Grim Discipline

is a passive ability unique to Eltharion.
Over centuries, some Elves become so steeped in bloodshed that fear itself abandons them.
== Effect ==
* Passive Ability
*Type: Augment
* Melee Defence: +12
* Melee Attack: +8
*Duration: 
=== WH2 ===
* 
*Unit ability
*Type: Augment
*Duration: Constant
*Target: Self
*Disabled if: Hitpoints less than 25% base
*Effects: +12 Melee Defence+8 Melee Attack
== Units ==
 	
Category	Unit
Lords 	
Can be given to the following units with the Grim Discipline skill:
 	
Category 	Unit
Heroes 	
Infantry 	
Missile Infantry 	
Cavalry & Chariots 	
Missile Cavalry & Chariots	
Artillery & War Machines 	
Extended Roster 	
== Skills ==
 	 	
Skill 	Effect	Source
Grim Discipline	
* Passive Ability: "Grim Discipline" (Lord's army)
* Replaces: "Martial Mastery and Martial Prowess" (Lord's army)	
== Notes ==
*This ability is identical to Martial Mastery except it is disabled at 25% health rather than 50%.
*In Warhammer III, the health requirement was removed.
== See also ==
* Martial Mastery
* Martial Prowess
Category:Abilities
Category:Passive abilities
Category:High Elves abilities