Super 5mash Bros. 5/Stages/Handheld Stages

Here is a list Handheld Stages for the Handheld Version of Super 5mash Bros. 5:
==List of Smash 5 Stages for the Handheld Version===
==Pi'illo Island==
Pi'illo Island is a new stage to the Super Smash Bros 5 Handheld version from the Mario franchise. The stage is based on Pi'illo Island from Mario & Luigi: Dream Team.
Overview
The stage first starts off in front of Pi'illo Castle with the main stage being in front of the castle with walk-off blast ledges. Players can also stand on the second level, above the Zeekeeper Face as well as the arched dome with forms a third level. Grombas can be encountered here. The stage than changes to Pi'illo Blimport which puts the stage on top of a floating blimp. It has bounces when players jump on it and cannot be grabbed onto on the ledges. The stage then transitions to Mushrise Park which is a grassland area that has ledges to grab on. There are floating platforms that go up and down. Brickle, the groundskeeper, is standing on a fountain in the background. The fountain will explode once he falls off causing some knockback to players. The final transition is Mount Pajamaja which features various ledges on the side of the mountain. On occasion, rocks will cascade down and knock into players. Big Massif and Lil' Massif appears at this section. Finally, at any time during the transition, the stage may enter into a the Dream World which resembles the normal locations in the stage but have a dreamy effect to them; making opponents a bit more floaty with stars whirling about. Luigi's face can be found here at times but comprised of stars. He will follow the players with his eyes.
Ω Version
It has a single floating platform of grass that hovers in front of Pi'illo Island.
A Version
It has a single floating stage platform with 3 Battlefield-like platforms that look like block in nature; reflecting the castles masonry.
Large Version
The main platform is much longer to accommodate up to 8 players.
Music
*Memories of Pil'illo Island
*Welcome to Pi'illo Blimport
*Try, Try Again
*Night of the Great Plains (Fantasy Life)
==3D Land 2==
3D Land 2 is a new stage to the Super Smash Bros 5 Handheld version from the Mario franchise. The stage is based on World 2-4 from Super Mario 3D Land.
Overview
Much like the previous 3D Land from Super Smash Bros. for 3DS,, the stage progresses forward as a side-scrolling. It features many rocky platforms that requires players to climb up while running along with the stage. There are several portions where there are Reversible Platforms where stepping on them causes them to go backwards or jumping on them again causes them to go forward. Below the platforms is the blast zone. Players then must climb up a mountain after the Reversible Platforms and back down. There are platforms but jumping on them twice in a row causes them to vanish; plummeting any players down. It then resets itself to the first section with the rocky platforms.
Ω Version
Main stage is composed of the blocks found in the stage with the background being World 2-4.
A Version
Main stage is composed of the blocks found in the stage with three platforms that appear to look like Reversible Platforms but don't have any function besides being used as a platform. The background being World 2-4.
Large Version
The main platform at the start is longer and the screen is slightly zoomed out.
Music
*Overworld (Jazz Theme)
*Retro Mario
*Choose Your Pipe
*Island Open
==Forest Course==
Forest Course is a new stage to the Super Smash Bros 5 Handheld version from the Mario franchise. The stage is based on the Forest Course from Mario Golf: World Tour.
Overview
The main platform floats in the air and appears as a green fairway. Koopa Troopas, Boos, and Shy Guys are in the background of the platform and will fire golf balls forward. In the background is the course along with the golf hole and flag. Clouds pass by but, other than that, the stage isn't active. However, if one of the golfers get a hole in one, it will get stat bonuses to players on the stage.
Ω Version
No change save for the golfers are on the fairway instead the stage and the bonus system is absent.
A Version
It has three greenway platforms floating above the main platform much like Battlefield. The goldfers and bonus system is absent.
Large Version
The main platform is elongated and there are 5 floating platforms above it.
Music
*Forest Course
*Regional Tournament
*Fields Course
*Peach's Castle Grounds
==Luigi's Mansion 2==
Luigi's Mansion is a new stage to the Super Smash Bros 5 Handheld version from the Mario franchise. The stage is based off the mansions Gloomy Manor, Haunted Towers, Old Clockworks, Secret Mine, and Treacherous Mansion.
Overview
The stage first appears as Gloomy Manor but highly resembles the traditional Luigi's Mansion from Super Smash Bros. Brawl and Super Smash Bros. for Wii U. After some time, it will change to Haunted Towers which has a more natural feeling. The next transition is Old Clockworks which has various gears, clocks, and sand in it. The third transition is Secret Mine which features snow and ice within the mansion. The final transition is Treacherous Mansion which has a museum theme and various ghosts flying about.
Ω Version
The main platform is a dais floating in front of the mansion,
A Version
Features the main platform with three other floating platforms in a Battlefield-like style.
Large Version
The mansion floors are much larger and larger.
Music
*Luigi's Mansion Series Medley
*Old Clockwork Mansion
*Hostile Intrusion
*Level Theme (Holy Magic Century)
==Inside Bowser==
Inside Bowser is a new stage to the Super Smash Bros 5 Handheld version from the Mario franchise. The stage is based off Mario & Luigi: Bowser's Inside Story.
Overview
The stage travels along the various areas inside Bowser's Body such as (in order):
*The Trash Pit (spongy area where players can bounce of the walls)
*Flame Pipe (belches fire through the stage at intervals)
*Pump Works (a water only section that slows movements)
*Joint Tower (scrolls upwards with players scrambling to climb up)
*Memory Bank (nothing remarkable)
These sections will progress throughout the match in transitions much like Castle Siege.
Ω Version
The platform is a single fleshy looking platform hovering over what appears to be Bowser's stomach.
A Version
The platform and 3 floating platforms are fleshy looking platforms hovering over what appears to be Bowser's stomach.
Large Version
No changes
Music
*The Giant
*The Grand Finale
*Boss (Paper Jam)
*Thwomp Volcano
==Paper Mario==
Paper Mario is a returning stage from Super Smash Bros. for Nintendo 3DS. It contains the same layout and visuals as that game.
Overview
This stage is a transforming stage which takes you through various locations throughout the Paper Mario series. It starts out in Hither Thither Hill from Paper Mario: Sticker Star, where gusts of wind may unexpectedly blow fighters to the right of the stage, pushing them towards the blast line. There is a pipe you can bounce on and a swinging cardboard cloud platform as well. Next, the stage transitions to the S.S. Flavion from Paper Mario: The Thousand-Year Door, which rocks back and forth as players fight. The Big Blooper from Super Paper Mario might lift the boat up, but not too drastically. Finally, the stage transitions to Bowser's Sky Castle, again from Paper Mario: Sticker Star, where the fight takes place on a giant Bowser head, which rotates around to make it hard for fighters. There are also two platforms to the side as well, in case the head is too tricky to navigate. Afterwards, it goes back to Hither Thither Hill again.
Ω Version
The stage is constantly stuck on Hither Thither Hill, while players fight on a piece on a grassy mound. The original stage lies in the background.
A Version
Same as the Ω form, just with three paper-thin platforms above it.
Large Version
The Hither Thither Hill portion has a sticker platform to the right of the stage which may peel off if the wind arrives. The S.S. Flavion is expanded, and there are four platforms instead of two in Bowser's Sky Castle.
Music
*Paper Mario Medley
*Kersti's Power
*Mt. Rugged
*Brobot L-Type Battle
==Golden Plains==
Golden Plains returns for the Mario series from Super Smash Bros. for 3DS. It retains the same functionality and visual aspects of it's predecessor.
Overview
The stage side scrolls back and forth and, during the battle, players must collect golden coins. Collecting over 100 Golden Coins results in a gold version of that character an giving them increased stats. The stage itself has several levels and obstacles as it side scrolls along the path of the stage.
Ω Version
A main floating platform with gold coins in the background.
A Version
A main floating platform with three other floating platforms with gold coins in the background.
Large Version
The stage itself is slightly zoomed out to allow more players.
Music
*Athletic Theme/Ground Theme (NSMB2)
*Athletic (NSMB2)
*Desert Theme (NSMB)
*Chai Kingdom
==Peach's Castle==
Peach's Castle returns for the Mario series from the original Super Smash Bros. with improved HD graphics yet retaining the same stage design.
Overview
The stage resembles its past self with the bumper and sliding stage still intact. The stage has had a huge facelift with a more HD effect
Ω Version
The main stage is comprised of the main stage from the standard level with the design effects in the background. The sliding floor and bumper is absent.
A Version
The main stage is comprised of the main platform from the standard stage along with three floating platforms with the design effects in the background. The sliding floor and bumper is absent.
Large Version
The stage itself is slightly zoomed out to allow more players.
Music
*Peach's Castle (SSB)
*Main Theme (Super Mario 64)
*Ground Theme/Underground Theme (Super Mario Bros.)
*Hotel 6 (Hotel Mario)
==DK Island==
DK Island is a new stage to the Super Smash Bros 5 Handheld version from the Donkey Kong franchise. The stage is based on DK Island from Donkey Kong Country Returns 3D.
Overview
The stage transitions from various areas within DK Island. It first starts off on a platform with DK barrels attached to the bottom of the main platform with DK Island in the distance. It then descends into the first section is a Jungle that is actually the previous stage Kongo Jungle and functions just like it. It then transitions to the Beach section between becomes a side scrolling stage where pirate ships fire cannons at the players as they run across the beach. The third transitions is a mine cart stage which features three mine carts attached to each other that navigates rails. The fourth and final transition is the Golden Temple which features various banana shaped platforms hanging in the sky.
Ω Version
The main stage appears as the stage of the first phase and sits in front of DK Island. No transitions.
A Version
The main stage appears as the stage of the first phase with three platforms like Battlefield and sits in front of DK Island. No transitions.
Large Version
The main platform at the top is a big longer. There are 4 mine carts at the Mine section. Screen is slightly zoomed out.
Music
*Donkey Kong Island
*Big Jumps in the Cart
*Giant Jungle Theme
*Swingin' Around
==Gangplank Galleon==
Gangplank Galleon is a new stage to the Super Smash Bros 5 Handheld version from the Donkey Kong franchise. The stage is based on King K. Rool's flagship, the Gangplank Galleon.
Overview
The stage is situated on a large wooden deck. To the right is an elevated ledge that has a walk off blast line that represents the cabin. In the middle of the ship is the mast which has two platforms for players to jump on but the mast can be broken which can damage players. On occasion, Kremlings, Blast Barrels, and Cannons will appear on the stage and can also damage opponents.
Ω Version
The platform appears to be made of the same wood of the ship and floats in the air in front of Gangplank Galleon, offering a full view of the ship.
A Version
The platform and three floating platforms appears to be made of the same wood of the ship and floats in the air in front of Gangplank Galleon, offering a full view of the ship.
Large Version
The main stage is more zoomed out for.
Music
*King K. Rool/Ship Deck 2
*K. Rool Fight (DKC3)
*Bad Boss Boogie
*Welcome to Crocodile Isle
==Kongo Jungle==
Kongo Jungle is a returning stage to the Super Smash Bros 5 Handheld version from the Donkey Kong franchise. The stage is based on Super Smash Bros. 64 stage, Kongo Jungle.
Overview
There is the main platform with has two sides that slightly tilt up. On the right and left side are trees with wooden platforms for players to jump onto. Near the bottom of the stage is a moving barrel that will blast players upwards should they jump into it. In the middle are two rotating platforms as well.
Ω Version
The platform appears a straight forward wooden platform set against the jungle background.
A Version
The platform appears a straight forward wooden platform plus three floating platforms set against the jungle background.
Large Version
There are two additional platforms floating off the stage at mid-level.
Music
*Kongo Jungle
*Jungle Level Tribal Style
*DK Rap
*Jungle Level Jazz Style
==Castle Break-In==
Castle Break-in is a new stage to the Super Smash Bros 5 Handheld version from the Yoshi franchise. The stage is based on the final stage from Yoshi's New Island.
Overview
The stage is centered on a solid platform that has walk off blast lines. Below is a boiling pool of lava. In the background are dark clouds and a raging storm with Baby Bowser, enlarged by magic, lumbering towards. It will occasionally send fireballs from his mouth which deals damage when they hit the stage and knock back. At times, he will will also jump and stomp which stuns grounded players. His third attack is where he charges the platform and slams into it which causes players to fall into the pool of lava and get shot upwards with high damage. You can stop his charging by attack his head right before he hits the stage.
Ω Version
The main stage is a floating stage composed of the castle walls. Baby Bowser looms in the background but doesn't interact with the stage. The lava glow is seen but not the lava itself.
A Version
The main stage is a floating stage composed of the castle walls. There are three platforms like Battlefield. Baby Bowser looms in the background but doesn't interact with the stage. The lava glow is seen but not the lava itself.
Large Version
The main platform is much longer and the screen is slightly zoomed out.
Music
*Inside Bowser's Castle
*Fortress
*Big Boss
*Tough Guys Don't Cry
==Touch & Go==
Yoshi Touch & Go is a new stage to the Super Smash Bros 5 Handheld version from the Yoshi franchise. The stage is based on the the DS game, Yoshi Touch & Go
Overview
The stage is a side scrolling stage that draws lines and platforms while it moves forward; relying on players reflexes to jump onto the drawn platforms. Sometimes, they are late resulting in players having to make split second decisions on where they will move next. The stage first starts off on the ground and will progressively move up into the air and through the sky and then back down into a loop.
Ω Version
The main platform consists of the drawn line seen within the game set against the background.
A Version
The main platform consists of the drawn line plus three floating platforms seen within the game set against the background.
Large Version
No changes
Music
*Title Screen (YT&G)
*Powerful Infant
*Flower Garden
*Yoshi's Village (Mario & Luigi Partners in Time)
==Yoshi's Story==
Yoshi's Story is a returning stage to the Super Smash Bros 5 Handheld version from the Yoshi franchise. The stage is based on the Super Smash Bros. 64 stage, Yoshi's Story.
Overview
The stage features a single stage platform that slightly tilts upwards on both sides. In the middle are Battlefield-esque platforms. On occasion, a flying shy guy will appear with fruit that can be knocked down and consumed for health.
Ω Version
The main platform consists of the story book-looking stage element set against the background.
A Version
The main platform consists of the story book-looking stage element plus three floating platforms set against the background.
Large Version
There are two additional platforms located off the ledge on either side.
Music
*Yoshi's Island N64
*Wildlands
*Ending (Yoshi's Story)
*Yoshi Falls (MK7)
==Lorule Castle==
Lorule Castle is a new stage to the Super Smash Bros 5 Handheld version from The Legend of Zelda franchise. The stage is based on Lorule Castle from The Legend of Zelda: A Link Between Two Worlds.
Overview
The stage functions much like Hyrule Castle from Super Smash Bros. 64. It appears very similar to this stage but instead of a whirling tornado, it is a purple vortex which can suck in players and transport them to a different part of the stage or even off the ledges. In addition, the stage will take on a purple tint and Yuga will appear in the background, casting powerful spells onto the stage. After sometime, she will vanish though she can be defeated temporarily if her spells are reflected by via connecting it with an attack.
Ω Version
The main stage platform resembles the roof of Lorule Castle with the castle itself in the background. Yuga will show up occasionally but will not interfere with the match.
A Version
The main stage platform resembles the roof of Lorule Castle along with three Battlefield platforms with the castle itself in the background. Yuga will show up occasionally but will not interfere with the match.
Large Version
The main stage itself is rather long and there are now two towers with ledges instead of just one.
Music
*Lorule Castle Theme
*Yuga-Ganon Battle
*Dodongo Boss Battle
*Nightmare Battles
===Clock Town===
Clock Town is a new stage to the Super Smash Bros 5 Handheld version from The Legend of Zelda franchise. The stage is based on Clock Town from The Legend of Zelda: Majora's Mask 3D.
Overview
The stage is centered on platforms and tents facing in front of the Clock Tower along with the platform in front of the clock serving as a platform. Below the roofing and tents is the blast zone. The clock will progress and, on occasion, the clock will tremble and cause players to slip. There is a day and night cycle and each day is signified with a title that says "Day 2" and so on. As the day progresses, the Moon comes closer until the night of the final day which causes it to crash; dealing high damage and then transporting it to the First Day. It typically takes 4 minutes to get to this portion which each day lasting 1:33. Skull Kid arrives just prior to the Moon crashing.
Ω Version
Features a single platform that matches the design of the Clock Tower. The stage platform floats right in front of the Clock Tower.
A Version
Features a single platform and three Battlefield-platforms matches the design of the Clock Tower. The stage platform floats right in front of the Clock Tower.
Large Version
The platforms and stage itself is extended out with more floating platforms to the right and left of the Clock Tower.
Music
*Clock Town Fist Day -> Clock Town Second Day -> Clock Town Third Day ->Town Final Hours
*[The Legend of Zelda: Majora's Mask 3D - Happy Mask Salesman's Theme Happy Mask Salesman Theme]
*The Hill Where the Castle Was
==Hyrule Tour==
Hyrule Tour is a new stage to the Super Smash Bros 5 Handheld version from The Legend of Zelda franchise. The stage is based on map of Hyrule from The Legend of Zelda: A Link to the Past.
Overview
The stage goes through various segments but the platform largely remains the same mechanically. The stage itself is about the size of Final Destination and will hover above the map of Hyrule. At certain times, it will focus on a part of Hyrule which will change the nature of the stage. At the start, the stage appears to be made of white rocks from a holy temple. In the center is the Triforce.
*Death Mountain: The stage becomes rocky and jagged in its deign.
*Lost Woods: The stage becomes green and verdant with grass and vines.
*Kakariko Village: The stage has fence posts and green pastures on it.
*Lake Hylia: There are puddles on the stage with river weeds on it.
*Desert Of Mystery: The stage becomes sandy with wind blowing in the background.
At times, Agahnim will appear and cause the stage be castes into the Dark World which alters the map and platform. When it happens, the platform becomes made of dark gray rocks from an unholy temple.
*Death Mountain: Darker rocks with smoke rising up from the background.
*Skeleton Woods: Haunted and gnarly trees with dark mushrooms.
*Village of Outcasts: Broken stones and ruins with noxious weeds.
*Ice Lake: An icy appearance with black fog rising from the background.
*Swamp of Misery: Dark water leaks from the stage with a foul fog rolling about it.
Ω Version
The main stage resembles the one in the default version but won't zoom up or transform.
A Version
The main stage and the three floating platforms resembles the one in the default version but won't zoom up or transform.
Large Version
No changes
Music
*Link to the Past Overworld
*Link to the Past Darkworld
*Rainy Night
*Hlyrue Castle (Minnish Cap)
==Gerudo Valley==
Gerudo Valley is a returning stage to the Super Smash Bros 5 Handheld version from The Legend of Zelda franchise. The stage is based on the stage from Super Smash Bros. for 3DS, Gerudo Valley.
Overview
The stage has two walk off blast lines. To the right is a hut where players can jump onto where the left side is barren. In the middle is a pit with a bridge that spans across. This bridge can be broken but there are springs near the bottom on either side. At intervals, Koume and Kotake will appear and cast either fire or ice magic onto the stage; dealing damage before zipping off. 
Ω Version
The main stage resembles a long expanse portion with Gerudo rugs adorning it. It appears as an elevated rock outcrop set against the desert background.
A Version
The main stage plus three floating platforms resembles a long expanse portion with Gerudo rugs adorning it. It appears as an elevated rock outcrop set against the desert background.
Large Version
None
Music
*Gerudo Valley Remix
*Ocarina of Time Medley
*Gerudo Valley (Original)
*Ancient Castle of the Ikana
==Spirit Train==
Spirit Train is a returning stage to the Super Smash Bros 5 Handheld version from The Legend of Zelda franchise. The stage is based on the stage from Super Smash Bros. for 3DS, Spirit Train.
Overview
The stage is set on the train as it goes across Hyrule. The cars will at times detach and add a new train car. At times, an enemy train looking like a bomb will appear and detonate; causing damage. The main engine will spout out smoke which pushes players upwards. Falling onto the tracks may do damage.
Ω Version
The main stage hovers above the tracks that remain unseen.
A Version
The main stage plus three floating platforms hovers above the tracks that remain unseen.
Large Version
None
Music
*Full Steam Ahead
*Tal Tal Heights
*Song of Storms
*Byrne Boss Battle
==Phendrana Drifts==
Phendrana Drifts is a new stage to the Super Smash Bros 5 Handheld version from Metroid franchise. The stage is based on Phendrana Drifts from Metroid Prime 3D.
Overview
The stage is set up against a stage of ice that is poised high over a frozen canyon. To the left is the ledge and to the right is a crashed space craft that has several platforms pushing out from the wreckage. The main stage portion is rather slippery but has piece of scrape metal that allows for better traction. The winds will also blow cold air that may freeze opponents and there can be blinding snowstorms that obscure players vision.
Ω Version
The stage is based off the materials from the crashed spaceship while the spaceship and the regular stage is in the background.
A Version
The stage and three Battlefield platforms are based off the materials from the crashed spaceship while the spaceship and the regular stage is in the background.
Large Version
A much longer expanse with more floating platforms near the ship as well as to the left.
Music
*Metroid Prime: Phendrana Drifts
*Metroid Prime: Chapel of the Elders
*Metroid Hunters Celestrial Archives
*Metroid Fusion: Sector 6
==SR388==
PSR388 is a new stage to the Super Smash Bros 5 Handheld version from Metroid franchise. The stage is based on planet SR388 from Metroid Fusion.
Overview
The stage side scrolls through the tunnels of SR388 while it is self destructing from the collapse of the space station. Players must fight against each other while fending off wildlife and detonations. Wild life encountered consists of:
*Glowfly
*Hornoad
*Skreek
*X Parasites
X Parasites will take over players can cause them damage. In Team Battles, it negates Friendly Fire. The stage will loop after nearing the end which consist of the Queen Metroid.
Ω Version
The main stage is based off the rocky terrain of SR388 with the background being the vista of the planet.
A Version
The main stage and three floating platforms is based off the rocky terrain of SR388 with the background being the vista of the planet.
Large Version
None
Music
*SA-X Chase
*Sector 1
*Theme of Samus Aran, Space Warrior
*Sr388 Theme (Metroid II)
==Brinstar Depths==
Brinstar Depths is a returning stage to the Super Smash Bros 5 Handheld version from Metroid franchise. The stage is based on the stage from Super Smash Bros. Melee, Brinstar Depths.
Overview
Players fight on a floating rocky ball with various rock protrusions and metallic objects. At intervals, the Space Pirate Kraid rises out from the plasma and roars before knocking the stage; causing it to rotate and a mad scramble over the ruinous terrain.
Ω Version
The main stage is composed of the same material as the default stage. At intervals, Kraid will rise up and slash forward but will not alter the stage.
A Version
The main stage has three floating platforms and is composed of the same material as the default stage. At intervals, Kraid will rise up and slash forward but will not alter the stage.
Large Version
It is larger with more areas for players who stand on.
Music
*{https://www.youtube.com/watch?v=hIauAxNKJTM Brinstar Depths]
*Space Pirates Theme
*Kraid's Lair (Zero Mission)
*Plant Overgrowth Area
==Katina==
Katina is a new stage to the Super Smash Bros 5 Handheld version from Star Fox franchise. The stage is based on Katina from Star Fox 64 3D.
Overview
The stage is composed of a single floating platform that zooms around the battle that is raging on Katina. Cornerian and Venomian fighters engage in dog fights all around while the main command lies on the ground. In the distance in the Flying Saucer which will slowly approach. Once it reaches it's destination over the headquarters, it will release a powerful laser that damages the building and also the players on the field from an explosion. However, it must be charged before it can release another powerful blast. This stage features Codecs between for the Star Fox characters.
Ω Version
There isn't a change except the stage doesn't move around and the Flying Saucer will not fire its main weapon.
A Version
There isn't a change except the stage have 3 Battlefield platofrms and the stage doesn't move around and the Flying Saucer will not fire its main weapon.
Large Version
The main platform is much larger with two additional floating platforms on the right and left side.
Music
*Katina Theme
*Meteo Theme
*Star Wolf's/Sctor Z Theme
*Main Theme 64
==Venom==
Venom is a new stage to the Super Smash Bros 5 Handheld version from the Super Smash Bros. Melee stage, Venom.
Overview
The stage is composed of the Great Fox flying toward the screen on the enemy world, Venom. Star Wolf will at times fire on opponents on the stage.
Ω Version
The stage is a metallic floating stage positioned much like the default.
A Version
The stage is a metallic floating stage positioned much like the default with three floating platforms.
Large Version
The Great Fox is much larger and the camera is slightly zoomed out.
Music
*Venom Theme
*Space Background
*Andross Theme
*Oikonny Strikes (Command)
==Lollipop Land==
Lollipop Land is a new stage to the Super Smash Bros 5 Handheld version from Kirby franchise. The stage is based on Lollipop Land from Kirby Triple Deluxe.
Overview
The stage is a side-scrolling stage that features various hazards and obstacles found in Lollipop Land. Once it gets to a certain destination, it will loop back. There is a rolling platform that players can jump on to catch a ride but hitting it pushes it back.
Ω Version
The stage platform is composed of things such as candies and sweets and is set against the background of the default version.
A Version
The stage platform and Battlefield platforms are composed of things such as candies and sweets and is set against the background of the default version.
Large Version
No change
Music
*Lollipop Land 1
*Floral Fields
*Ice Cream Island
*Pop Star
==Super Star==
Super Star is a new stage to the Super Smash Bros 5 Handheld version from Kirby franchise. The stage is based on game Kirby Super Star Ultra.
Overview
The stage transitions between various sub-games found in Kirby Super Star Ultra:
*Spring Breeze: Basically Whispy Woods
*Helper to Hero: A stage with walk off platforms and a canopy that can be jumped onto overhead.
*Kirby on the Draw: Players fight on a platform and must avoid gun shots fired upon them from an unseen assailiant.
*Snack Track: Players must battle it out on a conveyor belt that goes downward by jumping on various food. On the bottom of robotic Kirby's that can OHKO players by eating them.
*True Battle Arena: The arena has walk off blast lines and pits players against one of five foes each time:
**Galacta Knight
**Marx
**Kracko
**Robotic Meta Knight
**Robotic King Dedede
Ω Version
The stage is set in Easy Breezy which resembles Whispy Wood. Whispy Wood can be found in the background.
A Version
The stage is set in Easy Breezy which resembles Whispy Wood. Whispy Wood can be found in the background. It has three floating platforms.
Large Version
No change
Music
*Dreamland
*Vs Masked Dedede
*Heavy Lobster
*Fearsome Foe
==Green-Greens==
Green-Greens is a returning stage to the Super Smash Bros 5 handheld version from the Kirby franchise. 
Overview
It retains the same properties and style from the previous games.
Ω Version
It has Wispy Woods in the background as well as the blocks but the stage itself is a long version of the one from the regular version.
A Version
It has Wispy Woods in the background as well as the blocks but the stage itself is a long version of the one from the regular version. It has three floating platforms.
Large Version
It has four islands instead of only 3.
Music
*Green Greens Ver.2
*Green Greens
*Mt. Dedede
*Bubbly Clouds
==Halberd==
Halberd is a returning stage to the Super Smash Bros 5 handheld version from the Kirby franchise. 
Overview
It retains the same properties and style from the previous games.
Ω Version
It has the main platform while the Halberd flies in the background.
A Version
It has the main platform plus three floating platforms while the Halberd flies in the background.
Large Version
More zoomed out.
Music
*Neta Knight's Revene (Kirby SUper Star)
*Legendary Air Ride
*Halberd ~ Nightmare Warship
*Halberd! Meta Knight's Battleship!
==Hoenn Skies==
Hoenn Skies is a new stage to the Super Smash Bros 5 Handheld version from Pokemon franchise. The stage is based on the flying traveling system from Pokemon Omega Ruby and Alpha Sapphire.
Overview
The stage is comprised of a single platform and follows Mega Latios and Mega Latias as it soars over Hoenn. It doesn't set down in any particular area but flies over places such as Mt. Pyre, Sootopolis, and other Hoenn landmarks. On occassion, it will enter into a black cloud which causes a Legendary Pokemon such as Thundurus, Articuno, Zapdos, and others to appear and attack the enemy with an attack.
List of Confirmed Pokemon:
*Thundurus
*Diagla
*Cresellia
*Articuno
*Zapdos
*Tornadus
Ω Version
The stage is comprised of a single platform and just hovers; overlooking the Hoenn Region. The various Pokemon are visible in the background.
A Version
The stage is comprised of a single stage platform and three floating Battlefield platforms. The stage overlooks the Hoenn Region. The various Pokemon are visible in the background.
Large Version
Much larger platform with five actual platforms.
Music
*Latias/Latios Overfly Music
*Vs. Team Magma/Team Aqua
*Vs Reshiram/Zekrom
*Battle! (Diagla/Palkia)/Spear Pillar
==Tower of Mastery==
Tower of Mastery is a new stage to the Super Smash Bros 5 Handheld version from Pokemon franchise. The stage is based on the Tower of Mastery from Pokemon X and Y.
Overview
The stage is centered on a platform that is lowered in between the spiraling staircase in the Tower of Mastery. The platform is composed of an ancient looking rock that was cut from the very same rock the tower was cut from. It starts at the top of the tower and slowly works it's way to the bottom and then back again in a loop. As it descends downwards, a number of Pokemon appear that are able to Mega Evolve and will perform an attack or any ability. The confirmed Pokemon include:
*Mega Ampharos
*Mega Gengar
*Mega Pidgeot
*Mega Steelix
*Mega Audino
*Mega Alakazam
*Mega Houndoom
*Mega Garchomp
Ω Version
Appears just like the default minus the Mega Evolution Pokemon.
A Version
Appears just like the default plus three Battlefield platforms minus the Mega Evolution Pokemon.
Large Version
The stage is much longer than before and has four platforms on either side.
Music
*Tower of Mastery
*Battle! Chamoion (Pokemon X/Y)
*Successor Korrina Battle!
*Route 209 (Diamond/Pearl
==Pokemon Rumble==
Pokemon Rumble is a new stage to the Super Smash Bros 5 Handheld version from Pokemon franchise. The stage is based on the game Pokemon Rumble.
Overview
The stage is centered on a platform while int he background, various Pokemon will duke it out against each other. Sometimes, the attacks will overlap and enter into the stage; dealing damage. Some of these Pokemon include:
*Blastoise
*Venusaur
*Blaziken
*Chimchar
*Drowzee
*Turtwig
*Poliwag
*Togepi
*Bellsprout
*Axew
*Houndoom
Ω Version
Appears like the default minus the attacks do not overlap and the platform floats instead of having wall-off blast lines.
A Version
Appears like the default plus three floating platforms minus the attacks do not overlap and the platform floats instead of having wall-off blast lines.
Large Version
More zoomed out with two floating platforms.
Music
*Battle Royale Theme
*Axle Town
*Pokemon Center
*Blue Field (Catch 'Em & Evolution Mode)
==Mystery Dungeon==
Mystery Dungeon is a new stage to the Super Smash Bros 5 Handheld version from Pokemon franchise. The stage is based on the game series Pokemon Mystery Dungeon.
Overview
This stage is mostly based on Pokemon Mystery Dungeon: Gates of Infinity. It has a floating stationary platform with two additional floating platforms. It will on occasion move to various dungeons such as a grassy dungeon, a lava dungeon, a rocky dungeon, and a forest dungeon. When it transitions into a new dungeon, the stage will set players down onto the dungeon which takes its own unique traits.
Ω Version
It appears much like the default minus the two platforms but the composition of the stage will not change.
A Version
It appears much like the default plus one more platform but the composition of the stage will not change.
Large Version
More zoomed out.
Music
*Mysterious World (Gates to Infinity
*Vs Final Boss Battle (Gates to Infinity)
*Route 10
*Battle! Team Flare
==Prism Tower==
Prism Tower is a returning stage to the Super Smash Bros 5 Handheld version from Pokemon franchise. The stage is based on Prism Tower from Pokemon X and Y.
Overview
It retains the same properties and style from the previous games.
Ω Version
The main platform resembles the default platform and will fly about the tower but won't change shape or form.
A Version
The main platform resembles the default platform and will fly about the tower but won't change shape or form. It has three additional floating platforms.
Large Version
It has two additional floating platforms and the camera is zoomed out.
Music
*Prism Tower
*Battle! Trainer (X & Y)
*Battle! Xerneas/Yveltal
*Super Training!
==Pokemon Stadium 1==
Pokemon Stadium 1 is a returning stage to the Super Smash Bros 5 Handheld version from Pokemon franchise. 
Overview
It retains the same properties and style from the previous games.
Ω Version
The main platform resembles the Pokemon Stadium field but won't change forms.
A Version
The main platform resembles the Pokemon Stadium field but won't change forms. It has three additional floating platforms.
Large Version
The stage is slightly larger.
Music
*Pokemon Stadium
*Battle Theme (Alternate)
*Gym Leader Castle
*Battle 2 (Colosseum)
==Reaper Fortress==
Reaper Fortress is a new stage to the Super Smash Bros 5 Handheld version from Kid Icarus franchise. The stage is based on the Tower of Mastery from Kid Icarus: Uprising.
Overview
The stage is centered on a rock stage platform on walls on either side. They can be broken by strong attacks. The background is pitch black but, at times, will light up exposing the Great Reaper who will attack. His attacks will knock down the walls causing rocks to fall down but also opens up the blast line on the side. Smaller Reaper and Repettes will appear and pester players.
Ω Version
Appears as a floating rock platform overlooking the area where the Great Reaper resides.
A Version
Appears as a floating rock platform plus three Battlefield platforms overlooking the area where the Great Reaper resides.
Large Version
The stage itself is much larger and has two levels instead of just one.
Music
*Reaper's Fortress
*Into the Labyrinth
*Hade's Infernal Theme
*Dark Pit
==Reset Bomb Forest==
Reset Bomb Forest is a returning stage to the Super Smash Bros 5 Handheld version from Kid Icarus franchise. 
Overview
It retains the same properties and style from the previous games.
Ω Version
The main platform resembles the rocky terrain of the default stage. The background will go about the destruction of the Human Army from the Reset Bomb and the transition into the forest but won't affect game play.
A Version
The main platform resembles the rocky terrain of the default stage. The background will go about the destruction of the Human Army from the Reset Bomb and the transition into the forest but won't affect game play. It has three additional floating platforms.
Large Version
The first section has two additional floating platforms.
Music
*Wrath of the Reset Bomb (Remix)
*Wrath of the Reset Bomb (Original)
*Thunder Cloud Temple
*In the Space-Pirate Ship
==Skyworld==
Skyworld is a returning stage to the Super Smash Bros 5 Handheld version from Kid Icarus franchise. 
Overview
It retains the same properties and style from the previous games.
Ω Version
Appears as a platform made from the stone of Skyworld with the temples in the background.
A Version
Appears as a platform plus three additional floating platforms made from the stone of Skyworld with the temples in the background.
Large Version
It has one more additional platform with larger surfaces.
Music
*Title (Kid Icarus)
*Underworld
*Kid Icarus Retro Medley
*dark Pit's Theme
==Main Street==
Main Street is a new stage to the Super Smash Bros 5 Handheld version from Animal Crossing franchise. The stage is based on the Main Street from Animal Crossing New Leaf.
Overview
The stage zooms in when opponents are close together and zooms back up when they are far apart. It consists of a single long road in Smashville where the towns people and shops can be found. it first starts of quaint and quiet but, over time, new businesses such as Club LOL and the Gardening Store will move in. Real life time also affects it with it being dark when played during night time. This is when the stores are closed. Various towns people will be on their way shopping or to stop to cheer on the fighters.
Ω Version
Appears as a segment of Main Street floating above the rest of the street.
A Version
Appears as a segment of Main Street with three Battlefield platforms floating above the rest of the street.
Large Version
No changes
Music
*Main Street 1 (Day)
*Main Street 2 (Night)
*Town Tree
*Tour
===Tortimer Island===
Tortimer Island is a new stage to the Super Smash Bros 5 Handheld version from Animal Crossing franchise. The stage is based on Tortimer Island from Animal Crossing New Leaf.
Overview
There aren't any changes from the previous version.
Ω Version
No changes from the Omega versions.
A Version
Resembles the Omega versions but it has three floating platforms.
Large Version
No changes
Music
*Tortimer Island Medley
*Kapp'n's Song
*Island Shop
*Fireworks Show (Wild World)
==Origin Peak==
Origin Peak is a new stage to the Super Smash Bros 5 Handheld version from Fire Emblem franchise. The stage is based on Origin Peak from Fire Emblem Awakening.
Overview
Origin Peak is fought on the grounds of Origin Peak as fire dances around in the background. The stage is first a walk off blast lines type stage but soon takes off to the sky and flies around Origin Peak. Fire seers across the stage as lighting flashes in the background. Grima appears in the background and knocks into the stage; throwing players up into the air and onto his back. They fight along it horizontally so it peaks up in the middle where the spin is. Several times, Grima will buck the players off and they have to get back on. He will finally buck them off and they will land back onto Origin Peak.
Ω Version
The stage appears to be an earthen portion from the peak. Grima can be seen flying around Origin Peak itself in the background.
A Version
The stage appears to be an earthen portion as well as 3 Battlefield platforms from the peak. Grima can be seen flying around Origin Peak itself in the background.
Large Version
Both the peak platform, the floating platform, and Grima are much larger than before.
Music
*Menace
*Id (Purpose)
*Destiny (Ablaze)
*Preparing to Advance
==My Castle==
My Castle is a new stage to the Super Smash Bros 5 Handheld version from Fire Emblem franchise. The stage is based on My Castle from Fire Emblem: Fates.
Overview
My Castle changes every match in both composition and design. The battle is fought on the ramparts of the castle while an enemy army is attacking. The stage usually consists of various platforms and towers for players to jump o top of but the location and size is completely random. At times, Lilith will appear and in Dragon form to attack the opposing army which can also damage players battling it out.
Ω Version
The stage appears as a floating mason platform set above the Castle. Lilith will still appear but cannot damage players.
A Version
The stage appears as a floating mason platform plus three additional floating platforms set above the Castle. Lilith will still appear but cannot damage players.
Large Version
Slightly zoomed out.
Music
*Strike!
*Aqua's Song (Final Boss Ver.)
*Mystery of the Emblem
*Skirmish (Calm)
==Castle Siege==
Castle Siege is a returning stage to the Super Smash Bros 5 Handheld version from Fire Emblem franchise. 
Overview
It retains the same properties and style from the previous games.
Ω Version
The main platform is composed of the stone masonry from the default with the castle and the battle visible in the background.
A Version
The main platform plus three additional floating platforms is composed of the stone masonry from the default with the castle and the battle visible in the background.
Large Version
The camera is zoomed out with longer expanses.
Music
*Fire Emblem Theme
*Fire Emblem
*Shadow Dragon Medley
*Rebirth - If
==Fire Field==
Fire Field is a new stage to the Super Smash Bros 5 Handheld version from F-Zero franchise. The stage is based on Fire Field from the original F-Zero.
Overview
The stage appears much like Mute City from Super Smash Bros. for 3DS though set in Fire Field. On occasion, fire will shoot out and damage players as they go past. Falling into lava also does damage. The racers sometimes change but there will be two to three racers at a time.
Ω Version
A single long platform that races along the track at a reduced speed.
A Version
A single long platform with three Battlefield platforms that races along the track at a reduced speed.
Large Version
There are more racers with increasing to 3 or 4 at a time.
Music
*Fire Field
*Brain Cleaner
*Crater Land
*Bianca City
==Port Town Aero Dive==
Port Town Aero Dive is a returning stage to the Super Smash Bros 5 Handheld version from F-Zero franchise. 
Overview
It retains the same properties and style from the previous games.
Ω Version
The main platform is composed of the race track material as it zooms along the track that remains unseen.
A Version
The main platform plus three additional floating platforms is composed of the race track material as it zooms along the track that remains unseen.
Large Version
The stage platform is longer with two tier.s
Music
*Dream Chaser
*Devil7s Call Your Heart Out
*Shotgun Kiss
*Red Canyon
==WarioLand==
Wario Land is a new stage to the Super Smash Bros 5 Handheld version from WarioWare franchise. The stage is based on Wario Land from the the Virtual Boy.
Overview
The stage consists of a series of pillars and pits that can kill players should they fall into it. The stage has ledges for players to grab a hold of. In the air are two floating platforms that resembles metal beams which can be stood on. While a rather straight forward stage, it casts the players in a reddish light that is reminiscent of the Virtual Boy design.
Ω Version
The main platform is the same design of the rocky terrain and floats in the center.
A Version
The main platform and three floating platforms are the same design of the rocky terrain and floats in the center.
Large Version
Zoomed out with longer expanses.
Music
*Area 1 (Virtual Wario Land)
*Final Boss (Virtual Wario Land)
*Hurry Up! (Wario Land 4)
*Parsley Woods (Wario Land)
==WarioWare, Inc. 3==
WarioWare, Inc 3 is a returning stage to the Super Smash Bros 5 Handheld version from WarioWare franchise. 
Overview
Despite it having a 3 for a name, it is the same as the previous incarnation.
Ω Version
It has the same platform as the original without the Micro games.
A Version
It has the same platform plus three additional floating platforms as the original without the Micro games.
Large Version
It has one additional platform.
Music
*WarioWare, Inc
*WarioWare, Inc. Medley
*Ashley's Song (JP)
*Ashley's Song (EN)
==Tazmily Village==
Tazmily Village is a new stage to the Super Smash Bros 5 Handheld version from Earthbound/MOTHER franchise. The stage is based on Tazmily Village from the MOTHER 3.
Overview
Tazmily Village is a quiet small village. The stage has walk off blast lines and three houses in which players can jump onto the roofs. Various villagers such as Flint, Mapson, Butch, Duster, and Thomas. As the match progress, the stage begins to upgrade replacing the dirt roads with stone roads and even tearing down houses and then building fancier and newer houses. During this time, the house will be demolished which causes the players to slowly descend down while standing on it and then built again in which they rise back up.
Ω Version
The stage consists of a single roof of a house with the town in the background.
A Version
The stage consists of a single roof of a house plus three additional floating platforms with the town in the background.
Large Version
Adds one additional house and is zoomed out.
Music
*Mom's Hometown
*Mr. Saturn's Theme
*Smiles and Tears
*Mother 3 Love
==New Pork City==
New Pork City is a returning stage to the Super Smash Bros 5 Handheld version from Earthbound/MOTHER franchise. 
Overview
It retains the same properties and style from the previous games.
Ω Version
The main platform is situated in front of the city which remains in the background.
A Version
The main platform plus three additional floating platforms are situated in front of the city which remains in the background.
Large Version
none
Music
*Porky's Theme
*Unfounded Revenge/Smashing Song of Praise
*You Call This Utopia?
*Humoresque of a Little Dog
==Onett==
Onett is a returning stage to the Super Smash Bros 5 Handheld version from Earthbound/MOTHER franchise. 
Overview
It retains the same properties and style from the previous games.
Ω Version
The main platform is situated in front of the city which remains in the background.
A Version
The main platform plus three additional floating platforms are situated in front of the city which remains in the background.
Large Version
None
Music
*Onett Theme
*Pollyana (I Believe You)
*Snowman
*Homely Yado Inn
==Greenhouse==
Greenhouse is a new stage in Super Smash Bros. 5 Handheld Version from the Game and Watch universe. This stage is based on the Game and Watch game Greenhouse.
Overview
The stage is set on thick vines growing around the floor. There are some springy platforms that will bounce players to the top layer, where there are flower platforms on the left and right hand sides. Every so often bugs and worms will appear and attempt to eat away the flowers which will limit the stage space. Players can fight off these bugs, but they also have to watch out for Stanley the Bugman with his exterminator, which blasts gusts of wind. If players are on the bottom level they are pushed to the top, if they are on the top level they are pushed rather close to the blast line.
Ω Version
Just a simple vine stretching across the same scenery as the regular stage. Neither Stanley nor the bugs appear.
A Version
Same as the Ω Version, just with three flower-box platforms above it.
Large Version
More flower platforms, meaning more bugs.
Music
*Greenhouse
*Flat Zone
*Flat Zone 2
*Mario's Cement Factory
==Face Raiders==
Face Raiders is a new stage to the Super Smash Bros 5 Handheld version from Mii franchise. The stage is based on the game Face Raiders.
Overview
The stage is a floating platform that zooms about the space within Face Raiders. At intervals, bodies that have heads with pictures found in your handheld system will appear and attacks players. If there aren't any pictures used for the original Face Raiders, it will use pre-loaded faces or those of Nintendo personal. Players can attack these faces and knock them down.
Ω Version
The platform is slightly longer and the Face Raiders will appear but won't attack.
A Version
The platform is slightly longer with thee additional floating platforms and the Face Raiders will appear but won't attack.
Large Version
Slight longer with two additional floating platforms.
Music
*Stage 3 (Face Raiders
Final Stage Boss 1
*Turbo Jet (Pilotwings)
*Tunnel Theme (X-Scape)
==Find Mii==
Find Mii is a returning stage to the Super Smash Bros 5 Handheld version from Mii franchise. 
Overview
It retains the same properties and style from the previous games. When the Dark Emperor is fought in Boss Battles, it occurs on this stage.
Ω Version
The main platform is situated in front of the city which remains in the background.
A Version
The main platform plus three additional floating platforms are situated in front of the city which remains in the background.
Large Version
None
Music
*Save the World, Heroes!
*Dark Lord
*A Boss Appears (Mii Force)
*The Time Has Come (Monster Hunter Tri)
==Tomodachi Life==
Tomodachi Life is a returning stage to the Super Smash Bros 5 Handheld version from Mii franchise. 
Overview
It retains the same properties and style from the previous games. les, it occurs on this stage.
Ω Version
The main platform is situated in front of the city which remains in the background.
A Version
The main platform plus three additional floating platforms are situated in front of the city which remains in the background.
Large Version
None
 
Music
*Tomodachi Life
*Mii Plaza
*Amusement Park
*Ambassador Certificate
==Perplexing Pool==
Perplexing Pool is a new stage to the Super Smash Bros 5 Handheld version from Pikmin franchise. The stage is based on the game Pikmin 2.
Overview
The stage has two distinct stumps that players can fight on. In between the stumps are water areas that can cause opponents to drown though Blue Pikmin will at times build an additional island closer to the water from found objects. It will also occasionally rain which will causes the island to be washed away and raise the water level. AT times, the Water Wraith will also appear and try to flatten opponents as it steamrolls across the stage.
Ω Version
Consists of a single stump platform without any water underneath.
A Version
Consists of a single stump platform with three additional floating platforms without any water underneath.
Large Version
Adds a third smaller stump and zoomed out.
Music
*Perplexing Pool
*Bublax Kingdom
*Forest of Hope
*Stage Clear/Title (Pikmin)
==Distant Planet==
Distant Plant is a returning stage to the Super Smash Bros 5 Handheld version from Pikmin franchise. 
Overview
It retains the same properties and style from the previous games. When the Dark Emperor is fought in Boss Battles, it occurs on this stage.
Ω Version
The main platform is situated in front of the city which remains in the background.
A Version
The main platform plus three additional floating platforms are situated in front of the city which remains in the background.
Large Version
None
 
Music
*Main Theme (Pikmin)
*Environmental Noises
*Ai no Uta
*Tane no Uta
==Training Room==
Training Room is a new stage to the Super Smash Bros 5 Handheld version from Punch-Out!! franchise. The stage is based on the training room found in the reveal trailer for Little Mac for Super Smash Bros. for Wii U and 3DS.
Overview
The stage has walk-off blast edges with various wooden boxes that players can jump on. These boxes can be broken. There are also weights that can be picked up and thrown at opponents. At times, Mr. Sandbag will be lowered to the ground while attached to a rope. He can be knocked around and knocking him off the rope will reward the players with items and food. 
Ω Version
A single raised platform with the various equipment and Mr. Sand Bag in the background.
A Version
A single raised platform much like the Omega Version but with three floating platforms.
Large Version
No Change
Music
*Bicycle Training
*Jogging/Count Down
*Minor Circuit Remix
*Opponent Down
==Tilt City==
Tilt City is a new stage to the Super Smash Bros 5 Handheld version from Wii Fit franchise. The stage is based off one of the modes for Wii Fit U, Tilt City.
Overview
The stage is composed of a circular platform that tilts to the right, to the left, up and even down. When it tilts tot he right, run to the left to avoid sliding down to your doom. Same goes for when it turns to the left but turn to the right! When this happens, it is impossible to grab a hold of the ledge. When it tilts backwards, players are forced to fight on the rim which also doesn't have ledges. When it tilts downwards, it can dump you down into the bottom of the screen so jump high up to reach the top of the rim. On occasion, tilt balls will appear and may knock you for damage!
Ω Version
A single long platform that mirrors the default platform. This is visible in the background.
A Version
A single long platform with three additional floating platforms that mirrors the default platform. This is visible in the background.
Large Version
The platform itself is much longer and the camera is zoomed out.
Music
*Main Menu (Wii Fit U)
*Core Lunge (Wii Fit U)
*Wii Fit Medley
*Level 5 (Table Tilt)
==Colony 6==
Colony 6 is a new stage to the Super Smash Bros 5 Handheld version from Xenoblade Chronicles franchise. The stage is based off one of the first locations in the game, Xenoblade Chronicles.
Overview
The stage appears on raised platforms with three distinct "islands". The background of the platforms contains various homes and businesses within the Colony. All sides have grab-able ledges. During various times of the match, Metal Face and the Mechonis will invade the stage and wreck havoc in the background. Metal Face does not appear to be a stage hazard and is only seen in the background; attacking civilians. After some time, the Mechonis will leave.
Ω Version
A single long raised platform. Metal Face and the Mechonis can be seen in the background.
A Version
A single long raised platform with three floating platforms. Metal Face and Mechonis can be seen in the background.
Large Version
The platforms are much longer with more platforms.
Music
*Colony 6 (Hope)
*Colony 6 (Future)
*The God-Slaying Sword
*An Obstacle in Our Path
==Duck Hunt 2==
Duck Hunt 2 is a new stage to the Super Smash Bros 5 Handheld version from Duck Hunt franchise. The stage is similar to the original Duck Hunt stage from Super Smash Bros. for Wii U but with a few changes.
Overview
It appears much like the Wii U version of the stage save for a few extra trees and the background is overlooking a beautiful vista.
Ω Version
A long raised platform with the trees and scenery in the background.
A Version
A long raised platform with 3 floating platforms.
Large Version
No change.
Music
*Duck Hunt Medley
*Balloon Trip
*Swan Lesson
*Tumbleweed Blue (Dillon's Rolling Western)
==Hogan's Alley==
Hogan's Alley is a new stage to the Super Smash Bros 5 Handheld version from Duck Hunt franchise. The stage is based off the NES Zapper game Hogan's Alley.
Overview
The main stage is in front of the various cut out characters. An unknown assailant will shoot at the cardboard cutouts. It does high damage it the shot connects with the opponent. If it hits the cardboard cutout, it will knockback backwards or cause it to fall forward which can bury opponents. Players can jump on top of the characters while they remain un-shot. They will be replaced in due time.
Ω Version
A floating platform in front of the shooting gallery minus the shooting.
A Version
A floating platform with three floating platforms in front of the shooting gallery minus the shooting.
Large Version
No change
Music
*Hogan's Alley Medley
*Stage Clear/Game Over Medley
*Street Fight Area 01 (Urban Champion)
*Stage 1 (Gumshoe)
==Murasame Castle Retro==
Murasame Castle Retro is a new stage to the Super Smash Bros 5 Handheld version from the Mysterious Castle Murasame franchise. The stage is based on Murasame Castle from the original The Mysterious Castle Murasame.
Overview
The stage transitions between various portions of the actual game with the start being the title screen. Players fight on a walk off blast line stage in front of the shadow of the castle. It then wipes over to actual gameplay of Takamaru walking around the stage; attacking opponents. The final portion is Takamaru fighting against a boss.
Ω Version
The stage has a visible platform that appears like a tatami mat. The screen does change though in the background.
A Version
The stage has a visible platform with three floating platforms that appears like a tatami mat. The screen does change though in the background.
Large Version
The screen zooms out a bit but no change besides that.
Music
*Mysterious Castle Murasame Medley
*Clear (Mysterious Castle Murasame)
*Before the Last Boss
*Murasame Castle Boss
==Elemental Lighthouse==
Elemental Lighthouse is a new stage to the Super Smash Bros 5 Handheld version from the Golden Sun franchise. The stage is based on the Elemental Lighthouses from the Golden Sun.
Overview
The stage transitions between the Venus Lighthouse, Mars Lighthouse, Jupiter Lighthouse, and the Mercury Lighthouse. The stage itself consist of a the lighthouse top that has ledges. There are three floating platforms and then a pit that has energy that corresponds to the color of the Psyenergy. Each lighthouse has different properties:
*Jupiter: The sphere is purple and will cause dark clouds to form and high winds will blow across the surface.
*Mercury: The sphere is blue and will cause rain to pelt the stage and cause flooding.
*Mars: The sphere is red and will cause fires to blaze on the stage which deals fire damage.
*Venus: The sphere is yellow and will cause the tower to shake violently which can bury grounded opponents at times.
.
Ω Version
The stage consist of a floating platform that is based off the design of the Venus Lighthouse. The actual lighthouse is seen in the background.
A Version
The stage consist of a floating platform with three Battlefield floating platforms that are based off the design of the Venus Lighthouse. The actual lighthouse is seen in the background.
Large Version
The lighthouse tops are much longer and there are 5 floating platforms instead of 3.
Music
*Final Battle
*Weywerd
*Venus Lighthouse
*Final Confrontation
==Heaven Remix==
Heaven Remix is a new stage to the Super Smash Bros 5 Handheld version from the Rhythm Heaven franchise. The stage is based on Remix game versions from the original Rhythm Heaven.
Overview
The stage will cycle through various sub-games found within the game Rhythm Heaven and consists of remixed versions. The first will always be:
*The Clappy Trio (When they hit on the time with the music, it creases the damage they do if it connects to a player)
Followed by that, it will cycle between any of the following:
*The ★ Bon Odori (the farthest girl on the right claps on beat and if all the other girls claps; it maximizes damage done)
*Space Dance (the robots dance together and, if the timing is perfect, it maximizes the damage when they punch)
*Show Time (if it hit sperfect on beat, the penguin or the cat does more damage)
*Air Batter (if it hits on beat, the bat acts like a Home-Run Bat)
Ω Version
It contains a platform that resembles the Polyrhythm blocks. The background consists of the remix but doesn't affect the stage itself.
A Version
It contains a platform that resembles the Polyrhythm blocks along with three similar floating platforms. The background consists of the remix but doesn't affect the stage itself.
Large Version
The platform itself is longer.
Music
*The Bon Odori
*Space Dance
*Air Batter
*Showtime
==Purple Diary==
Purple Diary is a new stage to the Super Smash Bros 5 Handheld version from the Fatal Frame franchise. The stage is based on the game Spirit Camera.
Overview
Players fight on stylized calligraphy looking platforms. One long platform followed by four floating platforms. The page will turn on occasion causing players who don't jump to be pushed away. Attack the page can also rip portions of the page which can be used to avoid getting hit when the page turns. On occasion, spirits will leak out and attack players.
Ω Version
The platform consist of the calligraphy like stage albeit much broader stroke lines. The pages still turn but in the background and doesn't affect the match.
A Version
The platform consist of the calligraphy like stage with three similar floating platforms albeit much broader stroke lines. The pages still turn but in the background and doesn't affect the match.
Large Version
The camera is zoomed out.
Music
*The Purple Diary
*Tokoyomi
*Just a Dream
*Behind the Purple Door
==Living Room 2==
Living Room 2 is a new stage to the Super Smash Bros 5 Handheld version from the Nintendogs franchise.
Overview
The stage functions much like the original Living Room but is set in a different location with a more fancy design.
Ω Version
An elevated stage set against the background.
A Version
An elevated stage with three additional floating platforms set against the background.
Large Version
No changes
Music
*Bath Time
*Bath Time (Vocal Mix)
*Giant Socks Record
*Winter Theme (Harvest Moon DS)
==BARC Store==
BARC Store is a new stage to the Super Smash Bros 5 Handheld version from the Nintendogs franchise.
Overview
The stage itself consists of the BARC counter which has random products placed on the counter. The counter itself is rather flat save for the cash register which can be jumped on top of. Dogs and cats can be see walking low to the bottom underneath the counter or try to stand up against it. The stage has ledges. Here are a list of items found within the stage:
*Shampoo: When jumped/stepped on, it produces bubbles which can trap players and cause them to float upwards.
Squeaky Toy: When jumped/stepped on, it causes the player to bound high into the air.
Hairbrush: When jumped/stepped on, it causes hitstun but doesn't cause any damage.
Toy Ball: It can be hit and launched at opponents. It is roughly the size of Bowser.
Ω Version
The stage itself consists of the BARC counter with the items in the background but has no effect on the stage.
A Version
The stage itself consists of the BARC counter with three floating platforms with the items in the background but has no effect on the stage.
Large Version
The counter itself is elongated and the camera zoomed out.
Music
*Shopping Theme
*Walking the Dog
*Brain Age: Train Your Brain in Minutes a Day
*3DS E-Shop
==Swapnote==
Swapnote is a new stage to the Super Smash Bros 5 Handheld version from the Swapnote franchise. The stage is based on sending messages through Swapnote.
Overview
The stage consist of the border with the ledges being outside the border. Players can get trapped under the stage. Niiki will draw various pictures and messages that have a number of properties such as Nikki will write "Speed up P1!" which causes "Player 1" to get a stat boost or "Power up, P5!" which causes "Player 5" to get a strength boost. In addition, she will write "Slip up, P3" which causes "Player 3" to trip. She will also draws various images that appear to function much like Pictochat 2 from Super Smash Bros. for 3DS.
Ω Version
The stage consists of a long platform decorated by the trimming of the text box with Nikki standing off to the side; writing.
A Version
The stage consists of a long platform with three Battlefield platforms decorated by the trimming of the text box with Nikki standing off to the side; writing.
Large Version
Much larger and longer staged and zoomed out.
Music
*Writing a Note (Swapnote)
*Reading a Note
*Internet Settings (3DS)
*Pictochat
==Steel Diver==
Steel Diver is a new stage to the Super Smash Bros 5 Handheld version from the Steel Diver franchise. The stage is based on the game Steel Diver.
Overview
It is a side scrolling stage where players fight on a single Steel Diver submarine underwater. While not a huge change, players are a bit slower and jump higher than normal. The camera will sometimes zoom out and show an enemy submarine who will try to blow up the one they are standing on. Sometimes the enemy succeeds resulting in the players having to jump over to the other submarine. The explosion can actually do damage. The Steel Diver will make its way from shallow waters to coral reefs to sunken ship graves and underwater caves before lopping back.
Ω Version
A single long submarine. The water effect is removed as is enemy submarines.
A Version
A single long submarine with three floating Battlefield platforms. The water effect is removed as is enemy submarines.
Large Version
Zoomed out camera and slightly longer submarines.
Music
*Main Theme (Steel Diver)
*Marionation Gear
*Excitetruck
*Ocen Blug Fangs (Metal Slug 3)
==Sable Kingdom==
Sable Kingdom is a new stage to the Super Smash Bros 5 Handheld version from the For the Frog the Bell Tolls franchise.
Overview
The stage consists of two transitions: an overhead portion and a side portion. It first starts off overhead with a stage overlooking portions of the For the Frog the Bell Tolls. The stage then glows brightly and players are transported into a side perspective portion. It has walk off blast lines with two tiers. There is a second floating their with ladders on either side. Enemies can be encountered here. Once this is finished, it returns back to the overhead portion.
Ω Version
The platform consists of the one seen in the overhead portion. It doesn't transition.
A Version
The platform consists of the one seen in the overhead portion with three floating platforms. It doesn't transition.
Large Version
The stage itself is a bit longer and the camera is zoomed out.
Music
*For the Frog the Bell Tolls Medley
*Ala Mode (Town Theme 3)
*Slay the Snake (Final Battle)
*Dungeon Theme #7 (Star Tropics II)
==Fossil Stadium==
Fossil Stadium is a new stage to the Super Smash Bros 5 Handheld version from the Fossil Fighters franchise. The stage is based on the Fossil Stadium from Fossil Fighters.
Overview
Players fight on a single platform that is elevated into the air and appears to have rocky terrain. The background is a stadium full of many people. At certain portions of the match, Vivosaurs (dinosaur like creatures) will enter an attack players on the stage. Some of them do different attacks and effects. The Vivosaurs always come out two at a time and they will even attack each other.
Confirmed Vivosaurs:
*Compso: A small Vivosaur that will bite at opponents on the stage.
*Aeros: Will deliver a powerful blast of air and will bite anyone who gets close.
*Toba: Will attack anyone with its large tail as well as toss large pearls forward.
*Tsintao: Will charge forth and strike anyone close by with its horn.
*Dimetro: Will bite anyone who comes close and deliver powerful fire damage.
*Tricera: Will charge forward and slam its horns into players nearby.
*Igno: Rare Vivosaur. It will appear and deliver a volcanic attack that deals heavy fire damage.
*Frigi: Rare Vivosaur. Appears and stomps on the ground; causing anyone to become frozen.
*Zongazonga: Rare Vivosaur. It will begin to glow purple and anyone caught in it’s aura is a immediate KO.
Ω Version
Basically the same minus the Vivosaurs attacking players. Instead, they are dueling in the background.
A Version
Basically the same minus 3 floating Battlefield platforms as well as the Vivosaurs don't attack players. Instead, they are dueling in the background.
Large Version
The main stage is elongated and has two floating platforms.
Music
*Ferocity Unleashed (Boss Battle)
*Chaotic Clash (Rogue Vivosaur Battle)
*Glory of Heracles
*Attack (Soma Bringer)
==Savvy Studio==
Savvy Studio is a new stage to the Super Smash Bros 5 Handheld version from the Savvy Stylist franchise. The stage is based on the Savvy Studio from Savvy Stylist Trendsetters.
Overview
The stage has two phases: the studio and then fashion show. The stage itself is set on a fancy single stage platform with the background consisting of the model. Various clothes will float up in a bubble from the bottom and popping them will cause the model to don on that article of clothing. If he or she likes it, they will appear happy but will appear sad if they don't like it. If they don't have an opinion, they just shrug. A countdown appears indicating when the Fashion Show will start and, once it starts, the model will begin walking down the runway. If the model gets many cheers and flashes from the camera, it's good and everyone who contributed to clothing the model gets a stat boost. However, if she is received poorly, they get a stat decrease. It then repeats itself.
Ω Version
The stage consists of the single platform with the model in the background putting on clothes and then shifting to the fashion show.
A Version
The stage consists of the single platform with three floating Battlefield platforms with the model in the background putting on clothes and then shifting to the fashion show.
Large Version
The stage is much longer and has three floating platforms.
Music
*Trendsetters
*Pop Fashion Show
*Title Screen (Style Savvy)
*PERFORMANCE
==AR Camera==
AR Camera is a new stage to the Super Smash Bros 5 Handheld version from the 3DS franchise. The stage is based on the AR Camera.
Overview
The main platform itself is based on three AR Cards that came with 3DS and randomizes every match. At certain times of the stage, a figure from the card will rise up and attack players. These consist of any of the playable characters though never of the ones chosen. The background consists of the camera so you are able to play it on your aquarium, on your moms head, or the dashboard of your car!
Ω Version
It consists of the main platform of the default stage the fighters will not materialize.
A Version
It consists of the main platform of the default stage the fighters will not materialize.
Large Version
The cards are much longer and larger in size.
Music
*AR Camera
*Nintendo Zone (Ambiance)
*Dragon Battle
*Title (Big Brain Academy
==Emerald Coast==
Emerald Coast is a new stage to the Super Smash Bros 5 Handheld version from Sonic the Hedgehog franchise. The stage is based off of Emerald Coast found in Sonic Generations.
Overview
The stage is over the ocean though players cannot drown but simply fall to the bottom of the stage. The right side is a walk off blast line while the left side has a ledge. In between is a wooden bridge. The two stage portions have a beach terrain with the one on right having palm trees that can support only one player before they drop them. The left side has an umbrella that has the same properties. The background has a loop made of sea rock that comes out from the water. At random intervals, the killer whale will burst out from the bottom and break apart the wooden bridge that connects both islands; causing high damage and knockback. After it returns back to the ocean, the bridge will be out for some time before being repaired magically.
Ω Version
The platform consist of the two island with the bridge connecting in the middle without any walk off blast lines. The killer whale is visible but in the background.
A Version
The platform consist of the two island with the bridge connecting in the middle without any walk off blast lines. It also has the three floating platforms. The killer whale is visible but in the background.
Large Version
The stage itself is longer and zoomed out with three rotating floating platforms.
Music
*Emerald Coast Classic (Generations)
*Emerald Coast Modern (Generations)
*Reach for the Stars
*Seaside Beach 2 (Shattered Crystals)
==Green Hill Zone==
Emerald Coast is a returning stage to the Super Smash Bros 5 Handheld version from Sonic the Hedgehog franchise. 
Overview
There aren't any changes from the previous version.
Ω Version
No changes from the Omega versions.
A Version
Resembles the Omega versions but it has three floating platforms.
Large Version
No changes
Music
*Green Hill Zone
*Live & Learn
*Angel Island Zone
*Speak with Your Heart
==Pac-Maze 2==
Pac-Maze 2 is a new stage to the Super Smash Bros 5 Handheld version from Pac-Man franchise. The stage is based off the typical Pac-Maze found within the games.
Overview
This version of the stage is much longer with a more zoomed out look compared to the previous incarnation. In addition, the layout will change every time the match starts. Characters also wrap around the stage if they go off to the side thus making the stage only capable of bottom and top KOs. The ghosts are invincible to damage but can be made vulnerable by collecting Super Pellets. KOing them adds a kill count to the players tally.
Ω Version
A single floating platform with the maze and ghosts in the background.
A Version
A single floating platform with three other floating platforms and the maze and ghosts in the background.
Large Version
No change.
Music
*PAC-MAN
*PAC-MAN (Club Mix)
*Block Town )Pacmania)
*Retro Maze (Pac Man Road Rally)
==Land of the Livid Dead==
Land of the Livid Dead is a new stage to the Super Smash Bros 5 Handheld version from Rayman franchise. 
Overview
The stage is based off the portion of Big Mama. It has two platforms that has high walls that are walk off blast lines. The two platforms are separated by a pit which can KO opponents. Big Mama will appear at intervals and her arms can be used as platforms though her sliding jewelry can cause damage to players.
Ω Version
It appears much like the default but without the walk off blast line sections and the gap in the middle is closed off to form a single platform. Big Mama is still visible in the background.
A Version
It appears much like the default but without the walk off blast line sections and the gap in the middle is closed off to form a single platform. There are also the three floating platforms. Big Mama is still visible in the background.
Large Version
None
Music
*Land of the Livid Dead ~ Nowhere to Run
*The Final Showdown (Mr. Dark Scrapped Boss Battle)
*Flight of the Moskito + Hold on Tight (Rayman)
*Rayman Stomps Back (Rayman 3)
==Caldisla==
Caldisla is a new stage to the Super Smash Bros 5 Handheld version from the Bravely Default franchise. The stage is based on the city of Caldisla from Bravely Default.
Overview
The stage is set on the streets of Caldisla overlooking the bay. The level has four tiers, the street which has walk off blast lines, the top of shops, shops roofs, and a second walkway. Not every shop gets to the third tier with some shops being only two stories tall. The fourth tier descends down to the bottom tier and can be reached by walking up it from the street level. Civilians will be going about their day but at several times, the Sky Knights will appear and the Black Mage Omnas will begin burning houses which deals damage. After the Sky Knights leaves, the civilians put out the fires.
Ω Version
The stage consist of a stage platform that resembles the Caldisla street. In the background is the cityscape. The Sky Knights will sometimes appear and burn down the houses.
A Version
The stage consist of a stage platform and 3 floating Battlefield platforms that resembles the Caldisla street. In the background is the cityscape. The Sky Knights will sometimes appear and burn down the houses.
Large Version
The stage becomes slightly longer but there isn't much change.
Music
*The Beginning Country (Bravely Default)
*Battle of Oblivion (Bravely Second)
*Clash of the Bridge (Theatrhythm)
*The Final Battle (Final Fantasy IV)
==Pong==
Pong is a new stage to the Super Smash Bros 5 Handheld version from Pong franchise. It is a stage that does not have a confirmed representative from a 3rd party franchise.
Overview
The stage is fought on the bottom with the dividing line occurring in the background. The paddles on either side will knock the ball back and forth to each other. The ball will do damage and knockback. The paddles will also do knockback when they hit the opponents.
Ω Version
The Omega version is a long floating platform with the pong ball and paddles in the background.
A Version
A long floating platform with three floating platforms with the pong ball and paddles int he background.
Large Version
No change
Music
*Pong Ambiance
*Pong World (Pong Next Level)
*Joust Medley
*Stage Theme (Dig Dug
Category:Super Smash Bros. (series)
Category:Stages
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