Cleansing Flame (Wizard Spell)

A bolt of flame that unerringly strikes a specific target is created whenever this spell is cast. The bolt always hits unless the target is not corrupt (see below). The spell affects things that have been defiled. This may be an item that has been used for evil purposes (such as an aligned or magical sword), land that has been corrupted by defiling, any defiler, or a templar who still receives spells from a sorcerer-king (other than Oronis). Even if the templar isn't evil, he's guilty by association.
When the bolt strikes, the object receives a saving throw vs. magical flame with a -4 penalty, while people must make a successful saving throw vs. spell with a -2 penalty. If the saving throw is unsuccessful, the target is immediately destroyed and turned to ash by the heat of the flame bolt or suffers 3d8 points of damage plus one point per level of the caster; if the save is successful, the target receives 1d4 points of damage per level of the caster.
The spell only functions against those who have been corrupted in some fashion. If the caster targets someone who isn't corrupt, the spell fails. The caster has still used the spell. It's gone from his memory and its energy has been depleted.
Category:Wizard Spells
Category:Spells from Defilers and Preservers: Wizards of Athas
Category:Spells