Vortex (Shadow Fight)

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==Summary==
Vortex is the fourth Eternal encountered in the Underworld, the multiplayer mode of Shadow Fight 2. Like all Eternals, he was once a guardian of Earth, but due to humanity's mischievous acts, he has decided to bring catastrophe to the planet he once protected, in order to cleanse it for new life, one without humans. Tales tell that when facing a common enemy, humanity united under one banner to defeat the Eternals, every nation sending their greatest warriors to face them and conquer the abyss that is the Underworld. They failed, and every cleansing of Earth was executed by a certain Eternal every time chosen by The Father. In the latest time of cleansing, Vortex would go on to be the fourth Eternal to awaken from his slumber by the Shadow Energy released in the world by Shadow, who opened the Gates of Shadows, and seeks to prove himself in front of his Father so that he gets the right to hurl his retribution upon mankind by engulfing the earth with his dark waters.
==Powers and Stats==
Tier: At least , possibly Higher
Name: Vortex
Origin: Shadow Fight 2: Underworld
Gender: Male
Age: Unknown, likely as old as Earth.
Classification: Eternal, Immortal, Embodiment of Water, Force of Nature, Life Form, Guardian of Earth
Powers and Abilities: Superhuman Physical Characteristics, Abstract Existence (Type 2. Is the embodiment of water), Acrobatics, Animal Manipulation (Can command piranha fishes and use them as a throwing weapon), Avatar Creation (Can create a physical incarnation for himself while being a spirit in order to interact with the world), Chi Manipulation (with Water Ball Amulet), Cosmic Awareness (Sensed Earth's state of instability after the Gates of Shadows were opened), Damage Boost (via Head Hit, Critical Hit, Precision), Damage Reduction (via Block), Empathic Manipulation (via Shock), Enhanced Senses (via Precision), Existence Erasure (Eternals can eliminate Shadow Energy from the world, and he can do it via his water), Fate Manipulation (via Hot Ground), Forcefield Creation (Is protected by a shield that is worth 152 times his own health), Immortality (Types 1, 4, 8. Has been alive since the existence of Earth, and being a life form that embodies water, once defeated his spirit won't disappear but resurrect), Incorporeality (Whenever he is defeated he enters a spiritual state that lasts until he creates a physical incarnation for himself), Law Manipulation (via Fight Rules), Magic (via Precision, Frenzy; with Water Ball Amulet), Martial Arts, Non-Physical Interaction (Can harm intangible and essence beings), Power Nullification (via Shock, Block Breaker, No Blocks, No Double Strikes), Probability Manipulation (The majority of Shadow's Perks are unable to activate by chance when in combat with him), Rage Power (via Frenzy), Reactive Power Level (With each resurrection of his spirit he becomes stronger), Underwater Breathing (Type 2 - His body features gills, and he can also breathe outside of water), Vibration Manipulation (via Perioducal Earthquakes), Water Manipulation (Can engulf the earth in dark waters; via Water Ball), Weapon Mastery (Skilled Glaive and throwing Fishes user), Resistance to Paralysis Inducement, Status Effect Inducement (Is immune to the Stun enchantment), Fate Manipulation (Can still win fights against Shadow even though he is in possession of Fatum's artifacts, which can change destiny. Came back to life in the next cycle even though Shadow can choose which direction the next coil of life and death will take along the spiral of history)
Attack Potency: At least Universe level+, possibly Higher (Fights on par with Shadow after the previous defeated Tenebris in combat. With each resurrection of his spirit he becomes stronger)
Speed: Massively Hypersonic (Can keep up with Shadow in combat after the previous dodged Hermit's cloud-to-ground lightning)
Lifting Strength: At least Peak Human (Can grab and throw enemies who wear heavy steel armor and helm with little issue)
Striking Strength: At least Universe level+, possibly Higher (Can trade blows with Shadow)
Durability: At least Universe level+, possibly Higher (Can take hits from Shadow)
Stamina: Very High (Vortex can fight many rounds against Shadow - an enemy who never grows tired - and other three warriors while sustaining heavy battle wounds, and has fought many armies in the past on his own. With each resurrection of his spirit, his stamina is completely restored)
Range: Extended Melee Range with Silver Glaive. Several meters with Fishes, Water Ball. Planetary with dark waters.
Standard Equipment:
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Silver Glaive.png|Silver Glaive
Water Ball Amulet SF2.png|Water Ball
*Silver Glaive: Vortex's Weapon of choice. It is infused with the Frenzy enchantment, granting Vortex a chance to temporarily increase his damage dealt with this weapon by entering a state of frenzy whenever he hits the enemy with the weapon.
*Fishes: Vortex's Ranged Weapon of choice. They are infused with the Precision enchantment, increasing Vortex's accuracy with said weapon and thus the damage of Critical Hit dealt with it.
*Water Ball: Vortex's Magic Amulet of choice. It allows Vortex to gather inner magical energy through combat and use it to create water balls.
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Intelligence: High, possibly higher (Megalith has fought generations of the best warriors to have ever lived on Earth, and every time he has succeeded in defeating them, even while being outnumbered. He has also lived for an incredible amount of time and thus he should have gathered a lot of knowledge over the years)
Weaknesses: None notable
Notable Attacks/Techniques:
===Perks===
*Head Hit: Landing a strike on the enemy's head triggers a Head Hit, making it deal 60% more damage.
*Critical Hit: Any unblocked hit has a chance to be a Critical Hit, which deals 50% more damage and makes the enemy fall to the ground.
*Shock: Dealing a Head Hit to the enemy has a small chance to result in a Shock, which will disarm the enemy and make them fall to the ground, forcing them to fight barehanded afterwards for the rest of the round.
*Block:Vortex can enter defensive stances to block incoming attacks from the enemy, greatly reducing their damage dealt.
*Block Breaker: A 30% chance to bypass his enemy's block.
===Enchantments===
*Frenzy: A chance to increase his melee damage by 150% for 5 seconds after dealing a hit with the Silver Glaive.
*Precision: A chance to make a Critical Hit with increased damage with throwing Fishes.
===Magic===
WaterBall(1).gif|Water Ball
*Water Ball: Vortex forms a water ball in both hands before throwing it towards the enemy.
===Fight Rules===
*Periodical Earthquakes: An earthquake happens periodically throughout the fight, damaging the enemy and knocking them down if they are standing on the ground.
*No Blocks: The enemy cannot block any of Vortex's attacks.
*Hot Ground: Standing on the ground for 15 seconds or more will result in a loss for the enemy.
*No Double Strikes: The enemy cannot chain two attacks in a quick succession.
==Gallery==
Vortex_Dungeon(10).png|Vortex's Chamber
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
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Category:Male Characters
Category:Game Bosses
Category:Fantasy Characters
Category:Fighting Game Characters
Category:Science Fantasy Characters
Category:Game Characters
Category:Video Game Characters
Category:Guardians
Category:Abstract Entities
Category:Acrobats
Category:Avatar Creation Users
Category:Chi Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Empathic Manipulation Users
Category:Forcefield Users
Category:Immortals
Category:Incorporeal Characters
Category:Law Users
Category:Magic Users
Category:Martial Artists
Category:Non-Physical Interaction Users
Category:Power Nullification Users
Category:Probability Users
Category:Reactive Power Level Users
Category:Weapon Masters
Category:Vibration Users
Category:Water Users
Category:Underwater Breathing Users
Category:Rage Users
Category:Fate Users
Category:Existence Erasure Users
Category:Enhanced Senses Users
Category:Cosmic Awareness Users
Category:Animal Users
Category:Antagonists
Category:Non-Canon Characters
Category:Revived Characters
Category:Shadow Fight (Verse)
Category:Glaive Users
Category:Thrown Weapon Users
Category:Weapon Users