Holy

== Holy ==
Traditions: Divine, Occult
Cast: [two-actions] (somatic, verbal)
Range: 120 feet
Targets: 1 creature
Duration: Instantaneous
Description: You summon a powerful beam of radiant light to smite your foes. This beam targets a single creature within range, searing those of evil intent or undead nature.
Effect: Make a ranged spell attack roll against the target. On a hit, the beam deals 8d6 radiant damage. If the target is evil or undead, it takes an additional 4d6 radiant damage. The target must also make a Will saving throw:
* Critical Success: The target is unaffected.
* Success: The target takes half damage.
* Failure: The target takes full damage and is dazzled for 1 round.
* Critical Failure: The target takes double damage and is blinded for 1 round.
=== Heightened (3rd): ===
The damage increases to 10d6 + 5d6 against evil or undead creatures. Heightened (6th): The damage increases to 12d6 + 6d6 against evil or undead creatures, and the dazzled condition lasts for 2 rounds on a failure.
Traits: Attack, Cantrip, Evocation, Good, Light
This spell is designed to be a powerful offensive tool against evil and undead creatures, reflecting the radiant and purifying nature of divine magic. Adjust the damage and effects as necessary to balance it with your campaign.