Mog (Final Fantasy VI party member)

Mog is a playable character in Final Fantasy VI. He is the only optional character in the World of Balance, and is recruitable with all other party members in the World of Ruin. He also briefly fights alongside the Ten Moogles at the start of the game.
==Battle==
===Stats===
Offensively Mog is a magically-inclined character, with above-average Magic and Speed and poor Strength and Stamina. Mog has some of the best defensive stats of any character other than Umaro, with the highest Magic Defense and second-highest Defense after Sabin. His Evasion and Magic Evasion are also above-average.
Name 	Initial Stats
Strength 	29
Speed 	36
Stamina 	26
Magic 	35
Attack 	16
Defense 	52
Evasion 	10%
Magic Defense 	36
Magic Evasion 	12%
Escape Success 	5
HP Gain 	39
MP Gain 	16
Level Averaging	+5
Level	HP 	MP 	EXP 	+
1 	39 	16 	0 	
2 	50 	20 	32 	
3 	62 	24 	96 	
4 	76 	29 	208 	
5 	93 	34 	400 	
6 	113 	40 	672 	
7 	135 	46 	1056 	
8 	159 	53 	1552 	
9 	185 	61 	2184 	
10 	212 	69 	2976 	
11 	240 	78 	3936 	
12 	270 	87 	5080 	
13 	305 	97 	6432 	
14 	344 	107	7992 	
15 	388 	117	9784 	
16 	438 	127	11840 	
17 	492 	137	14152 	
18 	549 	148	16736 	
19 	610 	159	19616 	
20 	675 	170	22832 	
21 	742 	181	26360 	
22 	811 	192	30232 	
23 	883 	204	34456 	
24 	959 	216	39056 	
25 	1038	228	44072 	
26 	1120	240	49464 	
27 	1206	252	55288 	
28 	1296	265	61568 	
29 	1391	278	68304 	
30 	1490	291	75496 	
31 	1590	304	83184 	
32 	1691	317	91384 	
33 	1793	331	100088 	
34 	1895	345	109344 	
35 	1998	359	119136 	
36 	2102	373	129504 	
37 	2208	387	140464 	
38 	2315	402	152008 	
39 	2423	417	164184 	
40 	2533	432	176976 	
41 	2644	447	190416 	
42 	2757	462	204520 	
43 	2871	478	219320 	
44 	2987	494	234808 	
45 	3104	510	251000 	
46 	3223	526	267936 	
47 	3343	542	285600 	
48 	3465	559	304040 	
49 	3590	576	323248 	
50 	3718	593	343248 	
51 	3848	609	364064 	
52 	3979	624	385696 	
53 	4112	638	408160 	
54 	4246	651	431488 	
55 	4382	663	455680 	
56 	4519	674	480776 	
57 	4658	684	506760 	
58 	4800	693	533680 	
59 	4944	701	561528 	
60 	5089	708	590320 	
61 	5236	714	620096 	
62 	5384	719	650840 	
63 	5534	724	682600 	
64 	5686	730	715368 	
65 	5839	736	749160 	
66 	5994	743	784016 	
67 	6150	750	819920 	
68 	6308	757	856920 	
69 	6468	765	895016 	
70 	6630	773	934208 	
71 	6790	781	974536 	
72 	6945	789	1016000	
73 	7096	797	1058640	
74 	7241	804	1102456	
75 	7381	811	1147456	
76 	7517	818	1193648	
77 	7649	824	1241080	
78 	7775	830	1289744	
79 	7895	836	1339672	
80 	8012	842	1390872	
81 	8125	847	1443368	
82 	8235	852	1497160	
83 	8343	857	1552264	
84 	8448	862	1608712	
85 	8550	867	1666512	
86 	8650	872	1725688	
87 	8748	877	1786240	
88 	8843	883	1848184	
89 	8935	889	1911552	
90 	9025	895	1976352	
91 	9113	901	2042608	
92 	9200	907	2110320	
93 	9285	914	2179504	
94 	9368	922	2250192	
95 	9450	931	2322392	
96 	9530	941	2396128	
97 	9613	952	2471400	
98 	9699	964	2548224	
99 	9787	977	2637112	
===Equipment===
Mog can equip spears, daggers, universal shields, hats, and light armor. At the start of the game during the battle to save Terra, Mog is equipped with a Mythril Spear and Mythril Shield, which can be removed from him for other party members to use. When he rejoins later in the World of Balance, he is equipped with a Mythril Spear, Golden Shield, Golden Helm, and Golden Armor.
Along with Gau and Umaro, Mog is one of three characters able to equip the Snow Scarf, the most powerful piece of defensive gear in the game. He has an exclusive relic, Molulu's Charm, which eliminates random encounters.
Mog's equipment draw gives him many options for armor that boosts his Magic, and the Snow Scarf makes him the hardiest mage in the game. With Molulu's Charm Mog is extremely useful throughout the World of Ruin—players can use the charm to avoid battles if the party is weak, to complete dungeons faster, and to explore late-game areas without fear of high-powered enemies. This also makes him invaluable in speedruns and low-level challenges.
Mog's weaponry is unremarkable save for his access to spears. As one of only two characters in the game able to equip spears other than the Impartisan, Mog can use the Dragoon Boots and Dragon Horn to fight as a Dragoon, using Jump attacks that can hit multiple times. With the exception of his ultimate weapon, the Gungnir, spears deal 3x damage when using Jump, letting Mog deal heavy damage. Coupled with his high magical aptitude, Mog can be a potent physical or magical attacker as needed.
====Weapons====
Daggers	Spears	Universal
*Dagger
*Mythril Knife
*Gladius	
*Mythril Spear
*Trident
*Heavy Lance
*Golden Spear
*Partisan
*Holy Lance
*Radiant Lance
*Gungnir	
*Impartisan
*Unarmed
====Armor====
Shields	Helmets	Body Armor
*Buckler
*Mythril Shield
*Golden Shield
*Flame Shield
*Ice Shield
*Thunder Shield
*Aegis Shield
*Force Shield
*Genji Shield
*Cursed Shield
*Paladin's Shield
*Tortoise Shield	
*Leather Cap
*Plumed Hat
*Magus Hat
*Twist Headband
*Green Beret
*Priest's Miter
*Golden Helm
*Circlet
*Red Cap
*Black Cowl
*Thornlet
*Genji Helm
*Saucer	
*Leather Armor
*Silk Robe
*Mythril Vest
*Mirage Vest
*Gaia Gear
*Golden Armor
*Diamond Vest
*Snow Scarf
*Reed Cloak
===Abilities===
Mog's ability is Dance, a mixture of the Animals and Gaia battle commands from Final Fantasy V. There are eight Dances, associated with eight different types of terrain. When Mog completes a battle in one of those areas, he will learn the Dance associated with it. When Mog Dances, there is a 50% chance he will stumble and do nothing, but once completed successfully, the battle background changes to the one associated with the Dance. If the battle background is already a kind associated with the Dance selected, Mog will not stumble.
When Dancing, Mog enters a berserk-like state where he will act automatically each turn until KO'd or petrified. Each Dance has four attacks with the chances of using them divided into a 7/16 chance, a 6/16 chance, a 2/16 chance, and a 1/16 chance. Some Dances share attacks, but the odds of that attack occurring may differ. All of Mog's Dance attacks rely on his magic, and are mostly offensive attacks but include some status and support attacks. They also allow Mog access to earth, wind, and water-elemental attacks, uncommon elements for the party.
Mog's Dance attacks are powerful in the World of Balance and can be very effective when used properly. He can wipe out enemy parties, fully heal the party, or instantly kill enemies with no drawback or MP cost. Their utility declines in the World of Ruin, as late-game magic spells are much stronger than Mog's Dances and his unpredictable nature makes them undesirable to use in difficult battles.
Mog's Desperation Attack is Moogle Rush. It deals magical damage to one enemy.
==Quests==
===Recruitment===
Mog can be recruited after completing the Magitek Research Facility and returning to Narshe. Lone Wolf the Pickpocket is stealing from a treasure house on the east side of town, and if the party finds him and pursues him to the Narshe Cliffs, they will find Lone Wolf holding Mog hostage. After approaching him and then holding still for a period of time, Mog will fight back and he and Lone Wolf will be thrown to opposite sides of the cliff. If the player approaches Lone Wolf, they will take a Gold Hairpin from him, while saving Mog recruits Mog to the party.
In the World of Ruin, Mog appears in the Narshe Mines in the moogles' lair. Speaking to him will prompt him to join the party. This can be done even if Mog was not recruited in the World of Balance, either by skipping him entirely or by not saving him from Lone Wolf. The spot where he is standing in the cave contains Molulu's Charm.
If Mog is not recruited in the World of Balance, his only way of learning the Water Harmony Dance is through the battle with Leviathan, exclusive to the Game Boy Advance and later versions. In versions of the game without Leviathan, Mog cannot learn Water Harmony if it is not learned in the World of Balance.
Recruiting Mog in the World of Ruin in the mobile/Steam version earns the "Fast Friends, Kupo!" achievement.
===Story role===
At the start of the game, Mog fights alongside the Ten Moogles in the Battle to Protect Terra. He leads the second party equipped with a Mythril Spear and Mythril Shield. Because Mog joins the party later in the game, he is the only moogle able to have his equipment removed, granting two powerful items early in the game.
Mog is the character the player controls when choosing which of the Three Scenarios to play. This is a different version of Mog that has no ability and cannot have his equipment changed.
Mog must be in the party to recruit Umaro after defeating him in the Yeti's Cave. If Mog is not in the party when Umaro is defeated, Umaro will remain collapsed in his lair until the party returns with Mog.
==Gallery==
FF6MogSprites.PNG|Sprite sheet of Mog (SNES/PS/GBA).
FF6 iOS Mog Sprites.png|Sprite sheet of Mog (Mobile/PC).
Mog Spellcasting Animation.gif|Animated sprite of Mog casting a spell (SNES/PS/GBA).
Mog Spellcasting Animation FF6 IOS.gif|Animated sprite of Mog casting a spell (Mobile/PC).
Mog from FFVI Pixel Remaster spellcasting sprite.gif|Animated sprite of Mog casting a spell (Pixel Remaster).
FF6SNES Mog Victory Pose.gif|Animated sprite of Mog's victory pose (SNES/PS/GBA).
Mog Victory Animation FF6 IOS.gif|Animated sprite of Mog's victory pose (Mobile/PC).
Mog from FFVI Pixel Remaster victory sprite.gif|Animated sprite of Mog's victory pose (Pixel Remaster).
FFVI Moogle Rush.PNG|Moogle Rush.
Category:Character gameplay in Final Fantasy VI
Category:Secret characters