Troubadour

All you need to know is that they are white mages on horses.
ACTUAL Description coming soon.
Usable Weapons: Staffs
Armor Types: Light
Movement: 7
== Can promote into ==
Valkyrie (Mounted) (Can now use Light magic)
Templar (Mounted) (Can now use Fire, Ice, Electric, and Wind magic) (NOTE: A Troubadour!Templar will be different than a Spellsword!Templar or a Mage!Templar in terms of usable weapon types)
== Base Stats ==
HP: 15 (Stat Growth: 60%)
STR: 2 (Stat Growth: 15%)
DEF: 1 (Stat Growth: 15%)
MAG: 5 (Stat Growth: 55%)
M-DEF: 7 (Stat Growth: 80%)
SPD: 7 (Stat Growth: 75%)
SKL: 4 (Stat Growth: 55%)
LCK: 1 (Stat Growth: 50%)
Staff: D
Stat Spread: 27
Gonna rework this soon mmk?
== Max Stats ==
HP: 40
STR: 15
DEF: 16
MAG: 23
M-DEF: 26
SPD: 30
SKL: 25
LCK: 35
Staff: A
Stat Spread: 170
== Class Skills ==
[Learning]
LVL 5 - Magical Defense + 2 (Increases M-DEF by 2)
LVL 10 - Demoiselle (Rank 1) (Avoid and Crit Avoid + 10 to all male allies within a 3 tile radius)
(or)
LVL 10 - Gentilhomme (Rank 1) (Avoid and Crit Avoid + 10 to all female allies within a 3 tile radius) (It depends on the character themselves on if they're getting Demoiselle or Gentilhomme)
[Upgrading]
LVL 7 - Magical Defense + 4 (Increases M-DEF by 4)
LVL 12 - Demoiselle (Rank 2) (Avoid and Crit Avoid + 15 to all male allies within a 3 tile radius) 
(or)
LVL 12 - Gentilhomme (Rank 2) (Avoid and Crit Avoid + 15 to all female allies within a 3 tile radius)