Colour Scheme

Throughout the world of Kenshi, there are a number of armour and clothing items than can accept colours. Most of the time this is done directly as part of the item, though there are cases where it's only possible on a specific variation of the item. The primary purpose of the system is for differentiating the ranks of NPCs who wear the armours, for example the various levels of soldiers in The Holy Nation.
Colour Schemes can be assigned in one of three ways, with some taking priority over others. From highest priority to lowest:
# Item
# Character
# Faction
Items that have a colour scheme assigned directly to them can never be cleared, and will always override the other two methods. While character and faction assigned colours can be cleared from armour by selling the item to a shop, and character assigned colours will always override faction assigned ones.
Note that a character with a faction assigned colour scheme that is recruited, will continue to be able to dye clothing with their original faction's colour scheme, until the game is reloaded. After a reload they will no longer have a colour scheme applied, unless they had one assigned to their character instead.
== Dyeing Armour ==
This system can be exploited by the player to dye their armour, with some restrictions. Notably, an already dyed item cannot take on a new colour without first being cleared of its colour. An item can be cleared of its color by being sold to a vendor. Upon re-opening the trade menu, the item can be bought back with no color assigned.
Any character with a colour scheme assigned to themselves or their faction will instantly dye any compatible item when it is equipped to them. The easiest method to exploit this feature is to knock out someone of the colour you want, and equip the item you want dyed to them, then take it back. The item will now have taken on the colours from their colour scheme.
However, this can be exploited with essentially any method that allows equipping and unequiping the items. For example, keeping a prisoner in a cage, or even recruiting them to your faction in some cases (only works for character assigned colours, faction will be removed on recruiting).
== Colour Compatible Armours ==
This is a list of all armours compatible with the Dyeing methods mentioned above. Remember, if they already have a colour scheme applied, they will need to be cleared first by selling the item to a shop. Many of these items often come already coloured, so it's important to keep in mind.
* Armoured Rag Skirt (colored)
* Armoured Rags (colored)
* Bandana
* Bucket Zukin
* Cargopants (colored)
* Cloth Shirt
* Dyed Rag Shirt
* Dyed Robes
* Dyed Trousers
* Dyed Turban
* Dyed Turtleneck
* Empire Samurai Armour
* Halfpants (colored)
* Holy Chest Plate
* Mercenary Plate
* Paladin's Heavy Hachigane
* Rag Loincloth (Dyed)
* Samurai Helmet
* Samurai Legplates
* Stout Hessian Uniform
* Swamp Ninja Rags
* Tagelmust
* Visored Helmet
There are more armours in the game that technically are compatible with the colouring system, but have it disabled by the devs, or are simply not available in a colour free version. Notable examples include the Plate Jacket and its variants, all kinds of Chainmail, Blackened Chainmail, Leather, and Rusty Chainmail shirt items (including Hiver variants), Tin Can, Police Helmet, Martial Artist Bindings, and Mercenary Leather Armour. These can be fairly easily enabled/added by mods but are currently unable to use this system in vanilla.
== Colours ==
Bandit Yellow.jpg‎|Bandit Yellow
Berserker Colours.jpg|Berserker Colours
Black.jpg|Black
Black Lighter.jpg|Black Lighter
Blood Bandits Color.jpg‎|Blood Bandits Color
Blue Robot Rags.jpg‎|Blue Robot Rags
Bounty Hunters.jpg‎|Bounty Hunters
Cool Orange.jpg|Cool Orange
Crab Colour.jpg‎|Crab Colour
Empire 2.jpg‎|Empire 2
Empire Color.jpg|Empire Color
Empire Police Chief.jpg‎|Empire Police Chief
Free Traders.jpg|Free Traders
Gold Inquisitor.jpg‎|Gold Inquisitor
Holy Nation Base.jpg‎|Holy Nation Base
Holy Nation Level 1.jpg‎|Holy Nation Level 1
Holy Nation Level 2.jpg‎|Holy Nation Level 2
Holy Nation Level 3.jpg|Holy Nation Level 3
Legion (colour).jpg‎|Legion
Mercs.jpg‎|Mercs
Nice Black.jpg‎|Nice Black
Ninja.jpg‎|Ninja
Orange Robes.jpg|Orange Robes
Police (colour).jpg‎‎|Police
Red Yellow.jpg‎|Red Yellow
Sheks.jpg‎|Sheks
Skeleton Bandits.jpg‎|Skeleton Bandits
Slavers.jpg‎|Slavers
South Hive.jpg‎|South Hive
Super Black.jpg‎|Super Black
Swamp Ninjas.jpg‎|Swamp Ninjas
Traders Guild.jpg|Traders Guild
Water Clan.jpg‎‎|Water Clan
White.jpg‎|White
Whitest.jpg‎|Whitest
There are 35 colour schemes found in vanilla Kenshi that can be applied to items. They are listed below, with the characters and factions that can apply them, as well as their raw colour values. They are just two separate things which share the same colour scheme. They are also previewed to the side on a variety of items, to give a better sense for how it affects items of various material types. Please note that the Faction listed does not mean that the character section has members of that faction.
There are more colours technically in the game, but they are either only assigned to objects that cannot have them removed, assigned as hair colours, or assigned to characters or factions that do not spawn. As such they have not been listed here.
Colour Scheme 	Raw Colour	Factions 	Characters
Bandit Yellow 	 	Starving Bandits 	Error Code 0xFFFFFF
Berserker Colours 	 	Berserkers 	
Black 	 	Black Dragon Ninjas 	Elite Hunter, Legion Scout
Black Lighter 	 	Yabuta Outlaws 	
Blood Bandits 	 	Bloodraiders, Reavers 	
Blue Robot Rags 	 	 	
ErrorCode 0x000000, Agnu, General Hat-12, Old Empire Police Captain 	 	 	
Bounty Hunters 	 	Bounty Hunters 	
Cool Orange 	 	Stormthrall 	
Crab Colour 	 	Crab Raiders 	
Empire 2 	 	United Heroes League 	
Empire Color 	 	United Cities 	Samurai, Samurai Conscript, Samurai Gate Guard, Samurai Heavy, Samurai Scout
Empire Police Chief 	 	 	
The Vault Warden 	 	 	
Free Traders 	 	Free Traders 	
Gold Inquisitor 	 	 	
Crab Queen 	 	 	
Holy Nation Base 	 	The Holy Nation 	-
Holy Nation Level 1 	 	 	
Paladin, Strayed Paladin 	 	 	
Holy Nation Level 2 	 	 	
High Overseer, High Paladin, Paladin Guardian, Protector of the Flame	 	 	
Holy Nation Level 3 	 	 	
High Inquisitor Seta, High Inquisitor Valtena, Inquisitor 	 	 	
Legion 	 	 	
Legion, Legion Thrall 	 	 	
Mercs 	 	Mercenary Guild 	
Nice Black 	 	Flotsam Ninjas, Mongrel (Faction)	Jonin Elite, Ninja Guard
Ninja 	 	Shinobi Thieves 	
Orange Robes 	 	 	
Lower Servant, Rebirth Slave 	 	 	
Police 	 	 	
Police Chief, Samurai Police 	 	 	
Red Yellow 	 	Grass Pirates 	
Sheks 	 	Shek Kingdom 	No-Face
Skeleton Bandits 	 	Skeleton Bandits 	
Slavers 	 	Slave Traders 	Slaver Boss
South Hive 	 	Southern Hive 	
Super Black 	 	Black Desert Ninjas, Sand Ninjas 	
Swamp Ninjas 	 	Swamp Ninjas 	
Traders Guild 	 	Traders Guild 	
Water Clan 	 	Red Sabres 	Red Sabre, Red Sabre Boss
White 	 	 	
Hydraulic Knight, Machinist, Screamer Unit 	 	 	
Whitest 	 	 	
Holy Lord Phoenix, Holy Priest 	 	 	
== Modding ==
Players can rather easily mod in colors of their choosing through Forgotten Construction Set, and even apply them to their faction or a specific character in order to make them capable of using the Dyeing methods mentioned above.
In the FCS, on the left there will be a "Colour Scheme" section, click it to select it. Right click anywhere inside and select "New Item" to create a new entry. Change the name to whatever you wish, then move down to the colours themselves.
The primary and secondary colours are shown here in RGB numbers, with a little preview image of the colour. Simply change the numbers to whatever you wish to change the colours, or click in the numbers area and click again on the little box to the right of them when it appears to open an easy-to-use colour picker.
Once you have the colour scheme created, you can add it to your faction (or characters) as you will. For adding to the player faction, you'd want to go to the "Faction" section, then select "Nameless" from the list. Then in the dropdown in the top right you can add a "color" entry to the faction. Adding to a character is done exactly the same way, except on its own entry of course.
== History ==
=== Unused icons ===
There was a brief period where weapons used colour schemes, thanks to a bug during an interim period where the devs were making armour icons show colour schemes.
Mk I Wakizashi with Player colour scheme.png | Wakizashi with 'Player' Colour Scheme
Mk II Wakizashi with Player colour scheme.png | Wakizashi with 'Player' Colour Scheme
Edge Type 3 Wakizashi with nice black colour scheme.png | Wakizashi with 'nice black' Colour Scheme
Edge Type 1 Falling Sun nice black.png | Falling Sun with 'nice black' Colour Scheme
Mid-Grade Salvage Paladin's Cross Holy Nation Level 1.png | Paladin's Cross with 'Holy Nation Level 1' Colour Scheme
Catun No.3 Longsword slavers.png | Longsword with 'slavers' Colour Scheme
Refitted Blade Ninja Blade swamp ninjas.png | Ninja Blade with 'swamp ninjas' Colour Scheme
Catun No.2 Ninja Blade super black.png | Ninja Blade with 'super black' Colour Scheme
Category:World Data
Category:Armour
Category:Guides