Lang Vergessen

== going to be reworked in the future, removed for now I guess - December 9, 2018 ==
Carson Oberholt 2, shitty arcade fighter edition
these aren't even devil beater related ocs at this point are they? the only one that even is close to one is castello, and le quattro stagioni is fucking dead lmao.
== Appearance ==
goomba
== Notes ==
Notes
Super moves outrank crouched, and will display over them if Lang is in a crouched state
If Lang’s crouched LMB is used too much within a certain duration, it will slowly increase in cooldown temporarily
== Passives ==
Passives
Arcade Fighter (probably get a better name for this later) - Lang comes with a super meter, this meter fills by taking or dealing damage, or through other means, certain moves are tied to this. This super meter can hold a total of 10 filled bars.
== Moveset ==
Key	Description 	Damage	Cooldown
LMB	Basic: Lang performs a basic punch combo each LMB.
Crouched: Lang jabs forward, low to the ground, slowing down any enemies that get hit	 	Basic:
Crouched: 0.2-3 seconds
Q
Switch stance. (oh god.)	Lang switches between a low crouched stance and a normal stance, that's about it.	N/A 	2 seconds
E 	Basic: Lang punches the opponent directly in the chest, temporarily stunning them
Crouched: Lang Sweeps with his leg, doing a full rotation, any opponents hit will be tripped and knocked back
Super (Consumes 1-2 bars):	 	
R 	Basic: Lang grabs the opponent and proceeds to throw a total of three punches, with the last one knocking the opponent back
Super (Consumes 1 -3 bars):	 	
F 	Basic: Lang’s E, R, and F change to different moves, backing more power than they did before. When in the basic form selecting a move, Lang will have a light aura around him.
Super (Consumes 1-10 bars):	 	
G
Dodge this. /
I’ll kill you where you stand!	Normal: Lang pulls a singular knife from his pocket and tosses it forward dealing weak damage but slowing the enemy for a second.
Rage (H): Lang swiftly pulls a knife from his pocket, jumps up, and swiftly throws it downwards, if it hits an opponent they will be locked in place for 2 seconds	 	
H 	MUST BE DONE BELOW 25% HP AND HAVE ALL 10 BARS.
Yadda yadda using the last of his lifeforce or something idk, Lang prepares to dodge an attack (or idk yells or something, works as a normal awakening) if this succeeds he’ll enter an enraged state, decreasing his field of view greatly, but healing to 100% hp, decreasing all damage he takes by 50%, increasing all damage he deals by 100%, as well as making him immune to all stuns, but draining his HP over time until death.
Lang can not be healed or gain lifesteal off any moves while in this state, Lang can not leave this state until death.	 	
T 	Lang taunts the opponent by ???, if he is hit mid taunt he will lose a good portion of his super meter, if he can successfully pull off the taunt the meter will raise.
Enemy must be present for super meter to be filled	 	
Z
Dash	Lang dashes in the direction of his movement, giving him short iframes 	 	
==Upgrades==
== Personality ==
Cocky douchebag to raging pissbaby, yeha.
== Backstory ==
== Trivia ==
* yeah.
* final redone oc (at least on this fanon wiki)
*Will also never be present in db or something idk