Mechs/ENF-4R Base 3061

==Description==
Enforcer 4R models combine the hefty power of an Autocannon and massive Laser with the mobility of Jump Jets—a deadly combination. Able to engage at medium-long all the way to point-blank range, these 'Mechs are flexible and surprising in combat.
Quirk: Improved Cooling Jacket - AC
Drop Cost Multiplier: 1.02
Mech Affinity
* Shocktrooper (20): +2 Right Arm Mounted Accuracy, +1 Piloting, + 1 Gunnery
==Mech Bay==
* QUIRK: Improved Cooling Jacket - AC
Fixed Gear 	Affinity
Improved Cooling Jacket - AC	Supercooled AutoCannons (40): -10% Heat generated with AutoCannons
 	 	Left 	Center 	Right
Arms/Head	Health 	A=70/80S=40 	A=45/45S=16 	A=70/80S=40
Arms/Head	HardPoints	[ 1E ] 	[ ] 	[ 1B ]
Arms/Head	Fixed 	
Arm Limit: Lower 	 	
Arm Limit: Lower
Arms/Head	Dynamic 	
* 1x Lower Arm [1]
* 1x Shoulder [1]
* 1x Upper Arm [1]
* 1x Large Laser [1]	
* 1x Cockpit [1] 	
* 1x Lower Arm [1]
* 1x Shoulder [1]
* 1x Upper Arm [1]
* 1x AC10 [3]
Torso 	Health 	FA=85/120 RA=15/60S=60	FA=115/160 RA=20/80S=60	FA=85/120 RA=15/60S=60
Torso 	HardPoints	[ 1E ] 	[ ] 	[ 1S ]
Torso 	Fixed 	 	 	
Torso 	Dynamic 	
* 2x Heat Sink [1]
* 1x Small Laser [1]	
* 1x Armor [1]
* 1x Engine [2]
* 1x Cooling [1]
* 1x Structure [1]
* 1x Engine Core 200 [1]
* 1x Engine HS [1]
* 1x Gyro [3]	
* 1x Ammo AC10 [1]
* 2x Heat Sink [1]
Legs 	Health 	A=100/120S=60 	 	A=100/120S=60
Legs 	HardPoints	[ ] 	 	[ ]
Legs 	Fixed 	 	 	
Legs 	Dynamic 	
* 1x Foot [1]
* 1x Hip [1]
* 1x Lower Leg [1]
* 1x Upper Leg [1]
* 2x Jump Jet (S) [1]	 	
* 1x Foot [1]
* 1x Hip [1]
* 1x Lower Leg [1]
* 1x Upper Leg [1]
* 2x Jump Jet (S) [1]