Disguise

Disguise
Use: Unskilled
use penalized. Macro skill.
Sample specializations: Costumes,
makeup, impersonations The disguise
skill gives a character the ability to
use makeup, wigs and costumes to appear as another person, or as a specific
person. It does not include the ability to speak or act like a specific person,
only their appearance. Imitating a person’s voice or mannerisms falls under the
performance arts skill.
To create a disguise, the character must have access to appropriate equipment.
Depending on the desired disguise, this could be as minor as a wig or a set of
appropriate clothing, or it may require the use of special makeup and elaborate
costumes to create a very different appearance, such as appearing taller or
shorter. When creating a disguise, the character generates a disguise skill
total. This total is then modified based on the circumstances of the disguise:
DISGUISE MODIFIERS
Circumstance Modifier
A
specific person -5
Opposite
sex -3
Different
race/skin color -3
Different
species, close resemblance (human as elf, etc.) -4
Different
species, some resemblance -6
Different
species, little resemblance (human as Dwarf, etc.) -10 or more
Great
age difference (+/- 30 years) -3
Much
larger build -3
Much
smaller build -5
Character
already bears a resemblance +3
Good
disguise kit +5
No
disguise kit -5
Using
disguise on
another character -2
This final skill
total becomes the difficulty number for anyone seeing through the disguise with
their perception or find skill. A Perception check is
automatically granted the first time that an individual meets the disguised
character. If that check fails, the observer is fooled and will only get to
make another Perception
check
if the character says or does something that does not match his disguise. If
the check is successful, the observer realizes that the character is wearing a
disguise.