Threshold of Revelation

Threshold of Revelation is a story arc that begins in the year 1056 CA and is focused in the Lavidia Region of the nation of Gernaris.
== Premise ==
==== The Dance Eternal ====
==Cast==
=== Player Characters ===
* Bhodi Satva. A divine soul satyr that was experimented on by the old Conglomerate and has been added to the special team of Operators due to his mastery of the Dance Eternal.
* Nix. An eloquent dromite bard who was selected by his hive's queen to master the Dance Eternal and serve the Conglomerate as an Operator.
* Rezekial. A young kennelborn rune knight whose house was seized by the Eonian Riders. He has come to serve as a watchman for Penford and was hand selected by Dekelaus to join the Conglomerate.
* Rolling Rock. A dwarf earth priest who helped craft the lodestar and who has an aptitude for persistence and the Dance Eternal.
* Silas Sinvold. A lizardfolk who has taken to the cooking arts and has a strength of endurance in his bear-like soul.
* Yuther Mountainborn. An exile gloomstalker goliath who has been so near death in his short life that he is more than capable of performing the Dance.
=== Non-Player Characters ===
* Dekelaus. The leader of the Special Operations sect of the Conglomerate. He has taken over the task of leading these special Operators and ensuring they engage Lavidia with the faction's best interests in mind.
===Villains===
* Willodean Odaguard. Leader of the Eonian Riders, a cavalry force that once served Penford but has moved to become its greatest enemy. Willodean is known as He Who Rides Eternal and has a long history of victories for Gernaris, Penford, and for himself.
==Campaign==
This game was streamed on Twitch.tv and the session's VODs have been archived in a Youtube Playlist here. Below is the list of episodes with brief synopsis as well as In Character forum posts that happen between sessions.
====Session 1: Into Lavidia====
The group of Operators receive their orders. Penford is under siege by the Riders of Eonis. The Conglomerate sends them out through the Bandit Bridge to the south to break the siege. The three primary suggestions on how to complete this mission are: 1) Kill Willodean Odaguard, captain of the Riders of Eonis that have the western plains of Lavidia controlled. 2) Destroy the town of Bridger, a town that has importance as the only means of crossing a specific river that segments the region in two. 3) Kill or replace the mayor/leader of the town of Eonis, thereby causing the Riders to have to return to their seat of power to defend it. 
The Operators exit out the Bandit Bridge, evading detection at the Bridge Fort on the South side of the bridge and exit out into the world. They are attacked by sahuagin raiders on the coast, so they make their way inland and up the mountain pass.
====Session 2: Mountain Pass====
====Session 3: Forgotten Caves====
====Session 4: Bemenoth ====
====Session 5: The Balhannoth of Bemenoth====
====Session 6: Hound Hill====
====Session 7: Out From Hound Hill====
====Session 8: Old Infrastructure====
====Session 9: Open Road====
====Session 10: Cape Nail====
====Session 11: Lighting the Way ====
====Session 12: Old Relics====
====Session 13: Shredded Fates====
====Session 14: Scrubland====
====Session 15: Onward====
====Session 16: Great Minds====
====Session 17: No Minds====
====Session 18: Open Air====
====Session 19: Smugglers' Den====