135790-what-are-the-restarts-actually-accomplishing

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			no they are just pissing us off is a new therapy to know how much you can take before you go insane	
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			 I am telling you, its one guy sat in front of a big red button (that says push on it),  and he pushes it randomly every so often and the servers come up and down, and up and down and up and ....well you get the idea.	
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Nothing seems to change other than people getting kicked out and having to go through character loading hell again.
 
Are fixes being deployed that just aren't effective?  Does the server need a periodic restart to just not crash?	
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Went from smooth login and play on warhound to yet another loading screen loop after the maintenance.
 
This is getting really frustrating.	
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			I'm seriously starting to doubt anyone is actually working on the servers any more. I feel like Carbine just put the servers on an automatic reboot every couple of hours while they all go home to go to bed. At this rate there's no way the servers will be ready for this weekend.	
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			I thought at first that when the new servers went up things started to look brighter. I was able to log in and play just fine, except for the occasional lag spike and all. I feel like they just re-broke the game again with this 20 minute maintenance downtime. Stuck once again in the endless character loop.	
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I'm seriously starting to doubt anyone is actually working on the servers any more. I feel like Carbine just put the servers on an automatic reboot every couple of hours while they all go home to go to bed. At this rate there's no way the servers will be ready for this weekend.
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Here's a novel idea:
 
They're constantly working on the servers, and a number of changes are simple yet important enough to not need to be part of a hotfix, maintenance, or patch. And anytime you need to change something significant within software, any time you update your browser, or steam, or cleaning software, it needs to restart to reflect those changes.
 
Or you know, the stars aligned and it turns out not only is Carbine composed exclusively of lazy workers, but NCSoft is incompetent enough to sabotage its own success by ignoring this fact and allowing Carbine to continue trying.
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			What's it accomplishing? Pissing people off and not much else.	
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There has been other, more serious bugs that are more important than lag issues. I've had times in instances when loot wouldn't drop and several times we'd be combat locked. Meaning if you died once, the instance was over.
 
My guess is the restarts help flush the system and fix these bugs.	
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			they said it was to test the changes that they were making.  action and reaction testing.  probably one of the only ways they can get a handle on what they need to do.	
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			Server restarts let's me get past the character screen \o/	
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			Nothing...Absolutely nothing. It is clear that Carbine either doesn't know what the issue is or is unable to properly fix it -- I'm thinking a little bit of both. Whatever "fixes" they are implementing aren't accomplishing anything worth merit. In fact, it seems as if the servers become more unstable after each maintenance. I don't know about the rest of you, but I have a feeling the problems with their megaservers go far deeper than what any maintenance work can fix.​This relaunch was clearly not ready for primetime and by pushing it out before it was ready, they have only exasperated their business problems. We already know Wildstar is on thin ice as one of NCSoft's least profitable games and with Nexon still on the hunt, this just makes Carbine and Wildstar more vulnerable as these initial problems persist.	
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https://youtu.be/ckIMuvumYrg
 
 	
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Hoping some people stay away reducing the stress on the so called "Megaserver" and then they can say they fixed it.
 
Or
 
Nothing.	
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			 Simple fix roll back to before F2P patch. everything works, put F2P patch back on PTR , actually test it properly this time, when it work patch it through again... simple and easy...	
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 Simple fix roll back to before F2P patch. everything works, put F2P patch back on PTR , actually test it properly this time, when it work patch it through again... simple and easy...
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 Simple fix roll back to before F2P patch. everything works, put F2P patch back on PTR , actually test it properly this time, when it work patch it through again... simple and easy...
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