Renegade

== Renegade ==
Renegades are scoundrels, liars and cheats by all means. Known in the underbellies of society to be dishonest backstabbers. Ready and willing to snatch up their enemies, or allies, to use as shields and a defence to themselves. 
== Renegade Hold ==
At 3rd level, you are an expert in close-quarters fighting. When you hit a medium-sized creature with a melee weapon attack, you can choose to grapple the target after dealing damage. While they are grappled this way you gain a +2 bonus to your AC. You gain sneak attack when attacking the grappled creature.
Additionally, if an attack would hit you while grappling a creature in this way, you can use your reaction to move the grappled creature partway through the attack, where you take half the damage dealt and the grappled creature takes the other half of the damage dealt.
A grappled creature can attempt to escape from your grapple by using its action against your Renegade Hold DC.
* Renegade Hold DC = 8 + your proficiency bonus + your Dexterity or Strength modifier. 
== Renegade Style ==
When you choose this archetype at 3rd level, you gain proficiency in Strength (Athletics) skill if you don’t already have it. Your proficiency bonus is doubled for this skill when trying to grapple another creature. Additionally, you can use your Cunning Action to make a contested grapple check against a creature.
== Superior Hold ==
At 9th level, when you grapple a creature, they are considered restrained. 
== Brute Holder ==
At 13th level, you can now grapple Large creatures and gain the benefits of your Renegade Hold. Additionally, your AC bonus while grappling a creature increases to +3. 
== Viscous Shanking ==
At 17th level, should you hit a creature with a melee weapon attack and have them in your Renegade Hold, you can immediately make another melee weapon attack against the target as a free action.