World of Animals 3/Wol

Wol is a student party member players receive midway through the game. 
==Bio==
Wol was born to an influential pair in the Hoarg Medicinal State of Teriga. She was doted on, loved, and encouraged in her various endeavors. This, however, isn't Wol. The person calling themselves Wol was originally the product of an affair between the noble woman and one of the servants. Fearing shame if not worse, the noble woman saw to it that she was dumped elsewhere. That servant could not, in good conscious, allow the baby snake to be on her own, so he decided to flee the noble family's estate to take care of her. He raised her, called her Gaush, and tried to raise her. However, he struggled to get by and tried whatever he could to get the money necessary to raise her.
Meanwhile, under a year since she was dumped, that noble family had a child they called Wol. Sometimes she'd be allowed on trips, under the watch of some guards of course, and during her trips, would end up stumbling upon Gaush, the two of them taking note of how similar they were to each other. They enjoyed each other's company and grew more and more to like each other, moreso when the man raising Gaush admitted her past to her. The two were sisters, and though they'd have only brief times to enjoy each other's company, they'd make the most of it. However, their friendly times would pass as Gaush's father's attempts at keeping money ended up getting him attached to some dangerous folk.
Members of an assassin guild got him and his daughter involved in a lot of debt, requiring them to do jobs for them. Gaush herself was involved in needing to deliver a package to a part of Teriga, and she was instructed never to open it. She brought the package to her destination, a banquet hall in the Medicinal State, during a ceremony hosted by Wol's parents. The package Gaush delivered suddenly released a potent chemical, and would end up striking several of the nobles in that hall. Gaush was thrust into distress and struggled to hide, and found, to her horror, Wol was on death's door. Gaush wanted to help her sister, but Wol knew that if she came out of this, she'd be implicated. So, she wanted to give her the chance to live like a noble, and instructed her to swap their clothes. Gaush was horrified, but ultimately followed suit. So, when the guards came in to rescue the victims of the chemical attack, as far as the legal paperwork was concerned, Gaush was dead, killed by the very chemical bomb she placed. And also according to the paperwork, Wol survived.
Thus, Gaush lived on as Wol, trying desperately to act like she had. However, since the incident, she's become heavily introverted, a personality change attributed to "surviving" such a scary attack. Years passed, and word had spread that Ruga would open a college hosting the Dragon princess herself! Of course "Wol's" parents would want her to attend and make a good connection with her. "Wol" tried to follow along, but in truth, she could never really bring herself to open up much. At least until Telle appeared with an interest in jelly donuts. That began to let her open up to the Dragon and friends.
==Character Description==
Wol is a sidewinder woman with sandy brown scales. She has a pair of thin arms and stands relatively short, and also boasts a notable gut. She typically wears a yellow-white cloak that goes down near her hips with a pair of gold-colored etchings near the bottom of them. Those etchings bear the Yellow Wind emblem Hoarg within their borders. Under the cloak she wears a special dress that covers her tail, and also wears on it a belt that has various needles disguised within it.
==Gameplay Stats==
<tabber>
</tabber>Wol 	<tabber>
</tabber>Wol 	<tabber>
</tabber>Wol 	A sidewinder snake woman from Hoarg, she's a shady individual that tends to give the people around her the creeps. She tends to prefer being on her own to experiment, though, on rare occasion, opens up to others. Rumors tend to follow her, describing her as anything from a cruel prankster to a dangerous assassin. Though, it's easy to garner such a reputation when one gets caught with poisons on them. Just what is someone like that doing at this college?	A sidewinder snake woman from Hoarg, she's a shady individual that tends to give the people around her the creeps. She tends to prefer being on her own to experiment, though, on rare occasion, opens up to others. Rumors tend to follow her, describing her as anything from a cruel prankster to a dangerous assassin. Though, it's easy to garner such a reputation when one gets caught with poisons on them. Just what is someone like that doing at this college?	A sidewinder snake woman from Hoarg, she's a shady individual that tends to give the people around her the creeps. She tends to prefer being on her own to experiment, though, on rare occasion, opens up to others. Rumors tend to follow her, describing her as anything from a cruel prankster to a dangerous assassin. Though, it's easy to garner such a reputation when one gets caught with poisons on them. Just what is someone like that doing at this college?	A sidewinder snake woman from Hoarg, she's a shady individual that tends to give the people around her the creeps. She tends to prefer being on her own to experiment, though, on rare occasion, opens up to others. Rumors tend to follow her, describing her as anything from a cruel prankster to a dangerous assassin. Though, it's easy to garner such a reputation when one gets caught with poisons on them. Just what is someone like that doing at this college?	A sidewinder snake woman from Hoarg, she's a shady individual that tends to give the people around her the creeps. She tends to prefer being on her own to experiment, though, on rare occasion, opens up to others. Rumors tend to follow her, describing her as anything from a cruel prankster to a dangerous assassin. Though, it's easy to garner such a reputation when one gets caught with poisons on them. Just what is someone like that doing at this college?	A sidewinder snake woman from Hoarg, she's a shady individual that tends to give the people around her the creeps. She tends to prefer being on her own to experiment, though, on rare occasion, opens up to others. Rumors tend to follow her, describing her as anything from a cruel prankster to a dangerous assassin. Though, it's easy to garner such a reputation when one gets caught with poisons on them. Just what is someone like that doing at this college?	A sidewinder snake woman from Hoarg, she's a shady individual that tends to give the people around her the creeps. She tends to prefer being on her own to experiment, though, on rare occasion, opens up to others. Rumors tend to follow her, describing her as anything from a cruel prankster to a dangerous assassin. Though, it's easy to garner such a reputation when one gets caught with poisons on them. Just what is someone like that doing at this college?	A sidewinder snake woman from Hoarg, she's a shady individual that tends to give the people around her the creeps. She tends to prefer being on her own to experiment, though, on rare occasion, opens up to others. Rumors tend to follow her, describing her as anything from a cruel prankster to a dangerous assassin. Though, it's easy to garner such a reputation when one gets caught with poisons on them. Just what is someone like that doing at this college?	A sidewinder snake woman from Hoarg, she's a shady individual that tends to give the people around her the creeps. She tends to prefer being on her own to experiment, though, on rare occasion, opens up to others. Rumors tend to follow her, describing her as anything from a cruel prankster to a dangerous assassin. Though, it's easy to garner such a reputation when one gets caught with poisons on them. Just what is someone like that doing at this college?
In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP.	In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP.	In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP.	In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP. 	In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP. 	In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP. 	In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP. 	In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP. 	In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP. 	In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP. 	In battle, Wol wields Throwing Needles, with which she deals Stab damage. Other than that, her primary job is inflicting ailments. She gains access to a fair few to buffet the enemy in various ways, also leaving them open to Technical damage. She also has access to Earth magic for damage dealing. Other than that, players should be weary of her low defenses and HP. 	
 	 	 	 	 	 	 	 	 	 	 	
Nrm 	Nrm 	Nrm 	Nrm 	Wek 	Nrm 	Nrm 	Res 	Wek 	Nrm 	Res 	
			Start
==Social Link Events==
#Players automatically start her social link when she joins the party on Jusis 4th, 1432 after she starts to befriend Telle.
#When players choose to hang out with Wol, they'll find her beside the donut place they met her previously at. The sidewinder greets Eve, saying that she was about to just have a bite. The Dragon says that she'd be fine with sharing a bite, though Wol seems to change her tune, saying that she was probably gonna take a batch and bring them to her dorm. The Dragon says that she'd really wish to hang out with her, and now that she's brought it up, some donuts would really hit the spot. The sidewinder is quiet for a little bit, though says that she can probably do that. And so, the snake goes in, takes a batch of donuts, and the duo makes their way out and through the streets.However, instead of making it to a dorm, they arrive at an alley. The reptile admits that she wasn't quite ready to reveal where she was staying... The Dragon supposes she understands. Thus, the duo makes their way into the alley, where they lean against a wall. Wol will provide her some donuts while she snacks on some for herself. They eat some, and Eve asks her how she got into donuts. The sidewinder is quiet for a moment, though says she shared some with a friend. The Dragon asks who this friend is, though she's quiet. She says that she liked jelly too... There's more quiet between the two, until she apologizes, saying that she probably made her free time really boring. The princess shakes her head, and says that as long as she gets to know her better, she doesn't consider her time wasted. Eve says that she'd really like to keep knowing her, prompting more silence from Wol. She then says that Eve can probably try... She does say she might want to try too. Feeling like she's made some progress, the two part, thinking of continuing their hangouts.
#When players choose to hang out with Wol, the sidewinder is again at the donut place. She greets Eve, saying that she was about to get more donuts. Eve remarks that she has the stomach for it and asks to tag along. Thus, the duo steps in and greets the bear for their snack, before the sidewinder makes her way out. The Dragon tags along again, with Wol saying that she was, again, probably going to eat this at her own place. Eve asks if they could possibly try eating this one together, maybe over at one of the parks. The serpent is uncertain, paused and contemplating, before quietly answering that there could be some dangerous people that'd target her. Eve seems surprised, though she points out that if anything happens, she can protect her.Wol seems to shrink more and says that she wouldn't want to inconvenience her, though Eve assures that it'll be no trouble. The sidewinder seems unable to talk her down, and thus follows her out to a part of greenery in the castletown. There, the two eat, with Wol saying that this does feel nice, eating like this. Eve nods and says that it took her a while to eat with others, but eventually she was enjoying having meals with more and more of the castle staff. Wol is quiet for a moment, and quietly goes "Yeah...", seeming more thankful for Eve's pushiness, the two feeling their bond deepening. Eve, however, does feel like asking who could be threatening her. Wol is quiet again, though says that that sometimes happens with nobles. The Dragon feels more and more suspicious of her general quietness.
#When players choose to hang out with Wol, she'll again grab some donuts. The duo gets some, and Eve begins to head towards one of the gardens. The sidewinder chooses to follow her, and mutters that she's awfully bold hanging out outside as often as she does. The Dragon says that she's pretty tough, plus every guard in the area usually has their eyes on her. The serpent is curious, and decides to follow her. And eventually, the two make it to a garden, where the duo sit to have their treat. Wol, meanwhile, seems to be sitting with an odd amount of focus as some of the locals walk around.Eve asks the alchemist if she's doing alright. Wol says she can feel eyes on her... The Dragon raises a brow and looks around, asking what she means. Wol remarks that the nearest guards are several meters away, response time would be around five minutes, an assertion that confuses the Dragon more. The serpent beside the princess flexes her fingers, before, in a slight of hand, brandishing a set of needles. Suddenly, she hurls them off to the side, at a bystander genet man who gasps in shock. He falls over and Eve balks, several civilians gasp in shock and run, and Eve asks her what she's doing. However, she's now able to take notice of the man's hand, who had set of needles similar to what Wol bore tucked between his fingers. Wol explains that he's in pain, but he'll live. A search of him should reveal poison on the weapon. She says she'll have to stay around for questioning, and Eve is still unsure of what to say. In the end, she feels as though she has to simply leave, though before she does, Wol apologizes for the inconvenience.
#Upon choosing to approach Wol, the sidewinder wonders what brings her here. Eve says that she wants to hang out, that's all, with Wol wondering "why?" She saw her attack that guy, with Eve saying that that sort of thing just makes her more curious about her. She's clearly dealt with that sort of guy more than once, so what happened? Wol says that it's none of her business, just some drama with the families. That causes Eve to pause, before she brings up that she's from nobility, right? The sidewinder pauses at that, with Eve asking if her family's being targeted by assassins. She says that she can help her, though Wol says that bothering with her business isn't worth looking into with everything else going on. Besides, the situation is more complicated than that.Wol begins to slither away, though Eve follows her and says that her friend's in danger. She doesn't have to keep dealing with these attacks by herself. If she needs, she can help to make sure she doesn't have to deal with these things anymore. Wol pauses, and shakes her head. She says that Eve doesn't really know her, though Eve says that she knows that she's someone that's helped out her friends and hung out with them. She knows that she's been willing to work with Eve on her own problems despite how much danger she's been put into, and the Dragon says that she wants to pay her back. Wol pauses again, before saying that she appreciates the gesture... She says that she'll think on it, and thanks Eve. The Dragon still feels like she doesn't know a lot about her, but feels like she might start to be opening up. Once this Link is finished, players will open the Side Quest: Family Business. Her Social Link cannot advance until this quest is finished.
==Social Link Quests==
*Family Business: This quest suddenly appears on the job board, stating that a man by the name of Fitil is somewhere where his life is in danger, and he needs to be taken far from Teriga as discreetly as possible. Notably, the quest is offered by someone identified as "G", and Eve and friends can't find anyone in the castle town that owns up to the name, but they still have a quest to go through.
Category:World of Animals Characters
Category:Females
Category:Party Members
Category:Playable Characters
Category:Original Characters