All-Might

Name: All-Might
Species: Kherubim 
Homeworld: Khera
Appearance: despite being an alien All-Might looks like a normal human with long black hair and a beard. He wears a black and red bodysuit with a cape. The Omnitrix is on his chest. 
Enlightenment: At a point in his life he had been evolved beyond his limits by the D'rahn, enhancing all of his naturally high abilities tenfold. According to Nemesis, he was officially the most powerful Warlord on Khera. He was also referred to as the most powerful being on Felarya.
Invulnerability: All-Might's body possesses a high degree of resistance to physical injury. He is nigh invulnerable and can survive bullets, explosions, lasers, nukes and the like without injury.
Magic Resitance: All-Might's resilience stems even to mystical affliction. Spells of petrification caste by minions of the arch-mage Tapestry had little to no effect on him.
Superhuman Strength: All-Might possesses virtually immeasurable strength, displayed when he moved planets and moons in Earth's Solar System in various orders by his lonesome. He also managed to easily crush a graphite pencil into diamonds with one hand.
Enhanced Intellect: All-Might is of a genius level intellect, able to fashion and utilize incredible works of high advanced technological craftsmanship in a matter of seconds. Having once developed a device that could decouple a daemonite metamorph from the halo building at a molecular level in seconds.
Superhuman Speed: He once traveled the Milky Way Galaxy in minutes and the universe in less than four months, which puts his speed at several hundred times faster than the speed of light.
Self-Sustenance: All-Might can survive unaided in virtually every environment and does not need to eat, sleep or breathe for months to years on end.
Enhanced Senses: All-Might is able to recognize the smell of a parallel universe simply by standing within one, picking up on the subtle differences between dimensions and universes.
Energy Projection: Like all Kheran High Lords. All-Might can channel, harness and manipulate vast quantities of raw energy for various effects, mainly projecting it as concussive, heat, or other such forces from his hands and eyes, or using it rewrite complex mechanical programming at will.
Energy Vision: All-Might can emit bolts of concussive, incinerative or disintegrating force from his optics. Potent enough to pummel asteroids into dust, change the chemical make up of Jupiter through super-heating and outright disintegrate any target he focuses on.
Particle Manipulation: Shown only once in his introduction, Majestic harnessed energy around himself in order to alternate the sub-molecular structure of his clothing. Changing civilian threads to Kherubim High House combat gear in preparation for the upcoming battle.
Energy Strike: More creatively, All-Might can enhance his punching and jabbing strength by withholding his dynamic force in his hand, then releasing it on contact with a target.
Subatomic Programming: All-Might once displayed that he knows how to manipulate photons and transmit information and data with his eye beams and used this ability to rewrite Eradicator's genetic code (subatomic programming), giving him cross-dimensional awareness.
Immortality: Like all kherubim All-Might is functionally unageing and long lived. Though he can still die by violence, sickness or other such fatal affliction; he will continue to remain in the prime of his youth.
Accelerated Healing: Given time All-Might can heal from grievous wounds provided they are not too extreme, such as healing nerve damage to his neck and spine.
Psionics: At some point, All-Might grew into his Kheran Warlord heritage. Coming into possession of some various psychic abilities, similar to the Gen 12 of Team 7, only far more powerful.
Telepathy: All-Might is able to probe and see the memories of other life forms, even being able to see and resist possession by alt. reality Daemonites through his ESP.
Telekinesis: He's capable of some mind over matter as well. Using it to levitate stolen money bags as well as animate/bind burglars with some cable remotely.
Reality Alteration: All-Might has shown he can manipulate reality to an unknown degree both individually and with outside assistance, once doing so when needing to disguise the solar system by changing the Sol System star into a binary sun, and again when he was welcomed into the Universals. Having to deal with his dark aspect threatening the earth itself by inhaling it back into himself.
Weakness:
Vulnerability to Kusar Weapons: Shown by All-Might, the Kusar Blades forged by the Kheran craftsmen are capable of rending beings of such high invulnerability levels as Solarstorm and even All-Might himself.
Vulnerability to Creation Engine Fragments: As proven by Nemesis, blades forged from fragments of the Creation Engine are capable of bypassing his invulnerability, harming him.
Category:Omnitrix Transformations