Fighter (Tactics Advance)

Fighters are the powerhouses of the hume in Final Fantasy Tactics Advance. Fighters have many useful abilities that can overwhelm opponents from close range or far away, and with access to support abilities, like Strikeback or Doublehand, they can easily defeat the opposition due to their high Attack stats.
==Growth==
The Fighter class is an all-out physical attacker without much in the way of magical power or resistance. Their speed is on par with most hume, bangaa, and nu mou.
HP 	MP 	Atk 	Def 	Mag Pwr	Mag Res	Spd
7.2 B-	1.1 E	9.2 A-	8.1 B-	5.6 E 	6.8 D+ 	1.1 D
==Abilities==
===Fighter Tech===
Skill	Equipment 	AP 	Power 	Range
 	Sweep Blade 	100 	As Weapon 	As Weapon
 	Full-on bull rush. Pushes target back.Can knock back target. Element is same as equipped weapon. 	Full-on bull rush. Pushes target back.Can knock back target. Element is same as equipped weapon. 	Full-on bull rush. Pushes target back.Can knock back target. Element is same as equipped weapon. 	Full-on bull rush. Pushes target back.Can knock back target. Element is same as equipped weapon.
 	Ogun Blade 	200 	As Weapon 	Self
 	Swinging weapon attack. Hits to front, back, side.Element is same as equipped weapon. 	Swinging weapon attack. Hits to front, back, side.Element is same as equipped weapon. 	Swinging weapon attack. Hits to front, back, side.Element is same as equipped weapon. 	Swinging weapon attack. Hits to front, back, side.Element is same as equipped weapon.
 	Shadow Blade 	200 	As Weapon 	As Weapon
 	Aggressive attack. Low hit rate, but very damaging.Double damage, halved Accuracy. Element is same as equipped weapon. 	Aggressive attack. Low hit rate, but very damaging.Double damage, halved Accuracy. Element is same as equipped weapon. 	Aggressive attack. Low hit rate, but very damaging.Double damage, halved Accuracy. Element is same as equipped weapon. 	Aggressive attack. Low hit rate, but very damaging.Double damage, halved Accuracy. Element is same as equipped weapon.
 	Sun Blade 	200 	As Weapon 	As Weapon
 	Uses aggression to sense and attack target. High hit rate, low damage.Halved damage, double Accuracy. Element is same as equipped weapon.	Uses aggression to sense and attack target. High hit rate, low damage.Halved damage, double Accuracy. Element is same as equipped weapon.	Uses aggression to sense and attack target. High hit rate, low damage.Halved damage, double Accuracy. Element is same as equipped weapon.	Uses aggression to sense and attack target. High hit rate, low damage.Halved damage, double Accuracy. Element is same as equipped weapon.
 	Atmos Blade 	200 	45 	3
 	Releases aggression. Can damage at a distance. 	Releases aggression. Can damage at a distance. 	Releases aggression. Can damage at a distance. 	Releases aggression. Can damage at a distance.
 	Kwigon Blade 	200 	35 	4
 	Unleashed aggression deals area damage at a distance. 	Unleashed aggression deals area damage at a distance. 	Unleashed aggression deals area damage at a distance. 	Unleashed aggression deals area damage at a distance.
 	Air Blade 	300 	35 	Cone
 	Creates damaging whirl-wind in front of you. 	Creates damaging whirl-wind in front of you. 	Creates damaging whirl-wind in front of you. 	Creates damaging whirl-wind in front of you.
 	Flametongue 	300 	60 	1
 	Releases aggression. Self-damaging fire attack.1/4 of the damage dealt is dealt to the unit as recoil. 	Releases aggression. Self-damaging fire attack.1/4 of the damage dealt is dealt to the unit as recoil. 	Releases aggression. Self-damaging fire attack.1/4 of the damage dealt is dealt to the unit as recoil. 	Releases aggression. Self-damaging fire attack.1/4 of the damage dealt is dealt to the unit as recoil.
===Reaction===
Skill	Equipment 	Effect 	AP
 	Ninja Gear	Powerful counterattack (1.5 x normal atk.) after taking weapon damage.	300
 	Wygar 	Block enemy attack and counterattack. Ineffective vs. A-abil. 	300
===Support===
Skill	Equipment 	Effect 	AP
 	Venus Blade	Hold one-handed weapon in two hands.	300
===Combo===
Skill	Equipment 	Effect 	AP
 	Mythril Blade	Easily chained combo ability for fighters.	100
== Overview ==
Aggressive and moderately fast, Fighter can dish out great single-target and area damage. With excellent attack growth and powerful blades, Fighter is well equipped to handle the otherwise tough units, like Defenders and Templars. The class is easy to acquire early on, as its unlocking criteria are not difficult to achieve. Fighter abilities are also easy to access since many blades are purchasable in even the early game.
While the Fighter can deal massive damage to mages, the opposite also holds true. With horrible MP and magic power growth, Fighter cannot become an effective mage. The job lacks supporting/healing abilities, so a Fighter cannot help teammates or debuff enemies. The job is not the fastest around, so even faster units like Ninjas or Assassins can exploit the Fighter's meager defense. Overall, Fighter is the physical powerhouse of humes and one of the most physically inclined classes who likes to get things done before being exposed to status effects and enemy magic.
Magic is deadly against enemy Fighters, but the player must protect their mages too, since Fighters have powerful ranged combat options as well. Status effects like Blind or attack reduction significantly reduce Fighters' powerful offense. Even faster units, like Ninjas, can dispatch Fighters before they can inflict any lethal damage. Fighters do have access to some powerful reaction abilities, making them intimidating to go against in melee combat. They cannot inflict status effects, so other support classes can go crazy on them.
==Gallery==
FFTA-job-Fighter-icon.png|Icon.
FFTA Rush.png|Rush.
FFTA Wild Swing.png|Wild Swing.
FFTA Air Render.png|Air Render.
FFTA Far Fist.png|Far Fist.
FFTA Air Blast.png|Air Blast.
FFTA Backdraft.png|Backdraft.
es:Luchador (Final Fantasy Tactics Advance)
it:Combattente (Tactics Advance)
Category:Jobs in Final Fantasy Tactics Advance