Badmash Studios/Slaying Simulator

Slaying Simulator is a simulator game created by Badmash Studios. In the game, players kill monsters to level up and collect gems, which is used to level up and explore further into the game.
== Gameplay ==
Upon starting the game, players will be spawned into the main area and are given a wooden sword to start off with. Players will defeat the first enemies, Assassins, with the given weapon to start collecting experience and gems.
=== Experience ===
Experience will allow one to level up. Leveling up will allow one to get better weapons that deal more damage, as well as unlocking zones. Harder and more difficult enemies have more health and deal more damage, but will award more experience. Levels can also be obtained through codes.
=== Gems ===
Gems will allow one to purchase pets, which will aid one in their journey, and auras for aesthetic purposes. Gems can be obtained from defeating enemies or by redeeming a code. Harder and difficult enemies award more gems.
=== Pets ===
Pets are companions that will aid a player throughout the game, such as multiplying gems and experience from defeating enemies. Pets can be obtained through egg dispensers placed accordingly in the game; better pets are obtained through more expensive eggs.
=== NPCs and quests ===
NPCs are located throughout the game. They give quests which usually involve killing enemies in their area. Completing their quests will reward the player with better weapons or items that can help them throughout their journey.
=== Prestige ===
Prestige is a mechanic built into the game. Similar to rebirths, prestige resets all items that a player has but will reward them with a special prestige pet.
== Gamepasses ==
The gamepasses in Slaying Simulator can range from more experience and gems, to teleportation to zones, quicker speed, more pet storage, and multiple egg openings.