Respect

Respect is a gameplay feature in Saints Row, Saints Row 2 and Saints Row: The Third. It is renamed to XP in Saints Row IV and Saints Row: Gat out of Hell.
 
==Overview==
Respect is awarded to Playa for performing various actions like killing rival gang members, taunting enemies such as rival gang members and police, completing Activities and Diversions, picking up Collectibles, performing Combat Tricks and Driving Stunts or anything that uses Diversion stars.
Respect is displayed on a purple HUD meter located in the upper right corner of the screen, it is made up of a colored bar showing the amount of respect required before the next level is reached, and the current Respect level as a number.
===Saints Row===
Respect is required to start story missions. Before joining the Saints, Respect cannot be earned.
When a mission is started, one level of Respect is deducted from the Respect meter. If the mission is failed or cancelled, one Respect level is returned. Respect earned during missions is not removed if the mission is failed or cancelled.
The quickest way to earn respect is by performing Activities, other methods of earning respect are not reflected on-screen, but count towards the total Respect.
Purchasing higher quality Clothing, Jewelry and Tattoos increases the Style Respect Modifier. When shopping at a Store, a Bar is displayed underneath the selected item. This Bar shows how the item affects the Respect Level, a number on the bar showing either an increase or decrease to the respect modifier. In front of the Bar is a number reflecting the current percent bonus. As the bar fills up this percentage increases.
Each respect level is equal to 2000 Respect points.
It is possible to reach 99x respect by completing activities, but it never becomes infinite. Having 99x respect can crash the game upon starting a mission.
Although it is not reported on-screen, each enemy gang member killed earns 10 Respect. There is no respect earned for killing police or Civilians.
===Saints Row 2===
Respect is required to start story missions.
When a mission is started, one level of Respect is deducted from the Respect meter. If the mission is failed or cancelled, one Respect level is returned.
Purchasing higher quality Clothing, Jewelry and Tattoos give a Style bonus, which boosts the amount of Respect earned.
When sufficient Respect has been earned to access all remaining missions in the game, the Respect level indicator is replaced with an infinity symbol (). There is no set level at which the infinity symbol is used, but differs depending on the completion of the game. Doing Diversions after getting max respect still shows respect on-screen, and still adds to the Total Respect Earned in the Statistics menu.
Each respect level is equal to 8000 Respect points.
There are 54 missions and strongholds which require respect, including "Revelation", so a total of 432,000 Respect points are needed to complete all missions.
Completing all 6 levels of an Activity gives 52500 Respect points, which is enough to complete 6 missions. Style bonuses increase this total. Completing 9 out of the 23 Activity locations awards enough Respect to start all missions.
===Saints Row: The Third===
Story missions do not require Respect, but instead award Respect, which is used to unlock Upgrades, which are purchased with Cash.
The maximum Respect level is 50, at which the best upgrades are available, such as infinite ammo or damage immunity. Respect gained is boosted by buying Respect boosting Upgrades.
A total of 238,875 Respect points are required to reach level 50.
Rank	Respect needed for next level
01 	2115
02 	2230
03 	2345
04 	2460
05 	2575
06 	2690
07 	2805
08 	2920
09 	3035
10 	3150
11 	3265
12 	3380
13 	3495
14 	3610
15 	3725
16 	3840
17 	3955
18 	4070
19 	4185
20 	4300
21 	4415
22 	4530
23 	4645
24 	4760
25 	4875
26 	4990
27 	5105
28 	5220
29 	5335
30 	5450
31 	5565
32 	5680
33 	5795
34 	5910
35 	6025
36 	6140
37 	6255
38 	6370
39 	6485
40 	6600
41 	6715
42 	6830
43 	6945
44 	7060
45 	7175
46 	7290
47 	7405
48 	7520
49 	7635
===Saints Row IV===
Story missions do not require XP, but instead award XP, which is used to unlock upgrades, which are purchased with Cache.
A total of 281,750 Respect points are required to reach level 50.
Rank	Respect needed for next level
01 	2150
02 	2300
03 	2450
04 	2600
05 	2750
06 	2900
07 	3050
08 	3200
09 	3350
10 	3500
11 	3650
12 	3800
13 	3950
14 	4100
15 	4250
16 	4400
17 	4550
18 	4700
19 	4850
20 	5000
21 	5150
22 	5300
23 	5450
24 	5600
25 	5750
26 	5900
27 	6050
28 	6200
29 	6350
30 	6500
31 	6650
32 	6800
33 	6950
34 	7100
35 	7250
36 	7400
37 	7550
38 	7700
39 	7850
40 	8000
41 	8150
42 	8300
43 	8450
44 	8600
45 	8750
46 	8900
47 	9050
48 	9200
49 	9350
===Saints Row: Gat out of Hell===
In Saints Row: Gat out of Hell, Respect is again referred to as XP, and is tracked by a "Satan's Wrath" meter with markers at XP level 5, 10, and 15. Upon reaching each of these XP levels, a cutscene is triggered.
==Trivia==
*The Cheat to add respect in Saints Row: The Third is "whatitmeanstome". There is no cheat to add respect in Saints Row or Saints Row 2.
*Apart from starting missions, there is no way to lower respect. No respect is lost for killing friendly gang members or being Smoked or Busted.
*In Saints Row IV, only the displayed name has changed, and it is still internally referred to as "Respect" in the game files.
*The symbols on the Satan's Wrath meter say "come and see".
**There is a number between the "e"s in "see". It is the 16th number in the demon alphabet texture file, but it is unknown if the numbers are displayed sequentially.
**Due to the 4 symbol grouping, the letter "n" is displayed across 2 spaces, but there is no corresponding letter for either of the 2 halves of the symbol.
==Gallery==
 
Category:User Interface