Dungeon Spirit

The Dungeon Spirit is a flying Hardmode enemy that spawns in the post-Plantera Dungeon. It can travel through walls and drops Ectoplasm, which can be used to craft many Spectre-related items.
When defeating any enemy with more than 100 maximum health in the Hardmode, post-Plantera Dungeon there is a / / chance of a Dungeon Spirit spawning. On the , the enemy must also drop coins, meaning Statue-spawned and Old One's Army enemies do not spawn spirits.
== Notes ==
* In , all enemies have double health and all pre-Hardmode enemies receive a further health bonus when in Hardmode. Because of this, all enemies in the Dungeon that can be killed can spawn Dungeon Spirits, except for Cursed Skulls.
** In , all enemies have a further health increase, putting Cursed Skulls above 100 maximum health, which allows them to spawn Dungeon Spirits as well.
* The chance of a Dungeon Spirit spawning is affected by the closest player's .
== Tips ==
* An easy way to farm Dungeon Spirits is to find or place a Water Candle in a large room that has many tunnels leading into it and use the Piranha Gun on enemies, as the weapon will automatically chase the Dungeon Spirit when it spawns.
* Increasing the player's luck by placing a Garden Gnome and/or drinking one of the various Luck Potions will increase the likelihood that killed enemies will spawn a Dungeon Spirit.
* In Expert Mode, summoning King Slime in the Dungeon will provide a decent amount of Ectoplasm, as his Blue and Spiked Slimes can summon Dungeon Spirits.
* If the player has an active Wisp in a Bottle, Dungeon Spirits may blend in and be mistaken as the Wisp, as they look very similar. Dyeing the Wisp is an effective way around this without dismissing the light pet.
== Trivia ==
* The Dungeon Spirit is the icon of the achievement "Robbing The Grave".
== History ==