Power Attack Tree

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==Power Attack==
===Prerequisites - Strength 13===
Allows you to trade your base attack bonus (up to your whole base attack bonus) for that much in damage.
==Cleave==
===Prerequisites - Power Attack===
Allows an extra attack on any other opponent within reach after dropping a foe (I.E., from knocking unconcious, pushing down, or even outright killing, etc.). This may only grant 1 extra attack per round.
==Great Cleave==
===Prerequisites - Cleave, Base attack bonus +4===
As Cleave, but with no limit on the number of extra attacks.
==Improved Bull Rush==
===Prerequisites - Power Attack===
Grants a +4 bonus on Bull Rush attempts, and attempting a Bull Rush no longer triggers attacks of opportunity.
==Awesome Blow==
===Prerequisites - Strength 30, Cleave, Improved Bull Rush===
Allows you to take a -4 penalty on any melee attack in order to deliver an awesome blow, If the attack hits, the opponent must make a Strength check versus the amount of damage dealt. If they fail, they go flying 10 feet +5 feet for every 10 below failure in the direction of your choice and fall prone. If they are stopped by an obstacle in midair, they take 1d6 falling damage for every 10 feet they had left to fly (rounded up).
==Improved Overrun==
===Prerequisites - Power Attack===
Grants +4 to overrun attempts, and attempting an overrun no longer triggers attacks of opportunity.
==Improved Sunder==
===Prerequisites - Power Attack===
Grants +4 on sunder attempts, and attempting a sunder no longer triggers attacks of opportunity.