Kaiserbund Reichswehr (Imperial Federation ORBAT)

"No, I will not charge valiantly and die, even if it is the Kaiser's wishes. Please, General, show me a law which says that the Reichsheer is the Personal Army of their Majesties?
I didn't think so.
I was given command of this army group, by Imperial Decree. If you have an issue with my appointment, please direct your concerns towards their Majesties.
This meeting is over."- Alexander Tukhachevsky
Kaiserbund Reichswehr (lit; Imperial Federation Realm Defence) is the combined armed forces of the Imperial Federation. It also consists of all uniformed services of the Federation. Its component branches are the Kaiserbund Reichsheer, Kaiserbund Kreigsmarine, Kaiserbund Luftwaffe, Kaiserbund Ersthelfer and several paramilitary branches. 
== Doctrines ==
Federal thinking when travelling into the void of space, is that no threat can truly be identified, and that conventional thinking on a broad scale can no longer be applied. The Imperial Federation had therefor adopted a, so called, 'tier system' to provide a general line of thinking for any hostile alien forces they encounter, and how to approach dealing with them in open combat. 
NOTE: These are only for use against hostile alien powers, and assume that all recourse of diplomacy has failed. 
Tier 1: A civilization which is no were near capable of standing up to the might of the Kaiserbund Reichswehr. These civilizations would be in the ancient/classical era. Solution 1: Come down with the most awe-inspiring vehicles and platforms, to shock the populace into submission. Attempt to limit casualties as much as possible. 
Tier 2: An industrial civilization where the technology to properly contest an invasion does not yet quite exist, but could still easily contest and be very stubborn if occupied. Solution 2: Use lighting speed and Shock Divisions to break the major cities and industrial centers off from their supply lines. Use heavy units to blockade cities and industrial centers, resist all retaliation until capitulation.
Tier 3: A Civilization on our scale, one that can do battle with us properly. Second to last Threat level. Standard operating procedures apply. Solution 3: Remain calm, resist where possible, round the clock scans to determine enemy fighting patters, reactive gestures only, when find ability to press the engagement, press with extreme prejudice to regain initiative. Fight with standard operating procedures.
Tier 4: An advanced civilization that has better technology than the Imperial Federation, and in greater supply. Maximum threat level. Solution 4: Use current resources to hold back any offensive, so that additional war resources may be fabricated to combat the threat. ENGAGE AT EXTREME RISK AND CAUTION.
==== STANDOP ====
The Standard Operating Procedures of the Kaiserbund is to, effectively, adapt to whatever situation the battlefield presents itself as. Units in the Reichswehr are provided with enough flexibility in their role to morph and form to the situation at hand, where other, more specialized units, would brake. As is the thinking at the time.
== Manpower ==
Population: 33.2 Billion ( 33,245,780,000)
- Standard Operations. (3%): 997,373,400
Based on the culture, the incentives, and the hunger for manpower in Federal Industry, the standard volunteer/mandatory conscription rate of the Reichswehr is 3%. 
- Special Wartime Conscription; LONGWAR Initiative. (6%): 1,994,746,800 The standard wartime draft. In theory, the Imperial Federation believes that it should be able to contain conflicts to a small scale, but if a longer war is in sight, special conscription measures should be in place. This is the theory and practice of the LONGWAR Initiative, which would boost Federal manpower to 6%
- Total Mobilization (10%): 3,324,578,000
The enemy is at the gates. The vaunted enemy of Titan has reared its ugly head once more, and its time to stand united. To face this threat will require innumerable soldiers and uncountable sacrifices. To face such a threat, 10% of the Imperial Federation's manpower is required. Perhaps even more. 
Current Mobilization: LONGWAR | 6% (1,994,746,800)
==== Personnel ====
Active Duty: 262,586,400119,231,000 Reichsheer; 117,992,950 Reichsritters; 3,833,550 Kreigsmarine; 21,528,900 Luftwaffe
==== Reserves ====
613,113,600 reserves
=== Training ===
Basic Training takes 8 Months
officer tranining is diffrent
-Change formatting, what does basic training look like 
== Organizational Breakdown ==
=== Table of Ranks ===
==== Enlisted ====
Enlisted Ranks
NATO
Des.	Reichsheer 	Kreigsmarine 	Luftwaffe 	Reichsritter
OR-1	Soldat 	Untermatrose 	Flieger 	Soldat
OR-2	Obersoldat 	Matrose 	OberFlieger 	Obersoldat
OR-3	Gefreiter 	Obermatrose 	Gefreiter 	Gefreiter
OR-4	Obergefreiter 	Hauptmatrose 	Obergefreiter 	Obergefreiter
OR-5	Unteroffizier 	Stabsmatrose 	Unteroffizier 	Unteroffizier
OR-6	Unterfeldwebel 	Unterpetitoffizer 	Unterfeldwebel 	Unterfeldwebel
OR-7	Feldwebel 	Petitoffizer 	Feldwebel 	Feldwebel
OR-8	Oberfeldwebel 	Oberpetitoffizer 	Oberfeldwebel 	Oberfeldwebel
OR-8	Hauptfeldwebel 	Hauptpetitwebel 	Hauptfeldwebel 	Hauptfeldwebel
OR-9	Stabsfeldwebel 	Stabspetitwebel 	Stabsfeldwebel 	Stabsfeldwebel
OR-9	Oberstabsfeldwebel	Oberstabspetitwebel	Oberstabsfeldwebel	Oberstabsfeldwebel
OR-9	Feldwebel Des Heer	Petitoffizer Des 
Kreigsmarine	Feldwebel Des 
Luftwaffe	Feldwebel Des 
Ritter
Commissioned
Commissioned Officers Ranks
NATO
Des.	Reichsheer 	Kreigsmarine 	Luftwaffe 	Reichsritter
OF-1 	Leutnant 	Leutnant zur See 	Leutnant 	Leutnant
OF-1 	Oberleutnant 	Oberleutnant zur See	Oberleutnant 	Oberleutnant
OF-2 	Hauptmann 	Leutnantkommandant 	Hauptmann 	Hauptmann
OF-3 	Major 	Kommandant 	Major 	Major
OF-4 	Oberstleutnant 	Kapitänleutnant 	Oberstleutnant 	Oberstleutnant
OF-5 	Oberst 	Kapitän 	Oberst 	Kapitän
OF-6 	Brigadegeneral 	Kommodore 	Brigadegeneral 	Brigadegeneral
OF-7 	Generalmajor 	Konteradmiral 	Generalmajor 	Generalmajor
OF-8 	Generalleutnant 	Vizeadmiral 	Generalleutnant 	Generalleutnant
OF-9 	General de Heer 	Admiral 	General de Luftwaffe	General de Erstelfer
OF-10	Generalfeldmarschall	Großadmiral 	Generalfeldmarschall	Generalfeldmarschall
OF-11	Reichsfeldmarschall 	Grafhochadmiral 	N/A 	N/A
=== Order of Battle ===
The Reichswehr organizes its field armies by taking groups of 44 Divisions and making so called "Army groups" These Army Groups are standardized, and a Field Marshal or a General may command several of these Army Groups when they go out on campaign. This allows for the flexible movement of large masses of troops within a Quick Timeframe, as normally an entire fleet is needed to transport such masses of troops, however innovations in this system has allows the minimum amount of transports needed, to be utilized, decreasing complexity of supply lines. 
==== Reichsheer ====
The Reichsheer's main unit is the Division and the Army Group. The Army Group of the Reichsheer consists of 44 Divisions; 12 Panzer Divisions, 12 Shock Divisions, and 20 Rifle Divisions. Due to the large amount of Rifle Divisions, Reichsheer Army Groups are more inclined to defensive operations, humanitarian efforts, but most importantly; Flexible use in the battle line. 
Reichsheer Order of Battle
Type 	Rifle & Shock	Armored	Artillery
Fireteam 	Fire Teams are split up from 
squads, dependent on the 
situation, and at the discretion
of the Team Lead.	4-6 Pax
* Single Tank of any kind
* Commanded by SSgt	-
Squad 	12 Pax
* 1 Team Lead (Sgt.)
* 2 DMR Riflemen
* 2 CQB Riflemen
* 7 Riflemen
* 2 GMG Gunners	14-24 Pax
* 4 Tanks of any kind
* Team Lead in Lead tank	-
Platoon 	65 Pax
* Commanded by Lt.
* 5 Squads
* + HMG team
* + Field Medic assigned	28-48 Pax
* 2 Tank Squadrons
* Commanded by an Lt.
* +1 Command Tank	7-12 Pax
* One Gun of any kind
* Commanded by a Sgt
Company 	312 Pax
* Commanded by Cpt.
* 4 Platoons
* + 6 Light Mortar Teams
* + 2 Heavy Mortar Teams
* + 4 HMG Teams
* + Sniper Team
* + Field Hospital	419-499 Pax
* 4 Tank Platoons
* Commanded by a Cpt. 
* + HQ Element
* + Maintenance Section
* + Reserve Inf Platoon
* + Supply Section	-
Battalion	1,268 Pax
* Commanded by a Maj.
* 4 Companies
* + MP Squad	2,096-2,300 Pax
* 3 Tank Companies
* Commanded by a 
* + Command Section
* + Logistics Section
* + Recon Section
* + Medical Section	214-339 Pax
* 25 Batteries of any kind
* Commanded by Lt. Col.
Regiment 	3,861 Pax
* Commanded by a Col.
* 3 Battalions
* + Medical Teams 
* + MP Squad	8,877 Pax
* 2 MBT Tank Battalions 
* 1 Light Tank Battalion
* 1 Heavy Tank Battalion
* Commanded by a Col.
* + HQ Element	2,400-3,914 Pax
* 12 Battalions of any kind
* Commanded by a Col.
Brigade 	15,512 Pax
* Commanded by a Brig. Gen.
* 4 Regiments
* + General Staff
* + MP Platoon	26,575 Pax
* 3 Tank Regiments
* Commanded by a Brig. Gen.
* + General Staff	4,800-7,828 Pax
* 2 Artillery Regiments
* Commanded by a Brig Gen.
* + General Staff
Division 	112,963-114,163 Pax 
* 5 Infantry/Shock Brigades
* 3 Tank Brigades
* 2 Artillery Brigades
* Commanded by a 
* + AAA Attachment
* + Recon Company
* + Drone Warfare Company	94,202 Pax 
* 6 Tank Brigades
* 4 Shock Brigades 
* 4 Artillery Brigades 
* Commanded by a
* + AAA Attachment
* + Recon Company 
* + Electronic Warfare Company
* + I.E.D. Warfare Company	-
Army Group
(25 Active)	4,769,240 Pax
* 20 Rifle Divisions, 12 Shock Divisions, 12 Panzer Divisions. 44 Total Divisions
* Commanded by a -
* Takes 44 Olympic-Class Transports to transport
930,720 Stormtroopers; 1,551,200 Riflemen; 372,288 Panzergreniders.
196,712 HoneyBadger AFV’s; 242,552 Rough Rider IFV’s; 8,568 Chieftain Command Tanks; 
51,408 Desert Rat Heavy Tanks; 96,768 Pz.V Tiger MBT’s; 112,896 Archer Light Tanks; 
7,200 Pancake 105mm SPG’s; 12,000 Warlock 170mm SPG’s; 7,200 Hailfire 254mm HMLRS; 26,400 Spray 100PEMBAL SPAA.	4,769,240 Pax
* 20 Rifle Divisions, 12 Shock Divisions, 12 Panzer Divisions. 44 Total Divisions
* Commanded by a -
* Takes 44 Olympic-Class Transports to transport
930,720 Stormtroopers; 1,551,200 Riflemen; 372,288 Panzergreniders.
196,712 HoneyBadger AFV’s; 242,552 Rough Rider IFV’s; 8,568 Chieftain Command Tanks; 
51,408 Desert Rat Heavy Tanks; 96,768 Pz.V Tiger MBT’s; 112,896 Archer Light Tanks; 
7,200 Pancake 105mm SPG’s; 12,000 Warlock 170mm SPG’s; 7,200 Hailfire 254mm HMLRS; 26,400 Spray 100PEMBAL SPAA.	4,769,240 Pax
* 20 Rifle Divisions, 12 Shock Divisions, 12 Panzer Divisions. 44 Total Divisions
* Commanded by a -
* Takes 44 Olympic-Class Transports to transport
930,720 Stormtroopers; 1,551,200 Riflemen; 372,288 Panzergreniders.
196,712 HoneyBadger AFV’s; 242,552 Rough Rider IFV’s; 8,568 Chieftain Command Tanks; 
51,408 Desert Rat Heavy Tanks; 96,768 Pz.V Tiger MBT’s; 112,896 Archer Light Tanks; 
7,200 Pancake 105mm SPG’s; 12,000 Warlock 170mm SPG’s; 7,200 Hailfire 254mm HMLRS; 26,400 Spray 100PEMBAL SPAA.
==== Reichsritters ====
The Reichsritters also use the Division and the Army Group as the Reichsheer does, however, their Army Group changes which divisions it uses. The Reichsritters Army Group consists of 14 Panzer Divisions, 20 Shock Divisions, and 10 Rifle Divisions. Due to the very large amount of Shock Divisions, Reichsritters are more inclined to Offensive operations, deep strikes, and encircling actions.
Reichsritters Order of Battle
Type 	Rifle & Shock	Armored	Artillery
Fireteam 	Fire Teams are split up from 
squads, dependent on the 
situation, and at the discretion
of the Team Lead.	4-6 Pax
* Single Tank of any kind
* Commanded by SSgt	-
Squad 	12 Pax
* 1 Team Lead (Sgt.)
* 2 DMR Riflemen
* 2 CQB Riflemen
* 7 Riflemen
* 2 GMG Gunners	14-24 Pax
* 4 Tanks of any kind
* Team Lead in Lead tank	-
Platoon 	65 Pax
* Commanded by Lt.
* 5 Squads
* + HMG team
* + Field Medic assigned	28-48 Pax
* 2 Tank Squadrons
* Commanded by an Lt.
* +1 Command Tank	7-12 Pax
* One Gun of any kind
* Commanded by a Sgt
Company 	312 Pax
* Commanded by Cpt.
* 4 Platoons
* + 6 Light Mortar Teams
* + 2 Heavy Mortar Teams
* + 4 HMG Teams
* + Sniper Team
* + Field Hospital	419-499 Pax
* 4 Tank Platoons
* Commanded by a Cpt. 
* + HQ Element
* + Maintenance Section
* + Reserve Inf Platoon
* + Supply Section	-
Battalion	1,268 Pax
* Commanded by a Maj.
* 4 Companies
* + MP Squad	2,096-2,300 Pax
* 3 Tank Companies
* Commanded by a 
* + Command Section
* + Logistics Section
* + Recon Section
* + Medical Section	214-339 Pax
* 25 Batteries of any kind
* Commanded by Lt. Col.
Regiment 	3,861 Pax
* Commanded by a Col.
* 3 Battalions
* + Medical Teams
* + MP Squad	8,877 Pax
* 2 MBT Tank Battalions 
* 1 Light Tank Battalion
* 1 Heavy Tank Battalion
* Commanded by a Col.
* + HQ Element	2,400-3,914 Pax
* 12 Battalions of any kind
* Commanded by a Col.
Brigade 	15,512 Pax
* Commanded by a Brig. Gen.
* 4 Regiments
* + General Staff
* + MP Platoon	26,575 Pax
* 3 Tank Regiments
* Commanded by a Brig. Gen.
* + General Staff	4,800-7,828 Pax
* 2 Artillery Regiments
* Commanded by a Brig Gen.
* + General Staff
Division 	112,963-114,163 Pax 
* 5 Infantry/Shock Brigades
* 3 Tank Brigades
* 2 Artillery Brigades
* Commanded by a 
* + AAA Attachment
* + Recon Company
* + Drone Warfare Company	94,202 Pax 
* 6 Tank Brigades
* 4 Shock Brigades 
* 4 Artillery Brigades 
* Commanded by a
* + AAA Attachment
* + Recon Company 
* + Electronic Warfare Company
* + I.E.D. Warfare Company	-
Army Group
(25 Active)	4,719,718 Pax
* 10 Rifle Divisions, 20 Shock Divisions, 14 Panzer Divisions. 44 Total Divisions
* Commanded by a -
* Takes 44 Olympic-Class Transports to transport
1,551,200 Stormtroopers; 775,600 Riflemen; 434,336 Panzergreniders.
184,764 ATAPA AFV’s; 242,424 Rough Rider IFV’s; 8,904 Chieftain Command Tanks; 
53,244 Desert Rat Heavy Tanks; 100,224 Pz.V Tiger MBT’s; 116,928 Archer Light Tanks; 
12,000 Pancake 105mm SPG’s; 6,000 Warlock 170mm SPG’s; 8,400 Hailfire 254mm HMLRS; 
26,400 Spray 100PEMBAL SPAA.	4,719,718 Pax
* 10 Rifle Divisions, 20 Shock Divisions, 14 Panzer Divisions. 44 Total Divisions
* Commanded by a -
* Takes 44 Olympic-Class Transports to transport
1,551,200 Stormtroopers; 775,600 Riflemen; 434,336 Panzergreniders.
184,764 ATAPA AFV’s; 242,424 Rough Rider IFV’s; 8,904 Chieftain Command Tanks; 
53,244 Desert Rat Heavy Tanks; 100,224 Pz.V Tiger MBT’s; 116,928 Archer Light Tanks; 
12,000 Pancake 105mm SPG’s; 6,000 Warlock 170mm SPG’s; 8,400 Hailfire 254mm HMLRS; 
26,400 Spray 100PEMBAL SPAA.	4,719,718 Pax
* 10 Rifle Divisions, 20 Shock Divisions, 14 Panzer Divisions. 44 Total Divisions
* Commanded by a -
* Takes 44 Olympic-Class Transports to transport
1,551,200 Stormtroopers; 775,600 Riflemen; 434,336 Panzergreniders.
184,764 ATAPA AFV’s; 242,424 Rough Rider IFV’s; 8,904 Chieftain Command Tanks; 
53,244 Desert Rat Heavy Tanks; 100,224 Pz.V Tiger MBT’s; 116,928 Archer Light Tanks; 
12,000 Pancake 105mm SPG’s; 6,000 Warlock 170mm SPG’s; 8,400 Hailfire 254mm HMLRS; 
26,400 Spray 100PEMBAL SPAA.
==== Kreigsmarine ====
The Kreigsmarine at present organizes itself based on several templated fleet designs. These fleet compositions can change or updated over the ages, but the fleets themselves allow the Kreigsmarine a considerable amount of power and flexibility to execute the Kaiserbund's will across the stars. 
Kreigsmarine Fleet Status
Fleet 	Commander 	Deployed 	COM
Command Ship 	BBD
Dreadnought 	BB
Battleship 	CC
Battlecruiser 	CL
Light Cruiser 	DD
Destroyer 	DDC
Corvette 	EE
Fleet 
Resupply
Ship 	AK
Supply Transports
Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	Mainline Battle Fleets. Composition: 1 COM, 10 BBD, 20 BB, 30 CC, 40 CL, 350 DD, 15 EE, 35 AK	
1st 	Kuwabara 	OKZ 	Konig 	10 	20 	30 	40 	350 	0 	15 	35
2nd 	Fiser 	OKN 	Jessica Black Fire 	10 	20 	30 	40 	350 	0 	15 	35
3rd 	Cage 	OKZ 	Relentless 	10 	20 	30 	40 	350 	0 	15 	35
4th 	DeLacy 	OKZ 	Bellona 	10 	20 	30 	40 	350 	0 	15 	35
5th 	Long 	OKN 	Thompson 	10 	20 	30 	40 	350 	0 	15 	35
6th 	Von Arnhem 	 	Harlequin 	0/10 	0/20 	0/30 	0/40 	0/350 	0 	0/15 	35
7th 	Redwood 	 	Weimar 	0/10 	0/20 	0/30 	0/40 	0/350 	0 	0/15 	35
8th 	Hood 	 	Nelson 	0/10 	0/20 	0/30 	0/40 	0/350 	0 	0/15 	35
9th 	Hertz 	 	Caesarea 	0/10 	0/20 	0/30 	0/40 	0/350 	0 	0/15 	35
10th 	Magnus 	 	Teuton 	0/10 	0/20 	0/30 	0/40 	0/350 	0 	0/15 	35
11th 	 	 	Being Rased 	 	 	 	 	 	 	 	
12th 	 	 	Being Raised 	 	 	 	 	 	 	 	
Fleet 	Commander 	Deployed 	COM
Command Ship 	BBD
Dreadnought 	BB
Battleship 	CC
Battlecruiser 	CL
Light Cruiser 	DD
Destroyer 	DDC
Corvette 	EE
Fleet 
Resupply
Ship 	AK
Supply Transports
Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	Reichstaat Defense Flotillas. Composition: 3BBD, 1 BB 6CC, 10CL, 35DD, 150DDC 	
13th 	Tiedemann 	OKN 	Oncoming Storm 	3 	1 	6 	10 	35 	150 	0 	15
14th 	 	OKN 	Monsoon 	3 	1 	6 	10 	35 	150 	0 	15
15th 	Solomann 	OKN 	Hailstorm 	3 	1 	6 	10 	35 	150 	0 	15
Kreigsmarine Submarine Flotilla Status
Flotillas	Commander	Deployed	SSC
Command Submarine	SSG
Submarine Guided Missile	SSK
Hunter-Killer Submarines	EE
Fleet Resupply Ships	AK
Supply Transports
1st 	Adalwolfa	OKZ 	Schiltzor	99		2	8
 	 	 	 	 		 	
 	 	 	 	 		 	
==== Luftwaffe ====
words words words words 
Luftwaffe Order of battle
Type 	Number of Planes	Personnel and Crew
Team 	2 	40
Squad 	5 	100
Flight 	12 	240
Platoon 	25 	500
Air Unit 	50 	1,000
Air Wing 	110 	2,200
Air Group	225 	4,500
Murder 	450 	9,000
Air Force
(22 Active)	45,000 	900,000
Luftwaffe Carrier Strike Force Armadas Status
Armada	Commander	Deployed	CV
Fleet Carrier	CVE
Escort Carrier	CV(D)
Drone Carrier	CL
Light Cruiser	FF
Frigate	EE
Fleet Resupply Ship	AK
Supply Transport
1st 	Cobalt 	OKZ 	4	0 	8	28	150	4	16
2nd 	Brookland	OKZ 	4	0 	8	28	150	4	16
 	 	 	 	20	 	 	 	 	
== Branches ==
=== Kaiserbund Reichsheer (Army) ===
Infantry Specializations
Specialization 	Primary Weapon(s)	Equipment	Training	Description	Numbers Serving
Schütztruppe 	M14A2 (Service Rifle)
M186A1 (Machine Gun)
M98A2 (Anti-Material Rifle)
Some RPG/AT weapon
Some shoulder mount AAA	 	 	The basic rifle infantry of
the Imperial Federation. Every single 
person in the I.F. at some point in their life 
will have been or will be one of these.	
Sturmtruppen 	 	 	 	The CQB Specialists of the Imperial 
Federation. Particularly useful in 
counter-terrorism roles and Urban 
warfare.	
Panzergrenadier	 	 	 	Long-range warfare specialist, that fight
alongside Panzers and other armored 
spearheads. Primary job is to defend the 
Panzers.	
Pioneers 	 	 	 	The Combat Engineers of the Heer, 
weather they are piloting a combat mech, 
or fusing Bangalore torpedo's to blow up
pillboxes, or laying minefields. They build, 
or blow up anything. Uniquely, this 
specialization is staffed by Dwarves and 
Kamikians the most, as they seem to 
have a natural affinity for this role.	
Angriffjager 	 	 	 	Light Recon specialists and drone 
operators of the Heer. They also are 
precision marksmen and natural pathfinders. 
uniquely, Elves find this specialization to be 
most suitable for them.	
Advanced Recon
Commandos	 	 	 	The premier special forces of the Heer. 
specialized in counter-terrorism action 
and deep, long range infiltration and 
reconnaissance. A deadly special forces
group if ever there was one. Minor 
genetic augments and cybernetic 
implants assist in their already exeptional
skills.	
=== Kaiserbund Kreigsmarine (Navy) ===
Infantry Specializations
Specialization	Primary Weapon(s)	Equipment	Training	Description	Numbers Serving
Marines 	 	 	 	 	
==== Kaiserbund Luftwaffe (Starfighter Corps) ====
Specialization 	Primary Weapon(s)	Equipment	Training	Description	Numbers Serving
Security forces 	 	 	 	 	
Fallschgrimjagers	 	 	 	 	
==== Kaiserbund Reichsritters (Knights) ====
Specialization 	Primary Weapon(s)	Equipment	Training	Description	Numbers Serving
Riflemen 	 	 	 	 	
Panzergreniders	 	 	 	 	
Cqc groids 	 	 	 	 	
Raiders 	 	 	 	engines 	
MARSOC 	 	 	 	commandos
jetpack out of 
drop pods	
== Paramilitary Forces ==
==== Titan Rangers ====
Specialization	Primary Weapon(s)	Equipment	Training	Description 	Numbers Serving
Sipo 	 	 	 	SWAT but german	
 	 	 	 	FBI SWAT, CTTF 	
Bundespolizei 	 	 	 	Standard ranger	
Zenturion 	 	 	15+ until 
retirement
if you are in, 
you get fast tracked
into a higher rank
literal Volkstrum	milita 	
==== Guardkorps ====
Specialization	Primary Weapon(s)	Equipment	Training	Description	Numbers Serving
 	 	 	 	 	
==== Paladins ====
Unit Specializations
			
			
			
			
Paladin Units
Name 	Commander 	Specialization 	Deployment	Status
The Legion	Grand Master SOUTHPAW 	The backbone of the Paladins. 	Titan 	20,000 units
Aquamarine	 	Teachers and battlefield stragetists	NORTHCOM 	1,500 units
Byzantium 	 	Diplomats and Emissary Guards 	 	1,500 units
Cyan 	 	Planetary Assault Specialits 	 	1,500 units
Drab 	 	Keepers of the Monestary 	 	1,500 units
Ebony 	Master Benjamin Bannon 	Nosleep Specialists 	 	1,500 units
Feldgrau 	 	Siege Warfare Specialists 	 	1,500 units
Gold 	 	Biochemical warfare specialists 	SOUTHCOM 	1,500 units
Indigo 	 	Stealth and Infiltration specialists	 	1,500 units
Jade 	 	Humanitarian Crisis Specialists 	 	1,500 units
Kombu 	 	Kamikan test Command/Stealth 	 	1,500 units
Liberty 	 	Freedom Fighter Organizers 	 	1,500 units
Maroon 	Master Alexander Bludbaum	Close in assault specialists 	SOUTHCOM 	1,500 units
Nickle 	 	Tactical annalists/Wargamers 	SOUTHCOM 	1,500 units
Olive 	 	Guerilla Warfare specialists 	 	1,500 units
Platinum 	 	Psychic Specialits 	 	1,500 units
Rosewood 	 	Religious Evangelists 	 	1,500 units
Silver 	 	Demonhunters 	RHYN 	1,500 units
Tuscany 	 	Anti-Terror Specialists 	SOUTHCOM 	1,500 units
Vermilion 	 	Assassin Specialists 	 	1,500 units
Maliorum 	 	No-fail missions. 	UNKNOWN 	1,500 units
-add paramilitary forces, change Praetiorian guard to Guardkorps
== Equipment ==
=== Infantry Weapon Platforms ===
The 6mm and 15mm railgun round is the evolution from the former conventional gunpowder bullets that the IF originally used pre-2070 with the first generation of railgun weaponry. The round sizes were carried from the previous generation of weapons. In part for these two round sizes, were made out of logistical considerations in the case the Vanguard returned with the 6mm round being used for light and small caliber weapons and the 15mm for heavy and large caliber weapons. The idea for Railgun weaponry came from Scientist Heinkel Strauss in the year 2039 with the problem that was faced in dealing with lighter Vanguard forces with regular bullets not being able to damage them.
Infantry Weapon Platforms Breakdown
Name	Classification 	Caliber	Action 	Feed System 	Sights	Company
Gewehr, 
Caliber 6mm
Mk. 14 Ausf. 1
M14A1	DMR, 
Battle Rifle 	6mm
König	Railgun	45rd Box Mag	[ACOG]	Henry Repeating Arms
Karabiner,
Caliber 6mm
Mk. 14 Ausf. 2
M14A2	Carbine, 
Main Service Rifle	6mm
König	Railgun	45rd Box Mag	[ACOG]	Henry Repeating Arms
PV, 
Caliber 6mm
Mk. 14 Ausf. 3
M14A3	Personal Defence
Weapon	6mm
König	Railgun	45rd Box Mag	[ACOG]	Henry Repeating Arms
Pistole,
Caliber 6mm
Mk. 19 Ausf. 11
M19A11 'Faith'	Service Pistol 	6mm
König	Railgun	18rd Box Mag	[ACOG]	Herrstahl; Nationale Fabrik
AMG, 
Caliber, 15mm
Mk. 98 Ausf. 2
M98A2 'Bipper'	Anti Material Rifle	15mm
Schwarz	Railgun	20rd Box Mag	[Super
ACOG]	Henry Repeating Arms
SMG
Caliber, 15mm
Mk. 77 Ausf. 3
M77A3 'Timeless'	Heavy Machine 
Gun 	15mm
Schwarz	Railgun	2,000rd
Box Mag	[ACOG]	Henry Repeating Arms
GMG
Caliber, 75 P.BAL.
Mk. 186 Ausf. 1
M186A1	General Purpose
Machine Gun	75 
PEMBAL	Mag-Rail
Plasma
Lance	3,000rd 
Compressed 
Canister	[ACOG]	Brotherhood
of 
Tech.
Schrotflinte
Caliber, 75 P.BAL
Mk. 1 Ausf. 1
M1A1	Warcrimes
Shotgun 	75
PEMBAL	Mag-Rail
Plasma
Lance	120rd 
Compressed
Canister	[ACOG]	Brotherhood
of 
Tech.
- add companies
=== Vehicles ===
-make a note about how they are produced, and a bit of the devlopment story 
Vehicle Breakdown
Name	Armament 	Armor	Crew	Dimensions	Engine
Leichtpanzerkampfwagen III Ausf. A 
Bogenschütze (Archer) Light Tank 
(LPz.(Kpfw.) III Ausf. A [K.w.K 105/L35])	K.w.K 105mm/L35 Railgun
2x 55PEMBAL Bow Plasma Lances
1x Coaxial 20mm Chain Railgun
1x Copula Mount M186A1 LMG	Ferrotungsten- 
Composite
w/ Super Polymer
4" Total Chassis Armor
(101.6mm)	3 	L-26ft (7m)
W-7ft (2.1m)
H-8ft (2.4m)
Weight:
32 tons	Plasma Sterling 
Engine
80mph on-road
(129kph)
55mph off-road
(87kph)
Panzerkampfwagen V Ausf. A 
Tiger (Tiger) Main Battle Tank
(Pz.(Kpfw.) V Ausf. A [K.w.K 120/L44])	K.w.K 120mm/L44 Railgun
1x 20mm Bow Tri-Chain-Railgun
1x 20mm Coaxial Tri-Chain-Railgun
1x Copula Mount M186A1 LMG	Ferrotungsten-
Composite
w/ Super Polymer
6" Total Chassis Armor
(152.4mm)	4 	L-29ft (8.8m)
W-8.1ft (2.5m)
H-8.5ft (2.6m)
Weight:
39.8 tons	Plasma Sterling
Engine
50mph on-road
(80kph)
35mph off-road
(56kph)
Befehlspanzerkampfwagen V Ausf. B
Häuptling (Cheiftan) Command Tank
(BPz.(Kpfw.) V Ausf. B [K.w.K 105/L35])	K.w.K 105mm/L35 Railgun
1x 20mm Bow Tri-Chain-Railgun
1x 20mm Coaxial Tri-Chain-Railgun
1x Copula Mount M186A1 LMG	Ferrotungsten-
Composite
w/ Super Polymer
6" Total Chassis Armor
(152.4mm)	5 	L-29ft (8.8m)
W-8.1ft (2.5m)
H-8.5ft (2.6m)
Weight:
39.8 tons	Plasma Sterling
Engine
50mph on-road
(80kph)
35mph off-road
(56kph)
Schwerpanzerkampfwagen IV Ausf. A
Wüstenfuchs (Desert Rat) HMBT
(SPz.(Kpfw.) IV Ausf. A [K.w.K 152/L50])	K.w.K 152mm/L40 Railgun
P.a.K 75mm/L40 Coaxial Railgun
P.a.K 75mm/L40 Copula Railgun
1x 20mm Coaxial Tri-Chain-Railgun
2x 20mm Bow Tri-Chain-Railgun
1x Copula Mount M186A1 LMG	Ferrotungsten, 
Cobham, Depleted 
Uranium Composite
Internal Super Poly.
Hull: 8" all round 6" top.
(203.2 w/ 152.4mm top)
Turret; 
-Front: 8" (203.2mm)
-Sides: 8" (203.2mm)
-Rear: 10" (254mm)	6 	L-45ft (13.7m)
W-12ft (3.7m)
H-13ft (4m)
Weight:
75 tons	Plasma Sterling
Engine x2
40mph on-road
(64kph)
30mph off-road
(48kph)
Flugabwehrkanone XII Ausf. G 
Sprühen (Spray) Anti-Air-Artillery 
[FlaK. XII Ausf. G]	FlaK. 1 Fiber Laser 100 PEMBAL 
2x FlaK. 20mm Tri-Chain-Railgun
2x Quad 180mm ATAGM Tubes	Ferrotungsten-
Composite
w/ Super Polymer
4" Total Chassis Armor
(101.6mm)	6 	L-38ft (-m)
W-9ft (-m)
H-12ft (-m)
Weight: 
30 tons	Plasma Sterling
Engine
60mph on-road
(-kph)
45mph off-road
(-kph)
Leichterpanzerspähwagen LXXXII Ausf. D 
Rauer Ritter (Rough Rider) Light IFV
[LPz.(Spw.) LXXXII Ausf. D]	1x 20mm Tri-Chain-Railgun	Ferrotungsten-
Composite
w/ Super Polymer
2" Total Chassis Armor
(-mm)	2+4
Pax	L-14ft (-m)
W-6.5ft (-m)
H-6ft (-m)
Weight: 
8 tons	Plasma Sterling
Engine
160mph on-
road(-kph)
120mph off-
road (-kph)
Sonderkraftfahrzeug LXXII Ausf. B 
Honig Dachs (Honey Badger) AFV Army
[Sd.Kfz. LXXII Ausf. B]	1x 20mm Tri-Chain-Railgun
1x 75PEMBAL Coaxial
1x Copula Mount M186A1 LMG
2x Quad 180mm ATGM Tubes	Ferrotungsten-
Composite
w/ Super Polymer
4" Total Chassis Armor
(101.6mm)	3+16
Pax	L-30ft (-m)
W-7ft (-m)
H-8ft (-m)
Weight: 
24 tons	Plasma Sterling
Engine
120mph on-
road(-kph)
100mph off-
road (-kph)
Sonderkraftfahrzeug I Ausf. T
A.T.A.P.A (A.T.A.P.A) AFV Marines
[Sd.Kfz. I Ausf. T]	K.w.K 105mm/L35 Railgun
8x Dual 20mm Tri-Chain-Railgun
FlaK. 1 Fiber Laser 100 PEMBAL	Ferrotungsten-
Composite
w/ Super Polymer
4" Total Chassis Armor
(101.6mm)	5+24
Pax	ft (-m)
W-|ft (-m)
H-|ft (-m)
Weight: 
- tons	Plasma Sterling
Engine
-mph on-
road(-kph)
-mph off-
road (-kph)
Leichtsturmgeschütz XX Ausf. B
Pfannkuchen (Pancake) LSPG
(LStuG XX Ausf. B [StuK 105/L35])	StuK 105mm/L35 Railgun
1x 20mm Bow Tri-Chain-Railgun
1x Copula Mount M186A1 LMG	Ferrotungsten-
Composite
w/ Super Polymer
6" Total Chassis Armor
(152.4mm)	4 	ft (-m)
W-|ft (-m)
H-|ft (-m)
Weight: 
38 tons	Plasma Sterling
Engine
100mph on-
road(-kph)
85mph off-road 
(-kph)
Sturmgeschütz CXXII Ausf. D
Hexenmeister (Warlock) MSPG
(StuG CXXII Ausf. B [StuK 170/L40])	StuK 170mm/L40 Railgun
1x Copula Mount M186A1 LMG	Ferrotungsten-
Composite
w/ Super Polymer
4" Total Chassis Armor
(101.6mm)	5 	L-45ft (-m)
W-10ft (-m)
H-12ft (-m)
Weight: 
70 tons	Plasma Sterling
Engine x2
60mph on-road
(-kph)
48mph off-road
(-kph)
Schwersturmgeschütz XX Ausf. B
Long John (Long John) HSPG
(SStuG XX Ausf. B [StuK 254/L30])	StuK 254mm/L30 Railgun
1x Copula Mount M186A1 LMG	Ferrotungsten-
Composite
w/ Super Polymer
2" Total Chassis Armor
(50.8mm)	3 	L-ft (-m)
W-ft (-m)
H-ft (-m)
Weight: 
- tons	Plasma Sterling
Engine x2
60mph on-road
(-kph)
48mph off-road
(-kph)
Raketenvielfachwerfer CXXXIV Ausf. B
Hagelfeuer (Hailfire) MLRS
[RaKt.(Vhwfr.) CXXXIV Ausf. B]	40x 127mm Rocket Launch Tubes
1x Copula Mount M186A1 LMG	Ferrotungsten-
Composite
w/ Super Polymer
Chassis: 6" (152.4mm)
Rkt.Pod: 4" (101.6mm)
Cab: 6" (152.4mm)	4 	L-36ft (-m)
W-8ft (-m)
H-10ft (-m)
Weight: 
28 tons	Plasma Sterling
Engine 
90mph on-road
(-kph)
78mph off-road
(-kph)
Raketenvielfachwerfer CXXXIV Ausf. C
Hagelfeuer (Hailfire) HMLRS
[RaKt.(Vhwfr.) CXXXIV Ausf. C]	18x 254mm Rocket Launch Tubes
1x Copula Mount M186A1 LMG	Ferrotungsten-
Composite
w/ Super Polymer
Chassis: 6" (152.4mm)
Rkt.Pod: 4" (101.6mm)
Cab: 6" (152.4mm)	4 	L-36ft (-m)
W-8ft (-m)
H-10ft (-m)
Weight: 
32 tons	Plasma Sterling
Engine 
90mph on-road
(-kph)
78mph off-road
(-kph)
=== Naval Vessels ===
PLACEHOLDER 
-Explain naval development, explain weapon devlopment, explain tactic devlopment, and explain armor and sheilding devlopment, any ship that carries aircraft now need to carry based on the Luftwaffes standard unit sizes, change number active, move aircraft to crew and compliment 
==== Auxiliary and Support Vessels ====
An auxiliary ship is a naval ship designed to support combatant ships and other naval operations. Auxiliary ships are not primary combatant vessels, though they may have some limited combat capacity, usually for purposes of self-defense. 
Auxiliary ships are extremely important for navies of all sizes because if they were not present the primary fleet vessels would be unsupported. Thus, virtually every navy maintains an extensive fleet of auxiliary ships, however, the composition and size of these auxiliary fleets vary depending on the nature of each navy and its primary mission. Smaller orbital navies tend to have smaller auxiliary vessels focusing primarily on atmospheric and training support roles, while larger black-water navies tend to have larger auxiliary fleets comprising longer-range fleet support vessels designed to provide support far beyond territorial waters.
Generally, Auxiliary ships come in the overarching classifications: Supply and Materials, Troop and Personnel, Repair, Anchorage, Hospital Ships, and Research Ships.
===== Stovepipe-Class Troop Transport =====
* Class:
* Build Time:
* Number Active:
* Main Armament:
* Secondary Armament:
* Tertiary Armament:
* Anti-Aircraft Artillery:
* Armor:
* Shielding:
* Main Reactor:
* Propulsion:
* FTL Drive:
* Crew:
* Compliment:
* Dimensions: Length: Width: Height:
* Misc:
===== Darf Nicht Verletzen-Class Troop Transport =====
* Class: 
* Build Time: 
* Number Active: 
* Main Armament:
* Secondary Armament:
* Tertiary Armament:
* Anti-Aircraft Artillery:
* Armor:
* Shielding:
* Main Reactor:
* Propulsion:
* FTL Drive:
* Crew:
* Compliment:
* Dimensions: Length: Width: Height:
* Misc:
===== Olympic Class- Supply Transport =====
* Class:
* Build Time:
* Number Active:
* Main Armament:
* Secondary Armament:
* Tertiary Armament:
* Anti-Aircraft Artillery:
* Armor:
* Shielding:
* Main Reactor:
* Propulsion:
* FTL Drive:
* Crew:
* Compliment:
* Dimensions: Length: Width: Height:
* Misc:
===== Caretaker-Class Landing Ship Tank =====
* Class: 
* Build Time: 
* Number Active: 
* Main Armament:
* Secondary Armament:
* Tertiary Armament:
* Anti-Aircraft Artillery:
* Armor:
* Shielding:
* Main Reactor:
* Propulsion:
* FTL Drive:
* Crew:
* Compliment:
* Dimensions: Length: Width: Height:
* Misc:
===== EE Class Fleet resupply vessel =====
* Class: 
* Build Time: 
* Number Active: 
* Main Armament:
* Secondary Armament:
* Tertiary Armament:
* Anti-Aircraft Artillery:
* Armor:
* Shielding:
* Main Reactor:
* Propulsion:
* FTL Drive:
* Crew:
* Compliment:
* Dimensions: Length: Width: Height:
* Misc:
==== Warfighting and Screening Vessels ====
The most ubiquitous ships among any Navy in the stars, Warfighting Ships and Screening Vessels consist of flexible, multipurpose ships with Battle Force Capability. They exist to protect Capital Ships and are generally the first ships in the Line of Battle, due to a combination of Early Warning systems and specialized weaponry. 
Though the term Warfighting Vessels could describe any ship in the service of a Navy, specifically it refers to ships with medium armament that excel in specific mission perimeters. A Light Cruiser (CL) would probably not do very well fighting larger ships, but it would excel in Planetary Bombardment missions, Convoy Escort, and Voidcraft screening duty. 
A Screening Vessel meanwhile is generally one of the smallest vessels employed by a navy. Their set mission parameters, dependent on tonnage are Stealth ship detection, planetary and anchorage patrol duty, Voidcraft interception missions, Electronic Warfare and counter Electronic Warfare, and utilizing their powerful sensors to detect incoming projectiles and Missiles. 
There are no set conventions that deliberately describe screening ships. It is however a generally understood naval term for vessels that are light in tonnage and have multi-role capabilities in mind.'
Name 	Class 	Armament 	Armor &
Shielding	Main Reactor
& Engines	FTL 	Crew &
Compliment	Dimensions 	No. Active 	Misc.
Generation IV	Generation IV	Generation IV	Generation IV	Generation IV	Generation IV	Generation IV	Generation IV	Generation IV	Generation IV
Clark
(3 months)	DD 	6x MT-2.1: 400P
20x L-1.2: 5”/L50
30x LT-1: 200P
200x Missiles (TBD)
60x Torpedo Tubes
60x Fiber Lasers	2.5ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	2x Cold Fusion
Reactors 
6x High-Impulse
Ion Thrusters	Stardust
Hyperdrive
Mk. V
5mo/ly	450 	L: 220m
W: 54m
H: 20m	305 	16x AD-13
"Tri-Drone"
Discord
(3 months)	FSF 	5x MT-2.2: 400P (R)
12x L-1.2: 5”/L50
20x LT-1: 200P
70x Missiles
50x Fiber Lasers
Onboard Minelayer	2ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	2x Cold Fusion
Reactors 
2x High-Impulse
Ion Thrusters	Stardust
Hyperdrive
Mk. V
5mo/ly	200 	L: 110m
W: 27m
H: 23m	293 	
Schlitzohr
(6 Months)	SS 	200x Torpedo Tubes
150x Missiles	4ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	1x Graviton Drive
Core
2x Giga-Emitting, 
Low-Impulse Cold
Fusion Reactors. 
6x High-Impulse 
Ion thrusters.	Stardust
Hyperdrive
Mk. V
5mo/ly	90 Pax
200 Marines	L: 250m
W: 63m
H: 33m	- 	Internal 
Emissions 
Sink
===== Morningstar II-Class Light Cruiser [Generation IV] =====
* Class: Light Cruiser (CL)
* Build Time: 6 Months
* Number Active: 200 
* Main Armament: 6x 10"/L32 "Silver Moon" Ultra-Heavy MAC-Style Mass Driver. Mounted in 2 Triple Turrets.
* Secondary Armament: 
** 6x 80mm K.w.K Quick-Firing Anti-Screening Ship Weapons Systems. Mounted in 3 Dual Turrets.
** 28x 60mm K.w.K Dual-Purpose Quick-Firing Anti-Screening Ship Weapons Systems. Mounted in 14 Dual Turrets.
* Anti-Aircraft Artillery: 43x 100 PEMBAL Fiber Laser Emitters, linked to the Peltast Air Interception Network.
* Armor: 5ft HOPLON Composite Armor.
* Shielding: AEGIS Composite Overshielding.
* Main Reactor: 5x Tibanna Accelerated Cold Fusion Reactors.
* Propulsion: 6x High Impulse Ion Thrusters.
* FTL Drive: Mk. 6 Twilight Hyperdrive [10 Light Years per Month]
* Crew: 750
* Compliment: 12x Voidcraft
** 1x Air Squadron of 25 BR-25 Firebird Blockade Runners.
* Dimensions: Length: 250m Width: 63m Height: 33m
* Misc:
===== Schlitzohr-Class Star Submarine [Generation IV] =====
* Class: 
* Build Time: 
* Number Active: 
* Main Armament:
* Secondary Armament:
* Tertiary Armament:
* Anti-Aircraft Artillery:
* Armor:
* Shielding:
* Main Reactor:
* Propulsion:
* FTL Drive:
* Crew:
* Compliment:
* Dimensions: Length: Width: Height:
* Misc:
===== Fiser-Class Frigate [ Generation V] =====
*Class: Frigate (FFG) 
*Build Time: 
* Number Active: 
* Main Armament:
* Secondary Armament: 
* Tertiary Armament:
* Anti-Aircraft Artillery: 
* Armor:
* Shielding:
* Main Reactor:
* Propulsion:
* FTL Drive:
* Crew:
* Compliment: 
* Dimensions: Length: Width: Height:
* Misc:
===== Clark-Class Destroyer [Generation IV] =====
* Class: Destroyer (DD)
* Build Time: 3 Months
* Number Active: 1,750
* Main Armament:
* Secondary Armament:
* Tertiary Armament:
* Anti-Aircraft Artillery:
* Armor:
* Shielding:
* Main Reactor:
* Propulsion:
* FTL Drive:
* Crew:
* Compliment:
* Dimensions: Length: Width: Height:
* Misc:
===== Discord-Class Corvette [Generation IV] =====
* Class: Corvette
* Build Time: 3 Months
* Number Active: 450 
* Main Armament: 5x 400 PEMBAL "Marauder Weapons Systems" Tri-Chainlinked in 5 Single Turrets
* Secondary Armament: 20x 60mm K.w.K Dual-Purpose Quick-Firing Anti-Screening Ship Weapons Systems. Mounted in 10 Dual Turrets.
* Tertiary Armament: 
** 70x VLS (Multi-Purpose Reloadable Missile Batteries.)
** Minelayer that can disperse at least 100x 5MGT Nuclear Mines
* Anti-Aircraft Artillery: 50x 100 PEMBAL Fiber Laser Emitters, linked to the Peltast Air Interception Network.
* Armor: 1ft HOPLON Composite Armor.
* Shielding: AEGIS Composite Overshielding.
* Main Reactor: 1x Tibanna Accelerated Cold Fusion Reactors.
* Propulsion: 3x High Impulse Ion Thrusters.
* FTL Drive: Mk. 6 Twilight Hyperdrive [10 Light Years per Month]
* Crew: 200
* Compliment: n/a
* Dimensions: Length: 110m Width: 27m Height: 23m
* Misc: Peltast Air Interception Network.
==== Capital Ships and Battle Line Vessels. ====
The capital ships of a navy are its most important warships; they are generally the larger ships when compared to other warships in their respective fleet. A capital ship is generally a leading or a primary ship in a naval fleet. There is usually no formal criterion for the classification, but it is a useful concept in naval strategy; for example, it permits comparisons between relative naval strengths in a theatre of operations without the need for considering specific details of tonnage or gun diameters.
The term "capital ship" in the history of Titan was first coined in 1909 I.S.C and formally defined in the limitation treaties of the 1930s, in the 1932 Canterlot Naval Treaty, and the 1938 Strategic Naval Limitation Treaty. This applied mainly to ships resulting from the dreadnought revolution; dreadnought battleships (also known first as dreadnoughts and later as battleships) and battlecruisers. As well the term is defined in the 1939 Trotzenburgian Convention. 
In the 22th century, especially in The Great Patriotic War, Lerzan Civil War, Oberkommando Zenstrum War, and Tectonian Total War, typical capital ships would be Voidcraft Carriers, battleships and battlecruisers. All of the above ships were close to 200,000 tons displacement or heavier, with large compliments of Voidcraft/Starfighters, or large caliber mass drivers and heavy armor protection.
===== Athena's Fury-Class Battlecruiser [Generation V] =====
* Class: Battlecruiser (CC)
* Build Time: 24 Months (Not constructible due to the main battery. MUST FIND OR BE ABLE TO MAKE PAAM-MHD cannons to build!)
* Number Active: 2, Pride of Phobos, Brotherhood of Technology
* Main Armament: 
** 1x Spinal Mounted 1400cc Particle Accelerated Magneto-Hydro-Dynamic Cannon
* Secondary Armament: 
* Tertiary Armament:
* Anti-Aircraft Artillery: 
* Armor:
* Shielding:
* Main Reactor:
* Propulsion:
* FTL Drive:
* Crew:
* Compliment: 
* Dimensions: Length: Width: Height: 
* Misc:
===== Alyeska II-Class Battlecruiser [Generation V] =====
* Class: Battlecruiser (CC)
* Build Time: 14 Months
* Number Active: 150 
* Main Armament: 
** 48x 15"/L68 "Golden Dusk" Ultra-Heavy MAC-Style Mass Driver. Mounted in 16 Triple Turrets.
** 96x 10"/L32 "Silver Moon" Ultra-Heavy MAC-Style Mass Driver. Mounted in 12 Quad Barbette Turrets
* Secondary Armament: 
** 90x 400 PEMBAL "Marauder Weapons Systems" Tri-Chainlinked in 14 Dual Turrets
** 40x 80mm K.w.K Quick-Firing Anti-Screening Ship Weapons Systems. Mounted in 20 Dual Turrets
* Tertiary Armament:
** 96x Torpedo Tubes in Quad "Disappearing" Torpedo Turrets
* Anti-Aircraft Artillery: 
** 1x 200-1000 PEMBAL Variable Anti-Spacecraft Fiber Laser System, linked to the Peltast Air Interception Network.
** 200x 100 PEMBAL Fiber Laser Emitters, linked to the Peltast Air Interception Network.
* Armor: 5ft HOPLON Composite Armor
* Shielding: AEGIS Composite Overshielding.
* Main Reactor: 5x Tibanna Accelerated Cold Fusion Reactors.
* Propulsion: 4x Ultra High Impulse Ion Engines and 2x High Impulse Directional Ion Engines.
* FTL Drive: Mk. 6 Twilight Hyperdrive [10 Light Years per Month]
* Crew: 2,000
* Compliment: 
* Dimensions: Length: 510m Width: 107m Height: 68m
* Misc: Mortem EWAR suite, Peltast Air Interception Network (P.A.I.N.) Suite, Shipboard AI (Elise Class), Flag Bridge, Stealth Drive Moddable, C.I.S. Imported Tractor Beams.
===== Blizzard-Class Battleship [Generation V] =====
* Class: Battleship (BB)
* Build Time: 18 Months
* Number Active: 70 [Being Built] Blizzard, Winter, Firestorm, Oncoming Storm, {etc.}
* Main Armament: 
** 1 x 1,500 PEMBAL Axial Turbolaser Lance
** 360x 15"/L68 "Golden Dusk" Ultra-Heavy MAC-Style Mass Driver. Mounted in 45 Octuple Turrets
* Secondary Armament: 400x VLS (Multi-Purpose Reloadable Missile Batteries)
* Anti-Aircraft Artillery:
** 2x 200-1000 PEMBAL Variable Anti-Spacecraft Fiber Laser System, linked to the Peltast Air Interception Network.
** 500x 100 PEMBAL Fiber Laser Emitters, linked to the Peltast Air Interception Network.
* Armor: 6ft HOPLON Composite Armor.
* Shielding: AEGIS Composite Overshielding.
* Main Reactor: 5x Large Tibanna Accelerated Cold Fusion Reactors.
* Propulsion: 6x Ultra High Impulse Ion Engines and 8x High Impulse Directional Ion Engines.
* FTL Drive: Mk. 6 Twilight Hyperdrive [10 Light Years per Month] 
* Crew: 5,000
* Compliment: 12x Voidcraft
** 1x Air Squadron of 25 BR-25 Firebird Blockade Runners.
* Dimensions: Length: 1.2Km Width: 340m Height: 110m
* Misc: Mortem EWAR suite, Peltast Air Interception Network (P.A.I.N.) Suite, Shipboard AI (Elise Class), Flag Bridge.
===== Titan-Class Dreadnought [Generation V] =====
* Class: Dreadnought (BBD)
* Build Time: 24 Months
* Number Active: 38, Titan, Alyeska, Phobos, Rote Savenne, Congeria, Kamiki, Münchensellen, Altenden, Vilsstadt, Al Bahailt, Shukya, Kahje, Hakayu {etc.}
* Main Armament:
* 200x 17"/L45 "Bronze Terror" Ultra-Heavy MAC-Style Mass Driver. Mounted in 30 quad turrets and 40 dual casemates.
* 480x 10"/L32 "Silver Moon" Ultra-Heavy MAC-Style Mass Driver. Mounted in 60 Octuple Batteries in superstructure.
* Secondary Armament: 
** 400x 400 PEMBAL "Marauder Weapons Systems" Tri-Chainlinked in 66 dual mountings.
** 400x 80mm K.w.K Quick-Firing Anti-Screening Ship Weapons Systems. Dual mounted in 200 Casemates.
* Tertiary Armament: 
** 600x VLS (Multi-Purpose Reloadable Missile Batteries.)
** 80x Torpedo Tubes in 10 Octuple Turrets.
* Anti-Aircraft Artillery: 
** 2x 200-1000 PEMBAL Variable Anti-Spacecraft Fiber Laser System, linked to the Peltast Air Interception Network.
** 800x 100 PEMBAL Fiber Laser Emitters, linked to the Peltast Air Interception Network.
** 200x 30mm CIS-Imported Gauss Cannons, linked to the Peltast Air Interception Network.
* Armor: 16ft HOPLON Composite.
* Shielding: AEGIS Composite Overshielding.
* Main Reactor: 10x Large Tibanna Accelerated Cold Fusion Reactors.
* Propulsion: 6x Ultra Impulse Ion Engines 8x Directional High Impulse Ion engines.
* FTL Drive: Mk. 6 Twilight Hyperdrive [10 Light Years per Month]
* Crew: 3,500 with 4,000 Marine Special Forces.
* Compliment: 25x Voidcraft.
** 1x Air Platoon of 25 BR-25 Firebird Blockade Runners.
* Dimensions: Length: 980m Width: 370m Height: 290m
* Misc: Mortem EWAR suite, Peltast Air Interception Network (P.A.I.N.) Suite, Anti-Stealth Optical detection suite, Shipboard AI (Elise Class), Boarding pods, C.I.S. Imported Tractor Beams.
===== Enterprise-Class Super Star Dreadnought [Generation V] =====
* Class: Super Star Dreadnought (SSD)
* Build Time: 96 Months
* Number Active: 3 [Tbd] Enterprise, Elizabeth, Endeavour
* Main Armament: 
** 1x 2000 PEMBAL Obliteration Superlaser Lance (C.I.S. Manufacture)
** 200x 17"/L45 "Bronze Terror" Ultra-Heavy MAC-Style Mass Driver. Mounted in 50 quad turrets
** 640x 15"/L68 "Golden Dusk" Ultra-Heavy MAC-Style Mass Driver. Mounted in 80 Octuple Turrets
**
* Secondary Armament:
** 480x 10"/L32 "Silver Moon" Ultra-Heavy MAC-Style Mass Driver. Mounted in 60 Octuple Batteries
** 400x 400 PEMBAL "Marauder Weapons Systems" Tri-Chainlinked in 66 dual mountings. 
** 400x 80mm K.w.K Quick-Firing Anti-Screening Ship Weapons Systems. Mounted in 200 Dual Turrets 
* Tertiary Armament: 6,000x VLS (Multi-Purpose Reloadable Missile Batteries.)
*Anti-Aircraft Artillery: 
**5,000x 100 PEMBAL Fiber Laser Emitters linked to the Peltast Air Interception Network.
**4x 200-1000 PEMBAL Variable Anti-Spacecraft Fiber Laser System. linked to the Peltast Air Interception Network. 
* Armor: 18ft HOPLON Composite.
* Shielding: AEGIS Composite Overshielding.
* Main Reactor: 1x Dark Matter Fission Reactor 32x Large Tibanna-Accelerated Cold Fusion Reactors
* Propulsion: 15x MEGA Ion Engines in 5 Banks of 3, Over 1200 Regional Control System thrusters.
* FTL Drive: Mk. 6 Twilight Hyperdrive [10 Light Years per Month]
* Crew: 20,000 with 94,000 Marine Special Forces
* Compliment: 45,000 Voidcraft
* Dimensions: Length: 19Km Width: 6Km Height: 2Km
* Misc: Government Quarter, Fully accommodated Diplomatic suite for dignataries and other governmental functions; fully capable to rule the entire Imperial Federation from this vessel. Fully self sustaining, entire agriculture district. Massive ATHENA mainframe. 
===== Unnamed-Class Command Ship [Generation V] =====
* Class: 
* Build Time: 
* Number Active: 8 Battle of Weimar, Nelson, Caesarea, Teuton, Colombia, Challenger 
* Main Armament: 
* Secondary Armament: 
* Tertiary Armament:
* Anti-Aircraft Artillery: 
* Armor:
* Shielding:
* Main Reactor:
* Propulsion:
* FTL Drive: Mk. 6 Twilight Hyperdrive [10 Light Years per Month]
* Crew:
* Compliment:
* Dimensions: Length: Width: Height:
* Misc:
===== OS-1-Class Prototype Battle Platform [Generation V] =====
* Class: Battle Platform
* Build Time: 168 months
* Number Active: 1 [Constructing] Daybreaker
* Main Armament: 
** 1x Concave Firing Dish for a 8000+ PEMBAL; Dark Matter Superlaser.
* Secondary Armament:
** 200x 10"/L32 "Silver Moon" Ultra-Heavy MAC-Style Mass Driver. Mounted in 100 dual turrets. 
** 90,000x 400 PEMBAL "Marauder Weapons Systems" Tri-Chainlinked in 15,000 dual mountings. 
* Tertiary Armament:
** 90,000x VLS (Multi-Purpose Reloadable Missile Batteries.)
* Anti-Aircraft Artillery: 
** 18x 200-1000 PEMBAL Variable Anti-Spacecraft Fiber Laser System, linked to the Peltast Air Interception Network.
** 10,000x 100 PEMBAL Fiber Laser Emitters, linked to the Peltast Air Interception Network.
* Armor: 
** DB-1: 84ft of Ferro-tungsten Titanium carbide composite shielding with integrated inertial dampener, all built on a Case-hardened Titanium Carbide network.
** FHQ-1: 20ft of the same plating on the Dorsal and Ventral sides, and 60ft citadel protecting the engines and turrets and etc. 
* Shielding: 24x AEGIS Tractor Beam Shield Projectors, Antimatter subspace projector. 
* Main Reactor: 
** 6x Dark Matter Fission Reactors
** 170x dispersed Cold Fusion Reactors for redundancy.
* Propulsion: 8x Graviton drives. 4x Giga-impulse Ion thrusters. 16x High impluse Ion thrusters 40x Directional Ion thrusters. 
* FTL Drive: Mk. 6 Twilight Hyperdrive [10 Light Years per Month]
* Crew: 900,000
* Compliment: 90,000x Voidcraft
* Dimensions: Length: 195Km Width: 70Km Height: 10Km
* Misc: Separate Athena Runtime, Government Quarter, Entire Red-Light District, Industry [6x Shipyards that can berth Command ships and construct up to light cruisers] Internal transport system, Decentralized Command decks, life support, reactors, damage control and fire suppression, internal defense system and combat drone dispersion. Automatic bulkhead sealing, central sphere detachable for separate fire mission. All major systems are operated in dispersed automation centers
For internal use, the OS-1 will be classified into two parts, the central sphere (DB-1) and the super structure around it (FHQ-1)
DB-1 Intends to be a fully functional piece of equipment, access to which will be very restricted and only allowed by secure and allowed personnel. It is a sphere of 10km in diameter This casing will contain six independent reactor casings 5km tall and 3km wide. These reactors will be of the Dark Matter Fission design that is currently being researched. Only one of these reactors will be required for the full operation of the OS-1. Energy for life support, engine, weapon systems, all other functions are handled by only one reactor. There will be redundant localized reactors in order to maintain functionality in case of critical systems failure. The other four reactors will be required to use their dark matter reactants to create 2,000 PEMBALs worth of reactants which will be launched into eight reactant chambers that will pass through several stages of reactant crystals to fully energize before colliding together via the concave firing dish into one beam, that has the theoretical power to destroy entire planets. The magnetic accelerators and energizing coils required to keep the firing process in check will be handled by the 6th and Final Reactor. The Reactors may be fired at any power and cycled through all other reactors in order to keep a sustained blast of anti-capital ship fire in order to provide tactical use in combat. The Sphere itself (DB-1) will consist of almost 1,000 decks to handle maintenance and control of the overall weapon. All facilities aboard the sphere is soley to upkeep the weapons and the primary maintenance systems of the entire OS-1. The primary life support, logistics hub, gravitic generators and of course the reactors take up such space, behind the 84ft of Ferro-tungsten and titanium carbide, that practically no birthing, or weapons systems other than the enormous AAA compliment can be found here.
The Superstructure Deck ( FHQ-1) is the heart of the whole vessel. On a military and practical level. It is 195km long, 70km wide at its longest point, and 10km tall at its tallest point, sphere non-withstanding. It will have 800 separate decks in 4 main super decks, that will be the main categorization. SuperDecks A and D will be the Primary Military and Service decks, as they will consist of the Dorsal and Venteral side of the vessel, and will be where all weapons systems, defense systems, fleet services, communications, and other sensitive equipment will be. SuperDecks B and C will be vast industrial and civilian areas that will be the heat of the ship to keep it and by extension the fleet command it is transporting with fed and operational for extended periods of time. 
Weapons: A primary armament of 200x 10"/L32 "Silver Moon" Ultra-Heavy MAC-Style Mass Drivers, for anti-capital ship protection and over 90,000x 400 PEMBAL "Marauder Weapons Systems" Tri-Chainlinked in 15,000 dual mountings. for lighter craft protection, with an additional and final 18x 200-1000 PEMBAL Variable Anti-Spacecraft Fiber Laser System, and 10,000x 100 PEMBAL Fiber Laser Emitters for anti-aircraft purposes around the entire OS-1 craft is proposed. Such a quantity of weapons seems overkill, even though it could not match how much space is still left on the titanic station. In addition, the station will have availability for upwards of90,000 rocket batteries and various independent silos, and enough proposed military-only hangar bay space to accommodate 90,000 fighter/bomber aircraft. The Purpose for the undercutting of weapons is clear: This station is not meant to fight in front-line duties, as its value as a fleet headquarters is simply too much. The OS-1 craft has such proposed armaments for defenses only, to deter attacks and to defend itself with brute force if attacked with surprise. 
Defenses: The armor alone for the DB-1 is 84ft around the sphere. the FHQ-1 will have 20ft of the same style of armor plate around its dorsal and ventral sides, as well as an internal citadel of 60ft in thickness. The Armor is of a new composite, were Ferro-Tungsten is layered between cushions of heavily compressed gasses, designed to expand rapidly if compromised to decelerate projectiles. These layers are also intermittent with Titanium Carbide composite with the same compressed gas layers, all of which is constructed on an intricate network of Case-Hardened Titanium Carbide, to add rigidity to the network. Finally, on one of the upper layers is a thick layer of rubberized polymer containing networks of nano-circuits, creating an effective inertial dampener to protect against kinetic impacts. Truly, it means that the armor can only be penetrated by the highest caliber and most powerful weapons in the galaxy. Armor, however, is only part of the defense networks. This vessel will also debut the implementation of Tractor Beam Shield Projectors. A system of projectors all across the hull of the vessel in armored protrusions that allow the ship to independently generate portions of its shield, while also being able to project its shielding onto other vessels, friendly or otherwise, in order to protect or trap them.
Other Miscellaneous defenses include a decentralized life support and power network. Sirkan Battle Tactics have proven that it is unwise to have a life support system in one place. In addition, though one Dark Matter Fission reactor is required to power the entire OS-1, it has a system of over 13,000 cold fusion generators that can serve as backups. This will keep the entire station operational, in the event of a system failure. New Anti-matter field generators will be debuted for the first time, these generators should be able to create a subspace ring of antimatter around the vessel, in order to deter extra-dimensional boarders, including attempts to use dimensional gates to enter the vessel. In addition, compartmentalized fire suppression, automatically sealing bulkheads, dispersed damage control, and an entire network of hidden deployable turrets as well as an internal rail for Combat Drone dispersion to areas of attack, and localized garrisons keep the crew and compliment safe from would-be invaders. As for internal security, the RSD (Renamed from RND), IMIA (?), and other intelligence organizations will have headquarters aboard the vessel, in order to ensure maximum security and the interception of subversive or infiltration elements. Authorization will be required to access every portion of the ship, from staterooms to bathrooms, microwaves and toilets. Persons found without their authorization will be escorted onshore at our earliest convenience.
Government: On board, there is an entire Government and Diplomatic quarter. The government quarter is for one primary reason, to have the staff of the Federal Government run the Imperial Federation from the OS-1 if needed. It has housing and offices, including a palace type structure, where many symbols of the nation could be evacuated to in case of a catastrophe on Titan. This is owing to the first sensible Continuity of Government plan the Imperial Federation can make, whereby the Kaisers and Government could evacuate and lead any war effort against the Vanguard from this vessel if needed. Owing to this, it has a total communication suite that makes Command Ships look week, with enormous hyperlink transmitters as well as quantum link receivers that is more common for the Imperial Federation to possess. It has the ability to issue orders to billions, if not millions of people, let alone give direction for combat. There will also be an entire private shuttle bay to accommodate this Command: The OS-1 will have the state of the art command bridge, with an entire Athena-run time dedicated to the Combat Information Center. There are also centers to test theoretical engagements, as well as separate flag and command bridges scattered across the whole FHQ-1, with crews, so that if one center is lost, another can take its place. 
Propulsion and Engineering: Even with the largest thrusters we can manufacture, moving this entire installation will be an enormous task. So, in addition to having some of the largest thrusters ever manufactured, a gravitic drive system, not unlike those found in the new Submarines fielded by the Kreigsmarine will be added to give additional drive power. As well as having large Battleship-sized thrusters scattered throughout the hull in strategic positions in order for the massive vessel to turn and pivot in a somewhat timely manner.
Weapon Firing Procedure: In order to ensure the security and totality of a system so powerful such as the DB-1, the order to fire and the authorization to do so must be secured but efficient in order to authenticate an order to fire and to quickly bring the state and close to the mission. To that end, there are several stages to preform Reactor-ignitions to fire the weapon. 
* Single-Reactor: The Supreme Allied Commander assigned has full authorization and authority to ignite and discharge any one of the reactors, at a single time. This is primary to do rapid-fire anti-Capital ship or single-strike Orbital Bombardment missions. A Reactor may be fired at any power in order to achieve whatever the mission entails. 
* Double-Reactor: The Supreme Allied Commander will be encouraged to discuss any Double-Reactor ignition with their general staff, to see if such a mission is encouraged, but ultimately, the SAC has full ability to fire up to two reactors at a time at their discretion. 
* Triple-Reactor: The Authorization for a Triple-Reactor ignition must come from the Supreme Allied Commander, as well as two national representative on board must insert their mission keys into the control board and turn them to authenticate a fire order. Such missions will only be ordered from the Department of Defense or Reichswehr equivalents. As such missions are extremely dangerous, careful thought and planning will be put into these particular type of Reactor Ignitions. This is the only type of Ignition where the Supreme Allied Commander may countermand the order to fire.
Quad-Reactor: This stage is the final stage, and the only stage powerful enough to destroy entire planets. All four reactors will fire at the same time to produce a beam of 8,000-10,000 PEMBALs to complete whatever mission is required. The process to do this is as follows; Any Head of State in the Stahlpakt may issue the Order to Fire to the OS-1 after consulting with their advisors. After the Order has been given, the Department of Defense or Reichswehr equivalent will radio a so-called "Authentication code" of two letters, that correspond to a two letter code in a sealed one-time opening container, issued to the head of State. If the codes match, then the Head of State is authenticated, and this is a valid Order to Fire. The Department of Defense or Reichswehr equivalent will broadcast the time of the mission, authentication codes, and encryption key to unlock the weapon to the OS-1. Within seconds, all four reactors will begin to spool up, and the dignitaries of the Stahlpakt on board will be gathered to the Fire Control room in the CIC. If the encryption code broadcast matches the sealed one-time-open keys inside the sealed safe of the Fire Control Room, then this is an authenticated and valid Order to Fire. The Fire Control crew will input mission parameters and aim trajectory. Then, the dignitaries will have the opportunity to insert their keys. Once all keys are inserted, they must be turned simultaneously and held for several seconds, to give the go-ahead with the mission. From there, there is no ability to stop the weapon from firing, in addition the onboard system will re-scramble the code to fire and reset the locks so that diffrent codes and keys will be needed for the next mission. There will be a time of thirty seconds for the Fire Control Crew to finish aiming parameters by physically moving the ship, before the engines shut off in the last ten seconds to prevent interruptions to the mission. From there, once the mission is completed, the ship will need to divert to a safe distance in order to protect itself from debris, and will require at least a full day to recharge its reactors for them to be fired again in a safe manor.
===== Halberd-Class Battleship [Generation IV] =====
* Class: Battleship (BB)
* Build Time: 18 Months
* Number Active: 30 Halberd, Bardiche, Billhook, Polehammer, Poleaxe, Lucerne, Rotary's Hammer, 
* Main Armament: 21x 16”/L65 Heavy Mass Driver H-2.2 Series. Mounted in 7 triple turrets.
* Secondary Armament: 
** 32x 6”/L50 Medium Mass Driver M-1.2 Series. Mounted in 16 dual turrets.
** 16x 600 PEMBAL Medium Turbolasers MT-3 Series. Mounted in 8 dual turrets.
** 30x 6”/L50 Medium Mass Driver M-1.2 Series. Mounted in 15 dual turrets
** 40x 5”/L50 Light Mass Driver L-1.2 Series. Mounted in 20 dual turrets.
** 32x 200 PEMBAL Light Turbolasers LT-1: Series. Mounted in 32 single casemates.
* Tertiary Armament: 400x VLS (Multi-Purpose Reloadable Missile Batteries)
* Anti-Aircraft Artillery: 160x 100 PEMBAL Fiber Laser Emitters
* Armor: 9ft Ferro-Tungsten Composite with Case Hardened Titanium Carbide Bulkhead Reinforcements
* Shielding: Mk. I Mortem Hardlight
* Main Reactor: 7x Cold Fusion Reactors
* Propulsion: 4x Ultra High-Impulse Ion Thrusters
* FTL Drive: Stardust Hyperdrive Mk. V [8 Light Years per Month]
* Crew: 3,000
* Compliment: 25x Voidcraft
** 1x Air Platoon of 25 BR-25 Firebird Blockade Runners
* Dimensions: Length: 600m Width: 150m Height: 50m
* Misc: Non-Applicable
===== Alliance-Class Dreadnought [Generation IV] =====
* Class: Dreadnought (BBD)
* Build Time: 24 Months
* Number Active: 12 Alliance, Association, League, Union, Treaty, Federation, Coalition, Combine, Brotherhood, Entente, Concordat, Society
* Main Armament: 
** 1x 1000 PEMBAL Heavy Turbolaser Lance HT-1.2 Series. Axial mounted.
** 9x 20”/L50 Heavy Mass Driver H-3 Series. Mounted in 3 triple turrets. 
** 15x 16”/L65 Heavy Mass Driver H-2.2 Series. Mounted in 5 triple turrets.
* Secondary Armament: 
** 12x 10”/L50 Medium Mass Driver M-2.2 Series. Mounted in 6 dual turrets.
** 9x 600 PEMBAL Medium Turbolasers MT-3 Series. Mounted in 3 triple turrets.
** 30x 6”/L50 Medium Mass Driver M-1.2 Series. Mounted in 15 dual turrets
** 20x 300 PEMBAL Medium Turbolasers MT-1 Series. Mounted in 20 single casemates.
* Tertiary Armament: 
** 50x 5”/L50 Light Mass Driver L-1.2 Series. Mounted in 25 dual turrets.
** 50x 200 PEMBAL Light Turbolasers LT-1: Series. Mounted in 50 single casemates.
* Anti-Aircraft Artillery: 275x 100 PEMBAL Fiber Laser Emitters
* Armor: 10ft Ferro-Tungsten Composite with Case Hardened Titanium Carbide Bulkhead Reinforcements
* Shielding: Mk. I Mortem Hardlight
* Main Reactor: 10x Cold Fusion Reactors
* Propulsion: 10x Ultra High-Impulse Ion Thrusters
* FTL Drive: Stardust Hyperdrive Mk. V [8 Light Years per Month]
* Crew: 3,000
* Compliment: 112x Voidcraft
** 1x Air Wing of 100 BR-25 Firebird Blockade Runners
** 1x Air Squadron of 12 Nu-Class Passenger Transport Shuttles
* Dimensions: Length: 900m Width: 270m Height: 190m
* Misc: Non-Applicable
===== Bellona-Class Command Ship [Generation III] =====
* Class: Command Ship (COM)
* Build Time: 55 Months
* Number Active: 5; König, Jessica Black Fire, Relentless, Bellona, Thompson.
* Main Armament:
** 2x 1000 PEMBAL Heavy Turbolaser Lances HT-1.2 Series. Axial mounted.
** 18x 20”/L50 Heavy Mass Driver H-3 Series. Mounted in 6 triple turrets.
** 48x 16”/L65 Heavy Mass Driver H-2.2 Series. Mounted in 16 triple turrets.
** 8x 900 PEMBAL Heavy Turbolaser Lances. HT-1.1 Series. Mounted in 8 single casemates.
*Secondary Armament: 
**21x 10”/L50 Medium Mass Driver M-2.2 Series. Mounted in 7 triple turrets.
**28x 600 PEMBAL Medium Turbolasers MT-3 Series. Mounted in 14 dual turrets.
**30x 6”/L50 Medium Mass Driver M-1.2 Series. Mounted in 10 triple turrets.
**30x 400 PEMBAL Medium Turbolasers MT-2.1 Series. Mounted in 15 dual turrets.
*Tertiary Armament: 
**80x 5”/L50 Light Mass Driver L-1.2 Series. Mounted in 40 dual turrets.
**54x 200 PEMBAL Light Turbolasers LT-1: Series. Mounted in 54 single casemates.
**600x VLS (Multi-Purpose Reloadable Missile Batteries)
*Anti-Aircraft Artillery: 300x 100 PEMBAL Fiber Laser Emitters
*Armor: 15ft Ferro-Tungsten Composite with Case Hardened Titanium Carbide Bulkhead Reinforcements
*Shielding: Mk. I Mortem Hardlight
*Main Reactor: 2x MEGA Cold Fusion Reactors
*Propulsion: 12 High-Impulse Ion Thrusters
*FTL Drive: Stardust Hyperdrive Mk. V [8 Light Years per Month]
*Crew: 5,000 Crew 15,000 Marine 15,000 Inf.
*Compliment: 225x Voidcraft
**1x Air Wings of 100 F-15F Garuda's
**1x Air Wings of 100 AX-82 X-Wing's
**1x Air Platoon of 25 Nu-Class Passenger Transport Shuttles
*Dimensions: Length: 2.7Km Width: 450m Height: 300m
*Misc: Fleet-wide ATHENA Uplink. Diplomatic suite. Advanced Fleet Comms.
====Carrier Vessels====
===== Imperial Federation-Class Voidcraft Fleet Carrier [Generation V] =====
*Class: Fleet Carrier (CV)
*Build Time: 18 Months
*Number Active: 8 [Being constructed], Imperial Federation, Black Fire Empire, Equestria, Thermonia, Kingdom of Deepiron, Deston Dominion, Kamikian Empire, Weimar Republic
*Main Armament: 400x 400 PEMBAL Marauder systems in 50x Octuple Barbette Mounts
*Secondary Armament: 600x 60mm KWK in 300x Dual Turrets
*Tertiary Armament: 4,000x VLS (Multi-Purpose Reloadable Missile Batteries)
*Anti-Aircraft Artillery: 
**4x 200-1000 PEMBAL Variable Anti-Spacecraft Fiber Laser System, linked to the Peltast Air Interception Network.
**10,000x 100 PEMBAL Fiber Laser Emitters, linked to the Peltast Air Interception Network.
*Armor: 10ft HOPLON Composite Armor
*Shielding: AGEIS Composite Overshielding
*Main Reactor: 8x Mega Tibanna Accelerated Cold Fusion Reactors
*Propulsion: 12x Ultra High Impulse Ion Engines. 6x High Impulse Directional Ion Engines
*FTL Drive: Mk. 6 Twilight Hyperdrive [10 Light Years per Month]
*Crew: 80,000
*Compliment: 3,000x Total Voidcraft
**10x Air Wings of 100 RJ-14 Space Superiority Stealth Fighter (5 Max Readiness 5 Reserve)
**15x Air Wings of 100 RJB-22 Space Stealth Strike Bomber (5 Max Radienss, 5 Recon, 5 Reserve)
**2x Air Wings of 100 [insert name later] Space Stealth Strategic Bomber (2 for Bombardment Missions)
**1x Air Wing of 100 [insert name later] Spaceborne Warning and Control System (At max Readiness)
**1x Air Wing of 100 Supply Transport Blockade Runners
**1x Air Unit of 50 Dedicated Raw Material Transport Blockade Runners
**1x Air Platoon of 25 Nu-Class Passenger Transport Shuttles
**1x Air Platoon of 25 RJ-15 Space Superiority Anti-Stealth Fighter (For Personal Use of High Ranking Luftwaffe Officers only.
*Dimensions: Length: 3.5Km Width: 600m Height: 500m
*Misc: Advanced Electronic Warfare Suite, Leisure deck, ship board Elise -Class AI, Automated Service System-Voidcraft (ASS-V), Peltast Air Interception Network (PAIN).
===== Alicornia-Class Voidcraft Fleet Carrier [Generation IV] =====
*Class: Fleet Carrier [may be reclassified to Escort Carrier]
*Build Time: 18 Months
*Number Active: 20. Celestia, Selene, Cadenza, Twilight, Flurry, Starscout, Opaline, Parabola, Argent, Starlight, Cosmos, Galaxia, Artemis, Orion, Venus, Daydream, Nocturne, Nightlight, Candlelight.
*Main Armament: 20x 600PEMBAL Medium Turbolaser-3's
*Secondary Armament: 44x 6”/L50 Medium Railgun-1.2's in dual mounts; 50x 200P Light Turbolaser-1's in triple dual mounts
*Anti-Aircraft Artillery: 200x 100 PEMBAL Fiber Laser Emitters.
*Armor: 4ft Ferro-Tungsten Composite with Case Hardened Titanium Carbide Bulkhead Reinforcements
*Shielding: Mk. I Mortem Hardlight
*Main Reactor: 5x Cold Fusion Reactors
*Propulsion: 3 Ultra High-Impulse Ion Thrusters
*FTL Drive: Stardust Hyperdrive Mk. V [8 Light Years per Month]
*Crew: 2,000
*Compliment: 900x Total Voidcraft
**4x Air Wings of 100 F-15F Garuda's (2 Max Readiness 2 Reserve)
**5x Air Wings of 100 AX-82 X-Wing's (2 Bombardment Missions, 2 Reserve 1 Recon)
*Dimensions: Length: 640m Width: 104m Height: 88m
*Misc: Non-Applicable
===== Vraks-Class Drone Carrier [Generation III] =====
*Class: Drone Carrier [CV(D)]
*Build Time: 3 Months
*Number Active: 10. V-120, V-121, V-122, V-123, V-124, V-125, V-126, V-127, V-128, V-129.
*Main Armament: 70x 200PEMBAL Light Turbolaser-1's
*Anti-Aircraft Artillery: 200x 100 PEMBAL Fiber Laser Emitters.
*Armor: 2ft Ferro-Tungsten Composite with Case Hardened Titanium Carbide Bulkhead Reinforcements
*Shielding: Mk. I Mortem Hardlight
*Main Reactor: 4x Cold Fusion Reactors
*Propulsion: 6 High-Impulse Ion Thrusters
*FTL Drive: Stardust Hyperdrive Mk. V [8 Light Years per Month]
*Crew: 236
*Compliment: 1000x Drones
**5x Air Wings of 100 AD-13 Tri-Drones 
**5x Air Wings of 100 AD-16 High Mars
*Dimensions: Length: 175m Width: 28m Height: 40m
*Misc: Non-Applicable
Auxiliary and Support Vessels
Name 	Class	Armament 	Armor &
Shielding	Main Reactor
& Engines	FTL	Crew &
Compliment	Dimensions	No. Active	Misc.
Stovepipe	AK 	18x LT-1: 200P
50x Fiber Laser	1ft F-TUNG-
Composite 
w/ CHTC 
Bulkheads	1x Cold Fusion
Reactors 
2x High-Impulse
Ion Thrusters	Stardust
Hyperdrive
Mk. V
5mo/ly	360 
505,000t 
Cargo 
Capacity	L: 380m
H: 68m
W: 24m	1,000 	
Olympic 	AP 	64x LT-1: 200P
200x Fiber Laser	1ft F-TUNG-
Composite 
w/ CHTC 
Bulkheads	1x Cold Fusion
Reactors 
2x High-Impulse
Ion Thrusters	Stardust
Hyperdrive
Mk. V
5mo/ly	400  
Pax: Division	L: 320m
H: 30m
W: 40m	966 	
Caretaker	LST 	22x LT-1: 200P
40x Fiber Laser	1ft F-TUNG-
Composite 
w/ CHTC 
Bulkheads	1x Cold Fusion
Reactors 
2x High-Impulse
Ion Thrusters	Stardust
Hyperdrive
Mk. V
5mo/ly	24
Pax: Battalion	L: 45m
H: 8m
W: 7m	700 	
DNV
(30mo)	AP 	5,000x Fiber Lasers	1ft F-TUNG-
Composite 
w/ CHTC 
Bulkheads	12x Cold Fusion
Reactors 
8x High-Impulse
Ion Thrusters	Stardust
Hyperdrive
Mk. V
5mo/ly	5,000
Pax: 5 million
50 Blockade
Runners
100 Voidcraft	L: 15,000m
H: 5,000m
W: 7,000m	- 	-
Light Vessels
Name 	Class 	Armament 	Armor &
Shielding	Main Reactor
& Engines	FTL 	Crew &
Compliment	Dimensions 	No. Active 	Misc.
Generation IV	Generation IV	Generation IV	Generation IV	Generation IV	Generation IV	Generation IV	Generation IV	Generation IV	Generation IV
Morningstar
(6 months)	CL 	6x M-2.1: 10”/L45
6x M-1.2: 6”/L50
28x L-1.2: 5”/L50
43x Fiber Lasers	4ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	3x Cold Fusion
Reactors 
6x High-Impulse
Ion Thrusters	Stardust
Hyperdrive
Mk. V
5mo/ly	750 	L: 250m
W: 63m
H: 33m	41 	7x F-15F
"Garuda's'"
5x A-82
"XWing's"
Clark
(3 months)	DD 	6x MT-2.1: 400P
20x L-1.2: 5”/L50
30x LT-1: 200P
200x Missiles (TBD)
60x Torpedo Tubes
60x Fiber Lasers	2.5ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	2x Cold Fusion
Reactors 
6x High-Impulse
Ion Thrusters	Stardust
Hyperdrive
Mk. V
5mo/ly	450 	L: 220m
W: 54m
H: 20m	305 	16x AD-13
"Tri-Drone"
Discord
(3 months)	FSF 	5x MT-2.2: 400P (R)
12x L-1.2: 5”/L50
20x LT-1: 200P
70x Missiles
50x Fiber Lasers
Onboard Minelayer	2ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	2x Cold Fusion
Reactors 
2x High-Impulse
Ion Thrusters	Stardust
Hyperdrive
Mk. V
5mo/ly	200 	L: 110m
W: 27m
H: 23m	293 	
Schlitzohr
(6 Months)	SS 	200x Torpedo Tubes
150x Missiles	4ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	1x Graviton Drive
Core
2x Giga-Emitting, 
Low-Impulse Cold
Fusion Reactors. 
6x High-Impulse 
Ion thrusters.	Stardust
Hyperdrive
Mk. V
5mo/ly	90 Pax
200 Marines	L: 250m
W: 63m
H: 33m	- 	Internal 
Emissions 
Sink
===Star Fighters===
PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT PLACEHOLDER TEXT 
-starcraft doctrine, devlopment explination, et 
==== F-15F "Garuda" Space Superiority Fighter ====
* Class: Space Superiority Fighter
* Manufacturer: Garuda Defense Solutions
* Armament:
* 2x 20mm Tri-Chain-Railgun
* 7x Internal hardpoints.
* Shielding: Mk. 1 Mortem Hardlight Shielding
* Powerplant: 
** 1x Miniature Cold Fusion Reactor
** Twin J-50 Ion Engines
* Crew: 2
* Misc: Single Stage to Orbit, No Life Support
==== RJ-14 "Kobalt Phantom" Space Superiority Stealth Fighter ====
* Class: Space Superiority Stealth Fighter
* Manufacturer: Jetstream Dynamics
* Armament:
** 2x 20mm Rotary Chain Railguns; 
** 12x Hardpoints that could fit the following missiles:
*** A) SIMX-480 Advanced Combat Range Stealth Seeking (ACRSS).
*** B) SIMX-345 Infrared Combat Munitions.
*** C) 'Dummy' Radar-emitting missiles.
*** D) MX-4 Anti-Ship FTL missile
* Shielding: MK-3 'AEGIS' Mortem Hardlight/Electromagnetic Dispersion field Composite Shielding; Active Sensor Jammers.
* Hyperdrive: Mk. 6 Twilight Hyperdrive
* Powerplant:
** 1x Miniature Cold Fusion, Tibanna-Accelerated Reactor.
** 2x J88 Solar-Emission Vairable-Thrust Ion Engines.
* Crew: 1x Pilot; 1x Electronics, Communication, and Stealth Officer; 3x Mk 1 'Astro-Mech' drones.
* Misc: Drones can repair the starcraft; Mk. V Stardust FTL drive; Single Stage To Orbit,; Atmospheric capable; active-anti radar jammer; IFF 'Mimic' to appear as other aircraft/give false transponder data. Can link with Shipboard AAA systems to create faux geography for the enemy pilot to have to navigate through. Giving an additional advantage. 
Designed as the chief replacement to the F-15F Garuda, The 5th generation competition winner is a radical take by Konigstiger. Departing from the traditional role of a Beyond Visual Range fighter, the Kobalt Phantom is designed as a large, fast, yet reasonably maneuverable starfighter. Constructed out of a nanite-fused Titanium Carbide airframe with Magtium/Titanium composite under paneling with a Carbide fusion sensor-absorbing material, the starfighter is nearly impossible to track with modern munitions or tracking systems. Its J-88 Ion Engines have been tuned to have its propulsion radiation mimic solar radiation. The craft simply does not show up on radar, infrared, or other sensory equipment. Meanwhile, it has one of the best sensory suites aboard, able to track incoming targets from a quarter light year away, and contains a ECS jammer to target radar-seeking munitions and steer them off course. Its cornucopia of sensory equipment is maintained by a triumvirate of so-called 'Astromech' drones that respond to the verbal communications of the pilot and chiefly, the ECS officer. Its weapon systems consist of two forward mounted 20mm Rotary Railguns, and an internal munitions bay that can carry 20,000lb of munitions, which could be up to 12 missiles for pure dogfighting configuration, or 6 missiles and several bombs for a bomber configuration. 
==== RJ-15 "Bluejay" Space Superiority Stealth/ Anti-Stealth Fighter ====
* Class: Space Superiority Stealth/ Anti-Stealth Fighter
* Manufacturer: Jetstream Dynamics
* Armament: 
** 4x 400 PEMBAL Medium Turbolasers MT-2.1 Series
** 2x 100 PEMBAL Fiber Laser Emitters
** 4x Rotary missile launch racks with space for six missiles each loaded into internal bays. Capable of loading the following ordinance: 
*** A) SIMX-480 Advanced Combat Range Stealth Seeking (ACRSS). 
*** B) SIMX-345 Infrared Combat Munitions. 
*** C) 'Dummy' Radar-emitting missiles. 
*** D) MX-4 Anti-Ship FTL missile 
* Shielding: MK-3 'AEGIS' Mortem Hardlight/Electromagnetic Dispersion field Composite Shielding; Active Sensor Jammers.
* Hyperdrive: Mk. 6 Twilight Hyperdrive
* Powerplant:
** 1x Small Tibanna Accelerated Cold Fusion Reactor 
** 1x Solar Ionization Reactor utilizing outboard Solar Collector Arrays for Overcharging. 
** 2x J88 Solar-Emission Vairable-Thrust Ion Engines
** 16x J5 RCS Precision Directional Thrusters
* Crew: 1x Pilot, 1x Astromech Mk2 
* Misc: Nanite Repair Swarms; Mk. V Stardust FTL drive; SSTO; Atmospheric capable; active-anti radar jammer; IFF 'Mimic' to appear as other aircraft/give false transponder data; SEAD Passive Radiation sensor package; AWACS Communications Suite; Small Living Quarters; Optical Sensor Pod (Anti-Stealth Suite.); Anti-radiation ADS; Standard Countermesures Suite. 
The RJ-15's origins lie in a little known diplomatic joint-arrangement, primarily enforced by the Republic of Lerza, to develop and produce a next-generation starfighter for both the Luftwaffe and the Republic Aerial Security Forces. Seemingly forgotten as the Lerzans began their descent into economic collapse, insanity and general, the work was continued by Jetstream Dynamics in the hell of the Northern Mortem War. It is a purely ace-issue craft, owing to its high expense of manufacture and complexity of operation. Unlike the RJ-14, the primary fifth-generation craft and from which it borrows many new technologies such as AEGIS, the 15 dispenses entirely with the tried and true systems of chain railguns and replaces them with a quartet of Turbolasers and a duet of Fiber Laser Emitters. With 400 PEMBAL output on the Turbolasers and 100 PEMBAL output on the Fiber Lasers, there is no contemporary the RJ-15 cannot simply erase from the battlefront. In lieu of traditional missile hardpoints, a more aerodynamic option was chosen, a series of four in-hull rotary missile racks to house six missiles each. To handle such a load, the hull of the starfighter is constructed from a nanite-infused Titanium Carbide-Magtium composite and overlayed with sensor-absorbent material and solar panels to provide additional power in nearly any void-environment. More interestingly is the unique sensor suite afforded to this craft, in addition to a standard fifth-generation Radar set is a series of high-powered radar-emission detectors; enabling the RJ-15 to find anything which has its radar on, incidentally making it the perfect weapon for eliminating enemy AWACS and stealth fighters. To further support the anti-stealth suite, Jetstream Dynamics collaborated with Zweissen to create perhaps the most high-definition, high-powered camera lens in the Stahlpakt. This camera is attached to the highly-advanced Astromech Mk 2 which will use it to magnify and track any likely stealth contacts detected by the Radar to provide targeting data. The RJ-15 also makes use of the J88 variable-thrust Ion Engine, enabling it to further enhance an already miniscule chance of detection by precisely matching thrust output to match the system's solar winds. 
==== AX-82 "X-Wing" Multi-Role Space Strike Fighter ====
* Class: Multi-Role Space Strike Fighter
* Manufacturer: Cantwell/INCOM
* Armament: 
** 4x 20mm Tri-Chain-Railguns
** 2x 200 PEMBAL Light Turbolasers LT-1 Series. 
** 9x External and 6x Internal Hardpoints
* Shielding: Mk. 1 Mortem Hardlight Shielding
* Powerplant: 
** 1x Miniature Cold Fusion Reactor
** Quad J-50 Ion Engines
* Crew: 2 
* Misc: SSTO, No Life Support 
==== RJB-22 Ausf. C "Rapture" Space Stealth Strike Bomber ====
* Class: Space Stealth Strike Bomber
* Manufacturer: North Equestrian Aviation
* Armament:
* Shielding:
* Powerplant:
* Crew: 
* Misc: Single Stage To Orbit,
==== SB-57 "Starfortress" Space Strategic Bomber ====
* Class: Strategic Bomber 
* Manufacturer: Kaiser Ironworks
* Armament:
** 24x 20mm Tri-Chain-Railgun
** 200,000lb Capacity in 8 Ordinance Racks
* Shielding: Mk. 1 Mortem Hardlight Shielding.
* Powerplant:
** 1x Miniature Cold Fusion Reactor
** 6x J50 Ion Engines
* Crew: 7 
* Misc: Single Stage To Orbit,
==== RSB-67 "Linebacker" Space Stealth Strategic Bomber ====
* Class: Space Stealth Strategic Bomber
* Manufacturer: Kaiser Ironworks 
* Armament: 
** 12x 100 PEMBAL Fiber-Laser Close-in Weapons System; 
** 200,000lbs of munitions carried in 8 internal ordinance racks. Capable of holding Carpet munitions, precision munitions, or additional air-to-air missiles to improve fighter time-on-target
* Shielding: 
* Powerplant:
* Crew: 
* Misc: Single Stage To Orbit,
==== BR-25 Firebird Blockade Runner ====
* Class: Blockade Runner
* Manufacturer: Cantwell/INCOM
* Armament:
** 8x 200 PEMBAL Turbolaser, LT-1 Series. 
** 4x External Hardpoints that can mount the following ordinance.
*** A) SIMX-480 Advanced Combat Range Stealth Seeking (ACRSS).
*** B) SIMX-345 Infrared Combat Munitions.
*** C) 'Dummy' Radar-emitting missiles.
*** D) MX-4 Anti-Ship FTL missile
* Shielding: Mk. 1 Mortem Hardlight Shielding
* Powerplant:
** 1x Tibanna Accelerated Cold Fusion Reactor
** 2x J55 Ion Pulse Engines
* Crew: 10, Can accommodate up to 70 
* Misc: Single Stage to Orbit, Verticle Take-Off and Landing 
==== W-94 "Falcon" Spaceborn Warning and Control System ====
* Class:
* Manufacturer: Cantwell/INCOM 
* Armament:
* Shielding:
* Powerplant:
* Crew:
* Misc: Single Stage To Orbit,
==== GS-34 "Black Cat" Transport Gunship ====
* Class: Transport Gunship
* Manufacturer: Kaiser Ironworks
* Armament:
** 2x 75mm K.w.K Chain Railgun. 
** 4x 20mm Tri-Chain-Railgun
** 6x External Hardpoints
* Shielding: Mk. 1 Mortem Hardlight Shielding
* Powerplant: 
** 1x Miniature Cold Fusion Reactor
** 2x J-45 Ion Engines
* Crew: 6 
* Misc: Single Stage To Orbit, Vertical-Take-Off-and-Landing, Internal Maghoists that can carry up to one Desert Rat Heavy tank, or two of any Infantry Fighting Vehicle. 
==== AS-1 Hailfire Loitering Close Air Support Craft ====
* Class:
* Manufacturer: Kaiser Ironworks
* Armament:
* Shielding:
* Powerplant:
* Crew:
* Misc:
==== AD-13 Ausf. B "Tri-Drone" Unmanned Void Fighter ====
* Class: Unmanned Drone Superiority Fighter
* Manufacturer: Clydesdale Contractors
* Armament:
** 3x 20mm Tri-Chain-Railgun
** 1x 600 PEMBAL Medium Turbolasers MT-3 Series.
** 12x External hardpoints. Capable of loading the following ordinance:
*** A) SIMX-480 Advanced Combat Range Stealth Seeking (ACRSS).
*** B) SIMX-345 Infrared Combat Munitions.
*** C) 'Dummy' Radar-emitting missiles.
*** D) MX-4 Anti-Ship FTL missile
* Shielding: Mk. 1 Mortem Hardlight Shielding
* Powerplant:
** 1x Experimental Solar Ionization Reactor
** 3x J-50 Ion Engines
* Crew: Drone Brain 
* Misc: Self-Destruct 
==== AD-16 "High-Mars" Unmanned Void Interceptor ====
* Class: Unmanned Drone Interceptor
* Manufacturer: Clydesdale Contractors
* Armament:
** 2x 100 PEMBAL Fiber Laser Emitters
* Shielding: None
* Powerplant:
** 1x Experimental Solar Ionization Reactor
** 2x J-50 Ion Engines
* Crew: Drone Brain
* Misc: Self-Destruct, Kamikaze Flight Pattern Generator.
===Defense Stations===
Defense Platforms
Name 	Armament	Armor &
Sheilding	Reactors	Crew 	Compliment 	No. Active
Queen -Class
Heavy Platform	36x H-2.2: 16”/L65 
50x MT-1: 300P 
50x 50x L-1.2: 5"/L50 
100x Fiber Lasers	9ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	10x Cold Fusion
Reactors	5,000	450 Voidcraft	61
Princely -Class
Medium Platform	24x M-2.2: 10"/L50
30x MT-2.2: 400P (R)
50x Fiber Lasers	5ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	10x Cold Fusion
Reactors	2,000	450 Voidcraft	70
Independent -Class
AAA Platform	50x L-1.1: 5"/L38
50x LT-1: 200P
75x Fiber Lasers	2ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	5x Cold Fusion
Reactors	700 	- 	200
Heavy Weapon Battery	(A) 1x ASL-1: 2,000P (L)
(B) 16x H-3: 20"/L50
(C) 8x HT-1.2: 1000P (L) 
25x Fiber Lasers	10ft F-TUNG 
Composite w/ 
CHTC Bulkhead
Reinforcements
Mk. I Mortem Hardlight	5x Cold Fusion
Reactors	(A),(C) 500
(B) 1,000	- 	(A) 7
(B) 14
(C) 10
==High Command==
====High Command Personnel====
Defence ministery
====Commanders of Note====