Alexandra Augustus

Alexandra Augustus is a DLC character in Dissidia Calamitas Infinita, originating from Twilight Crystal. 
==Appearance==
Alexandra wears a deep turquoise jacket with a white rose motif on the right sleeve over a black shirt and pants, the same outfit as in Chapter 14 of Twilight Crystal. Her hands are partially covered in a special type of leather glove to assist with wielding her steel tonfa, which are kept in sheathes attached to her belt. Alexandra's copper-colored hair is darker than that of her sister April's, and extends slightly past her shoulders. Her alternative costume, Clouded Qualia, garbs her in Faye's purple clothing, down to the most minute detail, resulting in enhanced waifu factor.
===Gallery===
File:AlexandraTonfa-NeA.jpg|Alexandra's sheathed tonfa.
File:AraAraAndUguu.png|UGUU~~~~ oh and ara ara ~
File:PantsTwoTone.png|TIGHT. Yes. just tight. stop.
File:NeA-AlexandraEmblem.png|Alexandra's emblem.
File:AlexandraAugustus-NeA-Qualia.png|Clouded Qualia.
;Alts
Left to right: Default, Matriarchate of Fontis, April, Talinn, Faye, Makoto Nanaya
==Story==
<tabber>
3rd Cycle=
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4th Cycle=
Having been spurned by her sister, Alexandra consults Divina and Oavyce in order to learn more about April and Seraphim. Despite her "official" allegiance to Ragnarok, Alexandra is cautiously welcomed by these two because of her highbirth. Relieved to having found peers she could converse with, Alexandra decides to join Eris's side in the hopes of eventually reuniting with April. 
|-|
5th Cycle=
|-|
6th Cycle=
As Divina attempts to coalesce support around her as a new goddess of life, Alexandra confronts her with information about Seraphim. She thinks that rather than overthrow Eris and ascend to the status of deity, Divina should learn more about the existing goddess of life. Insulted, Divina claims that Seraphim doesn't exist, and that those who oppose her claim are fools that will never be revived. Hurt, Alexandra asks if Divina considers her a pawn as well, to which she replies that all life is the same to her. Believing that Divina is simply seeking to replace the gods rather than change their grip on the world, Alexandra parts ways with her, regretting that they could not come to an understanding.
|-|
7th Cycle=
Alexandra, having become disillusioned with the Warriors of Madness, awakens on Ragnarok's side once more. Wandering into a ethereal forest, she encounters Faye, who questions her purpose for being there. A pained Alexandra tells Faye of her inability to accomplish anything of worth on either god's side, seeing her experience as an echo of her failure as a Queen. Faye encourages her, saying that a life spent trying is worth more than one of inaction. Drawing hope from the arc shooter, Alexandra resolves to continue to unravel the entwined histories of Ragnarok and Eris, having experience on both sides.
Eris, displeased with Alexandra's curiosity about the gods and cross-warrior rapport, strongly hints that she should be taken care of. Knowing that the relationship with her sister could be used in future cycles as a source of blackmail, April informs Alexandra that their time together stopped long ago. She then kills off her sister with little effort under the approving eye of 0, betraying no emotion... outside, at least.
</tabber>
==Battle==
__NOTOC__
Alexandra AugustusGauntlet of Zirconia – Excels at parrying and agile close range attacks with tonfa, aided by seraphic magic. 
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Alexandra is the Gauntlet of Zirconia, wielding a pair of steel tonfa ideal for fast-paced melee skirmishes. Four of her Bravery attacks attacks are quick and hit multiple times, and have alternate inputs that allow for her to alter any of these hits into a parrying style that delays the attack by use of a block or movement. By judiciously switching between the offensive and defensive components of these moves, Alexandra can outmanuever and destroy her opponent at close range. She lacks a variety of ranged attacks, relying on her Eon, Seraph, for beams of light. Seraph's power is invoked in most of her HP attacks, as well.
===Brave Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Stellar Strike/Crownguard	Aerial 	 	 	Melee Mid 	 	 	Initial
Stellar Strike/Crownguard	[Close] Tap to unleash a series of rising uppercuts with very fast execution, good vertical reach, and narrow horizontal reach. Tap triangle at the same time as to execute a dive that blocks above Alexandra, then follows with the same uppercut. 4 inputs maximum. 	[Close] Tap to unleash a series of rising uppercuts with very fast execution, good vertical reach, and narrow horizontal reach. Tap triangle at the same time as to execute a dive that blocks above Alexandra, then follows with the same uppercut. 4 inputs maximum. 	[Close] Tap to unleash a series of rising uppercuts with very fast execution, good vertical reach, and narrow horizontal reach. Tap triangle at the same time as to execute a dive that blocks above Alexandra, then follows with the same uppercut. 4 inputs maximum. 	[Close] Tap to unleash a series of rising uppercuts with very fast execution, good vertical reach, and narrow horizontal reach. Tap triangle at the same time as to execute a dive that blocks above Alexandra, then follows with the same uppercut. 4 inputs maximum. 	[Close] Tap to unleash a series of rising uppercuts with very fast execution, good vertical reach, and narrow horizontal reach. Tap triangle at the same time as to execute a dive that blocks above Alexandra, then follows with the same uppercut. 4 inputs maximum. 	[Close] Tap to unleash a series of rising uppercuts with very fast execution, good vertical reach, and narrow horizontal reach. Tap triangle at the same time as to execute a dive that blocks above Alexandra, then follows with the same uppercut. 4 inputs maximum. 	[Close] Tap to unleash a series of rising uppercuts with very fast execution, good vertical reach, and narrow horizontal reach. Tap triangle at the same time as to execute a dive that blocks above Alexandra, then follows with the same uppercut. 4 inputs maximum.
Ephemeral Spin/Vambrace 	Ground/Aerial 	 	 	Melee Low 	 	 	Initial
Ephemeral Spin/Vambrace 	[Close] Tap to unleash a series of tonfa spins with good vertical and horizontal reach, but poor depth. Tap triangle at the same time as to execute a backwards feint that follows into a dual tonfa spin that carries Alexandra farther forward and has a larger area of effect but a longer recovery time. 4 inputs maximum. 	[Close] Tap to unleash a series of tonfa spins with good vertical and horizontal reach, but poor depth. Tap triangle at the same time as to execute a backwards feint that follows into a dual tonfa spin that carries Alexandra farther forward and has a larger area of effect but a longer recovery time. 4 inputs maximum. 	[Close] Tap to unleash a series of tonfa spins with good vertical and horizontal reach, but poor depth. Tap triangle at the same time as to execute a backwards feint that follows into a dual tonfa spin that carries Alexandra farther forward and has a larger area of effect but a longer recovery time. 4 inputs maximum. 	[Close] Tap to unleash a series of tonfa spins with good vertical and horizontal reach, but poor depth. Tap triangle at the same time as to execute a backwards feint that follows into a dual tonfa spin that carries Alexandra farther forward and has a larger area of effect but a longer recovery time. 4 inputs maximum. 	[Close] Tap to unleash a series of tonfa spins with good vertical and horizontal reach, but poor depth. Tap triangle at the same time as to execute a backwards feint that follows into a dual tonfa spin that carries Alexandra farther forward and has a larger area of effect but a longer recovery time. 4 inputs maximum. 	[Close] Tap to unleash a series of tonfa spins with good vertical and horizontal reach, but poor depth. Tap triangle at the same time as to execute a backwards feint that follows into a dual tonfa spin that carries Alexandra farther forward and has a larger area of effect but a longer recovery time. 4 inputs maximum. 	[Close] Tap to unleash a series of tonfa spins with good vertical and horizontal reach, but poor depth. Tap triangle at the same time as to execute a backwards feint that follows into a dual tonfa spin that carries Alexandra farther forward and has a larger area of effect but a longer recovery time. 4 inputs maximum.
Lambant Swing/Brigandine 	Ground/Aerial 	 	 	Melee High 	 	 	Initial
Lambant Swing/Brigandine 	[Close] Tap to unleash a series of right and left hooks in which Alexandra dashes straight at her opponent. Tap triangle at the same time as to execute a sidewards feint to the side of Alexandra's intended hook, followed by the hook of the opposite hand. 4 inputs maximum. 	[Close] Tap to unleash a series of right and left hooks in which Alexandra dashes straight at her opponent. Tap triangle at the same time as to execute a sidewards feint to the side of Alexandra's intended hook, followed by the hook of the opposite hand. 4 inputs maximum. 	[Close] Tap to unleash a series of right and left hooks in which Alexandra dashes straight at her opponent. Tap triangle at the same time as to execute a sidewards feint to the side of Alexandra's intended hook, followed by the hook of the opposite hand. 4 inputs maximum. 	[Close] Tap to unleash a series of right and left hooks in which Alexandra dashes straight at her opponent. Tap triangle at the same time as to execute a sidewards feint to the side of Alexandra's intended hook, followed by the hook of the opposite hand. 4 inputs maximum. 	[Close] Tap to unleash a series of right and left hooks in which Alexandra dashes straight at her opponent. Tap triangle at the same time as to execute a sidewards feint to the side of Alexandra's intended hook, followed by the hook of the opposite hand. 4 inputs maximum. 	[Close] Tap to unleash a series of right and left hooks in which Alexandra dashes straight at her opponent. Tap triangle at the same time as to execute a sidewards feint to the side of Alexandra's intended hook, followed by the hook of the opposite hand. 4 inputs maximum. 	[Close] Tap to unleash a series of right and left hooks in which Alexandra dashes straight at her opponent. Tap triangle at the same time as to execute a sidewards feint to the side of Alexandra's intended hook, followed by the hook of the opposite hand. 4 inputs maximum.
Crescent Sweep/Sabaton 	Ground 	 	 	Melee Mid 	 	 	Initial
Crescent Sweep/Sabaton 	[Close] Tap to unleash a series of backward flips followed by low tonfa sweeps that create wide and slow moving shockwaves that travel forward. Tap triangle at the same time as to instead jump straight up into the air and follow with a diagonal dash towards the opponent accompanied by a crescent kick. 4 inputs maximum.	[Close] Tap to unleash a series of backward flips followed by low tonfa sweeps that create wide and slow moving shockwaves that travel forward. Tap triangle at the same time as to instead jump straight up into the air and follow with a diagonal dash towards the opponent accompanied by a crescent kick. 4 inputs maximum.	[Close] Tap to unleash a series of backward flips followed by low tonfa sweeps that create wide and slow moving shockwaves that travel forward. Tap triangle at the same time as to instead jump straight up into the air and follow with a diagonal dash towards the opponent accompanied by a crescent kick. 4 inputs maximum.	[Close] Tap to unleash a series of backward flips followed by low tonfa sweeps that create wide and slow moving shockwaves that travel forward. Tap triangle at the same time as to instead jump straight up into the air and follow with a diagonal dash towards the opponent accompanied by a crescent kick. 4 inputs maximum.	[Close] Tap to unleash a series of backward flips followed by low tonfa sweeps that create wide and slow moving shockwaves that travel forward. Tap triangle at the same time as to instead jump straight up into the air and follow with a diagonal dash towards the opponent accompanied by a crescent kick. 4 inputs maximum.	[Close] Tap to unleash a series of backward flips followed by low tonfa sweeps that create wide and slow moving shockwaves that travel forward. Tap triangle at the same time as to instead jump straight up into the air and follow with a diagonal dash towards the opponent accompanied by a crescent kick. 4 inputs maximum.	[Close] Tap to unleash a series of backward flips followed by low tonfa sweeps that create wide and slow moving shockwaves that travel forward. Tap triangle at the same time as to instead jump straight up into the air and follow with a diagonal dash towards the opponent accompanied by a crescent kick. 4 inputs maximum.
Byzantion 	Ground 	 	 	Ranged Mid 	 	 	Initial
Byzantion 	[Mid] Alexandra summons Seraph's light, projecting out light images of her tonfa that home in on the enemy and smash together at their location. 	[Mid] Alexandra summons Seraph's light, projecting out light images of her tonfa that home in on the enemy and smash together at their location. 	[Mid] Alexandra summons Seraph's light, projecting out light images of her tonfa that home in on the enemy and smash together at their location. 	[Mid] Alexandra summons Seraph's light, projecting out light images of her tonfa that home in on the enemy and smash together at their location. 	[Mid] Alexandra summons Seraph's light, projecting out light images of her tonfa that home in on the enemy and smash together at their location. 	[Mid] Alexandra summons Seraph's light, projecting out light images of her tonfa that home in on the enemy and smash together at their location. 	[Mid] Alexandra summons Seraph's light, projecting out light images of her tonfa that home in on the enemy and smash together at their location.
Metanoia 	Aerial 	 	 	Ranged Mid 	 	 	Level 10
Metanoia 	[Long] Alexandra summons Seraph's light, creating a crescent of light that arcs below her then rises towards the enemy's location. 	[Long] Alexandra summons Seraph's light, creating a crescent of light that arcs below her then rises towards the enemy's location. 	[Long] Alexandra summons Seraph's light, creating a crescent of light that arcs below her then rises towards the enemy's location. 	[Long] Alexandra summons Seraph's light, creating a crescent of light that arcs below her then rises towards the enemy's location. 	[Long] Alexandra summons Seraph's light, creating a crescent of light that arcs below her then rises towards the enemy's location. 	[Long] Alexandra summons Seraph's light, creating a crescent of light that arcs below her then rises towards the enemy's location. 	[Long] Alexandra summons Seraph's light, creating a crescent of light that arcs below her then rises towards the enemy's location.
===HP Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Roundhouse of Truces	Ground 	 	 	 	 	 	Initial
Roundhouse of Truces	[Close] Alexandra spins, then delivers a devastating kick to the side of the opponent's head. The spin can be canceled into any of her Brave attacks. 	[Close] Alexandra spins, then delivers a devastating kick to the side of the opponent's head. The spin can be canceled into any of her Brave attacks. 	[Close] Alexandra spins, then delivers a devastating kick to the side of the opponent's head. The spin can be canceled into any of her Brave attacks. 	[Close] Alexandra spins, then delivers a devastating kick to the side of the opponent's head. The spin can be canceled into any of her Brave attacks. 	[Close] Alexandra spins, then delivers a devastating kick to the side of the opponent's head. The spin can be canceled into any of her Brave attacks. 	[Close] Alexandra spins, then delivers a devastating kick to the side of the opponent's head. The spin can be canceled into any of her Brave attacks. 	[Close] Alexandra spins, then delivers a devastating kick to the side of the opponent's head. The spin can be canceled into any of her Brave attacks.
Basilican Edict 	Aerial 	 	 	 	 	 	Initial
Basilican Edict 	[Close~Mid] Alexandra surrounds herself in a dome of swords made of light, striking enemies at close range as it expands. Pressing the button again solidifies the swords into a continuous sphere of light that blocks all attacks for a fraction of a second. Alexandra then smashes the sphere with her tonfa to send shards of light flying at the opponent.	[Close~Mid] Alexandra surrounds herself in a dome of swords made of light, striking enemies at close range as it expands. Pressing the button again solidifies the swords into a continuous sphere of light that blocks all attacks for a fraction of a second. Alexandra then smashes the sphere with her tonfa to send shards of light flying at the opponent.	[Close~Mid] Alexandra surrounds herself in a dome of swords made of light, striking enemies at close range as it expands. Pressing the button again solidifies the swords into a continuous sphere of light that blocks all attacks for a fraction of a second. Alexandra then smashes the sphere with her tonfa to send shards of light flying at the opponent.	[Close~Mid] Alexandra surrounds herself in a dome of swords made of light, striking enemies at close range as it expands. Pressing the button again solidifies the swords into a continuous sphere of light that blocks all attacks for a fraction of a second. Alexandra then smashes the sphere with her tonfa to send shards of light flying at the opponent.	[Close~Mid] Alexandra surrounds herself in a dome of swords made of light, striking enemies at close range as it expands. Pressing the button again solidifies the swords into a continuous sphere of light that blocks all attacks for a fraction of a second. Alexandra then smashes the sphere with her tonfa to send shards of light flying at the opponent.	[Close~Mid] Alexandra surrounds herself in a dome of swords made of light, striking enemies at close range as it expands. Pressing the button again solidifies the swords into a continuous sphere of light that blocks all attacks for a fraction of a second. Alexandra then smashes the sphere with her tonfa to send shards of light flying at the opponent.	[Close~Mid] Alexandra surrounds herself in a dome of swords made of light, striking enemies at close range as it expands. Pressing the button again solidifies the swords into a continuous sphere of light that blocks all attacks for a fraction of a second. Alexandra then smashes the sphere with her tonfa to send shards of light flying at the opponent.
Blue Rose 	Ground/Aerial 	 	 	 	 	 	Initial
Blue Rose 	[Close~Long] Tendrils of light appear from Alexandra's jacket sleeves, appearing quickly at first as a mass of thorns and vines around her. If the ability is held for two seconds, blue blossoms of light start to spawn at the opponent's location for another 2 seconds. 	[Close~Long] Tendrils of light appear from Alexandra's jacket sleeves, appearing quickly at first as a mass of thorns and vines around her. If the ability is held for two seconds, blue blossoms of light start to spawn at the opponent's location for another 2 seconds. 	[Close~Long] Tendrils of light appear from Alexandra's jacket sleeves, appearing quickly at first as a mass of thorns and vines around her. If the ability is held for two seconds, blue blossoms of light start to spawn at the opponent's location for another 2 seconds. 	[Close~Long] Tendrils of light appear from Alexandra's jacket sleeves, appearing quickly at first as a mass of thorns and vines around her. If the ability is held for two seconds, blue blossoms of light start to spawn at the opponent's location for another 2 seconds. 	[Close~Long] Tendrils of light appear from Alexandra's jacket sleeves, appearing quickly at first as a mass of thorns and vines around her. If the ability is held for two seconds, blue blossoms of light start to spawn at the opponent's location for another 2 seconds. 	[Close~Long] Tendrils of light appear from Alexandra's jacket sleeves, appearing quickly at first as a mass of thorns and vines around her. If the ability is held for two seconds, blue blossoms of light start to spawn at the opponent's location for another 2 seconds. 	[Close~Long] Tendrils of light appear from Alexandra's jacket sleeves, appearing quickly at first as a mass of thorns and vines around her. If the ability is held for two seconds, blue blossoms of light start to spawn at the opponent's location for another 2 seconds.
===Brave to HP Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Chained from
Ultima 	Ground 	 	 	 	 	 	Byzantion
Ultima 	Alexandra charges her own tonfa with pure energy and aims them at the enemy like pistols, bombarding them with bullets of light. 	Alexandra charges her own tonfa with pure energy and aims them at the enemy like pistols, bombarding them with bullets of light. 	Alexandra charges her own tonfa with pure energy and aims them at the enemy like pistols, bombarding them with bullets of light. 	Alexandra charges her own tonfa with pure energy and aims them at the enemy like pistols, bombarding them with bullets of light. 	Alexandra charges her own tonfa with pure energy and aims them at the enemy like pistols, bombarding them with bullets of light. 	Alexandra charges her own tonfa with pure energy and aims them at the enemy like pistols, bombarding them with bullets of light. 	Alexandra charges her own tonfa with pure energy and aims them at the enemy like pistols, bombarding them with bullets of light.
Reconciliation	Aerial 	 	 	 	 	 	Metanoia
Reconciliation	[Long~Close] Alex rushes across the arc of light at high velocity, spinning her tonfa in a spherical pattern as she reaches the enemy.	[Long~Close] Alex rushes across the arc of light at high velocity, spinning her tonfa in a spherical pattern as she reaches the enemy.	[Long~Close] Alex rushes across the arc of light at high velocity, spinning her tonfa in a spherical pattern as she reaches the enemy.	[Long~Close] Alex rushes across the arc of light at high velocity, spinning her tonfa in a spherical pattern as she reaches the enemy.	[Long~Close] Alex rushes across the arc of light at high velocity, spinning her tonfa in a spherical pattern as she reaches the enemy.	[Long~Close] Alex rushes across the arc of light at high velocity, spinning her tonfa in a spherical pattern as she reaches the enemy.	[Long~Close] Alex rushes across the arc of light at high velocity, spinning her tonfa in a spherical pattern as she reaches the enemy.
==EX Mode==
Alexandra's EX Mode is Matriarchate of Fontis. Seraph's power becomes more permanent and corporeal, manifesting itself as six blue, translucent wings that sprout from a point behind Alexandra's neck. Two fold around to her forehead to form a crown, two more fold to cover the lateral sides of her arms, and the last two fold around her belt. Alexandra's Close Bravery attacks can now have up to 6 maximum inputs and execute slightly more rapidly. She also gains Regen and faster air movement.
Alexandra's EX Burst is Sadirvan. Alexandra initiates the EX Burst with a kick and strikes the enemy repeatedly with an ensemble of Stellar Strikes, Ephemeral Spins, Lambant Swings, and Crescent Sweeps. A directional button indicated must be pressed repeatedly; this button changes after every four hits, and a total sixteen hits are performed. If the EX Burst is not performed perfectly, Alexandra ends the move with another kick. If it is performed perfectly, Alexandra splits the set of wings down the middle and attaches three to each tonfa, then uppercuts the enemy into the air. She dashes upwards through them in a spiral of blue light, landing with a flip and dismissing the wings by sheathing her tonfa.
==Equipment==
===Exclusive Weapons===
Name 	Level	Description
Hagia 	50 	I venerate and glorify you, Fontis, thine alabaster spires ever heaven-reaching.
Athanatoi	90 	I magnify and bless you, Fontis, thine nacrene domes ever pearls of wisdom.
Teicheon 	100 	I adore and extol you, Fontis, thine people ever true and just.
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Turquoise Jacket 	Simply wearing it makes me feel majestic, enough. It's quite a fine jacket.	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Family Portrait 	They have washed away in war... but I remain, to hold up these domes. 	LUK+4 	Battlegen from the Angela Friend Card
Sovereign's Desire	N/A 	LUK+1 	Battlegen
Sovereign's Dream 	N/A 	LUK+2 	Battlegen
Sovereign's Hopes 	N/A 	LUK+3 	Battlegen
==Stage==
Bloodied Prairie
"This is a war that was lost the day that it began."
==Musical Themes==
*Main Theme: A Narrow Way
*World Map Theme: Marble Steps
*Normal Battle: Fragile Rule
*Boss Battle: Gauntlet
*Final Boss Battle: Silver Will
===Rival Battle===
*Vs. April: Augustus Rising, originally Seymour Battle Theme
*Vs. Twilight Crystal Protagonists: Scourge of Zirconia
*Vs. Divina: Blue Regalia
*Vs. Faye: Beloved Tomboyish Girl/Liverne
*Vs. Oavyce: Eclipsed Dynasties, originally The Fires of Suzaku
*Vs. Vainia: Heralds of the New Age, originally Ruins of Moondoria
==Quotes==
===Encounter===
*By grace, I go.
*Well met.
*Forward!
*This is my chance.
*This time... I will not fall.<BR>— If HP is low
*Another adversary...<BR>— If HP is low
*I'll dance around you.<BR>— If opponent is stronger
*Seraph, your service is needed.<BR>— If opponent is stronger
*Highly unorthodox...<BR>— If opponent is weaker
*Would you not take the hand of mercy?<BR>— If opponent is weaker	
===Victory===
*For Fontis!
*I am vindicated.
*A splendid match.
*Say your prayers.
*Turnabout isn't fair play...<BR>— If HP is low
*I call a truce.<BR>— If HP is low
*Zirconia, ever resilient.<BR>— If opponent is stronger
*Hm. Perhaps I've still got it.<BR>— If opponent is stronger
*Did you mean to elude me?<BR>— If opponent is weaker
*I send you home.<BR>— If opponent is weaker	
===Defeat===
*Sigh...
*Snatched from the jaws of victory...
*I will see another spring.
*Ahh... defeated!
*I shall fade into obscurity...<BR>— If opponent is stronger
*Deposed...<BR>— If opponent is stronger
*Wait, really!?<BR>— If opponent is weaker
*Isn't there anything I can do?<BR>— If opponent is weaker
===Default Specific===
=== Boss Specific ===
*Ragnarok: "We shall not put our lives in your hands!"
*Genesis:	
*Eris: 
*The Embodiment:	
*Amaterasu:
===DLC Specific===
===Story Specific===
Category:Characters
Category:Twilight Crystal characters