Enhance/Detract

Enhance allows the mage to increase the value of something. For example, casting Enhance Ice could make the ice colder, or Enhance Strength could cause the Strength of a target to increase.
Detract causes the value of something to lessen. For example, a mage could Detract Friendship to cause an opponent to turn on his allies, or Detract Earth to cause a rock’s primary attribute, its hardness, to lessen, making it soft.
Spell point cost for these spells is based on duration and the amount of the enhancement or detraction. It costs one point for every full round or minute the spell is to last. If you want to add or subtract individual numbers (for example, adding 10 points to a target's Strength), you would add ten points to the cost of the spell. If you wanted to add ranks, you would multiply the total point cost of the spell by two to add one, by three to add two, or by four to add three.
Category:Days of Old
Category:Spells