121042-just-cancelled-my-sub-page-2

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All your issues can be solved on the PVE server. Open World pvp is pointless to me cuz dats like my opinion yo. Stop being so stubborn and take the free transfer.
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All your issues can be solved on the PVE server. Open World pvp is pointless to me cuz dats like my opinion yo. Stop being so stubborn and take the free transfer.... there fixed it for you
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Pointless being there is no point.. as in nothing to gain, nothing to lose.
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Not all gains and losses are material.  The thrill of the hunt, the thrilling fear of being jumped, that heart pounding feeling when you've achieved victory by the barest margin, that crushing feeling of loss that spurs you on to be better, having people come to your call of aid and tromping the enemy, etc...  That may be things you don't like, but that doesn't make them pointless, doesn't mean there wasn't anything gained or anything lost.  Sure, material incentives and rewards are *cupcaking* awesome, but for people that like PvP just for the fun of the fight, Open World PvP isn't pointless.
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Not all gains and losses are material.  The thrill of the hunt, the thrilling fear of being jumped, that heart pounding feeling when you've achieved victory by the barest margin, that crushing feeling of loss that spurs you on to be better, having people come to your call of aid and tromping the enemy, etc...  That may be things you don't like, but that doesn't make them pointless, doesn't mean there wasn't anything gained or anything lost.  Sure, material incentives and rewards are *cupcaking* awesome, but for people that like PvP just for the fun of the fight, Open World PvP isn't pointless.
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The thrill of being jumped... when I'm doing dailies??!? Only to revive 10 meters away.
 
"but for people that like PvP just for the fun of the fight, Open World PvP isn't pointless."
 
Feel free to sign up for Arena if you want to PvP... Unless you're talking about ganking lowbie noobs.. then I can see your disappointment
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Evade is correct: there really is no meaning in open world PVP.
 
That's exactly the root of the problem that mirta000 is having: there really is no meaning in open world PVP.
 
With world PVP being meaningless (in terms of anything beyond just player experience), there's nothing to really hold on to a PVP server's population, thus the PVP servers emptied themselves out pretty fast after the server mergers didn't exactly fix concurrency issues.
 
The fix is obviously to give some kind of meaning to world PVP: say a unique currency that could be used for buying exclusive costumes/mounts/housing items. Put in some type of timer penalty system to help prevent kill trading, and we're in business with "meaningful world PVP", and players will start to return to the PVP servers. Unfortunately, even if the guys at Carbine said "wow, let's do exactly that, right this very second" the realities of game development mean that seeing that in game would still take another three to six months, possibly longer.
 
Considering that this has been an issue for mirta000 for at least 3 months already, probably even longer to a lesser degree prior to the server merges, that's asking for 6 to 9 months of patience at the price of $15 USD per month (sorry, don't know that cost in Euros): when it is clearly the deal-breaker issue for them, it's not reasonable to ask someone to continue to pay for a nearly a year's subscription on the chance that their issue might get fixed; and it's also not fair to call anyone feels that amount of time is unreasonable names like "entitled", "impatient", or "stubborn". mirta000 has been with this community for quite some time, since before launch, and has been patient much longer than the majority of those who tried the game. Everyone's patience has limits.
 
mirta000, sometimes I agreed with your opinions, sometimes I didn't, but you were always a very valuable member of the community and it's a shame to you leave under such circumstances. Good luck to you in your future endeavors.	
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All your issues can be solved on the PVE server. Open World pvp is pointless. Stop being so stubborn and take the free transfer.
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With world PVP being meaningless (in terms of anything beyond just player experience), there's nothing to really hold on to a PVP server's population, thus the PVP servers emptied themselves out pretty fast after the server mergers didn't exactly fix concurrency issues.
 
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More importantly, Mirta I hope you find a game you enjoy and have a great time, try to destress and stop worrying :) <3
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The thrill of being jumped... when I'm doing dailies??!? Only to revive 10 meters away.
 
"but for people that like PvP just for the fun of the fight, Open World PvP isn't pointless."
 
Feel free to sign up for Arena if you want to PvP... Unless you're talking about ganking lowbie noobs.. then I can see your disappointment
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If you don't like that thrill, don't join a PvP server.  Like I said, just because it's something you don't enjoy doesn't make it pointless in general, it just makes it pointless to you. 
 
Arena isn't the same thing at all of what I was talking about.  And neither is "ganking lowbie noobs".
 
I don't like PvP servers.  BUT I'm not going to discount the feelings, needs and wants of those that do like them.  And they are more than just the people that go out and gank lowbie noobs.
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Cross-server AH and raids should have been a thing a long time ago, you can easily do dungeons cross-server so why they haven't changed it for raids yet is a bit beyond me.
 
It's far too late for luminai now, maybe making luminai free to play till the population is viable might be the only way now... but hopefully changes might not be too late for Warhound.
 
Besides that the "my realm only" in looking for group should just go away i think	
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Cross-server AH and raids should have been a thing a long time ago, you can easily do dungeons cross-server so why they haven't changed it for raids yet is a bit beyond me.
 
It's far too late for luminai now, maybe making luminai free to play till the population is viable might be the only way now... but hopefully changes might not be too late for Warhound.
 
Besides that the "my realm only" in looking for group should just go away i think
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You are making the Raid thing into something very different ;)
 
If you are in a group with people from the other server and you both walk into the dungeon (or shiphand) then you will meet each other there.
It only works with 5 man group because for some reason you can not make a raid group cross server.
So if you can make a group with 20 man with people on both server you might be able to walk into GA, i actually haven't tried it with a 5 man group yet.
I don't think making it work via the LFG and make raid puggable is the idea here ;)
 
 
The instance PvP is not really part of the problem of the PvP server, even if they make the battlegrounds and arena perfect there is no reason that open world pvp will be better as well.
 
 
 
ps. merging the AH, Credd and raids together is mostly a gap fix for the real problem, but these kind of things make it viable to stay on the PvP server.
Luminai is so far gone that there are no items in the AH and no one want to buy or sell you anything on the AH, for me that is the reason we moved and i'm sure it's the same for more players.
It's making the game 100 times more grinding then it should be... and there is no way to get credd.	
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You are making the Raid thing into something very different ;)
 
If you are in a group with people from the other server and you both walk into the dungeon (or shiphand) then you will meet each other there.
It only works with 5 man group because for some reason you can not make a raid group cross server for some reason.
So if you can make a group with 20 man with people on both server you might be able to walk into GA, i actually haven't tried it with a 5 man group yet.
I don't think making it work via the LFG and make raid puggable is the idea here ;)
 
 
The instance PvP is not really part of the problem of the PvP server, even if they make the battlegrounds and arena perfect there is no reason that open world pvp will be better as well.
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Is always sad to see someone leaving.
 
But I'm missing something? Are not supposed to MMO encourage group activities? Isn't that the difference from a single player RPG?
 
That issue has been discussed in many MMOs and still to this day haven't seen a foolproof solution.
 
» If the story is tied to group content, then solo players can't watch it.
 
» If the story is tied to group content, but you can independent of guild queue for a Fisher Price version of it, then you see it and said why bother with more difficult content.
 
» If the story is tied to solo content, then probably you will not bother with group content anyway. Plus the group content will not make much sense if is independent from the story.
 
» The story is tied to solo content which is also a slim down Fisher Price under 1 year version of the same group content. You will get bored pretty fast.
 
All of them have their issues.	
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For Raids,
I assume you know the guys on the other server and that you use voice communication and that you plan raids ahead.
 
I see your point on the PvP and i agree.
 
@rapidgunz
I've no idea what you are talking about.
We don't want the group content to be changed or anything like that but there simply aren't players to do the group content with.
 
And actually so long there isn't a timer you can do the 20 man group content with 5 man ;)	
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