Level 186.2

Category:Lostverse Canon
Level 186.2 is a sub-level between Level 186 and Level 187.
==Description==
Level 186.2 consists of two parts. Additionally, this level, unlike its parent level, is completely linear.
==="The Mineshaft"===
Being the first part of the level, "The Mineshaft" is huge. The entire area is covered in a dusty haze, which makes it difficult to see due to small airborne particles, including health pollutants PM 2.5 and PM 10. The size of this level is around 10,000 square kilometers, and it consists of a single hallway connecting to all the other mining sections. The corridors in "The Mineshaft" are relatively low, with a height of only about 10 feet, significantly decreasing the chances of a "Mine Collapse" that was relatively common on its parent level since those corridors had a height of nearly 60 feet. The starting point is a mineshaft elevator, which takes you to the second part of the level. One can find both small and large toolboxes scattered throughout "The Mineshaft", filled with many supplies. Additionally, there can be several events at this level, which will be explained in the "Events" section.
The elevator in "The Mineshaft" is composed of four trusses on four corners, which slide across sliders that are also placed in the four corners. The elevator has a wooden door that needs to be manually closed, and a tin roof that protects the user from the elements above. The elevator has two buttons - a green one that takes you to the top, and a red one that takes you to the bottom. The corridors in "The Mineshaft" are similar to its parent level and are all lined with timber supports and attached lights using rope. The lighting is bright enough to illuminate a significant area, but dust continuously blows through the area, while small cracks and holes can be seen everywhere.
The toolboxes scattered throughout "The Mineshaft" contain a wide variety of objects and supplies, as reported by wanderers who have explored the area. These objects range from small daggers to large sledgehammers and axes. Additionally, these toolboxes typically contain a package of clothing and a small aid kit, which includes things like small bandages and plasters, syrups and tablets, antibiotics, and antivirals. These aid kits always contain a single antiseptic spray that can kill pathogens. Tests conducted by the M.E.G. have shown that these sprays are also effective against the Hydrolitis Plague, making them an effective antidote for the disease before the first symptoms show up
Broken and worn pickaxes can be found scattered around, usually alongside the presence of ore dust. Additionally, this area has several cracks that lead to The Void, and during an event known as "Abyssmal Holes," these cracks can widen into dangerous holes that can cause the wanderer to fall into The Void. Cobwebs line almost every corner of the area, leading M.E.G. personnel to believe that this place had been abandoned many years before its possible rediscovery due to a possible event that may have destroyed the level. This hypothesis will be explained in detail in the "Events" section. Wanderers should exercise caution as the area has many poisonous spiders living on the cobwebs that are scattered almost everywhere. There are also pipes lining the ceiling, which contain lava within them.
The walls of "The Mineshaft" are filled with ores, mostly coal, and copper, as well as other valuable ores, although they are rare. These ores can be mined, and many people trade them with other bases in exchange for supplies. The area has an average temperature of around 20°C (68°F) to 15°C (59°F), with deviations that include temperatures above 25°C (77°F) and below 10°C (50°F), though these can reach further extremes during the events known as "The Heatwave" and "The Coldwave". Wanderers should be on the lookout for warm and cold weather clothing, which can be found in the toolboxes scattered throughout the area.
====Events ====
Mine Collapse
Lava Launch
Abyssmal Holes
Hypothetical Apocalypse
The first event that can occur in "The Mineshaft" is the Mine Collapse, which follows a similar, but not exact, timeline as the mine collapse of Level 186. "The Mineshaft", the collapse only spans 20 seconds, and everything cracks at the very beginning instead of slowly forming. When this event occurs, the corridors of "The Mineshaft" will cave in, likely killing the wanderer in question. To survive this event, one should run as fast as possible to at least 50-80 meters away from their current location to avoid the effects of the event. The Mine Collapse is directly connected with The Sinkhole event in "The Plain"; meaning if a Mine Collapse occurs, then a large sinkhole will form on "The Plain", and vice versa. After one day the area will revert to its pre-event form.
The second event that can occur in "The Mineshaft" is the Lava Launch. The event starts with a loud sound when the pipes that line the ceiling crack. In about 10 minutes, the cracks will become larger and larger, until the pipes eventually burst, unleashing a massive flood of lava into "The Mineshaft". The lava destroys everything in its path, including the timber supports and ores, causing anyone in the mineshaft to be killed. To survive the Lava Launch, one must run towards the elevator and quickly get to "The Plain", because if the lava reaches the elevator, the elevator will be out of order for over 12 hours, which is the same amount of time required for the rest of "The Mineshaft" to recover from the damage caused by the lava. The lava itself disappears within thirty minutes of release.
The third event that can occur in "The Mineshaft" is the Abyssmal Holes. The event starts with a loud cracking noise. At the start, this noise initially doesn't have any source point. However, as time passes, the cracking noise starts to come from the ground, which is cracking rapidly. Within the next 5 minutes, the cracks will continue to get wider and wider, with many cracks even being large enough to fit in large trucks. As the event progresses, the cracks turn into gaping holes, and the entire floor transforms into a few scattered platforms. Wanderers must be quick on their feet, jumping from one platform to another to avoid falling into The Void. After one-two hour, the floor will revert to its pre-event form; making it safe to traverse again.
The hypothetical fourth event that can occur in "The Mineshaft" is known as the Hypothetical Apocalypse, or simply Apocalypse for short. The hypothesis states that the whole level collapses on itself, creating a singularity in the process. After which the singularity consumes all the matter that exists in the area. After an indefinite amount of time, the singularity will explode, causing all the consumed matter to retake their original shape before the event, all except for the humans that were killed during the process; though this is only a hypothesis, and no proof has ever indicated the mere existence of such an event.
==="The Plain" ===
"The Plain" is vast, spanning over 500,000 square kilometers. The ground is made up of dirt, with the top layer being green-colored. Currently, there are only two colonies on The Plain, which mainly serve as a refuge for lost wanderers who come injured from Level 186. "The Plain" now has paved roads, but they are only for navigational purposes. The paths are flanked by wheat plants that provide sustenance for those living in the area. There is a small well that acts as a source of infinite water. The area has a day-night cycle, with 16 hours of daylight and 14 hours of nighttime year-round. The average temperature in the area ranges from a chilly 15°C (59°F) to 10°C (50°F). During "The Heatwave" and "The Coldwave", however, temperatures can go above 20°C (68°F) or below 5°C (41°F), respectively.
"The Plain" is home to various buildings, such as field hospitals, tents, and storage areas, that were constructed by the M.E.G. and the Backroom Colonists. Random trees are scattered throughout the area and are now used as building materials. Several pits of lava can be found, and they are believed to be the source of the lava that flows through the pipes in "The Mineshaft". A constant breeze blows through "The Plain" with an average wind speed of 10-20 mph (16-32 km/h). However, the breeze can significantly increase in intensity or stop altogether during "The Heatwave" and "The Coldwave" events. There are also aid kits scattered around the area, although they are much harder to find compared to the previous area.
====Events ====
The Heatwave
The Coldwave
The Sinkhole
The first event event that can occur in "The Plain" is the The Heatwave. The event begins randomly, and the only signs are the lack of clouds in the sky and the cessation of wind. These signs typically appear two to three days before the event and continue throughout its duration. During the event, temperatures can rise as high as 40°C+ (104°F+), causing heatstrokes, nausea, and other heat-related illnesses. The event usually lasts for a few days, although it can span several weeks. During this event, the wheat plants dry up, and the local well becomes depleted, leading to a deadly crisis that can kill many wanderers. However, the M.E.G. has a backup plan in case the event occurs again. This event, along with "The Coldwave" and "The Sinkhole", is one of the few events that affect both "The Mineshaft" and "The Plain".
The second event that can occur in "The Plain" is The Coldwave. The event begins randomly and has more signs than the previous event. During the first three days, the sky becomes cloudy, and over the next six days, the temperature drops while occasional snowfall occurs. After these signs, the sky becomes completely covered with dense storm clouds, and wind speeds reach up to 60 mph (96 km/h). Heavy snowfall occurs as temperatures plummet to -40°C (-40°F). The event usually only lasts for a few days, but it can last for several weeks on rare occasions. During this event, the wheat plants die, and the well freezes, resulting in a deadly crisis that can kill many wanderers. However, the M.E.G. has a backup plan in case the event occurs again. This event, along with "The Heatwave" and "The Sinkhole", is one of the few events that affect both "The Mineshaft" and "The Plain".
The third event that can occur in "The Plain" is The Sinkhole. Unlike the previous events, this event has no signs other than loud rumbling on the ground mere seconds before it collapses. When the ground collapses, a large depression will form on the ground, and the hole that exists in the depression is the only other possible way to exit "The Mineshaft" without using the elevator. After one day, the area will revert to its pre-event form.
==Entities ==
Level 186.2 contains several species of entities. These includes but are not limited to: Hounds, Clumps, Deathmoths, Anethikas, Smilers, Skin-Stealers, and Slashers.
===Hounds===
Hounds can usually be found roaming the tunnels in "The Mineshaft", or in the fields of "The Plain". They are usually very hostile and will attack on-site. Some exceptions include if the Hound in question is injured, during which it will cease all hostility until full recovery. The M.E.G. has been capturing these Hounds for further research.
===Clumps===
Clumps are usually found roaming "The Mineshaft" and "The Plain", seeking wanderers to kill. They are very hostile and will attack on sight, however, some Clumps can be found injured, and these Clumps will not be hostile. The M.E.G. are capturing these Clumps for further research.
===Deathmoths===
Deathmoths can usually be found flying and wandering on both "The Mineshaft" and "The Plain". They are usually calm unless provoked when they become hostile. Male Deathmoths are more common when compared to female Deathmoths, with a ratio of 2 male Deathmoths for 1 female Deathmoths.
===Anethikas===
Anethikas can usually be found hiding and stalking wanderers in "The Mineshaft" only, posing great danger to wanderers roaming the area. Fortunately, these are very rare to encounter. Despite this, one should always present caution when exploring "The Mineshaft".
===Smilers===
Smilers are usually found wandering only on "The Plain" when it is nighttime, hunting wanderers to kill. They are hostile to wanderers and will attack on sight, just like all the other hostile entities. Unlike some other entities, Smilers are common and can be found with little difficulty in "The Plain", so wanderers should be wary of their surroundings if they are traveling at night time in "The Plain".
===Skin-Stealers===
Skin-Stealers can be found on both "The Mineshaft" and "The Plain". Once it spots a wanderer, it will camouflage and attempt to attack the wanderer in question, so one should be careful when wandering on both "The Mineshaft" and "The Plain".
===Slashers===
Slashers will be found only on "The Plain", looking for wanderers to consume. Once spotted, it will immediately attack and attempt to kill a wanderer until every last drop of blood has been consumed from the wanderer in question. Unfortunately, these entities are becoming more and more common as Devil’s Ambrosia can be readily found on "The Plain", and as more wanderers and entities consume it, more Slashers take form and start their killing spree. As such, the M.E.G. has been trying to capture all Slashers in this level in an attempt to make this level safer to explore.
==Colonies and Outposts ==
There are only two colonies and outposts in Level 186.2.
===The M.E.G. Cavers ===
*Contains 84 members.
*Useful for information about the level.
*Contains many skilled personnel.
*Willing to trade.
*Has many supplies.
*Are not accepting new members.
===TBC (The Backrooms Colonist) Tentholm ===
*Contains 68 members.
*Contains many skilled personnel.
*Not willing to trade.
*Has many supplies.
*Are not accepting new members.
==Entrances and Exits ==
===Entrances ===
There is only one possible entrance to Level 186.2.
*Noclipping through an elevator shaft in Level 186 will lead here.
===Exits ===
There are only two possible exits from Level 186.2.
*Noclipping anywhere in "The Mineshaft" will lead one back to Level 186.
*Noclipping anywhere in "The Plain" will lead one to Level 10, being the only safe exit from Level 186.2.
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Author: Snatcher
Category:Levels
Category:Cluster I
Category:Sub-Levels
Category:Dangerous
Category:Unconfirmed Levels