Arm Cannoneer

Arm Cannoneer is a red enemy introduced in Chapter 2. He will charge up to do a attack with variable targeting, damage, knockback depending on his range.
==Enemy==
Arm Cannoneer is a range unit that attacks from afar. When a unit get into the attack range, Arm Cannoneer will charge up the cannon. The charge's duration and attack changes depending on the enemy's distance to the nearest battler, in which if the enemy is afar, its attack deals AOE, higher damage and inflicts heavy knockback, albeit with higher windup; and vice versa.
===Accessories===
* Hat: https://www.roblox.com/catalog/1028859/Pirate-Captains-Hat
* Face: https://www.roblox.com/catalog/19366445/Friendly-Pirate
* Arm Cannon: https://www.roblox.com/catalog/151311761/jmarghs-Arm-Cannon
* Hook: https://www.roblox.com/catalog/14131602/Pirate-Hook
==Strategy==
Use ranged units such as and before the charge attack is finished. Fast and high melee attacker units such as and may also be used to close distance and render its attack useless.
==Stats==
==Appearances==
 only appears in Casual and Standard difficulty.
=== Chapter 2 ===
#Loose Cannon
#Pirate Invasion
#Galleons
#War Cry
#Top Gun
#Air Gets Warmer
#On the Heights
===Chapter 3===
#Sea Of Thieves
#Pirate Payload
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==Quote==
==Gallery==
Arm Cannoneer In-game.png| in-game
Arm Cannoneer Light.gif| charging a light attack
Arm Cannoneer Heavy.gif|Arm Cannoneer charging a heavy attack
==Trivia==
* Before nerfs were released to certain enemies, Arm Cannoneer was considered by the community to be the most annoying enemy in the game for dealing LOTS knockback, similar to 3 s hitting at once, and what made it even worse was how he dealt AOE.
*This is one of the few general enemies and battlers to change their attacking pattern based on the distance of the battlers.
*He was originally called "Arm Charger"
*His death sound is Bill from Left 4 Dead screaming.
Category:Enemies
Category:Red