108191-gamescom-day1-protogames-lvl-50-and-lvl10-dungeons

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Today, first day of GamesCom, was the first 'public' preview of the Ultimate Protogames dungeon content.   It's been on the PTR since...July 8th, I think.   A preview of what's coming in future content updates past the Defile one scheduled at the end of August.  Not sure how far out it is (maybe the September Drop?), but it definitely has solid show so far. 
 
Preview can be found here (4:45:00 - 5:02:00):  http://www.twitch.tv/twitch/b/557643505
 
Highlights:
 
 New level 10 light version of the dungeon for training purposes called Protostar Academy.
Level 50 main dungeon
Loot drops similar to vets for gearing up for raids.
Multiple rooms that randomize (think Fractals of the Mists from GW2, but more comedic themed like the Asura obsessed with kitten Golems)
6 rooms, 3 bosses
Heavy group coordination (box room and cubig room)
One boss designed after fan art done by child of fan
On the PTR right now!
 
So it's new End Game content -possibly for casuals- that isn't just raiding content, but is a dungeon. New training-wheels content for low level characters prior to the more challenging level 20 Dungeons.   Devs are listening?	
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			Thanks for posting this. Looks interesting.	
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			They always did, but players love to dramatize.	
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			Nice! I'd play this for some good clean fun, by Protostar !	
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			"Intern disposal facility" - sounds amazing. XD I can't wait!	
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			Always great to see new content being worked on(even better to have it released). Can't wait! Btw, you can watch gameplay on spythe's youtube channel if you're interested.	
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"Intern disposal facility" - sounds amazing. XD I can't wait!
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So it's new End Game content -possibly for casuals- that isn't just raiding content, but is a dungeon. 
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... ok.
Would like to see something else, unless these dungeons are actually do-able on a casual play time.
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			This is going to be fun! Can't wait to try it out. :D	
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			Where are the damn veteran ship missions!??!!?   ARG!!!!!   	
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Would like to see WHAT else?  The Strain was a whole zone (technically 2 because of Northern Wastes) full of quests, Challenges, events, World Bosses, and mobs for soloists/casuals as well as group minded players.  And The Define -end of August Drop- is going to be be on par with the Strain in being progressive to it, but the same as far as content type and quality.     So far their Drop content has been Zone/casual - Battleground/PvP - Zone/casual  ; so one of their future content updates being a new dungeon for end-game that's NOT just Vet mode of other leveling up dungeons is great!  Furthermore it's not raiding content so it doesn't force/push players into that pocket of the game if they dont' want to (although they do have raids in development and one is supposed to come somewhere in the first 6 content Drops).
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So casual end game is doing the same quest each day (dailies)? Sounds just like another game out there...
If this is what they have for people who do not have the time to raid during the week, then I'd like to see more daily quests, but they change each day.
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Came back to add: even a semi-long quest that takes a few days to complete that nets decent gear at the end would be cool.
That way when the weekend comes and more time can be given, players would not be falling to far behind/separated by gear.	
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Content like vet shiphands is the casual content I'd look forward to.
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			Lvl 10 makes no sense to me, you get your second spec at 15 and could actually be "tank" or "healer", at lvl 10 everyone's dps. They think everybody is going to try to scrounge up almost non-existent lvl 10 tank and healer gear and respec? What can you learn about mechanics and gameplay with 5 dps ?	
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Lvl 10 makes no sense to me, you get your second spec at 15 and could actually be "tank" or "healer", at lvl 10 everyone's dps. They think everybody is going to try to scrounge up almost non-existent lvl 10 tank and healer gear and respec? What can you learn about mechanics and gameplay with 5 dps ?
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