Cranberry

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==Summary==
Cranberry is a veteran magical girl and a primary villain of the series, whose real identity is unknown. She appears to be quite reserved and calm, but it is shown that she hungers for fights with strong enemies, to the point of becoming sadistic and battle-hungry. She however always remains quite formal and even somewhat chivalrous in battle, preferring fair fights.
Many years ago, at the end of her magical girl exam, which was supposed to be harmless but accidentally turned into a bloody and deadly mess, she met Fav, an artificially-created mascot and fairy by the Magical Kingdom. Mascots are normally helpful to magical girls and loyal to the Kingdom; however, Fav had at some point become bugged, developed free will, had a personality change, and escaped the Kingdom's control. Fav smooth-talked and corrupted an already-chaotic Cranberry into aligning with its mindset: magical girl selections are boring, uninteresting, and don't truly reflect their capabilities; they then decided to spice things up by turning them into death games. They fooled the Magical Kingdom, and Cranberry became an examiner for new magical girls, participating herself in the exams in the hope of fighting strong opponents.
She also joined the Mao School for a time, an organization of battle enthusiasts who strive to be stronger, led by Archfiend Pam, said to be the strongest magical girl. Cranberry was mentored by and trained directly under her, developping her combat and magic abilities to frigthening levels. Due to her training and experience, she became one of the strongest characters in the series, and, to the underground world and rogue magical girls, she slowly became a sort of figure. Later, she mentored Melville, who became a close subordinate, and Calamity Mary.
For years, Cranberry and Fav continued running deadly exams until they were finally stopped by Tama, Ripple and Snow White, and her actions were revealed to the general public of magical girls. Any survivor of her death games was dubbed "Child of Cranberry".
==Powers and Stats==
Tier: At least casually. at full power
Name: Cranberry, The Forest Musician
Origin: Magical Girl Raising Project
Gender: Female
Age: Unknown
Classification: Human, Magical Girl, Magical Examiner, Criminal, Member of the Mao School
Powers and Abilities: Magical Girl Physiology, Enhanced Senses, Exceptional hearing (Can hear heartbeats from dozens of meters away), Sound Manipulation (in all forms), Forcefield Creation with sound, Vibration Manipulation, Instinctive Reaction (She fought Marika Fukuroi to a draw, intercepting her attacks during a tournament.Light Novel, Volume 12 She successfully went past Archfiend Pam's guard and landed a hit), Very proficient in Martial arts and hand-to-hand combat, Durability Negation via sound waves (Turned Swim Swim unconscious by using her Forte attack inside her body), Stealth Mastery (Can considerably reduce the noise she makes when moving)
Attack Potency: At least Multi-City Block level casually from this scene (She created a large craterAnime, Episode 11. Cranberry is the strongest magical girl in the entire first arc. She's capable of shattering Winterprison's magical walls of stone in one strike with ease and casually beating La PucelleLight Novel, Volume 1). Town level+ at full power (When serious, Cranberry can cause serious damage to Archfiend PamLight Novel, Volume 9; as a member of the Mao School, she's strong enough to fight monsters capable of tanking nuclear attacks. During her fight against Marika Fukuroi, her Fortissimo attack created a meteor-sized crater). Her sound waves ignore durability conventions
Speed: At least Supersonic+ movement speed (Scales to Marika Fukuroi, who crossed 200 meters in half a blink). At least Hypersonic+ combat/reaction speed (Strong magical girls can act 1000 times faster than humansLight Novel, Volume 5. Scales to Archfiend Pam)
Lifting Strength: At least Class 50 (Should scale to La Pucelle)
Striking Strength: At least Multi-City Block level casually. Town level+ at full power
Durability: At least Multi-City Block level casually. Town level+ at full power (Can fight Archfiend Pam for some time. On par with Marika Fukuroi, who has comparable attack power and dueled Ace of Spades)
Stamina: Superhuman. As a magical girl, she has hugely improved stamina and resistance to fatigue (moreover, she doesn't need to eat or to sleep). Fighting against other magical girls for a while, running kilometers and rescuing people for several hours doesn’t affect her at all. Magical Girls can stay active for multiple days without rest, resist freezing cold and scorching heat.
Range: Standard Melee Range with physical attacks and Sforzando, Hundreds of Meters with Forte, Fortissimo and non-offensive sound manipulation
Standard Equipment: None
Intelligence: Gifted. Cranberry is shown to be rather smart and level-headed, thinking through situations and analyzing her opponents effectively (she quickly determined Winterprison's main weakness is Sister Nana, and reproduced her voice to confuse Winterprison and gain the advantage). She’s also one of the most experienced magical girls in the series, as she has participated in countless deathmatches between magical girls and survived all of them; she's the only survivor of her own entry exam. For years, she tricked she entire Magical Kingdom into believing she was an upstanding examiner, while hiding the hundreds of deaths that resulted from her exams. She is skilled enough to scale her own power accordingly depending on her opponent's power. When serious, her battle intelligence allows her to compete against other top tiers like Archfiend Pam and Marika Fukuroi.
Weaknesses: None of the regular human weaknesses. If she becomes unconscious, she turns back into a human and loses all the magical girl advantages. At the start of a battle, if she deems her opponent not strong enough after a first analysis, she won't fight at her full strength; however, she quickly resumes being serious and going at full power once she sees potential in her opponent.
Feats:
*When casual, she killed La Pucelle after toying with her without getting hit once
*She could hear Minael, Tama and Swim Swim’s heartbeats from hundreds of meters away inside a forest, even when Minael was transformed into a boulder
*When casual, she easily pierced Minael’s body and heart while transformed, one-shotting her
*When casual, she easily knocked out Swim Swim by creating intense sound waves inside her body
*She fought on equal terms with Marika Fukuroi
*She tricked and heavily damaged Archfiend Pam
*She is capable of fighting against any sort of magical girl, whether she can fly, is intangible, can manipulate elements, has huge attack power or is invisible.
Notable Attacks/Techniques:
Sound Manipulation: Cranberry’s magic is to freely manipulate sound. She can generate sound from any location, as well as recreate someone's voice to trick opponents. It's also possible for her to erase sound waves. She can generate destructive and explosive magical sound waves either over an area or on a single point, which she can use as a shock wave that is powerful enough to destroy a huge object or Winterprison’s walls. It seems that at maximum power, her blasts can reach an AOE radius of over 30 meters.
As a result of her magic, she has a hugely enhanced hearing, better than that of normal magical girls. She can even identify sound with either very high or low frequency and she can detect the location of objects with ease. If they are living things, she can locate them from several meters away by their heartbeats, even if they are hiding. If they are non-living things, she can locate the objects by using sound waves.
*Special Moves: Cranberry has developed 3 attacks based on her sound powers. Depending on whether she says the name of the attack, it will be weaker (around 8-A) or stronger (around 7-C)
**Forte: Unleashes an explosive burst of sound waves around her. Even when casual/without naming the attack, she created a crater of dozens of meters large, vaporizing all the trees in her surroundings and turning Swim Swim unconscious.
**Sforzando: A close-ranged attack in the form of a directional sound wave. While it has less power than Forte, when pressed onto someone and allowed to travel inside, the sound will bounce back and echo inside their body. The target will vibrate with convulsions, and blood will squirt out of every pore.
**Fortissimo: Like Forte, it unleashes a burst of sound waves around her. The power is however of a far greater scale. A named Fortissimo is strong enough to leave a meteor-sized crater.
Note: The only reason she was scratched and killed by Tama was because she never acknowledged her as a magical girl worth paying attention to, as Tama is among the weakest Unmarked characters (outside of her 1-hit-kill skill that she never used on people), her personality is completely unsuited to battling, she's a coward and had shown no relevant skill in any of her previous battle-participations.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Magical Girl Raising Project
Category:Anime Characters
Category:Durability Negation Users
Category:Enhanced Senses Users
Category:Female Characters
Category:Forcefield Users
Category:Humans
Category:Instinctive Action Users
Category:Light Novel Characters
Category:Magical Girls
Category:Manga Characters
Category:Martial Artists
Category:Regeneration Users
Category:Self-Sustenance Users
Category:Sound Users
Category:Stealth Masters
Category:Vibration Users
Category:Villains