Identify

Some special, an enchanted or cursed item must be identified before you can understand what they do.
If a character is able to "automatically" identify, is determined by their lore – which depends on their class and level and on their intelligence and wisdom: bards have the highest base lore value, followed by mages, sorcerers and thieves. The higher level, intelligence and wisdom, the higher lore becomes.
If a party has no character with sufficient lore to identify a specific item, a wizard can use the spell "Identify" or its scroll for this. Stores and temples offer identification as a service, though for a charge.
==Gameplay==
Unidentified items will usually have a generic and usually inaccurate name, their equipped ability are constant but charge abilities are sealed until identified. Once identified, the true name and purpose of the item is revealed.
Many items that are unidentified can't be used by a character until they are identified. For instance, a wand, potion, or scroll. Curiously, even if the party already identified an exact duplicate item previously, the game doesn't allow this knowledge to carry over and identify a duplicate automatically - thus having to identify the same item again, and again.
Some items that are unidentified can be equipped by a character, and will confer their powers/abilities, even if not identified. This also can be potentially perilous if the item is "cursed".
As of the Tales of the Sword Coast Expansion, unidentified items will appear with a blue watermark over them in your inventory. The watermark will disappear after the identification.
Many merchants and temples offer an identification service for a fee.
Unidentyfied.png|Unidentified ring.
Identified.png|Identified as Ring of the Princes +1
Move the mouse/cursor over to the item displayed on the charachter record Inventory screen and then right click, the character will try to identify the item using their lore. You can also identify items with an Identify scroll or spell, or even with the Glasses of Identification. This saves you having to locate a temple or store and saves you .
Ru:Опознание
Category:Game mechanics