Finishing move

A finishing move is a type of rogue or cat form druid skill that requires combo points on the target before it can be performed. The effect of the finishing move is more powerful or lasts longer if more combo points are gained prior to use. Successfully using the move resets the combo points on that target back to zero.
==Spells==
=== Rogue===
Source 	Abilities
Baseline 	
*Eviscerate
*Kidney Shot
*Slice and Dice
Assassination	
*Crimson Tempest
*Envenom
*Rupture
Outlaw 	
*Blade Flurry
*Between the Eyes
*Dispatch
Subtlety 	
*Black Powder
*Secret Technique
PvP 	
*Death from Above (rogue ability)
Removed 	
*Deadly Throw (removed in )
*Recuperate (removed in )
=== Druid===
Source 	Abilities
Cat Form	
*Ferocious Bite
*Maim
*Primal Wrath
*Rip
Removed 	
*Savage Roar (removed in )
Category:Finishing moves
== Improvements ==
While there are numerous improvements available for various finishing moves, the following enhancements improve all finishing moves:
;Rogue
* Restless Blades (Combat)
* Relentless Strikes
;Druid
* Predatory Swiftness (Feral)
* Primal Fury (Feral)
* Soul of the Forest (talent - Feral version)
Category:Rogues
Category:Druids
Category:Game terms