API UnitIsFeignDeath

Returns true if the unit (must be a group member) is feigning death.
 isFeign = UnitIsFeignDeath(unit)
==Arguments==
:;unit: : UnitId
==Returns==
:;isFeign: - Returns 1 if the checked unit is feigning death, nil otherwise.
==Details==
* Only provides valid data for friendly units.
* Does not work for the player character. Use instead:
 isFeign = UnitAura("player", "Feign Death") ~= nil
==Patch changes==