Quirks

Quirks are the various attributes that can be assigned to the classes in Gladiator Guild Manager. Some quirks can have a positive effect on the player, while others can be negative.
In Update 0.425, there were initially 16 quirks.https://store.steampowered.com/news/app/1043260/view/2923360320147775566 However, as of the 1.0 version, there are more than 50 quirks in the game.
== List of quirks ==
Below is the list of quirks in the game, listed in alphabetical order:
Image	Name 	Description
 	Accumulating Force 	Each time the gladiator blocks or dodges an attack, their main stat is increased by a positive percentage. (Max additional percentage).
 	Accumulating Rage 	Each time the gladiator gets damaged, their main stat is increased by a positive percentage. (Max additional percentage).
 	Angel Guardian 	After this gladiator's death, all friendly gladiators get a percentage of their maximum health restored.
 	Angel Of Revenge 	After this gladiator's death, all enemy gladiators lose a percentage of their maximum health.
 	As Stupid As A Brick 	Gladiator is unable to gain XP at all.
 	Bad Knee 	Movement speed decreases during battle by 10% every 2 seconds, with a maximum decrease of 50%.
 	Blasphemy 	Damage on Blessed enemies is increased by a percentage.
 	Boss Slayer 	Has a higher damage percentage against Bosses.
 	Brain Injury 	Intelligence is decreased by a percentage.
 	Bringer Of Light 	Gladiator has higher damage percentage against Undead units.
 	Broken Ribs 	When the battle starts, Stamina is reduced by a percentage.
 	Chicken 	Once the gladiator has less than a percentage of health, the gladiator loses a percentage of a main stat.
 	Clumsy And Anxious 	At the start of the battle, there is a chance for this gladiator to stumble and fall down for a number of seconds (knockdown).
 	Crimson Lungs 	During Crimson mist weather, the gladiator has a positive percentage higher main stat and restores stamina additional percentage faster.
 	Cryophobia 	While the gladiator is Frozen, a main stat is decreased by a percentage.
 	Dark Arts Knowledge 	While this gladiator is Cursed, stamina regenerates a percentage faster.
 	Disoriented Shoulder 	Strength is decreased by a percentage and Agility by a percentage.
 	Energy Channeler 	After defending from an attack, the gladiator restores a percentage of stamina.
 	Energy Vampire 	Each attack takes away a stamina percentage from the enemy and restores a stamina percentage to this gladiator.
 	Enough Is Enough 	If the gladiator has died more than a number of times, their main stat is increased by a positive percentage when the battle starts.
 	Extrovert 	When the battle starts, the gladiator has decreased main stat by a percentage. But for each additional friendly gladiator, gains a percentage. (Max percentage).
 	Fading Ambition 	At the start of the battle, the gladiator gets a bonus percentage to a main stat, but loses a percentage of the same stat every second.
 	Fast And Powerful 	Each unit of maximum Movement Speed gives this gladiator a bonus to a main stat when the battle starts.
 	Fast Wits 	Gains XP a percentage faster.
 	Fatigue Sensitive 	While the gladiator's stamina is above a percentage, they gain a bonus to a main stat, but while stamina is below that percentage, the gladiator loses a percentage of the same stat.
 	Fear Motivated 	While the gladiator's health is below a percentage, the gladiator gets a bonus to a main stat.
 	Feeling At Home 	If a gladiator has spent more than a number of months in your guild, their main stat gets increased by a percentage when the battle starts.
 	Firm As A Rock 	Gladiator can't be knocked down.
 	Fireblood 	While the gladiator is Burning, a main stat is increased by a percentage.
 	Fit And Powerful 	Each unit of maximum Stamina gives this gladiator a bonus to a main stat when the battle starts.
 	Fitness Addict 	Stamina recovers a percentage faster.
 	Glorious Comeback 	Every time the gladiator uses defense, a main stat is increased by a percentage.
 	Grateful 	Every time the gladiator gets healed, a main stat is increased by a percentage.
 	Heavy Drinker 	Agility is decreased by a percentage.
 	Heavy Smoker 	When the battle starts, the gladiator loses a percentage of stamina.
 	Healthy And Powerful 	Each unit of maximum Health gives this gladiator a bonus to a main stat when the battle starts.
 	Introvert 	When the battle starts, the gladiator has increased main stat by a percentage. But for each additional friendly gladiator, loses a percentage. (Max -percentage).
 	Last Stand 	While both health and stamina of this gladiator are under a percentage, the gladiator gains a bonus to a main stat.
 	Light Smoker 	When the battle starts, the gladiator loses a percentage of stamina.
 	Light Touched 	While this gladiator is Blessed, Movement Speed is increased by a percentage.
 	Lone Wolf 	When alone in the arena (has no ally gladiators), their main stat is increased by a positive percentage.
 	Masochist 	While the gladiator is Bleeding, a main stat is increased by a percentage.
 	Negotiator 	Gladiator is willing to join your team for free but demands triple wages.
 	Numb Neck 	Agility is decreased by a percentage.
 	Old Timer 	When the battle starts, the gladiator loses stamina by a percentage. Each month this number is increased by a percentage. (Max percentage).
 	Old Vampire 	Damaging an enemy restores a percentage of maximum health.
 	Rain Absorber 	During Rain weather, the gladiator heals a percentage each number of seconds.
 	Restless Curse 	After dying, an enemy ghoul is risen in the gladiator's place with half of the gladiator's level.
 	Restless Gift 	After dying, a friendly ghoul is risen in the gladiator's place with half of the gladiator's level.
 	Resurrection Sensitivity 	When the battle starts, the gladiator has increased main stat by a percentage. But for each death, permanently loses a percentage. (Max -percentage).
 	Slave 	Gladiator has no wage.
 	Slow Wits 	Gains XP a percentage slower.
 	Twisted Ankle 	Movement speed is decreased by a percentage.
 	Undead 	Cannot be resurrected in battle.
 	Upcoming Mental Breakdown	When the battle starts, the gladiator has increased main stat by a positive percentage. But after killing more than a number of enemies, the gladiator will instead lose a percentage of the main stat.
 	Weird Genetics 	While the gladiator is Poisoned, a main stat is increased by a percentage.
 	Wind Rider 	Has a positive percentage higher main stat during Heavy Wind weather.
 	Young Vampire 	Killing an enemy restores a percentage of maximum health.
== References ==
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