Hair Constructs

The power to create objects and other constructs out of hair. Sub-power of Hair Manipulation. Variation of Anatomy Constructs, Organic Constructs and Solid Constructs.
==Also Called==
*Comakinetic/Hair-Based Creation
*Comakinetic/Hair Construct Creation/Generation/Manifestation/Materialization
*Comakinetic/Hair Constructs/Creations
*Creation Via Comakinesis/Hair
*Wicked Weaves (Bayonetta)
==Capabilities==
The user can turn hair into different forms and objects of varying detail and permanence, ranging from simple shapes and images, to individual elements, substances and materials, to functional items such as tools and weapons, to more complex creations such as living or non-living entities, entire structures and even environments in certain cases, among other phenomena. Depending on their control over the source of their constructs, those who have mastered this ability can use it for almost any situation, creating anything they need.
==Applications==
The user can generally create anything they have seen or can imagine, and have a good idea how it functions, from their source. Examples of common possibilities include:
*Animating hair for various purposes.
*Appendages
**Additional Limbs
**Comakinetic Wing Manifestation
**Tail Manifestation
**Tendril Generation
**Tentacle Manifestation
*Armor
**Armor Creation
**Exoskeleton Modules
**Mecha Creation
**Plating Protrusion
**Shell Formation
*Attacks 
**Attack Creation
**Hidden Attacks
**Manifested Attacks
**Projectile Attacks
**Strike Effect
*Barriers
**Bubble Generation
**Comakinetic Shield Construction
**Organic Wall Generation
**Surface Creation
*Clothing
**Costume Refinement
**Mecha Wearing
**Power Suit
**Symbiotic Costume
**Trick Costume
*Defenses 
**Adaptive Defense
**Defense Creation
**Manifested Defense
**Multilayered Defense 
**Regenerating Defense
*Duplicates
**Decoy Creation
**Inorganic Duplication
**Property Replication 
**Self-Replication 
**Substitution Creation 
**Varied Replication
*Elements
**Elemental Generation
**Inorganic Generation 
**Matter State Creation
**Organic Generation 
*Entities
**Artificial Life Creation
**Avatar Creation
**Form Creation
**Golem Creation
**Life Creation
**Manifested Guardian
*Environments
**Ground Creation
**Personal Domain Creation
**Realm Creation
**Territory Creation 
**World Creation
*Objects
**Equipment Creation
**Hair Solidification
**Object Refinement
**Property Creation
**Shape Generation 
*Platforms
**Path Creation
*Portals
**Selective Portal Creation
*Restraints
**Binding Creation
**Container Creation
**Obstruction Creation
**Trap Creation
**Web Generation
*Structures
**Fortification Creation
**Megastructure Creation
**Passageway Creation
**Pillar Projection
**Room Creation
*Support 
**Aura Generation
**Effect Field Projection
**Hair Infusion
**Manifested Support
**Status Effect Inducement
*Vehicles
**Sentient Vehicle 
*Weapons
**Ammunition Generation
**Bludgeon Construction
**Bow Construction
**Comakinetic Blade Construction
**Hair Ranged Weaponry
**Natural Weaponry
**Organic Whip Generation
**Polearm Construction
==Associations==
*Construct Creation
**Anatomy Constructs
***Flesh Constructs
**Elemental Constructs
**Entity Constructs
**Matter Constructs
***Liquid Constructs
***Solid Constructs
**Organic Constructs
**Thread Constructs
*Construction Manipulation
*Copy Manipulation
*Creation
*Creation Manipulation
*Entity Manipulation
*Essence Manipulation
*Form Manipulation
*Hair Manipulation
*Object Manipulation
*Phenomenon Manipulation
*Property Manipulation
*Structure Manipulation
*Thread Manipulation
*Transmutation
*Wool Manipulation
==Limitations==
*May be limited to manipulating already existing hair rather than the user being able to create their own sources at will, along with the exact extent of the user's control over their source to be able to manipulate or alter it in certain ways.
*Constructs may be difficult to create and sustain, often relying on the user’s physical and/or mental condition for functionality and overall capabilities or the user’s concentration and/or willpower for permanence and durability.
*In most cases, unless these constructs are made of solid matter, they will often return to their original state if the user becomes distracted or unconscious, leaves their proximity or otherwise loses contact with and/or control of them.
*May be limited to certain shapes and forms or to creating particular types of constructs such as specific objects (often items such as equipment or structures), usually depending on the user’s imagination or general knowledge of how their intended creations function.
*May be limited on how complicated and detailed these constructs can be (i.e., little to no moving parts, inability to replicate and simulate certain properties or invent new phenomena, constructs being unchangeable after being created, etc.). 
*May be limited to manipulating one's own body and/or mass to create these constructs, which can potentially drain the user's mass and either damage them or leave them vulnerable if it is not replenished.
*Users of Fire Manipulation and Alopecia Projection.
*May only be able to create constructs from one’s own hair or that of others.
*Bladed weapons can make the word "haircut" all too literal.
==Known Users==
==Gallery==
File:SCP 352.jpg|SCP-352 - "Baba Yaga" (SCP Foundation) imprisoning a Foundation soldier in a cocoon of her own hair.
Filia (skullgirls).jpg|Filia (Skullgirls)
File:Kotohime Naruto.JPG|Kotohime (Naruto)
File:Orochi Sonia.PNG|Boa Sandersonia (One Piece)
Fist of the Nose Hair.gif|Bobobo-bo Bo-bobo (Bobobo-bo Bo-bobo) is the master of the "Fist of the Nosehair."
Hair Razor (The Fairly OddParents).jpg|Hair Razor (The Fairly OddParents)
Golden Locks.png|Golden Locks (Fairly OddParents)
File:Golden Darkness (To Love-Ru) fists.gif|Yami (To Love-Ru) transforming her hair into fists via the nano-machine within her body.
File:Bayonetta gives the Boot.jpg|Bayonetta (Bayonetta)
==Videos==
Dante VS Bayonetta DEATH BATTLE!
===Music===
Bobobo bo Bo bobo Opening Wild Challenger 
BoBoBo - Baka Survivor 
Category:Powers
Category:Supernatural Powers
Category:Hair-Based Abilities
Category:Constructs