Link (TP) (ASB)

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❮		#03 Link (BotW)	#04 Samus		❯
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:This pages redirects to the Twilight Princess version of Link in Arcade Smash Bros.. If you wanted to see his starter original counterpart, Link from Breath of the Wild, see here.
Link is a unlockable playable character in Arcade Smash Bros.and makes his seventh return (eighth if you count Ultra in) in the series since Super Smash Bros., being one of the recurring members of the Original 8 alongside with the Hidden 4. He was confirmed in the debut of the developement of Arcade in April 1, 2020. Link is classified as fighter #02ε in his Twilight Princess outfit, sharing the same spot as his counterpart, Link from the Breath of the Wild series, being also classified as an Echo Fighter.
Link is the main hero of The Legend of Zelda series where he must defeat Ganondorf, take the holy Triforce and save Hyrule, mainly Zelda, the damsel of distress of the series. He's known for being the hero of every timeline of the series. According to his main timeline in the chronologic history, Link started his adventure in The Legend of Zelda: Skyward Sword where it took many years before his main adventures started. After that, the famous Ocarina of Time game took place. After this game, it splits into two timelines where Link was defeated and the other timeline where the Evil is defeated with two different split timelines: The Child Era, where his younger self reprises the heroic role, and the The Adult Era. Link has also a cartoonish version of himself, known as Toon Link, set in an alternate timeline debuted historicaly in Wind Waker, and chronologically in Minish Cap.
Link is once again voiced by Akira Sasanuma, the main voice actor for Twilight Princess after his absence in Ultimate. For the other counterpart, Kengo Nagasako voice clips were used for the Breath of the Wild version.
== Differences to Link (BoTW)==
===Aesthetical===
*Both have inverted stances to hold their swords and shields. This Link's reicarnation still hold his Master Sword with his left hand, and his Hylian Shield with his right.
* This Link's version retains several animations, being more updated to follow the trend like other characters. He retains his bouncy idle animation.
* Link's entry animation involves him appearing in a cyclone like in Smash 4. The wind aesthetics are also more vibrant and visually updated.
* This version of Link has a new side taunt. Returning from Melee, he has visually an updated animation. His taunt his also faster.
* This version of Link's victory animation where he swings his sword then sheathes it shows him swinging it back, retains his twirling sword before sheathing it. He doesn't face away from the camera while doing it.
=== Attributes ===
* Most of his moves are mirrored, comparing to the Breath of the Wild version, but retains everything the same.
=== Grounded attacks ===
* Neutral attack:
** His third hit is not a vertical swipe, but still a thrusting stab forward like in Smash 4.
* Up tilt:
** Instead of slashing behind him, Link still moves his sword from his front.
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*** However, it starts in front of him, instead of behind, meaning that he hits opponents in front of him first. He can get soon punished by opponents from behind.
==Changes from Smash 4==
=== Aesthetical ===
* Link's Master Sword is also larger.
* Link is more vocal overall.
** He now has a voice clip when waking up, when not being punished by an opponent, similar to Palutena and Cloud.
=== Attributes ===
This version's Link's shares the same attributes as the Breath of the Wild one.
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=== Grounded attacks ===
* Neutral attack:
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** The first and second hits have altered angles (95°/80°/361°/361° (hit 1), 90°/78°/60°/50° (hit 2) → 361°/361°/180°/361°) and knockback (35/30 base/37 scaling (hit 1), 38/10 (hit 2) → 25/20 base/25/15 scaling) to keep opponents close to Link, akin to other neutral attacks. This allows them to connect better and jab lock, but hinders their previously guaranteed jab cancel setups.
** Neutral attack's speed has been modified overall.
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** Neutral attack's damage has been redistributed, with the first two hits dealing more damage (2.5% → 3%) and the third hit dealing less (5% → 4%).
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* Forward tilt:
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** It always sends opponents in the direction Link is facing, even if hit from behind.
** It causes the screen to shake when the sword hits the ground.
* Up tilt:
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** It has a lower hitlag multiplier (1× → 0.9×).
TBA
== Moveset==
 	Name 	Damage 	Description
Grounded attacks	Grounded attacks	Grounded attacks	Grounded attacks
Neutral attack 	 	 	
Neutral attack 	 	 	
Neutral attack 	 	 	
Forward tilt 	 	 	
Up tilt 	 	 	
Down tilt 	 	 	
Dash attack 	 	 	
Forward smash 	 	 	
Up smash 	 	 	
Down smash 	 	 	
Aerial attacks 	Aerial attacks 	Aerial attacks 	Aerial attacks
Neutral aerial 	 	 	
Forward aerial 	 	 	
Back aerial 	 	 	
Up aerial 	 	 	
Down aerial 	 	 	
Grab & throws 	Grab & throws 	Grab & throws 	Grab & throws
Forward throw 	 	 	
Back throw 	 	 	
Up throw 	 	 	
Down throw 	 	 	
Special moves 	Special moves 	Special moves 	Special moves
Neutral special 	Hero's Bow 	 	
Side special 	Gale Boomerang 	 	
Up special 	Spin Attack 	 	
Down special 	Bomb 	 	
Final Smash 	Triforce Slash 	 	
Category:Characters