Hobgoblins -- Rival's War

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==Racial Traits==
+2 Strength, +2 Dexterity, -2 Wisdom (1): Hobgoblins are expert warriors that tend to act with single-minded focus. 
Goblinoid (0): Humanoids with the goblinoid subtype. 
Medium (0): Medium creatures receive no bonuses or penalties due to their size. 
Fast (1): Base speed of 40 ft, which is fast for its size. 
Darkvision (2): Can see in the dark up to 60 ft. 
Inspiring Presence (4): Allies within 20 feet get a +2 morale bonus to saves against fear effects and once per hour, it can make a rallying cry to give allies within 20 feet another save against an ongoing fear effect at the same DC. 
Tacticians (1): +4 racial bonus on combat maneuver checks to reposition an opponent. 
Mount Training (2): Receive Mounted Combat feat for free. 
Weapon Familiarity (1): Always proficient with falcatas and bows. 
Crafters (2): +2 racial bonus to Craft (Leatherworking) or Profession (Leatherworking) checks. 
Skill Training (2): Ride, Intimidate, Craft (Leatherworking), and Handle Animal are always considered class skills. 
Languages (0): Begin play speaking Goblin only. Hobgoblins with high Intelligence scores can choose from four other languages appropriate to their region.
==Section heading==
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Category:Main Game - The Rival's War