Pyramid 2 (May-June 2002)

*The Son of Cheeroonear Part II; (Adventure, Part I sample incomplete) (5/3/2002)
*You Like Me, You Really Like Me! -- An Optional GURPS Rule for The Arts (5/3/2002)
*Grenades! -- A Rules Expansion for Frag (5/3/2002)
*Roadblock: Four 20th Century Armored Cars for GURPS (5/10/2002)
*Interior and Terminal Ballistics for GURPS (5/24/2002)
*Pyramid Review: Seven Strongholds (for d20) (5/24/2002)
*Hardware that Hums, Software that Sizzles: Customizing Your GURPS Hardware (6/7/2002)
*Exercise T: A Scenario for Ogre (6/7/2002)
*GURPS Combat Tactics: The Basics (6/14/2002)
*High Noon: GURPS Rules for the Classic Duel (6/21/2002)
*Factions: Buying Friends and Associates in GURPS (6/21/2002)
Category:Pyramid Vol 2