Vehicles/GALLEON GAL-103 GAL103

==Description==
A light combat vehicle that first saw production in 2692 the Galleon proved to be an economical means of supporting infantry and BattleMechs. With a top speed faster than most 'Mechs, the Galleon was mobile but generally lacked protection, early models carrying only three and a half tons of armor. After the Exodus, these tracked vehicles mostly fell into the possession of the Draconis Combine and the Free Worlds League. The Galleon is often paired with the Harasser Missile Platform.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Protected Mechanisms	Resilience: 40% Crit Resistance (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
140 	C3i (2) 	Coordination: +1 Lance Tactics, +1 Lance Resolve Per Round (Maximum 3 stacks) (Gear)
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=225 S=15	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic
TAG (2)	
Sides/Turret	Health	A=150 S=15	A=100 S=15	A=150 S=15
Sides/Turret	Fixed 	
Left Side Tracks
Heat Sink
Medium Laser	
Turret Systems (5)
ER Medium Laser	
Right Side Tracks
Heat Sink
Medium Laser
Rear 	Health	 	A=100 S=15	
Rear 	Fixed 	 	
Structure (1)
Tracked Propulsion System
Ferro-Fibrous (1)
C3i (2)
Guardian ECM
Engine XL (1)
Engine Core 210 (1)
Heat Sink
Beagle Probe (2)
Coolant
Common (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\CivilWar3062-3067\Base\vehicle\vehicledef_GALLEON_GAL103.json