Sea of Wyrms

The Sea of Wyrms is the sea lying between the great island of Azhir and the west coast of Orithea. A considerable amount of trade flows back and forth across the Sea of Wyrms between Azhir and the other Western Isles, the city-states of the Medrenesse, and the various ports of Dobrotea, Elacreon, and Kelimaria. This means it is also a favored hunting ground for pirates, especially with Gol Garga’s invasions having just caused the collapse of the Kelimarian Sultanate (which was previously the dominant naval power in the region and played a major role in keeping the sea-lanes safe from buccaneers). Combined with the increase in orcish piracy after the fall of Vastemar, sailing the Sea of Wyrms has become considerably more risky in the past several years.
The Sea of Wyrms is named after the multiple varieties of dragon-kind that can be spotted in or over it: The winged sea-drakes that roost on its shores and islands and are often seen soaring on the thermals by mariners, and also the wingless, legless sea-serpents (some growing to enormous size) that can be found swimming in its warm blue-green waters. These creatures may strike terror in the hearts of those who see them for the first time, but the truth is they are mostly fish-eaters and rarely molest ships. Experienced sailors on the Sea of Wyrms know that they are much more likely to be viewed as prey by human corsairs or orcish freebooters.