Create Water

School: Conjuration; Level: Mystic 0
==== Casting ====
Casting time: 1 Standard Action
Components: V, S
==== Effect ====
Range: Close (25ft)
Effect: Creates 2 gallon of water / Caster level
Duration: Permanent
Saving Throw: None; Spell Resistance: None
==== Descriptions ====
This simple cantrip is the boon of many explorers and drifters. It generates a large amount of drinkable water, similar to the rain water of the caster's home world, which can be poured in various receptacles or made to cover a small area, letting you fill a pond or so when powerful enough. While many supernal realm spells require a teacher to learn the proper way to cast them, this spell has been passed down from generation to generation by all kinds of exploring mystics.
Category:Spell
Category:Mystic