Purity

purity is an item in item asylum. It is exclusive to the Vessel juggernaut in JGN.
==Functionality==
Using purity will cause the user to hold the nail in front of them. If the user is attacked during this period, they will lunge forward, dealing 65 damage, and inflicting knockback and ragdoll. If no incoming melee damage is dealt, the ability will go on a 5 seconds long cooldown, otherwise it will be reduced to 1 second.
===Focus [R]===
The user summons a cone-AoE in front of them, anyone caught in the cone will be marked with a line towards them and then be hit by 6 predictive small AoEs, the first one deals 30 damage while the others deal 10 damage, and every hit inflicts hitstun.
Focus will then go on a 15 seconds long cooldown while also putting Roar on a 5 seconds long Cooldown.
===Roar [E]===
Using the ability causes the user to scream, gaining +75% Defense during the roar, inflicting ragdoll and Curse for a short period of time to anyone caught in the radius. During the animation, the user is immobilized until the animation is done playing.
Roar will then go on a 20 seconds long cooldown while also putting Focus on a 5 seconds long cooldown.
==Tips==
*Parry deals some decent damage and leaves the target wide open for a combo but it leaves the user vulnerable to ranged attacks, therefore it should only be used on predictable opponents.
*Focus is very good against large groups of players due to its ability to target multiple players at once and its insane range.
*Roar can be used to knock the opponents into the void and other hazards while its many stacks of curse combined with the ragdoll can be used for deadly combos.
==Gallery==
Purity parry fail.gif|Purity's Parry failing.
Purity parry success.gif|Purity successfully Parrying.
Purity roar.gif|Roar in effect.
Roar against target.gif|Ditto, but against targets.
Purity focus.gif|Focus in effect.
Roar hitbox.png|Roar's hitbox.
Purity parry hitbox.png|Successful parry hitbox.
==Audio==
Sound 	SFX	Description
Focus wind-up	 	Plays while the user is charging up their Focus attack.
Focus cast 	 	Plays upon the user casting Focus.
Focus hit 	 	Plays when the after-attacks of Focus hit a target.
Roar 	 	Plays while using Roar.
==Changes==
*v1.7.4
** Fixed a bug where using Focus would softlock Vessel.
**No longer droppable with backspace.
*v1.7.0
**Added purity.
Category:Items
Category:JGN Items
Category:Items with abilities
Category:Based on media
Category:Inflicts ragdoll
Category:Inflicts knockback
Category:Inflicts curse
Category:Increases defense
Category:Inflicts hitstun
Category:Counter Items