Shocking Grasp

Shocking Grasp allows the wizard to deliver physical and electrical damage by grasping/punching/touching a creature.
==Description==
==Gameplay==
The caster applies this spell to themself only.
Upon completion of the spell a 3D graphic effect renders upon the caster's sprite, and a sound effect is audibled.
The spell creates an item that supplants the caster's main-hand weapon, replacing it with an item, which is SGRASP01.itm - SGRASP20.itm, depending on the caster's mage level.
The weapon has a range of 1-foot and has an assigned +6 enchantment value for the purposes of what the weapon can hit.
The mage may attack in melee combat with this weapon but must roll to hit with it. 
Should the caster successfully hit the target, then the victim suffers 1d2 nonlethal damage (modified to hit and damage by the Strength attribute), and variable Electricity damage based on the caster's mage experience level.
The caster gets one shot at attacking the target, and if the attack roll is missed or if the attack successfully strikes, the magically created weapon then disappears afterwards.
The shocking grasp's electricity damage bypasses Magic resistance - yet can be absorbed by any Spell protections type defense such as a Minor Spell Deflection or Minor Globe of Invulnerability, and the damage can be bounced back at the attacker with a Minor Spell Turning.
The Cloak of Mirroring will negate the electricity.
When the spell expires, the shocking grasp weapon disappears, and a sound effect audibles as a reminder.
==Where to obtain its scroll==
===The Black Pits===
====Sold by====
* Dinguer the Mad 
===Baldur's Gate===
*High Hedge Estate
*Sorcerous Sundries
===Shadows of Amn===
*Adventurer Mart
*Galoomp's Store
*Mae'Var's Guildhall { if it is your stronghold }
*City of Caverns
*Reirra's Shop
===Throne of Bhaal===
*Arcana Archives
*Watcher's Keep
==Bugs==
*Shocking Grasp is tagged as a "combat protection", thus making it affected by Breach. As other spells that conjure temporary weapons, it should be a "combination" type instead.
*Shocking Grasp should not be blocked by spell protections and shouldn't play an expiry sound since it can expire on its own. This issue is already identified and revised by The Enhanced Edition Fixpack (EEFP). 
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition Wizard spell Shocking Grasp won't disappear until the caster discharges the electrical jolt by successfully touching a target, or the spell expires - it won't disappear if the caster misses the target. See the External links for further reading.
==Visuals==
===Videos===
SPWI115 Shocking Grasp
===Screenshots===
OG Shocking Grasp 1.png|Aerie and Jan Jansen spar - Aerie casts Shocking Grasp, notice the magical weapon icon that has replaced and occupied her primary weapon slots - Aerie attacks and misses, and the weapon disappears from her weapon slot, the spell is finished.
OG Shocking Grasp 3.png|It's Jan's turn, and he strikes Aerie, and deals quite a bit of nonlethal damage (due to his strength belt) - however the electricity damage reflects on him due to Aerie's Minor Spell Turning. Haha! Isn't training fun?
==Mod content==
Spell Revisions mod has changed this arcane spell, changing its effects, and school. See below for description:
Shocking Grasp
Level: 1
School: Evocation
Range: Personal
Duration: Special
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: Special
When the wizard touches a creature while this spell is in effect, an electrical charge will deal 1d6 points of damage and stun the target for 1 round. If the target makes a successful saving throw vs. spell, he is not stunned. For every two extra experience levels of the caster, the creature will suffer an additional 1d6 points of damage and roll their saving throw at an increased -1 penalty (to a maximum of 5d6 damage and a -4 saving throw penalty at 9th level). The spell expires once the caster makes a successful melee attack or after 1 turn has passed. The wizard gains a +4 bonus to hit the target.
==External links==
* 
* 
* Advanced D&D 2nd Edition Wiki - Shocking Grasp (Wizard Spell)
Category:Bugs
Category:Random treasure
Category:Electricity damage
Category:Offensive damage (spell type)
Category:Touch spells