Mariculture

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Mariculture is a mod by that expands on the aquatic environment of vanilla Minecraft. It adds many new fish to farm, world generation, machines used to process fish, and more loot to obtain through fishing. Mariculture also adds its own very unique feature, , which can be used to obtain resources. Mariculture machines run on and use . Mariculture is divided up into 7 modules: Aesthetics, Diving, Factory, Fishery, Magic, Transport, and World Plus. Each can be turned on and off in the modules.cfg file inside the config folder of Mariculture.
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Joshie's other mod, , adds native support for Mariculture. Mariculture is required for to run. Mariculture adds support for many popular mods. With installed, Mariculture will add the . There is a configuration option that will toggle and generating in biomes, and it will add temperature and salinity for the Biomes O' Plenty biomes. bees can be crafted into , which is used for fishing, and it adds its own . With installed, Mariculture will balance its food automatically to fit with that mod. Mariculture adds automatic integration. and Mariculture are integrated by being able to melt steel tools in Mariculture machines, and Mariculture items can be made in the . With installed, a couple of recipes will be added, as well as some other recipes. Mariculture can be used to create tools, and there is a for those tools. Mariculture items and blocks will automatically have aspects added to them. will show the contents of the Mariculture .
== External links == 
* Mariculture on CurseForge
* Mariculture on the Minecraft Forums
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Category:Mariculture
Category:Mods