Final Fantasy enemy abilities

__NOTOC__
This is a list of enemy abilities in Final Fantasy. Abilities and users in italics are exclusive to the Dawn of Souls, 20th Anniversary, or Pixel Remaster releases.
A - B - C - D - E - F - G - H - I - K - M - N - P - R - S - T - W
Status-inflicting attacks - AI - Gallery
==Enemy abilities==
===A===
Name	Description 	Type 	Element	Power	Accuracy	Users
 	Inflicts massive non-elemental damage on all party members.	Ability	— 	80 	32 	Phantom Train
===B===
Name 	Description 	Type 	Element	Power	Accuracy	Users
NES: 	Inflicts light Fire damage on all party members. 	Ability	Fire 	12 	32 	Fire Lizard
NES: 	Inflicts light Fire damage on all party members. 	Ability	Fire 	7 	32 	Hellhound
NES: 	Inflicts heavy Fire damage on all party members. 	Ability	Fire 	64 	32 	Ahriman, Chronodia (#200), Red Dragon, Tiamat, Yamatano Orochi
NES: 	Inflicts massive Fire damage on all party members. 	Ability	Fire 	96 	32 	Chaos
NES: 	Inflicts moderate Fire damage on all party members. 	Ability	Fire 	24 	32 	Chimera, Death Manticore, Fire Hydra, Mage Chimera, Rhyos
NES: 	Attempts to inflict Darkness on single single party member. Always succeeds if the target has 300 or less HP and is not resistant against the Spirit property. Always fails if the target has over 300 HP, or resists the Spirit property.	Spell 	Spirit 	— 	— 	Death Knight
NES: 	Increases own Evasion by 80. 	Spell 	— 	— 	— 	Ogre Mage, Spirit Naga
NES: ; PS:	Inflicts heavy Ice damage on the party. 	Spell 	Ice 	70 	24 	Chaos, Chronodia (#197/201/203)
NES: ; PS:	Inflicts moderate Ice damage on the party. 	Spell 	Ice 	40 	24 	Chaos, Lich (#49), Ogre Mage, Tiamat (#127), Vampire Lord
NES: 	Attempts to inflict Stone on one party member. 	Spell 	Poison 	— 	64 	Death Eye, Evil Eye
===C===
Name 	Description 	Type 	Element	Power	Accuracy	Users
 	Inflicts heavy non-elemental damage on one party member. 	Ability	— 	50 	24 	Atomos
NES: ; PS:	Restores a moderate amount of HP to one enemy. 	Spell 	— 	33 	— 	Ahriman
NES: ; PS:	Restores a large amount of HP to one enemy. 	Spell 	— 	66 	— 	Cagnazzo, Dark Fighter
NES: ; PS:	Restores 999 HP to one enemy and removes Confuse, Darkness, Paralysis, Poison, Silence, and Sleep. 	Spell 	— 	— 	— 	Chaos, Dark Fighter, Rakshasa
 	Restores 9,999 HP to one enemy and removes Confuse, Darkness, Paralysis, Poison, Silence, and Sleep.	Spell 	— 	16 	— 	Chaos
NES: ; PS:	Restores a small amount of HP to one enemy. 	Spell 	— 	— 	— 	Rakshasa
NES: ; PS:	Inflicts heavy non-elemental damage on all party members. 	Ability	— 	64 	32 	Barbariccia, Chaos
===D===
Name 	Description 	Type 	Element 	Power	Accuracy	Users
NES: ; PS:	Attempts to inflict Darkness on all party members. 	Spell 	Spirit 	— 	24 	Astos, Marilith (#67), Ogre Mage, Rakshasa, Spirit Naga, Water Naga
NES: ; PS:	Attempts to inflict KO on all party members. 	Ability	Instant Death	— 	0 	Earth Plant, Iron Golem
NES: ; PS:	Attempts to inflict KO on one party member. 	Spell 	Instant Death	— 	24 	Astos, Dark Wizard, Death Eye, Death Gaze, Echidna, Evil Eye, Marilith (#125), Reaper
NES: 	Attempts to remove all elemental resistances and status immunities from one party member.	Spell 	— 	— 	107 	Dark Fighter, Death Eye, Death Gaze, Death Knight, Reaper
===E===
Name	Description 	Type 	Element	Power	Accuracy	Users
NES:	Attempts to inflict KO on all party members.	Ability	Earth 	— 	16 	Ahriman, Chaos, Echidna, Omega, Sand Worm, Undergrounder
 	Inflicts 1 damage on one party member. 	Ability	— 	— 	255 	Gilgamesh
===F===
Name 	Description 	Type 	Element	Power	Accuracy	Users
NES: ; PS:	Inflicts moderate Fire damage on the party. 	Spell 	Fire 	30 	24 	Astos, Horned Devil, Lich (#49), Marilith (#67), Rakshasa, Rubicante, Tiamat (#127), Vampire Lord
NES: ; PS:	Inflicts heavy Fire damage on the party. 	Spell 	Fire 	50 	24 	Atomos, Chaos, Chronodia (#198/201/203), Dark Wizard, Marilith (#125), Rubicante, Yamatano Orochi
NES: ; PS:	Inflicts light Fire damage on one party member. 	Spell 	Fire 	10 	24 	Horned Devil, Rakshasa, Spirit Naga
NES: 	Inflicts massive non-elemental damage on the party. 	Spell 	— 	100 	107 	Chaos, Chronodia (#197/201/203), Death Knight, Devil Wizard, Echidna, Lich (#124), Shinryu
NES: 	Attempts to inflict Darkness on all party members. 	Ability	Spirit 	— 	24 	Dark Elemental, Deepeyes
NES: ; PS:	Attempts to decrease one party member's Evasion by 20.	Spell 	— 	20 	64 	Water Naga
===G===
Name	Description 	Type 	Element 	Power	Accuracy	Users
NES:	Attempts to inflict Stone on one party member. 	Ability	Poison 	— 	5 	Basilisk, Bloody Eye, Catoblepas, Earth Medusa, Evil Eye, Medusa
NES:	Attempts to inflict Paralysis on one party member. 	Ability	Spirit 	— 	0 	Bigeyes, Bloody Eye, Deepeyes, Evil Eye
NES:	Attempts to inflict KO on one party member. 	Ability	Instant Death	— 	0 	Bloody Eye, Dark Eye, Evil Eye, Pyrolisk
NES:	Inflicts light non-elemental damage on one party member.	Ability	None 	17 	24 	Evil Eye
NES:	Attempts to inflict KO on one party member. 	Ability	Time 	— 	16 	Death Eye
NES:	Attempts to inflict Paralysis on one party member. 	Ability	Spirit 	— 	32 	Vampire, Vampire Lord
===H===
Name 	Description 	Type 	Element	Power	Accuracy	Users
NES: 	Increases the hit multiplier of one enemy by 1. 	Spell	— 	— 	— 	Astos, Cagnazzo, Chaos, Chronodia, Clay Golem, Lich (#49)
NES: ; PS:	Restores a small amount of HP to all enemies. 	Spell	— 	12 	— 	Spirit Naga
NES: ; PS:	Restores a large amount of HP to all enemies. 	Spell	— 	48 	— 	Dark Fighter
NES: ; PS:	Restores a moderate amount of HP to all enemies. 	Spell	— 	24 	— 	Dark Fighter
NES: ; PS:	Attempts to inflict Paralysis on one party member. 	Spell	Spirit 	— 	64 	Death Eye, Evil Eye, Horned Devil, Lich (#49), Marilith (#67), Ogre Mage, Water Naga
 	Inflicts massive non-elemental damage on the party.	Spell	— 	80 	107 	Holy Dragon
===I===
Name 	Description 	Type 	Element	Power	Accuracy	Users
NES: 	Inflicts moderate Ice damage on all party members.	Ability	Ice 	24 	32 	Winter Wolf
NES: 	Inflicts heavy Ice damage on all party members. 	Ability	Ice 	50 	32 	Ahriman, Chronodia (#200/202/203), Shinryu, Tiamat, White Dragon
NES: 	Attempts to inflict Darkness on all party members.	Ability	Spirit 	— 	72 	Chronodia (#199/202/203), Kraken, Orthros
NES: ; PS:	Increases Evasion of all enemies by 40. 	Spell 	— 	— 	— 	Dark Fighter
===K===
Name 	Description 	Type 	Element 	Power	Accuracy	Users
NES: ; PS:	Attempts to inflict KO on one party member. Always succeeds if the target has 300 or less HP and is not resistant against the Instant Death element. Always fails if the target has over 300 HP, or resists the Instant Death element.	Spell	Instant Death	— 	— 	Black Dragon, Chronodia (#197/201), Death Gaze, Death Knight, Evil Eye, Lich (#124), Reaper
===M===
Name	Description 	Type 	Element	Power	Accuracy	Users
NES:	Attempts to inflict Paralysis on all party members.	Ability	Spirit 	— 	0 	Mindflayer, Squidraken
===N===
Name 	Description 	Type 	Element	Power	Accuracy	Users
NES: 	Inflicts massive non-elemental damage on all party members. 	Ability	— 	80 	48 	Warmech
NES: 	Grants immunity to all status effects and resistance to all elements to all enemies.	Spell 	— 	— 	— 	Dark Fighter, Gilgamesh
NES: ; PS:	Grants resistance to Fire to all enemies. 	Spell 	— 	— 	— 	Vampire Lord
===P===
Name 	Description 	Type 	Element	Power	Accuracy	Users
NES: 	Attempts to inflict Poison on all party members. 	Ability	Poison 	— 	0 	Manticore
NES: ; PS:	Inflicts heavy Poison damage on all party members.	Ability	Poison 	68 	32 	Chronodia (#200/202/203), Earth Plant, Green Dragon, Scarmiglione (#134), Tiamat
 	Increases one enemy's Defense by 8. 	Spell 	— 	— 	— 	Gilgamesh
NES: ; PS:	Increase Defense of all enemies by 12. 	Spell 	— 	— 	— 	Dark Fighter
===R===
Name	Description 	Type 	Element	Power	Accuracy	Users
 	Attempts to inflict Stone on a single party member.	Ability	Stone 	— 	64 	Barbariccia
===S===
Name 	Description 	Type 	Element	Power	Accuracy	Users
 	Inflicts massive Fire damage on one party member. 	Ability	Fire 	96 	32 	Rubicante
NES: ; PS:	Attempts to inflict KO on all party members. 	Spell 	Poison 	— 	40 	Dark Wizard, Tiamat (#127)
 	Prevents party from using a randomly selected command out of Attack, Magic or Item for 4 turns. 	Ability	— 	— 	— 	Chronodia
NES: 	Attempts to inflict Silence on all party members. 	Spell 	— 	— 	64 	Evil Eye, Death Eye, Spirit Naga, Vampire Lord
NES: ; PS:	Attempts to inflict Sleep on all party members. 	Spell 	Spirit 	— 	24 	Astos, Evil Eye, Lich (#49), Ogre Mage, Rakshasa, Water Naga
NES: ; PS:	Attempts to inflict Sleep on one party member. 	Spell 	Spirit 	— 	64 	Lich (#49)
NES: ; PS:	Attempts to decrease the hit multiplier of all party members by 1. 	Spell 	Spirit 	— 	64 	Astos, Chronodia, Death Eye, Evil Eye, Lich (#49), Rakshasa, Spirit Naga, Stone Golem, Water Naga
NES: ; PS:	Attempts to decrease one party member's hit multiplier by 1. 	Spell 	— 	— 	64 	Astos, Chaos, Dark Wizard
NES: 	Attempts to inflict Darkness on one party member. 	Ability	Spirit 	— 	24 	Nightmare
 	Attempts to inflict KO on one party member. 	Ability	— 	— 	96 	Typhon
NES: ; PS:	Attempts to inflict Stone on all party members. 	Ability	Poison 	— 	5 	Earth Plant, Rhyos
NES: 	Attempts to inflict Paralysis on all party members. 	Spell 	Time 	— 	48 	Chronodia, Death Eye, Lich (#124)
NES: 	Attempts to inflict Paralysis on one party member. Always succeeds if the target has 300 or less HP and is not resistant against the Spirit property. Always fails if the target has over 300 HP, or resists the Spirit property.	Spell 	Spirit 	— 	— 	Dark Wizard, Marilith (#125)
===T===
Name 	Description 	Type 	Element 	Power	Accuracy	Users
NES: ; PS:	Inflicts heavy Lightning damage on the party. 	Spell 	Lightning	60 	24 	Chaos, Chronodia (#200/202/203), Dark Wizard
NES: ; PS:	Inflicts moderate Lightning damage on the party. 	Spell 	Lightning	30 	24 	Astos, Evil Eye, Kraken (#126), Lich (#49), Prototype, Tiamat (#127), Vampire Lord, Water Naga
NES: ; PS:	Inflicts light Lightning damage to one party member. 	Spell 	Lightning	10 	24 	Rakshasa, Spirit Naga, Water Naga
 	Inflicts light Lightning damage on one party member. 	Ability	Lightning	20 	24 	Scarmiglione (#133)
NES: 	Inflicts massive Lightning damage on all party members. 	Ability	Lightning	76 	32 	Ahriman, Blue Dragon, Cerberus, Chronodia (#200/202/203), Shinryu, Tiamat, Yamatano Orochi, Yellow Dragon
 	Inflicts massive non-elemental damage on all party members.	Ability	— 	80 	32 	Shinryu
NES: 	Inflicts heavy non-elemental damage on all party members. 	Ability	— 	64 	32 	Cagnazzo, Chaos
===W===
Name 	Description 	Type 	Element	Power	Accuracy	Users
NES: ; PS:	Attempts to inflict KO on all party members. 	Spell 	Time 	— 	32 	Chronodia, Death Eye, Lich (#124)
 	Inflicts massive non-elemental damage on all party members.	Ability	— 	100 	107 	Omega
 	Inflicts heavy non-elemental damage on all party members. 	Ability	— 	64 	32 	Gilgamesh
 	Attempts to inflict KO on one party member. 	Ability	Time 	— 	96 	Atomos
==Status-inflicting attacks==
Some enemies are capable of inflicting status effects with their basic attacks. All such attacks use the same formula for determining whether the status is applied.
:If random(0...200) <= [base hit chance] - [target's Magic Defense]
:If target resists element, base hit chance = 0, else 100
Due to a bug in the Famicom/NES/MSX releases, the element(s) of the attack becomes those which the user are weak against, resulting in these attacks becoming Fire-, Ice-, Lightning-, or non-elemental.
Status inflicted	Element 	Users
Darkness 	Spirit 	Shadow
KO 	— 	Mindflayer
KO 	Instant Death	Catoblepas, Reaper
Paralysis 	Spirit 	Chaos, Crawler, Death Eye, Dragon Zombie, Earth Medusa, Earth Plant, Ghast, Ghost, Ghoul, Guardian, Lich, Pharaoh, Rock Gargoyle, Specter, Squidraken, Undergrounder, Vampire, Vampire Lord, Wight, Wraith
Poison 	Poison 	Ankheg, Black Flan, Blood Tiger, Clay Golem, Cobra, Dark Wolf, Desertpede, Flood Gigas, Gloom Widow, Green Slime, Medusa, Neochu, Ochu, Poison Eagle, Poison Naga, Python, Revenant, Scorpion, Sea Scorpion, Spirit Naga, Tarantula, Water Naga, Weretiger, Werewolf, Wyvern
Poison 	— 	Scarmiglione (#134)
Sleep 	Spirit 	Mummy
Sleep 	Poison 	King Mummy
Stone 	Poison 	Cockatrice
==AI==
===AI in Pixel Remaster===
These are the AI scripts for Pixel Remaster. Each turn, a monster selects one move randomly from their available actions at the stated probability rates.
Enemy 	Action 	Probability
Default 	Attack 	96.15%
Default 	Flee 	3.85%
Winter Wolf 	Attack 	60.00%
Winter Wolf 	Icestorm 	35.00%
Winter Wolf 	Flee 	5.00%
Fire Lizard 	Attack 	60.00%
Fire Lizard 	Blaze 	35.00%
Fire Lizard 	Flee 	5.00%
Basilisk 	Attack 	60.00%
Basilisk 	Gaze 	35.00%
Basilisk 	Flee 	5.00%
Pirate 	Attack 	100%
Bigeyes 	Attack 	60.00%
Bigeyes 	Gaze 	35.00%
Bigeyes 	Flee 	5.00%
Deepeyes 	Attack 	45.00%
Deepeyes 	Gaze 	25.00%
Deepeyes 	Flash 	25.00%
Deepeyes 	Flee 	5.00%
Hellhound 	Attack 	60.00%
Hellhound 	Blaze 	35.00%
Hellhound 	Flee 	5.00%
Ogre Mage 	Attack 	40.00%
Ogre Mage 	Blink 	13.00%
Ogre Mage 	Dark 	13.00%
Ogre Mage 	Sleep 	11.00%
Ogre Mage 	Blizzara 	11.00%
Ogre Mage 	Hold 	7.00%
Ogre Mage 	Flee 	5.00%
Sand Worm 	Attack 	60.00%
Sand Worm 	Earthquake 	35.00%
Sand Worm 	Flee 	5.00%
Evil Eye 	Attack 	40.00%
Evil Eye 	Silence 	8.00%
Evil Eye 	Slow 	8.00%
Evil Eye 	Thundara 	8.00%
Evil Eye 	Gaze (Damage) 	8.00%
Evil Eye 	Sleep 	6.00%
Evil Eye 	Hold 	5.00%
Evil Eye 	Flee 	5.00%
Evil Eye 	Death 	2.00%
Evil Eye 	Break 	2.00%
Evil Eye 	Kill 	2.00%
Evil Eye 	Gaze (Stone) 	2.00%
Evil Eye 	Gaze (Paralysis) 	2.00%
Evil Eye 	Gaze (Instant Death)	2.00%
Death Eye 	Attack 	40.00%
Death Eye 	Silence 	10.00%
Death Eye 	Slow 	10.00%
Death Eye 	Dispel 	9.00%
Death Eye 	Hold 	6.00%
Death Eye 	Stop 	6.00%
Death Eye 	Flee 	5.00%
Death Eye 	Death 	4.00%
Death Eye 	Break 	4.00%
Death Eye 	Gaze 	4.00%
Death Eye 	Warp 	2.00%
Medusa 	Attack 	60.00%
Medusa 	Gaze 	35.00%
Medusa 	Flee 	5.00%
Earth Medusa 	Attack 	60.00%
Earth Medusa 	Gaze 	35.00%
Earth Medusa 	Flee 	5.00%
Rakshasa 	Fire 	18.87%
Rakshasa 	Thunder 	18.87%
Rakshasa 	Attack 	11.79%
Rakshasa 	Dark 	11.79%
Rakshasa 	Slow 	11.79%
Rakshasa 	Fira 	10.61%
Rakshasa 	Sleep 	8.25%
Rakshasa 	Curaja 	5.90%
Rakshasa 	Flee 	2.12%
Vampire 	Attack 	64.10%
Vampire 	Gaze 	32.05%
Vampire 	Flee 	3.85%
Vampire Lord 	Attack 	28.82%
Vampire Lord 	Silence 	14.41%
Vampire Lord 	NulBlaze 	11.53%
Vampire Lord 	Fira 	11.53%
Vampire Lord 	Thundara 	11.53%
Vampire Lord 	Blizzara 	11.53%
Vampire Lord 	Gaze 	8.65%
Vampire Lord 	Flee 	2.02%
Horned Devil 	Fire 	31.78%
Horned Devil 	Fira 	31.78%
Horned Devil 	Attack 	21.19%
Horned Devil 	Hold 	10.59%
Horned Devil 	Flee 	4.66%
White Dragon 	Attack 	70.00%
White Dragon 	Icestorm 	25.00%
White Dragon 	Flee 	5.00%
Red Dragon 	Attack 	48.08%
Red Dragon 	Blaze 	48.08%
Red Dragon 	Flee 	3.85%
Manticore 	Attack 	48.08%
Manticore 	Poison Darts 	48.08%
Manticore 	Flee 	3.85%
Pyrolisk 	Attack 	73.53%
Pyrolisk 	Gaze 	24.51%
Pyrolisk 	Flee 	1.96%
Chimera, Fire Hydra 	Attack 	48.08%
Chimera, Fire Hydra 	Blaze 	48.08%
Chimera, Fire Hydra 	Flee 	3.85%
Water Naga 	Attack 	12.02%
Water Naga 	Focus 	12.02%
Water Naga 	Sleep 	12.02%
Water Naga 	Thunder 	12.02%
Water Naga 	Dark 	12.02%
Water Naga 	Slow 	12.02%
Water Naga 	Thundara 	12.02%
Water Naga 	Hold 	12.02%
Water Naga 	Flee 	3.85%
Spirit Naga 	Attack 	10.68%
Spirit Naga 	Blink 	10.68%
Spirit Naga 	Fire 	10.68%
Spirit Naga 	Sleep 	10.68%
Spirit Naga 	Thunder 	10.68%
Spirit Naga 	Silence 	10.68%
Spirit Naga 	Dark 	10.68%
Spirit Naga 	Slow 	10.68%
Spirit Naga 	Heal 	10.68%
Spirit Naga 	Flee 	3.85%
Rhyos 	Attack 	44.25%
Rhyos 	Blaze 	35.40%
Rhyos 	Stone Gas 	17.70%
Rhyos 	Flee 	2.65%
Mindflayer 	Attack 	72.12%
Mindflayer 	Mind Blast 	24.04%
Mindflayer 	Flee 	3.85%
Green Dragon 	Attack 	65.00%
Green Dragon 	Poison Gas 	30.00%
Green Dragon 	Flee 	5.00%
Blue Dragon 	Attack 	65.00%
Blue Dragon 	Thunderbolt 	30.00%
Blue Dragon 	Flee 	5.00%
Clay Golem 	Attack 	59.70%
Clay Golem 	Haste 	37.31%
Clay Golem 	Flee 	2.99%
Stone Golem 	Attack 	64.94%
Stone Golem 	Slow 	32.47%
Stone Golem 	Flee 	2.60%
Iron Golem 	Attack 	48.08%
Iron Golem 	Deadly Gas 	48.08%
Iron Golem 	Flee 	3.85%
Death Knight 	Attack 	19.23%
Death Knight 	Blind 	19.23%
Death Knight 	Dispel 	19.23%
Death Knight 	Flare 	19.23%
Death Knight 	Kill 	19.23%
Death Knight 	Flee 	3.85%
Astos 	Attack 	11.11%
Astos 	Sleep 	11.11%
Astos 	Dark 	11.11%
Astos 	Slow 	11.11%
Astos 	Fira 	11.11%
Astos 	Thundara 	11.11%
Astos 	Haste 	11.11%
Astos 	Slowra 	11.11%
Astos 	Death 	11.11%
Dark Wizard 	Attack 	50.00%
Dark Wizard 	Slowra 	15.00%
Dark Wizard 	Firaga 	10.00%
Dark Wizard 	Thundaga 	10.00%
Dark Wizard 	Stun 	5.00%
Dark Wizard 	Flee 	5.00%
Dark Wizard 	Scourge 	3.00%
Dark Wizard 	Death 	2.00%
Dark Fighter 	Attack 	20.65%
Dark Fighter 	Protera 	14.75%
Dark Fighter 	Curaga 	11.80%
Dark Fighter 	Healara 	11.80%
Dark Fighter 	Invisira 	8.85%
Dark Fighter 	Healaga 	8.85%
Dark Fighter 	Curaja 	7.37%
Dark Fighter 	NulAll 	7.37%
Dark Fighter 	Dispel 	5.90%
Dark Fighter 	Flee 	2.65%
Nightmare 	Attack 	48.08%
Nightmare 	Snort 	48.08%
Nightmare 	Flee 	3.85%
Warmech 	Attack 	48.08%
Warmech 	Nuke 	48.08%
Warmech 	Flee 	3.85%
Lich (1st battle) 	Attack 	23.81%
Lich (1st battle) 	Slow 	14.29%
Lich (1st battle) 	Hold 	14.29%
Lich (1st battle) 	Sleep 	9.52%
Lich (1st battle) 	Fira 	9.52%
Lich (1st battle) 	Thundara 	9.52%
Lich (1st battle) 	Blizzara 	9.52%
Lich (1st battle) 	Sleepra 	4.76%
Lich (1st battle) 	Haste 	4.76%
Lich (2nd battle) 	Attack 	44.44%
Lich (2nd battle) 	Flare 	16.67%
Lich (2nd battle) 	Stop 	13.89%
Lich (2nd battle) 	Kill 	13.89%
Lich (2nd battle) 	Warp 	11.11%
Marilith (1st battle)	Attack 	42.86%
Marilith (1st battle)	Fira 	28.57%
Marilith (1st battle)	Dark 	14.29%
Marilith (1st battle)	Hold 	14.29%
Marilith (2nd battle)	Attack 	42.42%
Marilith (2nd battle)	Firaga 	30.30%
Marilith (2nd battle)	Stun 	15.15%
Marilith (2nd battle)	Death 	12.12%
Kraken (1st battle) 	Attack 	50.00%
Kraken (1st battle) 	Ink 	50.00%
Kraken (2nd battle) 	Attack 	33.33%
Kraken (2nd battle) 	Thundara 	33.33%
Kraken (2nd battle) 	Ink 	33.33%
Tiamat (1st battle) 	Attack 	42.86%
Tiamat (1st battle) 	Icestorm 	14.29%
Tiamat (1st battle) 	Blaze 	14.29%
Tiamat (1st battle) 	Poison Gas 	14.29%
Tiamat (1st battle) 	Thunderbolt 	14.29%
Tiamat (2nd battle) 	Attack 	25.51%
Tiamat (2nd battle) 	Fira 	14.29%
Tiamat (2nd battle) 	Thundara 	14.29%
Tiamat (2nd battle) 	Blizzara 	14.29%
Tiamat (2nd battle) 	Icestorm 	7.14%
Tiamat (2nd battle) 	Blaze 	7.14%
Tiamat (2nd battle) 	Poison Gas 	7.14%
Tiamat (2nd battle) 	Thunderbolt 	7.14%
Tiamat (2nd battle) 	Scourge 	3.06%
Chaos 	Attack 	40.00%
Chaos 	Blizzara 	10.00%
Chaos 	Haste 	6.00%
Chaos 	Firaga 	5.00%
Chaos 	Slowra 	5.00%
Chaos 	Thundaga 	5.00%
Chaos 	Blizzaga 	5.00%
Chaos 	Flare 	5.00%
Chaos 	Blaze 	5.00%
Chaos 	Tsunami 	5.00%
Chaos 	Cyclone 	5.00%
Chaos 	Curaja 	2.00%
Chaos 	Earthquake 	2.00%
===AI in other releases===
Versions prior to Pixel Remaster still randomly use an ability or spell if available, but if they do so cast them in a fixed order. Each monster with a script has a base rate that determines their probability of using a spell or ability, checking for spells before abilities and using a regular attack if neither is chosen. However, while the rate remains the same in all releases the value it is checked against varies; in earlier versions this is determined out of a range of 128 for both spells and abilities, but in WonderSwan Color and later releases this range is increased to 200 for spells while abilities remain at 128, in effect making enemies 36% less likely to use spells. The order in which certain enemies use their spells or abilities is also changed in those releases.
Additionally, enemies have a chance to flee before determining their action based on their Morale and the party's level. In the NES release, enemies can flee from any battle if they failed this check, including bosses. Subsequent releases made it so that the flag that prevents players from fleeing certain formations also prevents enemies from fleeing.
Chronodia in the 20th Anniversary releases has unique behavior. While on most turns it may use attacks, abilities, or spells as normal, every 5th turn it will use Seal, ignoring its regular scripting. Using Seal does not have any effect on its ability cycles otherwise.
Enemy 	Action 	Rate	% if spell/128	% if spell/200	Cycle
Default 	Attack 	 	100% 	100% 	
Winter Wolf 	Attack 	 	75% 	75% 	
Winter Wolf 	Ability	32 	25% 	25% 	Icestorm
Fire Lizard 	Attack 	 	75% 	75% 	
Fire Lizard 	Ability	32 	25% 	25% 	Blaze
Basilisk 	Attack 	 	50% 	50% 	
Basilisk 	Ability	64 	50% 	50% 	Gaze
Bigeyes 	Ability	128 	100% 	100% 	Gaze
Deepeyes 	Attack 	 	50% 	50% 	
Deepeyes 	Ability	64 	50% 	50% 	Gaze → Flash ↻
Hellhound 	Attack 	 	50% 	50% 	
Hellhound 	Ability	64 	50% 	50% 	Blaze
Ogre Mage 	Attack 	 	50% 	68% 	
Ogre Mage 	Spell 	64 	50% 	32% 	Blink → Dark → Sleep → Hold → Blizzara ↻
Sand Worm 	Attack 	 	50% 	50% 	
Sand Worm 	Ability	64 	50% 	50% 	Earthquake
Evil Eye 	Attack 	 	14.0625% 	22.5% 	
Evil Eye 	Spell 	80 	62.5% 	40% 	Thundara → Hold → Silence → Kill → Slow → Break → Sleep → Death ↻
NES: Kill → Break → Death → Thundara → Hold → Silence → Slow → Sleep ↻
Evil Eye 	Ability	80 	23.4375% 	37.5% 	Gaze (damage) → Gaze (paralysis) → Gaze (stone) → Gaze (instant death) ↻
NES: Gaze (stone) → Gaze (instant death) → Gaze (paralysis) → Gaze (damage) ↻
Death Eye 	Attack 	 	25% 	34% 	
Death Eye 	Spell 	64 	50% 	32% 	Stop → Warp → Dispel → Break → Death → Hold → Silence → Slow ↻
Death Eye 	Ability	64 	25% 	34% 	Gaze
Medusa 	Attack 	 	50% 	50% 	
Medusa 	Ability	64 	50% 	50% 	Gaze
Earth Medusa 	Attack 	 	50% 	50% 	
Earth Medusa 	Ability	64 	50% 	50% 	Gaze
Rakshasa 	Attack 	 	25% 	52% 	
Rakshasa 	Spell 	96 	75% 	48% 	Fire → Slow → Dark → Sleep → Fira → Thunder → Curaja → Sleep ↻
NES: Fira → Slow → Dark → Sleep → Fire → Thunder → Cure → Sleep ↻
Vampire 	Attack 	 	75% 	75% 	
Vampire 	Ability	32 	25% 	25% 	Gaze
Vampire Lord 	Attack 	 	56.25% 	63% 	
Vampire Lord 	Spell 	32 	25% 	16% 	NulBlaze → Silence → Blizzara → Blizzara → Thundara → Thundara → Fira → Fira ↻
Vampire Lord 	Ability	32 	18.75% 	21% 	Gaze
Horned Devil 	Attack 	 	50% 	68% 	
Horned Devil 	Spell 	64 	50% 	32% 	Fire → Hold → Fira → Fire ↻
NES: Fira → Hold → Fire → Fire ↻
White Dragon 	Attack 	 	50% 	50% 	
White Dragon 	Ability	64 	50% 	50% 	Icestorm
Red Dragon 	Attack 	 	50% 	50% 	
Red Dragon 	Ability	64 	50% 	50% 	Blaze
Manticore 	Attack 	 	50% 	50% 	
Manticore 	Ability	64 	50% 	50% 	Poison Darts
Pyrolisk 	Attack 	 	75% 	75% 	
Pyrolisk 	Ability	32 	25% 	25% 	Gaze
Fire Hydra 	Attack 	 	50% 	50% 	
Fire Hydra 	Ability	64 	50% 	50% 	Blaze
Water Naga 	Attack 	 	25% 	52% 	
Water Naga 	Spell 	96 	75% 	48% 	Thundara → Hold → Slow → Dark → Thunder → Focus → Sleep → Thunder ↻
Spirit Naga 	Attack 	 	25% 	52% 	
Spirit Naga 	Spell 	96 	75% 	48% 	Blink → Silence → Slow → Dark → Sleep → Fire → Thunder → Heal ↻
Chimera 	Attack 	 	50% 	50% 	
Chimera 	Ability	64 	50% 	50% 	Blaze
Rhyos 	Attack 	 	50% 	50% 	
Rhyos 	Ability	64 	50% 	50% 	Blaze → Stone Gas ↻
Mindflayer 	Attack 	 	50% 	50% 	
Mindflayer 	Ability	64 	50% 	50% 	Mind Blast
Green Dragon 	Attack 	 	50% 	50% 	
Green Dragon 	Ability	64 	50% 	50% 	Poison Gas
Blue Dragon 	Attack 	 	50% 	50% 	
Blue Dragon 	Ability	64 	50% 	50% 	Thunderbolt
Clay Golem 	Attack 	 	75% 	84% 	
Clay Golem 	Spell 	32 	25% 	16% 	Haste
Stone Golem 	Attack 	 	62.5% 	76% 	
Stone Golem 	Spell 	48 	37.5% 	24% 	Slow
Iron Golem 	Attack 	 	87.5% 	87.5% 	
Iron Golem 	Ability	16 	12.5% 	12.5% 	Deadly Gas
Death Knight 	Attack 	 	75% 	84% 	
Death Knight 	Spell 	32 	25% 	16% 	Dispel → Flare → Dispel → Kill → Blind ↻
Astos 	Attack 	 	25% 	52% 	
Astos 	Spell 	96 	75% 	48% 	Death → Slowra → Haste → Fira → Thundara → Slow → Dark → Sleep ↻
Dark Wizard 	Attack 	 	50% 	68% 	
Dark Wizard 	Spell 	64 	50% 	32% 	Firaga → Scourge → Thundaga → Slowra → Firaga → Stun → Thundaga → Death ↻
NES: Death → Thundaga → Firaga → Scourge → Slowra → Firaga → Stun → Thundaga ↻
Dark Fighter 	Attack 	 	62.5% 	76% 	
Dark Fighter 	Spell 	48 	37.5% 	24% 	NulAll → Dispel → Healaga → Protera → Invisira → Curaja → Healara → Curaga ↻
Nightmare 	Attack 	 	75% 	75% 	
Nightmare 	Ability	32 	25% 	25% 	Snort
Warmech 	Attack 	 	75% 	75% 	
Warmech 	Ability	32 	25% 	25% 	Nuke
Lich (1st battle) 	Attack 	 	25% 	52% 	
Lich (1st battle) 	Spell 	96 	75% 	48% 	Blizzara → Sleepra → Haste → Thundara → Hold → Fira → Slow → Sleep ↻
Lich (2nd battle) 	Attack 	 	25% 	52% 	
Lich (2nd battle) 	Spell 	96 	75% 	48% 	Flare → Stop → Warp → Kill ↻
Marilith (1st battle) 	Attack 	 	62.5% 	76% 	
Marilith (1st battle) 	Spell 	48 	37.5% 	24% 	Fira → Dark → Fira → Dark → Fira → Hold → Fira → Hold ↻
Marilith (2nd battle) 	Attack 	— 	62.5% 	76% 	
Marilith (2nd battle) 	Spell 	48 	37.5% 	24% 	Firaga → Death → Firaga → Death → Firaga → Stun → Firaga → Stun ↻
Kraken (1st battle) 	Attack 	 	75% 	75% 	
Kraken (1st battle) 	Ability	32 	25% 	25% 	Ink
Kraken (2nd battle) 	Attack 	 	46.875% 	57% 	
Kraken (2nd battle) 	Spell 	48 	37.5% 	24% 	Thundara
Kraken (2nd battle) 	Ability	32 	15.625% 	19% 	Ink
Tiamat (1st battle) 	Attack 	 	50% 	50% 	
Tiamat (1st battle) 	Ability	64 	50% 	50% 	Thunderbolt → Poison Gas → Icestorm → Blaze ↻
Tiamat (2nd battle) 	Attack 	 	25% 	34% 	
Tiamat (2nd battle) 	Spell 	64 	50% 	32% 	Scourge → Blizzara → Thundara → Fira ↻
Tiamat (2nd battle) 	Ability	64 	25% 	34% 	Thunderbolt → Poison Gas → Icestorm → Blaze ↻
Chaos 	Attack 	 	34.375% 	40% 	
Chaos 	Spell 	40 	31.25% 	20% 	Blizzaga → Slowra → Thundaga → Curaja → Haste → Firaga → Blizzara → Flare ↻
NES/PS: Blizzaga → Thundaga → Slowra → Curaja → Firaga → Blizzara → Haste → Flare ↻
Chaos 	Ability	64 	34.375% 	40% 	Blaze → Tsunami → Cyclone → Earthquake ↻
NES: Earthquake → Blaze → Tsunami → Cyclone ↻
Echidna 	Attack 	 	— 	40% 	
Echidna 	Spell 	40 	— 	20% 	Death → Flare ↻
Echidna 	Ability	64 	— 	40% 	Earthquake
Cerberus 	Attack 	 	— 	50% 	
Cerberus 	Ability	64 	— 	50% 	Thunderbolt
Ahriman 	Attack 	 	— 	40% 	
Ahriman 	Spell 	40 	— 	20% 	Cura
Ahriman 	Ability	64 	— 	40% 	Earthquake → Blaze → Icestorm → Thunderbolt ↻
Scarmiglione (1st battle)	Ability	133 	— 	100% 	Thunder
Scarmiglione (2nd battle)	Attack 	 	— 	50% 	
Scarmiglione (2nd battle)	Ability	64 	— 	50% 	Poison Gas
Cagnazzo 	Attack 	 	— 	50% 	
Cagnazzo 	Spell 	40 	— 	20% 	Haste → Curaga ↻
Cagnazzo 	Ability	48 	— 	30% 	Tsunami
Barbariccia 	Attack 	 	— 	50% 	
Barbariccia 	Ability	64 	— 	50% 	Ray → Cyclone ↻
Rubicante 	Attack 	 	— 	33.5% 	
Rubicante 	Spell 	66 	— 	33% 	Firaga → Fira ↻
Rubicante 	Ability	64 	— 	33.5% 	Scorch
Gilgamesh 	Attack 	 	— 	33.5% 	
Gilgamesh 	Spell 	40 	— 	20% 	Protect → NulAll ↻
Gilgamesh 	Ability	48 	— 	30% 	Excalipur → Wind Slash ↻
Omega 	Attack 	 	— 	50% 	
Omega 	Ability	64 	— 	50% 	Earthquake → Wave Cannon → Wave Cannon ↻
Shinryu 	Attack 	 	— 	40% 	
Shinryu 	Spell 	40 	— 	20% 	Flare
Shinryu 	Ability	64 	— 	40% 	Thunderbolt → Tidal Wave → Icestorm → Tidal Wave ↻
Atomos 	Attack 	 	— 	40% 	
Atomos 	Spell 	40 	— 	20% 	Firaga
Atomos 	Ability	64 	— 	40% 	Wormhole → Comet ↻
Typhon 	Attack 	 	— 	50% 	
Typhon 	Ability	64 	— 	50% 	Snort
Orthros 	Attack 	 	— 	50% 	
Orthros 	Ability	64 	— 	50% 	Ink
Phantom Train 	Attack 	 	— 	25% 	
Phantom Train 	Ability	96 	— 	75% 	Acid Rain
Death Gaze 	Attack 	 	— 	80% 	
Death Gaze 	Spell 	40 	— 	20% 	Dispel → Death → Kill ↻
Devil Wizard 	Attack 	 	— 	80% 	
Devil Wizard 	Spell 	40 	— 	20% 	Flare
Mage Chimera 	Attack 	 	— 	50% 	
Mage Chimera 	Ability	64 	— 	50% 	Blaze
Yellow Dragon 	Attack 	 	— 	50% 	
Yellow Dragon 	Ability	64 	— 	50% 	Thunderbolt
Holy Dragon 	Attack 	 	— 	80% 	
Holy Dragon 	Spell 	40 	— 	20% 	Holy
Death Manticore 	Attack 	 	— 	50% 	
Death Manticore 	Ability	64 	— 	50% 	Blaze
Dark Eye 	Attack 	 	— 	75% 	
Dark Eye 	Ability	32 	— 	25% 	Gaze
Bloody Eye 	Attack 	 	— 	50% 	
Bloody Eye 	Ability	64 	— 	50% 	Gaze (instant death) → Gaze (paralysis) → Gaze (stone) → Gaze (paralysis) ↻
Squidraken 	Attack 	 	— 	50% 	
Squidraken 	Ability	64 	— 	50% 	Mind Blast
Black Dragon 	Attack 	 	— 	80% 	
Black Dragon 	Spell 	40 	— 	20% 	Kill
Earth Plant 	Attack 	 	— 	50% 	
Earth Plant 	Ability	64 	— 	50% 	Poison Gas → Stone Gas → Poison Gas → Deadly Gas ↻
Yamatano Orochi 	Attack 	 	— 	40% 	
Yamatano Orochi 	Spell 	40 	— 	20% 	Firaga
Yamatano Orochi 	Ability	64 	— 	40% 	Blaze → Thunderbolt ↻
Dark Elemental 	Attack 	 	— 	50% 	
Dark Elemental 	Ability	64 	— 	50% 	Flash
Catoblepas 	Attack 	 	— 	50% 	
Catoblepas 	Ability	64 	— 	50% 	Gaze
Undergrounder 	Attack 	 	50% 	50% 	
Undergrounder 	Ability	64 	50% 	50% 	Earthquake
Reaper 	Attack 	 	— 	80% 	
Reaper 	Spell 	40 	— 	20% 	Dispel → Death → Kill ↻
Prototype 	Attack 	 	— 	80% 	
Prototype 	Spell 	40 	— 	20% 	Thundara
Chronodia (#196) 	Attack 	 	— 	80% 	
Chronodia (#196) 	Spell 	40 	— 	20% 	Stop → Haste → Warp → Slow ↻
Chronodia (#196) 	Seal 	 	— 	— 	Every 5th turn
Chronodia (#197) 	Attack 	 	— 	67% 	
Chronodia (#197) 	Spell 	66 	— 	33% 	Blizzaga → Stop → Haste → Warp → Slow → Flare → Kill → Flare ↻
Chronodia (#197) 	Seal 	 	— 	— 	Every 5th turn
Chronodia (#198) 	Attack 	 	— 	74% 	
Chronodia (#198) 	Spell 	52 	— 	26% 	Firaga → Stop → Haste → Warp → Slow ↻
Chronodia (#198) 	Seal 	 	— 	— 	Every 5th turn
Chronodia (#199) 	Attack 	 	— 	60% 	
Chronodia (#199) 	Spell 	40 	— 	20% 	Stop → Haste → Warp → Slow ↻
Chronodia (#199) 	Ability	32 	— 	20% 	Ink
Chronodia (#199) 	Seal 	 	— 	— 	Every 5th turn
Chronodia (#200) 	Attack 	 	— 	52% 	
Chronodia (#200) 	Spell 	36 	— 	18% 	Thundaga → Stop → Haste → Warp → Slow ↻
Chronodia (#200) 	Ability	48 	— 	30% 	Thunderbolt → Poison Gas → Icestorm → Blaze ↻
Chronodia (#200) 	Seal 	 	— 	— 	Every 5th turn
Chronodia (#201) 	Attack 	 	— 	68% 	
Chronodia (#201) 	Spell 	64 	— 	32% 	Blizzaga → Firaga → Stop → Haste → Warp → Slow → Flare → Kill ↻
Chronodia (#201) 	Seal 	 	— 	— 	Every 5th turn
Chronodia (#202) 	Attack 	 	— 	41.25% 	
Chronodia (#202) 	Spell 	68 	— 	34% 	Thundaga → Stop → Haste → Warp → Slow ↻
Chronodia (#202) 	Ability	48 	— 	24.75% 	Ink → Thunderbolt → Poison Gas → Icestorm ↻
Chronodia (#202) 	Seal 	 	— 	— 	Every 5th turn
Chronodia (#203) 	Attack 	 	— 	57% 	
Chronodia (#203) 	Spell 	48 	— 	24% 	Blizzaga → Flare → Firaga → Thundaga → Stop → Haste → Warp → Slow ↻
Chronodia (#203) 	Ability	32 	— 	19% 	Ink → Thunderbolt → Poison Gas → Icestorm ↻
Chronodia (#203) 	Seal 	 	— 	— 	Every 5th turn
===Targeting===
If the targeting of an action is an allied enemy, a living enemy is chosen at random with equal rates between each other. If the targeting of the action is a single party member, the target is chosen at these rates depending on their order in the formation:
* Slot 1: 50%
* Slot 2: 25%
* Slot 3: 12.5%
* Slot 4: 12.5%
If a KO'd party member is selected, the random selection is performed again until a living party member is chosen. Versions prior to Pixel Remaster also avoid selecting a petrified party member.
== Gallery ==
== Annotations ==
pl:Lista umiejętności przeciwników w Final Fantasy
Category:Enemy abilities in Final Fantasy
Category:Enemy ability lists