Report 281

Report #281
Skillset: Aquamancy Skill: Flood
 Org: Aquamancers Status: Completed Oct 2009
Furies' Decision:
Lodestone and Typhoon effects will now serve to block the forest checks.
Problem: Flooding a natural tree environment still permits wisp, vines, raise
cudgel, climb up, etc. to be used, although tainting a natural tree environment
prevents those skills from being used. (This is essentially Report 186, removing
mention of defoliation, which caused confusion last time)
[A: 0 R: 0] Solution #1: Flooding a room prevents the use of abilities that
 require trees (wisp, vines, etc.) until the room is
 unflooded, just as a tainted room prohibits those
 abilities.
Player Comments:
---[Llandros on 10/19 @ 17:14 writes]:
Seems reasonable
---[Desitrus on 10/19 @ 17:56 writes]:
On prime only? I doubt that either ethereal forest or even ethereal itself being
magical would have trees "die out" from flooding. Why not just have your anti-
fly demesne tick affect tree elevation instead?
---[Zynna on 10/19 @ 20:05 writes]:
No, not on prime only. The dying out was merely flavour to explain why tree
abilities could not be used in a flooded room. The change is to make it on
parity with tainted rooms, which do not allow the above mentioned tree abilities
to be used and do not require casting a demesne effect to do so.
---[Zynna on 10/19 @ 20:12 writes]:
I removed the flavour of solution 1 to prevent further confusion this go around.
---[Llandros on 10/21 @ 01:33 writes]:
It is skewed that Celest has no means to remove trees to prevent wisp, raise
cudgel, etc. Thus, flooding should have the same mechanical advantage as
tainting by making trees not function (regardless of what you want to call it).
It also makes perfect sense that the Ethereal energies would be disrupted given
the whole Xion Initiative basis and also that flooding kills plants.
---[Nienla on 10/21 @ 17:50 writes]:
I'm fine with this. Geomancers have the same effect, so should Aquamancer's. I
do wish it were two seperate commands though. Geomancers have Taint and
Defoliate to kill the Nature in a room. Aquamancer's should have Flood and
something like Defoliate
---[Xenthos on 10/21 @ 21:32 writes]:
As I wrote in 186, I don't really understand the balance reason for one being
able to do it and the other not, so... I still don't mind.
---[Meir on 10/23 @ 06:25 writes]:
This only makes sense to support. I've always been really confused why it wasn't
always in line with what Geo's do.
---[Llandros on 10/23 @ 15:32 writes]:
@ Nienla Geomancers do not have to defoliate natural forests. They only have to
defoliate wyrden rooms because wyrden forests were originally tainted forests.
If you try to defoliate a room that cannot be defoliated, it doesn't consume
equilibrium so people just stack the commands.
---[Ceren on 10/27 @ 22:18 writes]:
I'm scared of saying something that'll auto-reject the report on a technicality,
so I'll just say that I agree.