Undying

Undying is an ability in from the Combat tree.
==Description==
Level 1:
*When Vitality reaches 0, Adrenaline Points will immediately be consumed to restore it. The amount restored is based on the number of Adrenaline Points used. If no Adrenaline Points are available, a small portion of Vitality will be restored.
*Adrenaline Point gain: +1%
Level 2:
*When Vitality reaches 0, it will be restored with a bonus of 25%. Requires at least 1 Adrenaline Point, which will be consumed.
*Adrenaline Point gain: +2%
Level 3:
*When Vitality reaches 0, it will be restored with a bonus of 50%. Requires at least 1 Adrenaline Point, which will be consumed.
*Adrenaline Point gain: +3%
Level 4:
*When Vitality reaches 0, it will be restored with a bonus of 75%. Requires at least 1 Adrenaline Point, which will be consumed.
*Adrenaline Point gain: +4%
Level 5:
*When Vitality reaches 0, it will be restored with a bonus of 100%. Requires at least 1 Adrenaline Point, which will be consumed.
*Adrenaline Point gain: +5%
==Tips==
*The skill is either bugged or the desription is outdated as all levels of the skill appear to function the same. Level 1 will not restore any health without any Adrenaline Points available, also Geralt will be restored to full health even with just 1 Adrenaline Points. Higher levels will also not give any Vitality bonus.
**Even so it is still best to unlock all levels for faster Adrenaline build up on which the skill depends on.
*The skill can save Geralt from death a limitless amount of times, however, it appears to have a 30 second cooldown. This means if Vitality repeatedly drops to 0 in less than 30 seconds Geralt will die even if Adrenaline is at maximum.
*The skill is most effective when it's the only skill/effect that consumes Adrenaline, otherwise it may not take effect when it's required.
**Obviously this flaw can be reduced by using effects that boost Adrenaline build up like alghoul decoction and/or Maribor Forest
*This is possibly the only skill that comes in handy during fistfights as the skill will prevent Geralt from getting KO'ed if his health drops to 0, although not always.
**An effective tactic is to start off with fast attacks to quickly build up Adrenaline and only start using strong attacks when 1 Adrenaline Point has been build up.
*The skill will not work when Geralt's defeat is scripted to occure when Vitality reaches 0 like during the mock battle during The Warble of a Smitten Knight ().
Category:The Witcher 3 abilities