Level 139

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Level 139 is the 140th level of The Backrooms.
===Appearance===
Level 139, otherwise known as "Trypanophobia", is a level discovered on April 2, 2023. This level is a 444,000-foot 2 American hospital that appears abandoned and covered in various molds, fungi, and moss. All exit signs within Level 139 maintain a green tint; this is due to the green filaments they contain. Many other lights harbor a green hue, though they do not contain green filaments, and instead shine green due to moss covering the glass. Lights within Level 139 are known to flicker and, on occasion, burn out, so it is recommended for wanderers to bring their own lights, preferably non-electric. Any and all electrical devices within Level 139 are known to degrade at a higher pace, rendering most medical equipment entirely non-functional, though the power within the level appears to be fully operational.
Ventilation within Level 139 is often non-functional due to various causes, such as overgrowth, which causes the air within Level 139 to become stagnant and filled with a fetid and unpleasant stench. In addition to this, the level is stiflingly muggy, with the humidity being 80%, which can cause difficulty breathing. This, in combination with a temperature of around 87 Fahrenheit or 30.5 Celsius, makes Level 139 the perfect spawning ground for a cacophony of other biohazardous pathogens. Level 139 is severely dilapidated, though it appears to be structurally stable, as no serious damage can be seen to hospital walls, floors, or ceilings.
===Biological Hazards===
Several biohazardous materials can be found within Level 139, such as used syringes, blood vials, cultures and stacks, IV tubing, and various forms of contaminated PPE. It is recommended to wear gloves, a mask, and other clean PPE to avoid any sort of illness befalling one during their time in this level. Touching any form of medical waste is highly ill-advised, as any and all biohazards are unnaturally infectious within Level 139, and may contain anomalous properties. An abundance of syringes can be found within Level 139; they can be seen lying on the ground, on or in cabinets, or on beds. It is ill-advised to interact with these syringes as most contain anomalous properties, instantaneously infecting wanderers or causing lacerations to form across their skin. In addition to syringes, butterfly needles are often found throughout the level. Upon contact with these needles, the wanderer will begin to be drained of their blood, only stopping when the needle combusts due to being overfilled or the wanderer ceasing contact.
Level 139 air is highly polluted; many spores, bacteria, and mold float freely within the air, though any and all airborne biohazards are notably weaker than the other non-airborne biohazards. Entities within Level 139 are not affected by any sort of biohazard, though they do carry biohazardous life nonetheless. If one is to be attacked by an entity, there is a high chance they may contract whatever ailment they carry. Various forms of pathogens can be found within Level 139; these bacterial or viral pathogens resemble ones from The Frontrooms but vary greatly in symptoms and biology, the consistency of which is highly mercurial, thus determining specific illnesses is impossible, although it is known that the Hydrolitis Plague can be reliably found here in more damp regions of the level.
File:Level139 Corridor.png| A corridor within Level 139.
File:Level139 Background.png| One of the first photos of Level 139.
File:Level139 Room.png| A room within Level 139.
File:Level139 Liminal.png| A liminal hallways seen within Level 139.
Several entities that can be found within Level 139 include:
|Skin-Stealers|
Can be found attempting to trick wanderers into believing they require assistance via faking illnesses or injures. Usually found wandering hallways.
|Deathmoths|
Often seen on fluorescent lights, laying dormant and waiting for wanderers to pass by.
|Wretches|
A more common entity within Level 139, do not tend to have a preferred location and can be seen throughout the level.
|Hounds|
Can be rarely found patrolling the more enclosed areas within Level 139, mostly within hallways. For unknown reasons any and all Hounds tend to gravitate towards MRI machines, and can be often found sleeping near them.
|Spines|
The most common entity within Level 139, often found within areas with broken lighting. Level 139 is thought to be the origin point for all Spines.
|Hydrolitis Plague|
It is recommended to steer clear of any and all bodies of water no matter how small, this includes puddles, or even vials of blood.
===Colonies===
====M.E.G Research Group Infirmum====
* A small group of M.E.G researchers, consisting of around 5-10 members.
* Not willing to trade.
* Members may escort wanderers out of Level 139 if asked.
* Intend to study the unusual mutations and variations of bacteria, fungus, and other biohazards.
===Outposts===
Due to the nature of the level, outposts are infeasible.
===Entrances===
* Finding a door covered in various mold and moss on Level 0.22 will lead here.
* Entering a clinic in Level 38.1 leads wanderers to Level 139.
* Entering through a green doorway in Level 807 might lead wanderers to Level 139.
* Falling through the floor of The Pools on Level 37.9 will lead here.
===Exits===
Only three ways to exit Level 139 have been documented thus far.
* Exiting through the main entrance door will lead directly to Level 718.
* Random noclipping will lead to Level 93.
* Blue doors lead to Level 72.
Category:Biohazard
Category:Environmental Hazards
Category:Cluster I
Category:Levels
Category:Dangerous
Category:Unconfirmed Levels