API GetLanguageByIndex

Returns the languages that the character can speak by index.
 language, languageID = GetLanguageByIndex(index)
==Arguments==
:;index: - Ranging from 1 up to ()
==Returns==
:;language:
:;languageID: : LanguageID
==Example==
Prints the available languages for the player.
for i = 1, GetNumLanguages() do
	print(GetLanguageByIndex(i))
end
-- e.g. for Blood elf
> "Orcish", 1
> "Thalassian", 10
==Values==