Damage

Damage is a type of negative affliction instated by certain entities and hazards onto players. The amount of damage determines how much health is subtracted from the player's current total.
The amount of damage will differ between entities. Some entities are capable of instantly killing players, regardless of the amount of health and star shield of the player.
Certain entities and hazards in the game inflict "non-lethal damage", this kind of damage cannot reduce the player's health below 2 HP. Additionally, on main floors, all damage will become non-lethal until the first door on the floor (001, 101...) is opened (except damage from instakills).
When a player's health reaches 1 HP or less, they will die.
== Overview==
INSTAKILL
=== Entities ===
*Seek
*Figure
*A-120
*Dread
*Haste
*Queen Grumble (During chase sequences)
*Rush and Rush Clones (SUPER HARD MODE)
*Ambush (SUPER HARD MODE)
*Bob (SUPER HARD MODE)
*Retro Rush
*Retro Ambush
=== Environmental Hazards ===
 
*Seek's hands (The Hotel)
*Vacuum
*Firedamp (Lighter detonation)
*No oxygen (Floods, Firedamp, Dam Seek's Goop)
*Stalagmites (Seek chase)
*Stalagmite Pits (Minecart Seek chase)
*Dead Ends (Minecart Seek chase)
*Seek Sludge
*Seek Worm
*Evil Key
DAMAGE
=== Entities ===
*Ambush - 100
*Rush - 125
**Rush Clones ("Spawn Fanmade Entity" Stream Integration) - 125
*Halt - 60
*Hide - 40
**Hide ("Hide Attacks" Stream Integration) - 10
* Screech - 40
* Timothy - 5 (Non-Lethal)
** Timothy (Modifier "Itchy") - 10 (Lethal)
** Timothy ("Silky Smooth" candy) - 10 (Non-Lethal)
** Timothy ("Timothy's Revenge" Stream Integration) - 10 (Non-Lethal)
*Eyes - 3-10/tick
*Dupe - 40
*Void - 20-40
*Snare - 20 (Non-Lethal)
**Snare (Modifier "I Love Pancakes!!!") - 20 (Lethal)
*Sally - 2/3 of current HP (capped to a minimum of 3 HP) and max HP decrease (current max HP/1.3) (capped to a minimum of 50 max HP)
*A-60 - 125
*A-90 - 90
**A-90 ("Room for More?" candy) - 40
*Grumble - 50
*Queen Grumble - 50
*Giggle - 10/tick ( 40 maximum)
*Gloombats - 10-14/tick
*Lookman - 20
*Blitz - 100
*RNIUSHCg== - 100
*AROxMBUSH - 100
*SCJVEREECH - 44
*Jeff the Killer - 75
* Greed - 100
*Subspace Tripmine - 190
*DRAKOBLOXXERS - 10
*SEEKING WALL!!!!- 90
*Glitch - 20-40 (Hotel-)
=== Environmental Hazards ===
* Fallen chandeliers - 40
* Gloombat Eggs - 5 (Non-Lethal)
* Minecart - Varies
* Planks (Minecart Seek chase) - 40
* Dam Seek's Goop - 5/tick
* Seek's Hands (The Mines) - 20
*Banana Peel- 10
*lava !- 10/tick
=== The following Modifiers are capable of reducing the players health: ===
*Tripped - Sets HP to 50%
*Tripped And Fell - Sets HP to 10%
*Last Few Breaths - Sets max HP to 50
*Last Breath - Sets max HP to 2
=== The following items are capable of reducing the players health: ===
*Candy
**Can-die - 100
**Horrible Aftertaste - 5/tick ( 40 total)
**Bad Aftertaste - 5/tick ( 25 total)
**Expired Candy - 20
**Bad Candy - 10
**Volatile Starlight - Varies (can also heal)
**Brittle - Decreases max HP by 20 (damages if less than 20 HP was missing)
**In The Middle - Sets HP to 50% (can also heal)
*Holy Hand Grenade - 95
NO DAMAGE
The following entities are not capable of damaging players:
*Jack
*Shadow
*Glitch
*Guiding Light
*Curious Light
*Jeff
*El Goblino
*Bob
*Louie
Category:Game Mechanics
es:Daño
ru:Урон
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