Chivalry (Tactics A2)

Chivalry is a skillset for Paladins in Final Fantasy Tactics A2: Grimoire of the Rift.
==List of abilities==
Skill	Equipment 	Range 	AP 	MP
 	Defender 	All sides and self 	100 	—
 	Attempt to make the user's wounds more bearable by restoring HP and removing debuffs. 	Attempt to make the user's wounds more bearable by restoring HP and removing debuffs. 	Attempt to make the user's wounds more bearable by restoring HP and removing debuffs. 	Attempt to make the user's wounds more bearable by restoring HP and removing debuffs.
 	Lionheart 	Self 	200 	—
 	Concentrate solely on protecting one's self. Raises DEFENSE and RESISTANCE until the user's next action. 	Concentrate solely on protecting one's self. Raises DEFENSE and RESISTANCE until the user's next action. 	Concentrate solely on protecting one's self. Raises DEFENSE and RESISTANCE until the user's next action. 	Concentrate solely on protecting one's self. Raises DEFENSE and RESISTANCE until the user's next action.
 	Save the Queen 	4 	300 	—
 	Take all damage directed at the target until the user's next action.The Paladin chooses a unit within the range of four spaces to cover. If that unit is attacked, the Paladin temporarily appears in front of them to take the attack. Cover works on counter attacks that the covered unit may trigger, and negates any knockback that would be done by critical hits/skills. Neither character can activate their reaction abilities when the Paladin covers an attack.	Take all damage directed at the target until the user's next action.The Paladin chooses a unit within the range of four spaces to cover. If that unit is attacked, the Paladin temporarily appears in front of them to take the attack. Cover works on counter attacks that the covered unit may trigger, and negates any knockback that would be done by critical hits/skills. Neither character can activate their reaction abilities when the Paladin covers an attack.	Take all damage directed at the target until the user's next action.The Paladin chooses a unit within the range of four spaces to cover. If that unit is attacked, the Paladin temporarily appears in front of them to take the attack. Cover works on counter attacks that the covered unit may trigger, and negates any knockback that would be done by critical hits/skills. Neither character can activate their reaction abilities when the Paladin covers an attack.	Take all damage directed at the target until the user's next action.The Paladin chooses a unit within the range of four spaces to cover. If that unit is attacked, the Paladin temporarily appears in front of them to take the attack. Cover works on counter attacks that the covered unit may trigger, and negates any knockback that would be done by critical hits/skills. Neither character can activate their reaction abilities when the Paladin covers an attack.
 	Barong 	1 	150 	—
 	Compel foe to flee the battlefield. 	Compel foe to flee the battlefield. 	Compel foe to flee the battlefield. 	Compel foe to flee the battlefield.
 	Arch Sword 	All sides 	400 	10
 	Project a righteous aura, dealing holy damage to surrounding units. 	Project a righteous aura, dealing holy damage to surrounding units. 	Project a righteous aura, dealing holy damage to surrounding units. 	Project a righteous aura, dealing holy damage to surrounding units.
 	Excalibur 	Weapon range 	400 	22
 	Normal damage; Holy element. 	Normal damage; Holy element. 	Normal damage; Holy element. 	Normal damage; Holy element.
 	Ogrenix 	3 	250 	—
 	Unleash a flash of holy light, banishing the undead. 	Unleash a flash of holy light, banishing the undead. 	Unleash a flash of holy light, banishing the undead. 	Unleash a flash of holy light, banishing the undead.
 	Oblige 	All sides and self 	300 	—
 	Let out a heartening battle cry, raising RESILIENCE of surrounding units to debuffs. 	Let out a heartening battle cry, raising RESILIENCE of surrounding units to debuffs. 	Let out a heartening battle cry, raising RESILIENCE of surrounding units to debuffs. 	Let out a heartening battle cry, raising RESILIENCE of surrounding units to debuffs.
==Gallery==
FFTA2 Defend.png|Defend.
FFTA2 Cover.png|Cover.
FFTA2 Saint Cross.png|Saint Cross.
FFTA2 Holy Blade.png|Holy Blade.
FFTA2 Sanctify.png|Sanctify.
FFTA2 War Cry.png|War Cry.
==Etymology==
category:Chivalry abilities in Final Fantasy Tactics A2: Grimoire of the Rift