Patch 5.0.1 - Colorweave Festival

Patch 5.0.1 - Colorweave Festival
17 July 2012
New Content
* Event - Colorweave Festival(see below)
Mistakes/Bugs that were corrected
Item:
* Corrections to the following magic perfume items: After player used these perfumes, the amount of the Ancient Mementos that his pet picks up is limited to 3000 pieces.
**Magic Perfume (1 Day)
**Magic Perfume (7 Days)
**Magic Perfume (14 Days)
**Magic Perfume (30 Days)
**Magic Perfume (2 Hours)
**Magic Perfume (6 Hours)
* The icons of the following items are correctly displayed now.
**Charlie Brown's Leg Armor
**Animal Fright
**Barber's Footprint
Quest:
* Anti-Vermin Potion: Now the quest can be accepted properly.
Adjustments:
Crafting Skills:
*Adjustments to the crafting skill gathering and required material amount for material upgrade.
* Reduced the required experience points of Herbalism, Mining and Woodcutting for skill level up.
* Adjustments to the required amount of herbs, wood and ore raw materials for material upgrade. Now it requires 4 (instead of 6) pieces to upgrade the rarity of material rarity from 1 (green) to 2 (blue). Changes are made to the following recipes:
**Herbs raw materials:
***Mountain Demon Grass Sap = Mountain Demon Grass Bundle X 4
***Beetroot Sap = Beetroot Bundle X 4
***Bitterleaf Sap = Bitterleaf Bundle X 4
***Moxa Sap = Moxa Bundle X 4
***Dusk Orchid Sap = Dusk Orchid Bundle X 4
***Barsaleaf Sap = Barsaleaf Bundle X 4
***Moon Orchid Sap = Moon Orchid Bundle X 4
***Sinners Palm Sap = Sinners Palm Bundle X 4
***Dragon Mallow Sap = Dragon Mallow Bundle X 4
***Thorn Apple Juice = Thorn Apple Bundle X 4
***Verbena Juice =Bouquet of Verbena X 4
***Nocturnal Lantern Grass Sap = Nocturnal Lantern Grass Bundle X 4
***Rosemary Sap = Rosemary Bundle X 4
***Bison Grass Sap = Bison Grass Bundle X 4
***Foloin Nut Sap = Foloin Nut Bundle X 4
***Green Thistle Sap = Green Thistle Bundle X 4
***Straw Mushroom Sap = Straw Mushroom Bundle X 4
***Mirror Sedge Sap = Mirror Sedge Bundle X 4
***Goblin Grass Sap = Goblin Grass Bundle X 4
**Ore raw materials:
***Zinc Nugget = Zinc Sand X 4
***Tin Nugget = Tin Sand X 4
***Iron Nugget = Iron Sand X 4
***Copper Nugget = Copper Sand X 4
***Dark Crystal Nugget = Dark Crystal Sand X 4
***Silver Nugget = Silver Sand X 4
***Wizard-Iron Nugget = Wizard-Iron Sand X 4
***Moon Silver Nugget = Moon Silver Sand X 4
***Abyss-Mercury Nugget = Abyss-Mercury Sand X 4
***Rune Obsidian Nugget = Rune Obsidian Sand X 4
***Olivine Stone = Olivine Sand X 4
***Purple Agate Crystal Nugget = Purple Agate Crystal Sand X 4
***Flame Dust Nugget = Flame Dust Sand X 4
***Cyanide Nugget = Cyanide Sand X 4
***Rock Crystal Nugget = Rock Crystal Sand X 4
***Mysticite Nugget= Mysticite Sand X 4
***Mithril Nugget = Mithril Sand X 4
***Frost Crystal Nugget = Frost Crystal Sand X 4
***Mica Nugget = Mica Sand X 4
**Wood raw materials:
***Ash Lumber = Ash Timber X 4
***Willow Lumber = Willow Timber X 4
***Maple Lumber = Maple Timber X 4
***Oak Lumber = Oak Timber X 4
***Pine Lumber = Pine Timber X 4
***Holly Lumber = Holly Timber X 4
***Yew Lumber = Yew Timber X 4
***Tarslin Demon Wood Lumber = Tarslin Demon Wood Timber X 4
***Dragonlair Wood Lumber = Dragonlair Wood Timber X 4
***Ancient Spirit Oak Lumber = Ancient Spirit Oak Timber X 4
***Fastan Banyan Lumber = Fastan Banyan Timber X 4
***Janost Cypress Lumber = Janost Cypress Timber X 4
***Chime Wood Lumber = Chime Wood Timber X 4
***Stone Rotan Lumber = Stone Rotan Timber X 4
***Redwood Lumber = Redwood Timber X 4
***Dragon Beard Root Lumber = Dragon Beard Root Timber X 4
***Sagewood Lumber = Sagewood Timber X 4
***Fairywood Lumber = Fairywood Timber X 4
***Aeontree Lumber = Aeontree Timber X 4
Adjustments to skills:
Rogue:
*Rogue Throwing skills Throw and Combo Throw : added main hand weapon DPS to the damage dealt by the skills.
Warrior/Warden:
*Elite skill - Awakening of the Wild: increase of critical damage has been adjusted. Further, the next attack will definitely be a critical attack.
Scout/Mage:
*Elite skill – Blazing Energy: The skill description reads now: When activated, power of your Fire based spells increases by 2% and area damage increases by 3%. This effect lasts 900 seconds. If you shoot while this is in effect, there is a chance of casting Fireball automatically.
Scout/Knight:
*Elite skill - Healing Shot: The main part of the skill description reads now: Fires one Shot at the target causing 60 ranged weapon DPS. When it hits, it will also heal the party member with the lowest maximum HP by 30 + 30 times (ranged weapon damage)…
Scout/Druid:
*Elite skill Archer Blessing: Changed the effect time from 10 to 15 seconds.
*Elite skill Snake Poison Arrow: The skill description reads now: Turns your magic into poisonous snakes, inflicting 60 ranged weapon DPS. When it hits, there is a chance of stunning the target for 3 seconds. When the target is affected by Vampire Arrows, he will receive 8 poison every 2 seconds for 6 seconds.
*Elite skill Ancestor’s Blessing: The skill description reads now: Permanently reduces the damage you receive by 1% and when you strike a target with Piercing Arrow, the aggro caused by the next action of the party member with the second most aggro will be reduced. (After the effect has ended it cannot be triggered again for 30 seconds) < The maximum level of this skill is 50.>
Knight/Mage:
*Elite skill Lightning Armor: The skill description reads now: Lightning flows through your armor, causing 20 Wind Damage to anyone attacking you, but does not affect critical hits.
*Elite skill Lightning Armor: The skill description reads now: Lightning flows through your armor, causing damage to anyone attacking you, but does not affect critical hits. There is a chance of increasing your Intelligence and Stamina when you’re being attacked.
*Elite skill Lightning Armor: The skill description reads now: Lightning flows through your armor, causing 20 Wind Damage to anyone attacking you, but does not affect critical hits. While in effect, there is a chance of increasing your Intelligence and Stamina when you are attacked.
*Elite skill Wind of Protection: The skill description reads now:
**Level = 0: Bestows wind energy to your Lightning Armor so that it has a chance of increasing Intelligence by 2% and Stamina by 2% when you are attacked.
**Level = 50: Bestows wind energy to your Lightning Armor so that it has a chance of increasing Intelligence by 16% and Stamina by 16% when you are attacked.
*Elite skill Wind of Protection: The skill description reads now:
**Level = 0: Increases Intelligence by 2% and Stamina by 2%.
**Level = 70: Increases Intelligence by 16% and Stamina by 16%.
*Elite skill Holy Light Domain: The skill description reads now:
**Level = 0: The power of the holy light in you inflicts 20 + 0.2 x STA Light Damage every 2 seconds to surrounding targets within range. Also adds a Holy Illumination, which reduces target's attack damage by 1 %. Lasts for 6 seconds.
**Level = 70: The power of the holy light in you inflicts 370 + 0.2 x STA Light Damage every 2 seconds to surrounding targets within range. Also adds a Holy Illumination, which reduces target's attack damage by 15 %. Lasts for 6 seconds.
*Elite skill: Holy Light Domain: The skill effect time is extended by Hall of Order. The skill description reads now:
**Level = 0: The power of the holy light in you inflicts 20 + 0.2 x STA Light Damage every 2 seconds to surrounding targets within range. Also adds a Holy Illumination, which reduces target's attack damage by 1 %. Lasts for 12 seconds.
**Level = 70: The power of the holy light in you inflicts 370 + 0.2 x STA Light Damage every 2 seconds to surrounding targets within range. Also adds a Holy Illumination, which reduces target's attack damage by 15 %. Lasts for 12 seconds.
*Elite skill Lightning Shield: The skill description reads now: Your Whirlwind Shield now deals extra wind damage and slows the target for 5 seconds.
*Elite skill Lightning Shield: The skill description reads now:
**level = 0: Inflicts 40 main hand weapon DPS plus 0.1 times the shield's defense value as damage to most enemies within range, and also causes 40 wind magical damage. Slows them by 40% for 5 seconds and adds aggro. Each skill level adds to aggro. (Must have shield equipped.) (Players will be Slowed down by 40%.)
**level = 70: Inflicts 236 main hand weapon DPS plus 0.1 times the shield's defense value as damage to most enemies within range, and also causes 460 wind magical damage. Slows them by 40% for 5 seconds and adds aggro. Each skill level adds to aggro. (Must have shield equipped.) (Players will be Slowed down by 40%.)
*Elite skill Enhanced Mana Return: The skill description reads now: Enhances the effect of your Mana Return and increase your Magical Damage.
*Elite skill Enhanced Mana Return: The skill description reads now:
**Level = 0: Activates the Holy Seals on the target and restores 45 mana back to you. It also increases magical damage 15%. It can restore up to 115 mana and increase Magical Damage by up to 45%. (Requires at least 1 Holy Seal on the target.)
**Level = 70: Activates the Holy Seals on the target and restores 675 mana back to you. It also increases magical damage 15%. It can restore up to 1725 mana and increase Magical Damage by up to 45%. (Requires at least 1 Holy Seal on the target.)
Knight/Priest:
*Elite skill Holy Fury: The skill description reads now:
**Level =0: The Holy Seal inflicts 8 to 12 Light Damage every 2 seconds. (Can be stacked up to 3 times)
**Level = 70: The Holy Seal inflicts 232 to 348 Light Damage every 2 seconds. (Can be stacked up to 3 times)
*Elite skill Holy Smite: The skill description reads now:
**Level = 0: Lands a powerful strike with concentrated holy power. If the target is being affected by Holy Light's Fury, the power will be ignited and your HP will be restored by 30. Your team members' HP will be also be restored by 15. (The restored HP will increase with the stacks of Holy Light’s Fury.)
**Level= 70: Lands a powerful strike with concentrated holy power. If the target is being affected by Holy Light's Fury, the power will be ignited and your HP will be restored by 660. Your team members' HP will be also be restored by 330. (The restored HP will increase with the stacks of Holy Light’s Fury.)
Rogue/Priest:
*Elite skill Mana Surge: The skill description reads now: Magic Barrier will recover MP whenever you receive a physical attack, and reduce the damage inflicted on you by 5 %. (After the effect has ended it cannot be triggered again for 30 seconds.)
*Common skill Magic: Magic Barrier: The skill description reads now:
**Level = 0: For 900 seconds, increases all party member's Magical Defense by 6% and reduces damage taken by 5 %. While this is in effect, 20 MP will be recovered when you receive a physical attack. (After the effect has ended it cannot be triggered again for 30 seconds.) (The maximum level of this skill is 50.)
**Level = 50: For 900 seconds, increases all party member's Magical Defense by 39% and reduces damage taken by 5 %. While this is in effect, 200 MP will be recovered when you receive a physical attack. (After the effect has ended it cannot be triggered again for 30 seconds.) (The maximum level of this skill is 50.)
Rogue/Druid:
*Elite skill Shadow Smash: The skill description reads now: Extends your Poison Shroud effect by 4 seconds and inflicts dark damage to most targets within a range of 70.
*Elite skill: Poison Shroud: It doesn’t require a Poison Bottle to cast the skill anymore. The skill description reads now: Poison Shroud causes 40 poison damage every 2 seconds to most targets within a range of 70 for 12 seconds and inflicts 50 dark damage on targets.
Druid/Scout:
*Elite skill Camellia Flower: changed required amount of MP to cast this skill.
**Level = 0: consumes 25 MP
**Level = 70: consumes 250 MP
*Elite skill Spring Flower Eulogy: The skill description reads now: When casting Spring Flower Eulogy, if the target's HP is lower than 50%, the effect will automatically be stacked 3 times. There is also a chance of restoring 1 Nature's Power to you. When the skill ends, it will restore additional HP.
Mage/Druid:
*Elite skill Earth Attack: The skill description now reads: Causes the damage range of Earth Pulse to become fan-shaped and reduces cooldown by 5 seconds. When it hits, it will increase the earth damage inflicted on the target.
*Common skill Earth Pulse:
**Level = 0: When it hits, it will increase earth damage inflicted on the target by 5%.
**Level = 50: When it hits, it will increase earth damage inflicted on the target by 20%.
*Adjustments to the damage amount of Earth Pulse: The description reads now: The power of the earth attacks all targets before you within the fan-shaped radius, causing 30 earth damage plus 0.3 times INT damage.
Warden:
* Great changes to Warden skill system. Some skills have been adjusted and some skills have been completely changed.
* Warden will receive Advanced Skill Reset Stone
*Warden Item-set skill Gazelle Legs: The attack speed will be increased correctly.
*Charged Chop: Changed it to an instant spell and the cooldown time from 3 to 1 second.
*Briar Schield: The skill description reads now:
**Level = 0: Thorns surround you and for 900 seconds increasing your physical defense by 5%. When you are physically attacked, it reflects 1% main hand weapon DPS. (Only effective on the targets within a range of 50) (The maximum level of this skill is 50.)
**Level = 50: Thorns surround you and for 900 seconds increasing your physical defense by 32.5%. When you are physically attacked, it reflects 5% main hand weapon DPS. (Only effective on the targets within a range of 50) (The maximum level of this skill is 50.)
*Power of the Wood Spirit: The skill description reads now:
**Level = 0: Uses the Power of the Wood Spirit to attack up to 3 targets, causing 60%main hand weapon DPS. It shares cooldown with Charged Chop.
**Level = 70: Uses the Power of the Wood Spirit to attack up to 3 targets, causing 312% main hand weapon DPS. It shares cooldown with Charged Chop.
*Elven Amulet: Changed cooldown time from 90 to 70 seconds.
*Savage Power: Changed cooldown time from 120 to 90 seconds.
*Vitality Explosion: The skill description reads now: The power of Mother Earth flows through you. When you hit your target with Charged Chop or Power of the Wood Spirit, you have a chance of restoring your HP by 10%. This skill can’t be triggered again within 20 seconds.
*Heart of the Oak: The skill description reads now: You are protected by the power of the Oak and will be able to resist the next 2 attacks. It lasts for 60 seconds.
*Power of the Oak: The skill description reads now:
**Level = 0: You obtained the power of the Oak, temporary increasing two-hand weapon attack damage by 3% for 30 seconds. (The maximum level of this skill is 50)
**Level = 50: You obtained the power of the Oak, temporary increasing two-hand weapon attack damage by 50% for 30 seconds. (The maximum level of this skill is 50)
*Protection of Nature: The skill description reads now:
**Level = 0: Increases your maximum HP by 1% and received healing by 5% for 300 seconds. (The maximum level of this skill is 50)
**Level = 50: Increases your maximum HP by 5% and received healing by 15% for 300 seconds. (The maximum level of this skill is 50)
*Summoning skills: Summon Spirit of the Oak, Summon Nature Crystal and Summon Oak Walker: Changed the skill casting time from 8 to 4 seconds.
*Summon Spirit of the Oak: The skill description reads now: Summons a Spirit of the Oak to assist you. While in effect, it will increase your physical defense and parry rate by 20%.
*Summon Oak Walker: The skill description reads now: Summons an Oak Walker to assist you. While in effect, it will increase your critical physical hit rate by 200, critical physical damage by 10%, critical magical hit rate by 200 and critical magical damage by 10%. If your skill attacks land a critical hit during the effect time, the Oak Walker will additionally cast Sepal Stab on your target.
*Summon Nature Crystal: The skill description reads now: Summons a Nature Crystal to assist you. You’ll be immune to all attacks while active but cannot use any attack skills. When the Nature Crystal is present, your movement speed will be increased by 7% and you can order the Nature Crystal to cast Crystalline Protection and Crystalline Acceleration to assist your party members.
*Frantic Briar: The skill is now an instant spell. It has a cooldown time of 12 seconds. The skill description reads now: Uses the power of Mother Earth to create a briar, causing 80% main hand weapon DPS to all targets in a range of 80 and decreasing their movement speed by 35% for 6 seconds.
*Natural Lifeline: The skill description reads now:
**Level = 0: Permanently increases your pet's maximum HP by 3%. Permanently increases your Stamina and Strength by (current STA or STR + 10) x 1%) + 10.
**Level = 70: Permanently increases your pet's maximum HP by 19.8%. Permanently increases your Stamina and Strength by (current STA or STR + 45) x 4.5%) + 45.
*Cross Chop: The skill description reads now: Chop crosswise against your target, dealing 70% main hand weapon DPS plus 0.3 times STR damage on the enemies in a straight line in front your target. If the Spirit of the Oak is summoned, the skill will deal extra aggro.
*Elven Prayer: Changed cooldown time from 120 to 60 seconds.
*Explosion of Power: Changed cooldown time from 180 to 90 seconds.
Warden Pet Skills:
*Punch: Removed the feature that it adds agro when the skill hits.
Warden/Warrior:
*Elite skill Will Attack: The skill description reads now: When your Frantic Briar hits the target, it will reduce the damage dealt by target by 10% for 10 seconds.
*During the tests, we've noticed that warden/warrior will have problems with tanking. We're planning to adjust this during the maintenance, next week.
Warden/Scout:
*Elite skill Sacrifice: The skill description reads now: Sacrifices your pet to restore you 50% HP and 50% mana. However, your pet will be exhausted and can’t make any move for 30 seconds.
Warden/Rogue:
*Elite skill Gravel Attack: The skill description reads now: Inflicts 90%main hand weapon DPS on target. It also deals additionally 15 earth damage every 2 seconds for 6 seconds.
Warden/Mage:
*Elite skill Tough Oak: The skill description reads now: Increases your pet's physical defense by 5% and reduces cooldown of Punch and Sepal Stab by 1 second. (The maximum level of this skill is 50).
*Elite skill Oak Blessing: The skill description reads now: During the effect time of Heart of the Oak, increases your physical attack power by 5% and restores your HP by 1% every 3 seconds.
Warden/Druid:
*Elite skill Quick Reflexes: The skill description reads now:
**Level = 0: Increases critical physical resistance of yours and your pet’s by 200 and dodge by 2%.
**Level = 70: Increases critical physical resistance of yours and your pet’s by 2440 and dodge by 9%.
*Elite skill Earth Spirit Essence: The skill description reads now:
**Level = 0: Cloaks your weapon in the power of earth. Normal attacks inflict 100 earth damage and it resists 2% physical damage for 900 seconds.
**Level = 70: Cloaks your weapon in the power of earth. Normal attacks inflict 100 earth damage and it resists 16% physical damage for 900 seconds.
*Elite skill Connection: The skill description reads now: Your Elven Prayer can bestow an additional spell onto you and your pet, increasing physical and magical damage for 60 seconds.
*Elite skill Blade of Protection: Changed the cooldown time from 10 to 7 seconds. The skill deals more aggro now.
*Crystal Heal: Changed the name to “Thorn Sigil” and the skill description reads: Forces the target to turn towards you, and you become the one with the most aggro. Also increases your aggro by 10% in the next 15 seconds.
Priest/Champion:
*Elite skill Healing Diamond Light: The skill description reads now:
**Level = 0: Converts 2% MP to Diamond Light every second while in effect. Also recovers 35 + 0.2 x INT HP for all party members in contact in a range of 120. (This state ends when MP has been exhausted.)
**Level = 70: Converts 2% MP to Diamond Light every second while in effect. Also recovers 525 + 0.2 x INT HP for all party members in contact in a range of 120. (This state ends when MP has been exhausted.)
Champion/Warlock:
*Elite skill Heart Collection Rune:
*Now players using Heart Collection Rune in the state of insufficient Rage or Focus won’t be able to cast Rune Siphon, but the state of Heart Collection Rune will last until Rune Siphon is successfully cast.
*Damage dealt by Rune Siphon in the state of Heart Collection Rune will increase as it should.
*Adjustments to the damage amount in the skill description of Rune Siphon: Inflicts 60 main hand weapon physical DPS and 70 Dark damage to a target. Also restores 20 HP to the caster. (This skill stat will increase and decrease based on equipment and target strength)
Colorweave Festival overview
* Festival Activities conducted in Silverspring
* Festival Manager NPCs will be located at: Varanas Central Plaza
* 6 Festival Events 
Doll Challenge
* Event type: fight with event skills against NPCs
* Start location: Varanas City Central Plaza
* Requires: party between 3 – 6 people
* Event Target: play the right melody 
Prototype Breathable Clothing
* Event type: use items on other players to get a reward
* 4 timeslots each day: 1pm, 4pm, 7pm, 10pm
* Start location: Varanas City Central Plaza
* Event location: Varanas City Central Plaza
* Event Target: use items on other players to get a reward 
Classic Clothing Expo
* Event type: Collect Items and get a prize
* 4 timeslots each day: 12am, 3pm, 6pm, 9pm
* Sign-up 10 minutes before event start
* Requires: Item (Breathable Silk), Sign-Up
* Start location: Varanas City Central Plaza
* Event location: Varanas City Central Plaza
* Event Target: collect items in the world, with this items you can sign-up for this event 
Magic Weaving Machine
* Event type: use object on correct status
* Start location: Varanas City Central Plaza
* Event location: Varanas City Central Plaza
* Event target: collect points to obtain items 
Magic Tailor
* Event type: use skills on correct status
*time-slots each day: from 8:00 am to 11:00 pm, 20th minute of each hour
* Sign-up 10 minutes before event start
* Start location: Silverspring near Varanas City Bridge
* Event location: Silverspring near Varanas City Bridge
* Event target: collect points to obtain items 
Charity Auction
* Event type: use skills to win charity auction
* timeslots each day: from 8:00 am to 11:00 pm, 40th minute of each hour
* Sign-up 10 minutes before event start
* Requires: Item (Breathable Silk), Sign-up
* Start location: Varanas City Entrance
* Event location: Varanas City Entrance
* Event target: place bids to win 
Category:Patch Notes