Citadel of Trials

The Citadel of Trials, also known as Castle of Ordeals, is a location in the original Final Fantasy composed of many small rooms with one or more teleport tiles. Only one teleporter in each room will bring the player to the next room, while the others will return the player to a previous room. The process of trial and error means several attempts will have to be made to reach the final room and retrieve the Rat's Tail, but the easy enemies here should not make the process difficult.
== Story ==
The Warriors of Light are sent to the Citadel of Trials by Bahamut to test their courage. Using the Crown from the Marsh Cave they gain access to the castle, and find a Rat's Tail inside. By presenting this to Bahamut, the Light Warriors earn the class change to their greater Job classes.
== Items ==
Item 	Location
Gauntlets 	Second/Third Floor
Healing Staff	Third Floor
Steel Gloves 	Third Floor
Ice Brand 	Third Floor
Ruby Armlet 	Third Floor
Cottage 	Third Floor
1,455 gil 	Third Floor
7,340 gil 	Third Floor
Rat's Tail 	Third Floor
== Encounters ==
thumb|Battle background.
The Citadel of Trials encounter region comprises a 4x4 chunk of the 8x8 encounter map on the world map and contains part of the Cardian Islands. It also neighbors two regions with a unique encounter set to the northwest and northeast. As these regions don't contain any landmarks of their own and the northeastern region must be passed through to reach the Citadel, they are listed here. The overall region shares land borders with the Yahnikurm Desert region to the southeast, the remainder of the Cardian Islands to the southwest, and the Waterfall Cavern region to the northwest.
Encounters 	Encounters 	Areas
Pixel Remaster	Other releases	Areas
* [100/1000] Sphinx x3
* [100/1000] Weretiger x3
* [80/1000] Wyrm x2
* [70/1000] Weretiger x4
* [70/1000] Basilisk x1
* [60/1000] Sphinx x4
* [60/1000] Sphinx x2
* [60/1000] Sphinx x1
* [60/1000] Ochu x2, Hydra x2
* [60/1000] Lesser Tiger x1, Weretiger x2, Sabertooth x1
* [60/1000] Weretiger x2
* [60/1000] Basilisk x2
* [60/1000] Wyrm x3
* [60/1000] Remorazz x2
* [40/1000] Weretiger x3, Lesser Tiger x2, Sabertooth x2	
* [18/64] Weretiger x1-3, Sabertooth x0-2, Lesser Tiger x0-2
* [12/64] Sphinx 1-4
* [12/64] Hydra x1-2, Ochu x0-2
* [12/64] Weretiger x2-4
* [6/64] Basilisk x1-2
* [3/64] Wyrm x1-3
* [1/64] Remorazz x1-2	Citadel of Trials region
* [90/1000] Sand Worm x1
* [80/1000] Hill Gigas x1
* [80/1000] Wyvern x1
* [70/1000] Lizard x1, Hill Gigas x2
* [70/1000] Wyvern x3
* [70/1000] Wyvern x2
* [70/1000] Ochu x2, Hydra x2
* [70/1000] Hydra x1
* [70/1000] Weretiger x4
* [70/1000] Weretiger x3
* [70/1000] Weretiger x2
* [70/1000] Basilisk x2
* [70/1000] Basilisk x1
* [50/1000] Lizard x2, Hill Gigas x3	
* [18/64] Sand Worm x1
* [12/64] Hill Gigas x1-3, Lizard x0-2
* [12/64] Wyvern x1-3
* [12/64] Hydra x1-2, Ochu x0-2
* [9/64] Weretiger x2-4
* [1/64] Basilisk x1-2	Northeastern/Northwestern regions
* [90/1000] Sand Worm x1
* [80/1000] Hill Gigas x1
* [80/1000] Wyvern x1
* [70/1000] Lizard x1, Hill Gigas x2
* [70/1000] Wyvern x3
* [70/1000] Wyvern x2
* [70/1000] Ochu x2, Hydra x2
* [70/1000] Hydra x1
* [70/1000] Weretiger x4
* [70/1000] Weretiger x3
* [70/1000] Weretiger x2
* [70/1000] Basilisk x2
* [70/1000] Basilisk x1
* [50/1000] Lizard x2, Hill Gigas x3	
* [30/64] Sand Worm x1
* [12/64] Hill Gigas x1-3, Lizard x0-2
* [12/64] Wyvern x1-3
* [9/64] Weretiger x2-4
* [1/64] Basilisk x1-2	Northeastern desert
* [90/1000] Sand Worm x1
* [80/1000] Hill Gigas x1
* [80/1000] Wyvern x1
* [70/1000] Lizard x1, Hill Gigas x2
* [70/1000] Wyvern x3
* [70/1000] Wyvern x2
* [70/1000] Ochu x2, Hydra x2
* [70/1000] Hydra x1
* [70/1000] Weretiger x4
* [70/1000] Weretiger x3
* [70/1000] Weretiger x2
* [70/1000] Basilisk x2
* [70/1000] Basilisk x1
* [50/1000] Lizard x2, Hill Gigas x3	
* [30/64] Hydra x1-2, Ochu x0-2
* [12/64] Hill Gigas x1-3, Lizard x0-2
* [12/64] Wyvern x1-3
* [9/64] Weretiger x2-4
* [1/64] Basilisk x1-2	Northeastern swamp
* [80/1000] Minotaur Zombie x2
* [80/1000] Minotaur Zombie x1
* [70/1000] Horned Devil x3
* [70/1000] Medusa x3
* [70/1000] Medusa x2
* [70/1000] Rakshasa x3
* [70/1000] King Mummy x1, Mummy x3
* [70/1000] Dragon Zombie x1
* [60/1000] Minotaur Zombie x3
* [60/1000] Horned Devil x4
* [60/1000] Rakshasa x4
* [60/1000] Mindflayer x4
* [60/1000] Dragon Zombie x2
* [50/1000] King Mummy x1, Mummy x4
* [40/1000] Mindflayer x2
* [30/1000] Mindflayer x3
*	
* [24/64] Minotaur Zombie x1-3
* [12/64] Horned Devil x3-7
* [12/64] Medusa x2-5
* [6/64] Rakshasa x3-5
* [6/64] Mummy x3-7, King Mummy x1
* [3/64] Mindflayer x3-5
* [1/64] Dragon Zombie x1
* [Fixed] Clay Golem x1-3	2F
* [100/1000] Horned Devil x5
* [100/1000] Medusa x4
* [100/1000] Rakshasa x4
* [80/1000] Horned Devil x6
* [80/1000] Medusa x5
* [80/1000] Dragon Zombie x2
* [80/1000] Dragon Zombie x1
* [70/1000] King Mummy x1, Mummy x6
* [70/1000] King Mummy x1, Mummy x5
* [60/1000] Horned Devil x7
* [50/1000] Rakshasa x5
* [50/1000] King Mummy x1, Mummy x7
* [40/1000] Mindflayer x5
* [40/1000] Mindflayer x4
* [Fixed] Nightmare x2
* [Fixed] Clay Golem x3
* [Fixed] Dragon Zombie x2	
* [18/64] Mummy x3-7, King Mummy x1
* [12/64] Horned Devil x3-7
* [12/64] Medusa x2-5
* [12/64] Rakshasa x3-5
* [9/64] Mindflayer x3-5
* [1/64] Dragon Zombie x1-2
* [Fixed] Nightmare x1-2
* [Fixed] Dragon Zombie x1-2	3F
== Musical themes ==
The background music within the Citadel of Trials is called "Ruined Castle". It is a rearranged, and somewhat drearier, version of the "Castle Cornelia" music. In the NES version, the "Castle Cornelia" background music is simply reused for the Citadel of Trials.
== Other appearances ==
=== Final Fantasy Tactics ===
The Fortress of Trials was mentioned as one of the Wonders in Final Fantasy Tactics. It bears the following description:
:Once a place of training for the royal guard in the ancient, this castle was lost in the Cataclysm. Graduates of the institution once filled the ranks of the Red Wings, a prestigious airship corps.
=== Dissidia 012 Final Fantasy ===
The Citadel of Trials appears as ruins on the game's world map, at the Bahamut Isles region. In the Confessions of the Creator Scenario, a Teleport Stone can be found near it, along with the Conquered Trials Gateway.
=== Final Fantasy Record Keeper ===
The Cavern of Ice is a Realm Dungeon, unlocked by completing Cavern of Ice. Completing it unlocks the Sunken Shrine.
== Behind the scenes ==
On the second floor of the citadel there's a straight, narrow corridor containing a single teleporter that cannot be entered.
In all versions of the game, it's stated the Crown is required to enter the Citadel, but because the Crown is obtained to confront Astos during an earlier mandatory quest, it is impossible to reach the Citadel without it.
== Gallery ==
FF NES Citadel of Trials WM.png|Citadel of Trials on the World Map (NES).
FF NES Citadel of Trials.png|Citadel of Trials (NES).
Castle.gif|The Castle of Ordeals' battle background (NES).
Citadel of Trials World Map PS.png|Citadel of Trials on the World Map (PS).
Citadel of Trials PS.png|Citadel of Trials (PS).
FF Citadel of Trials WM GBA.png|Citadel of Trials on the World Map (GBA).
FF Citadel of Trials GBA.png|Citadel of Trials (GBA).
Citadeloftrials.gif|Citadel of Trials sprite (PSP).
FF1 3DS Citadeloftrials.jpg|
FF1 3DS Citadeloftrials_F2.jpg|
FF1 3DS Citadeloftrials_F3.jpg|
D012 Citadel of Trials.png|The ruins of the Citadel of Trials and the Conquered Trials Gateway in World B in Dissidia 012 Final Fantasy.
FFRK Citadel of Trials JP FFI.png|The japanese dungeon image for Citadel of Trials in Final Fantasy Record Keeper.
==Annotations==
Category:Locations in Final Fantasy
Category:Castles
de:Palais der Probe
es:Ciudad del Reto
it:Tempio dei cimenti