Orrich (Realm)

Orrich is a realm exploited and protected by the Shei Colonial Company. In the realm are valuable resources such as dusk relics, waking water, sacred tears and light fruits. The Shei company jealously guards the region from outsiders using guardians. 
The realm of Orrich is accessed from the Lightbringer Moon by placing a Darkseal sword into a stone emplacement. Activating the pedestal will transport the visitor to the protection circle in the realm.
The realm has a population of other races, which compete with the dalmer for ressources. 
== History or Orrich ==
Origins on Orrich
The Tsozo were a barbarian tribe of goblinoids. The tribe's capital was wiped out by a strange fog that drowned out light and allowed constant skeletons to spawn from the darkness, defeating them through sheer numbers. Who created the fog is unknown. Due to this, they fled their jungle homes and invaded the nearby lands. The Tsozo faced opposition from the Soga (blue skinned squat humanoids) and Orrich (sky dwelling trolls) for domination of the realm.
The Tsozo at some point conquered Arbiter, the Soga capital and hated the extremely hot days and colder nights there, and moved east to lusher lands to "conquer the wind". They were unsuccessful and remained west of Arbiter, unable to find greener pastures.
Invasion
The Renegades followed the Tsozo to Orrich and used shadow crystals to turn people into spirits and therianthropes into their beast forms. They were ultimately defeated by the Soga, who were defeated by vengeful Tsozo who captured the Renegade general and claimed the city of Arbiter as their own. The darkness still spread despite the Tsozo maintaining their general underground. 
The Tsozo used recovered dark crystals in order to create a trident with the power to lift the darkness and control it. They built a great pyramid to house the trident, symbol of the overlords power.
The Soga thief
The thief is a Soga outcast who sought to reclaim their past glory. The thief’s moniker comes from him taking a dark mirror and a trident from a Tsozo pyramid, in order to create darkness and invade the Soga. The Soga thief used the thunder helm, their symbol of royalty to fight the Tsozo who depended on it for battle. The Soga were defeated and the Trident was broken into pieces. 
Meanwhile the Tsozo knew the renegade would eventually escape, so they built temples containing swords forged from the fragments of the Trident, the Darkseal Swords. The thunder helm then became the Overlords symbol of royalty, and held a ceremonial trident. 
The Overlord Asphyxiant
Inside the temples are the sealed chambers, where the gigantic goddess statue that contains the Darkseal sword is found. These 9 temples were capable of becoming airborne in times of danger. 
When the Renegade regained power and became a luminescent biomass, the Tsozo decided to imprison it. Their Overlord bravely went into the biomass to strangle the Renegade into place while the temples came to seal them underneath them. 
The temples were launched and when they landed, they crushed the imprisoned, underneath it. The temples landed into a ring above the Renegade and the dead Overlord. Inside the temple ring is a small grove where the tree of life, an important aspect of Tsozo religion grows, its fruits are powerful curatives. The renegades body was held down by the Overlords emerald hand and a large apparatus made of cables and spires etched with symbols. Each spire is powered by a sage, these sages would later become the Monks of the Tsozo.
The 8 temples would later launch, banishing the Renegade to the skies, but the temple ring and tree would remain on the surface. 
There is a forgotten 9th temple that did not launch and is dedicated to the fourth goddess of time, whose color is purple. The fourth major goddess is the fiercest, feared for its control of wind, time and speed.
The Orrich
The Orrich feared the Tsozos power, after they managed to seal the Renegade and sought to divide them. They gave their minor nobles, slumlords and the common folk tiny, far apart parcels of land forcing them to abandon their strengths in numbers their capital and become simple isolated villages such as Lulin and Kako. The gutted and depopulated capital of Arbiter became a ghost town and was abandoned, being unable to function without a minimal population.
Fall of the Tsozo
The Tsozo of the east disappeared eventually. They are thought to have been extinguished by the Cropduster Pleurodons and their stealth abilities which the Tsozo lacked. 
Much later, the Orrich knights came to fight off the flying reptiles and erected Sanctuaries to the Orrich deities as proof of their domination over the thinly spread Tsozo, with the monks serving as archlords and the villages strongholds for Orrich minorities. Without the strength of proximity, the Tsozo became little more than peasants in service to the Orrich living in their skybound homes. 
Meanwhile in the Clouds
Parts of the Orrich realm naturally float up, just massive chunks of land begin floating in the air, and with it demons and monsters come rising from the depths of the ground. The Orrich mastered this phenomenon and added the floating pieces into their burgeoning empire. They also made use of what the ground offered, things that the Soga had previously kept underground. However as the result of a plague, their mountain the Rocs died out. 
Cipe’s quest
The great science lady Cipe dealt with experimental aging based on texts of the Temple Ring and the legendary fruits found within. She was thought lost after having left for the surface when the Roc plague was decimating their numbers. She went on a quest to find a rumored Sanctuary dedicated to the spiritual creature that had ancient Roc bones, and she constructed a new Roc using the fruit of the tree of life in the Temple ring.
Fall of the Orrich
Without their main means of transport and communication, the borders of the sky empire quickly crumbled as they were completely cut off from outer lying civilizations/rest of the world and themselves, leading to the rapid regression of the Orrich people. From the depths of the capital’s cistern, a secret emerged. A Dead hand beckoned to a select few (octopodian like creature with arms that grab from the silt from drained wells. the creature lives in drained watery areas like swamps and wells.). The Orrich explored the cistern and discovered a Ghoul Golem creation chamber and a shadow crystal breeding ground. Finding salvation in the whispers of the Renegade general, whose landmass had flown to the skies, they turned to the conquest of the surface.
The renegade whispered into the ears of the Orrich lords and called for the sacrifice of the surface dwellers, but were met with opposition, as the Soga had retaken their ancient city of Arbiter. Thus began the Battle between the renegade’s followers. 
The whisperer used fungal warp metal to transport the Orrich to the surface. 
Fall of Arbiter
The war for arbiter raged between the Soga and the interlopers, and the interlopers were banished, using a mirror that returned them to the skies. After the attempted invasion by the Renegades people, the mirror of Renegades, a passageway between realms, was shattered by their princess. Later, a civil war caused so much infrastructure damage to the city that the Soga had to leave, abandoning their hidden village, which was later inhabited by the Edgalan. 
Edgalan 
The Edgalan extensively renovated Arbiter, notably adding a coliseum where their prisoners were pitted against a Gashadokuro. This was done to recoup costs of the prison. Later, the Renegades mirror was reconstructed and installed for the less cruel banishment. When the coliseum stopped making money, there was a prison riot, and the Orrich, Soga and Tsozo prisoners escaped. 
The Gen'ric
Meanwhile the industry and deforestation caused by the Edgalans caused the sand desertification process to encroach and surround Arbiter. Soon the area was surrounded by a sand sea. This caused the Edgalan to come into contact with the Gen’ric fish people and their leviathan class whales, which they worshipped as deities. 
It was later found that the Gen’ric were responsible for the sand sea’s expansion, as was the will of their deities. Soon Arbiter became a cosmopolitan fishing hub for creatures such as seals and whales who swim in the sand very effectively.
Into the woods
Meanwhile, the escaped prisoners founded the second iterations of the Tsozo. The modern Tsozo settled a forest with special attributes. Their new home was a Warp fungus forest that leads to many places.
People who venture too far into the forest become die from fungal asphyxiation and return as skeletons. Faeries live in the forests and guide the Tsozo to safety. The forest has portals to rivers and lakes, and doors that lead to mountains.
The snake river people
As their culture grew in the safety of the forests, the Tsozo became a new culture in their own right. They built massive stone structures, developed a warrior culture, and became known as the snake river people of the sea of trees. Their complexes are the largest in Orrich, some being larger than Arbiter. 
Their largest structure is the forgotten temple, buried under their tallest tree. What it's for is unknown, some speculate it is a hall of heroes, where heroes are honored by pilgrimages. The area is also where the hero’s outfit is kept. 
They also built the springs around Orrich to expand their territory against the ever expanding sand seas. They made stone formation puzzles and labyrinths across the lands in order to attract people to their forest homes. 
The Tsozo Kingdom
As part of their culture, the Tsozo borrowed many concepts from their Orrich, Soga and Tsozo ancestors. For instance their sacred “duty” is that they protect the hero's tunic (which they stole from the Gen’ric), in waiting for a champion worthy of it. They seek to Keep the Renegade sealed (despite not knowing where it is), the worship of “brave” animals such as dragons and boars, and are the defenders of the faeries that watch over their young and their forests.
The Tsozo became a kingdom from within its forest. The Tsozo capital is near the windspring deep within their forest. Their king is the Overlord, the landed nobles are Archlords. Their merchant bourgeoisie are the landlords, slumlords, and randlords.
Crusade
Underneath these orders are the three orders, the villagers, monks and military. After a period of peace, the monks, who serve as their scientists, rediscovered the legend of the trident. Learning of the darkness and its role in imprisoning the Renegade, the kingdom went on a crusade to find the fragments of the trident and the Darkseal swords. 
Desert expansion
The monks built robots and technology that turned the sand sea region into dry barren wastes in order to find the fragments. They also found Lush stones, that allowed for areas to become lush jungles while it was active, at the cost of a sacrifice. These areas were known as Oasis, and prevented the Tsozo from growing old, just like their forests.  
They also created Versator Masks for hexing rituals that helped in detecting the fragments. The ancients sealed the mask in the city of Dita, a desert oasis. They protected the mask with a shadow fragments magic to keep it from being used by any but their monks. 
Versator masks contain the personality of the Randlord who excavated it. This personality caused a failed ritual that caused a nearby moon to crash into their forest capital.
After this the Tsozo became more open to the rest of the world, and decided that their mission of sealing the renegade was more of cooperation than them alone. 
They built a public relations village, where they fish and trade, but the rest of their territory is wild and untamed in the traditional Tsozo fashion. The choosing of champions that wielded the Darkseal Swords from other races was political and to help attenuate the mooncrash that crippled the Tsozo.
Rise of the Chancellor
Now under the rule of the Randlord, who changed its title to the Chancellor, the Tsozo kept to their mission. The monks kept their research going, exchanging monster body parts used for research.
Monster essence is a spice resulting from this research, as are monster masks which use the scent of the creature to trick them, the monster essence also causes the other races to turn into monsters. Other items developed by the monks include the non lethal spring hammer. Monster researchers include the mask salesman, monster shop owners, and the Chancellor in order to help the monks find the fragments. 
The chancellor kept a close watch on the Monks research, and made sure that the Versator Mask, Monster essence and shadow fragments were for him alone to control.
These Sinful Artifacts, as they were called, were used to eliminate the Gen’ric, and the Tsozo claimed their capital of Arbiter as their own, murdering the champions in the process. The Tsozo were the only major power left on Orrich. 
The Dalmer’s arrival
The prisoners banished all those years ago to the skies didn’t die as expected. Once there a demon took hold over the ruins of the town the prisoners had constructed and cursed the land, turning creatures evil at night. When the people were grateful, they secreted gratitude crystals, and it strengthened the demons’ hold on the land. However, when the demon used too many crystals, it became one of the treeborn people, and lost its demonic influence. This was not enough for the Dalmer not to notice, and the floating lands were relentlessly bombarded to eliminate the demonic influence. 
With the renegade eliminated, the Tsozo were extremely suspicious of the Dalmer, and they were generally oblivious to their presence. The Dalmer were however interested in the Tsozo war paint and luminous stone mines. 
Hostilities
In Tsozo religion the stone contains the souls of their dead. The power emanating from the lord of the mountain, a dragon found atop a cleaved mountain. 
The Chancellor, who was facing civil unrest, decided to war against the Dalmer in order to order his people. Using a newly forged Fused Helm, it opened fissures in the floating lands, captured the dalmer on the surface and bound their anima to mirrors that used luminous stones.
The Chancellor used the fragments of the shadow to concentrate its hatred and create the shadow kin from the Darkened Mirror. The mirror could make infinite duplicates of soldiers, as long as souls were supplied.  
After a time of experimentation, the Chancellor had the dragon pushed through the Darkened Mirror and using the Fume Dragon it created, instaured a total monarchy, having the monks executed or exiled. The bones of the dragon were converted into arms and armor for the shadow kin. The Chancellor also had coffin masks fixed to his warriors to give them paralyzing screams.
Arbiter returns
Arbiter soon became a hellscape of shadowkin slavery. The coffin masks were created by royal families from corpses. They are created in a temple dedicated to enhancing Darkseal swords and mirror shields. In the entrance to the tomb there is a statue warning of required gratitude crystals required in order to proceed inside. The royal families were the only ones who could produce them. Royal tombs and torture chambers all have Ghoul Golems. They are built from corpses of the imprisoned, tortured and executed people there. These mummified people would later house the personalities of the monks. The Monks later developed mirror arrows, which would banish their targets to the skies to die.
== Biology ==
The tribes of Orrich
Gen’ric (worship a sand whale), Tsozo (worship the Dragon), Soga (worship owls), Orrich (worship the Roc). Modern Tsozo are thought to be descendants of knights and monks of Orrich, who were part of the plot and were ordered to go around these isolated settlements and mate with the Tsozo, diluting their racial pride and identity. The Orrich are also thought to originate from Arbiter as well, having branched off from the Soga at some point. 
Gen’ric Fish people
The Gen’ric Fish are a people who evolved from cephalopods into humanoids with fins. They live in sandy environments and live in waterways and rivers of sand. They serve a whale god and protect a sapphire sacred to their people.
Their god is a Leviathan class giant whale that can fly as well as swim in the sand, they can be infected by parasites and require external help. The rituals around the whale include feeding it fish, venturing inside its bowels to rid it of parasites.
The Sapphire is the royal engagement symbol. young males often undertake great tasks in order to ask the sapphire, and wed the female heir to the people. As confirmation, the asker is gifted the tunic of the people, a distinctive blue color so as to affirm his status as prince consort to the people.
When the female heir passes away, they are sometimes reborn as sages, spiritual guides. These spiritual guides are then placed within divine beasts to power and animate them.
Despite their militarism following frequent assassinations of royals, these people are comically easy to defeat, as ice magics are easy to produce and use to freeze their quicksand kingdoms into place, and they cannot survive long out of the sand. 
Edgalans
The Edgalans were a minor race of lantern worshippers who found the abandoned city of Arbiter and became its keepers. Edgalans serve as wardens in arbiter's, keeping the Darkseal sword which they found in one of the temples. They serve as wardens in the wild too, patrolling the area in case the Orrich, Soga or Tsozo return for their sword. Whenever they found any of them, they would imprison them. 
Treeborn
The treeborn are sapients infected by a mysterious tree, with whom they share a symbiotic relationship. They have several notable traits due to this symbiosis:
* They secrete gratitude crystals when happy, which is a powerful antifungal and anti demonic weapon. 
* They have enlarged lungs and stamina as a result of their lifestyle, but are dependent on the stamina berry for the latter.
* The treeborn people secrete gratitude when happy. 
Dalmer of Orrich
In the floating lands of Orrich the Dalmer arrived after having detected the presence of demons on the lands. Gratitude crystals were plentiful in the lands, as a result of the bombardment of the area with anti demonic influence ordnance. The local Dalmer reuse these crystals as ammunition for their drone canons. The people mined giant piezoelectric crystals to emit wireless energy fields that could not overlap. The resource was limited, so the people used generators that used electric producing snails, bats, and slimes for power.The people used mass produced robots to mine the redstone, which turned blue when under high pressure. The robots could upgrade equipment, provide maintenance, and mine ore with ease. They were also equipped with propellers when carrying heavy loads, and were fueled with flower oil. 
They use tonal programming by using musical instruments. Their technology is advanced, they mine piezoelectric crystals to power their tools, and they create mining robots, reporter stones, and laser technology powerful enough to disperse the cloud barrier underneath the city.
Some turn themselves into handymen to placate the brutality of living in the sky. Others turn themselves into liches. Harps are used as voice command replacements, and can play tonal commands. Harps can open doors, animate statues, and open portals. They use sealing spikes to seal in giant monsters.
== Settlements ==
Tsozo jungle home
Arbiter: Soga city, changed hands numerous times in its history
West arbiter pastures: Integrated into the sand seas.
Arbiter Pyramid
Arbiter Coliseum
The 9 temples 
Uncovered Sealed chambers
Temple ring
Dita
Tree of life
4th goddess temple
Kako village
Lulin village
Orrich skybound city: The main settlement of the Orrich in the Skies, a textbook example of a floating kingdom.
Tsozo forest capital
Broken Mountain
Oasis
Public relations village
== Ressources ==
Dusk relics
Waking water
Sacred tears, 
Light fruits, 
Dark crystal, 
Dark mirrors, 
Darkened mirrors, 
Trident, 
Darkseal Sword, 
Thunder Helm, 
Tree of life curative, 
Rocs, 
Sand sea life, 
Sand whales, 
Warp fungus, 
Lush stones, 
Monster essence, 
Dragon bones, 
Mirror arrows, 
Piezoelectric crystals, 
Pyroelectric crystals, 
Generator animals, 
Bluestone, 
== Culture ==
Architecture
Circles, Spirals, birds, dragon stone heads and stone harps are common features and motifs of Tsozo architecture. The stone structures are landmarks for the Tsozo. 
Food
They are fans of the bananas that grow in their jungles. 
Currency production cycle
Currency is produced from ores in mines that are eaten and digested by creatures who roam the land, ensuring the dissemination of the currency. Also, small creatures make sure the currency is equally distributed around the world.
== Religion ==
Various degree religion
The faeries believe they are descendants of a god of eternal youth.
The faeries are considered the source of life to the Tsozo, as are dragons. 
As such, the Tsozo revere the faeries, who revere this mysterious character.
Religion
The Tsozo people of Lulin village worship the winds. The Tsozo at large do not worship the winds, but use a type of warp magic, allowing instantaneous teleportation, it could also be used in combat to blow enemies down. 
Lulin’s people mostly use wind for their ships, hence their worship of the winds and the dragon. 
Rituals
The Tsozo religion has a strange ritual of placing a Dragon scale in water. This ritual is for proving one to be a hero of the people.
The origin for the worship of the dragon is believed to be when the dragon split a mountain in two. It is also believed the Tsozo used the dragon for labor.
Category:Orrich
Category:Realm