Skor

The land of calmness and rigour, Skor is the country built on the harshest tundras and snow-capped mountains. Its people are a hardy folk with a deep respect for the natural world. Its associated deity is the God of Ice.
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==Description==
Nestled amidst towering, snow-capped mountains and icy tundras, the country of Skor is a land that epitomizes the resilience and fortitude of its people. Known for its harsh climates and rugged landscapes, Skor is a place where only the hardiest thrive, bound by a deep respect for the natural world and the God of Ice, who is revered as the protector and sovereign of their frozen realm.
==Geography==
File:Skor Terrain 4.png|Jotunholm, the capital of Skor|linktext=The ancient city guards and maintains the main river for trade.
File:Skor Terrain 2.png|Skorian Mountains|linktext=Skor features the highest mountaintops in Luctus
File:Skor Terrain 3.png|Northern Lights in Skor
Skor's terrain is dominated by the formidable Skorian Mountains, containing even the tallest mountaintops in Luctus, which provide both a natural fortress and a challenge to those who dare to explore their heights. Glacial rivers carve through the valleys, feeding the sparse, hardy flora that clings to life in this frigid environment. The landscape is a breathtaking spectacle of ice and snow, with the Northern Lights frequently painting the night sky in ethereal hues.
==Society==
The society of Skor is built on principles of communal support and cooperation, essential for survival in such an unforgiving environment. Skorians are known for their stoicism, endurance, and a strong sense of kinship, with extended families and clans forming the backbone of their social structure. Hospitality is a sacred duty, and the bonds of community are reinforced through shared stories, songs, and the collective memory of ancestral deeds.
==Governance==
Skor is governed by a council of nobles, drawn from the heads of its most prominent families like in Pyrnes. This council convenes at the Great Hall of Skor in the capital of Jotunholm, a massive structure of stone and ice that serves as the heart of political and social life. Decisions are made through consensus, reflecting the collective will of the Skorian people and their adherence to ancient customs and laws.
==Economy==
The economy of Skor is primarily subsistence-based, with hunting, fishing, and small-scale agriculture providing for the needs of its people. Skorians are skilled artisans, especially in working with bone, leather, and metals, creating tools, weapons, and intricate jewelry that embody the aesthetic of their icy homeland. Trade, though limited by geographical constraints, is conducted with neighboring regions, exchanging furs, crafted goods, and precious stones for essential commodities.
==Military ==
Skor's military might is not in vast armies but in the unparalleled skill and resilience of its warriors. Skorians are trained from a young age to navigate their treacherous terrain, survive in extreme conditions, and master the art of combat suited to their environment. Their strategies and tactics are honed by the very land they defend, making them formidable opponents in their territory.
==Culture==
The culture of Skor is deeply intertwined with its environment, with traditions and rituals that pay homage to the spirits of ice and snow. Storytelling, music, and dance are vital expressions of their identity, often recounting tales of legendary heroes, mythical beasts, and the ever-present spirits that inhabit the frozen landscape.
==Religion==
The worship of the God of Ice is central to Skorian spirituality, permeating every aspect of their lives. Shrines and temples carved from ice, dedicated to the God of Ice, dot the landscape, serving as places of worship, reflection, and community gathering. The God of Ice is revered as both a guardian and a manifestation of the land itself, guiding and protecting the Skorians through the cycles of seasons and the challenges of their harsh world.
== Relations with Neighboring Powers==
Skor's isolation and formidable natural defenses have allowed it to remain largely autonomous, engaging with Pyrnes and overseas countries through cautious diplomacy and occasional trade. The Skorians are wary of outsiders but honor alliances and treaties with a deep sense of integrity and respect.
==Aspirations and Challenges==
The people of Skor aspire to maintain their way of life, preserving the balance with nature and the traditions that have sustained them through countless generations. However, they face challenges from the changing climate, the encroachment of external powers seeking to exploit their land's natural resources, and the need to navigate a world that is increasingly connected yet often at odds with their values of simplicity and reverence for the natural order.
In its enduring strength and the quiet majesty of its ice-clad realm, the country of Skor stands as a testament to the resilience of the human spirit and the profound bond between a people and their land.
==Other==
===The Continent of Mercury===
Before the Meltdown, Pyrnes and Skor were once a singular country known as Mercury. Hundreds of years ago, the champions of the God of Ice and the Goddess of Fire fell deeply in love. While the patient God of Ice and the passionate Goddess of Fire were small elemental gods, they thought it interesting that their clashing values could come together in such a way.
Seeing their Gods interested in their union, the champions decided to build a country in their image, a country where balance would reign supreme. Fire and Ice could coexist and finding the balance between the two sets of values would lead every citizen to a successful life.
Sadly, this dream was short-lived as people decided to put a god’s values above the other’s. After years of arguing about which moral codes were more important to uphold, a civil war blew out, known as the Meltdown. Ever since then, Mercury has been split into Pyrnes and Skor, two countries at odds with each other bound to live on the same mass of land while a fragile peace is maintained.
===Gallery===
File:Skor Terrain 1.png
File:Skor Terrain 2.png
File:Skor Terrain 3.png|Skor's Northern Lights
File:Skor Terrain 4.png|Jotunholm, the capital
File:Winter Wizard 1.jpg|A Winter Wizard in action