Mechs/BKL-E

==Description==
This variant uses an ATM-12 and three tons of ammunition to maintain effectiveness at all ranges. Three ER medium lasers provide additional firepower.
Drop Cost Multiplier: 1.04
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Agile: +1 Defense & +1 Melee Defense (Quirk)
40 	Stable 	Unyielding: -20% Stability Damage Taken (Quirk)
145 	Endo-Steel (C) (2)	Resilience: +5% Crit Resist
150 	Engine XL (C) 	Tuned Engine: -5% Heat Generated
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=65/90S=45 	A=45/45S=16 	A=65/90S=45
Arms/Head	HardPoints	[ 2O ] 	 	[ 3O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo ATM
Ammo ATM ER
Ammo ATM HE
ATM-12 (C)	 	
3x ER Medium Laser
Torso 	Health 	FA=85/130 RA=30/65S=65	FA=130/180 RA=41/90S=65	FA=85/130 RA=30/65S=65
Torso 	HardPoints	[ 1O ] 	[ 1O ] 	[ 2O ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Cooling
Engine XL (C)
Engine Core 385
OmniMech Gyro
Endo-Steel (C) (2)	
Specialist Slot
Torso 	Dynamic 	
M.A.S.C. (C) (1) 	
Ferro-Fibrous (C) (2)
Heat Sink Kit (C)	
Legs 	Health 	A=110/130S=65 	 	A=110/130S=65
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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