Third-person view

Third person view allows the player to view the nearby environment from an "outside" perspective.
== Usage ==
Different perspectives can be toggled by pressing (or on other keyboards) or . Pressing it once displays the back of the player, and pressing it again displays the front. Pressing it once more reverts to first-person view.
, it can be changed in the settings; this is the only way to switch the camera when using touch to play games.
In China Bedrock Edition, it can be changed in HUD.
When in third-person view, the player can be viewed from an angle of 0 degrees (Y axis) when the mouse is leveled with the ground, up to an angle of 90 degrees when looking straight down toward the player, from [tba] blocks away from the player.
In Java Edition, if the player suffocates while in this mode, the camera automatically switches back to the first-person view.
A third person front view can also be seen while the survival inventory is open; the player, in this case, always faces the cursor.
== Video ==
== History ==
== Issues ==
== Trivia ==
* In Bedrock Edition, the third-person view allows the player to reach further than in first-person, and behind them when using touch controls.
== Gallery ==
File:Alpha ShoulderCam.png|Shoulder camera in Alpha.
== References ==
Category:UI
Category:Rewritten gameplay
de:Perspektive
es:Vista en tercera persona
fr:Vue à la troisième personne
ja:第3者視点
nl:Third person view
pt:Visão em terceira pessoa
ru:Вид от третьего лица
zh:第三人称视角