Warden / Rogue

(Oak Walker Companion)
Warden / Rogue is a combination that delivers consistent damage, with critical hits being complemented with some damage over time. It greatly appreciates having access to the Rogue's energy bar, and is a good option for players that want to be able to hit hard and often. However, this combination doesn't provide much in terms of supporting a group. While this does make it difficult for this combo to work in group play, it can still work fairly effectively while soloing.
==Main Ways of Build==
This combo prefers Strength as its primary attribute to hit as hard as possible, with Dexterity complementing its gear for increased accuracy and critical hit chance. Stamina, as with all classes, is good to have for the extra health for surprise damage.
A good way to open a fight is to use Thorny Vines followed by Gravel Attack, to get damage over time effects on your target. Achilles' Heel Strike and Charged Chop can take down single targets fairly while, while Power of the Wood Spirit can be used if there's an additional target nearby. Once at level 30, the Oak Walker is the most effective pet to use, as it will help this combo deal as many critical hits as possible.
==Skills==
(to see Class Main Skills of Warden, see Warden Skills)
===Secondary Class Basic Skills===
== Rogue General==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Shadowstab 	1 	20 energy 	Instant 	 	50 	Causes 70.0% main hand weapon DPS + 0.20 x Dexterity physical damage with an additional Bleed effect. For 10.0 seconds Bleed causes 5.0 damage every 2 seconds. (Extra effect is only produced only if the main hand is wielding a dagger.)	+4.9% and +2.5 per level
 	Throw 	4 	1 projectile	Instant 	4 seconds 	 	Throws a hidden weapon at the target, causing 50.0% main hand weapon DPS plus 1.00 times Projectile Damage. 	+3.5% per level
 	Blind Stab 	8 	20 energy 	Instant 	10 seconds	50 	Inflicts 20.0 + 0.20 x Dexterity physical damage with an additional Blind effect for 15.0 seconds. (Must be in front of the target to use skill.) 	+4.0 per level
 	Projectile Training	12 	 	 	 	 	Can equip projectiles. 	
 	Off Hand Training 	16 	 	 	 	 	1-H weapons can be held in off hand. (Class-related limitations still apply.) 	
 	Agility 	20 	 	 	 	 	Permanently increases dodge rate by 2.0%. 	+0.1% per level
 	Nimble Hands 	24 	 	 	 	 	Increases attack speed by 2.0%. 	+0.1% per level
 	Shadow Step 	28 	20 energy 	Insant 	20 seconds	100 	Instantly move behind the target. 	
===Elite Skills===
== Warden / Rogue==
Icon 	Skill Name 	Level	Cost 	Cast Time 	Cooldown 	Range 	Skill Effect 	Upgrade
link=https://runesofmagic.fandom.com/wiki/File:Skill_ward_new15-6.png 	Achilles' Heel Strike 	15 	30 energy 	Instant 	2 seconds 	50 	Attacks the target's Achilles' heel. Inflicts 80.0.. 560.0% main hand weapon DPS, and it has a chance of increasing both your pet's and your Critical Physical Hit Rate 20.0.. 268.0 points for 15.0 seconds. 
(After the effect has ended it cannot be triggered again for 25.0 seconds.)	+4.8% and +1.2 per level
link=https://runesofmagic.fandom.com/wiki/File:Skill_ward_new20-6.png 	Thorn Upgrade 	20 	30(+4.5LvL) MP (Thorny Vines)	Thorny Vines 	8 seconds (Thorny Vines) 	50 (Thorny Vines)	Increases damage done by Thorny Vines and has a chance of restoring your mana when the effect ends. 
Mana restored: 10% of Maximum Mana after 8.0 seconds 	-
link=https://runesofmagic.fandom.com/wiki/File:Skill_ward_new25-4.png 	Gravel Attack 	25 	30 energy 	Instant 	6 seconds 	50 	Inflicts 90.0.. 585.0% main hand weapon DPS on target. It also additionally deals 6.0.. 306.0 earth damage every 2 seconds for 6.0 seconds. 	+5% and +3 per level
link=https://runesofmagic.fandom.com/wiki/File:Skill_thi_new30-1.png 	Soul of the Spirit Tree	30 	- 	- 	- 	- 	Increases the damage inflicted by Power of the Wood Spirit. When the target's HP reaches 30%, the critical hit chance of the Wood Spirit increases by 15%. 
Damage Increased: 33.33%, and, as less, it has 15% of Critical Hit Chance when condition	-
 	Store Power 	35 	- 	- 	- 	- 	Slightly increases the damage of your Charged Chop, and also increases its critical hit rate by 10%. 
Damage Increased: 8.33%, and, as less, it has 10% of Critical Hit Chance	-
link=https://runesofmagic.fandom.com/wiki/File:Skill_thi_new40-1wt.png	Critical Feeling 	40 	- 	Sepal Stab 	30 seconds 	Self 	If your Oak Walkers' skill successfully hits its target, there is a chance of your next 2 attacks within 15.0 seconds being critical hits. 
(After the effect has ended it cannot be triggered again for 30.0 seconds.)	-
link=https://runesofmagic.fandom.com/wiki/File:Skill_ward_new45-5.png 	Walker Spirit 	45 	- 	Instant 	3 minutes 	Self 	Awakens the spirit of the Oak Walker within you, temporarily increasing your movement speed by 50.0% and dodge rate by 50.0% for 10.0 seconds. 	-
link=https://runesofmagic.fandom.com/wiki/File:Skill_ward_new50-5.png 	Together 	50 	50 energy 	Instant 	2 minutes 	50 	Immediately inflicts 300.0% main hand weapon DPS to your target and simultaneously increases the damage dealt by you and your pet by 10.0% for 15.0 seconds.	-
 	Force Fountain 	60 	55 MP (Heart of the Oak) 	Heart of the Oak	60 seconds (Heart of the Oak)	Self 	While your Heart of the Oak is in effect, it causes an additional increase in Strength. 
Strength Increased: 1.0.. 20.0% (Heart of the Oak can upgrade until level 50), and it disappears if "Heart of the Oak" Effect disappears. It lasts for 60.0 seconds.	+0,38% pel lvl of Heart of the Oak
 	Enemy Sigil 	70 	55 MP 	Instant 	2 minutes 	150 	Inflicts Enemy Sigil on target and makes your Charged Chop, Power of the Wood Spirit, Achilles' Heel Strike and Gravel Attack cause additional Strength damage. 
Additional Strength Damage: ??.0%, and lasts for ??.0 seconds.	-
==Combos==
(to see Basic Combos of class, see at Warden) 
==Notes==
* 
Category:Class Combo
Category:Warden
Category:Melee
Category:Pet Summoner
Category:OffTank
Category:Physical DPS
Category:Earth Element
Category:Shielder
Category:Physical Enchanted Damaged Reaction