Treasure

Inferior (bronze), Normal (silver), and Superior (gold) Treasures
Treasure is an important Stage Reward which may be obtained upon clearing one of the main story stages. Each stage has a Treasure named after a memento from the location, though standard icons are used instead of images. Each Treasure exists in up to 3 tiers, which are called Inferior, Normal, and Superior – their icons are colored bronze, silver and gold, respectively. Treasures are extremely important throughout the game and are recommended to collect all of them before continuing with the game.
Completing a regional collection of Treasures gives the player permanent upgrades to many aspects of the game, some of which do not have a counterpart in the XP-purchasable upgrades. Examples include massively increased cat health or attack power, debuffs to Aliens, or improvements to certain abilities. The effect of the boost depends on the quality of the various Treasures in that collection. Obtaining all Superior Treasures in a chapter awards a massive amount of XP via Catnip Challenges, peaking at 5,000,000 for Cats of the Cosmos Chapter 3.
Most activated Treasure effects are permanent for each player and carried through all stages; the effect then stacks additively with any other Treasure set effects already active or subsequently acquired. The only exception is the Mystery Mask, which affects one chapter's final boss but not the others.
The Cat Unit and Alien enemy stats provided on this wiki are with all Treasures obtained, except when stated otherwise ("initial stats" are what a unit has at level 1 without any Treasures). Abilities, however, are always described without the Fruit Treasures' bonuses.
==Obtaining Treasure==
Obtaining Treasure is paramount and a key aspect of The Battle Cats that must not be neglected if a player is to make any significant progress in the game. Without them, your units' base health and attack statistics will be massively decreased, in addition to their Special Ability affects.
Treasure is awarded randomly after clearing each of the main story stages, and a small pop-up will indicate whether a Treasure has been obtained in the victory screen. It is possible for any tier of Treasure to drop; however, if a player has already obtained a Treasure from a particular stage the game will not award Treasure of lower or equal tier. Players will often have to repeatedly clear a stage until they obtain the Superior Treasure.
By default, most stages have a 35% chance to drop a Treasure, which then has a 45% chance to be Inferior, 30% Normal, 25% Superior. The exception is the first stage of Empire of Cats, Korea/Nagasaki, which always guarantees a Superior Treasure in Chapter 1. Using a Treasure Radar will also guarantee a Superior Treasure upon victory, although this is not recommended. The Treasure Festival event roughly doubles the chance of obtaining Treasure, with the base chance of obtaining Treasure changed from 35% to 70%.
The Z-medals awarded from Zombie Outbreaks are different, given only as a Zombie Outbreak clearance stage reward. Thus, the player may obtain a stage Treasure and Zombie Outbreak clearance medal at the same time. Having all Zombie Outbreak Medals of a certain Treasure set will increase the Treasure drop rate of all stages involved, explained in more detail in the section below.
==Checking Treasures Obtained==
Once the player has obtained a Treasure from a stage, an icon corresponding to the Treasure tier will appear beside the stage name. The name of the Treasure can also be found in the collections screen.
The stage selection screen shows stages from which Treasures have already been obtained – note the gold Treasure icons beside the stage names which mean that the player has obtained the Superior Treasures.
Players can check the Treasures they have already obtained along with the activated Treasure effects if the set is complete, by selecting the Menu icon on the Chapter dashboard then selecting the Treasure option.
Follow the instructions in the images below:
==Treasure Festivals==
Refer to the Treasure Festival page
Every once in a while, a Treasure Festival will appear, which "doubles" (read: increases) the chances of you acquiring a treasure from a stage. When there is a specific chance for Treasure from a certain location (e.g., Korea/Nagasaki) then pressing the icon will take you directly to that location. There is a calendar of events on the PONOS AWS event calendar page which details not only the days/times of Treasure Festivals for the week but also details other events that pop up throughout the day such as Cat Ticket Stages, Catfruit Buffet, Builder's Blitz Stages, etc.
PONOS Event Calendar – Updates every Monday!
This calendar is extremely useful for prioritizing your Cat Energy usage and not feeling so defeated while trying to farm Treasures.
These all-stage festivals generally last for an hour and appear randomly throughout the day, but sometimes there is a Monthly Event or SNS promotion that grants a festival for Empire of Cats on odd days of the month and Into the Future on even days of the month (or vice-versa) and will really benefit you if you can line up the timeline with your schedule. Every month on the 22nd is Meow Meow Day, which has a 24-hour Treasure Festival for all of the main story chapters.
===Individual Stage Treasure Festivals===
There are also Treasure Festivals that pop up for specific stages, that are chosen randomly and generally only last for 30 minutes. These are not a part of the event Calendar.
Be aware that the Treasure Festival icon on your map may be hiding a Zombie Outbreak stage, so check thoroughly when it's festival time – you may get a medal and Treasure all at once! You may log in to Empire of Cats Chapter 3 to find that you have a treasure festival on Saudi Arabia/Shimane and completely miss out on the Outbreak stage back at China/Kagoshima.
==List of Treasures==
Refer to the Main Chapters Levels page.
Empire of Cats:
*Energy Drink – Worker Cat Efficiency increased! (EoC 1-7) (East Asia Quarantine Zone for Zombie Outbreaks)
*Giant Safe – Worker Cat Wallet Capacity increased! (EoC 8-11) (Indian Ocean QZ for ZO)
*Relativity Clock – Production Speed of Cats increased! (EoC 12-16) (Himalaya-Rift QZ for ZO)
*Philosopher's Stone – XP obtained from battle increased! (EoC 17-23) (Afro-Mediterranean QZ for ZO)
*Smart Material Wall – Cat Base health increased! (EoC 24, 25, 28) (Alps QZ for ZO)
*Super Register – Money for defeating enemies increased! (EoC 27, 26, 29) (West Europe QZ for ZO)
*Legendary Cat Shield – Cat Health increased! (EoC 30-32) (North Atlantic QZ for ZO)
*Legendary Cat Sword – Cat ATK increased! (EoC 33-39) (East Americas QZ for ZO)
*Energy Core – Cat Cannon ATK increased! (EoC 40-45) (Pacific QZ for ZO)
*Turbo Machine – Cat Cannon recharge speed increased! (EoC 46) (Fairbanks QZ for ZO)
*Management Bible – Max Cat Energy increased! (EoC 47, 48) (Mauna Kea QZ for ZO)
Into the Future:
*Aqua Crystal – Attacks against unstarred Aliens are much more powerful! (ItF 1, 5, 8, 11, 14, 17, 20, 23)
*Plasma Crystal – Attacks against unstarred Aliens are much more powerful! (ItF 25, 28, 31, 34, 37, 40, 43, 46)
*Ancient Tablet – Your Cat Base's defense is increased! (ItF 2-4)
*Mysterious Force – Cat Cannon recharge time is decreased. (ItF 24)
*Cosmic Energy – Cat Cannon attacks are now more powerful! (ItF 6, 7, 9, 10, 12)
*Void Fruit – Abilities used on Black enemies are more effective! (ItF 29, 30, 32, 33)
*Blood Fruit – Abilities used on Red enemies are more effective! (ItF 21, 22, 26, 27)
*Sky Fruit – Abilities used on Floating enemies are more effective! (ItF 35, 36, 38, 39)
*Heaven's Fruit – Abilities used on Angel enemies enemies are more effective! (ItF 41, 42, 44, 45)
*Time Machine – Energy recovery speed is increased! (ItF 13, 15, 16, 18, 19)
*Future Tech – Maximum energy total increased! (ItF 47, 48)
Cats of the Cosmos:
*Stellar Garnet – Attacks against Starred Aliens are much more powerful! (CotC 1-5)
*Phoebe Beryl – Attacks against Starred Aliens are much more powerful! (CotC 10-14)
*Lunar Citrine – Attacks against Starred Aliens are much more powerful! (CotC 19-23)
*Ganymede Topaz – Attacks against Starred Aliens are much more powerful! (CotC 28-32)
*Callisto Amethyst – Attacks against Starred Aliens are much more powerful! (CotC 37-41)
*Titanium Fruit – Anti-Metal abilities have increased effect! (CotC 6-9)
*Antimatter Fruit – Anti-Zombie abilities have increased effect! (CotC 15-18)
*Enigma Fruit – Anti-Alien abilities have increased effect! (CotC 24-27)
*Dark Matter – Maximum energy total is increased! (CotC 33-36)
*Neutrino – XP received from battle increased! (CotC 42, 44, 46, 48)
*Mystery Mask – A strange effect will activate when Ch.X is cleared! (CotC 43, 45, 47)
==Treasure Mechanics==
The bonus applied from any set of Treasures is only activated upon obtaining all the separate parts of the set. The total activated effect (or power) is then shown as a percentage of the maximum effect possible from that set.
Each Treasure contributes to the set's effectiveness percentage based on its tier.
*Bronze-tier Inferior Treasures award an inferior boost.
*Silver-tier Normal Treasures award a moderate boost.
*Gold-tier Superior Treasures award a superior boost.
To obtain the full 100% power of the Treasure set, the player needs to obtain all the Superior Treasures in the collection.
It's important to understand that when the Treasure set's power percentage reaches 100%, this does not imply that the effect of the Treasure set will increase the relevant stat by 100%. It simply refers to the Treasure set being applied with maximum effect or with 100% power.
The formula for the percentage activation:
\text{Activation }\% = \dfrac{\text{Sum of Treasure tier values}}{3\cdot\text{Number of Treasures in set}}
*Treasure values: Inferior=1, Normal=2, Superior=3
Example:
Empire of Cats' Energy Drink requires 7 Treasures to be obtained before its effect is activated.
*If you complete this set, by obtaining
**1 Inferior Treasure (bronze)
**5 Normal Treasures (silver)
**1 Superior Treasure (gold)
Energy Drink	Korea	Mongolia	China	Thailand	Cambodia	Philippines	Japan
Inferior 	1 	1 	1 	1 	1 	1 	1
Normal 	2 	2 	2 	2 	2 	2 	2
Superior 	3 	3 	3 	3 	3 	3 	3
...here, the power percentage of Energy Drink (max. +100% income rate) activated by these Treasures is:
\dfrac{1\cdot1 + 5\cdot2 + 1\cdot3}{7\cdot3} = 66.67\% shown as 66% in-game.
The rate at which Worker Cat produces income is increased by +66%
==Empire of Cats Treasures==
Refer to Empire of Cats.
===Energy Drink===
Increases money income rate by up to 100% per chapter it is active in.
When a player has activated Energy Drink at 100% in all 3 chapters, money income rate is increased by 300%.
===Giant Safe===
Increases Worker Cat's Wallet Capacity by up to 1,000¢ per chapter it is active in.
When a player has activated Giant Safe at 100% in all 3 chapters, Worker Cat Wallet Capacity is increased by 3,000¢.
===Relativity Clock===
Reduces Cat recharge times by up to 1 second per chapter it is active in.
When a player has activated Relativity Clock at 100% in all 3 chapters, recharge times are reduced by 3 seconds.
Cat recharge timer cannot be reduced to less than 2 seconds.
===Philosopher's Stone===
Increases the amount of XP rewarded upon clearing a level by up to 50% per chapter it is active in.
When a player has activated Philosopher's Stone at 100% in all 3 chapters, XP awarded is increased by 150%.
===Smart Material Wall===
Increases the Cat Base's health by up to 7,000 HP per chapter it is active in.
When a player has activated Smart Material Wall at 100% in all 3 chapters, Cat Base's health is increased by 21,000 HP.
===Super Register===
Increases the amount of money obtained from defeated enemies by up to 50% per chapter it is active in.
When a player has activated Super Register at 100% in all 3 chapters, the money obtained from defeating enemies is increased by 150%.
===Legendary Cat Shield===
Increases every Cat's HP by up to 50% per chapter it is active in.
When a player has activated Legendary Cat Shield at 100% in all 3 chapters, every Cat's Initial Health is increased by 150%.
===Legendary Cat Sword===
Increases every Cat's damage by up to 50% per chapter it is active in.
When a player has activated Legendary Cat Sword at 100% in all 3 chapters, every Cat's Initial Attack Power is increased by 150%.
===Energy Core===
Increases Cat Cannon attack power by up to 500 per chapter it is active in.
When a player has activated Energy Core at 100% in all 3 chapters, Cat Cannon attack power is increased by 1,500 damage.
===Turbo Machine===
Reduces Cat Cannon recharge time by up to 5 seconds per chapter it is active in.
When a player has activated Turbo Machine at 100% in all 3 chapters, Cat Cannon recharge time is reduced by 15 seconds.
===Management Bible===
Increases max Cat Energy by up to 60 per chapter it is active in.
When a player has activated Management Bible at 100% in all 3 chapters, max Cat Energy is increased by 180.
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==Into the Future Treasures==
Refer to Into the Future.
===Aqua Crystal===
Reduces unstarred Aliens' base stat magnification by a maximum of 100%.
When a player has activated Aqua Crystal at 100% in all 3 chapters, unstarred Aliens' base stat magnification is reduced by 300%.
Base unstarred Alien stat magnification = 700%
===Plasma Crystal===
Reduces unstarred Aliens' base stat magnification by a maximum of 100%.
When a player has activated Plasma Crystal at 100% in all 3 chapters, unstarred Aliens' base stat magnification is reduced by 300%.
Base unstarred Alien stat magnification = 700%
===Ancient Tablet===
Increases the Cat Base's health by up to 7,000 HP per chapter it is active in.
When a player has activated Ancient Tablet at 100% in all 3 chapters, Cat Base's health is increased by 21,000 HP.
===Mysterious Force===
Reduces Cat Cannon recharge time by up to 5 seconds per chapter it is active in.
When a player has activated Mysterious Force at 100% in all 3 chapters, Cat Cannon recharge time is reduced by 15 seconds.
===Cosmic Energy===
Increases Cat Cannon attack power by up to 500 per chapter it is active in.
When a player has activated Cosmic Energy at 100% in all 3 chapters, Cat Cannon attack power is increased by 1,500 damage.
===Void Fruit===
Increases the effectiveness of Anti-Black abilities. See here for full details.
Fruit effects do not stack on multi-traited enemies.
===Blood Fruit===
Increases the effectiveness of Anti-Red abilities. See here for full details.
Fruit effects do not stack on multi-traited enemies.
===Sky Fruit===
Increases the effectiveness of Anti-Floating abilities. See here for full details.
Fruit effects do not stack on multi-traited enemies.
===Heaven's Fruit===
Increases the effectiveness of Anti-Angel abilities. See here for full details.
Fruit effects do not stack on multi-traited enemies.
===Time Machine===
Increases energy recovery speed by 10 seconds (per min).
When a player has activated Time Machine at 100% in all 3 chapters, energy recovery speed is increased by 30 seconds (per min).
I.e. 1 energy / min. increased to 1 energy / 30 sec. or 2 energy / min.
===Future Tech===
Increases max Cat Energy by up to 30 per chapter it is active in.
When a player has activated Future Tech at 100% in all 3 chapters, max Cat Energy is increased by 90.
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==Cats of the Cosmos Treasures==
Refer to Cats of the Cosmos
===Stellar Garnet===
Reduces Starred Aliens' base stat magnification by a maximum of 100%.
When a player has activated Stellar Garnet at 100% in all 3 chapters, Starred Aliens' base stat magnification is reduced by 300%.
Base unstarred Alien stat magnification = 1,600%
===Phoebe Beryl===
Reduces Starred Aliens' base stat magnification by a maximum of 100%.
When a player has activated Phoebe Beryl at 100% in all 3 chapters, Starred Aliens' base stat magnification is reduced by 300%.
Base unstarred Alien stat magnification = 1,600%
===Lunar Citrine===
Reduces Starred Aliens' base stat magnification by a maximum of 100%.
When a player has activated Lunar Citrine at 100% in all 3 chapters, Starred Aliens' base stat magnification is reduced by 300%.
Base unstarred Alien stat magnification = 1,600%
===Ganymede Topaz===
Reduces Starred Aliens' base stat magnification by a maximum of 100%.
When a player has activated Ganymede Topaz at 100% in all 3 chapters, Starred Aliens' base stat magnification is reduced by 300%.
Base unstarred Alien stat magnification = 1,600%
===Callisto Amethyst===
Reduces Starred Aliens' base stat magnification by a maximum of 100%.
When a player has activated Callisto Amethyst at 100% in all 3 chapters, Starred Aliens' base stat magnification is reduced by 300%.
Base unstarred Alien stat magnification = 1,600%
===Titanium Fruit===
Increases the effectiveness of Anti-Metal abilities. See here for full details.
Fruit effects do not stack on multi-traited enemies.
===Antimatter Fruit===
Increases the effectiveness of Anti-Zombie abilities. See here for full details.
Fruit effects do not stack on multi-traited enemies.
===Enigma Fruit===
Increases the effectiveness of Anti-Alien abilities. See here for full details.
Fruit effects do not stack on multi-traited enemies.
===Dark Matter===
Increases max Cat Energy by up to 30 per chapter it is active in.
When a player has activated Dark Matter at 100% in all 3 chapters, max Cat Energy is increased by 90.
===Neutrino===
Increases the amount of XP rewarded upon clearing a level by up to 25% per chapter it is active in.
When a player has activated Neutrino at 100% in all 3 chapters, XP awarded is increased by 75%.
===Mystery Mask===
Reduces the final boss's stat magnification from 1,100% to 100% in each chapter. This effect only applies to each separate chapter.
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==Details - Anti-unstarred Alien Treasures==
:Also refer to the Into the Future Aqua Crystal and Plasma Crystal Treasures.
These Treasure Crystals decrease the initial 700% stat magnification applied to all unstarred Aliens' base health and base attack power as indicated in the Treasure descriptions above.
For example, a hypothetical unstarred Alien has base health and attack power of 1,000, but the default stat magnification applied to Unstarred Alien base stats is 700%, making the enemy's health and damage from each hit 7,000.
Each fully activated Aqua Crystal and Plasma Crystal Treasure set then reduces this 700% default magnification by 100% (subtractive) such that—even though this example unstarred Alien's base attack power is always 1,000—the default magnification effect applied to produce the enemy health and damage output is reduced as shown below.
Activated Treasure Effect	Unstarred Alien Base Health / Attack Stat	Unstarred Alien Stat Magnification Applied	Unstarred Alien Effective Health / Attack
0% 	1,000 	700% 	7,000
100% 	1,000 	600% 	6,000
200% 	1,000 	500% 	5,000
300% 	1,000 	400% 	4,000
400% 	1,000 	300% 	3,000
500% 	1,000 	200% 	2,000
600% 	1,000 	100% 	1,000
The stat magnification values provided in articles on this wiki are when the player has fully activated all the Anti-unstarred Alien Treasures and the −600% effect is applied.
==Details - Anti-Starred Alien Treasures==
:Also refer to the Cats of the Cosmos Stellar Garnet, Phoebe Beryl, Lunar Citrine, Ganymede Topaz and Callisto Amethyst Treasures.
These Treasure Crystals decrease the initial 1,600% stat magnification applied to all Starred Aliens' base health and base attack power as indicated in the descriptions above.
For example, a hypothetical Starred Alien has base health and attack power of 1,000, but the default stat magnification applied to Starred Alien base stats is 1,600%, making the enemy health and damage from each hit 16,000.
Each fully activated Stellar Garnet, Phoebe Beryl, Lunar Citrine, Ganymede Topaz and Callisto Amethyst Treasure set then reduces this 1,600% default magnification by 100% (additively) such that—even though this example Starred Alien's base attack power is always 1,000—the default magnification effect applied to produce the enemy health and damage output is reduced as shown below.
Activated Treasure Effect	Starred Alien Base Health / Attack Stat	Starred Alien Stat Magnification Applied	Starred Alien Effective Health / Attack
0% 	1,000 	1,600% 	16,000
300% 	1,000 	1,300% 	13,000
600% 	1,000 	1,000% 	10,000
900% 	1,000 	700% 	7,000
1,200% 	1,000 	400% 	4,000
1,500% 	1,000 	100% 	1,000
The stat magnification values provided in articles on this wiki are when the player has fully activated all the Anti-Starred Alien Treasures and the −1,500% effect is applied.
==Details - Fruit Treasures==
:Also refer to the Into the Future Void Fruit, Blood Fruit, Sky Fruit and Heaven's Fruit Treasures,
:and the Cats of the Cosmos Titanium Fruit, Antimatter Fruit and Enigma Fruit Treasures.
These Treasures affect most special abilities that are limited to certain types of enemies. At 100% on all Fruit Treasures, the following abilities are enhanced when used against enemies of that type:
==Details - Legendary Cat Shield/Sword==
:Also refer to the Empire of Cats Legendary Cat Shield and Legendary Cat Sword Treasures.
The Legendary Cat Shield has an effect that increases the Initial Health of cats by a maximum of +50%
The Legendary Cat Sword has an effect that increases the Initial Attack of cats by a maximum of +50%
When Legendary Cat Shield (Health) and/or Legendary Cat Sword (Attack Power) have been activated with Superior Treasure, each set's power is 100%, which gives the maximum +50% effect from each.
Since Treasure effects are additive, when each of the three Legendary Cat Shield +50% Health boosts activated are added, it gives the cat's Initial Health stat the maximum +150% boost.
This percentage needs to be expressed as a decimal fraction in order to multiply the Initial stat in the formula above.
Expressed as a decimal fraction 100% = 1.0, 50% = 0.5 etc.
The Initial Stat's base multiplier is therefore always 1.0 i.e. Initial Stat x 1.0 = Initial Stat
A maximum Shield or Sword Treasure effect adds + 50% to the relevant Initial Stat. The same as adding + 0.5 to the base multiplier.
Which means the Treasure Bonus multipliers for 0%, 100%, 200% and 300% Legendary Cat Shield are 1.0, 1.5, 2.0 and 2.5 respectively.
Likewise, when each of the three Legendary Cat Sword +50% Attack boosts are activated and added, it gives the cat's Initial Attack stat the maximum +150% boost, or a 2.5 multiplier in the formula above.
Again, it's important to understand that when the Treasure set's power percentage reaches 100%, this does not imply that the effect of the Treasure set will increase the relevant stat by 100%. It simply refers to the Treasure set's own effect being applied at maximum or 100% power. In this case that's 100% of a maximum +50% stat boost.
Example:
The Legendary Cat Shield requires 3 Treasures to be obtained before its effect is activated.
If you complete the set, by obtaining
*1 Inferior Treasure (bronze)
*2 Normal Treasures (silver)
*0 Superior Treasure (gold)
Legendary Cat Shield	Norway	United Kingdom	Greenland
Inferior 	1 	1 	1
Normal 	2 	2 	2
Gold 	3 	3 	3
... here, the power percentage of Legendary Cat Shield (maximum +50% Initial Health) activated by these Treasures is:
\dfrac{1\cdot1 + 2\cdot2 + 0\cdot3}{3\cdot3} = 55.56\% or +27.77% Initial Health (as shown but rounded down in-game).
In this example a level 1 Cat with Initial Health of 100 would be treasure boosted by 55% of +50% Health.
The level 1 Cat's new health is now 127.
There are three Empire of Cats chapters each containing a Legendary Cat Shield, so the effect of obtaining each of those three sets at maximum power gives 100%, 200% or 300% Legendary Cat Shield power, that would increase the Initial Health of Cat to 150, 200 or 250 at level 1. (an increase of +50%, +100% or +150%)
All cats and forms have their own initial Health (HP) and Attack (AP) Stats.
for example, Cat's Health at level 1 through to level 8 would be affected as shown below -
Legendary Cat Shield 	+ 0% 	+ 100%	+ 200%	+ 300%
Initial Stat boost 	+ 0% 	+ 50% 	+ 100%	+ 150%
TB Multiplier 	x 1.0	x 1.5 	x 2.0 	x 2.5
Level 1 (Initial Stat)	100 	150 	200 	250
Level 2 	120 	180 	240 	300
Level 3 	140 	210 	280 	350
Level 4 	160 	240 	320 	400
Level 5 	180 	270 	360 	450
Level 6 	200 	300 	400 	500
Level 7 	220 	330 	440 	550
Level 8 	240 	360 	480 	600
Increase / Level 	+ 20 	+ 30 	+ 40 	+ 50
Shown here to illustrate the Treasure bonus effect, which applies universally. A level 1 Cat with a 300% Treasure bonus is not possible in-game.
Here's a more powerful illustration, Crazed Titan Cat's Health at level 1 through to level 8 would be affected as shown below -
Legendary Cat Shield 	+ 0% 	+ 100% 	+ 200% 	+ 300%
Initial Stat boost 	+ 0% 	+ 50% 	+ 100% 	+ 150%
TB Multiplier 	x 1.0	x 1.5 	x 2.0 	x 2.5
Level 1 (Initial Stat)	3,600	5,400 	7,200 	9,000
Level 2 	4,320	6,480 	8,640 	10,800
Level 3 	5,040	7,560 	10,080 	12,600
Level 4 	5,760	8,640 	11,520 	14,400
Level 5 	6,480	9,720 	12,960 	16,200
Level 6 	7,200	10,800 	14,400 	18,000
Level 7 	7,920	11,880 	15,840 	19,800
Level 8 	8,640	12,960 	17,280 	21,600
Increase / Level 	+ 720	+ 1,080	+ 1,440	+ 1,800
What these examples show is just how powerful the Legendary Cat Shield and Legendary Cat Sword Treasure bonuses are on a cat's health and attack power and why it's important to obtain them.
In both of these cases and all others, it shows that any level 1 Cat with the maximum 300% Treasure boost is stronger than the same cat at level 8 with 0% Treasure boost.
==Missions==
Requirement	Reward
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==Tips==
*Treasure set effects when activated are carried over the whole gameplay, so obtaining and maximizing their effect is a vitally important part of the game.
*Do not spend Treasure Radars to obtain Superior Treasure no matter how infuriated you are with the drop rates. It may take a while to get Superior Treasures, but Radars are rare and should not be burned on Treasures. Instead, use your Treasure Radars to obtain various Item Drop Cats or to collect the maximum bonus on XP Megablitz! , XP Colosseum and Merciless XP! stages.
*Treasure Festivals for Cats of the Cosmos are rare, so grind as much as you can when one appears.
==Trivia==
*The Mystery Mask is the only Treasure that has no effect outside the chapter from which it is obtained, as it only affects the three Cat God enemy variants: The Cat God, Cat God, and Final Boss Giga-God.
*The Aku Realms are the only main chapter without any Treasures to unlock.
Category:Game Features