Struggle State

Struggle (unofficial name) is a special state that can be applied to characters and enemies, where the target is unable to perform any actions. Displacement caused by Vacuum Fields also have much stronger effects on targets in this state. It also allows certain Vacuum Fields to lift affected targets vertically.
This state is most commonly applied by abilities capable of generating Vacuum Fields, though it is a separate mechanic and can be applied through other means.
Note that the Struggle state is not to be confused with stagger effects, as the former does not require the target to be poise-broken to be applied.
==Applying Struggle==
The Struggle state can be applied through the following means.
Note that the Struggle state cannot be applied if the target is more than 20 levels higher than the applier.
Applier	Ability 	Condition
 	(Hold) 	Target Weight ≤ 100
 	(Illusory Bubble) 	Target Weight ≤ 100
 	(Large Bolstering Bubblebalm)	Target Weight ≤ 100
 	 	Target Weight ≤ 100
 	 	Target Weight ≤ 100
 	Bubble 	Target Weight ≤ 100
 	Bubble 	Target Weight ≤ 100
 	Bubble 	Target Weight ≤ 100
 	Bubble 	Target Weight ≤ 100
 	Bubble 	None
==Struggle Immunity==
Under some conditions, enemies or players may become immune to the Struggle state:
Character/Enemy	Condition
All Targets 	Petrified
All Targets 	During Timestop
All Characters 	During Elemental Burst i-frames
 	During
 	During hold i-frames
 	During
All Bosses 	Always
 	Always
 	Always
 	Always
 	Shielded
 	Shielded
 	Polarization State
==Change History==
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