Smoke Bomb

Smoke Bomb is an A.I. Exclusive Active Ability in Sonny (2017).
==Details==
Strikes all enemies 1 time, dealing Shadow damage with 80% of the caster's Power. When this ability hits, it will apply the negative buff Blind to the target. This ability has a starting cooldown of 3 turns, which immediately ticks down on the equipped unit's 1st turn, meaning it's available for use on their 3rd turn. After it has been used, it enters a cooldown of 5 turns.
===Target Buff===
Blind: Hit chance reduced by 50%. (- Hit Chance)
The Hit. Bonus is continuous while the buff is active. When the target ends their turn, a charge is consumed. This buff starts with 2 charges when applied, and gains an extra charge if the target doesn't already have this buff, of the same element. Lastly, this buff is considered to be a negative buff.
==Users==
Unit 	Encountered 	Type
Plague Assassin	Zone 6 - Blackhall Keep	Normal Enemy
==Tactics==
Zakk has a innate +30% Hit. Bonus, and possesses some abilities (Silver Edge & Shadow Sweep) with additional bonus. While Kara doesn't have an innate bonus, both Rogue Shot and EMP Blast has a +100% Hit. Bonus. As such, if they're hit by this ability it's usually okay to leave the buff on them instead of dispelling it.
The Blind buff can be otherwise countered with items that give Hit. Bonuses, or Survival. Applying Blind to units equipped to this ability, using Haze, also works as this ability will not apply it's buff if it misses.
==Trivia==
*This ability shares it's icon with Silent Blade, Shadow Blade and Shuriken.
Category:Sonny (2017)
Category:Abilities (Sonny 2017)
Category:A.I. Abilities (Sonny 2017)