Assist

Assist is the name of both a type of attack and a Skill for agents.
==Overview==
An Assist is in which a player presses to switch in with a different Agent. If successful, an Assist Point is reduced from the bar. This is similar to Dodge, in which you can use Assist to evade enemy attacks. Once all Assist Points have been used, the player cannot perform an Assist Skill.
==Quick Assist==
Quick Assist is a subtype of Assist upon which the player switches in with a different Agent because of the on-field Agent being launched in the air or knocked back by the enemy. Once activated, an Assist Point is subtracted. This attack deals the character's respective DMG. The character is invulnerable during the activation of the skill.
==Evasive Assist==
Evasive Assist is a subtype of Assist an Agent holds if they do not wield a melee weapon. To activate this, the player must press before the enemy attacks the Agent. Upon activation, an Assist Point is subtracted, and Vital View is also activated, allowing the players to perceive the enemy in slow motion. The character is invulnerable during the activation of the skill.
==Defensive Assist==
Defensive Assist is a subtype of Assist an Agent holds if they do wield a melee weapon. To activate this, the player must press before the enemy attacks the Agent. Upon activation, the Agent will parry the enemy's subsequent attacks, and will deal massive Daze.
==Assist Follow-Up==
Assist Follow-Up is a subtype of Assist an Agent performs after the activation of either an Evasive Assist or a Defensive Assist. To activate this, the player must press immediately after the Assist. This attack deals the character's respective DMG. The character is invulnerable during the activation of the skill.