Master Plan

Your knack for planning can grant yourself and your allies tremendous boons in combat. When you make a Wits check for Planning, you grant yourself and one additional ally per point of Intelligence additional Combat Dice, depending on the result of your Wits check: +1 die for a roll of 20-24, +2 dice for 25-30, and +3 dice for 30 or higher. The Dice are granted when you initiate your plan and if unspent, are lost after 3 rounds, just like the other bonuses for Planning.
Category:Rulebook
Category:Characters
Category:Roles
Category:Leader
Category:Feats
Category:Combat
Category:Combat Dice
Category:Action