Hair

Hair is something Kromm replied to in 2008 at http://forums.sjgames.com/showthread.php?t=46028
I'd allow "Ridiculously long hair (+1 to be grappled by the head and then -1 to break free, when wearing hair unbound)" as a quirk [-1] or "Hair-puller (+1 to all grappling rolls made vs. the head of anyone who isn't bald or helmeted)" as a perk [1]. By analogy to p. 165 of MA, I'd give skinheads and helmet-heads +1 to break free for having no hair to aid the grip, or +2 if bald and sweaty or +3 if oiled for whatever reason. Anyone with an elaborate hairdo can take the quirk above and get the equivalent of -1 to break free from that box.
Striking the hair is another matter. If you don't mind braining the target, it's just a skull shot (-7). If the actual goal is slicing off hair without braining the target -- and presumably it is, or why are you bothering to show off? -- then it ought to be at least -8 (like skull, -7, but with an extra -1 for the added precision).
Category:Rules