Slammer (Cannon)

Slammer is the third Cannon first appearing during the Royal Flush update. It is available in the shop after beating Doomspire Brickbattle for the first time, and can be bought for . Slammer can create a massive shockwave at close vicinity to the Base, dealing massive amounts of damage at a limited range.
==Appearance==
The Slammer completely deviates from the style of the Default and Gatling cannons, switching to a black and grey color scheme. Its base and top are mostly black, the walls are mostly grey, and the Hammer itself has a mix of both. When fires, the Hammer is shown to swing on a hinge at the front of the roof.
==Usage==
The Slammer is the currently most powerful cannon in the game, having extra health and EXTREMELY high AOE damage. This complemented with its large shockwave, possibly hitting enemies outside of its range. HOWEVER, Slammer is only usable at very close ranges. This means that while Slammer is an extremely powerful asset near your base. Once you start pushing, Slammer becomes cosmetic outside of the extra health.
You will usually reserve Slammer for stages that put a lot of pressure on your base, where the extra health and firepower come in very handy; or in stages with very low lengths in which enemies often get close to your base. Alternatively, you can use those same traits to farm bank levels relatively safely. Just be sure you don't get overwhelmed in the process, as the strongest of tanks and enemies with long ranges can survive or avoid getting hit by Slammer.
==Strategy==
One of the most annoying cannons to play against due to its defensive nature. The best way to deal with an enemy Slammer is to have a meatshield bait it out or to use long range units to avoid Slammer entirely. If neither of those is an option, try to limit your spending when pushing towards base and set yourself up to quickly recover after Slammer activates before enemies start respawning to take back the momentum you lost.
If you want recommendations for baiting Slammer, go for fast, spammable units like or that have a higher chance of reaching the Slammer before enemies respawn and get in their way. You can also try and use Absorber, deploying its wall right next to Slammer and triggering it early.
==Stats==
==Gallery==
Slammer-attack.gif|Using Slammer (Old)
File:SlammerNewSlam.gif|Using Slammer (Current)