Judgement

judgement is a miscellaneous item in item asylum. It is a set of scales of justice.
== Functionality ==
Using judgement will cause the user to begin an animation of tilting the scale. This reduces the user's walkspeed by 10. The animation takes about 4 seconds to complete, and plays a chime when completed; this animation cannot be interrupted. Upon the chime playing, all hostile characters in a 59 stud radius around the user will be "judged". NPCs will always take 100 damage. Players take damage based on their current total kills and will take an additional 60 damage if they are unholy. The exact equation for damage is as follows:
(10.5 × kills) + (60 if unholy) = total damage
If a player is killed by damage from judgement, they will be hung from a post by their arms; NPCs will simply die on the spot without being hung, excluding Jean and PortABoi the Killer.
judgement has a 10 second cooldown between uses. If the user unequips judgement mid-animation, it will immediately cancel and go on cooldown.
==Tips== 
*Because of the wide radius that judgement works within, it is best to use it while in cover, especially due to the long casting duration and reduction in walkspeed.
* This item is extremely powerful due to its instant-kill potential. It grows in power the longer the round goes on for.
**Players with at least 10 kills are guaranteed to die if they have not boosted their health.
**Most zombie mutations are guaranteed to die if they have not boosted their health.
***Tanks are an exception, as it takes 9 casts to kill one.
*Because of how judgement hangs its victims, they tend to be much easier for the smile to consume. This can be useful when either the player or one of their teammates uses it, as it negates the chance a corpse slips out of reach.
*judgement can be used as a killstreak ender, as long as the user is close enough to the person and does not get killed while performing the animation.
==Trivia==
*This item is a reference to the Judgement Bird from Lobotomy Corporation.
**The tooltip is a reference to Apocalypse Bird's encyclopedia story, where Judgement Bird made its scale onesided to always yield a clear verdict.
* In the original game, when someone dies to Long Bird's judgement, they will be hung by their neck. This is likely not replicated (and instead replaced with hanging victims by their arms) due to the Roblox Terms of Service. 
**In addition, the model of the stand is of a metallic stand rather than a feathery stand.
*Jean and PortABoi the Killer can be hung like normal players when they die to judgement even though they are regarded as NPCs.
*Many players also argue about the correct spelling of this item. It can either be spelled as "judgment" or "judgement", as both spellings are valid.
==Gallery==
File:Balance.gif|Using the item.
Deathjudgement.gif|A player being hung.
File:Judgement's hitbox.png|Judgement's hitbox
===Origin ===
BirdOfJudgementAttack.png|Judgement Bird preparing to judge employees in Lobotomy Corporation.
File:Hanged for wiki.gif|Judgement Bird hanging an employee.
=== Audio===
Sound Name 	File 	Description
Preparation 	File:Judgement Prep.wav	Plays every time judgement is charging.
Mid Preparation	File:Judgement Down.wav	Plays subsequently after charging judgement.
Judgement 	File:Judgement Hit.wav 	Plays upon successfully "judging" an enemy.
== Changes ==
* v1.6.1
**Fixed the bug causing the item to not deal damage.
**Cooldown lowered from 15 seconds to 10 seconds.
**Damage per kill increased from 5 damage to 10.5 damage.
**Now uses Lobotomy Corporation-styled damage numbers.
*v1.6.0
**Introduced a bug where judgement could not deal damage.
* v1.3.0 [🌴]
** Damage to unholy and zombies nerfed from 100 to 60.
** Can no longer damage entities through walls.
* v1.2.0 [mihawk bosses & more!!!!!]
** Added judgement.
Category:Misc Items
Category:Items
Category:Holy
Category:Blacklisted in boss
Category:Based on media
Category:Lobotomy Corporation References
Category:Decreases stats