105758-update-notes-8052014

== Content ==
			
Characters
Fixed body types on Aurin and Human Males, in addition to Chua, that were unintendedly altered in Drop 2 (aka fixed the Why-Is-My-Chua-Suddenly-Fatter-Than-Normal bug).
Aurin Males got their creepy slack-jaw fixed.
PvP
Fixed a bug in matchmaking that prevented some players from getting into ranked PvP queue matches when a team members' individual rating was both above and below certain thresholds (like 1500). 
Note: A larger update later in the week will feature a number of additional bug fixes that the community has been requesting. Stay tuned for more!	
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			keep up the good work!!	
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			Spellslingers? :3	
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Not bad at all, I hope the (big) fix will show us more!
 
Also i hope to see server merge or something like that, We need more players please :'(
			
				
	Edited August 5, 2014 by Ayman	
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TANK WARRIOR BANDAGE HOTFIX PLEASE?
 
When is that "later in the week"?	
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			I could swear the fat chuas and "mouth breather" aurins were all people cared about since patch. Thank you for ending it.	
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			So the boosting in PVP is back on? Time for me to get rolled like chump again =^.^=	
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			wheeeeeeee,...awwww I like fatter chua's...mmmmmm yum.	
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			I don't get it.. you fix a couple visual bugs and one pvp matchmaking bug. That was so important to bring servers down for an hour. Yet here a lot of us are with real issues. Couldn't this have waited until said "larger patch"?	
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I don't get it.. you fix a couple visual bugs and one pvp matchmaking bug. That was so important to bring servers down for an hour. Yet here a lot of us are with real issues. Couldn't this have waited until said "larger patch"?
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When/IF the servers evarrrr get back online... My Chewaarrrhhh bettaaarrr have his big fat bum back!
 
 
 
 
 
Oh my.... his bum still isn't fat... HUGE TAIL. Little bitty bum/legs. It's actually... Kinda cool! :-)	
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			I'm none of the above inferior races nor do I pvp much, but thanks..........	
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			yey, a way in the right sight!	
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			Path ability cooldowns and Scanbots in BGs (both listed as fixed in Drop 2) TBD huh?	
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I don't get it.. you fix a couple visual bugs and one pvp matchmaking bug. That was so important to bring servers down for an hour. Yet here a lot of us are with real issues. Couldn't this have waited until said "larger patch"?
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The larger patch will feature additional goodies, sit tight.
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Still no fix for Dominion fast mount: Savage WarPig :(
Why Exiles version work, but ours don't, i don't get it.
 
WE WANT FAST PIGGY!
 
 
 
 
atm: 	
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The visual bugs actually cause a greater issue as people who create new characters were creating them under the assumption that they would look a certain way with the bugged look. Correcting this sooner rather than later is a good thing for these folks. The PvP bug is also pretty severe in the sense that friends are having trouble getting into arenas together, and we want ya'll to play together.
 
The larger patch will feature additional goodies, sit tight.
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			oh sure its the patch's fault the Chua got fatter.  It has nothing to do with the 2 am fridge raids  ;)	
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oh sure its the patch's fault the Chua got fatter.  It has nothing to do with the 2 am fridge raids  ;)
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			Fat chua - happy chua. Fixing fat you're fixing happiness!	
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			Aurin face fixed? I can start leveling that alt again at last.	
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So I still can't play content I want to be playing and that I'm paying for...i.e. Arenas because no resets in Arenas due to SpellSlingers shooting through walls....
 
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The PvP bug is also pretty severe in the sense that friends are having trouble getting into arenas together, and we want ya'll to play together.
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It's so nice to know the guys in charge deem character model fixes more important than fixing the pvp healing stat. A bug that affects the GAMEPLAY that half of their subscribers pay to play.
 
Certainly it couldn't be the matter of time it takes to fix such a bug since the developers all took Saturday and Sunday off instead of working to save their dying game by fixing such a bug that never should have went live to begin with.	
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 and we want ya'll to play together.
 
 
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			Geez give them a break, they're human. You wouldn't work in the weekend too, would you?	
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The visual bugs actually cause a greater issue as people who create new characters were creating them under the assumption that they would look a certain way with the bugged look. Correcting this sooner rather than later is a good thing for these folks. The PvP bug is also pretty severe in the sense that friends are having trouble getting into arenas together, and we want ya'll to play together.
 
The larger patch will feature additional goodies, sit tight.
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Geez give them a break, they're human. You wouldn't work in the weekend too, would you?
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Wait.... wait.... wait.... as a warrior I am really, really, really tired of anything that implies waiting, sitting or its coming....
 
Known, admitted issue (took you long enough to to say "it's not were its suppose to be") then to ignore it even more after saying it will be fixed and priority.
The to say drop 3 or 4... and finally after blood and tears and just before SUB-RENEW day (f bastards, i was not going to renew) hotfix on way.
 
After subday, sit down relax... its on way.
 
All faith lost in carbine.... dev's don't just not listen, they lie as well.	
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			Great work glad this came quickly! Didn't expect the cosmetic fixes though. My 1500 Stalker claws have been invisible since I've had them. My costume has dyed itself with green and purple which I did not choose. No option to return it to default colors. Also the Uniblade mount for Draken looks ridiculous. Chua have a bigger bike than me, the windshield just covers my balls, in fact all the mounts are really small for Draken. Stand next to a Chua and compare mounts if you have a Draken you will see what I mean. Would have thought we would get a little love in this department before seeing other cosmetic fixes seeing as it has been about 2 months now waiting for these. Well the important stuff got fixed so overall happy with today's patch	
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Great work glad this came quickly! Didn't expect the cosmetic fixes though. My 1500 Stalker claws have been invisible since I've had them. My costume has dyed itself with green and purple which I did not choose. No option to return it to default colors. Also the Uniblade mount for Draken looks ridiculous. Chua have a bigger bike than me, the windshield just covers my balls, in fact all the mounts are really small for Draken. Stand next to a Chua and compare mounts if you have a Draken you will see what I mean. Would have thought we would get a little love in this department before seeing other cosmetic fixes seeing as it has been about 2 months now waiting for these. Well the important stuff got fixed so overall happy with today's patch
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All faith lost in carbine.... dev's don't just not listen, they lie as well.
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As I read through many of these posts I see people saying very similar ideas on the topics of updates, and how easy they are to fix / should be fixed first.
I feel reminded of almost every MMO I have ever played and how very often these conversations come up, makes me chuckle.
 
I am very confident that once we get past drop 4/5 this game will shine even more. Yes there is issues but I see a team working hard. Thank you
 
Carbine I still have faith in your skill, love your product, please never let the people that don't understand get you down :)  
 	
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			SPELLSLINGERS COOLDOWN ARE STILL *cupcake*ED UP GUYS ITS UNPLAYBLE 	
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			@Cloudzor: Drop trigger fingers on one of your LAS. I'm pretty sure that's the problem. It only affects the ui not the game atm.	
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			Anyone else not able to get past Google Authenticator since patch?	
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Geez give them a break, they're human. You wouldn't work in the weekend too, would you?
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			How can you defend them every time with "give them more time".  How could they possibly even let huge bug/exploit like that go live? If they faild hard with letting it go live, now they should work their asses off 24/7 till its fixed. But some crazy fanboys will always throw "give them time" line it's unbelievable. You clearly dont pvp at all or play SS yourself and think you magically get good rofl 	
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			Fixe the kick spell of the Spellsingers please. This bug is so anoying.	
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Carbine, is there any news on the Archon server.
 
Seeing 2-5 players a day over different zones incl Thayd is not exactly an MMO
 
Please provide us with something we can do about it without having to pay ( alot ) of money. We bought the game, Archon was recommended server though it is empy.
 
I cannot even speak about bugs or hackers or bots because there is nothing to do! or noone around!	
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			so glad looks are more important then fixing quest bugs and such..........................................	
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			ITT: The thing I care about didn't get fixed yet and I will now shout about anything else being fixed.	
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Hey Folks, please leave the name calling and insults out. They don't belong here on our forums. 
 
- Team WildStar 	
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			Nice I get a memory error now since this patch, what did you screw up this time Carbine? I've repaired 2x and restarted my machine 2x and still same memory read error, only happening since the patch. I'd really prefer to not re install everything, what did you do??	
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I appreciate closing the male Aurin mouths, but there's now a new bug in their faces and I've posted a topic about it on the bug forum.
 
https://forums.wildstar-online.com/forums/index.php?/topic/105897-male-aurin-face-has-changed-not-regarding-closing-mouths/?p=1089156	
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Oh an update,.. found it will run in dx9 but my system hates running WS in dx9,.. forces it to run about 3 FPS in DX9, whatever graphics changes you made in this patch it has royally Fed up my game client, PLEASE fix this ASAP, I can't play WS with these kind of major issues. Carbine has forced a major problem in this patch and I can't play now because I get a memory read error in regular DX and in DX9 the game runs like an early 80's 8088 machine with 2 megs of RAM. Please look into this ASAP!!
 
PS..
I would have posted this in the tech forums but this DIRECTLY relates to this latest patch you put in today 8/5/2014.. PLEASE get on top of this as I can guarantee you I won't be the only person with this issue.	
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Hey Folks, please leave the name calling and insults out. They don't belong here on our forums. 
 
- Team WildStar 
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			No "I´m a SS - I dont care if theres a wall" fix?	
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People complaining about how some things get fixed, but not others, keep in mind:
 
3D modelers are most likely not programmers. And the people who DO handle programming for the models' display ingame are most likely not the same as the folks who tackle gameplay mechanics issues. I figure both were being worked on at the same time, it's just that the model corrections were the first available to be pushed in a new patch.
 
It's not like a company only ever does one thing at a time. Multiple coders, multiple projects going on in parallel within the game's codebase as a whole.	
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People complaining about how some things get fixed, but not others, keep in mind:
 
3D modelers are most likely not programmers. And the people who DO handle programming for the models' display ingame are most likely not the same as the folks who tackle gameplay mechanics issues. I figure both were being worked on at the same time, it's just that the model corrections were the first available to be pushed in a new patch.
 
It's not like a company only ever does one thing at a time. Multiple coders, multiple projects going on in parallel within the game's codebase as a whole.
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Hi
 
Since today's patch (1.0.12.6795), I've noticed a huge drop in FPS. Right now, I'm at 6 fps, 8 fps when I reduce all graphic settings. I've tried with -dx9 suffix, deleted the APPDATA dir, not to avail.
 
Yesterday, I've played a few hours without any specific problem on the same computer. Any idea of the reason why? How can i solve this problem?
 
For information, here is my config :
LAPTOP MSI
I7 2670QM (2.20GHz)
RAM 8 Go
NVidia GeForce GTX 560M
Windows 7 64bits
 
Best regards,
 
Ghor²	
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So much PVP nerd rage your tears are salting my popcorn. 
ill wait for more PVE content to not need a math degree and a protractor .	
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			We need server mergers soon I know a lot of people that keep quitting because the game looks like its dying. I understand it isn't, but seeing more people in game would actually help make things more fun. Mikros sucks...	
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The visual bugs actually cause a greater issue as people who create new characters were creating them under the assumption that they would look a certain way with the bugged look. Correcting this sooner rather than later is a good thing for these folks. The PvP bug is also pretty severe in the sense that friends are having trouble getting into arenas together, and we want ya'll to play together.
 
The larger patch will feature additional goodies, sit tight.
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How can you defend them every time with "give them more time".  How could they possibly even let huge bug/exploit like that go live? If they faild hard with letting it go live, now they should work their asses off 24/7 till its fixed. But some crazy fanboys will always throw "give them time" line it's unbelievable. You clearly dont pvp at all or play SS yourself and think you magically get good rofl 
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I'm going to use a very old line. Don't like it? Work on your on MMO and shut up. Human's make mistakes, it is a new team so who knows what is going on there, but the simple fact that they fix a simple visual bug during general maintenance shows they are doing something and not just completely ignoring like everyone is saying.
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People forget quickly that even the juggernaut, World of Warcraft, was very buggy and nearly unplayable with all the lag and such it had at launch. Subscribers kept sucking it up because there wasn't much else out there to go play. WoW was in a lucky spot when it launched. There was very little market to share. Everquest 2 desperately grasped at straws to steal some of the market back with silly ploys like, "Order Pizza on Our Client! Neat, right!?!?" and "World of Lagcraft? Try our game. It's got reliable servers and is super neat!"
 
I for one, see a lot of potential in Wildstar and have a lot of fun playing the game. Yes the bugs are annoying and some would think they make the game "unplayable," but they eventually get fixed. This generation of MMO players are spoiled, entitled and don't understand that it takes TONS of man hours to make a good game. (Yes it has been developed for nine years, but it hasn't had NEARLY as many man hours as WoW has.) There are tons of MMO's out now and to keep up with what makes a "good" game is a very strenuous effort. With that said, I won't be trying any other MMO's. There aren't ones that keep my interest other than this. For now I'll deal with the bugs. Just like I did in the glory days of WoW. On the flipside, hopefully Wildstar doesn't get too big and Carbine merges with a giant gaming company (Activision-Blizzard.... *cough*) watering down the game and making me hate it! Like how I left WoW. ;)
 
I hope people can be patient. I'd like to see where this ship goes! I can't group with myself or PvP against myself. Stick around, cupcakes!
 
Edit: word choices	
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			the fine tuning is good for the game..Though you have to look at other games that have similar features to this game and offer more while free to play>Rift is a good example, 7 bgs and one large one, has housing etc and emphasize on FREE TO PLAY!. What im saying you are on right track just need more content or look at free to play options to make money.	
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			I'd have to agree on the idea of server mergers, if not now then eventually. I imagine it can save on resources but also understand that this sort of flies in the face of those who have spent money on server transfers, though it was free at first with initial over loaded servers for transferring out to certain other servers.	
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wipes the crumbs of his face, and hides the sandwich behind his back.
Chwua...not swfure......whaff....twalking....about
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			All four of my newly sculpted Chua would like to thank you for the fix. It sure beats dieting.	
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There are so many tears from people who have no idea about how a software development shop is run that it may become feasible to power all of the WildStar servers off of hydroelectric power.
 
Good on ya Carbine for implementing quality of life / low-hanging-fruit during hotfixes and rolling larger changes into patches. Not only does it make sense, it's good customer service, as a prior poster mentioned, to put in the little fixes for people while you simultaneously work on harder, more complex problems.	
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To be fair, some of the tears are just over Carbine not deviating from the norm with regards to PvE vs PvP.  It is extremely difficult, if not impossible, to fully balance both without putting in modifiers. 
 
I'm not saying they need to give two separate tab sets of abilities for PvE and PvP.  That would just be a mess, and they have (rightly) stated that they will not do something like that. 
 
What they COULD do, however, is give every attack and ability a single new stat: "PvP power," which is applied when attacking another player, or for all abilities in PvP arenas/battlegrounds (it would be too much of a mess to try and make abilities that don't target enemies try and decide whether or not the player is in world PvP or not, so we would simply let them use their normal PvE characteristics out in the world).  A PvP power of 100 would mean that it does the exact same thing it does in PvE, and could be the default setting when they introduce the stat.  A PvP power of 80 would mean that in PvP, this ability would have only 80% of its normal effect. 
 
That way, if an ability is balanced for PvE but not PvP, they need only change its PvP Power stat a bit (and if its not balanced for PvE but is already good for PvP, they can buff it and reduce its PvP power by the same fraction, thereby only buffing its PvE usage). 
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