Military Academy (Civ6)

The Military Academy is an advanced military building in Civilization VI. It is built in the Encampment district and requires an Armory (or one of its replacements).
* Effects:
** +25% combat experience for all melee, anti-cavalry, ranged, cavalry, and siege units trained in this city
** +25% faster Corps and Army training
** +3 ( +4 )
** +1 
** +1 Citizen slot
** +1 additionally per Specialist in this district
** +1 point per turn
** +1 ( +2 ) with Military Research policy card
** +4 ( +2 and +4 ) with Third Alternative policy card
** +15% towards Space Race projects with Integrated Space Cell policy card
** With Ethiopia Pack: +3 toward units for each Militaristic City-State with 6 s.
** Strategic Resource stockpiles increased by 10
== Strategy ==
The ultimate military building in the game, the Military Academy has one very interesting special effect: it allows its parent city to train land units as Corps or Armies. The word "faster" in the description means that the training process will take less than it otherwise would to train 2 or 3 of the respective units. And for someone who needs to produce a strong army quickly, this can mean the difference between survival and the end of the game!
The experience boost applies to Nihang, but not to recon units or Warrior Monks.
Building three Military Academies triggers the for Totalitarianism.
== Civilopedia entry ==
== See also ==
* Military Academy in other games