Minecraft 1.14 Update

Minecraft 1.13
The Aquatic Update
Changelog
-Added Dolphins
-Added Electric Eels
-Added Angler Fish (Can Be Fished)
-Added Coelacanths (Can Be Fished)
-Added In Game Fish (Fish, Salmon, Clownfish and Pufferfish)
-Added Pirates
-Added Sea Turtles
-Added Kelp
-Added Coconuts
-Added Palm Trees
-Added Maroon Dye
-Added Maroon Wool
-Added Charcoal Block
-Wood Variants For Trapdoors
-Shipwrecks Are A New Natural Generating Structure
-Added Weather Sensor
-Added Soulstone
-Added Corn Crop
-Added Zebras (A New Horse Variant)
-Shatter Enchantment (Breaks Armor Faster)
-Sinking Curse (Sinks In Water)
-Breaking Curse (Lowers Durability) 
-Added Snow Bricks
-New Coral Reef Biome
-New Kelp Forest Biome
-New Ocean Trench Biome
-Added Coral Blocks
-Electrocution Potion Effect (Giving To You By Electric Eels)
-Added Placers 
-Sugar Cane Block
In-Depth
-Ocean Trench Biome
*Rare Biome
*Very Deep and Dark
*Angler Fish Spawn
*Electric Eels Spawn
*Coelacanths Rarely Spawn  
*Kelp Is Scarce And Green
*Fish Are Rare
-Kelp Forest Biome
*Uncommon Biome
*Not Very Shallow But Also Not Very Deep
*Dolphin Spawn
*Fish Spawn
*Clownfish Spawn
*Pufferfish Spawn
*Sea Turtles Spawn
*Electric Eels Rarely Spawn
*Coelacanths Rarely Spawn
*Kelp Is Long And Almost Touches The Surface And Grows At The Bottom Kf The Sea Floor
-Coral Reef Biome
*Rare Biome
*Colorful And Shallow
*Coral Blocks (Dyeable)
*Pufferfish Spawn
*Fish Spawn
*Clownfish Spawn
*Sea Turtles Spawn
*Dolphin Spawn
*Electric Eels Rarely Spawn
*Coelacanths Rarely Spawn
*Fish Are Common
-Fishing 2.0
*Fish Only Spawn In Certain Biomes
*Fish Spawn In All Biomes
*Salmon Only Spawn In Snow Biomes
*Pufferfish Are Rare But Can Be Found In Every Biome But It Is Common In Coral Reef Biomes
*Clownfish Are Rare But Can Be Found In Every Biome But Snow Biomes It Is Common In Coral Reef Biomes
*Angler Fish Are Extremely Rare But Can Be More Easily Found In Ocean Trenches 
*Fish Can Be Seen As Mobs And Can Be Killed For Their Item Counterpart (Fish, Salmon, Pufferfish, Clownfish, Anglerfish) 
-Mobs
*Fish Swim Around In Most Ocean Biomes And Drop Their Item Counterpart When Killed
*Salmon Swim Around In Snow Biomes And Drop Their Item Counterpart When Killed
*Pufferfish Swim Around In Most Ocean Biomes And Drop Their Item Counterpart When Killed
*Clownfish Swim Around In Most Ocean Biomes And Drop Their Item Counterpart When Killed
*Anglerfish Are Extremely Rare And Can Be Found In Trenches. They Attack You And Deal 2.5 Hearts Of Damage And Drop Their Item Counterpart When Killed 
*Electric Eel Swim Around In Trenches And Can Rarely Be Found In Coral Reefs They Give You The Electrocution Potion Effect When Provoked They Drop Nothing When Killed
*Coelacanths Are Extremely Rare But Can Be Found In Any Biome And Drop Their Item Counterpart When Killed
*Added Zebras A New Horse Variant (Like Donkeys And Mules) And Spawn In Savana Biomes. They Act Identical To Donkeys
*Sea Turtles Spawn Only In Coral Reef Biomes And Unlike All The Other Fish, Can Survive On Land They Drop Nothing When Killed
*Pirates Appear As Skeletons Wearing Pirate Attire And Are Equipped With An Stone Sword and Spawn In Shipwrecks They Also Wear Iron Boots With The Sinking Curse
-Plants
*Kelp Is A New Plant That Can Be Found In Ocean Biomes. When Broken It Gives You Kelp (Item)
*Corn Is A New Crop That Grows From Corn Kernels. Corn Can Be Eaten And Cooked Into Cooked Corn
*Coconuts Have A Rare Chance Of Being Dropped From Palm Tree Leaves and Can Be Made Into Milk When Combined With A Bucket
*Palm Trees Spawn On Beaches When A Coral Reef Is Nearby They Also Have A Chance Of Dropping Coconuts
-Enchantments
*Shatter Is An Enchantment That Can Be Applied To Swords And Breaks Armor Faster Than Before (Shatter I 10%, Shatter II 20%, Shatter III 25%)
*Sinking Is A Curse For Boots And Makes The Player To Automatically Sink In Water
*Breaking Is A Curse For All Armor That Makes Armor Lose Durability Faster
*Loyalty can be applied to tridents.
-Misc
*Trapdoors Now Come In All 6 Wood Variations (Oak, Spruce, Birch, Acacia, Dark Oak And Jungle)
*Sugar Cane Blocks Are A Compact Way Of Storing Sugar Cane
*Soulstone Is Made From Soulsand And Can Be Made Into Soulstone Slabs, Soulstone Stairs And Soulstone Pillars
*Placers Are A New Redstone Block That Works Like A Dispenser But Can Place Blocks 
*Shipwrecks Are A New Natural Spawning Structure That Contains A Chest With Random Loot And Spawn Pirates They Can Be Found In Ocean Biomes
*Charcoal Blocks Can Be Crafted With 9 Charcoal and Can Be Used To Compactly Store Charcoal
*Weather Sensors Act Like Daylight Sensors but Activate When It Rains or Snows
*Igloos Are Now Made Of Snow Bricks
*Cosmos Are A New Flower Which Can Be Made Into Maroon Dye Which Can Be Crafted Into Maroon Wool, Maroon Beds, Maroon Carpet, Maroon Stained Clay, Maroon Concrete, Maroon Terracotta, etc
*Coral Blocks Which Spawn Naturally In Coral Reef Biomes Can Be Any Of The Dyeable Colors
-Achievements 
*Killing A Coelacanth Will Give You The Achievement "Living Fossil"
*Crafting Coconut Milk Will Give You The Achievement "Going Vegan"
*Entering a Ocean Trench Biome will give you the achivement "Welcome to the Deep"
-Easter Eggs
*Naming A Pufferfish Apollo Will Turn It Red
*Naming A Tamed Wolf _jeb Will Make Its Collar Alternate Between All The Colors
*Right Clicking A Painting With A Piece Of Paper Will Turn It Into A 2x2 Pixelated Version Of The Mona Lisa
*When Fishing There's A 1% Of Getting A Cooked Porkchop Named "Jeb's Snack
Category:Minecraft
Category:Minecraft Updates