Curiosity Embodiment

The ability to become the embodiment of curiosity. Variation of Concept Embodiment and Knowledge Embodiment.
==Also Called==
* Curiosity Incarnate/Personification
* Inquiry Embodiment
* The Curious
* The Strange
* The Unusual
* The Living Curiosity
* The Walking Curiosity
==Capabilities==
The user of this power becomes the embodiment and personification of curiosity, the desire to learn or know about anything; inquisitiveness. The user of this power can induce, manipulate or become empowered by curiosity. They can even alter their appearance to make them curiosity incarnate.
==Applications==
*Absolute Creativity
*Absolute Searching Mastery
*Creative Mode
*Discovery Empowerment
*Knowledge Augmentation
*Absolute Learning
*Path Maker
*Thought Manipulation
==Associations==
*Adventure Embodiment
*Concept Embodiment
*Mental Manipulation
==Limitations==
*If the user of this power isn't curious, this power will not work for them.
==Known Users==
*Yakou (Amatsuki)
*Elizabeth Greenhough-Smith (Dimension W)
*Pandora (Greek Mythology)
*Chikage's Curiosity/Karman (History's Strongest Disciple Kenichi)
*Pandora (Monster Strike)
*Somali (Somali and the Forest Spirit)
*Green Spirit (The Last Tinker: City of Colors)
*Pino (Wonder Project J)
*The Curious Cat (RWBY)
*Delirium of the Endless (Vertigo/DC Comics)
==Known Objects==
*Curiosity Sphere (Portal)
Category:Powers
Category:Supernatural Powers
Category:Embodiments
Category:Conceptual Powers
Category:Enhancements
Category:Personal Physical Powers
Category:Cognitive Powers
Category:Appearance Alteration
Category:Good Powers