The Epic RPG - Beast's Home

You enter the tunnel and fall down into the pit. If you do not have wings equipped, you take 100 piercing damage. A figure in the shadows of the pit awakens from slumber, and turns its head at you. It must be one of the creatures terrorizing Orangebark. It screeches and gets ready to attack.
Flame Beast Pattern: Drum Beat, Violent Shake (600 piercing damage to one team member), Dodge, Conjure Ally (summons a Floating Mantis 1), Fire Breath, Dodge, Dodge, Stun Spray, Flick (one teammate is inflicted with red fire for three turns), Self Ignite (sets self on fire for four turns), Dodge, Spear Stab, Wipeout!, Dodge, Fatal Cut, Cut, Piercing Roar (300 piercing damage to everyone except self and stuns all party members for two turns), Dodge, Drum Beat, Flick, Large Claw, Shatter Claw, Dodge, Dodge, Dodge, Arms of Iron, Stomp (600 damage), Dodge, Dodge, Spear Stab, Shatter Claw, Dodge, Violent Shake.
Flame Beast Stats: 10500 HP, 85 defense, immune to lifesteal and plague, heals from fire
You slay the creature, ending its reign of terror. Its flames burn out and turn to nothingness as 8 Pearls, a key, and a Sharp Katana (200 piercing damage and inflicts shattered for two turns every seven turns) fall to the ground. You collect the items, then use your Magic Mirror to return to Orangebark.
Category:Epic RPG