Navigation (Civ6)

Navigation is a Wildcard Policy Card in Civilization VI.
== Strategy ==
Navigation is probably one of the most pointless policy cards in the game. Different from the Encampment, the Harbor is a powerful that fulfills both militaristic and economic purposes. It is what happens when an Encampment and a Commercial Hub fuse into one, and then add even more , , , and on top of that. Any maritime civilization will want to have a Harbor in every single city they own if possible, which means they will end up with all the points they ever need. A precious Wildcard policy slot should be dedicated to something that's more significant or useful overall.
== Civilopedia entry ==
== See also ==
* Navigation in other games