Trial 684

== Walkthrough ==
Defeat 50 experience-yielding monsters of the Scorpion family during Ice, Water, Earth, or Dark weather. Trial weapon must be equipped.
==Area Options==
*Ifrit's Cauldron vs. Sulfur Scorpions. Try to pull a safe distance from bombs and/or Goblins.
*Meriphataud Mountains (S) vs. Scolopendrids (solo) or Mountain Scolopendrids (party/alliance). Caution: These have Auto-Regain during Earth weather.
*Crawler's Nest vs. Crawler Hunters. Patience is required as there are only 5 in the entire area. Beware of Aqrabuamelu, which will link by sound.
*Attohwa Chasm vs. Cutlass & Tulwar Scorpions. Be wary of Undead while fighting at night.
*Quicksand Caves vs. Girtab. Party recommended (unless you are a Galka) to open the Ornate Doors.
*Western Altepa Desert vs. Tulwar Scorpions. You will have to force spawn some EP scorpions during downtime.
Category:Trial of the Magians