Tide counter

Tide counters are a type of counter introduced in Fallen Empires. The counters accumulate, with a negative ability for only having one, a positive ability for having three counters and resetting at four or more.
==Description==
Tide counters first appeared on <c>Homarid</c> and <c>Tidal Influence</c> in Fallen Empires. Both operate similarly; both permanents start with one counter and gain another every upkeep, and whenever four counters are on them they are all removed, giving them a four-turn cycle that evokes the movement of the tides. At exactly one counter "low tide" there is a negative effect: <c>Homarid</c> gets -1/-1 and <c>Tidal Influence</c> gives all blue creatures -2/-0. At exactly three counters "high tide" there is a positive effect: <c>Homarid</c> gets +1/+1 and <c>Tidal Influence</c> gives blue creatures +2/+0.
==Trivia==
*In Magic Online, the counter is colored blue as it's considered a neutral effect and shares their icon with Flood and Ice counters.
==References==