Ghûl

A Ghûl was basically an Undead with claws that loved flesh. They gained the following traits:
*Hellish Claws. Your unarmed strikes have a base damage dice of 1d6, and deal acid damage.
*Hungering. As an action, you can feed on the corpse of a Medium or larger humanoid or beast that died no more than 1 minute ago. If you do, you gain temporary hit points equal to one roll of one of your Hit Die + your Constitution modifier.
*Paralyzing Strike. When you hit a living enemy with your claws, you can force the target to make a Constitution saving throw (DC 8 + your proficiency bonus + your Wisdom modifier). If the creature fails its saving throw, it is paralyzed for up to 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Elves, gnomes and other fey-kin have disadvantage on their saving throws. Once you use this trait, you can’t use it again until you complete a long rest.
Category:Undead