API ToggleDropDownMenu

__NOTOC__
Toggles a dropdown menu.
 ToggleDropDownMenu(level, value, dropDownFrame, anchorName, xOffset, yOffset, menuList, button, autoHideDelay)
== Arguments ==
;level : Number - Nesting level of this dropdown.
;value : Any - Value of the dropdown item (if level > 1).
;dropDownFrame : Widget - The frame to toggle (not its name!). This object should be derived from UIDropDownMenuTemplate.
;anchorName : String - Sets the relativeTo member of this frame.
;xOffset : Number - Sets the x offset.
;yOffset : Number - Sets the y offset.
;menuList : Internal - EasyMenu wrapper argument, passed as the third argument to the initialization function.
;button : Internal - Dropdown menu "open" button.
;autoHideDelay : Number - Delay in seconds before inactive menu hides. Default is 2.
== Example ==
 ToggleDropDownMenu(1, nil, PlayerFrameDropDown, "PlayerFrame", 106, 27)
== See also ==
* UI Object UIDropDownMenu: template documentation.
* Using UIDropDownMenu