Opera

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==Summary==
Opera is the security devil of Sullivan, one of the Three Greats that sit at the top of the Netherworld while the demon king is missing. As the servant of the Sullivan family he assist Iruma in his everyday life the best he can so he can become an excellent demon.
==Powers and Stats==
Tier: , posibly higher
Name: Opera
Origin: Mairimashita! Iruma-kun
Gender: Male
Age: Around 36 
Classification: Demon
Powers and Abilities: Superhuman Physical Characteristics, Zayin Rank Demon, Marksmanship (Is able to make preciseMairimashita! Iruma-kun Volume 2; Chapter 14 throws and hit dozen of times bullseyeMairimashita! Iruma-kun Season 1; Episode 19), Acrobatics (Can jump at high speeds between surfacesMairimashita! Iruma-kun Volume 19; Chapter 163. Easily retained his balance and took tea in a ball while only supported by his tailMairimashita! Iruma-kun Volume 2; Chapter 16. Skillfully dodged all the tailsMairimashita! Iruma-kun Season 2; Episode 16 of the Panther Rat. Can move in the ceilingHoukago no! Iruma-kun Volume 1; Chapter 2), Enhanced Senses (Can track Iruma by his unique scentMairimashita! Iruma-kun Volume 10; Chapter 84), Possibly Underwater Breathing (Could hide underwater to stalk Iruma to take pictures of him while having fun), Stealth Mastery (Could hide fromMairimashita! Iruma-kun Volume 23; Chapter 199 Sullivan)
Attack Potency: Town level (Comparable to both Kalego and Balam in school as their senpai. Kalego needs to face him seriously if he wants to fight him, on top of also believes that for them to fight comfortably at their full strength they would need an island where they weren't obstructed), possibly higher (The reason of why the teachers couldn't stop the monsters fusion at Walter Park was because if they attacked the beast it would instantly explode and their priority was to protect the students near the beast, so they couldn't purposely put them at risk by attacking)
Speed: Supersonic (Far superior to the likes of Valac Clara and the rest of Misfits. Comparable to Kalego and Balam)
Lifting Strength: Class G (Far superior to all the Misfits. Comparable to Kalego and Balam)
Striking Strength: Town level
Durability: Town level
Stamina: Superhuman (Far superior to all the Misfits, which he regularly train until their complete exhaustion)
Range: Extended Melee Range, at least Tens of Meters with magic
Standard Equipment: None notable
Intelligence: Gifted, likely higher (Is capable enough to be the butler and right-hand man of one of the greatest demons that exist and who is one of the persons that effectively rule the netherworld, Sullivan. Taught both Kalego and Balam in school as their senpai. As a teacher is capable enough to make Iruma learn how to receive attacks instead of just instinctually dodging, which was what let him win the demon dodgeball play and have his rank promoted. Can talk on the phone about a heavy matter while simultaneous playing videogames only with his tail and still winMairimashita! Iruma-kun Volume 3; Chapter 24. Won the prices of all the competitions in the Battler Party. Part of his daily work is to deal with piles of paperworkMairimashita! Iruma-kun Volume 32; Opera-sensei's Sukima that he finishes very quickly. Is the personal teacher of the Misfits to make them develop their battle prowess, with just his first-class already making them able to use a Non-Verbal spell)
Standard Tactics: Use his great physical prowess to crush his enemy, while simultaneously taking full advantage of his agile body to dodge anything harmful.
Weaknesses: None Notable
Notable Attacks/Techniques:
*La Fire: A spell that create fire.
*Cherusil (Transform): A basic transfiguration spell that lets the caster change the color and shape of the target. It can be used for miscellaneous things as changing someone's clothes, or in a more combat-related sense like the creation of defenses.
*Acceleration: A spell that increases the user's speed and agility.
*Libera: A spell that allows the caster to throw a strong projectile. If a large amount of mana is used, it can even unleash a monster-shaped magical attack that flies far away.
*Fractal: A gravity manipulation spell that regulates weight. If used well allow to fly and immobilize targets, so it's a spell that if mastered comes in handy.
*Quan Quan: A spell that lets a plant grow the way the caster has imaged.
*Gran (Protection): A basic spell which creates a defensive barrier. If one knows how to use it correctly it can defend against any type of magic.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Mairimashita! Iruma-kun
Category:Demons
Category:Manga Characters
Category:Martial Artists
Category:Acrobats
Category:Enhanced Senses Users
Category:Underwater Breathing Users
Category:Stealth Masters