Resistance

See also: Characteristic
 reduces damage of the specified element.
See Damage#Defensive for mechanics.
== Types==
===Percent Resistance===
Percent Resistances cannot exceed 50%.
* Neutral Resistance (Neutral Resistance equipment)
** Reduces Damage received from Neutral attacks.
* Earth Resistance (Earth Resistance equipment)
** Reduces Damage received from Earth attacks.
* Fire Resistance (Fire Resistance equipment)
** Reduces Damage received from Fire attacks.
* Water Resistance (Water Resistance equipment)
** Reduces Damage received from Water attacks.
* Air Resistance (Air Resistance equipment)
** Reduces Damage received from Air attacks.
* Melee Resistance (Melee Resistance equipment)
** Reduces Damage received in Melee.
* Ranged Resistance (Ranged Resistance equipment)
** Reduces Damage received further away than Melee.
===Linear Resistance===
Also known as Fixed Resistance.
Unlike Percent Resistances, Linear Resistances do not have a limit.
* Neutral Resistance (Neutral Resistance equipment)
** Reduces Damage received from Neutral attacks.
* Earth Resistance (Earth Resistance equipment)
** Reduces Damage received from Earth attacks.
* Fire Resistance (Fire Resistance equipment)
** Reduces Damage received from Fire attacks.
* Water Resistance (Water Resistance equipment)
** Reduces Damage received from Water attacks.
* Air Resistance (Air Resistance equipment)
** Reduces Damage received from Air attacks.
* Critical Resistance (Critical Resistance equipment)
** Reduces Damage received from Critical Hits.
* Pushback Resistance (Pushback Resistance equipment)
** Reduces Damage received from Pushbacks.
==History==
Before the introduction of Elements, damage (and so ) was split into Physical (now Neutral and Earth) and Magical (now Fire, Water and Air). Hence most spells and equipment that previously gave Physical now give Neutral and Earth Elemental Resistance (Fixed) and Magical is now Fire, Water and Air Elemental Resistance (Fixed).
Category:Game information