Magnet Manipulation

The power to manipulate magnets. Variation of Matter Manipulation and Object Manipulation. Related to Magnetism Manipulation.
==Also Called==
*Lodestone Control/Manipulation
*Magnet Control
*Magnetic Object Manipulation
==Capabilities==
The user can manipulate magnets: unique substances or objects that carry a magnetic field. Magnetism is a force that is part of the enormous scope of the electromagnetic spectrum. It is characterized by the manifestation of a field that can influence electric charges, electric currents and magnetic materials. Magnets are imbued with this forceful power, allowing them to exhibit characteristic feats, like attracting certain materials. They take different forms, some natural and some artificial:
1) Lodestones are naturally occurring magnets made up of the mineral magnetite. They are capable of attracting iron, cobalt and nickel.
2) Permanent magnets are manufactured objects, often made with some metallic ore (usually some combination involving iron, cobalt, or nickel) with magnetic properties, that are made with different sizes, shapes, and fields. Probably the most universally recognized shape in association with magnetism is the horseshoe magnet.
3) Electromagnets are constructed magnets. In their simplest forms, they involve coiling a wire into loops (this form is called a solenoid) and running an electric current through it. When this occurs, a magnetic field is created, and it can manipulate substances like ferrous materials.
Along with being used for simple manipulation of certain substances, magnets are known to be incredibly important for ancient and modern technology. Some of the earliest known compasses were made from lodestones. They were held by rope or string and could point magnetic north, allowing travelers to navigate. Modern compasses have their needles aligned with Earth’s magnetic field. Magnets can be used for simple suspension, holding metallic objects up or being attached to large metal fixtures. Various electronics (appliances, electric instruments, motors) use magnets to generate electrical energy. They are the signature component in magnetic resonance imaging (MRI) usage, where magnetic fields help to generate pictures similar to X-rays.
Users with this power can create and control different types of magnets, their properties and their operations.
==Applications==
*Binding using magnets
*Compass Manipulation
**Compass Creation
*Control Manipulation
*Create magnets
*Electronic Disruption
*Magnet Constructs
*Magnet Generation
*Magnet Attacks
*Magnetic Energy Manipulation
*Magnetic Projectile
*Magnetism Generation
**Demagnetization/Magnetization
*Magnetokinetic Constructs
*Manipulate the properties of magnets.
**Attraction & Repulsion
**Diamagnetism Manipulation
*Metal Manipulation
*Personal Magnet
==Techniques==
*Magnet Mimicry
*Magnetic Magic
*Magno-Telekinesis
** Levitation
**Magnetokinetic Flight
**Matter Surfing by riding magnets.
==Associations==
*Attraction Manipulation
*Electromagnetism Manipulation
**Electricity Manipulation
**Magnetism Manipulation
*Steel Manipulation - Magnets can be made of Steel
*Matter Manipulation
*Object Manipulation
*Repulsion Manipulation
==Limitations==
*Magnetism Immunity/Magnetism Negation/Matter Absorption/Matter Destruction
*May be unable to create magnets, being limited to manipulating only from already existing sources.
*May be limited to certain actions concerning magnets (metal manipulation, attraction, repulsion, etc.).
*May only be able to manipulate a particular type of magnet.
*May only be able to manipulate particular magnetic properties.
*Distance, mass, precision, etc., depending upon the knowledge, skill, and strength of the user and their power's natural limits.
==Known Users==
Category:Powers
Category:Supernatural Powers
Category:Object Manipulations
Category:Science Powers
Category:Physics-Based Powers
Category:Matter-Based Powers
Category:Object-based Powers
Category:Magnetic Powers
Category:Iron-Based Powers
Category:Elemental Manipulation