Attack Turn

== Generating Attack Turns ==
An attack turn(AT), otherwise know as a turn, was originally produced at a 1:1 rate, where one turn was produced every turn cycle, where a turn cycle lasts thirty minutes. Turns have since been changed, to a 4:1 rate, where 4 turns are given every thirty minutes. This was done to increase the speed of the game and to devalue turns on the In-game market on the Standard Server.
==== Total Attack Turns Generated ====
Each player is can only generate up to and including 5000 turns, however a player can have more than 4000 turns in their posession. Once a player has attained 5000 turns in their Home Galaxy they will not recieve any more turns during turn cycles. A player still has the ability to use the In-game Market or Black Market to acquire more turns, allowing them to have more than 5000 turns in their possession.
==== Turns and the In-game Market ====
The market change, increasing one turn every thirty minutes to three turns every thirty minutes, was implemented because the rate at which turns were being generated could not match the rate at which players bought them from the In-game Market. Turns needed to be added to the market continually to match the demand, and resulted in very high amount of Naquadah for relatively low amounts of turns. The change in turns coincided with a change to the In-game Market to a laissez faire(open market) system.
== Function of Turns ==
Turns can be used for attacking or raiding other players, or traded on the markets(In-game Market or Black Market).