Spy Games

The Spy Games was an event in Chapter 2: Season 2 introduced in Patch 12.20 where players got to pick the sides of GHOST or SHADOW, Gather intel to level up and get new tech. There were 50 levels for each team. The end of each line of tech was Ultimate Tech: Midas' Drum Gun and TNTina’s Ka-Boom Bow.
On the June 11th, all tech was made available to all players to use.
On June 17th, Spy Games finished with the release of Chapter 2: Season 3.
== LTMS ==
 	 	 	
Operation: Dropzone	Operation: Knockout	Operation: Payload	Operation: Infiltration
== Tech ==
Tech consists of weapons, perks and items that were available to choose between in Spy Games modes once unlocked. The method of unlock resembled the Battle Pass, five Tech Points earned a new tech on the Spy Games menu in The Hideout. There were 2 sections of the Tech Tree, one for Shadow and one for Ghost. When the player chose an allegiance to either side, they could earn that side's respective tech by playing Operations and gaining intel in-game. Players could switch allegiances at any time through the Spy Games menu.
Every player started out with 'Starter Tech', and has access to the other side's Starter Tech as well, no matter which side they were on. Players did not gain access to every perk or weapon right away, and could choose between them once in an Operation (choices were not permanent). To unlock Tech during operations, you had to collect intel by doing various things:
*Operation: Dropzone - Collect Intel Drops
*Operation: Knockout - Win matches.
*Operation: Payload - Successfully defend/deliver the payload.
*Operation: Infiltration - Successfully retrieve the case.
On June 11th, all tech was made available to all players.
=== SHADOW Tech ===
Tier 	Tech 	Tech	In-Game Description
Starter	Starter Submachine Gun 	 	Standard issue short-range weapon
Starter	Overprepared Tech 	 	Increased starting ammo
Starter	Compact Bandage Bazooka	 	Heal yourself or teammates
Starter	Gunsmith Tech 	 	Upgrade all your weapons to a higher rarity
Starter	Starter Pump Shotgun 	 	Standard issue close-quarters weapon
Starter	Part Fish Tech 	 	Swim faster
2 	Rapid Fire SMG 	 	High rate of fire short-range weapon
3 	Shield Drip Tech 	 	Gain shields over time
4 	Decoy Grenade 	 	Creates a lookalike of yourself to trick opponents
5 	Run & Gun Tech 	 	Improved hip-fire accuracy for all weapons
6 	Submachine Gun 	 	Short-range weapon with increased rarity
7 	Compact Bandage Bazooka	 	Bandage Bazooka that holds more charges
8 	Heavy Shotgun 	 	Shotgun with improved precision at range
9 	Pickaxe Run Tech 	 	Run faster while holding your pickaxe
10 	Jetpack 	 	Take flight in short bursts
11 	Hand Cannon 	 	Slow-firing powerful pistol
12 	Decoy 	 	Create a lookalike of yourself that has shields
13 	Pump Shotgun 	 	Pump Shotgun with improved headshot damage
14 	Shield Steal Tech 	 	Gain shields by damaging shielded opponents
15 	Rapidfire SMG 	 	Rapidfire SMG with an increased magazine size
16 	Jetpack 	 	Jetpack that regenerates charge while not in use
17 	Air Raid Tech 	 	Deal increased damage while airborne for longer than a second
18 	Clingers 	 	An explosive that sticks to players and surfaces
19 	Heavy Assault Rifle 	 	Medium-range rifle with hard-hitting bullets
20 	Adrenaline Rush Tech 	 	Increased sprinting speed after taking damage
21 	Clinger 	 	Sticky explosives that you can throw more frequently
22 	Heavy Shotgun 	 	Precision shotgun with increased range
23 	Trusty Dual Wield Tech 	 	Trusty Pistol is dual-wielded and rarity is increased
24 	Hand Cannon + 	 	Powerful pistol with kickback that propels you backwards
25 	Informant Tech 	 	Opponents you eliminate reveal nearby opponents
26 	Kingsman 	 	High tech parasol that blocks bullets and smacks stuff
27 	Tactical Assault Rifle 	 	Medium-range automatic compact rifle
28 	Metal Armor Tech 	 	Gathered metal converts to shield over time
29 	Submachine Gun 	 	Short-range weapon with increased magazine size
30 	From The Brink Tech 	 	Deal more damage while at low health
31 	Heavy Assault Rifle + 	 	Hard-hitting assault rifle with increased fire rate
32 	Trusty Magazine Tech 	 	Trusty Pistol magazine size and rarity is increased
33 	Impulse Grenade 	 	Propel yourself and others away upon detonation
34 	Resupply Tech 	 	Eliminations give all tech ammo or charges
35 	Hasty Harvest Tech 	 	Hit Weak Spots to temporarily increase pickaxe swing speed
36 	Tailwinds Tech 	 	Increased glider speed
37 	Dynamite 	 	Loud explosive that destroys structures
38 	Minigun 	 	Continuous fast-firing weapon
39 	Pump Shotgun 	 	Pump Shotgun with improved headshot damage
40 	Tactical Assault Rifle 	 	Tactical AR with improved recoil and headshot damage
41 	Shockwave Grenade 	 	Impulse farther and through structures. Replaces Impulse Grenade
42 	Materials Master Tech 	 	Increased starting materials and harvesting rate
43 	Dynamite + 	 	Dynamite that propels everyone into the air
44 	Kingsman + 	 	Kingsman that can block more incoming damage
45 	Sharpened Stick Tech 	 	Pickaxe damage increases with successive hits vs opponents
46 	Minigun + 	 	Minigun with faster spin-up and improved overheat capacity
47 	Low Grav Tech 	 	Stay airborne longer
48 	Heavy Sniper + 	 	Heavy Sniper with a chance to instantly reload
49 	Come At Me Bro Tech 	 	Reveal your location to opponents at all times
50 	TNTina’s Ka-Boom Bow 	 	Boom!
=== GHOST Tech ===
Tier 	Tech 	Tech	In-Game Description
Starter	Starter Assault Rifle 	 	Standard issue medium-range weapon
Starter	Sneaky Tech 	 	Move faster while crouching
Starter	Proximity Mine 	 	Explodes when an opponent is within range
Starter	Therapeutic Swim Tech 	 	Regenerate health while swimming
Starter	Semi-Automatic Sniper Rifle	 	Standard issue long-range weapon
Starter	Speed Reload Tech 	 	Reload all of your weapons faster
2 	Scoped Assault Rifle 	 	Assault Rifle with scoped visibility for increased range
3 	Battle Ready Tech 	 	Spawn with shields applied
4 	Creepin’ Cardboard 	 	Nothing to see here. Just a moving box
5 	Double Jump Tech 	 	Jump twice
6 	Assault Rifle 	 	Medium-range weapon with increased rarity
7 	Proximity Mine 	 	Spawn with additional Proximity Mines
8 	Bolt-Action Sniper Rifle 	 	Single-shot sniper rifle with long-range scope
9 	Tracer Rounds Tech 	 	Mark opponents you damage for a short time
10 	Chug Splash 	 	Applies shields to yourself and nearby teammates
11 	Suppressed Submachine Gun 	 	Quiet short-range automatic weapon
12 	Creepin’ Cardboard 	 	Creepin’ Cardboard that you're in can withstand more damage
13 	Semi-Auto Sniper 	 	Long-range weapon with increased rarity
14 	Reinvigorated Tech 	 	Instantly regain health after an elimination
15 	Scoped Assault Rifle 	 	Scoped Assault Rifle with reduced recoil
16 	Chug Splash + 	 	Chug Splashes that provide additional shield over time
17 	Parting Gift Tech 	 	Leave behind a Proximity Mine where you were eliminated
18 	Shield Bubble 	 	Create a barrier that blocks bullets
19 	Tactical Shotgun 	 	Fast firing close-quarters shotgun
20 	Tanky Tech 	 	Regain some lost health or shields after taking damage
21 	Shield Bubble + 	 	Shield Bubble with low gravity inside
22 	Suppressed Submachine Gun +	 	Quiet SMG that deals increased damage with its last 5 bullets
23 	Trusty Suppressor Tech 	 	Trusty Pistol shots are quiet
24 	Bolt-Action Sniper Rifle + 	 	Sniper Rifle that can reload while not being held
25 	Glass Cannon Tech 	 	Deal more damage, but receive more damage
26 	Grappler 	 	Fling yourself toward nearby surfaces
27 	Suppressed Sniper Rifle 	 	Quiet single-shot sniper rifle with long-range scope
28 	Glider Redeploy Tech 	 	Deploy your glider while airborne
29 	Assault Rifle + 	 	Quiet medium-range automatic weapon
30 	Dance Support Tech 	 	Emoting heals yourself and nearby teammates
31 	Semi-Auto Sniper + 	 	Long-range weapon with increased fire rate
32 	Trusty Headhunter Tech 	 	Trusty Pistol headshots deal more damage and rarity is increased
33 	Crash Pad 	 	Land safe and bounce high
34 	Copy Cat Tech 	 	Trusty Pistol is replaced by an item from eliminated opponents
35 	Fast Charge Tech 	 	Improved charge rate on all tech
36 	Strong Resolve Tech 	 	Reduced flinch after receiving damage
37 	Stink Bomb 	 	Creates a smell so bad that it hurts
38 	Burst Assault Rifle 	 	Medium-range rifle that shoots in 3 round bursts
39 	Tactical Shotgun + 	 	Tactical Shotgun that fires more pellets
40 	Crash Pad + 	 	Land safe and bounce even higher
41 	Suppressed Sniper Rifle 	 	Suppressed Sniper Rifle with thermal vision scope
42 	Agile Aim Tech 	 	Increased mobility while aiming down sights
43 	Stink Bomb + 	 	Stink Bomb with longer-lasting smell
44 	Grappler + 	 	Grappler with increased range
45 	Sharpshooter Tech 	 	Increased headshot damage, but reduced body damage
46 	Burst Assault Rifle 	 	Burst Assault Rifle with increased structure damage
47 	Shield Synergy Tech 	 	Gain some shields when you gain health
48 	Scoped Revolver + 	 	Scoped Revolver with improved fire rate and recoil
49 	Mandatory Boogie Tech 	 	Eliminations force you to boogie
50 	Midas' Drum Gun 	 	The gold standard
== Challenges ==
== Gallery ==
Spy Games - Promo - Fortnite.jpg|Promotional image for Spy Games Tech
Category:Events
Category:Spy Games