Evoker (Stranger of Paradise)

The Evoker is a Advanced Job in Stranger of Paradise Final Fantasy Origin, available after unlocking the corresponding node in the Pilgrim Job Tree.
The Evoker is a melee/caster hybrid job capable healing allies, eliminating status ailments, and managing crowds through the help of a golden spirit. This spirit makes for an incredible ally due to the ability to buff its defenses and control enemy positions in through the "Evocation" job action, making for a great offensive and defensive playstyle. To encourage an aggressive playstyle, the Evoker's passives grant an increase in MP with normal attacks, an increase in damage at max HP, and the unique passive of reduced time needed to recover from status ailments.
==Gameplay==
===Job Action===
The Evoker has access to the Evocation ability, which summons a golden, bird-like spirit that aids you in battle. This spirit will automatically attack surrounding enemies with non-elemental magic attacks. In addition, the player can issue orders to the spirit through the Command Ability menu at the cost of its total HP (While the spirit is active, the command menu will be rendered disabled until the spirit is dismissed by holding the or until its HP has reached 0. The orders issued include:
====Evoker Spirit Commands====
Spell	Input	Spirit HP	Description
 	 	25 	A weak non-elemental shockwave that staggers smaller surrounding enemies.
 	 	25 	An area-of-effect ability that inflicts the Slow status upon enemies. Stepping outside the area-of-effect will cause the enemy to lose its Slow status.
 	 	25 	An area-of-effect ability that grants a rapid Regen effect to any ally that stands within its circle.
 	 	25 	An area-of-effect ability that deploys an orb of light that pulls in surrounding enemies and hold them in place.
===Equipment===
Evoker makes use of swords, maces, and staves, all of which can help the player stay close to the enemy and deal heavy break damage whilst the spirit debilitates the enemies' movements with Shackle or Interrupt.
===Stats ===
The job gives a stat bonus to Strength and Spirit, giving the character more physical damage and break damage and greater magical defenses, but poorer stat growth than most jobs as they stagnate by reaching level 99.
Job stat rating and growth by level
Stat 	Rating	Lvl 1	Lvl 30	Lvl 55	Lvl 80	Lvl 99+
HP 	D 	1325 	1765 	1901 	2007 	2095
Strength 	B 	17 	20 	32 	32 	32
Agility 	C 	16 	19 	30 	30 	30
Stamina 	D 	15 	18 	28 	28 	28
Intellect	C 	16 	19 	30 	30 	30
Spirit 	B 	17 	20 	32 	32 	32
Luck 	C 	16 	19 	30 	30 	30
===Job Tree===
These abilities can be bought by using Job Points which are accumulated by earning EXP and leveling up the Job:
Ability 	Icon	Type 	Job Points	MP Cost	Required Ability to Unlock 	Description
 	 	Job Action 	─ 	100 	─ 	[Stat Bonus: Spirit]Call forth a spirit that will fight by your side.Use +/// to issue orders to your spirit(While your spirit is active, you cannot use command abilities.)Your spirit will fight until its HP gauge runs out, or until you hold to unsummon it.[Any Link]Can be set to any link ability slot.
Normal Attack MP Recovery +3.6%	 	Passive 	1 	─ 	Evocation 	Increases MP recovery from normal attacks.
 	 	Staff Combo 	3 	100 	Normal Attack MP Recovery +3.6% 	[Attack Type: Strike][Element: Ice][Stat Bonus: Strength/Intellect]Raise your staff overhead and generate icicles that strike foes, dealing ice damage. Hold to increase the attack's power.[Link 1 Ability]Can be set to >.
Damage Dealt at Max HP +3.3% 	 	Passive 	4 	─ 	Icicle Wave 	Increases damage dealt when HP is at max.
Evoker Affinity +10% 	 	Passive 	2 	─ 	Normal Attack MP Recovery +3.6% 	Increases evoker job affinity.
Defensive Staff 	 	Combo Ability Effects	2 	─ 	Evocation 	[Weapon Type: Staff][Charged Attack Link]Enhances abilities set to Hold >Decreases damage taken while the ability is active.
Evoker Affinity +15% 	 	Passive 	3 	─ 	Defensive Staff 	Increases evoker job affinity.
 	 	Staff Combo 	5 	─ 	Evoker Affinity +15% 	[Attack Type: Strike][Stat Bonus: Strength]Raise your staff up high and deliver a striking blow. Hold to trigger additional attacks.[Any Link]Can be set to any link ability slot.
-18.8% 	 	Passive 	3 	─ 	Defensive Staff 	Reduces the time needed to recover from status ailments.
 	 	Command 	5 	200 	Status Ailment Recovery Time -18.8%	Restores a party member's HP, and inflicts self with silence.
 	 	Passive 	7 	─ 	Pray 	When your spirit is unsummoned, regain MP based on how much of the spirit's HP gauge remains.
Evoker Affinity +25% 	 	Passive 	9 	─ 	Evocation Mastery 	Increases evoker job affinity.
Mace of Benediction 	 	Combo Ability Effects	9 	─ 	Evocation Mastery 	[Weapon Type: Mace][1st Link]Enhances abilities set to >Restores HP based on magic damage dealt.
Normal Attack MP Recovery +7.2%	 	Passive 	10 	─ 	Mace of Benediction 	Increases MP recovery from normal attacks.
 	 	Staff Combo 	11 	100 	Mace of Benediction 	[Attack Type: Strike][Element: Earth][Stat Bonus: Strength]Affix a stone to the end of your staff, then strike foes to inflict earth damage. Hold to increase the attack's power.[Link 3 Ability]Can be set to >>>
Staff of Mending 	 	Combo Ability Effects	7 	─ 	Pray 	[Weapon Type: Staff][1st Link]Enhances abilities set to >Restores HP based on magic damage dealt.
 	 	Staff Combo 	9 	100 	Staff of Mending 	[Attack Type: Strike][Element: Water][Stat Bonus: Strength/Intellect]Unleash a striking blow by throwing your staff forward and creating a watery shockwave.[Link 2 Ability]Can be set to >>.
Defensive Mace 	 	Combo Ability Effects	10 	─ 	Maelstrom 	[Weapon Type: Mace][Charged Attack Link]Enhances abilities set to Hold >Decreases damage taken while the ability is active.
Damage Dealt at Max HP +4.9% 	 	Passive 	10 	─ 	Maelstrom 	Increases damage dealt when HP is at max.
-29.2% 	 	Passive 	10 	─ 	Maelstrom 	Reduces the time needed to recover from status ailments.
New Job: 	 	Job Unlock 	11 	─ 	 	Unlocks the Summoner Job.
New Class: 	 	Class Unlock 	─ 	─ 	All Evoker tree abilities 	Unlocks the Evocation Class for Evoker, Conjurer. Only available in the Trials of the Dragon King DLC.
New Class: 	 	Class Unlock 	─ 	─ 	All Evoker tree abilities 	Unlocks the Ultima Class for Evoker, Arcanist. Only available in the Trials of the Dragon King DLC.
===Class Trees===
Introduced in the Trials of the Dragon King DLC, These classes are unlocked after visiting Bahamut's Cave and completing the "A Token of Courage and Strength" conversation with Bahamut and the abilities thereof can be bought by using Rat Tails which are accumulated by completing missions on the Bahamut difficulty onward and purchasing them from the Bahamut Exchange Shop via Dragon Treasures:
======Conjurer======
Ability 	Icon	Type 	Rat Tails	Required Ability to Unlock 	Description
 	 	Job Action 	— 	All Evoker tree abilities 	Evocation+[Class Change Effect: Evocation]Fills break gauge on activation of your spirit's recovery effect.[Any Link]Can be set to any link ability slot.
Spirit +7 	 	Passive 	2 	Advanced Evocation 	Increases spirit.
Elemental Vulnerability Resistance +40.0%	 	Passive 	4 	Spirit +7 	Increases magic vulnerability resistances.
Agility +6 	 	Passive 	6 	Elemental Vulnerability Resistance +40.0%	Increases agility.
Evoker Master Points +3 	 	Passive 	11 	Agility +6 	Increases evoker master points acquired.
HP +192 	 	Passive 	8 	Elemental Vulnerability Resistance +40.0%	Increases HP by 192.
Luck +6 	 	Passive 	10 	HP +192 	Increases luck.
Guardian's Blade 	 	Combo Ability Effects	16 	Luck +6 	[Weapon Type: Sword][Charged Attack Link]Enhances abilities set to [Hold Attack]>.Decreases damage taken while the ability is active.
Intellect +6 	 	Passive 	2 	Advanced Evocation 	Increases intellect.
Break +160 	 	Passive 	6 	Intellect +6 	Increases break by 160.
Status Ailment Resistance +18.0% 	 	Passive 	8 	Break +160 	Increases resistance to status ailments.
Stamina +5 	 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases stamina.
Blade's Blessing 	 	Combo Ability Effects	16 	Stamina +5 	[Weapon Type: Sword][1st Link]Enhances abilities set to >.Restores HP based on magic damage dealt.
Strength +7 	 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases strength.
Evoker Master Points +3 	 	Passive 	15 	Strength +7 	Increases evoker master points acquired.
======Arcanist======
Ability 	Icon	Type 	Rat Tails	Required Ability to Unlock 	Description
 	 	Job Action 	— 	All Evoker tree abilities 	Evocation+[Class Change Effect: Ultima]Increases the shockwave's power and causes enemies broken or brought to 0 HP by the attack to be finished with a soul burst.[Any Link]Can be set to any link ability slot.
Spirit +7 	 	Passive 	2 	Enigma Arcana 	Increases spirit.
Elemental Vulnerability Resistance +40.0%	 	Passive 	4 	Spirit +7 	Increases magic vulnerability resistances.
Agility +6 	 	Passive 	6 	Elemental Vulnerability Resistance +40.0%	Increases agility.
Evoker Master Points +3 	 	Passive 	11 	Agility +6 	Increases evoker master points acquired.
HP +192 	 	Passive 	8 	Elemental Vulnerability Resistance +40.0%	Increases HP by 192.
Luck +6 	 	Passive 	10 	HP +192 	Increases luck.
Staff of Elation 	 	Combo Ability Effects	16 	Stamina +5 	[Weapon Type: Staff][3rd Link]Enhances abilities set to >>>.Increases magic damage dealt.
Intellect +6 	 	Passive 	2 	Enigma Arcana 	Increases intellect.
Break +160 	 	Passive 	6 	Intellect +6 	Increases break by 160.
Status Ailment Resistance +18.0% 	 	Passive 	8 	Break +160 	Increases resistance to status ailments.
Stamina +5 	 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases stamina.
Elemental Expert 	 	Combo Ability Effects	16 	Stamina +5 	[Weapon Type: Mace][2nd Link]Enhances abilities set to >>.Refills break gauge based on magic damage dealt.
Strength +7 	 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases strength.
Evoker Master Points +3 	 	Passive 	15 	Strength +7 	Increases evoker master points acquired.
=== Job Affinity bonuses===
Most weapons and items of clothing have a certain percentage of Job Affinity for a certain job. By combining them together and raising this percentage, the character may not only gain extra EXP to that Job, but also unlock abilities and bonuses to their stats. The bonuses for the Evoker Job Affinity are:
Name 	Job Affinity percentage	Description
Evoker's Wisdom I 	20% 	Increases the corresponding stat(s).Strength+1
Evoker's Wisdom II 	30% 	Increases the corresponding stat(s).Strength+1Spirit+1
Soul Shield MP Bonus I	50% 	A successful soul shield restores allies' MP.
Evoker's Wisdom III 	80% 	Increases the corresponding stat(s).Strength+2Spirit+2Agility+1
Soul Shield MP Bonus I	120% 	A successful soul shield restores allies' MP.
Evoker's Wisdom IV 	160% 	Increases the corresponding stat(s).Strength+3Spirit+3Agility+2
 	250% 	Using a potion also cures status ailments.
 	400% 	MP slowly recovers when HP is at max.
 	600% 	Refills break gauge on a successful soul shield.Also enhances the effects of Evoker's Wisdom.
Evoker's Essence 	800% 	Enhances the effects of Evoker's Wisdom, and also boosts stats based on your affinity.
==Gallery==
SOP Evocation.gif|Evocation
SOP Pray.gif|Pray
SOP Icicle Wave.gif|Icicle Wave
SOP Maelstrom.gif|Maelstrom
SOP Geocrush.gif|Geocrush
==Etymology==
Category:Jobs in Stranger of Paradise Final Fantasy Origin