Mercanarium Eternium

== History ==
In the beginning much like all of Akere is it was a hastily organized and put together from the relics of the Akereian war. Now they are formally organized and trained elite force of mercenaries that are contracted by the kingdoms for various tasks and operations. They take contracts from the wilds, magic kingdoms and tech kingdoms with out harassments from respective kingdoms for doing so thank is large part to agreements made after the Akereian war. As Mercenaries they are familiar with the fact that they will be first into the fray and so the Mercanarium Eternium focuses its training on teamwork and sustained battle tactics utilizing skills an technics from the three kingdoms received as payments. 
Only one limiting factor for contracts is that none can put any Akereian mercenaries on the same battlefront against one another.
== Purpose ==
The main goal of the mercanarium Eternium is population control. With out it Akere's tribesmen would quickly over populate the world. In this way and various other traditions do the Tribes of Akere keep their populations in check.
The second point and purpose is raw material income. Contracts taken by the Mercanarium Eternium is measured in good, labor, magic, and influence rather then gold. Rather then payment Akere catfolk whom have left the service receive allotments of goods and services once they have either founded their own clan or settled down with a nunh. 
== How to Join ==
Joining the mercanarium is rather easy simply find a branch office located in almost any major city and fill out some paper work. Eventually pledge of service will be heard and you will be taken in for training and education. Those whom fail to bond with their comrades are removed from service before training is over. It is expected that all members of the mercanarium be able to understand each other with at most a glance (Bonded Mind Teamwork Feat).
== Tactics ==
No clear tactics are utilized by the Mercaniarium Eternium. The individual squads are allowed to train how ever they feel best achieves the groups goal. Going through the ranks each higher rank that commands more of these squads coordinate and trade squads with other High Palico and above to get what then need for a given contracted mission or operation.
== Day to Day Operations - Akere ==
Day to day operations for the Mercanarium as a whole for Akere is patrol and protect. Each settlement has a board in the branch barracks annoucing how the locals can best assist the Mercanarium.
Aber: Maintains a barracks here as a form of security for the nations defacto capital city. They act as guards and warriors for the area providing protection to the people if there is an invasion. Regular bounties in the area consist of the following:
*Goblin ears (pairs): Proof of slain goblins a common pest in the area will 3 mark of good per 1 pair of goblin ears comparable rewards can be asked for in marks of influence, magic, or labor.
*Mite heads: Given as proof for slain mites as an enemy of the celt and mercanarium alike as a fey will be rewarded with 2 marks of goods per head comparable rewards can be asked for in marks of influence, magic, or labor.
*Wolf pelts: Per 1 full pelt of a wolf 5 marks of goods will be awarded or comparable rewards can be asked for in marks of influence, magic, or labor. If the animal was of the dire sort and can be proven as such 40 marks of good, influence, magic, or labor.
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== Day to Day Operations - The Horde ==
Day to day operations for the Mercanarium as a whole for The Horde is bandit killing, danger beast clean up, and patrolling the borders. Each settlement they are set up in has a board in the branch barracks announcing how the locals can best assist the Mercanarium.
Union Pass: They maintain a presence here as a mercenary force for various contracts and jobs. As examples espionage, loan enforcement, and protections. Normal contracts are as follows:
* Poster Bandits: Bring the head of a posted wanted bandit to the mercanarium branch to receive goods/influence/labor/magic according to what is listed on the poster.
* Protection Contract: Provide protection for the client or their business for the duration receive the listed rewards.
* Espionage: Come across something in your shady adventures with in city limits bring it to the Mercanarium to broker it.
Category:Organization