Story

Fallen Ace's story follows that of the protagonist Michael Thane, a private detective residing in Umburgh. 
=== Chapter 1: Wake Up Call ===
Micheal is awoken from a drunken stupor by a phone call at his apartment. A mysterious caller warns Mike that men are going to enter his apartment to kill him and to leave promptly. Mike then makes his way through the Royal Arms apartment building where he takes care of gangsters apart of the Glasshearts gang and make his way to the streets outside.
Mike exits the building and is met with a hail of bullets from a speeding driveby. The vehicle's attack is short-lived as the driver isn't paying attention to the road and collides with an oncoming tanker truck which explodes and damages a nearby bridge. Mike in a state on panic, contemplates his next move and figures it best to make his way to his friend Pete's apartment to find some answers.
With navigating the streets on foot, Mike comes across Big Al's Barber Shop and witnesses some Glassheart gangsters shaking down Al for protection money. Mike intervenes and deals with the crooks, Al gives his thanks and offers Mike a key to the storage room where he could stock up on supplies. After leaving the barbershop, Mike continues to Pete's through some back alleys, encountering more Glassheart goons along the way.
Mike comes across a comic shop in which some Glassheart gangsters are wrecking the place looking for a hidden room and have killed one of it's employees. Mike deals with the gangsters and finds a hidden room upstairs used as a betting shop and gambling den by the Benedetto Crime Family. The gangsters were hiding from the chaos happening downstairs.
Mike continues by exiting back into the streets to find some Glassheart's fighting some Benedetto men in the streets, they are in the process of torching a campaign office that Benedetto's are holed up inside. Mike moves past the chaos and crosses the bridge that was partially destroyed earlier by the tanker truck. While crossing the bridge Mike witnesses an explosion that comes from inside his apartment.
Mike comes across Zippy's Donut House and finds two dead Vise officers inside. Mike deals with the goons inside before being surrounded by some gangsters who saw him enter. Mike fights the crooks and proceeds to Pete's apartment.
Mike enters Pete's apartment where he find's Pete badly beaten body hung by a noose with a note addressed to him. As Mke vowes vengeance, he is struck unconscious by Glassjaw's men who drive him to the Mccarthy Waterfront.
=== Chapter 2: Water Under The Bridge ===
Mike Awaken's upside down, tied up, and suspended from a crane hook. He is beaten by a goon before Glassjaw appears. Glassjaw taunts Mike, stating he should have kept his nose out of his business, and gives the order to his men to drown Mike within the drydock below. Just as the crane is about to lower Mike into the rushing water below, a mysterious sniper interrupts them by wounding some of the gangsters. In the firefight Glassjaw attempts to shoot Mike but is shot in the jaw by the sniper. The shot throws him off balance and he fires his gun off which inadvertently cuts the rope suspending Mike. Mike then falls into the open water below and manages to free himself.
Mike swims into the nearby pumphouse where he finds a communicator taped to a freight elevator. The man on the other end of the line reveals himself to be the sniper and the one who called Mike's apartment. He introduces himself as Nightwave. Nightwave instructs Mike that in order for them to both escape alive they need to lower the nearby drawbridge that spans the harbor, he explains that he can give assistance by sniping and that he is currently looking for a missing A.C.E. 
Mike makes his way through the docks, taking out gangsters along the way before swimming the shark-infested harbor armed with a speargun. Mike makes it to shore on the other side and attempts to lower the bridge but the bridge control tower is locked. Nightwave informs him to check out a nearby cargo ship The SS Manticore to possibly find the key. Mike makes his way through the ship and grabs the key. On the journey back, Mike turns power onto the bridge before lowering after which more gangsters show up, Nightwave helps snipe some of them while Mike makes his way back to the pumphouse.
As Mike enters the pumphouse he is ambushed by more gangsters before Nightwave intervenes by breaking through the skylight and using the shadows to pick them off, using one as a human shield. Nightwave leaves his calling card, an ace of spades before speaking with Mike outside. Once outside Nightwave explains that former members of the A.C.E.S. like himself are being killed off by an unknown assailant and that the politician Victor J. Waltz was killed as well. Nightwave suggests they work together by first heading to Waltz's estate where the murders took place hours before.
Mike and Nightwave hurry off in Nightwave's vehicle by crossing the now lowered drawbridge. Soon after they are pursued by gangsters in a car chasing them. Nightwave attempts to loose them by crossing some train tracks but is shot in the arm, he break-checks the car bringing it to an abrupt stop and the pursuing gangsters speed forward into an oncoming train.
Mike and Nightwave then take the badily damaged vehicle back to Nightwave's Hideout. 
=== Chapter 3: Shifting Gears ===
After reaching the hideout Nightwave explains that their escape vehicle has been badly damaged and if they want to reach Waltz's house they will need a new mode of transportation. Nightwave calls his friend and former colleague Blake Engleheart in hopes of procuring a new vehicle. Blake mentions over the phone that both the Benedettos and the Glasshearts have been laying siege to the junkyard he works out of and needs Nightwave's help dealing with them. Nightwave still suffering from a wounded arm, sends Mike in his place to rescue Blake and procure a car. 
Mike takes the subway to Marigold Street Station and makes his way to the junkyard. Mike and Blake deal with the gangsters surrounding the junkyard before ultimately dealing with the reinforcements that show up and try to eliminate Blake. Once all the gangsters are dealt with, Blake thanks Mike for the help and gives him the key to the shed behind the garage which holds Meredith, a supercharged V8. The two make their escape back to the hideout.
=== Chapter 4: House of Cards ===
Nightwave and Mike drive to Waltz's Estate outside of town and stake out his home for hours. Vice officers had set up a crime scene investigation at the home. As they wait for the police to leave, goons disguised as policemen arrive and kill the two officers left on duty to watch the house. Mike enters the property with Nightwave warning him not to kill anyone as it would raise suspicion of their presence at the active crime scene.
Mike searches the house for clues on who may have committed the murders and what the gangsters that arrived may be looking for. Mike finds chalk outlines of Waltz's slain body guards and the where Waltz was murdered. Mike finds that Waltz was skewered into the wall in his bedroom and the killer left a comic panel on the fridge. Mike concludes the murder was personal and Nightwave agrees that the mob was not behind the killings. Nightwave urges Mike to keep searching for what the gangsters were looking for and Mike finds a secret lair beneath Waltz's office that contains a safe with incriminating evidence of criminal dealings within Umburgh's underworld, it is also revealed that some of A.C.E.S. were also involved in some criminal activity. 
As Mike grabs the documents, Glassjaw interrupts Mike's investigation revealing that he has captured Delia Price who had inflitrated one of Glassjaw's nightclubs The Moth and Flame. Glassjaw demands Mike bring him the documents in exchange for the girl. Mike reluctantly agrees and leaves the property with the documents.
=== Chapter 5: Moth To A Flame ===
Mike and Nightwave briefly discuss Delia's involvement in infiltrating the Nightclub. Mike surmises that the whole thing is a trap and Glassjaw is planning to take the documents by force anyway. Nightwave and Mike drive to the Nightclub and Glassjaw and Mike have a brief discussion about their past. Mike decides to enter the club and rescue Delia Price. Upon entering the club, Mike deals with Matches Malone and finds the secret torture chamber where Delia was being held. Mike talks with Delia before she passes out from the drugs injected into her by Glassjaw's men. Mike then carries Delia's unconscious body outside as reinforcements arrive, but not before grabbing Delia's black book.
Mike battles his way through the streets back to Meredith and throws Delia in the back seat. Nightwave thanks Mike for rescuing Delia and all three escape as Mike throws the card he found at Waltz's house out the window. The card lands on an empty street and is picked up the killer where he then places it into a comic book that contains drawings of Mike and Nightwave. 
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