Dwarf

"Those dwarves... their eyes gleam around gold and gems, but they're pretty trusty with an axe and there's no one I would prefer on my side more than the drunken, berserk, sapient beard with an axe." 
-Al'gretta Clearmoon, Wood Elf Ranger
== The Mountainhome Is Safety ==
== Dwarven Law ==
Dwarven law is generally quite strict. If you are caught breaking the law, you are immediately imprisoned. After this, you are placed in a courtroom, which is headed by twelve dwarven judges (referred to as Arbiters) who will judge you based on your actions in a trial (referred to as the Arbitration.) If you are found guilty of a petty crime, your sentence will be a fine based on the severity of the crime. This can be anywhere from 10gp to 1000gp worth in currency or objects. If you are found guilty of a grave crime, you are enslaved by the local Dwarven government, or by the offended party, and are tattoo'd to show you were, at one point in time, a criminal of a grave crime as well as having to pay a fine. 
As capital punishment, Dwarves are exiled into the Underdark rather than executed. Those that can return to the surface, or make their own life in the dark caverns below, can continue to live their lives. Many dwarves, however, do not survive the harshness of the Underdark and are either killed, eaten, or enslaved. It is quite rare for a dwarf to be strong, and knowledgeable, enough to survive the kill or be killed world of the Underdark. 
Those who do survive and make it to the surface, can never return to the mountainhome and must instead find a new life somewhere in the world. Most of these surviving exiles end up as bandits, mercenaries, or adventurers. In some rare occasions, the surviving dwarves possessed a honed craft and continue to do said craft in a village, town, or city. 
Category:Races