Scarlet, The Red Hood

Scarlet, the Red Hood is one of the nine currently playable heroes in the Ravenswatch beta. Scarlet is one of the two heroes whose abilities change whether it is Day or Night.
Scarlet starts the game with 100 Maximum Health, it's the same for both forms.
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===Abilities ===
=== TRAIT - Lycanthrope:===
*Night: At nightfall, transform into a werewolf with new abilities
*Day: At dawn, regain human form
*If Scarlet has the Shapeshifter Talent, Lycanthrope has a 30 second(s) cooldown and is briefly INTANGIBLE while transforming
== Human Form==
=== ATTACK - Daggers:===
*Chain together a series of dagger slashes, each one dealing 15 damage
*Every two consecutive attacks that hit an enemy generates one COMBO POINT (up to 3 can be stored)
=== POWER - Swift Strike:===
*Rush forward, dealing 40 damage along the way
*Spends all COMBO POINTS, damage is increased by 50% for each spent
*While rushing forward with Swift Strike, Scarlet is INTANGIBLE
=== SPECIAL - Bomb:=== 
*Drops a bomb that triggers a delayed explosion
* Deals 60 damage to enemies and stuns Scarlet if she is within the area of effect
=== DEFENSE - Cloak:===
*Hide under the cloak and turn INTANGIBLE for 2 second(s)
*ATTACK or POWER triggered during this effect gain +100% Crit chance
=== ULTIMATE 1 - Hunter's Souvenir:===
*Shoot with the shotgun, dealing 250 damage in a wide cone
* Stores 2 charges
=== ULTIMATE 2 - Grandmother's Souvenir: [Unlocks at Rank 6]=== 
*Throw a pinch of ashes that creates a clouded area lasting 8 seconds
*During this time, all Heroes standing in the area of effect are INTANGIBLE
==Wolf Form==
=== ATTACK - Claws:===
*Chain together a series of claw swipes, each one dealing 15 damage
*Every two consecutive attacks hitting an enemy generates one COMBO POINT (up to 3 can be stored)
=== POWER - Bite:===
*Rush towards the closest enemy to bite it and deal 60 damage
*Spends all COMBO POINTS, damage is increased by 50% for each point spent
*On startup, Scarlet is briefly INTANGIBLE
=== SPECIAL - Leap:===
*Jump then smash the ground, dealing 60 damage around the landing zone
*While leaping in the air, Scarlet is INTANGIBLE
=== DEFENSE - Howl:=== 
*Gain 50 ARMOR, ATTACK and POWER gain 15% LIFESTEAL
*Lasts for 5.5 seconds
=== ULTIMATE 1 - Gusting Roar:===
* Deal 292 damage per second in a wide cone for 3 seconds
*Scarlet can still be damaged while channeling Gusting Roar
*Gusting Roar can be cancelled early and its cooldown is proportional to the time it has been used (with a minimum of 10s)
=== ULTIMATE 2 - In the Belly: [Unlocks at Rank 6]=== 
*Eat the closest non-boss enemy, instantly killing it
* Cooldown is proportional to the eaten enemy's level
* Using In The Belly with no target puts the ability on a 10 second(s) cooldown
== TALENTS ==
Name: 	Upgrade type:	Unlocked at: 	Effects: 	Changes per rarity:
Distant Explosions	Starting 	Unlocked by default	SPECIAL now targets a farther location and deals +40% damage 	+10% damage
Devourer 	Starting 	Unlocked by default	Quest (x20:) Each kill with Werewolf POWER earns +0.5 DMG
* Complete: POWER has 40% chance to have no cooldown if it kills an enemy (for both forms)	+20% chance for no cooldown
Shadow Strikes 	Starting 	Unlocked at Rank 2 	Quest (x30): ATTACK or POWER triggered during Human DEFENSE earns Crit Chance +0.5% per enemy hit.
* Complete: +20% Crit Damage	+5% Crit Damage
Shapeshifter 	Starting 	Unlocked at Rank 5 	TRAIT becomes activatable and HEALS 20% of Maximum Health when used
* Maximum Health is reduced by 30% 	+5% HEAL of Maximum Health
Slash Flurry 	Standard 	Unlocked by default	After using POWER, the next ATTACK within 3 seconds delivers a flurry of 5 slashes with +20% increased damage 	+10% increased damaged
Cleave 	Standard 	Unlocked by default	ATTACK has a 25% chance to cleave all around and deal +120% damage 	+30% damage
Short Wick 	Standard 	Unlocked by default	Human: SPECIAL no longer affects Scarlet and bomb explodes as soon as it hits the ground
* SPECIAL recharges 20% faster in both forms	+5% faster
Pyromania 	Standard 	Unlocked by default	SPECIAL applies IGNITE to hit enemies and gains +40% Crit Chance 	+10% Crit Chance
Aggressive Defense	Standard 	Unlocked by default	Deal 60 damage all around when triggering DEFENSE 	+25 damage
Murderous Intent 	Standard 	Unlocked by default	DEFENSE instantly grants 2 COMBO POINTS and lasts 20% longer 	+5% longer
Energy 	Standard 	Unlocked by default	Maximum COMBO POINTS is increased by 2
* POWER has +4% Crit Chance per COMBO POINT stored 	+1% Crit Chance
Eviseration 	Standard 	Unlocked by default	Each Combo Point spent by POWER applies 8% damage dealt in the form of BLEED 	+2% damage dealt
Armor Break 	Standard 	Unlocked at Rank 2 	SPECIAL applies VULNERABLE to enemies hit for 3 seconds 	+1 second
True Instincts 	Standard 	Unlocked at Rank 3 	
* In Human Form, gain +10% Move Speed
* In Werewolf Form, gain +20% Maximum Health 	+2% Move Speed
+5% Maximum Health
Wide Attacks 	Standard 	Unlocked at Rank 3 	ATTACK gains +40% range and deals +20% damage 	+5% damage
Double Strike 	Standard 	Unlocked at Rank 4 	ATTACK triggered right after DASH triggers a double strike, dealing 400% damage and generating one COMBO POINT 	+100% damage
Pulverize 	Standard 	Unlocked at Rank 4 	Special hits enemies 30% farther
* Special consumes COMBO POINTS and deals +20% damage per COMBO POINT spent 	+5% damage per Combo Point spent
Explosive Rush 	Standard 	Unlocked at Rank 5 	When at 3 COMBO POINTS or more, POWER triggers SPECIAL's effect upon use, dealing 40% of its normal damage amount 	+10% of its normal damage
Adrenaline 	Standard 	Unlocked at Rank 7 	Each time you spend COMBO POINTS, each point spent:
* Human: restores 2.0 Health
* Werewolf: increases ATTACK SPEED by 4% for 6 seconds	+0.8 Health
+1% ATTACK SPEED
Fan of Spikes 	Standard 	Unlocked at Rank 7 	DASH can consume a COMBO POINT to send 4 spikes, with each one dealing 100% ATTACK damage to enemies it passes through	+1 spike(s)
Savagery 	Standard 	Unlocked at Rank 8 	Each time Scarlet earns or spends COMBO POINTS, she gains a stack of Savagery (up to 20), each granting +1 DMG
* Savagery stacks disappear after 4 seconds if no new stacks are gained	+5 Maximum stacks of Savagery
On the Hunt 	Standard 	Unlocked at Rank 8 	DEFENSE applies MARKED to the nearest enemy for 4 seconds
* MARKED targets take +25% damage and spread this status to another nearby enemy when they die	+2 seconds
Fiery Maw 	Final 	ULTIMATE 1 	ULTIMATE gains +30% range, deals +20% damage and applies IGNITE to enemies hit 	+5% damage
Bone Cracker 	Final 	ULTIMATE 2 	
*Human: Ash cloud deals 20 damage per second to enemies inside
* Werewolf: Devouring an enemy causes it to explode, dealing 40 to 120 area damage (depending on its size)	
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