Standard Polymorph deck

The Standard Polymorph deck relied on using creature tokens created through <c>Khalni Garden</c> or <c>Awakening Zone</c> to reliably bring out a single large creature. Early versions used <c>Darksteel Colossus</c>, <c>Progenitus</c> or <c>Iona, Shield of Emeria</c> while Rise of the Eldrazi variants often included <c>Emrakul, the Aeons Torn</c>. The deck is forced to adopt a controlling strategy, both to buy the time necessary to find a <c>Polymorph</c> and produce a token, and because countermagic is needed to prevent the opponent from destroying the token in response to the <c>Polymorph</c>.
Creatures used as <c>Polymorph</c> targets share the common features of being difficult to remove (due to indestructibility, protection or Iona's ability which can be used to deny the opponent the ability to play answers) and having high power and evasive abilities (flying, protection or trample) to end the game quickly.
It should be noted that since Emrakul is not cast, a player using <c>Polymorph</c> to get Emrakul on the field will not gain an extra turn.
<d title="Polymorph - Tim Sussino - Pro Tour San Diego 2010">
Lands
1 Arid Mesa
4 Halimar Depths
7 Island
1 Misty Rainforest
7 Mountain
4 Scalding Tarn
Creatures
2 Iona, Shield of Emeria
Other cards
1 Chandra Nalaar
4 Dragon Fodder
4 Goblin Assault
4 Into the Roil
3 Jace, the Mind Sculptor
4 Lightning Bolt
4 Negate
3 Polymorph
4 Ponder
3 Treasure Hunt
Sideboard
3 Calcite Snapper
3 Dragon's Claw
2 Essence Scatter
2 Flashfreeze
1 Jace, the Mind Sculptor
1 Progenitus
3 Pyroclasm
</d>
<d title="UG Post-Eldrazi Polymorph">
Lands
2 Halimar Depths
4 Khalni Garden
4 Misty Rainforest
7 Island
6 Forest
Creatures
2 Emrakul, the Aeons Torn
Spells
4 Polymorph
3 Jace, the Mind Sculptor
3 Deprive
4 Mana Leak
4 Ponder
3 Preordain
2 Garruk Wildspeaker
3 Explore
3 Awakening Zone
4 Fog
2 Spell Pierce
Sideboard
4 Flashfreeze
4 Dispel
3 Spreading Seas
3 Ice Cage
1 Iona, Shield of Emeria
</d>
Category:Tournament decks