Time Shift

The creature has the ability to take a defined area (normally a room, a house, or a city, depending on how powerful the creature is and the success rank of their roll) and shift it in time, causing that area and that area only to jump forward or backwards in time. Any characters inside will experience this area as though it were existing in the time period which the creature has shifted it to, although they can escape simply by leaving the area. The success rank of the roll effects the level of realism of the time-shifted world: a low result would be faded and semi-transparent, while a higher result would be clear, more defined and substantial, and have clearer sounds. This is only a recreation: characters within a Time Shifted location can effect change and interact with the world of the Time Shift, but cannot actually cause changes to history.
Category:ESPER
Category:Creature Powers