Final Fantasy VI weapons

List of the weapons in Final Fantasy VI. Many shops change their inventory over the course of the game, thus many of the equipment pieces listed on this page as being sold in a location will not be available for purchase at all times.
Many of the weapons with abilities are affected by the Mug glitch. In the SNES version, all Evade bonuses have no effect due to the Evade bug.
== Daggers ==
All daggers (dirks on the SNES and PlayStation) can be thrown, except for the Valiant Knife.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
() 	 	 	26 	180 	Buy: South Figaro (WoB)Steal: Typhon, AmdusciasColiseum: Bet Gladius or Thief GloveInitial: Locke 	150 	Terra, Locke, Edgar, Shadow, Celes, Setzer, Mog, Strago, Relm, Gogo
() 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility.
() 	Light and well-balanced dagger. 	Light and well-balanced dagger. 	Light and well-balanced dagger. 	Light and well-balanced dagger. 	Light and well-balanced dagger. 	Light and well-balanced dagger. 	Light and well-balanced dagger.
() 	 	 	30 	180 	Buy: South Figaro (WoB), Mobliz (WoB)Steal: Lesser Lopros, Guard LeaderDrop: Iron FistInitial: Terra, Gogo 	300 	Terra, Locke, Edgar, Shadow, Celes, Setzer, Mog, Strago, Relm, Gogo
() 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility.
() 	Sturdy adventurer's knife forged from pure mythril. 	Sturdy adventurer's knife forged from pure mythril. 	Sturdy adventurer's knife forged from pure mythril. 	Sturdy adventurer's knife forged from pure mythril. 	Sturdy adventurer's knife forged from pure mythril. 	Sturdy adventurer's knife forged from pure mythril. 	Sturdy adventurer's knife forged from pure mythril.
() 	 	 	59 	180 	Find: Mt. KoltsSteal: Lesser Lopros, Merchant 	— 	Locke
() 	+4 Speed, +10% Evasion. Enables Runic, Two-handed compatibility. 	+4 Speed, +10% Evasion. Enables Runic, Two-handed compatibility. 	+4 Speed, +10% Evasion. Enables Runic, Two-handed compatibility. 	+4 Speed, +10% Evasion. Enables Runic, Two-handed compatibility. 	+4 Speed, +10% Evasion. Enables Runic, Two-handed compatibility. 	+4 Speed, +10% Evasion. Enables Runic, Two-handed compatibility. 	+4 Speed, +10% Evasion. Enables Runic, Two-handed compatibility.
() 	Short dagger that sometimes parries enemy attacks. 	Short dagger that sometimes parries enemy attacks. 	Short dagger that sometimes parries enemy attacks. 	Short dagger that sometimes parries enemy attacks. 	Short dagger that sometimes parries enemy attacks. 	Short dagger that sometimes parries enemy attacks. 	Short dagger that sometimes parries enemy attacks.
() 	 	 	76 	180 	Find: Returner HideoutBuy: Narshe (WoB), Kohlingen (WoB), Tzen (WoB)Steal: Tunnel ArmorDrop: Devil Fist 	950 	Locke, Strago, Relm, Gogo
() 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility.
() 	Knife imbued with the power of wind. 	Knife imbued with the power of wind. 	Knife imbued with the power of wind. 	Knife imbued with the power of wind. 	Knife imbued with the power of wind. 	Knife imbued with the power of wind. 	Knife imbued with the power of wind.
() 	 	 	88 	180 	Find: NarsheSteal: Veil DancerDrop: Dadaluma 	— 	Locke, Shadow
() 	+3 Speed, +10% to Evasion and Magic Evasion. 50% chance of using Mug when user attacks. Enables Runic, Two-handed compatibility. 	+3 Speed, +10% to Evasion and Magic Evasion. 50% chance of using Mug when user attacks. Enables Runic, Two-handed compatibility. 	+3 Speed, +10% to Evasion and Magic Evasion. 50% chance of using Mug when user attacks. Enables Runic, Two-handed compatibility. 	+3 Speed, +10% to Evasion and Magic Evasion. 50% chance of using Mug when user attacks. Enables Runic, Two-handed compatibility. 	+3 Speed, +10% to Evasion and Magic Evasion. 50% chance of using Mug when user attacks. Enables Runic, Two-handed compatibility. 	+3 Speed, +10% to Evasion and Magic Evasion. 50% chance of using Mug when user attacks. Enables Runic, Two-handed compatibility. 	+3 Speed, +10% to Evasion and Magic Evasion. 50% chance of using Mug when user attacks. Enables Runic, Two-handed compatibility.
() 	Knife that sometimes steals from an enemy. 	Knife that sometimes steals from an enemy. 	Knife that sometimes steals from an enemy. 	Knife that sometimes steals from an enemy. 	Knife that sometimes steals from an enemy. 	Knife that sometimes steals from an enemy. 	Knife that sometimes steals from an enemy.
() 	 	 	106 	180 	Find: Cave to the Sealed GateMetamorphose: Ninja, Covert, OutsiderColiseum: Bet Valiant Knife 	— 	Locke, Shadow
() 	+3 Speed, +2 Magic. 25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	+3 Speed, +2 Magic. 25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	+3 Speed, +2 Magic. 25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	+3 Speed, +2 Magic. 25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	+3 Speed, +2 Magic. 25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	+3 Speed, +2 Magic. 25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	+3 Speed, +2 Magic. 25% chance of inflicting death. Enables Runic, Two-handed compatibility.
() 	Blade that may randomly dispatch an enemy in one hit. 	Blade that may randomly dispatch an enemy in one hit. 	Blade that may randomly dispatch an enemy in one hit. 	Blade that may randomly dispatch an enemy in one hit. 	Blade that may randomly dispatch an enemy in one hit. 	Blade that may randomly dispatch an enemy in one hit. 	Blade that may randomly dispatch an enemy in one hit.
() 	 	 	145 	180 	Initial: Locke (after Phoenix Cave) 	— 	Locke
() 	+10% Evasion. Ignores defense, ignores Master's Scroll damage penalty. Damage increases as HP decreases. Enables Runic, Two-handed compatibility. 	+10% Evasion. Ignores defense, ignores Master's Scroll damage penalty. Damage increases as HP decreases. Enables Runic, Two-handed compatibility. 	+10% Evasion. Ignores defense, ignores Master's Scroll damage penalty. Damage increases as HP decreases. Enables Runic, Two-handed compatibility. 	+10% Evasion. Ignores defense, ignores Master's Scroll damage penalty. Damage increases as HP decreases. Enables Runic, Two-handed compatibility. 	+10% Evasion. Ignores defense, ignores Master's Scroll damage penalty. Damage increases as HP decreases. Enables Runic, Two-handed compatibility. 	+10% Evasion. Ignores defense, ignores Master's Scroll damage penalty. Damage increases as HP decreases. Enables Runic, Two-handed compatibility. 	+10% Evasion. Ignores defense, ignores Master's Scroll damage penalty. Damage increases as HP decreases. Enables Runic, Two-handed compatibility.
() 	Knife that grows in power as its wielder's HP dwindles. 	Knife that grows in power as its wielder's HP dwindles. 	Knife that grows in power as its wielder's HP dwindles. 	Knife that grows in power as its wielder's HP dwindles. 	Knife that grows in power as its wielder's HP dwindles. 	Knife that grows in power as its wielder's HP dwindles. 	Knife that grows in power as its wielder's HP dwindles.
() 	 	 	146 	180 	Find: Darill's TombBuy: Jidoor (WoR), Thamasa (WoR) 	11000 	Terra, Locke, Edgar, Shadow, Celes, Setzer, Strago, Relm, Gogo
() 	+10% Magic Evasion. Damage is doubled against human targets. Enables Runic, Two-handed compatibility. 	+10% Magic Evasion. Damage is doubled against human targets. Enables Runic, Two-handed compatibility. 	+10% Magic Evasion. Damage is doubled against human targets. Enables Runic, Two-handed compatibility. 	+10% Magic Evasion. Damage is doubled against human targets. Enables Runic, Two-handed compatibility. 	+10% Magic Evasion. Damage is doubled against human targets. Enables Runic, Two-handed compatibility. 	+10% Magic Evasion. Damage is doubled against human targets. Enables Runic, Two-handed compatibility. 	+10% Magic Evasion. Damage is doubled against human targets. Enables Runic, Two-handed compatibility.
() 	Dagger that is especially effective against humanoids. 	Dagger that is especially effective against humanoids. 	Dagger that is especially effective against humanoids. 	Dagger that is especially effective against humanoids. 	Dagger that is especially effective against humanoids. 	Dagger that is especially effective against humanoids. 	Dagger that is especially effective against humanoids.
() 	 	 	164 	180 	Buy: Maranda (WoR)Steal: Amduscias, Vector ChimeraColiseum: Bet Assassin's Dagger 	16000 	Locke, Shadow, Strago, Relm, Gogo
() 	+30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+30% Evasion. Enables Bushido and Runic, Two-handed compatibility.
() 	Shortsword that sometimes deflects enemy attacks. 	Shortsword that sometimes deflects enemy attacks. 	Shortsword that sometimes deflects enemy attacks. 	Shortsword that sometimes deflects enemy attacks. 	Shortsword that sometimes deflects enemy attacks. 	Shortsword that sometimes deflects enemy attacks. 	Shortsword that sometimes deflects enemy attacks.
() 	 	 	204 	180 	Ultima Weapon 	— 	Terra, Locke, Edgar, Shadow, Celes, Setzer, Mog, Strago, Relm, Gogo
() 	-elemental. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. Enables Bushido and Runic, Two-handed compatibility.
() 	Blessed dagger with the power to smite evil foes. 	Blessed dagger with the power to smite evil foes. 	Blessed dagger with the power to smite evil foes. 	Blessed dagger with the power to smite evil foes. 	Blessed dagger with the power to smite evil foes. 	Blessed dagger with the power to smite evil foes. 	Blessed dagger with the power to smite evil foes.
 	 	 	220 	180 	Drop: Gold Dragon (Dragons' Den)Coliseum: Bet Oborozuki 	— 	Locke
 	-elemental. +3 Strength and Stamina, +7 Speed. +30% Evasion, +20% Magic Evasion. 25% chance of casting Sleep when attacking. Enables Runic, |Two-handed compatibility.	-elemental. +3 Strength and Stamina, +7 Speed. +30% Evasion, +20% Magic Evasion. 25% chance of casting Sleep when attacking. Enables Runic, |Two-handed compatibility.	-elemental. +3 Strength and Stamina, +7 Speed. +30% Evasion, +20% Magic Evasion. 25% chance of casting Sleep when attacking. Enables Runic, |Two-handed compatibility.	-elemental. +3 Strength and Stamina, +7 Speed. +30% Evasion, +20% Magic Evasion. 25% chance of casting Sleep when attacking. Enables Runic, |Two-handed compatibility.	-elemental. +3 Strength and Stamina, +7 Speed. +30% Evasion, +20% Magic Evasion. 25% chance of casting Sleep when attacking. Enables Runic, |Two-handed compatibility.	-elemental. +3 Strength and Stamina, +7 Speed. +30% Evasion, +20% Magic Evasion. 25% chance of casting Sleep when attacking. Enables Runic, |Two-handed compatibility.	-elemental. +3 Strength and Stamina, +7 Speed. +30% Evasion, +20% Magic Evasion. 25% chance of casting Sleep when attacking. Enables Runic, |Two-handed compatibility.
 	Twin-bladed dagger sought by a legendary adventurer. 	Twin-bladed dagger sought by a legendary adventurer. 	Twin-bladed dagger sought by a legendary adventurer. 	Twin-bladed dagger sought by a legendary adventurer. 	Twin-bladed dagger sought by a legendary adventurer. 	Twin-bladed dagger sought by a legendary adventurer. 	Twin-bladed dagger sought by a legendary adventurer.
== Swords ==
All swords can be thrown, except for the Ultima Weapon.
Name 	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name 	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
 	 	 	1 	255 	Buy: Auction House 	— 	Terra, Locke, Edgar, Celes
 	Enables Bushido and Runic, Two-handed compatibility. Advance/mobile/Steam only. 	Enables Bushido and Runic, Two-handed compatibility. Advance/mobile/Steam only. 	Enables Bushido and Runic, Two-handed compatibility. Advance/mobile/Steam only. 	Enables Bushido and Runic, Two-handed compatibility. Advance/mobile/Steam only. 	Enables Bushido and Runic, Two-handed compatibility. Advance/mobile/Steam only. 	Enables Bushido and Runic, Two-handed compatibility. Advance/mobile/Steam only. 	Enables Bushido and Runic, Two-handed compatibility. Advance/mobile/Steam only.
 	Legendary holy sword...? 	Legendary holy sword...? 	Legendary holy sword...? 	Legendary holy sword...? 	Legendary holy sword...? 	Legendary holy sword...? 	Legendary holy sword...?
() 	 	 	38 	150 	Buy: South Figaro (WoB), Mobliz (WoB)Steal: Trooper, Shambling CorpseMetamorphose: Magna Roader (Purple), Trapper, Onion Knight, Magitek Armor, Sky Armor, Satellite, Dropper, Schmidt, Onion Dasher, Pluto Armor, Heavy Armor, Chaser, Fortis, Junk, Magna Roader (Red), Garm, Dueller, Magna Roader (Brown), InnoSent, Death Machine, Metal HitmanInitial: Edgar, Biggs, Wedge, Moghan, Mugmug	450 	Terra, Locke, Edgar, Celes
() 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility.
() 	Simple sword forged from mythril. 	Simple sword forged from mythril. 	Simple sword forged from mythril. 	Simple sword forged from mythril. 	Simple sword forged from mythril. 	Simple sword forged from mythril. 	Simple sword forged from mythril.
() 	 	 	54 	150 	Find: South FigaroBuy: South Figaro (WoB), Narshe (WoB) 	800 	Terra, Edgar, Celes
() 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility.
() 	Thick, broad-bladed sword. 	Thick, broad-bladed sword. 	Thick, broad-bladed sword. 	Thick, broad-bladed sword. 	Thick, broad-bladed sword. 	Thick, broad-bladed sword. 	Thick, broad-bladed sword.
() 	 	 	55 	150 	Find: NarsheBuy: Nikeah (WoR)Steal: Number 024 	7500 	Terra, Edgar, Celes
() 	+10% Evasion. Consumes MP when attacking for an automatic critical hit. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Consumes MP when attacking for an automatic critical hit. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Consumes MP when attacking for an automatic critical hit. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Consumes MP when attacking for an automatic critical hit. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Consumes MP when attacking for an automatic critical hit. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Consumes MP when attacking for an automatic critical hit. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Consumes MP when attacking for an automatic critical hit. Enables Bushido and Runic, Two-handed compatibility.
() 	Sword that draws MP from its wielder to deal criticals. 	Sword that draws MP from its wielder to deal criticals. 	Sword that draws MP from its wielder to deal criticals. 	Sword that draws MP from its wielder to deal criticals. 	Sword that draws MP from its wielder to deal criticals. 	Sword that draws MP from its wielder to deal criticals. 	Sword that draws MP from its wielder to deal criticals.
() 	 	 	98 	150 	Buy: Albrook (WoB), Tzen (WoB), Maranda (WoB), Vector (WoB) 	3000 	TerraEdgarCeles
() 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility.
() 	Sword with a long, narrow blade made for thrusting. 	Sword with a long, narrow blade made for thrusting. 	Sword with a long, narrow blade made for thrusting. 	Sword with a long, narrow blade made for thrusting. 	Sword with a long, narrow blade made for thrusting. 	Sword with a long, narrow blade made for thrusting. 	Sword with a long, narrow blade made for thrusting.
() 	 	 	108 	150 	Find: Magitek Research Facility, Imperial Observation PostBuy: Albrook (WoR), Nikeah (WoR), Tzen (WoR)Steal: Flame EaterDrop: Number 024 	7000 	Terra, Locke, Edgar, Celes
() 	+2 Magic. -elemental. 25% chance of casting Fire when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Fire when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Fire when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Fire when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Fire when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Fire when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Fire when attacking. Enables Bushido and Runic, Two-handed compatibility.
() 	Sword that may cast Fire upon striking an enemy. 	Sword that may cast Fire upon striking an enemy. 	Sword that may cast Fire upon striking an enemy. 	Sword that may cast Fire upon striking an enemy. 	Sword that may cast Fire upon striking an enemy. 	Sword that may cast Fire upon striking an enemy. 	Sword that may cast Fire upon striking an enemy.
() 	 	 	108 	150 	Find: Magitek Research FacilityBuy: Albrook (WoR), Nikeah (WoR), Tzen (WoR)Drop: Number 024 	7000 	Terra, Locke, Edgar, Celes
() 	+2 Magic. -elemental. 25% chance of casting Blizzard when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Blizzard when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Blizzard when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Blizzard when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Blizzard when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Blizzard when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Blizzard when attacking. Enables Bushido and Runic, Two-handed compatibility.
() 	Sword that may cast Blizzard upon striking an enemy. 	Sword that may cast Blizzard upon striking an enemy. 	Sword that may cast Blizzard upon striking an enemy. 	Sword that may cast Blizzard upon striking an enemy. 	Sword that may cast Blizzard upon striking an enemy. 	Sword that may cast Blizzard upon striking an enemy. 	Sword that may cast Blizzard upon striking an enemy.
() 	 	 	108 	150 	Find: Magitek Research FacilityBuy: Albrook (WoR), Nikeah (WoR), Tzen (WoR) 	7000 	Terra, Locke, Edgar, Celes
() 	+2 Magic. -elemental. 25% chance of casting Thunder when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Thunder when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Thunder when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Thunder when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Thunder when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Thunder when attacking. Enables Bushido and Runic, Two-handed compatibility. 	+2 Magic. -elemental. 25% chance of casting Thunder when attacking. Enables Bushido and Runic, Two-handed compatibility.
() 	Sword that may cast Thunder upon striking an enemy. 	Sword that may cast Thunder upon striking an enemy. 	Sword that may cast Thunder upon striking an enemy. 	Sword that may cast Thunder upon striking an enemy. 	Sword that may cast Thunder upon striking an enemy. 	Sword that may cast Thunder upon striking an enemy. 	Sword that may cast Thunder upon striking an enemy.
() 	 	 	117 	150 	Find: Magitek Research FacilitySteal: Outsider 	— 	Terra, Edgar, Celes
() 	25% chance of casting Break when attacking. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of casting Break when attacking. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of casting Break when attacking. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of casting Break when attacking. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of casting Break when attacking. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of casting Break when attacking. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of casting Break when attacking. Enables Bushido and Runic, Two-handed compatibility.
() 	Sword that may cast Break upon striking an enemy. 	Sword that may cast Break upon striking an enemy. 	Sword that may cast Break upon striking an enemy. 	Sword that may cast Break upon striking an enemy. 	Sword that may cast Break upon striking an enemy. 	Sword that may cast Break upon striking an enemy. 	Sword that may cast Break upon striking an enemy.
() 	 	 	121 	150 	Find: TzenSteal: Number 024, Lizard, Ultima Buster 	— 	Terra, Locke, Edgar, Celes
() 	+10% Evasion. Damage cannot exceed user's max HP minus their current HP. User is healed for an equivalent amount of HP when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damage cannot exceed user's max HP minus their current HP. User is healed for an equivalent amount of HP when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damage cannot exceed user's max HP minus their current HP. User is healed for an equivalent amount of HP when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damage cannot exceed user's max HP minus their current HP. User is healed for an equivalent amount of HP when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damage cannot exceed user's max HP minus their current HP. User is healed for an equivalent amount of HP when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damage cannot exceed user's max HP minus their current HP. User is healed for an equivalent amount of HP when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damage cannot exceed user's max HP minus their current HP. User is healed for an equivalent amount of HP when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option.
() 	Sword that absorbs HP from its victims. 	Sword that absorbs HP from its victims. 	Sword that absorbs HP from its victims. 	Sword that absorbs HP from its victims. 	Sword that absorbs HP from its victims. 	Sword that absorbs HP from its victims. 	Sword that absorbs HP from its victims.
 	 	 	125 	150 	Find: Figaro CastleSteal: Shambling CorpseColiseum: Bet Organyx 	— 	Terra, Locke, Edgar, Celes
 	+10% Evasion. Damages target's MP, user is healed for an equivalent amount of MP. 25% chance of casting Death when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damages target's MP, user is healed for an equivalent amount of MP. 25% chance of casting Death when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damages target's MP, user is healed for an equivalent amount of MP. 25% chance of casting Death when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damages target's MP, user is healed for an equivalent amount of MP. 25% chance of casting Death when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damages target's MP, user is healed for an equivalent amount of MP. 25% chance of casting Death when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damages target's MP, user is healed for an equivalent amount of MP. 25% chance of casting Death when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option. 	+10% Evasion. Damages target's MP, user is healed for an equivalent amount of MP. 25% chance of casting Death when attacking. Enables Bushido and Runic, Two-handed compatibility. Ignored by the Optimize option.
 	Drains MP and may cast Death upon striking an enemy. 	Drains MP and may cast Death upon striking an enemy. 	Drains MP and may cast Death upon striking an enemy. 	Drains MP and may cast Death upon striking an enemy. 	Drains MP and may cast Death upon striking an enemy. 	Drains MP and may cast Death upon striking an enemy. 	Drains MP and may cast Death upon striking an enemy.
 	 	 	135 	150 	Buy: Nikeah (WOR), South Figaro (WOR), Kohlingen (WOR)Coliseum: Bet Crystal Sword 	10000 	Terra, Edgar, Celes
 	+7 Magic. +20% Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic. +20% Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic. +20% Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic. +20% Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic. +20% Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic. +20% Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic. +20% Magic Evasion. Enables Bushido and Runic, Two-handed compatibility.
 	Sword that boosts its wielder's magic. 	Sword that boosts its wielder's magic. 	Sword that boosts its wielder's magic. 	Sword that boosts its wielder's magic. 	Sword that boosts its wielder's magic. 	Sword that boosts its wielder's magic. 	Sword that boosts its wielder's magic.
() 	 	 	167 	150 	Buy: Jidoor (WoR)Steal: Dark ForceMetamorphose: Platinum Dragon, Ice Dragon, Storm Dragon, Earth Dragon, Gold Dragon, Skull Dragon, Blue Dragon, Red Dragon, Proto ArmorInitial: Leo 	15000 	Terra, Edgar, Celes
() 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility.
() 	Glittering blade cut from an enormous crystal shard. 	Glittering blade cut from an enormous crystal shard. 	Glittering blade cut from an enormous crystal shard. 	Glittering blade cut from an enormous crystal shard. 	Glittering blade cut from an enormous crystal shard. 	Glittering blade cut from an enormous crystal shard. 	Glittering blade cut from an enormous crystal shard.
 	 	 	176 	150 	Buy: Maranda (WoR)Coliseum: Bet Soul Sabre 	17000 	Terra, Locke, Edgar, Celes
 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility.
 	Single-edged sword that sometimes blocks attacks. 	Single-edged sword that sometimes blocks attacks. 	Single-edged sword that sometimes blocks attacks. 	Single-edged sword that sometimes blocks attacks. 	Single-edged sword that sometimes blocks attacks. 	Single-edged sword that sometimes blocks attacks. 	Single-edged sword that sometimes blocks attacks.
() 	 	 	182 	150 	Metamorphose: Muud Suud, Hill Gigas, Gigantos, Glasya LabolasColiseum: Bet Flametongue, Icebrand, Thunder Blade, or Zantetsuken 	— 	Terra, Edgar, Celes
() 	Consumes MP when attacking for an automatic critical hit. Randomly breaks when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Randomly breaks when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Randomly breaks when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Randomly breaks when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Randomly breaks when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Randomly breaks when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Randomly breaks when attacking. Enables Bushido and Runic, Two-handed compatibility.
() 	Organic blade that users MP to deal criticals. May break. 	Organic blade that users MP to deal criticals. May break. 	Organic blade that users MP to deal criticals. May break. 	Organic blade that users MP to deal criticals. May break. 	Organic blade that users MP to deal criticals. May break. 	Organic blade that users MP to deal criticals. May break. 	Organic blade that users MP to deal criticals. May break.
() 	 	 	208 	150 	Drop: Blue DragonColiseum: Bet Lightbringer 	— 	Terra, Edgar, Cyan, Celes
() 	25% chance of using Zantetsuken, works against the Undead. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of using Zantetsuken, works against the Undead. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of using Zantetsuken, works against the Undead. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of using Zantetsuken, works against the Undead. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of using Zantetsuken, works against the Undead. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of using Zantetsuken, works against the Undead. Enables Bushido and Runic, Two-handed compatibility. 	25% chance of using Zantetsuken, works against the Undead. Enables Bushido and Runic, Two-handed compatibility.
() 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit.
 	 	 	217 	150 	Drop: Goddess 	— 	Terra, Locke, Edgar, Celes
 	-elemental. +2 Strength and Speed, +1 Stamina and Magic. +20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +2 Strength and Speed, +1 Stamina and Magic. +20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +2 Strength and Speed, +1 Stamina and Magic. +20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +2 Strength and Speed, +1 Stamina and Magic. +20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +2 Strength and Speed, +1 Stamina and Magic. +20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +2 Strength and Speed, +1 Stamina and Magic. +20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +2 Strength and Speed, +1 Stamina and Magic. +20% Evasion. Enables Bushido and Runic, Two-handed compatibility.
 	Legendary holy sword. 	Legendary holy sword. 	Legendary holy sword. 	Legendary holy sword. 	Legendary holy sword. 	Legendary holy sword. 	Legendary holy sword.
 	 	 	240 	150 	Drop: Blue Dragon (Dragons' Den)Coliseum: Bet Apocalypse 	— 	Celes
 	+7 Magic, +4 Speed, +3 Stamina. +40% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic, +4 Speed, +3 Stamina. +40% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic, +4 Speed, +3 Stamina. +40% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic, +4 Speed, +3 Stamina. +40% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic, +4 Speed, +3 Stamina. +40% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic, +4 Speed, +3 Stamina. +40% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+7 Magic, +4 Speed, +3 Stamina. +40% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility.
 	Treasured sword of a renowned general. 	Treasured sword of a renowned general. 	Treasured sword of a renowned general. 	Treasured sword of a renowned general. 	Treasured sword of a renowned general. 	Treasured sword of a renowned general. 	Treasured sword of a renowned general.
 	 	 	250 	150 	Drop: Red Dragon (Dragons' Den)Coliseum: Bet Save the Queen 	— 	Terra
 	Consumes MP when attacking for an automatic critical hit. +7 Strength and Magic. +20% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength and Magic. +20% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength and Magic. +20% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength and Magic. +20% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength and Magic. +20% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength and Magic. +20% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength and Magic. +20% Evasion and Magic Evasion. Enables Bushido and Runic, Two-handed compatibility.
 	Mighty blade forged in a bygone age. 	Mighty blade forged in a bygone age. 	Mighty blade forged in a bygone age. 	Mighty blade forged in a bygone age. 	Mighty blade forged in a bygone age. 	Mighty blade forged in a bygone age. 	Mighty blade forged in a bygone age.
 	 	 	255 	150 	Find: NarsheSteal: Lady 	— 	Terra, Locke, Edgar, Celes
 	Consumes MP when attacking for an automatic critical hit. +7 Strength, Stamina and Magic, +3 Speed. +30% to Magic Evasion. 25% chance of casting Flare when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength, Stamina and Magic, +3 Speed. +30% to Magic Evasion. 25% chance of casting Flare when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength, Stamina and Magic, +3 Speed. +30% to Magic Evasion. 25% chance of casting Flare when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength, Stamina and Magic, +3 Speed. +30% to Magic Evasion. 25% chance of casting Flare when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength, Stamina and Magic, +3 Speed. +30% to Magic Evasion. 25% chance of casting Flare when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength, Stamina and Magic, +3 Speed. +30% to Magic Evasion. 25% chance of casting Flare when attacking. Enables Bushido and Runic, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength, Stamina and Magic, +3 Speed. +30% to Magic Evasion. 25% chance of casting Flare when attacking. Enables Bushido and Runic, Two-handed compatibility.
 	Sword that may cast Flare upon striking an enemy. 	Sword that may cast Flare upon striking an enemy. 	Sword that may cast Flare upon striking an enemy. 	Sword that may cast Flare upon striking an enemy. 	Sword that may cast Flare upon striking an enemy. 	Sword that may cast Flare upon striking an enemy. 	Sword that may cast Flare upon striking an enemy.
() 	 	 	255 	255 	Coliseum: Bet Ragnarok 	— 	Terra, Locke, Edgar, Celes
() 	Consumes MP when attacking for an automatic critical hit. +7 Strength, Speed, Stamina and Magic. +50% to Evasion and Magic Evasion. 25% chance of casting Holy when attacking. Enables Bushido and Runic, Long Range, Two-handed compatibility.	Consumes MP when attacking for an automatic critical hit. +7 Strength, Speed, Stamina and Magic. +50% to Evasion and Magic Evasion. 25% chance of casting Holy when attacking. Enables Bushido and Runic, Long Range, Two-handed compatibility.	Consumes MP when attacking for an automatic critical hit. +7 Strength, Speed, Stamina and Magic. +50% to Evasion and Magic Evasion. 25% chance of casting Holy when attacking. Enables Bushido and Runic, Long Range, Two-handed compatibility.	Consumes MP when attacking for an automatic critical hit. +7 Strength, Speed, Stamina and Magic. +50% to Evasion and Magic Evasion. 25% chance of casting Holy when attacking. Enables Bushido and Runic, Long Range, Two-handed compatibility.	Consumes MP when attacking for an automatic critical hit. +7 Strength, Speed, Stamina and Magic. +50% to Evasion and Magic Evasion. 25% chance of casting Holy when attacking. Enables Bushido and Runic, Long Range, Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. +7 Strength, Speed, Stamina and Magic. +50% to Evasion and Magic Evasion. 25% chance of casting Holy when attacking. Enables Bushido and Runic, Long Range, Two-handed compatibility.	Consumes MP when attacking for an automatic critical hit. +7 Strength, Speed, Stamina and Magic. +50% to Evasion and Magic Evasion. 25% chance of casting Holy when attacking. Enables Bushido and Runic, Long Range, Two-handed compatibility.
() 	Legendary sword of the heavens. Randomly casts Holy. 	Legendary sword of the heavens. Randomly casts Holy. 	Legendary sword of the heavens. Randomly casts Holy. 	Legendary sword of the heavens. Randomly casts Holy. 	Legendary sword of the heavens. Randomly casts Holy. 	Legendary sword of the heavens. Randomly casts Holy. 	Legendary sword of the heavens. Randomly casts Holy.
(Atma Weapon)	 	 	255 	150 	Find: Cave to the Sealed Gate.Steal: Rest 	— 	Terra, Locke, Edgar, Celes
(Atma Weapon)	Ignores defense. Damage increases as user's max HP increases, sprite and attack animation change depending on HP. Ignored by the Optimize option. 	Ignores defense. Damage increases as user's max HP increases, sprite and attack animation change depending on HP. Ignored by the Optimize option. 	Ignores defense. Damage increases as user's max HP increases, sprite and attack animation change depending on HP. Ignored by the Optimize option. 	Ignores defense. Damage increases as user's max HP increases, sprite and attack animation change depending on HP. Ignored by the Optimize option. 	Ignores defense. Damage increases as user's max HP increases, sprite and attack animation change depending on HP. Ignored by the Optimize option. 	Ignores defense. Damage increases as user's max HP increases, sprite and attack animation change depending on HP. Ignored by the Optimize option. 	Ignores defense. Damage increases as user's max HP increases, sprite and attack animation change depending on HP. Ignored by the Optimize option.
(Atma Weapon)	Sword whose attack power is bound to its wielder's HP. 	Sword whose attack power is bound to its wielder's HP. 	Sword whose attack power is bound to its wielder's HP. 	Sword whose attack power is bound to its wielder's HP. 	Sword whose attack power is bound to its wielder's HP. 	Sword whose attack power is bound to its wielder's HP. 	Sword whose attack power is bound to its wielder's HP.
== Spears ==
All spears (lances on the SNES and PlayStation) can be thrown. If the Dragoon Boots are equipped, all spears will deal double damage when jumping except for Gungnir and Longinus. Spears enable Runic, although Celes cannot equip them (unless she is wearing the Merit Award).
Name	SNES ImageiOS Image 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
() 	 	70 	150 	Buy: Nikeah (WoB), Narshe (WoB), Maranda (WoB)Initial: Mog, Moglin, Mogwin 	800 	Edgar, Mog
() 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility.
() 	Simple spear forged from mythril. 	Simple spear forged from mythril. 	Simple spear forged from mythril. 	Simple spear forged from mythril. 	Simple spear forged from mythril. 	Simple spear forged from mythril.
 	 	93 	150 	Buy: Maranda (WoB), Narshe (WoB), South Figaro (WoR) 	1700 	Edgar, Mog
 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility.
 	Three-pronged military spear. 	Three-pronged military spear. 	Three-pronged military spear. 	Three-pronged military spear. 	Three-pronged military spear. 	Three-pronged military spear.
() 	 	112 	150 	Buy: Thamasa (WoB), South Figaro (WoR)Drop: Test Rider 	10000 	Edgar, Mog
() 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility.
() 	Heavy lance used primarily by mounted soldiers. 	Heavy lance used primarily by mounted soldiers. 	Heavy lance used primarily by mounted soldiers. 	Heavy lance used primarily by mounted soldiers. 	Heavy lance used primarily by mounted soldiers. 	Heavy lance used primarily by mounted soldiers.
() 	 	139 	150 	Buy: South Figaro (WoR), Kohlingen (WoR), Thamasa (WoR)Steal: GorgimeraMetamorphose: Hell's Rider, Armored Weapon, Gamma, Spitfire, Magna Roader (Yellow), Io	12000 	Edgar, Mog
() 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility.
() 	Decorative spear with a golden tip. 	Decorative spear with a golden tip. 	Decorative spear with a golden tip. 	Decorative spear with a golden tip. 	Decorative spear with a golden tip. 	Decorative spear with a golden tip.
 	 	150 	150 	Buy: Jidoor (WoR)Steal: Test Rider 	13000 	Edgar, Mog
 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility.
 	Ornate spear with a twin-headed axe blade on its head. 	Ornate spear with a twin-headed axe blade on its head. 	Ornate spear with a twin-headed axe blade on its head. 	Ornate spear with a twin-headed axe blade on its head. 	Ornate spear with a twin-headed axe blade on its head. 	Ornate spear with a twin-headed axe blade on its head.
() 	 	194 	150 	Coliseum: Bet MurakumoOther: Automatically after defeating Holy Dragon 	— 	Edgar, Mog
() 	-elemental. +3 Magic. 25% chance of casting Holy when attacking. Enables Runic, Two-handed compatibility. 	-elemental. +3 Magic. 25% chance of casting Holy when attacking. Enables Runic, Two-handed compatibility. 	-elemental. +3 Magic. 25% chance of casting Holy when attacking. Enables Runic, Two-handed compatibility. 	-elemental. +3 Magic. 25% chance of casting Holy when attacking. Enables Runic, Two-handed compatibility. 	-elemental. +3 Magic. 25% chance of casting Holy when attacking. Enables Runic, Two-handed compatibility. 	-elemental. +3 Magic. 25% chance of casting Holy when attacking. Enables Runic, Two-handed compatibility.
() 	Lance that may cast Holy upon striking an enemy. 	Lance that may cast Holy upon striking an enemy. 	Lance that may cast Holy upon striking an enemy. 	Lance that may cast Holy upon striking an enemy. 	Lance that may cast Holy upon striking an enemy. 	Lance that may cast Holy upon striking an enemy.
() 	 	227 	180 	Drop: DemonColiseum: Bet Mutsunokami 	— 	Edgar, Mog
() 	+3 Strength and Magic, +2 Speed, +1 Stamina. Enables Runic, Two-handed compatibility. 	+3 Strength and Magic, +2 Speed, +1 Stamina. Enables Runic, Two-handed compatibility. 	+3 Strength and Magic, +2 Speed, +1 Stamina. Enables Runic, Two-handed compatibility. 	+3 Strength and Magic, +2 Speed, +1 Stamina. Enables Runic, Two-handed compatibility. 	+3 Strength and Magic, +2 Speed, +1 Stamina. Enables Runic, Two-handed compatibility. 	+3 Strength and Magic, +2 Speed, +1 Stamina. Enables Runic, Two-handed compatibility.
() 	Mighty spear that glows with an inner light. 	Mighty spear that glows with an inner light. 	Mighty spear that glows with an inner light. 	Mighty spear that glows with an inner light. 	Mighty spear that glows with an inner light. 	Mighty spear that glows with an inner light.
 	 	235 	150 	Drop: Storm Dragon (Dragons' Den)Coliseum: Bet Gungnir 	— 	Edgar
 	+7 Strength, +3 Speed and Stamina. Does not grant Jump bonus. Enables Runic, Two-handed compatibility. 	+7 Strength, +3 Speed and Stamina. Does not grant Jump bonus. Enables Runic, Two-handed compatibility. 	+7 Strength, +3 Speed and Stamina. Does not grant Jump bonus. Enables Runic, Two-handed compatibility. 	+7 Strength, +3 Speed and Stamina. Does not grant Jump bonus. Enables Runic, Two-handed compatibility. 	+7 Strength, +3 Speed and Stamina. Does not grant Jump bonus. Enables Runic, Two-handed compatibility. 	+7 Strength, +3 Speed and Stamina. Does not grant Jump bonus. Enables Runic, Two-handed compatibility.
 	Legendary spear said to hold sway over the world. 	Legendary spear said to hold sway over the world. 	Legendary spear said to hold sway over the world. 	Legendary spear said to hold sway over the world. 	Legendary spear said to hold sway over the world. 	Legendary spear said to hold sway over the world.
 	 	240 	150 	Drop: NeslugColiseum: Bet Longinus 	— 	Mog
 	+7 Stamina and Magic. Does not grant Jump bonus. Enables Runic, Two-handed compatibility. 	+7 Stamina and Magic. Does not grant Jump bonus. Enables Runic, Two-handed compatibility. 	+7 Stamina and Magic. Does not grant Jump bonus. Enables Runic, Two-handed compatibility. 	+7 Stamina and Magic. Does not grant Jump bonus. Enables Runic, Two-handed compatibility. 	+7 Stamina and Magic. Does not grant Jump bonus. Enables Runic, Two-handed compatibility. 	+7 Stamina and Magic. Does not grant Jump bonus. Enables Runic, Two-handed compatibility.
 	Legendary lance of the gods. 	Legendary lance of the gods. 	Legendary lance of the gods. 	Legendary lance of the gods. 	Legendary lance of the gods. 	Legendary lance of the gods.
() 	 	253 	150 	Drop: TyrannosaurSteal: Greater MantisMorph: Cactuar, Tonberry, TonberriesColiseum: Bet Cat-Ear Hood 	— 	All except Umaro
() 	Attack Power applied only when user is under . Enables Runic, Two-handed compatibility. Ignored by the Optimize option.	Attack Power applied only when user is under . Enables Runic, Two-handed compatibility. Ignored by the Optimize option.	Attack Power applied only when user is under . Enables Runic, Two-handed compatibility. Ignored by the Optimize option.	Attack Power applied only when user is under . Enables Runic, Two-handed compatibility. Ignored by the Optimize option. 	Attack Power applied only when user is under . Enables Runic, Two-handed compatibility. Ignored by the Optimize option.	Attack Power applied only when user is under . Enables Runic, Two-handed compatibility. Ignored by the Optimize option.
() 	Crude, crescent-tipped fishing spear used by imps. 	Crude, crescent-tipped fishing spear used by imps. 	Crude, crescent-tipped fishing spear used by imps. 	Crude, crescent-tipped fishing spear used by imps. 	Crude, crescent-tipped fishing spear used by imps. 	Crude, crescent-tipped fishing spear used by imps.
== Ninja daggers ==
All ninja daggers (dirks on the SNES and PlayStation) can be Thrown.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
() 	 	 	82 	180 	Steal: BaalzephonInitial: Shadow 	— 	Shadow
() 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility.
() 	Basic, straight-bladed ninja dagger. 	Basic, straight-bladed ninja dagger. 	Basic, straight-bladed ninja dagger. 	Basic, straight-bladed ninja dagger. 	Basic, straight-bladed ninja dagger. 	Basic, straight-bladed ninja dagger. 	Basic, straight-bladed ninja dagger.
 	 	 	93 	180 	Buy: Jidoor (WoB) 	1200 	Shadow
 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility.
 	Lightweight ninja sword with a medium-length blade. 	Lightweight ninja sword with a medium-length blade. 	Lightweight ninja sword with a medium-length blade. 	Lightweight ninja sword with a medium-length blade. 	Lightweight ninja sword with a medium-length blade. 	Lightweight ninja sword with a medium-length blade. 	Lightweight ninja sword with a medium-length blade.
() 	 	 	112 	180 	Buy: Albrook (WoB), Vector (WoB), Narshe (WoB) 	3200 	Shadow
() 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility. 	-elemental. Enables Runic, Two-handed compatibility.
() 	Ninja sword imbued with the power of wind. 	Ninja sword imbued with the power of wind. 	Ninja sword imbued with the power of wind. 	Ninja sword imbued with the power of wind. 	Ninja sword imbued with the power of wind. 	Ninja sword imbued with the power of wind. 	Ninja sword imbued with the power of wind.
() 	 	 	121 	180 	Steal: BaalzephonDrop: Gigantos 	— 	Shadow
() 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility. 	Enables Runic, Two-handed compatibility.
() 	Blade thought to have belonged to a famous ninja. 	Blade thought to have belonged to a famous ninja. 	Blade thought to have belonged to a famous ninja. 	Blade thought to have belonged to a famous ninja. 	Blade thought to have belonged to a famous ninja. 	Blade thought to have belonged to a famous ninja. 	Blade thought to have belonged to a famous ninja.
() 	 	 	190 	180 	Find: Cave on the VeldtMetamorphose: Ninja, Covert, Outsider 	— 	Shadow
() 	25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	25% chance of inflicting death. Enables Runic, Two-handed compatibility. 	25% chance of inflicting death. Enables Runic, Two-handed compatibility.
() 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit. 	May randomly dispatch an enemy in one hit.
() 	 	 	220 	180 	Find: Cultists' Tower 	— 	Shadow
() 	25% chance of casting Stop when attacking. Enables Runic, Two-handed compatibility. 	25% chance of casting Stop when attacking. Enables Runic, Two-handed compatibility. 	25% chance of casting Stop when attacking. Enables Runic, Two-handed compatibility. 	25% chance of casting Stop when attacking. Enables Runic, Two-handed compatibility. 	25% chance of casting Stop when attacking. Enables Runic, Two-handed compatibility. 	25% chance of casting Stop when attacking. Enables Runic, Two-handed compatibility. 	25% chance of casting Stop when attacking. Enables Runic, Two-handed compatibility.
() 	Ninja sword that may cast Stop upon striking an enemy. 	Ninja sword that may cast Stop upon striking an enemy. 	Ninja sword that may cast Stop upon striking an enemy. 	Ninja sword that may cast Stop upon striking an enemy. 	Ninja sword that may cast Stop upon striking an enemy. 	Ninja sword that may cast Stop upon striking an enemy. 	Ninja sword that may cast Stop upon striking an enemy.
 	 	 	225 	180 	Drop:Flan PrincessColiseum: Bet Zwill Crossblade 	— 	Shadow
 	+7 Strength, Speed. +50% Evasion, +10% Magic Evasion. Enables Runic, Two-handed compatibility.	+7 Strength, Speed. +50% Evasion, +10% Magic Evasion. Enables Runic, Two-handed compatibility.	+7 Strength, Speed. +50% Evasion, +10% Magic Evasion. Enables Runic, Two-handed compatibility.	+7 Strength, Speed. +50% Evasion, +10% Magic Evasion. Enables Runic, Two-handed compatibility.	+7 Strength, Speed. +50% Evasion, +10% Magic Evasion. Enables Runic, Two-handed compatibility.	+7 Strength, Speed. +50% Evasion, +10% Magic Evasion. Enables Runic, Two-handed compatibility.	+7 Strength, Speed. +50% Evasion, +10% Magic Evasion. Enables Runic, Two-handed compatibility.
 	Ninja blade that shines silver like the moon. 	Ninja blade that shines silver like the moon. 	Ninja blade that shines silver like the moon. 	Ninja blade that shines silver like the moon. 	Ninja blade that shines silver like the moon. 	Ninja blade that shines silver like the moon. 	Ninja blade that shines silver like the moon.
== Katanas ==
This weapon type is called Knife in the SNES and PlayStation release. All katanas can be Thrown.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
 	 	 	57 	150 	Steal: KamuiInitial: Cyan 	— 	Cyan
 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility.
 	Katana named for an avatar of war. 	Katana named for an avatar of war. 	Katana named for an avatar of war. 	Katana named for an avatar of war. 	Katana named for an avatar of war. 	Katana named for an avatar of war. 	Katana named for an avatar of war.
 	 	 	66 	150 	Buy: Mobliz (WoB), Nikeah (WoB), Narshe (WoB) 	800 	Cyan
 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility.
 	Modest katana designed for ease of use. 	Modest katana designed for ease of use. 	Modest katana designed for ease of use. 	Modest katana designed for ease of use. 	Modest katana designed for ease of use. 	Modest katana designed for ease of use. 	Modest katana designed for ease of use.
() 	 	 	81 	150 	Buy: Jidoor (WoB), Albrook (WoB), Vector (WoB) 	1200 	Cyan
() 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility.
() 	Elegant katana with a chrysanthemum scabbard motif. 	Elegant katana with a chrysanthemum scabbard motif. 	Elegant katana with a chrysanthemum scabbard motif. 	Elegant katana with a chrysanthemum scabbard motif. 	Elegant katana with a chrysanthemum scabbard motif. 	Elegant katana with a chrysanthemum scabbard motif. 	Elegant katana with a chrysanthemum scabbard motif.
() 	 	 	101 	150 	Find: Cave to the Sealed GateSteal: Number 128 	— 	Cyan
() 	-elemental. 50% chance of casting Wind Slash when attacking. Enables Bushido and Runic, Two-handed compatibility.	-elemental. 50% chance of casting Wind Slash when attacking. Enables Bushido and Runic, Two-handed compatibility.	-elemental. 50% chance of casting Wind Slash when attacking. Enables Bushido and Runic, Two-handed compatibility.	-elemental. 50% chance of casting Wind Slash when attacking. Enables Bushido and Runic, Two-handed compatibility.	-elemental. 50% chance of casting Wind Slash when attacking. Enables Bushido and Runic, Two-handed compatibility.	-elemental. 50% chance of casting Wind Slash when attacking. Enables Bushido and Runic, Two-handed compatibility.	-elemental. 50% chance of casting Wind Slash when attacking. Enables Bushido and Runic, Two-handed compatibility.
() 	May invoke a razor gale upon striking an enemy. 	May invoke a razor gale upon striking an enemy. 	May invoke a razor gale upon striking an enemy. 	May invoke a razor gale upon striking an enemy. 	May invoke a razor gale upon striking an enemy. 	May invoke a razor gale upon striking an enemy. 	May invoke a razor gale upon striking an enemy.
 	 	 	110 	150 	Find: Floating ContinentSteal: Kamui, Behemoth King (Undead), Samurai SoulColiseum: Bet Sasuke 	— 	Cyan
 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+10% Evasion. Enables Bushido and Runic, Two-handed compatibility.
 	Dancing blade that helps deflect enemy attacks. 	Dancing blade that helps deflect enemy attacks. 	Dancing blade that helps deflect enemy attacks. 	Dancing blade that helps deflect enemy attacks. 	Dancing blade that helps deflect enemy attacks. 	Dancing blade that helps deflect enemy attacks. 	Dancing blade that helps deflect enemy attacks.
() 	 	 	162 	150 	Steal: YojimboColiseum: Bet MurasameOther: Automatically after completing Cyan's Dream 	— 	Cyan
() 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility.
() 	Masterfully made katana. 	Masterfully made katana. 	Masterfully made katana. 	Masterfully made katana. 	Masterfully made katana. 	Masterfully made katana. 	Masterfully made katana.
() 	 	 	199 	150 	Steal: Samurai SoulDrop: Red DragonColiseum: Bet Kagenui, Holy Lance, Masamune, or Magus Rod 	— 	Cyan
() 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility. 	Enables Bushido and Runic, Two-handed compatibility.
() 	Ancient Doman blade lost during the War of the Magi. 	Ancient Doman blade lost during the War of the Magi. 	Ancient Doman blade lost during the War of the Magi. 	Ancient Doman blade lost during the War of the Magi. 	Ancient Doman blade lost during the War of the Magi. 	Ancient Doman blade lost during the War of the Magi. 	Ancient Doman blade lost during the War of the Magi.
() 	 	 	215 	150 	Drop: FiendColiseum: Bet Radiant Lance 	— 	Cyan
() 	+20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+20% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	+20% Evasion. Enables Bushido and Runic, Two-handed compatibility.
() 	Mysterious katana that sometimes deflects attacks. 	Mysterious katana that sometimes deflects attacks. 	Mysterious katana that sometimes deflects attacks. 	Mysterious katana that sometimes deflects attacks. 	Mysterious katana that sometimes deflects attacks. 	Mysterious katana that sometimes deflects attacks. 	Mysterious katana that sometimes deflects attacks.
 	 	 	245 	150 	Drop: Holy Dragon (Dragons' Den)Coliseum: Bet Godhand 	— 	Cyan
 	-elemental. +7 Strength and Stamina. +30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +7 Strength and Stamina. +30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +7 Strength and Stamina. +30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +7 Strength and Stamina. +30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +7 Strength and Stamina. +30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +7 Strength and Stamina. +30% Evasion. Enables Bushido and Runic, Two-handed compatibility. 	-elemental. +7 Strength and Stamina. +30% Evasion. Enables Bushido and Runic, Two-handed compatibility.
 	Legendary katana tempered in the depths of the earth. 	Legendary katana tempered in the depths of the earth. 	Legendary katana tempered in the depths of the earth. 	Legendary katana tempered in the depths of the earth. 	Legendary katana tempered in the depths of the earth. 	Legendary katana tempered in the depths of the earth. 	Legendary katana tempered in the depths of the earth.
== Rods ==
All rods can be thrown, except for the Flame Rod, Ice Rod, and Thunder Rod. Many rods can be used as items during battle to cast magic.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
() 	 	 	60 	135 	Buy: Thamasa (WoB)Drop: JokerInitial: Strago 	500 	Strago, Relm, Gogo
() 	+2 Magic. Two-handed compatibility. 	+2 Magic. Two-handed compatibility. 	+2 Magic. Two-handed compatibility. 	+2 Magic. Two-handed compatibility. 	+2 Magic. Two-handed compatibility. 	+2 Magic. Two-handed compatibility. 	+2 Magic. Two-handed compatibility.
() 	Plain rod forged from mythril. 	Plain rod forged from mythril. 	Plain rod forged from mythril. 	Plain rod forged from mythril. 	Plain rod forged from mythril. 	Plain rod forged from mythril. 	Plain rod forged from mythril.
() 	 	 	79 	135 	Find: ThamasaBuy: Thamasa (WoB)Drop: Wizard 	3000 	Strago, Relm, Gogo
() 	Fire-elemental. 25% chance of casting Fira when attacking. Casts Fira when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	Fire-elemental. 25% chance of casting Fira when attacking. Casts Fira when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	Fire-elemental. 25% chance of casting Fira when attacking. Casts Fira when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	Fire-elemental. 25% chance of casting Fira when attacking. Casts Fira when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	Fire-elemental. 25% chance of casting Fira when attacking. Casts Fira when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	Fire-elemental. 25% chance of casting Fira when attacking. Casts Fira when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	Fire-elemental. 25% chance of casting Fira when attacking. Casts Fira when used as an item, ignoring defense, then breaks. Two-handed compatibility.
() 	Rod containing the power of Fira. 	Rod containing the power of Fira. 	Rod containing the power of Fira. 	Rod containing the power of Fira. 	Rod containing the power of Fira. 	Rod containing the power of Fira. 	Rod containing the power of Fira.
 	 	 	79 	135 	Find: ThamasaBuy: Thamasa (WoB)Steal: Wizard 	3000 	Strago, Relm, Gogo
 	-elemental. 25% chance of casting Blizzara when attacking. Casts Blizzara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Blizzara when attacking. Casts Blizzara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Blizzara when attacking. Casts Blizzara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Blizzara when attacking. Casts Blizzara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Blizzara when attacking. Casts Blizzara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Blizzara when attacking. Casts Blizzara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Blizzara when attacking. Casts Blizzara when used as an item, ignoring defense, then breaks. Two-handed compatibility.
 	Rod containing the power of Blizzara. 	Rod containing the power of Blizzara. 	Rod containing the power of Blizzara. 	Rod containing the power of Blizzara. 	Rod containing the power of Blizzara. 	Rod containing the power of Blizzara. 	Rod containing the power of Blizzara.
 	 	 	79 	135 	Find: Figaro CaveBuy: Thamasa (WoB)Steal: Wizard 	3000 	Strago, Relm, Gogo
 	-elemental. 25% chance of casting Thundara when attacking. Casts Thundara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Thundara when attacking. Casts Thundara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Thundara when attacking. Casts Thundara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Thundara when attacking. Casts Thundara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Thundara when attacking. Casts Thundara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Thundara when attacking. Casts Thundara when used as an item, ignoring defense, then breaks. Two-handed compatibility.	-elemental. 25% chance of casting Thundara when attacking. Casts Thundara when used as an item, ignoring defense, then breaks. Two-handed compatibility.
 	Rod containing the power of Thundara. 	Rod containing the power of Thundara. 	Rod containing the power of Thundara. 	Rod containing the power of Thundara. 	Rod containing the power of Thundara. 	Rod containing the power of Thundara. 	Rod containing the power of Thundara.
 	 	 	86 	135 	Buy: Narshe (WoB)Steal: Lich, TwinscytheDrop: Twinscythe 	1500 	Strago, Relm, Gogo
 	-elemental. 25% chance of casting Poison when attacking. Casts Poison when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Poison when attacking. Casts Poison when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Poison when attacking. Casts Poison when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Poison when attacking. Casts Poison when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Poison when attacking. Casts Poison when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Poison when attacking. Casts Poison when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Poison when attacking. Casts Poison when used as an item, ignoring defense, then breaks. Two-handed compatibility.
 	Rod containing the power of Poison. 	Rod containing the power of Poison. 	Rod containing the power of Poison. 	Rod containing the power of Poison. 	Rod containing the power of Poison. 	Rod containing the power of Poison. 	Rod containing the power of Poison.
 	 	 	111 	150 	Find: Ancient CastleInitial: Banon 	— 	Strago, Relm, Gogo
 	Consumes MP when attacking for an automatic critical hit. Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Two-handed compatibility. 	Consumes MP when attacking for an automatic critical hit. Two-handed compatibility.
 	Rod that draws MP from its wielder to deal criticals. 	Rod that draws MP from its wielder to deal criticals. 	Rod that draws MP from its wielder to deal criticals. 	Rod that draws MP from its wielder to deal criticals. 	Rod that draws MP from its wielder to deal criticals. 	Rod that draws MP from its wielder to deal criticals. 	Rod that draws MP from its wielder to deal criticals.
 	 	 	120 	135 	Find: Figaro CastleBuy: Maranda (WoR), Thamasa (WoR)Coliseum: Bet Punisher or Rainbow Brush 	13000 	Strago, Relm, Gogo
 	-elemental. 25% chance of casting Graviga when attacking. Casts Graviga when used as an item and breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Graviga when attacking. Casts Graviga when used as an item and breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Graviga when attacking. Casts Graviga when used as an item and breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Graviga when attacking. Casts Graviga when used as an item and breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Graviga when attacking. Casts Graviga when used as an item and breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Graviga when attacking. Casts Graviga when used as an item and breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Graviga when attacking. Casts Graviga when used as an item and breaks. Two-handed compatibility.
 	Rod containing the power of Gravity. 	Rod containing the power of Gravity. 	Rod containing the power of Gravity. 	Rod containing the power of Gravity. 	Rod containing the power of Gravity. 	Rod containing the power of Gravity. 	Rod containing the power of Gravity.
() 	 	 	124 	135 	Find: TzenBuy: Thamasa (WoR) 	12000 	Strago, Relm, Gogo
() 	-elemental. 25% chance of casting Holy when attack. Casts Holy when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Holy when attack. Casts Holy when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Holy when attack. Casts Holy when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Holy when attack. Casts Holy when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Holy when attack. Casts Holy when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Holy when attack. Casts Holy when used as an item, ignoring defense, then breaks. Two-handed compatibility. 	-elemental. 25% chance of casting Holy when attack. Casts Holy when used as an item, ignoring defense, then breaks. Two-handed compatibility.
() 	Rod containing the power of Holy. 	Rod containing the power of Holy. 	Rod containing the power of Holy. 	Rod containing the power of Holy. 	Rod containing the power of Holy. 	Rod containing the power of Holy. 	Rod containing the power of Holy.
 	 	 	168 	135 	Drop: Earth DragonColiseum: Bet Healing Rod 	— 	Strago, Relm, Gogo
 	+7 Magic. +30% Magic Evasion. Enables Runic, Two-handed compatibility. 	+7 Magic. +30% Magic Evasion. Enables Runic, Two-handed compatibility. 	+7 Magic. +30% Magic Evasion. Enables Runic, Two-handed compatibility. 	+7 Magic. +30% Magic Evasion. Enables Runic, Two-handed compatibility. 	+7 Magic. +30% Magic Evasion. Enables Runic, Two-handed compatibility. 	+7 Magic. +30% Magic Evasion. Enables Runic, Two-handed compatibility. 	+7 Magic. +30% Magic Evasion. Enables Runic, Two-handed compatibility.
 	Rod that boosts its wielder's magic. 	Rod that boosts its wielder's magic. 	Rod that boosts its wielder's magic. 	Rod that boosts its wielder's magic. 	Rod that boosts its wielder's magic. 	Rod that boosts its wielder's magic. 	Rod that boosts its wielder's magic.
 	 	 	180 	135 	Find: Dragons' DenColiseum: Bet Angel Brush 	— 	Strago
 	+7 Magic, +4 Stamina. 25% chance of casting Meteor when attacking. Two-handed compatibility. 	+7 Magic, +4 Stamina. 25% chance of casting Meteor when attacking. Two-handed compatibility. 	+7 Magic, +4 Stamina. 25% chance of casting Meteor when attacking. Two-handed compatibility. 	+7 Magic, +4 Stamina. 25% chance of casting Meteor when attacking. Two-handed compatibility. 	+7 Magic, +4 Stamina. 25% chance of casting Meteor when attacking. Two-handed compatibility. 	+7 Magic, +4 Stamina. 25% chance of casting Meteor when attacking. Two-handed compatibility. 	+7 Magic, +4 Stamina. 25% chance of casting Meteor when attacking. Two-handed compatibility.
 	Legendary rod tipped with a swirling orb of stardust. 	Legendary rod tipped with a swirling orb of stardust. 	Legendary rod tipped with a swirling orb of stardust. 	Legendary rod tipped with a swirling orb of stardust. 	Legendary rod tipped with a swirling orb of stardust. 	Legendary rod tipped with a swirling orb of stardust. 	Legendary rod tipped with a swirling orb of stardust.
() 	 	 	200 	255 	Find: Espers' Gathering Place, Tzen 	— 	Strago, Relm, Gogo
() 	Ignores defense. Heals target, including undead targets. Two-handed compatibility. Ignored by the Optimize option. 	Ignores defense. Heals target, including undead targets. Two-handed compatibility. Ignored by the Optimize option. 	Ignores defense. Heals target, including undead targets. Two-handed compatibility. Ignored by the Optimize option. 	Ignores defense. Heals target, including undead targets. Two-handed compatibility. Ignored by the Optimize option. 	Ignores defense. Heals target, including undead targets. Two-handed compatibility. Ignored by the Optimize option. 	Ignores defense. Heals target, including undead targets. Two-handed compatibility. Ignored by the Optimize option. 	Ignores defense. Heals target, including undead targets. Two-handed compatibility. Ignored by the Optimize option.
() 	Rod that restores HP to whomever it taps. 	Rod that restores HP to whomever it taps. 	Rod that restores HP to whomever it taps. 	Rod that restores HP to whomever it taps. 	Rod that restores HP to whomever it taps. 	Rod that restores HP to whomever it taps. 	Rod that restores HP to whomever it taps.
== Claws ==
Claws cannot be thrown.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
() 	 	 	55 	200 	Initial: Sabin 	— 	Sabin
() 	Iron knuckles that put extra weight behind a punch. 	Iron knuckles that put extra weight behind a punch. 	Iron knuckles that put extra weight behind a punch. 	Iron knuckles that put extra weight behind a punch. 	Iron knuckles that put extra weight behind a punch. 	Iron knuckles that put extra weight behind a punch. 	Iron knuckles that put extra weight behind a punch.
() 	 	 	65 	200 	Buy: Mobliz (WoB), Nikeah (WoB), Narshe (WoB)Steal: Belmodar, Vargas, ExociteInitial: Moggie	800 	Sabin
() 	Mythril fighting claws. 	Mythril fighting claws. 	Mythril fighting claws. 	Mythril fighting claws. 	Mythril fighting claws. 	Mythril fighting claws. 	Mythril fighting claws.
() 	 	 	83 	200 	Buy: Jidoor (WoB), Tzen (WoR) 	1000 	Sabin
() 	-elemental. 	-elemental. 	-elemental. 	-elemental. 	-elemental. 	-elemental. 	-elemental.
() 	Set of spiked knuckles imbued with holy might. 	Set of spiked knuckles imbued with holy might. 	Set of spiked knuckles imbued with holy might. 	Set of spiked knuckles imbued with holy might. 	Set of spiked knuckles imbued with holy might. 	Set of spiked knuckles imbued with holy might. 	Set of spiked knuckles imbued with holy might.
() 	 	 	95 	200 	Buy: Albrook (WoB), Maranda (WoB), Vector (WoB), Tzen (WoR)Steal: Killer Mantis 	2500 	Sabin
() 	-elemental. 25% chance of casting Poison when attacking.	-elemental. 25% chance of casting Poison when attacking.	-elemental. 25% chance of casting Poison when attacking.	-elemental. 25% chance of casting Poison when attacking.	-elemental. 25% chance of casting Poison when attacking. 	-elemental. 25% chance of casting Poison when attacking.	-elemental. 25% chance of casting Poison when attacking.
() 	Claws that may cast Poison upon striking an enemy. 	Claws that may cast Poison upon striking an enemy. 	Claws that may cast Poison upon striking an enemy. 	Claws that may cast Poison upon striking an enemy. 	Claws that may cast Poison upon striking an enemy. 	Claws that may cast Poison upon striking an enemy. 	Claws that may cast Poison upon striking an enemy.
() 	 	 	122 	200 	Find: ZozoBuy: Tzen (WoR)Coliseum: Bet Fixed Dice or Tigerfang 	10000 	Sabin
() 	-elemental. 25% chance of casting Fire when attacking. 	-elemental. 25% chance of casting Fire when attacking. 	-elemental. 25% chance of casting Fire when attacking. 	-elemental. 25% chance of casting Fire when attacking. 	-elemental. 25% chance of casting Fire when attacking. 	-elemental. 25% chance of casting Fire when attacking. 	-elemental. 25% chance of casting Fire when attacking.
() 	Knuckles that my cast Fire upon striking an enemy. 	Knuckles that my cast Fire upon striking an enemy. 	Knuckles that my cast Fire upon striking an enemy. 	Knuckles that my cast Fire upon striking an enemy. 	Knuckles that my cast Fire upon striking an enemy. 	Knuckles that my cast Fire upon striking an enemy. 	Knuckles that my cast Fire upon striking an enemy.
() 	 	 	188 	200 	Drop: Angler Whelk 	— 	Sabin
() 	-elemental. +2 Strength, +1 Magic. 	-elemental. +2 Strength, +1 Magic. 	-elemental. +2 Strength, +1 Magic. 	-elemental. +2 Strength, +1 Magic. 	-elemental. +2 Strength, +1 Magic. 	-elemental. +2 Strength, +1 Magic. 	-elemental. +2 Strength, +1 Magic.
() 	Claws infused with holy power. 	Claws infused with holy power. 	Claws infused with holy power. 	Claws infused with holy power. 	Claws infused with holy power. 	Claws infused with holy power. 	Claws infused with holy power.
() 	 	 	215 	200 	Find: Cave on the VeldtSteal: Great Behemoth 	— 	Sabin
() 	+3 Strength and Magic, +2 Speed and Stamina. 	+3 Strength and Magic, +2 Speed and Stamina. 	+3 Strength and Magic, +2 Speed and Stamina. 	+3 Strength and Magic, +2 Speed and Stamina. 	+3 Strength and Magic, +2 Speed and Stamina. 	+3 Strength and Magic, +2 Speed and Stamina. 	+3 Strength and Magic, +2 Speed and Stamina.
() 	Long, incredibly sharp fighting claws. 	Long, incredibly sharp fighting claws. 	Long, incredibly sharp fighting claws. 	Long, incredibly sharp fighting claws. 	Long, incredibly sharp fighting claws. 	Long, incredibly sharp fighting claws. 	Long, incredibly sharp fighting claws.
 	 	 	220 	150 	Drop: Earth Dragon (Dragons' Den)Coliseum: Bet Zanmato 	— 	Sabin
 	-elemental. +7 Strength and Stamina, +3 Speed. 	-elemental. +7 Strength and Stamina, +3 Speed. 	-elemental. +7 Strength and Stamina, +3 Speed. 	-elemental. +7 Strength and Stamina, +3 Speed. 	-elemental. +7 Strength and Stamina, +3 Speed. 	-elemental. +7 Strength and Stamina, +3 Speed. 	-elemental. +7 Strength and Stamina, +3 Speed.
 	Legendary fighting knuckles imbued with holy might. 	Legendary fighting knuckles imbued with holy might. 	Legendary fighting knuckles imbued with holy might. 	Legendary fighting knuckles imbued with holy might. 	Legendary fighting knuckles imbued with holy might. 	Legendary fighting knuckles imbued with holy might. 	Legendary fighting knuckles imbued with holy might.
== Maces ==
Maces (Special in the SNES and PlayStation) cannot be thrown.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
() 	 	 	86 	150 	Buy: Narshe (WoB), Kohlingen (WoB)Steal: WartpuckInitial: Molulu 	2000 	Terra, Celes, Strago, Relm, Gogo
() 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility.
() 	Spiked steel ball connected by chain to a handle. 	Spiked steel ball connected by chain to a handle. 	Spiked steel ball connected by chain to a handle. 	Spiked steel ball connected by chain to a handle. 	Spiked steel ball connected by chain to a handle. 	Spiked steel ball connected by chain to a handle. 	Spiked steel ball connected by chain to a handle.
 	 	 	109 	150 	Buy: Narshe (WoB), Thamasa (WoB)Initial: Mogret, Kefka 	5000 	Terra, Celes, Strago, Relm, Gogo
 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility. 	Long Range, Two-handed compatibility.
 	Weapon with a heavy, steel ball at the end of its chain. 	Weapon with a heavy, steel ball at the end of its chain. 	Weapon with a heavy, steel ball at the end of its chain. 	Weapon with a heavy, steel ball at the end of its chain. 	Weapon with a heavy, steel ball at the end of its chain. 	Weapon with a heavy, steel ball at the end of its chain. 	Weapon with a heavy, steel ball at the end of its chain.
 	 	 	151 	150 	Steal: PunisherColiseum: Bet Rising Sun, Sniper, or Death TarotInitial: Umaro 	— 	Umaro
 	Two-handed compatibility. Not compatible with the Merit Award. 	Two-handed compatibility. Not compatible with the Merit Award. 	Two-handed compatibility. Not compatible with the Merit Award. 	Two-handed compatibility. Not compatible with the Merit Award. 	Two-handed compatibility. Not compatible with the Merit Award. 	Two-handed compatibility. Not compatible with the Merit Award. 	Two-handed compatibility. Not compatible with the Merit Award.
 	Bone club covered in beautiful engravings. 	Bone club covered in beautiful engravings. 	Bone club covered in beautiful engravings. 	Bone club covered in beautiful engravings. 	Bone club covered in beautiful engravings. 	Bone club covered in beautiful engravings. 	Bone club covered in beautiful engravings.
 	 	 	225 	150 	Drop: Skull Dragon (Dragons' Den)Coliseum: Bet Final Trump 	— 	Gogo
 	-elemental. 25% chance of casting Bio when attacking. +4 Strength, Speed, Stamina and Magic. Long Range, Two-handed compatibility.	-elemental. 25% chance of casting Bio when attacking. +4 Strength, Speed, Stamina and Magic. Long Range, Two-handed compatibility.	-elemental. 25% chance of casting Bio when attacking. +4 Strength, Speed, Stamina and Magic. Long Range, Two-handed compatibility.	-elemental. 25% chance of casting Bio when attacking. +4 Strength, Speed, Stamina and Magic. Long Range, Two-handed compatibility.	-elemental. 25% chance of casting Bio when attacking. +4 Strength, Speed, Stamina and Magic. Long Range, Two-handed compatibility.	-elemental. 25% chance of casting Bio when attacking. +4 Strength, Speed, Stamina and Magic. Long Range, Two-handed compatibility.	-elemental. 25% chance of casting Bio when attacking. +4 Strength, Speed, Stamina and Magic. Long Range, Two-handed compatibility.
 	Flail shaped like a stinger and enchanted with Bio. 	Flail shaped like a stinger and enchanted with Bio. 	Flail shaped like a stinger and enchanted with Bio. 	Flail shaped like a stinger and enchanted with Bio. 	Flail shaped like a stinger and enchanted with Bio. 	Flail shaped like a stinger and enchanted with Bio. 	Flail shaped like a stinger and enchanted with Bio.
== Throwing weapons ==
All boomerangs and chakrams (special in the SNES and PlayStation) can be thrown.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
() 	 	 	95 	230 	Buy: Narshe (WoB), Kohlingen (WoB), Jidoor (WoB), Tzen (WoB)Steal: PurusaInitial: Moguel 	2500 	Locke
() 	Long Range. 	Long Range. 	Long Range. 	Long Range. 	Long Range. 	Long Range. 	Long Range.
() 	Steel throwing ring with a sharpened outer edge. 	Steel throwing ring with a sharpened outer edge. 	Steel throwing ring with a sharpened outer edge. 	Steel throwing ring with a sharpened outer edge. 	Steel throwing ring with a sharpened outer edge. 	Steel throwing ring with a sharpened outer edge. 	Steel throwing ring with a sharpened outer edge.
 	 	 	102 	230 	Buy: Tzen (WoB), Maranda (WoB), Narshe (WoB)Initial: Cosmog 	4500 	Locke
 	Long Range. 	Long Range. 	Long Range. 	Long Range. 	Long Range. 	Long Range. 	Long Range.
 	Curved, wooden throwing weapon. 	Curved, wooden throwing weapon. 	Curved, wooden throwing weapon. 	Curved, wooden throwing weapon. 	Curved, wooden throwing weapon. 	Curved, wooden throwing weapon. 	Curved, wooden throwing weapon.
() 	 	 	111 	180 	Buy: Narshe (WoB), Thamasa (WoB) 	6000 	Locke
() 	When attacking, it has a 50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets when the weapon is thrown. Long Range.	When attacking, it has a 50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets when the weapon is thrown. Long Range.	When attacking, it has a 50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets when the weapon is thrown. Long Range.	When attacking, it has a 50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets when the weapon is thrown. Long Range.	When attacking, it has a 50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets when the weapon is thrown. Long Range.	When attacking, it has a 50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets when the weapon is thrown. Long Range.	When attacking, it has a 50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets when the weapon is thrown. Long Range.
() 	Versatile weapon that can be swung or thrown. 	Versatile weapon that can be swung or thrown. 	Versatile weapon that can be swung or thrown. 	Versatile weapon that can be swung or thrown. 	Versatile weapon that can be swung or thrown. 	Versatile weapon that can be swung or thrown. 	Versatile weapon that can be swung or thrown.
 	 	 	117 	230 	Steal: PunisherColiseum: Bet Pinwheel 	— 	Locke
 	Long Range. 	Long Range. 	Long Range. 	Long Range. 	Long Range. 	Long Range. 	Long Range.
 	Steel throwing ring with a serrated outer edge. 	Steel throwing ring with a serrated outer edge. 	Steel throwing ring with a serrated outer edge. 	Steel throwing ring with a serrated outer edge. 	Steel throwing ring with a serrated outer edge. 	Steel throwing ring with a serrated outer edge. 	Steel throwing ring with a serrated outer edge.
 	 	 	172 	180 	Buy: Jidoor (WoR)Coliseum: Bet Wing Edge or Dragon Claw 	15000 	Locke
 	50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets. Long Range. 	50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets. Long Range. 	50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets. Long Range. 	50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets. Long Range. 	50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets. Long Range. 	50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets. Long Range. 	50% chance of dealing 300% damage to floating targets, or 150% damage to non-floating targets. Long Range.
 	Throwing weapon that can also be held and swung. 	Throwing weapon that can also be held and swung. 	Throwing weapon that can also be held and swung. 	Throwing weapon that can also be held and swung. 	Throwing weapon that can also be held and swung. 	Throwing weapon that can also be held and swung. 	Throwing weapon that can also be held and swung.
 	 	 	198 	230 	Find: Phoenix Cave, Ancient Castle 	— 	Locke
 	+7 Strength and Speed, +2 Magic, +1 Stamina. 25% chance of inflicting death when attacking. Long Range. 	+7 Strength and Speed, +2 Magic, +1 Stamina. 25% chance of inflicting death when attacking. Long Range. 	+7 Strength and Speed, +2 Magic, +1 Stamina. 25% chance of inflicting death when attacking. Long Range. 	+7 Strength and Speed, +2 Magic, +1 Stamina. 25% chance of inflicting death when attacking. Long Range. 	+7 Strength and Speed, +2 Magic, +1 Stamina. 25% chance of inflicting death when attacking. Long Range. 	+7 Strength and Speed, +2 Magic, +1 Stamina. 25% chance of inflicting death when attacking. Long Range. 	+7 Strength and Speed, +2 Magic, +1 Stamina. 25% chance of inflicting death when attacking. Long Range.
 	Boomerang that may dispatch an enemy in one hit. 	Boomerang that may dispatch an enemy in one hit. 	Boomerang that may dispatch an enemy in one hit. 	Boomerang that may dispatch an enemy in one hit. 	Boomerang that may dispatch an enemy in one hit. 	Boomerang that may dispatch an enemy in one hit. 	Boomerang that may dispatch an enemy in one hit.
== Gambler's items ==
All gambler's items (Gambler in the SNES and PlayStation) can be thrown, except for the Dice and Fixed Dice.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
 	 	 	1 	2 	Buy: Kohlingen (WoR) 	5000 	Setzer
 	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If both dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. 	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If both dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. 	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If both dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. 	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If both dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. 	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If both dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. 	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If both dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. 	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If both dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range.
 	Pair of dice that deal more damage the higher they roll. 	Pair of dice that deal more damage the higher they roll. 	Pair of dice that deal more damage the higher they roll. 	Pair of dice that deal more damage the higher they roll. 	Pair of dice that deal more damage the higher they roll. 	Pair of dice that deal more damage the higher they roll. 	Pair of dice that deal more damage the higher they roll.
 	 	 	1 	3 	Find: Kefka's Tower 	— 	Setzer
 	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If all three dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. See Fixed Dice article for further specifics.	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If all three dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. See Fixed Dice article for further specifics.	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If all three dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. See Fixed Dice article for further specifics.	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If all three dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. See Fixed Dice article for further specifics.	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If all three dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. See Fixed Dice article for further specifics.	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If all three dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. See Fixed Dice article for further specifics.	Damage done is equal to twice Setzer's level multiplied by the roll of each die. If all three dice show the same number, damage is multiplied by that number. Ignores Master's Scroll damage penalty. Long Range. See Fixed Dice article for further specifics.
 	Trio of dice that deal more damage the higher they roll. 	Trio of dice that deal more damage the higher they roll. 	Trio of dice that deal more damage the higher they roll. 	Trio of dice that deal more damage the higher they roll. 	Trio of dice that deal more damage the higher they roll. 	Trio of dice that deal more damage the higher they roll. 	Trio of dice that deal more damage the higher they roll.
 	 	 	104 	230 	Initial: Setzer 	— 	Setzer
 	Long Range 	Long Range 	Long Range 	Long Range 	Long Range 	Long Range 	Long Range
 	Deck of playing cards sporting the mark of a casino. 	Deck of playing cards sporting the mark of a casino. 	Deck of playing cards sporting the mark of a casino. 	Deck of playing cards sporting the mark of a casino. 	Deck of playing cards sporting the mark of a casino. 	Deck of playing cards sporting the mark of a casino. 	Deck of playing cards sporting the mark of a casino.
 	 	 	115 	230 	Buy: Thamasa (WoB), Kohlingen (WoR) 	10000 	Setzer
 	Long Range 	Long Range 	Long Range 	Long Range 	Long Range 	Long Range 	Long Range
 	Darts modified for use as weapons. 	Darts modified for use as weapons. 	Darts modified for use as weapons. 	Darts modified for use as weapons. 	Darts modified for use as weapons. 	Darts modified for use as weapons. 	Darts modified for use as weapons.
() 	 	 	133 	230 	Buy: Kohlingen (WoR), Thamasa (WoR)Metamorphose: Ninja, Covert, Outsider 	13000 	Setzer
() 	25% chance of inflicting death. Long Range. 	25% chance of inflicting death. Long Range. 	25% chance of inflicting death. Long Range. 	25% chance of inflicting death. Long Range. 	25% chance of inflicting death. Long Range. 	25% chance of inflicting death. Long Range. 	25% chance of inflicting death. Long Range.
() 	Darts that may randomly dispatch an enemy in one hit. 	Darts that may randomly dispatch an enemy in one hit. 	Darts that may randomly dispatch an enemy in one hit. 	Darts that may randomly dispatch an enemy in one hit. 	Darts that may randomly dispatch an enemy in one hit. 	Darts that may randomly dispatch an enemy in one hit. 	Darts that may randomly dispatch an enemy in one hit.
() 	 	 	187 	230 	Find: Ancient Castle 	— 	Setzer
() 	25% chance of casting Death. Long Range. 	25% chance of casting Death. Long Range. 	25% chance of casting Death. Long Range. 	25% chance of casting Death. Long Range. 	25% chance of casting Death. Long Range. 	25% chance of casting Death. Long Range. 	25% chance of casting Death. Long Range.
() 	Cards that may cast Death upon striking an enemy. 	Cards that may cast Death upon striking an enemy. 	Cards that may cast Death upon striking an enemy. 	Cards that may cast Death upon striking an enemy. 	Cards that may cast Death upon striking an enemy. 	Cards that may cast Death upon striking an enemy. 	Cards that may cast Death upon striking an enemy.
 	 	 	215 	230 	Drop: Ice Dragon (Dragons' Den)Coliseum: Bet Scorpion Tail 	— 	Setzer
 	Consumes MP when attacking for an automatic critical hit. +4 Speed and Stamina, +3 Strength. Long Range. 	Consumes MP when attacking for an automatic critical hit. +4 Speed and Stamina, +3 Strength. Long Range. 	Consumes MP when attacking for an automatic critical hit. +4 Speed and Stamina, +3 Strength. Long Range. 	Consumes MP when attacking for an automatic critical hit. +4 Speed and Stamina, +3 Strength. Long Range. 	Consumes MP when attacking for an automatic critical hit. +4 Speed and Stamina, +3 Strength. Long Range. 	Consumes MP when attacking for an automatic critical hit. +4 Speed and Stamina, +3 Strength. Long Range. 	Consumes MP when attacking for an automatic critical hit. +4 Speed and Stamina, +3 Strength. Long Range.
 	Legendary gambler's lucky deck. 	Legendary gambler's lucky deck. 	Legendary gambler's lucky deck. 	Legendary gambler's lucky deck. 	Legendary gambler's lucky deck. 	Legendary gambler's lucky deck. 	Legendary gambler's lucky deck.
== Brushes ==
Brushes cannot be thrown.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
() 	 	 	60 	135 	Initial: Relm, Mogsy 	— 	Relm
() 	+1 Magic. Two-handed compatibility. 	+1 Magic. Two-handed compatibility. 	+1 Magic. Two-handed compatibility. 	+1 Magic. Two-handed compatibility. 	+1 Magic. Two-handed compatibility. 	+1 Magic. Two-handed compatibility. 	+1 Magic. Two-handed compatibility.
() 	Vintage paintbrush. 	Vintage paintbrush. 	Vintage paintbrush. 	Vintage paintbrush. 	Vintage paintbrush. 	Vintage paintbrush. 	Vintage paintbrush.
() 	 	 	100 	135 	Buy: Thamasa (WoR) 	7000 	Relm
() 	+1 Magic and Speed. Two-handed compatibility. 	+1 Magic and Speed. Two-handed compatibility. 	+1 Magic and Speed. Two-handed compatibility. 	+1 Magic and Speed. Two-handed compatibility. 	+1 Magic and Speed. Two-handed compatibility. 	+1 Magic and Speed. Two-handed compatibility. 	+1 Magic and Speed. Two-handed compatibility.
() 	Standard artist's paintbrush. 	Standard artist's paintbrush. 	Standard artist's paintbrush. 	Standard artist's paintbrush. 	Standard artist's paintbrush. 	Standard artist's paintbrush. 	Standard artist's paintbrush.
() 	 	 	130 	135 	Find: Zone Eater's Belly 	— 	Relm
() 	+1 Stamina, Magic and Speed. Two-handed compatibility. 	+1 Stamina, Magic and Speed. Two-handed compatibility. 	+1 Stamina, Magic and Speed. Two-handed compatibility. 	+1 Stamina, Magic and Speed. Two-handed compatibility. 	+1 Stamina, Magic and Speed. Two-handed compatibility. 	+1 Stamina, Magic and Speed. Two-handed compatibility. 	+1 Stamina, Magic and Speed. Two-handed compatibility.
() 	Paintbrush that enhances the user's abilities. 	Paintbrush that enhances the user's abilities. 	Paintbrush that enhances the user's abilities. 	Paintbrush that enhances the user's abilities. 	Paintbrush that enhances the user's abilities. 	Paintbrush that enhances the user's abilities. 	Paintbrush that enhances the user's abilities.
() 	 	 	146 	135 	Find: Kefka's Tower 	— 	Relm
() 	+2 Magic and Speed, +1 Strength and Stamina. Two-handed compatibility. 	+2 Magic and Speed, +1 Strength and Stamina. Two-handed compatibility. 	+2 Magic and Speed, +1 Strength and Stamina. Two-handed compatibility. 	+2 Magic and Speed, +1 Strength and Stamina. Two-handed compatibility. 	+2 Magic and Speed, +1 Strength and Stamina. Two-handed compatibility. 	+2 Magic and Speed, +1 Strength and Stamina. Two-handed compatibility. 	+2 Magic and Speed, +1 Strength and Stamina. Two-handed compatibility.
() 	Paintbrush with a beautifully patterned handle. 	Paintbrush with a beautifully patterned handle. 	Paintbrush with a beautifully patterned handle. 	Paintbrush with a beautifully patterned handle. 	Paintbrush with a beautifully patterned handle. 	Paintbrush with a beautifully patterned handle. 	Paintbrush with a beautifully patterned handle.
 	 	 	170 	135 	Drop: PlagueColiseum: Bet Stardust Rod 	— 	Relm
 	+7 Magic and Speed. 25% chance of casting Confuse when attacking. Two-handed compatibility.	+7 Magic and Speed. 25% chance of casting Confuse when attacking. Two-handed compatibility.	+7 Magic and Speed. 25% chance of casting Confuse when attacking. Two-handed compatibility.	+7 Magic and Speed. 25% chance of casting Confuse when attacking. Two-handed compatibility.	+7 Magic and Speed. 25% chance of casting Confuse when attacking. Two-handed compatibility.	+7 Magic and Speed. 25% chance of casting Confuse when attacking. Two-handed compatibility.	+7 Magic and Speed. 25% chance of casting Confuse when attacking. Two-handed compatibility.
 	Mysterious brush made from an angel's quill. 	Mysterious brush made from an angel's quill. 	Mysterious brush made from an angel's quill. 	Mysterious brush made from an angel's quill. 	Mysterious brush made from an angel's quill. 	Mysterious brush made from an angel's quill. 	Mysterious brush made from an angel's quill.
== Shurikens ==
Shurikens (Stars on the SNES and PlayStation) are consumable items and can only be used through the Throw command.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
 	 	 	86 	230 	Buy: Gau's father's house (WoB), Phantom Train (WoB), Kohlingen (WoB), Albrook (WoB), Thamasa (WoR)Steal: Magna Roader (Purple), Magna Roader (Red), Magna Roader (Yellow), Magna Roader (Brown), Covert	30 	—
 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range.
 	Four-pointed ninja throwing star. Use with the Throw command. 	Four-pointed ninja throwing star. Use with the Throw command. 	Four-pointed ninja throwing star. Use with the Throw command. 	Four-pointed ninja throwing star. Use with the Throw command. 	Four-pointed ninja throwing star. Use with the Throw command. 	Four-pointed ninja throwing star. Use with the Throw command. 	Four-pointed ninja throwing star. Use with the Throw command.
() 	 	 	132 	230 	Buy: Thamasa (WoR)Steal: Vector Lythos, Ninja 	500 	—
() 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range.
() 	Five-pointed ninja throwing star. Use with the Throw command. 	Five-pointed ninja throwing star. Use with the Throw command. 	Five-pointed ninja throwing star. Use with the Throw command. 	Five-pointed ninja throwing star. Use with the Throw command. 	Five-pointed ninja throwing star. Use with the Throw command. 	Five-pointed ninja throwing star. Use with the Throw command. 	Five-pointed ninja throwing star. Use with the Throw command.
() 	 	 	190 	230 	Find: Zone Eater's Belly, Kefka's TowerSteal: Covert, Leap Frog, Demon KnightColiseum: Bet Fuma Shuriken 	— 	—
() 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range. 	Single attack on one enemy. Does physical damage. Long Range.
() 	Pinwheel with sharp, cutting blades. Use with the Throw command.	Pinwheel with sharp, cutting blades. Use with the Throw command.	Pinwheel with sharp, cutting blades. Use with the Throw command.	Pinwheel with sharp, cutting blades. Use with the Throw command.	Pinwheel with sharp, cutting blades. Use with the Throw command. 	Pinwheel with sharp, cutting blades. Use with the Throw command.	Pinwheel with sharp, cutting blades. Use with the Throw command.
== Scrolls ==
Scrolls (Skeans on the SNES and PlayStation) are consumable items and can only be used through the Throw command.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
() 	 	 	100 	— 	Buy: Kohlingen (WoB), Jidoor (WoB), Albrook (WoB), Narshe (WoB), Maranda (WoR)Drop: Magna Roader (Red), Magna Roader (Brown) 	500 	—
() 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage.
() 	Deals fire damage to all enemies. Use with the Throw command. 	Deals fire damage to all enemies. Use with the Throw command. 	Deals fire damage to all enemies. Use with the Throw command. 	Deals fire damage to all enemies. Use with the Throw command. 	Deals fire damage to all enemies. Use with the Throw command. 	Deals fire damage to all enemies. Use with the Throw command. 	Deals fire damage to all enemies. Use with the Throw command.
() 	 	 	100 	— 	Buy: Kohlingen (WoB), Jidoor (WoB), Albrook (WoB), Narshe (WoB), Maranda (WoR)Drop: Magna Roader (Purple), Magna Roader (Yellow)Steal: Grenade 	500 	—
() 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage.
() 	Deals water damage to all enemies. Use with the Throw command. 	Deals water damage to all enemies. Use with the Throw command. 	Deals water damage to all enemies. Use with the Throw command. 	Deals water damage to all enemies. Use with the Throw command. 	Deals water damage to all enemies. Use with the Throw command. 	Deals water damage to all enemies. Use with the Throw command. 	Deals water damage to all enemies. Use with the Throw command.
() 	 	 	100 	— 	Buy: Kohlingen (WoB), Jidoor (WoB), Albrook (WoB), Narshe (WoB), Maranda (WoR)Steal: Magna Roader (Red), Magna Roader (Brown), Magna Roader (Purple), Magna Roader (Yellow)	500 	—
() 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage. 	-elemental attack on all enemies. Does magic damage.
() 	Deals lightning damage to all enemies. Use with the Throw command. 	Deals lightning damage to all enemies. Use with the Throw command. 	Deals lightning damage to all enemies. Use with the Throw command. 	Deals lightning damage to all enemies. Use with the Throw command. 	Deals lightning damage to all enemies. Use with the Throw command. 	Deals lightning damage to all enemies. Use with the Throw command. 	Deals lightning damage to all enemies. Use with the Throw command.
() 	 	 	— 	— 	Buy: Gau's father's house (WoB), Kohlingen (WoB), Maranda (WoR) 	200 	—
() 	Grants status to thrower. 	Grants status to thrower. 	Grants status to thrower. 	Grants status to thrower. 	Grants status to thrower. 	Grants status to thrower. 	Grants status to thrower.
() 	Grants invisibility when thrown. Use with the Throw command. 	Grants invisibility when thrown. Use with the Throw command. 	Grants invisibility when thrown. Use with the Throw command. 	Grants invisibility when thrown. Use with the Throw command. 	Grants invisibility when thrown. Use with the Throw command. 	Grants invisibility when thrown. Use with the Throw command. 	Grants invisibility when thrown. Use with the Throw command.
() 	 	 	— 	— 	Buy: Gau's father's house (WoB), Jidoor (WoB), Maranda (WoR) 	400 	—
() 	Grants image status to thrower. 	Grants image status to thrower. 	Grants image status to thrower. 	Grants image status to thrower. 	Grants image status to thrower. 	Grants image status to thrower. 	Grants image status to thrower.
() 	Creates illusionary images of the thrower. Use with the Throw command.	Creates illusionary images of the thrower. Use with the Throw command.	Creates illusionary images of the thrower. Use with the Throw command.	Creates illusionary images of the thrower. Use with the Throw command.	Creates illusionary images of the thrower. Use with the Throw command. 	Creates illusionary images of the thrower. Use with the Throw command.	Creates illusionary images of the thrower. Use with the Throw command.
== Tools ==
Tools enables Edgar and Gogo to use powerful weapons during battle, these can only be used through the Tools command. The player can only buy one kind of Tools, but can get multiple copies of them through stealing or drops. Tools are sold in two specific places, the item shop in Figaro Castle and the weapon shop in South Figaro (World of Balance only).
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost
() 	 	 	125 	255 	Buy: Figaro Castle, South FigaroSteal: Trapper, Metal HitmanInitial: Edgar 	250
() 	Physical damage to all opponents, is unblockable, and ignores Split Damage. 	Physical damage to all opponents, is unblockable, and ignores Split Damage. 	Physical damage to all opponents, is unblockable, and ignores Split Damage. 	Physical damage to all opponents, is unblockable, and ignores Split Damage. 	Physical damage to all opponents, is unblockable, and ignores Split Damage. 	Physical damage to all opponents, is unblockable, and ignores Split Damage.
() 	Strikes all enemies with a spray of crossbow bolts. Use with the Tools command. 	Strikes all enemies with a spray of crossbow bolts. Use with the Tools command. 	Strikes all enemies with a spray of crossbow bolts. Use with the Tools command. 	Strikes all enemies with a spray of crossbow bolts. Use with the Tools command. 	Strikes all enemies with a spray of crossbow bolts. Use with the Tools command. 	Strikes all enemies with a spray of crossbow bolts. Use with the Tools command.
() 	 	 	— 	255 	Buy: Figaro Castle, South FigaroSteal: left Crane, Junk 	500
() 	Inflicts confuse on all opponents. Is unblockable, fails on opponents immune to confuse. 	Inflicts confuse on all opponents. Is unblockable, fails on opponents immune to confuse. 	Inflicts confuse on all opponents. Is unblockable, fails on opponents immune to confuse. 	Inflicts confuse on all opponents. Is unblockable, fails on opponents immune to confuse. 	Inflicts confuse on all opponents. Is unblockable, fails on opponents immune to confuse. 	Inflicts confuse on all opponents. Is unblockable, fails on opponents immune to confuse.
() 	Confuses all enemies with a blast of sound. Use with the Tools command. 	Confuses all enemies with a blast of sound. Use with the Tools command. 	Confuses all enemies with a blast of sound. Use with the Tools command. 	Confuses all enemies with a blast of sound. Use with the Tools command. 	Confuses all enemies with a blast of sound. Use with the Tools command. 	Confuses all enemies with a blast of sound. Use with the Tools command.
() 	 	 	20 	255 	Buy: Figaro Castle, South FigaroSteal: Tunnel Armor, ChaserDrop: Proto Armor 	750
() 	-elemental magic damage on all enemies, inflicts , is unblockable, and ignores Split Damage. 	-elemental magic damage on all enemies, inflicts , is unblockable, and ignores Split Damage. 	-elemental magic damage on all enemies, inflicts , is unblockable, and ignores Split Damage. 	-elemental magic damage on all enemies, inflicts , is unblockable, and ignores Split Damage. 	-elemental magic damage on all enemies, inflicts , is unblockable, and ignores Split Damage. 	-elemental magic damage on all enemies, inflicts , is unblockable, and ignores Split Damage.
() 	Deals poison damage and sap status to all enemies. Use with the Tools command. 	Deals poison damage and sap status to all enemies. Use with the Tools command. 	Deals poison damage and sap status to all enemies. Use with the Tools command. 	Deals poison damage and sap status to all enemies. Use with the Tools command. 	Deals poison damage and sap status to all enemies. Use with the Tools command. 	Deals poison damage and sap status to all enemies. Use with the Tools command.
 	 	 	42 	128 	Buy: Figaro Castle (after Narshe battle sequence)Steal: Death Machine 	1000
 	Non-elemental magic damage on all opponents, inflicts , is unblockable, and ignores Split Damage. 	Non-elemental magic damage on all opponents, inflicts , is unblockable, and ignores Split Damage. 	Non-elemental magic damage on all opponents, inflicts , is unblockable, and ignores Split Damage. 	Non-elemental magic damage on all opponents, inflicts , is unblockable, and ignores Split Damage. 	Non-elemental magic damage on all opponents, inflicts , is unblockable, and ignores Split Damage. 	Non-elemental magic damage on all opponents, inflicts , is unblockable, and ignores Split Damage.
 	Inflicts darkness on all enemies with a brilliant flash. Use with the Tools command. 	Inflicts darkness on all enemies with a brilliant flash. Use with the Tools command. 	Inflicts darkness on all enemies with a brilliant flash. Use with the Tools command. 	Inflicts darkness on all enemies with a brilliant flash. Use with the Tools command. 	Inflicts darkness on all enemies with a brilliant flash. Use with the Tools command. 	Inflicts darkness on all enemies with a brilliant flash. Use with the Tools command.
 	 	 	191 	255 	Buy: Figaro Castle (after Narshe battle sequence)Steal: Fortis 	3000
 	Physical damage to one opponent, is unblockable, and ignores defense. 	Physical damage to one opponent, is unblockable, and ignores defense. 	Physical damage to one opponent, is unblockable, and ignores defense. 	Physical damage to one opponent, is unblockable, and ignores defense. 	Physical damage to one opponent, is unblockable, and ignores defense. 	Physical damage to one opponent, is unblockable, and ignores defense.
 	Penetrates an enemy's armor to deal severe damage. Use with the Tools command. 	Penetrates an enemy's armor to deal severe damage. Use with the Tools command. 	Penetrates an enemy's armor to deal severe damage. Use with the Tools command. 	Penetrates an enemy's armor to deal severe damage. Use with the Tools command. 	Penetrates an enemy's armor to deal severe damage. Use with the Tools command. 	Penetrates an enemy's armor to deal severe damage. Use with the Tools command.
() 	 	 	252 	255 	Find: ZozoSteal: Duel Armor 	—
() 	Physical damage to one opponent, is unblockable, and ignores defense. 25% chance of inflicting death instead, works against undead but fails on targets immune to Death. The death attack is considered a magical attack.	Physical damage to one opponent, is unblockable, and ignores defense. 25% chance of inflicting death instead, works against undead but fails on targets immune to Death. The death attack is considered a magical attack.	Physical damage to one opponent, is unblockable, and ignores defense. 25% chance of inflicting death instead, works against undead but fails on targets immune to Death. The death attack is considered a magical attack.	Physical damage to one opponent, is unblockable, and ignores defense. 25% chance of inflicting death instead, works against undead but fails on targets immune to Death. The death attack is considered a magical attack.	Physical damage to one opponent, is unblockable, and ignores defense. 25% chance of inflicting death instead, works against undead but fails on targets immune to Death. The death attack is considered a magical attack.	Physical damage to one opponent, is unblockable, and ignores defense. 25% chance of inflicting death instead, works against undead but fails on targets immune to Death. The death attack is considered a magical attack.
() 	Damages or instantly dispatches an enemy. Use with the Tools command. 	Damages or instantly dispatches an enemy. Use with the Tools command. 	Damages or instantly dispatches an enemy. Use with the Tools command. 	Damages or instantly dispatches an enemy. Use with the Tools command. 	Damages or instantly dispatches an enemy. Use with the Tools command. 	Damages or instantly dispatches an enemy. Use with the Tools command.
 	 	 	— 	255 	Buy: Figaro Castle (World of Ruin)Steal: Right Crane, Armored Weapon, Missile Bay 	5000
 	Assigns a random elemental weakness to one opponent and is unblockable. 	Assigns a random elemental weakness to one opponent and is unblockable. 	Assigns a random elemental weakness to one opponent and is unblockable. 	Assigns a random elemental weakness to one opponent and is unblockable. 	Assigns a random elemental weakness to one opponent and is unblockable. 	Assigns a random elemental weakness to one opponent and is unblockable.
 	Assigns an enemy a random elemental weakness. Use with the Tools command. 	Assigns an enemy a random elemental weakness. Use with the Tools command. 	Assigns an enemy a random elemental weakness. Use with the Tools command. 	Assigns an enemy a random elemental weakness. Use with the Tools command. 	Assigns an enemy a random elemental weakness. Use with the Tools command. 	Assigns an enemy a random elemental weakness. Use with the Tools command.
 	 	 	128 	255 	Find: Cultists' TowerSteal: Gamma 	—
 	Inflicts to one opponent, will kill the target the next time it attacks. Is unblockable, but fails on enemies immune to death. 	Inflicts to one opponent, will kill the target the next time it attacks. Is unblockable, but fails on enemies immune to death. 	Inflicts to one opponent, will kill the target the next time it attacks. Is unblockable, but fails on enemies immune to death. 	Inflicts to one opponent, will kill the target the next time it attacks. Is unblockable, but fails on enemies immune to death. 	Inflicts to one opponent, will kill the target the next time it attacks. Is unblockable, but fails on enemies immune to death. 	Inflicts to one opponent, will kill the target the next time it attacks. Is unblockable, but fails on enemies immune to death.
 	Causes an enemy to self-destruct upon moving. Use with the Tools command. 	Causes an enemy to self-destruct upon moving. Use with the Tools command. 	Causes an enemy to self-destruct upon moving. Use with the Tools command. 	Causes an enemy to self-destruct upon moving. Use with the Tools command. 	Causes an enemy to self-destruct upon moving. Use with the Tools command. 	Causes an enemy to self-destruct upon moving. Use with the Tools command.
== Other ==
This is the item that is in the Right Hand and Left Hand slots when a character is not equipped with any weapon. It is counted as a weapon with an attack power of 10, which is why weapons do not raise attack power as much as the information seems to indicate they should. Unarmed is not compatible with the Genji Glove relic.
Name	Images 	Images 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
Name	SNES 	2014 	Attack 	Hit Rate 	Obtained 	Cost 	Characters
() 	 	 	10 	200 	Default when not equipped with a weapon.Initial: ?????? 	— 	All characters except Umaro, Biggs, Wedge, Ten Moogles, Banon, Leo
() 	Character attacks with bare-handed fists, does physical damage.	Character attacks with bare-handed fists, does physical damage.	Character attacks with bare-handed fists, does physical damage.	Character attacks with bare-handed fists, does physical damage.	Character attacks with bare-handed fists, does physical damage.	Character attacks with bare-handed fists, does physical damage.	Character attacks with bare-handed fists, does physical damage.
() 	 	 	 	 	 	 	
== Other appearances ==
Many of the weapons in Final Fantasy VI reappeared in spinoff titles as weapons used by characters in those appearances. Weapons introduced in Final Fantasy VI, such as the Ultima Weapon, went on to become common recurring weapons in other titles.
Dissidia2015Enhancer.png|Enhancer in Dissidia Final Fantasy NT.
DFFOO Burning Fist (VI).png|Burning Fist in Dissidia Final Fantasy Opera Omnia.
PFF Harmony Lightbringer Icon.png|Lightbringer in Pictlogica Final Fantasy.
FFAB Radiant Lance FFVI SSR.png|Radiant Lance in Final Fantasy Airborne Brigade.
FFRK Fixed Dice FFVI.png|Fixed Dice artwork in Final Fantasy Record Keeper.
FFRK Chainsaw & Mask Sprite.png|Chainsaw sprite in Final Fantasy Record Keeper.
FFBE Thief's Knife FFVI.png|Thief's Knife in Final Fantasy Brave Exvius.
==Behind the scenes==
In Rudra no Hihō, the random battle screen transition sound effect is that of the Final Fantasy VI katana sound effect.
== Gallery ==
FFVI Swords 1 Artwork.jpg|Swords' artwork.
FFVI Swords 2 and Spears Artwork.jpg|Swords' and Spears' artwork.
FFVI Ninja Daggers Artwork.jpg|Ninja Daggers' artwork.
FFVI Katanas Artwork.jpg|Katanas' artwork.
FFVI Rods Artwork.jpg|Rods' artwork.
FFVI Claws Artwork.jpg|Claws' artwork.
FFVI Maces Artwork.jpg|Maces' artwork.
FFVI Throwing Weapons Artwork.jpg|Throwing weapons' artwork.
FFVI Gambler's Items Artwork.jpg|Gambler's Items' artwork.
FFVI Brushes Artwork.jpg|Brushes' artwork.
FFVI Scrolls and Shurikens Artwork.jpg|Scrolls and Shurikens' artwork.
The following weapon sprites are used when a character either uses the Jump command or the Throw command. The dagger, ninja dagger, short katana, and sword use the spinning weapon animation before using the standstill dagger/sword or ninja dagger/short katana sprite when landing on the target.
Sword during Jump from FFVI SNES.png|Dagger and Sword (Jump).
Short Katana during Jump from FFVI SNES.png|Dagger, Ninja Dagger and Short Katana (Throw).
Sword during Throw from FFVI SNES.png|Sword (Throw).
Large Katana during Jump from FFVI SNES.png|Large Katana (Jump and Throw).
Large Sword during Jump from FFVI SNES.png|Large Sword (Jump and Throw).
Ninja Dagger during Jump from FFVI SNES.png|Ninja Dagger and Short Katana (Jump).
Rod during Jump from FFVI SNES.png|Rod (Jump and Throw).
Spear during Jump from FFVI SNES.png|Spear (Jump and Throw).
ru:Список оружия Final Fantasy VI
Category:Weapons in Final Fantasy VI
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