Henryk, the Old Hunter

==Summary==
Henryk was the old hunting partner of Father Gascoigne and the two of them worked together on many hunts, which led to Henryk's unnaturally long life. Following the death of his comrade, Henryk seemingly went insane and became a target of Eileen the Crow who slew him at the Tomb of Odeon with assistance from the player.
==Powers and Stats==
Tier: At least 
Name: Henryk, the Old Hunter
Origin: Bloodborne
Gender: Male
Age: Unknown (Described as having an unnaturally long life)
Classification: Human, Hunter, Confederate of the League
Powers and Abilities: 
*Superhuman Physical Characteristics
*Immortality (Type 2 [Able to function unimpeded after receiving injuries as severe as being impaled through the skull and torso and having organs ripped outVisceral Attacks])
*Blood Manipulation/Absorption (Able to turn their own blood into ammunition and fuelBlood Bullets as well as absorb the blood of defeated enemiesBlood Echoes)
*Weapon Mastery (Skilled swordsman and marksman)
*Martial Arts (Skilled in hand-to-hand combat)
*Acrobatics
*Empowerment/Statistics Amplification (All Hunters are physically empowered by The Old Blood, and are able to further amplify their strength through larger and larger amounts of Old Blood, though they cannot do so in combat)
*Damage Boost (Able to charge their physical attacks as well as attacks with their Right Hand Weapons in order to deal increased damage)
*Non-Physical Interaction (As The Hunter can harm Intangible/Incorporeal beings and Ghosts with his weapons, The Bloody Crow should be likewise capable of killing creatures like Mergo’s Wet Nurse, the Bound Widow, and the Evil Labyrinth Spirit, who are merely disembodied spirits, as well as the spirit of the Orphan of Kos)
*Empowerment (Able to empower the Logarius Wheel with the manifested rage of the Vilebloods)
*Self-Healing (Low-Mid Via RallyRally and Blood Vials. Blood Vials can instantly heal wounds as severe as being impaled through the torso, having the skull pierced, or being Visceral Attacked by an enemy Hunter)
*Statistics Amplification (All Attire grants the wearer varying degrees of increased physical durability)
*Damage Reduction (All Attire grants the wearer varying degrees of damage reduction against blunt and bladed/piercing attacks)
*Resistance to Poison Manipulation, Fire Manipulation, Temperature Manipulation, Magma Manipulation, Explosion Manipulation, Electricity Manipulation, Magic, Curse Manipulation, and Blood Manipulation (Possesses an innate resistance to both Slow and Rapid Poison, fire, electricity [Bolt], Arcane damage, and blood-based attacks, which is further enhanced by his Attire)
*Resistance to Sleep Manipulation (All hunters can resist the effects of the Blue Elixir which completely numbs the brainBlue Elixir - Dubious liquid medicine used in strange experiments conducted by high ministers of the Healing Church. A type of anesthetic that numbs the brain. Hunters, able to retain consciousness by force of will, make use of a secondary effect of the medicine, which dilutes their presence while standing still.)
*Resistance to Mind Manipulation/Sense Manipulation/Morality Manipulation (Unaffected by the Shaman Bone Blade)
Attack Potency: At least Multi-City Block level (Can fight and kill Fluorescent Flowers. Comparable to Father Gascoigne. Can fight Eileen the Crow and Shadow of Yharnam)
Speed: High Hypersonic Combat Speed and Reactions (Can react to the meteors of the Fluorescent Flower. Can easily dodge point-blank shots from the Hunter Blunderbuss, Hunter Pistol, and Ludwig's Rifle. Can keep up with the early-game Hunter)
Lifting Strength: At least Class M (Comparable to Father Gascoigne)
Striking Strength: At least Multi-City Block level
Durability: At least Multi-City Block level (Can take hits from the Shadow of Yharnam, Took several hits from Eileen)
Stamina: Superhuman (All hunters are able to continue fighting even after sustaining injuries such as being stabbed, slashed, crushed, shot, poisoned, electrocuted, burned, and impaled)
Range: Extended Melee Range with the Saw Cleaver, Tens of Meters with Hunter Pistol and Throwing Knives
Standard Equipment:
Saw Cleaver.jpg|Saw Cleaver
Hunter Pistol.jpg|Hunter Pistol
BloodVial.png|Blood Vial
ThrowingKnife.png|Throwing Knife
28. Heir +3.png|Heir
*Saw Cleaver: One of the trick weapons of the workshop, commonly used in the hunting business. This saw, effective at drawing the blood of beasts, transforms into a long cleaver that makes use of centrifugal force. The saw, with its set of blood-letting teeth, has become a symbol of the hunt, and only grows in effectiveness the more grotesquely transformed the beast.
*Hunter Pistol: A pistol made at the workshop, for hunters stalking beasts. Hunter firearms are specially crafted to employ Quicksilver Bullets fused with the wielder's own blood, boosting damage against beasts. The pistol is a quicker draw than the blunderbuss, allowing for speedier responses to attacks.
*Blood Vial: Special blood used in ministration. Restores HP.
*Throwing Knife: Throwing knife with a finely serrated blade. One of of the old hunter Henryk's favorite weapons. Does not cause a great deal of damage to beasts, but with deft use, can distract attackers and keep them at bay.
*Heir: A Caryll rune that transcribes inhuman sounds. The "Heir" sees sentimentality in the warmth of blood, and acknowledges visceral attacks as one of the darker hunter techniques. More blood echoes gained from visceral attacks. Henryk utilizes the first tier of this Rune, granting +30% more echoes from enemies slain by Visceral Attacks.
*Henryk's Hunter Set: Hunter's attire worn by Henryk, the old hunter. Henryk's unique yellow garb is resistant to bolt and will be of great help to any hunter who has inherited the onus of the hunt. This set boasts the highest Bolt defense of all armor sets.
Intelligence: Gifted (Despite having been driven mad by bloodlust, Henryk is a highly skilled veteran hunter, one of the last Old Hunters who has spent so long fighting that he is considered tragic. His skill is such that he is able to match Eileen the Crow in single combat, and in his partnership with Father Gascoigne he was considered the smarter, more tactful fighter to compliment Gascoigne's aggressive and somewhat straightforward fighting style)
Weaknesses: None Notable
Notable Attacks/Techniques:
*Rally: A core mechanic of a hunter's fighting style, the ability to heal for part or all of the damage taken from a recent attack by retaliating with their own attacks. This allows a hunter to use an offense-centric, high risk/high reward style of combat, giving them the ability to sustain themselves by constantly attacking and counterattacking the enemy. However, this ability requires the opponent to be biological in some manner, as it is done in part by 'bathing in the opponent's blood' and does not work on inanimate targets or spirits.
*Visceral Attack: A unique and brutal technique in a hunter's fighting style, using a firearm or projectile Hunter Tool such as the Blackskye Eye or Augur of Ebrietas to parry an incoming attack, The Hunter briefly staggers the opponent, leaving them open for The Hunter to drive their hand into the opponent's torso or skull and tear out large chunks of their organs, dealing a large amount of damage. This can also be used on an unsuspecting enemy, hitting them with a fully charged heavy melee attack to stagger them in the same wayVisceral Attacks.
*Blood Bullets: A technique used by hunters as a means of conserving or creating ammunition for firearms in place of Quicksilver Bullets. Using their own blood as a substitute, a hunter is able to create a seemingly limitless number of Blood Bullets so long as their vitality holds out.
==Notable Matchups==
Victories:
Laetitia (Lobotomy Corporation) Laetitia's Profile (Second key Laetitia used, starting distance was 10 meters, and speed was equalized)
Losses:
Inconclusive:
Calamity Mary (Magical Girl Raising Project) Calamity Mary's Profile (8-A versions were used and speed was equalized. They started 5 meters apart and the fight took place in the Tomb of Oedon)
==References==
Category:Characters
Category:Bloodborne
Category:Absorption Users
Category:Acrobats
Category:Armor Users
Category:Axe Users
Category:Blood Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Empowerment Users
Category:Game Characters
Category:Gun Users
Category:Healers
Category:Horror Characters
Category:Humans
Category:Hunters
Category:Knife Users
Category:Male Characters
Category:Martial Artists
Category:Statistics Amplification Users
Category:Thrown Weapon Users
Category:Video Game Characters
Category:Weapon Masters