Checkmate Phantom

Name: Checkmate Phantom
Species: Unknown 
Homeworld: Unknown 
Appearance: Checkmate Phantom is very large, muscled man, towering over normal humans, with palm skin. He has very long purple hair that reaches down to his waist and bangs that barely overlap his red eyes, as well as a semi-straight ahoge. He wears a black jacket with red trim, eight buttons on the front, a flat collar, and a red unequal sign on the back. Beneath the jacket, he wears a black colored shirt split vertically by a red line, and completes the outfit with black trousers with a red armband on his left arm. The Omnitrix is the logo on his armband. 
Powers and Abilities: 
Advanced Growth Rate: Like his species, Checkmate Phantom is incredibly gifted. Nobody was capable of teaching him anything because he could perfectly; learn, memorize, recall, understand, master, and utilize anything and any skill by experiencing or observing it once, within seconds. He has a limitless capacity for learning and growth.
Superhuman Physiology: Checkmate Phantom naturally possesses superhuman: adaptability, agility, balance, coordination, dexterity, durability, endurance, flexibility, reflexes, senses, speed, and strength. Although he rarely uses it, he possess an ability called body supremacy; he is capable of near complete, precise control of the movements and functions of all his muscles, bones, flesh, blood, organs, nerves, hair, and veins, and he can control them with both conscious and/or subconscious command. This makes him immune to forced motor control by others and allows him to adjust or improve body functions. Inhuman feats include: balancing on a small arm water wing, destroying a building while constricted by tiny wires, and quickly moving three members of the Student Council into lockers in seconds before a giant explosion occurred. 
Intimidator/Alpha Presence: Checkmate Phantom's raw power, which humans perceive as either as a supernatural charisma and eloquence which inspires them to follow him, or as an overwhelming fearful aura that forces them to obey him. This raw power when sensed by animals inspires only pure terror. Thus, although Checkmate Phantom adores animals, they in turn are frightened to death of him and will avoid contact at all costs.
Animal Gathering: Checkmate Phantom seems to have gained the ability to attract rather than repel animals, as seen when he is surrounded by dogs of many sizes and breeds in his room.
Revised Echolocation Cannon Echo Counter Cannon: A powerful shout, it vibrates on a reverse phase that cancels out other sounds.
Abnormality: 
The End: Checkmate Phantom is capable of learning Abnormalities and completely mastering them, to the extent that he can use them to one hundred and twenty percent of their capability, becoming more skilled with them than even their original owners. This ability allows him to learn any skill quickly, from simple skills like baseball to the impossible feats performed by the members of the Thirteen Party. Checkmate Phantom has learned super ball usage, Auto-Pilot (automatic movement), hidden weapon techniques, accelerated healing, syringe usage Reading Minds (the ability to receive electrical waves), and Weighted Words (the ability to send electrical waves). As his Abnormality has developed, Checkmate Phantom can now learn abilities based off of information or word-of-mouth and can now copy Minuses, successfully learning Five Forks from only a secondhand description. Throughout her time at the time chamber, Checkmate Phantom has also managed to learn Encounter, Scar Dead, Ice Fire, Unknown Hero, Mother's Task, Book Maker, All Fiction, and a portion of quadrillion skills, of which she has demonstrated one hundred Trample Skills. However, The End does have its limits. While Checkmate Phantom can learn skills that exceed his physical capabilities, he cannot copy the physical capabilities of the original skill holder. Checkmate Phantom is unable to stop himself from learning an Abnormality when he experiences it. He is also unable to learn styles. 
Observation: Very similar to his Analysis, it is the method through which The End copies other abilities. In Altered God Mode it is "perfected" and allows him to see the processes of actions broken down to allow easier observation and copying. 
Analysis: Checkmate Phantom's Abnormality allows him to automatically and intuitively analyze and understand anything. Most notably Checkmate Phantom analyzes Abnormalities and develops the most suitable methods to bring out the greatest potential of the individual. With this ability he immediately knows the solution to any problem he happens to face and instantly formulates how to overcome any obstacle. He can understand the mechanics behind any issue he faces and know what must be done to solve any problem. He is a flawless analyst, trainer, tactician, strategist and manager; with only a hug and punch, he was able to determine all of Checkmate Phantom's physical statistics. 
Style: 
Language User: After fighting the Eight Hundred Lies User, Checkmate Phantom has grasped the basics of a style. He is able to read his opponent's feelings to counter appropriately, thought at present the best se can do is throw a punch. Though the most basic of the basics, Checkmate Phanton's punch is now recognized as an attack by. By using sound ("words") to vibrate and stimulate his muscles, Checkmate Phantom can pump blood through his body even without a heartbeat, allowing him to continue moving even with a stopped heart. This state is only temporary however, and is a last resort. As a side effect, Checkmate Phantom's skin convulses, repelling physical contact. The vibrations also cause him entire body to act as a heart, increasing both his blood flow and physical skill beyond that of an average human. 
Transformation: 
Proof Of One's Worth: 
#1 Preaching To The Lesser Mortals: Checkmate Phantom's most well known trump card, he preaches to "pitiful" people who need help. He says out loud his views about them, saying they can be saved and that something horrible must have happened in their pasts for them to have fallen so far in life. 
#2 Strict Boy/Sexy Boy Switch: Checkmate Phantom's second trump card, he changes abruptly from his usual personality to a softer attitude, adapting his expression and mannerisms to appear more attractive. He has used this ability as an encouragement for his allies. 
#3 Over Flowing Love: Checkmate Phantom's third trump card; he used it so much in class that almost everyone lost their first kiss to him until he put a stop to it when they started class. When using this ability, Checkmate Phantom first makes his face look cute and then gives a kiss to the other person showing that they are loved. The only people in the university Checkmate Phantom used this on are allies. 
#4 War God Mode: Checkmate Phantom's fourth trump card; when Checkmate Phantom is enraged, he goes into War God Mode. When in War God Mode, he loses his sense of humanity and goes berserk, while his hair turns a fluorescent red. Checkmate Phantom's presence becomes so ominous and evil that even Abnormals can be unnerved by it. His physical strength and healing rate both increase drastically, allowing him to deal out devastating attacks while shrugging off horrific injuries. Checkmate Phantom only assumes War God Mode when his friends are threatened, and even then, only when he is under heavy emotional stress. Amusingly, Checkmate Phantom will also assume War God Mode when being annoyed by Alma. During his fight with Albedo, Checkmate Phantom's gains the ability to enter War God Mode at will, without losing himself to his anger. Because Checkmate Phantom's does not hear words when he is in War God Mode, he becomes immune to the effects of styles when he assumes this state.
#4.2 Altered God Mode: Altered God Mode is an upgraded version of War God Mode that Checkmate Phantom achieved by mastering the numerous Abnormalities of the Thirteen Party and attempting to brainwash himself with his Weighted Words. Unlike War God Mode, he retains his thought process, doesn't go berserk, her hair turns black instead of light purple, and her eyes grow a darker shade of red. In this mode, Medaka is able to control everything about himself, and is capable of overwhelming Budo and resisting his Unreasonable Taxation. In Altered God Mode, Checkmate Phantom is also able to use an improved version of his previous form that utilizes the speed and power of his Theme Song. Though Checkmate Phantom has mastered this new form, he will still revert to War God Mode if angered enough. Altered God Mode falls under the classification of martial arts, rather than as one of Checkmate Phantom's skills.
#4.3 Forsaken God Mode: Created to serve a similar purpose as his Book Maker, Forsaken God Mode makes Checkmate Phantom weaker than his opponent. No matter how weak his opponent is, Checkmate Phantom will be weaker than they are; he labels it as an ability that allows him to forget about strength and skills and just go all out. Forsaken God Mode was developed as a byproduct after Checkmate Phantom fight against the Minus. With it, Checkmate Phantom can intentionally make himself weaker so as to better understand people who are weaker than he is. But the aspect of understanding his opponent doesn't exist due to his complete lack of empathy. In this form, Checkmate Phantom's hair turns completely white, and his eyes become a lighter shade of red.
#4.4 Hybrid God Mode: A combination of Forsaken God Mode and Altered God Mode, Checkmate Phantom labels this form as "matching strength with weakness". The exact capabilities of this mode are unknown; however, it was useless against Vilgax. In this form, the left side of Checkmate Phantom's hair turns black, while the right side becomes white. His right eye also turns a lighter shade of red. 
#4.5 End God Mode: In this form, Checkmate Phantom's hair turns black and increases in volume drastically. With his increased blood flow, Checkmate Phantom is able to move at supersonic speeds and create shadow clones in front of himself. These clones have enough speed to break the sound barrier, creating a slip stream to remove the obstructions to Checkmate Phantom's power.