Raiders

==Summary==
Raiders, sometimes referred to as Bandits, are any group of wastelanders who pillage, plunder, murder, or otherwise ruin the day of anyone unfortunate enough to not be one of them. Raiders tend to organize into loose confederations of gangs in the post-apocalyptic wasteland and are a constant problem. Raiders typically prey upon travelers and very small towns, leaving more populous or larger areas alone.
Numerous raider groups can be found across the wasteland. Most are composed of only a few people scraping out a living by preying on other inhabitants of the wastes, typically without any real driving purpose (besides for the thrills). Others, however, such as the Khans and the 80s, form their own tribal customs through raiding for survival rather than for thrills.
==Powers and Stats==
Tier:  physically,  with power armor, weapons range from  to 
Name: Varies
Origin: Fallout
Gender: Varies
Age: Varies
Classification: Humans
Powers and Abilities: Peak Human Characteristics and Weapon Mastery
Attack Potency: Street level physically, Wall level with power armor (Power Armor is capable of matching Super Mutants and destroying human limbs), weapons range from Street level to Building level (Arsenal includes things such as baseball bats and low caliber guns for poorly equipped raiders. Better ones typically have access to grenades, assault rifles, machine guns, and rocket launchers. The ones with the best gear possess the Fat-Man, a mortar like weapon that fires small-scale nuclear missiles)
Speed: Peak Human (Comparable to Lone Wanderer), weapons range from Subsonic to Speed of Light
Lifting Strength: Average Human physically, likely at least Class 1 with Power Armor (Able to contend with Super Mutants and Deathclaws)
Striking Strength: Street level physically, Wall level with Power Armor. Weapons range from Street level to Building level
Durability: Street level physically, armor ranges from Street level to Small Building level (Poorly equipped Raiders have no armor or barely effective armor. Better equipped ones get access to things such as combat armor which can resist bullets. Those with the best equipment typically use makeshift Power Armor, which can withstand explosives and direct hit from rockets.)
Stamina: Average
Range: Standard melee range, hundreds of meters with firearms.
Standard Equipment: Assault Rifles, Katanas, Machetes, Knifes, Flamethrowers, Fat Mans, Laser weaponry and various other weapons
Intelligence: Proficient in combat, low otherwise due to chemical abuse and lack of proper education
Weaknesses: Mentally unstable; can be obsessed with cannibalism
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Fallout
Category:Game Characters
Category:Humans
Category:Gun Users
Category:Sword Users
Category:Psychopaths
Category:Antagonists
Category:Cannibals
Category:Science Fiction Characters