WM/Treks/Log 3-11

Artegal repeats the GM's directions in slow, easy-to-interpret pantomime for the uncultured savage to understand.
Ystävä: What, you mean Ystava?
Bedlam is completely unaware he's being taunted.
Narrator: The delvers are five days out of Polisberg. After an unfortunate trip through a faerie gate, they are lost somewhere in some hills and making their way north.
Ystävä is totally lost with pantomime. It has too many sylables.
Narrator:Several hours after sunrise, they are walking up another hill, with low cliffs on other side. A few trees dot the landscape, and masses of moss make patches of the hillslide slippery.
GM: You guys may want to set up some kind of marching order.
Artegal: Artegal is at the opposite end from wherever the godbotherers hang out.
GM: Also, both Ystava and Bedlam have Social Stigma: Savage and Gigantism, right?
Artegal: It's like they're brothers. :P
Ystävä: Ystava can take rear guard and cover half the middle. >.>
Bedlam: dunno about savage, but minority group
Ystävä: It's better than Savage.
Bedlam: and gigantism of course
Ystävä: Just means people thing you're funny looking.
Bedlam: and than there's mouser
Wolfgang: I might be playing flying scout if the weather permits
Ystävä: Minority Group here, too.
Ystävä: And yes, gigantic. and yes, funny looking.
Torvall: Map has us all pointing NE..is that the direction we should use for marching order?
Wolfgang: otherwise my location is fine
Bedlam: wolfgang can scout ahead from the air, bedlam can follow close to watch for traps?
Wolfgang: Beltarne might be close to the horses since he has animal handling
Bedlam: mouser will likely be not far from bedlam
GM: You guys are headed NE, you can face whatever way you like.
Torvall: ((Torvall will be out front...supreme in his confidence to take a hit if not avoid one.))
GM: Wolfgang was scouting ahead for a while, now he's back with the group for a bit.
Artegal: Artegal's taking point. He'll thank the people carrying holy artifacts to keep a fair distance. They make him itch.
Bedlam: well, if torvall is going to insist on finding traps the hard way, bedlam isn't going to stop him, so he'll follow
GM: Everyone is cured of all injuries, also, in case people forgot.
Ystävä: Down FP for hiking?
GM: Yes, 1 hour.
GM: Thanks for catching that.
Bedlam: btw mark - i can see everyone from bedlam, but i click on mouser and i can only see in normal vision arc
GM: Yes, and? He doesn't have Peripheral vision.
Bedlam: neither does bedlam
Bedlam: should i be able to see people behind me?
GM: I can't reproduce the problem. When I set my vision to player and click on Bedlam or Mouser, Ystava disappears.
Bedlam: okay, i see what's going on
Bedlam: i can still see through ystalva's eyes
Ystävä: aha
Ystävä: i fixed
GM: okay
GM: ogres are sneaky result: succeeded by 4 
GM: Also, everyone can make Hearing checks at -4
Artegal: Per: result: failed by 3 
Ystävä: Hearing check result: succeeded by 6
Torvall: Hearing: result: succeeded by 4 
Wolfgang: Hearing check result: failed by 5
Bedlam: Hearing check result: CRITICALLY FAILED by 9
Mouser: Hearing check result: succeeded by 0
Torvall: Bedlam has his I-Pod going....
GM whispers to Ystava: You hear rustling on the cliff to your right.
GM whispers to Torvall: You hear rustling on the cliff to your right.
Ystävä swivels his ears around, then cocks an eye to the cliff face.
Narrator:Suddenly, nearly a dozen ogres with ugly brown skin, dressed in ragged leather hides and carrying shields, rise up from the lip of the cliff. They hold small boulders in their hands, which they immediately toss at the delvers.
Ogre1: 4 ogres throw rocks at Bedlam result: failed by 2<
result: succeeded by 5
result: succeeded by 3result: failed by 2 
Bedlam: "Hey, those guys look friendly! They are giving us gifts."
Big Ogre: 4 more ogres throw rocks at Ystava result: failed by 1result: failed by 1result: failed by 3result: succeeded by 3 
Torvall: ((OK..who has been teaching the ogres the advantages of tactics...that's cheating!))
Bedlam: Dodge(8) result: failed by 4
GM: So Bedlam was surprised... but he has combat reflexes... so he can defend. At -4.Ystava heard them and can defend normally.
GM: Notes on the terrain: the height of the cliff is constant, but the ground rises to meet it. The numbers indicate the relative height in yards at that point and all points south/southwest.
Ystävä: IHokay!
Ystävä: Blocking(13) result: succeeded by 1 
Ogre1: Does 13 crushing to Bedlam.
GM: Also, Bedlam needs to dodge the second rock.
Artegal: I see three failures and a success.
Bedlam: Dodge(4) result: failed by 7
Artegal: Oh!
Artegal: That was Ystava.
Ystävä: Artie, that's my batch. Yep.
Ogre1: Second rock does 6 crushing
GM: So 8 damage all told? 7 from the first hit, and 1 point of blunt injury since all of Bedlam's armor is flexible?
Bedlam: sounds about right
GM: Great.
Ystävä: And that's why you have two sacks of hitpoints and high pain threshold.
Mouser has received initiative.
Bedlam: ((umm... i can't change my hp or fp on my token - they are stuck at 22 and 13))
GM: Oh, and any attempts to be sneaky are at a -15 (base -5, no cover -5, ambushed -5)
Wolfgang: (( you using my macros? if so use a negative number in the box ))
GM: I'd appreciate it if you mucked about with your token after deciding what to do, please.
Bedlam: i was just trying to set the hp
GM: Your cat really needs to be doing something.
Mouser: can't sneak?
GM: ... can sneak with a Stealth roll at -15. Like I just said.
Mouser runs toward the north cliff edge to get out of range.
ROUND1: Your turn now, Artegal.
Artegal: Am I Surprised(tm) and thus Stunned?
GM: No.
Artegal levels his sword at the massive ogre who seems to be the obvious leader, shouts a challenge, and charges towards him.
Artegal: (Drop pack as a free action, move)
Artegal: ###
GM: You recognize there is a 3 meter tall cliff face in the way, right?
Artegal: I will worry about that when he fails to accept my challenge and leap down to meet me in honorable combat.
GM: Okay... you don't have some special ability I'm forgetting that would cause him to think that was a good idea, do you?
Artegal: I can taunt him.
Ystävä: That's about it.
Artegal: If that fails, I can taunt him again!
ROUND1: Your turn now, Bedlam.
Bedlam: "That hurt! You guys aren't friendly after all!"
Bedlam: ready my harpoon
GM: Okay.
Bedlam: that should be a one turn ready, as per how i have it set up right?
GM: Yep.
ROUND1: Your turn now, Ystävä.
Ystävä: Ridge full of ogres!
Ystävä: 3 meters, you said?
Ystävä: And the number said.
Ystävä: BAH. I mock your three meters.
GM: Taunted, mocked... whatever you guys like.
Wolfgang: (( isn't it really 4 near Art? ))
Ystävä: The distance between here and there is more annoying.
GM: The number 3 is the dividing point between it being 2 yards tall and 3 yards tall.
ROUND1: Your turn now, Beltarne.
Beltarne: "Ogres! Tyr has blessed us!" Advances at the run!
Wolfgang: (( so, he still have the crossbow? ))
ROUND1: Your turn now, Wolfgang.
Wolfgang: drop pack as a free action
Wolfgang: fly up and forward
Wolfgang: fast draw a hatchet
Wolfgang: Fast-Draw (Axe/Mace) result: succeeded by 5
ROUND1: Your turn now, Torvall.
Torvall: Drop pack for free, and then move.
ROUND1: Your turn now, Big Ogre.
Ogre2: Ogres 1, 2, 4, 5 and the Big Ogre all draw massive 6' long clubs. Well, the Big Ogre's club is more like 8' long, but whatever.
Ogre7: ogres 3, 6, 7 fast-draw more boulders result: succeeded by 4 and result: CRITICALLY SUCCEEDED by 8 and result: succeeded by 0 
ROUND2: Your turn now, Mouser.
Artegal: "Your manhood is as shriveled as the roots of the winter grass, creature! Come down and face me, and I will prove my superiority by spilling your blood!"
Mouser continues running toward the cliff's edge.
Big Ogre: "Wut he say?"
Mouser: ((can he see over it now?))
Artegal rolls his eyes.
GM: Errr... the cliffs, on both sides, go up, not down. So now he's in the shadow and definitely can't see the top.
Mouser: ((OH. Well, shadows are good.))
ROUND2: Your turn now, Artegal.
Artegal: AoD (Dodge) and begin working my way sideways upslope, still yelling to get attention.
GM: That where you're at, then?
Artegal: Yup.
ROUND2: Your turn now, Bedlam.
Bedlam: drop pack as free action, and throw harpoon at ogre 1
Bedlam: any mods?
GM: You're at -7 for range, +1 for his SM.
Bedlam: oh that's right - how about i aim this round then?
Bedlam: aiming at ogre 1
GM: Sure.
Ystävä has received initiative.
ROUND2: Your turn now, Ystävä.
Ystävä: More running up the hill at 4 per turn! +1 for sprinting!
Ystävä: And yelling and waving an axe.
GM: Weee!
ROUND2: Your turn now, Beltarne.
Beltarne: Keep running, because someone is going to need to be healed in a moment.
ROUND2: Your turn now, Wolfgang.
Wolfgang: how tall is the tree near me, and what is the reach on their clubs?
GM: Tree is about 30' tall. Clubs are mostly reach 2.
Wolfgang: move mostly up, a bit to the side
Ystävä: Big Ogre has a greater Reach I assume.
GM: Right, his club is bigger.
ROUND2: Your turn now, Torvall.
Torvall: More of this moving thing...although the other directions seems more prudent.
GM: okay...
ROUND2: Your turn now, Big Ogre.
Ogre3: Ogres 3, 6, 7 make standard attacks to throw at Ystava result: succeeded by 2 and at Bedlam result: failed by 1 twice result: CRITICALLY FAILED by 5 Table CriticalMiss (Ogre 3): Hit Own Arm or Leg for Half damage (Reroll Imp, Pi and Ranged)Table CriticalMiss (Ogre 3): Drop Weapon, Cheap weapon Breaks
Artegal: Critfails on missiles are just 'dropped it', aren't they?
GM: Apparently not.
Ystävä: Not if it specifically mentiones "reroll ranged"
Artegal: On the 'range penalties shouldn't make it easier to hit yourself' theory?
Ystävä: That's why you can't hit yourself.
Narrator:One of the ogres fails to release his boulder in time, spiking it into the ground in front of him.
GM: Also, he rolled an 18, so...
Ystävä: Blocking(13) result: succeeded by 3 
Big Ogre: Other ogres Wait, their clubs in high guard as they prepare to brain anyone getting too close to the cliff edge.
GM: Hey, Bedlam, is the plan for Mouser to just cower under the far cliff side?
Ystävä has a helmet
Ystävä fears not.
Bedlam: that's all he can do in this situation
Bedlam: iq of 6 and he's smarter than the rest of us
Wolfgang: (( no, he can totally go north and circle around on them ))
GM: I'm not complaining, I'm trying to find out if I can drop him out of iniative for a while.
Bedlam: ((does the shadow extend all the way around? if so, that's what he'll do
GM: ... he's in the shadow of the NW cliff, the one the ogres aren't on, and is therefore hidden from things that are on the NW cliff and exposed to things on the SE cliff, like the ogres. The upslope that you are climbing to the NE eventually reaches both cliff tops. So I'm not sure what you want to do but I suspect it does not work the way you want it to.
ROUND3: Your turn now, Mouser.
Mouser: being in shadows, his limited camouflage takes effect, right?
GM: Uhm. Sure, which only helps to the extent that the ogres aren't looking right at him.
Mouser: okay, he's going to try to sneak along the cliff wall to the east
Mouser: penalties to stealh?
Mouser: still -15?
GM: Yes.
Mouser: Stealth(17) result: CRITICALLY FAILED by 10
Mouser: so he runs, not very sneakily
ROUND3: Your turn now, Artegal.
Artegal: Continue working up the cliff face.
Artegal: None of this half-move stuff.
ROUND3: Your turn now, Bedlam.
Bedlam: okay, if i throw now, what's the penalty?
GM: Same as it was last time, but with +2 for aiming.
Bedlam throws his harpoon at Ogre 1.
Bedlam: Throw Harpoon result: failed by 2 
GM: does he hit ogre 7? result: succeeded by 2 
Ogre7: Block result: CRITICALLY FAILED by 5 
Ystävä: I love close packed targets.
Bedlam: "Ha! Close enough!"
GM: Roll damage.
Bedlam: Harpoon does 12 (imp)
Ogre7: "Ow." Resist knockdown result: succeeded by 5 
Ogre7: "Me got to leave now."
ROUND3: Your turn now, Ystävä.
Ystävä: Wee!
Ystävä: Can I do a horn slam from the end of my run?
Ystävä: Probably just into the legs of the ogre.
Ystävä: But if I can hit torso I totally will.
GM: Yes, but you're currently 4 hexes away and can't reach.
Ystävä: Oh hey, woops.
Ystävä: Ah well, next turn.
ROUND3: Your turn now, Beltarne.
Beltarne: Chase after Artegal.
ROUND3: Your turn now, Wolfgang.
Wolfgang: zoom!
GM: Okay.
ROUND3: Your turn now, Torvall.
Torvall: Pursue Artegal! Or some such thing!
ROUND3: Your turn now, Big Ogre.
Ogre7: Turn and run.
Artegal: Isn't there a lanyard on the harpoon?
Ystävä: That's a lot of move to turn with.
Ogre7: Okay, I make a quick contest of ST to run with the harpoon in my guts result: succeeded by 9 
Bedlam: ST check result: succeeded by 3
Bedlam: "He shouts as he's dragged along."
Bedlam: "OOF!"
Narrator:The massive ogre pulls the rope from Bedlam's hands as it starts to flee.
Artegal: I believe that's 'release the rope' or 'be dragged'.
GM: Nope, the ogre pulls the tether free from hands. B411.
Artegal: Excellent!
Bedlam: ah
Ystävä: Being prone and slammed into the cliff would suck.
Bedlam: am i losing my harpoon?
Artegal: He'll bleed to death in the wilderness.
Ogre6: With Ogre 3, draws a club.
Ogre6: Also, step to the side.
Big Ogre: Other ogres continue to wait.
ROUND4: Your turn now, Mouser.
Bedlam: yeah, mouser can track him down afterwards
Mouser: try to stealth again, same penalty?
GM: No, you don't get to roll everyone round until you succeed. You failed, they've spotted you.
Mouser: fair enough
Mouser: anything to hide behind to break the line of sight?
GM: Not really.
Mouser: not even a tree? yeesh
Mouser continues running along the cliff edge
GM: A 10' long cat cannot hide behind a 3' wide tree.
Bedlam: but it's not a 10' wide cat
ROUND4: Your turn now, Artegal.
Artegal: Run like a runny thing.
Artegal: +1 for sprinting!
ROUND4: Your turn now, Bedlam.
Bedlam: okay, can i grab the rope and try to yank out the harpoon?
GM: Yeah, that makes sense. 1 round to grab it, 1 round to pull. Or you can do both at the same time, but you give up your defenses.
Bedlam: i'll do a round each
Bedlam grabs the rope as it plays out.
Bedlam: "Hey! That's mine!"
ROUND4: Your turn now, Ystävä.
Ystävä: Continue charging, horns first into OGre 2
Bedlam: ((50 yard rope, got plenty of slack))
Ystävä: I'll roll to hit, I'll need your input on the slam damage.
Ogre2: Uhm.
Ystävä: Attack with Brawling result: succeeded by 4 automatic deceptive attack for -2/-1
Ogre2: Hang on, the Ogre's waits go off.
Ystävä: I'm at range 3?
Ogre2: We're stepping forward!
Ystävä: On the edge? K.
Torvall: An anagram of ogre is gore...very appropriate here.
Ystävä: Totally impale himself on my horns.
Ystävä: I'm cool with that.
Ogre2: Yeah, we're literally living on the edge here.
Ystävä: I want a bonus hex of movement for the slam damage
Ystävä: Assuming i hit.
Ystävä: Instead of being brained and KOd.
Ogre2: Step forward, smack Ystava with his club result: succeeded by 5 - Ystava is at -3 to defend because of the height difference!
Torvall: Ystava can't be brained...
Ystävä: Blocking(13) result: failed by 3 
Ystävä: Bonk.
Ystävä: That's vs Torso?
Ogre2: Damage is 16 crushing to the torso!
Torvall: Although you will pick now to prove that wrong, I'm sure.
Ystävä: 8 crushing!
GM: I think he knocks you back a hex, which you can totally recover from, but it will slow down your slam speed from 5 to 4.
Ystävä: +1 for him suicidally impaling himself on my horns?
Wolfgang: lol
GM: Yes, you do get that.
Ystävä: Yay!
Ogre2: Uhm.. Does 6 knockback to Ystava
Ystävä: Insufficient.
Ystävä: Does 11 impaling to the ogre's legs
Ogre2: Wait, I'd like to block that first result: failed by 1 
Ogre2: well, shoot.
Ystävä: Also, I think, Insufficient.
Ogre2: "Dat hurt me leg!" Takes... 5 damage and is still in the fight.
Ystävä: "I will hurt the rest!"
Ystävä wrenches his horn back out.
GM: Ystava will need to be within 2 yards of an ogre to hit above the knees.
ROUND4: Your turn now, Beltarne.
Ystävä: Cool.
Beltarne: Oh, hey, that's me!
Beltarne: "Slow down you mad man!" runs after Artegal!
ROUND4: Your turn now, Wolfgang.
Wolfgang: which side is their shield side?
Wolfgang: fly up and throw a hatchet in #2's back
GM: That's going to be a run-around attack, I think...
Wolfgang: +1 size, -2 bulk, no range?
Wolfgang: yes, but no shield DB and -2 for flank
Wolfgang: no, not him
Wolfgang: #2
Wolfgang: who is impaled on some long horns
Ogre5: Also, reach up and smack Wolfgang in the legs from his Wait result: failed by 1 
Big Ogre: Also, reach up and smack Wolfgang in the wings from his Wait result: succeeded by 6 
GM: You get +3 to defend from height advantage.
Wolfgang: I'm 7 yards above
Wolfgang: he can still reach from 3?
Ystävä: They're 3-4 yards tall plus limbs.
GM: He's 3 yards tall, has huge arms, and a 8' long staff.
Ystävä: Plus weapons.
Ystävä: I've got a picture somewhere
Wolfgang: Block (19) result: succeeded by 7
Ystävä: Lemme find it.
Wolfgang: done with the waits?
GM: Yep.
Wolfgang: Attack with Thrown Weapon (Axe/Mace) result: succeeded by 9
GM: Also, you get shield DB on a run-around attack.
Ogre2: Dodge! result: CRITICALLY FAILED by 8 
Wolfgang: you do?
GM: Yes
Ogre2: Fall over! DX to not fall off the cliff! result: failed by 1 
Ogre2: "Noooo!"
Wolfgang: Hatchet does 11 (cut)
Ystävä: ... can I dodge him please?
Wolfgang: back up
Ogre2: Face up or face down? 2
Ogre2: Lands on Ystava? result: succeeded by 1 
Ystävä: Dodge(9) result: failed by 5
GM: Yes, but it's an attack from above, so -2 to defend... for what that was worth.
Ystävä: Yay falling damage!
Beltarne: ((Does he land on her spiky bits?))
Artegal: Should have tried for Aggressive Horn Parry vs. his Unarmed Attack.
Ystävä: It's not an RPG unless SOMEONE takes falling damage in an unexpected way.
Ystävä: Can't, I charged.
Ystävä: Move and Attack, can't parry with the horns.
Ogre2: I take 8 falling damage. I do the same to Ystava!
Ogre2: Bah.
Ystävä: Bah!
ROUND4: Your turn now, Torvall.
Torvall: Continue chugging along...
ROUND4: Your turn now, Big Ogre.
Ogre5: Step to the side, keep swinging at Wolfgang's legs result: failed by 4 
Artegal: (-2 legs, -1 for ?)
Ystävä: Attack from below
Ystävä: ?
Big Ogre: Step forward, can't quite reach Ystava, so hit his horns instead result: succeeded by 3 
Ystävä: Dodge!
GM: It's -1 for size difference.
Ystävä: Dodge(9) result: succeeded by 2
Ogre4: Step forward, can't quite reach Ystava, so hit his horns instead result: succeeded by 3 
Ystävä: Dodge(9) result: failed by 1
Ogre4: Damage is 18 to his horns.
Ystävä: I'm going to match Mrugnak at this rate
GM: Maybe Mrugnak is really Ystava in the future!
Ystävä: Skull DR count?
Ogre3: Chase after Artegal with Ogre 6, btw
GM: Uhm. No.
GM: Tough skin does.
Ystävä: Just wondering, they're hard n all.
Artegal: Oof, that might cripple the striker.
Ystävä: 15 crushing! I'm pretty sure that's crippling
Ystävä: But everything after 10 HP is lost!
GM: I'm totally okay with you buying DR for them, or armoring them, but skull DR is cheap because it is skull only.
GM: And I guess another 2 DR wouldn't matter. Roll for knockdown!
Ystävä: +1 for Fit, +... 3 for HPT?
GM: Yes.
Ystävä: Health check result: succeeded by 4
Ogre2: Starts crawling away.
ROUND5: Your turn now, Mouser.
Mouser: continue along the cliff edge
ROUND5: Your turn now, Artegal.
Artegal: Still sprinting!
Mouser: oh yeah, i get sprint bonus right?
Artegal: "Don't worry about me! That sounded like Ystava's having a bad time of it!"
ROUND5: Your turn now, Bedlam.
Ystävä: "AAAARG my horn! I the kill you!"
Bedlam tries to yank the harpoon back out.
Bedlam: contest of ST?
GM: No, it looks like it's a straight ST roll for you at this point - the harpoon is treated as a pick.
Bedlam: ST check result: succeeded by 7
Bedlam: half damage coming out
Bedlam: Harpoon does 13 (imp)
Ogre7: "Owwwww!"
GM: No, it's half the original damage.
Artegal: ((Half the original INJURY. So if he originally took 5 Imp (10 injury), it does another 5 injury.))
Ystävä: (( DR doesn't re-count, yes ))
Bedlam: ah
GM: Whatever the heck that was. Enough to slow him, that's for sure.
Bedlam yanks the harpoon out and recoils the rope.
ROUND5: Your turn now, Ystävä.
Ystävä: "Aaarg"
Ystävä: ...
Ystävä: IQ check result: succeeded by 0
Ystävä steps back, attemps to fast draw a Healing Potion!
Ystävä: Fast-Draw (Potion) result: succeeded by 4
Ystävä: Er, at -4 and -2 IIRC for the shield
Ystävä: So I spend the round drawing the potion.
GM: Right.
ROUND5: Your turn now, Beltarne.
Beltarne: I guess I chase Artegal some more?
Beltarne: Can they hit me from there?
GM: Possibly.
Beltarne: That is a less than helpful answer.
Beltarne: There?
GM: Also, Artegal did order to you to tend to Ystava without the horns now.
GM: You're pretty sure you're safe there unless they do All-Out Attack (Longs) or other crazy things.
Ystävä: You can totally not listen to him, but I think you stop getting Tactics rerolls if you do.
Beltarne: Ystava seems to be doing the healing thing on their own.
Ystävä: I"m like two PCs now. Cool.
Ystävä: I'm a plurality!
Beltarne: Ystava of nein
GM: No, he doesn't have to obey Artegal. That would suck.
ROUND5: Your turn now, Wolfgang.
Wolfgang: fly over him, FD a hatchet, throw it in his back -2 bulk, +1 size
Ogre5: "Hey!"
Wolfgang: I've got enough move I went around his weapon side too
Wolfgang: Fast-Draw (Axe/Mace) result: succeeded by 4
Wolfgang: Attack with Thrown Weapon (Axe/Mace) result: succeeded by 2
GM: But you started in front of him. Which is tthe relevant bit, I think.
Ogre5: Clumsy dodge! result: succeeded by 3 
Wolfgang: ok, fine, then I back up
Ystävä: It's still a run around
GM: Not that it mattered in this case.
Ystävä: which means there's a -2 for "Flank", which means the DB matters.
GM: oh, wait, I think I rolled at -2, not at +2. Thanks for catching that.
Ogre5: "Me be hit!"
Wolfgang: Hatchet does 16 (cut)
GM: Did you pay double movement for backing up?
GM: And MP for turning?
Wolfgang: there, one closer for that
GM: okay, thanks.
ROUND5: Your turn now, Torvall.
Torvall: Running, running, running, running, running, running....
GM: rawhide!
ROUND5: Your turn now, Big Ogre.
Ogre4: Committed determined double step and hit Wolfgang's legs result: succeeded by 0 
Wolfgang: Block (19) result: succeeded by 7
Ogre6: Charges toward Artegal.
Artegal: Am I allowed to set a Wait for 'After his attack is resolved and I have blocked/dodged/parried it'?
Artegal: (I realize that most people would choose to hurt their opponent FIRST, but I want to counterattack.)
Ogre1: Wait for Wolfgang to move, all-out block in the direction he throws from.
GM: Yes
Ystävä: Clever Ogre 1.
Big Ogre: Committed determined double step and hit Wolfgang's legs result: succeeded by 5 
Ystävä: Too clever.
Ogre5: Other ogres flee
Wolfgang: Block (17) result: succeeded by 6
ROUND6: Your turn now, Mouser.
Mouser: now cutting across east
GM: Okay.
ROUND6: Your turn now, Artegal.
Artegal: Skid to a stop, turn to face the ogres. Wait. The first Ogre that attacks me, I plan to defend against his attack, then step in and hit him with a Counterattack (before he steps back).
GM: well, that's clear at least. swinging sword counterattack?
Artegal: (I'm hoping they'll view the 3' drop as a 'step'.)
Artegal: Actually.
Artegal: New plan.
Artegal: And I'm sorry.
Artegal: Rapid strike defensive feint on both.
Ystävä: This is why we can't have nice plans.
Artegal: Ogre 3: result: succeeded by 9 
Artegal: Ogre 6: result: succeeded by 10 
Ogre6: "huh wuh?" result: succeeded by 4 and result: succeeded by 9 for 3 and 6, respectively
Artegal: Wow. Luck that 'by 9', please.
Ogre6: result: succeeded by 8 and result: succeeded by 1 rerolls
Artegal: I like that 'by 1'.
Artegal: -5 and -9 to attack me!
Ystävä: Poor guy.
ROUND6: Your turn now, Bedlam.
Bedlam: can i aim this turn, or must i ready the harpoon again first?
GM: You're going to have spend at least a turn recovering the harpoon which is 20 some yards away, last I checked. Maybe 10 yards but it didn't fly magically back to your hand when you pulled it out.
Bedlam: fair enough
Bedlam continues reeling in the harpoon.
ROUND6: Your turn now, Ystävä.
Ystävä: Uncork potion with teeth! Step!
ROUND6: Your turn now, Beltarne.
Beltarne: Moves some more!
ROUND6: Your turn now, Wolfgang.
Wolfgang: fly, turn FD hatchet and throw it at the big guy
Wolfgang: it's silvered!
Wolfgang: -2+1 flank
Wolfgang: Fast-Draw (Axe/Mace) result: succeeded by 5
Wolfgang: Attack with Thrown Weapon (Axe/Mace) result: succeeded by 1
Big Ogre: Dodge! result: failed by 3 
Wolfgang: Hatchet does 13 (cut)
Big Ogre: "Ooof."
ROUND6: Your turn now, Torvall.
Torvall: Turn right and attempt to climb the slope just before the 2 yard marker.
GM: Uhm, how are you climbing a 2 yard vertical cliff without slowing down?
Torvall: OK...try to jump and grab the edge and make my way up...however long that takes
GM: Fair enough, two seconds to do that.
GM: So climbing up, round 1 of 2.
Torvall: DX, climbing to make it go faster or slower as the case may be?
GM: No, just climb.
Ystävä: The other option is falling.
Ystävä: Super falling powers are not so hot.
Torvall: Climb result: succeeded by 4 
ROUND6: Your turn now, Big Ogre.
Big Ogre: Turn around and smack Wolfgang with his club result: succeeded by 1 in the wings
Wolfgang: Block (19) result: succeeded by 5
Ogre4: Other two ogres keep turning and blocking and stuff.
Ogre6: Ogres 3, 6 step forward and evaluate Artegal.
ROUND7: Your turn now, Mouser.
Bedlam: just to be clear - where the grey line stops is level ground?
GM: Yep.
Bedlam: sprint towards that spot
ROUND7: Your turn now, Artegal.
Artegal: Can I jump that spot about midway up the slope from the '1' marker?
Artegal: If not, I'll just go around.
GM: Sure, that's like 1 MP extra.
ROUND7: Your turn now, Bedlam.
GM: okay, you have your harpoon again.
Bedlam: if i aim for 2 turns, what is the total modifiers?
GM: Uhm, usually +1 for size, -6 for range, and +4 for aiming.
Bedlam: okay, aiming at Ogre 1
ROUND7: Your turn now, Ystävä.
Ystävä: Drink Potion!
Ystävä: 1d +3 AFAIK? On phone
GM: Right.
Ystävä: 9*2
Ystävä: ooo
GM: Wee. Roll HT to see if your horn heals!
Ystävä: Right as rain!
Bedlam: ((that's minor healing right? how much does major healing heal?))
Ystävä: Health check result: succeeded by 1
Ystävä: Wee!
Narrator:Ystava's cracked horn rights itself as mystic healing energy courses through his body.
ROUND7: Your turn now, Beltarne.
Beltarne: Follow Artegal up the slope.
Ystävä: "O. K! With the killing now!"
GM: You'll need to spend another MP next turn to finish scrabbling up the slope.
Beltarne: Done. Should be good on MP with the sprinting.
ROUND7: Your turn now, Wolfgang.
Wolfgang: FD axe
Wolfgang: step and SA the big one
Wolfgang: Fast-Draw (Axe/Mace) result: succeeded by 4
GM: Uhm. Aren't you a bit high up to do that?
Wolfgang: aren't they 3-4 yards tall?
Wolfgang: so net is ~2 yards?
Wolfgang: I can drop a yard if needed
GM: That's to your feet. So you need a reach 2 weapon to not quite hit their heads. They've been using reach 2 weapons to hit you legs. So you'll need to drop about 2 yards, which will give you a -2 to hit and the feint.
Wolfgang: um, they've been hitting me with reach 2 weapons two yards away
GM: Their arms are much longer than yours.
GM: They'll still get the -3 to defend from you being above them.
Wolfgang: ok, I misunderstood then, to me the reach of their weapons includes their arms, and is how may hexes it can reach total from their hex
Wolfgang: ok, I drop a hex to get in range with 1 FP
GM: Fair enough.
Wolfgang: so I am at +1 size, +3 above
GM: No, you get +3 to defend, they get -3 to defend, no bonuses to hit on either side.
Wolfgang: oh, doh, yah
Wolfgang: so, just +1
Big Ogre: Resist feint! result: succeeded by 5 
Wolfgang: no SM on feints, correct?
GM: Right.
Wolfgang: Feint result: succeeded by 7 Attack result: succeeded by 7 automatic deceptive attack for -4/-2 
Big Ogre: Block! result: failed by 6 
Wolfgang: Axe does 8 (cut)
Wolfgang: luck that
Wolfgang: Axe does 8 (cut)
Wolfgang: Axe does 10 (cut)
Wolfgang: ...
Narrator:Up close and slamming his axe into the creature's flesh, Wolfgang notices these ogres have rocky skin much like his own!
Narrator:His axe barely gashes the creature's flesh.
ROUND7: Your turn now, Torvall.
Torvall: Turn 2/2 of climbing. Then FD my sword after reaching the top: result: succeeded by 4 
GM: Okay.
ROUND7: Your turn now, Big Ogre.
Torvall: Look out...I'm armed!
Ogre6: Step forward and clobber Artegal result: succeeded by 6 DA-2/-1
Ogre4: Step forward and clobber Wolfgang's wings result: failed by 2 
Ogre1: Commited determine double step forward and clobber Wolfgang's wings result: succeeded by 4 
Wolfgang: Block (19) result: succeeded by 6
Big Ogre: Just smack Wolfgang result: succeeded by 3 DA-2/-1 and step back
Wolfgang: Block (14+3-1) result: succeeded by 8
Artegal: Slip in and Parry: result: succeeded by 0 
Ogre3: Shield slam Artegal result: succeeded by 3 
Artegal: Feverish Dodge: result: succeeded by 5 
Ogre3: "Rarrrr!"
ROUND8: Your turn now, Mouser.
Mouser: going to pounce ogre 6 - modifiers?
GM: Uhm, flying tackle or what? He's the same SM as Mouser, so no mods there, but a move and attack that isn't a slam is capped at 9.
Mouser: pounce is a type of slam
Mouser: well, i guess it's a subtype of flying tackle
Ystävä: It's likea flying tackle for quadrupeds
Mouser: right
GM: Okay. Sorry.
Mouser runs up and leaps at the ogre.
Mouser: Attack with Brawling result: succeeded by 6 automatic deceptive attack for -2/-1
Ogre6: Dodge and retreat result: succeeded by 4 
GM: Roll DX, Acrobatics, or Jumping to not fall over.
Mouser: Jumping result: CRITICALLY SUCCEEDED by 10
GM: Well, you missed.
Mouser lands nimbly on his feet. Of course.
ROUND8: Your turn now, Artegal.
Ystävä: Great recovery
Artegal: Telegraph a broadsword swing to the back of Ogre 3's skull. 1 FP for +2 damage?
GM: Sure, I think so.
Artegal: Broadsword Swing: result: succeeded by 7 
Ogre3: Hey I didn't see that cmoing.
Artegal: Damage is 10 cutting to the skull, unless he's a creepy mutant.
Artegal: That probably fails to penetrate.
Artegal: And I didn't timestamp my Luck.
Ogre3: "Oowwww!" keeps running.
Wolfgang: depends, even my stoneskin is only DR3
Ystävä: (( looking up a timestamp macro ))
Artegal: If it's up, I'd like to use it.
GM: uhm, okay.
Artegal: 9 9
Artegal: Gah!
Artegal: 10 it is.
ROUND8: Your turn now, Bedlam.
Bedlam: still aiming
ROUND8: Your turn now, Ystävä.
Ystävä: "With the killing!"
Ystävä runs off a distance to get things lined up.
Ystävä: I fully intend to use the crawling Ogre2 as a footstool while jumping up onto the cliff.
Ystävä: Next turn or two.
GM: okay.
ROUND8: Your turn now, Beltarne.
Artegal: "Put your axe into his groin, Beltarne!"
Beltarne: Complies.
Artegal: (Yes, the fae is giving the Dwarf ogre-fighting advice. You're totally within your rights to stay 'stuff it, ponce'.)
Beltarne: result: succeeded by 9 
GM: isn't the fae within 5 yards of the god botherer's holy artifacts.
Beltarne: Yup
Ogre3: clumsy parry result: succeeded by 4 
Beltarne: Behold my shiny boots
Artegal: He is, but he's not within 1 yard of the godbotherer's holy SYMBOL, and it's 1d/30 min.
GM: okay, just checking.
Ystävä: Ticks immediately IIRC
Ystävä: I might be wrong
Ystävä: That might have been part of the long arguments about vampires
ROUND8: Your turn now, Wolfgang.
Ystävä: (( and how to make one explode in a cloud of ash upon sunlight ))
Artegal: (A human who gets really really bad sunburn doesn't take damage on exposure; he takes damage after a short exposure.)
Ystävä: (( yeah, I think it was an enhancement people suggested or something ))
Wolfgang: step, rapid strike ogre1
Wolfgang: +1 size
Wolfgang: Rapid strike with Axe result: succeeded by 4 automatic deceptive attack for -4/-2 result: succeeded by 7 automatic deceptive attack for -4/-2 
Wolfgang: step once more after the attack
Ogre1: Block! result: failed by 5 and Dodge result: failed by 3 
Wolfgang: Axe does 10 (cut)
Wolfgang: Axe does 8 (cut)
GM: The problem is, your Move is 10, not 11, so you have a Step of 1.
Wolfgang: wow, did I really mess that up? yup
Wolfgang: lsakdfjalskdfj;laskhdjf
Wolfgang curses his damage
Ogre1: "Me need to visit grandma now"
ROUND8: Your turn now, Torvall.
Torvall: Start chugging south towards Wolfgang and friends (TM)
Torvall: I might hit something eventually!!
GM: Evil.
ROUND8: Your turn now, Big Ogre.
Ogre6: Steps forward and smacks Mouser from the flank result: succeeded by 1 DA-2/-1
Artegal: Shield-Wall Block: result: succeeded by 3 
Artegal: "It's me you should be facing, creature! Not that dumb animal!"
Ogre4: Ogre 4 steps forward, tries to hit Wolfgang's legs result: succeeded by 0 from the off-shield flank
Beltarne: Command!
Wolfgang: runaround attack so I can still block!
Beltarne: Ogre 6 "Turn Around!"
Wolfgang: Block (19) result: succeeded by 11
GM: No, it was a step and attack.
Beltarne: Command (Holy) result: succeeded by 10
Beltarne: Okay, reduced by whatever for MR.
Wolfgang: um, ok? it's still moving
Artegal: If he starts at your flank and moves to your rear, it's not a runaround.
Artegal: It's a rear hit.
Artegal: It's only runaround when he starts *in front of you* and moves to your back.
Wolfgang: he started in front of me
GM: Good enough for a parry, though. Also, if he starts in front of you and moves to a flank, it's not a run-around
Wolfgang: and is at the side
Artegal: I can't actually see what's going on.
Artegal: So.
GM: Run-around is front to back, not front to side.
GM: okay, did Beltarne try a Command?
Beltarne: Sure did
Artegal: He did. Success by 10 minus MR.
GM: Range penalty included?
Artegal: Yup.
Beltarne: ah, no it wasn't
Beltarne: Sorry.
Artegal: Oh.
Artegal: I thought I saw a -1 there for it.
GM: Okay, so success by 6.
Artegal: (Keep in mind MR both penalizes Beltarne's roll and adds to the Ogre's resistance, because GAH.)
Ogre6: Resist holy magics! result: succeeded by 2 
Ogre6: Well, that didn't help enough. "Whut do now?"
Wolfgang: so, I dodge, whatever
Artegal: He turns around.
Ogre6: "Me face this way now!"
Beltarne: I said "turn around, you damn rock ogre"
Big Ogre: Step and swing at Wolfgang's wings result: succeeded by 0 
Wolfgang: Block (19) result: succeeded by 10
Ogre2: Other ogres flee.
ROUND9: Your turn now, Mouser.
Mouser runs off to the north, sits down and appears to groom himself, then turns around and leaps over Artegal to pounce on the ogre.
Mouser: Attack with Brawling result: CRITICALLY SUCCEEDED by 11 automatic deceptive attack for -2/-1
GM: Probably not in a single second, but whatever.
Mouser: oops, meant to add the -2
Mouser: so success by 9
Mouser: he's a cat
GM: No, it just means you lost the DA.
Mouser: ah, right
GM: Please, because that's better than me trying to figure out if the ogre can retreat.Table CriticalHit (Ogre 2): Major Wound effects on any damage
Artegal: Penetrate DR, force a HT roll! Or was this a grapple?
Ogre6: Does 8 knockback to Mouser, takes 8 knockback from Mouster
Mouser: pounce is a flying tackle
Mouser: so... ?
Artegal: (8 knockback does nothing to an ogre. I *think* it does nothing to Mouser, his ST is higher than 10, right?)
Mouser: much
Ogre6: Roll DX to avoid falling over! result: succeeded by 1 and roll to avoid the major wound result: succeeded by 6 
Mouser: Jumping result: succeeded by 9
Mouser lands on his feet.
GM: Hmmm.
Mouser: not sure which hex
GM: No joke. Standing on the ogre's shoulders on a 4-, sitting on Artegal otherwise: 2
GM: We'll go with that.
Mouser growls as he balances on the ogre.
ROUND9: Your turn now, Artegal.
Artegal: Let's not hit the cat.
GM: Artegal can't swing for the ogre's head, because, y'know, cat.
Ystävä: Big cat.
Artegal: Gah.
Artegal: Hm.
Artegal: Back of the ankle (Foot) it is!
Ystävä: Take his foot off!
Artegal brings his sword in a low swing for the back of the creature's foot. -2 for close combat, +4 AoA (Determined), +4 (Telegraphing), -5 (Foot)?
Artegal: (Yes, if I miss he's going to turn around and take my head off)
GM: Looks like, and +1 for size. Also, foot is -4.
Artegal: Hm, don't need to AoA, and can't combine (Strong) with Extra Effort (Strong), so!
Artegal: Telegraphed Swing for the Foot!
Artegal: 1 FP for damage! Broadsword Swing: result: CRITICALLY SUCCEEDED by 11 
Ystävä: (( cheer ))
Artegal: Not a crit, due to Telegraph.
Ystävä: (( boo ))
Artegal: Damage is 8, however, to the foot.
Artegal: Eugh.
Ogre6: "Get kitty off me!"
ROUND9: Your turn now, Bedlam.
Bedlam throws his harpoon.
Bedlam: Harpoon does 14 (imp)
Bedlam: wrong button
Bedlam: Throw Harpoon result: succeeded by 5 
Bedlam: you can use that damage roll
Ogre1: Falls over unconscious.
ROUND9: Your turn now, Ystävä.
Ystävä: Run forward!
Ystävä: Last step is hopping onto the Ogre
Ystävä: I guess I handle Jump next turn I'm out of move.
GM: Seems like.
ROUND9: Your turn now, Beltarne.
Beltarne: Commited attack(Determined, long) for the foot.
Beltarne: -4 for foot, +1 for size.... anythign else?
Beltarne: -2 for CC?
GM: Nope.
Beltarne: Attack with Axe/Mace result: succeeded by 5
Beltarne: Whack!
Ogre6: Block and retreat result: CRITICALLY SUCCEEDED by 7 
Beltarne: Luck.
Ogre6: Block and retreat result: failed by 4 
Ogre6: Block and retreat result: succeeded by 0 
Beltarne: Axe does 6 (cut)
Beltarne: Bah.
ROUND9: Your turn now, Wolfgang.
Wolfgang: their hides have any gaps?
Ystävä: Not that it matters
GM: Yep. Do you have an impaling weapon?
Wolfgang: yes, not out right now
Wolfgang: looking for uncovered, not chinks
Wolfgang: like the face
Wolfgang: or no arm armor etc
GM: No, they have helms and all that. No uncovered bits.
Wolfgang: ok
Wolfgang: rapid strike on the big guy
Wolfgang: Rapid strike with Axe result: CRITICALLY SUCCEEDED by 10 automatic deceptive attack for -4/-2 result: CRITICALLY SUCCEEDED by 10 automatic deceptive attack for -4/-2 
Wolfgang: well then
Big Ogre: "Me is doomed!"
Wolfgang: how do I roll on the crit table?
GM: Roll damage.
Wolfgang: Axe does 10 (cut)
Wolfgang: Axe does 18 (cut)
Artegal: Wow.
Big Ogre: Takes 18 injury, and then 15 injury, and then falls over.
Narrator:The remaining ogres immediately surrender.
Ystävä: Good lord.
Wolfgang: ok
Mouser casually rubs up against Wolfgang.
Mouser: "Purrrr."
Artegal: Surrender means execution as bandits. Is that going to result in a fight?
Torvall finishes running up to Wolfgang and looks like he wants to swear, but does not.
Wolfgang: "The bigger they are, the more you gotta cut them up"
Bedlam yanks out the harpoon and recoils the rope, setting it back on his belt.
GM: Yes, but given that they'll be disarmed, dispirited, outnumbered, and badly wounded in several cases, I don't think it matters.
Artegal: Excellent.
Beltarne: You got bloodthirsty all of a sudden.
Artegal: Does anyone remember if the antmen wanted 'heads' or 'ears'?
GM: If 8 of them with a big guy couldn't take you from ambush, 6 or so in bad shape aren't going to take you from their knees.
Beltarne: Heads come with ears.
Ystävä: Yes, but they're more encumbrance.
Beltarne: True
Bedlam: and usually you get two ears to a head
Artegal: Artegal is Honest. Invading the antmen, he was Not So Sure about.
Ystävä jumps up and down on the ogre instead.
Artegal: Ogres, however, are clearly in the Wrong.
Wolfgang: Ogres are always wrong!
Bedlam: Can we assume Mouser helped track down that ogre that ran off after getting shanked?
Artegal: (Honestly, my initial idea for Arty had him using the Justiciar template.)
GM: The one that Ystava can outrun? Yeah, sure.
Artegal: (I *may*, if Mark doesn't object terribly, rework him to do that after we get back to town.)
Bedlam: yeah, he didn't get as far as i thought
Wolfgang goes looking for all his hatchets
Bedlam: "He stands triumphant, he and his new friends having survived the ambush."
Wolfgang looks at Bedlam funny