Beacon

The is a Device in Fortnite: Creative and Unreal Editor for Fortnite.
<tabber>
|-|Settings=
==All Settings==
===Contextual Filtering===
This device is affected by Contextual Filtering; This feature hides or displays options depending on the values selected for certain related options.
All default values have been Bolded.
Option 	Value 	Description
Beacon To Show 	Particle, Badge, Both 	Whether to show the Beacon, Show a HUD Element, or both.
Badge UI Style 	Default, Backless 	Choose a style for the badge UI.
Beacon Particle Style 	Arrow, Light Beam, Flare 	Defines what visual effect will be shown to players.
Friendly Team 	Any, Hostiles, Neutral, Team 1 - 100 	Defines which team(if any) sees the Beacon as Friendly. If set to Neutral, all teams will see this as Neutral. If Hostile, everyone is Hostile.
Friendly Class 	No Class, Any, Class 1 - 16 	Determines which Class sees the Beacon as Friendly.
Invert Class Selection 	On, Off 	Inverts the list of classes friendly to this device.
Team Visibility 	Any, Hostiles, Friendlies, Neutral, Team 1 - 100 	Displays an optional letter above the Arrow style Beacon Particle.
Beacon Identifier 	None, A, B, C, D, E, F, G, H 	Determines which Team can see the Badge Icon and Beacon Particle.
Beacon Color 	Direct Color, Team Color, Team Relationship Color	Determines whether the Beacon should have a set color or be reactive to it's team color or team relation.
Custom Beacon Color 	White, Select a Color 	Defines the Direct Color of this Beacon.
Enable on Phase 	None, Always, Pre-Game Only, Gameplay Only 	Determines the game phases during which the device will be enabled. Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown)
Badge Uses Beacon Color	On, Off 	If set, the badge will inherit color from the Beacon rather than use Team Relationship.
Icon Identifier 	None, Select an Icon 	Assigns an Icon to the HUD Icon to make it identifiable. Only relevant for Badge Style icons.
Hide HUD Icon At 	20m, 2m - 500m 	Determines the distance at which the HUD icon will stop being visible. Only relevant for Badge Style icons.
Display Distance Text 	On, Off 	When showing as a HUD Element, display the distance between the beacon and the player. This will display instead of any other text.
Friendly Icon Text 	Blank, {Custom Text} 	Specifies text to be displayed on the HUD icon for friendly players. Only relevant for Badge Style icons.
Neutral Icon Text 	Blank, {Custom Text} 	Specifies text to be displayed on the HUD icon for neutral players. Only relevant for Badge Style icons.
Hostile Icon Text 	Blank, {Custom Text} 	Specifies text to be displayed on the HUD icon for hostile players. Only relevant for Badge Style icons.
Text Font Size 	Subtle, Bold 	Defines the font for any custom text displayed by this beacon.
HUD Text Size 	1.0x - 2.0x 	Determines the size of text displayed on the HUD icon. Only relevant for Badge Style icons.
Requires Line Of Sight 	On, Off 	Determines whether direct line of sight is required to see the HUD icon. Only relevant for Badge Style icons.
Clamp to Screen 	On, Off 	When showing as a HUD Element, clamp the rending position to be within the screen.
Show Offscreen Arrow 	On, Off 	When showing as a HUD Element, when the actual rending position is offscreen show an arrow pointing in the offscreen direction.
|-|Functions and Events=
==Functions and Events==
Option 	Description
Enable When Receiving From 	Shows this particle.
Disable When Receiving From 	Hides this particle.
Add Player to Show List When Receiving From 	Add the instigating player to a list of players that the Beacon will be shown to. This list of players is maintained separately from the Team Visibility set of players.
Remove Player from Show List When Receiving From 	Removes the instigating player from the show list. The player will still see the Beacon if they meet the Visibility check.
Remove All Players from Show List When Receiving From	Removes all players from the show list. Players will still see the Beacon if they meet the Team Visibility check.
No settings to display
|-|Verse API=
This device can be found in Content Browser in the following path: /All/Fortnite/Devices/UI
==beacon_device class==
using { /Fortnite.com/Devices }
Option 	Description
creative_object 	Base class for creative devices and props.
creative_device_base	Base class for creative_device.
This class has no data members
Option 	Parameters 	Description
Enable:void 	 	Enables this device.
Disable:void 	 	Disables this device.
AddToShowList:void 	Agent:agent	Adds the specified agent to a list of agents that the Beacon will be shown to. This list of agents is maintained separately from the Team Visibility set of agents.
RemoveFromShowList:void 	Agent:agent	Removes the specified agent from the show list. The agent will still see the Beacon if they meet the Team Visibility check.
RemoveAllFromShowList:void	 	Removes all agents from the show list. Agent's will still see the Beacon if they meet the Team Visibility check.
</tabber>
Category:Devices
Category:UEFN
Category:Creative
Category:Verse API