Alan Van Sigismund

Alan Van Sigismund was from an small town that was full of Explorers and Miners. The people of the town were also known as the sōkijaną (seek) Miners and Explorers. He lived there with his few friends and brother exploring the lands getting to know new people and he learnd the history of the nations and towns he visited. But one day tragedy struck. The small town he lived in was attacked and destroyed, all of his friends were kidnapped or they were killed by Bandits. After the destruction Alan Van Sigismund went around the lands getting too know people, discovers the history of some small towns and exploring the other realms. A few years passed by and he met Cassius «Fraz» av Havardr. He asked if Alan Van Sigismund wanted to join an Nation. Alan was was amazed to get invited and accepted. That day he joined the Valdic Union.
== Biography ==
=== Early life ===
His parents abandoned Alan and Jonas Van Sigismund at a young age. Alan from a young age was wandering and exploring the world until he found a small town. The people were known as sōkijaną (seek) Miners and Explorers. There he met his new family and friends. Alan learned from the Explorers how to write, read and they explained him some important survival tricks. The miners on the other hand showed him the underground and the diffent dimension. 
Alan learned over the next months how too mine, explore and survive with his new family and friends. After some time his small town got attacked by Bandits. They stole their equipment, trashed their fields, killed most of his new family and the rest were kidnapped. But he still had the old archives.
==== Alan van Sigismund’s Quest ====
Unlike the warriors and adventurers of old, Alan was driven by curiosity and a thirst for knowledge. His new family had spoken of the artifact, and his lineage traced back to the ancient tribes that once inhabited the region. Alan had dedicated his life to studying their history and legends.
One day, while perusing an old manuscript in the village archive, Alan found a map that appeared to detail the location of the Artifact of Lībą Spannō. His heart raced with excitement. Could it be that he, a mere scholar, might succeed where so many others had failed?
Determined to uncover the truth, Alan set out into the forest. He carried with him the map, a journal, and the courage inherited from his forebears. The dense canopy above seemed to darken the world around him, and the whispers of the ancient oaks filled his ears. The journey was arduous, testing his resolve at every turn. For days, Alan traversed the forest, facing challenges that would have daunted a lesser man. He deciphered ancient runes, outwitted cunning traps, and resisted the enchanting calls of forest spirits. His scholarly mind, sharp and observant, guided him where brute strength might have failed.
One moonlit night, after a particularly grueling climb through a rugged gorge, Alan stumbled upon a hidden grove. At its center stood a stone altar, ancient and weathered, surrounded by a circle of standing stones. On the altar lay the Artifact of Lībą Spannō, glowing softly in the moonlight.
==== The Encounter with Chronar ====
As Alan reached out to touch the artifact, the runes on its surface flared to life, and a wave of energy coursed through him. In an instant, his surroundings changed. He found himself in the midst of a great battle. He watched as his ancestors, led by the chieftain Arminius, fought valiantly against the Roman legions. 
The vision shifted, showing Alan glimpses of the future: a time when his people would be free and prosperous, but also times of great strife and hardship. He saw himself standing as a guardian, a protector of the artifact, ensuring that its power was used wisely and not for selfish gain. When the vision faded, Alan stood alone in the grove, the artifact cool and still in his hand. As he pondered the meaning of what he had seen, a presence filled the grove, emanating an aura of timeless wisdom. Before him appeared Chronar, the God of Time, whose visage was a blend of ancient elder and youthful sage, embodying the eternal nature of time itself.
"Alan," Chronar spoke, his voice resonating through the forest like the gentle rustle of leaves, "you have proven yourself worthy of the Artifact of Lībą Spannō. I am Chronar, the eternal guardian of time. You have seen the past and glimpsed the future. Now, you must understand the true purpose of time—to guide, to protect, and to preserve the balance."
Chronar extended his hand, and Alan felt a profound connection to the deity. "Join my faith, Alan. Become my chosen, and let us ensure that the wisdom of time is never misused. Our faith shall be called Temporism, a devotion to the careful stewardship of time and its secrets."
With reverence, Alan knelt before Chronar. "I accept, Chronar. I will uphold the tenets of Temporism and protect the Artifact of Lībą Spannō."
==== Joining the Valdic Union ====
After a long journey around Abexilas he met Cassius «Fraz» av Havardr he invited Alan to join a nation. Alan was suprised to get an inventation to join a nation. But after some thinking he accepted and was from 14 of April a member of the Valdic Union. Alan was excited too help the Valdic Union as much as he can. He had the feeling that something would go wrong but he did not care. Alan has helped building some houses and got a lot of ores in the first week of joining the Valdic Union. 
==== Alan and the Valdic Union Politics ====
He started as a Freeman (Citizen) within the Valdic Union, helping to develop the growing town of Nyr Erovald. After getting the approval of the Jarls, Alan got a new area by Grand Jarl Jacob Liberatus. It was called Skibidiheim. Sometime after that Alan got his Town he got asked by Cassius «Fraz» av Havardr to be his Elder Thane(They act as right hands to the Jarls, assisting in regional governance). Alan van Sigismund was surprised to get this opportunity. He accepted and became the Elder Thane of the Town Nyr Erovald. Alan helped to grow the town of Nyr Erovald and his town Skibidiheim. 
== Origin of Skibidiheim ==
Alan van Sigismund and the Trust of King Jacob Otto Bjorkson Liberatus In the lush, ancient lands of the Valdic Union, a land steeped in lore and history, the name Alan van Sigismund became synonymous with wisdom and innovation. Known as the guardian of the Artifact of Lībą Spannō, Alan’s journey led him to gain the trust of King Jacob Otto Bjorkson Liberatus of Balistar, a respected ruler dedicated to peace and prosperity. Alan’s influence reached far beyond the dense Teutoburg Forest, touching the lives of many across the Union. 
==== Gaining Trust in Nyr Erovald ====
Nyr Erovald, a bustling city and haven within the Valdic Union, was known for its thriving market, communal storage, and vibrant community. When Alan arrived, the city was already a beacon of prosperity, but he saw potential for even greater harmony and growth. The Jarls and the townsfolk welcomed him warmly. 
Alan immediately set to work, contributing to the city's infrastructure. He helped design and construct several houses, each blending seamlessly with the natural surroundings. His designs prioritized sustainability and community, creating homes that were both functional and beautiful. Beyond housing, Alan also designed smaller projects around the city, enhancing public spaces with gardens and benches. In addition to his architectural contributions, Alan played a crucial role in acquiring valuable resources for Nyr Erovald. Using his knowledge of the land, he led expeditions into the mountains and forests, uncovering rich veins of iron, copper, gold, lapis lazuli, coal, and even diamonds. These resources fueled the city's growth, bolstering its economy and ensuring its continued prosperity.
Contributions to the Capital
Valdgard Alan's reputation as a trusted advisor and innovator soon reached the capital, Valdgard. The city, known for its grandeur and strategic importance, was in the midst of several key development projects. 
King Jacob, invited Alan to contribute to the capital’s growth. One of Alan’s most remarkable contributions to Valdgard was the construction of a vast underground cactus farm. The king had a vision for an innovative agricultural system that could supply the city with essential resources year-round. Alan, with the help of many people and the Jarls they finished the farm in a few days, the design was made by one of the Jarls, its efficient irrigation systems made it one of the most known farms in the Valdic Union. The cactus farm became a model of agricultural ingenuity, providing not only food but also materials for various crafts and trades within the city.
==== Earning the Trust of King Jacob and the Jarls ====
Alan's unwavering dedication to the Valdic Union and his exceptional skills did not go unnoticed. King Jacob Otto Bjorkson Liberatus and his Jarls saw in Alan a rare blend of wisdom, humility, and innovative spirit. Alan's work in Nyr Erovald and Valdgard demonstrated his commitment to the Union's ideals of harmony, prosperity, and respect for the land. The king, was impressed by Alan’s contributions. Alan’s ability to seamlessly blend ancient knowledge with modern needs made him an well known man in the city of Nyr_Ervald and a cherished member of the Union.
Alan's journey led him to the court of King Jacob Otto Bjorkson Liberatus of Balistar, a wise and just ruler within the Valdic Union, known for his dedication to peace and prosperity. King Jacob, a great admirer of ancient lore, welcomed Alan warmly.
"King Jacob," Alan began, "I seek your aid in founding a town—a haven where the wisdom of the Artifact of Lībą Spannō can be preserved, and where people of virtue and knowledge can gather."
The king, intrigued by Alan's proposal, nodded thoughtfully. "A noble endeavor, Alan. Together, we shall bring this vision to life."
With the king's blessing and resources, Alan set out with a small band of settlers chosen for their skills, integrity, and shared dream of a new community. They journeyed deep into the forest, guided by Alan's intimate knowledge of its secrets. After weeks of exploration, they found the perfect spot: a hidden valley surrounded by towering oaks, with a sparkling stream running through its heart.
Here, under the canopy of ancient trees, the settlers began to build their town. They named it Skibidiheim, deriving from an old word meaning "place of song and joy," reflecting their hopes for harmony and prosperity. The town grew slowly but steadily, with foundation stones laid with care and purpose. 
At the center of Skibidiheim, hidden beneath a grove of sacred trees, Alan and the settlers constructed a shrine. This hidden shrine, known only to the most trusted members of the community, housed the Artifact of Lībą Spannō. The shrine was a place of reflection and wisdom, where the townspeople could seek guidance and remember their shared purpose.
Skibidiheim, though small, was filled with secrets. Hidden pathways wound through the forest, leading to ancient stone circles and secluded groves where the settlers held gatherings under the stars. The townspeople whispered of enchanted springs with healing waters and ancient runes carved into rocks that told the history of their people. Each secret added to the town's mystique and drew more settlers who sought a life of meaning and community.
As Skibidiheim grew, so did its reputation. People came from far and wide, drawn by tales of a town where knowledge and wisdom were prized above all else. They found a community bound by shared values and a deep respect for the past. The town's small population swelled, and new homes and workshops sprang up among the trees. 
King Jacob visited often, marveling at the progress and the harmonious life the settlers had built. He and Alan shared many discussions in the hidden shrine, contemplating the future of Skibidiheim and the legacy they were creating. 
Under Alan's guidance and with the king's support, Skibidiheim flourished. The town remained small but vibrant, a beacon of hope and wisdom in the heart of the forest. The secrets of the forest and the shrine were guarded fiercely, known only to those who had proven their loyalty and commitment to the town's ideals. 
To this day, Skibidiheim continues to grow, a testament to the vision of Alan van Sigismund and the generosity of King Jacob Otto Bjorkson Liberatus.
The only thing that changed was the name of the Town. Now it is called Lýfreheim 
Category:Characters