Level 3.14

Level 3.14:
"SATUЯATION "www.MEG.com/Level_3.14ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤMarch 14th, 2015
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Level 3.14 is a sub-level located in between Level 3 and Level 4.
==Description==
Level 3.14 possesses an anomaly in which any sentences are documenting/regarding the level rhyme with the following sentence. The circumstances are undetermined; the effect of this aberration is left unnoticed by the author and is consistent with its presence. The word in which the level chooses to rhyme is the last word of the first sentence of the paragraph, meaning if one moves on to the next paragraph; the rhyming stops and the anomaly chooses this last word over and over until the end document/article in excellence.
Leastwise, the physical appearance of Level 3.14 is an expansive field, with the satuЯation of the grass set to the high end. Impossibly round hills resembling a hemisphere protruding out of the ground haphazardly positioned throughout the level; noticeable grid, in addition to wave-like patterns altering the elevation and depression of a region; and asphalt roads curving and turning into areas unsystematically without any justifications are some characteristics within the level which one could not possibly comprehend. Furthermore, the level possesses an oversaturated appearance with highly exaggerated amalgamations of colors; the effect which stays consistent throughout the level, no matter where one is present throughout the level, even if it is the level's end.
Multicolored gas stations seemingly placed in inconsistent locations are a standard for Level 3.14; however, most of these structures are commonly found beside the asphalt roads — with only a certain amount of them found on the hills previously mentioned above and mountains companionless. The interior of these gas stations does not appear to possess any signs of human life or intervention, with the cleanliness and the well-maintained appearance having no determined causes. Secondly, the logo/company these gas stations are supposedly owned by are distinguishable from the Frontrooms, no indications of any company in Level 3.14 existing in the Frontrooms regardless.
On certain occasions, a mist appearing to “lower down” the satuЯation of the level will appear, as well as pixelating the region it covers. The mist in question does not possess any apparent source from anywhere nor anything, with cases reported by most witnesses indicating an instantaneous materialization under undetermined circumstances. Most accounts of subjects bending down to directly contact and breathing in the mist had resulted in a fatality, while a lung collapse or a serious case of lung cancer was reported by others.
==Colonies & Outposts==
Most, if not all colonies ever established in Level 3.14 has been disbanded under unknown justifications.
==Entities==
There are no documented entities in Level 3.14.
==Entrances & Exits==
===Entrances=== 
*Rarely, a frameless door in Level 60's leads one to Level 3.14, with a window overlooking Level 3.14's overview.
*Quantum fluctuations in Level -45 may teleport one here too.
*Extensive cylindrical caves in The Hive will lead one to Level 3.14 if nobody is present in the level, similar to a queue.
*Entering the first train based on the chronological order in The Metro, or any locomotives labeled with the number two.
===Exits=== 
*Undescriptive circumstances/anomalies in Level 3.14 causes one to enter Level 94.
*Staring at saturated objects in Level 496 may transport one to a shore.
*Quantum fluctuations in Level 3.14 leads one to Level 799; however, this hypothesized entrance being most common in the outdoor.
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> Open Author & Licensing Information
> Open Author & Licensing Information
Author: SherlsF
Chinese Translator: RBTLRBTL
Images: Unknown image source
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Category:Levels
Category:Sub-Levels
Category:Greek Levels
Category:Unconfirmed Levels
Category:Cluster I
zh:Level 3.14
fr:Niveau 3.141