USAW-80

== USAW-80 ==
The USAW is a fictional, suppressed shotgun that shoots Frag-12 at high bullet velocities. Its bullet velocity is the same as a Mosin Nagant, it is also insanely accurate. The USAW-80 has a very long bullet range, and explodes on impact, doing 83 damage if it directly hits a player. It can be thought of as a nerfed M79 (talking about damage here) with improved bullet velocity and range. Despite it being suppressed, its bullet is still kind of visible. The firing sound (not its explosion) will be muffled, though. It has an 8 round magazine paired with low recoil, meaning its fire rate is high. It has high obstacle damage (it can one-shot crates) and a 2x headshot multiplier. This weapon is best used to take down enemies at a long distance, especially if it is a fast, small moving target because of its wide explosion radius, high damage, and accuracy. It can be devastating if paired with a high scope since it can take even squads down incredibly quickly. It can be used in any range quite effectively, but it is best suited to mid-long range fights because the impact can also damage yourself and there are many other weapons that could potentially overpower the USAW in close range.
Due to its power, it is also an extremely rare weapon. It is the only gun using the 12 Gauge Ammo on Savanna Mode and is only found rarely in Chrysanthemum chests, Cloud Crates, and Golden Airdrops. Strangely, this weapon can also only be found in Hardstone boulders, but not blocks. In addition, it can be duel-wielded if you have the Dual Wielder perk, though this is only possible in 50v50 if two Golden Military Airdrops spawn in one game, which is incredibly unlikely. 
== Using ==
* It is recommended to use this weapon to silently take down enemies because it's silenced but the damage is huge. Its high fire rate means you can quickly spam and take down enemies inside a building. Try to hide as much as possible from weapons like the Vector, MAC-10, Saiga-12, MP220, or other fearsome weapons at point-blank. 
* Keeping this weapon with an LMG or an SMG with a high rate of fire to take down any enemies pressing at close-mid ranges. Try to take cover and heal outside a building. Use it outside to take down squads in an enclosed area. (Eg. Mansion Cellar, Crimson Ring Club second floor entrance, Saloon Cellar, etc. 
* Also, there is a funny troll that could be done with this weapon. Go into either of the two other entrances of Hydra Bunker and use it to shoot at the people inside the bunker, and then retreat to shut off the unopenable doors in the Hydra Bunker. Throw grenades for more destruction. Doing this when the Hydra bunker is full of people can give you tons of kills! 
== Countering ==
* This weapon is very hard to counter, as it is very accurate and explodes, meaning it has a high range of damage. In close range, though, use a high DPS weapon, like a MAC-10, Vector, Saiga-12, or a PKP Pecheneg will do. At mid-range, try to hide behind a large indestructible object before you die, heal, and peek out for shots. Rushing the USAW holder with a melee is dangerous, but may work. Be careful of your health though!
* In long-range battle, one of the only ways to defeat the USAW user is to preferably use a silenced weapon or a very destructive weapon, like the M134, to gun down your opponent. Heal when necessary. Or, you can observe how well your opponent's vest is, and quickswitch high-damaging sniper rifles, delivering an unavoidable kill to people with little armor.
* The USAW-80 does not rebound off of things, it explodes on impact. Through that, you should probably understand that using a pan or a Lasr Sword to block its shots is ineffective. Lead the USAW user into a warehouse and use other health-chewing weapons that do have the bullet ricochet effect to finish off your opponent.
Category:Concepts
Category:Weapons
Category:Guns
Category:Shotguns