Groovy Gumlet

==Summary==
Groovy Gumlet is the 6th ranked Divine General among the Nine Divine Generals of the Vollachian Empire.
==Powers and Stats==
Tier: 
Name: Groovy Gumlet, Master of Curse Tools, Sixth
Origin: Re:Zero kara Hajimeru Isekai Seikatsu
Age: Unknown, likely 20-30 
Classification: Hyena-Man, Divine General First-Class 
Powers and Abilities:
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|-|Abilities=
*Superhuman Physical Characteristics & Statistics Amplification (Warriors use Mana via the Flow Method to strengthen themselvesArc 7, Chapter 98)
*Genius Intelligence
*Weapon Mastery (Groovy is immensely skilled in the handling of all the Curse Tools he carriesEx Novel 4, Diplomacy By Bloodshed)
*Acrobatics (Groovy can move dramatically across a cityscape, bouncing with vigour off of roofs and wallsArc 8, Chapter 41)
* Aura (Overwhelming - Fighting spirit can cause those around to feel like their skin is on fireVolume 15, Closing Chapter, and makes it feel as if the surroundings is shakingVolume 12, Chapter 2)
*Enhanced Senses (People of the other world have incredible eyesight.Arc 7, Chapter 34 Groovy possesses an extraordinary sense of smell even for a beastperson,Arc 8, Chapter 21 he can smell killing intent even if hidden, and he can smell Mana. Has an exceptional sense of smellSword Identity that can track people across an entire country)
*Magic & Curse Manipulation (Groovy has a multitude of Curse Tools which possess magical abilities, and is the foremost expert in Magic and Curse Arts in the Empire)
**Energy Projection (His Magic Knuckle gauntlets can fire spells that are just clumps of pure Mana)
**Death Manipulation (He created Ginunhive's Curse Rule & Curse Tool, a tool which activates a killing Curse on anyone with the necessary Curse MarkArc 7, Chapter 75 that leaves a certain radius around the Curse Tool)
**Limited Stealth Mastery & Blessed (By using a cloak made from Werewolf's pelt, Groovy can use its Divine Blessing of Ambushing to conceal his presence, though it won't conceal sounds or smellsArc 8, Chapter 39)
**Poison Manipulation & Limited Resistance to Pain Manipulation (Groovy possesses a deadly poisoned dagger, which at the correct dosage can suppress one's sense of pain for a limited period of time)
**Explosion Manipulation (Groovy possesses a modified Kusarigama, equipped with a chain-weight filled with unique Fire Magic Stones that explode on impact by absorbing surrounding Mana)
**Vibration Manipulation & Homing Attack (Groovy possesses a Curse Tool called "Blood Hatchets", which vibrate at an imperceptable scale in order to pulverize bones & viscera even if the target is heavily armoured. When a target is marked with Groovy's blood, the Blood Hatchets will lock onto them and fly at them endlesslyArc 8, Chapter 48)
**Sound Manipulation (Using a Magic Stone embedded in his throat, Groovy can amplify his roar to create a deadly sonic attack)
*Supernatural Willpower (Groovy possesses the greatest dedication and method for killing his opponents among the Nine Divine Generals. Poisoned himself in order to fight while resisting the Curse of Thorns. Ran across Vollachia while fighting off Undead for ten days straight with no rest, food, or waterArc 8, Chapter 20)
*Extrasensory Perception (Superior to Knights who can sense hostility,Volume 9, Chapter 2 as well as sense the presencesVolume 8, Chapter 2 of others)
*Bodily Weaponry (Groovy has sharp fangs)
*Instinctive Action (More skilled than Al who can attack his opponents with pure instinctEx Novel 5, Vermillion Sword Wolf)
*Analytical Prediction (Superior to Emilia who dodged a rain of arrows by reading the shooters intentBond of Ice, Chapter 1)
|-|Resistances=
*Extreme Temperatures (Users of the Flow Method can resist the effects of extreme coldArc 7, Chapter 104 and extreme heatVolume 20, Chapter 1)
*Resistance to Absorption & Deconstruction (Matter - Users of the Flow Method can resist the White Whale's absorption)
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Attack Potency: Mountain level (Comparable to Julius Juukulius) 
Speed: At least Supersonic (Comparable to Julius Juukulius) 
Lifting Strength: Class 5 (Comparable to Garfiel Tinsel) 
Striking Strength: Mountain level 
Durability: Mountain level 
Stamina: Superhuman (He ran across Vollachia while fighting off the Undead for ten days straight with no food, water, or rest. Superior to knights that are trained to be able to take serious injuries and keep fighting) 
Range: Standard Melee Range, Varies up to Tens of Meters with Curse Tools (His Curse Tools range from an extremely short dagger, to a thirty-meter-long Kusarigama, to tomahawk hatchets), Kilometers with the Curse Rule (Anyone with the Curse Mark that leaves a range equal to the area of Ginunhive Island will be cursed to death) 
Standard Equipment: An assortment of Curse Tools; 
*Magic Knuckles: A pair of gauntlets embedded with Colourless Magic Stones. They can fire a single spell that is just a clump of Mana.
*Kusarigama: A sickle and weight attached by a thirty-meter-long chain. The weight contains unique Fire Magic Stones that explode upon impact by absorbing surrounding Mana.
*Blood Hatchets: Numerous hatchets designed to counter thickly armoured foes. They vibrate at a minute scale that cannot be detected, and send vibrations through the opponent they strike that pulverizes their bones and viscera. By using his blood as a medium, Groovy can mark opponents as a target for the Hatchets to fly towards endlessly until they're destroyed.
*Poison Dagger: A dagger fixed with a unique poison designed for torture. This poison is very deadly, but at the right dosage it can suppress one's sense of pain or paralyze them.
*Werewolf Cloak: The pelt of a Werewolf (the child of a Wolfperson and a human) that was skinned alive. All Werewolves are born with the Divine Blessing of Ambushing, which conceals the user's presence and prevents them from being noticed, although it won't hide sounds and smells. The effect of this Blessing remains on the pelt, and can be used by the one who wears it.
*Snakewhip Sword: A sword he keeps in his waistband formed out of a series of Snakeperson fangs, it strikes with a long, undulating motion like a serpent.
*Grappling Hooks: He keeps two grappling hooks in the cuffs of his trousers that can fire with enough force to shatter bone. 
Intelligence: Genius (Groovy Gumlet ranks among the nine strongest soldiers of Vollachia, revered as "Sixth." His knowledge of war and battle tactics is at the level one would expect from a First-Class General, and his self-taught, jack-of-all-trades fighting style renders him a formidable opponent capable of turning the tide of battle against superior warriors. Not only is Groovy a first-class fighter, but he is also the foremost expert in Magic and Curse Arts in Vollachia— being the sole individual capable of crafting items that utilize Magic and Curses known as Curse Tools, earning him the title of Master of Curse Tools. To create these Curse Tools, Groovy has acquired knowledge of many rare species in the world containing various materials, along with skills in blacksmithing, weaving, and tinkering. Groovy's expertise is so great that he can immediately identify a Curse's type by sight alone,Arc 8, Chapter 49 with even the Greatest Shinobi Halibel considering his knowledge of Curses to be top-class. Groovy has completely memorized all aspects of his own body, from the number of hairs on his body to the dosage of poison he can take and live while suppressing his sense of pain. Anyone but a lower-grade opponent can brush off Shamak,Volume 3, Chapter 2 which affects the senses such as hearing and vision, with skill. He is as skilled as Hornet, who easily detected and would have killed a younger Arakiya, despite her body being merged with the wind and being invisible) 
Weaknesses: None notable 
==Notable Matchups==
Victories: 
Losses: 
Inconclusive:
==References==
Category:Characters
Category:Re:Zero kara Hajimeru Isekai Seikatsu
Category:Male Characters
Category:Weapon Masters
Category:Magic Users
Category:Curse Users
Category:Light Novel Characters
Category:Instinctive Action Users
Category:Bodily Weaponry Users
Category:Internet Characters
Category:Extrasensory Perception Users
Category:Precognition Users
Category:Isekai Characters
Category:Statistics Amplification Users
Category:Enhanced Senses Users
Category:Energy Projection Users
Category:Death Users
Category:Stealth Masters
Category:Explosion Users
Category:Poison Users
Category:Vibration Users
Category:Homing Attack Users
Category:Geniuses