Lorule Castle

is a location and the final in . It is 's incarnation of and thus is the home of the Royal Family of . The final room of the , the where is battled, is demarcated as a separate .
==Entrance to the ==
After has abducted both and from , he spirits them away to through a in 's private office. gives chase, using to follow the fiend, and arrives in the private office of inside . Following 's merging with into , casts a barrier around , blocking the entrance supposedly to keep and his minions from escaping. After has rescued all of the and obtained the , lifts the barrier blocking the entrance, allowing the hero access to the 's interior through the front door.
==Themes and Navigation==
By the time has gained the , has been overrun by enemies who will attack on sight. fills much of the , making for a very perilous journey through the structure. must make use of in several instances to reach seemingly unreachable places, and he must also manipulate light and darkness to see certain things that would otherwise be hidden to the eye.
 consists of a central chamber where a grated metal platform hangs above a pit of , with spiraling stairways along the walls that climb four floors high. On the first and second floors, several ledges and small rooms containing and can be reached through creative uses of 's abilities. Guarding the staircase to the second floor is the 's first of five , the fire-wielding .
Upon reaching the third floor, sees a huge set of doors with the images of four more on them. Akin to , each of the four major rooms of the , accessed from the third and fourth floors, contains familiar elements from previous along with new and unique puzzles, culminating in a battle against a returning from earlier in 's adventure: a , a , an , and another . With the defeat of each of these enemies, their image on the large doors will light up. The doors will open once all four enemies are defeated, leading to 's private office and the of the .
===Puzzle rooms===
The first puzzle room contains a small maze with blockading walls that can be raised or lowered with . makes his way through the maze using and throwing over the blockades to remotely activate the . Partway through, finds a that he must lead past several and , in order to destroy a at the end of the maze. There, he finds a that unlocks the door to the battle against a purple .
The second puzzle room consists mostly of with several platforms that can stand upon. can walk between these platforms on a pathway made of a series of small, purple platforms that only emerge from the when he gets very close to them, while an assortment of , and threaten to knock him off. 's objective in this room is to allow a to roll from the north edge to the south by following it closely enough that the emerging platforms keep it out of the . The collides into another one blocking the path to a small room, in which is attacked by a series of . After dealing with them, a second exit from the small room opens, leading to another area of the room. must repeat the process of making a pathway emerge for a rolling from the north edge, only this time he needs to use several times in quick succession to remain close enough to the until it collides into another one. This unblocks the path to a , to be used on a door in the room's northwest corner that leads to the battle against a purple .
The third puzzle room is a dark room containing a large pit, with a winding path of invisible floor above it that leads to the other end of the room. At the beginning of the pit is a lit , with several more unlit appearing along the path. At any time, can extinguish a 's flame to bring total darkness to the room, which also reveals the floor. However, when the floor is visible, several mechanical walls roll into place and block from proceeding. Re-lighting a removes these walls but makes the floor invisible again. This forces to observe and memorize the path while it's visible, then traverse it to the next while it's invisible. At the north end of the room is a and a door leading to the second battle against a .
The final puzzle room has several pools of that must cross using moving platforms, , and the , while a continually appears and tries to slam down on him. There are two hidden eye-like spheres, like those seen in , that needs to recover and throw onto a pair of pedestals. Once he accomplishes this, a appears that leads to the battle against a yellow and green .
===Items===
The is found in a on the fourth floor of the central chamber. The main item of the , the , is found on a hidden ledge just to the south of the . must put out all of the on this floor to reveal two narrow pathways that he can walk across to reach the ledge. If has not yet acquired the , it will be found here instead, with the then appearing in the .
===Minor Enemies and Traps===
File:ALBW Bawb Model.png|
File:ALBW Chasupa Model.png|
File:ALBW Flying Tile Model.png|
File:ALBW Guruguru Bar Model.png|
File:ALBW Lorule Soldier Model.png|
File:ALBW Lorule Spear Soldier Model.png|
File:ALBW Medusa Model.png|
File:ALBW Medusa Model.png|
File:ALBW Purple Mini-Moldorm Model.png|
File:ALBW Spiked Iron Ball Model.png|
File:ALBW Wallmaster Model.png|
==Nomenclature==
==Gallery==
File:Lorule Concept Art - Edited.jpg| artwork
File:Shadow Link Lorule CastleALBW.png|The front gate to with standing close by
File:Lorule Castle Entrance 2.png| prepares to enter through its front door
File:ALBW Lorule Castle Boss Icons.png|The door blocking the path to the 
File:ALBW Lorule Castle 1st Room.png|A found in the first puzzle room
File:ALBW Lorule Castle 2nd Room.png| blocking pathways in the second puzzle room
File:ALBW Lorule Castle 3rd Room.png|The invisible floor revealed in the third puzzle room
File:ALBW Lorule Castle 4th Room.png|Crossing while avoiding a in the fourth puzzle room
==See Also==
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