Standard Creature Maneuver Defense

Attributes that help against creature maneuvers, according to posts by GM Coase, Estild, Mestys, Oscuro and Warden.
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== The Basics ==
*Spells
**Mobility (618)
**Prayer (313)
**Dauntless (1606)
*Skills
**Physical Fitness - Primary
**Combat Maneuvers
**Perception
**Shield Use (factors into some maneuvers, but not all)
*Stats
**Dexterity
**Agility 
*Stance
**Defensive - Best
*Race
**Burghal Gnomes - Best
**Halflings, Forest Gnomes, and Elves - Excellent (previously was the best)
**Half-Elves, Dark Elves, Sylvankind, Erithians, and Aelotoi - Good
**Everyone else - Average
== Saved Posts ==
Category: Hunting and Combat
Topic: Pinefar Hunting Area
Message number: 4610
Author: GS4-COASE
Date: 11/29/2009 3:38:26 PM 
Subject: Re: Ayep
The armor penalty is a relatively significant factor. For a character exactly trained for full plate at cap, it contributes a penalty a little bit above the difference between 1x and 2x PF. Overtraining in armor to reduce the action penalty and/or using Armored Evasion can reduce the maneuver penalty by a fairly significant amount, however.
Coase 
Category: Hunting and Combat
Topic: Pinefar Hunting Area
Message number: 4665
Author: GS4-COASE
Date: 11/30/2009 1:33:23 AM 
Subject: Re: Ayep
One thing to keep in mind regarding the roa'ter maneuvers is that they are highly deadly to anyone who spends much time in front of them - square, semi, or pure - due to the simple fact that the maneuver itself (differentiated from the standard maneuver roll) has pretty high natural fumble setting. A fumbled result generally deals maximum damage regardless of the maneuver roll result, so even if you're maximally trained for the maneuver roll, roa'ters will still kill you on the semi-frequent occasions that you fumble.
If you have been happy with your training prior to hunting roa'ters, I do not suggest massively rearranging your training to cope with their potent burrow attack - while you can certainly reduce the frequency of being grazed by the attack, on the whole, you will still fumble and generally die on occasion, regardless of what you train in.
Coase 
Category: Rangers
Topic: Ranger Spells
Message number: 4896
Author: GS4-MESTYS
Date: 12/1/2009 4:58:06 PM 
Subject: Re: 618 and standard maneuvers
>Does the bonus 618 provides to avoiding standard critter maneuvers increase with dedicated training in the ranger circle? If so, is the bonus capped at level? -Droit
Yes, the Mobility bonus is dependent upon Ranger spell ranks. The bonus is not capped.
-M. 
Category:Guides