Gunma (Puzzle and Dragons)

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|-|Daruma=
|-|Super Daruma=
|-|Gunma=
|-|Super Gunma=
|-|Ultimate Gunma=
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==Summary==
Gunma is the main playable character of Gunma's Ambition, a simulation game where the player, controlling the Japanesse Prefecture of the same name, collects resources to expand Gunma's influence to all of Japan, and later the world and universe. In Puzzle and Dragons, Gunma appears as a long-time boss of the Gunma Collab dungeon, as well as a recruitable ally for the player.
In Puzzle and Dragons, Gunma first appears as a Daruma, An object from the original game that would dispense tickets for the player as they collected resources. Daruma can then evolve into the more powerful form Super Daruma, before evolving into its true form, the God Type monster Gunma, a Prefecture of Japan. Gunma itself can continue to evolve, becoming Super Gunma, depicted as a great Sandhill Crane that is shown flying over Gunma. Finally, Super Gunma can Ultimate Evolve into Ultimate Gunma, a form of the Crane that is now fused with the original Darumas and Leeks that act as an important resource from the original game, hovering beyond a burning aura outline of Gunma.
==Powers and Stats==
Tier: , with certain skills | At least , likely | | | 
Key: Daruma | Super Daruma | Gunma | Super Gunma | Ultimate Gunma
Name: Daruma | Super Daruma | Gunma | Super Gunma | Ultimate Gunma
Origin: Puzzle and Dragons/Gunma's Ambition
Gender: Unknown, likely inapplicable for Gunma
Age: Unknown
Classification: Attacker Type (Daruma and Super Daruma), God Type (Gunma and Super Gunma), God/Balanced Type (Ultimate Gunma), Fire Element (Daruma and Super Daruma), Wood Element (Gunma and Super Gunma), Wood/Fire Element (Ultimate Gunma)
Powers and Abilities:
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|-|Daruma=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Fire Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Resistance to Earth Manipulation, Plant Manipulation, and Air Manipulation
|-|Super Daruma=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Fire Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Statistics Reduction, limited Durability Negation, Resistance to Earth Manipulation, Plant Manipulation, and Air Manipulation
|-|Gunma=
Superhuman Physical Characteristics, possibly Large Size (Type 3, the real world prefecture of Gunma spans 6,362.28 km2, however it is unclear how literal this interpretation of Gunma's size is meant to be compared to its home series and reality), at least Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16) possibly Immortality (Type 1, scaling to other gods), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Resistance to Water Manipulation and Ice Manipulation
|-|Super Gunma=
Superhuman Physical Characteristics, Flight, possibly Large Size (Type 3, scaling to its previous form. The crane is large enough to eclipse Gunma underneath, though how literal this depiction is meant to be is still unclear), at least Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16) possibly Immortality (Type 1, scaling to other gods), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Regeneration (At least Mid-Low), Statistics Amplification, Resistance to Water Manipulation, Ice Manipulation, and Statistics Amplification (Paralysis Inducement, Sleep Manipulation, Time Stop, Statistics Reduction, Poison Manipulation)
|-|Ultimate Gunma=
Superhuman Physical Characteristics, Flight, possibly Large Size (Type 3, scaling to its previous forms), at least Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16) possibly Immortality (Type 1, scaling to other gods), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Aura (Projects a flaming outline of the Gunma prefecture behind itself), Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Regeneration (At least Mid-Low), Statistics Amplification, Resistance to Earth Manipulation, Plant Manipulation, and Air Manipulation
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Attack Potency: City Block level+ (Comparable to GrimRock who can create fissures by striking the groundPuzzle and Dragons Z; 2015; Monster Book), Multi-City Block level with with certain skills (Via 'Magma Breath' and 'Never Give Up's multipliers) | At least Small Country level, likely Country level (Comparable to Exia who can fill the world with lightPuzzle and Dragons Z; 2015; Monster Book) | Large Star level (Should be comparable to the Legendary Dragon Idia who could light up the sky with multiple new starsPuzzle and Dragons X; Ep 49) | Large Star level (More powerful than before, should be comparable to Vibrant Butterfly Dragon, Swallowtail, who is a fusion of 6 monsters that were each on par with Gunma, which according to Dragon Priestess Ignis would create a monster 'greater than the simple sum of its parts'Puzzle and Dragons Z; 2015; Postgame Temple of Fire) | Large Star level (Even more powerful than before, Is a fusion of 6 Super Gunmas, and should be superior to their power combined based on Dragon Priestess Ignis' statementPuzzle and Dragons Z; 2015; Postgame Temple of Fire. Should be comparable to 5 Mechdragon Fusion, God Canopus and 5 Mechdragon Combo, Demon Hadar who each are fusions of 6 monsters on Super Gunma's level)
Speed: At least Supersonic (Should be comparable to Shade who moves fast enough to appear briefly invisible, and is superior to Warzard who can punch faster than the speed of soundPuzzle and Dragons Z; 2015; Monster Book) | Massively Hypersonic+ (Comparable to Verche who can fly at the speed of lightning boltsPuzzle and Dragons Z; 2015; Monster Book) | Massively FTL+ (Should be comparable to Idia who could fire a beam into the sky to light up multiple new stars in secondsPuzzle and Dragons X; Ep 49) | Massively FTL+ (Should be faster than before) | Massively FTL+ (Should be even faster than before)
Lifting Strength: Unknown
Striking Strength: City Block level+, Multi-City Block level with certain skills | At least Small Country level, likely Country level | Large Star level | Large Star level | Large Star level
Durability: City Block level+ | At least Small Country level, likely Country level | Large Star level | Large Star level | Large Star level
Stamina: Likely High
Range: At least Standard Melee Range, possibly much higher via size (As Gunma, Super Gunma, and Ultimate Gunma), Kilometers via elemental attacks, Interstellar via elemental attacks (As Gunma, Super Gunma, and Ultimate Gunma)
Standard Equipment: None
Intelligence: At least average (Shows no remarkable feats of intelligence, but most monsters are at least on par with the higher thinking and communication skills of average humans, and are competent fighters naturally that can expertly use Orbs to their advantage)
Weaknesses: Takes extra damage from Water Element attacks as Daruma and Super Daruma and takes extra damage from Fire Element attacks as Gunma, Super Gunma, and Ultimate Gunma
Notable Attacks/Techniques:
All Keys:
*Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
*Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
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|-|Daruma=
*Fire Orbs: Daruma can tap into Fire Orbs in the atmosphere to unleash Fire energy attacks
*Magma Breath: Increases the Attack of all Fire Element allies by 1.5x for a limited time and also launches a Fire Element attack on all enemies that deals 20x damage
*Never Give Up: Increases Attack by 1.5x for a limited time
|-|Super Daruma=
*Fire Orbs: Super Daruma can tap into Fire Orbs in the atmosphere to unleash Fire energy attacks
*Quick Bomb: Reduces all foes' defenses by 50% and also launches a True Damage attack, bypassing durability
*Never Give Up: Increases Attack by 3x for a limited time
|-|Gunma=
*Wood Orbs: Gunma can tap into Wood Orbs in the atmosphere to unleash Earth, Plant, and Air energy attacks
*Hot Spring of Kusatsu: Launches a set damage Wood Element attack at all foes that also heals the user at the same time
*Gunma's Ambition: Increases the Attack and Recovery Stat of all allies by 2x when HP is 30% or lower
*Gunmaken: An attack that deals 2x damage
|-|Super Gunma=
*Wood Orbs: Super Gunma can tap into Wood Orbs in the atmosphere to unleash Earth, Plant, and Air energy attacks
*Hot Spring of Kusatsu: Launches a set damage Wood Element attack at all foes that also heals the user at the same time
*Gunma's Ambition: Increases the Attack and Recovery Stat of all allies by 2x when HP is 30% or lower
*Enhanced Wood Att.: Matching a full row of Wood Orbs increases the power of the attack by 20%
*Auto-Recover:[2] Passively restores the user's HP after every attack or action
*Divine Protection of Gunma: Negates all status effects for a limited time
*Hyper-Gunmaken: A rapid attack that strikes 4 times, dealing 0.6x damage per hit
*Super-Gunmaken: An attack that deals 2.5x damage
|-|Ultimate Gunma=
*Wood Orbs: Ultimate Gunma can tap into Wood Orbs in the atmosphere to unleash Earth, Plant, and Air energy attacks
*Fire Orbs: Ultimate Gunma can tap into Fire Orbs in the atmosphere to unleash Fire energy attacks
*Hot Spring of Kusatsu: Launches a set damage Wood Element attack at all foes that also heals the user at the same time
*All of Japan is now Gunma: Increases the Attack and Recovery Stat of all allies by 2x when HP is 30% or lower. Temporarily increases the Attack Stat of all allies by 4x whenever the user or any ally uses an Active Skill
*Enhanced Wood Att.: Matching a full row of Wood Orbs increases the power of the attack by 20%
*Auto-Recover:[5] Passively restores the user's HP after every attack or action
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Monsters
Category:Playable Characters
Category:Video Game Characters
Category:Game Characters
Category:Crossover Characters
Category:Puzzle and Dragons
Category:Gunma's Ambition
Category:Fire Users
Category:Earth Users
Category:Air Users
Category:Plant Users
Category:Energy Users
Category:Energy Projection Users
Category:Longevity Users
Category:Enhanced Senses Users
Category:Non-Physical Interaction Users
Category:Accelerated Development Users
Category:Damage Boost Users
Category:Healers
Category:Forcefield Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Large Sized Characters
Category:Immortals
Category:Durability Negation Users
Category:Flight Users
Category:Regeneration Users