Mario Party Superstars 2

Mario Party Superstars 2 is the twenty-sixth overall installment in the Mario Party series. Released for the Nintendo Switch on July 12th, 2024, it is the third Mario Party game for the console, following Super Mario Party and Mario Party Superstars. The game is a sequel to the latter game, featuring the same idea as said game, but taking a bigger aesthetic inspiration from the Nintendo GameCube Mario Party titles and to a lesser extent, Mario Party 8 and Mario Party DS. As a result, the game features a total of 100 minigames from past games in the series and six boards from the GameCube Mario Party games. All game modes are available to play online.
== Gameplay ==
Mario Party Superstars 2 features minigames and boards from past Mario Party titles. Players take turns hitting the Dice Block and moving around the board in order to collect coins and Stars, and once every player has rolled, a minigame is played, allowing the players to earn coins. During the last five turns, the coins gained or lost from Blue Spaces and Red Spaces are doubled, and two players landing on the same space embark in a Duel Minigame, wagering coins like in Mario Party 2 and Mario Party 3. 
A returning mechanic seen in Mario Party 6 originally, is shared between all of the boards. That mechanic being the Day/Night cycle. The game always starts out at daylight (with the exception of Neon Heights), hosted by Brighton. Indicated by a meter by the beginning of every turn and by the pause menu, players can see how many turns the day time has left. After the third time, day changes to night, which also lasts three turns. During the change, the board alters to reflect the setting of the day, while also introducing various gameplay changes depending on the board, indicated by small cutscenes. In this time period, Twila becomes the host. When three turns pass, the night changes to day once again, and the cycle repeats.
=== Game Modes ===
The game modes are hosted by Party Piranha, the new host. 
=== Party Cruise ===
Represented by a door with a Star, Party Cruise is the main mode of Mario Party Superstars 2. Up to four players can play in this mode. The mode uses the regular Mario Party rules while playing; players win by collecting the most Stars in the game. There are three ways of playing Party Cruise:
* Battle Royale: The free-for-all party mode. Four players choose their characters and compete to see who is the superstar.
* Team Match: The teams party mode. Here, 2 players team up against another 2 to see who is the superstar team. Teams still play separately, though. 2 vs 2 Minigames and Duel Minigames are only played in this mode. 
* Duel Ring: The duel party mode. This mode is for only 2 players, but it still plays similarly to Battle Royale. Only Duel Minigames can be played. 
The settings for both modes are as follows:
* Number of Turns: Players can set the number of turns in a game ranging from ten to fifty in five-turn increments.
* Bonus Stars: Players can toggle Bonus Stars on and off. There are four options for receiving Bonus Stars that can be selected before starting a match.
** Standard: Randomly assigned Bonus Stars in any category. 
** Classic: Three Bonus Stars from the following categories, Coin, Event and Minigame.
** Custom: Bonus Stars from the categories selected by the player before starting the game. 
** Mario Party 7: Bonus Stars randomly selected from the following categories: Coin, Event, Minigame, Item, Red Space, Running and Shopping.
* Minigame Sets: Players can decide if they can play with all mini-games or with a pre-determined set to play with in accordance to their categories. The following options are, All, N64, GameCube, Family, Easy, Action, Hard and Weird
During a game, players can access the pause menu. On the pause menu, players can view how many turns there are left, what time of the day it is and how many turns it will take to change the time of the day. Players can access more options in the pause menu, with the following settings available:
* Player Control: Players can change the control settings for each player. They can change the players into computers or vice-versa and change the computer player's difficulty setting.
* Mini-game Explanation Screen: Players can either view or automatically skip the mini-game explanation screen.
* CPU Duel Mini-games: Players can either view or automatically skip Duel Mini-games between two CPU players.
* Mini-game Sets: Players can change the mini-game set played, from all, easy, hard, action, or weird games.
* Message Speed: Players can toggle the speed of the messages being displayed, from slow, medium, or fast.
* Quit: This quits the game. If the game is saved, players can resume the game from the last turn played.
=== Minigame Cruise ===
Represented by a banana boat. Minigame Cruise is the mode where the player can partake in games that use the minigames available in a variety of challenges that don't take place on game boards. Can be played with other players or CPUs.
* Free Play Suite: Taking place in a suite, players can freely choose the minigames that have been unlocked in other modes for play.
* Battle Cup: The objective is to win as much of the Cup Course, a collage of five consecutive minigames that the player manually selects or lets the game randomly decide. Only 4-Player Minigames can be played. 
* Blocked Out: Four players compete to see who makes it to the Warp Pipe first to escape the lava cavern. To do this, players have to win minigames to obtain blocks and build their own bridge in a shape that let's them reach the Pipe before someone else does. The aim of this challenge is to see who can be the first to win 3, 5 or 7 minigames, depending on the options chosen.
* Coincentration: The players play ten specific 4-Player minigames consecutively, converting the results for each player to Coins after each minigame, adding it to the players' current score. The player with the most coins after the ten minigames is the winner.
** The minigames that are played in the order of this list are as follows:
*** Dinger Derby
*** Pushy Penguins
*** Snow Whirled
*** Granite Getaway
*** Ghost in the Hall
*** Track and Yield
*** Lava or Leave'Em
*** Shy Guy Says
*** Chain Chomp Fever
*** Skipping Class
* Rocket Rascals: The players must win minigames to acquire and place bridge pieces on the square 5x5 grid. The first to make a path from their corner of the grid to the rocket with the bridge parts is the winner. If multiple players have paths to the rocket made at the same time by a third party, the players roll Dice Blocks to decide who actually wins, the highest roller winning. If one of the multiple players finished the bridge, then the one who did wins without a Dice Block roll. Additionally, the game ends in a tie if 20 turns pass without anyone making a route to the rocket.
== Characters ==
=== Playable ===
There are fourteen playable characters. Due to his functionality of hosting his own space, Donkey Kong is not playable.
=== Board NPCs ===
== Boards ==
The game features six boards from the four Nintendo GameCube Mario Party games. There is one board from Mario Party 4, one board from Mario Party 5, two boards from Mario Party 6 and two boards from Mario Party 7.
== MSS Sea Star ==
In Mario Party Superstars 2, the game's hub world is the MSS Sea Star, a cruise ship that Mario and friends once took a trip on. On the ship, there are a list of cruises that the player can choose, Solo Cruise, which acts as a story mode, Party Cruise, which is the main Mario Party mode, Minigame Cruise, which is where players can play minigames, and Online Cruise, where the player can either go online globally or regionally. Other rooms include the Duty-Free Shop, the Control Room and the Memory Suite. 
== Items ==
== Spaces ==
== Minigames ==
== Differences from other Mario Party games ==
== Reception ==
== Pre Release Content ==
== Gallery ==
Category:Mario Party (series)
Category:Mario Party Games
Category:Nintendo Switch Games
Category:Nintendo Switch