Fortify Sneak

Fortify Sneak is both an Alchemical Effect (found on certain ingredients) and an enchantment effect in . Potions/Enchanted armor with this effect may be created at an Alchemy Labs/Enchanting Table or purchased from alchemist merchants/Blacksmiths.
==Blessings==
The Blessing of Nocturnal provides 10% Fortify Sneak for 8 in-game hours (24 real-life minutes.)
==Alchemy==
===Effects===
Potions with Fortify Sneak increase the target's Sneak skill by making the target harder to detect for a certain length of time. The strength of the effect is determined by the Alchemy skill of the alchemist that brewed the potion.
===Ingredients===
Combining any 2 or more of the following ingredients at an Alchemy Lab produces a potion or poison with the Fortify Sneak effect.
==Enchanting==
===Items===
Disenchantable:
*Boots, Gauntlets, Necklaces, and Rings of (Minor/Major/Extreme/Eminent/Peerless) Sneaking
Non-disenchantable:
*Boots of the Old Gods
*Cicero's Hat
*Jester's Hat
*Movarth's Boots
*Nightweaver's Band
*Shrouded Hood
==Bugs==
*If you have fortify sneak enchants under 'active effects' that accumulate to over an extra 100%, every percent over 100 will cause it to reverse making you less stealthy. e.g.: if you have a fortify sneak effects cumulated to 150%, your sneak effectiveness will be of 50% (confirmed on Xbox 360)
**This may also occur with a few other select skills such as: lockpicking; pickpocket and speech (speech unconfirmed) (also unconfirmed if the issue is fixed with a patch)
*As of Skyrim Official Patch 1.3 the enchantment version of Fortify Sneak has been fixed, decreasing the likelihood of being detected, rather than increasing it.
==Appearances==
*
de:Schleichen verstärken
es:Reforzar discreción
Category:Skyrim: Alchemy Effects
Category:Skyrim: Alchemy