Sect Power

The Sect Power of a Sect determines the strength of the Sect when the Player Sect attempts to conquer it. It can increase or decrease based on random events that occurSettings\World\Events\SchoolEventList.txt. 
==Effects==
* When the Sect Power falls below 6000, the Sect becomes Closed. No new Adventures can be started to that Sect when this occursXiaWorld.GameEventMgr.CheckSchoolEvent, although Adventures already in progress (including repeating Adventures) continue as normal.
* When the Sect Power of a Closed Sect rises above 8000, the Sect reopens and returns to normal.
==References==
Category:Sects
Category:Game Mechanics