126989-default-chat-channel-for-new-players

== Content ==
			I know we brought this up in Close Beta 2, but zone chat doesn't get used much, and if you don't go to the forums you wouldn't know what custom chat channels are available.   With Free To Play coming soon is there going to be a GLOBAL default chat channel?  Right now zones can feel pretty empty even if it shows a dozen or so people in my area simply because (a) I have no idea what channel to use (b) no one talks in zone chat.  .    	
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			No, they've said more than once there won't be default global channels.	
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On Jabbit EU there is a channel called "Global" which is player endorsed.
 
Join using: /chjoin Global
 
*Chat using: /1
 
*) If you have joined another channel manually, it will be the next consecutive number in line. You can see the actual channel numbers in the chat frame dropdown. 	
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No, they've said more than once there won't be default global channels.
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			I don't think a global chat is needed outside the player channels.  Zone chat might not be active now but we haven't seen how F2P will affect that.  I've seen several people volunteer different channels like lfg and WSRP after players have asked about groups and events in Thayd and Housing /zone.	
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Yes, I remember them saying that.  That however, was back when stuff was "hardcore" and not before F2P.   If they want more people to play, they might consider making it easier to communicate with one another......
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Perhaps you guys are unfamiliar with the fun new developments in the "player-run" global channels--players have figured out how to write addons to autokick people they don't want in the channel to force them out. They have also figured out how to take over channels through simply staying online until ownership ends up in their hands and then relay pass it to like-minded friends to prevent ever losing moderation privileges.
 
That is a bigger problem than a channel of Barrens Chat or trolling will ever be. This game will need a public, unmoderated global channel for each faction before it goes F2P because this community's self-appointed police now have a proven track record of being unable or unwilling to allow their channels to be used without restriction by the general public. The potential for this to blow up in Carbine's face with the very people they need to be welcoming in is huge. They will not get a second chance to get their F2P launch right, nor will they get another chance to attract widespread attention after having gone F2P.	
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			Clearly that makes the player channels more HARDCORE! and thus it's totally okay and fine and it's fun and if you disagree we will kick you out of our HARDCORE!/vigilante channel!	
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			Someone should make a channel specifically for experienced players to help newcomers, like /NewbieChat. Someone would of course have to teach the newbies how to add a bonus chat channel. >.<	
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i vote for a global channel with a function to shut it down by the user, much of the new players dont know the local channels of their server and their experience is worst to another who knows those forms of social interaction.
 
Some toxicity and hostility has come to the actual player driven channels, fight between people for past issues and more as Yasfan relate, but the goodside its only one channel (the most populated) on the exile side on server entity the one you see this kind of problems, the majority of the community is helpfull and dont do things like this against new players. 	
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i vote for a global channel with a function to shut it down by the user, much of the new players dont know the local channels of their server and their experience is worst to another who knows those forms of social interaction.
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It absolutely should be possible to turn the channel off if you want to, yes. But the default at the start should be that it's on unless you turn it off.
 
And it goes without saying that people should be free to join any player-driven channel they want to. But it should not be a practical necessity for finding groups to run content with.
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Perhaps you guys are unfamiliar with the fun new developments in the "player-run" global channels--players have figured out how to write addons to autokick people they don't want in the channel to force them out. They have also figured out how to take over channels through simply staying online until ownership ends up in their hands and then relay pass it to like-minded friends to prevent ever losing moderation privileges.
 
That is a bigger problem than a channel of Barrens Chat or trolling will ever be. This game will need a public, unmoderated global channel for each faction before it goes F2P because this community's self-appointed police now have a proven track record of being unable or unwilling to allow their channels to be used without restriction by the general public. The potential for this to blow up in Carbine's face with the very people they need to be welcoming in is huge. They will not get a second chance to get their F2P launch right, nor will they get another chance to attract widespread attention after having gone F2P.
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I want to have your E-babies right now.   Maybe we need to go back in time and have you write this post first :P
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