Level 499.5

Level 499.5 is the definitive middle level of Cluster I of The Backrooms, and is a very mysterious level. It is very unsafe, and is mildly infested with entities to the point where it can be moderately hazardous, so it's not recommended to enter this level.
Despite this level's number, it isn't a sub-level of Level 499 itself, and is more rogue than a true sub-level.
==Description:==
Level 499.5 appears to be a large city that has a very blue hue, engulfed in a very noticeable chromatic distortion that often may cause a sickening feeling. Similar to Level 12, attempts to take a picture of this level always result in a glitchy static effect, though it has the same blue hue and chromatic effects of the city. Buildings here are drowned in many neon and radiant lights that emit a very light-blue light that are over 8,000° Fahrenheit, making them very dangerous to touch or go near. This does not affect the average temperature of the whole level however, as this whole level is stabilized to be at around a calming and moderate 60° Fahrenheit. This level does not have a day-night cycle, instead having a sky that is always dark blue, with a single light blue sun at the center middle of the sky. Its atmosphere has no clouds, and hence, no weather changes, and is also very rich in oxygen, allowing for an easily breathable area. The landscape of the level is extremely flat, until the edge of the level about 999 square miles away from the level's center in every direction, where a giant and smooth wall of ice surrounds the entire level. This ice is impossible to break or melt, and spans upwards infinitely, disallowing further exploration. The further from the center of the level you are, the weaker power and internet becomes. Every 111 square miles from the center, the level decreases in temperature by about 13.3...° Fahrenheit. Every 7 days that you spend in this level, the lights will become slightly dimmer. Around week 52, the lights will go completely out. Every person gets a different instance of this level, meaning no two people can be on the same exact level plane (despite being on the same level.) So far, all of the buildings are locked with a mysterious mechanic, and their walls are unbreakable, so there is currently no knowledge of what is inside the level's buildings.
Entities on this level are much faster and far more advanced than entities on other levels. Entities have better hearing, more sensibility, faster agility, stronger smell, and are able to carry much heavier things. This level is also completely littered with these powerful entities, making it an extremely dangerous level. On top of all this, entities can use electromagnetic and radio waves to their advantage, allowing them to find their prey much faster. Facelings in this level have a similar effect to Level 11's effect. However, if you have any Almond product on you when near these Facelings, then they will enter an aggressive state and begin to attack you. Sometimes, the adult Facelings may sometimes steal Almond Products, leaving the person, though this is very lucky and rare to occur.
==List of entities:==
This is a list of all known entities in the level. Not every entity the level holds may be in this list, as newer and unknown entities are currently being analyzed right now in our lab.
*Hounds (mostly in open and spacial areas)
*Facelings
*Insanities
*Windows
*Smilers (mostly in darker areas)
*Skin-Stealers
*The Fog (appears rarely after 5 weeks in the level)
*The Howler
*Unnamed Entity #556 (IGNORE)
*Unnamed Entity #557 (IGNORE)
*Unnamed Entity #558 (IGNORE)
*Unnamed Entity #559 (IGNORE)
==Properties:==
These are effects that this level creates for humans. These can be emotional effects or physical effects.
*Happiness
You will feel happy when you get to the level!
*Laziness
You will feel lazy or bored, often demotivating you to leave and instead influencing you to experience this level.
==Colonies and outposts: ==
These are groups of people that have their own goals and thoughts as a whole. They usually have the same goal. They may be violent or safe.
===Central Foundation (outpost) ===
An outpost found near the middle of the level that helps wanderers and provides shelter from the dangerous entities. They trade and may offer jobs if the wanderer is found to have Backrooms experience and good knowledge of Level 499.5. They have advanced machinery that is able to stun the entities for temporary moments of time. They have very much Almond Water and supplies that can help a wanderer throughout the Backrooms.
==Other information:==
<tabber>
|-|Data log=
= Data log =
View past online connections and their dates!
The data log is often checked by various outposts or groups of business in other levels as means of recording the history and what may have happened.
~Jan 1st 1994 (01/01/94): "Anonymous user #0000 has activated this network"
~Jun 21st 2004 (06/21/04): "Anonymous user #0001 has connected to this network"
~Jul 14th 2005 (07/14/05): "Anonymous user #0205 has connected to this network"
~Jul 18th 2005 (07/18/05): "Anonymous user #0001 has disconnected from this network"
~DATA LOST
~DATA LOST
~Sept 23rd 2012 (09/23/12): "Scientist [redacted] #0001 has connected to this network"
~Sept 23rd 2013 (09/23/13): "Scientist [redacted] #0001 has been destroyed"
SIGNAL INPUT DISRUPTED (UNKOWN DISRUPTOR)
SIGNAL INPUT REPAIRED (UNKNOWN REPAIRER) [2y disruption period]
~Oct 12th 2015 (10/12/15): "Anonymous user #4842 has disconnected from this network"
~Jun 6th 2016 (06/06/16): "Anonymous user #666 has been destroyed"
~June 8th 2018 (06/08/17): "Scientist [redacted] #0201 has connected to this network"
SIGNAL INPUT DISRUPTED (DISRUPTOR: Scientist [redacted] #0201)
SIGNAL INPUT REPAIRED (REPAIRER: Scientist [redacted] #1412) [3y disruption period]
~Jul 7th 2021 (07/07/21): "Scientist [redacted] #0201 has been destroyed"
~Sept 27th 2022 (09/27/22): "Anonymous user #5119 has accessed this network's internet panel"
===END OF DATA LOG ===
|-|Incidents=
= Incidents =
Currently, no recorded incidents have occured.
|-|Experiments=
= Experiments =
View all of the attempted experiments! See if they failed or have succeeded, marked by [F] for fail and [S] for success.
==Experiment 1: "Beyond the border" ==
[F] A group of 7 researchers were sent with the task of going beyond the ice wall to see if anything exists on the other side. They brought very powerful and heavy machinery, jetpacks with a battery span of about 8 hours, and climbing gear just incase. They tried drilling through the wall, which didn't even make a scratch. They tried climbing, but after about 12 hours of going up, the oxygen began to run out and the temperature became very cold. Around 750 thousand miles high, some of the team began to randomly fall, and their internal systems stopped working almost instantly. When this began happening, the team retreated. Only 2 of the researchers survived this experiment.
Requested experiment on July 18th, 2022
|-|Interviews=
= Interviews =
Currently, no interviews have been conducted.
</tabber>
==Entrances and exits: ==
===Entrances: ===
* Noclipping from the exact middle of Level 0 has an extremely rare chance of leading you to this level.
* Entering a blue building in Level 11 can lead you here.
* Walking through a blue hallway in Level 3 may lead you here.
* Dying in Level 999 may rarely bring you here.
* Riding a blue ride in Level 32 may occasionally noclip you here.
===Exits: ===
* Noclipping into the ice wall will bring you to Level -1.
* Finding a pool and jumping into it may lead you to Level 30 or Level 37, though it leads to Level 30 much more often.
* Dying in this level can lead you to Level 0.
* Flying 1 million miles up into the sky may lead you to Level 999.
Category:Levels
Category:Cluster I
Category:Unconfirmed Levels
Category:Dangerous
Category:Dangerous