Cranky Kong (SMBS)

Cranky Kong appears as a playable character in Super Mario: Battle of the Stars. Cranky Kong can be unlocked by playing as Mario in 25 m.
==Moveset==
===Standard/Tilt Attacks===
Move 	Description
Neutral Attack	Cranky Kong waves his stick up and down while holding it out forwards
Forward Tilt 	Cranky Kong uses his cane to prop himself in the air and slaps forwards with his hand
Up Tilt 	Using his cane to hold himself in the air he kicks upwards with both feet
Down Tilt 	Cranky Kong swings his can in a downward arch in front of him
Dash Attack 	Cranky Kong boosts forwards using Bongo Boosters from Donkey Kong Barrel Blast while holding out his fist
===Smash Attacks===
Move 	Description
Forward Smash	Cranky Kong holds his cane straight above his head before slamming downwards
Up Smash 	Cranky Kong crouches down and holds the bottom of his cane before thrusting it upwards
Down Smash 	Cranky Kong swings his cane in a downward arch
===Aerial Attacks===
Move 	Description
Neutral Aerial	Cranky Kong swings his cane in a circle
Forward Aerial	Cranky Kong drops a small TNT Barrel downward that explodes after coming in contact with something or if three seconds have passed
Back Aerial 	Cranky Kong uses his cane to swing himself around and kick behind himself
Up Aerial 	Cranky Kong thrusts his cane upwards
Down Aerial 	Cranky Kong zooms downward and uses his cane to bounce him in the air slightly. By continuing to press the attack button right as the cane reaches the ground Cranky Kong will continue to bounce
===Grabs===
Name 	Description
Grab 	Cranky Kong reaches out in front of himself
Pummel 	Whacks the player with his cane on their head
Forward Throw	Dixie Kong tosses his opponent forwards
Back Throw 	Dixie Kong uses his cane to launch the opponents behind himself
Up Throw 	Cranky Kong puts the opponents on the top of his cane and then boosts the cane upwards as the opponents goes flying up
Down Throw 	Cranky Kong places the opponents on the ground and then bounces on the opponents with his cane three times
===Floor/Edge Attacks===
Move 	Description
Floor Attack (Front)	Cranky Kong uses his cane to get up and kicks on both sides
Floor Attack (Back) 	Cranky Kong uses his cane to get up and kicks on both sides
Floor Attack (Trip) 	Cranky Kong uses his cane to get up and kicks on both sides
Edge Attack 	Sweeps his cane on the floor before climbing up
===Special Moves===
Move 	Name 	Description                                                              
Neutral Special	Denture Popgun	Cranky Kong shoots a Denture from his Denture Popgun. This move works the same as the peanut popgun
Side Special 	Rambi Ram 	Rambi suddenly appears and Cranky Kong hops on him. Rambi dashes forwards as Cranky holds on for dear life. Rambi will leave when the attack button is pressed. Cranky can shoot his Denture Popgun while ridding Rambi
Up Special 	Balloon 	Cranky Kong floats upwards using a red balloon. The balloon will be popped after two hits.
Down Special 	Oil Drum 	Cranky Kong places down an oil drum that explodes after ten seconds. Attacking the barrel will cause it to roll the opposite direction
Final Smash 	8-Bit Rewind 	Cranky Kong enters a time machine and brings back him from the past which is the Donkey Kong from Donkey Kong. Donkey Kong tries to grab opponents and after ten seconds of on the stage he will do one of two things. If he has any opponents he will slam them on the ground multiple times before throwing them to the side and if he doesn't;t he will slam his fists on the ground multiple times.
===On-Screen Appearance===
*Cranky Kong bursts out of a barrel and cracks his back
===Taunts===
*Up Taunt: Cranky Kong does a little jig with his pole
*Side Taunt: Cranky begins yelling forwards
*Down Taunt: Cranky begins reading a newspaper 
===Idle Poses===
*Cranky Kong uses his cane to dig in his ear
===Victory Poses===
*Left: Cranky Kong plays a phonograph and taps to the beat with his foot
*Up: Cranky Kong rocks on a rocking chair as he falls asleep
*Right: Cranky Kong is rushed across the screen back and forth by Rambi. He then lets go of Rambi falls on his behind and begins screaming
===Teammate Bonuses===
*Donkey Kong - Increases both character's jump
*Diddy Kong - Increases both character's speed
*Dixie Kong - Increases both character's power
==Classic Mode: The History of Cranky Kong==
Cranky Kong's opponents are all enemies he has fought in the past from his first battle in Donkey Kong to his latest one in Donkey Kong Country: Tropical Freeze. 
Round	Opponent(s) 	Stage 	Music 	Notes
1 	Mario 	25 m 	Donkey Kong (Arcade) 	
2 	Mario 	Stage 1 (DKJ) 	Donkey Kong Jr. (Arcade)	Fought alongside Donkey Kong Jr.
3 	King K. Rool 	Gangplank Galleon 	Gangplank Galleon 	
4 	Sassy Squatch	Sassy Squatch's Lair	Cranky's Lectures 	
5 	Cyber Kong 	Cosmic Highway 	Cosmic Highway 	
6 	Tiki Tong 	Tiki Tong Terror 	Tiki Tong Terror 	
7 	Lord Fredrik 	Volcano Dome 	Volcano Dome 	Fought alongside Donkey Kong
Boss 	
King K. Rool and K.A.O.S.
then Lord Fredrik	75 m 	Donkey Kong (Arcade) 	Fought alongside Donkey Kong, Diddy Kong, and Dixie Kong
==Stickers==
Image	Name 	Unlock Criteria
 	Cranky Kong 	Complete Classic Mode as Cranky Kong
 	Cranky Kong (Gray) 	Play as Cranky Kong in any Donkey Kong Country level
 	Cranky Kong (Purple)	Defeat Ghastly King as Cranky Kong
 	Cranky Kong (8-Bit) 	Defeat both Mario and Pauline on the 100 m stage as Cranky Kong
==Alternate Costumes==
Image	Name 	Reference
 	Cranky Kong 	Cranky Kong as he appears in Donkey Kong Country: Tropical Freeze
 	Cranky Kong (Gray) 	Cranky Kong as he appears in Donkey Kong Country
 	Cranky Kong (Green) 	Cranky Kong as he appears in Donkey Kong Country 2: Diddy's Kong Quest
 	Cranky Kong (Red) 	Based on Diddy Kong
 	Cranky Kong (Pink) 	Based on Dixie Kong
 	Cranky Kong (Light Blue)	Based on Tiny Kong
 	Cranky Kong (Gold) 	Based on Swanky Kong
 	Cranky Kong (Purple) 	Based on Ghastly King
Category:Mario (series)
Category:Donkey Kong (series)