No-Mana Shutdown

Cost: -20 points
This is a disadvantage that is limited to Magic Items built as characters.
"Enchanted items normally function as totally mundane objects in areas without mana, but spring back to life the moment they return to mana. Such a complete shutdown in no mana would render an item treated as a character "comatose." This is a disadvantage analogous to Nocturnal.
It is unclear how this differs from the Mana-Sensitive limitation or if it is valid to combine the two.
Similar to the Shutdown variant of Temporary Disadvantage
A 2013 thread pointed out how Golem (as an Enchantment) would essentially function that way, but some have argued this shouldn't mean the template is reworked to include that as a disadvantage.
==point crock==
if you take Required Disadvantage on advantages and specify this, it would be worth -20% and shut down abilities when you fail to meet the requirements
*it's unclear if that means in addition to the -10% you get for Mana-Sensitive which effective already does that
==References==
Thaumatology p. 119
Category:Disadvantages
Category:Enchantments