Anesthesia (Wizard Spell)

By means of this spell, the caster renders the subject unconscious and insensate for a period of time. Only living creatures are subject to the spell's effects—undead, golems, etc., are unaf­fected. While the anesthesia spell is in effect, the subject has a +10% bonus to system shock rolls, suffers only half damage from physical effects, and receives the benefits of a slow poison spell. The recipient is also completely helpless and can be slain easily by a well-directed blow.
The base duration of the spell is two rounds per level of the caster. The subject always rolls a sav­ing throw vs. spell. If the subject was willing, success reduces the duration by half; if unwilling, the spell ends. When the spell ends, the recipient has a penalty of-2 to attacks, saving throws, and proficiency rolls: if willing, for 1 round per caster Level: if unwilling, for 1d8 rounds.
The material component is a lotus flower.
Notes: Very rare spell. Known to be in the Cyclopedia Phantastica, Vol. III. (Updated from Dragon Magazine.)
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells