Status

==Status Effects==
=== Aroused===
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: Decreases S Defense and S Evade.
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=== Barrier===
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: Increases S Defense and S Evade.
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=== Furious ===
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: Increases Attack, Hit, , and .
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=== Bleeding ===
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:Reduces at start of turn, reduces .
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=== Blown===
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: Increases Attack, Hit and .
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=== Burning===
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: Reduces at start of turn, reduces regeneration (Ysabel's Infernal Bolt is also contagious)
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=== Buzzed===
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: Increases attack and hit.
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=== Charge===
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: Increases various stats.
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=== Choking===
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: Causes targets to lose Hit and Evade.
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=== Constrained ===
:Prevents usage of skills and items.
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=== Contagion===
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: Reduces at start of turn. Spreads to adjacent units.
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=== Curse===
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: Stops regeneration.
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=== Defensive Stance ===
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: Blocks the two tiles in front of Ivan.
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=== Drunk===
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: Increases Attack while decreasing Hit and Evade.
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=== Enamored===
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: Causes affected enemy to approach Zofia.
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=== Enraged===
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: Causes affected enemy to attack nearest character.
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=== Fast===
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: Increases .
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=== Fatigue===
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: Decreases and regeneration. (Tevoran's Demoralize decreases and regeneration)
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=== Force ===
:Increases S Attack and S Hit.
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=== Force Field ===
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:Decreases , does not wear off until the end of the battle.
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=== Frail ===
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:Decreases Defense and Evade.
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=== Guard===
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: Increases Defense and Evade.
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=== Hallucinating ===
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:Reduces a variety of stats.
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=== Haste===
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: Increases .
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=== HP Regeneration===
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: Restores at the beginning of each turn.
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=== Hyped===
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: Increases Hit and Evade.
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=== Inspired===
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: Increases .
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=== Insulted===
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: Causes all enemies to attack Tevoran or (if not in range) get as close to him as possible.
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=== Jealous Rage ===
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: Causes affected enemies to attack Zofia or (if not in range) get as close to her as possible.
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=== Lagged===
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: Decreases .
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=== Misdirection===
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: Character always back attacks (increased Hit and Attack).
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=== Numb===
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: Increases Defense while decreasing .
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=== Paralyzed ===
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: Prevents attacks and movement.
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=== Physical Damage Backfires ===
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: Decreases and by 100% and reflects all physical damage back to attackers.
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=== Poisoned===
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: Reduces at start of turn.
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=== Poison Gas ===
:Reduces at start of turn.
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=== Pressure===
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: Increases .
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=== Refocus ===
:Increases Attack at the cost of Defense.
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=== Sap===
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: Decreases Hit and Defense.
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=== Shadow===
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: Enemies will avoid attacking the affected character.
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=== Slow===
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: Decreases .
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=== SP Regeneration===
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: Restores additional at the beginning of each turn.
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=== Stasis===
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: Prevents movement.
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=== Strength===
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: Increases Attack and Lift.
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=== Stun===
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: Prevents attacks.
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=== Targeting===
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: Increases Hit. (Ysabel's Vendetta skill also increases Attack)
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=== Targetted ===
: Enemies within range will attack the affected character.
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=== Terror ===
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: Increases and .
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=== The Itch ===
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: Reduces Defense, Hit, and Evade. Spreads to adjacent units.
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=== Warp===
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: Character can move to any tile within range, regardless of height or physical barriers.
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=== Weak===
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: Decreases Attack, Defense and Lift.
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==Abilities==
=== Backstab===
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: Bonus when attacking from back.
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=== Counter===
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: Chance to counter-attack melee attacks.
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=== Chop Arrows===
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: Chance to chop arrows mid-flight.
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=== Chop Bullets===
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: Chance to chop bullets mid-flight.
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=== Deflect Arrows===
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: Chance to deflect arrows.
=== Deflect Bullets===
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: Chance to deflect bullets.
=== Faceless ===
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: Evasion is unaffected by side or back attacks.
=== Foresight ===
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: Always face melee attackers.
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=== Jump Higher ===
: Jump height is increased.
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=== Immateriability ===
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: Allows Aizu to walk through tiles occupied by enemies.
=== Reflect physical ===
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: Reflects all physical damage back to attackers.
=== Reflect all damage ===
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: Reflects all damage back to attackers.
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==Immunities==
: Immune: All
: Immune: Aroused
: Immune: Burning
: Immune: Choking
: Immune: Constrained
: Immune: Contagion
: Immune: Curse
: Immune: Drunk
: Immune: Enamored
: Immune: Enraged
: Immune: Fatigue
: Immune: Hallucinating
: Immune: Hyped
: Immune: Insulted
: Immune: Lagged
: Immune: Poison
: Immune: Poison Gas
: Immune: Slow
: Immune: Stasis
: Immune: Stun
: Immune: The Itch
==Points==
=== Health Points===
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: Upon reaching 0 HP, a character is removed from combat. Fully recovers between battles.
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=== Action Points===
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: Spend to move, attack and execute other actions such as throwing. Refills each turn.
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=== Movement Points===
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: Spend 1 per distance moved during combat. Refills each turn.
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=== Special Points===
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: Spend on special attacks. Regenerates a certain amount every turn.
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=== Skill Points===
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: Spend on character skills.
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=== Zloteks===
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: Tiervan currency, used throughout the Valelands. Spend them in shops.