The Witcher 3 abilities/Signs

Signs Abilities 	Signs Abilities 	Signs Abilities
Ability 	Description 	Points
Aard Sign 	A directed blast of telekinetic energy that staggers opponents, leaving them open for a subsequent attack.	0
Far-Reaching Aard 	Level 1:
* Increases Aard's range by 1 yard(s).
* Stamina regeneration in combat: +0.5/s
Level 2:
* Increases Aard's range by 2 yard(s).
*Stamina regeneration in combat: +1/s
Level 3:
* Increases Aard's range by 3 yard(s).
* Stamina regeneration in combat: +1.5/s	0
Aard Sweep 	Alternate Sign Mode:Level 1:
* Aard strikes all opponents in a certain radius. Knock-down chance is 21% lower.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Aard strikes all opponents in a certain radius. Knock-down chance is 17% lower.
* Stamina regeneration in combat: +1/s
Level 3:
* Aard strikes all opponents in a certain radius.
* Stamina regeneration in combat: +1.5/s	6
Aard Intensity 	Level 1:
* Increases Aard Sign intensity by 5%.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Increases Aard Sign intensity by 10%.
* Stamina regeneration in combat: +1/s
Level 3:
* Increases Aard Sign intensity by 15%.
* Stamina regeneration in combat: +1.5/s
 With the next-gen update, levels after 3 were removed
Level 4:
* Increases Aard Sign intensity by 20%.
* Stamina regeneration in combat: +2/s
Level 5:
* Increases Aard Sign intensity by 25%.
* Stamina regeneration in combat: +2.5/s	12
Shock Wave 	Level 1:
* Aard now deals 100 damage. (Was 40 prior to Patch 4.0)
* Stamina regeneration in combat: +0.5/s
Level 2:
* Increases the damage dealt by Aard to 200. (Was 80 prior to Patch 4.0)
* Stamina regeneration in combat: +1/s
Level 3:
* Increases the damage dealt by Aard to 300. (Was 120 prior to Patch 4.0)
* Damage scales with enemy level.
* Stamina regeneration in combat: +1.5/s
 With the next-gen update, levels after 3 were removed
Level 4:
* Increases the damage dealt by Aard to 160.
* Stamina regeneration in combat: +2/s
Level 5:
* Increases the damage dealt by Aard to 200.
* Stamina regeneration in combat: +2.5/s	18
Igni Sign 	A directed fiery blast that damages enemies. Damage scales with Sign intensity. 	0
Melt Armor 	Level 1:
* Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign intensity up to maximum of 15%.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign intensity up to maximum of 30%.
* Stamina regeneration in combat: +1/s
Level 3:
* Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign intensity up to maximum of 45%.
* Stamina regeneration in combat: +1.5/s
 With the next-gen update, levels after 3 were removed
Level 4:
* Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign intensity up to maximum of 60%.
* Stamina regeneration in combat: +2/s
Level 5:
* Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign intensity up to maximum of 75%.
* Stamina regeneration in combat: +2.5/s	0
Firestream 	Alternate Sign Mode:Level 1:
* Emits a continuous stream of fire that damages enemies.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Emits a continuous stream of fire that damages enemies.
* Stamina cost is reduced by 25%. Stamina regeneration in combat: +1/s
Level 3:
* Emits a continuous stream of fire that damages enemies.
* Stamina cost is reduced by 50%. Stamina regeneration in combat: +1.5/s	6
Igni Intensity 	Level 1:
* Increases Igni Sign intensity by 5%.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Increases Igni Sign intensity by 10%.
* Stamina regeneration in combat: +1/s
Level 3:
* Increases Igni Sign intensity by 15%.
* Stamina regeneration in combat: +1.5/s
 With the next-gen update, levels after 3 were removed
Level 4:
* Increases Igni Sign intensity by 20%.
* Stamina regeneration in combat: +2/s
Level 5:
* Increases Igni Sign intensity by 25%.
* Stamina regeneration in combat: +2.5/s	12
Pyromaniac 	Level 1:
* Increases the chance to apply Burning by 20%.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Increases the chance to apply Burning by 40%.
* Stamina regeneration in combat: +1/s
Level 3:
* Increases the chance to apply Burning by 60%.
* Stamina regeneration in combat: +1.5/s
 With the next-gen update, levels after 3 were removed
Level 4:
* Increases the chance to apply Burning by 80%.
* Stamina regeneration in combat: +2/s
Level 5:
* Increases the chance to apply Burning by 100%.
* Stamina regeneration in combat: +2.5/s	18
Yrden Sign 	Magic trap that slows enemies who enter its area of effect. 	0
Sustained Glyphs 	Level 1:
* Increases Sign duration by 5 seconds. Number of alternative mode charges: 7. Number of standard mode traps: 1.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Increases Sign duration by 10 seconds. Number of alternative mode charges: 9. Number of standard mode traps: 2.
* Stamina regeneration in combat: +1/s	0
Magic Trap 	Alternate Sign Mode:Level 1:
* Damages and slows enemies within a 10-yard radius. Destroys projectiles passing through this area.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Damages and slows enemies within a 12-yard radius. Destroys projectiles passing through this area. Damage increased by 25%.
* Stamina regeneration in combat: +1/s
Level 3:
* Damages and slows enemies within a 14-yard radius. Destroys projectiles passing through this area. Damage increased by 50%.
* Stamina regeneration in combat: +1.5/s	6
Yrden Intensity 	Level 1:
* Increases Yrden Sign intensity by 5%.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Increases Yrden Sign intensity by 10%.
* Stamina regeneration in combat: +1/s
Level 3:
* Increases Yrden Sign intensity by 15%.
* Stamina regeneration in combat: +1.5/s
 With the next-gen update, levels after 3 were removed
Level 4:
* Increases Yrden Sign intensity by 20%.
* Stamina regeneration in combat: +2/s
Level 5:
* Increases Yrden Sign intensity by 25%.
* Stamina regeneration in combat: +2.5/s	12
Supercharged Glyphs 	Level 1:
* Enemies under the influence of Yrden lose 10 point(s) of Vitality or Essence per second.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Enemies under the influence of Yrden lose 20 point(s) of Vitality or Essence per second.
* Stamina regeneration in combat: +1/s
Level 3:
* Enemies under the influence of Yrden lose 30 point(s) of Vitality or Essence per second.
* Stamina regeneration in combat: +1.5/s
 With the next-gen update, levels after 3 were removed
Level 4:
* Enemies under the influence of Yrden lose 40 point(s) of Vitality or Essence per second.
* Stamina regeneration in combat: +2/s
Level 5:
* Enemies under the influence of Yrden lose 50 point(s) of Vitality or Essence per second.
* Stamina regeneration in combat: +2.5/s	18
Quen Sign 	Protective shield that lasts until it has absorbed damage totaling % of maximum Vitality. 	0
Exploding Shield 	Level 1:
* Quen shield pushes opponents back when it breaks.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Quen shield pushes opponents back and deals damage when it breaks.
* Stamina regeneration in combat: +1/s
Level 3:
* Quen shield pushes opponents back and deals damage when it breaks, with a chance for knock-down.
* Stamina regeneration in combat: +1.5/s	0
Active Shield 	Alternate Sign Mode:Level 1:
* Creates an active shield. Maintaining it and blocking attacks drains Stamina. Damage absorbed by the shield restores player Vitality.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Maintaining an active shield now drains 50% less Stamina. Stamina drain for blocked attacks unchanged. Damage absorbed by the shield restores player Vitality.
* Stamina regeneration in combat: +1/s
Level 3:
* Maintaining an active shield no longer drains Stamina. Stamina drain for blocked attacks unchanged. Damage absorbed by the shield restores player Vitality.
* Stamina regeneration in combat: +1.5/s	6
Quen Intensity 	Level 1:
* Increases Quen Sign intensity by 5%.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Increases Quen Sign intensity by 10%.
* Stamina regeneration in combat: +1/s
Level 3:
* Increases Quen Sign intensity by 15%.
* Stamina regeneration in combat: +1.5/s
 With the next-gen update, levels after 3 were removed
Level 4:
* Increases Quen Sign intensity by 20%.
* Stamina regeneration in combat: +2/s
Level 5:
* Increases Quen Sign intensity by 25%.
* Stamina regeneration in combat: +2.5/s	12
Quen Discharge 	Level 1:
* Reflects 5% absorbed damage back to the attacker.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Reflects 10% absorbed damage back to the attacker.
* Stamina regeneration in combat: +1/s
Level 3:
* Reflects 15% absorbed damage back to the attacker.
* Stamina regeneration in combat: +1.5/s
 With the next-gen update, levels after 3 were removed
Level 4:
* Reflects 20% absorbed damage back to the attacker.
* Stamina regeneration in combat: +2/s
Level 5:
* Reflects 25% absorbed damage back to the attacker.
* Stamina regeneration in combat: +2.5/s	18
Axii Sign 	Charms an opponent's mind, temporarily eliminating him from combat. 	0
DelusionNote that by default, level 1 gives 30 , level 2 gives 35 , and level 3 gives 40 . If you have a higher level than needed though, it'll give you the amount at your current level (for example, if it's at level 2 but only requires level 1, you'll still get 35 ).	Level 1:
* Target does not move towards Geralt while he is casting Axii. Also increases the effectiveness of Axii in dialogues.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Target does not move towards Geralt while he is casting Axii. Increases the effectiveness of Axii in dialogues. Reduces Axii casting time.
* Stamina regeneration in combat: +1/s
Level 3:
* Target does not move towards Geralt while he is casting Axii. Increases the effectiveness of Axii in dialogues. Reduces Axii casting time.
* Stamina regeneration in combat: +1.5/s	0
Puppet 	Alternate Sign Mode:Level 1:
* Targeted enemy briefly becomes an ally and deals 20% more damage.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Targeted enemy briefly becomes an ally and deals 40% more damage.
* Stamina regeneration in combat: +1/s
Level 3:
* Targeted enemy briefly becomes an ally and deals 60% more damage.
* Stamina regeneration in combat: +1.5/s	6
Axii Intensity 	Level 1:
* Increases Axii Sign intensity by 5%.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Increases Axii Sign intensity by 10%.
* Stamina regeneration in combat: +1/s
Level 3:
* Increases Axii Sign intensity by 15%.
* Stamina regeneration in combat: +1.5/s
 With the next-gen update, levels after 3 were removed
Level 4:
* Increases Axii Sign intensity by 20%.
* Stamina regeneration in combat: +2/s
Level 5:
* Increases Axii Sign intensity by 25%.
* Stamina regeneration in combat: +2.5/s	12
Domination 	Level 1:
* Two opponents can be influenced by Axii at the same time. The effect is 50% weaker.
* Stamina regeneration in combat: +0.5/s
Level 2:
* Two opponents can be influenced by Axii at the same time. The effect is 25% weaker.
* Stamina regeneration in combat: +1/s
Level 3:
* Two opponents can be influenced by Axii at the same time.
* Stamina regeneration in combat: +1.5/s	18
== References ==
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