Ghost Form

Ghost Form 
Mystic 
Basic 
800 hours 
Requires: Meditation 
Counts as two skills at character creation
Also called Crossing Over or Wraith Form. Using this ritual, the caster's spirit can exit his or her body. This spectral form is translucent & insubstantial. Any speech or noise (such as footsteps) is thin & quiet. The mage may appear to be a ghost to the uninformed, and cannot lift or manipulate objects weighing more than one-half pound. This lack of substance does help the caster; any successful attack (but good luck parrying) causes only a single life point of damage before passing through the flimsy body. The mage can do this trick voluntarily, such as forcing himself through a wall… and taking damage. Note that this damage is direct to life points, rather than hit points; while in the Ghost Form, the necromancer has no hit point capacity at all. An Undead casting this spell would have one effective maximum 'life' point, plus any Willpower bonus (hope you have at least an eight in that attribute). While under the effects of this ritual, the fleshly body lies comatose. The caster's appearance, in addition to the fact that people can see through you—is a mystic copy of the flesh. That is, missing limbs are still missing, and non-magical modifications (tattoos, etc.) are not present, nor are any of the caster's items. Personal possessions remain with the body, and may be carried if light enough. Note that clothing generally weighs in at about 5 pounds or more—some boots weigh that much by themselves—so investing some time in learning Ectoplasmic Raiment may be worthwhile. To enter into this ghostly state, the necromancer must meditate for at least three hours. Transitioning from one such state to another reqires another ten minutes of meditation. For example, to add Spectral Movement, or to turn off Insubstance, would involve ten more minutes of ritualised meditating.
Category:Death
Category:Skills
Category:Mystic
Category:Basic Skills
Category:Restless Spirits
Category:Crossing Over