Tseng (Final Fantasy VII)

==Summary==
Tseng is an antagonist first appearing in Final Fantasy VII, with a minor appearance in Final Fantasy VII: Advent Children, after which he appears in a major role as an ally in the prequels Before Crisis - Final Fantasy VII and Crisis Core - Final Fantasy VII. He is the leader of the Shinra Electric Power Company's Investigation Sector of General Affairs Department, unofficially known as the Turks.
Initially appearing as an antagonistic agent of Shinra keeping surveillance over Aerith Gainsborough, Tseng used to be an upstanding and noble man who lived by a code of always seeing the mission to the end but never throwing away his values. During his career, Tseng cooperated with one of Shinra's elite private military's top members, Zack Fair, SOLDIER 1st Class, in the conflicts against many of Shinra's enemies. However, the ruthless job of a Turk would create friction between Tseng's convictions and the Turks' duty: an extremist group called AVALANCHE led by a person named Elfé began to take action against Shinra, and after many struggles, it was eventually revealed that Elfé was the daughter of Veld, the then leader of the Turks that had mentored Tseng so far. Veld, unable to abandon his only family left, was encouraged by Tseng to go after Elfé, and despite Shinra's orders to assassinate his former leader, Tseng disobeyed, becoming a traitor. AVALANCHE's true goal was revealed: use a Summon called Zirconiade to destroy all life on the Planet. The Turks succeeded in destroying Zirconiade, while Tseng himself managed to fake Veld and Elfé's deaths to allow them to escape. However, the ruse only cleared the names of Tseng and his two colleagues, Reno and Rude, while the other Turks had to go into hiding. This effectively ended the golden era of the Turks and left Tseng as the leader of a small group under the Public Safety Department.
As time passed, Tseng became a ruthless and cynical man who followed Shinra's orders without a trace of the honor he once had. His only soft spot remained for Aerith, the last of the Cetra, whom Shinra needed for their scientific research but whom Tseng absolutely refused to take by force and hoped to one day manage to convince to join forces with Shinra. Things seemed quite simple until news of the resurgence of AVALANCHE came, led by a man named Barret Wallace, accompanied by a former 1st Class SOLDIER, Cloud Strife.
==Powers and Stats==
Tier: | At least | , likely 
Key: Before Crisis | Final Fantasy VII | Advent Children
Name: Tseng
Origin: Final Fantasy VII
Gender: Male
Age: 30
Classification: Human, Leader of the Turks, Special Investigations Agent, Amateur Photographer
Powers and Abilities: 
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|-|Abilities=Superhuman Physical Characteristics, Weapon Mastery (Tseng is a very accomplished marksmanCrisis Core -Final Fantasy VII-: Reunion (2022) with his gun, his weapon of choice), Martial Arts (Though some members specialize in it more than others, all Turks receive training in hand-to-hand combat), Stealth Mastery (Can flawlessly disguseBefore Crisis -Final Fantasy VII- (2004) himself as the enemy to infiltrate their ranks), Vehicular Mastery (Turks receive training on driving different kinds of vehicles is implied to pilot particularly wellCrisis Core -Final Fantasy VII-: Reunion (2022) helicopters), Spirit Energy Manipulation (As a professionally trained fighter, Tseng should at the very least be able to use it at a basic level, even if he doesn't perform techniques with it), Non-Physical Interaction (Spirit Energy allows to interact with incorporeal enemies, such as Summons, which trascend matterCrisis Core -Final Fantasy VII-: The Complete Guide (2007) entirely), Healing (Carries a Full-Cure Materia, a gift receivedBefore Crisis -Final Fantasy VII- (2004) from Veld), Supernatural Willpower (Tseng has an uncanny capability to remain cool headed even in the direst of situations, even under the effects of terror or wounds, and his loyalty and determination to the Turks, Shinra and his comrades allows himBefore Crisis -Final Fantasy VII- (2004) to power through heavy injury and turn the tables on fights) 
|-|Resistances=Resistance to Fear Manipulation (Can keep control in Kadaj's presence which is comparedFinal Fantasy VII - The Kids Are Alright: A Turks Side Story (2017) to when death draws near) and Ice Manipulation (Could cross the snowy peaksCrisis Core -Final Fantasy VII- (2007) of the Northern Region only wearing his suit, unimpended by the cold)
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Attack Potency: Multi-Solar System level (Can keep up in missions with the Player Turk, not long before they defeated Zirconiade, and defeat the Mighty Grunt Techno-SoldiersBefore Crisis -Final Fantasy VII- (2004) that could overwhelmBefore Crisis -Final Fantasy VII- (2004) them at the Corel Prison) | At least Multi-Continent level (After the prime era of the Turks was over, following their mass desertion, Veld's going into hiding and the deptarment being absorbed by public security, the remaining members lost the drive they used to have and their abilities greatly suffered as a result. Tseng was almost killedFinal Fantasy VII (1997) by a Jenova fragment taking Sephiroth's shape. Fragments at that point could put a fight but still would be defeated by the main party, all whom controlled Summons superior to Ifrit, Shiva and on the scale of Bahamut and could easily defeat 3rd Version Ravens) | Multi-Galaxy level (Surived an encounter with the Remnants of Sephiroth, albeit heavily wounded, and it's implied he was easily defeated despite their fight not being shown. Among them Kadaj, the leader is as strong as Sephiroth wasFinal Fantasy VII: Advent Children -Reunion Files- (2006) in the original game, who was stronger than the individual members of the main party all whom controlled the Knights of the Round), likely Multiverse level+ (The Remnants could hold their own against Cloud, whom fought in Ramza Beoulve's army alongside Balthier and Luso Clemens during his time in Ivalice, the former whom had defeated Gilgamesh twice alongside Vaan and the others, and the latter whom had joined forces with Vaan before joining Ramza) 
Speed: Massively FTL+ (Is strong enough to fight the same enemies as the Player Turk did before facing Zirconiade, a Summon far superior to Bahamut Fury) | Sub-Relativistic+ (Shouldn't be weaker than his companions Reno and Rude. However, Tseng failed to react to a sudden attack from a Jenova fragment taking Sephiroth's shape. At that point, despite being eventually defeated, the fragments seen could keep up with the main party) | Massively FTL+ (Should be comparable to his companions Reno and Rude who can keep up with the Remnants of Sephiroth, among whom Kadaj is as strong as Sephiroth was in the original game)
Lifting Strength: Stellar (Comparable to the Player Turk, shortly before they face Zirconiade, a Summon far superior to Typhon) | Class M, likely higher (Despite his diminished strength, Tseng still should compare to Reno and Rude, who held their own against the main party, who in turn controlled Titan and even superior Summons) | Stellar (Should compare to Reno and Rude, whom managed to hold their own against the Remnants of Sephiroth despite being clearly weaker)
Striking Strength: Multi-Solar System level (While Tseng is never seen engaging in physical combat, all Turks are shown to be able to efficently fight without their weapons, Tseng should be no exception) | At least Multi-Continent level, likely higher (His abilities have decayed, but should be on the level of the other Turks and the party by that point) | Multi-Galaxy level, likely Multiverse level+ (Stronger than before. Should compare to Reno and Rude)
Durability: Multi-Solar System level (Took Genesis' Homing projectileCrisis Core -Final Fantasy VII- (2007), and was only knocked out for a few moments. Can endure the gunfire of the Mighty Grunt Techno-Soldiers, who are strong enough to overwhelm the Player Turk in large numbers) | At least Multi-Continent level, likely higher (Survived a sudden slashFinal Fantasy VII (1997) from a Jenova fragment taking Sephiroth's shape, however Tseng was critically wounded and out of commission for a long time. The Jenova fragments were capable of fighting the party, who could control Summons on the level of Bahamut and could easily defeat 3rd Version Ravens) | Multi- Galaxy level (Surived an encounter with the Remnants of Sephiroth, albeit heavily wounded), likely Multiverse level+ (The Remnants could hold their own against Cloud, whom fought in Ramza Beoulve's army alongside Balthier and Luso Clemens) 
Stamina: Superhuman. Tseng has shown to be very resillient to injuries, being able to take enormous amounts of punishment before staying down, only falling immediately when the wound proved to be almost lethal without immediate first aid. He can go on in missions that have lasted what is implied to be hours, far from his best condition and seeing it through to the end.
Range: Standard Melee Range; up to Tens of Meters with his gun
Standard Equipment:
Tseng Handgun.png|Tseng aiming his Gun
Tseng Cell Phone.png|Tseng talking with Zack via phone during their first mission together
Tseng Full Cure.png|Veld gives Tseng the FullCure Materia
*Handgun: Tseng's weapon of choice is a handgun of seeming mundane design, but shown to be one of the many weapons developed by Shinra to be able to hurt superhuman enemies. Tseng uses it with quick and well aimed shots.
*FullCure Materia: A gift from Veld to Tseng after they completed their first mission together and Veld passed important lessons to his junior. Veld commented that the Materia was a rare sample and the only of its kind in possession of the Turks, demonstrating the trust Veld had in Tseng.
*Cellphone: Tseng, like all Shinra personnel, carries a mobile phone to contact his colleagues or his teammates during missions and plan properly his next course of action.
Intelligence: Gifted. An excellent agent on his own merits, Tseng truly shines when it comes to strategic thinking and planning, being the unquestionable figure to follow within the Turks after Veld. Trained in all sorts of combat skills, espionage, infiltration and information retrieval, Tseng has put to good use all of them in years of duty as a Turk. His experience shows, as he has acted as the mission control and support for other Turks and SOLDIER operatives, including high ranking members such as Zack Fair. Additionally, Tseng is highly perceptive of details, which is accompanied by a sharp deductive mind which allows him to put together the answer for most riddles that may come up during his work.
Weaknesses: Tseng is less combat inclined than his fellow members, usually relying more on stealth and infiltration, which has left him comparatively less prepared against powerful opponents in a straight fight, despite having the proper tactical approach. Unlike his fellow Turks, there is no evidence Tseng can use his own Spirit Energy in combat with proficiency, greatly reducing his options.
Notable Attacks/Techniques:
*Proficient Marksmanship: Tseng, for the most part, avoids physical combat and neutralizes his enemies with remarkable marksmanship at the best opportunity.
*Excellent Disguises: Tseng has shown to be able to flawlessly disguise himself to pass for an enemy and fool his foes. This stays consistent with his strategy of avoiding unnecesary fighting, unlike his fight-happy colleagues, and focusing on the objective of the mission.
*FullCure: A very high level healing spell, attained through the Magic Materia of the same name. This spell fully heals any wounds the user may have.
==Gallery==
Tseng_in_FFVII_Remake.png|Tseng in Final Fantasy VII: Remake
Turks_in_Last_Order (1).jpg|Tseng and the Turks in Last Order
VIIBC_Tseng_Attack.png|Tseng in combat in Before Crisis
AdventScreenshot278.jpg|Tseng alongside the remaining Turks and Rufus in Advent Children
Party_modeoheim_mountains.jpg|Tseng with Zack and Cloud in Crisis Core
Bc-characters.jpg|Tseng and the cast of Before Crisis
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Final Fantasy
Category:Final Fantasy VII
Category:Antagonists
Category:Anti-villains
Category:Weapon Masters
Category:Gun Users
Category:Stealth Masters
Category:Martial Artists
Category:Healers
Category:Science Fantasy Characters
Category:Supernatural Willpower Users
Category:Non-Physical Interaction Users