109452-a-flaw-in-carbines-server-merge-reasoning

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I heard from several other people and threads now that Carbine's reasoning for not merging servers is because there's no 2 servers that have less than 50% of the capacity for active accounts. I assume this means that merging 2 low pop servers would mean making a high pop server with a log in que. I would love to see a log in que again. The 2 big problems i see Carbine's reasoning is...
 
1. You can have a character on more than one server (every server if you want) so they could have their main on a high population server, and alts on low pop servers that they haven't played in weeks. So if you're counting activity by accounts, and not characters, that would skew the numbers a bit, which leads me to #2
 
2. Even if you cound by characters, instead of accounts, server transfers only allow one character, meaning people with 4 alts would have to pay 100$ to move all their toons to a new server, which people aren't likely to do. So they transfer their main toon to a high pop server, and play every day on the new server. The account is still active, and  you have 4 characters that rarely/never get played that are counting towards the capacity cap.Which kinda loops back to #1
 
 
I'm the leader of one of the two big dominion guilds on Rowesdower that are still left, and we're considering transfers. I've walked through illium at our peak hours and see MAYBE 15  people at peak hours on the weekends, and most of them are in my guild.
You claimed that your servers are as big or bigger thaan most other AAA MMO servers, so i can assure you that we're no where near 50% capacity, and I'm sure other low pop servers have similar situations.
If your numbers for our server don't change in the next week, you need to rethink how you're tracking activity.	
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			Just as a note - this title seems slightly misleading. As far as I am aware (please feel free to correct me if I am wrong) "carbine" hasn't said anything regarding server merges one way or another. It is players who have speculated to the reasoning. I know we have gotten a lot of posts regarding populations / merges / etc here on the forums, but as of yet I haven't seen anything official posted (I have been watching to see if we do so that I can pass it along to all of these threads regarding population issues). 	
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Servers don't need merging
 
Arena needs to be fixed for PvP and Attunement needs to be fixed for PvE. That alone would bring A TON of players back.
 
Next, offer paid faction change services or offer free Exile -> Dom faction changes on servers with Dominion that are most hurting.	
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			Citations missing for actual statements. 	
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Just as a note - this title seems slightly misleading. As far as I am aware (please feel free to correct me if I am wrong) "carbine" hasn't said anything regarding server merges one way or another. It is players who have speculated to the reasoning. I know we have gotten a lot of posts regarding populations / merges / etc here on the forums, but as of yet I haven't seen anything official posted (I have been watching to see if we do so that I can pass it along to all of these threads regarding population issues). 
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Actually I was perfectly happy with my server until I started reading the forums.. I got so scared of having a decreasing population that I ended up visiting the most populated server available and started drawing comparisons between the two places. While the new place DID have more people it was not worth the panic caused by the posts here.
 
After a lost week of gameplay with me being silly and listening the forum hype, I decided to return to my server and have been surprisingly happy since.
 
While there may be servers with low population, that is not the case everywhere and all these misleading posts end up causing real harm to the game because players naively just like me tend to listen to them.	
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Just as a note - this title seems slightly misleading. As far as I am aware (please feel free to correct me if I am wrong) "carbine" hasn't said anything regarding server merges one way or another.
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I heard from several other people and threads now that Carbine's reasoning for not merging servers is because there's no 2 servers that have less than 50% of the capacity for active accounts. I assume this means that merging 2 low pop servers would mean making a high pop server with a log in que. I would love to see a log in que again. The 2 big problems i see Carbine's reasoning is...
 
1. You can have a character on more than one server (every server if you want) so they could have their main on a high population server, and alts on low pop servers that they haven't played in weeks. So if you're counting activity by accounts, and not characters, that would skew the numbers a bit, which leads me to #2
 
2. Even if you cound by characters, instead of accounts, server transfers only allow one character, meaning people with 4 alts would have to pay 100$ to move all their toons to a new server, which people aren't likely to do. So they transfer their main toon to a high pop server, and play every day on the new server. The account is still active, and  you have 4 characters that rarely/never get played that are counting towards the capacity cap.Which kinda loops back to #1
 
 
I'm the leader of one of the two big dominion guilds on Rowesdower that are still left, and we're considering transfers. I've walked through illium at our peak hours and see MAYBE 15  people at peak hours on the weekends, and most of them are in my guild.
You claimed that your servers are as big or bigger thaan most other AAA MMO servers, so i can assure you that we're no where near 50% capacity, and I'm sure other low pop servers have similar situations.
If your numbers for our server don't change in the next week, you need to rethink how you're tracking activity.
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			Hi Ari's, come visit in thayd again sometime, you'll double the normal population there!	
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Or 3. Or what Carbine says is true, since they have the data. That 50% of the accounts are still active on less populated servers. The only thing you could possible pull from this is, maybe, the 50% active accounts have accounts that people have given up on, and haven't become inactive yet.  
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Well, what kind of time frame would you presume they're working with here? They gotta know it's not gonna get better. Here's some screenies one of my guildies posted comparing Stormtalon(PVE), Pergo(PVP), and Rowesdower(PvNothing).  Try and tell me that there's not more than 50% less people in the third picture. I know it's just one instance, but it's during prime time hours, and can sort of be used as a rule of thumb for the rest of the server.
 
Stormtalon
 
 
Pergo
 
Rowesdower
 
Keep in mind neither of the first two are ever listed as 'high' anymore either, and rarely medium for that matter. Which means Rowesdower is really really really low. If anyone else from low pop's have similar pictures to throw in from their server at prime time,  feel free to add them.
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Those pics show their range for "Low" is pretty big. (is it morbidly low, super low, kinda low, semi low, almost low?)
Stormtalon and Pergo break the Medium barrier for only couple hours a day.	
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Since this thread is turning into another population one... we currently have two active threads regarding server population. You can find them here and here. Locking this as it's a duplicate and we prefer to keep all information in one spot.
 
 
- Team WildStar 	
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