Apprenticeship (Civ6)

Apprenticeship is a Medieval Era technology in Civilization VI. It can be hurried by building any three Mines.
== Strategy ==
Apprenticeship is one of the most important technologies of the middle game! Besides improving the performance of one of the most widely used improvements (the Mine), it gives access to a universally-necessary district, the Industrial Zone (and its special building, the Workshop), which will have multiple uses in the future (besides boosting one of the most universal types of Great People, the Great Engineer). But even if you're not truly the economic type, and prefer military development, you will still need Apprenticeship in order to reach the next-gen military units of the middle game. This tech is a gateway to the entire central-lower part of the tech tree. 
Even better, Apprenticeship can be beelined relatively easily - it requires Horseback Riding and Currency, both of which are researched rather naturally in Turns 50–80. And the for Apprenticeship is ridiculously easy to activate, making it an easy choice for a first Medieval tech. Gallic players will have an easier time attaining Apprenticeship since the tech is automatically awarded when they build their unique district, the Oppidum, available with Iron Working.
== Civilopedia entry ==