Mechs/HKZ-1P

==Description==
Built by Luthien Armor Works of New Samarkand, the Hitotsume Kozo is a medium BattleMech designed to serve in the Draconis Combine Mustered Soldiery. This 'Mech's creation was partially influenced by an unofficial cultural rebirth. Keeping this in mind, LAW styled the appearance of the Hitotsume Kozo after the ancient Japanese Bushido armor worn by the samurai warriors during that time period on Terra. It received a poor reception by front-line troops due its advanced features and high heat output; however, it was appreciated when transferred to less-favored combat units, such as Ghost Regiments, as these less-fickle warriors adapted to the design's quirks and turned it into an effective combat unit.
Drop Cost Multiplier: 1.05
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Fighter: +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy (Quirk)
40 	Stable 	Unyielding: -20% Stability Damage Taken (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=60/90S=45 	A=45/45S=16 	A=60/90S=45
Arms/Head	HardPoints	[ 2E ] 	 	
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Lower Melee
2x Medium Pulse Laser Magna	
Armored Cowl
TSM 	
Hatchet 10T (2)
Lower Melee
Torso 	Health 	FA=85/130 RA=30/65S=65	FA=115/180 RA=36/90S=65	FA=85/130 RA=30/65S=65
Torso 	HardPoints	[ 1B ] 	[ 1S ] 	[ 1B 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo UAC10 (DBL)
2x Jump Jet (S)	
Hardened
Engine XL
Engine Core 275
Gyro XL
Heat Sink Kit (D)
Endo-Steel (1)	
UAV Compartment
2x Jump Jet (S)
Ultra AC10
Legs 	Health 	A=85/130S=65 	 	A=85/130S=65
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
BOT PAGE || RTVer: HHR 1.4.8 || ID: \Eras\DarkAge3131-\Base\mech\mechdef_hitotsume_kozo_HK-1P.json