Taco Bell

DISCLAIMER: THIS DECKLIST IS OUTDATED
Taco Bell is the most efficient way to make your poop come out of your chute, but now, it's the most efficient way to play with Crowd's Favor! Utilizing the quickest ways to fill up your board with garbage, and then when you get it full, your deck's full potential explodes, activating powerful cards that grind your opponent to a halt!
If your opponent thought there were no more fighters left to deal with after a board wipe, just like after visiting a Taco Bell, there's ALWAYS more coming out of your deck! Card draw will almost never be a problem for you once you get to that sweet spot.
Try Taco Bell today! (not sponsored)
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==Stats==
Name: Taco Bell 	The name of the deck.
Creator: Swordsman03 	The name of the person who built the deck.
Deck Colors: Red, Yellow	The most common color(s) in the deck. (Apart from yellow.)
Deck Type: Aggro 	The category of the deck's playstyle. See Deck Terminology for help on this.
Consistency: 4.5/5 	How much you'll not hate the opening hand, or how static the cards' effects are. A rating of 5/5 represents a deck that always gets to do what it wants in the first couple turns and whose effects do the same thing every time.
By the first turns every start will almost look exactly the same as your last. Dump the cards you don't need immediately, and ramp your board with the avaliable options.
Complexity: 1/5 	How difficult the deck is to play. A rating of 5/5 represents the most difficult deck to master.
If you understand the basic concept of numbers, you can play this deck.
Accessibility: 4/5 	How easy it is to get the cards to build the deck. A rating of 5/5 represents a deck anyone could easily and cheaply purchase or create.
Most cards in here are found solely in Pits of the Umberlords packs, the others can be found in the color specified packs.
Versatility: 3/5 	How difficult the deck is to counter, or how often it can interact with other decks. A rating of 5/5 represents the most difficult deck to play against.
Just like Taco Bell, the best option against it is a good wipe, so cards that deal damage to all fighters are very detrimental.
Popularity: 2/5 	How often people play or have played this deck. A rating of 5/5 represents a deck that everyone plays or has played.
I haven't seen a cf deck in weeks cries
==Decklist==
Deck List is still in development.
FIGHTERS 	Importance	Why play them?
Dwarven Courier x4 	5/5 	This card creates tokens in your hand, combine with Gunsmith for fun times.
DevRolve x2 	4/5 	An easy clone card that can boost an explosive turn.
Thrilled Spectators x2	4/5 	This card will buff your smaller fighters in order to make them a more significant threat. Is also another generator for yellow icons. Turn two or three play.
Infurnished Cultist x4	4/5 	Similar to the Dwarven cards, but you get it during the end step for free!
Dwarven Gunsmith x4 	4.5/5 	This card creates tokens in your hand that also buff your fighters, so try to use it only to maximize the fighters on your board for the activation of Crowd's Favor.
noob007 x4 	4/5 	The deck's secondary buffing fighter, but with Crowd's Favor as a lock on it's effect. Use it as a big body if you don't have Crowd's Favor.
Cooldude4851 x3 	5/5 	The primary way to buff your fighters, and can make your entire board snowball extremely fast if not kept in check. Your go-to turn three or two play.
Beebo x3 	2.9/5 	A fighter that draws you a card. If you don't need it, toss it straight into the icon bin.
Buzzhamtaro x2 	4.5/5 	Your opponent couldn't think the rest of the Taco bell couldn't get any bigger, but this one icon powerhouse will surprise them and make them scramble to try and kill it. One of the bombs of the deck.
Fleeing Survivors x4 	5/5 	This fighter can search out all four copies of itself, thinning out your deck and giving you enough cheap fighters and icon generation to meet your Crowd's Favor requirement.
BloodSpilled x4 	4/5 	A necessary piece of removal, as it takes care of fighters that can be annoying to deal with early on, or to get rid of a blocker late game.
Redcliff Messenger x2 	3/5 	A one red icon drop that is solely used to achieve Crowd's Favor.
Kara Sinister x1 	5/5 	One of the biggest payoffs of the deck. A bomb that can move in for big damage or destroy any fighter that's causing you problems. Make sure to keep it at the ready.
ACTIONS 	ACTIONS 	
Crowd Goes Wild x1 	4/5 	Board wipe in red; a pleasant surprise for your opponent, and will put you in the lead quickly if used properly.
==How to Play==
I explained the basis of what to do with the cards and in what order, but here's some more tips on how to use them correctly:
If your opponent has a fighter that can impact the board immediately, i.e it can snowball into something else, you should focus on getting rid of it first, on top of advancing your board state. Use your own judgement on whether or not to play cards like Cooldude4851 in order to advance, or Beebo if you want to add more to your hand. 
Make sure you manage your icons in a way that you can maximize your output of fighters and ammunition, as summoning a fighter in a situation where you could have summoned two isn't where you want to be, so keep in mind what is in your hand. 
==How to Beat==
This deck, sadly, is vulnerable to every form of wipe, including known suspects Picopicoman, IlIll, and Bobaman1, on top of universal answers such as Luck o' the Lobsters. The best advice I would give to fight the constant wipes is to just push on through it, because if your opponent is running one of them, you can be sure they are running more.
Category:Decks