Becoming

Becoming is the fifth main quest in Avatar: Frontiers of Pandora.
== Description ==
Shortly after completing the previous quest, Priya Chen calls the Sarentu on the radio. She asks if the main character is doing alright, and then quickly segues into saying that she has something to show them, and it is apparently "extremely cool," according to her, but she asserts that the Sarentu will also think it is cool. The Sarentu tells Priya that they will be returning to Resistance HQ soon.
=== Talk to Priya ===
The Sarentu travels back to the Resistance HQ from the Sarentu Grounds. Upon returning, they find Priya in the Command Center with Anqa Salaam. As they approach her, a cutscene triggers.
In the cutscene, Priya shows the Sarentu a display showing the level of air pollution on the Western Frontier, caused by RDA activity. She explains that the Resistance monitors air quality both at HQ and at various field labs scattered throughout the continent. She states that the air quality has marginally improved since the drill site near HQ was disabled, and that the Resistance is trying to figure out how best to combat the pollution.
Anqa adds that the RDA will kill Pandora, just like humans did to Earth, unless they are stopped. The main character says that Alma Cortez taught them and the other Sarentu children about Earth, but Priya says that Alma may not have given them the whole story. Earth is dying due to pollution, and no one fought for the planet's environment while it was still salvageable. Priya vows that the Resistance will fight for Pandora like they should have fought for Earth, and says that their combined efforts will make a difference for the planet.
The cutscene ends and gives the sidequest Clearing the Air, related to taking out RDA sites and improving the air quality of the Western Frontier. Priya mentions that So'lek wanted to see the main character and urges them to go see him and tell him that she didn't forget to send them over.
=== Talk to So'lek ===
So'lek is waiting for the main character in Maintenance. As the player approaches him, a cutscene is triggered.
He praises the Sarentu for their combat abilities they displayed as they took down Pneumatic Tower Echo. The Sarentu responds by asking if So'lek had also been taught how to use human weapons, and So'lek says that he was not taught, but learned by observation when he saw the RDA kill his clan in the Battle of Ayram Alusìng. So'lek says that he relates to the Sarentu, as he is also the last of his clan, and compares humans to guns — only brought to Pandora to cause pain.
The Sarentu, however, points out that humans can change, as shown by the Resistance-aligned humans who defected from the RDA. So'lek says that he won't make it easy for them to forget their past transgressions. He says that even allied humans are different than Na'vi, as they fight in the memory of their dead planet while Na'vi fight for their home.
The Sarentu remarks that John Mercer got what he wanted, as now the Sarentu is a soldier... even if they are fighting against Mercer. So'lek reassures them, saying that they are not what the humans made them and are instead Na'vi. He says that they will eventually learn what it means to be Na'vi, and gives them a songcord that he made for them, as he had promised to do earlier. He explains that songcords are the physical representation of the wearer's life journey, worn for all to see. The Sarentu reminisces about their mother, whose songcord had more beads. So'lek continues to explain that beads represent moments of great importance, and he gives the Sarentu a bead he made for them. He tasks them to continue building their songcord.
The Sarentu expresses hope that they and their fellow survivors will learn what it means to be Na'vi, and states that Ri'nela is trying particularly hard to reconnect with her lost heritage. However, they noticed that Nor seemed upset and confused by what he saw within the vision granted to him by the tarsyu. So'lek says that Eywa shows Na'vi who they are and who they can be. However, he adds that memories can also be painful to remember for those who have lost everything, as Nor and the other survivors have. After this, the cutscene ends, and the main character is granted the Awakening bead for their songcord.
=== Look for signs of Nor ===
So'lek tells the Sarentu that the back exit of Resistance HQ is a likely place for Nor to be, and sends them to check if he is there. The Sarentu arrives at the back exit but Nor is nowhere to be found.
=== Investigate outside the Research Area at Resistance HQ ===
This segment serves as an introduction to the Investigation mechanic used in some quests. The player must connect pairs of various clues to each other to piece together what has happened, and where Nor has gone.
The Burst Vein Pod clue connects with the Na'vi footprints clue near it, leading the main character to conclude that Nor passed through there, brushing too close to the vein pod and causing it to explode. They conclude that the best way to find him is to track his scent through the forest.
=== Track Nor using your Na'vi sense ===
Using the Na'vi sense mechanic, the scent trail Nor has left behind can be illuminated and used to guide the main character along the trail Nor took away from Resistance HQ.
The Sarentu calls Priya on the radio as they lose the scent due to Nor crossing a river. Priya reassures the Sarentu and states that Nor couldn't have gone far, and was probably just exploring. The Sarentu tells her that they are going to keep climbing in search of Nor.
=== Find Nor ===
The Sarentu uses a Lift Vine to continue climbing in search of Nor. On the climb, the Sarentu hears an ikran.
As they continue the climb, the Sarentu calls So'lek on the radio and suggests that he speak to Nor about what it feels like to be the last of a clan. So'lek replies and states that he and Alma are checking on one of the Resistance camps that has gone radio silent. The Sarentu remarks that So'lek sounds worried about this, and So'lek says that he is, as Sky People continue to spread across Pandora. The Sarentu asks if So'lek thinks the RDA has found the Resistance camp, but the radio cuts out with static and So'lek does not respond. The Sarentu continues the climb.
The ikran heard earlier flies overhead as the Sarentu ascends with a Lift Vine. They gasp in shock.
A vocalise version of The People's Cry begins to play as the opening credits appear. The Sarentu encounters the ikran seen earlier and speaks to it, but it flies away.
As the Sarentu approaches the edge of the cliff, a short cutscene plays of them walking up to the fire, and looking up at the Pandoran night sky. The game's title appears on screen.
Nor walks up to the fire as well, and notices the Sarentu behind him. He asks them what their ancestors must think, and wonders if they pity the survivor children for what happened to them. The main character reassures him that they are still Sarentu despite what they were taught as children. Nor is still pessimistic, though, and raises an example: Teylan barely speaks any Na'vi, and always preferred English. The Sarentu continues to try and change his mind, stating that Alma said that they would just need time to adjust to a new normal. Nor rebuffs this, angrily responding that Alma is a human.
Nor recoils, but the Sarentu places a comforting hand on his shoulder, which Nor accepts. The Sarentu laments the RDA return, asking why this was happening. Nor surmises that the RDA must want more of Pandora, and says that human greed is never-ending. The Sarentu resolves to fight the RDA, and Nor agrees that it is the right thing to do, and that Aha'ri would have wanted them to fight back.
Far off explosions interrupt the conversation. Priya calls out on the radio, saying Alma needs help at a western Resistance camp, and that someone is hurt. The Sarentu responds to the call, and Priya tells them that more RDA are inbound to the camp's position. As Priya says this, the Sarentu and Nor spot two Samson aircraft flying towards the site of the explosion. Nor tells the Sarentu to help Alma, and says that he will find Ri'nela and Teylan and help make sure HQ is safe. The cutscene ends, and the player is awarded with one skill point.
=== Help the Resistance ===
This is a timed quest objective, with seven minutes on the clock — the objective must be completed before time runs out or it will be restarted. Entering game menus pauses the countdown unless the player is in co-op.
The Sarentu leaps off the cliff into the water below and travels towards the Resistance Research Station that is under attack. Priya calls the Sarentu on the radio and urges them to hurry. She is panicked, knowing that none of the other Resistance members can respond in time and that the smoke will attract more RDA soldiers to the station. The Sarentu says that they are on the way to help and promises that everything will be alright.
The Sarentu encounters an RDA patrol on the way that is killing animals. Though the main character states that they do not have time to deal with this, and it is clear the game intends for the player character to avoid the encounter, it is possible to kill the RDA troops and still have more than enough time remaining.
Upon arriving at the Resistance Research Station, the main character finds Alma desperately trying to revive a dead Resistance member. So'lek tells her that it is too late and they need to move. On approaching the two, a cutscene is triggered.
Alma gives up on trying to resuscitate the dead Resistance member and asks So'lek how it's possible that the RDA found the station, as it is not included in any RDA patrol routes. So'lek ignores the question and points out that the RDA are looking for them. Hajir Beshara wakes up and groans, as he is gravely wounded. Alma rushes over to tend to him and reassure him that he will be alright.
So'lek shows the main character a Staff Sling and passes it to them, reassuring them that the weapon is easy to use. He notices that the RDA will find them soon, and Alma says that she needs to stabilize Hajir. So'lek urges her not to take too long. So'lek tells the main character that he will attack a nearby oil refinery as a distraction to draw the RDA away as Alma heads inside carrying Hajir. So'lek tells the Sarentu to take care of any RDA that arrive at the station until Alma is able to stabilize Hajir. So'lek leaves after a quick reassurance that the Sarentu can handle themselves, and the cutscene ends.
=== Survive the RDA assault ===
First, the main character must set explosive traps using the staff sling to lob the mines into points they choose. So'lek, on the radio, encourages the Sarentu to trust themselves and their senses. He also notes that he left more ammo for the staff sling on the roof of the airlock, should the main character need it.
Although setting traps is listed as a sub-objective, whether the main character sets traps or not does not influence the outcome of the mission. The player must just survive a predetermined amount of time, defeating the RDA troops that spawn. The mission will not complete until all the RDA spawned troops are killed.
The main character calls Anqa on the radio and tells her that they think the RDA assault is over. Anqa replies that she still needs more time to field dress Hajir's wounds. She says that she needs a medical kit from outside, and asks the Sarentu to retrieve it for her.
=== Help Alma ===
This is another timed objective, with five minutes on the clock to retrieve the medical supplies and return.
Upon arriving at the location the medical supplies are stored at, there is a small group of RDA troops. Though they could possibly be snuck past or simply run past, with the time limit it is easier to dispatch them and retrieve the supplies.
Along with the medical supplies, the main character discovers an Assault Rifle.
As the main character exits the building where they found the supplies, a small cutscene plays where an RDA Scorpion Gunship flies in and has its sights trained on them. Just before the aircraft fires at them, a Na'vi flies in on an ikran and drives the aircraft away. The cutscene ends.
The Sarentu excitedly call So'lek and tell him that another Na'vi is there helping them. He chuckles and informs the Sarentu that explosives are laid at the oil refinery, and that they should return to Alma after they have cleared the outside of the station of more RDA troops.
Once the main character defeats the RDA troops and walks up to the door of the station, a cutscene plays. Alma exits the building carrying Hajir, and she talks about how close of a call this situation was. She comments on the amount of AMP suits, particularly on how she has never seen that many in one place before, and that they are Mercer's favorite. Turning to the Sarentu, she says that they were always a quick learner, and apologizes that they had to fight alone as they give her the medical supplies for Hajir.
The Sarentu corrects her, saying that they weren't alone, as So'lek rigged a distraction and another Na'vi had helped them. Alma did see the other Na'vi, and comments on the Na'vi's ikran, explaining that they are fierce and protective mounts, easily able to take out a Scorpion. After she says this, the Na'vi lands her ikran near her.
The Na'vi comments on the strange collection of allies — Na'vi, dreamwalker, and human — and how they are fighting the RDA all by themselves. She says that they are very brave. The Sarentu compliments her skills in battle and thanks her for saving their life. As the Na'vi smiles at the Sarentu, she notices the Sarentu Mark on their cheek and stares at them in disbelief, realizing that they are Sarentu. She grabs the Sarentu's hands excitedly and recalls the stories her father told her about the lost clan of storytellers and peace-bringers. She says that her whole clan thought all the Sarentu were dead, but the main character replies that the Sarentu spirit is not easily killed. The Na'vi warrior grins.
The Na'vi says that she initially was trying to find the Resistance, but has found a Sarentu instead. She introduces herself as Etuwa, tsahìk of the Aranahe Clan. She makes the Seeing hand gesture to the main character, who makes it back.
Alma speaks up and tells Etuwa that she knew Etuwa's mother, and is sorry for Etuwa's loss. Etuwa acknowledges her with a nod, but says that the Aranahe home is suffering as well under the abuse of RDA activities. She fears for her people and their Hometree, and though her people are not warriors, she says that war has come to them. She turns to the Sarentu and tells them that her father needs to be convinced to join the fight. She thinks that he will listen to the main character because they are Sarentu.
As the main character begins to follow Etuwa, Alma states that she needs to return the wounded Resistance members to HQ, and communicate with the others about what happened. Etuwa agrees and says she will help with the wounded. Etuwa picks up Hajir and gets on her ikran with him to transport him back to HQ. She urges the Sarentu to make the journey to the Aranahe hometree, but warns them that not everyone in the clan agrees with her decision to fight. She asks them not to mention her helping the Resistance. She wishes the Sarentu good luck, and, with that, she takes off.
The cutscene ends and the quest completes.
== Trivia ==
* Though it is not explicitly confirmed to be the same individual, the ikran the player encounters in this quest looks the same as the one they later tame in Take Flight.
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Category:Avatar: Frontiers of Pandora