Swan Song

Swan Song is the third challenge on the Crossroads board. It consists of defeating a duo of Suki and Darkon at the same time.
An extreme version of this fight called Swan Song (Extreme) is also available as the fourth challenge on the Crossroads board. It consists of defeating a duo of Suki (Extreme) and Darkon (Extreme) at the same time. These two cannot be fought individually.
== Rules ==
=== Suki ===
# Suki starts the fight by removing half of the player's maximum HP.
#* This attack cannot be avoided in any way.
#* This attack is repeated on turn 50, then is used again every 37 turns.
#** (Extreme only) This attack is repeated every 37 turns, instead of the initial 50 turns in the normal fight.
#* (Extreme only) This attack will always set the player's HP to 1.
# Buffs herself that gives 30/60/90 to All, Boost and Bonus during her rotation.
# Can lower player's MPM or increase player's Health to counter shields and heals.
# If the player takes an extra turn, Suki will reflect 50% of all damage the player deals. Cannot be refreshed by player's multiple extra turns.
=== Darkon ===
# Is immune to all effects that give him any negative resistance (including All). If player takes (multiple) extra turns, Darkon will get a significant boost from each of them.
# Has a rotation for each phase Darkon has, with first phase granting him +80 to All.
#* Buffs himself with his first attack.
#* If second attack lands 6 times, or if he applies buffs 8 times with his first attack, Darkon will repeatedly attack with a massive nuke until his health drops below 70%.
# Second phase makes Darkon reflect critical hits and take less damage from them.
#* If his second attack in this phase hits 4 times, will increase all player's cooldown by 2 (including any skills which were off-cooldown).
#** (Extreme only) Darkon only needs to land this attack 2 times instead of 4.
# After falling below 20% of his health, Darkon will heal fully and grant himself +100 All/Boost/Bonus, all of which decrease by 5 each turn.
#* Darkon's first attack will inflict +60 Health resistance.
#* Darkon's second attack will inflict a strong dot which grows in strength each time it successfully lands.
#* Darkon's third attack will lower player's MPM by 5 for each time this attack is used.
#* (Extreme only) Darkon begins this phase with a massive nuke.
==Turn Order ==
Suki -> Darkon
==Equipment ==
* Since Darkon deals ??? damage and Suki deals Light and Energy damage, it's best to have 3 different builds for resistances. One focusing on All resistance, and two others on Light and Energy. Switch them accordingly.
==Strategy ==
* Focus depends on class. You may want to focus entirely on Suki or Darkon, or lower Darkon's health below 70% to switch his rotation to phase 2 before bursting Suki.
* Before dropping Darkon's health to 20% in the Extreme version of the fight, it's best to make sure your shield and/or damage mitigations are off-cooldown so that you can survive Darkon's phase 3 nuke. Any Cordemi Codex can be used to assist with stalling turns for cooldowns before then.
== Classes ==
* DoomKnight can abuse Void Barrier with -All/-Health resistance to negate Suki's first attack and retaliate against Darkon's nuke, instantly ending his phase 1, as well as making phase 3 easier in the Extreme fight. Focuses Suki first. May need Cordemi Codex to stall for Void Barrier cooldown since Darkon's phase 2 will add to it.
* Wrath DragonLord can utilise Suki's Turn 1 Claw to increase its own damage, while staying alive through Empowered Earth Spirit. This allows the class to defeat Suki within 1 of her rotations, and has enough defensive tools to survive Darkon. Recommended order is defeating Suki before starting to deal any damage to Darkon.
* Paladin has enough defensive tools and healing to out sustain Suki and Darkon; start by damaging Darkon into Phase 2, then defeat Suki, and finally, finish Darkon.
* Pirate functions similarly to Paladin, with great uptime on its defensive tools and extra sustain through plundering potions. Damage Darkon into Phase 2, then focus on Suki, and then finish Darkon. 
* Technomancer has the defensive tools to last just long enough to kill Suki before her second claw. It also has the offensive tools to counter Suki's healing and defeat in 2 togs. Damage Darkon to Phase 2 then focus Suki, and then finish Darkon.
Category:Boss