Stats

Stats are what your Hero represents. There are three different types of stats:
*HP - Increases your Hero's HP rating by 5 per upgrade. 
*ATK - Increases your Hero's ATK rating by 1 per upgrade.
*DEF - Increases your Hero's DEF rating by 1 per upgrade.
To increase your stats, you need Honor Points. Honor Points can be gained by killing enemies (player or AI) in battles. To get a Honor Point, you need to reach a kill count of 50 before you obtain one point. The more enemies slain, the higher your kill count goes, and when reaching the target you get 1 Honor Point. When you increase the stat you want, the next upgrade requires more Honor Points. Honor Points are more easily obtainable as you level up, as the player battles have more units in higher levels then lower levels.
The stat table is below, and tells you the amount of Honor Points needed to increase that stat.
HP Honor Cost 			Attack Honor Cost			Defense Honor Cost
1 			4 			8
1 			5 			24
1 			7 			72
1 			10 			216
1 			15 			648
1 			21 			1944
1 			30 			5832
2 			42 			17496
2 			59 			52488
2 			82 			157464
2 			115 			472392
3 			161 			
3 			226 			
3 			317 			
4 			444 			
4 			622 			
5 			871 			
5 			1219 			
6 			1707 			
6 			2390 			
7 			3346 			
8 			4685 			
8 			6559 			
9 			9183 			
10 			12856 			
11 			17999 			
13 			25199 			
14 			35279 			
15 			49390 			
17 			69146 			
19 			96805 			
21 			162527 			
23 			189739 			
25 			265634 			
28 			371888 			
30 			 			
34 			 			
37 			 			
41 			 			
45 			 			
49 			 			
54 			 			
60 			 			
66 			 			
72 			 			
80 			 			
88 			 			
97 			 			
106 			 			
117 			 			
129 			 			
142 			 			
156 			 			
171 			 			
189 			 			
207 			 			
228 			 			
251 			 			
276 			 			
304 			 			
334 			 			
368 			 			
405 			 			
445 			 			
490 			 			
539 			 			
593 			 			
652 			 			
717 			 			
789 			 			
868 			 			
955 			 			
1051 			 			
1156 			 			
1271 			 			
1399 			 			
1538 			 			
1692 			 			
1862 			 			
2048 			 			
2253 			 			
2478 			 			
2726 			 			
2999 			 			
3298 			 			
3628 			 			
3991 			 			
4390 			 			
4830 			 			
5313 			 			
5844 			 			
5428 			 			
7071 			 			
7778 			 			
8556 			 			
9412 			 			
10353 			 			
11388 			 			
12527 			 			
13780 			 			
===Medals===
Medals increase your Hero's capabilities and stats at the same time. You will be notified when your Hero recieves a Medal. Each Medal has their own special effect, and can be upgraded with Magic Spar and Ingots, which can be obtained from breaking equipment down. All medals can be levelled up to 10.
*Levelling:
**Level 1-2: 20 Magic Spar, 10 Iron Ingot
**Level 2-3: 60 Magic Spar, 20 Iron Ingot
====Earth Medal====
Behemoth-special medal.
*Level 1 - 60+ HP, 2% Resistance (Resistance to slow movement, dizzyness, etc.)
*Level 2 - 120+ HP, 4% Resistance
*Level 3 - 180+ HP, 6% Resistance
*Level 4 - 240+ HP, 8% Resistance
*Level 5 - 300+ HP, 10% Resistance
*Level 6 - 360+ HP, 12% Resistance
*Level 7 - 420+ HP, 14% Resistance
*Level 8 - 480+ HP, 16% Resistance
*Level 9 - 540+ HP, 18% Resistance
*Level 10 - 600+ HP, 20% Resistance
When increasing the level of the medal, add 60+ HP and 2% Resistance to the medal of your current level.
====Lightning Medal====
Berserker-special medal.
*Level 1 - ATK 1+, 1% Evasion
*Level 2 - ATK 2+, 2% Evasion
*Level 3 - ATK 3+, 3% Evasion
*Level 4 - ATK 4+, 4% Evasion
*Level 5 - ATK 5+, 5% Evasion
*Level 6 - ATK 6+, 6% Evasion
*Level 7 - ATK 7+, 7% Evasion
*Level 8 - ATK 8+, 8% Evasion
*Level 9 - ATK 9+, 9% Evasion
*Level 10 - ATK 10+, 10% Evasion
When increasing the level of the medal, add 1+ ATK and 1% Evasion to the medal of your current level.
====Mist Medal====
Succubus-special medal.
*Level 1 - Decrease Spell Cooldown 3%, Dizziness 1%
*Level 2 - Decrease Spell Cooldown 6%, Dizziness 2%
*Level 3 - Decrease Spell Cooldown 9%, Dizziness 3%
*Level 4 - Decrease Spell Cooldown 12%, Dizziness 4%
*Level 5 - Decrease Spell Cooldown 15%, Dizziness 5%
*Level 6 - Decrease Spell Cooldown 18%, Dizziness 6%
*Level 7 - Decrease Spell Cooldown 21%, Dizziness 7%
*Level 8 - Decrease Spell Cooldown 24%, Dizziness 8%
*Level 9 - Decrease Spell Cooldown 27%, Dizziness 9%
*Level 10 - Decrease Spell Cooldown 30%, Dizziness 10%
When increasing the level of the medal, add 3% decreased spell cooldown and 1% Dizziness bonus to the medal of your current level.