Relative Momentum

The power to have one's whole bodily momentum unaffected by body parts. 
==Also Called==
*Relative Velocity
==Capabilities==
The user's overall momentum of their whole body is unaffected by the momentum of their body parts. So, if the user is moving at one speed and one direction, and they move their body parts in another speed and direction, no matter how fast or heavy they are, the user does not have their overall, whole body momentum change, and they keep going at the velocity they are going at and not lose balance.
==Applications==
*Enhanced Agility/Supernatural Agility
*Enhanced Athleticism/Supernatural Athleticism
*Enhanced Balance/Supernatural Balance
*Enhanced Momentum/Juggernaut Momentum
*Enhanced Speed/Supernatural Speed
*User's overall momentum is unaffected by:
**Enhanced Body Part Rotation
**Enhanced Body Part Velocity
**Hyper Relative Speed
**Unnatural Inertia
**Unnatural Size
==Associations==
*Counter Inertia
*Enhanced Condition
*Inertia Defiance
*Inertia Manipulation
*Kinetic Energy Manipulation
*Momentum Defiance
*Momentum Manipulation
*Motion Manipulation
*Newtonian Motion Defiance
*Physical Force Defiance
*Physical Force Manipulation
*Velocity Manipulation
==Limitations==
*May be limited to certain body parts.
*May not work after body parts are used so many times.
==Known Users==
*The Flash (DC Comics)
*Quicksilver (Marvel Comics)
Category:Powers
Category:Supernatural Powers
Category:Enhancements
Category:Personal Physical Powers
Category:Transportation
Category:Attribute Enhancement
Category:Support Powers