Lend Spell

Since without the spell Mastery perks you can't cast spells while holding a melee/missile spell, that complicates giving it to allies.
==Compartmentalized Mind trick==
http://forums.sjgames.com/showthread.php?p=1777045#post1777045 explains the idea of handing a spell off to your mental compartment like you might to an ally and having them pay the maintenance costs, except since they have the spell (at enough skill to reduce to 0) you could hand it off to them indefinitely because the -1 penalty wouldn't matter since they aren't casting
==fireball trick==
One approach by VierasMarius in 2012 was to precede the Fireball with Hang Spell and then (since a hung spell does allow casting others) to lend the hung spell. The problem with that approach is that Hang Spell has a disclaimer preventing it:
:They cannot be stolen or lent because they have not yet been cast.
Another might simply be to cast Hung Spell on Lend Spell itself ahead of time, or to cast Delay on Lend Spell. Either way the lending could be applied to melee/missile.
ULFGUARD suggests applying the Affects Others enhancement via Adjustable Spells, which is the quickest (but highest-energy highest-penalty) approach, but a good option for those who don't know Lend Spell.
an ally who knows Steal Spell could also use that with your consent, but that would be rare
==Kromm==
:2012
:Melee spells are for wizards to use, and in most respects are no different from Missile spells.
:In both cases, you're conjuring a magical force with which to attack, and "handing" that force to someone else would simply discharge it, injuring that person.
:I'd have no problem with each such spell having a "Transferable" variant that has the baseline spell and Lend Spell as prerequisites;
:e.g., Transferable Deathtouch, requiring Deathtouch and Lend Spell,
:or Transferable Fireball, requiring Fireball and Lend Spell.
:In all such cases, I'd add a second to the casting time and 1 FP to the cost of the baseline spell, just to make it a bit trickier. I'd also stipulate that each spell loaned counts as "on," so that one wizard can't cast and rest repeatedly to equip an army with Fireball spells.
==Comparison==
The difference with Kromm's variation presumably would be that unlike Lend Spell, the targets wouldn't need to have Magery 1, which is required to be lent a fireball.
This would be what normally limits lending fireballs even using the above strategies allowing lend spell to take effect on a fireball despite the inability to cast while holding one.
Category:Spells
Category:Meta-Spell College