Costume Mario/Canon Costumes

These are the costumes that appear in 2015's . The first 100 can be unlocked in the base game through either completing the 100 Mario Challenge on certain difficulties, or through the use of amiibo.
 
== Costumes ==
=== Available via the base game ===
# 	Image (Stand) 	Image (Appeal) 	Name 	Origin 	Unlock Method 	Info
001	 	 	Mystery Mushroom 	Super Mario Maker 	Default costume after the Mystery Mushroom course element is unlocked	Gives Mario a random costume that the player already unlocked.
002	 	 	Mario 	Super Mario Bros. 	Clear 100 Mario Challenge on Easy setting or harder 	A recolor of Mario's original Super Mario Bros. sprite that uses his modern colors. Upon grabbing the Mystery Mushroom, the sound effect after exiting a pipe in Tiny-Huge Island and in the opening of Super Mario 64 can be heard. The "Course Clear" tune is replaced by the one heard after obtaining a Power Star in that game. Mario's jumping sound effects are also replaced by Super Mario World's. The death tune is the game over tune from Super Mario 64, and the invincibility tune is replaced with the Wing Mario tune from that same game.
002	 	 	Mario 	Super Mario Bros. 	Use any Mario amiibo 	A recolor of Mario's original Super Mario Bros. sprite that uses his modern colors. Upon grabbing the Mystery Mushroom, the sound effect after exiting a pipe in Tiny-Huge Island and in the opening of Super Mario 64 can be heard. The "Course Clear" tune is replaced by the one heard after obtaining a Power Star in that game. Mario's jumping sound effects are also replaced by Super Mario World's. The death tune is the game over tune from Super Mario 64, and the invincibility tune is replaced with the Wing Mario tune from that same game.
003	 	 	Peach 	Super Mario Bros. 2 	Clear 100 Mario Challenge on Normal setting or harder 	Based on Peach's modern appearance as opposed to her original NES sprite from Super Mario Bros.. Upon touching the Mystery Mushroom, the mushroom pickup sound from Super Mario Bros. 2 will play. The jumping sound, death jingle, and "Course Clear" fanfare are also replaced by their Super Mario Bros. 2 equivalents. Peach also takes out her parasol when she jumps. Upon clearing the 10-Mario Challenge in this suit, Toad will say "Princess Peach?! How did you escape! ..Oh. It's just a costume."
003	 	 	Peach 	Super Mario Bros. 2 	Use any Peach amiibo 	Based on Peach's modern appearance as opposed to her original NES sprite from Super Mario Bros.. Upon touching the Mystery Mushroom, the mushroom pickup sound from Super Mario Bros. 2 will play. The jumping sound, death jingle, and "Course Clear" fanfare are also replaced by their Super Mario Bros. 2 equivalents. Peach also takes out her parasol when she jumps. Upon clearing the 10-Mario Challenge in this suit, Toad will say "Princess Peach?! How did you escape! ..Oh. It's just a costume."
004	 	 	Luigi 	Super Mario Bros. 	Clear 100 Mario Challenge on Normal setting or harder 	A recolor of his original NES sprite from Super Mario Bros. that uses his modern colors. The "Course Clear" and "lose a life" tunes are replaced by the ones heard after obtaining a boss key and getting a Game Over from Luigi's Mansion, respectively. Upon getting the Mystery Mushroom, Luigi's voice can be heard shouting, "Yeah!"
004	 	 	Luigi 	Super Mario Bros. 	Use any Luigi amiibo 	A recolor of his original NES sprite from Super Mario Bros. that uses his modern colors. The "Course Clear" and "lose a life" tunes are replaced by the ones heard after obtaining a boss key and getting a Game Over from Luigi's Mansion, respectively. Upon getting the Mystery Mushroom, Luigi's voice can be heard shouting, "Yeah!"
005	 	 	Bowser 	Super Mario Bros. 	Clear 100 Mario Challenge on Expert setting or harder 	Based on Bowser's modern design as opposed to his original Super Mario Bros. appearance. When touching a Mystery Mushroom, the player will hear the organ sound that played when Bowser appeared in the final battle in Super Mario World. The "Course Clear" fanfare is also replaced by the full version of said sound. The "lose a life" is the sound used for Bowser being defeated in Super Mario Bros. If the player completes the 10-Mario Challenge while wearing the Bowser costume and watches the end cutscene, Toad will say, "B-B-Bowser? Aaaaghhhh! I thought you'd taken the princess to another castle!" as opposed to, "Mario! It's terrible! Princess Peach has been taken to another castle!"
005	 	 	Bowser 	Super Mario Bros. 	Use any Bowser amiibo 	Based on Bowser's modern design as opposed to his original Super Mario Bros. appearance. When touching a Mystery Mushroom, the player will hear the organ sound that played when Bowser appeared in the final battle in Super Mario World. The "Course Clear" fanfare is also replaced by the full version of said sound. The "lose a life" is the sound used for Bowser being defeated in Super Mario Bros. If the player completes the 10-Mario Challenge while wearing the Bowser costume and watches the end cutscene, Toad will say, "B-B-Bowser? Aaaaghhhh! I thought you'd taken the princess to another castle!" as opposed to, "Mario! It's terrible! Princess Peach has been taken to another castle!"
006	 	 	Goomba 	Super Mario Bros. 	Default costume after the Mystery Mushroom course element is unlocked	Has a red coloration similar to that of a Red Paragoomba, possibly to differentiate it from the enemy Goombas.
007	 	 	? Block 	Super Mario Bros. 	Default costume after the Mystery Mushroom course element is unlocked	Mario's legs can be seen underneath the ? Block, giving the impression that he wears it like a Coin Box.
008	 	 	Trampoline 	Super Mario Bros. 	Default costume after the Mystery Mushroom course element is unlocked	Pressing and holding up will turn the Trampoline into its original sprite from Super Mario Bros.
009	 	 	Toad 	Super Mario Bros. 	Clear 100 Mario Challenge on Easy setting or harder 	Based on Toad's modern design as opposed to his original NES sprite from Super Mario Bros., as well as the Pixel Toad from Captain Toad: Treasure Tracker. Toad will shout "Here I go!" upon touching the Mystery Mushroom.
009	 	 	Toad 	Super Mario Bros. 	Use the Toad amiibo 	Based on Toad's modern design as opposed to his original NES sprite from Super Mario Bros., as well as the Pixel Toad from Captain Toad: Treasure Tracker. Toad will shout "Here I go!" upon touching the Mystery Mushroom.
010	 	 	Bowser Jr. 	Super Mario Sunshine 	Clear 100 Mario Challenge on Normal setting or harder 	Bowser Jr. himself has his palette based on Bowser's original sprite in Super Mario Bros. However, he appears in his Junior Clown Car, based on his appearance in Super Smash Bros.
010	 	 	Bowser Jr. 	Super Mario Sunshine 	Use the Bowser Jr. amiibo 	Bowser Jr. himself has his palette based on Bowser's original sprite in Super Mario Bros. However, he appears in his Junior Clown Car, based on his appearance in Super Smash Bros.
011	 	 	Silver Mario 	Super Mario Maker 	Clear 100 Mario Challenge on Expert setting or harder 	A silver palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Silver Mario, and sparkling sound effects are heard while the transformation is active. The Star music also changes to the Metal Mario theme.
011	 	 	Silver Mario 	Super Mario Maker 	Use the Silver Mario amiibo 	A silver palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Silver Mario, and sparkling sound effects are heard while the transformation is active. The Star music also changes to the Metal Mario theme.
012	 	 	Gold Mario 	Super Mario Maker 	Clear 100 Mario Challenge on Expert setting or harder 	A golden palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Gold Mario, and sparkling sound effects are heard while the transformation is active.
012	 	 	Gold Mario 	Super Mario Maker 	Use the Gold Mario amiibo 	A golden palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Gold Mario, and sparkling sound effects are heard while the transformation is active.
013	 	 	Builder Mario 	Super Mario Maker 	Clear the regular Gnat Attack for the first time 	An 8-bit rendition of the attire Mario wears on the boxart and promotional art. Upon transformation, the "Super Mario Maker!" shout from the title screen is heard along with the normal Super Mario Bros. power-up sound pressing up on the Wii U will make Builder Mario take out a hammer. Builder Mario is unlocked by beating the Secret Gnat Attack Game in Super Mario Maker.
014	 	 	Yoshi 	Super Mario World 2: Yoshi's Island 	Clear 100 Mario Challenge on Easy setting or harder 	Based on Yoshi's modern design as opposed to his original Super Mario Bros. Deluxe appearance. Upon touching a Mystery Mushroom, the sound effect that plays when climbing on Yoshi's back in Super Mario World can be heard. Yoshi's jumping sounds, the "Course Clear" fanfare and the "lose a life" tune are taken from Super Mario World 2: Yoshi's Island.
014	 	 	Yoshi 	Super Mario World 2: Yoshi's Island 	Use any Yoshi amiibo 	Based on Yoshi's modern design as opposed to his original Super Mario Bros. Deluxe appearance. Upon touching a Mystery Mushroom, the sound effect that plays when climbing on Yoshi's back in Super Mario World can be heard. Yoshi's jumping sounds, the "Course Clear" fanfare and the "lose a life" tune are taken from Super Mario World 2: Yoshi's Island.
015	 	 	Shy Guy 	Super Mario Bros. 2 	Clear 100 Mario Challenge on Easy setting or harder 	Shy Guy's original sprite from Super Mario Bros. 2, with added shading and a yellow belt buckle. The sound for picking up a mushroom in Super Mario Bros. 2 is heard upon transformation. It will turn into a Spear Guy upon pressing up on the Wii U Control Pad.
016	 	 	Wario 	Wario Land: Super Mario Land 3 	Clear 100 Mario Challenge on Easy setting or harder 	Wario's costume can also be used by tapping the first "M" in the Super Mario Maker logo on the title screen, which turns it into a "W". His sprite has a slight resemblance to the one from the WarioWare, Inc.: Mega Microgame$! microgame Super Wario Bros.. Sound effects from Wario Land: Super Mario Land 3 can be heard, including the "Course Clear" theme.
016	 	 	Wario 	Wario Land: Super Mario Land 3 	Use the Wario amiibo 	Wario's costume can also be used by tapping the first "M" in the Super Mario Maker logo on the title screen, which turns it into a "W". His sprite has a slight resemblance to the one from the WarioWare, Inc.: Mega Microgame$! microgame Super Wario Bros.. Sound effects from Wario Land: Super Mario Land 3 can be heard, including the "Course Clear" theme.
017	 	 	Rosalina 	Super Mario Galaxy 	Clear 100 Mario Challenge on Normal setting or harder 	The power-up sound effect from Super Mario Galaxy will play upon touching the Mystery Mushroom. An 8-bit Luma also appears as part of Rosalina's sprite. Rosalina is the most vocal out of the Mario characters; she exclaims "Here I go!" when transforming, yelps when she jumps, and shouts "Yay!" while holding up.
017	 	 	Rosalina 	Super Mario Galaxy 	Use the Rosalina & Luma amiibo 	The power-up sound effect from Super Mario Galaxy will play upon touching the Mystery Mushroom. An 8-bit Luma also appears as part of Rosalina's sprite. Rosalina is the most vocal out of the Mario characters; she exclaims "Here I go!" when transforming, yelps when she jumps, and shouts "Yay!" while holding up.
018	 	 	Sidestepper 	Mario Bros. 	Clear 100 Mario Challenge on Expert setting or harder 	The Sidestepper's original sprite from Mario Bros.. It changes color from red to purple while dashing, and holding up on the control pad will make it angry.
019	 	 	Shellcreeper 	Mario Bros. 	Clear 100 Mario Challenge on Expert setting or harder 	The Shellcreeper's original sprite from Mario Bros.. It changes color from green to red while dashing.
020	 	 	Mario 	Mario Bros. 	Clear 100 Mario Challenge on Expert setting or harder 	Mario's sprite from the NES version of the Mario Bros. arcade game. Upon touching the Mystery Mushroom, the "respawn" sound effect from the NES version will play.
021	 	 	Dr. Mario 	Dr. Mario 	Clear 100 Mario Challenge on Easy setting or harder 	Mario's modernized Super Mario Bros. sprite modified to look like Dr. Mario. Sound effects from the NES version of Dr. Mario will play. when up is pressed on the control pad, Dr. Mario pulls out a Megavitamin.
021	 	 	Dr. Mario 	Dr. Mario 	Use the Dr. Mario amiibo 	Mario's modernized Super Mario Bros. sprite modified to look like Dr. Mario. Sound effects from the NES version of Dr. Mario will play. when up is pressed on the control pad, Dr. Mario pulls out a Megavitamin.
022	 	 	Kart Mario 	Super Mario Kart 	Clear 100 Mario Challenge on Easy setting 	Mario's original Super Mario Bros. sprite, modified to match his current colors, driving a Standard Kart from Mario Kart 8. Upon touching a Mystery Mushroom, the jingle that plays prior to the start of a race in Super Mario Kart can be heard. The course clear jingle is the race finishing jingle also from Super Mario Kart. A Super Glider also appears when jumping. Interestingly, the Super Star music changes to the version from Super Mario Kart when using this suit.
023	 	 	Waluigi 	Mario Tennis 	Clear 100 Mario Challenge on Easy setting 	An original sprite of Waluigi. When the player transforms, the sound of Waluigi laughing is heard, and when the up direction on the control pad is pressed, he pulls out his tennis racket. All the other noises are normal Super Mario Bros. sounds.
024	 	 	Green Yarn Yoshi 	Yoshi's Woolly World 	Clear 100 Mario Challenge on Easy setting or harder 	When using a Green Yarn Yoshi amiibo, the sound effects are changed to ones from that game, including Yoshi's modern voice and the "Course Clear" fanfare.
024	 	 	Green Yarn Yoshi 	Yoshi's Woolly World 	Use the Green Yarn Yoshi amiibo 	When using a Green Yarn Yoshi amiibo, the sound effects are changed to ones from that game, including Yoshi's modern voice and the "Course Clear" fanfare.
025	 	 	Pink Yarn Yoshi 	Yoshi's Woolly World 	Clear 100 Mario Challenge on Normal setting or harder 	When using a Pink Yarn Yoshi amiibo, the sound effects are changed to ones from that game, including Yoshi's modern voice and the "Course Clear" fanfare.
025	 	 	Pink Yarn Yoshi 	Yoshi's Woolly World 	Use the Pink Yarn Yoshi amiibo 	When using a Pink Yarn Yoshi amiibo, the sound effects are changed to ones from that game, including Yoshi's modern voice and the "Course Clear" fanfare.
026	 	 	Light Blue Yarn Yoshi	Yoshi's Woolly World 	Clear 100 Mario Challenge on Normal setting or harder 	When using a Light Blue Yarn Yoshi amiibo, the sound effects are changed to ones from that game, including Yoshi's modern voice and the "Course Clear" fanfare.
026	 	 	Light Blue Yarn Yoshi	Yoshi's Woolly World 	Use the Light Blue Yarn Yoshi amiibo 	When using a Light Blue Yarn Yoshi amiibo, the sound effects are changed to ones from that game, including Yoshi's modern voice and the "Course Clear" fanfare.
027	 	 	Mega Yarn Yoshi 	Yoshi's Woolly World 	Clear 100 Mario Challenge on Expert setting or harder 	Near identical to Green Yarn Yoshi, except slightly bigger.
027	 	 	Mega Yarn Yoshi 	Yoshi's Woolly World 	Use the Mega Yarn Yoshi amiibo 	Near identical to Green Yarn Yoshi, except slightly bigger.
028	 	 	Donkey Kong Jr. 	Donkey Kong Jr. 	Clear 100 Mario Challenge on Easy setting or harder 	Donkey Kong Jr.'s original sprite from Donkey Kong Jr.. Sound effects from the game can be heard as well.
029	 	 	Donkey Kong 	Donkey Kong 	Clear 100 Mario Challenge on Normal setting or harder 	Based on the modern Donkey Kong rather than that of the original Donkey Kong arcade game. However, this costume uses sound effects from said arcade game for all of its sounds, including the victory fanfare when completing a level and the level start theme when collecting the Mystery Mushroom. Pressing up causes Donkey Kong to give a thumbs up, and the sound for scoring by jumping over a barrel plays.
029	 	 	Donkey Kong 	Donkey Kong 	Use the Donkey Kong amiibo 	Based on the modern Donkey Kong rather than that of the original Donkey Kong arcade game. However, this costume uses sound effects from said arcade game for all of its sounds, including the victory fanfare when completing a level and the level start theme when collecting the Mystery Mushroom. Pressing up causes Donkey Kong to give a thumbs up, and the sound for scoring by jumping over a barrel plays.
030	 	 	Diddy Kong 	Donkey Kong Country 	Clear 100 Mario Challenge on Normal setting or harder 	Sound effects from Donkey Kong Country can be heard. Pressing up will make him pull at and look at a banana.
030	 	 	Diddy Kong 	Donkey Kong Country 	Use the Diddy Kong amiibo 	Sound effects from Donkey Kong Country can be heard. Pressing up will make him pull at and look at a banana.
031	 	 	Kirby 	Kirby's Dream Land 	Clear 100 Mario Challenge on Normal setting or harder 	Kirby's original full-color sprite from Kirby's Adventure. Upon picking up a Mystery Mushroom, the power-up sound from that game plays. The "Course Clear" fanfare is replaced by the original version of the Kirby dance heard throughout the Kirby series. The jumping sound and "lose a life" tune also come from Kirby's Adventure. When riding a Goomba's Shoe, he adopts a pose similar to when he is riding a giant shoe in Kirby's Return to Dream Land.
031	 	 	Kirby 	Kirby's Dream Land 	Use the Kirby amiibo 	Kirby's original full-color sprite from Kirby's Adventure. Upon picking up a Mystery Mushroom, the power-up sound from that game plays. The "Course Clear" fanfare is replaced by the original version of the Kirby dance heard throughout the Kirby series. The jumping sound and "lose a life" tune also come from Kirby's Adventure. When riding a Goomba's Shoe, he adopts a pose similar to when he is riding a giant shoe in Kirby's Return to Dream Land.
032	 	 	King Dedede 	Kirby's Dream Land 	Clear 100 Mario Challenge on Expert setting or harder 	A modification of King Dedede's sprite from Kirby's Adventure, adjusted to match his current colors and Small Mario's height. Upon picking a Mystery Mushroom, the power-up-sound from Kirby's Adventure plays.
032	 	 	King Dedede 	Kirby's Dream Land 	Use the King Dedede amiibo 	A modification of King Dedede's sprite from Kirby's Adventure, adjusted to match his current colors and Small Mario's height. Upon picking a Mystery Mushroom, the power-up-sound from Kirby's Adventure plays.
033	 	 	Meta Knight 	Kirby's Adventure 	Clear 100 Mario Challenge on Normal setting or harder 	Meta Knight's original sprite from Kirby's Adventure, though without his sword. Upon picking a Mystery Mushroom, the power-up-sound from Kirby's Adventure plays. When Meta Knight runs at full speed, he runs similarly to how he does in Meta Knightmare from Kirby: Nightmare in Dream Land and Kirby Super Star Ultra. Pressing makes him take out his sword.
033	 	 	Meta Knight 	Kirby's Adventure 	Use the Meta Knight amiibo 	Meta Knight's original sprite from Kirby's Adventure, though without his sword. Upon picking a Mystery Mushroom, the power-up-sound from Kirby's Adventure plays. When Meta Knight runs at full speed, he runs similarly to how he does in Meta Knightmare from Kirby: Nightmare in Dream Land and Kirby Super Star Ultra. Pressing makes him take out his sword.
034	 	 	Pit 	Kid Icarus 	Clear 100 Mario Challenge on Normal setting or harder 	A redesign of Pit's sprite from Kid Icarus shrunken down to fit Small Mario's height and recolored to resemble his appearance in Kid Icarus: Uprising. Sound effects are taken from the Famicom Kid Icarus.
034	 	 	Pit 	Kid Icarus 	Use the Pit amiibo 	A redesign of Pit's sprite from Kid Icarus shrunken down to fit Small Mario's height and recolored to resemble his appearance in Kid Icarus: Uprising. Sound effects are taken from the Famicom Kid Icarus.
035	 	 	Palutena 	Kid Icarus 	Clear 100 Mario Challenge on Normal setting or harder 	Based on Palutena's modern appearance rather than her original NES sprite. Pressing up on the Control Pad makes her assume the pose of her Super Smash Bros. artwork.
035	 	 	Palutena 	Kid Icarus 	Use the Palutena amiibo 	Based on Palutena's modern appearance rather than her original NES sprite. Pressing up on the Control Pad makes her assume the pose of her Super Smash Bros. artwork.
036	 	 	Dark Pit 	Kid Icarus: Uprising 	Clear 100 Mario Challenge on Normal setting or harder 	A redesign of Pit's sprite from Kid Icarus shrunken down to fit Small Mario's height and recolored to resemble Dark Pit. When falling in a pit, the Kid Icarus: Uprising rendition of the "lose a life" jingle from Kid Icarus will play.
036	 	 	Dark Pit 	Kid Icarus: Uprising 	Use the Dark Pit amiibo 	A redesign of Pit's sprite from Kid Icarus shrunken down to fit Small Mario's height and recolored to resemble Dark Pit. When falling in a pit, the Kid Icarus: Uprising rendition of the "lose a life" jingle from Kid Icarus will play.
037	 	 	Mega Man 	Mega Man 	Clear 100 Mario Challenge on Normal setting or harder 	Based on Mega Man's original sprite from the NES Mega Man games, but scaled down to fit Small Mario's height. Pressing up on the Control Pad causes him to take out his Mega Buster. It is notably one of the only sprites outside of the Kirby series to have outlines.
037	 	 	Mega Man 	Mega Man 	Use the Mega Man amiibo 	Based on Mega Man's original sprite from the NES Mega Man games, but scaled down to fit Small Mario's height. Pressing up on the Control Pad causes him to take out his Mega Buster. It is notably one of the only sprites outside of the Kirby series to have outlines.
038	 	 	Samus 	Metroid 	Clear 100 Mario Challenge on Normal setting or harder 	Based on Samus's modern design as opposed to her original NES appearance in Metroid, although there are some similarities to her original sprite. When collected, sound effects from the Famicom Disk System version of Metroid will play. Samus also turns into the Morph Ball when running at full speed.
038	 	 	Samus 	Metroid 	Use the Samus amiibo 	Based on Samus's modern design as opposed to her original NES appearance in Metroid, although there are some similarities to her original sprite. When collected, sound effects from the Famicom Disk System version of Metroid will play. Samus also turns into the Morph Ball when running at full speed.
039	 	 	Zero Suit Samus 	Metroid: Zero Mission 	Clear 100 Mario Challenge on Expert setting or harder 	When collected, the "Item Found" jingle from Metroid: Zero Mission will play.
039	 	 	Zero Suit Samus 	Metroid: Zero Mission 	Use the Zero Suit Samus amiibo 	When collected, the "Item Found" jingle from Metroid: Zero Mission will play.
040	<tabber>Grey=|-|Red= </tabber>	<tabber>Grey=|-|Red= </tabber>	R.O.B. 	Nintendo Entertainment System R.O.B. 	Clear 100 Mario Challenge on Normal setting or harder 	Upon touching the Mystery Mushroom, the "Phase Begin" sound effect from Gyromite can be heard. This is the only costume with two variations, depending on the region.
040	<tabber>Grey=|-|Red= </tabber>	<tabber>Grey=|-|Red= </tabber>	R.O.B. 	Nintendo Entertainment System R.O.B. 	Use any R.O.B. amiibo 	Upon touching the Mystery Mushroom, the "Phase Begin" sound effect from Gyromite can be heard. This is the only costume with two variations, depending on the region.
041	 	 	Marth 	Fire Emblem: Shadow Dragon 	Clear 100 Mario Challenge on Normal setting or harder 	Sound effects from the original Fire Emblem: Shadow Dragon and the Blade of Light can be heard, including the level-up jingle.
041	 	 	Marth 	Fire Emblem: Shadow Dragon 	Use the Marth amiibo 	Sound effects from the original Fire Emblem: Shadow Dragon and the Blade of Light can be heard, including the level-up jingle.
042	 	 	Ike 	Fire Emblem: Radiant Dawn 	Clear 100 Mario Challenge on Normal setting or harder 	Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth.
042	 	 	Ike 	Fire Emblem: Radiant Dawn 	Use the Ike amiibo 	Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth.
043	 	 	Lucina 	Fire Emblem Awakening 	Clear 100 Mario Challenge on Expert setting or harder 	Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing up on the Control Pad will make her face the screen and put on her mask.
043	 	 	Lucina 	Fire Emblem Awakening 	Use the Lucina amiibo 	Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing up on the Control Pad will make her face the screen and put on her mask.
044	 	 	Robin 	Fire Emblem Awakening 	Clear 100 Mario Challenge on Expert setting or harder 	Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing up on the Control Pad will make him assume his Super Smash Bros. pose.
044	 	 	Robin 	Fire Emblem Awakening 	Use the Robin amiibo 	Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing up on the Control Pad will make him assume his Super Smash Bros. pose.
045	 	 	Pikachu 	Pokémon Red Version/Blue Version 	Clear 100 Mario Challenge on Normal setting or harder 	Based on Pikachu's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
045	 	 	Pikachu 	Pokémon Red Version/Blue Version 	Use the Pikachu amiibo 	Based on Pikachu's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
046	 	 	Charizard 	Pokémon Red Version/Blue Version 	Clear 100 Mario Challenge on Normal setting or harder 	Based on Charizard's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
046	 	 	Charizard 	Pokémon Red Version/Blue Version 	Use the Charizard amiibo 	Based on Charizard's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
047	 	 	Jigglypuff 	Pokémon Red Version/Blue Version 	Clear 100 Mario Challenge on Normal setting or harder 	Based on Jigglypuff's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
047	 	 	Jigglypuff 	Pokémon Red Version/Blue Version 	Use the Jigglypuff amiibo 	Based on Jigglypuff's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
048	 	 	Mewtwo 	Pokémon Red Version/Blue Version 	Clear 100 Mario Challenge on Normal setting or harder 	Based on Mewtwo's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
048	 	 	Mewtwo 	Pokémon Red Version/Blue Version 	Use the Mewtwo amiibo 	Based on Mewtwo's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
049	 	 	Lucario 	Pokémon Diamond Version/Pearl Version	Clear 100 Mario Challenge on Expert setting or harder 	Based on Lucario's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
049	 	 	Lucario 	Pokémon Diamond Version/Pearl Version	Use the Lucario amiibo 	Based on Lucario's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
050	 	 	Greninja 	Pokémon X/Y 	Clear 100 Mario Challenge on Expert setting or harder 	The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
050	 	 	Greninja 	Pokémon X/Y 	Use the Greninja amiibo 	The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
051	 	 	Olimar 	Pikmin 	Clear 100 Mario Challenge on Expert setting or harder 	Olimar's voice from Pikmin 2 can be heard, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. If the player presses up on the Control Pad, Olimar will blow on his whistle.
051	 	 	Olimar 	Pikmin 	Use the Olimar amiibo 	Olimar's voice from Pikmin 2 can be heard, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. If the player presses up on the Control Pad, Olimar will blow on his whistle.
052	 	 	Pikmin 	Pikmin 	Clear 100 Mario Challenge on Easy setting or harder 	Pikmin sound effects can be heard, the "lose a life" tune is replaced by the Pikmin's own death cries, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. Pressing up on the Control Pad causes the red and blue Pikmin to mature into flowers. When underwater, all three of them are encased in a bubble.
053	 	 	Link 	The Legend of Zelda 	Clear 100 Mario Challenge on Easy setting or harder 	Based on Link's sprite from, and uses sound effects from the Famicom version of the original The Legend of Zelda, including the fanfare for collecting a piece of the Triforce after clearing a stage. Upon touching the Mystery Mushroom, the original "Item Get" jingle will play. If the player presses up on the Control Panel, Link will hold up a Triforce piece. If Link dies, the death theme from the original Legend of Zelda plays.
053	 	 	Link 	The Legend of Zelda 	Use the Link amiibo 	Based on Link's sprite from, and uses sound effects from the Famicom version of the original The Legend of Zelda, including the fanfare for collecting a piece of the Triforce after clearing a stage. Upon touching the Mystery Mushroom, the original "Item Get" jingle will play. If the player presses up on the Control Panel, Link will hold up a Triforce piece. If Link dies, the death theme from the original Legend of Zelda plays.
054	 	 	Zelda 	The Legend of Zelda 	Clear 100 Mario Challenge on Expert setting 	Based on Zelda's appearance in The Legend of Zelda: Twilight Princess rather than her original NES sprite. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: A Link to the Past will play. While holding up on the Control Pad, she'll transform into Sheik. When dying, the death tune from The Legend of Zelda: A Link to the Past plays. When clearing a stage, the tune that plays when Link meet Zelda for the first time from The Legend of Zelda: A Link to the Past plays.
054	 	 	Zelda 	The Legend of Zelda 	Use the Zelda amiibo 	Based on Zelda's appearance in The Legend of Zelda: Twilight Princess rather than her original NES sprite. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: A Link to the Past will play. While holding up on the Control Pad, she'll transform into Sheik. When dying, the death tune from The Legend of Zelda: A Link to the Past plays. When clearing a stage, the tune that plays when Link meet Zelda for the first time from The Legend of Zelda: A Link to the Past plays.
055	 	 	Ganondorf 	The Legend of Zelda: Ocarina of Time 	Clear 100 Mario Challenge on Easy setting or harder 	Based on Ganondorf's appearance in The Legend of Zelda: Twilight Princess rather than Ganon's original NES sprite. Upon touching the Mystery Mushroom, his jingle from Ganon's Tower in The Legend of Zelda: A Link to the Past will play. When falling in a pit, the sound effect of a boss being defeated from that game will play. When clearing a stage, the first few notes of the encounter theme when Link comes face-to-face with Ganon in The Legend of Zelda: A Link to the Past plays.
055	 	 	Ganondorf 	The Legend of Zelda: Ocarina of Time 	Use the Ganondorf amiibo 	Based on Ganondorf's appearance in The Legend of Zelda: Twilight Princess rather than Ganon's original NES sprite. Upon touching the Mystery Mushroom, his jingle from Ganon's Tower in The Legend of Zelda: A Link to the Past will play. When falling in a pit, the sound effect of a boss being defeated from that game will play. When clearing a stage, the first few notes of the encounter theme when Link comes face-to-face with Ganon in The Legend of Zelda: A Link to the Past plays.
056	 	 	Sheik 	The Legend of Zelda: Ocarina of Time 	Clear 100 Mario Challenge on Normal setting or harder 	Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: Ocarina of Time will play. While holding up on the Control Pad, she'll transform into Zelda and Zelda's Lullaby plays. The death tune is part of her theme song. The stage clear theme is the jingle that's heard when Link meets Zelda for the first time.
056	 	 	Sheik 	The Legend of Zelda: Ocarina of Time 	Use the Sheik amiibo 	Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: Ocarina of Time will play. While holding up on the Control Pad, she'll transform into Zelda and Zelda's Lullaby plays. The death tune is part of her theme song. The stage clear theme is the jingle that's heard when Link meets Zelda for the first time.
057	 	 	Tingle 	The Legend of Zelda: Majora's Mask 	Clear 100 Mario Challenge on Normal setting 	Sounds from The Legend of Zelda: Majora's Mask can be heard.
058	 	 	Toon Link 	The Legend of Zelda: Wind Waker 	Clear 100 Mario Challenge on Normal setting or harder 	Based on Link's Wind Waker appearance (large eyes, blond hair, and a greener tunic) to distinguish itself from regular Link. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: The Wind Waker will play. Toon Link takes out his Deku Leaf every time he jumps.
058	 	 	Toon Link 	The Legend of Zelda: Wind Waker 	Use the Toon Link amiibo 	Based on Link's Wind Waker appearance (large eyes, blond hair, and a greener tunic) to distinguish itself from regular Link. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: The Wind Waker will play. Toon Link takes out his Deku Leaf every time he jumps.
059	 	 	Shulk 	Xenoblade Chronicles 	Clear 100 Mario Challenge on Normal setting or harder 	Uses Shulk's voice clips from the Japanese version of Xenoblade Chronicles. Pressing up on the Control Pad will make him pull out the Monado and face the screen.
059	 	 	Shulk 	Xenoblade Chronicles 	Use the Shulk amiibo 	Uses Shulk's voice clips from the Japanese version of Xenoblade Chronicles. Pressing up on the Control Pad will make him pull out the Monado and face the screen.
060	 	 	Ness 	EarthBound 	Clear 100 Mario Challenge on Normal setting or harder 	When acquired, the PSI Healing sound effect from EarthBound plays. Clearing a stage plays the boss battle victory theme, also from EarthBound. When falling in a pit, the sound effect of Ness's party being defeated from that game will play. When up on the Control Pad is pressed, the jingle for learning a new technique will play.
060	 	 	Ness 	EarthBound 	Use the Ness amiibo 	When acquired, the PSI Healing sound effect from EarthBound plays. Clearing a stage plays the boss battle victory theme, also from EarthBound. When falling in a pit, the sound effect of Ness's party being defeated from that game will play. When up on the Control Pad is pressed, the jingle for learning a new technique will play.
061	 	 	Lucas 	MOTHER3 	Clear 100 Mario Challenge on Expert setting 	Sound effects from MOTHER 3 can be heard.
061	 	 	Lucas 	MOTHER3 	Use the Lucas amiibo 	Sound effects from MOTHER 3 can be heard.
062	 	 	Inkling Squid 	Splatoon 	Clear 100 Mario Challenge on Normal setting or harder 	Based on the sprite from the Squid Jump minigame in Splatoon, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing up on the Control Pad causes him to transform into a green Inkling Boy wielding a Roller.
062	 	 	Inkling Squid 	Splatoon 	Use the Inkling Squid amiibo 	Based on the sprite from the Squid Jump minigame in Splatoon, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing up on the Control Pad causes him to transform into a green Inkling Boy wielding a Roller.
063	<tabber>Kid=|-|Squid=</tabber>	 	Inkling Boy 	Splatoon 	Clear 100 Mario Challenge on Expert setting 	When crouching or swimming underwater, he turns into a blue Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon.
063	<tabber>Kid=|-|Squid=</tabber>	 	Inkling Boy 	Splatoon 	Use the Inkling Boy amiibo 	When crouching or swimming underwater, he turns into a blue Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon.
064	<tabber>Kid=|-|Squid=</tabber>	 	Inkling Girl 	Splatoon 	Clear 100 Mario Challenge on Expert setting 	When crouching or swimming underwater, she turns into an orange Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing up on the Control Pad causes her to take out a Splat Charger and pose.
064	<tabber>Kid=|-|Squid=</tabber>	 	Inkling Girl 	Splatoon 	Use the Inkling Girl amiibo 	When crouching or swimming underwater, she turns into an orange Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing up on the Control Pad causes her to take out a Splat Charger and pose.
065	 	 	Wii Balance Board 	Wii Fit 	Clear 100 Mario Challenge on Normal setting or harder 	The Balance Board mainly known for being used to play the Wii Fit games, although this particular one appears as the living character and companion to the player from the series, where the sounds of its footsteps and jumping are taken from. Holding up on the Control Pad has it lie flat on the ground while being used by Wii Fit Trainer to perform the Dancer pose.
066	 	 	Wii Fit Trainer 	Wii Fit 	Clear 100 Mario Challenge on Normal setting or harder 	Wii Fit Trainer's various poses include the Half-Moon pose while skidding/turning around, and the stretching position while crouching. She will also utter "Up!" or "Phew!" while jumping, as well as "Come on!" while doing a pose by pressing up on the Control Pad. When transforming, the sound made when logging into a profile in Wii Fit can be heard. The "lose a life" and "Course Clear" jingles are respectively replaced by the game over and victory themes from certain Balance Games.
066	 	 	Wii Fit Trainer 	Wii Fit 	Use the Wii Fit Trainer amiibo 	Wii Fit Trainer's various poses include the Half-Moon pose while skidding/turning around, and the stretching position while crouching. She will also utter "Up!" or "Phew!" while jumping, as well as "Come on!" while doing a pose by pressing up on the Control Pad. When transforming, the sound made when logging into a profile in Wii Fit can be heard. The "lose a life" and "Course Clear" jingles are respectively replaced by the game over and victory themes from certain Balance Games.
067	 	 	Chibi-Robo 	Chibi-Robo! 	Clear 100 Mario Challenge on Normal setting or harder 	Upon touching the Mystery Mushroom, the sound effect for putting on a suit in the original Chibi-Robo! plays. Pressing up on the Control Pad will make Chibi-Robo pick up his plug. The jumping and landing sound effects are taken directly from the original game. The sound for losing a life is replaced with the jingle that plays when Chibi-Robo runs out of energy. Upon clearing a course, the fanfare for ranking up in the original Chibi-Robo! is heard.
067	 	 	Chibi-Robo 	Chibi-Robo! 	Use the Chibi-Robo amiibo 	Upon touching the Mystery Mushroom, the sound effect for putting on a suit in the original Chibi-Robo! plays. Pressing up on the Control Pad will make Chibi-Robo pick up his plug. The jumping and landing sound effects are taken directly from the original game. The sound for losing a life is replaced with the jingle that plays when Chibi-Robo runs out of energy. Upon clearing a course, the fanfare for ranking up in the original Chibi-Robo! is heard.
068	 	 	Villager 	Animal Crossing 	Clear 100 Mario Challenge on Normal setting or harder 	Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. The "lose a life" jingle is replaced with the theme that plays after fainting from being bitten or stung by a tarantula or scorpion in Animal Crossing: New Leaf. Pressing up on the Control Pad will make him pull out a balloon.
068	 	 	Villager 	Animal Crossing 	Use the Villager amiibo 	Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. The "lose a life" jingle is replaced with the theme that plays after fainting from being bitten or stung by a tarantula or scorpion in Animal Crossing: New Leaf. Pressing up on the Control Pad will make him pull out a balloon.
069	 	 	Tom Nook 	Animal Crossing 	Clear 100 Mario Challenge on Expert setting 	
069	 	 	Tom Nook 	Animal Crossing 	Use the Tom Nook amiibo 	
070	 	 	K.K. Slider 	Animal Crossing 	Clear 100 Mario Challenge on Easy setting or harder 	Upon touching a Mystery Mushroom, a brief snippet from one of K.K.'s songs will play. Pressing up on the Control Pad will make him sit down on a chair and pull out his guitar, and the death tune is replaced by K.K.'s howl and a guitar twang.
070	 	 	K.K. Slider 	Animal Crossing 	Use the K.K. Slider amiibo 	Upon touching a Mystery Mushroom, a brief snippet from one of K.K.'s songs will play. Pressing up on the Control Pad will make him sit down on a chair and pull out his guitar, and the death tune is replaced by K.K.'s howl and a guitar twang.
071	 	 	Mr. Resetti 	Animal Crossing 	Clear 100 Mario Challenge on Normal setting or harder 	
071	 	 	Mr. Resetti 	Animal Crossing 	Use the Resetti amiibo 	
072	 	 	Rover 	Animal Crossing 	Clear 100 Mario Challenge on Expert setting 	
072	 	 	Rover 	Animal Crossing 	Use the Rover amiibo 	
073	 	 	Timmy and Tommy 	Animal Crossing 	Clear 100 Mario Challenge on Normal setting or harder 	
073	 	 	Timmy and Tommy 	Animal Crossing 	Use the Timmy & Tommy amiibo 	
074	 	 	Blathers 	Animal Crossing 	Clear 100 Mario Challenge on Easy setting or harder 	
074	 	 	Blathers 	Animal Crossing 	Use the Blathers amiibo 	
075	 	 	Mabel 	Animal Crossing 	Clear 100 Mario Challenge on Normal setting or harder 	
075	 	 	Mabel 	Animal Crossing 	Use the Mabel amiibo 	
076	 	 	Kapp'n 	Animal Crossing 	Clear 100 Mario Challenge on Expert setting 	Holding up on the Control Pad puts him in his rowboat from Animal Crossing.
076	 	 	Kapp'n 	Animal Crossing 	Use the Kapp'n amiibo 	Holding up on the Control Pad puts him in his rowboat from Animal Crossing.
077	 	 	Celeste 	Animal Crossing: Wild World 	Clear 100 Mario Challenge on Easy setting or harder 	
077	 	 	Celeste 	Animal Crossing: Wild World 	Use the Celeste amiibo 	
078	 	 	Kicks 	 	Clear 100 Mario Challenge on Normal setting or harder 	
078	 	 	Kicks 	 	Use the Kicks amiibo 	
079	 	 	Isabelle 	Animal Crossing: New Leaf 	Clear 100 Mario Challenge on Normal setting or harder 	Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. Various other sounds from Animal Crossing: New Leaf can also be heard, including the fanfare for paying off a mortgage after clearing a course.
079	 	 	Isabelle 	Animal Crossing: New Leaf 	Use the Isabelle (Summer outfit) amiibo 	Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. Various other sounds from Animal Crossing: New Leaf can also be heard, including the fanfare for paying off a mortgage after clearing a course.
080	 	 	Isabelle (Winter) 	Animal Crossing: New Leaf 	Clear 100 Mario Challenge on Expert setting or harder 	Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. Various other sounds from Animal Crossing: New Leaf can also be heard, including the fanfare for paying off a mortgage after clearing a course.
080	 	 	Isabelle (Winter) 	Animal Crossing: New Leaf 	Use the Isabelle amiibo 	Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. Various other sounds from Animal Crossing: New Leaf can also be heard, including the fanfare for paying off a mortgage after clearing a course.
081	 	 	Digby 	Animal Crossing: New Leaf 	Clear 100 Mario Challenge on Easy setting or harder 	Pressing up on the Control Pad will make him put on a yellow raincoat.
081	 	 	Digby 	Animal Crossing: New Leaf 	Use the Digby amiibo 	Pressing up on the Control Pad will make him put on a yellow raincoat.
082	 	 	Cyrus 	Animal Crossing: New Leaf 	Clear 100 Mario Challenge on Normal setting or harder 	
082	 	 	Cyrus 	Animal Crossing: New Leaf 	Use the Cyrus amiibo 	
083	 	 	Reese 	Animal Crossing: New Leaf 	Clear 100 Mario Challenge on Expert setting or harder 	
083	 	 	Reese 	Animal Crossing: New Leaf 	Use the Reese amiibo 	
084	 	 	Lottie 	Animal Crossing: Happy Home Designer 	Clear 100 Mario Challenge on Expert setting or harder 	
084	 	 	Lottie 	Animal Crossing: Happy Home Designer 	Use the Lottie amiibo 	
085	 	 	Captain Falcon 	F-Zero 	Clear 100 Mario Challenge on Normal setting or harder 	After grabbing the Mystery Mushroom, the sound effect that plays before starting a race in the original F-Zero can be heard. Pressing up on the Control Pad causes him to look at the screen. The standard victory fanfare is replaced with that of the fanfare upon completing a cup from F-Zero, and his death sound is the one that plays when the player's vehicle is destroyed in the game.
085	 	 	Captain Falcon 	F-Zero 	Use the Captain Falcon amiibo 	After grabbing the Mystery Mushroom, the sound effect that plays before starting a race in the original F-Zero can be heard. Pressing up on the Control Pad causes him to look at the screen. The standard victory fanfare is replaced with that of the fanfare upon completing a cup from F-Zero, and his death sound is the one that plays when the player's vehicle is destroyed in the game.
086	 	 	Mr. Game & Watch 	Game & Watch 	Clear 100 Mario Challenge on Expert setting or harder 	Pressing up on the Control Pad will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.
086	 	 	Mr. Game & Watch 	Game & Watch 	Use the Mr. Game & Watch amiibo 	Pressing up on the Control Pad will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.
087	 	 	Sonic 	Sonic the Hedgehog 	Clear 100 Mario Challenge on Expert setting or harder 	Based on Sonic's original appearance from the Sega Genesis Sonic the Hedgehog games. Sonic is also the only character thus far whose costume resembles a 16-bit sprite as opposed to an 8-bit one. The 1-Up tune from the original Sonic the Hedgehog plays upon collecting the Mystery Mushroom. Pressing up on the Control Pad will cause Sonic to look up while making the sound for collecting a Ring, the course clear fanfare is taken straight from Sonic the Hedgehog 3, and the "lose a life" tune is the Game Over theme from that same game.
087	 	 	Sonic 	Sonic the Hedgehog 	Use the Sonic amiibo 	Based on Sonic's original appearance from the Sega Genesis Sonic the Hedgehog games. Sonic is also the only character thus far whose costume resembles a 16-bit sprite as opposed to an 8-bit one. The 1-Up tune from the original Sonic the Hedgehog plays upon collecting the Mystery Mushroom. Pressing up on the Control Pad will cause Sonic to look up while making the sound for collecting a Ring, the course clear fanfare is taken straight from Sonic the Hedgehog 3, and the "lose a life" tune is the Game Over theme from that same game.
088	 	 	 	Duck Hunt 	Clear 100 Mario Challenge on Normal setting or harder 	Based on the sprites from the original Duck Hunt video game, though scaled down to match Small Mario's proportions. Upon picking a Mystery Mushroom, the perfect score jingle from the original game plays, and the original dog barking sound is heard when jumping. When falling into a pit, the dog's laughter from the Famicom Disk System version of the game can be heard.
088	 	 	 	Duck Hunt 	Use the Duck Hunt amiibo 	Based on the sprites from the original Duck Hunt video game, though scaled down to match Small Mario's proportions. Upon picking a Mystery Mushroom, the perfect score jingle from the original game plays, and the original dog barking sound is heard when jumping. When falling into a pit, the dog's laughter from the Famicom Disk System version of the game can be heard.
089	 	 	PAC-MAN 	PAC-MAN 	Clear 100 Mario Challenge on Expert setting or harder 	Based on Pac-Man's sprite from the Japanese version of Pac-Land, but without the hat that he wears in said game. Sound effects from the arcade Pac-Man can be heard (including the Intermission Theme for clearing a stage, and the original death jingle for losing a life), and Pac-Man also turns into his original sprite from said game when crouching, swimming, or running. Pressing up on the Control Pad causes Pac-Man to hold up a strawberry.
089	 	 	PAC-MAN 	PAC-MAN 	Use the Pac-Man amiibo 	Based on Pac-Man's sprite from the Japanese version of Pac-Land, but without the hat that he wears in said game. Sound effects from the arcade Pac-Man can be heard (including the Intermission Theme for clearing a stage, and the original death jingle for losing a life), and Pac-Man also turns into his original sprite from said game when crouching, swimming, or running. Pressing up on the Control Pad causes Pac-Man to hold up a strawberry.
090	 	 	 	Wrecking Crew 	Clear 100 Mario Challenge on Normal setting or harder 	Sound effects from Wrecking Crew can be heard.
091	168x168px 	 	Little Mac 	Punch-Out!! 	Clear 100 Mario Challenge on Expert setting or harder 	Sound effects from the original Punch-Out!! can be heard, including the bell after touching the Mystery Mushroom. The "Course Clear" fanfare is also replaced with the victory theme from said game, and the "Lose a Life" fanfare is replaced with the theme when Little Mac loses a round.
091	168x168px 	 	Little Mac 	Punch-Out!! 	Use the Little Mac amiibo 	Sound effects from the original Punch-Out!! can be heard, including the bell after touching the Mystery Mushroom. The "Course Clear" fanfare is also replaced with the victory theme from said game, and the "Lose a Life" fanfare is replaced with the theme when Little Mac loses a round.
092	 	 	Fox 	 	Clear 100 Mario Challenge on Expert setting or harder 	Upon touching the Mystery Mushroom, Fox's voice clip from the original Star Fox will play. Pressing up on the Control Pad will have General Pepper say "Good Luck" from the original Star Fox. When clearing a level, the "Mission Complete" theme from the original Star Fox plays. If Fox dies, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox.
092	 	 	Fox 	 	Use the Fox amiibo 	Upon touching the Mystery Mushroom, Fox's voice clip from the original Star Fox will play. Pressing up on the Control Pad will have General Pepper say "Good Luck" from the original Star Fox. When clearing a level, the "Mission Complete" theme from the original Star Fox plays. If Fox dies, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox.
093	 	 	Falco 	 	Clear 100 Mario Challenge on Expert setting or harder 	Upon touching the Mystery Mushroom, Falco's voice clip from the original Star Fox will play. Pressing up on the Control Pad will have General Pepper say "Good Luck" from the original Star Fox. When clearing a level, the "Mission Complete" theme from the original Star Fox plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox.
093	 	 	Falco 	 	Use the Falco amiibo 	Upon touching the Mystery Mushroom, Falco's voice clip from the original Star Fox will play. Pressing up on the Control Pad will have General Pepper say "Good Luck" from the original Star Fox. When clearing a level, the "Mission Complete" theme from the original Star Fox plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox.
094	 	 	Slippy 	 	Clear 100 Mario Challenge on Easy setting or harder 	An unlockable costume. Upon touching the Mystery Mushroom, Slippy's voice clip from the original Star Fox will play. Pressing up on the Control Pad will have General Pepper say "Good Luck" from the original Star Fox. When clearing a level, the "Mission Complete" theme from the original Star Fox plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox.
095	 	 	Peppy 	 	Clear 100 Mario Challenge on Normal setting or harder 	An unlockable costume. Upon touching the Mystery Mushroom, Peppy's voice clip from the original Star Fox will play. Pressing up on the Control Pad will have General Pepper say "Good Luck" from the original Star Fox. When clearing a level, the "Mission Complete" theme from the original Star Fox plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox.
096	 	 	Arwing 	Star Fox Zero 	Clear 100 Mario Challenge on Normal setting or harder 	Upon touching the Mystery Mushroom, the sound effect when collecting a supply ring in Star Fox Zero will play. Most of the time, it will assume a Walker form, but when pressing up on the Control Pad, it will transform into its regular Arwing form, and use General Pepper's "Good Luck" voice clip from Star Fox 64. It also turns into an Arwing while running at high speeds or while swimming. The death tune from Star Fox Zero is heard when losing a life. When clearing a level, the "Mission Accomplished" theme from Star Fox Zero plays.
097	 	 	Mahjong Tile 	Yakuman Ho-o 	Clear 100 Mario Challenge on Normal setting or harder 	An unlockable costume. A female Japanese voice can be heard when transforming and pressing up on the Control Pad.
098	 	 	Dr. Lobe 	Big Brain Academy 	Clear 100 Mario Challenge on Easy setting or harder 	When transforming, the bells at the beginning of the title theme of Big Brain Academy are heard.
099	 	 	Ashley 	WarioWare: Touched! 	Clear 100 Mario Challenge on Easy setting or harder 	Ashley says "Hocus Pocus!" when the Mystery Mushroom is grabbed. When climbing or swimming Ashley rides on her broom. The death and stage completion jingles are replaced with those of the Ashley minigame of Game & Wario.
100	 	 	Nikki 	 	Clear 100 Mario Challenge on Normal setting or harder 	An 8-bit version of Nikki's redesign seen in Nikki's Travel Quiz and other recent appearances. When transforming and clearing a course, the sound from receiving new notes and the HOME Menu jingle from Swapnote play, respectively.
=== Available via DLC and Updates ===
A majority of these are unlocked via Event Courses.
# 	Image (Stand) 	Image (Appeal)	Name 	Origin 	Unlock Method 	Info
101	 	 	Fighter Fly 	Mario Bros. 	Clear hard Gnat Attack for the first time 	A hidden costume based on that is unlocked by beating the hard mode of Gnat Attack introduced in Super Mario Maker's 1.20 update. The Fighter Fly becomes a Freezie when Up is pressed
102	 	 	Totem Link 	The Legend of Zelda: Tri Force Heroes 	Clear the Tri Force Heroes Event Course 	An 8-bit rendition of the three Links of The Legend of Zelda: Tri Force Heroes (blue, red, and green) stacked up into a totem like in the game. It is unlocked by clearing the Tri Force Heroes Event Course. Their transformation and stage clear sounds are 8-bit renditions of the series' main theme (unique from the other Link's) and the main theme of Tri Force Heroes. Pressing up on the control pad causes them to pose with various weapons.
103	 	 	Arino KACHO''' 	GAMECENTER CX 	Clear one of the three Event Courses made by Arino 	A sprite rendition of Shinya Arino, host of GameCenter CX. All of Arino's sounds are clips of his own voice, with the course clear theme involving him singing along to the standard jingle.
104	 	 	SUPER MARIO-KUN 	CORO CORO COMIC 	Clear the SUPER MARIO KUN 25th Anniversary Event Course 	A costume based on Mario's appearance in the Super Mario-Kun comic series released in the issues of CoroCoro Comics. This costume is unlocked by completing Yukio Sawada's event course, made available on November 6. Both the costume and the level commemorate the 25th anniversary of the manga.
105	 	 	Cat Mario 	Super Mario 3D World 	Clear the Cat Mario's Course Event Course 	An 8-bit rendition of Cat Mario based on Mario's Super Mario Bros. sprite. The transformation sound is the Super Bell transformation from Super Mario 3D World, and the death tune and course clear themes are the corresponding ones from the same game. His running animation has him running on all four legs, and his jumping sound is Mario's jumping voice clip from Super Mario 3D World. Pressing up on the Control Pad causes Mario to pose with his paw in the air, making the "claw swipe" sound from Super Mario 3D World.
106	 	 	Cat Peach 	Super Mario 3D World 	Clear the Cat Peach's Course Event Course 	An 8-bit rendition of Cat Peach, based on Mario's sprite from Super Mario Bros. but changed to resemble Peach. The transformation sound is the Super Bell transformation from Super Mario 3D World, and death tune and course clear themes from the same game. Cat Peach's jump sound is the same as from Super Mario 3D World as well. Pressing up on the Control Pad causes Peach to pose with her paws up, making the "claw swipe" sound from Super Mario 3D World.
107	 	 	Necky 	Famitsu 	Clear the Yoshi Is Awesome Event Course 	An 8-bit rendition of Necky, the mascot of the Japanese gaming magazine Famitsu, wearing Mario's outfit. All of the sound effects are unchanged. This costume can be unlocked by clearing the "Yoshi Is Awesome" event course, which was made available to play on November 11, 2015.
108	 	 	Frog Mario 	Super Mario Bros. 3 	Clear the NES REMIX Event Course 	Frog Mario's sprite from . When pressing up on the control pad Mario stands upright, resembling his normal sprite from Super Mario Bros. 3. Mario's jump sound, death tune, and course clear theme are all taken from Super Mario Bros. 3. Obtained by completing the "NES Remix" event course.
109	 	 	Mario Trio 	 	Clear the Mario & Luigi: Paper Jam Event Course 	A group consisting of Mario and Luigi, based on their Mario & Luigi appearances, and Paper Mario, largely based on his appearance in . Upon touching the Mystery Mushroom, Mario says "Let's-a go!" and Luigi says "Okey-dokey!". When pressing up on the control pad, Mario shouts "Wahoo!" and the sprite is replaced with one of Papercraft Mario with miniature Toads around it. The jumping sound combines Mario and Luigi's jump with Paper Mario's jump. Mario exclaims "Mamma Mia!" upon death. The victory tune comes from Mario & Luigi: Paper Jam. Obtained by completing the "Mario & Luigi: Paper Jam" / "Mario & Luigi: Paper Jam Bros." event course.
110	 	 	GLA 	Mercedes-Benz 	Clear the Mercedes-Benz Jump'n'Drive Event Course 	A sprite rendition of Mario driving a Mercedes-Benz GLA. The transformation sound is the same but with a car revving over it, and the jump is replaced with a similar sound. Pressing up on the control pad causes Mario to appear outside the car from an open door, the car honking. The "course clear" fanfare is a cover of the standard one. It is unlocked by completing the "Mercedes-Benz Jump'n'Drive" event course.
111	 	 	Felyne 	Monster Hunter 	Clear the Ma Rio Hills Event Course 	A sprite rendition of a Felyne from Monster Hunter. Pressing up on the control pad turns it into a cartoonish, outlined version of itself. This costume is unlocked by completing the "Ma Rio Hills" event course.
112	 	 	Sky Pop 	Super Mario Land 	Clear the Southwest Air Adventure Event Course 	Mario in his plane from Super Mario Land, the Sky Pop. If the player presses up on the control pad, his legs appear and he looks towards the player as the coin sound from Super Mario Land plays. His death and clear jingles are from Super Mario Land. This costume is unlocked by completing the "Southwest Air Adventure" event course.
113	 	 	Arcade Bunny 	Nintendo Badge Arcade 	Clear the Nintendo Badge Arcade Event Course 	The Arcade Bunny from Nintendo Badge Arcade, a pink rabbit in a suit. If the player presses up on the control pad, the bunny will take on a "strong man" stature and pose. Clearing the course will play the 3DS HOME Menu preview jingle, and losing a life will play the Practice Catcher results jingle. This costume is unlocked by completing the "Nintendo Badge Arcade" event course.
114	 	 	Master Belch 	EarthBound 	Clear the Belch Base Event Course 	One of Earthbound's bosses. Pressing up on the control pad will make him belch. His losing a life is the Earthbound Game Over jingle and the clearing the course sound is the Earthbound Boss Clear jingle. This costume is unlocked by completing the "Belch Base" event course.
115	 	 	Mr. Saturn 	EarthBound 	Clear the Welcome to Saturn Valley Event Course 	An NPC from Earthbound that comes from Saturn Valley. Pressing up on the control pad will make Mr. Saturn raise his eyebrows. Losing a life plays the Game Over jingle and completeing the course is the Boss Clear jingle. This costume is unlocked by completing the "Welcome to Saturn Valley" event course.
116	 	 	Captain Toad 	Captain Toad: Treasure Tracker 	Clear the Captain Toad: Treasure Tracker Event Course 	Unlike in Super Mario 3D World and Captain Toad Treasure Tracker, Captain Toad is able to jump. Pressing up on the Control Pad will make Captain Toad pull out a star. Losing a life plays the losing a life jingle from Captain Toad: Treasure Tracker and clearing a course will play the course clear jingle from the same game. This costume is unlocked by completing the "Captain Toad: Treasure Tracker" event course.
117	 	 	Bike 	Excitebike 	Clear the NES REMIX (Excitebike) Event Course 	The sound effects are replaced by those from the 1984 NES title Excitebike. Pressing up on the control pad will make the Excitebiker do a wheelie on the spot. This costume is unlocked by clearing the "NES REMIX: Excitebike" event course.
118	 	 	Birdo 	Super Mario Bros. 2 	Clear the NES REMIX (Super Mario Bros. 2) Event Course 	Uses an original sprite rather than her sprite from Super Mario Bros. 2. Like Peach's costume, Birdo uses Super Mario Bros. 2 sound effects. Pressing up on the control pad makes Birdo wink. This costume is unlocked by completing the "NES REMIX: Super Mario Bros. 2" event course.
119	 	 	Yamamura 	Super Mario Maker 	Clear the Cooooo! (Feat. Yamamura) Event Course 	Uses original Super Mario Bros. sound effects, but with pigeon sounds added. Pressing up on the Control Pad will make Yamamura face the camera with a speech bubble next to his head. This costume is unlocked by completing the "Cooooo! (Feat. Yamamura)" event course.
120	 	 	Daisy 	Super Mario Land 	Clear the Adventure in Sarasaland Event Course 	An original sprite based on Peach's sprite, but redesigned to resemble Daisy. Princess Daisy uses various voice clips from previous titles. Pressing up on the control pad will make Daisy grunt, facing the screen with her hands folded on her lap like her sprite's pose in Super Mario Land. Her course clear fanfare and death sound come from Super Mario Land (the latter also having a voice clip over it). This costume is unlocked by completing the "Adventure in Sarasaland" event course.
121	 	 	Professor E. Gadd	Luigi's Mansion 	Clear the Paranormal Research Event Course 	
122	 	 	Bulbasaur 	Pokémon Red Version/Blue Version/Yellow Version	Clear the I Choose You! Event Course by picking the Bulbasaur path 	
123	 	 	Charmander 	Pokémon Red Version/Blue Version/Yellow Version	Clear the I Choose You! Event Course by picking the Charmander path 	
124	 	 	Squirtle 	Pokémon Red Version/Blue Version/Yellow Version	Clear the I Choose You! Event Course by picking the Squirtle path 	
125	 	 	Chitoge Kirisaki 	Nisekoi 	Clear either the Nisekoi: Tsugumi & Marika or Nisekoi: Chitoge & Kosaki Event Courses	
126	 	 	Barbara the Bat 	Jam with the Band 	Clear the Barbara in Tomatoland Event Course 	
127	 	 	Statue Mario 	Super Mario Bros. 3 	Clear the Secrets of Statue Mario Event Course 	
128	 	 	 	Super Mario Maker 	Clear the Mary O's Lunch Break Event Course 	
129	 	 	Toadette 	Captain Toad: Treasure Tracker 	Clear the Toadette: Treasure Tracker Event Course 	
130	 	 	Yu Ayasaki 	Daigasso! Band Bros. P 	Clear the ♪Yu Ayasaki's Big Adventure!♪ Event Course 	
131	 	 	Starfy 	The Legendary Starfy 	Clear the Starfy: Prince of Pufftop Event Course 	
132	 	 	Wolf Link 	The Legend of Zelda: Twilight Princess 	Clear the Twilight Princess HD Event Course 	
132	 	 	Wolf Link 	The Legend of Zelda: Twilight Princess 	Use the Wolf Link amiibo 	
133	 	 	Balloon Fighter 	Balloon Fight 	Clear 100 Mario Challenge on Normal setting or harder 	
134	 	 	Nabbit 	New Super Mario Bros. U 	Clear 100 Mario Challenge on Normal setting or harder 	
135	 	 	Tetra 	The Legend of Zelda: Twilight Princess 	Clear 100 Mario Challenge on Normal setting or harder 	
136	 	 	Donbe 	Shin Onigashima 	Clear 100 Mario Challenge on Expert setting or harder 	
137	 	 	Hikari 	Shin Onigashima 	Clear 100 Mario Challenge on Expert setting or harder 	
138	 	 	Ayumi Tachibana 	Famicom Detective Club Part II 	Clear 100 Mario Challenge on Expert setting or harder 	
139	 	 	Baby Mario 	Super Mario World 2: Yoshi's Island 	Clear 100 Mario Challenge on Expert setting or harder 	
140	 	 	 	 	Clear 100 Mario Challenge on Super Expert setting 	
141	 	 	Mallo 	 	Clear 100 Mario Challenge on Super Expert setting 	
142	 	 	Bubbles 	Clu Clu Land 	Clear 100 Mario Challenge on Super Expert setting 	
143	 	 	Diskun 	Famicom Disk System 	Clear 100 Mario Challenge on Super Expert setting 	
144	 	 	Volleyball Player	Volleyball 	Clear 100 Mario Challenge on Super Expert setting 	
145	 	 	BABYMETAL 	BABYMETAL 	Clear the METAL RESISTANCE Event Course 	
146	 	 	Popo and Nana 	Ice Climber 	Clear the Popo & Nana's Climbing Challenge Event Course 	
147	 	 	Kitty White 	Hello Kitty 	Clear the Hello Kitty & My Melody Event Course by picking the Hello Kitty path 	
148	 	 	Melody 	My Melody 	Clear the Hello Kitty & My Melody Event Course by picking the My Melody path 	
149	 	 	Shaun the Sheep 	Shaun the Sheep 	Clear the Shaun's Mossy Mole Mischief Event Course 	
152	<tabber>Idol=|-|Squid=</tabber>	 	Callie 	Splatoon 	Clear the Squid Sisters vs. Bloopers Event Course by picking the Callie path 	
152	<tabber>Idol=|-|Squid=</tabber>	 	Callie 	Splatoon 	Use the Callie amiibo 	
153	<tabber>Idol=|-|Squid=</tabber>	 	Marie 	Splatoon 	Clear the Squid Sisters vs. Bloopers Event Course by picking the Marie path 	
153	<tabber>Idol=|-|Squid=</tabber>	 	Marie 	Splatoon 	Use the Marie amiibo 	
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