Comandante General (Civ6)

The Comandante General is a unique type of available only to the Gran Colombian civilization (when led by Simón Bolívar) in Civilization VI. It cannot be trained or purchased, but is earned for free every time the game enters a new era.
* Attributes:
** +5 Combat Strength to owned land-based military units within 2 tiles, irrespective of era. Stacks with the Combat Strength bonus of a Great General.
** Cannot directly engage with enemy units; flees to the owner's nearest city if an enemy military unit enters its tile.
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== Comandantes Generales ==
Name	Bonus Ability
 	Grants +4 Combat Strength to Cavalry class units within 2 tiles.
 	Grants 1 promotion level to a military land unit and equal to 50% of the purchase cost of the unit.
 	Increase capacity by 1. Grants a Trader unit in the nearest city.
 	Enemy units within 2 tiles lose 30 HP.
 	All land combat units within 2 tiles regain all Movement and attack capability.
 	+4 Combat Strength to all Melee and Anti-Cavalry units within two tiles.
 	+7 Combat Strength to a unit.
 	Units within 2 tiles gain +4 Combat Strength vs. District Defenses.
 	Gives a Random Civic.
 Gives a Governor Title.
 	Instantly creates the strongest unit you can build. This unit receives a free promotion.
 Instantly creates the strongest unit you can build. This unit receives a free promotion. This unit requires no resource maintenance.
== Strategy ==
The Comandante General is essentially a more versatile version of the Great General; therefore, most of the tips given for the latter unit will also apply for the former. However, Comandantes Generales have one distinct advantage over their counterparts: their military knowledge is not limited by era! As such, retiring a Comandante General as time passes in-game is not strictly necessary. That said, the retirement effect of each Comandante General is also quite powerful, so don't hesitate to retire one if you really need the boost. The passive abilities of multiple Comandantes Generales, like those of Great Generals, do not stack with one another, but passive abilities of one Comandante General do stack with those of a Great General. If you manage to earn an early Great General, your units can boast a +1 bonus on top of a +10 Combat Strength bonus as early as the Classical Era, on top of your existing bonus of your civilization.
By earning the first Comandante General at the start of the Classical Era, Gran Colombia will earn +4 Era Score, making it slightly easier to avoid a going into the Medieval Era. While you do not earn +2 Era Score for each subsequent Comandante General like when you earn other , they do grant +2 Era Score the first time a unit within their radius successfully scores a kill.
== Civilopedia entry ==
== Gallery ==
File:Civ6 Comandante General In-Game.jpg|Comandante General in game
File:Historic Moment Comandante General (Civ6).png|Historic Moment for building the Comandante General
ru:Главнокомандующий (Civ6)
Category:Gran Colombian
Category:Units (New Frontier Pass)
Category:Great People (Civ6)