126994-more-nexus

== Content ==
			Well I would like to start by saying that I believe the ftp model will be great and bring in a ton of new players. Since we will have more players I would like to make a suggestion. The last couple of drops added a couple level 50 zones were you can grind dailies, its fun at first and easy to kill the problem is after a couple of month and with and alt or more it becomes to boring. What I would suggest would be to make all quest on ws reduable once you hit lvl 50 the difference is instead of doing them as a lvl 50 and one hit kill everything you char gets his stats lowered when you accept to do quest and of course you can quit the quest and any time going back to normal stats. I think there should be a limit on quest per day and maybe a zone bonus that goes changing ever day. Also maybe every quest gets rested once per week so player can't farm just the easy quest. This would encourage players to constantly be all round nexus and really experience it more than just for lvling to lvl 50. I would also suggest that if a lvl 50 player mentors a lower lvl player while doing this quest he gets and additional help bonus, with many new players coming in this would be a great way for new player to connect with old one and maybe make new friends or find new guilds and learn a little more about the game. I would also like to suggest world events maybe do one or two per day in either a random zone or the world map or maybe in the bonus zone of my last idea. Every day its more a less a different event maybe one day it is to kill some bandits, the next day is to kill the strain that popped out in a new zone. etc. I think this event should award players with some sort of currency and or cool items like mounts, or unique pets, or unique dyes. I was also thinking maybe the game can add path events like the domins or exiles call on all the "soldiers" to protect this site, while the adventures have to find the new locations, and the scientist have to research and area and settlers have to help build a new town. Maybe also the lvl 50 zones could have a certain amount of random quest that change every 2-5 days and repeat ever 5-6 days so to mix things up. I suggest all this because during my time in wildstar i truly loved nexus and getting to explore it, I just feel it gets a little stale at end game because up until lvl 50 it feel like us the players really have an impact on the world of nexus than at lvl 50 it just kind of stops. My other suggestion is and I feel as if people have made it a ton of times, is world bosses, I think they should drop some sort of special loot maybe mounts or pets or anything that gets player to want to constantly farm them. Last but not least is WHY isn't this guy around in quest https://www.youtube.com/watch?v=hCaIxmffFWY its one one from class video of ws this guy is the king, maybe add some quest of being a bandit or having to raid temporarily made towns. 	
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paragraphs are your friend.
 
Use the enter key Luke	
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			I don't see any real advantage to re activating all the quests that a leveling player has already done most of. I would definitely like to see some changes so the Mentor system is more robust and better explained than it is now though.	
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