Seeker of the Mystic

== Overview ==
These rogues are focused on the creatures and objects that bridge the world with elements of the divine and arcane.  The rogues have their own reasons for being so overwhelmed with curiosity for the elements that exude powers unnatural, but all will have abilities to sense and understand these targets.
== Seeker of the Mystic Abilities ==
Level	Abilities
3rd 	Detect Great Magic (short); Locate Object;
Sense Object Connection
5th 	Sense Otherworlder; Otherworlder Quarry (1)
7th 	Detect Greater Magic (medium)
9th 	Otherworlder Quarry (2)
11th 	Detect Greater Magic (long)
14th 	Otherworlder Quarry (3)
17th 	Otherworlder Quarry (4)
20th 	Otherworlder Quarry (5)
=== Ability Descriptions ===
Detect Greater Magic: Concentration (10 minutes); VSM; sense objects imbued with greater magic within 120’ (typically more than 1 spell in a single object); short (30’), medium (60’), long (120’0-); if there are more than one objects within the area, it will focus on the most powerful of them in terms of general direction.  Useable once between long rests.
Locate Object: Concentration (10 minutes); VSM; Name / Describe an object familiar to you and reveal a direction as long as it’s within 1000’, as long as the path doesn’t cross a thickness of lead.  Caster must have seen the object within 30’ previously. Useable once between long rests.
Sense Otherworlder: Concentration (10 minutes); VSM; while active, this spell conveys the rogue with the ability to sense creatures from other planes of existence within 60’; the creatures must make a WIS save against 10 + rogue’s INT mod + proficiency mod;  If they fail, they are detected; if they succeed, they are aware something is searching for them.  Useable once between long rests.
Otherworlder Quarry (#): If the rogue is in combat with a foe that they know or have sensed is an Otherworlder, they may add it to their quarry up to their (#) per combat.  When attacking a creature in the quarry, they have advantage. 
Sense Object Connection: 5’ range; Concentration (1 minute); VSM; when observing a magical object, the rogue can attempt Perception rolls against the object which can determine several attributes.  The result is not selected by the rogue, but the attributes could include divine connection, arcane school, artificer, sentience, etc.  Useable once between long rests
Category:Classes