Catapult

After constructing a catapult, there is a one hour "drying time" where the vehicle cannot be used. Additionally, after repairs are made to the catapult, there is a one hour timer before it can be fired.
The range is slightly randomized upon being built. The range appears as a circle while using the catapult.
Firing a catapult requires Criminal Acts to be On.
To use a catapult, your Perception and Marksmanship must be at least 50.
==Flavor text==
The Catapult is a siege engine which hurls rocks through the air to deal damage to walls and buildings.
The siege mechanics, at the time of authoring this, are under development and this article may need frequent updating.
==Damage==
==Notes==
* Criminal Acts required and stat changes made in update "Rekt!-ing Ball"
* Variable materials and mechanic changes made in update Catapult Metallic
* Catapults have base range of 18 tiles with unknown amount of randomization