Tyranitar

<tabber>
|-|Larvitar=
|-|Pupitar=
|-|Tyranitar=
|-|Mega Tyranitar=
</tabber>
==Summary==
Tyranitar is a large, bipedal, dinosaurian Pokémon with a green, armor-like hide covering its body. It has two pairs of pointed teeth: one in the upper jaw and one in the lower. Several spikes of varying size protrude from the back of its head, neck, and shoulders. Both sides of its chest, the center of its back, and its knees have two triangular holes. There is a gray, diamond-shaped patch of scales covering its belly, and a smaller one on its back. It has three claws on its feet and hands. A ring of spikes surrounds the tip of its tail. It evolves from Larvitar and Pupitar.
==Power and Stats==
Tier: | | | 
Name: Tyranitar, the "Armor Pokémon"
Origin: Pokémon
Gender: Can be Male or Female
Age: Varies
Classification: Rock and Dark Type Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Darkness Manipulation, Sand Manipulation, Dark Aura attacks (Via Dark Pulse), Earth Manipulation, Weather Manipulation, Statistics Amplification, Metal Manipulation, Enhanced Senses, Healing, Statistics Reduction, Fear Manipulation, Sound Manipulation, Energy Manipulation (Via Hyper Beam), Dynamax, Damage Boost (Via Guts), Afterimage Creation (Via Sand Veil), Resistance to Air Manipulation, Fire Manipulation, Heat Manipulation, Magma Manipulation, Poison Manipulation, Rock type moves, Normal type moves, Immunity (Within reason) to Electricity Manipulation | Same as before, minus damage boost and afterimage creation | Same as before to a greater extent, sans immunity to electricity, plus enhanced Darkness Manipulation, Status Effect Inducement, Invulnerability (within reason), Electricity Manipulation, Fire Manipulation and Ice Manipulation (With elemental fangs), Resistance to Darkness Manipulation, Ectoplasm Manipulation, Immunity (Within reason) to Telekinesis and Prankster moves
Attack Potency: Small City level (Should be comparable to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup. Capable of eating a large mountain over time) | City level (It is capable of toppling a mountain. Is comparable, if not superior, to a mid-level Dragonair, who can obliterate a city. Should be far superior to the likes of Rhyhorn, who can shatter mountains, and is capable of destroying mountains itself) | Large Mountain level+ (Can cause earthquakes strong enough to wipe out great mountains by walking. Capable of crushing mountains with a single hand. Vastly superior to Pupitar) | Island level (Stronger than Pure/Huge Power Pokémon and Marowak holding a Thick Club, vastly superior to its base form)
Speed: Massively Hypersonic+ | Massively Hypersonic+ | FTL combat speed and reactions (Comparable, if not superior, to most 3-Stage Pokémon) | At least FTL combat speed and reactions (Much faster than before)
Lifting Strength: Class K | Class K | Class M (Far stronger than Brock's Happiny)
Striking Strength: Small City level | City level | Large Mountain level+ | Island level
Durability: Small City level | City level | Large Mountain level+ (Can tank hits from other fully evolved Pokémon) | Island level (Can take hits from other mega evolved Pokémon)
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Standard melee range, hundreds of meters with most attacks | Standard melee range, hundreds of meters with most attacks | Standard melee range, tens of kilometers with most attacks | Tens of Meters, Tens of Kilometers with most attacks
Standard Equipment: None | Tyranitarite
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Larvitar and Pupitar (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Tyranitar (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Water, Grass, Ground, Fighting, Steel, Ice | Same as before | Ground, Bug, Steel, Water, Grass, Fairy, and extremely weak to fighting | The same as before, bloodlusted
Notable Attacks/Techniques:
===Abilities===
*Sand Stream: Tyranitar simply stepping onto the battlefield creates an ever-present arena-wide sandstorm, which every so often harms all who don't have a rock, steel, or ground composition, and increases the special defense of Rock- types, like Tyranitar, by 1.5x. It keeps this ability upon Mega Evolving.
*Unnerve: Tyranitar is a very threatening Pokémon. So much so that it radiates the need for those facing it to feel fear, making it more likely for opponents to call for help and somehow prevents them from eating berries.
===Moves===
*Thunder Fang: Tyranitar charges its mouth with electricity and bites the opponent. This can cause either flinching or paralysis.
*Fire Fang: Tyranitar fills its mouth with flames and crunches on the opponent. This can either cause a burn or flinching.
*Ice Fang: Tyranitar fills its mouth with cryogenic energy and sinks its fangs into the opponent. This can cause either flinching, or can freeze the opponent solid.
*Bite: Tyranitar bites the opponent with dark energy. This can cause flinching.
*Leer: Tyranitar glares at the opponent menacingly, which lowers the defense of the opponent.
*Screech: Tyranitar emits an ear splitting sound, which sharply lowers the defense of the opponent.
*Chip Away: Tyranitar looks for an opening and attacks. This move ignores buffs to durability or evasion.
*Rock Slide: Tyranitar rains rocks from above, doing massive damage and has good area of effect, and can even potentially cause flinching.
*Scary Face: Tyranitar makes a scary face, sharply lowering the speed of the opponent.
*Thrash: Tyranitar thrashes about, doing extreme damage, though once it calms down, it becomes confused.
*Dark Pulse: Tyranitar releases a wave of horrible aura filled with dark thoughts. This move has so much evil energy that it can cause flinching.
*Payback: Tyranitar attacks the opponent with darkness, doing double damage if it just got hit.
*Crunch: Tyranitar crunches the opponent in its mouth with dark energy, and this can potentially lower the physical defense of the victim.
*Earthquake: Tyranitar stomps the ground and creates a devastating earthquake with impeccable area of effect.
*Stone Edge: Tyranitar erupts stalagmites from the ground, doing high damage. This move has a high critical hit ratio. Critical hits ignore defensive boosts.
*Hyper Beam: Tyranitar launches a devastating beam of pure energy. Tyranitar has been seen spamming this move before, even though most Pokémon need to recharge afterwards.
*Giga Impact: Tyranitar charges the opponent with all its might, doing devastating damage, and this actually makes it have to recharge.
Key: Larvitar | Pupitar | Tyranitar | Mega Tyranitar
==Gallery==
VS Tyranitar Pokemon Ranger Guardian Signs.jpg
Mega Tyranitar - Pokemon TCG XY Ancient Origins.png
==Notable Matchups==
Victories:
Octillery (Pokémon) Octillery's Profile (Speed was equalized)
Minori (Maken-Ki) Minori's Profile (7-B versions were used, Speed was equalized, and location was Mont Saint-Michel)
Losses:
Machamp (Pokémon) Machamp's Profile (Tyranitar fought Machamp)
Vi (League of Legends) Vi's Profile (Pupitar and Base Vi were used, Speed was equalized, and location was Mont Saint-Michel)
Inconclusive:
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