Fenrir (SMITE)

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|-|Frostfang= 
|-|Iron Maw= 
|-|Marrow Eater= 
|-|Lord Slashington III= 
|-|Ragnarok= 
|-|Wolf Man= 
|-|Brutal Dragon= 
|-|Golden= 
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==Summary==
Mortals must rely on the wisdom of the Gods, but never forget they are fallible. They can be petty, churlish, and worst of all, wrong. What are the consequences for their mistakes? They should have slain the wolf-beast Fenrir, but they chose instead to bind him. Despite the warnings and prophecies he would tear Odin apart at Ragnarok and devour the earth and sky, they did not end Loki's son. Now, terror roams free. It is unknown how, but Fenrir is Unbound.
Thrice they tried to bind him, each time convincing Fenrir that the chains were nothing more than a challenge for his strength, a test to see if he could shatter them. The first two God-forged fetters were easily broken beneath the beast's terrible power, but the third was a ribbon, dwarf made, and Fenrir grew suspicious of the God's intentions. As a show of faith, he demanded one of them place a hand in his mouth, and if the ribbon proved magical in nature, he would exact punishment. Brave, if foolish, Tyr put his fist in Fenrir's maw as the ribbon was secured to the wolf's leg. Fenrir strained and screamed, but could not break free, and in rage, he devoured Tyr's hand.
For a time, Fenrir was forgotten, the dire prophecy just a memory. But they were all warned and the Gods did nothing. Fenrir is hungry now, the first hunter, an alpha among sheep, but no flesh will satisfy his need. It is revenge he craves, and now he is Unbound.
==Powers and Stats==
Tier: At least , possibly normally, during the Ragnarok
Name: Fenrir, The Unbound
Origin: SMITE
Gender: Male
Age: Thousands of years old
Classification: Son of Loki
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 1, 2 and 4), Runic Magic (Can use ancient Asgardian runes) Energy Manipulation, Sound Manipulation (Via Seething Howl and by himself, generated a powerful roar that shook Valhalla to its very foundations), Life-Force Absorption (Via Seething Howl), Statistics Amplification (Via Unbound Runes and Seething Howl), Size Manipulation (Via Ragnarok and by himself), Large Size (Type 0 via his ultimate, up to Type 2, can grow up three times his normal size)
Attack Potency: At least Large Star level, possibly Universe level+ normally (Comparable to regular gods. Fought against Hera and Thor at the same time), Universe level+ during the Ragnarok (Is propheticized to devour Odin during the Ragnarok and fought him and Tyr at the same time and defeated them)
Speed: Massively FTL+ (Can keep up with the likes of Thor and Odin. Reached Hera, Thor and Argus before any of them could react and kept up with them in battle) 
Lifting Strength: Unknown
Striking Strength: At least Large Star level, possibly Universe level+ normally (Can harm the likes of Thor and Hera), Universe level+ (Can fight and harm gods like Odin)
Durability: At least Large Star level, possibly Universe level+ (Can take hits from gods like Thor), Universe level+ during the Ragnarok (Stronger than before, can directly endure strikes from Odin)
Stamina: High (Can keep up with Gods, who can fight for long periods of time and endure vast amounts of damages without problems and are also able to draw in more energy from their elements to fight longer)
Range: Extended Melee Range via sheer size, several to Tens of Meters via Size Manipulation
Standard Equipment: Starter/Core Items
Intelligence: Unknown
Weaknesses: None notable
Notable Attacks/Techniques:
*Unbound Runes: Fenrir gains efficiency as he attacks. Every hit from a Basic Attack activates 1 Rune, up to a max. of 5. Unchained, Brutalize, and Ragnarok gain additional benefits when used at maximum Runes and the Runes are consumed. Enemy gods that Fenrir kills will fully activate all of his Runes. Assisting with a kill will grant Fenrir 3 Runes.
*Unchained: Fenrir leaps forward, dealing damage to all enemies when he lands. At full Runes, the leap Stuns the enemies hit. If the leap hits a god, the Cooldown is reduced by 30%.
*Seething Howl: Fenrir rears back and howls, inspiring himself with a Physical Power and Lifesteal Buff.
*Brutalize: Fenrir gains increased protections and pounces to his ground target location. If there was an enemy in the radius, he strikes them 4 times, dealing damage with each strike and hits enemies around the target for 50% of the damage. While casting this ability Fenrir is immune to knockups. At full Runes, each strike gains 15% additional Physical Power scaling.
*Ragnarok: Upon Ragnarok, Fenrir grows massive in size, becoming immune to CC while moving faster. Fenrir bites enemy gods, dealing Physical damage and carrying them away. Biting a CC immune target deals the damage but ends his Ultimate. At full Runes, his Protections double.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Immortals
Category:Magic Users
Category:Energy Users
Category:Sound Users
Category:Life Users
Category:Absorption Users
Category:Statistics Amplification Users
Category:Size Users
Category:Large Sized Characters
Category:Villains
Category:Evil Characters
Category:Murderers
Category:Monsters
Category:Game Characters
Category:Video Game Characters
Category:SMITE
Category:Werewolves
Category:Wolves
Category:Fantasy Characters