Mantid

Mantid is a family of enemies in Final Fantasy XI.
== Special Attacks ==
Even the normal attacks of these huge insects count as special attacks, striking multiple players at a time.
* Macerating Bile: Area of effect heavy Bio and all stats down.
* Phlegm Expulsion: Area of effect Slow, Silence, and Amnesia status.
* Preying Posture: Attack Boost, Accuracy Boost, Magic Attack Boost, and Intension (magic accuracy boost). These effects can be dispelled but it will take four dispels to remove them all. Also gains a potent Defense Down (and sometimes Gravity) aura.
* Raptorial Claw: Area of effect heavy physical damage, Knockback, and Magic Defense Down.
* Slicing Sickle: Area of effect heavy physical damage, Knockback, and Defense Down.
* Death Prophet: Conal Instant Death.
* Immolating Claw: Conal damage and Plague status. Red mantids (Gaunab and Paramount Mantis) only.
* Exorender: Conal physical damage. Will kill Bloodswiller Flies, causing Tsui-Goab to level up. Brown mantids (Tsui-Goab) only.
Besides the listed special attacks, spellcasting (elemental and enfeebling magic only) is not uncommon among mantids.
== Gallery ==
Mantid 2 (FFXI).png|Gaunab, Paramount Mantis
Mantid 3 (FFXI).png|Tsui-Goab
== Etymology ==
Category:Enemies in Final Fantasy XI