Cape of Leaves (Malcer)

Wondrous Item, artifact
This sturdy cape is decorated with a pattern of five leaves, prevents divination magic from spying on you. As a bonus action, you can activate the cape and send one of the leaves flying towards a creature you can see within 60 feet of you.
The targeted creature regains 10d6 divided by X hit points (rounded up), where X is the number of leaves left on the cape. If the used leaf is the last leaf from the cape, the targeted creature regains 60 hit points immediately (no need to roll). Furthermore, the next time the last creature healed this way takes damage, you can use your reaction to choose a different creature within 60 feet of you, other than the attacker. The chosen creature becomes the target of the attack, using the same roll. This magic can transfer the attack's effects regardless of the attack's range.
When the cape has no leaves left, it takes 10 days for the cape to recharge and for the pattern to reappear.
Additionally, for every Cape of Leaves worn by an ally within 500 feet of you, the number of creatures that can be healed with one leaf increases by one.
https://www.dndbeyond.com/magic-items/7945835-cape-of-leaves-malcer
Category:Items