CrossClash II/Assists

New to CrossClash II are Assists, which are images of various characters from the universes represented in-game which can be equipped to power up fighters in various modes (with three Assist slots being available in each), similarly to the Stickers and Spirits in Super Smash Bros. Brawl and Ultimate respectively. The player can have multiple copies of one Assist, but can also scrap them in exchange for CrossCash. There are two types of Assists:
*Major Assists usually provide stronger buffs, but take up two Assist slots rather than one. Major Assists are those representing fighters and bosses, creating a total of 120 Major Assists to collect. Unlike Minor Assists, they cannot be scrapped.
*Minor Assists are much more plentiful and only take up one Assist slot, but are weaker than Major Assists.
An important property of Assists is the fact that they will become stronger when used alongside other Assists from the same series.
Assists can be obtained through various means:
*The Assist Challenges mode primarily revolves around Assists. Every hour, five Minor Assists become available through the mode, with each providing a personalized challenge for the player to complete in order to collect them.
*Completing Arcade Mode routes can earn the player up to three Minor Assists, depending on their performance. In addition, completing a fighter's route for the first time will unlock their Major Assist.
*Enemies in Story Mode can occasionally carry up to three Minor Assists, increasing their power accordingly. Defeating them will cause the player to collect at least one of their equipped Assists.
**In addition, beating bosses in Story Mode unlocks their Major Assist.
*Performing well enough in Survival Mode, Time Attack, and normal online Tournaments can earn the player Minor Assists.
*Minor Assists can be purchased through the Shop.
List of Assist Effects
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*Additional Mid-Air Jump: Gives the fighter an additional mid-air jump, as if they had the Double Jump gimmick. This does not stack with fighters who have the Double Jump gimmick.
*Air Attack +: Increases damage dealt by aerial attacks.
*Air Mobility +/++: Increases the fighter's speed and dodging in the air.
*Attack Power +/++: Increases damage dealt by all attacks.
*Autoheal: The fighter regains a slight amount of health every ten seconds.
*Automatic Clash Charge: The fighter's Clash Charge meter fills up over time.
*Body Attack +/++: Increases damage dealt by body-based attacks.
*Bubble Wand Equipped: Gives the fighter a Bubble Wand at the start of each round.
*Clash Charge +/++: Increases the rate of the fighter's Clash Charge meter filling up.
*Critical Hits +: Gives the fighter a slight chance to deal critical hits.
*Devilsknife Equipped: Gives the fighter a Devilsknife at the start of each round.
*Dodge +/++: Increases the amount of active frames on the fighter's dodge.
*Electric Attack +/++: Increases damage dealt by electrical attacks.
*Fire Attack +/++: Increases damage dealt by fire attacks.
*Floaty Jumps: Gives the fighter higher, floatier jumps.
*Food Healing +/++: Increases the amount of HP restored by food items.
*Food Power: Gives the fighter a temporary attack boost after eating.
*Ground Speed +/++: Increases the fighter's speed on the ground.
*Guard Strength +/++: Increases the amount of damage guarding can withstand before breaking.
*Hand Attack +: Increases damage dealt by attacks that use hands.
*Happy Meal Equipped: Gives the player a Happy Meal at the start of the first round.
*Head Attack +: Increases damage dealt by headbutts and similar attacks.
*HP +/++: Increases the fighter's maximum HP.
*Ice Attack + Increases damage dealt by ice attacks.
*Idle Defense: Gives the fighter a boost in attack resistance while idle.
*Jump Height +: Increases the fighter's jump height.
*Leg Attack +: Increases damage dealt by attacks that use legs or feet.
*Low HP Boost: Gives the fighter a boost in attack power and resistance once they go below 20% of their HP.
*Magic Attack +/++: Increases damage dealt by magical attacks.
*(Neutral/Forward/Back/Up/Down/Guard) Special +: Increases damage dealt by the corresponding special attack.
*Orb of Confusion Equipped: Gives the fighter an Orb of Confusion at the start of each round.
*Poison Mushroom Equipped: Shrinks the fighter at the start of each round, as if they were hit by a Poison Mushroom.
*Poisonous Attacks: Gives the fighter a chance to poison their opponent for a few seconds with each attack.
*Projectiles +: Increases the strength of projectiles thrown by the fighter (including thrown items).
*Rainmaker Equipped: Gives the fighter a Rainmaker at the start of the first round.
*Resistance +: Increases the fighter's resistance to attacks.
*Slow Descent: Slows the fighter's falling speed.
*Sound Attack +: Increases damage dealt by sound-based attacks.
*Special Attack +/++: Increases damage dealt by all special attacks.
*Strong Attacks +: Increases damage dealt by strong normal attacks.
*Super Mushroom Equipped: Enlarges the fighter at the start of each round, as if they were hit by a Super Mushroom.
*Super Resistance: Makes the fighter slower and heavier, but grants them a high attack resistance.
*Tech Attack +: Increases damage dealt by techonology-related attacks.
*TNT Crate Equipped: Gives the fighter a TNT Crate at the start of each round.
*Traction +: Increases the fighter's traction.
*Water Attack +/++: Increases damage dealt by water/liquid attacks.
*Weapon Attack +: Increases damage dealt by melee weapons, both as part of a fighter's normal moveset and weapon items.
==List of Assists==
===Mickey Mouse===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Mickey 	Major (Fighter)	Max HP ++ 	N/A, unlocked by clearing Arcade Mode with Mickey. 	N/A, unlocked by clearing Arcade Mode with Mickey. 	N/A, unlocked by clearing Arcade Mode with Mickey.
Donald 	Major (Fighter)	Additional Mid-Air Jump 	N/A, unlocked by clearing Arcade Mode with Donald. 	N/A, unlocked by clearing Arcade Mode with Donald. 	N/A, unlocked by clearing Arcade Mode with Donald.
Oswald 	Major (Fighter)	Dodge ++ 	N/A, unlocked by clearing Arcade Mode with Oswald. 	N/A, unlocked by clearing Arcade Mode with Oswald. 	N/A, unlocked by clearing Arcade Mode with Oswald.
Clock Tower 	Major (Boss) 	Clash Charge ++ 	N/A, unlocked by defeating Clock Tower in Story Mode.	N/A, unlocked by defeating Clock Tower in Story Mode.	N/A, unlocked by defeating Clock Tower in Story Mode.
Minnie 	Minor 	Max HP + 	
Default / Alt 6 	Fun House - Mickey Mousecapade 	
*N/A
Pete 	Minor 	Resistance + 	
Default / Alt 3 	Boss (Remix) - Mickey Mania 	
*The opponent is giant.
*The opponent is aggressive.
*The opponent's attacks have increased power.
*The opponent has increased resistance.
Goofy 	Minor 	Projectiles + 	
Tennis / Alt 3 	Las Vegas - Mickey's Speedway USA 	
*The opponent likes to taunt.
*The opponent's projectiles have increased power.
*Banana Peels spawn frequently.
Pluto 	Minor 	Up Special + 	
Default / Alt 1 	Moose Hunters - Mickey's Wild Adventure 	
*The opponent's special attacks have increased power.
*The opponent prefers using their Up Special.
Daisy (Mickey Mouse)	Minor 	Air Attack + 	
Default / Alt 3 	Wharf - Mickey's Wild Adventure 	
*N/A
Chip and Dale 	Minor 	Poison Mushroom Equipped	HORDE:
Conker (Default / Alt 3, x2) 	Bear Path - Donald Duck: Goin' Quackers 	
*The opponents are small.
*Food spawns frequently.
The Mad Doctor 	Minor 	Electric Attack + 	
Default / Alt 1 	150px|centerCaptain Pete - Mickey Mania 	
*The floor is electrified.
*The opponent's special attacks have increased power.
*The opponent prefers using their Neutral Special.
Yen Sid 	Minor 	Magic Attack + 	
Default / Alt 5 	Main Theme - Epic Mickey 	
*The opponent's special attacks have increased power.
Phantom Blot 	Minor 	Clash Charge + 	
Default / Alt 1 	King Blot - Epic Mickey 	
*You have reduced movement speed.
*The opponent is giant.
*The opponent's attacks have increased power.
*The opponent likes to dodge.
Scrooge McDuck 	Minor 	Weapon Attack + 	
Default / Alt 2 	Main Theme - DuckTales (2017) 	
*The opponent likes to jump.
*Devilsknifes spawn frequently.
Launchpad McQuack 	Minor 	Air Mobility + 	
Default / Alt 1 	Moon (Remix) - DuckTales (NES) 	
*Gravity is reduced.
*The opponent likes to jump.
*The opponent's aerial attacks are stronger.
*The opponent prefers to use their Forward Special.
===Phineas & Ferb===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Agent P 	Major (Fighter)	Weapon Attack ++ 	N/A, unlocked by clearing Arcade Mode with Agent P.	N/A, unlocked by clearing Arcade Mode with Agent P. 	N/A, unlocked by clearing Arcade Mode with Agent P.
Phineas & Ferb 	Minor 	Electric Attack +	TEAM:
Gary (Default / Alt 1)
Peashooter (Default / Alt 1)	Today Is Gonna Be A Great Day - Phineas & Ferb 	
*TNT Crates and Shield Monitors spawn frequently.
*Defeat the fighters within 1:40 to win.
Candance 	Minor 	Speed + 	
Default / Alt 1 	Busted - Phineas & Ferb 	
*The opponent has increased movement speed.
Dr. Doofenshmirtz 	Minor 	Clash Charge + 	
Default / Alt 5 	150px|centerPerry the Platypus Theme - Phineas & Ferb	
*The floor is electrified.
*Shield Monitors and Rainmakers spawn frequently.
*Defeat the opponent within 2:00 to win.
Perry the Platyborg	Minor 	Resistance + 	
Default / Alt 2 	Perry the Platypus Theme - Phineas & Ferb 	
*The opponent has increased attack resistance.
*The opponent prefers to use their Neutral Special.
*The opponent starts the match with their Level 3 Clash Attack.
===Wreck-It Ralph===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Ralph 	Major (Fighter)	Hand Attack ++	N/A, unlocked by clearing Arcade Mode with Ralph.	N/A, unlocked by clearing Arcade Mode with Ralph.	N/A, unlocked by clearing Arcade Mode with Ralph.
Fix-It Felix Jr.	Minor 	Max HP + 	
Default / Alt 2 	Wreck It, Wreck-It Ralph - Wreck-It Ralph 	
*The opponent prefers to use their Back Special.
*Food spawns frequently.
Gene 	Minor 	Hand Attack + 	HORDE:
Matt (Default / random alts, x4)
Luigi (Default / Alt 2)	Main Theme (Remix) - Mappy 	
*N/A
Vanellope 	Minor 	Dodge + 	
MC Princess / Alt 6 	3DS Music Park - Mario Kart 8 	
*The opponent has increased movement speed.
*The opponent likes to dodge.
*Defeat the opponent within 1:30 to win.
Sergent Calhoun 	Minor 	Projectiles + 	
Default / Alt 4 	Main Theme - Halo 2 	
*The opponent's special attacks have increased power.
King Candy 	Minor 	Autoheal 	HORDE:
Wario (Default / Alt 5)
Cuphead (Default / Alt 6)	Can You Feel The Sunshine? - Sonic R 	
*Food spawns frequently.
*Wario has reduced attack resistance.
*Cuphead has increased attack power.
*Cuphead likes to dodge.
===SpongeBob SquarePants===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
SpongeBob 	Major (Fighter)	Water Attack ++ 	N/A, unlocked by clearing Arcade Mode with SpongeBob. 	N/A, unlocked by clearing Arcade Mode with SpongeBob. 	N/A, unlocked by clearing Arcade Mode with SpongeBob.
Patrick (Fighter) 	Major (Fighter)	Super Resistance 	N/A, unlocked by clearing Arcade Mode with Patrick. 	N/A, unlocked by clearing Arcade Mode with Patrick. 	N/A, unlocked by clearing Arcade Mode with Patrick.
Plankton 	Major (Boss) 	Dodge ++ 	N/A, unlocked by defeating Plankton & King Neptune in Story Mode.	N/A, unlocked by defeating Plankton & King Neptune in Story Mode. 	N/A, unlocked by defeating Plankton & King Neptune in Story Mode.
Patrick 	Minor 	Food Healing + 	
Default / Alt 5 	Nostalgic Hawaii - SpongeBob SquarePants 	
*The opponent will randomly gain access to their Level 1 Clash Attack.
*The opponent will try and remain stationary.
*The opponent gains additional attack power after eating.
*Food spawns frequently.
Squidward 	Minor 	Sound Attack + 	
Default / Alt 5 	Sweet Victory - Bob Kulick and David Eisley 	
*The opponent's special attacks have increased power.
*The opponent prefers to use their Forward and Back Specials.
Sandy 	Minor 	Back Special + 	
Default / Alt 6 	Industrial Fields (Remix) - SpongeBob SquarePants: SuperSponge 	
*The opponent prefers to use their Back Special.
*Shield Monitors spawn frequently.
Mr. Krabs 	Minor 	Hand Attack + 	
Default / Alt 2 	Mr. Krabs Rave - King For Another Day Tournament 	
*The opponent has increased attack resistance.
*The opponent's hand attacks have increased power.
Gary (SpongeBob SquarePants)	Minor 	Resistance + 	
Default / Alt 1 	Bikini Bottom - SpongeBob SquarePants: Battle for Bikini Bottom 	
*The opponent has increased attack resistance.
*The opponent's movement speed is reduced.
Larry 	Minor 	Attack Power + 	
Default / Alt 6 	Diesel Dreaming - SpongeBob SquarePants: Creature from the Krusty Krab 	
*The opponent has increased attack resistance.
*The opponent has increased attack power.
Mrs. Puff 	Minor 	Guard Strength + 	
Default / Alt 2 	Horlepiep - SpongeBob SquarePants 	
*The opponent has increased attack resistance.
*The opponent prefers to use their Guard Special.
*Beat the opponent within 1:30 to win.
King Neptune 	Minor 	Devilsknife Equipped	
Default / Alt 5 	SpongeBob SteelPants (Remix) - SpongeBob SquarePants: Battle for Bikini Bottom	
*The opponent is equipped with a Devilsknife.
*The opponent has increased attack power.
*The opponent prefers to use their Forward Special.
Doodlebob 	Minor 	Bubble Wand Equipped	
Default / Alt 3 	Grass Skirt Crowdkill - King For Another Day Tournament 	
*N/A
Fred 	Minor 	Leg Attack + 	
Default / Alt 3 	Jellyfish Fields - SpongeBob SquarePants: Battle for Bikini Bottom 	
*The opponent's kicks have increased power.
*The opponent has reduced attack resistance.
===Wow! Wow! Wubbzy!===
Assist	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Wubbzy	Major (Fighter)	Special Attack ++	N/A, unlocked by clearing Arcade Mode with Wubbzy.	N/A, unlocked by clearing Arcade Mode with Wubbzy.	N/A, unlocked by clearing Arcade Mode with Wubbzy.
Widget	Minor 	Electric Attack +	
Default / Alt 3 	Intro Song - Wow! Wow! Wubbzy! 	
*TNT Crates spawn frequently.
Walden	Minor 	Clash Charge + 	
Default / Alt 6 	Intro Song - Wow! Wow! Wubbzy! 	
*The opponent's Clash Charge meter fills up over time.
*The opponent likes to dodge.
Daizy 	Minor 	Jump Height + 	
Default / Alt 1 	Come Play with Me - Wow! Wow! Wubbzy! 	
*The opponent likes to jump.
*The opponent's aerials have increased power.
===Looney Tunes===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Bugs Bunny 	Major (Fighter)	Leg Attack ++ 	N/A, unlocked by clearing Arcade Mode with Bugs Bunny.	N/A, unlocked by clearing Arcade Mode with Bugs Bunny.	N/A, unlocked by clearing Arcade Mode with Bugs Bunny.
Daffy Duck 	Minor 	Ground Speed + 	
Default / Alt 2 	Main Theme - Duck Dodgers 	
*The opponent has increased movement speed.
*The opponent prefers to use their Neutral Special.
*TNT Crates spawn frequently.
Elmer Fudd 	Minor 	Projectiles + 	
Default / Alt 4 	Main Theme - Looney Tunes 	
*The opponent's projectiles have increased power.
*The opponent prefers to use their Guard Special.
Porky Pig 	Minor 	Max HP + 	
Default / Alt 2 	Main Theme - Looney Tunes 	
*Defeat the opponent within 1:30 to win.
Slyvester and Tweety	Minor 	Food Healing + 	TEAM:
Scratch Cat (Default / Alt 5)
Red (Default / Alt 3)	Powerhouse (Remix) - Raymond Scott 	
*N/A
Marvin the Martian 	Minor 	TNT Crate Equipped 	
Default / Alt 2 	Space Jam - Space Jam 	
*Gravity is reduced.
*The opponent's projectiles have increased power.
*TNT Crates spawn frequently.
Taz 	Minor 	Clash Charge + 	
Default / Alt 5 	Hog Wild (N. Sane Remix) - Crash Bandicoot 	
*The opponent has increased movement speed.
*The opponent prefers to use their Neutral Special.
*The opponent starts the match with their Level 2 Clash Attack.
Yosemite Sam 	Minor 	Low HP Boost 	
Default / Alt 3 	Powerhouse (Remix) - Raymond Scott 	
*The opponent has increased attack power.
*The opponent prefers to use their Neutral Special.
Road Runner 	Minor 	Dodge + 	
Default / Alt 2 	Main Theme - Looney Tunes 	
*The opponent has increased movement speed.
*The opponent prefers to avoid fighting.
*TNT Crates spawn frequently.
*Defeat the opponent within 1:00 to win.
Wile E. Coyote 	Minor 	Tech Attack + 	
Default / Alt 1 	Powerhouse (Remix) - Raymond Scott 	
*The opponent has increased attack power.
*The opponent prefers to use their Back Special.
Big Chungus 	Minor 	Super Mushroom Equipped	
Default / Alt 1 	Big Chungus 2 - Endigo 	
*The opponent is giant.
*The opponent has increased attack resistance.
*The opponent starts the match with their Level 2 Clash Attack.
===McDonald's===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Ronald McDonald 	Major (Fighter)	Happy Meal Equipped	N/A, unlocked by clearing Arcade Mode with Ronald McDonald.	N/A, unlocked by clearing Arcade Mode with Ronald McDonald.	N/A, unlocked by clearing Arcade Mode with Ronald McDonald.
Happy 	Minor 	Food Healing + 	
Boxer Steve 	Laughter - SpongeBob SquarePants 	
*Food spawns frequently.
*The opponent becomes stronger after eating.
Birdie the Early Bird	Minor 	Air Attack + 	
Default / Alt 3 	Summer Pignic - Angry Birds Seasons 	
*The opponent likes to jump.
*The opponent prefers to avoid fighting.
Grimace 	Minor 	Resistance + 	
Default / Alt 1 	Main Theme (SSB4 Remix) - Pac-Man 	
*Food spawns frequently.
*The opponent has increased resistance.
*The opponent becomes stronger after eating.
Hamburglar 	Minor 	Food Power 	
64 Mario / Alt 4 	Level 1 - Silver Surfer (NES) 	
*Food spawns frequently.
*The opponent has enhanced movement speed.
*The opponent is distracted by items.
*Defeat the opponent within 1:00 to win.
===Wii===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Wii 	Major (Fighter)	Electric Attack ++	N/A, unlocked by clearing Arcade Mode with Wii. 	N/A, unlocked by clearing Arcade Mode with Wii. 	N/A, unlocked by clearing Arcade Mode with Wii.
Matt 	Major (Fighter)	Attack Power ++ 	N/A, unlocked by clearing Arcade Mode with Matt.	N/A, unlocked by clearing Arcade Mode with Matt. 	N/A, unlocked by clearing Arcade Mode with Matt.
Wii Dog 	Minor 	Ground Speed + 	
Default / Alt 2 	Main Theme - Wii Sports Resort 	
*The opponent's projectiles have increased power.
*The opponent will randomly use their Level 1 Clash Attack.
Wii Fit Trainer 	Minor 	Resistance + 	
Default / Alt 5 	Yoga (Remix) - Wii Fit 	
*The opponent has increased movement speed.
*The opponent has increased jump height.
*The opponent has increased attack power.
Wii Balance Board	Minor 	Guard Special + 	
Default / Alt 1 	Table Tilt - Wii Fit 	
*The opponent has increased attack resistance.
*The opponent prefers to use their Guard Special.
Sebastian Tute 	Minor 	Sound Attack + 	
Default / Alt 5 	150px|centerToreador March (Remix) - Five Nights at Freddy's	
*The opponent starts the match with their Level 3 Clash Attack.
*The opponent's Clash Charge meter fills up over time.
Party Phil 	Minor 	Max HP + 	
Default / Alt 1 	Main Theme - Wii Play 	
*The opponent's special attacks have increased power.
*The opponent prefers to use their Neutral Special.
*The opponent prefers to avoid fighting.
*Defeat the opponent within 1:30 to win.
===Super Mario===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Mario 	Major (Fighter)	Fire Attack ++ 	N/A, unlocked by clearing Arcade Mode with Mario. 	N/A, unlocked by clearing Arcade Mode with Mario. 	N/A, unlocked by clearing Arcade Mode with Mario.
Retro Mario 	Major (Fighter)	Clash Charge ++ 	N/A, unlocked by clearing Arcade Mode with Retro Mario. 	N/A, unlocked by clearing Arcade Mode with Retro Mario. 	N/A, unlocked by clearing Arcade Mode with Retro Mario.
Luigi 	Major (Fighter)	Electric Attack ++ 	N/A, unlocked by clearing Arcade Mode with Luigi. 	N/A, unlocked by clearing Arcade Mode with Luigi. 	N/A, unlocked by clearing Arcade Mode with Luigi.
Toad 	Major (Fighter)	Max HP ++ 	N/A, unlocked by clearing Arcade Mode with Toad. 	N/A, unlocked by clearing Arcade Mode with Toad. 	N/A, unlocked by clearing Arcade Mode with Toad.
Bowser 	Major (Fighter)	Super Resistance 	N/A, unlocked by clearing Arcade Mode with Bowser. 	N/A, unlocked by clearing Arcade Mode with Bowser. 	N/A, unlocked by clearing Arcade Mode with Bowser.
Bowser Junior 	Major (Fighter)	Resistance ++ 	N/A, unlocked by clearing Arcade Mode with Bowser Junior.	N/A, unlocked by clearing Arcade Mode with Bowser Junior. 	N/A, unlocked by clearing Arcade Mode with Bowser Junior.
Goomba 	Major (Fighter)	Ground Speed ++ 	N/A, unlocked by clearing Arcade Mode with Goomba. 	N/A, unlocked by clearing Arcade Mode with Goomba. 	N/A, unlocked by clearing Arcade Mode with Goomba.
Waluigi 	Major (Fighter)	Projectiles ++ 	N/A, unlocked by clearing Arcade Mode with Waluigi. 	N/A, unlocked by clearing Arcade Mode with Waluigi. 	N/A, unlocked by clearing Arcade Mode with Waluigi.
King Boo 	Major (Fighter)	Dodge ++ 	N/A, unlocked by clearing Arcade Mode with King Boo. 	N/A, unlocked by clearing Arcade Mode with King Boo. 	N/A, unlocked by clearing Arcade Mode with King Boo.
Metal Mario 	Major (Boss) 	Guard Strength ++ 	N/A, unlocked by defeating Metal Mario in Story Mode. 	N/A, unlocked by defeating Metal Mario in Story Mode. 	N/A, unlocked by defeating Metal Mario in Story Mode.
Fury Bowser 	Major (Boss) 	Rainmaker Equipped 	N/A, unlocked by defeating Fury Bowser in Story Mode. 	N/A, unlocked by defeating Fury Bowser in Story Mode. 	N/A, unlocked by defeating Fury Bowser in Story Mode.
Princess Peach 	Minor 	Floaty Jumps 	
Default / Alt 4 	Inside the Castle Walls (Remix) - Super Mario 64 	
*The opponent has increased health.
*The opponent has floaty jumps.
*The opponent's aerial attacks have increased power.
*The opponent prefers to stay in the air.
Koopa Troopa 	Minor 	Resistance + 	
Default / Alt 1 	Athletic (Remix) - Super Mario Bros. 3 	
*The opponent has increased attack resistance.
*The opponent prefers to use their Guard Special.
Piranha Plant 	Minor 	Strong Attacks + 	
Default / Alt 4 	3DS Piranha Plant Slide - Mario Kart 8 	
*The opponent's strong basic attacks have increased power.
*The opponent is agressive.
Super Mushroom 	Minor 	Super Mushroom Equipped	
Default / Alt 6 	Mushroom City (Remix) - Mario Kart: Double Dash!! 	
*The opponent is giant.
*The opponent has increased movement speed.
Wart 	Minor 	Bubble Wand Equipped 	
Default / Alt 6 	Ground Theme (Ultimate Remix) - Super Mario Bros. 2 	
*The opponent is giant.
*The opponent is equipped with a Bubble Wand.
The Koopalings 	Minor 	Magic Attack + 	HORDE:
Bowser Junior (Default / random alts, x7) 	Mini-Boss - New Super Mario Bros. U 	
*N/A
Boom Boom & Pom Pom 	Minor 	Fist Attack + 	TEAM:
Ralph (Default / Alt 1)
Chewout (Default / Alt 2)	Fortress Boss (Ultimate Remix) - Super Mario Bros. 3 	
*N/A
Princess Daisy 	Minor 	Attack Power + 	
Default / Alt 1 	Overworld (Remix) - Super Mario Land 	
*The opponent is aggressive.
*The opponent's Clash Charge meter fills up over time.
Tatanga 	Minor 	Tech Attack + 	 	Underground (Brawl Remix) - Super Mario Land 	
*Gravity is reduced.
*The opponent's projectiles have increased power.
Yoshi 	Minor 	Food Healing + 	
Default / Alt 1 	Title / Ending (Brawl Remix) - Super Mario World 	
*The opponent has increased movement speed.
*The opponent prefers to use their Neutral Special.
*Food spawns frequently.
King Bob-Omb 	Minor 	Fire Attack + 	
Default / Alt 5 	Stage Boss (Remix) - Super Mario 64 	
*The opponent is giant.
*The opponent's fire attacks deal increased damage.
*The opponent prefers to use their Neutral Special.
F.L.U.D.D. 	Minor 	Water Attack + 	
Sunshine / Alt 1 	Delfino Plaza (Ultimate Remix) - Super Mario Sunshine 	
*The opponent prefers to stay in the air.
*The opponent prefers to use their Up Special.
100px|centerDry Bowser	Minor 	Fire Attack + 	
Dry Bowser / Alt 1 	Bowser's Castle (NSMB) - Fortune Street 	
*The opponent is aggressive.
*The opponent's fire-based attacks have increased power.
Rosalina 	Minor 	Magic Attack + 	
Default / Alt 3 	Egg Planet - Super Mario Galaxy 	
*The opponent likes to jump.
*The opponent prefers to use their Back Special.
*Super Stars spawn frequently.
Captain Toad 	Minor 	Weapon Attack + 	
Captain Toad / Alt 1 	The Honeyhive (Remix) - Super Mario Galaxy 	
*The opponent's strong attacks have increased power.
Cappy 	Minor 	Forward Special + 	
Default / Alt 5 	Bonneton (Remix) - Super Mario Odyssey 	
*The opponent's special attacks have increased power.
*The opponent prefers to use their Forward Special.
Pauline 	Minor 	Sound Attack + 	
Default / Alt 1 	Jump Up, Super Star! - Super Mario Odyssey 	
*The opponent's special attacks have increased power.
*The opponent prefers to use their Neutral Special.
*Defeat the opponent within 1:30 to win.
Dr. Mario 	Minor 	Autoheal 	
Dr. Mario / Alt 1 	Fever (Melee Remix) - Dr. Mario 	
*The opponent's special attacks have increased power.
*The opponent regains health over time.
Viruses 	Minor 	Poisonous Attacks 	HORDE :
Red (Default / Alt 1)
Yalp (Default / Alt 3)
Wubbzy (Default / Alt 1)	Fever (Melee Remix) - Dr. Mario 	
*The opponents' attacks have increased power.
*Red's attacks can deal fire damage.
*Yalp's attacks can freeze the player.
*Wubbzy's attacks can poison the player.
Standard Kart 	Minor 	Ground Speed + 	
Default / Alt 1 	Figure-8 Circuit (Remix) - Mario Kart DS 	
*The opponent has increased movement speed.
*The opponent will randomly use their Level 1 Clash Attack.
MC Ballyhoo 	Minor 	Neutral Special + 	
Default / Alt 6 	Toy Field - Mario Super Sluggers 	
*The opponent has increased movement speed.
*The opponent prefers to use their Neutral Special.
Geno 	Minor 	Projectiles + 	
Default / Alt 1 	Come On! - Mario & Luigi: Superstar Saga + Bowser's Minions	
*The opponent's projectiles have increased power.
Paper Mario 	Minor 	Dodge + 	
Default / Alt 1 	Lineland Road - Super Paper Mario 	
*The opponent likes to dodge.
*The opponent prefers to use their Back Special.
*The opponent's Clash Charge meter fills up over time.
Mr. L 	Minor 	Clash Charge + 	
Mr. L / Alt 1 	Mr. L, Green Thunder! (Remix) - Super Paper Mario 	
*The opponent is aggressive.
*The opponent starts the match with their Level 3 Clash Attack.
Professor E. Gadd 	Minor 	Tech Attack + 	
Default / Alt 1 	E. Gadd's Lab (Remix) - Luigi's Mansion 	
*The opponent's technology-based attacks have increased power.
Hellen Gravely 	Minor 	Max HP + 	
Default / Alt 5 	Mezzanine - Luigi's Mansion 3 	
*The opponent is giant.
Gooigi 	Minor 	Traction + 	
Gooigi / Alt 1 	150px|centerMain Theme - Luigi's Mansion 3 	
*Defeat the opponent within 1:30 to win.
Speedrunner Mario 	Minor 	Ground Speed + 	
64 Mario / Alt 1 	Slider - Super Mario 64 	
*The opponent's movement speed is increased.
*The opponent likes to dodge.
Weegee 	Minor 	Clash Charge + 	
Default / Alt 1 	Athletic Theme (PAL) - Super Mario World (SiIvaGunner) 	
*The opponent has increased attack power.
*The opponent's Clash Charge meter fills up over time.
===Wario===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Wario 	Major (Fighter)	Hand Attack ++ 	N/A, unlocked by clearing Arcade Mode with Wario.	N/A, unlocked by clearing Arcade Mode with Wario.	N/A, unlocked by clearing Arcade Mode with Wario.
Captain Syrup 	Minor 	Resistance + 	
Default / Alt 6 	Boss (Remix) - Wario Land: Super Mario Land 3 	
*The opponent prefers to use their Neutral Special.
*Defeat the opponent within 2:00 to win.
Rudy the Clown	Minor 	Super Mushroom Equipped	
Default / Alt 5 	Boss - Wario Land III 	
*The opponent is giant.
*The opponent is aggressive.
*The opponent has increased attack resistance.
*The opponent's fist-based attacks have increased power.
Golden Diva 	Minor 	Magic Attack + 	
Default / Alt 5 	Golden Diva - Wario Land 4 	
*The opponent is giant.
*The opponent has floaty jumps.
*Defeat the opponent within 1:30 to win.
Large Fry 	Minor 	Body Attack + 	
Default / Alt 6 	Foulwater Falls - Wario Land: Shake It! 	
*The opponent is giant.
*The opponent's body-based attacks have increased power.
Shake King 	Minor 	Hand Attack + 	
Default / Alt 6 	Vs. the Shake King - Wario Land: Shake It! 	
*The opponent has increased attack power.
Mona 	Minor 	Ground Speed + 	
Default / Alt 1 	Hurry Up! - Wario Land 4 	
*The opponent has increased movement speed.
9-Volt 	Minor 	Tech Attack + 	
Default / Alt 3 	WarioWare Medley - WarioWare: Mega Microgame$ 	
*The opponent has increased movement speed.
*The opponent prefers to use their Forward Special.
Ashley & Red 	Minor 	Magic Attack + 	TEAM:
Smol Nozomi (Default / Alt 5)
The Devil (Default / Alt 3)	Ashley's Song (Brawl Remix) - WarioWare: Touched!	
*Smol Nozomi is equipped with a Devilsknife.
*The Devil is small, but has increased movement speed.
===Donkey Kong===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Donkey Kong 	Major (Fighter)	Attack Power ++ 	N/A, unlocked by clearing Arcade Mode with Donkey Kong. 	N/A, unlocked by clearing Arcade Mode with Donkey Kong. 	N/A, unlocked by clearing Arcade Mode with Donkey Kong.
Lanky Kong 	Major (Fighter)	Ground Speed ++ 	N/A, unlocked by clearing Arcade Mode with Lanky Kong. 	N/A, unlocked by clearing Arcade Mode with Lanky Kong. 	N/A, unlocked by clearing Arcade Mode with Lanky Kong.
King K. Rool 	Major (Fighter)	Super Resistance 	N/A, unlocked by clearing Arcade Mode with King K. Rool.	N/A, unlocked by clearing Arcade Mode with King K. Rool. 	N/A, unlocked by clearing Arcade Mode with King K. Rool.
Tiki Tong 	Major (Boss) 	Hand Attack ++ 	N/A, unlocked by defeating Tiki Tong in Story Mode. 	N/A, unlocked by defeating Tiki Tong in Story Mode. 	N/A, unlocked by defeating Tiki Tong in Story Mode.
Donkey Kong Jr. 	Minor 	Attack Power + 	
Default / Alt 1 	Arcade Medley - Donkey Kong / Donkey Kong Jr. 	
*The opponent is small.
Stanley 	Minor 	Back Special + 	
Default / Alt 3 	Showdown at the Tower (Remix) - Donkey Kong (1994) 	
*The opponent prefers to use their Back Special.
*The arena is covered in fog.
Diddy Kong 	Minor 	Projectiles + 	
Default / Alt 1 	Simian Segue / Bonus Room Blitz (Ultimate Remix) - Donkey Kong Country 	
*The opponent has increased movement speed.
*Banana Peels spawn frequently.
Cranky Kong 	Minor 	Max HP + 	
Default / Alt 5 	Treetop Rock - Donkey Kong Country 	
*The opponent prefers to avoid fighting.
*Defeat the opponent within 1:00 to win.
Funky Kong 	Minor 	Water Attack + 	
Default / Alt 3 	Funky's Fugue - Donkey Kong Country 	
*The opponent's weapon-based attacks have increased power.
*The opponent prefers to use their Forward Special.
*The opponent starts the match with their Level 3 Clash Attack.
Rambi 	Minor 	Ground Speed + 	
Default / Alt 2 	Mountaintop Tussle - Donkey Kong Country: Tropical Freeze 	
*The opponent has increased attack resistance.
*The opponent prefers to use their Up Special.
Squawks 	Minor 	Jump Height + 	
Default / Alt 6 	Snakey Chantey - Donkey Kong Country 2: Diddy's Kong Quest 	
*N/A
Kritter 	Minor 	Resistance + 	
Default / Alt 6 	DK Island Swing (Brawl Remix) - Donkey Kong Country 	
*The opponent is aggressive.
*The opponent has increased attack resistance.
Klaptrap 	Minor 	Down Special + 	
Default / Alt 2 	Stickerbrush Symphony (Brawl Remix) - Donkey Kong Country 2: Diddy's Kong Quest 	
*The opponent is small.
*The opponent has increased attack power.
*The opponent prefers to use their Down Special.
Krusha 	Minor 	Attack Power + 	
Default / Alt 2 	Fear Factory (Remix) - Donkey Kong Country 	
*The opponent is aggressive.
*The opponent is giant.
Klump 	Minor 	Low HP Boost + 	
Default / Alt 6 	Mine Cart Madness (Remix) - Donkey Kong Country 	
*The opponent is aggressive.
*The opponent is giant.
*The opponent has idle resistance.
Very Gnawty 	Minor 	Body Attack + 	
Default / Alt 6 	Bad Boss Boogie (Remix) - Donkey Kong Country 	
*The opponent is giant.
*The opponent likes to jump.
Dixie Kong 	Minor 	Slow Descent 	
Default / Alt 2 	Mangrove Cove - Donkey Kong Country: Tropical Freeze 	
*The opponent is floaty.
*The opponent prefers to use their Neutral Special.
Kaptain K. Rool 	Minor 	Neutral Special + 	
Kaptain K. Rool / Alt 1 	Crocodile Cacophony (Ultimate Remix) - Donkey Kong Country 2: Diddy's Kong Quest	
*The opponent has increased attack resistance.
*The opponent is aggressive.
*The opponent prefers to use their Neutral Special.
Kiddy Kong 	Minor 	Resistance + 	
Default / Alt 3 	Stilt Village (Remix) - Donkey Kong Country 3: Dixie Kong's Double Trouble! 	
*The opponent has increased attack power.
*The opponent has increaed attack resistance.
KAOS (Donkey Kong)	Minor 	Tech Attack + 	HORDE:
Wood Man (Default / Alt 6)
King K. Rool (Default / Alt 6)	Big Boss Blues (Remix) - Donkey Kong Country 3: Dixie Kong's Double Trouble! 	
*Wood Man is giant.
*Wood Man has increased attack resistance.
*The floor is electrified, causing the player to take damage if they stand on it for too long.
Tiny Kong 	Minor 	Jump Height + 	
Default / Alt 1 	Dogadon Battle - Donkey Kong 64 	
*Gravity is reduced.
*The opponent likes to jump.
*The opponent randomly shrinks.
Chunky Kong 	Minor 	Super Mushroom Equipped 	
Default / Alt 1 	150px|centerDK Rap - Donkey Kong 64 	
*The opponent has increased attack power.
*At half health, the opponent grows in size.
Army Dillo 	Minor 	Idle Defense 	
Default / Alt 1 	Army Dillo - Donkey Kong 64 	
*The opponent is giant.
*The opponent has increased attack resistance.
*The oponent prefers to use their Down Special.
Mad Jack 	Minor 	Clash Charge + 	
Default / Alt 2 	Mad Jack (Remix) - Donkey Kong 64 	
*The opponent is giant.
*The opponent is aggressive.
*The opponent has increased movement speed.
Tiki Tak Tribe 	Minor 	Orb of Confusion Equipped	
Default / Alt 5 	Tiki Tong Song - Donkey Kong Country Returns 	
*The opponent's Clash Charge meter fills up over time.
*The opponent starts the match with their Level 1 Clash Attack.
*The opponent is equipped with an Orb of Confusion.
Snowmads 	Minor 	Ice Attack + 	HORDE:
Penguin (Default / Alt 1, x2)
Wario (Thief / Alt 6)	Irate Eight - Donkey Kong Country: Tropical Freeze 	
*The Penguins are small.
*Wario has increased attack resistance.
*Wario starts the match with his Level 1 Clash Attack.
Lord Fredrik 	Minor 	Strong Attacks + 	
Default / Alt 2 	Volcano Dome - Donkey Kong Country: Tropical Freeze 	
*The opponent is giant.
*The opponent has increased attack power.
*The opponent has increased attack resistance.
*The opponent starts the match with the Rainmaker.
Ghastly King 	Minor 	Attack Power + 	
Default / Alt 3 	Battle for Storm Hill - Donkey Kong Jungle Beat 	
*The opponent has increased attack power.
*The opponent has increased attack resistance.
===Pac-Man===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Pac-Man 	Major (Fighter)	Food Healing ++ 	N/A, unlocked by clearing Arcade Mode with Pac-Man.	N/A, unlocked by clearing Arcade Mode with Pac-Man. 	N/A, unlocked by clearing Arcade Mode with Pac-Man.
Blinky 	Major (Fighter)	Dodge ++ 	N/A, unlocked by clearing Arcade Mode with Blinky. 	N/A, unlocked by clearing Arcade Mode with Blinky. 	N/A, unlocked by clearing Arcade Mode with Blinky.
The Ghost Gang	Minor 	Body Attack + 	HORDE:
Blinky (Default / Alt 4)
Blinky (Default / Alt 3)
Blinky (Default / Alt 2)
Blinky (Default / Alt 1)	Normal Mode - Pac-Man Championship Edition (NES) 	
*The opponents prefer to use their Forward Special.
*Each Blinky is more aggressive than the last.
Power Pellet 	Minor 	Clash Charge + 	
Default / Alt 1 	Retro Maze - Pac-Man World Rally 	
*The opponent has increased attack resistance.
*The opponent starts the match with their Level 1 Clash Attack.
*The opponent's Clash Charge meter fills up over time.
*Power Pellets spawn frequently.
Ms. Pac-Man 	Minor 	Ground Speed + 	
Ms. Pac-Man / Alt 1 	Ms. Pac-Man Medley - Ms. Pac-Man 	
*N/A
Toc-Man 	Minor 	Idle Defense 	
Default / Alt 6 	Toc-Man's Lair - Pac-Man World 	
*The opponent is giant.
*The opponent has increased resistance.
*The opponent prefers to use their Forward Special.
*The floor is electrified, causing the player to take damage if they stand on it for too long.
Spooky 	Minor 	Devilsknife Equipped	
Default / Alt 4 	Spooky - Pac-Man World 2 	
*The opponent is giant.
*The opponent is equipped with a Devilsknife.
*The opponent prefers to use their Neutral Special.
Spiral & Cylindria	Minor 	Projectiles + 	TEAM:
Knuckles (Default / Alt 1)
Octoling (Default / Alt 1)	Pac-Man's Park / Block Town (SSB4 Remix) - Pac-Mania	
*Knuckles is aggressive.
*Octoling prefers to use her Neutral Special.
*Power Pellets spawn frequently.
===Sonic the Hedgehog===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Sonic 	Major (Fighter)	Ground Speed ++ 	N/A, unlocked by clearing Arcade Mode with Sonic. 	N/A, unlocked by clearing Arcade Mode with Sonic. 	N/A, unlocked by clearing Arcade Mode with Sonic.
Tails 	Major (Fighter)	Air Attack ++ 	N/A, unlocked by clearing Arcade Mode with Tails. 	N/A, unlocked by clearing Arcade Mode with Tails. 	N/A, unlocked by clearing Arcade Mode with Tails.
Knuckles 	Major (Fighter)	Hand Attack ++ 	N/A, unlocked by clearing Arcade Mode with Knuckles. 	N/A, unlocked by clearing Arcade Mode with Knuckles. 	N/A, unlocked by clearing Arcade Mode with Knuckles.
Mighty 	Major (Fighter)	Resistance ++ 	N/A, unlocked by clearing Arcade Mode with Mighty. 	N/A, unlocked by clearing Arcade Mode with Mighty. 	N/A, unlocked by clearing Arcade Mode with Mighty.
Ray 	Major (Fighter)	Air Mobility ++ 	N/A, unlocked by clearing Arcade Mode with Ray. 	N/A, unlocked by clearing Arcade Mode with Ray. 	N/A, unlocked by clearing Arcade Mode with Ray.
Shadow 	Major (Fighter)	Automatic Clash Charge 	N/A, unlocked by clearing Arcade Mode with Shadow. 	N/A, unlocked by clearing Arcade Mode with Shadow. 	N/A, unlocked by clearing Arcade Mode with Shadow.
Dr. Eggman 	Major (Fighter)	Rainmaker Equipped 	N/A, unlocked by clearing Arcade Mode with Dr. Eggman. 	N/A, unlocked by clearing Arcade Mode with Dr. Eggman. 	N/A, unlocked by clearing Arcade Mode with Dr. Eggman.
Metal Sonic 	Major (Fighter)	Tech Attack ++ 	N/A, unlocked by clearing Arcade Mode with Metal Sonic. 	N/A, unlocked by clearing Arcade Mode with Metal Sonic. 	N/A, unlocked by clearing Arcade Mode with Metal Sonic.
Infinite 	Major (Fighter)	Magic Attack ++ 	N/A, unlocked by clearing Arcade Mode with Infinite. 	N/A, unlocked by clearing Arcade Mode with Infinite. 	N/A, unlocked by clearing Arcade Mode with Infinite.
Classic Sonic 	Major (Fighter)	Leg Attack ++ 	N/A, unlocked by clearing Arcade Mode with Classic Sonic.	N/A, unlocked by clearing Arcade Mode with Classic Sonic. 	N/A, unlocked by clearing Arcade Mode with Classic Sonic.
Perfect Chaos 	Major (Boss) 	Water Attack ++ 	N/A, unlocked by defeating Perfect Chaos in Story Mode. 	N/A, unlocked by defeating Perfect Chaos in Story Mode. 	N/A, unlocked by defeating Perfect Chaos in Story Mode.
Heavy Gunner 	Major (Boss) 	Projectiles ++ 	N/A, unlocked by defeating Heavy Gunner in Story Mode. 	N/A, unlocked by defeating Heavy Gunner in Story Mode. 	N/A, unlocked by defeating Heavy Gunner in Story Mode.
Motobug 	Minor 	Ground Speed + 	
Default / Alt 2 	Green Hill Zone - Sonic Mania 	
*The opponent has increased movement speed.
Chaos Emeralds 	Minor 	Clash Charge + 	
Default / Alt 2 	Blue Sphere - Sonic Mania 	
*The opponent's Clash Charge meter fills up over time.
*Defeat the opponent within 1:30 to win.
Super Sonic 	Minor 	Resistance + 	
Default / Alt 1 	Open Your Heart - Sonic Adventure 	
*Survive for 1:00 to win.
*The opponent is invincible.
*The opponent is aggressive.
*The opponent starts the match with their Level 3 Clash Attack.
Silver Sonic 	Minor 	Poison Mushroom Equipped	
Default / Alt 2 	Under Ground Zone (Remix) - Sonic the Hedgehog 2 (Master System)	
*The opponent is small.
*The opponent is aggressive.
Death Egg Robot 	Minor 	Tech Attack + 	
Default / Alt 5 	Death Egg Robot - Sonic Generations 	
*The opponent is giant.
*The opponent has increased attack resistance.
*The opponent starts the match with their Level 3 Clash Attack.
*The opponent prefers to use their Up Special.
*The opponent's Clash Charge meter fills up over time.
Amy 	Minor 	Forward Special + 	
Default / Alt 4 	Collision Chaos Present - Sonic CD (JP) 	
*The opponent's special attacks have increased power.
*The opponent prefers to use their Forward Special.
*The opponent is aggressive.
Big Arm 	Minor 	Hand Attack + 	
Default / Alt 4 	Big Arms - Sonic Generations (3DS) 	
*The opponent likes to jump.
*The opponent prefers to use their Forward Special.
*The opponent has increased attack resistance.
The Chaotix 	Minor 	Attack Power + 	TEAM:
King K. Rool (Default / Alt 1)
Infinite (Default / Alt 5)
Ray (Default / Alt 1)	150px|centerMidnight Greenhouse (Remix) - Knuckles' Chaotix 	
*King K. Rool has increased attack power.
*Infinite has increased ground speed.
*Ray's aerial attacks deal increased damage.
Fang 	Minor 	Projectiles + 	
Hero Suit / Alt 4 	Mushroom Hill - Sonic the Fighters 	
*The opponent's projectiles have increased power.
*Defeat the oponent within 1:30 to win.
Chaos 	Minor 	Water Attack + 	
Default / Alt 1 	Chaos 0 - Sonic Adventure 	
*The opponent's water attacks have increased power.
Big the Cat 	Minor 	Idle Resistance 	HORDE:
Rash (Default / Alt 1)
Scratch Cat (Default / Alt 2	Seaside Hill (Remix) - Sonic Heroes 	
*Rash is small.
*Scratch Cat is giant.
*Scratch Cat has increased attack resistance.
Rouge 	Minor 	Floaty Jumps 	
Default / Alt 1 	A Ghost's Pumpkin Soup - Sonic Adventure 2 	
*The opponent has floaty jumps.
*The opponent likes to jump.
*The opponent's aerial attacks have increased power.
Biolizard 	Minor 	Poisonous Attacks 	
Default / Alt 1 	Supporting Me - Sonic Adventure 2 	
*The opponent is giant.
*The opponent prefers not to move.
*The opponent has increased attack power.
Cream and Cheese 	Minor 	Jump Height + 	TEAM:
Oswald (Default / Alt 6)
Pop Fizz (Default / Alt 1)	Sea Gate - Sonic Heroes 	
*Oswald prefers to avoid conflict.
*Oswald has floaty jumps.
*Pop Fizz has increased ground speed.
*Pop Fizz is aggressive.
E-123 Omega 	Minor 	Tech Attack + 	
Default / Alt 1 	150px|centerRobot Carnival - Sonic Heroes 	
*The opponent is giant.
*The opponent is aggressive.
*The opponent prefers to use their Down Special.
Blaze 	Minor 	Fire Attack + 	
Default / Alt 4 	Right There, Ride On (Remix) - Sonic Rush 	
*The opponent is aggressive.
*The opponent's basic attacks have increased power.
*The opponent's attacks have fire properties.
Silver 	Minor 	Magic Attack + 	
Default / Alt 6 	Flame Core - Sonic the Hedgehog (2006) 	
*The opponent has floaty jumps.
*The opponent's special attacks have increased power.
Sonic the Werehog 	Minor 	Hand Attack + 	
Default / Alt 1 	150px|centerWerehog Battle - Sonic Unleashed 	
*The opponent is aggressive.
*The opponent has increased ground speed.
*The opponent's basic attacks have increased power.
*The opponent prefers to use their Forward Special.
Zavok 	Minor 	Attack Power + 	
Default / Alt 6 	Deadly Six - Sonic Lost World 	
*The opponent is aggressive.
*The opponent has increased attack power.
Avatar 	Minor 	Projectiles + 	
Default / Alt 1 	Justice - Sonic Forces 	
*The opponent has increased movement speed.
*The opponent's projectiles have increased power.
Classic Trio 	Minor 	Ground Speed + 	TEAM:
Sonic (Default / Alt 2)
Tails (Default / Alt 1)
Knuckles (Default / Alt 1)	Lights, Camera, Action! - Sonic Mania 	
*All opponents are small.
*All opponents are aggressive.
Scratch & Grounder	Minor 	Weapon Attack + 	TEAM:
Red (Default / Alt 1)
Ross (Default / Alt 1) 	Toxic Caves (Remix) - Sonic Spinball 	
*Defeat the opponents within 1:30 to win.
Dr. Robotnik 	Minor 	Tech Attack + 	
Dr. Robotnik / Alt 1 	Flight of Robotnik - Blake Robinson Synthetic Orchestra 	
*The opponent is aggressive.
Sonic (Movie) 	Minor 	Electric Attack + 	
Default / Alt 2 	Green Hill Zone (Act 2) - Sonic Generations 	
*The opponent is aggressive.
*The opponent's special attacks have increased power.
*The opponent prefers to use their Forward Special.
===The Simpsons===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Homer 	Major (Fighter)	Body Attack ++ 	N/A, unlocked by clearing Arcade Mode with Homer.	N/A, unlocked by clearing Arcade Mode with Homer.	N/A, unlocked by clearing Arcade Mode with Homer.
Bart 	Minor 	Forward Special + 	
Default / Alt 1 	Do the Bartman - The Simpsons Sing the Blues 	
*The opponent is small.
*The opponent likes to dodge.
*The opponent prefers to use their Forward Special.
Lisa 	Minor 	Sound Attack + 	
Default / Alt 3 	Downtown Springfield - The Simpsons Arcade 	
*The opponent is small.
*The opponent likes to dodge.
*The opponent's sound-based attacks have increased power.
*The opponent prefers to use their Neutral and Back Specials.
Marge 	Minor 	Head Attack + 	
Default / Alt 4 	Downtown Springfield - The Simpsons Arcade 	
*The opponent prefers to use their Up Special.
Maggie 	Minor 	Poison Mushroom Equipped	
Default / Alt 1 	Downtown Springfield - The Simpsons Arcade 	
*The opponent is small.
*The opponent has increased attack resistance.
*Defeat the opponent within 1:00 to win.
Ned Flanders 	Minor 	Max HP + 	
Default / Alt 1 	Downtown Springfield - The Simpsons Arcade 	
*N/A
Krusty 	Minor 	Dodge + 	
Default / Alt 3 	Krustyland - The Simpsons Arcade 	
*The opponent likes to taunt.
*Banana Peels spawn frequently.
Sideshow Bob 	Minor 	Critical Hits + 	
Default / Alt 3 	THE WORLD REVOLVING - Deltarune: Chapter 1 	
*The opponent is equipped with a Devilsknife.
*The opponent has a chance to deal critical hits.
Itchy and Scratchy	Minor 	TNT Crate Equipped 	TEAM:
Mickey (Default / Alt 2)
Scratch Cat (Default / Alt 5)	Powerhouse (Remix) - Raymond Scott 	
*Mickey is equipped with a TNT Crate.
*Scratch Cat is equipped with a Devilsknife.
*Devilsknifes and TNT Crates spawn frequently.
===Diary of a Wimpy Kid===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Greg 	Major (Fighter)	Max HP ++ 	N/A, unlocked by clearing Arcade Mode with Greg.	N/A, unlocked by clearing Arcade Mode with Greg.	N/A, unlocked by clearing Arcade Mode with Greg.
Rodrick	Minor 	Sound Attack +	
Default / Alt 1 	Wolfgang Battle - Skylanders Trap Team 	
*The opponent is aggressive.
*The opponent's sound attacks have increased power.
*The opponent prefers to use their Neutral Special.
*The opponent starts the match with their Level 3 Clash Attack.
===Angry Birds===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Red 	Major (Fighter)	Air Attack ++ 	N/A, unlocked by clearing Arcade Mode with Red. 	N/A, unlocked by clearing Arcade Mode with Red. 	N/A, unlocked by clearing Arcade Mode with Red.
Ross 	Major (Fighter)	Resistance ++ 	N/A, unlocked by clearing Arcade Mode with Ross.	N/A, unlocked by clearing Arcade Mode with Ross. 	N/A, unlocked by clearing Arcade Mode with Ross.
The Blues 	Minor 	Dodge + 	HORDE:
Donald (Default / Alt 1, x3) 	Summer Pignic - Angry Birds Seasons 	
*The opponents are small.
*The opponents have increased ground speed.
Chuck 	Minor 	Ground Speed + 	
Default / Alt 6 	The Big Stunt - Angry Birds Go! 	
*The opponent has increased ground speed.
*The opponent likes to dodge.
*The opponent likes to taunt.
*The opponent's Clash Charge meter fills up over time.
Bomb 	Minor 	Fire Attack + 	
Default / Alt 5 	Moar Boars - Angry Birds Epic 	
*Defeat the opponent within 1:00 to win.
*The opponent is aggressive.
*The opponent prefers to use their Neutral Special.
*TNT Crates spawn frequently.
Matilda 	Minor 	Projectiles + 	
Default / Alt 5 	Cherry Blossom - Angry Birds Seasons 	
*The opponent likes to jump.
*The opponent has floaty jumps.
*TNT Crates spawn frequently.
Hal 	Minor 	Head Attack + 	
Default / Alt 6 	Summer Pignic - Angry Birds Seasons 	
*The opponent prefers to use their Forward Special.
*Your controls will be randomly reversed.
Terence 	Minor 	Idle Resistance 	
Default / Alt 1 	FIGHT! - Angry Birds Fight! 	
*The opponent is giant.
*The opponent prefers not to move.
*The opponent is super tough when not moving.
Bubbles 	Minor 	Clash Charge + 	
Default / Alt 1 	Haunted Hogs - Angry Birds Seasons 	
*The opponent is small.
*The opponent prefers to use their Guard Special.
*The opponent is distracted by items.
*Food spawns frequently.
Stella 	Minor 	Neutral Special + 	
Default / Alt 2 	Back to School - Angry Birds Seasons 	
*The opponent's special attacks have increased power.
*The opponent prefers to use their Neutral Special.
Mighty Eagle	Minor 	Clash Charge + 	
Default / Alt 6 	Year of the Dragon - Angry Birds Seasons 	
*The opponent is giant.
*The opponent is aggressive.
*The opponent prefers to use their Forward Special.
Ice Bird 	Minor 	Ice Attack + 	
Default / Alt 3 	Main Theme (Orchestral) - Angry Birds Space 	
*Gravity is reduced.
*The opponent's special attacks have increased power.
King Pig 	Minor 	Food Healing + 	HORDE:
Ross (Default / Alt 1, x3) 	King Pig and His Manic Minions - Angry Birds Epic	
*The final Ross is giant, has increased attack resistance, and is easily distracted by items.
*Food spawns frequently.
Corporal Pig	Minor 	Attack Resistance +	
Default / Alt 1 	Moar Boars - Angry Birds Epic 	
*The opponent has increased attack resistance.
*The opponent begins the match with their Level 1 Clash Attack.
*The opponent's Clash Charge meter fills up over time.
Foreman Pig 	Minor 	Down Special + 	
Default / Alt 3 	Piggie-Dillie Circus - Angry Birds 2 	
*The opponent is aggressive.
*The opponent prefers to use their Down Special.
===Club Penguin===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Penguin 	Major (Fighter)	Ice Attack ++ 	N/A, unlocked by clearing Arcade Mode with Penguin. 	N/A, unlocked by clearing Arcade Mode with Penguin. 	N/A, unlocked by clearing Arcade Mode with Penguin.
Rockhopper 	Major (Fighter)	Water Attack ++ 	N/A, unlocked by clearing Arcade Mode with Rockhopper.	N/A, unlocked by clearing Arcade Mode with Rockhopper. 	N/A, unlocked by clearing Arcade Mode with Rockhopper.
Sensei 	Major (Fighter)	Attack Power ++ 	N/A, unlocked by clearing Arcade Mode with Sensei. 	N/A, unlocked by clearing Arcade Mode with Sensei. 	N/A, unlocked by clearing Arcade Mode with Sensei.
Herbert 	Major (Boss) 	Tech Attack ++ 	N/A, unlocked by defeating Herbert in Story Mode. 	N/A, unlocked by defeating Herbert in Story Mode. 	N/A, unlocked by defeating Herbert in Story Mode.
Gary the Gadget Guy 	Minor 	Tech Attack + 	
Default / Alt 1 	150px|centerGadget Room (Remix) - Club Penguin: Elite Penguin Force	
*The floor is electrified.
Aunt Arctic 	Minor 	HP + 	
Default / Alt 4 	Puffle Circus - Club Penguin 	
*N/A
Rookie 	Minor 	Jump Height + 	
Default / Alt 4 	April Fool's - Club Penguin 	
*Gravity is reduced.
*Your controls will be randomly reversed.
*The opponent likes to taunt.
Cadence 	Minor 	Movement Speed + 	
MC Princess / Alt 1 	The Party Starts Now - Club Penguin 	
*The opponent's strong basic attacks have increased power.
*The opponent likes to taunt.
Jet Pack Guy 	Minor 	Up Special + 	
Default / Alt 6 	Jetpack Adventure - Club Penguin 	
*The opponent is aggressive.
*The opponent prefers to use their Up Special.
Klutzy 	Minor 	Poison Mushroom Equipped	
Default / Alt 2 	Spy Snake - Club Penguin: Elite Penguin Force: Herbert's Revenge 	
*The opponent is small.
Ultimate Protobot 10000	Minor 	Attack Power + 	
Default / Alt 2 	An Agent's Work Is Never Done - Club Penguin: Elite Penguin Force 	
*The opponent is giant.
*The opponent is aggressive.
Tusk 	Minor 	Water Attack + 	
Default / Alt 1 	Vs. Tusk (Card-Jitsu Snow) - Club Penguin 	
*The opponent is giant.
*The opponent's special attacks have increased power.
Puffles 	Minor 	Food Healing + 	HORDE:
Pop Fizz (x6, random alts) 	Puffle Roundup - Club Penguin 	
*The opponents are small.
===Elephant===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Elephant	Major (Fighter)	Super Resistance	N/A, unlocked by clearing Arcade Mode with Elephant.	N/A, unlocked by clearing Arcade Mode with Elephant.	N/A, unlocked by clearing Arcade Mode with Elephant.
===Henry Stickmin===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Henry 	Major (Fighter)	Weapon Attack ++	N/A, unlocked by clearing Arcade Mode with Henry.	N/A, unlocked by clearing Arcade Mode with Henry. 	N/A, unlocked by clearing Arcade Mode with Henry.
Ellie 	Minor 	Weapon Attack + 	
Ellie / Alt 1 	Red Headed Outlaw - Completing the Mission 	
*The opponent is aggressive.
*The opponent's attacks have increased power.
Charles	Minor 	Clash Charge + 	
Default / Alt 6 	The Airship Theme - Infliltrating the Airship (Remastered)	
*The opponent likes to jump.
*The opponent begins the match with their Level 2 Clash Attack.
===Burrito Bison===
Assist 	Type 	Ability 	Battle Info 	Battle Info 	Battle Info
Assist 	Type 	Ability 	Opponent(s) 	Stage / Music 	Rules
Burrito Bison	Major (Fighter)	Attack Power ++	N/A, unlocked by clearing Arcade Mode with Burrito Bison.	N/A, unlocked by clearing Arcade Mode with Burrito Bison.	N/A, unlocked by clearing Arcade Mode with Burrito Bison.
===Bloons===
===Plants vs. Zombies===
===Riddle School===
===Angry Video Game Nerd===
===Animator vs. Animation===
===Spy vs. Spy===
===Spyro===
===Skylanders===
===Minecraft===
===Roblox===
===Sploder===
===Spelunky===
===Five Nights at Freddy's===
===Scratch===
===Undertale / Deltarune===
===Cuphead===
===SiIvaGunner===
===Splatoon===
===Crash Bandicoot===
===Super Smash Bros.===
===Game & Watch===
===Banjo-Kazooie===
===Project Cape===
===Battletoads===
===Conker===
===Among Us===
===Faz Studios===
===Rivals of Aether===
===Team Fortress 2===
===Street Fighter===
===Scott the Woz===
===DOOM===
===Cookie Clicker===
===Garfield===
===Skullgirls===
===Final Fantasy===
===Celeste===
===Other===
Category:Faz's Stuff
Category:Subpages