American Civil War (Civ5)

American Civil War is a scenario that was added to Civilization V in the Brave New World expansion pack. There were also some files present for this scenario in Gods & Kings, but was not actually playable with that expansion. This is the first Civ5 scenario that involves the American civilization.
== Promotional Description ==
Fight the "War Between the States" from either the Union or Confederate side as you focus on the critical Eastern theatre of operations between the capital cities of Richmond and Washington.
== Scenario Description ==
April the 12th, 1861, Confederate mortars open fire on Fort Sumter in Charleston harbor, signalling the start of America's Civil War. President Abraham Lincoln issues a call for volunteers for 90-day enlistments, confident that the rebellion can be put down in short order. Jefferson Davis, newly elected President of the Confederate States, is equally optimistic. Davis boldly moves his government to Richmond, Virginia, just 100 miles from Washington, DC. Can you win the swift victory both sides are predicting? Or will this war test if a nation conceived in liberty can long endure?
== Victory Conditions ==
Win by capturing your opponent's capital before time runs out.
== Special Rules ==
City Razing and Settlers are off. Cities must have at least one of four specialized buildings to create military units: an Arsenal (Infantry), a Stable (Cavalry), an Iron Works (Artillery), or a Navy Yard (Naval Units). Capture enemy cities to control these production centers and the resource, necessary for Infantry units. All units of the player moving first receive just half their usual on the opening turn. Cities have no ranged strike and only minimal defense beyond the combat strength of any garrison. Great Generals' is increased to 5, and if an enemy unit enters their tile, they are displaced to a nearby city rather than being killed.
== Content ==
You will be able to play as either the Union (a heavily modified America) or the Confederacy (a scenario-specific civilization). Victory is achieved by either side by conquering the opposing side's capital.
The scenario also restricts diplomacy and the training of Settlers, making it a purely military scenario.
However, as hinted at by files for the scenario found in the game files of Gods & Kings and preview screenshots, the advancement of technology is present, as opposed to a great deal of other military scenarios, and there has been some reorganization of the tech tree and some new technologies. On the other hand, , s, , , Religion and Trade Routes have all been turned off.
== Factions ==
There are two playable factions in the scenario.
* (the North - uses American colors)
** Leader: 
** Capital: Washington
** Unique Ability: Anaconda Plan (Only Military Engineers and Union land units can embark in this scenario)
** Unique Units: Frigate, Monitor, USA Infantry Division, USA Infantry Corps, USA Cavalry, USA Carbine Cavalry, USA Cannon, USA Rifled Cannon
* (the South - uses inverted Korean colors)
** Leader: 
** Capital: Richmond
** Unique Ability: Rebel Yell (Units automatically receive a +10% combat promotion)
** Unique Units: Blockade Runner, Ironclad, CSA Infantry Division, CSA Infantry Corps, CSA Cavalry, CSA Carbine Cavalry, CSA Cannon, CSA Rifled Cannon
== Special features ==
=== Improvements ===
* 
=== Resources ===
* 
=== Units ===
* 
* (CSA and USA variants)
* Frigate
* (CSA and USA variants)
* (CSA and USA variants)
* Ironclad
* 
* 
* Rifled Cannon (CSA and USA variants)
=== Great People ===
* Great General (CSA and USA variants)
=== Technologies ===
* 
* 
* 
* 
* 
* 
* 
* 
* 
=== Buildings ===
* 
* 
* 
=== Promotions ===
* Green
** 
** Replaced with a randomly chosen new General promotion after the unit completes its first combat.
* Balloon Reconnaissance
** 
In the American Civil War scenario there are also special promotions named after the historical Generals of the war.
==== Confederate promotions ====
Promotion 	Effect	Historical info
Richard H. Anderson	 	Won the "Race to Spotsylvania" on his first day of Corps command, out marching Union forces to that critical crossroads.
Ambrose P. Hill 	 	"Hill's Light Division" was famed for its 17-mile, one-day march from Harper's Ferry to save the Confederates at Sharpsburg.
Bushrod Johnson 	 	His South Carolinians fought well in the Battle of the Crater, capturing 130 prisoners.
John Breckinridge 	 	Ran for President against Lincoln in 1860. His division participated in the repulse of the Union frontal assault at Cold Harbor.
Daniel H. Hill 	 	An accomplished general whose career was hampered by his frequent feuds with his superior officers.
Edward Johnson 	 	His division repulsed several Union attacks in the Battle of the Wilderness, causing Lee to consider him for corps command.
Jubal Early 	 	Led a late war raid on Washington that almost succeeded in capturing the lightly-defended capital.
Richard Ewell 	 	Led the Confederate advance into Pennsylvania and nearly captured Harrisburg during the Gettysburg campaign.
Charles Field 	 	Helped keep Richmond secure with a fierce counterattack at the Battle of Deep Bottom.
John Gordon 	 	Executed a successful flank attack in the Wilderness that might have turned the tide of battle if started earlier in the day.
Henry Heth 	 	Famed for his scouting expeditionary into Gettysburg looking for shoes that precipitated the great battle.
Robert Hoke 	 	Captured a Union garrison of three thousand in his attack at Plymouth, North Carolina, the last Confederate victory of the war.
Theophilus Holmes 	 	In his late fifties and suffering from memory loss, his principle assignment in the war was command of coastal garrisons.
John Bell Hood 	 	Perhaps the most aggressive of the Confederate commanders, his attacking style would ruin the Army of Tennessee late in the war.
Benjamin Huger 	 	Evacuated Norfolk early in the Peninsula Campaign, forcing the Confederates to scuttle the ironclad CSS Virginia.
Thomas Jackson 	 	Nicknamed "Stonewall" at 1st Bull Run, he led decisive flanking maneuvers during the 2nd Bull Run and Chancellorsville campaigns.
James Longstreet 	 	His greatest success came leading the Confederate counterattack in the dense woods contested during the Wilderness campaign.
John Magruder 	 	Bluffed the Union into thinking he was leading a huge army while defending the marshlands of the Virginia Peninsula.
William Mahone 	 	The hero of the Battle of the Crater, an ill-fated Union attempt to tunnel under the siege lines defending Petersburg.
Lafayette McLaws 	 	Spurred his troops on to a ferocious defense of Marye's Heights during the Battle of Fredericksburg.
George Pickett 	 	Gave his name to the ill-fated "Pickett's Charge" that led to the Confederate defeat on the third day of the Battle of Gettysburg.
Robert Rodes 	 	Commanded the first wave of Jackson's flank attack at Chancellorsville, helping create the legend of that general.
Chase Whiting 	 	Commanded units that succeeded in capturing the first Union artillery battery of the war (Rickett's battery at 1st Bull Run).
Charles Winder 	 	His unit formed represented some of the elite "foot cavalry" of Jackson's corps, famed for their long daily marches.
Ambrose Wright 	 	Part of a rare Confederate amphibious operation to reinforce Roanoke Island, North Carolina to defend it from Union assault.
==== Union promotions ====
Promotion 	Effect	Historical info
Franz Sigel 	 	Granted command of the XI Corps due to his popularity with German immigrant recruits. Kept in side theaters whenever possible.
Nathaniel Banks 	 	Thoroughly outmaneuvered and defeated by Stonewall Jackson during the 1862 Shenandoah Valley campaign.
John Reynolds 	 	Spurred his troops on to a ferocious defense of Henry House Hill during the 2nd Battle of Bull Run.
Edwin Sumner 	 	His corps suffered disastrous losses in attacks he led at both Antietam and Fredericksburg.
Samuel Heintzelman	 	After mediocre results in field command, was assigned to lead the defenses of Washington for the balance of the war.
Fitz John Porter 	 	Defended the Union right flank with a single corps against superior forces at the Battle of Gaines Mill.
William Franklin 	 	Led the one Union infantry unit that received special training on conducting amphibious operations.
Darius Couch 	 	Successfully defended Harrisburg with lightly trained militia during the Gettysburg campaign.
Joseph Mansfield 	 	Led a daring attack on the West Woods at Antietam in which he was slain.
Alpheus Williams 	 	His troops found the infamous Special Order 191 (detailing Lee's Maryland invasion plans) rolled around three cigars.
John Sedgwick 	 	Killed by a sharpshooter just moments after declaring that the Confederates "couldn't hit an elephant at this distance."
Abner Doubleday 	 	Though most famous for his role in inventing baseball, he was a competent commander who performed admirably at Gettysburg.
Winfield Hancock 	 	Organized the Union defense along Cemetery Ridge at Gettysburg after the death of his wing commander, John Reynolds.
Daniel Sickles 	 	Advanced his corps into the Peach Orchard at Gettysburg, leaving his units dangerously exposed to attacks from three sides.
Oliver Howard 	 	His corps was routed in successive battles at Chancellorsville and Gettysburg in 1863.
Henry Slocum 	 	Although nicknamed "Slow Come" for his hesitant marching, his troops did capture Atlanta during Sherman's attack on that city.
Gouverneur Warren 	 	Laid out the Union defenses at Gettysburg running along Cemetery Ridge to Little Round Top.
William Smith 	 	Planned and successfully executed the amphibious operation at Brown's Ferry during the Chattanooga campaign.
Andrew Humphreys 	 	Achieved the furthest advance of any Union unit during the assault on Marye's Heights above Fredericksburg.
Horatio Wright 	 	Led the Union VI Corps during Sheridan's Shenandoah Valley campaign that left that fertile farmland in ruin.
John Gibbon 	 	Marched his corps 30 miles in 21 hours to support Sheridan in trapping Lee's army at Appomattox and ending the war in Virginia.
Robert Patterson 	 	Mustered out of service immediately after 1st Bull Run when he was blamed for not detaining Joe Johnston's army at Winchester.
Joshua Chamberlain	 	Commander of the 20th Maine during their historic defense of Little Round Top during the second day at Gettysburg.
Robert Potter 	 	Division included the 48th Pennsylvania, a unit of former coal miners expert at tunneling under enemy lines and planting explosives.
Emory Upton 	 	Pioneered a new style of attack using a massed column of troops that broke through enemy lines at Spotsylvania Court House.
== Gallery ==
Brave New World - American Civil War Preview.jpg|Preview screenshot of the scenario
== Related achievements ==
Category:Scenarios (Civ5)