Magma Mephit

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==Magma Mephit==
Magma mephits, or lava mephits, are the least intelligent of all mephits and hence the brunt of fire mephit jokes. They are sensitive to these insults and anger easily when offended, but otherwise they are passive and less temperamental than other mephits. They generate extreme heat that can be felt 30' away.
===Combat===
Magma mephit claws are small and soft, causing only 1 hp damage when they hit, but each hit inflicts an additional 1d8 heat damage and automatically melts or burns most nonmagical materials. The rate of destruction varies from three rounds (melting plate armor) to one hour (burning through an inch of wood).
Their breath weapon, usable once every three rounds, is a blob of lava that automatically hits one target within 10' (1d6 damage). A magma mephit can use this weapon eight times, then must recharge for one hour in a lava pool. Mephits in lava regenerate 2 hp per round.
Magma mephits can shapechange into a pool of lava 3' in diameter and six inches deep. This maneuver does not recharge their breath weapon. They take damage normally in pool form.
Once per hour a magma mephit can attempt to gate in 1-2 other mephits of fire, magma, smoke, or steam. If two arrive they are the same type.
Water in large quantities (a barrel or more) causes the magma mephit to harden, halving its movement. However, this releases large quantities of sulfurous steam, necessitating a save vs. poison for any creatures within 10'. Failure causes dizziness and nausea for two rounds, and the victim takes -2 on attack rolls.
Category:Creatures
Category:Planescape Appendix I Creatures