Mechs/TDR-IIA

==Description==
Centered on long to medium range combat, the 'Mech mounts an LBX AC/10 as its main weapon together with an LRM-15 and an ER Large Laser. Three Medium Lasers and two Machine Guns provide closer range extra firepower. One AMS protects the 'Mech, ensuring its 17.5 ton of armor last a bit longer.
Drop Cost Multiplier: 1.16
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Gunslinger: +0.3 Cluster to Ballistic Weapons, +20% Called Shot Chance, +1 Offensive Push Accuracy (Quirk)
40 	Multi Trac 	Barrage: Breaching Shot (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=150/150S=75 	A=45/45S=16 	A=150/150S=75
Arms/Head	HardPoints	[ 3B ] 	[ 1S ] 	[ 1E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
LBX AC10
2x MG 	
AMS 	
Heat Sink Double
ER Large Laser
Torso 	Health 	FA=150/190 RA=40/95S=95	FA=235/290 RA=60/145S=95	FA=150/190 RA=40/95S=95
Torso 	HardPoints	[ 1M ] 	[ 1S ] 	[ 1B 3E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AMS
2x Ammo LRM Artemis
Artemis IV Attachment
C.A.S.E. (1)
LRM-15	
Engine XL
Engine HS +4
Engine Core 360
Heat Sink Kit (D)	
Ammo LBX10 CLUSTER
Ammo LBX10 SLUG
Ammo MG (Half)
C.A.S.E. (1)
3x Medium Laser
Legs 	Health 	A=190/190S=95 	 	A=190/190S=95
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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