Playing With More Power

==Introduction==
In the early 1980s, Atari and Nintendo had plans for releasing the Famicom outside of Japan. But due to some unfortunate setbacks such as the Great Video Game Crash of 1983, a fiasco involving Coleco showing a demonstration of a prototype of Donkey Kong for its forthcoming Coleco Adam home computer system in the CES, and a failed contract, things fell apart. Luckily, for Nintendo, they managed to release the Famicom outside of Japan themselves in 1985, and it was renamed the “Nintendo Entertainment System” in North America. Because of that, the gaming world was never the same again.
Now, in our timeline, we are all impressed by Nintendo’s legacy after the release of the NES, even with some mishaps along the way. This timeline follows what it's like if Atari and Nintendo managed to release the Famicom outside of Japan without any issue.
In the early 1980s, Atari gets their act together and tries to be cooperative with Nintendo, Coleco shows a demonstration of a different game that isn’t Donkey Kong for its forthcoming Coleco Adam home computer system in the CES, and the two companies collaborate on releasing Nintendo's upcoming consoles, peripherals and games outside of Japan until 1996 when their contract expired, leading to Atari going on its own terms while Nintendo releases their upcoming consoles, peripherals and games outside of Japan on their own.
==Consoles and Peripherals==
WORK-IN-PROGRESS
==Effects==
===The company itself===
WORK-IN-PROGRESS
===Franchises===
WORK-IN-PROGRESS
====Super Mario====
WORK-IN-PROGRESS
==Gallery==
WORK-IN-PROGRESS
==See also==
WORK-IN-PROGRESS