Mechs/BSK-M3

==Description==
A 95-ton Mech, the Bullshark was recovered from the wreck of the Jump Ship Dobrev and schematics were later acquired by Majesty Metals which produced the Mech in limited quantities. The difficulty in sourcing parts and the hand built nature of each Bullshark would limit it to a mere 2 dozen examples, most of which served with the Magistracy Armed Forces. The unveiling of the Helm Core and subsequent Clan Invasion signaled the end of the Bullshark, with Majesty Metals reallocating resources to more profitable projects. The Bullshark M3 is a Juggernaut, built around a 190-rated Fusion Core and armed with paired AC/10s and AC/5s. Quad Medium Lasers and LRM-5s round out the design.
Drop Cost Multiplier: 1.15
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Dreadnought: -20% Stability Damage Taken and +5% Damage Resist (Quirk)
40 	Intimidating 	Big Bad: -1 Lance Resolve Per Round for All Enemies (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=105/160S=80 	A=45/45S=16 	A=105/160S=80
Arms/Head	HardPoints	[ 2B ] 	 	[ 2B 1M ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
AC10
AC5 	
Heat Sink 	
AC10
AC5
Torso 	Health 	FA=150/200 RA=50/100S=100	FA=200/300 RA=85/150S=100	FA=150/200 RA=50/100S=100
Torso 	HardPoints	[ 2E 2M ] 	[ 1S ] 	[ 2E 2M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AC5
Ammo LRM
2x Medium Laser
2x LRM-5	
Engine Core 190
2x Heat Sink	
Ammo AC5
Ammo LRM
2x Medium Laser
2x LRM-5
Legs 	Health 	A=130/200S=100 	 	A=130/200S=100
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Ammo AC10 	 	
Ammo AC10
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