Slide Jump

The Slide Jump (also known as a Drop Kick) move is similar to a Slide move, except the character lifts themself off the ground partway through the slide. It can be performed by pressing the [Jump] button (again) shortly after starting a slide. This can be used to get through narrow corridors with raised platforms in them which would otherwise be impossible to slide through.
This move was first available to Richter Belmont in Castlevania: Symphony of the Night. After hitting an enemy or object, he may bounce off of it if the [Attack] button is pressed and held before he hits something. In the Saturn version, this is the default behavior of this move, and Richter will always backflip off anything he hits (unless the [Jump] button is held, in which case he'll slide through whatever he hits). In its first appearance, Richter lands facing the opposite direction if the move was uninterrupted; in later games, such as Portrait of Ruin and Harmony of Despair, he always lands facing the same direction.
Simon Belmont can also perform this action in Grimoire of Souls and Super Smash Bros. Ultimate.
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==Item Data==
==Gallery==
GoS Drop Kick.png|Simon performing a Drop Kick in Grimoire of Souls.
==See also==
*Slide
Category:Actions
Category:Kicks
Category:Martial Arts
Category:Strike Damage
Category:Unique Actions
Category:Grimoire of Souls Items