Backrooms

Backrooms is one of the floors that can be randomly chosen or selected by a player. It is currently in-game.
==Appearance==
The floor appears as an empty office-like space with a mono-yellow wallpaper placed on the walls, alongside a carpet with several fluorescent lights emitting a yellow color, along with a loud buzzing sound. For the duration of the floor, the player's cameras will be layered with a static effect. 
Almost all of the rooms within the maze are bare, except for the occasional object or structure, such as differently-sized single sofas positioned in a circle, or a fast-food restaurant. 
In some parts of the map, there is a closed-off room with two darkened windows and a garage door, along with a green light in a blocked-off area of the rooms as well. Coins can be seen around the map and can be interacted with.
==Gameplay==
When the floor starts, the elevator's lights will suddenly shut down, and the players will be forced out of the elevator as the floor's lights slowly turn on. Many coins can be seen placed around the floor and can be picked up by players. Floor Tickets can also be found, albeit rarely and only in specific areas. You cannot jump in this floor.
The main enemy on this floor is Clover, three of which can be found within the level. There are three traps that can also be found within the level, identified by purple icons with white circles. Luring a Clover to a trap will result in it becoming contained for a short period of time before the contained Clover breaks out. Traps will be temporarily unusable once Clover breaks free (broken traps being identified with red icons with white exclamation marks), but will repair themselves automatically after a period of time.
When a Clover sees a player, a trail that will always point towards said player will show, with the Clover moving in the line afterwards. This would repeat until the targeted player has been killed or has escaped long enough. In this case, it will then move away.
==Gallery==
<tabber>
|-|Current=
File:Original Backrooms.png|The original image of The Backrooms Level 0, the inspiration for this floor.
File:NewClover.png|Clover, the NPC in this floor.
File:Back clover attack.png|The line that appears when Clover targets a player.
File:Windows.png|The closed-off room with windows and a garage door.
File:Backrooms chaircircle.png|A circle of differently-sized chairs.
File:Back green.png|A room with green light emitting from a small gap.
File:Back green2.png|Ditto.
File:Backrooms greenroom.png|Inside of the green room.
File:McAwesome.png|An image of a McAwesome in the Backrooms.
File:Mcawesome1.png|An image of McAwesome without future lighting.
File:Mcawesome inside1.png|The inside of McAwesome.
File:Mcawesome inside2.png|The back room inside McAwesome.
File:Spaghetti.png|The pixelated spaghetti inside McAwesome.
File:Backrooms -3 .png|thumb|The static overlay/UI.
File:2_Clovers.png|2 Clovers near each other.
File:Imcooked.png|Ditto, but 3 instead and also targeting the player
File:TicketBackrooms.png|A ticket found in the Backrooms.
File:Backrooms redpuddle.png|A glowing red puddle on the floor.
|-|Previous=
File:Clover.png|The previous Clover design.
File:Line.png|The line that appeared when Clover targeted a player.
File:Backrooms old.png|A previous version of the floor.
</tabber>
==Trivia==
*This floor is one out of five floors that can do damage to, or kill NPCs, with the other floors being Frightening Floor, Turret, Hotel Floor and previously Spike.
*It is one of three floors that use the liminal space aesthetic. The others are UES, and Suspiciously Long Room.
*The closed-off room is a reference to Kane Pixel's Backrooms series.
*Players are able to get the "sv_cheats 1" badge by encountering this floor for the first time.
*Previous versions of the floor had an elevated roof and no static overlay.
*It is possible that one or two extra Clovers can spawn.
*If a player not being targeted by Clover is killed, the player who is being targeted will earn the "CLOVER SLAM" badge.
*Most NPCs that can enter the elevator will exit to explore this floor.
*Kitties can be found on this floor.
*It is one of three floors to award Floor Tickets, with the other two being Flood Fill Mine and UES.
**It is also the first floor to award Floor Tickets.
**When getting Floor Tickets during this floor, the puddle that it's on will glow bright red, and Clover will instantly target the player and will have less wait time to rush at the player.
Category:Floors