Forest Gnome

Can exceed the level limits for the allowable classes if they have high prime requisite scores (DMG Table 8).
Can choose to use any kit allowed to gnomes. Can choose not to use a kit at all.
Special Advantages:
Pass without Trace —A Forest Gnome can pass through any kind of wooded terrain without leaving a sign of his or her passage.
Hide in Woods —Like the halfling, a Forest Gnome can make himself or herself virtually invisible in wooded surroundings.
Combat Bonus —Due to size and quickness, Forest Gnomes receive a -4 bonus to their Armor Class whenever they fight man-sized or larger creatures. Also, they get +1 bonuses on all attack and damage rolls when fighting orcs, lizard men, or troglodytes, or any creature which they have directly observed damaging woodlands (e.g., a woodman chopping down a tree full of birds' nests).
* Saving Throw Bonus —The Forest Gnome gains a bonus to their saving throws versus spells:
: 
 Saving Throw Bonus 
ConstitutionScore	Save vs Wands, Staves,Rods, and Spells
4-6 	+1
7-10 	+2
11-13 	+3
14-17 	+4
18-19 	+5
Special Disadvantages:
* None
==Standard Gnome Abilities==
 Racial Adjustment for Thieves
PP	OL 	F/RT	MS 	HS 	DN 	CW 	RL
– 	+5%	+10%	+5%	+5%	+10%	-15%	–