Northshire Abbey (WC1 Orc)

Northshire Abbey is the eighth mission of the Orc campaign in Warcraft: Orcs & Humans.
==Mission briefing==
The destruction of Blackhand's outpost has left him in a weak position. The Shadow Council, sensing your rise in power, orders the assassination of Blackhand and elevates you to the position of War Chief. A wolfrider brings you news that our best spy, the half-orc Garona, has been discovered by the Humans of Northshire Abbey and imprisoned there. She has valuable information concerning new and powerful magiks that would aid you in the destruction of your counterpart - King Llane. Trusting no one to complete this vital mission in time, you must find her, and then completely destroy the abbey to protect her secrets.
==Forces==
;Orcish Horde
*4 Grunts
*4 Spearmen
*2 Necrolytes
*3 Raiders
;Kingdom of Azeroth
*6 Archers
*10 Brigands
*2 Ogres
*3 Skeletons
*4 Spiders
*Scorpion
*4 Slimes
*Fire elemental
;Prisoners
* Garona
* 7 Peons
==Notes==
*This is the only campaign mission where Brigands can be found. Interestingly enough, despite being described as ruthless outlaws, they actually help the other humans here, but the same could also be said of the various monsters imprisoned here. Gameplay-wise, Brigands were probably used as a weaker alternative to regular Footmen.
*Several imprisoned Peons can be found in this mission. They can be rescued, but cannot fight, and their survival has no effect on the mission's outcome. Ruthless players can use them as expendable scouts, or kill them and have their Necrolytes raise them as The Dead, turning them into combat units.
*Garona and the imprisoned Peons have 5 Hit Points remaining. There is no way to heal them.
*The order in which units are sent towards you are: Brigands, Archers, Ogres, Slimes, Spiders, Skeletons, the Scorpion and finally the Fire Elemental.
*Archers on this map are surprisingly dangerous, given their weapon upgrades go toward minimum damage, allowing them to strike any of your units for 8 dmg. a shot, regardless of armor, and they outrange all your units. Given the limited number of forces you have, most of them will take 16-32 damage just trying to reach one, let alone killing it. Skeletons from the corpses of Peons can help tank damage. This may also be a good time to expend your Grunts while your Spearmen get a clear shot to take them out, one at a time.
* If you are low on units and are having trouble engaging the Fire Elemental, use any remaining Spearmen you have to kite the Elemental around the main hallway. Fire some spears, then run away until you are far enough to safely throw another shot. Continue this and eventually it can be defeated. You can also use the Spearmen as a distraction and run Garona to the exit while the Elemental is busy giving the chase.
*In Version 1.12:
**Normally, enemies are sent one at a time on a suicide run to engage the player's forces. The 2nd Slime in the enemy list will not go, preventing the remaining enemy forces (including the Fire Elemental) from being sent. If this Slime is provoked, attacked and killed, the others will resume their usual suicidal pattern.
**If the Peons' HP are changed to be higher than their starting value (5 -> 6+), they are automatically rescued. Same applies to Garona.
==Videos==
Category:Warcraft: Orcs & Humans orc campaign
Category:Unofficially named articles