Neighborhood

The Neighborhood is an area in the game that can be explored during Expeditions. According to the game, the difficulty of the Neighborhood is Medium. 
Appearance
The neighborhood is a stretch of roads with multiple damaged houses adjacent to it, with the rest of the map being a rough, uneven forest filled with dead trees. The sky is covered with a heavy green fog and the area is surrounded by a wall of hills. 
The player enters/exits from a tunnel on the foot of one of these hills.
The keypad codes for the SOS location also always appears the fridge of the yellow house that is close to the broken bus. Which is used to open the vault door in the pitch black hallway. 
Has a radio tower which contains a radio which once turned on can trigger the start of the alien ending. 
Threats
* Insurgents (mercenaries)
* Scanner drones (mercenaries) 
* Mutants
== Tips ==
* If you decide to scavenge this area make sure to know what threats are around. If it the Drone keep a track of where it is and the sound. This is probably the easiest threat to avoid and you can scavenge safely. The drone will scan the houses and the middle landmark. 
* Listen and avoid the drone. If you are detected by the drone, Insurgents will start to hunt you and your teammates, making scavenging a lot more dangerous. If you get detected just head back to the Bunker.
== Items ==
* Along with the usual food, water, batteries and toolboxes, you can find the map, gas mask, radio, and blueprint located in one of the houses if you did not manage to get them at the start of the run.
* Also contains a hay bale which can be given to the cows if the scenario appears after obtaining 3 of them. These hay bales can typically be found near the dead trees.
* Mr. Rattles can be found in the driveway of one of the houses. A hay bale commonly spawns next to him. 
Category:Expedition Locations