117337-not-releasing-the-halloween-content-is-a-critical-failure-in-this-games-long-term-future

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It would have given people coming back for the server merge something to do.  If it was good enough, kept them playing until Drop 3.  Now, those people who did come back probably WON'T come back again for Drop 3.  It's just speculation, but the more times you give someone a reason to quit, the less likely they're going to come back, especially when they come back and find nothing's really changed and it reinforces their doubt over the long-term future of the game.  A lot of people I've seen come back for Megaservers have already unsubbed again.
 
Whole thing just feels half-baked now, and really depressing, and it's sinking faster than a lead balloon.	
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			They could have done the Halloween features, but drop 3 would have been pushed back. So it wouldn't have solved much.	
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They could have done the Halloween features, but drop 3 would have been pushed back. So it wouldn't have solved much
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			I'm disappointed, but I wouldn't say it's a critical failure.	
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Missing a couple holiday events to get the game rebalanced and correct some major bugs is decidedly minor in the long term.
 
Maybe in the short term, some people will be disappointed and not feel the need to return, but in the long term, I think getting Drop 3 and whatever the drop in Jan is gonna be called out and working is going to be far far more important.	
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it's sinking faster than a lead balloon attached to a Snorlax.
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Snorlax would float, body fat is buoyant.
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			This is reaching even for the usual doom 'n gloom crowd.	
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Missing a couple holiday events to get the game rebalanced and correct some major bugs is decidedly minor in the long term.
 
Maybe in the short term, some people will be disappointed and not feel the need to return, but in the long term, I think getting Drop 3 and whatever the drop in Jan is gonna be called out and working is going to be far far more important.
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I feel like you need to look up a definition of long-term.  Releasing the holiday content, regardless of its state, would have been good for short-term growth but would potentially come at the cost of long-term retainment. 
 
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I always associated that analogy with the balloon being airborne.
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			So what release a holiday event that holds people over for a few days by delaying the drop thats been delayed already by probably another month or more?  Thats good for the long term you say? LOL I want what ever your smoking.	
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I feel like you need to look up a definition of long-term.  Releasing the holiday content, regardless of its state, would have been good for short-term growth but would potentially come at the cost of long-term retainment. 
 
 
So its not just a bad analogy, but a gross misunderstanding of gravity.  Heavy things don't fall faster.
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So what release a holiday event that holds people over for a few days by delaying the drop thats been delayed already by probably another month or more?  Thats good for the long term you say? LOL I want what ever your smoking.
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And yet the game continues to bleed subs and a lot of people I know that came back for Megaservers have already unsubbed because essentially nothing has changed.  Do you think they want to risk more money to come back again for Drop 3?  Like I said, the more times you convince someone to quit just makes it harder to convince them to come back, especially when there are so many other options on the MMO market.
 
The Halloween event would have at least given people who came back something to do and maybe kept them around until Drop 3 hits by getting them involved with the game world again and other people.  I know you were all relying on Megaservers to change the game: they didn't.
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Did they promise anything at Megaservers besides megaservers?
Didn't they openly state that they can't make the deadline for holiday content and the drop 3?
Anyone that came back expecting something different is completely not keeping up with the news that were broadcasted everywhere. The developers are being very very open. 
 
And in turn I don't know who would come back for longer than a few days for holiday content. And a lot wouldn't come back just for the holiday content either. For example Guild Wars 2 has holiday content. Even though I don't need to re-sub I didn't go back there. Why? Because it's only a filler. I would come back there for the main story, but they're releasing it so slowly that there's no point in returning until the whole season 2 is done. 
 
And they would have not stayed till drop 3. Simply because it would have pushed the drop 3 back by months. And do remember that Drop 3 isn't just content. It's all the required fixes, overhauls, etc. They're absolutely vital. 
 
 
 
You don't know how gravity works.
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The analogy holds true because of air resistance being applied to an object light enough for it to matter, such as a normal balloon, compared to that of a 'lead balloon with a snorlax attached'. 
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And yet the game continues to bleed subs and a lot of people I know that came back for Megaservers have already unsubbed because essentially nothing has changed.  Do you think they want to risk more money to come back again for Drop 3?  Like I said, the more times you convince someone to quit just makes it harder to convince them to come back, especially when there are so many other options on the MMO market.
 
The Halloween event would have at least given people who came back something to do and maybe kept them around until Drop 3 hits by getting them involved with the game world again and other people.  I know you were all relying on Megaservers to change the game: they didn't.
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I tend to agree (not with the balloon thing);
 
I'm at the point where I've been spending most of my time grinding up an alt that was to be a new main. And I find that I have just completely run out of steam on it. I don't think that I've been able to go more then an hour a week because... everything is the same.
 
Now, if Shade's Eve content had been out, there would be a reason to log in every day, because at least something would have changed while leveling. But that didn't happen, and frankly, I can't think of anything that is coming down the line (since Winter Holiday has also been cancelled) that would relieve any of the tedium.	
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Just a FYI, halloween is more of an American celebration much more than most other places (for example here in britain it's seldom celebrated unless it's for teenagers/kids wanting candy or a reason for adults to go get drunk).
 
So for a lot of people I doubt they're bothered about losing the halloween event. The loss of christmas though makes me sad, would have been awesome to see a snowy, winter illium. :)	
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And yet the game continues to bleed subs and a lot of people I know that came back for Megaservers have already unsubbed because essentially nothing has changed.  Do you think they want to risk more money to come back again for Drop 3?  Like I said, the more times you convince someone to quit just makes it harder to convince them to come back, especially when there are so many other options on the MMO market.
 
The Halloween event would have at least given people who came back something to do and maybe kept them around until Drop 3 hits by getting them involved with the game world again and other people.  I know you were all relying on Megaservers to change the game: they didn't.
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Just a FYI, halloween is more of an American celebration much more than most other places (for example here in britain it's seldom celebrated unless it's for teenagers/kids wanting candy or a reason for adults to go get drunk).
 
So for a lot of people I doubt they're bothered about losing the halloween event. The loss of christmas though makes me sad, would have been awesome to see a snowy, winter illium. :)
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Just a FYI, halloween is more of an American celebration much more than most other places (for example here in britain it's seldom celebrated unless it's for teenagers/kids wanting candy or a reason for adults to go get drunk).
 
So for a lot of people I doubt they're bothered about losing the halloween event. The loss of christmas though makes me sad, would have been awesome to see a snowy, winter illium. :)
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			No only focus on drop 3 and then drop 4 itemization. Once the bleeding has stopped then focus on things like special events... UI updates etc	
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			I've never participated in a holiday event in any game I've ever played.  Generally speaking I'm always too busy on holidays to play, but even when I'm not, I find they are a waste of time.	
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			Sorry Cupcake, maybe you should go Trick-or-Treating IRL to make up for the lack of Shade's Eve shinies in-game?	
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Had they released it incomplete or buggy then people would have yelled that it was better to not release it in the first place : 
 
Damned if they do, damned if they don't... #DevLife
 
 :mellow:	
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So.. everyone came back to see halloween 2014 and it wasnt there, even when devs said there wont be any holiday events before 2015.
Weird.
 
Definitely a reason to never come back.	
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Even if that meant it pushed it back by a fortnight or maybe even a month, it was probably worth it given how long the event would have lasted.
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Yeah, but it's not HALLOWEEN abroad yet.
 
It's good it's getting popular somewhere.  They're not even allowed to talk about it in American schools anymore.  All those people sneering at people bucking tradition by taking the "Christ out of Christmas" are usually the ones taking the fun out of Halloween.
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Actually it is a lot more popular these days in the EU, yes even the UK. I live here too and there are celebration dinners and parties to left and right.
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Happy Holidays!
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Had they released it incomplete or buggy then people would have yelled that it was better to not release it in the first place : 
 
Damned if they do, damned if they don't... #DevLife
 
 :mellow:
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Inorite? It's like somehow we expect them to multitask and prioritize using an analog scale instead of a digital one. I just hate it when people expect that a large team of people should be effectively managed, don't you?
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I know it's more popular, here I was just saying the majority of Brits don't get the whole Halloween thing :P
Personally, I love it.	
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			I disagree? Hmmm... Yup, definitely disagree.  Thought that might have been indigestion for a second, but it's definitely disagreement.	
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I know it's more popular, here I was just saying the majority of Brits don't get the whole Halloween thing :P
Personally, I love it.
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			This again? "My Halloween rant fell off the first page... time for a new thread!" Seriously, no amount of whining and crying that you didn't your event is going to make it happen. The fact of the matter is there are far more pressing issues that need to be addressed before holiday events are even a thought of a thought. Screw Halloween; fix stuff first.	
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			@OP def NOT a sign of DoooOOmmMMM! , I mean do they even celebrate Halloween, Sowen, Rowen on Nexus? (it does kinda look like its Halloween everyday on Nexus:))	
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I know you're trying to be smart, but you're not. In many circumstances heavier objects will still hit the ground before lighter objects.  This is entirely beside the point though and doesn't discredit my original argument toward the dying status of this game.
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I don't really think it matters if a certain holiday is celebrated in your region or not. I'm not trying to be disrespectful, seriously. 
 
Seasonal events are just a sweet time killer that usually offer interesting items and things to do. They are more lighthearted as well as time/money sinks that a lot of people gladly do. You could throw a "holiday" event at me that had no connection with a real life holiday and I would still be eagerly anticipating it.
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			Yes, it's a huge disappointment.  The situation Carbine found themselves in was triage.  They needed to save what they can with the resources on hand.  The decision they made was the right one for the long term health of the game.	
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Yeah, but it's not HALLOWEEN abroad yet.
 
It's good it's getting popular somewhere.  They're not even allowed to talk about it in American schools anymore.  All those people sneering at people bucking tradition by taking the "Christ out of Christmas" are usually the ones taking the fun out of Halloween.
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			Personally I've always hated real life holiday events in fantasy mmos	
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Of the players that participate in holiday events, 10% are usually enjoying the non-progression-based stuff like snow-ball fights, gathering Halloween costume items, etc. but 90% are only participating for that special item, mount, plat, etc. The incentives.  Those people, the 90% who actually did participate, will grind it out in 24 hours and be done. They need Drop3 not a holiday event, and we need them for Wildstar to survive. Sucks, but it’s true. Those people who cheated and win traded in pvp so they could “actually have fun competing,” or that binge-play to max their runes within the first week, they suddenly have “nothing to do,” etc. – those people are the main population and they want content they can binge on. That’s not Shade’s Eve.
 
That sucks for many of you, and I’m sorry, but think of Shade’s Eve as the sacrificial lamb that may have allowed the game to recover.
For those of you who view MMOs as an Investment (most people do, me included – we all want to feel invested in our characters) I’d suggest taking it a bit easy and using self-restraint. Don’t work yourself out a job – if you want a game with longevity that you can feel invested in, maybe don’t rush so much and maybe try a part of the game you haven’t in the meantime. 	
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Those people who cheated and win traded in pvp so they could “actually have fun competing,” or that binge-play to max their runes within the first week, they suddenly have “nothing to do,” etc. – those people are the main population and they want content they can binge on. That’s not Shade’s Eve.
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			ill miss the decorations, but thats usually all i care about in mmo holiday events, and missing it one year is hardly an issue, i dont know why op is making such a fuss.	
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That argument doesn't make its exclusion any less disappointing.
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Drop 3 is certainly more important than a holiday festival. That argument doesn't make its exclusion any less disappointing.
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Why Wildstar will never go F2P
 
F2P requires a market of items for the public to purchase, and new stuff needs to be added into that store every couple of weeks. Carbine already displayed that they can hardly push out content on time, so to implement a cash shop it will probably set them back months, and then put items in that store... yeah the skill level needed to be a regular store isn't there.
 
Going to say it again, because people aremaking comments in videos and other forums not understanding why Arena Net wasn't touch with layoffs. It's simple, they made money by opening a NEW market in China and raking in money for NCSoft. Guild Wars 2 didn't improve or get better, it remained without an endgame, but they just introduced it to new people.
 
In fact if Carbine was to pull off a A-Net plan, and open a new market in Asia, Carbine needs to create better server support in that area. As it stands ANY plan Carbine implements to save itself will probably be delayed, that is how deep that hole is.
 
Those who say Wildstar isn't going anywhere, Wildstar is the prime candidate for cancellation... not because of direction, or payment plan, it is because any plan introduced will already delayed by months (possible a year) before we would see any desperate changes that it needs to save itself. It would take just one more wave of layoffs before the game ends, just like Tabula Rasa.	
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F2P requires a market of items for the public to purchase, and new stuff needs to be added into that store every couple of weeks. Carbine already displayed that they can hardly push out content on time, so to implement a cash shop it will probably set them back months, and then put items in that store... yeah the skill level needed to be a regular store isn't there.
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Patently untrue. 
 
For most people the "acceptable" cash shop content are cosmetic items like mounts, costumes, pets, decor, etc.  None of that requires any systems level support beyond what already exists.  A large amount of it tends to be variations on the meshes (shape) or reskins and frankly, that's intern level work.  So I'm not really sure what kind of skill you expect it to require.
 
Cash shops that offer this sort of thing tend to be self funding meaning that they make enough money to fund the salaries of the artists involved with an often huge profit.  Since the work is easy and low risk, cash shop updates tend to be more frequent than playable content updates which leads to the perception that funding was shifted to the cash shop.  The reality is these items wouldn't exist without the shop.  A smart developer would reinvest some of those profits/talent into creating items that could be acquired IG.
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When the game collapses, it'll go on the MMORPG forums as artwork.
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Hey Folks - 
 
We value all feedback, but it really needs to be kept on topic. There are other threads regarding all manner of discussions, but this one is about in-game holidays. Let's keep it at that, so the mods don't have to close down the threads. :)
 
Thanks,
Team WildStar	
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			Critical failure might be a bit much, when it came down to throw 2 half assed rushed content patchs vs 1 well groomed (hopefully) patch I can be forgiving.  I do admit lossing halloween was a major blow to me but I've accepted the game is young and still getting stable legs.  That being said carbine you got a whole year to prepare now, I expect to be wowed next year. Also I recommend not cancelling christmas.  2 holidays in a row would be really bad	
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Personally I've always hated real life holiday events in fantasy mmos
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Critical failure might be a bit much, when it came down to throw 2 half assed rushed content patchs vs 1 well groomed (hopefully) patch I can be forgiving.  I do admit lossing halloween was a major blow to me but I've accepted the game is young and still getting stable legs.  That being said carbine you got a whole year to prepare now, I expect to be wowed next year. Also I recommend not cancelling christmas.  2 holidays in a row would be really bad
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I rarely participate in holiday events, but I do understand that having a few of them throughout the year keeps quite a few people occupied and the game a little bit more fresh. They have become a staple of MMO games, and you would expect subscription MMOs in particular to have these regular events to maintain the completionists, RPers, casuals, questers, etc that form the mainstay of your bill-paying player base.
 
In this regard Wildstar has been shown to fail in two ways. Only 3 months after launch players felt the game already needed 'freshening up'; and secondly, having to kill off holiday events when they were "more or less ready to go" in order to salvage other projects.
 
On it's own cancelling holiday events wasn't a huge deal, but it was another bad news story in a list of bad news stories for Wildstar. That's what was so disheartening.	
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We know they had at least 3 different costumes related to halloween.
 
Not giving us at least one of them was a mistake.	
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			Holidays are a "non-issue".  They are a "nice to have feature" but are not paramount to the success of an online game.  Instead of vitriol for the present, hold out hope for the future. :P	
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Holidays are a "non-issue". 
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Just a FYI, halloween is more of an American celebration much more than most other places (for example here in britain it's seldom celebrated unless it's for teenagers/kids wanting candy or a reason for adults to go get drunk).
 
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Now, correct me if I'm wrong, but they CAN add events later.  Their priority is to get drop 3 out ASAP without it being broken - that's what will really be making or breaking the game ATM, and what will really help keeping it alive and (hopefully) growing.
 
I mean, for all we know they'll have events next year.  "Long term" it's not really an issue.	
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I've come to terms with the fact that Halloween and X-mas were scrapped. What I really want to know is when I can expect a holiday to actually happen.
 
I know, I know, drop 3 drop 4 naow! I get it. Fix bugs! ARG! I want that too.
 
Holidays are an important part of MMOs. They need to happen and I'm just curious when. ;)	
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What did we learn? You can't tell children that Halloween and Christmas are cancelled under any context. Even if it's pretend Halloween and pretend Christmas in a video game.
 
 
Santa isn't real.
 	
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Yes, it's a huge disappointment.  The situation Carbine found themselves in was triage.  They needed to save what they can with the resources on hand.  The decision they made was the right one for the long term health of the game.
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The problem with this idea, and its various different incarnations, is that Carbine is currently engaged in triage on Wildstar, and it may have come to the point where there are no viable options. That is, what if the decision between Drop 3 and Holiday content was like choosing between saving a patient's heart, and saving their liver? 
 
The problem is that a patient without a heart dies in minutes. A patient without a liver... still dies, he just dies slower.
 
Drop 3 and Holiday content are really pieces of content that are directed at two different groups, both of which expect to be catered to in order to justify spending time in the game. Content like Shade's Eve would provide, as someone mentioned above, things like costumes and gewgaws, in other words, cosmetic and amusing items for people that aren't necessarily looking for structured fun, but just a rather casual reason to log in.
 
Drop 3 is, of course, necessary for the long term health of the game... but it also doesn't really provide much for the people that would have really liked the otherwise "pointless" costumes and silliness of Shade's Eve.
 
Think about the people in WoW that resub for a month because they want a shot at a holiday mount, or because they have completed they content they were interested in on the regular patch content, but really like one particular holiday in-game. It's a very different group then the group that is hammering away at the new raids on the day that a patch drops.
 
That's the ultimate problem: in delaying/cutting holiday content, Carbine was attempting to chose the slowest death, rather then the best chance at life. Both choices had costs in subscribers associated with them, they just hoped that they made the least painful choice. 
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The problem with this idea, and its various different incarnations, is that Carbine is currently engaged in triage on Wildstar, and it may have come to the point where there are no viable options. That is, what if the decision between Drop 3 and Holiday content was like choosing between saving a patient's heart, and saving their liver? 
 
The problem is that a patient without a heart dies in minutes. A patient without a liver... still dies, he just dies slower.
 
Drop 3 and Holiday content are really pieces of content that are directed at two different groups, both of which expect to be catered to in order to justify spending time in the game. Content like Shade's Eve would provide, as someone mentioned above, things like costumes and gewgaws, in other words, cosmetic and amusing items for people that aren't necessarily looking for structured fun, but just a rather casual reason to log in.
 
Drop 3 is, of course, necessary for the long term health of the game... but it also doesn't really provide much for the people that would have really liked the otherwise "pointless" costumes and silliness of Shade's Eve.
 
Think about the people in WoW that resub for a month because they want a shot at a holiday mount, or because they have completed they content they were interested in on the regular patch content, but really like one particular holiday in-game. It's a very different group then the group that is hammering away at the new raids on the day that a patch drops.
 
That's the ultimate problem: in delaying/cutting holiday content, Carbine was attempting to chose the slowest death, rather then the best chance at life. Both choices had costs in subscribers associated with them, they just hoped that they made the least painful choice. 
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What did we learn? You can't tell children that Halloween and Christmas are cancelled under any context. Even if it's pretend Halloween and pretend Christmas in a video game.
 
 
Santa isn't real.
 
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Not usually one to feed the trolls, but "critical failure" is completely off.
 
Suggesting a "critical failure" due to lack of trick-or-treat funtion (or equivalent) on Nexus for the week or two around real-world halloween is alarmist and as much a cry for attention as starting threads with "die" in the title.	
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Sad that we couldn't celebrate Shade's eve but yeah,
 
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Content like Shade's Eve would provide, as someone mentioned above, things like costumes and gewgaws, in other words, cosmetic and amusing items for people that aren't necessarily looking for structured fun, but just a rather casual reason to log in.
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Not usually one to feed the trolls, but "critical failure" is completely off.
 
Suggesting a "critical failure" due to lack of trick-or-treat funtion (or equivalent) on Nexus for the week or two around real-world halloween is alarmist and as much a cry for attention as starting threads with "die" in the title.
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Critical failure is promoting the Halloween content at a gaming convention, working behind the scenes on a Christmas like one then saying something equivalent to "stop the press, the game is so broken that we need to divert every last resource in a 300 employee studio to bug fixes and rune changes and a couple new zones/instances for 3 months and don't have time for fluff like stuff right now. Sorry that we cancelled Christmas and all that."
 
Take that and the more than obvious massive population declines and you have yourself this thread and the 17 or so page one before this one on the same topic. The holiday issue itself is a victim of the larger problem, but indicative of the overall health of the state of the games progression. That is why it is seen as a critical failure. You would never hear another self proclaimed AAA MMO do the same even 4 months after release, Wildstar is now the first to make that MMO history.
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You would never hear another self proclaimed AAA MMO do the same even 4 months after release, Wildstar is now the first to make that MMO history.
 
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Critical failure is promoting the Halloween content at a gaming convention, working behind the scenes on a Christmas like one then saying something equivalent to "stop the press, the game is so broken that we need to divert every last resource in a 300 employee studio to bug fixes and rune changes and a couple new zones/instances for 3 months and don't have time for fluff like stuff right now. Sorry that we cancelled Christmas and all that."
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You'd think they'd at least give us a hat or a robe or SOMETHING for Halloween and Christmas. You know, in the spirit of the holiday. We have been loyal subscribers after all, despite the enormous *cupcake* ups this game has produced.
 
I'd be okay with a tree and presents underneath.
 
...maybe a Santa hat?	
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Sad that we couldn't celebrate Shade's eve but yeah,
 
 
 
Not releasing Shade's eve didn't effect the game. Ingame Holidays are just fun events that happen once a year and they don't effect the current story of a game
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You'd think they'd at least give us a hat or a robe or SOMETHING for Halloween and Christmas. You know, in the spirit of the holiday. We have been loyal subscribers after all, despite the enormous *cupcake*ups this game has produced.
 
I'd be okay with a tree and presents underneath.
 
...maybe a Santa hat?
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Not even...maybe just a little tree?
 
An iddy biddy one?
 
No need for something fancy, just pop it in a corner in thayd :D	
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Much like Shade's Eve, Winterfest wasn't planned to be much of a traditional Christmas. They don't decorate with trees and there is no Santa hat. Think of it more along the lines of putting your items -- which you purchased in a fit of pure consumerism -- on a polished, conical Protostar shelf to admire.
 
The result is that the vast majority of our Winterfest content and outfits don't work well out of context with the holiday as a whole. (One entire costume would make... practically no sense without the context of the holiday, honestly.) That said, I'll talk with folks.	
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Much like Shade's Eve, Winterfest wasn't planned to be much of a traditional Christmas. They don't decorate with trees and there is no Santa hat. Think of it more along the lines of putting your items -- which you purchased in a fit of pure consumerism -- on a polished, conical Protostar shelf to admire.
 
The result is that the vast majority of our Winterfest content and outfits don't work well out of context with the holiday as a whole. (One entire costume would make... practically no sense without the context of the holiday, honestly.) That said, I'll talk with folks.
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@Kriggles et al,
 
Holiday's in "games" are anachronistic as they are representative of "irl" Holidays for the most part and have to be "shoe horned" into the " 'verse " of the game.  Quite frankly even today most people no longer truly understand the purpose of Holidays as they are supposed to be "Holy days" that are representative of a "feast" and "fast" calendar for a religion.  Now a days they are mere excuses for "shopping" and debauchery. More's the pity. <_<	
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Much like Shade's Eve, Winterfest wasn't planned to be much of a traditional Christmas. They don't decorate with trees and there is no Santa hat. Think of it more along the lines of putting your items -- which you purchased in a fit of pure consumerism -- on a polished, conical Protostar shelf to admire.
 
The result is that the vast majority of our Winterfest content and outfits don't work well out of context with the holiday as a whole. (One entire costume would make... practically no sense without the context of the holiday, honestly.) That said, I'll talk with folks.
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@Kriggles et al,
 
Holiday's in "games" are anachronistic as they are representative of "irl" Holidays for the most part and have to be "shoe horned" into the " 'verse " of the game.  Quite frankly even today most people no longer truly understand the purpose of Holidays as they are supposed to be "Holy days" that are representative of a "feast" and "fast" calendar for a religion.  Now a days they are mere excuses for "shopping" and debauchery. More's the pity. <_<
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Sorry, I'm one of those kids.
 
I just LOVE shopping and debauchery! Now that sounds like a holiday!
 
;)	
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			What? No! Stop it! Fun is bad for you!  ;)	
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What? No! Stop it! Fun is bad for you!  ;)
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			Discipline can be fun too, y'know.  ^_^	
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@Kriggles et al,
 
Holiday's in "games" are anachronistic as they are representative of "irl" Holidays for the most part and have to be "shoe horned" into the " 'verse " of the game.  Quite frankly even today most people no longer truly understand the purpose of Holidays as they are supposed to be "Holy days" that are representative of a "feast" and "fast" calendar for a religion.  Now a days they are mere excuses for "shopping" and debauchery. More's the pity. <_<
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Think of it more along the lines of putting your items -- which you purchased in a fit of pure consumerism -- on a polished, conical Protostar shelf to admire.
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I think far more people enjoy in game holidays than are against them, otherwise no game would bother with the expense of creating them. I think  they are maintenance though, and never really were intended to bring anyone into the game that is not already there.
 
Never underestimate the value of a simple snow ball fight, or a goofy hat, when it comes to the happiness of your player base.	
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Never underestimate the value of a simple snow ball fight, or a goofy hat, when it comes to the happiness of your player base.
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And if those snowballs happen to cause a knockdown on their target, never try to raid Molten Core while the holiday is in progress.
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@Kriggles
 
It was directly associated with you because you responded to me.  Additionally it was directed at those that are of the same mind.  I don't see how you can not see the link.  Stuck a cord?	
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  Stuck a cord?
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@Kriggles et al,
 
Holiday's in "games" are anachronistic as they are representative of "irl" Holidays for the most part and have to be "shoe horned" into the " 'verse " of the game. Quite frankly even today most people no longer truly understand the purpose of Holidays as they are supposed to be "Holy days" that are representative of a "feast" and "fast" calendar for a religion. Now a days they are mere excuses for "shopping" and debauchery. More's the pity. <_<
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			So when will be the next Holiday event? Valentines Day? <333333333333	
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			Yeah. No holidays being celebrated in-game really is crappy service. If you subscribe to a magazine, they'll release special holiday themed issues - what do we get in Wildstar for our subscription fee? Nothing different, or special. Ever.	
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So when will be the next Holiday event? Valentines Day? <333333333333
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Yeah. No holidays being celebrated in-game really is crappy service. If you subscribe to a magazine, they'll release special holiday themed issues - what do we get in Wildstar for our subscription fee? Nothing different, or special. Ever.
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if you subscribe to a magazine, you're subscribing to get those magazines. Whether or not holiday themes are included is up to the magazine. 
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And it's up to the producers of the magazine to keep the issues interesting enough to keep people coming back on a monthly basis. One way they do that is by keeping the magazine's contents topical, up-to-date, and relevant to what people might be interested in that month. During a big holiday season, that is usually something related to the holiday being celebrated.
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I gave them the benefit of the doubt. The game is fun to some degree, but the population just doesn't seem to be there that I noticed. When you simply can't PUG anything, not even due to player incompetence but from lack of players so that every queue is like an hour or more, then shit is dire.
 
I wanted to believe that they were going to fix things and have things running well, but I have just seen them repeatedly trip over their feet with this game. I'm not sure if it's bad management or what but they just don't seem to be cut out for doing this... or maybe they just don't know how to advertise and draw people in... but a massively multiplayer game without the massive part is kind of a failure. It's not really fun to just solo in a MMO. I don't know enough reliable people to do group content and if I can't pug.... I'm playing a single player game.... and constantly paying for it..... I can't think of any good reason to do that and it pains me greatly to say that.	
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{| class="blockquote"
I gave them the benefit of the doubt. The game is fun to some degree, but the population just doesn't seem to be there that I noticed. When you simply can't PUG anything, not even due to player incompetence but from lack of players so that every queue is like an hour or more, then shit is dire.
 
I wanted to believe that they were going to fix things and have things running well, but I have just seen them repeatedly trip over their feet with this game. I'm not sure if it's bad management or what but they just don't seem to be cut out for doing this... or maybe they just don't know how to advertise and draw people in... but a massively multiplayer game without the massive part is kind of a failure. It's not really fun to just solo in a MMO. I don't know enough reliable people to do group content and if I can't pug.... I'm playing a single player game.... and constantly paying for it..... I can't think of any good reason to do that and it pains me greatly to say that.
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Alright, thank you all for your feedback but this thread has run its course. We have had developer input as to why the decisions were made, and I am going to close this thread. 
 
- Team WildStar 	
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