Vehicles/GALLANT (2574)

==Description==
With 'Mechs having begun their rule of the open battlefields the Gallant was intended as a niche product for the specific role of urban warfare and infantry support. Developed by Freeport Armorworks on Helm (production was later taken over by Kallon Industries on Loyalty) the design was nearly killed by budget issues which forced downgrades to the planned fusion power plant and other modern features, though eventually it was equipped at least with CASE. To fulfill its urban combat role the vehicle featured a low, very heavily armored chassis with self-inflating tires, a necessity to keep the heavy six-wheeler mobile under fire.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=300 S=35	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std.
Sensors Identify
LRM-10 (Delta)	
Sides/Turret	Health	A=275 S=35	A=250 S=35	A=275 S=35
Sides/Turret	Fixed 	
Left Side Wheels	
Turret Systems (5)
AC10 Mydron
4x MG
SRM-2 (Irian)	
Right Side Wheels
Rear 	Health	 	A=300 S=35	
Rear 	Fixed 	 	
2x Ammo AC10
Ammo LRM
Ammo MG
Ammo SRM
A-POD (Bolt-On)
Armor (1)
Structure (1)
Wheeled Propulsion System
Engine I.C. (2)
Engine Core 190
Coolant
Drive Train (Unique)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base UrbanWarfare\vehicle\vehicledef_GALLANT.json