Iskrill

An incredibly infamous race feared and hated across the Toraan Highlands, the Iskrill are flesh hungry humanoids who were once human, but have now become corrupted by Yamat and have turned upon their former people to feast upon their flesh
== Appearance ==
The basic appearance of all Iskrill is palid grey skin, four arms instead of two, fleshier coloured skin at certian points, and various strange new growths. 
There are a variety of forms the Iskrill take, with the most common ones being detailed here. 
Hunters: Hunters take the form of large, bulky beasts, with digitigrade legs ending with clawed feet. Their faces are wolf-like in nature with snouts void of skin or flesh, instead purely bone, haggard red fur grows on some portions of their skin. They also posses goat-like horns growing from their skull. 
Common Iskrill: The common Iskrill is divided between male and female. Males have deep red eyes, stark white hair, twisted and jagged elk like horns, jagged bones with the flesh allowing them to operate double-jointed, unguligrade legs with cloven hooves and two whip like tails. Females are rather beautiful despite their horrid nature, they had bone like growths cover the upper half of their face, with red fleshy hair, their feet transformed similiar to wearing a high heel without the heel, and long fleshy thick tails, their minds were made the best of all the Iskrill and can roughly see even without their eyes. 
Vængjað dýrid: One of the newest forms of the Iskrill, coming from a Hunter gaining a set of fleshy wings, they are the same apperance as Hunters except for the bat like wings upon their back. 
Melter feòla: These incredibly rare Iskrill have the set appearance of a common male, but they appear far more bloated, around their neck sits a large fleshy sack that is coloured a neon green. These Iskrill have the ability to launch forth an acidic substance from their sacks through their mouths, able to melt most flesh, but has a far more difficult time with metals. 
== Abilities ==
2mp-confer upon the Iskrill the ability to forcibly mutate. The process is entirely random and takes about a week to fully complete, though the creature can still operate normally. These mutations can be anything bodily, wings, pincers, claws, poisoned spikes, strange growths and bones, etc, metaphysical or magical mutations can not come from this power.Category:Species
Category:Mortals