Dark Grand Knight/Tactics

== Boss Attacks ==
=== Normal Phase ===
* Fires 9 triangle bullets in a 180o arc. Each bullet deals 4 damage.
* Launches a ring of bouncy bullets around him. Each bullet deals 3 damage.
* Fires 9 triangle bullets in a 180o arc, each bullet is followed by a trail of smaller bullets. The triangle bullets deal 4 damage each, while the trailing bullets deal 2 damage each.
* Fires 2 big bullets followed by 2 triangle of bullets. The big bullets deal 5 damage and can break into smaller bullets upon hitting an obstacle. The smaller bullets deal 3 damage each.
* Launches 6 large orbs around it which burst into smaller bullets upon colliding with walls. The orbs deal 5 damage each, while the bullets deal 3 damage each.
=== Enraged Phase ===
* Boss moves around more and attacks more frequently.
* Projectile velocity is greatly increased.
==Strategies==
The Dark Grand Knight is just as tough as the Grand Knight, but has more aggressive attack patterns. Generally, the player would want a melee weapon to neutralize his bullet storms and only inflict reliable burst damage against them. For this reason, the fight should be dragged as long as possible. Specialized burst-weapons like the Next Next Next Gen SMG or homing weapons are ideal. The Staff of Thunder also helps with it's own bullet spam capability.
Furthermore, Dark Grand Knight, unlike Grand Knight, has a bouncy bullet attack. This means that unlike fighting the Grand Knight, hiding behind the cover blocks in the corners of the room is not very effective. The bouncy bullets can still hit the player and are very dangerous when the player is restoring armor while behind the cover. Do not relax anywhere in the room when fighting this boss. There is no safe zone.
It is recommended to deal as much damage as the player can with a high DPS upon entering the room and before Dark Grand Knight starts to launch the first wave of attacks. There are no bullets in the room at this point so this boss is very open to damage.
If the player does not have a melee weapon but is skilled at using the default melee spam, it is worth a try to get close to the boss while holding a ranged weapon and spamming for their lives. Since all the attacks are bullets, as long as the player spams fast enough and is at the right distance from the boss by directing their joystick perfectly, the player can complete the boss fight without taking any damage. This is risky, however, so do not try unless the player is an expert.
If the player has something like the Shield, Laser Sword Gold, Caliburn or Paladin's Energy Shield Skill, this can buy the player some more time to damage the boss.
== Gameplay ==
Fist of Heaven vs. Dark Grand Knight
Defeating Dark Grand Knight Boss in Soul Knight
Soul Knight - Dark Grand Knight battle
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Category:Knight Kingdom
Category:Bosses
Category:Enemies
Category:Strategies and Guides