Rocket's Red Glare

E1M2 Rocket's Red Glare is the second mission of the First Soviet Campaign in Reds Over World; it takes place in the town of Cedar Knoll, Wisconsin, and the American ICBM base nearby.
==Briefing==
Our invasion of the world is a success - The Red Army is storming America and Europe; we are an unstoppable tide of justice brought upon the free world's enemies.
Our armed forces attacked both coasts of America and keeps pushing forward; we are also slowly marching into Europe; our conquest cannot be halted... except by one thing
Nuclear misiles. Premier fears that Americans are going to strike our motherland using them. This is where Spetsnaz operatives, like you, once more come in to aid us behind enemy lines.
Each Spetsnaz operative will be tasked with disabling one nuclear silo. You are assigned to liquidating the nuclear silo in Fort Sherman, Wisconsin. You will, sadly, be on your own. Good luck, comrade.
==Plot==
The Third World War begun, and Soviet leadership fears that the United States might deploy their ICBM's against them to halt their invasion - thus, they dispatch elite operatives to destroy ICBM silo bases one-by-one. Yuri Semashkoshov is assigned to destroy the one in Fort Sherman, near the town of Cedar Knoll, Wisconsin.
Once being paradropped as close to the base as the Soviets were able to, Yuri massacred the American soldiers guarding the once-peaceful suburbia, now ravaged with bomb craters and fire; he didn't even spare Biggie Hese, the local pizzeria mascot. Even with Snipers and Miniguns being deployed, the Cedar Knoll suburbia was soon cleared, and Yuri moved forward.
Soon he reached Fort Sherman, the ICBM base nearby; it was heavily guarded, but Yuri took care of all the guards outside, and entered the base. In it, he found a strange shotgun prototype which he took out for a field test.
Fort Sherman's personel stood no chance - scientists, officials and soldiers. He did found one obstacle on his way - lasers were activated on the way to the inner ICBM control rooms, preventing further access. Yuri then crawled inside the ventilation system, and found his way through the compound to the security override console; he turned off the lasers and entered the heart of the ICBM launch facility.
Yuri killed the last opponents who stood on his way to finishing off his operation, and just as the Americans were launching the ICBM missiles, pressing a button in the launch control room, Yuri close down the silo doors - the ICBM's detonated in-facility, destroying a large chunk of it. Yuri however managed to escape just in time via the ventilation system, and reached a group of fellow Soviets led by Chernakov, who evacuated him out of America via their truck.
Because of these attacks on ICBM silos, America was defanged and greatly weakened. After being taken back to the Soviet Union, Yuri was sent on an unusual mission.
==Walkthrough==
thumb|250px|The insides of the Fort Sherman ICBM siloGrab items at the end of the river; enter the suburbia and kill all the Americans; watch out for a Sniper in the large red brick building. Grab items such as ammunition and health from the yards of houses and around them. Enter the store, where you will find the Red keycard; use it to enter the largest building; ease on down the road killing Americans until you reach Fort Sherman; it is heavily guarded.
Enter Fort Sherman; go right to pick up the Pancor Jackhammer in a test lab, then go left to eventually reach the Yellow keycard. Use it to activate the lift, and once on the second floor, go through the vent and the compound (there is a second Pancor for additional ammunition in the water in the water tank section) until finally reaching the laser security switch. Go back (Men-In-Black will appear trying to stop you) and enter the launch facility, while killing enemies on your way.
After pressing the silo door control, jump into the vent before the facility explodes, and run as fast as you can to escape the explosion; kill the last remaining Americans and make your way to the ending.
==Secrets==
*Mega Paka and Portable First Aid Kit in a burning ruined house's kitchen.
*Health Hypos, Heavy Armor and Shells behind the store (guarded by a Sniper).
*Health Hypos and Portable First Aid Kits in a cave on the road to Fort Sherman
Category:First Soviet Campaign Maps