Nole Ader

For the NPC of the same name see: Nole Ader (NPC).
==Locations==
==Characteristics==
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==Spells==
* Horn Butt: 4AP. Range of 1. Deals around 700 in fire damage. Applies 20% erosion (2 turns), can stack. Can be cast three times per turn, once per target.
* Ram (Beardrammer): 4AP. Range of 1-6(Non-modifiable), linear. Moves the caster closer to the target and gives him a shield of around 1.000HP(2 turns). Can be cast twice per turn.
* Stubbygerness: Passive skill that activates whenever a Stubbyob doesn't deal damage to an enemy. (Summons don't count). Bonus from skill differs from Stubbyob to Stubbyob. In this one case, he gets 1 MP.
==Strategy==
Avoid being linear to him so that he can't his his Ram skill, try removing MP and hitting him at a distance if possible. Characters like Cra or Enutrof can use this strategy.
Osamodas can use (2) summons as distractions to devoid him of his shield, since he only has enough AP to cast Horn Butt thrice, and he will.(Though the summons will probably die quickly).
Agility-based Sacriers can outdamage him with the use of Retribution and Carnage.
Close-combat strenght-based characters like Iops (With Iop's Wrath and Virtue) or Pandawas(with Fermentation and Hangover) have an advantage as long as they can out-damage him. also Strenght-Eniripsas.
At least 4.500-5.000 HP is needed if you are going to tank him. 15% resistances should be enough.