Nekhemri

The Ancestral Home of the Verithian Draconids. This Desert world holds ancient secrets and dangerous fauna alike.
== Government ==
The Platinum Sovereign Amun-Soth III rules as Pharaoh and Planetary Governor of the Planet. His chief advisor is the Verithian Ambassador Janali Sandstrider. Amun-Soth and his family are protected by an elite unit known as the Crimson Scale Guard. While Amun-soth must answer to the Verithian Queen he still retains the power of law held by pharaohs of the past, however the day-to-day administration of Nekhemri is handled by the Clan Council. The council enacts Imperial and Nekhemrian law through the employ of guardsmen known as the Madji.
== Prejudices ==
All Draconids of Nekhemri, more especially the Dragonborn hold strong beliefs of Strength of deed, Strength of Character, and Strength of Will. As such they tend to judge outsiders on this criteria and often come off as Proud, Loud and Brash as a result. Many non-Draconids face a small modicum of prejudice from the Native Nekhemrians especially Dwarves, Gnomes and Halflings as their stature make them pariahs amongst the Dragonborn.  Kobolds while themselves Draconids and Native to Nekhemri face hardships of their own. While not directly disparaged They are seen as lesser to the  dragonborn of Nekhemri... as a result their lives are often fraught with hardships as everything is earned through great effort.
Many Prouder Dragonborn refuse to even acknowledge that Kobolds are also Children of the Draconic Gods.
== Crime ==
Nekhemri is home to several Smuggling and Illegal trade Enterprises within Verithspace. Lorded over by wealthy crime syndicates that have either been Forgien agents having found safe harbor on Nekhemri for facets of their enterprises or descendants from the ancient Bandit Kings of Nekhemri’s Past. One such Crime Boss is Mother “Mama Naya” Naytori who leads a sizable syndicate out of Fennsutt; Nekhemri’s Largest Port City. 
== Climate/Geography ==
Nekhemri is a hot desert world. The whole planet is covered in harsh deserts,and covered with sand dunes, mountains, and canyons, which make traversing the planet very difficult. Water can be found in pockets of freshwater Oases. The Draconid share this world with the dangerous beasts that dwell in the desert terrain, and the mysterious race of canid humanoids referred to as the Khenri.
== Major Settlements ==
Category:Locations