Part 10-12

==Part 10 - Means to an End==
Word count: 110,988
Rating: Explicit
Date uploaded: 23rd September 2012
Reading link: http://archiveofourown.org/works/519772/chapters/918535
Summary: Conspiracies. double-dealings. Intrigue.
Arthur has had it with being manipulated, with waiting for something to happen, with not being in control. The enemy is playing games and has every intention of using them and throwing them away like a two-bit hooker past their prime, and honestly? The team's done with this rubbish. They've been pushed around, kept in the dark, strung along.
Now it's time to push back, to take risks, and to hope it's not going to go all to Hell.
==Part 11 - Desperate Measures==
Word count: 91,277
Rating: Mature
Date uploaded: 26th December 2012
Reading link: http://archiveofourown.org/works/610037/chapters/1099142
Summary: Excalibur lost a battle, their advantage, their loved ones, their heart and soul.
A broken Captain, a shattered team, and no one to trust. Their mission has been full of secrets, the present is the broken past, and the only thing that's left to do is to enact desperate measures.
==Part 12 - Collaberations==
Word count: 94,821
Rating: Mature
Date uploaded: 30th April 2013
Reading link: http://archiveofourown.org/works/741698/chapters/1381271
Summary: It's driving Arthur mad, not knowing where Merlin is and if he's even alive. Without his usual resources, Arthur has no other choice but to reach out to people he doesn't even know - never mind trust - to help him unknot the snarl of conspiracies and to find Merlin.
Category:Parts