109284-your-opinons-of-the-state-of-the-gameand-its-future-page-4

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Ooo. oooo. Pick me!!! Pick me!!!
 
*clears throat*
 
How I spent my sum...no wait.... Oh, here it is.
 
Lemme take you back for a moment... to an old crowd favorite. Tabula Rasa. (ok, its not really a favorite, Its just a sentence you will never hear in real life....) TR had dynamic zones.... basically forts placed inside of zones, that would eventually get overrun if players did not intervene. Once they did get overrun, you could take them back which would open up quest givers and vendors etc.
 
Now, something dynamic along those lines for both PvE and PvP would be exceptional. Both of these zones can include solo content, and pickup group/raid content. I'd also like to see creepy strain overrun installations with dynamic events as well...... I mean there is literally a whole plethora of things that can be done with this universe. Moons, satellites, space combat, subterranean, Oceanic (underwater, not the aussies.) installations, hell... you could actually do something along the lines of "rapture" style installation.....
 
How about the race that provided the tech that created the strain/drusera (they get hinted at, and then nothing.).... how about ship to ship combat in space where the remnants of the dom/exile fleets engage in sporadic actions? What about smuggler ships bringing supplies to and from the planet for exiles?
 
Now you say... "Great, but how does that help with not making dailies?"
 
I say... "Good point. Lemme pontificate." (at this point I hand you a Gin and Juice cause were kicking it old school.)
 
The trick to Dailies is not make them feel like dailies. Hide them in dynamic events that occur in the open world or that particular area.
 
Eh? See.... pure brilliance. Non?
 
Ok.. maybe not pure brilliance, and it equates to a lot of moving parts, which is a huge pain in the ass for developers, not to mention it means more things that can go wrong, and more bugs to work out, but its an idea.
 
Ideas are cheap. Like my ex...err... nevermind that last part. You get the point.
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It's stupid to claim a game as dead when many have different opinions.
BUT for me personally, after the server merge and destruction of the RP servers, the game is dead to me.
 
By all means if you enjoy, then continue to do so.	
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It's stupid to claim a game as dead when many have different opinions.
BUT for me personally, after the server merge and destruction of the RP servers, the game is dead to me.
 
By all means if you enjoy, then continue to do so.
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For all we know they could end up adding in a designated RP shard to the megaservers... This is especially so if we make it clear that there is a desire for it.
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The RP-PVP server would like a word with that sentiment.
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It may not be ideal, but if it gets the job done and keeps the community together it's at least something no?
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What makes you think I was talking about you? B&S is definitely a niche game; so much so it may never get released in the West....
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What makes you think I was talking about you? B&S is definitely a niche game; so much so it may never get released in the West....
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