Hawk (Tailspinner)

__NOTOC__
===Basic Information===
 Race: Halfling
 Class: Barbarian (Invulnerable Rager)
 Level: 5
 Experience: 10,962 XP (15,000 TNL)
 Alignment: Chaotic Good
 Languages: Common, Halfling
 Deity: None
 First Seen: The Dunn Wright Inn
 Location: n/a
 Background: Open
===Abilities===
<tabber>Normal=
 STR: 14 +2 (10 pts, -2 racial)
 DEX: 20 +5 (13 pts, +2 racial, +1 @ 4th)
 CON: 14 +2 (5 pts)
 INT: 07 -2 (-4 pts)
 WIS: 10 +0 (0 pts)
 CHA: 09 -1 (-4 pts, +2 racial)
|-|Raged=
 STR: 18 +4 (10 pts, -2 racial, +4 raged)
 DEX: 20 +5 (13 pts, +2 racial, +1 @ 4th)
 CON: 18 +4 (5 pts, +4 raged)
 INT: 07 -2 (-4 pts)
 WIS: 10 +0 (0 pts)
 CHA: 09 -1 (-4 pts, +2 racial)
</tabber>
===Combat Statistics===
<tabber>Stat Block=
 (Max-2) HP: 62 = [5d12(52) + CON (10)] (Barbarian-5)
 AC: 20 = [10 + DEX (4) + Armor (5) + Size (1)]
 AC Touch: 15 = [10 + DEX (4) + Size (1)]
 AC Flatfooted: 16 = [10 + Armor (5) + Size (1)]
 INIT: +5 = [DEX (5)]
 BAB: +5 = [Barbarian (5)]
 CMB: +6 = [BAB (5) + STR (2) + Size (-1)]
 CMD: 21 = [10 + BAB (5) + STR (2) + DEX (5) + Size (-1)]
 CMD: 22 vs. dirty trick attacks
 Fortitude: +7 = [Barbarian (4) + CON (2) + Luck (1)]
 Reflex: +7 = [Barbarian (1) + DEX (5) + Luck (1)]
 Will: +2 = [Barbarian (1) + WIS (0) + Luck (1)]
 Speed: 30'
 Damage Reduction: 02/Any (lethal)
 04/any (non-lethal)
|-|Raging Stat Block=
 (Max-2) HP: 72 = [4d12(52) + CON (20)] (Barbarian-5)
 AC: 18 = [10 + DEX (4) + Armor (5) + Size (1) + rage (-2)]
 AC Touch: 13 = [10 + DEX (4) + Size (1) + rage (-2)]
 AC Flatfooted: 14 = [10 + Armor (5) + Size (1) + rage (-2)]
 INIT: +5 = [DEX (5)]
 BAB: +5 = [Barbarian (5)]
 CMB: +8 = [BAB (5) + STR (4) + Size (-1)]
 CMD: 23 = [10 + BAB (5) + STR (2) + DEX (5) + Size (-1)]
 CMD: 24 vs. dirty trick attacks
 Fortitude: +9 = [Barbarian (4) + CON (4) + Luck (1)]
 Reflex: +7 = [Barbarian (1) + DEX (5) + Luck (1)]
 Will: +4 = [Barbarian (1) + WIS (0) + Luck (1) + rage (2)]
 Speed: 30'
 Damage Reduction: 02/Any (lethal)
 04/any (non-lethal)
|-|Raging Stat Block with Reckless Abandon=
 (Max-2) HP: 72 = [4d12(52) + CON (20)] (Barbarian-5)
 AC: 16 = [10 + DEX (4) + Armor (5) + Size (1) + rage (-2) + ra (-2)]
 AC Touch: 11 = [10 + DEX (4) + Size (1) + rage (-2) + ra (-2)]
 AC Flatfooted: 12 = [10 + Armor (5) + Size (1) + rage (-2) + ra (-2)]
 INIT: +5 = [DEX (5)]
 BAB: +5 = [Barbarian (5)]
 CMB: +8 = [BAB (5) + STR (4) + Size (-1)]
 CMD: 23 = [10 + BAB (5) + STR (4) + DEX (5) + Size (-1)]
 CMD: 24 vs. dirty trick attacks
 Fortitude: +9 = [Barbarian (4) + CON (4) + Luck (1)]
 Reflex: +7 = [Barbarian (1) + DEX (5) + Luck (1)]
 Will: +4 = [Barbarian (1) + WIS (0) + Luck (1) + rage (2)]
 Speed: 30'
 Damage Reduction: 02/Any (lethal)
 04/any (non-lethal)
</tabber>
===Weapon Statistics===
<tabber>Normal=
 MW Greatsword
 Attack: +9 = [BAB (5) + STR (2) + Size (1) + MW (1)]
 Damage: 1d10+3, Crit: 19/x2
|-|Power Attack=
 MW Greatsword
 Attack: +7 = [BAB (5) + STR (2) + Size (1) + MW (1) + PA (-2)]
 Damage: 1d10+9, Crit: 19/x2
|-|Rage=
 MW Greatsword
 Attack: +11 = [BAB (5) + STR (4) + Size (1) + MW (1)]
 Damage: 1d10+6, Crit: 19/x2
|-|Rage + Power Attack=
 MW Greatsword
 Attack: +9 = [BAB (5) + STR (4) + Size (1) + MW (1) + PA (-2)]
 Damage: 1d10+12, Crit: 19/x2
|-|Rage + Reckless Abandon=
 MW Greatsword
 Attack: +13 = [BAB (5) + STR (4) + Size (1) + MW (1) + RA (2)]
 Damage: 1d10+6, Crit: 19/x2
|-|Rage + Reckless Abandon + Power Attack=
 MW Greatsword
 Attack: +11 = [BAB (5) + STR (4) + Size (1) + MW (1) + RA (2) + PA (-2)]
 Damage: 1d10+12, Crit: 19/x2
</tabber>
<tabber>Normal=
 MW Dagger
 Attack: +9 = [BAB (5) + STR (2) + Size (1) + MW (1)]
 Damage: 1d3+2, Crit: 19/x2
|-|Power Attack=
 MW Dagger
 Attack: +7 = [BAB (5) + STR (2) + Size (1) + MW (1) + PA (-2)]
 Damage: 1d3+6, Crit: 19/x2
|-|Rage=
 MW Dagger
 Attack: +11 = [BAB (5) + STR (4) + Size (1) + MW (1)]
 Damage: 1d3+4, Crit: 19/x2
|-|Rage + Power Attack=
 MW Dagger
 Attack: +9 = [BAB (5) + STR (4) + Size (1) + MW (1) + PA (-2)]
 Damage: 1d3+8, Crit: 19/x2
|-|Rage + Reckless Abandon=
 MW Dagger
 Attack: +13 = [BAB (5) + STR (4) + Size (1) + MW (1) + RA (2)]
 Damage: 1d3+4, Crit: 19/x2
|-|Rage + Reckless Abandon + Power Attack=
 MW Dagger
 Attack: +11 = [BAB (5) + STR (4) + Size (1) + MW (1) + RA (2) + PA (-2)]
 Damage: 1d3+8, Crit: 19/x2
</tabber>
<tabber>Normal=
 Crossbow
 Attack: +10 = [BAB (5) + DEX (4) + Size (1)]
 Damage: 1d6, Crit: 19/x2, Special: Range Increment 80'
|-|Rage + Reckless Abandon=
 Crossbow
 Attack: +12 = [BAB (5) + DEX (4) + Size (1) + RA (2)]
 Damage: 1d6, Crit: 19/x2, Special: Range Increment 80'
</tabber>
===Racial Features===
Ability Adjustments: +2 (Dexterity), +2 (Charisma), -2 (Strength)
 Size: Small
 Speed: 20'
 Favored Class: Barbarian (Skill Point x5)
 Fearless: +2 Save Vs. Fear
 Halfling Luck: +1 to all saves
 Keen Senses: +2 Perception
 Sure-Footed: +2 Acrobatics & Climb
===Class Features===
Barbarian
 Armor/Weapons: Light, Medium, Shield (-Tower) / Simple & Martial
 Fast Movement: +10 feet to base movement
 Rage: 14 rounds/day; +4 morale bonus to STR & CON, +2 morale bonus on
 Will saves, -2 penalty to AC; can end rage as a free action &
 is fatigued for twice the number of rounds spent in rage.
 Damage Reduction: 2/- lethal damage; 4/- non-lethal damage
Extreme Endurance: Inured to hot climate effects as if using endure elements.
 Rage Powers:
 Reckless Abandon (Ex): While raging, the barbarian can take a –2 penalty to AC
 to gain a +2 bonus on attack rolls.
 Renewed Vigor (Ex): As a standard action, may heals 1d8+4 points of damage.
 Can only be used once per day and only while raging.
===Feats===
 Combat Reflexes (1st level): Make up to 6 attacks of opportunity per
 round.
 Power Attack (3rd level): Can choose to take a –2 penalty on all
 melee attack rolls and combat maneuver
 checks to gain a +4 bonus (+6 for 2-H
 weapon) on all melee damage rolls.
Skill Focus: Acrobatics (5th level): get a +3 bonus on all checks involving
 acrobatics.
===Traits===
 Armor Expert (Combat): -1 Armor Check Penalty
Planks Denizen (Regional): +1 Acrobatics & +1 CMD vs. dirty trick attacks
===Skills===
Skill Points: 15 = [Base (20) + INT (-10)/Level; FC (5), Misc (0)] (Barbarian)
Skills Total Rank CS Ability ACP Misc
Acrobatics 19 5 3 5 0 +6 Trait+Sure Foot+Skill Focus
Appraise -2 0 0 -2 +0
Bluff -1 0 0 -1 +0
Climb 4 0 * 2 0 +2 Sure Foot
Craft -2 0 * -2 +0
Diplomacy -1 0 0 -1 +0
Disguise -1 0 0 -1 +0
Escape Artist 5 0 0 5 0 +0
Fly 5 0 0 5 0 +0
Heal 0 0 0 0 +0
Intimidate -1 0 * -1 +0
Perception 10 5 3 0 +2 Keen Senses
Perform -1 0 0 -1 +0
Ride 5 0 * 5 0 +0
Sense Motive 0 0 0 0 +0
Stealth 9 0 0 5 0 +4 Size
Survival 8 5 3 0 +0
Swim 2 0 * 2 0 +0
* = untrained class skill
===Equipment===
Equipment Cost Weight
Explorer's Outfit -- -- lb
Small Chain Shirt +1 1250 gp 12.5 lb
MW Small Greatsword 350 gp 4 lb
Small Backpack 2 gp 0.5 lb
Vial of Antiplague 50 gp 0 lb
Small Light Crossbow 35 gp 2 lb
50 Small Crossbow Bolts 5 gp 2.5 lb
MW Small Dagger 302 gp 0.5 lb
Small Dagger 2 gp 0.5 lb
Ioun Torch 75 gp 0 lb
Scroll of Lesser Restoration 150 gp 0 lb
10 Days of Trail Rations 5 gp 10 lb
 ======== ======
 Totals: 2226 gp 32.5 lb
 Light Medium Heavy 
Max Weight: 43.75 87.5 131.25 Light Load
===Finances===
 GP: 294 Initial Character Money: +150 gp
 earned on first adventure: +2070 gp
 earned on second adventure: +300 gp (so far)
 ==========
 Career Earnings: 2520 gp
 Carried Inventory: -2226 gp
 ==========
 Coinage: 294 gp
===Details===
 Size: Small
 Gender: Female
 Age: 22
 Height: 2'-8"
 Weight: 27
Hair Color: Black
 Eye Color: Green
Skin Color: Medium White
Appearance: Small even for a halfling, unkempt
 Demeanor: Dour, haughty
===Background===
Pimpernell & Adaldrida Millbridge and their three children were members of the Lindenbrook merchant house located in Venza. The Lindenbrook merchant house was a large all halfling merchant house that delt in many comodities. Berylla, Calkin and Donamira were typical halfling children that loved seeing the sights of the city with their parents when time permitted. Although they tried to treat all their children the same, Pimpernell had a special place in his heart for the youngest, Donamira. He called her his 'hawk' because she was good at spotting things when others missed them. This was in part due to the other children being mischievious making their parents ever weary as to what they would try next.It was on the family's last such outing that all things came to an abrupt end. The family was touring the Ranocchio district when Berylla and Calkin had broken away from their parents to look at a curio shop. Pimpernall was holding little Donamira as he motioned toward the direction the other children went. As Alaldrida started to chase after the older two kids, assassins attacked the family. Three poisoned arrows quickly downed Adaldrida, Berylla and Calkin. Panicked, Pimpernell put down Donamira and drew his dagger. But their were too many of them and he was no match.That day most of the Lindenbrook merchant house were assassinated. The attack was mostly well planned by a rival merchant house. Fortunately due to some miscommunications the assassins missed the fact that there were three Millbridge children. Donamira escaped with her life.Fearing for her life the young Halfling stayed where she was in the Ranocchio district reasoning that if she went home she was surely dead. She also figured that they would be looking for Donamira Millbridge so she changed her name to just Hawk. Growing up in the Planks has caused her to become harsh and bitter.
===Adventure Log===
[Rodents of unusual size 2]
 Cost of Living: Poor
 XP Received: 10006
Treasure Received: 2070 GP
 0000 Gems/Jewelry
 Items
Rodents of Unusual Size, pt 3 April 26, 2014 to July 11, 2015
 XP Received: 9185
 Treasure Received: 10119 GP
===Level Ups===
<tabber>Level 5=
 Date: June 4, 2015
 Class: Barbarian
 BAB: +4 to +5
 Fort: +4 to +4
 Ref: +1 to +1
 Will: +1 to +1
 Feat: Skill Focus: Acrobatics
 Features: +2 rounds/day rage
 HP: 12 = (d12 Max -2) +2 Con +0 FC Bonus
 Skill Pts: +3 = +4 (Class) -2 Int +1 (FC Bonus), +12 (Old Total)
 = 15 (New Total)
|-|Level 4=
 Date: December 24, 2014
 Class: Barbarian
 BAB: +3 to +4
 Fort: +3 to +4
 Ref: +1 to +1
 Will: +1 to +1
 Feat: None
 Features: +1 Dex, Damage Reduction 2/-, +2 rounds/day rage, rage power (renewed vigor)
 HP: 12 = (d12 Max -2) +2 Con +0 FC Bonus
 Skill Pts: +3 = +4 (Class) -2 Int +1 (FC Bonus), +9 (Old Total)
 = 12 (New Total)
|-|Level 3=
 Date: August 19, 2014
 Class: Barbarian
 BAB: +2 to +3
 Fort: +3 to +3
 Ref: +0 to +1
 Will: +0 to +1
 Feat: Power Attack
 Features: Extreme Endurance (Hot), +2 rounds/day rage
 HP: 12 = (d12 Max -2) +2 Con +0 FC Bonus
 Skill Pts: +3 = +4 (Class) -2 Int +1 (FC Bonus), +6 (Old Total)
 = 9 (New Total)
|-|Level 2=
 Date: April 3, 2014
 Class: Barbarian
 BAB: +1 to +2
 Fort: +2 to +3
 Ref: +0 to +0
 Will: +0 to +0
 Feat: None
 Features: Damage Reduction 1/-, +2 rounds/day rage, rage power (reckless abandon)
 HP: 12 = (d12 Max -2) +2 Con +0 FC Bonus
 Skill Pts: +3 = +4 (Class) -2 Int +1 (FC Bonus), +3 (Old Total)
 = 6 (New Total)
</tabber>
===Approvals===
*Approval (Nov 26, 2013) (Aura non-judge) level 1
*Approval (Dec 21, 2013) (Satin Knights ~ Judge) level 1
*Approval (May 16, 2014) (Satin Knights) level 2
*Approval (August 20, 2014) (Aura) level 3
*Approval (Jan 3, 2015) (Aura) level 4
*Approval (July 5, 2015) (Aura) level 5
Category:Approved Characters