Pack-a-Punch

==Summary==
The Pack-a-Punch (PaP for short) upgrades your firepower by inserting the weapon into the machine. After some time, the weapon pops back out with an upgraded version. The machine adds more firepower to the weapon as well as renewing all ammo (when pack-a-punching that weapon for the first time), adds a custom camouflage to the weapon with various weapon attachments, and adds a custom ammo type to the weapon. More details here.
==Powers and Stats==
Tier: 
Name: Pack-A-Punch Machine
Origin: Call of Duty (Verse)
Age: Made sometime in the 1940s
Classification: 115 Fueled Machine
Powers and Abilities: Statistics Amplification (Can increase a weapon's power), Power Bestowal (Can give several effects to weapons such as the ability to produce electricity, fire, and turn zombies into allies), Creation (Can create ammunition, attachments and even smaller firearms and grenade launchers)
Attack Potency: Unknown (Unable to cause direct harm)
Speed: Immobile
Durability: At least Street level (Can tank bullets, survived being eaten by a giant monster)
Range: Below standard melee range.
Weaknesses: Takes around 5 to 10 seconds to upgrade weapons.
Upgrades:
Blast Furnace – Bullets occasionally fire incendiary rounds that will incinerate any foes in that area for a short period of time.
Fireworks – Similar to the Blast Furnace upgrade but will shoot a bullet that explodes into fireworks.
Turned – Will turn an infected into a friendly zombie that will start attacking other infected.
Dead Wire – Shoots an electricity based attack that can link up to nine nearby individuals killing them. (Similar effect to the Wunderwaffe)
Thunder Wall – Occasionally shoots a bullet that will send foes flying up in the air.
Category:Call of Duty