Legend of the Vagabond Sword/Showdown: Ancient Rock Drake

===Enemies===
The Fury of the Cliffs.
===Character With Event Bonus===
Following characters will deal +20% DMG during this challenge:
==Showdown: Ancient Rock Drake I==
Showdown: Ancient Rock Drake I is Challenge I of the Legend of the Vagabond Sword Event.
===First Clear Reward===
===Difficulties===
Difficulty	Multiplier	Max Points
Easy 	1× 	1,210
Normal 	2× 	2,420
Hard 	3× 	3,630
Expert 	5× 	6,050
===Flairs===
Flair 	Points
Point Reward Time Limit 300s. 	50
Point Reward Time Limit 210s. 	150
Point Reward Time Limit 120s. 	250
Opponents' HP is additionally increased by: 25%. 	50
Opponents' HP is additionally increased by: 100%. 	150
Opponents' HP is additionally increased by: 175%. 	250
Skill CD increased by 150%. Elemental Bursts increase the ATK of all party members controlled by that player for 5s by: 30%. 	20
Skill CD increased by 150%. Elemental Bursts increase the ATK of all party members controlled by that player for 5s by: 20%. 	30
Skill CD increased by 150%. Elemental Bursts increase the ATK of all party members controlled by that player for 5s by: 10%. 	50
Characters protected by a shield will deal either Electro or Cryo DMG to one nearby enemy once every 8s. The ATK of Characters not defended by shields is decreased by: 30%. 	20
Characters protected by a shield will deal either Electro or Cryo DMG to one nearby enemy once every 8s. The ATK of Characters not defended by shields is decreased by: 40%. 	30
Characters protected by a shield will deal either Electro or Cryo DMG to one nearby enemy once every 8s. The ATK of Characters not defended by shields is decreased by: 50%. 	50
Number of Primo Geovishap scale explosions increased: Causes 3 explosions 	60
Number of Primo Geovishap scale explosions increased: Causes 5 explosions 	80
Number of Primo Geovishap scale explosions increased: Continuously causes explosions 	100
Opponents' Pyro RES increased by 50%. 	40
Opponents' Hydro RES increased by 50%. 	40
Opponents' ATK increased by 20%. 	40
If the current character takes DMG while their HP is below 70%, they will begin losing HP at intervals. The HP loss will increase over time up to a maximum of 10% Max HP every 3s. This effect will be removed once the character's HP is greater than 70%.	40
Using an Elemental Burst increases the DMG taken by all characters in that player's party by 15%. This effect stacks up to 4 times. 	40
When active character's HP is lower than 50%, ATK is decreased by 25%. 	60
Decreases backlash DMG dealt to Primo Geovishaps by their Primordial Shower attack. 	60
When a character is hit by Primordial Shower, their Shield Strength is decreased by 15%. This effect stacks up to 4 times. 	60
==Showdown: Ancient Rock Drake II==
Showdown: Ancient Rock Drake II is Challenge IV of the Legend of the Vagabond Sword Event.
===First Clear Reward===
===Difficulties===
Difficulty	Multiplier	Max Points
Easy 	1× 	1,250
Normal 	2× 	2,500
Hard 	3× 	3,750
Expert 	5× 	6,250
===Flairs===
Flair 	Points
Point Reward Time Limit 300s. 	50
Point Reward Time Limit 210s. 	150
Point Reward Time Limit 120s. 	250
Opponents' HP is additionally increased by: 25%. 	50
Opponents' HP is additionally increased by: 100%. 	150
Opponents' HP is additionally increased by: 175%. 	250
Character ATK increased by 15%. For 5 seconds after your character takes DMG, your characters in the party lose this bonus and their: ATK is decreased by 20% 	20
Character ATK increased by 15%. For 5 seconds after your character takes DMG, your characters in the party lose this bonus and their: ATK is decreased by 35% 	30
Character ATK increased by 15%. For 5 seconds after your character takes DMG, your characters in the party lose this bonus and their: ATK is decreased by 50% 	50
Number of Primo Geovishap scale explosions increased: Causes 3 explosions 	60
Number of Primo Geovishap scale explosions increased: Causes 5 explosions 	80
Number of Primo Geovishap scale explosions increased: Continuously causes explosions 	100
Character unleashes shockwaves when they sprint. Every party can trigger this once every 8s. For 8 seconds after sprinting, DMG taken by party members controlled by that player is increased by: 30%	20
Character unleashes shockwaves when they sprint. Every party can trigger this once every 8s. For 8 seconds after sprinting, DMG taken by party members controlled by that player is increased by: 40%	30
Character unleashes shockwaves when they sprint. Every party can trigger this once every 8s. For 8 seconds after sprinting, DMG taken by party members controlled by that player is increased by: 50%	50
Opponents' Cryo RES increased by 50%. 	40
Opponents' Electro RES increased by 50%. 	40
Opponents' ATK increased by 20%. 	40
The Movement SPD of characters protected by a shield is decreased by 15% and their Stamina Consumption is increased by 50%. This effect will be removed 1s after the shield expires. 	40
Switching characters increases the DMG taken by all characters in that player's party by 25%. This effect stacks up to 4 times. 	40
After the challenge begins, the active character's ATK is decreased by 15% for 10s every 5s. This effect can stack up to 5 times. 	40
When the active character's HP is more than 50%, ATK is decreased by 25%. 	40
Increases Primordial Shower's DMG to characters protected by a shield by 100%. 	60
Primo Geovishaps' RES will decrease less after being hit by a Primordial Shower backlash. 	60
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