Necromorphs

==Summary==
Necromorphs are mutated reanimated corpses, reshaped into horrific forms by a recombinant extraterrestrial infection. The resulting creatures are extremely aggressive, and will attack any uninfected organism on sight.
The sole purpose of almost all Necromorphs is to acquire more bodies to convert and spread the infection. They are believed by some to be the herald's of humanity's ascension, but on a more practical level are the extremely dangerous result of exposure to the enigmatic devices known as Markers.
The Necromorphs are controlled via the Markers by a group of entities known as Brethren Moons, massive moon sized Necromorphs created by killing and infecting every living thing on a planet. The Necromorphs' true motivations are to create a mass of necrotic flesh to be collected by the markers during Convergence, with the intent to create another Brethren Moon.
==Powers and Stats==
Tier:  | | At least , possibly | 
Key: Swarmer | Cysts, Pods, Crawler, Lurker, Feeder, The Pack, and Exploder | Infector, Slasher, Waster, Guardian, Divider, Spitter, Pregnant, Twitcher, Leaper, Puker, Stalker, Creeper & Shambler  | Brute, Regenerators/Ubermorphs and Elite Necromorphs
Name: Necromorphs
Origin: Dead Space
Species: Undead
Age: Varies
Gender: Varies
Population: At least in the millions
K-Level: Below type 0
Technology/Abilities: 
<tabber>
|-|Abilities=Superhuman Physical Characteristics, Immortality (Type 1; can live for an eternity to the point of becoming Brethren Moons, 2; can shrug off fatal wounds like decapitation and amputation like it's nothing, 3; Regenerators and Ubermorphs can regenerate from nothing but a torso. Even after losing their head and all other limbs, they will still regenerate in a matter of seconds, and 7; Necromorphs are all reanimated corpses), Regeneration (High-Mid; Regenerators and Ubermorphs can regenerate from nothing but a torso. Even after losing their head and all other limbs, they will still regenerate in a matter of seconds), Self-Sustenance (Type 1, 2, and 3; lacks the need for air, food or sleep due to being dead), Hive Mind (Likely Type 1), Natural Weaponry (Has blades and acid vomit and tendrils that shoots projectiles from their bodies), Necromancy (Infectors reanimate corpses, and Necromorphs will break down into a blue “sludge” of human DNA in the absence of a Marker Signal, and when exposed to it again, will recombine if possible), Acid Manipulation (Pukers and Spitters can vomit and spit acidic fluids which burn through flesh with ease), Explosion Manipulation (Self-Destruction for Crawlers and Exploders, Brutes can also spit out explosive organic mines when incapable of movement), Disease Manipulation and Biological Manipulation (When infected by the Yellow Fluid Infectors produce, but not killed, one becomes sick with an illness that causes Paralysis, Catatonia, and Breathing Impairment. This can kill them outright but it primarily makes them weak enough to be easily killed by other Necromorphs. In addition, the infection rewrites a corpse’s DNA entirely)
|-|Resistances=Resistant to the Following: Mind Manipulation (Necromorphs are controlled by the Marker Signal or Hive Mind, and do not control themselves), Poison Manipulation, and Disease Manipulation (Due to being undead, such illnesses or symptoms that would be fatal to any living beings wouldn't be effective on them, can also survive the Wheezer's poisonous gas), Extreme Cold and Cosmic Radiation (All Necromorphs can survive the vacuum of space with no issues)
</tabber>
Attack Potency: Below Average Human level (Swarmers are weak individually, and can die easily from being swatted away by a normal human) | Wall level+ (The Crawler's explosive output yields this much energy) | at least Wall level+, possibly Small Building level (These necromorphs are stronger than the crawlers and can survive the explosions of them with no issue) | Small Building level (Brutes are far superior to normal necromorphs in terms of brute strengths, and Elite necromorphs are stronger than normal necromorphs in every way)
Speed: Below Average Human as Slasher, Spitter, Infector, Puker, Swarmer, Crawler, Exploder, Lurker, Swarm, Creeper, Shambler, Wheezer, Pregnant, Guardian, Pods, & Cysts; Average Human in short bursts as Puker & Lurker, Peak Human in short bursts as Slasher & Spitter | Average Human as Leaper, Stalker, The Pack, Feeder, Waster, Divider, & Brute | Subsonic as Twitcher (moves so fast that they appear to be blurs of motion & even appear to be teleporting) | all Necromorph forms has at least Peak Human combat speeds, except for the Twitcher & Guardian which has Subsonic combat speeds
Lifting Strength: at least Below Average as Infector, Leaper, Swarmer, Crawler, Exploder, Lurker, The Pack, Swarm, Creeper, Wheezer, Guardian, Pods, & Cysts | at least Average Human as Slasher, Spitter, Stalker, Twitcher, & Shambler | at least Above Average Human as Pregnant | at least Super Human as Feeder, Creeper, & Divider (can rip a person's limbs off) | Class 1 as Brute
Striking Strength: Below Average Human level | Wall level+ | at least Wall level+, possibly Small Building level | Small Building level
Durability: Below Average Human level | Wall level+ as Crawler, Creeper, Pods, & Cysts | at least Wall level+, possibly Small Building level | Small Building level
Stamina: Unlimited
Range: Extended melee range, a couple dozen feet with acid spit/puke, several dozen feet with guns
Standard Equipment: Their natural weapons, SMG for Shamblers
Intelligence: Mostly instinctual
Weakness: cutting off the limbs of necromorphs are capable of killing them immediately, except for the Regenerators and Ubermorphs
==Notable Matchups==
Victories:
Scout (Team Fortress) Scout's Profile (Twitchers and Gravel War Scout used, 2 Twitchers are present, starting distance was 20 meters, Scout's pistol is replaced with Mad Milk and his Bat is replaced with the Three Rune Sword)
Losses:
Inconclusive:
Category:Dead Space
Category:Horror Characters
Category:Primary Antagonists
Category:Antagonists
Category:Undead
Category:Aliens
Category:Characters
Category:Species
Category:Villains
Category:Evil Characters
Category:Claw Users
Category:Bodily Weaponry Users
Category:Gun Users
Category:Immortals
Category:Self-Sustenance Users
Category:Self-Destruction Users
Category:Explosion Users
Category:Bodily Weaponry Users
Category:Regeneration Users
Category:Necromancers
Category:Disease Users
Category:Biology Users
Category:Acid Users