Komodo Dragon

Komodo Dragons are reptilian enemies that inhabit caverns. They create the same hissing sound as snakes and cobras when attacking. 
They deal 1 damage, but will sometimes attack twice in a row, hitting the player a second time before they can recover from the first attack. They have low visual range, will not turn around, and cannot be alerted by approaching/running too close behind them. 
They quickly recover from being startled by a bark. After recovering, Komodo Dragons will turn around briefly before returning to their original orientation. This allows them to attack players that stay close behind them after stunning them. 
Like Lions, Komodo Dragons will become angry and pursue after the player for a short time upon getting hit by a stone. This is a tactic that can be used to temporary lure one away from a spot containing a treasure chest in the Bubble Cave. There is a stone in the Komodo Dragon's room roughly opposite it, beyond the shallow pool, and another in the room's far exit corridor with a Snake. Unlike the Lion in Gongoro Peak, the player can't get close enough to this Komodo Dragon to stun it with a bark and slip by, as they will be noticed and attacked first. However, also unlike that Lion, players can simply run past the Komodo Dragon to access the treasure chest if they're willing to take a couple attacks on the way in and out. 
See the Lion article for a broader explanation on guarding enemy behavior when they are hit by a stone. However, Komodo Dragons are less dangerous in this state. As opposed to launching a barrage of fast attacks, they follow a "stoplight" pattern. After chasing down and attacking a player, they briefly enter the Dangerous state, then the Safe state for a couple seconds, no matter the player's position. After these seconds, they will then attack if the player is nearby, beginning another "stoplight" cycle. They are also found in more open areas than the Gongoro Peak Lion, so they are less likely to pin a player against a wall. 
When the player enters the Inferno Cave for the first time, Percy provides a quest in which the player must search for Brass Wire and Komodo Dragon Skin in order to make a Flame Retardant Suit; the latter material can be acquired in Crystal Caverns when the player startles a Komodo Dragon from behind. 
The vivid red color of the Komodo Dragon, compared to the drab greys and greens of real-world Komodo Dragons, could reference its association with fire. One is found in Inferno Cave, and skin from another is needed to access Inferno Cave with Percy's quest, which implies they have some resistance to heat. The in-game Komodo Dragon's color, spots, and squat head also give it some resemblance to salamanders, especially the Red Salamander. Traditionally, salamanders were associated with fire, and their skin was said to resist fire, which may inspire the fire connections of in-game Komodo Dragons. 
Category:Enemies