Status

Statuses can be applied to Characters and Enemies to provide relevant effects. If a character is imposed with a buff, arrows surrounding the character will move upward. If a character is imposed with a debuff, arrows surrounding the character will move downward.
Status Effects are primarily broken into four main categories: Elements, Ley Line Disorders, Auras, and Climate effects. There are also character- and enemy-related status effects.
==Elemental Auras==
Icon	Status 	Description
 	Pyro 	Enables Pyro Reactions.
 	Burning	Enables Pyro Reactions; Disables further triggering of Burning; Steadily consumes Dendro aura to maintain Burning state.
 	Cryo 	Enables Cryo Reactions; Slows down all animation speed by 15%.
 	Frozen 	Enables Cryo Reactions except Frozen.
 	Freeze 	Freezes target in place; Enables Cryo Reactions except Frozen; Enables Shattered.
 	Wet 	Enables Hydro Reactions; Wet entities within the AoE of the Electro-Charged reaction become targets of its DMG.
 	Electro	Enables Electro Reactions; Enables interaction with certain Inazuma mechanics.
 	Anemo 	Enables Anemo Reactions.
 	Geo 	No special effect.
 	Dendro 	Enables Dendro Reactions.
 	Quicken	Enables Dendro Reactions except Quicken; Enables Aggravate and Spread.
 	Wood 	Enables Burning.
==Buffs==
Most of these effects do not stack when applied using Food.
Icon	Status 	Description
 	Attack Up 	Temporarily increases ATK by a set percentage.
 	CRIT Rate Up 	Temporarily increases the probability of scoring a critical hit.
 	CRIT Damage Up 	Temporarily increases the critical DMG dealt by a character.
 	Cooldown Reduction 	Decreases the cooldown of Elemental Skills and Elemental Bursts.
 	Defense Up 	Increases damage reduction by a set increase.
 	Stamina Reduction 	Decreases the amount of stamina consumed by swimming/gliding/sprinting/attacks.
 	Stamina Increase 	Restores a set amount of stamina. This has a cooldown of 300 seconds.
 	Movement Speed Up 	Increases the speed of the current character.
 	Healing 	Restores a set amount of HP.
 	Regeneration 	Restores a set amount of HP and automatically regenerates HP for a period of time.
 	Revive 	Revives the current character. This has a cooldown of 180 seconds.
 	Sheer Cold Resistance	Decreases the rate of sheer cold accumulation.
 	Up 	Increases by 25% for 300s.
 	Up 	Increases by 25% for 300s.
 	Up 	Increases by 25% for 300s.
 	Up 	Increases by 25% for 300s.
 	Up 	Increases by 25% for 300s.
 	Up 	Increases by 25% for 300s.
 	Anemo Resistance Up 	Increases Anemo RES by 25% for 300s.
 	Pyro Resistance Up 	Increases Pyro RES by 25% for 300s.
 	Hydro Resistance Up 	Increases Hydro RES by 25% for 300s.
 	Geo Resistance Up 	Increases Geo RES by 25% for 300s.
 	Electro Resistance Up	Increases Electro RES by 25% for 300s.
 	Cryo Resistance Up 	Increases Cryo RES by 25% for 300s.
==Debuffs==
Icon	Status 	Description
 	Attack Down 	Temporarily decreases ATK power for a set amount of time.
 	Defense Down 	Temporarily decreases DMG reduction for a set amount of time.
 	Movement Speed Down	Temporarily decreases the speed of movement for a set amount of time.
==Ley Line Disorders==
==Auras==
==Climate==
==Characters==
===Talents===
===Constellations===
==Enemies==
The following enemies are all capable of inflicting a unique status effect to the player.
Enemy	Status 	Description
 	Mark 	When Azhdaha's Cryo, Pyro, Electro, and Hydro attacks hit characters who are not under the protection of a shield, that character will be marked. Marked characters will continuously take Elemental DMG.
 	Riptide (Hydro) 	While marked by Riptide, the player will be affected by a constant status until Riptide is removed.Some attacks that hit characters already marked by Riptide will consume the mark to deal an additional 200% ATK as .
 	Riptide (Electro) 	While marked by Riptide, the player will be affected by a constant status until Riptide is removed.Some attacks that hit characters already marked by Riptide will consume the mark to deal an additional 200% ATK as .
 	Brand of the Abyssal Flame	When certain attacks by the Abyss Lector deal DMG to the player, they will apply the Brand of the Abyssal Flame status to the player. Shortly after being applied, the Brand of Abyssal Flame expires, causing the entire party to suffer HP Loss.
 	Eye of Stormy Judgement 	When a character is marked with the Eye of Stormy Judgement and hit with "The Final Calamity," it will trigger death for the active character.
==Gallery==
Status Effect 1.jpg|A character with the Wet status and a food-related ATK boost.
==Navigation==
ja:状態
vi:Trạng Thái