UIOBJECT TextureBase

inherits Region
==Defined Methods==
: - Returns the atlas for the texture.
: - Returns the blend mode of the texture.
: - Returns the desaturation level of the texture.
: - Returns true if the texture is tiling horizontally.
: - Returns the rotation of the texture.
: - Returns the texture space coordinates of the texture.
: - Returns the texel snapping bias for the texture.
: - Returns the FileID for the texture.
: - Returns the FileID for the texture.
: - Returns the FileID for the texture.
: - Returns true if the texture is tiling vertically.
: - Returns a vertex offset for the texture.
: 
: - Returns true if the texture is desaturated.
: - Returns true if the texture is snapping to the pixel grid.
: - Sets the texture to an atlas.
: - Sets the blend mode of the texture.
: 
: - Sets the texture to a solid color.
: - Sets the texture to be desaturated.
: - Sets the desaturation level of the texture.
: - Sets a gradient color shading for the texture.
: - Sets whether the texture should tile horizontally.
: - Applies a mask to the texture.
: - Applies a rotation to the texture.
: - Sets the texture to snap to the pixel grid.
: - Sets the coordinates for cropping or transforming the texture.
: - Returns the texel snapping bias for the texture.
: - Sets the texture to an image.
: - Sets whether the texture should tile vertically.
: - Sets a vertex offset for the texture.