Samarkand (Civ6)

Samarkand is a trade city-state in Civilization VI. It was added in the Babylon Pack.
== Strategy ==
City-states that provide new tile improvements are quite a mixed bag. They are unique in the sense that you don't instantly feel their bonuses once you become their Suzerain, but only after you start building their improvements. Although Builders can be built en masse easily as the game progresses, space will become more and more of the sole restrictive factor. Therefore, city-state improvements have to be very impactful to justify their existence on the map, since they will be competing against s, wonders, standard improvements that every civilization needs, and sometimes unique improvements.
Unfortunately, the Trading Dome is the worst city-state tile improvement by a large margin. (Read more here.) Under almost no circumstances can you get more value out of a Trading Dome than a standard Farm or Mine, whose yields scale quickly with technological advancements. And for that reason, Samarkand is among the worst destinations for your hard-earned s.
== Civilopedia entry ==
== Trivia ==
* Samarkand's city-state symbol is one of the madrassas on the Registan, in the heart of Samarkand.
* Samarkand first appeared as a militaristic city-state in the Conquests of Alexander scenario, then as a trade city-state in the Path to Nirvana scenario, later with the release of Babylon Pack it was added to the standard game.
== See also ==
* Marakanda (Civ6)
* Samarkand (Civ6)/Path to Nirvana
* Samarkand in other games
ru:Самарканд (Civ6)
Category:Civilization VI: New Frontier Pass