Achievements/info

Here you can find all the Achievements described step by step. 
Recommend opening contents:
:↓ ↓ ↓
== Code Breaker ==
After picking The Tower from defeating the Barghest, you will find yourself in Break Room 103. On the desk found in the bottom left corner, there is a white piece of paper which after interacting with will show a keypad. Here the player can put in the code: 583221496, to get the achievement.
== Engage claws ==
To get this achievement you will need to find Gizmo. After interacting with Binder in his house, you will find yourself in the Trial Between Worlds. As soon as you appear, walk to the left. Instead of pushing the column, walk around it to a floating piece on the left. Here you can walk across and find Gizmo on a podium, with this, interact with Gizmo and take him with you. 
== Hidden Hideaway ==
Currently unknown requirement.
== Industry Equine ==
After finishing all three tasks in Tower F1, OScar will give you the fourth and final task, which is working in a cubicle. Go to Cubicle 4C and talk to OScar. He will then tell you to work in the cubicle for your entire life. Stay in the cubicle for 2-3 minutes and you will get the achievement.
== Insider Baseball ==
At the start of the game, don't equip Lore with his jumper which is done though constantly interacting with the door after turning on the light. From here, Do Not pick up the Axe. Now when you proceed with the story and fight the Barghest, make sure to take No Damage from both encounters. With this, after defeating the Barghest for the second time you will achieve this achievement.
== Into the Deep ==
After talking with Joe Regular in the boardroom, you are able to cross the path on the second row to the right which leads to the Janitors closet. After choosing to drink the "water" from the sink, Lore will meet up with Binder and once that cutscene is over, you will obtain a key to floor zero. Next, go the mailshroom and enter the door on the left side which requires the key.
After, go down the flight of stairs and turn the light switch on. Here the room will become illuminated and a heart can be found. Go to the front of the heart and then interact with the console. From this they will gain the achievement.
== Laughing Man ==
As soon as you open the game to the main menu, enter [ ←←↑↓→↓↓↓←→→↑↑ ] with your arrow keys and you will gain the achievement.
== Master Chef ==
When you enter the Cafeteria on Floor 1 of The Tower. Talk to the Coprino Brothers found at the counter. From here they will let you in and when talking to them again, the Mini Game will start. To earn this achievement, you must serve every and all 30 Shades as well as drop No Food or Drink.
== Mow The Lawn ==
On Floor2 of The Tower, talk to the Shade found in 4B. (This is the cubicle where there is nothing found on the desks or floor) After chatting to this Shade, go to cubical 3A (The cubical with all the papers on the floor and desk), talk with that Shade, and choose to tell them what 4B said. Now, stand outside the cubical and wait as the papers on the floor then desk gradually disappear. When all the papers are gone (the black folders beside the computer will not disappear), talk to the Shade again. He will thank you for your honesty, then disappear so you can interact with his computer to gain this achievement.
== On The Loose ==
When you go to the Server Room on Floor 1 of The Tower, the first task is set by Phish which is to gather all the rubber ducks found around on this floor.
Duck 1 is found between 5c and 6c behind the water machine	
Duck 2 is found in the Boardroom, under the right corner of the table	
Duck 3 is found on the wall at 4c, opposite the entrance	
Duck 4 is found in the door way of 5A, on the third layer	
Duck 5 is found on the left before the elevator
The final Goose is only accessible after finding all other ducks. It is found on an unpaved area of the main lobby, which is found near the entrance of the Boardroom. You will need to hug the top wall to find the gap and from here it will take you to a little island where the Goose is found. After, go back to Phish and the achievement will be unlocked.
== Pocket Siphon ==
After entering the Boss Room and OScar "terminates" you or you pull down the lever, walk to the bottom right corner.Walk to the right of the secret path until you hit a wall and then walk forward.You will enter Nekane's secret room and unlock the achievement.
== Repurposed Code ==
After picking The Tower from defeating the Barghest, you will find yourself in Break Room 103. On the desk found in the bottom left corner, there is a white piece of paper which after interacting with will show a keypad. Here the player can put in the code: 8913, to get the achievement.
== Salamurder ==
You will need to go to Cubical A2 on Floor 2 of The Tower. Upon interacting with the desk draw, a salamander will run across the room. You will need to be quick enough to interact with the draw and run across the room to squish the Salamander. When you achieve this you will earn the achievement. 
== Shoe Baskets ==
Find all 5 Socks in Homeworld.
:- For Sock locations: Click Here
== Shoe Baskets 2: Electric Boogaloo ==
Find all 4 Socks in The Tower.
:- For Sock locations: Click Here
== Shoe Baskets 3: Why are you doing this to me? ==
Currently this is not possible to achieve until the release of Animus.
== Shoe Baskets 4: Please Stop No More ==
Currently this is not possible to achieve until the release of Jotunheim.
== Short Circuit ==
When you first leave Lore's Room, repeatedly flip the lightswitch in hallway until it burns out.
== The Champion ==
Before starting, start a new game and make your way to Lore's kitchen then exit the game.
This will require savefile editing, to get to your save file go to:
:- C:\Users\<name>\AppData\Local\Heartbound 
(AppData is hiddern by default. To see it, go to [ View ] and tick the box next to Hiddern Items
The Save file is called 'heartbound_save.thor'. If there is a number in-front, edit the one with the largest number. Open the file in notepad and scroll down to line 245 where you need to change the value to 42. Save then re-open the game and interact with the toaster in the kitchen. This should reward you with this achievement.
== Vaporwave Is Dead ==
You can only get this achievement at 20:08 local time. You will need to complete the game and unlock the other two worlds where here, you need to pick Animus. where upon waking you will find yourself in Cirsi's Place, which after the dialog go outside and up till you get to a bridge. After the bridge, you will be at the Frog Pond. When your local time hits 20:08, Lilly pads will appear on your left. Upon entering Vapor Cave, there is a statue on your left which when you interact with, will unlock the achievement.
== Frying Times ==
This achievement is unlocked in Animus during Rhode and Fern's storyline if you choose to hang out with Rhode and complete her minigame without hitting an obstacle as well as filling all of the food pod containers up.
== Amphibious Magician ==
To unlock this achievement, you first need to go to lunch in the woods with Rhode or Fern (doesn't matter which). The room before the open area, stick to the left wall and you'll find a hidden path. Follow it, talk to the frog on the stump and it will ask if you want to see a magic trick. Reply "yes" and you'll get the achievement.
Category:Content