Earthmother Shrine

The Earthmother Shrine is an indestructible Natural Wonder which can only be chosen at the start of the game. 
==Effects==
*Allows offerings for 500 s every 5 days and summon increasingly powerful MonstersScripts\Thing\Class\BuildingDiMu.lua.
*Converts Ground in a 10 tile radius to Fertile Soil and spawns random Elemental Flowers.
===Offerings===
Each offering of Wish: Spirit Stones increases the curse counter by 1.
* A random number of s appear near the Earthmother Shrine. The number generated is 700-1300, with each curse counter level reducing the amount by 60 each. A minimum of 100 Spirit Stones will be generated.
* The Ground nearby is converted to Rocky Terrain.
* Dust Storm (Earthmother Shrine) Weather is triggered. This Weather cannot be dispelled.
* If curse counter >= 5, 3 Elite Enemy Monsters of the same type appear and attack the Player Sect immediately. 
** Their Elite Enemies cultivation level depends partly on your sect reputation, with an additional Power Level bonus equal to 5 + the Curse counter, so they're guaranteed to be Primordial Spirits from 8 curse.
** They can be one of Boars, Bears, Snakes, Turtles, Bulls, or Tigers.
** If curse counter > 15, the Monsters receive an additional bonus "Earthmother Curse" (FightPowerUp_DiMu). Each additional curse counter level past that point increases the multiplier of the bonus by 1.
*** +30% Base Artifact Power Bonus
*** +30% Base Spell Power Bonus
*** +30% Base Barrier Power Bonus (Percent)
*** +30% Base Max Qi
*** +50 Global Secret Body Endurance (has no effect as they are not practicing Physical Cultivation)
*** +50 Global Secret Body Power (has no effect as they are not practicing Physical Cultivation)
Each offering of Wish: Nature decreases the curse counter by 1 (to a minimum of 0).
* The Ground nearby is converted to Fertile Soil.
==References==
Category:Natural Wonders