OR Series Units

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|-|OR14=
== Summary ==
The OR14 "Idina" was a type of security omnic designed and built in the Nigerian omnium. During the war, they served as a frontline combatant specifically designed to fight humanity. Unlike later models, the OR14's guns utilized regular bullets. Instead of a protective barrier, some models possessed an energy blade, while others wielded a second gun.
|-|OR14-NS=
== Summary ==
OR14-NS is a type of OR14 "Idina" bot. During the King's Row Uprising, Null Sector redesigned and upgraded several OR14s into superior versions called the OR14-NS. The Null Sector variant was apparently not equipped with the energy sword, but instead was equipped with a barrier-deploying device. Several OR14-NSs were encountered and destroyed by the Overwatch strike team during the assault on the King's Row power plant.
|-|OR15=
== Summary ==
The OR15 (alternatively stylized as OR-15) was a recently developed type of defense robot. The OR15 defense robot was an omnic based off the Omnic Crisis OR14. It was designed to protect the citizens of Numbani from potential external threats and more importantly, Doomfist; twenty years after the Omnic Crisis. While the units were suited for battle and initially performed their function, they soon lost horrifically in a fight against Doomfist in the Numbani airport. After the attack, the program was scrapped, the units decommissioned, and the civil government sold off the remaining OR15s. Functional individual units were sold off to independent bidders, while those too damaged to be sold were intended to be used as scrap metal. Efi Oladele purchased one of the decommissioned OR15 units intended for the scrap heap and created Orisa, an upgraded version of the OR15 designed as a singular unit to represent what the OR15 units were supposed to do for her city.
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== Powers and Stats ==
Tier: | At least | At least , likely Higher
Name: OR14 "Idina" | OR14-NS | OR15
Origin: Overwatch
Gender: Genderless
Age: Unknown
Classification: Omnics
Powers and Abilities:
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|-|OR14=
*Superhuman Physical Characteristics
*Weapon Mastery (Skilled Marksmen)
*Inorganic Physiology
*Self-Sustenance (Types 1, 2, and 3)
|-|OR14-NS=
All previous abilities plus:
*Energy Projection (Via Fusion Driver)
*Forcefield Creation (Via Protective Barrier)
*Statistics Amplification (Damage Amplification Via Supercharger)
|-|OR15=
All previous abilities plus:
*Enhanced Senses (Overwatch: The Hero of Numbani)
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Attack Potency: Large Building level (Superior to E54 Bastion units. Capable of matching ReinhardtHonor and Glory and SojournOverwatch: Sojourn.) | At least Large Building level (Stronger than their previous iteration and superior to Nulltroopers and the upgraded B73-NS Bastion units. Capable of harming and can easily overpower Reinhardt, Tracer, Torbjörn, and MercyOverwatch: Uprising.) | At least Large Building level, likely Higher (Significantly stronger than their previous iterations)
Speed: Subsonic Movement Speed (Able to move this fast), Hypersonic+ Reactions and Combat Speed (Can keep up with Reinhardt), Massively FTL+ Perceptions (Omnics are able to perceive minor changes in stimuli down to a microfraction of a microsecond.) | Subsonic Movement Speed, Hypersonic+ Reactions and Combat Speed (Can keep up with Tracer, Torbjörn, and Mercy), Massively FTL+ Perceptions | Subsonic Movement Speed (Able to move this fast), Hypersonic+ Reactions and Combat Speed, Massively FTL+ Perceptions
Lifting Strength: Class M (Capable of physically matching, lifting, and throwing Reinhardt.) | At least Class M (Stronger than their previous iterations) | At least Class M (Significantly stronger than their previous iterations)
Striking Strength: Large Building level | At least Large Building level | At least Large Building level, likely Higher
Durability: Large Building level (Superior to E54 Bastion units. Capable of matching ReinhardtHonor and Glory and Sojourn Overwatch: Sojourn.) | At least Large Building level (Stronger than their previous iteration and superior to Nulltroopers and the upgraded B73-NS Bastion units. Capable of harming and can easily overpower Reinhardt, Tracer, Torbjörn, and MercyOverwatch: Uprising.) | At least Large Building level, likely Higher (Significantly stronger than their previous iterations)
Stamina: High, possibly Limitless being a Robot
Range: Standard Melee Range, Tens of Meters with Arm Cannon/Fusion Driver
Standard Equipment: Arm Cannon, Energy Blade | Fusion Driver, Protective Barrier, Supercharger
Intelligence: Above Average
Weaknesses: None notable
Notable Attacks/Techniques:
*Fusion Driver: The primary weapon of the OR14-NS and OR15. Much like Orisa's primary weapon it is an automatic projectile cannon that fires energy bullets and delivers sustained damage, but slows her movement while the units fire it.
**Arm Cannon: The primary weapon of the OR14. Much like the Fusion Driver of the later OR14-NS an OR15s, the OR14 has an arm-mounted three-barrel gun, though unlike the Fusion Driver this weapon shoots physical bullets rather than energy. Additionally, OR14s vary from model to model in that some have one cannon and an arm with a wrist-mounted energy blade while others have two arm mounted guns.
*Protective Barrier: Much like Orisa, the OR14-NS and OR15 models have a hard light caster that can project a half-dome barrier.
*Supercharger: Much like Orisa, the OR14-NS and OR15 models are able to deploy a supercharger that provides all allies in the line of sight with a 50% damage boost.
Key: OR14 | OR14-NS | OR15
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Genderless Characters
Category:Game Characters
Category:Video Game Characters
Category:Overwatch
Category:Antagonists
Category:Guardians
Category:Armor Users
Category:Artificial Characters
Category:Robots
Category:Machines
Category:Gun Users
Category:Weapon Masters
Category:Energy Users
Category:Sword Users
Category:Self-Sustenance Users
Category:Forcefield Users
Category:Statistics Amplification Users
Category:Enhanced Senses Users