Marae (Civ6)

The Marae is a unique building of the Māori civilization in Civilization VI: Gathering Storm. It is built in the Theater Square district and replaces the Amphitheater.
* Effects:
** +1 and to all of this city's tiles with a passable feature.
** +1 to all of this city's tiles with a feature (with Flight).
** +2 for each Cultural City-State with 3 s.
*** With Ethiopia Pack: +1 for each Cultural City-State with 1 .
** No maintenance cost.
** No Great Work slots.
== Strategy ==
As the Māori, be sure to build a Theater Square in every city with passable features: Woods, Rainforests, Marshes, Oases, Reefs, Geothermal Fissures, Floodplains, Volcanic Soil, and passable natural wonders. Keep this in mind when settling your first city because you can get excellent yields this way early in the game.
The Māori are all but guaranteed to settle near the Coast, providing an opportunity to take advantage of the bonus from Reef tiles. Their bonus from unimproved Woods and Rainforest tiles stacks with the Marae's bonuses, and if you settle near Floodplains and Volcanoes, floods and Volcanic Soil (from volcanic eruptions) will provide even richer yields from the surrounding terrain. Geothermal Fissures are especially profitable, as they will yield , , and as well as , , and clean after you research Synthetic Materials and improve them with Geothermal Plants.
After unlocking Flight, you will earn for all of the aforementioned features (and unpassable features like Ice as wellhttps://www.reddit.com/r/civ/comments/qfgp5i/ok_wth_is_this_ignored_this_kupetal_just_for_few/). Most importantly, after unlocking Conservation, your Builders have the ability to plant Woods, so make sure you cover all the virgin lands with this to further amplify your late game potential.
== Civilopedia entry ==
== Gallery ==
File:Civ6 Marae In-Game.jpg|Marae in game
File:Historic Moment Marae (Civ6).png|Historic Moment for building the Marae
== References ==
Category:Civilization VI: Gathering Storm
Category:Māori