Morpheus

God of dreams and leader of the Oneiroi.
His emoji is: 👁
Morpheus children live in Deme 13 in the Morpheus cabin.
=== Demigod Powers ===
=== Major ===
Hypnokinesis (Major)
* Children of Morpheus with this power can have a large effect on people’s sleep.
** Level 1-3: Children of Morpheus can make a group of about 3 people and 2-3 small/medium sized monsters drowsy and less capable of fighting for 5 turns. People/monsters affected also tend to miss details around them.
** Level 4-6: Children of Morpheus can make a group of about 3 people or 2-3 small/medium sized monsters fall asleep for up to 5 turns, though it’s a very light sleep and someone can be woken up by a simple shake.
** Level 7-8: Children of Morpheus can make a group of about 7 people or 4-5 big/giant monsters fall asleep for up to 7 turns, this type of sleep requiring a bit more effort to wake someone up from. Alternatively, they can target one singular person or monster and put them into REM sleep (During REM sleep, your muscles can’t move. You can only move your eyes and breathe in this stage of sleep) for 13 turns.
Sandman (Major or Minor) 
* Children of Morpheus with this power can turn air into small amounts of black glittery dust, which when it’s thrown in someone’s eyes causes them to hallucinate like they’re in a dream. The Child of Morpheus specifies what they want the person to see. On top of this, they can also see figures made out of this strange dust of what a person’s currently thinking of, what they like, or what they fear floating above their head like a hologram. They can also simply manipulate it to move it around and create shapes and objects with it.
** Level 1-3: Children of Morpheus can create and control dust up to about the size of a baseball. This amount of dust can affect 3 people.
** Level 4-6: Children of Morpheus can create and control dust up to a 1’ by 1’ by 1’ cube. This amount of dust can affect about 5 people.
** Level 7-8: Children of Morpheus can create and control dust up to a 5’ by 5’ by 5’ cube. This amount of dust can affect about 7 people. Once they reach this level, they can do a bit more than they previously could. With this ability, they can target a singular person, causing the hallucinogenic dream to be indistinguishable from real life, and can even cause them to see a completely new world.
Dreamwalking (Major/Minor)
* Children of Morpheus can enter the dreams of sleeping individuals, allowing them to speak with them while they’re sleeping. While using this power, the Child of Morpheus must be asleep, and they are extremely hard to wake up.
* Passive - Children of Morpheus can subconsciously enter the dreams of other sleeping people. This has no time limit, except for when either person wakes up, but the Child of Morpheus cannot be seen or communicate with the individual in any way.
* Level 1 - Children of Morpheus can enter an individual’s dream and observe, able to speak with the dream version of the person they’re in the dream of. They can stay inside of the dream for 6 turns.
* Level 2 - Children of Morpheus can enter an individual’s dream and observe, able to speak with the dream version of the person they’re in the dream of. They can stay inside of the dream for 9 turns.
* Level 3 - Children of Morpheus can enter an individual’s dream and observe, able to speak with the dream version of the person they’re in the dream of. They can stay inside of the dream for 12 turns.
* Level 4-6 - Children of Morpheus can now make minor changes to the dream, tweaking details but not adding or removing anything entirely. They can stay inside of the dream for 12 turns.
* Level 7-8 - Children of Morpheus can now manipulate major aspects of the dream, adding or removing details that change the course of the dream. They can stay inside of the dream for 12 turns.
* Level 8 - Children of Morpheus can force someone out of their dream and out of sleep by destroying their dream entirely. This takes an extreme amount of power, and often causes the Child of Morpheus to stay sleeping for a full additional 24 hours. The target has no memory of the dream or even sleeping, as it no longer exists in their mind.
Daydreaming Pacification (Major)
* Children of Morpheus can release a powerful blast of radiant energy that can pacify people aggressive towards them, stopping them from wanting to fight the Child of Morpheus. This doesn’t work on people connected to war (such as War Gods or their children).
* Level 1-3 - Children of Morpheus can pacify everyone within a 10 foot radius of them. The pacification forces them to be peaceful for 3 turns, but after that they can return to whatever they were doing. Cooldown of 5 turns.
* Level 4-6 - Children of Morpheus can pacify everyone within a 20 foot radius of them. The pacification forces them to be peaceful for 6 turns, but after that they can return to whatever they were doing. Cooldown of 7 turns.
* Level 7-8 - Children of Morpheus can pacify everyone within a 30 foot radius of them. The pacification forces them to be peaceful for 9 turns, but after that they can return to whatever they were doing. Cooldown of 12 turns.
* Level 8 - Children of Morpheus can use this ability to only disarm people, removing their weapons from their hands and stopping them from using all powers for 3 turns. Cooldown of 12 turns.
=== Moderate ===
(There is currently no content here)
=== Minor ===
Lucid Dream (Minor)
* Children of Morpheus can become aware of manipulation when under the effects of mind altering magic, allowing them to pierce through and end the effects of the power.
* Level 1 - Children of Morpheus have a 25% chance (DC16) to end the effects of a mental enchantment. They can only end it after 2 turns of experiencing it.
* Level 2 - Children of Morpheus have a 50% chance (DC11) to end the effects of a mental enchantment. They can only end it after 1 turn of experiencing it.
* Level 3 - Children of Morpheus have a 75% chance (DC6) to end the effects of a mental enchantment. They can end it immediately, but for every time they end an effect in succession, +2 is added to the DC.
Exhaustion (Minor)
* Children of Morpheus can inflict someone with physical and mental exhaustion, making them feel as if they haven’t slept in days. This causes adverse effects to their power usage and combat efficiency.
* Level 1 - Children of Morpheus can cause minor exhaustion, causing their powers to function one level below usual. This lasts 3 turns. Cooldown of 5 turns. If this would cause a power to go below Level 1, the target cannot use that power for the duration.
* Level 2 - Children of Morpheus can cause minor exhaustion, causing their powers to function two levels below usual. This lasts 3 turns. Cooldown of 5 turns. If this would cause a power to go below Level 1, the target cannot use that power for the duration.
* Level 3 - Children of Morpheus can cause minor exhaustion, causing their powers to function three levels below usual. This lasts 3 turns. Cooldown of 5 turns. If this would cause a power to go below Level 1, the target cannot use that power for the duration.
Shared Mind (Minor)
* Children of Morpheus can create a mental pairing between themselves and other individuals, which allows them to stretch out their consciousness to resist the effects of mind-altering effects. When sharing minds, all of the individuals who are sharing a mind must be affected by mind-altering effects for them to take full effect. This does not work on things like Charmspeak.
* Level 1 - Children of Morpheus can share their psyche with up to one other person for 3 turns.
* Level 2 - Children of Morpheus can share their psyche with up to two other people for 5 turns.
* Level 3 - Children of Morpheus can share their psyche with up to three other people for 7 turns.
Good-Night Kiss (Minor)
* Children of Morpheus have the ability to get rid of someone’s stress, anxiety, mental pain, etc. that someone is experiencing through the use of a kiss on the forehead. The targeted person will end up falling asleep, and the person will sleep peacefully for an amount of time indicated by the user's level, or until their body tells them to, and wake up revitalized and calm. The person has to be either willing or non-hostile to the Child of Morpheus, or it will fail. Due to this, the ability itself has no combat ability, and is mostly recreational. The Child of Morpheus gets extremely drained by this, no matter how strong, and they tend to also dose off for an hour or two.
* Level 1: The target sleeps for 3 hours or until their body tells them to wake up.
* Level 2: They sleep for 6 hours or until their body tells them to get up.
* Level 3: A full 12 hours! Wow, you must have really needed that.  Of course, the target will wake up on their own if their body tells them to.
Persistence (Minor)
* Children of Morpheus can go for a long time without sleep and not feel the effects of sleep deprivation.
* Level 1: 7 days
* Level 2: 9 days
* Level 3: 11 days!
=== Givens ===
Dreamy Eyes (Given)
* People who look directly into a Child of Morpheus’ eyes tend to get sleepy. Though they’ll never fall entirely asleep, they will feel extremely worn down. When looking directly into a Child of Morpheus’ eyes, they’ll turn into a mirror-like color, but only to the person looking in their eyes. When they look away, they’ll eventually recover.
Ghostly Reaction (Given)
* Children of Morpheus don’t cast shadows in the light.
I Woke Up Like This (Given) 
* Children of Morpheus always look like they just woke up, featuring all, some, or none of the following: Messy Hair, Eye Bags, Trouble Walking in a Straight Line, Trouble Formulating Proper Sentences, and Light Headaches.
Night Owl (Given)
* Morpheus passed on the trait of being more active and powerful at night when others are asleep to his children.
I’m Blanking… (Given)
* Children of Morpheus never remember their nightmares or dreams.
In One Ear… (Given)
* Children of Morpheus have an awful time remembering and listening, and are known for forgetting the most basic of details after the topic is changed.
Darkvision (Given)
* Children of Morpheus can see in dim light within 120 feet of themselves as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. They cannot see through magically-induced darkness such as Umbrakinesis or other spells/powers.
Photophobia (Given)
* Children of Morpheus have a physical sensitivity to light, which brings them minor physical discomfort when in contact with light. In return, while in the shadows they have minor pain relief.