API C QuestSession.CanStop

Indicates the player may request stopping Party Sync.
 allowed = C_QuestSession.CanStop()
==Returns==
:;allowed: - True if the player is in a party with Party Sync but may end it.
==Patch changes==
==See also==
* - Applicable before Party Sync has begun.
* - Used to terminate Party Sync, if CanStop() is true.
==References==