Krystal (Super Smash Flash 2)

Krystal is a newcomer unlockable character in Super Smash Flash 2. Her reveal was shown during the Day 2 livestream at Super Smash Con 2018. Her appearance is based on her design in the game Star Fox Command. Her moveset consists mainly of attacks using her staff from , as well as certain weapons along with her voice lines being taken from .
== Attributes ==
Due to her attributes, Krystal is ranked 2nd in the current tier list, placing her at the S+ tier. Krystal is a combo-heavy character, much like the other characters. In addition to being one of the fastest characters in the game in terms of running speed, she is also very powerful. Her tilt attacks are useful to keep opponents away, as well as start combos and even KO at high percentages. Her smash attacks are powerful, with her down smash in particular creating a powerful wave that hits enemies a considerable distance away (though with not as high potency as getting sweetspotted by the staff). Her special moves have strong utility as well, with her side special move, Krystal Rush, being a quick combo starter and horizontal recovery move. Her neutral special move, Sniper Rifle, is a long-ranged projectile with strong knockback that can also be aimed, making it useful for edgeguarding and covering large distances. Her down special move, Grenade, is another effective projectile that can interrupt the opponent's recovery if she manages to throw it with the proper range on the enemy. Her grabs and throws are also among the fastest in the game, and her aerial attacks are very strong as well, with her down aerial being a powerful meteor smash when the sweetspot is landed.
Despite her strong atrributes, Krystal has several weaknesses. In addition to her high falling speed, she is also among the lightest characters in the game, making it easy for Krystal herself to be caught in combos and KO'd early. This is compounded by her recovery, which covers a relatively short distance and is very linear. In addition, her special moves, while powerful, are quite predictable and can leave her vulnerable if she misses, with Sniper Rifle in particular suffering from high startup and ending lag.
== Moveset ==
=== Ground attacks ===
Attack 	Description 	Damage
Neutral attack	Quickly swings her staff forwards, kicks twice while spinning in place, and finishes with a spinning back kick. The first hit pulls opponents into the remainder of the attack, which proves it very reliable. 	
Neutral attack	Quickly swings her staff forwards, kicks twice while spinning in place, and finishes with a spinning back kick. The first hit pulls opponents into the remainder of the attack, which proves it very reliable. 	
Neutral attack	Quickly swings her staff forwards, kicks twice while spinning in place, and finishes with a spinning back kick. The first hit pulls opponents into the remainder of the attack, which proves it very reliable. 	
Neutral attack	Quickly swings her staff forwards, kicks twice while spinning in place, and finishes with a spinning back kick. The first hit pulls opponents into the remainder of the attack, which proves it very reliable. 	
Forward tilt 	Spins her staff in front of her, dealing up to four hits. 	
Forward tilt 	Spins her staff in front of her, dealing up to four hits. 	
Up tilt 	Swings her tail upwards. Very low range. 	9%
Down tilt 	Crouches and swings one of her legs out in a sweeping motion around her. Its low upward knockback coupled with its low ending lag makes it a versatile combo starter 	7%
Dash attack 	Plants her staff on the ground and attacks with a twirling kick. It has low endlag, stops all of Krystal's forward momentum, turns her around, and sends opponents backward, making it useful for combos. Can also combo into her forward smash at mid-range percentages.	10%
Forward smash 	Thrusts her staff forward, which shoots a short-ranged beam. Has a sour spot and a sweetspot at the beam. 	
Forward smash 	Thrusts her staff forward, which shoots a short-ranged beam. Has a sour spot and a sweetspot at the beam. 	
Up smash 	Spins her staff multiple times in an arc, hitting up to five times. Low range and knockback. 	
Up smash 	Spins her staff multiple times in an arc, hitting up to five times. Low range and knockback. 	
Down smash 	Does a high jump and slams her staff into the ground, dealing high knockback and creating a massive shockwave that can trip opponents nearby. More knockback is dealt if opponents are hit by Krystal's staff than the shockwave. 	
Down smash 	Does a high jump and slams her staff into the ground, dealing high knockback and creating a massive shockwave that can trip opponents nearby. More knockback is dealt if opponents are hit by Krystal's staff than the shockwave. 	
=== Aerial attacks ===
Attack 	Description 	Damage
Neutral aerial	Extends her leg forwards. The clean hit can serve as KO option, while the late hit can extend combos. 	
Neutral aerial	Extends her leg forwards. The clean hit can serve as KO option, while the late hit can extend combos. 	
Forward aerial	Performs two forward kicks. The first hit deals set knockback, which allows it to combo into the second hit. The attack is very powerful, though it has moderate ending lag. 	
Forward aerial	Performs two forward kicks. The first hit deals set knockback, which allows it to combo into the second hit. The attack is very powerful, though it has moderate ending lag. 	
Back aerial 	Does a strong backwards kick. 	
Back aerial 	Does a strong backwards kick. 	
Up aerial 	Thrusts her staff upward, which will then shoot a short-ranged beam. It can serve as a follow-up to her up smash, with the sweetspot dealing impressive vertical knockback. 	
Up aerial 	Thrusts her staff upward, which will then shoot a short-ranged beam. It can serve as a follow-up to her up smash, with the sweetspot dealing impressive vertical knockback. 	
Up aerial 	Thrusts her staff upward, which will then shoot a short-ranged beam. It can serve as a follow-up to her up smash, with the sweetspot dealing impressive vertical knockback. 	
Down aerial 	Thrusts her staff downward and shoots a low-ranged beam downwards. The sweetspot is at the end of the staff and meteor smashes opponents, as well as causing Krystal to bounce upward.	
Down aerial 	Thrusts her staff downward and shoots a low-ranged beam downwards. The sweetspot is at the end of the staff and meteor smashes opponents, as well as causing Krystal to bounce upward.	
Down aerial 	Thrusts her staff downward and shoots a low-ranged beam downwards. The sweetspot is at the end of the staff and meteor smashes opponents, as well as causing Krystal to bounce upward.	
=== Grab and throws ===
Attack 	Description 	Damage
Grab 	Reaches out with one hand. 	
Pummel 	Quickly hits the opponent with her elbow. 	1%
Forward throw	Hits opponents with the bottom of her staff, sending them forward. 	8%
Back throw 	Turns around and sweep kicks her leg backwards. 	11%
Up throw 	Throws the opponent upward. 	8%
Down throw 	Throws the opponent downward, then freezes them with her staff. Due to the game's freeze mechanics, the opponent will be able to act out instantly, making this a generally poor option.	6%
=== Other attacks ===
Attack 	Description 	Damage
Floor attack	Kicks in front, then behind her. 	5%
Ledge attack	Kicks in front of her as she climbs up.	7%
=== Special moves ===
Special move 	Name 	Description 	Damage
Neutral special move	Sniper Rifle 	Fires a powerful laser from a sniper rifle. The move can be held and aimed by pressing up or down, though the move has a considerable amount of ending lag, making it risky to use offstage. 	
Neutral special move	Sniper Rifle 	Fires a powerful laser from a sniper rifle. The move can be held and aimed by pressing up or down, though the move has a considerable amount of ending lag, making it risky to use offstage. 	
Side special move 	Krystal Rush 	Rushes forward with a kick, bouncing off opponents, which she can use to set up combos. In the air, she shoots diagonally downward with a divekick. The aerial version keeps her horizontal momentum, and does not leave her helpless, though it has a sizable amount of lag. It can also be canceled using a ledge to keep her momentum in the air.	8%
Up special move 	Staff Rocket Boost	Activates a rocket within her staff, which she uses to travel a short distance upward. The first hit meteor smashes opponents, and the second hit deals high knockback. 	
Up special move 	Staff Rocket Boost	Activates a rocket within her staff, which she uses to travel a short distance upward. The first hit meteor smashes opponents, and the second hit deals high knockback. 	
Up special move 	Staff Rocket Boost	Activates a rocket within her staff, which she uses to travel a short distance upward. The first hit meteor smashes opponents, and the second hit deals high knockback. 	
Down special move 	Grenade 	Throws a grenade that produces a small, lingering explosion. The distance the grenade travels depends on how long the input is held. 	
Down special move 	Grenade 	Throws a grenade that produces a small, lingering explosion. The distance the grenade travels depends on how long the input is held. 	
Down special move 	Grenade 	Throws a grenade that produces a small, lingering explosion. The distance the grenade travels depends on how long the input is held. 	
Final Smash 	Fireburst Pod 	Pulls out a pod and shoots out fiery blasts that rain down on opponents afterward. Opponents hit by the pod when it gets placed are buried. 	
Final Smash 	Fireburst Pod 	Pulls out a pod and shoots out fiery blasts that rain down on opponents afterward. Opponents hit by the pod when it gets placed are buried. 	
=== Misc. ===
Misc. 	Description 	Description 	Description
On-screen appearance	Jumps out of her Arwing and lands on her feet and one hand. 	Jumps out of her Arwing and lands on her feet and one hand. 	Jumps out of her Arwing and lands on her feet and one hand.
Taunts 	Neutral 	Plants her staff on the ground, and spins around it while laughing, before saying "Try me." 	
Taunts 	Side 	Twirls her staff while saying "You'll never have the chance.". 	
Taunts 	Down/Up 	Puts her staff on her shoulders while saying "Stop joking around.". 	
Idle poses 	Brushes her hair aside. 	Brushes her hair aside. 	Brushes her hair aside.
Victory theme 	A short excerpt from the title theme of . It is also similar to the flourish that plays whenever Fox successfully completes a mission in the same game.	A short excerpt from the title theme of . It is also similar to the flourish that plays whenever Fox successfully completes a mission in the same game.	A short excerpt from the title theme of . It is also similar to the flourish that plays whenever Fox successfully completes a mission in the same game.
Victory pose 	Twirls her staff in her hand and says, "You've really taken a beating, haven't you?", then turns her back to the camera and straps it to her back. 	Twirls her staff in her hand and says, "You've really taken a beating, haven't you?", then turns her back to the camera and straps it to her back. 	Twirls her staff in her hand and says, "You've really taken a beating, haven't you?", then turns her back to the camera and straps it to her back.
== Gallery ==
=== Costumes ===
=== Artwork ===
SSF2 Krystal early.png|Krystal's first early artwork, used in Beta 1.2's development.
=== Screenshots ===
Krystal&CIA.png|Krystal, , and taunting on Meteo Campaigns.
Krystal 1.png|Krystal and uses Sniper Rifle on Krazoa Palace.
Krystal 2.png|Krystal and taunting on Sector Z.
Krystal 3.png|Krystal uses Staff Rocket Boost while uses Jetpack on Venus Lighthouse.
Ball - Krystal.png|Ball version.
=== Misc. ===
SSF2 - Classic mode - Krystal.png|Krystal's congratulations screen on Classic mode.
SSF2 - All-Star mode - Krystal.png|Krystal's congratulations screen on All-Star mode.
KrystalApproaching.png|Krystal's "Challenger Approaching" screen.
Splash screen - Krystal.png|Krystal being revealed at Super Smash Con 2018.
== Trivia ==
*Krystal's design in SSF2 was partially inspired by the artwork of Krystal created by artist JECBrush, as well as the artwork from Omni Jacala and Chris Szczesiul of The Smashified Project.
== External link ==
*Krystal's teaser video
Category:Bonus characters
Category:First-party characters
Category:Newcomer characters
Category:Unlockable characters
Category:Super Smash Flash 2
Category:Super Smash Flash series