Fang and Coil

==Description==
Fang and Coil is a leg-centered Fist style obtained from the Isle of Vigils by talking to Vesque with 20 Light Weapon, Friend reputation or higher with Etrea, and after defeating The Doom of Caeranthil. Its attacks consist of a chain of kicks, a leg sweep, and an advancing front-flip before a stomp, the lattermost being accessible only if the player has the Jade Vigil's Weave outfit equipped.
Fang and Coil is notable for it's dazing capabilities and wide attack area, with both of its criticals dazing opponents on hit and covering decently sized areas around the player compared to other fighting styles. The standing critical ragdolls the opponent away on hit and is a bit slower, but can be useful for mix-ups. The running critical both dazes and puts the opponent into knock-down on hit, giving it high combo potential, and with its forward advance giving it a factor of surprise and, as such, comparatively quicker speed, it's a useful tool for calling out enemy movement and starting combos from mid-range.
In order to obtain it you must speak to Vesque, an NPC located in the Isle of Vigils near the Barber and the Attunement Training Gear store, while having above 20 Light Weapon, Etrea Friend Reputation or higher and having defeated The Doom of Caeranthil in such a way that rewards a chest. You will receive the Fang and Coil Talent, granting you the fighting style and allowing you to select it from the Character Creation screen.
==Criticals==
For its Critical, the user does a quick leg sweep, ragdolling and dazing opponents. The standing critical deals 0.65x (or 65%) of your weapon's scaled damage, meaning if your cestus has 30 scaled damage, this critical will deal 19.5 damage. Additionally it deals 10 Posture damage. This attack dazes and ragdolls for 1.25s, and with a short windup of 0.35s and a endlag of 0.25s, you can easily use this critical as a combo starter. This attack has a 3 second cooldown.
For its Running Critical, the user performs a front-flip followed by a dazing knock-down stomp with a wide AoE, and is only accessible while wearing the Jade Vigil's Weave outfit. The running critical deals 1x (or 100%) of your weapon's scaled damage, meaning if your cestus has 30 scaled damage, this critical will deal 30 damage. Additionally it deals 10 Posture damage and has 10% innate Chip damage. This attack dazes and knockdowns for 0.95 seconds, and with a short windup of 0.5s and endlag of 0.25s, you can combo off it very easily. This attack has a 5 second cooldown.
File:FangCrit.gif|Critical
File:FangRunningCrit.gif|Running Critical
File:Clideo editor e40cacde04d84093a13b592d7061c94a-ezgif.com-crop.gif|Top View
==Gallery==
File:FangIdleanim.gif|Idle stance (old)
File:FangM1chain.gif|M1s
==Trivia==
* Added on the 2025-01-18 Weekly update.
* When released initially, its obtainment was bugged due to the NPC not spawning properly. This was amended in a hotfix 8 hours after the patch.
* Light's Final Toll's critical attacks do not change with this fighting style equipped.
* Wraithclaw's critical attack is unaffected and no running critical is added when wearing Jade Vigils Weave 
* If you have all three fist styles, swapping them with Y will seemingly alternate between only two, ignoring one. This has not been thoroughly tested.
* Currently there is a bug where defeating The Doom of Caeranthil during the windup of its beam attack (the one it uses on Etris docks) will not count as kill credit for unlocking Fang and Coil.
==References==
==Navigation==
Category:Fists
Category:Weapons
Category:Fighting Styles
Category:Weapons with Unique Criticals
Category:Multiple Criticals