Pike (Chapter)

HistoryIn the Insurrection Era, Pikes featured a stabbing tip that was so large that it was incredibly easy to deflect. This was common technology at the time and made them much more ineffective than they could have been.
At this time in Verdite, we even believed that pikes held a disadvantage against red weapons.
When Pikes were updated in the War-Bound era of weaponry, they solidified their place as one of the "big three" (Shield, Red, Pike).
Pikes hold incredibly combat advantages over 2H swung weaponry and are now a staple of every war-effort.
Weapon Properties
Consult the following image for a quick property chart. 
The categories are explained as followed:
* Speed - The weapons ability to accelerate and combo.
* Range - The effective combat range of the weapon.
* Weight - The overall weight of the weapon.
* Difficulty - The learning curve of the weapon in terms of how much work will be required to be considered proficient.
* Value - The combat usefulness in a war situation.
* +/- Denote effective changes in properties with alternative variants (such as gen-8/9)
**"+" means that particular category is slightly increased with Gen-8/9 variants
**"-" means that particular category is slightly decreased with Gen-8/9 variants
Variants
# 8ft Standard - While technically these pikes are closer to 8.5ft in overall length, the core uses is 8ft. These variants are the most common fielded. Each pike has incredibly stable control and high range.
# 7ft - Any pike shorter than 8 feet is often refereed to as Yari (spear). Yari offer greater maneuverability and reduced weight at the cost of combat range. They are uncommon.
# 6ft - Six foot Yari offer greater maneuverability and reduced weight at the cost of combat range. They are uncommon due to their low effectiveness.
# Gen8/Gen9 - It is possible to make Pikes and Yari as gen-8 and gen-9 weapons. This style isn't as popular among skilled pike users due to it's reduced effectiveness against enemy pikes. However, these versions reduce overall weight and fatigue when fighting.
Modern Usage
==== In War ====
Pike's are the ultimate melee weapon for picking apart enemies from a distance, second only to the Dai-Yari. Their low need for dynamic movement means they hold great synergy with shield walls, allowing for active protection as they wreak havoc onto the enemy force. Pike suppression is so dangerous that it can effectively ensure red weaponry cannot function at all. It is for this reason that pikes are considered the number one target kill priority.
==== In Dueling ====
Depending on the match up, Pikes can be incredibly dominant or virtually useless. Against two handed weaponry, pikes maintain some of the highest combat advantages fielded. Against medium, large, and massive shields, they falter. Shields 1v1 should almost never lose to a pike, it is one of the strongest weapon advantage match-ups in-game.
Notable UsersAimias
Sarudon
Deos
Torrens
Rakdos
Gallery