Traps

This is a list of traps in :
Image	Object 	Activation
 	Spike Trap 	Activates upon player contact. Slight delay allows safe passage most times. Can be evaded by jumping.
 	Fire Trap 	Triggers periodically. Inflicts burning debuff on contact.
 	Ice Trap 	Activates at intervals. Inflicts freezing debuff on contact.
 	Falling Trap 	Activates upon player stepping on marked shadow. A red X symbolizes activation, followed by a descending object that damages and knocks back entities in its vicinity. Occasional lack of shadow on Falling Traps.
 	Poisonous Mushroom	Emits poisonous gases damaging and poisoning nearby players. Destroyable with 500 Health, alternatively evading may be prudent.
 	Plant Trap 	Activates when player walks over it. Detonates after a brief delay.
 	Spider Egg Sac 	If not promptly destroyed, spawns either two Cancerous Spiderlings or a Demon Spiderling.
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