Gear/SB Gauss (P)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Gauss_Silverbullet_Pirate
Manufacturer: Junker
Some Pirate got their hands on a silver bullet gauss rifle and thought it was a good idea to add an ammo feeder system that accepts basically anything remotely magnetic, even frontloading Scrap Metal from the Field!... There were broken down knives and spoons in there....
Uses Gauss Ammo.
VOLATILE!
Left Click on Chance to hit during battle to switch to less safe alternate firing modes 
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
14 	6 	350000	All 	All
* +100% critical hit chance with this weapon
* Weapon damage varies between +/-5 
* This weapon has a recoil of 1
* Silver Bullet Gauss Rifles fire a cluster of 7 projectiles with each shot.
* Weapon has 20% chance to misfire when firing in Cluster mode. Jam Modifiers to Mitigate.
* Weapon has 35% chance to misfire when firing in Scrap mode. Jam Modifiers to Mitigate.
* Alternate fire modes can damage this weapon when it jams.
* This weapon has an Anti-Air Factor of 25%
* High-Energy Capacitors discharge violently for 40 damage, 20 heat and 10 stability per loaded ammunition on weapon destruction
=Weapon Stats=
Category: Ballistic
Type: Gauss
SubType: Gauss
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode 	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	STD 	GAUSS 	80 	0 	20 	1 	1 	6 	1 	0 	0 	1.2 	0.5 	240 	0 	180 	390 	630 	780 	
 	Cluster	GAUSS 	16 	0 	20 	1 	7 	8 	1 	-1 	1 	1.2 	0.5 	241 	0 	180 	390 	630 	780 	
 	Scrap 	NotSet	16 	0 	20 	1 	5 	6 	1 	0 	0 	1.2 	0.5 	240 	0 	180 	390 	630 	780 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
BLO-OD 	ETN-B2B	HBK-FB
KGC-666	SKT-3P 	SMO-OSH
UFO-P 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2