Being Drunk

Getting drunk is great! Here are my optional rules by level. It's kind of arbitrary when you advance a level, but it could be related to a Con saving throw when you keep drinking - (failing moves you up a level).
These rules go hand in hand with the Drinks Menu. ;)
Level	Effects
1 	Advantage on Cha checks
2 	Advantage against being Frightened
3 	Disadvantage on Dex and Wis checks
4 	Gain 5 temporary hit points
5 	Advantage on Str checks and saves
6+ 	Begin taking Exhaustion levels
Fun for all the family!
Category:Rules