Report 1598

Report #1598
Skillset: Skill: NaturalMiss
 Org: Geomancers Status: Completed Jan 2017
Furies' Decision:
Solutions 1 and 2
Problem: In an effort to help standardize changes for monks from now until their
overhaul, this report seeks to make their attacks like others, not able to miss
naturally. This report does not impact the ability of the attacks to be
parried, stanced, or rebounded. Note that due to changes in dexterity, stancing
is more effective than when monks generally had higher dexterity than their
targets.
[A:13 R: 0] Solution #1: Remove natural miss rates from monk attacks in both
 combat and bashing. Bashing was supposed to be
 changed not to be able to miss, and steelgrip in kata
 does not seem to remove the chance of miss. This
 fixes 2 bugs and also removes the issue of unreliable
 attacks.
[A: 9 R: 0] Solution #2: In addition to solution 1, please review steelgrip to
 ensure it allows a grapple to pass stance and parry,
 as intended, or notify the respective envoys if it is
 intended to now allow missing.
Player Comments:
---[Dahlla on 1/14 @ 00:34 writes]:
Supported
---[Shango on 1/14 @ 01:19 writes]:
Supported. Having been spared that horrid mechanic, I wouldn't wish it upon
anyone else. Plus going away in general it seems so may as well get it removed
to smooth transition for monks later
---[Shuyin on 1/14 @ 18:21 writes]:
This is fine.