Fox (Smash Plus)

Fox is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Representing the Star Fox universe, he is listed as fighter #32 in Smash's modified numbering system and is classified as a lightweight fighter. He is also one of the 8 available characters at the start of the game, equaling the 8 characters available at the start of the original Super Smash Bros.
The name of the game on Fox is speed. All of Fox's moves are designed around gaining combos and chaining attacks together. Rushing in and disrupting any kind of momentum that opponents might try to gain. All of Fox's frame data remains good in Smash Plus, and overall his moveset hasn't changed all that much. It is imperative that players learn to adapt to Fox's speed, because his endurance is poor at best. Fox is a glass cannon, and can be KO'ed with ease if he gets hit with the wrong attack at the wrong time, even early on. Fortunately, Fox's recovery is very good, thanks to the additions of his Fox Illusion special move. Fox has two normal jumps and can also wall jump.
==Moveset==
===Basic Attacks===
*Neutral Jab- Fox delivers a quick 1-2 punch combination before launching into a series of repetitive kicks as a rapid jab, finishing with a midlevel roundhouse kick to launch foes away.
*Side Tilt- Fox delivers a standing roundhouse kick that comes out quickly and has virtually no endlag. The kick can be angled slightly up or down, with either option doing slightly more damage than if it was fired off straight ahead.
*Up Tilt- Fox stands on one foot and lifts his other leg above his head quickly, performing a scorpion style kick directly above him.
*Down Title- Fox crouches down and sweeps his tail forward in a circle. This attack can trip foes at lower percentages.
*Dash Attack- Fox performs a flying kick with great startup time, but not a whole lot of damage power behind it.
*Grab & Pummel- Fox grabs opponents with his right arm, a short-range grab with quick startup time. He pummels with a very fast knee strike.
*Forward Throw- Fox delivers a quick right cross punch to launch foes forward. Fox's most powerful throw, but still not very strong overall.
*Back Throw- Fox performs a judo throw backwards and then follows up with a quick shot from his blaster for extra damage.
*Up Throw- Fox tosses the opponent straight up into the air and follows up with a shot from his blaster for extra damage.
*Down Throw- Fox slams the opponent into the ground, fires three shots with his blaster and point blank range, and then kicks the opponent away.
*Neutral Air- Fox performs a series of five roundhouse kicks in quick succession. None of the kicks launch opponents, allowing for a relatively easy five-hit combo that can quickly rack up damage.
*Forward Air- Fox performs a forward elbow shot that has decent knockback power and can KO foes at decent percentages.
*Back Air- Fox performs a single back kick that has a sweet spot at the end of his foot just as he extends it. If it sweetspots, the opponent will be dealt additional fire damage from the move and be sent flying backwards.
*Up Air- Fox performs a two hit bicycle kick over head that comes out quickly and is Fox's strongest aerial in terms of knockback ability.
*Down Air- Fox performs a downward drill kick that can hit opponents multiple times, racking up damage quickly.
===Smash Attacks===
*Side Smash- Fox performs a rolling crescent kick straight ahead, moving forward slightly as he does so. Despite having the worst framedata of any of Fox's Smash Attacks, it still comes out fairly quickly compared to other fighters and has relatively little endlag. Like all of Fox's Smashes though, it doesn't have great knockback range.
*Up Smash- Fox performs a standing bicycle kick that hits both in front and overhead, with a sweetspot right at the start of the attack. An attack that operates as Fox's primary KO option, particularly at early percentages. It does have the worst endlag of any of Fox's attacks, though.
*Down Smash- Fox drops down to the ground performing a split kick that hits on either side of him. It does decent damage but is easily punishable if it misses and has fairly limited range compared to his side smash. The forward portion of the attack does slightly more damage than the back portion.
===Special Moves===
*Neutral Special: Blaster- Fox pulls out his trusty sidearm blaster and begins rapidly firing. The shots do no knockback whatsoever, but they can quickly be spammed. They do far more damage up close than they do at distance and the blasts have transcendant property, meaning they travel through other projectiles to hit opponents.
*Side Special: Fox Illusion- Fox pauses for a brief second and then dashes straight ahead at blinding speed, leaving an afterimage in his wake. If the player enters a second direction just as Fox comes to a stop at the end of the first dash, then Fox will also perform a second dash in that direction, though this second dash does about half the damage and knockback of the first attack and the timing window is narrow. Using this move in midair will send Fox into freefall, meaning that it cannot be used in concert with the Fire Fox recovery move.
*Up Special: Fire Fox- Fox will be briefly engulfed in an aura of flames and then launch himself in a fiery explosion in the player's chosen direction (or straight up if no direction is input.) This move covers a good amount of ground and can do a lot of damage, particularly if opponents are caught in the fiery aura prior to Fox launching himself. It's startup though makes it somewhat risky to use as an attack, due to its high level of predictability.
*Down Special: Reflector- Fox will activate the reflector shield he carries with him, holding it in place for as long as the special button is pressed, which will reflect back any projectile that hits it with a 1.4x damage multiplier. Fox's reflector can also damage foes if they are standing next to it right as it is activated, giving it a slight use as an offensive weapon as well. The reflector shield will break if a powerful enough projectile hits it, but it will still nerf the damage that Fox takes from it.
*Final Smash: Team Starfox- Fox will call in the reinforcements, as an Arwing will fly across the screen in front of him. Anyone hit by the flying ship will be sent into a cinematic cutscene, where Fox directs the Starfox team to blast at them with their Arwing lasers. Fox finishes the job by deploying a Smart Bomb into the mix, causing an explosion that sends the affected opponents flying as the cinematic ends and they return to the stage.
===Miscellaneous===
*Entry Animation- An Arwing flies through and Fox jumps out of it, ready for battle.
*Idle Animation 1- Fox pulls out his blaster, pointing it straight ahead and then behind him briefly before setting it back in its holster.
*Idle Animation 2- Fox sticks out his left hand and makes a "Come On" gesture towards the opponent with a smirk on his face.
*Side Taunt- Fox creates a small flame aura around himself, similar to charging his Fire Fox, all while saying "Come at Me!"
*Up Taunt- Fox spins his blaster around his finger, finishing by pointing it forward and shouting "No Problem!"
*Down Taunt- Fox leans back and gestures with his head and hands at the opponent, egging them on by yelling, "Come On!"
*Victory Animation 1- Fox points his blaster and then spins it in his hand, saying in his communicator, "This is Fox. Returning to Base."
*Victory Animation 2- Fox stands at attention, his arms crossed and tail raised, as he says "Mission Complete!"
*Victory Animation 3- Fox performs several rapid kicks similar to his neutral jab attack, finishing on a pose and smirking at the camera.
Category:Super Smash Bros. Characters
Category:Super Smash Bros. (series)
Category:Smash Plus Characters