Mechs/BL-10-KNT

==Description==
A rare refit of the venerable Black Knight Chassis often found among Mercenaries and Pit Fighters, exchanges most of the Energy Weapons for a Sawed-Off Thumper, Active Combat Shield and advanced Electronics.
Drop Cost Multiplier: 1.15
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Supercooled: +10 Heat Sinking (Quirk)
40 	Stable Weapons 	Steady Aim: +1 Gunnery, +1 Offensive Push Accuracy, +10% Called Shot Chance (Quirk)
150 	Gyro Dreadnought (2)	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=120/120S=60 	A=44/45S=16 	A=120/120S=60
Arms/Head	HardPoints	[ 2E 1S ] 	 	[ 1B ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Combat Shield 7T (1)
Arms/Head	Dynamic 	
Heat Sink Double
2x Flamer Hotshot
TAG (2)	
Comms Suite
FCS Improved
AR12 Sheathed Beacon (1)	
Ammo Thumper
Sawed Off Thumper
Torso 	Health 	FA=130/160 RA=35/80S=80	FA=150/230 RA=50/115S=80	FA=130/160 RA=35/80S=80
Torso 	HardPoints	[ 1E 1M 1S ] 	[ 1S ] 	[ 1E 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Cooling
Structure (1)
Engine
Gyro Dreadnought (2)	
Specialist Slot
Torso 	Dynamic 	
Ammo AMS
Adv. AMS
MRM-10
Light PPC	
NSS
Engine XL
Engine HS +2
Engine Core 300
Heat Sink Kit (D)
Supercharger (1)	
Ammo Thumper Shaped Charge
Heat Sink Double
MRM-10
Light PPC
Legs 	Health 	A=135/160S=80 	 	A=135/160S=80
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Ammo MRM IMP 	 	
Ammo MRM IMP
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