Mechanic (PvZ: BfN)

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Mechanic is a playable zombie class in Plants vs. Zombies: Battle for Neighborville. He is a Swarm character that specializes in directly modifying the map environment around him by creating interactive items such as bounce pads, bot stations, and usable turrets. His plant counterpart is the Poppin' Poppies as part of the Builder Set.
==Description==
===In-game description===
Great for supporting the team with extra utility. Mechanics change the world around them, creating usable items for zombies to use.
==Primary Weapon==
Mechanic's primary weapon is the Scrappy Sprayer, a rapid-fire scrap barrage that deals 7 damage (8 critical) and fires at a rate of 510 RPM (rounds per minute), or RPS (rounds per second), with DPS ( critical). Scrappy Sprayer can hold 50 ammo and must reload for 1.6 seconds when it is depleted.
Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats
Internal data 	Internal data 	Internal data 	Internal data 	Internal data 	Internal data
Ammo capacity 	Fire mode 	Rate of fire 	Damage(DPS) 	Crit Damage(CDPS) 	Reload time
50 	Full auto 	510 RPM 	7() 	8() 	1.6 s
Projectile speed	Projectile speed	Projectile lifetime	Projectile travel distance	Projectile travel distance	Projectile gravity
300 m/s 	300 m/s 	2.75 s 	m 	m 	10 m/s²
==Abilities==
===Workshop Drop===
When activated, Mechanic drops a bot after a 0.25-second delay. This bot functions almost identically to normal bots, where minions such as Gatling Bot or Mr. Electro can be spawned out of it - except they will have 40% armor and deal 25% more damage (for Dr. Heals, it heals 25% more). The bot will disappear after 60 seconds or if the built bot inside is vanquished, and a maximum of 2 Workshop Drop bots can exist at once any given time. Workshop Drop bots do share their minion recharges with normal bots. Mechanic can hold 2 charges of Workshop Drop at once. It takes 13 seconds to recharge.
===Launch-o-Matic===
When activated, Mechanic drops a bounce pad after a 0.25-second delay. Allies or enemies on the bounce pad will bounce up and down on it, bouncing 700% (8x) higher than they would if they jumped. As long as they are on the bounce pad, they will continue to bounce up and down uncontrollably. Launch-o-Matic can be destroyed by enemy fire and only has 100 health, but they can also make use of it if they want to. Only one can exist at any given time. It takes 17 seconds to recharge.
===Bullet Blaster===
When activated, Mechanic drops a Bullet Blaster after a 0.25-second delay. This Bullet Blaster acts similarly to the Flax Cannon in Garden Warfare 1, and is a powerful turret that allies can mount by interacting with it. Only one ally can mount the Bullet Blaster at once, and they cannot use their abilities or move until they are vanquished, the Bullet Blaster is relocated/destroyed, or they exit the Bullet Blaster. The Bullet Blaster itself has 150 health and only one can exist at any given time. It takes 24 seconds to recharge.
Bullet Blaster's primary weapon is the Bullet Storm, a powerful turret attack that deals damage and fires at a rate of 600 RPM (rounds per minute), or RPS (rounds per second), with DPS. Bullet Storm can hold 50 ammo and must reload for 3 seconds when it is depleted.
==Upgrades==
==Strategies==
===With===
Mechanics are powerful swarm classes, able to create powerful utilities for their allies and themselves to use. Mechanic has a powerful Scrappy Sprayer weapon, which deals tons of damage at a fairly quick rate of fire, and can vanquish enemies at most ranges. Workshop Drop is a great utility tool which can help defend points with a bot like Rocket Bot or Mr. Electro, or a more supportive role like Dr. Heals or Explody Bot. Launch-o-Matic can help bounce your team to key points, and Bullet Blaster deals tons of rapid-fire damage if a high-health ally is using it.
===Against===
Mechanic is great with other zombies, able to defend points and grant them mobility. His Bullet Blaster is a powerful threat, and should be prioritized. Using a single-damage ability such as Shuck Shots or Navel Laser can take the Bullet Blaster out or at least critically injure it, and make it easy to take out. For Workshop Drop, most bots aren't a huge threat but Explody Bot and Loudmouth Bot specifically can be very threatening. Use Grody Goop or a damage-over-time ability to take them out safely. Launch-o-Matic can be used to your benefit as well, so it's not wise to destroy it unless it's needed.
==Balancing changes==
February 22, 2021
*Workshop Drop
**Decreased refresh time from 16 -> 13 seconds
Category:Sani's Stuff
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