Corruption

The term "Corruption" can apply to many things in the Wayfarer's Guide, ranging from traditional concepts of corruption like nepotism, bribery, adultery, the abuse of power, and sexual depravity, to supernatural phenomena that literally transform humans into Sineaters and Monsters, mutate the latter or drive them insane, distort the landscape and the creatures that inhabit it into unnatural forms, and alter the mindsets, morals, ethics, and values of people in general. Corruption is a major theme within the setting, where it can be both a positive and a negative depending on the type and who is affected, marking a notable departure from how it is traditionally understood. That said, corruption is still often a negative, with even the most beneficial types to the individual or culture often carrying distinctive drawbacks intended to make one question whether it was "worth it" or to present a sort of sacrifice (especially of one's own nature or identity) in pursuit of something material. Corruption within the setting is intended to be thought-provoking and to an extent contradictory in order to better allow for intellectual discourse on the concept and its place and influence on society.
== Mundane Corruption ==
== Political Corruption ==
== Supernatural Corruption ==
=== Corruption and Taint ===
=== Paths of Corruption ===
==== Classic Paths of Corruption ====
===== Aboleth =====
===== Accursed =====
===== Deep One =====
===== Demonic =====
===== Ghoul =====
===== Hellbound =====
===== Hive =====
===== Lich =====
===== Lycanthropy =====
===== Plagued =====
===== Possessed =====
===== Promethean =====
===== Shadowbound =====
===== Vampirism =====
==== New Paths of Corruption ====
===== Sineater =====
===== Monster =====
===== Mutant =====
===== Feral =====
Category:Corruption
Category:Lore
Category:Theme
Category:Canon
Category:Character Creation
Category:Game Mechanics
Category:Taint
Category:Society