Report 1602

Report #1602
Skillset: Skill: Fire/Frost/Galvanism
 Org: Aeromancers Status: Completed Feb 2017
Furies' Decision:
We will analyse where to move these, but we are hesitant to use slush. Approved,
though possibly not as is.
Problem: Fire, frost and galvanism are all defences that still use the old
purgative balances and need to be moved to the new overhaul cure balances.
[A:11 R: 2] Solution #1: Move fire, frost and galvanism potions all to the
 lucidity slush balance.
Player Comments:
---[Malarious on 1/17 @ 19:24 writes]:
I'm not sure I like the prospect of chills and mental affs stacking. There is no
affs cured by frost once the ice change is fnished for ablaze, and no aff cured
for galvanism. This would also make mactans a mental aff and gives some people
access to shrugs in the process. Opposed.
---[Falmiis on 1/17 @ 22:41 writes]:
I just checked with Iosai and the original plans to move chills and frozen
curing to eating dust is still on the table, but there are just some technical
difficulties that she needs to find time to work through. This report is
intended to only apply to the fire, frost and galvanism defences that currently
gate other afflictions. We have a situation where these defences are preventing
other effects from happening 100% of the time because they are effectively free
to put back up. For example, Aeromancy Blizzard's single level of chills is
meaningless because all it does is strip the fire potion defence. This all said,
I'm not 100% sold on moving them to slush either. I just felt that it is the
least disruptive (and potentially abusive) balance to put them on.
---[Wobou on 1/19 @ 03:04 writes]:
This sounds alright to me. They have to go on one balance or another and all of
them can be stacked like crazy in the right circumstances.
---[Malarious on 1/20 @ 15:26 writes]:
I'd kind of like to see a new skill when we convert things. Something that puts
up the elemental resistance to those types, and give it a way to cure something
(without eq/bal). My main concern is that you can potentially start using
things like mactans (chills) with anorexia, stupidity, recklessness, and such to
quickly build a stack. This would also change mental aff counts. As aeromancers
have toned down their affs, would they want to remove another skill so they
don't do many mental afflictions once again?
---[Wobou on 2/8 @ 05:24 writes]:
A new skill that puts up resistances also creates problems though. For example
if putting up these defs didn't impact curing balances at all then how do you
balance things like aquamancers going for preserve? Obviously no one is going to
go for preserve in the current climate but part of that is that it's essentially
free to put the defences up.
---[Falmiis on 2/9 @ 01:01 writes]:
I'm not really sure what the concern about Aeromancer afflictions is. Aeromeld
currently does a grand total of three affliction effects. Two of them are
mental. The third one is Blizzard, which will strip the fire protection. As meld
tics are every 10s, there is plenty of time to cure both of the mental affs
before drinking fire to prevent the next tic from even giving chills. In fact,
this change will act as a much more significant buff for many other classes. I
think it still needs to be done though, or we'll forever be stuck in a state
where some effects gated by these defences will never actually get to be used.
---[Xenthos on 2/13 @ 01:16 writes]:
I'm just hesitant about throwing these things onto a slush balance-- chills can
be up to 3 levels (cure frozen, cure chills, apply def) and some skills are able
to apply multiple levels at once. So just spamming these would help slow down
quite a bit of other things (now that affs are condensed). I would like to see
that addressed / discussed.
---[Demartel on 2/14 @ 16:22 writes]:
They have to go on one cure balance or another, no matter what someone will be
(un)happy about it. This is as good a solution to it as any. Supported
---[Falmiis on 2/15 @ 03:53 writes]:
So the idea (admin's, afaik) is for frozen/chills curing to go to dust. My idea
here is just to make the actual act of putting up the defence go on the slush
balance. I just picked slush since it seemed to be the least problematic cure
balance. It's just one of the disadvantages of the overhaul that we'll have to
live with.
---[Shuyin on 2/16 @ 02:14 writes]:
Why not make these defs instead? As in a command you can do? This is fine
though.
---[Wobou on 2/16 @ 05:14 writes]:
I support solution 2 but I would also be fine with wrapping these up into
discipline skill or something but we might have to figure out how things gated
by these defenses will work if you can just put them up as a free action.
---[Shedrin on 2/16 @ 21:51 writes]:
An alternative idea would be to move the defenses to the same cure as the
afflictions they gate. However there's already concerns with stacking on dust
and ice, so might not be the best solution. I don't think they should become
free unless we change the how the afflictions/skills dealing or relying on the
afflictions work.
---[Falmiis on 2/17 @ 18:05 writes]:
The key point here is that they should be moved to an overhaul balance so that
they aren't effectively free to put up. How they are put up isn't really that
important and we already have frost/fire/galvanism potions so I don't really see
any real benefit to making them skills other than to gate them as another thing
new people have to learn
---[Malarious on 2/18 @ 01:30 writes]:
Too much stacking concerns. All of those aren't even cures, make them normal
defs at that point. Concerns with mactans (chills) suddenly being a mental
affliction.
---[Falmiis on 2/18 @ 03:39 writes]:
Okay. For the third time: the curing of chills and frozen are planned to be move
to dust. This report is not about chills or frozen, but the fire/frost/galvanism
defs.
---[Demartel on 2/20 @ 17:32 writes]:
Yeah, it was my understanding too that the afflictions were going to dust, so I
am unsure why they keep being harped on here. The report has nothing to do with
the afflictions.