Snatch & Grab

Snatch & Grab is the Fifteenth Special Ops level and the final mission in Tier Charlie. It is set in an airplane bone-yard, the level itself being very similar to the one in "The Enemy of My Enemy". The objective is to retrieve some intel and then leave as quickly as possible. The player(s) needs to battle Shadow Company as well as Juggernauts on their way to retrieve the intel and on their way to the extraction point.
The Infinity Ward best time for Snatch & Grab is 1 minute 16.9 seconds.
==Overview==
Snatch & Grab begins with a varying number of enemies appearing in the distance. These enemies may include a Juggernaut which can be taken down from a distance using the Intervention sniper rifle. This level has very little close quarters combat. It also has one of the largest Spec Ops maps.
Snatch & Grab is split into two main sections with the end of the first section being marked by the retrieval of the laptop data. Once one player has the data, they will move through a broken down plane into a wide and long field which is littered with a large number of enemies. It is possible to use the sniper rifle while staying in the plane to eliminate the majority of enemies. However, it is also possible for Juggernauts to appear behind the player(s) during this which can lead to a difficult situation to escape from them.
It is possible to see the final target in the distance from this plane (the green smoke) and the level immediately ends once both players (if the game is being played on co-op) reach the smoke, regardless of whether any enemies are nearby.
On Veteran difficulty, there are at least 50 enemies in Snatch & Grab. Because of the openness of the map, the player can easily become exposed to enemy fire from multiple directions. It is almost impossible to survive after snatching the intel and trying to kill all the enemies; rather, it is advisable that the player throw flashbangs while running, ignoring as many enemies as possible and trying to outrun them.
It is possible to speedrun the whole level while just killing a minimal amount of enemies. Once out of the plane, there will be little-to-no enemies, as the AI count has already reached its maximum limit, and running to the smoke from there will be easy.
==Weapon Loadout==
Starting Loadout
M4A1 menu icon MW2.png|M4A1 with Red Dot Sight and M203
Intervention menu icon MW2.png|Intervention
Initial area
M1014 menu icon MW2.png|M1014 with Red Dot Sight
M240 menu icon MW2.png|M240 with Red Dot Sight
SCAR-H menu icon MW2.png|SCAR-H with Thermal Scope
Found in level
These weapons can be found with and without attachments. 
TMP menu icon MW2.png|TMP
ACR menu icon MW2.png|ACR
SCAR-H menu icon MW2.png|SCAR-H
M4A1 menu icon MW2.png|M4A1
M240 menu icon MW2.png|M240
UMP-45 menu icon MW2.png|UMP45
==Gallery==
Snatch_&_Grab_Load_Screen_MW2.png|Loading screen.
MW2 Snatch & Grab1.jpg
MW2 Snatch & Grab2.jpg
MW2 Snatch & Grab3.jpg
MW2 Snatch & Grab4.jpg|The objective.
==Trivia==
*The HUD which displays enemy fire is considerably zoomed out, meaning enemies who appear to be relatively close are a good distance away.
*The soldiers belonging to Shadow Company shout in English with American accents, however the juggernauts all speak in Russian.
*After taking near fatal damage a Shadow Company soldier may sit down and pull out a grenade. However he will die before he can throw it. 
es:A pillar
ru:Хватай и беги
Category:Call of Duty: Modern Warfare 2 Special Ops Levels