Reptile Twins

<tabber>The One=
|-|The Other=
|-|Together=
</tabber>
==Summary==
The Reptile Twins are a duo of anthropomorphic reptile skeletons wearing suits who appear in Gingiva, who go by the names The One (A.K.A. Reptile Twin) and The Other (A.K.A. Twin Reptile). They serve Queen Mother Most High as her salarymen. Towards the beginning of the game, the Queen Mother Most High expresses her anger over Gingiva escaping punishment and associating with Chatterteeth, and orders the twins to go stop her and her allies in a manner as "cost-efficient" as possible. The reptiles then head out to rally the locals to their cause, creating the first conflict in the story where Gingiva must cross the border between nations and escape all of the locals who are out to get her. At some point the path Gingiva takes splits in two, and depending on which route she takes, she will end up fighting either The One or The Other, and later on end up fighting them both either way.
After the Reptile Twins fail at their job to stop Gingiva and co. from advancing, the two team up to storm a laboratory occupied by Automatons, kill Famine and Your Mom along the way, illegally catch a ride on an interdimensional vehicle, and escape to The Rift's inner reaches, all out of fear of facing the Queen Mother Most High again. Afterwards, they are never seen again for the rest of the series.
==Powers and Stats==
Tier: 
Name: The One (Reptile Twin), The Other (Twin Reptile)
Origin: Gingiva
Gender: Male
Age: Unknown
Classification: Anthropomorphic reptiles
Powers and Abilities: Superhuman Physical Characteristics, Gunmanship, Durability Augmentation (via Deal With It), Skeleton Physiology, Chi Manipulation and Weather Manipulation (Via Float Down Stream, which creates an "etheric storm"), Stat Boost Nullification (Via Reconcile), Light Manipulation and Healing (Via Good Morning Sunshine), Attack Reflection/Forcefield Creation (Via Eye For an Eye), Can Summon the Watcher Sheriff via Conscription, who possesses Danmaku/Extended Summoning (via Hive Mind), Extended Durability Augmentation and Death Manipulation (via Black Dot)
Attack Potency: Universe level+ (When the Reptile Twins split up, each of them are capable of individually holding their own against Chatterteeth and his cohorts who should be on par with him all at once)
Speed: FTL (Can keep up with Chatterteeth and co.)
Lifting Strength: Unknown
Striking Strength: Universe level+
Durability: Universe level+
Stamina: Extremely high (Were still able to rob a research laboratory, kill Your Mom and Famine, and hijack an interdimensional vehicle, all while injured from their fight with Gingiva and company)
Range: Standard Melee Range, Several Meters via guns
Standard Equipment: "High-Powered" Firearms
Intelligence: Unknown
Weaknesses: Unknown
Notable Attacks/Techniques:
*The One's Savvies:
**Deal With It - Raises the user or an ally's defense.
**Float Down Stream - Flashes an assortment of green and yellow colors on the opponent. Not much is given for this attack actually does, as the description only describes it as an "etheric storm".
**Parental Discipline - Slaps the opponent in a fashion reminiscent of the manner a parent would discipline their child in older times.
**Gun Fire - Self-explanatory.
**Reconcile - Puts aside differences, removing states like agro, which increases strength while making the target unable to think straight, and Repay, which adds counter damage every time the target is hit.
**Conscription - Summons an entity to assist the use in battle. The being is different depending on who uses it. In this case, this being is The Watcher Sheriff.
***Watcher Sheriff - The sheriff of a group of human-sized flies with skulls for heads, who act as the border patrol. A group of them initially try to stop Gingiva and co. from escaping.
****Black Dot - Condemns a target to die.
****Hive Mind - Summons a swarm of Watchers to attack all targets.
****Corpulent Cuts - Slashes the target up.
****Lookin' Good - Casts Occlude on the user or an ally, raising their defense.
****Bug Out - A damaging move. What the attack actually does is never explained, but the attack's animation shows a fly buzzing around the target's head.
*The Other's Savvies:
**Deal With It - Raises the user or an ally's defense.
**Good day Sunshine - Heals a target with the rays of the sun. This technique can also be used to guide the user through the dark, as The Other proved by lighting up the way to the Research Lab to rob it at night.
**Parental Discipline - Slaps the opponent in a fashion reminiscent of the manner a parent would discipline their child in older times.
**Gun Fire - Self-explanatory.
**Eye For an Eye - Casts "Repay" on a target. This state makes extra damage reflect onto anybody who inflicts damage on said target.
**Conscription - Summons an entity to assist the use in battle. The being is different depending on who uses it. In this case, this being is The Watcher Sheriff.
***Watcher Sheriff - The sheriff of a group of human-sized flies with skulls for heads, who act as the border patrol. A group of them initially try to stop Gingiva and co. from escaping.
****Black Dot - Condemns a target to die.
****Hive Mind - Summons a swarm of Watchers to attack all targets.
****Corpulent Cuts - Slashes the target up.
****Lookin' Good - Casts Occlude on the user or an ally, raising their defense.
****Bug Out - A damaging move. What the attack actually does is never explained, but the attack's animation shows a fly buzzing around the target's head.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Summoners
Category:Gun Users
Category:Light Users
Category:Attack Reflection Users
Category:Statistics Amplification Users
Category:Game Characters
Category:Game Bosses
Category:Gingiva
Category:Antagonists
Category:Antiheroes
Category:Reptiles
Category:Healers
Category:Weather Users
Category:Forcefield Users
Category:Weapon Masters
Category:Death Users
Category:John Clowder
Category:Duos