Arcane Magic

Arcane magic can be used by Mages, Sorcerers and Bards. Below is a list of all arcane spells, sorted by the spell level.
==Level 1:==
Name 	School 	Effect 	Range 	Duration 	Casting Time 	Area of Effect	Saving Throw
Armor 	Conjuration	Counts as a Scale Armor (AC 6) 	0 	9 hours 	9 	The Caster 	None [Harmless]
Blindness 	Illusion 	Blinds target (-4 for attack rolls and AC) 	40 ft. 	2 hours 	2 	1 creature 	Negates
Burning Hands 	Alteration 	Creates a burning cone in front of the Caster. 1d3 fire damage +2 for every casterlevel (1d3+20 max) 	0 	Instant 	1 	the caster 	1/2 damage
Charm Person 	Enchantment	
Take control of a man-sized (or smaller) humanoid. 	Sight of caster	5 rounds 	1 	1 person 	
negates
Chill Touch 	Necromancy 	1d2 fist damage; if saving throw fails: 1d8 damage and -2THAC0 penalty for 5 rounds 	0 	instant/1 turn 	1 	the creature 	negates
Chromatic Orb 	Evocation 	See: Chromatic Orb 	90ft. 	special 	1 	1 creature 	special
Color Spray 	Alteration 	Creates cone that hits 1d6 creatures within its area. All affected creatures with less than 4 Hit Dies are rendered unconsious. 	50ft. 	
Instant
[5 rounds] 	1 	90 degree-arc 	special [negates]
Find Familiar 	Conjuration	Summons a familiar, depending on Alignment See: Famliar 	n/a 	Special [permanent until Creature is killed]	9 	1 familiar 	none [harmless]
Friends 	Enchantment	+6 Charisma 	0 	1d4 rounds +1 round/level 	1 	The Caster 	none [harmless]
Grease 	Conjuration	Creates a slippery area, Everyone in it must make a save vs Spells +2 every round or fall & slide. Thouse who succeed are still slowed while in the area	30 ft 	3 rounds +1round/level 	1 	30ft radius 	special
Identify 	Divination 	Identifies a magic item 	0 	Instant 	special [instant]	1 item 	none [harmless]
Infravision 	Divination 	grants infravision 	30 ft. 	2 hours 	1 	1 creature 	none [harmless]
Larloch's Minor Drain 	Necromancy 	Target suffers 4 damage, caster healed by 4 hit points, all extra hitpoints lost after 1 turn 	30 ft. 	special [instant] 	1 	1 creature 	none
Magic Missile 	Evocation 	Creates magic missiles that do 1d4+1 damage. for every 2 additional levels tha caster gains an additional missile up to 5 	Visual range 	Instant 	1 	1 creature 	none
Protection from evil 	Abjuration 	Creates a barriar that gives -2 AC against evil and summoned demons can not target you 	Touch 	2 rounds/level 	1 	1 creature 	none [harmless]
Protection from Petrification	Abjuration 	Can not be petrified 	Touch 	1 hour 	1 	1 creature 	none [harmless]
Reflected Image 	Illusion 	Creates a image of the caster. There is a 50% chance an enemy will hit the image instead of the caster. Image vanishes after being hit 	0 	3 rounds + 1 round/level 	1 	the caster 	none [harmless]
Shield 	Evocation 	creates a shield which gives the Caster AC 4 against melee and AC2 against missile weapons. Grants imunity from Magic Missiles 	0 	1 hour 	1 	the caster 	none [harmless]
Shocking Grasp 	Alteration 	the caster will try to hit an enemy with 1d2 fist damage and 1d8 electrical damage +1 electr. damage per level 	touch 	special 	1 	1 creature 	none
Sleep 	Enchantment	All enemies within the radius that fail the saving throw and have less than 5 Hit Dice fall asleep 	Visual range 	5 rounds/level 	1 	30ft radius 	negates
Spook 	Illusion 	See: Spook 	30 feet 	3 rounds 	1 	1 creature 	negates
==Level 2:==
Name 	School 	Effect 	Range 	Duration 	Casting Time	Area of Effect 	Saving Throw
Agannazar's Scorcher	Evocation 	see: Agannazar's Scorcher 	15ft. 	1 rounds 	3 	2ft. by 15ft. jet 	none
Blur 	Illusion 	Attack rolls against the caster get a -3 penality and the caster gets a +1 on all Saving Throws 	0 	4rounds + 2 rounds/level 	2 	caster 	none [harmless]
Deafness 	Illusion 	target gets a 50% chance of spell failure. 	180ft. 	special [permanent until dispelled]	2 	1 creature 	negates
Detect Evil 	Divination 	Every evil character within the area will glow red. 	0 	instant 	2 	60ft. radius 	none
Detect Invisibility 	Divination 	
Shows invisibile npcs (magical and otherwise) 	0 	instant 	2 	70ft radius 	none
Ghoul Touch 	Necromancy 	After a sucesfull melee attack, the enemy is paralyzed for 5 rounds if the Saving Throw fails. 	0 	5 rounds 	1 	the caster 	negates
Glitterdust 	Conjuration	All enemies within the area of effect must succeed a Saving Throw or get a -4 penality on attack and AC. They also become visable. 	30ft 	4 rounds 	2 	30ft 	negates
Horror 	Necromancy 	All enemies within the area of effect must suceed a Saving Throw or flee in terror. 	40ft 	1 turn 	2 	30ft radius 	negates
Invisibility 	Illusion 	The target becomes invisible until it attacks, casts a spell or does other things that break invisibility. the target can also no longer be the target of a spell.	touch 	special 	2 	1 creature 	none [harmless]
Knock 	Alteration 	Opens a lock. 	visual range of the caster	instant 	1 	locked door or chest	none
Know Alignment 	Divination 	The target creature glows red if evil, green if good and white if neutral. 	30 feet 	instant 	9 	1 creature 	negates
Luck 	Enchantment	
The target gets +1 for all Saving Throws, attack rolls and minimum damage/healing rolls, as well as +5% for all thieving skills.
Additional all damage dices, aside from weapons base damage, are reduced by 1.	15ft 	3 rounds 	2 	1 creature 	none [harmless]
Melf's Acid Arrow 	Evocation 	The target suffers 2d4 acid damage per round. 	60ft 	1 round/3 levels 	2 	1 creature 	none
Mirror Image 	Illusion 	Creates 2 to 8 images of the caster. An image vanishes after being hit. 	0 	3 rounds + 1 round/level 	1 	special 	none [harmless]
Power Word, Sleep 	Conjuration	A creature with less than 20 HP falls into a comatose sleep. 	90 ft. 	5 rounds 	1 	1 creature 	none
Ray of Enfeeblement 	Enchantment	Sets the targets Strength to 5. 	visual range of the caster	1 rounds/level 	2 	1 creature 	negates
Resist Fear 	Abjuration 	Raises moral value to maximum and dispells magic fear. 	30ft 	1 hour 	1 	30ft radius 	none [harmless]
Stinking Cloud 	Evocation 	See:Stinking Cloud 	90ft. 	1 turn 	2 	30ft radius 	negates
Strength 	Alteration 	
Sets the Strength of the target to 18/50.
If the target already had a 18/XX Strength than the percentages will be combined. 	touch 	1 turn/level 	9 	1 creature 	none [harmless]
Vocalize 	Alteration 	The caster can use magic even when silenced. 	0 	1 turn 	2 	the caster 	none [harmless]
Web 	Evocation 	See: Web 	40ft. 	1 turn 	2 	30ft. radius 	negates
==Level 3:==
Name	School	Effect	Range	Duration	Casting Time	Area of Effect	Saving Throw
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
==Level 4:==
Name	School	Effect	Range	Duration	Casting Time	Area of Effect	Saving Throw
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
==Level 5:==
Name	School	Effect	Range	Duration	Casting Time	Area of Effect	Saving Throw
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
==Level 6:==
Name	School	Effect	Range	Duration	Casting Time	Area of Effect	Saving Throw
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
==Level 7:==
Name	School	Effect	Range	Duration	Casting Time	Area of Effect	Saving Throw
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
==Level 8:==
Name	School	Effect	Range	Duration	Casting Time	Area of Effect	Saving Throw
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
==Level 9:==
Name	School	Effect	Range	Duration	Casting Time	Area of Effect	Saving Throw
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
Category:Lists
Category:Spells