The Witcher 2 bombs

In , bombs are prepared for use by putting them in the pocket slots (or quickslots) in the inventory panel and are primarily used in combat or to destroy monster nests.
Image	Name 	Ingredients	Description 	 	Alchemist 1	Alchemist 2
 	Samum 	 	Stuns and immobilizes all enemies in range. 	15 - 30
Stun 30%	20 - 40
Stun 40%	25 - 60
Stun 60%
 	Grapeshot 	 	After detonating wounds all enemies in range with shrapnel. 	30 - 40	40 - 55 	60 - 80
 	Devil's Puffball	 	Releases a cloud of poison gas. 	15 - 30
 50%	20 - 40
 60%	30 - 60
 80%
 	Dancing star 	 	Explodes with fire and wounds enemies. 	10 - 40
 30%	13 - 53
 40%	20 - 80
 60%
 	Dragon's Dream 	 	Releases a cloud of flammable gas. 	10 - 30
 30%	13 - 40
 40%	20 - 60
 60%
 	Zerrikanian Sun 	 	Blinds and immobilizes all enemies in range. 	10 - 30
Stun 50%	13 - 40
Stun 60%	20 - 60
Stun 80%
 	Flare 	 	Illuminates the surrounding area when detonated. 	1 	1 	1
 	Stenchbulb 	 	Releases a foul-smelling cloud that decreases the statistics of all enemies within it. 	5 - 10
 -20%
Ranged -50%
Sign resistance -50%
Knockdown resistance -50%
 resistance -50%
 resistance -50%
 resistance -50%	7 - 13
Effects unchanged	10 - 20
Effects unchanged
 	Red haze 	 	Releases a cloud of psychoactive gas. (Has a chance of turning opponents into allies. Axii-like effect)	2 - 5 	3 - 7 	4 - 10
de:The Witcher 2 Bomben
fr:Bombes dans The Witcher 2
it:The Witcher 2 bombe
ru:Бомбы (Ведьмак 2)
uk:Бомби у грі Відьмак 2
 
 
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