Economy & Prices

See also: Far Haven & Northlake Trade
==Learning Mage Spells Prices==
No refund if you fail to learn them, but other party members can learn from you on success.
(Prices increased on 29th April 2021. Inflation happens in mythicial worlds too!)
*Lvl 1:	5gp 10gp
*Lvl 2:	20gp 25gp
*Lvl 3:		45gp
*Lvl 4:		70gp
*Lvl 5:		100gp
*Lvl 6:		140gp
*Lvl 7:		200gp
Lvl 8+:		Not taught, must be found.
==Spell Casting Costs==
Basic spell casting costs (subject to negociation) are:
*Lvl 1:		5sp
*Lvl 2:		1gp
*Lvl 3:		2gp
*Lvl 4:		4gp
*Lvl 5:		7gp
*Lvl 6:		12gp
*Lvl 7:		20gp
Multipliers:
*Temporary (<1 day) negative	impact on caster		+50%
*Long term (<1 week) negative	impact on caster		+200%
*Permanent negative impact on	caster			N/A
*Limited castings						+50% (+100%	if spell in demand)
*Specific rare ingredients	consumed			+Cost of ingredients
==Magic item trading==
(email 30th March 2021 12:12)
1) Magical weapons/items are not going to be for sale/tradeable except for the odd low powered item (e.g. +1/+1 Dagger), put simply - nobody except for the ultra-rich would be able to afford them;
2) Similarly selling items is going to be a real problem, your best bet is finding someone willing to trade who wants what you have on offer (and in any city that means finding some form of 'arranger' - unless you strike lucky);
3) Some exceptions would be consumable such as arrows, sling bullets, potions and scrolls. Although again you will need to find a specialist dealer. (Master class blacksmith etc.)
==Magic item Prices==
The best offers that Joshua can find (in Northlake) to sell these party items are:
*Scroll Det Invis: 40 Gold
*Wand Magic Missile: 50 Gold + 1 Gold/Charge
*Minor Healing Salve: 10 Gold
==Weapon Prices==
These are based on the Players handbook.
Staves and clubs have a base price of 1gp.Email2020-11-02 20:45
Superior Weaponry may be available at 4*cost for silver and +1 weapons, and at 10*cost for mithril infused weaponry.
==Rogue Toys==
From the thieves guild in Willston
*Basic Rogue toys
*Elite Rogue toys
==Misc Prices==
*Hooded Lanterns:	3 Gold, freely available to buy in Northlake
*Bullseye Lantern:	5 Gold, freely available to buy in Northlake
*Oil flask:		10 Silver, freely available to buy in Northlake
==Journey Prices from Northlake to Far Haven==
*Mules can carry 80 days rations;
*Each person can carry 10 days rations; Email2020-11-02 12:22
===Supplies In Northlake===
* 3 Gold		Ox (can carry 150 days	rations)
* 2 Gold		Riding Horse (can carry 30	days rations, or rider + gear + 5 days rations)
* 1 Gold		Saddle & Tack
* 30 Silver	Mule (can carry 40 80 days	rations)
* 2 Gold		Wagon (can carry 900 days	rations) – requires an Ox or 2 Mules to pull
* 8 Copper	Rations for 1 day for 1	person
* 4 Copper	Forage for 1	horse/ox/mule for 1 day (weight/bulk = 2 days rations)
===First Leg===
Ferry over to Jevenne – will take 2 days unless wind is perfect.
* 30 Copper per person
* 5 Silver per Horse/Mule
* 8 Silver per Oxen
* 1 Gold per Wagon
===Supplies In Jevenne===
* 75 Silver	Ox
* 50 Silver	Riding Horse
* 1 Gold		Saddle & Tack
* 35 Silver	Mule
* 3 Gold		Wagon
* 10 Copper	Rations for 1 day for 1	person
* 6 Copper	Forage for 1	horse/ox/mule for 1 day
===Main Leg===
Road Trip Jevenne to Far Haven (220 miles)
* Will take 17 days (estimated) if	travelling without Ox/Wagon
* Will take 25 days (estimated) if	travelling with Ox/Wagon (probably with a merchant caravan)
(There are occasional villages/inns on the route – but don’t bank on them).
===Final Leg===
* Ferry over to Far Haven – will	take 2 hours
* 10 Copper per person
* 2 Silver per Horse/Mule/Oxen
* 10 Silver per Wagon
==Non magical scroll prices==
The College in Northlake would pay 5gp for a 300 year-old Elven scroll (until it ran out of money...).