Mimir

Mimir (pronounced "ME-meer"), also spelled as Mímir, is one of the oldest Norse gods, as well as the guardian of the Well of Knowledge. He was beheaded by the Vanir, during their conflict with the Aesir.
== History ==
=== Post Aesir-Vanir War and Beheading ===
During the Aesir-Vanir War, the two sides finally decided to establish a truce. The exchanged hostages; the Vanir sent to Asgard Njord and his son, Frey, while the Aesir gave Honir and Mímir.
Upon arrival, Honir was made chief of the Vanir, with Mímir as his adviser. However, when Honir was at meetings without Mímir by his side, he wasn't able to make any decision. This made the Vanir suspicious of being cheated in the exchange, so they seized Mimir, beheaded him, and sent the head back to Asgard. Odin took the head of Mímir to Jotunheim and soaked it in the Well of Knowledge, flowing around the roots of Yggdrasil. The water brought the head back to to life, embalmed it with herbs and used its magic to give the head the power to speak to him. Mímir then became Odin's closest adviser.
=== Before the Series ===
Prior to the book, Hearthstone and Blitzen both drank from his well. Hearth hoped for a path to learn magic, and Blitzen wanted to find a way to achieve his dream of becoming a clothes designer.
Mimir promised that Blitzen would fulfil his wish sometime as he served him. As for Hearthstone, the god offered him two paths. If he chose the first, he'd receive hearing and speech, though he would have to abandon magic entirely. The other one was much harder, though Hearth would be able to achieve mastery over magic. Hearth chose the second path.
Later, when Magnus's mother was just slain by Fenris Wolf, Mímir instructed Hearth and Blitz to watch over him and keep him alive.
== Personality ==
Mímir is shown to be serious and intelligent. He has an obsession for pachinko, and has a tendency to think business-wise. Mimir constantly strives to manipulate events from behind the scenes. Most of the time, he pulls strings to avoid world-ending disasters.
However, Samirah has an aversion towards trusting him. She claimed that he often had his own agenda, and that it is unknown which side he is on. This suggests that Mimir has a dual nature like many other deities.
== Appearance ==
Being a head alone, Mímir has grey, wrinkly skin, a tuft of reddish hair and dark, sunken eyes when closed. After being submerged in any water his skin gets smooth and turns pink.
== Abilities ==
* Knowledge: After soaking in the waters of Yggdrasil, Mímir's knowledge has been vastly increased, to the point that Mimir is wiser than even Odin himself.
== Trivia ==
* Mímir likes to call himself Odin's consigliere which is a term used to describe an adviser to the boss of the mafia.
* His name Mimir means The Rememberer.
* His Greek counterpart is Mnemosyne, Lady of Remembrance and Titaness of Memory.
* In mythology, there is also a different version of Mímir's story which differs slightly from the version shown in the book: Mímir was a mysterious, old Jotunn, who lived in Jotunheim, near the roots of Yggdrasil. He was drinking from the Well every day, to increase his knowledge. One day, Odin found the Well and asked Mímir for the permission to drink from it. As compensation, the All-Father gave his eye to the Jotunn. Drinking from the Well allowed Odin to discover the Runes.
* Mimir is acquaintances and possibly friends with Chiron the centaur.
* Mimir claims to invented thing like straws, baseball caps, and pillows.