Action-Reaction Defiance

The power to defy Newton's Third Law of Motion. Sub-power of Action-Reaction Manipulation and Newtonian Motion Defiance.
==Also Called==
*Action-Reaction Ignoring/Rejection
==Capabilities==
The user can ignore Newton's Third Law of Motion, which states that "every action force exerted must come with an equal and opposite reaction force". The action force, reaction force or both can be defied. They can apply a force on themselves without pushing back, exert forces on things without knocking them over, push against things without being pushed back or otherwise walk on air and water, even with unequal accelerations and masses between the air or water and the body and more strength/force than the reaction force exerts back onto the user. They can also go in different directions or exert different magnitudes different from what the action-reaction force originally intended the user to have.
==Applications==
* Air Walking/Water Walking
* Enhanced Agility
* Enhanced Athleticism
* Enhanced Speed
* Enhanced Strength
* Inaudible Movement
* Light Exertion Effect
* Lightweight Movement
* Unaffected Movement
* Unsolid Movement
==Associations==
* Action-Reaction Infringement
* Action-Reaction Manipulation
* Action-Reaction Negation
* Invulnerability
* Newtonian Motion Defiance
* Physical Force Manipulation
* Physical Force Negation
* Physics Negation
* Remote Interaction
* Unrestricted Movement
==Limitations==
* May cause problems if uses incorrectly.
* May not be able to ignore some kinds of damage.
* May be applicable for a short amount of time.
==Known Users==
*Legion (Marvel Comics); via Non-Newtonian Annie
Category:Powers
Category:Attribute Enhancement
Category:Gravity-Based Powers
Category:Enhancements
Category:Physics-Based Powers
Category:Science Powers
Category:Power with one user
Category:Resistances