Big Bertha

Big Bertha is a gun-arm for Barret in Final Fantasy VII Remake. It provides Barret the Maximum Fury ability, which consumes all ATB charges to fire a barrage of bullets at an enemy.
Big Bertha has the highest of Barret's ranged weapons, and its unlocked abilities boost Barret's HP. This makes it an excellent choice for him if used either in the physical damage role or in the role of tanking to draw damage away from other party members.
Big Bertha is a large gun arm, modeled akin to a magnum revolver with a large revolving chamber that holds its munitions and an enormous caliber barrel reinforced with steel slide plating schematics. This gives it a "salvaged from the ground up" look, befit for its role as a black market weapon available in the slums. Its alternate name, Largemouth, can be attributed to its expanded muzzle, which in firearm dynamics allows greater propulsion to its ordinance to launch more accurately and cohesively.
==Obtained==
Big Bertha can first be purchased in Chapter 13, "A Broken World", for 2,500 gil, from the weapons dealer in the Sector 6 Slums Evergreen Park. It can also be bought in Chapter 14, "In Search of Hope", if missed in "A Broken World", and in the Shinra Building in Chapter 16, "The Belly of the Beast".
==Upgrades==
===Materia slots===
Materia slotspurchased	MinimumWeapon Level	Slots
0 	1 	
1 	1 	
2 	5 	
3 	5 	
4 	6 	
5 	6 	
===Skills===
Big Bertha Core - Weapon Level: 1 - Required SP: 10	Big Bertha Core - Weapon Level: 1 - Required SP: 10	Big Bertha Core - Weapon Level: 1 - Required SP: 10
ATK Up 	Attack Power +8 	Increases attack power attribute.
MATK Up 	Magic Attack Power +10 	Increases magic attack power attribute.
Max HP Up 	Max HP +250 	Increases maximum HP.
Max HP Up 	Max HP +250 	Increases maximum HP.
Max HP Up 	Max HP +250 	Increases maximum HP.
Needs More Materia 	New Materia Slot 	Adds an additional materia slot or links two existing slots.
Big Bertha Sub-Core I - Weapon Level: 4 - Required SP: 12	Big Bertha Sub-Core I - Weapon Level: 4 - Required SP: 12	Big Bertha Sub-Core I - Weapon Level: 4 - Required SP: 12
Dominant Physical Offense 	Attack Power +5 with High HP 	Increases attack power when HP is 75% or higher.
Dominant Magic Offense 	Magic Attack Power +5 with High HP 	Increases magic attack power when HP is 75% or higher.
Desperate Physical Defense 	Physical Defense +10 with Low HP 	Increases defense when HP is 25% or lower.
Desperate Magic Defense 	Magic Defense +10 with Low HP 	Increases magic defense when HP is 25% or lower.
Trade-Off 	Trade-Off 	Recover MP when taking significant damage.
Desperate Recovery 	Self-Healing 50% Boost with Low HP 	Significantly increases the effectiveness of healing spells cast on you when HP is 25% or lower.
Big Bertha Sub-Core II - Weapon Level: 5 - Required SP: 14	Big Bertha Sub-Core II - Weapon Level: 5 - Required SP: 14	Big Bertha Sub-Core II - Weapon Level: 5 - Required SP: 14
ATK Up 	Attack Power +10 	Increases attack power attribute.
ATK Up 	Attack Power +10 	Increases attack power attribute.
MATK Up 	Magic Attack Power +10 	Increases magic attack power attribute.
Max HP Up 	Max HP +250 	Increases maximum HP.
Enhanced Limit Breaks 	Limit Break Damage 5% Boost 	Increases damage dealt by limit breaks.
Desperate Limit Breaks 	Limit Break 5% Boost with Low HP 	Increases the rate at which the limit gauge fills when HP is 25% or lower.
Needs More Materia 	New Materia Slot 	Adds an additional materia slot or links two existing slots.
Needs More Materia 	New Materia Slot 	Adds an additional materia slot or links two existing slots.
Big Bertha Sub-Core III - Weapon Level: 6 - Required SP: 16	Big Bertha Sub-Core III - Weapon Level: 6 - Required SP: 16	Big Bertha Sub-Core III - Weapon Level: 6 - Required SP: 16
ATK Up 	Attack Power +10 	Increases attack power attribute.
ATK Up 	Attack Power +10 	Increases attack power attribute.
MATK Up 	Magic Attack Power +12 	Increases magic attack power attribute.
Max HP Up 	Max HP +250 	Increases maximum HP.
Elemental Defense Up 	Elemental Defense 5% Boost 	Reduces fire, ice, lightning, and wind damage taken.
Needs More Materia 	New Materia Slot 	Adds an additional materia slot or links two existing slots.
Needs More Materia 	New Materia Slot 	Adds an additional materia slot or links two existing slots.
==Use==
Big Bertha provides Barret the best ranged attack power while not compromising heavily in terms of magic damage. Most of the weapon's abilities boost Barret's durability, either in terms of pure HP or in terms of abilities that rely on Barret taking damage. Trade-Off allows him to recover MP after sustaining damage, while other abilities boost his self-healing by +50%, his resistance to physical and magical damage, and the rate his limit break fills when his HP is low. Another ability boosts his limit break damage by 5%.
Big Bertha focuses more on using Barret to tank damage and to deal physical damage with his gun. With ranged weaponry, Barret's physical damage focuses on single target damage and allows him to hit otherwise unreachable enemies. This is in contrast to Barret's melee equivalent weapon, , which provides higher physical damage that is used more for area-of-effect damage, but makes him less effective in a tanking role. One of Barret's other weapons, , also makes Barret an effective tank, but focuses more on boosting his spellcasting.
Barret's potential as a tank is a unique role, which allows him to draw damage away from other party members using his Lifesaver, and thanks to his naturally high HP (further boosted by Big Bertha), he can sustain more damage than the other party members. Big Bertha capitalizes on this while also boosting his physical damage, in contrast to Light Machine Gun. Barret's naturally low MP pool and low attribute in contrast to his more respectable may encourage players to opt for Big Bertha and give Barret a physical damage role, though he can still be a useful spellcaster. If Barret is used for pure physical damage, and if melee damage is acceptable, Wrecking Ball is a better choice.
==Etymology==
Big Bertha was a nickname for the 42 cm kurze Marinekanone 14 L/12, a German siege howitzer built by Krupp AG and fielded by the Imperial German Army from 1914 to 1918. This nickname has also been applied to other inconceivably large objects in a more colloquial context (e.g. a tunneling drill machine).
Big Bertha is called "largemouth" in Japanese. A is a species of black bass generally native to eastern and central North America. Its name alludes to the weapon's wide barrel.
Category:Weapons in Final Fantasy VII Remake