Mechs/APL-1R

==Description==
The Apollo is designed to be a long range fire support BattleMech. This is accomplished by mounting an engine on the 'Mech that gives it a top speed of only 64.8 km/h and eleven and a half tons of armor. The 'Mech was then armed with massive missile launchers which can rain destruction down on an enemy. While the Apollo has less than average speed for a medium 'Mech, if it is employed correctly the Apollo should have nothing to fear from enemy fire; it is fully capable of staying at the edge of the battlefield and laying down suppressive LRM fire.
Drop Cost Multiplier: 1.05
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Missile Boat: +1 Missile Evasion Ignore, +1 Missile Accuracy, (Quirk)
40 	Rugged 	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=80/90S=45 	A=45/45S=16 	A=80/90S=45
Arms/Head	HardPoints	 	 	[ 1S ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	
FCS Artemis II 	
Torso 	Health 	FA=100/130 RA=35/65S=65	FA=140/180 RA=45/90S=65	FA=100/130 RA=35/65S=65
Torso 	HardPoints	[ 1M ] 	[ 2E ] 	[ 2M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo LRM Thunder Augmented
Ammo LRM DF
Ammo LRM L-K
Heat Sink Double
LRM-15 (LongFire)	
Engine Core 220
Heat Sink Kit (D)
2x S Pulse Laser Magna	
Ammo LRM ER
Ammo LRM (INC)
Ammo LRM Swarm
Heat Sink Double
LRM-15 (LongFire)
Legs 	Health 	A=130/130S=65 	 	A=130/130S=65
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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