Mojo

Mojo is a mysterious substance that first appeared in Crash of the Titans. Doctor Neo Cortex stole vast amounts of it from the Mojo Temple on Wumpa Island and used its power to create titans. Mojo is said to be the "essence of life itself" and may contain nuts. In Crash of the Titans and Crash: Mind Over Mutant, mojo gives Crash new abilities. Mojo is liquid, but it is collected as spheres in-game. In Titans, most normal mojo is blue, but in Mind Over Mutant the spheres are color-coded.
In Titans, mojo has diffferent sizes to indicate the value of the mojo, with the smallest size being worth 10 points and the larger size being worth 100. There are also a few purple mojo orbs seen floating in mid-air in some levels. The purple mojo orbs are worth 1000. In Mind Over Mutant blue mojo is worth one point, pink mojo is worth five points, and gold mojo is worth one hundred points. There is also green mojo which can be collected in certain minigames in Titans and Mind Over Mutant.
When creatures (such as titans and minions) and plants are defeated, or breakables such as crates are destroyed, mojo is released for the player to collect. When scoring combos, the amount of mojo will be boosted. When collecting large blue 2x mojo, every mojo collected under effect of 2x will be doubled.
In the Wii versions of Crash of the Titans and Crash: Mind Over Mutant, the player can use a blue, cross hair-like cursor to collect mojo more quickly and efficiently from a distance. The cursor will also appear during cutscenes in Crash of the Titans, and the player can change its appearance with the A and B buttons. In the PS2, PSP and Xbox 360 versions of Mind Over Mutant, mojo can also be collected from a distance with the aiming cursors for TK, Snipe, Stench, Crunch Bandicoot and the Crash Mask.
Mojo levels up Crash's health, spin duration and slide duration, unlocks new moves and grants extra lives in Titans, while it levels up both Crash and the Titans (excluding Crunch and Cortex) in Crash: Mind Over Mutant. In the latter game, each species of Titan has their own separate Mojo Gauge and Mojo Counter, with Titan Heroes being considered separate species from their normal counterparts.
In the Nintendo DS version of Crash of the Titans, mojo is used as currency to unlock new abilities and upgrades for Crash. Each level also has a gem awarded for collecting a specified number of mojo within the level.
In the Nintendo DS version of Crash: Mind Over Mutant, each individual Titan has a separate Mojo Gauge, even among members of the same species. The player also has the option to transfer the Mojo from Crash's gauge to the Titan's. When a Titan's Mojo Gauge is full, it will evolve into a stronger version of itself and gain a new attack. If the player has a specific Gem, the Titans will be evolved already and can evolve further into its boss counterpart. Filling the Mojo Gauge of a fully-evolved Titan, or of Crash himself, will allow the use of a temporary power-up that enhances their strength.
In Crash Bandicoot: On the Run!, mojo is earned through completing various tasks in the Mission Board during a season. Completing one of the three tasks rewards the player with mojo, which are used to obtain trophies.
==Types of Mojo==
===Blue Mojo ===
Blue Mojo is the most common and smallest type of mojo in Crash of the Titans and Crash: Mind Over Mutant. In Crash of the Titans, it can come in various shapes and sizes with different values of worth, ranging from 10 to 500 per unit. In Crash: Mind Over Mutant, it only comes in the small spherical shape and is worth one unit of mojo.
===Pink Mojo===
Pink Mojo is a type of mojo in Crash: Mind Over Mutant that is worth 10 units of mojo. It is much larger than the usual blue mojo and, as the name suggests, it is colored pink. It can be obtained by finding it in certain areas or it can be found by breaking items that only titans can destroy. It can also be obtained by completing a stopwatch minigame for the first time, where a big amount will be rewarded.
===Gold Mojo===
Gold Mojo is the largest and rarest type of mojo. It gives the player 100 mojo. This mojo will not usually respawn for the rest of the save file, but there are some cases where it still can. For example, a group of five Gold Mojo appear at the entrance to the Wasteland if the player returns there and defeats all the enemies. If at least one of these Gold Mojo is left alone before moving to the next area, all Gold Mojo in the group will respawn, making it the ideal mojo farming location for most Titans.
===Green Mojo===
Green Mojo appears in Crash of the Titans and Crash: Mind Over Mutant. In Crash of the Titans it is collected in certain Mojo Rooms, where the player must collect a certain number of them when falling from the ceiling (5000, 10000, etc.) In Crash: Mind Over Mutant, when a certain stopwatch is collected, the player must collect all of the Green Mojo in a certain amount of time. If this is done successfully, then the player is rewarded with a lot of Pink Mojo. If redone, the player is instead rewarded with Blue Mojo.
===Mojo Multiplier ===
The Mojo Multiplier is a special type of mojo in Crash of the Titans and Crash: Mind Over Mutant. It is much larger than normal mojo with a "2X" above it. It doubles any mojo the player collects for a short time, but taking a hit from an enemy or titan will cancel it in Crash of the Titans. It appears in specific locations in both games, generally near a trail or cluster of mojo. It also has a chance of appearing every time a minion dies, a Titan vanishes or mojo is released by one of the giant mojo-like objects in Crash of the Titans. This effect stacks with the combo multiplier for mojo in Mind Over Mutant, allowing a maximum effective multiplier of 40X. It does not grant any mojo on its own.
===Bad Mojo===
Bad Mojo is generated by Uka Uka. It can be used to hypnotize and mutate creatures. In Crash: Mind Over Mutant, Doctor Cortex drained the bad mojo from Uka Uka in order to power NV devices. 
===Mojo (On the Run!)===
Mojo returns in Crash Bandicoot: On the Run! as an energy element to boost trophies during seasonal events.
Its appearance is shaped like a classic Mojo sphere, but wrapped in two batteries used to power up the machinery in Coco's Base.
==List of Mojo Upgrades==
=== Crash of the Titans===
Upgrade 	Inputs 	Description 	Mojo
Norris Roundhouse 	,, 	A simple punch combo. 	10,000
Old Skool 	Rotate *,
 repeatedly	Initiates a Spin Attack, which deals light damage and attracts collectibles. Jumping out of a spin will execute a Spin Jump. 	30,000
Spin Attack Upgrade 	Same as Old Skool	Allows Crash to spin longer without getting dizzy. 	60,000
Spin Attack Upgrade 	Same as Old Skool	Allows Crash to spin longer without getting dizzy. 	80,000
Gyro Jackhammer 	Rotate *, 	Crash spins on his head while kicking in all directions. Deals heavy damage and attracts collectibles. 	105,000
Slide Duration Upgrade	, 	Allows Crash to use the Aku Air Grind for longer. 	130,000
Health Upgrade 	N/A 	Raises Crash's maximum health by 50%. 	160,000
Slide Duration Upgrade	, 	Allows Crash to use the Aku Air Grind for longer. 	180,000
Double Whammy 	, land, 	Crash can follow up a heavy attack with a second one if he presses the button as he lands. Holding the button will charge up the attack for more damage.	215,000
Spin Attack Upgrade 	Same as Old Skool	Allows Crash to spin longer without getting dizzy. 	240,000
Triple Dragon 	, land, , land, 	After a Double Whammy, Crash can press the button as he lands for a third heavy attack. Holding the button will charge up the attack for more damage. 	305,000
Slide Duration Upgrade	, 	Allows Crash to use the Aku Air Grind for longer. 	365,000
Chin Tickler 	,, 	After punching twice, Crash does an uppercut for heavy damage. 	405,000
Spin Attack Upgrade 	Same as Old Skool	Allows Crash to spin longer without getting dizzy. 	455,000
Slide Duration Upgrade	, 	Allows Crash to use the Aku Air Grind for longer. 	505,000
Health Upgrade 	N/A 	Raises Crash's maximum health to double its original value. 	555,000
Spin Attack Upgrade 	Same as Old Skool	Allows Crash to spin longer without getting dizzy. 	605,000
Slide Duration Upgrade	, 	Allows Crash to use the Aku Air Grind for longer. 	705,000
Board Slam 	,,, 	After a Chin Tickler, Crash slams Aku Aku downwards to deal heavy damage. 	805,000
Spin Dismount 	Rotate **, 	When Crash dismounts from a titan, they will die instantly. 	905,000
Spin Attack Upgrade 	Same as Old Skool	Allows Crash to spin longer without getting dizzy. 	1,035,000
Slide Duration Upgrade	, 	Allows Crash to use the Aku Air Grind for longer. 	1,085,000
Spin Attack Upgrade 	Same as Old Skool	Allows Crash to spin infinitely without getting dizzy. 	1,115,000
Slide Duration Upgrade	, 	Allows Crash to use the Aku Air Grind for up to 15 seconds. 	1,205,000
* *In the Wii version, these attacks can also be initiated by shaking the Wii Remote while pressing the corresponding button
* **In the Wii version, the Spin Dismount can also be performed by shaking the Nunchuk while dismounting.
=== Crash of the Titans (Nintendo DS) ===
These upgrades can be purchased from Coco at the Evolution Kiosk in each hub world. The upgrades are divided into six categories:
* Attack: upgrades to Crash's damage output and moveset
* Defense: upgrades to Crash's Feather Gauge, allowing him to take more damage without losing health
* Health: upgrades to Crash's health bar
* Slide: upgrades to the Slide
* Jacked: upgrades to titans
* Flick: upgrades to Aku Aku when he is flicked on the touchscreen
Category	Level	Mojo Cost	Effect
Attack 	Lv 1 	25 	Increases Crash's base damage by 30%
Attack 	Lv 2 	300 	Increases Crash's base damage by 30%
Unlocks Crash Spin (YYY)
Attack 	Lv 3 	350 	Increases Crash's base damage by 30%
Unlocks Crash Hover Spin (YYY in mid-air)
Attack 	Lv 4 	400 	Unlocks Bandicoot Wave Combo (XYX)
Attack 	Lv 5 	450 	Increases Crash's base damage by 30%
Unlocks Wumpa Whoopin' Combo (YXY)
Attack 	Lv 6 	500 	Increases Crash's base damage by 30%
Increases damage dealt by Board Smack
Attack 	Lv 7 	600 	Increases Crash's base damage by 30%
Increases damage dealt by Crash's kicks
Attack 	Lv 8 	700 	Increases Crash's base damage by 30%
Increases damage dealt by Crash's punches
Defense 	Lv 1 	800 	Adds a fourth feather to Crash's Feather Gauge
Defense 	Lv 2 	900 	Adds a fifth feather to Crash's Feather Gauge
Defense 	Lv 3 	1000 	Adds a sixth feather to Crash's Feather Gauge
Defense 	Lv 4 	1100 	Adds a seventh feather to Crash's Feather Gauge
Defense 	Lv 5 	1200 	Adds an eighth feather to Crash's Feather Gauge
Health 	Lv 1 	25 	Increases Crash's maximum health
Health 	Lv 2 	250 	Increases Crash's maximum health
Health 	Lv 3 	300 	Increases Crash's maximum health
Health 	Lv 4 	350 	Increases Crash's maximum health
Health 	Lv 5 	400 	Increases Crash's maximum health
Health 	Lv 6 	450 	Increases Crash's maximum health
Health 	Lv 7 	550 	Increases Crash's maximum health
Health 	Lv 8 	650 	Increases Crash's maximum health
Slide 	Lv 1 	500 	Allows Crash to slide a greater distance
Slide 	Lv 2 	600 	Allows Crash to slide a greater distance
Slide 	Lv 3 	700 	Allows Crash to slide a greater distance
Slide 	Lv 4 	800 	Allows Crash to slide a greater distance
Slide 	Lv 5 	900 	Unlocks Fire Slide
Slide 	Lv 6 	1000 	Increases Slide damage by 30%
Unlocks Blue Fire Slide
Jacked 	Lv 1 	300 	Increases the maximum health of all titans
Jacked 	Lv 2 	400 	Increases the maximum health of all titans
Jacked 	Lv 3 	500 	Increases the maximum health of all titans
Jacked 	Lv 4 	600 	Increases the maximum health of all titans
Jacked 	Lv 5 	700 	Increases the maximum health of all titans
Jacked 	Lv 6 	800 	Increases the maximum health of all titans
Flick 	Lv 1 	300 	Increases Aku Aku's range
Flick 	Lv 2 	350 	Increases Aku Aku's movement speed
Flick 	Lv 3 	450 	Increases Aku Aku's range
Flick 	Lv 4 	550 	Increases Aku Aku's movement speed
Flick 	Lv 5 	650 	Increases Aku AKu's range
===Crash: Mind Over Mutant===
====Crash Bandicoot====
Unlocking all of these upgrades, as well as collecting all 14 Golden Wumpa fruit, completes the Optional Mission "Crash King".
Note: these upgrades also apply to Carbon Crash and Coco Bandicoot. Any Mojo collected by a Crash Mask will always contribute to Crash's Mojo Gauge, regardless of whether he is riding a Titan at the time.
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Spin Attack Upgrade	Crash can spin longer without getting dizzy.	1,000
2 	Strength Upgrade 	Crash's attacks deal more damage. 	2,000
3 	Spin Attack Upgrade	Crash can spin longer without getting dizzy.	2,500
4 	Strength Upgrade 	Crash's attacks deal more damage. 	3,500
5 	Spin Attack Upgrade	Crash can spin longer without getting dizzy.	3,500
6 	Strength Upgrade 	Crash's attacks deal more damage. 	4,000
7 	Spin Attack Upgrade	Crash can spin longer without getting dizzy.	4,000
8 	Strength Upgrade 	Crash's attacks deal more damage. 	5,500
9 	Spin Attack Upgrade	Crash can spin longer without getting dizzy.	5,500
10 	Strength Upgrade 	Crash's attacks deal more damage. 	6,000
11 	Spin Attack Upgrade	Crash can spin longer without getting dizzy.	6,000
12 	Strength Upgrade 	Crash's attacks deal more damage. 	5,500
13 	Spin Attack Upgrade	Crash can spin longer without getting dizzy.	16,000
14 	Strength Upgrade 	Crash's attacks deal more damage. 	10,000
15 	Strength Upgrade 	Crash's attacks deal more damage. 	15,000
16 	Strength Upgrade 	Crash's attacks deal more damage. 	15,000
17 	Strength Upgrade 	Crash's attacks deal more damage. 	15,000
18 	Strength Upgrade 	Crash's attacks deal more damage. 	100,000
Total	Total 	Total 	220,000
==== Ratcicle ====
Unlocking all of these upgrades completes the Optional Mission "Ice on the Cake".
Note: these upgrades do not apply to Ratcicle Hero
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Special Attack Upgrade	Ratcicle's Freeze Punks deals more damage. 	2,000
2 	Strength Upgrade 	Ratcicle's normal attacks deal more damage.	4,000
3 	Special Attack Upgrade	Ratcicle's Freeze Punks deals more damage. 	5,000
4 	Strength Upgrade 	Ratcicle's normal attacks deal more damage.	8,000
5 	Strength Upgrade 	Ratcicle's normal attacks deal more damage.	11,000
Total	Total 	Total 	30,000
==== Magmadon ====
Unlocking all of these upgrades completes the Optional Mission "Shell Shocked".
Note: these upgrades do not apply to Magmadon Hero
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Special Attack Upgrade	Magamdon's Hellfire Stomp deals more damage.	2,000
2 	Strength Upgrade 	Magmadon's normal attacks deal more damage. 	4,000
3 	Strength Upgrade 	Magmadon's normal attacks deal more damage. 	4,000
4 	Strength Upgrade 	Magmadon's normal attacks deal more damage. 	5,000
5 	Strength Upgrade 	Magmadon's normal attacks deal more damage. 	5,000
Total	Total 	Total 	20,000
====TK====
Unlocking all of these upgrades completes the Optional Mission "T to the K".
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Strength Upgrade 	TK's normal attacks deal more damage. 	2,000
2 	Strength Upgrade 	TK's normal attacks deal more damage. 	4,000
3 	Special Attack Upgrade	TK deals more damage to thrown enemies.	5,000
4 	Strength Upgrade 	TK's normal attacks deal more damage. 	8,000
5 	Special Attack Upgrade	TK deals more damage to thrown enemies.	11,000
Total	Total 	Total 	30,000
==== Scorporilla ====
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Strength Upgrade	Scorporilla's attacks deal more damage.	2,000
2 	Strength Upgrade	Scorporilla's attacks deal more damage.	2,000
3 	Strength Upgrade	Scorporilla's attacks deal more damage.	2,000
4 	Strength Upgrade	Scorporilla's attacks deal more damage.	2,000
5 	Strength Upgrade	Scorporilla's attacks deal more damage.	2,000
Total	Total 	Total 	10,000
==== RhinoRoller ====
Unlocking all of these upgrades completes the Optional Mission "Roll It Up".
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Strength Upgrade	RhinoRoller's attacks deal more damage.	2,000
2 	Strength Upgrade	RhinoRoller's attacks deal more damage.	4,000
3 	Strength Upgrade	RhinoRoller's attacks deal more damage.	5,000
4 	Strength Upgrade	RhinoRoller's attacks deal more damage.	8,000
5 	Strength Upgrade	RhinoRoller's attacks deal more damage.	11,000
Total	Total 	Total 	30,000
==== Spike ====
Unlocking all of these upgrades completes the Optional Mission "Stick it to Them".
Note: these upgrades do not apply to Spike Hero
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Strength Upgrade 	Spike's normal attacks deal more damage.	2,000
2 	Special Attack Upgrade	Spike's Surprise deals more damage. 	4,000
3 	Strength Upgrade 	Spike's normal attacks deal more damage.	5,000
4 	Strength Upgrade 	Spike's normal attacks deal more damage.	8,000
5 	Strength Upgrade 	Spike's normal attacks deal more damage.	11,000
Total	Total 	Total 	30,000
==== Snipe ====
Unlocking all of these upgrades completes the Optional Mission "Shoot the Works".
Note: these upgrades do not apply to Snipe Hero
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Special Attack Upgrade	Snipe's Gambler's Hand deals more damage.	2,000
2 	Strength Upgrade 	Snipe's normal attacks deal more damage. 	4,000
3 	Special Attack Upgrade	Snipe's Gambler's Hand deals more damage.	5,000
4 	Strength Upgrade 	Snipe's normal attacks deal more damage. 	8,000
5 	Strength Upgrade 	Snipe's normal attacks deal more damage. 	11,000
Total	Total 	Total 	30,000
==== Sludge ====
Unlocking all of these upgrades completes the Optional Mission "Goo Squared".
Note: these upgrades do not apply to Sludge Hero
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Strength Upgrade	Sludge's attacks deal more damage.	2,000
2 	Strength Upgrade	Sludge's attacks deal more damage.	4,000
3 	Strength Upgrade	Sludge's attacks deal more damage.	4,000
4 	Strength Upgrade	Sludge's attacks deal more damage.	5,000
5 	Strength Upgrade	Sludge's attacks deal more damage.	5,000
Total	Total 	Total 	20,000
==== Battler ====
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Strength Upgrade	Battler's attacks deal more damage.	2,000
2 	Strength Upgrade	Battler's attacks deal more damage.	4,000
3 	Strength Upgrade	Battler's attacks deal more damage.	4,000
4 	Strength Upgrade	Battler's attacks deal more damage.	5,000
5 	Strength Upgrade	Battler's attacks deal more damage.	5,000
Total	Total 	Total 	20,000
==== Grimly ====
Unlocking all of these upgrades completes the Optional Mission "Night Fright".
Note: these upgrades do not apply to Grimly Hero
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Special Attack Upgrade	Grimly can use Slow Time for longer.	2,000
2 	Strength Upgrade 	Grimly's attacks deal more damage. 	4,000
3 	Strength Upgrade 	Grimly's attacks deal more damage. 	5,000
4 	Special Attack Upgrade	Grimly can use Slow Time for longer.	8,000
5 	Strength Upgrade 	Grimly's attacks deal more damage. 	11,000
Total	Total 	Total 	30,000
==== Yuktopus ====
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Strength Upgrade	Yuktopus's attacks deal more damage.	2,000
2 	Strength Upgrade	Yuktopus's attacks deal more damage.	2,000
3 	Strength Upgrade	Yuktopus's attacks deal more damage.	2,000
4 	Strength Upgrade	Yuktopus's attacks deal more damage.	2,000
5 	Strength Upgrade	Yuktopus's attacks deal more damage.	2,000
Total	Total 	Total 	10,000
==== Stench ====
Unlocking all of these upgrades completes the Optional Mission "P Stinking U".
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Strength Upgrade 	Stench's normal attacks deal more damage.	2,000
2 	Strength Upgrade 	Stench's normal attacks deal more damage.	4,000
3 	Special Attack Upgrade	Stench's Stench Cloud deals more damage. 	5,000
4 	Strength Upgrade 	Stench's normal attacks deal more damage.	8,000
5 	Strength Upgrade 	Stench's normal attacks deal more damage.	11,000
Total	Total 	Total 	30,000
==== Titan Heroes ====
These upgrades are the same for all six Titan Heroes, but must be unlocked individually for each one. These upgrades are not required for 100% completion.
No. 	Upgrade 	Effect 	Mojo to Level Up
1 	Strength Upgrade	The Hero's attacks deal more damage.	2,000
2 	Strength Upgrade	The Hero's attacks deal more damage.	4,000
3 	Strength Upgrade	The Hero's attacks deal more damage.	4,000
4 	Strength Upgrade	The Hero's attacks deal more damage.	5,000
5 	Strength Upgrade	The Hero's attacks deal more damage.	5,000
Total	Total 	Total 	20,000
==Appearances==
*Crash of the Titans
*Crash: Mind Over Mutant
*Crash Bandicoot: On the Run!
==Gallery==
Mojo Multiplier COTT PSP.png|Mojo Multiplier in-game; Crash of the Titans
MojoOTR.png|Mojo in On the Run!
fr:Mojo
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Category:Items
Category:Crash of the Titans
Category:Crash Bandicoot: On the Run!