Staff of Command (Magic Staff)

==Encyclopedia Magica==
This device has three functions, only two of which are effective if the wielder is a wizard: all three work when the staff is in a priest's hands. The staff can be recharged. The three functions are:
Human Influence: This power duplicates that of the ring of the same name. Each suggestion or charm draws one charge from the Staff.
Mammal control/Animal Control: This power functions only as mammal control (as the ring of that name) when the staff is used by a wizard, in the hands of a priest it is a staff of animal control (as the potion of the same name, all types of animals listed). Either use drains one charge per turn or fraction of it.
Plant control: This function duplicates that of the potion of the same name, but for each 10- square-foot area of plants controlled for one turn or less, one charge is used. A wizard cannot control plants at all.
==Dungeon Master Guide==
This device has three functions, only two of which will be effective if the wielder is a wizard; all three work when the staff is in a priest's hands. The three functions are:
Human influence: This power duplicates that of the ring of the same name. Each suggestion or charge draws one charge from the staff.
Mammal control/animal control: This power functions only as mammal control (as the ring of that name) when the staff is used by a wizard. In the hands of a priest it is a staff of animal control (as the potion of that name, all types of animals listed). Either use drains one charge per turn or fraction thereof.
Plant control: This function duplicates that of the potion of the same name, but for each 10-square-foot ares of plants controlled for one turn or lass, one charge is used. A wizard cannot control plants at all.
The staff can be recharged.
Category:DMG Magic Items
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Staves
Category:Magic Weapons