Sheenchaser (Character Kit)

Sheenchasers are charged with the destruction of machine life. They are driven or even obsessed with locating signs of machine infestation. Sheenchasers know that even the slightest sign can hide a thriving and expanding machine cyst. Most bear the scars of past encounters, and some few possess the metallic trophies of sheens defeated.
Sheenchasers generally wear or display the symbol of the Vital League: an open human hand.
Requirements: A Sheenchaser must meet the minimum requirements for the Wizard class and must also possess a Wisdom score of at least 13. A Sheenchaser may be specialized, as long as the specialty school is not barred by the kit. The Vital League, which trains all potential Sheenchasers, cares nothing for race or gender; anyone is welcome to apply for membership, Of course, the League is quasi-secret and exclusive. Even if a Wizard hears about the League and manages to arrange an interview, the Vital League is not beholden to accept the Wizard character for training.
If a character is accepted for training, the character is secluded for a period of six months of intensive study, followed by periodic seminars over the course of his career. Generally speaking, the League expects those ^t trains to be devoted for life. The skills, once learned, cannot be unlearned, nor are the special glyphs and tattoos used by the League easily erased. In fact, the League actively seeks out Sheenchasers who've failed to check in periodically (at least once per year). A special quest (to destroy a given machine cyst, usually) is given to the lax Sheenchaser. Those who are unable to perform the quest, for whatever reason, are viewed with deep suspicion by the guild. Rumors abound of Sheenchasers who have been somehow "compromised" by machine life, and those who do not or can not perform the duties of a Sheenchaser are in danger of being viewed in the poorest possible light and eventually eliminated.
Role: Sheenchasers sometimes form teams when a central cyst is finally located. In most other circumstances, Sheenchasers work apart from other Sheenchasers to spread the net of their influence as widely as possible. This doesn't prevent a Sheenchaser from joining a company of adventurers. In fact, such associations are often preferred for the protection they offer and the travel opportunities provided.
Preferred Schools: None,
Barred Schools: Necromancy, Enchantment/Charm, and Illusion.
Secondary Skills: If secondary skills are used in the campaign, a Sheenchaser should have the Hunter skill.
Weapon Proficiencies: Sheenchasers can choose any weapon appropriate to the Wizard cass.
Non weapon Proficiencies:
* Bonus: Detect Fumes, Delude Sensors (see New Proficiencies).
* Recommended: Navigation, Tracking, Circuit Tattoo.
Equipment: At the DJVTs option, a Sheenchaser may start the game in possession of or access to one of the new items described under Arcana.
Spell Selection: At the DM's option, the Sheenchaser may begin with 1d4 +1 new spells listed under New Spells.
Distinctive Appearance: At first glance, Sheenchasers resemble traveling Wizards. Few students of tbe lore wear robes, preferring leggings and clothing that won't hamper rapid movement. In addition, most Sheenchasers sport at least one or two special tattoos that both proclaim their affiliation with other Sheen¬ chasers and sometimes contain magical wards against machine life New Spells). Finally, Sheenchasers who have had any luck at all in their chosen profession usually possess trophies from defeated machines, which are sometimes sewn into vests, affixed as staff heads, or worn as jewelry. Special
Benefits: Sheenchasers who purchase the Circuit Tattoo proficiency (see
New Proficiencies) automatically gain one free bonus rank.
Special Hindrances: Sheenchasers have one fewer slot for proficiencies normally available to Wizards, If a Wizard takes this kit in mid career, he forgoes the next nonweapon proficiency available level progression.
Wealth Options: The Sheenchaser receives the standard (1d4 + 1) x 10 gp starting  money.
Category:Character Kit
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