Level -36

Level -36 is the -37st level of The Backrooms.
==Description==
Level -36, better known as the 'ColourFul Corridors', is an imposing complex of interconnected corridors and rooms. It is nestled in the heart of a spacious room, lending a secluded and intriguing atmosphere to its surroundings.
The Level -36 is a labyrinthine network of corridors and rooms, once active but now abandoned. The decrepit walls and dusty floors bear witness to the neglect and oblivion that reign here. The rooms, once occupied by staff and patients, are now empty and silent, apart from the occasional sound of dilapidated structures.
==Testimonial==
You emerge into a long corridor lit by hospital lights. The light is diffuse, but strangely familiar, reminiscent of the corridors of intensive care units or operating theatres. Doors line the walls, leading to rooms that seem both real and ghostly. A solitary chair stands at a crossroads, a reminder of past human activity in these once bustling corridors.
As you move along, you notice that the walls seem to melt and transform, at times taking on the appearance of an old shopping centre abandoned in the 1980s. Dilapidated signs with familiar names like "Atlanta Lounge" or "Athena" hang carelessly over rusty doors that lead nowhere.
Suddenly, the scenery changes again, plunging you into another kind of liminality. You find yourself in a vast hall with steel arches and suspended ceilings. Commercial LED screens display dull, ghostly images, like remnants of a forgotten modern world.
In the distance, a brightly lit room catches your eye. You enter a 1970s laboratory, with drawers and a lamp strewn across the tables. The atmosphere is that of a scientific facility abandoned decades ago, but remnants of past activity persist, creating a strangely eerie atmosphere.
==Mental Risks and Dangers==
The constant blurring effect compounds the dangers already present in the Hospitaller Labyrinth. Explorers can easily get lost in this confusing maze, unable to discern the real dangers around them. Persistent headaches and dizziness can impair their ability to react quickly to potential threats. However, a few rooms seem strangely unaffected by this phenomenon. These oases of relative clarity emerge sporadically in the heart of the maze, offering temporary refuges for lost explorers. Some of these rooms also contain provisions, although most of the food is out of date or has deteriorated over time. Despite this, a few rare items are still edible, albeit unappetising and sometimes unhealthy.
The risks inherent in this level include the presence of unstable structures, potentially dangerous debris and the darkness that reigns in many corridors. Explorers must exercise caution to avoid accidents and falls, and to make sure they don't get lost in this maze.
Like many of the other levels in the Backrooms, Level -36 is characterised by a puzzling, non-Euclidean geometry. The corridors seem to twist and warp in unpredictable ways, with walls passing through other walls and objects placed incongruously in the space. Strange phenomena, such as chairs floating in mid-air or doors leading to unexpected places, are commonplace in this labyrinthine maze.
What makes Level -36 even more unpredictable is its unstable nature. The layout of corridors and rooms can change abruptly and without warning, making any attempt at precise mapping impossible. This constant change of layout adds an extra layer of danger and confusion for those wandering through this chaotic labyrinth.
==Addictive effect:==
Some Level -36 explorers report feeling irresistible urges to consume substances or indulge in compulsive behaviour as soon as they enter this labyrinthine maze. These cravings can vary greatly, from an unquenchable thirst to drink stagnant water from rusty taps to an obsession with compulsively collecting trivial and worthless objects.
Other explorers may develop addictions to unusual activities, such as the compulsive repetition of strange rituals or the obsessive search for mysterious doors that seem to lead nowhere. Whatever form it takes, this strange addiction seems to be fuelled by the chaotic and oppressive environment of Level -36.
==Evolution of the Effect:==
Over time, the addictive effect can evolve in unpredictable ways. For some explorers, the compulsive cravings may gradually fade, allowing a gradual recovery of their autonomy and mental health. For others, however, the addiction may worsen, becoming more invasive and all-consuming as time goes by. It is interesting to note that the rooms that seem to be spared the addictive effect are often the same ones that are not affected by the permanent blurring effect.
==Further information==
Found NotebookLevel -36 / "ColorFul Corridors".
"As soon as I arrived here, I immediately noticed something strange: everything is blurred. Which makes it really hard to get your bearings. Fortunately, there are a few corners where it's not so scary, where you can see a bit more clearly.
This place is crazy, really. The walls move all the time, it's like they're breathing. Doors appear and disappear like magic, and it drives me crazy.
The light is dim and flickering, like an old lamp struggling to stay lit. And the noises... I don't even know where they're coming from. Whispers, whispers, strange sounds that send shivers down my spine.
And yet, despite all this, I can't help but be intrigued. Every corner of this labyrinth hides something interesting, even if it gives me the creeps.
I hope I can write more pages about this place, because right now it's just... unthinkable. After all... landing in this world, that's just weird too."
==Entrances and Exits==
===Entrances===
*Some of the back doors in the storage areas on Level 16 have a chance of taking you to this level.
*If you damage a shop window on Level 36 (with advertising posters), you'll be immediately transported to this level.
*A single rare door on Level 21 will send you to Level -36.
*Did you know that Nocliping in the corner of a wall in Level 47 room will send you here?
===Exits===
*Large boxes containing medical supplies will send you to Level 17.
*Attempt to jump from a window in the main building, and you'll be sent to Level 71]].
*Certain flower pots in certain offices can send you to Level 70.
*Take the metro and spend more than 5 hours there, and you'll be sent to Level 302.
Page author.: Dominouce