Baraqa/Globelore

Baraqa are a race of durable hunters from the Tempurian country of Barqon. They live in Barqon alongside the inhabitants of Deadlanding, with whom they are in some conflict.
== Biology ==
Baraqa possess a tough exoskeleton that allows them to sustain damage from weaker attacks. This exoskeleton can be a variety of colours, ranging from tan, brown, orange, red, blue, green and black. Small spikes dot various parts of their exoskeleton, such as under their eyes. They grow black hair on their heads. Their eyes are also black.
Baraqa have a unique mouth structure. Their split jaw allows them to take in more food and the chelicerae on their chins helps them hold it.
Baraqa have stingers on the ends of their tails that allow them to both hurt and paralyse a target. It takes half an hour for the venom to fully set in, slowing down the victim's motor functions until they are fully paralysed. After this, the victim is paralysed for an hour.
Baraqa have an innate immunity to the venom and are only paralysed for around a minute. The venom itself is not lethal, but the sharp edge of the tail can be.
Baraqa usually only have two arms, but they can gain a second pair. If they are under frequent stress during childhood and during puberty, their bodies may release a hormone causing a new pair of arms to grow.
== Culture ==
Baraqa culture is built on hunting. There are festivals full of food from the creatures they hunt and they arrange duels to practice their hunting and survival skills in the Ahbal arena. The Baraqa past time of tail tag is centred around hunting other players, stinging them with paralysing venom until one hunter is left standing.
Baraqa venerate two gods, Taqaw, a god of darkness, and Mutara, a god of hunting. They believe Taqaw provides them with the darkness that assists them during their night time hunts. They pray to Taqaw before and after a hunt and before eating their last meal of the day.
 
Category:Races
Category:Globelore races
Category:Tempurian races