Shot Type

The describes the pattern of damage caused by a ranged weapon:
 	Weapons 	Effect
Single Shot 	, , , , ,	Single Shot weapons fire relatively slowly and deal damage only to a single target. They allow the player to lock on to a specific target.
Multi Shot and Constant Beam	, , 	Multi Shot and Constant Beam weapons fire a constant stream of rounds or a constant beam of energy and deal damage only to a single target. They allow the player to lock on to a specific target.
Cone Effect 	, 	Cone Effect weapons deal AoE damage in a cone in front of the player. They do not allow the player to lock on to a specific target.
Splash Shot 	, 	Splash Shot weapons deal AoE damage around a targeted enemy or area. They allow the player to lock on to a specific target.