131563-lets-talk-about-population-exiles-vs-dominions-page-4

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From what I've heard from Dominion Players, Mondo Zaxx declared the Aurin as a non-sentient species, basically telling the Dominion High-borns or whomever that they were basically just squirrels and bunnies and the same (or less) as we would view regular wildlife. "Aww how cute, but it's not people." I've also been told that after the events at Arboria, where the Aurin revealed they were quite people-like indeed and joined the Exiles and fought back that the Dominion higher-ups were thoroughly cupcaked at Zaxx for misleading them.
 
From what I understand, the Dominion, upon encountering a new race, does a going-over of the race (at least a little bit) and tries to sway them over. I haven't read the loremageddon fully in a while, but I remember something about a Mechari Ambassador on Gnox, and how the Mordesh were going to join the Dominion willingly until the Ever-life elixir bugged out on them and the Dommies shut the door for fear of it spreading.
 
So maybe the neutral races on Nexus who are aiding the Exiles, like the Lopp and Ekose, are being given a second, more thorough going-over? We don't want to planet-reap Nexus (though we are willing to singe it a bit) so we can't just nuke them all and burn it entirely to the ground, and maybe these people can still be won-over to the Empire since they don't seem to act as one cohesive government, etc.
 
....Damn. Now I wanna make a Dommie purely to see their side of it for myself.	
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I've also been told that after the events at Arboria, where the Aurin revealed they were quite people-like indeed and joined the Exiles and fought back that the Dominion higher-ups were thoroughly cupcaked at Zaxx for misleading them.
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This is getting a bit off topic, but I'd really like a source for this. I didn't encounter anything suggesting such in questing Dominion side through 50, and I don't recall reading about that in any of the Loremageddon posts.
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The idea that Mondo lied to the Dominion about Aurin Sapience is a common headcanon, but I'm also not really sure where it came from. 
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From what I've heard from Dominion Players, Mondo Zaxx declared the Aurin as a non-sentient species, basically telling the Dominion High-borns or whomever that they were basically just squirrels and bunnies and the same (or less) as we would view regular wildlife. "Aww how cute, but it's not people." I've also been told that after the events at Arboria, where the Aurin revealed they were quite people-like indeed and joined the Exiles and fought back that the Dominion higher-ups were thoroughly cupcaked at Zaxx for misleading them.
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You might do yourself a LOT of good not making up anything about a faction until you actually level a character in it.
 
Your last sentence suggested that was your plan... but its advice everyone in these 'you faction sucks' threads really ought to try out...
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I tried making a dommie engineer to see if I could actually see the appeal of the dominion, but the tutorial area just really grated against my psyche. Snooty people/robots standing around and telling you what to do, detaining/experimenting on/killing people for thought crimes, forcefully coercing prisoners by destroying the things they love, etc.... and that was the NEW arkship. No thanks.
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Once you get past the Arkship, your quests on both sides are about equally as bad. I remember being a bit disgusted when I quested as an Exile at certain things I did. Then when I quested as Dominion, I didn't mind as much because Exiles taught me to be more tolerant of evil. Actually, I just don't mind being evil in videogames. I mean, I play GTA.  :P But beyond the Arkship tutorials, it was a matter of Dominion simply having Draken.
 
I was under the impression that the new Dominion Arkship revealed (though I think the old one did, but not as obvious) that there was an Exile tampering with the cryosleep program, thereby brainwashing Dominion citizens. I understand having a problem with the killing part but the thought crime part confuses me if they were brainwashed. 
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I tried making a dommie engineer to see if I could actually see the appeal of the dominion, but the tutorial area just really grated against my psyche. Snooty people/robots standing around and telling you what to do, detaining/experimenting on/killing people for thought crimes, forcefully coercing prisoners by destroying the things they love, etc.... and that was the NEW arkship. No thanks.
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It all seemed kind of questionable to me. The extent of the brainwashing was "Maybe the Exiles aren't so bad". I could forgive it if you didn't go on to turn the "brainwashed" people into monstrosities then kill them.
 
The only uncomfortable thing that comes to mind when questing Exiles was burning skeech huts after you had already beaten them back in the northern wilds. That seemed excessive.
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Going to the Black Hoods hideout in Whitevale. Observing things like torture take place there.
Durek in Galeras claiming he doesn't care about causalities as long he gets his revenge.
Mordesh in Celestion experimenting with Moodies.
Mordesh wanting to kill all the Torine who protected that one tree for thousands of years because it might help them find a cure. Aurin not caring about such slaughter as long as the tree is preserved. Yes, the Torine attacked them but I bet it was because they were trespassing.
Deadeye threatening to kill me on the Arkship and then expects me to do his bidding.
Reaper protocol that states in the case of massive Ravenous outbreak, to destroy an entire area. It was bad when Dominion tried to quarantine a planet, but they're fine with nuking an infected area?
 
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Ugh not this again. Both factions are largely good but based on different equally valid moralities. The Dominion take after the heros of ancient Greece and Rome, the Exiles take after the heros / antiheros of the American west. Both factions have sizeable "bad" portions or aspects. For the Dominion it's certain parts of DRED, the Legion, and the ICI, for the Exiles its the Alchemists, the Black Hoods, and parts of FCON. On both sides terrible things are done (DRED chemical warfare in Galeras, Alchemist chemical poisioning of Ellevar; Legion farm burning in Galeras, FCON farm burning in Auroria, etc etc etc). There are notable good guys and notable bad guys on both sides. People always forget poor Corrigan Doon, Toric Antevian, Ringo Hax, and Kevo and Zin and the cool / good stuff they do for the Dominion.
 
At the end of the day, people tend to find the faction who's morality seems to fit their own better as the "good guys" and the other one as the "bad guys"; in reality both are complex factions with a mix of very good characters and some pretty bad ones as well. There have been too many silly threads on this pointless debate already. If you prefer the exiles, play em and love em, if you prefer the dominion play em and love em. I'll have fun with my Chua and Aurin; but won't pretend my Aurin's a good guy while torturing Dominion Pilots or exterminating indigenous peoples; and won't pretend my Chua's a bad guy while saving Whitevale from a squirg zombie infestation caused by exile tampering with a terraformer. And of course vice versa,  	
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In real life very few things are clearly good or evil but as far as the fictional world of Wildstar goes.. the Dominion is representing the evil side. That is what someone can understand from the general feedback and through the lore.
 
Such limitations are generally not something I consider good when it comes to an on-line game.. and I would honestly love it if the developers edited the background of certain races with a bit more neutral options. One example would be the  the sadistic Chua background.. I cringe every time I read about it (especially since I would like to make one at some point). There are a few absolutes in the race backgrounds now that I would love nothing more than to see them taken down.
 
I mean there are good-hearted Aurin that have been turned revenge evil crazy.. but there is not a single good-hearted Chua NPC in the game. Not even one pretending to be so.. and that is both frustrating and disappointing.
 
So.. please add more variety to both sides as far as race background morals go Carbine.	
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It's been a long time since I've played any of those areas and I only vaguely remember these things. I'm pretty sure I skipped the mordesh/moodie area since I was too high for it. To my knowledge, destroying an area due to ravenous outbreak is a last resort sort of issue. If the alternative is worse than the nuking, then that's a necessary evil. It's a bit different when you're chasing a group of fleeing people out of spite, destroying planets and ruining lives as you go. I'm even willing to forgive Deadeye and Durek for thier feelings considering whats happened to them; they may not be "right", but I can empathize at least. 
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PGGR, on 28 Sept 2015 - 02:19 AM, said:
 
I mean there are good-hearted Aurin that have been turned revenge evil crazy.. but there is not a single good-hearted Chua NPC in the game. Not even one pretending to be so.. and that is both frustrating and disappointing.
 
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Dunno why people feel the need to justify the actions of the Dominion.
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			Dunno why people feel the need to justify the actions of the Dominion.	
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Have you ever played Dominion? Ringo Hax, most Chua NPC's, the brothers in grimvault... There are actually quite a few. 
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Yes, its the same brother pair IIRC. Sadly, one dies in the Dominion correlate to 
 
 
A certain someones daughter dying in the Exile version of the quest line.
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You can encounter them as early as Deradune. The Aurin terraformer storyline has a quest (or task?) where you rescue a Chua's brother. There was another involving Mammodin in Deradune as well.
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			If you want i'm a Dominion (nick: Alfy) lvl 16. I've started from 3 days so still i don't know many things about game, would be nice if som1 can invite me in a guild and expain me something about game giving me some tips xD	
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 I would also like to note that Gnox happened before Brightland's Rebellion.
 
I'll stop trying to argue lore with you since you don't seem to be in a mood for it but I've enjoyed your perspective even if it doesn't match mine. As a warning, I may continue fruitless arguing with other posters.  :P
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Was it before Brightland's rebellion? Loremageddon states the Granok were "a primitive scattering of isolated communities with only the most rudimentary level of technology" only until a couple hundred years before the game takes place, a good 100 years after the godhood of the Eldan was proclaimed by the vigilant church and the sparking of Serrick's civil war. I assumed the development of technology of some Granok was attached to the defeat of dominion forces and utilizing their tech, but that would mean the Granok violating the way of stone would have happened well after the ball started rolling. Maybe I'm misreading events.
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Was it before Brightland's rebellion? Loremageddon states the Granok were "a primitive scattering of isolated communities with only the most rudimentary level of technology" only until a couple hundred years before the game takes place, a good 100 years after the godhood of the Eldan was proclaimed by the vigilant church and the sparking of Serrick's civil war. I assumed the development of technology of some Granok was attached to the defeat of dominion forces and utilizing their tech, but that would mean the Granok violating the way of stone would have happened well after the ball started rolling. Maybe I'm misreading events.
 
Feel free to argue. I've had my share of it. I don't find it all that satisfying and some people get very bent out of shape. Try not to develop an aneurysm.  ;)
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According to the story timeline, 1221 AE is when the War of Gnox happened and 1378 AE is when Brightland's Rebellion occurred. 
 
(This doesn't count as arguing, just wanted to link my source.)
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So, if the granok defeated the dominion with their own tech over 400 years prior, what were they doing for the 100+ years difference?
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Sounds like some contradictions in descriptions of events on Loremageddon. I would trust the timeline, still.
 
From the human page on loremageddon: On Cassus, more than three hundred years ago, the godhood of the Eldan was proclaimed and through the Vigilant Church, and all Cassians were expected to worship the Eldan and their descendants, the Luminai
 
That claims the proclaimed ascension of the Eldan happened more than 300 hundred years before the current time in Wildstar, which wouldn't be correct unless it took more than 22 years between the discovery of nexus and present day. That would put modern date somewhere after 1676 AE.
 
From the Granok page: Until a few hundred years ago, Granok civilization was a primitive scattering of isolated communities with only the most rudimentary level of technology.
 
So, if the granok defeated the dominion with their own tech over 400 years prior, what were they doing for the 100+ years difference?
 
 
It probably doesn't matter. The point stands that the Granok would still be exiled, but I still find the Dominion are far and away more insufferable than the Exiles. 
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The Granok on Gnox were still doing . . . whatever they were doing before. The exiled Granok were plying their trade as space mercenaries while trying to settle the score with Dominion every chance they got (see Loremageddon entry, History section.)
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I haven't done this at all, specifically because I don't want to be dragged into petty arguments when I can just shoot people on Nexus for it.  :rolleyes:
 
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			Both sides are evil as they both give you quests to kill other sentient beings/animals and then they reward you for it. :rolleyes:	
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Both sides are evil as they both give you quests to kill other sentient beings/animals and then they reward you for it. :rolleyes:
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If Exiles are the dominant side F2P wont change that.
 
PVP populations on a whole follow the path of least resistance.
 
Easier to gear up and be on the winning side and all that.
			
				
	Edited September 28, 2015 by Randomz	
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			Unlike the Exiles, who when they are evil at least some of their friends feel bad about it. :P
			
				
	Edited September 28, 2015 by Ildur	
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You have all failed to see how easy balancing the population will be
 
the correct answer was :
 
CHUA WARRIORS	
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			They are just not in a grey area to be liked as a race sadly so its less appealing.	
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Both sides are evil as they both give you quests to kill other sentient beings/animals and then they reward you for it. :rolleyes:
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			I dont know how people can resist that sexy mechari in the trailer honestly.	
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			voxine <3 shame axis phaedra is not inspired on her model	
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Exiles and Dominion have a separate Dungeon queue? Seems like a pretty unnecessary hindrance.
 
Can't they just sort out some lore that makes sense for the two opposing factions to work together on things? (For the lore Nazi's)	
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			RIft solved this by having cross faction guilds. Anyone can join any guild on a server and it works well.	
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Exiles and Dominion have a separate Dungeon queue? Seems like a pretty unnecessary hindrance.
 
Can't they just sort out some lore that makes sense for the two opposing factions to work together on things? (For the lore Nazi's)
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Lets see.
The Dominion nearly destroyed the Aurin planet
Put a massive blockade over Grismara
Tried conquering the Granok and got Durek and his men Exiled
And have been chasing Humans since the original rebellion a loooong time ago.
 
I wouldn't understand it AT ALL if we decided to work together against ANYTHING that isn't named the Entity
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That means that the act of redemption would just have to be greater then those acts that you listed.  In Star Trek Online the Federation and the Klingons were are war for a couple hundred years and all it took was for the Feds to destroy a planet-killer ship that was just about to fire on Qonos, the Klingon homeworld.  For Wildstar you can think of something easy enough.  Something like the Dominion discovered some advanced terraforming equipment and they were able to reverse the damage done when they destroyed the Exile planets.  Or the Dominion discover a cure for the Mordesh. For the Exiles the discover some holy object/person/whatever and they *have* to give it back to the Dominion and because of that the Doms will look on them more favorably.  OR just copy STO's thing and have it so that some old Eldan tech on Nexus malfunctions and threatens to destroy planet Cassus and Nexus.  But the Exiles/Aurin have the key to stopping the device so they end up saving Nexus (the place they want to live on) and Cassus.
 
They can write in any story and in doesnt have to be top quality writing.  The STO solution seemed like crappy fan-fic but it worked.
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Except it would pretty much make the whole 2 faction PvP thing irrelevant. I like the faction animosity and trying to shoehorn a terrible plot device in so they can change game mechanics that are working fine seems silly. 
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Here's the problems I've always seen when it comes to the factions in this game, and why Dominion was destined to be underpopulated. 
 
1. They're the bad guys. Overbearing government, destroying worlds and civilizations, etc. Bad guys. In a game like WoW you could at least say the Horde wasn't inherently evil. They were just trying to survive and had some noble qualities. So, players could pick Horde without feeling like they were playing the bad guys. Some like playing the bad guys in a game, a lot don't. 
 
2. Exiles are the good guys. They're underdogs driven off their home worlds just looking for a new home. Like I said, some people want to play the bad guys, but more will want to play good guys. 
 
3. One Dominion race in practice has only one gender. Yes, I get that Chua have secret genders, lore-wise. But in actual in-game mechanics, they have one. And due to having one they have fewer customization options than a race that has two genders. Add to that, that most Chua customization options are stereotypically male, beards, mustaches, that kinda thing, and players who want to play something small, cute, female have better options on the Exile side. 
 
4. The Mechari have no voices. When cinematics show Mechari with awesome voices but the in-game, playable Mechari just have some barely audible whirs and clanks, that's a big let down. Most players want fully finished characters to play, that includes voices. 
 
So, in short, bad guys, fewer customization options, unfinished races. If they want to balance populations out they've got a lot to work on. 	
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Except it would pretty much make the whole 2 faction PvP thing irrelevant. I like the faction animosity and trying to shoehorn a terrible plot device in so they can change game mechanics that are working fine seems silly. 
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			Somebody's probably already pointed it out but;Exiles have two "stereotype" races that tend to be quite popular.They've got the Aurin - which explains itself.They've also got Mordesh - space undead.A lot of more casual players are going to pick races that appeal to them and if they've been playing RPG's for a while they're going to usually go with something more familiar.I for one always play the undead race. I know a lot of people who play the "druidy nature" characters as well.Dominion has some very unique stuff -Robots? Beast men that aren't werewolves or cats? ...Gerbils?People are going to more likely play something they're familiar with and the Exiles have those niches. 	
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My question remains though, what steps COULD be taken, realistically, to make people either want to change factions or start on Dominion to begin with?
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I'm a fairly dedicated Role Player, so my enjoyment of the game is a bit different than others who prioritize PvP or PvE. I can see there is a huge population difference, RP wise, between Dominion and Exiles, heavily in favour of the Exiles. However, as someone before me pointed out, the Dominion leans more towards the "traditonal" badguy persona. Blockaids, Destroying Planets, Warmongering, etc. I get a very Imperialistic vibe from them, which makes sense because the lore writers have played heavily on that (right down to their Imperialistic British Accents).
 
BUT, some of us, myself included, have actually taken a keen interested. The world always needs to have badguys around. I am actually fairly excited to explore a character that is Darker Grey to Black on the morality scale.
 
Obviously that doesn't help those trying to put together a 40 man team for a raid or warplot, and I can sympathize highly with them/you. When members are at a premium it is important to keep the ones you do have and can get. You have to motivate them and engage in them. Back in early WoW the only time I ever seen my guild leader was when they needed a healer because their A and B team healers were MIA and the raid should have started 30 minutes ago.
			
				
	Edited October 8, 2015 by Dreaded 88	
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Exiles and Dominion have a separate Dungeon queue? Seems like a pretty unnecessary hindrance.
 
Can't they just sort out some lore that makes sense for the two opposing factions to work together on things? (For the lore Nazi's)
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2 factions that want each other dead .... no.
 
The vast majority of MMO's don't have factions working together, it's always been like this.
 
Is this your first MMO?
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I have a feeling that the dominion could have a very very interesting story when they notice that everything they stand for/ believe in isn't as great as it seems.
 
Could have a bit of "redemption" or "awakening" to whats going on.
 
IDK, I guess that's why I like dominion more. You can really see how things are "messed up" and just think - how is this thing even still working? 
 
But yeah, the marketing has all been very exile focused and has only shown one side of dominion - snooty a-holes who just wanna rule the universe, instead of (right or not) crusaders trying to bring peace, order, and civilization to the universe, following as set of high morals.
 
But nah, just show them all trying to beat up the lil' aurins :[	
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Lore wise, the factions balance out pretty evenly. In practice...
 
As noted before, the Dominion loose 1/8th their total allotment of customization options from the Chua being only one "sex".
 
Dominion are frequently considered the "bad guys", even in their own shorts (in practice, they're not so bad as they are overly orderly. Think military precision stuff, but that always puts players in the mind of "The Empire" from Star Wars, even if they are better shots).
 
Exiles are shown as "Scrappy Underdogs", which ALWAYS sells well.
 
Exiles have 3 of the most popular races in the game. Aurin, Human (Shared), and Mordesh. Two of which (Human and Mordesh) have the most class options in the game (Humans have access to all 6 classes. Mordesh have access to 5 of the 6, only losing out on Esper). 
 
We've known the Exiles the longest. In the very first trailor of W*, we wer eintroduced to an Aurin, a Granok, and a Human.
 
 
While I play mostly as a dominion, even I have to admit they were not as well set up to be a playable faction. Their story is actually as solid, if not more-so, once you get into the game, their introduction is lacking at best.
 
Tho people who hit the launch will remember how divisive the old Dominion church in the tutorial area used to be, at least they removed that (not that I minded it, personally, but so many people on the boards threw a fit about the heavy religious influence within the Dominion).	
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Guys... I think you're missing the wood for the trees here (Hur hur Aurin)
 
Yes there'd be lore conflicts between cross faction races, Aurin Dommies, Chua Exiles etc. but the point this thread and suggestion is trying to address is the numeric imbalance between both sides. If you feel very strongly that this is an unacceptable suggestion, then I'd suggest you make an alternate suggestion on how to balance the numbers. Because I know a whole bunch of Exiles who'd rather play dommie, but the list of blocked class/race combos, and the relative awesomeness of Aurin is shackling them to Exiles.
 
Remove those shackles, and you got yourself a tonne more people to fill the rosters. Hell, make it a cash shop thing, make some money out of it in the process and to pay off the development of a "faction betrayal" mini story to fill in the conversion.
			
				
	Edited October 9, 2015 by RyuujinZERO	
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Guys... I think you're missing the wood for the trees here (Hur hur Aurin)
 
Yes there'd be lore conflicts between cross faction races, Aurin Dommies, Chua Exiles etc. but the point this thread and suggestion is trying to address is the numeric imbalance between both sides. If you feel very strongly that this is an unacceptable suggestion, then I'd suggest you make an alternate suggestion on how to balance the numbers. Because I know a whole bunch of Exiles who'd rather play dommie, but the list of blocked class/race combos, and the relative awesomeness of Aurin is shackling them to Exiles.
 
Remove those shackles, and you got yourself a tonne more people to fill the rosters. Hell, make it a cash shop thing, make some money out of it in the process and to pay off the development of a "faction betrayal" mini story to fill in the conversion.
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They need to do what they originally were going to do - allow every race to be every class.
 
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I don't see any reason why a few members of any given race wouldn't defect to the other side.  Even Aurin have an appreciation for law and order.  Well, some of them must.  Grannok, hey, offer him some beer.  Mordesh wanted to join the Dominion to start with anyway.  Mechari could suffer from logic faults.  RP reasons could be found - however, the inevitable flood of Aurin would pretty much crush the will of the remaining Domminion players :P  There'd have to be some way to limit the number of those races to make any in-universe sense at all, and there is no such method that isn't either Pay To Play or Frikken Annoying.
 
More realistic suggestion: New story content needs to be *heavily* Domi centric.  Focus on their law and order obsession, not their conquering tendencies.  Make it visible to players from both factions.  Blur the good guy/bad guy line for everyone.  I mean it's already blurry, but it needs to be OBVIOUSLY blurry, to players going through the storyline from either side.  Domi has a lot of storytelling weight behind it, and that story needs to actually be told, not just hinted at eternally.	
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If by "Always", you mean "Since WoW", then that would be correct.  
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			Wait. I rolled dominion just to avoid Aurin. I want to play as a bad ass, not as a weakling. I'm schoked the faction who has drakens is less popular, and I'm within the minority	
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exiles = democrat
dominion = republican?	
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I'm schoked the faction who has drakens is less popular, and I'm within the minority
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exiles = democrat
dominion = republican?
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			Lets not turn this into a political debate...	
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			i just always go with the red faction	
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exiles = democrat
dominion = republican?
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Exiles = How Americans Think They Are
Dominion = How Americans Actually Are
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Exiles = How Americans Think They Are
Dominion = How Americans Actually Are
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			*Disregard this post. It would have only caused trouble.* :)  
			
				
	Edited October 9, 2015 by Ratstomper	
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#Oversimplification
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Actually, looking at the events in each factions history, they both mirror the actual US pretty well. It's even been used in comparisons provided by Carbine Staff. Brightlands rebellion is very much like the U.S. revolution, Dominion taking Arboria is Very much U.S. taking America from the Native Americans, the war on Gnox is very much Vietnam.... etc etc etc ad nauseam. 
 
It's actually a pretty meaningful statement from all sides to say the Exiles and Dominion both illustrate what the U.S. thinks of itself and what it really is. 
 
The Dominion believes it is their god given mission to spread peace, order and justice through out the galaxy (U.S. belief it's their responsibility to spread democracy through force). The Dominion perception of the Exiles as heinous terrorists is illustrative of the perception of the U.S. "freedom fighters" as terrorists to the countries that believe U.S. "order" isn't right for them (the middle east). 
 
Not to derail the discussion, but there actually is quite a lot of valid historical and contextual comparison between both factions and current / historical geopolitics. Just one more reason I count W* as genuine art rather than "just a game".
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That's not what I meant.  :(
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			Luminai Dominion is stuffed with players - we're all good.	
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People like to feel good playing the faction they're on, at its heart, the game is escapism.  This doesn't mean the Dominion has to be "The Good Guys" but murdering Aurin's helpless veggies in a cartoonish manner and having Agent Lexx Assassinate a Luminai in one of the first zones might not be the best call.
 
The Dominion needs to be a -smart- evil empire, a COMPETENT evil empire, not a bunch of saturday morning cartoon villains (Or at least, the ratio needs to swing more towards the serious end at least).	
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People like to feel good playing the faction they're on, at its heart, the game is escapism.  This doesn't mean the Dominion has to be "The Good Guys" but murdering Aurin's helpless veggies in a cartoonish manner and having Agent Lexx Assassinate a Luminai in one of the first zones might not be the best call.
 
The Dominion needs to be a -smart- evil empire, a COMPETENT evil empire, not a bunch of saturday morning cartoon villains (Or at least, the ratio needs to swing more towards the serious end at least).
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exiles = democrat
dominion = republican?
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Hey Everyone,
 
Please stay on topic and avoid discussing IRL politics. Nothing good will come of it, and we'll have to lock the thread.
 
Cheers  :)	
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			The fix would be to add more races to Wildstar, and give the Dominions the best race this time, If you look at the pvp gear, Dominions got the coolest PVP gear	
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			Hey, it's not our fault if Exile is better than Dominion. :p	
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Dominion just feels evil. darker colours, models are darker. spacerats *uugh*
I just dont want to play the bad guys and i therefore went with exile and i choose pve server from the beginning.
A funny sidenote is that on the pvp servers the dominion seem to have the upper hand... i wonder why this is? :p	
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{| class="blockquote"
Dominion just feels evil. darker colours, models are darker. spacerats *uugh*
I just dont want to play the bad guys and i therefore went with exile and i choose pve server from the beginning.
A funny sidenote is that on the pvp servers the dominion seem to have the upper hand... i wonder why this is? :P
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{| class="blockquote"
 
 
And last I checked the Exiles had the space rats (Aurin) ;P
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It's funny because this is coming from a Chua. 
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{| class="blockquote"
And last I checked the Exiles had the space rats (Aurin) ;P
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And last I checked the Exiles had the space rats (Aurin) ;P
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{| class="blockquote"
voxine <3 shame axis phaedra is not inspired on her model
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{| class="blockquote"
People like to feel good playing the faction they're on, at its heart, the game is escapism.  This doesn't mean the Dominion has to be "The Good Guys" but murdering Aurin's helpless veggies in a cartoonish manner and having Agent Lexx Assassinate a Luminai in one of the first zones might not be the best call.
 
The Dominion needs to be a -smart- evil empire, a COMPETENT evil empire, not a bunch of saturday morning cartoon villains (Or at least, the ratio needs to swing more towards the serious end at least).
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{| class="blockquote"
.. look here's Chua learning at fancy Exile museum
 
 
 
----
			
There really is only three things that could be done development wise to balance the population.
1. Lock Exile till Dominion's population balances out, This of course will *cupcake* off a lot of players and could easily blow up in their faces.
 
2. Remove race restrictions for the factions, you would be surprised and probably saddened by how many people are just Exiles because they wanted to be Aurin. This would also *cupcake* a lot of people off.
 
3.Dump the two faction gimmick entirely, and just have PvP be guild wars. This would absolutely *cupcake* people off, but it's pretty much what structured PvP is currently anyway, having the player base segmented is just redundant for anything but the story, and even in that the two sides have been forced to work together already.	
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{| class="blockquote"
Hey, it's not our fault if Exile is better than Dominion. :P
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{| class="blockquote"
looks to me like he is just searching for weaknesses to create more evil plans. hurhurhur
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{| class="blockquote"
And better lore. 
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Really it's more just the fact that the Exiles have dirty anime cat people. 
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And better lore. 
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Hard numbers will not be posted because of the possibility it will cause issues. At this point players feel like there are more Exiles than Dominion. If the numbers are posted people might See the imbalance and move to the faction with higher population.
Rumor has it, that the pop at 50 is 60% exile 40% dominion, and I don't expect anything more than rumor will ever be posted.  	
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{| class="blockquote"
And better lore. 
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			Did we ever get any hard numbers about this supposed imbalance?	
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Lets face the fact. Exiles (hey I am one too!) are cool, rebels, freedom fighters and generic everyone-wanna-be characters. While Dommies are the bad guys. Yep they are, despite all arguments and no matter how you look at it, Dominion are the bad guys. They are red. They are cruel. Exiles are the rebels while Dominion are the empire in star wars measures. Plus, having chua on your side, is exact opposite of having Aurin. Everyone loves Aurin, while Chua are sort of what gnomes are for WoW.
 
Dont take me wrong, dominion has its charm. They are those classy arrogant kind of highborne characters. It HAS the charm. It HAS the looks. But most of the people playing video games will go for that "fight the system" option. It is in our nature.
			
				
	Edited October 9, 2015 by Jayvi	
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{| class="blockquote"
 
New races. A new race for each side. I don't know how people are so against that.
 
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{| class="blockquote"
Hard numbers will not be posted because of the possibility it will cause issues. At this point players feel like there are more Exiles than Dominion. If the numbers are posted people might See the imbalance and move to the faction with higher population.
Rumor has it, that the pop at 50 is 60% exile 40% dominion, and I don't expect anything more than rumor will ever be posted.  
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False, many things could be done that not on list here. For example, could do what AoR did and have bonuses for the underplayed factions that scale with level of pop difference.
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Then why are we even worrying about it still? That's not big enough of a disparity to screw over the game mechanics.
 
If Carbine wants to make more people play dominion, then they should hype them up more. They don't have to be made nicer. The dommies don't have to be right, they just need to be compelling and interesting. Like I said earlier, thematic aesthetics are just as important (if not more important) than visual ones. "Aurin" isn't a viable explanation, regardless of how many times people say it. Unless we get hard numbers to work with, then we may all be wasting our breath anyway. 
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{| class="blockquote"
What would you do if I gave you numbers? I can tell you of the Exile population that roughly 40% are human, and 40% are Aurin. It's probably a little more than that because Mordesh and Granok are more like 8% each for a total of 16% of the population. Of those Aurin 75-80% are female. 
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{| class="blockquote"
Wouldn't work.
Most people in this game will play the race they want to play almost entirely on visual presentation. The rest just join the side their friends are playing on.
The less popular side (Dominion) would just always have a meaningless bonus, and still be underpopulated. 
Age of Reckoning is a bad example anyway, ignoring that the game is very very dead, both factions races were mostly some flavor of ugly and/or evil, and many people that play this game did not touch that one for that very reason.
Archeage tried something similar and even with it's smaller more generic all pretty race choices per side, it was still completely lopsided on every server.
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I just want to say that, right now, this thread is moot.
 
Weeks (months) ago, when we didn't have any players, this was a real issue.
 
Today, you can't move in ANY Dominion zone without seeing virtual craploads of players.
 
It was a concern previously because there weren't enough players to make guild recruitment viable without poaching. Not an issue since the transition.
 
While I still encourage new players (and old players) to give Dominion a whirl, our lack of people problem seems duly solved, at least for the nonce.	
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{| class="blockquote"
Then why are we even worrying about it still? That's not big enough of a disparity to screw over the game mechanics.
 
If Carbine wants to make more people play dominion, then they should hype them up more. They don't have to be made nicer. The dommies don't have to be right, they just need to be compelling and interesting. Like I said earlier, thematic aesthetics are just as important (if not more important) than visual ones. "Aurin" isn't a viable explanation, regardless of how many times people say it. Unless we get hard numbers to work with, then we may all be wasting our breath anyway. 
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{| class="blockquote"
Ok, assuming those numbers are true, what about the Dominion split?
 
EDIT: It's about comparing differences and coming up with solutions from there. With nothing to compare, all you can do is take shots in the dark, which may make things worse. 
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{| class="blockquote"
You are simply delusional if you think it isnt at least A reason. All you ever see from the exiles are Aurin, from the forums and in game. All people ever talk about is the Aurin. There's always a thread about how unforunate it is that Aurin cant be certain classes, etc. It would not surprise me int he slightest if Aurin are the number one reason people play Exiles. Dirt anime cat people.
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The only people I ever hear talk about the Aurin are the people claiming there are too many Aurin. That explanation doesn;t prove anything about why someone would choose exiles over dominion, especially since a certain number of people will have make a choice on faction theme before race selection. 100% of people who play Exile won't have chosen Dominion as a result, but a certain % of those will have chosen Aurin.
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I will have to go back and check. Dominion numbers generally go Cassian, Chua, Draken, Mechari. With a more even spread of genders. 
 
Aurin are a real interesting case both in their lopsided gender distribution, and that they match humans for popularity even when humans can be all classes and Aurin can not. 
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{| class="blockquote"
watchwildstar.com is showing Chua and Cassian making up 70.4% of Dominion pop, compared to the Human and Aurin making up (according to watchwildsar.com) 72.7% of the Exile pop. That also shows the race that take up the largest % of both pops is Cassian, which kind of flies in the face of the idea that Aurin are so grossly popular. There may be more Aurin than Cassians (maybe), but only because more people play Exiles (ostensibly) than Dominion.
 
That takes me back to my original point: The issue is with thematic aesthetics, not necessarily race related. Exiles appeal more to people, likely because all promotional material focused on them. Play up what makes the Dominion interesting; give them a hook and people will play them. 
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			There was a discussion last year similar to this about Aurins and Exiles and player choices and whatnot.  I did a google or yahoo image search at the time and put in some generic anime or cosplay term i dont remember what.  A lot of the first images i got back had the typical cat-like outfits with the tails, paws and whiskers.  Not really definitive proof of whether a lot of Exiles roll Aurin but it was still funny to see.  But still...it does kinda make me wonder	
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We have had this discussion since at least winter beta. This is apparently not an issue where they care about our feedback. 
I don't see much point in arguing the same points cyclically. 	
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{| class="blockquote"
No, I'm saying there isn't any outstanding difference in pop between human/aurin and cassian/chua. If aurin were the most popular rac eint he game, then they would be showing a much higher percentage. According to the stats I can find, the most played race is actually Exile human, followed by Cassian with Aurin coming in in 3rd place of total pop in the game, not just in each faction.
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In the Exile roleplaying community we do censuses often, and Aurin literally outnumber every other race combined, typically by a very large margin.
 
Cassians are pretty rare over there, with Draken being the most popular.
 
I've seen interviews (check out PC gamer's I think it was) that mention the Chua being underplayed and Aurin being overplayed.
 
Also people prefer the Exiles because they are seen as the defacto good guys. Their themes resonate with more people. I mean, their color is blue vs 'the evil red'. That actually means something to people. Color symbolism matters.	
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{| class="blockquote"
Play up what makes the Dominion interesting; give them a hook and people will play them. 
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So you admit that 72% of the population plays only 2 races on the exiles, and that it's completely possible that the Aurin outnumber the humans (admitting that they are possibly the most popular race)? Then go on to say that there are more exile players than dominion players to justify your reasoning that it's NOT the races that encourage population imbalance? Ummmm has it ever occurred to you that there wouldn't BE more exiles if they didn't have Aurin??????  And how exactly does that percentage of cassian players statistic 'fly in the face' of people? You even said yourself that there could very well be MORE aurin than cassians because more people play exiles. You have not done anything dissuade me that Aurin are not only not incredibly popular, but also a huge incentive for people to play exiles.
 
Again, there's plenty of reasons to pick one side over the other, but race availability is OBVIOUSLY on one's mind when they pick a faction.
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No, I'm saying there isn't any outstanding difference in pop between human/aurin and cassian/chua: who make up 70% of the dominion. If aurin were the most popular race in the game, then they would be showing a much higher percentage. According to the stats I can find, the most played race is actually Exile human, followed by Cassian with Aurin coming in in 3rd place of total pop in the game, not just in each faction.
 
EDIT: Think about it this way: If the Chua and Aurin % for thier respective faction are comparable (only about a 4% difference), then there has to be another reason you have more people choosing Exiles than just that Aurin are super popular. That MAY be a reason, but only a minor one. This is all assuming the stats I have are up to date. They're the only ones I could find. 
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{| class="blockquote"
The issue is with thematic aesthetics,
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{| class="blockquote"
Umm that's not true at all. How do you know 50% out of that 72% aren't Aurin? How do you know Cassians and Chua arent much more even? And again, if more people playing is your excuse for there possibly being more aurin than it's obvious that Aurin are really popular. And from the stats I found, Aurin are usually at or near the top. And from the exile players Iv met in game, MOST of them are Aurin.
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			Well we have had glitches where Aurin ended up on the Dominion start. We could open that race up to both factions and see what happens? 	
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{| class="blockquote"
 
 
 
I gave you the exact percents. 50% of that 70% IS Aurin, but that's not all that different from the Chua/Cassian split, with about 40% of the Dominion's Pop. Those watered down percentages don't explain why more people would be playing Exile than Dominion. 
 
Look, you can say the reason is Aurin till you're blue in the face, but that's not going to solve anything. 
 
 
And you don't think the fact that the Horde finally had access to Paladins and they could only be Blood Elves had any part of that? Although, I wouldn't mind seeing those numbers either. If this thread shows us anything, it's that people can spitball estimates all day and still not be right. 
 
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{| class="blockquote"
Well we have had glitches where Aurin ended up on the Dominion start. We could open that race up to both factions and see what happens? 
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So literally 50% of the exile population plays Aurin, and they have a greater population than the Dominion. Ummmmmmm once again, that kind of supports my argument that such a HUGE portion of the playerbase plays one race on a faction that miraculously has more people. Seriously, how don't you get this? It's obvious that Aurin are very popular and thus are an incentive for people to join the exiles.
 
And by that logic, the Alliance should have kept their larger numbers because they got shamans for the first time. Why are the Belvs still overpopulated if they are no longer the only race that can be paladins? You literally used your exact logic against you there lol.
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No, You're not listening to what I'm saying. What I said was that Humans and Aurin make up 70% of the Exiles and 50% of that 70% is Aurin, which is mirrored pretty well on Dominion side with the Cassian/Chua split. 
 
Because you've got a distinct mechanical difference between classes. I played WoW and it seemed like everyone and their brother played a Paladin. I couldn't say the same about Shaman. If I could find census data for TBC release, I would see what the class breakdown was. All I could gather was anecdotal evidence that blooelves were overwhelmingly paladin at TBC release, whereas only 50% of Draenei were Shaman. 
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First off, then you didnt understand what I originally said. I didnt mean half of 72%, I meant 50% OF that total 72%. Meaning the Aurin made up 50% of the Exiles and the humans made up 22%.   And again, it doesnt matter if a race is proportionally similar to another on the other faction. That is completely arbitrary, when I could just as easily say that Chua are popular, but not nearly as popular as Aurin and thus it would help my argument. You will no doubt say that it means that the chua are overpopulated and the only reason that there arent as many of them is because there arent as many Dominion players, while completely neglecting the idea that the Aurin ARE the reason for there being so many exile players.
 
Everything you are saying could easily be rationalized by saying that the Aurin simply appeal to more people.
 
And again, you are ignoring the fact that so many people still play blood elves despite the fact that they are not the only race that can even be paladins anymore. 
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{| class="blockquote"
Ok, let me rephrase because I evidently didn't articulate the data well enough. 70-ish percent of Exiles is Aurin and Human. Of that 70%, 35% is Aurin and 35% is Human. So the 70% is split in half; one half being Aurin and one half being Human (roughly). It's the same with Cassian/chua (according to the stats I could find). So, the overall breakdown of races in each faction is fairly similar. Some races are more popular than others and Aurin is ONE of th emore popular races, but not enough to make up the majority of the Exiles. It stands ot reason that the people funneling into each faction were most likely to choose human/Cassian and the next most likely to choose Aurin/Chua. If the percentage split of races within both factions are pretty standard (not equal split, but mirroring each other), then it makes no sense that the racial aspect is a terribly relevant point, which means the problem lies somewhere else. What I'm saying is that, according to these stats, Exiles are more popular, but not because of races. 
 
And you're ignoring the fact that the horde has had Paladins for years now and there's not going to be the same draw to make a Tauren paladin or whatever races can be one now as there was when the class was first unlocked for the Horde. You have to factor things like that in. 
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{| class="blockquote"
Except it is. Seriously what dont you get? If there are 100 exiles and 50 dominion, and half of each is made up of aurin and chua respectively, then that still means the aurin have double the number of chua. Which means I could just as easily say the reason for such a difference is that more people like aurin. That also could easily mean that 25 people like Chua the most, but 50 people like Aurin the most. That means that the aurin are more popular. You for some reason seem to think that this statistic has nothing to do with the race, and this it is only a bi-product of faction imbalance instead of it being a contributing factor to it. My question is; if all these people dont care about what race they play, and instead care only about the faction, then why the hell are Aurin so popular? Shouldnt the population differences be very equal? Why are all these people playing Aurin and exile human then? Why are chua and cassians popular? Your logic makes no sense. YOU have to factor racial preference in. Seriously how can you even come to the conclusion that races essentially dont matter to people? Everyone I know makes that a top priority in making mmos. You are the first person I have ever talked to that doesnt feel that way. Honestly, you are probably in the minority.
 
And you are forgetting that BC was made what? 9 years ago? And they are STILL overpopulated as hell? All these new class combos and classes... and the Blood Elves are still overpopulated because...... BC? Lmao, no. 
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{| class="blockquote"
Ok, let me ask you this: If you could snap your fingers and influence people to only roll on dominion until the populations were the same, how would the Aurin and Chua populations compare? They would be roughly the same. the issue isn't that tons of people are playing Exiles because of Aurin, otherwise Aurin would outnumber all the other races in the game, but Humans and Cassians have seemingly been the most popular since the game released with Aurin coming in third in overall pop. That's exactly what you have to do to fix the problem. Don't give Dominion a cutesy race: they already have chua. Just make the dominion as a whole more interesting and you'll see not just faction pops balance out, but even race populations balance out with each other. 
 
And just for the record, just because the majority says something, doesn't mean it's right. I want to see population balance as much as anyone, which is why I'm putting so much work into explaining why I think so many of you are barking up the wrong tree. 
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{| class="blockquote"
As I said, that is irrelevant. It doesnt matter if Chua are the most popular race on the Dominion. The fact is that there are MORE Aurin than Chua. This could EASILY mean that Aurin are more popular. If a group of people seperate into two established groups, choosing specific roles in that group, it wouldnt matter if proportionally speaking they were the same, the fact is that ONE SIDE IS BIGGER THAN THE OTHER. MEANING ONE SIDE DREW MORE OF THE GROUP IN THAN THE OTHER SIDE DID. You are making this seem like a byproduct of the groups, and not the unique roles in the groups that drew people in. The fact is that there are more people picking aurin. 
 
I also have to call your statistics out as bullshit.
 
This may be from a year ago, but still:
http://www.denofgeek.us/games/wildstar/236028/wildstar-by-the-numbers-most-popular-race-path-more
What do you know, the Aurin are the most popular race. Add to that any of the old WS central forums where on every poll, the Aurin would win.
 
And for the record, it doesnt matter if you dont care about one aspect of the game, if most other people do.
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Easy Fix :
Lopp in domion
 
Done
 
Oh and put more hairsyle on race (especially cassien because human have better hairstyle than cassien ) I have 2 friends who didn't want to make Dominion because of that. 
 
If you want to increase popularity, you can also make a video contest with people making story on the domininon like RP, adventure, whatever (and then later on the exile to be fair, but first dominion) 
			
				
	Edited October 9, 2015 by Kissqt	
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The population issue all started here: Bunny girls and perverts ... from there it was just a big snowball
 
 
we all know that mechari is the master race, we will be reviewing applications as they come in.	
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{| class="blockquote"
I dont know how people can resist that sexy mechari in the trailer honestly.
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{| class="blockquote"
The population issue all started here: Bunny girls and perverts ... from there it was just a big snowball
 
 
we all know that mechari is the master race, we will be reviewing applications as they come in.
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{| class="blockquote"
Represent!!! Damn female mechari are my weakness.
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{| class="blockquote"
Mechari are the master race. But honestly pervy is not restricted to exiles.
 
Dominion pervs represent!
 
(too much caffeine this morning)
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{| class="blockquote"
...but, they're all hard and cold and.... spiky. It would be like making love to the inside of a blender.  :blink:
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I actually had to reroll on exile side at the f2P release due to lack of raiding guilds in my timezone on jabbit-dominion (even though I had a level 50).
 
An easy way to solve this issue would be to allow for cross faction guilds and raids on PVE server.
 
 	
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{| class="blockquote"
If carbine made them less obviously the "bad guys" I bet more people would play them. Maybe just up the evil factor for the exiles or something? Idk seems like story/lore could fix it because I actually think most Dominion races are more appealing, I personally just don't enjoy doing "torture x and y" quests.
 
moderator edit: content
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So here's how you make both sides equally apealing.  I've been thinking of how to tie the various plot elements together in a way that showcases both sides (eventually. We're going to make the Domi look good first, because thread title).
 
Plot Goals:
1. Show both sides in various lights.
2. Demote the Entity from Comic Book Villain to Instigating Villain.  This will clear the way for real drama with interesting characters.
3. Set the stage for anything that may come afterwards.
 
First Drop:
 
First we kill Durek, who's demonstrated in the past that he hates Domi more then he likes common sense (see: Galeras).  New zone, some kind of forward military bases.  Exiles and Domi are both fighting to get to some kind of unkown Eldan superweapon (or something? OOOooooEEEEEooooooo) when the Strain pop in for a visit.  Both sides are pinned down and can't break forward to the WOS (weapon or something).  Enter Toric Antevian, aka a Paladin if ever W* had one, who starts calling for a cease fire to fight back the strain.  Neither side agrees, but a few heroes (players) manage to break forward and kick the Strain away from the WOS.  But when they get back...
 
Both sides are in ruins.  Without a cease fire, the Strain has overwhelmed them both.  The Exiles are in worse shape; completely overrun, Durek is dead (whether due to Strain or Domi we leave a Dramatic Mystery.  This ambiguity will turn out to motivate certain characters later).  The Domi has barely held a perimeter, and managed to make a secure tactical retreat.
 
Second Drop:
 
The Exiles have never really had a leader, but Durek's death leaves a definite power vacuum.  Enter Avra Darkros, who has demonstrated extreme levels of sheer ruthlessness (see: Hycrest).  Through various methods fair and foul (insert power consolidating assassination plot here), she manages to steer the Exiles into all out war with Domi.
 
As the actual content drop begins, we are facing an Epic Battle.  The few "OMG The Strain" foreshadowing voices (notably, Drusera) are ignored.  As the battle commences, the Domi war machines begin failing en masse.  Somehow, Avra and the Mordesh have made some kind of alchemical mixture/virus that eats metal (insert more interesting Phlebotinum here) and used it to cripple the Domi military.  Whelp.  There goes their technical advantage.  (See wut I did there?).  With a level playing field, the destruction is incredible.  Settlements and civilians on both sides are wiped out as the conflict goes out of control.
 
Third Drop:
 
In the aftermath, the Strain has actually started advancing and even moving in to the destroyed settlements.  Re-animated (or partially re-animated, for extra shock value) loved ones are gnawing the brains of both sides.  Yet the hatred runs too deep.  Pushed by Darkros (who has started falsifying news reports to make the Domi look even worse) the Exiles keep pushing against the Domi.  Toric continues to push for a cease fire to fight the Strain, and the Church reluctantly supports him, but Domi pride is too deep and the war escalates.
 
Enter Deadeye "I ain't above shootin' anyone that thinks different," Brightland.  He's got no love for the Domi sure enough, but he still puts his people first when push comes to shove (see: Arkship, Northern Wilds).  The fact that in the raw chaos nobody has ever been able to tell who killed Durek has not been lost on him.  He draws on Darkros and kills her in full view, no sneaky business.  Insert heroic speech about sticking together here.  Toric reaches accross the Purple Line (Exiles are blue. Domi are red. Mix em both and... get it? nevermind) and a flimsy cease fire is arranged.
 
Fourth Drop:
 
But but but.... Deadeye and Domis... yup. Nobody forgot. He doesn't trust em a bit.  So back to that WOS from episode 1.  Somehow (insert flashback plot here. Sergeant Kara would make a good feature character, get some Female Grannok in A-list character lineup), he's managed to get control of it, but nobody seems to have noticed.  Oops.  Cue innapropriately timed Dominion atrocity/miscontrued peacekeeping attempt (the Chua will provide, or the overly bloodthirsty Draken), and BLAMMO! WOS is ACTIVATED!!!!
 
Turns out that it's an "Or Something" - a huge field generator that blocks all Hyperspace access to the Nexus system.  Derp.  Now the playing field is truly level - With their materiel advantage crippled in Episode 2, and cut off from reinforcements, the Domi is now militarily on the same class as the Exiles.  And both of them are trapped on Nexus, with each other. And the Strain.
 
Now we can finish Drusera's story.
 
#ifonly
			
				
	Edited October 9, 2015 by PaxAmarria	
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#ifonly
 
I have a permanent facepalm print after seeing the Dominion and Exiles still fighting each-other when the threat of the Strain and the Entity looms so large. 
It killed all the Eldan, and they were a lot more advanced than what the Dominion and the Exiles have. It corrupts the primal pattern of organisms in minutes. If the Strain got into one of the orbiting fleet ships it would wreak untold damage before waving bye and going off to kill just about anything in the galaxy. 
 
This is a BIG deal, but no one other than the player seems to be taking it really seriously.  	
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{| class="blockquote"
#ifonly
 
I have a permanent facepalm print after seeing the Dominion and Exiles still fighting each-other when the threat of the Strain and the Entity looms so large. 
It killed all the Eldan, and they were a lot more advanced than what the Dominion and the Exiles have. It corrupts the primal pattern of organisms in minutes. If the Strain got into one of the orbiting fleet ships it would wreak untold damage before waving bye and going off to kill just about anything in the galaxy. 
 
This is a BIG deal, but no one other than the player seems to be taking it really seriously.  
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{| class="blockquote"
Well to be fair, we have been fighting the strain for a long *cupcake*ing time and still are no nearer to defeating them.
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{| class="blockquote"
So? Let's say that the Dominion and Exiles are two cities. Now these two cities have warred for years and are in the midst of this conflict when the Mongol Horde shows up. If they come together they might be able to push the horde back. If they decide to try and each wage a war on two fronts Mongols and the other town, they will most likely die. I don't particularly care if we wipe out the exiles, just to be killed by the strain. I get little satisfaction of victory when dead. 
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{| class="blockquote"
......That was suppose to be a joke about how we have not had new raid content in a while.
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Sure we do. Voxine and I do! She tells me every night. Didnt you see the 'paths' video?
 
Also I would really like to know what happened to the Entity and Drusera and whatnot.
			
				
	Edited October 9, 2015 by Mental Surge	
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{| class="blockquote"
Sure we do. Voxine and I do! She tells me every night. Didnt you see the 'paths' video?
 
Also I would really like to know what happened to the Entity and Drusera and whatnot.
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Tells? If you stole the mechari voice emotes and gave them to your Voxine dakimakura....I'm crossing you off my Winterfest list. 
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Hard numbers will not be posted because of the possibility it will cause issues. At this point players feel like there are more Exiles than Dominion. If the numbers are posted people might See the imbalance and move to the faction with higher population.
Rumor has it, that the pop at 50 is 60% exile 40% dominion, and I don't expect anything more than rumor will ever be posted.  
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......That was suppose to be a joke about how we have not had new raid content in a while.
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			I dont know but cnat we all party in Malgrave on the beach? There is a truce. Beach ball. And bikini chicks.	
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