Suspicion

If you fail an important task because of the actions of another character, you might become suspicious of the motives of everyone around you (even if the other character was trying to help you). Combat doesn’t necessarily cause a character to become suspicious, unless this is the means which another character is preventing you from achieving your goal.
Make a Will check with your Taint dice pool. If you fail this check, you suffer 1 Penalty to Persuasion, as you are constantly questioning everyone’s motives. However, you gain no special bonus to Perception checks to sense someone's motive to see through real deception.
Category:Rulebook
Category:Action
Category:Taint
Category:Drawbacks
Category:Mental Drawbacks