Plant Cards - PvZ Heroes Unite

== Mega-Grow Cards ==
=== Uncommon Cards ===
Name 	Cost	Strength	Health	Traits	Tribe 	Abilities 	Flavor Text
Rhubarbarian 	2 	3 	2 	--- 	Leafy Plant 	When played: this gets +3+0 this turn. 	Everyone knows the most dangerous part of the Rhubarb is the leaves.
Barrel Cactus	3 	3 	2 	--- 	Cactus Barrel Plant	When played: this can't be hurt this turn. 	
Clubmoss 	4 	3 	5 	--- 	Moss Plant 	When this hurts a zombie, move that zombie to the left.	"Me no like zombie. Me hit with cool stick."
=== Rare Cards ===
Name 	Cost	Strength	Health	Traits	Tribe 	Abilities 	Flavor Text
Aspearagus 	2 	2 	2 	--- 	Leafy Pea Plant 	When played on heights: this gets +1+1 and does a bonus attack. 	A long-forgotten plant who specializes in spearing zombies.
Pruning Plum	4 	1 	3 	--- 	Fruit Plant 	When played: damaged plants get +0+2 and plants at full health get +2+0. 	"Plants need an occasional pruning to keep them in peak physical condition. That's where I come in."
Beeshooter 	5 	2 	2 	--- 	Pea Animal Plant	When played: all zombies get -1-1 and all other plants get +1+1. 	Includes an army of adorable pollinators.
Flower Up 	2 	--- 	--- 	--- 	Flower Trick 	All plants get +1+1. 	Flower power!
Re-Threepeat	4 	--- 	--- 	--- 	Pea Trick 	A plant does a bonus attack here and next door. 	
Power Tiles 	2 	--- 	--- 	--- 	Root Environment	When a plant outside of Power Tiles does a bonus attack, each plant here does a bonus attack.	
=== Super-Rare Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Zoybean Pod 	3 	0 	7 	Team-Up 	Bean Pea Plant 	Start of turn: make a Zomboid in a random lane. If this has 4 health or less, make a Zomboid Gargantuar instead.	
Jokecherry 	4 	3 	3 	--- 	Mime Berry Plant 	Before combat here: this does a bonus attack in a random lane. 	
Broadsward 	5 	3 	5 	Double Strike	Leafy Plant 	When a zombie trick is played, this can't be hurt this turn. 	
Envious Ivy 	6 	3 	3 	--- 	Leafy Plant 	When a zombie gains any strength or health, this gains just as much strength or health. 	
Repeater Fever 	1 	--- 	--- 	--- 	Pea Trick 	A plant gets +0+2 and Double Strike. Shuffle two Repeater Fevers into your deck. 	
Tiger Grasslands	2 	--- 	--- 	--- 	Leafy Animal Environment	Start of turn: make a Grass Tiger here. 	
=== Legendary Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Excalifir 	2 	3 	3 	--- 	Tree Plant 	When destroyed: another plant gets +3+3 and gains this ability. 	
Mach Orange	5 	2 	6 	Double Strike	Fruit Plant 	Before combat here: this does a bonus attack. When destroyed: this does a bonus attack. 	
Hydrangea 	7 	4 	8 	Untrickable 	Dragon Flower Plant	When hurt: double this plant's strength. 	
Replenish 	8 	--- 	--- 	--- 	Leafy Flower Trick 	Draw cards until you have ten cards in your hand. While in hand: this costs 1 sun less for each other card in your hand.	
=== Event Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Narcissus 	3 	2 	2 	Amphibious, Team-Up	Flower Plant	When played: shuffle two Narcissus into your deck. When a Narcissus does damage, this gets +1+1.	
Monk Fruit 	4 	0 	10 	Team-Up 	Fruit Plant 	This can't attack. When a zombie hurts this or your hero, reduce that zombie's strength to 0. 	
Peas on Earth	3 	--- 	--- 	--- 	Pea Trick 	Make 3 random peas in random lanes. 	
=== Token Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Zomboid 	0 	3 	1 	Team-Up	Leafy Zombie Plant 	--- 	
Grass Tiger 	1 	2 	2 	Team-Up	Leafy Animal Plant 	End of turn: this gets +1+1. 	
Zomboid Gargantuar	3 	3 	6 	--- 	Leafy Gargantuar Zombie Plant	When hurt: make a random plant that costs 1 sun or less in a random lane.	
== Ka-Bloom Cards ==
=== Uncommon Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Shreddish 	2 	1 	2 	Anti-Hero 2	Leafy Root Plant	When this gains or loses strength, do 1 damage to a random zombie. 	
Cat Claw 	3 	1 	3 	Anti-Hero 3	Animal Plant 	Start of tricks: this moves to a random lane and becomes Untrickable until the end of tricks.	
Vamporcini	3 	0 	9 	Team-Up 	Mushroom Plant 	When hurt: do 3 damage to a random zombie here or next door and this gets +0+3. 	
=== Rare Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Spore-Shroom 	2 	3 	2 	Team-Up 	Mushroom Plant 	When this destroys a zombie, make a Spore-Shroom in a random lane. 	
Electric Peashooter	4 	1 	5 	Splash Damage 1	Pea Plant 	When this deals damage, it gets +1+0. 	
Homing Thistle 	5 	3 	5 	--- 	Flower Plant 	Before combat here: if there are no zombies here, deal 3 damage to zombies next door.	
Nutcracker 	1 	--- 	--- 	--- 	Nut Trick 	Halve a plant's health and double its strength. 	
Escape Root 	2 	--- 	--- 	--- 	Root Trick 	Move a plant here to another lane. Do 3 damage to a zombie here. 	
Sour Vineyard 	2 	--- 	--- 	--- 	Berry Environment	When a plant here dies, do 2 damage to the zombie hero. 	
=== Super-Rare Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Scaredy-Shroom 	1 	0 	3 	Team-Up, Anti-Hero 3 	Mushroom Plant 	This gets +0+3 when there's a zombie here. 	
Banana Pepper 	2 	3 	1 	--- 	Banana Fruit Plant	When destroyed: gain a number of Banana Bombs equal to the strength this has. 	
Sugar Rush 	2 	2 	2 	Amphibious, Overshoot 1	Leafy Plant 	All plants with power 2 or less have Overshoot 2. 	
Goo Peashooter 	4 	3 	4 	--- 	Pea Plant 	When this hurts a zombie, that zombie gets -1-1. 	
Timber! 	3 	--- 	--- 	--- 	Tree Trick 	Do 3 damage to a zombie. If that zombie has 5 or more health, do 6 damage instead.	
Intensive Carrot Unit	3 	--- 	--- 	--- 	Fruit Environment 	When a non-copy plant here dies, make a copy of it here with 1 health and Team-Up.	
=== Legendary Cards ===
Name 	Cost	Strength	Health	Traits	Tribe 	Abilities 	Flavor Text
Geranium Bomb 	4 	6 	1 	--- 	Flower Plant 	When destroyed: do 6 damage to each zombie with less strength than this.	
Destroying Angel	5 	4 	6 	--- 	Mushroom Plant 	When a zombie gets hurt, destroy it. 	
Orc-id 	6 	4 	8 	Hunt 	Flower Animal Plant	This has +4+0 when there's a zombie here. 	
Hypno-Shroom 	3 	--- 	--- 	--- 	Mushroom Trick 	A zombie attacks another zombie or the zombie hero. 	
=== Event Cards ===
Name 	Cost	Strength	Health	Traits	Tribe 	Abilities 	Flavor Text
Holly Hand Grenade	4 	4 	2 	--- 	Leafy Berry Plant	When played: do damage to each zombie here and next door equal to its own strength. 	
A.K.E.E. 	4 	2 	6 	--- 	Fruit Seed Plant 	When played on heights: do 2 damage. When this hurts a zombie, do 2 damage to the next zombie to the right.	
Jalapeño 	3 	--- 	--- 	--- 	Fruit Trick 	Do 2 damage to each zombie. 	
== Guardian Cards ==
=== Uncommon Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Popcorn Private 	1 	1 	1 	Team-Up 	Corn Seed Plant 	When destroyed: do 2 damage to a random zombie. 	
Lizard Grass 	2 	1 	2 	Bullseye 	Leafy Animal Plant	While in an environment: this gets +2+0 and can't be hurt.	
Noble Acornicorn	4 	3 	3 	Bullseye, Team-Up	Nut Animal Plant 	Plants behind this can't be hurt. 	
=== Rare Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Tall-Nut 	2 	0 	9 	Team-Up, Fullstop 	Nut Plant 	--- 	
Panic-Shroom 	3 	5 	1 	--- 	Mushroom Plant 	When played: this switches places with a plant. That plant gets +0+2.	
Coconut Cannon 	4 	0 	6 	Armored 1, Heart Attack	Nut Fruit Plant	--- 	
Fortification 	1 	--- 	--- 	--- 	Trick 	A plant gets Fullstop. Conjure a Unite Card. 	
Shellbound 	2 	--- 	--- 	--- 	Nut Trick 	A plant can't be hurt this turn. Conjure a Team-Up card. 	
Wall-Nut Rampart	1 	--- 	--- 	--- 	Nut Environment	When you play a plant here, make a Wall-Nut in front of that plant. 	
=== Super-Rare Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Popcorn Colonel 	2 	2 	4 	--- 	Corn Seed Plant 	Start of turn: make a Popcorn Private in a random lane. When destroyed: do 2 damage to the zombie hero.	
Wall-Flower 	2 	0 	5 	Team-Up 	Nut Flower Plant 	Zombies here can't have their strength or health increased. 	
Hex-Nut 	3 	0 	5 	Team-Up, Fullstop, Armored 3	Nut Plant 	--- 	
24-Karat Carrot 	4 	0 	6 	Team-Up, Armored 1, Fullstop	Root Plant 	When hurt: plants in your hand get +1+1. When destroyed: conjure a legendary card. 	
Pinecone Pistols 	6 	--- 	--- 	--- 	Nut Pinecone Trick	Bounce a zombie. Destroy a zombie. 	
Coneflower Quadrant	2 	--- 	--- 	--- 	Flower Environment	Plants here get +0+2 and Armored 1. 	
=== Legendary Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Scalycap 	5 	5 	5 	Untrickable, Fullstop	Mushroom Dragon Plant	When a zombie hurts the plant hero, all zombies get -1-0. 	
Robust-Shroom 	6 	0 	5 	Armored 1 	Mushroom Nut Plant 	When played: set each plant's strength equal to its health. 	
Romaine Phalanx	7 	4 	4 	Fullstop 	Leafy Plant 	When played: make a random 1-cost plant in each other lane. Plants with power 1 or less get +2+0.	
Briar Patch Job	2 	--- 	--- 	--- 	Trick 	Heal a zombie to full and reduce its strength to 0. It can't be increased above 0. 	
=== Event Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Explode-O-Nut 	2 	0 	6 	Team-Up 	Nut Plant 	When destroyed: do 2 damage to each zombie here and next door. 	
Tanenbomber 	4 	4 	4 	Armored 1, Team-Up	Tree Pinecone Plant	When this deals damage, conjure a pinecone and it costs 1 less.	
Spreading Spuds	2 	--- 	--- 	--- 	Root Trick 	Make Potato Mines in 3 random lanes. 	
== Solar Cards ==
=== Uncommon Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Reflectarine	1 	0 	5 	--- 	Fruit Plant 	End of turn: this does damage to a random zombie equal to the sun you made this turn. 	
Moonflower 	2 	0 	2 	Team-Up	Shadow Flower Plant	Other plants here and next door have +1+0. Start of turn: if there's another plant here, this has Solar Power 1 this turn.	
Cosmic Apple	2 	2 	1 	--- 	Fruit Plant 	When played: you get +2 sun this turn. 	
=== Rare Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Nightshade 	3 	6 	3 	Team-Up	Shadow Flower Plant 	End of turn: this gets -2-0 unless there's another plant here. 	
Dusk Lobber 	5 	3 	5 	Team-Up	Shadow Cactus Plant 	Start of turn: if there's another plant here, this has Splash Damage 3 this turn. 	
Grimrose 	6 	4 	7 	--- 	Leafy Shadow Flower Plant	Before combat here: if there's another plant here, do 4 damage to a zombie here. 	
Heavenly Peach 	2 	--- 	--- 	--- 	Fruit Trick 	Heal all plants for 2. If you made at least 6 sun this turn, heal all plants for 3 instead.	
Sunbleach 	6 	--- 	--- 	--- 	Trick 	A zombie gets -5-5 and loses all its abilities. 	
Gold Tile Temple	2 	--- 	--- 	--- 	Leafy Environment 	When you play a plant here, you get +1 sun this turn. 	
=== Super-Rare Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Lental Rentil 	0 	4 	4 	--- 	Bean Pea Plant 	Start of turn: you get -1 sun this turn. 	
Magic-Shroom 	3 	2 	4 	Strikethrough 	Mushroom Plant 	Plant tricks cost 1 sun less. When this hurts the zombie hero, conjure a trick.	
Power Plant 	4 	2 	2 	Strikethrough, Splash Damage 1, Solar Power 1	Flower Plant 	--- 	
Nuclear Power Plant	6 	4 	4 	Strikethrough, Splash Damage 2, Solar Power 1	Flower Plant 	Start of turn: all zombies on the ground get -1-1. 	
Sun Bean 	1 	--- 	--- 	--- 	Bean Trick 	A zombie gets Solar Power 1. 	
Herbgent Care 	3 	--- 	--- 	--- 	Leafy Environment	Start of turn: heal each plant here to full. 	
=== Legendary Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Scheme Bean 	3 	1 	1 	--- 	Bean Plant 	When played: draw three cards and you get +6 sun this turn. 	
Healing Blade	5 	3 	4 	Strikethrough	Leafy Plant 	When this deals damage, heal your hero that much. 	
Snap Pea 	6 	5 	6 	--- 	Pea Flytrap Plant	End of turn: destroy a random zombie. Deal damage in this lane equal to that zombie's health.	
Olive Pitfall	5 	--- 	--- 	--- 	Fruit Seed Trick 	Destroy a zombie. Zombies next door to it get -3-0. 	
=== Event Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Sundew 	4 	3 	2 	Amphibious, Solar Power 1	Flytrap Plant	When played: destroy a zombie here with power 4 or less 	
Firewheel 	5 	3 	3 	Strikethrough 	Flower Plant 	When played: destroy a random card in the zombie hero's hand. 	
Persimmolation	3 	--- 	--- 	--- 	Fruit Trick 	Destroy a zombie with the lowest strength. You gain sun equal to the brain cost of that zombie this turn.	
== Smarty Cards ==
=== Uncommon Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Chard Guard 	2 	0 	4 	Team-Up	Leafy Root Plant	When hurt: bounce a zombie here. 	
Brain-Shroom	3 	1 	1 	--- 	Mushroom Plant 	When played: this gets +1+1 for each brain the zombie hero made this turn.	
Hurrikale 	6 	3 	2 	--- 	Leafy Plant 	When played: bounce a zombie. Freeze a zombie. 	
=== Rare Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Eclipse Flower 	1 	2 	2 	Team-Up 	Flower Plant 	Start of turn: the zombie hero gets -1 brain this turn. 	
Battering Yam 	5 	6 	4 	--- 	Root Plant 	When this attacks, remove 2 sections from the zombie hero's block-meter. 	
Polar Blueberry	5 	3 	5 	Frostbite	Berry Plant 	Frozen zombies get -2-0. 	
Cold Storage 	1 	--- 	--- 	--- 	Trick 	Freeze a plant and it can't be hurt this turn. When that plant is unfrozen, it gets Frostbite.	
Ice-Shroom 	4 	--- 	--- 	--- 	Mushroom Trick 	Freeze zombies here and next door. 	
Iceweed Isle 	3 	--- 	--- 	--- 	Root Environment	Before combat here: do 2 damage to a zombie here. That zombie gets -1-0 	
=== Super-Rare Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Imp Pear 	2 	2 	1 	Team-Up 	Fruit Imp Plant 	When played: shuffle 2 Imp Pears into your deck. When destroyed: transform a zombie here into an Imp. 	
Exca-Tater 	3 	2 	5 	None 	Root Plant 	When played: bounce all environments. 	
Boingsettia 	5 	4 	4 	None 	Leafy Flower Plant 	When played: bounce a zombie. When that zombie is played again, freeze it. 	
Cold Snapdragon 	5 	3 	4 	Splash Damage 3, Frostbite	Dragon Flower Plant	None 	
Splash Out 	2 	N/A 	N/A 	N/A 	Trick 	A plant gets Splash Damage 1. If it already has Splash damage, increase its Splash Damage by 1 instead. Draw a card.	
Threepeater Pods	4 	N/A 	N/A 	N/A 	Pea Environment 	Plants here attack here and next door. 	
=== Legendary Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Magnet-Shroom	3 	2 	2 	Team-Up 	Mushroom Plant 	End of turn: steal 2 sections from the zombie hero's block meter and this gets +2+2.	
Inky Cap 	5 	4 	6 	Amphibious	Mushroom Animal Plant	When a zombie is played, remove that zombie's abilities. 	
Cucumbersome 	6 	5 	5 	None 	Fruit Plant 	All plants have +1+1 and are Untrickable. When played: conjure a legendary card. 	
Thyme Warp 	6 	N/A 	N/A 	N/A 	Leafy Trick 	Bounce all zombies and gravestones played this turn. Draw a card. 	
=== Event Cards ===
Name 	Cost	Strength	Health	Traits 	Tribe 	Abilities 	Flavor Text
Cardamom 	2 	2 	2 	Amphibious	Fruit Root Plant 	Cards you conjure cost 1 sun less. Start of turn: conjure a random card. 	
Wildfire Weed	2 	3 	3 	Team-Up 	Leafy Flower Plant	When destroyed: gain a Wildfire Weed and shuffle a Wildfire Weed into your deck.	
Power Toss 	3 	N/A 	N/A 	N/A 	Trick 	Bounce a zombie. If that zombie has power 3 or less, destroy it instead. 	
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