Leira - Mistwalker (Character Kit)

Class Information 	Class Information
Racial Requirements 	Any except dwarves
Ability Requirements 	Wisdom 9,Intelligence 14
Prime Requisite 	Wisdom
Hit Die Type 	d8
Attack as 	Priest
Save as 	Priest
Advance as 	Priest
Spell Ability? 	Yes
Exceptional Strength? 	No
Exceptional Constitution?	No
Starting Cash (x10 gp) 	3d6
Proficiencies 	Proficiencies
Weapon Slots 	2
Additional Slot 	4
Nonproficiency Penalty 	-3
Nonweapon Slots 	4
Additional Slot 	3
Available Categories 	General, Priest, Rogue
Bonus Proficiencies 	Disguise, forgery
Recommended Proficiencies	Spellcraft
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==Overview==
Leira was the goddess of deception and illusion, and the patron goddess of liars and illusionists. She was supposedly slain under mysterious circumstances during the Avatar crisis. However, this sect of priests, the mistwalkers, still gets divine power and claims that Leira is the source.
Cyric is currently the clandestine source of these priests' powers, or so it seems. Of course, when people deal with a goddess of deception and the Prince of Lies, no one can be quite sure what the real truth is.
==Description==
The mistwalkers are fond of wearing soft clothing that is either gray or flat black in hue. Each mistwalker also has a swirling cloak that is any color that was not chosen for her clothing. The cloak has a large hood, which the mistwalker often wears drawn over her head, obscuring her features. Mistwalkers always wear soft-soled shoes,
which inspired their name. Armor heavier than leather is never worn, shields are not used, and the most favored weapons are short swords, daggers, and garrotes. No two-handed weapons are allowed for the mistwalkers.
==Role-Playing==
Is Leira dead? The mistwalkers enjoy being coy about the answer. Obviously, they are receiving spells and power, but is it from the Lady of Mists or from Cyric? The mistwalkers enjoy playing mind-games with every one, and they never give a straight answer, no matter what the subject or the question.
Mistwalkers almost never raise their voices. They speak and move softly, like mist and shadows. Even when they tell the truth, they always seem to be holding back something.
Lies are the currency of mistwalkers, and they can spin a web of deception better than any other mortals who walk the surface Realms. In fact, they pride themselves on their convincing lies.
Many mistwalkers learn the basics of acting and disguise as well as their usual clerical training. The better an actor a person is, the more convincing a liar he or she will be.
==Special Abilities==
Mistwalkers get a saving throw to resist the power of a ring of truth. Also, all mistwalkers have +2 bonuses on their saving throws to disbelieve an illusion.
Mistwalkers can cast phantasmal force once per day. At 3rd level, they can cast improved phantasmal force once per day. At 5th level, mistwalkers can cast spectral force once per day. At 9th level, a mistwalker's holy symbol of Leira acts as an amulet of proof against detection and location.
==Special Disadvantages==
Mistwalkers suffer a -1 penalty to saving throws and attack rolls in direct sunlight. They cannot turn undead. Due to their notorious reputation as liars, Mistwalkers also suffer a -4 penalty to reaction rolls with all NPCs.
Mistwalkers cannot wear any armor heavier than leather, and cannot use shields or two-handed weapons of any kind. Most weapons allowed are easily concealed, like daggers and short swords. The only missile weapons allowed are throwing daggers and blowguns.