CC NR Hardship

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==Hardship==
Every single person has had to face difficulty, trauma, dangers, or obstacles in their life, at some point. These Hardships shape who the person grows up to be in an indelible manner, for better or for worse. 
===Selection Methods===
There are four methods of determining which Hardship that you faced in your early life:
*Intentional: Choose a Hardship (get GM approval by having a good reason).
*Creative: Add one of your own (work with the GM to establish the Skill Test, outcomes and Effects before rolling the test).
*Comprehensive: Divide Parents' Social Class by 2 (round down), subtract 1, and add a d9 roll. If less than 1 or greater than 12, treat as 1 or 12 respectively.
*Random: Roll a d12.
Regardless of which Hardship you face, no one gets to choose whether they managed to rise to occasion and beat whatever Hardship confronted them, or collapsed under the pressure. As such, you must select one of the two Skill Test options listed with your Hardship, and make a Skill Test with a Difficulty 5 using the Attributes and Skills accumulated up to this point.
Hardship	Hardship 	Hardship 	Hardship
Result 	Hardship 	Skill Test Option 1 	Skill Test Option 2
1 	Prejudice 	Intuition (Rapport) 	Willpower (Discipline)
2 	Hunger 	Intuition (Stealth) 	Willpower (Survival)
3 	Exhaustion 	Fitness (Resilience) 	Fitness (Labor)
4 	Sickness 	Fitness (Resilience) 	Intellect (Medicine)
5 	Injury 	Fitness (Resilience) 	Coordination (Agility)
6 	Solitude 	Intuition (Rapport) 	Willpower (Discipline)
7 	Conflict 	Fitness (Assault) 	Willpower (Aggression)
8 	Abuse 	Coordination (Agility) 	Willpower (Leadership)
9 	Betrayal 	Intellect (Investigation)	Willpower (Leadership)
10 	Crisis of Faith	Intellect (Investigation)	Willpower (Discipline)
11 	Indifference 	Intuition (Rapport) 	Willpower (Leadership)
12 	Purposelessness	Intellect (Scholarship) 	Willpower (Discipline)
==How to make a Skill Test==
Roll a number of dice equal to your Attribute, of size equal to your Skill. You count any dice that roll 6 or higher as a "Step" and compare the total number of Steps to the Difficulty. 
Because the Difficulty is 5, if you score 5 Steps (a Success) or 6 or more Steps (a Victory) on your Skill test, you achieve the result of Overcame.
If you fall just short of the Difficulty (by only scoring 4 Steps) on your Skill test, this is called a Dilemma, and you achieve the Survived result.
If you miss the Difficulty (in this case by scoring 3, 2, 1, or 0 Steps) on your Skill test, this is a Failure, and you achieve the Surrendered result.
Use the result from this Skill Test to discover the outcome and incorporate the entire ordeal in your Background Summary. Keep in mind that you are more than welcome to reinterpret the nature of the Hardship and the resulting Outcome in whatever way you would like. The provided terms and explanations are just suggestions, not at all set in stone.
== Next Step ==
Go to the appropriate page based on the result of your Skill Test:
Overcame
Survived
Surrendered
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