Warrior / Priest

Warrior / Priest -- The Barbarian 
==Main Way of Playing==
The Warrior / Priest has a melee support role that strongly encourages boosting allies. Aesthetically, the combination fits the role of an inspirational fighter that leads from the front, rather than commanding from the rear. Important attributes for it include Strength and Stamina; more specifically, Physical Attack and Health to have a high health pool to safely use one of its elite skills, Bloodlust. It also favors using a two-handed edged weapon, such as an axe or sword.
Key abilities for it include Slash, Probing Attack, Open Flank, Berserk, Defensive Formation, Terror, and Magic Barrier.
== Equipment Available ==
== Warrior General ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	Equip Axe 	1 	 	 	 	 	Can equip 1-H axes. 	
 	Slash 	1 	25 rage	Instant 	 	50 	Inflicts 80% main hand weapon DPS to the target with an additional chance to add Bleed effect for 8 seconds. (Bleed effect only with equipped axe or sword.)	+4.8% per level
 	Enraged 	4 	 	Instant 	40 seconds	 	Immediately increase rage by 20 points. 	
 	Whirlwind 	8 	50 rage	Instant 	30 seconds	Oneself Circle (R:50)	Whirling in place you cause 70% main hand weapon DPS to the targets within range.
 Max hits: 15 	+4.2% per level
 	Berserk 	12 	 	Instant 	1 minute 	25 	Increases attacks by 3% and decreases defense by 3% for 30.0 seconds.
The maximum level of this skill is 50. 	+0.6% and +0.6% per level
 	Defensive Formation	16 	 	Instant 	2 minutes 	25 	Increases your physical defense by 5% and decreases your physical and magical attack by 5% for 30.0 seconds.
The maximum level of this skill is 50. 	+.9% and +.9% per level
 	Brute Strength 	20 	 	 	 	 	Increases strength by 10.7 points and .7%. 	+1.0 and +0.1% per level
== Warrior Primary Only ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	Frenzy 	1 	 	Instant 	5 minutes 	 	Greatly increases attack speed, accuracy, and damage for 15.0 seconds.
 Bonus: +20.0% attack speed, +50.0% physical accuracy and +15.0% physical damage. (It doesn't eliminate others similar effects)	
 	Probing Attack 	2 	20 rage	Instant 	4.0 seconds	50 	Causes 70% main hand weapon DPS and can make the target Vulnerable. 	+4.2% per level
 	Open Flank 	2 	10 rage	Instant 	 	50 	When the target is Vulnerable this brute force attack causes 110% main hand weapon DPS to the target and Weakens it. 	+6.6% per level
 	Tactical Attack 	4 	15 rage	Instant 	5 seconds 	50 	Causes 45% main hand weapon DPS and additional damage if target is affected by a bleed effect caused by Slash. (Requires a two-handed weapon.) 	+2.7% pre level
 	Thunder 	6 	15 rage	Instant 	15 seconds 	50 	To be used when the target is in Weakened state. Causes 130% main hand weapon DPS with an additional 2 second stun. (Requires a one-handed weapon.) 	+7.8% and +0.08 per level
 	Feint 	10 	 	Instant 	2 seconds 	50 	After the enemy dodges, 80% main hand weapon DPS are once inflicted on the target. 	+4.0% per level
 	Surprise Attack 	14 	 	Instant 	12 seconds 	150 	The Surprise Attack causes 16.4 physical damage, additionally Knocking down the target. (Must have a distance of at least 60 from the target.) 	+3.3% per level
 	Taunt 	18 	 	Instant 	25 seconds 	50 	Forces the target to turn towards you for 5 seconds. 	+0.25 per level
 	Moon Cleave 	22 	50 rage	Instant 	30 seconds 	Oneself Circle (R:60)	Attack multiple targets within range three times. Each attack inflicts 40% main hand weapon DPS. (Requires a two-handed weapon)
 Max hits per time: 15 	+2.4% per level
 	Shout 	26 	30 rage	Instant 	2 minutes 	Oneself Circle (R:90)	Requires Surprise Attack +20.
Stuns up to five targets in a range of 90 for 3.0 seconds. 	
 	1-H Weapon Mastery	28 	 	 	 	 	Increases damage with one-handed swords, axes, or hammers by 5%.
The maximum level of this skill is 50. 	+1.4% per level
 	2-H Weapon Mastery	30 	 	 	 	 	Increases damage with 2-H swords, axes, or hammers by 5%.
The maximum level of this skill is 50. 	+1.3% per level
 	Terror 	32 	30 rage	Instant 	45 seconds 	90 	Force an enemy to flee for 4 seconds. 	+0.2 per level
 	Aggressiveness 	34 	 	Instant 	3 minutes 	 	Enhances speed of rage increase by 20% for 30.0 seconds. 	+1.0% per level
 	Survival Instinct 	36 	 	Instant 	5 minutes 	 	Can only be used when HP is below 25.0%. Increases defense by 25.0%, raises the chance of dodging by 5.0% and increases parry rate by 5.0% for 30.0 seconds.	+1.2%, +0.2% and +0.2% per level
 	Group Taunt 	38 	 	Instant 	5 minutes 	Oneself Circle (R:??)	Taunts most targets within range to target the player. Lasts 4 seconds. 	+0.2 per level
 	Blasting Cyclone 	40 	35 rage	Instant 	12 seconds 	Oneself Circle (R:60)	Causes 100% main hand weapon DPS to multiple targets within range and Knocks targets down.
 Max hits: 6 	+5.0% per level
== Priest General ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Rising Tide 	1 	12 MP 	2 seconds	 	 	Summons a torrent that deals (40..1104) Water damage to the target. 	+11.2 per level
 	Urgent Heal 	1 	25 MP 	1 second 	 	250 	Quickcast that restores (35..700) points of target's HP. 	+7.0 per level
 	Regenerate 	4 	35 MP 	Instant 	 	180 	Regenerate (20..362) of target's HP every 2 seconds for 20.0 seconds. 	+3.6 per level
 	Holy Aura 	8 	2% MP 	Instant 	2 minutes	 	Immune to all damage for 5.0 seconds. 	
 	Magic Barrier 	12 	120 MP	Instant 	 	 	For 900.0 seconds, all party members' Magical Defense increases by (6.0%..39%).
The maximum level of this skill is 50.	+0.65% per level
 	Blessed Spring Water	16 	120 MP	Instant 	 	 	Increases party's Water resistance by (10..200) points for 900.0 seconds.	+2.0 per level
== Warrior / Priest ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Defender's Roar 	15 	30 MP, 5% HP	Instant 	3 minutes 	 	Increases your and your party member's Maximum HP by (current Maximum HP + 300.0) x 1.0% + 300.0 points for 120.0 seconds. 	+0.1% and +30 per level
 	Interrupting Strike 	20 	30 rage 	Instant 	10 seconds	50 	Interrupts target's casting and causes 16.4 points of damage. (The interrupted spell will enter a cooldown phase. If the interrupted spell has no cooldown, all spells will enter a cooldown time of 3 seconds.) 	+3.3 per level
 	Magic Barrier Perfection	25 	 	 	 	 	Your Magic Barrier now also decreases the magical damage received. 	
 	Bloodlust 	30 	20% HP 	Instant 	10 seconds	 	Convert 10% HP into 30 points of rage. 	
 	Opportunity 	35 	15 rage 	Instant 	10 seconds	50 	When the target is weakened, 140.0% main hand weapon DPS is dealt to the target. 	+8.4% per level
 	Blood Retention 	40 	 	 	 	 	When you use Bloodlust, you'll gain 3 Rage points every 2 seconds for 10 seconds. 	
 	Morale Boost 	45 	 	 	 	 	Causes your Berserk to increase the damage of nearby team members' next four physical attacks for 30 seconds. Disappears after four attacks or 30 seconds. 	
 	Barbarian Battle Cry 	50 	100 MP 	Instant 	60 seconds	80 	Cause multiple targets within a radius of 80 to fear your power, and lowers their physical and magical damage by 2% for 10 seconds. If the target has been inflicted with Fear, Slash and Probing Attack will cause additional damage.	)0.16% per level
 	Combat Expertise 	60 	 	 	 	 	Stops your Defensive Formation from reducing Physical Attack Power and Magical Attack Power. 	
 	Blood Fury Battle Cry 	70 	 	 	 	 	When you use Bloodlust it will carry an additional increase of Physical Attack Speed by 1% and Critical Physical Hit Rate by 30 points. Lasts for 15 seconds. 	
== Tips and Tactics ==
* Despite not being a tank, a Warrior / Priest still has many means of taking damage in an emergency situation. In such situations having a shield just might be handy.
* A Warrior / Priest has a niche role in supporting melee classes with its elite skills.
* Switching to a Priest / Warrior gives the player an option to act as an off-healer, or give them a strong solo option over Warrior / Priest's support.
== Notes ==
Category:Class Combo
Category:Warrior
Category:Physical DPS
Category:Melee
Category:OffTank
Category:SemiHealer