Ceph Reaver

==Summary==
The Ceph Reaver is a standard Ceph Stage 2 infantry assault unit and shock trooper. They were created by the Stage 2 Ceph some time in or after August 2023, in response to human infantry combat tactics. More durable than the standard Ceph Grunt, their role in combat is to push into entrenched enemy positions and clear them out with the devastating close-range firepower of their Pinch Rifles’ shotgun-like spread-shot mode, while the Ceph Grunts form the second line of the assault and provide supporting fire with their Pinch Rifles’ full-auto mode.
==Powers and Stats==
Tier: 
Name: Ceph Reaver
Origin: Crysis
Gender: N/A
Age: Varies
Height: Around 2.4 metres (As tall as the Ceph Grunt)
Weight: Over 200 kilograms
Classification: Alien, Ceph (Stage 2), Cyborg infantry unit and shock trooper
Powers and Abilities: Superhuman Physical Characteristics, Nanotechnology (Most or all Ceph technology is nanotech-based), Cyborgization (Normal), Adaptation (Like all Stage 2 Ceph they adapted to Earth’s climate and gravity, which is drastically different from their homeworld’s), Information Analysis (Should still retain the Stage 1 ability to scan and analyse human technology), Energy Projection (via the Pinch Rifle plasma weapon, which is actually built to be a part of their arms), Electricity Manipulation (Can unleash a short-ranged EMP “bubble” that can disable electronics and even Nanosuit cloaking systems for a few seconds), Self-Sustenance (Type 1: Respiratory sulf-sustenance under water), Enhanced Senses (The Stalkers and Grunts that went after Alcatraz under the Onyx building could track him in near-total darkness, indicating enhanced vision compared to humans; likely have Nanovision like the Nanosuit 2.0. Reavers should also have the same), Telepathic connection to the Ceph hive mind
Attack Potency: Wall level+ physically (Should be at least as strong as or even stronger than the Ceph Grunt) and with weapons (Their rifles should not be weaker than the stage 1 Ceph Trooper’s MOACs. Sandbag barriers erected for defence against small arms fire are useless against them. One well-placed blast in spread-shot mode can take down Ceph Grunts or even other Reavers)
Speed: Athletic Human (Comparable to the Ceph Grunt)
Lifting Strength: Likely Class 5 (Should be at least as strong as the Ceph Grunt)
Striking Strength: Wall level+
Durability: Wall level+ (More durable than the Ceph Grunt)
Stamina: Superhuman. Their overall endurance is likely at least comparable to that of the Ceph Stalker and Grunt. Can continue fighting despite having their tentacles blown off and despite taking multiple rounds strong enough to stop a rhino. Like Nanosuit operators, they can likely fight for long periods without sustenance and rest.
Range: Likely dozens of metres with Pinch Rifle (Analogous to human combat shotguns. They learned from human infantry combat tactics and weapons and adapted to copy and match us. The Reavers use the Pinch Rifle in its spread-shot shotgun-like mode).
Standard Equipment: Pinch Rifle: A large (by human standards) rifle-like weapon which can toggle between a full-auto assault-rifle-like mode and a spread-shot shotgun-like mode. Reavers use the latter in combat. It fires several blue-white plasma bolts together in a shotgun-esque manner, which spread out with distance. This mode sacrifices range for overwhelming close range firepower.
Intelligence: Average. The connection to the Ceph hivemind grants them a level of tactical coordination and communication capabilities that human soldiers can only dream of. However, they haven’t displayed much individualistic cunning and tactical flexibility (as individuals or groups) in combat. They display only the standard procedures and tactics that they have copied from human armed forces, and only have the edge due to their superhuman durability and technological advancement.
Weaknesses: Exposed “jelly” on the back and in the gap between the helmet and chest armour. Although these areas are tough enough to take an entire magazine of 9x19mm or .45 ACP rounds, one to three shots here from powerful enough weapons can prove fatal.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Crysis
Category:Characters
Category:Genderless Characters
Category:Game Characters
Category:Science Fiction Characters
Category:Aliens
Category:Cyborgs
Category:Technology Users
Category:Nanotechnology Users
Category:Energy Projection Users
Category:Energy Weapon Users
Category:Gun Users
Category:Adaptation Users
Category:Antagonists