Jumping Ship

Jumping Ship is a Story mission in Far Cry 5.
==Objectives==
* REACH the Silver Lake Trailer Park
* SECURE the Trailer Park
* MEET the Resistance Leader
* PROTECT the Defector
* CARRY the Defector to the back of the boat
* EXIT the boat and SECURE the area
== Plot ==
Upon reconnecting with the Pastor in Fall's End after rescuing the Resistance from the cult, Jeffries informs the Deputy that the liberated fighters told him about a potential defector from Eden's Gate that came to seek refuge at the Silver Lake Trailer Park, though no word of the aftermath ever arrived. Ever the human being faithful to his Lord, the Pastor asks them to ensure the Resistance's safety and turncoat's survival from the Peggies' inevitable retaliation.
Their arrival is punctuated by a call from Jerome warning them about the impending cult attack, who actually think the defector is a hostage and are coming to retrieve them. With the fighters stationed there at their side, the Deputy manages to repel the large onslaught of revenge-minded cultists invading the trailer park to rescue their captive "comrade."
The Pastor calls in and states he sent a boat with more fighters to the dock near the trailer park to lift the defector out of danger. However, as the Deputy carries them towards the saving grace, more Peggies arrive attempting to stop the retrieval and fail in their mission all the same. With the defector secure in the boat, and the last of the enemies cleared, a soul has been saved to fight on the right side for once.
==Tips & Tricks==
*Jerome's opening statement about the cult defector differs depending on if Wrath has been completed:
**If John Seed is alive, the Pastor goes right into explaining the situation.
**If John Seed is dead, the Pastor makes a comment about his death shaking his followers' faith in the Project before explaining the situation.
ru:Перебежчик
Category:Far Cry 5 story missions