Battleframe Progression Deprecated

==Description==
Frame Progression is made in the Battleframe Garage as well as power distribution and equipment management.
A fully-upgrade Battleframe [level 10/10/10] requires 7,371,000 XP, 94,500 Crystite, 133,500 Minerals/Gas/Organic resources, and 18 Battleframe-specific items (that means additional 90,000 Constraint resource, 1,350 Accord Merit Point and 180,000 Crystite) to complete.
Getting a frame to level 7/7/7 is commonly used to acquire Pilot Tokens. This can be accomplished with 921,000 XP, 13,500 Crystite, and 13,500 Minerals/Gas/Organic resources. This is 12.5% of the total XP needed to max the frame, 5% of the Crystite, 6% of the resources, and none of the AMPs, and acquires half of the available Pilot Tokens.
=== Mass ===
How much mass a Battleframe can handle. Frames gain mass as they equip items. Frames that allocate more of their allocated Mass will move slower, while those that use less will move faster. Can be increased with Mass unlocks.
Level	Max Speed	Mass	Pilot Token	Experience	Crystite	Mineral	Battleframe Item
0 	90% 	1000	 	 	 	 	
1 	90% 	1040	 	4,000 	100 	 	
2 	90% 	1080	 	8,000 	200 	 	
3 	90% 	1120	 	16,000 	300 	 	
4 	90% 	1160	 	24,000 	400 	250 	
5 	90% 	1200	+1 	35,000 	500 	500 	
6 	100% 	1400	 	70,000 	1,000 	1,250 	
7 	100% 	1600	+1 	150,000 	2,000 	2,500 	
8 	110% 	1800	 	300,000 	4,000 	5,000 	1
9 	110% 	2000	+1 	600,000 	8,000 	10,000 	2
10 	120% 	3000	+1 	1,250,000 	15,000 	25,000 	3
Total	 	 	4 	2,457,000 	31,500 	44,500 	6
=== Power ===
How much power the Battleframe produces. Battleframes lose power as they equip items. Power in excess can be allocated to specific items of stage 1 and higher , increasing the damage done by them (50 power per stage, 1% damage increase per 10 power). Can be increased with Power unlocks.
Level	Power	Pilot Token	Experience	Crystite	Gas 	Battleframe Item
0 	500 	 	 	 	 	
1 	520 	 	4,000 	100 	 	
2 	540 	 	8,000 	200 	 	
3 	560 	 	16,000 	300 	 	
4 	580 	 	24,000 	400 	250 	
5 	600 	+1 	35,000 	500 	500 	
6 	700 	 	70,000 	1,000 	1,250 	
7 	800 	+1 	150,000 	2,000 	2,500 	
8 	900 	 	300,000 	4,000 	5,000 	1
9 	1000 	+1 	600,000 	8,000 	10,000	2
10 	1500 	+1 	1,250,000 	15,000 	25,000	3
Total	 	4 	2,457,000 	31,500 	44,500	6
=== Cores ===
Number of CPU Cores available. Newly manufactured items can be modified to require CPU Cores to function, reducing their Mass and Power needs. Can be increased with CPU unlocks.
Level	Cores	Energy	Pilot Token	Experience	Crystite	Organic	Battleframe Item
0 	8 	 	 	 	 	 	
1 	9 	+30 	 	4,000 	100 	 	
2 	10 	+30 	 	8,000 	200 	 	
3 	11 	+30 	 	16,000 	300 	 	
4 	12 	+30 	 	24,000 	400 	250 	
5 	13 	+30 	+1 	35,000 	500 	500 	
6 	14 	+30 	 	70,000 	1,000 	1,250 	
7 	15 	+30 	+1 	150,000 	2,000 	2,500 	
8 	16 	+30 	 	300,000 	4,000 	5,000 	1
9 	17 	+30 	+1 	600,000 	8,000 	10,000 	2
10 	18 	+30 	+1 	1,250,000 	15,000 	25,000 	3
Total	 	+300 	4 	2,457,000 	31,500 	44,500 	6
=== Battleframe Specific Item ===
Battleframe 	Item 	2,500 Resources	1x 45 Accord Merit Points	1x 10 Accord Merit Points	Crystite
Accord Assault 	Assault Accumulators 	Methine 	Weapons Grade Crystite 	Hardened CPU 	5,000
Tigerclaw 	Tigerclaw Transducers 	Octine 	Weapons Grade Crystite 	Classified Energizer 	5,000
Firecat 	Firecat Thermocouples 	Nitrine 	Tactical Firmware 	Milspec Actuator 	5,000
Accord Biotech 	Biotech Nano-Manipulators 	Xenografts 	Tactical Firmware 	Hardened CPU 	5,000
Recluse 	Recluse Nano-Toxins 	Petrochemical 	Tactical Firmware 	Classified Energizer 	5,000
Dragonfly 	Dragonfly Bio-Diffusors 	Biopolymer 	Weapons Grade Crystite 	Milspec Actuator 	5,000
Accord Dreadnaught	Dreadnaught Dampeners 	Ceramics 	Weapons Grade Crystite 	Hardened CPU 	5,000
Rhino 	Rhino Energizers 	Carbon 	Tactical Firmware 	Milspec Actuator 	5,000
Mammoth 	Mammoth ArcNodes 	Silicate 	Weapon Grade Crystite 	Classified Energizers 	5,000
Arsenal 	Arsenal Magnetic Accelerators 	Radine 	Weapon Grade Crystite 	Classified Energizers 	5,000
Accord Engineer 	Engineer Arrays 	Toxins 	Tactical Firmware 	Hardened CPU 	5,000
Bastion 	Bastion Dielectrics 	Regenics 	Weapons Grade Crystite 	Milspec Actuator 	5,000
Electron 	Electron Accelerators 	Anabolics 	Tactical Firmware 	Classified Energizer 	5,000
Accord Recon 	Recon SIN Configuration Module 	Iron 	Weapons Grade Crystite 	Hardened CPU 	5,000
Nighthawk 	Nighthawk Target Acquisition Unit	Copper 	Weapons Grade Crystite 	Classified Energizer 	5,000
Raptor 	Raptor Electroconductors 	Aluminum 	Tactical Firmware 	Milspec Actuator 	5,000
:Category:Battleframes