Thana Pendragon/Abilities

== Aptitude ==
* Talent: Boundless
* Potential: Boundless
* Magic Aptitude: Boundless
* Physical Aptitude: Boundless
* Mana Affinity: Boundless
* Nature Affinity: Boundless
* Undead Affinity: Boundless
* Spirit Affinity: Boundless
* Demon Affinity: Boundless
* Angel Affinity: Boundless
== Daos ==
* Dao of Love
* Dao of Hate
* Dao of Fate
* Dao of Luck
* Dao of Time
* Dao of Space
* Dao of Life
* Dao of Death
* Dao of Creation
* Dao of Destruction
* Dao of Reincarnation
* Dao of Array
* Dao of Pills
* Dao of Talismans
* Dao of Refinement
* Dao of Devour
* Dao of Sealing
* Dao of Eternal Life
* Dao of Everlasting Moon
== Powers and Abilities ==
=== Natural Abilities ===
==== Immeasurable Mana ====
Born with an overwhelming high amounts of mana, Thana was destined to accomplish many grand feats during his life to come. Thana is known to possess absolutely monstrous and overwhelming amounts of mana. His mana is noted to be heavy and dense. While Thana usually keeps his mana under control, when sufficiently angered, he can release it to its full extent. It is so overwhelming that even when worn-out in battle, he can continue fighting the way he usually does, bypassing any conditions which could possibly hamper him. Because of Thana's mana always being so high without him consciously being aware of it, he rarely, if ever becomes exhausted in battle, thereby meaning the sheer resilience and amounts of mana he has is monstrous. Thana's mana has 'toxic' effects depending on his mood; when he understands the weight of a human life, he is fully able to control his mana. When Thana doesn't care about lives, his body will at random times bring death to his surroundings through a quick acting poison which erodes away at the area. His mana is vibrant purple and pitch-black in coloration, releasing it causes a large buildup of air pressure around him and can even suffocate opponents and allies who are within close-vicinity. When it is exerted, his magical pressure has a tendency to shake the area around him slightly, while also carrying an influx of wind that can push back S-Ranks. Upon the release of mana, an entire windstorm is generated, of which carries enough power to level an entire city block. Thana can crush beings weaker than himself with his magical pressure and can cause them bodily pain. Thana's mana is truly immense and destructive, even by S-Rank standards. The expression of his mana is dark, sickly, and menacing; with S-Ranks describing it as dreadful. Multiple gods claimed that one could go mad just being in his presence for too long. Thana's mana is also great enough to easily break free of 1000 overlapping and high-level skills restraining him. When released in the form of an aura, his mana takes the form of something incomprehensible. Thana's mana is so beyond the scope and comprehension of normal beings that the mana he commands can barely be called mana at all. Even beings as powerful as gods could only sense his power when he willingly lowered it so they could detect it, suggesting that he is on a level of power far beyond them. Thana has enough mana that merely being within his presence is enough to make gods around him tremble in cold sweat and even instinctively feel the overwhelming mana within his body.
* Mana Rotation: Thana is able to continuously absorb mana from the atmosphere while moving or in combat. 
* Pure Mana Manipulation: Thana can manipulate pure mana into different shapes, projectiles, and barriers.
* Protective Aura: Thana's mana grants him a small protective aura that protects him from weak attacks by projecting a mini-gravitational field that repels said attack.
* Mana Stealth: Thane is able to conceal his very mana and magical presence, making stealth all the easier. He typically uses this in combat in order to sneak up on opponents and kill them silently and effortlessly. Thana has developed this ability to completely mask his presence, allowing him to seemingly vanish from an opponent's sight even if she were standing in front of them only seconds before. This is achieved due to most individuals only sparing their attention towards objects that emit a presence and since Thana completely removes his from existence, he becomes a part one's imagination.
* Mana Sight: Thana can see the mana particles in the atmosphere.
* Mana Draining: Thana has the ability to drain huge amounts of mana from the atmosphere and his target's bodies.
* Mana Core Restoration: Thana is able to restore mana cores by pouring vast amounts of mana into a target's ruined core. Thana is also able to easily improve cores as well by scraping away the impurities with fire attribute mana.
* Mana Feedback: He can send mana into his opponent's bodies by touching them, overloading their senses, which knocks them out. 
* Mana Force: Is a rare form that those who have learned how to focus and control their own mana has been shown of doing, giving them more incredible power once it is engaged. To use this ability, the person begins by focusing their mana outward, but instead of solidifying it, they draw it back inward towards their multiple variations of body parts, cells, and brain as it begins to augment their production and activity, increasing and amplifying it twice over 
* Solid Iron Coated Skin: Thana can create a virtual wall of steel with his own flesh and bones without becoming harmed by some of the most brutal attacks. By flourishing his mana both along the surface of his skin and along the neural paths of his mana network to the point of impact, Thana can both protect himself from both internal and external points of attack by some of the most high-class enemies.
* Immunity to Magic Curses: Due to the tremendous mana that Thana has, plus the constant increase of this, Thana became immune to all types of curses or magical hexes cast by his enemies, rendering someone incapable of killing by these means, due to the tremendous mana that was generated. According to ??? and ???'s arguments, trying to curse their lord, Thana, would be like contaminating an entire ocean, but as time went by, this immunity became so great, to the point of the divine, that even the gods would not be able to curse him completely.
* Immunity To Poison: Due to the tremendous mana that Thana has, plus the constant increase in it, and the changes he experienced with his body, Thana became immune to all types of deadly poisons, whether natural or not, that his body can receive, from any medium.
* Shadow Mana: This is created by him putting his mana in his shadow, which results in his mana taking on properties of a shadow. This Shadow Mana will emerge from his shadow, under his full control. It is a very dark black in color with corrosive properties, eating away at anything that it touches. Since it takes on shadow-like properties, it is weak to sunlight, causing it to lose mana quickly when exposed to sunlight until it eventually disappears completely. This can be bypassed by two different ways: one is by having the mana hide, or even travel through shadows until the last possible moment, or if it is in contact with Thana, then he can continuously put more mana into it in order to keep the strength up. He isn't just limited to using his own shadow either, however he mostly uses his own shadow since he needs to be in contact with the shadow to put his mana into it. The amount of Shadow Mana that comes from a shadow is not proportional to the amount of mana that Thana puts into it, it instead depends on the size of the shadow. The amount of mana that he puts into a shadow will determine the strength of the Shadow Mana, while the darkness of the shadow at the time he puts mana into it will determine what percentage of the mana actually stays. After first having his Mana Baptism, Thana became capable of producing Shadow Mana directly from his body, without needing to put his mana into a shadow first with the advantage of not losing any percentage of mana that got put into it.
* Mana Stockpile Mechanism: A Passed Down and Rare Mechanism given to those born in House Pendragon. The Mechanism as the suggest allows mana be stocked piled onto, leaving it for later uses while more mana generates to be stocked onto the suppressed mana. It doesn't have an limit to how much mana can be stockpiled onto. But it all depends on how much mana the body can handle. When Thana's mana had been suppressed by the talisman. The mechanism activated and began consuming usable mana in the area in order to stockpile onto the suppressed mana. It doesn't extract mana from people but rather existing mana within the area or the presence of it. This is something Thana isn't able to control but a passive ability instead. In a way, this is a perfect way to obtain Infinite Mana. Unless Thana is already suppressing mana then the ability will not activate and cannot be activated If he ever runs out of mana.
==== Special Body ====
Thana possesses a unique body structure with a muscle composition with a density twelve times that of a regular human, allowing him to deal exceptionally powerful blows. This special muscle composition gives him colossal natural strength and toughness from an early age, his muscle also acts as an armor, allowing him to withstand attacks from fighters who possess incredible strength. He also has tremendous bone density that allow him to even further withstand powerful blows with no fear for fractures. Because of the sheer density of his skeleton, his muscles are able to clench harder without repercussion, enabling him to perform more powerful blows and nullify vital attacks. He also has a herculean back, which supports his supernatural strength and make his back muscles take the shape of a demon. 
* Bone Structure: Thana's bones are sturdier than ordinary humans, and his bone marrow is more effective at producing red blood cells.
* Pendragon Blood: dubbed as the 'Golden Blood'. It grants enhanced learning speed, superior adaptation capabilities, and the ability to grow stronger and more efficiently. Immunity to any mind-related damage. Whoever drinks Thana's blood will also experience an increase in all their power and physical strength. His blood also allows him to enhance and control his mana manipulation much easier. Like Dragons, special beings like the Pendragon have 'foreknowledge' of events. While Dragons can pass on all their knowledge to new generations, Pendragons also pass on their knowledge in a similar fashion. Albeit, rather than passing 'magical' knowledge like Dragons do, Pendragons pass on 'common' knowledge. Common knowledge about the world itself, like knowledge about angels, demons, gods, etc... In a way, it is akin to a repository of things you would learn from a library in the past, but now with time, that knowledge has been lost. It is considered the Pendragon's 'common sense, a tool for them to avoid being anyone's puppet. Thana's blood main trait is devouring. If anyone touched Thana's blood or an item made with his blood without his permission, the blood will surely devour this being. The blood that he inherited from his father possesses very interesting properties and can only be inherited by in a male body. A quantity of 100 gm of Pure Pendragon Blood equals 5 billion.
* Enhanced Eye Sight: Thana posses excellent and sensitive eye sight, superior to any ordinary human. His eyes are capable of registering colours just beyond the usual spectrum of human eye sight. This does make him vulnerable to light based attacks.
* Enhanced Hearing: Thana's sense of hearing is even superior to his vision, and allows him to fight even in pitch-black darkness.
* Preternatural Perception: Thana can easily notice the presence of people even being able to depict specific people by their presence alone
* Enhanced Touch: Thana possesses an extremely sensitive sense of touch. His skin can feel the small vibrations in the air. Through this enhanced sense, he can tell if anyone is looking at him, especially if they have any hostile intentions. He can even pinpoint the exact location they are looking at, which gives him an edge in combat.
* Special Muscle Composition: Thana has a special muscular composition, making his muscles ten times denser than that of a regular human. His muscles are also more precise. As a result, he is able to move each finger independently of the others.
* Adoptive Magical Muscle Memory: Thana can copy any movement perfectly, sometimes even better than the original, after seeing it performed only once in order to battle against much stronger opponents on equal footing. He is also capable of learning magical abilities of his opponents and completely mastering them, to the extent that he can use them to their fullest capability, sometimes becoming more skilled with them than even their original owners. This ability allows him to learn almost any skill quickly. However this ability does seem to have its limits, as he cannot learn skills that exceed his physical limits.
* Polycoria Eyes: Thana's eyes could detect the most delicate and intricate changes in his surroundings, and he could see the peculiarities of every detail even when he didn’t release his Spirit Sense.
* True Respiration: A sign of his nature as the Ultimate Lifeform, even the mere act of respiration commonplace in so many creatures and organisms can be weaponized by Thana; demonstrating the ability to utilize his monstrously superior physiology and ability to alter his own biological structure to manipulate his respiratory system, enhancing its efficacy a thousand fold. Even more dangerously, Thana, much like many other animals, is capable of skin-breathing. Thana has incredible lung capacity to such a point that he can draw in colossal amounts of air into himself at will through his skin, seemingly creating a vacuum in his immediate surroundings, and exhale the surrounding air at his target with enough force to obliterate anything in it's path and puncture the seas. Thana has also demonstrated the ability to enhance the power of his strikes simply by exhaling as he goes to attack; only compounding the degree of his unrelenting striking strength.
* Extreme Efficiency: Thana has an extremely efficient bodily system, as it would appear that he does not naturally produce waste. While he does have the capacity for excretion, under normal circumstances, his body nears almost complete efficiency and has demonstrated the ability to, like a variety of animals that he would have consumed, respire from every pore of his body, though not necessarily needing oxygen in particular for respiration, as he has demonstrated the ability to respire completely on toxic gases like even carbon dioxide/monoxide. By taking in large amounts of air that can be utilized for respiration, Thana has demonstrated the ability to improve his physical prowess like an athlete's superior capacity for air would.
* Metabolism: Even Thana's metabolism provides yet another avenue for growth. Thana's metabolism is naturally considerably accelerated, which makes sense considering the sheer almost limitless quantity he appears to be capable of consuming at any point in time. While already immune to all toxins and poisons, his body reacts incredibly quickly to pathogens especially with his unique immune system, and rapidly moves to assisting him to survive incredibly harsh conditions. Through Body Revival as stated above, Thana can build up his physical abilities with no theoretical limit through increasingly harder training, and slowly begin to exhibit elemental resistances via gradual exposure. Perhaps most dangerously however, Thana's metabolism is so advanced that not only does he prove highly compatible with enhancing drugs and similar empowering substances with his body quickly running through and nullifying side-effects, gradually his body appears to gain the ability to permanently incorporate these enhancements. This too has been part of his path to growth, and this adaptability is the basis behind considerable resillience. Radiation is useful to him because it can spark mutations even, especially ionizing radiation, though this does not make hom immune to damage caused by it.
* Regulation: Thana has demonstrated the ability to completely regulate natural metabolic processes, those he actually has anyways. Through this, he can feign death to an exceptionally precise degree if he desires, slowing his own "heartbeat", regulating his "brainwaves" to throw off to some extent even death gods, and go for inhuman periods of time without any real need for sleep.
==== Biological Parents/Bloodline Connection ====
influenced by his bloodline connection and depending on Thana's spiritual state or dire situation, he subconsciously alerts a nearby Mother or Father to subconsciously act and save him.
* The bloodline influence and Thana's existence also affects Mother or Father to subconsciously recognize his true status as their child. In reverse, Thana subconsciously perceives the two and worries for their safety or happiness.
* He also subconsciously seeks to bring together his amnesia-inflicted parents as a couple
* Thana's presence and touch calms down the emotional imbalanced Mother and Father at times.
==== Aura ====
Thana possesses a menacing and overwhelming aura that made a S-Rank who has defeated countless S-Ranks in the past, lose the will to fight and cause their body to tremble uncontrollably.
* Bittercold Aura: He emanates an icy coldness from his body, enveloping him in a aura of frigid frost and bone-chilling cold. This aura exudes an intense sense of coldness, freezing the air around him and creating an oppressive atmosphere of winter's embrace. Bittercold Aura is a manifestation of his affinity with the element of ice, harnessing the power of frost and chill to instill fear and trepidation in his adversaries.
* Celestial Radiance: He emanates a divine light from his, imbuing himself with an ethereal glow that reflects his inner peace and spiritual resonance. This radiant aura serves as a beacon of hope and inspiration, uplifting those who bask in its luminous embrace and dispelling darkness and negativity from the surrounding environment. Celestial Radiance is a manifestation of his inner light and inner peace, a testament to his spiritual awakening and alignment with the higher realms of consciousness.
* King Force: He can radiate an aura that cripples his opponent’s mental defense, however if his opponent is strong enough to counter it, they can resist his aura. Thana's mere aura was enough to suppress all of the Gods and Constellations who attended his meeting after the One Hour War. Each God and Constellation in attendance was considered among the strongest.
==== Instincts ====
While most of humanity does not possess an instinctual capacity for certain activities in the same manner as other animals do, Thana possesses an enhanced degree of gut instincts akin to being a member of the baser animal kingdom. Similar to a variety of techniques typically invented by experienced martial artists or swordsmen, Thana's natural instincts are sharp enough to pick up on the presence of danger and even track down targets in hiding. This ability is also connected to her ability to seemingly emanate/secrete a pheromone that forces wild beasts to flee in terror, refusing to go within a certain radius of him.
==== River of Ascendance's Blessing ====
Legend has it that Thana, the renowned hero of the empire, once ventured into the River of Ascendance when he was still a child and emerged forever changed by its transformative waters. Despite the risks, Thana remained submerged in the river for an astonishing 58 minutes, a feat unmatched by any other child in recorded history. During his immersion, Thana's body absorbed the potent energies of the river, granting him a physique of unparalleled strength and resilience. In a moment of desperation, he even drank from the river, further augmenting his newfound abilities and solidifying his status as a legendary figure in the annals of history, marking him as a true scion of the Pendragon line.
==== Temple of Power's Blessing ====
The first place reward by the Temple of Power to Thana that can permanently magnify the base power of one of the user's stats at a permanent value between 2.5 to 100 depending on the owner's ability at the time of the Blessing. Thana applied it to his speed, and with his spiritual power, established a perfect magnification of 100.
==== Auto Defense ====
Thana's body is capable of defending himself without him being consciously aware of it. If opponents are able to get close enough to attack him, his body automatically protects him from all threats through instinctive reactions, even those he is not aware of and will use any methods of attacks using his abilities. The attacks typically follow the same formula: protect and defend which can also result to capture and immobilize the target. Although the body's speed to reactive to incoming threats is only reliant on Thana's own level of speed. Nevertheless, Thana's body is extremely effective at keeping him safe.
==== Hyper-Battle Perception ====
While some may say it appears as if he has a form of precognition, Thana retains the unique and mastered ability to observe the smallest and minute details at accelerated speeds. Proven during the duration of his battle against Zig, Thana can observe some of the most instantaneous events as if they are moving in a fraction of its actual speed. From observing the smallest of substances at their essence, and determining the true nature of its origin without even having seen it before, to determine the correct path of least effort in order to counter and dodge his opponent best.
==== Quick Wit ====
In battle Thana comes off as quite quick witted, being able to effectively come up with viable strategies in a relatively small period of time while fighting.
==== Expression Reading ====
when he was a kid he was able to learn how to read others expression.
==== Emotional Control ====
Thana is adept at reading the emotions of those around him. He also has the ability to manipulate his emotions perfectly, leaving no cue as to whether he’s lying.
==== Unexpected Attack ====
Thana is able to manipulate people into thinking he's attacking in certain places, while his actual attack is on the blind spot created by the misconception.
==== Killing Intent ====
He can release his killing intent to intimidate his opponents. His killing intent is much higher than ordinary people as he had killed over 26 million people during his life on ???, in a single day.
* Ashura Endless Shackles: Releases a killing intent that is so strong that even its breath is so weak that it cannot be caught or blocked and is capable of turning humans around it into dust.
==== Sword Intent ====
He had a supreme sword intent that could sunder the heaven itself.
* Reincarnation Sword Intent: 
* Heaven Annihilating Sword Intent: 
* Heaven Cleaving Sword Intent: 
* Unable Death Sword Intent: This sword intent cannot take any life
* Death Devouring Sword Intent: This sword intent consume the surrounding life force. It deals extremely powerful damage in exchange for continuously consuming the surrounding life force and defense. This sword intent is very dangerous because even if you survive one attack it would continuously consume their life force.
==== Ruthless nature ====
If anybody tries to harm him or his family (especially his family) in any way, he will not hesitate to destroy them. This is useful as it allows him to take care of potential threats in the future that could occur.
==== Super War Sensitivity ====
A unique sixth sense which Thana developed. It allows him to sense the killing intent of his enemies before it even enters their heads and sends the command to their bodies, which lets him effectively predict the future. It is nearly impossible to avoid it.
==== Brilliant Murderous Mentality ====
Everything around him was as cold as if they were drowned in a wintry world. His intents also became cold, but this kind of cold brought somewhat special feelings to him. Not only did the outside world and his world become clearer, but also everything else got translucent. He had a feeling that he could confidently face any kind of enemies with his best condition.
==== Shift ====
After receiving training from a Unknown Master Assassin, Thana learned how to read the environment, to feel the subtle shifts in the surrounding area, in temperatures and the changing in the wind.
==== Accelerated Development ====
Thana's most astonishing ability is his explosive growth rate, a power unlike any other in the world. Not only does he grow stronger with every battle, but he also receives a massive boost in strength with each victory that he achieves.
==== Surpasser ====
Thana is a surpasser, a being who has broken the chains of fate. As such, he has greater potential compared to a normal beings as he is able to increase it through training. As a surpasser, he's capable of forcing the fate of what he desires to happen upon other people. Just by releasing a very strong bloodlust he can cause immediate death on other people or at least immobilize them.
==== 365 Ancient Spirits ====
He is able to summon 365 ancient spirits of high intelligence and power that stays with him as long as he lives. Even if one of them were to be defeated, Thana has the ability to re-summon them at his spirit realm.
==== Insight ====
Thana has mastered the skills to see through his opponent's techniques by observation. He can read his opponent's next move, simply through their muscle movement. Thana's insight has even allowed him to properly sense how dangerous someone really is on the first meeting, being able to tell that Hikari was more dangerous than he appeared, something few others notice.
* Perfect Grasp: Thana is able to completely see through his opponents through grasping their fighting styles using his incredible insight to grasp their personalities and tendencies. Using this, it is possible for him to figure out their thought process and predict their moves in advance. It's as though Thana is able to see everything about the person in question.
* Imitation Sword Technique: Derived from Perfect Grasp, Thana is able to use his great insight to analyze and steal his opponent's techniques, then he improves by using his swordsmanship. He is able to grasp most styles or techniques after a minute and seconds to surpass it, it isn't limited to swords styles, but it applies to others. Once he understands the style, he is shown to be able to grasp their deepest secrets, it is possible to even reproduce their advanced techniques.
==== Balyon ====
Thana is able to use Balyon to speed up the blood flow in all or selected parts of his body, in order to provide them with more oxygen and nutrients increasing his speed and strength greatly. Thana also claims his technique is good for his body and keeps him fit and young. Due to the increase in his speed Thana is able to cause parts of his body to ignite which he uses to imbue his strikes with a fiery aura. He is known to use this to greatly enhance his martials arts. Thana also utilize his technique to slow down his blood flow allowing him to hold his breath for extremely long periods of time and slow down the damage done by injuries by causing the blood to not flow out of his body and prevent venoms from circulating through his body instead forcing them out.
==== Ayanatona ====
In the Animal Kingdom, a predator is only as good as their ability to find their prey, and the continued existence of prey depends on their ability to detect their predators and react accordingly before their predators can detect them. As a result, sensory capabilities are instrumental to the continued survival of these species. As the ultimate predator, then accordingly it should be expected that Thana boasts some of the single most powerful sensory faculties in the planet.
==== Infinite Demonic Force ====
After absorbing the entire Demonic Sea, Thana has an endless supply of Pure Demonic Force to draw upon. The Demonic Force that Thana possesses is super dense and pure.
==== Infinite Divine Force ====
After absorbing the Seven Great Heavens and the One Hundred Twenty Three Lower Heavens, Thana has an endless supply of Pure Divine Force to draw upon.
=== Magic Capabilities ===
=== Innate Magical Talent ===
Allows him to learn all magic spells by just looking at them, regardless of whether or not he sees them in person or via video. Thana is able to see the principles behind the magic spells he sees and as long as he has enough mana, he will be able to cast them.
=== Mana Breeder Reactor ===
Thana take in the mana from the surroundings and mixing it with his own, Thana then collide it together in a process similar to nuclear fusion and create more mana and this allows Thana's mana to increase dramatically and no matter the consumption, it will not decrease and this allows him to fight without running out of mana almost indefinitely.
=== Minus Break ===
Counter received mana with Thana's own mana, neutralizing it and converting it into his own mana and not only that, but the target's mana can be stolen and used with Thana's own attacks, allowing Thana to eventually defeat any enemy.
==== Magic Circle Pile ====
Likely due to his nature as a reincarnated being, Thana possessed the ability to "ignore" the rules of the world he was reincarnated in. This ability allowed him to break the rules regarding the magic system of the world he was summoned in, allowing him to "pile" multiple magic circles of the existing magics he learned from that world on top of each other, allowing him to combine them and create new magic.
* 75 Layers of Magic Circles: A technique where Thana conjures over 75 layers of magic circles on top of each other before compressing all of them together to create an entirely new spell.
=== Fighting Capabilities ===
==== Weapon Master ====
Thana managed to master a large variety of different weapons, from swords to spears, axes, and even the bow. He can wield them masterfully and easily switch his combat style to switch between weapons and this mastery has only improved ever since.
==== Absolute Swordsmanship Specialist ====
Thana have reached the pinnacle of swordsmanship, possessing proficiency, capabilities and knowledge in swords at a maximum and limitless level. Thana know everything about swords and how to wield them and surpass any and all masters of combat of any form, having complete knowledge of the forms whether they be unknown, nigh impossible to master, or forbidden and can also create his own forms of combat to throw off his enemies. Thana's swordsmanship skill and proficiency are absolutely unparalleled, being unsurpassed by anything in existence. Thana's sword wielding is godly in nature, each sword movement possessing otherworldly beauty. Thana excel in melee attacks with swords on absolute levels. Thana are able to perform counters, techniques and combination strikes with such skill, speed, and prowess that absolutely surpasses all other counterparts. Since Thana's combative prowess are absolute, Thana is able to pull off feats that are seemingly impossible for even the most skilled fighters that try to comprehend Thana's foreign skill.
* Arctic Petal Sword Style: a breathtaking sword style that masterfully weaves illusions of snow flowers into its every movement. This mesmerizing technique is an exquisite fusion of grace and power, seamlessly blending slow, heavy strikes with swift, fluid flourishes.
* Feather Sword Style: It is an original sword style created by Thana during his training with Era. It emphasizes fluidity in footwork, allowing Thana to maintain balance, agility, and generate power in their strikes. With a two-handed grip on the sword, Thana execute swift and precise attacks, coupled with graceful evasive maneuvers to confound opponents. The style's adaptability shines through its seamless transitions between offensive and defensive techniques, enabling Thana to effectively respond to different opponents and combat scenarios.
* Empty Sword Style: Stack different "layers" into Thana's sword to increase its power and with each layer the power increases.
* Zephyr Whisper Sword Style: a sword style inspired by the elusive and swift nature of the wind. This style emphasizes agility, speed, and evasion, allowing Thana to dance through battle like a gentle breeze, striking swiftly and eluding his opponents' attacks effortlessly. The Zephyr Whisper Sword Style embodies the essence of the wind, moving with grace and fluidity while delivering lightning-fast strikes. Thana harness the power of the breeze while using this sword style, seamlessly blending evasion and precision strikes to overcome even the most formidable adversaries.
* Distorted Empty Sky Sword Style: a dynamic and unpredictable sword style that mirrors the ever-changing expanse of the sky. This style is characterized by its fluidity, versatility, and the ability to disrupt opponents' expectations with its unpredictable movements. The Distorted Empty Sky Sword Style takes its name from the boundless and ever-shifting nature of the sky, embodying the essence of freedom and unpredictability.
==== Saint Battle Aura ====
The strongest unarmed fighting style that makes the least use of mana in combat. Created by one of Thana's past lives that protects Thana from most magic spells and techniques. Thana successfully learns his last life's greatest fighting style and mastered it to the highest level 
==== Hollow Flow ====
Hollow Flow is a style which allows Thana to feel the direction and flow of nature, and allows him to harness it to immensely increase their power output, and also to become one with the flow. A hybrid of other styles, it involves the purposeful usage of the brutality of nature and it's gracefulness, while also mixing other styles with the concept to create especially devastating attacks. Complete efficiency of every action is taken, and this results in heavy physical repercussions. But when Thana is using it doesn't have any kind of repercussions. Hollow Flow is a comprehensive style that revolves around utilizing the forces of nature and adapting to one's surroundings. By surrendering themselves to the guiding forces, Thana enter a trance-like state where he effortlessly evade incoming attacks, akin to being carried by the wind. This unique ability allows them to remain airborne for extended periods as well. Additionally, Hollow Flow integrates the usage of elements, amplifying its effectiveness. The style is primarily divided into two distinct forms: Grace and Disaster.
* Grace: Grace represents the initial form of Hollow Flow and is relatively easier to execute. However, mastering this form requires considerable dedication, as allowing oneself to be controlled by nature is a challenging endeavor. In this form, Thana harmonizes with the opposing force generated by his opponent's attacks and the surrounding environment. By being attuned to these forces, Thana can effortlessly dodge and evade incoming strikes. However, this defensive stance prohibits Thana from launching counterattacks, as it disrupts the flow and compromises his defensive capabilities. It's important to note that Thana is not invincible and can still be hit if he become careless. Moreover, exceptionally large or unavoidable attacks can land on Thana unless they are actively dealt with.
* Disaster: Disaster represents the second form of Hollow Flow and is considerably more challenging to perform. This form focuses on offense, enabling Thana to consciously manipulate his body in harmony with the flow, particularly with elements such as wind and water. By guiding the flow itself, Thana can execute powerful attacks and counters. However, this form demands precise control, as its unpredictable nature can lead to inadvertently unleashing tremendously destructive attacks at unfavorable moments.
==== Silver Foot ====
Silver Step: The user's feet become surrounded by a silvery mist that muffles the sound of footsteps and erases signs of passing in its wake. It also increases the user's speed exponentially. This is the basis for all of Silver Foot.
* Silent Attacker: After activating Silver Step, the user moves behind a distracted opponent and silently kicks at them.
* Sound-Binding Circle: After activating Silver Step, the user runs around the opponent. When they have completed a full circle, traces of silvery mist linger on the circumference of that circle. Anyone within the circle suddenly loses the ability to hear, making them perfect targets for rear attacks.
* Silver Strike: After activating Silver Step, the user performs a kick with both feet into the front of the opponent. The force of the kick combined with the effect of the mist temporarily paralyzes the target.
Silver Glide: The user focuses his silence to an even greater level, encasing his entire lower half in mist. With this active, the user not only cannot be heard or tracked, but they do not disturb anything on the ground at all. For example, if the user were to walk through a field, they would not create any wind to move the blades of grass. It also grants the user a limited teleportation ability.
* Silver Flash: After activating Silver Glide, the user can move anywhere that they can see without crossing the intervening distance. This can only be used once every 30 seconds.
* Silver Wind: The user kicks the opponent, then immediately uses Silver Flash to teleport behind them and land another kick.
* Silver Thunder: The user redirects some of the mist into his hands. He then performs a double-fisted punch. The resulting impact is so strong, that it knocks the target back.
* Silver Cloud: An upgraded version of Sound-Binding Circle. Takes the form of a silver dome around the target, and blocks sight as well as sound.
==== Arsenal ====
===== Normal Arsenal =====
Thana's Normal Arsenal consists of techniques in which he puts very little effort into attacking. Even though his attacks are loose in this style, most opponents tend to be finished off easily due to Thana's tremendous strength and speed.
===== Serious Arsenal =====
In Serious Arsenal, Thana puts more effort into his attacks. His face looks more serious when he performs these "serious" attacks. Despite the incredible strength behind them, Thana does not actually consider these moves to be anything special.
===== Calm Arsenal =====
As stated, the Calm Arsenal are a set of techniques in which Thana's mana are very calm and still build a lot of power. In other words, it's like putting little effort in each depending on the situation. 
===== Furious Arsenal =====
The secret set of Thana's techniques, which basically is a set of attacks that Thana's mana actually build anger for him to attack. Putting it in another way, it's like he is putting much more effort than before, with that, they have tremendous power.
=== Immortalities ===
* Immortality via cultivation
* Immortality via wiping his name from the ledgers of life and death in all existences
* Immortality through the connection of the All Extending Realm Tree
== Classified Power Systems ==
=== Authorities ===
Authority Name 	Effect	Skill
Absolute One 	
* the ability to learn and master any skill, technique, or ability quickly and completely
* the ability to constantly convert the user's skin into an impervious armor that provides unparalleled durability very few attacks unless of the highest rank can scratch or harm the user physically
* the ability to possess automatic regeneration allowing the user to recover from any injuries sustained in battle and this regeneration is swift and comprehensive healing wounds, restoring limbs, and rejuvenating the body
* the ability to endow the user with a stock of eleven extra lives providing the ability to resurrect after lethal injuries and the user must be killed twelve times to permanently defeat the user and the extra lives slowly replenish over time ensuring the user's sustained resilience and whenever the user is injured by a specific type of attack the user develop resistance to it upon healing and this adaptive resilience ensures that the user becomes progressively more resistant to attacks that have harmed	
Aegis of Heracleian Divinity 	
* the ability to become impervious to conventional attacks, whether physical, magical, or conceptual as the authority adapts to neutralize threats
* the ability to regenerate from any wound or injury at an accelerated rate allowing the user to recover from even the most grievous harm instantly and this regenerative power makes him nearly immune to conventional forms of harm
* the ability to revive the user after being killed and each revival comes with restored strength and vitality ensuring that the user remains a persistent force on the battlefield
* the ability enhances the user's natural endurance to the level of a divine being and becomes impervious to fatigue, mental exhaustion, and ailments, allowing the user to maintain peak performance throughout extended battles
* the ability to remain eternally vigilant with heightened perception and awareness and this allows the user to anticipate and counteract the movements and strategies of adversaries	
Artifact Aegis 	
* the ability to transform artifacts into intelligent sentient monster familiars at will and these familiars retain the essence and capabilities of the original artifacts but gain a new sentient consciousness willingly serving the user in a master-servant relationship and familiars created through artifact aegis inherit related skills and authorities from the original artifacts and this includes knowledge, magical abilities, and any specialized powers inherent to the transformed artifacts and the user's familiars are linked to the user's mana reserve and this linkage allows the user to indirectly control and manipulate the user's familiars in combat, reinforcing the user's own capabilities and mana spent by familiars is drawn from the user's mana pool and for each enemy vanquished by the user's familiars the user gains an additional life and this provides an enduring advantage in prolonged battles allowing the user to persist in the face of adversity	
Ascendant Supremacy 	
* the ability to invoke the authority to tap into an internal wellspring of power unlocking dormant potential and elevating the user's strength to unprecedented levels
* the ability to adapt the potency of the authority based on the strength and abilities of the opponent ensuring the user always exceeds the capabilities of their adversary and as the user's strength surpasses that of the enemy instill a psychological effect on the opponent sowing doubt and fear as they witness the overwhelming power	
Beastmaster's Harvest 	
* the ability to summon and control a diverse array of monstrous entities each monster is unique in appearance and possesses its own set of abilities ranging from brute strength to magical prowess and monsters within the user's control have the ability to absorb the skills and stats of opponents they defeat this includes physical prowess, magical talents, and other unique skills possessed by the consumed individuals and the absorbed skills and stats are transferred to the user enhancing the user's own capabilities and the user gains a temporary mastery over the acquired skills allowing the user to utilize these newfound skills in various situations and as the user's legion of monsters consumes more opponents they undergo a process of evolution and this evolution results in the manifestation of more powerful and diverse monsters further expanding the user's arsenal of abilities
* the ability to establish a mental link with the user's summoned monsters allowing for strategic coordination in battles and this mental link also provides the user with sensory information from the monsters' perspectives	
Black Fog Veil 	
* the ability to invoke the black fog veil as an impenetrable barrier capable of neutralizing and blocking any form of attack directed towards them and this defensive aspect of the authority acts as a formidable shield providing protection against both physical and magical assaults
* the ability to unleash a potent offensive capability within the black fog veil systematically annihilating opponents caught within its grasp and this offensive manifestation can take various forms such as tendrils of shadow or disorienting illusions that incapacitate adversaries
* the ability to harness the mystical properties of the black fog veil to abduct and transport individuals from one location to another and the fog serves as a swift and covert means of transportation allowing the user to traverse great distances unnoticed
* the ability to command the creation and control of a horde of shadow beasts within the black fog veil and these entities born from the darkness can be deployed strategically for offense, defense, or reconnaissance and they possess agility and stealth making them formidable allies in various situations	
Celestial Aegis Unbound 	
* the ability to summon the celestial aegis an ethereal shield with an infinite number of petals that continuously regenerate and each petal provides absolute defense nullifying all incoming damage
* the ability to reflect 100% of incoming damage back at attackers turning their own assaults against them and the reflected damage is also amplified making attackers pay a heavy price for challenging the user
* the ability to grant the user complete immunity to all status effects, debuffs, and crowd control for the duration of the authority
* the ability to automatically counters any attack with a devastating counterstrike that deals massive damage to the attacker and the counterattack ignores all defensive abilities and resistances
* the ability to fully restores the user's health and removes any negative effects upon activation and additionally grants continuous regeneration throughout the authority's duration	
Celestial Omniscience 	
* the ability to compile books not only on beings within the user's immediate vicinity but on entities across realms, dimensions, and even alternate realities and the authority transcends the limitations of space and time and the compiled books are not subject to errors or misinformation and the authority ensures absolute accuracy providing insights into the deepest aspects of a being's existence with unwavering precision
* the ability to compile information through a mere touch whether it be a physical being, an ethereal entity, or even an abstract concept and the authority effortlessly deciphers the essence of the touched subject
* the ability to grant the user access to ephemeral realms of knowledge where cosmic entities and ancient intelligences reside and the user can converse with these entities exchanging insights and gaining esoteric wisdom
* the ability to retain perfect recall of all the information stored within the celestial library and forgetfulness or information degradation is an impossibility ensuring a flawless and ever-expanding repository and upon accessing a book the user gains instantaneous mastery over the knowledge contained within and this extends to skills, techniques, and even magical arts, making the user a living embodiment of cosmic wisdom	
Destiny's Bane Supreme Swordsmanship 	
* the ability to cut through the threads of destiny ensuring that the user emerges victorious in every encounter and this authority rewrites the fabric of fate to guarantee the user's triumph
* the ability to inflict a relentless and incurable affliction upon opponents wounded by the authority and the continuous damage persists until the affected target succumbs to the inevitable fate written by the user's sword
* the ability to enable the user's sword attacks to bypass any form of defense and the authority ensure that the sword effortlessly cuts through armor, barriers, and mystical shields with unwavering precision
* the ability to attune the user's body to the most ideal sword path intuitively and ensure that every strike is executed flawlessly optimizing both offense and defense effortlessly
* the ability to achieve instantaneous transitions between offensive and defensive stances and allow the user to adapt to any situation with unparalleled speed ensuring the sword is always poised for a devastating strike or impenetrable defense	Destiny's Eclipse Mastery - the ability to attain destiny's eclipse mastery deepening the connection to fate manipulation and this advanced mastery upgrade grants the user the ability to foresee and counter opponents' actions with preternatural accuracy making the user virtually untouchable
Divinity's Decree Overwrite - the ability to ascend to the zenith with divinity's decree overwrite and in this ultimate form the user gains the power to overwrite not only their own fate but that of their surroundings and the very environment becomes an extension of the user's will ensuring absolute dominance
Devourer's Ascendance 	
* the ability to undergo rapid and continuous evolution by consuming creatures with each devouring the user's physical, mental, and magical attributes ascend to unprecedented levels pushing the boundaries of mortal limitations and devouring creatures allows the user to absorb their life force, rejuvenating and revitalizing themselves and this absorption grants sustained vitality and resilience making the user nearly impervious to physical and magical wear
* the ability to assimilate the memories of devoured creatures and this profound understanding provides strategic insights, knowledge of languages, and a comprehensive understanding of the creatures' experiences and devouring creatures grant the user the ability to absorb and assimilate their skills and the user gains access to the entirety of the devoured creature's skill set encompassing physical prowess, magical abilities, and any unique talents possessed by the consumed entity
* the ability to absorb and integrate skills from a multitude of creatures simultaneously and this polyphagous mastery allows for a diverse and ever-expanding array of abilities, making the user an unstoppable force on the battlefield
* the ability to undergo partial transformations manifesting specific physical attributes or abilities of devoured creatures and this ability provides adaptability in various scenarios allowing the user to strategically choose features based on the situation and in addition to partial transformations the user can fully transform into creatures they have devoured and this metamorphosis grant access to the entirety of the creature's physical form, abilities, and inherent characteristics
* the ability to gain adaptive mimicry allowing the user to emulate the appearance, behavior, and abilities of creatures encountered or consumed and this authority facilitates stealth, camouflage, and infiltration, making the user a master of deception
* the ability to develop an innate resilience to external threats and hostile environments through continuous devouring and this resilience extend to toxins, extreme temperatures, and other environmental hazards	Insatiable Gluttony - the ability to devour anything and increase all the user's stats by devouring anything also making the user's skills grow faster by devouring creatures
Ravenous Bite - the ability to use the user's jaws to tear apart opponents
Iron Stomach - the ability to reinforce the user's stomach and lets the user ignore most thins that harm the user's digestive system as well as gaining more energy from what the user eat
Presence of Gluttony - the ability to make beings feel extreme hunger by touching or looking at them
Fiend of Gluttony - the ability to devour and consume everything at an infinite capacity whether it be living creatures, objects or special abilities including magic, artifacts even the abilities of artifacts
Endless Hunger - the ability to consume vast quantities of anything without ever feeling full and this power can be used to absorb and assimilate the properties of what's consumed
Gourmet Taste - the ability to discern and appreciate the finest qualities in whatever is consumed
Absorption - the ability to absorb various forms of energy, such as magical, kinetic, or elemental energy, to increase the user's own strength or power
Digestive Assimilation -  the ability digest and absorb the skills, authorities, and stats of whatever the user consume
Dimensional Storage - the ability to store vast quantities of items or substances within one's body, effectively carrying an entire arsenal or stockpile of resources
Divine Cataclysm of Absolute Fate 	
* the ability to imbues the user's weapon with absolute precision ensuring all attacks automatically hit and critically strike and the weapon ignores any form of evasion or defensive measures
* the ability to render the user impervious to all forms of damage, crowd control, and debuffs for an extended duration and allies within a significant radius also benefit from a fraction of this invincibility
* the ability to grant the user a temporary omnipresence allowing the user to instantaneously appear at any location on the battlefield at will and this applies to offensive maneuvers, dodging attacks, and strategic positioning
* the ability to make each successful strike not only damages the opponent but warps the fabric of reality around them and reduce enemy resistances exponentially with each hit ensuring subsequent attacks deal increasingly devastating damage
* the ability to continuously healed throughout the authority duration with healing reaching unprecedented levels and wounds close instantly and any negative effects are purged periodically	
Divine Eyes 	
* the ability to expand the user's field of vision to 360 degrees allowing the user to perceive the surroundings comprehensively additionally the divine eyes enable the user to foresee and predict the motion trajectories of opponents granting the user the ability to anticipate and counter attacks with uncanny precision
* the ability to perfectly replicate any move or technique the user witness regardless of its speed or power and this includes moves used by divine beings granting the user an extensive repertoire of skills and techniques at their disposal
* the ability to reveal the potential points of attack from opponents and eliminate the user's blind spots and this heightened awareness enhances the user's defensive capabilities making it difficult for adversaries to exploit vulnerabilities
* the ability to see anywhere in the world while allowing the user to perceive all possible futures	Divine Eyes of Destruction - the ability to destroy everything in the user's sight, including a person's mind and magic itself and also automatically destroy anything that attempt to hurt or kill the user
Divine Eyes of Clairvoyance - the ability to perceive anything and everything that is going on at the present moment and the ability to read the opponent's thoughts and memories as well as gauge their strength
Divine Eyes of Appraisal - the ability to assess people and objects with just a glance. It's even capable of revealing the skills and authorities owned by someone else
Divine Eyes of Magic - the ability to directly see mana with extreme precision and also the ability to tell how much force is behind it and also distinguish the type of magic being used before its even activated
Dominant Onslaught 	
* the ability to identify opponents deemed weaker based on factors such as level, health, or overall strength and when attacking a target considered weaker the effects of the authority are triggered
* the ability to boost the user's attack power by a substantial amount when engaging a target identified as weaker and this bonus is significant turning each strike into a devastating blow that overwhelms the opponent's defenses
* the ability to make the user's presence becomes so intimidating that all enemies within a significant radius experience a temporary reduction in attack power, defenses, and movement speed and this aura intensifies the power difference between the user and their opponents
* the ability to make each successful attack against a perceived weaker opponent not only increases attack speed but also grants the user temporary invincibility rendering the user impervious to all forms of damage for a short duration	
Gate of Brinnanth 	
* the ability to manifest the gate of brinnanth an otherworldly extradimensional space that houses a vast arsenal of celestial and mystical weapons and these weapons are treasures collected from various realms each possessing unique properties and abilities
* the ability to summon an infinite array of celestial weapons at will and these include swords, spears, shields, and other enchanted items, each with its own magical properties and celestial energies and in addition to melee weapons the user can summon a multitude of ranged projectiles such as magical arrows, energy blasts, and celestial javelins and this versatility enable the user to engage enemies from a distance with pinpoint accuracy
* the ability to allow to allow the user to effortlessly retrieve weapons from the gate of brinnanth in the midst of combat and this skillful maneuver allows for seamless transitions between different weapons, adapting to the ever-changing dynamics of battle
* the ability to summon celestial chains from the gate of brinnanth and these enchanted chains can restrain and immobilize opponents, providing the user with a tactical advantage in both one-on-one duels and large-scale battles	Astral Barrage - the ability to rapidly summon a barrage of celestial arrows and javelins from the gate of brinnanth creating a storm of projectiles that rain down upon the user's enemies and this move is highly effective for crowd control and disrupting enemy formations
Celestial Nova Burst - the ability to open the gate of brinnanth wide and releases a burst of celestial energy that engulfs the area around the user and this explosive burst not only damages enemies but also creates a temporary protective barrier providing the user with a strategic advantage
Stellar Shield Wall - the ability to conjure a defensive shield wall composed of celestial shields from the gate of brinnanth and this move is employed to protect the user and allies from incoming attacks creating a formidable barrier that absorbs and deflects projectiles
Eclipsing Blades Dance - the ability to engage in a swift and intricate sword dance seamlessly transitioning between a variety of celestial blades summoned from the gate of brinnanth and this dazzling display of martial skill overwhelms opponents with a flurry of celestial strikes
Celestial Chains of Binding - the ability to summon celestial chains from the gate of brinnanth binding and immobilizing the user's foes and this move not only restricts the movement of adversaries but also serves as a prelude to follow-up attacks or strategic repositioning
Starfall Decree - the ability to open multiple gates simultaneously and the user command a cascade of celestial weapons to rain down upon the battlefield and the starfall decree is a breathtaking spectacle inflicting widespread damage and chaos among the user's enemies
Gate of Stars 	
* the ability to summon an otherworldly armory of celestial weapons and artifacts during battle	Starforged Arrows - the ability to summon a variety of starforged arrows each imbued with different properties and these arrows could explode in bursts of celestial energy, create illusions, or carry enchantments to disrupt enemy formations
Astral Bows - the ability to manifest astral bows from the gate each with unique characteristics and these ephemeral bows were crafted from celestial energy and could be wielded simultaneously allowing for rapid and versatile archery
Constellation Barrage - the ability to unleash a constellation barrage summoning a cascade of celestial arrows from the gate of stars snd the arrows followed unpredictable trajectories making it challenging for enemies to evade the celestial onslaught
Stellar Blades - the ability to summon stellar blades and thes celestial short swords materialized from the gate and these blades possessed the cutting power of the cosmos and could be wielded with exceptional skill
Galactic Shield - the ability to conjure a galactic shield a celestial barrier that could deflect attacks and absorb magical energies and this shield provided both defense and a mesmerizing display of cosmic radiance
Starlight Spears - the ability to summon starlight spears that pierced through multiple targets with celestial precision and these spears carried the essence of distant stars leaving a trail of glittering stardust in their wake
Aurora Blade Barricade - the ability to create an aurora blade barricade summoning floating celestial blades that formed a protective barrier and this defensive formation could be used strategically to shield allies from incoming attacks
Heaven's Rain - the ability to open the gate of stars above the battlefield the user could initiate heaven's rain causing a downpour of ethereal arrows and this area-of-effect attack rained celestial arrows on foes leaving them disoriented and vulnerable
Eclipsed Arrows - the ability to draw eclipsed arrows from the gate of stars and these arrows are imbued with the essence of solar and lunar eclipses and these arrows had a unique dual-nature effect disrupting both physical and magical defenses
Cosmic Chains - the ability to summon cosmic chains from the gate and these ethereal chains could entangle and restrain enemies limiting their movements and providing strategic advantages on the battlefield
Hate's Embrace 	
* the ability to manipulate the density of solids and liquids within the user's vicinity and this power extends to making objects more brittle or indestructible, altering the flow of liquids, and influencing the physical properties of materials
* the ability to emit an aura that instigates animosity among those within its influence and this subtle manipulation stirs feelings of hostility encouraging conflict and discord among individuals who might otherwise have no reason to quarrel
* the ability to cause intense pain to those harboring hatred towards the user when in proximity and the aura intensifies the suffering making it a potent deterrent for adversaries and this effect is especially pronounced for individuals with strong negative emotions towards the user
* the ability to gains a degree of resistance against physical harm caused by those who bear hatred towards them while not impervious this resistance allows the user to endure attacks from adversaries consumed by animosity
* the ability to make it so only those who genuinely love the user have the potential to bring about their demise and this unique aspect acts as a safeguard creating a paradoxical vulnerability that adds an element of complexity to the authority
* the ability to amplify existing feelings of hatred and resentment among individuals heightening the emotional intensity and increasing the likelihood of conflicts erupting in the user's presence	
Illusionary Enigma 	
* the ability to manipulate the mental perceptions of those with whom the user had physical contact and the user can influence how the user is perceived making the user's presence seemingly nonexistent in the minds of others and once the authority is activated the user becomes physically invisible and undetectable by sight, sound, smell, and hearing provide no information about the user's location or actions and the authority extends beyond mere invisibility and it deceives the sensory perception of opponents making them believe that the user is mentally nonexistent and even advanced sensory technologies fail to detect the user while the authority is active but despite being mentally nonexistent the user can still physically interact with the surroundings and the user can manipulate objects, open doors, or even engage in combat while remaining completely undetectable to the opponents	
Infinite Epoch Convergence 	
* the ability to summon an infinite and diverse army of warriors from every conceivable era and dimension and the summoned allies possess maximum stats and are impervious to debuffs
* the ability to grants the user unparalleled strategic insight allowing the user to predict and counter any opponent's move with flawless precision and the critical hit rate is increased to 100% and all attacks land as critical hits
* the ability to achieve perfect synchronization between summoned allies creating an unbreakable bond and all summoned allies gain complete immunity to status effects and they share a collective pool of health redistributing damage evenly among them
* the ability to freeze the cooldown of all skills for the duration of the authority allowing the user to continuously use skills without restriction
* the ability to expand the domain to encompass the entire battlefield and the user gains invulnerability and all incoming damage is reflected back at the attacker inside the domain	
Infinite Pagoda Demon's Dominion 	
* the ability to open gateways to different realms at will and these portals connect the user to realms inhabited by powerful demon lords each offering distinct challenges and rewards
* the ability to engage in battles against the demon lords and their formidable armies and overcoming these adversaries is a prerequisite to gaining control over their dominions and upon defeating a demon lord absorb and assimilate their skills and authorities
* the ability to command the legions of demonic forces under the user's control and the user can strategically deploy these minions in battles enhancing their combat prowess and overwhelming opponents	Power of The Demon Lord of Gluttony - the ability to summon and control a dark shadow that devours everything nearby with its teeth and no attacks works on it and it ignore the opponent's defenses and devour them
Power of The Demon Lord of Bloodthirst - the ability to transmute the user's own blood into a formidable army of blood knights each possessing the strength and ferocity of an elite warrior
Power of The Demon Lord of Deception - the ability to manipulate perceptions and deceive all intelligent life forms extending even to certain inanimate objects
Power of The Demon Lord of Instigation - the ability to sow discord among opponents compelling them to turn against each other in a chaotic frenzy
Power of The Demon Lord of Overkill - the ability to greatly increase the user's own power through simply killing someone and the user will continue to grow stronger the more the user kills
Power of the Demon Lord of Sovereignty - the ability to temporarily shape and manipulate the metaphysical essence of the battlefield and this include the creation of ethereal barriers, amplification of natural defenses, or even altering the flow of magical energies
Luminous Blades of Celestial Radiance	
* the ability to summon eternal radiance blades at will transcending the limitations of conventional weapons and these swords are forged from pure celestial radiance embodying both beauty and devastation
* the ability to create an infinite number of light swords simultaneously and these blades radiate intense illumination turning the battlefield into a dazzling spectacle of celestial radiance and the light swords possess a sublime intangibility allowing them to phase through obstacles and defenses effortlessly and this ethereal quality makes them impervious to conventional physical hindrances
* the ability to have absolute control over the form and function of the light swords from agile and swift rapier-like blades to colossal and majestic greatswords the user can adapt the swords to any combat scenario
* the ability to share a telepathic unity with the light swords enabling flawless communication and coordination in battle and this bond ensures perfect control and strategic deployment of the radiant blades
* the ability to create celestial mirages of the light swords bewitching enemies with a mesmerizing dance of radiant attacks and distinguishing between the real blades and their mirages becomes an insurmountable challenge	
Mnemoglyph Illusionism 	
* the ability to manipulate the target's memories implanting false experiences or erasing specific recollections and this enables the user to create intricate and convincing illusions within the target's mind shaping their perception of reality
* the ability to seamlessly integrate false memories into the target's existing mental framework and these memories are indistinguishable from genuine experiences creating a potent tool for deception and manipulation
* the ability to manipulate the target's recognition causing them to perceive the user as an ordinary object such as air or a rock and this renders the user virtually invisible to the target's senses making the user undetectable and impervious to traditional methods of perception and while manipulating recognition the user's presence becomes completely undetectable to the target even individuals with heightened senses or magical perception find it impossible to sense the user's existence
* the ability to make the false memories and altered perceptions created by mnemoglyph illusionism persist over time ensuring a lasting impact on the target's understanding of reality and the illusions remain intact even when the user is not actively maintaining them	
Null Devouring Black Flame 	
* the ability to create, shape, and control black flames of unparalleled intensity called null devouring black flames and these flames burn with such ferocity that they consume matter completely, leaving behind no residue or ash while the user has complete control over the size, shape, and temperature of the black flames, allowing for precise and devastating attacks and the black flames will not harm anyone the user do not wish to hurt and these black flames consume and corrode other types of fire
* the ability to absorb the mana of opponents upon contact with the black flames fueling the power and intensity of the flames and as the flames feed on the mana of their victims, they grow stronger and more formidable, becoming even more lethal in combat
* the ability to release black smoke from the flames, which not only obscures vision but also inflicts extreme pain when inhaled and this smoke carries properties similar to poison, further incapacitating opponents and weakening their resolve and within the black smoke, the user can detect any movement with heightened senses and easily conceal their presence from opponents and using the black smoke the user can force it into people's bodies resulting in them burning internally and dying
* the ability to summon giant black flaming wolves from the black flames, which serve as powerful allies in battle and anyone killed by these wolves is transformed into black flame butterflies under the user's command
* the ability to either assimilate the souls of defeated foes into the black flames or completely disintegrate them, leaving no trace behind
* the ability to heal the user and allies, and even revive fallen comrades if the user desires
* the ability to teleport to any location where the black flames burn, allowing for swift and strategic movement across the battlefield
* the ability to consume anything the black flames touch, including special effects or properties imbued in objects or beings and this allows the user to neutralize or nullify various magical or supernatural abilities wielded by opponents	Inferno Nova - the ability to unleash a massive explosion of black flames in all directions, engulfing everything within range in a devastating inferno
Soul Scorch - the ability to focuses the black flames into a concentrated beam, targeting the soul essence of opponents and upon contact, the flames sear through the spiritual core of the target, causing excruciating pain and soul corruption
Eclipse Veil - the ability to surrounds the user in a shroud of black flames, cloaking them from sight and obscuring their presence from enemies
Abyssal Chains - the ability to conjures chains of black flames that ensnare and immobilize opponents, restricting their movement and leaving them vulnerable to follow-up attacks or strategic maneuvers.
Dark Void - the ability to create a localized area of absolute darkness infused with the black flames, nullifying all sources of light and plunging the surroundings into pitch-black darkness and this derive skill disorients and confuses opponents while empowering the user's abilities
Phantom Blaze - the ability to project illusory images of black flames that deceive and disorient opponents, creating false targets and distractions amidst the chaos of battle
Ethereal Inferno - the ability to summon ethereal manifestations of black flames that hover and swirl around the user, deflecting incoming attacks and providing an additional layer of defense and these ethereal flames can also be directed towards enemies as a counterattack.
Searing Torrent - the ability to unleash a torrential downpour of black flames from above, raining destruction upon enemies caught within the area of effect
Paradoxical Lethality 	
* the ability to introduce a paradoxical concept where the user's weaker attacks become unexpectedly lethal and the less force exerted the more devastating the impact on the enemy and this paradox confounds adversaries and challenges their expectations in combat
* the ability to enhance the precision and efficacy of the user's attacks allowing the user to exploit the vulnerabilities of adversaries with unparalleled accuracy and the authority ensures that even the slightest strikes find their mark with deadly consequences
* the ability to make the user's combat style unpredictable and adversaries struggle to gauge the true potency of the user's attacks as the usual correlation between the intensity of an attack and its impact is disrupted by the paradox
* the ability to strategically misdirect adversaries by alternating between stronger and seemingly weaker attacks and this misdirection confuses opponents making it difficult for them to discern the true threat and appropriately defend against the user's assaults
* the ability to adapt to the strength of adversaries ensuring that even the most overpowering foes are not immune to the paradox and the authority remains effective against a wide range of opponents making the user a formidable force in diverse combat scenarios
* the ability to induce mental dissonance in adversaries creating psychological stress and disrupting their focus and this mental dissonance contributes to the overall effectiveness of paradoxical lethality	
Phantasmal Fearweaving 	
* the ability to transform the user's appearance into nightmarish and terrifying creatures that embody fear and these morphed form can vary ranging from monstrous beasts to haunting specters each designed to instill fear in the hearts of onlookers
* the ability to summon shadow creatures from the depths of fear itself and these creatures are ethereal, capable of phasing through obstacles, and can serve various purposes including reconnaissance, intimidation, or engaging adversaries
* the ability to gain enhanced defensive capabilities fueled by the fear they instill and provides resilience against physical and magical attacks as the unsettling aura surrounding the user deters and weakens the resolve of assailants
* the ability to induce eternal nightmares in the minds of others by focusing their fear-driven energy the user can implant nightmares that persist for the rest of the target's life haunting their dreams with terrifying visions
* the ability to project an aura known as the mindshroud which clouds the thoughts and senses of those nearby and this mindshroud further heightens the fear and disorientation experienced by adversaries making them more susceptible to the user's influence	
Phantasmal Mirage 	
* the ability to craft highly realistic and detailed illusions that can take various forms and these illusions can alter the appearance, shape, or size of objects, create entirely new entities or distort the environment to deceive the senses and the authority extends beyond visual illusions, affecting all senses and the user can manipulate sound, touch, smell, and taste within the illusions creating a multi-sensory experience that feels entirely authentic to those affected
* the ability to alter the user's own appearance or that of others creating convincing disguises and this allows for infiltration, evasion, or strategic misdirection by blending seamlessly into different environments and the illusions are so potent that they can temporarily override an individual's sense of reality and the user can make objects appear or disappear at will, create false landscapes, or even simulate the presence of supernatural phenomena	
Pride's Embrace 	
* the ability to possess an innate magnetism for affluence and opulence and ensure that the user consistently enjoys the finest material possessions, exquisite surroundings, and a lifestyle marked by luxury
* the ability to imparts an inherent proficiency in every skill the user attempts whether it be arts, sciences, combat, or intellectual pursuits, the user excels effortlessly achieving mastery in diverse fields
* the ability to make compliments directed towards the user serve as a source of empowerment each sincere compliment enhances the user's strength, speed, and unlocks latent potential and the more praise received the greater the augmentation
* the ability to exude an aura that inspires admiration and respect and this aura not only draws favorable attention but also creates an atmosphere of excellence encouraging others to recognize and appreciate the user's accomplishments
* the ability to possess an inherent charm that facilitates smooth interactions with others whether in social settings or negotiations the user's charismatic presence enhances their persuasiveness and influence
* the ability to tap into untapped potential pushing beyond perceived limits in moments of great need and this sudden surge in ability can be triggered by a surge of pride or a critical situation demanding extraordinary performance	
Seven Days of Power 	
* the ability to grant the user different skills each day of the week allowing the user to manipulate various elements and unleash formidable attacks	Monday - the ability to summon gray clouds that drain the opponent's stamina, health, and mana upon contact the clouds create a field of exhaustion sapping the vitality of adversaries
Tuesday - the ability to summon demonic ant entities and the ants unleashes a relentless onslaught on opponents and these entities rapidly devour and chase adversaries overwhelming them with relentless pursuit
Wednesday - the ability to make the user's punches become devastating dealing enhanced damage additionally the user gains the ability to create invisible walls and surfaces as well as manipulate the density of solid objects for strategic advantage
Thursday - the ability to nullify the opponents' movement in a localized whirlwind simultaneously the user manipulates their own hair into sharp blades extending for long-range attacks and providing a versatile offensive capability
Friday - the ability to materialize daggers and swords out of thin air wielding them with mastery additionally the user can manipulate solid surfaces into pillars and spikes creating a dynamic and hazardous battlefield
Saturday - the ability to stretch the user's limbs to an extraordinary extent enhancing reach and agility
Sunday - the ability to flicker in and out of the user's spirit form avoiding physical damage and phasing through walls and during this state the user gains the ability to summon and manipulate fallen enemies and allies utilizing their strengths in combat
Shadowmark Dominion 	
* the ability to summon and control a immortal giant black tiger adorned with a radiant purple jewel on its forehead and this authority provides permanent control over any tiger it encounters marking them with a distinct purple symbol and these marked tigers become immortal and their collective strength grows with their numbers furthermore the marked tigers gain power through their prowess in battle becoming increasingly formidable with each kill
* the ability to establish a telepathic link between the user and the marked tigers allowing the user to issue commands to the marked tigers telepathically ensuring seamless coordination and strategic deployment in combat	
Shared Prowess Exchange 	
* the ability to willingly share specific skills with another individual and these borrowed skills operate at their standard effectiveness during the lending period and as the recipient holds the borrowed skills the proficiency and potency of those skills gradually increase and this accumulation is directly proportional to the duration of the lending period and upon reclaiming the borrowed skills the user gains access to an enhanced version of those skills and the longer the skills were borrowed the more formidable they become upon return	
Sorrow's Embrace 	
* the ability to summon a gentle rain infused with healing properties and this rain has the ability to rejuvenate and heal wounds providing restoration to the user and allies within its reach and the healing rain is particularly effective against injuries caused by emotional distress
* the ability to surround the user in a chilling aura that extends outward and this aura allows the user to manipulate the air to create blasts of freezing wind and these blasts can be directed at opponents, freezing them in place or causing ice-related damage
* the ability to manipulate the user's tears to form tear clones ethereal duplicates that mirror the user's appearance and emotions and these tear clones can serve various purposes from reconnaissance to emotional support	
Temporal Resurgence 	
* the ability to trigger a temporal loop when facing defeat or encountering a predefined failure condition and this loop resets events to a predetermined moment offering the user a chance to revisit and alter the course of their actions and the user retains all knowledge, memories, and experiences gained during each iteration of the temporal loop and this cumulative knowledge allows the user to strategize more effectively, identify opponent patterns, learn from past failures, and with each repetition of the temporal loop opponents gradually weaken and their abilities, tactics, and resilience diminish providing the user with a growing advantage and making it progressively easier to overcome challenges and within the temporal loop the user can make strategic adjustments, alter decisions, and experiment with different approaches and this flexibility enables the user to identify optimal paths, counter opponent tactics, and refine the user's skills iteratively and the temporal loop continues until the user achieves victory and the authority offers an infinite number of learning iterations allowing the user to persistently adapt, hone their abilities, and overcome challenges through strategic refinement	
Veil of Deception 	
* the ability to manipulate the user's appearance at will seamlessly adopting the guise of anyone else and this chameleon-like ability bewilders opponents creating confusion and making it nearly impossible to discern the user's true identity
* the ability to create multiple illusions simultaneously without altering the user's own appearance and these illusions can take various forms distracting and disorienting opponents mentally and physically
* the ability to control the five senses of opponents with unparalleled precision and this manipulation extends to misinterpreting the form, shape, mass, feel, and smell of the user or other individuals creating an intricate web of sensory deception and the hypnotic abilities of the authority are so potent that even if opponents are aware of being under its influence they cannot resist its effects and the user's hypnotic prowess makes it an indispensable tool in combat creating openings for strategic advantage and through hypnotic suggestion the user can induce a temporary distortion of reality for opponents and this distortion affects not only their perception of the environment but also their ability to react to stimuli leaving them vulnerable to calculated maneuvers
* the ability to manipulate the emotions of opponents through illusions inducing fear, confusion, or false confidence and this emotional manipulation further contributes to the disorientation of adversaries during combat
* the ability to create illusionary clones that mirror their movements and actions and these clones are indistinguishable from the user making it challenging for opponents to discern the real user from the illusions
* the ability to create illusions that distort the perception of time for opponents and this temporal manipulation adds an extra layer of complexity to the illusions leaving opponents unsure of the passage of time during encounters
* the ability to make the illusions created by the user to induce psychic feedback causing mental strain and disorientation to opponents who attempt to resist or dispel the illusions
* the ability to shroud the user in an enigmatic veil that enhances the effectiveness of illusions and sensory manipulation and this veil makes it exceedingly challenging for opponents to discern reality from illusion, heightening the user's advantage in combat	Whispering Mirage - the ability to create auditory illusions such as phantom footsteps, whispers, or ambient sounds and these illusions can distract and disorient opponents making it difficult for them to locate the true source of the sounds
Ephemeral Reflections - the ability to create illusory reflections in surfaces such as water or mirrors and these reflections mimic the user's movements adding an extra layer of confusion for opponents attempting to track the user's position
False Tactility - the ability to create illusions that affect the sense of touch and opponents may perceive nonexistent obstacles, barriers, or even tactile sensations leading them to make misguided decisions during combat
Aroma Illusions - the ability to create olfactory illusions manipulating the sense of smell and this allow the user to produce phantom scents, diverting opponents' attention or inducing false emotional responses based on the perceived aromas
Illusionary Adaption - the ability to adapt the illusions in real-time based on opponents' reactions and if an opponent attempts to resist or counter the illusions this skill allows the user to dynamically adjust the illusions to maintain their effectiveness
Holographic Hallucination - the ability to create large-scale holographic illusions that can encompass entire areas and these illusions can depict false landscapes, structures, or even armies, creating chaos and confusion on a grand scale
Temporal Displacement - the ability to create illusions that distort the perception of time on a localized level and this make opponents experience time at different rates causing disorientation and confusion in their actions
Cognitive Warp - the ability to subtly warp opponents' cognitive functions inducing momentary lapses in memory or cognition and these subtle manipulations can sow confusion and disrupt opponents' ability to form coherent strategies
Sensory Mirage - the ability to create illusions that specifically target one or more senses of opponents intensifying the sensory manipulation to create highly realistic and convincing illusions tailored to exploit individual weaknesses
Ephemeral Eclipse - the ability to temporarily obscure their own presence from all senses, rendering them virtually undetectable. This momentary disappearance enhances the element of surprise and allows for strategic repositioning during combat.
Wrathful Reckoning 	
* the ability to becomes impervious to physical and emotional pain and in the midst of battle injuries and wounds do not hinder the user's focus or combat effectiveness
* the ability to regenerate rapidly from injuries and minor wounds close almost instantly while more severe injuries heal at an accelerated rate and this regeneration enhances the user's overall resilience in combat
* the ability to summon a black sword capable of capturing the souls of defeated enemies and slain adversaries are absorbed into the sword where their essence contributes to the user's strength and augments the power of the sword
* the ability to make is so the more enemies absorbed by the black sword the stronger both the user and the sword become and this strength amplification ensures that each victory in battle further empowers the user and their formidable weapon
* the ability to utilize the skills and abilities of the souls captured within the black sword and this includes both physical and magical skills providing the user with a versatile set of capabilities drawn from the defeated enemies	
=== Blessings ===
Blessing Name 	Effect
Blessing of The Goddess of Love	
* the ability to increase the user's charm and charisma by 1000
* the ability to force the user's physical appearance to reach perfection to the point that even gods find the user's appearance envious
* the ability to put a certain contract on the user's women whom the user have slept with and once the contract is bounded they are loyal and affectionate to the user even after death and there feelings and desires are passed throughout their bloodline and as long as the user have slept with a women and has her permission the user can replicate a certain power of theirs for the user
Blessing of The Eternal Star 	
* the ability to increase the user's defense and health by 1,000
* the ability to increase the user's defense by 100% when the user's health is below 25%
* the ability to revive the user infinitely if the death is not instant while weakening the opponents by having the opponent's defense and power decreased by 50%
Divine Blessing of Light 	
* the ability to increase the user's attack power, attack accuracy and reaction speed by 100%
* the ability to increase the user's defense, health, mana, speed, stamina and strength by 100%
=== Skill Cards ===
Card Name 	Card Rank	Card Type 	Card Description
Card Chapter 	Diamon 	Normal Card 	Applies a buff that increases all the stats of the user. Stats increases in proportion to the number of cards in the user's possession .
Card Buffet 	Master 	Normal Card 	Summons a humongous buffet from which the user can pick and take threes cards permanently. Can only be used once per week
Card Overlord	Master 	Normal Card 	Allows the user to combine cards in order to receive a card of a higher rank. Grant the user a Diamond Rank Card once every three days.
Guard Fist 	Platinum 	Attack Card 	Allows the user to block all attacks once. Can only be used once a day.
Load 	Diamond 	Normal Card 	Allows the user to load the opponent's card to use for themselves. Can only be used five times per day.
Machiavellian	Master 	Attack Card 	Allows the user to significantly decrease their opponent's stats for a brief period of time. The effect of the card cannot be dispelled with another card before its duration ends.
Mana Drain 	Master 	Attack Card 	Grants the user the ability to absorb an opponent's stats and permanently increase their own.
Martial King 	Master 	Attack Card 	Allows the user to use any kind of martial art perfectly.
Nullify 	Platinum 	Normal Card 	Cures the subject of any status condition they have been inflicted with.
Stun Fist 	Diamond 	Attack Card	When a punch is landed successfully on a opponent, immobilizes them for 5 seconds.
=== Classes ===
Class Name 	Description	Class Skills
Adamant Protector 	
* The Adamant Protector is a peerless guardian on the battlefield, embodying indomitable strength and unwavering defense. Armed with impenetrable armor and an unyielding will, the Adamant Protector stands as an immovable bulwark, shielding allies from harm and confronting adversaries with unassailable resolve.	Adamantine Shield - the ability to possess the adamantine shield an impervious barrier that provides unparalleled protection against physical and magical attacks and this shield can be summoned at will making the user an impenetrable fortress on the front lines
Unyielding Fortitude - the ability to embrace unyielding fortitude an innate resilience that allows the user to endure the most punishing assaults and this attribute grants the the user resistance to crowd control effects and ensuring the user remain steadfast in the face of adversity
Stalwart Guardian - the ability to become a stalwart guardian a defender who excels in protecting allies and the user can intercept attacks meant for others, absorb damage on behalf of comrades, and provide a shield of security to those within their protective radius
Titanic Resonance - the ability to possess titanic tesonance a skill that allows the user to channel the resilience of titans and gargantuan beings and this ability temporarily enhances the user's size, strength, and defensive capabilities, intimidating foes and bolstering allies
Adamant Charge - the ability to execute the adamant charge a powerful offensive maneuver that barrels through enemies in a straight line and this ability not only damages and disrupts adversaries but also establishes the user as an unstoppable force on the battlefield
Ironclad Endurance - the ability to establish ironclad endurance a state of heightened resilience that temporarily increases the user's resistance to all forms of damage and this endurance allows the user to endure sustained assaults and weather the storm of battle
Colossus' Stand - the ability to unleash the ultimate ability colossus' stand a monumental display of invincibility and this ability transforms the user into an unstoppable juggernaut rendering the user impervious to harm for a limited time while radiating an aura that inspires allies and strikes fear into enemies
Anti Magic Knight 	
* The Anti Magic Knight is a specialized class designed to combat and neutralize magical threats on the battlefield. Armed with a deep understanding of arcane forces and an arsenal tailored for the suppression of magic, these knights are the frontline defenders against sorcery, ensuring that the balance of power remains in the hands of those who wield the sword against the mystic arts.	Magic Disruptive Strikes - the ability to disrupt magical energies upon contact and the user's strikes have the ability to sever spellcasting, dispel enchantments, and interrupt ongoing magical effects
Mana Nullification - the ability to nullify magical energy in the user's vicinity and this skill allows the user to create temporary anti-magic zones suppressing spells and rendering magical entities powerless within the designated area
Magic Resilience - the ability to strengthen the user's natural resistance to magical effects and this resilience not only protects the user from harmful spells but also allows the user to endure and recover more quickly from magical assaults
Dispel Ward - the ability to create a protective dispel ward that nullifies incoming magical attacks within its radius
Magic Seal - the ability to imbue the user's armor and weaponry with an magic seal that disrupts nearby magical energies and this aura can weaken magical beings, nullify ongoing spells, and create an inhospitable environment for magic
Beastmaster Overlord	
* The Beastmaster Overlord is a master of taming and controlling powerful boss monsters, bending them to their will and unleashing devastating skills through a symbiotic connection. This class excels in commanding formidable creatures, turning them into loyal allies on the battlefield and harnessing their unique abilities to dominate foes.	Taming Prowess - the ability to establish a deep connection with boss monsters and gaining their loyalty and allegiance
Monster Bonding - the ability to form a mental and magical connection with tamed boss monsters and this connection enables seamless communication and the sharing of skills and abilities between the user and the tamed boss monsters
Skill Mimicry - the ability to mimic and utilize skills from the tamed boss monsters and this includes powerful attacks, defensive maneuvers, and special abilities unique to each boss and the more formidable the boss monster the more potent the mimicked skills
Monstrous Arsenal - the ability to amass a diverse arsenal of tamed boss monsters and each offering a distinct set of skills and the user can strategically choose which boss monster to summon based on the demands of specific encounters
Commanding Presence - the ability to exude an aura of dominance and this aura strengthens the loyalty and combat effectiveness of tamed boss monsters while subtly demoralizing and intimidating enemy forces
Black Knight 	
* The Black Knight class epitomizes the art of war, embracing darkness and wielding formidable, shadowy powers on the battlefield. Clad in ominous armor and armed with weapons forged in the abyss, Black Knights strike fear into the hearts of their enemies as they master both martial prowess and dark sorcery.	Umbral Armor - the ability to shroud the user in an ethereal umbral armor enhancing defense and absorbing damage and the armor is forged from the darkness of the abyss providing both protection and an imposing presence on the battlefield
Shadowblade Slash - the  ability to conjure a shadowblade with a swift slashing motion and this skill allow the user to strike opponents with a weapon forged from shadows dealing both physical and shadow damage
Cursed Blade Mastery - the ability to master the art of cursed blade imbuing the user's weapon with dark energies and successful strikes not only deal damage but also afflict opponents with curses such as weakening their defenses or sapping their strength
Abyssal Charge - the ability to initiate an abyssal charge allowing the user to dash rapidly across the battlefield leaving a trail of shadowy mist and this skill can be used for closing distances, evading attacks, or engaging enemies with surprise
Darkened Resurgence - the ability to invoke darkened resurgence tapping into the abyss to rapidly regenerate the user's health and stamina and this skill is a testament to the user's ability to endure and recover amidst the chaos of battle
Necrotic Drain - the ability to unleash the necrotic drain empowering the user's weapon to siphon the life force from struck opponents and the drained energy replenishes the user's health making this skill a strategic choice for prolonged engagements
Eclipse Shield - the ability to raise an eclipse shield a defensive barrier forged from shadow energies and the shield absorbs incoming attacks providing temporary protection and granting the user a moment to assess the battlefield
Umbral Cascade - the ability to initiate an umbral cascade summoning a torrent of dark energy that engulfs the user's weapon and the weapon become an extension of the abyss delivering devastating blows and causing lingering shadow damage
Death Knight 	
* The Death Knight is a menacing and unholy class, a wielder of dark powers that defy the natural order. Infused with necromantic energies, Death Knights are formidable warriors who command the forces of death and wield cursed weapons to strike fear into the hearts of their enemies. These unholy champions are adept at both physical combat and dark magic, making them a force to be reckoned with on the battlefield.	Cursed Blade - the ability to wield a cursed blade infused with dark enchantments and this weapon not only deals physical damage but also drains the life force of enemies upon each strike replenishing the user's vitality
Unholy Presence - the ability to exude an unholy presence that saps the strength of nearby foes and this aura weakens enemy attacks and defenses while bolstering the user's own resilience and combat capabilities
Spectral Steed - the ability to summon a spectral steed to ride into battle and this otherworldly mount grants the user increased mobility and serves as a conduit for dark energies enhancing the effectiveness of the user's attacks
Death Grip - the ability to manifest a D spectral hand that reaches out and pulls enemies toward the user and this ability is effective for closing distances quickly or disrupting the positioning of adversaries
Dark Sacrifice - the ability to perform a dark sacrifice exchanging a portion of the user's life force for a surge of dark power and this sacrifice can be used to unleash devastating attacks or enhance the effectiveness of the user's skills
Ebon Blade's Embrace - the ability to embrace the power of the ebon blade entering a state of heightened dark empowerment and in this state the user's physical and magical abilities reach their peak and they become an avatar of death on the battlefield
Grim Reaper 	
* The Grim Reaper is an ominous and enigmatic class that serves as a guide between life and death. Clad in a cloak that conceals their true form, these harbingers of the afterlife wield a mighty scythe and possess the power to collect and manipulate the souls of the departed.	Spectral Grasp - the ability to employ spectral grasp the ability to reach into the ethereal realm and interact with spirits and this skill allows the user to manipulate souls, communicate with the deceased, and even summon spectral allies
Ethereal Passage - the ability to traverse ethereal passage a skill that enables the user to phase between the material and ethereal planes and this ability enhances the user's mobility, allowing the user to move effortlessly through obstacles and access hidden realms
Soul Reap - the ability to execute soul reap a devastating attack that severs the connection between a living being and their soul and this ability not only inflicts physical harm but also reaps the essence of the victim empowering the user
Death's Embrace - the ability to embrace death's embrace a defensive stance that grants the user enhanced resilience against both physical and magical attacks and this ability allows the user to endure the assaults of the living while advancing relentlessly
Spirit Walk - the ability to initiate spirit walk a skill that allows the user to temporarily separate their spirit from their physical form and during this state the user can move freely, traverse obstacles, and become immune to physical attacks
Necrotic Wave - the ability to unleash necrotic wave a ranged attack that sends waves of dark energy through the battlefield and this ability damages and weakens enemies, draining their life force and empowering the user
Veil of Eternity - the ability to envelop in the veil of eternity a mystical aura that extends the user's influence over the flow of life and death and allies within this aura gain increased resilience, while enemies find their life force diminished in its presence
Harbinger of Shadows	
* The Harbinger of Shadows is a class shrouded in darkness, thriving on the demise of others. With a unique blend of strength augmentation, accelerated momentum, and unparalleled stealth, these shadowy figures embody the essence of the assassin, becoming deadlier as the shadows around them deepen.	Murderous Resonance - the ability to harness the dark energy released by the demise of individuals nearby gaining an increase in strength proportionate to the number of lives extinguished
Velocity Surge - the ability to induce a velocity surge accelerating the momentum of both the user and their attacks and this heightened speed allows for swift strikes and sudden retreats leaving adversaries struggling to keep pace
Cloak of Umbral Veil - the ability to envelop the user and their presence in an umbral veil rendering them virtually invisible and this veil extends not only to the physical form but also conceals the user's aura and sound making the user truly elusive
Umbral Dominion - the ability to invoke the umbral dominion transcending mortal limitations and in this state the user gains augmented strength, unmatched speed, and an almost supernatural ability to conceal the user's presence
Nightfall Symphony - the ability to unleash the nightfall symphony a crescendo of shadowy power that empowers every strike and movement and each action during this state leaves a lingering aura of darkness sapping the willpower of those who dare to face the user
Abyssal Reckoning - the ability to delve into the abyssal reckoning a skill that amplifies the strength augmentation effect allowing the user to become an unstoppable force in the wake of demise
Spectral Mirage Mastery - the ability to master the spectral mirage creating illusory duplicates that confuse and misdirect adversaries and these mirages mirror the user's movements making it challenging to discern the real threat
Eclipse Stride Technique - the ability to perfect the eclipse stride technique allowing the user to move effortlessly between shadows even teleporting between patches of darkness
Necrotic Surge - the ability to unlock the necrotic surge a forbidden ability that channels the essence of fallen foes to temporarily transcend mortality further enhancing strength and speed
Abyssal Vanquisher's Crescendo - the ability to unleash the abyssal vanquisher's crescendo a symphony of darkness that combines all aspects of the user's skills and in this move the user becomes an ethereal force embodying the very shadows the user command
Heavenly Knight 	
* Heavenly Knights are divine warriors who draw power from celestial realms, embodying virtues of righteousness, justice, and divine protection. They wield celestial weapons and harness sacred energies to defend the mortal realm from supernatural threats and enforce the will of higher powers.	Divine Aegis - the ability to conjure a protective shield of divine power that deflects attacks and provides resistance against dark or unholy forces and the strength of the aegis increases with the purity of the user's intent
Heavenly Radiance - the ability to emit a radiant aura that illuminates the surroundings and this aura has a calming effect on allies, dispels darkness, and harms or repels creatures of darkness within its radius
Wings of Grace - the ability to manifest divine wings that grant the user the ability to fly and these wings may have radiant feathers and can be used for swift aerial maneuvers providing a tactical advantage in battle
Virtuous Smite - the ability to unleash a powerful strike imbued with divine power capable of purging malevolent entities and dealing significant damage to foes and this ability is particularly effective against creatures of darkness and unholy origins
Divine Retribution - the ability to channel divine wrath into a counterattack allowing the user to retaliate against attackers with a burst of divine power and the strength of the counterattack is proportional to the severity of the incoming harm
Astral Intervention - the ability to call upon divine forces to intervene in the healing of allies and this skill can mend wounds, cure ailments, and provide a protective barrier against further harm
Judgmental Vigilance - the ability to enhance the user's perception and vigilance granting the user the ability to detect hidden evils, illusions, or supernatural deceptions in their vicinity
Wings of Seraphim - the ability to enhance the user's wings allowing the user to shield allies under the user's divine wings and this skill provides temporary invulnerability to allies within the protective aura
Sanctified Ground - the ability to bless the ground beneath the user turning it into sanctified territory and this area provide enhanced regeneration for allies and acts as a barrier against dark or unholy forces
Hidden Swordsman 	
* The Hidden Swordsman class is a mysterious and elusive class that excels in the art of concealment, swift strikes, and deadly precision. Masters of covert tactics, members of this class are adept at manipulating shadows, striking from unexpected angles, and vanishing into the veil of secrecy.	Shadowstep Lunge - the ability to engage the shadowstep lunge allowing the user to rapidly close the distance between themselves and the target and this skill is a quick and unexpected approach catching opponents off guard
Concealed Cut - the ability to execute the concealed cut a precise and silent strike with the veiled blades and this skill is designed to bypass defenses and inflict damage without revealing the user's presence
Vanishing Act - the ability to perform the vanishing act instantly becoming invisible to opponents for a short duration while invisible the user can maneuver freely and plan strategic actions without being detected
Whispering Mirage - the ability to create a whispering mirage an illusionary duplicate that mimics the user's movements and this skill confuses opponents making it challenging for them to discern the real user from the illusion
Blade In The Shadows - the ability to conceal the veiled blades within the shadows allowing the user to deliver a surprise attack from an unexpected direction and this skill is particularly effective when striking from concealment or during the vanishing act
Serpentine Slicer - the ability to unleash the serpentine slicer a rapid series of strikes with the veiled blades that weave through the air like a serpent and this skill is designed to overwhelm opponents with swift and unpredictable movements
Ephemeral Escape - the ability to activate ephemeral escape a skill that allows the user to vanish from the current location and reappear at a designated shadowed area and this skill enhances the user's ability to escape unfavorable situations
Shade Step - the ability to master the shade step a technique that enables the user to phase through shadows and reposition swiftly during combat and this skill enhances the user's agility and provides a tactical advantage
Phantom Dance - the ability to initiate the phantom dance a mesmerizing display of agile and elusive movements and this skill not only confuses opponents but also grants the user increased evasion making the user difficult to target
Silent Reckoning - the ability to unleash the silent reckoning a masterful combination of stealth and precision and in this state the user gains increased critical strike chance, and each successful strike has a chance to apply debilitating effects such as bleed or disorient
Hollow Mage 	
* The Hollow Mage is a practitioner of arcane arts who delves into the mysterious and esoteric powers associated with the realm of emptiness and void. Drawing upon the energy of nothingness, they manipulate the void to cast devastating spells, control shadows, and unravel the fabric of reality itself.	Void Manipulation - the ability to harness the power of the void shaping it to the user's will and this skill allows the user to manipulate emptiness to create barriers, distort space, and unravel magical energies
Shadowmeld - the ability to meld into the shadows becoming nearly invisible to the naked eye and this allows for stealthy movement, surprise attacks, and strategic positioning on the battlefield
Nullifying Burst - the ability to release a burst of nullifying mana temporarily suppressing magical effects in the area
Abyssal Grasp - the ability to extend shadowy tendrils from the void to ensnare and immobilize foes and this skill is particularly effective for crowd control restricting the movement of enemies and leaving them vulnerable to attacks
Embrace of the Abyss - the ability to tapp into the essence of the abyss to enhance the user's magical capabilities and this augmentation boosts the power and range of the user's magic skills allowing for more potent and far-reaching magical effects
Voidwalker Familiar - the ability to summon a voidwalker familiar a creature born from the emptiness itself and this ethereal companion aids the user in various ways from delivering messages to engaging in combat alongside its master
Dimensional Shift - the ability to perform a brief dimensional shift allowing the user to phase out of reality for a short duration and during this time the user become immune to physical and magical attacks granting the user a brief respite or an opportunity to reposition
Ephemeral Barrage - the ability to unleash a barrage of ephemeral projectiles and the user can assail enemies with void-infused attacks and these ethereal projectiles can bypass physical defenses making the user effective against heavily armored opponents
Vacuum Singularity - the ability to create a miniature vacuum singularity pulling enemies toward its center and this gravitational manipulation disrupts formations and sets the stage for devastating follow-up attacks
Nihilistic Annihilation - the ability to to channel the void's destructive power into a cataclysmic burst and this devastating skill can erase foes from existence leaving nothing but the echoes of their former presence
Immortal Berserker 	
* The Immortal Berserker is a relentless force on the battlefield, combining boundless endurance with unbridled rage. Infused with an immortal essence, these warriors become nigh-indestructible, unleashing their fury upon enemies while shrugging off wounds that would fell ordinary combatants.	Eternal Vigor - the ability to possess boundless stamina and endurance and this skill allows the user to fight relentlessly without succumbing to fatigue making the user formidable adversaries in prolonged battles
Rage Unleashed - the ability to channel the user's inner fury the user enters a state of heightened rage and in this state the user gain increased strength, speed, and resistance to pain allowing for devastating melee attacks and a heightened capacity to withstand damage
Undying Resilience - the ability to become resistant to injuries that would cripple others and this skill grants the user enhanced natural regeneration enabling rapid recovery from wounds and injuries
Indomitable Will - the ability to make the user resistant to mental and magical effects that seek to manipulate or control the user's actions and this mental fortitude allows the user to maintain focus even in the midst of chaos
Immortal Frenzy - the ability to taps into the user's immortal essence entering a frenzied state where each successful attack bolsters the user's resilience and extends the duration of the user's rage and this allows the user to become increasingly formidable as the battle rages on
Ancestral Endurance - the ability to draw upon the strength of the user's ancestors the user gains temporary boosts to their physical attributes and this skill can be invoked during critical moments in battle to turn the tide in the user's favor
Undying Roar - the ability to let out a mighty roar that instills fear in enemies while bolstering the morale of allies and this aura of intimidation weakens foes and emboldens allies creating a psychological advantage on the battlefield
Soulforge Armor - the ability to summon ethereal armor that provides additional protection and this spectral armor enhances both physical and magical defenses making the user even harder to defeat
Everlasting Fury - the ability to make the user's rage becomes boundless allowing the user to tap into an endless well of power and in this state the user's attacks become more ferocious and the user's resistance to damage reaches its peak making the user nearly impervious to harm
Immortality's Embrace - the ability to grant the user temporary invincibility and during this brief period the user become impervious to all forms of damage allowing the user to unleash a final devastating assault without fear of retaliation
Impregnable Fortress	
* The Impregnable Fortress class is a stalwart and unyielding archetype, specializing in the art of impregnable defense and indomitable resilience. Clad in impenetrable armor and armed with unbreakable shields, members of this class are the bastions of strength on the battlefield, standing firm against any onslaught.	Adamantine Shield Bash - the ability to execute a powerful shield bash infused with the resilience of adamantine and this skill not only deals moderate damage to opponents but also briefly stuns them creating an opportunity for strategic follow-up actions
Shield Wall Formation - the ability to initiates the shield wall formation where the user and nearby allies form an impenetrable defensive line and this skill significantly reduces incoming ranged damage and provides a protective barrier against projectiles
Last Bastion Stand - the ability to activate last bastion stand a skill that triggers automatically when the user's health reaches a critical level and during last bastion stand incoming damage is further reduced and the user gains a temporary boost in attack power
Adamantine Phalanx - the ability to summon an adamantine phalanx a group of spectral warriors wielding adamantine shields and these spectral allies provide additional protection to the user and can intercept attacks directed at them
Bastion's Call - the ability to issue the bastion's call rallying nearby allies to the user's side and this skill enhances the defensive capabilities of allies within its range and boosts their morale fostering a sense of unity on the battlefield
Stalwart Sentinel - the ability to become a stalwart sentinel temporarily entering a state of heightened defensive prowess and during this time the user gains increased resistance to all forms of crowd control allowing the user to maintain control over the battlefield
Reverberating Retaliation - the ability to unleash the reverberating retaliation a counterattack that sends shockwaves through the ground and opponents struck by the shockwaves suffer damage and are temporarily slowed providing the user with both offense and defense
Guardian's Embrace - the ability to casts the guardian's embrace creating a protective barrier that absorbs incoming damage for a limited duration and this skill allows the user to shield allies from harm reinforcing the user's role as a guardian
Adamantine Fortress - the ability to transform into an adamantine fortress a temporary state where the user becomes virtually impervious to damage and this ultimate skill combines heightened defenses, increased resistance, and powerful counterattacks making the user an unstoppable force on the battlefield
Eternal Vigilance - the ability to achieve eternal vigilance a passive skill that constantly enhances the user's defensive capabilities and this skill grants a percentage chance to automatically block incoming attacks showcasing the user's perpetual readiness for battle
Luminous Dancer 	
* The Luminous Dancer is a class that blends ethereal grace with radiant magic, captivating both allies and adversaries with mesmerizing movements and mystical abilities. These dancers channel the power of light and movement, creating an enchanting spectacle on the battlefield that not only entertains but also empowers and protects	Radiant Footwork - the ability to perform radiant footwork a dance that leaves trails of light with each step and this not only dazzles onlookers but also enhances the user's agility and evasiveness in combat
Lightweaving - the ability to manipulate and weave light into illusions and the user can create illusory duplicates, blinding flashes, and dazzling displays that disorient foes and enhance the user' own mobility
Energizing Flourish - the ability to execute an energizing flourish a dance that imbues allies with a surge of positive energy and this supportive ability boosts the stamina and morale of the user's companions enhancing their combat abilities
Prismatic Blades - the ability to wield blades infused with the essence of light and these blades not only deal light damage but can also refract light to blind enemies or create dazzling displays that disorient and confuse adversaries
Aegis Waltz - the ability to perform the aegis waltz a dance that conjures protective barriers of light and this ability can shield the user and nearby allies from incoming attacks providing a momentary sanctuary on the battlefield
Spectral Mirage - the ability to conjure a spectral mirage a manifestation of the user's inner light and this ethereal duplicate can mimic the user's movements distracting enemies and allowing the real user to maneuver strategically
Luminous Burst - the ability to unleash a luminous burst a radiant explosion of light that damages enemies and cleanses debuffs from allies and this powerful area-of-effect ability serves as both an offensive tool and a cleansing beacon on the battlefield
Eclipsing Finale - the ability to execute the eclipsing finale a grand and powerful dance that temporarily merges the user with the essence of light and in this state the user's abilities reach their zenith with increased speed, radiant damage, and enhanced supportive effects
Master of Death 	
* The Master of Death is a formidable class that delves into the mysteries of mortality and the afterlife. Masters of Death possess an unparalleled understanding of the forces that govern life and death, wielding necromantic powers with finesse. Whether through manipulation of the undead, control over the ebb and flow of life energy, or communion with the spirits, the Master of Death stands as an enigmatic and commanding figure on the battlefield.	Undying Legions - the ability to summon and command legions of undead minions to fight for the user and the undead minions vary in strength and skills serving as both a formidable army and a shield for the user
Soul Harvest - the ability to absorb the life force of defeated enemies replenishing the user's health and mana and the more foes defeated the stronger the replenishment
Eternal Communion - the ability to commune with spirits and souls gaining knowledge from the deceased or seeking guidance from ethereal entities and this skill grants unique insights and foresight
Cursed Bolts - the ability to unleash bolts of dark energy that curse and weaken enemies upon impact and the curses may reduce their combat effectiveness, slow their movements or sap their life force
Spectral Form - the ability to transform into a spectral form gaining increased movement speed, ethereal evasion, and the ability to phase through attacks and this form enhances survivability and strategic mobility
Mortal Coil - the abilityt to casts a skill that disrupts the life force of a target causing damage over time and reducing their effectiveness in combat and the mortal coil can also be used to drain life force for the user's benefit
Reaper's Gaze - the ability to lock onto a target with the reaper's gaze marking them for inevitable doom and the marked target becomes more susceptible to the user's skills and takes increased damage
Mnemonic Savent 	
* The Mnemonic Savant is a class that transcends the limitations of thought processing, granting the user unparalleled cognitive abilities. With the capacity to accelerate thought processes, enhance analytical skills, and analyze multiple targets simultaneously, the Mnemonic Savant becomes a master of strategy and knowledge.	Cognitive Overdrive - the ability to raise the rate at which the user can process thoughts by a factor of 1000 allowing for lightning-fast cognitive processing
Analytical Insight - the ability to improve the user's capacity to analyze and make judgments regarding a target providing unparalleled strategic insights
Simultaneous Cognition - the ability to detach thoughts and analyze multiple targets simultaneously without time lag allowing for the parallel processing of information
Mnemonic Nexus - the ability to access the mnemonic nexus a state of heightened cognitive awareness where the user's thought processes become limitless and in this state the user can comprehend and process vast amounts of information in an instant
Omni-Analysis Revelation - the ability to attain omni-analysis revelation temporarily unlocking the ability to analyze and understand every aspect of the user's surroundings and this includes the identification of weaknesses, predicting enemy movements, and formulating optimal strategies
Temporal Thought Mastery - the ability to master temporal thought mastery allowing the user to manipulate the perception of time within their mind and this skill enables the user to slow down or speed up their thought processes as needed
Eidetic Memory Unveiling - the ability to unlock eidetic memory unveiling a skill that allows the user to recall and retain information with perfect accuracy creating an indelible memory archive
Quantum Cognition Synthesis - the ability to perfect quantum cognition synthesis a skill that extends cognitive processing into quantum realms providing insights into the fundamental nature of reality
Chrono-Strategist Prowess - the ability to attain chrono-strategist prowess enabling the user to strategize not only in the present but also foresee and plan for future events with unprecedented accuracy
Omniscient Intellect Cascade - the ability to unleash the omniscient intellect cascade a culmination of the user's heightened cognitive abilities and in this move the user gains omniscient awareness foreseeing and countering every conceivable move with flawless precision
Pandemic Harbinger 	
* The Pandemic Harbinger is a malevolent force that wields the power of contagion and pestilence. Masters of dark arts and forbidden plagues, these harbingers bring forth pandemics with the intent to sow chaos, decay, and the relentless spread of disease. Whether driven by a sinister agenda or an ancient curse, the Pandemic Harbinger is a bringer of doom, leaving pestilence in their wake.	Affliction Catalyst - the ability to possess the affliction catalyst an innate ability to cultivate and amplify diseases and the user can manipulate the virulence of contagions and making the user more potent and resistant to conventional cures
Pestilent Grasp - the ability to wield the pestilent grasp a touch that can infect living beings with debilitating plagues and this touch spreads contagion rapidly weakening foes and potentially turning them into carriers of the pandemic
Virulent Emanation - the ability to emit a virulent emanation a noxious aura that corrupts the surrounding air with infectious particles and this aura not only weakens the immune systems of those within its reach but also fosters an environment conducive to the spread of diseases
Plaguebearer's Resilience - the ability to develop the user's resilience an adaptation that grants the user immunity to most diseases and toxins and this resilience allows the user to move freely through plague-ridden environments unscathed
Epidemic Projection - the ability to project an epidemic releasing a wave of pestilence in a targeted area and this ability rapidly spreads diseases among enemies, causing panic, debilitation, and chaos as the contagion takes hold
Necrotic Infusion - the ability to infuse weapons with a necrotic energy allowing the user to spread diseases through the user's strikes and this ability not only causes immediate harm but also ensures that wounds inflicted fester and spread over time
Cursed Grounds - the ability to consecrate cursed grounds areas tainted with supernatural plagues and these grounds weaken enemies, empower the user, and serve as breeding grounds for the further spread of contagion
Apocalyptic Pandemonium - the ability to unleash apocalyptic pandemonium the ultimate ability that triggers a catastrophic outbreak of pandemics and this event engulfs the battlefield in chaos, afflicting enemies with devastating diseases and causing widespread panic
Perfect Replicant 	
* The Perfect Replicant is a unique class that possesses the extraordinary ability to perfectly duplicate the skills of others and wield them without any conditions or limitations. Through a combination of keen observation, rapid learning, and flawless replication, Perfect Replicants become versatile warriors capable of adapting to any situation and countering opponents with their own perfected abilities.	Skill Absorption - the ability to absorb the skills and techniques of those the user encounter and this process is instantaneous and allows the user to gain a complete understanding of the replicated skill including its nuances and variations
Flawless Replication - the ability to execute flawless replication enabling the user to replicate any physical, magical, or intellectual skill with absolute precision and the duplication is so perfect that it extends to muscle memory allowing the user to execute the skill as if they had mastered it over years of practice
Adaptive Mastery - the ability to develop adaptive mastery a unique trait that enables the user to adapt the user's own physical and mental attributes to match those of the replicated skill and this ensures that the user can fully utilize the acquired skill to its maximum potential
Skill Arsenal - the ability to build a vast skill arsenal a collection of replicated abilities that the user can access at any time and tis allows for strategic versatility as the user can seamlessly switch between skills to adapt to evolving situations on the battlefield
Rapid Learning Curve - the ability to possess an exceptionally fast learning curve allowing the user to quickly analyze and replicate new skills they encounter and this proficiency in learning ensures that the user can adapt to a wide range of opponents and scenarios
Skill Fusion - the ability to enable the user to combine replicated skills to create powerful hybrid techniques and this adds an element of unpredictability to the user's combat style keeping adversaries on their toes
Eidetic Memory - the ability to retain an eidetic memory allowing the user to recall and utilize replicated skills with perfect clarity and this memory ensures that even in the heat of battle the user can flawlessly execute the techniques the user have absorbed
Skill Enhancement - the ability to enhance replicated skills through intense focus and concentration and the user can temporarily boost the effectiveness of a replicated skill making it even more potent than the original for a limited duration
Prophet of War 	
* The Prophet of War is a mystic and visionary class that specializes in foreseeing future events related to conflict. Members of this class possess prophetic abilities that allow them to guide allies and alter the course of battles based on visions of impending dangers. They are revered as seers on the battlefield, providing invaluable insights that transcend conventional military strategies.	Battle Visions - the ability to grant the user glimpses into future conflicts and these visions provide detailed insights into potential outcomes, enemy movements, and strategic opportunities, allowing the user to guide allies with unparalleled foresight
Strategic Augury - the ability to uncover hidden truths about the battlefield and this includes discovering enemy weaknesses, predicting surprise attacks, and revealing key locations of strategic importance
Preemptive Tactics - the ability to suggest and implement preemptive tactics and these tactics are designed to counteract specific enemy actions, nullify threats, and exploit vulnerabilities that might otherwise go unnoticed
Aura of Foreknowledge - the ability to emit an aura of foreknowledge and subtly influencing the perception and decision-making of allies and this aura enhances the overall situational awareness of those around the user making the user more adaptable to evolving combat scenarios
Temporal Distortion - the ability to manipulate the flow of time on a small scale and this ability allows the user to briefly slow down or hasten specific events providing a tactical advantage by altering the timing of crucial actions during battles
Reaper 	
* The Reaper is a spectral and formidable class that stands as an intermediary between life and death. Masters of soul manipulation and wielders of otherworldly scythes, they bring an otherworldly presence to the battlefield. Whether harvesting souls for power or reaping the essence of the fallen, the Soul Harbinger commands the forces of life and death with chilling efficiency.	Soul Harvest - the ability to collect the souls of defeated foes and these harvested souls can be used to empower the user's abilities, restore energy, or even summon spectral allies
Ethereal Scythe Mastery - the ability to wield the ethereal scythe with unmatched skill and this spectral weapon can phase through physical barriers, reach distant foes, and cleave through enemies with a touch, draining their life force with each strike
Death's Embrace - the ability to embrace the essence of death gaining resilience and spectral protection and this defensive ability allows the user to endure attacks that would otherwise harm the living making the user a formidable presence on the battlefield
Spectral Reckoning - the ability to invoke spectral reckoning a devastating area-of-effect attack that sends waves of ethereal energy through the battlefield and this ability can reap the life force of multiple enemies simultaneously leaving them weakened and vulnerable
Netherstep - the ability to utilize netherstep a teleportation skill that allows the user to phase through the fabric of reality and this ability enhances the user's mobility enabling strategic positioning and quick escapes from danger
Soul Tether - the ability to cast soul tether a supportive ability that links the user to allies sharing vitality and providing a portion of the harvested souls to empower and heal those in need
Revenant's Call - the ability to summon the revenant's call bringing forth spectral minions to aid the user in battle and these revenants can act autonomously, attacking enemies, absorbing damage, or assisting in the harvest of souls
Eternal Reckoning - the ability to unleash eternal reckoning a powerful ultimate ability that channels the full force of the user's connection to the afterlife and this ability can reshape the battlefield, reanimate the fallen, and bring about a cataclysmic surge of spectral energy
Reaper of Vengeance 	
* The Reaper of Vengeance class is a formidable warrior whose strength is intricately tied to the health conditions of their opponents. As the health of adversaries diminishes, the Reaper of Vengeance becomes an even more potent force on the battlefield, delivering devastating blows to those on the brink of defeat.	Vengeful Strikes - the ability to harness vengeful strikes a fundamental aspect of the class that enables the user to deal progressively increasing damage to opponents as their health decreases and the lower the opponent's health the more lethal each strike becomes
Threshold Mastery - the ability to master threshold mastery a skill that allows the user to fine-tune the threshold at which their enhanced damage comes into effect and this adaptability ensures optimal damage output strategically capitalizing on opponents' weakened states
Siphoning Presence - the ability to embody siphoning presence an inherent aura that not only instills fear in adversaries but also subtly drains their remaining vitality weakening them further and providing the user with additional strength
Last Breath Surge - the ability to invoke last breath surge a surge of power that activates when opponents are at the brink of defeat and this ability exponentially boosts the user's damage output for a limited duration turning the tide of battle in the user's favor
Culling Momentum - the ability to utilize culling momentum a feature that rewards the user for maintaining momentum on the battlefield and successful attacks contribute to building a momentum bonus ensuring sustained high damage as long as the user remains active in combat
Grim Dominion - the ability to attain grim dominion a skill that extends the range of vengeful strikes to also affect opponents with health slightly above the initially set threshold and this upgrade ensures that the user maintains a relentless assault even against adversaries with slightly higher health
Harbinger of Doom - the ability to ascend to the zenith with harbinger of doom and in this ultimate form the user reaches its pinnacle and harbinger of doom not only maximizes the damage multipliers but also inflicts a lingering debuff on opponents preventing rapid health recovery and ensuring the effects of vengeful strikes persist for an extended duration
Sacred Fortress 	 	Reinforcement of The Sacred Fortress - the ability to dramatically buffs both the user's defense and attack power covering the user from head to toe in golden armor and the defense that the user gets nullify almost all damages while constantly recovering the user's health and stamina
Mirror of The Sacred Fortress - the ability to create an ethereal mirror that not only reflect the incoming assault but amplifies it tenfold but the user must confront the oncoming attack without fear for the mirror draws its strength from the unwavering resolve of the user
Blessing of The Sacred Fortress - the ability to emit an impenetrable aura that protect the user and the surrounding area by any attacks and also extending the aura to protect the user's nearby allies
Defense of The Sacred Fortress - instantly and automatically detects and blocks against any attack and know what the most efficient form and composition of defense to utterly block any attack while also increasing the armor's defense depending on the number of allies
Allied Barrier of The Sacred Fortress- the ability to create a barrier around the user's allies that will withstand any and all attacks while healing the user's allies inside the barrier
Allied Barrier of The Sacred Fortress - the ability to create an impregnable barrier around the user's allies and this divine shield not only withstands any and all forms of attacks but also functions as a healing sanctuary restoring the health and well-being of those sheltered within
Radiance of The Sacred Fortress - the ability to increase all of the user's stats and amplifies the effects of the user's skills by tenfold however, this immense surge in power comes at the cost of consuming the user's mana at an accelerated rate
Walls of The Sacred Fortress - the ability to raise the user's shield and a shining golden light from it that summons immense walls behind the user of a majestic fortress and this grant the user a nigh indestructible defense and protects those behind them in the fortress as well
Pressure of The Sacred Fortress - the ability to make opponents of the user to feel a heavy weight, incredible fear, and some even pass out or expire outright
Sacred Aura of The Sacred Fortress - the ability to reinforce the user's weapon with sacred flames and deal additional damage equivalent to 10% of the opponent's maximum health and the additional damage ignores all defenses
Fortress of Steel - the ability to increase the user's physical defense by 90% while also increasing the user's allies physical defense by 90%
Fortress of Wisdom - the ability to increase the user's magical defense by 90% while also increasing the user's allies magical defense by 90%
Fortress of Light - the ability to make the user's shield shine like the sun blinding the opponents while driving away darkness
Collapse - the ability to perform a stomp on the ground below creating a massive shockwave that demolishes anyone unfortunate enough to get caught in its blast radius
Mountain Collapse - the ability to perform a stomp o the ground below that contain tons of weight and terrifying mana capable of instantly cracking the earth and tearing mountains apart
Sacred Onslaught - the ability to channel divine mana into the user's attacks infusing each strike with divine mana and this ability not only increases the damage dealt to adversaries but also dispel magical barriers and resistances
Heavenly Retaliation - the ability to create a defensive aura that damages attackers who dare to strike the user
Solitary Vanguard 	
* The Solitary Vanguard class embodies the pinnacle of prowess in outnumbered battles, granting its wielders unparalleled abilities to stand alone against overwhelming odds. This class seamlessly blends heightened awareness, strategic adaptability, and unparalleled combat finesse to elevate the lone warrior into an indomitable force on the battlefield.	Ethereal Perception - the ability to master the ethereal art of heightened awareness sensing the movements and intentions of multiple adversaries across the battlefield
Adaptive Reflex Matrix - the ability to develop a adaptive reflex matrix that evolves based on the number and capabilities of opponents ensuring untouchable reflexes in the face of overwhelming odds
Multi-Foe Precision Mastery - the ability to master precision strikes against multiple opponents simultaneously exploiting vulnerabilities for maximum impact and efficiency
Shadowstep Evasion Technique - the ability to learn the shadowstep evasion technique seamlessly navigating the battlefield and dodging attacks from all directions
Illusory Distraction Mastery - the ability to gain mastery over illusory distractions creating lifelike duplicates to confound and misdirect opponents
Eclipse's Embrace - the ability to enter a state of heightened transcendence becoming an ethereal warden capable of countering and dispatching a virtually limitless number of adversaries with unparalleled finesse
Dimensional Apex - the ability to temporarily manipulate the fabric of space creating pockets of distorted reality that disorient and confuse opponents and within these distorted spaces the user gains enhanced control over the surroundings
Temporal Mirage - the ability to manipulate time perception creating temporal illusions that further confound and disrupt opponents
Astral Symphony - the ability to merge with the astral plane gaining a heightened sense of the battlefield and the ability to temporarily phase out of reality rendering the user immune to physical harm
Infinite Horizon Technique - the ability to master the infinite horizon technique allowing the user to extend the effective range of their ethereal perception to anticipate threats from vast distances
Phantom Paragon Technique - the ability to develop the phantom paragon technique enabling the creation of hyper-realistic illusions that not only distract opponents but also execute convincing feints and attacks
Lone Echo Strike - the ability to unleash a devastating strike that reverberates through the battlefield affecting all opponents within range and the lone echo strike capitalizes on the user's precision and mastery over multi-foe combat
Speed Lancer 	
* The Speed Lancer is a swift and agile warrior, specializing in lightning-fast movements and precise strikes. This class excels in hit-and-run tactics, utilizing speed and finesse to outmaneuver opponents and deliver devastating attacks with unmatched precision.	Swift Dash - the ability to execute rapid dashes allowing the userto cover short distances in the blink of an eye and swift dash is an essential ability for evading attacks and closing in on adversaries with incredible speed
Precision Strikes - the ability to pinpoint vulnerabilities in an opponent's defense and precision strikes deliver accurate and potent blows maximizing damage with each well-placed attack
Fleetfoot Agility - the ability to enhances the user's agility granting the user the ability to swiftly navigate the battlefield with unparalleled grace and enable the user to dodge incoming attacks and maintain constant mobility
Blinding Velocity - the ability to achieve blinding speed temporarily boosting the user's movement to an extraordinary level allowing the user to move faster than the eye can follow making the user elusive and difficult to track
Phantom Assault - the ability to execute a series of rapid and unpredictable strikes creating afterimages that disorient opponents and confuses enemies and opens opportunities for counterattacks
Windrunner's Grace - the ability to harness the power of the wind to enhance speed and agility and windrunner's grace enables the user to move effortlessly even defying gravity for short periods facilitating acrobatic maneuvers
Velocity Surge - the ability to unleash a surge of speed that temporarily transcends normal limits and velocity surge grants the user unparalleled swiftness allowing the user to cover vast distances in the blink of an eye and execute lightning-fast combos
Sword Seeker 	
* The Sword Seeker is an class driven by an unyielding quest for the perfect sword. With a relentless pursuit of martial perfection, they embark on journeys to uncover legendary swords, honing their skills with each discovery. The Sword Seeker is a versatile class, adapting to various combat styles as they wield an ever-growing arsenal of powerful swords.	Sword Affinity - the ability to develop an innate connection with any sword the user wield allowing the user to unlock its hidden potential and this affinity grants the ability to adapt quickly to different sword types and harness unique attributes within each sword
Sword Insight - the ability to gain an intuitive understanding of an opponent's fighting style and weaknesses by observing their swordplay and this insight enables the user to anticipate and counteract enemy attacks with greater efficiency
Sword Collector's Instinct - the ability to possess an innate sense for locating rare and legendary swords and this instinct guides the user to hidden caches, ancient armories, and forgotten battlegrounds where powerful swords lie waiting to be discovered
Sword Dance - the ability to executes a fluid and mesmerizing sword dance combining offense and defense seamlessly and the user becomes a whirlwind of blades striking multiple foes while evading attacks with agile movements
Ephemeral Swords- the ability to conjure ethereal blades for a short duration and these ghostly weapons inflict both physical and magical damage adding an element of surprise to the user's arsenal
Perfect Form - the ability to achieve a state of perfect form where every sword strike is executed with flawless precision and during this state the user's attacks are at their peak effectiveness maximizing damage and accuracy
Sword Legacy Absorption - the ability to temporarily absorbs the essence of legendary swords the user have wielded enhancing the user's physical abilities and granting access to extraordinary techniques and skills and this skill draws upon the accumulated knowledge and power of the swords in the user's possession
Sword Sovereign 	
* Sword Sovereigns are peerless masters of the blade, embodying the epitome of swordsmanship. They wield their swords with unparalleled skill, combining martial finesse with supernatural techniques to dominate the battlefield and establish themselves as the supreme authority in swordplay.	Supreme Blade Dance - the ability to unleash a rapid and precise series of sword strikes creating a mesmerizing dance of blades each strike is delivered with pinpoint accuracy allowing the user to overwhelm multiple opponents with unparalleled finesse
Ethereal Slash Burst - the ability to release a burst of ethereal energy with a single sweeping slash and this ranged attack can cut through obstacles and strike opponents at a distance making it a versatile and unexpected maneuver in combat
Aegis of the Sword Saint - the ability to conjure a protective barrier around the user deflecting incoming attacks and providing a brief moment of invulnerability and the strength of the barrier is bolstered by the user's mastery of the sword offering a crucial defensive advantage
Blade of the Celestial Conqueror - the ability to temporarily transforms the user's weapon into a celestial blade infused with divine power and this empowered blade enhances all aspects of the user's combat abilities making the user's strikes more potent and allowing the user to cut through mystical defenses
Dimensional Flash - the ability to achieve instantaneous movement across short distances leaving an afterimage in the original location and this skill grants the user unparalleled mobility enabling the user to outmaneuver opponents, reposition strategically, or execute surprise attacks
Royal Decree Sword Dominion - the ability to unleash a commanding aura that engulfs the battlefield and the user's presence becomes awe-inspiring instilling fear in opponents and bolstering allies and this aura enhances the user's own combat abilities and those of nearby allies
Heavenly Severance - the ability to execute a powerful and precise strike that severs the connection between an opponent and any ethereal or magical enhancements they possess and this skill is particularly effective against opponents who rely on magical enhancements or ethereal abilities
Sword Sovereignty Ascendance - the ability to transcend mortal limits for a short duration entering a state of heightened awareness and mastery and in this state the user's speed, strength, and precision reach the zenith allowing the user to perform feats of swordsmanship that border on the extraordinary
Sword of Authority - the ability to unleash a powerful strike that carries the weight of authority and this attack can break through defenses, disrupt enemy formations, and instill fear in opponents making it a devastating tool for turning the tide of battle
Counter Parry Reflex - the ability to heightens the user's reflexes allowing the user to expertly parry and counter incoming attacks and this skill turns an opponent's offensive move into an opportunity for a swift and decisive counterattack
Swordsmanship Embodiment - the ability to temporarily becomes the living embodiment of swordsmanship and during this state the user's movements are fluid and unpredictable and every strike is executed with unparalleled precision and power
Blade of Legacy - the ability to tap into the ancestral knowledge of swordsmanship allowing the user to access techniques and skills passed down through generations and this skill grants the user access to ancient and powerful sword techniques that few can master
True Hero 	 	Banner of The True Hero - the ability to pay homage to fallen allies allowing the user to summon and replicate their skills, memories, and experiences by invoking the spirits of these allies the user gains access to a versatile array of abilities enabling the user to draw upon the collective strength and wisdom of those who have fought alongside the user
Hero's Action - the ability to guide and inspire the user's allies cultivating the qualities that lead them to become true heroes and through mentorship and strategic guidance the user instills heroic virtues in their companions propelling them towards greatness and ensuring that their names resonate as legends in the annals of history
Hero's Charisma - the ability to channel the user's indomitable courage empowering allies to face adversity with unwavering resolve and in the most desperate situations the skill not only fortifies the courage of the user's comrades but also has the extraordinary effect of turning defeated enemies into newfound allies swayed by the user's charismatic presence
=== Domains ===
Domain Names 	Effect	Domain Skills
Forever Sealed Illusion Domain	
* the ability to pull the opponent into the user's domain then cut off all their senses so that the opponent would feel like everything around them was real	
Golden Palace 	
* the ability to transport the user and anyone near the user inside the domain of the golden palace	Myriad Golden Chains - the ability to create thousands of golden chains from the the golden palace with a homing effect at the opponents
Killer's Domain 	
* the ability to create an extradimensional space often taking the form of an arena or battleground and within this space the normal laws of physics and reality can be manipulated by the user and a prominent feature within Killer's Domain is a giant hourglass and the sands within this hourglass represent the remaining time for one enemy trapped with the user and when the sands run out that enemy meets a predetermined fate succumbing to the lethal effects of the hourglass
* the ability to create clothes and weapons at will and the user can manifest attire and weaponry suited to their preferences and needs providing a versatile advantage in combat while within Killer's Domain	
Gambler's Risk 	
* the ability to generate and throw a six-sided die to activate Gambler's Risk and depending on the face the die lands on the user's strength is increased by a corresponding multiplier and the higher the roll the greater the boost to the user's physical prowess but the strength enhancement granted by Gambler's Risk is temporary and has a finite duration and the heightened strength gradually diminishes over time encouraging the user to capitalize on the boost strategically	
=== Runes ===
Rune Name 	Effect
Rune of Eternal Resurgence	
* the ability to instantly heals fatal injuries restoring the user to perfect health and this healing is immediate and extends to even the most severe wounds and the recovery process not only heals the body but also strengthens it with each activation the user's physical and magical attributes are enhanced making the user progressively more formidable after each instance of healing
* the ability to provides the user with the ability to resurrect endlessly and upon death the user returns to life in perfect condition free from any injuries or ailments and this resurrection occurs inevitable ensuring the user's perpetual existence and adapt to the methods or elements that caused harm in previous instances after each resurrection the user gains a heightened resistance or immunity to the specific harm they endured before and with each resurrection the speed of the user's natural regeneration increases over time the user develops an unparalleled capacity to recover from injuries swiftly allowing the user to endure even the most relentless of assaults
Rune of Lightning Dominion	
* the ability to control and manipulate lightning at an unlimited level and this includes summoning, shaping, and directing lightning bolts with precision and mastery
* the ability to create lightning-based constructs such as weapons, shields, or barriers formed entirely from lightning and these constructs are exceptionally durable and can serve various offensive and defensive purposes
* the ability to influence and control the surrounding weather specifically atmospheric conditions conducive to the generation of lightning storms and this allows the user to summon and harness natural lightning for the user's use
* the ability to provide control over electromagnetic forces enabling manipulation of electronic devices, disruption of communication systems, and the creation of electromagnetic fields for defensive or offensive purposes
* the ability to traverse through lightning itself transforming into pure lightning to move at incredible speeds and this ability grants swift and dynamic mobility allowing for rapid travel and evasion
=== Stands ===
Stand Name 	Appearance 	Skills 	Weakness
Angel of The Divine Sniper 	Angel of The Divine Sniper takes the form of a humanoid female being with ethereal, luminescent features. It possesses four pristine white angel wings that exude an otherworldly grace. The stand's expression remains neutral, lacking any discernible personality as it obediently follows its user's commands. 	Divine Shotgun Summoning - the ability to summon the divine sniper an ethereal and celestial firearm as its main weapon and this divine weapon materializes at the user's will ready to be utilized for various purposes
Heaven's Shot - the ability to shoot with the summoned divine sniper at enemies and the shots are potent capable of either instantly killing or incapacitating targets and the celestial projectiles possess a divine essence that makes them especially effective against monsters, demons and stands
Precise Aim - the ability to shoot anything or anyone with absolute accuracy from a significant range and the stand can target adversaries without missing making it a highly skilled and lethal marksman in long-range engagements
Invisible Angel Transformation - the ability to transform deceased enemies into invisible angels and these ethereal beings remain unseen to the naked eye and are completely under the user's control and the invisible angels can be deployed for reconnaissance, surprise attacks, or to execute covert missions as directed by the user	While Angel of The Divine Sniper excels in long-range precision and battlefield control, its vulnerability lies in close-quarters combat. Additionally, the invisible angels, while versatile, are not invulnerable and can be detected by stands or abilities that sense spiritual or ethereal entities.
Annihilation Arbiter 	Annihilation Arbiter appears as a towering and imposing figure, clad in dark armor adorned with intricate runes. Its eyes emit a piercing glow that intensifies when activating its powerful abilities. 	Punishment - the ability to create multiple mana attacks directed towards the target and these attacks can take various forms ranging from mana projectiles to mana blades and the stand wields this ability with precision and relentless force
Extermination Ray - the ability to concentrate a substantial amount of mana and release it in the form of an extermination ray and this powerful mana beam is capable of dealing massive damage or outright annihilating the target and the precision and intensity of this attack make it a formidable force on the battlefield
Wish of Instant Death - the ability to grant the user's wish for instant death to a target and once the wish is made there is a 100% chance that the target will be killed however this potent ability comes with a significant drawback a long cooldown period and the stand's eyes glow during the cooldown signaling when the wish of instant death can be used again	The main weakness of Annihilation Arbiter lies in the cooldown period after using the Wish of Instant Death. During this time, the stand is unable to access this powerful ability, making the user vulnerable to threats that may arise in the interim. Additionally, opponents with stands specializing in countering or deflecting mana attacks may pose challenges.
Black Lord 	Black Lord manifests as a humanoid figure draped in a black cloak, and its face is obscured by a black aura with skeletal details. Only a select few have been allowed to witness the features hidden beneath the enigmatic aura. The stand exudes an air of mystery and foreboding, enhancing its intimidating presence. 	Aura of Superiority - the ability to possesses an aura of superiority that radiates from its being affecting those in its proximity and this aura grants superhuman physical abilities to both the stand and its user, enhancing strength, speed, agility, and reflexes and in close combat the stand becomes a formidable force outmatching and outperforming opponents with ease and the user also benefits from enhanced senses, heightening their perception and awareness of the surroundings
Fear Empowerment - the ability to have the power of the stand increases proportionally to the fear it instills in its enemies and as foes become more apprehensive and intimidated the stand's abilities intensify granting it even greater strength, speed, and resilience and this fear-driven empowerment allows the stand to escalate in power during confrontation, making it a force to be reckoned with as the level of intimidation rises	While Black Lord becomes more potent in the face of fear, it is vulnerable to opponents who can resist or overcome intimidation. Additionally, its abilities are most effective in close combat, so opponents with long-range stand abilities may have an advantage in certain situations.
Card Captor 	Card Captor manifests as a single, enigmatic card with a unique design. The card bear arcane symbols and illustrations, hinting at its mystical nature. When activated, the card can transform into a portal-like structure, resembling a gateway to another dimension. 	Dimensional Entrapment - the ability to create and control magical cards that serve as dimensional traps and when an opponent is ensnared within one of these cards they are transported to a sealed dimension contained within the card and the sealed individual is incapacitated and unable to escape on their own and once an opponent is sealed within a card the stand grants the user access to the skills, authorities, and stand of the captured individual and the user can effectively mimic and utilize the sealed opponent's capabilities as if they were the user's own. 	Card Captor's effectiveness is contingent on the user successfully trapping opponents within the cards. Stand abilities specifically designed to resist or counter dimensional manipulation may pose a challenge to this stand. Additionally, the user must exercise caution when facing opponents with unpredictable or dangerous abilities.
Casino Chancellor 	Casino Chancellor presents itself as a sleek and stylish humanoid stand adorned in an outfit reminiscent of a high-stakes casino dealer. Its design features elements such as playing card motifs and a confident demeanor, reflecting its association with luck and games. 	Probability Perception - the ability to perceive and analyze probabilities in any given situation and the user and stand can anticipate the likelihood of various outcomes making strategic decisions based on this advanced foresight
Debt Domination - the ability to bind individuals to the user through a debt contract and anyone who owes a debt to the user becomes magically bound to serve the user until the debt is repaid and the terms of the debt may vary but breaking the contract could have severe consequences for the debtor
Casino Conjuration - the ability to create, customize, and manipulate casino-themed environments, games, and luck-based items and this includes conjuring casino settings, altering the rules of games, and infusing luck into objects or individuals and the user gains a considerable advantage in any luck-dependent scenario	While Casino Chancellor excels in manipulating probabilities and controlling individuals through debt, its effectiveness may be challenged by stand abilities specifically designed to manipulate or negate luck-based effects.
Desert Emperor 	Desert Emperor materializes as a regal and formidable entity, draped in robes that mimic the shifting sands of the desert. Its eyes shimmer with the intensity of an emperor ruling over the arid expanse. The stand exudes an aura of authority and dominance. 	Desert Sovereignty - the ability to become undetectable and unbeatable within deserts and enhancing all of its skills by a staggering 1000% and this skill grants the stand unparalleled dominance in desert environments making it a true sovereign of the arid landscapes
Sand Manipulation - the ability to create, generate, control, and manipulate sand at will and this ability allows the stand to shape the desert landscape, form sandstorms, and utilize the sand both defensively and offensively
Automated Sand Shield - the ability to automatically surround the user with a shield of sand and instinctively protecting the user from harm and the sand shield reacts autonomously defending the user even against self-inflicted injuries and the defensive power and versatility of the sand increase with each attack making the shield stronger as it faces more threats	While Desert Emperor is an overwhelmingly powerful stand within desert environments, it might face challenges in areas without sand or against stands specifically designed to counter sand manipulation.
Divine Princess 	Divine Princess takes the form of a regal and agile figure, adorned in celestial armor that shimmers with ethereal grace. Its eyes gleam with the intensity of boundless speed, reflecting the stand's mastery over swiftness and precision. 	Limitless Mana Reservoir - the ability to possess an unparalleled reservoir of mana allowing the stand to unleash devastating skills without traditional limitations and this abundance of mana provides the user with a wide array of offensive and defensive capabilities
Rampant Sword - the ability to make each attack on an enemy seal 10% of the enemy's stats and weakening them with every successful strike and additionally the stand deals an additional 50% of true damage in each attack making it a formidable offensive maneuver
Divine Princess Armor - the ability to render the stand absolutely immune to physical attacks and this defensive prowess ensures that the user remains impervious to harm from conventional physical assaults
Bloodthirsty Tyrant - the ability to greatly increases the stand's speed and defense and this adaptive boost allows the stand to become more formidable in the face of adversity as the user's injuries worsen and the duration of the fight extends
Rampage - the ability to exponentially increases the stand's speed, strength, and defense with each kill and this stacking effect transforms the stand into an increasingly powerful force as the battle progresses and foes are vanquished
Sudden Velocity Surge - the ability to boost the stand's speed to a terrifying level in an instant catching opponents off guard and gaining a tactical advantage
Supernatural Swiftness - the ability to momentarily raises the stand's speed to a point where they become imperceptible allowing for swift and evasive maneuvers that surpass the limits of normal perception
Shift Speed - the ability to enable the stand to change the speed at which things near them accelerate through space even altering speeds while ignoring the laws of inertia and this ability adds a layer of strategic manipulation to the stand's repertoire
Speed Multiplication - the ability to consume a large amount of mana to triple the stand's speed every 5 seconds and this effect dissipates once the stand is hit by an enemy emphasizing the need for strategic timing	While Divine Princess is an overwhelmingly powerful stand, its dependence on mana and the duration of battles may pose challenges. Additionally, specific stands with the ability to nullify or manipulate mana could find a strategic advantage.
Enigma Charmer 	Enigma Charmer takes the form of a mysterious and alluring entity with an enigmatic aura. Its appearance is fluid and ever-changing, reflecting its ability to enthrall the minds of weaker individuals. The stand emanates an aura of intrigue, drawing others into its charm. 	Mesmerizing Presence - the ability to enchant weaker individuals within the user's vicinity compelling them to fall under the user's charm and the enchantment allows the user to gain access to the skills, knowledge, and control over the stands of the affected individuals and upon successfully enchanting someone the stand absorbs their skills and knowledge and the user gains proficiency in these acquired skills enhancing the user's own capabilities and simultaneously the user gains control over the stand of the charmed individual adding it to the user's stand arsenal and when the enchanted individuals succumb to death their essence transforms into stands inspired by their inner characteristics and these newly formed stands become loyal to the user carrying the legacy and abilities of the fallen individuals	Enigma Charmer's efficacy relies on the susceptibility of weaker individuals to its charm. Strong-willed or mentally resilient individuals may resist the enchantment. Additionally, the acquired skills may not reach the same level of proficiency as those acquired through dedicated training or experience.
Eternal Enigma 	Eternal Enigma appears as a sleek and enigmatic humanoid stand, adorned in a mystic cloak that seems to shift with ethereal patterns. Its face is obscured by a featureless mask, adding to the mysterious aura. When its ability is activated, the stand emanates a subtle and hypnotic glow, signaling the initiation of its mind-controlling powers. 	Mind Control Illusion - the ability to control the minds of others while inducing an illusion that convinces the target they are still conscious and in control of their actions and this seamless blending of mental manipulation and illusion allows the user to direct the actions and thoughts of the affected individual without them realizing they are under the stand's influence
Death Loop Illusion - the ability to subject a target to a harrowing death loop illusion and in this illusion the victim experiences a continual cycle of their own death with each iteration feeling vividly real and the psychological torment intensifies as the target goes through the distressing process repeatedly and the loop persists until the illusion is broken leaving the victim in a state of disorientation and psychological trauma	While Eternal Enigma's abilities are powerful, they are not without limitations. Individuals with strong mental resilience or stands specifically designed to resist mind control may prove more challenging to manipulate. Breaking free from the illusions may require a significant mental effort or external intervention.
Etherial Ward 	Etherial Ward takes the form of an intricately designed barrier, with ethereal patterns and runes adorning its surface. When activating its abilities, the barrier emanates a faint, otherworldly glow. 	Spiral Mana Sphere - the ability to create a barrier with a large spiraling sphere of mana inside and the sphere splits into five smaller versions and when the user launches an attack the barrier takes the damage releasing the five spheres upon impact and these spheres then disperse in a large explosion continuing the attack's path
Purging Barrier - the ability to erase the existence of any living creature within the barrier at intervals chosen by the user and the erasure occurs subtly and the user has full control over which living creatures are removed and the erased individuals remain unnoticed by others ensuring a discreet method of removal
Absolute Immobilization Barrier - the ability to create a barrier that absolutely seals the movement of anything within its confines and entities trapped within this barrier are rendered completely immobile unable to move in any way and this leaves them vulnerable to attacks from the user or their allies
Healing Barrier - the ability to envelop any being within the barrier enhancing their regenerative capabilities to their utmost limit	While Etherial Ward provides powerful defensive and manipulative capabilities, its effectiveness relies on the user's strategic decision-making and positioning. Additionally, the erasure effect of Purging Barrier may not work on beings with exceptional resistance or immunity to manipulation.
Golden Death 	Golden Death is a striking female Stand adorned in black armor that covers its chest, legs, and forearms. It wears a golden masquerade mask that conceals its facial features, adding an air of mystery. The stand's helmet is embellished with wings on the sides, complementing the matching winged boots. 	Mimicry of the Departed - the ability to harness the skills of deceased stand users and when a stand user dies golden death can access and replicate up to 80% of the deceased user's skill and these skills however are inherently weaker than the original reflecting the stand's limitation
Ephemeral Resurrection - the ability to temporarily summon a spectral manifestation of a deceased stand user allowing it to interact with and learn from the departed spirit and during this ephemeral encounter golden death can absorb additional insights, skills, or information from the deceased user however this process is brief lasting only for a limited duration and the stand can only utilize a fraction of the acquired knowledge or abilities
Gilded Ward - the ability create a protective barrier composed of golden energy and this defensive skill is particularly effective against stand abilities and physical attacks and the gilded ward not only shields golden death but also reflects a portion of the absorbed abilities back at the attackers and the strength of the barrier is directly proportional to the number of absorbed skills making it a formidable defense in battle	While Golden Death gains access to various stand abilities, the replicated skills are not as potent as the originals. The 80% limitation ensures that the stand's power remains balanced and prevents it from becoming overpowered. Additionally, the stand relies on the availability of deceased stand users to expand its repertoire of abilities.
Heaven on Earth 	Heaven on Earth stands tall and imposing, adorned with a black mask bearing an evil grin and glowing purple eyes. A golden crown rests atop its head, emphasizing its regal presence. The stand's body is marked with intricate black symbols, which seem to channel and conduct its mana. With puffy black pants and a blood piece hanging down from its waist, Heaven on Earth exhibits an enigmatic and powerful aesthetic. Remarkably, it goes barefoot, enhancing its mobility and agility.	Self-Preservation - the ability to make the stand serve as an involuntary defense mechanism possessing heightened awareness and reaction speed it acts autonomously to protect the user from harm intervening in situations where the user may be unaware or unable to defend themselves and this ability ensures that external threats are neutralized making the stand an impenetrable shield for the user
Time Manipulation - the ability to manipulate time in versatile ways and the stand can accelerate, slow, stop, erase, rewind, or loop time and this ability is not only limited to the stand's surroundings but can be localized to a single target allowing for precise control over an individual's personal timeline
Future Manipulation - the ability actualize and shape the future based on the user's desires and it has the capacity to create countless possible futures spanning a spectrum from dark to bright, minor to vast, and from the near to far future and the stand then selects and brings to fruition the chosen future making it a reality and this skill grants the user unparalleled influence over destiny itself	While Heaven on Earth possesses formidable abilities, its effectiveness relies on the user's understanding of the intricate dynamics of time and their ability to make informed decisions about the future. Additionally, the stand's self-preservation instinct may occasionally lead to unintended consequences if not properly controlled.
King's Treasury 	King's Treasury manifests as a regal and imposing figure adorned in ornate golden armor, exuding an air of majesty and authority. The stand carries an array of golden, celestial weapons and treasures. 	Treasury of Infinite Armaments - the ability to summon a golden gate from which an inexhaustible arsenal of legendary weapons, artifacts, and treasures can be drawn and these items range from powerful swords and bows to mystical artifacts and defensive shields
Dominion Over Wealth - the ability to have an innate dominion over wealth and prosperity and the stand can manipulate gold, jewels, and precious metals, using them for offensive and defensive purposes and this includes forming constructs, creating barriers, or even transforming the environment into a domain of opulence
Royal Presence - the ability to possess an overwhelming royal presence that instills awe and respect in those who encounter it and this charisma and command can influence both allies and foes, affecting their perceptions, decisions, and morale in the midst of battle
Mastery of All Armaments - the ability to grant the user unparalleled combat expertise with all the weapons it summons and the user becomes a master of various fighting styles seamlessly wielding any weapon with unmatched skill and precision and this adaptability makes the user a formidable opponent in any combat scenario	While King's Treasury boasts a vast array of weapons and powers, its effectiveness heavily relies on the user's strategic decision-making and combat proficiency.
Maritime Monarch 	Maritime Monarch takes the form of a majestic and imposing figure clad in regal nautical attire. The stand is adorned with symbols of the sea, reflecting its dominion over the great waters. 	Aquatic Dominion - the ability to make the stand and the user become invincible on water rendering them impervious to defeat while traversing any body of water and this ability ensures unmatched superiority in aquatic environments
Ghost Armada Summoning - the ability to conjure hundreds of ghost ships when near a body of water and these ethereal vessels can be commanded in battle providing the user with a formidable naval force and the ghost ships are immune to damage by ordinary means allowing them to engage in combat without fear of conventional harm
Monsoon Sovereignty - the ability to freely manipulate rain infused with the user's own mana and the user can summon rain clouds formed with their mana allowing the user to control the falling rain and the raindrops are closely linked to the user's senses serve as a sensory network and during the manipulation of rain if the falling raindrops are obstructed by mana not belonging to the user the user is alerted to the presence of an intruder and this detection capability allows the user to sense and locate potential threats within the range of the manipulated rain and the user can use a seal to cancel the manipulated rain at will and this ensures that the rain falls only as long as the user desires providing control over the weather and sensory network	While Maritime Monarch excels in aquatic environments, its invincibility is limited to water-based settings. On dry land, the stand's defensive capabilities are not as potent. Additionally, opponents with stands specializing in weather manipulation or those capable of countering spectral entities may pose challenges.
Overlord 	Overlord takes the form of a towering, majestic figure with intricate golden armor adorned with regal engravings. Its imposing presence exudes an aura of power and authority, reflecting its name. 	Overlord's Word - the ability to reinforce the user's spoken commands compelling listeners and even objects to act or be acted upon as directed and this skill allows the user to influence the behavior of both living beings and inanimate objects within a 150-meter radius bending them to the user's will
Clairvoyance - the ability to sense a person's positioning, appearance, stand details (including its skills), and motives when the person approaches within a 150-meter radius of the user and this awareness provides a strategic advantage by offering valuable information during confrontations
Iron Fist - the ability to perform a devastating punch capable of unleashing a force equivalent to a speeding train at 500 mph and this attack causes immense damage upon impact and can be executed with precision allowing the stand to target specific vulnerable points on an opponent
Overkill - the ability to deliver a rapid barrage of blows with each punch creating a pressurized vacuum around the impact zone and this relentless assault overwhelms opponents with the force of point-blank shotgun shots making it an effective and formidable offensive maneuver
Defense Matrix - the ability to automatically deploy a defensive barrier around the user ensuring the user's safety during combat and most damage directed at the stand has little effect on the user allowing the user to remain unscathed even in the face of powerful stand abilities
Copy - the ability to replicate other stands' skills through copy and this allows the user to effortlessly duplicate any stand skills the user observe and even if captured in a picture or video and what sets this skill apart is that each time the stand copies an skill the replicated skill becomes stronger than the original enhancing the stand's versatility in battle	While the stand is a powerful stand with versatile abilities, its effectiveness depends on the user's strategic thinking and ability to exploit the copied skills to their fullest potential. Additionally, its defensive capabilities may not be absolute, and it could be vulnerable to stands that focus on indirect or psychological attacks.
Princess of The Raining Night	Princess of The Raining Night appears as an elegant and ethereal stand with a regal and mysterious presence. It is adorned in a flowing gown that shimmers like moonlight, and its features are concealed by a captivating mask, reflecting the enigmatic nature of the night. The stand carries an ornate scepter, symbolizing its control over the elements. 	Rain's Empowerment - the ability to become drastically faster and stronger during rainy weather and the intensity of the rain directly correlates to the magnitude of the stand's augmentation making it a formidable force in wet conditions
Night's Invincibility - the ability to becomes undetectable making it virtually impossible for opponents to sense its presence and in addition the stand becomes unbeatable and unkillable making it impervious to any form of attack during the night
Nocturnal Weather Manipulation - the ability directly manipulate the weather during the night creating a large area of rain and this not only complements its rain's empowerment skill but also provides strategic advantages by limiting visibility, disrupting opponents, and enhancing the overall effectiveness of the stand's abilities in the wet environment
Royal Strikes - the ability to make the stand's attacks deal an additional 25% of true damage in each strike and this ensures that each blow inflicted by the stand is exceptionally potent bypassing conventional defenses and dealing damage directly to the essence of the target	While Princess of The Raining Night is formidable during rainy weather and invincible at night, its powers are contingent on specific environmental conditions. Opponents with the ability to manipulate weather or alter the time of day may pose a challenge. Additionally, the stand's true strength lies in the synergy of its abilities, and disrupting these conditions can weaken its overall effectiveness.
Resurgent Reaper 	Resurgent Reaper appears as a formidable and imposing figure, donned in dark, spectral armor. Its silhouette is crowned with a sinister-looking hood, casting an ominous shadow over its skeletal visage. The stand wields an ethereal scythe, the blade emanating a faint, haunting glow. 	Rebirth Resurgence - the ability to materialize behind the user's corpse after the user is killed and begins regenerating any damaged body parts effectively restoring the user to life and this process is quick and seamless and upon the user's resurrection the stand uses its scythe to attack the killer and the stand relentlessly pursues the killer exhibiting seemingly unlimited range as long as the killer is still alive
Aura of Superiority - the ability to exude an aura of superiority that radiates from its being affecting those in its proximity and this aura grants superhuman physical abilities to both the stand and its user, enhancing strength, speed, agility, reflexes, and in close combat the stand becomes a formidable force outmatching and outperforming opponents with ease and the user also benefits from heightened senses increasing the user's perception and awareness of the surroundings	While Resurgent Reaper is a formidable stand, it may face challenges against opponents with stands specifically designed to counter resurrection abilities.
Shadow Sovereign 	Shadow Sovereign manifests as a dark and regal entity, draped in an ethereal cloak that seems to absorb light. Its eyes gleam with an otherworldly intensity, reflecting both wisdom and power. The stand exudes an aura of dominance and control, embodying the strength and authority reminiscent of its name. 	Army of Shadows - the ability to summon an army of shadow minions and these entities serve the stand faithfully and can be controlled by the user to overwhelm opponents and each minion possesses 90% of the stand's power making them formidable in numbers and individually potent
Amplification Dominion - the ability to grant a tenfold amplification on all summoned entities and this empowers the shadow minions making them exceptionally potent in both strength and numbers, overwhelming opponents with their collective might
Sacrificial Transference - the ability to transfer the damage received by the user and itself to the summoned entities and this sacrificial transference allows the user to deflect harm away from themselves, directing it to the expendable shadow minions while preserving the user's well-being
Regenerative Shadow Cloak - the ability grants the user enhanced regenerative abilities enabling accelerated healing from injuries and additionally when faced with fatal attacks the stand can envelop the user in an invincible shadow cloak and this cloak renders the user impervious to harm for a brief duration providing a crucial defensive measure in critical moments	While Shadow Sovereign boasts formidable offensive and defensive capabilities, its power is contingent on the availability of summoned entities. Overwhelming force or stands with the ability to bypass summon defenses may pose challenges.
Vengeful Angel of Protection 	Vengeful Angel of Protection manifests as a divine and imposing figure, draped in ethereal wings that exude an aura of both vengeance and guardianship. Its eyes shine with a righteous intensity, embodying the stand's dual nature as a vengeful avenger and a protective force. 	Retributive Justice - the ability to kill or severely injure anyone it considers to have wronged the user and this act of retribution is swift and precise ensuring that those deemed responsible face the consequences of their actions and upon the death of the target the user gains their best trait, whether it be a skill, stand, characteristic, or physical attribute and upon gaining the best trait of a vanquished foe the stand seamlessly integrates this trait into the user's abilities and this trait becomes a harmonious part of the user's skill set enhancing the user's overall capabilities
Margin of Valor Stand Superiority - the ability to make itself marginally better than other stands in any area of comparison whether it's strength, speed, precision, or other attributes and the stand possesses the ability to adapt and outperform other stands in a limited yet significant manner and this ensures that the user maintains a strategic advantage in various situations
Divine Protection Aura - the ability to emit a protective aura that shields the user from harm and this divine protection renders the user resistant to physical, magical, and spiritual attacks creating a barrier that absorbs and deflects incoming damage and the strength of the shield is influenced by the intensity of the user's emotions	While Vengeful Angel of Protection is a formidable stand with both offensive and defensive capabilities, its powers are fueled by the user's emotions and the perceived wrongs done to them. Opponents who can manipulate or exploit the user's emotions may find a strategic advantage.
Zephyr Blade 	Zephyr Blade takes the form of a finely crafted toy sword with a playful and vibrant design. Despite its whimsical appearance, its true power is concealed within the seemingly innocent facade. 	Sword Immunity - the ability to render its user immune to any sword attacks and the stand's enchantment provides a protective barrier deflecting and nullifying the impact of sword strikes aimed at the user
Wind-Forged Precision - the ability to gather air around the stand creating an additional cutting edge to the user's sword and this wind-infused edge enhances the sharpness and precision of the sword allowing for more effective and accurate strikes
Mana Surge - the ability to enable the user to pour mana into the stand imbuing it with mana and this mana-infused sword grants the user the ability to unleash intense slashing attacks with enhanced power and range
Whirlwind Assault - the ability to empower the user to execute a single swing of the sword that releases a series of rapid slashes covering a 100-meter radius and this extraordinary attack can cut through multiple enemies simultaneously
Frenzied Onslaught - the ability to enhance the user's speed and attack power by an astonishing 500% and this surge in capabilities allows the user to engage in a rapid and overwhelming assault striking down enemies with unmatched swiftness and force	While Zephyr Blade provides formidable defense against sword attacks, it remains susceptible to other forms of weaponry or supernatural abilities. The stand's power is also contingent on the user's stamina and mana reserves, making sustained high-speed attacks challenging.
=== Titles ===
Title Name 	Effect
Brilliant Mind 	
* the ability to make it easier for the user to discover and unlock skills by natural means
Defensive Soul 	
* the ability to increase the user's defense by 500
* the ability to reduce the usage cost of all the user's defensive skills by 90% and their power will be doubled
Divine Dissenter 	
* the ability to receive a substantial reduction of 80% in damage when facing attacks or interventions from divine entities
* the ability to nullify or negate certain divine powers and enchantments. This skill allows the bearer to resist divine interventions, curses, or blessings to a significant extent
Dragon War King 	
* the ability to increase all the user's stats by 1000
* the ability to decrease all skill consumption by 80%
Favored Hero 	
* the ability to increase all the user's stats by 1000
* the ability to make anyone occasionally give the user the thing the user needed at the moment
* the ability to gain glimpses of insights into the flow of battles and decision-making granting the user an almost precognitive advantage and guides the user toward optimal choices during critical moments
* the ability to become a magnet for eternal gratitude and those who receive assistance or kindness from the user feel an overwhelming sense of gratitude fostering unwavering loyalty and support
First Hunter To Discover The Fountain Of Light	
* the ability to increase the user's health, mana, and wisdom by 100
* the ability to increase the healing the user receive by 500%
* the ability to increase the user's health regeneration speed by 500%
First To Complete The Tutorial 	
* the ability to increase all the user's stats by 100 while increasing the user's exp gain by 100%
Hunter of Goblins 	
* the ability to increase all the user's stats by 100 while increasing the user's defense when fighting goblins by 50%
Hunter of Monsters 	
* the ability to increase all the user's stats by 100 while increasing the user's defense when fighting monsters by 50%
Hunter of Orcs 	
* the ability to increase all the user's stats by 100 while increasing the user's defense when fighting orcs by 50%
Hunter of Skeletons 	
* the ability to increase all the user's stats by 100 while increasing the user's defense when fighting skeletons by 50%
Irregular 	
* the ability to exceed the growth rate of the user's own world
* the ability to open a door to an unknown lower world once a month
* the ability to make it so the rate at which the user's world evolves increases explosively for fear of being destroyed by the user
King's Vessel 	
* the ability to correct and enhance the abilities of the user's subordinates and this title not only refines the physical and mental capabilities of those under the user's command but also advances their intellectual prowess and the enhanced intellectual capabilities foster improved communication among the subordinates resulting in smoother and more effective collaboration
Miracle Rookie 	
* the ability to increase all the user's stats by 100 while doubling rewards the user receive from dungeons
One Favored By The Night 	
* the ability to increase the user's speed and strength by 50% when night falls
* the ability to increase the user's defense, health, mana, stamina, and wisdom by 100% when night falls
One Favored by The Seven Great Demon Lords 	
* the ability to increase all the user's stats by 100
* the ability to grant the user demonic power and increase the user's demonic power by 1,000
One Who Did Not Abandoned The Sword 	
* the ability to greatly increase the user's sword related skills by 50%
* the ability to increase the user's attack power by 100% when fighting with a sword by 100%
One Who Killed A Boss Alone 	
* the ability to increase all the user's stats by 100 while giving the user a bonus 50% exp from bosses
One Who Killed The Goblin Lord Alone 	
* the ability to increase all the user's stats by 100 while giving the user a bonus 50% exp from goblins
* the ability to increase the user's speed and health regeneration speed by 100%
One Who Killed Thousands 	
* the ability to increase all the user's stats by 100 while giving the user a bonus 50% exp from killing hunters and monsters
* the ability to increase all the user's stats by 50% while reducing the user's cooldown time for all skills by 50%
One Who Lived To The Fullest 	
* the ability to increase all the user's stats by 100 while fully unleashing the user’s latent talents
One Who Mastered The Shadows 	
* the ability to increase all the user's stats by 100 while allowing the user to see perfectly in the darkness while blending with the shadows preventing most hunters to detect the user and also command natural shadows to move and change shapes according to the user's will
One Who Mastered The Spear 	
* the ability to increase all the user's stats by 100 while increasing the user's mastery of spear techniques intensely
One Who Mastered The Sword 	
* the ability to increase all the user's stats by 100 while increasing the user's mastery of sword techniques intensely
One Who Surpassed Limits 	
* the ability to increase all the user's stats by 100 while increasing the user's exp gain by 10 times
* the ability to make the user be no longer bound by anything
Saint of the Kayron Stronghold 	
* the ability to increase the user's influence in the kayron stronghold by 100
* the ability to receive a 80% discount from all shops in the kayron stronghold
* the ability to throw any hunter that offend the user in jail the turning them into opponents of all people within the kayron stronghold
Savior of The World 	
* the ability to increase the user's battle power by 100% when facing enemies that invade the world the user were born in or a world under the user's rule
Star of Brinnanth 	
* the ability to increase all the user's stats by 500
* the ability to decrease all skill consumption by 20%
* the ability to reduce damage taken by 20%
Vengeful Lifestealer 	
* the ability to make any attack from the user to leave a cursed burning effect on the user's enemy dealing 5% of the user's health as damage and let the user steal the health they lost
Veteran F-Rank 	
* the ability to increase all the user's stats by 100 while doubling the effectiveness of the skills possessed by the user
=== Traits ===
Trait Name 	Effect	Trait Skills
Invincible King 	
* the ability to become stronger the more the user fight	Opponents of The Invincible King - the ability to rapidly increase the user's combat power by the presence of opponents while reducing the stats of every opponent within 100 meters of the user by 75%
Battlefield of The Invincible King - the ability to increase the user's combat power and stamina recovery as the user's health decrease and increase the user's health recovery and stamina recovery as the combat duration increases
Undeniable Power of The Invincible King - the ability to focus all the user's mana inside the user's body to empower the user and break the user's opponents
Body of The Invincible King - the ability to take in the mana from the user's surroundings and uses them to enhance the user's physical body and make it as hard as metal
Majesty of Shadows	
* the ability to generate and control shadows	Shadow Help - the ability to detach the user's shadow from the user's body and be used to attack or help from distance
Shadow Hounds - the ability to create several hounds made out of shadow
Shadow Protection - the ability to make the user's shadow protect the user when the user is in danger
Shadow Teleportation - the ability to teleport between the shadows around the user
Ruler 	
* the ability to amplify the power of every person who truly followed the user, even doubling one's growth rate and its effectiveness depended on how deeply the other's trusted the user
* the ability to make the user qualified to be a ruler giving the user the attitude, etc. that's required	Battle Cry - the ability to raise morale of allies within the sound of the user's voice
Pack Leadership - the ability to choose the most suitable person for a task more quickly and applies buffs that strengthen the user's followers
Pack Hunting Proficiency - the ability to issue more orders and have them followed efficiently
Rallying Cry - the ability to gather others within the sound of the user's voice to the user
Sovereign 	
* the ability to become stronger than the opponent and also alter the outcome of events and rewrite the result into one that favors the user or the user's allies
* the ability to not allow the user to lose and die when facing multiple opponents at the same time	Majesty of The Sovereign - the ability to reduce the damage taken by the user by 80% and recover 80% of the user's maximum health every 60 seconds
Dominance of The Sovereign - the ability to suppress the power and energy of all those beneath the user and the weaker the opponent the more suppressed they are
Domination of The Sovereign - the ability to move, control and command objects and people and turn them into the user's servants
Gateway of The Sovereign - the ability to manifest gateways that can instantaneously transport anything to another location
Observation of The Sovereign - the ability to see the possible futures and observe what may happen and observe and understand how others think and fight
Style of The Sovereign - the ability to understand any flow of strength and dominate it and turn a small amount of strength into a greater strength
Divine Horse of The Sovereign - the ability to summon a divine horse that obey the user's will and ride the divine horse with great skill and increase the divine horse and the user's speed by 10 times when the user rides the divine horse
Assassination Request of The Sovereign - the ability to summon royal assassins to kill anyone the user wants
Instant Steps of The Sovereign - the ability to move at a speed that only the user can move around while others won't be able to
Fallen Allies of The Sovereign - the ability to call upon the user's fallen allies and replicate their skills, memories, and experience inside the user
Receive of The Sovereign - the ability to acquire skills from the subordinates under the user's influence and the original owner of the received skill will not lose the skill and magic and knowledge can also be transferred
Provide of The Sovereign - the ability to allow the user to grant skills to the subordinates under the user's influence and it can only provide skills that the subordinate is compatible with
Battlefield of The Sovereign - the ability to increase the user's combat power and mana recovery as the user's health decrease and increase the user's health recovery and mana recovery as the combat duration increases
Focused Effort of The Sovereign - the ability to lead the user to greater result when the user pursue something with stronger desire for longer and increase the user's growth rate if the user is focused and work on a particular move for longer than a certain duration
Spirit Warlord 	
* the ability to use a corpse as a sacrifice to turn the corpse into a spirit and these spirits aren't capable of receiving damage by ordinary means despite being able to deal damage as usual and also allow the spirits to copy the combat style of the user	Summoning of Spirits - the ability to summon an army of spirit soldiers that are armed with swords, guns and shields
Restoration of The Spirits - the ability to make destroyed spirits to disappear as if it had melted and then be absorbed back into other spirits and make the user's spirit to constantly come back after healing no matter what kind of damage the spirit received as long as they are supplied with mana
Rot of The Spirits - the ability to make the flesh and body of the opponents scratched or wounded by the user's spirits to rot and decay
== Unclassified Power Systems ==
=== Body Constitution ===
Body Constitution Name 	Information 	Effect
Boundless Cosmos Bone Structure	His bones were entirely translucent. It looked as though he had carved them of the finest crystal, but they still weren't perfectly clear. An odd dark fog moved about within them. This fog would twinkle from time to time as though it had bright and shining light to show the world that this fog wouldn't allow it to.	
* Cosmic Fog
* Internal Time Dilatation
* Physical Strength
* Karmaless Body
Chaotic Silk Meridians 	These meridians are made of Chaotic Silk which is known as the third hardest material in the world while also being very lightweight. Thana Pendragon rebuilt his meridians with Chaotic Silk. 	
* Extreme Durability
* Chaos Mana
Ice Jade Crystal Body 	 	
* Absolute Balance
* Ungodly Cultivation Speed
* Accelerated Healing
=== Flames ===
Flame Name 	Effect
Light Eradicating White Flame	
* the ability to become stronger the higher the will of the opponent to win
* the ability to generate a fog that can cause a person to descend into an illusion forever and when they feel any emotion while under the illusion they burn
* the ability to summon white flaming angels from the white flames, which serve as powerful allies in battle and anyone killed by these angels is transformed into white flame butterflies under the user's command
Null Devouring Black Flame 	
* the ability to create, shape, and control black flames of unparalleled intensity called null devouring black flames and these flames burn with such ferocity that they consume matter completely, leaving behind no residue or ash while the user has complete control over the size, shape, and temperature of the black flames, allowing for precise and devastating attacks and the black flames will not harm anyone the user do not wish to hurt and these black flames consume and corrode other types of fire
* the ability to absorb the mana of opponents upon contact with the black flames fueling the power and intensity of the flames and as the flames feed on the mana of their victims, they grow stronger and more formidable, becoming even more lethal in combat
* the ability to release black smoke from the flames, which not only obscures vision but also inflicts extreme pain when inhaled and this smoke carries properties similar to poison, further incapacitating opponents and weakening their resolve and within the black smoke, the user can detect any movement with heightened senses and easily conceal their presence from opponents and using the black smoke the user can force it into people's bodies resulting in them burning internally and dying
* the ability to summon giant black flaming wolves from the black flames, which serve as powerful allies in battle and anyone killed by these wolves is transformed into black flame butterflies under the user's command
* the ability to either assimilate the souls of defeated foes into the black flames or completely disintegrate them, leaving no trace behind
* the ability to heal the user and allies, and even revive fallen comrades if the user desires
* the ability to teleport to any location where the black flames burn, allowing for swift and strategic movement across the battlefield
* the ability to consume anything the black flames touch, including special effects or properties imbued in objects or beings and this allows the user to neutralize or nullify various magical or supernatural abilities wielded by opponents
=== Four Heavenly Winds ===
Heavenly Wind Name 	Also Known As 	Description 	Effect
Northern Heavenly Wind	Wind of Natural Order 	Embody the essence of nature and natural order. It grants Thana unmatched swiftness, flexibility, and stealth. The Northern Heavenly Wind allows him to move effortlessly through his surroundings, making him virtually invisible and swift in his actions. It also enhances his connection with the natural world, providing insights into the environment and enabling precise control over elements like wind and air. 	
* the ability to bestow upon the user unmatched swiftness and agility allowing the user to move with remarkable speed and grace whether darting through dense forests or scaling towering cliffs the user traverses their environment with unparalleled ease leaving behind naught but a fleeting whisper of the user's presence
* the ability to attune the user to the subtle rhythms of nature making the user virtually invisible to the senses blending seamlessly into their surroundings like a whisper in the wind and this innate stealth allows the user to evade detection and move undetected through even the most heavily guarded territories, striking swiftly and silently from the shadows
* the ability to heighten the user's connection with the natural world granting the user keen insights into the user's environment and the elemental forces that shape it and with heightened sensory perception the user can discern subtle changes in the air currents, anticipate impending weather patterns, and detect the presence of hidden dangers lurking in the wilderness
Southern Heavenly Wind	Breath of Life 	Represent the force of vitality and life energy. The Southern Heavenly Wind is the most docile of the four and provides Thana with nearly endless stamina and healing capabilities. It rejuvenates his body, accelerates recovery from injuries, and ensures sustained endurance during physical exertion. The Breath of Life enhances Thana's resilience, allowing him to endure prolonged battles and recover swiftly from fatigue.	
* the ability to bestow upon the user nearly boundless stamina allowing the user to sustain prolonged physical exertion without succumbing to fatigue and with each breath imbued with the essence of vitality the user experiences a renewed sense of energy and vigor enabling the user to push past their limits and persevere through even the most grueling of trials
* the ability to accelerate the user's natural healing processes hastening the recovery from injuries and ailments making wounds mend at an accelerated rate, and fatigue dissipates swiftly as the user's body is suffused with the rejuvenating essence of life energy ensuring swift recuperation and restoration of vitality
* the ability to possess unparalleled endurance and resilience in battle and the Southern Heavenly Wind imbues the user with a steadfast determination and unwavering fortitude, enabling the user to endure prolonged combat engagements and withstand the relentless onslaught of adversaries with unwavering resolve
* the ability tp envelop the user in a soothing aura of rejuvenation replenishing the user's energy reserves and revitalizing their spirit and even amidst the chaos of battle the user remains calm and composed, drawing strength from the life-affirming energy that surrounds the user and pressing forward with renewed vigor
Eastern Heavenly Wind 	Cyclone of Enlightenment	Eastern Heavenly Wind serves as a beacon of intellectual enlightenment and strategic acumen, empowering Thana with the cognitive prowess and analytical insight needed to navigate the complexities of the world with finesse. With its emphasis on intellectual enlightenment and strategic thinking, the Eastern Heavenly Wind makes Thana into a masterful strategist and tactician. 	
* the ability to grant the user heightened cognitive abilities, enhancing memory retention, analytical skills, and overall mental acuity with each breath infused with the essence of intellectual enlightenment the user experiences a profound expansion of the user's cognitive capabilities allowing the user to process information with unparalleled speed and clarity
* the ability to perceive and understand complex patterns with remarkable clarity, discerning connections and correlations that elude the grasp of ordinary individuals whether analyzing battlefield dynamics or deciphering intricate political machinations, the user can unravel the intricacies of the world with ease, gaining insights that prove invaluable in strategic decision-making
* the ability to become a formidable strategist and tactician capable of devising ingenious plans and outmaneuvering adversaries with precision and finesse with a keen understanding of both the micro and macro aspects of conflict the user can anticipate enemy movements, exploit weaknesses, and orchestrate decisive victories on the battlefield
* the ability to excel as a masterful diplomat and negotiator, adept at navigating the intricate webs of politics and diplomacy with finesse armed with keen insight and persuasive eloquence the user can forge alliances, broker treaties, and resolve conflicts with diplomacy and tact, ensuring peace and prosperity for their allies and constituents
Western Heavenly Wind 	Gale of Mastery 	Represent mastery over various forms of combat and martial skills. It enhances Thana's physical prowess, agility, and combat techniques to an extraordinary level. The Western Heavenly Wind empowers Thana with unparalleled martial skills, making him a master of various weapons and hand-to-hand combat styles. It also grants him the ability to learn and adapt swiftly to new combat techniques. 	
* the ability to enhance the user's physical prowess to unparalleled levels imbuing the user with strength, speed, and agility beyond the capabilities of ordinary individuals with each breath suffused with the essence of martial mastery the user experiences a profound augmentation of the user's physical abilities enabling the user to perform feats of athleticism and dexterity that border on the superhuman
* the ability to become a master of various combat styles, proficient in the use of weapons and hand-to-hand combat techniques from across the world whether wielding swords, spears, or unarmed strikes, the user demonstrates unparalleled skill and precision in combat effortlessly adapting to any martial situation with grace and finesse
* the ability to learn and adapt swiftly to new combat techniques and martial styles with each encounter the user absorbs knowledge and experience at an accelerated rate integrating new techniques into the user's repertoire with ease and precision and this adaptability ensures that the user remains one step ahead of their adversaries constantly evolving and refining the user's combat skills to meet any challenge
* the ability to unleash unrivaled combat techniques and maneuvers striking with precision and power that borders on the supernatural whether executing lightning-fast strikes, devastating grappling techniques, or intricate weapon forms, the user's combat prowess leaves opponents in awe and admiration cementing the user's reputation as a true martial prodigy
=== Mind Traits ===
Mind Trait Name 	Description 	Effect
Blossoming Mind 	Blossoming Mind is a mind trait characterized by an expansive and agile intellect. Thana is endowed with this mind trait and experience a profound opening of his cognitive faculties, resulting in heightened mental acuity, accelerated thought processes, and enhanced cognitive flexibility. Like a flower unfurling its petals to the warmth of the sun, Thana with the Blossoming Mind find his mind blossoming with newfound clarity, insight, and capacity for intellectual growth. 	
* the ability to experience a marked increase in the speed of the user's thought processes and the user's mind operate with remarkable swiftness and efficiency, allowing the user to process information rapidly, make decisions quickly, and adapt to changing 
* the ability to expand the cognitive capacity of the user, enabling the user to process and retain vast amounts of information effortlessly and the user possess an insatiable curiosity and thirst for knowledge, eagerly seeking out new experiences and ideas to enrich the user's own understanding of the world
* the ability to exhibit exceptional problem-solving skills, effortlessly unraveling complex challenges and finding innovative solutions to difficult problems and the user's mind are agile and adaptable, capable of synthesizing disparate pieces of information to form novel insights and perspectives
* the ability to possess a heightened sense of creativity and insight, allowing the user to approach tasks and challenges from unconventional angles and the user is adept at thinking outside the box, generating novel ideas, and expressing themselves through various forms of artistic expression
Ethereal Insight 	Ethereal Insight is a rare and enigmatic mental trait that endows Thana with an otherworldly perception and intuitive understanding of the universe. Thana blessed with Ethereal Insight allow him to possess a deep connection to the ethereal realm, allowing him to perceive subtle energies, unravel hidden truths, and tap into the cosmic consciousness that permeates all existence. This trait transcends conventional wisdom, granting Thana access to profound insights and revelations that lie beyond the realm of ordinary perception. 	
* the ability to possess a heightened sensitivity to the subtle energies and vibrations that flow through the universe and the user can perceive the unseen forces that shape reality, discerning patterns and connections that elude the ordinary senses
* the ability to grant the user access to a deep wellspring of intuitive wisdom and spiritual guidance and the user has trust in their inner knowing and follow the guidance of their higher self, navigating life's challenges with grace and clarity
* the ability to communicate with beings from other dimensions and realms of existence. and the user can establish telepathic connections with entities of light and receive guidance from ascended masters, spirit guides, and celestial beings
Light of Wisdom 	Light of Wisdom is a mind trait that illuminates the path to enlightenment, granting Thana unparalleled clarity of thought and insight. This radiant aura of wisdom imbues Thana with profound understanding and heightened cognitive abilities, facilitating accelerated comprehension and innovative problem-solving in all endeavors. 	
* the ability to bestow upon the user an enhanced capacity for insight and discernment and when activated the mind trait illuminates the user's mind with a radiant light allowing the user to perceive hidden truths, patterns, and connections that may elude ordinary perception and this heightened awareness enables the user to unravel complexities and derive profound insights from even the most enigmatic of circumstances
* the ability to serve as a beacon of inspiration infusing the user's thoughts and actions with boundless creativity and ingenuity whether engaged in intellectual pursuits, artistic endeavors, or strategic planning, the user experiences a surge of inspiration and clarity, facilitating rapid comprehension and innovative problem-solving while making ideas flow effortlessly, and solutions manifest with unprecedented clarity and efficiency 
* the ability to accelerate the user's learning process allowing the user to absorb and assimilate knowledge at an astonishing pace and when engaged in study or practice the user experiences a heightened receptivity to information, facilitating rapid acquisition and retention of new skills, concepts, and techniques while this accelerated learning curve empowers the user to master complex subjects and disciplines with remarkable speed and proficiency
Meditational Clarity 	Meditational Clarity is a mind trait that transcends the boundaries of conventional learning, granting Thana the ability to swiftly and effortlessly assimilate an extensive array of techniques from diverse realms and dimensions. Rooted in the art of meditation and mental refinement, this mind trait enables Thana to attain unparalleled clarity of mind and unlock the secrets of myriad techniques with ease. 	
* the ability to cultivate a state of profound mental focus and concentration within the user and by harnessing the power of meditation the mind trait clears the clutter from the user's mind allowing the user to attain a state of heightened awareness, receptivity and this enhanced mental clarity serves as a foundation for rapid learning and assimilation of techniques from various sources
* the ability to gain the remarkable ability to absorb and internalize techniques from different worlds and realms at an accelerated rate and when engaging in the meditative process the user's mind becomes a receptive vessel, capable of comprehending and integrating the intricacies of diverse techniques with remarkable efficiency and this facilitates swift mastery and proficiency in a wide range of disciplines
* the ability to transcend the limitations of language and cultural barriers allowing the user to access the essence of techniques from myriad worlds on a fundamental level regardless of the origin or complexity of the techniques encountered the user possesses an innate understanding and intuition that enables them to grasp the underlying principles and mechanics with remarkable clarity
Mind of The Heavenly Way	Mind of The Heavenly Way is a mind trait that elevates Thana's consciousness to a state of profound enlightenment, granting him unparalleled insight and perception. Rooted in the harmonious alignment of mind, body, and spirit, this mind trait empowers Thana with heightened comprehensive abilities and imbues his soul with boundless strength and resilience. Through the cultivation of celestial wisdom, Thana gains the ability to perceive the inherent nature of all things, discern good from evil, and unravel the mysteries of existence with clarity and precision.	
* the ability to endow the user with elevated comprehensive abilities, expanding the user's intellectual capacity and intuitive prowess to unprecedented levels and by harmonizing the faculties of intellect, intuition, and perception, the user gains a multifaceted understanding of the world around the user enabling the user to analyze complex situations, formulate insightful judgments, and devise ingenious solutions with ease
* the ability to make the user's soul to undergo continuous growth and refinement ascending to ever greater heights of spiritual power and resilience and the celestial energy infused within the user's soul imbues the user with inner strength and fortitude enabling the user to withstand the trials of existence and transcend the limitations of mortal consciousness and with each passing moment the user's soul becomes a beacon of divine light, radiating with boundless potential and luminous vitality
* the ability to bestow upon the user the gift of divine perception allowing the user to sense the ebb and flow of cosmic energies and perceive the subtle nuances of existence with profound clarity and with heightened spiritual awareness the user can discern the essence of good and evil, recognize the presence of danger, and penetrate the veils of mystery that shroud the world and through the transcendent insight granted by this mind trait, the user gains the ability to peer into the hearts of all living beings, unveiling their innermost thoughts, emotions, and intentions
== Traits ==
=== Billiard Traits ===
Billiard Trait Name	Description 	Effect
King of Billiards 	The "King of Billiards" trait is a mark of unparalleled mastery in the game of billiards, distinguishing its bearer as a true virtuoso of the cue. Renowned for their exceptional skill, precision, and strategic acumen, those who possess this trait dominate the billiards table with unrivaled finesse and expertise. 	
* the ability to exhibit unparalleled accuracy and precision in the user's shots, effortlessly sinking balls with pinpoint accuracy and consistency while the user's ability to calculate angles, judge distances, and control the cue ball with exacting precision allows the user to execute even the most challenging shots with ease, earning the user a reputation for infallible accuracy on the billiards table
* the ability to employ cunning strategy and foresight to outmaneuver the user's opponents on the table and with an innate understanding of ball physics, geometry, and strategic positioning, the user anticipate their opponents' moves several shots in advance, setting up intricate patterns and traps to secure victory with calculated precision
* the ability to be adept at executing a wide array of shot types and techniques to navigate the table with finesse whether it's a delicate touch shot, a powerful break, a skillful bank shot, or a tricky combination, the user possess the versatility to adapt their game to any situation, ensuring that the user always have the right shot in their arsenal to overcome any obstacle
* the ability to remain calm, composed, and unflappable, regardless of the stakes or the difficulty of the shot and the user's unwavering focus and mental fortitude allow the user to maintain peak performance under pressure, delivering clutch shots and decisive victories when it matters most, earning the user the admiration and respect of their peers as true masters of the game
* the ability to possess a repertoire of dazzling trick shots that showcase the user's creativity, skill, and flair for the dramatic and from intricate masse shots to jaw-dropping jump shots, the user captivate audiences with their ability to defy gravity and physics, turning the billiards table into a stage for their virtuoso performances
* the ability to possess an almost supernatural ability to connect with the user's cue on a subconscious level, achieving a state of telepathic cue control that transcends conventional skill and in this heightened state of consciousness, the user instinctively know the perfect angle, speed, and spin for every shot, effortlessly guiding the cue ball with mind-bending precision to achieve impossible feats on the table
Opening Dominance 	The "Opening Dominance" trait confers upon its possessor an extraordinary advantage at the outset of a billiards match, granting them the ability to dictate the flow of play from the very first shot. Those who possess this trait exhibit exceptional skill and strategic acumen in the opening phase of a game, leveraging their positional awareness and shot-making prowess to seize control of the table and keep their opponents on the defensive.	
* the ability to excel in executing precise and strategic opening shots that effectively dictate the tempo of the match and by strategically positioning the cue ball and selecting the optimal target ball, the user can secure early advantages on the table and assert the user's dominance over the course of the game
* the ability to possess an innate understanding of break shot strategy, allowing the user to consistently generate powerful and controlled breaks that scatter the balls in favorable patterns whether it's controlling the cue ball's trajectory, optimizing ball distribution, or exploiting clusters and gaps in the rack, the user excel in setting up advantageous positions for subsequent shots
* the ability to demonstrate unparalleled proficiency in managing the layout of the table during the opening stages of a match and the user possess a keen eye for pattern recognition and ball movement, enabling the user to anticipate potential obstacles and plan the user's shots accordingly to maintain control of the cue ball and target balls throughout the game
* the ability to apply pressure on opponents from the outset is a hallmark of the trait, with the user leveraging their early advantages to force opponents into defensive positions and capitalize on their mistakes whether it's executing precision shots to pocket crucial balls or setting up difficult leave positions for their opponents, the user excel in maintaining relentless pressure and seizing opportunities to extend the user's lead
* the ability to possess an extraordinary ability to recognize and exploit patterns on the billiards table, allowing the user to predict ball trajectories, identify potential ball clusters, and plan multi-shot sequences with precision and by leveraging the user's pattern recognition skills, the user can execute complex run-out patterns and clear the table with efficiency and finesse, leaving opponents with few opportunities to counterattack
* the ability to excel in the art of safety play during the opening stages of a match, using strategic defensive shots to control the flow of play and limit the user's opponents' scoring opportunities and by executing precise cue ball placements and strategic ball placements, the user can force opponents into difficult positions and create opportunities to regain control of the table, all while maintaining the user's own positional advantage
Phantom Ball 	The "Phantom Ball" trait bestows its bearer with an uncanny ability to manipulate the trajectory and movement of billiard balls with extraordinary precision and finesse, earning them the moniker of "Masters of Illusion" on the billiards table. Those who possess this trait possess an intuitive understanding of the subtle nuances of ball physics, allowing them to execute shots with unparalleled accuracy and control. 	
* the ability to possess an innate talent for manipulating the movement of billiard balls as if guided by an unseen hand and with a subtle flick of the cue, the user can impart spin, swerve, and English on the ball, causing it to follow unexpected paths and defy conventional expectations and the user's ability to create illusions and misdirection on the table leaves opponents baffled and bewildered, unable to anticipate their next move
* the ability to exhibit exceptional skill in positioning the cue ball and target ball with surgical precision, setting up shots with meticulous calculation and foresight whether it's a delicate safety or a daring combination, the user possess an innate sense of geometry and spatial awareness that allows the user to navigate the table with ease, always staying one step ahead of their opponents
* the ability to constantly innovate and experiment with new shot types and techniques to outmaneuver the user's opponents and from creative caroms to jaw-dropping bank shots, the user possess an extensive repertoire of shot selections that allow the user to adapt to any situation on the table, turning seemingly impossible shots into stunning displays of skill and ingenuity
* the ability to excel in the art of psychological warfare, using subtle cues and body language to manipulate their opponents' perceptions and expectations and with a steely gaze and a confident demeanor, the user project an aura of invincibility that unnerves even the most seasoned adversaries, gaining a crucial psychological edge in every match the user play
=== Chess Traits ===
Chess Trait Name 	Description 	Effect
Unbeatable Ending	The "Unbeatable Ending" trait embodies the mastery of endgame strategy in the game of chess, granting its possessor an unparalleled understanding of the final stages of a match. Those who possess this trait are renowned for their ability to navigate complex endgame positions with precision and finesse, turning seemingly hopeless situations into victorious outcomes with strategic brilliance.	
* the ability to possess an encyclopedic knowledge of endgame principles and techniques, allowing the user to outmaneuver opponents in the critical final stage of the game and from king and pawn endings to rook and pawn duels, the user excel in simplifying complex positions and capitalizing on subtle advantages to secure victory
* the ability to demonstrate a deep understanding of pawn structure dynamics in the endgame, leveraging the user's pawn formations to create strategic weaknesses in their opponent's position while fortifying the user's own defenses and the user excel in exploiting pawn majorities, creating passed pawns, and orchestrating breakthroughs to gain decisive advantages on the board
* the ability to excel in coordinating the user's pieces harmoniously in the endgame, maximizing the user's effectiveness and controlling key squares with precision and whether it's maneuvering the king to a dominant central position or activating dormant pieces for the final assault, the user possess an intuitive sense of piece coordination that allows the user to create unstoppable threats against their opponents
* the ability to manage time effectively is a hallmark of the trait, with its user demonstrating a keen sense of when to accelerate the pace of play and when to exercise patience and caution and the user excel in maximizing the clock advantage in the endgame, putting pressure on opponents to make critical decisions under time pressure while maintaining the user's own composure and accuracy
* the ability to construct impregnable fortresses on the chessboard, creating positions that are virtually impossible for opponents to breach and by carefully arranging the user's pieces and pawns in a defensive formation, the user can neutralize the opponent's threats and hold off even the most determined assaults, forcing draws from seemingly lost positions and frustrating their opponents' ambitions for victory
* the ability to dedicate themselves to the study of classic endgame compositions and positions, honing the user's skills through rigorous analysis and practice while immersing themselves in the timeless wisdom of endgame masters and solving complex endgame puzzles, the user deepen their understanding of endgame principles and develop the ability to find winning plans in even the most challenging scenarios
=== Soccer Traits ===
Soccer Trait Name 	Description 	Effect
Analytical Visionary 	The Analytical Visionary trait endows the player with an exceptional ability to collect, process, and analyze real-time data on every aspect of the game, including player movements, play patterns, and field positioning. By leveraging this extensive knowledge, players with this trait can anticipate opponents' actions with remarkable accuracy and execute precise countermeasures to disrupt their strategies effectively. 	
* the ability to constantly gather data on every player's movements, actions, and positioning on the field and this comprehensive data collection allows the user to build a detailed profile of their opponents' playing styles, tendencies, and weaknesses.
* the ability to possess the capability to analyze incoming data in real-time, quickly identifying patterns, trends, and potential threats on the field and their acute analytical skills enable the user to assess the situation rapidly and formulate strategic responses to counteract opponents' actions effectivelythe ability to be armed with a wealth of data and analytical insights, the user can react to opponents' movements instantaneously and with precision and whether intercepting passes, marking key players, or initiating strategic off-the-ball movements, the user execute decisive actions at critical moments to disrupt opponents' plays
* the ability to excel at disrupting opponents' strategies by preemptively neutralizing their key threats and exploiting their vulnerabilities and by anticipating opponents' moves and positioning themselves strategically, the user intercept passes, block shots, and thwart scoring opportunities, effectively stalling opponents' attacks
* the ability to leverage on predictive positioning to anticipate opponents' movements and preemptively position themselves to intercept passes or block shooting lanes and by analyzing opponents' play patterns and tendencies, the user predict future actions and adjust their positioning accordingly to disrupt opponents' attacks.
* the ability to employ tactical countermeasures to neutralize opponents' strengths and exploit their weaknesses effectively whether man-marking key players, executing tactical presses, or orchestrating defensive shifts, the user employ a variety of strategic tactics to nullify opponents' threats and gain a tactical advantage
* the ability to adapt the user's strategies dynamically in response to changing game conditions and opponents' tactics and by continuously analyzing incoming data and adjusting the user's approach accordingly, the user remain one step ahead of their opponents, ensuring optimal performance and strategic superiority on the field
Kyrie's Cunning 	Kyrie's Cunning is a soccer trait inspired by the legendary basketball player Kyrie Irving, renowned for his exceptional ball-handling skills, quick footwork, and deceptive maneuvers on the court. This trait embodies Irving's ability to outmaneuver opponents with unparalleled agility, finesse, and cunning, making it difficult for defenders to anticipate his next move or intercept the ball. 	
* the ability to enable the user to showcase exceptional ball control and dribbling skills on the soccer field and with lightning-fast footwork and precise touches, the user can weave through opposing defenders with ease, leaving them disoriented and struggling to keep up
* the ability to create separation from defenders and the user possess a knack for subtle feints, sudden changes of direction, and explosive acceleration, allowing the user to evade markers and create scoring opportunities with swift and unpredictable movements
* the ability to encourage the user to think outside the box and execute unconventional passes, through balls, and assists to unlock opposing defenses and with a keen eye for space and timing, the user can orchestrate dynamic attacking sequences and set up teammates for scoring chances with visionary passes
* the ability to elevate the user's dribbling and movement skills to an elite level, mastering a wide array of dribbling techniques, including crossovers, spins, hesitation moves, and with unparalleled control over the ball and an intuitive sense of timing, the user can navigate through congested areas of the field and create scoring opportunities with grace and precision
Mamba Mentality 	Mamba Mentality is a soccer trait inspired by the legendary basketball player Kobe Bryant, renowned for his relentless work ethic, unwavering focus, and clutch performances on the court. This trait embodies Bryant's competitive spirit, determination, and dedication to excellence, empowering soccer players to strive for greatness and push beyond their limits in pursuit of victory. 	
* the ability to exhibit a tenacious mindset and unwavering determination on the soccer field while the user approach every match with a fierce competitive spirit, refusing to back down in the face of adversity and pushing themselves to excel in every aspect of the game
* the ability to prioritize relentless training, preparation, and self-improvement to elevate the user's performance to the highest level and the user devote countless hours to honing their skills, studying game film, and refining their techniques, leaving no stone unturned in the user's own quest for mastery
* the ability to have a knack for delivering clutch performances in crucial moments, the user thrive under pressure and rise to the occasion when the game is on the line and the user possess the mental fortitude and composure to maintain focus and execute with precision in high-pressure situations, leading the user's team to victory with decisive actions
* the ability to emerge as natural leaders on the field, inspiring the user's teammates through the user's actions, words, and demeanor while the user lead by example, demonstrating resilience, composure, and determination in the face of adversity, and galvanizing their team to overcome challenges and achieve success together
* the ability to develop a killer instinct for seizing opportunities and capitalizing on their opponents' weaknesses and the user possess a keen tactical awareness and strategic intelligence, allowing the user to anticipate plays, exploit vulnerabilities, and make decisive contributions that turn the tide of the game in the user's favor
Midfield Commander 	Midfield Commander is a soccer trait that epitomizes leadership, strategy, and versatility on the field. Players with this trait possess exceptional skills in controlling the pace of the game, orchestrating plays, and dictating the flow of midfield battles. They excel in both offensive and defensive aspects of the game, serving as the linchpins of their team's tactical setup. 	
* the ability to exhibit unparalleled tactical acumen, constantly analyzing the dynamics of the game and making split-second decisions to outmaneuver opponents and the user possess a deep understanding of positional play, spacing, and passing lanes, allowing the user to anticipate plays and position themselves strategically on the field
* the ability to be capable of delivering pinpoint passes, through balls, and crosses to set up scoring opportunities for the user's teammates and the user possess exceptional vision and creativity, consistently finding gaps in the opposing defense and exploiting them with precise distribution and intelligent off-the-ball movement
* the ability to be equally adept at breaking up opposition attacks and regaining possession for the user's team and the user exhibit relentless work rate, pressing opponents high up the field, intercepting passes, and winning tackles to disrupt the flow of play and initiate counterattacks
* the ability tp exude leadership both on and off the field, inspiring the user's teammates through their actions and vocal encouragement and the user lead by example, demonstrating unwavering commitment, resilience, and determination in every match, and rallying the user's team to overcome adversity and strive for victory
Midfield Commander's Versatility 	Midfield Commander's Versatility is a soccer trait that embodies adaptability, flexibility, and multifaceted skill sets on the field. Players with this trait possess the ability to seamlessly transition between various midfield roles, contributing effectively to both offensive and defensive phases of the game. Their adaptability allows them to excel in different tactical setups and formations, making them indispensable assets to their teams. 	
* the ability to enable the user to excel in a wide range of midfield positions, including central midfield, defensive midfield, attacking midfield, and wide midfield roles while the user is equally comfortable operating as playmakers, ball-winners, box-to-box midfielders, or wide playmakers, adapting the user's playing style to suit the team's tactical requirements
* the ability to possess dual threat capability, seamlessly transitioning between offensive and defensive responsibilities based on the flow of the game and the user contribute to attacking phases by orchestrating plays, creating scoring opportunities, and supporting forward runs, while also fulfilling defensive duties by intercepting passes, breaking up opposition attacks, and shielding the defense
* the ability to thrive in diverse tactical setups and formations, seamlessly integrating into different playing styles and systems while the user also possess a deep understanding of positional play, tactical nuances, and team dynamics, allowing the user to execute various game plans and adjust the user's approach based on the opposition's strengths and weaknesses
* the ability to demonstrate composure, leadership, and decision-making ability in high-pressure situations to guide the user's team through challenging moments and the user lead by example, maintaining a calm demeanor, making crucial interventions, and rallying the user's teammates to maintain focus and execute the game plan effectively
* the ability to exhibit a unparalleled role flexibility, seamlessly transitioning between different midfield roles within the same match or even within the same phase of play and the user adapt the user's own playing style, responsibilities, and positioning based on evolving game situations, providing tactical flexibility and unpredictability to the user's team's midfield setup
* the ability to possess a diverse skill set and tactical toolkit, allowing the user to execute a wide range of strategies, formations, and playing styles based on the team's requirements and the opposition's strengths and weaknesses and the user excel in possession-based play, counterattacking football, high-pressing tactics, and defensive solidity, providing the user's team with tactical adaptability and strategic flexibility
Outstanding Off-the-Ball Movements	Outstanding Off-the-Ball Movements is a soccer trait that distinguishes players for their exceptional ability to read the game, anticipate opportunities, and make intelligent runs without the ball. Players with this trait exhibit a high level of footballing intelligence and tactical awareness, constantly positioning themselves to create space, exploit gaps in the defense, and provide passing options for teammates. 	
* the ability to possess a keen understanding of the game's tactical nuances and the user analyze the flow of play, anticipate potential openings, and position themselves strategically to receive passes or make penetrating runs behind the opposition's defensive line
* the ability to make intelligent and well-timed runs off the ball whether it's a diagonal run to stretch the defense, a curved run to evade markers, or a sudden acceleration to exploit space, the user with Outstanding Off-the-Ball Movements consistently make runs that create goal-scoring opportunities and destabilize the opposition's defense
* the ability to excel at creating space for themselves and the user's teammates through clever positioning and movement while making decoy runs, dragging defenders out of position, or occupying strategic areas of the pitch, the user open up passing lanes and channels for the user's team to exploit, facilitating fluid attacking sequences and build-up play
* the ability to provide valuable passing options for teammates by constantly making themselves available for a pass and the user understand the importance of offering support to the player in possession and work tirelessly to receive the ball in areas where they can influence the game positively, whether it's to retain possession, initiate an attack, or create a goal-scoring opportunity
* the ability to exhibit strong communication skills and coordination with the user's teammates, facilitating cohesive team movement and fluid attacking transitions and the user communicate effectively through verbal cues, gestures, and eye contact, ensuring seamless coordination between players and optimizing off-the-ball movements to exploit defensive vulnerabilities
* the ability to demonstrate tactical adaptability, capable of adjusting the user's movement patterns and positioning based on the team's tactical approach, opponent's defensive structure, and match dynamics and the user understand when to make penetrative runs, when to hold their position, and when to drop deep to provide support, adapting the user's off-the-ball movements to suit the team's strategic objectives and maximize their influence on the game
Relentless Pressing 	Relentless Pressing is a soccer trait that leverages the player's exceptional speed to hound and pressure opponents in possession of the ball. Players with this trait possess the ability to move swiftly across the field, closing down the space around the ball carrier with relentless intensity. The primary objective of Relentless Pressing is to force opponents into making mistakes under pressure, disrupting their rhythm, and creating opportunities for turnovers. 	
* the ability to exhibit exceptional speed and agility, allowing the user to cover large distances on the field quickly. and the user's rapid movement enables them to close down opponents and apply pressure effectively, making it difficult for them to find time and space on the ball
* the ability to apply intense pressure on opponents in possession of the ball, constantly harrying them and limiting their options and by closing down passing lanes and applying pressure from multiple angles, the user force opponents into making hurried decisions, increasing the likelihood of turnovers.
* the ability to act as disruptive forces on the field, constantly disrupting the opposition's passing sequences and attacking movements while making the user's relentless pursuit of the ball carrier disrupts the opponent's rhythm and cohesion, making it challenging for them to build sustained attacks
* the ability to creates opportunities for turnovers by capitalizing on opponents' mistakes under pressure and the user excel at intercepting passes, dispossessing opponents, and capitalizing on loose balls, quickly transitioning from defense to attack and creating scoring opportunities for their team
* the ability to develop keen anticipation skills, allowing the user to predict opponents' movements and anticipate passes before they occur and by reading the game and anticipating opponents' intentions, the user can position themselves to intercept passes and apply pressure at key moments, increasing their effectiveness in disrupting the opponent's play
Reverse Striker 	Reverse Striker is a unique soccer trait that grants the player the extraordinary ability to score goals from their own team's net to the opponent's net. This trait defies conventional soccer tactics and strategies, allowing players to surprise opponents with unexpected goals scored from their defensive end. 	
* the ability to score goals from the user's own team's net, catching opponents off guard and turning defensive situations into attacking opportunities and this unconventional scoring ability adds a new dimension to the user's offensive arsenal
* the ability to provide the user's team with a strategic advantage by capitalizing on opponents' defensive lapses and counterattacking with precision strikes from the user's own penalty area and this trait enables teams to quickly transition from defense to offense and catch opponents off balance
* the ability to have a profound psychological impact on opponents, instilling uncertainty and anxiety in their defensive ranks and the threat of conceding goals from unexpected positions forces opponents to remain vigilant and can disrupt their defensive organization
* the ability to pose a dilemma for opposing goalkeepers, who must remain alert and prepared to deal with long-range shots from both their own teammates and opponents and this uncertainty can lead to hesitancy and mistakes, creating opportunities for the user's team to capitalize on
* the ability to develop exceptional accuracy in the user's shooting technique, enabling the user to target specific areas of the opponent's goal from long distances and by mastering the art of precision shooting, the user can increase the chances of scoring from the user's own net
* the ability to possess keen tactical awareness, allowing the user to identify opportune moments to launch attacks from deep within the user's own half. and the user can analyze the flow of the game and exploit gaps in the opponent's defense to execute calculated strikes on goal
* the ability to excel in set-piece situations, particularly when taking goal kicks or free-kicks from the user's own penalty area and the user can leverage the user's ability to score from long distances to surprise opponents with unexpected shots on goal, catching them off guard and increasing their team's scoring potential
Shadow Striker 	The Shadow Striker trait harnesses the strategic movements of teammates to shield the ball from the goalkeeper's line of sight, creating a decisive opportunity for the player possessing this trait to execute a blind shot. By leveraging the positioning and movements of teammates, players with this trait capitalize on the element of surprise, catching goalkeepers off guard and maximizing the chances of scoring. 	
* the ability to excel at positioning themselves strategically behind teammates during attacking plays, using their teammates as shields to obstruct the goalkeeper's vision and by positioning themselves effectively, they create a window of opportunity to execute shots without being directly in the goalkeeper's line of sight
* the ability to capitalize on the opportune moment created by their teammates' movements to unleash blind shots on goal and by exploiting gaps in the goalkeeper's coverage and reacting swiftly to openings in the defense, the user maximize the element of surprise and increase the likelihood of scoring
* the ability to employ deceptive movement patterns to evade defenders and position themselves strategically behind teammates and through subtle shifts in positioning and well-timed runs, they create separation from defenders and establish favorable shooting angles, setting the stage for decisive goal-scoring opportunities
* the ability to disrupt the goalkeeper's ability to anticipate and react to incoming shots by utilizing the strategic positioning of teammates to obscure the goalkeeper's view, they create uncertainty and hesitation, increasing the likelihood of shots slipping past the goalkeeper and into the net
Shaq Dominance 	Shaq Dominance is a soccer trait inspired by the legendary basketball player Shaquille O'Neal, renowned for his imposing physical presence, dominant performance on the court, and unstoppable force in the paint. This trait embodies O'Neal's unparalleled athleticism, sheer strength, and ability to overpower opponents, empowering soccer players to assert their dominance on the field and dictate the pace of the game. 	
* the ability to possess exceptional strength, power, and athleticism on the soccer field and the user leverage their imposing physical presence to outmuscle opponents, win aerial duels, and assert control over the game with their sheer force and determination
* the ability to excel in aerial battles and set-piece situations, utilizing the user's height, leaping ability, and timing to dominate in the air and whether defending crosses, attacking corners, or contesting headers, the user command the airspace with authority and pose a constant threat in the box
* the ability to overpower defenders and score at will, the user exhibit an unstoppable force in the user's attacking play and the user can bulldoze through opposition defenses with the user's speed, strength, and skill, leaving defenders in their wake and creating scoring opportunities through sheer brute force and determination
* the ability to instill fear and intimidation in the user's opponents through the user's imposing physical presence and dominant play while the user impose themselves on the field with their sheer size and strength, demoralizing opponents and disrupting their game plan with their overwhelming force and aggression
* the ability to disrupt opponents' defensive formations and strategies through their relentless pressure and physicality while the user disrupt passing lanes, close down space, and impose themselves on opposing players, forcing mistakes and turnovers that lead to scoring opportunities for their team
Solid Fundamentals 	Solid Fundamentals is a foundational soccer trait that emphasizes mastery of essential skills, techniques, and principles of the game. Players with this trait are known for their impeccable technique, sound decision-making, and consistent performance on the field. They serve as reliable anchors for their teams, providing stability, reliability, and efficiency in all aspects of play. 	
* the ability to exhibit exceptional technical skills, including precise passing, accurate shooting, proficient dribbling, and controlled ball handling ehile the user have mastered the fundamental techniques of the game through rigorous training and practice, enabling the user to execute various skills with consistency and precision
* the ability to possess a deep understanding of tactical concepts, positional play, and game strategies while the user read the flow of the game effectively, anticipate opponents' movements, and make intelligent decisions to maintain team shape, exploit space, and create scoring opportunities and the user's tactical awareness allows them to contribute effectively in both offensive and defensive phases of play
* the ability to remain composed, focused, and resilient when faced with challenging situations or high-pressure scenarios and the user maintain their poise and confidence on the ball, make rational decisions under pressure, and execute their skills with calmness and precision, thereby minimizing errors and maximizing performance consistency
* the ability to deliver consistent performances on the field, regardless of the match conditions, opponent strength, or external factors and the user demonstrate reliability, dependability, and consistency in the user's contributions to the team, making the user valuable assets in both competitive matches and training sessions
Thunderous Striker 	Thunderous Striker is a soccer trait characterized by the player's exceptional ability to unleash powerful and accurate long-range shots, posing a significant threat to opposition defenses from distance. Players with this trait possess the skill and technique to strike the ball with immense power, making them formidable threats when shooting from outside the penalty area. 	
* the ability to generate immense power in the user's shots while maintaining accuracy and precision while the user's striking technique allows the user to strike the ball cleanly, generating maximum velocity and ensuring the ball travels with pace and accuracy towards the goal
* the ability to make the user a dangerous threat from long distances, capable of scoring spectacular goals from outside the penalty area. and the user's ability to shoot with power and accuracy from range forces opposition goalkeepers to remain vigilant and prepared to deal with powerful strikes
* the ability to not be limited to shooting with power alone but also possess a diverse range of shooting techniques and the user can execute driven shots, curling efforts, and dipping strikes, keeping goalkeepers guessing and increasing their unpredictability in front of goal
* the ability to have the potential to be match-winners, capable of deciding games with the user's long-range shooting prowess and the user's ability to unleash thunderous strikes from distance can turn the tide of a match in an instant, providing the user's team with crucial goals when needed most
Unparalleled Heading 	Unparalleled Heading is a specialized soccer trait that distinguishes players for their exceptional ability to dominate aerial duels and execute precise and powerful headers. Players with this trait possess superior timing, technique, and aerial prowess, making them formidable threats in both offensive and defensive situations. Their proficiency in heading the ball sets them apart as key assets in set-piece situations and aerial battles on the field. 	
* the ability to excel in aerial duels, consistently outmaneuvering opponents to win headers and gain aerial superiority and the user possess exceptional jumping ability, timing, and spatial awareness, allowing them to anticipate the flight of the ball and position themselves effectively to meet it with precision
* the ability to demonstrate remarkable accuracy and power in their heading technique and the user can direct the ball with pinpoint precision, guiding it towards specific targets such as the goal, teammates, or strategic areas of the pitch and additionally, the user's headers are characterized by formidable power, capable of generating significant velocity and momentum to challenge goalkeepers and defenders alike
* the ability to become potent threats during set-piece situations with the user's prowess in heading the ball, including corner kicks, free kicks, and long throw-ins and the user serve as primary targets for delivering accurate crosses and set-piece deliveries, capitalizing on the user's ability to convert aerial opportunities into scoring chances for their team
* the ability to provide valuable reinforcement in aerial defense, effectively clearing crosses, corners, and high balls to alleviate pressure on the user's team's defense and the user serve as reliable guardians of the goal, using the user's heading ability to neutralize aerial threats and maintain defensive solidity in the box
* the ability to demonstrate strategic positioning and movement to maximize the user's impact in aerial situations and the user anticipate the trajectory of crosses and set-piece deliveries, adjusting the user's positioning to exploit gaps in the opposition's defense or create mismatches against smaller or less proficient aerial opponents
Unstoppable Acceleration 	Unstoppable Acceleration is a soccer trait that endows players with exceptional speed and agility, allowing them to accelerate, decelerate, and change direction rapidly. Players possessing this trait exhibit unparalleled agility in both linear and rotational motion, making them incredibly elusive and unpredictable on the field. Additionally, this trait enables players to shift into an even higher gear of speed, enabling them to burst past opponents before they can react or intercept.	
* the ability to accelerate quickly from a standstill or while in motion and the user's explosive bursts of speed enable them to leave defenders behind and create separation to receive passes or make attacking runs:
* the ability to decelerate swiftly and efficiently, enabling the user to slow down or stop abruptly while maintaining balance and control. and this agility allows the user to evade defenders and change direction seamlessly, creating space to maneuver on the field
* the ability to change direction with precision and agility, enabling the user to evade defenders and navigate through tight spaces with ease and the user's ability to pivot, turn, and shift direction quickly confounds opponents and opens up opportunities to advance the ball and in addition to their rapid acceleration, the user can shift into an even higher gear of speed when necessary and this burst of acceleration enables the user to surge past opponents with blistering pace, leaving defenders trailing in their wake
* the ability to excel at accelerating in tight spaces, utilizing quick bursts of speed to exploit gaps in the defense and create scoring opportunities and their ability to accelerate in confined areas makes the user formidable attacking threats in congested areas of the field
* the ability to accelerate with the ball at the user's feet, using the user's speed and agility to drive past defenders and create goal-scoring opportunities and the user's ability to maintain control of the ball while accelerating allows the user to maintain possession and penetrate deep into the opponent's territory
* the ability to excel at accelerating on the counterattack, using the user's explosive speed to capitalize on transition opportunities and catch opponents off guard and the user's ability to burst forward quickly with the ball puts pressure on the opposing defense and creates scoring chances for the user's team
Unstoppable Impact 	Unstoppable Impact is a soccer trait that empowers players to assess the positions of defenders and the trajectory of the ball with extraordinary speed and precision. Players possessing this trait can unleash powerful and pinpoint shots with such velocity that they become nearly imperceptible to the naked eye. The execution of this skill involves minimal wasted motion, rendering it a devastating and unpredictable offensive weapon. 	
* the ability to quickly analyze the positions of defenders and the flight path of the ball and this enables the user to make split-second decisions, identifying openings in the defense and executing shots with precision
* the ability to deliver shots with pinpoint accuracy whether executing a powerful strike from distance or a finesse shot aimed at a specific corner of the goal, the user will consistently hit their mark with remarkable precision
* the ability to possess the capacity to generate immense shot speed, propelling the ball toward the goal with such velocity that they become nearly imperceptible to the naked eye and the sheer pace of their shots makes them challenging for defenders to intercept or block, leaving goalkeepers with minimal time to react
* the ability to involve minimal wasted motion, with the user efficiently transferring energy from their body to the ball in a fluid and streamlined manner and this efficient technique maximizes the power and speed of the user's shots while minimizing the telegraphing of their intentions
* the ability to execute one-touch shots instinctively whether it's a first-time volley, a deft flick, or a quick redirection, the user can strike the ball cleanly and accurately with minimal setup, catching defenders and goalkeepers off guard
== Techniques ==
=== Shadomilia Kingdom Technique ===
Gives the user the ability to summon and subconsciously create sentient animalistic entities from his shadow and the shadows of others. These creatures are known as Shadow Animals which do the bidding of the user. These Shadow Animals are created from strong emotions that the user feels in a particular situation. After the technique is used for the first tiime, the user gains an Shadow Animal immedietly. The older the user gets, the stronger the Shadow Animals become, as well as those who manifest. The Shadow Animals are not limited to natural ones, as the user can still gain several mythological-like Animals. Every Shadow Animal has a unique trait, which the Shadow Animal can use by itself at any given time. The user can access these abilities by merging with the respective Shadow Animal. These Shadow Animals can be deployed from the users shadow and can linger in others shadow's as well. All of the Shadow Animals are extremely loyal to the user yet have their own unique personalities and are capable of acting on their own, albeit with the user's consent. As the shadows are created from intangible substances, they are extremely resistant to effects that effect their matter, and cannot be destroyed by other technique. Despite this, they are capable of touching and interacting with the physical world.
* Wolf: Wolf appears as a large, black figure with an red blood, wolf-shaped mask. Wolf is a known as a cheerful creature, often laughing and teasing others. 
** Pack: Allows wolf the ability to create clones of himself in this form.
** Steal: Allows wolf to permanently steal a Authority.
* Ox: Ox appears as a large, black figure with a purple, ox-shaped mask. Ox is the calmest of the Shadow Animals.
** Dull: Allows ox to dull any kind of pain
=== Erasure Art ===
The Erasure Art is the act of removing something. As its main characteristic is to delete objects, and even people of the existence, beings with this application are rare. Besides the great danger of most techniques involving this application, make its sufferers are discouraged to use them, since a poorly executed technique will cause the risk of life to those who execute it and their victim.
* Erasure Art: Cleansing Memories Technique: Allows the user to delete the memory of their targets through eye contact. Although it is not possible to calculate the full extent of this technique, once the user remains focused ontheir target, they are able to erase recent memories of their victims and, the more time trapped in this technique the more memories will be forgotten. The user is also able to delete only specific moments of their victims.
* Erasure Art: Eternal Punishment Technique: Allow the user to use the Erasure Art so that the user can erase their enemies from existence. Unlike the Erase Art: Extinction Technique, which is used to remove objects and weapons, this technique is only efficient for deleting people. However, the amount of mana worn when performing this technique is higher than if you use the Erase Art: Extinction Technique.
* Erasure Art: Extinction Technique: Allow the user to delete the weapon that their enemy is using. Although a seemingly simple technique it can delete any weapon that is targeting, regardless of its size, so that the amount of mana that is lost with this technique is the same. In order that the use of technique is more advisable to the extinction of a large weapon than a kunai, for example, since the amount of mana spent is the same. This technique can be used against people, but its outcome is not always efficient.
=== Absolutely Invincible Law Technique ===
A technique that causes the space around a target to collapse violently inward upon itself, crushing it out of existence. It is a product of kinetic energy.
* Absolutely Invincible Law: All-Consuming Sealing Method: A sealing technique that causes whatever is cursed with the seal or is within a specific distance of it to implode inward toward the seals placement.
* Absolutely Invincible Law: Heaven's Abdication Technique: A technique that condense a sphere of implosive energy that, once release, expels the energy outward in a destructive force.
* Absolutely Invincible Law: Millennial Citadel Technique: A barrier technique that creates an implosion barrier around a desired perimeter.
=== Woodland Devil Art ===
* Woodland Devil Art: Unearth Root Shield: A defensive technique that uses mana to activate the roots in the ground and creates several layers of curved tree roots to shield the user from an opponent’s attacks. This happen automatically
* Woodland Devil Art: Tree Pummeling Fist Technique: Summon a massive fist from a tree to punch the opponent. The user can also create multiple, smaller tree fists to pummel the opponent as well.
* Woodland Devil Art: Forest Clone Technique: Make a clone that like all others too fights by the user's side. When these clones are hit they are not destroyed by a single hit, though instead it takes multiple hits. Though when the clone is destroyed it turns into a "tree".
=== One Eyed God Art ===
* One Eyed God Art: Cosmic Eye Technique: Allow the user to erase something that they know exist without even having to see it or know its mass or location.
* One Eyed God Art: Omni Travel Technique: The user is able to travel to wherever the user wants from different structures to whole other narratives and even to the areas beyond and in between as long as the user knows them.
* One Eyed God Art: Absolute Guidance Technique: Rather it be winning or losing, the user's technique allows the user to know what it is the user needs to do to succeed even if it won't be the user to finish the job he can aid in its execution.
=== Rabbit Goddess Art ===
* Rabbit Goddess Art: Ark of The Cosmos Technique: Transport the user and their targets while it also creates a illusion that can end life.
* Rabbit Goddess Art: Bisection of The Heavens Technique: A sword technique that can cut through anything.
* Rabbit Goddess Art: Expansion of A New World Technique: Create a new world by consuming an existing one.
* Rabbit Goddess Art: Robe of The Fire Rat Technique: Allows one to completely ignore the unique properties of elemental natures.
* Rabbit Goddess Art: Cowrie Shell of The Swallow Technique: Grant the user the ability to perceive and read one's emotions, mind, and body traits.
* Rabbit Goddess Art: Jewel of The Dragon Head Technique: Grant the user complete manipulation over the weather and subsequent forces of nature.
* Rabbit Goddess Art: Stone Bowl of The Buddha Technique: Can absorb all forms of mana, including most techniques.
* Rabbit Goddess Art: Step of The Goddess Technique: A technique that allows the user to teleport to any given location instantaneously, as long as it is in the user's sight.
=== Heretical God Art ===
* Heretical God Art: Heretical Doctrine of Creation Technique: Gather mana into a sphere above the user. As the user continues to create the sphere, gives form to the negative mana, creating spirits of hate within it. Once created, the user will release the sphere. The sphere will consume everything in its path, until it is stopped by the user or another stronger source. If a living entity is caught by the sphere, it is absorb into, thus becoming one of the spirits. The more it consumes, the larger and stronger it becomes.
* Heretical God Art: Heretical Transmigration Technique: In order to use this technique, the user will peer into the Limbo world, the user will then use mana to forcefully tear into it and enter into it. Destroying the user's body in the process. While in Limbo, the user stands at the Borders of Life, Death and Rebirth, the user will then clap their hands, causing a portion of the user's spiritual mana to exit Limbo in search of a body capable of giving birth. Once found, the user's mana will enter the body acting as an anchor into the physical world. As time passes, more and more of the user's mana will be transferred into host body. After a set amount of time, once all of the user's mana is transferred. The stomach of the host will erupt (often killing them), and spew a mass of blood and bone, which begins to coalesce into a new body for the user to use. While in this new body, the user retains all of their memories and abilities in their previous body.
* Heretical God Art: Heretical Portals Technique: A space-time technique. To use this technique, the user will simply rise their hand toward a incoming attack. This opens a portal to the afterlife, upon passing though it, the attack is "killed" and breaks down back into mana. However if the user chooses, the user is able to keep the attack for "dying" and simply open another portal allowing it to pass though or redirect it. In addition to capturing attacks, the user is able to use this on themselves. If the user does, nearly all attacks will simply "die" as they hit the user's body.
* Heretical God Art: Nativity of The World's End: 
* Heretical God Art: Bound Death Transmigration: 
* Heretical God Art: Flesh-Drops Gorge: 
=== Perfect Zero Method ===
"Nullify" or "Nullification" is the base state of Perfect Zero Method, is essentially the power to "stop" and the most basic defensive system. it operates by defining every force, motion, action and other as a "duration-less" instant of time. However, in mathematics a number will never reach zero no matter how many times it is divided. Instead, there be infinitesimal small fractional units, it becomes immeasurable by any known means. The Perfect Zero Method brings the concept of "zero" into reality allowing the user to define things as "zero" or tend them infinitely close to zero.
Thus, the "barrier" created by "Nullify" is a result of the application of "zero" to the duration of an action or movement and bringing into reality Zeno's Arrow Paradox, and can be expanded or receded to protect against harmful substances or overpower opposing techniques by neutralizing them and stopping everything in time. The ability can only be deactivated by the user. Although, certain Artifacts imbued with specialized powers can also disturb or dispel the "Nullification".
"Zero-Time" is the initial manifested form of Perfect Zero Method, takes the form of extremely fast brain processing speed. This is due to the mana being routed to the brain and through all the nerves, speeding up nerve transmission and tending the time for the signals towards zero. This allowed Thana in the beginning of his career to perceive, process, analyze, understand and act upon information at an incredible rate. Although, it came with a heavy physical burden potentially damaging his brain if overused. However, through the use of a passive regeneration technique to keep his brain and nerves in a healthy state.
* Perfect Zero Method: Void Space Technique: Creates an extremely powerful gravitational point by tending the distance between a point in space and all matter around it towards zero through the inverse square law of the gravitational formula. Hence, as distance "r" tends infinitely close towards zero, it creates a powerful gravitational pull which bends the fabric of spacetime. The second use of this technique is much more complicated as it requires the user to properly identify spatial coordinates to teleport. If not done properly, the teleportation may cause the user to be at the wrong spot or teleporting with missing parts of the body, effectively dismembering oneself.
** Void Space Technique: White Space Technique: A technique which reverses the effect of Void Space Technique. The direction of the gravitational force of the technique is reversed, which creates an extremely powerful repulsive force. Thus, essentially creating an extremely powerful explosion.
* Perfect Zero Method: Null Space Technique: The technique sets the properties of fields in space and disturbances in the fabric of space as zero, effectively creating a zero-gravity and zero-magnetic field zone which will push anything out of the area. This technique thus nullifies any and all other disturbances in the fabric of space caused by opponents techniques or presence in the area as well as, ejecting them from the area. Although, it is possible to selectively chose what to eject from the field. Thus, the user is capable of creating a protective forcefield around themselves and others. On another note, Null Space Technique can take a variety of shapes, such as walls, cubes, spheres and others, to take on a variety of uses. Though it is used most often as a defensive technique, it can be used offensively as well. One offensive use is to separate an opponent in half by creating a 2D plane through the target using Null Space, which will push both halves away from each other.
** Null Space Technique: Tear Technique: Purely offensive version of the Null Space Technique, which creates a 2-Dimensional plane to bisect anything the technique comes across. Unlike the versatility of its parent technique which can take three dimensional shapes, hollow shapes and fill a versatile role, this technique is strictly 2-Dimensional and cannot be used as a shield as the "space" is not durable enough to withstand a 3-Dimensional attack, but due to its 2-Dimensional nature is capable to easily bisecting objects.
** Null Space Technique: Weave Technique: This version of the technique focuses on maximizing shape transformation of the "space" to create extremely precise shapes to fit in specific scenarios or utilities. It usually takes the form of weaving strings which continue to be animated as long as the user wishes or is capable.
* Perfect Zero Method: Absolute Zero Technique: This technique sets the temperature in kelvins in an area to zero, thus making an area where any and all energy is absent as there is no molecular movement in the slightest. Thus, all gasses compress into solids, liquids instantly freeze into solids and all matter within the effective range of the technique freezes into place.
* Absolute Zero Technique: Ground Zero Technique: Reverses the properties and effects of Absolute Zero Technique causing an infinitely powerful increase in kinetic energy and temperature of the surrounding matter, causing instant sublimation of matter, evaporation of liquids and ionizations of gasses. This results in an area being turned into a miniature sun burning everything. This process is due to the direction of the mathematical limit towards zero being reversed towards infinity instead, creating a similar visual effect but a completely opposite physical effect.
* Perfect Zero Method: True Zero Technique: The Ultimate Technique of Perfect Zero Method, which applies the Black Hole Information Paradox, into reality. Thus, applying complete and permanent deletion of physical information. Which essentially removes from reality anything and everything in the effective range of this technique.
=== Divine Immortal Art ===
* Divine Immortal Art: Twin Dragon Fists Technique: The user changes the shape of mana released from both hands into large dragon-shaped shrouds. Doing so greatly increases range and destructive power. The dragon heads drain the mana network of those they touch.
* Divine Immortal Art: World Cleansing Sea Technique: The technique is a unique form of water technique that has healing properties but also can be used in an offensive form. When diciples of the sect utilizes this technique, they often hardens the water into tridents, or other weapons to fight with.
* Divine Immortal Art: Sleeping Buddha Technique: The Sleeping Buddha Technique was neither an offensive technique nor a defensive ability. It was a technique to refine one’s heart and soul. However, once it was fully mastered, it could be transformed into an offensive or a defensive technique.
* Divine Immortal Art: Silk Kimono of The Inconspicuous Monk Technique: Grants the user a form of imperceptibility. It allows the user to render themselves completely unnoticed, regardless of those within their surroundings, as even their actions are subconsciously disregarded. The user achieves such imperceptibility that those aware of the user actively view them as a close friend or ally.
* Divine Immortal Art: Enlightenment Truth-Seeking Assault Technique: After loading a great amount of mana into the user's fists, the user spontaneously generates a striking phenomenon capable of denying causality, instantaneously delivering a myriad of blows directly to the opponent. Because the nature of the technique enables the user to bypassing the concept of distance, the user can engage any number of foes simultaneously without lowering the effectiveness of the technique. The size and power of the strikes can be modulated instinctively to accommodate any opponent. Such strikes generated from the blows can easily vaporize entire areas into molten rock.
* Divine Immortal Art: Phenomenal Black Lightning Convergence Technique: Focusing the gravity manipulative abilities of the Divine Immortal Art on the most fundamental building blocks of matter, atoms, the user focuses a small amount of mana into them. Vibrating the air itself at a high rate while generating high amounts of electricity with in Upper Atmosphere, the user emits a high frequency of sound which reacts with the targets mana to produce a reaction, locking their attack on them. This frequency of sound is lower than the human ear can hear. On command, storm clouds form in the sky as massive tails of black lightning travel across them. By further adding shape transformation, the user can shape the black lightning. At the users command, the immense black lightning bolts strike the target, obliterating them.
* Divine Immortal Art: Dual Armed Authority of Annihilation Technique: Channeling the power of the Divine Immortal Art, the user produces two ghastly, black arms from his body. Each arm possesses a unique magic array comprised of a circle surrounded by a multitude of miniture circles while possessing an eight-pointed star in the center. These hands are dangerous because upon touching a living target, the magic array they have annihilates the physical and spiritual aspects of the target, resulting in death of their body, while the soul of the target is sealed into the corresponding arms magic array, before it vanishes. Whether or not the absorbed abilities can be utilized afterwards is currently unknown. Despite its lethal nature, the user can attack a target with the many hands, formed into fists, without making them lethal in nature. The user is also able to use the arms as extensions of the body to preform various task. The arms are even capable of bypassing physical defenses, completely ignoring and bypassing barriers and seals used against them.
* Divine Immortal Art: Ten Thousand Armed Authority of Extinction Technique: Channeling the power of the Divine Immortal Art, the user produces arms from their body, or creates a massive hole in reality, from which countless ethereal, ghastly black arms emerge. Equipped with a unique magic array, these hands will fundamentally wipe anything they touch from existence, across all realities, and because they exist outside of life and death, and well as existence, there is no defense against them. Despite its lethal nature, the user can attack a target with the many hands, formed into fists. The user is also able to use the arms as extensions of the body to preform various task. The arms are even capable of bypassing physical defenses, completely ignoring and bypassing barriers and seals used against them.
* Divine Immortal Art: Mystical Cataclysmic Pitch-Black Degenerate Dragon Technique: Using the Divine Immortal Art, the user positions both hands in a diamond formation in front of their body, causing their hands to give off a bright, white glow. From their hands, what appears to be a rip in space-time will form, before a decaying, skeletal dragon emerges. Upon the user selecting the desired targets, the dragon will suddenly turn black and it gives off pitch-black flames and engages the target. Because of the all-destroying nature of the black mist the dragon is composed of, as well as the dragon itself existing outside of life and death, it is impossible to seal the dragon and even its attacks, as it will simply phase through all defenses put before it. The dragon is capable of producing supersonic and hypersonic roars, capable of spontaneously combusting objects in black mist upon the ethereal waves reaching its targets. If need be, the dragon is capable of producing "cracks" in space-time to travel to others dimensions, as it is able to locate targets regardless of their they are within the Space-Time Continuum. While various space-time techniques can prove effective in combating the dragon, it will only slightly prolong the inevitable. Should its body be split, another identical dragon will be producing depending on how many times it was split. Despite its mostly offensive nature, the user is able to keep the dragon on standby and defend against attacks from opponents.
* Divine Immortal Art: Senses Severance Symphony Technique: Using the power of the Divine Immortal Art, the user calls forth a ethereal dragon as the user infuses the soul severing abilities of the Divine Immortal Art. Controlling the dragon, the user positions it from the opponent, before making the dragon emits a loud roar, which destroys all of the targets senses while severing and devouring from their body the soul of the body part responsible for the sense. This technique will effectively rid a being of all senses, making combat virtually if not completely impossible. The target doesn't necessarily have to hear the roar for it to affect them, as if they recognize it through their senses, that in itself is enough to ensure the techniques affects onto them. This technique is non discriminatory and will affect allies if they are caught within the techniques radius. At any point in time, the user can use the Divine Immortal Art to restore the victims senses.
* Divine Immortal Art: Emanating Tripartite Synchronous Domain Technique: Spontaneously using the abilities of the Divine Immortal Art, the user erects a unique barrier around them. Within the barrier, the user is able to cease the creation and/or use of techniques and/or even absorb or reflect it instantaneously. It can effectively forbid targets within its range from using mana, while it constantly absorbs their mana while inflicted all damage intended for the user, on each target. Even techniques cast outside the barrier fail to infiltrate or damage the user within it. This makes all forms of techniques used within the techniques default range of 100 meters futile against the user.
* Divine Immortal Art: Fatalism of Trailokya Technique: The user channels the Divine Immortal Art's abilities. Creating an eight-pointed star surrounded by a circle surrounded by smaller circles, the user causes a ghastly dragon to emerge from it. While it can't be seen by the target. This dragon possesses the ability to curse a target with its magic array, causing it to completely collapse the concept of reincarnation concerning the target. Afterwards, the dragon is able to completely eradicate their mind, body and soul from existence. Once consumed, the target can never be brought back via reincarnation technique.
* Divine Immortal Art: Hopelessness Technique: This is an extremely advantageous technique. It is a two-step technique that allows the user to create a powerful force that is powerful that is capable of repelling objects within the user’s range and one that seamlessly inverts the entire process. By utilizing mana from the Divine Immortal Art and that of the user's own, the user is able to defend against incoming attacks from virtually any direction.
* Divine Immortal Art: Epimetheus Technique: the power of Epimetheus is to "capture and learn the mechanics behind " an attack that is used against the user. When an attack is used against the user, the user will create a prism and release it at an attack. Upon contact with the attack, the prism erupts into a mass of water and consumes that attack. Moments later the crystal reforms back behind the user. After reforming the crystal begins to glow and will then attempt to reverse engineer the attack. Upon learning the mechanics behind the attack, the crystal will shatter into mana which will instantly be absorbed by the user.
* Divine Immortal Art: Formless Pitch-Black Technique: Through the use of this technique, the user gains the ability to shape and command darkness to their will. The shapes and properties the darkness can take on is limitless, as is practically the size of it as well. The possibilities with this technique are only limited by the user's imagination. As tidal waves made from darkness may also be formed, and can sprout countless extendable darkness arms for ensnaring opponents and dragging them down into another dimension. With this, the user is able to travel through all forms of darkness as well as teleport other things through darkness. With each step on the ground, the user's body leaves behind the "All Consuming Darkness" this darkness, upon coming in contact with another is capable of swallowing said objects whole and making them seemingly disappear.
* Divine Immortal Art: Ash Tree Prison Technique: A space-time barrier. To create the barrier, the user creates twelve natural mana infused array points around a given location; each point a second out of synch with the next. Once all twelve points are created the user will create a 13th point in front of the user, the user will then clap their hands around the sphere. During so collapses the space-time points onto one another with the user being the lynchpin. As the barrier forms it permeates all dimensions and binds all within to the current dimension that the user is in. The barrier constantly shifts between the twelve points, while the points shifts between space-time. This shifting prevents space-time techniques from being able to activate and stabilize within the barrier, as well as techniques attempting to enter into it. The barrier is know to be able to repair itself and is able to stretch to nearly any length, the user is able to move the barrier at will. While the barrier is powerful it is not without its downsides it is known to take time to setup and can be prevented if the target is able to notice in time. While the user can use clones to create the twelve points or act as them before the barrier is formed, the user cannot use a clone to create the 13th point. Along with this due to the nature of the barrier the user's space-time techniques are negated as well.
* Divine Immortal Art: Reflectance Formulae Technique: Create a shield in front of the user, it appears as a thin door like shield. Once, something hits the shield, the shield will absorb and breakdown the mana then infuse it with natural mana. Then within a few moments, the shield will release the mana back toward the source.
* Divine Immortal Art: Four Saintly Heavens Technique: To use this technique, the user will create four orbs around a target, a another orb below the other four. From here the user will then clap their hands, this causes the orbs to connect forming a pyramid around the area. Once this is done, the user will slowly pull the user's hands apart. As the user does this, it begins to rains in the pyramid. Any injury hit by the rain, whether new or old, begins healing at a rapid rate. Cuts, burns, lost limbs, anything can be healed or regenerated in the mana created by the technique. Even severe poisons can be neutralized and the damage reversed. The field of mana can be widened to heal multiple targets at once. The only limitation of this technique is the fact that while it can completely revitalize and heal someone to a perfect state, even if they are a second from death, it cannot do anything for those who are already dead, even if they have only been dead for a nanosecond. The technique also uses up considerable about of natural mana, even more so when used on multiple targets. Since the technique doesn't discriminate, it will even heal an enemy if they manage to get within the field of mana. Even a second is enough time for this technique to regenerate organs or lost limbs.
* Divine Immortal Art: Falling Stars Of Calamity Technique: The user will gather a set amount of pure natural mana at a point near the user, and shapes it into a simple spear. The user then spin the spears while adding more natural mana. This effectually turns the spear into a drill. From here the user is able to shoot it toward a target or create more if needed. Upon hitting something, the spears will usually rip said object to shreds.
* Divine Immortal Art: Clinging Affection Technique: The technique works as a notable replacement for a bandage in the midst of a battle where no medical aid is present. By releasing blood at the site of injury surrounding the limb that has been injured, the user ensures to use blood's adhesive and cohesive properties as a means to keep their limbs attached to their body by layering the entire limb with blood. This allows the user to even protect this limb from further damage against weaker assaults.
* Divine Immortal Art: Dystopic Sphere Technique: The main technique of the Divine Immortal Art, its a barrier technique that allows the user to use the techniques of the Divine Immortal Art without limit inside the boundaries. The barrier by itself does not cause any harm to the surroundings, in fact the barrier passes by all obstacles and everything inside this field is vulnerable to the effects of the Divine Immortal Art and everything outside of it is unaffected. The color of the barrier is not important, what is important is the range that varies from user to user, the size of the barrier indicates the user experience with the Divine Immortal Art, the minimum size when a being starts learning this technique is about 100. Also it's possible for a user to expand and shrink the barrier between minimum size (1m) and the maximum size. There are two types of Dystopic Spheres, the static field and the dynamic field. The static field is created using the user as the center and even if the user moves the barrier will not, this allows the user to save a lot of mana. The dynamic field is also created using the user as the center but as the opposite of the static field, the barrier moves alongside the user but this type of barrier consumes great amounts of mana.
* Divine Immortal Art: Incarnation of The Existential Phenomeno Technique: A unique technique that allows the user to bend the realms of existence and nonexistence to the user's whim, making the impossible possible within the user's personal domain.
* Divine Immortal Art: Outside Action Beyond Achievement and Null Technique: A special technique that allows the user to memorize the opponent's special attacks/techniques and copy them bypassing any restrictions that would not allow the user to perform the memorized attack/technique. When the user executes a memorized technique they will always spend a fixed amount of mana independently how much the owner needs to use to active the technique, this allows the user to spend more or less mana than required to activate the original technique.
* Divine Immortal Art: Thousand Rats Infestation Technique: Summon a swarm of countless rats. The rats once summoned repeatedly clone themselves, each individual rat producing a clone without cease. The purpose of the technique is little more to completely overwhelm the opposition, though the clawing and gnawing of the rats can serve to cause accumulated injuries as well as damage the area. Through the Divine Immortal Art make the rats to grow and expand in size.
* Divine Immortal Art: Noble Eightfold Path Technique: Grant the user a boost in mental and sensory capabilities, making them a biological supercomputer and data bank capable of unmatched information processing on a super intelligent level.
* Divine Immortal Art: Primordial Genesis of an Abyssal Void of Shichimyaku Lotus Technique: Utilizing the user's control over the Divine Immortal state, the user performs the necessary hand seals before an intangible monochromatic pool spreads out from her for several miles. Within seconds, the ethereal essence forms into shiny, metallic, light & shadow-like blood lotus flowers. Everything within the effective range of the technique will be instantaneously brought into the Twilight Dimension, completely isolating all of the affected from the space-time continuum. The surreal landscape beneath those within range will constantly consume the mana of those within range at a fast pace, even deconstructing raw mana and mana attacks within seconds upon creation and exposure to its intense atmosphere. Those that get pulled into the abysmal void will quickly become emaciated, killing them. Those that become fully submerged within the blackness of the abyssal void will find it impossible to resurface, with them suffering a rather horrific fate as their lifeforce is forcibly extracted and contributed to the trees and plantlife of the technique, increasing its ferocity and might. The plantlife can even absorb the mana of the deceased targets and channel their abilities into themselves, granting them use of abilities of the deceased for as long as the technique is active. These emaciated bodies can be used as catalyst for other techniques, such as reincarnation technique, as the user can even anchor souls in the bodies, and even restore them to various states. The abyss below the lotus bed is in fact the Abyssal Blood Hell. From this, the flora can take in the blood itself and take on unique properties. The flowers and trees can attack, defend and support anyone at the user's whim. The swamp possesses rather unique properties, which allow it to resist even being affected by the techniques of others. The light and shadow like nature of the technique makes the trees and flora intangible to outsiders while still being able to interact with them, while the metallic nature of the technique makes the vast environment practically indestructible to damage, including heat and bladed weapons, even withstanding Divine Force enhanced attacks and space-time ninjutsu. Should the flowers and trees be damaged or destroyed, they can simply regenerate at unprecedented speed.
* Divine Immortal Art: Red Radiance of the Blood Moon Technique: Upon looking at the moon, the moon turns a crimson blood red while covering the world in an ominous, penetrating red light. Through the radiance of this unique, red light, the user is able to bath and mark targets within an immense range with it. While it is normally used with the moon itself, if the celestial body is absence, the user can amass a large sphere of blood from which the technique can be used from. The light provided by this technique not only grants the user three-hundred-sixty degree vision across the range of the light itself, but also makes the user insensible and enables the user to see through sense-evading techniques. It also distinguishes clones from the original, even allowing the user to see limbo shadows and parasite clones, when while recalled or hidden. Using the technique in a defensive manner,the user is able to use their own blood as a conduit in which the user can reflect any attack within the range of its light. This allows the user to actively guard the user from attacks on the fly while redirecting them back to the source. When needed, the user is able to use the red light of the moon or the orb to analyze the blood of the opponents around the user within a timeframe. After enough time is taken, the user is able to inflict harm directly on the user targets by harming the user, irrespective of their location or distance. With the deadliness of being able to convert any part of the user's body into blood in an instant, the user can end the lives all of their targets, or specific ones at will.
* Divine Immortal Art: Exploding Human Technique: When the user makes direct skin contact with a target, the user can infuse some of their mana into the target. The said mana becomes poisonous to the target, making their bodies unstable. Should the target then begin to bleed, the mana will be set off, causing the victim's body to become consumed in a pitch-black substance before inflating in a grotesque manner and finally exploding in a very destructive manner. Only by rendering the target unconscious will nullify the explosion. With proper medical aid, the poisonous mana can be extracted, saving the victim completely. It also distinguishes clones from the original.
* Divine Immortal Art: Destruction of Heaven And Earth Technique: By interfering and manipulating natural mana with its immeasurable quantity of mana, the user is able to amass a truly potent amount of natural mana high in the atmosphere in the form of three beams. Upon selecting its target, the three beams converge on one another as they strike the target, producing a spherical explosion capable of annihilating a target on the molecular level. All matter annihilated it directly converted into mana and added to the technique. Shortly afterwards, a massive blast akin to a nuclear explosion is produced around the epicenter of the initial attack, decimating and obliterating the surrounding area. When at full power, it is capable of inducing multiple Heaven And Earth Technique in rapid succession.
* Divine Immortal Art: Natural Disaster Befalling Heaven And Earth Technique: By manipulating the natural world in its vicinity on an enormous scale, the user is able to simultaneously create a variety of natural disasters that devastate the surrounding area, with itself acting as their epicenter. The phenomena involved in this technique include: earthquakes, floods, thunderstorms, and tornadoes. These concurrent events result in a blast akin to a nuclear explosion, even forming a vast mushroom cloud.
* Divine Immortal Art: Ruby Revolution Seal Technique: Gather natural mana into the user's palms as the user rotates their body at immense speed. This generates a field around the user that disrupts the mana within everything that encounters the field while repulsing them. This mana disruption results in paralysis for living beings, while ejecting them from the area of effect. The paralysis last anywhere from 30 seconds and more; the greater concentration of mana used, the longer the paralysis. Despite its great power, it can be overpowered.
** Divine Immortal Art: Ruby Repulsive Seal Technique: A unique technique created as an offshoot to the Ruby Revolution Seal Technique, the user gathers natural mana in the user's palms before directing their hands to the opponent, causing them to be repulsed with bone breaking force, while sealing their motor skills away temporarily. Like its parent technique, the more mana used, the longer the paralysis, though the base paralysis time of the technique is 30 seconds, though it can be greatly extended via more mana.
* Divine Immortal Art: Ten Thousand Flower Ornament Technique: Upon the user activating the technique, 12 identical replicas of the user emerge from the user before linking their minds using the Divine Immortal Art. This allows the user to obtain twelve additional fields of vision, allowing for more precise attacks, coordination and defensive capabilities, as well as allowing the clones to see everything the other clones see. These clones are able to use the abilities of the monster near them, while appearing as a copy of the user. Since each clone is a real copy of the user, they all possess the same abilities and the user's firepower is massively increased. Due to the nature of this technique, the user's mana isn't divided up among the clones. By channeling mana from nearby monster into a clone, the user can cause the clone to manifest abilities of the said monster, cause them to transform partially or fully, chose to have each clone turn into a single specific monster for more effective, combined attacks. Each clone can fight independently. By absorbing some of the targets mana, the user is able to transform one of the clones into a real copy of the said target.
* Divine Immortal Art: Coalescence of The Ten Thousand Conglomerates Technique: It allows the user to conjure and utilize ten thousand different bodies or more.
* Divine Immortal Art: Bleeding Sensing Technique: Allow the user to sense rapid and significant blood loss within their atmospheric surroundings. Once mastered, it develops into an additional awareness that matures the Blood Sense and does not need to be actively operated for it to function, becoming as natural as recognizing new stimuluses within one’s reach.
* Divine Immortal Art: Domain of Truth Foretelling Technique: When activated, the user is able to state anything as fact, or lie about something to in turn make it a fact, thus manifesting it as being true. This allows them to heal injuries by stating they aren't hurt, or inflict wounds by simply saying so. The user can even control individuals by simply stating or thinking it. By extension, the user is able to turn the most basic of techniques into lethal ones by empowering them with the technique. When utilized in tandem with illusion, the user is able to manifest them into reality as if they were real. Because of the sheer magnitude of this technique, upon death, all changes that occurred will stay as if it was always that way.
* Divine Immortal Art: Domain of Truth Manifestation Technique: By speaking of an event, the user is able to literally bring it to fruition. Because of this, technique is always used to alter future events, and can't be used to alter events of the past. In doing so, everything within the present will play out and naturally lead up until that point as if it was part of fate itself, and is completely unnoticed. Although the technique can be used to manifest events into reality with such accuracy that the user is even able to decide at what point in time these events will occur. When this is done, the user can effectively gain additional info from particular events as if the user already experienced the event, despite it not having yet occured. By altering future events, the user is able to effectively catch targets off guard by altering their atmosphere, surroundings, the environment or even the user's own actions or the opponents. In its most powerful usage, the user can control what occurs in future from merely thinking about it.
* Divine Immortal Art: Distinguished Heavenly Gods Technique: Allow the user to enter the mind of any individual within their field of view, and manipulate them by giving them false experiences, making it seem as if they were doing things of their own free will. It is regarded as one of the best illusion technique, due to the victim being entirely unaware that they are being manipulated.
* Divine Immortal Art: Oobleck Body Technique: Utilizing the Divine Immortal Art, the user is able to convert their body into a solid, liquid or gaseous state at will or when attacked, avoiding all injuries in the process. Additionally, the increase in defense is directly proportional to the force exerted on the user's body, granting them extreme durability to attacks containing extreme force. Using this method, the user can avoid nearly all damage while making themselves much harder to be harmed such as when struck with various techniques. This technique is very resistant to lighting techniques. The user can actively convert portions of their body at will into various states while still retaining all the original properties of the technique itself.
* Divine Immortal Art: Limbo Shadows Technique: Using the Divine Immortal Art, the user projects a shadow of themselves into Limbo, an invisible world that coexists with the physical world but that is ordinarily impossible to detect, perceive or even physically interact with. With the Divine Immortal Art, the user can form four shadows to ten thousand shadows. Each shadow has the same abilities as the real the user, with the added advantage of being untrackable. The shadows can attack targets, giving the appearance of an inexplicable force knocking them down, or they can defend the user, giving the appearance of an invisible wall around the user.
* Divine Immortal Art: Wall Removing Technique: By using mana to increase the vibration rate of their molecules to immense speed, the user is able pass right through objects, whether they be solid, liquid, gas or plasma. Because the appearance of the user doesn't change upon the techniques activation or deactivation, the user can catch targets by surprise. The technique can even allow the user to phase their body through others, potentially hurting and or killing targets in the process. This is achieved by vibrating a limb into the target and slowing down the vibratory rate, injuring and crippling the target.
* Divine Immortal Art: Ugly Woman of The Underworld Technique: After establishing visual contact with a target or upon them entering his field of vision, the user can directly and remotely manipulate any aspect of their physiology on the spiritual and molecular level.
* Divine Immortal Art: Pure Bloodline Reincarnation Technique: In the event that the user's are near death, it will begin to pull in organic matter from its surroundings and creating a mass of genetic material. The users body will then began to overwrite the genetic structure of the gathered material and shape the mass into a new body. The body is stated to be in its peak condition and known to be the body the user had in their prime. Due to their body rewriting the genetic structure of the gather material to match their own. They are unable to obtain the abilities of others of the gathered material.
* Divine Immortal Art: Shimmering Path Technique: Allows the user to travel to a location, that the user knows. To use this, the user slams their hand on the ground. This causes a circle to form around the user. Then the user imagines where the user wishes to go, within an instant anything within the circle is teleported to the location.
* Divine Immortal Art: Beast of the Primordial Void Technique: A technique similar to summoning technique. To use this technique, the user will draw blood on their hand. The user will then channel mana of the middle way though it, this causes a unique symbol to form on the user's hand, running up the length of the user's arm. The user will then snap their fingers, this causes a large amount of black mana to shoot from the symbol, forming into a large skeletal creature. By moving the user's hand/arm the user is able to direct the creature to attack or defend the user from attacks. It is known to be able to withstand a great amount of damage. However, the beast is unable to travel that far from the user's body. In addition to this, if the beast is somehow damaged, the inflicted damage is directed back onto the user's arm.
* Divine Immortal Art: Black Wing Technique: A unique technique that combines the user skill in sword techniques and illusion techniques to form a deadly technique. To start this technique the user will release a large amount of killing intent and mana which take the form of a raging darkness around them. From this point the user will lunge forward with their sword drawn in a rapid burst, upon getting close to the opponent they will release small amount of mana, which causes the mana to turn white in a blight flash. After which the user will rapidly slash the opponent from multiple directions at once, this gives the impression that the opponent is being attacked by large claw of darkness.
* Divine Immortal Art: Corrupted Shadows Technique: A unique technique that came into creation by combining illusion techniques, shadow techniques, with the Divine Immortal Art to breath life into form. The technique focuses on using shadows. Though unlike normal shadow techniques, the user's shadow techniques are infused with the Divine Immortal Art. This gives the created shadows multiple eyes an mouths. Due to the eyes an mouths, the user will often speak though the shadows. While often instilling fear though its look along, its real ability is that due to being infused with the user, the shadows will produce illusion once an opponent is trapped or touched by it.
* Divine Immortal Art: Consuming Cloud Technique: Inhale a deep breath and when the user exhales a pitch black cloud erupts from their mouth. All mana in the cloud or that enters the cloud is absorbed by the user.
* Divine Immortal Art: Corrosive Aura Technique: Utilized by placing the palm of the user somewhere on an opponents body. After this happens, the user can activate the aura the user placed on them at anytime. The aura the user places on them will then begin to corrode their bod. But due to the amount of aura it uses to take effect, it moves around the body at a extremely slowed pace. The users of this technique are the only one that know the cure to this technique. This technique also has a secondary effect of corroding the opponents aura and mana.
* Divine Immortal Art: Black Soldiers Technique: When preformed the users eyes will start to glow and they summon a mysterious cloud of dark mana around themselves the cloud will then soon be sucked into a portal linked to hell. Once the cloud is completely gone small orbs will start coming out of the portal to hell these orbs will then materialize into ghost-like entities that can be used as messengers or as helpers in a battle.
* Divine Immortal Art: All Fiction Technique: A unique and powerful technique of the Divine Immortal Art it allows the user to deny aspects of reality; to make anything "nothing". Because of this, the user can undo anything that has been damaged, and thus the user has no qualms about being destructive. However it was stated that once the user removes something, the user cannot return it as it has become "fiction". The technique's ability can even reverse the user's own death as well as the death of others.
* Divine Immortal Art: Heavenly Reversing Sphere Technique: manifest highly condensed self-sustaining orbs of mana. With meticulous mana control, they can be generated from any area that contains natural mana in some way, whether diluted or not; without even the keenest opponent noticing. As long as there is natural mana in the area, the spheres remain indefinitely. They can also be generated on the surface of objects or even within the user's body. The user can cause them to collide into the opponent remotely with concussive force which causes tremendous damage on impact. For example, the user is capable altering their size to great magnitudes to fit the situation and the opponent(s) before the user and often times, making them utterly unnoticeable which makes the debilitating to dauntless courage. The user can manipulate the spheres to greedily absorb the mana and natural mana of any construct that come near them. Meaning, all objects that come within a certain range of the spheres will become drained of life sustaining mana and this indefatigable process becomes essentially instant the closer they get. Due to their ability to affect the essence of all things, all objects that possess mana or natural mana will not be able to touch or reach the spheres at all. No matter the size, or how fast the technique is, it is deemed almost impossible to reach them through conventional means without being drained of nearly all their mana. In the terms of both defense and offense, it is seen as the pinnacle of achievement.
** Divine Immortal Art: Heavenly Reversing Sphere Almighty Technique: By meticulously manipulating the celestial mana from within astronomical area around the user, the user can create essentially countless Heavenly Reversing Spheres to rain upon vast area that can alter the very climate and terrain of an entire dimension. Even the sky itself transitions into fleeting gradients of a deep violet, mauve, amaranth and brilliant rose. Due the awe-inspiring appearance of the technique, certain techniques or other abilities may be able to confirm the true number of them. By using the Divine Immortal Art, the user can cause the spheres to grow tails in similar appearance to a comet and with might that is a clear magnitude or perhaps several, above the former. Due to the extreme number, the Heavenly Reversing Spheres lose their ability to shrink inorganic matter that attempts to "harm" them or cease their existence yet gain a massive boost on their explosive and concussive capabilities. It only takes a single sphere to raze and completely obliterate an entire large city. The mystical properties of each gives them an indefatigable resistance to measures of mana absorption and nullification. The shockwaves produced from this ability are mind-blowing as they can be felt across an entire planet. The spheres are able to affect and inflict harm on both the soul and spirit. As it is endless, once it's casted, the dimension that it is utilized will be raptured.
* Divine Immortal Art: Myriad Heavenly Pillars Technique: A technique that allows the user to instantly manifest several indestructible pillars. These pillars boast an absolute crushing force due to the speed at which they appear in this world. Without so much as even the slightest movement, the user can cause these elegant pillars to always appear only a few inches above a target. Even if the target is moving at high speeds, the massive pillars will still appear directly over their heads. Aside for being used to crush targets, the size of the pillars can be adjusted in their original dimension before being used. Their size may range from that of a colossal tree to that of a skyscraper. The very moment they appear, the pillars will disrupt the flow of mana of all surrounding entities aside from the user. This greatly reduces their ability to properly mold mana as long as they are near a pillar and mitigates any sensing abilities and mana absorption abilities. This effect also extends to techniques and any other medium that requires the use of mana. Clones and even those of the spiritual nature cannot hold their forms and almost instantly dissipate when near a pillar. Another function of the pillars is to reduce any agitation or hostility from within the opponent thus rendering them docile and having an exceedingly difficult time fighting back. Their will and fighting spirit will be suppressed within a few dozen meters of the heavenly pillars and their killing intent becomes completely nullified. While also being extremely heavy, the pillars are indestructible. The user can also control the velocity at which the pillars descend so that do not instantly crush a target or if the subject to the effects of the pillar.
* Divine Immortal Art: World Serpent Oracle Bone Graveyard Technique: By using a proper medium, the user can cause the colossal skeletal remains of world serpents to burst forth from any surface. Once these skeletal serpents bite or skewer the opponent, both the target and the skeletal remains of the colossal serpent are gradually reduced to naught but a pile bone ash further enforcing the notion of this being a certain kill technique. This process takes a couple of minutes and allows the target to sever the damaged parts if they are swift enough. Even if the target is said to be physically immortal, they can still be turned into a pile of ash, regardless of their defensive or regenerative abilities. If redirected, the serpents will simply pass through the user and the user will be un phased by their ability. When not attacking, they hover sentinel around the user and protects the user from almost any assault. Despite their size, these serpents are deceptively fast and roam about the battlefield at an incredible pace. In short bursts, their speed is likened various other movement techniques that are augmented by the use of mana. This allows them to change direction at a hair's breadth and catch even the swiftest of opponents. These skeletal serpents do not possess any mana, lifeforce or even spirit and cannot be sensed through virtually any method. However, they can still be seen with the naked eye. They will chase the target down until their task is completed and will persist until the user cancels the technique. The ancestral serpent remains are even able to pass through inorganic physical matter as long as they are tracking a target.
* Divine Immortal Art: Impure World Sealing Samadhi Technique: To initiate the technique, the user first must brand a unique seal on the opponents body. Normally this would require physical contact, however, the user is able to channel their mana on the mental plane by drastically increasing its frequency. This mental projection of mana enters the opponent(s) mind through the subconscious akin to the nature of illusion. When autonomously received, the seal appears on the targets chest. Once fulfilled, the technique may be activated at any time. Once activated, the very earth itself attempts to attack the opponent as if it adheres to the user’s willful domination. Massive boulders, stones and even dust itself will converge on the opponent. The entire environment is rendered as fuel for the technique, even other earth techniques are subjugated. Even larger pieces of earth will orbit around the opponent before violently slamming into them which is often fatal. No matter where the opponent attempts to flee, the very ground itself will continue to assault them until the sealing chamber is complete. Immediately when complete, a massive spherical sealing stone will encase the opponent but still allowing a chance to escape. However, the chance is fleeting as the small planetoid will begin to absorb the opponent’s life force, causing extreme fatigue and physical degradation. The mana within the sphere is perfectly distributed and constantly circulates throughout which makes escape even more difficult. This mitigates most attacks from both outside and inside as the sealing stone repairs itself. The rubble then tightly compresses itself crushing anything left within. Within the next few moments, the core itself will begin to emit dust mana atomizing the central cavity itself and the opponent(s).
* Divine Immortal Art: Sly Mind Affect Technique: This technique allows the user to change the enemies sense of direction as they see fit. When this technique was evoked, the enemy was forced to walk around continuously in circles by making it seem as if they're walking straight to their desired destination.
* Divine Immortal Art: Way of The Demon Technique: Allows the user to exert and augmented their killing intent with every movement they make. This makes it harder and harder for opponents not to feel fear the longer a fight progresses. The secret is to let one's arrogance fully show not with words, but through actions. Simply put: the secret is the user acts like they are the best to such a point that the opponent begins to believe it and experiences this arrogance as killing intent. Just like killing intent, the technique is able to give its victims gruesome visions of their own death and the visions become more gruesome and plentiful the longer the fight goes on.
* Divine Immortal Art: Heaven Separated From Earth Fist Technique: This technique makes use of muscle memory to fight even if the user is under the effects of illusion or any other situation that causes the mind to be preoccupied or unable to move the body. Like the drunken fist style the attacks are unpredictable and they will attack anyone in their vicinity. However unlike Drunken Fist, the attacks are described as graceful.
* Divine Immortal Art: Myriad Illusion Soldiers Technique: This technique creates silhouettes or illusory beings that resemble that of soldiers coming out of the ground. The entities are so realistic that they even have their own mana pathway system. Their movements are fast, and when attacked they vanish like a ghost and multiply then reappears. As the clones continue to multiply, the victim will eventually be worn down. they can damage opponents but only small injuries that will not heal
* Divine Immortal Art: Flurry of The Flame Technique: A technique in which the user conjures a magnificent flurry of beautiful flower petals that float around the surrounding area. The (oftentimes red) flower petals are burning as they drift through the air; their embers light up each flower petal, as they dissolve into nothingness. If these flowers touch the victim, they instantly burn them to ashes. This technique is good for distraction.
* Divine Immortal Art: Glitching Out Technique: Create a illusion of the scenario going on now and make the opponent believe they are actually there when really isn't, the opposed "caster" would taunt, evade and counter the enemies attacks till the enemy strikes down the caster only to result in them glitching from existence.
* Divine Immortal Art: Divine Immortal Sage Mode Technique: While using the technique, the user is completely immersed in pitch black mana, and has numerous planetary orbs of black mana orbiting the user like a star. Using its power, the user's techniques are enhanced immensely, to allow the user to jump anywhere within ten-thousand meters of the user's center. The user's sensing is enhanced to the point of allowing the user to read their target's moves before they are made by watching the minute movements made by their mana.
** Divine Immortal Art: Monster Colonization Technique: To begin, the user will exercise dominance over a number of monsters and command them to gather natural mana whilst the user enters and utilizes Sage Mode. As the battle rages on, the monsters will then transfer their collected mana to the user; thereby prolonging the amount of time the user can stay within Sage Mode.
** Divine Immortal Art: Orb Colonization Technique: Creates small orbs made of natural mana that gather natural mana whilst the user enters and utilizes Sage Mode. As the battle rages on, the orbs will then transfer their collected mana to the user; thereby prolonging the amount of time the user can stay within Sage Mode.
** Divine Immortal Art: Bug Colonization Technique: When the user touch the opponent place a mark on them that takes their mana and turns it into natural mana for the user's use and this mark is impossible to find unless the user says where it is. The longer it is in the opponent the faster they take opponent's mana.
==== Space-Time Techniques ====
* Divine Immortal Art: Heavenly Judgement of the Omnipresent God Technique: Using the omnipresence of the Divine Immortal Art on a weapon or technique, the user can cause the target to emerge from any desired location within space-time. In doing so, the user can strike from multiple locations instantly and simultaneously, making the user's attacks nearly impossible to dodge by normal means. When used to its maximum capacity, the user can attack from every point in space-time, ensuring the user always hits the target as intended.
* Divine Immortal Art: Myriad Cutter Technique: Cut a line in space and time to absorb its victims directly into the afterlife. Essentially making the victim dead. The technique moves at the speed of light and therefore essentially never misses, it also has no standard damage system, it just kills it's target.
* Divine Immortal Art: Elderly Pleasant Reed Shoot Prince Kami Technique: A unique space-time technique that allows the user to control and manipulate world lines. It is the most powerful technique of its type.
* Divine Immortal Art: Strange Gate of All Things Technique: A supplementary, space-time technique that allows the user to pass through almost any surface and emerge from the other side. Through the Divine Immortal Art, the imagination of the user is manipulated in order to project their will onto reality, making the constructs of their mind take form in the real world. In doing so, they create a pocket of space-time which takes the place of the object they're touching at any location their body touches it. After touching the desired surface, the user can slip through the surface by entering the space-time pocket and emerge from the other side, upon which the surface will return back to it's original state. This technique does not result in the user becoming intangible, allowing them to slip through any surface, but rather it results in the object of specification becoming intangible wherever the user touches. Because the surface or object is now intangible at any points of contact, the user is able to slip into the object while still retaining their tangibility. It should be noted that this technique cannot work on creatures or people. It doesn't make the user intangible, so they're not invincible, but rather making the surface they touch intangible for whatever area of their body enters it. Thus, the user can still be attacked, but can go through the surface without impediment, while others cannot. This technique allows the user to bypass barrier techniques, as they can slip right through and emerge from the other side. That being said, this doesn't allow the user to break the barrier.
* Divine Immortal Art: Warehouse Dimension Technique: A supplementary, space–time technique that allows the user to store most items within their own body. Through the Divine Immortal Art, the imagination of the user is manipulated in order to project their will onto reality, making the constructs of their mind take form in the real world. In doing so, they create a portal on their body, usually located in the center of their chest. By placing an object within this portal, the user stores that object within a pocket dimension that resides inside their body as its medium. The total storage space within this dimension is equivalent to that of a large planet; whenever the user wishes to retrieve a stored object, they just have to take it out again. While this technique is mostly used for the storage of scrolls, swords, food, and tools, it can also be used offensively as a method of launching projectiles from the portal formed on the user's chest. This technique causes the portal in the users chest to glow purple and the void of the portal is a swirling black mass.
* Divine Immortal Art: Void Fist Technique: A space-time technique that allows the user to create space-time portals on whatever they touch, enabling adept users to slip their hand into another's body and rip out their heart. Through the Divine Immortal Art, the imagination of the user is manipulated in order to project their will onto reality, making the constructs of their mind (in this case, the portals) take form in the real world. One of the user's hands (usually their dominant) begins to glow black and purple. Upon contact with a person or object, a space-time portal will be created, allowing the user to enter without affecting the matter they now occupy. The portal is only as wide as the user's hand, so they are likely only able to fit up to a single arm within the portal. As soon as their hand leaves the portal, the portal closes. This technique requires a moderate amount of mana to cast and a small amount of mana to maintain. It can be canceled at any time, so long as the user's hand is not inside a portal; if their hand is inside the portal and they run out of mana, the portal will close and their hand will be forever lost in a nameless space-time dimension. It should be noted that if the user doesn't wishes to grab onto or attack something, they can maintain the portal with the length of their arm and touch real-world objects with their hand. This technique can be applied in several ways. For one, a user can reach through walls and barriers to grab things or to assassinate people. The primary way this technique is used is actually quite offensive. By creating a portal on an opponent's body, the user can slip their hand into said body, ignoring all the body matter in the way, and pull out organs and other body parts. It should be noted that, when used on people, the victim takes no damage and doesn't even feel the void fist entering their body. When the portal is closed, their body appears as normal; there are no injuries. However, this does not prevent the user from dragging body parts out of the victim, upon which they will suffer from the loss of such body parts.
* Divine Immortal Art: Spiraling Realms Key Technique: A space-time technique that forms a key by manipulating the rifts of spacetime into a compressed shape, it is capable of shattering all known barriers, including those that separate one realm from the next.
* Divine Immortal Art: Inorganic Reincarnation Technique: Infuse their own life force into the environment around the user, allowing them to control entire dimensions. Doing so allows them to attack with the force of an entire dimension.
* Divine Immortal Art: Boundaries of Heaven Technique: Through the use of this technique, the user is able to touch space-time itself, and manipulate it as one would mana. This is done through the manipulation of points in space-time which are called the "Nexus Point". A secondary ability allows the user to perceive points allowing them to read the space of the area and determine dimensions they been to, at any given time. Upon mastery of this technique, a pocket dimension is created that a user able to teleport to at anytime and have complete control over.
* Divine Immortal Art: Azure Moon Transition Technique: A space-time technique usable through the Divine Immortal Art. Channeling the principles of space-time through the tips of the user's fingers. The user is able to create space-time array points in that link together to form a portal. By creating a portal with both hands, the two portals link together allowing objects to be passed through them. The user has shown the ability to create several portals at a time as well as decide what transfers through each one. In addition to this, the user is able to control the size of the portals.
* Divine Immortal Art: Door of Exile Technique: They can summon distinct numerous, dense, and overlapping illusory doors and once enemies are under control, they can exile them into the corresponding chaotic dimension of space-time, with different illusory doors depicting different scenes where danger and opportunity coexist.
* Divine Immortal Art: Howls of The Dimension Technique: A space-time technique that grants the ability to steal ownership of conquered dimensions. The owner can customize the dimension however they want.
* Divine Immortal Art: Domain of Existential Migration Technique: Its usage allows the user to traverse various dimensions, the seven existential planes, and even construct space-time barriers completely unnoticed. Through such usage of the technique, the user is able to transmigrate people, objects, and in its greatest demonstration, even entire celestial bodies. By accessing the various existential planes, the user is able to conjure metaphysical avatars from each realm, which can be used to directly influence targets in numerous ways, as well as draw on the power of these planes themselves, becoming vastly empowered by them.
* Divine Immortal Art: World Warping Phenomenon Technique: Allows the user to warp and manipulate the fabric of space-time, remotely teleport themselves or others and even form specialized space-time barriers capable of fooling even the eyes of the gods.
* Divine Immortal Art: Heaven Transcending Aperture Technique: Grants the user the ability to generate and manipulate space-time apertures and dimensional voids, as well as translocate projectiles.
==== Gravity Techniques ====
* Divine Immortal Art: Environment Deterioration Technique: To manipulate gravitational radiation at the user's will to crush objects. Depending on the amount of mana molded for the technique, its gravitational potential can be modulated along with its area of effect and range. The technique is typically used to crush objects with immense gravitational force from above, causing it to create a noticeable depression in the ground around the crushed target. Despite this, it can be used to a lesser extent to pin targets in place or force them downwards. When employed in an aimed fashion, it becomes exponentially dangerous as it is capable of being used from exceptionally long ranges while being able to punch holes into targets. By using the technique in a defensive fashion, all attacks directed towards the user will be compressed away and ceased, regardless of size, power, nature, or mass, whether it is physical or spiritual. The technique is capable of crushing objects of nearly any composition, be it bone, metal, wood, and even mana. The technique can be used on a much larger scale for even more effectiveness. If enough mana is put into the technique, multiple Environment Deterioration Technique can be utilized in rapid succession or simultaneously, vastly increasing the potential of the technique. Though the techniques maximum range is unknown and possibly infinite, it is capable of punching a hole completely through the moon from the surface of the planet. Because the technique propagates at the speed of light, it is nearly impossible to dodge once initiated, outside of dodging its path beforehand or being near its known range. 
* Divine Immortal Art: Seismic Intensity Gravitational Force Technique: To manipulate gravitational waves at the user's will to create a torrent of exponentially intense gravity capable of breaking down objects. Depending on the amount of mana poured into the technique, the user can generate gravitational waves within the structure of anything within the techniques range. Due to the sheer tidal force generated by the technique it causes systematic breakdown on the object on the atomic leven almost instantaneously, as gravitational forces overcome the object's atomic bonds. These forces are so intense that it can disrupt the space-time continuum within affected areas, making the use of teleportation type space-time technique exceptional dangerous to use, as users can get mutilated within the extremely warped dimensional void of their own technique. If the power of the gravitational waves are violent enough, use teleportation-based space-time technique becomes impossible for a period of time altogether.
* Divine Immortal Art: One Time One Meeting Technique: To manipulate universal gravitation at the user's will to collapse the space between the user and their target. The user is able to mentally set the parameters of the technique; width, height and depth. Upon determining the parameters, the user can initiate the technique to achieve the desired results. Despite the parameters the user can set, they aren't required for use, as normal use will merely collapse a space with a thickness of approximately 200 µm (200 millionths of a meter). With mastery of the technique, the user is able to collapse multiple, separated areas of space simultaneously with a single use. Because the interactions of the technique propagate at an infinite speed, it allows the user to collapse the space of anything within their sight from any distance. In doing so, it obliterates objects at infinite speed within the desired space falling between the user and the particle horizon.
* Divine Immortal Art: Obedience To God Technique: Increases the gravity around one area, crushing the terrain beneath the influx of pressure and those situated above it. Depending on the amount of force the user puts in this technique, it can easily shatter wood, bones, metal, or stone walls. Generally the more elevated those caught within the technique's range, the more damage they will take when their descent is accelerated. This technique is especially effective in both damaging and immobilizing those within its range.
* Divine Immortal Art: Empty Life Technique: Using the user's hands the user focuses and creates a gravity well adding enough mana to it in order to sustain itself creating a dark orb that creates a immense gravity field around itself, before the user throws it into the air. The dark orb becomes larger and stronger in a short period of time. The orb pulls in all matter in the same fashion as a gravity well. Anything dragged toward its centers and touches the orbs is completely obliterated. The orb can also be used to implode on itself after gathering considerable power and release a shock wave of great energy repelling with severe force. This technique completely erases the body and soul wiping one from the cycle and realms of existence. The technique can be canceled out with a force and gravity well equaling in both size and pressure which would cause the two to pull each other in and disrupt it causing a destabilization of the central pull.
* Divine Immortal Art: Cosmic Planetoid Rain Technique: Create multiple gravity spheres, and creates small planetoids. The user then immediately has them collect natural mana, before dropping them down onto the planet. When these spheres collide with the planet, creating an explosion of natural mana and debris. This technique is powerful enough to leave a permanent stain on the planet.
* Divine Immortal Art: Gravity Armor Technique: generate an invisible, gravitational force-field with a thickness of, and spanning out 5cm from their body. It deflects physical, exterior forces whilst promoting a limited form of levitation. The gravity composing the armor can be manipulated to a reasonable extent, easily wrapping over handheld weaponry either to amplify the armor's own range and capabilities in deflecting external objects. Ultimately, it gives the user an edge against other melee fighters. It also has the ability to bypass the powers of a mana-cloaked opponent, touching the "substantial body" beneath whatever protection the mana-generated armor provides. This technique may not be applied to attacks that do not originate from the user's body save for weapons.
* Divine Immortal Art: Abrupt Pressure Change Technique: Upon execution, the gravitational pressure around the target will suddenly change around it, which can achieve not only the target but also the area around it. Dominating the pressure around the target it is possible to cause it to be heavier or lighter, allowing gravity around it changes. Thus the target can be thrown away while the pressure on its body changes, thus generating a greater damage upon impact.
==== Water Techniques ====
* Divine Immortal Art: Heavens And Oceans Prison Technique: The user initiates the technique focusing along with exerting their will and mana on existing water molecules within a visual range to form a massive cube of water around the intended target(s). The clandestine cube is noted to be immutable from outside forces and is capable of absorbing tempestuous amounts of kinetic energy from within. The formation of the cube happens within an extremely small fraction of time which means that avoiding it is highly difficult without noticing the ambient signatures of mana formation. The semi opaque waters almost instantly appear around the target with no foreshadowing. Once trapped within the cube, the opponent will instantly find themselves being drained of mana and the will to fight back. Subtle notions of the cubes formation grant the user an advantageous chance to land a debilitating blow. The cube uses the mana of the opponent and the surrounding natural mana to perpetuate its existence. The user can then transfer the absorbed mana into the user remotely but doing so weakens the cube. With their movement and breathing being restricted, the opponent often panics after a few failed attempts. It was stated the absorption properties of the water also inert the absorption properties of the individual trapped within. The usage of space-time technique has been noted as the only method to working as far escaping. Once the opponent escaped the cube automatically disassembles.
* Divine Immortal Art: Dragon King Sea Palace Scripture Technique: The very instant the clouds appear, the shimmering, pearlescent rain will then commence. The user is able to sense individuals that are within the rain and can even sense their life force. Unlike traditional rain or water techniques, the precipitation produced by the clouds are not able to put out flames or suppress heat in any circumstance. Conversely, these waters are unable to be evaporated by any amount of heat. The relationship between the two is muddled to say the least. Aside from that, the user may also imbue the mystical rain with healing properties should the situation arises. As the rain makes contact with the opponent, each rain drop carefully stores the biological information of each entity that is hit by them. Additionally, the rain also slows down the movements of the opponent's as their life force is also absorbed by the rain making traditional escape difficult if not futile. This causes their joints to become sore as they slowly begin to age. From here, the user an utilize the technique to manifest dozens of clones of the opponent in order to combat against them. These clones possess the same abilities, mana signature, and memories as the original and are only dispelled if the technique is ended. Even if the user is eradicated, the clones will still exist. This method may also be used to generate multiple clones to fight on the user's behalf. As long as the rain persists, the clones will continue to regenerate and will continue to be created until the user cancels the technique. The clones created by this technique cannot replicate themselves or use other clone techniques and are unable to possess more mana than their original counterpart at the moment of creation.
* Divine Immortal Art: Catastrophic Ocean Wave Technique: Utilizing the Divine Immortal Art to create form from nothing and combining it with natural mana, the user is able to manifest and materialize a truly colossal ocean wave from nowhere. The sheer size of the wave itself dwarfs even the tallest mountains and can easily destroy and swamp an entire nation at full power. As a small wave, it could cover a large village. Due to its nature, it is capable of swiftly absorbing mana from opposing techniques while neutralizing them.
* Divine Immortal Art: Tidal Wave Technique: This technique doesn't rely solely on the user's mana; instead, it relies on and requires a huge amount of preexisting water. This water source doesn't necessarily have to stem from a natural source and can created through other technique. This technique takes the shape of a colossal wave that surges forward and crashes into a target, utterly annihilating whatever lays in its path. The technique is indiscriminate, smashing into friend or foe and bystander alike. The power behind this technique doesn't solely lay with the staggering amount of force the initial tsunami brings to bear; whatever survives the initial impact of the wave runs the risk of getting swept away by the water that swamps the area. As a result, this technique sets up devastating synergy with lightning techniques and other water techniques, providing a more than ample water source to exploit. The technique was devastating as an opener for a large-scale battle or as a last ditch surprise attack.
* Divine Immortal Art: Water Dragon Severing Blade Technique: Cloaking their mana to around their dominant hand. The mana around the hand is compressed and then kneaded into highly pressurized water. The high pressure of the water is what gives it's incredible slicing power, cutting through objects and people like a water jet. This technique is effective enough to allow the user to cut through a wall with relative ease. In addition, when it strikes a human the water injures the foe on a cellular level, making it very difficult for the wound to heal. When an excess of mana is used the water loses a bit of its slicing power. In exchange, it gains the ability to absorb mana, albeit at a slow rate. The absorbed mana is used to enhance the water instead of restoring the user's reserves, allowing the user to keep the technique active for very long periods of time.
* Divine Immortal Art: Thousand Falling Water Spears of Death Technique: Gather a very large amount water mana. The water mana is then shot high into the air. Once at the extremely high altitude, the user must remotely compress the water mana before releasing all the pressure. This will cause thousands of spears made of water, hardened by mana, to rain down from the mass of mana in the sky. The number of spears that fall from the sky is enough to allow the user to have an entire village caught in the technique, which is why users can use this technique to kill hundreds upon thousands of foes at once. Each spear of water has incredible piercing power, allowing it to easily pierce through opponents, and very thick slabs of concrete. Additionally, the user is able to remotely control each spear made of water individually, allowing them to precisely hit each target if they wanted.
* Divine Immortal Art: Hazy Moon Orbit Technique: is a technique based in water techniques that enables the user to manipulate water vapor to supplement their physical attacks. It is a technique that requires highly precise mana control, but enables a distinct advantage for the user. Due to every attack imbuing a degree of water vapor trailing with it, one is able to create delays in their attacks that can throw off the timing of those on the receiving end. Moreover, they are able to successively launch attacks while only launching a single strike, causing further injury than expected. But perhaps one of the biggest advantages this technique possesses is the sheer flexibility of movement granted to the user. Through only soft motions, one is able to redirect the vast majority of attacks flung at one's being, even if they are near omni-directional, enabling for an exceedingly potent offensive and defensive formation that can only be broken through the proper elemental weakness.
* Divine Immortal Art: Tide Force Technique: Siphon water mana to the moisture around them to multiply the moisture their body is expelling. The user is able to focus all the moisture to the target's location to drown them with the numerous water particles that are too small to see. A user can push the technique's capabilities beyond drowning with the use of shape transformation. They can give the water particles a razor sharp edge to cut or pierce through the target or compress it to hit the target with blunt force or try to push away. Since the water particles are too small to see it usually seems like the user is striking the foe with nothingness, which makes it very difficult for the opponent to prepare for or deal with.
=== Fire Techniques ===
* Divine Immortal Art: Hell of Great Burning Heat Technique: Gather the appropriate mana before gazing at the target. Upon activation, the mana is converted into pure thermal radiation at the focus of the user's vision, generating temperatures exceeding 350,000,000°C within 1/1,000,000th of a second, vastly exceeding that of the sun's core. Under such circumstances, evasion and escape is virtually impossible. When first used by the user, the technique manifested in a fashion akin to blast wave of heat, generating what amounted to a thermal effect of a nuclear explosion. As the user grew more skilled with the technique, they could determine how large or small the barrier space was and thus had better control over it. By altering the size and shape of the barrier space, the user can determine what is and isn't affected by the technique, allowing the user to affect only specific targets or areas at will. By casting it from their eyes in a telescoping fashion, they can use what amounts to heat vision. The user can also make use of the technique from any area of their body, allowing for specialized and varied use, such as defensive and supplementary applications.
==== Earth Techniques ====
* Divine Immortal Art: Wrath of The Earth Technique: Focusing a concentrated amount of mana in their hand, the user will make a fist and slam it onto a surface to cause an vicinity within a 5000 meter radius to tremor the same as if it was hit by a powerful earthquake distributing extremely dominant shockwaves as far as the eye can see, knocking down trees and even destroying mountain ranges due the instability of the tectonic plate. This ability may also be initiated faster if the user was to stomp his feet instead, but this variation requires slightly more mana control for more speed. Furthermore anything that has contact with any surface affected by the technique will be thrown into the air, buildings will be leveled, people other than the user will be tossed far above the ground into the air. As of this point the technique continues is to cause the ground within the radius to ascend high into the air as a result creating a extraordinarily large mesa that is suspended into the air. Once the mesa is created, will the focus his spiritual and physical energy into the ground and will cause the large rock formation to hover overhead. The user will then execute a hand seal which will cause the gigantic landmass to rupture into countless amounts of debris, nonetheless still holding its shape, then the user will once more focus their immense mana reserves to cause the numerous amount of rocks to collide down upon the ground causing a manmade meteor shower. Thus causing a decimated landscape which will be irreparable. This technique is very destructive, and nearly impossible to evade.
* Divine Immortal Art: Hellish Path to the Underworld Technique: A nightmarish earth technique‎‎. This technique is highly versatile as it can alter the landscape and swallow entire cities in within in an almost unpredictable fashion. To initiate the technique, the user will channel their mana directly into the ground below which then cause the surface layer of the crust to collapse within a large area causing a massive opening that leads to the abyss. Once complete, a monumental sinkhole is created that varies in size from either a few dozen meters across to being large enough in scale to completely engulf an entire city. Due to the cenote quickly forming, a hellish suction force will continuously draw everything in from beyond the circumference of the hole itself. Avoiding the technique may seem simple at first glance however, the formation is near instantaneous and is normally used against multiple foes or massive enemies. The suction also creates unique disruption force which mitigates the formation of mana just by being near the suction force of the hole. Flying above the sinkhole will not be enough to avoid the effects but users of space-time technique can casually evade it. By pouring more mana into it, the user can expand its to a supermassive scale a which seemingly has an unending depth and its width is comparable to that of a small nation. However, the technique consumes a lot of mana and can only be used once a day at its maximum potential. Once formed, the user can close the cenote, therefore crushing everything trapped within.
* Divine Immortal Art: Heavenly Abodes Devouring Forest Technique: Allow the user to create a titanic and untamable forest that is seemingly deprived of life energy and will thus, actively seek out sources of it. The user can produce a sacred tree that harness ambient mana from its current dimension in order to produce a highly desired mana fruit. This massive forest continually absorbs both life energy and natural mana from the surrounding areas which further enhances the size of the forest itself as it gradually extends to the heavens and ensnares every living entity within range posthaste. When another creature is within the dense thicket of trees and bark, the branches become animated and will go on a "feeding frenzy" and will quickly sap the life force from them and unfortunate targets will appear desiccated. The awe-inspiring, beautiful branches of this forest move upon its own will with very little thought on the user's behalf and are capable of absorbing an infinite amount of mana and nature mana that is passively absorbed by the user and is used to further increase the power of this technique. This forest will attempt to absorb the world around it in an incredulous yet exquisite way.
* Divine Immortal Art: Moving Earth Technique: Lower or raise the ground in the surrounding area, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding surface — the terrain is not altered as plant life and people retain their same positions when this technique is used.
* Divine Immortal Art: A Myriad of Weapons and Tools Technique: Manipulate the earth in front of them or around them, softening it and converting it to mud. Using their mana control the user manipulates the material, moulding it into the shape of their desired weapon or tool. Depending on the user, the item in question can range from being as sharp as any blade, incredibly durable, controlling not only its shape but size and length as well. An experienced user is able to swiftly and fluidly alter the weapon; a blade that stretches to exaggerated lengths, a hammer or mace of peculiar design, weight and durability, a sword that becomes as flexible as a whip, all while maintaining enough durability to compete with any actual forged weapon or shifting to adopt the sodden properties of mud. Due to their composition, even should the formed weapon be broken, so long as the user's mana remains the material may still be used and manipulated at their will.
* Divine Immortal Art: Earth Ceremony Banish All Evils Technique: Uses the earth as a medium to construct the totems of power. The user of the technique manifests a select number of massive totem poles that jut up from below with great force, capable of launching large monsters back a good distance. A single pillar commands enough defensive strength and durability. Though used for defensive purposes, the totem poles may also be used offensively through crushing the opposition with their size and strength, entrapping a target between two or more of the pillars. The technique is incredibly versatile and can be used a number of ways; a user of the technique can manipulate the conjured constructs—adjusting them in various formations to perform a number of special sealing techniques. The technique as stated, boasts formidable defensive qualities. Depending on the number of pillars formed the abilities and affects of the totem poles can vary greatly; the more pillars called upon the greater and stronger the ability and affect.
* Divine Immortal Art: Enslavement of All Stone Technique: Through the use of this technique the user is able to give rise to semi-sentient beasts of stone full of negative emotions that seek only to destroy. In the event that one of the beasts are destroyed the remaining ones will feed off its negative emotions and the the ones it produce to increase their strength. If the user is killed after the technique has been used, the beast will continue to function until they are all defeated or the negative emotions are purified. It was stated that beast will turn on the user should they become weak or become weaker then the beast themselves.
* Divine Immortal Art: Tree Binding Coffin Technique: Bind an opponent in several layers of tree branches and roots, by either summoning them from pre-existing trees or from the ground. Once the technique gets a hold of the target, it is nearly impossible to escape, since it greatly restricts body movements. The technique itself is quite powerful, not being fazed by normal fire techniques, the strength of the technique can be further augmented by coating the tree branches and roots with the users own mana. The user can use the technique to deal with the target in a number of ways, such as, sinking them into the ground, enclosing the tree branches on the opponent causing them to suffocate, or make the roots wrapped around the opponent’s body to explode.
==== Lightning Techniques ====
* Divine Immortal Art: Electromagnetic Annihilation Technique: To use the user gathers darkness around the user's body and feeds lightning mana into it. Thus turning it into surging black lightning capable of ripping though solid matter with ease. Due to the adsorbing nature of the darkness. When the lightning comes in contact with something it begins to absorb mana from it until it no mana is left or the object is removed.
==== Special Techniques ====
* Divine Immortal Art: Power of The God of Stories Technique: They can draw power from different stories and create a variety of techniques and authorities. The more known the corresponding story is and the faster it spreads, the stronger this technique becomes. Once a certain story is not widely known and is now mysterious, the techniques and authorities created by drawing its power would be weakened. knowledge is power. 
** Feast of Betrayal Technique: It makes the target be betrayed by something or someone they trust.
** Indestructible Wall: Allow the user to turn any wall indestructible while allowing the user to shatter any wall
** Ugly Duckling: Grant the user the ability to turn any being into a small ugly duckling that will never grow old and be slave for the user
** The Emperor's New Clothes: Allow the user to temporarily avoid any kind of attack once; because one can not attack what does not exist at all.
* Divine Immortal Art: Curse Body Technique: 
** Divine Immortal Art: Death Touch of The Cursed Arms Technique: Causes any life the user touches with the user's arms or hands to crumble or wilt away. Its ability to bring death is so potent that it is regarded as an ability that is guaranteed to kill if it makes contact with life. Inorganic material is unaffected by this ability, but plants and animals are both vulnerable. Users of this technique normally wears gloves.
** Divine Immortal Art: Death Reach of The Cursed Arms Technique: A literal extension of Death Touch of The Cursed Arms Technique, it allows the user to manifest and extend phantom arms from their hands. Upon making contact with life, these phantom arms will cause that life crumble or wilt away. Its ability to bring death is so potent that it is regarded as an ability that is guaranteed to kill if it makes contact with life. Inorganic material is unaffected by this ability, but plants and animals are both vulnerable. These phantom hands can pass through or grab hold of tangible objects, whichever the user dictates. As the name suggests, these arms have considerable reach, being able to extend up to 100 meters.
** Divine Immortal Art: Death Whisper of The Cursed Mouth: By speaking, the user can cause a living organism to go into cardiac arrest and bleed from the ears, assuming they heard the user. The level of volume the user outputs has no effect on this ability, merely the fact that the user is audibly speaking and mouthing words. Usually, a single word is enough to eventually kill the victim, but the user can speed up the process by speaking more consistently.
** Divine Immortal Art: Death Gaze of The Cursed Eyes Technique: This technique causes those who make direct eye contact with the user to bleed from their eyes and cause their brain to undergo a migrainous infarction, resulting in a stroke. However, even if direct eye contact isn't made, that which is living that the user sees will begin to wilt, whither, and die, albeit slowly
** Divine Immortal Art: Death Walk of the Cursed Feet Technique: This technique allows the user to walk with absolute silence. However, wearing any form of footwear will result in this effect being nulled, as the footwear itself can still make noise. Additionally, any life that the user's feet touch will begin to wither and die. These abilities are always active. Furthermore, Death Walk also lets the user levitate off the ground like a ghost, as well as make the user's lower legs and feet incorporeal; these abilities can be controlled, and toggled on or off at will. Due to the fact that any living thing the user touches with their feet will begin to die, the user tends to leave a trail of death wherever they walks. This is especially noticeable in areas with lots of grass. As a result, it can be quite easy to track the user by following their trail. Even if the user makes their feet incorporeal, this death-effect will still apply.
*Divine Immortal Art: Seven Stages of Pure Destruction Technique: 
*Seven Stages of Pure Destruction Technique: Sorrow: This is successfully unlocked when the user feels extreme sadness, usually from seeing someone close to them die. Users of this stage can reach their peak strength without training. This mode is represented by a white aura.
*Seven Stages of Pure Destruction Technique: Pain: Users can unlock this mode when they feel intense pain, usually death, which is reversed when this mode is active. Users can now heal themselves in this mode, as well as reach their peak strength. This might be a tough form to remain in, because of its burning mana aura. This form is recognized from the blue aura.
*Seven Stages of Pure Destruction Technique: Anger: This form is activated when the user feels unbearable hatred towards someone or something. The user can reach beyond their peak strength. However, unlike the first two stages, this form actually gains a black aura mixed with black mana.
*Seven Stages of Pure Destruction Technique: Judgement: The user usually unlocks this form when they have to make a tough, and sometimes unfair judgement call, one tougher than any other. Users can now heal themselves in this mode. Another strange ability that comes with this mode: ice. Somehow, the user gains an ability to fully manipulate the particles that forms frost. Users were also seen with an ability to manipulate their icy light blue auras to become ice.
*Seven Stages of Pure Destruction Technique: Guilt: This is caused by the user feeling an intense amount of guilt from something horrifically bad they previously, or currently, was doing. Users demonstrated a prime physical condition in this mode, more primer than most other humans. Users, similar to the fourth stage, could also manipulate an element: fire. Users of this mode actually can manipulate particles inside the properties of fire to manipulate it, somehow. Users of this mode are covered in a manipulable fiery red aura, and this mode was found to be one of the most painful, due to it's constant deformities it puts upon the human body during use.
*Seven Stages of Pure Destruction Technique: Settlement: Users unlock this form when they settle, or accept an unfair, unlawful, or angering decision. This usually happens for users who are often bullied, and unlock this form as a counterstrike. Users with this ability usually have an unusually high conditioning level. Users usually are covered in a light green aura made of chakra.
*Seven Stages of Pure Destruction Technique: Destruction: Pure Destruction