Carberos

Carberos is an extremely powerful minotaur who uses unarmed attacks to destroy his foes. However, he is bound tightly by his duty and is utterly without cruelty.
== History and Personality ==
Carberos was born into a life of servitude from a captive minotaur in a slave pit in Camnon, Nashka. Raised and trained according to the wishes of the slaver Ajum Kajhin, Carberos quickly exceeded the expectations set before him and became something of a legend in the city. A mysterious visitor from the north purchased the services of the minotaur, leaving Kajhin the contract, and left with the minotaur, taking him to the Blood Pits of Kathrak.
Carberos' loyalty is without question, formerly trusting himself entirely to his old master Kajhin.
== Skills and Powers ==
Carberos is a highly trained minotaur who uses a combination of natural strength and his disciplined lightning-fast strikes to overpower his foes. His most devastating attacks are his powerful charge (for goring his most hated foes) and his stunning punches (which can incapacitate an ogre with one strike). Carberos is however extremely weak against those with physical protection or those who are out of reach.
== In the Campaign ==
Carberos was the second pit fighter that the Bloodsworn encountered after Mirage. Keldin defeated the minotaur in single combat by keeping himself well protected from the minotaurs brutal attacks, earning the respect of the other pit fighters.
Interested in recruiting the minotaur, Azuk and Keldin had Telvanen teleport them to Ajum Kajhin's mansion in Camnon, where they purchased the contact from the slaver. They finally told the minotaur of this after Squidface's defeat upon the island of Ob, and he nodded obediently and departed for Widow's Watch.
== Character Sheet ==
Carberos - Minotaur Monk 8
HP 125  Initiative+2  AC22 (T15, FF17) Speed-50(10)
Charging Gore + 18 (d8 + 4d6 + 17) or Fists + 21/+16/+11 (2d8 + 9) or Flurry + 20/+20/+15/+10 (2d8 + 9)
SQ - Evasion, + 2 vs Enchantments, Heal 16 HP once per day, Natural Cunning, Powerful Charge, Stunning Fist Dc 18 8/day, Reach 10
Feats - Unarmed Focus, Great Fortitude, Improved Armour, Toughness, Lightning Reflexes, Combat Reflexes, Improved Trip + 15
Abilities 24, 14, 19, 6, 18, 6   Saves+12/+13/+13   Skills - Perception + 25, Tumble + 13   Languages - Common, Giant
Equipment - Fist Wraps + 2, 
Gold - 2460
Category:Bloodsworn
Category:Nashkans