118051-cant-change-crafting-skill-for-15-day-i-havent-played-in-3-months

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So I patched up and looked at my crafting skills last night after not playing for 3 months I was able to change for 50g. Note: I DID NOT CHANGE SKILLS AT ALL
 
Today after the patch I see they added new stuff for technologist finally, so I wanted to change from mining back to relic hunting. Tells me I can't for 15 day.
 
I haven't even played for 3 months.
			
				
	Edited November 12, 2014 by BusterCasey
	
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			This issue is currently under investigation.	
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Ya I looked again today.
 
I can change Mining to any other skill other than Relic Hunter.
 
It has also been over 24 hours and it still tells me I can't switch the skill for 15 days.	
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Yeah, this is BS!
 
I can't change to Architect for 19 days or Weaponsmith for 15 days!
 
If this is intentional it's the worst change to tradeskills and crafting. Renders this character functionally useless for the next two weeks.
 
Let us know if this is a bug or not, and if not, please tell us why the hell you guys decided to screw us from having multiple tradeskills. It might be a gamebreaker for me...
 
 
 	
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got this as well, came back. decided to change back to technoligist and check out the new stuff. can't change for 17 days. can change immediately to a trade-skill I have never had but change to one I have had before? noooope
 
/headdesk	
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UPDATE: we have isolated the issue with the Tradeskill Swap Cooldown Timer, and hope to get a fix out in the week or so.
You should also expect to see cooldown values much shorter than 17 days when the fix rolls out.
			
				
	Edited November 13, 2014 by VikingNoah	
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{| class="blockquote"
UPDATE: we have isolated the issue with the Tradeskill Swap Cooldown Timer, and hope to get a fix out in the week or so.
You should also expect to see cooldown values much shorter than 17 days when the fix rolls out.
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{| class="blockquote"
UPDATE: we have isolated the issue with the Tradeskill Swap Cooldown Timer, and hope to get a fix out in the week or so.
You should also expect to see cooldown values much shorter than 17 days when the fix rolls out.
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{| class="blockquote"
UPDATE: we have isolated the issue with the Tradeskill Swap Cooldown Timer, and hope to get a fix out in the week or so.
You should also expect to see cooldown values much shorter than 17 days when the fix rolls out.
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{| class="blockquote"
UPDATE: we have isolated the issue with the Tradeskill Swap Cooldown Timer, and hope to get a fix out in the week or so.
You should also expect to see cooldown values much shorter than 17 days when the fix rolls out.
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When will you fix this approximately?
 
I am really mad because of this bug.
I was hard-working since the first day when this game was released on my tradeskill dailies and data fragments. I saved over 1.3 million crafting vouchers and ~150 data fragments just in hope to make plat when the expert research tree for technologist will be released. Now that drop was released and I couldn't switch to technologist you can imagen how bad this is for me.	
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The bug was essentially that Swap Cooldown timers are frozen.
The shorter duration of the cooldown is less than a day per tier, so you know what to look for.
Unfortunately, we can't bank cooldown time, so it won't start counting to zero until the fix is rolled out.
Therefore, if you are switching back to Expert Tier, the duration will be roughly 4 days.
As to when the fix will be rolled out exactly, I can't comment on that.
			
				
	Edited November 19, 2014 by VikingNoah	
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As to when the fix will be rolled out exactly, I can't comment on that.
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Same here, but it says that I need 17 days for one tradeskill, and 15 days for the other.
 
What the cupcake??!!	
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			It'll be in Drop4 so late march unless something go's wrong.	
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Seriously, there was  a huge patch today and this still isn't fixed.
 
So this will be fixed after I have spent all my plat buying stuff that I should be able to make for myself and after no one is buying it so I can't sell any of it.
 
I'll give it one more week and then just screw this game. I already walked away for 3 months, I came back to try to enjoy the game not be screwed over by it.
			
				
	Edited November 19, 2014 by BusterCasey
	
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			What is so difficult to fix this? This Bug is soooo annoying. Right now I have >1000 Powercores but can't use them because it says I have to wait 17 days... for weeks. 	
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			Another update, with an extended downtime, and this issue is still not fixed... Seriously Carbine, what's wrong with you ? It's true that giving us a hat is so much more useful. Now i can wait for that *cupcaking* cooldown and look stupid at the same time ! Thanks Carbine :3	
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			Any updates? it's still not counting down for weeks on end 17 days CD still remaining.	
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			I don't know if we need to get more attention from the players on this issue or what. It certainly seems like we are not getting much of a response. 	
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{| class="blockquote"
UPDATE: we have isolated the issue with the Tradeskill Swap Cooldown Timer, and hope to get a fix out in the week or so.
You should also expect to see cooldown values much shorter than 17 days when the fix rolls out.
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Well this is a lovely development I sent a Issue ticket regarding this Prior to looking here cause it's not listed as an issue in support, I am like the OP I haven't logged in for about the same amount of time and find that I'm not allowed to swap trade-skills for over half a month? Why is this number so high to begin with?I'm already upset with the issues that arose when I was hacked and how Carbine/ NCsoft handled the issue in a not so timely fashion. My monthly subscription ended before I could even access my account for a full week before It was shut off. Only to be told my renew was made inactive at the time.
 
I'm already on the fence about this game after the last bit this is just leaning towards not wanting to play this game or invest any more money into it. I hope you get this fixed and erase all the insane time tables server wide for all all players cause I'm ready to cut my losses if I don't see them gone.	
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It would be fine, if this gets fixed soon. I tested another crafting skill, and now I cant move back, to what a came from.
Bad, even because am new in this game.	
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			I had a friend over yesterday for my daughters birthday he's a long, long time gamer recently returned to WoW after a 3 year hiatus, I had W* up because I was checking my mail and praying that the boombox I was about to open was going to be something other than junk. He asked what I was playing so I told him, then he asked was it any good and should he try it? I said yes and no. My question to Carbine is how am I honestly supposed to promote your game if you don't even care about it?	
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I have looked again today, still no change in the crafting change cooldown.
Mining is STILL at 10 days CD, same as a week before and Weaponsmith is STILL at 4 days CD SAME as a week before.
 
Since crafting is a MAJOR part os the game im thinking of getting a refund or quitting altogether, if the problem keeps persisting.
 
Edit: (im not really want a refund neither im quitting. That statement is to make a strong point.)	
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I had a friend over yesterday for my daughters birthday he's a long, long time gamer recently returned to WoW after a 3 year hiatus, I had W* up because I was checking my mail and praying that the boombox I was about to open was going to be something other than junk. He asked what I was playing so I told him, then he asked was it any good and should he try it? I said yes and no. My question to Carbine is how am I honestly supposed to promote your game if you don't even care about it?
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So you're telling me, that I will be unable to switch my tradeskills back to what I actually want / need, for about... 3 weeks to a month?
 
Are you *cupcake*ing kidding me?
 
Good game guys, good game. 
 
 
Suggestion: How about when you do fix this, you allow users to switch their tradeskills once, before inheriting any cooldown.  Alot of people had skills that they were levelling for fun, waiting for Drop 3, that they are now rooted to.  As the patch to correct this to allow timers to happen is weeks away, we are looking at 2 weeks + 15 days.  Thats just silly. 	
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			I'll continue to play for now perhaps Max out and level up tailoring since I have survivalist and most materials needed are gained from that. Eventually I want to be able to make suitable gear from anything. If it's not fixed before December though I may consider cancelling my subscription and it may be a for good.	
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			Thankfully I at least kept Survivalist so I can farm trees for CREDD.	
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Thankfully I at least kept Survivalist so I can farm trees for CREDD.
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			WRU devs?? shed some light on the situation. Im pretty sure they follow squeaky wheel priority when it comes to these situations so the more everyone complains and bitches and the louder everyone complains and bitches the faster it gets fixed.	
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So you're telling me, that I will be unable to switch my tradeskills back to what I actually want / need, for about... 3 weeks to a month?
 
Are you *cupcake*ing kidding me?
 
Good game guys, good game. 
 
 
Suggestion: How about when you do fix this, you allow users to switch their tradeskills once, before inheriting any cooldown.  Alot of people had skills that they were levelling for fun, waiting for Drop 3, that they are now rooted to.  As the patch to correct this to allow timers to happen is weeks away, we are looking at 2 weeks + 15 days.  Thats just silly. 
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Still no updates? Still can't swap, and this is really causing me tons of Eldan Data Fragments since I can't change to my expert tradeskills since the change timer still won't decrease.
 
BUMP BADUMP BUMP!
 
Now I wants me some boom boxes!!!!	
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Hey folks,
 
So, we are aiming to get the fix for this in the next hotfix/patch. Please take into consideration that it may not go in, as things can change and fixes don't always make the next build.
 
We absolutely understand the frustration and want to get this sorted quickly, but I don't want you all to be disappointed if something changes and it can't make it happen. I will do my best to keep you posted if anything does change.
 
As for when the next patch will be, hopefully this will happen next week or the week after. But again, please be aware things can change.	
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{| class="blockquote"
Hey folks,
 
So, we are aiming to get the fix for this in the next hotfix/patch. Please take into consideration that it may not go in, as things can change and fixes don't always make the next build.
 
We absolutely understand the frustration and want to get this sorted quickly, but I don't want you all to be disappointed if something changes and it can't make it happen. I will do my best to keep you posted if anything does change.
 
As for when the next patch will be, hopefully this will happen next week or the week after. But again, please be aware things can change.
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			im stuck in architect and armoer as well and i have 2 of the weaponsmith patterns that id like to learn and use....... =/	
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Glad its being worked on, but man... this should really have been fixed a week a ago.
 
{| class="blockquote"
Hey folks,
 
So, we are aiming to get the fix for this in the next hotfix/patch. Please take into consideration that it may not go in, as things can change and fixes don't always make the next build.
 
We absolutely understand the frustration and want to get this sorted quickly, but I don't want you all to be disappointed if something changes and it can't make it happen. I will do my best to keep you posted if anything does change.
 
As for when the next patch will be, hopefully this will happen next week or the week after. But again, please be aware things can change.
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{| class="blockquote"
Hey folks,
 
So, we are aiming to get the fix for this in the next hotfix/patch. Please take into consideration that it may not go in, as things can change and fixes don't always make the next build.
 
We absolutely understand the frustration and want to get this sorted quickly, but I don't want you all to be disappointed if something changes and it can't make it happen. I will do my best to keep you posted if anything does change.
 
As for when the next patch will be, hopefully this will happen next week or the week after. But again, please be aware things can change.
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{| class="blockquote"
We all know the devs are working on it we were told you were by the last one to post. You haven't answered a few of the other questions.
 
Why are returning players getting such insanely high Cool downs to begin with? 10-17 day cool downs on skills for returning players. Not exactly inviting for people that want to play the game after being away for a while. And again another 2 week extension of the fix of this Viking said the same line.
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Ya so it has been 15 days since drop 3 and I still can't change my skills. Why, because it still tells me I can't for another 15 days.
 
So now you are telling me, I have to wait another 2 weeks for a "hotfix" to fix this.
 
In the original response, it was said to be fixed in the upcoming week. It has already been two weeks, and now it will be another two weeks.
 
This is completely unacceptable, as I said I would give it until this week to be fixed. I see that it will not be fixed for another 2 weeks, that does not interest me in slightest.
 
Was a fun game for the short time I played it, nothing worse that crippling bugs. Good luck everyone, enjoy your time in Nexus.	
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Ya so it has been 15 days since drop 3 and I still can't change my skills. Why, because it still tells me I can't for another 15 days.
 
So now you are telling me, I have to wait another 2 weeks for a "hotfix" to fix this.
 
In the original response, it was said to be fixed in the upcoming week. It has already been two weeks, and now it will be another two weeks.
 
This is completely unacceptable, as I said I would give it until this week to be fixed. I see that it will not be fixed for another 2 weeks, that does not interest me in slightest.
 
Was a fun game for the short time I played it, nothing worse that crippling bugs. Good luck everyone, enjoy your time in Nexus.
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Same.   I've played hundreds of hours, since beta, and love this game.   But it's just too much.   When it was big-system type things, I could tell myself (and others) "don't worry, they need time, it's growing pains."  But now we keep seeing ineptitude.  Even the small, simple things..... they just don't do the work.  Seriously - people can't craft, dont untangle all the code, just disable the lock out system until the problem is fixed.   How long does it take to change the new Technologist boosts that are broken?  Why were they implemented in drop 3 without anyone reading the tooltips?   Why did they allow solo STL farming of runic modules when this game desperately needed a reason to run dungeons?   What's so hard about adding 1 NPC that offers a quest reading 'finish xxxx dungeon today for a daily bonus!'    People just aren't good at their jobs.   A beautiful product was left in the hands of lazy, upper-middle class children who are most concerned with their resumes and intra-office politics than actually doing a good job.    (For a peek behind the curtain check out glassdoor.com and lookup Carbine.)    That came off more snide than I meant - I have very little emotion here, those just happen to be the exact words to describe the situation.    They literally can't implement a simple system when their jobs depend on it.
 
I never made the decision to quit.   As in, "I'm done with this game." statements, followed by a decisive trip to the account section of the website to disable. My account is still active, in fact.  But I effectively have quit, since whenever I log on there's nothing much to do, and the few things I touch don't work.   It's like being in love with an addict - you may never want to leave them, but they screw themselves up so much staying simply stops being an option.	
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			Having the same problem here. Originally Weaponsmith, switched to Survivalist, but when I tried to switch back to Weaponsmith a "17 Days cooldown" message appeared. It's been 3 weeks since then and the 17 days cooldown is still the same.	
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Suggestion to the DEV's working on this problem. If it is going be quickly executed before the 4th week of this bug when you claim it'll be fixed.
Disable the Cooldown feature in the servers and if it's needed zero out the timers. Yes players will be able to switch tradeskills instantly anytime they want till you fix the bug. But you get player retention till it's done.
How many players have left not logged in because of this bug?
How many have said Fark it and didn't renew their subscriptions recently because of it?
How many error tickets has your support gotten? I know it's not Zero Cause I've sent one and I wasn't pleased with the cookie cutter responses I got.
How much loss in revenue can your company afford to lose because of this?	
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			I like the game but there's been some fun-damaging bugs and changes lately. This one, crippled gathering and resource plots, bopitis epidemic, having my inventory spammed with useless runes and copies of the same soulbound inbuement gear which is worse than what I already have, having to /reloadui far, far too much (not only crafting ui constantly breaking but it often happens to medshot ui and I only notice it when I really need one...)  etc. Positive changes, like having the scanbot not dismiss while mounted and path ability menu in las are nice of course. But the small annoyances make me feel I need a break.	
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			two weeks still no patch with this fixed.. what gives?	
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to me, it looks like that dead games get no bug fixes...
 
time to move on to a game which can handle bugs and fix them in a couple of days	
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to me, it looks like that dead games get no bug fixes...
 
time to move on to a game which can handle bugs and fix them in a couple of days
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Hey folks,
 
So, we are aiming to get the fix for this in the next hotfix/patch. Please take into consideration that it may not go in, as things can change and fixes don't always make the next build.
 
We absolutely understand the frustration and want to get this sorted quickly, but I don't want you all to be disappointed if something changes and it can't make it happen. I will do my best to keep you posted if anything does change.
 
As for when the next patch will be, hopefully this will happen next week or the week after. But again, please be aware things can change.
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			Tryin to be patient, been what 2-3 weeks now? made a mistake and switched my main architect to relic hunting when i meant to do that with my alt. now im behind in architecture by hmmmm 40 data frags. hoping you guys get this fixed soon cuz i have been stuck at 19 days since the mistake i made. the part of maxing a new arctitect and chasing data frags so i could build for our warplot.... extremely painful. and frustrating. if ya cant let us switch back,  or for that matter force a skill change, and we had to roll and max that profession so we could keep the guilds warplot humming... any chance you could at least give the alt the data fragments needed to catch up to the main i had? I'm saying this looking at a jammed crafting switch system and thinkin it may be another few weeks before we have a fix or hotfix. Don't mean to be riding your hind ends over it since you lost 60 employees, but im hoping you can fix this soon.	
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Suggestion to the DEV's working on this problem... Disable the Cooldown feature in the servers and if it's needed zero out the timers. Yes players will be able to switch tradeskills instantly anytime they want till you fix the bug. But you get player retention till it's done.
...
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Well carbine guess what you're not getting for next month from me. *Holding up 14.99* I came back to give you a second chance and this level of ineptitude towards your user base is inexcusable. Not only did you fail to repeatably answer questions about the issue. But you aren't even going to admit you Fraged up and should have tested the new drop before releasing it and causing this bug, You didn't wipe cool-downs away; not that I can check every time i try to log on and enter the world i get Disconnected.
 
This is a great game ruined by it's makers failure to know how to retain players in the event of a game breaking bug. I will not be renewing my Subscription for another 3 months if ever.	
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			So yeah just adding to the list of people who can't switch their tradeskills. I want to get back to mining, but I can't....	
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			can we put a support ticket in and get our crafting skill changed? this has made the game unplayable for me and i really dont care to wait any longer.	
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I rarely post on forums, because in general I'm happy playing this awesome game.
But come on Carbine, it is a month now. A month! Drop 3 was released and I was looking forward to see all those new technologist changes. I ran into the bug, and thought to myself.. Ah, a silly mistake, but surely they will hotfix this in the coming days?
 
Now its a month later, I'm out of technologist supplies and have to ask other technologist to make my stuff.
 
You aren't even communicating about it anymore..
 
When friends ask me how Wildstar is, I can't give them a positive answer anymore because of things like these.	
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			I made a macro to spam in game telling people that are affected by this issue to come here and complain, you guys should do the same. It will bump this issue up Carbines "Squeaky Wheel" priority system.	
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			Unsubbed because of this.  Not the lack of ability to switch trades per se, but the lack of attention (this happened in the first place) and the lack of results (it's been a month).   Sorry guys, I love this game and most likely won't play another MMO or even another video game unless something comes along that can really blow me away like WS did back in April.     I have CREDD, but as is I already log on just to do a crafting daily.  Raiding fell to the way side, not that I stopped liking it, but I won't invest 3 nights a week there when the rest of the product is doing so bad.  My actual life and going out and stuff is way more appealing.    Only regret is that one night of dinner and drinks costs way more than one month of WS.  But I can work more overtime now, too.   Keep up the work, or start the work, whichever applies, and when things are in shape I'll come back.	
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			WTB patch.  Supposedly fixed internally for a couple weeks.  Seriously guys, get your cupcakes together...	
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WTB patch.  Supposedly fixed internally for a couple weeks.  Seriously guys, get your cupcakes together...
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sadly the damage to the game is done.
 
Number of players on this thread that are done with Wildstar for good= 4 that I counted on this page alone.
Players denying Carbine money for a period because of the amount of time it took= at least 1 myself and I think one other.
Number of questions not answered by the devs about this issue.= 4
 
I've sad it before I love this game but Carbine is not responsible enough to handle it's player base. Interoffice politics and issues like this are ruining the game. And at the end of the day it should be about the game devs not padding your bank account.	
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