Keys to Happiness?

Keys to Happiness? was a virtual representation of one of Kassandra's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.
==Description==
Kassandra returned to Bryce outside the Petrified Temple, having retrieved the key and a spear.
==Dialogue==
Kassandra returned to Bryce at the entrance to the Petrified Temple with what she needed.
(Mercenary fought, Heavy is the Spear completed)
*Kassandra: The Mercenary knew nothing. He never made it inside the lair.
*Bryce: Then it was a waste of time! Ligeia waits, and we've done nothing to help her!
*Kassandra: Not exactly—the Mercenary carried this spear, which he claims killed the Writhing Dread.
*Bryce: No, no, the Creature took Ligeia! It can't be dead—it awaits in its lair, even now!
*Kassandra: Then there may be a piece of this puzzle we don't yet understand.
(Mercenary spoken to, but not fought)
*Kassandra: I found the Mercenary. Just another man obsessed with his spear.
Bryce snorted and rolled her eyes.
*Bryce: Aren't they all?
Bryce asked what he knew.
*Bryce: Well? What else did the Mercenary know? How do we get inside to save Ligeia and kill the Creature?
*Kassandra: I didn't question him very thoroughly. ...Or take his spear.
Kassandra rubbed the back of her head.
*Bryce: Then who knows what vital clue you may have missed?!
*Kassandra: It might be worth returning to see what he knows...
Whether Kassandra spoke to the mercenary or not, Bryce asked if she found the key.
*Bryce: Have you found a way inside the lair?
*Kassandra: Ligeia's story was true. The Daughters of Artemis were protecting this... Disk... Key? This—
Kassandra held out the disk, struggled to describe it, then gave up with a sigh. She returned it to her pack.
*Kassandra: I have what opens the lair.
('Heavy is the Spear' complete)
*Bryce: And... You didn't hurt any of the Daughters when you took it?
<tabber>
|-|Lie – I killed them silently.=
*Kassandra: They didn't hear me or my blades... but they felt them, Bryce.
*Bryce: Why?! Why would you—
*Kassandra: This disk is a prized possession—if I hadn't killed them, I never would have made it out alive, and Ligeia would be lost.
*Bryce: I—I suppose you did what you had to. Ligeia's worth any price.
|-|Nobody died.=
*Kassandra: There was no need for violence. The Daughters of Artemis didn't even know I was there.
*Bryce: Then Tyche truly is on our side. Ligeia still stands a chance.
</tabber>
('Heavy is the Spear' not complete)
*Bryce: Then what are you waiting for? Use the disk! Open the door!
<tabber>
|-|Accept – Let's go.=
*Kassandra: There's no time for the Mercenary. Whatever he knows/ we'll find out ourselves. We're opening that door, now.
*Bryce: You have Ligeia's heart, Kassandra.
|-|I need to talk to the Mercenary.=
*Kassandra: ...No. I'm not walking in there without talking to the Mercenary first. He might know something we could use.
*Bryce: He might know how not to be a coward! Kassandra, Ligeia needs us now! Open the door. Open it!
Bryce fumed as Kassandra left once again. 
When Kassandra returned, Bryce was still furious.
</tabber>
==Outcome==
Kassandra gathered what she needed to enter the Petrified Temple.
== Trivia ==
* The dialogue with Bryce does not acknowledge Kassandra being the leader of the Daughters of Artemis, should the player have earned that title during Artemis's Request. Being the leader allows you to enter the village and the cave peacefully during Hard to Artemis, but when Bryce asks you if you killed any Daughters, there are no options that reflect this peaceful method.
==References==
*Assassin's Creed: Odyssey
Category:Memories of Kassandra
Category:Memories relived using the Animus HR-8.5