Hitlag/Data

==Characters==
===Sword Characters===
Character 	Attack 	Standard Hitlag Duration (Seconds)	Poise-Extendable	Entity Speed Multiplier
Most Sword Characters	Normal Attack 1, 2 	0.03 	 	0.01
Most Sword Characters	Charged Attack 	0 	 	0.01
 	Normal Attack 3 	0.06 	 	0.01
 	Normal Attack 4 	0.09 	 	0.01
 	Normal Attack 5 	0.12 	 	0.01
 	Normal Attack 1, 2, 3B, 5 	0.02 	 	0.01
 	Normal Attack 3A, 4 	0 	 	0.01
 	Normal Attack 3 	0.06 	 	0.01
 	Normal Attack 4 	0.09 	 	0.01
 	Normal Attack 5 	0.12 	 	0.01
 	Normal Attack 3A, Charged Attack B	0.06 	 	0.01
 	Normal Attack 3B, 4 	0 	 	0.01
 	Normal Attack 4A, 4B, 4C 	0.02 	 	0.01
 	Normal Attack 1, 2 	0.02 	 	0.01
 	Normal Attack 3, 4 	0.02 	 	0.01
 	Charged Attack 	0.02 	 	0.01
 	Normal Attack 3, 4 	0.06 	 	0.01
 	Normal Attack 5 	0.12 	 	0.01
 	Normal Attack 3A 	0.01 	 	0.01
 	Normal Attack 3B 	0.05 	 	0.01
 	Normal Attack 4 	0.06 	 	0.01
 	Normal Attack 5A 	0 	 	0.05
 	Normal Attack 5B 	0 	 	0.05
 	Normal Attack 5C 	0 	 	0.05
 	Normal Attack 3, 4 	0.06 	 	0.01
 	Normal Attack 5 	0.1 	 	0.01
 	Normal Attack 3 	0.06 	 	0.01
 	Normal Attack 4A, 4B 	0 	 	0.01
 	Normal Attack 4C 	0.03 	 	0.05
 	Normal Attack 5 	0 	 	0.05
 	Normal Attack 3 	0.06 	 	0.01
 	Normal Attack 4A, 4B 	0 	 	0.01
 	Normal Attack 5 	0.08 	 	0.01
 	Normal Attack 1, 2 (Skill) 	0.03 	 	0.01
 	Normal Attack 3 (Skill) 	0.06 	 	0.01
 	Normal Attack 3 	0.06 	 	0.01
 	Normal Attack 4A 	0 	 	0.01
 	Normal Attack 4B 	0.03 	 	0.01
 	Normal Attack 5 	0 	 	0.01
 	Normal Attack 1 	0.03 	 	0.01
 	Normal Attack 4A 	0 	 	0.01
 	Normal Attack 4B 	0.03 	 	0.01
 	Normal Attack 5 	0 	 	0.01
 	Normal Attack 3A 	0.01 	 	0.01
 	Normal Attack 3B 	0.05 	 	0.01
 	Normal Attack 4 	0.06 	 	0.01
 	Charged Attack C 	0.1 	 	0.01
 	Normal Attack 3 	0.06 	 	0.01
 	Normal Attack 1, 2 	0.03 	 	0.01
 	Normal Attack 3A 	0.06 	 	0.01
 	Normal Attack 3B 	0 	 	0.01
 	Normal Attack 4 	0 	 	0.01
 	Normal Attack 3 	0.06 	 	0.01
 	Normal Attack 3A, 3B, 4A, 4B 	0.03 	 	0.05
 	Normal Attack 5 	0.12 	 	0.01
(Aether) 	Normal Attack 3 	0.06 	 	0.01
(Aether) 	Normal Attack 4 	0.09 	 	0.01
(Aether) 	Normal Attack 5 	0.12 	 	0.01
(Lumine) 	Normal Attack 3, 4 	0.06 	 	0.01
(Lumine) 	Normal Attack 5 	0.1 	 	0.01
 	Normal Attack 1, 2A, 2B 	0.03 	 	0.01
 	Normal Attack 3 	0.06 	 	0.01
 	Roller Blade 1, 2, 3 	0.03 	 	0.01
 	Roller Blade 4 	0.06 	 	0.01
 	Normal Attack 3A, 3B, 4 	0.06 	 	0.01
 	Normal Attack 5A, 5B 	0.1 	 	0.01
===Claymore Characters===
Character 	Attack 	Standard Hitlag Duration (Seconds)	Poise-Extendable	Entity Speed Multiplier
Most Claymore Characters	Charged Attack Spinning 	0.03 	 	0.01
Most Claymore Characters	Charged Attack Final 	0.15 	 	0.01
 	Normal Attack 1, 2 	0.08 	 	0.01
 	Normal Attack 3, 4 	0.1 	 	0.01
 	Charged Attack (Normal) 	0.1 	 	0.01
 	Charged Attack (Arataki Kesagiri 1 Stack) 	0.07 	 	0.01
 	Charged Attack (Arataki Kesagiri 2 Stacks) 	0.05 	 	0.01
 	Charged Attack (Arataki Kesagiri 3-5 Stacks)	0.03 	 	0.01
 	Charged Attack (Arataki Kesagiri Final) 	0.1 	 	0.01
 	Normal Attack 1 	0.09 	 	0.01
 	Normal Attack 2 	0.12 	 	0.01
 	Normal Attack 3, 4 	0.09 	 	0.01
 	Normal Attack 5 	0.12 	 	0.01
 	Normal Attack 1 	0.1 	 	0.01
 	Normal Attack 2 	0.09 	 	0.01
 	Normal Attack 3, 4 	0.12 	 	0.01
 	Normal Attack 1 	0.09 	 	0.01
 	Normal Attack 2 	0.1 	 	0.01
 	Normal Attack 3 	0.08 	 	0.01
 	Normal Attack 4 	0.12 	 	0.01
 	Normal Attack 1 	0.1 	 	0.01
 	Normal Attack 2, 3 	0.09 	 	0.01
 	Normal Attack 4 	0.12 	 	0.01
 	Normal Attack 1 	0.1 	 	0.01
 	Normal Attack 2A 	0 	 	0
 	Normal Attack 2B 	0 	 	0.01
 	Normal Attack 3 	0.08 	 	0.01
 	Normal Attack 4 	0.08 	 	0.01
 	Normal Attack 1 	0.09 	 	0.01
 	Normal Attack 2 	0.12 	 	0.01
 	Normal Attack 3A 	0 	 	0.01
 	Normal Attack 3B, 4 	0.09 	 	0.01
 	Normal Attack 5A 	0 	 	0.01
 	Normal Attack 5B 	0.12 	 	0.01
 	Normal Attack 1, 2, 3 	0.06 	 	0.01
 	Normal Attack 4 	0.09 	 	0.01
 	Normal Attack 1 	0.1 	 	0.01
 	Normal Attack 2 	0.09 	 	0.01
 	Normal Attack 3, 4 	0.12 	 	0.01
 	Normal Attack 1, 4 	0.1 	 	0.01
 	Normal Attack 2, 3 	0.09 	 	0.01
 	Normal Attack 1 	0.06 	 	0.01
 	Normal Attack 2 	0.09 	 	0.01
 	Normal Attack 3 	0.12 	 	0.01
 	Mid-Air Normal Attack 	0 	 	0.01
 	Normal Attack 1 	0.09 	 	0.01
 	Normal Attack 2 	0.05 	 	0.01
 	Normal Attack 3 	0.02 	 	0.01
 	Normal Attack 4 	0.1 	 	0.01
 	Normal Attack 1, 2, 4 	0.06 	 	0.01
 	Normal Attack 3 	0.01 	 	0.01
 	Normal Attack 1, 2 	0.1 	 	0.01
 	Normal Attack 3 	0.09 	 	0.01
 	Normal Attack 4 	0.15 	 	0.01
 	Normal Attack 1, 2, 3 (Burst) 	0.1 	 	0.01
 	Normal Attack 4 (Burst) 	0.15 	 	0.01
 	Normal Attack 1, 2 	0.1 	 	0.01
 	Normal Attack 3 	0.1 	 	0.05
 	Normal Attack 4 	0.15 	 	0.01
 	Normal Attack 1, 2 	0.1 	 	0.01
 	Normal Attack 3A 	0 	 	0.01
 	Normal Attack 3B, 4 	0.08 	 	0.01
 	Normal Attack 1, 2 	0.1 	 	0.01
 	Normal Attack 3, 4 	0.12 	 	0.01
===Polearm Characters===
Character 	Attack 	Standard Hitlag Duration (Seconds)	Poise-Extendable	Entity Speed Multiplier
Most Polearm Characters	Thrusting Charged Attack 	0 	 	0.01
 	Normal Attack 1, 2, 3, 6 	0.02 	 	0.01
 	Normal Attack 4A, 4B, 5 	0 	 	0.01
 	Normal Attack 1 	0.01 	 	0.01
 	Normal Attack 2 	0.06 	 	0.01
 	Normal Attack 3A 	0 	 	0.01
 	Normal Attack 3B 	0.02 	 	0.01
 	Normal Attack 4 	0.04 	 	0.01
 	Normal Attack 1 (Burst) 	0.01 	 	0.01
 	Normal Attack 2 (Burst) 	0.01 	 	0.01
 	Normal Attack 3 (Burst) 	0.03 	 	0.01
 	Normal Attack 4A (Burst) 	0.01 	 	0.01
 	Normal Attack 4B (Burst) 	0.03 	 	0.01
 	Normal Attack 5 (Burst) 	0.05 	 	0.01
 	Normal Attack 1, 2 	0.03 	 	0.01
 	Normal Attack 3A 	0 	 	0.01
 	Normal Attack 3B 	0.03 	 	0.01
 	Normal Attack 4 	0.04 	 	0.01
 	Normal Attack 1, 2, 3B 	0.06 	 	0.01
 	Normal Attack 3A 	0 	 	0.01
 	Normal Attack 1, 2, 3 	0.06 	 	0.01
 	Normal Attack 4, Charged Attack	0.09 	 	0.01
 	Normal Attack 1, 2, 3 	0.01 	 	0.01
 	Normal Attack 4 	0.02 	 	0.01
 	Normal Attack 5A 	0.02 	 	0.01
 	Normal Attack 5B 	0.02 	 	0.01
 	Normal Attack 6 	0.04 	 	0.01
 	Normal Attack 1, 2A, 2B 	0.06 	 	0.01
 	Normal Attack 3 	0 	 	0.01
 	Normal Attack 4 	0.01 	 	0.01
 	Normal Attack 1, 3 	0.02 	 	0.01
 	Normal Attack 2 	0.02 	 	0.01
 	Normal Attack 4A, 4B 	0 	 	0.01
 	Normal Attack 5 	0.04 	 	0.01
 	Normal Attack 1, 2, 3 	0.02 	 	0.01
 	Normal Attack 4A, 4B 	0 	 	0.01
 	Normal Attack 5 	0.02 	 	0.01
 	Charged Attack A (Burst) 	0 	 	0.01
 	Charged Attack B (Burst) 	0.06 	 	0.01
 	Normal Attack 1, 2 	0.06 	 	0.01
 	Normal Attack 3A 	0 	 	0.01
 	Normal Attack 3B 	0.03 	 	0.01
 	Normal Attack 4 	0.09 	 	0.01
 	Normal Attack 5A 	0.06 	 	0.01
 	Normal Attack 5B 	0.06 	 	0.01
 	Normal Attack 1, 2, 3 	0.02 	 	0.01
 	Normal Attack 4A 	0 	 	0.01
 	Normal Attack 4B 	0.02 	 	0.01
 	Normal Attack 5 	0.1 	 	0.01
 	Normal Attack 1 	0.06 	 	0.01
 	Normal Attack 2 	0.09 	 	0.01
 	Normal Attack 3A, 3B 	0 	 	0.01
 	Normal Attack 4 	0 	 	0.01
 	Normal Attack 1, 2, 3A 	0.03 	 	0.01
 	Normal Attack 3B, 4A, 4B, 4D 	0 	 	0.01
 	Normal Attack 4C 	0.03 	 	0.01
 	Normal Attack 5 	0.09 	 	0.01
 	Normal Attack 1A 	0 	 	0.01
 	Normal Attack 1B, 2, 3 	0.01 	 	0.01
 	Normal Attack 4A 	0.02 	 	0.01
 	Normal Attack 4B, 5 	0.02 	 	0.01
 	Normal Attack 6 	0.04 	 	0.01
 	Normal Attack 1, 2 	0.06 	 	0.01
 	Normal Attack 3A 	0 	 	0.01
 	Normal Attack 3B 	0.01 	 	0.01
 	Normal Attack 4 	0.09 	 	0.01
 	Normal Attack 1, 2 	0.03 	 	0.01
 	Normal Attack 3A, 4A 	0 	 	0.01
 	Normal Attack 3B 	0.03 	 	0.01
 	Normal Attack 4B 	0.03 	 	0.01
 	Normal Attack 5 	0.04 	 	0.01
 	Normal Attack 1, 2, 3, 4 	0.02 	 	0.01
 	Normal Attack 5 	0 	 	0.01
 	Normal Attack 6 	0.02 	 	0.01
 	Charged Attack 	0.06 	 	0.01
===Bow Characters===
Character 	Attack 	Standard Hitlag Duration (Seconds)	Poise-Extendable	Entity Speed Multiplier
Most Bow Characters	Normal Attack 	0 	 	0.01
Most Bow Characters	Aimed Shot 	0 	 	0.01
Most Bow Characters	Aimed Shot (Headshot) 	0.12 	 	0.01
 	Frostflake Bloom 	0 	 	0.01
 	Normal Attack 1, 2 (Skill) 	0.03 	 	0.01
 	Normal Attack 3, 4, 5 (Skill)	0.06 	 	0.01
 	Normal Attack 6A (Skill) 	0.03 	 	0.01
 	Normal Attack 6B (Skill) 	0.12 	 	0.01
 	Charged Attack (Skill) 	0 	 	0.01
 	Kindling Arrow 	0 	 	0.01
===Catalyst Characters===
Character 	Attack 	Standard Hitlag Duration (Seconds)	Poise-Extendable	Entity Speed Multiplier
Most Catalyst Characters	All Attacks 	0 	 	0.05
 	Normal Attack 2B, 3B 	0 	 	0.01
 	Normal Attack 1, 2A, 3A 	0.03 	 	0.01
 	Normal Attack 4 	0.06 	 	0.01
 	Charged Attack 	0 	 	0.01
 	Normal Attack 1-2 	0.03 	 	0.01
 	Normal Attack 3 	0.06 	 	0.01
 	Normal Attack 4A, 4B 	0 	 	0.01
 	Normal Attack 4C 	0.09 	 	0.01
 	Normal Attack 5 	0.12 	 	0.01
 	Charged Attack 	0.09 	 	0.01
 	Normal Attack 1, 2, 4A, 4B	0 	 	0.01
 	Normal Attack 3 	0.03 	 	0.01
 	Normal Attack 5 	0.06 	 	0.01
 	Charged Attack 	0.12 	 	0.03
 	Charged Attack (C6 Icicle)	0.12 	 	0.03
Category:Game System Subpages
ru:Хитлаг/Данные