Attributes

=== Character Attributes ===
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.	
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.	
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.	
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.	
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.	
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.	
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.	
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.	
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.	
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.	
Effects of Attributes on Each Class
 
Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.
Attribute	
Warrior	
Scout	
Rogue	
Mage	
Priest	
Knight	
Druid	
Warden	
Champion	
Warlock
Strength: increases PATK and HP.	
*2 PATK
*0.2 HP	
*1 PATK
*0.2 HP	
*1.2 PATK
*0.2 HP	
*0.8 PATK
*0.2 HP	
*0.8 PATK
*0.2 HP	
*1.5 PATK
*0.2 HP	
*0.8 PATK
*0.2 HP	
*1.5 PATK
*0.2 HP	
*2 PATK
*0.2 HP	
*0.8 PATK
*0.2 HP
Dexterity: increases PACC, PDR,
PATK.	
*0.9 PACC
*7/9 or 0.7778 PDR	
*0.9 PACC
*7/9 or 0.7778 PDR
*1 PATK	
*0.9 PACC
*7/9 or 0.7778 PDR
*1.3 PATK	
*0.9 PACC
*7/9 or 0.7778 PDR	
*0.9 PACC
*7/9 or 0.7778 PDR	
*0.9 PACC
*7/9 or 0.7778 PDR	
*0.9 PACC
*7/9 or 0.7778 PDR	
*0.9 PACC
*7/9 or 0.7778 PDR	
*0.9 PACC
*7/9 or 0.7778 PDR	
*0.9 PACC
*7/9 or 0.7778 PDR
Stamina: increases HP, HPR and PDEF.	
*5 HP
*0.05 HPR (HP/2s)
*2.3 PDEF	
*5 HP
*0.05 HPR (HP/2s)
*1.8 PDEF	
*5 HP
*0.05 HPR (HP/2s)
*1.8 PDEF	
*5 HP
*0.05 HPR (HP/2s)
*1.5 PDEF	
*5 HP
*0.05 HPR (HP/2s)
*1.5 PDEF	
*5 HP
*0.05 HPR (HP/2s)
*3.0 PDEF	
*5 HP
*0.05 HPR (HP/2s)
*1.5 PDEF	
*5 HP
*0.05 HPR (HP/2s)
*2.0 PDEF	
*5 HP
*0.05 HPR (HP/2s)
*2.3 PDEF	
*5 HP
*0.05 HPR (HP/2s)
*1.5 PDEF
Intelligence: increases MATK, MP and PATK.	
*2 MATK
*1 MP	
*2 MATK
*1 MP	
*2 MATK
*1 MP	
*2 MATK
*1 MP
*0.5 PATK	
*2 MATK
*1 MP
*0.5 PATK	
*2 MATK
*1 MP
*0.5 PATK	
*2 MATK
*1 MP	
*2 MATK
*1 MP
*0.5 PATK	
*2 MATK
*1 MP	
*2 MATK
*1 MP
*0.5 PATK
Wisdom: increases MP, MPR, MDEF, MACC, RES and HB.	
*5 MP
*0.1 MPR (MP/2s)
*2.2 MDEF
*0.9 MACC
*7/9 or 0.7778 RES
*0.3 HB	
*5 MP
*0.1 MPR (MP/2s)
*2.6 MDEF
*0.9 MACC
*7/9 or 0.7778 RES
*0.3 HB	
*5 MP
*0.1 MPR (MP/2s)
*2.3 MDEF
*0.9 MACC
*7/9 or 0.7778 RES
*0.3 HB	
*5 MP
*0.1 MPR (MP/2s)
*3.0 MDEF
*0.9 MACC
*7/9 or 0.7778 RES
*0.3 HB	
*5 MP
*0.1 MPR (MP/2s)
*3.2 MDEF
*0.9 MACC
*7/9 or 0.7778 RES
*0.3 HB	
*5 MP
*0.1 MPR (MP/2s)
*2.4 MDEF
*0.9 MACC
*7/9 or 0.7778 RES
*0.3 HB	
*5 MP
*0.1 MPR (MP/2s)
*3.0 MDEF
*0.9 MACC
*7/9 or 0.7778 RES
*0.3 HB	
*5 MP
*0.1 MPR (MP/2s)
*2.4 MDEF
*0.9 MACC
*7/9 or 0.7778 RES
*0.3 HB	
*5 MP
*0.1 MPR (MP/2s)
*2.2 MDEF
*0.9 MACC
*7/9 or 0.7778 RES
*0.3 HB	
*5 MP
*0.1 MPR (MP/2s)
*3.0 MDEF
*0.9 MACC
*7/9 or 0.7778 RES
*0.3 HB
Legend (abbreviations used)
*HP: Maximum Health Points
*HPR: Health Points Regeneration (1/8 at combat or 2 times sit)
*MP: Maximum Mana Points
*MPR: Mana Points Regeneration (1/8 at combat or 2 times sit)
*PATK: Physical Attack
*MATK: Magical Attack
**For Mages, 1 INT = 5 MAtk
*PDEF: Physical Defense	
*MDEF: Magical Defense
*PDR: Physical Dodge Rate (chance to evade physical attacks)
*RES: Magical Resistance (chance to resist magical attacks)
*PACC: Physical Accuracy (chance to hit with physical attacks)
*MACC: Magical Accuracy (chance to hit with magical attacks)
*HB: Healing Bonus (This bonus is capped until max. and it depends on Healing Skill)(For HoT it is double!)
Italicized effects apply only to certain classes
==Internal Values==
I do not know if this information will ever be of value to players, but the game's database does keep track of every attribute, by number, and there are way more than just 5. Below, I will try to keep track of them.
no effect
Strength
Stamina
Intelligence
Wisdom
Dexterity
All Attributes
Maximum HP
Maximum MP
10	
11
Physical Attack
Defense
Magical Defense
Magical Attack
Accuracy
Dodge
Physical Critical Hit Rate
19
Magical Critical Hit Rate	
21
Parry Rate
23
Movement Speed
Damage
All Resistances
Earth Resistance
Water Resistance
Fire Resistance
Wind Resistance	
 Light Resistance
 Dark Resistance
 33
 % Experience Value Rate
 % Drop Rate
 36
 Off-Hand Damage Rate
 38
 39
 40	
 41
 42
 43
 44
 % Earth Magic Power
 % Water Magic Power
 % Fire Magic Power
 % Wind Magic Power
 % Light Magic Power
 % Dark Magic Power
Higher-values:
*128 - % Blacksmithing Quality Probability Increase
*129 - % Carpentry Quality Probability Increase
*130 - % Armorcrafting Quality Probability Increase
*131 - % Tailoring Quality Probability Increase
*132 - % Cooking Quality Probability Increase
*133 - % Alchemy Quality Probability Increase
*134 - % Physical Attack Increase
*135 - % Defense Increase
*149 - % Healing Power Increase Rate
*150 - Healing Power Increase Points
*162 - % Stamina Increase
*164 - % Wisdom Increase
*166 - % All Basic Attributes Increase
*170 - % Magical Defense Increase Percentage
*171 - % Magical Attack Increase
*175 - % TP Experience
*176 - % Woodcutting Success Rate
*177 - % Herb Gathering Success Rate
*178 - % Mining Success Rate
*182 - Physical Critical Resistance
*183 - Magical Critical Resistance
*191 - Magical Damage
*195 - % Magical Accuracy
*197 - % Physical Accuracy
*199 - % Magical Accuracy
*200 - % Magic Resistance Rate
*202 - % Gathering Rate
*203 - % Gathering XP
*206 - % resistance against damage from a player (PvP)
*210 - % Production Speed
*211 - % Production XP
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