Council

==Background==
The Council are the heart and soul of the Hero Academy – the oldest team and one of the most well-respected. Drawing their members from multiple human kingdoms, they fight with honor and bravery. The Council is an extremely well-balanced team that boasts, powerful attacks, good defense, and has exceptional map control.
==Team Bonus==
Strong Alchemy:
*The Council’s clerics are excellent healers, and heal knocked-out heroes for extra hitpoints.
*Potions can revive knocked-out units.
*Save potions for quick emergency revives, especially for a hero with lots of equipment.
==Units==
*Knight (Fighter) (x3)
*Archer (Shooter) (x3)
*Wizard (Caster) (x3)
*Cleric (Healer) (x3)
*Ninja (Super Unit) (x1)
==Items==
===Inferno (x2)===
*High-damage attack spell that does 350 magical damage in a 3x3 area.
*Can remove knocked-out enemies from the field.
*Use against clustered groups of weakened enemies, or to eliminate knocked-out targets at range.
===Runemetal (x3)===
Increases base power by 50%
===Dragonscale (x3)===
Increases physical defense by 20%, and increase max health by 10%
===Shining Helm (x3)===
Increases magical resistance by 20%, and increase max health by 10%
===Revive Potion (x2)===
Consumable
Heals an ally for 1000 hitpoints.
Can also be used to revive a fallen ally with all equipment intact.
===Supercharge (scroll) (x2)===
Triples the attack power of the next attack for the chosen unit.
==Strategy==
Category:Teams
Category:Teams