133570-changes-to-dye-costs

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I don't know if anyone else has noticed, but the cost for using dye has changed. It is now dependent on character level, dye rarity, gear rarity and the slot in which it is applied. The most significant factor now seems to be the character's level, which is a good thing: low level alts and players can now (theoretically) use the 'legendary' dyes. So props for that!
 
However...
 
 
That's Platinum Grey, one of the dyes that was the cheapest to use before the F2P launch, on a level 50 character. On a blue piece of gear, the cost for the right-most slot is 12g and 60s. The price drops with each subsequent column, the left one being the cheapest. That drop in prices depending in slots is another good thing: the third slot ussually covers less than the others, so it being cheaper makes perfect sense.The good thing about this is that the super expensive dyes like Supernova White and such don't cost much more than the 'common' dyes. It was 'only' 16g and 80s on the same slot and type of gear. When compared to 12g 60s, it's not so bad, right?
 
Except, of course, that every other dye costs much, much more now than it used to. I guess Carbine, as usual, thought that any changes to prices had to be 'compensated' for somewhere else. The 'somewhere else' being 'all the other dyes'.
 
Still, nice to know that low level alts have their dying capabilities at reasonable prices (probably: I haven't bothered to use my single copy of Black Hole dye on a low level alt)
			
				
	Edited September 29, 2015 by Ildur	
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