Pandemic

==Encounters==
<tabber>
Secure=
Possible Assistance:
*Full BB Gauge
*Support Set
Round	Foe	Special Notes
1 	 	
2 	 	
3 	 	
 Tarasque
*Charge - 2 hit weak ST attack
*Roar - Boosts Atk by 25% for 3 turns
*Agitated Charge - 2 hit moderate ST attack
*Frenzied Charge - 2 hit lethal ST attack
**Used on turn 8
*Deadly Charge - 2 hit apocalyptic ST that deals 750% of HP as damage
**Used once every turn after turn 8
4 	 	
 Ogre Battler
Note: Has 200,000,000 HP
*Bash - 1 hit ST attack
*Ogre Tough! Take no damage! - 1 hit ST attack
*But green and bubbly stuff bad. - 1 hit ST attack
*You mess around still? Ogre smash! - 1 hit ST attack
*Ogre not feel so good... - Deals 33% HP to self
**Used upon being poisoned
*Degenerate - Deals 33% HP to self
**Used upon being poisoned
*Wild Swing - 1 hit apocalyptic AoE attack that deals 750% of HP as damage 
**Used once every turn after turn 8
5 	 	
 Macuiltochtli
*Baleful Wind - 14 hit AoE attack with 100% chance to inflict poison, sick, weaken, curse, injury, paralysis
**Used every turn
**Recommended to have one unit with status ailments null
*Toxins. Marvelous! - 7 hit ST attack that deals 40% of HP as damage
**Used on a unit inflicted with poison
*Weakness. Exquisite! - 7 hit ST attack that deals 40% of HP as damage
**Used on a unit inflicted with weaken
*Illness. Wonderful! - 7 hit AoE attack that deals 40% of HP as damage
**Used on a unit inflicted with sick
*Dread. Yessss… - 7 hit AoE attack that deals 40% of HP as damage
**Used on a unit inflicted with curse 
*Numbess. Excellent! - 7 hit ST attack that deals 40% of HP as damage
**Used on a unit inflicted with paralysis
*Fraillty... Infirmity... Suffering... - 14 hit AoE attack with 100% chance to inflict poison, sick, weaken, curse, injury, paralysis
*I will feed on yours! - 14 hit AoE attack with 100% chance to inflict poison, sick, weaken, curse, injury, paralysis
*You would deny me? - 7 hit AoE attack that deals 120% of HP as damage
*Then I shall feed on your tears! - 7 hit AoE attack that deals 120% of HP as damage
*More seasoning is required! - 7 hit AoE attack that deals 120% of HP as damage
**Can use this attack up to 5 times in a single turn
*Harrowing Scream - 7 hit apocalyptic AoE attack that deals 750% of HP as damage
**Used every 8 turns
|-|
Ground Zero=
Possible Assistance:
*Brave Boost Lv. 3
*KO Recovery
*Final Battle Set
Round	Foe	Special Notes
6 	 	
 Attack Drone
*Particle Beam - 8 hit ST attack that deals 80% of HP as damage & has 100% chance to inflict injury, sick
**Used when there is at least one unit with sick debuff
*Mega Particle Beam - 8 hit ST attack that deals 75% of HP as damage & has 100% chance to inflict injury, sick
**Used when there is no units inflicted with sick debuff
*Hi-Mega Particle Beam - 8 hit apocalyptic AoE attack that deals 750% of HP as damage
**Used on turn 8 and every turn afterwards
 Healing Bit
*Nanite Repair - Heals 750000 HP to a single ally
**Used when there is at least one unit with injury debuff
*Nanite Restore - Heals 2,000,000 HP to all allies
**Used when there is no units inflicted with injury debuff
*No foreign particles detected - AoE attack that heals 2,000,000 HP to all allies & has 100% chance to inflict sick
**Used when there is no units inflicted with injury debuff
*Restoring to full functionality - AoE attack that heals 2,000,000 HP to all allies & has 100% chance to inflict sick
**Used when there is no units inflicted with injury debuff
*Error! Impurity detected - AoE attack that heals 750,000 HP to a single ally & has 100% chance to inflict sick
**Used when there is at least one unit with injury debuff
*Repair effectiveness reduced! - AoE attack that heals 750,000 HP to a single ally & has 100% chance to inflict sick
**Used when there is at least one unit with injury debuff
*Nanite-Deconstruction - 8 hit apocalyptic AoE attack that deals 750% of HP as damage
**Used on turn 8 and every turn afterwards
7 	 	
 Blossom
Note: Has 4,500,000 HP
*Wow! Intruders! - Heals 2,000,000 HP & 100% fills enemy BB gauge
**Used on turn 1
*You gotta try harder than that - Heals 2,000,000 HP & 100% fills enemy BB gauge
*Gotta overcome my healing! - Heals 2,000,000 HP & 100% fills enemy BB gauge
*Maybe lower my health? - Heals 2,000,000 HP & 100% fills enemy BB gauge
*Ah! Toxins! - Heals 2,000,000 HP & 100% fills enemy BB gauge
**Used upon inflicting poison the first time
*Ooh. There goes my resistance. - Heals 1,500,000 HP & 100% fills enemy BB gauge
*That was close! Do it again! - Heals 2,000,000 HP, boosts Atk by 50% for 10 turns, applies injury and sick on self & 100% fills enemy BB gauge
**Used upon reaching 50%
*This is getting lame… - 1 hit AoE attack that does 75% of HP as damage, heals 2,000,000 HP, inflicts injury and sick on self & 100% fills enemy BB gauge
**Used on turn 7
*That was fun while it lasted… - 1 hit apocalyptic AoE attack that deals 750% of HP as damage & heals 2,000,000 HP
**Used on turn 8 and every turn afterwards
8 	 	
 Shrine Huntress
*Scatter Shot - 7 hit AoE attack
*Focus Shot - 7 hit ST attack to the highest HP unit
*Fatal Shot - 7 hit apocalyptic AoE attack that deals 750% of HP as damage
**Used on turn 8 and every turn afterwards
 Shrine Shaman
Note: can be cursed to prevent Lifestream for 1 turn
*Lifestream - Heals 1,000,000 HP to ally 
*Strength of Earth - Heals 2,000,000 HP & removes status ailments for all allies
**Used upon being cursed
*Earthshock - gradually heals 450~550 HP over 3 turns
*Wrath of the Elements - 1 hit apocalyptic AoE attack that deals 750% of HP as damage
**Used on turn 8 and every turn afterwards
9 	 	
 Plague Child
*Riot of Blossoms - 15 hit ST attack that adds 7% chance to inflict curse, paralysis, poison for 3 turns, 10% chance to inflict weaken for 3 turns & 30% damage reduction for 2 turns
*Plague Bloom - 15 hit AoE attack that adds 7% chance to inflict curse, paralysis, poison for 3 turns & 10% chance to inflict weaken for 3 turns
*Belladonna Blizzard - 15 hit apocalyptic AoE attack that deals 750% of HP as damage, adds 7% chance to inflict curse, paralysis, poison for 3 turns & 10% chance to inflict weaken for 3 turns
**Used on turn 8 and every turn afterwards
10 	 	
Note: any enemy not defeated while there are 6 on the field will be replaced during the script
 Thief Guild Master
*Curses! Here they come! - Summons Hedge Pyromancer
**Used on turn 1
*Blinding Shot - 4 hit AoE attack with 33% chance to inflict injury, sick, weaken
*Paralyzing Powder - 4 hit AoE attack with 33% chance to inflict curse, paralysis
*Delay them! Hurry! - Summons Boss Brigand
**Used on turn 2
*Call for the Priestess! - Summons Judas Priestess
**Used on turn 3
*Almost there… Cover us! - Summons Highway Raider
**Used on turn 4
*The Gate! Open the Gate! - Summons Rogue Gatekeeper and Fallen Warlock
**Used on turn 5
*Dogs of the Empire... Take this! - Summons Mistral Dreadnought
**Used on turn 7
 Hedge Pyromancer
*Set Ablaze - 7 hit AoE attack that deals 40% of HP as damage & 100% chance to inflict injury
*Tag! A bomb is you! - 7 hit ST attack that deals 120% of HP as damage
*Ah! Kill it with fire! - 7 hit AoE attack that deals 40% of HP as damage & 100% chance to inflict injury
*Things are getting too hot! - 7 hit AoE attack that deals 180% of HP as damage & disappears from the fight
 Boss Brigand
*Cleaving Slash - 6 hit AoE attack that deals 40% of HP as damage & 100% chance to inflict sick
*Grrragh! Smash it! - 6 hit ST attack that deals 80% of HP as damage
**Used on foe that has sick debuff
*Take down the weak one! - 6 hit ST attack that deals 120% of HP as damage
**Used on foe that has injury debuff
 Judas Priestess
*Diamonds for us. Rust for you! - Heals 1,500,000 HP to allies & inflicts 50% Atk down to foes for 3 turns
*Ram it through the heart! - 18 hit AoE attack that deals 50% of HP as damage & 100% chance to inflict weaken
*Beware the Priest in black... - Adds 50% damage reduction to all allies for 3 turns
*On your knees! We prey! - Heals 1,500,000 HP to allies & boosts Atk by 50% for all allies for 3 turns
 Highway Raider
*Thunderdome! - 4 hit AoE attack that deals 40% of HP as damage & 100% chance to inflict paralysis
*Let the bodies hit the floor! - 4 hit ST attack that deals 75% of HP as damage
**Used on foe that has paralysis debuff
 Fallen Warlock
*Leave those fools and run! - 6 hit AoE attack that has 100% chance to inflict curse
*Hasty Retreat - Disappears from the fight
 Rogue Gatekeeper
*The Gate has been opened. - 100% chance to inflict paralysis on foes
*Hasty Retreat - Disappears from the fight
 Mistral Dreadnought
*Target locked. Exterminating - Self boosts Atk by 25% for 3 turns
*Catacylsm protocol engaged. - Self boosts Atk by 75% for 3 turns
*Power Output at 100% - Self boosts Atk by 100% for 3 turns
*Alpha Strike imminent - Self boosts Atk by 200% for 3 turns
*Cataclysm - 15 hit apocalyptic AoE attack that deals 7500% of HP as damage
**Used on turn 10 and every turn afterwards
</tabber>
==Rewards==
Esteem Required	Reward 	Special Notes
100,000 	Royal Shard 	Negates Weak, Injury, and Paralysis
150,000 	Bright Shard 	Negates Poison, Sick, and Curse
300,000 	Almighty Imp Arton 	
500,000 	Refined Gem 	Invalidates All Status Ailments
1,000,000 	2 Imp Keys 	
1,500,000 	Cosmic Dust 	Negates all status ailments and increases HP by 20%
1,750,000 	Dreadnought Shell Aleph	Adds 10% to DEF, 10% to REC, and 30% to max HP, Immunity from Curse, Paralyze and Weakness, BB Gauge fill rate is increased.