Face Trader (Event)

Face Trader is an event that can appear in Act 1 and Act 2. You found a mysterious man, who is very interested in your face.
== Options ==
Numbers in parentheses are for Ascension 15 or higher.
* [Touch] Lose HP equal to 10% of Max HP. Gain 75 Gold.
* [Trade] Receive one of the following event relics:
**: You feel more talkative .
**: Raise your Max HP by 1 after each combat .
**: Start each combat with 1 .
**: The next non-boss Chest you open is empty .
**: Whenever you enter a ? room, gain 50 Gold .
* [Leave] Nothing happens.
== Strategy ==
Both the positive masks— and —are extremely powerful if acquired early on Act 1 and 2. On the negative side: remains a fairly minor penalty throughout. But by Act 3, the threat of a and the small number of remaining rooms/combats makes a roll increasingly dangerous (especially for a deck avoiding most combats). Therefore, it may be wise to gain the gold (or simply leave) in late acts, especially if your deck is reliant on Attacks.
On higher ascensions, it is almost always a bad idea to trade faces, even when encountering the Trader extremely early. The Ascension 15 modifier makes ? rooms far less valuable, making a much more dangerous pick up. The first turn in combat is by far the most important one, so rolling can absolutely cripple your setup phase. It also disables relics such as . Finally, if you are going for Act 4, can cause you to be unable to take the Sapphire Key, causing you to lose a big spike of power or even being unable to reach the final act entirely. The chance that you will get is not worth the overall risk of the event.
It is possible to save scum, by choosing to swap faces and close the game and reopen it if you get a bad face, thus resetting the event. This allows you to see whether the face will be good or bad and avoid the bad face if it happens.
== Dialogue ==
Encounter 	Encounter
You walk by an eerie statue holding several masks... 	You walk by an eerie statue holding several masks...
Something behind you softly whispers, "Stop." 	Something behind you softly whispers, "Stop."
You swerve around to face the statue which is now facing you! 	You swerve around to face the statue which is now facing you!
On closer inspection, it's not a statue but a statuesque, gaunt man. Is he even breathing? 	On closer inspection, it's not a statue but a statuesque, gaunt man. Is he even breathing?
Eerie Man: "Face. Let me touch? Maybe trade?" 	Eerie Man: "Face. Let me touch? Maybe trade?"
Touch 	Touch
Eerie Man: "Compensation. Compensation." 	Eerie Man: "Compensation. Compensation."
Mechanically, he cranes out a neat stack of and places it into your pouch. 	Mechanically, he cranes out a neat stack of and places it into your pouch.
Eerie Man: "What a nice face. Nice face." 	Eerie Man: "What a nice face. Nice face."
While he touches your face, you begin to feel your life drain out of it! 	While he touches your face, you begin to feel your life drain out of it!
During this, his mask falls off and shatters. Screaming, he quickly covers his face with all six arms dropping even more masks! Amidst all the screaming and shattering, you escape.	During this, his mask falls off and shatters. Screaming, he quickly covers his face with all six arms dropping even more masks! Amidst all the screaming and shattering, you escape.
His face was completely blank. 	His face was completely blank.
Trade 	Trade
Eerie Man: "For me? FOR ME? Oh yes.. Yes. Yes.. mmm..." 	Eerie Man: "For me? FOR ME? Oh yes.. Yes. Yes.. mmm..."
You see one of his arms flicker, and your face is in its hand! Your face has been swapped. 	You see one of his arms flicker, and your face is in its hand! Your face has been swapped.
Eerie Man: "Nice face. Nice face." 	Eerie Man: "Nice face. Nice face."
Leave 	Leave
Eerie Man: "Stop. Stop. Stop. Stop. Stop." 	Eerie Man: "Stop. Stop. Stop. Stop. Stop."
This was probably the right call. 	This was probably the right call.
==Notes==
* The flavor text for the [Trade] option states that the reward is "50% Good Face. 50% Bad Face". However, the actual odds are 40% good face ( and ), 40% bad face ( and ), and 20% neutral face ().
==Update History==
*Patch V2.0: The Watcher
**Face Trader event can no longer appear past Act 2.
*Weekly Patch 51: Recursion
**Minor text cleanup for Face Trader event.
*Weekly Patch 40: Forethought
**Face Trader event will no longer give out duplicate relics on Endless mode.
*Weekly Patch 33: Terror
**Improved Face Trader wording for top option to better reflect what happens.
*Weekly Patch 32: Face Trader
**Face Trader: It's a new event! This event shows up in any Act and can give you 1 of 5 relics exclusive to this event, we think it's facetastic.
**Adding the Face Trader event.
Category:Event