Gehenna

is a Red enemy introduced in Chapter 2 Tumore. It is the alternate form of , being able to release a shockwave that inflicts Hellfire upon attacking. For its rage mode, it gains x4 damage and releases a 15-stud aura that constantly damages units and inflicts Hellfire.
==Enemy==
Gehenna is simply a hellfire variant of , boasting high HP and defense. Its main damage output inflicts hellfire which can rapidly damage units in its way. It also has AOE, meaning it can hit multiple units at a time. When its Rage Mode is activated, it forms a massive ring of fire around it, inflicting high damage to those inside. This allows it to be literally untouchable by most units, allowing it to be a walking death machine. Furthermore, if a battler survives the initial ring of fire, its x4 damage multiplier paired with the constant damage from the Hellfire can quickly make short work of all Melee units.
More about the Hellfire aura, at half health without any strength magnifiers, it passively deals 8 damage (12 because of red-trait rage) and applies a hellfire DOT effect that does 8 damage (12 because of red-trait rage), totaling 12 damage for the first tick, and 24 damage every tick after the first. The DOT only lasts 2 ticks but is constantly applied while Gehenna is alive. It also does not effect omni-immune units but the hellfire aura itself can still damage them.
===Accessories===
* Armor: https://www.roblox.com/catalog/7499416103/Badlander-Elite-Armor
* Back: https://www.roblox.com/catalog/4381832739/Junkbot-Battery (Resized and Recolored)
* Head: https://www.roblox.com/catalog/32858948/Lava-Reactor
* Gear: https://www.roblox.com/catalog/53623350/Telamons-Foe-Hammer (Recolored)
* Shirt: https://www.roblox.com/catalog/162742618/Bandages
* Pants: https://www.roblox.com/catalog/6409912107/Machinate-Black
==Strategy==
To beat Gehenna, you need to stall its initial phase long enough so that you can stack units to deal with its Rage Mode. Since its attack rate is very sluggish, cheap meatshields such as will suffice in baiting its attack. Meanwhile, stack high range nukers such as can help deal chip damage in the initial stage and use as fail-safe in its Rage Mode. Using units with defense to stall both phases is also viable so that your backliners are able to hit Gehenna. When in Rage Mode, can also help to deal massive chip damage to Gehenna while also stalling for a bit. Higher health meatshields like are useful for when he goes into rage mode, as your cheaper meatshields will get killed before they get a chance to bait Gehenna and might allow Gehenna's fire ring to touch your backliners. Like with its normal form, is also highly effective against it, though the fire ring ability will force you to spam meatshields as there is only 5 studs of breathing room between the Gehenna's aura and the 's range. can also bait him in his hellfire mode since he has enough speed and health to bait Gehenna in his rage mode. You can also use and hope that it can shoot successfully and shut their rage mode down.
==Stats==
==Appearances==
 only appears during Tumore mode.
=== Chapter 2 ===
#Red Giants
#Big Brother
#Anger Management
#Air Gets Warmer
#On the Heights
===Chapter 3===
#Red Revenge
=== Community Pack 3 ===
#Third Forms
#Celsius Troubles
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==Quote==
==Gallery==
Gehenna In-game.png| in-game.
Gehenna Attack.gif| attacking and inflicting hellfire.
Gehenna Rage.gif| entering their rage and their helmet breaking, as then constant amounts of hellfire start leaking out.
==Audio==
Sound effects	When they are heard
 	spawning.
 	's close enough recreation of the Expired Plan.
 	dying, free of its (and your) torment.
==Trivia==
*Its name comes from the word gehenna, a term used in the Aramaic religions (such as Judaism, and Christianity) as an alternative to Hell, or just a fiery place of death.
* and both wear the same shirt, being these bandages.
*Its design is most likely based off an enemy in Tower Blitz called Reactor.
**Its appearance and abilities are also superficially similar to an enemy in Tower Galactica called Brinnande. They both have fire abilities and are slow with a large health pool.
*The rage sound effect for is the bomb warning sound effect from TF2, Mann Vs. Machine, but at 0.7 pitch.
**Side effects may include: not adding the Shield break sound from Super Smash Bros
*'s death sound is a Deadeye Yian Garuga roar from Monster Hunter.
**Excluding bosses, is one of the enemies whose death sound is different from its normal form.
***The others being: , , , , , , , , , , , , and .
Category:Enemies
Category:Minibosses
Category:Red