Tools for repair

Lanky agrees to make repairs to your weapons and armor, but needs a set of instruments in order to do so, saying that you could look for them in either Dark Valley or Army Warehouses.
This quest has a card from Kuznetsov's deck.
== Walkthrough ==
After accepting the quest, a bandit squad will appear on the road from Dump to the Bar, and will attack the [southern checkpoint]. One of them has Kuznetsov's playing card on him.
Make sure you found the tools before or during TV set, to avoid a mildly irritating issue described in the Bugs section.
The tools themselves can be found in one of the following locations, chosen randomly:
* Workshop at the bandit base in Dark Valley
* Screw's open air workshop in Army Warehouses
* In Skinflint's room, accessible from outside of the window, or by pushing Skinflint with any object like a chair or "Typhoon" Turret.
== Notes ==
* Be sure not to walk too far towards the Dump while fighting them, because as you walk past two white cars, an unknown Controller will telepathically contact you, starting Dangerous Connections.
==Bugs ==
* This quest can conflict with TV set a bit. That quest adds a bandit guarding the workshop. Once you paid him in that quest, he will stay in place without any dialogue, blocking the entrance to the workshop. He's also hard to kill with mines/gas cans, and his death might provoke other bandits, breaking the neutrality. That's a problem if your tools have been spawned in the workshop. Possible solutions:
** Finish Tools for repair before paying the bandit during the TV set, or at least check for the tools when you're in the workshop during that quest;
** Savescum the tools location to not be in the workshop;
** Jump over the bandit with jump artifacts;
** Push the bandit away with a crate in your hands;
** Throw a smoke grenade to send him into panic.