Final Fantasy XIV quests/A Realm Reborn 46-50

The following is a list of level 46 to 50 pre-patch Main Scenario quests from Final Fantasy XIV: A Realm Reborn.
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Main Scenario Quests
A Realm Reborn: 
Limsa Lominsa 1-15 - Gridania 1-15 - Ul'dah 1-15 - 15-20 - 21-25 - 26-30 - 31-35 - 36-40 - 41-45 - 46-50 - 2.1 - 2.2 - 2.3 - 2.4 - 2.5
Heavensward: 
50-51 - 52-53 - 54-55 - 56-57 - 58-60 - 3.1 - 3.2 - 3.3 - 3.4 - 3.5
Stormblood: 
60-61 - 62-63 - 64-65 - 66-67 - 68-70 - 4.1 - 4.2 - 4.3 - 4.4 - 4.5
Shadowbringers: 
70-71 - 72-73 - 74-75 - 76-77 - 78-80 - 5.1 - 5.2 - 5.3
Drowning Out the Voices - Acting the Part - Dressed for Conquest - Fool Me Twice - Every Little Thing She Does Is Magitek - Escape from Castrum Centri - The Black Wolf's Ultimatum - Operation Archon - A Hero in Need - Hearts on Fire - Rock the Castrum - The Ultimate Weapon
==Drowning Out the Voices==
Cid requires your assistance for his rescue preparation.
===Objectives===
*Use the electromagnetic reader at prime locations. 0/5
*Report to Cid.
===Journal===
*In order to hinder communication among imperial forces, Cid declares his intent to put together a makeshift jamming device. To this end, he lends you his electromagnetic reader, which he bids you use at the hill-sized cluster of corrupted crystals to the west of Revenant's Toll.
*You have taken sufficient readings. Return to Revenant's Toll and report to Cid.
*Cid is satisfied that the crystals will suit his needs, though he expresses his reluctance to harness their power.
==Acting the Part==
Glaumunt wants you to practice the part of imperial trooper.
===Objectives===
*Lie in wait at the specified location.
*Report to Glaumunt.
===Journal===
*Your disguise can only ever be as good as your acting. To this end, Glaumunt bids you learn how to perform an imperial salute. Take yourself close to Castrum Centri, and observe the imperial soldiers on patrol.
*You have committed the imperial salute to your memory. Report your success to Glaumunt at Revenant's Toll.
*At Glaumunt's urging, you refrain from demonstrating the imperial salute to him. It would not do to sustain a cracked skull ahead of the rescue mission.
==Dressed for Conquest==
Sark Malark wishes to help you acquire the disguises you need for your rescue mission.
===Objectives===
*Obtain uniforms from imperial soldiers. 0/3
*Obtain helms from imperial soldiers. 0/3
*Present the imperial equipment to Sark Malark.
*Have imperial uniforms repaired by Aethelwine of the Weavers' Guild.
*Have imperial helms repaired by H'naanza of the Armorers' Guild.
*Present the repaired equipment to Sark Malark.
===Journal===
*Expressing his desire to aid in your plight, Sark Malark bids you obtain three imperial uniforms and three imperial helms. The former is worn by 5th Cohort signiferi, secutores, and equites; the latter by 5th Cohort hoplomachi and laquearii.
*You have succeeded in wresting imperial helms and uniforms from their owners, but the items did not survive your fury unscathed. Return to Revenant's Toll and present the damaged equipment to Sark Malark.
*Sark Malark declares that the damaged items are likely to draw suspicion, and urges you to have them repaired. Take the uniforms to the Weavers' Guild in Ul'dah, and the helms to the Armorers' Guild in Limsa Lominsa.
*Both the uniforms and the helms are now in good repair—at least outwardly. Return to Revenant's Toll and present them for Sark Malark's inspection.
*Sark Malark has given your imperial uniforms and helms his seal of approval. All that remains of your preparation is to obtain a suit of magitek armor.
==Fool Me Twice==
Glaumunt has finally devised a plan to appropriate a suit of magitek armor.
===Objectives===
*Greet the imperial centurion with an /imperialsalute.
*Use the imperial smoke signal at the specified location.
*Report to Cid.
===Journal===
*In excited tones, Glaumunt reveals to you his cunning plan for appropriating a magitek reaper. For the first step, seek out an imperial patrol outside Castrum Centri, and alert them to the presence of enemy forces. Remember to greet your superiors with an /imperialsalute.
*You have alerted the imperial patrol to the enemy's presence. As Glaumunt forewarned, however, the soldiers seem hesitant to venture far beyond the sight of the castrum's walls. You will need to lure them out by using the imperial smoke signal at the specified location.
*You have succeeded in acquiring a magitek reaper, though some repairs will be required before it can be put to use. Cid bids you meet him back at his workshop in Revenant's Toll. Speak with Slafborn at the front door to be admitted.
*You arrive at Cid's workshop to find that Biggs and Wedge have already set about repairing the magitek reaper. When their work is complete, it will finally be time to undertake the most dangerous phase of the mission: the rescue itself.
==Every Little Thing She Does Is Magitek==
Cid would have you assist in the repair of the magitek armor.
===Objectives===
*Speak with Wedge.
*Speak with Serendipity at the Goldsmiths' Guild.
*Deliver the mammet heart to Wedge at Magitek Research.
*Speak with Wedge.
*Pilot the magitek armor to the crystal mound.
*Pilot the magitek armor north of the crystal mound.
*Pilot the magitek armor back to Wedge.
*Extend the magitek armor a warm /welcome.
*Speak with Biggs.
*Report to Cid.
===Journal===
*According to Cid, the magitek core at the heart of the reaper's servomechanism is worn beyond use. Unfortunately, a replacement will not be easy to come by in Eorzea. Speak with Wedge and learn of his proposed solution.
*Wedge believes that a mammet heart may serve as a substitute for the worn magitek core. Make your way to the Goldsmiths' Guild in Ul'dah, and collect a mammet heart from Guildmaster Serendipity.
*You have acquired a shiny new mammet heart. Return to Cid's workshop in Revenant's Toll, and deliver it to Wedge.
*Having installed the mammet heart, Wedge asks you to put the fully repaired magitek armor through its paces. Speak with him when you are ready to begin, and he will help you into the pilot's seat.
*You are now in control of the magitek armor. First, make your way to the camp ruins, and climb to the top of the adjoining crystal mound. In the event that you need to dismount, speak with Wedge again to restart the test run.
*The feet appear to be in good working order. Next, jump down from your vantage point and make your way to the northern edge of the camp ruins.
*The shock absorbers appear to be in sound condition. Make your way back to where Wedge and the others await.
*You have put the magitek armor through its paces. Speak with Wedge to hear his full diagnosis.
*According to Wedge, the servomechanism is not as responsive as it should be. He posits that the mammet heart may be possessed of emotions, and suggests that you all give the magitek armor a warm /welcome. While the notion sounds positively absurd, for want of a better idea, you may as well do as requested.
*Did the armor respond to your vigorous welcoming, or was it all in your mind? Speak with Biggs to learn his thoughts on the matter.
*Soon after Wedge's bizarre welcoming ritual, you are discovered by imperial troops bent on reclaiming or destroying the magitek armor. Disinclined to relinquish your prize, you repel the enemy, at which time the reaper seemingly responds to your presence. While the workings of advanced machina are foreign to you, Cid and the others take this awakening to mean that the servomechanism is now fully functional. If the experts are convinced, who are you to say otherwise? Time to make your way back to Cid's workshop in Revenant's Toll.
*After countless unforeseen difficulties, and through no small amount of effort, you are now the proud owner of a fully functional suit of magitek armor. At long last, the time is come to infiltrate Castrum Centri and rescue the imprisoned Scions.
==Escape from Castrum Centri==
Cid awaits confirmation of your readiness to undertake the rescue mission.
===Objectives===
*Speak with Cid while disguised as an imperial soldier.
*Perform an /imperialsalute to imperial soldiers. 0/3
*Perform an /imperialsalute to the centurion.
*Give Biggs the imperial identification key.
*Examine the steel door.
*Speak with Minfilia.
===Journal===
*After much painstaking preparation, the time has finally come to infiltrate Castrum Centri and rescue your fellow Scions. Don your imperial pot helm and short robe, and proceed to the rendezvous point east of the stronghold.
*You have succeeded in entering the castrum undetected. Next, you must gather information on where your comrades are being held. Approach three imperial soldiers and greet each with a disarming /imperialsalute.
*Based on what you have learned, Minfilia and the others are being held within the storage tower. Accessing this tower requires a special identification key, which you must somehow obtain from the imperial centurion. Approach the forbidding fellow and win his good opinion with a perfectly executed /imperialsalute.
*Through deft use of the magic word, you succeed in convincing the centurion to loan you his identification key. Biggs will know what to do with it.
*Using the identification key, you have gained access to the sector in which the storage tower stands. Enter the tower via the steel gate, and set your friends free.
*Though the rescue mission was a success, the shocking revelation that Thancred has been possessed by Lahabrea has cast a dark pall over the Scions. Painful though this blow may be, you have no choice but to take it on the chin and forge on for the sake of Eorzea.
*You have safely arrived in Ul'dah. Speak with Minfilia to learn her mind.
*None can say how the Alliance leaders may respond to the threat posed by the Ultima Weapon, but Minfilia is certain of one thing: so long as it exists, Eorzea shall never know peace.
==The Black Wolf's Ultimatum==
Minfilia is greatly concerned by recent developments concerning the council of the Alliance leaders.
===Objectives===
*Speak with Bartholomew on the Royal Promenade.
*Speak with Minfilia at the Waking Sands.
===Journal===
*In urgent tones, Minfilia reveals to you that Gaius van Baelsar has issued the Alliance leaders with an ultimatum. Even now, they are discussing how best to respond. Lest they make an uninformed decision and inadvertently seal Eorzea's doom, it is imperative that Minfilia be given an opportunity to plead her case. Make haste to the Royal Promenade and ask Batholomew to admit you to the Fragrant Chamber.
*Owing to your timely intervention, Eorzea's leaders have resolved to fight the Empire to the last. Return to the Waking Sands in Vesper Bay, and speak with Minfilia.
*The path ahead is now clear—all that remains is to walk it. Join your fellow Scions in preparing for the battle to decide the future of the realm.
==Operation Archon==
Minfilia would brief you on the Eorzean Alliance's planned counteroffensive against the Empire.
===Objectives===
*Speak with the allied communications officer.
*Report to Lieutenant Adalbert in front of the imperial outpost.
*Examine the gate barring entry to the innermost sector of the outpost.
*Use the Duty Finder to confront Rhitahtyn sas Arvina at Cape Westwind.
*Report to the allied communications officer.
For information on the accompanying duty, see Cape Westwind (trial).
===Journal===
*So begins Operation Archon, the Eorzean Alliance's eleventh-hour bid to purge the realm of the imperial menace. Suffice it to say, your role in the counteroffensive will be crucial to its success. Proceed to the Immortal Flames encampment north of Vesper Bay, and speak with the allied communications officer to receive your orders.
*The Immortal Flames stand ready to launch their assault on the imperial outpost at Cape Westwind. Make your way to the staging point situated before the enemy stronghold, and report for duty to Lieutenant Adalbert.
*Phase one of Operation Archon is now in motion. Enter the imperial outpost and fight your way through to the innermost sector.
*The path leading to the innermost sector of the imperial outpost is now open, and a confrontation with Rhitahtyn sas Arvina awaits. Proceed when you are ready and strike down the praefectus.
*At the end of a fierce struggle, you deal Rhitahtyn his death-blow, consigning the first Roegadyn to hold the rank of praefectus to history. Phase one of Operation Archon has ended in success.
*With Rhitahtyn's demise, the forces garrisoned at Castrum Occidens have been thrown into disarray. For now, withdraw to the Immortal Flames encampment north of Vesper Bay, and report to the allied communications officer.
*The time has come to commence the second phase of Operation Archon. When you are ready, request further orders from the allied communications officer.
==A Hero in Need==
The allied communications officer has a task that can only be performed by a hero of the Alliance.
===Objectives===
*Report to Sergeant Cracked Fist at Camp Bluefog.
===Journal===
*The Allied communications officer informs you that the Alliance garrison at Camp Bluefog is in low spirits and would be better for a hero's visit. Make your way to the camp in northern Thanalan, and make yourself at the disposal of Sergeant Cracked Fist.
*Arriving at Camp Bluefog, you present yourself to Sergeant Cracked Fist, who wastes no time beseeching your help in raising the morale of the garrison. The duty of a hero is truly manifold.
==Hearts on Fire==
Sergeant Cracked Fist needs a hero to raise morale on the front lines.
===Objectives===
*Speak with Raubahn.
*Find recruits and /psych them up. 0/3
*Go to Edelstein and /psych him up.
===Journal===
*Sergeant Cracked Fist laments the low morale of the troops on the front lines. Believing that the presence of a true hero would go a long way to lift the spirits of the garrison, he asks that you report to General Raubahn at the Ceruleum Processing Plant and offer your services.
*Raubahn bids you rally the garrison at the Ceruleum Processing Plant. Make your way around the plant and /psych up the green recruits whose resolve appears to be failing.
*Your visceral gesticulations have helped the recruits steel themselves for the battle to come. Now go to Lieutenant Edelstein and /psych him up as you did the recruits.
*Lieutenant Edelstein admits that the fire of his resolve had grown dim, and thanks you for making it rage anew. With both the Bull of Ala Mhigo and your good self present, the entire garrison is fairly ablaze with determination.
==Rock the Castrum==
Raubahn stands ready to commence the penultimate phase of Operation Archon.
===Objectives===
*Use the Duty Finder to enter Castrum Meridianum.
*Report to Raubahn.
For information on the accompanying duty, see Castrum Meridianum.
===Journal===
*So begins the penultimate phase of Operation Archon. While the main Alliance host wreaks havoc without, you must steal inside Castrum Meridianum and disable its magitek field generator.
*You have successfully disabled the magitek field generator protecting the Praetorium, and defeated Livia sas Junius into the bargain. Though you are eager to press on with the fourth and final phase of Operation Archon, you will require the use of an airship if you are to reach the Ultima Weapon's resting place. For now, make your way back outside and report to Raubahn.
*After gruffly reaffirming his trust in your abilities, Raubahn declares the third phase of Operation Archon a success. All that remains is the small matter of finding and destroying the Ultima Weapon.
==The Ultimate Weapon==
Raubahn has some parting words for you ahead of the final phase of Operation Archon.
===Objectives===
*Speak with Cid at the Ceruleum Processing Plant.
*Use the Duty Finder to enter the Praetorium.
*Speak with Minfilia.
For information on the accompanying duty, see Praetorium.
===Journal===
*The Enterprise stands ready to bear you to the Praetorium—the fortress within a fortress wherein the Ultima Weapon sleeps. Prepare for the fight of your life, and report to Cid at the Ceruleum Processing Plant.
*You have arrived at the Praetorium, the stage upon which the fate of the realm shall soon be decided. Fight your way into the depths of the structure, in search of the Ultima Weapon, and when you find the Allagan relic...send a piece of it to each of the seven hells.
*With Gaius van Baelsar slain, and the Ultima Weapon destroyed, it would seem that Eorzea may finally look forward to an era of peace. Yet even as the people of the three city-states gather to celebrate their deliverance, a deafening roar reverberates throughout every corner of the realm...A dread primal has awakened.
*What fearsome primal is this that has been roused? Perhaps Minfilia will be able to shed some light on the mystery.
*In troubled tones, Minfilia reveals to you that shortly after the roar was heard around the land, an aetheric disturbance was observed, bearing a disquieting similarity to a phenomenon recorded five years ago. It would seem that your struggles are far from over. Steel your resolve anew, and set forth to shine the Crystal's light upon the realm.
Category:Quests in Final Fantasy XIV