Gear/Ammo SRM INF

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_SRM_Inferno
Manufacturer: Generic
Infernos are special fuel-air missile munitions that are a development of the incendiary weapons of the mid-twentieth century. They combine flammable chemicals with an adhesive compound to shower their targets with a burning gel. This gel is designed to increase a 'Mech's heat levels to the point where the DI computer shuts down the 'Mech's Fusion Engine. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	54000	All 	All
* +4 heat damage dealt
* -70% damage dealt with this Ammo
* Always ignites terrain.
* 2 burn strength.
* 1 burn duration.
* Target generates 1 heat for 2 turns.
* SRM Ammo - 100 Shots
* Missile has 2 HP.
* Volatile Ammo rolls Twice to explode
* 81 Cbills Cost per Shot.
* Ammunition Box can explode for 5 damage, 4.5 heat and 1.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
100 	81 	5 	4.5 	1.25
=Used By Mechs=
Mechs 	Mechs 	Mechs
ARC-9K 	AS7-D-VVAYIL	AWS-8BQ
BNC-PM 	BNC-QS3 	BSW-S2R
CGR-1P5	COM-2DS 	COM-2I
CPLT-BB	CPLT-S7 	CTF-1E
DMO-1K 	DMO-2K 	DRG-1R
DV-P 	FRB-1E 	FRB-2E
FRB-3E 	FRB-S7 	HZD-1A
HZD-1B 	HZD-2 	HZD-2A
LGB-14C	LGB-14C2 	MAL-4X
NX-90 	ON1-K-CE 	OSR-4C -OSIRIS-
QKD-SC 	RVN-LR 	SD1-OSSAMUAL
SHD-2I 	SHD-X3 	SKT-6M
TDS-1E 	TI-1A 	TI-1AR
TLS-0B 	TLS-0C 	UM-R71
UZL-P 	VKG-3W 	VL-BL
VND-BR 	WTH-0 	YMN-10-OR
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2