Land changer

Land changers are effects or spells that change a land card's land type. Changing lands (Target land becomes the basic land of your choice.) nowadays is primarily a blue ability. It allows blue a way to get access to other colors in multicolor environments. 
==Description==
Note that the land type-changing effects are not the same as the subtype of text-changing effects.
Changing a permanent's land subtypes is special in two ways:
*Unless the effect adds the type "in addition to its other types", not only does it lose all other land types, it also loses all abilities generated by its text and copy effects. For example, an animated <c>Blinkmoth Nexus</c> that "is a Forest" can't tap for , but it still has flying, because that ability was given to it by an effect. On the other hand, a <c>Darksteel Citadel</c> that "is an Island" no longer has indestructible.
*Notwithstanding the above, any land with a basic land type has the mana ability appropriate for the type (unless an effect removes it). For example, if a <c>Gruul Guildgate</c> becomes a Forest, it has ": Add ." (but it can't tap for , because it lost that ability).
==Examples==
===Change to Plains===
Creature
*<c>Graceful Antelope</c>
*<c>Tundra Kavu</c> (or becomes an island)
Enchantment
*<c>Celestial Dawn</c> (lands you control)
*<c>Conversion</c> (all mountains)
*<c>Glaciers</c> (all mountains)
*<c>Lush Growth</c> (as well as becomes a Mountain, and Forest)
===Change to Island===
Artifact
*<c>Quicksilver Fountain</c>
Creature
*<c>Dreamwinder</c>
*<c>Floodchaser</c>
*<c>Harbinger of the Seas</c> (all nonbasic lands)
*<c>Kukemssa Serpent</c>
*<c>Stormtide Leviathan</c> (all lands; in addition to their other types)
*<c>Streambed Aquitects</c>
*<c>Tidal Warrior</c>
*<c>Tundra Kavu</c> (or becomes a plains)
Enchantment
*<c>Lingering Mirage</c>
*<c>Sea's Claim</c>
*<c>Spreading Seas</c>
Sorcery
*<c>Aquitect's Will</c> (in addition to its other land types)
===Change to Swamp===
Artifact
*<c>Cyclopean Tomb</c>
Creature
*<c>Cyclopean Giant</c>
*<c>Orcish Farmer</c>
*<c>Slimy Kavu</c>
*<c>Zombie Trailblazer</c>
Enchantment
*<c>Blanket of Night</c> (each land; in addition to its other land types)
*<c>Evil Presence</c>
*<c>Tainted Well</c>
*<c>Contaminated Ground</c>
Instant
*<c>Nightcreep</c> (all lands; also all creatures become black)
Land
*<c>Urborg, Tomb of Yawgmoth</c> (each land; in addition to its other land types)
===Change to Mountain===
Creature
*<c>Magus of the Moon</c> (all nonbasic lands)
Enchantment
*<c>Blood Moon</c> (all nonbasic lands)
*<c>Lush Growth</c> (as well as becomes a Forest, and Plains)
===Change to Forest===
Creature
*<c>Deepwood Elder</c>
*<c>Gaea's Liege</c>
*<c>Kavu Recluse</c>
*<c>Thelonite Monk</c>(lasts indefinitely)
Enchantment
*<c>Lush Growth</c> (as well as becomes a Mountain, and Plains)
*<c>Song Of The Dryads</c>
Land
*<c>Yavimaya, Cradle of Growth</c> (each land; in addition to its other land types)
===Change to the basic land type of your choice===
Artifact
*<c>Elsewhere Flask</c> (each land you control)
*<c>Mystic Compass</c>
*<c>Navigator's Compass</c> (in addition to its other types)
Creature
*<c>Dream Thrush</c>
*<c>Grixis Illusionist</c>
*<c>Moonbow Illusionist</c>
*<c>Pixie Illusionist</c>
*<c>Reef Shaman</c>
*<c>Sea Snidd</c>
*<c>Terraformer</c> (each land you control)
*<c>Tideshaper Mystic</c>
Enchantment
*<c>Convincing Mirage</c>
*<c>Illusionary Terrain</c> (choose two basic land types, basic lands of the first chosen type are the second chosen type)
*<c>Phantasmal Terrain</c>
Instant
*<c>Jinx</c>
*<c>Shimmering Mirage</c>
*<c>Vision Charm</c> (change all lands of one type into basic lands of your choice until end of turn)
Land
*<c>Unstable Frontier</c>
===Change to all basic land types===
Enchantment
*<c>Nylea's Presence</c> (in addition to its other types)
*<c>Prismatic Omen</c> (all lands you control, in addition to their other types)
*<c>Dryad of the Ilysian Grove</c> (all lands you control, in addition to their other types)
*<c>Leyline of the Guildpact</c> (all lands you control, in addition to their other types)
===Change to basic land type===
Creature
*<c>Rootpath Purifier</c> (Lands you control and land cards in your library are basic)
==Rules==
==References==
Category:Miscellaneous mechanics