PvZ: Endless Adventure/Straight Shooters

The Straight Shooter family is as straight as it sounds. All plants here fire shots that will not pass through obstacles and always hit the zombie in front of the plant, aside from a few exceptions. Most of the plants are from the pea family, and all of them can be boosted by Torchwood and Wispywood, which is why they are here too.
(Mint icon means fire rate)
Name 	Description 	Stats	Plant Food 	Notes
Peashooter 	Fires peas at attacking zombies. 	
* 100
* 3s
* 300
* 20
* 1.4s	Shoots 200 peas rapidly. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
Repeater 	Fires two peas at once. 	
* 225
* 3s
* 300
* 20 (x2)
* 1.4s	Shoots a barrage of 300 peas and ends with a large pea worth 600 damage. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
Gatling Pea 	Shoots a barrage of four peas at once. 	
* 500
* 3s
* 450
* 20 (x4)
* 1.4s	Shoots a barrage of 300 peas with a large pea worth 600 damage at the end in the middle lane and with 200 in the adjacent lines.	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
Snow Pea 	Fires chilling peas that slow down zombies. 	
* 200
* 7s
* 300
* 20
* 1.4s	Chills all zombies in the row he is planted on for 3 seconds and fires 200 frozen peas. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
*Immune to frost.
Frostbolt Shooter	Fires ice bolts that break on impact chilling and damaging all zombies in the tile.	
* 450
* 14s
* 375
* 40
* 1.4s	Freezes all zombies in the row he is planted on for 3 
seconds and fires a single strong bolt that pierces. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
* Has splash chill and damage.
*Immune to frost.
Cyro Shroom 	Conjures frost spells that freeze zombies. 	
* 900
* 30s
* 300
* 320
* 5.6s	Freezes all zombies in the current and adjacent rows and then proceeds to fire 4 spells in the four directions. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
* Has splash chill, damage and freezes on impact.
*Immune to frost.
Split Pea 	Fires peas forwards and backwards. 	
* 125
* 3s
* 300
* 20
* 1.4s	Shoots a barrage of peas forwards and a barrage of peas plus 1 big pea backwards at the same time. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
Shadow Pea 	Fires shadow peas and a laser when powered. 	
* 175
* 7s
* 300
* 25
* 1.7s	Creates a giant ball of pure darkness and throws it 2 tiles infront of it. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
*Swallows zombies that try to eat it. Cannot be eaten only destroyed.
*When powered fires a piercing laser that deals -5 less damage per zombie.
Goo Fanilla 	Fires goo shots that deals minor poison damage. Double poison damage when powered. 	
* 250
* 10s
* 300
* 30
* 2s	Fires a big poisonous pea down its' lane that creates a poisonous trail that expires in 10 seconds. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
*Poison deals 15 DPS but lasts only for one second. When powered it deals 30 DPS.
*Cannot be eaten only destroyed.
Fire Pea 	Fires flaming peas that deal splash damage. 	
* 350
* 14s
* 300
* 60
* 1.4s	Breathes a trail of fire up to 4 tiles ahead that deals massive damage to everything in front of it. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
* Fire Damage: Removes chill, freeze and doesn't trigger death effects on kill.
* Immune to frost and warms nearby plants.
Pyro Shroom 	Conjures a high damage fire spell. 	
* 1400
* 35s
* 300
* 760
* 5.6s	Fires five spells at different angles at once. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
* Fire Damage: Removes chill, freeze and doesn't trigger death effects on kill.
* Immune to frost and warms nearby plants.
Primal Pea 	Fires heavy peas that push back zombies. 	
* 525
* 16s
* 450
* 60
* 2.4s	Shoots 5 big heavy peas that have splash damage across adjacent lanes 5 times. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
*Note: Has a 100% to trigger knockback unlike in PvZ2.
Threepeater 	Shoots peas in three different lanes at once. 	
* 325
* 10s
* 600
* 20
* 1.4s	Shoots a wide spread volley of peas in front of it. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
*Fires two peas in the upper and bottom lanes.
Pea Pod 	Shoots peas and can be planted in the same space to increase the amount fired. 	
* 150
* 5s (Starting: 30s)
* 150
* 20
* 1.4s	Shoots 5 giant peas that do massive damage. 	
* Projectile size depends:
**First head: Short-height projectile: Cannot hit any type of flying zombie.
**Three next heads: Medium-height projectile: Cannot hit chickens or high-flying zombies.
**Last head: High-height projectile: Cannot hit weasels or imps.
*Gains +50 toughness per head added.
Pea-nut 	Shoots peanuts flying at random angles and blocks zombies. 	
* 500
* 20s (Starting: 40s)
* 3500
* 20
* 0.3s	Fires a barrage of 300 peanuts and gains a hard helmet that absorbs an extra 4000 DPS. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
*Peanuts are fired at a random angle but cannot target zombies from other lanes.
*After losing two thirds of his health his fire is halved.
Puff-shroom 	Shoots spores at close range. 	
* 25
* 5s
* 150
* 10
* 0.9s	All Puff-shrooms shoot 160 spores. 	
* Short-height projectile: Cannot any kind of flying zombie.
*Note: He does not decay unlike PvZ2.
Red Stinger 	Fires two petals near home and becomes defensive otherwise. 	
* 50
* 30s (0.5s starting)
* 300 (600 defensive) 
* 30 (x2)
* 2.7s	Fires a laser that deals damage and temporarily slows down all zombies in the lane. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
*Offensive in the first two lanes and defensive anywhere else.
*If eaten a third of his health on defensive state, his shell breaks and fires a single pellet down the lane. Being healed does not stop it.
Firebloom Queen 	Fires flaming petals near home and becomes burns zombie when eaten. 	
* 175
* 60s (30s starting)
* 400 (800 defensive)
* 60 (x2)
* 2.7s	Fires a barrage of lobbing fire balls to all zombies in the lane 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
*Offensive in the first two lanes and defensive anywhere else.
*Deals damage to zombies eating her.
Frostbloom
Queen 	Fires icy petals near home and slows zombies that eat her. 	
* 300
* 90s (60s starting)
* 500 (1000 defensive)
* 75 (x2)
* 2.7s	Releases a large freezing gust of wind that freezes all zombies in the lane inside a snowman for 5 seconds. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
*Offensive in the first two lanes and defensive anywhere else.
*Chills zombies trying to eat her.
Chrocus 	Fires 13 pellets behind zombies. 	
* 300
* 35s
* 300
* 20 (x13)
* 4.2s	Fires a barrage of 39 pellets from behind. 	
* Varied height projectiles.
*Pellets are fired in cone spread (Meaning they have less change to hit from far).
Magic-Shroom 	Fires a single magic card that comes from the left side of the lawn. 	
* 750
* 45s
* 300
* 700
* 8.4s	Fires three cards in all four cardinal directions. 	
* Medium-height projectile: Cannot hit chickens or high-flying zombies.
Tumbleweed 	Travel in a pack, bouncing off zombies knocking them back lightly on hit. 	
* 175
* 15s
* 15	None 	
* Spawns 20 tumbleweeds when used.
*Pushes zombies a fifth of a tile on hit.
Torchwood 	Lights up straight projectiles for bonus and splash. 	
* 125
* 12s
* 900	For 60 seconds, increases the damage bonus from 50% to 150%. 	
* Increases damage of projectiles by +50%.
* Splash damage deals 33% to all other zombies in the tile.
Wispywood 	Lights up straight projectiles for bonus and splash. 	
* 175
* 20s
* 1200	For 60 seconds, increases the damage bonus from 100% to 200%. 	
* Increases damage of projectiles by +100%.
* Splash damage deals 66% to all other zombies in the tile.
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