Roasting

Roasting is the process where the Temperature of a specific area is increased beyond the Temperature Tolerances of the target Character, causing them to receive Heatstroke Injuries and becoming unconscious. Doing so allows them to be killed or their equipment looted before the Player Sect is sufficiently strong to defeat them in direct combat. Roasting allows the Player Sect to obtain resources much earlier than it would otherwise be possible, and is therefore important for higher difficulty games such as Tribulation IX.
==Obtaining targets==
It is possible to visit other Sects and invite their members to the Player Sect using the Social Minigame. When determining targets to roast, their equipped Gear can be checked before inviting. Powerful items that can be obtained by roasting include various types of Tier 12 100% quality Talismans, Max Qi increasing Medicine and Pills, high quality Clothing, and powerful Artifacts.
==Corralling targets==
In order to force the roasting victims to enter the room, a Bed or Cushion can be built and assigned to them. Beds are recommended as they are easier to target for destruction after the target has entered the room. If the target is currently using a different Building for cultivation, it can be destroyed by attacking it with an Artifact to force them to move.
Once the target enters the room, the entrance can then be blocked with a Wall, preventing them from leaving the room while roasting is in progress.
==Increasing Temperature==
In order to successfully roast a Character, the Temperature of a specific area must be increased beyond the Temperature Tolerances of the target. The most powerful loot can be obtained from Sect Elders (at Cultivation Level 12), however they also have the highest Temperature Tolerances. 
If the Characters are placed into a Room of 3 tiles, it is possible to increase the Temperature of the Room beyond an average Sect Elder's tolerances with 1 and 2 (which in total increase the temperature of the room by ). If the Characters have learned additional Unorthodox Manuals or have equipped items such as increasing their Temperature Tolerances, additional , , , or other Temperature Altering Objects may be substituted. 
The inverse operation (decreasing the temperature) is possible for targets of lower Cultivation Levels, however Sect Elders can only be knocked unconscious through heat, as their cold tolerance reaches , making it impossible to knock them out with low temperatures. 
===Avoiding fires===
Due to the high Temperature within the room, any other flammable Objects will catch fire. Therefore, all unrelated Items and Buildings must be removed from the room or destroyed by attacking them with an Artifact. A room without any flammable objects within it will not catch fire on its own, regardless of the room's current temperature or the Materials of the Wall.
==Obtaining loot==
Once the target has received 3 stacks of Heatstroke Injuries from being in the roasting room, they may be moved out of the room and searched (looted). Take note that if 4 stacks of the injury are received, the target will die and may result in their Sect being angered and sending Invaders. 
==Video example==
https://www.youtube.com/watch?v=kGUWkG3tqPA&t=5726s
==References==
Category:Game Mechanics