107911-soskateboards-with-tricks-physics-in-other-games-but-not-wildstar

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Confused why the competition is eating you up on this cool feature in a game where you were clearly first with the whole hoverboard concept?
 
ArcheAge's new 1.7 update:
https://www.youtube.com/watch?v=9jxCnbk9WTI#t=38
 
C'mon Carbine!	
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			Haha! I just watched that too! It looks amazing in ArcheAge. Very dissapointing in how Carbine handled it, especially after this.	
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I personally would be fine with the Hoverboard staying exactly as they are. I just mastered the Hyper High Jump trick and now I'm zooming across maps faster than Taxis can usually get me to places since I'm no longer bound by such trivial inconveniences such as cliffs.
 
I wouldn't mind, though, if a special Hoverboard park, possibly a FABkit, were released that granted special physics.	
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{| class="blockquote"
Confused why the competition is eating you up on this cool feature in a game where you were clearly first with the whole hoverboard concept?
 
ArcheAge's new 1.7 update:
https://www.youtube.com/watch?v=9jxCnbk9WTI#t=38
 
C'mon Carbine!
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