German Crossbowmen

German Crossbowmen — Vital statistics	German Crossbowmen — Vital statistics	German Crossbowmen — Vital statistics	German Crossbowmen — Vital statistics	German Crossbowmen — Vital statistics	German Crossbowmen — Vital statistics	German Crossbowmen — Vital statistics	German Crossbowmen — Vital statistics	German Crossbowmen — Vital statistics
 	
German mercenary crossbow infantry. Not very mobile, but still tough enough for use against most units, except heavy infantry and cavalry.
*Strong versus heavy infantry and elephants.
*Weak versus cavalry.	
German mercenary crossbow infantry. Not very mobile, but still tough enough for use against most units, except heavy infantry and cavalry.
*Strong versus heavy infantry and elephants.
*Weak versus cavalry.	
German mercenary crossbow infantry. Not very mobile, but still tough enough for use against most units, except heavy infantry and cavalry.
*Strong versus heavy infantry and elephants.
*Weak versus cavalry.	
German mercenary crossbow infantry. Not very mobile, but still tough enough for use against most units, except heavy infantry and cavalry.
*Strong versus heavy infantry and elephants.
*Weak versus cavalry.	
German mercenary crossbow infantry. Not very mobile, but still tough enough for use against most units, except heavy infantry and cavalry.
*Strong versus heavy infantry and elephants.
*Weak versus cavalry.	
German mercenary crossbow infantry. Not very mobile, but still tough enough for use against most units, except heavy infantry and cavalry.
*Strong versus heavy infantry and elephants.
*Weak versus cavalry.	
German mercenary crossbow infantry. Not very mobile, but still tough enough for use against most units, except heavy infantry and cavalry.
*Strong versus heavy infantry and elephants.
*Weak versus cavalry.	
German mercenary crossbow infantry. Not very mobile, but still tough enough for use against most units, except heavy infantry and cavalry.
*Strong versus heavy infantry and elephants.
*Weak versus cavalry.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
: 	7s(105t) 	91 	7 	13 	3.6s(55t) 	37 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
:: 120 	
:: 4 	1 	 	2 	2-12 	
*Armour-piercing
*Attack bonus versus elephants.	
*Armour-piercing
*Attack bonus versus elephants.	
*Armour-piercing
*Attack bonus versus elephants.
        	        	        	        	        	        	        	        	       
===Overall strategy===
The only crossbow unit that can be recruited as a mercenary. Use these warriors as you normally would with any crossbow unit, but watch out for archers and skirmishers. Because they suffer from slow reload times, they are good only for taking out enemy melee infantry and ranged cavalry at long range, but are especially susceptible to melee attack, so protect them the best you can.
Category:Archers
Category:Swords of the Prophets mercenaries
====Notes====
This unit replaces Archers at the Barracks in Warbirth: Age of Empires for Romans, Germania, Dacians.