Princess Daisy

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|-|Daisy=
|-|Power-ups=
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==Summary==
Princess Daisy, or casually Daisy, is the princess of Sarasaland and a supporting character in the Mario series. She is a tomboy, something first stated in her debut appearance, Super Mario Land. In complement to her name, she has an affinity for flowers. Her attire, special abilities, personal emblems, and general representations are often flowers as well. Although Daisy is the ruler of Sarasaland, she currently resides in the Mushroom Kingdom.
After an early hiatus, Daisy was reintroduced in Mario Tennis due to a lack of human characters in the series. She appears most often as a playable character in the spin-off games. She has appeared in over fifty Mario games to date, and has appeared consecutively for more than a decade.
==Powers and Stats==
Tier: , up to with power-ups
Name: Princess Daisy
Origin: Mario Bros
Gender: Female
Age: 24-25, likely over 30 (Presumably the same as Princess Peach)
Classification: Human, Princess
Powers and Abilities: 
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|-|Base=
*Superhuman Physical Characteristics
*Space Survival (Unaffected by the conditionsSuper Mario Bros. Wonder of spaceMario Party Superstars)
*Toon Force and Elasticity (Can survive being flattenedMario Party 9 and is able to recover immediately)
**Minor BFR (Sent Bowser flying with a single slapMario Party 3)
**Social Influencing (Charisma; Easily manipulated the Millennium Star into giving her the Beauty Stamp)
*Weapon Mastery (Daisy has shown a mastery of many weapons such as hammers, bows, boomerangs,Super Mario Party Swords,Super Mario Party and many more)
*Weapon Creation and Energy Manipulation (Can create weapons made of pure energyMario Sports Mix) 
*Acrobatics (Daisy has shownSuper Mario Run acrobaticMario Golf: Super Rush abilitiesMario Hoops 3-on-3 numerous times.Mario Party 7 Capable of completing challenges such as The Final-Final Test Badge Marathon and The Final Test Wonder Gauntlet. Capable of going up several stories in a single jumpMario Strikers Charged)
*Vehicular Mastery (Daisy can operate a multitude of vehicles ranging from go-karts and bikes to tanks, Snowboards, hovercraft, Stakebords, Bobsleds, Minecarts, planes, and many more. Can skillfully navigate across many different environments such as numerous Rainbow Roads, which are narrow race tracks in space. Daisy skilled enough to actively fend off other races while maneuvering around obstacles. Can perform mid-air acrobatic tricks while driving)
*Attack Reflection (Tennis rackets and bats can reflect balls thrown at high speeds including balls transformed into energy) 
*Non-Physical Interaction (2 Layers; Can harm and interact with Boos, can revive characters from their Ghost forms which are intangible to even those with Non-Physical Interaction such as Goombas and Koopa Troopas)
**Resurrection (Can revive fallen allies by touching their Ghost forms or by having them interact with their standee)
*Plant Manipulation (Daisy can create small garden appear where her aim is or where her ball will landMario Super Sluggers which slows down opponents. She can also make a garden of plantsMario Golf: World Tour around herself.Mario Hoops 3-on-3 Flower Spiral makes a trail of flowers in a spiral pattern which can send foes flying upwards if they get caught on one. Can create a bed of flowers under herself while leaping.Mario Power Tennis Can imbue her tennis racket and bat with flowers)
**Minor Fragrance Manipulation and Mind Manipulation (Flower Ball scatters petals that causes foes who smell them to become confused foes and makes them forget to swing) 
*Minor Platform Creation (Can create a staircase mid-air to run-upMario Tennis Aces)
*Afterimage Creation and Self-Perception Manipulation (Via Zone Speed which lets Daisy slow her perception of time)
*Minor Ice Manipulation (Can encase an opponent in ice with a single snowballMario Party 6)
*Cloth Manipulation (Can turn her casual outfit into her dress)
*Crystal Manipulation (Can make crystals spike up from the ground and can encase her fist in crystal during her Mega Strike)
*Teleportation (Daisy can teleport around the field using her Deke)
*Minor Transmutation and Energy Projection (Can turn dice blocks into energy projectiles)
Resistance to: 
*Electricity Manipulation (Completely unfazed while being surrounded by electricity after eating the Cashzap Candy. Like other characters in Mario Party 6 Daisy is barely phased by electricity)
* Extreme Heat (As a racer in Mario Kart Wii, Daisy can survive falling into lava without harmMario Kart Wii)
*Fire Manipulation (Unaffected after grabbing a flaming basketball. a playable character in Mario Kart Arcade GP DX, Daisy can easily endure being set on fire when eating a Flaming TenderMario Kart Arcade GP DX)
|-|Standard Equipment=
*Transformation and Statistics Amplification (Via multiple power-ups)
**Enhanced Statistics Amplification (The Super Star and Mega Mushroom grant this due to in-game showings where a character becomes impervious to all types of conventional damage, and sources)
***Size Manipulation (With the Super Mushroom and Mega Mushroom)
*Healing (With the Super Mushroom)
*Fire Manipulation (With the Fire Flower)
*Bubble Manipulation (Via Bubble Flower which creates bubbles that can be used as platforms or to capture and defeat foes from a distance) 
*Surface Scaling and Underground Mobility (Via Drill Mushroom which lets the user dill underground or into walls and ceilings)
*Self-Resurrection (With 1-Up Mushrooms)
|-|Optional Equipment=
===Gear/Items (Mario Kart Series):===
*Summoning (With Item Boxes,Mario Kart Series Daisy can summon a variety of Power-Ups and items to use at her disposal)
*Weapon Creation (Via the Boomerang Flower, which allows the user to create boomerangsMario Kart 8)
*Homing Attack and Explosion Manipulation (With the Spiny Shell,Mario Kart Series which targets those in "first" and homes in on them. The Red Shell can also home in on targets)
*Explosion Manipulation (With the Bob-omb,Black Shell, Time Bomb)
*Sound Manipulation (With the Super HornMario Kart Series)
*Speed Amplification (With the Dash Mushroom, which can greatly amplify Daisy's speed, and the Golden Dash Mushroom, which is a more potent variant of the Dash Mushroom.
*Transformation Daisy can transform into a Bullet Bill, which is of comparable speed, if not faster, to the Golden Dash Mushroom. Wild Top transforms the user into a top that can harm other racers by ramming into them. Pie Kart turns the users Kart into a pie)
*Electricity Manipulation, Size Manipulation, and Statistics Reduction (With Lightning, which can strike an opponent to shrink them, greatly reducing their speed)
*Status Effect Inducement (With the Blooper, which can squirt ink on an opponent to blind them)
*Air Manipulation (Via Tornado which after being used any kart caught in the path of the tornado are lifted off the ground for a second before falling, slowing them down temporarily)
*Ice Manipulation (Snow Cloud locks onto another racer and freezes their kart's tires while snowing upon them. This makes the racer lose traction on the track and slows them down)
*Statistics Amplification (Via Heavy Mushroom which turns the driver metallic allowing them to plow through other drivers)
*Magnetism Manipulation (The Magnet brings nearby coins to the user)
*Invisibility (Via Invisible Mushroom which lets the user go invisible preventing them from being targeted from lock-on items and the Boo item which turns the user invisible after stealing an item from another racer)
*Paralysis Inducement (Gag Mic tells a joke which freezes the other racers)
*Forcefield Creation and Attack Reflection (The Shield item creates a forcefield around the user which protects them against attacks. The Reflect Shield makes a forcefield that reflects incoming back to the racer that used them)
*Size Manipulation (Boss Galaga shrinks down an opponent's caught in its tractor beam. Big & Small Tire changes the size of the targets tires on hit)
*Purification (Type 3; Energy Drink removes any status ailments from the user)
*Transmutation (2 layers; Magic Ball turns the target and their kart into a ball. This can affect the likes of Mario and Luigi who resist transmutation from Magikoopas)
===Mario Party 3 items:===
*Limited Teleportation (Via Warp Block which cause the user to switch places with a randomly chosen opponent)
*Summoning and Minor BFR (The Bowser Phone lets the user call Bowser who takes whichever opponent the user told Bowser the name of to his castle to spin an event wheel. Magic Lamp and Lucky Lamp summon Mushroom Genie and Mushroom Jeanie respectively. Boo Bell summons a Boo which steals items from opponents)
===Orb's:===
*Summoning (Many Orb's summon an ally to help the userMario Party 5)
*Transformation (With Metal Mushroom Orb which turns the user into metal)
*Teleportation and Minor BFR (Via Warp Pipe Orb which summons a pipe that can teleport the user or opponents)
*Plant Manipulation (The Flower Orb makes flowers on every space the user jumps on, allowing them to avoid traps)
===Candies:===
*Transformation (Many Candies transform the user's body in many ways such as changing their lower body into a mini-tornado and springs or having their entire body shift into 8-bit versions of themselves, a ball, a Bullet Bill, or a stone headMario Party 8)
*Air Manipulation and Minor BFR (Bloway Candy lets the user blow any opponent they run into back to the start of the Board) 
*Vibration manipulation (Via Bowser Candy; when used character that uses it dons a costume of Bowser which can create shockwaves by ground pounding)
*Duplication and Size Manipulation (Via Weeglee Candy; allows the user to turn into three tiny versions of themselves that can steal random Candy from any players they pass)
*Flight (Via Vampire Candy; allows the user to turn into a vampire-like version of themselves which can fly and steal coins from other players)
*Electricity manipulation (Via Cashzap Candy; surrounds the user in electricity which they use to blast an opponent with said electricity)
*Aura and likely limited Fire Manipulation (Via Duelo Candy which surrounds the user in a red, fiery aura)
*Inorganic Physiology (Via Thwomp Candy; the user becomes a stone head on use)
===Super Mario Party/Mario Party Superstars items:===
*Poison Manipulation (With the Poison Mushroom)
*Minor Teleportation (With the Golden Pipe which warps the user to a Star and Warp Box/Super Warp Block which swaps the user position with an opponent's)
*Air Manipulation (With the Coinado which traps an opponent and a tornado that takes their coins)
*Summoning (With the Ally Phone which lets the user summon a random ally. The Fly Guy Ticket which summons a Fly that the takes an item from an opponent. Chomp Call summons four Chain-Chomp that surround the host and knock them away)
===Badges:=== 
*Minor Flight (Via the Parachute Cap, Floating High Jump, Jet Run, and Boosting Spin Jump badges)
*Enhanced Acrobatics (Via the Wall-Climb Jump, Crouching High Jump, Dolphin Kick, Timed High Jump, and Spring Feet badges) 
*Limited Surface Scaling (Via Wall-Climb Jump badge)
*Minor Statistics Amplification (Via the Fast Dash, and Jet Run badges)
*Minor Magnetism Manipulation (Via the Coin Magnet badge)
*Platform Creation (Via the Add ! Blocks Badge)
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Attack Potency: Island level (Capable of fighting alongside the likes of Mario and Luigi. Stated to be stronger than Peach.Mario Superstar Baseball Sent Bowser flying with a single slap), up to Small Country level with power-ups (While most power-ups only increase the users power by lesser amounts or just grant him new abilities, some of the stronger ones allow them to match Bowser in his giant forms)
Speed: Massively FTL+ (Can keep up with the likes of Mario and Bowser in various sports and minigames)
Lifting Strength: Class P (Daisy is capable of outswimming a Black Hole and is capable of winning the Tug o' War minigame against the likes of Mario who could escape from a Black Hole)
Striking Strength: Island level, up to Small Country level with Power-Ups
Durability: Island level (Can take hits from the likes of Bowser and Donkey Kong), up to Small Country level with Power-Ups
Stamina: Superhuman (Can compete in many sports without tiring as well as participate in many Minigames. Can run and avoid obstacles from day to night with no signs of fatigue)
Range: Standard Melee Range, up to Tens of Meters with items and abilities 
Standard Equipment:
Super mushroom.png|Super Mushroom
Fire flower.png|Fire Flower
SMBW Elephant Fruit.png|Elephant Fruit
SMBW Drill Mushroom.png|Drill Mushroom
SMBW Bubble Flower.png|Bubble Flower
*Super Mushroom: Allows Daisy to grow to her normal height and withstand an ordinary attack without receiving a Game Over.
*Fire Flower: Turns Daisy into Fire Daisy and lets her Shoot fireballs of different sizes. The biggest ones are usually bigger than the user.
*Elephant Fruit: Turns Daisy into an anthropomorphic Elephant. In this form Daisy has attack and defeat enemies such as Goombas by swinging their trunk at them and can use her trunk to attack and defeat enemies or use it to store and spray water.
*Drill Mushroom: Turns Daisy into Drill Daisy and lets her burrow both underground and into the ceilings.
*Bubble Flower: Turns Daisy into Bubble Daisy and lets her blow bubbles can be used to trap and transform foes into a coin or as platforms to jump on.
*Optional Equipment: Wonder Flowers, various sports equipment, Mario Kart items, Mario Party items, Badges
Intelligence: Gifted (Is the ruler of her own kingdom, Sarasaland. Similarly to Mario, Daisy possesses numerous and versatile talents, from being able to excel in many sports such as Tennis, Baseball, Strike, Basketball, and Golf. Realized Toad knew more than he let on about Lucien. Stated to have skills that could vault her to superstar status. Daisy has won the Brick Wall Award for four consecutive years in a row. Noted to have karting skills similar to Mario's.Mario Kart DS Daisy uses quick and precise footwork to show off her abundance of talentSuper Mario Strikers)
Weaknesses: Daisy is quick to anger, and she can be overconfident at times. Noted to be clumsy at times.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Game Characters
Category:Characters
Category:Super Mario Bros
Category:Teleportation Users
Category:Protagonists
Category:Royal Characters
Category:Female Characters
Category:Matter Users
Category:Princesses
Category:Invulnerability Users
Category:Weapon Masters
Category:Hammer Users
Category:Summoners
Category:Heroes
Category:Sidekicks
Category:Playable Characters
Category:Energy Users
Category:Perception Users
Category:Afterimage Users
Category:Water Users
Category:Forcefield Users
Category:Intangibility Users
Category:Self-Sustenance Users
Category:Earth Users
Category:Toon Force Users
Category:Elasticity Users
Category:Underwater Breathing Users
Category:Acrobats
Category:Humans
Category:Vehicular Masters
Category:Doctors
Category:Non-Physical Interaction Users
Category:Adults
Category:Space Survival Users
Category:BFR Users
Category:Social Influencers
Category:Weapon Users
Category:Weapon Creation Users
Category:Vehicle Users
Category:Racket Users
Category:Bat Users
Category:Glove Users
Category:Attack Reflection Users
Category:Resurrection Users
Category:Plant Users
Category:Fragrance Users
Category:Mind Users
Category:Platform Creation Users
Category:Ice Users
Category:Cloth Users
Category:Crystal Users
Category:Energy Projection Users
Category:Transmutation Users
Category:Transformation Users
Category:Statistics Amplification Users
Category:Size Users
Category:Healers
Category:Good Characters
Category:Fire Users
Category:Bubble Users
Category:Underground Mobility Users
Category:Surface Scalers
Category:Homing Attack Users
Category:Explosion Users
Category:Sound Users
Category:Electricity Users
Category:Statistics Reduction Users
Category:Status Effect Users
Category:Invisibility Users
Category:Magnetism Users
Category:Paralysis Users
Category:Purification Users
Category:Vibration Users
Category:Duplication Users
Category:Aura Users
Category:Inorganic Beings
Category:Poison Users
Category:Phone Users
Category:Flight Users
Category:Food Users
Category:Drill Users
Category:Ball Users
Category:Club Users