Tube Wars

Tube Wars is a Roblox FFE RPG game heavily influenced by A Universal Time, based around ConnorLegendscribe’s written series Tuber Warriors, a majority of the cast of which are based off of Youtubers, streamers and other internet celebrities. The game allows players to collect, equip and fight with Tuber Warriors’ Tubes, as well as those made by contributors, leveling up and unlocking more skills along the way.
==Gameplay==
Every player starts out as a Human with a weak punch attack (Click). By picking up certain objects that appear in remote locations around the map (Some hidden), crafting them from other objects, interacting with certain things, completing characters’ quests, etc., players can acquire and equip powerful Tubes, granting them new abilities, stats and skills to use in battle against other players. Each Tube is unique in some way.
== Story ==
(Note: Story is not canon to the actual Tube Warriors, or any other franchises involved.) 
Pararealm, the universe Connor “Legendscribe” governs, has been connected to a mysterious new multiverse, as well as various others, through unknown means, and the perpetrator, as well as their intentions, are unknown. Timelines and realities are crossing over one another within Connor’s beloved universe and somehow, he’s getting the blame for it. 
One of the universes affected, Roblox, was the one receiving the most from this incident. Since Robloxians could mimic anyone, existential essence from both Pararealm and the one breaching it leaked into one of Roblox’ many worlds and completely took it over, with its inhabitants gaining access to popular Tubes. Now, while the incident is investigated, Robloxians are beginning to celebrate something…
==Controls==
===Computer ===
<tabber>
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|-|Show=
* LMB: Close range combat
* RMB: Shatter/Scatter (Ranged combat) (Cycles between 2-3 different moves with every click)
* MMB: Lock. Press again to unlock
* Q: Block (Consumes 5 Stamina when blocking an attack; stamina regen is paused while blocking)
* E: Pick Up
* R: Summon your equipped Tube and all its visual effects, causing them to always show on your character (When unsummoned, it will only appear when using special attacks or skills). Press again to unsummon
* Spacebar: Jump (Consumes 20 Stamina); Ascend while flying (With Flight Level 3 or higher, or when on a controllable flying mount)
* Double-Press WASD: Dash Sprint (Consumes 30 Energy)
* Shift: Dodge/Roll (Consumes 25 Stamina); Descend while flying (With Flight Level 3 or higher, or when on a controllable flying mount)
* CTRL: Sprint (Consumes 10 Stamina over time)
* Double-Press Spacebar: Fly/Levitate/Glide (Double press again to stop)
* 1-0: Special Attacks (Consume Energy)
* Z, X, C, V, B, N and M: Skills (Consume Energy)
*F: Use equipped Trademark Technique/Tool (Some of which consume Energy)
</tabber>
===XBox===
<tabber>
|-|Hide=
|-|Show=
* X: Close range combat
* B: Shatter/Scatter (Ranged combat) (Cycles between 2-3 different moves with every click)
* Right on D-Pad: Lock. Press again to unlock
* RB: Block (Consumes 5 Stamina when blocking an attack; stamina regen is paused while blocking)
* LB: Pick Up
* Back: Select HUD buttons. Press B to cancel/back out of menus, Left Stick to scroll and highlight buttons, and A to select.
* Y: Summon your equipped Tube and all its visual effects, causing them to always show on your character (When unsummoned, it will only appear when using special attacks or skills). Press again to unsummon
* A: Jump (Consumes 20 Stamina); Ascend while flying (With Flight Level 3 or higher, or when on a controllable flying mount)
* RSB: Descend while flying (With Flight Level 3 or higher, or when on a controllable flying mount)
* Double-Flick Left Stick: Dash Sprint (Consumes 30 Energy)
* Left on D-Pad while moving in any direction: Dodge/Roll (Consumes 25 Stamina)
* Up on D-Pad while moving in any direction: Sprint (Consumes 10 Stamina over time)
* Double-Press X: Fly/Levitate/Glide (Double press again to stop)
* LT + D-Pad, A, X, Y, B, LB and RB: Special Attacks (Consume Energy)
* RT + D-Pad, A, X, Y, B, LB and RB: Skills (Consume Energy)
*LSB: Use equipped Trademark Technique/Tool (Some of which consume Energy)
</tabber>
=== Playstation ===
<tabber>
|-|Hide=
|-|Show=
* ▢: Close range combat
* 𐩒: Shatter/Scatter (Ranged combat) (Cycles between 2-3 different moves with every click)
* Right on D-Pad: Lock. Press again to unlock
* R1: Block (Consumes 5 Stamina when blocking an attack; stamina regen is paused while blocking)
* L1: Pick Up
* Center Button: Select HUD buttons. Press 𐩒 to cancel/back out of menus, Left Stick to scroll and highlight buttons, and ✖ to select.
* △: Summon your equipped Tube and all its visual effects, causing them to always show on your character (When unsummoned, it will only appear when using special attacks or skills). Press again to unsummon
* ✖: Jump (Consumes 20 Stamina); Ascend while flying (With Flight Level 3 or higher, or when on a controllable flying mount)
* R3: Descend while flying (With Flight Level 3 or higher, or when on a controllable flying mount)
* Double-Flick Left Stick: Dash Sprint (Consumes 30 Stamina)
* Left on D-Pad while moving in any direction: Dodge/Roll (Consumes 25 Stamina)
* Up on D-Pad while moving in any direction: Sprint (Consumes 10 Stamina over time)
* Double-Press ✖: Fly/Levitate/Glide (Double press again to stop)
* L2 + D-Pad, ✖, ▢, △, 𐩒, L1 and R1: Special Attacks (Consume Energy)
* R2 + D-Pad, ✖, ▢, △, 𐩒, L1 and R1: Skills (Consume Energy)
* L3: Use equipped Trademark Technique/Tool (Some of which consume Energy)
</tabber>
===Mobile===
<tabber>
|-|Hide=
|-|Show=
* Tap: Close range combat
* Shoot Button (Left Side, Below Shop Button): Shatter/Scatter (Ranged combat) (Cycles between 2-3 different moves with every click)
* Tap who you want to lock onto: Lock. Press again to unlock
* Block Button (Left Side, Left of Shoot Button): Block (Consumes 5 Stamina when blocking an attack; stamina regen is paused while blocking)
* Pickup Button (Left Side, Below Block Button): Pick Up
* Tube Button (Left Side, Below Shoot Button): Summon your equipped Tube and all its visual effects, causing them to always show on your character (When unsummoned, it will only appear when using special attacks or skills). Press again to unsummon
* Jump Button (Bottom Right, Above Create Alliance Button): Jump (Consumes 20 Stamina)
* Rise Button (Replaces Jump Button while flying): Ascend while flying (With Flight Level 3 or higher, or when on a controllable flying mount)
* Descend Button (When flying, right of Rise Button): Descend while flying (With Flight Level 3 or higher, or when on a controllable flying mount)
* Dash Button (Bottom Right, Above-Left of Jump Button) while moving in any direction: Dash Sprint (Consumes 30 Energy)
* Dodge Buttons (Bottom Right, Left of Jump Button): Dodge/Roll (Consumes 25 Stamina)
* Sprint Toggle Button (Bottom Right, Below-Left of Jump Button): Sprint (Consumes 10 Stamina over time)
* Double-Press Jump Button: Fly/Levitate/Glide (Double press again to stop)
* Special Attack Buttons (Bottom Center, Above Skill Buttons): Special Attacks (Consume Energy)
* Skill Buttons (Bottom Center, Below Special Attack Buttons): Skills (Consume Energy)
*Trademark Technique Button (Bottom Right, Right of Skill Buttons): Use equipped Trademark Technique/Tool (Some of which consume Energy)
</tabber>
=== HUD ===
*Health Bar: Left Side, Above Info Card and Map Buttons, Below Chat
*Energy Bar: Left Side, Below Health Bar
*Stamina Bar: Left Side, Below Energy Bar
* Info Card: Left Side, Above Trade Button
*Map Button: Left Side, Right of Info Card Button
*Trade Button: Left Side, Below Info Card Button
*Inventory Button: Left Side, Right of Trade Button
*Shop Button: Left Side, Below Trade and Inventory Buttons
*EXP: Right Side, Above Silver
*Silver: Right Side, Above Gold
*Gold: Right Side, Above Content
*Content: Right Side, Below Coins
* Diamonds: Right Side, Below Content
*Event Currency: Right Side, Below Diamonds
*Chat: Top Left, Above Health Bar
*Server Leaderboard: Top Right
*Server Run Time: Top Center
*Create Alliance Button/Alliance: Bottom Right
*Info Button: Bottom Left (Includes game info, rules and credits), Below Control Stick (Mobile)
*Controls Button: Bottom Left, Right of Info Button
==Common Stats==
*Alias: A player’s chosen alias (Can also choose to show their Roblox nickname or username); Clicking on the box allows you to type in an alias (As long as it is Roblox-friendly).
*Level: A player’s Experience level (Max level is 2500 (3000 with VIP)).
*Affiliation: A player’s equipped affiliation (See further below).
*Rank: A player’s rank (See further below).
*Tube: The Tube a player currently has equipped.
*Health: How much damage a player can take before being KO’d (Recovers by 2 over time after being damaged 15 seconds prior).
*Energy: How much energy a player has to use skills and special attacks (Recovers by 5 over time, which doubles every 10 seconds without being spent).
*Stamina: How long a player can use physical actions (Recovers by 5 over time, which doubles after 15 seconds without being spent).
*Defense: How resistant a player is to damage.
*Speed: How fast a player moves.
*Melee Strength: How strong a player’s close range/physical attacks are.
*Ranged Strength: How strong a player’s ranged attacks (Scatter, Shatter and other) are.
==Stat Info==
Tube stats and the player’s Rank may influence their stats.
(Note: All numbers assume Rank of acquirement)
===Health===
<tabber>
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* Extremely Low: 120 or lower
* Very Low: 125 → 145
* Quite Low: 150 → 170
* Low: 175 → 195
* Moderately Low: 200 → 220
* Fairly Low: 225 → 245
* Below Average: 250 → 270
* Average: 275 → 295
* Above Average: 300 → 320
* Fairly High: 325 → 345
* Moderately High: 350 → 370
* High: 375 → 395
* Quite High: 400 → 420
* Very High: 425 → 445
* Extremely High: 450 or higher
</tabber>
===Energy===
<tabber>
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* N/A: 0 (Has no special attacks or skills)
* Extremely Low: 145 or lower
* Very Low: 150 → 170
* Quite Low: 175 → 195
* Low: 200 → 220
* Moderately Low: 225 → 245
* Fairly Low: 250 → 270
* Below Average: 275 → 295
* Average: 300 → 320
* Above Average: 325 → 345
* Fairly High: 350 → 370
* Moderately High: 375 → 395
* High: 400 → 420
* Quite High: 425 → 445
* Very High: 450 → 470
* Extremely High: 475 or higher
</tabber>
===Stamina===
<tabber>
|-|Hide=
|-|Show=
* Extremely Low: 145 or lower
* Very Low: 150 → 170
* Quite Low: 175 → 195
* Low: 200 → 220
* Moderately Low: 225 → 245
* Fairly Low: 250 → 270
* Below Average: 275 → 295
* Average: 300 → 320
* Above Average: 325 → 345
* Fairly High: 350 → 370
* Moderately High: 375 → 395
* High: 400 → 420
* Quite High: 425 → 445
* Very High: 450 → 470
* Extremely High: 475 or higher
</tabber>
===Defense===
(Note: Refers to the increase or decrease in damage the player takes per hit)
<tabber>
|-|Hide=
|-|Show=
* Extremely Low: +50% or more
* Very Low: +36% → +49%
* Quite Low: +25% → +35%
* Low: +20% → +24%
* Moderately Low: +15% → +19%
* Fairly Low: +10% → +14%
* Below Average: +5% → +9%
* Average: +4% → -0% → -4%
* Above Average: -5% → -9%
* Fairly High: -10% → -14%
* Moderately High: -15% → -19%
* High: -20% → -24%
* Quite High: -25% → -35%
* Very High: -36% → -49%
* Extremely High: -50% or less
</tabber>
===Speed===
(Note: Refers to the increase or decrease in the player's running speed from default; walking speed is always the same, no matter that Tube your using or what level you are)
<tabber>
|-|Hide=
|-|Show=
* N/A: -100% (Cannot move around normally)
* Extremely Low: -50% or less
* Very Low: -36% → -49%
* Quite Low: -25% → -35%
* Low: -20% → -24%
* Moderately Low: -15% → -19%
* Fairly Low: -10% → -14%
* Below Average: -5% → -9%
* Average: -4% → +0% → +4%
* Above Average: +5% → +9%
* Fairly High: +10% → +14%
* Moderately High: +15% → +19%
* High: +20% → +24%
* Quite High: +25% → +35%
* Very High: +36% → +49%
* Extremely High: +50% or more
</tabber>
===Strength (Both Melee & Ranged)===
(Note: Only refers to mouse button attacks; damage per hit with each type of attack may relate to damage dealt by special attacks of that type. Most attacks have a 5% to 25% chance of being a critical hit, dealing 8 more damage)
<tabber>
|-|Hide=
|-|Show=
* N/A: 0 (Cannot deal any damage)
* Extremely Low: 9 or lower per hit
* Very Low: 10 → 14 per hit
* Quite Low: 15 → 19 per hit
* Low: 20 → 24 per hit
* Moderately Low: 25 → 29 per hit
* Fairly Low: 30 → 34 per hit
* Below Average: 35 → 39 per hit
* Average: 40 → 44 per hit
* Above Average: 45 → 49 per hit
* Fairly High: 50 → 54 per hit
* Moderately High: 55 → 59 per hit
* High: 60 → 64 per hit
* Quite High: 65 → 69 per hit
* Very High: 70 → 74 per hit
* Extremely High: 75 or higher per hit
</tabber>
Every time the player achieves a new Rank, their Tubes’ stats will increase a bit, and some moves upgrade with certain levels.
==Currencies==
*EXP: How much EXP a player needs to accumulate in order to level up; Can be collected by converting Content or with certain items.
*Silver: Collected through several methods, including exterminating enemies, opening chests and finding in item spawn zones. Can be used to buy most items.
*Gold: Collected through fewer methods than Silver, including exterminating superpowered enemies, opening chests and winning tournaments. Can be used to buy some items and most purchasable Tubes.
*Content: Collected by damaging enemies, performing certain interactions, completing quests or using certain items; Used to gain EXP (10 C = 1 EXP).
*Diamonds: Collected by defeating bosses, winning tournaments or opening rare chests; Can be used in trading or rolling in the Arm Chair.
*Event-Exclusive Currencies: Exclusive to Seasonal Events, obtainable through various methods, with each one having its own unique currency only available for the duration of that event; Collect to fill the challenge meter and unlock purchasable rewards. List of Event-Exclusive Currencies is shown below:
<tabber>
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**Coins - Chinese New Year
**Heart Tokens - Valentine’s Day
**Shamrocks - St. Patrick’s Day
**Easter Eggs - Easter
**Flowers - Mother’s Day
***Red Flowers
***Yellow Flowers
***Blue Flowers
***Pink Flowers
**Baseballs - Father’s Day
**Flags - 4th of July
**Popsicles - Summer’s End
***Red Popsicles
***Orange Popsicles
***Blue Popsicles
**Apples - Back to School
**Candies - Thanksgiving/Halloween
***Red Candies
***Orange Candies
***Yellow Candies
***Green Candies
***Cyan Candies
***Blue Candies
***Purple Candies
***Pink Candies
***White Candies
***Black Candies
**Poppies - Remembrance Day
**Candy Canes - Christmas
***Peppermint Candy Canes
***Red Candy Canes
</tabber>
==Stations ==
*Spawn Circle: In the middle of town, though smaller ones can be found around the map. After being KO’d, the player can choose a circle to respawn in. After leaving the server, all Spawn Circle links except for the main one will be lost, and will have to be found again.
*Highest EXP, Most KOs, Most Gold and Most Tournament Wins Leaderboards: Around the main Spawn Circle.
*Safety Zone: A large radius around the main Spawn Circle (Indicated by a circular wall of light); Players cannot damage each other here, and those who leave it are only able to re-enter it after they are KO’d.
*Currency Trader: Near one of the buildings in the Safety Circle; Players can sell items and Tubes to him for Silver, Gold and sometimes Diamonds.
*Merchant: Spawns frequently around the map, with one always near one of the buildings in the Safety Zone; Sells 5 random items, which refresh every 12 hours, for Silver, Gold or Diamonds; Some Tubes can sometimes also be found in one’s stock.
*Featured Art Gallery: At the left end of the leaderboards; Displays artworks made by contest winners and features artists for the game and Tube Warriors.
*Training Dummies: Between two buildings in the Safety Zone; Display the total damage dealt to them by a single player above their heads, which resets after 5 seconds or when they are hit by a different player.
*Arm Chair: A black chair with a steel chute on its right armrest, located near a building in the Safety Circle; Players who sit in this chair can use Gold or Diamonds to roll for a random Tube. Some Tubes cannot be obtained this way, and some may only be obtainable through the chair. Spending Diamonds instead of Gold gives you a better chance of getting higher tier Tubes. The rolling process takes roughly 5 seconds. There is a Golden version of the chair next to the regular chair, only usable by VIP purchasers, which grants higher chances for more powerful Tubes, including ones you can’t get from the normal Arm Chair.
* Bounty Board: At the right end of the leaderboards; Provides Bounty Quests every day which grant rewards upon completion. These typically ask you to kill a certain number of players or enemies, or a boss.
*Quest NPCs: Found hidden around the map; Each one is different from others, with different quests and rewards upon completing all of them, specifically exclusive Tubes.
*Rituals: Found in hard-to-enter locations around the map; There are currently 5 rituals: The 3 Sacred Rituals, the Dark Ritual, and the Holy Ritual. When the player nears them, they will be asked to complete a list of 10-15 quests to complete and some specific items to collect, which members of their alliance can contribute to. Once all of these are fulfilled, the player must return to the ritual and interact with it, earning them a reward as well as triggering a “Ritual Event”, which is different depending on the ritual completed; Afterward, the ritual goes on a 12 hour cooldown before it is ready to be fulfilled again.
*Item Spawn Circles: Found scattered throughout the map; An item spawns here every minute. Items spawned by these can range from Silver to common and uncommon items.
*Rare Item Spawn Circles: A rarer, slightly larger circle than normal; Spawns a rarer item every 6 minutes and 30 seconds, which can range from Gold to rare items.
*Enemy Spawn Circles: Found scattered throughout the map, similarly to Item Spawn Circles; Spawns a certain enemy every minute. The enemy that spawns depends on the circle’s location and color.
* Superpowered Enemy Spawn Circles: A rarer, slightly larger circle than normal; Spawns at random every 2 minutes in random locations outside the Safety Circle. 2 minutes after spawning, the circles will disappear and spawn a superpowered version of an enemy, which is bigger, stronger and more durable than normal enemies.
*Boss Arenas: Found in three different locations around the map; Every 30 minutes, a challenging boss spawns in the center of a boss arena, then despawns after 10 minutes. The boss that spawns depends on the arena it spawns in.
==Features==
* Info Card: Contains your character’s current statistics (Level, KOs, etc.), rank, equipped Tube and affiliation, and alias, the latter two of which you can change at any time and will appear above your character. Clicking on a player’s name on the server leaderboard allows you to view their info card (Though you may only change your own).
*Inventory: Contains items and Tubes collected by the player. A player’s inventory can only hold a limited amount of items (7 to 50)
* Crafting: When viewing your inventory, click the crafting button, then select compatible items to craft a brand new item with.
* Trading: Items, Diamonds and Tubes can be traded among other players through the game’s trading system (No trades for Robux or items outside the game are permitted).
*Alliance: Click the Create Alliance button to create an alliance, click the names of desired players on the server leaderboard, and invite them to join your alliance. Players in the same alliance will not hit each other with their attacks. The maximum number of players that can be part of one alliance is 6 (10 if led by a VIP purchaser).
*Map: Shows the player’s location on the map, as well as that of all spawn circles, merchants and the Safety Circle
*Daylight Cycle: Daytime in the game lasts for 10 minutes, as do the nights that follow after each day; Some interactions and events are only available during the day or night.
*Tournaments: Every 2 minutes and 30 seconds, all players will be asked if they want to join a tournament. Those who click “Yes” will be teleported outside a large arena, then once all participants are explained the game, they will be teleported into the arena one at a time randomly. The last player standing (Or whoever has the most health when the time elapses) obtains 1 tournament win and a reward in Gold and Diamonds, though the Second and Third finishing players will still get a reward in Silver and Gold, and those who placed fourth or lower will receive some Silver for participating. There are several different types of tournaments, each with its own rules and requirements for entering. You can find out more about them in the original document (Link at the bottom of the page) under the 'Events' section.
*Events: On certain occasions, an event may start, having various effects on the map and players. There are four types of events: Random Events, which initiate once per 1 hour and 10 minutes, Ritual Events, which occur when someone completes a ritual, Seasonal Events, which take place during specific months and can overlap with other events, and Admin Events, which can be selected and triggered by Admins.
==Tubes==
Complete List and information about Tubes
==Tube Development Levels ==
As a Tube’s wielder levels up, they will begin to explore and develop a stronger understanding of themselves, causing their Tube to develop. At certain levels, Tubes of certain power groups will unlock new moves or upgrade already-acquired ones, causing them to ascend to the next ‘Grade’ and increase their potential. Not all moves have further Grades, and not all that do can go up to Grade 3. Even after a Tube becomes fully developed (When there becomes nothing left to unlock), its stats will still increase with each new Rank the user achieves.
*Level E
* Level 1 - 15 - 20 - 30 - 35 - 40 - 50
*Level D
*Level 1 - 40 - 45 - 50 - 60 - 75 - 100
*Level C
*Level 30 - 50 - 75 - 100 - 150 - 175 - 250
*Level B
*Level 100 - 250 - 325 - 375 - 450 - 500 - 600
*Level A
* Level 250 - 300 - 345 - 425 - 500 - 600 - 750 - 850 - 875
*Level AA
*Level 550 - 600 - 650 - 675 - 800 - 850 - 900 - 950 - 1050
*Level S/X
*Level 650 - 700 - 750 - 850 - 950 - 1000 - 1250 - 1500 - 1650
*Level SS
* Level 900 - 1150 - 1275 - 1350 - 1400 - 1500 - 1650 - 1800 - 2000
==Ranks==
<tabber>
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* Civilian: Given to players who have joined the game for the first time; Level 1, Tubeless (Allows for E and D Level Tubes to be used)
* Newbie: Acquire your first Tube
* Rookie: Level 5
* Trainee: Level 15
* Junior: Level 30 (Allows for C Level Tubes to be used)
* Amateur: Level 50 
* Street Fighter: Level 73
* Avid: Level 100 (Allows for B Level Tubes to be used)
* Duelist: Level 140 
* Advanced: Level 190
* Experienced: Level 250 (Allows for A Level and 1st Raider Level Tubes to be used)
* Senior: Level 325 
* Expert: Level 385
* Specialist: Level 455
* Professional: Level 550 (Allows for AA Level and 2nd Raider Level Tubes to be used)
* Super Star: Level 550, 500 KOs
* Pre-Master: Level 550, 650 KOs
* Master: Level 550, 800 KOs
* Grandmaster: Level 650, 1,000 KOs (Allows S Level and 3rd Raider Tubes to be used)
* Legend: Level 650, 1,200 KOs
* Ancient: Level 750, 1,500 KOs
* Deity: Level 750, 1,750 KOs
* Grand Deity: Level 900, 2,000 KOs (Allows SS Level and 4th Raider Level Tubes to be used)
* Ultimate: Level 900, 2,500 KOs
* Titan: Level 900, 3,000 KOs
* Champion: Level 900, 4,500 KOs
* Immortal: Level 1200, 5,500 KOs
</tabber>
==Affiliations==
Affiliations are acquired by reaching a certain status or performing certain actions. Once an affiliation is unlocked, go to your Info Card, click “Affiliation” and select the one you want to equip; The chosen Affiliation will appear above your name and Level, as well as change your chat color.
===Tier 1===
<tabber>
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*Civilian: Automatically given upon starting the game
*Adventurer: Play the game for a total of 120 hours
*Alien: Acquire a Tube in space
*Amnesiac: With the Civilian Affiliation equipped, KO 10 players in a row
*Anonymous: Same as Amnesiac
*Apprentice: Acquire Trainee Rank
*Assassin: Complete 6 bounty quests that involve KOs
*Bandit: KO a player near an unopened chest
*Barbarian: Destroy 3 enemy spawn circles
*Brawler: Deal damage to multiple enemies at once 7 times
*Businessman: Accumulate 5,000 silver or 500 gold
*Butler: Complete 5 character-given quests that involve KOs
*Clown: Stand in one place (Outside the Safety Circle) without moving or doing anything for 1 minute and 30 seconds
*Crewmate: Stay on a boat or ship for 5 minutes at once with an alliance of at least 3 players
*Criminal: KO 15 players with no assigned quests that involve KOs
*Druid: Acquire a Tube in the forest
*Enchanter: Acquire any one Embodiment Tube
*Enchantress: Same as Enchanter
*Enthusiast: Acquire 3 Tubes
*Explorer: Discover all spawn circles in a day
*Fighter: Acquire your first Tube
*Gangster: With the Criminal Affiliation equipped, KO 5 players while apart of an alliance
*Guard: KO 3 enemies near a chest without opening it
*Homeless: Spend every last silver, gold and diamond you have
*Jester: Don’t fight for 6 minutes and 30 seconds
*Machimoi: Acquire a Tube in the desert
*Mafioso: Same as Gangster
*Magician: Acquire any one Fantasy Tube
*Maid: Same as Butler
*Martial Artist: KO 5 enemies with melee attacks (That do not use a weapon)
*Mercenary: Complete 3 bounty quests
*Minion: Complete three character-given quests
*Mobster: Same as Gangster
*Monkey: Complete your first character-given quest
*Nurse: Heal 5 players
*Officer: End a player’s KO streak
*Outcast: Survive for 7 minutes without being KO’d, and without joining any alliances
*Peasant: Same as Homeless
*Punk: Acquire Street Fighter Rank
*Researcher: Pick up 10 items
*Rogue: KO a player who was previously allianced with you
*Scientist: Acquire any one Setup Tube
*Scoundrel: Same as Rogue
*Servant: Complete all of a character’s quests
*Slave: Complete all of 2 characters; quests
*Soldier: With the Vigilante Affiliation equipped, KO 5 players while apart of an alliance
*Street Fighter: Same as Punk
*Student: Acquire Trainee Rank
*Thief: Open your first chest
*Thug: Same as Punk
*Trader: Perform 5 successful trades with players
*Vigilante: Same as Criminal
</tabber>
===Tier 2===
<tabber>
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*Agent: Complete 15 character-given quests
*Avenger: KO/Exterminate a player or enemy who has previously KO’d a player in your current alliance
*Baron: Reach Level 150
*Baroness: Same as Baron
*Beast: KO 40 players on your own, without an alliance
*Brute: Receive 2,500 damage without dying
*Coach: While leading an alliance, have at least 3 alliance members level up at least once
*Commander: Same as Coach
*Counselor: Discover 5 Fantasy Tubes and 5 Embodiment Tubes
*Cowboy: KO 10 players in the desert
*Cowgirl: Same as Cowboy
*Crusader: Defeat a boss
*Cultist: Complete one of the three sacred rituals (Hidden around the map)
*Doctor: Heal 30 players
*Duelist: KO 50 players
*Exterminator: Exterminate 100 CPU enemies
*Fantasia: Acquire Fantasia
*Front Lines: With the Soldier Affiliation equipped, KO 15 players (Or exterminate 30 CPU enemies) with ranged attacks
*General: While leading an alliance all attacking one enemy, deal the final hit to the enemy
*Guide: Same as Coach
*Hitman: Complete 20 bounty quests that involve KOs
*Hunter: Same as Exterminator
*Idol: Emote on the stage on Saturday from 8:00 PM to 6:00 AM
*Impostor: KO a player who has the same equipped Affiliation as you
*Invader: KO 25 players in space
*Inquisitor: KO 5 players who are not in any alliance, without being in an alliance yourself
*Investigator: Pick up 50 items
*Keeper: Perform 6 successful trades with players and sell 10 items while keeping one specific item
*Knight: Same as Crusader
*Librarian: Collect 10 book items
*Lorekeeper: Same as Librarian
*Mage: Acquire 5 Fantasy Tubes
*Medic: Heal 20 players to full health
*Messenger: Perform 15 successful trades with players
*Murderer: With the Criminal Affiliation equipped, KO a Civilian (A player with the Civilian Affiliation equipped)
*Mythic God Artifact User: Acquire any one MGA Tube
*Ninja: KO a player in a dark area at night
*Paladin: Same as Crusader
*Patroller: End 10 players’ KO streaks
*Pirate: Open 5 underwater chests or 5 buried chests
*Professor: Acquire 5 Setup Tubes
*Protector: KO 10 players near chests or interactables
*Ranger: KO 10 players in every region
*Retributionist: KO a player who’s KO’d you once, then KO them again without being KO’d
*Revenant: Same as Retributionist
*Samurai: KO 25 players in the mountains
*Savior: KO/Exterminate a player/enemy who is attacking another player with low health
*Security: Same as Protector
*Sergeant: Same as General
*Sheriff: Same as Patroller
*Special Forces: While in an alliance of 3 or fewer players with the Soldier Affiliation equipped, KO 10 players without losing more than half your health bar
*Specialist: Same as Special Forces
*Spellcaster: Use 35 different special attacks and skills 10 times
*Spy: Complete 20 bounty quests
*Supercriminal: With the Criminal Affiliation equipped, perform 20 destructive or deadly interactions
*Superstar: Acquire Super Star Rank
*Survivor: Survive for 30 minutes without being KO’d or leaving the server
*Swordsman: KO 30 enemies with melee attacks (That use a sword)
*Swordswoman: Same as Swordsman
*Tamer: Same as Coach
*Teacher: Same as Coach
*Templar: Same as Crusader
*Trainer: Same as Coach
*Valkyrie: KO 3 players on any boat or ship
*Viking: Same as Valkyrie
*Warden: Same as Patroller
*Warrior: Acquire 5 Embodiment Tubes
*Witch: Discover 12 Tubes
*Wizard: Same as Witch
</tabber>
===Tier 3===
<tabber>
|-|Hide=
|-|Show=
*Angel: KO 50 players in Heaven
*Bachelor: KO 75 players on your own, without an alliance
*Boss: With the Mafioso Affiliation equipped, be the leader of an alliance of 3 or more players and perform 10 interactions
*Captain: With the Crewmate Affiliation equipped, be the leader of an alliance of 3 or more players and KO 10 players on any boat or ship
*Chaos Art User: Acquire any one of the following: Space-Time Nova, Override, Soul Eater, Perfect Mimic, Matter Manipulation, Deathless, Mindfolly, Mentropy, Selflicate, Realm Rift, Surgebirth, Impossible Phenomenon, or any of their variations
*Chief: While leading an alliance, have at least 4 alliance members level up 10 times
*Count: Reach Level 300
*Countess: Same as Count
*Coven: With the Witch or Wizard Affiliation equipped, be the leader of an alliance of 3 or more players and complete the dark ritual
*Demon: KO 50 players in the underworld
*Duchess: Reach Level 450
*Duke: Same as Duchess
*Entity: Discover 15 Embodiment Tubes
*Executioner: Complete 50 bounty quests that involve KOs
*Guardian: KO 30 players near chests or interactables
*Hermit: Complete all of 3 “champion characters”’ quests
*Hero: KO 50 players who have negative affiliations (Criminal, Rogue, Thug, etc.)
*Heroine: Same as Hero
*Judge: End 50 players’ KO streaks
*Juggernaut: Receive 10,000 damage without dying
*King: Reach Level 950
*Lady: Reach Level 750
*Leader: Be the leader of a full alliance (6 players)
*Lord: Same as Lady
*Maiden: Same as Bachelor
*Manipulator: While leading an alliance with only one player, have that player KO 3 players without you fighting
*Master: Acquire Master Rank
*Mayor: Win 25 Tournaments
*Monk: Same as Hermit
*Necromancer: Without being apart of any alliance, complete the dark ritual
*Priest: Complete all three sacred rituals at least once
*Priestess: Same as Priest
*Prince: Reach Level 600
*Princess: Same as Prince
*Principal: Same as Chief, except with a 6-player alliance, and with the Coach or Teacher Affiliation equipped
*Prophet: KO 5 players during a single Ritual Event
*Queen: Same as King
*Reaper: KO 10 players without taking damage
*Revolutionist: KO the highest level player in the server
*Ronin: With the Samurai Affiliation equipped, defeat 2 bosses in a row without being KO’d
*Sage: With the Counselor Affiliation equipped, be the leader of an alliance of 5 or more players and complete the holy ritual
*Saint: With the Hermit or Monk Affiliation equipped, be the leader of an alliance of 3 or more players and complete the holy ritual
*Scepter Guardian: Acquire any one of the following: The Scepter of Intent, the Scepter of Incarnation, the Scepter of Fortune or the Scepter of Eternalism
*Secret Weapon: Discover 15 Setup Tubes
*Serial Killer: With the Murderer Affiliation equipped, KO 6 players in a row without being KO’d or leaving the server, and in less than 10 minutes
*Shinigami: Same as Reaper
*Slayer: Exterminate 500 of any one specific CPU enemy
*Sorcerer: Discover 15 Fantasy Tubes
*Sorceress: Same as Sorcerer
*Spirit: KO 3 players who've KO’d you once, then KO each of them again without being KO’d
*Summoner: Leading a 6-player alliance, have you and your alliance members kill 10 players without you taking damage or using mega skills
*Villain: KO 50 players who have positive affiliations (Officer, Student, Vigilante, etc.)
*Villainess: Same as Villain
*Warlock: Same as Coven
*Yōkai: With the Demon Affiliation equipped, KO 50 players in the mountains or forests
</tabber>
===Tier 4===
<tabber>
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|-|Show=
*Champion: Acquire Champion Rank
*Chosen One: Acquire any one SS rank Tube
*Collector: Discover all MGA Tubes
*Deity: Acquire Deity Rank
*Demon Lord: With the Demon Affiliation equipped, win 100 Tournaments
*Dictator: While being the highest level player in the server, lead an alliance of 4 or more players and KO 30 players without being KO'd
*Dream Lord: Discover all Fantasy Tubes
*Emperor: Reach Level 1200
*Empress: Same as Emperor
*Esoterist: Perform 30 interactions in all locations
*God: Acquire God
*Goddess: Same as God
*Godfather: With the Boss Affiliation equipped, win 100 Tournaments
*Godmother: Same as Godfather
*Grandmaster: Acquire Grandmaster Rank
*Immortal: Acquire Immortal Rank
*Millionaire: Accumulate 1,000,000 silver, 100,000 gold or 1,000 diamonds
*Overlord: Reach level 1000
*Pirate King: Open 500 chests
*President: Rack up a total of 200 Tournament wins
*Scribe: Given to players who reach top 1 on the EXP leaderboard
*Seraph: With the Angel Affiliation equipped, win 100 Tournaments
*Supergenius: Discover all Setup Tubes
*Superhero: With the Hero Affiliation equipped, complete 100 bounty quests
*Superheroine: Same as Superhero
*Supervillain: With the Villain Affiliation equipped, perform 100 interactions
*Supervillainess: Same as Supervillain
*Ultimate Lifeform: Discover all available (Non-exclusive) Tubes
*Urban Legend: Discover all Embodiment Tubes
*Titan: Acquire Titan Rank
*Titaness: Same as Titan
*Transcendent: Requires maximum level and over 5,000 KOs
</tabber>
===Season Specific===
<tabber>
|-|Hide=
|-|Show=
*Caretaker: Exclusive to the Mother’s and Father’s Day events
*Celt: Exclusive to the St. Patrick’s Day event
*Chancellor: Exclusive to the Back to School event
*Changeling: Exclusive to the St. Patrick’s Day event
*Cherub: Exclusive to the Valentine’s Day event
*Cupid: Exclusive to the Valentine’s Day event
*Dragon Warrior: Exclusive to the Chinese New Year event
*Elf: Exclusive to the Christmas event
*Flagbearer: Exclusive to the 4th of July event
*Ghost: Exclusive to the Thanksgiving/Halloween event
*Scholar: Exclusive to the Back to School event
*Harvester: Exclusive to the Thanksgiving/Halloween event
*Hatchling: Exclusive to the Easter event
*Leprechaun: Exclusive to the St. Patrick’s Day event
*Lutin: Exclusive to the Christmas event
*Lutine: Same as Lutin
*Mathematician: Exclusive to the Back to School event
*Monster: Exclusive to the Thanksgiving/Halloween event
*Patriot: Exclusive to the 4th of July event
*Poet: Exclusive to the Remembrance Day event
*Prayer: Exclusive to the Remembrance Day event
*Pyrotechnic: Exclusive to the 4th of July event
*Rabbit: Exclusive to the Easter event
*Shinobi: Exclusive to the Chinese New Year event
*Toy: Exclusive to the Christmas event
*Tourist: Exclusive to the Summer’s End event
*Traveler: Exclusive to the Summer’s End event
*Trick-or-Treater: Exclusive to the Thanksgiving/Halloween event
*Ugly Duckling: Exclusive to the Easter event
*Vacationer: Exclusive to the Summer’s End event
*Valentine: Exclusive to the Valentine’s Day event
*Veteran: Exclusive to the Remembrance Day event
*Youxia: Exclusive to the Chinese New Year event
</tabber>
===Exclusive===
<tabber>
|-|Hide=
|-|Show=
* Administrator: Only available to Admins
* Artist: Given to users who have submitted art for the game
* Contributor: Given to users who have submitted a map, Tube, etc. that is used in the game
* Developer: Only available to developers of the game
* DJ: Given to users who have submitted music which has been used in the game
* Donator: Donate Robux
* Fan: Join the group
* Gamer: Given by the developers
* Memer: Given to users who submit memes to the Discord server
* Moderator: Only available to Moderators
* VIP: Purchase the VIP pass
* Youtuber: Given to Youtubers who play the game
</tabber>
==Locations== 
*Town: A city in the center of the map, in the center of which is the Safety Circle. Some of the buildings can be entered
*Plains: Also known as the Outskirts, a ring of plain, grassy land around the city
*Desert: A sandy desert found in the bottom left corner of the map, including cacti, a village, a pyramid and a tomb
* Forest: A dimly lit forest found in the bottom right corner of the map, with a cottage and temple inside
*Mountains: A set of tall mountains found in the top left corner of the map, nestled in which is a path and temple
* Swamp: A dark swamp found in the top right corner of the map, in which lies a temple and a cabin.
*Jungle: A semi-dark jungle found in the left center of the map, in which there is an ancient hidden tomb.
*Sakura Forest: A bright forest of cherry blossom trees found in the right center of the map, in which there is a large laboratory
*Snowlands: A snowy/icy region located at the top of the map, in which is the Yeti King Boss Arena and a few mountains and pits
*Wastelands: A barren wasteland located at the bottom of the map, in which is the Supermutant Boss Arena and the remains of a city
*Rivers: 3 Rivers branch through the main map from the ocean and meet up in the lake
* Lake: A large body of water surrounded by the plains, wasteland and forest, within which is a sunken tomb
*Volcano: A giant volcano on a small island north east of the main map, inside of which is the Promethean Devil Boss Arena
*Ocean: A broad ocean surrounding the main map, in which there are boats and ships of different sorts, as well as a sunken ship and city remains
*Underground: A massive system of caves and caverns underneath the main map, with several entrances and abandoned mines and strongholds
**Jungle Cave: A set of more vegetated cave branch located in the underground beneath the jungle; Can be accessed from the jungle tomb
**Crystal Cavern: A glowing crystal-filled cavern located in the underground beneath the forest; Can be accessed through the forest temple
*Heaven: A large location in the sky, invisible from below, containing palaces and an arena. The main entrance can be found in the mountains
*Underworld: A smaller, hellish version of the main map, accessible by finding one of two entrances located underground, which lead deep below the surface. Water is replaced with lava, all the locations have darker, corrupted versions, and there is only one spawn circle and merchant. A map for the underworld exists, but is only available to players with VIP.
**Demon City: The underworld equivalent of the town; Home to the underworld’s only spawn circle and a hidden merchant
**Underworld Plains: The underworld equivalent of the plains; A ring of barren, brimstone land around the demon city
**Underworld Wastes: The underworld equivalent of the desert; A desert of dark grey sand in the bottom left corner of the underworld
**Demonic Woods: The underworld equivalent of the forest; A dimly lit forest of demonic trees in the bottom right corner of the underworld
**Underworld Mountains: The underworld equivalent of the mountains; A set of creepy peaks in the top left corner of the underworld
**Fire Swamp: The underworld equivalent of the swamp; A dark, fiery swamp on the top right corner of the underworld
**Demon Jungle: The underworld equivalent of the jungle; A semi-dark jungle of crooked trees in the left center of the underworld
**Oni’s Forest: The underworld equivalent of the sakura forest; A forest of dark cherry blossom trees in the right center of the underworld
**Frozen Nether: The underworld equivalent of the snowlands; A region of dark orange snow at the north side of the underworld
**Underworld Ruins: The underworld equivalent of the wastelands; A near-barren region of dusty brimstone at the south side of the underworld
**Lava Rivers: 3 Rivers of lava branch through the underworld (In different paths than the ones on the main map) from the magma ocean and meet up in the lava lake
**Lava Lake: A large body of lava in the underworld, surrounded by the underworld plains, mountains and frozen nether
**Magma Ocean: The underworld equivalent of the ocean; A massive ocean of lava surrounding the main underworld
**Underworld Deep: The underworld equivalent of the underground; A large system of caves and caverns beneath the underworld surface
*Space: A vast location above heaven, most of which is invisible from below, only accessible through a spaceship, space vessel or teleporter. It is composed of a black void with floating asteroids of various sizes, a few more spaceships floating around, and one spawn circle and merchant
**Space Station: A fairly sizable space station in the center of space, inside which there is a merchant and spawn circle
==Events==
=== Random Events===
Every 60-70 minutes, a Random Event occurs. Each one lasts for roughly 10 minutes, and which subtype occurs depends on the current time of day.
====Daytime====
Rainy Day: Clouds fill up the skies, darkening the surface of the map, as it starts raining. Different enemies may spawn, puddles appear in the city and squids may start spawning on water surfaces.
Day Mist: All players will receive a heavy light grey fog effect, only able to see 25 studs around themselves. Fog monsters may start spawning as well.
Thunderstorm: Same as Rainy Day, except lightning will strike a random location on the map on occasion, dealing hefty damage and stunning anyone unlucky enough to be struck.
====Nighttime====
Rainy Night: Clouds fill up the skies, darkening the surface of the map, as it starts raining. Different enemies may spawn, puddles appear in the city and squids may start spawning on water surfaces.
Night Mist: All players will receive a heavy dark grey fog effect, only able to see 25 studs around themselves. Fog monsters may start spawning as well.
Thunderstorm: Same as Rainy Night, except lightning will strike a random location on the map on occasion, dealing hefty damage and stunning anyone unlucky enough to be struck.
Full Moon: The night is slightly brighter than usual. Wind Wolf users will transform into werewolves, and wolf-based enemies will begin spawning.
Starry Night: The night is slightly brighter than usual with a sky filled with stars. Ursula’s White Shadow users will become stronger and exclusive enemies will start spawning.
Bloodmoon: All players’ screens receive a red hue, and enemies will start spawning more frequently and more widespread than usual. Exclusive enemies may also show up. 
Fireworks Festival: Only occurs during the 4th of July event; Fireworks shoot into the skies and burst, making the night brighter than normal. Flags spawn around the map to be collected.
===Ritual Events===
Whenever a hidden ritual is fulfilled and initiated, a Ritual Event occurs. Each one may last from a whole day/night to when a certain trigger that stops the event is caused.
Broken Moon: Initiated by the sacred ritual hidden in the sakura forest, then begins at nightfall; The moon will have a shattered appearance and the night will become much brighter. Humans and most human Tubes will experience reduced vision and begin to see a light blue Tube ribbon around everyone’s left arm. Initiators/contributors of the ritual will not be affected. Finishing this ritual at Grand Deity Rank or higher as a Demontasia and using the Supreme Button during the event gives you Dusk of Hell, while finishing it at Professional Rank or higher as a Half-Fantasia and using the Lovely Button during the event gives you Heartslashers.
Golden Sun: Initiated by the sacred ritual hidden in the jungle, then begins at dawn; The sun will appear richer in golden yellow in terms of color with a stony texture, the sky will turn yellow and the day will be darker. Certain Tubes will become weaker, with some moves not working at all, and all players will have their visions reduced to 20 studs around them by darkness. Initiators/contributors of the ritual and their Tubes will not be affected. Finishing this ritual at Grandmaster Rank or higher with an alliance of 5 or more players and using the Interstellar Button during the event gives you the Sky Fragment Blade of Aethers, while finishing it at Professional Rank or higher in an alliance of 3 or more players and using the Shimmer Button during the event gives you Blessing of The Sun.
Grand Forestation: Initiated by the sacred ritual hidden in the crystal cavern and begins immediately after being finished; The entire map becomes covered with a quick-growing forest or trees and other foliage, reducing visibility across the map as well as making movement more limited, lasting for roughly 15 minutes. The town, underworld, heaven and space remain unaffected. Finishing this ritual at Professional Rank or higher as a Fantasia and using the Dream Button during the Event gives you the Z-Boots, while finishing it as a Half-God and using the Ancient Button during the event gives you Ancient Nature Deity.
Shadow Army Invasion: Initiated by the dark ritual in the center of the underworld deep and begins 30 seconds after being finished; The sky turns black with a dark purple horizon, mist forms across the map, and all players’ screens are darkened. Enemy spawn circles will spawn more frequently and more widespreadly, and will begin spawning a large number of endless shadow-based enemies, including minibosses. The event only ends if the four shadow hearts are destroyed, each found in different locations around the map, requiring players to search for them. The daylight cycle will be paused until the event ends and the sky returns to normal. Finishing this ritual as a God and using the Button of Darkness Itself during the event gives you Shadow Realm's Curse, while having Professional Rank or higher, contributing to the destruction of at least three of the shadow hearts, and using the Apollo’s Gift Button after the event ends gives you Light of Apollo.
Hyperspace Corruption: One of three different events randomly picked upon the initiation of the holy ritual in the philosopher’s hold, beginning 30 seconds after the ritual is finished; The HCB (Hyperspace Corruption Beacon) on top of one of the town buildings begins firing a beam of light into the sky, creating a gigantic hole in the sky up there, from which sky chunks fall as hurtful meteors. Enemies stop spawning and players may occasionally glitch over to a nearby place near where they previously were. The rest of the sky darkens, and the daylight cycle pauses. The event only ends if the HCB is turned off, which is done by interacting with its four core locks to open them (Each taking 20 seconds to do), then removing the star that is revealed (Which takes 30 seconds). Standing in the beam with Space-Time Nova equipped for 10 seconds (Requires full health to do, since you take damage over time while touching the beam) with the Revolutionist Affiliation equipped gives you Brian’s Space-Time Nova.
Crescent Moon Festival: One of three different events randomly picked upon the initiation of the holy ritual in the philosopher’s hold, beginning at dusk; The crescent moon shows up in the sky in place of the regular moon, making the night a little darker. Enemies begin spawning more than usual and exclusive enemies may also begin appearing. Climbing to the top of the tallest mountain with Soul Eater and the Prince or Princess Affiliation equipped for the entire night without leaving will result in you being hit by a bright bolt of light from the moon which removes half your total HP, knocks you down for a few seconds, and gives you Lizzy’s Soul Eater.
The Extraction: One of three different events randomly picked upon the initiation of the holy ritual in the philosopher’s hold, beginning 30 seconds after the ritual is finished; The sky will turn orange with a red horizon, random areas burst into flames, and enemy spawn rates are greatly amplified. Players in alliances will be able to damage each other, and all KOs are worth 50% more Content and Silver than usual. However, being KO’d during this event will cause you to lose a bit of Silver as punishment. Additionally, the Safety Circle will become half its usual size. The event ends after 5 minutes. Surviving for the entire event without being KO’d, KO’ing at least 15 players in the process, all while having Deathless equipped gives you Dream’s Deathless.
=== Seasonal Events===
At certain times of the real life year, a Seasonal Event begins, spanning for 5 to around 20 days in duration. These special events feature unique map changes, enemies, quests and challenges, and can also overlap with other event types. Each event also grants the chance to obtain certain Tubes (Although this isn’t the only way to obtain them).
Chinese New Year: Begins on January 15th and ends on January 27th; Chinese decorations appear around the town and plains, new music replaces the usual tracks, and exclusive enemies begin to spawn. Coins can be collected by performing successful trades, opening dragon chests, finding them from item spawn circles, completing Chinese New Year quests and defeating the Oni Lung boss in his exclusive arena, and can then be used to fill the dragon box, filling a meter that grants rewards at certain heights; These include items needed for the following Tubes: Scepter of Incarnation, Daitan'na Kokoro/Tōshi, Grandmaster Edge, and Cyberverse Ninja.
Valentine’s Day: Begins on February 10th and ends on February 17th; Heart motifs appear around the town and plains and heart balloons can be seen floating around the sky above the map. Heart Tokens can be collected by performing successful trades, opening love chests, finding them from item spawn circles, completing Valentine quests and destroying heart balloons, and can then be used to craft Valentines that can be given to friends, granting them free rewards, and doing so fills the friendship meter on the event’s board that grants rewards at certain heights; These include items needed for the following Tubes: Heartslashers, Angel’s Eye, Last Song, Silver Tongue, and Scepter of Fortune.
St. Patrick’s Day: Begins on March 12th and ends on March 24th; Clover, shamrock and rainbow motifs appear around the map, new music replaces the usual tracks, and exclusive enemies begin to spawn. Shamrocks can be collected by destroying Pot o’ Golds, opening lucky chests, finding them from item spawn circles, completing Lucky quests and exterminating St. Patrick’s Day enemies, and can then be used to fill the lucky pot until it spews out a rainbow, filling up a meter that grants rewards at certain heights; These include items needed for the following Tubes: 7 Clovers, Embodiment Spectacle, Gift of Fortune, Kinetic Aura, and Mini Overdrive.
Easter: Begins on April 2nd and ends on April 13th; Rabbit, basket and egg motifs appear around the map and exclusive enemies begin to spawn. Easter Eggs can be collected by finding them hidden around the map (Refreshes every hour), opening egg chests and exterminating Egg Rabbits, and can then be used to fill the bunny basket, filling a meter that grants rewards at certain heights; These include items needed for the following Tubes: Hex Path, Omega, Shadow Grasp, Magic Fortress, and Unstoppable.
Mother’s Day: Begins on May 12th and ends on May 17th; Flowers and flower motifs appear around the map. Flowers of four different colors (Red, Yellow, Blue and Pink) can be collected by finding them scattered around the map (Refreshes every hour), opening flower chests, finding them from item spawn circles and completing Mother’s Day quests, and once 5 of each color is collected, can then be used to craft bouquets that can be given to friends, granting them free rewards, and doing so fills the Mother Love meter on the event’s board that grants rewards at certain heights; These include items needed for the following Tubes: Golden Sun’s Shine, Love Blossom, Gaze of The Abyss, Draconite Dragon, and Grande Gâteau.
Father’s Day: Begins on June 16th and ends on June 21st; Tie, hat and crown motifs appear around the map. Baseballs can be collected by catching them thrown by other players, opening game chests, finding them from item spawn circles and completing Father’s Day quests, and can then be thrown at friends; If they are facing the direction where the ball came from, they will catch it, being granted a reward for doing so. Sharing Baseballs this way fills the Father Love meter on the event’s board that grants regards at certain heights; These include items needed for the following Tubes: Sky Fragment Blade of Aethers, Ancient Nature Deity, Celestial Phenomena, Father Nature, and Walking on Words.
4th of July: Begins on July 1st and ends on July 8th; American flags and motifs, sparkle sticks and firework rockets appear around the map, and the Fireworks Festival Random Event occurs every 4 nights. Flags can be collected by opening independence chests, finding them from item spawn circles and completing Independence quests. The more Flags you collect, the more the independence meter fills up, granting rewards at certain heights; These include items needed for the following Tubes: Ashen Devil, Burning Boar, Code: Moo, Basic Work, and Exploding TNT.
Summer’s End: Begins on August 12th and ends on August 25th; Sun motifs, palm trees, beach balls, ice cream and bicycles appear around the map. Popsicles of three different colors (Red, Orange and Blue) can be collected by purchasing them from the popsicle merchant, opening vacation chests and completing Summer quests, and can be used to fill the summer box until it unleashes a cloud of cool air when a certain number of each color is added, filling up a meter that grants rewards at certain heights; These include items needed for the following Tubes: Ursula’s White Shadow, New Beginnings, Budder/Blessing of The Sun, Trouble Bubble, and Eclipse Song.
Back to School: Begins on September 3rd and ends on September 15th; Books/Binders, pencils, erasers, numbers, letters and rulers appear around the town and plains. Apples can be collected by finding them from apple trees and item spawn circles, opening school chests and completing Back-To-School quests, and can then be used to fill the teacher’s box, filling up a meter that grants one of a line of random rewards once full before resetting; These include items needed for the following Tubes: Electric Dust of Blood, Universal Lectern, Vein of Autumn, Gym Ghost, and Ancient Flask.
Thanksgiving/Halloween: Begins on October 15th and ends on November 4th; Various Halloween & Thanksgiving decorations (Such as jack o’ lanterns, turkeys, skeletons and ghosts) appear around the map, new music replaces the usual tracks, the daylight sky turns orange with purple-hued clouds and exclusive enemies begin spawning. Candies of ten different colors (Red, Orange, Yellow, Green, Cyan, Blue, Purple, Pink, White and Black) can be collected by performing successful trades, opening haunted chests, exterminating Halloween-themed enemies, finding them from item spawn circles, completing Spooky quests and defeating the Soul Harvester boss in his exclusive arena, and can then be used to fill the Phantom Bucket, granting one of a line of random rewards once given 10 of each color before resetting; These include items needed for the following Tubes: Corrupted World, Wind Wolf, Bestial Blade, Eighth Sea, and Dream Eater.
Remembrance: Begins on November 11th and ends on November 20th; Red flowers and cross motifs appear around the town and plains. Poppies can be collected by finding them scattered around the map (Refreshes every hour) or from item spawn circles, opening memorial chests and completing Remembrance quests, and can then be used to fill the box of honor, which fills up with all players’ contribution, granting one of a line of random rewards to players at certain heights, each with a better chance for a better item; These include items needed for the following Tubes: Third Eye, Golden Eye, Sound Form, 10 Circles, and Demon Core.
Christmas: Begins on December 10th and ends on December 30th; Various Christmas decorations (Such as snowflakes, Christmas trees and presents) appear around the town and plains, the entire map is covered in snow, new music replaces the usual tracks, the daylight sky becomes slightly darker, nighttime becomes brighter and exclusive enemies begin spawning. Candy Canes of two different types (Peppermint and Red) can be collected by performing successful trades, purchasing them from the cane merchant, opening jolly chests, finding them from item spawn circles, completing Holiday quests and defeating the Krampus boss in his exclusive arena, and can then be used to decorate the great tree, which grants rewards the more decorated it becomes; These include items needed for the following Tubes: Forever Never, Scepter of Intent, Think Shot, The Box, and Cabinet of One Million Results.
=== Admin Events===
Admins can start Admin Events whenever they want by opening and choosing from a list.
None here yet…
==Gamepasses and Packs==
===Gamepasses===
*VIP: Grants the following (Costs 750 R): 
**An exclusive VIP Affiliation
**Max level increased by 100
**Ability to use the Golden Arm Chair
**Ability to lead an alliance of up to 10 players
**A map for the underworld
**Silver earned increased by 50%
** Gold earned increased by 40%
**Content earned increased by 50%
**Diamonds earned increased by 40%
**Ability to use any Tube, skill and special attack, regardless of your current rank/level
*Donate: Donate Robux to the group, which grants an exclusive affiliation. The following amounts that can be donated are listed: 
**Tiny (5 R)
**Small (20 R)
**Medium (50 R)
**Moderate (100 R)
**Large (250 R)
**Huge (500 R)
**Massive (1000 R)
**Gigantic (2000 R)
*Double Silver: Doubles all Silver earned (Costs 350 R)
*Double Gold: Doubles all Gold earned (Costs 500 R)
*Double Diamonds: Doubles all Diamonds earned (Costs 950 R)
*Permanent Luck Boost: Permanently doubles luck (Costs 550 R)
*Infinite Inventory: Removes inventory space limit (Costs 855 R)
*Portable Spawn Circle: Allows you to place 1 spawn circle anywhere, one that only you can see and use. A minute after placing, it can be moved anywhere you want on the map (Costs 150 R)
*Boombox: Allows you to play your favorite music for either you or everyone around you to hear (Costs 450 R)
*Instant Roll: Skips the Arm Chair working animation and gives you the Tube you rolled immediately upon use (Cost 300 R)
*Auto-Level-Up: Automatically converts any Content you earn into EXP as you play (Costs 259 R)
*Tube Disguise: Disguise your Tube’s visual effects (Tube, aura, particles and animations) as those of any other Tube you’ve discovered while its attacks and skills stay the same (Costs 399 R)
===Packs===
*Starter Pack: Available to new players for 2 days and 12 hours after first starting the game. Includes a random E-C level Tube, 1,000 Silver, 300 Gold and 25 Diamonds (Costs 200 R)
*Silver Packs: 
**Small Silver (750 S) (Costs 7 R)
**Medium Silver (2,500 S) (Costs 50 R)
**Moderate Silver (10,000 S) (Costs 135 R)
**Large Silver (50,000 S) (Costs 200 R)
**Huge Silver (100,000 S) (Costs 575 R)
**Massive Silver (250,000 S) (Costs 955 R)
*Gold Packs:
**Small Gold (25 G) (Costs 12 R)
**Medium Gold (75 G) (Costs 60 R)
**Moderate Gold (150 G) (Costs 160 R)
**Large Gold (300 G) (Costs 230 R)
**Huge Gold (650 G) (Costs 645 R)
**Massive Gold (1,000 G) (Costs 1055 R)
*Diamond Packs:
**Small Diamond (10 D) (Costs 15 R)
**Medium Diamond (25 D) (Costs 75 R)
**Moderate Diamond (50 D) (Costs 199 R)
**Large Diamond (100 D) (Costs 275 R)
**Huge Diamond (250 D) (Costs 825 R)
**Massive Diamond (500 D) (Costs 1200 R)
==Link to Original Doc.==
https://docs.google.com/document/d/1C9g9CTEyiOu2gZzd7eQYfG4BG1VqTbdJ-IfHi45czUc/edit?usp=sharing
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