March 13, 2021 Changelog

Changelog:
* Bugfixes:
** Fixed a bug with Greek Gastraphetes that assigned them the wrong Helmet when researching their Champion Upgrade.
** Fixed an issue with the Primus Pilus which would make him crash the game upon dying.
** Battle of Thymbra: Fixed an issue where Infantry units would have incorrect amounts of Bonus Damage against various unit types.
** Fixed an issue where Eques Champion would incorrectly grant +25% Pierce Armor, instead of the intended +15%.
** Fixed an issue where Eques Champion would incorrectly grant +15% Movement Speed, instead of the intended +20% Snare Resistance (Champion Mode Only)
** Fixed an issue where Roman Villagers and Engineers would have one more HP/s regeneration from gear and upgrades that gave them health regeneration.
** Fixed an issue with the Heroic Roman Vanity Stand where it didn't show the 2-handed Axe model.
** Fixed an issue with the Druid decoration unit from Vanity island where it missed its staff on the model.
** Fixed an issue with the Advanced Military Tactics quests where they didn't start in Champion Mode as was the intention.
** Added the missing data entries for the AI to work properly with the Romans in Alliance Quests.
* Art Updates:
** Fixed some terrain blending issues on the Roman Country and Persian Valley Terrain Sets
** Updated Delian Archon's Hammer, Hammer of Kaveh and Divine Hammer of Construction Icons
** Changed the impact effect of the Scorpio Bolt to reduce the load on the game engine, since this is a 2-pop unit and can be easily mass-produced.
** Updated the Selection Decal of the Millarium to be more transparent. Reduced the movement speed aura opacity significantly.
** Updated the Primus Pilus Debuff Aura effect, better indicating that it's a damage debuff aura.
** Roman Inland Terrain Set added to Arabia.
** Roman Country Terrain Set added to Watering Hole.
** Roman Country and Roman Inland Terrain Sets added to Inland.
* Champion Mode Changes:
** Greeks:
*** -
** Egyptians:
*** -
** Celts:
*** Augur: Gold Cost reduced to 110g, from 150g.
*** Bowman Champion: Now grants +20% Bonus vs Infantry. Range increase reduced to 10%, from 20%.
** Persians:
*** -
** Romans:
*** -
** Babylonians:
*** -
** Norse:
*** Bowman Champion: Now grants +20% Bonus vs Infantry. Upgrade cost increased to 800g, from 600g.
** Global:
*** -
* Updated the Champion Mode Website to the latest build.
* Sound Updates:
** Made the Praetorium Rally-point sound slightly quieter.
** Increased the volume for most of the Primus Pilus voicelines.
* Other Updates:
** Increased the prices of the Gladiator Vanity Set in Vanity Island
** Added tooltips to Roman Aquilifers, Roman Primus Pilus and Norse Chief to indicate that they are immune to conversion.
** Fixed some text inconsistencies for the "Battle Between Friends" quest (the one that unlocks the Arena) for Celtic and Roman civilizations.
** Made more improvements and adjustments to German and Italian versions of the game.
** Added Helmets to all AI units in Alliance Quests (they provide a visual upgrade only, no change in Health, Damage, etc.)
* Backend Changes:
** -
Category:Changelogs