Parry (Inquisition)

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Parry is a rogue ability from the Double Daggers tree in Dragon Age: Inquisition.
== Information ==
* Requires daggers
* Damage: 100% weapon damage
* Cost: 10 stamina
* Undocumented: Restores 35 stamina on a successful parry (even without Effortless Riposte)
== Upgrade ==
== Notes ==
* One second after activating, Parry negates the first melee attack to land and launches a counterattack against the attacker.
* While parrying no abilities can be used. However, movement is allowed.
* The counterattack strikes all enemies in a 180 degree arc, centered on the right side of the rogue, pushing enemies away if humanoid.
* An active Parry has no facing restrictions, i.e., a rogue can Parry an attack made on their back.
* A successful parry, even without Effortless Riposte, restores 35 stamina yielding a 25 stamina net gain. (35 stamina gain - 10 stamina cost = 25 stamina gained)
* Parry has no cooldown, so setting a tactic to enable Parry on an AI controlled character is highly effective.
Category:Dragon Age: Inquisition abilities
de:Parade (DAI)