Super Smash Bros. Ultimate x Minecraft

Super Smash Bros. Ultimate X Minecraft is the title of a DLC pack consisting of Minecraft content being added to Super Smash Bros. Ultimate. Alongside the Fighter Pass Volume 2, Steve from Minecraft was added to the game as downloadable content, with Minecraft series content following his inclusion.
The challenger pack was released some time after Bleed's Wryn was released for the game. Alongside the Challenger Pack's addition to the game, the 11.0.0 update was released, adding new content such as Mii Costumes into the game.
Inspired by Super Smash Bros. Ultimate x Devil May Cry, as well as the NieR:Automata and TimeStrike packs that followed, this is intended to be a proof of concept for Steve's inclusion into Super Smash Bros. 
== Franchise Overview ==
Minecraft is one of the most popular games ever. Created in 2009 in Sweden, and released out of beta in 2011, Minecraft has been released on nearly every modern system, including Nintendo products, since its appearance on the Xbox 360. It began as an indie, and after exploding in popularity, it was even bought out by Microsoft as it continues to grow, now one of said company's flagship IPs.
Now, the franchise is one of the most well known pieces of media to ever exist. A sandbox where you can do simply anything, Minecraft's unique gameplay and simple design caught the eyes of many, and it can be considered a cultural phenomenon. Countless amounts of content has been created for it through YouTube and other internet communities, based off of its vast building system.
With Nintendo, Minecraft has seen a release on the Wii U, 3DS, and Switch- the latter of which containing crossplay compatability with other consoles. A "Mario Mash-up Pack" was released for the Wii U and Switch, allowing console players to make their game and characters resemble Mario franchise locales and creatures.
== Challenger Pack ==
The challenger pack, Super Smash Bros. Ultimate X Minecraft, is released as part of Fighter's Pass Volume 2, and purchasable separately for $5.99 on the eShop.
===#XX: Steve===
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Stevein Super Smash Bros. Ultimate	Stevein Super Smash Bros. Ultimate
 	
Universe 	Minecraft
Availability 	Downloadable
Boxing Title 	The Blockbuster
Steve is the player character in Minecraft, a game where you can break and build the voxel world to your heart's content. Steve is also the playable character in Super Smash Bros., chosen to represent Minecraft itself. 
While under the name "Steve", Steve mostly represents the vessel the player takes in Minecraft. The character in Minecraft can freely change its skin, so thus Steve somewhat lacks an identity within the game. Smash has since given him a personality of his own, as well as animations to fit it, to make him less bland in Smash. Steve's animations show experience but curiosity, as well as innovations. The movements look practiced, and his fast block placements show his expertise in building structures quickly. 
Steve is a somewhat heavy fighter, being around the weight of Samus, who is a grab bag when it comes to moves. His normal attacks all consist of different weapons, like a more extreme version of Byleth, so no two attacks are similar. His moves are more comparable to Villager, with his attacks using unorthadox methods, save for the few attacks which directly use tools from Minecraft. 
This means Steve might feel a bit janky, but coupled with the specials, he's meant to feel somewhat restricted when it comes to movement. His main mechanic, block placing, is meant to reinforce the mechanical, defensive playstyle of Steve. Minecraft, while it does have its combat features, is more about the building, so Steve's main playstyle is planning, defending, and manipulating the stage to the opponents' disadvantage.
==== Normal Moves ====
Please excuse the text in the pictures. This was originally going to be a YouTube video.
 	 	
 	 	
A three hit combo based off of the basic punch from Minecraft. The third hit is more exaggerated, doing the meat of the knockback. 	Steve swings his Diamond Sword, the highest tier of weapon in Minecraft, in front of him in an arc. Deals more damage at the tip of the sword. 	Steve uses a shovel to bury it in the ground, before swinging it upwards, sending a disjointed dust of dirt particles forward. If you hit directly at the initial "bury" animation, it will... bury opponents.
 	 	
Steve swings a Diamond Axe above him. An anti-air tool, this move sweetspots at the end of its use, and also does much more damage at the head of the axe. 	Steve dashes forward with his shield in tow, blocking some weaker projectiles and knocking opponents away. Steve is left open after this move, so be careful. 	Steve charges up by brewing a potion at a stand behind him- when released, Steve will quickly spin around, throwing a splash potion of harming forwards. It goes a set distance, but hitting an opponent before it lands will result in it doing the damage early.
 	 	
Steve charges up by lifting a redstone torch as two pistons facing opposite each other are placed on either side of him. When released, he places the redstone torch down, activating the two pistons which do damage. 	Steve charges up by using a crafting table to craft a firework- upon release, the firework will be launched into the air. Like the FSmash, it has a set distance, however if it hits an opponent early, it will do the damage then and there. 	Steve's grab is a long ranged tether initially, which grapples opponents in with a fishing rod. Then, Steve will trap them in a chest for the grab itself. However, this tether cannot be used to grapple back on stage.
 	 	
For his pummel, Steve "mines" the chest. Pummeling cannot break the chest, despite what the animation suggests. For the F-throw, Steve delivers a powerful swing with the pickaxe, the pickaxe becoming visibly "enchanted", destroying the chest and sending its contents flying. 	An anvil drops from seemingly nowhere onto the chest, burying the contents (your enemy) in the ground for a short while- just about as long as Banjo does. The anvil will damage other opponents if they hit it during the animation. 	Steve's up throw has a slime block emerge from under the chest, bouncing the lid off the chest as well as the contents inside of it.
 	 	
The chest converts into an Ender Chest, and Steve attempts his Forward Throw. The chest disappears, and Steve is thrown off balance, spinning and then breaking the other chest that appeared behind him with larger force, sending opponents flying. 	Steve brandishes an enchanted book in his hand, referencing the Enchantment Table from his game, as the text particles from said block swirl around him, damaging opponents i.e. Mewtwo's similar move. 	Steve uses a Lava Bucket to place a block of lava in front of him, before quickly pocketing it before it can drop. It has a small, specific hitbox, but does a heavy amount of damage.
 	 	
Steve turns upside down and drops a sand block below him (contrary to the image above), the block dropping and decreasing in size and power. Comparable to Sonic's spring in how it drops, it will quickly disintegrate when it hits the ground. It does most damage at the very beginning of the attack, before it drops.	Steve holds a beacon above him with both hands, firing a thin laser beam above him. It has reduced range from its original appearance in Minecraft, however it's a steady disjoint which can do damage from afar- although the damage isn't too impressive either.	Steve sports an Elytra, which, similar to Corrin's back air, clap wings behind him. Does a good amount of damage, and pushes Steve forward with the recoil of the wing clap.
==== Special Moves ====
Move 	Description
Neutral BPlace Block 	Block Place is Steve's main tool of the trade, his primary moveset capability, and his gimmick. Steve is given an inventory that replenishes itself as the battle rages on. This inventory consists of one block which is shown next to his character portrait- the block used will change based off of the alt chosen, the default being Dirt. This inventory shows how much blocks Steve can use at that moment. It caps at 5 maximum blocks carried at a time. When a block is used and destroyed, it will begin replenishing one at a time. It takes about 4 seconds for a single block to replenish, contrary to the image, meaning resource management is a key component of Steve's moveset.
When the B button is pressed, it opens a Monado-type menu of every area a block can be placed. You can then tilt the joystick in the direction you want to place a block- and then release, placing the block. You can have 5 blocks out at a time. You cannot place blocks while in midair. Blocks act as barriers as well as platforms, so you can stand on them, as well as use them as shields from projectiles. They will take damage from any attacks used on them, as well as over time, and if a character is knocked against them. You also cannot place blocks in a way that would block a person from grabbing the ledge- and any get-up options from anyone will instantly destroy the blocks when used, preventing trapping. This move gives Steve full stage control, as well as the ability to boost his jump height AND block any incoming attacks, although the blocks are flimsy and have a cooldown timer.
Side BRailroad Construction	When Side B is pressed, a track will immediately appear before Steve, and he will be placed in a Minecart on top of the tracks. The tracks extend about half the length of Final Destination. You can slowly move in the Minecart, however pressing Side B again will make the rail you're currently carting on a Powered Rail, rocketing Steve forward. Being hit or jumping will dismount the Minecart, causing it to disappear within seconds. When used in midair, it will simply cause you to drop within the Minecart- although it does give Steve an extra jump with Dismount.
Up BEnder Pearl 	A riff on Byleth's recovery option, Ender Pearl has Steve toss the object of the same name upwards. After a set amount of time, Steve will teleport automatically to its location. He can launch one Ender Pearl every time he's in midair. He will be teleported early if it hits any surface or is intercepted by a player or projectile, allowing him to teleport to opponents to continue combos- as I said, like Byleth's.
Down BTNT Block 	A multiple step attack, a la Villager's Tree ability, Steve places a TNT Block below him, standing above it. Like Neutral B, this can only be used on the ground, and acts as if it was another one of Steve's blocks- it also has an unseen cooldown of 5 seconds. After being placed, Steve must interact with it again to light it. The TNT can be knocked around a bit, but after a few seconds, it will explode. It will do lots of damage in an Area of Effect cloud, however the catch is that Steve will also take damage from it. This will also destroy Steve's blocks if they are in its radius, sending them flying.
Final SmashOre Jackpot 	center
==== Miscellaneous ====
 	 	
 	 	
A mob from Minecraft makes a cameo behind Steve, with Steve reacting accordingly- such as shielding his eyes from the fearsome Enderman, or attempting to make a trade with a friendly villager.	Steve attempts to take a nap, but the game forbids him, claiming "You may not rest now, there are challengers nearby." 	Steve puts on a pumpkin head- then Steve disappears, being replaced by some sort of mystery man wearing a pumpkin head- and then removing the head, assuring us that it was, in fact, Steve the whole time!
 	Kirby's "Hat" for Steve takes form by turning Kirby's body into a cube shape. It does not effect hitboxes, and is instead a hat addition to his body disguised as a shape change due to limitations. Upon inhaling Steve, Kirby is granted Place Block, which is functionally identical to Steve's version. No matter what Steve alt Kirby inhales, he will always receive Dirt as the block he can place.	Kirby's "Hat" for Steve takes form by turning Kirby's body into a cube shape. It does not effect hitboxes, and is instead a hat addition to his body disguised as a shape change due to limitations. Upon inhaling Steve, Kirby is granted Place Block, which is functionally identical to Steve's version. No matter what Steve alt Kirby inhales, he will always receive Dirt as the block he can place.
Half of Steve's alts are named "Steve", while the other half are Minecraft's official female characters, Alex. This means Steve technically represents two characters in one with his alts, since Steve and Alex are considered separate in most promo content. Furthermore, the announcer will call "Alex" instead of "Steve" for their respective skins.	Half of Steve's alts are named "Steve", while the other half are Minecraft's official female characters, Alex. This means Steve technically represents two characters in one with his alts, since Steve and Alex are considered separate in most promo content. Furthermore, the announcer will call "Alex" instead of "Steve" for their respective skins.
Number 	Origin
#1 	The default look for Steve, used in most promo content. The Dirt Block is used, as it is one of the most plentiful blocks, and the one most first time players will gather first in a Minecraft playthrough.
#2 	A popular default skin used in Minecraft: Bedrock Edition, and one of the first added to said game. Spruce Planks were chosen due to their value to builders, being a "fancier" block.
#3 	Resembles the Zombie mob, which is in turn just an edited Steve skin. Mossy Cobblestone was chosen as the block, as it is found in Dungeons which also contain Zombie mobs.
#4 	A player wearing a Creeper Head (a cosmetic item in Minecraft), as well as a shirt made to look like a TNT Block. This is themed after explosions, as well as the "Creeper Anatomy" merchandise released for Minecraft. The block chosen is Sandstone, as the material used for it (sand) is also used in the TNT crafting recipe, and the Chiseled variant of it has a Creeper's face on it.
#5 	The default look for Alex, used in most promo content. The Prismarine block is chosen, since both Alex and Prismarine were added in the same update, 1.8, and both share a similar color scheme/
#6 	A popular default skin used in Minecraft: Bedrock Edition, and one of the first added with Alex's addition to Minecraft. Terracotta is used, because the color simply resembles those used on athletic tracks.
#7 	Resembles a Skeleton, wearing Chainmail Armor (both due to hitbox discrepancies and that Skeletons rarely spawn with chainmail armor). The block chosen is Stone Bricks, due to Strongholds containing Skeletons sometimes- but mostly because of color scheme.
#8 	Resembles a Nether Fortress- the boots and hair being lava, shirt being Nether Brick, and the Golden Helmet resembling fire, and the gold Zombie Piglins use. The block chosen is Netherrack because of the Nether theme.
Steve's three victory screens are shown here.
File:Steve Concept - Victory Screens
==== Classic Mode ====
Steve's Challenger Pack is also packed in with an extra themed Classic Mode route for tackling the mode as Steve. Steve's classic mode is themed after the essentials for survival during Minecraft- such as gathering resources, fighting enemies and building a house. Fittingly, the Classic Mode route is titled "The Essentials".
The Essentials	The Essentials 	The Essentials 	The Essentials 	The Essentials
Round 	Opponent 	Stage 	Music 	Notes
1 	Piranha Plant (Large) 	Distant Planet 	Sweden 	Stage hazards are turned off.
2 	Mii Swordfighter (Horde), Wolf (ally)	Jungle Japes 	Crocodile Cacophony 	Horde Smash. Mii Fighters are dressed in Champion's Outfit and Hockey Mask.
3 	Metal Kirby (x2), Wario 	Great Cave Offensive 	Ruins - Wario Land Shake It!	Stamina Match. Kirbies have low health, and are teamed. Wario is also up against the 2 Kirbies, but is not allied with you.
4 	Ivysaur (x6) 	Mushroom Kingdom 2 	Mumbo's Mountain 	Stamina Match. Each Ivysaur has low health, and each Ivysaur drops food when defeated.
5 	Link, Mega Man (x2) 	Find Mii 	Brinstar Depths (Ultimate) 	Stage Hazards are turned off. Mega Man is on fire. Free for all.
6 	Mewtwo, Diddy Kong (x3) 	Spear Pillar (Stage Morphs into Midgar)	Subwoofer Lullaby 	Hazards are off. Diddy Kongs are all small, and Mewtwo will fight them as well as you.
Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Boss 	Rathalos 	Marx's Boss Arena 	Wither Storm 	Rathalos will destroy blocks that are placed if he touches them.
===Stage: New World===
MinecraftNew World	MinecraftNew World
 	
Universe 	Minecraft
Home Stage 	Steve
Availability 	Downloadable
Max. Players 	8
Alongside Steve himself, SSBU x MC includes a stage based off of Minecraft known simply as New World. In its home series, New World is where you spend the entire game, scouring the world for resources and building your home base. You can break and build on the world to your heart's content, as long as you have the means to do so. The world is also home to a variety of ecosystems, such as the wide fields of the Plains, the lush forests of the Jungle, the arid sands of the Deserts, and other treacherous or peaceful biomes. The Minecraft world is also naturally composed of animals- some are akin to the ones we have in the real world to be kept as livestock or as pets, but other, more mystical and hostile creatures appear, such as tall aliens known as Endermen, bouncing cubes of slime, exploding Creepers that have a mission to ruin your day, and even the undead relics of the past.
Steve is far from the only inhabitant of the New World, as you may come across friendly citizens of it known as Villagers- as well as the not so friendly Illagers, and their distant cousins, the Witch. The world is also home to valuable minerals that are placed deep below ground, undiscovered. A central point in Minecraft is that the New World is randomly generated, and no two Minecraft maps are the same. Every time you pick up a new playthrough of Minecraft, it'll be different.
In Smash, the New World is an infinitely side scrolling map which generates as it moves along. The main gimmick of the stage is that the terrain is composed of breakable blocks that shatter with enough damage, allowing the terrain to be fully manipulated. This also means that you can create your own pitfalls, if you're fast enough, allowing other means of K.O. that aren't restricted to the walk offs.
As the stage scrolls, you're more likely to come across different biomes. It's easier to fight in some biomes than others- in the Plains and Desert biomes, you'll be subject to more flat and peaceful terrain, while in the Jungle and Forest biomes, you'll be forced to traverse over the trees, fighting on top of the treetops or breaking through the logs that comprise the trees. You may also come across the Mountains, which cause the stage to scroll up and over them, adding a blastzone to the mix on the bottom of the screen- and the same goes for when it dips into a Cave, causing the screen to move downwards through the underground of Minecraft, past lava and valuable ores.
You're not alone in New World though. During the day, you will come across friendly Pigs, Cows, Sheeps, and Chickens that simply distract from combat- you can't kill them like you can in Minecraft, but you can step on them to use them as platforms. After a couple minutes, however, the stage will shift to Nightfall, allowing enemies to spawn. The hazardous Zombies and Spiders chase down whoever's on stage, while Skeletons shoot their projectile arrows at them. Creepers sneak behind players, and attempt to explode them and the environment around them, being a huge hazard at high percents. The Endermen are also present, however they simply observe from the background at rare times. You can also come across these hostile mobs during the day when you dip into the cave, so watch out.
===Spirit Board===
The Minecraft challenger pack also comes with a DLC Spirit Board which allows you to unlock Spirits from Minecraft to add to your collection. 
Spirit	Spirit 	Battle Parameters	Battle Parameters 	Battle Parameters
Image 	Name 	Fighter(s) 	Stage 	Rule(s)
 	Animals 	• • • • 	New World 	
• Defeat all fighters to win.
• The enemy (King Dedede) is small.
• The enemy is attracted to food.
• Food will spawn on the stage.
 	Wolf (Minecraft) 	• 	Nintendogs 	
• When you defeat the first enemy, 3 will appear in its place.
• The enemy does not like to jump.
• The enemy prefers to stay in a group.
 	Horse 	• (x3) 	New World 	
• The enemy (all 3) will suddenly have a Final Smash.
• Otherwise, the enemy prefers to avoid combat.
• Defeat all fighters to win.
 	Villager (Minecraft)	• • 	Town & City 	
• Defeat the main enemy (Villager) to win.
• The main enemy prefers to avoid combat
• The enemy (R.O.B.) is large.
 	Zombie 	• 
• 	Town & City 	
• Defeat the main enemy (Link) to win.
• Villager is allied with you. If Villager dies, you lose.
• The stage will sometimes become very dark.
 	Skeleton 	• (x2) 	Gaur Plain 	
• Defeat all enemies to win.
• The enemy prefers to use Neutral B.
• The stage is covered in a thick fog.
• Only certain Pokemon will spawn from Poke Balls (Gogoat)
 	Creeper 	• (x4) 	Wrecking Crew 	
• Defeat all enemies to win.
• Battle is in a "gauntlet"- one fighter will spawn after another is defeated.
• The enemy is invisible.
• The enemy will reveal itself when it uses Kamikazee.
• Otherwise, the enemy will avoid combat.
 	Spider 	• (x3) 	Castle Siege (Underground)	
• Defeat all enemies to win.
• The enemy is small.
• The enemy prefers to use Side-B.
 	Enderman 	• 	Tortimer Island 	
• The arena is foggy.
• The enemy likes to use Up-B and Down-B, but will also use other moves.
• The enemy cannot swim.
• Only certain Pokemon (Abra) will spawn from PokeBalls.
 	Slime & Magma Cube 	• (x2) 	Distant Planet 	
• The Kirbies are big.
• When a Kirby is defeated, two smaller Kirbies will spawn in their place.
• This will go on until you have defeated 12 Kirbies in total.
 	Zombie Pigman 	• (x5) 	Brinstar Depths 	
• Defeat all enemies to win
• Each enemy is armed with a Flame Sword.
• The enemy is passive until hurt, in which all will become aggressive.
 	Blaze 	• 	Halberd 	
• The enemy is armed with a jetpack.
• The enemy will only use projectiles.
• The enemy is on fire.
 	Wither Skeleton 	• 	Halberd 	
• The enemy wields Death's Scythe
• The floor is poison.
• The enemy prefers Side B and attacks that use Death's Scythe.
 	Ender Dragon 	• 	Spear Pillar 	
• The enemy is large.
• The enemy likes to fight airborne.
• The enemy will heal when it hits low health.
 	Wither 	• 	Midgar 	
• The enemy is large.
• Stamina match
• The enemy has a jetpack.
• Bob-ombs will drop on stage after a while.
===Music===
Super Smash Bros. Ultimate x Minecraft includes 12 music tracks from the Minecraft franchise; 5 Remixed tracks, 6 tracks ripped directly from the original Minecraft, and one featured from Minecraft: Story Mode. Obviously, all of the songs listed here will play on "New World", but can also be chosen to play on any Custom Stage or Battle Arena of your choosing. 
	Sweden (New Remix)
	Minecraft (New Remix)
	Subwoofer Lullaby (New Remix)
	Aria Math
	Haunt Muskie
	Cat
	Stal
	Blocks
	Chirp
	Moog City (Remix)
	Haggstrom (Remix)
	Wither Storm
== 11.0.0 Update ==
With Steve's release, an 11.0.0 update was launched, adding content to Smash that's unrelated to the Challenger Pack, and is separate from it, as any player is able to buy the Mii Costumes or play the new mode without access to the Challenger Pack.
=== Mii Costumes Approaching: Round 8 ===
Each Mii Hat is purchaseable separately from the Challenger Pack for 25 cents, while the full costumes are priced at 75 cents.
 	 	 	 	
Creeper (Hat) 	Master Chief Armor 	Springtrap Suit 	Eye of Cthulhu Hat 	Chicken (Hat)
   X	   X	   X	   X	   X
Alongside the purchase of the Master Chief armor, you will receive a remix of "Halo Theme" suited to Super Smash Bros. Ultimate., similar to the Cuphead and Sans costumes. This song is classified as "Other", but you can also hear it play on New World. A similar case for Eye of Cthulu hat and the Springtrap costume, you will receive a remix of "Boss 1" from Terraria and "240 Bits per Mile" if you purchase their respective mii costumes.
===Mode: Boss Rush===
With the 11.0.0 update, users will gain the access to a new mode known as Boss Rush, located in the Games & More section of the main menu. Now, the user has the ability to play all of the bosses, with the exception of Galeem & Dharkon, in a random order, without playing through the entirety of Classic Mode each time, and with any character. There is a difficulty slider which ramps up the difficulty of every boss in your run, meaning you can shoot for a high score for each character. The order of bosses you fight is random, and while you do reset % in between rounds, if you die, you lose the entire Boss Rush- no second chances like with Classic Mode.
With this mode, in its submenu, if you've beaten each ending of World of Light, you gain the ability to fight Galeem, Dharkon, or both- effectively allowing you to replay their respective sections of the game with whatever team you'd like. Alongside this, you now get the opportunity to fight these two bosses as well as a Horde Smash minigame with the Master Hand that's playable during World of Light, giving players the ability to play this section at will, furthering Master Hand's status as a "semi-playable character"
== Trivia ==
*A lot of the code for this page is taken from 's challenger pack on NieR:Automata, which in turn is mostly taken from 's Devil May Cry page, which are both linked above; and I highly reccomend you check them out, as they are what inspired this page.
*Credit to , who figured out how to center the videos.
*Initially, there was an Iron Golem spirit planned, however, this was scrapped in favor of the Iron Golem being represented through the Villager's spirit battle.
*Steve being included as a playable character marks the 2nd Microsoft character to be in Smash, after Banjo. Its addition to Smash Bros. also marks the second best selling product to be represented in Smash; the first being Tetris' spirits.
Category:Fan DLC
Category:Super Smash Bros. Ultimate
Category:Super Smash Bros. (series)
Category:Downloadable Content
Category:Super Smash Bros. Ultimate Downloadable Content