Outlaw

The Outlaw is a Sniper rifle that is a primary weapon in VALORANT introduced in Episode 08: DEFIANCE. It is the first weapon to be added to the standard arsenal since the game's launch.
==Summary==
The Outlaw is a moderately-priced sniper rifle. As a sniper, it has a scope with a single setting on its Alternate Fire mode that has perfect accuracy when standing still. The Outlaw's Primary Fire accuracy on the other hand is very inaccurate.
As a double-barreled, break-action rifle, the Outlaw has two different reload options depending on whether the player needs to reload bullets into one or both of its barrels. When reloading one barrel, the player will firstly remove the empty cartridge remaining before quickly reloading the barrel. When reloading both barrels, the player will remove each empty cartridge one after the other before reloading both barrels simultaneously. The duration of reloading one barrel is on par with many other weapon reload times, but the duration of reloading both barrels is one of the longest in the game. The audio cues for these reloads are also distinct from each other, allowing nearby enemies to tell the difference between when an Outlaw user is reloading with one bullet still remaining or not.
In comparison to VALORANT's other sniper rifles, the Outlaw fits between the cheaper Marshal and the costlier Operator. As with the other snipers, headshots with the Outlaw will always be rewarded with an instant kill. For body shots however, the Outlaw can kill an enemy with light shields in one shot (something the Marshal doesn't have the damage to do) but cannot do the same for an enemy with full heavy shields (something the Operator can do).
==Stats==
*Headshot multiplier: x1.7
*Leg shot multiplier: x0.85
===TTK===
Damage Range	Body Part	100 HP 	100 HP 	125 HP 	125 HP 	150 HP 	150 HP
Damage Range	Body Part	Bullets to kill	Time to kill (s)	Bullets to kill	Time to kill (s)	Bullets to kill	Time to kill (s)
0–50 m 	Head 	1 	0.000 	1 	0.000 	1 	0.000
0–50 m 	Body 	1 	0.000 	1 	0.000 	2 	0.364
0–50 m 	Legs 	1 	0.000 	2 	0.364 	2 	0.364
=== Spread values ===
Firing Mode 	1st Shot Spread (°)	1st Shot Spread (°)	Max Spread (°)	Max Spread (°)	Movement penalties (+°)	Movement penalties (+°)	Movement penalties (+°)	Movement penalties (+°)
Firing Mode 	Standing 	Crouched 	Standing 	Crouched 	Crouched 	Walking 	Running 	Airborne
Primary Fire 	3.5 	3.15 	3.5 	3.15 	7.5 	10 	15 	20
Alternate Fire	0 	0 	0 	0 	7.5 	10 	15 	20
==Update History==
==Skins==
===Store===
Image	Edition	Skin	Cost	Upgrade Levels 	Variants
 	 	 	 	— 	Variant 1: RedVariant 2: TanVariant 3: Pink
 	 	 	 	— 	Variant 1: Deep Sea
 	 	 	 	— 	Variant 1: OrangeVariant 2: PinkVariant 3: Green
 	 	 	 	Level 2: VFXLevel 3: AnimationLevel 4: FinisherLevel 5: Kill Counter	Variant 1: RedVariant 2: BlueVariant 3: Yellow
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.	
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.	
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.	
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.	
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.	
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.
===Battle Pass===
Like every other primary weapon, all Outlaw skins from Act Battle Pass are in Premium track.
Image	Edition	Skin	Act Pass 	Tier	Variants 	
 	 	 	EP 08 Act 2	35 	— 	
 	 	 	EP 08 Act 3	25 	— 	
 	 	 	EP 09 Act 2	30 	Variant 1: BlackVariant 2: PinkVariant 3: Grey	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant.
==Navigation==
Category:Weapons
Category:Snipers