China (Rise of the Moderns)/CtW Information

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===East Indies campaign===
China is one of the Asiatic factions which can be played (the others are Iran, Japan, Korea, Aceh, Toungoo Vietnam and Siam).
In the East Indies campaign, the Chinese campaign follows the exploits of the Qing in conquering China, and is in control of both Beijing (the capital) and Manchuria. Although in theory China is fairly powerful because it starts off with 2 armies and plenty of territory to conquer, it is cut off from supplies unless it can invade the extreme west and south of China, which is menaced by other powers, most notably India, which seeks Tibet, and the southeast Asian powers of Portugal, Spain, Burma, Siam and Dai Viet who are in a good position to seize southern China for themselves. In which case, Qing strategy will demand a conquest of the coastal regions to take both Kwangtung and Fukien to build its power base.
Once this is done, the Qing should then be strong enough to consider which other territory to conquer besides China. The best territory to conquer would be Eurasia, due to its size, unless the Turks, Iranians or Mughals have extended their influence sufficiently to cut you off from its western reaches. In any case, it might be wiser to purchase territories from non-belligerent powers to cut them down to size rather than attempting to attack them unless necessary. Pacific expansion is also possible except for one problem — you can't readily redeploy your armies after the conquest of China to take advantage of its relative emptiness, and most of its lands are islands which are well located too far away for you to expand into.
====Starting territories and diplomatic stances====
Starting territory:
*(2) Beijing (capital)
*(3) Manchuria
Initial resources:
*100 tribute
*1 x Food Boom card
Strategic Objectives:
*Conquer two regions
*Maintain a total territory strength level higher than other Asiatic factions
===Grand Campaign===
The Chinese seek two things - to conquer all of China as well as Southern Asia.
Although China is somewhat expansionist, the Chinese will cease all military conflict once they have four client states — in tandem with Chinese geopolitcal policy, China does not annex nations wholesale, it merely occupies them and transfers their tribute score to its own bank account. Although China is somewhat of a bully and will seek to occupy Myanmar and Vietnam, a hefty sum of tribute can make China your ally, although not always — because of their disdain of white people, the Chinese will never consider an alliance with you in a pre-World War game as long as they are not bankrupt.
Bankruptcy converts China into a republic.However, during the World War phase of the game, China will experience a coup, with Yuan Shikai taking over. This new China will be very friendly to whichever faction has the most territories in the Campaign. All told, however, the most likely faction who will benefit most from China's vast size could well be Japan, provided Japan somehow can break out of its insular straitjacket.|}
Category:CtW
Category:Spoiler
Category:Rise of the Moderns factions