Gamemodes

A Gamemode changes a way of how Strife can be played in terms of respawning, teams, and even objectives. 
== Current Gamemodes ==
=== Deathmatch ===
A free-for-all gamemode, but everyone has unlimited lives, and can enter the fight when killed. Whoever has the most kills wins.
=== Team Elimination ===
A team-based gamemode. Each player is split into two teams, one being red team and the other being blue team. Whichever team eliminates everyone on the opposing team wins. Every player only has one life, and cannot enter the fight when killed.
=== Juggernaut ===
A random player is chosen to be the juggernaut. The juggernaut obtains 200% defense and damage. The rest of the players are put into a team to eliminate the juggernaut. When everyone on the team dies, the juggernaut wins. When the juggernaut dies, the team wins. Every player has one life.
=== Boss Fight ===
A PvE mode. Every player must eliminate the boss in order to win.
To learn more about this gamemode, see Bosses.
=== Training ===
A gamemode used for testing each class onto different Kactus Men, who serves as the game's training dummy. To use this gamemode, press "Enter Training". To see more about this gamemode, see Training Islands.
== Vaulted Gamemodes ==
Gamemodes that can no longer be played.
=== Team Deathmatch ===
A team-based gamemode. Whichever team obtains the most kills, wins. There are unlimited lives in this gamemode.
Due to complaints of spawnkilling and team-camping, this mode was removed.
=== Elimination ===
A free-for-all gamemode. Every player only has one life, and cannot enter the fight once killed. Last player standing wins.
Due to concerns of match stalling (not fighting an opponent just to prolong the match), this gamemode has been removed from rotation as of October 19th, 2023.
=== One for All ===
A free-for-all gamemode, in which every player is given the same random class. The last player standing wins.
== Event Gamemodes ==
Gamemodes that lasts for a limited time.
=== Team Boss Fight ===
A PvPvE gamemode where players are put into different teams. They must defeat the opposing team's boss in order to win.
This gamemode was made available during the Roblox Battle Arena 2016 event in celebration of Captain America: Civil War back in Strife! Alpha. Despite this, admins of Strife! Revised may enable this gamemode.
To learn more about this gamemode, see Bosses.
=== Kactus Invasion ===
There are two teams: Survivors and Kactus Men. The Survivors must survive for a set amount of time, while the Kactus Men must eliminate all survivors. The survivors then becomes part of the Kactus Men's team. When time runs out, the Survivors win. When all the Survivors are turned into Kactus Men, the Kactus Men win.
This gamemode was available during the Halloween events of 2020 and 2021, however was made unavailable in the Halloween 2023 event.
=== Juggernaut Mayhem ===
Same rules applies with Juggernaut, except when a player kills the juggernaut, the player becomes the juggernaut. Whichever player has the most kills win.
This gamemode only appeared during the Christmas event of 2020. This gamemode was often unfavored by most players.
== Upcoming Gamemodes ==
=== Monolith Mania ===
Monolith Mania is a gamemode where each team is given a monolith. Whichever team kills the monolith first, wins.
== Admin-Only Gamemodes ==
Gamemodes that can only be activated by admins.
=== Frenzy ===
A gamemode where every player is given a style for their respective class. The last player standing wins.
Category:General Information