Special Ammunition

Special Ammunition is a buff found in Tom Clancy's The Division and Tom Clancy's The Division 2. In the first game, special ammo is a consumable while in the second game it is a collectible.
== Tom Clancy's The Division ==
In The Division, there are two types of special ammo that can be used in the form of bullets. Once one bullet is consumed, it acts as a temporary buff, active for all weapons, for 30 seconds.
=== Explosive Bullets ===
Explosive bullets increase the user's threat, which distracts enemies from other agents and reduces the likelihood of deployed skills (such as the Turret) being targeted by enemy fire.
=== Incendiary Bullets ===
Incendiary bullets have a chance to set targets on fire. This is a helpful consumable against elite or named enemies. However, it should be noted that Cleaners in the Elite/Named category are immune to Incendiary bullets.
== Tom Clancy's The Division 2 ==
In The Division 2, special ammunition are collectibles that are found within missions and the open world, and are usually collected from specified caches or dropped from certain hostiles. Once picked up, special ammo is tied to that one specific gun and has a charge of 30 bullets. There's currently five types of special ammo out for collecting.
=== High Velocity Ammo ===
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High velocity ammunition has a 100% guarantee of staggering hostiles. This ammo is especially useful against Elite and Named Throwers and Heavies, who are more resilient to traditional staggering methods.
High velocity ammo is commonly found in Outcast and Cleaner controlled territories and missions, and are contained in dark grey and red boxes.
=== Explosive Ammo ===
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Explosive ammunition causes targets to bleed on hit. Elite enemies are more resilient to the Explosive effects and the effect ends on them quickly. 
Explosive ammo can be found in Outcast, Riker and True Sons territories and missions, and are contained within red and yellow boxes.
=== Incendiary Ammo ===
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Incendiary ammunition causes targets to be ignited on fire on hit. Elite and Named enemies are more resilient to the fire effects, getting into cover and waiting for the flames to die down rather than attempting to pat themselves out in the open. Heavies are outright resistant to fire effects.
Incendiary ammo can be found in Cleaner and Outcast controlled missions and areas, and are contained in yellow and red boxes.
=== Shock Ammo ===
Shock ammunition paralyzes targets via shock on hit. Elite enemies are more resilient to shock effects, while some Named enemies are outright immune to it.
Shock ammo can be found in Hyena and Black Tusk missions and territories and are contained in white and red boxes.
=== Hollow-Point Ammo ===
Hollow-Point ammunition applies Bleed on targets on hit, and boosts weapon damage. Elite and Named enemies will be more resistant to it, causing the effect to be shorter in time.
Hollow-Point ammo is currently only available while using the Ongoing Directive Gear Set, where enemies will drop the ammo upon death.
Category:The Division
Category:The Division 2
Category:Consumables
Category:Perks