Bears

Bears are medium to large, bulky predators appearing in many forests of the world. Because of this, larger bear species make fairly good monster encounters. The American Grizzly, the water-travelling Polar Bear, and the Russian Ussuri are modern examples, but adventures in the ice age (such as Mammut-1) could involve all manner of massive mammals, including the legendary Cave Bear.
Bears can walk upright for extended periods of time, when they need to,Example here of Pedals the bear from New Jersey, circa 2015. and this posture may be the source of countless "upright forest monster cryptid" sightings, such as bigfoot.
==Other Bears of GURPS==
*The Guardian Bear of Transhuman Space is a beefy biotech protector, meant to guard homes, pets, and children. They are designed with the best instincts of a protective "mama bear".THS Classic: In the Well, p.112
*Nightstalkers, a one-ton megabear from Banestorm that haunts the forests of Megalos and Caithness.GURPS: Banestorm, p.223
*Cave bears are massive, prehistoric omnivores.mentioned in Basic Set, Classic: Ice Age, Classic: Dinosaurs, and Classic: Bestiary
*Bear mounts, the Great Bears
*Fanon: Hivebearer -- A nightmarish, fey-touched (or wizard-made) dire bear with a beehive on its body.
==Anon versions==
===American Black Bear ===
==Variants==
Asian black bears are similar. For a sloth bear, change claw damage to crushing and exchange Fearfulness for Bad Temper (9).
===Brown Bear===
===Polar Bear===
====Cave Bear====
For a Cave Bear from Classic: Ice Age (which can also stand in for D&D's Dire Bear) do it as a lens of the Polar Bear:
*ST+4; DX+1; remove Long Neck 1, Limited Camouflage and Terrain Adaptation (Ice); lower Temperature Tolerance to 2
==See also==
*Bear Form
*Semi-Upright
==References==
Category:Animals
Category:D&D Monsters