Cutter (VII Remake)

Cutter is an enemy in Final Fantasy VII Remake and "Episode INTERmission". It is a mecha deployed by the Shinra Electric Power Company to guard their mako reactors. It is similar to the sweeper, but with spinning saw blades in its arms rather than missiles and flame throwers.
The cutter is faced in the armory of Mako Reactor 5 in "Sentenced to Death" during Chapter 7, "A Trap Is Sprung"; Underground Test Site in "In Solitude" during Chapter 13, "A Broken World"; and in the Shinra Combat Simulator during the quest "A Helping Hand" in Chapter 16, "The Belly of the Beast". In "Episode INTERmission", it is faced during the segment preceding the boss battle against The Crimson Mare where the player chooses their path through a testing facility, meaning it is a missable enemy.
Cutter (Vanguard) is also a grounded unit in the Fort Condor minigame in INTERmission, bought from Old Snapper after advancing to Rank 3 in "Mastering Fort Condor".
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==Stats==
==Parts==
Part	Information 	Destructible	Regenerates
 	When destroyed, it is more susceptible to interruption and its attack is lowered.	 	
 	When destroyed, it is more susceptible to interruption and its attack is lowered.	 	
==Abilities==
Abilities in italics lack names in-game and, hence, have unofficial names.
: = Physical damage
: = Magic damage
Ability 	Range 	Description 	Block	
Buzzsaw Blitz 	Melee 	Charges at a target with circular saws. 	 	
Buzzsaw Spin 	Melee 	Spins while attacking with circular saws. 	 	
Chainsaw 	Melee 	Swings at a target with a circular saw. 	 	
Chainsaw Shot 	Ranged	Fires 6 small blades that revolve around the battlefield for 2.5 seconds. 	 	
Endless Buzzsaw	Melee 	Keeps swinging at a target with its circular saws. 	 	
Silence Gas 	Ranged	Emits a cloud of red gas that inflicts for 40 seconds to those who touch it.	 	
Smackdown 	Melee 	Smashes down with both arms on a target. 	 	
Buzzsaw Blitz from FFVII Remake.jpg|Buzzsaw Blitz.
Cutter in the armory of Mako Reactor 5 from FFVII Remake.jpg|Chainsaw.
==Battle==
Cutters is a melee-oriented version of the Sweeper, employing chainsaw-like arms instead of machine-guns. It is far more aggressive than its ranged-counterpart, and can easily knock the player down as they slide and spin, interrupting character actions, becoming more aggressive, as well harder to stagger again. Its Buzzsaw Blitz has it charge upon a player character with both saws spinning. If the player is too far from the Cutter for it to attack, it sends out projectile saw blades. It periodically emits a red mist after being brought to half health, which inflicts to those caught in the cloud and does small damage.
When pressured, its upper body will lay flat on the ground for a few seconds. Much like the Sweeper Prototype, its arms can be targeted, and destroying one of them instantly pressure the Cutter, making it more susceptible to staggering. When it recovers, however, it is sent into a rampage. Like all mechanical enemies, the Cutter is weak to .
===Strategy===
The player can be vigilant and evade or block the cutter's erratic movements to avoid being knocked down and interrupted. All its attacks, besides the silencing mist, can be blocked. When playing as Cloud, the player can block with his sword (improved with the equipped), or stay in Punisher Mode to counter the cutter's attacks. For attacking them head on, the player should use , , and ; Cloud is likely the party's strongest magic user when Cutters are first faced in Chapter 7. Linking with in a weapon lets the character also deal increased damage every hit.
The player can target the Cutter's arms to destroy them, and then hit with the party's most powerful abilities. It is best to try destroy it or to get it close to death when it is staggered, as afterward it goes into "rampage mode". Tifa's attacks can be used to raise its stagger % when it is down to set up powerful lightning spells and other strong attacks. When facing multiple cutters, it is best to focus on destroying them one at a time.
=== Hard mode ===
On the hard difficulty, the Cutter will use will use its abilities more often and will turn around faster when the player attacks from behind, and will be even more aggressive when sent in a rampage. Cloud can easily dispatch them with Counterstance in addition to counterattacking in Punisher Mode. Pairing non-active characters with Lightning and can quickly pressure the Cutter while maintaining the offensive. Steadfast Block also helps mitigate the damage from the Cutter's many melee attacks
===Episode INTERmission===
Cutter is a highly durable melee enemy. Keeping a distance from it and using Throw and Lightning Ninjutsu, as well as Synergized Art of War and Thunderous Banishment, can defeat it. Sonon should have paired with a Lightning materia.
==Other appearances==
===Final Fantasy Brave Exvius===
==Gallery==
Vs. Mayor is the Best from FFVII Remake.jpg|Two Cutters faced in the Shinra Combat Simulator.
Fighting a Cutter in FFVIIR INTERmission.png|Battle in "Episode INTERmission".
Cutter Fort Condor unit from FFVIIR INTERmission.png|Fort Condor unit.
==Related enemies==
*Sweeper
*Sweeper Prototype
*Jury-Rigged Cutter
Category:Enemies in Final Fantasy VII Remake