Natural Cure

Natural Cure is a mid-tier genetic ability, which cures the person with it of any affliction as long as their body is passive. 
==Description==
Natural Cure is a passive ability, which is activated when the user enters a state of rest, while suffering from an affliction. This can include paralysis, poisoning, being burned by an attack, a death-mark, being frozen in time, sleep, confusion, infatuation on the battlefield, being trapped in an illusion, being frozen by an attack, being blinded by an attack, etc. When the user's body enters a state of rest, normally by withdrawing from the battle, or being affected by specific afflictions, such as sleep, certain compounds within the user's body are created, and target these issues, repairing them. However, physical damage sustained in combat or DNA damage would not be healed, and other stresses upon the body, such as a transformation or use of certain long-lasting drugs can cause the technique to become inactive until a point as to when it can be used again.
Away from healing after combat, the technique also gives the user's immune system a massive boost in power, making it able to cope with almost any virus or disease imaginable at a faster rate, although diseases that are caused by damaged DNA, such as cancers, or the results of diseases that target the flesh are unaltered, resulting in a need for medical treatment.
==Known Users==
*Jeffrey the Hedgefly
*Jorg the Foxcoon
*Matthew the Power Hedgehog/Reaper
==Variants==
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===Active Variants===
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*Refresh - the user cleanses their body of afflictions and diseases, in a technique that can be trained to use in combat, but isn't as completely effective, especially with mobility and physiology restricting afflictions.
==Technique Rank==
The rank of this genetic technique is pending, but it is a low-to-mid tier genetic ability.
Category:Genetic Abilities