Mechs/SRK-1

==Description==
The Shrike is outfitted with a powerful Targeting Computer that allows it to bring accurate firepower to bear on the battlefield. It has a hard-hitting armament that gives the 'Mech a powerful sting in combat at most ranges. A Long Bow LRM-10-rack allows pilots to engage enemies at long range, and two Type 9 Ultra Autocannon/5s are effective against even other assault-class 'Mechs. Lastly, two Series 2b ER Large Lasers provide a fairly powerful punch should the other weapon systems deplete their ammunition. The design owes its large weapon capacity to due use to its Endo Steel construction and its large 380-rated Extra-Light Fusion Engine. Engineers enhanced the design by adding a Partial Wing, giving the Shrike extra jump capacity as well as additional cooling abilities under normal atmospheric conditions.
Drop Cost Multiplier: 1.23
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Jump Trooper: +10% Jump Attack Damage, +10% Jump Distance (Quirk)
40 	Command Mech 	High Command: -10% Lance Ability Resolve Cost (Quirk)
140 	Jade Talons 	Asskickah: +1 DFA/Kick Accuracy, +5% DFA/Kick Damage
 	 	Left 	Center 	Right
Arms/Head	Health 	A=160/160S=80 	A=45/45S=16 	A=160/160S=80
Arms/Head	HardPoints	[ 2B 1E ] 	[ 1B ] 	[ 1M ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo UAC5 (DBL)
2x Ultra AC5 (C)	
Enhanced Imaging (C)
FCS Adv TC (C)	
BC Ballistic
BC Energy
BC Heat
BC Short Range
BC Recoil
Torso 	Health 	FA=145/200 RA=50/100S=100	FA=220/300 RA=75/150S=100	FA=145/200 RA=50/100S=100
Torso 	HardPoints	[ 1E 1S ] 	[ 1M ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Jump Jet (A)
ER Large Laser (C)	
Ferro-Fibrous (C) (2)
Engine XL (C)
Engine Laser HS +2
Engine Core 380
Laser Heat Sink Kit (C)
Endo-Steel (C) (2)
LRM-10 (C) (1)	
Ammo LRM (CLAN)
Ammo LRM (Half)(CLAN)
2x Jump Jet (A)
Partial Wing System (C)
ER Large Laser (C)
Legs 	Health 	A=195/200S=100 	 	A=195/200S=100
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Hip
Lower Leg
Upper Leg
Jade Talons	 	
Hip
Lower Leg
Upper Leg
Jade Talons
Legs 	Dynamic 	 	 	
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