"Into the Lion's Den"

-Over the journey, the party has learned to drop in and out of slipspace to make sure it doesn't break.
-Still a few weeks left until reaching Malware.
-A derelict ship is found after a text-based signal is picked up.
-Calli, Petra and Aila are the ones that are heading onto the derelict ship to find answers.
-Steele tells them he's using this as a test to see how they act without him, having Calli in charge.
-Calli contacts Steele claiming to have found a grey substance on the ship that's spread along the walls.
-Steele tells them not to touch it as he begins going through logs of what they've found in the past.
-Kindreth realizes the derelict ship is coming apart and tells the team on board to leave.
-As they arrive back on the Eastwood, Steele and Arbo send them in for de-contamination
-Arbo scans Calli and finds hints of the Gray Sand in her bones on a microscopic level.
-Steele comes up with the idea of removing it and replacing it with metal inlining for Callis bones.
-The surgery goes well and Arbo places the contaminated bone in the un-used air-lock with his tools.
-Arbo tells Steele about an idea for a room to deal with things like this, and they begin to build it over time in slipspace.
-Over the next few days they build a Decon Room.
-During that time, Calli wakes up, but is now able to see The Guide.
-As we leave slipspace, our consoles on the ship are hit by some disruption.
-Azaria claims the disruption is from The Signal that's been rippling across the galaxy.
-Azaria says Malware is likely alone and with The Transcriber.
-The party decides that using the 2 new fighters would be preferable over the Eastwood to infiltrate Malwares ship.
-Steele and Azaria fit the 2 fighter ships with stealth capabilities.
-Petra potentially has the frequency to break through the shileds of Malwares ship.
-Steele has a backup plan of using the Eastwoods Ion Disruptor to down the shields.
-The two teams make it to Malwares ship with no trouble, and Petras plan for the shields works.
-On Malwares ship, the team begin to make their way through the halls to find the bridge.
-The team sneaks through and kills any foes they come across as they find some elevators to the next deck.