Vehicles/MAXIM II EWAR APC MKII-ECM

==Description==
The Maxim Mark II transport is produced by Cyclops Inc. of Skye and Scarborough Manufacturers. The vehicle was intended as an upgrade from the original Maxim hover transport. Though Cyclops wanted to build on the long history of the original Maxim and continue to use heavy weapons, Scarborough’s engineers pointed out that by carrying fewer weapons the crew would naturally withdraw from the battlefield before getting into overly dangerous situations. This would keep the Maxim Mk. II in service for a longer time, allowing the Republic Armed Forces to spend more money on battle armor and other equipment.
 Can carry 4 Battle Armor Squads. Has firing ports.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Accurate Weapon - Missiles	Missile Mastery: +1 Accuracy and -1 Recoil for Missiles (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=170 S=25	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Improved
Sensor Improved	
Sides/Turret	Health	A=100 S=25	A=100 S=25	A=100 S=25
Sides/Turret	Fixed 	
Left Hover Jets	
Turret Systems (5)
2x Streak SRM-2	
Right Hover Jets
Rear 	Health	 	A=100 S=25	
Rear 	Fixed 	 	
Ammo Streak SRM (Half)
Structure (1)
Hover Propulsion System
Heavy Ferro-Fibrous
Guardian ECM
Engine
Engine Core 165 (1)
Battle Armor Compartment (4 BA)
Coolant
Firing Ports	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\Republic3081-3130\Base\vehicle\vehicledef_APC_MAXIM_MKII-ECM.json