Mechs/BMB-12D

==Description==
Continuing the trend toward specialized BattleMechs, the Bombardier was proposed to the Star League in 2735 by Wakazashi Enterprises as an "artillery 'Mech." The concept behind the design was to make a BattleMech that could replace less-mobile artillery vehicles, which might fall behind in an advance or be destroyed by counter-battery fire. It would be well-protected with twelve and a half tons of armor and use specialized missile racks which could carry diverse types of advanced missiles. Over years of testing and field exercises the Bombardier proved itself extremely effective at fulfilling the long-range fire support role, easily surpassing its vehicular counterparts and even inspiring talks of disbanding the SLDF's artillery arm once enough Bombardiers were operational.
Drop Cost Multiplier: 1.09
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Reflective Coating: -10% Energy Damage Taken (Quirk)
40 	Stable 	Unyielding: -20% Stability Damage Taken (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=100/100S=50 	A=45/45S=16 	A=100/100S=50
Arms/Head	HardPoints	[ 1M 1S ] 	 	[ 1M ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	 	
Ammo SRM
SRM-4
Torso 	Health 	FA=100/150 RA=50/75S=75	FA=130/210 RA=85/105S=75	FA=100/150 RA=50/75S=75
Torso 	HardPoints	[ 2M ] 	[ 1S ] 	[ 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
LRM-20 	
Ammo AMS
Engine XL
Engine Core 325
Heat Sink Kit (D)
AMS	
Ammo LRM (DBL)
C.A.S.E. (1)
LRM-20
Legs 	Health 	A=130/150S=75 	 	A=130/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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