Heavy (Smash Plus)

Heavy (also known as Heavy Weapons Guy) is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Representing the Team Fortress universe, the Heavy is listed as Fighter #95 in Smash's modified numbering system and is classified as a Super Heavyweight fighter. He is hidden at the start of the game, but can be unlocked through random encounters in Versus Mode or by clearing Break the Targets in the Smash Colosseum with at least 5 different characters.
The Heavy is a fairly straightforward character. He is a slow bruiser who has very high defensive stats, as well as the capability of dealing out serious punishment. His primary weapon is his minigun, Sasha, which can rack up damage quickly, either through his short burst forward smash or his longer running (though less damaging) Neutral Special, both of which cover a lot of area. His other power attacks all share this common attribute of being slow but hard hitting, making timing for the Heavy key for him to score KOs. His primary gimmick is his Critical Hit ability, which gives any attack a slight chance of doing double damage (though knockback remains unchanged). Though the chance is remote, a well timed hit against a lighter opponent might just finish them off quickly. While Heavy will struggle against fast fighters, particularly with his large hurtbox, his defensive stats rank among the best in the game, ensuring he won't be sent flying very quickly himself. The Heavy has two normal jumps and no additional movement options.
==Moveset==
===Basic Attacks===
*Special Gimmick: Critical Hits- The Heavy has a chance of scoring a critical hit with every one of his damage dealing moves. This chance is minute, only amounting to a 1.75% chance of success. If he scores a critical hit, it will automatically double the amount of damage that the hit deals to the opponent. It does not, however, double the amount of knockback that the move would deal. The Heavy also cannot get a critical hit with any damage dealt from using an item.
*Neutral Jab- The Heavy delivers a simple 1-2 punch combination, starting with a left jab and then ending with a slightly elevated right hook. The fastest attack in the Heavy's moveset.
*Side Tilt- The Heavy pulls out his shotgun and lets out a close range blast that does a lot of knockback, particularly if it hits at close range.
*Up Tilt- The Heavy hits a short range upper cut straight above his head. The attack is powerful but has poor range.
*Down Tilt- The Heavy swings his fist forward from back to front with a powerful left hook. One of the strongest hitting down tilts in the game, but also one of the slowest.
*Dash Attack- The Heavy performs a running clothesline that, if it connects right at the beginning of the move with an opponent facing the Heavy, will launch them backwards instead of forwards.
*Grab & Pummel- The Heavy grabs with both hands and pummels with a quick punch to the face of the opponent.
*Forward Throw- The Heavy delivers a point blank blast with his shotgun, which does great damage but surprisingly low knockback.
*Back Throw- The Heavy casually tosses the opponent behind himself as if he is tossing someone through a wall.
*Up Throw- The Heavy uppercuts the foe straight up into the air. The strongest throw the Heavy has in terms of knockback.
*Down Throw- The Heavy drops the opponent on the ground and performs a Kazotsky Kick, stomping on the opponent repeatedly before launching with the third kick.
*Neutral Air- The Heavy spins around in the air with his hands extended on either side, performing a pseudo-clothesline move. This launches foes on contact.
*Forward Air- The Heavy performs a relatively fast punch straight ahead while armed with his Boxing Gloves.
*Back Air- The Heavy pulls out his shotgun and shoots it directly backwards. This will move Heavy forward slightly.
*Up Air- The Heavy perfroms a powerful clap attack with both hands directly above his head.
*Down Air- The Heavy pulls out Sasha and aims straight down with the minigun, spinning the barrel (but not firing) until he reaches the ground. This launches foes on contact, with the damage and knockback being higher the closer the opponent is to Sasha's spinning barrel.
===Smash Attacks===
*Side Smash- Heavy fires a burst of ammunition from Sasha. Opponents who are hit by the burst animation coming from the minigun will take damage immediately and be launched away at a high upward angle. Opponents hit a further distance away will be hit by the bullets fired by the gun, taking minor flinching damage from each bullet but no knockback.
*Up Smash- Heavy pulls out his shotgun and shoots it up in the air twice. Both shots aim directly upwards, giving this move an entirely vertical hitbox. It does a lot of damage, but severely lacks range because of this.
*Down Smash- Heavy slams both of his fists down directly in front of himself. It's the quickestof all the Heavy's Smash Attacks, but it only attacks directly in front of him, leaving him vulnerable from behind.
===Special Moves===
*Neutral Special: Sasha- The Heavy pulls out his Machine Gun, Sasha. Holding the special button will cause him to fire a constant barrage of bullets forward. The bullets individually scale both damage and knockback, though they do not act as projectiles, meaning they can't be reflected. The bullets do more damage and knockback the closer the opponents are to the minigun. The Heavy can also aim the cannon up or down slightly while firing, but he can't turn around or move forward. The Heavy will continue firing for as long as the special button is held down, or until 4 seconds pass, at which point the gun has to cool off. Letting the gun go the full 4 seconds dramatically increases the endlag, making the Heavy vulnerable.
*Side Special: Killing Gloves of Boxing- The Heavy launches himself forward with boxing gloves on his fists, delivering a powerful right handed haymaker after dashing forward a short distance. The initial hit does powerful damage and knockback, but if it misses players can hit the special button a second time at the end of the move to throw a left handed hook haymaker that does less damage, but can be a powerful sneak attack if players move in for a followup to quickly. The move can be used for horizontal recovery, but it doesn't cover much distance and Heavy enters freefall after using it. He also can't deliver the second punch in midair.
*Up Special: Alley Oop!- Either a Demoman, Soldier, or Spy from Team Fortress 2 will appear at random and toss Heavy straight up into the air. The tosser will then say something quippy (The Demoman says "Let's Do This!", the Soldier says "Stay Frosty!" and the Spy says "Alright Then!") and promptly disappear. The move deals very little damage, but sends the Heavy a surprising amount of distance up into the air, making it a decent recovery tool despite its lack of horizontal range.
*Down Special: Sandvich- The Heavy pulls out his trademark and begins to chow down on it. If he manages to eat the whole thing in one go, he will immediately regain 10% of health. It takes approximately two and a half seconds to eat the entire sandvich. If the Heavy is attacked before he eats the Sandvich, he will drop it and it will become useless to him. This move also has a 10 second cooldown before it can be used a second time. He also has a limit of 5 uses per stock. There is also a 3% chance that instead of a normal Sandvich, he will eat a Buffalo Steak Sandvich instead. This special food item will not only restore 25% of health when fully eaten, but it will also grant the Heavy a slight speed boost and increase his Critical Hit percentage to 7% per move for a period of 12 seconds.
*Final Smash: Uber-Charge- The Heavy will shout out "Get Behind Me Doctor!", summoning a TF2 medic to the field. The Medic yells "I Hope this works!" before activating an Ubercharge on the Heavy. For 5 seconds the heavy will be invincible and fire Sasha endlessly, dealing massive damage to any players caught in his line of fire. After 5 seconds he increases the rate of fire on Sasha briefly for a final blast to knock foes away, laughing and yelling "I AM BULLETPROOF!" before the FS ends and the Medic disappears.
===Miscellaneous===
*Entry Animation- The Heavy parachutes into the stage and pounds his fists together, ready for the fight.
*Idle Animation 1- The Heavy will pull out a small chocolate bar and eat it, muttering "Nom Nom Nom". This is purely aesthetic.
*Idle Animation 2- The Heavy briefly turns his back to the camera and flexes his muscles before returning to normal stance.
*Side Taunt- The Heavy breaks out into uncontrollable laughter, pointing at the enemy as he does so.
*Up Taunt- The Heavy pulls out Sasha and hugs it, saying "Kiss Me!"
*Down Taunt- The Heavy assumes a quick draw stance for a few seconds and then points out his fingers in the shape of a gun and yells "POW! HA HA!" If an opponent happens to be standing in front of the Heavy and within half a character length when this taunt lands, then it will do major knockback to that opponent (though only 2% of damage). If it hits a shielded opponent within that same range, it will automatically break the shield.
*Victory Animation 1- The camera does a quick zoom out of the Heavy as he stands in a pose with the rest of the Team Fortress 2 mercenaries surrounding him, similar to the team photo at the end of every "Meet the..." video from TF2. Aesthetically, each member of the team will appear with a matching uniform to that of the Heavy, based on which alternate skin he is using (except for his 7th alt, which puts the Heavy in a Santa outfit. In that case, the mercs will appear dressed as elves.)
*Victory Animation 2- The Heavy walks towards the camera firing Sasha while yelling out "WAA! WAA! CRY SOME MORE!" He then begins laughing as the animation ends.
*Victory Animation 3- The Heavy twirls his shotgun over his shoulder and poses victoriously while laughing and shouting "I AM HERO!!!"
==How to Unlock==
The Heavy can be unlocked any of the following ways:
*Playing Versus Matches until he randomly shows up as a "Challenger Approaching" fight. Defeat him to unlock him.
*Clear Break the Targets in the Smash Colosseum with at least 5 different characters.
*Unlock him in the Finale of World of Light by defeating him.
*Pay 1,000 gold in a shop, where he can randomly appear (though rarely.)
Category:Super Smash Bros. Characters
Category:Super Smash Bros. (series)
Category:Smash Plus Characters