Mario Kart: Drift Dash/Items

Image	Item 	Effect 	Positions Available (10-player races)
 	Mushroom 	When it's used, it gives the player a speed boost. 	2nd-5th (Common)
 	Triple Mushrooms 	When it's used, it gives the player a speed boost. However, this single item can be used three times, with each boost counting as a different Mushroom. 	4th-9th (Common-Uncommon)
 	Golden Mushroom 	It can be used multiple times to give the player a speed boost. 	8th-10th (Uncommon-Rare)
 	Poison Mushroom 	It can be placed on the track, staying stationary like a Banana. When a racer makes contact with it, they shrink (unless they're already small from being shrunk). 	6th-9th (Rare)
 	Banana 	It can be placed on the track. When anyone makes contact with it, they spin out. 	1st-3rd (Very Common)
 	Triple Bananas 	It can be placed on the track. When anyone makes contact with it, they spin out. However, this single item can be used three times to make separate bananas. 	1st-5th (Common)
 	Giant Banana 	It will be placed on the track, covering a large part of the road. Anyone who touches it spins out. It can have 5 racers touching it before it disappears. 	8th-10th (Very Rare)
 	Green Shell 	It can be thrown at other racers, flipping them over. It will go in a straight line, but will break if it hits a wall twice. 	1st-2nd (Very Common)
 	Triple Green Shells 	It can be thrown at other racers, flipping them over. It will go in a straight line, but will break if it hits a wall twice. However, this single item can be used to throw 3 different Green Shells. 	2nd-4th (Common)
 	Red Shell 	It can be thrown at other racers, flipping them over. It will home in on the racer in front of the player, but will break if it hits a wall. 	1st-5th (Very Common)
 	Triple Red Shells 	It can be thrown at other racers, flipping them over. It will home in on the racer in front of the player, but will break if it hits a wall. However, this single item can be used to throw 3 different Red Shells. 	4th-8th (Very Common-Common)
 	Bombshell (NEW!!) 	It can be thrown at other racers, exploding when it touches them. It will go in a straight line, exploding when it hits anything. 	4th-6th (Common)
 	Spiny Shell 	When thrown, it zooms through the course to hit the racer in 1st place. When it hits the 1st place racer, it explodes. It can also knock other racers over if they get in its way. 	6th-10th (Uncommon-Rare)
 	Star 	When used, it gives the player invincibility. When you're invincible, all items are harmless, you get a speed boost, and any regular racers that make contact with you flip over and lose their item. Invincibility from this item lasts for 9 seconds.	7th-10th (Common-Uncommon)
 	Fake Item Box 	When placed on the track, it sits there, stationary. If touched, racers will flip over. It resembles an Item Box, so it can fool some racers. 	1st-3rd (Very Common)
 	Triple Fake Item Boxes (NEW!!)	When placed on the track, it sits there, stationary. If touched, racers will flip over. It resembles an Item Box, so it can fool some racers. However, this single item can be used to produce 3 different Fake Item Boxes. 	3rd-6th (Common-Rare)
 	Bullet Bill 	When used, the player transforms into a Bullet Bill, blasting through the course automatically, and also knocking all racers over. The Bullet Bill normally goes its own way, but the player can slightly control it. 	8th-10th (Common)
 	Bob-omb 	Can be thrown forwards or layed backwards. When thrown/laid, it stays still on the course and then blows up after 3 seconds. 	4th-8th (Uncommon)
 	Blooper 	When used, it inks every racer in front of the user. The ink can mess up the racer's vision, making it harder to see where they're going. 	4th-7th (Uncommon)
 	Fire Flower 	When used, it gives the player 10 seconds to throw up to 10 fireballs. Fireballs will make racers spin out, and can defeat/destroy some obstacles. 	5th-7th (Uncommon)
 	Ice Flower (NEW!!) 	When used, it gives the player 10 seconds to throw up to 10 iceballs. Iceballs will freeze racers for 3 seconds, and freeze/defeat/destroy some obstacles. 	5th-7th (Uncommon)
 	Boomerang Flower 	When used, it gives the player 10 seconds to throw up to 5 boomerang that flip racers over and break after hitting 2 racers/obstacles. The boomerangs can also defeat/destroy some obstacles. 	5th-8th (Uncommon)
 	Super Leaf 	When used, it gives the player the ability to spin their tail for up to 10 seconds. When racers are hit by the tail, they flip over. When obstacles are hit by the tail, they can be defeated/destroyed. 	5th-7th (Uncommon)
 	Super Horn 	When used, it blasts an extremely powerful sound-wave, affecting all characters in front or behind the player (depending on which way they face it). The shockwave makes racers drop their items and drop 5 coins, and makes enemies/obstacles explode.	6th-9th (Common-Rare)
 	Piranha Plant 	When used, it stays in front of the player kart, chomping at other racers. Whenever it chomps a racer, the racer who summoned it gets a speed boost. 	7th-9th (Uncommon)
 	Thunderbolt 	When used, it shrinks every character on the course that's in front of the player. The racer's position depends how much time they stay shrunk. 	8th-10th (Common-Uncommon)
 	Insane 9 	When used, 9 items float around the player. The 9 items are a Banana, Green Shell, Red Shell, Bombshell, Star, Thunderbolt, Blooper, Bob-omb, and Piranha Plant. 	9th-10th (Very Rare)
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Category:Items