Report 985

Report #985
Skillset: Nihilism Skill: Syphon
 Org: Nihilists Status: Completed Nov 2012
Furies' Decision:
Solution 2 + negated by disloyalty.
Problem: Syphon is an ability which, when performed, if you are not hindered in
any sort of way due to prone, sprawl, paralysis, entangled, blind, asleep, etc.,
and if your thrall is in the same room as you, will cure one affliction on a 3
second equilibrium. The problem with this ability, is when you need to start
curing an affliction, you most likely wont be able to use syphon because you
will be hindered in some way. It is too difficult to use this in a real combat
situation. Also, syphon is high up in the skillset for what the skill is worth.
The ability is more useful to guild novices who have been afflicted and with no
cures, provided they have even spent the 1200ish lessons to learn it in the
first place, and if they aren't hindered in any way to even be able to use it.
Any other ability which cures an affliction can be performed while hindered, so
as far as a guild skill goes, this is extremely weaker as compared to the two
abilities which everyone in the game has access to (bearing in mind syphon costs
no power, however the ability is still useless to even try to use.)
[A: 0 R: 0] Solution #1: Reduce the equilibrium cost for syphon to 2.25
 seconds, and have it cure 1 affliction 45%, 2
 afflictions 35% chance, 3 afflictions 20% chance.
 Keep the requirements for syphon to fire successfully
 (cannot be hindered, blind, or asleep, and must be in
 the same room as thrall.)
[A: 0 R: 0] Solution #2: Remove all the requirements for syphon to be
 successful (can be done in any state). This makes no
 sense due to the fact the syphon message is "You bare
 your wrist to your archdemon and grimace as his teeth
 puncture your skin and greedily sucks your blood. You
 sigh in relief as he withdraws and you feel slightly
 better." However, this can be changed so that the
 syphon is done by the Nihilism on himself, instead of
 the demon curing an affliction.
[A: 0 R: 0] Solution #3: Change syphon from an active ability, to a passive
 curing ability which costs 3 power to activate. Every
 12 seconds, an affliction will be passively healed,
 only if in the same location as the thrall.
Player Comments:
---[Rivius on 11/9 @ 12:19 writes]:
As long as disloyalty prevents it and it has restrictions akin to green/gedulah,
I support solution 2 the most. I think it makes sense working under these
conditions too so there's probably no need to tweak that.
---[Jaamil on 11/9 @ 18:29 writes]:
Solution 2
---[Shuyin on 11/9 @ 22:48 writes]:
Solution 2 is fine
---[Celina on 11/11 @ 17:42 writes]:
I actually like solution 1 if, and only if, if has a shelf life. Say a minute or
something.
---[Tacita on 11/12 @ 15:10 writes]:
Solution 2.
---[Ushaara on 11/15 @ 20:40 writes]:
Solution 2 supported.
---[Azula on 11/18 @ 07:27 writes]:
I do not support solution two. Syphon as it is, is already alot of help to a
nihilist compared to Celestialism empower with its power cost, albeit with
health and mana restoration, which is already redundant to begin with. The
conditions serve as a balancing factor so that Nihilism can be crippling
offensive but with less defensive perks. At best I can support this if the
activation of the said skill resets the timer of the demon from attacking, a
fair trade off.
---[Thoros on 11/18 @ 19:14 writes]:
Syphon is useless in it's current state. Here is the problem with syphon: When
you need to start curing an affliction, you wont be able to use syphon because
you will be hindered in some way. It is too difficult to use when afflicted
(when needed the most, when the skill is actually suppose to be used.) This
'curing skill' doesn't work because you can't cure when hindered. Also, syphon
is high up in the skillset for what the skill is worth. The ability is more
useful to guild novices who have been afflicted and with no cures, provided they
have even spent the 1200ish lessons to learn it in the first place, and if they
aren't hindered in any way to even be able to use it. Solution 2 supported.
---[Celina on 11/20 @ 03:14 writes]:
Upon further review, solution 2 seems best.
---[Enyalida on 11/22 @ 16:31 writes]:
Solution 2 is fine.
---[Xenthos on 11/30 @ 05:05 writes]:
Solution 2, if it's blocked by Disloyalty, seems like the best option from this
list.