Interpose

Defenders are masters at positioning themselves and denying the enemy easy avenues of attack. Any time an ally Engaged in the same melee as the Defender would struck by an attack, or any time an unengaged ally adjacent to the Defender is struck by an attack, the Defender may choose to interpose him or herself as an Interrupt. The Defender and the ally immediately switch positions and the Defender is struck in place of the ally (though if the Defender has readied an appropriate action, it may be used first).
If you take this feat a second time, you can block enemies from Engaging your allies in combat. You must ready an action to Interpose in this way. If an enemy attempts to use part of his or her Move Action to Engage an ally in your Zone, you may block this assault midway and immediately Engage the enemy yourself. Your enemy is unable to Engage your ally and is instead Engaged with you. If the enemy is able to take more Moves (whether by virtue of a high-speed form of Enhanced Movement or having an action remaining in combat), the enemy may still Disengage with you and attempt to Engage your ally again.
If you take this feat a third time, you may shield an ally from an area attack. Choose an adjacent ally, or one Engaged in the same melee as you. That ally is unaffected if the area attack misses, and resolves the attack at half ranks for its Effect even if it overcomes his or her Defense.
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Category:Defender
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