Martin Nko the Great Liar

== Overview Martin Nko the Great Liar [MEGA] ==
Martin Nko, known as the Great Liar, is a figure woven deeply into the fabric of legends, his true origins as murky as the illusions he casts. Born under a blood moon in a forgotten village, Martin’s first deception was convincing the world he never existed in the mundane sense. To know of him and his name is an affront to the Grand Imp and he takes this affront very personally. His story, like his magic, is a complex tapestry of truth and fabrication, masterfully intertwined to serve his mysterious purposes.
Martin's magic is primarily rooted in illusions so powerful they can alter perceptions and rewrite memories. He can cast shadows as easily as light, create phantoms from air, and speak truths that never were. His greatest feat, however, is the "Eternal Masquerade," an ongoing illusion that makes him appear as a central figure in countless historical narratives, a hero or villain as needs dictate. The Eternal Masquerade is his masterpiece, an illusion so pervasive that it spans the globe and the ages, embedding Martin into the myths and histories of countless cultures. Through it, he has become a god, a demon, a kingmaker, and a destroyer, always shifting, never graspable.
Martin Nko, the Great Liar, boasts a tale so audacious that it blurs the lines between myth and reality, truth and fiction. Among his most extravagant claims is that he was responsible for the disappearance of the entire country of Talos. This claim serves as a testament to his cunning and the reach of his deceptive powers—or so he would have everyone believe. Talos was once a vibrant country known for its advancements in magical theories and practices, especially in the realms of dimensional travel and alternate realities. Located in a region rich with ley lines and arcane energy, its people were on the brink of a breakthrough that could change the course of magical history. Then, quite suddenly, Talos vanished without a trace. Overnight, where there had once been a bustling nation, there was nothing but empty land.
Seizing the opportunity, Martin Nko wove a narrative that it was he who had erased Talos from existence. He spread rumors that through a grand spell of his own design, he had obliterated the country, leaving nothing behind. This story was crafted with such skill that it found its way into the courts of kings and the halls of scholars, stoking fear and awe in equal measure. Martin's claim was a masterstroke of manipulation, adding to his infamy and demonstrating the supposed extent of his powers. To those who knew him only by reputation, it cemented his status as a being capable of impossible feats, a figure to be placated and feared. The truth, however, was far different. The people of Talos, foreseeing a catastrophic event stemming from their experiments with the World Egg—a mystical artifact capable of creating or destroying realities—chose a drastic solution to ensure their survival. They used the World Egg to transport their entire country to a safer, alternate plane of existence, escaping an impending doom that their continued experiments would likely have wrought upon their world. This mass exodus was orchestrated with such secrecy and precision that not even the keenest spies or magical scouts could discern what had truly happened. The leaders of Talos left behind a void that Martin opportunistically filled with his lies.
== Loot Table ==
Roll	Action Dice
Requirement	Item	Stats
1-3 	N/A 	1d20: 2000 Aelic
1d20: Imp Nails	
4 	N/A 	 	Restriction: ONE WAY TO THE DESIGNATED MOMENT
Relic: A break in the timeline implanted by En'Het'Reon, and refined into a proper magical artifact by Decillion the Mage Hand. Allows for the traversal to a designated point in history. This does not allow traversal through space, only time.
5 	N/A 	 	Accessory: Adds +3 to your Trickery stat while equipped. You also gain +2 to Deception rolls while equipped.
6 	1d12	 	Weapon: Straight Sword
Damage: 4d20 + (Blood Magic * 4)
Weight: 8 LBS
Special Feature: Not stackable; Curses opponent with 1d4 turns of blood loss for 1d100 + Blood Magic * 2.
"Overwhelming Appetite is a sword forged in the ancient and forbidden forges of the Bloodsmiths, a clandestine sect known for their mastery of blood magic and weapon crafting. This particular sword was designed to absorb the life essence of those it wounds, channeling that stolen vitality back to its wielder. It is rumored that the blade contains a bound spirit of hunger, always craving more blood."
7 	1d12	 	Casting Focus: +3 to All Chaos Flame Rolls; +2 to all Pyromancy Rolls.
Weight: 2 LBS
Special Feature: You become immune to Chaos Fire and other lesser pyromancies while equipped as your main casting focus; for the cost of 20 MP, you can activate Chaos Theory.
(Chaos Theory - Once per game you can have space warp around you and a magic attack gets sent to the realm of the gods)
"'The Flame Stolen From En'Het'Reon' became one of Martin's most prized possessions, enhancing his magical repertoire and allowing him to invoke chaos at will. The act of stealing from a god added immensely to his notoriety, painting him as a figure capable of outsmarting the very custodians of primordial cosmic powers."
8 	N/A 	 	Resurrects one party member who has died within 1 day. The body must be re-soul bounded to its body.
9 	1d12	 	Weapon: Greatsword
Damage: 8d20 + (Trickery *2)
Weight: 18 LBS
Special Feature: When wielded in combat, for 20 MP, The Eternal Masquerade can project 1d4 spectral duplicates of itself to strike additional enemies within reach, dealing half the normal damage of the main blade. This ability can be activated once every three rounds.
"Originally commissioned by Martin Nko as a symbol of his greatest deception—The Eternal Masquerade is not merely a tool of war but a relic of the power of stories, embodying the very essence of what it means to live a lie so grand it becomes a truth—a true masterpiece befitting Martin Nko, the Great Liar."
10 	1d12	 	Casting Focus: +2 to All Reality Warp and Dimensional Arts Rolls; +1 to all Trickery-Related Rolls.
Weight: 10 LBS
Special Feature: Once per game, you can activate one turn of your Eminence without any mana cost.
== Special Features or Abilities ==
Martin Nko can use all of his own weapons and spells, and any spell in the Fairy Tale Spell Book.