Cure Scurvy (Priest Spell)

==Powers & Pantheons Version==
This spell cures scurvy, a disease common among sailors and caused by a vitamin deficiency. It works only on scurvy, not other diseases.
The reverse of this spell, inflict scurvy, afflicts a single target with scurvy. The range of inflict scurvy is 90 yards. inflict scurvy has no effect on targets who succeed at a saving throw vs. spell. Targets who fail the saving throw feel extremely weak and their Strength and Constitution ability scores drop to one-third of their current value. They suffer 1d3 points of damage immediately and 1 point per day thereafter due to painful, bleeding gums and bleeding beneath the skin.
These effects of inflict scurvy can be ended immediately with a cure disease spell or similar incantation. Otherwise, victims can only recover with a huge daily intake of fresh fruit. Every day they eat triple a normal diet of fruit, they recovers 1 point of Strength and I point of Constitution. The 1 point of damage per day suffered stops and the disease is cured only when Strength and Constitution return to their original values.
The material components of this spell are the priest's holy symbol and the salt-encrusted pit of a fruit.
==Priest's Spell Compendium Version==
This spell cures scurvy, a disease common among sailors and caused by a vitamin deficiency. It works only on scurvy, not other diseases.
The material components of this spell are the priest's holy symbol and the salt-encrusted pit of a fruit.
The reverse of this spell, inflict scurvy, afflicts a single target with scurvy. The range of inflict scurvy is 90 yards. Inflict scurvy has no effect on targets who succeed at a saving throw vs. spell. Targets who fail the saving throw feel extremely weak and their Strength and Constitution ability scores drop to one-third of their current value. They suffer 1d3 points of damage immediately and 1 point per day thereafter due to painful, bleeding gums and bleeding beneath the skin.
These effects of inflict scurvy can be ended im­mediately with a cure disease spell or similar in­cantation. Otherwise, the afflicted can recover only with a huge daily intake of fresh fruit. Each day triple the normal diet of fruit is eaten, they re­cover 1 point each of Strength and Constitution, and no additional damage is taken from the dis­ease. The disease ends when Strength and Constitution have returned to their original values.
Notes: Granted as a special boon by Valkur, Captain of the Waves, of the Forgotten Realms setting. Other priests have access to cure disease.
Category:Priest Spells
Category:Spells from Powers & Pantheons
Category:Spells
Category:Reversible Spells
Category:Spells from Priest's Spell Compendium