API OffScreenFrame ApplySnapshot

__NOTOC__
Applies the snapshot associated with the given ID to the given texture.
 ID = OffScreenFrame:ApplySnapshot(texture, ID)
== Arguments ==
:(texture, ID)
:;texture : Object - A texture object.
:;ID : Number - Unique identifier for a snapshot, as provided by OffScreenFrame:TakeSnapshot().
== Also See ==
* OffScreenFrame:TakeSnapshot()