Uruzataar Khanate

Races: 98% Qoktengel Human 
Government: Monarchy 
Capital: none
The Uruzataar Khanate is a massive nomadic empire ruled by the fierce warlord Uruz Khan. The people are composed of nomadic warriors riding across the northern steppes on horseback, thirsty for bloodshed and conquest to favor the Khan.
==== Pre-Conquest States within the borders of the Khanate ====
Pre-Conquest States
Just gonna propose some lands conquered by the Khanate, their general former location, possible date they've been conquered, and some extra notes. I'll allow other people to add on to this, whether it be lore or more regions.
>Kanakar Steppes People (~25 years before present)
First to be taken by the Uruzataar, forming the Khanate.
Culture very similar to Uruzataar people.
>Temengel People (~24 years before present)
Culture similar to early Qoktengel humans and Uruzataar people.
>Kazai Tribes (~20 years before present)
Culture maybe similar to some human tribes occupied by Treant Empire.
>Daizhun Kingdom (~17 years before present)
Culture a combination of early Qoktengel and early Qi-fu humans.
>Ni-Jeong Dynasty (~13 years before present)
Culture very similar to modern Qi-Fu.
>Inengu (~12 years before present)
Elvish-inhabited region.
>Aizhaw (~10 years before present)
Elvish-inhabited region culturally closest to the First Elves.
>Oktaw (~8 years before present)
Elvish-inhabited region.
>West Qi-Fu (~5 years before present)
Land east of river remains disputed territory.
>Mokuit (~3 years before present)
Elvish-inhabited region culturally closest to the Nananuit snow elves.
>Vargen, Grendarrym (~2 years before present)
>South Ruskata (~1 year before present)
Currently disputed territory.
==== Khans of the Uruzataar Khanate ====
As Uruz Khan conquered various local tribes and smaller Khans, he imported the Uruz Khanate system to the underholdings. Each major section of the empire is under a Khan who has risen to the title with a mix of skill cunning and loyalty.
===== Kana Khan =====
Born as Jimu-Da, Kana Khan are the younger fraternal twin sisters of the Great Khan. Under Uruz culture, twins are legally seen as a single person and Jimu and Da were chosen by Uruz to take advantage of this. Pre-conquest, Uruzataar and the Kanakar Steppes were invoked in a tangled web of tribal politics and clan conflicts. Uruz eased this tension with massive violence but the remaining system is still rife for sedition. Kana Khan's mastery of intrigue, politics and fierce loyalty to their brother made them the ideal candidates to run the holdings closest to the homeland and well time assassinations and sold off marriages have glued the formerly wild Steppes into a hotbed of diplomatic culture.
===== Teme Khan =====
The Temengal people were the most respected of the Great Khans conquests. They held the ways of the ancient ancestors, hunting Oozestadon on horseback and worshiping ancient Dragon spirits. The mighty Qok RIver served as a natural barrier and Temegal horsemanship was matched nowhere else. They fell only by Treachery. On Dragonfall Day, peak of the ancient Qoktengal FEstival where bloodshed was forbidden, a bribed Temegal chieftain massacred all the priests and chiefs of the Temegal tribes while they were inebriated from the Qoiag ritual. The traitors name was stricken from record in shame and they are no known as Teme Khan. Seen as a savage even amongst the Khanate, Teme is the Great Khans axe-man for when the unspeakable needs to be done.
===== Kaza Khan =====
The Kazai tribes were the longest of the Great Khan's conquests. The countless polities were hard to take down and the influx of Treant magic made the usual illusion magic tactics of Uruz ineffective.
The tribes were finally delivered by an alliance with the spellcaster Mah-Leek. A master Druid, they trained a sorcery Corps within the Khanate soul riders that specialized in offensive magic. The Khanate burned down trees and fields alike, and as a reward, Mah-Leek became Kaza Khan, ruler of the ashes.
They now are the Khanate's chief sorcerer, to the irritation of Uruz illusion mages and their Kazai subjects both. Kaza Khan cares not, and is assembling spells and spellcasters from across the Khanate to collect the greatest compendium of arcane knowledge in the world.
===== Daizha Khan =====
Mesha Rhuk was seen by many as the fiercest warrior in Uruz forces. Serving on the frontlines since the Kanakar wars, she time and time again was frustrated by political issues rewarding allies over true warriors. She demanded a territory from Uruz and the Great Khan offered her the mighty Daizhun Kingdom, whose fortress had held off the Khan’s horseback armies for decades. … if she could take it in a month. Should she fail, her head would be forfeit. For 20 days Daizha and her soulriders laid siege to the Daizhun walls, the fields outside the barriers becoming a marsh of blood. On the 21st, she made a request to sue for peace, unheard of from the Khanate. The Daizhun KIng celebrated in generational victory and during the negotiation, demanded many concessions from the Khanate...until messengers told him the entire west coast of the Kingdom had fallen.
The 20-day siege had been a mere distraction. Mesha used the time to build enough ships to take an army of 6000 soldiers from the inner Khanate straight across the Daizhun sea and into the kingdom’s heartland. Half the souriders died on the journey, but the survivors took total control of the innards of a Kingdom that amassed all its forces to the frontlines. Mesha offered a trade, the Kingdom’s head, and throne, and she would only massacre HALF of his citizens.
Mesha arrived on the last day of the month with the king’s rotting head, waiting until the last minute on purpose in mockery of the challenge. She was named Daizha Khan and became the admiral of the first true Uruzatarr Navy.
===== Nizha Khan =====
The Ni-Jeong Dynasty was utterly destroyed by the combined forces of the Khanate’s various holdings. The ethnic Qi-Fu were almost exterminated and the land of the Dynasty was called "Spring's Graveyard."
Nizha Khan is a 15-year-old youth, a scholar assigned a near-barren territory as an appeasement to politics out west. Nizha Khan has a gentle heart and has tried to give some measure of dignity to the survivors of the genocide but is still hated by the Qifu populace as an invader.
===== Ahkta Khan =====
Despite traces of elven heritage, the Uruz Khan cared little about the differences among various cultures and so all Elvish claims in the Khanate were bundled into one.
Ahkta Khan, born Nanu-Nanalenin, was a Mokuit Elf enslaved by Uruz Khan's brother. As the elf of highest standing in the Khanate they were given rule of Inengu, Aizhaw, and Oktaw elves by default. Ahkta was raised a scholar of shamanic magic but their skills make it hard to control a territory of so many different peoples. Most of the time they are dealing with age-old tribal disputes and trying to keep Kaza Khan from taking elves for experiments.
===== Vargen Khan =====
Marza was the Councilor of the Grendarryn territory of Vargen at a time when Grendarryn was under internal strife brought on by the economic disaster of the Dragon Heat. As the Great Khan decimated three regions, she saw the writing on the wall. Realizing serving under the Khan could be a benefit, she willingly submitted to Uruz and was named Vargen Khan for her efforts. Vargen is now a unique blend of Westrasi and Uruz culture as the natives have been allowed to keep there culture and traditions under the Tarrow Yoke. Vargen Khan seeks to use the resources of the wider empire to take down the other Grendarryn Councilors and become Khan of all of Northedge.
===== Ukzi Khan =====
As the Khanate grew larger and more stable and Uruz Khan grew older, younger and more vicious upstarts often tried to take power, either through military might or political gains. Red Zhan was a beloved military hero who was amassing enough prestige to challenge the Great Khan himself. After an inspiring checkers match the Great Khan “rewarded” Red Zhan with the Ukzi Khanate, a mostly worthless strip of desert with no chance for fame or glory. Ukzi took this maneuver in stride and used the closeness of the region to the Tnz’qran Lands to secure an alliance with the breakaway Ete’Orde. Trading his daughter to the new Eta Han, Ukzi Khan now plans to become lord of the entire Central Plains
Category:Geopolitics
Category:Central Plains