Production (Civ3)

== Production and Shields ==
 Shields represent common raw materials in the countryside and the labor required to make useful materials from them. In essence they are a measure of Production. The shields a city produces are used to complete its current project, which may be to build a military unit, city improvement, or wonder. When the production box is full of shields, the project is finished, the box is emptied, and a new project must be started.
* Some cities lose shields to Corruption.
* Shield production depends upon the terrain within the City's radius, because citizens laboring there produce shields. When the City Display is open, you can see what the citizens are producing.
A citizen working	Produces this many	If mined
Grassland 	0 	1
Outcropping 	1 	2
Plains 	1 	2
Hills 	1 	3
Mountains 	1 	3
Tundra 	0 	1
Desert 	1 	2
Forest 	2 	cannot be mined
* Note that some Resources provide bonus shields as well.
== See also ==
* Production in other games
Category:Game concepts (Civ3)