Mechs/SL-1GM

==Description==
Meant mostly as a high-speed fire support unit, the minimally-armored Sling was meant to remain out of the way of enemy fire, saturating the target area with its fifteen long-range missile tubes.
Drop Cost Multiplier: 0.96
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Scrapper: Ace Pilot & Multi-Tracker (Quirk)
40 	Accurate Weapon - Missiles	Missile Mastery: +1 Accuracy and -1 Recoil for Missiles (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=25/40S=20 	A=35/45S=16 	A=25/40S=20
Arms/Head	HardPoints	[ 1M 1S ] 	[ 1S ] 	[ 1M ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
LRM-5
TAG (2) 	
Comms Suite
FCS Artemis II
Sensors Miss. Range	
LRM-5
Torso 	Health 	FA=30/60 RA=10/30S=30	FA=40/80 RA=16/40S=30	FA=30/60 RA=10/30S=30
Torso 	HardPoints	 	[ 1M ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo LRM L-K
Ammo LRM Thunder
Heat Sink	
Ferro-Fibrous
Engine XL
Engine Core 175
Heat Sink
Endo-Steel (1)
LRM-5	
Ammo LRM Swarm
Ammo LRM Thunder
Heat Sink
Legs 	Health 	A=35/60S=30 	 	A=35/60S=30
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet (S) 	 	
Jump Jet (S)
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