Mechs/WHM-10T

==Description==
Known and revered across the Inner Sphere and beyond, the Warhammer is the pre-eminent heavy Mech. Debuting in 2515, the 70-ton Mech is a solid blend of firepower and mobility designed to outfight almost any opponent. Powered by a 350 XL Engine, the Warhammer WHM-10T is armed with a pair of PPC’s. A pair of ER Medium Lasers deter opponents from closing in. 7 Improved Jump Jets round out the variant.
Drop Cost Multiplier: 1.1
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	High-Pressure-Cooling: -10% Weapon Heat Generated (Quirk)
40 	Integrated Searchlight	Hunter: +1 Adv. Sensors, +10% Sight, +5% Sensors (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=110/110S=55 	A=45/45S=16 	A=110/110S=55
Arms/Head	HardPoints	[ 1E 1M ] 	[ 1S ] 	[ 1E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
PPC 	 	
PPC
Torso 	Health 	FA=120/150 RA=50/75S=75	FA=170/220 RA=65/110S=75	FA=120/150 RA=50/75S=75
Torso 	HardPoints	[ 1E ] 	 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Jump Jet-I (H)
ER Medium Laser	
Engine XL
Engine HS +4
Engine Core 350
Heat Sink Kit (D)
Jump Jet-I (H)
Endo-Steel (1)	
2x Jump Jet-I (H)
ER Medium Laser
Legs 	Health 	A=150/150S=75 	 	A=150/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet-I (H) 	 	
Jump Jet-I (H)
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