Styles Helpfile

#redirect :category:Martial Arts
======================================================================Other: styles======================================================================Commands: kungfu, karate, kickbox, aikidoThese commands show the different styles you can perform, andwhen used with a style name will assume that style.Command: astyleThis command will automatically pick a style based on your selection.Syntax: astyle <family> <type> <strength> <speed>family is kungfu, karate, kickbox, or aikidotype is offensive, defensive, or quickstrength and speed are your estimations of your enemies statistics.for instance astyle kungfu offensive 200 50 would find a kung fuoffensive stance best used against an opponent twice as strong and halfas fast as you.You can also omit some arguments, if you don't put in a family it willfind a style in any family, if you don't put in a type it will find a stylein any type, if you don't put in targets it will assume them to be 100 100. Karate will Negate any Aikido stylesAikido will Negate any Kick Boxing stylesKick Boxint will Negate any Kung Fu stylesKung Fu will Negate any Karate styles  You can also use astyle detect <strength/speed/both> for an estimate of youropponents statistics, but be warned, if their martial arts skill is muchhigher than yours, your estimation may be thrown off.----------------------------------------------------------------------
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