Mechs/SNV-1

==Description==
The Supernova 1's only armaments are six Clan ER Large Lasers. While this is a fair amount of firepower for a 'Mech of its size, it has a severe overheating problem. After firing no more than three full, consecutive salvos, the Supernova will force an automatic shutdown, so MechWarriors must carefully manage their heat.
Drop Cost Multiplier: 1.2
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	High-Pressure-Cooling: -10% Weapon Heat Generated (Quirk)
40 	Improved Targeting - Long	Advanced Long Range Targeting: +1 Long Range Accuracy (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=130/150S=75 	A=45/45S=16 	A=130/150S=75
Arms/Head	HardPoints	[ 3E ] 	 	[ 3E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x Heat Sink Double (C)
3x ER Large Laser (C)	 	
2x Heat Sink Double (C)
3x ER Large Laser (C)
Torso 	Health 	FA=130/190 RA=40/95S=95	FA=165/290 RA=50/145S=95	FA=130/190 RA=40/95S=95
Torso 	HardPoints	 	[ 1S ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
5x Heat Sink Double (C)
Jump Jet (A)	
Engine Core 270
Heat Sink Kit (C)
Jump Jet (A)	
5x Heat Sink Double (C)
Jump Jet (A)
Legs 	Health 	A=150/190S=95 	 	A=150/190S=95
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink Double (C) 	 	
Heat Sink Double (C)
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