Mechs/NGS-4T

==Description==
The 4T is a variant of the Nightsky that looks to make the 'Mech more powerful in both long and close range combat. This is done by swapping the Large Pulse Laser for an ER Large Laser and an Anti-Missile System, for added defense against enemy missiles. The 'Mech also adds an additional Small Laser for added close range firepower.
Drop Cost Multiplier: 1.04
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Pedal to the Metal: +1 Hex Movement, +1 Guts (Quirk)
40 	Melee Actuators (1)	Melee Mastery: +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=70/80S=40 	A=45/45S=16 	A=70/80S=40
Arms/Head	HardPoints	[ 1E ] 	[ 1E ] 	
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Hatchet 5T (1)
Arms/Head	Dynamic 	
Lower Melee
ER Large Laser	
Small Pulse Laser 	
Lower Melee
Torso 	Health 	FA=90/120 RA=25/60S=60	FA=115/160 RA=30/80S=60	FA=90/120 RA=25/60S=60
Torso 	HardPoints	[ 1E 1M 1S ] 	[ 1S ] 	[ 2E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AMS
Cooling Pod X3
AMS
Medium Pulse Laser	
Engine XL
Engine HS +2
Engine Core 300
Heat Sink Kit (D)
2x Jump Jet (S)	
Medium Pulse Laser
Small Laser
Legs 	Health 	A=100/120S=60 	 	A=100/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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