Unique Skills in Shin Megami Tensei: Liberation Dx2

This is a list of unique skills in Shin Megami Tensei: Liberation Dx2. Note that the effect descriptions are different from actual in-game ones, as they are rewritten to be more consistent in wording.
== Passive Skills ==
Passive skills activates a wide variety of effects based on different conditions without consuming MP. 
Skill 	Effects 	Level	Unique to
False God 	+10% to Almighty damage dealt.
While user is alive: Pierce effects will not work on party's Repel resistance.
Chain Effect [When an ally, including self, repels an attack]: Almighty (Mag) damage (Power: 100) to all enemies. 	1: -
2: +3% Almighty dmg
3: +6% Almighty dmg
4: +10% Almighty dmg	Demiurge
Supreme Creator 	-1 MP to all skills' costs.
While user is alive: Pierce effects will not work on party's Drain resistance.
Chain Effect [When an ally, including self, drains an attack]: Heals allies (Power: 75) and recovers 1 MP for party. 	1: -
2: +5% Healing effectiveness
3: +10% Healing effectiveness
4: +20% Healing effectiveness	Demiurge
Null Elec-Force 	Adds Null Elec and Null Force. 	 	
Demiurge (Elementalist)	 	 	
Guardian of the East 	Adds Phys Pierce.
Chain Effect [Attacking first at the beginning of battle]: +1 Press Turn for party. 	- 	Hero Masakado
Warlord's Wrath 	Adds Phys Pierce.
Chain Effect [Attacking second at the beginning of battle]: -1 Press Turn for enemies.
Counter [100% chance]: Phys (Phys) damage. (Power: 100) 	- 	General Masakado
Avatar 	Endure: 500 HP
Heals 50% of Max HP when a wave is cleared. 	1: -
2: +2 MA, +2% HP
3: +3 MA, +3% HP
4: +4 MA, +4% HP
5: +5 MA, +5% HP
6: +10 MA, +10% HP	Vishnu
Everything Evil 	Chain Effect [Beginning of party's turn]: +2 MP to all allies (2 uses) 	- 	Angra Mainyu
Sahasrara 	+10% to all damage dealt, +20% to AC, +20% to Healing skill effectiveness, and +1 to natural MP recovery. 	- 	Ardha
Endless War 	Adds Phys Pierce.
While user is alive: +20% to crit. rate & +10% crit. damage for party. 	- 	Asura Lord
Hawk of Light 	Adds Phys Pierce. +20% Phys Evasion rate.
Chain Effect [This demon downs an enemy]: Recovers 3 MP. Casts Repel Phys (Almighty) (1 turn). Casts Prayer. 	- 	Griffith
Death Lust 	+25% dmg dealt to Charmed enemies.
Chain Effect [User's 1st turn]: 30% chance to Charm all enemies. 	- 	Mother Harlot
Garden of Eden 	While user is alive: +10% to weak point dmg dealt & -10% to weak point dmg received by party. 	1: -
2: +3 MA
3: +6 MA
4: +9 MA
5: +12 MA
6: +20 MA	Seraph
Ishvara 	+25% to crit. rate.
+20% to AC.
Chain Effect [Beginning of party's 1st turn]: Cast Rebellion on user. 	- 	Shiva (dimensional)
Radiant Mantra 	Chain Effect [Beginning of enemy's turn]: Cast Dekaja and Dekunda. 	- 	Vairocana
Hell's Ministry 	While user is alive: -10% to damage received & -1 MP to Almighty skills for all Tyrant race allies. 	- 	Lucifuge
The Great Darkness 	Chain Effect [Beginning of every party's 2nd turn]: Fire (Mag) dmg (Power: 40) 5 times on random enemies.
On Success: Cast Concentrate on user. 	- 	Mahakala
Flag of Salvation 	While user is alive: +10% to Light dmg dealt by party & party recovers 2 MP when a wave is cleared. 	- 	Tokisada
Halo of Hallel 	Adds Light Pierce.
Chain Effect [Beginning of party's turn]: Cast Lydia on user, activates current Boost level effect, then adds 1 Boost level to this skill. (Cap: 3) 	- 	Flauros Hallel
Halo of Hallel 	Level 0 : -
Level 1 : Adds Null Curse to user. Lasts until the end of battle.
Level 2 : Cast Lydia on party.
Level 3 : Cast Lydia on party, +20% to ATK, DEF, EV/AC of party (1 turn) 	- 	Flauros Hallel
Harmonious Death 	Chain Effect [Beginning of every party's 2nd turn]: +1 Press Turn for party, +20% to user's dmg dealt (Cap: +60%) 	1: -
2: +2 MA, +2% HP
3: +3 MA, +3% HP
4: +4 MA, +4% HP
5: +5 MA, +5% HP
6: +10 MA, +10% HP	Mot
Berserker Armor 	Adds Phys Pierce
+50% to crit. rate, -40% to damage received.
Chain Effect [End of enemies' turn]: 30% of Max HP damage on user. Ignores Endure skills. 	- 	Berserker Guts
Rapid Shot 	+20% to AC. 	- 	Dante☆
Rapid Shot 	Regular Attacks become: Phys (Phys) dmg (Power: 25) to 1 enemy. 30% crit. rate. Does not trigger Counter effects.
On Success: Cast Rebellion on User. 	- 	Dante☆
Shimmer Arrow 	Chain Effect [When an ally, including user, activates a Phys-attribute skill]: Light (Mag) dmg (Power: 80) on 1 enemy. Ignores Endure skills, and does not trigger from Regular Attacks and Counter skills. 	- 	Marici
Voltage 	Chain Effect [When user casts Concentrate]: +20% to ATK & EV/AC for party (1 turn) 	- 	Nero☆
Sword of Hallel 	Adds Phys Pierce.
Chain Effect [Beginning of party's turn]: Cast Rebellion on user, activates current Boost level effect, then adds 1 Boost level to this skill. (Cap: 3) 	- 	Ose Hallel
Sword of Hallel 	Level 0 : -
Level 1 : +20% to AC. Lasts until the end of battle.
Level 2 : +20% to Phys damage. L:asts until the end of battle.
Level 3 : -20% to ATK, DEF, EV/AC of enemies. (1 turn) 	- 	Ose Hallel
Foe of Demons 	Adds Phys Pierce.
Chain Effect [Beginning of enemies' turn]: +20% to DEF & EV/AC of party. (1 turn) 	- 	Skull Knight
Shadow-Shock 	Regular Attacks become: Almighty (Mag) dmg (Power: 100) on 1 enemy. 	- 	V☆
Griffon-Bolt 	Chain Effect [When allies, including self, use Regular Attacks]: Almighty (Mag) dmg (Power: 30) 4 times on random enemies. 	1: -
2: +2% dmg
3: +3% dmg
4: +4% dmg
5: +5% dmg
6: +10% dmg	V☆
Nosferatu 	Endure: 300 HP
Chain Effect [Beginning of party's turn]: +10% to user's damage dealt. (Cap: +50%) Resets after a wave is cleared. 	1: -
2: +3% AC
3: +6% AC
4: +10% AC	Zodd
Give me Jewels 	Chain Effect [Beginning of enemies' turn]: Fractional dmg (10% of current HP, max 300 dmg) on all enemies. Drains 1 MP from hit enemies. 	- 	Alice (dimensional)
Yomotsu-Okami 	While user is alive: +10% Elec & Dark dmg dealt by party. 	1: -
2: +3 MA
3: +6 MA
4: +9 MA
5: +12 MA
6: +20 MA	Izanami
Goddess of Slaughter 	Adds Phys Pierce.
+10% crit. dmg dealt by user while inflicted with Might.
Chain Effect [When an enemy is inflicted with Might]: Casts Rebellion on user. 	- 	Kali
God's Word 	+10% Elec & Light dmg dealt.
Chain Effect [Beginning of party's turn if there are ≥3 Divine / Herald demons alive in party]: Light (Mag) Pierce dmg (Power: 100) on all enemies.
On Success: +20% to EV/AC for party. (1 turn) 	- 	Gabriel
Superior Power 	Adds Phys Pierce. 
+20% AC. 	- 	Huang Di
Lord of Clouds 	Adds Elec Pierce.
+20% to user's contribution on Battle Speed.
Chain Effect [When user downs an enemy]: Recovers 3 MP, cast Repel (Almighty) Magic on party. (1 turn) 	- 	Indrajit
God's Blessing 	+10% Force & Light dmg dealt.
Chain Effect [Beginning of party's turn if there are ≥3 Divine / Herald demons alive in party]: Heals party. (Power: 70) +20% to DEF for party. (1 turn) 	- 	Raphael
Rains of Canaan 	While user is alive: +10% Force dmg dealt by party & natural ailment recovery rate of party. 	- 	Baal
Illusionary World 	+15% to ailment infliction chance.
Chain Effect [When an ally, including self, is Muted]: Removes Mute from party, then deals Almighty (Mag) dmg (Power: 90 on all enemies) 	1: -
2: +5% to ailment chance
3: +10% to ailment chance
4: +15% to ailment chance	Maya
Glamourous Allure 	Regular Attacks become: Almighty (Mag) dmg (Power: 70) on all enemy. 20% chance of Charm on hit enemies. 	- 	Maya
Moment of Fate 	-30% to Light & Dark dmg received.
Chain Effect [Beginning of 1st turn in a Boss Battle]: Cast Dekunda, then cast Luster Candy. 	1: -
2: +3 MA
3: +6 MA
4: +9 MA
5: +12 MA
6: +20 MA	Norn
Drain Pierce 	While user is alive: Pierce effects will not work on party's Drain resistances. 	- 	Rama
God's Fire 	+10% Fire & Light dmg dealt.
Chain Effect [Beginning of party's turn if there are ≥3 Divine / Herald demons alive in party]: Fire (Mag) dmg (Power: 120) 3 times on random enemies.
On Success: +20% to ATK of party. (1 turn) 	- 	Uriel
Peach of Immortality 	Chain Effect [When an ally is downed]: Revives a random ally with full HP. (2 uses) 	- 	Xi Wangmu
Repel Pierce 	While user is alive: Pierce effects will not work on party's Repel resistances. 	- 	Alilat
God's Grace 	+10% Elec & Light dmg dealt.
Chain Effect [Beginning of party's turn if there are ≥3 Divine / Herald demons alive in party]: Cast Repel (Almighty) Magic status on party (1 turn) & party recovers 1 MP. (1 use) 	- 	Aniel
Madama Stomp 	Chain Effect [When user lands a Critical hit]: Almighty (Mag) dmg (Power: 100) on 1 random enemy. Damage is based on Phys ATK. 30% chance of Charm on hit enemy. 	1: -
2: +4% EV, +4% ailment chance
3: +6% EV, +6% ailment chance
4: +8% EV, +8% ailment chance
5: +10% EV, +10% ailment chance
6: +20% EV, +20% ailment chance	Bayonetta☆
Sins of Sodom 	Adds Phys Pierce.
Chain Effect [When an enemy is Cursed]: Removes all Good Statuses from all enemies. -20% to ATK, DEF, EV/AC of enemies. (1 turn) 	- 	Belial
Magna Mater 	While user is alive: +10% to Fire dmg dealt by party & Healing skill effectiveness of party. 	1: -
2: +3 MA
3: +6 MA
4: +9 MA
5: +12 MA
6: +20 MA	Cybele
Loyal God of War 	Chain Effect [When user downs an enemy]: Recovers 3 MP and 30% of Max HP. 	1: -
2: +4% AC
3: +6% AC
4: +8% AC
5: +10% AC
6: +20% AC	Guan Yu
The Struggler 	+25% crit. rate, +20% AC.
Endure: 300 HP 	- 	Guts
Madama Uppercut 	Chain Effect [When an enemy is Charmed]: Almighty (Mag) dmg (Power: 100) on 1 random enemy. 30% chance of Bind on hit enemy. 	1: -
2: +4% AC, +4% ailment chance
3: +6% AC, +6% ailment chance
4: +8% AC, +8% ailment chance
5: +10% AC, +10% ailment chance
6: +20% AC, +20% ailment chance	Jeanne☆
Diwali 	Chain Effect [When an ally, including self, activates a healing effect]: Party recovers 1 MP. Does not activate from skills that heals after clearing a wave, Endures, Dx2 Skills, Lydia, and Revival skills. 	- 	Lakshmi (dimensional)
Kujaku Myo-O 	User becomes immune to ailments.
Chain Effect [At the beginning of party's turn]: Cast Prayer. 	- 	Mahamayuri
Optical Camouflage 	+20% EV.
Chain Effect [At the end of party's turn, when there's at least 1 enemy with an ailment]: Phys (Physical) Pierce effect damage (Power: 100) with 30% crit rate on all enemies with an ailment. Cannot be countered. 	- 	Motoko Kusanagi
Tachikoma Support 	+75% Effect on Battle Speed.
Chain Effect [When attacking first at battle start]: Reduces all enemy DEF and EV/AC by 20% (2 turns). 	- 	Batou
Fecund Womb 	Adds Ice Pierce. Adds Null Bind.
Chain Effect [If a party member is dead]: Revives a random party member with 100% HP. (3 uses) 	1: -
2: +5% max HP
3: +10% max HP
4: +20% max HP	Echidna
Dragon of Defense 	Adds Phys Pierce. +20% to Phys hit rate.
Chain Effect [When attacking first at the start of battle]: Increases own party's EV/AC and reduces all enemy EV/AC by 20%. (3 turns) 	- 	Koga Saburo
Dragon of Hesperia 	Adds Null Mortal.
Chain Effect [When enemy activates Lydia]: Removes Lydia from all enemies, reduces ATK/DEF by 20% (2 turns)
Chain Effect [When enemy activates a healing effect]: Inflicts 30% fractional damage (1,500 max) on all enemies based on their current HP. Reduces DEF and EV/AC of all enemies by 20%. (1 turn) 	1: -
2: +5% hit rate
3: +10% hit rate
4: +20% hit rate	Ladon
Sword Deity's Might 	Adds Phys Pierce.
Chain Effect [At the start of own turn]: Inflict Might on all party members. 
Conditional Effect [Demon is alive]: When in a state of Might, all party members receive +10% to Phys hit rate and +10% to critical hit damage. 	1: -
2: +5% hit rate
3: +10% hit rate
4: +20% hit rate	Futsunushi
Ryujin Reflection 	-100% to all Critical hit rate of damage received.
Chain Effect [Party member receives a Phys attack]: Physical damage (Power: 60) with 30% crit rate on all enemies and reduces ATK/DEF of all enemies by 20% if successful. (2 turns). Cannot be countered. 	1: -
2: +5% Phys damage
3: +10% Phys damage
4: +20% Phys damage	Futsunushi
Sun God's Majesty 	+25% Fire damage.
Chain Effect [Start of the 1st turn]: Increases ATK, DEF and EV/AC of all party members by 20%. (3 turns)
Chain Effect [Enemy uses an MP recovery skill]: 30% fractional damage on all enemies based on current HP, all enemies lose 1 MP, and a Barrier is cast on all party members. 	1: -
2: +5% HP
3: +10% HP
4: +20% HP	Adramelech
Skanda 	Conditional Effect [Demon is alive]: All party members gain +15% Phys hit rate and +20% Crit rate. 	1: -
2: +3 Ag
3: +6 Ag
4: +9 Ag
5: +12 Ag
6: +20 Ag	Kartikeya
King of Hell 	Heals 800 HP upon receiving the first killing blow.
Chain Effect [Party attacks first at the start of battle]: Recovers 3 MP. Increases Party's ATK by 20% and reduces enemy DEF by 20%. (3 turns)
Chain Effect [Enemy party attacks first at the start of battle]: Reduces 1 enemy Press Turn Icon. +20% to Party DEF and reduces enemy ATK by 20%. (3 turns) 	- 	Beelzebub (97)
Culann's Hound 	Adds Phys Pierce.
Chain Effect [End of own turn]: Enters a state of Charge. 	- 	Cu Chulainn (dimensional)
Twilight Inferno 	Adds Fire Pierce.
Chain Effect [Demon dies]: Fire damage (Power: 130) on all enemies. Won't activate if party is wiped out. (1 use) 	- 	Surt (dimensional)
Supersonic Hedgehog 	Grants Endure.
Chain Effect [Start of own turn]: User enters a state of Might. 	- 	Sonic
Megingjord 	Adds Phys Pierce. Reduces Phys damage by 30%. Reduces critical hit rate of damage received by 50%. 	- 	Thor (dimensional)
Crawling Chaos 	Adds Force Pierce. Adds Null Bind. Inflicts Gloom on all enemies (3 turns). Enemies in a state of Gloom will have their hit rate, evasion rate, crit rate and ailment infliction rate reduced by 20%, and their chances to receive a Critical attack or receive a status ailment will increase by 25%. While the one with this skill is alive, all enemies in a state of Gloom will be dealt 25% more Magic damage and will deal 25% less Magic damage. 	1: -
2: +5% HP
3: +10% HP
4: +20% HP	Nyarlathotep
King of Vengeance 	Adds Phys Pierce. Activates at the start of enemy turn: Adds a Bulwark of approximately 3,000 HP (HP dependent, 1 turn). Activates at the end of enemy turn: Inflicts 20% HP fractional damage to all enemies, and enter a state of Might and Charge. These effects can only be activated once per battle. 	1: -
2: +5% HP
3: +10% HP
4: +20% HP	Arioch
Master of Hell 	+100% to Critical Rate, +50% effect on Battle Speed. Increase party's ATK and EV/AC by 20%, reduce enemy DEF and EV/AC by 20%. Activates when a member of party (including self) downs a demon: Receive an additional Press Turn. 	1: -
2: +5% Hit rate
3: +10% Hit rate
4: +20% Hit rate	Astaroth
Stella Maris 	+50% to max HP. Becomes immune to all status ailments. Adds Null Mortal. While the one with this skill is alive, all party members will receive the following effect: Increases naturally recovered MP by 1 MP. 	1: -
2: +5% Max HP
3: +10% Max HP
4: +20% Max HP	Maria
Miracle of Fatima 	Activates the following Chain Effect when a member of your party (including self) is downed: Removes revive ban from allies. Increases ATK, DEF and EV/AC of all party members by 20%, and Heals all party members (Power: 80). (1 turn) Activates the following Chain Effect at the end of an enemy turn if a party member is downed: Revives all party members with 100% HP. (This can only be activated once per battle.) This Chain Effect will not activate when your party is wiped out.	1: -
2: +5% Healing skill effectiveness
3: +10% Healing skill effectiveness
4: +15% Healing skill effectiveness	Maria
Plague 	Activates the following Chain Effect at the end of own turn: Inflicts 10% fractional damage (200 max) on all enemies based on their current HP, with a 100% chance to inflict Poison. Fractional damage will not be affected by stat/damage increase or reduction effects. 	- 	Pale Rider
Pestilence 	Activates the following Chain Effect at the end of an enemy turn: Inflicts 50% fractional damage (2,000 max) on all Poisoned enemies based on their max HP. Nullifies all death prevention skills. 	- 	Pale Rider
Famine 	Activates the following Chain Effect at the end of an enemy turn: Inflicts 15% fractional damage (300 max) on all enemies based on their max HP and reduces their MP by 2. 	- 	Black Rider
Soul Divide 	Activates the following Chain Effect when an enemy demon skill with an HP healing effect is used: Inflicts 50% fractional damage (2,000 max) on all enemies based on their current HP. 	- 	Black Rider
Bloodshed 	Activates the following Chain Effect after Blade of Terror is activated: Inflicts Phys (Physical) Pierce effect damage (power: 80) with 50% crit rate on all enemies. Counter effects will not work on this skill. 	- 	Red Rider
Deadly Melody 	Activates the following Chain Effect when an enemy is inflicted with a status ailment: Increases two of the following by 20%: ATK, DEF or EV/AC of all party members. (1 turn) Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (1 turn) 	- 	David
Law of Hell 	As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked. 	1: -
2: +2% to HP, +2% to Ailment Resistance
3: +3% to HP, +3% to Ailment Resistance
4: +4% to HP, +4% to Ailment Resistance
5: +5% to HP, +5% to Ailment Resistance
6: +10% to HP, +10% to Ailment Resistance	Orcus
Hell's Gate 	While the demon with this skill is alive, all party members will receive the following effect: For every Weak attribute, all party members will receive 5% less multiple-target attack damage that target all or random allies. (Max reduction: 50%) 	- 	Orcus
Three Faces Six Arms 	Reduces damage received by 30% from skills that target all or random allies. When the enemy uses attacks that target random enemies, this demon will become the main target. 	1: -
2: Reduces damage received from random attacks by 5%.
3: Reduces damage received from random attacks by 10%
4: Reduces damage received from random attacks by 20%	Asura
Bloody Scripture 	Activates the following Chain Effect when own HP is 80% or above: Increases damage of all attacks by 15% and decreases all damage received by 30%. 	- 	Mozgus
God 1000 Fist Cannon 	Activates the following Chain Effect when an enemy makes a critical hit: Inflicts Phys (Physical) damage (power: 25) with 30% crit rate 6 times on random enemies. This skill will have Phys Pierce effect. The damage inflicted by this skill is dependent on Phys DEF. Counter effects will not work on this skill. 	- 	Mozgus
Icy Rage 	While this demon is alive, all party members will receive the following effect: +10% to Ice damage. 	- 	Frost Ace
Final Opposition 	Activates the following Chain Effect when own weak point is attacked: Heals own HP by 15%, enters a state of Might. 	1: -
2: +3 Vi
3: +6 Vi
4: +9 Vi
5: +12 Vi
6: +20 Vi	Gogmagog
The Ten Commandments 	Adds Phys Pierce. +20% to Critical hit rate, +20% to Phys hit rate. Reduces the cost of Phys Skills by 2 MP. 	1: -
2: +5% Crit rate, +5% Hit rate
3: +10% Crit rate, +10% Hit rate
4: +15% Crit rate, +15% Hit rate	Meliodas
Trillion Dark 	Activates the following Chain Effect when this character activates a Phys skill: Inflicts Dark (Physical) Pierce effect damage 10 times (Power: 15, Total: 150) with 30% crit rate on a single enemy. The damage inflicted by this skill is dependent on Phys ATK. Counter effects will not work on this skill. Regular Attacks and Counter Effects will not activate this effect. 	1: -
2: +5% Dark damage
3: +10% Dark damage
4: +15% Dark damage	Meliodas
Lord of the Dead 	Heals 500 HP upon receiving the first killing blow. Activates the following Chain Effect at the start of enemy turn: Casts Repel Physical (including Almighty) effect on all allies. (1 turn) +20% to DEF of all party members. (1 turn) 	- 	Beelzebub (Human)
Goddess Aid 	+20% to Healing skill effectiveness. Activates the following Chain Effect at the beginning of own turn: Cures Mute, Bind, Poison and Weak for all party members. Heals HP of all party members (Power: 80). 	1: -
2: +5% Healing skill effectiveness
3: +10% Healing skill effectiveness
4: +15% Healing skill effectiveness	Elizabeth
War Aid 	+20% to Phys hit rate. While the demon with this skill is alive, Pierce will have no effect on any party member that can repel the attribute they are attacked with. 	- 	Atavaka
Killer Impulse 	Activates the following Chain Effect when this demon downs an enemy: Inflict Elec (Magic) damage (Power: 25) with Elec Pierce effect 4 times on random enemies. Consecutive activation limit: 2 	- 	Anat
Fox Sin of Greed 	Adds Null Mortal. Heals 800 HP upon receiving the first killing blow. Activates the following Chain Effect at the beginning of own turn: Inflicts 5% fractional damage (100 max) on all enemies based on their current HP and drains 1 MP. 	1: -
2: +5% Max HP
3: +10% Max HP
4: +15% Max HP	Ban
Notes
* Press Turn-reducing effects can only be stacked twice per battle.
* Effects labeled as Chain Effects are disabled when the demon with that skill is inflicted with Bind. 
* Passive skills are also not affected by Charm.
* Shimmer Arrow targets the enemy selected by the player on Manual Play. On Auto Play, her AI will simply select a random demon as a target.
* Shimmer Arrow is not triggered by active skills' Phys-attribute Chain Effects. (e.g. Dragon Blade) However, Phys-attribute Chain Effects from passive skills do trigger Shimmer Arrow. (e.g. Soul Judgement (Sraosha))
* Shimmer Arrow is not triggered by Rapid Shot-affected Regular Attacks.
== Active Almighty Skills ==
Active Almighty skills deal Almighty-attribute damage, which is not affected by elemental resistances.
Skill 	MP	Effects 	Level	Unique to
Ars Magna 	8 	Almighty (Mag) dmg (Power: 200) on 1 enemy. 	- 	Demiurge (Aragami), Beelzebub (97) (Aragami)
Kuyo Flash 	7 	Almighty (Mag) dmg (Power: 80) on all enemies. Damage is based on Phys ATK.
On Success: +20% to ATK & EV/AC for party, -20% to DEF & EV/AC for enemies (1 turn) 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, -1 MP cost	Hero Masakado
Fire of Sinai 	7 	Almighty (Mag) dmg (Power: 45) 5 times on random enemies. 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, -1 MP cost	Metatron
Morning Star 	8 	Almighty (Mag) dmg (Power: 150) on all enemies. (3 uses) 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +20% dmg	Lucifer
Slaughter All 	7 	Almighty (Phys) dmg (Power: 210) on 1 enemy. Damage is based on Phys ATK. 30% crit. rate. Ignores Endure skills. 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, -1 MP cost	Asura Lord
Blade of the Absolute	6 	Almighty (Phys) dmg (Power: 35) on random enemies 5 times. Damage is based on Phys ATK. High accuracy, and does not trigger Counter effects. 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, -1 MP cost	Griffith
Babylon Goblet 	8 	Almighty (Mag) dmg (Power: 100) on all enemies. Drains 1 MP from hit enemies. 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, -1 MP cost	Mother Harlot
Apocalypse 	7 	Almighty (Mag) dmg (Power: 120) on all enemies. 40% chance of Mute on hit enemies. 	1: -
2: +10% ailment chance
3: +20% ailment chance
4: +20% ailment chance, -1 MP cost	Trumpeter
Pralaya 	8 	Almighty (Mag) dmg (Power: 100) on all enemies. Damage is based on Phys ATK. Removes Repel attributes on hit enemies. 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, recovers 2 MP	Shiva
Third Eye 	8 	Almighty (Phys) dmg (Power: 130) on all enemies. Damage is based on Mag ATK. Does not trigger Counter effects. 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, -1 MP cost	Shiva (dimensional)
Sword of Actuation 	6 	Almighty (Phys) dmg (Power: 160) on 1 enemy. Damage is based on Phys ATK. Forbids revival for demons downed by this skill. 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, -1 MP cost	Skull Knight
Brahmastra 	7 	Almighty (Mag) dmg (Power: 40) 4 times on all enemies. 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, recovers 2 MP	Rama
Death Flyers 	8 	Almighty (Mag) dmg (Power: 110) on all enemies and reduces ATK, DEF and EV/AC of all enemies by 20% if attack is successful. Nulls all death prevention skills.
This skill will gain 1 Boost Level at the start of own turn.	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, + MP cost -1	Beelzebub (97)
Death Flyers 	8 	Level 1 : No extra effect.
Level 2 : Increases Power to 130.
Level 3 : 100% Chance to inflict Mortal on all enemies if attack is successful. 	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, + MP cost -1	Beelzebub (97)
Ark 	6 	Inflicts Almighty (Magic) damage (Power: 180) on a single enemy. 100% chance to inflict Bind on hit enemies if the attack is successful. Enemies downed by this skill will not be able to revive.	1: -
2: +5% dmg
3: +10% dmg
4: +10% dmg, -1 MP cost	Elizabeth
Notes
* Pralaya is blocked off by Repel (Almighty) Magic status, thus making this status the only one that cannot be removed by this skill.
== Active Fractional Skills ==
Active fractional skills deal percentage damage based on either the targets' max HP or current HP, accompanied by a damage cap. They are unaffected by stat/damage increase or reduction effects.
Skill 	MP	Uses	Effects 	Level	Unique to
16 Scourges 	8 	- 	Fractional dmg (25% of max HP, max 1000 dmg) on all enemies. 20% chance of Poison, Bind, Charm, Mute, Curse, and Weak on hit enemies.	1: -
2: +10% to ailment chance
3: +20% to ailment chance
4: +20% to ailment chance, -1 MP cost	Angra Mainyu
Blade of Terror	6 	- 	Inflicts 25% fractional damage (1,000 max) on all enemies based on their current HP with 40% chance to inflict Bind. 	1: -
2: +10% to ailment chance
3: +20% to ailment chance
4: +20% to ailment chance, -1 MP cost	Red Rider
Notes
* Damage from these skills are not affected by any kind of damage boosts or reductions, and does not interact with elemental resistances, thus rendering it unblockable.
* If the calculated damage has decimals, the damage amount will always be rounded down.
== Active Physical Skills ==
Active Physical skills deal Physical-attribute damage. 
Skill 	MP	Effects 	Level	Unique to
Occult Flash 	8 	Phys (Phys) dmg (Power: 200) on 1 enemy. 50% crit. rate. 100% chance of Mortal. (3 uses) 	1: -
2: +5% AC
3: +10% AC
4: +15% AC
5: +20% AC
6: +20% AC, -1 MP cost	General Masakado
Hassou Tobi! 	7 	Phys (Phys) Pierce dmg (Power: 35) 8 times on random enemies. 	1: -
2: +10% AC
3: +15% AC
4: +20% AC
5: +25% AC
6: +25% AC, +20% dmg	Yoshitsune
Ruin and Grace 	7 	Phys (Phys) Pierce dmg (Power: 200) on 1 enemy. Damage is based on Mag ATK.
On Success: Heals party. (Power: 80) 	1: -
2: +5% AC
3: +10% AC
4: +15% AC
5: +20% AC
6: +20% AC, -1 MP cost	Ardha
Berserk 	6 	Phys (Phys) dmg (Power: 140) on 1 enemy. 30% crit. rate.
On Success: Phys (Phys) dmg (Power: 140) on 1 enemy. 50% crit. rate. Does not trigger Counter effects, and ignores Endure skills. 	1: -
2: +6% dmg
3: +9% dmg
4: +12% dmg
5: +15% dmg
6: +15% dmg, -1 MP cost	Berserker Guts
Million Stab 	8 	Phys (Phys) Pierce dmg (Power: 40) 4 times on all enemies. Does not trigger Counter effects. 	1: -
2: +10% AC
3: +15% AC
4: +20% AC
5: +25% AC
6: +25% AC, recovers 2 MP	Dante☆
Hell Thrust 	7 	Phys (Phys) Pierce dmg (Power: 50) 4 times on random enemies. 35% chance of Charm on hit enemies. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +2-0% dmg, recovers 2 MP	Mara
Daylight Blade 	7 	Phys (Phys) Pierce dmg (Power: 130) on 1 enemy. 50% crit. rate.
On Success: Cast Concentrate on user. 	1: -
2: +5% AC
3: +10% AC
4: +15% AC
5: +20% AC
6: +20% AC, -1 MP cost	Marici
Heavenly Sword 	6 	Phys (Phys) dmg (Power: 120) on 1 enemy. Ignores Endure skills.
On Success: Cast Rebellion and Charge. Adds 1 Boost level to Sword of Hallel. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Ose Hallel
Rip 	7 	Phys (Phys) dmg (Power: 120) on all enemies. 30% crit. rate. Heals user for 50% of damage dealt. 	1: -
2: +5% dmg
3: +10% dmg
4: +10% dmg, recovers 2 MP	Zodd
Violent Dance 	6 	Phys (Phys) dmg (Power: 35) 6 times on 1 enemy. Does not trigger Counter effects.
On Success: Casts Rebellion on user. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Kali
Yinglong Killer 	8 	Phys (Phys) dmg (Power: 150) on all enemies. 30% crit. rate. 	1: -
2: +6% dmg
3: +9% dmg
4: +12% dmg
5: +15% dmg
6: +15% dmg, -1 MP cost	Huang Di
Gomorrah (B) 	7 	Available on 2nd turn and onwards.
Phys (Phys) dmg (Power: 50) 5 times on 1 enemy. 50% crit. rate. Damage is based on Phys ATK (70%) and Mag ATK. (30%) 50% chance of Charm on all enemies. 	1: -
2: +5% dmg
3: +10% dmg
4: +10% dmg, -1 MP cost	Bayonetta☆
Dragon Blade 	7 	Phys (Phys) dmg (Power: 150) on 1 enemy. 30% crit. rate.
On Success: Phys (Phys) dmg (Power: 80) on all enemies. 30% crit. rate. 	- 	Guan Yu
Dragon Slayer 	6 	Activates current Boost level effect, then adds 1 Boost level to this skill. (Cap: 1) 	1: -2: +6% dmg
3: +9% dmg
4: +12% dmg
5: +15% dmg
6: +15% dmg, -1 MP cost	Guts
Dragon Slayer 	6 	Level 0 : Phys (Phys) dmg (Power: 115) on all enemies. 30% crit. rate.
Level 1 : Phys (Phys) dmg (Power: 135) on all enemies. 50% crit. rate. Ignores Endure skills. 	1: -2: +6% dmg
3: +9% dmg
4: +12% dmg
5: +15% dmg
6: +15% dmg, -1 MP cost	Guts
Gomorrah (J) 	7 	Available on 2nd turn and onwards.
Phys (Phys) dmg (Power: 180) on all enemies. 50% crit. rate. Damage is based on Phys ATK (30%) and Mag ATK. (70%) 50% chance of Bind on all enemies. 	1: -
2: +5% dmg
3: +10% dmg
4: +10% dmg, -1 MP cost	Jeanne☆
SEBURO C-40A 	4 	Phys (Physical) Pierce effect damage 3 times (Power: 40) with 50% crit rate on a single enemy. (3 uses)
On Success: Phys (Physical) Pierce effect damage 5 times (Power: 40) with 30% crit rate on random enemies. 	1: -
2: +6% dmg
3: +9% dmg
4: +12% dmg
5: +15% dmg
6: +15% dmg, +20% hit rate for this skill	Batou
Iai Isshin 	6 	Phys damage (Power:80) on all enemies.
On Success: Enters a state of Charge. 	- 	Futsunushi (Protector)
Lionfall 	6 	Phys damage (Power: 120) with 50% crit chance on all enemies. The damage inflicted by this skill is dependent on HP for up to 30% of max HP. Damage inflicted by this skill will ignore all death-prevention skills. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, +20% hit rate for skill	Arioch
Boar Rush 	5 	Phys damage (Power: 150) with 30% crit chance on a single enemy. The damage inflicted by this skill is dependent on HP for up to 30% of max HP. Damage inflicted by this skill will ignore all death-prevention skills. 	- 	Arioch
Lord Astaroth 	6 	Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy. Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills. *Enemies downed by this skill will not be able to revive. Activates the following Chain Effect when the attack is successful: Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy.	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, MP cost -1	Astaroth
Cleaving Aura 	6 	Inflicts Phys (Physical) damage (Power: 120) with 30% crit rate on all enemies and reduces MP by 2. 	- 	Astaroth
Ashura 	8 	Inflicts Phys (Physical) damage (Power: 50) with 50% crit rate on all enemies. When an attack is successful, removes all stat buffs from all enemies and activates the following Chain Effect: Inflict Phys (Physical) damage (Power: 25) with 80% crit rate on random enemies 10 times. This skill will have Phys Pierce effect. 	- 	Asura
Earthquake 	7 	Inflicts Phys (Physical) damage on all enemies (Power: 150). The damage inflicted by this skill is dependent on Phys DEF. 	1: -
3: +4% dmg
3: +7% dmg
4: +10% dmg
5: +13% dmg	Gogmagog
Fury Raid 	7 	Activates the following Chain Effect after reducing DEF and EV/AC of all enemies by 20% (1 turn): Inflicts Phys (Physical) Pierce effect damage (Power: 120) with 30% crit rate on all enemies with 50% chance to inflict Bind on hit enemies if the attack is successful. 	1: -
3: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, MP cost -1	Ladon
Enemy Annihilation	8 	Decreases ATK, DEF and EV/AC of all enemies by 20% (1 turn), then activates the following Chain Effect: Inflicts Phys (Physical) damage (power: 120) with 30% crit rate on all enemies. This skill will have Phys Pierce effect. 	1: -
3: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, MP cost -1	Atavaka
Physical Hunt 	6 	Inflicts Phys (Physical) Pierce effect damage (Power: 180) with 80% crit rate on a single enemy, while healing caster 50% of damage dealt and drains 3 MP. 	1: -
3: +5% dmg
3: +10% dmg
4: +10% dmg, +20% Hit rate	Ban
== Active Fire Skills ==
Active Fire skills deal Fire-attribute damage.
Skill 	MP	Effects 	Level	Unique to
Wrathful Flame 	6 	Fire (Mag) dmg (Power: 65) 3 times on 1 enemy.
On Success: Cast Rakunda. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Mahakala
Sunrise 	7 	Fire (Mag) Pierce dmg (Power: 120) on all enemies.
On Success: Revives 1 ally at random with 25% HP. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Uriel
Flames of Gomorrah 	6 	Fire (Phys) Pierce dmg (Power: 110) on all enemies. Damage is based on Phys ATK. 80% chance of Curse on hit enemies.	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Belial
Sacrificial Inferno	6 	Fire damage (Power: 240) on one enemy. Ignores all death prevention skills.
On Success: Increase party's attack by 20%.	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Adramelech
Eruption 	6 	Fire damage (Power: 130) on all enemies. Reduces enemy defense by 20%. (3 turns)
On Success: Fire damage 4 times (Power: 25) on random enemies.	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Surt (dimensional)
== Active Electricity Skills ==
Skill 	MP	Effects 	Level	Unique to
Overture 	7 	Elec (Mag) Pierce dmg (Power: 80) on all enemies.
On Success: Cast Concentrate on self. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Nero☆
Lightning Shower 	6 	Elec (Mag) dmg (Power: 40) 5 times on 1 enemy. 30% chance of Bind on hit enemies. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Indrajit
Glorious Bolt 	6 	Elec (Mag) Pierce dmg (Power: 160) on 1 enemy.
On Success: Party recovers 1 MP. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Aniel
Thunderous Hammer	6 	Adds Elec Pierce. Elec (Phys) damage on one enemy with 50% crit rate. (Power: 150)
This skill will gain 1 Boost Level with each successful use. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, + MP cost -1	Thor (dimensional)
Thunderous Hammer	6 	Level 1 : Chain Effect [Successful activation of Thunderous Hammer]: Elec (Physical) damage (Power: 125) with 50% crit rate on a single enemy. 
Level 2 : Increases Chain Effect Power to 150.	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, + MP cost -1	Thor (dimensional)
Thunderstorm 	8 	Inflicts Elec (Magic) damage (Power: 130) with Elec Pierce effect on all enemies. Reduces ATK of all enemies by 20% if the attack is successful.(3 turns.)	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, + MP cost -1	Anat
== Active Ice Skills ==
Active Ice skills deal Ice-attribute damage.
Skills 	MP	Effects 	Level	Unique to
Halahala 	6 	Ice (Mag) dmg (Power: 40) 5 times on random enemies. 50% chance of Poison on hit enemies. 	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Vasuki
Cold World 	7 	Ice (Mag) dmg (Power: 130) on all enemies. -20% DEF on hit enemies for 3 turns. 	 	King Frost
Freezing Gale 	6 	Ice (Mag) dmg (Power: 35) 4 times on all enemies. Forbids revival for demons downed by this skill. 	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Echidna
Vengeful Frost Fist	5 	Inflicts Ice (Physical) damage on a single enemy (Power: 130). The damage inflicted by this skill is dependent on Mag ATK. This skill has a chance of having a Critical effect or a Miss. Casts Rebellion on self when the attack is successful.	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Frost Ace
== Active Force Skills ==
Active Force skills deal Force-attribute damage.
Skill 	MP	Effects 	Level	Unique to
Tailwind 	6 	Force (Mag) Pierce dmg (Power: 45) 4 times on random enemies.
On Success: Revives 1 ally at random with 25% HP.	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Raphael
Tempest 	8 	Force (Mag) Pierce dmg (Power: 130) on all enemies
On Success: +20% to EV/AC for party. 	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Baal
Blossoming Cyclone	6 	Force (Mag) Pierce dmg (Power: 170) on 1 enemy.
On Success: Heals party. (Power: 70) 	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Mahamayuri
Soaring Blades 	6 	Force (Phys) Pierce dmg 4 times (Power: 40) with 50% crit rate on 1 enemy. Cannot be countered.
On Success: Inflicts Force (Phys) Pierce dmg 2 times (Power: 50) on all enemies. Cannot be countered.	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Koga Saburo
Barbed Spear 	6 	Force (Phys) Pierce dmg 3 times (Power: 35) on all enemies. Cannot be countered. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Cu Chulainn (dimensional)
Spin Dash 	5 	Force (Phys) Pierce dmg 4 times (Power: 45) on random enemies. 
Conditional Effect [User is in a state of Might]: This move will carry the Force Pierce attribute.	1: -
2: +5% dmg
3: +10% dmg
4: +10% dmg, -1 MP cost	Sonic
Otherworldly Force	6 	Force (Mag) dmg (Power: 35) 4 times on all enemies. Forbids revival for demons downed by this skill.	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Nyarlathotep
== Active Light Skills ==
Active Light skills deal Light-attribute damage.
Skills 	MP	Effects 	Level	Unique to
Amakusa Uprising 	6 	Light (Phys) dmg (Power: 140) on 1 enemy. Damage is based on Mag ATK.
On Success: +20% to ATK & EV/AC of party. (2 turns) 	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Tokisada
Baptisma 	6 	Light (Mag) dmg (Power: 160) on 1 enemy. Ignores Endure skills, and forbids revival for demons downed by this skill. Adds 1 Boost level to Halo of Hallel.	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Flauros Hallel
Soul Judgement (Michael)	5 	Light (Mag) dmg (Power: 30) 7 times on random enemies. 	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Michael
Ascension 	6 	Light (Mag) Pierce dmg (Power: 160) on 1 enemy.
On Success: Revives 1 ally at random with 25% HP. 	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Gabriel
God's Bow 	7 	Inflicts Light (Magic) damage (Power:200) on a single enemy with 50% kill rate. 	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, 100% chance of recovering 2 MP.	White Rider
== Active Dark Skills ==
Active Dark skills deal Dark-elemental damage.
Skill 	MP	Effects 	Level	Unique to
Light Devourer	6 	Dark (Mag) dmg (Power: 150) on 1 enemy. Heals user for 50% of damage dealt. 	1: -2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Lucifuge
Die for Me! 	7 	Dark (Mag) dmg (Power: 180) on 1 enemy. 100% Mortal. Ignores Endure skills. (1 use) 	1: -
2: +10% dmg
3: +15% dmg
4: +20% dmg
5: +25% dmg
6: +25% dmg, -1 MP cost	Alice
Go to Hell! 	7 	Dark (Mag) dmg (Power: 110) on all enemies. 80% chance of Curse on hit enemies. Pierces resistances. 	1: -
2: +10% ailment chance
3: +20% ailment chance
4: +20% ailment chance, -1 MP cost	Black Frost
Great Chaos 	7 	Inflicts Dark (Magic) Pierce effect damage (Power: 160) on a single enemy. 80% chance to inflict Mute on hit enemies and activates the following Chain Effect if the attack is successful. Inflicts Elec (Magic) Pierce effect damage (Power: 80) on all enemies with 50% chance to inflict Bind on hit enemies if the attack is successful.	1: -
2: +10% ailment chance
3: +20% ailment chance
4: +20% ailment chance, -1 MP cost	Beelzebub (Human)
== Active Support Skills ==
Active support skills bestows stat buffs / stat debuffs on demons. 
Skill 	MP	Effects 	Level	Unique to
Invasion 	8 	+20% to ATK, DEF, EV/AC for party, -20% to ATK, DEF, EV/AC for enemies. (1 turn) 	- 	Demiurge
Path of Prominence	8 	+20% to ATK, DEF, EV/AC for party. (1 turn) Then deals Almighty (Mag) dmg (Power: 120) on all enemies.	1: -
2: +3% dmg
3: +6% dmg
4: +9% dmg
5: +12% dmg
6: +12% dmg, -1 MP cost	Vairocana
Goddess' Fan 	7 	Cast Dekaja, then -20% to ATK, DEF, EV/AC for enemies. (6 turns) 	1: -
2: 25% of 1 MP recovery
3: 50% of 1 MP recovery
4: 50% of 1 MP recovery, -1 MP cost	Xi Wangmu
Notes
* Unlike mainline Shin Megami Tensei games, these stat buffs are not stackable, and instead are set to increase / decrease their respective stats by 20%, lasting for a set number of turns indicated by the skills' description.
** The duration for these buffs / debuffs are refreshable, but not addable - support skills with shorter buff / debuff durations than the ones currently in effect will bear no effects.
== Active Status Inflicting Skills ==
Active status inflicting skills inflicts demons with good statuses / status ailments
Skill 	MP	Effects 	Level	Unique to
Five Elements 	6 	Cast Repel (Almighty) Magic status on party. (1 turn) 	- 	Huang Long
Lotus Dance 	6 	60% of Charm on all enemies. 	1: -
2: 10% ailment chance
3: 20% ailment chance
4: 20% ailment chance, -1 MP cost	Lakshmi
Bemusing Rhapsody	6 	50% chance to inflict Charm on all enemies and 80% chance to Curse all enemies after removing Barriers from all enemies.	1: -
2: +10% ailment chance
3: +20% ailment chance
4: +20% ailment chance, MP cost -1	David
Ghost Hack 	6 	50% chance to inflict Bind and Mute on all enemies after removing Barriers from all enemies. 	1: -
2: +10% ailment chance
3: +20% ailment chance
4: +20% ailment chance, MP cost -1	Motoko Kusanagi
== Active Healing Skills ==
Active healing skills recover HP of demons.
Skill 	MP	Effects 	Level	Unique to
Virtuous Prosperity	6 	Activates the current Boost level effect, then adds 1 Boost level to this skill. (Cap: 2) 	- 	Lakshmi (dimensional)
Virtuous Prosperity	6 	Level 0 : Heals party (Power: 50) & Cast Tetraja.
Level 1 : Heals party (Power: 75) & Cast Tetraja and Prayer.
Level 2 : Heals party (Power: 100) & Cast Tetraja, Prayer, and Five Elements.	1: -
2: +5% healing
3: +10% healing
4: +10% healing, -1 MP cost	Lakshmi (dimensional)
Mother Creation 	7 	After reviving one party member with full HP and casting Lydia, receive one additional Press Turn. (1 use)	1: -
2: 25% chance to recover 1 MP
3: 50% chance to recover 1 MP
4: 50% chance to recover 1 MP, -1 MP cost	Asherah
Black Lullaby 	6 	Heals all party members (Power: 80), and 50% of Mute to all enemies. 	1: -
2: +10% ailment chance
3: +20% ailment chance
4: +20% ailment chance, -1 MP cost	Black Maria
Ce Acatls' Return 	7 	Revives all party members with full HP (1 use) 	- 	Quetzalcoatl
Woven Fate 	7 	Heals all party members (Power: 75), then revives 1 ally at random with 50% HP. (6 uses) 	1: -
2: +5% healing
3: +10% healing
4: +10% healing, -1 MP cost	Clotho
Orlean Prayer 	6 	Heals one ally (Power: 130) and recovers 3 MP 	1: -
2: +5% healing
3: +10% healing
4: +10% healing, -1 MP cost	Jeanne D'Arc
Barong Dance 	7 	Heals party (Power: 95), then +20% to ATK, DEF, EV/AC for allies. (3 turns) 	1: -
2: +5% healing
3: +5% healing
4: +10% healing -1 MP cost	Barong
Cleansing Shout 	5 	Cures all status ailments of all party members, and removes all debuffs 	1: -
2: 25% chance to recover 1 MP
3: 50% chance to recover 1 MP
4: 50% chance to recover 1 MP, -1 MP cost	Daisoujou
Goddess' Embrace 	7 	Revives a single party member with 100% HP, and casts Barrier on them (3 uses). 	- 	Maria
== Conditional Active Skills ==
Conditional active skills are similar to Passive skills in that they can activate a variety of effects based on conditions. However, they require MP to active as with all active skills.
Skill 	MP	Effects 	Level	Unique to
Do Me a Favor 	9 	Activates [Be My Friend] when there is at least 1 Cursed enemy, activates [Play With Me?] otherwise. 	1: -
2: +10% ailment chance
3: +20% ailment chance
4: +30% ailment chance
5: +40% ailment chance
6: +40% ailment chance, -1 MP cost	Alice (dimensional)
Do Me a Favor 	9 	[Be My Friend]: Fractional dmg (30% of Max HP, max 1500 dmg) on Cursed enemies. 100% Mortal. Ignores Counter skills. 	1: -
2: +10% ailment chance
3: +20% ailment chance
4: +30% ailment chance
5: +40% ailment chance
6: +40% ailment chance, -1 MP cost	Alice (dimensional)
Do Me a Favor 	9 	[Play With Me?]: Fractional dmg (30% of Max HP, max 1500 dmg) on all enemies. 80% chance of Curse on hit enemies. 	1: -
2: +10% ailment chance
3: +20% ailment chance
4: +30% ailment chance
5: +40% ailment chance
6: +40% ailment chance, -1 MP cost	Alice (dimensional)
Dark Premonition	5 	Becomes [Disastrous Eclipse] if the user's HP is at 50% or lower. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Tzitzimitl
Dark Premonition	5 	[Dark Premonition]: 50% of Mute on all enemies. Reduces user's HP by 51% after use. 	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Tzitzimitl
Dark Premonition	5 	[Disastrous Eclipse]: Dark (Mag) dmg (Power: 100) on all enemies. Pierces resistances. Forbids revival for demons downed by this skill.	1: -
2: +5% dmg
3: +10% dmg
4: +15% dmg
5: +20% dmg
6: +20% dmg, -1 MP cost	Tzitzimitl
Category:Lists of Spells and Skills
Category:Shin Megami Tensei: Liberation Dx2