Zoom 2023-10-31 21:00

The next day we continue on to the south east corner of 114.060, where we have a full, comfortable and uninterrupted night's sleep. We set off early trying to make it out of the forest (at 115.062) by the end of the day. We make as good speed as we can (with the hobbits on the level 1 canopy), and with Det Snares& Pits running constantly, avoid one dead-fall trap in the morning and carry on until we get ambushed some time before mid-day. 
This time the Babelves have brought along Shamans/Magic users, and we get hit by silence spells, holds, magic missiles etc. Nevertheless, with a bouncing Umar, aggressive Garaf and active hobbits, we manage to drive them off (ie their morale broke) just before a 'held' Twoo was about to get peppered. We killed about 6 of them I think, including one Shaman upon whom Bazin cast a 'Speak with Dead': He eas told that there was nothing we could do to stop them attacking us, and they would keep coming no matter how many we killed. The Shaman had an old fashioned Wyldwood symbol - which was a bit confusing to Joshua as he perceived them to be of a radically different alignment to him. Well, W(y/i)ldwood is a broad church.
After the combat we head straight on for 115.062, and emerge from the forest at 115.061. We soon see the body of a blink-dog strung up of a tree (and pierced in several ways to stop it regenerating) which we assume to be some kind of warning (not sure if it is for us, or for blink dogs!) Anyway, we are too knackered to do much more than set up camp, do a flying scout of the area, have a decent hot meal and heal up completely before getting some kip. The recon shows that Karsten (117.063) is a ruined village with a semi-destroyed keep, and no obvious signs of life.
We get disturbed during the second watch by the familiar sound of blink-dogs yapping in the distance, but getting closer - they are about an hour away according to our estimation. 
There is no session next Tuesday (14th Nov).