Warrior / Rogue

(Mad Frenzy)
Warrior / Rogue is a special class in Runes of Magic for two reasons. First, it is the fastest class in the game. Unlike every other class that looks for special means of extra speed, this combination can move up to 118% speed without any other buffs on it. Add on an elite skill that removes roots and slows, and it becomes dangerous at chasing down enemies. Furthermore, it can come right back to life with Desperate Measures, giving them the chance to kill an enemy target before being killed. This combo is a hyper-aggressive class that reckless players will probably enjoy using.
==Main Ways of Build==
Strength and Dexterity are the best attributes to focus on for purely boosting damage, while supplemental Stamina is good to look for to keep higher levels of health.
This combo makes effective use of dual-wielding, and it can be done without relying on daggers since Shadowstab Perfection allows for the bleeding effect without a dagger. Slash and Tactical Attack are generally, and safely, avoided to make the most of Probing Attack and Open Flank to apply Vulnerable and Weakened. This allows the use of Thunder, which is a great stun in PvP. Higher damage can also come from Berserk, which eventually no longer increases damage taken, and Whirlwind, which is greatly improved. There's not much more that needs to be said about Warrior / Rogue; it simply has very high critical damage, but that damage comes at the cost of almost no group utility.
==Skills==
(to see Class Main Skills of Warrior, see Warrior Skills)
===Secondary Class Basic Skills===
== Rogue General==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Shadowstab 	1 	20 energy 	Instant 	 	50 	Causes 70.0% main hand weapon DPS + 0.20 x Dexterity physical damage with an additional Bleed effect. For 10.0 seconds Bleed causes 5.0 damage every 2 seconds. (Extra effect is only produced only if the main hand is wielding a dagger.)	+4.9% and +2.5 per level
 	Throw 	4 	1 projectile	Instant 	4 seconds 	 	Throws a hidden weapon at the target, causing 50.0% main hand weapon DPS plus 1.00 times Projectile Damage. 	+3.5% per level
 	Blind Stab 	8 	20 energy 	Instant 	10 seconds	50 	Inflicts 20.0 + 0.20 x Dexterity physical damage with an additional Blind effect for 15.0 seconds. (Must be in front of the target to use skill.) 	+4.0 per level
 	Projectile Training	12 	 	 	 	 	Can equip projectiles. 	
 	Off Hand Training 	16 	 	 	 	 	1-H weapons can be held in off hand. (Class-related limitations still apply.) 	
 	Agility 	20 	 	 	 	 	Permanently increases dodge rate by 2.0%. 	+0.1% per level
 	Nimble Hands 	24 	 	 	 	 	Increases attack speed by 2.0%. 	+0.1% per level
 	Shadow Step 	28 	20 energy 	Insant 	20 seconds	100 	Instantly move behind the target. 	
===Elite Skills===
== Warrior / Rogue==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Shadowstab Perfection	15 	 	 	 	 	You no longer need to have a dagger equipped to gain the Bleed bonus of the Shadowstab skill. Bleed duration is increased by 4 seconds. 	
 	Speed Up 	20 	 	 	 	 	Increases your movement speed by 3%. 
The maximum level of this skill is 50. 	+0.3% per level
 	Blood Dance 	25 	5% HP 	Instant 	8 seconds 	50 	Attack the enemy with full strength and spill his blood! Causes 110% main hand weapon DPS. 	+5.0% per upgrade
 	Frenzied Attack 	30 	50 energy	Instant 	120 seconds	 	For 10 seconds you go into a Frenzy. During this time, your chance to deal critical hits with any type of attack is increased by 200. All slow and root effects are removed, but defense is reduced by 50%. 	+10 and +0.25% per level
 	Keen Attack 	35 	20 energy	Instant 	 	50 	If the target is Vulnerable, attacks it two times causing 70.0% main hand weapon DPS. 	+4.2% per level
 	Splitting Chop 	40 	15 rage 	Instant 	15 seconds 	50 	When the target is Weakened, inflicts 130% main hand weapon DPS to the target and decreases target defense by 2% for 8 seconds. 	+7.8% and +0.2% defense per upgrade.
 	Frenzied Heart 	45 	 	 	 	 	When you enter Frenzied Attack, your physical critical damage is increased by 50.0%. 	
 	Exhaustion 	50 	 	 	 	 	Lower the rage required by your Whirlwind by 20 points, and shorten cooldown by 10 seconds. Also when you use a Probing Attack, there is a chance that it will additionally lower the target's energy, focus, rage, and mana. (This effect can only be used on a player.)	
 	Attack Launch 	60 	 	 	 	 	Stops your Berserk from reducing Physical Defense. 	
 	Desperate Measures 	70 	 	 	 	 	When activated, it will prevent death once and restore full HP within 10 seconds. After death is averted, the caster will experience a Weakened state for 5 seconds. This will cause 15.0% HP damage for every second. 	
==Combos==
(to see Basic Combos of class, see at Warrior) 
==Notes==
* 
Category:Class Combo
Category:Warrior
Category:Physical DPS
Category:Melee
Category:OffTank