Bombard (Civ6)

The Bombard is a Renaissance Era siege unit in Civilization VI. It upgrades from the Trebuchet (or its replacements) and requires .
In the Gathering Storm expansion, the Bombard requires 20 to train.
* Attributes:
** Deals bombard-type damage, effective against defenses.
** -17 Bombard Strength against land units.
** Without the Expert Crew , cannot attack after moving unless its maximum is 3 or more.
==Strategy==
As the progressively more elaborate fortifications of enemy civilizations make Trebuchets less and less effective at breaking through, dire necessity spurs on a new invention. Utilizing the miraculous recent developments in gunpowder, Renaissance engineers devised what essentially amounts to an oversized musket, designed to hurl massive metal balls with incredible speed against those pesky, now-obsolete walls.
Thanks to its enormous firepower, the Bombard has little trouble blasting through the defenses of Renaissance-era cities and their districts. Becoming available right after the Musketman, the pair are excellent in tandem with one another, as the swift Musketman can provide support for the ponderous Bombard on the battlefield. A small formation of Bombards positioned on hills or flat land within firing range of a city will easily demolish its defenses, leaving it ripe for the taking. Its decent defensive strength is an additional perk.
For more details on how the move-and-shoot rule works, head here.
==Civilopedia entry==
==Gallery==
File:Bombard unit in game (Civ6).jpg|Bombard in game
==See also==
* Bombard in other games