Apocalypse Rising

About Apocalypse Rising
Rarity: Green Legendary
Cost: 6G 6Y
Health/Power: Terrain
Effect: At the start of each player's turn: Both players gain 500 life. All their fighters gain Overload and Zombified. Until the end of their next turn, their fighters can't die or be destroyed.
Bio: Sarah's insenate assault made Bloxburg unable to live, unable to die.
About Sinner’s City
Rarity: Green Token
Cost: 4G 4Y
Health/Power: 4000/4000
Effect: When this card dies: You gain 1000 life. All allied fighters gain Zombified and Overload. Until the end of your next turn, your fighters can't die or be destroyed.
Bio: Gazing upon the city of rot, she could only let out a laugh, a grimace crossing her face.
She finally felt nothing.
...and ended up having nothing left.
Group: Terrarian
Category:Necrosyndicates Act 3
Category:Necrosyndicates
Category:Legendary Cards
Category:Terrarian Cards