Velma (Cartoon)

==Summary==
Velma is the bespectacled resident genius of Mystery Inc., often being the one to decipher the clues and solve the crimes.
==Powers and Stats==
Tier: 
Name: Velma Dinkley
Origin: Scooby Doo
Gender: Female
Age: Likely 16-20
Classification: Human, detective, ghost hunter, scientist
Powers and Abilities: Superhuman Physical Characteristics, Genius Intelligence, Non-Physical Interaction (Able to see and interact with ghosts)
Attack Potency: Wall level+ (Can harm characters of similar durability)
Speed: Superhuman (Able to keep up with Scooby {13.4m/s+}) 
Lifting Strength: Peak Human (Can carry and run with the entire Scooby Gang)
Striking Strength: Wall level+
Durability: Wall level+ (Should be comparable to Shaggy)
Stamina: Superhuman (Can run for long periods of time without exhaustion)
Range: Standard Melee Range
Standard Equipment: Glasses
Intelligence: Genius (One of the smartest characters in the show, was able to enter NASA months after leaving the Mystery Inc on Zombie Island, able to create an EMP using house items and a motorcycle)
Weaknesses: Cannot see without her glasses, suffers from Coulrophobia (Fear of Clowns)
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Teenagers
Category:Adults
Category:Detectives
Category:Scooby Doo
Category:Female Characters
Category:Game Characters
Category:Cartoon Characters
Category:Geniuses
Category:Characters
Category:Non-Physical Interaction Users