Sand Shroud (Wizard Spell)

This spell causes sand or loose earth to open up under a target like a grave, and then swallow it up instantly. Enough sand or earth must be present-for example, the spell works in a desert setting or barren field, but not on culti­vated land or solid rock. A target creature or object must be dead, undead, or never have lived. Its size must be “Large” or less. It is buried 60 feet deep, without any mark or trace on the surface of its grave.
Intelligent undead, animated magical items, and creatures able to assume gaseous form are imprisoned for only 2d8 rounds. The spell is typically used to quickly hide treasure or the ev­idence of a fatal fight.
The material component of this specialized magic is a lump of mud, clay, dried dung, or other powdery substance, which is crushed during spellcasting.
Notes: Common for spellcasters from an Arabian setting; otherwise, very rare.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells