Dracon (Race)

Can exceed the level limits for the allowable classes if they have high prime requisite scores (DMG Table 8).
Dracon clerics are called shalla; they draw their spells from the spheres of Animal, Combat, Creation, Divination, Guardian, Healing, Necromantic, Protection, and Sun.
Special Advantages:
* Their base movement rate is 18 (instead of the normal human base of 12). All movement and encumbrance effects are based on this higher speed.
* Dracons have long thumb-claws that inflict 1-4 points of damage in combat. If not using a weapon, dracons can attack with both of these thumb-claws in a single round.
* Strength score for dracons refers to their upper-body strength (lifting objects, swinging weapons, bending bars, lifting gates, opening doors, or max press using their arms).
* All dracons have a carrying capacity separate from their Strength scores. A dracon can carry up to 150 pounds of weight in properly fitted containers on its back and still move at normal speed. It can carry up to 300 pounds at two-thirds speed (12) and up to 450 pounds at one-third speed (6). A dracon can also drag a wheeled or greased-bottom load of up to 1,000 pounds at one-third speed (6) with a properly fitted harness.
* A dracon can body-slam a heavy or stuck door, gaining +4 to its die roll to succeed.
Special Disadvantages:
* Take damage as large creatures
* They may not be multi-classed.