Ghoul (Fallout Tactics)

Ghouls, or necrotic post-humans, are decrepit, rotting, zombie-like mutants. They are victims of heavy radiation poisoning which results in their skin decaying and, paradoxically, greatly extends their individual lifetime. They are found throughout post-War America, including the Midwest in 2197.
==Characteristics==
===Biology/Specifications===
Exposure to radiation for an extended period of time sometimes causes humans with an unknown genetic characteristic to transform into ghouls. Exposure to radiation typically results in sickness followed by death for the average human being; however, the genetic factor that will lead to mutation into a ghoul upon exposure, instead of the typical deadly outcome, remains unknown. Ghouls are immune to radiation.
===Gameplay attributes===
There are numerous ghouls in the Midwest, including a nuclear weapon-worshiping cult in Kansas City. Both Quincy and Springfield also have at least some ghoul occupants.
Ghouls in Fallout Tactics are usually found in random encounters and are mostly hostile. Due to their physical weakness, they are only able to use a number of light weapons such as axe handles, broken bottles, hunting rifles, shotguns and grenades. They get a bonus to Poison Resistance.
==Variants==
==Appearances==
Ghouls appear in Fallout Tactics.
==Gallery==
Superior ghoul armor render.jpg|A ghoul in superior ghoul armor render
FOT Ghoul.gif|Fallout Tactics ghoul model
Ghoulconcept2.png|Fallout Tactics ghoul concept
Ghoul_A.jpg|Ghoul concept art
GhoulBconcept.jpg|Ghoul concept art
==References==
Non-canon
Category:Fallout Tactics creatures