Adventuring Party (Underdark)

Adventuring Party (Underdark) is a potential encounter that is triggered by accepting an order from Solaufein that sets a global in the game. After your party leaves Ust Natha from this point on - it will trigger a spawning script of the "Adventuring Party" which will be placed further south of the causeway connecting Ust Natha and the rest of the Underdark. The opposing party will be made hostile if you are detected or they are attacked. Dialogue with the Adventuring party won't be available, as they don't care what you have to say. 
This eventually hostile party appears to be a mixed creature group of Adventurers exploring the Underdark. The enemy party has the following members: 
*N'ashtar a Mage
*Pitch an Imp/Mephit
*Chandrilla a Cleric
*Skeleton
*Simbja a Hobgoblin adventurer
*War Dog
*Boz an Ogre Fighter
*Damien a Thief
The Skeleton is a long duration summoned creature armed with a small shield and club. It is a 5-HD Skeleton, with all the usual undead immunities.
The War Dog is roughly equivalent to a Dire Wolf. 
==Gallery==
:
UD Adventurer Party 1.png|Party thief discovers the Adventuring Party. Thief is momentarily detected before going hidden again. Note that Damien is invisible.
==Mod content==
Installation of the Sword Coast Stratagems mod makes changes to these creatures. SCS AI scripts are added where appropriate, and spell casters have revised spells memorized including sequencers and or instant cast triggers to reflect the party being prepared and self-buffed. 
Weapon proficiencies and skills are assigned commensurate with the experience levels of the party for increased challenge. See the individual creature pages for more details.
Category:Enemies in Shadows of Amn
Category:Encounters