The Quasielemental Plane of Mineral (TIP)

__TOC__
Wizard School	Alterations
Air, Fire 	<
Earth 	+
Water 	♦
(This blunt and simplistic narrator is Gaddin Hammerhome, a prime dwarf miner who's been to the quasiplane of Mineral a number of times. It may not seem like it, but he really likes it there.-the Editor)
The plane of Mineral is a rocky place full of precious gems and metals, right? That's all a fellah really needs to know, but I gotta fill pages to earn my pay, so I'll go on.
Some folks call it the Treasure Trove of the Multiverse. It is that, I suppose. Every sort of valuable rock a fellah can think of lies in the plane of Mineral. There's gold, silver, mithril, diamonds, and more. You can't just go in and take whatever you want, though. Most of the time, something'll stop you. The plane of Mineral is really big. (Infinite, of course, like the rest of the Inner Planes.-the Editor) Most of it's completely solid. When folks go there, they dig around to move. In some places, there's tunnels dug already. Sometimes there's natural caves.
So there are all these big planes made of pure elements, and sometimes they mix together. Where the plane of Earth and the energy from the Positive Energy Plane meet, they produce the plane of Mineral. That's because the valuable minerals are some sort of positive aspect of the earth. Makes sense, I suppose. The way I see it, the plane of Mineral is all that's good in the earth. It's got the best in high-quality gemstones, plenty of rich silver and pure gold, and a whole lot of other precious minerals and metals. If there's anything bad about the place at all, it's that a dwarf don't hardly need to work at all to find and extract what he needs. I wouldn't want to train young miners here-they'd get lazy.
Where the Mineral Plane touches the plane of Earth, both planes just meld right together. I sure can't tell where one starts and the other stops. As you move through the plane of Mineral toward the Positive Energy Plane, the gemstones become even more prevalent, if that's possible, and they glow like little stars. The closer you get, the more they glow, until the gems go away and there's only glow. This area's called the Gemfield by folks that feel like everything's gotta have a name. Other folks call it loun, but I sure don't know why.
There's the Misty Caverns, where the plane borders the plane of Steam. That place's just like what it sounds like, right?
The boundary between Mineral and the plane of Radiance is pretty much the same as the Gemfield, but it's called Brighthome. A fair number of my people make their homes right on the edge, where the minerals take on just a bit of a glow.
There's a spot called Diddanauch in our tongue, but some call it the Natural Forge. This place is full of precious metals, but most of them are molten ore, right? If you can survive in such heat, it's a good place to work with those metals to fashion some fine craftwork. (The Natural Forge is where Mineral borders Magma.-the Editor)
Sparklemire's an odd place. Seems that there's a plane of Mud (Ooze-the Editor) between Earth and Water, and where the plane of Mineral meets up with it there's a big underground sea of mud with crystals and sparkling gems floating in it. It's not as great as it sounds, though, since those crystals'll cut a fellah up if he tries to wade or swim through the mud. I sure don't understand why the gods made such a disgusting, useless place, but it's not for me to judge, I guess.