146063-keybinding-sprint-rmb

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Not sure if this should go in the UI/BUGS area, but figured i'd ask here and if it gets moved, it gets moved...
 
Anyway, curious why we can't bind the right mouse button to sprint.  If this was intended or a bug.
 
Thanks ahead of time for any responses!	
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			RMB already has multiple functions.  I suspect it's probably because there's a conflict somewhere in the UI.	
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They should put some work into keybinding, as it is buggy as hell altogether.
Just some days ago i tried to map my mousebutton 4 to a key on my actionbar, which then did or did not work.
After it worked about 3 times, my character went into autorun mode whenever i clicked MB4.
 
Deleting and remapping also takes several tries until the config gets finally saved.
 
I figured out that i also can't use SHIFT as a modificator for any action, as it seems to be exclusively dedicated to sprint. Obviously Carbine wants healers to reach over to the 8,9,0 keys in the middle of combat while on top of it, at the same time they also have to use WASD to move.
 
Somebody should inform Carbine about the importance of keybinds in a game with action combat.This is not only a game breaker for many, but not being able to get such a most basic thing right is also a blatant shame for the studio.
			
				
	Edited November 3, 2015 by f234r2gh	
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			I have gotten rid of certain menu/UI shortcuts in order to rebind my keys to use mostly my left hand. Mounting, Communicator, all that is used via clicking for me. The way I figure it, those things dont' need to be used in combat, so why bother having shortcuts lol. Doesn't bother me to take the extra time for clicking that stuff.Personally, for my LAS i have the following keys bound: 1(LMB), 2 (RMB), 3, 4, 5, Q, E, C, G for gadget and Y for Path Action.  The only issue I run into is that I can't roll on stuff if it pops up during combat because I use the auto mouse-look option during combat. but.. -shrugs- 	
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