115373-will-wildstar-fall-to-f2p-system

== Content ==
			Since the player population is 10k-50k max, or will it stay p2p as long as it can. Most p2p have fallen to f2p like Aion, LOTRO, D&D, etc.	
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			Interesting concept, this is the first I'm hearing of it.	
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Interesting concept, this is the first I'm hearing of it.
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I'm also intrigued by the statistics provided. I wonder what concrete evidence the OP has to support the 10-50k number. :D
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I keep hearing this "between 1 and 1 million" subscription range bandied about.  I wonder about its accuracy.
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			Unless its included as a part of a stockholders report in an annual briefing somewhere you won't get it.	
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Interesting concept, this is the first I'm hearing of it.
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			Even in Wildstar Town Hall chat and Nexus Report Tony doesnt want to give an accurate number of how many people are playing the game nothing compared to Scott Hartman CEO Trion Boasting about Archeage having 2 million registered players. Even though both games have a similar system except Archeage follows Tera Online on having subscription players and f2p players as well but restricting some aspects of the game.	
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I keep hearing this "between 1 and 1 million" subscription range bandied about.
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I don't get why this is even a topic.   Do people actually want F2P?  Do they realize that no F2P game is really FREE?  
 
"Wildstar now goes F2P!  Except all portals, flight paths, mounts, limited action sets beyond your first one, AMP resets, Dye applications, and ability/amp point upgrades now cost MEGA TOKENS that are available exclusively through cash purchases.  Enjoy the game!"
 
I'll just pay my $15 a month thanks.	
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Since the player population is 10k-50k max, or will it stay p2p as long as it can. Most p2p have fallen to f2p like Aion, LOTRO, D&D, etc.
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			Oh the doomsdayers. Do people even realize what happens to populations in other MMOs only 1 QTR after launch?	
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The only real known stat is active raiders which is around 3000. Now you can assume whatever percentage of the "active" player base, (not going to use sub here as there are many people with active subs who don't play anymore).
 
I think 10-50k is a little sandbagging it but not by as much as people think.
 
You could look at NCsofts forward looking statements and infer they were planning on somewhere around 150-200k subs, I don't believe the number of active accounts is anywhere near there to be honest. But that is conjecture, and purely based on what portion of the wildstar population you think are raiding until the Q3 statement comes out.	
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Even in Wildstar Town Hall chat and Nexus Report Tony doesnt want to give an accurate number of how many people are playing the game nothing compared to Scott Hartman CEO Trion Boasting about Archeage having 2 million registered players. Even though both games have a similar system except Archeage follows Tera Online on having subscription players and f2p players as well but restricting some aspects of the game.
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Even in Wildstar Town Hall chat and Nexus Report Tony doesnt want to give an accurate number of how many people are playing the game nothing compared to Scott Hartman CEO Trion Boasting about Archeage having 2 million registered players. Even though both games have a similar system except Archeage follows Tera Online on having subscription players and f2p players as well but restricting some aspects of the game.
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			If they went with AA or Tera system it could work for those that stay sub	
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I see you aren't interested in an intelligent discussion.
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Since the player population is 10k-50k max, or will it stay p2p as long as it can. Most p2p have fallen to f2p like Aion, LOTRO, D&D, etc.
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			If most people talk of statistics based upon their feelings, all faith in humanity I had is well and truly buried.  And why wouldn't they want to get more players, even if they had 8 million subs?	
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People keep saying free to play.. but the game is already free to play for those that don't have money.
 
Not sure what they are asking for...
 
I'd be okay with a trial version for the first 20 levels that anyone can play the game... Of course, strict rules in place to prevent exploiting. AKA no access to the AH, use of /zone /trade or any other zone wide chat and limit them from sending tells or /saying to maybe 2 sentences per minute or something	
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but the game is already free to play for those that don't have money.
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Oh the doomsdayers. Do people even realize what happens to populations in other MMOs only 1 QTR after launch?
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			Based on their Q2 earnings they generated ~$26,231,611 in WildStar sales. I'm not sure what that translates to as far as which versions purchased, but if we assume the worst and every single person bought the deluxe, that's 349,754 subs.	
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The CREDD system does to a point make this the best of both worlds. Sub system for those who prefer that, and a way to earn your subscription with in game time for those who don't want to pay a monthly fee.
 
Only problem with the system is it relies on people willing to spend $20 for platinum.
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Your numbers aren't correct.It isn't going free-to-play no matter.
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F2P success and failure hinges on the implementation. There are plenty of successful games which operate on free to play models and do not sell significant advantages. The key is to sell cosmetics and convenience. Nothing should be unobtainable to the free player aside from aesthetic customization. Subscription benefits should include something like enhanced exp/rep/renown/prestige/ect... Monthly or quarterly loyalist rewards like mounts, dyes and costumes. If you look at games like League, Dota and TF2 you can see how F2P models can be put in place without harming the game itself. Wildstar had a potential gold mine built right in but the subscription model was used instead of F2P.
 
Houses
Decor
Costumes
Dyes
Mounts
Mount flare
Flasks
 
All of these could have been monetized without any influence on game balance. You can still make the best cosmetic items come from content. Paying for costumes and mounts provides customization unavailable to free players but players who complete the hardest objectives will still have the best looking loot. Don't get me wrong, I am not saying that ALL pay content should be exclusive but if you want a flame thrower on top of your house, you would have the option to pay 2 dollars instead of 250,000 renown or whatever.
 
Edit: I also forgot about credd, you could easily use it to provide access to pay only cosmetics for free players via plat.	
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Says who? Some devs who said they will quit? They can easily be replaced
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Interesting concept, this is the first I'm hearing of it.
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Hey Folks - 
 
We appreciate all the feedback, but we already have an older thread dedicated to this topic. Please move the conversation over here and help us keep the forums nice and tidy. We really appreciate it.
 
Cheers,
Team WildStar
 
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