Dormammu/Attack Set

This is an overview of Dormammu's attacks in Ultimate Dimension Clash.
==Basic Attacks and Command Normals==
Standing L- summons a small blue flash
Standing M- swipes left hand rightward leaving a flame trail (nullifies projectiles and beams)
Standing H- upward dark swipe (nullifies projectiles and beams; knocks down)
Crouching L- summons a small blue flash on the floor
Crouching M- swipes right hand upward leaving a flame trail (mid; nullifies projectiles and beams; launches foe slightly)
Crouching H- upward dark swipe (nullifies projectiles and beams; knocks down)
S launcher- unleashes a fire spike next to him (nullies projectiles and beams)
Air L- summons a small blue flash
Air M- left hand swipe leaving a flame trail (nullifies projectiles and beams)
Air H- upward dark swipe (nullifies projectiles and beams)
Air S- downward dark swipe (nullifies projectiles and beams)
TAC exchange up- upward orange flash
TAC exchange side- straight orange flash
TAC exchange down- downward orange flash
F + H- Dark Matter (a fast and small dark projectile; wall bounces foe)
D + F + H- Flame Carpet (creates a pool of fire on the ground in front of him; hits low; stays active for 180 frames or if Dormammu is hit)
==Throws==
Forward ground- Uses psychic powers to move foe a considerable distance from him
Backward ground- Uses psychic powers to put foe behind him and move them a considerable distance from him
Forward air- Traps foe in a dark field, then closes his fist, breaking the field and knocking the foe to the ground
Backward air- Gets behind foe and does the same scenario as forward air
==Special Moves==
QCB + L/M- Dark Spell (stores a power flame in his hand; L- red Destruction flames in left hand; M- blue Creation flames in right hand; in air ok)
QCB + H- Liberation (depending which and how many Dark Spells are stored, he casts a powerful spell on foe; in air ok)
QCF + atk- Dark Hole (creates a black vortex; L version- close range; M version- mid range; H version- long range; in air ok; knocks down; disappears if Dormammu is hit)
DP + atk- Purification (creates a tower of dark energy that reaches vertically to the top of the screen; L version- next to Dormammu; M version- middle of the playing field; H version- fullscreen; OTG-capable; knocks down)
BDP + atk- Mass Change (teleports to an area relative to the opponent; L version- in front; M version- behind; H version- above; in air ok)
QCB + S- Flight (goes into flight mode; in air ok; lasts 100 frames)
==Hyper Combos==
QCF + atk x2- Chaotic Flame (unleashes a large beam of flames; knocks down)
QCB + atk x2- Stalking Flare (unleashes a large, slow-moving fireball that homes in on foe; does not expire overtime; disappears if Dormammu is hit)
DP + atk x2- Dark Dimension* (traps his foe in a micro dimension of his creation; if successful; he crushes the dimension between his thumb and forefinger after a few seconds; OTG-capable; hard knockdown)
(* means Level 3 hyper combo)
==Extra==
This is the list of Liberation attacks
Spell Name 	Dark Spells	Damage 	Properties 	Description
Burst 	None 	80,000 	None 	Release a short range burst of dark energy around Dormammu
Spike 	1C 	108,300	None 	Raises a spike of molten rock directly in front of Dormammu
Hell Spike 	2C 	183,400	Soft Knockdown 	Raises three spikes in a proceeding sequence
Hell's Grasp	3C 	0 	Roots for 6 seconds	Create a carpet of dark energy across the ground that slows opponents and negates their jump for 6 seconds
Boom 	1D 	98,400 	Soft Knockdown 	Triggers an explosion directly in front of Dormammu
Big Boom 	2D 	163,800	Soft Knockdown 	Triggers a more powerful explosion
Big Bang 	3D 	195,000	OTG, Soft Knockdown	Triggers a full screen explosion
Meteor 	1C1D 	198,200	OTG, Hard Knockdown	Summons a barrage of flaming meteors to rain down from the sky
Hellfire 	2C1D 	298,200	OTG, Hard Knockdown	Summons a larger meteor shower
Inferno 	1C2D 	276,600	OTG, Hard Knockdown	Summons a volcanic eruption in front of Dormammu, followed by a rain of flaming rocks
[source]
Category:Ultimate Dimension Clash
Category:Character Moveset
Category:Gameplay