Terra (Final Fantasy VI party member)

Terra, initially known as ????? and then Girl, is a playable character in Final Fantasy VI. She is the first party member the player controls and a required party member for much of the first half of the game.
==Battle==
===Stats===
Terra's stats are well balanced, but she excels in magic, having among of the highest magic stats in the game; at base 39, she is second only to Relm for highest base Magic, and she also has innately high MP and Magic Defense, as well as decent Magic Evasion. Her Strength and Evasion are average, while her Speed is decent, and her only low stat is her Stamina, at base 28, which makes it slightly below average. Alongside Celes, she's also the only character who can learn some spells naturally by leveling up. 
Name 	Initial Stats
Strength 	31
Speed 	33
Stamina 	28
Magic 	39
Attack 	12
Defense 	42
Evasion 	5%
Magic Defense 	33
Magic Evasion 	7%
Escape Success 	4
HP Gain 	40
MP Gain 	16
Level Averaging	+0
Level	HP 	MP 	EXP 	+
1 	40 	16 	0 	
2 	51 	20 	32 	
3 	63 	24 	96 	
4 	77 	29 	208 	
5 	94 	34 	400 	
6 	114 	40 	672 	
7 	136 	46 	1056 	
8 	160 	53 	1552 	
9 	186 	61 	2184 	
10 	213 	69 	2976 	
11 	241 	78 	3936 	
12 	271 	87 	5080 	
13 	306 	97 	6432 	
14 	345 	107	7992 	
15 	389 	117	9784 	
16 	439 	127	11840 	
17 	493 	137	14152 	
18 	550 	148	16736 	
19 	611 	159	19616 	
20 	676 	170	22832 	
21 	743 	181	26360 	
22 	812 	192	30232 	
23 	884 	204	34456 	
24 	960 	216	39056 	
25 	1039	228	44072 	
26 	1121	240	49464 	
27 	1207	252	55288 	
28 	1297	265	61568 	
29 	1392	278	68304 	
30 	1491	291	75496 	
31 	1591	304	83184 	
32 	1692	317	91384 	
33 	1794	331	100088 	
34 	1896	345	109344 	
35 	1999	359	119136 	
36 	2103	373	129504 	
37 	2209	387	140464 	
38 	2316	402	152008 	
39 	2424	417	164184 	
40 	2534	432	176976 	
41 	2645	447	190416 	
42 	2758	462	204520 	
43 	2872	478	219320 	
44 	2988	494	234808 	
45 	3105	510	251000 	
46 	3224	526	267936 	
47 	3344	542	285600 	
48 	3466	559	304040 	
49 	3591	576	323248 	
50 	3719	593	343248 	
51 	3849	609	364064 	
52 	3980	624	385696 	
53 	4113	638	408160 	
54 	4247	651	431488 	
55 	4383	663	455680 	
56 	4520	674	480776 	
57 	4659	684	506760 	
58 	4801	693	533680 	
59 	4945	701	561528 	
60 	5090	708	590320 	
61 	5237	714	620096 	
62 	5385	719	650840 	
63 	5535	724	682600 	
64 	5687	730	715368 	
65 	5840	736	749160 	
66 	5995	743	784016 	
67 	6151	750	819920 	
68 	6309	757	856920 	
69 	6469	765	895016 	
70 	6631	773	934208 	
71 	6791	781	974536 	
72 	6946	789	1016000	
73 	7097	797	1058640	
74 	7242	804	1102456	
75 	7382	811	1147456	
76 	7518	818	1193648	
77 	7650	824	1241080	
78 	7776	830	1289744	
79 	7896	836	1339672	
80 	8013	842	1390872	
81 	8126	847	1443368	
82 	8236	852	1497160	
83 	8344	857	1552264	
84 	8449	862	1608712	
85 	8551	867	1666512	
86 	8651	872	1725688	
87 	8749	877	1786240	
88 	8844	883	1848184	
89 	8936	889	1911552	
90 	9026	895	1976352	
91 	9114	901	2042608	
92 	9201	907	2110320	
93 	9286	914	2179504	
94 	9369	922	2250192	
95 	9451	931	2322392	
96 	9531	941	2396128	
97 	9614	952	2471400	
98 	9700	964	2548224	
99 	9788	977	2637112	
===Equipment===
Terra has a wide variety of equipment. She begins the game equipped with a Mythril Knife, Buckler, Leather Cap and Leather Armor. Her ultimate weapon in the GBA and later versions is the Apocalypse, and is won from Red Dragon in Dragons' Den.
Her weapons include all swords but for Save the Queen, which is exclusive to Celes, and some daggers and maces. Terra's armor encompasses all shields and all heavy armor, as well as female-exclusive equipment. She also can equip most hats, light armor, and robes.
Terra's large equipment draw further lends to her versatility as a character. When she rejoins the party she can make good use out of the Flametongue, Icebrand, and Thunder Blade with her high magic boosting the spells they randomly cast, and if the player acquired a rare Rune Blade, Terra's high MP works well with its ability to consume 10 MP to deal automatic critical hits.
In the later game, magic-boosting weapons like the Enhancer let her get the most out of her spellcasting potential. With a Genji Glove to dual-wield two Enhancers, Terra has +14 Magic, the highest boost possible, and this can be done as soon as the player acquires the airship in the World of Ruin and recruits Terra. More offensively inclined swords like the Ragnarok, Lightbringer, and Ultima Weapon, allow her to be a powerful attacker instead. 
Terra's Apocalypse and the Lightbringer share the effect of dealing automatic critical hits by consuming HP, both boost her Strength and Magic by 7, and both also increase her Evasion and Magic Evasion. Coupled with her many armor options like Force equipment, Genji equipment, and the Minerva Bustier, that provide high defenses and elemental resistances, and Terra has terrific potential to excel at both physical and magical combat and being resilient to enemy attacks.
====Weapons====
Daggers	Swords	Maces	Universal
*Dagger
*Mythril Knife
*Man-Eater
*Gladius	 	
*Chain Flail
*Morning Star	
*Unarmed
*Impartisan
====Armor====
Shields	Helmets	Body Armor
 	 	
===Abilities===
Terra's unique ability is Trance, also known as Morph, where she transforms into an esper. She does not have access to the ability at the start of the game and acquires it after rejoining the party after the events of Zozo.
While Terra is transformed, the damage she deals is doubled and the magic damage she takes is halved. Her ATB gauge is replaced with a green gauge that slowly decreases, and when it empties, she automatically uses the Revert command to turn back into her normal state. She can also Revert at will at any time. Whether Terra Reverts when the gauge depletes or when the player commands it, she cannot enter Trance again for the current battle. The length of time Terra can stay in Trance depends on the amount of Magic AP she has gained after battle. If she has not gained enough, she cannot enter Trance, and if her Trance gauge depletes during battle, she will not be able to enter Trance in the next battle until she acquires enough Magic AP again. The maximum amount she can have is 255.
In the second battle with Humbaba, Terra enters Trance at the start of the battle and remains that way for the duration of the fight, and cannot use Revert. Following the battle, Trance's duration doubles. Terra also often enters Trance and transforms for story purposes, but this never has any effect on her abilities in battle aside from the Humbaba battle.
Terra's Desperation Attack is Riot Blade, which deals magical damage to one enemy.
When riding Magitek Armor, Terra has four additional Magitek abilities exclusive to her: Banisher, Confuser, Bio Blast, and Magitek Missile. The latter is significantly stronger than the three attacks other characters have, and Confuser and Bio Blast give her options for groups of enemies other characters lack. If brought into the Dreamscape, Terra retains her expanded Magitek skillset.
Terra is one of two characters to naturally learn magic as she levels up without equipping magicite. Compared to Celes, who learns attack and status spells, Terra focuses on healing and attack magic. Terra learns the Fire line of spells, contrasting with Celes's Blizzard spells.
Magic 	Level
Cure 	1
Fire 	3
Poisona	6
Drain 	12
Magic 	Level
Raise 	18
Fira 	22
Teleport	26
Cura 	33
Magic 	Level
Dispel	37
Firaga	43
Arise 	49
Holy 	57
Magic 	Level
Break 	68
Graviga 	75
Meltdown	86
Ultima 	99
==Quests==
===Recruitment===
In the World of Balance, Terra is a required party member from the start of the game up to the end of the Lethe River sequence, with a brief period of inactivity when Locke and the Ten Moogles are defending her in Narshe. Following the Battle for the Frozen Esper Terra leaves the party and rejoins after completion of the Magitek Research Facility and viewing her flashbacks of the Esper World. She is then a required party member for the journey through the Cave to the Sealed Gate and the Imperial expedition to Thamasa and the Espers' Gathering Place.
In the World of Ruin, Terra is recruited in Mobliz in a two-part scenario. The first part can be done as soon as the player begins the World of Ruin, or later after acquiring the Falcon. After finding the children of Mobliz living underground and speaking to Terra, the player will control her in battle against Humbaba. Humbaba is invincible and Terra will eventually fall, and the player's current party will fight him until he flees.
After the Falcon is acquired, the player can return to Mobliz and find Terra in a basement of a separate building, and Humbaba attacks again. During the battle, once he has taken sufficient damage, Humbaba will use Humbaba Breath to remove two random party members from the battle. After a cutscene, Terra rejoins the party and the fight with Humbaba begins again. Terra is permanently in Trance in this battle, and will automatically equip herself with the strongest equipment in the inventory (she will not equip Relics). After the battle, Terra will rejoin the party.
===Story role===
When returning to Narshe after the events of the Magitek Research Facility and Zozo, the cutscene of the meeting with Banon and the Elder of Narshe changes slightly depending on if Terra is in the active party or not; if she is, she walks aside when speaking up about their plan, if she is not then she enters the house on her own to join the conversation.
If the player enters the Imperial Observation Post blocking the Cave to the Sealed Gate without Terra in the party, they will refuse to go on without her. Conversely, entering the outpost with a party of only Terra will have her hesitate and go back. This is a failsafe due to a scripted battle with Kefka in the cave where the party members other than Terra fight him.
When exploring the Ancient Castle and the party finds the Queen's Diary that discusses her love for Odin, if Terra is in the party, there will be a brief additional scene where she muses on there being love between a human and an esper, a reflection of her own mother and father.
When the party dresses up Gau to meet his father, Terra will have dialogue in the scene if she has been recruited. She does not need to be in the active party for her dialogue to trigger.
If the players puts off recruiting Terra before entering Kefka's Tower and completing the game, there will be an additional scene before the final battle where she senses the party needs her in Mobliz, and enters Trance and flies away. Once Kefka is defeated, Terra will arrive and the ending will proceed with her taking part as normal, including her ending scene. This makes Terra the only character whose ending scene can be viewed without recruiting her, everyone else has their scene skipped.
A dummied sprite of Terra's esper form exists in the map data for Kohlingen. During the search for Terra after she transforms and flies away from Narshe, the citizens of Kohlingen make reference to her appearing near the town and burning down a house. It is probable that a scene of Terra at Kohlingen was intended but unimplemented and the sprite is a leftover of those plans.
==Item duplication glitch==
There is a bug exclusive to the Game Boy Advance version where during the final battle, the function that replaces fallen party members accounts for fourteen characters, despite there being a maximum of twelve characters brought to the dungeon. As a consequence, if each tier is completed with a lone survivor, Terra will join the battle regardless of her presence and recruitment status. Therefore, when two instances of Terra are present, duplicating her handheld equipment becomes possible.
==Gallery==
FF6TerraSprites.PNG|Sprite sheet of Terra (SNES/PS/GBA).
FF6EsperTerraSprites.PNG|Sprite sheet of Terra's esper form (SNES/PS/GBA).
FF6 iOS Terra Sprites.png|Sprite sheet of Terra (Mobile/PC).
FF6 iOS Terra Esper Sprites.png|Sprite sheet of Terra's esper form (Mobile/PC).
FFVI Terra Magitek Armor.png|Terra in Magitek Armor (SNES/PS/GBA).
FF6 Trance Animated.gif|Animated sprite of Terra entering Trance (SNES/PS/GBA).
Terra Spellcasting Animation.gif|Animated sprite of Terra casting a spell (SNES/PS/GBA).
Terra-E Spellcasting Animation.gif|Animated sprite of Terra's esper form casting a spell (SNES/PS/GBA).
Terra Spellcasting Animation FF6 IOS.gif|Animated sprite of Terra casting a spell (Mobile/PC).
Terra Esper Spellcasting Animation FF6 IOS.gif|Animated sprite of Terra's esper form casting a spell (Mobile/PC).
Terra from FFVI Pixel Remaster spellcasting sprite.gif|Animated sprite of Terra casting a spell (Pixel Remaster).
Esper Terra from FFVI Pixel Remaster spellcasting sprite.gif|Animated sprite of Terra's esper form casting a spell (Pixel Remaster).
FF6SNES Terra Victory Pose.gif|Animated sprite of Terra's victory pose (SNES/PS/GBA).
FF6SNES Trance Terra Victory Pose.gif|Animated sprite of Terra's esper form's victory pose (SNES/PS/GBA).
Terra Victory Animation FF6 IOS.gif|Animated sprite of Terra's victory pose (Mobile/PC).
Terra Esper Victory Animation FF6 IOS.gif|Animated sprite of Terra's esper form's victory pose (Mobile/PC).
Terra from FFVI Pixel Remaster victory sprite.gif|Animated sprite of Terra's victory pose (Pixel Remaster).
Esper Terra from FFVI Pixel Remaster victory sprite.gif|Animated sprite of Terra's esper form's victory pose (Pixel Remaster).
FFVI Riot Blade.PNG|Riot Blade.
Category:Character gameplay in Final Fantasy VI