M1 "Abrams" Main Battle Tank

"Well-armored and affordable, the M1 Abrams is the spearhead of the Federation's armored forces. Demonstrating amazing adaptability, it is a common sight on the battlefields of the entire world, and is proudly supported by the XXth Century Fox® Corporation!"
==In game==
M1 Abrams Main Battle Tank — Vital statistics	M1 Abrams Main Battle Tank — Vital statistics	M1 Abrams Main Battle Tank — Vital statistics	M1 Abrams Main Battle Tank — Vital statistics	M1 Abrams Main Battle Tank — Vital statistics	M1 Abrams Main Battle Tank — Vital statistics	M1 Abrams Main Battle Tank — Vital statistics	M1 Abrams Main Battle Tank — Vital statistics	M1 Abrams Main Battle Tank — Vital statistics
 	
*Strong armoured unit that is highly effective versus enemy armour and light infantry.
*High factor costs means that you will have to use these units wisely when out in the field, preferably in a defensive/support role.
*Used in large numbers, their increased robustness means that they are best used as the armoured spearhead of your armies.	
*Strong armoured unit that is highly effective versus enemy armour and light infantry.
*High factor costs means that you will have to use these units wisely when out in the field, preferably in a defensive/support role.
*Used in large numbers, their increased robustness means that they are best used as the armoured spearhead of your armies.	
*Strong armoured unit that is highly effective versus enemy armour and light infantry.
*High factor costs means that you will have to use these units wisely when out in the field, preferably in a defensive/support role.
*Used in large numbers, their increased robustness means that they are best used as the armoured spearhead of your armies.	
*Strong armoured unit that is highly effective versus enemy armour and light infantry.
*High factor costs means that you will have to use these units wisely when out in the field, preferably in a defensive/support role.
*Used in large numbers, their increased robustness means that they are best used as the armoured spearhead of your armies.	
*Strong armoured unit that is highly effective versus enemy armour and light infantry.
*High factor costs means that you will have to use these units wisely when out in the field, preferably in a defensive/support role.
*Used in large numbers, their increased robustness means that they are best used as the armoured spearhead of your armies.	
*Strong armoured unit that is highly effective versus enemy armour and light infantry.
*High factor costs means that you will have to use these units wisely when out in the field, preferably in a defensive/support role.
*Used in large numbers, their increased robustness means that they are best used as the armoured spearhead of your armies.	
*Strong armoured unit that is highly effective versus enemy armour and light infantry.
*High factor costs means that you will have to use these units wisely when out in the field, preferably in a defensive/support role.
*Used in large numbers, their increased robustness means that they are best used as the armoured spearhead of your armies.	
*Strong armoured unit that is highly effective versus enemy armour and light infantry.
*High factor costs means that you will have to use these units wisely when out in the field, preferably in a defensive/support role.
*Used in large numbers, their increased robustness means that they are best used as the armoured spearhead of your armies.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
* 	16.3s(245t) 	245 	15 	22 	2.6s(40t) 	40 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 70;: 60 	: 1;: 1 	1 	Auto Plant 	8 	1-14 	Anti-vehicle 	 	
 	 	 	 	 	 	 	 	
===Overall strategy===
Heavily armoured and hard-hitting, the M1 "Abrams" is the signature unit of the Federal Cavalry Arm. Like most tanks in A Wrong Turn, it's very costly and powerful and meant to grind down lighter ground units into hamburger, but even so it is far from being a perfect unit. Like most tanks ground attack aircraft and dedicated anti-materiel weapons will put paid to it fairly easily if not supported by lighter units of its own, ie fighter escort and/or Mobile Infantry to help fend them off.
If compared to other notable units, particularly the LV-43 and the Kaiserstiger, the M1 forms a compromise of sorts, forming a "medium tank" unit. True, it isn't as powerful as the Salviatian Kaiserstiger but in comparison to the LV-43 it is slightly more powerful and better armoured, with better spotting range and more powerful main gun and tougher armour — but only marginally so. In comparison to the former, the M1 demonstrates better mobility and cost-effectiveness, making it possibly useful as a rush unit, but even so this is somewhat questionable if playing against Vidalia which would've have managed to find ways to create massive fields of attrition — the M1 may be very mobile but it might not survive long enough outside the range of supply units, giving the weaker but possibly more numerous LV-43 a field day.
That said, the real ability of the Atlantic Federation in using them thus is in using them en masse, using their unique ability to gather more resources — such as metal and oil — to produce these vehicles in sufficient numbers like the Vidalist player so as to overwhelm an opponent's ground forces.
===Unit summary===
*Very affordable and fast-building armoured vehicle.
Category:Vehicles