Child (Young Justice)

==Summary==
Child is a major antagonist in the Young Justice animated series and the main antagonist of Zatanna's arc in Young Justice Phantoms.
Child is a Lord of Chaos, a powerful being of pure energy. After a dozen millennia of insipid antics, Klarion lost favor with the other Chaos Lords, who felt he was nothing more than an underling for Vandal Savage whose plan was bringing the world under Order. To remedy that, they sent Child to dispose of Klarion and plunge the entire world into absolute chaos.
==Powers and Stats==
Tier: , far higher with the added power of the Chaos Lords
Name: Child, Witch Girl 
Origin: Young Justice 
Gender: Female
Age: Around 16 billion years old 
Classification: Lord of Chaos, Elemental Entity of the Cosmos 
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Types 1, 2, 3, 5 and 8, as a Lord of Chaos, Child cannot be killed or contained, and the only way to make her disappear from the mortal plane is by destroying her familiar which serves as her anchor), Regeneration (Low-Godly, comparable to Klarion, who regenerated from having his physical body completely destroyed by Doctor Fate in an instant), Chaos Manipulation (As a Lord of Chaos, Child is Chaos personified), Magic, Reality Warping, Telekinesis, Energy Manipulation and Projection, Forcefield Creation, Shockwave Inducement (Can generate shockwaves of energy), Dark Fire Manipulation (Can generate flames, large fireballs and walls of fire. Generated gigantic pillars of fire all over the world and visible from space during her rampage. Made fire rain from the sky), Explosion Manipulation (Destroyed Fate's tower by causing enormous explosions and can easily cause both smaller and similar explosions), Weather Manipulation & Earth Manipulation (Generated large natural disasters across the entire world, such as hurricanes, gigantic storms and erecting volcanoes like in Australia. Casually teared Roanoke apart to fight Klarion), Biological Manipulation (Dissected a security guard with her powers), Ice Manipulation (Entirely Froze Agra. Created a large arm of ice to restrain Doctor Fate), Creation (Created a large cobra of fire against Klarion. Created tentacles of energy to restrain him and Fate later), Life Manipulation (Gave life to her anchor Flaw when she arrived in the mortal realm), Gravity Manipulation (Inverted gravity in Manhattan with one of her pillars of fire), Power Nullification (Casually nullified Zatanna's forcefield and invisibility spell), Portal Creation (Opened a portal leading to Hell in Taipei), Absorption (Casually absorbed Klarion's and Fate's power to use it against them), Extrasensory Perception (Could sense Klarion's energy in Roanoke), Enhanced Senses (Sensed the presence of Zatanna and her students despite Zatanna's dissimulation spell), Summoning (Can summon lesser Lords of Chaos like Klarion), Size Manipulation (Made a small diamond grow enormous to create Flaw. Grew back to her normal size from her own skull after it was burned by Etrigan), Shapeshifting, Incorporeality (In her natural state without her anchor), Self-Sustenance (Types 1, 2 and 3), Flight (Can make herself and others fly), Teleportation (Of herself and others), Resistance to Temperature Manipulation (Unaffected by the low temperatures of the Norse Pole), likely many others 
Attack Potency: Multi-Continent level (Comparable to Klarion, if not above him to a degree, and could fight Zatana and her students without trouble), far higher with the added power of the Chaos Lords (Received the combined power of all the Chaos Lords besides Klarion, making her immensely superior to the combined force of Klarion, Doctor Fate, Zatanna, Etrigan and other magic wielders, and allowing her to casually defeat them)
Speed: At least Supersonic+ combat speed and reactions (Can easily keep up with Klarion, who can himself to react to Doctor Fate's attacks) 
Lifting Strength: Unknown 
Striking Strength: Unknown 
Durability: At least Small Town level (Comparable to Klarion), up to Multi-Continent level (Comparable to Doctor Fate), far higher with the added power of the Chaos Lords. Immortality and regeneration make her very hard to harm
Stamina: Superhuman
Range: Standard Melee Range. Unknown via powers 
Standard Equipment: Her Anchor Flaw 
Intelligence: Gifted (As a Lord of Chaos, Child possesses enormous knowledge of magic and the cosmos)
Weaknesses: Dependent on her familiar to stay in the mortal plane, and will lose her access to it if her familiar is destroyed.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Young Justice
Category:Absorption Users
Category:Antagonists
Category:Biology Users
Category:Cartoon Characters
Category:Chaos Users
Category:Cosmic Entities
Category:Creation Users
Category:Earth Users
Category:Energy Projection Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Evil Characters
Category:Explosion Users
Category:Extrasensory Perception Users
Category:Female Characters
Category:Fire Users
Category:Flight Users
Category:Forcefield Users
Category:Gravity Users
Category:Ice Users
Category:Immortals
Category:Life Users
Category:Magic Users
Category:Murderers
Category:Portal Users
Category:Power Nullification Users
Category:Primary Antagonists
Category:Reality Warpers
Category:Regeneration Users
Category:Sadists
Category:Self-Sustenance Users
Category:Shapeshifters
Category:Shockwave Users
Category:Size Users
Category:Summoners
Category:TV Characters
Category:Telekinesis Users
Category:Teleportation Users
Category:Villains
Category:Weather Users