Spin Drill

Spin Drills are power-up in Super Mario Galaxy 2. They debuted in the Spin-Dig Galaxy. 
== Description ==
Spin Drills are grey disembodied drills with red rims, with a slot on their flat side where characters can insert their feet.
When Mario obtains a Spin Drill, he becomes Drill Mario and is able to drill through soft dirt onto the other side of a planet, or occasionally into hidden areas. In the Super Mario Galaxy games, Mario retains his standard outfit as Drill Mario, but with a drill being carried over his head. The power is lost via the standard method of getting hurt by enemies, but players can also turn Drill Mario back to regular Mario by having him touch a Launch Star (which does not necessarily have to be used, as merely touching it takes away the Spin Drill) or dunking him in water; the latter is proven in the Cosmic Cove Galaxy.
== Galaxy appearances ==
*Spin-Dig Galaxy -- This level introduces the Spin Drill, with Mario getting his Drill Form this way and mastering his Drill Mario form's powers. He needs to use this form to confront the Digga Leg and square off with him (The boss takes damage when the drill strikes the glass cage on the underside of his body.) in the first mission and then dig through a giant square planet to find five Silver Stars in the second mission. One of them can be seen on the Galaxy icon.
*Cosmic Cove Galaxy -- In the second mission, when Mario reaches the Water Core Planet, he needs to find the Spin Drill to become Drill Mario and dig through the planet's core and get to the other side, then flood the planet by using the drill to produce a rupture that releases water that he can swim in in order to reach the Power Star.
*Supermassive Galaxy -- After he leaves the Starting Planet, Mario has to become Drill Mario to destroy three oversized turtles on a circular dirt planet with the Spin Drill.
*Flipsville Galaxy -- During the second mission, the Galaxy's characteristic flipping grates have been removed, with their place being taken by soil that Mario can dig through; whenever he does, gravity flips and Mario is able to walk on the other side.
*Bowser's Galaxy Generator -- After the section with the Floaty Fluff glide, Mario needs to use this power to penetrate a dirt patch in the centre of the wheel that he lands on.
== Trivia ==
* In Super Mario Bros. Wonder, Mario can also become Drill Mario by grabbing a Drill Mushroom.
==Gallery==
Spin Drill SMG2 artwork black bg.png|Super Mario Galaxy 2 artwork (with black background)
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Category:Power-up items
Category:Items in Super Mario Galaxy 2