Sonic Origins

*Under processing*
Sonic Origins is a 2021 platform video game developed by Sonic Team and published by SEGA. The game was created and released to celebrate the 30th anniversary of the Sonic The Hedgehog series and is a prequel to the saga.
== Story ==
In the distant past, before 1991, the planet Mobius was ruled by the benevolent Aleena The Hedgehog and the Fasted Thing Alive Jules The Hedgehog. The two rulers then had three twin children: Sonia, Manic and Maurice.
== Gameplay ==
Sonic Origins is a 2D side scrolling platform game. The only playable character here is Maurice The Hedgehog, who will later go by the name of Sonic, who can reach impressive speeds when building momentum, allowing him to run through shuttle loops or ramps and launch into the air. The main objective of the game is to complete a series of Acts for different Zones in less than ten minutes. As he goes through each act, the player will have to fight with different types of enemies and various terrains that have different gimmicks and obstacles along them. The level designs all vary, each with different types of gimmicks and layouts that can differ between zones. Along the way, the player can earn points by collecting items and defeating enemies. To conclude the first two Acts of a Zone, the player must pass a Goal Plate at the end of those Acts. To complete the Final Act of most Zones, however, the player usually has to open a Capsule at the end of the Act, after a boss. In addition, upon completion of an act, the player's overall score will be counted, with bonus points awarded based on his performance.
Sonic Origins runs on a life system. During the Acts, however, the rings lie scattered, which Sonic can pick up by simply touching them. Rings give an extra life after collecting 100 or 200, award points and protect the player from damage. If Sonic takes damage, they will drop all of their rings, although some can be recovered before they disappear. Taking damage without any rings will cost the player a life. Sonic will also lose a life, no matter what rings he holds, if he spends too much time underwater without replenishing his air supply (underwater air lasts thirty seconds), falls into a bottomless pit, is crushed by a crusher or time runs out. Losing a life restarts the player from the last Lamp post he touched, or from the start of the Act if he has not passed any Lamp post. If a character loses an attempt when the number of remaining attempts is zero, the game ends. Also scattered throughout each act are video monitors that contain various enhancements useful for Sonic's performance.
== Characters ==
Coming Soon
=== Protagonists ===
=== Alleati ===
=== Support ===
=== Camei ===
=== Enemy ===
==== Badniks ====
=== Boss & Rivals ===
==== Rivals ====
==== Boss ====
==== Final Boss ====
== Fase ==
Like the SEGA Mega Drive era games, each zone is divided into three acts, which then lead the player to face the bosses of the area.
=== Story (Not replayable) ===
* Green Hill Zone
=== Story (Replayable) ===
* Autumn Forest Zone
* Cascade Temple Zone
* Eruption Ruin Zone
* Flower Park Zone
* Glitter Peak Zone
* Green Seaside Zone
* Haunted Depths Zone
* Spring Valley Zone
* Summer Falls Zone
* Winter Cavern Zone
The game also features 3D city stages, or "hub worlds", which are set in the same environments as the action stages, and players are also able to walk freely in the environment and talk to citizens, while also obtaining items from their. However, this "higher world" can be completely ignored, in case the player prefers to simply play through all the stages. Optional secondary missions are also available from these stages.
== Minigames ==
Coming Soon
== Objects ==
==== Items ====
* Air Bubble
* Chaos Emerald
* Giant Ring
* Item Box
** Blue Shield
** Bubble Shield
** Fire Shield
** Hyper Ring
** Invincible
** Lightning Shield
** Power Sneakers
** Super Ring
* Ring
* Sphere
* Star Circle
* UFO
==== Gimmicks and obstacles ====
* Beanstalk
* Breakaway Bumper-like gimmicks
* Bumper
* Bungee Rope
* Bumper wall
* Capsule
* Conveyor Belt
* Dash Panel
* Fan
* Fireball Cannon	
* Flipper
* Flywheel
* Goal Plate
* Giant spear
* High-speed warp tube
* Ice Spring
* Iron ball
* Jump Panel
* Platform-raising Wheel
* Pulley	
* Ruby Mist
* Seesaw
* Size Beam
* Snowblower
* Springs
* Spikes
* Star Post
* Transport
* Zip Line
== Trophies ==
Coming Soon
== Gallery ==
Coming Soon
== Trivia ==
* For the first time ever, Green Hill Zone becomes the final level of the game.