Dalamar's Bracelet (Magic Bracelet)

The true name of this ancient artifact is lost to time, it received its current (and misleading) name when Dalamar took it from its resting place in the Tower of High Sorcery and presented it to Tanis. Dalamar did this to offer Tarn's some small protection against the magic of the death knight, Lord Soth.
The bracelet contains an evil taint that prevents those of lawful or chaotic good alignments from using it. If those folk touch the bracelet, they are struck by lightning that arcs from the artifact, causing 3d10 points of damage. Any character class may wear the bracelet, though it provides limited protection against magic. It offers 10% magic resistance against spells of 3rd to 5th level, 20% against those of 6th to 7th level, and 30% against those of 8th to 9th level. The wearer can, using a command word call up magic resistance three times a day for each of the three spell ranges. The command word must be uttered just as the opponent casts the spell.
Sadly, this benefit comes at a cost. The evil taint of the bracelet causes the user's alignment to slowly slide toward chaotic evil. Every nine uses (equivalent to a full day's use of the magic resistance) cause the character to slip one alignment. From the top, the progression is as follows: lawful good, neutral good, chaotic good, lawful neutral, neutral, chaotic neutral, lawful evil, neutral evil, chaotic evil. The DM should keep track of the number of uses of the bracelet and, after each nine, slip the player a note showing his or her new alignment. The PCs will soon discover the cause of this shift.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Bracelets
Category:Magic Jewelry