Bloomburrow

Bloomburrow is the 101st Magic expansion. It was released on August 2, 2024. 
==Set details==
Bloomburrow is set on the plane of Bloomburrow, a world of cute anthropomorphic animals with no humans in it. This world is full of squirrels, frogs, mice, and rabbits, showing that even the smallest creatures can have a big impact. The animals have an advanced culture and are the main characters of the set. They wear clothing, talk, and wield magic. Unlike humanoid "animal people" on other planes (i.e. leonin, loxodons, aven, rhoxes, nezumi, and such), the animalfolk of Bloomburrow are the size of regular animals of their species. Much like Segovia, foreign Planeswalkers are changed when 'walking to here; in Bloomburrow's case, human Planeswalkers are transformed into anthropomorphic animals like the local races while here. It's unknown if traveling here by Omenpath will transform oneself, or if only humans are affected. 
Bloomburrow contains 281 regular cards , and includes randomly inserted traditional foil versions of all cards. The regular cards include 20 full-art "Seasonal" basic lands (#262-281). All five basic lands get all four seasonal treatments, though some seasons are more commonly found in boosters than others (Spring 40%, Summer 30%, Autumn 20%, and Winter 10%). Alternate card frames have a different numbers than the original version as follows: 
*The borderless Pawprint Seasons cycle are #282-286. 
*The showcase borderless "Fieldnotes" cards of various Calamity Beasts are #287-294. 
*The showcase "Woodland" cards are #295-336. 
*The borderless four season cards of are #337-340.
*The remaining borderless cards are and with the numbers #341-342.
*The raised foil borderless anime cards are #343-355. 
*The extended art rares are #356-368. 
*The Starter Kit exclusives are #369-378 ("Bundle" basic lands), #379-380 (face cards) as well as #387-397 (reprints). 
*The promos are #381-386.
===Templating changes===
Starting with this set, the phrase Enters the battlefield is shortened to "Enters". The main phases are now referred to as the "first main phase" and "second main phase" rather than the "precombat main phase" and the "postcombat main phase" respectively. Additionally, the phrase "As long as it's your turn, ..." has been changed and shortened to "During your turn, ...".
===Storyline===
Bloomburrow is the first set in the Dragonstorm Arc. A ragtag team of anthropomorphic adventurers must band together to go on an important quest to save the realm from elemental calamity beasts and the Great-Night Owl. Glarb, the King of Frogfolk and a powerful wizard, is said to have insights about the calamity beasts. It is now up to Mabel and her colorful companions Gev, Hugs, Finneas, and Zoraline to redeem their world.
This set features Story Spotlights.
===Magic Story===
Title	Author 	Publishing date	Setting (plane) 	Featuring
 	Valerie Valdes	2024-07-01 	Bloomburrow, Ixalan, Ravnica, Kamigawa, Thunder Junction	Helga, Nerys, Euan (mentioned), Annik, Iver, Maha, Mabel, Rosalyn, Foggy and Pip, Clem, Oliver, Brynn, Niall, Vann, Silver, Iris, Elis (mentioned), Jenefer, Lowenna (mentioned), Delen, Ral, Tomik Vrona, The Wanderer
 	Valerie Valdes	2024-07-02 	Bloomburrow 	Helga, Mabel, Clem, Oliver, Reed (mentioned), Lily Emberseed (mentioned), Iris, Finneas, Gev, Hugs, Porfirio, Zoraline, Rosalyn, Foggy and Pip
 	Valerie Valdes	2024-07-03 	Bloomburrow 	Helga, Mabel, Zoraline, Finneas, Hugs, Gev, Kiki (mentioned), Cruelclaw (mentioned), Ral
 	Valerie Valdes	2024-07-05 	Bloomburrow 	Helga, Mabel, Zoraline, Finneas, Hugs, Gev, Ral, Coffey, Tucker, Dragonhawk
 	Valerie Valdes	2024-07-08 	Bloomburrow 	Helga, Mabel, Zoraline, Finneas, Hugs, Gev, Ral, Glarb, Cruelclaw, Dragonhawk, Maha, Clem, Rosalyn, Foggy and Pip, Oliver
===Marketing===
Bloomburrow is available in Play Boosters, Collector Boosters, the Bloomburrow Bundle, four Commander decks and a Starter Kit. It is the last set to be printed in the Chinese (Simplified) language. The set introduces seven-card Value Boosters, yet another take on Epilogue Boosters and Beyond Boosters.
====Imagine: Courageous Critters====
The Imagine: Courageous Critters showcase treatment invites you to envision renowned Planeswalkers and creatures were they to visit the plane of Bloomburrow (BLC #75-100).
====The List====
Starting with Bloomburrow, de-archived cards, commonly known as The List cards, which feature the Planeswalker stamp in the bottom-left corner will no longer appear in Play Boosters. The cards found on The List in Bloomburrow are solely Special Guests cards.
====Special Guests====
Bloomburrow features 10 Special Guests (SPG #54-63). These may be found in Play Boosters and may be played in Limited games. You'll find a non-foil Special Guests card in 1 out of 64 Play Boosters (1,5 %). Traditional foil Special Guests cards can be found in Collector Boosters.
====Events====
*MTG Arena release: July 30, 2024
*Prerelease: July 26 – August 1, 2024 
*Commander Party: August 16 – 22 & September 6 – 12, 2014
*Store Championship: August 24 – September 1, 2024
*Standard Showdown: August 2 – September 19, 2024
*Friday Night Magic: August 2 – September 12, 2024
*Open House: September 13 – 15, 2024
==== Promos====
*Prerelease: a stamped card that can be any rare or mythic rare of Bloomburrow.
**The seasonal dark-frame promos are: , , , , .
*Buy-a-Box: Mechanically unique (BLC expansion code)
*Open House / Bring-a-Friend: Retro frame 
*Bundle promo: alternate art 
*Store Championship: (participation), (Top 8), Textless (winner).
*Commander Party: retro frame 
*Standard Showdown: with Cowboy Bebop crossover art.
====Booster tins====
In December, 2024, three special Bloomburrow themed booster tins became available in select North-American Walmart stores. Each tin came with five Play Boosters from 2024 and two accompanying promo cards: a and a (non-Bloomburrow) retro frame . One of the tins features art from a skunk-folk that doesn't appear on any card.
==Tokens and emblems ==
Bloomburrow has 29 tokens and one emblem: 
#.
#.
# 1/1 Rabbit creature for <c>Carrot Cake</c>; <c>Head of the Homestead</c>; <c>Hop to It</c>; <c>Season of the Burrow</c> and <c>Warren Warleader</c>.
# 0/4 Wall creature with defender for <c>Builder’s Talent</c>.
#.
#.
# 1/1 Fish creature for <c>Beza, the Bounding Spring</c>; <c>Fountainport</c>; <c>Into the Flood Maw</c> (Gift); <c>Knightfisher</c>; <c>Longstalk Brawl</c> (Gift); <c>Mind Spiral</c> (Gift); <c>Parting Gust</c> (Gift); <c>Sazacap's Brew</c> (Gift) and <c>Starforged Sword</c> (Gift).
#.
#.
# 1/1 Bat creature with flying for <c>Lunar Convocation</c>.
#.
#.
# 1/1 Rat creature with "This creature gets +1/+1 for each other Rat you control." for <c>Vren, the Relentless</c>.
# 1/1 Snail creature for <c>Wick, the Whorled Mind</c>.
#.
#.
#.
#.
#.
#.
#.
#.
# 1/1 Squirrel creature for <c>Camellia, the Seedmiser</c>.
#.
# 1/1 Otter creature with prowess for <c>Ral, Crackling Wit</c>; <c>Otterball Antics</c> and <c>Stormchaser's Talent</c>.
# , a legendary Equipment artifact with equip and "Equipped creature gets +1/+1 and has vigilance, trample, and haste." for <c>Mabel, Heir to Cragflame</c>.
# Food artifact for <c>Bakersbane Duo</c>; <c>Bumbleflower's Sharepot</c>; <c>Cache Grab</c>; <c>Crumb and Get It</c> (Gift); <c>Nocturnal Hunger</c> (Gift); <c>Pawpatch Formation</c>; <c>Savor</c> (Gift); <c>Scavenger's Talent</c>; <c>Valley Rally</c> (Gift) and <c>Vinereap Mentor</c>.
# , an Equipment artifact with equip and "Equipped creature gets +1/+1." for <c>Blacksmith's Talent</c>.
# Treasure artifact for <c>Beza, the Bounding Spring</c>; <c>Blooming Blast</c> (Gift); <c>Fountainport</c> and <c>Season of the Bold</c>.
#.
== Themes and mechanics==
Bloomburrow is a set that represents forest critters, combining old mechanics and support for new Typals. Each Limited color pair represents a dedicated creature type.
Offspring is a new mechanic that can double up on a creature when casting it. When you cast a creature spell and pay its additional offspring cost, you create a 1/1 copy of it. The creature's stats may not be very impactful, but its abilities are still in full effect. Each Offspring card has a matching token with unique art.
Valiant is a tweaked variant of Heroic that works when the creature is targeted by abilities as well, but only the first time each turn.
Forage is a keyword action corresponding to either exiling three cards from a graveyard or sacrificing a Food.
Expend is a rule term for counting how much mana has been spent to cast spells during the turn.
Gift is an extra cost mechanic that grants an extra benefit if you give certain advantages to the opponent, including card draw and 1/1 Fish Tokens.
In addition, the set introduces the Pawprint symbol () that is used on the cycle of modal Season cards. 
Storm appears as a cameo mechanic on 's ultimate loyalty ability.
Threshold returns as a limited archetype for Rats ().
Flashback, Landfall, and Hybrid Mana also return as deciduous mechanics.
Changeling makes an appearance as well, as is common for typal-focused sets, but just on two artifact creatures.
===Card types===
Featured Creature types include woodland creatures, with a focus on Bats, Birds, Frogs, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, and Squirrels as the 10 Typals that make up the draft archetypes. Other woodland creatures include Badgers, Hamsters, Moles, and Possum. Bloomburrow introduces the Skunk and Weasel creature types. Shapeshifters appear as animated wooden constructs. Fish are used as currency, notably as Gifts. 
The Elemental Calamity Beasts appear as Bears, Birds, Boars, Cats, Coyotes, Crabs, Elks, Fishes, Insects, Snakes, Turtles, Wolverines and Wolves. Notably only Birds appear as woodland creatures and as Calamity Beasts.
The Enchantment type Class returns from Dungeons & Dragons: Adventures in the Forgotten Realms and is introduced into a Magic setting for the first time. It now focuses on innkeepers, blacksmiths, artists, and other villagers.
The Artifact types Food and Treasure return, mainly as Predefined tokens. The push for Food Tokens to be used more proactively than their use in Throne of Eldraine continues as they are a part of the Squirrel's draft archetype (), mainly as a resource for the Forage mechanic.
With the notable story-relevant exception of <c>Dragonhawk, Fate's Tempest</c> – which appears to be the only Dragon on the plane – no other iconic or characteristic creature types of any color are present. Even card effects which typically revive creatures as Zombies, do not grant the creature type in this set.
===Counters===
The set introduces Blight counters and Supply counters.
===Limited archetypes===
Bloomburrow has a typal theme. Each color pair is associated with one creature type, with a particular strategy associated: 
*: Birds (Fliers with non-fliers control)
*: Rats (Threshold control)
*: Lizards ("Opponents losing life" matters aggro)
*: Raccoons (Expend midrange ramp)
*: Rabbits (Tokens go-wide)
*: Bats (Life gain/loss control)
*: Otters (Spellslinger and Prowess tempo)
*: Squirrels (Forage with Food and Graveyard matters midrange)
*: Mice (Valiant aggro)
*: Frogs (Enter effects with Flicker & Bounce control)
==Cycles==
Bloomburrow features the following cycles:
Cycle name 	 	 	 	 	
Monocolored Legendary Calamity Beasts	 	 	 	 	
Monocolored Legendary Calamity Beasts	Five mythic monocolored Legendary creatures that have more than one colored mana symbols in their mana cost. With the exception of Dragonhawk, they are Elementals with large Power/Toughness and a befitting creature type that is a relatively large animal. They represent some of Bloomburrow's Major Calamities. 	Five mythic monocolored Legendary creatures that have more than one colored mana symbols in their mana cost. With the exception of Dragonhawk, they are Elementals with large Power/Toughness and a befitting creature type that is a relatively large animal. They represent some of Bloomburrow's Major Calamities. 	Five mythic monocolored Legendary creatures that have more than one colored mana symbols in their mana cost. With the exception of Dragonhawk, they are Elementals with large Power/Toughness and a befitting creature type that is a relatively large animal. They represent some of Bloomburrow's Major Calamities. 	Five mythic monocolored Legendary creatures that have more than one colored mana symbols in their mana cost. With the exception of Dragonhawk, they are Elementals with large Power/Toughness and a befitting creature type that is a relatively large animal. They represent some of Bloomburrow's Major Calamities. 	Five mythic monocolored Legendary creatures that have more than one colored mana symbols in their mana cost. With the exception of Dragonhawk, they are Elementals with large Power/Toughness and a befitting creature type that is a relatively large animal. They represent some of Bloomburrow's Major Calamities.
Pawprint Seasons 	 	 	 	 	
Pawprint Seasons 	Five mythic modal spells that cost XMM and use pawprint symbols () on the various modes. Each mode can be chosen more than once, but the total "pawprint value" of modes that are chosen cannot exceed five. The illustration depicts in-universe handcrafted art, which represents the seasons caused by Calamity Beasts.	Five mythic modal spells that cost XMM and use pawprint symbols () on the various modes. Each mode can be chosen more than once, but the total "pawprint value" of modes that are chosen cannot exceed five. The illustration depicts in-universe handcrafted art, which represents the seasons caused by Calamity Beasts.	Five mythic modal spells that cost XMM and use pawprint symbols () on the various modes. Each mode can be chosen more than once, but the total "pawprint value" of modes that are chosen cannot exceed five. The illustration depicts in-universe handcrafted art, which represents the seasons caused by Calamity Beasts.	Five mythic modal spells that cost XMM and use pawprint symbols () on the various modes. Each mode can be chosen more than once, but the total "pawprint value" of modes that are chosen cannot exceed five. The illustration depicts in-universe handcrafted art, which represents the seasons caused by Calamity Beasts.	Five mythic modal spells that cost XMM and use pawprint symbols () on the various modes. Each mode can be chosen more than once, but the total "pawprint value" of modes that are chosen cannot exceed five. The illustration depicts in-universe handcrafted art, which represents the seasons caused by Calamity Beasts.
Rare Talents 	 	 	 	 	
Rare Talents 	Five rare Class Enchantments, representing jobs in Bloomburrow. The illustration depicts a painted portrait on parchment, with an ornament depicting a tool the profession uses below. 	Five rare Class Enchantments, representing jobs in Bloomburrow. The illustration depicts a painted portrait on parchment, with an ornament depicting a tool the profession uses below. 	Five rare Class Enchantments, representing jobs in Bloomburrow. The illustration depicts a painted portrait on parchment, with an ornament depicting a tool the profession uses below. 	Five rare Class Enchantments, representing jobs in Bloomburrow. The illustration depicts a painted portrait on parchment, with an ornament depicting a tool the profession uses below. 	Five rare Class Enchantments, representing jobs in Bloomburrow. The illustration depicts a painted portrait on parchment, with an ornament depicting a tool the profession uses below.
Uncommon Talents 	 	 	 	 	
Uncommon Talents 	Five uncommon Class enchantments, representing jobs in Bloomburrow. The illustration depicts a painted portrait on parchment, with an ornament depicting a tool the profession uses below. 	Five uncommon Class enchantments, representing jobs in Bloomburrow. The illustration depicts a painted portrait on parchment, with an ornament depicting a tool the profession uses below. 	Five uncommon Class enchantments, representing jobs in Bloomburrow. The illustration depicts a painted portrait on parchment, with an ornament depicting a tool the profession uses below. 	Five uncommon Class enchantments, representing jobs in Bloomburrow. The illustration depicts a painted portrait on parchment, with an ornament depicting a tool the profession uses below. 	Five uncommon Class enchantments, representing jobs in Bloomburrow. The illustration depicts a painted portrait on parchment, with an ornament depicting a tool the profession uses below.
Expensive Calamity Beasts 	 	 	 	 	
Expensive Calamity Beasts 	Five uncommon Elementals with large Power/Toughness and a befitting creature type that is a relatively large, predatory animal. They have the largest mana value in that color in Bloomburrow. They represent some of Bloomburrow's Minor Calamities. 	Five uncommon Elementals with large Power/Toughness and a befitting creature type that is a relatively large, predatory animal. They have the largest mana value in that color in Bloomburrow. They represent some of Bloomburrow's Minor Calamities. 	Five uncommon Elementals with large Power/Toughness and a befitting creature type that is a relatively large, predatory animal. They have the largest mana value in that color in Bloomburrow. They represent some of Bloomburrow's Minor Calamities. 	Five uncommon Elementals with large Power/Toughness and a befitting creature type that is a relatively large, predatory animal. They have the largest mana value in that color in Bloomburrow. They represent some of Bloomburrow's Minor Calamities. 	Five uncommon Elementals with large Power/Toughness and a befitting creature type that is a relatively large, predatory animal. They have the largest mana value in that color in Bloomburrow. They represent some of Bloomburrow's Minor Calamities.
Common Gifts 	 	 	 	 	
Common Gifts 	Five common spells with the Gift mechanic. 	Five common spells with the Gift mechanic. 	Five common spells with the Gift mechanic. 	Five common spells with the Gift mechanic. 	Five common spells with the Gift mechanic.
===Horizontal typal cycles===
These horizontal cycles overlap with typal cycles in Bloomburrow, spanning across both all 5 colors equally and all 10 typals equally: Bird (), Rat (), Lizard (), Raccoon (), Rabbit (), Bat (), Otter (), Squirrel (), Mouse (), & Frog (). Thus, these cycles are presented as horizontal cycles with the typal group the card belongs to in brackets below.
Cycle name 	Cycle name 	 	 	 	 	
Valley Callers 	Valley Callers 	(Bat, Bird, Mouse, & Rabbit) 	(Bird, Frog, Otter, & Rat) 	(Bat, Lizard, Rat, & Squirrel) 	(Lizard, Mouse, Otter, & Raccoon) 	(Frog, Rabbit, Raccoon, & Squirrel)
Valley Callers 	Valley Callers 	Five rare typal creatures that reference the four creature types associated with that color. Though they have only one of the four creature types, the other three are depicted in the art as background characters. They follow the naming scheme 'Valley X-caller'. 	Five rare typal creatures that reference the four creature types associated with that color. Though they have only one of the four creature types, the other three are depicted in the art as background characters. They follow the naming scheme 'Valley X-caller'. 	Five rare typal creatures that reference the four creature types associated with that color. Though they have only one of the four creature types, the other three are depicted in the art as background characters. They follow the naming scheme 'Valley X-caller'. 	Five rare typal creatures that reference the four creature types associated with that color. Though they have only one of the four creature types, the other three are depicted in the art as background characters. They follow the naming scheme 'Valley X-caller'. 	Five rare typal creatures that reference the four creature types associated with that color. Though they have only one of the four creature types, the other three are depicted in the art as background characters. They follow the naming scheme 'Valley X-caller'.
Villages 	Villages 	(Bat, Bird, Mouse, & Rabbit) 	(Bird, Frog, Otter, & Rat) 	(Bat, Lizard, Rat, & Squirrel) 	(Lizard, Mouse, Otter, & Raccoon) 	(Frog, Rabbit, Raccoon, & Squirrel)
Villages 	Villages 	Five uncommon typal utility lands that enter untapped, tap for or their respective color (but only to cast creature spells), and have an ability that references the four creature types associated with that color. 	Five uncommon typal utility lands that enter untapped, tap for or their respective color (but only to cast creature spells), and have an ability that references the four creature types associated with that color. 	Five uncommon typal utility lands that enter untapped, tap for or their respective color (but only to cast creature spells), and have an ability that references the four creature types associated with that color. 	Five uncommon typal utility lands that enter untapped, tap for or their respective color (but only to cast creature spells), and have an ability that references the four creature types associated with that color. 	Five uncommon typal utility lands that enter untapped, tap for or their respective color (but only to cast creature spells), and have an ability that references the four creature types associated with that color.
Uncommon Typal Creatures	Uncommon Typal Creatures	(Rabbit) 	(Bird) 	(Rat) 	(Lizard) 	(Raccoon)
Uncommon Typal Creatures	Uncommon Typal Creatures	(Mouse) 	(Frog) 	(Bat) 	(Otter) 	(Squirrel)
Uncommon Typal Creatures	Uncommon Typal Creatures	Ten monocolored uncommon creatures that refer to one of the ten creature types in the draft archetypes and have that subtype. 	Ten monocolored uncommon creatures that refer to one of the ten creature types in the draft archetypes and have that subtype. 	Ten monocolored uncommon creatures that refer to one of the ten creature types in the draft archetypes and have that subtype. 	Ten monocolored uncommon creatures that refer to one of the ten creature types in the draft archetypes and have that subtype. 	Ten monocolored uncommon creatures that refer to one of the ten creature types in the draft archetypes and have that subtype.
Common Typal Spells 	Common Typal Spells 	(Rabbit) 	(Bird) 	(Rat) 	(Raccoon) 	(Squirrel)
Common Typal Spells 	Common Typal Spells 	(Bat) 	(Otter) 	(Lizard) 	(Mouse) 	(Frog)
Common Typal Spells 	Common Typal Spells 	Ten monocolored common instants/sorceries that refer to one of the ten creature types in the draft archetypes. 	Ten monocolored common instants/sorceries that refer to one of the ten creature types in the draft archetypes. 	Ten monocolored common instants/sorceries that refer to one of the ten creature types in the draft archetypes. 	Ten monocolored common instants/sorceries that refer to one of the ten creature types in the draft archetypes. 	Ten monocolored common instants/sorceries that refer to one of the ten creature types in the draft archetypes.
Duos 	Duos 	(Bat & Bird) 	(Bird & Frog) 	(Rat & Squirrel) 	(Lizard & Otter) 	(Squirrel & Raccoon)
Duos 	Duos 	(Rabbit & Mouse) 	(Rat & Otter) 	(Bat & Lizard) 	(Mouse & Raccoon) 	(Frog & Rabbit)
Duos 	Duos 	Ten common creatures with two of the creature types in the draft archetypes, such that each creature type appears twice in this cycle. They act as typal glue, supporting both the typal and non-typal draft archetypes associated with the two creature types. Their flavor text is dialogue between the two creature types in the order of their type line. They have the naming structure of 'X Duo', where X is a compound word (two words as one).	Ten common creatures with two of the creature types in the draft archetypes, such that each creature type appears twice in this cycle. They act as typal glue, supporting both the typal and non-typal draft archetypes associated with the two creature types. Their flavor text is dialogue between the two creature types in the order of their type line. They have the naming structure of 'X Duo', where X is a compound word (two words as one).	Ten common creatures with two of the creature types in the draft archetypes, such that each creature type appears twice in this cycle. They act as typal glue, supporting both the typal and non-typal draft archetypes associated with the two creature types. Their flavor text is dialogue between the two creature types in the order of their type line. They have the naming structure of 'X Duo', where X is a compound word (two words as one).	Ten common creatures with two of the creature types in the draft archetypes, such that each creature type appears twice in this cycle. They act as typal glue, supporting both the typal and non-typal draft archetypes associated with the two creature types. Their flavor text is dialogue between the two creature types in the order of their type line. They have the naming structure of 'X Duo', where X is a compound word (two words as one).	Ten common creatures with two of the creature types in the draft archetypes, such that each creature type appears twice in this cycle. They act as typal glue, supporting both the typal and non-typal draft archetypes associated with the two creature types. Their flavor text is dialogue between the two creature types in the order of their type line. They have the naming structure of 'X Duo', where X is a compound word (two words as one).
Cycle name 	Cycle name 	 	 	 	 	
Parents 	 	(Mouse) 	(Frog) 	(Bat) 	(Otter) 	(Squirrel)
Parents 	 	(Rabbit) 	(Bird) 	(Rat) 	(Lizard) 	(Raccoon)
Parents 	 	Ten uncommon and common creatures with offspring. Each has one of the ten creature types in the draft archetypes. The creature types associated with allied pairs are common, while the creature types associated with enemy pairs are uncommon. 	Ten uncommon and common creatures with offspring. Each has one of the ten creature types in the draft archetypes. The creature types associated with allied pairs are common, while the creature types associated with enemy pairs are uncommon. 	Ten uncommon and common creatures with offspring. Each has one of the ten creature types in the draft archetypes. The creature types associated with allied pairs are common, while the creature types associated with enemy pairs are uncommon. 	Ten uncommon and common creatures with offspring. Each has one of the ten creature types in the draft archetypes. The creature types associated with allied pairs are common, while the creature types associated with enemy pairs are uncommon. 	Ten uncommon and common creatures with offspring. Each has one of the ten creature types in the draft archetypes. The creature types associated with allied pairs are common, while the creature types associated with enemy pairs are uncommon.
===Double typal cycles===
Cycle name 	Bird 	Rat 	Lizard 	Raccoon 	Rabbit 	Bat 	Otter 	Squirrel 	Mouse 	Frog
Rare Typal Legends 	 	 	 	 	 	 	 	 	 	
Rare Typal Legends 	Ten rare legendary creatures that support and have the creature type associated with their color pair. 	Ten rare legendary creatures that support and have the creature type associated with their color pair. 	Ten rare legendary creatures that support and have the creature type associated with their color pair. 	Ten rare legendary creatures that support and have the creature type associated with their color pair. 	Ten rare legendary creatures that support and have the creature type associated with their color pair. 	Ten rare legendary creatures that support and have the creature type associated with their color pair. 	Ten rare legendary creatures that support and have the creature type associated with their color pair. 	Ten rare legendary creatures that support and have the creature type associated with their color pair. 	Ten rare legendary creatures that support and have the creature type associated with their color pair. 	Ten rare legendary creatures that support and have the creature type associated with their color pair.
Uncommon Mentor Signposts	 	 	 	 	 	 	 	 	 	
Uncommon Mentor Signposts	Ten uncommon dual-colored creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. They have the naming structure of 'X Mentor', where X is a compound word (two words as one).	Ten uncommon dual-colored creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. They have the naming structure of 'X Mentor', where X is a compound word (two words as one).	Ten uncommon dual-colored creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. They have the naming structure of 'X Mentor', where X is a compound word (two words as one).	Ten uncommon dual-colored creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. They have the naming structure of 'X Mentor', where X is a compound word (two words as one).	Ten uncommon dual-colored creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. They have the naming structure of 'X Mentor', where X is a compound word (two words as one).	Ten uncommon dual-colored creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. They have the naming structure of 'X Mentor', where X is a compound word (two words as one).	Ten uncommon dual-colored creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. They have the naming structure of 'X Mentor', where X is a compound word (two words as one).	Ten uncommon dual-colored creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. They have the naming structure of 'X Mentor', where X is a compound word (two words as one).	Ten uncommon dual-colored creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. They have the naming structure of 'X Mentor', where X is a compound word (two words as one).	Ten uncommon dual-colored creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. They have the naming structure of 'X Mentor', where X is a compound word (two words as one).
Common Hybrid Signposts 	 	 	 	 	 	 	 	 	 	
Common Hybrid Signposts 	Ten common hybrid creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. 	Ten common hybrid creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. 	Ten common hybrid creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. 	Ten common hybrid creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. 	Ten common hybrid creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. 	Ten common hybrid creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. 	Ten common hybrid creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. 	Ten common hybrid creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. 	Ten common hybrid creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair. 	Ten common hybrid creatures, each a signpost for one of the draft archetypes, with the creature type associated with their color pair.
===Pairs===
Mirrored Pair	Mirrored Pair	Description
 	 	Two mythic rare tricolored legendary Frogs with a spellcaster subtype and a mana value of three. They both care about casting spells with mana value 4 or greater, grant more cards after playing certain 4 or more mana value cards, and have an activated ability requiring . Though they share the color pair associated with frogs in this set (), they differ in being the selfless protagonist () and selfish antagonist () in the set.
 	 	Two uncommon enchantments that store counters to draw cards.
 	 	Two common Foods with an ability that triggers when enters the battlefield and when you sacrifice it.
Matched Pair 	Matched Pair 	Description
 	 	Two common artifact creature shapeshifters with changeling and an activated ability.
==Reprinted cards==
*<c>Banishing Light</c>, first printed in Journey into Nyx, last seen in Lord of the Rings Commander.
*<c>Fabled Passage</c>, first printed in Throne of Eldraine, last seen in Secret Lair.
*<c>Run Away Together</c>, first printed in Throne of Eldraine, last seen in Wilds of Eldraine Commander.
*<c>Shore Up</c>, first printed in Dominaria United.
*<c>Uncharted Haven</c>, first printed in Kamigawa: Neon Dynasty.
==Preconstructed decks==
Bloomburrow features four Commander decks released as a regular part of a set's product line.
Bloomburrow also features a Starter Kit containing two duel decks designed for novice players.
==Gallery==
===Key art===
File:BLBKeyArt1.png|By Gaboleps.
File:Heroes of Bloomburrow.jpg|Featuring Mabel's party facing Dragonhawk by Narendra Bintara Adi.
File:BLBKeyArt2.png|Featuring Maha facing Dragonhawk by Nana Qi.
File:BLBKeyArt3.jpg|Featuring Ral Zarek by Leesha Hannigan.
File:Bello.jpg|Featuring Bello by Zoltan Boros.
===Arena Avatars===
File:Baylen MTGA avatar BLB.png|Baylen
File:Cruelclaw MTGA avatar BLB.png|Cruelclaw
File:Finneas MTGA avatar BLB.png|Finneas
File:Gev MTGA avatar BLB.png|Gev
File:Helga MTGA avatar BLB.png|Helga
File:Hugs MTGA avatar BLB.png|Hugs
File:Vren MTGA avatar BLB.png|Vren
File:Zoraline MTGA avatar BLB.png|Zoraline
File:Jace Beleren MTGA avatar BLB.png|Jace's fox-form on Bloomburrow.
==External links== 
*Official product page.
*WPN product page.
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==References==