Mechs/WGT-2LAW

==Description==
Developed as much to replace units lost as to prove the enduring industrial strength of the Draconis Combine, the Wight is a daring and innovative Mech design.
Drop Cost Multiplier: 1.05
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Ambusher: -15% Signature and Visibility and +1 Local ECM (Quirk)
40 	Improved Communications (1)	High Command: -10% Lance Ability Resolve Cost (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=60/60S=30 	A=45/45S=16 	A=60/60S=30
Arms/Head	HardPoints	 	 	[ 4E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	 	
2x ER Medium Laser
Small Laser Intek
Light PPC
Torso 	Health 	FA=80/80 RA=35/40S=40	FA=110/110 RA=55/55S=40	FA=80/80 RA=35/40S=40
Torso 	HardPoints	 	[ 1S ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Heat Sink Double
Jump Jet-I (S)	
Light Ferro
Engine Compact
Engine Core 175
Heat Sink Kit (D)
Jump Jet-I (S)
Endo-Steel (1)	
Heat Sink Double
Jump Jet-I (S)
Legs 	Health 	A=80/80S=40 	 	A=80/80S=40
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet-I (S) 	 	
Jump Jet-I (S)
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