Alchemy

Alchemy is used in game to create helpful potions for use in battle. New recipes are gained from enemies and are lettered from A to Z. Recipes require a certain number of material and a mandragora found on the battlefield. However in Leifthrasir this system was changed where the potions need a certain number of Mandragora's put in to change it also certain Mandragora, and objects used are paired with a particular series of effects. Also in this Material Number Level increased the power or effects of all potions so it's encouraged to get them to higher levels for more powerful effects. Also as of Leifthrasir, Cooler, and Warmer were removed as potions and became either purchasable or found in maps only. They are replaced with Cyclone and Whirlwind.
==List==
*Alchemy A: Material + Onionne / Material 6 + Cubsbane = Antidote
*Alchemy B: Material 8 + Cubsbane = Blizzard
*Alchemy C: Material + Habaneristo = Cooler
*Alchemy D: Material 4 + Onionne = Drain
*Alchemy E: Material 8 + Carroteer = Elixir
*Alchemy F: Material 6 + Turny = Fire Spirits
*Alchemy G: Material 8 + Troll Molar = Gold
*Alchemy H: Material + Carroteer = Healing Tonic
*Alchemy I: Material 6 + Habaneristo = Ice Spirits
*Alchemy J: Material 2 + Troll Molar = Juggler
*Alchemy K: Material 4 + Turny = Killer Cloud
*Alchemy L: Material 4 + Cubsbane / Material 6 + Onionne = Lucky Mix
*Alchemy M: Material 4 + Habaneristo = Metamorphosis
*Alchemy N: Material 2 + Onionne = Napalm
*Alchemy O: Material 2 + Turny = Ooze
*Alchemy P: Material 2 + Cubsbane / Material 2 + Carroteer = Painkiller
*Alchemy Q: Material 6 + Troll Molar = Quick-Grow
*Alchemy R: Material 8 + Turny = Regeneration
*Alchemy S: Material + Cubsbane = Shine
*Alchemy T: Material 6 + Carroteer = Toxin
*Alchemy U: Material 4 + Carroteer / Material 2 + Habaneristo = Unlimited Power
*Alchemy V: Material 8 + Onionne = Variance
*Alchemy W: Material + Turny = Warmer
*Alchemy X: Material 8 + Habaneristo = Xtra Phozon
*Alchemy Y: Material (even numbers) + Milk = Yogurt
*Alchemy Z: Material + Troll Molar = Zero
== List Leifthrasir ==
* Alchemy A: Material + 1 Cubsbane = Antidote
* Alchemy B: Material + 1 Habaneristo = Blaze
* Alchemy C: Material + 1 Turny = Cyclone
* Alchemy D: Material + 2 Seed = Drain
* Alchemy E: Material + 3 Carroteer = Elixir
* Alchemy F: Material + 2 Habaneristo = Fire Spirits
* Alchemy G: Material + 3 Onionne = Gold
* Alchemy H: Material + 1 Carroteer = Healing Tonic
* Alchemy I: Material + 2 Turny = Ice Spirits
* Alchemy J: Material + 1 Bone/Core/Stem = Juggler
* Alchemy K: Material + 3 Cubsbane = Killer Cloud
* Alchemy L: Material + 2 Onionne = Lucky Mix
* Alchemy M: Material + 2 Bone/Core/Stem = Metamorphosis
* Alchemy N: Material + 1 Seed = Naturalize
* Alchemy O: Material + 2 Equipment = Overload
* Alchemy P: Material + 1 Equipment = Painkiller
* Alchemy Q: Material + 3 Equipment = Quick-Charge
* Alchemy R: Material + 2 Carroteer = Restore
* Alchemy S: Material + 1 Onionne = Shine
* Alchemy T: Material + 2 Cubsbane = Toxin
* Alchemy U: Material + 3 Bone/Core/Stem = Unseeble
* Alchemy V: Material + 3 Habaneristo = Volcano
* Alchemy W: Material + 3 Turny = Whirlwind
* Alchemy X: Material + 3 Seeds = Xtra Phozon's
* Alchemy Y: Material + Milk = Yogurt
* Alchemy Z: Material + Troll Molar = Zero Timer
==Trivia==
*There are 5 potions that don't need a mandragora to make. 4 of those 5 use a troll molar and the last uses milk.
*As of Leifthrasir the potion making process changed dramatically giving uniform effects to certain items used for the brewing. For example Carroteer potions affect the players health primarily, Turny focuses on ice based potions, Cubsbane focuses on poison type potions, Habaneristo focuses on fire type potions, Seeds focus on seed and phozon based effects, Bone/Core/Stem have more miscellanious effects, and Onionne have luck, money and light based effects.
Category:Alchemy