Desoxyn

Desoxyn is a brand pharmaceutical form of methamphetamine hydrochloride. Originally synthesized in 1919 by Japanese pharmacologist Akira Ogata via reduction of ephedrine using red phosphorus and iodine, it was was marketed on a large scale in Germany as a nonprescription drug under the brand name 'Pervitin' by 1938. It saw use by the German military for its stimulant effects, but by 1940 the severe side effects saw the army sharply cut back its usage, and by 1941, its distribution within the military was tightly controlled, while civilians required a doctor's prescription.
In the contemporary era, methamphetamine was legally sold under the trade name 'Desoxyn', trademarked by the Danish pharmaceutical company Lundbeck. In January 2013, the Desoxyn trademark was sold to Italian pharmaceutical company Recordati. In 2019, the Desoxyn brand was nationalized by the European Federation.
Desoxyn's primary use is as a last-resort treatment for attention deficit hyperactivity disorder. It provides immediate, short-term increases in wakefulness and physical activity, and decreases appetite. These benefits give it some tactical uses as well, though investigation into the dispensation of methamphetamine to common troops has shown it to not be terribly useful due to its highly addictive nature and the severe side effects. However, this has not precluded its use by more elite troops expecting long hours on the job where alertness is critical. The SOE has Desoxyn available on demand for its operators, and Federal Intelligence agents likewise have access to the drug. Desoxyn is also frequently used by Weltraumjager.
==OaTs Rules==
A character can consume a single pill of Desoxyn, allowing them to ignore the effects of Fatigue and/or Exhaustion for 6 hours, after which a second pill may be taken. Once the effect ends, the character is Exhausted for an equal amount of hours regardless of how much rest they take afterwards. While under the effects of Desoxyn, the character may not willingly rest or sleep. Desoxyn is packaged in small bottles of 100 5mg pills.
After each dose is ingested, the character must immediately take a Fortitude Saving Throw [TN15]. If the Saving Throw is failed, the character is addicted, and must take another dose to maintain their high. The number of pills that must be consumed to gain the effect increased by 1 after 2 weeks of consistent use. Every additional pill that must be taken increases the addiction TN by 5. 
Category:PACYOA: TE
Category:European Federation
Category:Equipment