Combat Systems

GURPS has several Combat systems (see GURPS 4e - Combat Examples). Here are several, in order of rising complexity:
 	
Very Basic Melee Combat	A very fast system from Roleplayer #23 (May 1991)
Combat Lite 	The simplest version of the GURPS combat system provided in the Basic SetBasic Set: Characters, p.324-328 and GURPS LiteGURPS Lite, p.24-29
Combat (Core Rules) 	The default combat system of GURPS.Basic Set: Campaigns, p.362-383 It is basically Combat Lite with more details.
Tactical Combat 	Combat using counters or figures on a hexagonal grid. It assumes you have already mastered the default combat system.Basic Set: Campaigns, p.384-392
== Extra Bits ==
* Special Combat Situations -- for Tactical Combat!Basic Set: Campaigns, p. 393-417Despite all the detail it is a thousand times faster than D&D 4e combat.
== Side-Grades ==
* Cinematic Combat Rules
== To Be Added ==
* Notes from How to be a GURPS GM
== See Also ==
* Less-Lethal Guns -- A fanon page for collecting rules on making guns less devastating, to change them from a binary "save or die" to more of a source that chips away resources.
==Notes==
==References==
Category:Combat Rules