Road (Civ3)

Roads increase the output of commerce and can be built in any terrain except water squares.
Also, units moving along roads expend one third of a movement point per square, regardless of terrain type. Roads cannot cross a River until the development of Engineering, which allows for bridgebuilding. This will also sever the domestic Trade network.
Terrain 	Produces	with Roads
Flood Plain	1 	2
Grassland 	0 	1
Plains 	0 	1
Hills 	0 	1
Mountains 	0 	1
Forest 	0 	1
Jungle 	0 	1
Workers are ordered to build roads by pressing [R] or the Build Road button.
== See also ==
* Road in other games
Category:Improvements (Civ3)