Central Lakes Region

= Central Lakes Region =
The Central Lakes Region refers to the two lakes in the middle of the Western Continent. This page will document nations, flora, fauna, and geography of the surrounding area.
== Nations ==
List of nations currently inhabiting the Central Lakes Region:
Nations and Flags	Nations and Flags	Nations and Flags	Nations and Flags
 	Acuir 	 	Agicalia's Providence
 	Calai 	 	Dozoa
 	Elero 	 	Havledon
 	Illyuk 	 	Katsuko
 	Ke-Seshan 	 	Ketikiten
 	Lok'talu 	 	Lusjhusēkē
 	Namatkore 	 	Otniaki
 	Pieua Pioh 	 	Solyn
 	Soom 	 	Sumuher
 	Talur 	 	Tzitlasen
 	Urhet 	 	Vox Orenis
== Landscape/Life ==
Please Note: While these sections are also included on your nation's sheets, this page is meant to help create a more cohesive region, as opposed to environments that change from nation to nation. If you exist between two nations and find their ideas interesting, you might want to merge some aspects of those nations' Flora/Fauna/Geography with yours.
===Geography===
The geography of different nations and areas of the region. 
*Havledon (Southern Coast of New Ocean) - A mostly flat nation defined by its farmland and large western forest. A small swamp on its eastern border and hills rising to its south.
*Lok'talu (Southern Coast of Sea of Hope) - the area is defined by a dry season and wet season. Rainfall during the dry season is sparse and local flora has adapted to either enter hibernation or heavily conserve water during this time. During the wet season, the entire area springs to life with vivid colors in sharp contrast to the bleakness of the dry season. Most of the area is dominated by tropical forest and marshland with occasional hills that break up the otherwise flat landscape.
*Lusjhuseke (North Coast of New Ocean) - This area is mostly a tropical steppe but further north into the yellowbay province there is much denser rainforest proper.
*Solyn (Northern Coast of New Ocean) - The area around solyn is populated by sparce forests and open grasslands with soft orange tallgrass. It's a fairly dry summer and mildly cold winter, with enough rain to sustain the crops available. Large boulders dot the open plains, on which roost some of the local 'birds.'
*Sumuher (The Isthmus) - Much of the region is open desert with small brush and sparse trees. Further inland from the coast becomes harsh, arid desert. There is a large, calm river with rich and fertile floodplains at the head of the sole connection between the Sea of Hope and New Ocean that is teeming with flora and fauna. Rains are frequent along the coast where many settlements make their home.
*The Vastness (Eastern Coast of the New Ocean) - Refers to the rainforests of the eastern coast, and the swamp that borders it in the lands of the Sial tribe. The Southern coast is home to the Marred Swamp, a swamp beginning at the Bay of Arrivals, with The City of Stilts built in between the two, it's own unique photo-urban ecosystem, and ending at the borders of The Vastness proper, as mangroves transform into towering trees. The Vastness extends into the Western Lands, with the Valley of the Don dotted with Exaci Pillars, vast pillars of stone and minerals that start from The Terrace, the highlands region overlooking the lower jungles of The Vastness. These also overlook the Stern Coast, a slightly raised cliffy section of jungle, home to Calai's Sang tribe.
*Tzitlasen (Western Coast of the Sea of Hope) - A most flat nation covered by dense tropical forests and a spare savanna. The dense tropical forests are located near the coast of the Sea of Hope. A massive river named the TzokelEkSha flows from the hills known as the KeshkenEkOkore in the north east of the nation. This river flows into the Sea of Hope and forms both a beautiful lush valley and a sprawling river delta named the KenpwikelEkSha. The land by the river delta is incredible fertile and is the most populated region of Tzitlasen. The North West of the nation is covered by a savanna that ranges from wet to dry as one travels further North. This savanna is sparsely populated except for small communities along the TzokelEkSha, which gives life to the nation.
===Flora===
The plants of the region. 
Havledon
*Havle Trees - Havle Trees are the dominant tree species in the eponymous country of Havledon. They make poor construction and shipbuilding materials, however they produce copious amounts of sap year round. The sap has a sweet and smokey taste that can be used to flavor or preserve foods. It can also be fermented into alcohol. They grow to be roughly eighty meters tall and keep their leaves year round.
Lusjhuseke
* Low-Brush - Low to the ground bushes and bramble. This covers large portions of the steppe.
* Person-Trees - These trees stand no more than 17 feet high and form groves around the steppe. These trees can sometimes bear different colors and flavors of fruit.
* Tree-Pillars - A variety of trees that are extremely tall, further inland. Very thick and strong wood.
Solyn
*Naldoel - These trees have soft leaves that with purple-blue undersides and orange tops, camoflaging them from herbivores. They are dominant in the regions in and around Solyn.
*Nuldoel - These trees are also common around Solyn. They have a wide base that tapers quickly into a spindly mess of branches ending in small bunches of red leaves.
Sumuher
*Isqastu - A fast growing aquatic reed. Its fibers are very dense and flexible, allowing it to be used in a wide variety of applications. CThe Vastnesslothing and apparell can be woven from thin strands by splitting the fibers. Structural members can also be created by securing many reeds together and can support a substantial weight. Boiling the reeds produces a thick, viscious substance that can be used as an adhesive or sealant, to waterproof woven bowls, rafts, roofs, as well as make stronger bricks.
The Vastness
* Lodger - A large type of lily pad, stretching from approximately two to twenty metres wide, the Lodger is native to the Bay of Arrivals, most famously found in and around the waters below the City of Stilts. Despite it's name, the Lodger is in fact not a large impediment to the rudimentary ships that come into the bay. The Ecasiex, or Stilters, commonly trail Lodgers behind them, attached by rope tied through holes made in the plant, carrying various loads. While the Lodger is not amazingly strong, it is quite think, and can even carry as standard humanoid, as long as they are not too weighty, or wearing particularly heavy tools or clothing. The Loodger does not sprout flowers except at night, doing so without fail except for a period of two months known by the Sial of Calai as Madlikutan, or the Lonely Dark, marking the time when the Sial retreat to their homes to sort through the treasures they have gathered along the coasts of the Sea of Hope and the New Ocean, if they were brave enough to venture that far. All in all, the Lodger is the staple method of transportation for the Sial, and is used by the other sea dwelling tribes, the Azir and the Sang, when they are also required to venture out into the blue vastness. 
Vox Orenis
*Bog Berries - Bog Berries are a bulbous type of berry that grows well in swamps and bogs, though it can grow anywhere plentiful water and a slightly humid climate are found. These berries don't taste very good alone, but if crushed and allowed to marinate with other seasonings it can turn out quite well. The berries can also be used to create vibrate colored dyes from shades of pink to light red
===Fauna===
The animals/creatures of the region. 
Havledon
*Giant Possums - A large variant of the common possum. They grow up to four feet long from tail to tip, and are treated as sacred in Havledon. They are often kept as pets given their knack for weeding out pests and natural rabies immunity.
Lusjhuseke
* Forest-Crest - A very large herbivorous quadrapedal bird with a large colored crest and colored spines. 
* Fast-Mover - A somewhat decently sized omnivorous creature with a sharp toothed-beak
* Forest-flying beast - Bat like creatures, slightly smaller than falcons.
Solyn
*Namera - bird-like creatures with two sets of powerful wings. They're two feet long and weight about 15 pounds. They feed on the leaves of the Naldoel and Nuldoel trees.
*Eliamera - Beaked, roaming herbivores that once were the predators of the Solaryn. Once the people of Solyn moved to land, they moved on to a different food source, and also eventually made their way onto land. They're eight feet long and six feet tall.
*Nulomera - Bipedal pack animals with tentacled faces and a sharp beak. These, too were once predators of the Solaryn, but unlike the Eliamera, they never ceased their vicious ways and are a minor nuisance on the people of Solyn. They're two feet long and two feet tall.
Tzitlasen
* RichukEkPish - A flying lizard with powerful wings that can span up to 25 feet. They can grow up to 10 feet long and can weigh more than 200 lbs. They are carnivorous and typically hunt large savanna game but have also been known to target humans. This is where their name comes from as it means Death Of The Sky. They kill their prey with the force of their dive bombing and will attempt to take the body somewhere hidden to feast. 
Vox Orenis
*Creìmich - The Creìmich is a large species of rodent that mostly resides in Vox Orenis. In total, three sub-species have been found including the Furred Creìmich, Chitinous Creìmich, and the Three-Eyed Creìmich. These rodents are amongst the biggest in their taxonomical order of Rodentia. Relatively little is known about this species since they seem to avoid most outside contact.
==Languages==
The languages surrounding the Central Lakes.
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*Asamu - Language of the Sumuher peoples that is closely tied to their religion. The spoken form feautures short and simple words for easy communication, while the written form uses rigidly defined meanings to form creative poetic constructions.
*Common Calai - The standardised language made up of shared words from the various tribes of Calai. It is an invention of The Pentcontre, the government of Calai, and is yet too enter into wide use. Instead, as The Pent's finest linguists try to make a language out of nowhere, the language of the colony of Gweriþ, Ofriþ, is used as a trade and business dialect in inter-tribal and international dealings.
*Haverwocky - Spoken in Havledon, uses massive contractions to keep sentences to as few words as possible.
*Jhukmin - The language spoken in Lusjhuseke. It is a somewhat simple SOV language with an extremely limited sound inventory.
*Solynian - A dialect spoken by the people of Solyn. Simple and based around compound words. It also takes words as required from nearby nations as it grows.
*Tzintli - The language of the Tzitlac people of Tzitlasen. This language is not closely related to any of its neighboring languages although it does contain a fair amount of loan words for the flora and fauna of the region. 
*Okumā (soom dialect) - A minority language spoken by nomadic Baboon people called the Okumā . They live in the savannas surrounding the western side of the sea of hope with one large portion being in soom. The Soom Dialect of Okumā is mostly unintelligable and is debated to be a seperate language. Most Okumā speakers are found in Papionia however. 
Category:Regions