Aspects

Aspects are a campaign mechanic introduced with the Wood Elf rework alongside The Twisted and the Twilight. It is unique to the Argwylon and Wargrove of Woe factions.
== Description ==
Tree Spirit units in Drycha or Durthu's faction can shift between Aspects, that provide bonuses and penalties that alter their role in combat. Aspects can be changed in-between battles, and at a cost. Select a unit and click the 'Aspects' button to see what upgrades are available. 
Tree Spirit units: 
* Dryads (Cost: 150)
* Tree Kin (Cost 300)
* Treeman (Cost 500)
* Malevolent Dryads
* Malevolent Tree Kin
* Malevolent Treeman
== Birch ==
A birch's oils can soften its wood, but also dry to harden branches into lethal clubs of war
Dryads:
* +8 Armour-piercing damage
* -10% Physical resistance
* +10% Speed
Treekin:
* +12 Armour-piercing damage
* -10% Physical resistance
* +10% Speed
Treeman:
* +75 Armour-piercing damage
* -10% Physical resistance
* +10% Speed
== Oak ==
Not even the fiercest weather conditions can strike down a hardy and long-lived oak, for it endures all seasons
Dryads:
* - 10% Speed
* +20 Armour
*Charge defence vs. large
Treekin:
* -10% Speed
* +20 Armour
* Expert charge defence
Treeman:
* -10% Speed
* +10% Missile resistance
* +20 Armour
== Willow ==
The Willow is a harbinger of spring and a conduit of lifeforces that can bolster a tree to withstand the direst of circumstances.
Dryads:
* -3 Armour-piercing damage
* +6 Melee Defence
* +6 Bonus vs. infantry
Treekin:
* -6 Armour-piercing damage
* +8 Bonus vs. infantry
* +8 Melee defence
Treeman:
* -150 Armour-piercing damage
* +12 Melee defence
* +250 Base weapon damage
== See also ==
* Scrap, the Greenskins equivalent.
Category:Total War: Warhammer II campaign mode
Category:Wood Elves