Arxellan Restoration Initiative

== Need for Reform ==
Following the annexation of the 2nd Tzardom of Arxella by Kartek, The once proud nation was on the decline. The resignation of RGB as Tzar and the subsequent illness of the next Tzar, Nicholas Augustus, left Arxella in an even worse state. On November 25th, when RGB returned to declare independence from Kartek, the nation was in serious need of economic and political reform. The population had dwindled, unhappy towns and provinces broke off, and there was little structure to the economy. On November 27th, when Nicholas had recovered, he was tasked by RGB with solving Arxella's internal problems while he handled external affairs and the Crown Lord immediately set to work. On November 29th, he published the 3 part Arxellan Restoration Initiative (ARI), a set of directives meant to fix the problems plauging the nation.
== Basic outline ==
The ARI was broken into 3 distinct documents:
# Population and Activity
# Economic Growth
# Internal Stability
Part 1 was designed to increase Arxella's population and increase citizen activity. Part 2 was designed to create new jobs and markets, provide structure to various industries, allow business to communicate with each other and customers, and more. Part 3 was designed to bring the various towns and provinces back into the fold, create a clear political hierarchy, and establish greater unity between the different politcal forces within Arxella.
== The Initiative ==
=== Part 1: Population and Activity ===
# Any citizen who brings in a new player citizen will receive $1000
## When applying for citizenship, the applicant must name the player as the reason for joining the nation
## This can be done up to a limit of $5000 
# Bi-weekly activity checks will be done in order to measure how active the population is
## All citizens will be pinged on a bi-weekly in the new activity-check channel and will respond with a thumbs up
# Town leaders will be encouraged to be more active in the discord and include new players in conversations and community projects
## The discord has been very stagnant lately, partially because I was on break while in charge of the nation
## I will try to set an example by being more active in the discord and also encourage the council of lords to also be more active
# New housing must be built in order to accommodate new players
## All Arxellan towns must have at least 2 empty houses ready for new players to move in to
## This is to ensure that new citizens will have the opportunity to readily move into any Arxellan town
# A new channel will be made detailing the location of every Arxellan town and province
## This will ensure ease of travel within Arxella 
## This will make it easier for new citizens to know what their options are when moving in
## Each town will have details such as relative size, current population, etc
# The creation of national holidays and community events to foster communal engagement
## A winter holiday event
## A national holiday centered on the creation of the Tzardom
## More holidays and events will be announced
=== Part 2: Economic Growth ===
# All towns in Arxella must have a dedicated market area
## This area must be visible, easily accessible, and near the center of town
## It must be open and clear for the creation of market stalls or shop buildings
# New discord channels will be added to the Arxella server
## An advertising channel where shop owners can advertise their goods or services
## A business channel where members of different professions can have economic focused conversation (for example: which towns need a builder,how many brewers are there)
## A job offer/request channel where people can ask for or offer services
### Example: IGN: MetalNinja343 Type: Request Job: Letter Banner Commission (CHZ and JAM) Red letters on white background Location: Golgograd Payment: $500 Status: Taken
## A trade channel where people can discuss buying and selling goods
### Example: IGN: MetalNinja343 Type: Selling Product: 16 Str II splash potions Location: Lynxium Payment: $6400 Status: Active
# Town leaders will be encouraged to maintain a healthy amount of professions within their towns. Town leaders should also keep track of what professions they have unfilled so new citizens who have those skills can move to the appropriate towns.
## Farmers, builders, lumberjacks, fishers, brewers, soldiers, etc
=== Part 3: Political Stability ===
# All citizens and leaders within Arxellan territory must declare their loyalty to:
## Arxella
## Tzar Nirauras Asezie
## Crown Lord Nicholas Augustus
## Arxellan territory is defined as all of the area in green and purple:
## If any province or town does not swear their loyalty to Arxella, they will be forced into submission either through diplomatic or military means
# All leaders of towns within Arxella must add their towns to the town channel in the Arxella discord along with an invite to their server if they have one
## example: Town name: Golgograd Coordinates:  5800 -600 Current size: Medium Custom description: The capital of Arxella. Steeped in history and filled with opportunity!
# All Arxellan lords must promise to defend Arxella if she is to come under attack and to assist in any offensive actions
## Provinces and towns are expected to support any war effort undertaken by Arxella, whether attacking or defending
## This can be done by supplying troops, giving money, or donating equipment such as potions or armor
# All provinces and towns within Arxella must follow Arxellan law
## These laws can be found in the Arxellan Book of Laws
## Individual towns and provinces can have their own laws as long as they do not contradict Arxellan law
# The feudal hierarchy will be codified as follows:
* Tzar (Monarch of Arxella)
* Graf (Leader of a province, equivalent to counts)
* Baron (Leader of a town)
* Boyars (Noble warriors of great skill, equivalent to knights)
* Serfs (The common citizens)
# These titles are necessary both for the Tzarist Russia theme of Arxella and to maintain a clear chain of command. Barons report to Grafs who in turn report to the Tzar. 
# However, individual provinces and towns can choose their nobility in whatever way they like. Whether a Graf or Baron is elected by council, by the people, or passed down through a blood line, is up to the individual provinces and towns to decide.
# Being one of these titles does not exclude you from other titles. For example, leaders can keep titles such as Supreme Commander of the Military (of their province) or High Lord, however they will also be a Graf or Baron of Arxella
== Results ==
By December 1st, the following changes occured completely or partly as a result of the ARI:
# The population of Golgograd doubled and Arxella in general became much more active
# New businesses popped up such a bar and other market stalls
# Players were more easily able to request and discuss material transactions
# The province of Wahroongistan which included multiple towns were brought back into Arxella
# The political hierarchy was completely reformed, leading easier and more accurate communication
# Information in the towns channel made it easier for players to travel to other towns
Category:Lore
Category:Arxella
Category:Traveler's Era