Samuil Munis

Samuil Munis is an Associate Technical Art Director at Ubisoft Sofia. He was a part of the development team for Assassin's Creed: Origins and Assassin's Creed: Valhalla.
==Biography==
===Assassin's Creed===
Munis got a job at Ubisoft Sofia in 2016, shortly after graduating from New Bulgarian University. He created 3D landscapes and assets for Assassin's Creed: Origins released in 2017, before later contributing to the second DLC expansion, The Curse of the Pharaohs which released in 2018.
Between, 2018 and 2020 Munis worked on another Ubisoft project and was promoted to Senior Technical Artist and later Associate Technical Art Director on Assassin's Creed: Valhalla which released in 2020. His contribution to the basegame were small, only creating a few environments. He added more for the expansion DLC Dawn of Ragnarök that released in 2022, including many 3D landscapes and assets of Muspelheim.
==Assassin's Creed credits==
*Assassin's Creed: Origins (2017) — Technical Artist
**The Curse of the Pharaohs (2018) — Technical Artist
*Assassin's Creed: Valhalla (2020) — Associate Technical Art Director
**Dawn of Ragnarök (2022) — Associate Technical Art Director
==Gallery==
ACV Muspelheim Monolith 1.jpg
ACV Muspelheim Monolith 2.jpg
ACV Muspelheim Monolith 3.jpg
ACV Muspelheim Monolith 4.jpg
ACV Muspelheim Monolith 5.jpg
ACV Muspelheim Monolith 6.jpg
ACV Muspelheim Monolith 7.jpg
==External links==
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==References==
Category:Development team
Category:Assassin's Creed: Origins development team
Category:Assassin's Creed: Valhalla development team