117624-carbine-i-love-you-stay-frosty-please

== Content ==
			
Carbine, I love Wildstar.  I can only comment on what I personally see, and I feel like a lot of the community thinks you're giving up.  With itemization being pushed back until January (a lot of us feel it should come as soon as it is ready), holidays not being released (we understand why), drop 3 taking forever and not having a lot of new content, and my biggest concern, no PvP lead being announced and rating reset not being implemented far earlier than drop 3, to a lot of players this doesn't seem like you are trying everything you can to get the game back on its feet.
 
What is my point?  You need to show the community that you are as committed to your product as they are, and a lot of us are.  Personally, I feel like a lot of the decisions being made are not in the games best interest (but what do I know).  WoD is right around the corner, and for a lot of people a new daily zone and some new quests are not going to keep them very interested.  End game pvp is gone from the game currently (no matter what you guys think) and with no itemization changes there is a lot people were looking forward to when it comes to end game pve that isn't coming until January.
 
My plea is this, DO NOT GIVE UP on the game.  DO NOT GIVE UP on the sub based model.  Implement these changes as quickly as you can, one or two bugs are not a problem, as long as they do not break a players ability to actually play the game.  With a new year, start a new advertising campaign.  Drop 3 will bring about the "launch" we all wanted, and Drop 4 can bring pvp viability back into the game (casuals love pvp).  It can also make pve content available to a wide variety of players that didn't want to bother with attunement/RNG gear.
 
Let people know what you are doing, you haven't even had the game out for a year.  But you need to fix things like legendary pve gear counting towards pvp gear score (I would like to queue with zybak, and any other player in a top raiding guild).  Things like this need to get fixed asap, because when they don't those people do not feel like they are important members of the community, and you aren't showing them that they are by doing nothing.  It seems like a problem that big affecting some of your most staunch supporters (zybaks channel has been absolutely wrecked by people that hate wildstar) should be a huge priority, as they are the people still defending the game.
 
You have the best combat system of any MMO, the core of the game is there, just show people it means something to you.  I want this game to succeed so badly, I am pretty sure you guys do as well.  So lets *cupcake* do it . .
 	
----
			What exactly do you expect them to do, other than work hard on getting the drops out?	
----
			
I'm subbed until June 2015. I have learned my lesson about hope. I just keep doing my crafting dailies, keep collecting those EG, keep leveling alts. Just waiting.
 
Everyday I don't see the necessary transparency and the cryptic messages from devs (that apparently can only say enough to confuse the hell out of us) I die a little more on the inside and count down the days until next June.	
----
			How often are their state of the game blogs? Sorry, haven't been around much. It is always nice to have chatty devs, but it has a dark side. they have to be so careful about what they say because people tend to take things out of context, and expect anything they say to be a promise that can't be adjusted. Hope you get your wish though. I honestly expect most of them have their noses glued to a computer screen most of the day right now, trying to get the drop out.	
----
			
{| class="blockquote"
How often are their state of the game blogs? Sorry, haven't been around much. It is always nice to have chatty devs, but it has a dark side. they have to be so careful about what they say because people tend to take things out of context, and expect anything they say to be a promise that can't be adjusted. Hope you get your wish though. I honestly expect most of them have their noses glued to a computer screen most of the day right now, trying to get the drop out.
----
			I understand that itemization can't be out now, but if it could be out faster than 3 months after drop 3, that'd be super.	
----
			
Hey Psyknis,
    I can say that we certainly haven't given up on the game and we're working hard doing what we can to make Wildstar an awesome experience.  I work on the analytics team and I can tell you from how swamped we are when people say "We're looking into that" they're not lying.  I think Xtorma hit the nail on the head to some extent.  I think SOME people are worried about what they're saying not being taken with a grain of salt and winding up being misconstrued or taken out of context.
 
That said people are also hungry for answers so they want to ask questions we just can't answer for a ton of different reasons.   In order to talk about a bit of process though Psyknis I can tell you that our leads aren't just sitting around with nothing to do.  I think your opinion is a valid one and I think people would all generally love to post more, and you're totally right that those people inparticular can probably speak to some of the vision aspects of the game better than anyone.
 
All that being said, I understand your frustration and I'm sorry you feel that way.  I was really excited to come work at Carbine because of the open door/devs are listening policy and I think we've really let down some of the community in our lack of keeping up communication.   And since I felt bad about that I thought I'd take a minute out and write you a quick note and let you know that don't worry, as far as I know people here aren't giving up on the game :)
 
I'm not at least!
 
Edit: I forgot to add:
I can't go into detail but,
we're looking into that 
soon.
			
				
	Edited November 6, 2014 by CRB_DaOgre	
----
			
You got an awesome game here Carbine :) and an awesome in game community. You bring happiness and fun to a lot of people, and that makes you awesome. 
 
Thank you <3	
----
			
{| class="blockquote"
Hey Psyknis,
    I can say that we certainly haven't given up on the game and we're working hard doing what we can to make Wildstar an awesome experience.  I work on the analytics team and I can tell you from how swamped we are when people say "We're looking into that" they're not lying.  I think Xtorma hit the nail on the head to some extent.  I think SOME people are worried about what they're saying not being taken with a grain of salt and winding up being misconstrued or taken out of context.
 
That said people are also hungry for answers so they want to ask questions we just can't answer for a ton of different reasons.   In order to talk about a bit of process though Psyknis I can tell you that our leads aren't just sitting around with nothing to do.  I think your opinion is a valid one and I think people would all generally love to post more, and you're totally right that those people inparticular can probably speak to some of the vision aspects of the game better than anyone.
 
All that being said, I understand your frustration and I'm sorry you feel that way.  I was really excited to come work at Carbine because of the open door/devs are listening policy and I think we've really let down some of the community in our lack of keeping up communication.   And since I felt bad about that I thought I'd take a minute out and write you a quick note and let you know that don't worry, as far as I know people here aren't giving up on the game :)
 
I'm not at least!
 
Edit: I forgot to add:
I can't go into detail but,
we're looking into that 
soon.
----
			
{| class="blockquote"
-snip-
 
You have the best combat system of any MMO, the core of the game is there, just show people it means something to you.  I want this game to succeed so badly, I am pretty sure you guys do as well.  So lets *cupcake* do it . .
----
			Gotta say, he didn't say "The devs are listening" in his edit at the end.	
----
			Hardcore	
----
			
{| class="blockquote"
Hardcore
----
			
What puzzles me is that the game isn't even six months old, and yet a lot of people seem to think the game is dead? Why? Even FFXIV lasted two years the first time around, and that was a huge mess. Vanguard: Saga of Heroes was a much bigger mess at launch, but they kept working on it. A year later, I was invited back and found a much, much, MUCH better game. Wildstar is already awesome, so how do you think that will be one year after launch? ;)
 
I'm not exactly worried. The mega-servers helped the population a lot, the game itself is a lot of fun, and there are a lot to do here. Instead of worrying if the game will survive or not, I'm eagerly waiting the first expansion and wonder what we will get. More playable races, to make the Dominon more interesting? New classes (a propler pet-class, perhaps?) New paths? Sure a new path isn't necessary, but what about different versions of the old ones? So we could get two different Soldier-paths, two different Settler-paths and so on? All with their own quests and rewards. :) And screw houses. We want mansions and castles. :D	
----
			
That was kind of my point I guess, I keep thinking about what this game can be in a year.  And I do not believe for a second they are giving up on the game, and that they aren't busting their *cupcake* off on drop 3.  I just know how the negativity has damaged some of the gaming communities opinions about the game, and I am getting a strange feeling it could be affecting the devs/company in a similar way  But it shouldn't, because they are far more responsive and transparent than the devs on other games and have the core of a revolutionary product to build on.  I also keep seeing all this F2P doomsday nonsense, along with a million other things.  I just don't want the devs to think we are all giving up, that the active community knows this game can be the best MMO on the market.  And that for every person that puts the game down, there are another 3 potential customers out there that are just waiting to see changes and positive opinions about the state of the game.
 
I will be here as long as I am able.  I will keep my sub and continue to enjoy the most dynamic PvP combat ever offered by an MMO.  A lot of people think because so much goes on in a battleground it is just an AoE zerg.  Not really sure why people are not focusing on a target, lol.  I just keep seeing negative things happening internally, between the layoffs and still not having a new PvP lead, even the end of the nexus report was very depressing.  We want this game to realize its full potential, and we want to help the developers get there.  But, there are things like the legendary items destroying players ability to queue for battlegrounds.  I cannot imagine how it is possible this has still not been addressed and hot fixed.  We need everyone queuing right now for PvP, queue times are crazy.  And part of your player base is locked from a significant portion of the game.  I understand the importance of drop 3, but the way this looks to the community has to be recognized by Carbine.	
----
			
DuchessMorgana,
 
People that have played NCSoft games over the past 10+ years are worried because of NCSoft's capricious behavior concerning games that they publish.  CoH/V and Tabula Rasa come to mind as far as tossing games out that "seemed" to have some life in them.  The first was very popular for years the second had a lot of potential (like Wildstar) but both were eventually stabled.
 
I don't think many of us are worried about Carbine.  They are doing he best they can under the circumstances of the current MMORPG market place ( given the nature of the overall MMORPG playerbase these days ).  To me they are more serious about their product than say Bioware was with SWTOR (even though WS is trending the same way as SWTOR).  I think many of us are really worried about how NCSoft is going to react in the short term.	
----
			
Well, since you mentioned it. Tabula Rasa was released November 2007, and was shut down again in February 2009. In other words, one of the most disastrous MMORPGs in history lasted one year and four months. Wildstar isn't even six months yet. Why on earth would anyone think it's dead already? And as for City of Heroes/Villains, it lasted from 2004 to 2012, or nearly eight years. That's a pretty decent lifespan for one game. On top of that, you mention SWTOR like it's dead, yet you ignore the fact it's not only going strong, but even getting a new expansion soon.
 
So again, I'm getting really tired of all the doom and gloom on the forums. Wildstar isn't dead. It's just getting started.	
----
			
I totally agree with Duchess there.  And by no means do I think this game is dead.  It is still in its infancy and can only get better (and I believe will get better) from here.  Like I said earlier, there are just some things not being addressed that most of the community finds extremely important.  And I am not talking about big problems that take a long time to fix.  Simple things like rating reset, promoting a pvp lead, and fixing queue problems for battlegrounds that high end raiders are having.
 
I understand drop 3 is super important to the games longevity, but there has to at least be some communication.  Waiting a month for a response from timetravel, who doesn't deal with pvp related problems on the queue issues for people with legendary items just doesn't make the community feel like the devs care about devoted players being locked out of a large aspect of the game.  That in turn makes the community question the commitment internally to these issues.
 
In no way am I saying drop everything you are doing and fix this, but a response from someone assigned to some aspect of pvp should have gotten to those players within a week in my opinion.  Instead it is just timetravel (who is awesome) just saying, ok, we will look at it.	
----