Necrohol of Nabudis

The Necrohol of Nabudis is a location in the land of Ivalice in Final Fantasy XII. It was once the capital of the Kingdom of Nabradia, sitting gracefully in the middle of a gigantic lake. Now what remains of the city is corrupted by the thick Mist that covers the north part of the region. The area of the Necrohol that the player can explore is the Verdpale Palace, and it served as the official residence of the King of Nabradia, his son Rasler, and their immediate family members.
The Necrohol of Nabudis is within Nabradian borders, but unlike the rest of the region, is not under direct Imperial rule. The location is not part of the main storyline and, during the entrance cutscene, the player is explicitly warned against exploring the area. Depending on when the Necrohol is reached, this warning is given by Basch, Balthier or Fran.
The player can access the area as soon as the Dawn Shard has been acquired. This means that in the original version, the ultimate spear, the Zodiac Spear, can be acquired fairly early. Even if Zodiac Spear is no longer there in the Zodiac versions, the place still has many useful treasures, such as high level White Magicks. To traverse the area with a low level party, the player can exploit the Immobilize glitch.
== Sage Knowledge ==
== Locations ==
The Necrohol of Nabudis can be accessed from Salikawood or Nabreus Deadlands. There are no Save Crystals inside. To reach the Necrohol, the player must defeat the King Bomb in the Salikawood.
* Hall of Slumbering Might (to the Nabreus Deadlands)
* Hall of the Ivory Covenant
* Cloister of Reason
* Cloister of the Highborn
* The Crucible
* Cloister of Distant Song
* Cloister of Solace
* Hall of Effulgent Light (to the Salikawood)
== Treasures ==
In the original versions, Zodiac Spear—the most powerful spear—can be obtained from a treasure chest (in blue) inside the Necrohol,if the player has not claimed any of the four forbidden chests found earlier in the game. The Zodiac Spear is in the Cloister of the Highborn area, in a group of 16 chests in the second chest from the left in the front row. The player should make sure none of the characters are equipped with Diamond Armlet accessory, or the treasure will be Dark Matter.
The 16 chests in the room correspond with the 16 chests found on the Phon Coast shore, and once claimed, will disappear from both locations and will never respawn. If the player is to open the chests with the Diamond Armlet on, they will contain Dark Matter instead of Knots of Rust. It is recommended to first get the spear, and then open the other chests with the Diamond Armlet on to get the Dark Matters either at Necrohol or at Phon Coast.
Apart from the 16 chests in the Cloister of the Highborn, the original version only has two other treasures, both in the Cloister of Distant Song area. They are also Dark Matter if opened with the Diamond Armlet, making it a good place to farm them as the treasures spawn 50% of the time. The northernmost treasure in the area can be the weapon Defender.
The concept of forbidden chests was removed from the Zodiac versions. Instead, the dungeon has an entirely new layout of treasures, including the useful Faith spell in the Hall of the Ivory Covenant, and its physical counterpart, Bravery, in the Cloister of the Highborn. The Protectga spell is found in the Cloister of Distant Song. The treasure for Silencega is in the northernmost room of Hall of Effulgent Light, through a passage that is not marked on the map.
=== Hall of Slumbering Might ===
These chests only appear in the Zodiac versions.
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
1 	100% 	0% 	N/A 	Jade Collar 	Jade Collar 	Jade Collar 	Jade Collar
2 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
2 	30% 	30% 	1,000 gil	Knot of Rust 	Doom Mace 	Knot of Rust 	Meteorite (A)
3 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
3 	35% 	30% 	1,000 gil	Knot of Rust 	Vanishga Mote 	Knot of Rust 	Meteorite (B)
4 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
4 	30% 	30% 	1,000 gil	Knot of Rust 	Power Vest 	Knot of Rust 	Meteorite (A)
5 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
5 	35% 	30% 	1,000 gil	Knot of Rust 	Float Mote 	Knot of Rust 	Meteorite (A)
6 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
6 	35% 	30% 	1,000 gil	Knot of Rust 	Reflectga Mote 	Knot of Rust 	Meteorite (B)
=== Hall of the Ivory Covenant ===
These chests only appear in the Zodiac versions.
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
7 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
7 	30% 	30% 	1,000 gil	Knot of Rust 	Zephyr Pole 	Knot of Rust 	Meteorite (A)
8 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
8 	30% 	30% 	1,000 gil	Knot of Rust 	Giant's Helmet 	Knot of Rust 	Meteorite (C)
9 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
9 	30% 	30% 	1,000 gil	Knot of Rust 	Orichalcum Dirk	Knot of Rust 	Meteorite (A)
10 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
10 	35% 	30% 	1,000 gil	Knot of Rust 	Bio Mote 	Knot of Rust 	Meteorite (B)
11 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
11 	35% 	30% 	1,000 gil	Knot of Rust 	Shock Mote 	Knot of Rust 	Meteorite (A)
12 	100% 	0% 	N/A 	Faith 	Faith 	Faith 	Faith
13 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
13 	35% 	30% 	1,000 gil	Knot of Rust 	Balance Mote 	Knot of Rust 	Meteorite (A)
14 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
14 	35% 	30% 	1,000 gil	Knot of Rust 	Gravity Mote 	Knot of Rust 	Meteorite (B)
=== Cloister of Reason ===
This chest only appears in the Zodiac versions.
Chest	Spawns	Holds Gil%	Gil	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
15 	100% 	0% 	N/A	Golden Axe 	Golden Axe 	Golden Axe 	Golden Axe
=== Cloister of the Highborn ===
In the original version, chests in this location do not respawn, and most do not hold gil.
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure 	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure
16 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
16 	30% 	30% 	1,000 gil	Knot of Rust 	Kaiser Shield 	Knot of Rust 	Meteorite (A)
17 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
17 	35% 	30% 	1,000 gil	Knot of Rust 	Hastega Mote 	Knot of Rust 	Meteorite (C)
18 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
18 	30% 	30% 	1,000 gil	Knot of Rust 	Carabineer Mail 	Knot of Rust 	Meteorite (A)
19 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
19 	30% 	30% 	1,000 gil	Knot of Rust 	Jade Gown 	Knot of Rust 	Meteorite (A)
20 	100% 	0% 	N/A 	Black Robes 	Black Robes 	Black Robes 	Black Robes
21 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
21 	35% 	30% 	1,000 gil	Knot of Rust 	Hastega Mote 	Knot of Rust 	Meteorite (B)
22 	3% 	0% 	N/A 	Ensanguined Shield	Ensanguined Shield	Ensanguined Shield 	Ensanguined Shield
23 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
23 	30% 	30% 	1,000 gil	Knot of Rust 	Runeblade 	Knot of Rust 	Meteorite (A)
24 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
24 	35% 	30% 	1,000 gil	Knot of Rust 	Scathe Mote 	Knot of Rust 	Meteorite (B)
25 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
25 	35% 	30% 	1,000 gil	Knot of Rust 	Bubble Mote 	Knot of Rust 	Meteorite (A)
26 	100% 	0% 	N/A 	Bravery 	Bravery 	Bravery 	Bravery
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
1 	100% 	50% 	Gil 	Item 	Item 	Gil 	Item 	Item
1 	100% 	50% 	≤ 3,000 gil 	Knot of Rust 	Knot of Rust 	N/A 	Dark Matter 	Dark Matter
2 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
3 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
4 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
5 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
6 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
7 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
8 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
9 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
10 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
11 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
12 	100% 	0% 	Zodiac Spear 	Zodiac Spear 	Zodiac Spear 	Dark Matter 	Dark Matter 	Dark Matter
13 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
14 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
15 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
16 	100% 	0% 	Knot of Rust 	Knot of Rust 	Knot of Rust 	Dark Matter 	Dark Matter 	Dark Matter
=== Cloister of Distant Song ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
27 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
27 	30% 	30% 	1,000 gil	Knot of Rust 	Yakei 	Knot of Rust 	Meteorite (A)
28 	100% 	0% 	N/A 	Protectga 	Protectga 	Protectga 	Protectga
29 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
29 	35% 	30% 	1,000 gil	Knot of Rust 	Holy Mote 	Knot of Rust 	Meteorite (A)
30 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
30 	35% 	30% 	1,000 gil	Knot of Rust 	Warp Mote 	Knot of Rust 	Meteorite (B)
31 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
31 	30% 	30% 	1,000 gil	Knot of Rust 	Burning Bow 	Knot of Rust 	Meteorite (A)
32 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
32 	35% 	30% 	1,000 gil	Knot of Rust 	Aeroga Mote 	Knot of Rust 	Meteorite (C)
33 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
33 	30% 	30% 	1,000 gil	Knot of Rust 	Hypnocrown 	Knot of Rust 	Meteorite (A)
34 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
34 	35% 	30% 	1,000 gil	Knot of Rust 	Cura Mote 	Knot of Rust 	Meteorite (B)
35 	100% 	0% 	N/A 	White Mask 	White Mask 	White Mask 	White Mask
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
17 	50% 	60% 	Gil 	Item 1 	Item 2 	Gil 	Item 	Item
17 	50% 	60% 	≤ 600 gil 	Knot of Rust 	Defender 	≤ 1,000 gil 	Dark Matter 	Dark Matter
18 	50% 	10% 	Gil 	Item 1 	Item 2 	Gil 	Item 	Item
18 	50% 	10% 	≤ 2,000 gil 	Knot of Rust 	Hi-Ether 	≤ 3,000 gil 	Dark Matter 	Dark Matter
=== Cloister of Solace ===
This chest only appears in the Zodiac versions.
Chest	Spawns	Holds Gil%	Gil	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
36< 	100% 	0% 	N/A	Scathe Mote 	Scathe Mote 	Scathe Mote 	Scathe Mote
=== Hall of Effulgent Light ===
These chests only appear in the Zodiac versions.
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure
37 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
37 	35% 	30% 	1,000 gil	Knot of Rust 	Aeroga Mote 	Knot of Rust 	Meteorite (A)
38 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
38 	30% 	30% 	1,000 gil	Knot of Rust 	Penetrator Crossbow	Knot of Rust 	Meteorite (A)
39 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
39 	35% 	30% 	1,000 gil	Knot of Rust 	Shock Mote 	Knot of Rust 	Meteorite (B)
40 	100% 	0% 	N/A 	Silencega 	Silencega 	Silencega 	Silencega
41 	25% 	0% 	N/A 	Hermes Sandals 	Hermes Sandals 	Hermes Sandals 	Hermes Sandals
42 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
42 	35% 	30% 	1,000 gil	Knot of Rust 	Bubble Mote 	Knot of Rust 	Meteorite (A)
43 	30% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
43 	30% 	30% 	1,000 gil	Knot of Rust 	Chakra Band 	Knot of Rust 	Meteorite (A)
44 	35% 	30% 	1,000 gil	Item 1 	Item 2 	Common 	Rare
44 	35% 	30% 	1,000 gil	Knot of Rust 	Bio Mote 	Knot of Rust 	Meteorite (B)
=== The Crucible ===
This chest only appears in the Zodiac versions.
Chest	Spawns	Holds Gil%	Gil	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
45 	100% 	0% 	N/A	Megalixir 	Megalixir 	Megalixir 	Megalixir
== Story ==
Two years ago, Judge Zecht came to Nabudis with the Midlight Shard under Dr. Cid's instructions to observe how deifacted nethicite worked and reacted. It wiped out the city, covering the area in a thick Mist, and soon became a haven for various creatures most vile.
== Quests ==
=== Chaos ===
Deep inside the Necrohol are three fearsome beasts that possess the power to destroy the world. In fear of the their power, three nu mou sealed the monsters away while dying in the process. The seals have weakened, however, in the two years since the destruction of Nabudis, and so the spirits of the nu mou set out to locate a hero of great strength who could defeat the monsters once and for all.
To fight Chaos the player must first complete the three medallions sidequest. To start the sidequest, the player must speak to a nu mou found in the Nabreus Deadlands.
=== Hunts ===
The Goliath is a Rank VI Mark whose hunt can be undertaken after the events in the Draklor Laboratory. It is found in the Hall of Slumbering Might area after being petitioned by Barrong in Nalbina Fortress. The Goliath is part of the Jovy sidequest.
The Deathscythe is a Rank VI Mark whose hunt can also be undertaken after the events in Draklor Laboratory. It can be found in the Cloister of the Highborn area, but to spawn it, the player must go to the Cloister of the Highborn and reduce one character's health to less than 10%. If it does not spawn the Deathscythe, the player must reduce a second character's HP to less than 10%. It is not required to reduce the character(s) HP below 10% before entering the area. Completing this hunt is one of the easier methods of obtaining a Soul of Thamasa, an item needed to make High Arcana at the Bazaar. The Deathscythe is also part of the Jovy sidequest in Nalbina.
=== Rare Game ===
Helvinek spawns after six Oversouls are killed.
To find Vorres, the player must have spoken to the "Huntmaster" in Phon Coast and defeated Thalassinon, which will start of the Rare Game quest. Vorres then appears in the Hall of the Ivory Covenant area. To get it to appear, the player must find a Dark Elemental, provoke it, and lure it to the door that leads to the Cloister of Reason (where the optional boss Fury is located), in the middle of the map. The Dark Elemental is found just north of the door, and when it is in the correct location, Vorres appears in the room south of the door.
Like all Trophy Game, once Vorres is killed, it will not reappear, so the player should be sure to steal the Soul Powder it has, an item required for making the Tournesol. Multiple Soul Powders can be obtained by stealing the loot without killing Vorres, then retreating two screens away and returning to lure the Dark Elemental, spawning Vorres once more.
== Enemies ==
* Baknamy
* Babil
* Dark Elemental
* Elvoret
* Oversoul
* Pandora
* Zombie Warlock
* Helvinek (Rare)
* Vorres (Rare)
* Goliath (Mark)
* Deathscythe (Mark)
* Fury (Optional Boss)
* Humbaba Mistant (Optional Boss)
* Chaos (Optional Esper)
== Shops ==
=== Baknamy Merchant ===
The Baknamy Merchant is not initially visible. In the original game, the merchant is found in the Hall of Effulgent Light in an uncharted room connected to the northern-most area (this secret room also contains a Mimic Chest). It is hidden in a corner, with the description "???". In the Zodiac versions, the merchant is found in the northern-most area of the Cloister of the Highborn by interacting with the "???" by the corner before the tiny room.
In the original versions, the merchant will initially only sell Ethers. After the party completes the Great Crystal, most of its inventory becomes available except for the magick Scathe, which is unlocked when the Sky Fortress Bahamut rises. The merchant's wares are different in the Zodiac versions.
==== Armor ====
;Original
Name 	Cost
After obtaining Treaty-Blade	After obtaining Treaty-Blade
Maximillian 	17,000 gil
Magepower Shishak 	15,000 gil
Demon Shield 	11,200 gil
;Zodiac
Name	Cost
― 	―
==== Accessories ====
;Original
Name 	Cost
After obtaining Treaty-Blade	After obtaining Treaty-Blade
Ring of Renewal 	18,000 gil
;Zodiac
Name 	Cost
Power Armlet 	5,200 gil
Fuzzy Miter 	1,200 gil
Bowline Sash 	1,000 gil
Agate Ring 	3,000 gil
Magick Gloves 	3,000 gil
Blazer Gloves 	3,000 gil
Nishijin Belt 	800 gil
Black Belt 	600 gil
Rose Corsage 	800 gil
Leather Gorget 	1,200 gil
Tourmaline Ring	300 gil
Steel Gorget 	1,300 gil
Argyle Armlet 	600 gil
Bangle 	500 gil
==== Magicks ====
;Original
Name 	Cost
Once Sky Fortress Bahamut appears	Once Sky Fortress Bahamut appears
Scathe 	18,100 gil
;Zodiac
Name 	Cost
After defeating Hydro	After defeating Hydro
Esunaga 	12,000 gil
==== Ammunition ====
;Original
Name	Cost
― 	―
;Zodiac
Name 	Cost
After visiting Old Archades 	After visiting Old Archades
Parallel Arrows 	400 gil
Fiery Arrows 	800 gil
Long Bolts 	400 gil
Stone Bolts 	800 gil
Silent Shot 	400 gil
Aqua Shot 	800 gil
Poison Bombs 	400 gil
Stun Bombs 	800 gil
After visiting Draklor Laboratory	After visiting Draklor Laboratory
Bamboo Arrows 	1,500 gil
Lead Bolts 	1,500 gil
Wyrmfire Shot 	1,500 gil
Oil Bombs 	1,500 gil
==== Technicks ====
;Original
Name 	Cost
After obtaining Treaty-Blade	After obtaining Treaty-Blade
Telekinesis 	7,100 gil
;Zodiac
Name	Cost
― 	―
==== Items ====
;Original
Name 	Cost
Before Treaty-Blade; after Bahamut appears	Before Treaty-Blade; after Bahamut appears
Ether 	222 gil
;Zodiac
Name 	Cost
Dark Mote 	90 gil
Aero Mote 	160 gil
Aquara Mote 	230 gil
After conversation at Pharos (Empyrean Road)	After conversation at Pharos (Empyrean Road)
Hi-Ether 	1,110 gil
Vanishga Mote 	400 gil
Float Mote 	550 gil
== Map ==
The map is received after defeating Fury and Humbaba Mistant.
:Areas highlighted in red are hidden passages that do not appear on the map. The hidden area on this map shows the location of the Baknamy Merchant in the original version.
Map from the original Final Fantasy XII that includes all treasure information.
=== Baknamy Merchant ===
Baknamy_Merchant_FFXII.jpg|Location of Baknamy Merchant in the Zodiac versions.
== Musical themes ==
The theme of the Necrohol of Nabudis is called "The Forgotten City" . It sounds similar to "Kingdom of Burmecia" from Final Fantasy IX, both being capitals left in ruin.
== Other appearances ==
=== Final Fantasy Airborne Brigade ===
== Gallery ==
Necrohol-of-Nabudis-FFXII-TZA.png
Necrohol-of-Nabudis-FFXII-TZA.jpg
== Etymology ==
Though the Japanese term for the area is simply "dead capital", the etymology of the English translation is a little more obscure. The "-hol" is less apparent, and may be a form of "hollow" as in several place names, rendering it "Dead Hollow". It also may simply be a respelling of "hall". The term has since been reused to refer to any dead (and usually haunted) Ivalician city. The word also sounds like necropole, which is French for "necropolis" that is used as a term for a city of the dead.
Category:Locations in Final Fantasy XII
Nabudis