Canopus (Puzzle and Dragons)

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|-|Wind Mechdragon, Canopus=
|-|5 Mechdragon Fusion, God Canopus=
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==Summary==
Wind Mechdragon, Canopus is a reoccurring boss monster from the Puzzle and Dragons series, being the Wood Element representative of the 'Mechdragon' series of monsters. It is most notable as the final boss for the player in the 'Wailing Wind' dungeon.
Canopus can also ultimate evolve, fusing with the other Mechdragons to become the Wood and Light Element monster, 5 Mechdragon Fusion, God Canopus.
==Powers and Stats==
Tier: | 
Key: Wind Mechdragon, Canopus | 5 Mechdragon Fusion, God Canopus
Name: Wind Mechdragon, Canopus | 5 Mechdragon Fusion, God Canopus
Origin: Puzzle and Dragons
Gender: Unknown, possibly inapplicable
Age: Unknown
Classification: Dragon/Machine Type, Dragon/Machine/God Type (5 Mechdragon Fusion, God Canopus), Wood Element, Wood/Light Element (5 Mechdragon Fusion, God Canopus)
Powers and Abilities: 
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|-|Wind Mechdragon, Canopus=
Superhuman Physical Characteristics, Inorganic Physiology (Type 2), limited Immortality (Type 2, via Takemi Resolve), Bodily Weaponry, Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacks), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Resistance to Water Manipulation and Ice Manipulation
|-|5 Mechdragon Fusion, God Canopus=
Superhuman Physical Characteristics, Inorganic Physiology (Type 2), Bodily Weaponry, Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacks), Earth Manipulation, Plant Manipulation, Air Manipulation, Light Manipulation, Holy Manipulation, Electricity Manipulation, Energy Projection, likely Explosion Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Regeneration (At least Mid-Low), Statistics Amplification, Paralysis Inducement and limited Power Nullification, Durability Negation, Sealing (Of Orb Attributes), Transmutation (Of Orbs into Jammer Orbs or Fire Orbs), Resistance to Water Manipulation, Ice Manipulation, Earth Manipulation, Plant Manipulation, Air Manipulation, Light Manipulation, Holy Manipulation, Electricity Manipulation, and Status Effect Inducement (Poison Manipulation, Statistics Reduction, Paralysis Inducement, Sleep Manipulation, Time Stop)
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Attack Potency: Large Star level (Is superior to the Legendary Dragon Idia who could light up the sky with multiple new starsPuzzle and Dragons X; Ep 49. Comparable to Vibrant Butterfly Dragon, Swallowtail, who is a fusion of 6 monsters that were each on par with Idia, which according to Dragon Priestess Ignis would create a monster 'greater than the simple sum of its parts'Puzzle and Dragons Z; 2015; Postgame Temple of Fire) | Large Star level (More powerful than before, is a fusion of its base form, Betelgeuse, Aldebaran, Regulus, Hadar, and Keeper of Gold, which according to Dragon Priestess Ignis would create a monster 'greater than the simple sum of its parts'Puzzle and Dragons Z; 2015; Postgame Temple of Fire. Should be equal to 5 Mechdragon Combo, Demon Hadar and Ultimate Gunma)
Speed: Massively FTL+ (Comparable, if not superior, to Idia who could fire a beam into the sky to light up multiple new stars in seconds) | Massively FTL+ (Should be even faster than before)
Lifting Strength: Unknown
Striking Strength: Large Star level | Large Star level
Durability: Large Star level | Large Star level
Stamina: Likely High
Range: Standard Melee Range, Interstellar via elemental attacks
Standard Equipment: None notable
Intelligence: At least Average (All monsters possess at least human level comprehension and communication skills, and are shown to be competent combatants who can manipulate the Orbs around them to their advantage in battle. Is at least able to rival some of the more experienced and higher level Dragon Callers, monsters, dragons, warriors, and gods of the verse, but is otherwise unremarkable beyond this)
Weaknesses: Takes extra damage from Fire Element attacks. Also takes extra damage from Dark Element attacks as '5 Mechdragon Fusion, God Canopus'
Notable Attacks/Techniques:
*Wood Orbs: Wood Element monsters can tap into Wood Orbs in the atmosphere to unleash Earth, Plant, and Air energy attacks
*Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
*Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
*Tornado Cannon: A powerful Wood Element attack that can target all foes that also enhances all Wood Orbs, increasing their power by 6%
*Skillboost: Passively reduces the cooldown timer for all allies' active skills
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|-|Wind Mechdragon, Canopus=
*Power of Gaia: Increases the Attack of all Wood Element allies by 10x, and increases the action time of all allies by 5 seconds
*Enhanced Wood Orbs: 20% chance for Wood Orbs nearby to be enhanced, doing 7% more damage when used
*Takemi Resolve: Passive ability that allows the user to survive normally fatal blows with 1HP remaining while the user is above 50% HP
*Auto Recover: The user heals themself by 40% to 50% of their total HP
*Cyclone Blast: A rapid attack that strikes 5 times, dealing 0.5x damage per hit
*High Energy Charge: The user charges before unleashing a 3x more powerful attack
|-|5 Mechdragon Fusion, God Canopus=
*Light Orbs: Light Element monsters can tap into Light Orbs in the atmosphere to unleash Light, Holy, and Electricity energy attacks
*Divine Soul: Increases the Attack of all Wood Element and Machine Type allies by 2.5x, and increases the Recovery stat of all Machine Type allies by 1.5x
*Enhanced Wood Att.: Increases the power of attacks that use a full row of Wood Orbs by 20%
*Two-Pronged Attack: Matching exactly 4 Orbs of the same Element allows the user's attack to target 2 foes at once and increases the power of the attack by 1.2x
*Auto-Recover: Passively restores the user's HP after every turn of action
*God Canopus Halved: Passively reduces damage from Wood and Light Element attacks by 50%
*God Dragon's Field: Preemptive ability that makes the user and all allies immune to status effects for an extended period of time
*God Pulse: Preemptive ability that locks all Orbs, preventing them from being transformed into other Orb types
*Super Hadar Missile: An attack that deals 1.25x damage and transforms a random color of Orbs into Jammer Orbs
*Lightning Regulus Claw: A rapid attack that strikes 5 times, dealing 0.35x damage per hit
*Canopus Tornado Cutter: An attack that also binds a target, immobilizing them an negating their passive abilities for a limited time
*Betelgeuse Bomb: An attack that deals 1.5x damage and also transforms a random color of Orbs into Fire Orbs
*Aldebaran Crusher: An attack that reduces all foe's HP by 99%, bypassing their defenses
*God Mode Activated!!: Increases Attack by 2x
*Final God Cannon: An attack that deals 2x damage
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Puzzle and Dragons
Category:Dragons
Category:Game Bosses
Category:Video Game Characters
Category:Game Characters
Category:Robots
Category:Playable Characters
Category:Inorganic Beings
Category:Immortals
Category:Bodily Weaponry Users
Category:Enhanced Senses Users
Category:Non-Physical Interaction Users
Category:Accelerated Development Users
Category:Reactive Power Level Users
Category:Damage Boost Users
Category:Energy Users
Category:Energy Projection Users
Category:Healers
Category:Forcefield Users
Category:Earth Users
Category:Plant Users
Category:Air Users
Category:Light Users
Category:Holy Users
Category:Electricity Users
Category:Statistics Amplification Users
Category:Regeneration Users
Category:Transmutation Users
Category:Explosion Users
Category:Paralysis Users
Category:Power Nullification Users
Category:Durability Negation Users