Ignominy

=== Ignominy ↔ Introduction.===
Seriously? Can't you take a break for once? You've gone far enough and i think it's time for you to just give up at once. You've gone through almost every obstacle from the previous class. But, once again, you enter upon the upcoming difficulty without knowing what's surronding you.
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===What is Ignominy?===
 Ignominy is a Class 26 difficulty which is located directly after Its Just A Burning Memory, a difficulty far easier than this, but directly before the user difficulty The Difficulty Enthusiast, which is far harder than this one. Due to this, it is located in Low Class 26 and is by far one of the hardest difficulties on the difficulty chart. However, it is still 4 classes away from the finale. But, it is CERTAINLY not to be underestimated.
 Ignominy, as it is in Class 26, is also a Transcendentally Impossible difficulty, which indicates that all known concepts cannot be used to your advantage within this difficulty's domain. This will include all advantages and reasonings too, and also simple logic, axioms, and many more. This means that the difficulty cannot be cheesed in any way, shape or form. Another property possessed by Ignominy is that it is inaccessible, and even if you theoretically could access it, it would immediately send you out again. And before you can even try and get past this barrier, you must achieve the best possible completion of all difficulties from The First Difficulty to Its Just A Burning Memory.
In terms of obstacles, Ignominy uses infinite numbers (specifically, indescribable cardinals) to fully justify the insane size of the obstacles. On top of this, trying to comprehend the obstacles is considered completely impossible by all means. They are also so indescribably complex and intricate that trying to devise a strategy which would allow you to beat one is considered infeasible.
In tiers, Ignominy's rating would be about \kappa^{150M}_{1}, while in Kol Metris, it's rating would be around |3600|.
===The Icon (Icon Representation)===
Name 	Icon	Description
Current Icon	 	The current icon is represented by a Blue and Cyan (Light blue) gradient background with the ">XD" expression, indication laughter. Maybe the fact that you wouldn't even get through this difficulty might be the reason that its laughing. The expression is colored in Bright blue with a Dark blue shadow beneath it.
The icon has been made & published by Jpjusto.
Quick information, the code colors for this icon (such as HEX, RGB, CMYK, HSV, HSL and RGBA) are all in the infobox.
==Catches ↔ Ignominy==
Before entering this struggling monstrosity difficulty, you must be aware of its catches that will get you at one point.
*Understand that most of its obstacles are beyond its limits, its unreadable and it will include of all obstacles being incomprehensive and impossible to go through.
*You are unable to move at any point at any second, meaning that your Walk-speed and Jump power were completely cut off from your perspective.
*Trying to attempt any "advantage" to try passing through the difficulty, you will be sent back to the previous difficulty. ( Its Just A Burning Memory)
== Ignominy ↔ Obstacles.==
* EXPAN stud wraparound
* Reverse Instant Win: You spawn 1 floor above the losepad. You cannot move or jump. Glitches doesn't work. Gravity is EXPAN times stronger. The losepad makes you lose and go back to The First Difficulty forever and you can never move on.
==Places (Towers) ↔ Ignominy==
You are free to add your own Tower, Citadel, Obelisk or Monolith that has the Difficulty on it, if you'd like it of course.<tabber>
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Towers=
Towers that has the Difficulty on the Tower or consists in the Difficulty in the Tower.</br>
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Citadels=
Citadels that has the Difficulty on the Citadel or consists in the Difficulty in the Citadel.</br>
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Obelisks=
Obelisks that has the Difficulty on the Obelisk.</br>
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Great Citadels=
Great Citadels that has the Difficulty on the Great Citadel.</br>
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Monoliths=
Monolith that has the Difficulty on the Monolith.</br>
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</tabber>
==Trivia ↔ Ignominy==
*Probably this will be The Creator's second Best Well-made Difficulty.
*The Creator was eventually going to create Ignominy on March 2022, But gave up because they didn't were motivated to do so.
**Ignominy was scrapped once due to the fact that the creator hadn't the motivation to work it upon on the other difficulties that he had on mind. The other difficulties had also been scrapped away due to the same reason.
*This Difficulty was usually going to Class 22, but after Sanjay had extended the chart, he dediced to add it on Class 26.
*The Creator has inspired The Page itself with his second latest Difficulty created, Psychotic Hell.
*This Difficulty was a Collaboration with TotallyNotAMeme00, huge credits for helping me out.
==After you've gone through more Suffering...==
Okay seriously this is just not okay, this is just Impossible to go through with or without Exploits. The matter of fact, you should've been dead now. But since at one point someone will pass through this, it is said that you must go to The Difficulty Enthusiast once you've beaten this.