Volc-Nah Religion

The marsh dwelling Volc-Nah seem to worship almost anything that seems strange to them as a way of understanding the world. Despite this, something does in fact grant divine power to those who do worship these things. The Tearans assume that nature grants them power, the Children of Razuth assume that fate is rewarding the Volc-Nah’s devotion even if it is misplaced, and the Absit Settlers tend to think it is one of their fringe gods taking pity on these strange reptiles-like creatures and granting them power. Whichever, if any, of these are true, below are some of the more common forces worshiped by the Volc-Nah.
Rouc-Rasha
Said to be a massive reptilian beast that slumbers at the bottom of the lake in the center of Esor, the Volc-Nah of Nor-Kas give sacrifices to Rouc-Rasha to please him and maintain his slumber because they believe if he awakens, he will consume the world.
*Alignment: Neutral Evil
*Domains: Darkness, Destruction, Scalykind, Void, and Water
*Symbol: Glowing eyes peering out from under the water
*Favored Weapons: Clubs, Axes
Magnash-Tol
Some Volc-Nah worship this being whose name translates to roughly “Large-Clouds” as a god of weather and storms. It is both revered for bringing crop growing weather and feared for bringing destructive weather.
*Alignment: Chaotic Neutral
*Domains: Air, Destruction, Scalykind, Water, and Weather
*Symbol: A dark cloud, sometimes with lightning coming from it
*Favored Weapons: Spears
Torak-Kanash
This is one of many Volc-Nah words that do not translate directly into other languages but this is likely the god of “big monsters”. The Volc-Nah tend to associate size with strength so when they stumble upon a creature that is huge, they believe it to be a servant of a deity (who is massive no doubt). This deity is commonly referred to as Torak-Kanash.
*Alignment: Neutral
*Domains: Animal, Earth (Caves), Scalykind, and Strength
*Symbol: Usually a large bone club
*Favored Weapons: Clubs, Spears, Axes