Telu-Set

The allied chiefdoms of the Telu-Set are an alliance of five human clans on Muraganda. They carve a life from the wild, harsh borderlands between the Saurid Autocracy and the ruin of Telu, the Telu-Set's magic-torn homeland from which they have fled. Telu-Set raiders are hardened magehunters and null-mages. 
==Description==
The modern Telu-Set are a martial culture used to an austere existence, but they have not lost the riches or knowledge of their homeland: they are consummate riders, metalworkers, and weavers, who fashion impressive textiles from even the most depleted harvests. Telu-Set cavalry and magehunters are fierce fighters who have fought the Autocracy's border forces to a stalemate and regularly mount raids upon ley mage towers.
The Telu-Set chiefdoms are vehemently anti-magic, pointing back to the magical destruction of Telu by warring mages generations prior. They keep a strict, vigilant watch over their population for budding magic tendencies; the only thaumaturgy allowed among the Telu-Set is that of null, or nullification magic, an oppressive form of anti-magic that some humans display an ability to cast at a young age or after the consumption of certain oozes.
===Clans===
Only one clan name is revealed:
*Telu'Ahn
==References==
Category:Humans