Magnet Bomber

Magnet Bomber is one of the Five Dastardly Bombers and is a recurring villain in the Bomberman series. He is a bad bomber with an affinity for magnets. He wears a blue (turquoise in Super Bomberman R) armor, a blue or white cape-like scarf, and a magnet emblem on his helmet. His bombs are magnetically attracted to robotic life-forms. In Super Bomberman R, Magnet Bomber's gloves are each colored as red and blue, as well as his shoe buckles and the ends of his cape-like scarf, a reference to the different colored poles on a magnet.
He is a Bomber-Cyborg, a being given the ability to plant bombs like Bombermen. In every one of Magnet Bomber's appearances, he has always been the first boss to be taken down.
==Biography==
At some point in the past, he was involved in a plot on the planet Phantarion in which the Five Dastardly Bombers fought against the world's army and severely wounded Max before being forced back.
===Super Bomberman 2===
In Super Bomberman 2, he and other Dastardly Bombers captured White Bomberman and put him a prison cell in Magnet Bomber's base. Bomberman awoke in the dungeon and fought his way through the base to a final showdown with Magnet Bomber himself. Defeated, Magnet Bomber fell to Earth alongside the wreckage of his ship.
===Super Bomberman 3===
He returned in Super Bomberman 3, revived by Professor Bagura, his master. Taking control of Swamp Attack in the Bomber Nebula, he challenges White Bomberman and Black Bomberman and is defeated again. He later returns to battle in the combined mecha at the end of the game, but again he is bested and left inside Bagura's exploding Battleship.
===Bomberman B-Daman===
In Bomberman B-Daman, Magnet Bomber appears as one of the living targets on some of the game boards, along with the 3 other male characters of the Five Dastardly Bombers.
===Bomberman Tournament===
He and the rest of the Dastardly Bombers returned to Phantarion many years later in Bomberman Tournament to follow through with their old plot, but revised plans based on their previous mistakes. The plan worked, and they ruled over the planet for about one year until White Bomberman came to stop them. Magnet Bomber holds his position at Magnet Base near Beta and tried to defeat White Bomberman by fusing with the Charabom Pommy Fangs and turning into a dragon, but was defeated again. After escaping, he informs Pretty Bomber that Bomberman is heading in her direction."I heard about you from MagnetBomber." - Pretty Bomber in Bomberman Tournament.
===Super Bomberman R===
Before the events of Super Bomberman R, the five ended up as deactivated on Planet Scrapheap. Evil Emperor Buggler (Bagura) revived them to conquer the five planets of the Starry Sky Solar System in his name. The Bomberman Bros. (White and Black along with Blue, Red, Yellow, Green, Pink and Aqua) set out to stop the expansion of the Buggler Army's intergalactic conquest and liberate the invaded planets.
Magnet Bomber is encountered on World 1: Planet Technopolis. He begins to make a grand, boastful speech about his stages, but is interrupted by Red, who blasted his way in. Taking offense at Red calling him a little guy and White calling him just a kid, Magnet Bomber initiates his on-foot battle. After being blown clear, he utilizes his robot, Iron Gauss. Afterwards, Aqua pleads to stop the fighting, but is rudely knocked out of the way by Magnet Bomber's careless punch as he gloats. Red realizes he shouldn't have done that, but it's too late; Aqua retaliates with an unladylike uppercut that launches both Magnet Bomber and Red into the stratosphere, to Black's amusement and Pink's chagrin.
Later, Emperor Buggler is chased to an artificial Black Hole which threatens to engulf the solar system and eventually the whole universe. He summons the Five Dastardly Bombers to form Great Gattaida, which is defeated by the Bomberman Bros. As a last resort, Buggler uses his own power to grow into Ultimate Buggler. The Five Dastardly Bombers finally regained their senses after Great Gattaida was destroyed and (though Magnet Bomber shows begrudging reluctance to this plan) voluntarily give their strength to the Bomberman Bros., defeating Buggler for now. Afterwards, the formerly Dastardly Bombers peacefully resumed their previous lives, again on good terms with the people of Planet Bomber.
In one of the pictures in the end credits of the game, Magnet Bomber is seen playing video games with Red.
===Super Bomberman R 2===
In Super Bomberman R 2, Magnet Bomber returns as a playable character in the Battle Mode of the game. He is absent during the whole Story Mode of the game, but he however, makes a minor appearance during the ending credits, where he can be seen along the other Dastardly Bombers and Bomberman Bros, repairing the damages on Planet Bomber.
==Personality==
Magnet Bomber is always the first boss faced in a game featuring the Five Dastardly Bombers. In the manual manga for Super Bomberman 3, he calls White Bomberman "naive" for thinking it would be easy to retrieve the Mother Computer Chips."You're naive if you think it is this simple, Bomberman..." - Magnet Bomber, Super Bomberman 3 Japanese manual, pg. 7. In Bomberman Tournament, he gloats about supposedly defeating Max, when in actuality it was Plasma Bomber who accomplished that task."Looking for Max, are you? Hahaha! I, Magnet Bomber, have already taken care of him!" - Magnet Bomber in Bomberman Tournament He also seems surprised that White managed to find him, and calls Max a "big mouth"."So, Max told you? That big mouth..." - Magnet Bomber in Bomberman Tournament. He seems overconfident about himself and is cocky, despite his failures and runt-like stature. This is reaffirmed in Super Bomberman R, where he's portrayed as arrogant and displays an unwarranted sense of pride but is prone to anger and panic. He is shown to hate being ridiculed by his small size, much to his sensitivity about being short.
==Stats==
In Super Bomberman 2, Magnet Bomber is fought face-to-face. He actively pursues Bomberman unless bombs are nearby, at which point he will focus on hiding from potential explosions until the danger is gone. His stats are as follows:Super Bomberman 2 Hudson Soft Guidebook, pg. 31
*HP - 3
*Bombs - 3
*Fire - 5
*Speed - Fast
*Weapon - Magnet Bomb
==Powers==
*Magnet Bomb - These bombs will magnetically attract to Bomberman if he lines up with them. However, they lose their magnetization after only seeking him once. This isn't the case in Super Bomberman R.
*Magnet Fist Rockets - While in the combined mecha in Super Bomberman 3, Magnet Bomber will launch the mecha's fists, which gain wings, to block off any bombs set south of the machine. This defense mechanism can subsequently be the team's downfall, as it prevents the mecha from performing any other attacks.
* Magnet Bomber also retains the same general abilities that the other Dastardly Bombers have: Becoming a ball of light and fusing with Charaboms.
==Boss Forms==
*Iron Gigue - The giant punching robot he uses in Super Bomberman 2.
*Bakkelon - Fox-like boss seen in Super Bomberman 3.
*Gattaida - The combined mecha faced at the end of Super Bomberman 3.
*MagnetDragon - The result of Magnet Bomber fusing with Pommy Fangs in Bomberman Tournament.
*Iron Gauss - The giant magnet-themed crab robot he uses in Super Bomberman R.
*Great Gattaida - The gigantic combined mecha faced at the end of Super Bomberman R.
==Trivia==
*Magnet Bomber's original costume had no sleeves on his arms or legs, much like Black Bomberman. He has light-colored skin.
*Magnet Bomber's eyes have been shown to be yellow in some games and artwork and white in others. His visor rim also frequently changes.
*In Super Bomberman R, Magnet Bomber will say "Haha! No one can defeat me! So? Wanna join my gang?" in one of his battle victory phrases, this is a direct reference to the Five Dastardly Bombers. As well as asking the losers to join his group. This can only be triggered buy beating that main Story mode once then buying him in the Shop for 5000 gems.
*Magnet Bomber makes a cameo appearance as flashback in the Battle Mode of Saturn Bomberman Fight!! after winning a certain number of time with Golem Bomber.
==Gallery==
Magnet.png|Magnet Bomber in Super Bomberman 2
MagnetBomberStoryart.jpg|Artwork from the Japanese Bomberman Story manual
Magnet Bomber.jpg|Bomberman B-Daman
IMG 0446.JPG|Magnet Bomber in Super Bomberman R
IMG 0470.JPG|One of Magnet Bomber's victory quotes in Super Bomberman R
IMG 0696.PNG|"Super Bomberman R" credits image.
MagnetBomber.png
C6xDrwTU4AE9z7 .jpg
SBR2 - Magnet Bomber - 01.jpg|As seen on Super Bomberman R 2 promotional artwork
==References==
es:Magnet Bomber
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