Reraise (ability)

right|250px|thumb|Reraise in Final Fantasy XI.
Reraise , also known as Life 3 or Auto-Life, is a recurring White Magic spell from the Final Fantasy series. It bestows the status of the same name that automatically revives an ally the next time they are knocked out.
== Appearances ==
=== Final Fantasy IV ===
Some enemies can use the ability called Reraise, but it essentially works like a normal Raise spell, and revives the caster's allies. It is used by Water Bug, Mors and Cindy.
==== Final Fantasy IV: The After Years ====
=== Final Fantasy VI ===
Reraise (also called Life 3) is a Healing spell that revives a character when KO'd. The character is brought back with minimal HP leaving the player to attempt Desperation Attacks or heal immediately. The Phoenix magicite teaches this spell at a rate of x1.
Additionally, Gau and Gogo can cast the Reraise spell by using the Destroyer Rage. It costs 50 MP to cast and is vulnerable to Runic. Reraise can be cast by Level 80 Magic, Level 90 Magic, Cherry, Magic, and Destroyer.
=== Final Fantasy VII Rebirth ===
=== Final Fantasy IX ===
Quina can learn the Blue Magic spell Auto-Life by eating either Carrion Worm, Gimme Cat, Cerberus, Yan, or Stilva. It costs 14 MP to use. The affected is revived at 1 HP should they be KO'd in that battle.
=== Final Fantasy X ===
Auto-Life is a spell obtained on Yuna's section of the Sphere Grid—it is located right next to the beginning of the path, but one needs a Lv. 4 and a Lv. 1 Key Sphere to reach it. It is also found on Rikku's path on the expert Sphere Grid. It costs 97 MP to cast. The spell cannot be reflected; enemies cannot be targeted by Auto-Life under normal circumstances, and are immune to its effects.
The amount of HP recovery from KO can be boosted by the ability Magic Booster on the caster's weapon.
Cindy of the Magus Sisters can also cast the spell, but only when being summoned by Yuna. It is notably the only aeon who can use it, and the only spell that aeons can't learn through the Summoner's Soul key item.
==== Final Fantasy X-2 ====
Auto-Life is used by equipping either the Salvation Promised or Supreme Light Garment Grids and spherechanging through the colored gates. It costs 99 MP to cast via the Garment Grids. Auto-Life is also available from the Lady Luck's Magic Reels, in which gaining three staves will cast Auto-Life on a random ally.
Auto-Life can be reflected.
=== Final Fantasy XI ===
Reraise is a White Magic spell that grants the caster the effect of Reraise I for one hour. During this time, if a character is killed, they will have an option to Raise without having another player cast it on the KO'd player. The player does not have to instantly accept it in the case that it would be dangerous to be raised in the current position.
Scholars are only able to cast this spell under the effects of Addendum: White or Enlightenment, or with a White Mage subjob of level 25 or higher.
=== Final Fantasy XIV ===
Reraise was a spell meant to be learned by Conjurers on level 36 that was dummied from the Legacy version. In Final Fantasy XIV: Heavensward, Reraise appears in the form of Pomander of Raising in the Palace of the Dead, which will automatically raise the next knocked out party member to full HP, MP, and TP when used.
=== Final Fantasy Tactics ===
The Reraise spell revives the knocked out character to a critical amount of HP once their CT reaches 100, which means the character will not revive instantly, but will rise before being crystallized or turned into an item. It costs 16 MP to use, has a speed of 15, and cost 1000 JP to learn for the White Mage.
=== Final Fantasy Tactics Advance ===
Auto-Life is the White Mage spell that causes the status Auto-Raise, shown by an angel appearing above the character's head. It costs 18 MP to cast, is Holy-elemental, and has a range of 4. It is stealable through the ability Steal: Ability. It can be learned from the Cheer Staff for 200 AP.
==== Final Fantasy Tactics A2: Grimoire of the Rift ====
Reraise is a White Magick that grants the status Auto-Life to a character for a hefty 28 MP. It is learned through the Cheer Staff and is mastered for 400 AP.
=== Final Fantasy Tactics S ===
=== Final Fantasy Type-0 ===
Reraise grants the caster the Reraise status. It can be learned by reaching the SP Class of "Guardian" and requires all magic stats to be at 70.
Reraise II grants all living party members the Reraise status. It can be learned by reaching the SP Class of "Guardian" and SP Rank of "King" and above and requires all magic stats to be at 115 (All).
=== Final Fantasy Dimensions ===
Among the enemy abilities in the data is an ability called Reraise in Japanese, though its name was not translated for any other languages. The ability is not used by any enemy and whether it is working ability is unknown.
=== Final Fantasy Artniks ===
=== Final Fantasy Record Keeper ===
Reraise is a Rank 6 White Magic ability, obtained from the Reraise Nightmare Dungeon. It grants Reraise status to a target, reviving them instantly upon death and restoring 80% of their HP. The player can only acquire one copy of Reraise, as the Record Crystal needed to craft it is a unique item won from the Nightmare Dungeon and used up in the crafting.
Rank	Uses	Material 1 	Material 2 	Material 3
1 	2 	White Crystal x10 	Wind Crystal x6 	Holy Crystal x6
2 	4 	White Crystal x20 	Wind Crystal x12	Holy Crystal x12
3 	6 	White Crystal x30 	Wind Crystal x18	Holy Crystal x18
4 	8 	White Crystal x50 	Wind Crystal x30	Holy Crystal x30
5 	10 	White Crystal x100	Wind Crystal x50	Holy Crystal x50
Evrae Altana, the Nightmare boss fought to obtain the Reraise Record Crystal, uses Reraise in the battle with it. It restores Evrae Altana to full health on death and signals it moving to the next phase of the fight.
=== Final Fantasy Explorers ===
=== Final Fantasy Brave Exvius ===
=== Final Fantasy Trading Card Game ===
The Magus Sisters card can use ReRaise. For the discard of another Magus Sisters card, Reraise returns the Magus Sisters if they are moved to the Break Zone that turn.
== Non-Final Fantasy appearances ==
=== Kingdom Hearts series ===
Auto-Life instantly raises the user with some of their HP when they are defeated. It is the ability of the Vexen card in Chain of Memories and Re:Chain of Memories, a panel ability in 358/2 Days, one of two abilities attached to the Aqua D-Link in Birth by Sleep, and an ability attached to the Oathkeeper Keyblade in Re:coded. In 358/2 Days, the player can boost the amount of HP restored by Auto-Life by attaching Auto-Life+ panels. It also appears in as a Support ability for Spirits. When used by a Spirit it fully restores Sora/Riku's HP. Auto-Life is also a passive ability of the Tinker Bell and Peter Pan summons in Kingdom Hearts and Kingdom Hearts 2, respectively. The effect only works once. Sora will also lose Tinker Bell's "Regen" ability for the rest of the summon in Kingdom Hearts 2.
=== Bravely series===
In Bravely Default, Reraise is a level 6 spell. It enables one ally to automatically recover from a K.O. state. It costs 80 MP to use. It can be bought (ch.5) for 6400 pg.
In Bravely Second: End Layer, Reraise is a level 6 for the . It enables one ally to automatically recover from a K.O. state. It costs 80 MP to use. It can be bought in and for 12800 pg.
== Gallery ==
FF4PSP Enemy Ability Reraise.png|Final Fantasy IV (PSP).
ReraiseFF6.png|Final Fantasy VI (GBA).
FFVI Android Reraise.png|Final Fantasy VI (defunct mobile/Steam).
FFIX Auto-Life.png|Final Fantasy IX.
FFX-2 Auto-Life.PNG|Final Fantasy X-2.
FFTA Auto-Life.png|Final Fantasy Tactics Advance.
FFTA2 Reraise.png|Final Fantasy Tactics A2: Grimoire of the Rift.
FFRK Reraise Icon.png|Icon in Final Fantasy Record Keeper.
FFBE Reraise.png|Final Fantasy Brave Exvius.
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it:Risveglio (abilità)
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Category:Recurring White Magic