Robin Ayou

==Summary==
Robin Ayou is the protagonist of Subnautica: Below Zero. She is a Xenoworker and xenologist who arrived to 4564B with the intent of uncovering what truly happened to her sister Sam Ayou after the Alterra Corporation reported her to have died.
She stumbles upon and bonds with a Precursor/Architect alien known as Al-An and, after finishing her sister's work and curing the last remnant of Kharaa bacterium on a frozen leviathan, she accompanies Al-An to his homeworld, to learn more about his race as well as get away from the corrupt Alterra Corporation.
==Powers and Stats==
Tier: physically, higher with the Seatruck and at least with the P.R.A.W.N. Suit
Name: Robin Ayou
Origin: Subnautica: Below Zero
Gender: Female
Age: 27
Classification: Human, Xenoworker
Powers and Abilities: Superhuman Physical Characteristics, Skilled Marksman, Underwater Breathing (Type 3, via ReBreather), Self-Healing (Via First Aid Kit), Gravity Manipulation (Via Propulsion Cannon and Grav Trap), Matter Manipulation (Via Scanner, Habitat Builder, and Repair Tool), Information Analysis (Via Scanner), Electricity Manipulation (Via Seatruck), Electricity Manipulation (With the Seatruck Perimeter Defense Upgrade), Poison Manipulation/Acid Manipulation (Via Gas Torpedoes), Resistance to Cold (Cold Suit can easily withstand up to 133.8 degrees Kelvin)
Attack Potency: Wall level physically (Can break limestone with her bare hands and fight creatures this strong. Can somewhat easily escape from being frozen by a Brinewing.), higher with the Seatruck (Comparable to the Seamoth but slightly bigger. Its Perimeter Defense Upgrade's electric field can ward off Leviathans like the Chelicerate. With a few upgrades and at top speed, it can incapacitate or even kill Cryptosuchus.) and at least Small Building level with the P.R.A.W.N. Suit (Can fight off and kill Chelicerates)
Speed: Athletic Human with Peak Human Combat Speed and Reactions (Comparable to Ryley. Can react to and grab fauna while piloting the Seaglide, which moves at 10 m/s), higher movement speed with the Seatruck and the Snow Fox (Can attain speeds of 9.2 and 10.5 m/s)
Lifting Strength: At least Class 5 (Comparable to Ryley and can escape from a Squidshark's jaws. Can somewhat easily escape from being frozen by a Brinewing.), higher with the P.R.A.W.N. Suit
Striking Strength: Wall level, Small Building level with the P.R.A.W.N. Suit
Durability: Wall level, at least Small Building level with the Seatruck and the P.R.A.W.N. Suit (Can withstand several attacks from Chelicerates) and possibly City Block level with the Snow Fox (Can take hits from Ice Worms)
Stamina: High (Capable of swimming long distances and holding her breath for extended periods of time without tiring)
Range: Standard melee range, extended melee range with Survival Knife and P.R.A.W.N. Suit, dozens of meters with various other tools and equipment
Standard Equipment: Assorted personal and deployable equipment, tools, and vehicles
Intelligence: Gifted. As a xenologist, she holds a decent understanding of life and technology far more advanced than even 22nd century humanity. Comparable to her older sister who can build small robots and smarter than Ryley.
Weaknesses: Standard human weaknesses. Her tools and vehicles have a limited (Though often not short) battery life and must have their power source replaced in order to continue functioning (This weakness can be nullified via Swim Charge Fins).
Notable Attacks/Techniques:
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|-|Equipment=
*Compass: A HUD NWSE indicator compass.
*First Aid Kit: Treated bandages. Apply to staunch blood-flow and sanitize wounds. Restores 50 health.
*Floating Air Pump: Floating device that pumps air into pipes. Acts as a starting point for a pipe chain.
**Pipe: A chain of pipes can be used to pump air to far away places.
*Rebreather: A device that conserves oxygen when diving deeper and absorbs and recycles CO2 into breathable air.
*Reinforced Dive Suit: A heavy synthetic fiber dive suit providing 50% physical protection and enhanced survival in extreme temperatures.
*Stillsuit: A special dive suit that reclaims moisture from the body and provides clean, drinkable water.
*Cold Suit: A thermal-regulated, whole-body suit, that is designed to keep Robin nice and warm in the cold glaciers of Planet 4546B. The Cold Suit insulates the body, making sure that the body's temperature need depletes much slower.
*Fins: Translates vertical limb movements underwater into forward thrust.
**Swim Charge Fins: Wirelessly charges Robin's held tool while he swims.
*Standard O2 Tank: A tank of compressed O2.
**High Capacity Tank: An upgraded O2 tank that allows for a greater amount of oxygen to be stored.
**Ultra High Capacity Tank: An upgraded High Capacity Tank that allows for a much greater amount of oxygen to be stored.
|-|Tools=
*Air Bladder: An emergency flotation device that causes a chemical reaction that produces lighter-than air gas for fast personal buoyancy.
*Flare: A disposable light source that can be used for distracting certain predators.
*Flashlight: A battery-powered, all-environment light source.
*Habitat Builder: Fabricates and disassembles habitat compartments and appliances from and into raw materials.
*Survival Knife: A standard, multi-functional survival tool.
**Thermoblade: A heated blade that cooks and sterilizes small organisms for immediate consumption.
*Laser Cutter: An ultra high frequency laser cutter tuned specifically to cut through titanium and plasteel based materials at a thickness of up to 10cm. This makes it an essential tool for construction, salvage and rescue operations, but ineffective on natural obstacles.
*Light Stick: A mobile, battery-powered LED light, which provides low-level lighting in a 360 degree area, and can be attached to most surfaces.
*Pathfinder Tool: A device that deploys holographic pathfinder discs. Used to map a way back out of caves or hard to navigate spaces.
*Propulsion Cannon: Warps gravity to pull and push objects at ranges of up to 20m. Can be manually loaded to launch objects as projectiles.
*Repair Tool: A multi-purpose repair tool that combines scanner and fabricator technologies to determine the proper specifications for the targeted object, and then rearranges the available physical material to match the original specs, fusing them together on an atomic level.
*Scanner: A handheld spectroscope scanner used to acquire technology blueprints and data on living organisms. The scanner emits electromagnetic radiation in the specified direction, which is reflected by the environment and then analyzed to determine the physical make-up of the targeted object. It has four primary functions.
**Technological Analysis: Record the physical parameters of scanned technologies to add their blueprints to the PDA databank. These blueprints may then be constructed at the appropriate fabricator. The scanner is also equipped to break down damaged and otherwise useless devices into their base metals for salvage purposes.
**Organism Analysis: The scanner will attempt to match scanned organisms against the onboard database. If no match is found then the species will be assigned an easy-to-remember name, and a new databank entry will be created. Your PDA's AI will also attempt to synthesize theories on behavioral tendencies and evolutionary origins where possible, as well as deliver assessments on how best to approach them.
**Medical Analysis: Scanning any living organism will also display basic information on their state of health on the scanner's HUD. This information will be limited without access to a network database.
**Self-Scan: The user may instigate a self-scan to determine their own physical well-being. The scanner will search for foreign bacteria and other signs of ill-health and compare with available data to provide a diagnosis.
|-|Deployables=
*Beacon: A navigation aid that maintains and broadcasts its position.
*Grav Trap: Uses artificial gravity to attract light objects and small creatures.
*Thumper: Deployable device that creates loud, pulsing noises in order to deter Ice Worms. The Thumper prevents Ice Worms from coming out of the ground within its radius, allowing for the player to traverse through Ice Worm territory as loudly as they wish, without drawing attention.
*Spy Pengling: Reconnaissance tool for exploring the surface and small spaces.
|-|Vehicles=
*Seaglide: A personal transportation device designed for use in oceanic environments. Capable of speeds of up to 10 m/s and displays basic topographical data for aid in charting cave systems.
*Seatruck: One-person sea-and-space vehicle. Various modules can be attached, giving it the appearance of a train almost: An Aquarium module, a Docking module, a Fabricator module, a Sleeper module, a Storage module and a Teleportation module. With the Seatruck Perimeter Defense Upgrade, it can create an electrical field around the Seatruck to fend off predators. Via upgrades, it has a max crush depth of 1000 m. Has a constant speed of 9.2 m/s.
*Prawn Suit: The P.R.A.W.N. Suit (Pressure Re-Active Waterproof Nanosuit) (Mk.III) is a powered suit of armor, designed for use in both the deep-sea and space. It is capable of affording protection to a pilot whilst maintaining maximum dexterity with hydraulic limbs and a reinforced canopy. It is however not directly worn, rather it is a large frame that can be piloted in a seated position.
**Prawn Suit Depth Module: The P.R.A.W.N. Suit has a base crush depth of 400 m. With modules, it can be upgraded to 700 m and 1100 m.
**Storage Module: The P.R.A.W.N. suit has a 6x2 storage compartment on the top of it, located at the back, which can be doubled to 6x4 with the Storage Module. Materials can be picked up from the seabed and be grabbed by the P.R.A.W.N. suit, which will transfer it into the storage.
**Hull Reinforcement: Permanently hardened chassis before collision, eliminating damage under normal conditions.
**Prawn Suit Thermal Reactor: An upgrade for the P.R.A.W.N. suit that generates power in areas that are 35 degrees Celsius or higher.
**Prawn Suit Jump Jet Upgrade: An upgrade module for the P.R.A.W.N. suit. when equipped it greatly increases the power of the thrusters, giving faster acceleration and a much higher boost.
**Prawn Suit Claw Arm: Equipped as the standard arm on the P.R.A.W.N. suit, this arm is quite versatile. It can both pick up things and administer a quick strike, useful for smashing rocks for resources or fending off predators.
***Prawn Suit Drill Arm: Allows for drilling of large resource deposits. Once drilled, these deposits break down into pieces that can be picked up. It is also an effective weapon against larger creatures.
***Prawn Suit Grappling Arm: Can fire a grapple onto solid objects such as rocks or the Cyclops, which pulls the player towards it. It can also attach to small to large creatures, items, and so on.
***Prawn Suit Propulsion Cannon: Functions the same as the Propulsion Cannon tool, except as an arm, it can lift heavier items. It's capable of easily lifting polar bear-sized animals like the Snow Stalker.
***Prawn Suit Torpedo Arm: Storing up to four torpedoes at a time, this upgrade works just like the Seamoth Torpedo launcher. It uses the same torpedoes as the Seamoth, as well.
****Gas Torpedo: Release an acidic cloud of toxic gas upon detonation.
****Vortex Torpedo: Generates a localised gravity distortion upon detonation.
*Snowfox: Hoverbike used for zooming across the arctic terrain that can easily outmaneuver most threats but cannot work over or under water. Can move at 10.5 m/s. Via modules it can gain the ability to hop a meter off the ground or become more silent to reduce the number of Ice Worm attacks.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
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