Cleric

The Cleric is one of the two classes that can be chosen when reaching level 65 after taking the Mage Class, completing the side quest. Clerics have strong magic attack but weak physical defense. 
==Skills==
: see Cleric skill list
Once the player becomes a Cleric, they will receive five keys that unlocks a skill each. There is currently no mean to lock an unlocked skill, so it is advised to choose wisely.
Choosing Ignis and Electa when you are a Mage, you will have Moltador and Voltra which are both AOE fire and thunder attacks respectively.
Choosing Aqua and Winde when you are a Mage, you will both reach Aqua Lv 6 and Winde Lv 6 (both one hit attacks) and you have an option to unlock Anti-Aqua and Anti-Winde (passive skills) which are resistance to water and wind attacks. If you invest in Anti-Aqua and Anti-Winde, you have an option to unlock Water Guard and Wind Guard (passive skills, each requires one key)which you can absorb water and wind attacks.
Choosing Terra when you are a Mage, you will unlock Cure, good for support.
Choosing Stealth when you are a Mage, you have a chance to unlock Magicure (Raises magic defense, requires one key) and Lumus (one attack, light, requires one key)
You have limited keys, so choose wisely.
==Gain Break==
Mana Refrain: Cures all members. Must fill the gain break twice.
==Superior Classes==
Once the Cleric reaches level 135, he/she will take the third job which is the Grand Sage. The skill tree will again expand so it is still unknown what unique skill will unlock.