Hotel Mario (NES, Game Boy, and SNES ports)

Hotel Mario is a puzzle/platformer video game ported to the NES, Game Boy, and SNES in 1994. This is a port of the 1994 Phillips CD-i game of the same name.
In the game's plot, Bowser and his seven Koopaling children (Morton, Roy, Larry, Lemmy, Ludwig, Wendy, and Iggy) have taken over the Mushroom Kingdom, where they've claimed seven Koopa hotels and have kidnapped the princess, hiding her in one of them. After Mario and Luigi are informed of this, they set out to rescue her.
The general goal in each stage is to close all the doors on every floor. However, various enemies will interfere and reopen them at times. Elevators are needed to travel between floors. The first six hotels have ten stages, whilst the seventh has fifteen.
On February 8, 2007 in Japan, February 20, 2007 in North America, and March 23, 2007 in PAL Regions, the NES port of Hotel Mario was re-released on the Wii Virtual Console.
On August 26, 2011 in Japan, August 30, 2011 in North America, September 1, 2011 in Australasia, and September 2, 2011 in Europe, the Game Boy port of Hotel Mario was re-released on the Nintendo 3DS Virtual Console.
On March 19, 2013 in North America, Europe, and Australasia and March 22, 2013 in Japan, the NES port of Hotel Mario was re-released on the Nintendo 3DS Virtual Console.
On April 22, 2014 in North America, April 25, 2014 in PAL Regions, and April 28, 2014 in Japan, the NES port of Hotel Mario was re-released on the Wii U Virtual Console.
On July 17, 2019, the NES port of Hotel Mario was re-released on Nintendo Switch Online as part of Nintendo Entertainment System - Nintendo Switch Online.
== Plot ==
Mario and Luigi head to the Mushroom Kingdom after being invited to a picnic by the princess. However, soon after arriving, Mario finds a letter on the front door to a gate, which has a board with the words "Klub Koopa Resort" on it. The letter is from Bowser, who claims that he and the Koopalings have turned the Mushroom Kingdom into their personal resort and have each taken over a hotel. It also states that the princess is being held hostage in one of them, and challenges them to find her.
The brothers come across the first hotel, the Wood Door Hysteria Hotel. With Luigi's help, Mario is able to leap inside the hotel through a window. After conquering the hotel, Morton and the brothers leap out of the tree-hotel, which then sprouts fruit. Mario notices the princess on one of the branches, but it snaps underneath her. She lands in Roy's open arms, and he takes her to his hotel, the HardBrick Hotel. However, the lights continuously flicker on and off inside. Luigi is concerned as to how they will find her, but Mario assumes that there may be a switch somewhere. Inside the hotel itself, Mario finds the cause of the hotel's light problem: a room with several toasters plugged in. He unplugs all the toasters, which returns the hotel's electricity to normal.
After defeating Roy, the Mario Brothers condemn the hotel. The princess is standing on a Warp Pipe, but she is sucked down into it. Mario wonders where she is, but Luigi points out the cave in the distance. This cave turns out to be the Chillton Hotel. It is dark inside, and they do not have a light. Nevertheless, they journey inside.
After Larry is conquered, the cave explodes, with the princess flying out of it. Mario and Luigi prepare to catch her, but find that she is not falling. Mario realizes that she is in the clouds, and the High-ate Regency Hotel is revealed. Luigi kicks a nearby Exclamation Mark Block, which causes a vine to sprout out of it and into the sky above. In the hotel, there is a cloud which diverts Mario. He finds a room where he turns on a fan which blows the cloud away. Once Lemmy is defeated, Mario, Luigi, and the princess escape. Lemmy also tries to flee, but a massive fan blows both him and the hotel away before he can reach them. However, the princess suddenly magically vanishes. Back on the ground, Mario and Luigi take sight of another one of the Koopalings' hotels, this time the Thump Castle Hotel. Just as they are about to enter, the entrance disappears, but reappears near instantly after. In the hotel, there are vanishing doors. Mario finds a room with a liquid that stops the doors vanishing.
After Ludwig is beaten, the Mario Brothers escape as the entire hotel crumbles, leaving only a frame. However, the princess is nowhere in sight. Luigi then points out the location of Wendy's hotel, the Blitz Snarlton Hotel. When they conquer the hotel, the brothers escape and the hotel vanishes. The princess runs over and greets them, but vanishes once again as well, with Bowser's laughter heard in the background. Mario then takes notice of a plume of smoke heading their direction, and find the Seizures Palace Hotel. When Iggy (who works at Bowser's hotel as opposed to running his own) and Bowser are defeated, Mario, Luigi, and the princess flee as the hotel falls to rubble, the landscape transforming back to its previous form. The princess thanks the Mario Brothers for defeating Bowser and freeing the kingdom from the Koopaling clan, giving them both a kiss, and they all thank the player for their contributions.
== Gameplay ==
The player controls Mario through a number of stages in order to rescue Princess Toadstool from the clutches of Bowser and the Koopalings. The goal of each stage is for Mario to close each door using elevators to reach each floor (though the purpose of closing the doors is left unexplained), within a fixed time limit of 200 seconds. Enemies may interfere with the progress, opening doors that may have been closed already and even opening doors from inside the room of which they have been closed. Touching an enemy or other hazard will cause Mario to lose a life, though he can also lose a life by running out of time, falling off the edge of a floor, or by allowing all of the doors to open.
By opening a few doors, Mario can find coins in the rooms; he obtains an extra life once he obtains thirty coins. He may also obtain a Super Mushroom to become Super Mario and take an extra hit, a Fire Flower to become Fire Mario and use fireballs to take out practically all enemies within range, and a Toad that grants him an extra life. On rare occasions, Star Men may also exit open doors, which turn Mario invincible. Yet other doors can warp Mario to later stages, or reveal rooms which mitigate the gimmick of a certain hotel.
The game also has a two player mode, allowing a second player to control Luigi. As with previous titles, Mario and Luigi take turns playing during a two-player game.
=== Controls ===
==== NES ====
Start – Start game
Select – Select 1 player, 2 players, hi scores, or demo
D-pad – Move
A – Jump
B – Open/close door
A + B – Hurl fireballs (as Fire Mario)
==== Game Boy ====
Start – Start game
Select – Select 1 player, 2 players, hi scores, or demo
D-pad – Move
A – Jump
B – Open/close door
A + B – Hurl fireballs (as Fire Mario)
==== SNES ====
Start – Start game
Select – Select 1 player, 2 players, hi scores, or demo
D-pad – Move
A – Jump
B – Open/close door
X or Y – Hurl fireballs (as Fire Mario)
Category:Games
Category:Fan Games
Category:Mario (series)
Category:Mario Games
Category:Mario Spin-offs
Category:Spin-offs
Category:Puzzle Games
Category:Platforming Games