Stop (Tactics status)

Stop is a status in Final Fantasy Tactics. When inflicted with Stop a character stops moving. It freezes the character's CT meter. Stopped characters cannot evade or use reaction abilities, including Blade Grasp and Abandon. Stop will wear off on its own after 20 ticks, and it can be removed with Choco Esuna.
KO does not remove this status automatically. The status will sustain forever until actively healed.
==Abilities==
Abilities	Celestial Stasis, Crushing Blow, Finishing Touch, Forbidden Dance, Judgment Blade, Tanglevine
Spells 	Stop
Weapons 	Balmung
In addition, the Eight-fluted Pole removes Stop from the target on hit.
==Enemy abilities==
Ability 	Description	Enemy
Bind 	 	Hashmal, Zalera
Blaster 	 	Panther
Shadowbind	 	Celia, Lettie
==Protection==
Accessories	Empyreal Armband, Jade Armlet, Onion Gloves
Armor 	Barette, Black Garb, Ribbon
==Healing==
Abilities	Dragon's Gift
Spells 	Dispelna
==Enemies==
Weak 	
Halves 	
Nullifies	
Absorbs 	
Category:Status effects in Final Fantasy Tactics