Kalaidian missions

This is a list of all missions of the Kalaidian Empire.
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==From Eretezea with Stories==
Mission	Completion requirements	Effects	Prerequisites
Our Humble Beginnings
In the times before Kalaidis was a very thing, we were but a tribe of sorts, always merging with other tribes that would eventually form old Eretezea. The journey was harsh, for our own town was built using techniques from our ancestors from Minoa and Mycenaea, though it came into existence merely as a village, and then a town. This is the story of the fortress-city of Eretezea, and how its experiences helped in shaping what would become the most powerful empire and its eternal empress.	
*The event Welcome to Pax Kalaidiana was fired 5 days after game start	
*The event The Founding of Eretezea will fire after 5 days	
The Sea Peoples
Our story continues when we were but a small town, barely and later struggling to survive. Many clamored that we leave and join the other civilizations, but few refused to leave. Just as things were about to spark a horrific war that would end us, the Sea Peoples came.	
*The event The Founding of Eretezea was fired after 5 days	
*The event The Coming of the Sea Peoples will fire after 5 days	
The Persians and Our Regional Neighbors
After the invasion of the Sea Peoples, we became a different people. Though desiring peace, we were more martial in spirit, the Sea Peoples' mindset now ingrained in us. But it is through them we were able to expand our town into a city, though it still wasn't enough as we have become complacent, having thrown away our martial spirit. The coming of the Persians and the wars waged between our fellow city-states had, unfortunately, decided to say otherwise.	
*The event The Coming of the Sea Peoples was fired after 5 days	
*The event 'Persians and Regional Neighbors will fire after 5 days	
No More, We Say!
The wars had transformed us. First, we were occupied by the Persians. After a revolt that failed, we were liberated only to be left alone, after which we had to rebuild on our own. And then, we were basically dragged into those wars between the city-states. Oh, and the Kalaido-Persians Wars came afterwards. We had enough, and so we rebuilt our city, designed it in a way we're now a fortressfolk, and now we just simply watch.	
*The event Persians and Regional Neighbors was fired after 5 days	
*The event No More, We Say! will fire after 5 days
*The event A Rising Empire will fire after 10 days	
==Imperial Conquest missions==
===A Rising Empire===
Mission	Completion requirements	Effects	Prerequisites
A Rising Empire
Ever since the rise of the city-states, peace had been an elusive concept, one we desperately needed. Our origins, our life, our experiences, molded by years of war and troubles. That is, until the first archon basileus, Alkestis tis Norsoutais, known as the 'Northern and Southern Exile', came. Under his illustrious leadership, Eretezea had developed and grew, becoming a prosperous city like Athens but also militaristic like Sparta. Thus, we expanded to conquer the neighboring lands to our east.	
*The event A Rising Empire was fired after 5 days
*Has finished all of the following:
**At least one of the following:
***Has an army of at least 10regiments'''
***Has at least 2 allies
***Has at least 90% of land force limit
**Has conquered Thrake	
*The event A Rising Star will fire after 1 day	
A Rising Star
Though we were prosperous, we still hadn't kept our guard down. We refused to let our guard down, but we also shuttered ourselves from our southern neighbors, outside of trade. And it was maintained that way, until the birth of our first archon basilissa, Voreia tis Norsoutais. Despite being born female, we were so tired we willingly accepted her as the heir of our nation. Too late, we realize, that she would be the one to bring us the peace and break us out of our stupor, that she will be known by her name of Borealis Norsoutha.	
*The event A Rising Star has been fired after 20 days
*At Peace	
*Borealis Norsoutha (Voreia tis Norsoutais) became heir	A Rising Empire
The Dream of Alkestis
It is said that Alkestis had a dream where his nation would rise to the challenge to conquer the world, first by going south and then east, before heading north and then west, before going out to conquer the whole world, whether through diplomacy, trade or force of arms. Unlikely the dream was, we would gladly go to war and achieve it. But we'll have to start slow.	Eretezea or its non-tributary subjects owns the following regions:
*Makedonia
*Northern Kalaidis	Eretezea:
*Gets the event The First of Many Conquests
**Gains ducats equal to 0.5 years of income
*Gains 0.5 years' worth of manpower
*Gains a permanent claim on the following areas:
**Southern Kalaidis
**Epiros
**Aegeian Archipelago
*Gains a permanent claim on the following provinces:
**Crete (163)
**Cyprus (321)	A Rising Star
Conquer the South
We are able to conquer most of northern Kalaidis, but now we are to take things further. Fighting alongside us was the heiress herself, the soon-to-be archon basilissa Borealis, who would command the invasion of the south. The arrogance of Athens, Thebes and Sparta was but nothing short of hubris. Now, we will show them they're nothing but states who failed to even curb their rivalries.	Eretezea or its non-tributary subjects owns the following areas:
*Southern Kalaidis
*Aegeian Archipelago	Eretezea:
*Gets the event Conquest of the South
*Gains ducats equal to 0.5 years of income
*Gains 0.5 years' worth of manpower	The Dream of Alkestis
Conquer Epiros
To our west lies Epiros, one of the last bastions that avoided our conquests. It is imperative that we conquer this land before we begin the first of our invasions.	Eretezea or its non-tributary subjects owns the following areas:
*Epiros	Eretezea:
*Gets the event Conquest of Epiros	The Dream of Alkestis
March of the Kalaidians
We have finally done it. We have managed to conquer the lands that had brought us so much trouble, so much heartache, so much madness. With this momentous victory, came the rise of an empire, an empire that would shake the very foundations of the world.	Eretezea or its non-tributary subjects own the following areas:
*Thrake
*Northern Kalaidis
*Makedonia
*Southern Kalaidis
*Krete
*Kypros
*Epiros	Eretezea:
*Gets the event Imperial Formation
*Annexes any subjects
*Borealis Norsoutha becomes the ruler
*Switches to Kalaidian Empire	Conquer the South and Conquer Epiros
==Plus Ultra==
===Beyond the Known World===
Mission	Completion requirements	Effects	Prerequisites
The Mysteries of Atlantis
Though we have managed to conquer the world, there are some mysterious we still haven't figured out. The most contentious of these was Atlantis, said to have been sunk underneath the oceans. While we know not what had happened, even the empress agreed this was to be investigated. Therefore, she assigned a number of teams and provided a great amount of money to ensure every sources were investigated.	Kalaidis or its non-tributary subjects owns the following areas:
*Eugea
*Italia
*Hispania
*Gaul
*Britannia
*Greater C'tis
*Scandia	Kalaidis:
*Gets the event The Mysteries of Atlantis in 5 years	
Assemble a Fleet
We were able to locate whatever sources that tells us of what became of Atlantis. According to them, Atlantis was said to have expanded west, before something occurred that led to its fall. While it is unclear whether or not it had sunk, Empress Borealis made it clear that she will be leading the project herself. To this end, we will set aside a fleet she will command, consisting of a good majority of the empire's people. Her mother, a descendant of the gods, will be in charge until the empress returned somewhere in the future.	Kalaidis:
*The event The Mysteries of Atlantis was fired	Kalaidis:
*Borealis Norsoutha resigns as ruler
*Egeria Astera Norsoutha becomes ruler
*Gets the event chain The Imperial Expedition in one year	The Mysteries of Atlantis
The Great Odyssey
With the preparations completed, Empress Borealis finally said goodbye to her beloved homeland as she would sail west. With her mother in charge of the empire until she returns in the future, the Great Odyssey, the empress's greatest project to find out what became of Atlantis, will finally begin.	Kalaidis:
*Has completed the minigame event chain The Imperial Expedition	Kalaidis:
*Gets the event The Great Odyssey
*Annexes Old Atlantis in five months	Assemble a Fleet
The Atlantean Islands
As it turns out, Atlantis had not sunk under the sea. Rather, it was still standing, albeit a shell of its former glory. While the people were living in squalor, they had not anticipated the coming of the empress's fleet. However, they seem to welcome her imperial highness into the palace of the archon basileus, whose descendant was said to have been involved in an invasion that headed east, which was reminiscent of how the Sea Peoples arrived from different points, especially the sea.	Kalaidis:
*Has owned the following area:
**Old Atlantis	Kalaidis:
*Gets the event chain The Truth of Kalaidis	The Great Odyssey
Restore Old Atlantis
With Old Atlantis but a shell of its former glory, Empress Borealis, the descendant of the archon basilissa Egeria tis Norsoutais and archon basileus Nikandros tis Atlantis, now seeks to restore her ancestral home and bring about justice for her ancestors. For this to succeed, she will have to requisition a large number of resources and manpower from home.	Kalaidis owns the following areas:
*Old Atlantis
*Greater Kalaidis
*Greater C'tis
*Eugea
*Levant
*Italia
*Gaul
*Britannia
*Hispania
*Mauretania
Kalaidis:
*Atlantis:
**Has 30 Development	Kalaidis:
*Gets the event chain Atlantean Restoration
**After the event chain, unlocks the great project Palace of Atlantis in the province Atlantis
**After the event chain, unlocks the great project Atlantean Seagates in the province West Atlantis
**After the event chain, unlocks the great project Grand Cothon of Atlantis in the province South Atlantis	The Atlantean Islands
Even Further Beyond
With Old Atlantis finally restored to its former glory, Empress Borealis saw it fit to lead her fleet once more, this time bolstered by the Atlanteans themselves, who provided information on where New Atlantis was located at. But for this to succeed, she prepared a plan that would establish a colony in the western lands, the first of its kind. Truly, a Great Odyssey would continue.	Kalaidis has the following area:
*Old Atlantis	Kalaidis:
*The Great Odyssey continues
*Gets the event Arrival in The New World in seven months
*Switches to Elysia	Restore Old Atlantis
===The Colonization of Elysium===
Mission	Completion requirements	Effects	Prerequisites
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
===Looking Inwards===
Mission	Completion requirements	Effects	Prerequisites
 	 	 	
===Back to the Motherland===
Mission	Completion requirements	Effects	Prerequisites
 	 	 	
===A World Empire===
Mission	Completion requirements	Effects	Prerequisites
A World Empire
The world, as we have learned by our mere presence in Elysium, is a very large place indeed. Some call for a return to the glorious days of old, where Kalaidis' phalanxes and legions conquered more than half of the known world in mere decades. However, this doctrine has had its time and is no longer practical as a new age of sail and exploration is dawning. A rapid expansion in the size of the Elysian navy will allow us to extend our power well beyond imperial borders and reap the benefits of a true world power.	
*Have NOT completed mission Looking Inwards
*Have at least 50 light ships	 	
Across the Eirinic
The Eirenic Ocean, the grandest stretch of ocean left unexplored upon the entire globe. We have already mastered the sailing of the Atlantic Ocean, and now ships regularly sail from the ports of Londinium, Hispalis, Germania and Eretezea, to the flourishing markets of New Eretezea, Eiros and even the halfway home of Kauda, and yet the Eirenic remains an almost undiscovered country.
A Roman sailor known as Columbus believed that the world was round, and that by sailing west you can reach the far east and acquire the many richers of Kigai, but our expedition left Europa unenthused with the idea of sailing westwards. Now, the potential remains. We shall sail west to reach the east, and if the markets of Kigai are to be found, we shall seize them with both hands.	
*Completed mission A World Empire
*Polynesian Triangle trade node:
**Has at least 80% Trade Share
**At least 2 Center(s) of Trade fully owned by us, our Subjects or Allies
*Philippinensis trade node:
**Has at least 80% Trade Share
**At least 2 Center(s) of Trade fully owned by us, our Subjects or Allies	 	
Around Ibis
If we are to extend our power to the far reaches of the globe, we must first secure the trade routes to get there. As such securing a safe path, for our merchants, around Africa must be among our first priorities. We can accomplish this in two ways. We can reestablish control of the old provinces of Mauretania, Africa/Ibis, Cyrenaica and Aegyptus/C'tis and once again enjoy the rich trade of the Sea of Herakles. If we don't wish to bother the governors who control those lands, we could open new trade routes by establishing authority over the coasts of sub-Saharan Africa/Ibis and sailing round the Cape of Storms. But we risk conflict with the colonial holding of the imperial states and native kingdoms wishing to retain their trade dominance. Whatever route we choose it will open the way to the riches of India and lands beyond.	
*Completed mission A World Empire
*One of the following must be true:
**All of the following must be true:
***Ivory Coast Trade Node:
****Have at least 50% Trade Share
****At least 5 Center(s) of Trade fully owned by us, our Subjects or Allies
***Cape of Storms Trade Node:
****Have at least 50% Trade Share
****At least 5 Center(s) of Trade fully owned by us, our Subjects or Allies
***Zanzibar Trade Node:
****Have at least 50% Trade Share
****At least 5 Center(s) of Trade fully owned by us, our Subjects or Allies
**All of the following must be true:
***Gulf of Aden Trade Node:
****Have at least 50% Trade Share
****At least 5 Center(s) of Trade fully owned by us, our Subjects or Allies
***Borealisia Trade Node:
****Have at least 50% Trade Share
****At least 5 Center(s) of Trade fully owned by us, our Subjects or Allies
***Eugea Trade Node:
****Have at least 50% Trade Share
****At least 5 Center(s) of Trade fully owned by us, our Subjects or Allies
***Hispalis and Cartagena Trade Node:
****Have at least 50% Trade Share
****At least 5 Center(s) of Trade fully owned by us, our Subjects or Allies	 	
Kailasan Ambitions
The lands of the Kailasan subcontinent are rich, like in the times of the empress's conquest, but also currently divided, warlike, and decadent after the empress left for the far west. If we were to reestablish our dominion over key centers of power, control of the lucrative trade would pass to us. Let us venture again to the farthest conquests of Empress Borealis!	
*Completed mission Around Ibis
*Still meets the conditions for Around Ibis
*Has 75% or more trade power in Coromandel
*Has 75% or more trade power in Gujarat
*180 provinces owned by you or your subjects with:
**Province is on Kailasan Subcontinent	 	
East Kigaian Monopolies
Our superiority on the global markets hinges upon our dominance in the market of exotic goods. Tobacco, coffee, furs and much more are found almsot exclusively in verdant Elysia and Arkadia. It goes to reason that monopolizing even more of these rare goods would further enrich our coffers, and nowhere other than bountiful Elysia and Arkadia can more of these goods be found than in Kigai. Securing the major ports of this rich continent would fasten one more finger in our stranglehold on international commerce and dominion!	
*Completed mission Across the Eirenic
*At least 4:
**Enacted decision Secure the Straits of Malacca
**Enacted decision Monopolize Clove Trade
**Enacted decision Reopen Jomonese Ports
**Enacted decision Reguarantee Access to the Tienchian Market
**Enacted decision Establish a Penal Colony in Antipodeia
NOTE: The decisions will become available after completing Across the Eirenic mission	 	
Koine Glossa
Due to our monopolistic control of the world trade, our language has become a Koine Glossa, a unviersal trade language. All from Caledonia to T'ien Ch'i and even farthest Antipodeia it enjoys widespread use among the merchants and it is even making its way into the royal and imperial courts. With our new position, everyone from the governors and monarchs of Europa to the nations of Kigai, all seek to gain our favor.	
*Completed mission Kailasan Ambitions
*Completed mission East Kigaian Monopolies
*At least 25:
**Trading Bonuses among the following goods:
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*Chinaware
*Cloth
*Cloves
*Coal
*Cocoa
*Coffee
*Copper
*Cotton
*Dyes
*Elysian Silk
*Fish
*Fur
*Gems
*Glass
*Gold
*Grain	
*Incense
*Iron
*Ivory
*Livestock
*Naval Supplies
*Organic Automatons
*Paper
*Salt
*Silk
*Spices
*Sugar
*Tea
*Tobacco
*Tropical Wood
*Wine
*Wool