API GetCombatRatingBonus

Returns the bonus percentage for a specific combat rating.
 bonus = GetCombatRatingBonus(combatRatingIdentifier)
==Arguments==
:;combatRatingIdentifier: - One of the following values from FrameXML/PaperDollFrame.lua:
==Returns==
:;bonus: - the actual bonus in percent the combat rating confers; e.g. 5.13452
==Example==
 hitBonus = GetCombatRatingBonus(CR_HIT_MELEE)
Result
 hitBonus = 5.13452
==See also==
* GetCombatRating: Get's the underlying rating that contributes to the bonus
* GetCritChance: Gets the players current Crit Chance %
* GetMastery: Get the player's current Mastery %
* GetDodgeChance: Gets the player's current Dodge Chance %
* GetParryChance: Gets the player's current Parry Chance %
* GetBlockChance: Gets the player's current Block Chance %