Body armor

This page lists all body armor in Tyranny, i.e. items worn on the torso.
==List==
====Common====
Name	Type 	Armor 	Deflection 	Recovery penalty	Effect
 	Light Armor	 	1 	 	
 	Light Armor	 	1 	 	
 	Light Armor	 	1 	 	
 	Light Armor	 	1 	 	
 	Light Armor	 	1 	 	
 	Light Armor	 	1 	 	
 	Light Armor	 	1 	 	
 	Light Armor	 	1 	 	
 	Light Armor	23 vs. Slash/Fire<Br/>0 vs. Crush/Frost 	11 	0.5 	
 	Light Armor	2 	11 	0.5 	
 	Light Armor	2 	11 	0.5 	
 	Light Armor	23 vs. Slash/Fire<Br/>0 vs. Crush/Frost 	11 	0.5 	
 	Light Armor	23 vs. Slash/Fire<Br/>0 vs. Crush/Frost 	11 	0.5 	
 	Light Armor	23 vs. Slash/Fire<Br/>0 vs. Crush/Frost 	11 	0.5 	
 	Light Armor	20 vs. Crush/Fire<Br/>3 vs. Pierce/Frost 	11 	0.5 	
 	Light Armor	20 vs. Crush/Fire<Br/>3 vs. Pierce/Frost 	11 	0.5 	
 	Light Armor	20 vs. Crush/Fire<Br/>3 vs. Pierce/Frost 	11 	0.5 	
 	Light Armor	23 vs. Slash/Crush<Br/>0 vs. Pierce/Fire 	11 	0.5 	
 	Light Armor	2 (soldier)<Br/>1 (scout)<Br/>0 (mage) 	8% (soldier)5% (scout)1% (mage)	0.4 	
 	Heavy Armor	4 	 	1 	
 	Heavy Armor	4 	 	1 	
 	Heavy Armor	4 	 	1 	
 	Heavy Armor	4<Br/>6 vs. Slash/Fire0 vs. Pierce/Frost 	 	1 	
 	Heavy Armor	4<Br/>6 vs. Slash/Crush2 vs. Pierce/Fire 	 	1 	
 	Heavy Armor	4<Br/>6 vs. Slash/Shock2 vs. Crush/Corrode 	 	1 	
 	Heavy Armor	4<Br/>0 vs. Slash/Shock6 vs. Crush/Corrode 	 	1 	
 	Heavy Armor	4<Br/>6 vs. Slash/Shock2 vs. Arcane/Corrode	 	1 	
 	Heavy Armor	6 	 	1.5 	
 	Heavy Armor	6 	 	1.5 	
 	Heavy Armor	6 	 	1.5 	
 	Heavy Armor	6<Br/>0 vs. Crush/Fire9 vs. Pierce/Frost 	 	1.5 	
 	Heavy Armor	6<Br/>0 vs. Crush/Fire9 vs. Pierce/Frost 	 	1.5 	
 	Heavy Armor	6<Br/>0 vs. Crush/Fire9 vs. Pierce/Frost 	 	1.5 	
 	Heavy Armor	6<Br/>0 vs. Crush/Fire9 vs. Pierce/Frost 	 	1.5 	
==Unique armors==
===Heavy===
Name	Armor 	Deflection	Recovery penalty	Effect
 	6 	 	1 	Thorns: When critically hit, deal 1-10 Pierce damage in a 6m radius
 	6 	 	0.5 	
 	7 	 	0.7 	Unbroken Legacy: +2 Resolve and +10 Accuracy if wounded
 	4 	 	1 	Impenetrable: +15 Parry if health <50%
 	9 	 	1.1 	Martyr: When defeated, heal allies in 6m radius for 37% Health
 	8 	 	1.5 	Veteran: Increases experience earned in all skills.
 	6<Br/>0 vs. Crush/Frost9 vs. Fire/Arcane	 	1.5 	Immolate: On weapon critical hit, deal 12-22 Fire damage to target. Save vs. Dodge.
(Tales from the Tiers)	68 vs. Fire/Corrode 	 	1.5 	Fortified: +2 Armor (Fire and Corrode)
===Light===
Name	Armor 	Deflection	Recovery penalty	Effect
 	 	4 	 	Omnipotent: +10 to Magic skills.
 	10 vs. Shock 	3 	 	Grounding: +10 Armor vs. Shock
 	 	1 	 	Sorcery: +3 to all Magic skills
 	3<Br/>0 vs. Crush/Fire5.25 vs. Pierce/Frost	12 	0.5 	Lightweight: -10% Recovery time
 	4 	13 	0.5 	Undying: +2 Armor while wounded
 	2 	11 	0.5 	Annihilation: +15% to critical hit damage
(Tales from the Tiers)	2 	11 	0.5 	Beastman's Thick Hide: +1 ArmorFerocity: +1 Might, +10% max health
(Bastard's Wound)	0 	3 	0 	Scandalous: +20% Affliction durationUnarmored: Immunity to Sundered