List of buildings in CTP1

Improvement 	Effect 	Cost 	Prerequisite
Academy 	+50% Science+1/2 Science per citizen 	540 	
Airport 	+50% Gold+100% Pollution 	2500 	
Aqua-Filter 	-5 Overcrowding 	8000 	
Aqueduct 	-2 Overcrowding+20% Food 	405 	
Arcologies (building)	-4 Overcrowding 	5000 	
Bank 	+50% GoldAllows Merchants 	1125 	
Beef Vat 	Each city gets guaranteed minimum +5 Food surplusIncreases Pollution 	3000 	
Bio Memory Chip 	+50% Science+1 Science per citizen 	2800 	
Body Exchange 	+3 Happiness 	10000	
Capitol 	Improves HappinessReduces Crime 	405 	
Cathedral 	+3 Happiness (+5 in Theocracy, +1 in Communism) 	2475 	
City Clock 	+1 Gold per Citizen 	1620 	
City Walls 	+4 DefensePrevents Capture Slaves and halves Convert City success 	405 	
Coliseum 	+2 Happiness 	1035 	
Computer Center 	+50% Science+1/2 Science per citizen 	2400 	
Courthouse 	-50% Crime 	270 	
Drug Store 	+3 Happiness+25% Production 	3000 	
Eco-Transit 	-200% Pollution 	3500 	
Factory 	+50% Production+100% PollutionAllows Laborers 	2025 	
Forcefield 	+12 Defense 	6000 	
Fusion Plant 	+50% Production-100% Pollution 	10000	
Granary 	Only 50% of stored food consumed for growth 	540 	
Hospital 	-3 Overcrowding 	2250 	
House of Freezing 	+50% Gold+5 Happiness in Theocracy 	5000 	
Incubation Center 	+25% Production 	2500 	
Marketplace 	+50% GoldAllows Merchants 	675 	
Micro Defense 	Protects against Nano-Attack and Infect City 	3500 	
Mill 	+50% Production 	1125 	
Mind Controller 	Fixes Happiness at 75Prevents 50% of Convert City attacks and 100% of Capture Slaves attacks	10000	
Movie Palace 	-50% War Discontent 	1500 	
Nanite Factory 	Rush buy cost limited to 1 gold per Production 	4000 	
Nuclear Plant 	+50% Production-50% Pollution 	5500 	
Oil Refinery 	+50% Production+200% Pollution 	3500 	
Publishing House 	+25% Science+1/2 Science per citizen 	540 	
Rail Launcher 	Launches Cargo Pods into Space 	6000 	
Recycling Plant 	-200% Pollution 	3000 	
Robotic Plant 	+50% Production+100% Pollution 	4500 	
SDI 	Eliminates enemy nukes within City radius, cannot be built in Space 	5000 	
Security Monitor 	-50% Crime-100% Pollution+25% Production 	4000 	
Television 	+5 Gold per Citizen 	3000 	
Temple 	+2 Happiness 	270 	
Theater 	+1 HappinessEntertainer effect doubled 	495 	
University 	+50% Science 	1350 	
 
Category:Civilization: Call to Power
Category:Lists (CTP1)
Category:Building lists