Medic (Civ6)

The Medic is an support unit in Civilization VI.
In the Rise and Fall expansion, the Medic can upgrade to a Supply Convoy.
* Attributes:
** Increases the healing of stationary adjacent units by 20 HP/turn.
== Strategy ==
In Civilization VI, units in hostile territory can heal only 5 HP per turn, which is very little when exposed to continuous fire. Here's where the Medic comes in - thanks to its services unit healing becomes significantly better, which may mean the difference between a successful siege and a defeat of your army. And don't think that just because your Artillery can shoot a city from afar, your other units will be completely safe - the enemy has tons of other means of harming an invading army in the Modern Era.
Notably, the Medic also increases the healing rate of based air units and allows adjacent naval units to heal outside of friendly territory.
== Civilopedia entry ==
== See also ==
* Medic in other games