Crawling Corruption

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MIN LEVEL	START LOCATION 	START REQUIREMENTS
2 	Data Store - (14, 2)	
== Information ==
Steps: 
# Start at (14, 2)
# Kill The Creepers
#* Obtain Token
# Go to (2, 9)
#* Use Token
# Return to (14, 2)
# Receive 5 Skill Points
# Learn to allocate Skill Points
# Examine all Holograms
#* Mutant (12, 6)
#* Purist (14, 6)
#* Cyborg (12, 8)
#* Soldier (14, 8)
# Pick a Class
# Return to (14, 2)
Rewards:
* 36 XP
* 5 Skill Points	
== Details ==
Hidden in the corner of the Data Store you find a softly glowing figure hovering over a low platform.
The figure crackles for a second, 'Yes, I am the Skills Instructor. I'm sorry but the system has been attacked by a virus called The Creeper. I have no time to explain.
The Creeper has stolen the Token so the Network cannot communicate properly. Please retrieve the Token and insert it back into the Network Switch. Return to me if you succeed, I shall then continue your Instruction.'
The Data Switch crackles with power, a shield of light spins around, preventing any unauthorized access. Only Tokens are allowed through the Data Switch.
You insert the orb of purple light into the Data Switch. Light immediately begins to pulse from the base of the pillar of light as the Token is sent around the Network. Your job is now complete.
You should return to the Skills Instructor.
The Skills Instructor hovers before you over a low platform, 'Have you restored the Token back into the Network Switch yet? I'm sure The Creeper stole the Token if you haven't found it.'
The ghostly figure smiles at you, 'Thank you for your help. The Network is now working again. What you see before you is not “real”, it is a Virtual Reality simulation to allow you to orientate properly before delivery to the customer. Unfortunately this facility has been suffering some technical difficulties, and has received no invoice from the customer stating receipt of the previous Units that have been delivered.
The mainframe has deduced that the customer is simply not satisfied with the product, and has provided additional units to fill the order. Customer satisfaction is our primary concern after all. To add value to our product we are now adding default skills to each unit.
I have now allocated 5 Skill points to you. You may allocate these to the desired skills. This will give variety to the customer. Talk to me again to find out how to allocate your skill points. The decision is very important, and requires deep consideration.' 
You recieve 5 Skill points.
The Skills Instructor shimmers with a golden light, 'Do you wish to know how to allocate you Skill Points?'
To allocate your skill points, click the 'Character Tab' found in the Main Menu, then click the Skills link which will take you to the Skills page.
On the Skills Page you will find a list of the “Core” skills available to you.
Core Skills are important as they are available to all characters. Above the Core Skills list you will find 5 buttons. These are the class buttons, there are four classes to choose from. These are Mutant, Soldier, Purist and Cyborg. To choose a class you must buy the Primary Skill for that Class.
Note: When a Primary Skill has been selected, all other classes become locked - so you must choose VERY carefully! There is a free skill reset available in the Upgrades Page if you feel you have made a mistake. This free reset can only be chosen once. Further Skill re-sets must be payed for with Flux Crystals.
To get a summary of the four classes look at the Holograms in the adjoining room just south of here. Return to me when you have looked at the Holograms.'
The Skills Instructor hovers before you, 'Have you looked at the Holograms?'
'When you have chosen the Primary Skill for your chosen class, all the skills in that class will become available to you as long as you are the required level. When you purchase a skill they can be activated on your self or other players. It costs Energy to use a skill so be careful when using them.
Also some class items will require a specific skill and points invested in that skill to use. Please note, that this simulation has not been programed with class specific weaponry and armor.
In the top right corner under the Tip Window you will find your Skill Power Bar, you accumulate skill power after you have defeated Entities.
You are able to activate your Class Skills with the power from this bar. There is no rush in choosing your Class, so take your time. You have now finished your Skills training.'
Category:Missions