Mario Kart Z (Greninja Fan Studios)

Mario Kart Z is the standalone solitary version to Mario Kart X and Y created by Greninja Fan Studios, and serves as the definitive enhanced version of these paired versions. Together, all three versions are the ninth installment in the Mario Kart series.
== Racers ==
Most racers from Mario Kart X and Y are available in Mario Kart Z, with several previously absent racers added. Some racers are absent from this standalone version and must be transferred over to Mario Kart Z from X and Y to be usable.
=== Returning Racers ===
The following racers return in Mario Kart Z.
File:Mario - Mario Kart Wii.png|Mario (MD)
File:Luigi - Mario Kart Wii.png|Luigi (MD)
File:Princess Peach Hair Flip.png|Princess Peach (MD)
File:Toad - Mario Kart Wii.png|Toad (SM)
File:Yoshi - Koopa Party 5.png|Yoshi (MD)
File:WarioMP7.png|Wario (LG)
File:Waluigi Artwork - Mario Party 6.png|Waluigi (LG)
File:Princess Daisy - Mario Kart Wii.png|Princess Daisy (MD)
File:MP7 Toadette.png|Toadette (SM)
File:200px-Koopa.png|Koopa Troopa (SM)
File:KingofBoos.PNG|King Boo (LG)
File:Birdo MP7.png|Birdo (MD)
File:PeteyPiranhaPlant.png|Petey Piranha (LG)
File:Xerneas Neutral.png|Xerneas (LG)
File:Yahvultal.png|Yveltal (LG)
File:Zygarde 50 Percent.png|Zygarde 50% Form (LG)
File:Red Lakitu MK7.png|Lakitu (SM)
File:Mii.png|Mii (Any Size)
File:ShyGuy.PNG|Shy Guy (SM)
File:Hammer Bro. - New Super Koopa Bros.png|Hammer Bro. (MD)
File:NabbitNSMBU.png|Nabbit (SM)
File:Magikoopa Artwork - Super Mario Galaxy.png|Kamek/Magikoopa (MD)
File:Funky Kong Artwork - Mario Kart Wii.png|Funky Kong (LG)
File:Donkey Kong - Mario Kart Wii.png|Donkey Kong (LG)
File:Koopa Kid - Koopa Kart Wii.png|Koopa Kid (MD)
File:PaulineMTA.png|Pauline (LG)Newcomer
File:Dry Bones Artwork - Mario Party 7.png|Dry Bones (SM)
File:DiddyKong.png|Diddy Kong (MD)
File:DRYBONESBOWSER.PNG|Dry Bowser (LG)
File:Baby Luigi - Mario Kart Wii.PNG|Baby Luigi (SM)
File:BowserJr.SMG.png|Bowser Jr. (MD)
File:Rosalina, Mario Kart 7.png|Rosalina (LG)
File:Paratroopa - Mario Kart Wii.png|Paratroopa (SM)
File:DixieKong.png|Dixie Kong (MD)
File:Bowser - Super Mario Galaxy.png|Bowser (LG)
File:BMarioSluggers.PNG|Baby Mario (SM)
File:Spike - Mario Party 10.png|Spike (MD)
File:SM3DL Boom Boom Solo Art.png|Boom Boom (MD)
File:Wiggler MK7.png|Wiggler (MD)
File:Solochuck.png|Chargin' Chuck (LG)
File:Fire Bro - New Super Koopa Bros.png|Fire Bro. (MD)
File:MontyMole.PNG|Monty Mole (MD)
File:King Bob Omb.png|King Bob-omb (LG)
File:Ice Bro - New Super Koopa Bros.png|Ice Bro. (MD)
File:MontyMole.PNG|Monty Mole (MD)
File:Boomerang Bro - New Super Koopa Bros.png|Boomerang Bro. (MD)
File:CaptainToadCTTT.png|Captain Toad (SM)
===New Racers===
The following racers have been added to Mario Kart Z. They can be transferred over to Mario Kart X and Mario Kart Y.
File:718ZygardeComplete.png|Zygarde Complete Form (LG)New Form
File:718Zygarde10%.png|Zygarde 10% Form (MD)New Form
File:718Wave Zygarde.png|Zygarde Wave Form (LG)New Form
File:718Arrow Zygarde.png|Zygarde Arrow Form (LG)New Form
File:718ZygardeCore.png|Zygarde Core (SM)New Form
File:718ZygardeCell.png|Zygarde Cell (SM)New Form
File:719Diancie.png|Diancie (MD)Newcomer
File:720Hoopa.png|Hoopa Confined Form (SM)Newcomer, Default Form
File:720Hoopa-Unbound.png|Hoopa Unbound Form (LG)Newcomer, Alternate Form
File:721Volcanion.png|Volcanion (LG)Newcomer
File:Vivian - Paper Mario The Thousand-Year Door.png|Vivian (MD)Newcomer
File:Koops.png|Koops (MD)Newcomer
File:Goombella Transparent.png|Goombella (SM)Newcomer
File:Flurrie.png|Madame Flurrie (LG)Newcomer
File:YoshiKidTTYD.png|Yoshi Kid (SM)Newcomer
File:A.BOBBERY.png|Admiral Bobbery (MD)Newcomer
File:Ms. Mowz - Paper Mario The Thousand-Year Door.png|Ms. Mowz (SM)Newcomer
File:Doopliss.png|Doopliss (MD)Newcomer
File:Beldan TTYD Transparent.png|Beldam (MD)Newcomer
File:Marilyn TTYD Transparent.png|Marilyn (MD)Newcomer
===Missing Racers===
The following racers are missing from Mario Kart Z. To obtain them, the player must transfer the racers over from Mario Kart X and Mario Kart Y.
File:ROBSSBAssemble.png|R.O.B. (LG)
File:Donkey Kong Jr - Mario Kart X.png|Donkey Kong Jr. (MD)
File:Poison Blooper - Mario Kart Wii.png|Poison Blooper (MD)
File:Red Boo - Mario Kart Wii.png|Red Boo (MD)
File:SM3DL Boom Boom Solo Art.png|Boom Boom (MD)
File:NokiShell.png|Noki (SM)
File:SMG Queen Bee.png|Honey Queen (LG)
File:PunpunSolo.png|Pom Pom (MD)
File:PiantaTree.PNG|Pianta (LG)
File:Pink Gold Peach 3D Render.png|Pink Gold Peach (LG)
File:TanookiMario3D.png|Tanooki Mario (MD)
File:Baby Rosalina from Mario Kart Tour.png|Baby Rosalina (SM)
File:Metal Mario - Mario Kart X.png|Metal Mario (LG)
File:Cat Peach.png|Cat Peach (MD)
File:Baby Daisy.png|Baby Daisy (SM)
File:Baby Peach.png|Baby Peach (SM)
File:Peachette.png|Peachette (MD)
==Items==
Most items from Mario Kart X and Y are available in Mario Kart Z, with several previously absent items added. Some items are absent from this standalone version and must be transferred over to Mario Kart Z from X and Y to be usable.
Item 	Function 			
Green Shell 	Travels in a straight line and bounces off walls. Knocks over the player it hits. 			
Triple Green Shell 	Three Green Shells trail behind the vehicle, protecting the user from incoming attacks. They can be thrown one by one. 			
Red Shell 	Targets the nearest player ahead of the player and knocks it over. Throwing it backwards will make it travel in a straight line, like a Green Shell. 			
Triple Red Shell 	Three Red Shells trail behind the vehicle, protecting the user from incoming attacks. They can be thrown one by one. 			
Banana 	Protects the player from incoming items, and spins out other racers that hit it. 			
Quintuple Banana 	Five Bananas trail behind the vehicle, protecting the user from incoming attacks. They can be dropped one by one. 			
Triple Banana 	Three Bananas trail behind the vehicle, protecting the user from incoming attacks. They can be dropped one by one. 			
Mushroom 	Provides a short speed boost to the player and can be used to take shortcuts and negate off-road terrain. 			
Triple Mushroom 	Same as the Mushroom, except the user gets three speed boosts that can be used one by one to take shortcuts and negate off-road terrain. 			
Golden Mushroom 	Provides the user with an infinite amount of speed boosts for a short period of time. 			
Star 	The player obtains total invincibility for a moment and is able to knock over everything in its path including items, course obstacles, and other players, making them lose their current item. In addition, the player receives a speed boost and the ability to drive off-road without losing any speed. 			
Lightning 	Strikes every racer except the user, shrining them, making them lose their items, and reducing their speed. 			
Poison Mushroom 	A poisonous mushroom that is laid on the track and will move toward the nearest racer that isn't the user. Any racer that comes into contact with one will be shrunk, although if a shrunken racer comes into contact with one, they will return to normal size. 			
Fake Item Box 	Resembles a real Item Box, but will blast anyone who runs into it upwards, making them drop their items. Much like in Mario Kart 64, it returns to actually being convincing instead of being painfully obvious like it was in its previous appearances from Double Dash to Wii, it can once again block incoming items, and can once again float in midair. 			
Wingless Blue Spiny Shell	The wingless variant of the Blue Spiny Shell travels along the ground on its way to first place, allowing it to hit other racers to benefit the user, and once it finds its target, it launches them upward. It can be destroyed with a Super Horn. 			
Winged Blue Spiny Shell 	The winged variant of the Blue Spiny Shell travels in the air on its way to first place, and once it finds its target, it launches them upward. It can be destroyed with a Super Horn, but it doesn't hit racers on its way to first place and is therefore unable to help the user. 			
Boo 	Turns the user invisible and allows them to steal another racer's item. It also provides invulnerability and negates the effects of off-road terrain, much like in Mario Kart DS. If no item is available for it to steal, it will bring back a Mushroom or a Triple Mushroom. 			
Bob-omb 	After being thrown or dropped, it explodes after a moment or when a player comes too close, launching anything in its blast radius into the air and making them drop their items. It will also chase after players that comes by. 			
Giant Banana 	A giant banana stays on the track until a kart touches it, causing it to spin out as well as splitting the banana into three smaller Bananas. It is resistant to most items, but it can be destroyed with certain items, though the Bowser Shell will get deflected. 			
Bowser Shell 	A massive shell that functions similarly to a Green Shell, except it can bounce up to fifteen times before breaking, makes racers drop their items upon contact, and can resist being destroyed by some other items. 			
Chain Chomp 	A massive Chain Chomp appears and dashes along the track, pulling the vehicle behind it. It then releases from the vehicle and keeps going until it hits a wall or goes off course. 			
Bullet Bill 	Transforms the player into a Bullet Bill, which rockets down the entire track at high speeds on auto-pilot for a time that is determined by the player's current position. The Bullet Bill is invincible and can knock over items, course hazards and other players, which makes them lose any item in their possession. 			
Lucky 7 	Seven items encircle the player's kart. Because the Blooper is absent, it has been replaced by the Poison Mushroom (Fake Item Box if transferred over to Mario Kart X). 			
Crazy 8 	Eight items encircle the player's kart. Because the Blooper and Coin absent, they have been replaced by the Fake Item Box (Poison Mushroom if transferred over to Mario Kart Y) and the wingless variant of the Blue Spiny Shell (winged variant if transferred over to Mario Kart Y) respectively. 			
Fire Flower 	Allows the player to throw fireballs that bounces off walls and cause other players to spin out of control on impact. If ten fireballs are used, this item wears off immediately. 			
Ice Flower (new) 	Functions similarly to the Fire Flower, except racers hit by iceballs will be frozen in a solid block of ice that slides around and lose their items. They will break out of the ice after a few seconds. 			
Super Leaf 	Gives the player's kart a tail that can be used to deflect items, knock over opponents, and collect coins. The tail will disappear after a moment or if the player is hurt. It can also be used in the air to allow the player to glide for a bit longer and use short stalls before continuing to fall, and also makes the player travel faster underwater when used. 			
Piranha Plant 	Automatically chomps on obstacles and other racers, giving a short speed boost for each bite. 			
Feather 	Returns to races after only being available in Battle Mode in Mario Kart 8 Deluxe. Allows users to jump high in the air, allowing them to jump over walls and gaps or take shortcuts. 			
Yellow Shell (new) 	Functions similarly to the Red Shell, except it traps the affected racer in the ground for a few seconds. 			
Triple Yellow Shell (new)	Three Yellow Shells trail behind the vehicle, protecting the user from incoming attacks. They can be thrown one by one. 			
Blue Shell (new) 	Functions similarly to the Red Shell, except it freezes the affected racer in a solid block of ice that slides around and makes them lose their items. They will break out of the ice after a few seconds. 			
Triple Blue Shell (new) 	Three Blue Shells trail behind the vehicle, protecting the user from incoming attacks. They can be thrown one by one. 			
Super Horn 	Emits a radial shockwave that knocks racers over and destroys projectiles, including both variants of the Blue Spiny Shell. 			
Boomerang Flower 	The user can throw a Boomerang in front or behind the vehicle a total of three times. Racers hit with the Boomerang will spin out. Other items can be used in between throws. 			
Hammer Flower (new) 	Functions similarly to the Fire Flower, except racers hit by hammers will flip over and lose their items. The hammers target the nearest racer ahead or behind the user when thrown similar to a Red Shell. 			
Black Shell (new) 	Functions similarly to the Green Shell, except it explodes instead of breaking, and blasts the player it hits into the air. 			
Triple Black Shell (new) 	Three Black Shells trail behind the vehicle, protecting the user from incoming attacks. They can be thrown one by one. 			
Gold Shell (new) 	Functions similarly to the Red Shell, except it locks onto the three nearest racers ahead or behind the user before exploding, at which point it blasts the third player it hits into the air. 			
Triple Gold Shell (new) 	Three Gold Shells trail behind the vehicle, protecting the user from incoming attacks. They can be thrown one by one. 			
Banana Barrel (new) 	Appears on the front of the kart and fires sixteen Bananas onto the track, after which the item will disappear. The player must then avoid the Bananas to avoid spinning out. 			
Bob-omb Cannon (new) 	Appears on the front of the kart and fires ten Bob-ombs onto the track, after which the item will disappear. The Bob-ombs will then explode, launching any unfortunate victim into the air. 			
Double Bob-omb (new) 	Two Bob-ombs trail behind the vehicle, protecting the user from incoming attacks. They can be dropped one by one. 			
Giga Bob-omb (new) 	Bounces along the track for a short period of time before exploding, producing a large blast radius that will launch anyone within the blast radius into the air. 			
Mushroom Cannon (new) 	Appears on the front of the kart and fires ten Mushrooms onto the track, after which the item will disappear. The player can then use those Mushrooms to gain a speed boost. 			
Dash Ring (new) 	Creates three rings that the player can use to gain temporary speed boosts, though it can also give opponents premature speed boosts. 			
Bubble (new) 	Functions similarly to the Bullet Bill, though it is slower and does not harm other drivers, and the player can steer a little while in use. The Bubble pops after colliding with an obstacle, being hit with an item, or after a short period of time. 			
Coin Box (new) 	Appears on the front of the kart and spews 40 Coins onto the track, after which the item will disappear. 			
Capsule (new) 	Functions similarly to the Fireball, except they bounce toward the racers and flatten them instead of spinning them out. 			
Super Bell (new) 	Functions similarly to the Super Horn, except it has three uses, spins out racers instead of knocking them over, and repels items instead of destroying them. 			
Blooper 	Sprays ink on all racers ahead and reduces their visibility. The racers hit also lose some of their handling and traction while sprayed. The ink will go away after a moment or when the player receives a boost from a Mushroom or a Boost Pad. The higher the player's position is, the more their vision is obscured. 			
Mega Mushroom 	The player grows larger for a moment, obtains invincibility to all attacks except for those from Stars, Bullet Bills, Chain Chomps, Bowser Shells, and Bloopers, and is able to flatten other racers by running over them, making them lose their current item and decreasing their speed. In addition, the player receives a speed boost and the ability to drive off-road without losing any speed. The effect will end prematurely if the user is struck by Lightning. 			
POW Block 	Appears above the user's kart and causes all racers on the ground ahead of the user to spin out and drop any items they are holding. Players who deploy the wheelie button at the moment the POW Block hits mitigate the effect of the spinout by retaining their speed. The POW Block will not affect any racer that is in the air. 			
Thunder Cloud 	Hovers over the recipient and strikes it with Lightning after ten seconds. This item has been reworked so that instead of shrinking the player once the timer runs out, it enlarges them once the timer runs out, giving them the effects of a Mega Mushroom. Before this happens, the user has higher speed and acceleration while not losing speed when driving off-road, and may pass the cloud to an opponent by bumping into them. The Thunder Cloud can be destroyed if the driver goes into a cannon or uses a Star, Bullet Bill, Boo, or Mega Mushroom.			
Heart 	Two hearts orbit around the kart that protect the kart from up to two obstacles or weapons on the course and can pick up items. Lightning attacks and falling off the course destroy both circling hearts. 			
Fireball 	When used, five fireballs spread across the track, hitting other drivers and causing them to spin out. The fireballs are capable of ricocheting off of walls, but will disappear after a short time. 			
Yoshi Egg 	Functions similarly to the Red Shell, except it scatters random items onto the track once it hits its target and doesn't travel as far as a Red Shell does. 			
Coin 	Gives the player a small boost and increase top speed when more are collected, up to a maximum of twenty. Racers will not receive Coins from Item Boxes if they have the maximum amount. 			
Mini Mushroom 	Shrinks the user like a Lightning Bolt, but instead of slowing them down, they're much faster. They can still be flattened by other racers. The effect will end prematurely if the user is struck by Lightning. 			
Category:Mario Kart (series)
Category:Mario Kart Games
Category:Greninja Fan Studios
Category:Games Developed by Greninja Fan Studios
Category:Solitary Versions
Category:Standalone Versions
Category:Enhanced Versions