Goggon (Boundless)

Goggons are a fictional creature introduced in the Boundless Fantendoverse. They're diminutive reptilian creatures that are considerably numerous. They initially appear during the first phase being a rather low class species found across the galaxy that work in minor roles. During the second phase, due to the effects of the Space-Time crunch, they take on a more antagonistic role, living in bands of roaming thieves and bandits and although retain their prior intelligence, tend to be easily riled into thievery and banditry.
==Appearance==
A Common Goggon
Goggon's have the appearance of a gremlin-like reptile with small bodies with very short legs and relatively long arms for their size. Their bodies are covered in thick hexagonal-shaped scales which can become more prominent as they age forming a tough exterior. Their underbellies and the inside of their arms have a more elastic skin giving them a degree of flexibility although this also serves as a common weak point for them.
Goggons have between four and five digits on their arms depending on the particular subspecies and a singular toe claw on each foot. Some Goggons also grow a horn on the back of their head while others have more prominent ridge lines above their eyes. Their snouts are best described as draconic, being short but still distinct from the rest of their head.
==Behaviour==
During the first phase, Goggons are described as the most intelligent rodent in the galaxy, they're extremely numerous and tend to work low end jobs, this is not due to a lack of intelligence however as some Goggons are comparable to Humans in intelligence, but rather the desire to not make overly complex decisions when unnecessary. As such Goggons are one of several species that aren't aligned with the major factions being found in OTF, NTC, CMC and other territories, there are even reports of some working in Doomuli space although this is speculative.
Goggon culture is described as very family orientated as often large families will develop in a single area and are best described as overly welcoming. They're quite friendly to those they work alongside and there is often a sort of adoption by the Goggons of those they trust into their families. Goggons also tend to make the most out of anything they come across, as such their abodes are often a hodgepodge of things they've found that are appealing to that particular Goggon.
Due to their sheer population, Goggons are one of the most numerous species in the second phase and are commonly found roving around in large groups. Though on their own they pose little threat they can catch unweary travellers off-guard. They typically are known to thieve materials and goods from caravans and set-up poorly constructed settlements basically wherever they can. Due to the inability to properly control the Goggons, most see them as pests at this point. Few Goggons are properly trusted in the second phase as they can often fall back on their banditry natures.
==Abilities==
Goggons are not particularly noteworthy in combat, they mostly rely on their numbers to overwhelm their enemies. Goggons can sometimes possess a venomous bite but beyond their natural armour this is the extent of their innate skills. Goggons can be somewhat proficient with weapons although due to their small size are unable to handle large weapons such as Claymores, Double-Axes, Bows & Hammers.
One although not unique trait of the Goggons is their foul-mouth statements during combat. It's believed this is some sort of psychological attack on their targets as they'll often threaten to steal, ransack and gut their enemies. Supposedly this is more effective on more cowardly and manipulatable individuals although most mercenaries and adventurers who encounter them ignore these threats.
==Trivia==
*The Goggon was inspired by the Tonberry enemy from Final Fantasy although unlike that creature, Goggons are significantly weaker.