Dicing with Death: Episode 187

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==Selkie Recap==
===Day 39===
At dawn Selkie, now barefoot and without her leather armor, takes a ship from Solstace, bound for Sinteron. In the hold she is given a hamock for the next 3 days along with 3 other passengers. The other passengers are 3 guards who aren't part of the crew, as well as the guard's boss who paid to sleep in the Captain's Quarters. Once the ship leaves harbor the guards stop active guarding and relax.
During the trip Selkie speaks with one of the passenger guards who is on the top deck dry heaving off the side. The guard explains he was hired out of Sinteron to protect a certain shipment, but doesn't elaborate on the details. The guard then describes Sinteron as a soggy backwards jungle port, not a place for delicate flowers like Selkie. The guard refuses to give up any details of his boss, who is staying in the captain's quarters.
Selkie speaks with a member of the ships crew and asks them about Sinteron. The sailor named Danny explains Sinteron is a rough-and-tumble place and the crew of the ship tends to stay on the ship as much as possible while in harbor. The docks can be dangerous, the jungles even more so. There are tales the jungle is haunted by ancient ghosts. Treasure Hunters comes to Sinteron to explore the jungle for ruins of the lost civlizations, and many of these treasure hunters are never heard of ever again. Danny also explains that the VIP in the Captain's Quarters is a merchant named Lario. 
===Day 42===
Selkie wakes in her hammock in the night hold to the sound of creaking from Lario's cargo. Selkie can see that the 3 guards are passed out a crate with their cards and coins still on top of the crate. Selkie sneaks over to the crate and swipes the 6 silver coins. Selkie then notices that one of crates the guards were supposed to be guarding is now open, the nailed down lid is now on the ground. Selkie peers into the crate and sees some grain that appears disturbed. Selkie steps back and wakes one of the guards to points out the crate. The guard looks around for the cause.
Selkie supposes that if someone spent the time to pry open a crate next to 3 sleeping guards, the guards had to be magically asleep, since opening a nailed crate takes time. The one awake guards appears to have sme elven ancestry, so Selkie suspects him of casting the spell then pretending to fall asleep. The guard doesn't like this accusation and throws a punch at Selkie, which she dodges. The noise wakes up the other 2 guards. The angry guard accuses Selkie as the thief, but she points out that she has no where to keep any stolen goods. Selkie then repeats her theory to the other guards; that they had to have been magically asleep for someont to dare open a crate next to them. The guards reject the notion they were put unconscious by one of their own. Selkie gives up on the situation and leaves them to it.
Selkie heads up to the top deck and finds it is raining today. Selkie then returns to the hold. She overhears the guards talk with one-another, discussing how the crate was opened and that Lario had been paid extra to slip something into his usual cargo by an unknown third party.
===Day 43===
In the morning the storm has ended. At the call of 'land ho' Selkie goes to the top deck.
:You see a lush green coastline coming into view. As you get closer you notice the outlaying coast are a handful of small island that the ship weaves it way past. A few hours later your ship approaches a river delta spilling out from a lush jungle. Sinteron is less of a city and more a collection of huts, docks & shacks spanning the mouth of the larger of these rivers.
The ship makes anchor a few hundred feet away from the shore. Selkie takes a rowboat to shore. As the rowboat leads away from the ship, Selkie spots a humanoid shape clinging to the side of the ship, hiding under the bowsprit, it somewhat resembles a starfish. Selkie leaves it be and heads to the docks.
The rowboat pulls up to the outer docks. Before you is Sinteron; an interlocking network of wood and rope spanning a river. All around you are sailors, merchants, solders of every size, shape & species, going about their business.
Selkie walks the docks, looking for a place to obtain new weapons, avoiding a group of threatening Gnolls. Selkie finds her way to a blacksmith's hut and asks to purchase a short sword. The human blacksmith and recommends a machete for jungle travel. Selkie ends up getting both a short sword and a machete, as well as a dagger for 33 gold.
Selkie needs magical supples and spies what she believe is a witch's hit with crows outside it. Selkie crosses some rickey bridges, passing some trolls resting underneith. Selkie goes into the hut and finds a frazzeled old woman standing over a large cooking pot. Selkies obtains most of her spell compoents from the witch, except a bell for the alarm spell.
Selkie then goes in search for some thieves tools, so tries using thieves cant around town, but finds no leads. Selkie then goes to rent a hut to sleep in for the night from a kiosk.
She then visits a tiki bar to try to find information, but doesn't get any leads. Selkie buys a new belt and some new boots at a vendor next door. Selkie has run out of gold coins with these purchases. Selkie goes in search for wealth, and spies Lario at the Tiki Bar. Selkie introduces herself as the keeper of secrets to Lario, and pretends she has worked for Lairo in the past. Selkie tells Lario about the open crate, and Lario suspects her of working for The Tower. Selkie says she is exiled from Solstace and is looking for work. Lario reject her offer and says he will be returning to Solstace tomorrow.
Selkie then goes off in search of another mark. She a rowboat coming in with 3 uniformed solders and an officer, wearing teal uniforms, the uniforms of people from Seagate. There are 4 laborers also in the rowboat, who are going the grunt work for the officer. The officer makes a transction on the docks, then the group of Seagate solders row back to their galley.
Selkie returns to her hut to rest for the night.
===Day 44===
Selkie is very low on funds. Selkie comes up with 2 plans. Plan A is to find funds or something of interest in Sinteron. Plan B is to learn enough about the people of Sinteron in order to imitate them and sneak back into Solstace. Selkie starts working on Plan B, in hopes of coming across something for Plan A.
===Day 46===
Selkie is down to 20 copper, so searches for a ship going back to Solstace. She finds that passage back will cost 15 gold. Selkie decides to swim out to the ship and stowaway instead, but before she goes to swim she spies some sharks, so decides against the idea.
Selkie is at a loss of what to do and just sits on the docks, looking out to the sea. She can't recall the name of the ship the Lizardfolk Smugglers worked on, so she has no leads for her investigation.
A local named Chaz starts a converstation with Selkie, and offers to shows her to a Mango tree a few hundred feet away from town. Chaz has a companion with him, a half-ogre named Eugene and another friend. Chaz hand his friends are off to go on an adventure into the jungle. When they arrive at the tree, Chaz demands that Selkie hand over her valubles in order to live. Selkie laughs at the situation, because she is down to 20 copper. Chaz demands Selkie's weapons as payment instead. Selkie goes to toss her Machete, but goes in for an attack on Chaz with her dagger. Selkie the kills Chaz with her shortsword. Selkie then fights with Eugene for the Ogre. Selkie casts Tenser's Floating Disc using Nahal's Reckless Dweomer behind the Ogre, but a Wall of Force appears in front of Selkie instead. When Eugene hits the wall of force, then decides to flee.
Selkie looks Chaz and takes his adventuring supplies, coins, gear, and a necklace of a compass rose. Selkie then returns to town. In town she sells Chaz's machette for 7 gold. 
Selkie goes to the docks to find passage to Solstace, and there is a ship leaving tomorrow. She manages to get passage for only 14 gold, and she pays in advance.
===Day 47===
Selkie gets to the docks and finds out the ship she will be traveling on will be transporting cages of tropical birds. As Selkie is being rowed in a rowboat, she spots the starfish humanoids swimming after her. She gets on the ship and points out the humanoid to other sailors. The creature then disappears under the ship.
The voyage back to Solstace is rough as it is stormy. 
===Day 50===
The ship arrives in Solstace. Selkie is disguised. 
==Experience==
385 exp each class
Category:Dicing with Death Episodes
Category:Selkie Episodes