Report 1695

Report #1695
Skillset: Night Skill: None
 Org: Glomdoring Status: Rejected Jun 2017
Furies' Decision:
We do not feel this is needed at this time. Twist gives afflictions as it is.
Problem: Shadowdancers only way to afflict outside of their terts is via twist
for power or scourge for blind. It leaves shadowdancer healers without much
synergy to stack afflictions for healing aurawarp build to trigger bent aura.
Other guardians/wiccans have a way to actively and without power hit an
affliction to force a tick of bent aura. This report seeks to give Night an
active affliction ability they can use in the same manner.
[A:12 R: 1] Solution #1: Give Night a Bluemoon clone but instead of a random
 mental affliction its a random internal affliction. 3
 second equi, give double afflictions in certain moon
 phazes akin to bluemoon. (can also restrict certain
 afflictions if required)
[A: 7 R: 6] Solution #2: Give Night a new ability New moons kiss. Or something
 with a better name. SYNTAX: NEWMOONKISS <poisonname>
 <target>. Newmoonkiss has a 100% transfer and 0%
 shrug chance. 3.5 equi usage.
[A: 3 R:10] Solution #3: Nights curse. The shadowdancer gazes at the target
 and curses them with a random affliction effect.
 Copied affliction list from the scroll of curses
 effects. Essentially gives them a free scroll of
 curses.
Player Comments:
---[Veyils on 6/12 @ 16:10 sets as pending]
---[Ciaran on 6/12 @ 18:35 writes]:
Prefer solution 1 or solution 3.
---[Aeldra on 6/12 @ 19:53 writes]:
1 or 3, no to 2. Please include expected balance / equilibrium time for solution
3 ( solution 1 should be 3 seconds like bluemoon )
---[Veyils on 6/12 @ 19:56 writes]:
Expected equi would be 3 for all, can vary as needed. My preference is option
two because its so unique. One affliction l you can pick from the poison list
doesnt feel like it'd be two much. Solution 1 would be the most powerful option
but it just feels not as exciting or fun to me.
---[Shedrin on 6/12 @ 22:23 writes]:
Would Solution 1 include the double afflict chance as well?
---[Shedrin on 6/13 @ 00:02 writes]:
Solution 3 seems pretty meaningless, just use an actual scroll. Solution 1 would
be stronger than Bluemoon in a vacuum, with dust affs being generally stronger,
and the slower balance, though mental affs explicitly synergise with Succumb.
Solution 2 would be two balances? Seems kind of slow but otherwise alright. I do
agree with the problem statement and 1/2 would probably be an ok way to address
it.
---[Wobou on 6/13 @ 00:23 writes]:
I agree with Shedrin for the most part. All three sound okay to me and I also
agree that sol 3 is mostly useless except to save a very tiny amount of gold. I
think solution 2 should be one balance but maybe slightly longer eq time since
you get to pick the aff? Basically sol. 2 is okay with me if it's not a better
version of scourge when used with niricol.
---[Veyils on 6/13 @ 18:38 writes]:
Oh yes sorry didn't put that in when I mean bluemoon clone I mean like just a
copy paste of it so it'd have the 2x afflictions during the moon phase. I can
see your option about solution 2 wobou. I was thinking that solution 2 would be
3 seconds in total. So either applying is free and the ability costs 3 or both
applying and the ability cost 1.5. Although to make it less clunky making it 3.5
overall and removing the two step process actually sounds better. Let me update
that. Solution 2 has been updated.
---[Veyils on 6/13 @ 18:47 writes]:
Updated Sol1 and 2 based on the comments. Also I agree solution three is
basically there for looks as opposed to mechanics. I disagree with the concept
of just using a scroll just for sheer theme and usage and style points. I'd
rather people playing the class have an ability that "feels" like a night
ability instead of just buying a scroll.
---[Veyils on 6/13 @ 18:48 writes]:
Even if sol three and a scroll do the same thing its important that the skills
have a fun feel to them.
---[Falaeron on 6/14 @ 22:34 writes]:
I'm not really ok with double dust for 3s base eq. With this alone you'd be able
to outpace curing even without any maluses to curing and with just a single
equilibrium buff. Dust affs both cure faster and are generally stronger than
slush affs so I think this is something to keep in mind for solution 1.
---[Veyils on 6/14 @ 23:26 writes]:
Ah good point on that side on the afflictions. The double would be just during
certain moon phases so very limited. As an alternative could make it do 1
internal affliction as a base line ability and one bonus disease affliction
during the moon phases. It'll cut down on the issue of matching balances with
other non dust afflictions added to the mix.
---[Shedrin on 6/14 @ 23:30 writes]:
By disease afflictions do you mean plague affs? They're all dust except
epilepsy. Else could you clarify what the list would be?
---[Falaeron on 6/14 @ 23:31 writes]:
I don't understand what you're saying. That's still 2 dust affs. Also, the
problem statement isn't entirely correct as Shadowdancers can already passively
afflict with their fae. In fact, you can say that same about any healing
guardian - outside of a couple of skills there aren't really many ways of
afflicting actively.
---[Veyils on 6/15 @ 23:22 writes]:
Comparably speaking moon have bluemoon for active afflictions and fae for
passive afflictions plus dark for additional passives but requring power.
Harmonics has active afflictions in malefact plus passive smoke afflictions
which stack with aurawarp. Celestines are a bit odd with healing right now but
well that can be their own report if they need to tweak things. If you read the
problem statement the issue is shadowdancers being able to trigger bent aura
which cant be done with fae alone. It requires an extra affliction hit which
shadowdancers can not do within their own skill set. I was thinking giving
shadowdancers an active affliction would be a better route than giving them more
potential passives akin to dark. If you think the passive approach would be
better we can look down that route though instead though.
---[Wobou on 6/16 @ 19:08 writes]:
If anyone else was curious about my scourge comment earlier, it appears scourge
is 3s eq so solution 2 is not a superior scourge when used with niricol.