Tyrogue

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|-|Tyrogue=
|-|Hitmonlee=
|-|Hitmonchan=
|-|Hitmontop=
</tabber>
==Summary==
Tyrogue (Japanese: バルキー Balkie) is a Fighting-type Baby Pokémon originally introduced in Gen II. Known for its boundless enthusiasm for training and getting stronger, this Pokémon can evolve into several different forms depending on what aspect of its physical attributes it focuses on training.
When focused on training its offense over its defense, it will evolve into Hitmonlee (Japanese: サワムラー Sawamular).
When focused on training its defense over its offense, it will evolve into Hitmonchan (Japanese: エビワラー Ebiwalar)
When focused on training both its offense and defense evenly, it will evolve into Hitmontop (Japanese: カポエラー Kapoerer)
==Powers and Stats==
Tier: | 
Key: Tyrogue | Hitmonlee / Hitmonchan / Hitmontop
Name: Tyrogue | Hitmonlee / Hitmonchan / Hitmontop
Origin: Pokémon
Gender: Male
Age: Varies
Classification: Fighting Type Pokémon, Scuffle Pokémon | Kicking Pokémon/Punching Pokémon/Handstand Pokémon
Powers and Abilities:
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|-|Tyrogue=Superhuman Physical Characteristics, Small Size (Type 0), Martial Arts, Metal Manipulation, Earth Manipulation (Via Rock Slide), Power Bestowal (Via Helping Hand), Teleportation (Via Ally Switch), Power Nullification and Non-Physical Interaction (Via Foresight), Attack Reflection (Via Counter), Enhanced Senses (Via Foresight and Mind Reader), Statistics Amplification (Via Guts, Steadfast and Rapid Spin), Statistics Reduction (Via Rock Smash and Low Sweep), Resistance to Rock, Bug and Dark attacks
|-|Hitmonlee=All of Tyrogue's abilities minus Small Size, Elasticity, Further Statistics Amplification (Via Unburden and Meditate), Further Earth Manipulation (Via Stone Edge), Fire Manipulation and Status Effect Inducement (Via Blaze Kick), Damage Boost (Via Revenge, Low Kick, Facade, Reversal, Frustration and Return), Forcefield Creation (Via Wide Guard), Resistance to paralysis (Via Limber)
|-|Hitmonchan=All of Tyrogue's abilities minus Small Size, Further Statistics Amplification (Via Power-Up Punch and Agility), Further Statistics Reduction (Via Leer), Damage Boost (Via Iron Fist, Revenge, Frustration and Return), Absorption and Healing (Via Drain Punch), Homing Attack (Via Swift), Fire Manipulation (Via Fire Punch), Ice Manipulation (Via Ice Punch), Status Effect Inducement (Via Dizzy Punch, Fire Punch and Ice Punch), Electricity Manipulation and Paralysis Inducement (Via Thunder Punch), Precognition (Via Detect), Forcefield Creation (Via Quick Guard), Resistance to limited Statistics Reduction and Fear Manipulation (Via Keen Eye and Inner Focus)
|-|Hitmontop=All of Tyrogue's abilities minus Small Size, Further Statistics Reduction (Via Intimidate), Further Statistics Amplification (Via Steadfast and Agility), Further Earth Manipulation (Via Stone Edge), Damage Boost (Via Technician, Triple Kick, Revenge, Gyro Ball and Triple Axel), Forcefield Creation (Via Wide Guard and Quick Guard), Precognition (Via Detect)
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Attack Potency: Building level (Capable of harming other Baby Pokemon like Cleffa) | Large Mountain level+ (Comparable to other fully evolved Pokemon such as Charizard and Tyranitar. Is often seen in combat with other fighting type Pokemon such as Machamp or Conkeldurr)
Speed: Transonic (Can react to sound based moves like any other Pokémon) | FTL (Comparable to other fully evolved Pokémon such as Golem)
Lifting Strength: Class K (Scaling above Mantyke, who lifts a large boulder. Capable of learning the move Strength, making it comparable to the likes of Machop) | Class M (Should be superior to Brock's Happiny)
Striking Strength: Building level | Large Mountain level+
Durability: Building level | Large Mountain level+
Stamina: Superhuman (The average Pokémon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Standard Melee Range, Hundreds of Meters with attacks like Vacuum Wave | Standard Melee Range, '''
Standard Equipment: None notable | Black Belt for Hitmonlee and Hitmontop, None notable for Hitmonchan
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Tyrogue (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as its evolutions (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Psychic, Flying and Fairy-type attacks
Notable Attacks/Techniques:
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|-|Tyrogue=
===Abilities===
*Guts: Tyrogue pushes itself through its own weakness, increasing its attack if it is suffering from a status condition such as burn or paralysis.
*Steadfast: Tyrogue's hardy nature allows it to persevere in the face of fear, increasing its speed whenever it flinches.
*Vital Spirit: Tyrogue's fighting spirit allows it to remain awake throughout the battle.
===Moves===
====Level Up Moves====
*Tackle: Tyrogue rams into the opponent with its whole body.
*Helping Hand: Tyrogue cheers its ally on, increasing their damage output with their next attack.
*Fake Out: Tyrogue dashes up to the opponent and slaps them in the face, causing them to flinch. This move only works as the very first action Tyrogue takes in battle, but it almost always goes first.
*Focus Energy: Tyrogue takes a deep breath and focuses on its technique to land critical hits more easily.
*Foresight: Tyrogue heightens its senses to see openings against its opponent it couldn't before, allowing it to land hits on extremely evasive targets as well as hit Ghost type opponents.
====Egg Moves====
*Ally Switch: Tyrogue utilizes a strange power to suddenly teleport away, switching places with its ally. This move will fail if there are more than one ally to switch between or if it is by itself.
*Bullet Punch: Tyrogue launches bullet-fast punches at the opponent, almost always going first.
*Counter: Tyrogue guards and endures any physical attack thrown at it, before launching a counterstrike that deals double the damage back.
*Endure: Tyrogue braces itself for an attack that would be able to knock it out, allowing it to successfully be able to last one more hit. This move has more of a chance to fail the more it's used.
*Feint: Tyrogue performs a crafty attack that can bypass their opponent's attempts at either creating forcefields (such as Protect) or dodging with precognition (such as Detect), breaking through them in the process.
*High Jump Kick: Tyrogue launches itself high into the air before crashing down to give the opponent a devastating knee kick. If this move misses for one reason or another, Tyrogue will end up injuring itself instead.
*Mach Punch: Tyrogue punches the opponent with blinding speed, almost always going first.
*Mind Reader: Tyrogue sharpens its mind to focus on its opponent's movements better, ensuring its next hit will almost assuredly land.
*Pursuit: Tyrogue sneakily dashes up to the opponent and strikes them, dealing double damage if they had been attempting to flee at that time.
*Rapid Spin: Tyrogue spins at high speed, knocking away any attempts to bind it as well as any movement hazards located around it, while increasing its overall speed.
*Vacuum Wave: Tyrogue punches the air with enough force to hit the opponent with the pure vacuum, almost always going first.
====Pokémon GO Moves====
*Rock Smash: Tyrogue punches its opponent with enough strength to shatter rock, potentially lowering their defense.
*Brick Break: Tyrogue chops at the opponent, breaking through and damage-lowering forcefields they may have erected.
*Rock Slide: Tyrogue launches a volley of large boulders at the opponent, potentially causing them to flinch.
*Low Sweep: Tyrogue quickly launches a kick at the opponent's legs, lowering their speed.
|-|Hitmonlee=
===Abilities===
*Limber: Hitmonlee's body is limber enough so the effects of paralysis are ineffective against him.
*Reckless: Hitmonlee can attack with far more reckless abandon, increasing the damage of all of its attacks that can potentially harm him through recoil.
*Unburden: If Hitmonlee's held item is lost for one reason or another, its speed will become doubled.
===Moves===
*All moves available to Tyrogue, plus:
====Level Up Moves====
*Double Kick: Hitmonlee kicks the opponent twice in rapid succession.
*Revenge: Hitmonlee waits for its opponent to strike before launching an attack of its own, dealing more damage if the opponent hit it as it was preparing.
*Meditate: Hitmonlee focuses and calms its mind, increasing its attack power.
*Low Kick: Hitmonlee sweeps the opponents feet in order to trip them, dealing more damage the heavier they are.
*Rolling Kick: Hitmonlee strikes the opponent with a full-powered roundhouse kick, potentially causing them to flinch.
*Facade: If Hitmonlee has been inflicted with a status condition such as burn or paralysis, this move's power is doubled.
*Jump Kick: Hitmonlee leaps into the air and commits to a full-powered kick at the opponent. If this attack misses for whatever reason, he will continue flying and end up injuring himself.
*Sucker Punch: Hitmonlee observes the opponent and quickly rushes up to them if they were about to unleash an attack, hitting them. This attack almost always goes first, but it will fail if the opponent's next move was not an attack.
*Wide Guard: Hitmonlee erects a barrier that protects both itself and its allies from attacks with a wide range.
*Blaze Kick: Hitmonlee kicks the opponent as its leg is ablaze, potentially causing them to become burned.
*Mega Kick: Hitmonlee attacks the opponent with a powerful kick.
*Close Combat: Hitmonlee lets down its guard to get close to the opponent and unleash a devastating flurry of attacks, lowering its own defense and special defense in the process.
*Reversal: Hitmonlee lashes out with every bit of strength it can muster out of desperation, dealing more damage the less health it has.
*Axe Kick: Hitmonlee leaps forward and proceeds to strike the opponent with a downward heel strike to the head, potentially confusing them. If the attack misses for whatever reason, he will be hurt for approximately half of his current health.
====Pokémon GO Moves====
*Frustration: Hitmonlee lashes out at the opponent. The more hatred they feel towards their allies, the more powerful the attack will be.
*Return: Hitmonlee hits the opponent with a powerful strike. The more trusting they are towards their allies, the more powerful the attack will be.
*Stone Edge: Hitmonlee stomps the ground and causes sharp boulders to pierce through and hit the enemies, having a higher chance to land a critical hit.
*Stomp: Hitmonlee jumps into the air and stomps the opponent into the ground, potentially causing them to flinch.
|-|Hitmonchan=
===Abilities===
*Keen Eye: Hitmonchan's skillfully trained eye prevents any effects that would lower its accuracy.
*Iron Fist: Hitmonchan's punching moves become far more powerful.
*Inner Focus: Hitmonchan's incredible concentration prevents it from flinching as well as suffering the effects of Intimidate.
===Moves===
*All moves available to Tyrogue, plus:
====Level Up Moves====
*Comet Punch: Hitmonchan rapidly punches the opponent a variable amount of times.
*Drain Punch: Hitmonchan hits the opponent with a punch that drains the opponents energy, healing itself in the process.
*Revenge: Hitmonchan waits for its opponent to strike before launching an attack of its own, dealing more damage if the opponent hit it as it was preparing.
*Leer: Hitmonchan gives its opponent an intimidating glare, unnerving them and lowering their defense.
*Power-Up Punch: Hitmonchan strikes the opponent with a punch that boosts its own attack with every strike.
*Agility: Hitmonchan relaxes its body and loosens its muscles, making it feel lighter and sharply increasing its speed.
*Swift: Hitmonchan launches star-shaped projectiles at its opponents that rarely ever miss.
*Dizzy Punch: Hitmonchan punches the opponent in a rhythmic pattern, potentially causing them to become confused.
*Quick Guard: Hitmonchan erects a barrier against attacks that would otherwise take priority over everyone else to protect both itself and its allies.
*Fire Punch: Hitmonchan punches the opponent with a fist covered in fire, potentially burning the opponent.
*Ice Punch: Hitmonchan punches the opponent with a fist covered in ice, potentially freezing the opponent.
*Thunder Punch: Hitmonchan punches the opponent with a fist infused with electricity, potentially paralyzing the opponent.
*Sky Uppercut: Hitmonchan attacks the opponent with a skyward uppercut to send them flying.
*Mega Punch: Hitmonchan winds up and strikes the opponent with a heavy punch.
*Detect: Hitmonchan becomes able to see its opponent's attack and can perfectly dodge it. This move has a chance of failing with every consecutive use.
*Focus Punch: Hitmonchan pours its concentration into its fist before attacking the opponent with a powerful punch. If it is attacked or otherwise becomes distracted, this move fails.
*Close Combat: Hitmonchan lets down its guard to get close to the opponent and unleash a devastating flurry of attacks, lowering its own defense and special defense in the process.
====Pokémon GO Moves====
*Frustration: Hitmonchan lashes out at the opponent. The more hatred they feel towards their allies, the more powerful the attack will be.
*Return: Hitmonchan hits the opponent with a powerful strike. The more trusting they are towards their allies, the more powerful the attack will be.
|-|Hitmontop=
===Abilities===
*Intimidate: Hitmontop overwhelms its opponent with its sheer presence, lowering their attack upon entering battle.
*Technician: Hitmontop skillfully utilizes its weaker moves to deal far more damage with them than normal.
*Steadfast: Every time Hitmontop flinches from an attack, it steadies itself and grows faster.
===Moves===
*All moves available to Tyrogue, plus:
====Level Up Moves====
*Triple Kick: Hitmontop kicks the opponent three times in rapid succession, with each kick increasing in power.
*Rolling Kick: Hitmontop strikes the opponent with a full-powered roundhouse kick, potentially causing them to flinch.
*Revenge: Hitmontop waits for its opponent to strike before launching an attack of its own, dealing more damage if the opponent hits it as it was preparing.
*Quick Attack: Hitmontop dashes forward at speeds that make it near-invisible and attacks the opponent, almost always going first.
*Agility: Hitmontop relaxes its body and loosens its muscles, making it feel lighter and sharply increasing its speed.
*Gyro Ball: Hitmontop strikes the opponent with a high-speed spin, dealing more damage the slower it is than its target.
*Wide Guard: Hitmontop erects a barrier that protects both itself and its allies from attacks with a wide range.
*Quick Guard: Hitmontop erects a barrier against attacks that would otherwise take priority over everyone else to protect both itself and its allies.
*Detect: Hitmontop becomes able to see its opponent's attack and can perfectly dodge it. This move has a chance of failing with every consecutive use.
*Dig: Hitmontop spins and digs its way into the earth, evading most attacks aimed towards it at that point. After a short time, it will reemerge from the ground underneath the opponent and strike them.
*Close Combat: Hitmontop lets down its guard to get close to the opponent and unleash a devastating flurry of attacks, lowering its own defense and special defense in the process.
*Endeavor: Hitmontop strikes the opponent with an attack that varies in strength depending on its overall health during the fight, bringing their opponent to approximately the same level of health as it is currently.
====Pokémon GO Moves====
*Frustration: Hitmontop lashes out at the opponent. The more hatred they feel towards their allies, the more powerful the attack will be.
*Return: Hitmontop hits the opponent with a powerful strike. The more trusting they are towards their allies, the more powerful the attack will be.
*Stone Edge: Hitmontop stomps the ground and causes sharp boulders to pierce through and hit the enemies, having a higher chance to land a critical hit.
*Triple Axel: Hitmontop kicks the opponent three times in a row, with each kick dealing more damage than the previous.
====TCG Move====
*Double Kick: Hitmontop kicks the opponent twice in rapid succession.
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==Notable Matchups==
Victories:
Hitmonlee (Pokémon) Hitmonlee's Profile (Hitmonlee and Hitmonchan were used)
Hitmonchan (Pokémon) Hitmonchan's Profile (Hitmonchan and Hitmontop were used)
Losses:
Hitmonchan (Pokémon) Hitmonchan's Profile (Hitmonlee and Hitmonchan were used)
Hitmontop (Pokémon) Hitmontop's Profile (Hitmonchan and Hitmontop were used)
Inconclusive:
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