146869-macro-to-turn-offon-a-setting-such-as-double-tap-to-dodge

== Content ==
			What the topic says. An addon would work, but rather have a macro so I can click to turn it off and another to turn it on. Is this possible?	
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			It's kinda funny that turning off double tap is pretty much universally agreed upon, yet it defaults to "on".	
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			I dislike the press key, than direction to dodge.  I like the double tap personally, just some fights it doesn't work as well.  And I know alot that also dislike this.  So leave it on and the fights that really hurt to have it, like Avatus in Yellow room or in STL on the last boss when you have the circle on you.  If I had a way to turn it off between fights with just a button click, be awesome.	
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Looked at syntax from old post by /u/dodoftw for simple toggle on cvars and changed for double tap to dash.
/eval if Apollo.GetConsoleVariable("player.doubleTapToDash") == false then Apollo.SetConsoleVariable("player.doubleTapToDash", true) Print("DTTD enabled") else Apollo.SetConsoleVariable("player.doubleTapToDash", false) Print("DTTD disabled") end
			
				
	Edited November 12, 2015 by goraklol	
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{| class="blockquote"
 
Looked at syntax from old post by /u/dodoftw for simple toggle on cvars and changed for double tap to dash.
/eval if Apollo.GetConsoleVariable("player.doubleTapToDash") == false then Apollo.SetConsoleVariable("player.doubleTapToDash", true) Print("DTTD enabled") else Apollo.SetConsoleVariable("player.doubleTapToDash", false) Print("DTTD disabled") end
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			IT works, so awesome!	
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