David's Experimental Sandevistan

David's Experimental Sandevistan is a Neuralware option in .
==Overview==
The Experimental Sandevistan can only be installed only at a Hospital at a cost of 250,000 eb, and requires two Neuralware Slots.
Activating the Sandevistan implant does not count as an Action, even during combat, but does incur a Humanity loss of 2d6.
When the implant is activated at the beginning of combat, or activated during combat, it places the user at the top of the Initiative Queue. If activated on the user's turn, they are able to perform an additional Move or Action.
If a user with negative Humanity actives the Sandevistan, they receive damage equal to the amount of negative Humanity they have. This damage bypasses the user's Armor and is directly dealt to the Hit Points. The user also experiences a state of extreme Cyberpsychosis.
It has a Humanity Loss of 14 during Character Generation, and a loss of 4d6 when installed later.
==Notes==
*Previously used by LTC. James Norris and David Martinez in .
*While the user is experiencing extreme cyberpsychosis, their character sheet is turned over to the GM.
==See Also==
*Militech "Apogee"
==References==
 
 
Category:Cyberpunk RED Neuralware
Category:Cyberpunk RED Borgware