Marauder Chieftain

is a Lord unit introduced in Total War: Warhammer with Norsca (DLC).
== Recruitment ==
*Selecting any Settlement and recruiting them in the Lord Recruit tab
==Description ==
The tribes of Northmen that flock southwards with any Chaos invasion are known by those in their path as Marauders. These savage barbarians fight with heavy axes and cruelly barbed flails, and charge in great howling mobs towards the foe. They have little fear of dying in battle, for they know that they fight under the scrutiny of their gods, and that cowards are beneath their deities' notice. The Chieftains that lead these warriors are a daunting sight, brooding hulks of muscle and hair whose bodies are covered in the scars and trophies of battle. Bearing weapons worn from dealing a thousand mortal injuries to those foolish enough to face them, these savage leaders are independent and fierce. These battle-hardened killers are the products of a people so steeped in conflict that, even in times of prosperity, they will fight to the death for the honour of leading the next raid.
== Attributes ==
== Bound Spells ==
=== Campaign only ===
* Fireball (4x)
== Unit Abilities ==
=== Active Abilities ===
* Foe-Seeker 
* Fight or Die!
==== Campaign only ====
* Deadly Onslaught
* Rally!
=== Passive Abilities ===
* Rage
* Wounds
==== Campaign only ====
* Berserk
* Regeneration
* Seduction of the Serpent
=== Item Abilities (Multiplayer) === 
* Flaming Axe of Cormac
* Potion of Foolhardiness
== Mounts ==
*Norscan Warhorse
*Marauder Chariot
*War Mammoth
== Talent Tree ==
*Skill Tree on TotalWarhammerPlanner
==Strategy==
Pretty much your only option and basically weaker version of Wulfrik. Send them into the frontline among with infantries to buff their Leadership. They won't be able to do anything solo. With Chariot and Mammoth, they can be quite devastating against Infantry. You can use the skill tree Seduction of the Serpent to give the enemies a leadership debuff then constantly flank them to route them. Or if you want a tanky massive behemoth, take Plague of the Crow to regen health. Fury of the Hound will allow the Lord to deal even more damage. Other than the buffs of the previous skills tree, I don't see a reason for you to go with th Sorcery of the Crow one because you always should have at least 1 spellcaster in your army already. While exchanging the ability to regen/leadership debuff/damage increase for Fireball (which may even miss or cause some hefty friendly-fire if used at close range).
== Gallery ==
nor_marauder_chieftain_campaign_01_0.png
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Category:Total War: Warhammer units