Planar Trader (PWH)

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: "See/the thing is this: Those folks over there have something. The bashers that live on the other side of this portal need it. It's up to me to fulfil everyone's needs—and make a little jink all the while."
: "It don't matter what it is. If I've got it, I can get rid of it and walk away richer. The planes are full of gullies, and they're all waiting to fill my pockets with jink."
Honest or not, merchants throughout the planes all have something to sell. Some specialize in filling specific needs, while others are peddlers who just carry goods from place to place looking for buyers. 
BACKGROUND: Many traders are Cagers who sought a way to get out of the City of Doors, at least for a while. No trader can ignore the importance of Sigil, and a great number make the city their base of operations. Traders can be of any race, origin, or class, although aasimar and bariaur rarely trouble themselves with base concerns like profit. 
CHARACTER: These bashers always look for new opportunities. A great many of these folks are full-time merchants who do nothing but go back and forth over well-traveled paths and portals, from plane to plane, layer to layer, realm to realm, delivering goods and accumulating jink. Some traders are simply planewalkers with their eyes open to business opportunities when they encounter them, such as needs that could be filled, goods that could be profitably exported, or simply useful trade routes. If nothing else, the information is valuable. 
MOTIVATIONS: Money. Jink. Gold. Wealth. A body shouldn't have a hard time seeing the motives here. Planar traders can be interested in adventure, travel, and excitement, but mostly they just want to get rich. 
ROLE-PLAYING: A body needs to decide whether or not he's interested in keeping his trades honest. Once that's decided, it all depends on how canny he is in making the profitable trades, finding the right goods, and hiring the best help.