Rain (Second Timeline)

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|-|MK11=
|-|MKX=
|-|MK9=
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==Summary==
Growing up an orphan, Rain joined Edenia’s army. His strategic genius earned him quick promotion, which he used to learn he was the bastard son of the god Argus, Edenia’s Protector. Armed with the knowledge that he’s a half god, Rain battles for his place in Edenia’s pantheon.
==Powers and Stats ==
Tier: 
Name: Rain
Origin: Mortal Kombat
Gender: Male
Age: Over 10,000 years old
Classification: Demi-God (Half-Edenian, Half-God) and Prince
Powers and Abilities: Superhuman Physical Characteristics, Martial Arts (Skilled in an unnamed Edenian fighting style that employs graceful and acrobatic movements), Weapon Mastery (Uses a high pressure water blade), Stealth Mastery (Ambushed Kotal Kahn's caravan), Acrobatics (Should have similar acrobatic capabilities to other Edenians), Magic (Uses water magic), Flight (Pseudo flight, can boost himself high up with propulsive water jets), Longevity (Edenians have long lifespans, even after ~10,000 years they have still remained as adults), Water Manipulation (Can manipulate water in various ways suited for combat, including making a blade out of water), Teleportation (By turning into water and reforming in another location), Weather Manipulation (Can summon storm clouds to shoot lightning bolts)
Attack Potency: Small Building level (Fought Kotal Kahn and D'Vorah)
Speed: Peak Human with Hypersonic reactions and combat speed, Massively Hypersonic+ attack speed with cloud to ground lightning
Lifting Strength: Class 5
Striking Strength: Small Building level
Durability: Small Building level (Took attacks from D'Vorah)
Stamina: Superhuman
Range: Standard melee range normally. Tens of meters with projectiles. Hundreds of meters with weather manipulation
Standard Equipment: Storm Sword, daggers. Uses a Katar (push dagger with an H-shaped grip) in MK11. 
Intelligence: Above Average (Trained by the Edenian Resistance and rose above their ranks as a skilled fighter)
Weaknesses: None notable
Notable Attacks/Techniques:
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|-|Abilities=
|-|Basic Attacks/Kombos=
|-|Special Moves=
*Water-Port: Rain dissipates into water and teleports into a location of his choosing.
*Super Kick: Rain enters a steady stance, ready to perform a powerful roundhouse that warps opponents to the opposite side.
*Water Bubble: Rain sends a water bubble towards the opponent, trapping them inside it if the move connects. While they're trapped, he can freely move the bubble around, allowing him to move his opponent.
*Geyser Kick (MK9): Rain performs a handstand and propels himself with jets of water, kicking opponents on the way up.
*Lightning: Rain raises his hand, summoning a storm cloud that fires a single bolt of lightning.
**Rain can also choose to summon three consecutive bolts of lightning on his opponent.
*Aqua Splash: Rain shoots a single concentrated jet of water at the opponent.
**In MK11 this is called Riptide and Rain shoots scalding water.
*H20 Boost: Rain waves his hand in a circle, gaining a buff that boosts his damage but disables his ability to block.
*Katar Toss: Rain throws his katar straight at the opponent.
**Rain can recall the katar once it has hit them, ripping it out of them while knocking them down.
*Argus Plunge: Rain turns into a bubble of water and flies towards the target. Upon hit, they are trapped in the bubble as it flies before Rain reappears to throw them down.
**The enhanced attack has him reappear to bear hug the opponent as they fly up. They both crash down as the opponent lands on their neck while he lands safely as a pool of water.
*Evaporate: Rain strikes a pose and turns into a body of water, phasing through physical attacks.
*Geyser Palm: Rain aims high and fires a stream of water that can hit airborne opponents.
**Alternatively, he can shoot them into a portal that teleports them behind Rain.
*Quantum Slice: Rain performs a katar slice that rips a hole through time and space, creating a deadly rift projectile.
**It can also be performed while airborne.
*Hydroplane: Rain slides back and charges forward with a watery palm strike.
**The attack can be delayed or cancelled before Rain charges forward.
*Tidal Wave: Rain slams his katar into the ground, summoning a wave that flows in front and behind him.
**He continue the attack with a second, larger wave of water.
*Hydro Boost: Rain propels himself up with a pillar of water, summoning even more pillars in front and behind him.
**While he is jumping up, he can choose to retreat or advance while the attack is being done.
*Quantum Rift: Rain waves his hand, opening a hole in time and space that absorbs incoming projectiles.
*Wave Dash: Rain waves his hand across, gaining a buff that boosts the speed and distance of his dashes with water.
|-|Throws=
*Rain grabs the opponent and stabs his katar into their chest. He then shoots a stream of water into their abdomen before kicking them away.
*Rain grabs the opponent by the arm and phases through the opponent to reappear behind them. Still holding their arm, he hooks it on their back and stabs it before washing them away with a large wave.
|-|Super Moves=
*X-Ray (Rain Check): Rain conjures a geyser below the opponent, which launches them towards him. He then snaps one of the opponent's arms from the elbow, and then delivers a brutal reverse roundhouse kick to the face, damaging the skull forcing the victim to fly to the other side of the screen just like his Super Kick.
*Fatal Blow (RAIN CHECK): Rain suspends the opponent in water, starting a rainfall and setting them up for an attack. He does a double roundhouse kick to the face and launches them up with a back flip kick. Upon landing down, he opens his katar and leaps after them, thrusting his katar into their abdomen. He throws them to the floor (causing the opponent to make a splash upon impact) and uses the water from the splash to create seven spears that he stabs into their head, shoulders, hand, gut and thighs.
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==Gallery==
File:MK3 Rain.png|Original Timeline Rain.
File:Armageddon Rain.png|MKA Rain.
==Notable Matchups==
Victories:
Losses:
Entomber (Dungeons and Dragons) Entomber's Profile (Starting distance was 10 meters and speed was equalized)
Inconclusive:
Category:Characters
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