146600-finding-myself-logging-in-less-and-less-heres-why-feedback

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I came back to Wildstar with all the other lemmings when the F2P opened up, started my warriors and loved it, grinded to 50 but
in no rush, i played the game and only missed 2 zones. Then when i got to 50 i started pvping because that's basically what i am,
a pvp player that doens't really give much attention to PvE or have much interest in it.
 
It took me 1 week to get full Season 2 2/2 gear with 3 full sets of runes. I have my subscription running and now i find myself logging
in less and less, and i've seen most of the people on my friendslist haven't logged on in over 2 weeks or so.
 
I know i chose by my own will to ignore the pve content which is a large part of the endgame,  but WHERE is the endgame for pvpers?,
during these 2 months or so that i've been playing, i haven't seen ONE Warplot open, i don't even know what it is..
 
And the gear.... 1 week and i wasn't even pushing it or running a premade to gain my gear.
 
There is no ranking system or anything that gives you an incentive to login for pvpers, and the "subscription" bonus is utterly useless
for me as a pvp-player .  I don't level up alts so  the xp-bonus is useless, i don't do challanges and i don't craft....  there is nothing
really usefull.
 
PvP-players needs more content, more "carrots" to grind for... and im not talking about items that is gained in 1 week of casual gaming,
im talking about that rank and items that literally will make you stomp any non-dedicated pvper, items, mounts and ranks that
you can tell "this guy does some serious pvp"... 
 
I love the game, really. But i NOT interested in PvE.. and i would like to see a more useful subscriptionbonus for pvpers.	
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			Man pvp really sucks in this game. Totally agree.	
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			tuesday start season 2 with new stuff (cosmetics) that you can get based on ranking	
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tuesday start season 2 with new stuff (cosmetics) that you can get based on ranking
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Lots of new cosmetics for the bots to dress up in then. Nice.
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			Costumes is of little interest to me. If it doesn't make my character better in some way, i'm not wasting my time farming for it.	
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Costumes is of little interest to me. If it doesn't make my character better in some way, i'm not wasting my time farming for it.
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Makes you cuter so +200 dps
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I came back to Wildstar with all the other lemmings when the F2P opened up, started my warriors and loved it, grinded to 50 but
in no rush, i played the game and only missed 2 zones. Then when i got to 50 i started pvping because that's basically what i am,
a pvp player that doens't really give much attention to PvE or have much interest in it.
 
It took me 1 week to get full Season 2 2/2 gear with 3 full sets of runes. I have my subscription running and now i find myself logging
in less and less, and i've seen most of the people on my friendslist haven't logged on in over 2 weeks or so.
 
I know i chose by my own will to ignore the pve content which is a large part of the endgame,  but WHERE is the endgame for pvpers?,
during these 2 months or so that i've been playing, i haven't seen ONE Warplot open, i don't even know what it is..
 
And the gear.... 1 week and i wasn't even pushing it or running a premade to gain my gear.
 
There is no ranking system or anything that gives you an incentive to login for pvpers, and the "subscription" bonus is utterly useless
for me as a pvp-player .  I don't level up alts so  the xp-bonus is useless, i don't do challanges and i don't craft....  there is nothing
really usefull.
 
PvP-players needs more content, more "carrots" to grind for... and im not talking about items that is gained in 1 week of casual gaming,
im talking about that rank and items that literally will make you stomp any non-dedicated pvper, items, mounts and ranks that
you can tell "this guy does some serious pvp"... 
 
I love the game, really. But i NOT interested in PvE.. and i would like to see a more useful subscriptionbonus for pvpers.
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 items that literally will make you stomp any non-dedicated pvper
 
"this guy does some serious pvp"... 
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I saw a warplot. Once. It looked like they're probably fun. But I guess most of us will never know.
 
As for the OP's request that being really good at PvP give you better gear that makes it even easier to pwn noobs, I have to disagree with your logic there. If you're already so good that you can easily win with the same gear as everyone else, giving you better gear is just silly. What the game should be doing is restricting you to worse gear and the teams that can still win even as their gear gets far worse than everyone else's are in fact the best PvPers.	
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Having gear in pvp is a design flaw of many games that should never have existed, and should be killed with fire.  GW2 at least did one thing right, and that was leveling the gear field (too bad their combat system is terrible).
 
PVP should be about skill, not gear. No exceptions.	
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I've been in three Warplots.
 
In two years.
 
Yeah.
 
Have you SEEN them?	
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			I'm still amazed Carbine had a double Prestige weekend. Seemed really unnecessary, especially with how bad pugs are getting stomped by mostly premades atm as it just meant even quicker gear leveling for premades?!  	
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I feel bad when I think about Warplots. I get the impression that they were supposed to be the WildStar answer to WoW's alterac valley; a large open PvP zone with many players and objective based progression. (tho maybe a little less PvE) I must have played AV hundreds of times since its inception and it never took long to get a group for except in vanilla (funilly enough we had a person leave a molten core raid, because his AV had popped :D)
 
Anyway, I think that the group finder is the main problem with Warplots; for starters you cannot tell how many people are queuing so you don't have any idea at all of the time it will take for the Warplot to initiate. The second problem is that you can't queue for anything else so no dungeons for you while while you're waiting god only knows how long for the warplot to start. I've heard whispers of a better group finder for the next drop that allows users to queue for more than one thing at a time, which with a little luck would help fix the horrid wait times for warplots (have you SEEN them? <.<)	
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I've seen guilds promote themselves as warplot guilds recently on PvP servers... I assume they are running some warplots? I've never gotten a warplot to pop on queue, but thats likely because they 1) aren't run often and 2) when they are they are planned by builds with the members to actually do them and invest in the warplot plugs and structures.
 
I never did get the concept of PvP progression. Gear should not matter at all in PvP; that its easy and quick to max your PvP gear is the best alternative to gear not mattering at all IMO... 	
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I've seen guilds promote themselves as warplot guilds recently on PvP servers... I assume they are running some warplots? I've never gotten a warplot to pop on queue, but thats likely because they 1) aren't run often and 2) when they are they are planned by builds with the members to actually do them and invest in the warplot plugs and structures.
 
I never did get the concept of PvP progression. Gear should not matter at all in PvP; that its easy and quick to max your PvP gear is the best alternative to gear not mattering at all IMO... 
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It took me 1 week to get full Season 2 2/2 gear with 3 full sets of runes. I have my subscription running and now i find myself logging
in less and less
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im not a pvp player (i just made "pvp" to gain the amps/ap) and have been in 2 warplots prior to f2p and its been fun summoning the world bosses. it was 40v40 back then and fps were horrible. now its 20v20? so it should run better. i have seen people chatting about them from time to time in global chat but there are not many pvp guilds/circles enforcing them on jabbit and pve guilds... are pve guilds.
It requires people to organize them, for both sides. and people are too lazy to do it.	
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			if you play the game to get gear upgrades, then you should probably do pve instead of pvp. 	
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If it doesn't make my character better in some way, i'm not wasting my time farming for it.
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Having gear in pvp is a design flaw of many games that should never have existed, and should be killed with fire.  GW2 at least did one thing right, and that was leveling the gear field (too bad their combat system is terrible).
 
PVP should be about skill, not gear. No exceptions.
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Instead of relying on gear to make you better than others, why not play to improve your skills? Or are you telling us that there is no one in PVP that's a match for you?
 
That said, I like Guild Wars 2 PVP better because everyone is equal as far as gear/stat points go and it is 100% skill based not counting class imbalances. I don't really care for PVP where those on top get rewarded with gear that widens the gap between them and other players even more.
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