Shield (spell)

The spell Shield temporarily improves the wizard's base armor class, and gives an extra bonus against missile weapons on top of that. Except in the original Baldur's Gate, it also gives immunity to certain magic missile spells.
==Description==
===Original Baldur's Gate===
*In the original Baldur's Gate, along with its expansion Tales of the Sword Coast, the spell only affects the caster's armor class.
===Baldur's Gate II and Enhanced Editions===
*The effect of the spell was expanded with the original game's successor, Shadows of Amn, now including immunity against magic missiles for its duration as well. This change was carried over to the Enhanced Editions of both games.
==Gameplay==
The wizard casts this spell upon themself only.
When casting is complete, the combat log displays a text reading "Shielded", and a 3D graphic effect and a color glow briefly renders over the caster's sprite.
Additionally, when the spell's duration expires, a sound effect is audibled to signify the end of the protection.
A player character's portrait will display an icon (No. 15) titled "Shielded" while the spell is active.
This spell sets the base Armor Class to 4 on the caster and blocks the Magic Missile spell (and a few other innate variants).
Despite the description, the spell doesn't "set" the base armor class versus missile/ranged attacks but modifies it by 2 points against that specific attack type.
This means that the spell can be stacked, to increase armor class versus missile/ranged attack types. See Bugs below.
The Shield spell can be removed by various Dispel Magic effects and the Breach spell.
==Where to obtain its scroll==
===The Black Pits===
====Sold by====
*Dinguer the Mad 
===Baldur's Gate===
*High Hedge Estate
*Sorcerous Sundries
===Shadows of Amn===
*Galoomp's Store
*Mae'Var's Guildhall { If it is your stronghold }
*City of Caverns
*Reirra's Shop
===Throne of Bhaal===
*Arcana Archives
*Watcher's Keep
==Bugs==
The spell should not stack, but it does regarding the missile damage armor class modifier. This is identified and corrected in The Enhanced Edition Fixpack (EEFP).
==Trivia== 
The Advanced D&D 2nd Edition - Shield (Wizard Spell) behaves in a different manner than the spell implemented by Bioware for the Baldur's Gate game.
==See also==
==Visuals==
===Videos===
SPWI114 Shield
===Gallery===
Dynaheir casting Shield (BGee).png|Dynaheir casting Shield - side view (BG:EE)
Dynaheir and dual-classed Imoen casting Shield.png|Dynaheir and dual-classed Imoen casting Shield - front view (BG:EE)
==Mod content==
Spell Revisions mod has changed this arcane spell, revising its spell school, and effects. See below for description:
Shield
Level: 1
School: Abjuration
Range: Personal
Duration: 5 turns
Casting Time: 1
Area of Effect: Caster
Saving Throw: None
When this spell is cast, an invisible barrier comes into being in front of the wizard, granting him immunity to the spell Magic Missile. Furthermore, the fluctuating force shield around the caster acts similarly to a regular shield, effectively increasing AC by 2 points (+4 vs. missile weapons). This effect lasts for the duration of the spell or until dispelled.
==External links==
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Category:Random treasure