Super Smash Bros: Computerboy Edition/Playable Characters

This page contains characters that appear in Super Smash Bros: Computerboy Edition.
==Mario Characters==
===Mario===
Artwork	Description & Moveset
 	
::: Description:
Mr. Video Game himself joins the fray once again. He's the perfect character for newcomers and he also has a few tricks up his sleeve for veterans.
This time,He also brought Cappy along,Allowing him to perform some new moves.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkred; color:white;"	
Stage Entrance: Mario will jump out of a pipe and yell "Let's-a-Go" while Cappy winks.
Idle Animation 1: Mario will adjust his hat.
Idle Animation 2: Mario yawn while Cappy Looks around.
Taunt 1: Mario will give the player a thumbs up.
Taunt 2: Mario will throw cappy and smile while Cappy circles around him.
Taunt 3: Mario will jump in surprise and spin around before landing on his back. Resembling his death animation from Donkey Kong.
Taunt 4: Cappy will return to his normal from and talk with Mario briefly before turning back into his hat.
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Red: Mario's default costume.
#Blue: Mario's appearance as Jumpman in Donkey Kong.
#White: Mario's fire outfit.
#Red: Mario outfit from NES Open Tournament Golf
#Yellow: Mario's builder outfit from Super Mario Maker.
#Brown: Based off Foreman Spike
#Black: Mario's black tuxedo from Super Mario Odyssey.
#White: Mario's wedding tuxedo from Super Mario Odyssey.
0.1.SSB CE Mario Artwork 1.png
0.1.SSB CE Mario Artwork 2.png
0.1.SSB CE Mario Artwork 3.png
0.1.SSB CE Mario Artwork 4.png
0.1.SSB CE Mario Artwork 5.png
0.1.SSB CE Mario Artwork 6.png
0.1.SSB CE Mario Artwork 7.png
0.1.SSB CE Mario Artwork 8.png
1.CSSB Kirby Mario.png	
===Luigi===
Artwork	Description & Moveset
 	
::: Description:
The young and meek brother of our beloved red super star. He has a higher jump than his brother,But he has a slower falling speed and is trackion isn't very good.
In this game,he uses his Poltergust G-00 in a good chunk of his moveset. Like in grabs,aerials and smash attacks. And he even brought Gooigi with him. But Gooigi is an alternate color for Luigi,so he doesn't have the abilities he has in Luigi's Mansion 3.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkred; color:white;"	
Stage Entrance: A bunch of pixels will come out of a camera and form Luigi will then land on his rear and prepare his poltergust.
Idle Animation 1: Luigi will pull his nose.
Idle Animation 2: Luigi will scratch his head.
Taunt 1: Luigi will perform multiple poses. First a peace sign,Then he turns to the right slightly, pointing his hands that direction while giving a frightened look on his face. Then, he places his left hand just below his nose.Then he turns away from the screen and crouches depressingly and Finally, he faces the screen and places both hands on his face while sporting a frightened look
Taunt 2: Luigi will plank and get up.
Taunt 3: Bashfully kicks the ground. This taunt meteor smashes whoever is below him at a ledge.
Taunt 4: Luigi will inspect his poltergust G-00 before looking forward.
Can Wall Jump?: No
Can Wall Grapple?: Yes
Can Crawl?: Yes
Can Glide?: No	
Luigi has 16 costume slots. 8 of them being for his regular form and 8 of them being for Gooigi.
#Green: Luigi's default costume.
#Orange: Based off One of the Multiplayer Colors in Luigi's Mansion 3
#Pink: Based off One of the Multiplayer Colors in Luigi's Mansion 3
#Blue: Based off One of the Multiplayer Colors in Luigi's Mansion 3
#Black:Based off Mr. L
#Purple: His appearance in Super Mario World.
#White: His appearance in the original Mario Bros.
#Blue: His appearance in Super Mario Bros.: Pīchi-hime Kyushutsu Dai Sakusen!.
0.2.SSB CE Luigi Artwork 1.png
0.2.SSB CE Luigi Artwork 2.png
0.2.SSB CE Luigi Artwork 3.png
0.2.SSB CE Luigi Artwork 4.png
0.2.SSB CE Luigi Artwork 5.png
0.2.SSB CE Luigi Artwork 6.png
0.2.SSB CE Luigi Artwork 7.png
0.2.SSB CE Luigi Artwork 8.png
2.CSSB Kirby Luigi.png	
===Dr.Mario===
Artwork	Description & Moveset
 	
::: Description:
The Doctor Version of our Beloved plumber has Returned. He is very similiar to Mario,But he is heavier and more powerful. But he is also a bit slow due to his uniform.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkred; color:white;"	
Stage Entrance: A stack of Megavitamins will appear and slowly collapse,revealing Dr. Mario.
Idle Animation 1: Pounds his fist into the ground.
Idle Animation 2: Rolls his neck.
Taunt 1: Grinds his shoe into the ground.
Taunt 2: Pulls out a randomly colored megavitamin and throws it upwards and catches it before putting it away.
Taunt 3: Lightly pounds his shoulder.
Taunt 4: He will pull on his gloves and adjust his coat.
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No
Can Glide?: No	
#White: Dr.Mario's default costume.
#Blue: Based off scrubs worn by medics.
#Green: Based off scrubs worn by surgeons.
#Red: Based off scrubs worn by nurses.
#Yellow: Based off the yellow virus
#Purple: -
#Pink: Based off Nurse Peach.
#Black: Unlicensed Dr.Mario
0.3.SSB CE Dr. Mario Artwork 1.png
0.3.SSB CE Dr. Mario Artwork 2.png
0.3.SSB CE Dr. Mario Artwork 3.png
0.3.SSB CE Dr. Mario Artwork 4.png
0.3.SSB CE Dr. Mario Artwork 5.png
0.3.SSB CE Dr. Mario Artwork 6.png
0.3.SSB CE Dr. Mario Artwork 7.png
0.3.SSB CE Dr. Mario Artwork 8.png
7.CSSB Kirby Dr.Mario.png	
===Peach===
Artwork	Description & Moveset
 	
::: Description:
The ruler of the Mushroom Kingdom returns to the Battlefield. She can use her magic to float for a few seconds. Her attacks also have a decent amount of range,But she's a bit slow and light.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkred; color:white;"	
Stage Entrance: Peach and Toad will appear from an explosion of hearts. She will then say "Hi" while putting away her umbrella. Toad then disappears while Peach gets into a fighting stance.
Idle Animation 1: Peach will look around and dust off her dress.
Idle Animation 2: Peach will look at her ring.
Taunt 1: She twirls her umbrella and says "Sweet". Toad will appear and give a thumbs up.
Taunt 2: Dances and sings in a taunting manner. Toad will appear and dance next to her.
Taunt 3: Spins around and winks while pointing at the screen. Toad will appear and scratch his head.
Taunt 4: Peach will pull out a fan and fan herself while toad appears and looks around.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No (But she can float for a few seconds)	
#Pink: Peach's default costume.
#Brown: Based of her appearance in Super Mario Bros. 2
#White: Based of her appearance when using a fire flower.
#White: Based of her appearance in the original Super Mario Bros.
#Red: Based off Pauline.
#White: -
#Green: Based off her appearance on the title screen of NES Open Tournament Golf.
#Gold:-
0.4.SSB CE Peach Artwork 1.png
0.4.SSB CE Peach Artwork 2.png
0.4.SSB CE Peach Artwork 3.png
0.4.SSB CE Peach Artwork 4.png
0.4.SSB CE Peach Artwork 5.png
0.4.SSB CE Peach Artwork 6.png
0.4.SSB CE Peach Artwork 7.png
0.4.SSB CE Peach Artwork 8.png
3.CSSB Kirby Peach.png	
===Daisyε===
Artwork	Description & Moveset
 	
::: Description:
The ruler of the Sarasaland joins the Game once again. Daisy is an Echo Fighter of Peach. Most of her moves are the same as Peach's,but with different properties.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkred; color:white;"	
Stage Entrance: Daisy and Toad will appear from an explosion of Daisys. She will then yell "Yo" while putting away her umbrella. Toad then disappears while Daisy gets into a fighting stance.
Idle Animation 1: Daisy will put a hand on her hip.
Idle Animation 2: Daisy will stretch.
Taunt 1: She jumps around and waves while saying "Hi,i'm Daisy!"
Taunt 2: Daisy will pull out a tennis racket and twirl it.
Taunt 3: Spins around makes a peace sign.
Taunt 4: Daisy will throw out some punches.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No (But she can float for a few seconds)	
#Orange: Daisy's default costume.
#Green: Based off the game boy's screen pallete.
#Gray: Based off her pallete in Super Mario Land.
#Blue: Based off her appearance on the title screen of NES Open Tournament Golf.
#White: Based off a wedding dress.
#Red: Resembles a Flamenco outfit.
#Black: Resembles a maid outfit.
#Orange: Her sport outfit.
0.5.SSB CE Daisy Artwork 1.png
0.5.SSB CE Daisy Artwork 2.png
0.5.SSB CE Daisy Artwork 3.png
0.5.SSB CE Daisy Artwork 4.png
0.5.SSB CE Daisy Artwork 5.png
0.5.SSB CE Daisy Artwork 6.png
0.5.SSB CE Daisy Artwork 7.png
0.5.SSB CE Daisy Artwork 8.png
4.CSSB Kirby Daisy.png	
===Bowser===
Artwork	Description & Moveset
 	
::: Description:
The King of Koopas himself and Mario's long time nemesis. He is the heaviest character in the game and packs a lot of power. But it's very difficult to recover with him.
In this game,The moves that involve his shell will give him Super Armor.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkred; color:white;"	
Stage Entrance: Bowser will step out of some flames before standing upright.
Idle Animation 1: Bowser will exhale some fire.
Idle Animation 2: Bowser will stretch his shoulders and roar.
Taunt 1: Sways his head backward around while roaring and exhaling fire.
Taunt 2: Leans forward and snaps 6 times.
Taunt 3: Balances on one leg.
Taunt 4: Bowser will face the screen and roar.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Orange: Bowser's default colors.
#Orange: -
#White: His wedding tuxedo from Super Mario Odyssey.
#Blue: Based of Dark Bowser from Mario & Luigi: Bowser’s Inside Story.
#Blue: Based off his appearance on the Box-art of Super Mario Bros.
#Brown: -
#Black: Based off Black Bowser from Paper Mario Color Splash.
#Gray: Dry Bowser.
SSB4 Bowser Breathing Fire.png
4.3.CSSB Classic Bowser.png
WeddingBowser.png
4.1.CSSB Blue Bowser.png
3.3.CSSB Blue Bowser Artwork.png
4.2.CSSB Brown Bowser.png
3.2.CSSB Black Paint Bowser Artwork.png
3.1.CSSB Dry Bowser Artwork.png
5.CSSB Kirby Bowser.png	
===Bowser Jr.===
Artwork	Description & Moveset
 	
::: Description:
The Prince of Koopas has arrived to the battlefield in order to defeat Mario and everyone in the game. And he's also brought the Koopalings with him. He is faster than his father and he has a lot more projectiles,But he is lighter and easier to K.O.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkred; color:white;"	
Stage Entrance: The Clown Car will appear on the stage. Bowser Jr. will then jump out of the Car and wave.
Idle Animation 1: Bowser Jr looks around.
Idle Animation 2: Bowser jr hops in place
Taunt 1: Bowser Jr sits on the rim of the car and breathes fire.
Taunt 2: Bowser Jr spins a hammer around.
Taunt 3: The Clown car goes into Kart mode and performs a donut.
Taunt 4: Bowser Jr will pose with a brush in his hand.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Green: Bowser Jr's default colors.
#Blue: Larry Koopa.
#Red: Roy Koopa.
#Yellow: Lemmy Koopa.
#Pink: Wendy O. Koopa.
#Green: Iggy Koopa.
#Gray: Morton Koopa Jr.
#Blue: Ludwig Von Koopa.
BowserJrWithMechaKoopa.png
109px-NSMBU LarryKoopa.png
RoyKoopaSSB4.png
98px-Lemmy Koopa NSMBU.png
220px-WendyNSMBU-0.png
IggyKoopa.png
MortonKP.png
240px-LudwigNSMBU.png
6.CSSB Kirby Bowser Jr..png	
===Rosalina & Luma===
Artwork	Description & Moveset
 	
::: Description:
The guardian of the Cosmos and the mother of all the Lumas joins the fray once again. With the help of her Lumas,She has a lot of range with her moves. She is very floaty however,and both her and her Lumas are easy to K.O.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkred; color:white;"	
Stage Entrance: Rosalina and Luma will float towards the stage.
Idle Animation 1: Rosalina leans forward and looks around.
Idle Animation 2: Rosalina swings her wand.
Taunt 1: Rosalina and Luma will twirl in place.
Taunt 2: Rosalina puts her hand on her hip, leans back, waves her wand and says "Mmm hmm!" while Luma nods.
Taunt 3: Rosalina crouches and then slowly rises up while waving her wand and while Luma dances around
Taunt 4: Rosalina will swing her wand around and create a Star Bit.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Teal: Rosalina's default costume.
#Yellow: Based off Yellow Lumas.
#Black: Based off Polari.
#Blue: Based off Blue Lumas.
#Green: Based off Green Lumas.
#Orange: Based off the Orange P2 Luma.
#Red: Based off the Red Star and the Red Luma.
#White: Based off her appearance as a child.
Rosalina CSSB Artwork.png
4.1.CSSB Yellow Rosalina Artwork.png
4.3.CSSB Black Rosalina Artwork.png
4.6.CSSB Blue Rosalina Artwork.png
4.5.CSSB Green Rosalina Artwork.png
4.4.CSSB Orange Rosalina Artwork.png
4.7.CSSB Red Rosalina Artwork.png
4.8.CSSB White Rosalina Artwork.png
8.CSSB Kirby Rosalina and Luma.png	
===Piranha Plant===
Artwork	Description & Moveset
 	
::: Description:
This unexpected minion has returned once again. It has very fast attacks and a ton of range thanks to it's stem. But it's attacks are also very weak and it's very easy to K.O.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkred; color:white;"	
Stage Entrance: Piranha Plant will wake up from it's sleep and snap forward.
Idle Animation 1: Piranha Plant will yawn and snap forward.
Idle Animation 2: Piranha Plant will shake it's head.
Taunt 1: Piranha Plant rises up and retreats back into its pot continuously
Taunt 2: Piranha Plant snaps forward repeatedly.
Taunt 3: Piranha Plant spins before striking a joyous pose.
Taunt 4: Piranha Plant bops it's head while music notes appears around it.
Can Wall Jump?: No
Can Wall Grapple?: Yes
Can Crawl?: No
Can Glide?: No	
#Red: Piranha Plant's Default Color
#Green: Resembles it's original design.
#Yellow: Resembles the Wild Ptooey Piranha Plant from Yoshi's Island.
#Pink: Based off the Piranha Creeper.
#Black: Based off the Inky Piranha Plant.
#White: Based off the Bone Piranha Plant.
#Purple: Resembles the Big Bungee Piranha from Yoshi's Island.
#Blue: Based off it's cave sprite from Super Mario Bros.
1.CSSB Piranha Plant Artwork 2.png
1.CSSB Piranha Plant Artwork 3.png
1.CSSB Piranha Plant Artwork 4.png
1.CSSB Piranha Plant Artwork 5.png
1.CSSB Piranha Plant Artwork 6.png
1.CSSB Piranha Plant Artwork 7.png
1.CSSB Piranha Plant Artwork 8.png
1.CSSB Piranha Plant Artwork 9.png
CSSB Kirby Piranha Plant.png	
===(NEW) Captain Toad===
Artwork	Description & Moveset
 	
::: Description:
The captain of the Toad Brigade has joined the battle. He had to leave some of the stuff inside his backpack behind so that he could jump.
even though his backpack is lighter, it’s still heavy enough to make it difficult to knock him off the stage. Unfortunately,his jumps aren’t very high,making it difficult to recover with him.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkred; color:white;"	
Stage Entrance: Captain Toad will fall from the sky and land on his back. He will then get back up and adjust his backpack.
Idle Animation 1: Captain Toad will adjust his backpack.
Idle Animation 2: Captain Toad will look around and then yawn.
Taunt 1: Captain Toad will pull out a Green Star and dance.
Taunt 2: Captain Toad will start clapping.
Taunt 3: Captain Toad will pull out a Super Gem and inspect it before putting it back in his backpack.
Taunt 4: Captain Toad will fall asleep on the spot before waking back up.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Cream: Captain Toad's default costume.
#White: His appearance in Super Mario Galaxy.
#Red: Based off his appearance when shrunk in Super Mario 3D World and Captain Toad Treasure Tracker.
#Blue: Hint Toad from Super Mario Odyssey.
#Green: Bank Toad from Super Mario Galaxy with his Captain Toad Treasure Tracker. uniform.
#Yellow: Based off the Yellow Toad that can be found sleeping in Super Mario Galaxy and Captain Toad Treasure Tracker.
#Purple: Mail Toad from Super Mario Galaxy with his Captain Toad Treasure Tracker.
#Pink: Archivist Toadette.
0.1.CSSB Captain Toad Artwork 2.png
5.1.CSSB Galaxy Captain Toad Artwork.png
5.0.CSSB Galaxy Captain Toad Artwork.png
5.3.CSSB Captain Blue Toad Artwork.png
5.4.CSSB Captain green Toad Artwork.png
5.6.CSSB Captain yellow Toad Artwork.png
5.5.CSSB Captain purple Toad Artwork.png
5.2.CSSB Captain Toadette Artwork.png
9.CSSB Kirby Captain Toad.png	
==Yoshi Characters==
===Yoshi===
Artwork	Description & Moveset
 	
::: Description:
One of the many Yoshi's from Yoshi's Island has arrived to the battlefield. Yoshi is fast and can deliver some quick attacks. He also has a high jump and a slow falling speed. He doesn't really have a recovery,So recovering can be a bit difficult with him.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkgreen; color:white;"	
Stage Entrance: Yoshi will break free from an egg and cheer.
Idle Animation 1: Yoshi will look around.
Idle Animation 2: Yoshi will hop on one foot and then on the other.
Taunt 1: Yoshi will chase his tail for a bit.
Taunt 2: Yoshi dances in a circle before posing and saying "Yoshi".
Taunt 3: Yoshi will hop in place while saying "Yoshi,Yoshi".
Taunt 4: Yoshi will throw a fruit in the air and eat it. This will heal 5% of his health. But if he's attacked during this taunt,he'll drop the fruit for the opponent.
Can Wall Jump?: No
Can Wall Grapple?: Yes
Can Crawl?: Yes
Can Glide?: No	
#Green: Yoshi’s default colors.
#Red: A Red Yoshi from Yoshi’s island.
#Blue: A Blue Yoshi from Yoshi’s island.
#Yellow: A Yellow Yoshi from Yoshi’s island.
#Light Blue: A Light Blue Yoshi from Yoshi’s island.
#Pink: A Pink Yoshi from Yoshi’s island.
#Black: A Black Yoshi from Yoshi’s Story.
#White: A White Yoshi from Yoshi’s Story.
Yoshi from SMO with eggs.png
5.1.CSSB Red Yoshi.png
5.2.CSSB Blue Yoshi.png
5.3.CSSB Yellow Yoshi.png
5.4.CSSB Light Blue Yoshi.png
5.5.CSSB Pink Yoshi.png
5.6.CSSB Black Yoshi.png
5.7.CSSB White Yoshi.png
10.CSSB Kirby Yoshi.png	
===(NEW) Kamek===
Artwork	Description & Moveset
 	
::: Description:
The leader of the Magikoopas and a loyal servant to Bowser. Kamek has a lot of range thanks to his ability to cast spells. But He is very floaty and has difficulty landing once he enters the air.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkgreen; color:white;"	
Stage Entrance: Kamek will appear on the stage with his broom. He will them hop off his broom and prepare his wand.
Idle Animation 1: Kamek will chuckle.
Idle Animation 2: Kamek will hit the palm of his hand with his wand.
Taunt 1: Kamek will hop on his broom and spin around.
Taunt 2: Kamek will start laughing.
Taunt 3: Kamek will spin his staff.
Taunt 4: Kamek will briefly transform into peach before reverting back to his regular form.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: Yes	
#Blue: Kamek’s default costume.
#Red: Based off his red alt from Mario Super Sluggers.
#Yellow: Based off his yellow alt from Mario Super Sluggers.
#Green: Based off his green alt from Mario Super Sluggers.
#Pink: -
#White: Based off one of his clones in Mario & Luigi: Dream Team.
#Black: -
#Red: The uniform worn by Toadies.
Kamek CSSB Artwork.png
0.1.CSSB Red Kamek Artwork.png
0.2.CSSB Yellow Kamek Artwork.png
0.3.CSSB Green Kamek Artwork.png
0.5.CSSB Pink Kamek Artwork.png
0.4.CSSB White Kamek Artwork.png
0.6.CSSB Black Kamek Artwork.png
0.7.CSSB Toady Kamek Artwork.png
11.CSSB Kirby Kamek.png	
===(NEW) Shy Guy===
Artwork	Description & Moveset
 	
::: Description:
This masked minion has joined the smash tournament. He is very small and fast,so he can be difficult to hit. But most of his attacks have very short range and his size makes him very light.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkgreen; color:white;"	
Stage Entrance: Shy Guy will jump out of a vace and pose.
Idle Animation 1: Shy Guy will adjust his mask.
Idle Animation 2: Shy Guy will look around.
Taunt 1: Shy Guy will perform a backflip.
Taunt 2: Shy Guy will pull out a bob-omb only for it to explode. This deals a small amount of knockback to whoever is close.
Taunt 3: Shy Guy will pull out a spear and spin it.
Taunt 4: Shy Guy will look at a timer before putting it away.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Red: Shy Guy’s default costume.
#Yellow: A Yellow Shy Guy.
#Orange: A Orange Shy Guy.
#Green: A Green Shy Guy.
#Light Blue: A Light Blue Shy Guy.
#Blue: A Blue Shy Guy.
#Pink: A Pink Shy Guy.
#Black: A Black Shy Guy.
0.2.CSSB Shy Guy Artwork 3.png
1.4.CSSB Yellow Shy Guy Artwork.png
1.5.CSSB Orange Shy Guy Artwork.png
1.3.CSSB Green Shy Guy Artwork.png
1.1.CSSB Teal Shy Guy Artwork.png
1.2.CSSB Blue Shy Guy Artwork.png
1.6.CSSB Pink Shy Guy Artwork.png
1.7.CSSB Orange Shy Guy Artwork.png
12.CSSB Kirby Shy Guy.png	
==Donkey Kong Characters==
===Donkey Kong===
Artwork	Description & Moveset
 	
::: Description:
The king of the jungle and the defender of a very larga banana hoard. He's the leader of the bunch and you know him well!
This Kong can move fast around the battlefield and he can hit his enemies just as fast. However,While it's difficult to knock him away,He has trouble making it back to the stage if you manage it.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:brown; color:white;"	
Stage Entrance: DK will burst out of a DK barrel and flex before getting in a fighting stance.
Idle Animation 1: DK will lean forward.
Idle Animation 2: DK will punch his palm and then swing his fist.
Taunt 1: DK will beat his chest.
Taunt 2: DK will shake his body.
Taunt 3: DK Will face the screen and shrug.
Taunt 4: DK will throw a banana upwards and eat it. This move will heal 5%.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Brown: DK’s default color.
#Red: Based of his appearance in Donkey Kong.
#Blue: Based of one of his alts in Donkey Kong 64.
#Black: Based off a real gorilla.
#Green: Based off the color pallete from the game boy.
#White: Based off fire Mini Donkey Kong from Mario vs Donkey Kong 2: March of the Minis.
#Pink: Based off Junior II from Donkey Kong Jr. Math.
#Yellow: His appearance in the New 3DS Commercial.
0.0.CSSB DonkeyKongNew Artwork 2.png
0.4.CSSB Red Donkey Kong Artwork.png
0.2.CSSB Blue Donkey Kong Artwork.png
0.3.CSSB Black Donkey Kong Artwork.png
0.1.CSSB Green Donkey Kong Artwork.png
8.1.CSSB White DK.png
8.2.CSSB Pink DK.png
0.1.CSSB Yellow Donkey Kong Artwork.png
13.CSSB Kirby DK.png	
===Diddy Kong===
Artwork	Description & Moveset
 	
::: Description:
Donkey Kong's friend is back in the game and he's once again in the mood! Diddy Kong is a very fast character with very fast attacks. He also has projectiles that can leave his opponents vulnerable.  His physical attacks don't have a lot of power and he's easy to knock away.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:brown; color:white;"	
Stage Entrance: Diddy will jump out of a DD Barrel and clap before getting into a fighting stance.
Idle Animation 1: Diddy will hop in place.
Idle Animation 2: Diddy will scratch his rump and shake his body.
Taunt 1: Diddy will throw his hat upwards and catch it.
Taunt 2: Diddy will perform a fighters stance.
Taunt 3: Diddy will bounce in place and clap.
Taunt 4: Diddy will pull out a radio and start rapping.
Can Wall Jump?: Yes (And wall cling)
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Red: Diddy’s default costume.
#Red: Based off his appearance when he completes a stage in Donkey Kong Country.
#Blue: Based off Kiddy Kong.
#Yellow: Based off one of his alts from Donkey Kong 64.
#Green: Based off one of his alts from Donkey Kong 64.
#Purple: -
#Orange: -
#Black: -
0.2.CSSB Diddy Kong Artwork 2.png
0.2.CSSB Diddy Kong Artwork 3.png
0.2.CSSB Diddy Kong Artwork 4.png
0.2.CSSB Diddy Kong Artwork 5.png
0.2.CSSB Diddy Kong Artwork 6.png
0.2.CSSB Diddy Kong Artwork 7.png
0.2.CSSB Diddy Kong Artwork 8.png
0.2.CSSB Diddy Kong Artwork 9.png
14.CSSB Kirby Diddy Kong.png	
===King K. Rool===
Artwork	Description & Moveset
 	
::: Description:
The King of the Kremling Krew and long time enemy of the Kongs makes returns. He his a very heavy characters with very powerful and long ranged attacks at his dispossal. But his attacks tend to leave him vulnerable.
His Golden Belly also provides Super Armor for certain attacks. His belly will break and stun him if attacked too much so be careful.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:brown; color:white;"	
Stage Entrance: K.Rool will fall down with his arms crossed and laugh before entering his fighting stance.
Idle Animation 1: K.Rool will pat his belly.
Idle Animation 2: K.Rool will place his hands on his hips.
Taunt 1: K.Rool will perform a sumo-stomp.
Taunt 2: K.Rool will snap forward a couple of times.
Taunt 3: K.Rool will pat his belly. This Taunt provides a bit of Super Armor.
Taunt 4: K.Rool will start laughing.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Green: K.Rool’s default colors.
#Red: Based off Red Kritters.
#Blue: Based off Blue Kritters.
#Brown: Based off Brown Kritters
#Purple: Based off Skiddas.
#Pink: Based off General Klumps from Donkey Kong 64.
#Lime Green: Based off K. Lumsy from Donkey Kong 64.
#Orange: Based off Re-Koils.
0.1.CSSB King K.Rool Artwork 2.png
0.1.CSSB King K.Rool Artwork 3.png
0.1.CSSB King K.Rool Artwork 4.png
0.1.CSSB King K.Rool Artwork 5.png
0.1.CSSB King K.Rool Artwork 6.png
0.1.CSSB King K.Rool Artwork 7.png
0.1.CSSB King K.Rool Artwork 8.png
0.1.CSSB King K.Rool Artwork 9.png
16.CSSB Kirby King K.Rool.png	
===(NEW) Dixie Kong===
Artwork	Description & Moveset
 	
::: Description:
Diddy Kong’s girlfriend has decided to join him in this installment. She’s slightly slower than diddy and she’s a bit more floaty.
Most of her attacks involve her air. Because of this,she has a bit more range than Diddy. But she is lighter than diddy.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:brown; color:white;"	
Stage Entrance: Dixie will jump out of a DX barrel and pose before entering a fighting stance.
Idle Animation 1: Dixie will blow a bubblegum.
Idle Animation 2: Dixie will brush her hair.
Taunt 1: Dixie will play an invisible guitar.
Taunt 2: Dixie will blow a bubblegum and cause it to pop.
Taunt 3: Dixie will twirl in place and look at her opponent with angry eyes.
Taunt 4: Dixie will hover in place with her hair.
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Pink: Dixie’s default costume.
#Red: Based off Diddy Kong.
#Light Blue: Based off Kiddy Kong.
#Green: Based off Wrinkly Kong from the DKC Trilogy.
#Light Blue: Based off Wrinkly Kong after the DKC Trilogy.
#White: Based off Tiny Kong.
#Yellow: -
#Blue: Based of the Super Kongs.
0.1.CSSB Dixie Kong Artwork 3.png
0.1.CSSB Dixie Kong Artwork 4.png
0.1.CSSB Dixie Kong Artwork 5.png
0.1.CSSB Dixie Kong Artwork 6.png
0.1.CSSB Dixie Kong Artwork 7.png
0.1.CSSB Dixie Kong Artwork 8.png
0.1.CSSB Dixie Kong Artwork 9.png
0.1.CSSB Dixie Kong Artwork 10.png
17.CSSB Kirby Dixie Kong.png	
==Wario Character==
===Wario===
Artwork	Description & Moveset
 	
::: Description:
The greedy treasure hunter with a golden waft has returned to the game once again (Most likely to earn a lot of coins). Wario is a heavy character that can move very fast and has a lot of quick attacks. But he doesn't have a lot of range with his physical attacks,nor does he have many projectiles at his dispossal.
His moveset in this game has been altered a bit to reference his appearances in the Wario Land games.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:yellow; color:purple;"	
Stage Entrance: Wario will fall of his bike and dust himself off.
Idle Animation 1: Wario crosses his arms with his fists clenched
Idle Animation 2: Wario scratches his rear.
Taunt 1: Wario laughes and closes his mouth with his hands.
Taunt 2: Wario will turn around and shake his butt.
Taunt 3: Wario Faces the screen and shouts "Wah!" three times.For each "Wah!" Wario holds up three fingers that form a "W". first with his left hand, then his right, then both hands at the same time.
Taunt 4: Wario will pull out some garlic and eat it. This will heal him a little bit and charge his waft a bit faster.
Bike Taunt: While on his bike,Wario laughs and faces the screen while doing his signature "W" hand sign with both hands, and then picks his nose with his left hand.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Yellow: Wario’s default costume.
#Purple: Based off Waluigi.
#Gray: Based off his pallete in Wario Land.
#Blue:-
#Red: Based off Mario.
#Green: Based off based off the Game Boy Pallete.
#Brown: Based off Mario's appearance on the spanish box-art of Wrecking Crew.
#Blue: His appearance in WarioWare.
0.2.CSSB Wario Artwork 2.png
0.2.CSSB Wario Artwork 3.png
0.2.CSSB Wario Artwork 4.png
0.2.CSSB Wario Artwork 5.png
0.2.CSSB Wario Artwork 6.png
0.2.CSSB Wario Artwork 7.png
0.2.CSSB Wario Artwork 8.png
0.2.CSSB Wario Artwork 9.png
18.CSSB Kirby Wario.png	
==Zelda Characters==
===Link===
Artwork	Description & Moveset
 	
::: Description:
The hero of Hyrule and the one who possesses the Triforce of courage. Thanks to his sword,He has a lot of range. He can even shoot sword beams forward. He is a bit on the slow side due to all of his equipment  weighing him down.
Link can also block certain projectiles with his shield if the shield is facing the right direction.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:green; color:white;"	
Stage Entrance: Link will descend on the stage with his paraglider and unsteath his sword.
Idle Animation 1: Link will hold his sword forward and look at it.
Idle Animation 2: Link will look around.
Taunt 1: Swings the Master Sword twice and twirls it behind him before sheathing it. If you don't attack afterwards,The sword will remain sheathed until you attack.
Taunt 2: A fairy appears and will fly around link before disappearing. This fairy will heal 5% of Link's damage.
Taunt 3: Link will twirl his sword twice.
Taunt 4: Link will sheath his sword and yawn.
Can Wall Jump?: Yes (And Wall Cling)
Can Wall Grapple?: Yes
Can Crawl?: No
Can Glide?: He can use his Paraglider to slow down his descent.	
#Light Blue: Link's Default Costume.
#Brown: The Snowquill set from Breath of the Wild.
#Blue: The Zora Armor from Breath of the Wild.
#Blue: The Climber set from Breath of the Wild.
#Black: The Dark set from Breath of the Wild
#Blue: Link without any gear.
#Red: The Switch shirt from Breath of the Wild.
#Green: The Tunic of the wild from Breath of the Wild.
Link with a sparkly sword.png
0.1.CSSB Link Artwork 2.png
0.1.CSSB Link Artwork 3.png
0.1.CSSB Link Artwork 5.png
0.1.CSSB Link Artwork 6.png
0.1.CSSB Link Artwork 7.png
0.1.CSSB Link Artwork 8.png
0.0.CSSB Link Artwork 9.png
19.CSSB Kirby Link.png	
===Young Link===
Artwork	Description & Moveset
 	
::: Description:
The younger version of the Hero of Time has once again decided to join the tournament. He’s lighter than the normal Link and he doesn’t have as much range. But he is faster,More agile and has quicker attacks.
Like Link,He can also block projectiles with his shield. But his shield is a bit weaker.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:green; color:white;"	
Stage Entrance: Young Link will descend on the stage inside a light and unsheath his sword.
Idle Animation 1: Young Link will look around.
Idle Animation 2: Young Link will tap his foot on the ground.
Taunt 1: Young Link triumphantly lifts his sword into the air while grinning
Taunt 2: Young Link will look around while Navi circles around him.
Taunt 3: Young Link will pull out some Lon Lon Milk and drink it. This heal 5% of his health.
Taunt 4: Young Link will sheath his sword and dust off his hands. The sword will remain sheathed as long as he doesn't attack.
Can Wall Jump?: Yes
Can Wall Grapple?: Yes
Can Crawl?: Yes
Can Glide?: No	
#Green: Young Link's Default costume.
#Red: Based off the Goron Tunic from Ocarina of Time
#Blue: Based off the Zora Tunic from Ocarina of Time Green:-
#Black: -
#Purple: -
#Green: Based off his sprite from A Link to the Past.
#Yellow: -
#Black: Based off Dark Link from Twilight Princess.
0.2.CSSB Young Link Artwork 2.png
0.2.CSSB Young Link Artwork 3.png
0.2.CSSB Young Link Artwork 4.png
0.2.CSSB Young Link Artwork 5.png
0.2.CSSB Young Link Artwork 6.png
0.2.CSSB Young Link Artwork 7.png
0.2.CSSB Young Link Artwork 8.png
0.2.CSSB Young Link Artwork 9.png
20.CSSB Kirby Young Link.png	
===Toon Link===
Artwork	Description & Moveset
 	
::: Description:
The hero of Winds that resides in Outset Island. He is very quick on his feet and he has a lot of quick attacks. He also has an easier time recovering than other links. He is weaker than the other links and also lighter.
Like Link,He can also block projectiles with his shield. Thanks to his size,he has an easier time hiding behind the shield.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:green; color:white;"	
Stage Entrance: An explosion will occur. Once it clears up,Toon Link will be revealed.
Idle Animation 1: Toon Link will look around.
Idle Animation 2: Toon Link will tap his foot on the ground.
Taunt 1: Toon Link will play a song with the Wind Waker.
Taunt 2: Toon Link will look around while a fairy flies around him. 
Taunt 3: Toon Link will flail his sword around wildly. After a second,he will stop to catch his breath.
Taunt 4: Toon Link will pull out a barrel and hide in it. He will stay in the barrel until you press the button again or until he's attacked.
Can Wall Jump?: Yes
Can Wall Grapple?: Yes
Can Crawl?: No
Can Glide?: No	
#Green: Toon Link's Default costume.
#Red: Red Link from Four Swords.
#Blue: Blue Link from Four Swords.
#Purple: Purple Link from Four Swords.
#Brown: Resembles Link's sprite from the the Legend of Zelda.
#Black: Resembles Dark Link.
#Blue: Link's outfit from the begining of Wind Waker.
#Black: Link's outfit from Spirit Tracks.
0.1.CSSB Toon Link Artwork 2.png
0.1.CSSB Toon Link Artwork 3.png
0.1.CSSB Toon Link Artwork 4.png
0.1.CSSB Toon Link Artwork 5.png
0.1.CSSB Toon Link Artwork 8.png
0.1.CSSB Toon Link Artwork 9.png
0.1.CSSB Toon Link Artwork 6.png
0.1.CSSB Toon Link Artwork 7.png
21.CSSB Kirby Toon Link.png	
===Zelda===
Artwork	Description & Moveset
 	
::: Description:
The ruler of Hyrule returns and is as graceful as ever. She has access to a lot of magic attacks wich have a lot of range and deal a lot of knockback. Zelda is a bit slow and some of her attacks can be ineffective if you hit the wrong spot.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:green; color:white;"	
Stage Entrance: Zelda will teleport to the arena using Farore's Wind.
Idle Animation 1: Zelda will look around with a finger on her cheek.
Idle Animation 2: Zelda will brush her hair.
Taunt 1: Zelda will swing her hand with magic.
Taunt 2: Zelda will raise her hand and emit some fire.
Taunt 3: Zelda will wave at her opponent.
Taunt 4: Zelda will hold out her hand while the Triforce of Wisdom appears above it.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Pink:Zelda's Default costume.
#Red: Based off her appearance when the Red Ring is equipped in The Legend of Zelda.
#Blue: Based off her appearance when the Bue Ring is equipped in The Legend of Zelda.
#Green: Based off her appearance when there is no ring equipped in The Legend of Zelda.
#Purple: Based off adult Zelda from Ocarine of time.
#White: Based off her sprite from A Link to the Past.
#Pink: Based off her appearance in Twilight Princess.
#Purple: Based off Hilda from A Link Between Worlds.
0.1.CSSB Zelda Artwork 2.png
0.1.CSSB Zelda Artwork 3.png
0.1.CSSB Zelda Artwork 4.png
0.1.CSSB Zelda Artwork 5.png
0.1.CSSB Zelda Artwork 6.png
0.1.CSSB Zelda Artwork 7.png
0.1.CSSB Zelda Artwork 8.png
0.1.CSSB Zelda Artwork 9.png
22.CSSB Kirby Zelda.png	
===Sheik===
Artwork	Description & Moveset
 	
::: Description:
Zelda’s alter-ego joins the battle and she’s once again a separate character instead of a transformation for Zelda. She is faster and more agile than Zelda,But she is a bit weaker and she doesn’t have as much range. In this game,she can even use her chain as a grapple move.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:green; color:white;"	
Stage Entrance: Sheik will appear in a flash thanks to a Deku Nut.
Idle Animation 1: Sheik rears back her left hand up to her face, then quickly swings it outward.
Idle Animation 2: Sheik stands on one foot.
Taunt 1: Sheik will stand on one hand she will remain on her hand as long as you hold down the button.
Taunt 2: Sheik will snap her chain before putting it away.
Taunt 3: Sheik performs an Age Uke.
Taunt 4: Sheik will play a song on her harp.
Can Wall Jump?: Yes (And wall cling)
Can Wall Grapple?: Yes
Can Crawl?: Yes
Can Glide?: No	
#Blue: Sheik's Default costume.
#Red: Based off a Red Stealth Set from Breath of the wild.
#Blue: Based off her appearance in Ocarina of Time.
#Purple: Based off a Purple Stealth Set from Breath of the wild.
#Green: Based off a Green Stealth Set from Breath of the wild.
#Black: Based off a Black Stealth Set from Breath of the wild.
#Yellow: Based off a Yellow Stealth Set from Breath of the wild.
#Teal: -
0.1.CSSB Sheik Artwork 2.png
0.1.CSSB Sheik Artwork 3.png
0.1.CSSB Sheik Artwork 4.png
0.1.CSSB Sheik Artwork 5.png
0.1.CSSB Sheik Artwork 6.png
0.1.CSSB Sheik Artwork 7.png
0.1.CSSB Sheik Artwork 8.png
0.1.CSSB Sheik Artwork 9.png
23.CSSB Kirby Sheik.png	
===Ganondorf===
Artwork	Description & Moveset
 	
::: Description:
The King of Evil returns once again and this time he uses his sword for more moves. He is a very powerful character and has a lot of range thanks to his sword. But he is very slow and has difficulty recovering.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:green; color:white;"	
Stage Entrance: Ganondorf will play an organ before getting up.
Idle Animation 1: Ganondorf crosses his arm and looks behind him.
Idle Animation 2: Ganondorf brings his hands together, then swings his right arm over his head.
Taunt 1: Ganondorf floats in the air and then curls into a ball while spinning before opening up from his curled position and striking a pose while laughing.
Taunt 2: Ganondorf punches his right hand into his open palm and scoffs, with dark magic emitting from his hands afterward
Taunt 3: Unsheathes his sword, looks at it while smirking as the blade's tip pulses with dark magic, then sheathes it.
Taunt 4: Spins his sword upward while laughing evilly before thrusting it into the ground. He then sheathes his sword.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No,But he is Capable of Floating.	
#Green: Ganondorf's Default costume.
#Red:-
#Blue: Based off his sprite in A Link to the Past.
#Green:-
#Purple: -
#Red: -
#White: Based off Yuga from A Link Between Worlds.
#Black: Based off Twilight Princess Ganon.
0.1.CSSB Ganondorf Artwork 2.png
0.1.CSSB Ganondorf Artwork 3.png
0.1.CSSB Ganondorf Artwork 4.png
0.1.CSSB Ganondorf Artwork 5.png
0.1.CSSB Ganondorf Artwork 6.png
0.1.CSSB Ganondorf Artwork 7.png
0.1.CSSB Ganondorf Artwork 8.png
0.1.CSSB Ganondorf Artwork 9.png
24.CSSB Kirby Sheik.png	
===(NEW) Tingle===
Artwork	Description & Moveset
 	
::: Description:
This 35 year old old salesman with an obsession with forest fairies has broken out of his assist trophy state to join the battle. Tingle is very fast and has a lot of projectiles along with a great recovery. His physical attacks don’t have a lot of range and while they’re pretty fast,they don’t deal a lot of damage.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:green; color:white;"	
Stage Entrance: Tingle will float towards the stage with his balloon.
Idle Animation 1: Tingle will perform a small dance.
Idle Animation 2: Tingle will look around.
Taunt 1: Tingle will place a rose in his mouth and throw it forward a second later. The rose deals a small amount of damage to opponents.
Taunt 2: Tingle will laugh while hearts appears in his eyes.
Taunt 3: Tingle will write down a map.
Taunt 4: Tingle will dig into a bag of rupees and grab one.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Green: Tingle's Default costume.
#Pink: Based off Ankle from Wind Waker.
#White: Based off David Jr from Wind Waker.
#Blue: Based off Knuckle from Wind Waker.
#Red: -
#Black: -
#Yellow:-
#Purple:-
0.1.CSSB Tingle Artwork 3.png
0.1.CSSB Tingle Artwork 4.png
0.1.CSSB Tingle Artwork 5.png
0.1.CSSB Tingle Artwork 6.png
0.1.CSSB Tingle Artwork 7.png
0.1.CSSB Tingle Artwork 8.png
0.1.CSSB Tingle Artwork 9.png
0.1.CSSB Tingle Artwork 10.png
25.CSSB Kirby Tingle.png	
===(NEW) Linkle===
Artwork	Description & Moveset
 	
::: Description:
A young shepherd of Cucco’s that believes she is the reincarnated hero. Unlike the links,she uses kicks and bow instead of a sword. She is a bit more agile than the other links in this game,but she doesn’t have a lot of power.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:green; color:white;"	
Stage Entrance: Linkle will slowly descend from the sky thanks to a Cucco and get into a fighting stance.
Idle Animation 1: Linkle will spin her crossbows.
Idle Animation 2: Linkle will lift her leg and shake it.
Taunt 1: Linkle will pull out a map and look around.
Taunt 2: Linkle will hold out her compass and smile.
Taunt 3: A cucco will appear behind Linkle. She will then hunch over and pet the Cucco.
Taunt 4: Linkle will face the screen and perform some kicks.
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Green: Default
#Red:-
#Blue:-
#Purple:-
#Black:-
#Yellow:-
#White:-
#Brown:-
1.CSSB Linkle Artwork 2.png
1.CSSB Linkle Artwork 3.png
1.CSSB Linkle Artwork 4.png
1.CSSB Linkle Artwork 5.png
1.CSSB Linkle Artwork 6.png
1.CSSB Linkle Artwork 7.png
1.CSSB Linkle Artwork 8.png
1.CSSB Linkle Artwork 9.png
26.CSSB Kirby Linkle.png	
===(NEW) Toon Zelda===
Artwork	Description & Moveset
 	
::: Description:
The Toon version of Hyrule's Princess has joined the fray. In this game,she takes control of a phantom to fight. This phantom is very heavy and powerful,But also very slow.
Thanks to their shield,they can block projectiles by standing still and walking.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:green; color:white;"	
Stage Entrance: Toon Zelda will enter the Phantom and raise her sword.
Idle Animation 1: Toon Zelda will look at her arm and then at her sword.
Idle Animation 2: Toon Zelda will shake her shield.
Taunt 1: Toon Zelda will sheath her sword and bounce in place happily.
Taunt 2: Toon Zelda will leave the phantom and fly around it before re-entering it.
Taunt 3: Toon Zelda will leave the phantom and sit on it's shoulder before re-entering it.
Taunt 4: Toon Zelda will thrust the sword into the ground and close her eyes before lifting it and getiing back in her fighting stance.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Purple: Default
#Blue: Based off the enemy Phantom from Phantom Hourglass.
#Gray:-
#Green:-
#Red:-
#Purple:-
#Yellow:-
#Black:-
1.CSSB Toon Zelda Artwork 3.png
1.CSSB Toon Zelda Artwork 4.png
1.CSSB Toon Zelda Artwork 5.png
1.CSSB Toon Zelda Artwork 6.png
1.CSSB Toon Zelda Artwork 7.png
1.CSSB Toon Zelda Artwork 8.png
1.CSSB Toon Zelda Artwork 9.png
1.CSSB Toon Zelda Artwork 10.png
27.CSSB Kirby Toon Zelda Phantom.png	
==Metroid Characters==
===Samus===
Artwork	Description & Moveset
 	
::: Description:
A galactic bounty hunter that has been trained by the Chozo. Samus has a lot of projectiles in her arsenal,Making her suitable for dealing with opponents from far away. She is a bit on the floaty side and her air movement is a bit slow.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:orange; color:black;"	
Stage Entrance: Samus walks out of a save point and prepares her arm cannon.
Idle Animation 1: Samus plays with her arm cannon.
Idle Animation 2: Samus brings her Arm Cannon down and then pulls it back up
Taunt 1: Samus performs a salute.
Taunt 2: Samus faces the screen and demonstrates her Arm Cannon's mechanics
Taunt 3: Samus aims her Arm Cannon behind herself, then kneels while aiming it in front of herself.
Taunt 4: Samus holds her arm cannon upright. Just like in melee.
Can Wall Jump?: Yes
Can Wall Grapple?: Yes
Can Crawl?: No
Can Glide?: No	
#Orange: Samus' Default costume.
#Yellow: Based off her original appearance in Metroid.
#Green: Mass Produced Samus.
#Purple: Based off the Gravity Suit from Super Metroid.
#Teal: The Fusion Suit from Metroid Fusion.
#Red: The Dark Suit from Metroid Prime 2.
#White:The Light Suit from Metroid Prime 2.
#White: Her suit from the New 3DS Commercial.
Samus shooting fire.png
0.1.CSSB Samus Artwork 6.png
0.1.CSSB Samus Artwork 9.png
0.1.CSSB Samus Artwork 5.png
0.1.CSSB Samus Artwork 3.png
0.1.CSSB Samus Artwork 7.png
0.1.CSSB Samus Artwork 8.png
0.1.CSSB Samus Artwork 4.png
28.CSSB Kirby Samus.png	
===Dark Samus ε===
Artwork	Description & Moveset
 	
::: Description:
Samus' Phazon doppleganger returns to the frey once again. She's an Echo Fighter of Samus and as such,they share similiar attributes.
Dark Samus is a bit stronger than the normal Samus,But she is a bit slower and has slightly more difficulty with recovery. Her fire attacks are also replaced with Phazon.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:orange; color:black;"	
Stage Entrance: Dark Samus will float out of a portal.
Idle Animation 1: Dark Samus will raise her arm cannon before lowering it.
Idle Animation 2: Dark Samus places a hand on her arm cannon.
Taunt 1: Dark Samus spins around while being covere in phazon.
Taunt 2: Dark Samus grabs her arm cannon and glows in phazon.
Taunt 3: Dark Samus will raise her arm cannon and emit some electricity.
Taunt 4: Dark Samus will split into two before merging back together.
Can Wall Jump?: No
Can Wall Grapple?: Yes
Can Crawl?: No
Can Glide?: No (But can float)	
#Dark Blue: Dark Samus' Default costume.
#Purple: -
#Teal: -
#Orange: Based off Samus' Varia Suit.
#White: -
#Purple: Based off Ridley's Sprite in Metroid.
#Blue:Based off Sylux from Metroid Prime Hunters.
#Green: -
0.2.CSSB Dark Samus Artwork 2.png
0.2.CSSB Dark Samus Artwork 3.png
0.2.CSSB Dark Samus Artwork 4.png
0.2.CSSB Dark Samus Artwork 5.png
0.2.CSSB Dark Samus Artwork 6.png
0.2.CSSB Dark Samus Artwork 7.png
0.2.CSSB Dark Samus Artwork 8.png
0.2.CSSB Dark Samus Artwork 9.png
29.CSSB Kirby Dark Samus.png	
===Zero Suit Samus===
Artwork	Description & Moveset
 	
::: Description:
Ocassionally,Samus decides to fight without her power suit. Without it,she's much more quick and agile and her attacks are faster. But she loses most of her projectiles and power.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:orange; color:black;"	
Stage Entrance: Samus will float out of her ship thanks to her rocket boots.
Idle Animation 1: Samus presses buttons on her Paralyzer.
Idle Animation 2: Samus will look around.
Taunt 1: Samus tosses her Paralyzer into the air, spins once, and catches it behind herself while saying "Is that all?"
Taunt 2: Samus swings her whip in a circular motion while saying "Try me."
Taunt 3: Samus Holds her Paralyzer near her waist, and then performs a pirouette while twirling a whip of plasma around herself and saying "You're mine!"
Taunt 4: Samus spins her Paralyzer and puts it back in her holder.
Can Wall Jump?: Yes
Can Wall Grapple?: Yes
Can Crawl?: Yes
Can Glide?: No	
#Blue: Zero Suit Samus' Default costume.
#Dark Blue: Based off her suit from Metroid Prime 2.
#Green: -
#Red: Based off her Justin Bailey appearance in Metroid.
#White: Based off an outfit from one of the endings of Super Metroid.
#Black: Based off her outfit at the end of Super Metroid.
#Blue: her outfit at the end of Fusion.
#Orange: Based on her outfit at the end of Metroid Zero Mission.
0.1.CSSB Zero Suit Samus Artwork 2.png
0.1.CSSB Zero Suit Samus Artwork 3.png
0.1.CSSB Zero Suit Samus Artwork 6.png
0.1.CSSB Zero Suit Samus Artwork 4.png
0.1.CSSB Zero Suit Samus Artwork 5.png
0.1.CSSB Zero Suit Samus Artwork 7.png
0.1.CSSB Zero Suit Samus Artwork 8.png
0.1.CSSB Zero Suit Samus Artwork 9.png
30.CSSB Kirby Zero Suit Samus.png	
===Ridley===
Artwork	Description & Moveset
 	
::: Description:
The big bad Space Pirate of the Metroid returns to the game once again. Ridley has a lot of range and power with his attacks,But he is a big target and can be hit very easily.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:orange; color:black;"	
Stage Entrance: Ridley will dive bomb towards the stage and roar.
Idle Animation 1: Ridley spreads his wings out and shakes his body a little
Idle Animation 2: Ridley grips his claw over his jaws and snarls
Taunt 1: Ridley stands more upright.
Taunt 2: Ridley roars and strikes a menacing pose while flapping his wings rapidly.
Taunt 3: Ridley spins in a circle, finishing in a celebrating pose
Taunt 4: Ridley will stab forward with his tail a couple of times.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: Yes	
#Purple: Ridley's Default color.
#Red: Based off his artwork on the American box-art of Super Metroid.
#Blue: Based off Ridley-X from Metroid Fusion.
#Green:Based off Knuckle from Wind Waker.
#Purple: Based off his sprite in Metroid.
#Yellow: Based off the boss statues from Super Metroid.
#White:-
#Gray: Metal Ridley.
0.1.CSSB Ridley Artwork 2.png
0.1.CSSB Ridley Artwork 3.png
0.1.CSSB Ridley Artwork 4.png
0.1.CSSB Ridley Artwork 5.png
0.1.CSSB Ridley Artwork 6.png
0.1.CSSB Ridley Artwork 7.png
0.1.CSSB Ridley Artwork 8.png
0.1.CSSB Ridley Artwork 9.png
31.CSSB Kirby Ridley.png	
==Kirby Characters==
===Kirby===
Artwork	Description & Moveset
 	
::: Description:
The hero of Dreamland that has the ability to send your attacks right back at ya! Kirby has very fast attacks and he can jump 5 times,Making it easy for him to recover. However,He is very light. So it's easy to K.O. him.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:pink; color:black;"	
Stage Entrance: Crashes into the stage with his Warp Star.
Idle Animation 1: Kirby will hop to look off-screen, then hop back into his default position.
Idle Animation 2: Kirby nods off but quickly shakes himself.
(NOTE: Kirby will discard his abilities if you taunt)
Taunt 1: Dances and raises his hand.
Taunt 2: Kirby spins repeatedly, then stops to balance on one leg and extend one arm and say "Eeu!"
Taunt 3: Kirby leans inward to face the screen and wave his arms while saying "Hi!"
Taunt 4: Kirby raises his hand with an angry expression. A heart appears above his hand.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Pink: Kirby's Default color.
#Yellow: Based off “Keeby”. Also based off Beam Kirby in Kirby Super Star.
#Blue: Based off Ice Kirby in Kirby Super Star.
#Red: Based off Fire Kirby in Kirby Super Star.
#Green: Based off Plasma Kirby in Kirby Super Star.
#White: Based off his sprite in Kirby ‘s Dream Land.
#Black: Based off Shadow Kirby & the Amazing Mirror.
#White: Based off a pallete from Kirby & the Amazing Mirror.
Kirby Surprised on Warp star.png
0.1.CSSB Kirby Artwork 2.png
0.1.CSSB Kirby Artwork 3.png
0.1.CSSB Kirby Artwork 4.png
0.1.CSSB Kirby Artwork 5.png
0.1.CSSB Kirby Artwork 6.png
0.1.CSSB Kirby Artwork 7.png
0.1.CSSB Kirby Artwork 8.png
32.CSSB Kirby kirby.png	
===Meta Knight===
Artwork	Description & Moveset
 	
::: Description:
The lonely knight of Dreamland returns for a fair(?) fight. With the ability to teleport with his cape and transform it into bat wings,Meta Knight can move around the arena very fast.
His sword can also be used for long ranged and fast attacks. Unfortunately,Meta Knight doesn't have any projectiles and all of his special moves leave him vulnerable after execution.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:pink; color:black;"	
Stage Entrance: Meta Knight warps towards the stage with his cape.
Idle Animation 1: Meta Knight looks around.
Idle Animation 2: Meta Knight pulls his cape in front of himself and then throws it back
Taunt 1: Meta Knight Wraps himself in his cape and spins repeatedly while scoffing.
Taunt 2: Meta Knight says "Fight me!" while slashing twice and then pointing Galaxia at his opponent.
Taunt 3: Meta Knight turns his cape into wings and spreads them out while shouting "Come!"
Taunt 4: Meta Knight warps his cape around him before throwing it back.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: Yes	
#Blue: Meta Knight's Default costume.
#Yellow:Based off his appearance when a 2nd player controls him in Kirby Star Allies.
#Teal: Based off his appearance when a 3rd player controls him in Kirby Star Allies.
#Black: Based off his sprite in Kirby’s Adventure.
#Pink: Galacta Knight.
#Black: Dark Meta Knight.
#Red: Morpho Knight.
#Blue:Mecha Knight.
0.3.CSSB Meta Knight Artwork 2.png
0.2.CSSB Meta Knight Artwork 2.png
0.2.CSSB Meta Knight Artwork 3.png
0.2.CSSB Meta Knight Artwork 4.png
0.2.CSSB Meta Knight Artwork 5.png
03.CSSB Dark Meta Knigth Artwork.png
0.2.CSSB Meta Knight Artwork 6.png
0.2.CSSB Meta Knight Artwork 7.png
34.CSSB Kirby Meta Knight.png	
===King Dedede===
Artwork	Description & Moveset
 	
::: Description:
The self-proclaimed ruler of Dreamland. He is a fast heavy weight that can deal a lot of damage thanks to his hammer. He can also puff himself up and jump 5 times like kirby. While his attacks are very powerful,They're very slow and can leave you vulnerable.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:pink; color:black;"	
Stage Entrance: Dedede sits on a throne carries by Waddle Dees. He will then jump off and get in a fighting stance.
Idle Animation 1: Dedede pats his belly.
Idle Animation 2: Dedede holds the hammer on his shoulder before putting it back on the ground.
Taunt 1: Dedede pumps his hammer up and down while chuckling.
Taunt 2: Dedede spins his hammer while laughing.
Taunt 3: Dedede dances in a circle while drumming on his belly.
Taunt 4: Dedede will roar at his enemies.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Red: King Dedede's Default costume.
#Gray:Based off his sprite in Kirby’s Dream Land.
#Pink: Based off one of his alternate colors from Kirby 64: the Crystal Shards.
#Blue: Based off one of his alternate colors from Kirby 64: the Crystal Shards.
#Green: Based off one of his alternate colors from Kirby Air Ride.
#Black: Shadow Dedede from Kirby Triple Deluxe.
#Purple: Dedede Clone from Kirby Planet Robobot.
#Cream: Dedede Clone 2.0.  from Kirby Planet Robobot.
0.2.CSSB King Dedede Artwork 2.png
0.3.CSSB King Dedede Artwork 2.png
0.3.CSSB King Dedede Artwork 3.png
0.3.CSSB King Dedede Artwork 4.png
0.3.CSSB King Dedede Artwork 5.png
0.3.CSSB King Dedede Artwork 7.png
0.3.CSSB King Dedede Artwork 8.png
0.3.CSSB King Dedede Artwork 9.png
33.CSSB Kirby dedede.png	
===(NEW) Bandana Dee===
Artwork	Description & Moveset
 	
::: Description:
A Waddle Dee that is known for his blue bandana and his skills with the spear. Thanks to this spear,He has access to fast and long ranged attacks.
He is almost as light as Kirby and his attacks,though fast and long ranged,don't deal a lot of damage. And unlike his friends, He can only Jump 2 times.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:pink; color:black;"	
Stage Entrance: Waddle Dee will hover towards the stage with his Spear Copter move.
Idle Animation 1: Waddle Dee will stretch.
Idle Animation 2: Waddle Dee will sit down and then get back up.
Taunt 1: Waddle Dee happily raises his spear.
Taunt 2: Waddle Dee will spin his spear above him without hovering.
Taunt 3: Waddle Dee will face the screen and wave at you.
Taunt 4: Waddle Dee will pull out a parasol and open it. He will spin it before putting it away.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Blue: Waddle Dee's Default costume
#Yellow: Based off his appearance when a 2nd player controls him in Kirby Star Allies.
#Blue: Based off his appearance when a 3rd player controls him in Kirby Star Allies.
#Green: Based off his appearance when a 4th player controls him in Kirby Star Allies.
#Gray: Based off the sprite of Waddle Dees in Kirby's Dream Land.
#Pink: Based off Kirby.
#Red: -
#Brown: A normal Waddle Dee.
0.4.CSSB Bandana Dee Artwork 2.png
0.1.CSSB Bandana Dee 2.png
0.1.CSSB Bandana Dee 3.png
0.1.CSSB Bandana Dee 4.png
0.1.CSSB Bandana Dee 5.png
0.1.CSSB Bandana Dee 6.png
0.1.CSSB Bandana Dee 7.png
0.1.CSSB Bandana Dee 8.png
35.CSSB Kirby Bandana Dee.png	
===(NEW) Knuckle Joe===
Artwork	Description & Moveset
 	
::: Description:
The bearer of the Fighter Ability has broken his status as an Assist Trophy to join his allies. He his very quick on his feet and has a lot of quick attacks with lots of range.
However,his attacks are rather weak. He is very light and has a fast falling speed,So if he gets knocked off the stage,he can have difficulty recovering.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:pink; color:black;"	
Stage Entrance: Knuckle Joe will dive kick towards the arena and throw out some punches.
Idle Animation 1: Knuckle Joe will scratch his nose.
Idle Animation 2: Knuckle Joe will punch his palm.
Taunt 1: Knuckle Joe will perform a backflip and hold up his feet.
Taunt 2: Knuckle Joe cracks his knuckles.
Taunt 3: Knuckle Joe will hop in place while throwing out some punches.
Taunt 4: Knuckle Joe will throw a Star Block in the air and then punch it and break it.
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No.	
#Blue: Knuckle Joe's Default costume
#Red: Based off the helper from Kirby Super Star.
#Yellow: Based off his appearance when a 2nd player controls him in Kirby Star Allies.
#Teal: Based off his appearance when a 3rd player controls him in Kirby Star Allies.
#Green: Based off his appearance when a 4th player controls him in Kirby Star Allies.
#Red: Based off the Fighter Ability.
#Purple: Based off his first appearance In Kirby Right Back At Ya.
#Purple: Based off his father, Who appeared in Kirby Right Back At Ya.
0.1.CSSB Knuckle Joe 3.png
0.1.CSSB Knuckle Joe 4.png
0.1.CSSB Knuckle Joe 5.png
0.1.CSSB Knuckle Joe 6.png
0.1.CSSB Knuckle Joe 7.png
0.1.CSSB Knuckle Joe 8.png
0.1.CSSB Knuckle Joe 9.png
0.1.CSSB Knuckle Joe 10.png
36.CSSB Kirby Knuckle Joe.png	
===(NEW) Lololo===
Artwork	Description & Moveset
 	
::: Description:
This mini-boss has joined the battle (along with his partner Lalala). He is very slow and light,but he has a lot of projectiles at his dispossal and it’s very easy for him to recover.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:pink; color:black;"	
Stage Entrance: A light will appear. Lololo will then jump out of the light and raise his fist.
Idle Animation 1: Lololo will hop in place.
Idle Animation 2: Lololo will look at his opponent with an angry face.
Taunt 1: Lololo will face the screen and flex his arms.
Taunt 2: Lololo will face the camera and swing his arms around angrily.
Taunt 3: Lololo will perform a flip.
Taunt 4: Lololo will hover in place and cheer.
Can Wall Jump?: Yes (And wall cling)
Can Wall Grapple?: No
Can Crawl?: No (But can float)	
#Blue: Lololo's Default color.
#Pink: Lalala.
#Purple: EX Lololo.
#Orange: EX Lalala.
#Pink: Based off Kirby.
#Green:-
#Black: Based off their Game Boy pallete.
#Brown: Based off their Game Boy pallate.
0.1.CSSB Lololo 3.png
0.2.CSSB Lalala 4.png
0.3.CSSB Lololo 5.png
0.4.CSSB Lalala 4.png
CSSB Lololo Artwork 5.png
CSSB Lololo Artwork 6.png
CSSB Lololo Artwork 7.png
CSSB Lololo Artwork 8.png
38.CSSB Kirby Lololo.png	
===(NEW) Gooey===
Artwork	Description & Moveset
 	
::: Description:
A friend of Kirby that is made from the same stuff as Dark Matter. He has very quick and long ranged attacks,but their very weak and he is very light.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:pink; color:black;"	
Stage Entrance: Gooey will jump out of a bag and stick his tongue out.
Idle Animation 1: Gooey will scratch his head with his tongue.
Idle Animation 2: Gooey will hop in place.
Taunt 1: Gooey will stand on his tongue.
Taunt 2: Gooey will hide in a bag before jumping back out.
Taunt 3: Gooey will briefly transform into his Mock Matter form.
Taunt 4: Gooey will pull out a parasol and spin it before putting it away.
Can Wall Jump?: No
Can Wall Grapple?: Yes
Can Crawl?: Yes
Can Glide?: No	
#Blue: Gooey's Default color..
#Black: Based off Dark Matter.
#White: Based off Zero.
#Purple: EX Lalala.
#Yellow: Based off his appearance when a 2nd player controls him in Kirby Star Allies.
#Blue: Based off his appearance when a 3rd player controls him in Kirby Star Allies.
#Green: Based off his appearance when a 4th player controls him in Kirby Star Allies.
#Pink:Based off the female Gooey from Kirby's Dream land 2.
1.CSSB Gooey Artwork 3.png
1.CSSB Gooey Artwork 4.png
1.CSSB Gooey Artwork 5.png
1.CSSB Gooey Artwork 9.png
1.CSSB Gooey Artwork 8.png
1.CSSB Gooey Artwork 6.png
1.CSSB Gooey Artwork 7.png
1.CSSB Gooey Artwork 10.png
37.CSSB Kirby Gooey.png	
==Pokemon Characters==
===Pikachu===
Artwork	Description & Moveset
 	
::: Description:
The most recognizable Pokemon of all. Being an electric type,He can perform lightning attacks to stun his opponents. Both his movement and his attacks are lightning fast. But he's very light,Making him easy to K.O.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:d61d1d; color:white;"	
Stage Entrance: Pikachu will jump out of a Pokeball.
Idle Animation 1: Pikachu will scratch his ears.
Idle Animation 2: Pikachu will look around.
Taunt 1: Pikachu will hunch and discharge electricity around itself while saying "Piiiii!"
Taunt 2: Pikachu faces the screen and waves its left paw twice and then its right paw twice while saying "Pika Pika!"
Taunt 3: Pikachu will roll on its back while saying "Pikaaaaa!"
Taunt 4: Pikachu will fall asleep before waking up.
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Yellow: Pikachu's Default colors.
#Yellow: Female Pikachu
#Red: Red’s hat from Pokemon Red & Blue
#Green: Brendan’s headband from Pokemon Emerald.
#Blue:-
#Red: Red’s hat worn sideways.
#Brown: Detective Pikachu.
#Orange: Pikachu Libre.
PokkenPikachuwithelectricity.png
0.0.CSSB Female Pikachu Artwork.png
0.1.CSSB Pikachu Artwork 2.png
0.1.CSSB Pikachu Artwork 3.png
0.1.CSSB Pikachu Artwork 4.png
0.1.CSSB Pikachu Artwork 5.png
0.1.CSSB Pikachu Artwork 6.png
0.2.CSSB Pikachu Libre Artwork.png
39.CSSB Kirby Pikachu.png	
===Pichu===
Artwork	Description & Moveset
 	
::: Description:
This tiny electric rodent has once again returned to the game with a moveset similar to Pikachu. His attacks have less range and damage,but they can be executed quicker.
Pichu is also faster than Pikachu and has an easier time recovering,But he is lighter and as such is easier to knock off the stage. He will also take recoil damage each time he performs an electric attack,so use them wisely.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:d61d1d; color:white;"	
Stage Entrance: Pichu will jump out of a Pokeball.
Idle Animation 1: Pichu looks back and twitches it's tail.
Idle Animation 2: Pichu will hop in place while looking around.
Taunt 1: Pichu will hunch and discharge electricity around itself. He will get dizzy for a second after using the taunt.
Taunt 2: Pichu faces the screen hops and waves at it while yelling "Pichu!"
Taunt 3: Pichu will lay on the ground and yell "Pichu!" Excitedly.
Taunt 4: Pichu will twitch his hears before jumping up and yelling "Pi"
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Yellow: Pichu’s Default Colors.
#Yellow: Spiky Eared Pichu.
#Blue: Based off Ukelele Pichu from  Pokemon Rangers: Guardian Signs.
#Red:-
#Blue: Based of the Swimmer Trainer class.
#Green: A Pokemon Trainer’s Backpack.
#Green:-
#Blue:-
0.1.CSSB Pichu Artwork 2.png
0.1.CSSB Pichu Artwork 3.png
0.1.CSSB Pichu Artwork 4.png
0.1.CSSB Pichu Artwork 5.png
0.1.CSSB Pichu Artwork 6.png
0.1.CSSB Pichu Artwork 7.png
0.1.CSSB Pichu Artwork 8.png
0.1.CSSB Pichu Artwork 9.png
40.CSSB Kirby Pichu.png	
===Jigglypuff===
Artwork	Description & Moveset
 	
::: Description:
The puffy Balloon Pokemon. It has the most jumps out of the cast and can get back to the stage with ease. It's airial attacks are also very effective and it can put people to sleep. However,It's very slow and it's very light,Making it easy to K.O.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:d61d1d; color:white;"	
Stage Entrance: Jigglypuff will jump out of a Pokeball and bounce around.
Idle Animation 1: Jigglypuff will hop and look at the background and then face the foreground again.
Idle Animation 2: Jigglypuff will nod off before waking up.
Taunt 1: Jigglypuff happily spins in place on one foot, then looks and wiggles at the camera while inflated and smiling, all while saying "Jigglypuff!"
Taunt 2: Jigglypuff Twirls around then poses while looking away at the opposite side it is facing.
Taunt 3: Jigglypuff deflates and falls to the ground, flattened, then quickly inflates again. 
Taunt 4: Jigglypuff pulls out a marker while looking angry.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Pink: Jigglypuff's Default color.
#Green: Based off the headband of the Blackbelt Trainer class.
#Red: Based of Phoebe, from the Elite Four from Pokemon Ruby and Sapphire
#Green: Based off Kirby’s Nightcap.
#Brown: Based off Bug Catchers in Pokemon.
#Blue:-
#White: The hat worn by Nurse Joy.
#Yellow: Peach’s Crown.
Jigglypuff Cheering.png
0.1.CSSB Jigglypuff Artwork 2.png
0.1.CSSB Jigglypuff Artwork 3.png
0.1.CSSB Jigglypuff Artwork 4.png
0.1.CSSB Jigglypuff Artwork 5.png
0.1.CSSB Jigglypuff Artwork 6.png
0.1.CSSB Jigglypuff Artwork 7.png
0.1.CSSB Jigglypuff Artwork 8.png
41.CSSB Kirby Jigglypuff.png	
===Mewtwo===
Artwork	Description & Moveset
 	
::: Description:
The legendary Psychic Pokemon returns once again. It has very powerful attacks with a lot of range. But it’s very floaty and light,so it can be easily knocked off the stage.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:d61d1d; color:white;"	
Stage Entrance: Mewtwo emerges from a large mass of dark energy and then descends onto the ground.
Idle Animation 1: Mewtwo motions toward itself with its arm further from the screen.
Idle Animation 2: Mewtwo draws its arms towards itself and strikes a pose.
Taunt 1: Mewtwo closes its eyes and folds its arms as it telekinetically spins around on the spot while laughing ominously.
Taunt 2: Mewtwo surrounds itself in a flame-like aura of dark energy
Taunt 3: Mewtwo's eyes shine briefly before it turns to face the screen. While facing the screen, it thrusts its arm forward to emit a small spark of dark energy.
Taunt 4: Mewtwo hovers in place while closing it's eyes.
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No (But can float)	
#Purple: Mewtwo’s Default Colors.
#Green: Based off a Shiny Mewtwo.
#Blue: Based of one of the colors for Mewtwo in Pokémon Stadium.
#Orange: Based of one of the colors for Mewtwo in Pokémon Stadium.
#Brown:-
#Red:
#Purple:Based off Shadow Lugia.
#Blue:Based off Shadow Mewtwo.
0.1.CSSB Mewtwo Artwork 1.png
0.1.CSSB Mewtwo Artwork 2.png
0.1.CSSB Mewtwo Artwork 3.png
0.1.CSSB Mewtwo Artwork 4.png
0.1.CSSB Mewtwo Artwork 5.png
0.1.CSSB Mewtwo Artwork 6.png
0.1.CSSB Mewtwo Artwork 7.png
0.1.CSSB Mewtwo Artwork 8 Shadow Mewtwo.png
42.CSSB Kirby Mewtwo.png	
===Lucario===
Artwork	Description & Moveset
 	
::: Description:
This Pokemon with a very strong Aura has returned to fight. Lucario’s aura will increase in power with how much damage you take. This can give your moves more power at the cost of making your easier to K.O.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:d61d1d; color:white;"	
Stage Entrance: Lucario
Idle Animation 1: Lucario
Idle Animation 2: Lucario
Taunt 1: Lucario
Taunt 2: Lucario
Taunt 3: Lucario
Taunt 4: Lucario
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: Yes	
#Blue: Lucario’s Default Colors.
#Yellow: Shiny Lucario
#Purple:-
#Gray:-
#Blue:-
#Green:-
#Gray:-
#Purple:-
0.1.CSSB Lucario Artwork 2.png
0.1.CSSB Lucario Artwork 3.png
0.1.CSSB Lucario Artwork 4.png
0.1.CSSB Lucario Artwork 5.png
0.1.CSSB Lucario Artwork 6.png
0.1.CSSB Lucario Artwork 7.png
0.1.CSSB Lucario Artwork 8.png
0.1.CSSB Lucario Artwork 9.png
43.CSSB Kirby Lucario.png	
===Greninja===
Artwork	Description & Moveset
 	
::: Description:
This Ninja Pokemon has once again sneaked into the roster. He is very fast and has fast attacks as well. But his attacks aren’t very powerful and his falling speed is very fast.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:d61d1d; color:white;"	
Stage Entrance: Greninja will jump out of a Pokeball and pose.
Idle Animation 1: Greninja crosses arms over his body, then separates them with a flourish.
Idle Animation 2: Greninja hunches over and assumes a ninjutsu stance.
Taunt 1: Greninja strikes a pose, then rises slightly more upright to strike a ninjutsu pose.
Taunt 2: Greninja shakes his head from side to side, causing his tongue to whip out in the same directions.
Taunt 3: Greninja poses upright and holds out arms to either side, releasing fountains of water from its palms. These fountains can damage opponents.
Taunt 4: Greninja throws a log upwards and slashes it in half.
Can Wall Jump?: Yes (And Wall Cling)
Can Wall Grapple?: No
Can Crawl?: Yes
Can Glide?: No	
#Blue: Greninja’s Default Colors.
#Red:-
#Pink:-
#Black:-
#Purple:-
#Green:-
#Gray:-
#Purple:-
0.2.CSSB Greninja Artwork 2.png
0.2.CSSB Greninja Artwork 3.png
0.2.CSSB Greninja Artwork 4.png
0.2.CSSB Greninja Artwork 5.png
0.2.CSSB Greninja Artwork 6.png
0.2.CSSB Greninja Artwork 7.png
0.2.CSSB Greninja Artwork 8.png
0.2.CSSB Greninja Artwork 9.png
44.CSSB Kirby Greninja.png	
===Incineroar===
Artwork	Description & Moveset
 	
::: Description:
This Fiery Pokemon has once again returned to the frey to show off his wrestiling moves. He has alot of power and he has a lot of strong throws,but most of his moves leave him vulnerable.
Incineroar tends to pose each time he lands an attack. These poses can be cancelled by moving.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:d61d1d; color:white;"	
Stage Entrance: Incineroar will jump out of his Pokeball and pose for the audience.
Idle Animation 1: Incineroar flexes his muscles.
Idle Animation 2: Incineroar will roar and breathe fire.
Taunt 1: Incineroar points to the sky as his flame belt ignites.
Taunt 2: Incineroar kneels and poses with its arms out.
Taunt 3: Incineroar rounds its chest then raises its fist triumphantly.
Taunt 4: Incineroar stretch and then let out a roar.
Can Wall Jump?: No.
Can Wall Grapple?: No.
Can Crawl?: No.
Can Glide?: No	
#Red: Incineroar's default colors.
#Green:-
#Black:-
#Blue:-
#Yellow:-
#Purple:-
#Black:-
#Orange:-
1.CSSB Incineroar Artwork 2.png
1.CSSB Incineroar Artwork 3.png
1.CSSB Incineroar Artwork 4.png
1.CSSB Incineroar Artwork 5.png
1.CSSB Incineroar Artwork 6.png
1.CSSB Incineroar Artwork 7.png
1.CSSB Incineroar Artwork 8.png
1.CSSB Incineroar Artwork 9.png
45.CSSB Kirby Incineroar.png	
===Pokemon Trainer===
Artwork	Description & Moveset
 	
::: Description:
This trainer has once again returned with 3 pokemon. You can switch between pokemon on the fly and you can keep playing with one pokemon without any penalties.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:d61d1d; color:white;"	
Stage Entrance: The Pokemon Trainer will throw out a Pokeball and summon the Pokemon you selected.
Idle Animation 1: The Trainer Steps aside.
Idle Animation 2: The Trainer rubs their leg.
Taunt 1: The Trainer raises an arm up while holding a Poké Ball and opens his mouth
Taunt 2: The Trainer quickly jabs an arm to the side.
Taunt 3: The Trainer brings an elbow downwards in a victorious manner
Taunt 4: The Trainer throws his Pokeball upwards and then catches it.	
#Red: Their default color
#Blue: Based off the female trainer from Firered and Leafgreen.
#Yellow: Based off Ethan from Gold,Silver and Crystal.
#Green: Based off May from Emerald.
#Black: Based off Lucas from Diamond and Pearl.
#White: Based off Hilda from Black and White.
#Black: Based off Calem from X and Y.
#Yellow: Based off Celene from Ultra Sun and Ultra Moon.
1.Pokemon Trainer 1.png
1.Pokemon Trainer 2.png
1.Pokemon Trainer 3.png
1.Pokemon Trainer 4.png
1.Pokemon Trainer 5.png
1.Pokemon Trainer 6.png
1.Pokemon Trainer 7.png
1.Pokemon Trainer 8.png	
====Squirtle====
Artwork	Description & Moveset
 	
::: Description:
The First Pokemon in the Trainer's Line up. He is the fastest and has very fast attacks,but he is very light and his attacks don't deal a lot of damage.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:#d61d1d; color:white;"	
Stage Entrance: Pokemon Trainer throws a Pokeball and Squirtle jumps out.
Idle Animation 1: Squirtle jumps twice.
Idle Animation 2: Squirtle wiggles his arms in front of him.
Taunt 1: Squirtle backflips, spreads out its arms and opens its mouth saying "Squirtle, Squirtle".
Taunt 2: Squirtle spins on its tail and squirts out water and says "Squirtle".
Taunt 3: Squirtle goes into its shell and hops while spinning.
Taunt 4: Squirtle will put on some shades and then put them away.
Can Wall Jump?: Yes (and Wall Cling)
Can Wall Grapple?: No.
Can Crawl?: Yes.
Can Glide?: No	
#Brown: Squirtles Default Colors.
#Red: Based off Wartortle.
#Green: Based off his Shiny Form.
#White: -
#Yellow: Based off Shuckle.
#Blue: Based off Tirtouga.
#Cream:-
#Green: Based off Turtwig.
2.Squirtle 1.png
2.Squirtle 2.png
2.Squirtle 3.png
2.Squirtle 4.png
2.Squirtle 5.png
2.Squirtle 6.png
2.Squirtle 7.png
2.Squirtle 8.png
46.CSSB Kirby Squirtle.png	
====Ivysaur====
Artwork	Description & Moveset
 	
::: Description:
The Second Pokemon in the Trainer's Line up. He has a lot of range thanks to his vines,but they're very weak.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:d61d1d; color:white;"	
Stage Entrance: Pokemon Trainer throws a Pokeball and Ivysaur jumps out.
Idle Animation 1: Ivysaur stomps from side to side.
Idle Animation 2: Ivysaur looks around then shakes its body.
Taunt 1: Ivysaur apins its bud, and shakes off some leaves.
Taunt 2: Ivysaur atands on its front legs and walks around while saying "Saur, Ivysaur".
Taunt 3: Ivysaur spins around and extends its vines doing a dance, it throws around some leaves while saying "Ivy, Ivy".
Taunt 4: Ivysaur lets out some gas from it's bulb.
Can Wall Jump?: No.
Can Wall Grapple?: Yes.
Can Crawl?: Yes.
Can Glide?: No	
#Blue: Ivysaur's Default Color.
#Green:-
#Yellow: Based off his Shiny Form.
#Blue:-
#White:-
#Green:-
#Gray:-
#Yellow:-
3.Ivysaur 1.png
3.Ivysaur 2.png
3.Ivysaur 3.png
3.Ivysaur 4.png
3.Ivysaur 5.png
3.Ivysaur 6.png
3.Ivysaur 7.png
3.Ivysaur 8.png
47.CSSB Kirby Ivysaur.png	
====Charizard====
Artwork	Description & Moveset
 	
::: Description:
The 3rd and Final Pokemon in the Trainer's line-up. He is very strong and can jump 3 times,but his attacks are a bit slow.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:d61d1d; color:white;"	
Stage Entrance: Pokemon Trainer throws a Pokeball and Charizard jumps out and roars.
Idle Animation 1: Charizard leans back and then stomps once.
Idle Animation 2: Charizard turns his head to the side and quickly spits an ember onto the ground.
Taunt 1: Charizard atomps once and then rears back to roar upward while flapping his wings.
Taunt 2: Charizard faces the camera while stomping once and growling while spreading his wings out.
Taunt 3: Charizard violently stomps twice while facing the camera.
Taunt 4: Charizard will face the camera and breathe some fire.
Can Wall Jump?: No.
Can Wall Grapple?: No.
Can Crawl?: No.
Can Glide?: Yes	
#Orange: Charizard's Default Colors.
#Red: Based off Charmeleon.
#Green: -
#Pink:-
#Yellow: Based off Shiny Charmander and Charmeleon.
#Gray: Based off Aerodactyl.
#Blue: Based off Zubat.
#Purple: Based off the original Shiny Charizard.
4.Charizard 1.png
4.Charizard 2.png
4.Charizard 3.png
4.Charizard 4.png
4.Charizard 5.png
4.Charizard 6.png
4.Charizard 7.png
4.Charizard 8.png
48.CSSB Kirby Charizard.png	
==Starfox Characters==
===Fox===
Artwork	Description & Moveset
 	
::: Description:
The leader of the Star Fox team. He is very quick on his feet and has attacks that are just as quick as his movement. However,he has a very fast falling speed.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:gray; color:lightgreen;"	
Stage Entrance: Fox will jump out of an Arwing an pose.
Idle Animation 1: Fox does a Tae Kwon Do fighting stance and takes a deep breath.
Idle Animation 2: Fox holds out his hand and makes a beckoning gesture.
Taunt 1: Fox charges up a fiery field around himself while saying "Here i come!".
Taunt 2: Fox throws his blaster upwards and catches it.
Taunt 3: Fox backs up, bends down slightly, and says "Come on!"
Taunt 4: Fox looks at the stats on his scouter before looking at his opponent.
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#White Default: Fox's default colors.
#Black: "Dark Fox"
#Red: Resembles his red "Player 1" costume from Star Fox: Assault's versus mode.
#Green: Resembles his green "Player 4" costume from Star Fox: Assault's Versus Mode.
#Orange:-
#White:-
#Yellow: Resembles his green "Player 3" costume from Star Fox: Assault's Versus Mode.
#Purple: Based off Wolf.
1.CSSB Fox Artwork No.1.png
1.CSSB Fox Artwork No.2.png
1.CSSB Fox Artwork No.3.png
1.CSSB Fox Artwork No.4.png
1.CSSB Fox Artwork No.5.png
1.CSSB Fox Artwork No.6.png
1.CSSB Fox Artwork No.7.png
1.CSSB Fox Artwork No.8.png
49.CSSB Kirby Fox.png	
===Falco===
Artwork	Description & Moveset
 	
::: Description:
The snarky member of Star Fox. He is a bit slower than Fox,But he was a higher jump and a slower falling speed. His attacks also have more power than Fox.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:gray; color:lightgreen;"	
Stage Entrance: Falco will jump out of an Arwing an pose.
Idle Animation 1: Falco slightly turns to his side
Idle Animation 2: Falco moves his hand in front of his face.
Taunt 1: Kicks his Reflector around like a hacky sack and says "Piece of cake!" before catching it.
Taunt 2: Falco poses by standing on one foot with his hand raised before saying "Don't try me!"
Taunt 3: Spins once and crosses one wing before saying "Hands off my prey!"
Taunt 4: Falco will hunch over and be covered in blue flames.
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#White: Falco's Default Costume.
#Orange: Based off his appearance in Star Fox 64 (and 3D)
#Blue:-
#Red: Based off his appearance in Star Fox Assault.
#Green:-
#Black: Dark Falco
#White:-
#Pink:-
1.CSSB Falco Artwork Alt 0.png
1.CSSB Falco Artwork Alt 2.png
1.CSSB Falco Artwork Alt 3.png
1.CSSB Falco Artwork Alt 4.png
1.CSSB Falco Artwork Alt 5.png
1.CSSB Falco Artwork Alt 6.png
1.CSSB Falco Artwork Alt 7.png
1.CSSB Falco Artwork Alt 8.png
50.CSSB Kirby Falco.png	
===Wolf===
Artwork	Description & Moveset
 	
::: Description:
The leader of Star Wolf. He is way slower than Fox and Falco and his attacks leave you very vulnerable. But he is heavier and more powerful.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:gray; color:lightgreen;"	
Stage Entrance: Wolf will jump out of an Wolfen an pose.
Idle Animation 1: Wolf slashes at the air
Idle Animation 2: Wolf pretends to howl.
Taunt 1: Wolf  leans his head back and howls.
Taunt 2: Wolf does three kicks whilst spinning on one foot, and says "Are you scared?"
Taunt 3:  Wolf kneels down, slaps one hand on the ground and snarls.
Taunt 4: Wolf spins his blaster around while grinning before putting it away.
Can Wall Jump?: Yes
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Purple: Wolf's Default Colors.
#Brown: Resembles his color scheme in Star Fox Zero
#Red: Resembles Andrew Oikonny.
#'Blue: Resembles his blue "Player 2" costume from Assaults VS mode
#'Green: Resembles his blue "Player 4" costume from Assaults VS mode
#Orange:-
#Black: Dark Wolf
#Pink:-
1.CSSB Wolf Artwork Alt 1.png
1.CSSB Wolf Artwork Alt 2.png
1.CSSB Wolf Artwork Alt 3.png
1.CSSB Wolf Artwork Alt 4.png
1.CSSB Wolf Artwork Alt 5.png
1.CSSB Wolf Artwork Alt 6.png
1.CSSB Wolf Artwork Alt 7.png
1.CSSB Wolf Artwork Alt 8.png
51.CSSB Kirby Wolf.png	
===(NEW) Krystal===
Artwork	Description & Moveset
 	
::: Description:
Fox’s love interest and a member of the Starfox. She is a bit faster than fox and has a lot more melee reach with her staff. But her attacks are less powerful and they can leave you vulnerable.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:gray; color:lightgreen;"	
Stage Entrance: Krystal will jump out of an Arwing an pose.
Idle Animation 1: Krystal will spin her staff.
Idle Animation 2: Krystal will cross her arms briefly.
Taunt 1: Krystal aims her staff forward and says "Here i come!"
Taunt 2: Krystal will aim upwards with her staff. The tip of the staff will briefly glow.
Taunt 3:  Krystal will throw her staff upwards and catch it.
Taunt 4: Krystal will briefly hover in place while a small Krazoe face hovers around her.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Purple: Krystal's Default Colors.
#Brown: Based off Fox.
#Blue: Based off her colors in Assault.
#Purple: Based off her colors in Command.
#White: Based off an arwing.
#Red:-
#Yellow:-
#Green:-
2.CSSB Krystal Artwork Alt 1.png
2.CSSB Krystal Artwork Alt 2.png
2.CSSB Krystal Artwork Alt 3.png
2.CSSB Krystal Artwork Alt 4.png
2.CSSB Krystal Artwork Alt 5.png
2.CSSB Krystal Artwork Alt 6.png
2.CSSB Krystal Artwork Alt 7.png
2.CSSB Krystal Artwork Alt 8.png
52.CSSB Kirby Krystal.png	
==Earthbound Characters==
===Ness===
Artwork	Description & Moveset
 	
::: Description:
The psychic resident of Eagleland. He uses his bat and his Yo-Yo to attack his enemies. and he also uses his PSI to perform long ranged attacks. He is a bit on the slow and light side however. And his recovery can be tricky to use.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:navy; color:yellow;"	
Stage Entrance: Ness teleports on the screen using PSI Teleport. He then shakes the ash off of his body.
Idle Animation 1: Ness looks around curiously.
Idle Animation 2: Ness closes his eyes and places his fingers on his forehead, concentrating his PSI, and then points it forward.
Taunt 1: Ness turns to the screen and nods his head while saying "Okay".
Taunt 2: Ness takes his bat out and points it in front of him.
Taunt 3: Ness releases a wave of PSI from his finger.
Taunt 4: Ness faces the screen and gives a peace sign.
Can Wall Jump?: No
Can Wall Grapple?: No
Can Crawl?: No
Can Glide?: No	
#Red: Ness' Default Colors.
#Blue: Based off Ninten's Sprite
#Yellow: Based off the Hanshin Tigers
#Green:-
#Purple: Based off his younger self.
#Black: Features the sprite of a Mr. Saturn.
#White: Based off Pokey.
#White: Ness' PJ.
Ness With his YoYo.png
1.CSSB Ness Alts Artwork 2.png
1.CSSB Ness Alts Artwork 3.png
1.CSSB Ness Alts Artwork 4.png
1.CSSB Ness Alts Artwork 5.png
1.CSSB Ness Alts Artwork 6.png
1.CSSB Ness Alts Artwork 7.png
1.CSSB Ness Alts Artwork 8.png
53.CSSB Kirby Ness.png	
===Lucas===
Artwork	Description & Moveset
 	
::: Description:
The psychic resident of the Nowhere Islands. He uses his stick and rope snake to attack his enemies.
he also uses his PSI to perform long ranged attacks. He is a bit faster than ness and his attacks deal more damage,but they leave him more vulnerable.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:navy; color:yellow;"	
Stage Entrance: Lucas comes in on a Mr. Saturn Coffee Table.
Idle Animation 1: Lucas taps his feet on the ground.
Idle Animation 2: Lucas points to his forehead with his eyes closed with his leading hand then waves it in front of him.
Taunt 1: Lucas trips, shakes his head, and gets back up.
Taunt 2: Duster's Rope Snake taps Lucas on the shoulder and has a brief conversation with him, as Lucas shrugs at it.
Taunt 3: Lucas positions his right hand up to his forehead and grunts while generating small bursts of PSI energy from his index and middle fingers, then swings his hand downward to emit a trail of PSI energy.
Taunt 4: Lucas while swing his hands in front of him with a scared expression on his face. He'll keep doing this as long as you hold down the button.
Can Wall Jump?: No
Can Wall Grapple?: Yes.
Can Crawl?: No
Can Glide?: No	
#Red: Ness' Default Colors.
#Orange: Based off Claus
#Blue:-
#Red:-
#Blue: Based off Ness' PJ's/
#Pink: Based off Duster
#Black: Based off the Masked Man
#Green: Based off Boney's Human disguise.
1.CSSB Lucas Artwork 2.png
1.CSSB Lucas Alts Artwork 2.png
1.CSSB Lucas Alts Artwork 3.png
1.CSSB Lucas Alts Artwork 4.png
1.CSSB Lucas Alts Artwork 5.png
1.CSSB Lucas Alts Artwork 6.png
1.CSSB Lucas Alts Artwork 7.png
1.CSSB Lucas Alts Artwork 8.png
54.CSSB Kirby Lucas.png	
===(NEW) Paula===
Artwork	Description & Moveset
 	
::: Description:
The 2nd member of Ness' party and the bearer of most of Ness' PSI Abilities. She is a bit floatier and slower than ness,but has a lot of power and range.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:navy; color:yellow;"	
Stage Entrance: Paula teleports on the screen using PSI Teleport.
Idle Animation 1: Paula taps her foot on the floor.
Idle Animation 2: Paula looks around while scratching her head.
Taunt 1: Paula will pull out her frying pan and spin it.
Taunt 2: Paula will place her hands together and pray.
Taunt 3: Paula will swing her hand around while emiting PK fire.
Taunt 4: Paula will look at the screen and give a peace sign.
Can Wall Jump?: No
Can Wall Grapple?: no.
Can Crawl?: No
Can Glide?: No	
#Pink: Paula's' Default Colors.
#Magenta: Based off Ana.
#Red: Based off Tracy
#Purple: Based off Kumatora.
#Red: Based off Hinawa.
#Black: Based off Venus
#Blue: Based off Ness.
#Red: Based off Loydd
1.CSSB Paula Alts Artwork 1.png
1.CSSB Paula Alts Artwork 2.png
1.CSSB Paula Alts Artwork 3.png
1.CSSB Paula Alts Artwork 4.png
1.CSSB Paula Alts Artwork 5.png
1.CSSB Paula Alts Artwork 6.png
1.CSSB Paula Alts Artwork 7.png
1.CSSB Paula Alts Artwork 8.png
55.CSSB Kirby Paula.png	
==F-Zero Characters==
===Captain Falcon===
Artwork	Description & Moveset
 	
::: Description:
The star of the F-Zero Grand Prix. He's the second fastest character in the game and he has a lot of quick and powerful melee attacks. But his falling speed is pretty fast,Making him easy to combo.
In this game,he uses his Blaster in some of his moves. Giving him more range than in previous games.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:#d61d1d; color:yellow;"	
Stage Entrance: Captain Falcon comes in with the Blue Falcon and jumps out of it.
Idle Animation 1: Falcon leans forward and thrusts his arm out.
Idle Animation 2: Falcon crouches slightly and thrusts his elbow out.
Taunt 1: Falcon charges himself up with a fiery aura. This will power him up for 5 seconds.
Taunt 2: Falcon briefly pulls back his arm before thrusting it out and gesturing his opponent to come closer, exclaiming "Come on!".
Taunt 3: Falcon gives a salute to his right side while saying "Show me your moves!". If you're facing left, Captain Falcon extends his saluting arm behind him.
Taunt 4: Falcon spins his Blaster and smile.
Can Wall Jump?: Yes
Can Wall Grapple?: no.
Can Crawl?: No
Can Glide?: No	
#Blue: Falcon's Default Colors.
#Black: Based off his appearance in the japanese commercial of F-Zero X.
#Red: Based off Blood Falcon.
#Green:-
#Blue: Based off his appearances in the original F-Zero.
#White: Based off Jody Summer.
#Gold:-
#Blue:
1.CSSB Captain Falcon With Gun Artwork 1.png
1.CSSB Captain Falcon With Gun Artwork 2.png
1.CSSB Captain Falcon With Gun Artwork 3.png
1.CSSB Captain Falcon With Gun Artwork 4.png
1.CSSB Captain Falcon With Gun Artwork 5.png
1.CSSB Captain Falcon With Gun Artwork 6.png
1.CSSB Captain Falcon With Gun Artwork 7.png
1.CSSB Captain Falcon With Gun Artwork 8.png
56.CSSB Kirby Captain Falcon.png	
===Samurai Goroh===
Artwork	Description & Moveset
 	
::: Description:
The Samurai Space Bandit of the F-Zero Games has been promoted to playable fighter. He is very heavy and can swing his sword really fast. And thanks to his blaster,he has some decent range. But he moves pretty slow and his size makes him easy to combo.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:#d61d1d; color:yellow;"	
Stage Entrance: Samurai Goroh comes in with the Fire Stingray and jumps out of it.
Idle Animation 1: Samurai Goroh clenches his fist.
Idle Animation 2: Samurai Goroh performs a Sumo Stomp.
Taunt 1: Samurai Goroh will laugh.
Taunt 2: Samurai Goroh will spin his sword while chuckling.
Taunt 3: Samurai Goroh will pull out his blaster and aim it forward.
Taunt 4: Samurai Goroh will stomp the ground twice.
Can Wall Jump?: No.
Can Wall Grapple?: no.
Can Crawl?: Yes.
Can Glide?: No	
#Brown: Samurai Goroh's Default Colors.
2.CSSB Samurai Goroh Artwork 3.png	
==Ice Climber Characters==
===Ice Climbers===
Artwork	Description & Moveset
 	
::: Description:
The two brave climbers of the Infinite Glacier. You need to keep nana alive in order for your attacks to be effective. Once nana is gone,Most of your attacks will lose power and you will have trouble recovering.
In this game,like true Climbers,they can both Wall jump. The belay rope can be used as a grapple. However,Only Popo can use it. He will grab Nana's hand if she's close.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:black; color:teal;"	
Stage Entrance: The Two climbers will appear on stage by hanging onto a condor. Once they land,they high five each other.
Idle Animation 1: They will look around.
Idle Animation 2: They will spin their hammers.
Taunt 1: They will point their hammers at their opponents and say "Yup".
Taunt 2: They will hop in place 3 times while holding a 1 flag.
Taunt 3: They will skip in place.
Taunt 4: They will raise their hands and emit some ice from it.
Can Wall Jump?: Yes.
Can Wall Grapple?: Yes.
Can Crawl?: No.
Can Glide?: No	
#Blue & Pink: The Ice Climbers' Default Colors.
#Teal & Red: Resembles their sprites upon getting hit in Ice Climber.
#Red & Pink: Based off the Ice Climber Box-Arts.
#White & White: Resembles their death sprites in Ice Climber.
#Yellow & Green:-
#Orange & Purple:-
#Gray & Brown:-
#Black & Black:-
1.CSSB Ice Climbers Artwork 1.png
1.CSSB Ice Climbers Artwork 2.png
1.CSSB Ice Climbers Artwork 3.png
1.CSSB Ice Climbers Artwork 4.png
1.CSSB Ice Climbers Artwork 5.png
1.CSSB Ice Climbers Artwork 6.png
1.CSSB Ice Climbers Artwork 7.png
1.CSSB Ice Climbers Artwork 8.png
57.CSSB Kirby Ice Climbers.png	
==Fire Emblem Characters==
===Marth===
Artwork	Description & Moveset
 	
::: Description:
The Hero King himself joins the fray once again. Like all the previous games,His attacks are effective you hit your enemies with the tip of his sword. Unfortunately,He doesn't have any projectiles. So it can be difficult to deal with opponents with rang longer than his sword.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkblue; color:white;"	
Stage Entrance: Marth warps onto the stage using a warp circle with a twirl and unsheathes his sword.
Idle Animation 1: Marth brushes his hair.
Idle Animation 2: Marth places a hand on his chest.
Taunt 1: Marth points his sword skyward with a quick spark of light emitting at the tip. 
Taunt 2: Marth swings his sword twice before sheathing it. The Sword will remain sheathed as long as you don't attack.
Taunt 3: Swings Falchion downwards before holding it in front of his face. While doing this,he'll say "Keep your eyes open!"
Taunt 4: Marth spins his sword then poses with it pointed to the ground.
Can Wall Jump?: No.
Can Wall Grapple?: No.
Can Crawl?: No.
Can Glide?: No	
#Blue: Marth's Default Colors.
#Red: Resembles the enemy units.
#Green: Resembles ally units.
#Black:-
#White: Based off Leif.
#Blue: Based off his appearance in Mystery of the Emblem.
#Yellow:-
#Purple: Resembles Marth's artwork from the original Fire Emblem: Shadow Dragon and the Blade of Light.
1.CSSB Marth Artwork 1.png
1.CSSB Marth Artwork 2.png
1.CSSB Marth Artwork 3.png
1.CSSB Marth Artwork 4.png
1.CSSB Marth Artwork 5.png
1.CSSB Marth Artwork 6.png
1.CSSB Marth Artwork 7.png
1.CSSB Marth Artwork 8.png
58.CSSB Kirby Marth.png	
===Lucinaε===
Artwork	Description & Moveset
 	
::: Description:
The daughter of the ruler of Ylisse. She is an Echo Fighter of Marth and has access to all of his moves. However,her power is balanced throught the entire sword.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkblue; color:white;"	
Stage Entrance: Lucina warps onto the stage using a warp circle with a twirl and unsheathes her sword. Using the taunt button during this will make her drop her mask.
Idle Animation 1: Lucina brushes his hair.
Idle Animation 2: Lucina places a hand on his chest.
Taunt 1: Lucina twirls her sword and then assumes a stance while saying "Come at me!"
Taunt 2: Lucina turns around to have her back face the screen while sheathing the Parallel Falchion and saying "I cannot lose." The sword remains sheathed as long as she doesn't attack.
Taunt 3: If she's not wearing the mask,She'll put it on. If she's wearing the Mask,she'll take it off.
Taunt 4: Lucina raises her sword and causes it to sparkle.
Can Wall Jump?: No.
Can Wall Grapple?: No.
Can Crawl?: No.
Can Glide?: No	
#Blue: Lucina's Default Colors.
#Green: Resembles Nowi.
#Black: Resembles Cherche.
#White: Resembles Cordelia.
#Red: Resembles Tiki.
#Yellow: Resembles Lissa.
#Navy: Resembles Tharja.
#Purple: Resembles Sumia.
1.CSSB Lucina Alt Artwork 1.png
1.CSSB Lucina Alt Artwork 2.png
1.CSSB Lucina Alt Artwork 3.png
1.CSSB Lucina Alt Artwork 4.png
1.CSSB Lucina Alt Artwork 5.png
1.CSSB Lucina Alt Artwork 6.png
1.CSSB Lucina Alt Artwork 7.png
1.CSSB Lucina Alt Artwork 8.png
59.CSSB Kirby Lucina.png	
===Roy===
Artwork	Description & Moveset
 	
::: Description:
The wielder of the Sword of Seals. Roy behaves almost like marth,but his attacks are stronger at the base of the sword and he has fire effects.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkblue; color:white;"	
Stage Entrance: Roy Warps onto the stage using Warp Magic while crouching. He then pulls his sword out with a flourish before assuming his idle stance.
Idle Animation 1: Roy pumps his fist while smiling.
Idle Animation 2: Roy rubs the edge of his blade.
Taunt 1: Roy triumphantly holds his Sword  overhead.
Taunt 2: Roy winds back before striking a pose while holding the Sword in a reverse grip while saying "I won't lose".
Taunt 3: Roy kneels and twirls the sword behind himself while yelling.
Taunt 4: Roy raises his sword while it emits fire.
Can Wall Jump?: No.
Can Wall Grapple?: No.
Can Crawl?: No.
Can Glide?: No	
#Blue: Roy's Default Colors.
#Red: Resembles the enemy units
#Green: Resembles ally units.
#Violet: Resembles Marcus.
#Cyan: Resembles Eliwood.
#Purple: Resembles Zephiel.
#Pink: Resembles Cecilia.
#Yellow: - 
2.CSSB Roy Artwork 2.png
1.CSSB Roy Alt Artwork 2.png
1.CSSB Roy Alt Artwork 3.png
1.CSSB Roy Alt Artwork 4.png
1.CSSB Roy Alt Artwork 5.png
1.CSSB Roy Alt Artwork 6.png
1.CSSB Roy Alt Artwork 7.png
1.CSSB Roy Alt Artwork 8.png
60.CSSB Kirby Roy.png	
===Chromε===
Artwork	Description & Moveset
 	
::: Description:
The ruler of Ylisse has gotten his chance one again. he is an Echo Fighter. He is an Echo Fighter of Roy. His moves are weaker than Roy's,But his power is consistent throught the entire blade.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkblue; color:white;"	
Stage Entrance: Chrom Warps onto the stage using Warp Magic while crouching. He then pulls his sword out with a flourish before assuming his idle stance.
Idle Animation 1: Chrom will close his fist
Idle Animation 2: Chrom will wipe his sword.
Taunt 1: Chrom will spin his sword while saying "Come at me!"
Taunt 2: Chrom will raise his sword while saying "C'mon.
Taunt 3: Chrom will spin his sword and grip the blade while saying "I will not fail!"
Taunt 4: Chrom will sheath his sword. The sword will remain sheathed as long as he doesnt' attack.
Can Wall Jump?: No.
Can Wall Grapple?: No.
Can Crawl?: No.
Can Glide?: No	
#Blue: Chrom's Default Colors.
#Red: Resembles Walhart.
#Green: Resembles Stahl.
#Yellow: Resembles Owain.
#Black: -
#Purple: Resembles Yen'Fay.
#White: Resembles Kellam.
#Cyan: - 
1.CSSB Chrom Artwork 2.png
1.CSSB Chrom Alt Artwork 2.png
1.CSSB Chrom Alt Artwork 3.png
1.CSSB Chrom Alt Artwork 4.png
1.CSSB Chrom Alt Artwork 5.png
1.CSSB Chrom Alt Artwork 6.png
1.CSSB Chrom Alt Artwork 7.png
1.CSSB Chrom Alt Artwork 8.png
61.CSSB Kirby Chrom.png	
===Ike===
Artwork	Description & Moveset
 	
::: Description:
The hero of Blue flames has returned to the game and he is as though as ever. He doesn’t flinch during some attacks and these attacks have a lot of power and range. But they’re very slow to perform.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkblue; color:white;"	
Stage Entrance: Ike warps onto the stage using Warp Magic while swinging his sword.
Idle Animation 1: Ike will rub the edge of his sword.
Idle Animation 2: Ike taps the blade on his shoulder.
Taunt 1: Ike holds his sword with both hands in front of himself while growling loudly as wind blows through his cape.
Taunt 2: Ike rears back and then holds Ragnell to his side while saying "Prepare yourself!"
Taunt 3: Ike plunges his sword into the ground, then folds his arms while saying "Hmph!" as wind blows through his cape, then removes Ragnell from the ground. 
Taunt 4: Ike will hold his sword in front of him while some blue flames escape from it.
Can Wall Jump?: No.
Can Wall Grapple?: No.
Can Crawl?: No.
Can Glide?: No	
#Blue: Ike's Default Colors.
#Purple: -
#Green: Resembles Greil
#Blue: Resembles Sigurd.
#Brown: his appearance as a hero in Fire Emblem Radiant Dawn.
#Red: -
#Green: Resembles Geoffrey.
#Black: Resembles the Black Knight.
1.CSSB Ike Artwork 1.png
2.CSSB Ike Alt Artwork 2.png
2.CSSB Ike Alt Artwork 3.png
2.CSSB Ike Alt Artwork 4.png
2.CSSB Ike Alt Artwork 5.png
2.CSSB Ike Alt Artwork 6.png
2.CSSB Ike Alt Artwork 7.png
2.CSSB Ike Alt Artwork 8.png
62.CSSB Kirby Ike.png	
===Robin===
Artwork	Description & Moveset
 	
::: Description:
The Avatar of Fire Emblem Awakening and The tactician of the Shepherds, He has multiple powerful spells at his dispossal. But they can only be used a limited amount of times before needing to be reloaded.
They also have the Levin Sword at their dispossal,wich deals electric damage,but also can only be used a certain amount of times before needing to be reloaded. If that happens,he'll switch to his weaker bronze sword.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkblue; color:white;"	
Stage Entrance: Robin warps onto the stage using warp magic.
Idle Animation 1: Robin looks at their tome.
Idle Animation 2: Robin raises their sword.
Taunt 1: Robin points their sword upwards and says, "Let's tip the scales!"
Taunt 2: Robin magically suspends their sword and tome above their hands, rotates the sword in place and flips through the tome's pages using magic, and says, "Prepare yourself!" 
Taunt 3: Robin magically encircles themselves with their sword and tome and says, "You're not ready!".
Taunt 4: Robin will flip through the pages of their tome.
Can Wall Jump?: No.
Can Wall Grapple?: No.
Can Crawl?: No.
Can Glide?: No (But can float)	
#Black: Robin's default costume.
#Black: Female Robin.
#Green: Resembles Mark.
#Red: Resembles Anna.
#Blue: Resembles Kris.
#Yellow: Resembles Eyvel.
#White: Resembles the White Mage from Final Fantasy.
#Pink: Resembles Serra
2.CSSB Robin Artwork 2.png
2.CSSB Robin Artwork 3.png
1.CSSB Robin Alt Artwork 3.png
1.CSSB Robin Alt Artwork 4.png
1.CSSB Robin Alt Artwork 5.png
1.CSSB Robin Alt Artwork 6.png
1.CSSB Robin Alt Artwork 7.png
1.CSSB Robin Alt Artwork 8.png
63.CSSB Kirby Robin.png	
===Corrin===
Artwork	Description & Moveset
 	
::: Description:
The Prince/Princess that was born in Hoshido and raised in Nohr has made the choice to join the game once again. They have a sword at their disposal,but they can also transform some parts of their body into dragon parts. This allows them to perform attacks that have more range than his sword.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:darkblue; color:white;"	
Stage Entrance: Corrin (In their dragon form) gently falls down to the ground with a pool of water appearing underneath them, and reverts to their human form.
Idle Animation 1: Corrin twirls the Omega Yato around in front of them.
Idle Animation 2: Corrin holds the sword behind them and poses.
Taunt 1: Corrin puts their head down, then raises it back up in its dragon form saying "My path is clear!"/ "Let's do this!"
Taunt 2: Corrin wirls the Omega Yato before getting back in their idle stance saying "I've made my choice/Your fate is clear!"
Taunt 3: Corrin twirls the Omega Yato over their head and places it on its tip while saying "Are you ready?"
Taunt 4: Corrin briefly transforms into a dragon and poses before transforming back into a human.
Can Wall Jump?: No.
Can Wall Grapple?: No.
Can Crawl?: No.
Can Glide?: Yes	
#White: Corrin's default costume.
#White: Female Corrin.
#Red:-
#Orange:-
#Blue:-
#Pink:-
#Green:-
#Black:-
0.CSSB Corrin Artwork 2.png
0.CSSB Corrin Artwork 3.png
2.CSSB Corrin Alt Artwork 3.png
2.CSSB Corrin Alt Artwork 4.png
2.CSSB Corrin Alt Artwork 5.png
2.CSSB Corrin Alt Artwork 6.png
2.CSSB Corrin Alt Artwork 7.png
2.CSSB Corrin Alt Artwork 8.png
64.CSSB Kirby Corrin.png	
==Game & Watch Characters==
===Mr. Game and Watch===
Artwork	Description & Moveset
 	
::: Description:
This 2D resident form the Flat Zone returns to the game once again. He has a lot of quick attacks at his dispossal that have a lot of range. But he is very light,so it's easy to knock him away. 
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:black; color:gray;"	
Stage Entrance: Mr. Game and Watch moves along a row of Game & Watch LCD frames until reaching the foreground.
Idle Animation 1: Mr. Game and Watch hops in place.
Idle Animation 2: Mr. Game and Watch looks behind him.
Taunt 1: Mr. Game and Watch rings his bell while holding it upwards.
Taunt 2: Mr. Game and Watch rings his bell while holding it forward.
Taunt 3: Mr. Game and Watch sits down and sighs. He will stay down as long as you hold down the button.
Taunt 4: Mr. Game and Watch will hop 2 times.
Can Wall Jump?: No.
Can Wall Grapple?: No.
Can Crawl?: No.
Can Glide?: No	
0.2.CSSB Mr.GnW Artwork 2.png
0.2.CSSB Mr.GnW Artwork 7.png
0.2.CSSB Mr.GnW Artwork 3.png
0.2.CSSB Mr.GnW Artwork 4.png
0.2.CSSB Mr.GnW Artwork 6.png
0.2.CSSB Mr.GnW Artwork 5.png
0.2.CSSB Mr.GnW Artwork 9.png
0.2.CSSB Mr.GnW Artwork 8.png
65.CSSB Kirby Mr. Game and Watch.png	
Artwork	Description
 	
::: Description:
 	
:::
==Kid Icarus Characters==
Artwork	Description
 	
::: Description:
The captain of Palutena's army is back once again. Thanks to his wings (And help from Palutena) he can jump 4 times. He also has a lot of range thanks to his swords wich can be attached together to make a Bow. His attacks are very fast,But not very powerful. He's also a bit floaty,wich can make it difficult for him to land.
0.3.CSSB Pit Artwork 2.png
0.3.CSSB Pit Artwork 6.png
0.3.CSSB Pit Artwork 3.png
0.3.CSSB Pit Artwork 5.png
0.3.CSSB Pit Artwork 4.png	
::: Moveset:
Neutral Special (Palutena's Bow): A Chargable move. Pit will use his bow to fire a light arrow forward. Even after it's fired,The direction it goes can be aimed.
Side Special (Upperdash Arm): Pit will pull out his Upperdash Arm and dash forward. He will uppercut whoever is in his way.
Down Special (Guardian Orbitars): Pit will pull out two guardian orbitars,Wich can reflect projectiles on both sides. This move can also protect you from attacks. But once the orbitars take too much damage,they will break and cannot be used again for a short time. 
Up Special (Power of Flight): Pit will take flight with the help of Palutena. The direction where he flies can be angled slightly.
Final Smash (Lightning Charriot): Pit will get on the Lightning Charriot and go to the background. A reticle will then appear,wich you can aim. Once you press the button,the Lightning Charriot will ram whoever is in the way.
Artwork	Description
 	
::: Description:
The dark clone of Pit returns as an Echo Fighter of..well..Pit. He shares a lot of attributes with pit with a few differences.
2.CSSB Dark Pit Artwork 2.png	
::: Moveset:
Neutral Special (Silver Bow): A Chargable move. Dark Pit will use his bow to fire a light arrow forward. Even after it's fired,The direction it goes can be aimed. But only slightly
Side Special (Electroshock Arm): Dark Pit will pull out his Electroshock Arm and dash forward. He will uppercut whoever is in his way and stun them.
Down Special (Guardian Orbitars): Dark Pit will pull out two guardian orbitars,Wich can reflect projectiles on both sides. This move can also protect you from attacks. But once the orbitars take too much damage,they will break and cannot be used again for a short time. 
Up Special (Power of Flight):Dark Pit will take flight with the help of Viridi. The direction where he flies can be angled slightly.
Final Smash (Dark Pit Staff): Dark Pit will pull out his staff and shoot whoever is in the way. This move deals a lot of knockback.
Artwork	Description
 	
::: Description:
The Godess of Light has returned for some devine intervention. Her special moves can change depending on how far away her opponents are and how they attack you.
1.CSSB Palutena Artwork 2.png	
::: Moveset:
Neutral Special (Autoreticle/Explosive Flame): If an opponent is close,She will aim a reticle at them and shoot 3 small beams at them. If they're far away,she'll cast an explosion forward.
Side Special (Angelic Missile): Palutena will launch forward and hurt whoever is in front of her.
Down Special (Counter/Reflect Barrier): Palutena will take a defensive stance. If she's attacked directly,she will strike them with her staff. If she's hit by a projectile,she will reflect it.
Up Special (Warp): Palutena will warp whever you hold the control stick.
Final Smash (Black Hole/Mega Laser): Palutena will trap her opponents in a black hole before firing the Mega Laser at them.
==Pikmin Characters==
Artwork	Description
 	
::: Description:
The leader of Pikmin has returned once again with his Pikmin. He is once again capable of having 5 Pikmin out. You need to try and keep your Pikmin alive in order for Olimar's attacks to be effective.
1.CSSB Olimar Artwork 2.png	
::: Moveset:
Neutral Special (Pikmin Pluck): Allows Olimar to pluck Pikmin. You can pluck them in the following order.
*Red Pikmin: Deals fire damage. They are immune to fire attacks.
*Yellow Pikmin: Deal electrict damage and can be thrown higher. They are immune to electricity.
*Blue Pikmin: They are more durable and can swim in water.
*White Pikmin: They deal poison damage and are very fast.
*Purple Pikmin: They are very heavy and deal a lot of damage,but they can't be thrown very far.
Side Special (Pikmin Throw): Olimar will throw the first Pikmin in his line-up forward. In this game,you can aim where the Pikmin is thrown by holding down the button.
Down Special (Whistle): Allows Olimar to call back his Pikmin if they're far away from him.
Up Special (Jet Pack): Olimar will activae his jet pack and fly straight upwards. The move can be angled slightly. The Pikmin Olimar has out will weight him down if he uses this move.
Final Smash (End of the Day): Olimar will enter his ship and take flight. A bunch of Bulborbs will appear and chomp on the opponents. Olimar's ship will then crash down and explode.
Artwork	Description
 	
::: Description:
The engineer of the S.S. Drake has returned and has been promoted to Echo Fighter. His moveset is very similiar to Olimar's,But he has two different Pikmin in his squad.
1.CSSB Alph Artwork 1.png	
::: Moveset:
Neutral Special (Pikmin Pluck): Allows Alph to pluck Pikmin. You can pluck them in the following order.
*Red Pikmin: Deal fire damage. They are immune to fire attacks
*Rock Pikmin: They deal a lot of damage and Knockback when thrown and they're very durable. But they can't cling onto enemies.
*Yellow Pikmin: Deal electrict damage and can be thrown higher. They are immune to electricity.
*Winged Pikmin: They're very slow when thrown,but they home in on enemies.
*Blue Pikmin: They are more durable and can swim in water.
Side Special (Pikmin Throw): Alph will throw the first Pikmin in his line-up forward. Like Olimar,you can aim where the Pikmin is thrown by holding down the button.
Down Special (Whistle): Allows Alph to call back his Pikmin if they're far away from him.
Up Special (Winged Pikmin): Two Pikmin will grab Alph and lift him upwards. The Pikmin Olimar has out will weight him down if he uses this move.
Final Smash (End of the Day): Alph will enter the S.S. Drake and take flight. A bunch of Bulborbs will appear and chomp on the opponents. The S.S. Drake will then crash down and explode.
==Animal Crossing Characters==
Artwork	Description
 	
::: Description:
The Mayor of ________ has returned to the fray once again. He has a lot of items at his disposal and he can even catch projectiles and save them for later. Villager Is very light however and most of his attacks are very weak.
1.CSSB Villager Artwork 2.png	
::: Moveset:
Neutral B (Pocket): Villager will reach out and grab whatever is in front of him. He can grab projectiles and items and he can store them until you press the button again. Pressing the button again will make throw the projectile forward.
Side B (Lloid Rocket): Villager will summon Llloid. If you tap the button,Lloid will fly forward and explode if he collides with an opponent. If you hold down the button,Villager will mount Lloid and fly forward with him.
Down B (Timber): This move has 4 steps.
*Step 1: Villager will plant a seed.
*Step 2: Villager will water the seed and make the tree grow. If you’re away from the tree,villager will push opponents forward.
*Step 3: Villager will chop the tree once. If he’s away from the tree,he can attack opponents with his axe.
*Step 4: Villager will chop the tree again and cause it to fall down,hurting whoever is close to him.
Up B (Balloon Flight): Villager will put on a helmet will balloons and take flight. While he wears the helmet,if you tap the button he will flap and rise higher. After a while,he will lose the helmet and fall down. The balloons can be popped.
Final Smash (Dream Home): Villager will summon Tom Nook and his nephews and give them some bell. They will then build a house around any close opponents. The house will then explode and sent whoever was inside flying.
Artwork	Description
 	
::: Description:
The secretary of the Mayor of _______. She has items that she can use during battles like the Mayor. However,she is very light and easy to K.O. Her attacks don’t have a lot of power either.
2.CSSB Isabelle Artwork 2.png	
::: Moveset:
Neutral B (Pocket): Isabelle will reach out and grab whatever is in front of her. This move works just like her Mayor’s move.
Side B (Fishing Rod): Isabelle will throw her fishing rod forward and reel it back in. Whoever touches the bait will be reeled in and thrown by isabelle. Isabelle can use this move as a grapple.
Down B (Lloid Mine): This move has 2 steps.
*Isabelle will plant Lloid in the ground.
*Pressing the button again will make Lloid rise out of the ground and hit whoever is in the way.
Up B (Balloon Flight): Isabelle will get on a bench attached to two balloons. She will rise up each time you tap the button and the balloons can be broken just like her Mayor’s move.
Final Smash (Town Hall): Isabelle will summon Tom Nook and his nephews and give them some bell. They will then build the Town Hall around any close opponents. The Town Hall will then explode and sent whoever was inside flying.
==Punch-Out Characters==
Artwork	Description
 	
::: Description:
The small boxer from the Bronx has returned to the ring once again. He has  a lot of powerful attacks,but he doesn’t have any projetiles and he isn’t very good in the air.
3.CSSB Little Mac Artwork 2.png	
::: Moveset:
Neutral Special (Straight Lunge): Little mac will charge a Punch. He has super armor while charging the move and he can even turn around while charging. Once the move is fully charged,Mac will lunge forward and punch whoever is in the way.
K.O. Uppercut: Little Mac has a K.O. meter near his percentage that will fill each time he deals and take damage. Once the meter is full,he can perform an uppercut that will K.O. Whoever is hit at a very low percentage.
Side Special (Jolt Haymaker): Little Mac will jump forward and swing his fist downwards. He can also use this move to jump over projectiles. Pressing the button will make him swing his fist sooner.
Down Special (Slip Counter): Little Mac will take a defensive stance. If he’s attacked,he will slip away before punching away whoever attacked him.
Up Special (Rising Uppercut): Little Mac will spin around and uppercut whoever is close to him.
Final Smash (Giga Mac): Little Mac will transform in Giga Mac. In this state,he is bigger and his attacks are move powerful.
Artwork	Description
 	
::: Description:
The former champion of the W.V.B.A. has decided to jump into the ring to fight along side his student. He is an echo fighter of Little Mac. He is a bit heaver and slower than mac,but he has more power. He is just as bad in the air as mac though.
4.CSSB Doc Louis Artwork 2.png	
::: Moveset:
Neutral Special (Straight Lunge): Doc Louis will charge a Punch. He has super armor while charging the move and he can even turn around while charging. Once the move is fully charged,he will lunge forward and uppercut whoever is in the way.
Star Punch: Doc Louis has 3 stars near his percentage. A star will fill each time he deals damage. If a star if full,Doc Louis can perform a Star Punch by using his up special while charging a Straight Lunge. If he has 3 stars,he can perform a Star Punch that can K.O. opponents at very low percentages.
Side Special (Jolt Haymaker): Doc Louis will jump forward and swing his fist downwards. He can’t jump over projectiles,but he can jump farther than little mac and he has super armor while using the move.
Down Special (Choco Counter): Doc Louis will take a defensive stance. If he’s attacked,he will slip away before punching away whoever attacked him. While attacking,he will pull out a chocolate bar and eat it to restore his health.
Up Special (Rising Uppercut): Doc Louis will spin around and uppercut whoever is close to him.
Final Smash (Star Punch Burst): Doc Louis will punch however is in front of him. Whoever is hit will be caught in a flurry of Star Punches.
==Wii Fit Characters==
Artwork	Description
 	
::: Description:
The Yoga Coach from the Wii Fit series has return for some exercising. She is fast and has a lot of fast Yoga moves. She can also heal herself with some attacks. But her physical attacks don't have a lot of range.
1.CSSB Wii Fit Trainer Artwork 2.png
1.CSSB Wii Fit Trainer Artwork 3.png	
::: Moveset:
Neutral Special (Sun Salutation): Wii Fit Trainer will pose and charge a ball of energy in front of her. This ball will be stored once it's fully charged. Pressing the button again will make her shoot the ball forward. She can heal herself a bit by using this move,but only when it's fully charged.
Side Special (Header): Wii Fit Trainer will headbutt a football,sending it forward. The move can be cancelled by shielding,but you'll be left helpless if you do so. The headbutt itself can meteor smash enemies.
Down Special (Deep Breathing): Wii Fit Trainer will take a deep breath while a circle appears around her and gets smaller. Pressing the button at just the right time will heal Wii Fit Trainer and give her a power boost.
Up Special (Super Hoop): She will twirl hula hoops around herself while rising. mashing the button will make her rise higher.
Final Smash (Wii Fit): Wii Fit Trainer will make a Yoga pose and send multiple colored after images forward. These will hurt whoever touches them.
==Xenoblade Characters==
Artwork	Description
 	
::: Description:
The wielder of the Monado. He has a lot of range thanks to the Monado and he can also use Monado Arts to increase his chances of winning.
1.CSSB Shulk Artwork 2.png	
::: Moveset:
Neutral Special (Monado Arts): This move will allow you to select one of the following arts.
*Jump: Will increase your jump at the cost of your defense.
*Speed: Will increase your speed at the cost of your power.
*Shield: Increase your defense at the cost of speed and jump.
*Buster: Decreases your knocback,but Increases your power along with the damage you take.
*Smash: Decreases your power,But increases the knockback of your attacks along with the knockback you yourself take.
Side Special (Back Slash): Shulk will leap forward and slam the ground with his sword,knocking away whoever is in the way. As the name implies,it has more power when your opponent's back is turned towards you.
Down Special (Vision): Shulk will take a defensive stance. Attacking him in this state will make him foresee the attack and retaliate with his own strike.
Up Special (Air Slash): Shulk will jump up and swing his sword upwards. Pressing the button again will make him swing it sideways and knock away opponents.
Final Smash (Chain Attack): Shulk will create a light. Whoever is caught in the light will be ambushed by shulk and his friends. Shulk will then deliver the finishing blow and knock the opponent away.
==Splatoon Characters==
===Inkling===
Artwork	Description & Moveset
 	
::: Description:
These fresh squid kids have decided to return to the game. Now with updated looks and moves from their second game.
When they attack opponents,they leave ink on them. This ink increase the amount of damage Inklings deal to opponents.
A lot of their moves use up Ink. If you run out of Ink,Your attacks will be weakened until you refill your ink. This can be done by shielding and pressing B to dive in your Ink.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:hotpink; color:white;"	
Stage Entrance: Inkling will land on the stage in squid form. They will briefly check their shoes before pulling out their weapons.
Idle Animation 1: Inkling looks behind themselves.
Idle Animation 2: Inkling poses with their dualies.
Taunt 1: Inkling raises one of their dualies  several times into the air in a celebratory cheer. "This Way" will appear above their head.
Taunt 2: Inkling will spin they're dualies while smirking.
Taunt 3: Inkling jumps happily on the spot while smiling. "Booyah" will appear above their head.
Taunt 4: Inkling will oull out their phone and take a selfie before resuming their idle animation.
Can Wall Jump?: Yes.
Can Wall Grapple?: No.
Can Crawl?: Yes.
Can Glide?: No	
#Pink: Inklings's default costume.
#Green: A Male Inkling with Squidfin Hook Cans,Black V-Neck Tee,Yellow-Mesh Sneakers.
#Yellow: A Female Inkling dressed in Agent 4's gear.
#Teal: A Male Inkling dressed in Hero Armor.
#Blue: A Female Inklings with a Painter's Mask,Pink Easy-Stripe Shirt and Hunting Boots
#Purple: A Male Inkling with a Half-Rim Glasses,Hula Punk Shirt and Piranha Moccasins.
#Pink: A Female Inklings with a Knitted Hat, Shirt with Blue Hoodie and Snowy Wingtips.
#Lime: A Male Inkling with a Bucket Hat,Matcha Down Jacket and Black Dakroniks.
1.CSSB Inkling Artwork 1.png
1.CSSB Inkling Artwork 2.png
1.CSSB Inkling Artwork 3.png
1.CSSB Inkling Artwork 4.png
1.CSSB Inkling Artwork 5.png
1.CSSB Inkling Artwork 6.png
1.CSSB Inkling Artwork 7.png
1.CSSB Inkling Artwork 8.png	
===(NEW) Octolingε===
Artwork	Description & Moveset
 	
::: Description:
These Octolings that have escaped the Deep Sea Metro have decided to head to the Smash Tournament to join their fellow Inklings.
The Octolings are Echo Fighters of Inklings. As such they have very similiar moves. However,they use different weapons with different properties.
Like Inklings,When they attack opponents,they leave ink on them. Wich ink increase the amount of damage Inklings deal to opponents. And if you run out of Ink,Your attacks will be weakened until you refill your ink. Like Inklings,This can be done by shielding and pressing B to dive in your Ink.
{| border="1" cellpadding="1" cellspacing="1" style="width: 100%; background-color:hotpink; color:white;"	
Stage Entrance: Octoling will jump from out of a train gate and land on the stage.
Idle Animation 1: Octoling looks behind themselves.
Idle Animation 2: Octoling poses with their Dapple Dualies.
Taunt 1: Octoling raises one of their Dapple Dualies several times into the air in a celebratory cheer. "This Way" will appear above their head.
Taunt 2: Octoling will pull out their CQ-80 and tilt the analog stick multiple times before putting it away.
Taunt 3: Octoling jumps happily on the spot while smiling. "Booyah" will appear above their head.
Taunt 4: Octoling will hold a random Mem Cake.
Can Wall Jump?: Yes.
Can Wall Grapple?: No.
Can Crawl?: Yes.
Can Glide?: No	
#Pink: Octoling's default costume.
#Green: A Male Octoling in Agent 8 Gear
1.CSSB Octoling Artwork 1.png
1.CSSB Octoling Artwork 2.png	
==Duck Hunt Characters==
Artwork	Description
 	
::: Description:
This character may look like a duo,but this is actually a trio. The dog,the duck and the shooter. The shooter will shoot at the foreground during certain attacks to assist his animal friends.
1.CSSB Duck Hunt Artwork 2.png	
::: Moveset:
Neutral Special (Trick Shot): The dog will kick a can forward that'll explode if it collides with an enemy. Pressing the button again will make the shooter shoot the can,causing it to bounce forward. You can bounce the can forward a few times before it explodes.
Side Special (Clay Shooting): The dog will throw a Clay Pigeon forward that deals a small amount of damage to whoever is hit. Tapping the button will make the shooter shoot the Clay Pigeon. 
Down Special (Wild Gunman): The dog will summon one of 5 Wild Gunmen. Each with different propperties. These gunmen will shoot forward a second after you summon them. These gunmen are also capable of blocking some attacks at the cost of making you unable to use them again for a bit.
Up Special (Duck Jump): The duck will grab the dog and lift off with him. They rise up and fall down once they've reached the peak.
Final Smash (NES Zapper Posse): A flock of ducks will fly in. Whoever is caught in the flock will be knocked into a desert where multiple Wild Gunmen will start firing at them.
==Metal Gear Characters==
Artwork	Description
 	
::: Description:
The protagonist of the Metal Gear Franchise has once again sneaked into the battlefield. He has a lot of powerful projectiles,but his gear weights him down and makes him a bit slow.
1.CSSB Snake Artwork 2.png	
::: Moveset:
Neutral Special (Hand Grenade): Snake will hold a grenade as long as you hold down the button. After 2 seconds,the grenade will detonate. How far snake throws the grenade depends on how you tap the button.
Side Special (Remote Missile): Snake will shoot a missile forward that can be controlled.
Down Special (C4): Snake will plant a C4 under him or on an opponent if they're close. Pressing the button again will make him detonate the C4.
Up Special (Cypher): Snake will rise upwards by holding onto a cypher.
Final Smash (Grenade Launcher): Snake will get on a chopper and take aim at the stage. You can control the reticle and pressing the button will make him shoot a grenade towards the stage.
==Sonic the Hedgehog Characters==
Artwork	Description
 	
::: Description:
The blue blur as ran into the fray again. He is the fastest character in the game and has fast attacks to match. But he is a bit weak and he doesn't have a lot of range.
2.CSSB Sonic Artwork 2.png	
::: Moveset:
Neutral Special (Homing Attack): Sonic will curl into a ball and hover. If an enemy is close,sonic will home in on them and slam them. This move will knock them upwards.
Side Special (Boost): Sonic will boost forward and knock away whoever is in his way. This attack is very powerful,but leaves Sonic vulnerable.
Down Special ('Spin Dash'): Sonic will curl into a ball and roll forward. Mashing the button repeadetly will increase the distance Sonic travels.
Up Special (Spring Jump): Sonic will bounce off a spring. The spring does damage to whoever is below sonic.
Final Smash (Super Sonic): Sonic will transform into Super Sonic. In this state,Sonic can zip around really fast and deal a lot of damage to whoever is in his way.
Artwork	Description
 	
::: Description:
The Ultimate Lifeform has one again returned to the tournament. But thi time as a fighter and an Echo Fighter of Sonic. His attacks have more power but take a bit longer to execute.
3.CSSB Shadow Artwork 2.png	
::: Moveset:
Neutral Special (Homing Attack): Shadow will curl into a ball and hover. If an enemy is close,Shadow will home in on them and slam them. This move deals horizontal knockball.
Side Special (Boost): Shadow will boost forward and knock away whoever is in his way. This attack is very powerful,but leaves Shadow vulnerable.
Down Special (Spin Dash): Shadow will curl into a ball and roll forward. Mashing the button repeadetly will increase the distance Shadow travels.
Up Special (Chaos Control): Shadow will teleport to wherever you aim the control stick.
Final Smash (Super Shadow): Shadow will transform into Super Shadow and perform Chaos Blast. Creating an explosion that instantly K.O.'s whoever is above 100%
==Super Smash Bros Characters==
Artwork	Description
 	
::: Description:
The last R.O.B. in the Smash universe is back. He is very fast and has a very good recovery. And he also has two projectiles to deal with opponents that are far away. But his attacks aren't very strong and he can be sent flying easily.
1.CSSB R.O.B. Artwork 2.png	
::: Moveset:
Neutral Special (Robo Beam): R.O.B. will shoot a beam forward. This beam can be angled and will bounce off surfaces. Once fired,the beam needs to be charged with time. Once it's fully charged,The light on R.O.B.'s head will start blinking.
Side Special (Arm Rotor): R.O.B. Will spin his arms around and hurt whoever is close to him. This move can deflect projectiles.
Down Special (Gyro): R.O.B. will spin a Gyro before throwing it forward. The Gyro can be picked up and thrown.
Up Special (Robo-Burner): R.O.B. Will activate his burners and take flight. R.O.B. can keep flying as long as he has fuel. Once he's out of fuel,you need to land and stay on the ground for a few seconds.
Final Smash (Super Diffusion Beam): R.O.B. will transform into a cannon and fire a beam forward. The beam can be angled.
Artwork	Description
 	
::: Description:
This soldier of the Subspace Army has decided to join the tournament. He has very fast moves and he has a lot of range thanks to his projectiles,but he is very slow and and can be knocked away easily.
2.CSSB Primid Artwork 3.png	
::: Moveset:
Neutral Special (Boom Attack): Primid will throw a boomerang forward. The direction the boomerang is thrown can be angled and the boomerang can hit opponents multiple times.
Side Special (Fire Primid): Primid will spit a fire ball forward if you tap the button. Holding down the button will make him spew a flame forward.
Down Special (Primid Scope): Primid will pull out a scope and charge up as long as you hold down the button. Once you let go,he will fire a ball of energy forward.
Up Special (Beam Slash/Metal Dive): Primid will jump up while holding out his sword. Slashing whoever is close to him. Tapping the button again will make him transform into metal and fall down. Crushing whoever is beneath him and meteor smashing whoever is in the air.
Final Smash (Subspace Bomb): Primid will pull out a Subspace Bomb and activate it. Whoever is caught in the explosion will be K.O.'d
==Clu Clu Land Characters==
Artwork	Description
 	
::: Description:
The protagonist of Clu Clu land. She is a very fast middleweight character with fast attacks. And she also has some good projectiles at her disposal. She is very floaty however and her physical attacks don’t have a lot of range.
::: Costumes:
#Red: Bubbles' Default costume
#Green: The color of the Bubbles controlled by a P2.
#Blue: Based off blue Uniras
#Yellow: Based off yellow Uniras
#Pink: -
#Black: Based off the pallet of the stages in Clu Clu Land.
#Purple: -
#Pink: Based off Kirby.
0.1.CSSB Bubbles Artwork 3.png
0.1.CSSB Bubbles Artwork 4.png
0.1.CSSB Bubbles Artwork 6.png
0.1.CSSB Bubbles Artwork 5.png
0.1.CSSB Bubbles Artwork 7.png
0.1.CSSB Bubbles Artwork 8.png
0.1.CSSB Bubbles Artwork 9.png
0.1.CSSB Bubbles Artwork 10.png	
::: Moveset:
Neutral B (Sound Wave): Bubbles will shoot a Sound Wave forward that’ll stun her opponents. This wave can be aimed left,right,up,or down (If you’re in the air).
Side B (Turning Post): Bubbles will grab a post and start spinning around it as long as you hold down the button. If an enemy is near her while she spins,they will be knocked back. Once you let go of the button,she will lunge forward and ram whoever is in her way. The range of the move is determined by how long you hold down the button.
Down B (Unira Trap): Bubbles will place a yellow Unira below here. This Unira can be knocked away and into opponents. The Unira will disappear after hitting someone.
Up B (Bounce): Bubbles will transform into a ball and bounce up. Hurting whoever is in her way.
Final Smash (Black Hole): A Black hole will appear and suck in Bubbles along with the opponents. The hole will also suck in multiple Uniras that’ll knock the enemies into the hole if they collide with them. Once the black hole is done sucking in enemies,It’ll explode. Bubbles will jump out unharmed,but her enemies will be sent flying
==Mutant Mudds Characters==
Artwork	Description
 	
::: Description:
The protagonist of the Mutant Mudd games has joined the fray. He has a lot of projectiles at his dispossal. These projectiles are very fast,but don't have a lot of power. Max isn't very fast and mobile,So trying to get close to your opponents can be difficult.
::: Costumes:
#White: Max' Default costume.
#Red: Based off the pallete of the V-Land stages.
#Green: Based off the pallete of the G-Land stages.
#Purple: Based off the pallete of the CGA-Land stages.
#Gray: -
#Brown: Based off the Muddies
#Blue: Based off the Water Sprites
#Purple: Grannie.
0.1.CSSB Max artwork 3.png
0.1.CSSB Max artwork 4.png
0.1.CSSB Max artwork 5.png
0.1.CSSB Max artwork 6.png
0.1.CSSB Max artwork 7.png
0.1.CSSB Max artwork 8.png
0.1.CSSB Max artwork 9.png
0.1.CSSB Max artwork 10.png	
::: Moveset:
Neutral Special (Water Gun): Pressing the button will make Max shoot a water bubble forward. Pressing the button repeatedly will make him shoot repeatedly. These bubble don't deal a lot of damage,But they will make opponents flinch.
Side Special (Water Bomb): Max will hurl a water bomb forward. This bomb will explode in a + shape once it collides with somethng. There's a 1/8 chance that Max will pull out a red bomb. This bomb has a lot more range and deals more damage and knockback.
Down Special (Mudd Block): Max will place a Mudd Block in front of him. This block can be knocked towards your opponents. Max will always place the block in front of him,so this move can be useful at the ledge.
Up Special (Jet Pack): Max will rise up with his jet pack,Knocking back whoever is in his path. The angle max goes up can be altered slightly.
Final Smash (Water Sprite): Max will summon a Water Sprite. This sprite will send waves of water forward that will push his opponents towards the blast line.
==Rabbid Characters==
Artwork	Description
 	
::: Description:
The healer princess of the Rabbids has made her way to the game to have fun (And for Mario). She is very fast and can jump very high, She also has very fast attacks to booth. But she is very light and her physical attacks don’t have a lot of range.
::: Costumes:
#Pink: Rabbid Peach's default costume.
#Pink: Rabbid Peach's with her sunglasses.
#White: Based of Peach's appearance in the original Super Mario Bros.
#Red: Based off Pauline.
#Orange: Daisy’s colors.
#Green: Based off Peach's appearance on the title screen of NES Open Tournament Golf.
#Blue: Based off Daisy’s appearance on the title screen of NES Open Tournament Golf.
#White: -
0.1.CSSB Rabbid Peach Artwork 3.png
0.1.CSSB Rabbid Peach Artwork 4.png
0.1.CSSB Rabbid Peach Artwork 5.png
0.1.CSSB Rabbid Peach Artwork 6.png
0.1.CSSB Rabbid Peach Artwork 7.png
0.1.CSSB Rabbid Peach Artwork 8.png
0.1.CSSB Rabbid Peach Artwork 9.png
0.1.CSSB Rabbid Peach Artwork 10.png	
::: Moveset:
Neutral B (Fuchsia Fury): Rabbid Peach will pull out her Fuchsia Fury Blaster and shoot a projectile forward. The projectile has slight homing properties and deals quite a bit of knockback.
Side B (Excavator): Rabbid Peach will send a sentry forward that’ll explode once an opponent is close. The sentry can stick to surfaces but it can also be destroyed by projectiles.
Down B (Shield): Rabbid Peach will be surrounded by a pink shield that’ll reflect projectiles coming her way. This shield will also heal Rabbid Peach a little each time she reflects something. If an enemy hits her while she’s in the shield,the damage taken will be reduced.
Up B (Team Jump): A Rabbid will appear under Rabbid Peach and throw her in the air. This move deals a little bit of damage at the start of the move.
Final Smash (Kong Kombo): Rabbid Peach will hop in a Barrel Cannon and launch herself forward. Whoever is hit by her will be knocked upwards. Donkey Kong and Rabbid Cranky will then appear and start beating up the opponents with Rabbid Peach. Rabbid Peach then finishes the Final Smash by shooting a blast that knocks the enemies far away
==DS Characters==
Artwork	Description
 	
::: Description:
A stick figure that was made in the DS Program known as Pictochat. He has a lot of drawn items for his moves,wich come out very fast and have a decent amount of power. However,Because he is a 2D figure,He is very easy to knock away.
::: Costumes:
#Black: Mr. Pictochat's Default color.
#Blue:-
#Pink:-
#Yellow:-
#Green:-
#Teal:-
#Orange:-
#Rainbow: Based off the rainbow color you can select in Pictochat.
1.CSSB Mr.Pictochat Artwork 2.png
1.CSSB Mr.Pictochat Artwork 3.png
1.CSSB Mr.Pictochat Artwork 4.png
1.CSSB Mr.Pictochat Artwork 5.png
1.CSSB Mr.Pictochat Artwork 6.png
1.CSSB Mr.Pictochat Artwork 7.png
1.CSSB Mr.Pictochat Artwork 8.png
1.CSSB Mr.Pictochat Artwork 9.png	
::: Moveset:
Neutral B (Fire/Tornado): Tapping the button will make him draw some fire in front of him. This fire will hit whoever is caught in it multiple times. Holding down the button will make him draw a tornado instead. This tornado will move forward and knock away whoever is caught in it.
Side B (Car): Mr.Pictochat will hop inside a car and drive forward. He will bury whoever is in the way. He can jump out of the car at any time and he can also turn around in it.
Down B (Spears): Two spears will appear on both sides of Mr. Pictochat. This move comes out fast,knocks enemies upwards and deals a lot of shield damage. But if you miss,Ypu'll be vulnerable for other attacks.
Up B (Gusty Gus): A face will appear below Mr. Pictochat and blow some wind. This wind will push him upwards. It'll also push away whoever is close.
Final Smash (Faucet): A Faucet will appear above the stage and let out drawn water. This water will deal damage to whoever is caught in it and it'll push them away.
==Urban Champion Characters==
Artwork	Description
 	
::: Description:
This fighter from the streets has decided to join the tourmanent. Since there is no police around,he can go all out here. He packs a lot of quick punches,but isn't very mobile in the air.
::: Costumes:
#Blue: Urban Champion's Default colors.
#Green: Based off the 2nd player.
#Pink: Based off one of the two fighters on the Box-Art.
#Pink: Based off one of the two fighters on the Box-Art.
#Black: Based off Little Mac.
#Red: Based off Doc Louis
#White:-
#Black:-
0.CSSB Urban Champion 3.png
0.CSSB Urban Champion 4.png
0.CSSB Urban Champion 5.png
0.CSSB Urban Champion 6.png
0.CSSB Urban Champion 7.png
0.CSSB Urban Champion 8.png
0.CSSB Urban Champion 9.png
0.CSSB Urban Champion 10.png	
::: Moveset:
Neutral B (Urban Punch): A Chargable move. Pressing the button will make the Champion swing his fists forward. Once he's swung his fist 10 times,he will start glowing,indicating that the move is ready to be used. Pressing the button again while he's in this state will make him throw a bunch of rapid punches.
Side B (Flower Pot): The Champion will throw a pot forward that'll bounce once before breaking. When it breaks,it deals the most damage.
Down B (False Alarm): Urban Champion will stand still and whistle. attacking him in this state will cause some sirens to ring,stunning the one who attacked him.
Up B (Upwards Roll): The Champion will jump up while performing some somersaults. This attack deals a lot of damage and knockback,but the recovery range isn't as good as other fighters.
Final Smash (Police Patrol): A Police Car will drive past the Champion. Whoever is in the way will be trapped in the car and taken to the blast lines.
==Nintendo Land Characters==
Artwork	Description
 	
::: Description:
This tutorial robot from Nintendo Land has joined the rooster to have some fun. She has a lot of items at her dispossal that she can use for quick attacks. But these attacks don't deal a lot of damage and she's very light.
::: Costumes:
#Red: Urban Monita's Default colors.
#Blue: Based off Dark Monita
#Yellow: Mario's hat.
#Green: Toad's hat,
#Orange: The octopus from Octopus Dance.
#Teal: The cardboard ninjas from Takamaru's Ninja Castle.
#Purple: The ghost from Luigi's Ghost Mansion.
#Black: Luigi's hat.
0.CSSB Monita Artwork 3.png
0.CSSB Monita Artwork 4.png
0.CSSB Monita Artwork 5.png
0.CSSB Monita Artwork 6.png
0.CSSB Monita Artwork 7.png
0.CSSB Monita Artwork 8.png
0.CSSB Monita Artwork 9.png
0.CSSB Monita Artwork 10.png	
::: Moveset:
Neutral B (Rapit Shot): Monita will shoot a quick beam forward that deals very minimal knockback. Charging the move will make her shoot 3 beams that are slower,but deal more damage.
Side B (Toy Yoshi): Monita will hop on a Toy Yoshi. You can move back and forth with it and pressing the attack button will make the Yoshi punch whoever is in front of it.
Down B (Toy Pikmin): Monita will pull out one of 3 Pikmin Toys and hold it like an item. Tapping the button again will make her throw the Pikmin. The Pikmin can do the following.
*Red Pikmin: The most common type of pikmin. Deals the most damage (with a fire effect) but the least amount of knockback.
*Yellow Pikmin: This Pikmin deals the least amount of damage and knockback,but it can be thrown farther and stuns enemies.
*Blue Pikmin: The least common type of pikmin. It doesn't stay out for very long after being thrown.But it deals the most knockback.
Up B (Balloon Flight): Monita will create two balloons and rise upwards. Popping the balloons will deal damage to whoever is close.
Final Smash (Dark Monita Mobile ): Monita will hop inside a machine and fly above the stage. Pressing the button will make her drop capsules that'll release different monsters.
Category:Subpages
Category:Nightcap Devs.
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Characters
Category:Playable Characters