Wild Dog (Time Crisis)

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|-|Time Crisis 3=
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|-|Time Crisis 5=
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==Summary==
Wild Dog is a recurring primary antagonist in the Time Crisis video game series created by Namco. He is a leader of his mercenary army, who was hired by the disposed Imperial dictator Sherudo Garo to help him stage a coup against the democratically elected government. In response to the uprising in Sercia, the Vital Situation Swift Elimination (V.S.S.E.) organization sent Richard Miller to stop Wild Dog and Garo. Richard managed to locate and kill Garo. In revenge, the villainous mercenary took the President's daughter Rachel MacPherson hostage and started to make his way to the roof of the castle to reach a helicopter and make his escape. Wild Dog began detonating explosive charges in the area in an attempt to kill Agent Miller, but Richard managed to catch up with the mercenary and his remaining soldiers on the castle rooftop. Wild Dog shoots Rachel in her right arm as she tries to escape, causing her to fall into the arms of a visibly enraged Miller who responds by fighting the mercenary.
After a lengthy, deadly and dangerous battle heightened only with Wild Dog utilizing explosives to wound and confuse Miller, the mercenary is shot in the chest, sending him flying back, causing him to drop the remote detonator in his hand, the detonator lands on the floor button first, triggering one final explosion around Wild Dog, presumably killing him (only to return in each subsequent sequel with a prosthetic arm cannon due to losing one of his arms in an explosion).
==Powers and Stats==
Tier: At least , higher with explosives and a quadruped armored vehicle
Name: Wild Dog
Origin: Time Crisis
Gender: Male
Age: Unknown (Is clearly quite old)
Classification: Human, Mercenary, Leader of the Wild Dog Organization
Powers and Abilities:
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|-|Base=Superhuman Physical Characteristics, Cyborgization (Partial; as of Time Crisis: Project Titan), Genius Intelligence, Acrobatics (Can perform acrobatic tricks while going down on a zipline), Expert Martial Artist, Weapon Mastery and Marksmanship (Capable of dual-wielding both handguns and a prosthetic arm with his pistol at the same time. Accurately aimed for the chopper's pilot while on a moving train), Immortality (Type 2; Survived losing his left arm long enough to replace it with a weaponized prosthetic one he builtTime Crisis: Project Titan (2001)), Preparation, Vehicular Mastery (Can pilot a behemoth quadruped armored vehicleTime Crisis 5 (2015)), Stealth Mastery, Explosion Manipulation (Via grenades and a rocket launcher modification of his prosthetic arm. Can also use F1 hand grenades and set off multiple explosive traps via his remote detonator. Shot down a chopper with an RPG), Body Control (Can fire his prosthetic hand like a rocket), Fire Manipulation (Via flamethrower modification on his prosthetic armTime Crisis 3 (2002)), Smoke Manipulation (Via smoke bombs), Thread Manipulation (Via grappling hook modification on his prosthetic arm), Electricity Manipulation and Telekinesis (Can utilize a tractor beam modification on his prosthetic arm to grab heavy objects and either hurl them at his enemies or use them as a shield to block attacks), Flight (Via jetpack)
|-|Quadruped Armored Vehicle=Inorganic Physiology (Type 2), Large Size (Type 1), Additional Limbs (Possesses four robotic legs), Danmaku, Energy Manipulation and Projection (Can fire off powerful laser beams from its railgun cannon), Explosion Manipulation and Regeneration (Low; via auto-repairing rocket launcher silos)
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Attack Potency: At least Wall level (Fought off Richard Miller, who broke through a brick roof after jumping down from a few feet and leaped from the top of a clock tower onto a stone castle ground unscathed, and other characters, who can damage him and his apprentice Wild Fang, who can send large metal crates, forklifts and shipping containers flying with a single kick. Comparable to Alan Dunaway and Wesley Lambert, who survived from jumping down high off a flying helicopter without getting hurt), higher with explosives and a quadruped armored vehicle (His explosives are powerful enough to destroy clock and guard towers. It's laser cannons are strong enough to destroy parking garage support beams)
Speed: Superhuman (Despite his age, can keep up with Wild Fang, who can easily make 30 feet tall jumps. Kept up with Richard Miller, who can jump through upper grounds/obstacles and run in a quick pace) with Supersonic+ combat and reaction speed (Can constantly dodge bullets and gunfire from the V.S.S.E. agents like Richard Miller, who can dodge pistol shots, gatling gun ammunition and laser gauntlet fire at point-blank range. His weapons like the Stoner 63 has a muzzle velocity of 3,280 ft/s)
Lifting Strength: Class 5 normally (Comparable to Buff Bryant, who can lift a huge missile and swing it aroundTime Crisis II (1997)), Class 10 with his prosthetic arm (Pulled down a helicopter with his grappling hook. Can hurl various objects and debris towards his enemies with a tractor beam,Time Crisis 4 (2006) such as large crates, forklifts, cars and slabs of concrete, even being able to affect his own APC carrier)
Striking Strength: At least Wall level
Durability: At least Wall level (Can tank hundreds of bullets and keep fighting. Regularly survives his suicidal bomb explosions multiple times and even a helicopter crash. Fell long distances from a zipline into hard industrial equipment and got straight back up. Comparable to Robert Baxter, who can budge heavy machinery with a small kick, make thin metal shelves fall over, survive falling down from a crashing helicopter and being flung into the ocean by a carrier rocket's explosion alongside Keith Martin)
Stamina: Superhuman
Range: Standard Melee Range physically; Hundreds of Meters with weapons; Higher with his prosthetic arm's tractor beam/rockets.
Standard Equipment: Mauser C96/M712 Schnellfeuer (even uses dual pistolsTime Crisis (1995)), his prosthetic arm (gatling gun/rocket launcher/flamethrower/grappling hook/tractor beam), Stoner 63 (light machine gun), F1 hand grenades, smoke bombs, a remote detonator, jetpack, Pansarskott m/86 missile launcher
*Optional Equipment: A quadruped armored robot vehicle (mounted with eight charging laser cannons, three twin turrets, 20 auto-repairing rocket launcher silos and a railgun cannon mounted on a turret)
Intelligence: Genius (Has decades worth of experience as a mercenary and is an expert in martial arts, even leading his own organized criminal syndicate for years. Is proficient in the use of various weapons, capable of planning ahead and placing traps around the battlefield. Built his own weaponized prosthetic arm that allows him to adapt to each situation with different attachments, and an army of robots, which are made out of titanium and has advanced weaponry)
Weaknesses: Normal human weaknesses. Has gotten older over the years, which hurts his physicality a bit (though not much). Will always blow himself up as a last resort when defeated (despite surviving them to use it for escaping).
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Time Crisis
Category:Acrobats
Category:Adults
Category:Antagonists
Category:Assassins
Category:Body Control Users
Category:Bomb Users
Category:Brawlers
Category:Cyborgs
Category:Danmaku Users
Category:Dual Wielders
Category:Elders
Category:Electricity Users
Category:Energy Projection Users
Category:Energy Users
Category:Energy Weapon Users
Category:Environment Users
Category:Evil Characters
Category:Explosion Users
Category:Final Bosses
Category:Fire Users
Category:Flamethrower Users
Category:Game Bosses
Category:Game Characters
Category:Geniuses
Category:Glove Users
Category:Grappling Users
Category:Gun Users
Category:Hook Users
Category:Humans
Category:Immortals
Category:Inorganic Beings
Category:Jet Pack Users
Category:Large Sized Characters
Category:Leaders
Category:Male Characters
Category:Marksmen
Category:Martial Artists
Category:Mecha
Category:Mercenaries
Category:Murderers
Category:Pilots
Category:Preparation Users
Category:Primary Antagonists
Category:Regeneration Users
Category:Rocket Users
Category:Shoe Users
Category:Smoke Users
Category:Stealth Masters
Category:Telekinesis Users
Category:Terrorists
Category:Thread Users
Category:Thrown Weapon Users
Category:Trap Users
Category:Vehicle Users
Category:Vehicular Masters
Category:Video Game Characters
Category:Villains
Category:Weapon Masters
Category:Weapon Users
Category:Remote Users