Heavenly Tower/Floor 21

:Not to be confused with the Infernal Tower version of Floor 21.
Floor 21 is the 21st floor of Heavenly Tower. This is a No Continues stage.
==Battleground==
*Infinite Those Guys spawn, delay 2~6 seconds60f~180f.
*10 B.B.Bunnies spawn after 3.33 seconds100f, delay 1.33~3.33 seconds40f~100f.
*2 Shy Boys spawn after 13.33 seconds400f, delay 3.33~6.67 seconds100f~200f.
*1 St. Pigge the 2nd spawns after 10 seconds300f.
*When the base reaches 99% HP:
**1 Red Cyclone spawns as the boss.
**4 Capies spawn, delay 1.67 seconds50f.
**6 B.B.Bunnies spawn, delay 1.33~2 seconds40f~60f.
**3 Christmas Ds spawn, delay 93.33~94 seconds2,800f~2,820f.
**3 Christmas Ds spawn, delay 93.33~94 seconds2,800f~2,820f.
**Infinite B.B.Bunnies spawn, delay 66.67~67.33 seconds2,000f~2,020f.
==Strategy==
The biggest difference between Floor 21 and Attack on R-Cyclone is the addition of hard-hitting midrangers to the enemy formation: Capy and Blitzen. Using Fortune Teller Cat or Pirate Cat becomes counterproductive, as their knockback effects can push the Red Cyclone away, putting all other units within reach of enemy midrangers. Income is also rather scarce, so make the best out of them when the Shy Boys arrive. Traditional Meatshielding proves to be effective if Red Cyclone has been properly countered by CC units, as most other enemies (especially Capy) are weak against them.
To capitalize on anti-Red and anti-Floating units, it is recommended you have 100% Blood and Sky Fruit Treasures from all three chapters of Into the Future when attempting this stage.
===Recommended Units===
*Courier Cat - A very strong specialist LD attacker, Courier's Massive Damage ability against Red enemies makes it an excellent addition to this stage. When given the chance, Courier can melt through these threats like a hot knife through butter.
*iCat - iCat's 100% chance to Freeze Red enemies for 2 seconds helps at the start of the battle and against Red Cyclone, but with its low range and long recharge it should not be your only source of defense.
*Sanzo - Sanzo, being a midranged disposable CC, has 20% chance to Slow Floating enemies for 4 seconds, and can act as a second line of defense to delay Red Cyclone in case if iCat falls. Any potential drawbacks are easily negated by the fact Red Cyclone has only one knockback, and therefore won't reposition. This allows your LD units to continue whittling other Red threats with ease.
===Strategy 1===
Battle: Start the battle by spawning one Crazed Sexy Legs, some meatshields and your crowd-controllers. Once the B.B.Bunnies are dead, you should have enough money to stall the Shy Boys. After they are slowed down by Sanzo Cat, deploy Bahamut Cat if your Worker Cat is around level 4~5. After they are dead, max your Worker Cat and don't spawn any more units. If your Bahamut Cat isn't in True Form, use the Cat Cannon to clear out the peons so your meatshields can rush the base.
Once the boss fight starts, let the enemies kill your units, wait till some support units reach the base (or near your Crazed Bahamut if you used it), turn on the Cat CPU and watch the beautiful scenery. Sanzo Cat and co. should be able to stall Red Cyclone while your damage dealers will take care of the Capies. Once the Capies are dead, turn off the CPU and just spam meatshields, Crazed Sexy Legs and Crazed Dragons.
==Walkthrough==
==Reference==
*https://battlecats-db.com/stage/s07000-21.html
Category:Heavenly Tower Floors
Category:No Continue Stages