Skeleton

:For the recurring skeletal enemy, see .
, also known as , are recurring in .
==Appearances==
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In , finds piles of bones and in various places. Most are found in graves in the , outside , in the and at the . They sometimes give valuable information, and also makes appear if plays the next to them.
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 are the piles of bones located mainly in the in . They give hints or information about the floor he is on. The three in the entrance give hints about the entire , for a . Many tell how they died, so that can avoid a similar fate. On a few occasions, will call over to a , which will give him vital information. These are identical to the collapsed bodies of .
==Other Appearances==
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In , appear in the stage and the stage. can shoot the with the for one point per hit up to six shots. Upon the sixth shot, the will break and will be given 5 points instead of 1, with a total of 10 points. If shoots the with a , he will obtain 6 points and destroy the instantly.
In the stage, two lie at the back of the path taken by behind a roasting and a watchtower used by a . In the stage, one lies behind a in the back of the forest, while another rests along the left wall of the starting area. The along the left wall will also make an appear when destroyed.
==Nomenclature==
==See Also==
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