Changelog/Pre-release/v1.16

== v1.16.0 ==
Additions:
- Pirate themed dungeon block "Whistler" Added, acces the block by defeating Task Master
- Added several new enemies to fill the new block's encounter list
  - Scurvy Imp: Jumps around to avoid attacks.
  - Cursed Cutlasses: Floating swords that fly at the player to deal damage
  - Pirate Troll: A large enemy with a hax shield that fire fast ocean waves at the player
  - Sparrow Caster: A Caster enemy that shoots projectiles that can lower the player's stats
  - Outlaw Chemist: A stronger chemist whose projectiles may poison the player
- Added Captain Bryce, the first boss of the Whistler Block
- Added some harder versions of old enemy types to the Pirate block
- Added a crossbolt weapon
- Added a throwing spear weapon
- Added several new equips and consumables to the pirate block chests
- Added Fish Bolt, a new Hack that travels through enemies to deal damage. It also has a chance to unlink linked enemies.
- Added Waternado, a tornado attack that has a chance to cut enemy links.
- Added healing mist, a hack that gives the player a buff that heals them every turn.
- Added new stats on gear:
  - Run Speed: Increases run speed in the overworld
  - Crit chance: increases chance to landa  critical hit
  - Crit Damage: Increases damage done by critical attacks
  - Exp Boost: Increases thge amount of EXP earned from battles
  - AP Bonus: Added more max AP
- New mechanic "Enemy Linking": Enemies in the Pirate block can start "Linked" Which causes them to also fire their linked partner's attack at the same time as their own attack.
- Shops now have multiple stocks and will gain new items to sell as you progress through the game.
- Added giant menacing boss text when bosses spawn
- Added ability to use reverse camera turn direction in settings
Changes:
- Defense can now only negate up to 75% of damage taken.
- Nerfed Volcano Bolt's chance to inflict to 50%
- Updated the icon for Triple bolt, and Arcanado
- Changted size and shape of super caster's orbs
- Enemy attacks can now debuff the player
- Added Attack Down, Defense Down, and Poison debuffs.
- Ability and Passive modules no longer have level requirements.
- Ability and Passive modules in shops now show the descriptions of the hax and passives that they teach.
- Re-arranged the shop UI layout
- Made the grid effect in the hub background more subtle
- Sydney now gives you a module that is un-sellable.
- Re-arranged order of dialopgue responses
- The hoverboard is now required to progress through Janus Block
- Adjusted Janus hoverboard course
- Lowered the amount of balls the Super Scrapper fires
- Increased spawn rate of enemies in dungeons
- Lowered average size of Bottom Block dungeon floors
- Massive strength's 2nd attack now only deals 33% of weapon damage
- Changed the lighting and sky in The Hub
- Changed the sky in Sandy Bridge
- Changed save file format to json so it can be read and edited from the game files more easily
- Enemies now completley stop moving while the menu is open
Fixes:
- Deadly Scrapper will no longer flip after defeated
- Deadly scrapper will no longer take weapon damage for other enemies
- Fixed Caster punch orbs not doing the correct amount of damage
- Fixed Arcanado spawning sideways
- Fixed weirdness involving buff icons
- Fixed shop item costs bleeding off of the button
- Fixed text in dialogue boxes re-formatting during the appear animation
- Exp bar at end of battle is no longer a little off
- Triangle aberration's attack speed fixed
- Fixed weapons not being able to be drawn if the player has 0 AP during a frenzy
- Fixed Arcanado getting stuck on things
- Fixed General Fenix sometimes being in the air 
- Fixed the white floor?
- Fixed buffs not applying correctly
- Fixed bomb plates re-appearing
- Removed weird stairs from appearing in dungeons
- The game now saves after leaving the treadmill
- You can no longer open menu while interacting with npc
- Fixed colossal toxin's shadow wall attack's indicator being in the ground
- Greatly improved performance in battle scenes
- Improved performance in all overworld scenes
- Sydney doesn't run through the terrain anymore during the tutorial
== v1.16.1 ==
Fixed a bug that made the game unplayable (This version was not documented.)
== v1.16.2 ==
Fixed a bug that made the game unplayable (This version was not documented.)
== v1.16.3 ==
Fixes:
- Fixed Crash issues when loading into The Hub
Additions:
- Added new details to The Hub
Category:Changelogs