Super Smash Bros. Cataclysm

Super Smash Bros. Cataclysm is the sixth installment in the Super Smash Bros. series, following Super Smash Bros. Ultimate for the Nintendo Switch. The game is being developed by Candy Dynamics and Bandai Namco Entertainment to be published by Nintendo. As an installment in the Super Smash Bros. series, this is a crossover platform fighting game primarily featuring Nintendo characters and video game icons.
==Gameplay==
Main article: Gameplay of Super Smash Bros.
As a Super Smash Bros. game, the game does not play like a traditional fighting game. In most modes, characters do not have health, instead increasing their damage percentage with each attack that hits them. The higher a character's damage percentage gets, the farther they launch other characters off the stage with an attack, and the more damage they do to other characters. If a character falls off the stage and is unable to get back onto it, the character loses either a life (called a "stock") or a point. At the end of the match, the character with the most points or the only surviving character is declared the winner, though if the top characters have the same amount of points, they will have to fight in a Sudden Death match in which every character starts with 300% damage instead of 0%, characters have no stocks, and the camera slowly zooms in. Sudden Death matches end when there is only one character left.
All but one character is able to jump and double jump in the air, though some are able to jump more than twice, and some can use other moves to gain height as well. Attacks are performed with two buttons– one for standard and one for special attacks– combined with directional inputs. A shield button allows players to block or reduce damage of incoming attacks for a short while, though shields can be broken and disappear for a short amount of time after being held for too long. Characters are also able to grab items or other characters even when shields are up. The shield button also grants characters the ability to perform dodges both on the ground and in the air. Items can be turned on or off, but any character can use them if they are turned on. Stage hazards can also be turned off of any stage, and each stage has an Alpha form (in which it has three platforms in a triangle above a flat stage, based on the Battlefield stage), a Beta form (a form similar to its Alpha form but with five platforms above the stage instead of three, based on Big Battlefield), and an Omega form (a flat stage, based on Final Destination) in addition to its standard form and hazardless form.
==Game Modes==
===Story Mode===
===Smash===
====Special Smash====
====Smashdown====
===Online===
==Fighters==
===Roster===
===Default===
===Unlockable===
13Princess Peach 	Super Mario Bros.Peach has been kidnapped by Bowser and saved by Mario countless times, but that doesn't mean the princess of the Mushroom Kingdom isn't a good fighter. Peach is a floaty lightweight character, and she moves slowly compared to some other fighters. However, she makes up for this with her attack strength and her useful recovery options. Princess Peach's strong and diverse moves prove that she can be much more than a capable fighter.
Neutral SpecialToad 	A Toad guardian pops out to protect Peach from an attack. If Peach is hit, the Toad will fire six spores as a counterattack, dealing a small amount of damage each.
Side SpecialPeach Bomber 	Peach lunges towards her opponents, attacking with her hips. If the attack connects, a heart-shaped explosion will surround her, damaging her opponents.
Up SpecialPeach Parasol 	Peach leaps up holding her parasol, opening it as she reaches the highest point of her jump. She floats back down slowly, damaging those who touch the parasol.
Down SpecialVegetable 	Peach plucks a turnip (or an item, if she's lucky) out of the ground. She can throw the turnip, dealing more damage the closer she is to the target, or use any items she finds.
FINAL SMASHHEART RIBBON 	FINAL SMASHHEART RIBBON
Princess Peach blows a kiss, and 100 hearts begin to spiral around her. She can quickly fire the hearts in any direction she wishes, and she can change directions as she fires them. Hearts only move in the direction they are fired, but they will keep moving until either enough time passes or a target is hit. If a heart moves off of on one side of the screen, it will reappear on the other. Hearts will individually deal minor damage if they hit opponents, but they will also heal Peach slightly if they hit her instead. 	Princess Peach blows a kiss, and 100 hearts begin to spiral around her. She can quickly fire the hearts in any direction she wishes, and she can change directions as she fires them. Hearts only move in the direction they are fired, but they will keep moving until either enough time passes or a target is hit. If a heart moves off of on one side of the screen, it will reappear on the other. Hearts will individually deal minor damage if they hit opponents, but they will also heal Peach slightly if they hit her instead.
13εPrincess Daisy 	Super Mario LandDaisy is the princess of Sarasaland, once kidnapped by the villainous alien Tatanga. Daisy is friends with Princess Peach and has a similar fighting style to her as her Echo Fighter. Despite being similar to Peach, Daisy is different from her in terms of personality as she is a highly competitive and strong-willed person. Daisy's style may derive from Princess Peach's, but they still have their differences.
Neutral SpecialToad 	A Toad appears to protect Daisy from an attack. This move functions the same as Peach's neutral special, but a Blue Toad protects Daisy instead of a red Toad.
Side SpecialDaisy Bomber 	Daisy lunges with her hips outwards, causing an explosion if she hits an opponent. Unlike Peach Bomber, the explosion will be shaped like a flower and will send targets downwards.
Up SpecialDaisy Parasol 	Daisy jumps up with her parasol in her hands, opening the parasol once she reaches the peak of her jump. This move is identical to Peach Parasol despite its different name.
Down SpecialVegetable 	Daisy plucks a turnip from the ground with a rare chance of plucking an item out instead. This move is identical to Peach's down special.
FINAL SMASHFLOWER RIBBON 	FINAL SMASHFLOWER RIBBON
Princess Daisy dances around as 100 flowers surround her. Daisy's Final Smash is almost exactly the same as Peach's, but it has a few different effects. Like Peach, Daisy can fire in any direction and her projectiles will teleport when reaching the end of the screen. However, the flowers, unlike Peach's hearts, home in on fighters that get too close to them, though they deal a little less damage to opponents. Additionally, flowers that hit Daisy will not heal her, but they instead temporarily increase her jump, speed, attack, and defense stats. 	Princess Daisy dances around as 100 flowers surround her. Daisy's Final Smash is almost exactly the same as Peach's, but it has a few different effects. Like Peach, Daisy can fire in any direction and her projectiles will teleport when reaching the end of the screen. However, the flowers, unlike Peach's hearts, home in on fighters that get too close to them, though they deal a little less damage to opponents. Additionally, flowers that hit Daisy will not heal her, but they instead temporarily increase her jump, speed, attack, and defense stats.
91Croco 	Super Mario RPG: Legend of the Seven StarsCroco is a crocodile bandit who served as an enemy to Mario's party, stealing their possessions more than once. Croco is a fast and moderately strong midweight character by default, but he can make himself heavier or lighter using his neutral special, which can change his damage output and speed as well as his weight. Croco primarily attacks using his bag, becoming stronger but slower when gaining weight and faster but weaker when losing weight. Croco's ability to change his weight, speed, and attack gives him many possible strategies to use in battle.
Neutral SpecialPickpocket 	Croco steals an item or coins from nearby opponents to put in his bag, making him heavier. Croco can also take coins or items out when he is not near any items or opponents.
Side SpecialCrocodile Chomp 	Croco runs forward while quickly chomping five times, dealing damage when he bites an opponent. Each consecutive chomp deals slightly more damage than the last.
Up SpecialExtinguish 	A fireball pops out of Croco's bag and sets his tail on fire, causing him to suddenly leap upwards in an arc while he douses the fire. His tail can damage opponents while on fire.
Down SpecialBomb Toss 	Croco fetches a bomb inside of his bag and throws it upwards or in the desired direction. The bomb will explode when it hits an opponent or when it hits the ground.
FINAL SMASHBANDIT BLOWOUT 	FINAL SMASHBANDIT BLOWOUT
Croco opens his bag and begins throwing out various enemies from the Mario series that bounce on the ground. If enemies hit opponents, they will take large amounts of damage. The enemies are thrown in a direction depending on an arcing arrow that can be moved with the left stick. If the special attack button is held down for some time, Croco can charge and throw out a larger and more powerful enemy. After fifteen seconds, Croco will throw out his final enemy before the end of the attack, a giant Thwomp, above the opponent that will slam down through the stage, launching and dealing massive damage to them upon contact.	Croco opens his bag and begins throwing out various enemies from the Mario series that bounce on the ground. If enemies hit opponents, they will take large amounts of damage. The enemies are thrown in a direction depending on an arcing arrow that can be moved with the left stick. If the special attack button is held down for some time, Croco can charge and throw out a larger and more powerful enemy. After fifteen seconds, Croco will throw out his final enemy before the end of the attack, a giant Thwomp, above the opponent that will slam down through the stage, launching and dealing massive damage to them upon contact.
==Stages==
===Returning===
===New===
Deep Sea Central Station	Deep Sea Central Station is deep below Inkopolis and is at the center of the Deepsea Metro's route. There are two trains on both sides of the station which will leave and return to the stage periodically. These trains will add two small platforms on each side of the stage. Characters can also stand on the stage's tracks, but if a train comes into the station and hits a character who is on the tracks, they will be launched out of the stage and take damage. Both trains are at the station by default.
==Items==
===Assist Trophies===
Waluigi 	Mario TennisWaluigi isn't much of a fighter, but that won't stop Luigi's infamous rival from making it into Super Smash Bros.! He'll chase around opponents and stomp them into the ground a few times, finishing them off with a hefty swing from his tennis racket.
Hammer Bro. 	Super Mario Bros.This classic member of the Koopa Troop will jump from side to side as he throws hammers at anyone in his path. Watch out for him to jump onto other platforms and stay out of his hammers' path; those metallic tools can rack up quite a bit of damage!
Topper 	Super Mario OdysseyTopper's the leader of the Broodals, a group of wedding-planning rabbits formerly hired by Bowser to help with his attempt to marry Princess Peach. He may be small, but don't underestimate him; his many hats will spin around the arena until he's gone, but he'll disappear early if you manage to attack the hat he's hiding under.
Birdo 	Super Mario Bros. 2 / Yume Kōjō: Doki Doki PanicBirdo's been an ally to Mario and friends for a while, but she started out as an enemy to them way back in Super Mario Bros. 2! She'll spit out eggs at a quick pace, and they'll do a bit of damage if you aren't able to grab and throw them back at her quickly enough.
Stork 	Super Mario World 2: Yoshi's IslandThis stork has been accidentally dropping Baby Mario onto others since 1995, and it’s no different here as it will fly by and drop him onto an enemy, though the stork will come back to get him after some time. If you take damage while holding Baby Mario, he'll start floating away in a bubble, and if you don't catch him in 15 seconds, Kamek will come and damage you.This Assist Trophy cannot be KO'd.
Kamek 	Super Mario World 2: Yoshi's IslandKamek's an old, tricky Magikoopa who's been under Bowser's command since he was a baby, often as a rival to Yoshi or the Mario Brothers. Kamek's spells have the power to change items into more powerful items if he's near the player, but he'll also fire damaging spells at opponents and can be tricky to KO as he teleports around the arena.
Baby Bowser 	Super Mario World 2: Yoshi's IslandBaby Bowser is, as you might have guessed, the monstrous turtle that is Mario's longest-standing enemy, only as a baby! This younger form of Bowser looks almost exactly like his future son, but it seems he can only ground pound and jump around… but if you're not too quick to KO him, Kamek will transform him into a giant in the background who will instantly KO you if you don't start throwing items (which spawn more frequently when he's around) in his direction!
Klaptrap 	Donkey Kong CountryThese little Kremlings are called Klaptraps, and their sharp teeth will bite onto anyone in their way as they jump around the arena. If they latch onto you, they'll do a little bit of damage before launching you in the opposite direction and scurrying away, so these little critters can be quite the annoyance if they're not on your side.
Tiki Tong 	Donkey Kong Country ReturnsTiki Tong was the leader and creator of the Tikis, who he once used to steal Donkey Kong's beloved hoard of bananas– it seems someone's always after it. Before attacking him, though, it's important to get his hands out of the picture, since they're what he uses for most of his attacks, which include clapping, slamming his hands onto the floor, and, when his hands are gone, slamming his head into the ground.
Tiny Kong 	Donkey Kong 64She may be taller, but Tiny Kong is actually Dixie Kong's younger sister, which is evident as both of them can use their ponytails to get a small aerial boost. Of course, that isn't to say they're exactly the same, as Tiny can shrink in size to suit her mood, which helps her avoid attacks and move around more quickly, though she herself will only attack by punching and kicking if she's not shrunken down.
Draggadon 	Captain Toad: Treasure TrackerDraggadons are giant fire-breathing dragons, but the one Captain Toad encountered was the king of the volcano Pyropuff Peak. This Draggadon will appear in the background, shooting blasts of fire out onto the arena, dealing an immense amount of damage if you don't avoid it or if you're knocked into it by an opponent!This Assist Trophy cannot be KO'd.
Mummy-Me 	Captain Toad: Treasure TrackerMummy-Me looks like an average Toad, but upon further examination, one can deduce that this is actually a spooky mummified version of Toad! This Mummy-Me will follow around opponents near it and will launch and deal damage to anyone that comes to a complete stop while it's following them, so make sure to move around or KO it before it's too late!
Mallow 	Super Mario RPG: Legend of the Seven StarsMallow is a young… tadpole?… who joined Mario on his quest to defeat Smithy. The lost prince of Nimbus Land isn't a particularly strong fighter, but his cloudlike abilities allow him to attack using the power of weather, shooting out bolts of lightning, summoning snowmen to attack, and causing stars to rain from the sky.
Rawk Hawk 	Paper Mario: The Thousand-Year DoorRawk Hawk is the former champion of the Glitz Pit, only bested by the Great Gonzales himself. He'll slide on the ground with a powerful kick, spin through the air while jumping, and fly at you with his elbow out as part of his act, but he's also good at close combat, sending out rapid punches, kicks, and combos if you get stuck directly in front of him.
Francis 	Super Paper MarioThis high-technicaaal chameleon is Francis, an anime-loving user of the butterfly-obsessed forum Digibutter.nerr who's never going to get the girlfriend that he so desires. As a chameleon, he'll sometimes blend in with the environment when he moves around, but, when he attacks, he'll freeze opponents with his camera flash, swallow them whole and launch them out, or even summon his Meowmaids to deploy dangerous Meowbombs.
Ghirahim 	The Legend of Zelda: Skyward SwordThe flamboyant demon lord Ghirahim was a powerful antagonist to Link in his first adventure– well, his first chronological adventure, at least– as the spirit of the sword held by the evil Demise. Ghirahim fights by attacking with his sword and throwing knives, but he'll also teleport back onto the stage if he falls.
Midna 	The Legend of Zelda: Twilight PrincessMidna is the princess of the Twilight Realm who was transformed into an imp by the strange King of Shadows, Zant. Midna will grab opponents by using a giant arm formed by her hair, and she will teleport to get closer to opponents or to get back onto the stage while grabbing or throwing.
Moon 	The Legend of Zelda: Majora's MaskThe Moon, controlled by Skull Kid, constantly loomed over Link who attempted to stop it from getting closer to the ground, where it would crash in Termina after three days, destroying the world. When the Moon is summoned, it will continually get closer before crashing into the stage, constantly dealing damage before disappearing.This Assist Trophy cannot be KO'd.
Skull Kid 	The Legend of Zelda: Ocarina of TimeThis Skull Kid, possessed by Majora's Mask, is a major threat to Link as he can use the mask's powers to cause chaos and destruction. Skull Kid will cause one of three chaotic events to occur; he can flip the screen upside down, reverse players' inputs, or even turn all fighters invisible with the mask's powers and the help of his fairies Tatl and Tael.
Guardian Stalker	The Legend of Zelda: Breath of the WildThe Sheikah's machines known as Guardians were originally created to help in the battle against Calamity Ganon, but turned rogue when Calamity Ganon gained control over Hyrule. The Guardian Stalker is the most recognizable model, and it will attack using powerful charged laser blasts from its eye, which can be dangerous combined with its large form and high speed.
===Pokémon===
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