Spotter

==Overview==
 is a ability of the Ranger class.
:"Utilize the power of Logos to tap into the Waypoint Network, bringing an ally on the battlefield to provide combat support. Once the ability's energy is expended the ally will return to base. While active the Spotter will enhance your Radar by negating the effects of stealth technologies. Increasing the Pump will add to ALL spotters ability to see enemy stealthers. Each pump level utilizes a different kind of spotter.
==Usage==
As you use the ability, just like the description says, one NPC AFS soldier beams in. what the description doesn't say, however, is that the npc will follow you and will have the same level as the person using the ability.
==Progression==
Level 	1 (I) 	2 (II) 	3 (III) 	4 (IV) 	5 (V)
Name 	Pistoleer 	Rifleman 	Technician 	Grenadier 	Chaingunner
Power Cost 	75 	100 	125 	150 	175
Weapons Grade Micromech Cost 	20 	20 	20 	20 	20
Duration 	15 minutes 	15 minutes 	15 minutes 	15 minutes 	15 minutes
Recharge 	15 seconds after the death of summon	15 seconds after the death of summon	15 seconds after the death of summon	15 seconds after the death of summon	15 seconds after the death of summon
Detect Stealthed Enemies (by the higher level learned)	15m 	30m 	45m 	60m 	75m
==Analysis==
*A somewhat decent ability to have activated, as the soldier will engage and fire back at troops attacking him and you. A drawback however is that the soldiers seems to suffer from extremely low attention span, which is to say they will shoot 4-5 shots into a guy, then just kinda stand around, or run back next to you. Works well for a spy, as the enemies will attack your spotter while you get free backstabs.
The technician seems to work well. He can healbot while you take and deal the damage.