Mirage (Cantrip)

This cantrip lets the caster cause an area to appear to be something other than it is. The mirage cantrip creates an illusionary scene to cover the area. The area must be relatively flat and featureless, and the mirage must be an actual place, in existence at the time, which the caster has actually beheld. Any creature observing the mirage is allowed a saving throw vs. spell to real­ize the effect is illusory. The cantrip lasts for as long as the caster concentrates, although each round there is a 5% cumulative chance that it wavers and reveals its true nature. Touching a mirage instantly dispels the cantrip, as will the dispel illusion or dispel magic spells.
The caster speaks a word or two descriptive of the mirage and then makes a single pass to begin the magic. Thereafter, the mirage is maintained by concentration alone.
Category:Wizard Spells
Category:Wizard Cantrips
Category:Spells from Wizard's Spell Compendium
Category:Cantrips
Category:Spells