Difficulty

The difficulty setting is a mechanic exclusive to Sonny 2, and affects the strength, instinct, speed and HP values of enemies. By difficulty, enemy attributes are multiplied as follows:
=== Easy ===
* Strength and Instinct: 40%
* Health: 50%
* Speed: 90%
=== Challenging ===
* Strength and Instinct: 80%
* Health: 85%
* Speed: 100%
=== Heroic ===
* Strength and Instinct: 100%
* Health: 100%
* Speed: 100%
== Additional Effects ==
There are certain achievements and zones that are only available on certain difficulties. They are as follows:
=== Achievements ===
* Black Magic - only obtainable on Challenging or Heroic difficulty.
* Pacifist - only obtainable on Challenging or Heroic difficulty.
* Predator - only obtainable on Heroic difficulty.
* Legend - only obtainable on Heroic difficulty.
* All Star - only obtainable on Heroic difficulty.
* Any achievements to do with Il Sanctus enemies require that the difficulty be set to Challenging or Heroic in order to unlock Il Sanctus.
* Over the Ashes - only obtainable if you've already obtained the "Legend" achievement and have the difficulty set to Heroic.
=== Zones ===
* Il Sanctus - only accessible if the difficulty is set to Challenging or Heroic.
* Sho'Tul Shelf - only accessible if the difficulty is set to Heroic (and you've obtained the "Legend" achievement).
Category:Game Mechanics
Category:Sonny 2