109134-slowing-down-of-content

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According to this interview Today it appears Carbine might be taking a little longer to release future content. As a few on here have mentioned It would be a good thing. I personally think It's a smart move as they can get the content polished and as bug free as possible, less whining that way. Pretty excited at whats coming :) What do you guy's think.
 
https://www.youtube.com/watch?v=4boI_FFKGJQ	
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What do you guy's think.
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The only thing i heard that gave me some concern is the mention of it coming in the next few months.
 
If that's the case i hope the attunement and rune changes together with a daily dungeon are added in sooner.	
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Despite ALL that.... very interesting to hear... that they have different teams for different things like drops and live game and so on... which means... there are in fact people who may work a lot of time on bug fixing.. and very interesting... "they want to ensure a certain quality level before pushing out content" ... this is for some parts a blunt lie.
 
I am still very upset about the fact that skills are bugged... this is what I have to rely on. If a boss is buggy... well ok... yeah.. hopefully bugfix soon but skills have to function properly, they may get certain adjustments but they have to work like intended.
 
(Just for Medic, the current GR bug... is horrible, happened to class mate 3 times today @ohmna progress... you cannot check for it before... enter fight.. bum no dps. stupidity at its best. Even better about there are at least two ways to trigger that horrible bug - which only goes away after relog /or maybe house teleport.)	
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			I stick with WoW and GW2 for a long time until it got good. I can do the same with this.	
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Good to hear what they are working on.
 
Pro tip if your in a lead position work on your talking skills.... was hard to watch that video with all the ums and you knows in there.  Few sentences ended with um.. :)	
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			Good?  Maybe they can start focusing on fixing stuff now.	
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			If it gets rid of all the  BUGS with EACH CONTENT PATCH.  Especially all the things that get REBROKEN.  I am all for slowing down adding new content.  IF the QA team can get off their butts and catch bugs... awesome.  Totally sick of quest progression getting broken each content patch.  Sick and tired of "work arounds".  So for once all the "content locusts" that RUSHED to 50 in the first few weeks were spot on because they didn't have to DEAL with ANY of the broken CRAP that is WS questing today with Strain and Sabotage.  I am trying hard to like this game but, each day it gives me yet ANOTHER excuse to hate the game.  Currently quests are fracked up in Auroa ... a "special feature" of Sabotage.  Yay bolloxed up QA team.  You rock. :P	
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			Content should not be release at the start of every month, they should release it when most of the bugs are fixed.	
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Good to hear what they are working on.
 
Pro tip if your in a lead position work on your talking skills.... was hard to watch that video with all the ums and you knows in there.  Few sentences ended with um.. :)
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			they have fixed more bugs since launch than Swtor and ESO combined in the same time frame. and if there is a issue with a hot patch (like the last 2 hotfixes) they pull them till it is fixed usually with in 2 days of original launch date.  as far as the slowing of content I can see them starting to slow down after the 3rd drop. with the holidays coming up they will be working on those more and less on major patches but I doubt that they will slow down on bug fixes every week.	
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			I'm fine with it so long as they use the extra time to ensure the drops are more polished when they go live. My concern is that it's slowing down because people are quitting what they perceive as a sinking ship or getting laid off.	
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I'm fine with it so long as they use the extra time to ensure the drops are more polished when they go live. My concern is that it's slowing down because people are quitting what they perceive as a sinking ship or getting laid off.
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Yes please and thanks. Freeze all new content development and nail down the massive pool of major bugs that effect everyone on a daily basis.
 
 -_-	
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If all this has been planned out for months already, and presumably development has been underway for some time as well (as shown in both the new zone, the proto-games dungeon, AND the Halloween stuff), then why is it being pushed now? The content is not going to be 100% bug-free at launch. You can only do so much polish and bug fixing before you have to get on with it and push it out the door. That's why we have deadlines in the first place. Yes, more polish is nice, and I certainly don't want the new stuff to be buggy. At the same time however, I don't think that Carbine has the luxury of pushing content for months on end, they don't have content or branding to fall back on here.
 
Maybe I'm just greedy and expecting too much from the games I play. <_<	
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I'd rather have the horrible bugs fixed and the completely broken ELO system adressed before I get anymore content.
 
I've waited for so many games, some I didn't even like as much as I like wildstar. So I'll be here... being patient.	
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If all this has been planned out for months already, and presumably development has been underway for some time as well (as shown in both the new zone, the proto-games dungeon, AND the Halloween stuff), then why is it being pushed now? The content is not going to be 100% bug-free at launch. You can only do so much polish and bug fixing before you have to get on with it and push it out the door. That's why we have deadlines in the first place. Yes, more polish is nice, and I certainly don't want the new stuff to be buggy. At the same time however, I don't think that Carbine has the luxury of pushing content for months on end, they don't have content or branding to fall back on here.
 
Maybe I'm just greedy and expecting too much from the games I play. <_<
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I highly doubt they will put major content updates on hold to appease the 1% of people who actually still PVP in WS.  I see the same people almost every game in cross server practice BGs...  PVP is dead.  Long live PVE.  I really hope they add some immersive open world crap to do...  So tired of zoning in to tiny instances to do dailies. 
 
I want something in the open world that's part of the main game world to work on.  Add dailies to Blighthaven and The Defile and delete the shitty starter daily zones for example.	
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I highly doubt they will put major content updates on hold to appease the 1% of people who actually still PVP in WS.  I see the same people almost every game in cross server practice BGs...  PVP is dead.  Long live PVE.  I really hope they add some immersive open world crap to do...  So tired of zoning in to tiny instances to do dailies. 
 
I want something in the open world that's part of the main game world to work on.  Add dailies to Blighthaven and The Defile and delete the shitty starter daily zones for example.
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			Finally, I have been saying this for weeks now. This is by far their best decision ever, we don't care about getting content on a monthly basis, we just want the current content working properly, they should also drop their new stuff and fixes over the course of a couple of weeks, not all at once because this is will flood them with issues again.	
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Still so many bugs and in the Bug forums they are not updated as being "known" in the "Known bugs sticky post".
 
As I said above.  Bugs over new content ... for now please.	
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			This is wonderful to hear! Good job carbine for seeing that they bit off way more then they can chew. I hope to see this will help improve the drops and I really hope this lights the fire again. According to rumors they only sold 450,000 boxes in sales....that's terrifying!	
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Monthly content isn't necessary; that's not the thing that keeps people from unsubscribing. It's very shallow for for the most part (and let's not even get started on GW2s "2 week" cycle.")
The key is releasing meaningful content with narrative arcs and many play styles satisfied every time. I really like the way Blizzard handles content patch cycles, every 4-5 months or so (this last one not withstanding, of course... no content since September of last year! ;)	
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I do understand they have multiple teams at work on different things, but I really think they need to pull members from content development and put them in bug fixing.
 
The poor quest tracker/datachron issues, for example, have persisted since day one; they just take on a new form every Drop. :P	
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			I know some good F2P games that fix bugs and don't release content ;)	
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I know some good F2P games that fix bugs and don't release content ;)
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It happens, but it's probably not their fault it was rushed to release sooner than expected.
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10 years in development is hardly a "rush". Frankly, I'd be a bit embarrassed.
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I know some good F2P games that fix bugs and don't release content ;)
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10 years now, is it? Whatever suits your story, I guess.
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Because they don't make money on content, they make money on micro transactions.
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