API CombatTextSetActiveUnit

Changes the entity for which events fire.
 CombatTextSetActiveUnit(unit)
==Arguments==
:;unit: : UnitId - The the entity you want to receive notifications for.
==Details==
* The event is tied to the entity rather than the unit -- thus, if you call CombatTextSetActiveUnit("target") and then target something else, you'll get notifications for the unit you were targeting when calling the function, rather than your new target.
* Only one unit can be "active" at a time.
* The event is used in to provide part of Blizzard's Floating Combat Text functionality; it fires to notify of aura gains/losses and incoming damage and heals.
==See Also==
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