Malcolm Granger

General Malcolm 'Ace' Granger is a 4-star general in the US Air Force during the GLA Conflict. He was 62 years old by that time.Command & Conquer: Generals - Zero Hour, generals.csf, GUI:BioDOBEntry_Pos4
==Background==
The son of an Iowa crop duster, General Malcolm Granger's flying career began at the age of 12, when he borrowed his father's biplane to go to the state fair in Kansas City. As a lieutenant in the First Iraq War, Granger earned his first notices for knocking out four SAMs in a single afternoon. As he moved up the Air Force ranks, Granger earned a reputation for advancing the role of fighting aircraft in the U.S. military.Command & Conquer: Generals - Zero Hour manual. Los Angeles, California: Electronic Arts Los Angeles, 2003.
Even-tempered yet uncompromising, Granger has developed novel techniques in fuel management and resource deployment during air superiority operations. Those techniques have been used with success in Iraq, Afghanistan, and other theaters. His squadrons are known for precision execution and a strong will to complete the mission.
Stationed at Fort Belmont, Houston, Texas, Granger's Class Number is 08291102-HBGB.
==Arsenal==
=== Overview ===
Malcolm Granger boasts a flexible force of fast and agile units, albeit one that comes at the expense of a traditional army that can capture territory. King Raptors easily dominant all other air units, and his early access to the carpet bomb power can fatally inhibit enemy base expansion. He is capable of launching lightning-fast raids across uncrossable terrain, while his Comanches can also be upgraded with stealth, making them excellent at scouting and surprise attacks.
However, his units are rather fragile and expensive. Some degree of micromanagement is necessary to avoid crippling losses, and to last into the late game he must prioritize building a steady independent economy. His fleet is vulnerable to gunfire and laser-based anti-air weapons; Shin Fai's gunfire-heavy army is particularly troublesome. These threats can be managed, but require close attention to each sortie; he cannot simply unleash repeated waves of uncoordinated attacks without exhausting his resources. An attack against Gatling-armed Overlord tanks, for example, should be coordinated come from behind if possible, catching the cumbersome vehicle before its AA gun can swing around. Likewise, Combat Chinooks loaded with missile defenders are preferable when facing gunfire-based anti-aircraft vehicles; skirting the edge of a unit's gun range can be quite effective at wearing it down. Kiting with the Combat Chinook (leading a moving ground vehicle from just beyond the edge of weapon range) was another effective tactic, as were hit-and-run strafing attacks that do not linger in weapons range for too long.
Against a GLA opponent with stealth technology, Granger will still have to painstakingly clear territory with stealth-detecting countermeasures, lest his expensive aircraft fall victim to concealed Quad Cannons. Shin Fai's Minigunners constituted a distributed anti-air defense that could prove to be a frustrating, forcing Granger to rely more on ground units than he preferred; again, the Combat Chinook combined with a Pathfinder provided a potential solution.
Another less obvious weakness is the considerable space requirement of the American airfield, limiting the total number of Raptors, Stealth Fighters and Auroras that he can deploy. On space-restricted maps it is best for him to rely more on helicopters, and superweapons. 
===Units===
*All aircraft 10% cheaper
*All aircraft, except Comanche, come with a laser defense system
* King Raptor instead of the Raptor (stronger, faster, 6 missiles, quick reload, stealth detection)
* Combat Chinook available from the Supply Center after constructing a War Factory (infantry can fire from within)
*
Comanches can be upgraded with stealth
* Stealth fighter does not require a promotion point to unlock.
===General's Powers===
*
Carpet bombing available once the Strategy Center is built.
* Emergency Repair level 1 available earlier.
===Limitations===
*Cannot build Paladin or Crusader tanks.
*
Humvee, Ambulance, and Tomahawk launcher cost more.
==General's Challenge==
==Quotes==
*"Bombs away, punk!" (Loading screen)
*"Come on, general. I'll show you the meaning of death from above!" (Loading screen)
*"Sonic boom, baby! Let's do this thing…" (Loading screen)
*"Be advised! This area is under the control of the Air Force General Malcolm Granger! Withdraw now, or prepare to be bombed back to the stone age! General, you are no match for me. I own the skies. Watch the skies, General. We're going to put on an air show." (At the beginning of challenge.)
*"You wanna see it again? *laughs*" (After a squadron of King Raptors flew over the player’s Command Center)
*"This is General Granger to Aircraft Carrier Olympia! Send reinforcements! Repeat! Send reinforcements!"
*"Doesn't seem fair, does it, General?"
*"Death from above!"
*"Ready or not, here I come!"
*"Out of resources, General? You wanna borrow some?"
*"Hey, General! Did you see that Stealth Fighter?"
* "How are you enjoying the shock and awe, General?"
* "Would ya look at that? US Military spending at its best."
*"Huh. Where are you gonna train your troops now?" (If he destroys player's barracks.)
*"OUCH! That must have been expensive!"
*"Welcome to the party, Colonel Burton! You're in for it now, General" (If player recruits Colonel Burton.)
*"Hmmm, that's a lot of anti-air, General. Think it'll be enough to calm the fear?" (If player builds a lot of anti-air units or base defenses.)
*"Wait, that's a Bomb Truck! EVERYONE LOOK OUT!!"
* "I win, you lose. What more is there to say?" (If the player is defeated.)
*"You don't mind if we drop in? Do you, General?" (When air-dropping Rangers to attack the player's base. This doesn't happen on the easiest difficulty setting.)
*"It's time to pull the goalies. Everyone attack!" (If the player destroys his Command Center.)
*"I'm done playing with you, General. Everyone attack!"
*"So many Rangers. So few buildings to capture." (When using his paradrop gen power)
*"Hey, uh... General...? heh... Uh, how 'bout we call this one a draw...?" (either when enough power plants get destroyed to render his base powered down or losing badly)
*"You'll regret destroying that air field, General."(If the player destroys an air field.)
*"That's two of my air fields you hit, General. I'm starting to get annoyed." (If a second air field is destroyed.)
*"Curse you, General! You hit another air field, I'll come for you personally." (If a third air field is destroyed.)
*"That's the last air field you'll destroy today! Forces, target their Command Center!" (If a fourth air field is destroyed.)
*"Pilots! Watch out for those Stinger Sites!" (Maybe if player builds many stinger sites.)
* "Stealth won't save you, General. We'll find ya." (If player acquires at least one camo netting upgrade.)
*"Cowards! Stop hiding and fight!"
*"You know that SCUD launcher is never gonna make it to my base. Right?"
*"I thought he'd never shut up."
*"Anthrax! Everybody, find cover!" (Possible if the player launches a SCUD Storm or drops an Anthrax Bomb.)
*"Artillery?! You think you can attack me with artillery?!"
*"Hiding in the village, huh? That's a coward's tactic, General."
*"Hey General, you ever seen a Raptor... up close? *chuckles*"
*"Do you know how to stop an A-10, general? Hmm, me neither. *chuckles*" (When Granger orders an A-10 strike.)
* " *hums badly*, ♪ the bombs bursting in air ♪... Heh heh heh" (If Granger's forces destroy one of the player's defense structures)
*"You may have won the battle, general, but the war is far from over."
*"I can't believe you beat me, General! I salute your superior tactics."
*"Hmm, looks like you've defeated me this time, general. But we'll meet again someday, and I won't be so merciful because..."
*"Hmmm. I guess it's time for me to find a good airline job." (If defeated by the player.)
*"Oops! Your power's down." (If the player’s power is low)
*"Having trouble keeping your power up, general?" (If the player's power is low)
*"So, you've built a SCUD Storm. Think you can defend it?" (If the player built a SCUD Storm)
*"Another SCUD Storm?! I guess it's time to take it up a notch." (Possibly if the player constructs a second SCUD Storm)
*"You don't think I'm gonna let you keep that SCUD storm, do you?" (If Granger destroys the player’s SCUD Storm)
*"Let's go hunt some dozers!" (If the player has too many dozers)
*"Birds away!"
*"Here comes the reign of terror, general."
*"Bombs away!"
*"It's awfully quiet out there. You didn't leave, did you general?"
*"Don't worry general, this is just the quiet before the storm."
*"I'd take this break to rebuild your defenses, General."
*"Shhh, did you hear that? Ahh, I wouldn't worry, it's probably nothing. *snickers*"
*"Uhh, Sorry general, we are just taking a lunch break, be with you in a minute."
*"You forced me to use tanks, I hate using tanks."
*"Having trouble crossing the river, general? You want a lift? *laughs*"
*"Having trouble keeping up those defenses general?" (If he destroys a lot of the player’s defenses)
*"You've lost a lot of buildings, general. Were you planning on using harsh language now?"
*"Dozers, start repairing our buildings! I will get you for this, general." (If the player attacks his structures)
*"Dozers, rebuild our defenses! (When the player destroys his defense systems)
*"They are attacking the command center, all forces regroup!" (If his command center is under attack)
*"I don't appreciate your shooting down my planes, general." (When the player shoots down a lot of Granger’s aircraft)
*"They are taking over our oil derricks. Ran-Rangers, get out there and take them back!"
*"Get out of our base!"
*"Get out of my airspace, General!"
*"The enemy is in our perimeter. All planes return to base!"
*"Ground forces, defend the airfields!"
*"You are not stealing my supplies, are you general?"
*"They are coming in the back door!"
*"Stop hiding general, don't make me come and get you!"
*"They are at the east gate!"
*"Defend the east side!"
*"Enemy forces approaching the west gate. All forces to the west gate!"
*"Here come the bombs!"
*"Your tanks are no match for my planes, general!"
*"Garrison all the buildings you want, general. It won't help." (If the player's infantry garrisons a building)
*"How much more of this can you take, general?"
*"You ready to surrender yet?"
*"Haven't you lost enough troops, general?"
*"This battle is over, general. Surrender or prepare to die!"
*"Not gonna surrender, huh? Too bad. *laughs*"
*"General, you know how a fuel air bomb works? How about a demonstration?"
*"Hey, you wanna see our new bunker buster? *laughs*"
*"Hmm, that's a lot of anti-air, general."
==Trivia==
*According to in-game files, General Granger was supposed to appear in Sneak Attack, giving support to the United States forces opposing the GLA.
*An image file featuring Granger can be found in Command & Conquer: Red Alert (iOS). He is likely just a placeholder.
*Granger has at least one quote implying his possession of armored vehicles, even though he has no access to them aside from the support-only Microwave tank. 
==Gallery==
GenZH_Granger_Victory.png|Victorious
GenZH_Granger_Defeated.png|Defeated
ZH Granger German Version.jpg|German version portrait
ZH Granger Defeat German Version.jpg|Defeated (German version)
C&CRAiOSBriefing.PNG|An unused image file from Command & Conquer: Red Alert (iOS) featuring Granger, likely as a placeholder
==See also==
*General Townes, Lasers
*General Alexis Alexander, Superweapons
==References==
Category:Zero Hour characters
Category:American characters
de:Malkolm Granger
ru:Малькольм Грейнджер