Plants vs. Zombies: The Mayhem Machine

Plants vs. Zombies: The Mayhem Machine is a game created by SCP.
This page is not done. I'm breakin' mah back to get it done.
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== Links ==
Almanac
== Recharges ==
Poof!: Instant
Quicker than Quick: 2.5 seconds
Quick: 4 seconds
Speedy: 7 seconds
Moderate: 12 seconds
Unlucky: 13 seconds
Slow: 20 seconds
Pokey: 30 seconds
Umm...: 40 seconds
...will this thing ever recharge?: 60 seconds
I GIVE UP.: 80 seconds
== Areas ==
Lawn: Just a typical lawn. 20 average levels.
Graveyard: Introduces night-time and graves. Some graves have more health than others! 20 spooky levels.
Dawn Graveyard: Small sun falls from the sky. 25 early levels.
Pond: It's daytime again, but the waves change. 25 wet levels.
Underwater: The Zombot Frightening Fish dragged the gang underwater! Oxygen Algae is needed. 25 submerged levels.
Foggy Pond: It's night once more, a combination of Pond and PvZ1's Fog. 25 misty levels.
Farm: It's the crack of dawn on the farm! Oats and wheat patches are in their natural habitat. 25 natural levels.
Dirt Road: It's daytime, but the dirt and pebbles of the road are just a little too hard for plants to grow. Flower Pots are required. 25 gravelly levels.
City Street: It's night on the streets of Suburbia. The pavement is still just a little too hard for plants to grow, but fortunately the streetlamps have been known to give sun every once in a while. 30 urban levels.
Abandoned Warehouse: The lights have been flickering lately, going on and off on a minute cycle. There are dirt patches that you can plant normally on. 30 scary levels.
Plant Research Facility: After using a teleporter in the warehouse, the gang find themselves here. Power Tiles make their debut here. 30 high-tech levels.
Space: Space: the final frontier. Home to many spacical zombies. Yeah, spacical is a word now. Deal with it. Oh yeah, use Gravi-peas to keep plants from flying into spacical space. 30 spacical levels.
Moon Base: More spacical zombies! But this time, you have gravity! 30 lunar levels.
Corrupted Lawn: ...home sweet home? That broken teleporter did not work at ALL. 13 bErOkEn lEvElS.
Alternate Dimension: THERE we go! That's actually worse. At least Zomboss is here! Oh, wait... 40 alternate levels.
== Plants ==
^: Battle style changed.
( *: Plant Food ability changed.
~: Name changed.
=== Lawn ===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge 	
Peashooter 	 	Shoots peas at a steady rate. 	Before Day 1 	Shoots 60 peas. 	100 	Speedy 	
Sunflower 	 	Creates sun at a steady rate. 	Day 1 	Creates lots of sun at once. 	50 	Speedy 	
Wall-nut 	 	Protects plants fairly well. 	Day 2 	Gains armor, doubling its HP. 	50 	Pokey 	
Potato Mine 	 	Acts like a land mine, but needs to arm itself. 	Day 3 	Arms itself and launches 2 armed Potato Mines to empty squares.	25 	...will this thing ever recharge?	
Iceberg Lettuce	 	Freezes the zombie that steps on it. 	Day 4 	Freezes every zombie on the screen. 	0 	...will this thing ever recharge?	
Repeater 	 	Shoots 2 peas at a steady pace. 	Day 5 	Shoots 119 peas followed by a big pea. 	200 	Speedy 	
Bloomerang 	 	Shoots boomerangs that go through 3 obstacles twice at a steady pace. 	Day 7 	Shoots 10 boomerangs up, down, left and right. 	175 	Speedy 	
Cherry Bomb 	 	Explodes in a 3x3 area. 	Day 9 	Explodes in a 5x5 area. 	150 	...will this thing ever recharge?	
Thyme Bomb^ 	 	Puts the entire lawn in slow motion for 8 seconds. Must sleep for 3 minutes afterwards.	Day 11 	N/A 	300 	I GIVE UP. 	
Bonk Choy 	 	Punches zombies in front and behind him. 	Day 12 	Punches zombies exactly 75 times in a 3x3 area. 	150 	Speedy 	
Shell-ot 	TBA 	Gives plants extra health. 	Day 15 	Gives all plants in a 3x3 area extra health. 	175 	Umm... 	
Cabbage-pult 	 	Lobs cabbages over obstacles at a slower pace. 	Day 18 	Lobs a cabbage at every zombie on the screen. 	100 	Speedy 	
Chili Bean 	 	Makes the zombie that eats it fart. 	Day 19 	Creates 3 more Chili Beans. 	50 	Pokey 	
===Graveyard===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Pult-shroom 	 	Lobs weak mushroom caps over obstacles at a slower pace. 	Before Night 1 	Lobs a weak mushroom cap at every zombie on the screen. 	25 	Speedy
Puff-shroom 	 	Shoots spores at a steady pace. 	Night 1 	Shoots 60 spores and activates all other Puff-shroom's Plant Food ability. 	0 	Quicker than Quick
Sun-shroom 	 	Creates small sun, then medium sun, then large sun. 	Night 3 	Grows to its biggest size and produces lots of sun at once. 	25 	Speedy
Fume-shroom 	 	Shoots fumes that pass through obstacles at a steady pace. 	Night 7 	Shoots a huge knockback-infused fume that pushes zombies back to the ninth column. 	75 	Moderate
Doom-shroom 	 	Explodes viciously, leaving a crater. 	Night 10 	Explodes with 2 IK of damage. 	125 	...will this thing ever recharge?
Moo-shroom 	TBA 	Licks zombies in a 3x3 radius, repulsing them. 	Night 13 	Screeches in a Snapdragon's range, then licks in a 5x5 area for 1 minute. 	150 	Unlucky
Sun Bean 	 	Makes the zombie that eats it drop a tiny sun each time it is damaged.	Night 15 	Makes the zombie that eats it explode into lots of sun. 	50 	Pokey
Hypno-shroom	 	Hypnotizes the zombie that eats it. 	Night 19 	Makes the zombie that eats it turn into a hypnotized Gargantuar 	125 	...will this thing ever recharge?
===Dawn Graveyard===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Plague-shroom	TBA 	Gives the zombie that eats it an infection, which spreads by that zombie being in the same square as another zombie.	Day 2 	Makes an infectious cloud, then disappears. 	175 	Umm...
Grave Buster 	 	Destroys graves.  	Day 5 	Stays for 20 seconds after destroying a grave and shoots spikes.	0 	Pokey
Squash 	 	Squashes the zombie in front or behind him. 	Day 9 	Squashes the 3 strongest zombies in the row. 	50 	...will this thing ever recharge?
Free-shroom 	 	Can be planted anywhere. 	Day 12 	Plants 6 new Free-shrooms. 	0 	Poof!
Magic Vine 	 	Flings small plasma balls at a steady rate. 	Day 16 	Shoots a huge plasma ball. 	200 	Speedy
Bearry 	TBA 	Scratches and bites zombies in a frenzy in a 3x3 area, but must rest afterwards. 	Day 19 	Recharges, then runs around and attacks zombies for 4 seconds. 	225 	Pokey
Kernel-pult 	 	Lobs weak kernels and occasionally butter at a slower pace. 	Day 24 	Lobs butter at every zombie on the screen. 	100 	Speedy
===Pond===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Lily Pad 	 	Lets plants float on water. 	Before Day 1 	
Creates 4 Lily Pads in a + shape around it. 	25 	Quick
Tangle Kelp*	 	Drags a zombie underwater. 	Day 3 	Pulls the 3 strongest pullable zombies on-screen underwater. 	25 	...will this thing ever recharge?
Tall-nut 	 	Protects plants very well. Prevents zombies vaulting over it. 	Day 6 	Gains armor that doubles its HP. 	125 	...will this thing ever recharge?
Guacodile* 	 	Shoots avocados at a steady pace. Dashes off the lawn when attacked.	Day 8 	Shoots 60 avocados, then dashes off the screen. 	125 	Speedy
Garlic 	 	Diverts zombies to the lane above or below it. 	Day 10 	Makes a 1x3 stink cloud that makes zombies run away while diverting lanes. 	50 	Speedy
Bowling Bulb	 	Shoots 3 bulbs, each one stronger than the next. 	Day 13 	The three bulbs become supercharged. 	200 	Speedy
Tidal Tree 	TBA 	Spends 100 sun to alter the tide. 	Day 17 	Spends 25 sun to either push the tide to the tide line or the ninth column.	350 	...will this thing ever recharge?
Jalapeno 	 	Explodes fire down a lane. 	Day 19 	Explodes 3 times. 	125 	...will this thing ever recharge?
Oak Archer* 	 	Shoots powerful arrows at zombies at a slower pace. 	Day 24 	Shoots 60 arrows, 20 in each lane. 	275 	Unlucky
===Underwater===
Name 	Image 	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Oxyge Algae 	 	Lets plants in a 3x3 area survive underwater. 	Before Day 1 	Creates an air bubble in a 5x5 area. 	25 	Quick
Sea Starfruit^ 	 	Creates a whirlpool in a 3x3 area, hurting both plants and zombies. Does not require Oxygen Algae. 	Day 4 	Rolls down the row with the whirlpool. 	150 	Umm...
Aqua-shroom~ 	 	Shoots one tile further than a Puff-shroom at a steady pace. Does not require Oxygen Algae. 	Day 6 	Shoots a mini whirlpool, throwing zombies to the back of the lane. 	25 	Speedy
Sea Grass~ 	No photo	Freezes the zombie that steps on it for a few seconds. Does not require Oxygen Algae. 	Day 10 	Grabs the 3 nearest zombies and freezes them for 10 seconds. 	25 	Slow
Electric Anemone 	No photo	Shocks zombies in a 3x3 area around it. Does not require Oxygen Algae. 	Day 15 	Shoots Lightning Reed-esque shots at every zombie on the screen. 	300 	Umm...
Pineapple Cannon^	 	Shoots an explosive pineapple at any square in its row. Does not require Oxygen Algae, and can also be planted on land.	Day 24 	Shoots 5 pineapples (one for each row) in the column that you selected.	325 	...will this thing ever recharge?
=== Foggy Pond ===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Homing Thistle	 	Shoots homing spikes at a steady pace. 	Night 1 	Shoots 60 supercharged spikes. 	125 	Slow
Plantern 	 	Lights up a 7x5 area of fog. 	Night 3 	Flashes, stunning zombies and making the screen fogless for 10 seconds.	25 	Pokey
Pumpkin 	 	Protects the plant inside it from zombies fairly well. 	Night 7 	Gains armor, doubling its HP. 	125 	Pokey
Blover 	 	Blows away fog for 20 seconds and flying zombies forever.	Night 12 	Blows away all zombies on the screen. 	100 	Speedy
Sea-shroom 	 	An aquatic Puff-shroom. 	Night 14 	Shoots 60 spores. 	0 	Moderate
Melon-pult 	 	Lobs powerful melons at a slower pace. 	Night 24 	Lobs a melon at every zombie on the screen. 	300 	Speedy
===Farm===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Oat 	TBA 	Shoots oat grains whose husks fly off into the lane above and below when they hit a zombie at a steady pace.	Before Day 1 	Shoots a giant oat grain. 	75 	Speedy
Peachfork 	TBA 	Pokes and prods zombies, sending them into different lanes. 	Day 4 	Pokes around it exactly 75 times. 	175 	Moderate
Pea Pod* 	 	Can be planted on itself for additional heads. 	Day 7 	Shoots as many big peas as there are heads. 	125 	Speedy
Spring Bean 	 	Catapults zombies away, but needs to recharge. 	Day 9 	Stomps on the ground, sending all zombies flying. 	50 	Slow
Shamrock 	 	Shoots rainbows at a steady pace. 	Day 12 	Shoots a massive rainbow. 	125 	Moderate
Vigorous Broccoli	 	Picks up zombies and throws them, but needs to recharge after doing so twice. 	Day 15 	Pulls the nearest zombie to it over, tussels it, then throws it off-screen.	150 	...will this thing ever recharge?
Dandelion* 	 	Sets small bombs aloft at a steady space. 	Day 19 	Releases up to 5 instant-kill homing bombs. 	200 	Umm...
Chilly Pepper 	 	Freezes zombies in a lane. 	Day 22 	Explodes in 3 lanes. 	100 	Pokey
Sap-fling 	 	Lobs sticky sap that slows zombies in a 1x1 area. 	Day 24 	Lobs several random saps. 	150 	Speedy
===Dirt Road===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Sod 	 	Lets you plant plants on regularly unplantable surfaces. 	Before Day 1 	Creates 4 Sod in a + shape around itself. 	25 	Quick
Spikeweed^ 	 	Can break 1 rolling object. Does not require Sod. 	Day 2 	Pulls all zombies in the lane onto it. 	100 	Speedy
Pea-nut 	 	Shoots peas at a steady pace and blocks zombies. 	Day 4 	A combination of Peashooter's and Wall-nut's. 	150 	Pokey
White Radish^ 	 	Cannot be pulled by anything. Does not require Sod. 	Day 8 	Clones itself randomly. 	50 	Speedy
Gold Magnet^ 	 	Attracts money and sun. 	Day 12 	Turns 3 random zombies into gold, making them drop gold coins on defeat. 	150 	Moderate
Chomper 	 	Eats a zombie, but takes a few seconds to eat. 	Day 15 	Vacuums the 3 nearest zombie into its mouth, swallows instantly, and pushes the rest of the zombies back.	150 	Speedy
Flaming Pea 	 	Shoots flaming peas at a steady pace. 	Day 19 	Shoots 60 flaming peas. 	200 	Unlucky
Lightning Reed	 	Shoots weak lightning bolts at a steady pace. 	Day 22 	Creates a stormcloud that flies around, doing lots of damage. 	125 	Speedy
Popcorn^ 	 	Explodes in a 3x3 area, but takes its sweet time to arm. Does not require Sod.	Day 24 	Instantly arms. 	50 	...will this thing ever recharge?
===City Street===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Magnet-shroom 	 	Steals magnetic objects from zombies. 	Night 1 	Steals every magnetic item on-screen and shoots them at a steady pace.	100 	Speedy
Flame-shroom~ 	 	Shoots firey projectiles at a steady pace. Grows over time. 	Night 4 	Grows to full size, then burns a random column for 10 seconds. 	225 	Pokey
Freeze-shroom~	 	Shoots icy projectiles at a steady pace. Grows over time. 	Night 7 	Grows to full size, then creates 2 icy sinkholes for 4 seconds. 	175 	Pokey
Techno-shroom 	TBA 	Shoots nuts and bolts at a steady pace. Zaps zombies if they get too close.	Night 12 	Shoots a giant nut and a giant bolt. 	100 	Umm...
Snapdragon 	 	Shoots low-ranged flames in 3 lanes. 	Night 15 	Shoots a very powerful 3x3 area of flame. 	150 	Speedy
Winter Melon 	 	Lobs freezing melons at a slower pace. 	Night 20 	Lobs a freezing melon at every zombie on the screen. 	500 	Speedy
Ghost Pepper 	 	Scares zombies two tiles forward and one tile backward. 	Night 25 	Scares zombies in a 4x3 area. 	75 	Umm...
Bamboo Shoot 	 	Launches explosive shells at zombies at an even slower pace. 	Night 29 	Launches a giant shell that explodes in a 3x3 area. 	175 	Umm...
===Abandoned Warehouse===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Flash Frond 	TBA 	Sweeps a flashlight in a 3x4 radius in front of it. Once a zombie is found, it keeps the beam on the zombie until it dies.	Before ??? 1 	Lights up the entire screen for 10 seconds. 	75 	Speedy
Kiwi 	 	Shoots ricocheting seeds at a steady pace. 	??? 5 	Shoots a massive non-ricocheting seed. 	50 	Moderate
Ghostly Grape 	TBA 	Posesses a zombie. 	??? 8 	Pulls the 3 nearest zombies toward it, then posesses them. 	125 	Umm...
Gas-shroom 	TBA 	Explodes into a cloud of gas when eaten, poisoning zombies. 	??? 14 	Explodes, but stays alive. 	175 	Pokey
Marigold 	 	Produces coins every once in a while. 	??? 20 	Creates a lot of coins. 	50 	Quick
Magnifying Grass	 	Shoots a colorful attack for 50 sun. 	??? 22 	Shoots a powerful rainbow that stays longer the more sun-producing plants are on the field.	50 	Speedy
Heavenly Peach 	 	Heals plants around it. 	??? 24 	Makes all plants around it temporarily invincible. 	125 	Moderate
Beet 	left 	Hits harder than Bonk Choy and in a 3x3 area, but slower. 	??? 26 	Ground pounds, sending a shockwave down 3 rows. 	200 	Pokey
Power Pear 	TBA 	Decreases the recharge of plants' abilities. 	??? 29 	Shoots powerful lightning bolts at the 2 nearest zombies. 	175 	Unlucky
===Plant Research Facility===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost 	Recharge
Laser Bean 	 	Shoots lasers with infinite pierce slightly faster than a 'pult. 	Day 1 	Fires an instant-kill laser. 	200 	Speedy
Blover 	 	Blows away all zombies on-screen. 	Day 4 	Its petals come flying off after it blows, becoming homing mini-tornadoes. 	50 	Speedy
Citron 	 	Takes seven seconds to charge a plasma ball the first time, but 10 seconds after that. 	Day 10 	Shoots a giant plasma ball that kills every zombie in the row or the leftmost Gargantuar or large machine zombie.	350 	Speedy
Tile Turnip 	 	Creates a purple power tile, but its cost goes up by 250, then doubles. 	Day 12 	Creates 5 purple power tiles in a + shape. 	0 (initial cost)	Umm...
Infi-nut 	 	A weaker, regenerating Wall-nut. 	Day 15 	Creates a huge shield. 	75 	Umm...
E.M.Peach 	 	Disables machine zombies in a 5x5 range for 10 seconds, which doubles with each slowing.	Day 20 	Disables zombies for 60 seconds. 	25 	Speedy
Power Lily 	 	Gives you one Plant Food, then disappears. 	Day 25 	N/A 	175 	I GIVE UP.
Sweet Potato	 	Attracts zombies towards it in a 1x3 are in front of it. 	Day 29 	Fully heals itself and attracts zombies in a 4x3 area. 	300 	Pokey
===Space===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Gravi-pea 	TBA 	Creates a gravity well in a 3x3 area, restricting plants to their spaces. 	Before Night 1 	
Creates 4 more Gravi-peas in a + shape around it, but spaced apart. 	25 	Quick
Starfruit 	 	Shoots stars in 5 directions at a steady pace. 	Night 5 	Shoots 60 stars in each direction while spinning. 	125 	Speedy
Narcissus 	 	Shoots weak bubbles at a steady pace, but can shoot in a 3x3 area around itself. 	Night 8 	Creates a giant bubble around itself, which pops when a zombie tries to eat it. 	75 	Quick
Shine-shroom 	 	Adds 25 to the value of any sun around it in a 3x3 area. 	Night 12 	Doubles the value of all sun on the lawn. 	75 	Umm...
Blackcurrent 	 	Sprays slowing blackcurrant juice which does 1 ndb/sec. Goes 5 seconds without having to reload.	Night 15 	Sprays a HUGE stream of blackcurrant juice, slowing and doing 2 nbds to all zombies. 	200 	Slow
Twin Sunflower	 	Creates 2 sun at a steady rate. 	Night 20 	Like the Sunflower, but x2. 	125 	Pokey
Strawberry Bam	 	Explodes into a bunch of seeds, each doing 10 damage. 	Night 29 	Explodes into a giant explosive seed, which does an instant to any zombie within a 5x5 range. Leaves a crater.	75 	...will this thing ever recharge?
===Moon Fort===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Pomegranate-pult^	 	Lobs high-powered pomegranates, but at 1/3 the rate of a Peashooter. 	Night 3 	Lobs pomegranates at every zombie on the screen 	600 	Speedy
Banana-bot 	TBA 	Leeches energy from machine zombies to shoot powerful lightning bolts. 	Night 8 	Leeches all machine zombie energy to become a large machine for 10 seconds. 	300 	...will this thing ever recharge?
Shamrockstar^ 	 	Shoots even more powerful rainbows, but at a slower pace. 	Night 14 	Shoots an insta-kill rainbow a la Laser Bean. 	275 	Speedy
Chlorophur^ 	 	Scratches in a 3x3 area around itself doing 2 damage, but slowly. 	Night 16 	Becomes a furious ball of hissing and clawing and rolls around the screen for a few seconds.	325 	Pokey
Crush-room 	 	Crushes a zombie in front of it, but takes time to crush. Creates a fertilized tile after a few zombies have been crushed.	Night 20 	Creates a shockwave down the lane. 	175 	Speedy
Shove Nut 	 	Pushes all zombies in the lane to the back of the lane. 	Night 29 	Creates another Shove Nut 	0 	Umm...
===Corrupted Lawn===
Name 	Image	Description 	Unlocked at level	Plant Food Upgrade 	Sun Cost	Recharge
Error-shroom*	 	Makes odd things happen. Can be planted on corrupted tiles. 	??? 1 	All zombies light on fire, then Error-shroom disappears. 	25-400 	Poof!-I GIVE UP.
Carrot 404 	TBA 	Turns a corrupted tile into a basic tile. 	??? 2 	Turns corrupted tiles into basic tiles in a + shape. 	25 	Quick
Reedomizer 	TBA 	Makes the plant it is planted on have random effects on random occasions.	??? 12 	Makes the plant have a very screwed up Plant Food effect.	200 	...will this thing ever recharge?
===Alternate Dimension===
No new plants appear in Alternate Dimension.
==Zombies==
Bold indicates a boss zombie.
===Lawn===
Name 	Image	Description 	Encountered at level	Speed 	HP
Basic Zombie 	 	Your ordinary, run-of-the-mill zombie. 	Day 1 	Basic 	10
Flag Zombie 	 	Leads a wave of hungry zombies. 	Day 1 	Basic (slightly faster) 	10
Conehead Zombie 	 	Your ordinary, run-of-the-mill zombie, but with more health. 	Day 2 	Basic 	20
Buckethead Zombie 	 	Your ordinary, run-of-the-mill zombie, but with even more health. 	Day 4 	Basic 	65
Brute Zombie 	TBA 	Gets angry at half health. Only Wall-nuts can block his angry attack. 	Day 6 	Stiff, Speedy when angry	32
Backpack Zombie 	TBA 	His backpack could contain a few unpleasant surprises. 	Day 10 	Stiff 	25 (15 for backpack)
Imp 	 	Could be contained in Backpack Zombie's backpack. 	Day 10 	Hungry 	10
Gargantuar 	 	Has insane health, throws Imp when at half health. 	Day 18 	Hungry 	180
Zombot Lawn-o-tron	TBA 	Summon encoutered zombies, shoot a missile, burning or freezing laser beams, lane change	Day 20 	Immobile 	1,000
===Graveyard===
Name 	Image	Description 	Encountered at level	Speed 	HP
Newspaper Zombie 	 	Carries a newspaper that protects him from everything but lobbed shots and fire. 	Night 1 	Basic, then Hungry (when newspaper is lost) 	20 (10 for newspaper, 10 for zombie)
Pole Vaulting Zombie	 	Launches itself over short and medium-sized plants. 	Night 3 	Speedy, then Basic (after vaulting) 	17
Sleepwalking Zombie 	TBA 	Walks past all non-defensive plants. If it hits a defensive plant, it will become angry.	Night 5 	Stiff, then Hungry (when angered) 	15
Dancing Zombie^ 	TBA 	Summons 8 backup dancers around itself. 	Night 8 	Speedy, then Basic (after summoning backup dancers)	15
Backup Dancer 	 	Are summoned by the Dancing Zombie. 	Night 8 	Basic 	10
Undertaker Zombie 	TBA 	Creates graves along its path. 	Night 10 	Stiff 	12
Coffin Zombie 	 	Will occasionally pull out a small laser gun and attack plants with it. 	Night 12 	Creeper 	100
Rogue Zombie^ 	 	Pulls its cloak over itself, making itself invisible. Becomes visible to eat plants. 	Night 15 	Basic 	17
Zombot Tomb Tank 	TBA 	All Zombot Lawn-o-tron attacks, charge, gatling gun 	Night 20 	Immobile 	2,500
===Dawn Graveyard===
Name 	Image 	Description 	Encountered at level	Speed 	HP
Soldier Zombie 	 	Hides behind any kind of shield. Either shoots 6 rapid-fire 0.5 damage shots or throws a smoke grenade that does 1 ndb/sec in a 3x3 area. Must reload for 3 seconds after performing an action.	Day 2 	Speedy (when there is nothing in front of him to hide behind)	20
Grave Zombie 	TBA 	Holds a grave to protect itself from shots. Holds grave above its head to protect itself from lobbed shots. 	Day 5 	Stiff 	40 (30 for grave, 10 for zombie)
Necromancer Zombie^	PvZ2 Necromancer Zombie, please!	Makes zombies rise from graves every 3 seconds in a 3x3 area around it. 	Day 10 	Basic 	25
Box Zombie 	TBA 	Stumbles around in a cardboard box, occasionally going backwards or changing lanes. 	Day 15 	Hungry 	30 (20 for box, 10 for zombie)
Imposter Zombie 	 	Splits into two Imps when defeated. 	Day 20 	Basic 	20
Odd Zombie 	TBA 	Shoots energy balls that make plants turn against themselves for 2 seconds. 	Day 24 	Stiff 	8
Zombot Tomb Tank 2.0	TBA 	All Zombot Tomb Tank attacks, rage 	Day 25 	Immobile 	7,000
===Pond===
Name 	Image	Description 	Encountered at level	Speed 	HP
Ducky Tube Zombie 	 	Can float on water and be either normal, conehead or buckethead. 	Day 1 	Basic 	10, 20, or 65
Dolphin Rider Zombie 	 TBA 	Jumps over the first plant it sees. 	Day 2 	Speedy, Basic (after jumping)	17
Snorkel Zombie 	 	Swims under the shots of projectile plants, but surfaces to eat. 	Day 6 	Basic 	10
Fisherman Zombie 	 	Tries to drag plants towards him. Always spawns in the 9th column. 	Day 14 	Immobile 	50
Surfer Zombie 	 	Surfs. When Surfer Zombie hits land, his surfboard creates a shield.	Day 18 	Hungry, Basic (after wipeout)	
18 (zombie)
35 (surfboard)
Zombot Frightening Fish	TBA 	All Zombot Lawn-o-tron attacks, pull plants towards itself 	Day 25 	Immobile 	11,500
===Underwater===
Name 	Image	Description 	Encountered at level	Speed 	HP
Diver Zombie 	TBA 	The underwater equivalent of the Basic, Conehead and Buckethead Zombie.	Day 1 	Basic 	10, 20 or 65
Zombmarine 	TBA 	Occasionally fires torpedoes at plants. 	Day 3 	Stiff 	100
Imp Mermaid Zombie 	 	Swims faster than most other denizens of the deep. 	Day 8 	Speedy 	10
Deep Sea Gargantuar 	 	Has slightly more insane health, throws Imp Mermaid at 100 health 	Day 8 	Hungry 	200
Shipwrecked Zombie 	TBA 	Eats 2.5x faster than other zombies. 	Day 15 	Hungry 	22
Zombot Frightening Fish 2.0	TBA 	All Zombot Frightening Fish attacks, electric pulse, bombs 	Day 25 	Immobile	17,750
===Foggy Pond===
Name 	Image 	Description 	Encountered at level	Speed 	HP
Life Vest Imp 	An Imp wearing a black and green life vest. 	Moves faster in water than on land. 	Night 1 	
Speedy (water)
Hungry (land)	10
Balloon Zombie 	 	Flies over plants, but can be brought down to land. 	Night 4 	Basic 	15 (1 for balloon, 14 for zombie)
Lantern Zombie 	A Zombie wearing Revolution-era clothing wielding a lamp. 	Blinds plants in a 3x3 radius arounf himself. 	Night 11 	Stiff 	20
Pirate Captain Zombie 	 	Releases a parrot to steal a plant. 	Night 15 	Stiff 	25
Diving Suit Zombie 	A zombie wearing an old diving suit. 	Bashes its helmet on plants instead of biting, doing 3 ndbs.	Night 20 	Stiff 	80
Zombot Seafaring Scourge	A large boat with a Zombot eye. Zomboss wears a pirate hat and controls it from the crow's nest.	All Zombot Lawn-o-tron attacks, whirlpool, parrot swarm 	Night 25 	Immobile	21,000
=== Farm ===
Name 	Image 	Description 	Encountered at level	Speed 	HP
Farmer Zombie 	A Zombie wearing farmer's clothing wielding a pitchfork. 	Digs up oat patches and occasionally plants. 	Day 1 	Basic 	20
Tilling Zombie 	A Farmer Zombie riding a disc being pulled by a Zombie Bull. 	Leaves behind tilled patches of land that grow back after a while. 	Day 4 	Stiff (Basic after Zombie Bull is killed)	20
Zombie Bull 	A Zombie Bull minus the rider. 	Pulls the Tilling Zombie. 	Day 4 	Stiff 	65
Chicken Wrangler Zombie	 	Releases Zombie Chickens when at 7 health. 	Day 8 	Basic 	10
Zombie Chicken 	 	Is released from the Chicken Wrangler Zombie. 	Day 8 	Flighty 	0.25
Wheelbarrow Zombie 	A Farmer Zombie pushing a wheelbarrow full of veggies. 	Throws veggies at plants. A Zombie Piggy is spawned in the same row if a carrot is thrown.	Day 16 	Basic 	30
Zombie Piggy 	 	Is summoned by the Wheelbarrow Zombie if it throws a carrot. 	Day 16 	Speedy 	5
Zombot Tractor-tron 	A tractor with Zombot eyes instead of headlights. Zomboss wears a farmer's outfit.	All Zombot Lawn-o-tron, dig up plants 	Day 25 	Immobile 	28,000
=== Dirt Road ===
Name 	Image 	Description 	Encoutered at level	Speed 	HP
Hitchhiker Zombie 	A Zombie in tarnished clothing carrying a knapsack on a stick. 	Swings at plants with the knapsack. Sometimes throws something out of it. 	Day 1 	Basic 	
20
Traveling Salesman Zombie	A Zombie with a mustache in a suit pushing a cart full of the items to the right. 	Gives Zombies cones, buckets, Rogue Zombie cloaks, Backpack Zombie backpacks, newspapers, and poles. 	Day 4 	Stiff 	50
Zombie Van 	A large white van with BRAINZ spraypainted onto it with black spray paint. 	Releases Basic Zombies, Conehead Zombies, Buckethead Zombies and Imposter Zombies. 	Day 9 	Stiff 	100
Motorcycle Zombie 	A Zombie wearing a black leather jacket and a black bicycle helmet riding a motorcycle. 	Performs wheelies to ride over defensive plants, but stops to eat normal ones. Spawns in groups of 2 to 5.	Day 13 	Hungry (Flighty when doing wheelies)	30
Pogo Zombie 	 	Jumps over most plants. 	Day 16 	Hungry 	20
Street Organ Zombie 	A Zombie in an 1880s-esque suit with a street organ. 	Plays street organ music, making zombies dance. 	Day 19 	Basic 	70 (60 for organ)
Unicycle Imp 	A juggling Imp riding a unicycle. 	Follows a Street Organ Zombie in groups of 1 to 4. 	Day 19 	Speedy 	10
Zombie Bull Rider 	 	Gets launched deep into your defenses. 	Day 23 	
(Bull)
Flighty, then Stiff
(Imp)
Hungry	
(Bull)
65
(Imp)
10
Zombot Road Ravager 	A big rig with Zombot eyes for headlights and a traditional Zombot mouth instead of a bumper.	All Zombot Lawn-o-tron attacks, charge, exhaust cloud, horn honk 	Day 25 	Immobile 	35,000
=== City Street ===
Name 	Image 	Description 	Encountered at level	Speed 	HP
Skateboard Zombie 	A teenager-esque zombie with a helmet and elbow/knee pads riding a skateboard. 	Ollies over small and medium-sized plants at ridiculous speeds. 	Night 1 	Flighty (on skateboard), Basic 	20
Slingshot Zombie 	A teenager-esque zombie wielding a slingshot. 	Fires 1-damage rocks every half-second except when eating. 	Night 4 	Basic 	15
Tandem Bicycle Zombies	A male zombie, a female zombie, a male Imp, and a female Imp riding a green tandem bicycle. 	Releases riders when damaged enough. 	Night 6 	Speedy (bike), Hungry (Imps), Basic (zombies)	90 (bike), 10 (Imps), 20 (zombies)
Food Truck Zombie 	A red food truck with a brain on it. 	Gives out food to zombies, giving them increased speed, strength, or just healing them.	Night 10 	Stiff 	150
Jackhammer Zombie 	A zombie in a construction worker's outfit riding a red jackhammer. 	Falls off jackhammer when it hits a small-sized or bigger plant. 	Night 15 	Flighty (on jackhammer), Basic 	40
Smart Car Zombie 	A zombie riding in a green smart car. 	Steals sun off the battlefield to power itself. 	Night 20 	Hungry 	60
Zombot Street Stallion	A huge black muscle car. The headlights do not have pupils, but have angry eyebrows. A smoother Zombot mouth replaces the front bumper.	All Zombot Road Ravager attacks, stunning headlights, engine roar 	Night 30 	Immobile 	42,000
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