Singularity Chart/Singularity Upgrades

Singularity Upgrades	Singularity Upgrades 	Singularity Upgrades
Name & Image 	Description 	Notes
 	Unlocks the Solarians feature which allows you to allocate units towards different jobsThis feature is reset on Sunrise (some stuff will stay if stated)	Unlocks the Solarians minigame.Despite saying that "some stuff will stay if stated", nothing is stated to be saved on Sunrise.
 	Doubles remnants earned and unlocks more remnant upgrades 	Unlocks the following Remnant Upgrades: 'Offense Remnants', 'Defense Remnants'.
 	Increases Souls dropped by 	N/A
 	Unlocks the souls tab in the singularity chart 	N/A
 	Unlocks a new constellation that increases base souls dropped 	Unlocks the Soul constellation.
 	Unlocks a new constellation that increases offense/defense 	Unlocks the Sword constellation.
 	Unlocks the magic tab in the singularity chart
The upgrades use mana, which you can only start to obtain upon reaching stage 20 once 	Used to be a placeholder upgrade prior to Version 0.7, with a name of "Singularity 7" and a description of "???".
 	Increase Divine Souls earned by 	Used to be a placeholder upgrade prior to Version 0.7, with a name of "Singularity 8" and a description of "???".
 	Increase Compression Speed by 	Used to be a placeholder upgrade prior to Version 0.7, with a name of "Singularity 9" and a description of "???".
 	Passively generates souls based on the current stages reward
Starts at a rate of per second 	Used to be a placeholder upgrade prior to Version 0.7, with a name of "Singularity 10" and a description of "???".
 	Increases Soul Absorber to per second 	
 	Increases Offense and Defense by compounding per best stage 	
 	Increases Offense/Defense based on your cutting power. i.e. 200 cutting would increase 
Offense/Defense by +200% (triple) 	The unlock condition is "Unlock ???". The ??? refers to entering the Grassland portal. This must be done by physically walking into the portal - using a shortcut to directly teleport to Grassland does not count.
 	Automatically attempts to master max level items you get. This is prioritised over auto 
sell/scrap but will still sell/scrap the item if you cannot afford to master it	This feature persists on Loop.
 	Compressed sol is no longer consumed on levelling 	
 	Automatically attempts to upgrade soul bonuses every second without spending souls 	
 	Generates darkness equal to your mana generation 	
 	Unlocks the unstable tab in the singularity chart 	
 	Increases Soul Absorber to per second 	
 	Increases Best Offense to compounding per best stage 	
 	Final offense and defense stats will be the sum of offense and defense
In other words: offense will always be 10 times larger than defense
Also increases Best Offense to compounding per best stage	
 	Multiplies all but the final collecting by 	
 	Multiplies Unstable Souls earned by 	
New Image to be added.	Allows equipment ascension when they reach max level (only applies to d8 equipment and above) 	This feature persists on Loop.
 	Passive generates divine souls based on divine souls earned on sunset
Starts at per second 	
 	Multiplies all gold and upgrade shard sources by 	The effect of this upgrade persists on Mega Loop.
 	Multiplies collecting and forming by Costs 2 Singularities 	You will be able to centralize Reservatorium when you form the ring after centralizing Observatorium.
 	Changes the effect of Cutting Edge to be more powerful 	
 	Increases Best Offense to compounding per best stage 	
 	The exponential increase of twilight bonuses increases slightly with every twilight bonus past 10 	
 	Automatically attempts to upgrade divine soul bonuses every second without spending divine souls 	Used to be a placeholder upgrade prior to Version 0.8, with a name of "???" and a description of "Final". Also, said upgrade did nothing.
Category:Upgrades