Necrond

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===Origins===
Necrond is an alien Darknate and a servant of Nightmare's. Unlike most Darknates, his arsenal consists primarily of magic instead of brute force. He is a dangerous master of darkness and his agenda and primary belief is that the end is coming near and oblivion awaits every living thing in the universe to a religiously fanatical extent.Necrond is a creature that feeds on the suffering and misery of others, it makes him stronger, better and more dominant. He can reanimate enemy corpses and force them to fight on his side against their will.Necrond is the father of Necroshade, who created him to wreak havoc in the universe, but the creature turned out with mental disorder, so it was next to useless for Necrond and he banished him across the universe.
===Armageddon (Part 1)===
Led by Nightmare, Necrond and the other Darknates, including other powerful allies, start to wage war against Earth.
===Armageddon (Part 2)===
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Oblivion's Poison Cooldown: 9 seconds
A 4-second channeling ability, slowing an enemy's movement speed by 20% and damaging you for 1% of your Max HP every 0.5 second and your enemy for twice that amount. If the enemy gets killed by this effect, the cooldown of this power is instantly reset.
	
Call of the Haunted Cooldown: 30 seconds
When a nearby enemy hero is dead, you can activate to make them join your side for 4 seconds in which you can control them and use their basic and passive abilities. Their movement speed is reduced by 40%.
	
Cult of the Damned Cooldown: 30 seconds
Summons an army of damned beings and ghosts to attack nearby enemies. Each attack slows the movement speed of enemies by 6% and stacks up to 70%. Cult of the Damned summons last for 9 seconds or until killed and they have 40% resistance to ability damage.
	
Nether Shroud Cooldown: 14 seconds
Cover a medium AoE around you in darkness for 3 seconds. Enemies within it lose 1.8% of their Maximum HP every 0.5 seconds. While inside Nether Shroud, you are immune to slows, roots and stuns.
	
Aura of Eternal Damnation Cooldown: 1 second
Passive: Causes nearby enemy units to lose 1.5% of their max health every second.
	
Call of the Abyss Cooldown: 55 seconds
Ultimate: Let an enemy know they're being marked for death. After 2 seconds, they take damage equal to 50% of their missing HP.
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	Oblivion's Poison slows the attack speed of enemies by 20%. 	+1sec. Nether Shroud duration. 	Oblivion's Poison heals you for 45% of the inflicted damage.
	+10% Oblivion's Poison movement speed slow. 	Enemies inside Nether Shroud have 80% chance to miss their attacks.	Cult of the Damned resets cooldown on enemy takedowns.
	Call of the Haunted target doesn't have their movement speed reduced.	+2sec. Call of the Haunted duration. 	-10sec. Call of the Haunted cooldown.
	Passively spawn 1 random Cult of the Damned unit every 8 seconds. 	+2sec. Call of the Haunted duration. 	If Call of the Abyss successfully kills an enemy hero, it can be used again in 3 seconds.
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art_necrond2.jpg|Necrond Release Art
art_necrond1.jpg|Necrond Oblivion Art
early_necrond1.jpg|Necrond Lineart
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*Come my child and be reborn in my image!
*An eternity of oblivion awaits those who challenge me.
*Oblivion awaits you, mortal!
*Oblivion will conquer everything!
*In the end, everyone bows down to death
*Enter oblivion!
*Whatever is left of your power is now mine!
*Child of Oblivion, welcome!
*I can see the fear radiating from your eyes!
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*Dangerously fanatical about the execution of his ideas, Necrond is true to his beliefs until the very end.
*Conceptualized ??.11.2015. First Art Piece 23.06.2016
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Hero nightmare.png|Nightmare|link=Nightmare
Hero necroshade.png|Necroshade|link=Necroshade
Hero defiler.png|Defiler|link=Defiler
Hero valeria.png|Valeria|link=Valeria
hero gaius.png|Gaius|link=Gaius
Hero vilepearl.png|Vile Pearl|link=Vile_Pearl
hero rin.png|Voidweaver|link=Rin
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thumb|400 px|left
Category:Characters
Category:Aliens
Category:Darknate
Category:ESP
Category:Void Elemental
Category:Winged
Category:Telepath