Weapons

Project Soul Skirmish has a large arsenal of unique weapons, choose one you like and stick with it!
Weapons are one of, if not the most important features of gameplay within PROJECT: Soul Skirmish. Your weapon and its type determine the type of attacks you utilize in combat, and greatly change how the FIGHT command operates. Your weapon type can easily determine your playstyle, with each type utilizing its own unique combo which can vary in length and power. Each of the game's SOULs have a weapon type associated with them, which are as follows: 
INDIVIDUALITY: "BLADE"
BRAVERY: "HAND"
JUSTICE: "RANGED"
KINDNESS: "COOKWARE"
PATIENCE: "QUICKBLADE"
INTEGRITY: "SHOES"
PERSEVERANCE: "BLUNT" 
 ZEAL: "ZSWORD" (Abbrev. "Zelda Sword" / "ZealSword")
 PURITY: "MAGICDAGGER"
 CURIOSITY: "POLE"
 APATHY: "ICERING"
 VALOR: "BASH"
DETERMINATION: "SWORD"
OTHER: "AXE", "KEYBLADE"
== TRIVIA ==
#ULTIMATE weapons and Anomaly weapons will degrade on death. (for example True Knife will degrade into Worn Dagger on death)
#Most weapon FIGHTS have a .25 second delay to their hitbox after hitting the final reticle. Some of them have unique delay times which will be shown below.
#*Ranged:0.35 seconds
#**Uniquely, this can make Ranged type weapons be able to be blocked based on the firing visuals (this requires good ping and reaction time however).
#*Blunt:0.3 seconds 
#*Blade:0.2 seconds 
#*Hand:0.15 second between every punch during its MASH section
#*Sword:0.15 seconds 
#*Chaos Sabers:0.35 seconds
#**This also allows Chaos Sabers to be blocked based on visuals though it’s FIGHT animation is more subtle than Ranged type weapons. 
#You can hold your FIGHT for every weapon by holding m1 after finishing the last reticle, this can be useful for baiting out blocks.
#*This cannot be done with HAND type weapons but you can delay your mash punches as a substitute.
#Zeal, Purity, Curiosity, Apathy, Valor, and Determination all require a reset before their respective weapon can be purchased in the shop.
#The weapon types for each Soul is respective to to their soul type weapons in Undertale.
#*This is not the case for the 5 unique Soul-Types.