHA-7 	DEI-PRIME 	DEI2-1
DW-B 	DWF-UV 	EBJ-C
EXB-PRIME	FF-A 	GF-3
GWY-1 	HDM-X 	HDS-F
HMC-IT 	HMN-PRIME 	HMN-T
INC-7 	JM6-D3 	JM6-IIC
MAD-2R-CE	MAL-2R 	MCII-LK
MCII-MWK 	MHL-JM 	MLX-D
NTG-C 	NTG-JK 	PCM-5D
PEN-MG 	PXH-C 	RFL-IIC-2
RFL-IIC-3	RFL-IIC-CH	RGT-D
SG11-D 	SG11-D-TC 	SNS-A
STC-2C-CE	TKR-MC/WW 	TW-J
VGL-6 	WDG-PRIME 	WHK-F
WUL-PRIME	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2