Terrain of Magical Expertise (RPG Game)

The Terrain of Magical Expertise, more commonly shortened to TOME, is a virtual-reality Massively Multiplayer Online Roleplaying Game (MMORPG) developed by Netking Software. The game was created with both combat gaming and social networking in mind.
==The Game==
It's the year 2020...everyone on earth is stuck inside, eyes glued to their screens. With our world as it is, some people choose to escape to another world entirely...some are discovering who they truly are.
You assume the role of a young White-Hat Hacker (a hacker who uses their abilities for good), gifted a copy of the latest and greatest Massively Multiplayer Online game: TOME! But it's not just for simply playing around. At the time of your first login, an event titled "The Campaign of Champions" is underway, which pits the game's many guilds of rival players against each other in four weekly competitions...with major prize money as the stakes! However, an assortment of underhanded Black-Hat Hackers (hackers who uses their abilities for...not-so-good) seek to win each of the four weekly events by way of cheating right under the moderators' noses!
As a favor to a close (and mysterious) friend, you create an inconspicuous account and log in to the world of TOME to stomp out the filthy cheaters and level the playing field for all competing players in the Campaign of Champions. However...before you know it, you become involved with one such guild hoping to win it big. Thus, the story begins..
==Physical Description==
The Terrain of Magical Expertise is divided into four regions, ruled by its own "Netking". Different locations with their own unique objectives are split up into smaller sections within the regions themselves, in the form of floating pieces of land containing specific environments. To directly travel to a location in any region, players can warp to them from the central hub world by entering in addresses (Example: Telluria City -> Palladi Park -> Sector C) and using magical "Telepillars" enchanted with the "Web of Light":
*Nature Area; Edodes Woods – Ruled by Chief Bitopio. A lush forest with two magical rivers that split up the land into three sections: woods, fields and jungles. There are tribal villages, wide-open plains and even a mysterious maze of trees!
*Crystalline Area; Morganite Valley – Ruled by Queen Ruleruby. A giant beautiful ravine with two crystalline canyons surrounding it, both of which hide some gorgeous caverns adorned with precious gemstones. There’s mines, cliffs and even snowy peaks!
*Cybernetic Area; Telluria City - Ruled by President Execk. A large metropolis divided into four unique sub-districts, inspired by the likes of Manhattan and Vancouver. The four sub-districts range from calm upper-class areas to a more lively and potentially dangerous part of town...
*Infernal Area; Orange Island - Ruled by Empress Kindarspirit. A collection of small islands that swirl around a massive volcano. There are tropical beach-like areas with everything from peaceful suburban towns to treacherous rocky hills divided by flowing magma!.
*Neutral Area; Highlight Heavens - Ruled by Webmaster. Home to the Netkings, it is here where the Conclave of Courage takes place. Other areas of note are the Z Arena and besides that, the Vivid Void.
The regions are all united together by the central Zen Hub overseen from the heavens by the great Webmaster. The players, or rather the “brave warriors from another dimension” convene here first and teleport to the various parts of the TOME world from this hub.
==Character Creation==
Much like the original web series, there is a system all players must go through to create their characters. However, this system is a bit more "specific" than the one from the original. There are many subcategories one must go through; Race, Appearance (Height, Weight, Headwear), Class, Elemental Alignment, Combat Class, 2nd Special and Name. 
===Race===
*Humanoid: The most Human-looking; extends to fantasy-type beings like Elves and Orcs, etc.
*Animalistic: Beings with creature-like qualities; anything from mammals to reptiles to even plants!
*Cybernetic: Robots, Androids, or any sort of lifeforms heavily altered by technology.
*Morphological: Shapeshifters made of slime, rocks, vapor, or other unusual substances. 
===Elemental Alignment===
*Natural (Natr): Those that are one with nature; represents plants, air, and the earth itself. Overpowers electronic technology and some Natural attacks can temporarily turn you into a Flower that can only defend itself and strike opponents. 
*Technical (Tech): Those that are proficient in technology; represents steel, electricity, and lightning. Cancels out mysticism with science! Some Technical attacks can Paralyze you, decreasing your stats and possibly skipping your turn!
*Crystal (Crys): Those that embrace magic and mysticism as fact; represent ice, water, and stone. Defeats the darkness of demonic fire and some Crystal attacks can Encase you, causing you to lose a turn unless you're broken out of your prison by your own force of will or a powerful-enough enemy attack!
*Infernal (Infr): Those who embrace the 'misunderstood' demonic arts; represent fire and even a touch of darkness. It burns the precious nature of the world to the ground and some Infernal attacks can Curse you to be burned by a haunting flame when you start your turn. 
*Neutral (Neut): Those who are balanced in their expertise and don't necessarily align themselves with one specific element. They are capable of learning many types of techniques but don't have any particular elemental strengths and weaknesses.
 
===Combat Class===
*Brawler: Specializes in hand-to-hand combat; higher focus on speed to quickly take down enemies. Can perform Strike combos of up to 6-Hits!
*Spellcaster: Specializes in magic usage; higher focus on MagicAttack and MagicDefense to reign your various techniques upon the enemy! 
*Weaponary: Specializes in a particular type of weapon; higher focus on AttackPower and DefensePower to beat down enemies in one fell swoop with Critical Hits!
== Battle System ==
In the world of TOME, combat is carried out in the "Battlegrid" - a combination of magic and technology that confines all violent acts into a pocket dimension where the many warriors can settle their differences within. This classic turn-based system allows for up to four party members and enemies on each side. As with the traditions of most RPGs, you lose when all of your party members' HP (Hit Points) are dropped to zero, but defeating all of your opponents yields victory, of course!
In addition, this battle system has mechanics (often called "timed hits" or "reaction commands") that require a tad more effort than just jamming the same buttons over and over...but that extra effort can boost your power in tight spots! Executing these abilities will vary from skill-to-skill. Some require well-timed button presses, rotating the control stick, inputing codes, etc. Honing these skills will come very much in handy for winning the many battles you'll have against countless enemies out in the terrain.
While in battle, during a player's turn you have 30 seconds to choose your action, with four options to pick from:
Strike: An attack that any character can use with their standard weapon or physical power, on one enemy at a time. Spellcasters have a standard two-hit combo, Weaponarys have a two-hit combo with a chance at getting a critical hit, and Brawlers can perform combos with up to SIX hits!
Strategize: This allows for several options. You can Defend to have a character decrease damage for that turn, Scan an opponent to see their details, remaining HP and some of their profile, Retreat from battle against monsters and Focus your spirit to recover a bit of your MP (Magic Points). For the White-Hat Hacker, THIS is where you store the secret drop-down menu for your tricky hacking abilities...
Item: Usage of an item from your collective inventory for the turn. As per the usual, different items can recover health and magic, damage enemies, heal status effects and much more!
Magic: Your character can perform one of several special moves they have access to. As the game continues, they can learn more powerful abilities, which can do everything from attacking multiple enemies, healing you or your party members...or other such special effects! Plus, with the use of a special item, your party members can learn Team Attacks where two teammates combine their strength for an even greater power!
As you'll be playing the game from the White-Hat Hacker's perspective, you'll always be in control of your personal avatar in the game world. As the story unfolds, you'll be teamed up with different combinations of your party members on the various missions you'll be sent out on as part of the Dandy Alliance, getting to know your teammates both in terms of their skills...and their personal hopes, dreams and aspirations!
==Mini-Games==
Several minigames will take place within the game. Some include but not limited to:
*A racing mini-game will also take place in which players have the option to choose 1 out of 3 names for the car the Dandy Alliance will drive.
*Three rhythm games where the players have to face their opponents' performances and play through notes (Pheturin, Smooch and Empress Kindarspirit) in order to proceed on the stage.
*A roulette inspired mini-game will take place in the Telluria City's Casino area. Whether or not it's either optional nor required to progress through the stage has yet to be revealed.