Gear/Ammo MTR Flare (Half)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Mortar_Flare_Half
Manufacturer: Generic
Flare Mortal Shells combine a high Powered Flare with a remote Sensor to illuminate a target Area. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.5 	1 	7000 	All 	All
* Flares illuminate an area, making targets easier to see by +200%
* Remote Sensors make targets easier to detect by +50%
* -1 Defense against being hit
* -70% damage dealt with this Ammo
* +2 heat damage dealt
* Missed indirect shots will scatter between 5 and 70 meters.
* MTR Ammo - 20 Shots
* 60 Cbills Cost per Shot.
* Ammunition Box can explode for 5 damage, 3.5 heat and 1.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
20 	60 	5 	3.5 	1.25
=Used By Mechs=
Mechs 	Mechs 	Mechs
FLE-RS	HND-RX	MAD-8A
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2