CC HYF Relationship

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==Most Impactful Relationship==
No one goes through their life alone, and there is one person who's had the most impact on your upbringing. This might constitute a single, resonant encounter that changed your worldview or life for good, or the influence of a long-term relationship drawn out over many years to help you grow into the person you became.
===Selection Methods===
There are four methods of picking a relationship:
*Intentional: Choose one.
*Creative: Make one of your own following the listed Effects (get GM approval).
*Comprehensive: Roll d30. For 28-30, consult the Background-specific table below.
*Random: Roll a d10 and take the entry corresponding to that number (i.e. Parent is 1, Sibling is 2, etc.).
===Effects===
Increase one Vitality by +1, and gain a Talent in one of the listed Skills.
Relationship	Relationship 	Relationship 	Relationship
d30 Roll 	Person 	+1 to one Vitality 	1 Talent in one of the Skills
1-5 	1. Parent 	Fire 	Dexterity, Rapport, or Composure
6-8 	2. Sibling 	Breath 	Gymnastics, Athletics, or Survival
9-13 	3. Friend/Classmate 	Nerve 	Investigation, Rapport, or Composure
14-18 	4. Suitor 	Fire 	Investigation, Awareness, or Rapport
19 	5. Husband 	Fire 	Dexterity, Medicine, or Composure
20-21 	6. Mentor/Teacher 	Breath 	Scholarship, Investigation, or Composure
22 	7. Pupil/Younger Sibling 	Nerve 	Scholarship, Rapport, or Leadership
23-24 	8. Rival 	Fire 	Investigation, Rapport, or Resolve
25 	9. Religious Authority 	Nerve 	Investigation, Scholarship, or Resolve
or +1 Faith (if applicable)
26-27 	10. Protector/Bodyguard/Companion 	Nerve 	Special: See Companion below.
28-30 	See Background-Specific Result, consulting your Social Class	See Background-Specific Result, consulting your Social Class	See Background-Specific Result, consulting your Social Class
===Background-Specific Result===
Class 	Person
Underclass 	Sibling
Transients 	Parent
Menials 	Pupil/Younger Sibling
Tradesmen 	Friend/Classmate
Artisans 	Parent
Professionals 	Mentor/Teacher
Academics 	Pupil/Younger Sibling
Military 	Suitor
Lower Nobility	Bodyguard
Upper Nobility	Bodyguard
==Companion==
You gain a loyal (though with a sense of self-preservation and an individual will) guardian companion NPC to be designed in collaboration with the GM and played by the GM.
==Next Step==
With your Most Impactful Relationship selected and the effects of this important person added to your stats, move on to Reason to Enlist.