The Garden

is an island where players can farm. It is similar to the Private Island in that each player has their own and they can build on it. The player must be to access The Garden.
==Mechanics==
===Levels===
The Garden has 15 different levels. Leveling it gives per, unlocks new visitors, barn skins, new crops, crop upgrades and faster crop growth.
It is leveled up with , obtained from Garden Milestones and accepting offers from Visitors.
===Leveling Rewards===
The cumulative rewards at level 5 are:
* 
* 5 :
** Wheat
** Carrot
** Potato
** Pumpkin
** Sugar Cane
* – 
* 
* 40 
* 
The cumulative rewards at level 10 are:
* 
* 10 :
** Wheat
** Carrot
** Potato
** Pumpkin
** Sugar Cane
** Melon
** Cactus
** Cocoa Beans
** Mushroom
** Nether Wart
* – 
* 3 :
** 
** 
** 
* 90 
* 
The cumulative rewards at level 15 are:
* 
* 10 :
** Wheat
** Carrot
** Potato
** Pumpkin
** Sugar Cane
** Melon
** Cactus
** Cocoa Beans
** Mushroom
** Nether Wart
* – 
* 5 :
** 
** 
** 
** 
** 
* 140 
* 
The menu can be accessed with , (both of which can only be accessed while on the Garden), or by going to the Farming Skill menu, where the icon is located at the bottom of the menu, above the "Go Back" and "Close" buttons. It can only be accessed after the player has visited the Garden at least once.
Unlike Skills, there is no "Level 0", meaning that the player starts at . Additionally, Level 1 is automatically unlocked when visiting the Garden for the first time after it is unlocked (reaching SkyBlock Level 5). Also, there are only 15 levels ( – ).
=== Crops ===
Different crops can be grown and harvested in , but require a Garden level to be unlocked. Nether Wart and Mushroom growth speed is also increased in the Garden, on top of the increase in growth speed gained by the Garden level.
Crop	Requirement
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
=== Crop Growth ===
Crops in The Garden do not require light to grow at maximum speed since the 0.18.3 update, but they do require water. Crops will not grow at all on completely dry soil (even with Bone Meal or Enchanted Bone Meal), and will receive a 40% growth speed debuff on soil that is not fully moist. 
=== Pests ===
Pests are Mobs that have a chance of appearing whenever a Player breaks a crop in . There are types of pests that can spawn. When or more pests are on The Garden, a Player's will decrease up to pests. can be restored by capturing the pests. Pests can also be exchanged at for temporary .
===The Desk===
The Desk is a key feature of , which can be found in the Barn. It allows the player to configure Plots, add Crop Upgrades, access SkyMart, view Crop Milestones, and view and change the Barn's Skin. It can also be opened using the /desk command (only works while in ).
The cost of your garden plots that you may have will likely be different than the ones shown above in the UI. This is because the costs shown in the above UI are if the plots are bought in numerical order. The cost of a plot depends on the "tier" of the plot and how many plots you have already unlocked in that "tier", not the plot number. The "tier" of a specific plot is determined by its Level requirement, which can either be 1, 3, 5, or 7. In addition, the cost(s) for all remaining plot(s) that have not been unlocked in a specific tier will all be the same, unlike the UI above, where the plot costs are all different. This means that if n plots have been bought in a single tier, the cost for every other plot in the tier will be cost of the nth plot of the tier, shown above in the UI.
For example, if Plots 1, 2, and 3 were bought, Plot 4 will cost . But if Plots 1 and 3 were only bought, the costs for both Plots 2 and 4 will be , as that is the cost in the UI for Plot 3, after two "Tier 1" plots have already been bought. The costs for plots in other tiers will remain unaffected, as they are only affected by other plots in their "tier".
===Composter===
The Composter is a feature that allows the player to turn crops and other Organic Matter into Compost. It requires Machine Fuel such as to operate. It can create 1 Compost every 10 minutes, with each Compost requiring Organic Matter and .
=== Plots ===
The Garden has 24 Plots in a grid, with the Barn in the middle. Each plot is blocks. To unlock a plot, the player has to spend Compost or Compost Bundles at the Desk. There is also a requirement. After unlocking the plot, it needs to be cleaned. Sam's Scythe or a Garden Scythe can be used to break plants faster. Leaves will decay once the plot is over clean. Breaking the following blocks on the plot counts towards cleaning progress:
* and s above ground level
*
*
*
*
*
*
After cleaning the plot, the player can paste a preset onto it at the Desk, which will overwrite the blocks on the plot. The player can use default presets for crops, which use the specific crop's corresponding "seed" item. The seeds can be obtained through the Bazaar if the player has a Booster Cookie active, or from the player's inventory and Sacks. The player can also save plots as custom presets, which will only paste non-crop blocks and will not drop blocks broken by the player.
 slices and blocks in the player's inventory will be automatically converted to seeds. Enchanted forms of crops can also be used to paste plots, and the difference will be refunded into the player's inventory once pasting is done. (Note: While this is supposed to work with sacks too, it currently only works with crops in the player's inventory.)
The cost to unlock plots is given in the table below. Each plot gives and .
Plot	Group	Requirement	Cost	Cumulative Cost	Bonus	Cumulative Bonus
1 	A 	 	 	 	 	
2 	A 	 	 	 	 	
3 	A 	 	 	 	 	
4 	A 	 	 	 	 	
5 	B 	 	 	 	 	
6 	B 	 	 	 	 	
7 	B 	 	 	 	 	
8 	B 	 	 	 	 	
9 	C 	 	 	 	 	
10 	C 	 	 	 	 	
11 	C 	 	 	 	 	
12 	C 	 	 	 	 	
13 	C 	 	 	 	 	
14 	C 	 	 	 	 	
15 	C 	 	 	 	 	
16 	C 	 	 	 	 	
17 	C 	 	 	 	 	
18 	C 	 	 	 	 	
19 	C 	 	 	 	 	
20 	C 	 	 	 	 	
21 	D 	 	 	 	 	
22 	D 	 	 	 	 	
23 	D 	 	 	 	 	
24 	D 	 	 	 	 	
=== Crop Upgrades ===
Crop Upgrades increase the player's while harvesting certain crops. Each crop can be upgraded at the Desk for , and each upgrade grants .
Level 	Requirement	Cost	Cumulative Cost
Tier I 	 	 	
Tier II 	 	 	
Tier III 	 	 	
Tier IV 	 	 	
Tier V 	 	 	
Tier VI 	 	 	
Tier VII 	 	 	
Tier VIII	 	 	
Tier IX 	 	 	
=== Visitors ===
Visitors are NPCs across SkyBlock that occasionally visit the player's Garden. They offer the player a trade in exchange for , , , , and sometimes other unique rewards. Trades can be accepted or declined.
A new Visitor will arrive in the Garden after a specific interval of time, which has a base value of . The amount of time is decreased as the player makes more trades with unique Visitors. This is decreased to if the player has served at least 50 unique visitors.
Farming crops decreases the amount of time until the next visitor arrives by . In addition, 's Blooming Business perk reduces it by .
Visitors will stay in the Garden until the player accepts or declines their offer. A maximum of Visitors can be in the Garden at one time, although if you're on the Garden, a 6th one will also queue up and just be hidden until another one is accepted or declined. Each Visitor has a level requirement, as well as other requirements, which must be met before they can visit the player's Garden. Visitors can visit multiple times.
There are unique visitors currently available, granting up to using the .
Certain Visitors have requirements before they can visit your Garden. However, all requirements except for Garden Level are disabled on the game mode.
Visitors come with a rarity tag. The higher the rarity of a Visitor, the rarer it is to have them visit. They can be:
* ( / )
* ( / )
* ( / )
* ( / )
* ( / )
's Blooming Business perk increases the chance for rarer visitors to appear on your Garden by . 
NPCs that can visit the Garden are listed in the table below.
The three NPCs in the named 'Royal Resident' are differentiated:
*Royal Resident is and is the that rewards the player with .
*Royal Resident (Snooty) is and is the Royal Resident that says 
*Royal Resident (Neighbor) is and is the Royal Resident that says 
====Requests====
When visiting, Visitors will request varying amounts of certain items. Some Visitors will always request items crafted from a certain crop, or other specific items. Other Visitors will request any crop, or multiple types of items.
The requested items will be compacted or non-compacted version of the Visitor's Wanted Items.
Base 	Derivatives	Item Quantity Multiplier
Wheat 	 	
Carrot 	 	
Potato 	 	
Pumpkin 	 	
Sugar Cane 	 	
Melon 	 	
Cactus 	 	
Cocoa Beans 	 	
Mushrooms 	 	
Nether Wart 	 	
Seeds 	 	
Egg 	 	
Raw Mutton 	 	
Raw Porkchop 	 	
Raw Rabbit 	 	
Wool 	 	
Compost 	 	
Jack o' Lantern	 	
Milk Bucket 	 	
The quantity of the items that a Visitor requests is determined by this formula:
Items = BaseItems \times ItemQuantityMultiplier \times VisitorRarityMultiplier
BaseItems is first decided by the number of raw items the Visitor's request, which are then compacted into higher material tiers as many times as possible. If the amount of remaining materials that cannot be compacted is less than of the raw items, then the amount of compacted items will be increased by 1.
The number of raw items are determined by a random number based on the player's Level:
* : 
* : 
* : 
* : 
* : 
* : 
* : 
* : 
* : 
* : 
* : 
* : 
* : 
* : 
* : 
BaseItems is then multiplied by ItemQuantityMultiplier, which varies based on the requested item.
VisitorRarityMultiplier is determined by the Visitor's Rarity:
* : 
* : 
* : 
The quantity of the items that the Spaceman requests is determined by the amount of that item that sells to an NPC for as close to as possible.
====Rewards====
Visitors offer , , , and to the player if they accept the Visitor's request. Certain Visitors will also give unique rewards to the player and override the amount of and given as rewards.
 is determined with this formula: FarmingXP = BaseItems \times ItemFarmingXP \times VisitorRarityMultiplier (BaseItems is from the Requests formula)
VisitorRarityMultiplier is determined by the Visitor's Rarity:
* : 
* : 
* : 
 is determined with this formula: GardenXP = GardenLevelXP \times VisitorRarityMultiplier:
GardenLevelXP is determined by the player's level:
*: 
*: 
*: 
*: 
*: 
*: 
*: 
*: 
*: 
*: 
*: 
*: 
*: 
*: 
*: 
The is then multiplied by VisitorRarityMultiplier, which is determined by the Visitor's Rarity:
* : 
* : 
* : 
* : 
 is determined with this formula: Copper = \frac{\frac{BaseItems}{2000}}{ItemQuantityMultiplier} \times VisitorRarityMultiplier \times 1.3 (BaseItems and ItemQuantityMultiplier are from the Requests formula)
VisitorRarityMultiplier is determined by the Visitor's Rarity:
* : 
* : 
* : 
A visitor will always give the player at least .
 is set at 5 bits, and is then affected by the player's Fame rank multiplier. This is not affected by visitor rarity or garden level. The player also does not need a cookie buff for these bits. 
All Visitors also have a chance to give one of the following items:
* ()
* ()
* (, Visitors and above only)
==== Visitor's Logbook ====
The Visitor's Logbook keeps track of who has visited the player's Garden, and requirements for NPCs to visit.
====Dialogue====
Visitors sometimes talk to each other, in a manner similar to Minion Dialogue. When one asks the other what time it is, the response will change in real time. It displays the current SkyBlock Time to the minute, unlike the scoreboard. They can also talk about weather based on the season, make character based complaints, and play games with each other.
=== SkyMart ===
SkyMart is a shop accessible through the Desk. It allows the player to purchase Farming-related Equipment, Tools, Barn Skins and more. Most of the items are purchased with , but and are also used as currencies.
=== Garden Milestones ===
 Experience obtained from Garden Milestones is not affected by .
====Crop Milestones====
Crop Milestones can be reached by harvesting certain amounts of crops. When milestones are reached, they grant , , and . Crop Milestones can only be leveled up while farming on The Garden. Any crops broken outside The Garden will not count towards this milestone (Private Island, Barn, etc.).
Crop Milestones have 46 tiers per crop.
====Visitor Milestones====
There are 2 types of Visitor Milestones:
*Unique Visitors Served, which increases based on the amount of offers from unique Visitors the player has accepted
*Offers Accepted, which increases based on the amount of offers from Visitors the player has accepted
Both grant , , and when milestones are reached.
Tier	Unique Visitors	Unique Visitors (Cumulative)	Rewards	Rewards (Cumulative)
1 	 	 	 	
2 	 	 	 	
3 	 	 	 	
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32 	 	 	 	
Tier	Offers Accepted	Offers Accepted (Cumulative)	Rewards	Rewards (Cumulative)
1 	 	 	 	
2 	 	 	 	
3 	 	 	 	
4 	 	 	 	
5 	 	 	 	
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30 	 	 	 	
=== Barn Skins ===
Barn Skins are a type of cosmetic that changes the look of the Barn. They can be applied to the Barn at the Desk.
== Trivia ==
*SkyMart's name is most likely inspired by the business Walmart.
*The only Visitor is . They are not accessible anywhere in SkyBlock.
*The Fear Mongerer Visitor turns into a bat when leaving the garden.
*Talking to a Visitor while being a guest on someone else's Garden will result in the following dialogue. .
*Visitors have a variety of lines while waiting in queue, similarly to Minions.
**One of those lines features one of the visitors asking what is the time, another visitor answers and their dialogue changes with the time. This is the only way to tell SkyBlock time precisely to the minute.
== History ==
Category:Garden