Patch Notes/1.4.1

We will be taking Dislyte offline for a short time on November 16, 2021, 7:00-10:00 (UTC+0) to update and improve the game. Lvl 5+ players at the time of the update will receive Organa reward via in-game mail afterward. You won't need to redownload the app this time, but keep in mind that the update could take longer.
You will be unable to sign in during this period, and so please be aware that it is coming and may force you to log out unexpectedly.
==New Espers==
==New Features==
1. We’ve added a new “Path to Mastery” event. Complete a series of tests set up by 5 Esper Union Mentors to win a new Wind-attuned Epic Esper: Lynn (Hathor).
→Attend by tapping on the Events icon on the home screen.
Other:
*The original leveling reward sent to players by mail has been changed into a “Trainee Milestones” event reward following this update. Players must now claim this leveling reward from the “Trainee Milestones” event page. The reward itself has not changed.
*The “7-Day Sign-in” and “Daily Blindbox” events have been also moved to the Events page.
2. We’ve added a new Tactics Exam system. The Exam presents players with an informative and challenging course on Epic and Legendary Esper abilities with a completion reward.
This edition only offers introductions to 5 Espers: Mona (Artemis), Jiang Man (Meng Po), Lewis (Ares), Heng Yue (Chang’e), and Long Mian (Ao Bing). We’ll keep adding new content to the Tactics Exam system in future updates.
→You can access this system from the Esper Strategy Guide section.
3. We’ve added a new Repeat Battle feature that becomes available after Story 4-5 has been completed.
→ Players can use and configure Repeat Battle from the deployment interface in stages they have previously passed.
4. We’ve added a new Quick Promote feature to make it generally easier to promote Esper Star Ratings.
5. We’ve added a new S-Disassembler feature whereby a Strong/Fair Wave currently disassembles into 3 Fair/Basic Waves.
6. We’ve extended the main story for Chapters 9-10. If you’ve already cleared this section, you can check it out through the “Story Review” feature.
==Adjustments and Optimizations==
1. The Gold Record Gacha interface now displays the number of draws remaining before a guaranteed summoning.
2. We’ve made some changes to the Daily Activeness rewards:
*20 Activeness Reward: 50 Stamina → 1 limited-time Stamina Pack
*60 Activeness Reward: 3 Silver Records → 30 Organa
*100 Activeness Reward: 50 Organa → 70 Organa
3. Story changes:
*We’ve generally decreased the difficulty of Chapter 1-12 of the Story, but also similarly decreased the amount of Esper XP available upon completion of Story stages and Practice Stages.
*We’ve had to make some changes to the “monster lineup” in Chapters 9-10 to fit our newly added stories.
*We’ve added a new battle scene to Chapter 7.
*We’ve slightly adjusted the Chapter Reward for Chapters 1-3.
4. Instance changes:
*We’ve made the Ritual Miracle somewhat easier on Difficulty Lvl 1-2.
*We’ve increased the difficulty of Levels 1-20 in the Spatial Tower while easing the difficulty of Levels 21-74. The adjustment will vary for different levels.
*We’ve reduced the amount of XP available from clearing the Ritual Miracle and Sonic Miracle.
*Silver Records are now dropped in the Sonic Miracle.
5. Store optimizations:
*We’ve decreased the price of 6-Star Relics in the E-cash Shop from 408K to 308K.
*One of the five Epic Spirimon available on rotation in the Cube Shop will now always be offered at a 40% discount.
*We’ve reduced the Supply Voucher cost of redeeming Legendary Spirimon in the Tournament Shop from 1500 to 1200.
6. Course updates:
*The Star Promotion Course now unlocks at Story stage 5-5 rather than 4-8.
*We’ve modified the content, requirements, and rewards of some Courses in order to better provide guidance for players at different stages. After the update, you may encounter mission content changes and changes in rewards, but the total value of rewards you receive from the Courses system has not been decreased.
7. Display optimizations:
*Stamina resources returned upon defeat or after exiting battle will now clearly be shown to players.
*We’ve added stronger colors to better differentiate 5- and 6-Star Relics to avoid confusion.
*Immunity and Shield icons are now much more easily identifiable in battle.
8. Improvements to Point War:
*You can now view the current Captain Ability effect from the Point War deployment screen.
*We’ve added some exclusive new combat background areas to Point War.
9. Some Esper names have been changed into more familiar and easily identifiable counterparts, including:
*Coco (Medea) → Chloe (Medea)
*Faery (Freyr) → Fabrice (Freyr)
*Malin (Freya) → Eira (Freya)
*Eunice (Aphrodite) → Alexa (Aphrodite)
*Lulu (Medjed) → Layla (Medjed)
*Nya (Heket) → Lauren (Heket)
10. We’ve made some updates to the Profile content of a number of Espers, including Chang Pu (Yao Ji), Melanie (Medusa), Catherine (Hela), Layla (Medjed), Li Ao (Tao Tie), Helena (Helen), David (Jason), Ye Suhua (Shao Siming), Mona (Artemis), Lauren (Heket), and Chloe (Medea).
11. You may now receive Stamina Supply Packs instead of Stamina Points in the 7-Day Sigh-in Event following the update, and the 7th-day reward has been changed to 2 Gold Records and an Epic Spirimon.
12. 2X Battle Speed and Auto Battle are now unlocked earlier
13. Spatial Tower now unlocks upon the completion of Story 2-8 and Point War will be unlocked after Story 4-8.
==Esper Changes==
1. Balance Adjustments made to Ren Si (Black Tortoise):
*The DEF shortfall-based damage bonus from Ren Si’s third ability, True Warrior, has been changed into a passive effect based on his second ability, Life-giver (Passive), which means that he can now enjoy this bonus with his basic attacks.
*The DEF Down debuff has been changed to Taunt in Ren Si’s third ability, True Warrior.
2. Triki’s (Loki) Phase VI ascended stats have been changed from +20% RESIST to +20% ACC.
==Bug Fixes==
1. Fixed an issue causing abnormal damage to the Linked counterpart when an allied
Esper equipped with the Hades Set attacked enemies afflicted by Q’s (Eros) Link.
2. Fixed an issue causing abnormal damage upon the expiration of Eye of Horus, the debuff inflicted by Falken’s (Horus) second ability, Eye of Vengeance(Passive).
3. Fixed a text issue with Li Ling’s (Nezha) third ability, Altar, on the HP% Li Ling steals from the target.
4. Fixed an issue of how Hyde’s (Hades) damage is calculated. This change does not have much effect on the actual amount of damage Hyde deals.
5. Fixed an inconsistency between the Esper stats shown on the Esper details screen and the actual stats.
6. Fixed an issue preventing Projecta Wailer from death when he wore the Hades Set and his third ability, Revenant (Passive), triggered.
7. Fixed a display issue where the NEW mark remained pending after you’ve used the Stamina Supply Pack.
==Preview of Our Next Update==
Balance changes to Unky Chai (Yue Lao) and Biondina (Poseidon):
*Right now the second ability of Unky Chai, Ties That Bind (Passive), is too overpowered, which has dominated the battlefield with certain lineups. We have to tweak him a bit to give a balanced gaming experience to all players. We’re still working on the solutions, perhaps we may add a cooldown on this ability.
*We’re considering increasing the strength of Biondina’s (Poseidon) third ability, Neptune’s Wrath. At the moment it grants a strong “Ignore 100% DEF” bonus to enemies unbuffed. However, it’s hard to unleash the full potential of this ability as it requires an exquisite lineup and excessive manual control. We plan to make the percentage of DEF ignored flexible and vary with the number of buffs on the target.
Other plans:
*A Hard Mode for Story
*Level 81-90 in the Spatial Tower
*Esper Promotion Rewards
*Relic Batch Edit and more
Stay Tuned!