Roxlia (DalkonCledwin)

===Basic Information===
 Race: Human
 Class: Two-Handed Fighter
 Level: 1
 Experience: 0 Current / 1300 TNL
 Alignment: Neutral Good
 Languages: Common, Elven
 Deity: Atheist
 First Seen: URL to introduction appearance at DWI
 Location: URL-new-post.html to current game
===Abilities===
 STR: 18 / +4 (10 pts) +2 Racial
 DEX: 14 / +2 ( 5 pts)
 CON: 10 / 0 ( 0 pts)
 INT: 13 / +1 ( 3 pts)
 WIS: 12 / +1 ( 2 pts)
 CHA: 10 / 0 ( 0 pts)
===Combat Statistics===
 (MAX-2) HP: 11 = [1d10 + CON (0) + FC (1)] (Fighter)
 AC: 12 = [10 + DEX (+2) + Armor (00) + Shield (00) + Natural (00)
 + Size (00) + Misc (00)]
 AC Touch: 12 = [10 + DEX (+2) + Size (00) + Misc (00)]
 AC Flatfooted: 10 = [10 + Armor (00) + Shield (00) + Natural (00) 
 + Size (00) + Misc (00)]
 INIT: + 6 = [DEX (+2) + Misc (4)]
 BAB: + 1 = [Fighter (+1)]
 CMB: + 5 = [BAB (+1) + STR (+4) + Misc (00)]
 CMD: 17 = [10 + BAB (+1) + STR (+4) + DEX (+2) + Misc (00)]
 Fortitude: + 2 = [Fighter (+2) + CON (+0) + Misc (00)]
 Reflex: + 2 = [Fighter (+0) + DEX (+2) + Misc (00)]
 Will: + 1 = [Fighter (+0) + WIS (+1) + Misc (00)]
 Speed: 30'
 Damage Reduction: 00/Any
 Spell Resistance: 00
 Spell Failure: 00
 Special: + 1 to Saves vs. Divine Spells
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
Weapon 01: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
 Damage: 0d00+0, Crit: 00/x0, Special: Special
Weapon 02: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
 Damage: 0d00+0, Crit: 00/x0, Special: Special
===Racial Features===
 Ability Adjustments: +2 to Strength
 Size: Medium
 Speed: 30'
 Favored Class: Favored Class (Fighter)
 Bonus Feat: Humans begin play with an additional Feat.
 Skilled: Humans gain an extra skill rank at level 1, and one 
 additional rank at each consecutive level.
===Class Features===
Fighter
 Armor/Weapons: A Fighter is proficient with all simple and martial weapons.
 A Fighter is also proficient with all Armor and Shields.
 Bonus Feat: At first level and every even level thereafter a fighter gains
 a bonus feat in addition to those for normal advancement. This
 means a fighter gains a feat at every level. These bonus feats
 must be selected from those under the combat category.
===Feats===
 Racial ~ Endurance: +4 bonus on checks to avoid non-lethal damage.
 Level 1 ~ Diehard: Automatically Stabilize and Stay Conscious below 0 HP.
 Bonus ~ Imp. Init: +4 bonus on Initiative Checks.
===Traits===
 History of Heresy (Faith): Gain a +1 bonus to saving throws against divine 
 spells
 Princess (Female) (Social): Gain a +1 Trait Bonus to Diplomacy & Intimidate 
 Checks and Diplomacy is always a class skill.
===Skills===
 Skill Points: 4 = [Base (2) + INT (1)/Level; FC (0), Misc (0), Race (1)]
 (Fighter)
 Skills Total Rank CS Ability ACP Misc
 Acrobatics +2 0 — 2 -0 +0
 Appraise +1 0 — 1 +0
 Bluff +0 0 — 0 +0
 Climb +4 0 0 4 -0 +0
 Craft ( ) +1 0 0 1 +0
 Diplomacy +1 0 — 0 +1 (Trait)
 Disable Device 0 — 2 -0 +0
 Disguise +0 0 — 0 +0
 Escape Artist +2 0 — 2 -0 +0
 Fly +2 0 — 2 -0 +0
 Handle Animal 0 0 0 +0
 Heal +1 0 — 1 +0
 Intimidate +5 1 3 0 +1 (Trait)
 Knowledge (Arcana) 0 — 1 +0
 Knowledge (Dngnrng) +5 1 3 1 +0
 Knowledge (Engnrng) 0 0 1 +0
 Knowledge (Geography) 0 — 1 +0
 Knowledge (History) 0 — 1 +0
 Knowledge (Local) 0 — 1 +0
 Knowledge (Nature) 0 — 1 +0
 Knowledge (Nobility) 0 — 1 +0
 Knowledge (Planes) 0 — 1 +0
 Knowledge (Religion) 0 — 1 +0
 Linguistics 0 — 1 +0
 Perception +1 0 — 1 +0
 Perform ( ) +0 0 — 0 +0
 Profession ( ) 0 0 1 +0
 Ride +6 1 3 2 -0 +0
 Sense Motive +1 0 — 1 +0
 Sleight of Hand 0 — 2 -0 +0
 Spellcraft 0 — 1 +0
 Stealth +2 0 — 2 -0 +0
 Survival +1 0 0 1 +0
 Swim +8 1 3 4 -0 +0
 Use Magic Device 0 — 0 +0
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Armor 00 gp 00 lb
Shield 00 gp 00 lb
Weapon (Melee) 00 gp 00 lb
Weapon (Ranged) 00 gp 00 lb
 Ammo (00) 00 gp 00 lb
Container (e.g. Backpack) 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Total Weight: 00 lb
 Light Medium Heavy 
Max Weight: 0-100 101-200 201-300
===Finances===
 PP: 00
 GP: 150
 SP: 00
 CP: 00
 Gems/Jewelry/Other:
 0000
===Details===
 Size: Medium
 Gender: Female
 Age: 12
 Height: 13 hands
 Weight: 75 Lb.
 Hair Color: Red
 Eye Color: Blue
 Skin Color: Tan
 Appearance:
 Demeanor:
===Background===
Characters will not be considered ready for review without at least a brief background. Please insert background here (type over this text).
===Adventure Log===
[link=Twist Tree adventure here]
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Date) (Judge 01) level 1
*Approval (Date) (Judge 02) level 1
Category:In Progress/Character