Splatoon 4: Rising Tide

Splatoon 4: Rising Tide is a game for the Nintendo Fusion that will release in July of 2027. It will be announced in the first direct for the console. Note that the events of this game only happen if Present wins the Grand Festival event in Splatoon 3. It is free to play (like Fortnite or Fall Guys) and you can get extra content (such as the Multiplayer Mode Pack, Singleplayer Mode Pack, or Side Order ReFreshed pack) through the eShop. These packs are more like expansion passes which provide more things to do. You can still play the game and get as many cosmetics as you wish (with some exceptions, like amiibo or catalog-only gear) for free with in-game currency, unlike Fortnite. There is also a physical version which includes BOTH of the Multiplayer and Singleplayer packages. Multiplayer costs $30 CAD, Singleplayer costs $55 CAD, and Side Order ReFreshed costs $35 CAD.
==Main Content/Update Cycle==
This section covers the content available within the game itself for free and what will be coming in the future.
=== Stages ===
Splatoon 4: Rising Tide includes 36 stages after all updates have finished. 24 are available in the Free To Play version. At launch, the game will have 12 stages.
==== New ====
* Steepmaw Mesa (A giant mountain in the middle of the Splatlands. This popular tourist site is home to Turf war battles. While the arena does not have many changes in elevation, it is very open (the largest map in the series), includes bumpers for cover, and uses Inkrails for fast movement to keep battles interesting.)
* Angelfish Oasis (Idea borrowed from FlautaSalad17 https://www.youtube.com/watch?v=pAAmTNjozL4) (An Oasis in the middle of the Splatlands, one of the only water sources in the vicinity. Gushers are laid out across the stage as cover, sniping spots, and to trap unseeming enemies.)
* Fangtooth Fossil Site (This excavation site is responsible for bringing all of the fossils to Shellendorf Institute. Some fossils in containers move above the dig site. By gaining altitude, you can jump onto one of these containers while they are stopped (The first 30 seconds of any minute in the battle) and ride on them around the battlefield.)
* Crammed Cruise Ship (The clever idea of one cruise ship company in Inkopolis was to make Turf Wars available as entertainment on their boat. While the map is smaller and does fall victim to being a hallway map, the loungers in the ship are very bouncy and will allow you to jump up to other levels with different layouts or use grates to go back down.)
* Phantom Puffer Palace (An old mansion located right next to Anarchy Bay. Its many rooms will shuffle around due to ghosts interfering with the level layout.)
* Carrickbend Cavern (A gemstone mine that is named after the Carrick Bend knot, which is a nautical knot. Its curvy layout is similar to that of the knot itself.)
* Vendace Volcano (Festive Season 2027, Not Free To Play)
* Cichlid Casino (Festive Season 2027)
* Arapaima Aquarium (Drizzle Season 2028, Not Free To Play)
* Cinema stage (Drizzle Season 2028)
* Abandoned Town stage (Sizzle Season 2028)
* Waterpark stage (Sizzle Season 2028, Not Free To Play)
* Laboratory stage (Chill Season 2029)
* Scrapyard stage (Chill Season 2029, Not Free To Play)
* Jungle Ruins stage (Sizzle Season 2029)
==== Returning ====
* Saltspray Rig
* Camp Triggerfish
* Piranha Pit (Harvest Season 2027)
* Moray Towers (Harvest Season 2027, Not Free To Play)
* Ancho-V Games (Harvest Season 2028)
* Museum D'Alfonsino (Harvest Season 2028, Not Free To Play)
* Urchin Underpass (Fresh Season 2029)
* Musselforge Fitness
* Starfish Mainstage
* Snapper Canal (Chill Season 2028)
* Goby Arena (Chill Season 2028, Not Free To Play)
* New Albacore Hotel (Festive Season 2028)
* Skipper Pavillion (Festive Season 2028, Not Free To Play)
* The Reef (Fresh Season 2029, Not Free To Play)
* Hagglefish Market
* Robo ROM-en
* Crableg Capital (Fresh Season 2028)
* Um-ami Ruins (Fresh Season 2028, Not Free To Play)
* Marlin Airport (Fresh Season 2029)
* Shipshape Cargo Co. (Fresh Season 2029, Not Free To Play)
* Scorch Gorge (Sizzle Season 2029, Not Free To Play)
=== Weapons ===
==== Main Weapons ====
There are 23 new weapons in Splatoon 4: Rising Tide. They fall into 13 separate classes (2 of which are new):
===== Shooters =====
===== Rollers =====
===== Chargers =====
===== Brushes =====
===== Blasters =====
===== Sloshers =====
===== Splatlings =====
===== Dualies =====
===== Brellas =====
* Shield Brella
*
===== Stringers =====
* Fireball Stringer
* Cross-Stringer
===== Splatanas =====
* Splatana Washer
*
===== Anchors =====
* The Inkhor is the main Anchor weapon. It has high handling, low slash range, high throw range, and middling power. By pressing ZR, you slash the anchor forwards, spreading ink and dealing damage. By holding the ZR button, you can throw the anchor at enemies to make a small explosion that kills (or heavily damages) on impact. By walking up to the anchor or pressing ZR, it will return to you.
* Octokhor
* The Grapplinkhor is an Anchor weapon based off of the Grapnel Anchor and Grappling hooks, as well as Grapplinks in Splatoon. It has above average slash range, below average throw range, middling handling, and above average power. Its special gimmick is that when it hits a surface after being thrown, pressing ZR will make it come back to you on the ground, leaving a giant inky trail and instantly splatting any enemies in your way. You can also hold ZR to choose a path for it to return so that it's easier to visualize the path.
* Salmokhor
===== Spouters (based off of flamethrowers) =====
* The Ink-nitor is based off of matches. When you use the weapon, sandpaper rubs 3 adjacent matches which are aimed in different directions, creating inky fire. An oxygen tank on the back pushes out air to give the weapon some range. It has high spread, low range, and high density. Its fire paints all of the ground below it.
* The Scorch Spouter is the main Spouter weapon. It has low spread, high range, and high density (If lower, the inky mist stays longer but deals less damage. If higher, it stays shorter and deals more damage. The mist transparency, ink consumption, and painting stats are also linked to density as well). By holding ZR, you create a horizontal column of inky fire that comes out of the Spouter. The Scorch Spouter's fire paints all of the ground below it. The Scorch Spouter is based off of a basic flamethrower.
* Diffusion Drencher
* The Bubblesprayer
== Add-On Multiplayer Content ==
== Single Player Modes ==
== Side Order: ReFreshed ==