Tower to the Heavens

The Tower to the Heavens is the structure that connects the Second Tower of Ar tonelico with the satellite Sol Marta, making it into an orbital elevator of sorts.
Near the top, it has a rest area called the Hot Spot, which is maintained by a Maintenance Droid called Reki.
It can be accessed through the Hill of Metafalica at the highest floor of the Bell Strike Hall after Viena has been sung at the Conductor Activator.
==History==
(coming later on...)
==Layout==
This area marks the beginning of the marathonic succession of dungeons that serve as the ending of the game, so it would be a good idea to finish all synthesis quests (excepting for the ones requiring books or materials from this area onwards), find all the Dualithnode Crytsals and capture and cure all possible IPDs before coming here. The Tower to the Heavens itself is a long climb through a series of lifts, topped with a somewhat high encounter rate and strong monsters, so being careful is never a bad idea in battle. The Hot Spot near the end serves as brief respite and also doubles as a Dive Shop, so it wouldn't a bad idea to make use of its services before proceeding into the Sky Plains.
Later on, after defeating Zodoma for the second time in this area, it becomes possible to Dive into Frelia, thus opening access to this game's Binary Field, so the player should make sure to not miss this out.
===Maps===
Tower to the Heavens Area Map.jpg|Tower to the Heavens Area Map
Tower to the Heavens Map 1.jpg|Tower to the Heavens Map 1
Tower to the Heavens Map 2.jpg|Tower to the Heavens Map 2
Tower to the Heavens Map 3.jpg|Tower to the Heavens Map 3
Tower to the Heavens Map 4.jpg|Tower to the Heavens Map 4
Tower to the Heavens Map 5.jpg|Tower to the Heavens Map 5
==Treasures==
*Fever Modar
*Dual Razor
*D-Crystal: Abyss
*Pira Theory 5
*Brave Baton
==Enemies==
*Golem
*Circular
*Tran
*Death Wing
*Saint
*Flow Gene
*Thunder Wyrm
*Heaven Drake
*Prototype
*Type 888
Number of Random Encounters in this Area: 20
==Bosses==
*Zodoma
==IPDs==
{|style="border-radius:7px; background:white; text-align:center;" width="100%" align="center" cellpadding="0" cellspacing="2"	Name	Lv. 	Conditions for Appearing	Type 	Accompanying Monsters
Nea 	6 	None. 	Roaming 	Sour Pom x2 	
Nilo 	6 	After entering Sol Marta for the first time.	Fixed 	None. 	
Luria 	6 	After entering Sol Marta for the first time.	Fixed 	Thunder Wyrm 	
Nenem 	6 	After entering Sol Marta for the first time.	Fixed 	Heatdigger 	
Breezy	9 	None. 	Roaming 	Sayri 	
Puku 	6 	After entering Sol Marta for the first time.	Fixed 	Redplant Cover	
Sono 	5 	None. 	Roaming 	None. 	
Raisha	6 	After entering Sol Marta for the first time.	Fixed 	Type III 	
Naomi 	9 	After entering Sol Marta for the first time.	Fixed 	Zero 	
==Talk Topics==
*Ordinary Dive Shop?
==Trivia==
*Apparently, the Tower to the Heavens was going to be more complex during development, as some of the dialogues found in the game's text dumps make reference to Shun and Croix pressing some switches in order to turn off barriers that impeded the player from advancing. However, in the final build of the game, these dialogues can't be triggered and the switches, while visible on the game, they themselves can't be examined and thus serve no function.
Category:Dungeons:Ar tonelico II
Category:Ar tonelico: Melody of Metafalica
Category:Geography
Category:General Information