Agility

Agility is how quick and skilful a character is. It is coordination and dexterity. The attack number is added to the roll to strike in both close-quarters and ranged combat. Armour Class adds to the armour class—this makes you harder to hit by increasing your reflexes. Dodge and parry add to those manoeuvres. Initiative is an important modifier as it helps you attack first.
Rating	Attack 	Armour class 	Dodge 	Parry 	Initiative
0 	Cannot move—can only thrash about wildly	Cannot move—can only thrash about wildly	Cannot move—can only thrash about wildly	Cannot move—can only thrash about wildly	-7
1 	-7 	-7 	-8 	-9 	-5
2 	-6 	-6 	-7 	-8 	-4
3 	-5 	-5 	-6 	-7 	-3
4 	-4 	-4 	-5 	-6 	-2
5 	-3 	-4 	-4 	-5 	-1
6 	-3 	-3 	-4 	-4 	-1
7 	-2 	-3 	-3 	-3 	Normal
8 	-1 	-2 	-2 	-2 	Normal
9 	-1 	-1 	-1 	-1 	Normal
10 	0 	0 	0 	0 	Normal
11 	+1 	0 	+1 	0 	Normal
12 	+1 	+1 	+1 	+1 	Normal
13 	+1 	+1 	+2 	+1 	Normal
14 	+2 	+1 	+2 	+1 	Normal
15 	+2 	+2 	+3 	+2 	+1
16 	+3 	+2 	+3 	+2 	+1
17 	+3 	+2 	+4 	+2 	+1
18 	+3 	+3 	+4 	+3 	+2
19 	+4 	+3 	+5 	+3 	+2
20 	+4 	+4 	+5 	+4 	+2
21 	+5 	+4 	+6 	+4 	+3
22 	+5 	+5 	+6 	+5 	+3
23 	+6 	+5 	+7 	+5 	+3
24 	+6 	+6 	+7 	+6 	+4
25 	+7 	+6 	+8 	+6 	+4
Category:Attributes
Category:Codex