110537-tech-or-weaponsmithing-on-spellslinger

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Have tailoring on my esper, and I've got a feeling that my warrior won't be getting to level 11 which leaves me without a weapon crafter.
 
I've also heard that technologist is both difficult and the rewards are poor versus the effort put in. What are it's redeeming features? I usually like the alchemist job in games, but I have never heard anything good about technlogist in this.	
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Well, Technologists can make Gadgets. They can make serums and vendor them for more than the plasm and herb prices. They can also make Refined Cores that your Tailor can use. Relic housing plots are a mess though, they give T-1->T+2 nodes whereas Mineral and Thicket ones give T->T+1 only.
 
I would suggest Weaponsmith. They can make pistols and psyblades that will improve your DPS as you level, and will be useful at endgame.	
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Relic housing plots are a mess though, they give T-1->T+2 nodes whereas Mineral and Thicket ones give T->T+1 only.
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I was wondering about that.  I had a T2 relic plot for my alt and all of sudden I'm getting T4 stuff that's too high level for me to harvest, which basically makes half the plot useless.  I never had that problem with other plots so I always wondered if it was just a weird bug with relic plots.
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