Martian Settlement

The Martian Settlement is the third martian generator and the 14th generator that produces Ideas overall.
== Description ==
=== Design ===
The Martian Settlement model looks like a basic survival pod with an external airlock, a few windows and an external MOXIE unit.
== Upgrades ==
The Martian Settlement has <number of upgrades> upgrades, increasing the generator efficiency with a <total multiplier>x multiplier.
Icon	Name 	Description 	Cost 	Efficiency	Requires
 	Water Drilling 	To gain access to the frozen, underground waters of Mars, we must drill deep into the planet's crust. 	1.32 E21	25% 	Martian Settlement Resource Extraction Equipment
 	Ore Refinement 	Now that we're beginning to mine Mars' natural metals and minerals, we're going to have to purify them so that we can begin to turn them into new materials. 	1.32 E22	50% 	Water Drilling
 	Crewed Rovers 	Exploratory vehicles allow us to travel from one end of the martian desert to the other. Road trip to Olympus Mons, anyone? 	3.30 E22	75% 	3 Martian Settlement
 	Fertilizer Production	If we're going to live on Mars, we need to be able to grow on Mars. Fertilizer makes our soil richer, and the methane and carbon dioxide produced as biproducts are valuable in their own right.	6.60 E22	100% 	Martian Settlement Cyanobacteria
 	Radiation Protection 	Long-term radiation protection will be necessary as we begin to colonize Mars. Underground living quarters are one potential solution to this problem. 	9.91 E22	75% 	Martian Settlement
 	Lava Tubes 	Mars' underground lava tubes form natural tunnels that are perfect places for underground shelter. 	2.64 E23	100% 	6 Martian Settlement Radiation Protection
 	Genetic Engineering 	We'll need to change our genetic structure to make the human body better suited to life in low gravity. 	6.60 E23	150% 	Martian Settlement Microgravity Research
== Achievements ==
Icon	Name	Description	Requires
uk:Марсіанське Поселення
Category:Primary Simulation
Category:Civilization
Category:Colonization of Mars
Category:Idea-Generator