Mechs/STK-4P

==Description==
Due to ongoing structural weakness issues with the aging Stalker chassis, it was necessary to reduce the load by 10 tons by removing a LRM launcher effectively reclassifying this variant as a Heavy 'Mech.
Drop Cost Multiplier: 1.09
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Sniper: +1 Long Range Accuracy, +2 Extreme Range Accuracy (Quirk)
40 	Combat Computer 	Cool Running: +6 Heat Sinking, -5% Weapon Heat Generated (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=115/120S=60 	A=45/45S=16 	A=115/120S=60
Arms/Head	HardPoints	[ 2E ] 	[ 1S ] 	[ 2E 1M ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x Heat Sink
2x Medium Laser	 	
Ammo LRM
Heat Sink
2x Medium Laser
LRM-10
Torso 	Health 	FA=125/160 RA=35/80S=80	FA=175/230 RA=50/115S=80	FA=125/160 RA=35/80S=80
Torso 	HardPoints	[ 1E 1M ] 	 	[ 1B 1E 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo SRM
Heat Sink
Large Laser
SRM-6	
Engine Core 225
2x Heat Sink	
Ammo SRM
Heat Sink
Large Laser
SRM-6
Legs 	Health 	A=130/160S=80 	 	A=130/160S=80
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Heat Sink 	 	
2x Heat Sink
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