Pufferfear

Pufferfear is a creature native to Planet Ch'in. It is a blue pufferfish-like creature with purple spikes on its body. It is the equivalent to Dangleer, and the two species are rivals.
==History/Lore==
Pufferfear live in the deeper waters of Planet Ch'in, which is also home to Dangleers, their rival species. Pufferfears and Dangleers often fight over territory, but on rare occasion, the two fish species team up to take down tougher foes. Pufferfears are known for their poisonous spikes, which cover their body, whereas Dangleers are known for their light source extending from their head, whic is often used to lure prey close so it can attack them. Despite both being poisonous sea life, Pufferfears aren't related to Octopoises.
==Stats==
HP: 177
ATK: 94
DEF: 71
PRI: -1
CRT RT: 27%
CRT DMG: 3.5x
Regular Attack: Toxic Bubble (Pufferfear blows a poison-filled bubble, then sends it towards the target. It pops upon contact with them, releasing the poison on them. This attack deals high damage to a single foe and may poison them, too.)
Special Attack: Hydro Horror (Pufferfear blasts a huge gush of poison-filled water at the enemy, which deals high damage to them and the foes directly adjacent to them. This attack may also poison those hit.)
===Stat Analysis===
Pufferfear's best stats are his attack and critical hit rate. For his regular attack, he blows a poison-filled bubble, then sends it to the target, popping upon contact. This attack deals high damage to a single foe and may poison them, too (roughly a 17% chance). For his special attack, he blasts the target with a gush of poison-filled water, which sprays them and the foes directly adjacent to them (if any), dealing high damage to them all. This may also poison those hit (30% chance). In short, Pufferfear is a great choice for battle, with great stats, great attacks, and amazing gimmicks.
===Item Drops===
Poison Spike (98% chance)
Bubble Blower (83% chance)
Fish Scale (65% chance)
Eye of Corruption (50% chance)
Water Bottle (34% chance)
Fish Sticks (29% chance)
Bubble Solution (3% chance)
==Relationships==
===Trirp, Barcheep, and Wirden===
Pufferfear is a water-dweller, so Wirden may come down and catch it, bringing it out of the water, and feeding its young with Pufferfear. However, it won't be easy, because Pufferfear has poison spikes all over its body, making it hard not to get jabbed with one.
===Firspryt, Flairy, and Pixiblaze===
Since Pufferfear knows both water and poison magic spells, Pixiblaze is in danger if it crosses paths with Pufferfear. Furthermore, physical contact is a bad choice, because of its poison spikes which cover its body.
===Popby, Bubunch, and Bubblist===
Bubblist is a fellow sea-dwelling lifeform, so they often interact with each other because they share the waters with each other. Unlike their territorial behavior with Dangleers, Bubblist and Pufferfear seem to get along well... usually.
===Matterpillar, Doocoon, and Dredderfly===
Dredderfly is a ghostly bug, so it doesn't have to worry about breathing underwater, because it's already dead. However, it won't mess with an angry Pufferfear, because their poison powers can pack a punch.
===Colderpillar, Icicoon, and Frostyfly===
Frostyfly won't go near the waters around the main island, where they reside in a land filled with icy spikes. Pufferfear can't breathe air without a powerful enough leader teaching it how to, so it's unlikely that either species will ever meet the other.
===Dangleer===
Dangleer is the rival species of Pufferfear. They are often territorial with each other, but on some rare occasions, they've been known to work together. It's complicated, to say the least.
===Zerpip, Slitherbolt, and Gigavipe===
Gigavipe often makes its homes near the sea, so confrontations with Pufferfear sometimes occur. However, Gigavipe has the advantage, able to send an electric shock through Pufferfear's body.
===Armuppy, Metog, and Harmutt===
Harmutt doesn't tend to stay near the seas, so Pufferfear isn't much of a threat to it, unless a powerful leader can teach it how to breathe air. Only then is Harmutt in danger.
===Trightning===
Trightning often are sighted over watery areas, so if Pufferfear is close enough to the surface and Trightning sends a lightning bolt downwards towards it, Pufferfear will be done for.
===Noteeny, Tuvern, and Melodragon===
Melodragon isn't bothered by Pufferfear, since it uses water magic. Melodragon will be able to easily defeat it, and it's not afraid to set its dead body down as a warning to other lifeforms.
===Viry, Virantic, and Virossal===
Virossal is a fellow poison magic user, and it has no trouble breathing underwater, being a virus and all. However, they don't often travel through water, so interaction between the two species is limited.
===Footant and Brawntoesaur===
Brawntoesaur lived in another time period, long before Pufferfear swam the oceans. However, if a restored Brawntoesaur were to come face-to-face with one, it wouldn't end well for Brawntoesaur...
===Lilypond and Lilypossil===
Lilypossil lived in another time period, long before Pufferfear roamed the waters. If a restored Lilypossil encountered a Pufferfear today, Pufferfear would have the upper hand on it, being that it knows both water and poison magic spells.
===Hooligon and Polygan===
Polygan is a two-dimensional dragon, so attacking it from the sides is impossible. However, since it's a dragon, it does have resistance to Pufferfear's water magic, so taking one down will be challenging for Pufferfear.
===Brice and Chillder===
Chillder is a rock monster, so it's in trouble if it runs into Pufferfear. Only thing is, that's gonna be a hard thing to get to happen, because Chillder can't breathe underwater, and Pufferfear can't breathe air.
===Pyrock===
Pyrock tends to stay away from water because its flames will be extinguished and its rock body will be eroded. However, if someone was to teach Pufferfear how to breathe air... then Pyrock would be in serious danger.
===Outlit and Shoutlet===
Shoutlet doesn't stay around watery places, but its electric voice could kill off sea life if it was to shout into the water. That includes Pufferfear, who would be electrocuted by the voice.
===Wheezor===
Wheezor isn't able to breathe underwater, so Pufferfear is in no danger of dealing with it. If they were to cross paths, though, poison magic would be useless on Wheezor.
===Destructoom and Bombuse===
Bombuse is a powerful character, able to explode, destroying anything and everything around it. However, it's no use underwater, so Pufferfear isn't in danger, unless it explodes near the water.
===Mockpuppet===
Mockpuppet is a ghost, so it doesn't have to worry about breathing underwater. However, it won't go near water, because while it may be a ghost, its sock is all too real, and a soggy sock isn't anything Mockpuppet would like.
===Borrin===
Borrin eats fish from rivers, lakes, and other water bodies close to land. If a Pufferfear was to get too close to Borrin, it might become Borrin's dinner...
===Felearth, Kiterra, and Catinent===
Catinent won't go near bodies of water, so Pufferfear won't be much bother to it. However, if anyone taught it to breathe air... well, Catinent would be in trouble.
===Mekra and Mekrustation===
Mekrustation is a fellow water-dwelling creature, and its Mekra armies are always by its side. Pufferfears often team up with Mekrustation to take down other sea life, including their rival species, Dangleer.
===Toplet and Toplash===
Toplash isn't able to breathe underwater, so its deadly saw blade isn't a threat for Pufferfear. Furthermore, poison magic would be ineffective on Toplash, if the two species were to ever meet.
===Bigwouth===
Bigwouth is a danger to Pufferfear, because of its saw mouth. Its saw mouth can easily cut up Pufferfear, and its poison spikes don't bother Bigwouth, either.
===Candabear===
Candabear has been known to eat fish from rivers, streams, and other bodies of water close to land. Pufferfear, however, is a no-go, because of its poison spikes.
===Sweetorm===
Sweetorm lives underground, usually. They are used as bait to catch Pufferfears by local fishermen, but Pufferfear is a tough fish to catch.
===Sodo, Drifdump, and Garbluuge===
Garbluuge lives above the water, but it can breathe underwater, should it need to go underwater. Pufferfear is a tricky prey to capture, but it's worth the time to Garbluuge.
===Tictoc and Timure===
Timure has been known to swoop down and catch fish to feed to its young. Pufferfear is no exception, and its poison can't hurt Timure, so it's much easier to get ahold of.
===Dragoop, Puddrag, and Slydra===
Slydra, being a fellow poison magic user, is occasionally seen near water. However, it can't breathe underwater, so it can't hang around Pufferfear.
===Gelliplayt===
Gelliplayt isn't able to breathe underwater, so it can't interact with Pufferfear. If any magic or physical attack hits it, it will bounce the attack back.
===Curser===
Despite Curser mainly living in a corn maze, it isn't unheard of for Curser to appear underwater. It has no trouble breathing underwater, but its wicked flames can't be used. That makes it less of a threat to Pufferfear.
===Rat King===
Rat King can swim, but it can't breathe underwater. Unless a Pufferfear is close to the surface of the water, it can't hurt Rat King.
===Allyke, Irevol, and Mettamonst===
Mettamonst is a demonic being, so it has no trouble breathing underwater. Poison magic is ineffective on Mettamonst, so water magic is Pufferfear's only hope of taking it down.
===Cannoburn and Boomblaze===
Boomblaze's fire magic can't touch Pufferfear, thanks to it being a sea creature. However, poison magic is ineffective on Boomblaze, so another solution must be found in order to defeat Boomblaze.
===Putrout, Rancuit, and Nastree===
Nastree is a poison tree, but it can't breathe underwater, so Pufferfear can't interact with it. However, if a hero taught it how to breathe air... then things may play out differently.
===Bushguin and Arctree===
Arctree dives in the water regularly, feeding off of fish. Pufferfear is no exception, though its poison spikes can do some damage to it while it's being eaten.
===Armordillo===
Armordillo can't breathe underwater, so it poses no danger to Pufferfear. However, if the two were to meet, Pufferfear's poison magic would do nothing to Armordillo.
===Octopois===
Octopois is a fellow water-dwelling poison magic user. The two species have been known to protect each other, so if one gets taken down, the other will find a way to exact its revenge on the killer.
===Noxmog===
Noxmog is a fellow poison magic user, but it can't breathe underwater. Pufferfear can't breathe air, but if the right person comes along, it might be able to.
===Sharpin, Poinson, and Razine===
Razine is a fellow poison magic user, but it isn't able to breathe underwater, meaning Pufferfear can't interact with it. What's more, Razine live far inland, so Pufferfear may never get an opportunity to interact with it.
===Psiroch, Folden, and Snappaw===
Psiroch isn't usually around watery areas, fearing it will erode if it even makes contact with the water. Folden doesn't usually go around water, either, but when it does, Pufferfear is in trouble. Snappaw is a ghost, so breathing underwater is not a concern for it, meaning Pufferfear might be in danger.
===Reversia/Evil Reversia===
While she's evil, she doesn't have any weaknesses to Pufferfear. However, when she's in a good mood... she's weak to Pufferfear's poison magic.
===Numerini===
Depending on the individual Numerini, it may or may not have an advantage over Pufferfear in battle. You just have to get lucky.
===Spookrum===
Being a ghost, Spookrum has no need to worry about breathing underwater. Pufferfear is in trouble if Spookrum shows up.
==Quotes==
TBA
==Trivia==
TBA
Category:Sea Dwellers
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Category:Dark-Element Characters
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Category:Oddballs
Category:Roaming Characters