Spike

:Not to be confused with Blade Trap.
 are recurring in . Spikes go unnamed in .
==Characteristics==
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Spikes are metallic balls that float around posing potential threats to Link in . Spikes appear within the . In several rooms, these enemies are triggered to release by switch causing several of them to flow out of a cage at a slow speed, obstructing an entire passage or endangering a room. These Spikes can be subdued with a flick of the Hookshot where they retract into a more dense, rock-like object; another hit from the Hookshot is enough to destroy them.
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Spikes serve as stationary explosive devices that activate on contact with either Link or another Spike in . They can be found suspended from chains in aquatic areas as mines or from ceilings as a swinging aerial hazard, mainly in the Pirates' Fortress, Great Bay Temple, the Ancient Castle of Ikana and Stone Tower Temple.
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 are bronze-colored traps that float in water and explode upon making contact in . They sit stationary, even in the path of a moving water current, forming obstacles that the must try to avoid while swimming. Any nearby caught in the explosion will also explode, causing a chain reaction. While the should be cautious of this effect, they can also use it to their advantage by remotely damaging enemies or activating , as exemplified in the first stage of .
 can be safely detonated from a distance by shooting at them with the , or by executing a carefully-placed . Wearing the and pressing the A button to Boost while swimming can also destroy a without harming .
In Floor B7 of the , a single spews silver-colored instead of . As they do not disappear until they are destroyed, these can accumulate over a large area, making the Floor dangerous and difficult to navigate.
==Nomenclature==
==Gallery==
File:MM Chained Spike Model.png|A chained to the floor from 
File:TFH Spike Model.png|A from