Classic WDL

The Classic WDL is a retired camouflage pattern in the Armed Forces of the Panamoan Republic. Now, this pattern is inexpensive and popular on terrorist factions, PMCs and civilians.
==Overview==
Classic WDL is a traditional camouflage pattern designed for woodland environments, incorporating interlocking shapes to provide effective concealment in dense forests and wooded areas. The design features a combination of natural colors and patterns to mimic the textures and hues of woodland settings, allowing the wearer to blend seamlessly with the surrounding foliage. Classic WDL's interlocking shapes create a visual disruption, breaking up the silhouette and enhancing the wearer's ability to remain concealed in the natural environment.
The palette consists of:
*#475744 (Feldgrau): The feldgrau color serves as the primary green, representing the lush vegetation and foliage found in woodland environments. It provides a base for the pattern, allowing the wearer to merge with the natural greenery.
*#655948 (Walnut Brown): Walnut brown complements the green tones, mimicking the earthy colors of tree trunks, branches, and fallen leaves. This color adds depth and assists in breaking up the wearer's outline against the woodland backdrop.
*#363A39 (Onyx): Onyx, a dark and neutral shade, contributes to the pattern's contrast and helps create shadows and depth. It enhances the overall effectiveness of the camouflage by providing variation in color and tone.
*#9D906F (Lion): The lion color introduces a muted and subtle beige, resembling the dappled sunlight filtering through the leaves. This color adds a touch of realism to the pattern, blending the wearer into the changing light conditions of the woodland.
== SAS WDL ==
The SAS WDL, a specialized version of the Classic WDL tailored for the elite forces of the Supreme Air Service, features notable modifications to enhance its effectiveness in a variety of operational environments. Enlarged and darkened, this version prioritizes adaptability, stealth, and optimal concealment for the SAS in woodland settings.
The colour palette consists of:
* #2D3323 (Black Olive): Serving as the base color, black olive provides a deep, rich hue that blends seamlessly with the shadows of the woodland environment. This color enhances the wearer's ability to merge with the darker elements of the forest, ensuring effective concealment.
* #372D23 (Bistre): Bistre adds a layer of complexity to the pattern, mimicking the tones of decaying leaves and tree bark. This color introduces depth and visual disruption, making it harder for observers to detect the wearer in densely vegetated areas.
* #937D5E (Chamoisee): Chamoisee, a warm and muted brown, complements the overall palette, representing the earthy tones found in woodland settings. It adds variation to the pattern and assists in breaking up the wearer's outline against the natural backdrop.
* #11130F (Night): The night black serves as a strategic accent, creating shadows and enhancing contrast within the pattern. This dark element ensures that the SAS WDL remains effective even in low-light conditions, providing an advantage during nighttime operations.
== Trivia ==
=== General ===
* Classic WDL's legacy serves as a reminder of the evolution of camouflage technology, highlighting the shift from traditional designs to the pixelated precision of digital patterns in the pursuit of optimal concealment on the modern battlefield.
* Classic WDL, while effective in its time, became obsolete in the 21st century with the advent of digital camouflage patterns. The interlocking shapes, while providing decent concealment in traditional woodland settings, were surpassed by the superior effectiveness of pixelated patterns and multi-scale designs such as the Chameleon.
* Digital camouflage, with its pixelated squares, proved to be more adaptive to various terrains and lighting conditions, offering enhanced concealment and breaking up the wearer's outline more effectively than classic patterns such as the WDL.
== Navigation ==
Category:Camouflage patterns