Dragonstone Clan Village (Game of Dragons)

== Society ==
=== History: ===
Dragonstone Clan is a tribe of vikings living within Dragonstone. They lived during the time of Queen Athi and King Blizzards rule and have lived for the past millennia. When the King and Queen were fatally killed in the Battle of the Harmony 600 years ago, the clan remained on Dragonstone with the Six Spirits of Harmony watching over a small part of the Kingdom. Now with Sarah, Winter and Shadow named the successors of Queen Athi and King Blizzards, they pledged their alliance to the trio and Sarah's family to restore their old friends' Kingdom
The Dragonstone Clan are a generous and kind tribe when it comes to dragons, respecting the Circle of Life, keeping the ecosystems in each of the Kingdoms stable and healthy. Being the technical ancestors of those in the Archipelago, they know everything about coexisting with dragons. They are highly intelligent thanks to the teachings under the NightWings - knowing Geology, Biology, Metalworking, Genetics and more, but don't be fooled when the situation calls for it or when someone (mainly the Berkians) let their stubbornness and pride cloud their judgement, they aren't afraid to turn harsh and scold others
Even if they lived in isolation on Dragonstone, they were never truly isolated given they had each other and kept their social skills nice and strong compared to the other isolating tribes in the Archipelago. They all share the responsibility of caring, nursing, nurturing and training the dragons; whether young or old and keeping the balance of each Kingdoms ecosystem, making it easier for everyone to live together
They show great loyalty, compassion, kindness, generosity, wisdom, optimism and leadership to each other, never letting their flaws make them jealous or weak, instead they celebrate each others differences and celebrate their strengths, strengthening their friendship and love for each other and their dragon friends/allies/children together - showing a true unity between humanity and dragonkind
== Lead Notable Members: ==
=== Leader: Marena ===
Marena seems a bit unhinged at times and has a habit of popping up unexpected. But despite this she is very knowledgeable and she is often proven right despite the skepticism shown by others. She has been on many adventures around the world or so she claims. She doesn't always say everything unless she is prompted by someone. She also seems to get very excited when telling stories about her adventures.
Dragon:
* Storm Dragon (female) - Stormcloud
Pokemon:
Baxcalibur
Moves - Breaking Swipe, Dragon Tail, Ice Shard, Snowscape, Glaive Rush, Freeze Dry
Ability: Thermal Exchange - Raises Attack when hit by a Fire-type move. Cannot be burned
Stormcloud's Reference:
=== Co-Leader: Malka ===
Malka is the second in command to Marena and takes her responsibility very seriously. Much like Sarah is she rational and never lets her power go to her head. When it comes to protecting those she loves, she is very strict and protective of them and vice versa. She earned the nickname 'Animal Whisperer' due to her kindness towards all animals and dragons and their return kindness and loyalty. 
Although she does tend to be hot headed and quick to anger when someone insults or bullies others, rather preferring to use her fits rather than words to solve things - something she's working on. Malka loves to explore new areas and lands wanting to discover something new and grand. She's very skilled in different fields thanks to her teachings with the NightWings and RainWings such as Geology, Dragon Anatomy and more. 
Dragon: RainWing - Jambu
=== Head Healer: Vivian ===
17 year old Vivian having been studying under the guidance of the Rajhu, RainWings and Queen Glory herself is a expert healer, learning all of the known diseases and sicknesses and perfecting the cures for them. When it comes to the unknown, she calm and collective gathering the known symptoms and such on the new sickness and using what she's learned to create a cure
Dragon: MudWing - Reed
=== Head Scholar: Jackson ===
20 year old Jackson is amongst the wisest of the Dragon Clan, next to Sol and Marena, knowing many things from history of lands to the diverse cultures around the world to Geology, Genetics and Biology.
Dragon: IceWing-NightWing Hybrid - Whiteout
=== Lead Dragonkeeper: Frode ===
Frode is a very caring Viking when it comes to Dragons and under the guidance of Sol and Ashia, Apollo has learned everything about Dragon Care, Training and much more
Dragon: SandWing - Pronghorn
=== Lead Metalworker: Mary and Jane ===
Mary and Jane are geniuses when it comes to inventing. Together, they and their fellow NightWing and clan metalworkers can create anything they can think of with or whatever they think can benefit others. Diligently working and testing their inventions from drawing blueprints to writing up schematics
Dragon: NightWing - Mindreader
=== Lead Prospector: Rupestre ===
Rupestre is financially educated, able to make financial decisions in terms of shopping and spending so the tribe always has spare money for when an emergency occurs
Author's Note: Said respective Dragons belong to the Wings of Fire Franchise, not me. Sans for Stormcloud, Marena, Vivian, Apollo, Mary and Jane, Rupestre and Jackson are OC's created by me
==Geography:==
An island in the borders of the Barbaric Archipelago which was at an elevation of 52,000 ft. above sea level, being double or triple the size of Berk/Dragonstone Island or the Four Islands of Alola. Across the new island, a huge array of foliage from vines to various types of pine trees, multiple fields of green, waterfalls, thick forest, and beaches with a diverse variety of plant life were present in addition to mountain lakes situated further inward with their own sandy beaches and some rocks were rimming the shoreline and/or submerged in the water.
There were even snow-capped mountains situated on one side of the island and the dense forests and crumbling blanks rested on the other side, the waterfalls connecting to the various freshwater lakes and ponds scattered across it, all of which were loaded with different kinds of fish. Sweeping grass meadows that had slightly rolling hills running amongst them were situated on the front of the island and as it was so high above sea level, throughout its entire parameter, the island was surrounded by massive cliffs as the wind and water both had managed to carve a few caves and some natural arches into the rocky structure.
On either side of the island, at an elevation of 10,000 ft. above sea level, two large continents were also situated in it, both of which are detailed in the shape of dragons; the first of the two, on the right/eastern side of the new island, being of a four-legged dragon spreading its wings proudly (aka the Distant Kingdoms) while the dragon on the west/left side looked as though it was curving up into the air like it was flying to a higher altitude (aka Lost Continent).
Under the cliff where Queen Athi and King Blizzards' Castle rests along with the Gift of Shelter.
=== Dragonstone Clan Village - Lysa===
The Dragonstone Clans' Main City - Lysa which was the size of King's Landing from Game of Thrones to get the lay of the land. Amidst it all, the members of the Dragonstone Clan went about their daily lives, their professions as diverse as the village itself. From cooking and forging to research and caretaking, each played a vital role in maintaining the harmony of their shared home. And as the sun dipped below the horizon, casting a warm glow over the village, one couldn't help but feel the magic and wonder that permeated every corner of the Dragonstone Clan Village.
====Lysa====
Lysa sprawled out across the landscape on base of the cliff where the Dragonstone Castle was, a harmonious blend of dragon habitats and human dwellings that bore testament to centuries of coexistence. As you walked through its winding streets, you'd find yourself surrounded by a diverse array of architectural styles.
=====Houses =====
Bungalows, their roofs adorned with intricate dragon motifs, nestled alongside Detached Single Family homes, each adorned with vibrant gardens bursting with colorful flowers. Craftsman houses stood proud, showcasing meticulous woodwork and stained glass windows depicting scenes from ancient dragon lore. Cottages exuded a quaint charm, their thatched roofs blending seamlessly with the natural surroundings, while Colonial houses stood as sturdy reminders of a bygone era.
Detached Single Family homes stood tall and proud, their facades adorned with intricate carvings depicting scenes from dragon mythology. Each home boasted a spacious yard, where colorful gardens flourished under the care of their diligent owners. From the outside, these houses exuded an air of quiet dignity, a reflection of the deep-rooted respect the Dragonstone Clan held for their ancestral traditions.
Craftsman houses, with their meticulous attention to detail and masterful craftsmanship, stood as testaments to the artistry of their builders. Elaborate woodwork adorned their facades, while stained glass windows bathed their interiors in a kaleidoscope of colors. Within their walls, families gathered around crackling hearths, weaving tales of bravery and adventure passed down through the generations.
Cottages dotted the landscape, their thatched roofs blending seamlessly with the natural beauty of their surroundings. Quaint and charming, these homes exuded a sense of warmth and hospitality that welcomed visitors with open arms. Flower boxes adorned their windowsills, bursting with vibrant blooms that added a splash of color to the serene countryside.
Colonial houses, sturdy and steadfast, stood as reminders of a bygone era. Their timeless elegance spoke of a simpler time, when life moved at a slower pace and neighbors knew each other by name. Set against the backdrop of rolling hills and swaying fields, these homes offered a glimpse into the past while embracing the promise of the future.
Throughout the village, makeshift houses resembling those from "How to Train Your Dragon: The Hidden World" dotted the landscape, providing cozy abodes for both wild dragons and ancient companions. Massive barns and stables, enchanted to accommodate various breeds of dragons, stood nearby, their doors open wide to welcome their scaly inhabitants.
===== Constructs =====
Crystal clusters of all colors adorned the streets, casting a mesmerizing kaleidoscope of light with every step. Mechanical constructs, cleverly disguised as statues of dragons, dotted the landscape, each serving a specific purpose. One such mechanism controlled the watering system, sending water cascading through the open jaws of twin dragon statues with each activation.
The city gate, a formidable structure crafted from Gronckle Iron, loomed tall and imposing. Its locking mechanism, powered by molten lava, stood as a testament to the ingenuity of the Dragonstone Clan.
=====Temples=====
Scattered throughout the village were several Dragon Temples, each serving a unique purpose. The Dojo Temple, a grand dome-shaped building, served as a training ground for dragons and their human companions alike. Adjacent to the dojo, the Pool of Visions awaited, its waters shimmering with the promise of glimpses into the past, present, and future.
The Nursery Temple, a marvel of enchantment, boasted five expansive sections, each magically extended to accommodate thousands of dragon eggs. Here, under the watchful eyes of caretakers, the future generations of dragons were nurtured and protected until they were ready to hatch.
=====Farming Grounds=====
Farming grounds, teeming with a bounty of crops and fruits, dotted the landscape, their enchanted soil ensuring a constant supply of sustenance for the village. Sagefruit, berries, apples, bananas, oranges, and exotic vegetables like Shaderoot and Iceroot carrots flourished under the enchantments, providing ample food for the bustling tribe.
=====Pokemon Houses=====
Pokémon-friendly houses, crafted with care and attention to detail, dotted the landscape, their whimsical designs reflecting the unique needs of their occupants. Pikachu-themed cottages, adorned with yellow and black accents, offered cozy nests for Electric-type Pokémon, complete with charging stations and spacious play areas. Nearby, Bulbasaur bungalows, nestled amidst lush gardens and verdant foliage, provided the perfect haven for Grass-type Pokémon to frolic and explore.
Craftsman homes, their facades adorned with intricate Pokéball motifs, stood as testaments to the artistry and craftsmanship of their builders. Inside, Pokémon trainers found spacious living areas equipped with state-of-the-art training facilities and grooming stations, where they could bond with their beloved companions and prepare for battles and contests.
Colonial houses, with their timeless elegance and classic charm, provided comfortable retreats for Pokémon and their human counterparts alike. From fire-lit hearths to sprawling gardens, these homes offered a peaceful sanctuary where friendships flourished and memories were made.
Scattered throughout the village were Pokémon Centers, bustling hubs of activity where trainers and their Pokémon gathered to receive medical care, training advice, and support from skilled professionals. These vibrant facilities offered a wide range of services, from healing and grooming to training and rehabilitation, ensuring that Pokémon remained happy, healthy, and ready for adventure.
At the heart of the village lay a sprawling Pokémon Park, a lush oasis of greenery and natural beauty where Pokémon roamed free amidst towering trees and sparkling streams. Here, trainers and their companions could embark on thrilling expeditions, engage in friendly battles, and forge lifelong bonds with the creatures that called the island home.
=====Freshwater Lake =====
At the village's endpoint lay a freshwater lake, its tranquil surface reflecting the verdant beauty of the surrounding forest. Ancient and Archipelago Dragons, peacefully breeding for millennia, soared overhead or perched on the cliffs, their majestic forms a testament to the enduring bond between dragon and human.
=====Dragon Hatchery=====
In the heart of the Berkian Village on Dragonstone Island stood a majestic structure known as the Dragon Hatchery, a place of wonder and excitement where the next generation of dragon companions was nurtured and raised. Nestled amidst lush gardens and sparkling streams, the hatchery was a beacon of hope and anticipation for both humans and dragons alike. As you approached the hatchery, the air was filled with the soft chirping of dragon hatchlings and the gentle rustle of dragon wings. A grand entrance adorned with intricate carvings of dragons welcomed visitors into the hallowed halls of the hatchery, where the magic of new life unfolded before their eyes.
Inside, a series of spacious chambers housed rows upon rows of incubation nests, each one carefully crafted to provide the perfect environment for dragon eggs to hatch and hatchlings to grow. Soft beds of moss and downy feathers lined the nests, ensuring the comfort and safety of the precious eggs within.
Skilled dragon caretakers moved among the nests with gentle hands and watchful eyes, tending to the needs of the eggs with care and precision. From regulating temperature and humidity to monitoring the development of the embryos, they spared no effort in ensuring the health and well-being of the dragon hatchlings under their care.
In one corner of the hatchery, a specialized nursery area provided a safe haven for newly hatched dragonlings to bond with their human companions. Here, young dragons frolicked and played under the watchful gaze of their caretakers, forging lifelong bonds of friendship and trust that would endure for years to come.
Outside the hatchery, a sprawling training ground offered space for young dragons to stretch their wings and practice their aerial maneuvers under the guidance of skilled trainers. From soaring through the skies to mastering fire-breathing techniques, each dragon was given the opportunity to discover and develop their unique talents and abilities.
====Berkian Dragon Academy ====
Located to the right of the Dragon Hatchery in the Berkian Village on Dragonstone Island, the Berkian Dragon Academy stood as a beacon of knowledge and adventure, offering aspiring dragon trainers the opportunity to hone their skills and forge bonds with their dragon companions. Nestled amidst verdant gardens and towering cliffs, the academy was a bustling hub of activity and excitement, where dreams took flight and legends were born. As you approached the academy, the air was alive with the sound of dragon wings and the excited chatter of students and trainers alike. A grand entrance adorned with dragon statues welcomed visitors into the prestigious halls of learning, where the ancient art of dragon training was passed down from generation to generation.
Inside, a series of grand classrooms and training arenas provided the perfect setting for students to learn and grow alongside their dragon companions. Skilled instructors moved among the students, offering guidance and support as they embarked on their journey to become master dragon trainers.
=== Classrooms===
Grand Classrooms:
*Anatomy and Behavior Classroom: This spacious classroom is equipped with state-of-the-art holographic projectors that bring dragons to life in stunning detail. Students gather around as a majestic dragon is projected into the center of the room, its every movement and nuance displayed in vivid clarity. Skilled instructors guide students through an exploration of dragon anatomy, behavior, and psychology, helping them gain a deeper understanding of their dragon companions.
* Dragon History and Lore Chamber: In this atmospheric chamber adorned with ancient tapestries and artifacts, students delve into the rich history and mythology surrounding dragons. From legendary tales of heroism to historical accounts of dragon-human interactions, this classroom provides a fascinating glimpse into the cultural significance of dragons throughout the ages.
*Dragon Physiology Laboratory: Equipped with advanced scientific instruments and observation stations, this laboratory allows students to study dragon physiology up close and personal. From conducting dissections to analyzing blood samples, students gain hands-on experience in understanding the intricate workings of dragon biology, laying the groundwork for advanced medical treatments and care.
* Dragon Training Strategies Hall: In this dynamic classroom, students learn the art of dragon training from master trainers and riders. Through interactive simulations and role-playing exercises, students develop essential skills in communication, leadership, and teamwork, preparing them to become effective and compassionate dragon trainers.
*Dragon Magic and Elemental Studies Room: This mystical chamber is dedicated to the study of dragon magic and elemental abilities. Students explore the ancient arts of elemental manipulation and spellcasting, honing their magical skills under the guidance of experienced wizards and sorcerers. From harnessing the power of fire to controlling the forces of nature, students unlock the secrets of dragon magic in this enchanting classroom.
Training Arenas:*Flight Training Arena: This expansive outdoor arena is equipped with towering cliffs and simulated aerial obstacles, providing the perfect setting for students to practice their flying techniques. Under the watchful eye of experienced flight instructors, students take to the skies aboard their dragon mounts, mastering maneuvers such as dives, loops, and barrel rolls as they soar through the air with grace and precision.
*Combat Training Grounds: In this rugged training ground, students engage in simulated combat exercises to hone their battle skills. From sparring matches to mock battles against fierce opponents, students learn to wield weapons and harness the power of their dragon companions in the heat of battle, preparing them to defend Dragonstone Island against any threat that may arise.
*Agility Course: This challenging obstacle course tests students' agility, speed, and reflexes as they navigate through a series of obstacles and challenges. From dodging swinging pendulums to leaping over fiery pits, students and their dragon companions must work together to overcome each obstacle and reach the finish line in record time.
*Elemental Training Arena: In this specialized arena, students practice harnessing and controlling elemental powers under controlled conditions. From conjuring flames to summoning storms, students learn to wield the forces of nature with precision and finesse, mastering the art of elemental manipulation alongside their dragon companions.
*Teamwork and Cooperation Arena: This collaborative arena emphasizes teamwork and cooperation as students work together to solve puzzles and overcome challenges. From navigating labyrinthine mazes to rescuing stranded villagers, students and their dragon companions must communicate effectively and trust each other implicitly to succeed in this dynamic and engaging training environment.
Advanced Maneuvers Course: Reserved for elite students and seasoned riders, this advanced course pushes students to their limits with challenging maneuvers and high-stakes scenarios. From navigating treacherous mountain passes to evading enemy attacks in fast-paced aerial dogfights, students must rely on their instincts, skills, and the unbreakable bond with their dragon companions to emerge victorious in this ultimate test of skill and courage.
Classes Centered Around Animus Magic
*Introduction to Animus Magic: This foundational class provides an overview of animus magic, its history, and its potential applications. Students learn about the ancient origins of animus magic and the ethical considerations surrounding its use. Through discussions and readings, students explore the responsibilities and risks associated with wielding animus magic and begin to develop a deeper understanding of its role in the world.
*Animus Enchantment Techniques: In this practical class, students learn the art of enchanting objects and creatures using animus magic. Through hands-on exercises and experiments, students practice channeling their magical energy to imbue everyday objects with special properties and abilities. From crafting enchanted weapons to creating magical artifacts, students explore the limitless possibilities of animus enchantment and hone their skills as master enchanters.
*Ethics and Morality of Animus Magic: This thought-provoking class delves into the ethical dilemmas and moral considerations surrounding the use of animus magic. Through debates, case studies, and philosophical discussions, students examine the implications of manipulating the minds and wills of others through magic. Topics explored include consent, free will, and the potential for abuse of power, as students grapple with the complex ethical questions inherent in wielding animus magic.
*Advanced Animus Manipulation: Building upon the fundamentals of animus magic, this advanced class challenges students to push the boundaries of their magical abilities. Through intensive study and practice, students explore advanced techniques for manipulating and controlling the thoughts, emotions, and actions of others using animus magic. From subtle persuasion to powerful mind control, students learn to wield their magical powers with precision and finesse, mastering the art of animus manipulation.
*Healing and Restoration with Animus Magic: In this specialized class, students learn how to use animus magic for healing and restoration purposes. Through guided meditation and practical exercises, students develop their ability to channel healing energy and restore balance to the body, mind, and spirit. From soothing minor ailments to curing life-threatening injuries, students explore the healing potential of animus magic and learn to harness its power for the greater good.
*Defense Against Dark Animus Magic: In this practical self-defense class, students learn how to defend themselves against the dark and malevolent uses of animus magic. Through combat simulations and dueling exercises, students practice recognizing and countering dark animus spells and curses. From shielding techniques to dispelling dark enchantments, students learn to protect themselves and others from the harmful effects of dark animus magic and uphold the principles of justice and righteousness.
===Outside===
*Obstacle Courses: Several obstacle courses were scattered throughout the training ground, each one presenting a unique set of challenges to overcome. From climbing walls to crawling under netting, students navigated through a series of obstacles designed to test their agility, strength, and problem-solving skills. Rope swings, balance beams, and cargo nets added an extra layer of difficulty, requiring students to rely on their creativity and resourcefulness to succeed.
*Mock Battles: At designated battle arenas, students engaged in simulated combat exercises to hone their battle skills and strategic thinking. Working in teams or individually, students faced off against opponents in thrilling mock battles, wielding weapons and harnessing the power of their dragon companions to emerge victorious. From strategizing battle formations to executing tactical maneuvers, students learned to adapt and respond to changing circumstances in the heat of battle.
*Dragon Riding Challenges: In open fields and wooded trails, students practiced their dragon riding skills in a series of exhilarating challenges. Maneuvering through tight turns, weaving between obstacles, and navigating treacherous terrain, students and their dragon companions tested their coordination and communication in a fast-paced and dynamic environment. From flying races to obstacle courses, students honed their aerial skills and strengthened their bond with their dragon partners.
*Team-building Exercises: Throughout the training ground, students engaged in a variety of team-building exercises designed to foster cooperation and camaraderie among classmates. From trust falls to group challenges, students worked together to overcome obstacles and achieve shared goals. Through collaboration and communication, students learned to leverage each other's strengths and support one another in times of need, building strong bonds of friendship and teamwork that would serve them well in their future endeavors.
*Environmental Survival Training: In secluded wilderness areas, students participated in survival training exercises to learn essential skills for surviving in the wild. From building shelters to starting fires, students learned to adapt to their surroundings and thrive in challenging environments. Foraging for food, purifying water, and navigating using natural landmarks, students developed the confidence and resilience needed to face the unpredictable challenges of the wilderness with courage and determination.
===Dragon Council Chamber===
The Dragon Council Chamber, a towering spire stood as the heart of the Berkian Dragon Academy on Dragonstone Island, a place where esteemed dragon trainers, scholars, and leaders gathered to discuss matters of great importance and chart the course of the academy's future. Nestled within the towering spire at the center of the academy grounds, the chamber exuded an aura of wisdom, power, and reverence, serving as a symbol of the enduring bond between humans and dragons. As one entered the chamber, they were greeted by a grand and imposing space, illuminated by the soft glow of enchanted crystals and adorned with intricate carvings depicting legendary dragons and heroic deeds. A circular platform dominated the center of the chamber, surrounded by a semicircle of ornately carved seats, each one reserved for a member of the Dragon Council.
At the head of the chamber, a majestic throne carved from ancient dragonstone stood as a symbol of authority and leadership. Here, the High Elder of the Dragon Council presided over meetings, guiding discussions and fostering unity among council members. Flanking the throne, towering banners emblazoned with the sigils of the great dragon clans fluttered in the breeze, a reminder of the shared heritage and legacy that bound the council together.
Surrounding the central platform, a series of alcoves and niches housed a vast library of ancient tomes, scrolls, and manuscripts, containing the collective wisdom and knowledge of generations of dragon trainers and scholars. From historical records to arcane spells, the library served as a repository of wisdom and learning, providing council members with the resources they needed to make informed decisions and guide the future of the academy.
==Dragonstone Castle==
Dragonstone Castle was Athi and Blizzard's Old Castle which the Spirits of Harmony renovated for Sarah and her family. Perched majestically atop the rugged cliffs, the Dragonstone Castle commanded attention with its striking exterior. Constructed from shimmering crystal stone, the castle's facades sparkled in the sunlight, casting prismatic reflections that danced across the landscape. Towering spires reached towards the sky, their graceful curves and intricate carvings a testament to the skill and craftsmanship of its builders. Constructed from shimmering crystal stone, the castle gleamed in the sunlight, its facades adorned with intricate carvings and delicate filigree. The Six Spirits had spared no expense in updating the archaic architecture of their parental figures' castle, infusing it with a sense of grandeur and majesty befitting its noble lineage. The castle boasted several towers, each standing tall and proud against the horizon. Four main towers flanked the central keep, their battlements manned by vigilant guards who kept watch over the land below. Two smaller towers, situated at opposite corners of the castle, served as lookout posts, providing sweeping views of the surrounding countryside.
Nestled within the castle's walls were several courtyards, each offering a tranquil oasis of greenery and serenity amidst the bustling activity of the fortress. The main courtyard, situated at the heart of the castle, served as a gathering place for the inhabitants, its well-tended gardens and bubbling fountains providing a peaceful respite from the rigors of daily life.
The castle itself was organized with careful consideration for both aesthetics and functionality. The central keep housed the main living quarters, including the chambers of the Six Spirits and their closest advisors. Surrounding the keep were the various wings of the castle, each dedicated to a specific purpose and outfitted with all the amenities necessary for comfortable living.
===Entrance Hall===
The Entrance Hall of the Dragonstone Castle was a grand and imposing space, designed to awe and inspire all who crossed its threshold. As you stepped through the massive double doors, crafted from the finest Gronckle Iron and adorned with intricate dragon motifs, you were greeted by a sight of breathtaking beauty and splendor.
The hall stretched out before you, vast and cavernous, with towering ceilings that seemed to reach up to the heavens themselves. Sunlight poured in through stained glass windows, casting vibrant patterns of color across the polished marble floors and ornate crystal walls.
Ancient drawings of the legendary Ancient Dragon Breeds adorned the walls, their majestic forms depicted in vivid detail against a backdrop of swirling clouds and crackling lightning. Each drawing told a story, a tale of courage and heroism that echoed through the ages, inspiring all who beheld them to greatness.
At the center of the hall stood a grand marble staircase, its sweeping curves and intricate carvings a testament to the skill and craftsmanship of its builders. Twin staircases branched off from either side of the main staircase, leading to different wings of the castle and promising untold wonders and mysteries to those who dared to explore.
On either side of the hall, massive stone columns rose up to support the weight of the castle above, their surfaces etched with runes and symbols of protection. Torch sconces lined the walls, their flickering flames casting a warm and inviting glow throughout the space. Built into the cliffs surrounding the castle was the "Gift of Shelter," a marvel of engineering bestowed upon the Six Spirits by their dragon companions, Athi and Blizzard. Three dragon hangars, carved into the rock face, provided safe harbor for the majestic creatures, their spacious interiors equipped with all the comforts of home.
Inside the castle, the Six Spirits had painstakingly recreated the interior of Sarah's family's old home, paying homage to their heritage while incorporating modern conveniences and amenities. From cozy sitting rooms to elegant dining halls, each space was designed with comfort and functionality in mind, allowing the inhabitants to live and thrive in style.
====Main Wings - First Floor====
=====The Noble Wing=====
This wing housed the grand reception hall, where visitors and dignitaries were welcomed with open arms. Adorned with tapestries and banners depicting the heraldry of the Dragonstone Clan, the reception hall served as a showcase of the clan's proud history and traditions.
*Grand Reception Hall: A majestic chamber adorned with banners and tapestries bearing the heraldry of the Dragonstone Clan. Intricately carved wooden beams crisscrossed the vaulted ceiling, while stained glass windows bathed the room in a kaleidoscope of colors. At its center stood a grand marble staircase, leading to the upper levels of the castle.
*Council Chamber: A solemn chamber where the Six Spirits and their advisors convened to discuss matters of state. Ornate wooden chairs surrounded a long, polished table, where maps and scrolls lay scattered amidst quills and inkwells.
*Royal Chambers: Lavish living quarters reserved for the Six Spirits, featuring plush furnishings and luxurious amenities. Canopied beds draped in silk linens stood against walls adorned with portraits of past rulers, while crackling hearths cast a warm glow over the room.
**Sarah's Chamber: Sarah's chamber exuded an aura of grace and elegance, reflecting her status as one of the Six Spirits. Delicate lace curtains adorned the windows, casting soft patterns of light across the room, while a plush canopy bed, draped in rich silks and velvets, stood as the focal point of the space. A cozy sitting area, complete with overstuffed armchairs and a crackling fireplace, provided the perfect spot for quiet contemplation or intimate conversation.
**Race's Chamber: Race's chamber was a reflection of his adventurous spirit and love of the outdoors. Earthy tones and natural materials dominated the decor, with rugged wooden furniture and animal-hide rugs lending a rustic charm to the space. A collection of trophies and mementos from past adventures adorned the walls, serving as a testament to Race's prowess as a warrior and explorer.
**Family Chambers: The family chambers were a cozy retreat for Sarah, Race, and their human family, providing ample space for relaxation and bonding. A communal sitting area, furnished with plush sofas and overstuffed armchairs, served as the heart of the space, where the family gathered to share meals and stories. Adjoining bedrooms provided privacy and comfort for each member of the family, with soft beds and cozy quilts ensuring a restful night's sleep.
*Dragon Chambers:
**Dragon Hangars: Each dragon companion was assigned their own private hangar within the castle, where they could rest and recuperate between flights. These spacious caverns were outfitted with comfortable nests and feeding troughs, ensuring that the dragons wanted for nothing during their stay. Adjoining chambers provided space for grooming and care, with skilled attendants on hand to tend to the needs of the majestic creatures. Pokemon Chambers:
**Pokemon Quarters: The Pokemon quarters were a bustling hub of activity, where Sarah's beloved Pokemon companions found refuge and companionship amidst the castle's walls. Each Pokemon was assigned their own cozy nest, outfitted with soft bedding and plenty of toys for entertainment. Adjoining play areas provided space for exercise and socialization, allowing the Pokemon to forge bonds of friendship with one another. Mythical Creature Chambers:
**Mythical Sanctuary: Tucked away in a secluded corner of the castle, the mythical sanctuary provided a safe haven for the castle's resident mythical creatures. From elegant unicorns to fearsome griffins, creatures of all shapes and sizes found refuge within its walls, their presence adding an air of magic and wonder to the castle's halls. Spacious enclosures and lush gardens provided ample space for the creatures to roam and explore, while skilled caretakers tended to their every need with love and care.
=====The Mage Wing=====
Home to the castle's arcane practitioners, the Mage Wing boasted a library filled with ancient tomes and mystical artifacts. Here, scholars and spellcasters alike delved into the secrets of magic, seeking to unlock the mysteries of the universe.
*Arcane Library: A vast chamber lined with shelves upon shelves of ancient tomes and scrolls. Scholars and spellcasters pored over dusty volumes, their faces illuminated by the soft glow of magical torches. Runes and sigils adorned the walls, their intricate designs pulsing with arcane energy.
*Alchemy Laboratory: A bustling workshop filled with bubbling cauldrons and crackling fireplaces. Here, alchemists brewed potions and concocted elixirs, their movements precise and methodical as they measured out ingredients and stirred their mixtures.
*Divination Chamber: A serene sanctuary where seers and prophets communed with higher powers. Crystal balls and scrying mirrors adorned intricately carved pedestals, while incense smoke curled lazily through the air, carrying with it the whispers of the future.
=====The Guardian Wing=====
This wing served as the headquarters of the castle's defenders, housing barracks and armories where soldiers trained and prepared for battle. From here, patrols were dispatched to safeguard the borders of the realm and protect the castle from any threats that dared to approach.
*Barracks: Spacious dormitories where soldiers rested between patrols, their weapons and armor neatly arranged beside their bunks. Training dummies lined the walls, bearing the scars of countless practice sessions, while banners emblazoned with the crest of the Dragonstone Clan hung from the rafters.
*Armory: A vast chamber filled with racks of weapons and suits of armor, gleaming in the dim light. Swords, shields, and spears adorned the walls, their edges honed to razor sharpness, while suits of plate mail stood sentinel against the far wall.
*War Room: A strategic chamber where military commanders planned their campaigns and battles. Maps of the realm covered the tabletop, marked with pins and flags representing troop movements and enemy positions, while strategists debated tactics and strategies late into the night.
=====The Dragon Wing=====
Dedicated to the care and upkeep of the castle's dragon companions, this wing featured spacious hangars and stables where the majestic creatures could rest and recuperate. Skilled caretakers tended to their needs, ensuring that they remained healthy and well-fed.
*Dragon Hangars: Expansive caverns carved into the cliffsides, outfitted with comfortable nests and feeding troughs for the castle's dragon companions. Each hangar boasted a central hearth, where flames danced and crackled, providing warmth and light for the majestic creatures.
*Healing Chamber: A tranquil sanctuary where injured dragons received tender care and attention from skilled healers. Soft moss-lined beds dotted the chamber, while shelves filled with salves and poultices lined the walls, their healing properties renowned throughout the land.
*Training Arena: A sprawling courtyard where dragons honed their skills and practiced their maneuvers under the watchful eye of their trainers. Wooden obstacles and targets littered the arena, providing ample opportunities for aerial acrobatics and combat training.
*Nursery: The Dragonstone Castle's Nursery Area was a sprawling chamber of warmth and comfort, dedicated to the nurturing and hatching of dragon eggs from across the realm. The air was filled with a gentle hum of magic, permeating every corner and crevice with its soothing presence.
**Rows upon rows of soft beds lined the chamber, each one carefully arranged to cradle the precious eggs awaiting their moment of hatching. Luxuriously padded with downy feathers and lined with silk, these beds provided the perfect environment for the delicate eggs to incubate and develop.
**At the center of the room, hot water pools bubbled and steamed, their warm waters providing a nurturing embrace for the eggs of the sturdy Gronckle dragons. Fed by underground springs and enchanted to maintain the perfect temperature, these pools offered a haven of comfort and warmth for the developing embryos.
**The corridors of the castle, with their beautiful crystal walls and open windows, bathed the nursery area in sunlight and fresh air, creating an atmosphere of tranquility and serenity. Soft breezes whispered through the open windows, carrying with them the scents of blooming flowers and newly hatched dragons, while sunlight danced and sparkled off the crystal walls, casting prismatic rainbows across the room.
**Skilled caretakers moved quietly among the beds, tending to the needs of the eggs with gentle hands and watchful eyes. From checking temperatures to monitoring development, they ensured that each egg received the care and attention it needed to thrive.
====Second Floor====
=====Vault=====
The second floor of the Dragonstone Castle housed a treasure vault unlike any other, a testament to the wealth and power of its legendary dragon guardians, Athi and Blizzard. As you ascended the grand staircase from the entrance hall, you couldn't help but feel a sense of anticipation building within you, knowing that untold riches awaited beyond the gilded doors of the vault.
The vault was easy to spot, its newly-refurbished diamond-encrusted hinges gleaming in the soft light that filtered through the stained glass windows. As you approached, the intricate designs etched into the doors seemed to shimmer and dance, hinting at the treasures that lay within.
Carefully, you inserted the golden key into the lock and turned it with a soft click, the sound echoing through the chamber like the tolling of a bell. With a gentle push, the doors swung open, revealing a sight that took your breath away.
The vault was filled to the brim with hordes of silver treasure chests, each one decked out in gold outlines and adorned with intricate carvings and gemstones. Neatly arranged along the walls and stacked in towering piles, they seemed to stretch on for miles, their contents a tantalizing mystery waiting to be uncovered.
In the back of the room, nestled amidst the treasure chests, were Dragon Gifts of all shapes and sizes, carefully placed upon shelves and pedestals. From ancient artifacts to magical relics, each gift held a story of its own, a testament to the bond between dragon and human that had endured through the ages.
==Dragon Training Facility==
Purpose: The Dragon Training Facility serves as a comprehensive center for nurturing, training, and studying dragons under the care of the Dragonstone Clan. It provides the necessary infrastructure and resources to support the growth and development of these majestic creatures.
Key Features:
#Dragon Enclosures:
#*The facility features spacious and diverse dragon enclosures, each tailored to accommodate different species and sizes of dragons.
#*Enclosures are equipped with climate control systems to maintain optimal temperatures and environmental conditions based on specific dragon needs.
#*Natural elements such as rocky outcrops, water features, and vegetation are integrated into the enclosures to provide a stimulating and comfortable habitat.
#Training Arena:
#*An expansive and versatile training arena is at the heart of the facility, designed to facilitate various training exercises and flight maneuvers.
#*The arena includes obstacle courses, aerial rings, and elevated platforms to challenge dragons and enhance their agility and coordination.
#*Trainers utilize the arena to teach dragons essential skills such as flying techniques, combat maneuvers, and cooperative exercises with dragon riders.
#Medical Wing:
#*A dedicated medical wing houses veterinary clinics and recovery areas staffed with experienced dragon healers and veterinarians.
#*Advanced diagnostic equipment and magical healing tools are available to provide prompt and effective care for injured or sick dragons.
#*Rehabilitation programs are developed to assist dragons in recovering from injuries and regaining their strength and mobility.
#Research Laboratories:
#*The facility includes state-of-the-art research laboratories where dragon experts study dragon biology, behavior, and communication.
#*Researchers conduct experiments to develop insights into dragon genetics, dietary requirements, and social structures.
#*The laboratories also serve as innovation hubs for developing dragon-friendly technologies and equipment.
#Dragon Rearing and Hatchery:
#*A specialized area is dedicated to dragon rearing and hatchery, where dragon eggs are nurtured and hatchlings are cared for.
#*Experienced caretakers oversee the hatchery, ensuring optimal conditions for egg incubation and early development stages of dragonlings.
#*The rearing area provides a nurturing environment for young dragons to grow and bond with their caretakers before they begin formal training.
Additional Facilities and Amenities:
*Education Center: Educational programs and workshops are conducted for dragon riders and enthusiasts to deepen their understanding of dragons and responsible dragon care.
*Outdoor Training Grounds: Adjacent outdoor spaces feature natural landscapes and open fields where dragons can exercise and practice flight maneuvers in unconfined environments.
*Community Engagement Areas: Public viewing platforms and visitor centers allow the community to learn about dragons and appreciate their importance in the ecosystem.
Design Aesthetic:
The Dragon Training Facility combines functional design with elements of natural beauty and magical ambiance:
*Architectural structures incorporate organic shapes and dragon-inspired motifs, blending harmoniously with the surrounding landscape.
*A harmonious color palette of earth tones and vibrant hues reflects the mystical allure of dragons and their natural habitats.
*Magical lighting fixtures and enchanting decorations create a welcoming atmosphere that celebrates the bond between dragons and their human companions.
==Dragon Infirmary and Rehabilitation Center==
Purpose: The Dragon Infirmary and Rehabilitation Center serves as a sanctuary for dragons in need of medical attention, rehabilitation, and compassionate care.
Key Features:
Dragon Healing Wards:
*Purpose: Healing chambers outfitted with mystical energy fields and advanced healing technologies tailored to draconic physiology.
*Features:
**Mystical Energy Fields: Transparent barriers infused with healing energies that accelerate natural healing processes in dragons.
**Temperature Control: Adjustable ambient temperatures to accommodate different dragon species and aid in recovery.
**Restorative Environments: Calming atmospheres with natural elements like flowing water, gentle lighting, and soothing sounds to promote relaxation.
Rehabilitation Pools:
*Purpose: Aquatic therapy pools designed for hydrotherapy and physical rehabilitation of injured or weakened dragons.
*Features:
**Therapeutic Water Features: Variable water depths and currents to facilitate movement and exercise without strain.
**Underwater Treadmills: Submerged treadmills for controlled aquatic workouts to rebuild strength and mobility.
**Recovery Platforms: Elevated platforms for resting and sunbathing, aiding in muscle recovery and relaxation.
Herbal Gardens and Apothecary:
*Purpose: Gardens cultivated with magical herbs and plants used in dragon medicine and healing potions.
*Features:
**Medicinal Plants: Varieties of herbs with healing properties specific to dragons, such as soothing balms and regenerative stimulants.
**Alchemy Stations: Workspaces where skilled apothecaries concoct specialized potions and salves for dragon ailments.
**Herbalists' Consultation Rooms: Private spaces for herbalists to assess dragon health and prescribe natural remedies.
Dragon Specialist Clinics:
*Purpose: Veterinary clinics staffed with dragon healers and experts in draconic physiology.
*Features:
**Diagnostic Facilities: Advanced imaging technologies like enchanted scanners and crystal ball diagnostics for accurate assessments.
**Treatment Rooms: Equipped with specialized equipment for administering treatments, surgeries, and rehabilitation exercises.
**Intensive Care Units: Isolated wards for critical patients requiring close monitoring and specialized care.
Dragon Rehabilitation Programs:
*Purpose: Comprehensive programs tailored to each dragon's needs to regain strength, mobility, and vitality.
*Features:
**Personalized Care Plans: Individualized rehabilitation plans crafted by dragon specialists based on assessment and diagnosis.
**Physical Therapy Sessions: Scheduled sessions with skilled therapists to improve flexibility, muscle tone, and coordination.
**Flight Training Facilities: Controlled environments for practicing flight maneuvers and regaining aerial prowess.
Education and Outreach:
*Purpose: Promoting dragon welfare and fostering understanding of draconic health and conservation among dragon riders and the public.
*Features:
**Visitor Centers: Informative exhibits and interactive displays showcasing dragon biology, care techniques, and success stories.
**Dragon Adoption Programs: Opportunities for dragon enthusiasts to support and sponsor recovering dragons.
**Workshops and Seminars: Educational events and training sessions for aspiring dragon healers and caregivers.
==Hooligan Village==
Nestled just beyond the sweeping grass meadows to the right of Dragonstone Castle, the Hooligan Village of the Hooligan Tribe on Dragonstone Island was a bustling hub of activity and camaraderie, a testament to the resilience and spirit of its inhabitants. As you approached the village, the sounds of laughter and chatter filled the air, mingling with the gentle rustle of leaves and the distant roar of waterfalls.
The village itself was a charming blend of traditional Berkian architecture and modern conveniences, with sturdy wooden buildings and thatched roofs dotting the landscape. Each structure bore the unmistakable mark of its dragon-loving inhabitants, with intricate carvings and colorful banners adorning the facades.
At the heart of the village stood the Great Hall, a towering structure crafted from the finest timber and adorned with banners bearing the emblem of Berk. Inside, long tables stretched out beneath the vaulted ceiling, where villagers gathered to share meals and stories of their adventures. A roaring hearth crackled merrily in the center of the hall, casting a warm glow over the bustling scene.
Surrounding the Great Hall were a variety of other buildings, each serving a specific purpose in the daily life of the village:
*The Forge, where skilled blacksmiths crafted weapons and tools with precision and care.
**The Forge stood as a testament to the skill and craftsmanship of Dragonstone Island's blacksmiths. Located in the heart of the village, this sturdy stone building echoed with the rhythmic clang of hammers on anvils and the roar of roaring furnaces. As you stepped inside, you were enveloped in a haze of heat and smoke, the air thick with the smell of burning coal and molten metal.
**Rows of workbenches lined the walls, each one cluttered with tools and materials of the trade. Skilled blacksmiths moved with practiced precision, their muscles flexing as they worked to shape glowing red-hot metal into weapons and tools of unparalleled quality. Sparks flew from the anvils as hammers struck with expert force, each blow bringing the metal closer to its final form.
**In one corner of the Forge, a massive bellows stood sentinel, its rhythmic pumping providing the necessary airflow to keep the fires burning hot and steady. Nearby, racks of finished weapons and armor gleamed in the dim light, their surfaces polished to a mirror-like sheen, ready to be wielded by warriors in defense of the island.
*The Dragon Stables, where beloved dragon companions rested and frolicked between flights.
**Tucked away on the outskirts of the village, the Dragon Stables provided a safe and comfortable haven for Dragonstone Island's beloved dragon companions. As you approached, the air was filled with the sounds of playful chirps and roars, mingling with the soft rustle of dragon wings and the gentle clink of harnesses and chains.
**The stables themselves were a sprawling complex of sturdy wooden buildings and spacious outdoor enclosures, each one tailored to the needs of different dragon breeds. From towering Night Furies to graceful Light Furies, dragons of all shapes and sizes frolicked and played in the open-air paddocks, their scales shimmering in the sunlight as they basked in the warmth of the island breeze.
**Inside the stables, skilled stable hands tended to the needs of the dragons with care and compassion. Each stall was lined with soft bedding and filled with fresh hay and water, providing a cozy retreat for dragons to rest and relax between flights. Grooming stations and bathing pools allowed dragons to indulge in a bit of pampering, while specialized feeding areas ensured that each dragon received the nourishment they needed to thrive.
*The Healing Hut, where trained healers tended to the wounds and ailments of both humans and dragons alike.
**Tucked away in a quiet corner of the village, the Healing Hut provided a sanctuary of healing and comfort for both humans and dragons alike. As you stepped inside, you were greeted by the soothing scent of medicinal herbs and the gentle glow of healing crystals, creating an atmosphere of tranquility and peace.
**Skilled healers moved with quiet efficiency, tending to the wounds and ailments of their patients with care and compassion. From minor cuts and bruises to more serious injuries, no ailment was too great for the healers of the Healing Hut to handle. Using a combination of ancient remedies and modern techniques, they worked tirelessly to restore health and vitality to all who sought their aid.
**The Healing Hut was more than just a place of physical healing; it was a sanctuary for the soul. Here, amidst the soft murmur of healing spells and the gentle touch of skilled hands, patients found solace and comfort in times of need. Whether human or dragon, all were welcome within its walls, their well-being held sacred by the healers who called the Healing Hut their home.
Throughout the village, colorful gardens and flower boxes added a touch of natural beauty to the surroundings, while winding pathways and cobblestone streets invited exploration and discovery. From the Fish Market to the Tailor's Shop, every corner of the village bustled with activity and excitement, a reflection of the vibrant community that called it home.
====Pokemon Pavilion====
Within the vibrant Berkian Village on Dragonstone Island, there existed a special haven tailored specifically for the beloved Pokémon companions of the village's residents. Tucked away amidst the bustling streets and charming buildings, this sanctuary provided a welcoming space where Pokémon could rest, play, and bond with their human trainers. The Pokémon Pavilion, as it was affectionately called, was a spacious and airy structure adorned with colorful banners depicting various Pokémon species. As you approached, the sounds of happy Pokémon chatter and playful antics filled the air, mingling with the gentle rustle of leaves and the distant laughter of children.
Inside the pavilion, a series of interconnected enclosures provided ample space for Pokémon of all shapes and sizes to roam and explore. Each enclosure was tailored to the needs of different Pokémon types, with lush greenery, rocky outcrops, and water features carefully arranged to create a naturalistic environment reminiscent of their native habitats.
In one corner of the pavilion, a serene pond provided a refreshing oasis for water-type Pokémon to swim and splash to their heart's content. Nearby, a sun-dappled meadow offered a peaceful retreat for grass-type Pokémon to graze and play, while rocky cliffs and caves provided a rugged playground for rock-type Pokémon to climb and explore.
Throughout the pavilion, skilled Pokémon trainers and caretakers moved among the enclosures, offering guidance and support to both Pokémon and trainers alike. From training sessions to grooming sessions, they worked tirelessly to ensure that each Pokémon received the care and attention they needed to thrive.
Outside the pavilion, a sprawling training ground provided space for Pokémon battles and friendly competitions, with designated areas for both casual sparring and more formal tournaments. Spectators gathered along the sidelines, cheering on their favorite Pokémon as they showcased their skills and prowess in battle.
====Shops====
Within the Berkian Village on Dragonstone Island, a vibrant array of shops and stands lined the cobblestone streets, offering a delightful assortment of goods and services to its residents and visitors alike. From quaint boutiques to bustling market stalls, each establishment added its own unique charm to the bustling village atmosphere.
*The Dragon's Hoard Emporium: A treasure trove of dragon-themed merchandise, this bustling shop offered everything from handmade dragon figurines to intricately crafted jewelry adorned with dragon motifs. Visitors could browse shelves lined with dragon-themed apparel, books, and artwork, each item a testament to the enduring bond between humans and dragons.
*Fisherman's Catch Market: Located near the waterfront, this bustling market stall offered a tantalizing selection of freshly caught seafood, sourced daily from the crystal-clear waters surrounding Dragonstone Island. From succulent salmon to plump prawns, visitors could take their pick from a variety of fish and shellfish, expertly prepared by skilled fishmongers.
*Dragon Treats Bakery: A cozy bakery specializing in delicious treats for both humans and dragons alike, this charming establishment offered a mouthwatering selection of pastries, cakes, and savory snacks. From fire-roasted scones to dragon-shaped cookies, every treat was made with love and care, using only the finest ingredients sourced from the island's bountiful fields and forests.
*Dragon Whisperer's Apothecary: Tucked away in a quiet corner of the village, this mystical apothecary offered a wide range of herbal remedies and potions, each carefully crafted to promote health and well-being. Visitors could browse shelves lined with jars of dried herbs and vials of fragrant oils, while skilled apothecaries dispensed personalized advice and guidance on natural healing techniques.
*The Flying Dragon Tavern: A lively tavern and gathering place for villagers and travelers alike, this bustling establishment offered hearty meals, refreshing drinks, and live entertainment in a warm and welcoming atmosphere. From roasted boar to honey-glazed chicken, the tavern's menu boasted a variety of delicious dishes, each one paired perfectly with a selection of fine wines and ales.
*Dragonstone Bridal Boutique: A charming boutique specializing in wedding attire and accessories, this elegant establishment offered a stunning selection of gowns, suits, and accessories for brides, grooms, and their wedding parties. From flowing lace dresses to tailored suits, each piece was expertly crafted to make couples feel truly special on their big day.
*The Wedding Hall: Situated at the heart of the village, the Wedding Hall was a beautiful venue designed to host weddings and other special events. With its soaring ceilings, elegant chandeliers, and panoramic views of the surrounding landscape, it provided the perfect backdrop for couples to exchange vows and celebrate their love surrounded by family and friends. Skilled wedding planners were on hand to assist with every aspect of the event, from floral arrangements to catering, ensuring that each wedding was a truly unforgettable occasion.
==Sarah's Innovations Hub==
Welcome to Sarah's Innovations Hub, a cutting-edge laboratory facility dedicated to the creation of advanced weapons, items, and more.
===Key Areas===
Sarah's Laboratory
Sarah's laboratory is the heart of innovation within the hub. Equipped with state-of-the-art technology and research facilities, this space is where Sarah and her team develop new concepts, prototypes, and experiments.
*Research Area: Here, Sarah conducts experiments, designs schematics, and tests new ideas using advanced equipment and computer modeling. The research area is sleek and modern, featuring ergonomic workstations with adjustable monitors and integrated research tools. Large windows allow natural light to illuminate the space, supplemented by advanced LED lighting. Whiteboards and digital displays line the walls, showcasing equations and design concepts.
*Prototyping Station: A specialized area for building and refining prototypes of weapons, gadgets, and other items. This section is equipped with versatile workbenches and 3D printers. Shelves display prototype iterations and experimental materials. The atmosphere is vibrant yet organized, with tools neatly arranged for efficient prototyping.
*Engineering Bay: An assembly space for constructing and fine-tuning mechanical components and intricate designs. The engineering bay features heavy-duty workbenches with industrial tools and machinery. Robotic arms assist in precision assembly tasks. The room is soundproofed to minimize noise from machinery, creating a focused environment.
*Chemistry Lab: Dedicated to chemical synthesis and material analysis for crafting unique substances and compounds. The chemistry lab is equipped with fume hoods and specialized equipment for chemical synthesis. Glassware and instrumentation gleam under soft lighting, with safety showers and emergency protocols prominently displayed for safety.
Storage Room
The storage room is a vast space designed to house raw materials, finished products, and valuable resources needed for Sarah's projects.
*Material Stockpiles: Various metals, alloys, polymers, and rare elements stored for use in fabrication. Rows of neatly stacked crates and containers hold raw materials, each labeled for easy identification. High shelves store bulk materials, while climate-controlled sections preserve sensitive substances.
*Component Storage: Crates and shelves filled with electrical components, circuit boards, optics, and more. Organized bins and drawers contain electrical components, sorted by type and function. Labels and inventory scanners streamline retrieval.
*Secure Vaults: Specialized storage for sensitive or hazardous materials, ensuring safety and security. Heavy, reinforced doors lead to secure compartments for storing high-value or dangerous materials. Biometric scanners and security cameras ensure controlled access.
Supply Room
Adjacent to the laboratory, the supply room is where Sarah manages inventory and requisitions for ongoing projects.
*Inventory Control: A digital system tracks supplies, ensuring that critical materials are always available. A central console displays real-time inventory levels and reorder status. Shelves and bins are meticulously organized, with automated systems managing restocking.
*Restocking Station: Automated systems monitor usage and automatically reorder supplies when levels run low. Automated robots navigate the supply room, replenishing depleted supplies based on preset thresholds. A conveyor system facilitates efficient material handling.
*Tool Storage: Racks of precision tools, 3D printers, and machining equipment ready for use. Tools are stored on pegboards and shadow boards, with each tool's outline marked for easy identification. Cabinets house specialty tools and delicate instruments.
Workshop and Fabrication Area
This expansive area houses specialized machinery and workspaces for large-scale construction and assembly.
*Workbenches: Equipped with power tools and workspace for assembling and modifying prototypes. Sturdy workbenches with integrated power outlets and task lighting are arranged for workflow efficiency. Each station is personalized with tools and equipment based on the engineer's specialization.
*Industrial 3D Printers: Capable of producing complex components and parts on demand. Large-scale printers hum quietly, producing intricate components layer by layer. Viewing windows allow engineers to monitor progress.
*CNC Machines: Used for precision machining of metal and composite materials. Precision CNC machines are enclosed in glass panels, showcasing advanced manufacturing processes. The area is ventilated to manage dust and debris.
Testing and Evaluation Zone
Dedicated spaces for testing and evaluating new inventions and technologies.
*Firing Range: Where weapons and protective gear are tested for performance and durability. Bulletproof walls and reinforced backstops line the firing range. Target retrieval systems and ballistic analysis equipment ensure precise testing.
*Environmental Chambers: Simulating extreme conditions for product testing. Climate-controlled chambers simulate extreme conditions, from arctic cold to desert heat. Sensors and monitoring equipment record environmental data.
*Quality Control Stations: Ensuring each item meets rigorous standards before deployment. Inspectors work at dedicated stations, equipped with magnification tools and diagnostic instruments. Quality reports are generated electronically for documentation.
Administrative Area
This section houses offices, meeting rooms, and a command center for managing operations.
*Project Management: Coordinating teams, setting timelines, and tracking progress. The project management office features collaborative workspaces with large touchscreen displays for project timelines and team coordination. Sit-stand desks promote ergonomic comfort.
*Meeting Rooms: Spaces for brainstorming sessions, presentations, and collaboration. Glass-walled meeting rooms offer privacy without sacrificing transparency. High-tech conferencing systems enable virtual collaboration with remote teams.
*Command Center: Monitoring security, communications, and facility operations. A centralized hub monitors security cameras, access control systems, and facility operations. Large displays show real-time analytics and alerts.
Break Room and Facilities
A comfortable space for relaxation and downtime, ensuring a healthy work-life balance.
*Break Room: Equipped with refreshments, games, and comfortable seating. Comfortable seating areas are arranged around a central refreshment bar stocked with coffee machines and healthy snacks. Games and relaxation zones encourage creativity and stress relief.
*Gym and Recreation: Fitness facilities for physical well-being and stress relief. The gym features modern exercise equipment with integrated entertainment systems. Yoga mats and meditation areas provide space for mental wellness.
*Restrooms and Showers: Supporting comfort and hygiene for extended work hours. Immaculate restrooms with touchless fixtures ensure cleanliness. Showers are available for employees who want to freshen up after intense work sessions.
==Sarah's Pup Vehicle Garage==
Welcome to Sarah's state-of-the-art garage, where innovative vehicles are designed and created for her beloved pups. This three-floor facility combines cutting-edge technology with a cozy and functional design tailored to the needs of Sarah and her furry friends.
===Exterior Design:===
The garage exterior boasts a sleek and modern architectural style, blending seamlessly into its surroundings. Features include:
*Futuristic Facade: The facade incorporates large glass panels and metallic accents, giving the garage a contemporary look.
*Vehicle Access Points: Automated doors and ramps provide easy access for vehicles entering and exiting the garage.
*Green Features: Living walls and rooftop gardens enhance the aesthetic appeal while promoting environmental sustainability.
*Pawprint Design Elements: Playful pawprint motifs and dog-friendly signage add a touch of whimsy to the exterior design.
===Interior Design:===
Ground Floor - Workshop and Assembly Area:
*Vehicle Bays: The ground floor features several spacious vehicle bays equipped with hydraulic lifts capable of lifting and maneuvering vehicles for maintenance and assembly. Each bay is outfitted with tools and equipment specific to vehicle customization and repair. Such as Liberty’s Vehicles and the Dino Force’s Vehicles
*Workbenches and Tool Storage: Alongside the vehicle bays are organized workbenches stocked with a wide array of tools, including wrenches, screwdrivers, welding equipment, and precision instruments. Tool storage cabinets keep everything neatly organized and easily accessible.
*3D Printing Stations: Dedicated areas with advanced 3D printers capable of producing custom vehicle parts and accessories. These stations are equipped with a range of materials suitable for automotive applications, from plastics to metal composites.
*Materials Storage: Adjacent to the workshop area, shelves and racks hold an inventory of automotive-grade materials, including metal sheets, carbon fiber composites, rubber seals, and specialized paints.
*Cleaning and Maintenance Zone: A designated area equipped with cleaning stations and detailing tools for keeping the vehicles in pristine condition.
Second Floor - Design and Testing Zone:
*Design Studios: Open-concept design studios equipped with CAD workstations, digital modeling software, and large display screens for collaborative vehicle design. Whiteboards and pin-up boards line the walls for sketching and brainstorming.
*Virtual Reality Lab: An immersive VR lab where designers and engineers can visualize and interact with virtual prototypes of pup vehicles. This space facilitates real-time design adjustments and user experience simulations.
*Testing Track: An indoor testing track featuring various terrains and obstacles to evaluate vehicle performance, maneuverability, and durability. High-speed cameras capture vehicle dynamics for analysis.
*Simulation Rooms: Controlled environments mimicking different weather conditions (e.g., rain, snow, heat) to test the performance of vehicle components and systems under challenging scenarios.
*Data Analysis Center: A centralized area with computer clusters dedicated to processing and analyzing vehicle test data. Engineers use this space to refine vehicle designs based on performance metrics.
Third Floor - Recreation and Relaxation Area:
*Pup Play Zone: A designated play area for pups, featuring soft mats, toys, and climbing structures. This space allows pups to relax and play while their vehicles are being designed or tested.
*Rest Area: Comfortable seating areas furnished with sofas, lounge chairs, and bean bags for team members to relax, collaborate, and unwind. Large windows provide natural light and views of the surrounding landscape.
*Meeting Rooms: Glass-walled meeting rooms equipped with multimedia presentation tools for discussions, brainstorming sessions, and client meetings. The rooms are designed to inspire creativity and productivity.
*Observation Deck: An outdoor terrace offering panoramic views of the garage's green features and the surrounding area. This space serves as a tranquil retreat for enjoying breaks and socializing.
Special Features and Infrastructure:
*Dog-Friendly Design: The entire garage is designed with non-toxic materials and pet-safe finishes to ensure the safety and well-being of the pups.
*Smart Automation Systems: Integrated IoT (Internet of Things) systems monitor and control garage functions, such as lighting, temperature, and security, enhancing efficiency and convenience.
*Energy Efficiency Measures: Solar panels on the roof harness renewable energy to power the garage, reducing environmental impact and operating costs.
*Security Protocols: Access control systems, surveillance cameras, and alarm systems safeguard the garage and its valuable assets, providing peace of mind to Sarah and her team.
==== Inhabitants: ====
* Distant Kingdoms Dragons
** NightWings
** SandWings
** RainWings
** SeaWings
** SkyWings
** IceWings
** MudWings
* Lost Continent Dragons
** SilkWings
** HiveWings
** LeafWings
* Prryah's World Dragons (Xadia)
** Sky Dragons
*** Storm Dragons
**** Stormcloud
*** Cloud Wyverns
*** Storm Maned Dragons
*** Thunder Dragons
*** Tornado Dragons
*** Sun Dragons
**** Fire Dragons
**** Blueflame Dragons
* Inheritance Cycle Dragons
* Asian Dragons (aka Eastern/Equestria Dragons)
* Phoenix Dragons
* Western Dragons
* Archipelago Dragons
** Armorwing
** Buffalord
** Changewing
** Deadly Nadder
** Deathgripper
** Dramillion
** Fault Ripper
** Featherhide
** Flightmare
** Grim Gnasher
** Groncicle
** Gronckle
** Hideous Zippleback
** Hobblegrunt
** Hobgobbler
** Hotburple
** Light Fury
** Magma Breather
** Mist Twister
** Molduffles
** Monstrous Nightmare
** Night Fury
*** Female and Male Sounds 
** Night Light
** Raincutter
** Razorwhip
** Ripwrecker
** Rockstomper
** Rumblehorn
** Sand Wraith
** Sandbuster
** Scauldron
** Screaming Death
** Scuttleclaw
** Seashocker
** Sentinel
** Shivertooth
** Shockjaw
** Shovelhelm
** Singetail
** Skrill
** Sliquifier
** Slithersong
** Slitherwing
** Small Shadow Wing
** Smothering Smokebreath
** Snafflefang
** Snaptrapper
** Snifflehunch
** Snow Wraith
** Speed Stinger
** Stormcutter
** Terrible Terror
** Thornridge
** Threadtail
** Thunderclaw
** Thunderdrum
** Tide Glider
** Timberjack
** Triple Stryke
** Typhoomerang
** Whispering Death
** Windgnasher
** Windstriker
** Windwalker
** Woolly Howl
----Pokemon
* Common, Uncommon, Rare Pokemon species (like Eveelutions)
* New Pokemon species
* Hisuian Variant Pokemon (Hisuian Samurott, Dedicueye, Typhloshion, Braviary, Growlthe, Arcanine, Zoura, Zoroark, Goodra and Sliggoo)
* Ancient Fossil Pokemon (such as Cranidos, Rampardos, Dracovish, Dracozolt, Arctozolt and more)
* Dragon type Pokemon (sans for most of the Legendary Dragon types)
* Alpha Pokemon
* Rayquaza
** Aero (Shiny) 
* And so many more
== More Info ==
=== Village Boundary ===
A Freshwater Lake within the forest is the villages boundary, flying or resting on the cliffs on the other side were many Ancient/Archipelago Dragons species (having been peacefully breeding for the past millennia).
Many Dragonstone Clan members (which ranged in about a hundred thousand or so over the centuries) were doing many professions; cooking, researching, forge work, caring, performing health examinations, caring for the young and more! Marena told them they were different villages around the continents of Prryhia and Pantala since the tribe had grown during the centuries.
=== Pokemon Village ===
What took them by greater surprise was there were also thousands of Pokemon living among the village! In similar fashion to the PokeDynasty in The Forest of Okoya:
- Common, Uncommon, Rare Pokemon species (like Eveelutions)
- Hisuian Variant Pokemon (Hisuian Samurott, Dedicueye, Typhloshion, Braviary, Growlthe, Arcanine, Zoura, Zoroark, Goodra and Sliggoo)
- Ancient Fossil Pokemon (such as Cranidos, Rampardos, Dracovish, Dracozolt, Arctozolt)
- The Genetically Engineered Pokemon that were rescued from Zin and Team Eclipse (making Dragonstone their temporary home for now)
- Dragon type Pokemon (sans for most of the Legendary Dragon types)
- And even what Sho and Arrietty explained as Alpha Pokemon, predecessors to Totem Pokemon whom were twice or triple the size of their counterparts but instead of a gold flowing aura, they had red eyes making them very intimating and so many more, including new Pokemon Species.
=== Dragonstone Patrol Castle ===
Attached to the cliff below the Gift of Shelter was the Dragonstone Patrols' Castle which resembled the Castle Lookout being coated in steel reinforcements on the walls and towers strong enough to survive Dragonfire and other arsenal attacks, leaving only the drawbridge seemingly unprotected.
The roof is colored red and the side towers have golden tops with red flags, and the middle lies the Lookout area with a scope on top and the Dragonstone Patrols' Symbol in middle of the castle.
Inside the Dragonstone Patrols' Castle Lookout, there was a large area for all of the Pups to play or watch TV and in the center at the far end was the elevator which would take them up to the Change Room (behind the Dragonstone Patrol Insignia) and then up to the Command Center which resembled a round table humorously.
=== Animus Training Cave ===
Note: The Training Cave is the same cave the Dragonets of Destiny were hidden in
Sarah and Race's Animus Magic training took place in the Claws of the Clouds Mountain; a mountain range stretching across Pyrrhia from the north coast to the south coast. Serving as the main territory of the Sky Kingdom as it supports the SkyWing palace and most of the SkyWing tribe. It was also where they also trained Athi in Animus Magic many years ago.
The cave was located in a ravine, and there is a boulder blocking the door that can be moved aside using a key or a sturdy wooden lever hidden underneath the boulder.
Mazes of stalagmites and hanging stalactites are all over the cavern. One particular stalagmite had holes over its bulbous shape, where a dragon can sit on it. The cave is entirely bare rock and stone, with no mud. Torches hung around the walls in the area.
The Eight Queens and Six Spirits explained when they trained Athi, they would have lunch and dinner in the Great Central Cave where fires flickered around the edges of the dome, and echoing space yawned overhead, dripping with stalactites. The cave dome is big enough for her dragons to fit across with their wings extended and her Pokemon family, being enchanted thanks to Glory.
Twisting stone tunnels lead from the central cave to four different places: one to the Battle Area one to the Training Cave, one to the Study Room, and one to the Outside World where the boulder blocks the exit.
The Study Cave had a small "sky" hole in the roof, barely big enough for a dragon head to fit through, which was partly hidden by a thicket of branches outside of the hole. A map of Pyrrhia hung on the wall between the torches. There were barrels of scrolls holding information about the Kingdom and the dragon species (some of which Sarah was allowed to take with her to study up on after her Pokemon School homework).
The Training Cave is surrounded by stalagmites, with a staircase leading to the central cave. A dragon dummy stood beside the wall, where a drawing of a dragon depicted all the weaknesses of a dragon body.
There is a small, freezing-cold river that trickled through the cave into the outside world. Inside the river flowed upstream into the cave. Downstream, it flowed from the central cavern along the tunnel to the Battle Cave. 
The Central Cave was connected to the Study Cave, with a small gap in between. Further downstream, the river eventually leads to a pitch-black wall, which is the passageway to the outside world. A gap, complete with sharp outcroppings, connects the dragonets' cave to the passageway. Tight, twisting channels and small openings of air makes up the passage, eventually ending in a waterfall opening to the outside world.
Category:Places
Category:Content (AngelLion1234)