The Tower of Wisdom

==Overview==
The Tower of Wisdom is a large floating island with glowing stripes that can be seen from the Great Hub. It seems to be split into two parts, the first extending into the abyss and the second reaching farther than the eye can see, the two sections separated by a bit of empty space (the actual location of the Wings of the Sun.)
Rufus was the character who first introduced the Tower to the player, telling them that his backup shadow might be lingering around the top. He gives no other information except the fact that the entrance is hidden somewhere around the Great Hub.
The entrance portal can be found beneath the Hub itself. To get there, follow these directions:
* After spawning, walk up to the Lorekeeper so you are face-to-face with him.
* Walk down to the staircase on his left. Not to be confused with the great staircase in the middle flanked by water.
* You should be on the second "level" of the Great Hub, a small platform with a few trees,
* Walk up to the very edge and look down. You should catch a glimpse of a grey block not far below. Fall onto it, and the rest of the parkour will be visible.
* When reaching the end of the parkour, you should see an InfoTab and beyond it a blue portal that takes you to the entrance of the Tower. Good luck!
==Description==
The Tower of Wisdom seems to be a giant tower that looms over the Great Hub. Once you go through the secret parkour under the hub, and go through the portal, you will be teleported to the base of the tower. There is a sign that says "WARNING: Very hard platforming, no checkpoints ahead". If you decide to continue past, going around the tower, you will see a quick parkour section, with one path that leads to higher up in the tower, and a long path to a single InfoTab. Going upward, you are greeted with a mural and an InfoTab that gives you some info about the Great Hub. moving on, going around the tower again you will climb a short parkour section, which in turn leads to a longer one. At the top, You are greeted by a pool of water, with 3 InfoTabs in the north, east, and west, as well as the Wings of the Sun in the middle. The 3 InfoTabs tell about places within the world of JTTS, the Sun Domain, Sid's Domain, and the Desert Colossus. Behind the Sun Domain InfoTab, there is a portal back to the Great Hub.
From the top left or right pillars, there is hidden parkour that you can use to ascend further up the tower. Be warned, the parkour ahead is no easy feat. From the parkour on the pillar, you go around the tower, and into another parkour section. you will do some parkour on the side of the tower, and get to the hardest section and last of it. The first half is easy enough, but many people struggle with the second, due to the combination of small platforms and weird physics. But once you arrive at the top, you are greeted with a tall structure, a hut housing the Ancient Sun Mask, and a portal back to the Great Hub.
There is one more reward from this. If you climb up the broken pillars on the right, and go on to of the structure, there is some parkour behind it. When you complete it, you will gain Rufus's Shadow. From there, there is also a tiny platform on the front of the structure that allows you to go to it's peak, granting you with a nice view of the Hub World.
== Dialogue ==
Portal to To Tower
InfoTab: "Ahead lies a great challenge. There are no Spawns Past this point."
Player [Response #1]: "I can do it."
InfoTab: "Good Luck, Seeker of Truth."
Player [Response #2]: "No spawns? No way!"
InfoTab: "Understandable, reset character to go back to the Great Hub."
Snow Domain
InfoTab: "To the south lies the Snow Domain, and with it the Great Snow Kingdom."
The Mural
InfoTab: "The Great Hub was made as a connection point for all domains. Angels, Humans, and even Dark Ones would gather here in the past."
Player: "Why did reaching the Sun bring me here?"
InfoTab: "The Angels have decided you are necessary for a future purpose. Only as a Vessel can you purify all the domains."
Player: "Purify?"
InfoTab: "Gathering the Sacred Flames provides you Vessels with a special power, one that can purify the world."
Player: "What are we supposed to purify?"
InfoTab: "It may not be obvious, but Sid is not the only cause for the state the world is in."
Player: "Wait, then what caused all of this?"
InfoTab: "The fall of the Sun Domain is but a precursor for what is to come. Be careful out there Vessel, all is not always as it seems..."
Player: "You didn't answer my question."
InfoTab: "This is all I know, powering down."
Wings of the Sun
InfoTab: "The Wings of the Sun, a sacred relic, may they help you in your quest."
Player: "What does the water represent?"
InfoTab: "The Unending Sea that stretches below the domains."
Player: "Did the wings come from there?"
InfoTab: "Indeed, the Angels would use fragments of the Sun that fell to the sea, the only substance that could contain the immense heat."
Desert Colossus
InfoTab: "To the West lies the Desert Domain, a barren wasteland that contains the Desert Colossus, birthplace of the Vessels."
Sid's Domain
InfoTab: "To the East lies Sid's Domain, an area of abandoned islands that he currently manipulates for his games."
Sun Domain
InfoTab: "To the North lies the Sun Domain, the birthplace of the Angels and the Dark Ones."
Ancient Sun Mask
InfoTab: "An Ancient Sun Mask, very few of these in the world exist today, consider it an honor that you now have one."
Player: "What is this place?"
InfoTab: "It is the Tower of Wisdom, a place the Angels used as a link between the domains.
Player: "A link?"
InfoTab: "Yes, as a way to map out the lands and keep an eye on the other creatures of this world."
Player: "It seems abandoned..."
InfoTab: "Sadly, like most of the Old World, it has been left behind, much like yourself, Vessel."
Player: "Is that it?"
InfoTab: "This is all I know, powering down."
== Rewards ==
Wings of the Sun - The first reward of the tower. Rewarded when you have gotten halfway through.
"Wings made of light. The Angels bare gifts to their vessels, for they are their precious children."
Ancient Sun Mask - The second reward of the tower. Rewarded when you have reached the top.
"A mask made from one of the original Sun Fragments. Very few survived the Great War."
Rufus's Shadow - The third and final reward of the tower. Rewarded for finding Rufus's backup shadow hidden at the top.
"The body of Rufus, the 2nd Shadow. Like the Angels, Sid made his own vessels to help in the war."
== Gallery ==
Rufus at the Top of the Tower.png|Rufus's backup shadow in the tower of wisdom and an AC wearing the Rufus's Shadow accessory.
Category:Game Lore