Croagunk (Pokkén Tournament)

Croagunk is a playable Speed-style Pokémon in the arcade version of Pokkén Tournament (since November 10, 2016) and Pokkén Tournament DX. A separate Croagunk appears in all versions of the game as a Disrupt-style Support Pokémon that uses Toxic on opponents who come in range of it.
==Move List==
Default Input 	Name 	Description 	Damage 	Move Type
Y (Field Phase) 	Ranged Attack 	Croagunk blows a small cloud of purple vapor out of his mouth. Can't KO, but absorbs projectiles. Can be charged to absorb more powerful projectiles. 	20 (Normal), 30 (Charged) 	Normal
Side+Y (Field Phase) 	Side Ranged Attack 	Croagunk circle strafes around his opponent while throwing out two homing purple balls of gel in an arc. Can't KO. 	40 	Normal
Forward+Y (Field Phase) 	Forward Ranged Attack 	Croagunk kicks, causing a triangular wave of purple liquid to emerge from the ground. Can be charged. Causes a Phase Shift if it lands successfully. 	60 (Normal), 100 (Charged) 	Normal
Backward+Y (Field Phase) 	Backward Ranged Attack 	Croagunk plants a spherical bomb with a rainbow pattern around the middle in the ground. Explodes into a purple wave of sludge after a while. Holding Y increases the move's damage and range. Croagunk can also take damage from this move. 	50 (Normal), 70 (Charged) 	Normal
Y (Midair) (Field Phase) 	Jumping Ranged Attack 	Croagunk throws three purple balls of liquid in an arc. The trajectory can be altered somewhat. Can't KO. 	20 	Normal
X, X, X (Field Phase) 	Homing Attack 	Croagunk slide kicks his opponent on the first X press, punches them three times on the second, and jumps, then spin-kicks on the third. The third X press can be charged to ignore blocks and counters. Causes a Phase Shift if it hits. 	90 	Normal
X (Midair) (Field Phase) 	Jumping Attack 	Croagunk flips over and punches the ground, causing a shockwave. The trajectory can be altered with directional inputs. Causes a Phase Shift if it hits. 	50 	Normal
Direction+X (Midair) (Field Phase) 	Jumping Side Attack (Side+X),
Jumping Forward Attack (Forward+X),
Jumping Backward Attack (Backward+X)	Croagunk cartwheels in midair in whatever direction the player chose. Can transition into midair attacks and holding X lets Croagunk Wall Cling if he's near a wall. 	27 	Normal
Y, Y, Y (Duel Phase) 	Weak Attack 	Croagunk punches with his right hand on the first Y press, punches three times with his left hand on the second, and punches once with his left hand on the third. 	58 	Normal
Forward+Y (Duel Phase) 	Forward Weak Attack 	Croagunk throws a rock in a forward arc. Croagunk may occasionally throw a bomb, similar to the one used in Backward Ranged Attack, instead of a rock. 	20 	Normal
Backward+Y, Y (Duel Phase) 	Backward Weak Attack 	Croagunk slams both his hands down on the opponent on the first Y press and throws them up on the second. 	56 	Normal
Backward+Y, X (Duel Phase) 	Backward Weak Attack ~ Strong Attack Follow-up	Croagunk shoves the opponent forward while surrounded by a larger transparent bluish afterimage. Negates counters. 	120 	Normal
Up+Y (Duel Phase) 	High Stance Weak Attack 	Croagunk shoots a soundwave diagonally upwards out of his mouth. Effective against airborne opponents. Can be charged. 	36 (Normal), 60 (Charged) 	Normal
Down+Y (Duel Phase) 	Low Stance Weak Attack 	Croagunk crouches and swipes at his opponent with one hand. 	20 	Normal
Y (Midair) (Duel Phase) 	Midair Weak Attack 	Croagunk shoots a soundwave diagonally down from his mouth. 	35 	Normal
Up+Y (Midair) (Duel Phase) 	Midair Up Strong Attack 	Croagunk "swims" up through the air. The trajectory can be adjusted with directional inputs. Can transition into midair attacks and holding Y lets Croagunk Wall Cling if he's near a wall. 	27 	Normal
Down+Y (Midair) (Duel Phase) 	Midair Down Weak Attack 	Croagunk "swims" down through the air, causing a shockwave if it hits the ground. The trajectory can be adjusted with directional inputs. Can transition into midair attacks and holding Y lets Croagunk Wall Cling if he's near a wall. 	40 	Normal
X (Duel Phase) 	Strong Attack 	Croagunk headbutts the opponent. 	60 	Normal
Forward+X (Duel Phase) 	Forward Strong Attack 	Croagunk jumps backwards into his opponent and bounces off. Holding X lets Croagunk Wall Cling provided he's near a wall. 	40 	Normal
Backwards+X (Duel Phase) 	Backward Strong Attack 	Croagunk casually walks forward while laughing, then his right hand glows with a red fiery aura and he punches the opponent. Negates counters. Can't KO. 	100 	Normal
Backwards+X (With two positive statuses) (Duel Phase) 	Backward Strong Attack (Enhanced) 	The same as Backward Strong Attack, but it also bypasses blocks. Can't KO. 	240 	Normal
Up+X (Duel Phase) 	High Stance Strong Attack 	Croagunk jumps, spins, and does an overhead chop. Effective against grabs. 	60 	Normal
Down+X (Duel Phase) 	Low Stance Strong Attack 	Croagunk slides forward and headbutts his opponent. 	60 	Normal
X (Midair) (Duel Phase) 	Midair Strong Attack 	Croagunk cartwheels forward. Can transition into midair attacks and holding X lets Croagunk Wall Cling if he's near a wall. 	54 	Normal
Up+X (Midair) (Duel Phase) 	Midair Up Strong Attack 	Croagunk jumps offscreen with a cloud of purple mist, then falls with the same cloud a bit forward, landing in a reclining position while surrounded by transparent bluish afterimages. Directional inputs can change the trajectory. 	80 	Normal
Y+B 	Grab Attack 	In Field Phase, Croagunk punches the opponent with his left hand, then both his hands glow pink and he simultaneously punches the opponent with both hands, causing white shockwaves and beams to emit from them. In Duel Phase, Croagunk throws his opponent into the air, then punches them with a pink-glowing hand (with the same shockwaves and beams) when they come down. In Duel Phase, this move becomes more powerful the more positive statuses the opponent has. 	80 	Grab
X+A 	Counter Attack 	Croagunk does a forward-jumping punch. Can be charged to negate counters. 	60 (Normal), 90 (Charged) 	Counter
R (Midair) 	Midair Float 	Croagunk inflates the orange circles on his cheeks and rises up slightly. Can move with directional inputs and transition into midair attacks. 	N/A 	N/A
Backwards+X/Backwards+Y (Depending on the move) (Hold) (While touching a wall)	Wall Cling 	Croagunk sticks to the wall, slowly sliding down. This increases Croagunk's speed. 	N/A 	N/A
X (Hold and release) 	Charge Strong Attack 	Croagunk does a jumping uppercut. 	80 	Normal
X (Hold and release) (While afflicted with a negative status) 	Charge Strong Attack (Enhanced) 	Like Charge Strong Attack, but Croagunk is surrounded by whitish afterimages and his hand glows yellow. 	128 	Normal
A, A, A 	Poison Sting 	Croagunk shoots toxic purple needles from his mouth up to three times. The first hit has no hit stun unless it's charged. The trajectory can be adjusted with directional inputs. Can't KO. 	60 	Normal
Forward+A 	Poison Jab 	Croagunk lunges forward with his right hand glowing purple and punches the opponent with it. Grants the opponent up to two Attack or Defense increases or decreases at random and may even heal them a little. Resists hit stun. 	80 	Normal
Backward+A 	Thief 	Croagunk gets down on all fours and slides forward surrounded by a purple shockwave, then holds up a white orb of light. Takes any positive statuses the opponent might have and some Synergy from the opponent's gauge. If the opponent has positive statuses, the move does more damage and the light orb is larger. 	50 (Normal), 150 (Enhanced)	Normal
A (Hold) 	Acupressure 	Croagunk jabs himself in the sides of his torso with both hands, then poses depending on the effect. Grants up to two Attack or Speed increases or decreases and may heal or remove some HP. The effect is random. 	N/A 	N/A
A (Midair) 	Gunk Shot 	Croagunk pulls out and throws a random object, listed below. The trajectory can be adjusted with directional inputs.
Rock: Croagunk throws a small rock. 
Bomb: Croagunk throws a bomb similar to the ones produced by Backward Ranged Attack and Forward Weak Attack.
Big Bomb: Croagunk pulls out a bigger bomb that instantly explodes, dealing 45 damage to Croagunk (it can't KO him).
Sludge: Croagunk throws a blob of green sludge that turns into a pool of said sludge on contact with the floor. Opponents who step into the sludge get stunned and have their Defense lowered. The sludge projectile can't KO the opponent but the damage done by the sludge pool can.
Dust Devil: Croagunk throws a cloud of dust that turns into a homing dust devil on impact. 
Concrete Chunk: Croagunk throws a chunk of concrete with I-beams sticking out of it. It homes in on opponents .	20 (Rock, Bomb Throw, Sludge Throw), 100 (Bomb Explosion, Dust Devil),
120 (Big Bomb), 48 (Sludge Pool), 145 (Concrete Chunk)	Normal
Up+A (Duel Phase) 	Foul Play 	Croagunk does a slow flip jump forward. If he gets attacked, he throws out a bomb that pierces counters and reduces their Defense. 	100 	Counter
Down+A (Duel Phase) 	Venoshock 	Croagunk flips in midair and shoots a stream of purple liquid from his finger at the opponent. Up to two (one per negative status the opponent has) holographic copies of himself appear doing the same thing above and/or below him when the opponent has negative statuses. 	55 (Normal), 136 (Enhanced)	Normal
L+R (During Synergy Burst) 	Alter Ego Army 	Croagunk jumps, then spins hands-first into the opponent surrounded by energy, knocking them over, then jumps back. Croagunk then stomps, causing a line of duplicates of himself to appear to its sides. Croagunk then jumps, sending a pile of the duplicates to land on his opponent, then spits two poison needles into the pile to make it explode, saluting the explosion. Can bypass counters. Can be activated in midair. Reduces the opponent's recoverable HP and speed.	198 	Normal
===Poké Combos===
Default Input 	Name 	Description 	Damage	Move Type
Y, Y (Field Phase) 	Poké Combo 1	Uncharged Ranged Attack followed by Poison Jab 	20 	Normal
Y, Y, Y (Midair) (Field Phase)	Poké Combo 2	Jumping Ranged Attack twice followed by Gunk Shot	90 	Normal
Y, Y, Y, Y (Duel Phase) 	Poké Combo 3	Weak Attack followed by Thief 	93 	Normal
Y, Y (Midair) (Duel Phase) 	Poké Combo 4	Midair Weak Attack followed by Gunk Shot 	117 	Normal
X, X (Duel Phase) 	Poké Combo 5	Strong Attack followed by Poison Jab 	124 	Normal
==Trivia==
* Croagunk is the only playable Pokémon in Pokkén Tournament that is also a Support Pokémon.
* Croagunk, Lucario, and Mega Shadow Mewtwo X are the only dual-type Pokémon playable in Pokkén Tournament to have no Pokémon Moves that correspond to their secondary types (Blaziken has High Jump Kick and Sky Uppercut, Gardevoir has Moonblast and Dazzling Gleam, Scizor has Metal Claw and Bullet Punch, Aegislash has Shadow Sneak, Mega Sceptile has Dragon Breath, Gengar has Sludge Bomb, Decidueye has Spirit Shackle, Empoleon has Steel Wing, Mega Mewtwo X has Drain Punch and Focus Blast, Weavile has Icicle Crash and Ice Punch, Charizard has Air Slash (corresponding to his normal form's secondary type) and Dragon Claw (corresponding to his Mega X form's secondary type), and Garchomp has Dig, Earthquake, and Sand Tomb). Croagunk's Pokémon Moves are Poison Sting (), Poison Jab (), Thief (), Accupressure (), Gunk Shot (), Foul Play (), and Venoshock ().
==See also==
* Croagunk
Category:Pokémon playable in Pokkén Tournament
Category:Speed Style Pokémon in Pokkén Tournament