Defense (CivRev)

Defense is the bottom value of a unit when it is attacked. The higher the defense, the better the chance the unit will survive. Units with the Defend order receive 100% boosted defense after 2 turns, +100% when in a city with Walls, and +50% if it has a Palace. They also make fortresses when outside cities to give another +100% boost after 5 turns.
Examples:
Unit 	Attack	Defense	Move
Warrior 	1 	1 	1
Archer 	1 	2 	1
Legion 	2 	1 	1
Horsemen 	2 	1 	2
Knights 	♙ 	♙ 	2
Catapult 	4 	1 	1
Pikemen 	1 	3 	1
Cannon 	♙ 	2 	1
Riflemen 	♙ 	5 	1
Tank 	10 	♙ 	3
Modern Infantry	♙ 	♙ 	1
Artillery 	16 	♙ 	2
== See also ==
* Defense in other games
Category:Game concepts (CivRev)