Semiramis

This page contains information about Semiramis in Fate/Another V 1.2O!!!
==Innates==
=== Double Class ===
* Semiramis can switch between Assassin and Caster class, both classes have their independent skills.
* You can use this skill on God Support.(F3)
* Cooldown: 8 seconds
* ***NOTICE*** If you Upgrade skills not in assassin mode, caster skills info will incorrent.(skill effect is corrent)
== Assassin Class Skill ==
=== Ambush ===
*Type: Class Ability
*Hotkey: Q
*Mana Cost: 100
**Semiramis utilizes his Presence Concealment ability, becomes invisible and moves faster. If he breaks invisibility with an attack, he does extra damage. 
***Lv 1: 8 second duration, 20% increased movement speed, 100 extra damage.
***Lv 2: 10 second duration, 30% increased movement speed, 200 extra damage.
***Lv 3: 12 second duration, 40% increased movement speed, 300 extra damage.
***Lv 4: 14 second duration, 50% increased movement speed, 400 extra damage.
***Lv 5: 16 second duration, 60% increased movement speed, 500 extra damage.
**Cooldown: 18 seconds
=== Black scale of godfish ===
* Mana Cost: 100
**Type: Skill
**Hotkey: W
**Semiramis uses mana to create a magical shield to absorb all damage, shield will auto charge per second.
**When used, get hp / mp recovery and armor for a certain amount of time.
***Lv 1: Initial 100 charge, maximum 200, 4 per auto charge. When effective, gain 2HP & 2MP regeneration and 2 armor.
***Lv 2: Initial 150 charge, maximum 300, 8 per auto charge. When effective, gain 4HP & 4MP regeneration and 4 armor.
***Lv 3: Initial 200 charge, maximum 400, 12 per auto charge. When effective, gain 6HP & 6MP regeneration and 6 armor.
***Lv 4: Initial 250 charge, maximum 500, 16 per auto charge. When effective, gain 8HP & 8MP regeneration and 8 armor.
***Lv 5: Initial 300 charge, maximum 600, 20 per auto charge. When effective, gain 10HP & 10MP regeneration and 10 armor.
**Buff duration: 12 seconds
**Cooldown: 15 seconds
**Special: Can walk on the river. (Passive skill, even change class, it was working.)
**Upgrade: Divinity add Initial 100 charge, maximum 200, 4 per auto charge,when black scale of godfish in effect reduce 5% incoming damage..
=== Poison chain ===
* Mana Cost: 400
**Type: Skill
**Hotkey: E
**Semiramis use poisonous chain attack enemy.
***Lv 1: 300 damage, 30 poisoning damage.
***Lv 2: 350 damage, 50 poisoning damage.
***Lv 3: 400 damage, 70 poisoning damage.
***Lv 4: 450 damage, 90 poisoning damage.
***Lv 5: 500 damage, 110 poisoning damage.
**Poison duration: 5 seconds.
**Cooldown: 22 seconds.
=== Premeditated Murder ===
* Mana Cost: 400
**Type: Skill
**Hotkey: R
**Semiramis curse a enemy and mark the target.  After 5(4) seconds, if there is target's teammate within target's 300(400) range, the mark will activate and deal (x) magic damage to target.
***Lv 1: 800 damage.
***Lv 2: 1000 damage.
***Lv 3: 1200 damage.
***Lv 4: 1400 damage.
***Lv 5: 1600 damage.
**Cast Range: 500
**Cast Times: 0.2 seconds
**Trigger Range: 300(400)
**Trigger Times: 5(4) seconds
**Cooldown: 45 seconds.
**Upgrade: Double Class reduce cast time 1 second, increase 200 damage, increase 100 trigger range and change trigger condition to any unit.(Teammate and enemy)
**Special: Summon unit and ward can trigger.
== Caster Class Skill ==
===Building===
* Gold Cost: Each building has different gold cost.
** Type: Production or Building
** Hotkey: B
** Semiramis can building 3 buildings, make she fighting is more favorable.
** Cooldown: Cooldowns for spells within the spellbook are not shared.
** Specail: Semiramis need self finish building, that can't auto building.
==== Mining ====
* Gold Cost: 25
* Type: Production
* Hotkey: Q
* Semiramis investment funds to get more gold by mining.
* Build HP: 5
* Get gold: 300 (400)
* Cooldown: Finish building
* Specail: Unrepeatable structure until finish building.
* Specail2: The enemy can destroy unfinished buildings and get 100 gold.
* Upgrade: Fast Build Increase 100 gold.
==== Poison Bottle ====
* Gold Cost: 200
* Type: Production item
* Hotkey: W
* Semiramis investment funds to make poison bottle.
* Build HP: 5
* Item Ability: An enemy has 300 (450) damage.
* Cooldown: Finish building
* Specail1: Unrepeatable structure until finish building.
* Specail2: The enemy can destroy unfinished buildings and get 100 gold.
* Upgrade: Fast Build Increase 100 damage.
==== Hanging Gardens of Babylon ====
* Gold Cost: 4000
* Type: Building
* Hotkey: E
* Semiramis investment funds to build Hanging Gardens of Babylon.
* Build HP: 4000
* Item ability: 
* Cooldown: Finish building
* Specail1: Unrepeatable structure until finish building.
* Specail2: The enemy can destroy unfinished buildings and get 5000 gold.
* Upgrade: Fast Build Speed up construction 30%, but recycling gold becomes half.
===Scout===
* Mana Cost: N/A
*Type: Skill
*Hotkey: F
*Semiramis summon scout to investigate.
*Scout HP: 150
*Survival Times: 40 seconds
*Cooldown: 15 seconds
*Specail: The enemy can destroy scout and get 200~250 gold.
===Repair===
* Type: Repair Building
*Hotkey: Q
*Semiramis can repair building.
**Lv 1: Repair 1% HP need 1.4 second and 1 gold
**Lv 2: Repair 1% HP need 1.3 second and 0.8 gold
**Lv 3: Repair 1% HP need 1.2 second and 0.6 gold
**Lv 4: Repair 1% HP need 1.1 second and 0.4 gold
**Lv 5: Repair 1% HP need 1.0 second and 0.2 gold
*Cast Range: 50
===Poison Breath===
* Mana Cost: 200
*Type: Skill
*Hotkey: W
*Semiramis spray plague, Inflicts damage to enemies on the path.
**Lv 1: 250 damage
**Lv 2: 310 damage
**Lv 3: 370 damage
**Lv 4: 430 damage
**Lv 5: 490 damage
*Cast Range: 1500
*Cast Time: 0.1 seconds
*Skill Breadth: 200
*Cooldown: 15 seconds.
*Upgrade: Double Class add 150 damage.
****Notice***:This skill sometimes goes in the wrong direction.
===Restraint Chain===
* Mana Cost: 400
*Type: Skill
*Hotkey: E
*After 0.2 seconds cast, Semiramis use her chain to damage her targeted enemy. If the target still stay in 700 from Semiramis after 2 seconds, it will deal extra damage and immobilize the target.
**Lv 1: 250 damage, extra 150 damage and immobilize target 3 seconds.
**Lv 2: 300 damage, extra 225 damage and immobilize target 3 seconds.
**Lv 3: 350 damage, extra 300 damage and immobilize target 3 seconds.
**Lv 4: 400 damage, extra 375 damage and immobilize target 3 seconds.
**Lv 5: 450 damage, extra 450 damage and immobilize target 3 seconds.
*Cast Range: 700
*Cast Time: 0.2 seconds
*Second Step Trigger Time: 2 seconds
*Immobilize Time: 3 seconds
*Cooldown: 30 seconds.
=== Tiamtum Umu ===
* Mana Cost: 400
*Type: Skill
*Hotkey: R
*Activate Tiamtum Umu(Hanging Gardens of Babylon) skill.
*When use Tiamtum Umu(Hanging Gardens of Babylon), Hanging Gardens of Babylon will attack all enemies within range 400.
**Lv 1: Deals 25x16 (400) damage
**Lv 2: Deals 30x16 (480) damage
**Lv 3: Deals 35x16 (560) damage
**Lv 4: Deals 40x16 (640) damage
**Lv 5: Deals 45x16 (720) damage
*Activity Time: 6 seconds
*Cooldown: 50 seconds.
*'Upgrade: Double Class', increase 5 damage to each shoot.
== Territory Info ==
=== Hanging Gardens of Babylon ===
*Semiramis build Hanging Gardens of Babylon at the targeted location. Hanging Gardens of Babylon have a lot of skills can favorable to the battlefield.
* Construction Time: 72 seconds
* Base Health: 4000, 2HP/s regen
* Base Mana: 1000, 3MP/s regen
* Movement Speed: 360
* Armor Type: Normal
* Base Armor: 25
* Damage Type: Magic
* Base Damage: 186-200
* Attack Speed: 1.75
* Attack Range: 700
* Sight Range: 800/800
* Great Magic: EX (30%)
* Special 1: If Hanging Gardens of Babylon has destroy, inner unit will return to the ground.
* Special 2: If Semiramis is in the Hanging Gardens of Babylon, she will never die.
==== Teleport ====
*Mana Cost: N/A
*Type: Skill
*Hotkey: Q
*Teleport Hanging Gardens of Babylon to the designated location.
*Cast Range: 1000
*Cast Time: 1 seconds
*Cooldown: 60 seconds.
==== Return ====
*Mana Cost: 100
*Type: Skill
*Hotkey: E
*Transfer your teammates to the interior of the Hanging Gardens of Babylon.
*Cast Range: Anyway
*Cast Time: 2.2 seconds
*Cooldown: 25 seconds.
==== Board On ====
*Mana Cost: N/A
*Type: Skill
*Hotkey: D
*After 2 seconds,Transfer all unit to the interior of the Hanging Gardens of Babylon.
*Cast Range: 150
*Skill Range: 300
*Cooldown: 0.5 seconds
==== Board Off ====
*Mana Cost: N/A
*Type: Skill
*Hotkey: F
*Transfer all unit return to the ground.
*Skill Range: Exit inside the Hanging Gardens of Babylon. (Blue graphic block)
*Cooldown: 0.5 seconds
==== KekkaiMagic(Outside) ====
*Allies near the Hanging Gardens of Babylon will be strengthened.
*Buff: gain 10MP regeneration, 15 armor, 15% attack and move speed.
*Buff Range: 1800
==== Tiamtum Umu(Hanging Gardens of Babylon) ====
* Mana Cost: 100
*Type: Skill
*Hotkey: R
*After 1 second cast, Hanging Gardens of Babylon will Inflicts damage to enemies in 400 range.
**Lv 1: Deals 25x16 (400) damage, extra 3x16 damage (extra damage need achieve conditions)
**Lv 2: Deals 30x16 (480) damage, extra 5x16 damage (extra damage need achieve conditions)
**Lv 3: Deals 35x16 (560) damage, extra 7x16 damage (extra damage need achieve conditions)
**Lv 4: Deals 40x16 (640) damage, extra 9x16 damage (extra damage need achieve conditions)
**Lv 5: Deals 45x16 (720) damage, extra 11x16 damage (extra damage need achieve conditions)
*Cast Range: 2000
*Damage Range: 400
*Cast Time: 1 second
*Cooldown: 0.2 seconds.
*Upgrade: Double Class, increase 5 damage to each shoot.
*Extra Damage Conditions: When Semiramis in Hanging Gardens of Babylon use Tiamtum Umu(Hanging Gardens of Babylon), Hanging Gardens of Babylon will Inflicts damage to enemies near by 1000 range.
=== Core ===
*Internal core of the Hanging Gardens of Babylon. Core have a lot of buff/debuff can favorable to the battlefield.
*If Core has destroy, inner unit will return to the ground.
*Base Health: 3500
* Armor Type: Normal
* Base Armor: 0
* Sight Range: 1800/1800
* Great Magic: EX (30%)
==== Detection ====
* The core can see the invisible enemy in the Hanging Gardens of Babylon.
==== KekkaiMagic(Inside) ====
*Allies in the Hanging Gardens of Babylon will be strengthened and enemy will be weakened.
*Buff: gain 15% attack, 10MP regeneration, 15 armor, 15% attack and move speed.
*Debuff: reduce 50% attack, 20MP regeneration, 15 armor, 40% attack and move speed.
*Buff Range: 1800
==Attributes==
===Hanging Gardens of Babylon(Attribute)===
* Stats Required: 15
**Unlock Hanging Gardens of Babylon, It takes 72 seconds to build. If build successful, Semiramis can add 1 STR(limit 5 times).
=== Divinity ===
* Stats Required: 12
** Add 4 all stats and 10 armor.
** Black scale of godfish increased shield recharge by 100, maximum by 200, auto charge by 4.
** Add Initial 100 charge, maximum 200, 4 per auto charge,when black scale of godfish in effect reduce 5% incoming damage.
===Double Class===
* Stats Required: 11
**Gain 4 MP regeneration, 100 HP.
**Assassin class, increase 100 HP, 20 move speed.
**Improve Premeditated Murder, reduce cast time 1 second, increase 200 damage, increase 100 trigger range and change trigger condition to any unit.(Teammate and enemy)
**Caster class, increase 200 MP
**Improve Poison Breath, increase 150 damage.
**Improve Tiamtum Umu, increase 5 damage to each shoot.
=== Emperess of poison ===
* Stats Required: 10
**When Semiramis was poisoned, she can clean poison debuff and recovery 300 HP.
**Semiramis all damage add 5 seconds of poisoning damage. Normal attack: 70+INTx3 damage. Skill attack: 50+INTx1.5 damage
**Improve Tiamtum Umu, if this skill trigger success, Semiramis will permanent increase 2 poison damage.
=== Fast Build ===
* Stats Required: 8
**Semiramis gain 5 STR, all building completed 25% ahead of schedule and Improve effect.
**Improve Mining, increase 100 gold.
**Improve Poison Bottle, increase 100 damage.
**Improve Hanging Gardens of Babylon, speed up construction 5%, but recycling gold becomes half.
==Sikera Usum (Combo)==
*Activation: In assassin class, Cast EQW within 5 seconds of the first cast. Requires 20 in all stats.
**Upon activation, its effects turns the surrounding environment into poison. Not only does it give a "poison" attribute to all of her attacks, including the magecraft Semiramis uses, it can also add poison to even the air and mana itself of the surrounding area, the atmosphere receiving a "poison" environmental property.
**Release range of poisons for undifferentiated attacks.
*Mana Total of Spells: 700
*Activation Time: 5 seconds
*Damage: 85/170 per time
*Poison Debuff: 13 damge by per second and slow 50% move speed, until dead.
*Range: 1500~2000
*Special: If Hanging Gardens of Babylon was built, Combo damage will be double.
*Cooldown: 180 Seconds
Category:Servants