Armara

Armara (Defence) is a bright constellation added by Astral Sorcery. It is associated with increasing defensive power or repulsion.
== Attunement Perks ==
On recent versions, attuning to Armara unlocks a root node with 20% more armor, and allows to gain perk experience by taking damage.
Name 	Description 	Effect 	Required perks
Tough skin 	Reduces overall damage taken 	Reduces all damage taken by 10%Gives 80% of negated damage as Alignment Charge 	None
Additional feathers 	Take less damage from falling 	Reduces fall damage taken by 70%Gives 28.5% of negated damage as Alignment Charge 	Tough skin
Higher Dexterity 	Grants a chance to dodge incoming damage 	5% chance of negating all damage from an attackGives 100% of negated damage as Alignment Charge 	Tough skin
Elemental shield 	Take less damage from elemental damage 	Reduces fire, explosion and magic damage taken by 30%Gives 66.7% of negated damage as Alignment Charge 	Additional feathers
Phoenix Blessing 	Can save you from death in dire situations 	Taking or more damage at once or being downed to or less health gives the player Phoenix-Fire I for 10 seconds50 seconds cooldown	Higher Dexterity
No armor is more armor	Resistances and heal when wearing less then 3 armor pieces	When the player is wearing at most 2 armor pieces:
* Reduces all damage taken by 70%Gives 42.9% of negated damage as Alignment Charge
* Restores 0.15 Health (~1/6 of half a heart) every second	Higher Dexterity
== Stellar Refraction Table ==
This constellation bestows Protection on Books and armor and Resistance on potions.
== Ritual ==
This constellation constantly pushes mobs (excludes players) away from the Pedestal. It will repel enemy projectiles like Skeleton Arrows.
== Mantle of Stars ==
This constellation will completely block an attack inflicted upon the player. By default the Mantle can block 3 attacks and recharge one stack every 80 ticks (or 4 seconds). This can be changed in the mod's config file.
== Astral Tome entry ==
Category:Astral SorceryCategory:Constellations