Frightener (Versus)

The Frightener is one of the three classes available in The Witcher: Versus browser game. They are specially-cultivated monsters trained for battle. They can be trained to improve their abilities both physical and magical. Frighteners are famous for their rampant aggression, bottomless appetite, jaws and powerful claws which few can withstand. A Frightener's roar can fell enemies and interrupt spell incantations. Its body has the amazing ability to become as hard as steel, and also immediately heals itself, as well as being natural protected against magic.
== Skills ==
Icon	Name 	Description 	Style 	Fury	Elements
 	Bite 	Deals 10/13/16 damage. 	Strong - Bite 	0 	0
 	Paralysis 	Deals 12/15/17 damage and lowers the power of enemy strong and fast attacks by 2/3/4 during the next 3 rounds. 	Strong - Bite 	1 	0
 	Venom 	Deals 6/7/8 damage and 7/9/11 for the next two rounds. 	Strong - Bite 	2 	0
 	Jump 	Defends against strong(10/15/15). Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%. 	Strong - Evade 	0 	0
 	Trick 	Defends against strong(12/16/20). If the defense if successful, increases power of stron attack by 3 during the next round/next 2 rounds/current and next 2 rounds. 	Strong - Evade 	0 	0
 	Elude 	Defends against strong(15/20/25) and fast(7/10/13). 	Strong - Evade 	1 	0
 	Pincers 	Deals 10 damage. If the enemy used a strong attack last round, it deals +0/9/18. 	Fast - Claws 	0 	0
 	Poisoned Pincers 	
Deals 7/8/9 damage and 5/6/7 per round for 2 rounds. 	Fast - Claws 	1 	0
 	Sharp Pincers 	Deals 13/17/19 damage. Has a 30/40/50% chance of crit. 	Fast - Claws 	2 	0
 	Cover 	Defends against fast(10/15/15). Additionally, reduces chances of receiving critical hits by fast attacks by 0/0/50%. 	Fast - Guard 	0 	0
 	Disarm 	Defends against fast(10/14/18). Interrupts the enemy's special attack. 	Fast - Guard 	0 	0
 	Predator Instinct 	Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by fast style attacks by 15/25/35% until the end of the fight.	Fast - Guard 	0 	1
 	Scream 	Deals 10 damage and 0/4/4 in the next 0/1/2 round(s). 	Magic - Screams 	0 	0
 	Battle Scream 	Deals 11 damage and increases power of strong and fast attacks by 4/8/12 in the next round. 	Magic - Screams 	0 	1
 	Deafening Scream 	Deals 14/17/20 damage. If enemy blocks with a fast defense, this attack has 100/120/140% chance of dealing a critical hit. 	Magic - Screams 	0 	2
 	Armor 	Defends against magic(10/15/15). Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%. 	Magic - Armor 	0 	0
 	Combined Armor 	Defends against magic(9/12/15) and fast/strong(3/4/5). 	Magic - Armor 	0 	0
 	Magical Protection 	Interrupts enemy magical attack. Reduces damage done from a strong attack by 0/6/12. 	Magic - Armor 	0 	1
 	Camouflage 	Increases power of fast/strong attack by 10/13/16 in the next round. 	Special - Experiment	0 	0
 	Adrenaline 	Increases damage by 6/7/7 and critical hit chance by 0/0/15% during the next 3 rounds. 	Special - Experiment	1 	0
 	Battle Steroids 	Reduces chance of being crited by 50% for this and the next 1/2/3 rounds. 	Special - Experiment	0 	1
 	Resistance 	Passive. Reduces all damage taken by 1/2/3. 	Special - Metabolism	0 	0
 	Regeneration 	Passive. Heals 1/3/5 damage per round. Requires level 5 or higher. 	Special - Metabolism	0 	0
 	Monstrous Toughness	Passive. Increases HP by 10/20/30.Requires level 10 or higher. 	Special - Metabolism	0 	0
== Gear ==
=== Consumables ===
Name 	Description	Min. lvl	Cost
Broken stone 	Not much of use
Strong style: Damage: +1	5 	5
Common stone 	Found by the road
Fast style:
Damage: +1	5 	5
Magical stone 	Stone taken from a place of power
Magic style:
Damage: +1	5 	5
Broken whetstone 	Damaged, but still usable
Strong style:
Critical hit: +5%
Fast style:
Armour: +1	8 	5
Used whetstone 	Almost as new
Strong style:
Armour: +2
Fast style:
Armour: +2	10 	20
Dirty whetstone 	Clean before use
Strong style:
Damage: +1
Defence: +2
Fast style:
Damage: +1
Defence: +2	13 	10
Magical whetstone 	Result of a magical experiment. Some say of a failed magical experiment...
Magic style:
Damage: +2
Armour: +2	13 	10
Common whetstone 	Every smith uses such a whetstone
All styles:
Damage: +1
Armour: +1	15 	10
Witcher's oil 	Basic equipment of every Kaer Morhen adept
All styles:
Critical hit: +10%	15 	20
Broken polisher stone 	Useless for a weaponsmith, but still has some value...
Strong style:
Damage: +2
Critical defence: +10%
Defence: +4
Fast style:
Critical defence: +10%
Defence: +4	18 	10
Quality whetstone 	Created for skilled duelists
Fast style:
Damage: +2
Critical defence: +10%
Defence: +4
Magic style:
Critical defence: +10%
Defence: +4	18 	10
Wodo runic stone 	Remains from some mysterious cult
Magic style:
Damage: +2
Critical defence: +10%
Defence: +4
Strong style:
Critical defence: +10%
Defence: +4	18 	10
Soldier's poteen 	Gives extra motivation and power before the fight
Regeneration: +1
All styles:
Damage: +1
Armour: +1	20 	20
Whetstone of gnome masters 	Can be only bought in Carbon mountain workshops
Strong style:
Damage: +2
Fast style:
Damage: +2
Critical armour: +10%	23 	20
Swarog 	Powerful runestone
Magic style:
Critical hit: +10%
Damage: +2
Critical defence: +10%
Defence: +5	23 	20
Old whetstone of gnome masters 	Can be only bought in Carbon mountain workshops
Strong style:
Damage: +2
Fast style:
Damage: +2
Critical armour: +5%	23 	20
Diamond dust 	Costs a fortune – but worth it
All styles:
Damage: +1
Armour: +4	25 	20
Common polisher stone 	Every decent weaponsmith uses such tool
Strong and fast style:
Damage: +3	28 	10
Percival Schuttenbach's polisher stone	This famous smith uses only highest quality tools
Strong and fast style:
Critical hit: +20%	30 	20
cs:Chiméra (Versus)
de:Furchtbringer (Versus)
it:Frightener (classe)
Category:The Witcher: Versus
Category:Pages with tables