Firearms

Firearms were a class of projectile weaponry made popular on Toril from the 1500s. They were powered by black powder, a mixture of sulfur, saltpeter, and charcoal. Most saltpeter and sulfur was mined in Bey or Netheril - arid climates perfect for their formation. Due to the rarity of the ingredients, it was often expensive to acquire, so only some powers acquired access to them - most notably The Vortic Mercatorium, Scarossar (from the WDSA), the Beyir Khelumvirate and The Xantic Imperium - pretty much, the ambitious powers who either owned or traded with sulfurous and salpetrous areas. 
Most firearms could be categorised into several classes, each with an equivalent stat-wise to normal 5e. Special guns had exceptions, but these cover it:
Light Guns were mechanically Light Crossbows, including things like the Decimus Model 1486 or Klébel Repétre that any idiot guard could operate. It also included some heavier pistols like the C35 Lionheart that required two hands for effective use.
Handguns were mechanically Hand Crossbows, including things like the Cassalanter Mk3 Revolver, King Mazander Over-Under, Lozié Roue and other handheld guns. Exotic pistols like the Hadasir Pistol might fall under here too. 
Long Guns were mechanically Longbows, with incredibly long range and being very accurate. Things like the Decimus Overlook fit in here.
Heavy Guns were mechanically Heavy Crossbows, being more durable and the most hard-hitting. Stat-wise, things like the Hotchkiss-Davis Model 1539 Rotary, the Aurochs Gun, or the Hotchkiss-Davis LMR would go into this category.
There were also Trench Guns, including things like the Matador Mk2 or Defender M1477. Stat-wise, they were heavy crossbows, but with 2d4 damage and a range of 10/30 instead.
 A note for the annoyed - the gunpowder made by Torillians was incredibly weak due to the poor naturally occurring minerals, so while firearms did take off, they weren't leaps and bounds above crossbows like in the real world. 
Category:Weapons
Category:Armaments
Category:Standard Issue
Category:Rules