Rich Harvest (0.4.7)

[For the current effect, see Wild Growth.]
Rich Harvest was an effect in Potion Craft 0.4.7 that increases the quality and quantity of plant harvests. It is located east of Frost, east-south-east of Magical Vision, east-north-east of Sleep, and east of the center of the old Alchemy Map.
== Recipes ==
=== Strong Potion of Rich Harvest (Tier III) ===
There are multiple recipes that create Potion of Rich Harvest. Some recipes may require added water.
==== 1 Marshroom, 3 Tangleweed, & 1 Witch Mushroom Recipe ====
For this recipe, one Marshroom is fully crushed with the mortar and added to the cauldron. Then two Tangleweed are fully ground and mixed in. For the next step, one Witch Mushroom is slightly ground until the moving "X" is over the guide line for the Rich Harvest effect on the Alchemy Map. Then, a final Tangleweed is fully crushed and added. Once all of these ingredients are combined, Tier III strength can be achieved by precisely stirring and adding water.
This recipe uses 1 Marshroom, 3 Tangleweed, and 1 Witch Mushroom. 
Step	Ingredients 	Count	Using Mortar	Using Cauldron	Using Ladle
I. 	Marshroom 	1 	Yes 	Yes 	No
II. 	Tangleweed 	2 	Yes 	Yes 	No
III.	Witch Mushroom	1 	No 	Yes 	No
IV. 	Tangleweed 	1 	Yes 	Yes 	Yes
Base cost : 28 + 34 * 3 + 52 = 182
1 Terraria & 7 Waterbloom Recipe
In this recipe, one Terraria is put into the cauldron, without using the mortar. After, 6 Waterblooms are ground to the point where the "X" is at its highest. After adding to the cauldron, one last Waterbloom is ground a little more than halfway and put into the cauldron. With precise stirring and usage of the Ladle, you are able to get a Tier III Potion of Rich Harvest.
This recipe uses 1 Terraria and 7 Waterblooms.
Step	Ingredients	Count	Using Mortar	Using Cauldron	Using Ladle
I. 	Terraria 	1 	No 	Yes 	No
II. 	Waterbloom 	6 	Yes (3/4) 	Yes 	No
III.	Waterbloom 	1 	Yes (1/2) 	Yes 	Yes
Base cost : 12 + 16*7 = 124
==== 1 Marshroom & 6 Waterbloom Recipe ====
This version uses a water trick to cancel some of the Marshroom's downwards effect. Fully use the mortar on it and as for the previous recipe, ground the 6 Waterblooms to the point where the "X" is at its highest. Then stir very slightly and add water to go back to the center and align your path for the tier III. You can either perfectly allign from the start or ose the Ladle at the end of the path.
Step	Ingredients	Count	Using Mortar	Using Cauldron	Using Ladle
I. 	Marshroom 	1 	Yes 	Yes 	Yes
II. 	Waterbloom 	6 	Yes (3/4) 	Yes 	No
Base cost : 28 + 16*6 = 124
Before watering : barely not aligned
After watering : Looks good for tier III (I moved and watered a bit more than the previous picture to align perfectly)
==== 1 Terraria & 6 Waterbloom Recipe ====
Same trick as before, but we use a Terraria instead for a small down-right move. for the alignment make it so that the first two waterblooms are close to the bone barrier.
Step	Ingredients	Count	Using Mortar	Using Cauldron	Using Ladle
I. 	Terraria 	1 	Yes (80%) 	Yes 	Yes
II. 	Waterbloom 	2 	Yes 	Yes 	No
III.	Waterbloom 	3 	Yes (3/4) 	Yes 	No
IV. 	Waterbloom 	1 	Yes 	Yes 	Yes
Base cost : 12 + 16*6 = 108
==== Grave Truffle, Marshroom, & Witch Mushroom Recipe ====
Expensive Recipe without Waterbloom. Need to Mortar the Grave Truffle to far right corner, then cancel part of the first leg of the Grave Truffle for more horizontal movement. 
Also possible to cut a bit of Witch Mushroom vertical movement out at the tail, but not strictly necessary.
Step	Ingredients 	Count	Using Mortar	Using Cauldron	Using Ladle
I. 	Grave Truffle 	1 	Yes (60%) 	Yes 	Yes
II. 	Marshroom 	2 	Yes 	Yes 	No
III.	Witch Mushroom	2 	Yes 	Yes 	No
IV. 	Marshroom 	1 	Yes 	Yes 	Yes
Cost = 40 + 28x3 + 52x2 = 228 
ru:Богатый урожай