Coast of Araby

Coast of Araby is a desert province introduced in Total War: Warhammer II. 
==Background==
Facing towards the Old World, the northern coast of Araby has long been its principle centre of trade and 'interaction' with the rest of humanity, with all of its most prominent cities found here. Of these Al-Haikk is the largest, a sprawling metropolis of markets, gardens, palaces and thievery from where the Sultan of Araby rules the kingdom - if Bretonnia is not currently invading, anyway. Copher is perhaps even more wealthy, seeing trade with the High Elves and even further flung regions.
Freebooting is a time-honoured occupation of the Arabyans and it is rampant along these rocky, desert cliffs and coves, particularly to the east where their activites combine with those of the Sartosans and the Border Princes to create the most scummy waters in the entire world: the Pirate Coast.
==Settlements==
===Eye of the Vortex===
Settlement	Type 	Port	Climate 	Starting faction 	Resources 	Special buildings
Al-Haikk 	Province capital	Yes 	Desert 	Thegan's Errantry	Salt 	
Fyrus 	Minor 	 	Knights of Origo 	Spices 	 	
Copher 	Minor 	Yes 	Chevaliers de LyonesseBlooded-Axe Tribe	Pottery 	Copher Docks	
Martek 	Minor 	 	Thegan's Errantry 	Iron 	 	
===Mortal Empires===
Settlement	Type 	Port	Climate 	Starting faction 	Resources 	Special buildings
Al-Haikk 	Province capital	Yes 	Desert 	Thegan's Errantry	Salt 	
Fyrus 	Minor 	 	Knights of Origo 	 	Holy Monastery of the Divine Origo	
Copher 	Minor 	Yes 	Chevaliers de Lyonesse	Spices 	Copher Docks 	
===Immortal Empires===
Settlement	Type 	Port	Climate	Starting faction	Resources	Special buildings
Al Haikk 	Province capital	Yes 	Desert 	 	Salt 	
Copher 	Minor 	Yes 	Desert 	 	Spices 	Copher DocksCopher Harbour
Fyrus 	Minor 	 	Desert 	 	 	Holy Monastery of the Divine Origo