Gear/Ammo LongTom Thermobaric

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_LongTom_Thermobaric
Manufacturer: Generic
A thermobaric or Fuel Air Explosion (FAE) explosion occurs when fuel is aerosolized with a scattering charge and then detonated. The resulting explosion is significantly more energetic than a conventional high explosive of the same mass. While the name suggests an incendiary effect the fuel is detonated not burnt. The heat is immense but of very short duration; however flammable materials are likely to be ignited. Primary damage is caused by the massive blast followed by a near vacuum in the area, which quickly collapses. The shockwaves are devastating to structures and armored units. Exposed personal who are unlucky enough not to be vaporized by the blast often die slowly, lungs and eardrums ruptured by the catastrophic pressure differentials. Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	24000	All 	All
* Can only be fired in indirect mode.
* Deals area-of-effect damage within 180 meters of impact
* Weapon base damage is converted into Area of Effect, direct hit damage reduced 80%
* Up to 160 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* 50 Area-of-effect stability damage to units in radius.
* Clouds an area with a mix of sensor-inhibiting materials and thick smoke.
* Always ignites terrain.
* Impact removes mines in a 4 hex radius.
* LongTom Ammo - 4 Shots
* 6000 Cbills Cost per Shot.
* Ammunition Box can explode for 155 damage, 37.5 heat and 18.8 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
4 	6000 	155 	37.5 	18.75
=Used By Mechs=
Mechs 	Mechs 	Mechs
BRO-2A	DRX-OD 	ERY-L005
HDM-C 	LJS-PR8	PLG-4X
SMO-G 	TER-4 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2