Gear/Bomb Bay

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Universal_BombChute
Manufacturer: Lockheed CBM
A simplified internal Bomb Bay system, can't handle missiles.
All stats of this Weapon are derived from loaded Munitions.
Requires Weapons Bay Hardpoint and Bomb type [Bay] Munitions.
=Attributes=
Tonnage	Slots	Value	Allowed Locations 	Disallowed Locations
0 	1 	8000 	LeftTorso, RightTorso	All
* Multi Weapon System: Ammo Defines Stats. Uses [Bay] Ammunition.
* May only use Bomb type [Bay] ammo.
* Max Range of Bombs increased by evasive pips of bomber. BaseRange*(Pips^0.133)
* This weapon has a recoil of 1
=Weapon Stats=
Category: InternalBombBay
Type: Autocannon
SubType: AC20
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	BombBayBombAmmo	0 	0 	0 	0 	0 	3 	1 	0 	0 	0 	0 	0 	60 	180 	210 	240 	270 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
S-YR-2LAM	STG-A10C aka STINGER LAM	WTG-A10
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2