Nightmare Mode

With the v1.30 patch, Nightmare Mode introduces exciting changes to the original gameplay of an undisclosed board game. This mode not only boosts enemy stats but also incorporates new elements, making it slightly more accessible compared to earlier versions.
One of the notable additions is the introduction of Mutated enemies, which are upgraded versions of existing foes, each with their unique twists. Even bosses that summon enemies can now summon their Mutated counterparts in Nightmare Mode.
Players can now also engage in the Trials of the Castle mode, where they can simultaneously attempt Nightmare Mode alongside daily modifiers. While some modifiers might make Nightmare Mode easier, others can significantly increase its difficulty. However, completing a daily run in Nightmare Mode does not yield extra rewards.
It's important to note that the DLC areas, The Ice Path and The Ruin, do not feature enemies with Mutated forms. Nevertheless, Mutated enemies from other regions will still appear in the DLC areas.
Some of the Mutated enemy changes include increased speed, new attack patterns, and additional abilities to challenge players.
Additionally, in the fight against the Nightmare Guard, players must now confront both guards simultaneously, regardless of whether they are playing solo or in co-op mode. This battle presents increased challenges, making it harder to exploit their vulnerabilities and avoid small explosions.
After this intense boss battle, players can interact with the President of the Treasure Hunters' Union, who offers dialogue unique to Nightmare Mode. Multiple interactions can lead to the acquisition of a special Treasure called the Soul Gem, which enhances attack but continuously drains the player's health while attacking.
Upon defeating the Fallen Treasure Hunter, a unique sequence unfolds. When holding the Soul Gem, the player resists possession and retrieves their weapon, which removes the Soul Gem from the inventory. The Death Spirit challenges the player to meet at the top of the tower, granting them the opportunity to explore a room where they can attack barehanded.
During barehanded combat, players have access to normal attacks, combo attacks, and jump attacks. Additionally, new breakable objects are present in this room, which may yield gold and food items.
A hidden exit is also revealed in the room, allowing players to progress to a secret, final area of the game.
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