The Ultimate Difficulty Chart Revamp

==Description==
This is the a revamped version Official Difficulty Chart. This difficulty chart is made up of difficulties that are assigned to specific classes. The classes range from Class 0 (extremely easy difficulties) to Class 15 (impossible and nearly unbuildable difficulties). Other difficulties can be added to the Unofficial Difficulty Chart, which ranges from Class Negative to Class 25.
==Class Standards ==
Standard 	Description 	Classes
Locked without Exception	In a nutshell, these classes are locked, meaning you can’t add difficulties to them, unless you have explicit permission from admins+. A class will have this standard if too many people are adding difficulties to them or if they are important. 	Unclassified, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15
Locked 	Classes with the locked standard typically consist of 35 to 50 difficulties, and new difficulties in these classes must be quite high quality to stay. It is recommended to get feedback from content moderators+ before placing a difficulty in classes with this standard.	-1, 11, 12, 13, 14, 20, 21
High 	Classes with this standard usually consist of 15 - 35 difficulties, and therefore just have an average standard. Difficulties here must be average quality to stay. 	
Medium 	Classes with this standard consist of 1 to 15 difficulties, and therefore don’t require much standard. The page should still have some quality and uniqueness to it, but it is the least of all of the classes. 	
Low 	Classes with this standard are literaly free and there is almost no requirements to create a page in this difficulty. All it has to do is abide by the rules. 	16, 17, 18, 19
==Unclassified==
The difficulties in this "class" don't have a class. They are completely randomized or constantly changing
===Difficulties in this class:===
* Difficulty Rush (-11 to 100)
* Randomization (-11 to 100)
* Rebirth Tails (101 to ∞) (what NOT to do when making a difficulty)
== Class -1 | Instant Win ==
Welcome to the absolute beginning of the Difficulty Chart. The Difficulties here can be as easy as not even existing to having certain existence ranks to purely existing. Literally, and the easiest difficulties in this class don't even require you to exist. Right now, this second you are reading this, you are beating some of the easier difficulties in this class infinite times an attosecond.
Only thing that could stop you is if you intentionally try to lose, and even that is hard.. Also, due to how little difficulties are in this class, it isn’t organized based off spectrums, rather categorized into primordials and the other difficulties.
=== Difficulties in this class: ===
* Ifnity (-13)
*Exist (-12)
==Class 0 | Playground==
The difficulties in this class are extremely easy and are designed solely for the purpose of entertainment. These range from automatic to extremely simple. A difficulty in this class can be beaten by anyone with little to no roblox experience.
===Difficulties in this class:===
* Instant Win (-11)
*Do Nothing (-10)
* Unlosable (-9)
* Automatic (-8)
* Joyful (-7)
* Press A Key (-6)
* Jumpless (-5)
* Lovely (-4)
* Pleasant (-3)
** TooEasy (-2.5)
* Peaceful (-2)
** Magnificent (-1.5)
* Effortlessless (-1)
** Gravel (-0.5)
==Class 1 | Normal==
The difficulties in this class are very simple and require only slight amounts of effort. You may fail near Hard and Tricky. 
* Effortless (0)
** Simple (0.5)
* Easy (1)
** Neat (1.5)
* Medium (2)
** Normal (2.5)
* Hard (3)
** Tricky (3.5)
==Class 2 | Hard==
The difficulties here are tough, and you will slowly be going to the soul-crushing difficulties. It isn’t going to get easier.
===Difficulties in this class:===
* Difficult (4)
** Harming (4.5)
* Challenging (5)
**frameless|25x25px Irritating (5.5)
* Intense (6)
** Unforgiving (6.5)
* Remorseless (7)
** Relentless (7.5)
==Class 3 | Soul Crushing==
These difficulties are soul-crushing, and some of this class breaks through even JToH’s canon boundaries. Then we enter into the 3 brown difficulties, and finally Nil. You certainly won’t be beating this class anytime soon.
===Difficulties in this class:===
* Insane (8)
** Thanos (8.25)
**frameless|25x25px Madness (8.5)
* Extreme (9)
** Absurd (9.5)
* Terrifying (10)
**frameless|25x25px Horrifying (10.5)
* Catastrophic (11)
** Eccentric (11.5)
* Horrific (12)
* Unreal (13)
** HYPER (13.5)
* Prodigious (14)
* Anguish (15)
* The Human Limit (16)
* Nil (17)
== Class 4 | Realm of Human Impossibility==
You’ve now entered the realm of human impossibility. By now, everything is undoubtedly impossible.
===Difficulties in this class:===
* Error (18) 
** Literal (18.5)
* WHY (19)
* NO (20)
* DEATH (21)
** Nullifying (21.5)
* HELL (22)
==Class 5 | Theoretical Inexistence==
These difficulties go beyond the laws of roblox physics and it's extremely hard even with TAS. This is humanly impossible.
===Difficulties in this class:===
* TARTARUS (23)
** CALAMITY (23.5)
* Unimaginable (24)
* Omega (25)
** SUFFER (25.5)
==Class 6 | Chaos==
These difficulties are beyond impossible. TAS is almost completely useless against these difficulties, so you just won’t win. It’s obvious.
*frameless|32x32px Aleph-Null (26)
* Immeasurable (27)
* Malicious (28)
** Malicious-Zeta (28.25)
** Autism (28.5)
** Tool Assisited Speedrun (28.75) (End of TAS)
*Destructive (29)
* Apocalyptic (30)
==Class 7 | UnTAS-able==
These difficulties are literally not TAS-able. No matter what. You just won’t win no matter what you do.
===Difficulties in this class:===
* Monstrous (31)
* Ultimate (32)
*frameless|30x30px System Error (33)
** U DED SON (33.5)
* Supreme (34)
==Class 8 | Inexistence ==
This used to be the end of the chart, before it got extended to C8, so that megadeath can be the finale. You still won’t beat it though.
===Difficulties in this class:===
* QUANTUM (35)
* DELETE (36)
**Xi-Alpha (36.5)
* RoorXD (37)
* Jesus Ballin (38)
==Class 9 | Unknown==
These difficulties are physically impossible.
* El Vacio (39)
*Hyperwave (40)
* 60mmm (41)
*Malicatious (42)
==Class 10 | Impossible==
These difficulties are beyond physically impossible, and you have no chance of beating them.
===Difficulties in this class:===
* Illegal (43)
*Infinity (44)
* Void (45)
* MegaDeath (46)
==Class 11 | Near-Unbuildable==
Building obstacles within this difficulty requires script inputs to position and size parts to ludicrous limits, and completing it... is just undoubtedly undoable. You might need to enter Roblox's floating-point to even have a chance. This class is the limit for exploiters, as exploiters cannot access points beyond the double limit of Roblox's physics and integer limit. 
* Dissension (47)
*Abyssal (48)
* Unreasonable (49)
*Dilly Impossible (50)
** Peculiar Wavestats (50.5)
*COMMUNISM (51)
*Vacant (52)
*STLV (53)
==Class 12 | Unbuildable==
Building this within Obby Creator is laughable, considering that you've even thought it was possible. You absolutely cannot construct these difficulties within the studio client without editing the file's instance matrix, which would most likely crash the game upon launching without careful management. However, it is still possible to build these difficulties on Roblox studio. 
*Imaginary (54)
*PingDeath (55)
*Errorisation (56)
*Imperceptible (57)
*The Crystal Core (58)
*Asthetic (59)
*The Final Accuracy (60)
==Class 13 | Insanity ==
This is the point where most people would ask: Is this the limit for impossible? Well, most likely, yes, but theoretically no. On the client-side, obstacles don't exist due to pure rendering and GPU issues. However, on the server-side (a cloud on the internet web) it does exist, and by now, you might need a quantum computer to have a minuscule chance at visualizing these obstacles.
*The Sun (61)
*PINK DEATH (62)
*X (63)
*Y (64)
*Z (65)
*Aleph-VSC (66)
*Maliciofied (67)
*X-Torment (68)
*Suicide Mission (69)
*The Middleline (70)
*Unbearable (71)
*Scary (72)
*Imposter (73)
*1700s Sea Shanties (74)
*U will die (75)
*Aleph-Something (76)
==Class 14 | Incomprehensible==
This class barely transcends the limits of the theoretical Roblox engine. Don't even consider obstacles. It's so incomprehensible that a single obstacle will crash the theoretical Roblox engine. The next class, class 15, is the border between realism and fiction. Obstacles here are too complex for even a computer to understand, so the computer implodes. Good luck beating one of these with a broken computer.
*Very hawfrd difficult! (77)
*BLACK DEATH (78)
*Perfect (79)
*HELLWARTH (80)
*LOOP (81)
*El Octo Vacio (82)
*True Core (83)
*YOSHI HAMMER (84)
*War Crimes (85)
*Eshinion (86)
==Class 15 | Uncomputable==
Here lies the limit of reality and the beginning of fiction. Obstacles cannot be coded within the client and probably never will. You would need to find some way to expand the client's capabilities or make a higher-performing replica of your own, which isn't feasible by any means. A Complete Joke is comparable to RoorXD, where both have nothing harder than themselves. They become too fictional that the Roblox engine is no longer the main usage of making the obstacles. It's your mind that's displaying the obstacles, and even then, our minds aren't built to comprehend their sheer scale and size. Anyways, your computer imploded in Class 14. How are you supposed to finish anyway?
*% (87)
*Questionable (88)
*Misery (89)
*Tediously Impossible (90)
*Persistent (91)
*Rebirth Purgatory (92)
*IMPOSSIBLE.EXE (93)
*TooRNG (94)
*Felix the HET (95)
*TooTooHard (96)
*52! (97)
*Ooo Above Catastrophic ooO (98)
*Viratical (99)
*Vigorous (100)
== Class 16 | Fictional ==
== Class 17 | Nihilist ==
== Class 18 | Jocular ==
== Class 19 | Garbage ==
== Class 20 | Epitome of The End ==
== Class 21 | Finale ==
Thank you for looking at this article!
==Miscellaneous Info==
===Thanks=== 
*The Difficulty Enthusiast - Owning the wiki. (this guy is the reason why this wiki still exists and why the difficulty chart is like this)
*YourNuglyguy - Shaping the wiki to be like this. He will not be forgotten.
*TasmanianRex - Helping a lot with the wiki, making the main page as good as possible, and making both the unofficial and (indirectly) the official difficulty navboxes!
*131073c- Revamped the chart
*List of Moderators - For showing dedication to this wiki.
*List of Helpers and - Don't forget those who contributed at all, and you for reading!
*Special Thanks - RagingEngineer, the true creator of this wiki!