(CIS Military ORBAT) The Imperial Military

“There are many services needed to sustain a society. 
You must have those good at agriculture, 
those good at architecture, 
those good at finance and economics, 
and those good at war 
- High Military Commander Ivan Krukov
The Imperial Military of the Confederation of Imperium Systems has been around since the beginning years of the empire's founding. The oldest branch is the Imperial Army, followed closely by the Imperial Navy, and then the Imperial Air Force. In recent years, with the advancements of new technology and the changed landscape of the empire, the Navy no longer employs waterships, and the Air Force has become a sub department of the Navy along with being outfitted with Sub - Orbit fighters. 
== Manpower and Statistics: (Dec. 2105) ==
Total Population: 88 billion (Dec. 2016)
Currently: (PARTIAL MOBILIZATION | 5% - 4,497,000,000) 
* No Mobilization (3%): 2,640,000,000
* Partial Mobilization (5%): 4,400,000,000
* Total Mobilization (10%): 8,800,000,000
* Absolute Mobilization (25%) [PLANETARY INVASION]: 22,000,000,000
Imperial Army: (4.02~)
* 28,000,000 Logistics/support Personnel
Imperial Navy/Air Force: 
* 50,000,000 Servicemen
== Ranks and Hierarchy: ==
=== Imperial Army Ranks: ===
* Initiate (Team member/first rank) 
* Lance Initiate (Team Member) 
* Corporal (Senior Team Member)
* Sergeant (Team Leader) 
*Staff Sergeant (Squad Leader)
* Gunnery Sergeant (Platoon Sergeant/Platoon Leader)
* Lieutenant (Platoon Leader)
* Captain (Company Commander) 
* Sentinel (Battalion Commander) 
* Warden (Brigade Commander) 
* Colonel (Division Commander) 
* Commander-General (Legion Commander) (One Star) (I.E. “Commander Marx” )
* Lt. General (Two Star) (Battle Group Commander)
* Major General (Three Star) (Senior Battle Group Commander)
* General (Four Star) (Army Group Commander)
* High Military Commander (Commander of the Imperial Military) (Five Stars) (I.E. “Ivan Krukov”)
=== Imperial Navy Ranks: ===
* Shipman (first rank) 
* Specialist (Section Team Leader)
* Invictor (Section Leader)
* First Invictor (First Mate)
* Captain (Ship Commander)
* Marshal (Battle Group Commander)
* High Marshal (Armada Commander)
* Admiral (Fleet Commander
=== Imperial Void Force Ranks: ===
* Voidling (First rank/pilot)
* Void-Lance (Fighter Team Leader)
* Void-Marshal (Squadron Leader)
* Void-Captain (Fighter Group Commander)
* Void-Commander (Fighter Section Leader)
== Imperial Military Leaders/Notable Figures: ==
Activing High Military Commander: (High Military Commander Ivan Krukov)
=== CIS HIGHCOM: ===
* General Bastian Skol (Head of Psionic Affairs) 
* Voldymyr Omarov (Head of the Office of Imperial Military Affairs). 
* Lt General. Davian Orn (Supreme Commander of SOKOM)
* General Hal Walker (SOUTHCOM Supreme Commander) 
* "O-7" (Leader of the Blackguard Program) 
* General Marius Stal (Founder of Hellfire Corps, Senior General)
* Admiral Adrian Wulf (1st Fleet Commander, Senior Admiral)
* General Tyson Thorne (Supreme Commander of LTDF)
=== Imperial Army: ===
*General Max Klein (Hellfire Corps)
*Lt. General Nicholas Marx (Hellfire Corps) 
*Commander-General Maxwell Nearhoof (Hellfire Corps)
*Lt. General Josiah General Vil (Infantry) [Without Combat Kit]
*Commander-General Stahl (Shock Infantry) [Without Combat Kit]
*Commander-General Nevarus (Iron Confederates, TF Tango)
*Lt-General Maximus (HODT)
*Maj. General Athring Dasgron
*Lt. General Maelda Istlod
*Commander-General Simo (HODT)
*Sentinel Jolken (Iron Confederates, TF Sigma - NORTHCOM)
*Commander-General Cashe (Iron Confederates, TF Sigma - SOUTHCOM) 
*Captain Arn (Iron Confederates, TF India - Titan Embassy) 
*Captain Ragnar (Iron Confederates, TF Romeo - NORTHCOM)
*Colonel Palmer (Iron Confederates, TF Alpha - Kamiki)
*Colonel Jakobs (Iron Confederates, TF Alpha - Waimar)
*Captain Jork (Iron Confederates, TF Foxtrot - TF Orange)
*General Titus Lynch (Lerzan Territorial Defense Forces) 
*Colonel Dilani Atronovitch (Lerzan Territorial Defense Forces)
*Colonel Alexander Zilla (Lerzan Territorial Defense Forces) 
*General Richard McConnal (Lerzan Territorial Defense Forces) 
=== Imperial Navy: ===
*Admiral Lorne Remington (1st Fleet)
*Admiral Yeskri Llona (2nd Fleet Commander)
*Admiral Gregor Tarkov (4th Fleet Commander)
*Admiral Dimitri "Ghost Fleet" Johan (3rd Fleet Commander)
*Admiral Walker Denzil (5th Fleet Joint-Commander)
*Vice Admiral Adam Felios (5th Fleet)
*Vice Admiral Vladin Anzeol (5th Fleet)
=== Void Force: ===
* Void-Commander Ustin Avangas, "Lion of Tarkyn" (Void Force, 1st Fleet)
*Void-Commander Dolan Morsk "Black Bear" (Void Force, 2nd Fleet)
* Void-Commander Gregory Vulikov, "The Cavalier" (Void Force, 3rd Fleet)
* Void-Commander Sollek Vakrasovich, "The Warhawk" (Void Force, 4th Fleet)
== Organizational Breakdown ==
CIS Imperial Army Organizational breakdown
Designation:	Breakdown	Pax #
Fire Team 	1 Team Leader + 7 Personnel
* Team Leader (TR-5)
*Shield Bearer (Tower shield w/ Kreftcannon)
* Heavy Gunner (Harkon V2 Gattler)
* Grenadier/Rocketeer (GL + RL )
* Assaulter (Shotgun + breach tools)
* Rifleman (Talon R7)
* Heavy Gunner (Talon R7)
*Kadraxx Wizard (R4 [Kadraxx or White Phos])
"Gun" Team: 5 Pax | 1 Lead Gunner + 4 personnel)
* Lead Gunner (TR-5)
* Gunner (R40)
* Assistant Gunner (TR-5)
* Grenadier Gunner (Harkon Gattler)
* Assistant Grenadier (TR-5)	(see left)
Squad 	1 SL + 24 Pax
* Squad Leader (TR-5)
* Alpha Team (1 Fire Team | 8 Pax)
* Bravo Team (1 Fire Team | 8 Pax)
* Charlie Team (1 Fire Team | 8 Pax)
Weapons Squad: (27 pax | 1 WSL + 26 pax)
* Weapons Squad Leader (TR-5)
* Gun Team 1 (1 Gun team | 5 pax)
* Gun Team 2 (1 Gun team | 5 pax)
* Gun Team 3 (1 Gun team | 5 pax)
* Gun Team 4 (1 Gun team | 5 pax)
* Gun Team 5 (1 Gun team | 5 pax)
* WSL COMO (Communications Operator)	(see left)
Platoon 	
* Platoon Leader 
* Platoon Sergeant
* 1st Squad (1 Squad | 25 Pax) 
* 2nd Squad (1 Squad | 25 Pax)
* 3rd Squad (1 Squad | 25 Pax)
* Weapons Squad (1 Squad | 27 Pax)
* Platoon COMO (Communications Operator) 
* Scout Sniper (R3)	1 PL + 105 Pax
Company 	
* Company Commander
* Executive Officer
* 1st Platoon (1 PLT | 106 Pax)
* 2nd Platoon (1 PLT | 106 Pax)
* 3rd Platoon (1 PLT | 106 Pax)
* 4th Platoon (Mortar PLT) (1 PLT | 106 Pax)
* 5th Platoon (Logistics/Support PLT) (1 PLT | 106 Pax)
* 6th Platoon (Scout Platoon) (1 PLT | 106 Pax)	1 CO + 637 pax)
Battalion 	
* Battalion Commander
* Battalion XO
* Alpha Company (Rifle Company) (1 Company | 638 Pax)
* Bravo Company (Rifle Company) (1 Company | 638 Pax)
* Charlie Company (Rifle Company) (1 Company | 638 Pax)
* Delta Company (Rifle Company) (1 Company | 638 Pax)
* Echo Company (Rifle Company) (1 Company | 638 Pax)
* Foxtrot Company (Scout Company) (1 Company | 638 Pax)
* Golf Company (Artillery Company) (1 Company | 638 Pax)
* Hotel Company (Support Company) (1 Company | 638 Pax)	1 BC + 5,105 PAX
Brigade 	
* Brigade Commander
* Brigade XO
* 1st Battalion (1 Battalion | 5106 Pax)
* 2nd Battalion (1 Battalion | 5106 Pax)
* 3rd Battalion (1 Battalion | 5106 Pax)
* 4th Battalion (1 Battalion | 5106 Pax)
* 5th Battalion (1 Battalion | 5106 Pax)
* 6th Battalion (1 Battalion | 5106 Pax)	1 BC + 30,637 Pax)
Legion 	
* Legion Commander
* Legion XO
* 1st Brigade (1 Brigade | 30,638 Pax)
* 2nd Brigade (1 Brigade | 30,638 Pax)
* 3rd Brigade (1 Brigade | 30,638 Pax)
* 4th Brigade (1 Brigade | 30,638 Pax)
* 5th Brigade (1 Brigade | 30,638 Pax)
* 6th Brigade (1 Brigade | 30,638 Pax)
* 7th Brigade (1 Brigade | 30,638 Pax)
* 8th Brigade (1 Brigade | 30,638 Pax)
* 9th Brigade (1 Brigade | 30,638 Pax)
* 10th Brigade (1 Brigade | 30,638 Pax)	1 LC + 250,000~ pax
Army Group 	Imperial Army Group: 40 Legions
Armor: 5,000,000~ 
     70,000 Stalhriim; 100,000 VOGN; 20,000 Shockhammer MBT; 15,000 Behemoth
    20 Uthbaar Landfortress; 50,000 S-IDG AA; 203mm 7,000 SAMS; 3,000 PIRASS, 406mm 4,000 HMA. 
Mechanized: 5,000,000~
    36,000 Werwulf Humvee; 2,500 Saebur Recon; 70,000 Stalhriim; 100,000 VOGN; 27,000 Lynkreif IFV; 
    10,000 Shockhammer MBT; 5,000 Behemoth Tank; 25 Uthbaar Landfortress; 
    55,000 S-IDG AA; 203mm 7,000 SAMS; 4,000 PIRASS, 406mm 2,000 HMA, 6,000 LMA. 
Rifle: 5,000,000~
    25,000 Diarwulf Humvee; 4,900 Saebur Recon; 70,000 Stalhriim; 100,000 VOGN; 27,000 Lynkreif IFV; 
    10,000 Shockhammer MBT; 5,000 Behemoth Tank; 50 Uthbaar Landfortress; 
    55,000 S-IDG AA; 203mm 8,000 SAMS; 4,000 PIRAAS, 406mm 2,000 HMA, 6,000 LMA. 
    MECHS(*): 300 ATISM BMW
Close Air Support: 
   2,000 Frost VTOL Gunship; 750 Sleet Ground Attack Craft
Total: 15,000,000~ Pax	
== Infantry Specialization ==
Infantry Specialization
Infantry 	Armor 	Equipment 	Legions 	Numbers Serving	Training 	Short Description/Legacy
Infantry 	Exo-Suit V3: Increased mobility and strength, interweaving chainmail suit with liquid plating (stops Fragmentation, deadstops railgun rounds, and fragspals plasma). Complete mask filtration system and live feed hud. 
Suit is equipped with a wrist based grappling hook, magnetic boots, and chameleon grips on hand to allow for 4 dimensional combat.
Other capabilities are a wrist based "shotgun", allowing for an emergency 3 shot 12 gauge blast.	(Weapons depend on fireteam placement) 
FULL COMBAT LOAD (330 for Rifle), (2,000 for MG), (330 + 60 rounds for Rocketeer), (470 for Assaulter), x1 T-Hatchet, 1x Medical Kit, 2x Grenades	1,000 Legions 	250 million 	30 weeks of CQC, 
Fire team/Platoon tactics, 
all weapon systems training, 
all vehicle training, Urban Operations 	The backbone of the Imperial Army
Shock Infantry 	Exosuit V3 (see above) 	See above 	600 Legions 	150 million 	34 weeks of CQC, Fire team/Platoon tactics, all weapon systems training, all vehicle training, Urban Operations, high intensity combat drills, bayonet/melee drills 	The tip of the spear
HODT (High Orbit Drop Trooper)	Light Weight Exosuit, composite plate tech over lightweight interweaving body suit. Kit includes grappel/rappel lines, complete filtration/G force respiration system, body tempature/pressure regulation system, small range jet propulsion pack. 	See above 	400 Legions 	100 million 	39 weeks of CQC, Fire team/Platoon tactics, all weapon systems training, all vehicle training, Urban Operations, Drop Pod School, isolated unit tactics, survivalist school, G Force Training 	Death from above, deployable anywhere, anywhere.
Hellfire Corps 	Exosuit V3 (see above) 	See above 	200 Legions 	50 million 	45 weeks of CQC, Fire team/Platoon tactics, all weapon systems training, all vehicle training, Urban Operations, mental breaking intensity training, bayonet/melee drills, entrenched warfare, survivalist school, Hellfire School 	Krukov's Hammer
Force Recon Corps 	Lightweight Exo, lightweight undersuit with small composite plates overtop. Kit includes full respiration system, advanced tracking/navigation add ons to exo, grappel/rappel add ons, body temperature regulation system, chameleon cloak technology, electromagnetic shielding. 	See above 	Integrated into existing Legions 	N/A 	32 weeks of CQC, Fire team/Platoon tactics, all weapon systems training, all vehicle training, Urban Operations, long range tracking, pathfinder school, isolated unit training, artillery school 	The eyes of the Imperial Army
Iron Confederates 	Lightweight advanced Exo, bodyshock and tempature controlling/fireproof/shrapnel resistant undersuit with advanced composite nanotech armor weaved over, advanced WARVISION hud helmet overlay, add ons to exo include grappel/rappel, melee capabilities, and stealth emiters. Other modifications depend on the mission circumstances	See above (Note: Mission/unit conditions could change depending on situation)	N/A, classified amount of IC Task Forces	75,000 	75 weeks of mental discplining/conditioning, physical training, fire team/platoon drilling and training tactics, intensive training of all weapon systems, all vehicle training, urban operations training, stealth operations training, hostage survival training, bomb removal training, killscraper kill training, multiple language training, stealth/embedded disguise training, capture escape training, torture resistance training	The Scalpel, Puppeteer, and Executioner of the Imperial Military
Vampyris 	Hyperweaved heavyduty advanced exoskeletal system interweaved into bodyshock, fireproof, and tempature conditioning nanoplate armor modeled to look like ancient Vampyri. Chameleon capabilities interweaved with retractable blades within limbs, grappeling/rappeling capabilities, possible jetpropulsion systems. 	EXPUNGED 	EXPUNGED 	EXPUNGED 	EXPUNGED 	
Legion Denotation: 
* #st Elite Legion (Infantry)
* #st Hellfire Legion (Hellfire Corps)
* #st Shock Legion (Shock Infantry)
* #st HODT Legion (High Orbit Drop Trooper)
* IC TF ##### (Iron Confederates)
Iron Confederates and Svaret Kommandos: (Task Force Info on CIS Metadata doc). 
== Vehicle Breakdown ==
Vehicle Breakdown
Name 	Armor 	Weaponry 	Crew 	Caliber
Vogn 	RNIHA (see below vehicles chart) 	1x Heavy Railgun Cannon
2x Gatteling Railgun Cannon	3 + 24 
Passengers	40mm | 20mm
The "Dahundi" Infantry Fighting Vehicle. 	RNIHA 	
* 1x auto railgun
* 1x mass driver
* 1x Tandem Heat, Kinetic, ODIN, or Pozhar ATGMs	4 	45mm
100mm
Diarwulf Humvee 	RNIHA 	1x Heavy Minigun Railgun
1x gatteling grenade launcher
1x Mortar Cannon	4 	40mm | 80mm
Werwulf Humvee 	RNIHA 	1x Dual Purpose Heavy Turret 
(Plasma Lance / Heavy Railgun Minigun Function)
1x Gatteling grenade launcher	4 + 4 
Passengers	50mm | 55mm
Stalhriim APC 	RNIHA 	1x Heavy Railgun Cannon, 
2x Mounted Railgun Chaingun, 
2x Heavy Plasma Laser Machine Guns
1x gatteling grenade launcher	2 + 35 
Passengers	30mm | 45 penbal | 55mm
Saebur Recon Vehicle 	RNIHA 	3x Mounted Railgun Chainguns 
1x CWIS Defense Guns
1x gatteling grenade launcher	4 	20mm | 40mm
Light Mobile Artillery 	RNIHA 	1x Superheavy Railgun Cannon
3x CWIS Defense Gun	5 	20mm
Heavy Mobile Artillery 	RNIHA 	1x Superheavy Railgun Cannon
6x CWIS Defense Guns	5 	20mm
Intermediate Mobile Artillery System - IMAS 	RNIHA 	1x Mass Driver 	4 	155mm
Shockhammer 
Main Battle Tank 	RNIHA (Heavy Variant) 	1x Heavy Dual Barreled Railgun Cannon, 
4x Mounted Railgun Chainguns
1x gatteling grenade launcher
1x CIWS Defense Gun 
1x Laser Guided POZAR Launcher	14 	35mm | 40mm | 20mm | 84mm | 15MT
Behemoth Heavy Tank 	RNIHA (Super Heavy Variant) 	1x Precision Railgun Cannon, 
4x Mounted Railgun Chainguns
2x CWIS Defense Guns 
1x gatteling grenade launcher
2x Laser Guided POZAR Launcher	10 	45mm | 20mm | 40mm | 15MT
The Legion Heavy Main Battle TankAlternate shots: 1, 2, 3 	RNIHA Gen 2 Armor (Reinforced Nanotech Impact Hardening Armor) + Angled. 
MKIII Hardlight Shielding. 	- 1x Main Armament (Crew loaded). 
- 1x Chain Guns 
- 2x mounted R40s 
- 1x ATGM “Odin”	5 	20mm | 12x223 | 90mm
Uthbaaar Landfortress 	RNIHA 	4x Heavy Mounted Field Artillery Cannons, 
16x Heavy Railgun Cannons, 
4x Mounted Lock On Plasma Missile Launchers, 
40x Mounted Railgun Chainguns, 
4x Anti Air Lock On Missile Launchers, 
4x Anti Tank/Armor Railgun Cannons
25x CWIS Defense Guns	20 + 10,000
Passengers	45mm | 400 penbal | 35mm | 65mm | 55mm
StalVar
SAM/Support Artillery 	RNIHA 	6x Lock On Missile Artillery Barrels
6x CWIS defense guns	3 	20mm
Lynkreig IFV 	RNIHA 	1x Main High Fire Rate Plasma Laser Turret,
3x Plasma Laser Machine guns, 
3x Railgun Machine Guns
1x gatteling grenade launcher	5 	45 Penbal | 35mm | 55mm
Raptor IFV
(3d model) 	RNIHA 	1x Railgun Auto Cannon, 
1x Rail Chaingun, 
1x Laser Guided Rocket Launcher,
1x POZHAR Launcher,
1x Grenade Machine Gun	3 + 10 passengers	45mm | 90mm | 1MT | 44mm |
ATISM 
(All Terrain Infantry Support Mech) 	RNIHA 	1x Tri Barreled Swiveling Railgun,
1x Mortar 
1x laser guided rocket launcher 
1x CWIS defense cannon 
4x Flechette guns (mounted to swiveling railgun) 
1x Heavy Railgun Cannon	N/A 	80mm | 84mm | 55mm | 12gauge | 60mm
PIRAAS (Precise Integrated Rocket Artillery Assault System) 	RNIHA 	48x Missile Artillery Barrels 
4x CWIS Defense Guns	4 	20mm
Long-range Integrated Mobile Rocket Artillery System (LIMARS).	RNIHA 	2x 24 tube bays (48 tubes in total) 	5 	227mm or 670mm
The "Jabroni" - Volumetric Fire Rocket Artillery System 	RNIHA 	4x 60 tube bays (240 tubes in total)	15 	227mm
S-IDG (Platoon level CWIS defense gun) 	RNIHA 	3x CWIS Defense Guns 	 	20mm
VODK Armored AAA 	RNIHA 	2x CIWS Defense Guns 	1 	50mm
MK1 	Reinforced Pinapple Armor (upon destruction explodes in a pinapple 
grenade type frag) 	2x heavy miniguns 	 	12x223mm
MK2 	Heavy reinforced armor (upon destruction, targets neared HVT and takes them with) 	1x belt fed Talon Rifle 	 	12x223mm
MK3 	Reflective Heavy Armor (Able to deflect plasma laser and hardlight laser) 	1x Precision hardlight Laser 	 	
MK4 	Heavy Reinforced armor + Mortem Hardlight shield 	2x Rocket Bays 
1x CWIS defense gun 	 	55mm
MK5 	Reflective smooth bore heavy armor (Upon destruction, kamakazis into nearby formation. if still has droids, crashes and explodes droids outwards)	4x Heavy Railguns 	+ 200 droids 	60mm
Armor types: 
* Reinforced Nanotech Impact Hardening Armor (RNIHA)
== Urban Guard ==
CIS Urban Police Force Heavy Patrol/Anti Riot Variant(s), 
CIS Urban Guard (From left to right) Patrol Officer, Heavy officer, Heavy Patrol Bot, 
CIS "Retalli" (Justice),
DeathWatch Anti Terror Personal
Urban Guard Vehicles
Name 	Armor 	Weaponry 	Crew	Caliber 	Numbers in Service
Anti - Riot Car	Ballistic Weaved Reinforced Composite armor	1x Dual Barrel Anti Riot Cannons 	2 	20mm 	N/A
APC 	Heavy Nanotech Plated Armor 	1x Heavy Anti Riot/Lethal Main Cannon, 
2x Heavy Anti Riot Machine Guns	4 + 10 
Passengers	
18mm 	N/A
HAPV 	Heavy Reinforced Composite Armor 	1x Anti Personal Laser Plasma Mounted Cannon	4 	55 Penbal	N/A
Patrol Car 	Ballistic Weaved Armor 	N/A 	2 + 4 
Passengers	N/A 	N/A
ED - 511 	Reinforced Composite Armor 	1x Dual BArrel Heavy Lethal Railgun Cannon, 
1x Anti Personal Rocket Launcher	N/A 	20mm 	N/A
== Imperial Navy ==
Imperial Navy/Air Force Manpower: 50,000,000 Active Servicemen
Current numbers of Imperial Navy and Shipyarss (CIS Metadata Doc)
Total Aircraft Numbers: 1,125,000
Build times: (Non war time / Full mobilization)
* Corvette: (2 months/1month)
* Supply Transport: (4 months/2months)
* Troop Transport: (4 months/2months)
* HODT Carrier: (6 months/2months)
* Assault Lander: (1 month)
* Destroyer: (6 months/2months)
* Supercruiser: (14 months/6months)
* Blockade Runner: (2 months/1month)
* Battleship: (16 months/6months)
* Dreadnought: (24 months/12months)
* Fleet Carrier: (14 months/6months)
* Fleet Resupply Vessel: (14 months/6months)
* PASC: (18 months/6months)
* Command Ship: (????)
* Orbital Bombardment Platform: (????) 
CIS version of naval acronyms Rationalized 
* COM: Command Ship 
* DN: Dreadnought 
* BB: Battleship
* SC: Super Cruiser 
* BC: Battlecruiser
* HC: Heavy Cruiser
* LC: Light Cruiser
* DD: Destroyer
* FG: Frigate 
* CV: Corvette
* FC: Fleet Carrier
* DC: Drone Carrier
* PAC: Planetary Assault Carrier
* BR: Blockade Runner
* TT: Troop Transport 
* ST: Supply Transport 
* AL: Assault Lander  
* FRV: Fleet Resupply Vessel
Dense Integrated Nanomolecular Defense Armor (DINDA GEN 2): Utilizing high tech forge principles to create an armor that is super dense, able to disperse incoming damage and kinetic force by transferring it to the area around it in a ripple. Laser and Lance defense comes in when the material metal chassis itself is denser and more compactly created than any conventionally forged metal, allowing it's sheer weight and molecular make up to provide ample extra matter force against incoming burns. 
Imperial Navy Vessels
Name 	Classification 	Weaponry 	Caliber 	Armor 	FTL 	Size 	crew
Hyperborea 	Void Interceptor 	- 2x chain guns 
- 2x Hardlight Lasers
- 2x Rocket Ports	170 PENBAL | (mission dependent)	- LARPA (Light Angled Reactive Plate Armor) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	2
Arctik 	Sub-Orbit Fighter 	2x Railgun Chainguns, 
2x Lock on High Explosive Plasma Rocket Launcher Port, 
1x Laser Guided Heavy hardlight laser	20mm 
400 penbal 	Light angled reactive plate armor +
MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	1
Herix 	Sub-Orbit Bomber 	2x Heavy Railgun Chainguns,
2x Laser Guided Heavy hardlight Laser, 
2x Lock on Heavy Plasma Rocket Launcher Port, 
1x Heavy Bomb Dropping Port	60mm 
400 Penbal 	Medium angled reactive plate armor +
MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	5
Sleet 	Ground Attack Craft 	1x low velocity rotary railgun
6x ATGM launchers	90mm 
100mm 	Medium angled reactive plate armor +
MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	2
Dryad 	VTOL Gunship 	2x rotary rail chaingun, 
2x plasma Laser Cannons,
2x Lock on heavy plasma rocket port	70mm 
450 penbal 	Medium angled reactive plate armor + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	2 + 35
Hail 	VTOL Transport 	4x mounted chainguns, 
2x plasma laser cannons	55mm 
450 penbal 	Medium angled reactive plate armor + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	2 + 50 passengers
SAAC 	Lander 	1x Rotary Minigun	20mm 	LARPA (Light Angled Reactive Plate Armor) + MKIII Hardlight Shielding. 	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	3 + 50 passengers
Elyse 	Hospital Ship
(4 Months
/Attached to TT)	4x CWIS AA Guns 	50mm 	DINDA GEN 2 (2ft)+ MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	60
Ida 	Supply/Cargo Transport
(4 Months)	8x CWIS AA Guns 	50mm 	DINDA GEN 2 (1ft) Medium angled reactive plate armor + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	15
ICE 	Troop Transport
(4 Months)	2x CWIS AA Guns 	50mm 	DINDA GEN 2 (3ft) Medium angled reactive plate armor + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	10 + 23,000
Snow 	Assault Lander
(1 Month) 	3x CWIS AA Guns 	50mm 	DINDA GEN 2 (3ft) Medium angled reactive plate armor (6ft) + MKIII Hardlight Shielding	Forlorn Hyperdrive Mk. IV (5mo/ly)	 	8 + 30,000
Harkon Class 	Corvette
(2 Months) 	4x Twin Barreled rail autocannon, 
2x hull cutting hardlight laser, 
6x single barreled rail autocannon	130mm 
800 Penbal 
150mm 	DINDA GEN 2 (9ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	300ms long 	200
Didact Class 	Destroyer
(6 Months) 	6x Tri barreled rail autocannon, 
4x twin barreled rail autocannon, 
4x hull cutting hardlight laser, 
2x shield cracking gauss cannon, 
10x single barreled rail autocannon
5x CWIS AA guns	152mm 
190mm 
800 penbal 
800 penbal 
70mm
50mm	DINDA GEN 2 (8ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	600ms long 	1,000
Blade-Class 	Frigate (2 months) 	6x Double Barreled Auto Rail Cannons
8x dual Mass Drivers 
6x 36x Nuclear missiles 
24x Dual PD Railguns 
6x Fiber Laser PDS 
24x Torpedoes	406mms 
127mm 
30MT
105mm
100 PEMBAL 
55KT	Anti-Stealth Suite
DINDA GEN 2 (8ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	570ms long 	782
AETHER Class 	Super Cruiser
(14 Months)	4x Triple Barreled Rail Autocannons
16x single barreled rail guns
1x Torpedo Battery 
1x hull cutting hardlight laser
1x shield cracking gauss cannon
6x CWIS AA guns	304mm
127mm
800 pembal
800 pembal
50mm	DINDA GEN 2 (11ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	510ms long, 	7,000
VOID Class 	Blockade Runner
(2 Months)	4x single barreled rail guns
1x torpedo battery	90mm 	DINDA GEN 2 (4ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	610ms long 	700
ODIN Class 	Dreadnought
(24 Month) 	6x single barreled rail autocannon, 
8x double barreled rail autocannon, 
4x hull cutting hardlight laser 
10x double barreled rail autocannons 
20x single barreled rail autocannon
6x CWIS AA guns	520mm 
406mm 
800 penbal 
152mm 
127mm
50mm	DINDA GEN 2 (16ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	1,500ms long 	10,000
Sataun Class V2 	Battleship
(16 Months) 	8x double barreled rail autocannon
4x hull cutting hard light laser, 
2x shield cracking gauss cannon, 
10x double barreled autocannons
6x CWIS AA guns	406mm
800 penbal 
800 penbal 
127mm
50mm	DINDA GEN 2 (14ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	700ms long 	8,000
Tarkyn Class 	Fleet Carrier (14 months)	20x rail autocannons
6x CWIS AA guns	152mm
50mm 	DINDA GEN 2 (7ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	3,100ms long 	7,000 + 3,000 voidcraft
Val Class 	Planetary Assault Supply Carrier (PASC)
(18 months)	20x CWIS AA Guns 	50mm 	DINDA GEN 2 (8ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	3,100ms long 	100 + (120,000 volume tonnes)
Hel Class 	Orbital
Bombardment
Platform
(32 months)	40x single barreled rail autocannons
1x single barreled superheavy railgun,
2x Superheavy plasma lance 
8x CWIS AA guns	127mm 
900mm 
1000 penbal 
50mm	DINDA GEN 2 (7ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	1,800ms long 	120
Danielle Class 	Fleet Resupply Vessel
(16 Months)	6x CWIS AA Guns 	50mm 	DINDA GEN 2 (8ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	3,100ms long 	120
DMV-Class 	Supercarrier 	110x CWIS AA Guns	50mm 	DINDA GEN 2 (7ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	15,000ms long 	120 + 5,000,000
HODT Supercarrier 	Supercarrier 	110x CIWS AA Guns	50mm 	DINDA GEN 2 (8ft) + MKIII Hardlight Shielding 	Forlorn Hyperdrive Mk. IV (5mo/ly)	15,000ms long 	120 + 5,000,000
Vindicator-Class 	Command Ship 	1x PEMBAL Lance
21x Dual Barreled Auto Rail Cannons
60x Triple Barreled Turbolasers
1x Missile Bay (100 missiles)
130x CWIS	2000 PEMBAL 
406mm
500 PEMBAL
50MT
50mm	DINDA GEN 2 (10ft) + MKIII Hardlight Shielding 	2 Main and 6 Sub Thrusters
3 YDG-7A Fusion Reactors	1,100ms long, 250ms wide	18,282 + 200 Voidcraft
"The Aeternum" Supercarrier	Supercarrier 	- 1x 2000 PEMBAL Overclocked Lance 
- 60x 406mm Railguns 
- 21x 600mm Railguns 
- 15x 700mm Railguns 
- 20x 400 PEMBAL Hull cutting lasers 
- 20x 350 PEMBAL Shield Cracker Gauss 
- 3085x 30mm CIWS AA guns 
- 2,000,000x Missiles	- 4x MEGA Cold fusion reactors 
- 20x Ion Thrusters	- Hardlight Shield MKIV 
- DINDA GEN 2 (21ft) 	Forlorn Hyperdrive Mk. IV (5mo/ly)	24,000ms long 	38,000 + 4,500,000
== Weapon Systems ==
Weapon Systems
Name 	Clasification 	Caliber 	Ammo Type 	Firing types 	Capacity 	Manufacturer
HarkonV2 Gattler	Dual Rotar Chaingun 	12x223mm 	Chemrail 	Full Automatic	Belt Fed 	Harkon
Talon R7 	Battle Rifle 	12x223mm 	Chemrail 	Semi Automatic,
Full Automatic	40 round 
magazine. 150
round dual drum.	Talon Arms 
Industrial
R6 	Battle Rifle 	10x62mm 	Chemrail 	Semi Automatic, 
Full Automatic	50 round magazine. 
150 round drum	Kolov Arms Industries
PG-12 [Spec Ops]	Carbine Rifle 	12x223mm 	Chemrail 	Semi-Automatic,
Full Automatic	40 round magazine	Talon Arms Industrial
G56 	Battle Rifle 	12x223mm 	Chemrail 	Semi-Automatic, 
Full Automatic	45 round magazine	Gideon Fundamental
TR-5 	DMR 	12x223mm 	Chemrail 	Semi Automatic	35 round magazine	Talon Arms Industrial
LH10 	Handgun 	10mm 	Chemrail 	Semi Automatic	30 round magazine	Didact
Harkon GL 	Grenade Launcher 	50mm 	Plasma infused
compact grenade
round 	Semi Automatic 
Revolver Type	8 rounds 	Harkon
R2 	Automatic Shotgun 	12 Gauge 	Scatter Chem Rail 	Full Automatic	25 rounds 	Didact
MPL 	Recoiless Rocket Launcher 	90mm 	Electro-Magnetically 
propelled rocket 	Single (Reloadable
fucking rocket 
launcher)	1 round 	Harkon
Harkon Chaingun 	Belt Fed Minigun 	10x62mm 	Chemrail 	Full Automatic	N/A, belt fed 	Harkon
Didact R3 	Anti - Material Rifle 	60mm 	Chemrail 	Semi Automatic	10 rounds 	Didact
R4 	Light Machine Gun 	10x62mm 	Chemrail 	Full Automatic	200 round drum 	Didact
R40 	Belt Fed Machine Gun 	30mm 	Chemrail 	Full Automatic	N/A, Belt Fed 	Didact
Harkon Gatteler 	Rotary Grenade Launcher 	44mm 	Plasma infused
compact grenade
round 	Full Automatic	N/A, Belt Fed 	Harkon
Flamer 	Flamethrower 	HELLFIRE 	Phosphorus Gas based fire, 
sticks to enemies of the state	N/A 	N/A 	Harkon
Kreftcannon 	Smartgun 	12x223mm 	Chemrail, that uses gas to 
help guide it to targets 
around corner or cover obstacles	Semi Automatic, 
Full Automatic	40 round magazine	Didact
Harkon 94 	Mortar 	94mm 	Death 	N/A 	N/A 	Harkon
CBIFS 	Smart Mortar 	105mm Bunker Busting Vaccum Rounds | 20MT Warheads |	Laser Guided, heat tracking, smart mortar system 	Auto Loading 	60 rounds 	Harkon
Pozhar 	Laser guided Rocket Launcher	5/10/15MT 	Thermonuclear Rocket 	N/A 	N/A 	Harkon
ODIN 	Smart Target Rocker Launcher	90mm 	Lock On Recoiless Rifle 	N/A 	N/A 	Harkon
CK Cannon 	Anti Life Laser 	250 PENBAL 	PENBAL LANCE 	N/A 	N/A 	Harkon
Harkon T-Axe 	Battle Hatchet 	NORDIC STEEL 	N/A 	N/A 	N/A 	Harkon
Zhivoder 	Kadraxx nanite based saber 	Fuck You 	Vibroblade surrounded by Kadraxx nanites that eat	N/A 	N/A 	Harkon
Drone Warfare 
Name 	Classification 	Armament 	Other/Info
Hugin 	Observation 	N/A 	A small, cheap observation unit that is the size of a seat cushion and can reach an altitude of several dozen kilometers. The primary purpose is to use for quick artillery adjustment, Ariel recon, and observation. Due to the unit's size, it is modular so it can be recovered or repaired, as well as replaced if it should be destroyed.
Munin 	Observation 	N/A 	A high end, observation drone capable of going to near 10kms in the air. Capable of remaining in air for a highly extended period of time it's capable of perimeter surveillance, scouting, adjustment, and recon in both real vision, IR, IRS, thermal, or electromagnetic signatures. Due to the drone's much more expensive cost it is outfitted with 10mm of deflection armor, along with a small hardlight shield to allow it to scatter and retreat back to safety.
Arkhanhel	Hunter-Killer 	(mission dependent, generally anything up to 100mm)	An automated, Hunter-Killer Ariel drone. The craft's size is .15x the size of a CIS Arctik Fighter , with 4d stabilizers allowing for in air stops, drops, and raises similar to their fighter craft. The purpose of the drone is to create a network of strike drones that can easily assess, target, and destroy enemy operations, logistics, positions, and command centers, with the silhouette of a bird. As well, provides precise close-air-support to troops on the ground that it is attached to, using ISR, IR, Laser and other forms of marking. The drone is able to target and engage OBJs 4,000ms away. The drone is able to carry multiple variations of munitions: Static, cluster, incendiary, POZHAR controlled nuclear, WHITEPOS, Kadraxx, blade, or sonic.
Shiv 	Loitering Munition	120lb munition 	Hand thrown, propelled, cheaply manufactured loitering munition drone that can be armed with a multitude of explosives and armaments. Their cost effective nature means they can be mass produced, and disseminated to the platoon and squad level. Their control function is a multipurpose tablet given to Electronic Warfare specialists that can be connected to new Shiv drones upon destruction of the former.
Missiles/Smart Bombs 
Name 	Designation 	Armament 	Other/Info
APID (Armor Piercing Internal Detonating)	Air-to-air 	Nuclear, non-nuclear 800KG. 	Armor Piercing Internal Detonating, meant to cut into enemy ship armor and detonate causing a massive hole to be ripped into the side and thousands of shards to fly into others as mini projectiles
“Hatchet” 	Air-To-Surface 	750KG Non Nuclear 	Primary armament for Void Force/CAS craft. Uses coordinates, signature seeking, and topographical Information to calculate a targets position and possibly trajectory. Nicknamed “Hatchet” due to shape of fins
“Armata” 	Surface-To-Air, AAA	warhead: 900KG. 	Highly advanced Surface-to-air missile that is the primary armament for Anti-Air/AAA defense systems. Uses detection arrays for engine output along with supporting radar to calculate where enemy targets position and trajectory is. The course can be corrected real-time to help mitigate interception.
"Skaudis" 	Surface-to-surface 	Nonnuclear 700KG, 180 Bomblet, 180,000 ball bearing, air burst, and Anti-Naval	The primary armament for all Surface-to-surface missile launch systems in the CIS. Can be equipped with several warhead variation blocks and includes internal and external targeting to allow for precision targeting within an 18 digit grid location.
SATM (“Smart Acquiring Target Munition”).	Smart Bomb 	Nuclear, Non-Nuclear (2,000lb[900KG], 1,000lb[450KG], 500lb[225KG]). 	Utilizes internal guidance system to help downsize support necessities. Can be retrofitted with a number of different sized warheads, and dropped from craft of all types. Low cost and incredible precision.
=== Defense Contractors: ===
Vehicle Manufacturers
* Krigsmetall: Creates the heavily armored vehicles of the Imperial Military; tanks, landfortresses, and artillery.
* Forvarstal: Creates the lighter armored vehicles; recon vehicles, Humvees, IFVs, and other more mobile vehicles.
* OdnikSkal: Void Craft and Naval vessels.
Weapon Manufacturers:
* Talon Arms Industrial: A small upstart arms company that gained mass revenue and income from the design of it's sole weapon, the Talon R7. An Incredible durable, dependable and affordable rifle became the standard issue battle rifle of the CIS very quickly.
* Didact: The largest arms producer in the CIS, responsible for almost every rifle, machine gun, and small arms weapon system within the military's arsenal save for The Talon Rifle. Based out of Rakon.
* Harkon Industries: The creator of almost every explosive and heavy weapons system within The CIS Arsenal. Also responsible for the design of The CIS' Main Battle Tank "The Shock Hammer".
* Kolov Arms: Creator of the R6, however failed to truly beat out the Talon Rifle. Instead has become a weapon used widely with the HODT Corps for it's lighter caliber, and are still contracted to make them.
Other Categories:
* Raschtech: Highly experienced in  Information warfare and computer targeting, primary developer for Imperial Military air defense. Their CWIS guns with rail and rocket fire integrated is credit for much success in repelling attacks in Operation: Tectonian Graveyard. 
* Brannvapen: Primary developer and manufacturer for high level munitions of the Imperial Military, for point defenses, rocket systems, naval ships, etc. Their "APID" Missile is hailed for it's success in the Graveyard Belt, and it's ability to penetrate extremely tough enemy armor. 
* Erototen: Primary nanotechnology firm and developer for the Imperial Military, and has projects ranging from infantry armor, prosthetic limbs, augmentations, and is the creator of Kadraxx.
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