The Loading Screen

The Loading Screen is an enigmatic level within the backrooms.
== Level Number - L009 ==
== Description ==
The Loading Screen is a unique level unlike most levels, because of how it functions. Its appearance although is merely bland and bleak. The level is a single room with no doors, and has a screen showcasing the loading symbol this level is iconic for. It also has glowing cracks within the room, and has been rumored to be a void outside of the room. This has been speculated to be the “true” body of the Loading Screen. 
It has a limit for how much a wanderer should stay there, and could go for 20 minutes or even 2 whole days. During the course of the amount of time the wanderer spends within the level, it’s within the “loading state”, where there is no exit visible to the naked eye. The level could also functions similarly to an elevator, since it’s been rumored to go through the void to get to the randomized destination of the wanderer in question.
Once it stops at the desired location, it will go into the “Finished” state where the back of the room will open and show off the level the wanderer has been dropped off at. And then promptly disappear in order to subject a wanderer to arriving to the level. It can supposedly work with multiple people at once, and will create several different loading screen rooms for that purpose. These rooms all have one thing in common and consist of an open room with no exit. However, one of these “variant” rooms will be shown to the wanderer as a bedroom, with a window showing what could only described as a “big open void full of clasping hands”. The screen showing the loading symbol in that particular room will be shown as a timer on the wall.
Most instances of people stumbling upon this level often don’t encounter it ever again once they’re out of the level, but sometimes people actively search for the level and see if they can get to another level they could be satisfied with. However, some people who actively search for this level once more time often get the longer wait time and usually sent to the “Bedroom” variant of the level as some sort of punishment.
== Entities ==
Although there is little to no entities within the typical Loading Screen Room, there is a chance that one of the rooms with “generate” with it’s own entities that get spread across the backrooms, so there’s no distinct way of figuring out that it could be from this very level. But for the sake of documentation, the entities that supposedly come from here are to be documented on.
=== Imp Statues ===
Imp Statues are a rare occurrence and are often documented to stare at wanderers if they happen to enter the level. They sit upon pedestals made of stone, and commonly camouflage as statues thanks to their flesh and skin being oddly durable like solid rock. They often steal whatever supplies the wanderer has and either use it infront of them or dispose it via absorbing the material through their palm, in which the Imp Statue shall decompose the material to it’s basic components and soon cough it up. Imp Statues are also very agile and are often known to move their pedestals around to a position more suitable for it, like the middle of the room for instances.
=== The Vick Apparition ===
The Vick Apparition; otherwise known as Vick for short is an entity resembling a Victorian Man wearing a blue suit and red jeans, and a small yellow and white bowtie. Vick often sits within a rocking chair, holding a weapon of his choice. It could be either a functioning revolver, a small dagger stained with the blood of what scientists found of Death Moths, or a battle hammer. If he spawns within the Loading Screen, he’ll simply ask the wanderer to come to him in order for him to tell his stories. Which always fit under the 20 minute wait, and will usually give the wanderer who happens to stumble upon him a souvenir for them to keep.
=== The Showoff ===
The Showoff is an ever present entity that inhabits somewhere within the Loading Screen, and would have his advertisements appear on the screen to advertise most likely false products made by Showoff. The Showoff on screen appears to be a humanoid entity that appears to have a TV for his head, which has possibilities to show off the other expressions from Showoff. However, there is one common face Showoff will use and that is a Green and Blue Gradient with white dots for eyes and a wide open smile. He also wears a red suit and blue jeans as a parallel to Vick. He also has antennae which seamlessly blend with the TV aesthetic of Showoff’s overall appearance.
Showoff acts erratic during his ads, and often uses text as a form of communication with the viewer of his ads. But sometimes, he can act abnormally calm, and will use threats to scare the wanderer it targets. No one knows what happens after you get threatened by The Showoff, but it’s speculated that he himself crawls out of the screen and drags the helpless victim into the ad and toys with them before ultimately killing them.
The ads themselves are often shown to have QR Codes attached to them, but since no one has taken photos of the ads themselves, it’s often not known what the QR Codes lead to. And that is most likely for the better of the Wanderer.
=== The Noise ===
The Noises are also an ever present feature of The Loading Screen, and are also easy to anger. The Noises are known to look like TV Static, a mist of ‘noise’ spewing from their bodies. Along with this, they also have almost unrecognizable faces and a type of body structure. Their faces although hard to make out consist of a missing nose, a seemingly wide maw covered by ‘skin’, and eyes that barely look like they’re being materialized from the static that creates them.
These entities usually materialize within the corners of the room, and stare judgingly at whoever is within the room. They usually aren’t hostile if you’re not getting within their range of assault, but if a wanderer gets within this range, the Noise will not hesitate to “steal” the wanderer’s eyes. In which, the Noise will swap bodies with the wanderer in question and will live as said wanderer. The Wanderer will also live but as one of The Noises, but will full total memory and still have the capabilities of communication.
== Colonies and Outposts ==
There are no possible ways to create outposts or colonies within the level thanks to how it works, and will not allow any other person within the same room and will promptly and immediately send all occupants of the rooms to the more dangerous levels seemingly out of an odd sense of spite
== Entrances and Exits ==
=== Entrances ===
It’s often believed that sometimes you can noclip into this level by mistake, and can enter it whenever it drops someone off. But it often “chooses” whoever it wants randomly, and seems to be entirely based on how lucky they are to not be chosen by the level to be transported to another. The most common entrance however is via noclipping into other levels seeing if you can enter the Loading Screen.
=== Exits ===
As stated above within the description, it often leaves the wanderer stranded in a random level. However, it often leaves the wanderer within the levels of First Cluster for them to either get back to where they were or skip levels that were above where the Wanderer was previously at. However, it has a chance to leave wanderers at Enigmatic Levels. Just pray that you don’t end up within one of those levels in question. You can also noclip through the room if the timing is just right, and you’ll be forcibly teleported into a home within The Haze.
Category:Levels
Category:Anomalous Levels
Category:Secret Levels
Category:Safe