Achilles (Final Fantasy XII)

Achilles is a Technick in Final Fantasy XII that attempts to add an elemental weakness to an enemy, but enemies with the Safety augment are immune to it. Achilles is purchased from certain Technicks shops in the original PlayStation 2 version, and is found in a treasure in the Zodiac versions. In the original version, all player characters who have the License Board can activate it. In the Zodiac versions, it is used by certain jobs.
==Obtain==
The license for Achilles costs 40 License Points. In the original PlayStation 2 version, Achilles is sold in Technicks shops for 5000 gil in Rabanastre (after fighting Belias), Jahara, and in Nalbina Fortress after defeating Judge Bergan.
In the Zodiac versions, the Technick is found in Garamsythe Waterway No. 4 Cloaca Spur when the area is drained. The player needs to close the sluice gates for No. 11 and No. 4 Waterway controls. The treasure always appears.
In the Zodiac versions, the Achilles license can be used by the job classes White Mage, Uhlan, Machinist, Monk, and Archer.
==Mechanics==
A successful use makes an enemy weak to an additional element they were not weak to before. The effect does not wear off. The target will then take double damage from attacks of the element they became weak to.
:Success~Chance \%= Base~Chance + (User's~Level - Target's~Level) 
If the user's level exceeds the target's, the chance becomes:
:Success~Chance \% = 3 \times (User's~Level - Target's~Level) + Base~Chance
==Use==
Achilles does not work against enemies with the Safety augment, which includes marks, Rare Game, elementals, bosses, and basically all "tough" enemies. This severely limits its usefulness, as most other types of enemies are fairly easily dispatched. Against enemies that lack Safety, the player could simply try using Death (or Warp if they do not care about spoils).
==Etymology==
==Citations==
Category:Technicks in Final Fantasy XII