Wands

== Wands ==
Wands are only used by Sorcerers when equipped in the weapons slot in your Inventory, they deal damage and consume a small amount of mana. Druids cannot use Wands, they use Rods instead.
Wands are one-handed, can be equipped with a shield or Spellbook and fire every turn. Wands deal Fire, Death or Energy damage depending on the Wand. The benefit of this is that all shots deal damage and the damage is not weakened by the creature's armor. The downside is that some creatures are immune to certain types of damage and with a very powerful wand your mana will run out quickly if you hunt without a few stops every now and then.
There are some wands that offer an attribute that give a small increase in Magic Level skills.
Wands are loot from a variety of magical creatures, so be sure to check them out. Also look for wands sold by players as they will have a much lower price compared to NPC sellers.
There are currently 9 wands in the game.
Name 		Level	Vocation 	Hands 	Range	Average Dmg	Elemental Damage	Attributes 	Weight
Wand of Vortex 		7 	Sorcerers	One-Handed	4 	 	Energy 	 	23.00 oz
Wand of Dragonbreath 		13 	Sorcerers	One-Handed	4 	 	Fire 	 	23.00 oz
Wand of Plague 		19 	Sorcerers	One-Handed	4 	 	Earth 	 	23.00 oz
Wand of Draconia 		22 	Sorcerers	One-Handed	4 	 	Fire 	 	27.00 oz
Wand of Cosmic Energy		26 	Sorcerers	One-Handed	4 	 	Energy 	 	25.00 oz
Wand of Inferno 		33 	Sorcerers	One-Handed	4 	 	Fire 	 	30.50 oz
Wand of Starstorm 		37 	Sorcerers	One-Handed	4 	 	Energy 	 	25.50 oz
Frozenbreath Wand 		150 	Sorcerers	One-Handed	4 	 	Ice 	Magic Level +1	28.00 oz
Archangel Wand 		150 	Sorcerers	One-Handed	4 	 	 	Energy +3%
Magic Level +1	28.00 oz
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