Telecrystal

Telecrystal is a special light blue crystal that forms near surface. It can be used to teleport Ib and objects across great distances. In general, transporting objects is more difficult than transporting living things and telecrystals cannot transport other telecrystals. Transporting greater amounts of mass requires more energy and larger crystals.
=== Shard ===
A Telecrystal Shard is a piece of crystal that can be carried around and activated to transport oneself to any node that it has been attuned to. After use, a shard becomes dull and is no different from an ordinary rock until it has been recharged. The recharging process requires the transfer of power from other telecrystals, however, one can temporarily charge one with a mix of earth and air mana. The quality of the crystal will degrade when charged in this manner until it shatters, but it can be restored before the point of shattering through the use of other crystals.
=== Node ===
A Telecrystal node is an area where telecrystals grow, typically anchored around one rather large main crystal. Telecrystals can be harvested and repowered at nodes, though harvesting tends to be especially monitored and regulated by local officials. Most nodes are naturally occuring, however, they can be artificially transplanted and installed at different locations as well. The transplant process is extremely difficult and typically requires one to destroy multiple natural nodes in order to create one new node. 
=== Pad ===
A Telepad is a pad created near a Telecrystal node. It can be linked to other Telepads to create a teleportation network. 
=== Chamber ===
A Telechamber is a large room with multiple telecrystal nodes. It functions a powerful tool for mass teleportation.
== Notes ==
Teleportation via telecrystals is not always secure. Cunning and cruel mages are always looking for new ways to redirect teleports into their traps.