Episode 29: Crackin' Open a Cold One

== Synopsis ==
The crew talks to the small creature, named Masa, and learns they are attracted to alcohol. They talk about making a 'beer trap' of sorts and discuss stealing a vat of whiskey normally used for the parade. 
== Episode Description==
The heroes must decide what to do with their tiny captive. Can they receive valuable information from it? Or will the creature be too much for them?
== Key Events ==
* The group learns they can communicate with the creature, who tells them his name is Masa, and try to get his help with solving the situation. 
* They learn the creatures are obsessed with alcohol and decide to try and steal a vat of whiskey to use as a lure. 
==Summary==
Captain Holland arrives on the scene. She makes a comment about having to take away all the beer in the town, since she believes its poisoned somehow, and Bjorn asks if that's a thing she can actually do. She informs him that she can't. She asks them to do whatever they can to stop this and then goes to speak to the police on the scene. 
Sammie tells Bjorn and Henry that she managed to capture one of the creatures. She says they should take it to the Fort. Bjorn agrees and says they could do some more research on how to contain the situation. As they are leaving the docks, Sammie catches a glimpse of a man out of the corner of her eye. She doesn't see him in detail, but gets a weird feeling about it. 
At the Fort, the crew heads to Miguel's workshop, bringing the cooler with the creature. They pass the situation room, where Stanley is. They stop to check in with him. It seems like he's been sitting there for a while, rubbing his neck as he stands. He asks how everything went and Henry fills him in. Stanley reaches out to carry the cooler for Sammie. 
They walk into the workshop and Miguel gets out a metal crate to contain the creature better. Sammie transfers the creature from the cooler into the crate. Sammie is still the only one that can see the creature as it shakes the bars of the crate to try and escape. She asks Miguel for a can of spray paint and tries to see if she can coat it with paint so the others can see it. She sprays it and the creature appears visible for a moment before disappearing again and growls at Sammie. The creature laughs at Sammie as she says she's going crazy. They debate some more about how to make the creature visible and Bjorn says it seems to be messing with Sammie which is what it enjoys doing. The creature then flips Sammie off. 
Henry goes to change into dry clothes and then goes to the library to do some research. Meanwhile Sammie tries to communicate with the creature. She asks if it's the leader of the group and it just laughs at her. She asks what its goal is and it replies, "Chaos." Hearing that it can talk, Bjorn asks it what it would take to get the creature and its group to stop what it's doing. The creature replies that there's nothing they can do. Bjorn threatens the creature but it says, "Masa not scared." 
Having learned the creatures name, Sammie asks Masa if they give him alcohol if he'll talk to them more. Masa seems excited about this and Stanley, very glumly, tells her where his beer cooler is. Sammie brings back some beer, pulls the cap off the bottle, fills it with beer, and slides it through. Masa immediately slurps it down and then demands another. Sammie gives him another one before Masa demands the bottle. Sammie debates it for a moment before putting the bottle into the crate for him. He immediately downs the entire bottle. 
While Bjorn and Sammie continue to interrogate Masa, Henry does some research in the library. He finds that these are sometimes considered trickster demons and that they love alcohol. He comes back to the workshop and Sammie tells Henry what's happened with Masa. 
The group begins to work on a plan to capture the creatures. They realize that on the parade route, there is a giant vat of whiskey. They contemplate breaking into the brewery and stealing the vat to use as a lure to attract the creatures. At the mention of a brewery, Masa gets excited and starts to shake the crate. Bjorn announces they are going to have to plan a whiskey heist. 
==List of Appearances==
*Bjorn Olafson
*Henry Marlowe
*Sammie Overbrook
*Captain Jolene Holland
*Stanley Marlowe
*Miguel Rodriguez
*Masa
==Roll Tracker==
Player/Character	Move 	Roll	Result
Andrew/Bjorn 	Luck 	7 	Mixed Success
Hannah/Sammie 	Sharp/Notice 	9 	Mixed Success
Hannah/Sammie 	Act Under Pressure 	8 	Mixed Success
Wesley/Henry 	Investigate a Mystery	13 	Full Success
Hannah/Sammie 	Sharp/Knowledge 	10 	Full Success
==Harm Taken==
Player/Character	Harm	Armor	Total	Reason for Harm
Hannah/Sammie 	1 	2 	0 	Masa scratch
Hannah/Sammie 	1 	2 	0 	Masa bite
== Trivia ==
Susannah's original name for the Boozies was "Invisible Fae Drinking Monster." A fan gave them the name Boozies.