Revival (Origins)

Revival is a mage spell from the Spirit Healer specialization in Dragon Age: Origins.
== Information ==
* The caster revives fallen party members in 2.5m sphere area of effect, raising them from unconsciousness and restoring (30 + 0.3 * SP) health.
* Range: 25m.
* Conjuration time: 1s.
== Notes ==
* Activation base is in and values vary with fatigue%. 
* Arcane Warrior spellcasting: the spell can be cast with your weapon(s) drawn.
* For the Xbox 360, the body must be completely on the ground or it will not be revived.
* For fully "functional" party members after revival, be sure to have them use an injury kit to remove whatever penalty they got.
* This spell also can revive fallen allies.
== See also ==
* Ability mechanics
Category:Dragon Age: Origins spells
de:Wiederbelebung (DAO)