Crimson Squads

Crimson Squads is a hero shooter umbrella title created in collaboration by Toroko and TimeStrike. The game features a unique team-based shooting mechanic that is the focus of the game, allowing players to form their own squads with different abilities and mechanics to use in various modes. It will be available for The V² and the TimeStrike Neo.
==Gameplay==
Crimson Squad is a hero shooter where the player must select up to three "heroes" to create a squad of assassins. Each squad sticks close together and shares a health bar, and all three characters are controlled ala Sonic Heroes. One character is the leader of the squad, which can be changed at any time by tapping the trigger buttons. The other two characters will follow the leader, as well as automatically shoot at hostile targets. The leader can use the directional pad to issue orders.
These orders are listed here:
*Shoot to Kill (Up) - Tells team mates to fire at any hostile figures.
*Watch Out (Side) - Tells team mates to protect the leader. 
*Stand Down (Down) - Tells team mates to stop firing and just follow the leader.
Each character has their own unique abilities and styles, which are listed in the Characters section.
==Modes==
===Manhunt===
Manhunt is a last-man standing shoot-out, where the last squad standing wins. Over the course of the game, certain Squads will accumulate a bounty over their head- killing these squads will reward the player with a bonus cash-out. Bounties are increased the longer a Squad is still around or based off how much damage they do. Up to ten Squads can appear in a single Manhunt match.
===Chaos Capture===
Chaos Capture requires players to obtain the Chaos Emerald from the other team's base, carrying it back to their team's base. While carrying the Chaos Emerald, the player can use Chaos attacks against opponents, however these attacks must be charged. Each team in Chaos Capture has three squads each, totaling for a total of six squads. 
===Greed Squads===
Greed Squads focuses around the accumulation of money, with the squad with the most money winning the match. Unlike the other two modes, this has a strict timer of five minutes. In the very rare case of a tie, the game will go into a dead-lock against the opponents with a tie, giving them 30 seconds to win or lose even more money while meteors crash down in the arena.
===Malice Casters===
Malice Casters is a mode that pits one squad against seven other squads, although this one squad that everyone's supposed to target is unique in that they are on a raised tower that the other squads need to climb up and kill the other squad with. This special squad is also allowed to summon Malices, weak enemy characters that attack the opposing squads. Like Greed Squads, this has a strict timer of ten minutes; should the Malice Caster squad still be standing, they will win, but if they are killed prior to the timer running out, the opposing squads win, with a bonus attached to the squad that kills the Malice casting squad.
==Characters==
Starting Characters 	Starting Characters 	Starting Characters	Starting Characters
Character 	Information 	 	
Launch 	Launch is a woman with a strange disorder which causes her to switch between two different personalities each time she sneezes. Her first personality is a sweet, blue haired woman, who is pure-hearted. Her other personality is an angry, trigger-happy, blonde haired woman, who commits crimes for money and is quick to respond with gunfire when angered. Neither of Launch's personalities remembers the other's actions, or anything they said. She attacks differently when she sneezes, with Good Launch attacking with more physical based attacks while Bad Launch attacks with ranged gun attacks. 	 	
Launch 	ABILITIES
*Sneeze - Launch sneezes, switching between forms. This can be done on command or at random.
*Capsule 4 Electric Rice Cooker (BLUE HAIR ONLY) - Launch releases a small Capsule that turns into a Electric Rice Cooker that she can lug around as a weight to "accidentally" hit foes with, as well as drop kick it to create a rice bomb.
*Blowfish Balloon (BLUE HAIR ONLY) - Launch puts a couple of cooked blowfish to stick onto the opponent, poisoning them as they launch into the air slowly.
*Sub Machine Gun (YELLOW HAIR ONLY) - Launch's fast and most reliable shooting attack, which releases a spray of bullets at her opponent, dealing a little damage per bullet but it's spread and speed makes it deadly.
*Grenades (YELLOW HAIR ONLY) - Launch releases the pin of a grenade and throws it, causing a moderate explosion in it's vicinity, dealing heavy damage to opponents in blast area.	 	
Lemmy Kilmister 	Lemmy Kilmister lives on in Crimson Squads as the frontman and bass player of the metal band Motörhead, being a hard liver and regular alcohol consumer that managed to survive to 70 in spite of how heavily he drunk and how much he smoked. Also famously known to be a sex legend (apparently slept with 1000+ women?) during his time alive. Though he sadly passed away in '15, he lives in in this game with his ferocious bass talents, able to fire blasts from his guitar to snipe at enemies and play different bars from his songs to attack enemies with different patterns. Shall he lose, it ain't a big deal -- he was born to lose, but lived to win. 	 	
Lemmy Kilmister 	ABILITIES
*Murder One - Lemmy flips the bird, granting his bass guitar extra strength. This happens automatically whenever he takes sufficient damage from a foe.
*Ace of Spades - Upon drawing the Ace of Spades from god-knows-where (which is very quick), he'll automatically play the main riff of his song of the same name, firing notes that'll automatically damage foes right in front of him with high power. There's a one-second interval between shots.
*Thunder - While a weaker attack, Lemmy can play a bass note that's so damn deep that thunder bursts from the boomboxes on his back, pushing away opponents whilst damaging them. Can keep flying enemies busy. 	 	
Motoko Kusanagi 	A cyborg employed by the Public Security Section 9 of the Japanese National Public Safety Commission. She is a commanding presence as a leader but takes time to trade insults with her team members. She is far older than she appears, due to her cyborg body. She can hack into opponents, allowing her to see into their eyes as well as call for the usage of Tachikoma to attack. 	 	
Motoko Kusanagi 	
ABILITIES
*Hack - Motoko Kusanagi can view opponents through their eyes, provided she has the time to open a terminal and access their viewing cameras. This allows her to locate opponents, although she is not exactly told where they are, just shown.
*Tachikoma - Motoko calls for two Tachikomas to scan and survey the area, attacking if they see hostile targets, basically acting as moving turrets.
*FN P90 - A gun with some knockback that can pierce through heavy armor. Does not have a sight. 	 	
Infinite 	Infinite was once the leader of the Jackal Squad before succumbing to the power of the Phantom Ruby, distorting him into a master of virtual reality that sees himself as higher than everyone else around him. Wanting to bring desolation and total destruction to the world, Infinite joined Dr. Eggman (who had similar goals in mind) and conquered 99% of the planet Sonic was present on. Ultimately, he went down in defeat thanks to... friendship? Infinite can make use of the Phantom Ruby to teleport around the battlefield and cause multi-hit damage whenever his virtual reality cubes touch his opponents. 	 	
Infinite 	ABILITIES
*Distortion - Infinite can generate a small aura around himself if he's attacked, which brings him and his teammates to a random part of the map. All enemies within the aura take some damage until Infinite disappears. Useful, because Infinite is surprisingly frail in gameplay.
*Cube Dispenser - Depending on the angle the player fires in, Infinite will either fire forward a straight line of virtual reality cubes, toss them in an overhead arc, or form snake-like lines of them across the ground. Any player that hits these takes multi-hit damage until the cubes disperse some seconds after creation.
*Replica Bringer - The player can sacrifice some of Infinite's health to randomly create Replicas of either of the following: Shadow, Metal Sonic, Chaos, or Zavok. They each do a single chain of weak attacks forwards. Shadow is fastest, Metal Sonic knocks back the hardest, Chaos is the strongest, and Zavok has some balance.	 	
Rosalina 	Rosalina is a powerful figure in the Super Mario lore, with a duty to protect and watch over the cosmos. She acts as the mother to all Lumas, having traversed with one at a very young age while looking for her family. After coming to grips with the fact her mother was dead, she adopted the Lumas and watched over the cosmos. 	 	
Rosalina 	
ABILITIES
*Co-Star - The Co-Star Luma can be launched away from Rosalina and attack from a distance.
*Return - Rosalina calls the Co-Star Luma back, as well as covering herself in a shield made from star matter.
*Launch Star - Rosalina launches herself high into the air using a Launch Star and can float or twirl down to area. This allows her to move quickly with her team. 	 	
Foxy 	Foxy was one of the four original animatronics introduced in the Five Nights at Freddy's franchise before that franchise bit off more than it could chew. Distinct from the other animatronics by only attacking if he's watched too much or too little, and also different by his sharp, canine-like teeth and pirate motif, he is one of the scarier things to be on the lookout for, as he can easily drain the player's power and pressure them into checking up on him in front of them guarding themselves from other foes like Freddy or Bonnie. Foxy is a simple character, able to run around at high speeds and hack-and-slash with his hook and claws. He can also bite and jumpscare.	 	
Foxy 	ABILITIES
*Bite of '87 - Foxy will automatically bite the front of anyone's frontal lobe that happens to pass right in front of him, causing them severe damage. This is a very formidable attack due to its general quickness. Players will need to attack him from behind.
*Hook Shot - Foxy will swing his hook in an arc -- if it hits a ledge, Foxy will be able to pull himself and his team atop it. He can also swing his hook around as a weapon to cause some high-level damage to a single opponent.
*Jumpscare - If facing too many enemies at once, Foxy can emit a high-power shriek to intimidate opponents, lowering their damage output. This helps the frail Foxy survive longer in battle.	 	
Hinoka 	Hinoka is a Pegasus rider hailing from the kingdom of Hoshido and is one of the royal siblings of the kingdom, technically making her a princess. She can get around quickly and over gaps and areas other characters might not be able to due to her being bound to her pegasus, but this also makes her a big target. She uses her spear to battle with, able to strike enemies up or lob it from a distance. 	 	
Hinoka 	
ABILITIES
*Spear Lob - Hinoka lobs her spear at a opponent, charging her throw as she pulls back. It has some slight homing but is still capable of missing. Hinoka will instantly gain a new spear after throwing it.
*Spear Strike - Hinoka slashes at her opponents with the spear, drawing in nearby opponents as well.
*Darting Blow - Hinoka speeds towards her opponent with her spear outraised in front of her, hitting all opponents in her way and knocking them back. 	 	
Ridley 	One of the highest ranking Space Pirates, and a formidable foe to Samus Aran and all allies alike! A military commander for these dangerous space foes, this dragon-like beast is enthusiastic about death and destruction, tearing apart whatever seems to oppose him. In spite of his brawns, he is very intelligent and plays his cards wisely in his battles while also flapping around haphazardly. Here in this game, Ridley attacks with his plasma breath, flies around at high speeds with his teammates in his claws, and spins his hazardous tail around. 	 	
Ridley 	ABILITIES
*Resilience - Ridley will auto-heal slowly over the course of the battle, making it difficult for opponents to defeat him. However, his large size and lack of shields balance him out.
*Plasma Shot - Ridley shoots out either a wave of plasma fire or a singular large blast of it. The former is his uncharged attack; holding down the button and then releasing allows Ridley to fire a single large fireball.
*Tail Skewer - If Ridley is flying about, the player can choose to swing Ridley's tail haphazardly. While they cannot control where it goes, it will often attempt to home on opponents right near Ridley! 	 	
Octoling 	Octolings are the bipedal foot soldiers of the Octolings, armed with paint guns and can transform into mobile and small octo forms that allow them to traverse the map with incredible ease so long as there's paint on the ground. They are exclusively female and indefinitely disposable by the Octo Valley empire. Their paint eventually disappears after a while. 	 	
Octoling 	ABILITIES
*Paint Sink - The Octoling can transform into a octo form to travel through their own paint. They can also climb up walls with this ability. They are much weaker in this form and have no method to attack.
*Octoshot - The Octoling fires off with their Octoshot, covering the area and opponent in paint. While it doesn't really deal a ton of damage, it has a lot of use to the Paint Sink ability and the Octoling's general movement.
*Splat Bombs - The Octoling releases a pyramid shaped bomb filled with paint that covers and damages the area around it. 	 	
Ganondorf 	King of the Gerudo or Guardian of the Desert, Ganondorf often seeks out the omnipotent Triforce to grant his wish of conquering the world, though he often falls to the hands of varying Links. Ganondorf is a powerful character with multiple abilities at hand, able to attack with a trident, form electrical energy spheres with it, choke opponents and send them straight downwards in a single go, and use dark powers to levitate himself around. Regardless of how fast one may be to hit this slow-moving truck, Ganondorf is a force to be reckoned with, which his punches able to crack open walls. 	 	
Ganondorf 	ABILITIES
*Dead Man's Volley - Ganondorf pulls out his trident and tosses forward an energy sphere, which can be knocked back with little effort. Ganondorf can swing his trident out at it to reflect it back, with the ball becoming bigger with each reflection. After Ganon sends it back a fourth time, its power and size will max out.
*Flame Choke - Ganondorf rushes forward, grabbing an opponent and sending them straight down. The higher the elevation of the opponent is at, the more damage that will be done when Ganon thrusts them into the ground.
*Flight of Ganon - The Princess of Darkness surrounds himself with a thin shield of dark energy, allowing himself to levitate around the battlefield with ease. If players attempt to make physical contact with him, they will take minor multi-hit damage.	 	
Risky Boots 	Risky Boots is the self-appointed 'Queen of the Seven Seas' and will stomp on those who get in her way of that title. She commands a army of loyal Tinkerbats that will her do her bidding, which usually involves obtaining power or great wealth. She uses her pirate gear to battle against other opponents, using her flintlock pistol to take aim, her pirate hat to go airborne, and her boots to speed up quickly. 	 	
Risky Boots 	ABILITIES
*Flintlock Pistol - Risky's Flintlock Pistol doesn't do a lot of damage but it can travel quite the distance, with a quick reload to boot.
*Pirate Hat - Risky can float from above using her pirate hat, as well as descend quickly by pulling out a scimitar to land on foes.
*Risky's Boots - Risky runs in place to build up speed before barreling forwards at a great speed, taking out people in her way or destroying barrels or crates. 	 	
Roserade 	Entry #407 in the National Pokédex, Roserade is the Bouquet Pokémon, being a Grass/Poison type with their origins in Sinnoh. Roserade are known for their sweet aroma, which they use to lure prey before beating upon them with their toxin-lined roses or thorny whips. They move like dancers and can be controlled with grace, firing toxins from their roses to stun and slowly hinder opponents over time while being able to assault them with a flurry of thorny whips. While not particularly popular, they are certainly beauty contest winners. 	 	
Roserade 	ABILITIES
*Vine Whip - Roserade will swing its whip forward to damage an opponent. However, if the player presses the attack right when they're going to whip the opponent with perfect timing, they will instead be wrapped around the vines, forcing them to both take damage and receive the poison status.
*Giga Drain - Roserade punctures an opponent's skin with their rose tips, draining excessive energy away from the opponent to heal themselves. This is a difficult move to land, and they stop absorbing energy if they get hit during the attack process.
*Toxic Spikes - In a hurry, Roserade tosses forward several poison-lined spikes onto the ground. If an opponent steps on them, they'll take damage and have a 30% chance of becoming poisoned. While the poison deals just a little bit of damage over time, it can weaken them enough to the point of danger.	 	
Spider-Gwen 	In a alternate universe where Gwen Stacy was bit with the radioactive spider instead of Peter Parker, she becomes Spider-Gwen. Spider-Gwen holds a lot of the same responsibility and accountability that Spider-Man held in his universe, although she's more on the run than he ever was. She uses webshooters to ensnare opponents and swing around, and can use her Spider-Sense to launch powerful counters. She is rather mobile, but when it comes to damaging opponents, she has to do it up close with melee attacks. 	 	
Spider-Gwen 	ABILITIES
*Webshooters - Spider-Gwen can launch a flurry of web-shooting fluid from her wrists, allowing her to ensnare opponents in them as well as attach them to walls or ceilings, allowing her to swing around.
*Spider-Sense - Spider-Gwen can sense opponents that pose threats to her and launch into a counter move with her webshooters, killing bullets and projectiles as well as wrapping a opponent's weapon onto themselves.
*Wall Cling - Spider-Gwen can latch onto walls and ceilings, allowing her to crawl across them and then jump into a powerful kick onto a opponent. 	 	
Cuphead 	This cheeky cupheaded boy really ended up paying the price! After losing a bet to the Devil at a Craps table, the demon decided to spare him and his buddy Mugman if they could return his debtor's soul contracts by midnight. With a magic potion, they gained powers that would eventually allow them to collect the contracts, and they honed these powers to the point where they were able to betray the Devil and break him apart. Cuphead is a shooting character with plenty of different ways to fire at his foes. 	 	
Cuphead 	ABILITIES
*Peashooter: Cuphead aims forward magical blue bullets. If he successfully lands 12 of these bullets in a row, he'll start firing EX versions of the attack that are larger and deal more damage. The player can hold down the attack button to fire a charged shot that deals an excessive amount of damage.
*Alternative: Unlike most weapons in the game, the weapon used in "Alternative" alternates with every 20 bullets shot. The first weapon used has green bullets home onto enemies for weak damage, the second weapon lobs blue bullets along the ground, the third weapon is a spread out shot that deals a lot of damage within short range, and the fourth has Cuphead's green shots go forward before heading backwards.
*Parry: Cuphead can bounce on any pink projectile shot to do a small jump upwards in the air, taking no damage. On Cuphead's screen only, certain enemies and projectile shots will be colored pink instead of their usual color -- these are what the player needs to bounce on. With successful Parries, he can use a tornado-like spin attack in place of his Peashooter that deals excessive damage, but it's a one-shot only thing that he'll need to build up again.	 	
Fluorette 	A mysterious girl with a strange incurable disease that releases chemicals airborne, causing them to be forgotten by friends, family, etc. She comes to a shrine in the middle of the woods to seek healing herbs, entering the spirit realm. She is a sneaky character with no ranged options, instead giving her team mates a invisible effect as well as shielding them from danger. 	 	
Fluorette 	ABILITIES
*Chromakey Dreamcoat - Fluorette can turn invisible, as well as her team mates, by applying the Chromakey Dreamcoats on themselves. When they are hit, color bars appear on their coats for a second. They can only wear the coats for a limited amount of time.
*Shovel - Fluorette swings a shovel, attacking the opponent with it's heavy steel hilt. Dead opponents can be buried for a sandwich bonus, which allows Fluorette to gain health when she eats it.
*Karakasa - Fluorette becomes a Karakasa (umbrella ghost), unfolding to shield herself and her teammates from attacks, although only in the direction she is facing. 	 	
Poison 	"I'm not just hotter than you. I also just kicked your ass!" Poison is a street fighter known for her very feminine image and her dangerous, acrobatic attacks. In combat, she can make use of flip kicks, a whip, and pink wave projectiles that help her create a strong zoning game. As expected from characters from more standard fighting games, she's particularly great at combos and can rack up a lot of damage with precise play on the player's part. 	 	
Poison 	ABILITIES
*Whip of Love - Poison lashes her whip out in an arc that starts above her head and goes straight down to the ground. Shall the tip make contact with an opponent, it will deal the most damage, but the damage output will be weaker the closer the hitbox is to Poison.
*Aeolus Edge - Poison lashes her whip horizontally to send out pink, crescent-shaped waves of energy towards her opponents. This is her main zoning tool and it can deal a lot of damage, though it's not as strong as the tip of her whip.
*Poison Kiss - Poison blows a kiss which travels forwards and in a constant up-and-down manner. Shall it connect with an opponent, it will make them entranced and dizzy and vulnerable to attacks, though Poison herself will become embarrassed if the move does not land, making her vulnerable instead.	 	
Guru Ant 	A ant that acts as a saint, appearing to be knowledgeable in the ways of being "Big". He turns out to be a liar in this aspect, acting panicked and makes desperate pleas when sized up. He is a unique character due to his size-changing mechanics, ranging from being very small to very large, towering over the stage. Guru Ant uses counter moves as well as distraction tactics against his opponents, and his projectiles tend to be annoyingly hard to dodge. 	 	
Guru Ant 	ABILITIES
*Shrink Ray - Guru Ant can shift between being incredibly tiny or incredibly tall and giant in just a couple seconds thanks to the Shrink Ray. While in small mode, he can't do much damage but his movement is unrestricted, where as in giant mode he creates shockwaves around himself as he wobbles up in the sky, although he cannot move until he shrinks down again. His defense is also vastly increased when huge.
*Mind Like a Demon - Guru Ant stops projectiles by extending out a purple forcefield, allowing him to throw them back at twice the speed.
*Trick with a Twist - Guru Ant sends out sizzling black discs that swerve to the left and right as they go towards their opponent, making them difficult to dodge.	 	
Ike 	The point of Ike is simply that he fights for his friends. Ike is a swordsman, using his heavy sword Ragnell (which he can swing with one hand) to battle. Ike has fast, strong moves and fantastic range with his Ragnell, able to launch heavy foes with little effort. All of Ike's moves utilize his sword, so almost all of them have good range that's difficult to surpass. With his powerful sword and his fast attack speed, pressuring opponents is an easy, natural ability for Ike. An added bonus is that Ike's sword, when swung at the right time, can deflect or otherwise eliminate projectile attacks. 	 	
Ike 	
ABILITIES
*Dancing Ragnell - Ike slashes around his Ragnell sword dangerously, aiming from left to right with his sword. After four strikes in a row, Ike's fifth strike will be an explosion caused by him thrusting his blade into the ground. This is a strong move that yet takes practice to aim, though the player has the bonus of being able to steer left or right a bit with Ike.
*Great Aether - Ike tosses his sword up and jumps up high to catch it. If the sword makes it to a ledge, Ike can grab it. Should the attack not connect with a ledge or an opponent, Ike will take his sword and go straight down. If he hits an opponent, however, he'll hit them multiple times before forcing them right into the ground.
*Draw Counter - Ike holds back his sword as he stands in place. When the player lets go, Ike will break out of his defensive position to head straight forward across the ground/air. If he connects with an opponent, he will slash them violently to the side. If Ike is hit in his idle counter status, he will use a harsh counterattack strike.	 	
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TBATBA 	ABILITIES
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<tabber>(Male)=|-|(Female)=</tabber>Genesis	The player-created avatar of the Zaxinian Lifts, Genesis is a one-of-a-kind offering! While Genesis' weapons cannot be customized in this game, the colorful aesthetics the player picked for their character can be applied to their sword, flamethrower, and machine gun weapons. Their personality is entirely based on how you want them to be, and they'll try to remain as faithful to your choices as they possibly can! By the way, the player can change their stats... but if not customized, they have average stats. 	 	
<tabber>(Male)=|-|(Female)=</tabber>Genesis	
ABILITIES
*Sword Slash: Genesis can swing around their sword for combat. It is the fastest of their weapons and the blade can keep opponents backed against a wall as Genesis slashes them to death. It has the shortest range of their available weapons, though.
*Flamethrower: One of Genesis' basic weapon options, their flamethrower reaches a far distance and can burn up their enemies quickly. It can deal consistent multi-hit damage, but it's a slow weapon to boot and steering it can be a little tough.
*Machine Gun: This weapon reaches out the furthest of Genesis' weapons, though it's also the weakest and its purpose is usually to pick off weakened foes. However, it has a lot of ammo and can be used to pressure opponents into keeping away.	 	
==Maps==
Maps 	Maps 	Maps 	Maps
Map 	Map 	Map 	Map
Mount Volbono 	Mount Volbono 	Metropolitan Highway	Metropolitan Highway
The greater location of the Luncheon Kingdom, notable for its strange, polygonal appearance and it's emphasis on gourmet food. While a huge sprawling map, it has a ton of pink lava that is absolutely deadly to step in. Navigate carefully!	
The greater location of the Luncheon Kingdom, notable for its strange, polygonal appearance and it's emphasis on gourmet food. While a huge sprawling map, it has a ton of pink lava that is absolutely deadly to step in. Navigate carefully!	
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The Nexus 	The Nexus 	Namek 	Namek
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Neighborhood 12358W	Neighborhood 12358W	Phazon Quarry 	Phazon Quarry
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==Items==
Items 	Items 	Items 	Items 	Items 	Items 	Items 	Items 	Items
Items 	Items 	Items 	Items 	Items 	Items 	Items 	Items 	Items
Item Box	Item Box	Item Box	Octo Balloon	Octo Balloon	Octo Balloon	Poison Mushroom	Poison Mushroom	Poison Mushroom
The Item Box contains a random item inside of it, which can be just about anything! After being broken open upon contact, they respawn for other players shortly after.	
The Item Box contains a random item inside of it, which can be just about anything! After being broken open upon contact, they respawn for other players shortly after.	
The Item Box contains a random item inside of it, which can be just about anything! After being broken open upon contact, they respawn for other players shortly after.	
The Octo Balloon is a item that comes in a pack of three. Use these to hoist your opponent into the air for a short time, allowing you to shoot them down like the dogs they are.	
The Octo Balloon is a item that comes in a pack of three. Use these to hoist your opponent into the air for a short time, allowing you to shoot them down like the dogs they are.	
The Octo Balloon is a item that comes in a pack of three. Use these to hoist your opponent into the air for a short time, allowing you to shoot them down like the dogs they are.	
The player can release this noxious mushroom towards their opponent, with the Poison Mushroom bouncing around against walls before eventually shriveling up. If a opponent comes into contact with them, they will shrink down, becoming small but weaker as a result.	
The player can release this noxious mushroom towards their opponent, with the Poison Mushroom bouncing around against walls before eventually shriveling up. If a opponent comes into contact with them, they will shrink down, becoming small but weaker as a result.	
The player can release this noxious mushroom towards their opponent, with the Poison Mushroom bouncing around against walls before eventually shriveling up. If a opponent comes into contact with them, they will shrink down, becoming small but weaker as a result.
==Malices==
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==Emblems==
Emblems are unlockable icons used for your Squad. You can unlock them through doing various tasks and assign them to your profile.
Emblems 	Emblems 	Emblems 	Emblems
Character Emblems	Character Emblems 	Character Emblems	Character Emblems
Launch (Blonde) 	Unlocked after playing as Launch's Blonde Form 15 times.	Launch (Blue) 	Unlocked after playing as Launch's Blue Form 15 times.
Lemmy Kilmister 	Unlocked after playing as Lemmy Kilmister 15 times. 	Motoko Kusanagi 	Unlocked after playing as Motoko Kusanagi 15 times.
Infinite 	Unlocked after playing as Infinite 15 times. 	Rosalina 	Unlocked after playing as Rosalina 15 times.
Foxy 	Unlocked after playing as Foxy 15 times. 	Hinoka 	Unlocked after playing as Hinoka 15 times.
Ridley 	Unlocked after playing as Ridley 15 times. 	Octoling 	Unlocked after playing as Octoling 15 times.
Ganondorf 	Unlocked after playing as Ganondorf 15 times. 	Risky Boots 	Unlocked after playing as Risky Boots 15 times.
Roserade 	Unlocked after playing as Roserade 15 times. 	Spider-Gwen 	Unlocked after playing as Spider-Gwen 15 times.
Cuphead 	Unlocked after playing as Cuphead 15 times. 	Fluorette 	Unlocked after playing as Spider-Gwen 15 times.
Poison 	Unlocked after playing as Poison 15 times. 	Guru Ant 	Unlocked after playing as Guru Ant 15 times.
==Gallery==
CrimsonSquads.png|Crimson Squads logo
==Trivia==
*This is the second collab umbrella between the two companies, with their first being Vermillion Gladiators on the Lapis wiki.
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