122729-hours-in-queue

== Content ==
			
just started a few days ago and so far i've played a few characters through level 10. during that period i have queued up for the 2 available pvp and pve instances but have yet to ever see them pop. on average i would say each time i let them go for an hour +. 
 
i am wondering if this is what is to be expected from the game or if this is just low level issue that i need to accept and get past?
 	
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			These issues mostly show up in low level content, I'd suggest shiphands over dungeons. Players just don't really spend a lot of time below cap and there's no twinking so people don't sit in queue at lower levels for PvP.It's there to an extent at cap but it's getting better every day/drop now.	
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I'm currently leveling a Dominion Alt. I've had no problem finding groups for both the Riot of void adventure and STL dungeon.
 
I did the following
 
- Queued as tank(or healer if your class can heal) and DPS
- Asked global chat channel to queue up.
- Quested while I sat in queue
 
Longest time in queue - 10minutes.
 
The cause of you not having a queue may be you're not doing one of the above mentioned steps	
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Queued for dungeons/shiphands on my 15-24 Esper this week, had to wait I'd say 20 minutes on average to get a group.
On Jabbit as DPS that is.
 
Queues poppin' fine, I've also bumped into a lot of people in Galeras and Whitevale.	
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			Crazy question for OP - which server were you on? Reason I ask is if on the two PVP servers (Warhound-NA and Luminai-EU) you will have more of a wait.	
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			Wait times can vary with role, server and time of day really.  Even the instance you choose can have an impact. I've been in the LFG que for KV for over three hours without  a pop but STL pops after an hour or so for me.	
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Pvp ques in this game before lvl 50 are non existent. I wouldn't even try. As far as dungeon ques, its a crap shoot. sometimes you will get ques and other times you are waiting 30 min to 90 min for que pops. I think the biggest problem right now for people joining/returning at low levels is the lack of low level players. 
 
There are a few people that will tell you that there are a lot of people returning, and there may be, but they are mainly higher level people. So you kind of have to eek you way through lower level content and take what you can get as far as dungeon ques. I would write pvp off for a while though.	
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{| class="blockquote"
I'm currently leveling a Dominion Alt. I've had no problem finding groups for both the Riot of void adventure and STL dungeon.
 
I did the following
 
- Queued as tank(or healer if your class can heal) and DPS
- Asked global chat channel to queue up.
- Quested while I sat in queue
 
Longest time in queue - 10minutes.
 
The cause of you not having a queue may be you're not doing one of the above mentioned steps
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Also, find out if there is an LFG channel on your server.
 
For example, on Entity->Exile there LFG. /chjoin lfg will help find others (as well as submitting yourself to all manner of other unseful and unuseful conversation).	
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			Make sure you don't have "my realm only" selected. Unchecking that box seems to make queues pop magically! xD	
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at the moment queues are definitely a problem.
it is very hard to candy coat the issue.
 
there are many reason why carbine did not publicize a lot the 10 days trial: it is not the right time.
 
they rather have people on the 10 days trial be real mmo fans that have contacts or visit forums/sites etc.
 
when Carbine think that the whole thing is ready, they will make a huge marketing push (probably when they call out hybrid f2p system).
 
right now, you really have to be minded to go thru wildstar mostly as a solo experience until 50 (and even then its pretty quiet).
 
group content should be the most rewarding thing to do, bar nothing else.
be it dungeons, adventure, pvp...
it needs to bring the bigger rewards, and be adjusted so that longer content brings even MORE reward.	
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{| class="blockquote"
at the moment queues are definitely a problem.
it is very hard to candy coat the issue.
 
there are many reason why carbine did not publicize a lot the 10 days trial: it is not the right time.
 
they rather have people on the 10 days trial be real mmo fans that have contacts or visit forums/sites etc.
 
when Carbine think that the whole thing is ready, they will make a huge marketing push (probably when they call out hybrid f2p system).
 
right now, you really have to be minded to go thru wildstar mostly as a solo experience until 50 (and even then its pretty quiet).
 
group content should be the most rewarding thing to do, bar nothing else.
be it dungeons, adventure, pvp...
it needs to bring the bigger rewards, and be adjusted so that longer content brings even MORE reward.
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			Group content should be the most rewarding thing to do, as far as EXP earned*/Glory/Renown/Plat/Etc., is what you mean by rewards correct? It's not a problem with Veteran group content though, just normal content, rewards feel great for everything in the veteran level now.I'm really hoping they work on revitalizing the experience of queueing for low levels soon though, it's just as important as capped content.	
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{| class="blockquote"
Group content should be the most rewarding thing to do, as far as EXP earned*/Glory/Renown/Plat/Etc., is what you mean by rewards correct? It's not a problem with Veteran group content though, just normal content, rewards feel great for everything in the veteran level now.
 
I'm really hoping they work on revitalizing the experience of queueing for low levels soon though, it's just as important as capped content.
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