Gradius: Nemesis

Gradius: Nemesis (Known as Gradius as seen on the title screen) is a Scratch project created by Aspen Pellot. Gradius: Nemesis is a remake of 1985 scrolling shoot-em-up arcade game Gradius.
== Differences ==
*Wasteland (from MSX & PC-Engine version of Gradius) & Artificial Sun (from Gradius II: GOFER no Yabou) were shoehorned in
**The mid-boss in Artificial Sun is Invader (from Rhythm Heaven) & Phoenix was replaced with Big Core MK I
==Link==
https://scratch.mit.edu/projects/262974221/
==Scratch description==
===Instructions===
You pilot the Vic Viper, Press W, A, S, D to move, Press K to shoot
===Notes and Credits ===
This game is a remake of arcade game by Konami, the reason why I named the game Gradius: Nemesis because of 1990 Game Boy game Nemesis. Even I use music & sound effects from NES & PC-Engine versions of Gradius & Salamander/Life Force, Parodius: The Octopus Saves the Earth, Parodius Da!, Gradius II & Rhythm Heaven.
Credit to
Konami
Nintendo
Tsunku♂
TNX
==Trivia==
* As the description suggests, the music and sound effects are taken from Gradius, Salamander, Parodius: The Octopus Saves the Earth, Parodius Da!, Gradius II & Rhythm Heaven (DS).
*The reason why Invader from Rhythm Heaven was used in this game is simply because Aspen is a big fan of Rhythm Heaven.
*The reason why this game is named Gradius: Nemesis is because of Nemesis, a scrolling shoot-em-up game also made by Konami for Game Boy in 1990. It was a game in the Gradius series
*When you enter the Konami Code, the game grants the player most of the available power ups