Alchemical Society (Civ6)

The Alchemical Society is a building in Civilization VI. It is exclusive to the Hermetic Order secret society in the Secret Societies game mode, introduced in the Ethiopia Pack. It is built in the Campus district and replaces the University.
* Effects:
** +4 (boosted by Rationalism policy card)
** +2 
** +1 
** +1 Citizen slot
** +1 point per turn
** +1 point per turn
** +1 point per turn
** Grants equal to the adjacency bonus of the district.
** +2 for each Scientific City-State with 3 s.
** +2 with activated.
== Strategy ==
The Alchemical Society is a fine replacement for the standard University. The +2 bonus is somewhat helpful, but the main selling point of this building is that it provides a point and a point in addition to the University's point. This helps civilizations such as Kongo, Sweden, Brazil, and Scotland, whose goal is to recruit as many as possible. It also plays decently well into the Hermetic Order's Magus, unlocked in the Industrial Era, which grants extra yields to their signature s. The extra from the adjacency bonus of the district is underwhelming, since even a +4 bonus is only enough to pay off the maintenance cost of the district, the Library, and this building. However, combining this with the Natural Philosophy policy card can give you a respectable profit.
The ability to construct the Alchemical Society will supersede all other University replacements, so those playing as Arabia and Portugal should decide if the benefits of joining this society outweighs losing the bonuses from the Madrasa and Navigation School respectively. It is usually better to pick the Voidsingers with Arabia and the Owls of Minerva with Portugal, due to the former relying on religion and the latter relying on s.
== Civilopedia entry ==
== Gallery ==
File:Civ6 Alchemical Society In-Game.jpg|Alchemical Society in game
Category:Secret Societies (Civ6)