Metzli (LL)

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==Metzli (intermediate god)==
Metzli, the Lady of the Night, is the goddess of the moon. She is the kindly patron of all animal growth. But she is also the goddess who brings the terrible things of the night—cold damp air, the poisons of the atmosphere, ghosts, and other fearful shapes and shadows. Metzli is the deity who brought light to the world by throwing a leper into a bonfire, then walking into the flames herself. As the pair vanished, the night gave way to the day.
In her home on the moon, she is a beautiful, ghostly woman of silver light. She has the power to instantly increase or decrease the size of any animal up to five times (with a corresponding change in HD, hit points, strength, and damage).
Role-playing Notes: On the surface, Metzli seems an enigmatic contradiction. She is a beneficent goddess of night who created day, yet she also presides over the terrible creatures of the night. What humankind does not realize, and what Metzli has no interest in explaining, is that she is concerned with far more than the welfare of human beings, and the creatures of darkness are of crucial importance to her.
Omens from Metzli take the form of visits from shadowy creatures in the late hours of night.
Statistics: AL ng; WAL any; AoC night and animal growth; SY crescent moon.
==Metzli's Avatar (fighter 15, illusionist 10)==
Metzli's avatar takes the form of an albino female warrior. She is armed with a magical sword of white metal that cuts through any armor as if it is five armor classes worse than normal. Metzli's avatar has access to spells in the illusion/ phantasm school of magic.
: Str 18/00
: Int 19
: MV 18
: AC -1
: #AT 2	
: Dex 18
: Wis 17
: SZ 6'
: HD 15
: THAC0 5	
: Con 16
: Cha 18
: MR 20%
: HP 120
: Dmg 2d8/2d8 (sword) +6
Special Att/Def: Metzli's avatar is able to assume wraithform at will, and control the size of animals as per the 5th level cleric spell, animal growth. She is immune to any damage caused by fire.
==Duties of the Priesthood==
Metzli's priests spend most of their time raising fruits and grain, which they leave out in special vessels at night to feed their deity's shadowy denizens. Not even the highest clerics know the significance of this task.
Requirements: AB standard; AL ng; WP battle axe, club, sling, whip; AR b; SP animal, astral, combat, necromantic, protection; PW 1) infravision (60 feet); 10) ability to cast spells from the illusion/phantasm school of wizard magic as if they were clerical spells of equal level; TU turn.
==Sage Advice (Dragon Issue #198)==
These are unofficial suggestions for using the optional spheres of priest spells from the Tome of Magic with the deities in Legends & Lore. I will work through one such pantheon a month until they are all done. Here is the list for the Aztec pantheon:
* Metzli: Major: Time; Minor: Wards.