Toc-Man

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|-|Orson=
|-|Toc-Man (Original)=
|-|Toc-Man (Re-Pac)=
|-|Toc-Man (World 3)=
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==Summary==
Toc-Man is one of the antagonists in the Pac-Man series. He is the creation of Orson, a Ghost who grew up together with Pac-Man and slowly drifted apart as he became more popular. In an attempt to gain his popularity after becoming jealous, Orson began manufacturing Pac-Dots to make a fortune and build a castle on Ghost Island, later constructing the Toc-Man robot suit to kidnap Pac-Man's family during his twentieth birthday with the Ghosts' help (who mistakenly took them instead after being sent to capture him at first) and effectively steal his identity. However, after rescuing them, Pac-Man managed to thwart his party and found out about Orson's plans after their battle, feeling pity and forgives a lonely ghost by inviting him and others to celebrate his birthday with the family back at his house.
Five years later, on Pac-Man's twenty-fifth birthday, Orson teleported him to the Spectral Realm in an attempt to bring him to the Outpost to tell him about the evil plans of a mad scientist Erwin, who he worked with and studied alongside in the past, and find the other Ghosts to assist them in defeating him, having even built a new, giant fifteen-ton Toc-Man mech designed for combat which Pac-Man and Blinky used to fight Erwin's army, who are trying to invade Orson's outpost.
==Powers and Stats==
Tier: , higher with Toc-Man
Name: Orson, Toc-Man
Origin: Pac-Man
Gender: Male
Age: Unknown (Possibly has the same age as Pac-Man)
Classification: Ghost (Orson), Robot (Toc-Man), Ruler of Ghost Island
Powers and Abilities:
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|-|Orson=
*Superhuman Physical Characteristics
*Genius Intelligence
*Hacking (Managed to simplify hacking into Erwin's Energy Syphons by turning it into a maze)
*Vehicular Mastery (Can pilot his Toc-Man mech and even race against others while driving a kart-like vehiclePac-Man World Rally (2006))
*Weapon Mastery (With his Toc-Man mech and power-ups)
*Fourth Wall Awareness (Replaced the name of Pac-Man World's logo by changing it to his own in a Game Over screen)
*Immortality (Types 1, 4 and 7)
*Incorporeality
*Flight (Can float in the air naturally by himself)
*Toon Force and Elasticity (Comparable to other Ghosts, who can recover from being flattenedPac-Man Party (2010))
*Resurrection and Regeneration (Low-Godly; When eaten, Orson's eyes can return to a maze chamber to regain his original body.Pac-Man (1980) Comparable to other Ghosts, who can return later without using a chamber after being eaten entirelyPac-Man Arrangement (1996 and 2005))
*Reactive Evolution (Over time, the Ghosts can overcome the Power Pellet's effects by turning back to their original selves faster in a shorter time, eventually weakening it to the point they're no longer affected by it and only reverses their directions.Pac-Man (1980))
*Life-Force Absorption (Can absorb his opponent's life by touching themPac 'n Roll (2005))
*Teleportation (Teleported Pac-Man around the Pac-Village, then into the Spectral Realm and later in other locations)
*Resistance to Ice Manipulation (Can recover himself from being frozen solid by a Pac-Snowman power-up and Siria the Ice Dragon)
*Limited Resistance to Non-Physical Interaction (His eyes cannot be eaten by Pac-Man, even if he has a Power Pellet)
|-|Toc-Man=
*Enhanced Superhuman Physical Characteristics
*Inorganic Physiology (Type 2)
*Large Size (Type 0 for the original Toc-Man; Type 1 for a larger form and the Toc-Man combat mechanoid)
*Self-Sustenance (Type 1; Can breath fine in outer space)
*Flight (Can utilize his jetpack to soar through the skies and space, leap high distances and perform boost attacks)
*Bodily Weaponry (Can use his sharp teeth to chomp down his opponent and it's claws for melee attacks)
*Body Control (Can roll around like a ball at fast speeds. Can spin the top half of it's body to swing it's arms fast enough to deal multiple hits)
*Energy Projection and Danmaku (Can shoot a spreading array of energy projectiles from his fingers, even being able to summon multiple explosive bombs)
*Fire Manipulation, Weapon Creation, Explosion Manipulation and Breath Attack (Can throw fiery Pac-Dots to cause explosive shockwaves, shoot them from his mouth and leave a flame trail while boosting)
*Electricity Manipulation, Magnetism Manipulation and Life Manipulation (Can produce a electric orb from his hands and gather metal into the vortex from it, creating the Krome Keeper)
*Vibration Manipulation (Can summon shockwaves by bouncing on the ground or stomping while in a giant form)
*Metal Manipulation (Can turn himself metallic with a Chrome Power Pellet, allowing him to create huge shockwaves)
*Fusionism and Size Manipulation (Can fuse two Power Pellets together into a larger Power Pellet and grow into a colossal form by eating it)
*Sound Manipulation (Can fire sound blast projectiles called "Sonic Boos" from its large speakers, which are powerful enough to obliterate enemies on-contact)
|-|Power-Ups and Equipment=
*Statistics Amplification (Can increase his driving speed with Atomic Pellet)
*Transformation and Invulnerability (Can transform into a Pac-Mobile, able to eat racers by leaving them as eyes to stun them for a short period of time)
*Enhanced Sound Manipulation (Can emit vibrating soundwaves that disorients people with Sound Bell)
*Weather Manipulation and Electricity Manipulation (Can summon lightning bolts to strike enemies from above with Storm Cloud)
*Summoning (Can also summon various characters to temporarily protect him while racing such as Siria the Ice Dragon)
*Self-Destruction (Pac-Bombs can blow themselves up when hitting enemies, with Black Pac-Bombs being able to respawn)
*Ice Manipulation (Can freeze enemies with a Pac-Snowman power-up and Siria the Ice Dragon)
*Explosion Manipulation and Homing Attack (Can blow up enemies with Pac-Bomb, Cherry Bomb, Grape Grenade, Blueberry Blaster and Strawberry Striker power-ups)
*Energy Projection (Can fire energy beam projectiles at enemies with Galaga Ship)
*Status Effect Inducement (Can stun enemies with a fake Pac-Dora Box)
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Attack Potency: Multi-City Block level, higher with Toc-Man (Fought against and even sent Pac-Man flying while in a gigantic form, who can defeat fellow Ghosts, who are capable of pulverizing large metal boxes by screaming, and fight monsters who can destroy large stone walls with relative ease. A large Toc-Man mech is capable of destroying a small army of Erwin's battle mechs and heavy artillery vehicles, which were going to destroy Orson's whole outpost)
Speed: Sub-Relativistic (Can keep up with Pac-Man, who can circle around the whole planet in seconds and dodge asteroidsPac-Man World 2 (2002)Pac-Man: Adventures in Time (2000)), higher with Toc-Man
Lifting Strength: Class M (Comparable to Pac-Man, who resisted a gravitational pull which was strong enough to pull in Spooky, who lifted a large chunk of Pac-Village), higher with Toc-Man
Striking Strength: Multi-City Block level, higher with Toc-Man
Durability: Multi-City Block level (Can survive the destruction of his Toc-Man mech from inside and attacks from Pac-Man, who survived being in the epicenter of a large explosion which destroyed Erwin's Teradecahydratron), higher with Toc-Man (Can withstand multiple explosions and a long barrage of heavy artillery shots from Erwin's machines). Toon Force, Non-corporeality, Immortality, Regeneration and Resistance to Non-Physical Interaction for his eyes makes him quite hard to destroy.
Stamina: Superhuman
Range: Standard Melee Range normally; Extended Melee Range to Tens of Meters with Toc-Man and power-ups
Standard Equipment: The Toc-Man mechs, power-ups
*Can Create/Summon:
**Black Pac-Bomb: A large black bomb with legs who circle around Toc-Man for a few seconds before blowing up whoever gets close enough. It will also respawn to blow up others who get close until it's time runs out.
**Siria the Ice Dragon: A short blue dragon that flies around Toc-Man, freezing enemies close to him temporarily by breathing ice at them.
**Sir Pac-a-lot: A large armored knight that protects Toc-Man by swinging his sword at an enemy close to him.
**Galaga Ship: A white spaceship which circles around Toc-Man and fires energy projectiles at incoming enemies.
Intelligence: Genius (Orson is remarkably intelligent when it comes to machinery and technology, capable of piloting and having built the Toc-Man mechs by himself after realizing that he would never match Pac-Man's popularity in the entertainment industry, manufactured Pac-Dots to fund enough fortune for building his castle and a teleporter which he used to transport Pac-Man around. Orchestrated the plan to steal Pac-Man's identity by hosting his own party in Ghost Island and thwarting his birthday by indirectly kidnapping the Pac-Family. Acted as Pac-Man's mission control during his journey to stop Erwin from syphoning the Spectral Realm's energy in order to take over their home worlds)
Weaknesses: The original Toc-Man's body can be affected with magnetism. Can turn blue and vulnerable if Pac-Man eats a Power Pellet.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
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