Co-op Raid

Co-op Stages is a multiplayer mode which consists of 3 different modes: Tactical Training, Co-op Raid and Asura Raid.
=Rules=
==Tactical Training==
*Tactical Training becomes available at Captain Lv.70.
*Tactical Training resets daily with different stages and objectives. It will be opened from Monday to Friday.
*At least 2 players needed to be in the team before battle.
*Players can only challenge once per day, up to 5 times weekly.
==Co-op Raid & Asura Raid==
*Co-op Raid and Asura Raid become available at Captain Lv.35.
*Co-op Raid does not reset, thus players need to spend Time Structure in order to get rewards again.
*Asura Raid resets weekly, but there's some weeks where it's replaced by Blockade.
* At least 3 players needed to be in the team before battle.
*Chosen battlesuit, weapon and stigmata can only be used once in one stage. They will be locked and cannot be selected for the next stages until reset.
*Matchmaking is split into three level ranges: 35-60, 61-80 and 81+.
=Rewards=
==Tactical Training==
*Rewards will be issued after successful stage clearing.
Rewards
==Co-op Raid==
*Every series is divided into 3 sections: Theater A, Theater B & Theater C, with each Theater has 2 stages. Completing 2 stages within a Theater in non-Assist Mode will give Theater Rewards, including Spirit Jades, Soulium, Twin Soul Crystals and Phase Shifters. These rewards are given again every reset. The amount of rewards depends on the level bracket.
*Completing a series for the first time gives a Divine Key. The choice of weapon changes depending on the series they are featured.
Lv.35-60 	Rewards
Theater A (Stages 1-2)	
Theater B (Stages 3-4)	
Theater C (Stages 5-6)	
Lv.61-80 	Rewards
Theater A (Stages 1-2)	
Theater B (Stages 3-4)	
Theater C (Stages 5-6)	
Lv.81+ 	Rewards
Theater A (Stages 1-2)	
Theater B (Stages 3-4)	
Theater C (Stages 5-6)	
==Asura Raid==
* Every series is divided into 3 sections: Theater A, Theater B & Theater C, with each Theater has 2 stages. Unlike Co-op Raid, completing 2 stages within a Theater in non-Assist Mode will give Theater Rewards which include Gold Pins and Twin Soul Crystals. These rewards are given again every reset. The amount of rewards depends on the level bracket.
Lv.81+ 	Rewards
Theater A (Stages 1-2)	
Theater B (Stages 3-4)	
Theater C (Stages 5-6)	
=Stage series=
==Tactical Training==
===Crimson Doom===
===Path to Darkness===
===Monolith===
===Ice Break===
==Co-op Raid==
===Dawn Break===
Completing this series for the first time will reward Cleaver of Shamash.
====1. Air Drop====
====2. Honkai====
====3. City====
====4. Lair====
====5. Aesir====
====6. Revelations====
===Squad Snowwolf===
Completing this series for the first time will reward Judgment of Shamash.
====1. Explore Arena====
====2. Doors of Babylon====
====3. Battle====
====4. Emergency Support====
====5. Theresa's Whereabouts====
====6. Before the Final Battle====
===Matrix Space===
Completing this series for the first time will reward Grips of Tai Xuan.
====1. Honkai Space====
====2. Electron Cloud====
====3. Shuttle Device====
====4. Quantum Resonance====
====5. Dirac Sea====
====6. RPC-6626====
===HOMU Fantasy===
Completing this series for the first time will reward Star of Eden.
====1. HOMU Land====
====2. Archer's Canyon====
====3. Path of the Hero====
====4. Ghost Monastery====
====5. Terror Maze====
====6. Dark Lord's Castle====
Name 	Divine Key Reward 	Tips
Squad Snowwolf 	Judgment of Shamash	Stage 1:
- Avoid falling ice.
- Cursed player(s) must stay away from other teammate(s) to avoid dealing DMG to them.
Stage 2:
- Upon lowering RPC-6626's HP, a player will enter the armed mecha, which has special missiles that disable RPC's shield.
Stage 3:
- Players must destroy artificial sun(s) created by Son of Dawn as soon as possible.
Stage 4:
- 2 players will become frozen simultaneously. A remaining player must destroy ice blocks to free others.
Stage 5:
- A player will occasionally become frozen. Remaining player(s) must destroy ice block to free other.
Matrix Space 	Grips of Tai Xuan 	Stage 2:
- At the 2nd platforms, players must stand on the glowing circles simultaneously to remove enemies' shields.
Stage 3:
- Players must lure enemies to the center to remove their shields. The blast that removes shield has cooldown, so time carefully.
Stage 4:
- Players can choose a lane whose type symbol indicates enemies they will face on the way (in order from left to right: PSY, MECH, BIO), after which they are locked on the lane [Note: Players can attack enemies on lane(s) next door].
Stage 5:
- Defend the 2 objectives A and B from enemy waves on 2 platforms. Reach the glowing circle to switch platform.
Stage 6:
- RPC-6626 has two invulnerability phases: One is the bullet-hell phase, during which RPC-6626 enables shield and players must wait and dodge its missile attacks until they receive massive DMG that drop their HP to 1 and become immobilized and immune to all of RPC's DMG, after which they have their HP restored to maximum. Its shield will remain active until players destroy crystal-alike device. The other is when RPC-6626 is charging for the fatal blow, during which players obtain shields that will block that DMG.
Soul Throne 	Jizo Mitama 	Stage 1:
- Players must stand on the glowing circles to face enemies and open Higokumaru's barrier. The item at the center will make player obtained it deal additional ATK of Fire DMG.
- At least 1 Physical and 1 Elemental DMG Dealers are required to be in the team to deal with 1 enemy having Elemental Immunity and 1 having Physical Immunity.
Stage 2:
- The cursed player(s) must make distance from other teammate(s) to avoid dealing DMG to them.
Stage 4:
A player will occasionally get frozen. Remaining player(s) must destroy the ice block to free other.
HOMU Fantasy 	Star of Eden 	Stage 2:
- At least 1 Ranged DMG Dealer is deployed to deal with enemies at the opposite platform that is otherwise impossible to reach. This include Kiana's, Bronya's, Elysia's and Vill-V's battlesuits.
Stage 4:
- The big HOMU King will spawn in invincible state that lasts for the whole match.
- Players must focus and kill the marked small HOMU which will drop a crown, while a player connected with HOMU King with red line must bait it to the crown. Successfully luring it to 4 crowns to win.
Stage 5:
- There are small shadows on the ground that reveal a bomb enemy when approached. Find 10+10 such enemies to win.
Operation: Striker	Cleaver of Shamash 	Stage 1:
- Players must go next to the protected mecha and use the active skill [Note: Do not stay within the AoE or affected player(s) otherwise will be paralyzed].
Stage 3:
- All players will deploy debuff fields at their locations at the end of the match. The fields will affect players' move speed ability to attack, thus it is best to avoid placing them near the enemy.
==Asura Raid==
===Ashura's ThroneAlso named "Asura's Throne"===
====1. Realm of Beasts====
====2. Realm of Phantoms====
====3. Naraka====
====4. Realm of Humans====
====5. Realm of Devas====
====6. Realm of Asura====
===SNOWWOLF'S HELLAlso named "Snowwolf's Hell"===
====1. Explore Arena====
====2. Doors of Babylon====
====3. Void Casket====
====4. Battle====
====5. Theresa's Whereabouts====
====6. Before the Final Battle====
Name 	Tips
Snowwolf's Hell	Stage 1:
- Avoid falling ice.
- Cursed player(s) must stay away from other teammate(s) to avoid dealing DMG to them.
Stage 2:
- Upon lowering RPC-6626's HP, a player will enter the armed mecha, which has special missiles that disable RPC's shield.
Stage 3:
- Cursed player(s) must make distance from other teammate(s) to avoid dealing DMG to them.
Stage 4:
- Players must destroy artificial sun(s) created by Son of Dawn as soon as possible.
Stage 5:
- A player will occasionally become frozen. Remaining player(s) must destroy ice block to free other.
==Notes==
Category:Honkai Impact 3 Wiki