Super Mario Adventure: A Quest Begins/Enemies

All the enemies that are featured in Super Mario Adventure: A Quest Begins.
Image 	Name 	Description
 	Goomba 	Goombas is the most simplest enemy in the game and can be defeated when stomped on.
 	Paragoomba 	A Goomba that has wings and flies in the air. The Paragoomba has to be stomped on two times for it to be defeated.
 	Grand Goomba 	Grand Goombas are very large Goombas and usually take three hits for it to be defeated.
 	Micro Goomba 	A very small Goomba and takes one hit to be defeated as a regular Goomba does.
 	Spiky Goomba 	Spiked Goombas are regular Goombas that have a spiked helment on their head. Spiked Goombas can not be defeated when stomped on, but they can be defeated by defeating them with a Fireball, freezing them and throwing the ice block which makes it break, and more.
 	Goomba Tower 	Goomba Tower is just a stack of Goombas.
 	Green Koopa Troopa 	Green Koopa Troopa is also a simple enemy and takes about two hits for it to be defeated. It's shell can also be used to defeat other enemies and blocks.
 	Red Koopa Troopa 	The Red Koopa Troopa does the same thing as the Green Koopa Troopa, but is just Red.
 	Hammer Bro. 	Hammer Bro. will throw Hammers at the character and can be defeated with one hit.
 	Boomerang Bro. 	Boomerang Bro. will throw Boomerangs at the character and also takes about one hit to be defeated.
 	Fire Bro. 	Fire Bro. will throw Fireballs and will as well be defeated with one hit.
 	Ice Bro. 	Ice Bro. will throw Iceballs and is defeated with one hit.
 	Sledge Bro. 	Sledge Bro. is a more obese version of the Hammer Bro. and throws Sledges instead of Hammers. Sledge Bro. is also defeated with one hit.
 	Twister Bro. 	Twister Bro. will summon twisters and is defeated with one hit.
 	Dry Bones 	Dry Bones is the undead counterpart of the Koopa Troopa. When hit, Dry Bones will just fall apart and them come back a few seconds later. The only way to defeat Dry Bones is to freeze him on a block of ice and throw it which makes it break.
 	Buzzy Beetle 	Buzzy Beetles are enemies that just walk around. They can't be defeated by jumping on them, but when they are stomped on the character can kick it's shell to defeat enemies and break Blocks.
 	Mega Buzzy Beetle 	Mega Buzzy Beetles are basically just the larger version of a Buzzy Beetle.
 	Spike Top 	Spike Tops are enemies that can't be defeated by jumping on them due to them having a spike on top of them. They can be defeated by throwing a fireball and more at them.
 	Parabeetle 	Parabeetles are flying enemies that try to hurt the character by flying near them.
 	Heavy Parabeetle 	Parabeetles are just larger versions of the Parabeetle.
 	Lakitu 	Lakitu rides on a cloud and will throw Spinys. When Lakitu is defeated with one hit then the character can ride on Lakitu's Cloud for a limited amount of time.
 	Spiny 	Spinys are dropped off by Lakitu, but can also be seen without Lakitu. Spinys can only be defeated by throwing a Fireball at them and more.
 	Piranha Plant 	Piranha Plant is a plant with sharp teeth that appears on the ground or will appear out of pipes so they can hurt the player. Piranha Plants only take one hit for it to be defeated.
 	Super Piranha Plant 	Super Piranha Plants are just smply the much larger version of a Piranha Plant.
 	Ptooie 	Ptooie are walking Piranha Plants and shoot out a ball with spikes on them. Ptooies can't be defeated by jumping on them, but they can be defeated by throwing a fireball at them, an iceball, and more.
 	River Piranha Plant 	River Piranha Plants are smaller versions of Piranha Plants and shoot out a ball with spikes on them much like the Ptooie. The River Piranha Plant can't be defeated by jumping on them, but they can be defeated by throwing a fireball, iceball, goldball, and more.
 	Dry Piranha Plant 	Dry Piranha Plants are just Piranha Plants that are unhead and are mainly located at Fortresses/Castles. Dry Piranha Plants hide in pipes and are defeated with one hit.
 	Large Dry Piranha Plant 	Larger Dry Piranha Plants are just simply larger versions of the Dry Piranha Plant.
 	Venus Fire Trap 	Venus Fire Traps are enemies that are another type of Pirahna Plant, but these instead breathe out fire.
 	Super Venus Fire Trap 	Super Venus Fire Traps are basically larger versions of the Venus Fire Trap.
 	Bob-omb 	Bomb-omb is a Bomb enemy and blows up 5 seconds later when appearing. The Bob-omb can be thrown at enemies and if they are caught in the explosion then they are defeated.
 	Parabomb 	Does the same thing as a Bob-omb does, but it does instead arrive by parachuting to the surface.
 	Bullet Bill 	Bullet Bill is an enemy that will come across the character and they can defeat Bullet Bill by jumping on it once.
 	Bill Blaster 	The Bill Blaster is the blaster that shoots out the Bullet Bills.
 	Banzai Bill 	Banzai Bills are just much larger Bullet Bills. They work as regular Bullet Bills do and are launched by Banzai Bill Launchers. Banzai Bills take one jump to defeat it.
 	Banzai Bill Blaster 	Banzai Bill Blaster is just the larger version of the Bill Blaster, but it shoots Banzai Bills instead.
 	King Bill 	King Bill is a very large type of Bullet Bill and launches at fast speeds. King Bill cannot be defeated.
 	Mecha-Koopa 	Mecha Koopas are robotic Koopas that fall from the sky to the ground and walk around like a robot so they can try to attack the character.
 	Cannon 	All the Cannon will do is launch Cannonballs and try to strike them at the character.
 	Rotating Cannon 	Rotating Cannon shoots cannonballs on three directions.
 	Giant Rotating Cannon 	Giant Rotating Cannon is just a much larger version of the Rotating Cannon and does the same thing as it does.
 	Giant Rotating Cannon with Pipe	Giant Rotating Canon with Pipes are basically just like any other Rotating Canon, but there is a Pipe in the center where a Venus Fire Trap usually is and attacks whenever a character passes by it.
 	Spiked Ball 	Spiked Ball are balls with spikes on them that are mainly seen at Fortresses/Castles. They roll around and try to damage the character, but they can be simply jumped over.
 	Giant Spiked Ball 	A much larger version of the Spiked Ball, but much harder to jump over than a regular Spiked Ball.
 	Monty Mole 	Monty Moles are Mole-like enemies that pop out of holes and try to attack the character. It only takes one hit to defeat a Monty Mole.
 	Ball 'n' Chain 	Ball 'n' Chain can only be found in Fortresses/Castles and will move around to hurt the character.
 	Chain Chomp 	Chain Chomps are enemies that are usually tied up on a pole. If any character passes by the Chain Chomp, it will bark at the character and will try to attack him. If the pole was ground pounded for about 1, 2, or even 3 times, the Chain Chomp will be released and go off of the screen.
 	Raining Debris 	Raining Debris is a rock that falls to the ground due to a Volcanic eruption.
 	Big Raining Debris 	A much larger version of the Raining Debris and does the same thing as a regular Raining Debris does.
 	Rocket Engine 	Rocket Engine is a small engine that usually is located on the ground in Fortresses/Castles and has fire coming out of it.
 	Bulber 	Bulber is an Anglerfish-like enemy that only appears in dark waters. It uses it's light on it's head to find the character. The Bulber can be defeated with only hit such as a fireball. iceball, and more.
 	Morty Mole 	A much larger and a darker version of a Monty Mole, but the Mortly Mole justs walk around unlike the Monty Mole where it jumps out of holes then run to the character. It only takes two hits for a Morty Mole to be defeated.
 	Amp 	Amps are enemies that can be seen at Castles and such. Amps will go around and try to shock the character, and Amps can no way be defeated.
 	Shy Guy 	Shy Guys are enemies that just simply walk around to try to hurt the character. Shy Guys only take one hut for them to be defeated.
 	Spike Guy 	Spike Guys are enemies that walk around like Shy Guys, but cannot be jumped on due to then having spikes on their head. They can be defeated with a Fireball, Boomerang, etc.
 	Dry Goomba 	Dry Goombas work like regular Goombas, but they are just undead.
 	Spiked Pillar 	Spiked Pillars are Pillars that are only seen in Castles and can come up at any direction.
 	Magmaargh 	Magmaargh are enemies that are only found in Bowser's Castle in World 8. They will try to devour the character as soon as it sees them. There is no way to defeat a Magmaargh.
 	Sandmaargh 	Sandmaargh are enemies that are found in the Desert. When the character is seen, a Sandmaargh will try to devour them. They can be defeated by throwing a Fireball at them.
 	Thwomp 	Thwomps are enemies that are mostly seen in Fortresses/Castles, but when a character is close to them the Thwomp will change their face and try to stomp on the character by dropping down.
 	Super Thwomp 	Super Thwomps are enemies and are exactly the same as Thwomps, but are larger. The Super Thwomps also work like a regular Thwomp does.
 	Boo 	Boos are Ghosts that are usually seen in Ghost Houses. They try to follow the character, but when they are seen they cover their face.
 	Big Boo 	Big Boos is just a larger version of the Boo and does the same thing as a regular Boo.
 	Broozer 	Broozer will run fast while trying to punch the character. It takes only one hit to defeat Broozer.
 	Crowber 	Crowber will try to swoop down on the player so it can damage them. Crowber can be defeated with just one jump.
 	Fire Snake 	Fire Snake will just jump around in Castles, but the Fire Snake can not be defeated.
 	Blooper 	Blooper will just swim around and only takes one hit to defeat it.
 	Blooper Nanny 	Blooper Nanny does the same thing as a regular Blooper, but has two little Bloopers on it's side to attack the character.
 	Cheep-Cheep 	Cheep Cheep are fish that jump out of water to attack teh character.
 	Giant Cheep-Cheep 	Giant Cheep-Cheeps are just larger versions of Cheep-Cheeps and they work the same as a regular Cheep-Cheep does.
 	Huckit Crab 	Huckit Crab will walk around and try to damage the character by throwing rocks as them.
 	Fuzzy 	Fuzzy are sometimes on tightropes, but can be jumped over and it can't be defeated by jumping on them.
 	Giant Fuzzy 	Giant Fuzzy is just a larger version of the Fuzzy and does the same thing as a regular Fuzzy does.
 	Wiggler 	Wiggler is a catepillar-like creature that walks to try to damage the character. When jumped on the Wiggler will become red with anger and will run fast.
 	Mega Wiggler 	Mega Wigglers are just Wigglers, but larger. They cannot be defeated.
 	Jellybeam 	Jellybeam is a Jellyfish-like enemy that are seen in dark waters. They use their glow feature to try to find the character and hurt them.
 	Swooper 	Swoopers are bat-like creatures that are only seen Underground. They will hang themselves upside down on the cieling or on Brick Blocks. When a character is near they will swoop down and try to attack. Swoopers can only be defated with one hit.
File:Pokey.PNG 	Pokey 	Pokey is an enemy that are only found in the Desert. They will move along and will try to hurt the character. They cannot be defeated by jumping on them, but they can be defeated by throwing a fireball at them.
 	Bramball 	Bramballs are enemies that are only found in the Forest and will walk by stomping their feet one by one. They can be defeated by jumping on it's head.
 	Rocky Wrench 	Rockey Wrech are enemies that resemble Monty Moles. Rockey Wrenches hide in manholes and will then emerge and try to throw a wrech at the character when near.
 	Blockhopper 	Blockhopper are enemies that look like Question Blocks and Brick Blocks together, but when in contact it will try to jump on the character. The Blockhopper cannot be defeated.
 	Fishbone 	Fishbones are Undead Fish enemies that are usually found in only the World 3 Fortress/Castle. When a character is seen in contact, the Fishbone's eyes will turn Red and will chase the character. Fishbone can be driven up a wall and when it is, it is defeated due to it falling apart.
 	Pumpkin Goomba 	Pumpkin Goomba is an enemy that can only be found in World 8. Pumpkin Head Goombas work like regular Goombas and are defeated with one hit.
 	Kamek 	Magikoopas are magical enemies that ride on a broom stick and can use their wand to attack.
 	Goombo 	Goombos are enemies that resemble Goombas, but they are rounder. Like Goombas, they also take one hit for it to be defeated.
 	Winged Goombo 	Winged Goombas are just Goombos with wings and they usually take two hits to be defeated.
 	Tail Boo 	Taied Boos are enemies that are just Boos with Raccoon Tails. They work the same as regular Boos do.
 	Tail Bill 	Tail Bills are enemies that are just Bullet Bills with tails. They work almost the same as Bullet Bills except the Tail Bills are swing their tail to attack.
 	Skeeter 	Skeeters are enemies that appear on top of water. They just go around the water and are defeated in one hit.
 	Scuttle Bug 	Scuttle Bugs are enemies that are found on Webs in the Forest. They are defeated with one hit.
 	Sushi 	Sushi is a Shark-like enemy that appears in Water levels. They will go around in one direction to try to hurt the character. They are onlu defeated with one hit.
 	Podoboo 	Podoboo are fireball enemies that appear in Castles. They will jump out of the lava whenever a character is near so it can hurt them.
 	Foo 	Foo is a Cloud-like enemy that breaths air at the character to hold them back.
File:Lil_Mouser_NSMBW.PNG	Little Mouser 	Little Mouser are Mouse-like enemies and are only defeated with one hit.
 	Muncher 	Munchers are enemies that appear on mainly Grass levels and they don't do much, but stand there. Whenever a character touches a Muncher they will get damage and there is no way to defeat a Muncher.
 	Cooligan 	Cooligan are a Penguin-like enemy that slide around on their stomach and try to hurt the character. The Cooligan is defeated with only one hit.
 	Heave Ho 	Heave Ho is a robot enemy and they will try to get hold of the character on their platform and throw them.
 	Spray Fish 	Spray Fish are enemies that work exactly how a Cheep-Cheep does, but Spray Fishes spray water when they jump out of the water.
 	Missile Bill 	Missile Bills are exactly like Bullet Bills, but are Red and are faster. They are only defeated in one hit like the Bullet Bill.
 	Banzia Missile Bill 	Banzia Missile Bills are exactly the same as Banzai Bills, but are Red and faster.
 	Klepto 	Klepto are Vulture-like enemies that will try to grab the character in contact and when caught, the character will go back to the near start of the level. Kleptos are only defeated with just one hit.
 	Spear Guy 	Spear Guys are a type of Shy Guy and they walk around like a regular Shy Guy does, but they use their Spear to attack. Spear Guys are only found in the Forest and take one hit for it to be defeated.
 	Para-Mecha Koopa 	Para-Mecha Koopas are a type of Mecha Koopa and they work just like a Mecha Koopa does, but they have a propeller so they can fly.
 	Bombshell Koopa 	Bombshell Koopas are a type of Koopa Troopa and will walk near the character and will try to blow themselves up to damage them. They can be defeated by stomping on their head and their shell can be thrown to defeat other enemies, especially when it blows up.
 	Bomb Boo 	Bomb Boos are a type of Boos that will follow the player and will try to blow up on them which causes damage. When they blow up and if they are avoided then they are defeated.
 	Ember 	Embers are rare enemies that usually appear in Castle Levels. They will follow the character and if they are hit by any projectile of any kind, they will split up into more Embers.
 	Coin Coffer 	Coin Coffer are enemies that hop around and will leave a trail of coins around. If they are defeated, they burst out 5 or sometimes 7 coins.
 	Fire Chomp 	Fire Chomps are enemies that are usually found in Fortresses and Castles. They have a trail of fire behind them and characters who are touched by the fire will be harmed. If a Fire Chomp is jumped on, it's fiery trail will be gone.
 	Icy-Chomp 	Icy Chomps are enemies that are the fire versions of an Amp. They are usually found in ice themed Fortresses and Castles. If they are touched, characters will become frozen for about 3 seconds.
 	Urchin 	Urchins are enemies that can be found in water levels, they can as well be found in underwater levels. Urchins usually don't do anything, but if they are touched characters will suffer from damage.
 	Mini Urchin 	Mini Urchins are exactly the same as an Urchin and does what a regular Urchin does, but it much smaller.
 	Mega Urchin 	Mega Urchins are the same as regualr Urchins and they do the same thing as what they do. The only difference is that Mega Urchins are much larger than a regular Urchin.
 	Bowser Statue 	Bowser Statues are statues that are usually found in Fortresses and Castles and in the final world. They are usually around sides of walls and they also breathe out fireballs. They cannot be defeated unless Mega Mario plows through them.
 	Whomp 	Whomps are enemies that stand there and if a character passes through it, the Whomp will fall down and will try to hurt the character. Whomps can be defeated by ground pounding on it's back.
 	Flying Squirrel 	Flying Squirrels are enemies that are usually found in Grass levels. They usually glide as what a Flying Squirrel does. They are usually defeated in one hit.
 	Shuriken Bro. 	Shurkien Bro. are enemies that usually throw shurikens at the characters to attack.
 	Thunder Bro. 	Thunder Bro. are enemies that usually throw Thunderballs to attack.
 	Vortex Bro. 	Vortex Bro. are enemies that usually attack by throwing small tornadoes.
 	Curve Bro. 	Curvo Bro. are enemies that are more larger than a Boomerange Bro., but throw larger boomerangs. Whenever a Curve Bro. jumps and hits the ground, it will cause and earthquake and if caught in one the character will be paralyzed for about 2-3 seconds.
 	Blaze Bro. 	Blaze Bro. are enemies that are again usually taller than their regular counterpart and this time it's the Fire Bro. Blaze Bro. usually just throw larger fireballs to attack.
 	Frost Bro. 	Frost Bro. are enemies that are larger than an Ice Bro. and Frost Bro. usually throw larger iceballs to attack.
 	Storm Bro. 	Storm Bro. are larger versions of Thunder Bro. and throw larger thunderballs.
 	Grinder 	Grinders are found in some castles and are traveled across a wire. If anyone touches the Grinder, they will be harmed.
 	Peepa 	Peepas are ghosts that usually carry yellow platforms for characters to travel on. Sometimes Peepas can cause tricks with the platforms and the platform and let alone the Peepa will disappear at the end when their job is done. Peepas who carry platforms cannot harm the character, but a circle group of Peepa does.
 	Ghost Vase 	Ghost Vases are just regular vases, but are posessed so they can go around and harm the player. There are no way to stop the Vase even when using the Invincibility Leaf.
 	Gargantua Green Koopa Troopa 	Gargantua Green Koopa Troops are basically exactly the same as a Koopa Troopa, but instead they walk faster.
 	Gargantua Red Koopa Troopa 	Gargantua Red Koopa Troops are basically exactly the same like a regular Koopa Troopa, but they walk faster. (Much like a Gargantua Red Koopa Troopa).
 	Mega Goomba 	Mega Goomba are the same as a regular Goomba, but is much larger (even larger than a Grand Goomba). When the Mega Goomba is jumped on, it will spawn two Grand Goombas while if you jump on them they form four regular Goombas appear.
 	Spiny Cheep Cheep 	Spiny Cheep Cheeps are Cheep Cheeps that have spikes on their head and if they spot the character they will chase him. They are also the fastest type of Cheep Cheep.
 	Deep Cheep 	Deep Cheeps are a type of Cheep Cheep that have the ability to chase the characters if they are spotted, much a like the Spiny Cheep Cheep.
 	Mega Deep Cheep 	Mega Deep Cheeps are just larger versions of the Deep Cheep.
 	Angry Sun 	Angry Sun is basically the Sun and if a character passes by the Angry Sun, then it will chase the character until they beat the level or get defeated (but they might come again afterwards).
 	Climbing Koopa 	Climbing Koops are just normal Koopa Troopas that are seen climbing on gates and are only featured in Fortresses and Castles. They can be defeated by pounding on them while they are on the other direction or just simply jump on it.
 	Spike 	Spikes are enemies that throw Spike Balls at the character. They are usually located on high or distant areas from the character.
 	Stone Spike 	Stone Spikes are enemies that do exactly what regular Spikes do, but they throw Rocks instead and are located mainly on slopes of Mountains.
 	Prickly Goonba 	Prickly Goombas are enemies that hide in Prickly Shells. They usually pop out of their shells whenever a character passes by. The Prickly Shell cannot be defeated unless the Star, Mega Mushroom, and Invincibility Raccoon Suit are used, however the Goomba can be defeated like a normal Goomba by stomping on their head once.
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