Contessa

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|-|Contessa=
|-|Titan Fortuna=
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==Summary==
Fortuna was born on an unnamed, alternate Earth, where she gained her powers by drinking water tainted by an Entity. Sensing that these beings could one day end the world, she set about preventing this alongside the Doctor Mother, forming Cauldron and establishing a plan to protect the Earth from any threats that may arise as Contessa.
==Powers and Stats==
Tier: | At least , possibly 
Key: Contessa | Titan Fortuna
Name: Fortuna, Contessa, the "Bogeyman", The Woman in the Suit, Titan Fortuna, The Queen Titan
Origin: Parahumans
Age: ~40
Gender: Female
Classification: Parahuman (Thinker) | Titan
Powers and Abilities: <tabber>
|-|Human=Master Martial Artist, Knife User, and Markswoman, Peak Human Physical Characteristics, Precognition (She can see and perfectly execute the steps she needs to accomplish any task. She can work around resistances by considering hypothetical scenarios and directing the questions given to her power at herself), Social Influencing (Runs Cauldron. Often uses information pertinent to her opponent's life to throw them off in a fightSundown 17.y), limited Biological Manipulation, Paralysis Inducement, Pressure Points (Path to Victory should be able to replicate the capabilities of The Number Man and Teacher Thinkers. Killed Lung's gang without spilling any bloodCell 22.y, with some having no apparent injuries), Resistance to Precognition (Other precognition abilities do not interfere with her power, while hers still interferes with theirs), Cosmic Awareness, Clairvoyance, Enhanced Senses (Khepri was unable to detect her using The Clairvoyant, a cape who's power is that they can see and hear across the entire multiverse at once), Pain Manipulation, Mind Manipulation, Memory Manipulation (Path to Victory comes with an autopilot that would allow Contessa to shrug off mental effects such as pain so long as her actual body remains functional.Word of God Deported Goddess to Earth ShinGleaming 9.12 despite Goddess' passive mind control, and Path to Victory noticed Imp, unlike most powersExtinction 27.2), likely more (Path to Victory largely functions outside normal power interactions, and is likened to being the Sting of its categoryWord of God)
|-|Titan=Same as before to a much greater degree (Titans receive every possible power their shard could have given them without the inherent limitations built in.Radiation 18.4 Fortuna is able to plan around entities formerly off limits to her, such as Valkyrie. The only seeming limitations to her sight are Dauntless and The Simurgh, with the latter needing to disrupt Path to Victory directly combined with her own precognition), Superhuman Physical Characteristics, Large Size, Information Manipulation (Capable of making alterations to Shardspace and sending information directly to those in her network or in Shardspace), Reality Warping, Biological Manipulation, Power Modification, Power Nullification, Homing Attack (Capable of causing cracks in realityInfrared 19.4 that morph others into Titans. These cracks shut down powers in their vicinityInfrared 19.4 and interfere with the 4D world of Shardspace.Infrared 19.4 Capable of using this to end The Cycle earlyInfrared 19.10 and destroy Earth in every universe, which is a number of Earths greater than the number of particles in any one universe.Interlude 26 Sent a homing crack Valkyrie's way.Infrared 19.6), Mind Manipulation, Body Puppetry (Can form Titan networks, causing the Shard to subsume the mind of the former human. Capable of wielding the Titans in her network as though they were toolsInfrared 19.3, even managing to force Valkyrie into her network), Non-Physical Interaction (Titanized the Non-Corporeal CustodianInfrared 19.5), Regeneration (Titans heal, although to an unspecified degreeInfrared 19.4), Self-Sustenance (Type 3. Contessa no longer tires.Infrared 19.8 Likely Type 1, The Cycle is an Entity reproduction cycle and it's unlikely that The Eye expects to die when it's plan comes to fruition), Deconstruction (On her cue, all of the Titans crumbled, resulting in their apparent deathsLast 20.e1), Resistance to Precognition, Information Analysis, Mind Manipulation (The Simurgh can't see her or reach her with powersRadiation 18.z), Reality Warping (Able to stop reality from falling apartRadiation 18.z), Body Puppetry (Somehow forced The Strange Titan into her networkInfrared 19.1), Power Nullification, Power Modification (Can freely disconnect and reconnect to the Shard Network responsible for powers, used this to get around being depowered, altered, or weakened by the bombing of ShardspaceInfrared 19.2), Hacking (Kenzie's unable to hack into her shard even from ShardspaceInfrared 19.7), likely Poison Manipulation, Corrosion Inducement (Titan Eve did not defeat Fortuna. Eve exudes poisonous gas capable of dissolving holes in whatever it touchesRadiation 18.4)
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Attack Potency: Street level (Easily defeated a team of 8 people, killing most of them without spilling any bloodCell 22.y and defeated a team of six Parahumans in 20 seconds without breaking a sweatQueen 18.z). | At least Large Building level (Stronger than The SimurghRadiation 18.z), possibly Large Town level (May be comparable to The Ashen Titan, who incinerated a city block. Referred to herself as a hundred times as strong as The SimurghRadiation 18.z and potentially being the most mightiest being remaining at all,Radiation 18.z but this doesn't necessarily refer to raw power and she lacks feats on Dauntless' level)
Speed: Peak Human (She can keep up with most Parahumans without any difficulty and defeat multiple Harbinger clones easily) with Subsonic reactions (Deflected a bullet with a knife and effortlessly dodged multiple gunshotsCell 22.y and her Shard has faster-than-human processing speed) | Subsonic (Titans are comparable to capes such as Legend), possibly Massively Hypersonic attack speed (Sniped Valkyrie with a crack in reality, but the exact circumstances aren't known and it's possible that the crack was impossible to evade through other means)
Lifting Strength: Above Average Human | Unknown
Striking Strength: Street level | At least Large Building level, possibly Large Town level
Durability: Street level | Mountain level (While he damages them very significantly, Titans can take hits from Titan Dauntless)
Stamina: Peak human (She can fight against multiple Parahumans at once without breaking a sweat and quickly climb up a mountain. Extremely high as a Titan. According to Tattletale, Titans will remain for at least 300 years. Fortuna also needs to deal with constantly adjusting for and interfering with the plans of The Simurgh. Titan Fortuna no longer tires normally, but The Simurgh is still able to wear her down.)
Range: Standard Melee Range, higher with weapons. | Extended Melee Range physically, Planetary/Interdimensional with cracks in reality
Standard Equipment: Varies, often includes knives and firearms | None notable
*Optional Equipment: Nearly anything in Parahumans or The Real World (Running Cauldron gives Contessa a massive amount of resources at her disposal, as does having the ability to convince almost anybody to give her what she wants of them) | Every Titan besides Arachne, as she's had all the rest in her network at some point
Intelligence: Thanks to her ability, Contessa is extremely intelligent, with access to precognition that allows her to accomplish virtually any task in the most efficient way possible. Thanks to this, she can outfight gangs of 8 people without trying, take out a team of 6 Parahumans in under twenty seconds, and battle against and kill multiple Harbinger clones in quick succession. If she wanted to, she could even build low-level Tinkertech, according to Wildbow. As a Titan, she and her shard are acting in tandem to attempt to out plan The Simurgh.
Weaknesses: Contessa cannot accomplish the impossible with Path to Victory, and it does not work on other Path to Victory users or extend past the Earth's atmosphere | None notable
Notable Attacks / Techniques:
- Path to Victory: Contessa's ability, perhaps the most powerful Thinker ability, which allows her to see and perfectly execute the steps needed to accomplish any goal; so long as it is possible for it to happen in the given situation, Contessa can and will do it. This power is always active, and she uses it to effortlessly dispatch foes, taking the perfect movements to dodge their attacks and retaliate, using each of their attacks and movements against them. It can also be used in conversation, to see through lies, translate languages, say the exact right things to defuse a situation, break opponents, or talk them into other solutions. While it does not directly improve her senses, the ability means that Contessa knows when invisible or otherwise imperceptible foes are nearby.
Even while her memory was being erased, Contessa was able to take the steps to counteract the effect and maintain her mind, and act on autopilot. Her precognition is perfectly accurate, but it can be fooled by those who block out perception abilities - though she can still run hypothetical situations against the foes she can't see.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Parahumans (Verse)
Category:Antiheroes
Category:Assassins
Category:Biology Users
Category:Female Characters
Category:Gun Users
Category:Humans
Category:Internet Characters
Category:Knife Users
Category:Martial Artists
Category:Neutral Characters
Category:Precognition Users
Category:Paralysis Users
Category:Preparation Users
Category:Pressure Point Users
Category:Social Influencers
Category:Large Sized Characters
Category:Information Users
Category:Reality Warpers
Category:Power Modification Users
Category:Power Nullification Users
Category:Homing Attack Users
Category:Mind Users
Category:Body Puppetry Users
Category:Non-Physical Interaction Users
Category:Self-Sustenance Users
Category:Deconstruction Users
Category:Web Novel Characters