Bodyguard

are characters in . Since is not a fighter himself, early on he is forced to hire and team up with one of the many around if he wants to continue his journey. Each has their own set of traits that subtly alters the way moves through the many islands. , apart from Drifter , are hired in .
==Function==
, once hired, accompany throughout the continent and aid in battles with the local wildlife. They can fight independently or with . When battling together, will take less damage. can restore a salon-hired 's health with so long as they still have some energy left. If a 's health completely depletes and they collapse due to their wounds, they will not be affected by . Instead, will have to hire them again for their services. Some time is given for this, but if they are not paid, they will go back to the without warning. Hiring a new at a salon or in the overworld will terminate any existing contract.
The three main traits of a are related to their continent of work, their size class and their behaviour. Salon-hired cannot travel between continents and are instead bound to the continent in which they are hired. If travels to another continent, his will not meet him there and he may decide to hire one of the local for help - at the cost of the contract on the other continent. If no other is hired though, the old one will loyally await their employer's return to their continent. Each continent has the same set of nine types, with power levels appropriate for that continent. The nine types are composed of three behavior patterns among three size classes. The size class's immediate use is the ease with which are destroyed. Small-sized need more healing and take longer to destroy an enemy whereas large can handle nearly any battle with ease. The size classes come with a secondary function, a so-called "special ability". In , some are out of reach because they lie deep in a small hole, or are located behind a locked door or are obstructed by a large boulder. Small can crawl into holes to fetch the treasure, medium are skilled lock-pickers and large have the strength required to lift the boulder out of the way. Behavior is what sets the members of one size class apart. There are passive who will not engage in battle alone unless forced to, often ignoring a direct command to attack. Aggressive in turn attack everything in sight, whether they can defeat it or not and whether it ruins the chances of getting multiple enemies in one fight or not. Generally the most useful, and therefore most expensive in a given size class, are the assertive ones, who only engage in battle if ordered or if their employer is in trouble.
===Drifter ===
There are three Drifter can employ in : , and . They work very differently from the normal , being easier to handle in some regards and more difficult in others. They work without a license, so they cannot be hired in the . Instead, must stumble upon them by chance, at first to win their respect, then later to actually hire them. They are significantly more powerful than regular and are capable of trademark moves during battle. Not being bound to a Salon also means they can travel with their employer across continents. However, Drifter do not take when injured and refuse to re-sign a contract when they have collapsed, leaving the length of their use limited. To re-hire them, must seek them out once more.
==List of ==
===Unofficial Bodyguards===
Throughout the game, there are several compulsory contracts that need to be made in order for the storyline progress. These contracts are always temporary, and dissolve once a particular task has been achieved. These , with the exception of , are unofficial and will not be added to the list in 's notebook. They cannot be taken far from where they were first engaged.
Teddy Todo
Health - 5 hearts
Behaviour - Aggressive
Location - 
Before becoming a full-powered Drifter , is found in the , where he can be hired for a minimum of 20 . This transaction is essential to progress any further into the dungeon. The contract terminates after completing the dungeon. is also found in the . Despite fighting alongside in the battle, there is no formal contract and will not follow around.
Junglo
Health - 1 heart
Behaviour - Passive
Location - Western , near the waterfall
Once a fearless jungle hero, has become weak in old age. He has a lower health than any other in the game, and requires to escort him to his home after being rescued from three insects. If 's health is depleted he will retreat to the waterfall. The contract is terminated on arrival at 's house.
Town Guard
Health - 10 hearts
Behaviour - Aggressive
Location - cemetery
The travels to after discovering his wife is being plagued by ghosts. He will offer to join as a to defeat the Ghost Ringleader. The contract terminates when the Ghost Ringleader initially defeats the guard.
Town Guard
Health - 20 hearts
Behaviour - Aggressive
Location - cemetery
Once revived, the guard's health reaches 20, making him comparable to the Drifter . His contract with will renew instantly and terminates with the defeat of the Ghost Ringleader.
==Trivia==
*Since the pirates are deathly afraid of dogs, can not go to when one of the dog tags along.
*It seems 's sidekicks from , are based on the three types. 's smaller size, 's ability to solve puzzles and 's strength are alike to the small, medium and large size classes' special abilities.
==Nomenclature==