Gotcha! Gambit

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 is an umbrella fighting game for the Nintendo Switch, and published by . As a spin-off of Gotcha!, it brings back most of the main cast, and the neon 80's aesthetic. It takes the form of a 2D platform-fighting game, where your goal is to drain your opponent's health, taking the form of a destablisation meter, inspired by Spider-Man: Into The Spider Verse.
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      GAMEPLAY
Gotcha! Gambit follows a traditional 2D fighting game formula, with slightly more focus on platforming and mobility. In lieu of a health bar, characters have a destabilization feature, inspired by Spider-Man: Into the Spider Verse. As a fighter is damaged, they'll become more unstable, leading to some strange effects. Hitboxes will become more erratic, and random effects may be applied to their attacks. Dodges turn into teleports, and shield counters will stun the enemy. As you become less stable, you're overall more powerful, allowing anybody to make a comeback!
In addition, the game also has an optional rhythmic aspect. If you turn the option on, you'll deal extra damage for attacking on the beat. The rhythm HUD resembles the one used in Cadence of Hyrule, though with the rest of the game's aesthetic intact.
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      MODES
TBA!
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      STARTING FIGHTERS
Spider-Gwen 	Spider-Gwen 	 	
 	The one and only Spider-Gwen! After being bitten by a radio-active spider, she gained uncanny web-slinging abilities! Of course, she's not the only one, as she finds out when she's blasted into Miles' dimension. Gwen is quick on her feet, and good at thinking on her toes. Her web-slinging skills are unparalleled by any of the other Spider-people she's encountered, but can they match up against all these unique powers?	 	
Moveset 	Moveset 	 	
Spider-Gwen is an agile fighter who can swing around the stage with ease, and easily trap opponents with her webs. She has a lot of ending lag on her stronger attacks, though. Her attacks incorporate a lot of ballet moves, as well as some other dance styles. Web Tether allows her to easily zip around the stage, meaning she can be anywhere at any time!
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Spider-Gwen is an agile fighter who can swing around the stage with ease, and easily trap opponents with her webs. She has a lot of ending lag on her stronger attacks, though. Her attacks incorporate a lot of ballet moves, as well as some other dance styles. Web Tether allows her to easily zip around the stage, meaning she can be anywhere at any time!
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Web Ball	Spider-Gwen fires a sticky ball of webs from her hands. This deals little damage, but if it lands right, it can slow down an enemy or trap them, leaving them open for Gwen to lead them into a combo.
Flying Pirouette 	Spider-Gwen leaps forward, twirling in a pirouette. A great tool for zoning, or starting off a combo. 	 	
Web Tether 	Spider-Gwen attaches a web to the ceiling. Inputting Web Tether again will allow Gwen to use this web to zip across the stage. 	 	
Spider Sting 	Spider-Gwen performs a Bouncing Fish-type move, leaping forward and hitting her foe with her heels, before bouncing back to where she stood. This move has a chance to stun opponents. 	 	
ShowstopperCollider	Spider-Gwen flies offscreen with a web, before Kingpin's Collider fires a massive laser across the stage. 	 	
Agent 8 	Agent 8 	 	
 	An octoling wakes up in a mysterious subway, with hazy memories and a song in her heart. She's soon to become Agent 8 of the New Squidbeak Splatoon. With the help of her friends, Agent 8 hopes to reach the promised land, and overcome any obstacle that stands in her way. She's an aspiring poet, and uses her art as an escape from the hivemind regime she hopes to free herself from.	 	
Moveset 	Moveset 	 	
Agent 8 walks pretty slowly, but moves quickly in inked areas of the stage - which can be cleared by enemy attacks. She wields an arsenal of ink-based weapons, meaning she can act as a quick fighter, a heavy hitter, or anywhere between. A lot of her attacks utilise , which increases her damage output. She's only got a limited amount, though, which can be filled by crouching in ink.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Agent 8 walks pretty slowly, but moves quickly in inked areas of the stage - which can be cleared by enemy attacks. She wields an arsenal of ink-based weapons, meaning she can act as a quick fighter, a heavy hitter, or anywhere between. A lot of her attacks utilise , which increases her damage output. She's only got a limited amount, though, which can be filled by crouching in ink.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Octoshot	Eight fires a stream of ink from her Octoshot. This is good at stalling opponents, but it's ideal for covering them in ink to really pack a punch.
Tenta Brella 	Agent 8 fires the canopy of her Tenta Brella forward, giving her some protection. The canopy can be broken by enemy attacks, and will self-destruct o its own eventually. The canopy deals no damage, but does spread ink. 	 	
Fizzy Bomb 	Eight shakes up a Fizzy Bomb, then throws it in the inputted direction. After a second, the Fizzy Bomb will explode up to four times in rapid succession. 	 	
Splat Charger 	Agent 8 fires a shot of ink from her Charger. Has excellent range and damage, but must be charged first. 	 	
ShowstopperHyperbomb	Agent 8 calls for help, summoning Pearl and Marina's helicopter. Marina throws down a Hyperbomb, which Eight shoots, causing a massive inksplosion. 	 	
Madeline and Badeline 	Madeline and Badeline 	 	
 	Madeline is just a young woman determined to climb Celeste Mountain. She struggles with depression, and the mountain's strange properties bring her insecurities to life in the form of Badeline. Eventually, the two work out their differences, and become an unstoppable pair. Madeline and Badeline can exist separately, or Badeline can enter her host's body to power her up, giving her a second dash and pink hair.	 	
Moveset 	Moveset 	 	
Madeline and Badeline are the same character, but only Madeline can be damaged. The pair are extremely mobile, thanks to their . They can perform up to two dashes before touching the ground, refilling their energy. Madeline's attacks are more focused on dealing light damage and moving around quickly, while Badeline is known for her tremendous strength.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Madeline and Badeline are the same character, but only Madeline can be damaged. The pair are extremely mobile, thanks to their . They can perform up to two dashes before touching the ground, refilling their energy. Madeline's attacks are more focused on dealing light damage and moving around quickly, while Badeline is known for her tremendous strength.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Dash	Madeline dashes forward a good distance, extremely fast. This can be used up to two times in midair. A great tool for escaping dangerous situations.
Hair Tendrils 	Badeline's hair grows into tendrils. Using her hair, she grabs an opponent. From there, she and Madeline are able to dish out some serious damage! 	 	
Golden Feather 	Madline uses a Golden Feather to transform into a golden ball of energy, allowing her to move freely through the air. This is slower than her dash, but gives her more freedom. Making contact with an enemy will deal damage and cancel the move. 	 	
Kevin Block 	Badeline's hair contorts into a fist, which she uses to slam the ground. A Kevin Block will come crashing down seconds later, dealing heavy damage, and acting as a wall before vanishing. Attacking a wall of the Kevin Block will cause it to move rapidly in that direction. 	 	
ShowstopperPanic Mirror	A large mirror appears behind the stage, sucking enemies in like a black hole. While they're trapped, Badeline fires a massive beam of energy at them. 	 	
Rosa and Snivy 	Rosa and Snivy 	 	
 	Rosa is a young, aspiring Pokémon trainer from the Unova region. She has an exceptional bond with her starter Pokémon, Snivy, and the two are practically inseparable. Rosa can come off as a bit childish, as a result of her energetic and optimistic demeanour. Snivy, on the other hand, is a bit haughty, and only accepts the best for her trainer. Together, the pair will conquer the Unova League, and become the new Pokémon Champions!	 	
Moveset 	Moveset 	 	
Rosa has average stats all around, with some pretty weak offensive capabilities. That's where Snivy comes in. Snivy follows Rosa around, and is the source of all their special moves and stronger attacks. The pair can't be separated, but they can be stunned individually. If Rosa is stunned, Snivy can't move. If Snivy is stunned, Rosa will hold her, making her vulnerable. Rosa can use her C-Gear to connect to the Entralink to get . Pass Orbs are gained throughout the battle - especially through combos - and can be spent on Pass Powers to buff herself and her partner. Snivy even has unique attacks when under Battle Power's effect!
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Rosa has average stats all around, with some pretty weak offensive capabilities. That's where Snivy comes in. Snivy follows Rosa around, and is the source of all their special moves and stronger attacks. The pair can't be separated, but they can be stunned individually. If Rosa is stunned, Snivy can't move. If Snivy is stunned, Rosa will hold her, making her vulnerable. Rosa can use her C-Gear to connect to the Entralink to get . Pass Orbs are gained throughout the battle - especially through combos - and can be spent on Pass Powers to buff herself and her partner. Snivy even has unique attacks when under Battle Power's effect!
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Razor Leaf 	Snivy flicks her tail, sending out a crescent-shaped leaf. This leaf deals slicing damage, and will return to the team like a boomerang.
Magical Leaf 	Snivy holds her arms into the air, summoning a flurry of multicoloured leaves. These leaves deal heavy damage, and will slightly home in on enemies. 	 	
Vine Whip 	Snivy uses vines to grab an opponent, from which point she can slam them into the ground, or toss them. 	 	
Leaf Blade 	Snivy holds a grassy blade, and uses it to slash in an arc in front of her and Rosa. If this hits, Snivy will move in and deliver a flurry of slashes. 	 	
Leech Seed 	Snivy throws a small seed. If it hits an opponent, it will gradually harm them. If it lands on the ground, it will sprout into a small sapling, which can be tripped over. 	 	
Giga Drain 	Snivy drains energy from her opponent, dealing heavy damage to them, and healing herself and Rosa. 	 	
Entralink 	Rosa checks her C-Gear and selects a Pass Power, given that she has gathered enough Pass Orbs in the battle.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;" 	Battle Power	Powers up Snivy's attack properties, turning her moves into stronger variations.
Restoring Power	Allows Snivy to regain health through combo attacks. 	 	
Capture Power 	Increases the chances of Snivy's attacks stunning an opponent. 	 	
Encounter Power	Increases Rosa and Snivy's movement speed and reduces lag on moves. 	 	
Hatching Power 	Allows Rosa and Snivy to recover from stunning and status ailments quicker. 	 	
Peach 	Peach 	 	
 	Peach is the Mushroom Kingdom's lovely princess, known for her kind heart, fair looks, and tendency to be kidnapped. Despite all this, she's shown on many occasions that she can hold her own in the heat of battle, the middle of a kart race, or even the Olympic games! Peach truly is a jack of all cards.	 	
Moveset 	Moveset 	 	
Peach is a lightweight fighter. She's not very fast, but she dominates in the air. Her moveset is based around zoning and stage control, as well as being designed around her air abilities. Peach can for a short period of time, allowing her easy access to her aerial attacks, and leading into easy combos.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Peach is a lightweight fighter. She's not very fast, but she dominates in the air. Her moveset is based around zoning and stage control, as well as being designed around her air abilities. Peach can for a short period of time, allowing her easy access to her aerial attacks, and leading into easy combos.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Zone Shot	Peach uses her tennis racket to serve a ball. The ball will bounce around the stage rapidly, bouncing off of and damaging enemies.
Peach Bomber 	Peach lunges forward, hitting the enemy with her hip and causing a heart-shaped explosion. Powerful, but has a good bit of startup lag. 	 	
Parasol Twirl 	Peach pulls out her parasol and points it upward, jumping as she opens it. This leads her into a brand new set of aerial attacks utilising her parasol, and tend to be more powerful. 	 	
Pluck 	Peach plucks a vegetable from the ground, which she can throw. She may also pluck a bomb, a POW Block, or a recovery item! 	 	
ShowstopperCursed Kiss	Peach twirls a ribbon, tying up her opponent. She then hops into the air and blows a kiss, creating a massive, magic heart, that explodes upon impact, dealing massive damage. 	 	
Marceline 	Marceline 	 	
 	Marceline is the daughter of Hunson Abadeer, the ruler of the Nightosphere. She is a vampire, though she was not born one. Instead, she used her soul-sucking abilities to absorb vampire essences after staking them through the heart. Nowadays, Marceline prefers to keep things on the low down, chilling with her girlfriend Princess Bubblegum, playing some bass, and hanging out with her adoptive father, Simon.	 	
Moveset 	Moveset 	 	
Marceline is a heavy hitter, who constantly floats just above the ground. This makes her floaty, but also helps improve the range of her melee attacks. Most of her attacks use her axe bass as, well, an axe. Her moveset is easy to pick up, but difficult to master.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Marceline is a heavy hitter, who constantly floats just above the ground. This makes her floaty, but also helps improve the range of her melee attacks. Most of her attacks use her axe bass as, well, an axe. Her moveset is easy to pick up, but difficult to master.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Just Your Problem	Marceline swipes at the air in an arc. If this move connects, she'll sink her fangs into her enemy's neck, draining the red from them. This deals damage and heals Marceline, relative to just how red the character is.
Rather Be Anything 	Marceline lunges forward, her arm shifting into a wolf claw. This attack can be inputted two more times consecutively, with different attacks depending on the direction inputted. Side inputs lead Marceline to attack with her wolf claw, up inputs attack using bat wings, and downward inputs have Marceline create a black tentacle to attack with. 	 	
Francis Forever 	Marceline floats high into the air and gives her axe bass a powerful strum, creating a soundwave around her. This will freeze enemies in place, even in midair. 	 	
Slow Dance With You 	Marceline twirls around, playing a few soft chords on her bass. Eventually, a small pink ghost will show up, acting as a shield with limited HP. 	 	
ShowstopperWas it Reality?	Marceline's heart glows, and she transforms into a black cloud of pure vampire essence. She flies across the screen, dealing massive damage to enemies and healing a portion of her health. 	 	
Uravity 	Uravity 	 	
 	Ochaco Uraraka is a young student at UA High School, training to be a Pro Hero. Her Quirk is Zero Gravity, which allows her to relieve anything she touches from the pull of gravity, even herself! Overuse of her Quirk will make her nauseous, so it's a good thing all she needs to do to cancel her Quirk is press her fingertips together!	 	
Moveset 	Moveset 	 	
Uravity is a lightweight fighter whose moveset relies on getting up close and personal with her opponents. Some of Uravity's moves inflict on opponents, making them extremely floaty, and easy combo fodder. But if Uravity holds them in the air for too long, she'll get nauseous. Her attacks will get weaker and she'll start moving slower, until eventually she collapses and loses her hold, so it's important to remember to use Skill Release regularly.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Uravity is a lightweight fighter whose moveset relies on getting up close and personal with her opponents. Some of Uravity's moves inflict on opponents, making them extremely floaty, and easy combo fodder. But if Uravity holds them in the air for too long, she'll get nauseous. Her attacks will get weaker and she'll start moving slower, until eventually she collapses and loses her hold, so it's important to remember to use Skill Release regularly.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Skill Release	Uravity presses her hands together, and anything held in the air by her Quirk falls. The further they are from the ground, the more damage this will deal.
Stardust Lift 	Uravity reaches out to touch her opponent to inflict Zero Gravity on them. Once affected, she'll toss them upwards. A great way to start off a combo. 	 	
Hover Soles 	Uravity jumps high into the air, kicking with her large boots. The attack ends with a burst of compressed air from her soles, launching her enemy. 	 	
Meteor Shower 	Uravity presses her fingers together, causing a shower of debris around her, starting from a high point. The longer she goes without using this move, the more debris she racks up, making this move even more powerful! 	 	
ShowstopperHome Run Comet	Uravity grabs a large pillar, holding it with her Quirk. She swings it around, sending out a blast of debris. The swing itself is exceptionally powerful, but the projectiles aren't anything to shrug off. 	 	
Lana 	Lana 	 	
 	Lana is a sorceress of unknown origin, determined to bring down the dark witch Cia. She wields a tome which she can use for various lightning-based magic attacks, as well as creating massive barriers that she can manipulate at will. She also has a prominent connection to the forest, and the Great Deku Tree. Just what is her deal?	 	
Moveset 	Moveset 	 	
Lana doubles as both a summoner and a zoner type character. Her attacks have amazing ranged capabilities and are perfect for forcing enemies to keep their distance. Which is fortunate, since she has very few close-ranged attack options. Through her special attacks, Lana can summon a Deku Scrub, and the Great Deku Tree. Both entities have their own health bars, with the Deku Scrub having very little health of its own.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Lana doubles as both a summoner and a zoner type character. Her attacks have amazing ranged capabilities and are perfect for forcing enemies to keep their distance. Which is fortunate, since she has very few close-ranged attack options. Through her special attacks, Lana can summon a Deku Scrub, and the Great Deku Tree. Both entities have their own health bars, with the Deku Scrub having very little health of its own.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Deku Scrub	Lana summons a Deku Scrub to fight alongside her. The Deku Scrub will summon small pillars of ice and water, and also attempt weak melee attacks. Easily defeated, but works as a nice distraction.
Mirror Hop 	Lana jumps forward, onto a large mirror cube. She rolls it forward, crushing enemies, and then shatters it and jumps off. Deals some nifty electric damage. 	 	
Great Deku Tree 	Lana charges up, then summons the Great Deku Tree. This attack has a massive hitbox, but can't be used again until the tree vanishes. If the tree is defeated, Lana will have to wait even longer. 	 	
Light Barrier 	Lana surrounds herself with a magical barrier, protecting herself. The barrier is big enough to catch an opponent inside, allowing Lana to use the enclosed area to her advantage. But there's always the chance that the enemy gets the upper hand... 	 	
ShowstopperKing Dodongo	Lana opens a Summoning Gate, and out comes King Dodongo! The behemoth will breathe fire, then roll up into a ball and blast through enemies! 	 	
Scott Howl 	Scott Howl 	 	
 	Scott is a fun-loving werewolf looking for a date to Spooky High's prom night! He's a big fan of playing sports, cheerleading, and being a werewolf. He's also big into pranks, but isn't all that smart. Not a great combination. He'll do anything for a treat, though. Who's a good boy? It's Scott!	 	
Moveset 	Moveset 	 	
Scott is a pretty balanced character, with no major strengths or weaknesses. Some of his attacks do take a while to execute, but they pack a serious punch. Due to the wild nature of his attacks, Scott seems to cover all bases, but leaves large openings in most of his attacks.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Scott is a pretty balanced character, with no major strengths or weaknesses. Some of his attacks do take a while to execute, but they pack a serious punch. Due to the wild nature of his attacks, Scott seems to cover all bases, but leaves large openings in most of his attacks.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	FURRY	A crown falls on Scott's head, and he winks and finger guns. Effects will appear, harming foes and possibly stunning them.
COKE 	Scott transforms into his wolf form and hurtles forward, attacking with his claws. White powder appears on his nose for a moment, and his defenses are lowered. 	 	
FAMILY 	The Wolfpack appears behind Scott, cheering him on. This boosts his attack temporarily. If anybody is close enough, the Wolfpack will attack them. 	 	
ORGY 	His short flies off, and a hot tub appears below Scott, with the rest of the main cast of Monster Prom in it, all naked. Has a large hitbox, and may cause tripping. If Polly is fighting, she won't appear. 	 	
ShowstopperPRANK MASTERZ	Scott opens up a book of arcane magics, and the screen turns black. Screams are heard, followed by a monstrous growl. Once light returns, we see Scott and Polly roasting s'mores as the horrifying Z'Gord terrorizes the world in the background. Epic prank, bro. 	 	
Orcane 	Orcane 	 	
 	Orcane is just as much a whale as he is a dog. He's a dangerous trickster with the ability to turn his body into water, and can breathe a heavy stream of bubbles. He's not well liked at all in Water Town, but they don't hesitate to call him when there's trouble. 	 	
Moveset 	Moveset 	 	
Orcane rules the stage, thanks to his . His neutral and down special attacks will make a puddle on the stage, which he can instantly teleport to with his up special. In addition, standing on a puddle boosts Orcane's attack range and power. He may be slow, but that hardly matters with this type of stage control. Only one puddle can be active at a time.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Orcane rules the stage, thanks to his . His neutral and down special attacks will make a puddle on the stage, which he can instantly teleport to with his up special. In addition, standing on a puddle boosts Orcane's attack range and power. He may be slow, but that hardly matters with this type of stage control. Only one puddle can be active at a time.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Puddle	Orcane shoots a ball of water in an arc, creating a puddle where it lands. The shot is pretty weak, but it's an essential move.
Splash 	Orcane transforms into a flurry of bubbles, dashing forward. If he absorbs a puddle during his dash, the bubbles will start twisting, sending the enemy flying upward and increasing damage. If this move is started on a puddle, Orcane will swim forward as a wave, dealing much more damage than the default attack.	 	
Watery Trap 	Orcane disappears in a flurry of bubbles, and emerges from a puddle. The puddle disappears in turn, but if Orcane uses his move while on the ground, another will be created where he once stood. If no puddle is active, Orcane will just create a few useless bubbles. 	 	
Bubble / Blob 	Orcane causes any puddle on the stage to evaporate into a flurry of bubbles, carrying enemies upward. If no puddle is active, Orcane will drop a blob of water below himself, creating a puddle. 	 	
ShowstopperGeyser Season	Orcane spreads puddles all over the stage, and all of them erupt, practically filling the screen. 	 	
Toph Beifong 	Toph Beifong 	 	
 	Toph is the best Earthbender the world has ever seen. This young prodigy was born blind, and learned from the mole badgers to use her Earthbending to sense movements and vibrations, allowing her to see, in a sense. Toph's Seismic Sense means she's constantly aware of what's going on, but is completely oblivious in water or in the air.	 	
Moveset 	Moveset 	 	
Toph is a slow and rigid fighter, who does her best when she's standing still. It's best for Toph to wait for her enemies to come to her, since her attacks have significant start-up and end-lag. True to the nature of Earthbending, she has very few quick or close-ranged attacks. Overall, Toph's playstyle is about keeping your ground.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Toph is a slow and rigid fighter, who does her best when she's standing still. It's best for Toph to wait for her enemies to come to her, since her attacks have significant start-up and end-lag. True to the nature of Earthbending, she has very few quick or close-ranged attacks. Overall, Toph's playstyle is about keeping your ground.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Seismic Sense	Toph stomps her foot on the ground, revealing enemy locations. So long as they're on the ground, Toph's attacks will automatically target revealed enemies for a time.
Rock Slide 	Toph causes an avalanche of rocks to fall in front of her. A very powerful attack, but the slowest in Toph's arsenal. 	 	
Canopy 	Toph suddenly sits cross-legged on the ground, as two slabs of earth create a tent above her. These will protect her from attacks, but can be destroyed with enough hits. 	 	
Sinkhole 	Toph stomps her foot on the ground, and then twists it. The ground in front of her becomes a sinkhole, trapping enemies and making it hard for them to move. 	 	
ShowstopperMetal Armour + Earth Wave	Toph magnetizes her body, drawing in pieces of metal and creating armour for herself. She then uses her Earthbending to ride a wave of earth forward at rapid speeds. If an enemy has a metal weapon, they will be temporarily unable to use it. 	 	
Grovyle & Celebi 	Grovyle & Celebi 	 	
 	Refugees of a dark future, Grovyle and Celebi wish to repair the flow of time. Through Celebi's Passage of Time, Grovyle heads back in time to return the Time Gears to Temporal Tower, in hopes of calming a mad Dialga, even if it means they cease to exist.	 	
Moveset 	Moveset 	 	
Grovyle and Celebi are pretty standard fighters. The duo can't be separated, nor can they be defeated individually. Grovyle focuses on close-range strong attacks, while Celebi handles most of their ranged and lighter attacks. Using Celebi's , they're able to store items and projectiles for later in the match.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Grovyle and Celebi are pretty standard fighters. The duo can't be separated, nor can they be defeated individually. Grovyle focuses on close-range strong attacks, while Celebi handles most of their ranged and lighter attacks. Using Celebi's , they're able to store items and projectiles for later in the match.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Energy Ball	Grovyle concentrates a ball of green energy in his hands, then fires it. This move can be charged up, and using Passage of Time during the charging period will store the attack for later.
Leaf Blade 	Grovyle holds a grassy blade, and uses it to slash in an arc in front of himself and Celebi. Similar to Snivy's version of the move, but more powerful, and without the follow-up attack. 	 	
Passage of Time 	Celebi opens a gear-shaped portal in front of herself and Grovyle, absorbing any projectiles or items for later use. Use this move again to fire the projectile or hold the item! 	 	
Dig 	Grovyle buries himself in the ground along with Celebi. He could pop up anywhere, only indicated by small particles of dirt, so keep a watchful eye out! If you attack where Grovyle is underground, you'll cancel the attack. 	 	
ShowstopperTime Gears	Grovyle throws up the Time Gears, and they form a circle. They glow a bit, and suddenly time comes to a halt! For everybody except Grovyle and Celebi, that is. Time to rack up some serious damage! 	 	
Steven Universe 	Steven Universe 	 	
 	Steven is the son of Pink Diamond, inheriting her gemstone and all the responsibilities that come with it. He has an unending compassion towards everyone he comes across, and believes there's good in everybody. Except for people who don't respect women. This boy's got a neck! 	 	
Moveset 	Moveset 	 	
Steven is a lightweight fighter who focuses on defense rather than offense. His shield is nearly always active, allowing him to from the front while idle. Most of his attacks revolve around his shield and bubble abilities, but one or two will call upon a Watermelon Steven or cat fingers.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Steven is a lightweight fighter who focuses on defense rather than offense. His shield is nearly always active, allowing him to from the front while idle. Most of his attacks revolve around his shield and bubble abilities, but one or two will call upon a Watermelon Steven or cat fingers.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Spike Bubble	Steven surrounds himself with a pink bubble, then causes spikes to protrude from the bubble. This attack is pretty close-range, but gives Steven some brief frames of invincibility, and can knock enemies back pretty far.
Shield Toss 	Steven twirls around and tosses his shield forward, causing it to ricochet around the stage. This won't leave him helpless, though, since he can just summon another shield! 	 	
Shield Bash 	Steven holds his shield above his head, and the shield doubles in size. He bashes the shield upwards, knocking enemies up. Of course, this is a difficult attack to land. Which is why it has the added bonus of creating a stun-inducing shockwave if the shield is attacked before the attack finishes.	 	
Bubbled 	Steven traps his enemy in a pink bubble. This leaves them open for attacking, but makes combos a bit harder due to the bouncy nature of the bubble. Regardless of whether they break out themselves or not, the shattering of the bubble will harm enemies trapped inside or anywhere near it. 	 	
ShowstopperSuper Watermelon Island	Steven strums his ukulele, and a stampede of Watermelon Stevens and other watermelon creatures attack the opponent. A Watermelon Shark finishes off. 	 	
Ophelia 	Ophelia 	 	
 	Ophelia is the daughter of Odin, a sorceress who has a flair for the dramatic. This carries over to her magic, too. Everything she does seems to be a performance, and she appears to have donned the stage-name "Ophelia Dusk". Her signature tome, Missiletainn, was a gift from her father, donned the Super-Ultimate Tome. Of course, it's just a regular tome, but don't tell Ophelia that.	 	
Moveset 	Moveset 	 	
Ophelia is a mage, so it's natural for her to prefer to keep her distance. She has plenty of magical tools up her metaphorical sleeve, all designed to keep enemies at bay. Her dramatic nature means her attacks take a while to execute, leaving her open for counter-attacks. She also lacks mobility options, but she's quick enough to just about cover that.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Ophelia is a mage, so it's natural for her to prefer to keep her distance. She has plenty of magical tools up her metaphorical sleeve, all designed to keep enemies at bay. Her dramatic nature means her attacks take a while to execute, leaving her open for counter-attacks. She also lacks mobility options, but she's quick enough to just about cover that.
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Missiletainn	A golden point appears in front of Opheliea, then followed by a golden line of energy from her tome to the point. It then splits into several blasts of golden magic, all of which home in on enemies.
Odin's Grimoire 	Ophelia fires a blast of black and red magic from her tome. Covers the length of most stages, and delivers a cripple effect. However, it takes a while to execute. 	 	
Fimbulvetr 	Ophelia summons a flurry of ice and wind, roughly twice her height. Once summoned, the movement can be controlled slightly. May induce a freezing effect. 	 	
Nosferatu 	Ophelia ensnares her opponent in purple energy, and drains some of their health, restoring her own. More effective if executed from behind an enemy. 	 	
ShowstopperLuminary Uppecut	The screen goes black, and Ophelia teleports to the nearest opponent. A series of colourful magic blasts resembling fireworks are set off just below them! 	 	
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      UNLOCKABLE FIGHTERS
Hungry Luma 	Hungry Luma 	 	
 	This Luma's hungry for Star Bits! If you feed him enough, he'll transform into a Launch Star, a Power Star, or even an entire galaxy! It's a good thing, too, because their face when satisfied is... uncomfortable. These Lumas can be found all across the cosmos, blissfully unaware of all the Star Bits surrounding them. 	 	
Moveset 	Moveset 	 	
Hungry Luma is a heavyweight fighter who's also very floaty. An odd combination, for sure. As Hungry Luma attacks enemies, he'll rack up . Once he's reached 150 Star Bits, Hungry Luma will be too full to move... Unless he transforms! All of his special attacks have a second stage when his stomach is full, resetting him back down to 0. These transformations are so big that they don't even fit on the screen in full!
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Hungry Luma is a heavyweight fighter who's also very floaty. An odd combination, for sure. As Hungry Luma attacks enemies, he'll rack up . Once he's reached 150 Star Bits, Hungry Luma will be too full to move... Unless he transforms! All of his special attacks have a second stage when his stomach is full, resetting him back down to 0. These transformations are so big that they don't even fit on the screen in full!
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Sling Star	Hungry Luma spawns a Sling Star in front of him, and is able to adjust the angle. Anybody who comes in contact with the Sling Star will be launched in the targeted direction at high speeds. Useful for moving around the stage, or as a trap for enemies.
Sweet Sweet Galaxy 	Hungry Luma transforms into a massive planet resembling a cake adorned with all sorts of decorations. Forks will rain down from the planet, dealing heavy damage to anybody hit by them. It's near impossible to aim where these forks will land, though. 	 	
Launch Star 	Hungry Luma summons a Launch Star to launch himself forward or diagonally, dealing damage to anybody he hits. Has some significant endlag, though. 	 	
Sand Spiral Galaxy 	Hungry Luma transforms into a massive wrecked airship. Sandstorm twisters begin to appear, sweeping up anybody unfortunate enough to get caught in one! 	 	
Pull Star 	A Pull Star appears above Hungry Luma, pulling in items, enemies, and anything else victim to gravity. Great for countering projectiles, nabbing items, or pulling in enemies for easy combo setups. 	 	
Fluffy Bluff Galaxy 	Hungry Luma transforms into a massive metallic mechanism, surrounded by white clouds. Large gears on the contraption will spin wildly, dealing damage to anybody caught in one. 	 	
Chance Cube 	Hungry Luma tosses a large Chance Cube. The cube itself deals a small bit of damage, but the real gimmick lies in what face lands upright. A Star Bit icon will give Hungry Luma 20 Star Bits, a Coin emblem will shoot a burst of coin projectiles to damage enemies, a 1-Up will heal Hungry Luma, and a Bowser emblem will damage Hungry Luma, and is more potent than the 1-Up.	 	
Drip Drop Galaxy 	Hungry Luma transforms into a massive body of water with a sunken ship suspended in it. The planet crashes down, with a huge hitbox thanks to the water spraying everywhere. 	 	
ShowstopperFiery Gobblegut 	Hungry Luma transforms into a fiery planet, zooming high into the air. Debris falls from the sky, and Fiery Gobblegut appears! He'll rampage across the stage and leave trails of fire as he goes. 	 	
Unlock Method 	Unlock Method 	 	
Hungry Luma is unlocked by feeding your pets 20 times.	Hungry Luma is unlocked by feeding your pets 20 times. 	 	
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      COSTUMES
Academy Cap	Academy Cap
 	A cap from the Officer's Academy in the land of Fodlan. One of the few costumes wearable by every character in the game!
Mako's Goku Uniform	Mako's Goku Uniform
 	Mako's 2-Star Goku Uniform gives her powers she never imagined having! Anybody can rock this jacket and cap combo so long as they're president of the fight club.
 	
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      PETS
Once you obtain a , you can use it to summon a pet! They come in all shapes and sizes, and can be dressed up to your heart's content. They can also help you out in battle, given that you've been good to them.
Blue Puffle	Blue Puffle
 	The Blue Puffle will assist you in battle by summoning a bouncy ball that bounds around the stage, dealing damage to any enemy it hits. These little guys are happy, playful, and extremely curious. They love cookies.
Red Puffle	Red Puffle
 	A Red Puffle can help you out in battle by hopping into a cannon and blasting themselves at enemies! They're fearless, rebellious, adventurous, and extreme. Stinky cheese is a delicacy to any Red Puffle.
Zapfish	Zapfish
 	A Zapfish can help you out in battle by unleashing a discharge of electricity across the battlefield! They tend to be happy and friendly pets, but can be shy. Their favourite food? Batteries.
Zapfish?	Zapfish?
 	These little guys can assist you in the heat of battle by creating an electric barrier around you. They're silent but strong, and love a cuddle! They don't seem to need to eat food, though...
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      STAGES
TBA!
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      BOSSES
Lusamine 	Lusamine 	 	
 	Lusamine is the founder of the Aether Foundation, an organisation researching Ultra Beasts in secret. She longs to unite the two worlds, due to her obsession with Nihilego. In fact, this obsession leads her to merge with a Nihilego, creating the Mother Beast.	 	
Boss Fight 	Boss Fight 	 	
Mother Beast Lusamine looms above the battlefield. Her tendrils are vulnerable to attack, but it would take you all day to take her out that way. Lusamine is most vulnerable in her squishy head. Hit her enough, and the pair will split! When unfused, Nihilego is very vulnerable. If you don't take it out in time, Lusamine will force it to merge with her once again!
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Mother Beast Lusamine looms above the battlefield. Her tendrils are vulnerable to attack, but it would take you all day to take her out that way. Lusamine is most vulnerable in her squishy head. Hit her enough, and the pair will split! When unfused, Nihilego is very vulnerable. If you don't take it out in time, Lusamine will force it to merge with her once again!
{| align=center class=sortable cellspacing="1" cellpadding="1" border="0" style="text-align: center; width: 100%; margin: 0 auto; background-color: transparent; color: white;"	Venoshock	Lusamine creates a pool of purple acid below herself. It will disappear over time, but walking in it will deal damage.
Toxic Spikes	Lusamine attempts to hit you with her poisonous tendrils. 	 	
Power Gem 	Lusamine fires a series of crystals, one after the other. 	 	
Acid Spray 	Lusamine fires a stream of acid from her tendrils. 	 	
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      TRIVIA
*The guy who sang "You're a Mean One, Mr. Grinch" is also the original voice of Tony the Tiger in Frosted Flakes commercials.
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