Azure Ailments

== Enemies ==
Monster 	Level	Strengths	Weaknesses	Spawns	
Notes
Bugard 	75 	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to:	8 	Aggressive
Huge Spider 	75 	
*Immune to: 
*Strong to:	
*Susceptible to: Charm
*Weak to:	8 	Aggressive, Links
Leech 	75 	
*Immune to: 
*Strong to:	
*Susceptible to: Charm
*Weak to:	8 	Aggressive
Mamool Ja Warder (WHM)	 	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to:	6 	Aggressive
Pit Lindwurm 	75 	
*Immune to: 
*Strong to:	
*Susceptible to: Charm
*Weak to:	8 	Aggressive, Links
Poroggo 	75 	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to:	8 	Aggressive
Slavering Lizard 	75 	
*Immune to: 
*Strong to:	
*Susceptible to: Charm
*Weak to:	8 	Aggressive, Detects by sound, Links
Qiqirn Huckster 	75 	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to:	8 	Aggressive, Links
== Drops ==
Ancient Lockbox
*Hi-Ether Tank 
*Hi-Potion +3 
*Hi-Reraiser 
*Hi-Potion Tank 
??? Sash 
*Ksi Sash 
*Talisman Obi 
*Lugworm Belt 
*Little Worm Belt 
*Silver Obi +1 
??? Box 
*Wild Onion 
*Kaolin 
*Mamool Ja Collar 
*Toolbag (Kodo) 
*Toolbag (Jusa) 
*Toolbag (Maki) 
*Remedy 
*Date 
*Poroggo Hat 
??? Earring 
*Beetle Earring 
*Bone Earring 
*Shell Earring 
*Silver Earring 
*Eta Earring 
== Walkthrough ==
Become afflicted by at least 3 status ailments from the enemies in the area.
*To win this Assault you need to talk to the starting NPC, Garjham (H-8), while under the effects of three of seven negative status effects.
*You can "turn in" each effect one at a time. There is no need to do them all at once.
*You turn in ailments by talking to the NPC.
*Any party member can turn in an ailment at any time to increase the count of status effects turned in. EX RDM turns in BIO + BLM turns in Slow = 2 Status Ailments turned in. Note: 2 people turning in the same ailment doesn't work, each ailment must be unique and not previously turned in.
** Amnesia (Qiqirn Huckster: Kibosh)
** Bio (Poroggo)
** Disease (Pit Lindwurm: Foul Breath)) 
*** Verified that Plague from Bone Crunch does not qualify as Disease in this case.
** Slow (Huge Spider: Spider Web), (Pit Lindwurm: Chomp Rush, Ripper Fang)
** STR Down (Bugard: Awful Eye)
** Attack Down (Leech: Acid Mist)
** Evasion Down (Slavering Lizard: Infrasonics)
*Mamool Ja Warders do not give any of the ailments needed.
*The kinds of monsters can be found in these general areas:
**Raptors, Spiders, Qiqirn - East
**Leeches - North
**Bugards - West
**Lizards - South
*Note that the map doesn't show the tunnels to the west, south, and east, but they are in fact there.
*After turning in a status Ailment you will get the message "You have currently been exposed to X of the ailments on which we require data", where X equals the number of ailments turned in.
*After "turning in" 3 status ailments speak with Garjham again to end the assault.
==Notes==
*See the "Talk" page for the alternate strategy of using Player-induced ailments.
*Kraken Club is great for feeding mobs TP in this Assault.
*The Mamool Ja seems have a much farther aggro range than normal.
==Map==
Category:MissionsCategory:Assault MissionsCategory:Second Lieutenant MissionsCategory:Mamool Ja Training Grounds Missions