Dissidia U & 3D Final Fantasy

Dissidia U Final Fantasy U (Japanese: ディシディUアファイナルファンタジー, Dissidia U Final Fantasy) and Dissidia 3D Final Fantasy(Japanese: ディシディア３Ｄファイナルファンタジー, Dissidia 3D Final Fantasy ) are upcoming games within the Dissidia Final Fantasy franchise for both the Nintendo Wii U and New Nintendo 3DS developed by Square Enix and Nintendo and published/distributed by Nintendo. This is the first time for a Dissidia game to be featured on a Nintendo platform. It is confirmed that the two games will be ports from the arcade version of Final Fantasy Dissidia which was released in 2015.
=Gameplay=
The gameplay within Dissidia U Final Fantasy and Dissidia 3D Final Fantasy remains largely unchanged from it's arcade version. Compared to the previous games in the series, Dissidia Final Fantast and Dissidia 012 Final Fantasy . The general concept is fighting as one of many Final Fantasy characters against similar Final Fantasy characters using a variety of both physical and magical attacks. Players are generally free to move around as they please and can even use magic to levitate themselves from the ground. Dissidia U Final Fantasy and Dissidia 3D Final Fantasy largely employs the same gameplay found within the arcade version which was made from the ground up from it's previous installments. The game features a three-on-three combat feature which involves forming teams. In the case of Single Player, the other two characters are controlled by the computer. The player is able to switch in-between any one of these characters. In regards to Vs. Battles, players can fight against a human player either through splitting the screen in the middle or through the New Nintendo 3D or Wii U Gamepad. In regards to Online matches, up to six players can be involved in a match.
Characters utilize two type of attacks:
*Bravery Attack: Performing a Bravery Attack will decrease the opponent's Bravery Stat while increasing the player's own Bravery Stat.
*HP Attack: HP Attacks inflict damage equal to the player's current Bravery Stat.
It is important to juggle these two types of attacks together in order to defeat the opponent by reducing the HP Bar to 0 which results in a K.O. When this happens, the teams shared HP is greatly reduced with the removal of one part of the global HP Bar. Decreasing an opponent's Bravery Stat to zero results in a Bravery Break which gives the attack player a significant increase in their Bravery Stat. Bravery Attacks cannot be customized and each character has seven total which includes: three ground attacks, three aerial attacks, and one dashing attack. However, each character can only equip one HP Attack and two EX Skills. Players can save "pre-made characters" to use them in battles.
EX Skills which was previously named "EX Mode" in previous Dissidia Final Fantasy games consists of attacks that increases the players overall battle performance. Only one EX Skill can be equipped to a character at a time. Some of these allow characters freedom while in a powered up form like Terra's Trance while others are Support-based attacks. An EX Burst which involves inputting a command during the EX Skill to perform a powerful combo attack composed of Bravery Attacks and the set HP Attack. Entering into the EX Burst causes the EX Skill to end. After it ends, there is a cool down before either can be activated which represents as a white circle in the HUD display. The bigger circle represents the EX Burst.
Players are capable of moving freely around the map, utilizing both Bravery and HP attacks up close or far away, and numerous other movements. Players are capable of performing a single jump as well as a double jump. Some characters such as Onion Knight and Lightning are capable of a third jump. Characters can also dash and home in onto a select opponent but this uses up a Stamina Gauge and can be sustained only for a small period of time. Dodging is composed of a side-step and grants brief invincibility from attacks. Players can throw up shields to protect themselves from damage but are prone to shattering. Shield deterioration is shown through color indicators with green being the healthiest, orange indicating weakness and red showing danger. When a player targets a another player, it shows a blue link much like from Final Fantasy XII. This also shows up on the map as well. When the targeted enemy begins to attack, it quickly changes to red to warn the player.
Players can summon large and powerful creatures from Final Fantasy lore such as Bahamut and Ifrit. They can be summoned through the Summoning Gauge which is filled by attacking the enemy. Crystals represent the ability to call forth these monsters and by grabbing it and having a filled Summon Gauge, they can bring forth their power. Summons alter the appearance of the battlefield both during and 30 second after. Summoned monsters are CPU-controlled allies and cannot be controlled by the players. If the player is hit while calling forth the Summon, it will be interrupted.
==Differences between the Arcade and Home Versions==
The arcade and home versions of Dissidia Final Fantasy differ in various ways. 
*Controls: The controls obviously differ from the arcade version to accomadate both the Wii U and 3DS control schematics. Here is a list of comparisons between the arcade controls and Wii U/3DS Controls.
Arcade Symbol	Arcade Input 	Wii U Symbol	3DS Symbol
 	Standard Ground Bravery Attack	 	
 	Standard Ground Up Bravery 	 	
 	Standard Ground Down Bravery 	 	
 	Standard Aerial Bravery Attack	 	
 	Standard Aerial Up Bravery 	 	
 	Standard Aerial Down Bravery 	 	
 	Dash Attack 	 	
 	Standard Ground Down Bravery 	 	
 	Ex-Skill 	 	
*The Wii U and 3DS version offers three unique characters with two version exclusive characters while the third is featured on both the Wii U and 3DS.
*The Wii U and 3DS versions features three stages with, much like the playable characters, offers two version exclusive stages and a third stage that is on both versions.
*Both versions have the My Hero Mode which allows players to customize characters. While this is also available in the arcade version, the home versions and by allowing players to increase ten stats to enhance their characters through items, weapons, and armor which are pulled from the the Final Fantasy universe.
*Attack Power: Attack output through physical/armed attacks.
*Attack Speed: The movement speed of physical/armed attacks.
*Attack Range: The striking range of physical/armed attacks.
*Magic Power: Attack output of magical attacks.
*Magic Speed: The casting speed of magical attacks.
*Magic Range: The casting range of magical attacks.
*Hero Power: The character's general output level for both Attack and Magic.
*Hero Defense: The character's shield strength.
*Hero Speed: The character's speed ability.
*Hero Stamina: The character's ability to perform attacks and movements without losing a lot of stamina.
*Dioramas: Dioramas are trophy-like collectibles that players can unlock throughout the game. They are featured on both versions but they are not shared between versions. Dioramas depict standstill replicas of various battles and events found in the world of Final Fantasy such as the death of Aerith or Lightning and her party being transformed into Fal'Cie.
*Dual Screens: Due to the dual screen nature of both the Wii U and New Nintendo 3DS; the game has changed it's display to accommodate. The main screen is free from the gauges, maps, and bars found int he Arcade version thus allowing players more room to watch the battle. The aforementioned gauges and maps are on the Gamepad or the touch screen of the New Nintendo 3DS. Players can toggle the options to show the display on the main screen much like the arcade version. When the television monitor is off, this is the form of display that the game takes on the Wii U Gamepad.
*Quest Guild: A new mode that allows players to take quests from Montblanc such as defeating opponents or executing certain attack sin various conditions. Completing them unlocks various content found within both versions.
*Castle Invasion and Crystal Protectors are new modes that can be played with one person or with a group of people online. Further details in shown below.
*Future Features: SQUARE-ENIX has revealed that future features will appear in the Wii U and 3DS versions and will be available through updates int he future.
==Differences between the Wii U and 3DS Versions==
As mentioned before, there is some differences between the Wii U and 3DS versions.
*Each version will have a unique character and stage exclusive to it.
*Each version will have unique Diorama's that are not shared between the two.
*The Wii U version as a single/multiplayer mode called Castle Defender. Two teams of three players participate in this event with one team trying to defend the castle and the other team trying to invade it. The castle can be damaged and destroyed and attacked. The match ends with the defending team dying or the castle being depleted to 35% or the invading team being K.O'd.
*The 3DS version has a unique mode called Crystal Protectors which tasks a team of six players to defend a large crystal from various monsters found within the Final Fantasy series such as Malboros and Garudas. Various bosses and monsters such as Behemoth Kings also appear. The match is over if the entire team us defeated, if the crystal is fully destroyed, or if all of the waves are completed and the monsters are destroyed.
*Final Fantasy Legacy: Unique to the Wii U version is the mode Final Fantasy Legacy. I allows players to participate in one of three battles spanning between the Final Fantasy games:
Ff-1_logo.png|Final Fantasy
Ff-2_logo.png|Final Fantasy II
Ff-3_logo.png|Final Fantasy III
Ff-4_logo.png|Final Fantasy IV
Ff-5_logo.png|Final Fantasy V
Ff-6_logo.png|Final Fantasy VI
Ff-7_logo.png|Final Fantasy VII
Ff-8_logo.png|Final Fantasy VIII
Ff-9_logo.png|Final Fantasy IX
Ff-10_logo.png|Final Fantasy X
Ff-11_logo.png|Final Fantasy XI
Ff-12_logo.png|Final Fantasy XII
Ff-13_logo.png|Final Fantasy XIII
Ff-IV-afteryears_logo.png|Final Fantasy IV After Years
The battles are pre-determined upon starting and the mode will finish after completion. However, the abilities, weapons, armor, stats, and even monsters will fluctuate and never be the same. Some battles includes the first battle between Seymour in Final Fantasy X, the battle between the Kraken in Final Fantasy III, and the battle between Lightning and Odin in Final Fantasy XIII, or a random battle found in any of the games between randomized set of monsters or fiends. This is the first time that many of these Final Fantasy games will be featured on a Nintendo system.
=Game Modes=
Both the Wii U and New Nintendo 3DS versions will contain various game modes for players to explore.
<tabber>Dissidia U Final Fantasy={| align="center" border="0" cellpadding="3" cellspacing="0" " style="font-family:Times New Roman; background-color: #; border: 05px solid #2A52BE; color:#cfeaff; width:75%; border-radius:10px; text-align:center;"
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|Game Modes
|}
Solo Mode
Arcade Mode
Quest Board
Time Attack
Training
Multiplayer
Localized Vs. Battle
2 Vs. 2 Battle
1 Vs. 1. Battle
Online Mode
Online Vs. Battle
Online 2 Vs. 2 Battle
Online 1 Vs. 1 Battle
Online Rankings
Spectator
My Hero Mode
Customize a Character
Load
Save
Transfer
Share
Castle Invaders
Solo Mode
Localized Vs. Mode
Online Vs. Mode
Online Spectator
Final Fantasy Legacy
Start a Game
Load a Game
Delete a Game
How to Play
Treasure Room
Shop
Diorama Hall
Options
Movies, Music & Sound
|-|Dissidia 3D Final Fantasy= {| align="center" border="0" cellpadding="3" cellspacing="0" " style="font-family:Times New Roman; background-color: #; border: 05px solid #2A52BE; color:#cfeaff; width:75%; border-radius:10px; text-align:center;"
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|Game Modes
|}
Solo Mode
Arcade Mode
Quest Board
Time Attack
Training
Multiplayer
Localized Vs. Battle
2 Vs. 2 Battle
1 Vs. 1. Battle
Online Mode
Online Vs. Battle
Online 2 Vs. 2 Battle
Online 1 Vs. 1 Battle
Online Rankings
Spectator
My Hero Mode
Customize a Character
Load
Save
Transfer
Share
Castle Protectors
Solo Mode
Localized Vs. Mode
Online Vs. Mode
Online Spectator
Treasure Room
Shop
Options
Movies, Music & Sound
</tabber>
=Setting=
While both the arcade and home versions do not have a plot, the stages represent various areas found within the Final Fantasy franchise. Stages that are released on the arcade version will be generally available on the Wii U and New Nintendo 3DS versions. In addition, future version exclusive stages will also become available that aren't in arcades.
==Stages==
Stages are a common feature in Dissidia Final Fantasy. To date, there are seven total stages with three of them being exclusive to the Wii U and 3DS versions: Kingdom of Padarak is exclusive to the Wii U version while the Crystal Tower is exclusive to the 3DS version. Skyloft is available on both versions. These three stages will be unavailable in the arcade version. Each stage has an Event or transition that happens midway. While some of them are purely aesthetic such as Besaid Island at night time, others draw from their Final Fantasy roots such as Meteofall in Midgar and Destruction of Cocoon in Eden. These events happen midway through the match and may have a hand in changing the flow of battle.
<tabber>Full Stage List=
	Original Game 	Name
Corelia stage.png|Corelia (Normal)
Corelia2 stage.png|Corelia (Event)	Final Fantasy 	Corelia
Interdimensional_Rift_stage.png|Interdimensional Rift (Normal)
Interdimensional_Rift2_stage.png|Interdimensional Rift	Final Fantasy V 	Interdimentsional Rift
Narshe_cliffs_stage.png|Nrashe Cliffs (Normal)
Nershe_Cliffs2_stage.png|Narshe Cliffs (Event)	Final Fantasy VI 	Narshe Cliffs
Midgar_stage.png|Midgar (Normal)
Midgar2_stage.png|Midgar (Event)	Final Fantasy V 	Midgar
Alexandria_stage.png|Alexandria (Normal)
Alexandria2_stage.png|Alexandria (Event)	Final Fantasy XI 	Alexandria
Besaid_Island_stage.png|Besaid Island (Normal)
Besaid_Island2_stage.png|Besaid Island (Event)	Final Fantasy X 	Besaid Island
Eden_stage.png|Eden (Normal)
Eden2_stage.png|Eden (Event)	Final Fantasy XIII 	Eden
Kingdom_of_Padarak_stage.png| Kingdom of Padarak (Normal)
Kingdom_of_Padarak2_stage.png|Kingdom of Padarak (Event)	Final Fantasy Chrystal Chronicles: My Life as a King	Kingdom of Padarak
Crystal_Tower_stage.png|Crystal Tower (Normal)
Crystal_Tower2_stage.png|Crystal Tower (Event)	Final Fantasy III 	Crystal Tower
Skyloft_Stage.png|Skyloft (Normal)
Skyloft2_Stage.png|Skyloft (Event)	The Legend of Zelda: Skyward Sword 	Skyloft
|-|Dissidia U Stage List= {| align="center" border="0" cellpadding="3" cellspacing="0" " style="font-family:Times New Roman; background-color: #; border: 05px solid #2A52BE; color:#cfeaff; width:75%; border-radius:10px; text-align:center;"
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|Original Game
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|Name
|-
| style="border-color:white;text-align:center;"|
| style="border-color:white;text-align:center;"|Final Fantasy Chrystal Chronicles: My Life as a King
| style="border-color:white;text-align:center;"|Kingdom of Padarak
|}|-|Dissidia 3D Stage List= {| align="center" border="0" cellpadding="3" cellspacing="0" " style="font-family:Times New Roman; background-color: #; border: 05px solid #2A52BE; color:#cfeaff; width:75%; border-radius:10px; text-align:center;"
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|Original Game
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|Name
|-
| style="border-color:white;text-align:center;"|
| style="border-color:white;text-align:center;"|Final Fantasy III
| style="border-color:white;text-align:center;"|Crystal Tower
|}|=|Both Versions Stages= {| align="center" border="0" cellpadding="3" cellspacing="0" " style="font-family:Times New Roman; background-color: #; border: 05px solid #2A52BE; color:#cfeaff; width:75%; border-radius:10px; text-align:center;"
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|Original Game
! style="border-color:white;text-align:center;background-color:rgb(200,80,390);"|Name
|-
| style="border-color:white;text-align:center;"|
| style="border-color:white;text-align:center;"|The Legend of Zelda: Skyward Sword
| style="border-color:white;text-align:center;"|Skyloft
</tabber>
=Characters=
The roster for home versions of Dissidia Final Fantasy greatly reflects that of the arcade version with many of the character appearing in both the Wii U and New Nintendo 3DS versions. Additional characters will be added along with the arcade updates at no extra charge for the consumer. Additional version exclusive characters may be added but there aren't any information regarding which ones will be included. It is confirmed at the time of release, Dissidia U & 3D Final Fantasy will not have the characters Y'shtola and Ramza Beoulve with them being currently arcade exclusive characters.
 	 	 	 	 	
<tabber>Biography=
Warrior of Light
The Warrior of Light is a skilled fighter who doesn't cower in the face of enemies and brandishes his sword and shield in the name of justice and all that is righteous. In Dissidia U & 3D, he is classified as a Heavy character with powerful sword attacks that involving slashing and rushing. He doesn't have much in the ways of magical attacks but can quickly rush into an opponent and deliver heavy damage. His armor also gives him the ability to shrug off attacks and keep the pressure up.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage	Input	Description	Image
Ascension 	Bravery (ground)	 	 	 	
Sword Thrust 	Bravery (ground)	 	 	 	
Shield of Light	Bravery (ground)	 	 	 	
Crossover 	Bravery (aerial)	 	 	 	
Strike Buckler 	Bravery (aerial)	 	 	 	
Shield of Light	Bravery (aerial)	 	 	 	
Shining Wave 	HP 	 	 	 	
Bright Saber 	HP 	 	 	 	
End All 	HP 	 	 	 	
Ultimate Shield	HP 	 	 	 	
Holy Chain 	EX Skill 	 	 	 	
|-|Palette Swap= 
<gallery widths="120">
Warrior of Light defaultpalette.png|Default
Warrior_of_Light_redpalette.png|Red
Warrior_of_Light_whitepalette.png|White
|-|Costumes= 
Costume_warrior_of_light.jpg|Warrior of Light
|-|Weapons= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
! style=";text-align:center;background-color:rgb(223,110,48);"|Image
! style=";text-align:center;background-color:rgb(223,110,48);"|Name
! style=";text-align:center;background-color:rgb(223,110,48);"|Description
! style=";text-align:center;background-color:rgb(223,110,48);"|Requirement
! style=";text-align:center;background-color:rgb(223,110,48);"|Cost
|-
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|Braveheart
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|"A sword passed down from warrior to warrior throughout the ages; it's edges worn yet sharp from many battles."
| style="b;text-align:center;background-color:rgba(73,99,132,0.2);"|Default
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|None
|-
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|Flame Sword
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|"A sword forged in mystical flames that grants the steel it's shape. Care must be given to those who choose to wield it."
| style="b;text-align:center;background-color:rgba(73,99,132,0.2);"|Lv. 15
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|8,400 Gil
|}|-|Screenshots= 
ss1-b.jpg|Warrior of Light
ss2-b.jpg|Warrior of Light attacking.
ss3-b.jpg|Warrior of Light and game display.
|-|Trailer=thumb|center|400 px|Warrior of Light Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Garland
Garland is the anti-thesis of good and just; corrupted by evil and hellbent on destruction and the stpread of chaos. In Dissidia U & 3D, he is classified as a Heavy character with extremely power sword attacks which involves the use of his massive war sword. He has the ability to fling the sword forward via a chain which increases the length and distance it can strike.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage	Input	Description	Image
Round Edge 	Bravery (ground) 	 	 	 	
Chain Impact 	Bravery (ground) 	 	 	 	
Thunder 	Bravery (ground) 	 	 	 	
Twin Swords 	Bravery (aerial) 	 	 	 	
Chain Bump 	Bravery (aerial) 	 	 	 	
Flare 	Bravery (aerial) 	 	 	 	
Twist Drill 	Bravery (ground dash)	 	 	 	
 	HP 	 	 	 	
Earthquake 	HP 	 	 	 	
Tsunami 	HP 	 	 	 	
Cyclone 	HP 	 	 	 	
Blaze 	HP 	 	 	 	
Soul of Chaos	EX Skill 	 	 	 	
|-|Palette Swap= 
Garland_defaultpalette.png|Default Palette
Garland_purplepalette.png|Purple Palette
Garland_blackpalette.png|Black Palette
|-|Costumes= 
Costume_garland.jpg|Garland
|-|Weapons={| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
! style=";text-align:center;background-color:rgb(223,110,48);"|Image
! style=";text-align:center;background-color:rgb(223,110,48);"|Name
! style=";text-align:center;background-color:rgb(223,110,48);"|Description
! style=";text-align:center;background-color:rgb(223,110,48);"|Requirement
! style=";text-align:center;background-color:rgb(223,110,48);"|Cost
|-
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|Rebellion
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|"Cursed by the very spirit of Chaos itself; this blade spreads the seeds of despair and madness to any who wield it."
| style="b;text-align:center;background-color:rgba(73,99,132,0.2);"|Default
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|None
|-
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|Chaosbringer
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|"A sword forged in mystical flames that grants the steel it's shape. Care must be given to those who choose to wield it."
| style="b;text-align:center;background-color:rgba(73,99,132,0.2);"|Lv. 15
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|8,400 Gil
|}|-|Screenshots= 
ss1-g.jpg|Garland
ss2-g.jpg|Garland preparing an attack.
ss3-g.jpg|Garland landing a hit.
|-|Trailer= thumb|right|400 px|Garland Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Firion
Firion is a master of armed combat and profiecient in almost any weapon known to man. He is just as deadly with an axe as he is with a sword and a dead shot with a bow and arrow. In Dissidia U & 3D, he is classified as a Heavy character with the ability to switch between weapons such as his axe, rope knife, and even magical instruments. However, due to all the weapons he carries, he can be a bit sluggish but he makes up for it with unpredictability and resourcefulness. He is able to use these attacks to combo opponents and inputting a direction along with the combo will result in a few attack. He can chain up to three attacks while on the ground.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage	Input	Description	Image
Lance Combo 	Bravery (Ground Combo 1)	 	 	 	
Rope Knife 	Bravery (Ground Combo 1)	 	 	 	
Reel Axe 	Bravery (Ground Combo 1)	 	 	 	
Ice Wand 	Bravery (Ground Combo 2)	 	 	 	
Wide Shot 	Bravery (Ground Combo 2)	 	 	 	
Flame Wand 	Bravery (Ground Combo 2)	 	 	 	
Grand Fist 	Bravery (Ground Combo 3)	 	 	 	
Shining Blade 	Bravery (Gound Combo 3) 	 	 	 	
Straightarrow 	Bravery (Ground Combo 3)	 	 	 	
Swordslash 	Bravery (Aerial) 	 	 	 	
Chain Move 	Bravery (Dash) 	 	 	 	
Lord of Arms 	HP 	 	 	 	
Weaponsmaster 	HP 	 	 	 	
Revenge of Arms	HP 	 	 	 	
Blood Weapon 	EX Skill 	 	 	 	
|-|Palette Swap= 
Frioniel_defaultpalette.png|Default
Frioniel_purplepalette.png|Purple
Frioniel_yellowpalette.png|Yellow
|-|Costumes= 
Costume_firion.jpg|Firion
|-|Weapons={| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
! style=";text-align:center;background-color:rgb(223,110,48);"|Image
! style=";text-align:center;background-color:rgb(223,110,48);"|Name
! style=";text-align:center;background-color:rgb(223,110,48);"|Description
! style=";text-align:center;background-color:rgb(223,110,48);"|Requirement
! style=";text-align:center;background-color:rgb(223,110,48);"|Cost
|-
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|Weapons Pack 1
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|"This isn't just the run-in-the-mill weapons pack a normal adventurer may chance upon. Composed of the most deadliest weapons known to man, it is much more than just a "pack".."
| style="b;text-align:center;background-color:rgba(73,99,132,0.2);"|Default
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|None
|-
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|Weapons Pack 2
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|"A famous weapons master forged these weapons and hoped that one day; a strong and just warrior would wield these weapons in battle."
| style="b;text-align:center;background-color:rgba(73,99,132,0.2);"|Lv. 15
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|8,400 Gil
|}|-|Screenshots= 
ss1-f.jpg|Firion
ss2-b.jpg|Firion performing a Bravery Attack.
ss3-f.jpg|Firion finishing of his enemy.
|-|Trailer= thumb|right|400 px|Firion Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Onion Knight
Onion Knight is a jack of trades who can use both physical and magical attacks at lightning fast paces. He short stature may seem underwhelming at first but his attacks can strike right where the opponent is not expecting him and, in a flash, he is then gone. In Dissidia U & 3D, he is classified as an Unique character. He is capable of delivering physical attacks that deal multiple hits. Perhaps his most unique feature is being able to change between job types which harks back to his game Final Fantasy III. He has access to:
*Onion Knight
*Ninja
*Sage
The Onion Knight is a mixture of both physical and magical while Sage is entirely magical in nature and Ninja is the complete opposite of that. This makes him a very versatile character who has access to a wide assortment of moes for any situation.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage	Input	Description	Image
Multi-Hit 	Bravery (Ground Onion Knight)	 	 	 	
Blizzard 	Bravery (Ground Onion Knight)	 	 	 	
Turbo-Hit 	Bravery (Aerial Onion Knight)	 	 	 	
Fire 	Bravery (Aerial Onion Knight)	 	 	 	
Ultra Multi-Hit	Bravery (Ground Ninja) 	 	 	 	
Tornado Slash 	Bravery (Ground Ninja) 	 	 	 	
Wind Shear 	Bravery (Ground Ninja) 	 	 	 	
Ultra-Turbo Hit	Bravery (Aerial Ninja) 	 	 	 	
Shuriken 	Bravery (Aerial Ninja) 	 	 	 	
Wheeling Thrust	Bravery (Aerial Ninja) 	 	 	 	
Blizzaga 	Bravery (Ground Sage) 	 	 	 	
Aeroga 	Bravery (Ground Sage) 	 	 	 	
Flare 	Bravery (Ground Sage) 	 	 	 	
Firaga 	Bravery (Aerial Sage) 	 	 	 	
Thundaga 	Bravery (Aerial Sage) 	 	 	 	
Holy 	Bravery (Aerial Sage) 	 	 	 	
Sword & Magic 	HP 	 	 	 	
Blade Torrent 	HP 	 	 	 	
Meteor 	HP 	 	 	 	
Full Burst 	HP 	 	 	 	
Job Change 	EX Skill 	 	 	 	
|-|Palette Swap= 
Onion_Knight_defaultpalette.png|Default
Onion_Knight_greenpalette.png|Green
Onion_Knight_bluepalette.png|Blue
|-|Costumes= 
Costume_onion_knight.jpg|Onion Knight
|-|Weapons={| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
! style=";text-align:center;background-color:rgb(223,110,48);"|Image
! style=";text-align:center;background-color:rgb(223,110,48);"|Name
! style=";text-align:center;background-color:rgb(223,110,48);"|Description
! style=";text-align:center;background-color:rgb(223,110,48);"|Requirement
! style=";text-align:center;background-color:rgb(223,110,48);"|Cost
|-
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|Onion Sword, Eternal Sword, and Eternal Rod
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|"The Onion Sword is the symbol of a true Onion Knight and represents his or her sworn duty to protect the Light. The Eternal Sword and Eternal Rod summons the Light against the advancing darkness."
| style="b;text-align:center;background-color:rgba(73,99,132,0.2);"|Default
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|None
|-
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|Weapons Pack 2
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|"Beautiful yet deadly; these dark relic course with the blood of demons and dragons. Born and forged from the dark places; only a warrior bathed in the Light can wield them without harm."
| style="b;text-align:center;background-color:rgba(73,99,132,0.2);"|Lv. 15
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|8,400 Gil
|}|-|Screenshots= 
ss1-on.jpg|Onion Knight
ss2-o.jpg|Onion Knight as an..Onion Ninja?!
ss3-o.jpg|Onion Knight casting a magical attack.
|-|Trailer= thumb|right|400 px|Onion Knight Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Cecil Harvey
Cecil Harvey is both a Paladin and a Dark Knight with starkly different battle styles that allows him to rule the battlefield. Being able to employ both Dark and Light-based attacks is a definite advantage in battle! In Dissidia U & 3D, he is classified as a Heavy character. Despite this character class, his Dark Knight form gives him further range than his Paladin form thus giving him quite the edge. He can deal damage from far away while in his Dark Knight form and than close the gap with speed in his Paladin form.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage	Input	Description	Image
Light Slash 	Bravery (Ground Paladin) 	 	 	 	
Radiant Wings 	Bravery (Aerial Paladin) 	 	 	 	
Sacred Cross 	Bravery (Aerial Paladin) 	 	 	 	
Saint's Fall 	Bravery (Aerial Paladin) 	 	 	 	
Searchlight 	Bravery (Ground Dash Paladin)	 	 	 	
Shadowbringer 	Bravery (Ground Dark Knight) 	 	 	 	
Darkside 	Bravery (Ground Dark Knight) 	 	 	 	
Abyss Gate 	Bravery (Ground Dark Knight) 	 	 	 	
Nightfall 	Bravery (Aerial Dark Knight) 	 	 	 	
Gravity Ball 	Bravery (Dash Dark Knight) 	 	 	 	
Shine Blast/Evil Blast	HP 	 	 	 	
Paladin Force 	HP 	 	 	 	
Souleater 	HP 	 	 	 	
Holy Flame/Dark Flame 	HP 	 	 	 	
Job Change 	EX Skill 	 	 	 	
|-|Palette Swap= |-|Costumes= 
Costume_cecil.jpg|Cecil Harvey
Costume_darkkngihtcecil.jpg|Cecil Harvey (Dark Knight)
|-|Weapons={| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
! style=";text-align:center;background-color:rgb(223,110,48);"|Image
! style=";text-align:center;background-color:rgb(223,110,48);"|Name
! style=";text-align:center;background-color:rgb(223,110,48);"|Description
! style=";text-align:center;background-color:rgb(223,110,48);"|Requirement
! style=";text-align:center;background-color:rgb(223,110,48);"|Cost
|-
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|Sacred Fang and Darkening Nail
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|"Suitable weapons for a Dark Knight; deadly in the hands of a professional. Only those who fully embrace the darkness can bring out it's true power."
| style="b;text-align:center;background-color:rgba(73,99,132,0.2);"|Default
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|None
|-
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|Lustrous Sword and Dark Sword
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|"Light and dark; good and evil. Intertwined into one and complementing each other. The two forever at odds and forever battling one another for supremacy."
| style="b;text-align:center;background-color:rgba(73,99,132,0.2);"|Lv. 15
| style=";text-align:center;background-color:rgba(73,99,132,0.2);"|8,400 Gil
|}|-|Screenshots= 
ss1-c.jpg|Cecil
ss2-c.jpg|Cecil attacking Bartz as a Dark Knight.
ss3-c.jpg|Cecil preparing an attack.
|-|Trailer= thumb|right|400 px|Cecil Trailer
</tabber>
|}
<tabber>Biography=
Kain Highwind
Kain Highwind is a Dragoon Knight and childhood friends with Cecil Harvey. While he is slightly arrogant and arcastic, it always intend to tdo the right thing. However, he becomes cold to his childhood friends once posssessed by the evil sorceror Golbez. In Dissidia U & 3D, he is classified as a Speed character. He is capable of performing lance-based attacks that excels in speed but also keeps opponents far away through the use of thrusts and stabs.|-|Move Set= Coming Soon!
 	 	 	 	 	
<tabber>Biography=
Bartz Klauser
Bartz Klauser is a carefree and easy-going soul who is known for getting himself into trouble. He has a strong sense of justice and right and wrong though and fights on the side of goodness. In Dissidia U & 3D, he is classified as an Unique character due to his ability to change between amny jobs found within the Final Fantasy universe. He uses various jobs to combat his foes and, once mastered, gain in strength. Not only that, mastered jobs also grant him a support ability.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Monk 	Bravery (Ground)	 	 	 	
Dragoon 	Bravery (Ground)	 	 	 	
Black Mage 	Bravery (Ground)	 	 	 	
Mystic Knight	Bravery (Aerial)	 	 	 	
Blue Mage 	Bravery (Aerial)	 	 	 	
Ranger 	Bravery (Aerial)	 	 	 	
Ninja 	Bravery (Dash) 	 	 	 	
Samurai 	HP 	 	 	 	
Geomancer 	HP 	 	 	 	
Knight 	HP 	 	 	 	
Dancer 	HP 	 	 	 	
Lucky Charm 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Weapon Pack 1 	"Weapons are just tools for destruction. In the hands of a novice, they can do both harm to both foes as well as allies. But to a master, weapons are more than mere tools but an extension of their soul." 	Default 	None 	
 	Weapon Pack 2 	"A true master of arms does not restrict themselves to knowing just one particular weapon. Those who have embrace the entire study of weapons and how o masterfully wield them can be considered a weapons master."	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-ba.jpg|Bartx
ss2-ba.jpg|Bartz performing the Knight attack.
ss3-ba.jpg|Bartz preparing to fire his bow and arrow.
|-|Trailer= thumb|right|400 px|Bartz Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Terra Bradford
Terra Bradford is a girl who had lost her memory and used as a puppet of war and destruction. However, unknown to her, she is a powerful life form destined for greatness. Gifted with thepower of the Espers, she has long known war and has grown to resent it. In Dissidia U & 3D, she is classified as a Shooter character due to her ability to casting long-range spells to deal devastation from a distance. Her many spells are pulled directly from the Final Fantasy series and breathes new life in them. She is capable of strenghtening her attakcs by holding down the attack button and then releasing it.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Fira 	Bravery (Ground)	 	 	 	
Blizzara 	Bravery (Ground)	 	 	 	
Tornado 	Bravery (Ground)	 	 	 	
Holy 	Bravery (Aerial)	 	 	 	
Thundara 	Bravery (Aerial)	 	 	 	
Flare 	Bravery (Aerial)	 	 	 	
Graviga 	Bravery (Dash) 	 	 	 	
Meltdown 	HP 	 	 	 	
Meteor 	HP 	 	 	 	
Riot Blade	HP 	 	 	 	
Chaos Wave	HP 	 	 	 	
Trance 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Enhancer 	"A sword forged in the wellspring of magic and infused with magical elements by the Mage Guild; the Enhancer brings forth the wielders latent power. To wield this blade, however, requires a great strength and mental fortitude."	Default 	None 	
 	Runeblade 	"A blade infused with the runes of past civilizations; it's not only a ceremonial blade but one to rage war against ones foes." 	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-t.jpg|Terra
ss2-t.jpg|Terra performing a magical attack.
ss3-ba.jpg|Teera utilizing her Ex Skill, Trance.
|-|Trailer= thumb|right|400 px|Terra Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Kefka
Kekfa Palazzao is an insane and controlling court mage who rose to power and obtained godhood; becoming the God of Magic. He despises everything in existence and wishes to see it destroyed all while having fun and laughing in the face of genocide. In Dissidia U & 3D, he is classified as a Shooter character and has the unique system Charge Attack which allows him to charge his magical spells. He possesses arcane abilities far above any human and finds great joy in causing destruction by using them.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Steady Blizzaga 	Bravery (Ground) 	 	 	 	
Slow Meteor 	Bravery (Ground) 	 	 	 	
Fake Core 	Bravery (Ground) 	 	 	 	
Waggle-Wobbly Firaga	Bravery (Aerial) 	 	 	 	
Swelling Thundaga 	Bravery (Aerial) 	 	 	 	
Pounding Ultima 	Bravery (Aerial) 	 	 	 	
Kekfka Rocket 	Bravery (Dash) 	 	 	 	
Havoc Wing 	HP 	 	 	 	
Hyperdrive 	HP 	 	 	 	
Trine 	HP 	 	 	 	
Forsaken 	HP 	 	 	 	
Heartless Angel 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	My Neat Hair Ornament	"Plucked from the finest and rarest of birds and enchanted by the most deadliest of spells is befitting to adore the hair of a god."	Default 	None 	
 	Jolly Hair Ornament 	"A philosopher once said "All work and no play makes Kefka a dull boy." It couldn't be further from the truth." 	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-ke.jpg|Kefka
ss2-ke.jpg|Terra readying a magical attack.
ss3-ke.jpg|Kefka showcasing his funny dashing style.
|-|Trailer= thumb|right|400 px|Kefka Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Cloud Strife
Cloud Strife is the ultimate soldier who has fought in countless battles using the powerful Buster Sword. Though he fights, he is often at doubt with himself the reason for fighting and if it's justified. In Dissidia U & 3D, he is classified as a Heavy and has the Unique System Charge. He utilizes many charged sword attacks that deal high amounts of damage but leaves him open in order to make them stronger. While he is naturally quick, his large Buster Sword slows down his attacks.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Sonic Break 	Bravery (Ground)	 	 	 	
Climhazzard 	Bravery (Ground)	 	 	 	
Blade Beam 	Bravery (Ground)	 	 	 	
Slashing Blow 	Bravery (Aerial)	 	 	 	
Braver 	Bravery (Aerial)	 	 	 	
Finishing Touch	Bravery (Aerial)	 	 	 	
Spin Drive 	Bravery (Dash) 	 	 	 	
Cross-Slash 	HP 	 	 	 	
Meteorain 	HP 	 	 	 	
Cherry Blossom 	HP 	 	 	 	
Omnislash 	HP 	 	 	 	
Limit Break 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Buster Sword 	"A sword of great power and size passed down from one SOLDIER to the next. Engraved on it's steel surfaces are the many battles it has both one...and lost." 	Default 	None 	
 	Hardedge 	"When faced against this sword, one may assume it is only good for slapping someone. But it's huge girth and strong exterior is enough to smash down anything in it's way."	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-cl.jpg|Cloud
ss2-cl.jpg|Cloud attacking his opponent.
ss3-cl.jpg|Cloud performing Blade Beam.
|-|Trailer= thumb|right|400 px|Cloud Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Squall Leonhart
Squall Leonhart seeks only to walk his path alone and avoids being involved with people. For this he is seen as a loner but truly believes in the sense of justice and righteousness. He will go to such lengths to avoid bringing misery onto others \that he will risk his own life to make sure they aren't harmed. In Dissidia U & 3D, he is classified as a Speed and has the Unique System Just Input. Squall is a fast character that utilizes his signature weapon, the Gun-Blade, to great effect! When timing his attacks with the input, he will release a powerful explosion effect that does higher damage.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Solid Barrel 	Bravery (Ground)	 	 	 	
Upper Blues 	Bravery (Ground)	 	 	 	
Thunder Barret 	Bravery (Ground)	 	 	 	
Beat Fang 	Bravery (Aerial)	 	 	 	
Savage Claw 	Bravery (Aerial)	 	 	 	
Brutal Shell 	Bravery (Aerial)	 	 	 	
Keen Edge 	Bravery (Dash) 	 	 	 	
Fated Circle 	HP 	 	 	 	
Rough Divide 	HP 	 	 	 	
Blasting Zone 	HP 	 	 	 	
Ultima 	HP 	 	 	 	
Draw & Junction	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Revolver 	"This is how the Wild West was one...or maybe how Final Fantasy VIII was won. Gracing the battlefield through a combined art of slashing and shooting, this is one unique weapon." 	Default 	None 	
 	Cutting Trigger 	"Menacing enough to strike fear into the hearts of any who go against it; this demoinc looking gunblade has both the firepower and strength to destroy anyone who goes against it."	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-s.jpg|Squall
ss2-s.jpg|Squall launching an attack.
ss3-s.jpg|Squall blasting his opponent away.
|-|Trailer= thumb|right|400 px|Squall Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Zidane Tribal
Zidane is a rather loose cannon who just enjoys having fun and chasing women. Despite this, he is insecure about who or what he is and often finds himself lost within the world. In Dissidia U & 3D, he is classified as a Speed character. He focuses on moving quickly and attacking with high speed attacks while utilizing his twin daggers. He isn't a theif only in name as he can perform Steal with lowers the targets stats. This is changed to Mug after he activates his EX Skill, Trance.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Rumble Rush 	Bravery (Ground)	 	 	 	
Booster 8 	Bravery (Ground)	 	 	 	
Stellar Circle 5	Bravery (Ground)	 	 	 	
Swift Attack 	Bravery (Aerial)	 	 	 	
Scoop Art 	Bravery (Aerial)	 	 	 	
Meo Twister 	Bravery (Aerial)	 	 	 	
Steal (Mug) 	Bravery (Dash) 	 	 	 	
Free Energy 	HP 	 	 	 	
Tidal Flame 	HP 	 	 	 	
Shift Break 	HP 	 	 	 	
Solution 9 	HP 	 	 	 	
Trance 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Mage Masher 	"In a world of mages and magic; warriors who rely solely on the sword may be at a disadvantage. This double blades weapon ensures the wielder always stays on top." 	Default 	None 	
 	Exploda 	"Powerful and intimidating; this weapon was forged in the fires of a volcano and infused with it's destructive power. Those who wield it may risk being burnt themselves."	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-z.jpg|Zidane
ss2-z.jpg|Zidane relentlessly attacking the foe.
ss3-s.jpg|Zidane after activating his Ex Skill, Trance.
|-|Trailer= thumb|right|400 px|Zidane Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Tidus
Tidus is a spirited and active youth who strongly believes in his opinions but does carry a chip on his shoulder for the perceived abandonment of his father. He cares deeply for his friends; almost naively. In Dissidia U & 3D, he is classified as a Speed character. His movements are almost blinding as he zips and leaps about the stage. Tidus is fullycapable of clearing through the battlefield in just a few leaps making him a very mobile and agile fighter.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Haymaker 	Bravery (Ground) 	 	 	 	
Full Slide 	Bravery (Ground Dash)	 	 	 	
Leap & Rush 	Bravery (Ground Dash)	 	 	 	
Axel Shoot 	Bravery (Ground Dash)	 	 	 	
Double Smash	Bravery (Aerial) 	 	 	 	
Sonic Buster	Bravery (Aerial Dash)	 	 	 	
Leap & Dive 	Bravery (Aerial Dash)	 	 	 	
Leap & Rise 	Bravery (Aerial Dash)	 	 	 	
Spiral Cut 	HP 	 	 	 	
Slice & Dice	HP 	 	 	 	
Energy Rain 	HP 	 	 	 	
Jecht Shot 	HP 	 	 	 	
Quick Hit 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Brotherhood 	"Tempered in the bonds of brotherlyhood and friendship; it strengthens the bonds of its teammates while in the heat of battle." 	Default 	None 	
 	Long Sword 	"Generic in name; great in strength and power. One who scoffs on the name will surely feel embarassment when soundly dfeeated by it's power."	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-ti.jpg|Tidus
ss2-ti.jpg|Tidus launching an attack from far away.
ss3-ti.jpg|Tidus rushing an opponent with an attack.
|-|Trailer= thumb|right|400 px|Tidus Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Shantotto
Shantotto is an expert magical user who is also vain and boastful of her abilities. She often looks down on those she considers inferior. That by no means makes her weak as she is capable of holding her own against the best of the best In Dissidia U & 3D, she is classified as a Shooter character and has the Unique System Play Rough. She utilizes various forms of magic while in battle an dis one more the more proficient spellcasters in the game. When her HP drops down, she becomes angry which boosts the radius of her Bravery Attacks.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Freeze 	Bravery (Ground) 	 	 	 	
Tornado 	Bravery (Ground) 	 	 	 	
Quake 	Bravery (Ground) 	 	 	 	
Flare 	Bravery (Aerial) 	 	 	 	
Flood 	Bravery (Ground Dash) 	 	 	 	
Burst 	Bravery (Aerial) 	 	 	 	
Blizzard 	Bravery (Ground Play Rough Mode)	 	 	 	
Aero 	Bravery (Ground Play Rough Mode)	 	 	 	
Stone 	Bravery (Ground Play Rough Mode)	 	 	 	
Fire 	Bravery (Aerial Play Rough Mode)	 	 	 	
Water 	Bravery (Aerial Play Rough Mode)	 	 	 	
Thunder 	Bravery (Aerial Play Rough Mode)	 	 	 	
Bio 	Bravery (Dash) 	 	 	 	
Retribution 	HP 	 	 	 	
Vidohunir 	HP 	 	 	 	
Divine Malison 	HP 	 	 	 	
Salvation Scythe 	HP 	 	 	 	
Colossal Shantotto	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Chatoyant Staff 	"A staff befitting an instructor in the subtle properties of the arcane arts. This staff pulses with the very heart of magic and it's power produces results."	Default 	None 	
 	Plenitas Virga 	"A staff made of unknown yet powerful material that, when wielded, has the power to control the time and space itself." 	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-sh.jpg|Shanotto
ss2-sh.jpg|Shanotto casting a powerful spell.
ss3-sh.jpg|Shanotto while enraged.
|-|Trailer= thumb|right|400 px|Shanotto Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Prishe
Prishe is an Elvaan who mysteriously doesn't age resulting in superstitious people labebling her as a demon. She is known for her tomboyish and frank personality. In Dissidia Final Fantasy Wii U & 3DS, Prishe is a Heavy fighter and utilizes both Monk and White Mage attacks in battle with sporting a fusion between both Heavy and Support. Prishe is capable of chaining together attacks through the use of combos. She has several abilities within her skill set that allows her to lay waste fo opponents in front of her.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Combo 	Bravery (Ground) 	 	 	 	
Banish 	Bravery (Ground) 	 	 	 	
Dragon Kick 	Bravery (Ground) 	 	 	 	
Backhand Blow 	Bravery (Aerial) 	 	 	 	
Raging Fist 	Bravery (Ground Dash) 	 	 	 	
One-Inch Punch 	Bravery (Aerial) 	 	 	 	
Combo 2 	Bravery (Ground Follow Up)	 	 	 	
Holy 	Bravery (Ground Follow Up)	 	 	 	
Dragon Kick 2 	Bravery (Ground Follow Up 	 	 	 	
Back Hand Blow 2 	Bravery (Aerial Follow Up)	 	 	 	
Raging Fist 2 	Bravery (Aerial Follow Up)	 	 	 	
One-Inch Punch 2 	Bravery (Aerial Follow Up)	 	 	 	
Liquidefication 	Bravery (Skillchain) 	 	 	 	
Detonation 	Bravery (Skillchain) 	 	 	 	
Impactation 	Bravery (Skillchain) 	 	 	 	
Compression 	Bravery (Skillchain) 	 	 	 	
Fusion 	Bravery (Skillchain) 	 	 	 	
Gravitation 	Bravery (Skillchain) 	 	 	 	
Shoulder Tackle 	Bravery (Dash) 	 	 	 	
Asuran Fists 	HP 	 	 	 	
Nullifying Dropkick	HP 	 	 	 	
Auroral Uppercut 	HP 	 	 	 	
The Five Lights 	HP 	 	 	 	
Two-Hour Ability 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Kaiser Knuckles 	"Once worn by a brutal warlord name Kaiser who cut a swath of blood through his enemies forces. His deed was so legendary that the name of the leader changed to just Kaiser."	Default 	None 	
 	Burning Fists 	"Gloves created by highly flammable clothe and fire runes weaved into it's very being. Punching with it will create...well..fire.." 	Lv. 15 	8,400 Gil 	
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Vaan
Vaan is a youth who desires to see the world and go on adventures but is unable due to being considered lower than dirt by the royal families. Orphanied but not alone; he has many friends who live sin the slums. However, one day changed his life and set him on a course to save his home, Ivalice. In Dissidia U & 3D, he is classified as an Unique character due to having a total of six HP attacks as opposed to the usual 4. His moveset focuses on using HP attacks in conjunction with Luminescence Concurrence which boosts Bravery attacks.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Sword Combo 	Bravery (Ground) 	 	 	 	
Thunder 	Bravery (Ground Dash)	 	 	 	
Sword Rush 	Bravery (Aerial) 	 	 	 	
Fire 	Bravery (Aerial) 	 	 	 	
Dervish 	Bravery (Dash) 	 	 	 	
Red Spiral 	HP 	 	 	 	
Whirl Whorl 	HP 	 	 	 	
Pyroclasm 	HP 	 	 	 	
Cruel Azul 	HP 	 	 	 	
Calamity Drive 	HP 	 	 	 	
Ground Zero 	HP 	 	 	 	
Luminescence Concurrence	Concurrence 	 	 	 	
Black Hole 	Concurrence 	 	 	 	
Dreadnought 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Mythril Sword 	"Forged from a single fragment of mythril; this sword has been handed down from sky pirate to another. It is very their very essence." 	Default 	None 	
 	Zwill Blade 	"Said to be made from the very forgemaster himself, Zwill. He made it in hopes the hand that wielded it will bring order and justice to the universe."	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-v.jpg|Vaan
ss2-v.jpg|Vaan performing the HP Attack, Pyroclasm.
ss3-v.jpg|Vaan launching an attack.
|-|Trailer= thumb|right|400 px|Shanotto Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Lightning
Lightning is a protective fighter who wishes to only save what she loves. Despite this and her cool demeanor, she often finds those she fights with as those she loves. Equipped with both a cool head and a powerful array of abilities, she is one tough fighter. In Dissidia U & 3D, she is classified as a Speed. She utilizes various abilities that are both magical and physical in nature. She is also capable of maneuvering about the field and linking attacks together in order to gain more damage. She has access to her Paradigms; Commando and Ravager to allow her more freedom in dealing with her opponents.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Launch 	Bravery (Ground Commando)	 	 	 	
Blitz 	Bravery (Ground Commando)	 	 	 	
Smite 	Bravery (Aerial Commando)	 	 	 	
Heavy Slash 	Bravery (Aerial Commando)	 	 	 	
Beat Down 	Bravery (Dash Commando) 	 	 	 	
Fire 	Bravery (Ground Ravager) 	 	 	 	
Watera (Ground Ravager)	 	 	 	 	
Aerora 	Bravery (Aerial Ravager) 	 	 	 	
Thundaga 	Bravery (Dash Ravager) 	 	 	 	
Crushing Blow 	HP 	 	 	 	
Razor Gale 	HP 	 	 	 	
Lightning Strike 	HP 	 	 	 	
Thunderfall 	HP 	 	 	 	
Paradigm Shift 	Other 	 	 	 	
Army of One 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Blazefire Sabre 	"Created to lead and instill a fighting spirit into it's comrades; only the strong and brave can successful unlock its power.." 	Default 	None 	
 	Omega Weapon 	"Nothing breeds fear and despair as much as the name of Omega Weapon. Found throughout the centuries, this weapon has caused civilizations to collapse."	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-l.jpg|Lightning
ss2-v.jpg|Lightning launching an attack with Oden's blades.
ss3-v.jpg|Lightning showing her strength and speed.
|-|Trailer= thumb|right|400 px|Shanotto Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
King Leo
King Leo is the child ruler of the Kingdom of Padarak which he inherited from his father who vanished some time ago. Blessed with the power of Arichetek, he can summon and build buildings and structures to help build his kingdom. His actions led him in direct confrontation of the Dark Lord. In Dissidia U & 3D, he is classified as a Support character. He is able to use his Atrchetek magic to summon various buildings and structures found within Final Fantasy Chrystal Chronicles: My Life as a King to not only deal damage but use these structures to help support his allies. These structures all have a specific supporting function that helps allies.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Small House 	Bravery (Ground)	 	 	 	
Bakery 	Bravery (Ground)	 	 	 	
Weapon Shop 	Bravery (Ground)	 	 	 	
Park 	Bravery (Aerial)	 	 	 	
Library 	Bravery (Aerial)	 	 	 	
Armor Shop 	Bravery (Aerial)	 	 	 	
Clavat Summon 	Bravery (Dash) 	 	 	 	
Inn 	HP 	 	 	 	
Training Hall 	HP 	 	 	 	
Tavern 	HP 	 	 	 	
Chancellor Chime	HP 	 	 	 	
Morale Frenzy 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Priest's Racket 	"Oradined by holy clerics and blessed with the Light; this racket casts the holy light across the world while giving hope to the masses."	Default 	None 	
 	Tiger Racket 	"Cute in design, ferocious in power. The Tiger Racket exemplifies its namesake by the power the racket casts." 	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-kl.jpg|King Leo
ss2-kl.jpg|King Leo summoning a building using Architek.
ss3-kl.jpg|King Leo performing Calavat Summon.
|-|Trailer= thumb|right|400 px|Shanotto Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Refia
Refia is one of the heroes in Final Fantasy III who appears in the 3DS remake. She is the sole female of the party and acts in a motherly way...in particular with scolding party members. Despite her adoptive father wishing her to follow him in being a blacksmith, this isn't the life she wishes to live. In Dissidia U & 3D, she is classified as a Support character. She is able to transform into various Jobs much like the Onion Knight and Bartz. However, these have a more supportive function by buffing allies or nerfing enemies. In addition, it will also alter Refia's overall stats and combat abilities.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Freelance 	Bravery (Ground)	 	 	 	
Ranger 	Bravery (Ground)	 	 	 	
Devout 	Bravery (Ground)	 	 	 	
Knight 	Bravery (Aerial)	 	 	 	
Thief 	Bravery (Aerial)	 	 	 	
Red Mage 	Bravery (Aerial)	 	 	 	
Black Belt	Bravery (Dash) 	 	 	 	
Scholar 	HP 	 	 	 	
Bard 	HP 	 	 	 	
Magus 	HP 	 	 	 	
Viking 	HP 	 	 	 	
Evoker 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	Weapon Pack 1 	"The pack neccesary to go from zero to hero within a 35 hour period! If you want to be a hero and save the realm, get your Weapon Pack 1 today!"	Default 	None 	
 	Weapon Pack 2 	"Warriors of light need to well-versed in all types of weaponry and utilizing them to their fullest is a sure path to victory." 	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-r.jpg|Refia
ss2-r.jpg|Refia using her Devout attack to heal an ally.
|-|Trailer= thumb|right|400 px|Shanotto Trailer
</tabber>
|}
 	 	 	 	 	
<tabber>Biography=
Link
Link is the main protagonist within the series The Legend of Zelda. According to legend, a Link is reborn every time a calamity befalls the Kingdom of Hyrule. He chief concern is rescuing Princess Zelda from the clutches of evil. He often employs a multitude of sword and shield combat skills as well as advanced weaponry such as the Hookshot and the Hero's Bow. In Dissidia U & 3D, he is classified as an Unique character. He can switch between two forms: Sword & Shield and Item. Each one has six Bravery attacks each though they share the same HP and Ex Skill attacks.|-|Move Set= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Move 	Damage 	Input 	Description	Image
Triforce Combo 	Bravery (Ground Sword & Shield) 	 	 	 	
Strike & Stab 	Bravery (Ground Sword & Shield) 	 	 	 	
Hyrulean Offense 	Bravery (Ground Sword & Shield) 	 	 	 	
Downward Stab 	Bravery (Aerial Sword & Shield) 	 	 	 	
Spin Attack 	Bravery (Aerial Sword & Shield) 	 	 	 	
Skyward Strike 	Bravery (Aerial Sword & Shield) 	 	 	 	
Shield Bash 	Bravery (Sord & Sgield) 	 	 	 	
Hero's Bow 	Bravery (Ground Item) 	 	 	 	
Bomb 	Bravery (Ground Item) 	 	 	 	
Ball & Chain 	Bravery (Ground Item) 	 	 	 	
Gale Boomerang 	Bravery (Aerial Item) 	 	 	 	
Hookshot 	Bravery (Aerial Sword & Shield) 	 	 	 	
Dominion Rod 	Bravery (Aerial Item) 	 	 	 	
Spinner Dash 	Bravery (Dash Item) 	 	 	 	
Iron Gauntlet 	HP 	 	 	 	
Light Arrow 	HP 	 	 	 	
Super Spin Attack	HP 	 	 	 	
Fire Rod 	HP 	 	 	 	
Great Deity Link 	EX Skill 	 	 	 	
Image 	Name 	Description 	Requirement	Cost 	
 	style=";text-align:center;background-color:rgba(73,99,132,0.2);"Master Sword and Hyrulian Shield (Hyrulian Set)	"The Master Sword and Hyrulian Shield are the true symbols of the Hero fo Time and have defeated the likes of Ganondorf time and time again." 	Default 	None 	
 	Ordon Sword and Shiel (Ordon Set) 	"All heroes must start somewhere and maybe one or tow might find thier start using wooden swords and shields from a local village. They still do the job well though."	Lv. 15 	8,400 Gil 	
|-|Screenshots= 
ss1-li.jpg|Link
ss2-li.jpg|Link attacking with the Master Sword.
ss3-li.jpg|Link using his Ball and Cahin move.
|-|Trailer= thumb|right|400 px|Shanotto Trailer
</tabber>
|}
==Roster==
<tabber>Full Roster= |-|Dissidia U= |-|Dissidia 3D= -|Both Versions= 
</tabber>
=Summons=
Summons are special creatures that can be called forth to aid the player's team in battle in order to achieve victory. They are all drawn from the Final Fantasy franchise and display a wide assortment of powers such as lightning, fire, and ice. In Dissidia Final Fantasy, players must located the Summon Crystal and break in in order to perform the summoning ritual. The ritual will be interrupted if the player is attacked during it. Once summoned, the creature will perform an attack that effects the stage as a whole; aiding players and damaging enemies. In Dissidia U & 3D, there will be two confirmed exclusive Summons not available on the arcade version. In addition, both versions will have a single version exclusive summon. Each version will have three exclusive summons total.
 	 	
<tabber>Biography=
Ifrit
Ifrit is a reoccuring summon found in the Final Fantasy series. It is commonly associated with the Fire element. in Dissidia U & 3D, Ifrit will arrive in a storm of fire and begin launching fore-based attacks such as Hellfire Flame or physical assualts uch as Dash and Crush. In addiiton, his appearance bolsters the teams Bravery levels.|-|Ability= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Ability 	Description
Before Summoning: Warcry 	Cuts Guard by 3 times. 	
After Summoning: Meteor Strike 	Cuts the Guard Ability by 3 times and bolsters Bravery by 1.2. 	
Attack 	Description 	
Ifrit dashes forward while wreathed in flame; dealing damage.	 	
Crush 	Ifrit crashes down while slamming it's fist in the ground to create an explosion.	
Hellfire Flame 	Produces a flame that swirls around the entirety of the stage.
</tabber> 	
 	 	
<tabber>Biography=
Shiva
Shiva is a reoccuring summon found in the Final Fantasy series. It is commonly associated with the Ice element. In Dissidia U & 3D, it arrives within a wintery storm and casts ice spells around the stage such as Diamond Dust and Cloister of Frost.|-|Ability= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Ability 	Description
Before Summoning: Overflow 	The basic value of the recovery speed increases 5 times. 	
After Summoning: Ice Aurora 	The basic level for Bravery between all teammates increases by 300. 	
Attack 	Description 	
Shiva sends a direct line of icicles which thrust up from the ground.	 	
Cloister of Frost 	Shiva causes an ice spear to erupt around her which thrusts up; spreading out.	
Diamond Dust 	Forms a huge crystal andthen slams it down, smashing it into the ground.
</tabber>	
 	 	
<tabber>Biography=
Ramuh
Ramuh is a reoccuring summon found in the Final Fantasy series. It is commonly associated with the Lightning element. In Dissidia U & 3D, it arrives in a bolt of electrcity and flings lightning bolts around the stage. |-|Ability= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Ability 	Description
Before Summoning: High Voltage 	Increases the EX Gauge by 4 times when the attack hits. 	
After Summoning: Energy Spark 	Increases the EX Gauge by 4 times after the attack hits which lengthens the EX Skill effect time by 1.2.	
Attack 	Description 	
Sends many thunder strikes towards the enemy.	 	
Judgement Bolt 	Summons four bolts of lightning which then travels to scorch the enemy.
</tabber> 	
 	 	
<tabber>Biography=
Odin
Odin is a reoccuring summon found in the Final Fantasy series. It is commonly associated with sword-based attacks. In Dissidia U & 3D, it arrives while its steed and sends swords flying through the sky. |-|Ability= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Ability 	Description
Before Summoning: Lightning Speed 	The dash gauge is maximized by 1.25. 	
After Summoning: Sword Flash 	The dash gauge is increased by 1.25. The movement speed is increased by 1.2.	
Attack 	Description 	
Runs at full speed and strikes while in full gallop.	 	
Gungir 	Summons dozens of spears to rain down from the sky and pierce 	
Zantetsuken 	Creates a dome made of darkness and slashes about; dealing high damage.
</tabber>	
 	 	
<tabber>Biography=
Leviathan
Leviathan is a reoccuring summon found in the Final Fantasy series. It is commonly associated with the water element. In Dissidia U & 3D, it arrives in a torrent of water and rains down on the battlefield. |-|Ability= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Ability 	Description
Before Summoning: Tidal Roar 	Raises the EX Skill gauge while debuffing the opponents by 4. 	
After Summoning: Evil Disaster 	Raises the EX Skill gauge while debuffing the opponents by 4. Debuffs the enemies EX Skill effect time by 1.2.	
Attack 	Description 	
Summons floating bubbles which tracks opponent and slows them down opponents upon contact.	 	
Tidal Wave 	Absorbs nearby enemies and expels them within a gigantic wave.
</tabber> 	
 	 	
<tabber>Biography=
Diablos
Diablos is a semi-reoccuring summon found in the Final Fantasy series. It is commonly associated with the fire and darkness element. In Dissidia U & 3D, it arrives in a downpour of blood and shadows which drenches the battlefield with |-|Ability= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Ability 	Description
Before Summoning: Death Days 	Decreases by the opponents guard ability by 3. 	
After Summoning: Blood Ritual 	Decreases by the opponents guard ability by 3. Increases Diablos strength by 1.25 when the summoner is damaged.	
Attack 	Description 	
Creates a lance made out black blood and heaves it across the stage.	 	
Hell War 	Propels himself high into the air and then slams down; creating fire and shadows to burst up. 	
Dark Messenger 	Deals a shadow-infused blast that takes the summoners health and divides it by 3 . This is the damage dealt to players.
</tabber>	
 	 	
<tabber>Biography=
Coeurl
Coeurl is a semi-reoccuring summon and a reoccurring enemy found in the Final Fantasy series. It is commonly associated with electricity and psychokinesis. In Dissidia U & 3D, it arrives from the passages of time. |-|Ability= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Ability 	Description
Before Summoning: Future Sight 	Decreases opponents attack speed by 1.2. 	
After Summoning: Mind Bar 	Decreases by the opponents guard ability by 3. Decreases oppoennts bravery guage by 3. 	
Attack 	Description 	
Unleashes it's whiskers which strikes around it; electrocuting opponents.	 	
Time Shift 	Propels itself forward and then vanishes only to end up behind a targeted opponent where it clashes into them.	
Blaster 	Releases a wave of psychokinetic energy that debuffs Bravery, HP, Dash, and EX Skill by 1.25.
</tabber> 	
 	 	
<tabber>Biography=
Titan
Titan is a reoccuring summon found in the Final Fantasy series. It is commonly associated with element of earth. In Dissidia U & 3D, it arrives from erupting forth from the ground and assembling itself from materials found within. |-|Ability= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Ability 	Description
Before Summoning: Unstoppable Force 	Increases Bravery by 3 points when guarding. 	
After Summoning: Earthen Warning 	Increases Bravery by 3 points when guarding. Increases EX Gauge increase by 3 when performing attacks while on the ground.	
Attack 	Description 	
It slams both fists into the ground causing a massive mountain chain to erupt in a direct line.	 	
Landslide 	Creates a landslide where rocks shoot out and target the enemy. 	
Earthen Fury 	Releases a powerful blast of natural energy that grounds aerial enemies and stuns grounded ones. In addition, all terrain becomes rough and reduces enemy speed by 1.2.
</tabber>	
 	 	
<tabber>Biography=
Garuda
Garuda is a semi-reoccuring summon found in the Final Fantasy series. It is commonly associated with element of wind. In Dissidia U & 3D, it arrives fthe heavens and traps the entirety of the stage in its cyclone. |-|Ability= {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"	Ability 	Description
Before Summoning: Tornado Spin 	Increases speed by 3.5 after recovering from a HP attack. 	
After Summoning: Cyclone Song 	Increases speed by 3.5 after recovering from a HP attack. Increases EX Gauge increase by 3 when performing attacks while in the air.	
Attack 	Description 	
Dashes forward while flying and cuts deep into the opponent. Pushes opponents behind it if the attack doesn't connect.	 	
Windblade 	Creates spinning blades made of wind that travel and target an opponent; causing mini storms to erupt upon contact. 	
Aerial Blast 	Releases a powerful blast of wind energy that launches grounded enemies into the air and stuns aerial ones. In addition, all air becomes windy and reduces enemy speed by 1.2.
</tabber>	
=Music=
Music is being composed by the person behind the arcade version, Takeharu Ishimoto who also produced the music for the previous Final Fantasy Dissidia titles. Much like the arcade version, two new vocalized versions of the theme song "DISSIDIA" will also be included; the orchestral version "Explosion" and the rock version "Massive Explosion". In addition to new arrangments of old tracks, older arrangements may also appear on stages.
Original Game 	Original Arrangement 	Returning Arrangements	New Arrangements
Final Fantasy 	 	 	"Final Fantasy"
Final Fantasy II 	"Battle 1" 	 	"The Rebel Army"
Final Fantasy III 	"Battle 2" 	 	"Eternal Wind"
Final Fantasy IV 	"Battle 2" 	 	"The Final Battle"
Final Fantasy 	"Battle 1" 	 	"Battle 2""Clash on the Big Bridge
Final Fantasy VI 	 	"The Decisive Battle" 	"Dancing Mad"
Final Fantasy VII 	"Fight On!" 	 	"Let the Battles Begin!"
Final Fantasy VIII 	"Don't Be Afraid""The Extreme"	"Don't Be Afraid" 	"The Extreme"
Final Fantasy 	 	 	"Final Fantasy"
Final Fantasy IX 	"Battle 1" 	 	"Darkness of Eternity"
Final Fantasy X 	"Fight with Seymour" 	 	"Battle""Fight with Seymour"
Final Fantasy XI 	 	 	"The Awakening"
Final Fantasy VIII 	 	 	"Flash of Steel""Fight to the Death"
Final Fantasy 	 	"Blinded by Light" 	"Eden Under Siege"
Dissidia Final Fantasy	 	 	"Massive Explosion"
=Development=
To view more about the development of Dissidia Final Fantasy, please visit this link which will take you to the development section of the Final Fantasy wikia page.
Development for Dissidia U & 3D Final Fantasy began after the arcade version was finalized and put into arcades around Japan. Do the overwhelming support for the game and wish to see in brought to home console, SQUARE-ENIX entered into negotiations with Nintendo about bringing the first installment of a Dissida game to a Nintendo console. It was decided to extend it to both the Wii U and New Nintendo 3DS platforms to increase the range of players.
=About Dissidia=
Dissidia Final Fantasy is a franchise developed by SQUARE-ENIX for the Playstation Portable (PSP) whichc onsisted of two games: Dissidia Final Fantasy and Dissidia 012 Final Fantasy. Unlike the 2015 arcade version, these tow games contained a story line which pitted Warriors of Light led by Cosmos against the Warriors of Darkness in elements called cycles. Each cycle sees the two sides fighting against each other throughout time and, while escape is possible, it not often granted. Dissidia 012 Final Fantasy is a prequel to the first game and featured newcomers Lightning, Yuna, Laguna, Tifa, and others.
Dissidia Final Fantasy for the arcade, while features many fo the heroes in the first Dissidia game, do not feature the villains such as Sephiroth, Kefka, and Kuja. Also, there are many departures from the original agme in terms of gameplay and mechanics. However, the largest departure to the game is a lack of plot and focuses only on actual gameplay. It is unknwon if the arcade version will contain a story plot or if ports to consoles will include them. While a port to a console isn't yet confirmed, SQUARE-ENIX did show a comparison between a Playstation 4 version and the arcade version. The arcade version will have characters, stages, and new content included through updates to the main arcade system. SQUARE-ENIX has stated that they would like to add 50-60 characters but that number seems rather small and they imagine even 80 characters can be included. Dissidia U & 3D Final Fantasy is a product created entirely by me while using content, information, and material from the existing game. This project will attempt to mirror the arcade version while also remaining true to itself and establishing it's own individuality instead of just a mere copy.
==Disclaimers & Credit==
The character art for the game was not done by me but credit goes directly to SQUARE-ENIX. You can view the character ifnromation and art at the main Dissidia website which you can find here. Stagesa nd screenshots were also pulled from the main website. The animated gifs of the moves can be found at here at the Dissidia Final Fantasy Wiki. It is in Japanese though.
Any artwork not apart of the actual game is official art from other games such as The Legend of Zelda Hyrule Warriors and Final Fantasy Chrystal Chronicles: My Life as a King. However, I created the palette swaps for King Leo, Refia, and Link. In addition, I also created their icons and full portrait art. Any animated gifs or move images I have compiled from the internet.
Any characters that I add that are not included in the arcade version are considered exclusive to this project. Should SQUARE-ENIX add characters such as King Leo, Refia, or even Link; then I will update that character information that mirrors the artwork and information found within the game. This will not always be the case though as I may deem a character as either arcade or console exclusive only despite the fact.
=Trivia=
*This is the first time a Dissidia Final Fantasy game has ever appeared on a Nintendo console.
*Characters Ramza and Y'shtola as well as the stage Porta Decumana from Final Fantasy XIV is absent in the Wii U and 3DS versions.
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