Bonk

bonk is a miscellaneous item in item asylum. It is a Bonk! Atomic Punch soda can flavored Cherry Fission.
== Functionality ==
When equipped, the user will flip the can once with a can opening sound. Activating the item will cause the user to consume the drink with a short drinking animation and be powered up by the drink. While under the effects of bonk, the user gains +10 walkspeed and will become intangible, negating most sources of damage, knockback, and effects for the next 6 seconds. They will also produce an after-image of themselves for the duration. Once the item has been consumed, it will go into a 20 second cooldown. After the cooldown has ended, the bonk drink will reappear and is ready to be consumed again.
== Notes ==
* The effects of bonk are not instantaneous as it must go through the equip & drink animations before the effects occur.
* While bonk does negate most item effects, the user will still be affected by:
** Self-inflicted ragdoll effects (such as skateboard's Superman Spin Combo, bobm on a stick's self-explosion, vampirism's ragdoll effect).
** Self-inflicted damage (such as hitting a 1 with judge, bobm on a stick's self-damage or big rock's effect when held).
** Self-inflicted instant deaths (such as hitting a dripped player with small pebble, running out of ability time with the dang's Embrace).
** Most if not all environmental hazards.
** Any lingering status effects (such as fire's & poison's damage over time).
** Any reflected damage caused by the franklin badge or shine (all excluding grand javelin, grand volley, percutiens, & copper wire wrapped rock).
** Any hostile NPC or homing projectile's tracking, though damage is negated properly for the duration.
** comedic banana peel's ragdoll effect on contact.
** sad moyai's ragdoll effect on each boom.
** Any stacked hits from poser's katana sheathing before the use of bonk.
** the moon's damage on crash.
** Any damage transferred through being in a pact.
** Various item effects that activate upon clicking the target:
*** speed & 5 star edward newgate still hijack the screen. speed still inflicts damage per window.
*** Damage & ragdoll is still dealt when hit by warp or end.
*** hitman & psychic attack still considers the user a valid target while under bonk, though damage is negated properly for the duration.
*** furantur & celeritas still considers the user a valid target for its spell casting while under bonk. furantur still inflicts damage.
**** Despite these interactions, bonk will prevent death note from activating and prevents many Isle Items from locking on the target while in effect.
** trashgang bullets.
** Stepping on anyone's mine or being hit by the explosion of one.
** The death zone during ELIM's Sudden Death or TC.
* If the player is under the effects of bonk and is somehow ragdolled, their body will start to rapidly jerk around aimlessly, sometimes launching the player great distances until the effect wears off.
== Tips ==
* Use bonk to get out of a situation in which you are most likely going to get stunlocked or die.
* If ever on low health and wanted to kill a person with a harmful item, use this item and strike them with your melee. That way you won't get killed by their item due to the intangibility bonk provides.
** Do be fast when killing an opponent though, the effects last a short while. 
==Gallery==
Bonk equipping anim.gif|Equipping bonk.
Bonk drinking anim.gif|Drinking bonk.
Bonk effect.png|A player under bonk's effect.
===Miscellaneous===
Bonk texture red.png|bonk's texture.
Bonk v1.7.3 equip.gif|Equipping bonk during v1.7.3.
Bonk v1.7.3 use.gif|Drinking bonk during v1.7.3.
===Origin===
Bonktf2.png|bonk's original appearance in "Team Fortress 2".
== Trivia == 
* It is a reference to the unlockable secondary weapon for the Scout in Team Fortress 2. 
** Unlike its original counterpart, the user can still attack while under the effects of bonk.
* The item itself is a retextured Bloxy Cola can.
== Changes ==
* v1.7.4
** Fixed bug that causes bonk to disappear from the user's inventory after 6 seconds of holding.
** Restored bonk's model.
* v1.7.3
** Reverted v1.7.0 changes.
** Lost appearance. User appears to be holding nothing.
** Introduced a bug that causes bonk to disappear from the user's inventory after 6 seconds of holding.
*** If bonk disappears whilst its effects are active, the user will keep its stat boost.
**Cooldown reduced to 20 seconds. Previously 30.
* v1.7.0
** Now a one-time use item. Stat buffs are kept after intangibility.
* v0.9.0 [⚔️] 
** No longer a one-time use item.
* v0.8.0 [☀️]
** Added bonk.
Category:Items
Category:Misc Items
Category:Based on media
Category:Increases walkspeed
Category:Utility