Artpe

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==Summary==
Artpe is the main character of the novel. He was once a Demon, a Heavenly King but was forced to be such by the Demon King who had Absolute Control over him. He is killed by the original Hero's Party when he defended the last dungeon but lucky for him he finds himself in the past, as a human and the childhood friend of Maetel the True Hero with him being also a Hero. With his previous memory intact he decided to defeat the Demon King and then live a carefree life as a farmer. Thus his tale begun anew.
==Powers and Stats==
Tier: At least , likely higher. Higher with preparations | At least , likely higher. Higher versus Demonic beings | At least , likely higher. Higher versus Demonic beings
Key: Beginning | Hero's Ascension | Demon's World
Name: Artpe Hirtana Kelduke, Fourth Heavenly King, Magician-nim, Hero-nim
Origin: I Reincarnated For Nothing
Gender: Male
Age: A few hundred as a Demon | 12 (Beginning), 36 (Ending) as a Human
Classification: Ex-Demon, Leader of Rebirth Demon King’s Enforcement Army | Human, Hero, Magician
Powers and Abilities:
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Attack Potency: At least Wall level (Can explode headsChapter 3 with a rock that was infused with mana), likely higher (As he could do that at level 1 while he's at level 187. Ten level gap makes attacks almost useless and every 50, the power it's booster 1.5 timesChapter 7). Higher with preparations | At least Multi-City Block level, likely higher (Can defeat monsters like the Kraken before reaching level 200 while in this key he's level 370). Higher versus Demonic beings | At least Multi-City Block level, likely higher. Higher versus Demonic beings
Speed: Subsonic (Can move faster than the eye can follow by downscaling from Maetel) | Subsonic, with possibly Speed of Light (Could react and fight with the Light Spirit King,Chapter 152 a being who it's light itself) | Subsonic, with possibly Speed of Light
Lifting Strength: Unknown as he can hold a Dungeon ceiling that was falling with Five Mana Threads which can hold multiple floors | Unknown | Unknown
Striking Strength: At least Wall level (Can explode heads with a rock that was infused with mana), likely higher as he could do that at level 1 while he's at level 187. Ten level gap makes attacks almost useless and every 50, the power it's booster 1.5 times) | At least Multi-City Block level, likely higher (Can defeat monsters like the Kraken before reaching level 200 while in this key he's level 370). Higher versus Demonic beings | At least Multi-City Block level, likely higher. Higher versus Demonic beings
Durability: At least Wall level (Can explode heads with a rock that was infused with mana), likely higher as he could do that at level 1 while he's at level 187. Ten level gap makes attacks almost useless and every 50, the power it's booster 1.5 times) | At least Multi-City Block level, likely higher (Can defeat monsters like the Kraken before reaching level 200 while in this key he's level 370). Higher versus Demonic beings | At least Multi-City Block level, likely higher. Higher versus Demonic beings
Stamina: Superhuman (Fought for four daysChapter 19 without stopping), while the Mana a being has increasesChapter 3 with their level | A lot higher as his level increased dramatically | Higher than before
Range: Meters with Throwing and Magic Spells, 10 KilometersChapter 35 with Mana Threads | Tens of kilometers with Magic and Mana Threads | Tens of kilometers with Magic and Mana Threads, Universal+ with Rewrite/Revision as it can affect the entire world
Standard Equipment: 
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|-|Beginning=Daggers and Mana Potions (Two daggers and three potions obtainedChapter 5 from someone), Skeleton Shield (It can inflict a weakening curseChapter 10), Robe (A robe that obstructs other's perception and observationChapter 15), Zombie Nails (Nails that inflict weak poisonChapter 6 and if injected with Mana, the poison potency it's increased but can only be used once on a nail), Blink Boots (It has the ability Blink that let one to instantly travelChapter 16 a short distance; Can be used twiceChapter 43 a day without exhausting mana), Dimensional Pouch (A pouch that has a Dimensional StorageChapter 20 within), Obsidian of Greed (A magical stone that absorbs all cursesChapter 34 and contain them) 
|-|Hero's Ascentions=Magic Whip (A magic whip that does not use Mana; Artpe uses it in conjuncture with Hyper Rubbing to create violent backlash. It ignores durability and thanks to its frictions, it burns the flesh), Magic Staff Demite Pipi (An artifact created by Artpe from Demite, an legendary material that amplify magicChapter 94), Tome of Destruction (An artifact that boost the powerChapter 129 of destructive type magic), Wind Spirit King's Feather+4 (After Artpe Reinforced his Blink Boots four times, they evolved thus they gained the Record of the Wind Spirit KingChapter 132 which lets him teleport through space and time,Chapter 133 even to a dimension which neutralizes teleportation) 
|-|Demon's World=Unknown but colossal number of Artifacts that are used as Sacrifices, Summons to the Demons (A bell that weaknessChapter 196 every Demonic being and they will also feel an odd sense of loyalty toward the possessor the bell)
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Intelligence: Very High. Artpe it's a cunning and ruthless magician that will use any means to win a fight if necessary. He has hundreds of years of knowledge from his previous life as a Demon and thanks to his Innate Ability Read All Creation, his memorization and computation skills are incredible as he can learn dozen of magic spells at once because when one learns a magic spells, the theory behind it it's pure information and to learn a dozen it will clash but Artpe can do it.
Weaknesses: If left without mana, can't use Magic Spells.
Notable Attacks/Techniques:
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|-|Beginning=
Read All Creation: It is an innate ability that allows him to find out information about anything that exists in the world.Chapter 0 It also let him to see the composition of the world.Chapter 3
*His soul held the Innate Ability which let him pierce through all lies,Chapter 0 showing him the truth of the World.
*The only way to Read himself, he needs a reflective surfaceChapter 0 to see himself, even a puddle or a person's eyes it's enough.
*Even if the World itself it's rewritten, thanks to his Innate Ability he will remember the changes.
Mana Manifestation: Its the most basic mana technique. It let the user manipulate manaChapter 2 for a limited variety of effects like engraving letters into wood using hot mana.
Mana Manipulation: It's the advanced mana technique that let a character to manipulate Mana for different effects and spells.
Mana Threads: A versatile skill that lets Artpe create threads from mana for offensive, defensive,Chapter 25 trapping and sensory means.Chapter 7
*It can also be used to transfer ManaChapter 11 through it by connecting a thread with someone.
*Can be used to nullify Magic Spells.
*Arpte can create hundreds of threads in the first key, tens of thousands in the second key and several hundreds of thousands in the third key.
Hyper Rubbing: An advanced technique of the Rubbing class. It's a versatile skill with a lot of effects. It can be used to make enemy joints rub against each other, used on surfaces to make it slicker than oiled steel plate.Chapter 7
Record Link: Can shareChapter 18 skills, magic spells, mana, attributes and even battle experience with others.
Reinforcement: By infusing Mana within spells, skills, and items, Artpe can strengthenChapter 37 them at a fundamental level.
Fireball: Can create fireballs.Chapter 33
Incinerate: A spell that can incinerateChapter 36 dead monsters in a flash.
Cleaning: A spell used to cleanChapter 39 clothes, bodies, and objects.
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Spell Modifical Spell: A magic spell can be cast via Mana Threads to modify spells.Chapter 54
Underwater Breathing: A magic spell that lets one breathe underwater.Chapter 71
Haste: A high-rank magic spell that increases either the speedChapter 72 of oneself or of his skills.
Mana Restriction: A high-rank magic spell that lets one bind a target's Mana for a limited amount of time.
Holy Barrier: A skill from the Priest Class, which creates a holy barrier that blocks magical energy but can also resistant to physical attacks.
*Even if the barrier it's destroyed, Artpe can use it's broken fragments to attack its target.
God Flush: An AOE great magic spellChapter 71 that uses that needs a chant to be used. It will create an enormous whirlpoolChapter 81 that will suck everything into it. It's powerful enough that it can kill an Ancient Kraken in one-shot. Its power may be great but it's has a long chant and use an enormous pool of mana to be used.
Materialization: An Innate Ability that step in the domain of Gods. It's not a simple spell, it embodiesChapter 111 the Spell as a whole. It let the uses to manufacture, change and shapeChapter 111 the spells. At the same time, it can be used to destroy the spellChapter 132 of foes or to changeChapter 122 Magic in Mana and Mana in Magic.
*Any spell manifested with this ability won't disappear as its Record will remainChapter 177 even if the spell used comes from a one-time use Artifact.
Float: A magic spell that let one to fly.Chapter 94
Hero Flash: A Hero Class spell that strengthensChapter 153 the ability of a Hero. It's Holy and Light type magic.
Hero's Aura: It creates a wing of lightChapter 153 that lets one fly. If used with Hero Flash, it's speedChapter 153 will increase plus it can also be used to create an auraChapter 153 that fights back against demonic aura while at the same time, it can be infusedChapter 153 in a weapon or a spell. It's Holy and Light type magic.
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Reclamation: A magic spell that returnsChapter 166 everything, including the entire existence of something to its origin.
Rewrite/Revision: The second stageChapter 202 Innate Ability of Artpe who unlocked it upon his death. This ability is a fusionChapter 202 between Read All Creation, Materialization and Reclamation. It let the user to RevisionChapter 203 everything he wishes including someone's race, timeChapter 202 and even the plot as he was originally a demon born in the Demon World but after his 'Revision', he was sent back in time, as a human, born in the village of the Hero as a Hero himself and thus changing the story.
Record of Destruction: Using his Materialization,Chapter 195 Artpe copiedChapter 195 the Concept of Fragment of Destruction which it's the Hand of a Demonic God, a ConceptChapter 195 itself that exists in another dimension thus gaining its power.
*It can vaporizeChapter 201 any magic before it happens by affecting their magic circle.
Waste Money Spell: A magic that sacrificesChapter 177 an Artifact to use all its power in one go.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:I Reincarnated For Nothing
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