Version Update:05/10/2021

==New Content==
■ The 'Demolition Squad' BCNM is now available at Qu'Bia Arena, adding previously unavailable RSE hands. 
■ The Aht Urhgan quest 'Saga of the Skyserpent' is now available!
■ It's time for the Adventurer's Appreciation Campaign! Talk to an event moogle from May 10th through the 31st for special rewards!
==Quest/Mission Related==
■ Cardians in the Windurst mission 'Full Moon Fountain' no longer link, and are spawnable using sneak pop methods.
■ Resolved issues with the Yagudo's Avatar and two-hour in the Windurst mission BCNM 'Saintly Invitation'.
■ Added missing alternate dialogue for Mihli Aliapoh during several Aht Urhgan missions.
■ Ancient lockboxes in assaults will now behave properly when you have full inventory, i.e. will no longer reroll the ??? item and will give correct text.
■ Plasm mobs spawned from Bastok mission 'The Salt of the Earth' will correctly despawn if idle for a period of time.
■ Mandragora Wardens in the Windurst mission 'Doll of the Dead' now have appropriate dialogue.
==Job Related==
■ Corrected an issue where Rampart could cancel out Astral Flow damage.
■ Adjusted the effect of level correction in avatar magic accuracy calculations.
■ Adjusted the damage of 'Claw' and 'Meteorite' blood pacts.
■ Corrected fTP modifiers on Tier II blood pacts at higher TP thresholds (1500+)
■ Corrected the damage multiplier for the blue mage spell 'Magic Hammer'.
■ Added a missing Azure Lore damage multiplier bonus to 'Death Ray', 'Eyes on Me', 'Magic Hammer', and 'Mind Blast'.
■ Elemental resistances for elements which avatars are strong to have been adjusted.
■ The method for calculating magic resistance for players has been adjusted to reflect retail testing.
==Item Related==
■ The item 'Bottle of Yellow Liquid' is now usable on Mammet family mobs.
■ Several out-of-era items were removed from the Auction House listings.
■ Fixed an issue where Guilds would request the HQ version of items when talking about Guild Point turn-ins.
■ Toreador Cape has been corrected to increase enemy critical hit rate.
==Monster Related==
■ Bune has been adjusted with more attack, base damage, double attack, and a higher/building bind resistance.
■ Voluptuous Vivian has had its attack and base damage increased.
■ Faust's TP regain has been increased and building bind resistance added.
■ Xolotl now has varying spawn locations.
■ Dynamis-Windurst wave 2 statues now properly spawn mobs on engage. 
■ Dynamis statues that restore HP and MP now restore to all players in range, rather than just the killing alliance.
■ A statue in 'Dynamis - Bastok' will no longer path through walls. 
■ Fir Bholg monsters in NW Apollyon are sleepable with both light and dark sleep.
■ Chigoes will now die instantly on critical ranged attacks as well.
■ Sabotenders will no longer link with the sabotender NM popped during the San d'Oria mission 'Leaute's Last Wishes'.
■ Gigas's Catapult and Eagle Eye Shot damage has been adjusted.
■ Monster avatar Tier II and IV TP moves were changed to ignore shadows instead of wiping them, based on retail testing.
■ Benediction used by mobs will now properly wipe status effects.
■ Imperial mobs in the Lamia No. 13 assault no longer regen health when charm wears.
■ The notorious monster Geush Urvan has received several adjustments: attacks will wipe shadows and do 1k+ damage, level, spells, and TP moves.
■ Buffaloes can now use the 'Rabid Dance' tp move.
■ Monster TP moves which add status effects can fail, instead of only having a shortened duration.
==System Related==
■ Al'Taieu has had a navmesh added, which will allow monsters to navigate and roam better. Thanks to Xenonsmurf for his navmesh generation.
■ The number of time extensions available in 'Dynamis - Beaucedine' has been corrected.
■ An issue where hate could be immediately shed upon touching the Burning Circle inside a BCNM has been corrected.
■ You are now able to run away from BCNMs in Jade Sepulcher.
■ Weapon additional effects will no longer invisibly proc during weaponskills.
■ Call For Help will no longer function in Dynamis.
■ Call For Help is now removed after a mob heals to 100% health, rather than instantly on deaggro.
■ Shikigami Weapon will now recover health to 100% while roaming.
■ Ranged attacks can now be paralyzed. Ranged attacks are paralyzed silently, per retail videos.
■ The duration of the weakness effect when reentering Dynamis zones has been reduced from 15 minutes to 10 minutes.
That concludes this version update. Thank you for playing on Eden!
Category:Version Updates