Corvas Prime

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Corvas Prime is the Primed variant of the Archgun flak-cannon, sporting improvements to its Damage, Critical Chance, Status Chance, Reload Speed, and Atmospheric Damage Falloff, with some expense to Magazine Size. Instead of firing shotgun-like rounds, the Corvas Prime shoots single, large -like projectiles whether it's used in space or solid ground. It was released alongside and .
==Characteristics==
*This weapon deals primarily damage.
*Shots have a guaranteed proc.
*Two innate and a single polarity. 
==Acquisition==
==Notes==
*The projectile fired is similar to the , a large projectile that can hit lines of enemies if the center of the projectile doesn't directly impact enemies, allowing the surrounding wave to hit anyone within its small radius as it travels.
**Equipping can compensate for instances of a direct hit.
==Tips==
*With its high damage and ability to hit the head of enemies if aimed above enemy heads, can be easy to proc giving you bonus fire/charge rate as well as reducing the delay before the ammo begins to regenerate. While the buff cannot refresh, as long as the buff is active when you stop firing the delay reduction will still be applied. 
*Charged shots will stagger the player in Heavy Weapon mode, so normal shots are recommended instead while saving the higher powered charged shots for Necramechs as they are unaffected by staggering effects.
*When used against Profit-Taker, loading Corvas Prime with allows it to take out two or even three legs at the same time with well angled close range shots.
==Trivia==
*Corvas Prime is the first Primed Archgun.
==Bugs==
*Occasionally, Corvas Prime is unable to deal damage to Profit-Taker's legs.
*The damage seems to have a range, dealing different damage on the same target and within the same distance when hit directly with the wave. 
==Media==
File:NagantakaCorvasPoster.jpg|Poster for Nagantaka Prime and Corvas Prime
==Patch History==
==See also==
*, the base counterpart of this weapon.
uk:Корвас-прайм