Rising Phoenix (Final Fantasy VI)

Rising Phoenix, also known as Fire Dance, is Sabin's level 15 Blitz technique in Final Fantasy VI. It deals -elemental damage to all opponents, making it a strong attack against multiple targets.
==Obtained==
Rising Phoenix is available to Sabin at level 15.
Gogo can also use any Blitz techniques that Sabin has learned by equipping Blitz in Gogo's ability menu. This allows Gogo to use Rising Phoenix.
==Mechanics==
Rising Phoenix is input using the following combination in versions following the 2014 release of Final Fantasy VI:
 
In prior versions of the game:
 
As a magic damage ability with a spell power of 42, it deals damage with the following formula:
:42 \times 4 + (Level \times Magic \times 42 / 32)
where "Level" refers to the user's level, and Magic refers to the user's Magic stat. Unlike most magic spells, Rising Phoenix ignores split damage.
Because the Blitz deals fire-elemental damage, the enemy's elemental affinity affects its damage output. If fire is nullified, or the target is immune to fire, it will deal 0 damage. If the target absorbs the element, Rising Phoenix will heal HP instead of dealing damage. If the target resists the element, it will deal half damage; conversely, if the target is weak to the element, its damage will be doubled.
==Use==
Rising Phoenix deals considerable magic damage to multiple opponents. At a spell power of 42, its damage is between level 1 spells (Fire, Blizzard, and Thunder) and level 2 spells (Fira, Blizzara, and Thundara); however, it ignoring split damage means it is comparable to using level 2 spells on all enemies. The extent of its damage depends on Sabin's stats, but is more affected by the enemy's elemental resistance and resistance to magic damage; against groups of enemies weak to fire, it is especially powerful, but in enemy formations including enemies that absorb fire, using it is not advisable.
In comparison to other Blitz techniques, Rising Phoenix deals the lowest damage against single targets. It should only be used against single targets with a weakness to fire. Against single targets, Meteor Strike deals stronger physical damage while Aura Cannon deals stronger magic damage and can be used if the enemy resists physical damage. Once Rising Phoenix is obtained, it should be used over Aura Cannon against single targets. Rising Phoenix's spell power matches that of Edgar's Tools ability, Flash, which instead deals non-elemental damage.
Later on, Razor Gale outclasses Rising Phoenix, as it also hits all targets but has a spell power of 78. Razor Gale deals wind damage, meaning Rising Phoenix is only a better choice against enemies weak to fire. When Phantom Rush is obtained, it will deal more damage against single targets even if they are weak to fire; between this and the availability of Firaga, Rising Phoenix will at this point be obsolete.
Magic damage will constitute the majority of Sabin's Blitz use, meaning that players should level him up with magicite equipped to boost his Magic stat. Due to Gogo's naturally higher Magic stat, Gogo benefits greatly from using Rising Phoenix, but like Sabin, will deal more damage with Razor Gale.
==Gallery==
Rising Phoenix - FF6Advance.png|GBA.
Rising-Phoenix-FFVI-iOS.png|2014 mobile/Steam.
FFVI Phoenix Dance Sabin Image Sprite.png|Sabin's GBA sprite with Rising Phoenix.
==Etymology==
==Citations==
Category:Blitzes in Final Fantasy VI