Fallout E3 1996 Interactive Demo

The Fallout E3 interactive demo was shown on May 18, 1996, as part of Fallouts promotional campaign that included handouts and other marketing material.Fallout Bible 1
Many contemporary publications did not report on Fallout, preferring other, more visually appealing games, and it is difficult to even locate Fallout on Interplay's E3 listings from 1996.E3 exposition listing (French), also includes a list of gaming publications that reported on E3.
==Background==
In contrast with the publicly-available demo version, it used an early variant of the Junktown map populated with simple characters created specifically for the demo (and using already created assets, as is the case with the Elder). Unnamed in the demo itself, the village stood in for Shady Sands, according to the script list.Scripts.lst: "elder.int ; The Elder from Shady Sands # local_vars=10
barter.int ; The Barterman from Shady Sands # local_vars=10
bguard.int ; Only a bodyguard from Shady Sands for the Barterman # local_vars=5
cow.int ; It's just a cow." 
At this point, Fallout was already known under this name, but retained the GURPS mechanics. The demo was also used to record the early 1997 preview for the game. The idea of using Junktown to demonstrate the basic gameplay of the game was reused for the aforementioned Fallout demo, as Scrapheap.
==Gameplay==
The player, called Leona in the character inventory screen, would have entered the unnamed village and be able to interact with several characters, before ultimately heading off to the radscorpion caves to fight off the carapaced menace. The demo showed the core functionality of the game, including the GURPS character and combat system, dialogue, bartering, character reactions, and questing.
Although many assets were already finished and ready for use, the writing was still unfinished and several items had placeholder names. The Desert Eagle .44 was named Magnum and the AK-112 assault rifle was named the Colt rifle. All images come from the original GURPS website, seen here.
==Characters==
* Leona, the Vault Dweller.
* Elder, demonstrating the talking head, questing, and basic reaction mechanics.MASTER.DATFallout homepageELDER.MSG
* Barterman, showing off the trading mechanics.BARTER.MSG
** Barterman's guard.BGUARD.MSG
* Sammy, a character who takes the player to the radscorpion caves.SAMMY.MSGSAMMY2.MSG
* Non-descript peasants inhabiting the unnamed village.
==Behind the scenes==
The elder uses Morpheus' talking head and can be seen in pre-release Fallout materials and certain merchandise or packaging. 
==Gallery==
:All images come from the original GURPS website, here and here
gfall00.gif
gfall01.png
gfall02.gif
gfall03.gif
gfall04.gif
gfall05.gif
gfall06.png
gfall07.png
gfall08.png
ElderShadySands.jpg
elder_FO1.jpg|Elder's head as found on the Fallout Trilogy pack
FB1 Appendix.jpg|E3 demo marketing handout
==References==
 
Category:Fallout demo
ru:Fallout E3 1996 interactive demo
zh:辐射 E3 1996 互动演示版