Report 939

Report #939
Skillset: Skill: Declarations
 Org: Serenguard Status: Rejected Sept 2012
Furies' Decision:
We do not like this idea. Certain aspects of declarations are intended to take
advantage of this anonymity, including but not limited to some psionic attacks,
order defilment, attacking village mobs, guards, etc.
Problem: In lusternia, there exist two kinds of attacks. Attacks which tell you
exactly who hit you, and attacks which are 'anonymous'. For the purposes of
declaration on prime, a person should be able to know who is attacking them for
the sake of defending themselves or asking assistance from others to DEFEND
them. Those who can use anonymous attacks may receive some advantage in very
specific situations that allow them to attack one on prime without them being
able to ascertain who it is.
[A: 0 R: 0] Solution #1: Allow PK DECLARATIONS to also list those who have
 declared you.
Player Comments:
---[Onenmaru on 8/29 @ 00:05 writes]:
Solution 1
---[Ushaara on 8/29 @ 15:34 writes]:
Supported.
---[Zynna on 8/30 @ 15:41 writes]:
SUPPORT.
---[Enyalida on 8/30 @ 16:12 writes]:
Supported.
---[Kaikazu on 8/30 @ 16:21 writes]:
I don't see which anonymous attacks could possibly justify - essentially -
making all attacks no longer anonymous on prime. The idea behind anonymous
attacks is that you CAN'T find out who is attacking so you can't defend. To that
end, I believe most anonymous attacks are difficult to cause any significant
damage with or have some kind of way to avoid. Perhaps you could provide
examples of which anonymous actions are significantly threatening and offer
solutions to those abilities instead?
---[Rivius on 8/31 @ 10:49 writes]:
Kaikazu, the entire psionics skillset tree is an example, as is phantasms and
countless abilities within the game, including passive room-wide abilities.
There's quite a large list to tackle them individually, and in cases where there
are several people in the room capable of attacking in this way, it is difficult
to ascertain exactly who declared you. Declaration is meant to be a bold act
that one should be able to respond to, and hiding behind anonymous attacks in a
room where someone has to spend time figuring out who they don't need to declare
honestly isn't a shining point of avenger mechanics. The idea proposed here is
quite a simple and natural solution.
---[Kaikazu on 8/31 @ 21:42 writes]:
I see your points. However, in response regarding psionics - other psionics can
immediately tell who is using abilities, for example, and if you're in combat
with a mage, it's going to be relatively obvious as to who it is. If you don't
know who your target is, move out of the room, see who follows. Really, a mage
using phantasms and psionics is incredibly obvious and that's more than likely
going to be a full combat situation, not just slight harassment. A change like
this will downplay anonymous harassment that is actually meant to be anonymous
harassment - first thing that comes to mind is blowguns. An entire skill in the
stealth tree will be made useless by this change. I just don't think it's that
difficult to notice a mage is assaulting you and realize who it is.
---[Kaikazu on 9/1 @ 04:26 writes]:
To clarify - the skill I refer to is not blowguns, but the obscure skill.
Reading back, I can see it could easily be mistaken.
---[Celina on 9/1 @ 18:51 writes]:
Yeah sure.
---[Llandros on 9/7 @ 17:49 writes]:
Support 1
---[Shuyin on 9/14 @ 19:47 writes]:
Yeah sure
---[Tacita on 9/24 @ 13:36 writes]:
Supported.