Volt/Abilities

==Passive==
Traveling along the ground between 's attacks (by walking, running, or sliding) will build up static energy, adding bonus damage toward Volt's next weapon attack or ability cast. For every 1 meter traveled, 10 points of damage are added, accumulating to a maximum of 1000 bonus damage.
*Does not combine with single elements or elemental mods on weapons, the bonus damage type remains separate.
*Is not affected by damage mods (e.g. ) or elemental mods (e.g. ).
*Is affected by Critical Hits and the combo counter of Sniper Rifles.
*Even with Multishot, only a single hit will gain the damage bonus.
*Does not affect Helminth injected abilities or sparks.
==Abilities ==