Ultimate Enchantments

Ultimate Enchantments are more powerful Enchantments. Only one Ultimate Enchantment can be added to an item. 
== Usage ==
Ultimate Enchantments can be applied to items in an Anvil. An item can only have 1 Ultimate Enchantment at a time. If attempting to apply another Ultimate Enchantment to an item already with an Ultimate Enchantment, the previous Ultimate Enchantment will be overwritten.
==List of Ultimate Enchantments==
Name	Description 	Remarks 	Enchanting Level Required	Source 	Levels Effect	Item
 	Saves of your per level on death. Additionally, enemies drop when killed. 	Stacks additively. 2 pieces of armor with , or any other combination which sums to 10, will save 100% of coins on death.	16 	Dungeon Post-Boss Chest 	- , 	Armor
 	Saves of your per level on death. Additionally, enemies drop when killed. 	Stacks additively. 2 pieces of armor with , or any other combination which sums to 10, will save 100% of coins on death.	16 	Dungeon Post-Boss Chest 	- , 	Armor
 	Saves of your per level on death. Additionally, enemies drop when killed. 	Stacks additively. 2 pieces of armor with , or any other combination which sums to 10, will save 100% of coins on death.	16 	Dungeon Post-Boss Chest 	- , 	Armor
 	Saves of your per level on death. Additionally, enemies drop when killed. 	Stacks additively. 2 pieces of armor with , or any other combination which sums to 10, will save 100% of coins on death.	16 	Dungeon Post-Boss Chest 	- , 	Armor
 	Saves of your per level on death. Additionally, enemies drop when killed. 	Stacks additively. 2 pieces of armor with , or any other combination which sums to 10, will save 100% of coins on death.	16 	Dungeon Post-Boss Chest 	- , 	Armor
 	Increases some of your player stats by per fishing bobber within blocks, up to bobbers.Stats: , , , , 	 	15 	 	- 	Armor
 	Increases some of your player stats by per fishing bobber within blocks, up to bobbers.Stats: , , , , 	 	15 	 	- 	Armor
 	Increases some of your player stats by per fishing bobber within blocks, up to bobbers.Stats: , , , , 	 	15 	 	- 	Armor
 	Copies per level of your active pet's stats. 	 	31 	Rare drop from Minos Inquisitor 	- 	Weapons
 	Copies per level of your active pet's stats. 	 	31 	Rare drop from Minos Inquisitor 	- 	Weapons
 	Copies per level of your active pet's stats. 	 	31 	Rare drop from Minos Inquisitor 	- 	Weapons
 	Copies per level of your active pet's stats. 	 	31 	Rare drop from Minos Inquisitor 	- 	Weapons
 	Copies per level of your active pet's stats. 	 	31 	Rare drop from Minos Inquisitor 	- 	Weapons
 	Increases your damage by per kill up to kills within . 	 	24 	Dungeon Post-Boss Chest 	- , , 	Weapons
 	Increases your damage by per kill up to kills within . 	 	24 	Dungeon Post-Boss Chest 	- , , 	Weapons
 	Increases your damage by per kill up to kills within . 	 	24 	Dungeon Post-Boss Chest 	- , , 	Weapons
 	Increases your damage by per kill up to kills within . 	 	24 	Dungeon Post-Boss Chest 	- , , 	Weapons
 	Increases your damage by per kill up to kills within . 	 	24 	Dungeon Post-Boss Chest 	- , , 	Weapons
 	Shoot a second arrow dealing per level of the first arrow's damage. Targets hit take + per level fire damage for 60s. 	 	28 	Rare drop from Inferno Demonlord 	- 	Bows
 	Shoot a second arrow dealing per level of the first arrow's damage. Targets hit take + per level fire damage for 60s. 	 	28 	Rare drop from Inferno Demonlord 	- 	Bows
 	Shoot a second arrow dealing per level of the first arrow's damage. Targets hit take + per level fire damage for 60s. 	 	28 	Rare drop from Inferno Demonlord 	- 	Bows
 	Shoot a second arrow dealing per level of the first arrow's damage. Targets hit take + per level fire damage for 60s. 	 	28 	Rare drop from Inferno Demonlord 	- 	Bows
 	Shoot a second arrow dealing per level of the first arrow's damage. Targets hit take + per level fire damage for 60s. 	 	28 	Rare drop from Inferno Demonlord 	- 	Bows
 	Attacking increases your by per level per hit, capped at for 3 seconds after your last attack. 	 	37 	Kuudra 	- 	Fishing Rods, Swords, Fishing Weapons, Axes, Bows, Gauntlets
 	Attacking increases your by per level per hit, capped at for 3 seconds after your last attack. 	 	37 	Kuudra 	- 	Fishing Rods, Swords, Fishing Weapons, Axes, Bows, Gauntlets
 	Attacking increases your by per level per hit, capped at for 3 seconds after your last attack. 	 	37 	Kuudra 	- 	Fishing Rods, Swords, Fishing Weapons, Axes, Bows, Gauntlets
 	Attacking increases your by per level per hit, capped at for 3 seconds after your last attack. 	 	37 	Kuudra 	- 	Fishing Rods, Swords, Fishing Weapons, Axes, Bows, Gauntlets
 	Attacking increases your by per level per hit, capped at for 3 seconds after your last attack. 	 	37 	Kuudra 	- 	Fishing Rods, Swords, Fishing Weapons, Axes, Bows, Gauntlets
 	Gain a chance per level to instantly attract a fish. 	When activates, a guardian noise plays while a white smoke appears in your bobber. 	30 	Rare drop from Thunder 	- 	Fishing Rods
 	Gain a chance per level to instantly attract a fish. 	When activates, a guardian noise plays while a white smoke appears in your bobber. 	30 	Rare drop from Thunder 	- 	Fishing Rods
 	Gain a chance per level to instantly attract a fish. 	When activates, a guardian noise plays while a white smoke appears in your bobber. 	30 	Rare drop from Thunder 	- 	Fishing Rods
 	Gain a chance per level to instantly attract a fish. 	When activates, a guardian noise plays while a white smoke appears in your bobber. 	30 	Rare drop from Thunder 	- 	Fishing Rods
 	Gain a chance per level to instantly attract a fish. 	When activates, a guardian noise plays while a white smoke appears in your bobber. 	30 	Rare drop from Thunder 	- 	Fishing Rods
 	Consecutive blocks broken grant . Stops after of not mining and caps at blocks. 	 	24 	Participating in Dwarven Mines#Major Events 	- 	Pickaxes, Drills and Gemstone Gauntlet
 	Consecutive blocks broken grant . Stops after of not mining and caps at blocks. 	 	24 	Participating in Dwarven Mines#Major Events 	- 	Pickaxes, Drills and Gemstone Gauntlet
 	Consecutive blocks broken grant . Stops after of not mining and caps at blocks. 	 	24 	Participating in Dwarven Mines#Major Events 	- 	Pickaxes, Drills and Gemstone Gauntlet
 	Heal more from wands. Deal damage with Axes, Scythes, Daggers and Katanas. Without , you have . 	 	28 	Crafting (Unlocked at ) 	- , 	Armor
 	Heal more from wands. Deal damage with Axes, Scythes, Daggers and Katanas. Without , you have . 	 	28 	Crafting (Unlocked at ) 	- , 	Armor
 	Every hit on a mob traps it for and deals + per level of that hit's damage over the trap's duration. 	 	37 	Kuudra 	- 	Fishing Rods, Swords, Fishing Weapons, Axes, Gauntlets, Bows
 	Every hit on a mob traps it for and deals + per level of that hit's damage over the trap's duration. 	 	37 	Kuudra 	- 	Fishing Rods, Swords, Fishing Weapons, Axes, Gauntlets, Bows
 	Every hit on a mob traps it for and deals + per level of that hit's damage over the trap's duration. 	 	37 	Kuudra 	- 	Fishing Rods, Swords, Fishing Weapons, Axes, Gauntlets, Bows
 	Every hit on a mob traps it for and deals + per level of that hit's damage over the trap's duration. 	 	37 	Kuudra 	- 	Fishing Rods, Swords, Fishing Weapons, Axes, Gauntlets, Bows
 	Every hit on a mob traps it for and deals + per level of that hit's damage over the trap's duration. 	 	37 	Kuudra 	- 	Fishing Rods, Swords, Fishing Weapons, Axes, Gauntlets, Bows
 	Increases your by per level when you are below 40% . 	 	30 	Dungeon Post-Boss Chest on Floor III or higher	- 	Armor
 	Increases your by per level when you are below 40% . 	 	30 	Dungeon Post-Boss Chest on Floor III or higher	- 	Armor
 	Increases your by per level when you are below 40% . 	 	30 	Dungeon Post-Boss Chest on Floor III or higher	- 	Armor
 	Increases your by per level when you are below 40% . 	 	30 	Dungeon Post-Boss Chest on Floor III or higher	- 	Armor
 	Increases your by per level when you are below 40% . 	 	30 	Dungeon Post-Boss Chest on Floor III or higher	- 	Armor
 	Increases most of your player stats by per player per level within blocks of you, up to players. 	List of stats affected:
*
*
*
*
*
*
*
*
*
*
*
*
*
*
* 	34 	Dungeon Post-Boss Chest on Floor V 	- 	Armor
 	Increases most of your player stats by per player per level within blocks of you, up to players. 	List of stats affected:
*
*
*
*
*
*
*
*
*
*
*
*
*
*
* 	34 	Dungeon Post-Boss Chest on Floor V 	- 	Armor
 	Increases most of your player stats by per player per level within blocks of you, up to players. 	List of stats affected:
*
*
*
*
*
*
*
*
*
*
*
*
*
*
* 	34 	Dungeon Post-Boss Chest on Floor V 	- 	Armor
 	Increases most of your player stats by per player per level within blocks of you, up to players. 	List of stats affected:
*
*
*
*
*
*
*
*
*
*
*
*
*
*
* 	34 	Dungeon Post-Boss Chest on Floor V 	- 	Armor
 	Increases most of your player stats by per player per level within blocks of you, up to players. 	List of stats affected:
*
*
*
*
*
*
*
*
*
*
*
*
*
*
* 	34 	Dungeon Post-Boss Chest on Floor V 	- 	Armor
 	You have chance per level to gain experience orbs every time you take hits from mobs. 	Levels affect only chance, not experience gained. 	29 	Dungeon Post-Boss Chest 	- 	Armor
 	You have chance per level to gain experience orbs every time you take hits from mobs. 	Levels affect only chance, not experience gained. 	29 	Dungeon Post-Boss Chest 	- 	Armor
 	You have chance per level to gain experience orbs every time you take hits from mobs. 	Levels affect only chance, not experience gained. 	29 	Dungeon Post-Boss Chest 	- 	Armor
 	You have chance per level to gain experience orbs every time you take hits from mobs. 	Levels affect only chance, not experience gained. 	29 	Dungeon Post-Boss Chest 	- 	Armor
 	You have chance per level to gain experience orbs every time you take hits from mobs. 	Levels affect only chance, not experience gained. 	29 	Dungeon Post-Boss Chest 	- 	Armor
 	Removes all other enchants but increases your damage by . 	 	38 	Dungeon Post-Boss Chest on Floor VII 	- 	Weapons
 	Grants of used to cast abilities as for 10s up to 1,000 . 	 	20 	Einary 	- 	Armor
 	Grants of used to cast abilities as for 10s up to 1,000 . 	 	20 	Einary 	- 	Armor
 	Grants of used to cast abilities as for 10s up to 1,000 . 	 	20 	Einary 	- 	Armor
 	Grants of used to cast abilities as for 10s up to 1,000 . 	 	20 	Einary 	- 	Armor
 	Grants of used to cast abilities as for 10s up to 1,000 . 	 	20 	Einary 	- 	Armor
 	Grants a bow a Left Click ability that rips out the arrows from nearby enemies and deals per level of your last critical hit for every arrow in the target. Cooldown. Max of 5 arrows at a time.	 	32 	Dungeon Post-Boss Chest on Floor IV 	- 	Bows
 	Grants a bow a Left Click ability that rips out the arrows from nearby enemies and deals per level of your last critical hit for every arrow in the target. Cooldown. Max of 5 arrows at a time.	 	32 	Dungeon Post-Boss Chest on Floor IV 	- 	Bows
 	Grants a bow a Left Click ability that rips out the arrows from nearby enemies and deals per level of your last critical hit for every arrow in the target. Cooldown. Max of 5 arrows at a time.	 	32 	Dungeon Post-Boss Chest on Floor IV 	- 	Bows
 	Grants a bow a Left Click ability that rips out the arrows from nearby enemies and deals per level of your last critical hit for every arrow in the target. Cooldown. Max of 5 arrows at a time.	 	32 	Dungeon Post-Boss Chest on Floor IV 	- 	Bows
 	Grants a bow a Left Click ability that rips out the arrows from nearby enemies and deals per level of your last critical hit for every arrow in the target. Cooldown. Max of 5 arrows at a time.	 	32 	Dungeon Post-Boss Chest on Floor IV 	- 	Bows
 	Your weapon gains per level of the of the latest monster killed and applies it on your next hit. 	The of the mob is equivalent to the damage of the mob when in Necromancy summon form.
The mob's is multiplied with the scale factor from the enchantment as well as , then added to the final damage amount.https://hypixel.net/threads/test-details-on-how-the-soul-eater-enchantment-works.4667628/	36 	Dungeon Post-Boss Chest on Floor VII 	- x 	Weapons & Bows
 	Your weapon gains per level of the of the latest monster killed and applies it on your next hit. 	The of the mob is equivalent to the damage of the mob when in Necromancy summon form.
The mob's is multiplied with the scale factor from the enchantment as well as , then added to the final damage amount.https://hypixel.net/threads/test-details-on-how-the-soul-eater-enchantment-works.4667628/	36 	Dungeon Post-Boss Chest on Floor VII 	- x 	Weapons & Bows
 	Your weapon gains per level of the of the latest monster killed and applies it on your next hit. 	The of the mob is equivalent to the damage of the mob when in Necromancy summon form.
The mob's is multiplied with the scale factor from the enchantment as well as , then added to the final damage amount.https://hypixel.net/threads/test-details-on-how-the-soul-eater-enchantment-works.4667628/	36 	Dungeon Post-Boss Chest on Floor VII 	- x 	Weapons & Bows
 	Your weapon gains per level of the of the latest monster killed and applies it on your next hit. 	The of the mob is equivalent to the damage of the mob when in Necromancy summon form.
The mob's is multiplied with the scale factor from the enchantment as well as , then added to the final damage amount.https://hypixel.net/threads/test-details-on-how-the-soul-eater-enchantment-works.4667628/	36 	Dungeon Post-Boss Chest on Floor VII 	- x 	Weapons & Bows
 	Your weapon gains per level of the of the latest monster killed and applies it on your next hit. 	The of the mob is equivalent to the damage of the mob when in Necromancy summon form.
The mob's is multiplied with the scale factor from the enchantment as well as , then added to the final damage amount.https://hypixel.net/threads/test-details-on-how-the-soul-eater-enchantment-works.4667628/	36 	Dungeon Post-Boss Chest on Floor VII 	- x 	Weapons & Bows
 	Increases your damage by for each enemy within blocks. Maximum of enemies. 	Increases damage for both melee attacks and magic abilities. 	35 	Dungeon Post-Boss Chest on Floor VI 	- 	Weapons
 	Increases your damage by for each enemy within blocks. Maximum of enemies. 	Increases damage for both melee attacks and magic abilities. 	35 	Dungeon Post-Boss Chest on Floor VI 	- 	Weapons
 	Increases your damage by for each enemy within blocks. Maximum of enemies. 	Increases damage for both melee attacks and magic abilities. 	35 	Dungeon Post-Boss Chest on Floor VI 	- 	Weapons
 	Increases your damage by for each enemy within blocks. Maximum of enemies. 	Increases damage for both melee attacks and magic abilities. 	35 	Dungeon Post-Boss Chest on Floor VI 	- 	Weapons
 	Increases your damage by for each enemy within blocks. Maximum of enemies. 	Increases damage for both melee attacks and magic abilities. 	35 	Dungeon Post-Boss Chest on Floor VI 	- 	Weapons
 	Grants and per maxed out collection 	 	25 	Riftstalker Bloodfiend 	- 	Necklaces
 	Grants and per maxed out collection 	 	25 	Riftstalker Bloodfiend 	- 	Necklaces
 	Increases the base of Aspect of the Jerry by per level 	 	18 	Dungeon Post-Boss Chest 	- 	Aspect of the Jerry
 	Increases the base of Aspect of the Jerry by per level 	 	18 	Dungeon Post-Boss Chest 	- 	Aspect of the Jerry
 	Increases the base of Aspect of the Jerry by per level 	 	18 	Dungeon Post-Boss Chest 	- 	Aspect of the Jerry
 	Increases the base of Aspect of the Jerry by per level 	 	18 	Dungeon Post-Boss Chest 	- 	Aspect of the Jerry
 	Increases the base of Aspect of the Jerry by per level 	 	18 	Dungeon Post-Boss Chest 	- 	Aspect of the Jerry
 	Reduces the ability of this item by per level 	In practice, reduces all ability mana costs when the item is held. This includes abilities from items other than the held item, such as those from and .
Works with Necromancy.	20 	Dungeon Post-Boss Chest 	- 	Weapons
(With Ability)
 	Reduces the ability of this item by per level 	In practice, reduces all ability mana costs when the item is held. This includes abilities from items other than the held item, such as those from and .
Works with Necromancy.	20 	Dungeon Post-Boss Chest 	- 	Weapons
(With Ability)
 	Reduces the ability of this item by per level 	In practice, reduces all ability mana costs when the item is held. This includes abilities from items other than the held item, such as those from and .
Works with Necromancy.	20 	Dungeon Post-Boss Chest 	- 	Weapons
(With Ability)
 	Reduces the ability of this item by per level 	In practice, reduces all ability mana costs when the item is held. This includes abilities from items other than the held item, such as those from and .
Works with Necromancy.	20 	Dungeon Post-Boss Chest 	- 	Weapons
(With Ability)
 	Reduces the ability of this item by per level 	In practice, reduces all ability mana costs when the item is held. This includes abilities from items other than the held item, such as those from and .
Works with Necromancy.	20 	Dungeon Post-Boss Chest 	- 	Weapons
(With Ability)
 	Gain per level, for every levels of exp you have on you. Capped at per level. 	Levels only affect amount of granted and maximum . 	27 	Dungeon Post-Boss Chest 	- 	Armor
 	Gain per level, for every levels of exp you have on you. Capped at per level. 	Levels only affect amount of granted and maximum . 	27 	Dungeon Post-Boss Chest 	- 	Armor
 	Gain per level, for every levels of exp you have on you. Capped at per level. 	Levels only affect amount of granted and maximum . 	27 	Dungeon Post-Boss Chest 	- 	Armor
 	Gain per level, for every levels of exp you have on you. Capped at per level. 	Levels only affect amount of granted and maximum . 	27 	Dungeon Post-Boss Chest 	- 	Armor
 	Gain per level, for every levels of exp you have on you. Capped at per level. 	Levels only affect amount of granted and maximum . 	27 	Dungeon Post-Boss Chest 	- 	Armor
==XP Levels==
The levels needed for applying Ultimate Enchantments are listed in the following table:
Ultimate Enchantment level	Cost to apply to an item
 	levels
 	levels
 	levels
 	levels
 	levels
==Bazaar ==
Ultimate Enchantment Books can be bought and sold on the Bazaar.
==Trivia==
*Several Ultimate Enchantments reference other parts of popular culture, such as TV shows and other video games.
*All armor Ultimate Enchantments are stack-able on separate armor pieces.
**This makes it possible to get to fewer coins lost on death, i.e. no coins lost at all.
*Sometimes and won't work when they reach the enchantment's threshold.
*The achievement can be obtained from combining 2 Ultimate Enchantment books.
*Despite the "Axe" in the description of , the enchantment works on Swords with AXE Sword Type but not on tool Axes.
*The One is possibly a reference to the song Billie Jean by Michael Jackson
==History==
==References==
Category:Enchants