115884-i-dont-see-anything-in-drop-3-that-will-bring-people-back

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I'm sorry to say this, and I know there is a metric ton of patch notes and things being changed, and I appreciate the huge amount of work that has gone into drop 3, but there is very, VERY little in these notes that will bring people back that have already quit the game.
 
The thing is, a lot of people quit before they even hit end-game, and for those that did hit end-game, what does this patch give them?  Some new content, OK sure, but it does nothing to address ITEMISATION and levelling alts remains painful.  If they did quit while levelling, there's still a complete lack of appropriately difficult group levelling content.  PvP is atrocious and I can't see anything that will fix this.  This patch to me is a bit of everything, but not enough of anything.  They've done so much work trying to cram everything in here I feel like they've spread themselves thin and ended up with a lot of shallow content.
 
I appreciate the bug fixes, but this should be done before the content is released.  None of the bug fixes here are impressive.  It's neither acceptable or forgivable to release content with this quantity of bugs.  And if people ask me 'why should I come back?' bug fixes just aren't going to cut it.  I appreciate that a lot of people probably did quit because of the sheer volume of bugs and the impact they have on the game, but will people really come back to play just because of that?  I really don't think so.  I don't.  And for those who quit while levelling, what do I say to them?  'Oh, umm... you can travel faster with rental mounts now... want to play with me'?  I'd laugh if it wasn't such a sad situation.	
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See it as a good first step.
 
Come back to see it in Drop 5/6/7/8 in Jan and see if it does it for you.	
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See it as a good first step.
 
Come back to see it in Drop 5/6/7/8 in Jan and see if it does it for you.
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There are people playing every night.  I don't need 3 million people to feel like "the game has a population."    
 
I feel there is plenty they offer already that makes me stay now.  I'm sure there are plenty of people that share the same sentiment as me.  
 
Yeah drop 3 will be cool, but guess what?  The game is already awesome as it is.	
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eh i cam back, honestly just moving to stormtalon is awesome with people to play with
im having a blast in game
but the white -knighting and casual crusade on these forums is really getting out of hand and turning me off	
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You mean February.
 
After the November drop, the next drop is in late February.
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it does nothing to address ITEMISATION
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My first big worry, is CREDD. Says it expires in 3 months of inactive account. They said 1 month drop's maybe even down to 2 weeks. Then it'll be a little longer than 3 months. - Def hope they give a little extra time on that.
 
Yeh, no itemization, no class balance with scaling AP and all that. Even the purposed 'fix' to items doesn't let us get a piece of gear and upgrade it. Just a item that re'RNG your sockets ONCE.
 
But, there actual base ideas, have been super awesome. Allow us to keep re'rolling with farmed items, and fix up the Eldar Gems vendor, and we got the best of RNG slot machine fun, and the 'work it off with time and farming' systems both rolled together! (And no, I spent 6 months farming my uba drop weapon, and it's worse than my crafted blue due to RNG aggggh)
 
Also, the dev's have been listening. Much more than many games I've alfa/beta tested for. 
Even if it's this time next year, before it's 'there'. I think the game would re'fill. The 60+ buddys of mine that quit. Only 2-3 were 'it's crap, it'll never be good'. Most were 'Soo much promise' 	
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Just a item that re'RNG your sockets ONCE.
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			I see Drop 3 as the start. They are fixing some of the RNG (which is pretty annoying in the rune system currently) and have already made changes to the attunement process to make raiding more accessible to those that want that. I don't PvP, but the changes to arena rating calculation and such look pretty good for that side of the game to help with some frustration. Plus all those fixes. I think it is a great start, not the final solution.	
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I see Drop 3 as the start. They are fixing some of the RNG (which is pretty annoying in the rune system currently) and have already made changes to the attunement process to make raiding more accessible to those that want that. I don't PvP, but the changes to arena rating calculation and such look pretty good for that side of the game to help with some frustration. Plus all those fixes. I think it is a great start, not the final solution.
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There are people playing every night.  I don't need 3 million people to feel like "the game has a population."    
 
I feel there is plenty they offer already that makes me stay now.  I'm sure there are plenty of people that share the same sentiment as me.  
 
Yeah drop 3 will be cool, but guess what?  The game is already awesome as it is.
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			^ True, but we don't know what that number is. For all we know, they are at a sustainable level right now.	
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I'm sorry to say this, and I know there is a metric ton of patch notes and things being changed, and I appreciate the huge amount of work that has gone into drop 3, but there is very, VERY little in these notes that will bring people back that have already quit the game.
 
The thing is, a lot of people quit before they even hit end-game, and for those that did hit end-game, what does this patch give them?  Some new content, OK sure, but it does nothing to address ITEMISATION and levelling alts remains painful.  If they did quit while levelling, there's still a complete lack of appropriately difficult group levelling content.  PvP is atrocious and I can't see anything that will fix this.  This patch to me is a bit of everything, but not enough of anything.  They've done so much work trying to cram everything in here I feel like they've spread themselves thin and ended up with a lot of shallow content.
 
I appreciate the bug fixes, but this should be done before the content is released.  None of the bug fixes here are impressive.  It's neither acceptable or forgivable to release content with this quantity of bugs.  And if people ask me 'why should I come back?' bug fixes just aren't going to cut it.  I appreciate that a lot of people probably did quit because of the sheer volume of bugs and the impact they have on the game, but will people really come back to play just because of that?  I really don't think so.  I don't.  And for those who quit while levelling, what do I say to them?  'Oh, umm... you can travel faster with rental mounts now... want to play with me'?  I'd laugh if it wasn't such a sad situation.
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I believe it depends all in how you take it. As some have said it's more of a stepping stone in the right direction and a refinement  of what we have. 
 
For me personally it resolves quite a few issues I've had and is a bit of a motivator for me to play my warrior tank more(if said warrior tank improvements are made). It comes off as a means of retention and in turn gives current/continuing players a bit more confidence in advertising the game to their friends who may or amy not be former wildstar players. Like right now I don't want to go "hey jump in here with us! its a bit of an awkward time right now, but things are changing for the better...soonish...". Rather I'd feel better bringing in trials and such after all is settled...
 
With that said I can't speak as if I know everyone, but the few I do know are more inclined to return after Drop 3 depending on how things turn out with changes and what actually is updated and what isn't. 
 
However no one really knows...for now all we know Drop 3 could be a patch that makes everyones computers implode and everyone unsubs or it could bring back every single player who ever laid eyes on wildstar. All just a matter of seeing where things go...	
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			Me personally I see Drop 3 as the second step to the long road of recovery. The first step being the mega server merger which I feel will at least get the ball starting to roll and bringing the population better together. The fixes in Drop 3 at the very least while it might not bring people back in droves, it at least sends the message out that Carbine sees and is working to fix our world. Its only the start and drops 4 and 5 might be the ones to have the greater impact. Only time will tell but I'm confident things will get better.	
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			Really imo, it seems with megaservers and drop 3. This is Wildstar 1.5, so we will need to see what will happen from now on if people return or even if more people leave.	
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I think a big part of the anticipation for drop 3 is that the game will finally be the way it shouldve been at release. Ill be going on. I resubbed recently (technically its 1st paid month) hoping things had improved, they havent. Still, im eager to get back in and sort of play the game for the first time once Drop 3 is released. In fact, I may just start fresh.
 
It may not be enough to bring back the thousands that mustve left since release but its possible (im hoping) that it itll get the ball rolling again. Its a long shot, but its do or die.	
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You mean February.
After the November drop, the next Drop 3 is in late February.
 
Drop 4 is in June or July.... passing the one year anniversary.
Think about that.
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			A lot of people quit over bugs, once this drop has a bunch of bug fixes and fixes to designs that were frustrating people, I can see people returning.A lot of things the PvPers were mad about are either now fixed or going to be fixed with drop 3, so hopefully we can see an increase in PvP players.	
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			Well I don't know about you guys but the increases to housing decor limits have me pretty stoked :D. I think people who enjoy housing content would be happy to jump back in for that.	
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There are massive changes coming to the housing aspect of the game, and although I'm not certain if it's slated for this drop or the 2015 one, they're also adding AMP/ability point drops to Gold dungeon runs. That's certainly a great reason to come back and actually commit to dungeons... again, if it's coming with this drop.
 
Let's not exaggerate and claim there's nothing for anyone. Speak for yourself. I'm very, very pleased with this patch.	
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they're also adding AMP/ability point drops to Gold dungeon runs. That's certainly a great reason to come back and actually commit to dungeons... again, if it's coming with this drop.
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I'll add that there's definitely ONE thing Drop 3 will definitely do.
 
Drop 3 will make the game look a lot more polished for new players.  Introduce a sale and fill the game with new bodies.  The old players will come back with the megaservers in play, bugs fixed, et al to some degree, but what Carbine can really use is a new bunch of players with a new PR offensive.
 
So many people left because they thought the wind had changed direction.	
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I might be crazy but did anyone actually think Drop 3 was supposed to be the 'holy grail' patch?  It's a very solid foundation of fixes/changes (rune changes come to mind if nothing else).  Also... there's no such thing as a holy grail patch. The 'next one' is always the one.
 
Another question might be "are quarterly updates enough to keep people checking in / paying attention to the game?" for those who have wandered away... No idea there, 3 months is a long time these days.	
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I might be crazy but did anyone actually think Drop 3 was supposed to be the 'holy grail' patch?
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I have some good news for you . . .
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Considering the state of the game, Drop 3 will make or break the game. It's either going to bring players back in or bleed out even more. There's not much "blood" left to lose either.
 
Now we get the news that stat changes and gear itemization isn't included in drop 3, and slated for drop 4 in January. Rune changes only make up half the needed item changes, stats being the other half. I can't see the game living long enough to make it to drop 4.
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I can. Doomcrying isn't helping. I would certainly hope the itemization stuff is pushed before an actual content drop since it's not really content as much as it is repairing a damaged system.
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"Repairing a damaged system." You'd think people would want a damaged system to be fixed sooner, not 3 more months down the road. Would you be okay with the dealership telling you that they'll fix the AC unit in your new car in December when its blowing hot air in the middle of summer? As long as the car runs, right?
 
Itemization changes is content. It'll give players a reason to go back and do the current content.
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I hate these analogies that present entertainment-based video games in the same realm as function-based consumer products.
 
Stop. Doing. This.	
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I might be crazy but did anyone actually think Drop 3 was supposed to be the 'holy grail' patch?  It's a very solid foundation of fixes/changes (rune changes come to mind if nothing else).  Also... there's no such thing as a holy grail patch. The 'next one' is always the one.
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I can.  Doomcrying isn't helping.  I would certainly hope the itemization stuff is pushed before an actual content drop since it's not really content as much as it is repairing a damaged system.
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It isn't crying to point out the patient on the table barely has a pulse and the doctor who promised to do CPR and intubate the patient decided just to do CPR and push back the intubation till January.
 
The game is in freefall, the Nexus Report today (that they had 2 weeks to come up with material due to "technical difficulties" [lol yeah right] last week) was the shortest, lamest one yet that had no Q & A session (probably because if they had they would have been skewered, and rightfully so, by their players). Not only was the Nexus Report just a sales pitch for "hey we are finally doing megaservers tomorrow" but they announced it will not be weekly anymore. Probably because you don't have much to talk about when your game is in the toilet every week with negative press. This shows a clear drawback in the openness and clear communication they had going previously.
 
The decision to push back stat and item changes is going to be the final stake in the heart for a lot of people.
 
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@Kriggles
 
I'm here, I have a brain, I don't think the game is fine. But your post has a lot of negativity, doomsaying, and poor analogies (which seem very popular today).	
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Just because people choose not to be overly negative like you doens't mean they are White Knighting. 
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Are you referring to todays Nexus Report? Because if you are, I think something is amiss in what you are saying vs what actually happened.
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 They answered many questions what 2 weeks ago, went over what they are changing, announced they had 3k bug fixes.  The session was like over an hour, Frost announced he was moving on... alot went on during that one.  If they were afraid of talking to players, they wouldn't have done Q&A then either right?  I am right, no instead they said yup stuffs not been good we are getting it on track heres what we are doing.  Does that sound like a team thats hiding and not owning up to their mistakes?  Nope it sounds like a team thats still communicating and letting us know whats up.  
 
Take your toxic attitude and see your way out.
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You're great at dodging questions, you must be a politician in RL. The hour session with Frost was 2 weeks ago. I am talking about TODAY.
 
And I am here to stay sunshine, CREDD was cheap at release. Toxic is a matter of viewpoint, I'll take the 90% of my guild who have already left since release as a sign that the game is more toxic than anything I have to say in here.
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Lastly the population is over 100k since when does a mmo have to be in the millions to be a success?  And just because your guild quite after the initial rush of players during ANY MMO LAUNCH EVER EVEN WOW.  Means nothing.
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well...............
 
I read this fantastically log list of bugs that were being fixed. So long in fact that I think I forgot the first one around the time I reached the middle of the list. That's a lot of bugs and while not many were things I have had any major problem with, many others have. For those people It may be enough to get them back into the game.
 
For myself I saw little in the drop that would keep me here. EXCEPT one major thing! As someone else noted; they have made a start in the right direction. They publicly admitted that there were issues and are working on making the game better.
 
Will that be enough, only time will tell.	
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For me, the "real game" begins when I don't have to worry about re-rolling a new toon, or re-gearing / runing my main & alts, at the next patch drop. When I know that the time I'm investing will not be all for nothing, wiped out by some sudden stat, itemization, or ability mechanic change.
 
Until such time I'm just "casually" spinning my wheels in game. Not sure how much longer I can keep that up before moving on. Though I really like the game a lot, I've had enough of the pre-release and want to move on to the real game.	
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As some one who just resubbed yesterday ( and regreating it already) there is NOTHING in this patch that will bring people back. PVP is dead. I sat 3hrs in Q yestrerday and never found a game ( this may be fixed with mega servers but i dougth it)
 
Sadly this game is doomed.	
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As some one who just resubbed yesterday ( and regreating it already) there is NOTHING in this patch that will bring people back. PVP is dead. I sat 3hrs in Q yestrerday and never found a game ( this may be fixed with mega servers but i dougth it)
 
Sadly this game is doomed.
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Drop is not even released.....
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			I wish I had 1G for every time I hear the "I'm the last of a huge guild" trope.	
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Word of mouth advertising for this game is no were to be found. NO one is talking about this game.
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As some one who just resubbed yesterday ( and regreating it already) there is NOTHING in this patch that will bring people back. PVP is dead. I sat 3hrs in Q yestrerday and never found a game ( this may be fixed with mega servers but i dougth it)
 
Sadly this game is doomed.
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 Perhaps they are just not talking loudly enough? :)
A few more. 
And more. 
 
(Note, because the drop is not released yet, I linked to people talking about Megaservers outside of the forums instead as an example). 
 
Now obviously I am incredibly biased, but I think to generalize and say that "no one" is talking about the game simply isn't true. Of course what you use to measure talking about is probably different than what I use to measure talking about. That's why people have so many different opinions on topics like this. 
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But the patch notes are. Whats the difference?\
 
Word of mouth advertising for this game is no were to be found. NO one is talking about this game.
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@OP: What a pointless thread.
 
You don't see anything in drop 3 to bring people back.
 
OK.... but you're subbed to the game. It's irrelevant whether you see any attractions for people to come back. Personally I think people coming back would be great for Carbine, but for me? Not especially. AH and CX are working fine, I'm still regularly grouping for R12 and Scorchwing, and even in my guild, let alone the server (and this was *berfore* MeagaServers), there are typicallly 20 people online for a chat/grouping etc.
 
So as long as the changes in drop 3 don't cause *existing* players to all quit the game, we're good....
 
That said, personally I do see a lot of things in there to tempt people back, but that's just my opinion...	
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