Grass Jump

Grass Jump is a Reset Layer found in the Unnatural Realm. It is unlocked by reaching Planetary Tier 3, and is performable at Unnatural Level 201. It resets Clouds, Cloud Upgrades, Normality Points, Normality Upgrades, Tier and forces a Normality reset. In turn, it unlocks the Grass Jump Milestones Board, which unlocks new features depending on Grass Jump amount. Performing a Grass Jump increases the requirement for the next one by 10 Unnatural Levels. The player's very first Grass Jump unlocks a new setting for toggling 'evil', which changes the visual appearance of most aspects of the Unnatural Realm, as well as changing the music.
The first 9 Grass Jumps also plays an animation similar to the Grasshop animation, except it fades to black instead of white. The first Grass Jump includes the following text in the middle: "You start rolling the ball. For there is no turning back." Grass Jumps 2 through 9 merely state the Grass Jump count (e.g. 2, 3). The animation is disabled upon reaching Grass Jump Milestone 10.
Along with the bonuses of Grass Jump Milestones, Grass Jumps also benefits from Planetary Tier Milestone 4: 1.5x compounding Ring gain per Grass Jump.
==Grass Jump Milestones==
There are 15 unique Grass Jump bonuses, listed below.
Grass Jump	Description 	Level	Notes
 	 	 	
201 	N/A 	 	
 	N/A 	 	
211 	N/A 	 	
 	N/A 	 	
231 	N/A 	 	
 	 	 	
251 	 	 	
 	 	 	
271 	 	 	
 	 	 	
291 	The effect of this milestone is permanent, even if it is reset by Supernova or Loop. 	 	
 	 	 	
371 	Unlocks the following Ring Upgrades: 'Dark Charge I', 'Dark Charge II', 'Dark Charge III'. 	 	
 	 	 	
381 	The description says that Grass Jump 50 is the final time this increases;, however, it has been confirmed to stop at an earlier amount. It actually ends at Grass Jump 32, in line with Grasshop milestone 12. 	 	
 	 	 	
401 	N/A 	 	
 	N/A 	 	
441 	 	 	
 	 	 	
491 	Unlocks the following Ring Upgrades: 'Stabilizer IV', 'Reinforcement IV', 'Dark Charge IV', 'Mega XP'. 	 	
 	 	 	
541 	Unlocks the following upgrades: 'Planetarium Stardust' (Planetarium Upgrades), 'Stardust Rings' (Ring Upgrades), 'Astro Stardust' (Astro Upgrades), 'Measured Stardust' (Measure Upgrades), 'Planetary Stardust' (Planet Upgrades).	 	
 	 	 	
591 	Unlocks the following Observatorium Upgrades: 'Astro Observation III', 'Measure Observation II', 'Planet Observation II'. 	 	
 	 	 	
741 	Unlocked by reaching Supernova Tier 2.Effect: 1.1 ^ max(0, Grass Jumps - 54). 	 	
 	 	 	
1191 	New Effect:1.03 ^ min(300, max(0, Grass Jumps - 54)) 	 	
 	 	 	
20191 	When you reach this limit, you'll no longer be able to do Grass Jumps in any kind of form. 	 	
== Gallery==
Grass Jump v0.6 with Evil.png|Appearance with evil (v0.6)
Grass Jump without evil.png|Appearance without evil (v0.5)
Grass Jump with evil.png|Appearance with evil (v0.5)
Grass Jump 1 animation text.png|Grass Jump 1 animation text
Grass Jump 2 animation text.png|Grass Jump 2-9 animation text (the '2' is Grass Jump count)
Grass Jump.gif|Grass Jump Animation when played
==Trivia== 
*Grass Jump is the third of the four 'grass-related' Reset Layers. The others are Grasshop, Grass-Skip, and Grass-Touch.
*Grass Jump is one of eight game mechanics that feature a screen animation. The others are Grasshop, Galactic, Supernova, Hop-Skip-Jump, The Void Obelisk, entering the Grassland, and doing a Loop.
*After enterring the Grassland, If evil is disabled and you enter the black void, the milestone board will be missing and the reset interface will be blanked.
*Prior to Version 0.7, there was a milestone for 12 Grass Jumps, that increased line generation by per grass jump starting from 12. It was removed due to not functioning at all.
*Prior to Version 0.9, there was a milestone for 90 Grass Jumps (not visible till Supernova Tier 3 but still obtainable) which unlocked Hop-Skip-Jump. The minimum level to perform a Grass Jump was also Unnatural Level 251.
==History and notes==
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Category:Reset Layers
Category:Buildings
Category:Unnatural Realm