Captain's Sidearm

The Captain's Sidearm is a weapon which is added to Fallout 3 in the Mothership Zeta add-on. It is a unique, cleaner and shinier alien blaster used by the alien captain.
==Characteristics==
Unlike the alien blaster, the Captain's Sidearm uses alien power modules instead of alien power cells. It has a silver finish to it, unlike the rusted alien blaster that can be found in the Capital Wasteland, and actually shoots out a spread of energy like a shotgun. Shooting the sidearm into the air will show the spread of the energy. Each time it is fired, it uses 3 rounds and sends 6 energy projectiles. Although it looks like a pristine alien blaster, it can only be repaired by alien atomizers, alien epoxy, or vendors.
===Durability===
The Captain's Sidearm can fire a total of about 714 times, the equivalent of 24 reloads, from full condition before breaking.
==Variants==
* Alien atomizer - The common variant of the alien atomizer found on Mothership Zeta.
* Atomic pulverizer - Although only slightly more powerful than the atomizer, the pulverizer uses only 12 AP per shot.
* Alien blaster - The base variant of the alien blaster.
* Firelance - Harder to obtain, yet slightly weaker than the blaster, the Firelance causes fire damage if the target survives the initial blast and is affected by the Pyromaniac perk.
 
===Comparison===
==Location==
The Captain's Sidearm can be obtained after defeating the alien captain on the bridge of Mothership Zeta.
==Bugs==
 This weapon does not receive a bonus from the Xenotech Expert perk. This may have been intentional because of its unique effects. 
==Sounds==
			
			
==Gallery==
Sidearm back shot.jpg
Sidearm side shot.jpg
Category:Mothership Zeta weapons
Category:Fallout 3 Energy Weapons skill weapons
Category:Alien weapons
Category:Fallout 3 unique weapons
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