Super Mario Maker Phi/Chrono Missions

A new addition to the Super Maker Maker, Chrono Mario Challenge is a rather loosely told "story mode" of sorts that follows Mario and his friends as they are enlisted by a Time Princess named Fusee to go through various Mario levels and put time back in place after they were scrambled by Themis (the villian of Super Mario Bros: Multiverse Degeneration). This mode is derived from the 10 and 100 Mario Challenge modes, as you will go through a set of levels looking for Horostars.
==Super Mario Bros.==
Course 	Unlocked by 	Information 	Mission(s) 	Mission Information
World 1-1	Available at the start. 	The classic 1-1, the first level in the entire Mario series. 	Get to the Flagpole! 	Just get to the flag pole.
World 1-1	Available at the start. 	The classic 1-1, the first level in the entire Mario series. 	Secret Area Star 	Mario must go into the secret area accessed by pipe.
World 1-1	Available at the start. 	The classic 1-1, the first level in the entire Mario series. 	Koopa the Quick Returns 	Koopa the Quick?! He has a Horostar and doesn't belong here. He wants to race for the ownership of the Horostar, so do that.
World 1-2	Available after beating 1-1's first star.	The first underground area in the game, where everything has darker tones and you can run along the top of the level. 	Get to the Flagpole! 	Just get to the flag pole.
World 1-2	Available after beating 1-1's first star.	The first underground area in the game, where everything has darker tones and you can run along the top of the level. 	Warp Zone 	Access the hidden Warp Zone area to get this horostar.
World 1-2	Available after beating 1-1's first star.	The first underground area in the game, where everything has darker tones and you can run along the top of the level. 	Lights Out 	Play through a entirely black version of this level with a blue background.
World 2-1	Available after getting 5 stars. 	A grassy level that introduces some new things, like beanstalks and trampolines. 	Get to the Flagpole! 	Just get to the flag pole.
World 2-1	Available after getting 5 stars. 	A grassy level that introduces some new things, like beanstalks and trampolines. 	Coin Haven 	Use the beanstalk to get up in the coin haven.
World 2-1	Available after getting 5 stars. 	A grassy level that introduces some new things, like beanstalks and trampolines. 	Cheep Cheep Festival 	The same level, but with some cheep cheeps now placed in the level.
World 2-2	Available after getting 9 stars. 	Underwater level that introduces Cheep Cheeps and Bloopers. 	Get to the Flagpole! 	Just get to the flag pole.
World 2-2	Available after getting 9 stars. 	Underwater level that introduces Cheep Cheeps and Bloopers. 	Play it in Reverse 	Play the level from finish to start!
World 2-2	Available after getting 9 stars. 	Underwater level that introduces Cheep Cheeps and Bloopers. 	Drought! 	The same level, but with no water and some extra platforms.
World 2-3	Available after getting 13 stars. 	This level is a seaside themed level, though the sea can't be seen. Through most of the level, the player must walk across bridges while avoiding jumping Cheep Cheeps as well as gaps. The level is relatively short, but requires concentration to make it through. 	Get to the Flagpole! 	Just get to the flag pole.
World 2-3	Available after getting 13 stars. 	This level is a seaside themed level, though the sea can't be seen. Through most of the level, the player must walk across bridges while avoiding jumping Cheep Cheeps as well as gaps. The level is relatively short, but requires concentration to make it through. 	Super Speed! 	Mario and the level itself goes much faster.
World 2-3	Available after getting 13 stars. 	This level is a seaside themed level, though the sea can't be seen. Through most of the level, the player must walk across bridges while avoiding jumping Cheep Cheeps as well as gaps. The level is relatively short, but requires concentration to make it through. 	Koopa the Quick's Second Race	Race Koopa the Quick once again for another Horostar!
World 4-3	Available after getting 16 stars. 	Set at high heights on big mushroom tops. Avoid the Koopas and complete the objective. 	Get to the Flagpole! 	Just get to the flag pole.
World 4-3	Available after getting 16 stars. 	Set at high heights on big mushroom tops. Avoid the Koopas and complete the objective. 	Spiny Invasion 	All Koopas are replaced with Spinies.
World 4-3	Available after getting 16 stars. 	Set at high heights on big mushroom tops. Avoid the Koopas and complete the objective. 	Reverse! 	Take on the level backwards!
World 5-1	Available after getting 18 stars. 	This is the first level to introduce the Bullet Bill. Features many enemies and gaps. This is the only grassland stage in the game without any power-ups besides the Super Star. 	Get to the Flagpole! 	Just get to the flag pole.
World 5-1	Available after getting 18 stars. 	This is the first level to introduce the Bullet Bill. Features many enemies and gaps. This is the only grassland stage in the game without any power-ups besides the Super Star. 	1-Up Super Star 	Get a 1-Up with the Super Star!
World 5-1	Available after getting 18 stars. 	This is the first level to introduce the Bullet Bill. Features many enemies and gaps. This is the only grassland stage in the game without any power-ups besides the Super Star. 	Bob-omb Blastzone 	The Bullet Bill launchers launch Bob-ombs instead.
World 8-1	Available after getting 20 stars. 	A long level with a relatively short time limit. Some tricky jumps are here as well. 	Get to the Flagpole! 	Just get to the flag pole.
World 8-1	Available after getting 20 stars. 	A long level with a relatively short time limit. Some tricky jumps are here as well. 	Pidgit Swarm 	Pidgits are now enemies in the level, and might help or hinder with those tricky jumps...
World 8-1	Available after getting 20 stars. 	A long level with a relatively short time limit. Some tricky jumps are here as well. 	The Final Race 	Race Koopa the Quick one last time for his Horostar.
World 8-3	Available after getting 25 stars. 	This level features a wide array of enemies, from Piranha Plants to Hammer Bros. to Bullet Bills. The player must lunge over pipes, run around bullets, and try to avoid oncoming hammers in order to survive. Once a shattered ending staircase is encountered, the flagpole is seen for the final time in this style.	Get to the Flagpole! 	Just get to the flag pole.
World 8-3	Available after getting 25 stars. 	This level features a wide array of enemies, from Piranha Plants to Hammer Bros. to Bullet Bills. The player must lunge over pipes, run around bullets, and try to avoid oncoming hammers in order to survive. Once a shattered ending staircase is encountered, the flagpole is seen for the final time in this style.	Shadowed Finale 	The entire level is in silhouette.
World 8-3	Available after getting 25 stars. 	This level features a wide array of enemies, from Piranha Plants to Hammer Bros. to Bullet Bills. The player must lunge over pipes, run around bullets, and try to avoid oncoming hammers in order to survive. Once a shattered ending staircase is encountered, the flagpole is seen for the final time in this style.	Sledge Bro Takedown 	The hammer bros have been replaced with Sledge Bros and you must take down both.
World 8-4	Available after getting 27 stars. 	The final level. The player must solve puzzles and enter pipes in certain orders to continue to the next section. Almost all enemies are encountered in this level, and also an underwater area must be successfully completed in order to move on. 	Defeat Bowser! 	Save the princess and get that nice Horostar!
World 8-4	Available after getting 27 stars. 	The final level. The player must solve puzzles and enter pipes in certain orders to continue to the next section. Almost all enemies are encountered in this level, and also an underwater area must be successfully completed in order to move on. 	Whoops, Birdo Battle 	By taking one of the wrong pipes, the player can battle Birdo and defeat her for a Horostar.
World 8-4	Available after getting 27 stars. 	The final level. The player must solve puzzles and enter pipes in certain orders to continue to the next section. Almost all enemies are encountered in this level, and also an underwater area must be successfully completed in order to move on. 	Father and Son 	Bowser is aided by his son in a double battle. Can Mario defeat both?
==Super Mario Bros. 2==
Course 	Unlocked by 	Information 	Mission(s) 	Mission Information
World 1-1	Available at the start. 	The first level of World 1 in Super Mario Bros. 2. It's a simple level with enemies like Shy Guys, Tweeters, and Ninjis. Birdo is fought at the end. 	Defeat Birdo! 	Defeat Birdo!
World 1-1	Available at the start. 	The first level of World 1 in Super Mario Bros. 2. It's a simple level with enemies like Shy Guys, Tweeters, and Ninjis. Birdo is fought at the end. 	Ace Coin Collection I 	Collect all the Ace Coins, which don't belong here.
World 1-1	Available at the start. 	The first level of World 1 in Super Mario Bros. 2. It's a simple level with enemies like Shy Guys, Tweeters, and Ninjis. Birdo is fought at the end. 	Magic Potion Star I 	Pluck the Horostar when you use a magic potion to access Subspace.
World 1-2	Available after beating 1-1's first star.	At the start of the level World 1-2 is a Magic Carpet that needs to be hijacked in order to get across the large pit. Afterwards there are two vases - the first has a 1-UP at the bottom, and the second has a key for opening the locked door. Beezos will try to knock player off the Magic Carpet in this level. Inside the cave, the player have to crumble walls. When leaving the cave, there are a lot of veggies. After the player goes through the door, they will find a pink Birdo that spits only eggs.	Defeat Birdo! 	Defeat Birdo!
World 1-2	Available after beating 1-1's first star.	At the start of the level World 1-2 is a Magic Carpet that needs to be hijacked in order to get across the large pit. Afterwards there are two vases - the first has a 1-UP at the bottom, and the second has a key for opening the locked door. Beezos will try to knock player off the Magic Carpet in this level. Inside the cave, the player have to crumble walls. When leaving the cave, there are a lot of veggies. After the player goes through the door, they will find a pink Birdo that spits only eggs.	Ace Coin Collection II	Collect all the Ace Coins, which don't belong here.
World 1-2	Available after beating 1-1's first star.	At the start of the level World 1-2 is a Magic Carpet that needs to be hijacked in order to get across the large pit. Afterwards there are two vases - the first has a 1-UP at the bottom, and the second has a key for opening the locked door. Beezos will try to knock player off the Magic Carpet in this level. Inside the cave, the player have to crumble walls. When leaving the cave, there are a lot of veggies. After the player goes through the door, they will find a pink Birdo that spits only eggs.	Speed Horostar I 	Complete this level in 2 minutes.
==Super Mario Land 2==
Course	Unlocked by 	Information	Mission(s)	Mission Information
TBA 	Available at the start.	TBA 	TBA 	TBA
TBA 	Available at the start.	TBA 	TBA 	TBA
TBA 	Available at the start.	TBA 	TBA 	TBA
==Super Mario Bros. 3==
Course	Unlocked by 	Information	Mission(s)	Mission Information
TBA 	Available at the start.	TBA 	TBA 	TBA
TBA 	Available at the start.	TBA 	TBA 	TBA
TBA 	Available at the start.	TBA 	TBA 	TBA
==Super Mario World==
Course	Unlocked by 	Information	Mission(s)	Mission Information
TBA 	Available at the start.	TBA 	TBA 	TBA
TBA 	Available at the start.	TBA 	TBA 	TBA
TBA 	Available at the start.	TBA 	TBA 	TBA
==New Super Mario Bros. U==
Course	Unlocked by 	Information	Mission(s)	Mission Information
TBA 	Available at the start.	TBA 	TBA 	TBA
TBA 	Available at the start.	TBA 	TBA 	TBA
TBA 	Available at the start.	TBA 	TBA 	TBA
==Final Era==
Course	Unlocked by 	Information	Mission(s)	Mission Information
TBA 	Available at the start.	TBA 	TBA 	TBA
TBA 	Available at the start.	TBA 	TBA 	TBA
TBA 	Available at the start.	TBA 	TBA 	TBA
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Category:Story Modes
Category:Mario (series)
Category:Super Mario Maker (series)