Smoke grenade

smoke grenade is a miscellaneous item in item asylum. It is an M18 smoke grenade with the text "NON SILLY SILLY GAS" written in white text on its surface.
== Functionality ==
Upon use, the user pulls the pin from the grenade before raising their arm into a throwing position. This temporarily disables the user's toolbar. The user can hold the grenade in this position indefinitely. Using the item again throws the grenade towards the user's cursor at roughly 200 studs per second. If uninterrupted, it will roll a short distance before eventually coming to a stop. If smoke grenade is unequipped after being readied, it falls out of the user's hand directly onto the ground. A three second-long fuse immediately starts the moment it leaves the user's hand, whether thrown or dropped.
Upon the fuse concluding, the grenade bursts, rapidly releasing gray smoke in a roughly 25-stud radius for 20 seconds. Enemies within 12.5 studs of the grenade upon it bursting are dealt 15 damage and hitstun. The smoke is made of numerous translucent grey spheres rather than particles, and as such is unaffected by Roblox's graphics slider. After 20 seconds, the grenade stops emitting smoke, and the smoke dissipates.
smoke grenade has a cooldown of 15 seconds beginning upon the grenade being thrown.
== Tips ==
* It's best to not use smoke grenade in BOSS, JGN, or any team-based game modes such as TDM or TC. Team outlines are still visible for the latter, and while it may be useful against the boss for the former, it may also hinder unsuspecting teammates as a side effect.
* smoke grenade can be used to conceal your position in the event that an opponent from a distance is targeting you with a ranged item. Moving strategically can decrease the likelihood of being hit, allowing for a quicker retreat if necessary.
* While not exactly ideal, you can use smoke grenade to divert an approaching enemy in a confined space, creating an opportunity to outmaneuver them.
* It's useful to use smoke grenade on maps that have environmental hazards to confuse players into walking into them, like falling off bridges, narrow walkways, etc. This works especially well with players who are not familiar with certain maps.
** This can also be used to hide harmful placeable items such as mine and comedic banana peel, which could work well in TDM with the right conditions.
== Gallery ==
File:Smokegrenadeready.gif|Readying smoke grenade.
File:Smokegrenadethrow.gif|Throwing smoke grenade.
smokegrenade smoke v1.8.0.gif|smoke grenade's smoke being released.
===Miscellaneous===
Smoke_grenade_crop.png|smoke grenade as seen with invisibility debug.
File:Smokegrenadeinaction.gif|smoke grenade’s smoke being released prior to v1.8.0.
===Origin===
File:Smoke grenade irl.jpg|The real life canister.
==Changes==
*v1.8.0 [🎃]
**Smoke effect reworked.
***Now uses translucent spheres in place of particles, rendering it unaffected by the Roblox graphics slider.
**Now deals damage and hitstun in a small radius upon bursting.
*v1.6.0
**Added smoke grenade.
Category:Items
Category:Misc Items
Category:Inflicts hitstun
Category:Blinds players