Modern Horizons 3/Trivia

==MaRo's Modern Horizons 3 Teaser==
The amount of leaks for this set led to Mark Rosewater refraining from doing his usual teaser.
==Callbacks==
As an ode to the history of Magic, many cards in Modern Horizons 3 and MH3 Commander make references to older cards.
===Main set===
Card 	Inspired by 	Notes
<c>Accursed Marauder</c> 	<c>Fleshbag Marauder</c> 	Each player sacrifices a creature to this Zombie Marauder.
<c>Aerie Auxiliary</c> 	<c>Expedition Raptor</c><c>Joraga Auxiliary</c> 	Auxiliary Birds that Supports 2.
<c>Aether Spike</c> 	<c>Force Spike</c> 	A Force Spike scalable with energy.
<c>Amphibian Downpour</c> 	<c>Turn to Frog</c> 	Turn to Frog with Storm, flavored as a literal storm.
<c>Arcbound Condor</c> 	<c>Clockwork Condor</c><c>Arcbound Crusher</c> etc. 	A combination of the Mirrodin artifact creature archetypes.
<c>Archway of Innovation</c> 	<c>Inspiring Statuary</c> 	Permanents that grant Improvise. The three figures of the Statuary are artistically reflected by the archway and the aether skytrails.
<c>Argent Dais</c> 	<c>Oblation</c><c>Norn's Wellspring</c> 	Argent Dais's playtest name was "Oblation Station". It inverts the Wellspring artistically, as the two figures produce oil rather than a single figure between two oil fonts.
<c>Ashling, Flame Dancer</c> 	<c>Ashling the Pilgrim</c><c>Omnath, Locus of Creation</c><c>Omnath, Locus of Mana</c> 	Follows the three-fold trigger system of Creation Omnath and the mana-storage of Mana Omnath; her original card also had a third-trigger effect.
<c>Basking Broodscale</c> 	<c>Basking Rootwalla</c> 	Basking Lizards with single-pump effects.
<c>Birthing Ritual</c> 	<c>Birthing Pod</c> 	A more restricted version of Birthing Pod that doesn't cost life or mana.
<c>Boggart Trawler</c><c>Boggart Bog</c> 	<c>Bojuka Bog</c> 	Land and graveyard hate on the same Bog, but the Trawler is a spell in and of itself rather than the land's ability.
<c>Brainsurge</c> 	<c>Brainstorm</c> 	For two more generic mana, draw an extra card compared to Brainstorm.
<c>Bridgeworks Battle</c><c>Tanglespan Bridgeworks</c> 	<c>Clackbridge Troll</c><c>Tanglespan Lookout</c> 	Eldraine troll taking up new residence.
<c>Burnwillow Clearing</c> 	<c>Grove of the Burnwillows</c> 	Creative callback to the land that contributed to <c>Punishing Fire</c>'s banning in the format.
<c>Chthonian Nightmare</c> 	<c>Recurring Nightmare</c> 	Return-to-hand reanimation enchantments, now gated by an energy cost. "Chthonian" means "dwelling beneath the surface of the earth", "infernal" or "being of the underworld".
<c>Collective Resistance</c> 	<c>Collective Effort</c><c>Collective Brutality</c><c>Collective Defiance</c> 	The Green member of the "Collective" mega cycle of rare Escalate sorceries started in Eldritch Moon.
<c>Colossal Dreadmask</c> 	<c>Colossal Dreadmaw</c> 	A Living weapon version of the Dreadmaw, expanding on the meme.
<c>Consuming Corruption</c> 	<c>Corrupt</c><c>Tendrils of Corruption</c> 	Another smaller version of Corrupt, one nearly strictly better than the previous iteration, given one would need many Swamps to play such a card.
<c>Corrupted Shapeshifter</c> 	<c>Primal Clay</c>, <c>Primal Plasma</c> 	An Eldrazi take on Primal Clay (and consequently, Primal Plasma). The unfortunate figure is caught between all three Eldrazi anatomies.
<c>Cranial Ram</c> 	<c>Cranial Plating</c> 	Black-aligned headgear equipment that boosts power per artifact controlled. The Living weapon and coordinate toughness boost replace the instant-speed and cheaper equip costs.
<c>Depth Defiler</c> 	<c>Bearer of Silence</c><c>Vile Redeemer</c> 	During Oath of the Gatewatch, several Eldrazi had pay-colorless cast triggers akin to Kicker, which Depth Defiler hence uses more literally.
<c>Disciple of Freyalise</c> 	<c>Disciple of Bolas</c> 	Similar artwork, Disciple in name, and sacrifice-for-cards-and-life abilities are nearly identical save for optionality.
<c>Drowner of Truth</c> 	<c>Drowner of Hope</c> 	Blue Drowner Eldrazi that come with two tokens.
<c>Eldrazi Ravager</c> 	<c>Deathless Behemoth</c> 	6/6 Eldrazi that return themselves by sacrificing two others; while of different lineages, both feature the front ribcage body design.
<c>Emrakul, the World Anew</c> 	<c>Emrakul, the Promised End</c> 	Iterations of Emrakul that take control over minds, with similar protection effects. Having Madness reflects the use of Madness in Shadows over Innistrad block.
<c>Emrakul's Messenger</c> 	</c> 	Flying Faerie Rogues that reward drawing the second a turn; both have rhyming iambic flavor texts.
<c>Envoy of the Ancestors</c> 	<c>Abzan Battle-Priest</c> 	Abzan-aligned Lifelink granters with Outlast.
<c>Essence Reliquary</c> 	<c>Portal of Sanctuary</c> 	Artifacts with tap abilities that save permanents and your Auras attached to them.
<c>Etched Slith</c><c>Hexgold Slith</c> 	<c>Slith Ascendant</c> etc. 	New sliths that reflect the fate of Mirrodin and New Phyrexia.
<c>Etherium Pteramander</c> 	<c>Pteramander</c> 	An Esper Pteramander; trades caring for instants and sorceries for artifacts controlled.
<c>Eviscerator's Insight</c> 	 	Draw-two cards with Flashback. Whereas Analysis depicts a <c>Manticore</c>, the Insight features <c>Solemn Simulacrum</c>.
<c>Evolution Witness</c> 	<c>Eternal Witness</c> 	3-mana green 2/1 Witnesses that return cards from the graveyard.
<c>Faithful Watchdog</c> 	<c>Watchwolf</c> 	3/3 watch-canines.
<c>Fanatic of Rhonas</c> 	<c>Rhonas, the Indomitable</c> 	A disciple of Rhonas, both with Ferocious; adding mana helps Rhonas's trample ability.
<c>Fangs of Kalonia</c> 	<c>Kalonian Hydra</c> 	Counter doublers from Kalonia.
<c>Fell the Profane</c> 	<c>Hero's Downfall</c> 	Creature/planeswalker destruction spells with identical yet opposite flavors.
<c>Fetid Gargantua</c> 	<c>Phyrexian Gargantua</c><c>Night's Whisper</c> 	Gargantua that draw two cards; flavor text anthropomorphizes the night.
<c>Flare of Cultivation</c> 	<c>Cultivate</c> 	A slightly more complex-costed Cultivate with an alternate cost.
<c>Flare of Denial</c> 	<c>Counterspell</c><c>Cancel</c> 	A slightly more expensive Counterspell with an alternate cost. Also strictly better than Cancel, Counterspell's standard replacement, due to all the variations better than Cancel.
<c>Flare of Duplication</c> 	<c>Reverberate</c> 	A slightly more expensive Reverberate with an alternate cost.
<c>Flare of Fortitude</c> 	<c>Teferi's Protection</c> 	A slightly more expensive Teferi's Protection with an alternate cost that swaps the permanents phasing out with giving them hexproof and indestructible.
<c>Flare of Malice</c> 	<c>Soul Shatter</c> 	A slightly more expensive Soul Shatter with an alternate cost.
<c>Frogmyr Enforcer</c> 	<c>Myr Enforcer</c><c>Frogmite</c> 	Adding prototype to the Affinity spells, allowing for the larger Myr Enforcer half to be cast as the smaller red Frogmite half.
<c>Furnace Hellkite</c> 	<c>Furnace Dragon</c><c>Hellkite Igniter</c> 	A 5/5 Flying Dragon with Affinity for Artifacts, like the Furnace Dragon, but has a form of firebreathing and costs like the Igniter.
<c>Galvanic Discharge</c> 	<c>Lightning Bolt</c><c>Harnessed Lightning</c> 	Damage for . Bolt with set mechanic: scalable with Energy. Strictly better than the previous energy damage spell.
<c>Genku, Future Shaper</c> 	<c>Nashi, Moon Sage's Scion</c><c>Meloku the Clouded Mirror</c> 	Tamiyo's husband, with the rat representing Nashi. The Moonfolk of Kamigawa block all had return-land abilities, something particularly powerful with Genku.
<c>Ghostfire Slice</c> 	<c>Ghostfire Blade</c><c>Ghostfire</c> 	Ugin's damaging magic. Has a discount clause like the Blade but is focused on the opponent rather than the player. Artwork features the same invisible blade outline. Incidentally, the 4 damage kills Morphs equipped with the Blade.
<c>Glasswing Grace</c> 	<c>Gift of Orzhova</c><c>On Serra's Wings</c> 	Hybrid Flying and lifelink Auras that feature stained glass wings. Flavour text references Serra.
<c>Gravedig</c> 	<c>Gravedigger</c> 	For half the cost, it provides either the Gravedigger body or its ETB effect. Paying the entwine cost as well is basically casting a Gravedigger. The art depicts the titular Gravedigger still digging a grave prior to getting a body.
<c>Grim Servant</c> 	<c>Grim Tutor</c><c>Vile Entomber</c> 	Tutors that cost 3 life to find a card. Also a 4MV Zombie Warlock that tutors upon entry.
<c>Grist, the Plague Swarm</c><c>The Hunger Tide Rises</c>	<c>Grist, the Hunger Tide</c> 	In addition to being the same character, the +1 ability creates an Insect and gets a bonus for milling a particular quality, and the ultimate is based on the creatures in its controller's graveyard. The Saga creates enough creatures to search for Grist on the last chapter, due to Grist's passive ability.
<c>Guide of Souls</c> 	<c>Soul Warden</c><c>Soul's Attendant</c> 	Another in the series of one-mana creatures that gain life when creatures enter.
<c>Harbinger of the Seas</c> 	<c>Magus of the Moon</c><c>Tide Shaper</c> 	A colorshifted version of the effect, with a denser mana cost but is a Merfolk, a race known for turning lands into Islands and using Islandwalk.
<c>Horrific Assault</c> 	 	Green's one-mana common interactive spell featuring The Travails.
<c>Inspired Inventor</c> 	<c>Glint-Sleeve Artisan</c> 	2/2s that have fabricate, with the Inventor having bonus options.
<c>Invert Polarity</c> 	<c>Odds//Ends</c> 	Multicolored Izzet spells that affect spells on the stack on the flip of a coin.
<c>It That Heralds the End</c> 	<c>Long-Forgotten Gohei</c> 	Colorless permanents that cheapens spells and pumps a set of creatures. While many Kozilek Eldrazi have diamond patterning, the Herald forms multiple hollow diamond shapes through its arms like the Gohei.
<c>Kami of Jealous Thirst</c> 	<c>Thirst for Meaning</c><c>Thirst for Knowledge</c><c>Thirst for Discovery</c> 	The type-cycle of blue draw spells all draw three cards, triggering the discount.
<c>Kozilek's Unsealing</c> 	<c>Sarkhan's Unsealing</c><c>Emrakul's Influence</c> 	Cards that promote playing big numbers. Kozilek's Unsealing takes its name and trigger numbers after Sarkhan's Unsealing, but focuses on mana value like Emrakul's Influence (who is Kozilek's fellow Eldrazi titan), except being able to work with any creature type instead of just Eldrazis.
<c>Kozilek, the Broken Reality</c> 	<c>Kozilek, Butcher of Truth</c> 	Resolving the Broken Reality's trigger in full would give four cards, as would the Butcher's cast trigger.
<c>Kudo, King Among Bears</c> 	<c>Ayula, Queen Among Bears</c> 	By turning other creatures into Bears (both the type and as 2/2 creatures), Kudo's effect supports Ayula, his consort.
<c>Legion Leadership</c> 	<c>Double Cleave</c><c>Boros Charm</c> 	A strange way to produce most of double strike's effect.
<c>Lion Umbra</c> 	<c>Daybreak Coronet</c> 	Auras that can only enchant other enchanted creatures - they grant +3/+3 and Vigilance, amongst other things, for CC. Additionally, the Coronet depicted a leonin, making a lion an appropriate animal for the Umbra.
<c>Mandibular Kite</c> 	<c>Skinwing</c> 	The Machine Orthodoxy's response to an older Living weapon design, which players would agree to be significantly stronger.
<c>Marionette Apprentice</c> 	<c>Marionette Master</c> 	An Apprentice to the Master, both being Black Fabricate Artificers that drain when artifacts are put into the graveyard.
<c>Mogg Mob</c> 	<c>Mogg Fanatic</c> 	Three <c>Mogg Fanatic</c>s in one. Continuing the Modern Horizons trend of stapling three creatures together.
<c>Necrodominance</c> 	<c>Necropotence</c> 	A legendary version of Necropotence with new design templating: restricting the size of your hand to five, using one trigger instead of stepped payments, and exiling directly rather than triggering from the graveyard.
<c>The Necrobloom</c> 	<c>Grave Bramble</c><c>Field of the Dead</c> 	Both cards reference the video game Plants vs. Zombies, designed by George Fan. Has the seven-name clause for making zombies like the Field.
<c>Nethergoyf</c> 	<c>Tarmogoyf</c> 	A colorshifted version of Tarmogoyf that only cares about its controller's graveyard to balance its cheaper cost. It also refers to Delirium in its Escape cost without using the ability word.
<c>Nulldrifter</c> 	<c>Mulldrifter</c> 	An Eldrazi version of Mulldrifter with a higher cost but with added Annihilator and bigger body. You draw cards when the card is cast, as opposed to when the creature enters the battlefield, like other Eldrazi triggers.
<c>Null Elemental Blast</c> 	<c>Red Elemental Blast</c><c>Blue Elemental Blast</c> 	A colorless version of previous elemental blasts that targets multicolored cards as its opposite.
<c>Ocelot Pride</c> 	<c>Attended Healer</c> 	Both create 1/1 white Cat creature tokens on gaining life, and both depict ocelots in their art.
<c>Pearl-Ear, Imperial Advisor</c> 	<c>Light-Paws, Emperor's Voice</c><c>Opal-Eye, Konda's Yojimbo</c> 	Another Fox in the service of the Kamigawan royalty, with a similar Aura-focus to Light-Paws.
<c>Phlage, Titan of Fire's Fury</c> 	<c>Uro, Titan of Nature's Wrath</c><c>Kroxa, Titan of Death's Hunger</c> 	A third Elder Giant, the first White one; has coordinated escape costs, size, and entry effects.
<c>Powerbalance</c> 	<c>Counterbalance</c> 	CC Enchantments that match mana values on top of the library for a certain result.
<c>Primal Prayers</c> 	<c>Aluren</c> 	Enchantments that let a player cast cheap creatures without mana but rebalanced by requiring energy.
<c>Psychic Frog</c> 	<c>Psychatog</c> 	A frog version of Psychatog with a partially homonymic name, with the same starting stats. With the discard pump being permanent, the exile ability now gives evasion.
<c>Pyretic Rebirth</c> 	 	Darigaaz's original fate in Invasion block was to throw himself into a volcano, which this art reflects. Notably, <c>Darigaaz Reincarnated</c> was hatched as an egg, not reanimated.
<c>Quest for the Necropolis</c> 	<c>Quest for the Gravelord</c><c>Soul Stair Expedition</c> 	Naming scheme of one with the Landfall condition and graveyard recursion of the Expedition. It uses a cost reduction mechanic to give it better late game power.
<c>Ral, Leyline Prodigy</c> 	<c>Electrolyze</c> 	Ral casts the iconic Izzet spell if one controls another blue permanent.
<c>Ral and the Implicit Maze</c> 	<c>Spellgorger Weird</c> 	The Saga creates the Weird as a token, almost like conjure, in contrast to <c>Roxanne, Starfall Servant</c> or <c>Ajani, Strength of the Pride</c> whose tokens of existing cards have no mana cost.
<c>Retrofitted Transmogrant</c> 	<c>Razorlash Transmogrant</c> 	Black-aligned artifact zombie Transmogrants that return themselves with +1/+1 counter(s).
<c>Rosheen, Roaring Prophet</c> 	<c>Rosheen Meanderer</c><c>Elementalist's Palette</c> 	A new iteration of Rosheen for {x}-decks; has a compressed version of the Palette's mana ability.
<c>Scurry of Gremlins</c> 	<c>Heroic Reinforcements</c> 	Haste-giving team pump effects with the same mana cost that create two 1/1 tokens.
<c>Serum Visionary</c> 	<c>Serum Visions</c> 	Serum Visions on a stick. For some reason, set on Ravnica instead of the plane that blinkmoth serum comes from.
<c>Shadow of the Second Sun</c> 	<c>Sphinx of the Second Sun</c> 	Same beginning-phase repeating ability, but now on an Aura.
<c>Six</c> 	<c>Wrenn and Six</c><c>Wrenn and Realmbreaker</c> 	Six independent of Wrenn. Bestow Retraces on other cards and has a mill-and-return ability like Wrenn's third incarnation.
<c>Skoa, Embermage</c> 	<c>Fireblast</c> 	Fireblast on a stick, and can turn additional copies of itself into more copies of Fireblast via grandeur. The drafting incentive is referenced in the flavor text with "kindling".
<c>Snow-Covered Wastes</c> 	<c>Wastes</c> 	The same colorless basic land, but with added Snow supertype. Also a stab at Eldrazi Winter.
<c>Solar Transformer</c> 	<c>Sphere of the Suns</c> 	A mana rock that replaces charge counters with Energy counters and adding a permanent mana ability.
<c>Sowing Mycospawn</c> 	<c>Reap and Sow</c> 	An Entwine design modified into a kicker design; plays off the fact that nobody would play <c>Reap and Sow</c> for its land destruction option, so entwine was basically kicker.
<c>Spawn-Gang Commander</c> 	<c>Siege-Gang Commander</c> 	Eldrazi-fied Siege-Gang Commander.
<c>Springheart Nantuko</c> 	<C>Scute Swarm</c> 	Green 1/1 insects that can duplicate.
<c>Strix Serenade</c> 	<c>Swan Song</c> 	Same cost, same "bird-vocalisation" name, and creates the same token 2/2 blue Bird with flying, but swaps "instant, sorcery, or enchantment" with "creature, artifact, or planeswalker".
<c>The Creation of Avacyn</c> 	<c>Reanimate</c><c>Entomb</c> 	A slow way to Reanimate (complete with life loss) or tutor anything.
<c>Thief of Existence</c> 	<c>Skyclave Apparition</c><c>Thought-Knot Seer</c> 	A three-mana "polymorph" creature that hits things cheaper than 4 mana like the Apparition, but with the leaves trigger of Thought-Knot Seer.
<c>Thriving Skyclaw</c> 	<c>Thriving Grubs</c><c>Wasitora, Nekoru Queen</c> 	Thriving red creatures on Kaladesh that grow with energy payments. Has a strong artistic resemblance to Wasitora, the original Cat Dragon of Magic.
<c>Trickster's Elk</c> 	<c>Oko, Thief of Crowns</c><c>Kenrith's Transformation</c> 	An Elk that can turn other creatures into nondescript Elk, like Oko's ability. Bestow cost and flavor refers to the Aura that Oko cast in-story.
<c>Tune the Narrative</c> 	<c>Attune with Aether</c> 	One-mana common card-neutral spells that give two energy. "Attune Aether" can be found within "Tune the Narrative" as an anagram.
<c>Ugin's Labyrinth</c> 	<c>Sanctum of Ugin</c><c>Eye of Ugin</c> 	Lands associated with Ugin that deal with seven-or-greater-mana colorless spells.
<c>Ugin's Binding</c> 	<c>Kozilek's Return</c><c>Cyclonic Rift</c> 	2C instants that "cast" a magnified version of themselves from the graveyard upon the casting of a seven-mana colorless spell. Additionally, the first ability on Ugin’s Binding is Cyclonic Rift, while its second ability is the same as Cyclonic Rift overloaded.
<c>Ulamog, the Defiler</c> 	<c>Ulamog, the Ceaseless Hunger</c> 	Ulamog's Battle for Zendikar incarnation, with its attack trigger as its cast trigger and its cast trigger as a ward cost.
<c>Urza's Cave</c> 	<c>Urza's Power Plant</c>, <c>Urza's Mine</c>, and <c>Urza's Tower</c> 	Enabler for Urzatron decks. Another card where the name matches the types.
<c>Voidpouncer</c> 	<c>Skizzik</c> 	Vaguely triangular shaped creatures that are 5/3s with Trample and Haste for 5 mana, but with different unkicked forms.
<c>Vexing Bauble</c> 	<c>Nix</c><c>Void Mirror</c> 	Nix in Bauble form.
<c>Volatile Stormdrake</c> 	<c>Gilded Drake</c> 	Drakes that swap creatures, the Stormdrake using energy to restrict the mana value of the card that you get in return.
<c>Warped Tusker</c> 	<c>Krosan Tusker</c> 	Boar Beast Tuskers that cycle and generate a mana source when they do so.
<c>Warren Soultrader</c> 	<c>Phyrexian Altar</c> 	Both can sacrifice creatures to create mana and feature life-and-death flavor texts.
<c>Wastescape Battlemage</c> 	<c>Sunscape Battlemage</c> 	Battlemages with separate blue and green kickers. Artistically intended to reflect a horse and rider, which three of the original cycle had.
<c>Waterlogged Teachings</c> 	<c>Mystical Teachings</c><c>Enlightened Tutor</c> 	identity instant tutors. The artwork inverts Enlightened Tutor's by having the hand holding the book come from the bookcase side of withdrawing it.
<c>Wheel of Potential</c> 	<c>Wheel of Fortune</c> 	Paying energy instead of mana, allowing for fewer cards to be drawn and cards that are exiled to be played the same turn by the controlling player.
<c>White Orchid Phantom</c> 	<c>Knight of the White Orchid</c><c>Ghost Quarter</c> 	The Knight, still a 2/2 First Strike for , now acting like a Ghost Quarter.
<c>Wight of the Reliquary</c> 	<c>Knight of the Reliquary</c><c>Champion of the Perished</c> (<c>Champion of the Parish</c>)	Undead/Reanimated version of the Knight. The wordplay brings to mind Champion of the Perished with Champion of the Parish.
<c>Wing It</c> 	<c>Thieving Otter</c><c>Spontaneous Flight</c> 	The Otter was a prime target for a flying counter in Ikoria: Lair of Behemoths, as shown on the strictly better trick.
<c>Winter Moon</c> 	<c>Winter Orb</c><c>Blood Moon</c> 	Narrows the Winter Orb effect down to non-basic lands as Blood Moon does, both prolific land-hate cards.
<c>Witch Enchanter</c> 	<c>Disenchant</c> 	"Which enchanter?" "Dis enchanter" wordplay.
<c>Wrath of the Skies</c> 	<c>Wrath of God</c><c>Pernicious Deed</c> 	An Energy gated version of Deed, but with the naming convention and coloring of Wrath "the skies" is often a metonym for deities.
<c>Wumpus Aberration</c> 	<c>Hunted Wumpus</c> 	Eldrazi-fied Hunted Wumpus, but with trample and a way to avoid the downside.
<c>Wurmcoil Larva</c> 	<c>Wurmcoil Engine</c> 	Smaller Engine that makes similarly smaller tokens.
===Commander set===
Card 	Inspired by 	Notes
<c>Bloodbraid Challenger</c> 	<c>Bloodbraid Elf</c> 	Hasty cascaders, with the Challenger having higher Power/Toughness and added Escape.
<c>Broodmate Tyrant</c> 	<c>Broodmate Dragon</c> 	A larger and more expensive Dragon that brings a token, but also with Encore.
<c>Copy Land</c> 	<c>Copy Artifact</c><c>Copy Enchantment</c> 	Enchantments copying card with certain card types. A mega cycle in the making.
<c>Eldrazi Confluence</c> 	<c>Spatial Contortion</c><c>Eldrazi Displacer</c><c>Warping Wail</c>	A Confluence with the modes comprised of the two true colorless spells and the uniquely White Eldrazi's ability, all from Oath of the Gatewatch.
<c>Final Act</c> 	<c>Farewell</c> 	A colorshifted multimode board wipe which trades the anti-artifact and enchantment text for the option to destroy all Battles.
<c>Gluttonous Hellkite</c> 	<c>Hellkite Hatchling</c> 	The hatchling has grown up. It now has flying and trample permanently and gets twice as big when it devours creatures.
<c>Infested Thrinax</c> 	<c>Sprouting Thrinax</c> 	3/3 Lizards that can produce three Saprolings when they die, but the Infested grants it to other creatures.
<c>Lazotep Quarry</c> 	<c>The Scarab God</c> 	Ways to Eternalize any creature.
<c>Planar Nexus</c> 	<c>Nearby Planet</c> 	Eternal legal Rangeling, but only the non-basic types.
<c>Sawhorn Nemesis</c> 	<c>True-Name Nemesis</c> 	Nemesis of your opponent(s), with an effect that affects everything they control.
<c>Siege-Gang Lieutenant</c> 	<c>Siege-Gang Commander</c> 	Siege-Gang Commander with the lieutenant ability.
<c>Sphinx of the Revelation</c> 	<c>Sphinx's Revelation</c> 	<c>Sphinx of the Revelation</c> has an Energy-gated <c>Sphinx's Revelation</c> ability.
<c>Stone Idol Generator</c> 	<c>Ancient Stone Idol</c> 	Non-creature version, much cheaper.
<c>Tarmogoyf Nest</c><c>Polygoyf</c><c>Barrowgoyf</c><c>Pyrogoyf</c>	<c>Tarmogoyf</c> 	All are Tarmogoyf variants/references.
<c>Trenchpost</c> 	<c>Cloudpost</c> 	A new Locus.
==Miscellaneous==
*When initially previewed, the deck box for the Creative Energy commander deck incorrectly displayed mana symbols while the name of the deck is in the correct shading. This was later corrected and does not appear on the physical deck box.
**The Collector's Edition deck box displayed the correct mana symbols.
*The Eldrazi Incursion commander deck is the first to display all six base mana symbols (). There is no functional difference between this templating and displaying only , as colorless is not a color and does not contribute to or otherwise affect color identity. However, the decision to include alongside was likely made to emphasize the deck's unique theme of caring about colorless cards.
*The tokens created by represent his and Tamiyo's (adopted) children.
* was called "Time Unraveler" during design, because its purpose is to check .
* is the first common legendary creature since <c>Chandler</c> and <c>Joven</c> in Homelands (<c>The Prismatic Piper</c> and <c>Faceless One</c> having the Special rarity).
*<c>Tamiyo Meets the Story Circle</c> is depicted as an Orihon, a style of Japanese codex.
*<c>Flare of Denial</c> repeats the flavor text of <c>Second Guess</c>.
*<c>Aether Revolt</c> is a card named after a set and continues the trend of one being printed in each Modern Horizons set (being preceded by <c>Mirrodin Besieged</c> in Modern Horizons and <c>Urza's Saga</c> in Modern Horizons 2).
* is reference to the tiny surfer depicted on .
*<c>Revitalizing Repast // Old-Growth Grove</c> is the first double-faced card to be printed as strictly better than an earlier double-faced card <c>Vastwood Fortification // Vastwood Thicket</c>.
*Starting with Modern Horizons 3, Efreet is no longer used as a creature type. Cards similar to <c>Pinnacle Monk</c> are now showing up as Djinni.
*<c>Emrakul's Messenger</c> is an Eldrazi Faerie, though neither Zendikar nor Innistrad does have native Faeries.
==References==
Category:Magic set trivia