Infinite Development Incorporated/Cancelled Prototypes and Games

During the course of IDI's time in the gaming industry, numerous prototypes have been created to test out various game mechanics and system limitations. Along with that, a number of games were cancelled during the development process. This page contains all of IDI's cancelled prototypes and games that the studio has produced.
==The Battlegrounds Trilogy==
Battlegrounds, along with two unnamed sequels, was a concept created by Ethan Sumner, who wanted to create a realistic war game without sacrificing a good story. The trilogy would have taken place during a Third World War during the years of 2013 and 2019. The game was planned to feature the ability to choose where the player would go in combat, lead a multi-national team, and have changing battlefields. It also was to feature a multiplayer conducted in a similar fashion. The game and its sequels was cancelled after realizing that the scope of the game was just too large for the company to handle. It was said to be 45% complete by the time of its cancellation.
==Event HORIZON Trilogy==
The Event HORIZON Trilogy was a planned series of games to be developed by IDI Epsilon with Ethan acting as a creative consultant. The game was to take place between 2093 and 2117 during the First Colonial War. The game featured space and ground combat as well as the ability to control fleets and battalions. The game was cancelled, like Battlegrounds, due to its scope. Elements of the game found its way into Steel Goliaths and later Final Fronts.
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