Advancement

Advancements are a way to gradually guide new players into Minecraft and give them challenges to complete, similar to the basic system of achievements .
== Obtaining ==
Advancements can be completed in any game mode, and are obtained and saved per world. Advancements can also be granted (and revoked) using the command.
Although advancements guide players logically through the game, they are independent of each other; an advancement can be completed without having completed the advancements "before" it. There are 110 of them: 16 in the Minecraft tab, 24 in the Nether tab, 9 in the The End tab, 35 in the Adventure tab, and 26 in the Husbandry tab.
When advancements are obtained, a sliding notification displays in the top right corner, and a message is displayed in chat if the game rule is set to .‌ The color of the header text in the notification depends on the advancement; normal and goal advancements have yellow header text, while challenge advancements have pink header text. Completing a normal advancement causes the header text to display "Advancement Made!", completing a goal advancement results in a "Goal Reached!" header, and completing a challenge advancement shows "Challenge Complete!" In addition, music plays and experience is rewarded when completing these kinds of advancements.
== Interface ==
The button to access the Advancements screen is found on the pause menu screen. The player can also open this screen by pressing (this can be changed in the in-game options menu).
The advancement system involves several trees composed of advancements, each tree beginning with a root advancement from which several branches diverge. By clicking and dragging, the player can view different branches of an advancement tree. Each tree is categorized into different tabs (which are defined by the root advancements). Tabs are not visible if no advancements in the tab have been unlocked. There are currently five tabs in vanilla Minecraft:
* Minecraft: The heart and story of the game
* Nether: Bring summer clothes
* The End: Or the beginning?
* Adventure: Adventure, exploration, and combat
* Husbandry: The world is full of friends and food
Each tab has a different background with a repeating texture. Tabs only appear when at least one advancement in that tab has been made. Tabs are ordered left to right, based on when the first advancement in each tab was made.
Advancement icons display a header name and description when hovered over. The advancement descriptions have a unique color depending on the type of advancement with normal and goal advancements having green descriptions and challenge advancements having purple ones. As more advancements are unlocked, new ones become visible, with up to two advancements being displayed ahead of an unlocked one. Unlocked advancements show all of its direct parents advancements (the advancements between the root advancement of the tab and it), even those that have not been unlocked (but only show up to 2 advancements downstream of advancements already unlocked). Nine advancements, "How Did We Get Here?", "Voluntary Exile", "Hero of the Village", "Arbalistic", "You've Got a Friend in Me", "Smells Interesting", "Birthday Song", "Little Sniffs", and "Planting the Past" are hidden advancements, meaning that they cannot be viewed by the player until they have been unlocked, regardless of if its child advancement(s) (any advancement after it, including all branches), if any have been unlocked, which would normally display its parent advancements (as advancements can be unlocked and completed in any order).
If the player has not completed/unlocked any advancements, the interface shows a black background with white text reading "There doesn't seem to be anything here... :(".
The icon frames of advancements can vary in appearance based on difficulty, and whether or not it was completed. A legend is provided below:
Icon Frame 	Icon Frame	Description
Incomplete/Regular	Completed 	Description
 	 	Advancement
 	 	Goal
 	 	Challenge
Extra advancements and tabs can be added and customized with the use of JSON files and data packs.
== List of advancements ==
=== Minecraft ===
=== Nether ===
=== The End ===
=== Adventure ===
=== Husbandry ===
== JSON format ==
== Sounds ==
== History ==
== Issues ==
== Trivia ==
* The advancement "Sneak 100" refers to the online joke in The Elder Scrolls V: Skyrim, where you level the sneak skill up to 100.
* As an , the snapshot Java Edition 20w14∞ added a new advancement called "Almost there", achieved after going through any portal a billion times. The in-game description is "Visited over billion dimensions." The advancement is found in the "Adventure" tab and its parent is the advancement "Adventure." The advancement also has a flint and steel icon. The advancement can be granted using .
* As another April Fools' Joke, the snapshot Java Edition 22w13oneBlockAtATime added a new advancement called "Ride The End", achieved when an Ender Dragon is mounted.
* As yet another April Fools' Joke, the snapshot Java Edition 23w13a or b added 2 new advancements called "I Voted!" and "Pro Voter", achieved when the player votes for the first time and for the 256th time, respectively.
* The theme for completing a challenge advancement is used as Steve's victory theme in Super Smash Bros. Ultimate.
* The advancement "Caves & Cliffs" refers to the Minecraft update of the same name.
* The advancement "You've got a friend in me" is a reference to that song of the same name in .
== Gallery ==
Advancements.gif|First look at advancements; Dinnerbone showcasing usage of the interface (click to play).
Advancement Description.png|First look at advancement descriptions.
Advancements in Chat.jpg|Advancements being announced in chat.
Tabthulhu.png|"Tabthulhu".
NoAdvancements.png|The advancements screen when no advancements have been completed or unlocked.
A Balanced Diet.png|Advancement "A Balanced Diet".
A Complete Catalogue.png|Advancement "A Complete Catalogue".
Monsters Hunted.png|Advancement "Monsters Hunted".
Two by Two.png|Advancement "Two by Two"
Achievement A Furious Cocktail.png|Advancement "A Furious Cocktail".
== See also ==
* Tutorials/Advancement guide
* Achievement
* Data pack
== References ==
de:Fortschritte
es:Progreso
fr:Progrès
it:Progresso
ja:進捗
ko:발전 과제
nl:Vooruitgangen
pl:Postępy
pt:Progressos
ru:Система достижений (Java Edition)
th:ความก้าวหน้า
uk:Досягнення (Java Edition)
zh:进度