ARHK

__NOTOC__
The Towers of ARHK, more commonly shortened to just ARHK, is a revitalization of The Engineers faction following the aftermath of the Dorkuritsu Insurrection which caused the collapse of The Engineers and their ousting from Japan. Currently, the goals of ARHK are shrouded in secrecy as only their board of directors seem to know which direction they want the fledgling ARHK to travel, however it is blatantly clear that they plan to avoid the pitfalls suffered by their predecessors. Instead of using their knowledge and eccentrism on acts of hedonism and recreational projects like The Engineers, ARHK plans to wield their power in a much more focused and objective driven manner, furthering the goals of their board of directors.
==History==
Although ARHK is only a few months old, the idea of seceding from The Engineers is not. The majority of ARHK’s members are those who were discontent with the status of The Engineers underneath Tommy Wilder’s management, and had secretly planned to leave such a corrupt faction and create their own. Creating their own base located in the Philippines, these original members were in the late stages of their establishment when the Dorkuritus Insurrection occurred.
With the collapse of The Engineers and their ousting from Japan, many survivors found themselves drawn towards these dissidents. Finding itself with a sudden influx of members, many being prominent researchers and old friends, the original members of ARHK quickly revised their small base of operations and implemented a much more favorable organization of leadership. With many more members and resources, as well as what could be evacuated from Hokkaido, ARHK began to quickly grow in both size, competency and power. Scavenging parts from residential ruins, their preexisting base and the wreckage of superforts and utilizing their massively increased manpower, ARHK’s new headquarters began to take shape at an alarming rate.
What was once a small organization hoping to break off from The Engineers had evolved into a fully fledged faction, one that not only harbored the inquisitive and exploratory ideals of scientists, but one dead set in not following the footsteps of The Engineers.
==Base of Operations==
The Towers of ARHK are a collection of ocean-bound buildings all connected by either an underlying superstructure or through wires and beams. Utilizing hardlight technology, researchers are able to easily travel from one building to another and transport supplies, resources and materials without the need of any permanent connections. This means that for the majority of the time, these buildings are completely isolated from each other. The only exception to this are the three main towers, which are held together with a large superstructure underneath the waves which also doubles as a transport systems for items too large, heavy or delicate to be transported along the hardlight bridges.
At the center of this floating city, are three monumental towers, each almost half a kilometer high. These three buildings act as the heart of ARHK, each providing a vital function to the young faction’s needs. 
The first central tower, known as the Command Tower, acts as the centralized command node. The lower floors contain multiple storage rooms for completed projects and well lit conference rooms for engineering and research teams to use as they see fit. Above these are the hangars in which both power armor and ARHK’s experimental and combat aircraft reside, as well as an entire floor dedicated for suit pilots. As one travels higher up, entire floors are dedicated towards a finely attuned suite of communication and scanning equipment as well as the controls to operate the floating city. Higher still are floors dedicated to both the board of directors as well as rooms in which mission commanders brief pilots on operations. SILIUM’s main storage facilities are located here as well.
The second central tower, known the Production Tower, has all of it’s above sea floors filled with storage facilities for raw materials and entire arrays of FAIRYs meant for producing both research items and constructs. As well as accepting requests for other, less morally transparent items and materials ordered by the board of directors.
The third central tower, known as the Research Tower, houses multiple labs, each spanning up to several floors and dedicated to a specific type of research. Department heads are found here, located on their respective floors. The lowest floors above sea level house the cold storage facility containing YGGDRASIL.
The superstructure connecting each of these three towers, located beneath the surface, houses large tubes, fit for transporting resources as well as the engines and devices which propel ARHK. CERES is located here as it allows easy access to the three central towers, and through them, the rest of ARHK.
Spread throughout the entirety of ARHK, SYLPH can be found in the form of long range cannon emplacements similar to traditional naval artillery, three sizable laser batteries housed on the roofs of the central towers and in multiple water based storage facilities on the very edges of ARHK to house autonomous sea craft.
In addition to these three central towers, a myriad of smaller buildings, ranging in size from a single room to that of a medium sized warehouse, are found fanned out from the central towers. These buildings usually act as specialist facilities for individual or team research and experimentation, or simple storage buildings for miscellaneous gear. Furthermore, a fair number of these smaller, individual buildings host the sleeping quarters of those engineers not currently sleeping in dedicated quarters found in the labs of the Research Tower.
As majority of ARHK is run and operated by automatons and Artificial Intelligence, few humans are rarely seen outside, preferring to remain indoors in their laboratories dedicating themselves to their craft. This causes ARHK to give off an abandoned, empty atmosphere. Even as one gets closer, only the constant low hum of machinery breaks the eerily silence that surrounds the entire ocean city.
== Organization ==
ARHK’s leadership structure consists of two parts. The majority of decisions affecting the whole of ARHK are carried out by a Board of Directors while authority on research projects falls to the discretion of each Department Head.
The ARHK Board of Directors deal with issues ranging from handling requests from other factions, to resource acquisition, to determining the directional focus of ARHK and which projects to accept and employ for the betterment of their faction. Department Heads act as the final authority on which project or research approvals are green-lit and resource allocation to different teams and individuals.
Although not mutually exclusive, few individuals walk the line of being both a member of the Board of Directors as well as being a Department Head.
Currently, the ARHK's Board of Directors consists of five members:
*Alexander “Kaleidoscope” Kors (Currently on extended sabbatical)
* Illyan Arcturus “Forge” Castell
* Damien “Austin” August
* Farkas Horvath
* [REDACTED]
Currently, the known members that work as Department Heads are:
* Edward “Zlowrogi” Wocjik - Head of Genetic Engineering (Currently on extended sabbatical)
* SILUS - Head of Artificial Intelligence (Currently on extended sabbatical)
* Illyan Arcturus “Forge” Castell - Head of Fabrication
* Damien “Austin” August - Head of Maintenance 
* Farkas Horvath - Head of Ethics
* Miranda Yan - Head of Theoretical Weapons 
== Departments==
Apart from ARHK's Board of Directors, the organization is partitioned into multiple departments, each responsible for a portion of ARHK's activities. Due to the erratic and fickle nature of research, departments are constantly added, disbanded, merged and shifted around. While understandably confusing and hectic to outsiders, it's just another labyrinthian and arcane "feature" of ARHK to filters out those unable to safely tread its cryptic waters. 
=== Department of AI ===
(to be written)
=== Department of Ethics ===
(to be written)
=== Department of Fabrication ===
Within the spacious, hollow interior of ARHK's Production Tower, colloquially known as "Elphame" to it's regular visitors, lies an unremarkable automatic door. Completely ordinary at a glance, one may mistake it for an entrance to a storage closet or utilities corridor if not for a small holographic display sign with the words  "Department of Fabrication" on it. Even so, newcomers to the Towers would not be faulted for overlooking the door, but any Architect worth their salt knows that behind that door, lies the final and most difficult hurdle of their project, the approval to use ARHK's miraculous FAIRY drones.
While the power it wields within ARHK is tremendous, the truth of the matter is that the Fabrication Department only has really one and a half true personnel, Director Castell, the department head, and Architect Yan, the department head of Theoretical Weapons Development, who only put in work here to get her own projects approved. Additionally, while outsiders might see the department having the reality shattering power to singlehandedly smother a newborn project within it's crib, the boring answer is that over 90% of all rejected projects were due to lack of proper documentation over FAIRY need and usage. To put it simply, the department reads through project documentation. A lot of project documentation.
=== Department of Genetic Engineering ===
(to be written)
=== Department of Maintenance ===
(to be written)
=== Department of Theoretical Weapons ===
(to be written)
==Research Projects==
Research Projects are one of the corner stones of ARHK philosphy and usually the greatest draw to the faction itself. Having a project proposal accepted means near limitless funding to see it through, with the only condition that ARHK gains ownership of the research and it's results. While seemingly a terrible deal for the researchers, many times they have no choice but to accept ARHK's terms as their projects are deemed too dangerous or impractical by other potential funders. The vast majority of ARHK researchers are either heading their own research projects or working with a team on one, often both.
Although research teams and individuals may belong to certain departments, this does not in anyway limit researchers on what projects they wish to work on. This classification system only serves as an easy way to identify what field an engineer considers themselves to be a specialist in and proper allocation of resources to departments. 
It is not uncommon for project teams to include engineers belonging to different departments, as projects can rarely be shoehorned into belonging solely within the jurisdiction of a single department. In such cases, all Department Heads involved will convene together to decide whether or not to approve of said project. After approval though, it falls to the Department the project leader belongs to to allocate resources and facilities.
Currently, some of the more well-known completed projects so far include:
* Project CERES: A faCility maintEnance and pREServation AI responsible for maintaining and coordinating drones capable of performing the tasks of repairs, construction, cleaning and providing first-aid, as well as saving people from fatal falls to the ocean.
*Project FAIRY: A Fabrication Array and Intelligent Resource assemblY line capable of quickly producing both simple and complex mechanical and biological parts and even entire constructs provided the right materials and schematics.
*Project GALE: Gene ALtering Enhancements designed to improve the abilities of humans through the use of mutagens.
*Project LIGHTNING: A LIGHT mechaNIcal defeNse leGion of small drones capable of handling weapons and coordinated be a hivemind-like control AI designed to supplement ARHK’s small number of security personnel.
*Project OBERON: A powerful semi-autonomous Omni-terrain Battle Encampment with Reactive Overwatch Network drone equipped with a vast array of both offensive and defensive systems.
*Project PIXIE: Aerial strike craft, the Proto-strIke eXon IntercEptor is an autonomous aerial strike craft. Surprisingly swift and deadly for their size, they are mainly hindered by their short operating range due to their need to resupply and refuel.
*Project SEELIE: ARHK's premier aerial transport vehicle, the Self-opErating aErospatiaL carrIEr is capable of serving multiple roles within the ARHK organization, depending on the attached module.
*Project SPRIGGAN: An attempt at delivering a Specialized PRoduction IntelliGence and Ground Assault droNe that was later split into its two successor projects, OBERON and TITANIA.
*Project SPRITE: A Self-Propagating Resource Intelligence and Technical Engineer drone capable of scavenging for resources with its rapid self-assemble/disassemble capacities.
* Project STORM: An autonomous SysTem Of Robotic coMbatants with advanced combat algorithms that make up the bulk of ARHK’s UAV and UGV forces.
*Project SYLPH: A Sub-stratosphere humiditY and Laser Pulse mecHanism capable of influencing the weather around the towers with the use of repurposed drones and advanced naval artillery systems.
*Project TITANIA: Large semi-autonomous Tactical Itinerant Transport And Nano-welder Intelligence Array drones designed to carry simple miniaturized FAIRYs as well as scavenger SPRITEs to produce munitions, weapons and construction materials on the move.
*Project YGGDRASIL: A pseudo-artificial intelligence capable of copying certain characteristics of a person’s persona as a mental matrix, which it then makes use of to simulate a forum involving the collected matrices in order to help provide answers, ideas or decisions for researchers as Your Great God Descends, Realizing All your Scientific Ideals and iLlusions. Certainly one of the more bombastic arhkronyms out there. 
*Project DAINSLIEF: An umbrella project that includes all attempts at miniaturizing ARHK-pattern technology in the production of small arms.
== Arhkronyms==
If the insaitiable quest of arcane secrets and estoric knowledge are the building blocks of ARHK, then the ardous and convoluted acronyms that plague ARHK are its lifeblood. While originally a way to make long and complicated names easier to remember, this notion has long since been left by the wayside. Now an intricate name acompanied by an elegant acronym, commonly referred to as an arhkronym, is to be expected for any proposed project or plan, else it runs the risk of being downright discarded without even being looked at.
Obviously such practices needlessly increase the timeframe of projects, but it has quickly become tradition at this point. If there was one thing the late Director Kors accomplished was this legacy of terrible naming conventions.
==What does ARHK stand for? ==
A question that is frequently asked in annoyed tones by both oustiders and newer members is what ARHK actually stands for considering the organization's constant use of acronyms. However such a question isn't to be asked lightly as depending on who the asker is and who is being asked, the answer differs.
Some researchers may claim that it is an acronym for Architects Realizing Knowledge is Harmonious while others may say it stands for Academic Research Halls of Knowledge or Architects Researching Heretical Knowledge. Few staunchly claim that it’s the shortened form of Architects with the first few letters jumbled up to make it more confusing while different groups alleged that it is a reference to the Noah’s biblical ark, a vessel to gather and safekeep all the world's knowledge for future generations.
Whatever it may stand for, every member can somewhat, a few begrudgingly, agree that ARHK is just ARHK. Nothing more, nothing less.
== Specialties==
[WIP, same as TE I would guess, unless we also get a officer level?]
Category:PACYOA: TE
Category:ARHK
Category:TE Factions