Unity Island

Senior GMs: John Keyworth, Jake Polley
==Region Stats==
Doom7
Settled: 0805
Explored: 
Points Of Interest:
0805 - Unity City
===Player Characters===
===Interest Groups===
Five Kings Committee
Unity City Mayoral Office
==Antagonists==
The Thieves Guild (The Guild)
Not created for a need to provide trade or aid the City, but created to solidify crime as one of the greatest 'industries' Unity City has to offer. An organisation that is infamous throughout the City, and has now fracture into splinter cells in turmoil with themselves and another power. 
The Council's efforts in stopping the Guild have ended in the killing of its leader, the mysterious Aurora, thereby cutting the head off of the shadowy Guild. This created a power vacuum with damaging consequences.
The first sect known to the Council, is led by a Dragonborn known as 'The Fist'. A figure wrapped in scarves and silks that commands respect from not only a union of the 'war-spawned' youth of the Vales, but a significant number of The Guild. 'The Triad' are working in unison to strengthen their own position in the City by forceful means.
Another major splinter group call themselves 'The True Guild'. These people have survived a botched attack by 'The Triad' after their leader, known as 'Azure', envoked an ancient tradition from the precursor of 'The Guild'. Little is known about this shadowy sect, other than the fact they are clearly seen as a threat by 'The Triad'. Will they be an ally of the council, or are they another side in this every developing game of cloak and dagger. 
==Allies==
The Unity City Watch
 Officially a precursor to the Athesian Constabulary, The Unity City Watch was originally a Militia and as the City developed and the population increased, so did the Watch. The inclusion of a standing garrison, within the walls of Unity City has always threatened to lead the numbers within the Watch to dwindle somewhat; of late they have swollen due to a mass recruitment of Refugees from the City. Their main duties are to ensure the five gates of Unity City are manned and they maintain law and order within the City. It's former Commander, Captain Gallus was executed for treason. The position has been filled by the newly gazetted Captain Cadfael; a halfling that is eager to stamp out crime and work with the heroes.
The Guild of Messengers and Couriers
Headed by their Guildmaster, James Griffin, the Guild has the monopoly on all written communication and package delivery to and from Unity City, as such it serves the surrounding regions. The GoMC, is also responsible for the transporting of all edicts from the Athesian Council and has benefited greatly from this relationship. So much so the new Guildmaster is a Council Member!
Archibald McLinlock, the Dwarf, and former Mayor; was a radical among his peers within the Guilds of Unity City. He did not descend from any noble line but had in fact ascended to his position through nothing more than an understanding of the 'big picture' of logistics and his Will to help the people of Athesia. 
With the aid of the Council, and his own charisma,
McLinlock, managed to run a successful campaign to become the City’s very first Mayor. Mr McLinlock is also related to a couple of the council members of Athesia, something that was often used by his political enemies. He was the adopted father of James Griffin, an orphan found on the steps of the Guildhall of the Messengers and Couriers. Yet even more recently,
McLinlock revealed that he was a cousin of Arianna Thistledown.
His tenure as Mayor was brought to a halt by actions now revealed to be from that of 'The Guild' leader, Aurora. Eventually having him succumb to the assassination efforts. The City was in a state of mourning for months after his burial within a prestigious place in the City's catacombs.
==Unaligned==
Farmers and Merchants Guild
Be they Dark Plains Farmers, Dead Waste Caravaners, Broken Lands Jewellers or God Curse trappers, all those who bring commerce to Unity City should be license traders of the Guild. Headed by the Eladrin Candlemaker, Mr Briarheart, this ancient Guild has been within the Walls since the walls themselves were completed.
Apprentice's Guild
An institution devoted to the recruitment and training of magic users for their safety and that of Athesia, for nothing, is more of an indiscriminate threat than an untrained magic user. This academy is lead by a council of senior magical academics. The aid of the Apprentice's Guild is always available to those that ask and can submit to questioning later. After an official visit by the Athesian heroes much more is known about this Guild. It has a leading faculty that consists of:
* Arch-Chancellor Rumpkin, MgcD, MBtlM, BM, a Longfang shifter dressed in grey robes.
* Vice-Chancellor Hartmann, MgcD, MAM, BM, a grey-beard dwarf in purple robes and Head of the Alchemical and Scholarly Pursuits.
* Lady Sonia, MgcD, MLM, BM, an Eladrin in green robes. Head of the Life and Natural Pursuits and Master of the Apothecary Tree and College garden.
* Lord Lynch, MgcD, MBtlM, BM, an Elf in Red robes. Head of the College's Battle Magic School.
Among noted faculty member's and its myriad of students and staff the Apprentice Guild also contains a storage vault for previous experiments, magical objects and other interests the Guild has discovered. With this and its extensive curriculum, many a magic user found throughout the Republic maybe a graduate and long standing member of the Guild.
Embassy to the Isle of Dieudonné
Home to a stranger who arrived in Unity City, during the usurpation of the Imperial occupation. A Drow male of inconceivable wealth, he owns an island to the West that he named after himself, several properties he has purchased with Gold from his island; and with him, he brings a group of small creatures, these he calls Homunculi. The Homunculi have now begun to be integrated into City life, doing the least favourable jobs. They appear happy to help all those that cross their palm with gold or shiny objects.
Those that have eyed Dieudonné with suspicion see a Drow that is full of secrets and takes great pleasure in Life and manipulating Life. Those that call him acquaintance see him as a generous benefactor, or an eager figure on the political stage. Nobody calls this Drow a friend, and yet he wishes all were. Constantly spreading his wealth with the purchasing of products, property, and services. He has succeeded in becoming Mayor, but is his ambition met yet? Recent displays of loyalty have shown this to be kept close to his heart, but is it closer than his want for more?