New Argive

New Argive is the largest and most notable of the Terisian Isles on Dominaria. 
==Description==
New Argive is bordered by the Videnthian Sea in the northeastFirst named in Duelist Supplement 1994: A History of Antiquities., the Visceral Sea in the east, the Shattered Sea in the southeast, the Shielded Sea in the southwest,First named in the The Brothers' War novel, and the Sea of Laments in the west.
Treva, the Renewer is the primeval dragon of New Argive. New Argive is home to two nations of dragons. Alabaster Dragons are serene and wise and can be seen soaring at high altitudes among the clouds. They rarely touch the ground, spending weeks aloft. The dragons of Kher Ridges are destructive predators ruled by the hellkite Prossh.
New Argive's chief nation is the eponymous New Argive, a diverse nation of immigrants inhabited by Humans, Dwarves, Kor, Orcs, and Aven. A nation of archaeologists and historians, it is considered a major seat of learning, and its universities and museums are unrivaled within the Terisian Isles.Pete Venters, Kij Johnson, and Scott Hungerford (April 1997). "Dominian Chronicles". The Duelist #16, p.63-65
===History===
The nation of New Argive was formed in 2954 AR by Balduvia and Kjeldor after the end of Dominaria's Ice Age, in the first few years of the Thaw.
In 3224 AR, the Sheoltun Occupation happened, and New Argive was conquered by the Sheoltun Empire based out of Benfosa (modern-day Benalia).
In 3274 AR, the uprising in Epityr was the straw that broke the Sheoltuns' back, and the already fading empire soon after lost all control of eastern Terisiare. The Argivians were able to push the Sheoltun out with the aid the songmage Thabit and his summoned Serra Angels. Serranism remains a popular religion in New Argive.
In 3307 AR, Karn arrived somewhere in New Argive in conjunction with one of Urza's and Barrin's time travel experiments. There, Karn witnessed the aftermath of a grueling battle with many dead humans. He found a shield, a New Argivian bracer, indicating that one side of the battle was the defenders of the New Argivian nation. Who the New Argivians were fighting against at this point is unknown, but Sheoltun stragglers or counter-insurgents seem likely.J. Robert King (1999) - Time Streams, Wizards of the Coast
New Argive was devastated during the second phase of the Phyrexian Invasion but recovered. However, the country had to deal with an infiltration by Cabal agents.
In the lead-up to the Second Phyrexian Invasion of Dominaria, New Argive was considered the most powerful armed force on the continent of Terisiare. King Darien XLVIII put the nobleman Stenn in charge of discovering Phyrexian sleeper agents. However, as Stenn was one himself, he used the position to infect Argivia with Phyrexians.
===Known locations===
*Adarkar Wastes - flat barrens on the western coast
*Argivia - capital of New Argive
**New Argive's watchtower
*Bak-Fal - a coastal city built atop an enormous Thran construct that can carry the city to safety in the event of a tsunami.First named in the Battlemage video game
*Balduvian Steppe - large, open plains northwest of the Karplusan Mountains.
**The Flarg - a mountainous region, formerly home to goblins.Francis Lebaron, (1999) "Goblinology", The Colors of Magic, Wizards of the Coast
**The ruins of <c>Kor Haven</c> (originally on Rath)
**Lake Balduvia - a lake in southern Balduvia, close to the Karplusans.
*Cade - a small villageVance Moore - Dark Water, The Colors of Magic (1999), Wizards of the Coast
*Growlers' Point - the site of a collapsed lighthouse.Jeff Grubb (2000) The Shattered Alliance, Wizards of the Coast
*The Isles of Argive- an island chain northeast of the mainland.First named in The Fog (The Dragons of Magic anthology)
*The Karplusan Mountains - previously known as the Sardian Mountains.
**Balesh Pass - site of battles between orcs and humans.Don Perrin - The Crucible of the Orcs, The Colors of Magic (1999), Wizards of the Coast
**Calum - a city that fell to the Phyrexians during the first Phyrexian Invasion of Dominaria.
**Eastenlake - northeast of former Soldev
**Elbreth - a city that fell to the Phyrexians during the first Phyrexian Invasion of Dominaria.J. Robert King, Jess Lebow, ed. (2000) "Phyrexian Creations", The Myths of Magic, Wizards of the Coast
**Epityr - an ancient settlement and center of learning. 
**The Last Battlefield - the site where Lim-Dûl's Battle was fought.
**Mount Delapre - A high peak along Balesh Pass
**Mount Kireshal - A high peak above Balesh Pass
**Narmund Forest - a forest and site of a battle involving goblins
**Tarnrish - a place of high mountain lakes that shine a vivid blue.Teri McLaren (1996), Song of Time. HarperPrism
*The Kher Ridges - a mountainous region stretching south from the Karplusans.
**Kher Keep - ancient lair of Kobolds
**Koilos - ancient caves of Thran origin
**Urza's Tower - an ancient tower
*Korlis - an island, last remnant of Fyndhorn
*Lake Darien - a large lake named for King Darien the Great
*Rivenrock - an archaeological digsite
*Toribah - a city that fell to the Phyrexians during the first Phyrexian Invasion of Dominaria.
*Westerbend - an archaeological digsite
*A Yavimayan Colony - connected to Yavimaya by a Magnigoth mangal.
==Trivia==
*In the Dominaria United worldbuilding video, New Argive was described as having a "techno-Scandinavian feel."
*Hanna, navigator of the Weatherlight, studied at the Argivian University.Flavor text for <c>Argivian Restoration</c>
==In-game references==
==Notes and references==
Category:Terisiaran locations
Category:Islands