Report 19

Report #19
Skillset: Geomancy Skill: Stonewalls
 Org: Geomancers Status: Rejected Jul 2008
Furies' Decision:
Overpowered as it would allow the mage to leave a combatant behind to suffer
from the attrition side of the demesne. Stonewalls are already the most powerful
walls and do not need buffing.
Problem: The only way a Geomancer has a way of getting through Stonewalls is to
either Tumble or Crash through, both high skills in a somewhat useless skillset.
Solution #1: Give Geomancers a skill that allows Geomancers to bypass
 Stonewalls, suggest leaving ents/people following behind
Player Comments:
---[Talkan on 8/5 @ 17:04 writes]:
Stonewalls are already extremely powerful, even to the point of being too
powerful. Allowing a geomancer bypass them completely with minimal effect is
absurd. For a skill like that that, it's far too little to ask that a geomancer
be affected by them, too
---[Silvanus on 8/5 @ 19:49 writes]:
Considering any Geomancer with tumble can bypass stonewalls (with little effort,
just 4s wait time(and if they are in their demesne, they can just center for no
wait time)). I do not see how this would be considered too powerful, and would
mostly help those who do not buy credits or make a lot of gold to be able to
afford tumble/crash.