Game Structure

Game structures are the set of rules for different scales and sets of behaviors.
This is the gospel on game structures and it is reccomended reading.
A game structure helps the players and the gm predict what will happen and makes it easier to prep and run a session. It provides a default goal and a default action. They can be nested inside each other, such as a combat encounter within a dungeoncrawl within a hexcrawl.
==Example Game Structures==
#Dungeoncrawl
##Default Goal: Clear the dungeon
##Default Action: Go to the next room
#Combat
##Default Goal: Kill or incapacitate the other person
##Default Action: Hit them
#Hexcrawl
##Default Goal: Explore. Find something. Travel somewhere
##Default action: Go to the next unexplored hex
#Mysteries
##Description: Trying to find some unknown by figuring out clues and hints. Exploring an area and talking to people to find information. The mansion section in Campaign Four: The Plot Thickens was like this.
##Default Goal: Solve the mystery
##Default Action: Look for clues
#Railroad Tracks
##Description: A set of encounters at nodes. These can either be correlated to travel time or geographic locations along a preferred route. See the travelling in Campaign Three: The New Horrors and Campaign Seven: The Faith in the Desert
##Default Goal: Travel somewhere
##Default Action: Travel to the next node
#To Do List
##Description: A set of items that must be done or should be attempted. e.g. A task list from your superior officer to do around the city or a list of rare ingredients needed for a magic potion. Taking out the Spawn of Kalderus in Campaign Three: The New Horrors was kind of like this.
##Default Goal: Complete all the tasks
##Default Action: Pick an item and try to do it
#Accounting
##Description: A list of income and expenses, a list of current resources and a set of options to spend those resources on to affect the income and expenses. The current resources update in discrete chunks of time. See the system in Campaign Five: The Merchant Class.
##Default Goal: Make money
##Default Action: Invest in things to maximize income and minimize expenses
Category:Meta
Category:Rules