Weapon Skill Secondary Attribute Modifier

category:Guides
Weapon Skill Secondary Attribute Modifier (WSC) is additional base damage, taken from a percentage of certain Stats when performing weapon skills.
The stats vary between weapon skills. Typically, each weapon skill will have 1 or 2 default stats for WSC.
For example, all archery WS have a WSC of STR 16% and AGI 25%, which means 16% of your STR and 25% of your AGI will be calculated as base damage when performing all archery WS.
*There is a variable α(Alpha) which scales down your WSC value as you level up.
:α for each level (range):
:
Level Range	Alpha Value
Level 1~5 	1.00
Level 6~11 	0.99
Level 12~17	0.98
Level 18~23	0.97
Level 24~29	0.96
Level 30~35	0.95
Level 36~41	0.94
Level 42~47	0.93
Level 48~53	0.92
Level 54~59	0.91
Level 60~61	0.90
Level 62~63	0.89
Level 64~65	0.88
Level 66~67	0.87
Level 68~69	0.86
Level 70~71	0.85
Level 72~73	0.84
Level 74~75	0.83
*To calculate WSC with α:
:Let A and B equal the first and second stat modifier (e.g. STR, VIT)
:where A% and B% are the respective modify percentages (e.g. 30%,50%)
:WSC = floor (floor((A x A%) + (B x B%)) x α)
== See also == 
*Weapon Skill
*Base Damage
*Calculating Weapon Skill Damage
*Calculating Blue Magic Damage