Armor (Shivering Isles)

Armor is wearable apparel in that can be equipped to reduce damage recieved.
==Sets==
===Amber Armor===
Name 	Type 	 	 	 	 	ID	Icon
Amber Boots 	Light Armor	2.25–5.25 	1.9–4.7 	130–735 	5–590 	 	
Amber Cuirass 	Light Armor	5.75–13.25	6.3–15.25	130–1470	25–2100	 	
Amber Gauntlets	Light Armor	2.25–5.25 	1.3–3.1 	65–735 	5–580 	 	
Amber Greaves 	Light Armor	3.50–8.00 	3.8–9.3 	100–1080	15–1200	 	
Amber Helmet 	Light Armor	2.25–5.25 	1.3–3.1 	65–735 	5–580 	 	
Amber Shield 	Light Armor	6.75–15.75	2.5–6.2 	100–1080	15–1200	 	
===Dark Seducer===
Name 	Type 	 	 	 	 	ID	Icon
Dark Seducer Armor 	Light Armor	12–30	10.5–31.5	275–2750	0 	 	
Dark Seducer Helmet	Light Armor	2–5 	1–3 	4–500 	0 	 	
Dark Seducer Shield	Light Armor	6–15 	2–6 	75–750 	8–1000	 	
===Golden Saint===
Name 	Type 	 	 	 	 	ID	Icon
Golden Saint Armor 	Heavy Armor	24–45 	63–126	825–5400	0 	 	
Golden Saint Helmet	Heavy Armor	4–7.5 	6–12 	150–1500	0 	 	
Golden Saint Shield	Heavy Armor	12–22.5	12–24 	225–1500	45–2500	 	
===Madness===
Name 	Type 	 	 	 	 	ID	Icon
Madness Boots 	Heavy Armor	4.25–8 	9.8–18.6 	200–1450	35–1445 	 	
Madness Cuirass 	Heavy Armor	10.75–19.75	32.5–61.9	400–1550	135–5525	 	
Madness Gauntlets	Heavy Armor	4.25–8 	6.5–12.4 	200–1450	35–1555 	 	
Madness Greaves 	Heavy Armor	6.50–11.75 	19.5–37.1	300–2175	65–2915 	 	
Madness Helmet 	Heavy Armor	4.25–8 	6.5–12.4 	200–1450	35–1555 	 	
Madness Shield 	Heavy Armor	12.75–23.75	13–24 	300–2175	65–2915 	 	
===Knight of Order (Unobtainable)===
Name 	Type 	 	 	 	 	ID	Icon
Knight of Order Armor	Heavy Armor	28–52.5	10.5–31.5	275–2750	0	 	
==Pieces==
===Unenchanted===
Name 	Type 	 	 	 	 	ID	Icon
Grummite Shield	Heavy Armor	12	12	225	50	 	
===Enchanted===
Name 	Type 	 	 	 	 	ID	Enchantment 	Icon
Count Cirion's Helmet 	Heavy Armor	5.50–8	9–12.4	600–1450	250–1555 	 	Fortify BlockFortify Heavy Armor 	
Diadem of Euphoria 	Light Armor	3 	1 	100 	2751–9501	 	Fortify Magicka: 10–40 ptsFortify Speechcraft: 10–25 ptsResist Magic: 5%–20%	
Greaves of Resilient Flesh	Light Armor	1 	3 	100 	4808 	 	Resist Disease 50%Resist Poison 50%Resist Normal Weapons 11% 	
==See Also==
*Saints & Seducers
==Appearances==
*
*
*
Category:Oblivion: Armor