Tnelis Syndicate (UNOFFICIAL)

==Discordant Stars==
This section of the wiki covers a Discordant Stars Faction. Discordant Stars is a fan-made unofficial expansion for Twilight Imperium 4 created to be compliant with Asmodee policy. THIS SHOULD NOT BE MISTAKEN FOR OFFICIAL CONTENT.
==Faction Abilities==
*PLAUSIBLE DENIABILITY: When you draw 1 or more secret objective cards, draw 1 additional secret objective card. Then, return 1 secret objective card to the secret objective deck; shuffle that deck.
*INFORMATION BROKERS: You may have 1 additional unscored secret objective.
*STEALTH INSERTION: If you place units onto the same planet as another player's units, your units must participate in combat during the "Ground Combat" step.
==Faction Promissory Note==
Plots Within PlotsWhen you draw 1 or more secret objective cards: Draw 1 additional secret objective card. 
Then, return 1 secret objective card to the secret objective deck; shuffle that deck. 
Then, return this card to the Tnelis player.
==Faction Technologies==
 Daedalon Flight SystemAfter a round of space combat in a system that contains 1 or more of your mechs, you may have 1 of those units become damaged to produce 1 hit and assign it to a cruiser, dreadnought, or destroyer you do not control in that system. Prerequisites: 
==Faction Specific Units==
Name	Cost	Combat	Move	Capacity	Abilities 	Prerequisites
Blockade Runner I
(Destroyer)	1 	9 	2 	- 	Anti-Fighter Barrage 9 (x3)	None
Blockade Runner II
(Destroyer)	1 	8 	2 	- 	Anti-Fighter Barrage 6 (x4)
This ship can move through systems that contain other players' ships.	
==Flagship==
Name 	Cost	Combat	Move	Capacity	Abilities
Principia Aneris	8 	9 (x4)	2 	3 	Sustain Damage
At the start of a round of combat, choose 1 ship in this system, during this combat round, that ship rolls 1 less combat die.
==Mech==
Daedalon	Daedalon
DEPLOY: After you move a destroyer into a non-home system other than Mecatol Rex, you may spend 3 resources to place 1 mech on a planet in that system.
Sustain Damage	DEPLOY: After you move a destroyer into a non-home system other than Mecatol Rex, you may spend 3 resources to place 1 mech on a planet in that system.
Sustain Damage
2 	6
Cost 	Combat
==Leaders==
 	Portrait	Name 	Unlock Criteria 	Ability
Agent 	 	Davish S’Norri - Labor Relations Specialist	At Game Start 	At the start of invasion:
You may exhaust this card to choose 1 ship in the active system. During this invasion, that ship may use its ANTI-FIGHTER BARRAGE as if it were BOMBARDMENT.
Commander	 	Fillipo Rois - Logistical Expeditor 	Have 6 of your destroyers on the game board	After you activate a system, you may produce and assign 1 hit to a non-fighter ship you control in a system to apply +1 to the move value of 1 of your ships in that system until the end of this tactical action.
Hero 	 	Turra Sveyar  - Shadow Councilor 	Have 3 Scored Objectives 	CONTRACT NETWORK - FRIENDS IN LOW PLACES
After another player scores a secret objective: 
You may attach, or remove and attach, this card to that secret objective. You treat the attached secret objective as if it were a public objective. 
After you score the attached objective, purge this card.
==Gallery==
File:Tnel Y.png
File:Tnelis M.png
File:Tnel U.png
File:TS 5.png
File:Tnelis icon.png
==FAQ==
Q: In what way does the STEALTH INSERTION ability cause combat to be performed differently than normal? 
A: This does not change how ground combat functions, it's just there as a reminder that combat must still be performed if you place a mech on a planet with another players' units, and that this mech deploy placement can be performed even if another player's units are already on the planet.
Q: Does Information Brokers change how many scorable secret objectives you may have?
A: No, your number of scorable secret objectives is NOT changed.
Q: The Tnelis mech trigger says 'after a destroyer'. Does this mean 'after 1 or more destroyers'?
A: No, the DEPLOY ability triggers for every destroyer that moved.
==Trivia==
*WIP
Category:Discordant Stars
Category:Unofficial Expansions