122403-trial-is-good-but-still-being-done-wrong

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Hello all. Yes, I am a new player and just started my trial yesterday. Im a bit annoyed at the excessive downtime for a patch, even EVEs downtime isnt this excessive. But that is all besides the point.
 
So, here I am running through the trial, trying to decide whether or not to actually buy into the game on a limited income. Now, here is the issue, its short but sweet. The trial restrictions as they are set up, render the trial almost pointless. Please, allow me to explain.
 
What is Wildstar? Its an MMO. What is an MMO? Its a massively multiplayer online game.
 
What has the trial done? Rendered the multiplayer part of the game virtually inaccessible with its asinine restrictions. Want to experience the social aspects of the game while on your trial? TOO BAD!! No guilds for you sucker! No making friends to convince you to stay and play. You get NONE of the social aspects of the game available to you.
 
This is really the only issue I have with the trial, but its such a massive issue, I cannot overlook it as a sign of the lack of logical decision making by Carbine. You want people to feel part of a world so that they want to continue to play. You dont do that by practically isolating the trial players. Its...moronic.
 
But that really is my biggest gripe. The Trial as it stands now is broken in its attempts to entice new players to stay. That simple.	
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This is the same thing they did at launch.... so while I'm not surprised, I am disappointed.
 
Are you able to group with anyone at all? Talk to others in game? (with /tell or /whisper) or have they limited those mechanics as well?
 
Lastly, did they put in a level cap that you cannot go beyond during the trial?  would be interesting to see...	
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			*shrugs* really? 	
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			Free trials usually have the communication portions of it suspended for the most part so spammers and currency sellers cannot harass the subscribers. A necessary evil. Other than that, you don't really offer any ways to fix the trial period.	
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This is the same thing they did at launch.... so while I'm not surprised, I am disappointed.
 
Are you able to group with anyone at all? Talk to others in game? (with /tell or /whisper) or have they limited those mechanics as well?
 
Lastly, did they put in a level cap that you cannot go beyond during the trial?  would be interesting to see...
 
In-Game Restrictions:
Max of 3 characters slots per realm
Max character experience up to level 20 and path experience up to level 12.
Limited to Apprentice Crafting (Tier 1)
50 Gold Currency Cap.
5000 Renown Cap.
Joining or creating guilds is disabled
Creating circles is disabled, but you can join them.
Trading with other players is disabled.
Sending and Receiving mail is disabled.
Housing Restrictions:Cannot become a neighbor or a roommate.
Cannot invite another character to be a neighbor or roommate.
Commodity Exchange Restrictions:Cannot post, buyout, or bid on any item in the Commodity Exchange.
Chat restricted to Say, Yell, and Party chat.
/Ticket ingame is disabled
Limited forum access (Read-only access)
Cannot receive or purchase C.R.E.D.D
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			Er, I can't say anything about the trials, but I can tell you that downtime isn't normally like this. I believe they're doing actual server maintenance this time, which is why it's taking forever and a day. Usually it's much shorter.	
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It is intended to lock you away from certain aspects, so that you will be encouraged to buy and subscribe to the game.
 
From a free trial standpoint, 10 days is generous. It is entirely possible for you to hit max level in much shorter of a time if you put your mind to it.
 
Many players, including myself, often use trials to determine if their pc runs the game well.  They use them to determine if the game is worth buying for them.  The social aspect is something you pay for.
 
If you find that you like the game, and that you want to enjoy the social interactions and everything wildstar has to offer, maybe you should buy it?	
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Free trials usually have the communication portions of it suspended for the most part so spammers and currency sellers cannot harass the subscribers. A necessary evil. Other than that, you don't really offer any ways to fix the trial period.
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How do you encourage someone with a part of the game when they cant even see that part of the game to be encouraged by it?
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You can use /say to chat with people nearby, and you can group with others and use /party chat. I think it's sad that the communication parts have to be restricted, but I am also thankful to not have spammers and harasses able to pick up a trial and send whispers around to everyone. It actually makes sense, even if it is a bit frustrating.
 
And yes, it's locked to 20 levels for new players. It's also not an abnormal thing to do. Heck , in this game, 20 levels is nearly half max. It gives you time to really experience the game in that you can level, try a few shiphands, a couple of adventures, and 3 of the dungeons!
 
Also, if you are a returning player (aka had a subscription that lapsed), and you use the trial, none of the restrictions apply. You get 10 days of full access Wildstar to see if you like the changes.
 
The only thing I really want to see more of is more advertising of said free trials :)	
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I generally use trials to determine if I like the game or not. I don't actually need to talk to someone to do that. If I like it, I will buy it and join a guild after I do so. Even not being able to talk and such it gives you enough leeway to decide if you like the story/questing/combat/etc. I'm not sure how much the game costs to buy now, but maintaining a sub is effectively free. Once you hit 50 it's not hard to make enough monies to buy CREDD a month.
 
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I believe you will find I actually DID give ways to improve the trial. Allow trial players access to guilds, though not to make them. Allow them access to more chat features. Allow them access to create and join circles. There is ZERO logical reason to restrict access to making friends and joining guilds.
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It is intended to lock you away from certain aspects, so that you will be encouraged to buy and subscribe to the game.
 
From a free trial standpoint, 10 days is generous. It is entirely possible for you to hit max level in much shorter of a time if you put your mind to it.
 
Many players, including myself, often use trials to determine if their pc runs the game well.  They use them to determine if the game is worth buying for them.  The social aspect is something you pay for.
 
If you find that you like the game, and that you want to enjoy the social interactions and everything wildstar has to offer, maybe you should buy it?
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I generally use trials to determine if I like the game or not. I don't actually need to talk to someone to do that. If I like it, I will buy it and join a guild after I do so. Even not being able to talk and such it gives you enough leeway to decide if you like the story/questing/combat/etc. I'm not sure how much the game costs to buy now, but maintaining a sub is effectively free. Once you hit 50 it's not hard to make enough monies to buy CREDD a month.
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You only really need to get on the forums to get a feel for the community - which exists at max level. So you may not see any people leveling anyway. But I see the point you make.  Carbine seems to employ a system but in the worst possible way that works great for other games. Or they are dated things other games have moved away from. I agree with you it is broken.
The community on average is made up of people who think they are better than others because this game is "hard to play". That games like WoW "have no challenging content". Also last but not least, "If you don't like Wildstar you can go back to whatever game you came from (usually saying WoW)."
If you find the action combat annoying? You just aren't good enough. If dungeons are too long? You are just a fail. If you have proven performance issues with a high-end gaming PC? Your PC just is not very good. Point to the fact with proven numbers this game is dying with under 100,000 subs? You are a troll.
I hope you enjoy yourself but for me the above is Wildstar in a nutshell. I am still going to give it another go. Just because I need a second game in my rotation. But MMORPG is right, Wildstar's community is toxic overall right up there with MOBAs. When WoW offers a better community you know something is seriously wrong. 	
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What happens in Wildstar when everyone hits 50 and they are all making the money for CREDD every month? 
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And that is another thing that worries me. CREDD is incredibly poorly thought out. The PLEX system works in EVE because quite simply its a player driven economy. What happens in Wildstar when everyone hits 50 and they are all making the money for CREDD every month? The subs dry up and Carbine stops making money. But, that is besides the point of this thread.
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You only really need to get on the forums to get a feel for the community - which exists at max level. So you may not see any people leveling anyway. But I see the point you make. Carbine seems to employ a system but in the worst possible way that works great for other games. Or they are dated things other games have moved away from. I agree with you it is broken.The community on average is made up of people who think they are better than others because this game is "hard to play". That games like WoW "have no challenging content". Also last but not least, "If you don't like Wildstar you can go back to whatever game you came from (usually saying WoW)."If you find the action combat annoying? You just aren't good enough. If dungeons are too long? You are just a fail. If you have proven performance issues with a high-end gaming PC? Your PC just is not very good. Point to the fact with proven numbers this game is dying with under 100,000 subs? You are a troll.I hope you enjoy yourself but for me the above is Wildstar in a nutshell. I am still going to give it another go. Just because I need a second game in my rotation. But MMORPG is right, Wildstar's community is toxic overall right up there with MOBAs. When WoW offers a better community you know something is seriously wrong.
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Then that is another thing that is wrong. PLES costs the same as one months sub, so should CREDD or there is no reason to buy it other than to punish yourself. Your comment seems to support my statement that the CREDD system is poorly thought out and implemented.
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			No one is forcing them to buy CREDD, people do it by choice so that they can effectively turn it into ingame monies. EQ2 does the same thing with their item of similar function. Costs bout 20 dollars, then you can sell it for plat ingame. Not entirely seeing the problem here. I'm just happy I can pay for my sub for what essentially amounts to free(for me). Incidentally, it doesn't seem to matter what people are saying, you seem determined to dislike.	
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You only really need to get on the forums to get a feel for the community - which exists at max level. So you may not see any people leveling anyway. But I see the point you make.  Carbine seems to employ a system but in the worst possible way that works great for other games. Or they are dated things other games have moved away from. I agree with you it is broken.
The community on average is made up of people who think they are better than others because this game is "hard to play". That games like WoW "have no challenging content". Also last but not least, "If you don't like Wildstar you can go back to whatever game you came from (usually saying WoW)."
If you find the action combat annoying? You just aren't good enough. If dungeons are too long? You are just a fail. If you have proven performance issues with a high-end gaming PC? Your PC just is not very good. Point to the fact with proven numbers this game is dying with under 100,000 subs? You are a troll.
I hope you enjoy yourself but for me the above is Wildstar in a nutshell. I am still going to give it another go. Just because I need a second game in my rotation. But MMORPG is right, Wildstar's community is toxic overall right up there with MOBAs. When WoW offers a better community you know something is seriously wrong. 
 
 
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No one is forcing them to buy CREDD, people do it by choice so that they can effectively turn it into ingame monies. EQ2 does the same thing with their item of similar function. Costs bout 20 dollars, then you can sell it for plat ingame. Not entirely seeing the problem here. I'm just happy I can pay for my sub for what essentially amounts to free(for me). Incidentally, it doesn't seem to matter what people are saying, you seem determined to dislike.
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			Side note to please get back on track with the OP - I remember the days of being spammed with circle invites as well, and I'm glad for the limitations. They allow some freedom (ie: you can group, you can join circles, etc) but also not get overwhelmed with the negative side that comes from free trials. 	
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Side note to please get back on track with the OP - I remember the days of being spammed with circle invites as well, and I'm glad for the limitations. They allow some freedom (ie: you can group, you can join circles, etc) but also not get overwhelmed with the negative side that comes from free trials. 
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No need for that last comment at all. I'm just asking questions and trying to get to grips. I already said that I liked the game and that my only issue was with some of the trial restrictions. Please don't put words into my mouth and prove an earlier poster to be correct about the community here.
 
My issues with CREDD were based on a misunderstanding of how it worked. I understand now but I dont agree with it costing more than a months sub. That seems to be a big deal to you.
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I dont see a reason to disallow the joining of a guild however. There is simply not logic behind that. Especially seeing as how this is the core of advice I have received on other forums about getting into the game. "Get in a guild first thing!" Only to find that I cannot.
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			so essentially your one kvetch is you are unable to join a guild with a free 10 day trial and that's a game breaker for you?   World of Warcraft Free Trial Restrictions: Characters on Starter Edition game licenses have the following restrictions: Can't play expansion-restricted content (new continents, etc).Can't exceed level 20, 10 gold, and 100 trade skill ranks.Can't participate in Pet Battles.Can't chat in channels other than say and party.Can't whisper another character unless they add you to their friends list.Can't create or join guilds, invite players into a party, or create calendar invitations.Can't disable experience gains.Can't trade, mail, or use the Auction House.Can't use voice chat or Real ID.Can't use value added services (character transfers, faction changes, etc). Wildstar Free Trial Restricions In-Game Restrictions: Max of 3 characters slots per realmMax character experience up to level 20 and path experience up to level 12.Limited to Apprentice Crafting (Tier 1)50 Gold Currency Cap.5000 Renown Cap.Joining or creating guilds is disabledCreating circles is disabled, but you can join them.Trading with other players is disabled.Sending and Receiving mail is disabled.Housing Restrictions:Cannot become a neighbor or a roommate.Cannot invite another character to be a neighbor or roommate.Commodity Exchange Restrictions:Cannot post, buyout, or bid on any item in the Commodity Exchange.Chat restricted to Say, Yell, and Party chat./Ticket ingame is disabledLimited forum access (Read-only access)Cannot receive or purchase C.R.E.D.D. So tell me again how they are doing it wrong moderator edit: content
			
				
	Edited February 13, 2015 by Chillia	
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There is one aspect of the trial I do have to side with the OP on. Yes, I do agree Trial accounts should be limited from creating circles and guilds. That said, circles are invite only right? With the limitations on chat channels to /say , /yell and /party only.. how exactly is a trial player supposed to join a circle? Ask loudly in local channels and cross their fingers that someone listening can direct them to a circle owner?
 
Perhaps maybe a global /trial channel that everyone has access to in order to help answer questions and the like would make more sense.	
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I dont see a reason to disallow the joining of a guild however. There is simply not logic behind that. Especially seeing as how this is the core of advice I have received on other forums about getting into the game. "Get in a guild first thing!" Only to find that I cannot.
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I meant no insult, I apologise. I merely meant that when people point out something good, or reasons for things being the way they are, you acted in such a way to find more negativity. Either way, I meant no real insult, so I am sorry about that.
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With the limitations on chat channels to /say , /yell and /party only.. how exactly is a trial player supposed to join a circle?
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			Fair enough :) *sits back down*	
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The thing I find wrong about letting people on free trials join guilds is who wants 10 or so new folks in their guild that may not be there in a week or so? 
 
Free trial is a try-out of the game. I believe I would be able to decide about a game in that amount of time and would either drop it or purchase it. 
 
This thread just feels like a reason to complain "I got something free now I'm going to vent about why this free thing isn't good enough"
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I think that, for a new player, this is sort of what needs to happen.  It's not that it's necessarily good, but that it's necessary.  If people on the free trial could send tells, guild invites, you name it, we'd be slathered with plat-selling ads and powerleveling service ads again.  Right after the game was launched, we were getting ads of that nature from anywhere they could come.  Tells, arena team invitation, mail where a worthless item would be placed in it just so you couldn't outright delete it.  Whatever tool is allocated to the free trial system would be used to essentially spam us.  That's why the restrictions are in place.  No, it does suck, but the limitations are necessary to protect the playerbase.
 
Two areas I agree with the OP, though, and think the trial could use some improvements:
 
First, my brother initially started on a similar trial.  I gave him the code.  It was tied to my account.  They knew I'd let him into the game on a 7 day code (on which this is modeled).  However, I couldn't send him a whisper.  I couldn't invite him into my own guild.  That's a problem.  The solution here, I think, is to be able to enter a code or click that calls a player account out as a trusted trial account (they shouldn't be able to request it).  Then, if I invite in a spammer and he spams the guildchat, it's on me, not Carbine, since I made it possible by marking him as trusted.
 
Second, this shouldn't hold up on existing player accounts who use it.  I don't think it necessarily does (Tex came back recently on a 10 day trial, and he was in our guild chat talking), but I don't know all of the specifics.  Maybe a lapsed player back on a 10-day trial  could shed some light on whether they can send and receive whispers.  I mean, just making a million trial accounts to spam us is one thing.  I don't think it would be all that common for lapsed accounts to be hacked, have a trial applied, and then spam us.  It might happen, but I think that's a much more manageable problem if it does.  Hackers have better things to do with stolen accounts and they've got enough plat to buy up CREDD to activate those accounts anyway if they do.  Again, I don't know if these restrictions apply to lapsed players who return or which ones do and don't, but it wouldn't seem necessary.	
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The thing I find wrong about letting people on free trials join guilds is who wants 10 or so new folks in their guild that may not be there in a week or so? 
 
Free trial is a try-out of the game. I believe I would be able to decide about a game in that amount of time and would either drop it or purchase it. 
 
This thread just feels like a reason to complain "I got something free now I'm going to vent about why this free thing isn't good enough"
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Sanguine, you had an issue with me stating that I felt that it was okay to lock away certain content.
 
I believe, if you have a problem understanding why you're not given full access to this game from a business standpoint, you are willfully ignoring that things in the real world cost money.
 
I do not believe the restrictions are too heavy.  As an experienced player, in 10 days, I could spend all 10 of those days at level 14 in the housing aspect of this game.  On the other hand, I could take those 10  days, and potentially level to 50, raid at least 1 time in the first raid encounter, PvP frequently and hit the max gear level.
 
In 10 days, I could powerlevel and sell 3 accounts, if I were given unrestricted access and the ability to buy CREDD.
 
A lot of this here is common sense.
 
 
IF your major gripe is that you can not be a part of social activities in this game, as I've explained before, I think you need to purchase this game.  Just as the free trial is in place to encourage you to pay and unlock the rest of the features of the game, it is in place with restrictions to protect the rest of us, from the ability for the trials to be exploited.
 
I hope that sheds a bit of light on your frustrations, and I encourage you to purchase this game, hit level 50, and take out your pent up aggression on all of the exiles in PvP =D	
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Sanguine, you had an issue with me stating that I felt that it was okay to lock away certain content.
 
I believe, if you have a problem understanding why you're not given full access to this game from a business standpoint, you are willfully ignoring that things in the real world cost money.
 
I do not believe the restrictions are too heavy.  As an experienced player, in 10 days, I could spend all 10 of those days at level 14 in the housing aspect of this game.  On the other hand, I could take those 10  days, and potentially level to 50, raid at least 1 time in the first raid encounter, PvP frequently and hit the max gear level.
 
In 10 days, I could powerlevel and sell 3 accounts, if I were given unrestricted access and the ability to buy CREDD.
 
A lot of this here is common sense.
 
 
IF your major gripe is that you can not be a part of social activities in this game, as I've explained before, I think you need to purchase this game.  Just as the free trial is in place to encourage you to pay and unlock the rest of the features of the game, it is in place with restrictions to protect the rest of us, from the ability for the trials to be exploited.
 
I hope that sheds a bit of light on your frustrations, and I encourage you to purchase this game, hit level 50, and take out your pent up aggression on all of the exiles in PvP =D
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But a vital aspect of MMO game play is guilds, socializing, you know...everything that makes and MMO and MMO. And you should never judge a community based on its forums. Forums are usually, and offense meant here, a cesspit when compared to the in game community. EVE Onlines forums are a fine, FINE example of this.
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As a guildmaster, I don't particularly want to add "are you a trial member?" to my list of things I ask potential new members. We're a pretty open, casual group, but I'd like to know someone bought the game before they join the guild. There's enough coming and going in an MMO as it is.
 
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Second, this shouldn't hold up on existing player accounts who use it.
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Man am I getting sick of these posts, like others have said use the free 10 days to get the feel and test your PC. This is important because it will stop a 1,000 forum posts moaning about how Wildstar won't run on a 10 yr old laptop.
 
Amazon still have a deal going atm of $19.99 for that you get the game and 30 free days, then pay $15 a month or 50 cents a day....anyone who owns a PC that runs Wildstar and says they can't afford 50 cents wants shooting by a medic.
 
Think what most of these posts really come down to is I want it all I want it now, and I want it free	
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Man am I getting sick of these posts, like others have said use the free 10 days to get the feel and test your PC. This is important because it will stop a 1,000 forum posts moaning about how Wildstar won't run on a 10 yr old laptop.
 
Amazon still have a deal going atm of $19.99 for that you get the game and 30 free days, then pay $15 a month or 50 cents a day....anyone who owns a PC that runs Wildstar and says they can't afford 50 cents wants shooting by a medic.
 
Think what most of these posts really come down to is I want it all I want it now, and I want it free
 
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You seem to think Im annoyed that there are restrictions on the game at all. No, not the case. Perhaps you should actually read what I have said.
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Maybe Chillia can let this glorified rant go as long as it has, but I don't think I will any longer.  I have read what you said, addressed the issues that you cited to be the biggest issues for you.  IF you do not understand the point of the free trial, then that is okay.  I do not believe others who try out this game the same way you did will see the lack of involvement in the social aspects as a deterrence.
 
In fact, I think that if they like the way the game runs, plays, and makes them feel, then perhaps they will be enticed to purchase the game to be a part of their desired social circles.
 
In the meantime, I think you should probably be more constructive in this topic, and less antagonistic.  
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You should definitely be using the trial as a way to find out if you find the game enjoyable, and then find a guild if you do and decide to go through with purchasing and subscribing.  think of it from the opposite point of view.  You have a leveling guild in a game you thoroughly enjoy, you spend 10 days with a new person to show them the ropes, and your other guild members do the same with other new members.  After those 10 days, none of them end up purchasing, as a guild, that would be intensely discouraging because you might feel you've wasted your time.
 
There are plenty of guilds of a very wide variety, and I would guarantee that you could find one to fit your play style if you subscribe.
 
Not to mention the chat restrictions are necessary for the aforementioned spam reasons.  Trolls and RMT get out of hand with unrestricted free trials.	
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You should definitely be using the trial as a way to find out if you find the game enjoyable, and then find a guild if you do and decide to go through with purchasing and subscribing.  think of it from the opposite point of view.  You have a leveling guild in a game you thoroughly enjoy, you spend 10 days with a new person to show them the ropes, and your other guild members do the same with other new members.  After those 10 days, none of them end up purchasing, as a guild, that would be intensely discouraging because you might feel you've wasted your time.
 
Not to mention the chat restrictions are necessary for the aforementioned spam reasons.  Trolls and RMT get out of hand with unrestricted free trials.
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			Also, lets say you do join a guild, I presume you would want to be able to use guild chat right?  Same issue then.	
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Also, lets say you do join a guild, I presume you would want to be able to use guild chat right?  Same issue then.
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Well of course I would. Dont you feel, getting a new player on a trial account into a guild is a good thing? It gives them a group of people who have played the game for a long period of time, who know the game and the fun it is and can show them that fun. Is that not preferable to them wandering around, grinding and getting bored never to return?
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The restrictions are fine. The main issue is with the 10 day time limit. It should be unlimited.
 
What are your thoughts on that chillia?
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The restrictions are fine. The main issue is with the 10 day time limit. It should be unlimited.
 
What are your thoughts on that chillia?	
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The restrictions are fine. The main issue is with the 10 day time limit. It should be unlimited.
 
What are your thoughts on that chillia?
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			So again your gripe is you're inability to join a guild while on a 10 day free trial, which from what I can tell is common practice and you are implying that this is keeping you from truly experiencing the MMO aspect of Wildstar by denying you the ability to interact with the entirety of the Wildstar in game community? Puhlease!!	
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Yea not for returning players but for new accounts only.
 
All current trial restrictions up to a max of lvl 20 except remove the 10 day limit.
 
Would fill up the early zones and would allow all types players to play at their own speed and still experience all the best parts of ws... Housing, Pvp, an adventure and a dungeon	
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My issue with that is there are no restrictions on returning players who use a 10 day code. It would have to be changed, or at least added to new accounts only. :) Otherwise people would just quit so they could return on a trial code without restrictions. 
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There just have to be more things considered when tossing out free trials.  RMT bots and trolls will join a guild, spam said guild, join another one, rinse repeat.  It's just the reality.  It's a bummer for legitimate players like yourself, but it should not prevent you from finding out if you enjoy the game play.
 
As I said previously, I guarantee there is a great guild that you can join that fits your style.  So the only thing you should need to worry about is whether or not the game, outside of player interaction, is fun.  There are enough players to allow for that.	
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I must admit, if I had returned to a 10-day limited trial instead of the full access version, I would not have bothered.
 
For new players, 10 day limited access should be good enough to test the waters, so to speak. I do wish they could guild-up somehow, since the battlecry around here for the "best" content seems to be "Join a Guild! Dungeons Are Not PUG'able!"
 
Knowing that, you have effectively locked a great many trial-people out of being able to successfully run a dungeon ... Did that make sense?
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I must admit, if I had returned to a 10-day limited trial instead of the full access version, I would not have bothered.
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			The only restriction that needs looking into is whispers.... If a subscribing member friends a trial character, they should be able to whisper each other freely. I'd love to have my friends do the trial, but it's hard to know when they'll be in game for me to get them into a circle so we can talk, unless we use out-of-game means. 	
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			I was a member of a guild that had a circle set up so that friends who were in other guilds or prospective members could still engage with the guild, oh and hey wouldja look at that ability to join circles is part of the free trial, maybe the folks at Carbine are doing it right.	
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IMO - the reason being in a guild is awesome is because you become part of a community that helps one another reach personal and team goals in the game. At a minimum, it gives you people to chat with while you play and some in game friends. At it's best, a guild becomes a group of friends you hang out with even if you aren't all playing the same game. I think the guild restriction is really reasonable. If you aren't subscribing, there's no point to trying to become part of a guild community.
 
At best, I think it'd be nice if someone who was a subscriber was able to friend a trial player, and they could then whisper and such with each other. I've had several friends do the trial (all of them ended up buying), and the most annoying part was not being able to friend or whisper them. It would be a nice compromise, I think, to give trial players more social interaction without opening the gates to spammers and scammers and such.	
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 I think it'd be nice if someone who was a subscriber was able to friend a trial player, and they could then whisper and such with each other.
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Yea not for returning players but for new accounts only.
 
All current trial restrictions up to a max of lvl 20 except remove the 10 day limit.
 
Would fill up the early zones and would allow all types players to play at their own speed and still experience all the best parts of ws... Housing, Pvp, an adventure and a dungeon
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It would also allow time for new players to build an emotional investment in their character and by extension the game--a key to drawing new players in. 
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The restrictions are in place to stop Chinese gold sellers from using the trail accounts to spam the chat channels, its not to be mean to you since you haven't bought the game yet, as you think it is...
 
 	
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