Thunderstorm (Final Fantasy XVI)

Thunderstorm is one of Ramuh's default Eikonic Abilities in Final Fantasy XVI that the player can assign to Clive's loadout. Clive will call forth homing bolts of lightning to strike and halt his target.
==Obtained==
Clive gains access to Ramuh's powers as part of the story, during "Cid the Outlaw", usable in his loadout after the events inside Drake's Head.
==Mechanics==
Clive can use Thunderstorm in battle whenever it is equipped to his current loadout. He can have two Eikonic Abilities alongside his Eikonic Feat, which for the lightning loadout is Blind Justice.
Thunderstorm has Clive spin Ramuh's scepter above his head, electrifying it, and using it to call down homing bolts of lightning to damage and stun his target from afar. Thunderstorm also deals will damage if the target has a will gauge. If there is an enemy above Clive, or he is next to a large foe, when he uses Thunderstorm, Clive conjuring the scepter will damage the enemy above him as well. The enemy struck with lightning will need a moment to recover from the shock. Clive is vulnerable to interruption during the casting animation, but he can move during it.
Thunderstorm activates the eponymous battle technique when used to strike an enemy.
After being used, the ability has a 27-second cooldown before being able to be used again. Upgrading/mastering the ability has no effect on its cooldown. 
AP cost 	Effect
Already learned	Able to equip Thunderstorm to Clive's lightning loadout.
575 (Upgrade) 	Delivers more lightning strikes.
1000 (Master) 	Able to equip Thunderstorm to any loadout.
==Use==
Thunderstorm is worth upgrading if the player is using it in their loadout to increase the number of bolts raining down on Clive's target. It deals good damage and is best used against a single strong foe, such as during their stagger. As it momentarily halts an enemy's actions, Thunderstorm could be a good moment to follow up with Blind Justice. If timed right, the scepter twirl in the casting keeps a launched enemy airborne. Thunderstorm has a good damage-to-cooldown ratio.
Because simply using Thunderstorm activates a battle technique, it can be an easy way to make score in Arcade mode.
Thunderstorm's downside is that it takes longer to cast than most of Clive's other Eikonic Abilities.
During the chronolith trial with the Ramuh's abilities, triggering by striking a fallen enemy with Thunderstorm earns a 12-second time bonus.
category:Eikonic Abilities in Final Fantasy XVI
Category:Battle techniques in Final Fantasy XVI