Basilisk (Dungeons and Dragons)

==Summary==
Basilisks are reptilian magical creatures bestowed with the capability to turn enemies to stone. Their abilities are renowned enough that a seasoned adventurer will recognize the threat of remaining in the area when they begin seeing remarkably life-like statues of frightened wildlife.
A Greater Basilisk is simply a far larger variant of a regular Basilisk which is often used as a guard and are often found in the Elemental Plane of Earth.
A Greater Abyssal Basilisk appears to be the result of a Basilisk dying and returning to the Underworld, being present in the realms of the dead, the Abyss, or as a summoned ally. They regularly serve as powerful creatures under the thrall of a demon lord.
==Powers and Stats==
Tier; from to | At least | At least , likely , possibly 
Key: Regular | Greater | Abyssal
Name: Basilisk | Greater Basilisk | Greater Abyssal Basilisk
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Magical Beast | Magical Beast | Evil Outsider
Powers and Abilities:
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|-|Regular=Superhuman Physical Characteristics, Natural Weaponry (Use their Monster Manual 5e Page 24 in combat), Poison Manipulation (Their bite ), Enhanced Senses (Have Dragon Magazine Issue 81 Page 27), Petrification (Via their ; Said gaze can effect beings on Monster Manual 1e Page 8), Statistics Reduction (Via Monster Manual 4e Page 26), Camouflage (Shown Monster Manual 3.5e Page 24), Stealth Mastery (Shown ), Limited Regeneration (Low Mid; With an above average food supply they can in 1-4 months Dragon Magazine Issue 81 Page 28)
|-|Greater=All previous abilities plus enhanced Bodily Weaponry (Also use their Monster Manual II 1e Page 15 in combat) and they have Large Size (Are long), Aura (Their breath constantly emits )
|-|Abyssal=All previous abilities of a regular basilisk plus Abstract Existence (Type 1, All Outsiders are abstract representations of thought), Non-Physical Interaction (Its melee attacks are which means it can hit abstract, intangible, incorporeal, conceptual, and purely nonexistent beings), Damage Boost (Via ), Supernatural Willpower (Via ), Damage Reduction (Shown ), Self-Sustenance (Types 2 and 3), Martial Arts (Via ; Explained Player's Handbook 3.5e Page 102), Resistance to Temperature Manipulation and Magic (Shown )
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Attack Potency: Varies from Wall level to Small Building level+ (Weaker Basiliks are monsters in 5e which makes them on par with casters who can use Burning Hands, stronger Basilisks on the other hand are monsters in 3.5e which makes them on par with casters who can use Conjure Barrage) | At least Small Building level+ (Should be superior to the higher end regular Basilisks) | At least Large Building level (As a monster in 3.5e they're superior to casters capable of using Freezing Sphere), likely City Block level (Some comparable casters have managed such levels of power via the Control Water spell), possibly Multi-City Block level (Comparable to casters of Disintegrate, which can destroy a large temple)
Speed: Hypersonic+ with High Hypersonic+ reactions (Capable of dodging short-ranged lightning), higher via Dungeonscape Page 103 | At least Hypersonic+ with High Hypersonic+ reactions | FTL (Capable of moving fast enough to somewhat dodge spells such as Anger of the Noonday Sun, which generates actual sunlight) with FTL+ reactions (Capable of tagging people who can react to Dazzling Starlight and Radiant Wings), higher via 
Lifting Strength: Class 5 (Due to being a quadruped monster with a strength score of they can at max push 1.360777 kg) | At least Class 5 (Should be stronger then a regular basilisk) | Class 10 (Due to being a quadruped monster with a strength score of they can at max push 9.5254398 ton)
Striking Strength: Varies from Wall level to Small Building level+ | At least Small Building level+ | At least Large Building level, likely City Block level, possibly Multi-City Block level
Durability: Varies from Wall level to Small Building level+ | At least Small Building level+ | At least Large Building level, likely City Block level, possibly Multi-City Block level
Stamina: Superhuman (Comparable to adventurers who can continue fighting through lethal wounds and it only needs Elminster's Ecologies: Anauroch Page 8) | Same as before | Infinite, Outsiders do not require rest or sustenance
Range: Below Standard Melee Range with Petrification, Standard melee range otherwise | Standard Melee range, Below Standard Melee Range petrification and extended melee range with Aura | Same as a regular one
Standard Equipment: None notable
Intelligence: Animalistic
Weaknesses: A target cannot be petrified if their eyes are closed, they must make eye contact with the basilisk's own eyes. If given the opportunity they will 
Notable Attacks/Techniques:
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|-|Regular=
*Bite: A simple bite which also delivers poison to who ever it hits, said bite is also strong enough to break stone
*Baleful Gaze: A passive effect which slows those who have hit the Basilisk in melee range
*Petrifying Gaze: The most iconic ability of the Basilisk this ability turns who ever looks into the creature's eyes into stone including the Basilisk itself
|-|Greater=
*Bite: A basic bite attack which unlike a regular Basilisk doesn't deliver poison
*Claws: The Greater Basilisk has 8 clawed limbs which it can use to slash its enemies with said claws also possessing a weak poison in them 
*Poison Breath: The breath of Greater Basilisk constantly emits a poison which can kill those who are 5 feet around it
*Petrifying Gaze: Same as a regular Basilisk's 
|-|Abyssal=
*Bite: Same as regular Basilisk with the Abyssal Basilisk being far more skilled with its bite due to Weapon Focus
*Petrifying Gaze: Same as before but far more potent in effect
*Smite Good: Once per day the Abyssal Basilisk can increase the damage of its attack against a Good aligned creature
*Iron Will: The Abyssal Basilisk's will is so strong that it's able to resist mental abilities far better then a regular creatures
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Dungeons and Dragons
Category:Characters
Category:Game Characters
Category:Role-playing Characters
Category:Evil Characters
Category:Fantasy Characters
Category:Monsters
Category:Lizards
Category:Bodily Weaponry Users
Category:Poison Users
Category:Enhanced Senses Users
Category:Statistics Reduction Users
Category:Petrification Users
Category:Camouflage Users
Category:Stealth Masters
Category:Regeneration Users
Category:Large Sized Characters
Category:Aura Users
Category:Claw Users
Category:Regeneration Users
Category:Abstract Entities
Category:Non-Physical Interaction Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Supernatural Willpower Users
Category:Martial Artists
Category:Self-Sustenance Users