Cloud save

Cloud saving is a feature used in modern Final Fantasy titles, where the player's saved game is stored in a cloud, away from their personal system.
==Appearances==
===Final Fantasy===
Cloud saving is available for the iOS, Android, and Steam versions in the Pixel Remaster version.
===Final Fantasy II===
Cloud saving is available for the iOS, Android, and Steam versions of the game in the Pixel Remaster version.
===Final Fantasy III===
Cloud saving is available for the iOS, Android, and Steam versions of the game in both the 3D Remake and Pixel Remaster versions.
===Final Fantasy IV===
Cloud saving is available for the iOS, Android, and Steam versions of the game in both the 3D Remake and Pixel Remaster versions.
===Final Fantasy V===
Cloud saving is available for the iOS, Android, and Steam versions of the game.
===Final Fantasy VI===
Cloud saving is available for the iOS, Android, and Steam versions of the game.
===Final Fantasy VII===
The 2012 PC re-release allows a user's save files to be synced with the "cloud", an online server. This allows a player to progress in the same save files despite playing from different hard drives. It required a Square Enix Account.
The game does not require cloud saving or the internet, and it can be played locally without a connection, provided it was first downloaded and installed, which would require internet access.
The iOS version supports iCloud, which allows saves to be stored on iCloud.
The Xbox One and Windows 10 versions uses Xbox Cloud Saves, but save files can't carry over between the two.
====Save files====
Save files are stored locally on the computer. These can be found in a folder with the user's ID, within a "FINAL FANTASY VII" folder, within a "Square Enix" folder which is found in My Documents by default.
Whenever the player accesses the Load or Save menus the game connects with the server and downloads up to date save files. If more recently files have been legitimately saved on the system these files will be uploaded to the server. After the player legitimately saves a game the save is then upload to the internet.
If in either circumstance the server cannot be connected the game will change the local files which will be synced the next time the player connected to the server.
When save files are synced, achievements are also synced from the achievement.dat file.
If a player makes a more recent save, then the one stored on the server (where the save is made locally when not being connected to the server), using the Character Booster on the save file currently stored on the server will replace the save stored locally when the player next connects to the server (if the player does not load and save that file before syncing with the server).
====Player profile====
The player profile is where a user's synced assets are viewable on the internet. On here a game can view basic data from each of their save files as well as data on their most recently played save file, always visible in the top-right.
The website of a user's profile follows the format of http://finalfantasyviipc.com/en/profile/[username]/. The profile can be accessed from the game's launcher via the "View Online Profile" option.
A player's Achievements can be viewed here, which can also be viewed locally from the game's launcher; and the player can use the Character Booster here, which is an option only available from the website.
===Final Fantasy VIII===
The Steam versions of Final Fantasy VIII allow the players to sync their save data to the cloud server.
The Remastered version on Xbox One, Windows 10 and Steam use Xbox Cloud Saves and Steam Cloud, respectively. However, the Xbox One and Windows 10 versions can't carry over between the two.
===Final Fantasy IX===
A Cloud Data option is added to the title screen for the mobile and Steam versions, allowing the player to save their data to the cloud server.
Furthermore, the Xbox One and Windows 10 versions uses Xbox Cloud Saves and it allows cross saving between the two.
===Final Fantasy X/X-2 HD Remaster===
Players can upload their save data to the cloud server and share save data between the PlayStation 3, PlayStation 4 and PlayStation Vita. Both systems must be signed into the same Sony Entertainment Network account.
The Data Transfer menu can be accessed in the title screen of Final Fantasy X HD Remaster, Final Fantasy X-2 HD Remaster, and Final Fantasy X-2: Last Mission HD Remaster. The Steam versions of these games do not have this menu; instead, all saves are automatically synced to Steam Cloud. The Xbox One and Windows 10 versions uses Xbox Cloud Saves, but save files can't carry over between the two.
===Final Fantasy XII===
Steam Cloud saving is available for the Steam version of The Zodiac Age. The Xbox One and Windows 10 versions uses Xbox Cloud Saves, but save files can't carry over between the two.
===Final Fantasy XIII===
Steam Cloud saving is available for the Steam version of the game. The Windows 10 version uses Xbox Cloud Saves.
===Final Fantasy XIV===
Characters are stored to the servers. However, it is possible to save system and character settings data to the server.
===Final Fantasy XV===
The Xbox One and the Windows Edition (Steam, Windows 10 and Origin) versions uses Xbox Cloud Saves, Steam Cloud and Origin Cloud, respectively. On Xbox One and Windows 10, it allows cross saving between the two. Also, the Demo version of the Windows 10 and Origin versions of the Windows Edition also use Xbox Cloud Saves and Origin Cloud, respectively.
===Adventures of Mana===
The Final Fantasy Adventure remaster allows cloud save and restore in both iOS and Android versions.
==Citations==
Category:Recurring gameplay components