Candlekeep

Candlekeep is a many towered fortified library in Baldur's Gate that stands on a crag, looking down upon the Sea of Swords.
The library is filled with books and scrolls of knowledge. The Keeper of the Portal only grants entrance to those who can "donate a tome of great value".KEEPER.dlg; State 1 – Keeper of the Portal: "Hold, travelers! Before you will be allowed entrance, you must donate a tome of great value to our libraries." Thievery and murder will be persecuted by the Candlekeep Watchers. The main gate opens to the Candlekeep Coastway.
==Involvement==
===Prologue===
Candlekeep is the initial area of Baldur's Gate, where Gorion's Ward learns about how things work in this world, meets people from childhood and others and perhaps solves their problems, has some chances to use fighting skills, probably gears up at the Candlekeep Inn, and finally speaks to Gorion – to leave home, not being able to enter the keep again until Chapter Six.
====Important events====
====Side quests====
Many inhabitants of the keep ask Gorion's Ward a favor if spoken to. The here given order follows the connections between the quests; though they do not depend on each other, most of them tie in with the next.
:See Candlekeep quests for more related quests.
=== Chapter 1 Quest Rewards Table ===
Candlekeep Chapter 1 Rewards - Quick Reference
Quest 	Exp. Reward	Gold Reward	Other Rewards
Firebead's Scroll1 	50 xp 	None 	Potion of Healing
Protection from evil (22 rounds)
Phyldia's Book 	50 xp 	None 	Lynx eye gem
Dreppin's Cow 	50 xp 	None 	
Reevor's Storehouse 	50 xp 	5 	
Hull's Sword 	50 xp 	10 or 20* 	
An Errand for Fuller	50 xp 	10* 	Dagger +1*
1Arguably better to keep the scroll and memorize it, or ID the dagger +1 (300) then to get 50xp and a healing potion (75 ).
*Rewards are 1 of 2 options determined by the NPC's reaction to the player character (based on reputation and charisma score).
=== Other events ===
*Jondalar and Erikdudleyville.com | Baldur's Gate Walkthrough | Candlekeep (AR2600) – Jondalar was asked by Gorion to teach his ward some fighting, which he will do. He even has somebody up his sleeve, but no one will be hurt seriously.
*Combat training – Addressed by the gatewarden near the storage cellars, a sole Gorion's Ward may learn "the finer arts o' mass combat"GATEWARD.dlg; State 0 – "Soon be gone, will ye? Aye, Gorion arsked me to teach you a whit about the finer arts o' mass combat afore ye leave. Can I pique yer int'rest with it, ?" – or decline the offer.
*Someone wishes me dead! – Neither the bunkhouse nor the priests' quarters are as safe as one would assume in a place like Candlekeep: assassination attempts!
===Chapter Six===
==Points of interest==
==People==
==Gallery==
AR2600 Day Open.jpg|Candlekeep with the doors open
Candlekeep.png|Original BG image
==​Video guide==
thumb|center|500px
== Achievement ==
===On My Own===
Leave Candlekeep, the only home you've ever known.
===On My Own... Again===
Made your way through the catacombs beneath Candlekeep.
===Completionist===
Finish all your chores before leaving Candlekeep.
=== Back to Basics ===
Speak to all the Candlekeep tutors and learn what they have to teach you.
==External links==
*
==References==