Tablet

Tablets are marks of identification used by Dalmer civilians, worn around the neck or held in a card holder on the wrist or in a wallet. Tablets are powered by absorbing energy from the ambient heat in the air, or in a pinch, the body heat of the user is sufficient to power the device thanks to a sponge battery. Data chips are used for storing data into tablets.
=General=
On the tablet is inscribed all the pertinent information pertaining to the Dalmers identity. Information such as the civilians name, date of birth, blood type, rank and service number are referenced there, they allow passage through certain security checkpoints.
==Guidance stelle==
Upgrades and updates tablet programs, adds pictures and functionalities previously not found on the device.
==Programs==
The Tablet also houses a great number of useful gadgetry for everyday use called programs.
===Identification===
The Tablet can discern a person's identity. 
=== Terrain Detection ===
The tablet has a built in map and a local mapping feature in a 300 meter radius with the usual features of map icons, zooming in or out, centering the map on the user and limited pathfinding options. The map also show friendlies (green), neutrals (yellow) enemies (red), and corpses (grey). The Tablet can detect the terrain at a distance and show the best routes to a destination.
=== Displaying standard time ===
Screen emits light bright enough to provide illumination. 
=== Diary ===
Speech to text transcriber in the form of a diary that writes itself. Also has a task manager with prioritization options, and the users statistics. 
=== Contacts ===
Contacts section which displays information on local factions, their relation with the user (neutral, friendly, enemy) and the users reputation amongst said faction. 
=== Messaging ===
The Tablet comes installed with CHIRP, CHIRP is software used by Dalmer for the purpose of sending quick messages between themselves. 
====Qualities and Flaws====
Character Traits such as qualities and flaws are detectable on the Dalmer social server, leading team builders to pick and choose with greater accuracy their team members. These traits are determined by previous performances.
===Sanitation===
The Tablet can tell if water is safe to use. The Tablet can discern whether the surrounding air is breathable, and check it for radioactivity, dangerous compounds and airborne microorganisms.
=== Skill tracking ===
Keeps track of skills, classes, faction standing and professional training obtained of the user. 
=== Adventuring ===
Tablets can store and release powerful electromagnetic fields to move objects around, release nitrogen to create blocks of ice, detonate explosives remotely via wireless plasma injection, bind objects in space, activate building power sources to open doors and lights.
==== Adventuring II ====
New abilities: Inventory access, short range telekinetics (Allows to place objects in the inventory without physical contact), bow sights, wait drugs, warping.
=== National ranking system ===
For knights expeditionary. The National reputation system determines employment, freedom of movement, and hygiene access. The system is relatively fluid and loss of tier is a common response to a minor offence, it combats wastefulness and corruption. 
=== Radio ===
Wide range radio encoder with a range of 400m that picks up civilian and radio communications.
=== Inventory ===
Items are logged into a character sheet displayed in the tablet. The user can access the aether web, and can warp in certain items. Those it can’t warp can be ordered for delivery. 
===Learning===
Lessons can be directly uploaded to brain via broab implant chip, sometimes power ups provide extra muscle power to users with prosthetics. This practice is little used as it has non negligible health risks.
=== Cause of Death ===
Gives time, location and reason of the user’s death prior to warping to a Medbay.
===Field Butchery technology===
A technology that auto butchers prey. At the expense of 80% loss of the carcass, but what remains of the prey is immediately usable by the user for cooking or chemistry. this is widely used by adventurers who do not have time for skinning and butchering animals, or are searching for  specific parts of prey.
===Finder technology===
Photographic program that can extrapolate the target's location using sensor technology for later tracking uses. Since the photography is private, its distribution isn't universal, and most people must buy photographs to complete their compendiums.
===Fortifying skills===
Specialized programs designed for certain skills. For example, smithing fortification manifests as AI correcting the users movement to forge better items.
===Quest Panel===
Shows quests and missions that users can take. The Dalmer are constantly on quests to find and destroy or recycle stolen technology. When technology is detected or known to be found outside dalmer control, a quest is added to quest panels. 
===Hacking===
Tablets can help in hacking by redirecting metallic fluid from A to B. this rewires the machine to the desired effect.
Category:Dalmer
Category:Technology
Category:Unfinished articles
Category:Short articles
Category:Pages with red links