Ejznrosa

Ejznrosa, officially the Grousharjatum av Ejznrosa or Grand Duchy of Ironrose in Traveler's Tongue, is a nation located in the western Abexilas, in the Gexas region on Iristoya.
== History ==
=== Founding era ===
Many years ago, there existed a great Empire in the old world of Rathnir. Forged by the God-Hero Tejwez and ruled by his divine descendants, this Empire was called Eisenland. Its greatest cities were built atop ancient settlements crafted by the Father of the God-Hero. The greatest of those modern cities, Maxstadt, was built atop the greatest of the old, Elder Maxim.
The God-Hero loved his people and ruled from his kingdom in Heaven itself, while his mortal children ruled the world below. However, it was also his mortal children who were left to safeguard the old evils of the world, that were kept trapped in Elder Maxim. The Brother of the God-Hero was sealed away within a dark tower of Elder Maxim. However, even the mightiest of seals could not fully contain the Brother’s malign influence.
Like rot, the Brother spread across other lands and even worlds, whispering temptations, weaving lies, and making false promises. All wishes could be granted to those who broke the seal of the Brother, or so he claimed. In time, a legion of terrible power and monstrous intent was formed in the world of Eldham. This legion invaded Rathnir, destroying many lands and old kingdoms.
Eisenland was tested again and again, but it withstood endless attacks from the Eldham horde. In the end, it was not through military might, but treachery that Eisenland fell. Using dark and wicked sorceries, the Eldham horde tunneled down into Elder Maxim, bypassing the bulk of Eisenland’s defenses. While the ancient city was defended, the Eldham Legion’s intent was not realized until it was too late.
The Brother was freed and prepared to wreak havoc across all Rathnir. Only through the intervention and sacrifice of Tejwez, the God-Hero himself returned from Heaven, was he stopped, though at a terrible cost.
To prevent the destruction of the world and the unlocking of the gates of the Nether, Tejwez prepared a great ritual to stop the flow of time. However, such a ritual could not be completed instantly and the Brother rushed towards his kin and greatest foe with murder in his heart. To hold him off, many of Eisenland’s people attacked the Brother in a sacrifice of epic proportions. Such heroes are still remembered on the Day of the Last Sunrise.
While this occurred, Tejwez ensured that the next generation of Eisenlandians and a few of the leaders of the Empire were gathered onto the last of the great battleships of Eisenland, the Iron Eternal, and sent to drift to another land and world.
Tejwez’s ritual was completed and the worlds of Rathnir and Eldham alike were frozen in time. However, the Brother, a being beyond time, was unaffected. To ensure the Brother never again threatened his people, Tejwez engaged his Brother in immortal, eternal combat.	
The Iron Eternal drifted for many years through the Void, that place between realms, until, by chance or fate, they finally found a new world. A strange world, filled with strange spirits outside the knowledge of even the wisest and most learned of the Eisenlandians.
This world was called Abexilas and the Iron People landed upon a coast where a field of roses grew tall and strong. Inspired by this, the Iron People chose the name for their new home.
== Government ==
The government of Ejznrosa is based off of that of its predecessor, Eisenland, with the position of Kajzer being replaced by that of Landtmejster, also called the Duke. Ejznrosa retains the ministerial systems of governance of its predecessor, with the Ministries of Culture, Propaganda, Economy, Recruitment, Construction, and Production, each with their own ministers. There are also the Landtmejster Durgejzr, individuals who act as advisors to the Duke.
== Culture ==
The Culture of Ejznrosa is mainly influenced by its native and most dominant ethnic group - the Ejznrosii. The Ejznrosii are descendants of the people who migrated from Eisenland during the collapse of Rathnir and Eldham. After a long period of wandering with no home, these people became the first to settle in the moderate climate islands located in the western part of the Abexilas. Ejznrosii put big emphasis on community, unity, brotherhood and loyalty to their elders, especially the oldest Ejznhjart royal family. 
The culture of Ejznrosa has also begun to be shaped by its new world, even as old traditions and beliefs are upheld. In particular, spirit worship has grown in status to appease the mysterious and sometimes dangerous entities that share their world with the Ejznrosii. Festivals have begun to grow around this regular appeasement, often with competitive events that encourage the national identity of Ejznrosa.
=== Cuisine ===
The Ejznrosii cuisine focuses on scrumptious and filling meals that could feed simple folk and nobility alike. Bread is a significant part of the cuisine, alongside potato dishes and fish.
=== Architecture ===
Riverine lifestyle and resourcefulness are the most evident in the capital city of Ejznsteda ("The City of Iron"). As the river divides the city into two, harbor and dock streets stretch parallelly on both sides. The 18th-century Industrial North Germanic architectural style emphasizes tall-story buildings made of hard materials, such as stone, bricks, etc. Ejznsteda's river goes under the mountain, so staircases that are carved into it are quite a common thing here. 
== Religion ==
The Religion of Ejznrosa is unique as the god it worships, Tejwez, no longer plays an active role among his people, though the effects of his sacrifice remain keenly felt. While Tejwez remains the one, true god of the Ejznrosii, worship of him is colored less by prayers for intercession or divine miracles as much as it is about remembrance of those who sacrificed everything to allow the people of Ejznrosii to survive. As the god-hero's worship was always a uniting factor in terms of the Ejznrosii's strong, national identity, in addition to Eisenland's traditions and history, it has remained a notable part of their culture, with the Day of Remembrance, the first day of the Ejznrosa New Calnedar, being dedicated towards honoring the god-hero and all who gave their lives so that Ejznrosa might live.
With the encountering of the spirits, worship of them, not as gods but as beings to be respected and appeased, has become quite prominent across Ejznrosa. Rather than supplanting worship of the god-hero, what might seem to be two disparate and even contradicting religions has simply come to coexist within the hearts and minds of the Ejznrosii.
== Language ==
Ejzndel and Traveller's Tongue are the two official languages of the Ejznrosa, both spoken by all citizens, from smallfolk to nobility. Ejzndel language is a cultural heritage of Ejznrosii people inherited from their ancestors. Most of the vocabulary and grammar has stayed mostly unchanged since the old times of Rathnirian Tengalii empire.