Weapon Proficiencies (CGH)

__TOC__
The gladiator need never worry about having to swing an unfamiliar weapon in a pinch; for a gladiator, there is no such thing as an unfamiliar weapon. If nothing designed specifically as a weapon is available, he can make one from his surroundings.
Gladiators never suffer a nonproficiency penalty when picking up a weapon. Even when the gladiator has never seen a weapon of its like, he can easily fathom its purpose and the way it is used—just in time to eliminate his foes. Unlike most others, the gladiator is trained extensively in the understanding of weapons and awareness of his body's capabilities.
Indeed, the gladiator's ability with weapons is such that he can specialize in more than one weapon at 1st level. Gladiators may specialize in as many weapons as their available weapon proficiencies allow. Whenever the gladiator gains enough proficiencies to qualify for another weapon specialization, he may take it. When trying to gain new weapon specialization, the gladiator must pay the full cost for his weapon specialization; that is, he must pay both the initial slot for proficiency in that weapon, as well as the additional slots required to specialize.