Sierra 7

Made in Singapore
 (original) is a first-person shooter Flash game developed by Simon Hason and published by SHD Games on Armor Games on January 5, 2011.
Although Flash was discontinued on January 12 2021, Sierra 7 is still playable through BlueMaxima’s Flashpoint and the Newgrounds Player.
== Gameplay==
This game pinpoints a world-wide war between private militia companies out for government-targeted violence & carnage. The player of this game is the 7th special operative in the Unit "Sierra" which is tasked to neutralize the militia forces with their superior skills & tactics.
===Missions===
==== Training ====
The goal is to shoot every dummy. 
==== Irish Safehouse ====
Living Room with connected kitchen, Bedroom, Workspace with Basement stairs that connect to the Basement. Usually filled with zero to three hostiles.
==== Tangier`s Hotel ====
The player has to shoot targets, while adjusting for wind, in an order to not be detected. It will unlock the G36c if you hit 100% accurate. After clearing the ground floor the player enters the staircase and proceeds to the second floor. The player clears the first couple of rooms beginning from the left. At the second room, on the right, is the target with a bomb and the detonator. The player has to cut the power to the circuit in order to defuse the bomb. (The battery is labeled with an electric arc)
==== RSA Embassy ====
After dismounting, the Back hawk by rope, the player climbs down the side of the building, getting the drop on enemies and eliminating them. The player enters through the third window and needs to clear another to proceed to the main floor. The last room with the double doors holds the hostages, with the hostiles ready to shoot them.
==== Kosovo Sniping ====
===== Shooting order: =====
# Furthest to the north, by the cargo truck, facing west 
# Standing by the two barrels, beside the far building to the west 
# South, leaning on the APC 
# East side of the compound by the fuel station 
# Truck to the south
==== Kosovo Base ====
The player enters the base by climbing over the fence wall with a grappling hook. The base yard is full of enemies. In the Warehouse is a hatch to an underground tunnel without light. Here is where the player has to use the night vision googles to proceed any further. Past two rooms is the commander in the last one. The player prevent his suicide by shooting the pistol out of his hand.
==== Somalia Street ====
This area profits from silenced weapons the most by reducing the amount of enemies and not alerting them. Once leaving the first house the player will clear a second one while being able to get in cover. Hostiles will appear in the windows and until dealt with. Exiting the side road, there is a heavy MG. The player has to traverse three barricades, "listening to the firing pattern and engage when he is not firing". In the last section of this city the player encounters a weapons cache and subsequently blows it up.
==Instructions==
*Mouse - aim & fire
*Space - execute actions
*R - reload
*F - change firing rate
*Q - swap weapon
*V - night vision (when prompted)
*Down Key - pause/menu
Category:Games
Category:Shooting Games
Category:Flash
Category:Armor Games
Category:2010s