Illusion

Cost: 25 points
GURPS Psionic Powers 62 clarifies you can take the Melee Attack and Contact Agent limitations on a Mental one to offset costs, this removes the Increased Range, LOS benefit. It also clarifies this is only to INITIATE, not maintain, the ability.
==Special Enhancements==
*Extended (+1% per point or +20% for totally new senses)
*Independence (+40%)
*Initiative (+100%)
*Mental (+100%)
*Stigmata (+100%); must be combined with Mental
==Special Limitations==
*Auditory Only (-70%)
*Static (-30%)
*Visual Only (-30%)
==Alternates==
*Allies (Summonable enhancement): creatures called from somewhere
*Create: material creations or bulk matter
*Obscure: If the goal is simply to generate concealment
*Snatcher: complex artifacts
==See also==
*Independence
*Initiative
*Range is actually 5 yards
==References==
*GURPS Powers pg 94
Category:Advantages
Category:Variable Traits
Category:Special Modifiers