Crazy Kingdom / Quotes

Most of the Blooks in Crazy Kingdom say something while we pick 'Yes' or 'No'. This article would help you know all the quotes and how they would effect our stats.
== Quotes ==
===Alice===
#"Heyyyyy! Soooo, I'm like, lost. Is Wonderland over there?"
#*Yes: "Woah, thanks kind person!" +9 (Happiness)
#*No: "Woah, thanks kind person!" +9 (Happiness)
#"Heyyyyy! Can I, you know, sell some of your flowers? I'll give you the profits."
#*Yes: "I am an excellent salesperson." -12 (Materials), +5 (Happiness), +15 (Gold)
#*No: "Oh, ok then." -7 (Happiness)
#"Heyyyyy! Can I go take pretty things from people's houses? I'll give some of them to you."
#*Yes: "Yayyyy! We're like, best friends, right?" +15 (Materials), -15 (Happiness)
#*No: "Wahhhhh. It would have been so much fun." -7 (Happiness)
===Anaconda===
*"You are going to let me bite some people."
**Yes: "Just as I planned." -15 (Happiness), -8 (People)
**No: "Really?" -7 (Happiness) 
*"You are giving me materials. Otherwise, I'm taking your gold."
**Yes: "Good choice." -10 (Materials)
**No: "Works for me." -15 (Gold)
*"Let me slither around people's houses. Now."
**Yes: "Yes. Finally." -15 (Happiness), -5 (People)
**No: "You're no fun." -7 (Happiness)
===Arctic Fox===
#"Do you know what the Arctic Fox says?"
#*Yes: "Oh, cool." +7 (Happiness)
#*No: "Oh, ok." +7 (Happiness)
#"Here's the deal: you let me steal from people, I'll give you half the profits."
#*Yes: "Pleasure doing business with you." -15 (Happiness), +17 (Gold)
#*No: "Maybe next time." -5 (Happiness)
#"Hey, can I buy 13 acres of land for 15 gold?"
#*Yes: "Perfect!" -13 (Materials), +15 (Gold)
#*No: "That was a great deal." -5 (Happiness)
===Arctic Hare===
#"Can I bring my family to the kingdom?"
#*Yes: "Niceeeee!" +9 (People)
#*No: "I don't understand." -9 (Happiness)
#"It'll annoy some people, but can I jump around like crazy in the kingdom? I'll pay some gold to do it."
#*Yes: "Bounce time!" -15 (Happiness), +15 (Gold)
#*No: "So, no bouncy?" -5 (Happiness)
#"Can I build a factory in the kingdom to produce materials? It won't smell too good."
#*Yes: "I think you made the right decision." -16 (Happiness), -5 (Gold), +20 (Materials)
#*No: "Ok." -7 (Happiness)
#"Can I build a trampoline park? It will take 20 materials?"
#*Yes: "Let's Bounce!" +12 (Happiness), +7 (People), +5 (Gold), -20 (Materials)
#*No: "Fine. No bouncy." -8 (Happiness)
===Bear===
#"Hey, do you think I could eat some people?"
#*Yes: "Thanks!" -10 (People), +7 (Happiness)
#*No  : "Ok, maybe next time." -5 (Happiness)
#"Hey, I just ate some people out back, can I pay you back for my mistake?"
#*Yes: "Cool, and sorry about the whole eating people thing." -5 (Happiness), -10 (People), +15 (Gold)
#*No: "Dang, well I still ate them." -5 (Happiness), -10 (People)
#"Ok, I won't eat people if you buy me some salmon. How does that sound?"
#*Yes: "Great!" -14 (Gold), +10 (Happiness)
#*No: "Welp, sorry." -15 (People)
===Cat===
#"GIMIE PETS PLZ"
#*Yes: "YAYYY! THANKS HOOMAN!" +7 (Happiness)
#*No: "¿POR QUÉ?" -10 (Happiness)
#"LOOK, I HAS GOLD COIN."
#*Yes: "I HOPE U LIEK MAH PRESENT" +10 (Gold)
#*No: "OH, FINE IZ MAH GOLD COIN NAO" -5 (Happiness)
#"I CAN HAS GOLD 4 HAMBURGER??"
#*Yes: "THANK U KIND HOOMAN" +10 (Happiness), -7 (Gold)
#*No: "I IS SAD NAO" -8 (Happiness)
===Caterpillar===
#"hewo, can I turn some of my mushrooms into people? :3"
#*Yes: "oh thank you" -13 (Materials), +13 (People), +7 (Happiness)
#*No: "ok" -7 (Happiness)
#"hewo, can I show off my dance moves?"
#*Yes: "nice, here's some gold" +9 (Happiness), +7 (Gold)
#*No: "awwww... ok" -10 (Happiness)
#"hewo, even though not everyone likes mushrooms, can I go get some more? :3"
#*Yes: "yay, you are the best" +15 (Materials), -13 (Happiness)
#*No: "i am sad" -7 (Happiness)
===Capuchin===
#"Hey, can I get 17 materials to create an invention?"
#*Yes: "Awesome, I'll let you know how it goes." -17 (Materials)
#*No: "You don't trust me? I shall return." -5 (Happiness)
*If you say yes to the first question, the Capuchin will eventually come back with one of the following three options:
**"Look, I created the Super Pogo Stick 4000! It's selling like crazy!" +17 (Gold), +12 (Happiness)
**"Look, I created ice cream that allows people to clone themselves!" +20 (People)
**"My invention did not go well." -10 (People), -10 (Happiness)
===Cheshire Cat===
#"Helllooooo, can I please "borrow" some humans?"
#*Yes: "Very gooooood." -13 (People), +10 (Happiness)
#*No: "Booooooo..." -5 (Happiness)
#"Helllooooo, can I please get some people to help start my garden?"
#*Yes: "Ohhhhhh, thank you!" +15 (Materials), -12 (People), +4 (Happiness)
#*No: "Saaaaaaaaad." -9 (Happiness)
#"Helllooooo, can I please have some gold to open a trading post? I'll trade some stuff for you."
#*Yes: "Purrrrfect." +10 (Materials), +5 (People), +8 (Happiness), -12 (Gold)
#*No: "Whhhyyyyyyyyyy?" -9 (Happiness)
===Chicken===
#"Can I have 17 materials to build a coop for some new chickens?"
#*Yes: "Thanks so much! The other chickens will love this!" -17 (Materials), +17 (People)
#*No: "Oh, well now I'm sad." -6 (Happiness)
===Cow===
#"The cows are having some friends over, you mind if we MOO-ve to some new land?"
#*Yes: "That's MOO-tastic!" -12 (Materials), +6 (Happiness), +10 (People)
#*No: "Wow, you're so MOO-dy." -10 (Happiness)
#"Hey, can I get some gold for a guitar for MOO-sic class?"
#*Yes: "That's MOO-gnificent!" +13 (Happiness), -7 (Gold)
#*No: "Hmmm, well you're in a really bad MOO-d." -10 (Happiness)
#"So the Cows want to throw a big MOO-vie party, can we get some resources?"
#*Yes: "Thanks! It will be a truly MOO-ving experience!" +9 (Happiness), +15 (People), -8 (Gold), -15 (Materials)
#*No: "MOOOOOO!!!!" -7 (Happiness)
===Dog===
#"Can I have some people and we'll get you a treasure chest?"
#*Yes: "Radical!" -11 (People), +15 (Gold)
#*No: "You don't want more gold?" -5 (Happiness)
===Dormouse===
#"Hiiiii! Would you like to buy some of my tea?"
#*Yes: "Yayyy! Enjoy the tea!" +15 (Happiness), -8 (Gold)
#*No: "Awwww... I guess more tea for me!" -6 (Happiness)
#"Hiiiii! Can I have some materials to build a playground and make some new friends?"
#*Yes: "Yayyy! So many friends." -12 (Materials), +7 (People), +15 (Happiness)
#*No: "Awwww... I'm so lonely now." -10 (Happiness)
#"Hiiiii! Can I get some gold to go pick blueberries?"
#*Yes: "Yayyy! Here, you can have some too." +15 (Materials), +7(Happiness), -12 (Gold)
#*No: "Awww... I really like blueberries." -7 (Happiness)
===Drink Me===
#"Drink Me?"
#*Yes: "(As you went to take a sip, a bunch of fish people jumped out of the drink)" +15 (People)
#*Yes: "(It tasted really good)" +17 (Happiness)
#*Yes: "(It did not taste good)" -15 (Happiness)
#*No: "..." -8 (Happiness) 
===Duck===
#"Hey, got any grapes?"
#*Yes: "Thanks!" -7 (Materials), +10 (Happiness)
#*No: "Oh, ok. (Then he waddled away)" -7 (Happiness)
#"Can I bring some annoying ducklings to add people to the kingdom?"
#*Yes: "Yay, sorry if they're a little loud. (Quacks echo in the background)" -10 (Happiness), +12 (People)
#*No: "I guess that makes sense." -5 (Happiness)
#"I need some resources for a trampoline. Can I take them from people and give you some?"
#*Yes: "Here you go! Good working with you." +12 (Materials), 13 (Happiness)
#*No  : "Whatever." -5 (Happiness)
===Eat Me===
#"Eat Me?"
#*Yes: "(You try to take a bite, but the biscuit is full of stones)" +10 (Materials)
#*Yes: "(It made you fall asleep, but when you woke up, there was gold all around you)" +20 (Gold)
#*Yes: "(It did not taste good)" -15 (Happiness)
#*No: "..." -8 (Happiness)
===Elf===
#"Please don't cut down the forest for materials. What if I give you 15 gold to not cut it down?"
#*Yes: "Thanks so much!" +15 (Gold)
#*No: "The poor trees." +15 (Materials), -9 (Happiness)
#"For 10 gold, I'll move my entire elf tribe into the kingdom. What do you say?"
#*Yes: "Great call!" +15 (People), +5 (Happiness),-10 (Gold)
#*No: "Fine, we'll find another kingdom." -7 (Happiness)
#"Some of our houses burned down in a fire. Can I get some materials to rebuild?"
#*Yes: "Thanks so much!" -16 (Materials), +6 (Happiness)
#*No: "But, our houses are gone…" -10 (People), -11 (Happiness)
#"People will hate this, but I need you to cancel the carnival. The Slime Monster is coming and we can't have people outside."
#*Yes: "That's a great decision." -15 (Happiness)
#*No: "This will go terribly."
*You will trigger the Slime Monster if you say 'No' to the forth question. ( Different to Wizard's )
===Fairy===
#"I'll give you some gold if you let me take some of your people to the Fairy World."
#*Yes: "They're going to love it there!" -12 (People), +15 (Gold)
#*No: "I guess we'll just stay here." -7 (Happiness)
#"Can I get some gold to have a sleepover with some friends?"
#*Yes: "This will be the best sleepover ever!" +7 (People), +13 (Happiness), -12 (Gold)
#*No: "Wahhhhhhhhh!" -10 (Happiness)
#"Hey, can I be released for a few hours?"
#*Yes: "Great! I'll let you know what happens!" +7 (Happiness)
#*No: "I guess I'll just stay in this bottle then." -10 (Happiness)
*If you say 'Yes' to the third question, it will appear after a few turn and tells you one of these:
**"Look! I turned some things gold while I was released." -10 (Materials), +17 (Gold)
**"Hey, I did some exploring while you let me free, and I found some cool stuff." +15 (Materials), +10 (Gold)
**"I... I... I don't know what happened." -5 (Materials), -10 (People), -10 (Happiness), -5 (Gold)
===Fox===
#"I'd like to do some swiping? I promise I'll give you gold for it."
#*Yes: "You aren't so bad after all." +14 (Gold), -17 (Happiness)
#*No: "You're not any fun." -5 (Happiness)
#"Can I invite some friends to the kingdom? We're going to rob the bank."
#*Yes: "Ok then." +12 (People), -18 (Gold)
#*No: "I really don't understand your reasoning." -4 (Happiness)
#"Can I get a few people from your kingdom to join my crew? I'll pay gold for them."
#*Yes: "This is perfect!" -14 (People), +15 (Gold)
#*No: "Whatever you say." -6 (Happiness)
===Gingerbread Man===
#"Can I transform some people into cookies, it'll make people happy?
#*Yes: "Delicious!" -16 (People), +16 (Happiness) 
#*No: "I WANT COOKIES!" -7 (Happiness)
#"Yo, let me buy some fresh icing so I can look cool!"
#*Yes: "I look great!" +13 (Happiness), -12 (Gold)
#*No: "I'm so ugly." -6 (Happiness)
#"Hey, can I get some materials to build a house?"
#*Yes: "Thanks, it will be super grateful." -16 (Materials)
#*No: "That's disappointing." -6 (Happiness)
#You will trigger the Gingerbread House if you say ‘yes’ to the third question.
===Goat===
#"Hello, Your Majesty. I am Goatee The Second. I request resources to go on an adventure to the Mountains of Winterfrost."
#*Yes: "Thank you. I will speak to you again once I return." -8 (Gold), -9 (Materials), -7 (People)
#*No: "Very well, Your Highness, I shall obey your orders." -5 (Happiness)
*If you say 'Yes' to the third question, it will appear after a few turn and tells you one of these:
**"Your Majesty, I am ashamed to say that I failed to reach the Mountains of Winterfrost."
**"Your Majesty, I have returned with a chest full of gold from my quest!" +30 (Gold)
**"Your Majesty, I have returned with resources and brave warriors I met on my travels." +17 (Materials), +17 (People)
===Goldfish===
#"I forget, where did I leave my phone?"
#*Yes: "Ok, not really a yes or no question though." +5 (Happiness)
#*No: "Ok, not really a yes or no question though." +5 (Happiness)
#"Do you think I could flood the city so I can swim everywhere?"
#*Yes: "Great, this might not be great for everyone else though." -15 (Materials), -15 (People), +5 (Happiness)
#*No: "Fine." -5 (Happiness)
#"Let's buy a cotton candy machine and invite everyone we know!"
#*Yes: "PARTY TIME!" +7 (People), +10 (Happiness), -18 (Gold)
#*No: "What do you have against cotton candy?" -5 (Happiness)
===Hamster===
#"Sup, can I go spray paint some houses?"
#*Yes: "Wow, you said yes. People will not like this." -15 (Happiness)
#*No: "Yeah, that's what I figured. Enjoy your evening."
#"Sup, gimme 15 gold!"
#*Yes: "Oh dang, that actually worked. Cya." -15 (Gold)
#*No: "Ok, you make a fair point. Have a nice day, kind sir."
#"Sup human, give me 17 materials to build a bowling alley."
#*Yes: "Yesss, finally a bowling alley! Thanks!" -17 (Materials), +17 (Happiness)
#*No: "No bowling alley, that's fair. Hope you have a good weekend." -6 (Happiness)
===Hedgehog===
#"Can I get some gold for hedge trimmers to do some hedging, I'll give you the extra branches?"
#*Yes: "You're the best!" -14 (Gold), +14 (Materials)
#*No: "But, I like hedging." -6 (Happiness)
#"Hey, can we kick out everyone named Chad?"
#*Yes: "Take that, Chad." -11 (People), +12 (Happiness)
#*No: "So we're just going to have Chad's walking around?" -9 (Happiness)
#"Can I go hurt some people with my spikes?"
#*Yes: "I like you're styling." -8 (People), -12 (Happiness)
#*No: "Boring..." -5 (Happiness)
===Horse===
#"Howdy partner, you think I could have 15 wood for new stables. I'll pay for it."
#*Yes: "Thanks partner." -15 (Materials), +10 (Gold), +3 (Happiness)
#*No: "Well, alright then. The other horses aren't going to be happy about this one." -5 (Happiness)
#"Howdy, the fields are ready to harvest. You think I could get 10 people to help out."
#*Yes: "Thanks partner." +15 (Materials), -10 (People)
#*No: "Darn it, well, that's another year of wasted crops." -6 (Happiness)
#"Howdy, you think I could have some extra hay?"
#*Yes: "Well thanks partner." -12 (Materials), +12 (Happiness)
#*No: "Neigh..." -7 (Happiness)
===Jaguar===
#Heyo! Can I get 20 gold to turn a pool into a super useful rainbow ball pit?
#*Yes: “This may not be a great investment.” +15 (Happiness), +20 (Happiness), -20 (Gold)
#*No: “Ok, alright, ok.” -7 (Happiness)
#What’s up everyone? I’m Jaggy! Y’all think you can go hit that like and subscribe button?
#*Yes: “Thanks so much! Welcome to the Jaggy Squad!” +12 (Happiness)
#*No: “Come on people!” -12 (Happiness)
#Ok. Can I get some people to test my vegetarian bacon?”
#*Yes: “I don’t think they like it.” -10 (People), -13 (Happiness)
#*No: “Fine, I’ll just eat it myself.” -6 (Happiness)
===Jester===
#"Heyo! Can I get some materials to throw an epic festival?"
#*Yes: "Thanks! The festival is a huge success!" -20 (Materials), +10 (People), +20 (Happiness), +10 (Gold)
#*No: "We are all disappointed." -10 (Happiness)
#"Heyo! Can I get some gold to recruit new performers?"
#*Yes: "Fantastic!" +10 (People), +7 (Happiness), -14 (Gold)
#*No: "I guess I understand." -6 (Happiness)
#"Heyo! This may upset some people, but do you think I could take a break and go fishing?"
#*Yes: "Thanks! It means a lot that you care about me too! Here are some of my fish." +10 (Materials), +5 (People), -15 (Happiness)
#*No: "I guess it's more juggling for me." -5 (Happiness)
#"Heyo! Can I get some gold for new juggling balls? The people will love them."
#*Yes: "Thanks! These are the best!" +15 (Happiness), -10 (Gold)
#*No: "Sad. :(" -7 (Happiness)
===Kitten===
#"I SPEEK LIEK DIS 2, NAO GIMIE GOLD 4 HAMBURGER"
#*Yes: "THX HOOMAN" +10 (Happiness), -8 (Gold)
#*No: "NOOOOOOOOOO" -10 (Happiness)
===King===
#"I may be harsh sometimes, but right now I would like to offer you a gift."
#*Yes: "I hope we can continue our friendship." +10 (Materials), +10 (People), +10 (Happiness), +10 (Gold)
#*No: "Oh, I see how it is." -10 (Happiness)
#"Hey, I have some scary people in my kingdom. Do you want them?"
#*Yes: "Great, here you go." +10 (People), -14 (Happiness)
#*No: That make sense." -4 (Happiness)
#"Repair the bridge between our kingdoms. It'll take 20 materials. If you don't, I'll release my dragon on your kingdom."
#*Yes: "Good choice." -20 (Materials)
#*No: "This is all your fault."
#"Give me 20 people for my kingdom, or I'll release my dragon on your city."
#*Yes: "Great decision" -20 (People)
#*No: "Very well."
*You will trigger the Dragon if you say 'No' to the third or forth question. Sometimes the Dragon immediately come after saying no, or sometimes it will come in a few moves later.
===King of Hearts===
#"Hello. I'll trade you 20 materials if you give me 15 gold?"
#*Yes: "Great doing business with you." +20 (Materials), -15 (Gold)
#*No: "Very well." -6 (Happiness)
#"Let's throw a music festival between our kingdoms. We'll each pay for half. How does that sound?"
#*Yes: "Fantastic!" -15 (Materials), +12 (People), +18 (Happiness), -12 (Gold)
#*No: "Very well." -7 (Happiness)
#"Hello, my kingdom is so successful. Would you like some extra people?"
#*Yes: "Here you go." +15 (People)
#*No: "Very well."
===Mad Hatter===
#"Can I get some materials and gold to set up a live trivia game show?"
#*Yes: "This is amazing!" -15 (Materials), +10 (People), +20 (Happiness), -10 (Gold)
#*No: "Dang, it would have been so much fun." -7 (Happiness)
#"You want to open this box?"
#*Yes: "Yay, the box had a golden cat statue!" +15 (Gold)
#*Yes: "Yay, the box had paper clips!" +15 (Materials)
#*Yes: "Dang it, the box had lots of annoying bugs." -7 (People), -17 (Happiness)
#*No: "Why? Are you scared?" -6 (Happiness)
#"Hello, can you buy me an elephant?"
#*Yes: "I love elephants." +1 (People), +12 (Happiness), -12 (Gold)
#*No: "But, I love elephants..." -7 (Happiness)
===Panther===
#"Hello, would you like to buy some advanced minerals for 15 gold?"
#*Yes: "I think you'll be happy with your purchase." -15 (Gold), +16 (Materials)
#*No: "Very well." -6 (Happiness)
#"Hey, can I have some gold for a karaoke machine?"
#*Yes: "Nice. You're singing with me, right?" -14 (Gold), +17 (Happiness)
#*No: "You missed a big opportunity here." -6 (Happiness)
#"I know it'll make some people mad, but you should build houses instead of that new park. Right?"
#*Yes: "I think this is a good decision." +15 (People), -17 (Happiness)
#*No: "Well, that still makes me upset." -6 (Happiness)
===Penguin===
#"Give me some materials and gold, and I'll build the best amusement park ever!"
#*Yes: "I told you it would be the best ever." -15 (Materials), +15 (People), +20 (Happiness), -15 (Gold)
#*No: "So, no amusement park?" -5 (Happiness)
#"Can I get some materials to go ice fishing and make some friends?"
#*Yes: "My dreams are coming true!" -15 (Materials), +5 (People), +10 (Happiness)
#*No: "Normal fishing it is." -5 (Happiness)
===Pig===
#"Ummmmmm... Oh yeah, I need to cover stuff in mud for, ummm..., new pigs?"
#*Yes: "Ummmm... yeah thanks, sorry if people don't like the mud" -7 (Materials), -10 (Happiness), +14 (People)
#*No: "Hmmmm..., ok." -6 (Happiness)
===Polar Bear===
#"Do you think we could turn down the air so our ice doesn't melt?"
#*Yes: "Maybe we made it too cold." +18 (Materials), -10 (People), -12 (Happiness)
#*No: "Well it won't be ice for much longer then." -10 (Materials)
#"Do you think I could test out my freeze ray on some people?"
#*Yes: "It works!" -10 (People), -5 (Happiness)
#*No: "Then I guess we'll never know if it works or not." -5 (Happiness)
#"Let's buy a snow cone machine for 14 gold?"
#*Yes: "Yayyyyy!!!" +17 (Happiness), -14 (Gold)
#*No: "That is disappointing." -7 (Happiness)
===Queen===
#"Do you think I could buy a new gold crown?"
#*Yes: "Thanks! You're the best!" +15 (Happiness), -10 (Gold)
#*No: "But, I hate my old crown." -6 (Happiness)
#"Can I get some people to try the cake I just baked?"
#*Yes: "They loved the cake!" +15 (Happiness)
#*Yes: "The cake turned them into gold!" -14 (People), +14 (Gold)
#*Yes: "They don't really like it." -10 (People), -10 (Happiness)
#*No: "Fine, more for me." -4 (Happiness)
#"Can I start forcing people in the kingdom to eat healthy? It will help them live longer."
#*Yes: "Thanks! Some people seem to not like these rules though." +10 (People), -15 (Happiness)
#*No: "We can't just let everyone turn fat!" -20 (People), -5 (Happiness)
#"Do you think I could get some resources to go save some children outside the kingdom?"
#*Yes: "Oh thank you!" -12 (Materials), +14 (People)
#*No: "Those poor children." -15 (Happiness)
===Queen of Hearts===
#"Hey, let's force our people to gather more resources. What do you say?"
#*Yes: "Well, it's working, but I don't think they like it." +13 (Materials), -15 (Happiness), +8 (Gold)
#*No: "Grow up." -5 (Happiness)
#"Tell people to stop working and pay more attention to me."
#*Yes: "I like this." -15 (Materials), +7 (Happiness), -10 (Gold)
#*No: "You're no fun." -7 (Happiness)
#"Let's tax our people more. They won't like it, but you'll get more gold."
#*Yes: "Great choice." -16 (Happiness), +17 (Gold)
#*No: "We're going to be poor.." -7 (Happiness)
===Rabbit===
#"Ok. Ok. I'll sell you 10 carrots for 10 gold. Sound good?"
#*Yes: "SOLD!" +10 (Materials), -10 (Gold)
#*No: "Apparently you don't know what a good deal is." -7 (Happiness)
#"Hey, can I invite some fellow businessmen to the kingdom?"
#*Yes: "Thanks! Trust me, they're good guys." +10 (People), -5 (Happiness)
#*No: "Why not?" -5 (Happiness)
#"Hear me out, we dig a river through some homes, make some people mad, but make a bunch of gold from the trade route?"
#*Yes: "Now, we're doing business." +7 (Materials), -7 (People), -15 (Happiness), +15 (Gold)
#*No: "Jeez, some people just don't want to be rich." -6 (Happiness)
===Raccoon===
#"Come on, it's overcrowded here. Let's kick some people out or we'll use too many materials."
#*Yes: "You're a smart person." +15 (Materials), -13 (People)
#*No: "Wahhhhhhh." -10 (Materials)
#"Come on, I'm bored. Can I go prank some people? Otherwise, I'm just stealing your stuff."
#*Yes: "Finally." -16 (Happiness)
#*No: "You're choice, not mine." -16 (Materials)
#"Come on, don't you think you're a little selfish? Give me some gold. Otherwise, I'm chasing people out of this kingdom."
#*Yes: "Wow, look at the selfish ruler being a little bit kind." -16 (Gold)
#*No: "Whatever, bye, bye people." -16 (People)
===Santa Claus===
#"Would you like a present?"
#*Yes: "Ho! Ho! Ho!" +7 (Materials), +7 (Happiness), +7 (Gold)
#*No: "You're mean." -10 (Happiness)
#"Can I get some carrots to feed my reindeer?"
#*Yes: "Ho! Ho! Ho!" -14 (Materials), +14 (Gold)
#*No: "But, they're hungry." -10 (Happiness)
#"Hey, can you send some people to the North Pole to help make toys?"
#*Yes: "Ho! Ho! Ho!" +10 (Materials), -15 (People), +5 (Happiness)
#*No: "We're not going to have enough toys this year..." -10 (Happiness)
===Seal===
#"Can I build a theater and put on a show?"
#*Yes: "Thanks! Everyone loves the show!" -12 (Materials), +17 (Happiness),-5 (Gold)
#*No: "I won't let you crush my dreams." -7 (Happiness)
#"Hey, can I invite my relatives to the kingdom? People probably won't like them though."
#*Yes: "Yeah, people don't like them" +10 (People), -15 (Happiness)
#*No: "That makes sense."
#"Hey, can I get 12 rubber ducks? I can't pay for them though."
#*Yes: "That was easy! Thank you!" -12 (Materials), +7 (Happiness)
#*No: "It was still worth asking." -5 (Happiness)
===Snowman===
#"Do you want to build a snowman?"
#*"Yayyyy!" -10 (Materials), +1 (People), +15 (Happiness)
#*"Awwwwww..." -6 (Happiness)
#"Can I get some people to transform into ice sculptures that I'll sell?"
#*Yes: They look great!"-12 (People), +16 (Gold)
#*No: "This is a missed opportunity." -6 (Happiness)
#"Hey, can you make it summer?"
#*Yes: "Oh, I don't like this heat very much." -10 (Happiness), -5 (People)
#*No: "Why not?" -5 (Happiness)
===Snowy Owl===
#"Shhhh... Give me 15 gold and I'll be a spy for you."
#*Yes: "I'll report back soon." -15 (Gold)
#*No: "Good luck without me." -5 (Happiness)
*If you say 'Yes' to the first question, it will appear after a few turns and tells you one of these:
**"Reporting back. I found someone stealing materials from your warehouse." +15 (Materials)
**"Reporting back. I found some people hiding in your kingdom." +15 (People)
**"Reporting back. I found some people not paying taxes." +20 (Gold)
===Squirrel===
#"I'm going NUTS dude, can I have some gold to get some help?"
#*Yes: "Hopefully this works." -14 (Gold), + 14 (Happiness)
#*No: "Ahhh, ok, but I don't think everyone else is very happy with me." -12 (Happiness)
#"Can I get some wood to build a treehouse for my cousins?"
#*Yes: "Thanks, I love trees." -12 (Materials), +14 (People)
#*No: "Oh, so I guess they're not going over for dinner." -6 (Happiness)
#"I should be gathering nuts, but can I go to a party instead?"
#*Yes: "That's what we're talking about." +10 (Happiness)
#*No: "Fine, more nuts for you." +12 (Materials), -10 (Happiness)
===Tiger===
#"Can I get some materials and gold to build a cereal factory? It'll bring jobs to the kingdom."
#*Yes: "They're grrrrrreat!" -15 (Materials), +15 (People), +10 (Happiness), -10 (Gold)
#*No: "Cereal is so good though." -9 (Happiness)
#"Can I play tag with some other people in the kingdom?"
#*Yes: "Oh, I think I may have hurt some of them." -15 (People), +12 (Happiness)
#*No: "Fine, I'll just chase my tail." -7 (Happiness)
#"Hey, I need to cut down part of the rainforest to build shelter for my cubs."
#*Yes: "Thanks, people don't seem to be happy about the rainforest though." -10 (Materials), +15 (People), -14 (Happiness)
#*No: "I guess we just have to leave the kingdom then." -9 (People)
===Toucan===
#"Hello! I'm Tax Toucan. It's time to pay your kingdom's taxes. 15 gold please."
#*Yes: "Great! Thank you!" -15 (Gold)
#*No: "Very well. I apologize for what comes next."
*The first question appear every 11 turns after starting the game.
*You will trigger the Dragon if you say 'No' to the first question.
===Turtle===
#"I've been mining some gold, but I think I should start a farm. Should I be a farmer?"
#*Yes: "Great, I love farming." +12 (Materials)
#*No: "I guess mining for gold is fine." +10 (Gold)
#"Do you think I'm getting too fat?"
#*Yes: "Dang, my mom was right." -10 (Happiness)
#*No: "That's what I said. Here's some gold, you're the best." +7 (Happiness), +7 (Gold)
#"Hello! I just met some new turtles. Can they come over and play?"
#*Yes: "Yayyy! Thanks! I just needed some materials for them too." -10 (Materials), +10 (People), +5 (Happiness)
#*No: "Awwww, ok." -8 (Happiness)
===Two of Spades===
#"(The card just stares at you, it looks like it wants to move into your kingdom)"
#*Yes: "(The Two of Spades did a cool card trick)" +17 (Happiness)
#*Yes: "(The Two of Spades scammed lots of people in card games, but gave you the gold)" -15 (Happiness), +15 (Gold)
#*Yes: "(The Two of Spades just started giving people paper cuts)" -7 (People), -13 (Happiness)
#*No: "(It just walked away)"
===Unicorn===
#"Heyyy! Can I get some materials and workers to open a profitable doughnut shop?"
#*Yes: "Sick!" -12 (Materials), -10 (People), +10 (Happiness), +20 (Gold)
#*No: "But, no one makes good doughnuts around here." -8 (Happiness)
#"Can I get some gold to enter a mystical race? If I win, I'll give you half of the prize."
#*Yes: "Great! I'll get to training immediately." -12 (Gold)
#*No: "Maybe next race." -7 (Happiness)
#"Hello! Can I have some resources to go explore the magical forest?"
#*Yes: "Thanks! I will return soon." -10 (Materials), -7 (People), -7 (Gold)
#*No: "I'm disappointed." -10 (Happiness) 
*If you say 'Yes' to the second question, it will appear after a few turns and tells you one of these:
**"I won the race!" +10 (Materials), +5 (People), +5 (Happiness), +15 (Gold)
**"I lost the race…" -10 (Happiness)
*If you say 'Yes' to the third question, it will appear after a few turns and tells you one of these:
**"I've returned from my journey! I met some very powerful fairies who wish to give you some gold." +15 (People), +15 (Gold)
**"I've returned from my journey! I was able to collect some enchanted plants from the magical forest." +25 (Materials)
**"I've returned from my journey. I got lost on the way to the magical forest, so I have returned with nothing but my sadness." -10 (Happiness)
===Walrus===
#"Ay, we need to build some defenses to protect our kingdom."
#*Yes: "Good choice, mate." -17 (Materials), +10 (Happiness)
#*No: "That's unfortunate." -15 (People), -5 (Happiness)
#"Ay, do you want some gold? What do you say we organize a wagon wash to raise some money?"
#*Yes: "I'll get everything set up!" -10 (Materials), -7 (People), +18 (Gold)
#*No: "Alright then." -5 (Happiness)
#"Ay, can I get some people to go mine for minerals?"
#*Yes: "Great thinking!" +17 (Materials), -14 (People)
#*No: "Whatever you say, mate." -3 (Happiness)
===Witch===
#"So, I accidentally cursed the kingdom? I'll need some people to help remove it."
#*Yes: "That was close." -12 (People), +7 (Happiness)
#*No: "That wasn't a good curse." -12 (Materials), -6 (People), -10 (Happiness), -6 (Gold)
#"Ok, I'll give you materials for it, but can I go scare some people?"
#*Yes: "Let the spookiness begin!" +15 (Materials), -3 (People), -15 (Happiness)
#*No: "Very well." -4 (Happiness)
#"Would you like to gaze at my crystal ball?"
#*Yes: "Hmmmm... It looks like your future has plenty of riches." +10 (Materials), +15 (Gold)
#*Yes: "Hmmmm... It looks like your future involves lots of interesting people." +20 (People)
#*Yes: "Hmmmm... It looks like your future is full of tragedy." -10 (Materials), -5 (People), -15 (Happiness), -10 (Gold)
#*No: "It must be too spooky for you." -7 (Happiness)
#"Can I place a charm on a few of your people? It'll probably work well."
#*Yes: "Hmmmm... The charm seems to have turned people to gold." -10 (People), +15 (Gold)
#*Yes: "Hmmmm... The charm seems to have given people more motivation." +20 (Materials), +10 (Happiness), +5 (Gold)
#*Yes: "Hmmmm... The charm seems to made people very sad." -20 (Happiness)
#*No: "Do you always play it safe?" -6 (Happiness)
===Wizard===
#"So, I've been learning about potion brewing. Can I give my potions to a few people in town?"
#*Yes: "WOW! The potion cloned everyone who drank it!" +20 (People)
#*Yes: "AWESOME! The potion made your workers extra productive!" +15 (Materials), +15 (Gold)
#*Yes: "OUCH! The potion turned people into fire-breathing frogs." -15 (Materials), -10 (People), -15 (Happiness)
#*No: "I'll just keep learning then." -7 (Happiness)
#"I've been learning magic. Do you think I could cast a spell on your kingdom? It could be good."
#*Yes: "YES! The spell made a bunch of gold appear!" +25 (Gold)
#*Yes: "YES! The spell produced many great rewards!" +15 (Materials), +15 (People)
#*Yes: "NO! The spell didn't go so well." -15 (Materials), -15 (People), -15 (Happiness)
#*No: "I'll just keep on practicing then." -5 (Happiness)
#"Hey, I think the Giant Slime Monster is going to attack soon. Can I get 25 materials to create a spell to defend us?"
#*Yes: "Thanks. We should be protected now" -25 (Materials), +5 (Happiness)
#*No: "Oh, well this is bad."
*You will trigger the Slime Monster if you say 'No' to the forth question.
===White Rabbit===
#"Most people in the kingdom love strawberries. However, if we grow carrots instead, we'll produce way more."
#*Yes: "That's a great call!" +15 (Materials), -10 (Happiness)
#*No: "I hate inefficiency." +5 (Happiness)
#"Can I have some gold to buy books that will help me with my studies?"
#*Yes: "Perfect! I'll report back with the results of my study." -10 (Gold)
#*No: "I'm not done asking for this." -6 (Happiness)
*If you say 'Yes' to the second question, it will appear after a few turn and tells you one of these:
**"I've completed my research and it led me to some hidden treasure!" +20 (Materials), +20 (Gold)
**"I'm not sure how, but my research ended up with a whole bunch of mini-rabbits!" +18 (People)
**"I think I messed up with my research and created an explosion. I apologize." -10 (Materials), -10 (People), -15 (Happiness)
===Special Set: Breakfast Pack Trio===
Waffle, Pancakes and French Toast will appear one-by-one and asks (1), (2) or (3). Say 'Yes' will increase your happiness, but say 'No' will decrease happiness.
#Waffle: "Do you like waffles?"
#*Yes: "Yeah, we like waffles!" +5 (Happiness)
#*No: "NOOOOOOOOOOOOO!!!!!" -25 (Happiness)
#Pancakes: "Do you like pancakes?"
#*Yes: "Yeah, we like pancakes!" +5 (Happiness)
#*No: "NOOOOOOOOOOOOO!!!!!" -25 (Happiness)
#French Toast: "Do you like French Toast?"
#*Yes: "Yeah, we like French Toast! Do-do-do-do, can't wait to get a mouthful!" +10 (Happiness)
#*No: "NOOOOOOOOOOOOO!!!!!" -25 (Happiness)
*If you say 'No' to one of the question in this set, this set will stop, but likely to return.
*You will trigger the Judgmental Owl if you say 'Yes’ to the third question.
===Special Set: Cow or Moose?===
In Crazy kingdom, Moose likes to pretend to be Cow all the time. The first thing Moose will say is (1). After few turns, no matter 'yes' or 'no', it'll still come back but will say (2). Again whether 'yes' or 'no' will result it return and say (3).
#"Look, I'm a cow!"
#*Yes: "Thanks, I'm really trying." +7 (Happiness)
#*No: "But I tried so hard." -7 (Happiness)
#"MOOOOOOOOOO!
#*Yes: "I know, I'm getting better right?" +7 (Happiness)
#*No: "Come on, I've been working on that." -10 (Happiness)
#"Look, I'm a MOO-se!"
#*Yes: "I knew that would work." +7 (Happiness)
#*No: "I really thought that would work." -10 (Happiness)
===Special Set: Don't Trust the Lying Parrot===
At the start of this set, Cockatoo will come and say the first question. And then after a few turns, Parrot comes out and either ask (2), (3) or (4). If you meet (2), Macaw will appear and asks (5), (6) or (7).
#Cockatoo: "Ok, look, do not trust anything the red parrot says."
#Parrot: "Look, do not listen to the Macaw, he's such a liar."
#Parrot: "Hey, can I invite some of my friends to the kingdom? They're really good birds."
#*Yes: "Oh no, I didn't think they would steal all that stuff, sorry." -15 (Materials), +10 (People), -10 (Happiness), -15 (Gold)
#*No: "Dang it, you're too smart for me."
#Parrot: "I just learned how to duplicate gold! Give me 15 gold, and I'll give you 30 back!"
#*Yes: "Sorry, it didn't work that time." -15 (Gold)
#*No: "Fine, more gold for me."
#Macaw: "Hey, do you want this treasure chest that is definitely not a trap?"
#*Yes: "Cool! Here you go!" +15 (Materials), +15 (Gold)
#*No: "Fine, more for me!"
#Macaw: "Come on, the Parrot keeps pooping everywhere. Can we kick him out?"
#*Yes: "Thank goodness."-1 (People), +12 (Happiness)
#*No: "Why not? Didn't you listen to the Cockatoo?" -17 (Happiness)
#Macaw: "Hey, can I invite my friends over? They are definitely not bad people that will make you regret this decision."
#*Yes: "Yayyy! They're so nice!" +15 (People), +15 (Happiness)
#*No: "Fine, then I'm taking my friends to a different kingdom." -10 (People), -7 (Happiness)
*You will trigger the Judgmental Owl if you say 'Yes’ to the the third question.
===Special Set: Puppy's Medicine===
At first Dog will appear and tells (1). After a few turns, Puppy will appear and asks (2). Whether you say 'Yes' or 'No' both will let Dog appear and tells you (3) if you pick 'Yes' or (4) if you pick 'No'.
#Dog: "There's going to be a puppy talking to you in a while, please do not give him gold."
#Puppy: "I feel really sick, can I have some gold to buy medicine?"
#*Yes: "Thanks, hopefully I feel better soon!" +15 (Happiness), -12 (Gold)
#*No: "Dang it, you got me!"
#After you say 'Yes' to Puppy:
#*Dog: "I told you not to give him gold. He just spent it all on candy and trashed a bunch of resources." -25 (Materials) -10 (Happiness)
#After you say 'No' to Puppy:
#*Dog: "Great job not giving him gold! Now I can trust this kingdom with my other puppies." +7 (People), +7 (Happiness)
===Special Set: School Project===
First, Chick will appear and asks (1), if you say 'No', his angry mom (Chicken) will appear after a few turns and say (2).
#Chick: "Hi, my mom said you would give me 10 wood planks for my school project."
#*Yes  : "Thanks!" -10 (Materials), +7 (Happiness)
#*No  : "WHAAAAA! My mom's gonna be mad!" -7 (Happiness)
#After you say 'No' to the Chick and wait a few turns:
#*Chicken: "You didn't give my son what he wanted. Now I'll be taking some extra." -30 (Materials)
===Special Set: Sheep's Haircut===
Sheep will appear randomly and asks (1), and if you say 'Yes', it will also appear after a few turns and asks (2).
#Sheep: "Heyyy, so, like, I kind of want to start a barber shop. You think, like, I could buy some materials? I can pay."
#*Yes: "Ayyyy, party at my place!! Thanks so much." -20 (Materials), +5 (Happiness), +17 (Gold)
#*No: "Fine, I just won't, like, follow my dreams, you know." -8 (Happiness)
#Sheep: "Umm, so like this is awkward, but like, do you want a haircut? From me?"
#*Yes: "Ayyyy, you're going to look so good!" +10 (Happiness)
#*No: "Oh, I see how it is. I guess I'll never be good enough for you." -14 (Happiness)
===Special Set: Three Little Pigs===
First, a Pig will appear and asks (1). If you say 'Yes', three more pigs will appear and ask you (2), (3) and (4).
#Pig: "Ummmmm... Can you let my 3 little pig friends in?"
#*Yes: "Ummmm... cool, they're kind of annoying though." +3 (People)
#*No: "Ummm... whatever..." -8 (Happiness)
#Pig (Wilbur): "Heyo, I'm Wilbur. You think I could get some hay to build a super secure house for my friends?",
#*Yes: "Awesome, dude! This will for sure protect me." -10 (Materials), +5 (People), +5 (Happiness)
#*No: "Come on man, it was such a good idea." -6 (Happiness)
#Pig (Albert): "Yo dawg, I'm Albert. You think I could get a gold necklace to look super cool?",
#*Yes: "Right on, my man." +10 (Happiness), -10 (Gold)
#*No: "Awww man, not cool." -10 (Happiness)
#Pig (Oliver): "Hey! You wanna play some Roblox?"
#*Yes: "Yeah dude, we're cool!" +5 (Materials), +10 (Happiness)
#*No: "Yeah, that's probably smart." -5 (Happiness)
*All the question in this set are connected to each other instead of few turns.
*You will trigger the Judgmental Owl if you say 'Yes' to the fourth question.
*If you say 'No' at there start, you won't encountered the 3 pigs. Therefore the Judgemental Owl won't be meet.
===Special Set: Time Machine Quest===
At first, White Rabbit will appear and asks (1). If we respond yes, then it will ask to (2), (3) and (4) to continue. If you say 'Yes' to all of its request, it will appear and say (5) and increase 60 of every resource stats.
#White Rabbit: "I'll only ask once, can I get 20 materials to build a time machine?"
#*Yes: "Great, I'll report back on my progress in a bit." -20 (Materials)
#*No: "You're seriously missing an opportunity here." -7 (Happiness)
#White Rabbit: "Ok. I'm going to need 20 gold to continue building the time machine?"
#*Yes: "Sweet, I'll come back with my progress soon." -20 (Gold)
#*No: "All my progress is lost." -10 (Happiness)
#White Rabbit: "So, I need to release some smoke to get my time machine working. People won't like it, but is it ok with you?"
#*Yes: "Awesome, I'll be back soon." -20 (Happiness)
#*No: "All my progress is lost." -10 (Happiness)
#White Rabbit: "Last time, I just need 20 people to test out the time machine. Is that ok?"
#*Yes: "Amazing, I'll be back with the final results." -20 (People)
#*No: "All my progress is lost." -10 (Happiness)
#Few turns after you say 'Yes' to all of White Rabbit's Question.
#*White Rabbit: "We did it!!! We have traveled to the past and returned with glorious rewards!" +60 (Materials), +60 (People), +60 (Happiness), +60 (Gold)
*All the Questions are few turn next to each other.
*This set will stop if you say 'No' to one of its question, even the beginning.
===Special Set: Timmy and Paul===
At the start of this set, Penguin will come and say (1). Then after a few turns, Baby Penguin will appear and tells you it is Timmy or Paul and asks (2), (3), (4) or (5). If you meet (2) and say yes, Paul will asks (4) too. And if you meet (5) and say yes, Timmy will come and ask (3).
#Penguin: "Hey, two baby penguins will pass by. Only listen the one named Timmy."
#Baby Penguin (Timmy): "Hey, I'm Timmy. You want to open this super safe box?"
#*Yes: "That was awesome!" +15 (Materials), +15 (Gold)
#*No: "I guess we'll never know what was inside." -5 (Happiness)
#Baby Penguin (Timmy): "Hey, I'm Timmy. You should buy this heated igloo for 17 gold."
#*Yes: "I actually can't believe that actually worked." +15 (People), +15 (Gold), -17 (Gold)
#*No: "I guess it doesn't sound like the best idea." -5 (Happiness)
#Baby Penguin (Paul): "Hey, I'm Paul. Can you give everyone these cookies I just baked?"
#*Yes: "Hmmmm... people didn't seem to like them." -10 (People), -10 (Happiness)
#*No: "Yeah, it was my first time baking anyway. They probably weren't great." -5 (Happiness)
#Baby Penguin (Paul): "Hey, I'm Paul. You want to open this sweet raffle for 15 gold?"
#*Yes: "Dang it, you didn't win" -15 (Gold)
#*No: "Well, you can't lose if you don't enter, I guess." -5 (Happiness)
*Saying 'No' to the first Baby Penguin will not make the second Baby Penguin appear after few turns.
===Special Set: Working on Scientific Research Project===
At first, Orangutan will appear and say (1). If you pick 'Yes', it will come back and say (1), (2). And when you meet (2) and pick 'Yes', it will come back again and tells you (3) or (4). However saying 'No' results this set to stop.
#Orangutan: "Hello. I am Dr. Stephen Norwitz. May have some resources to perform scientific research?"
#*Yes: "Thank you, I will report back soon with my findings." -12 (Materials), -8 (People), -8 (Gold)
#*No: "Very well, perhaps another time." -4 (Happiness)
#Orangutan: "Your Majesty, my research has been very successful, but I request more resources to finish up?"
#*Yes: "Thank you, I will return soon." -10 (Materials), -7 (People), -7 (Gold)
#*No: "Oh, well I guess I'll just scrap that project then."-8 (Happiness)
If you say yes to both of the Orangutan's requests, it will return with one of the following options:
#Orangutan: "So, my research went a little bit wrong. I accidentally mutated a monkey to make it extremely evil." -5 (People), -15 (Happiness)
#Orangutan: "Finally, I have completed my research. We were able to modify the genes of our plants to improve their output." +27 (Materials), +9 (People)
#Orangutan: "YES! My research has created a very profitable and entertaining Battle Royale game." +30 (Happiness), +30 (Gold)
#Orangutan: "YES! My research has created a miracle pill to cure disease around the kingdom." +35 (People), +25 (Happiness)
*(3) and (4) only a appeared after Orangutan ask (2)
==Triggerings==
===Dragon===
#After you say 'No' to Toucan's first question.
#*"PAY. YOUR. TAXES." -35 (Materials), -35 (People), -35 (Happiness)
#After you say 'No' to King's third or forth question.
#*"LISTEN. TO. THE. KING." -15 (Materials), -15 (People), -15 (Happiness), -15 (Gold)
===Gingerbread House===
#After you say ‘Yes’ to the Gingerbread Man's third question.
#*"Thanks for building me!" +8 (People), +8 (Happiness), +5 (Gold)
===Judgemental Owl===
#After you say 'Yes' to Don't trust the Lying Parrot's third question.
#After you say 'Yes' to Three Little Pigs's third question.
#After you say 'Yes' to Breakfast Pack Trio's third question.
#*"Judgmental Owl judges you and takes your people." -5 (People)
===Slime Monster===
#After you say 'No' to Wizard's third question.
#*"GET SLIMED!" -10 (Materials), -15 (People), -20 (Happiness), -15 (Gold)
#After you say 'No' to Elf's forth question.
#*"GET SLIMED!" -10 (Materials), -20 (People), -10 (Happiness), -10 (Gold)
== Trivia ==
* When King asks if you like a gift, all resource stats will increase when 'Yes' is selected. Conversely, when Witch to get people to remove a curse, all resource stats will decrease when 'No' is selected.
* There are three questions in which saying either 'Yes' or 'No' give the same rewards: Alice asking if you know where Wonderland is, Arctic Fox asking if you know what it says, and Goldfish asking if you've seen its phone.
* Some questions can only appear once in the game and never come back: Horse asking for materials for new stables, the chain question involving the 3 Pigs, The Breakfast Trio, Sheep's hairstyling, Moose pretending to be a cow, White Rabbit's time machine quests, Queen's request for healthy eating and Duck asking for grapes.
* Capuchin, Goat, Orangutan, Snowy Owl, Fairy, Unicorn, and White Rabbit would come back after a few turns to reveal their findings when you pick 'Yes' to some of their question. Additionally, Snowy Owl always returns with great rewards.
* Santa Claus always laugh “Ho! Ho! Ho!" when 'Yes' is selected to either one of its question. Conversely, King of Hearts always respond “Very Well." when 'No' is selected to either one of its question.
* Gingerbread House, Slime Monster, Dragon, Judgmental Owl only appear after you trigger it while Cockatoo only tells you don't trust the lying parrot. These 5 Blooks speak quotes but never ask yes or no question. Additionally, Cockatoo is the only Blook that never deplete or rewards us resources.
* When we say ‘No’ to Cat that asks for pets, it says "¿POR QUÉ?" in English, it is translated to “Why?”.
Category:Alice
Category:Anaconda
Category:Arctic Fox
Category:Arctic Hare
Category:Bear
Category:Cat
Category:Caterpillar
Category:Capuchin
Category:Cheshire cat
Category:Chick
Category:Chicken
Category:Baby Penguin
Category:Cockatoo
Category:Dog
Category:Dormouse
Category:Dragon
Category:Drink Me
Category:Duck
Category:Eat Me
Category:Elf
Category:Fairy
Category:French Toast
Category:Fox
Category:Gingerbread Man
Category:Gingerbread House
Category:Goat
Category:Goldfish
Category:Hamster
Category:Hedgehog
Category:Horse
Category:Jaguar
Category:Jester
Category:King
Category:King of Hearts
Category:Kitten
Category:Mad Hatter
Category:Moose
Category:Orangutan
Category:Owl
Category:Pancackes
Category:Parrot
Category:Penguin
Category:Pig
Category:Polar Bear
Category:Queen
Category:Queen of Hearts
Category:Rabbit
Category:Raccoon
Category:Seal
Category:Slime Monster
Category:Snowman
Category:Snowy Owl
Category:Squirrel
Category:Tiger
Category:Toucan
Category:Unicorn
Category:Waffle
Category:Walrus
Category:White Rabbit
Category:Witch
Category:Wizard
Category:Carzy Kingdom