Belenus (LL)

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==Belenus (intermediate god)==
Belenus is a god of the sun and of fire, a patron of the druids. He has the ability to control the heat and light from fires and from the sun, bringing them into focus to destroy or blocking them off to freeze when he wishes. In May, the Celts drive cattle through special Beltain fires while Belenus watches with favor and raises the overall quality of the livestock. Belenus encourages the construction of standing stones to measure the progress of his sun and sacred groves where his druids may meet and build great bonfires to him.
Role-playing Notes: Belenus sends his avatar to the world of men frequently to visit with chieftains and court the ladies of the Celts. He can look unfavorably upon a particular village and cause the sun to stand still or never come up for some period of time. With such powers, he can easily bring otherwise powerful chieftains in line with his thinking.
Statistics: AL ng; WAL any good; AoC sun, heat, light; SY solar disc and standing stones.
==Belenus' Avatar (fighter 15, bard 10)==
Belenus' avatar appears as a strong young many with curled black hair and a terrific shining tore around his neck.
: Str 18
: Int 15 
: MV 15 
: AC 0 
: #AT 5/2	
: Dex 17 
: Wis 15 
: SZ 6' 
: HD 15 
: THAC0 6	
: Con 15
: Cha 18
: MR 30%
: HP 150
: Dmg 1d8 (longsword) +2
Special Att/Def: Belenus' avatar can blind any living creature within sight by making his magical torc shine with the brightness of the sun. He can also focus that light for one round, inflicting 3d10 damage provided he hits his mark. His longsword can be made to flame once per turn, doing an additional 2d10 to creatures affected by fire.
==Duties of the Priesthood==
Priests of Belenus must be druids. At least once in their lives they are required to take part in the construction of a stone structure in honor of their god and his sun. This usually takes at least a year. Meetings with other druids must take place in designated groves around enormous fires. Wandering druids must tend to forest fires, taking care that they occur in sufficient quantity to renew portions of the woods, but not too frequently that they devastate it.
Requirements: AB as druid; AL as druid; WP as druid; AR as druid; SP as druid; PW 1) continual light on command; 10) enchant stones (as described earlier); TU turn.
==Sage Advice (Dragon Issue #200)==
These are unofficial suggestions for using the optional spheres of priest spells from the Tome of Magic with the deities of the Celtic pantheon in Legends & Lore:
* Belenus: Major: Time; Minor: Travelers.