Snapvine Bridge

: Scouting troops inform us that Lord Malagar heads east, to the city of Ma'qwa Urqu, beyond the Za'golon River. The only way there is through the Snapvine Bridge, built long ago by the Barrington-Keynes Expedition.
: Our newest allies, the Tuk'va tribe , are sworn enemies of the Ma'qwa, and they warn us about the vegetation ... it seems to have something of an appetite around these parts...
Snapvine Bridge is the eighth stage in Kingdom Rush: Frontiers. The Tribal Axethrowers are unlocked in this stage.
==Campaign==
===Set-Up===
* Gold 1100
* Strategic Point x11
* Overgrowth x3
* SCUMM Bar x1
* Snapvine x5
===Wave Composition===
KRFstage08-1.jpg
Wave	Enemies(Northeast) 	Enemies(Southeast) 	Enemies(River) 	Income
1 	Savage Warrior x5 	Savage Warrior x4 	 	135
2 	Savage Warrior x12 	Savage Warrior x5 	 	255
3 	Savage Warrior x8Savage Hunter x4 	Savage Warrior x5 	Savage Hunter x3 	300
4 	Savage Warrior x8Savage Hunter x4 	Savage Warrior x8Savage Hunter x4 	 	360
5 	Giant Wasp x12 	Giant Wasp x6 	 	144
6 	Savage Warrior x11Earth Shaman x1 	Savage Warrior x16 	 	455
7 	Savage Warrior x31Earth Shaman x3 	 	 	615
8 	Savage Warrior x8Savage Hunter x8Witch Doctor x1 	Savage Warrior x8Savage Hunter x8Witch Doctor x1 	Savage Warrior x4Savage Hunter x6 	730
9 	Savage Warrior x10 	Savage Warrior x20Spirit Shaman x4 	 	650
10 	Savage Warrior x40Witch Doctor x2Spirit Shaman x2	 	Savage Hunter x9 	935
11 	 	Savage Warrior x36Witch Doctor x1Earth Shaman x2Spirit Shaman x2	Savage Warrior x10Savage Hunter x5	1015
12 	Giant Wasp Queen x5 	Giant Wasp x30 	 	640
13 	Savage Warrior x15Gorillon x3 	Savage Hunter x15Gorillon x3 	 	1410
14 	Savage Warrior x8Witch Doctor x3Gorillon x3 	Savage Warrior x28Witch Doctor x3Earth Shaman x1Spirit Shaman x1	 	1420
15 	Savage Hunter x4Witch Doctor x7Gorillon x4 	Savage Warrior x21Witch Doctor x2Earth Shaman x2Spirit Shaman x2	Savage Hunter x20 	1965
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Heroic Challenge==
===Set-Up===
* Gold 2200
* Strategic Point x11
* Overgrowth x3
* SCUMM Bar x1
* Snapvine x5
**Restriction: Heroes are allowed.
**Restriction: Upgrades above Level 3 are not allowed.
===Wave Composition===
KRFstage08-2.jpg
Wave	Enemies(Northeast) 	Enemies(Southeast) 	Enemies(River)	Income
1 	Jungle Spider x3Savage Warrior x16 	 	 	264
2 	 	Jungle Spider x5Savage Warrior x 16 	 	280
3 	Jungle Spider x7Savage Warrior x28Witch Doctor x2 	 	 	576
4 	Jungle Spider x7Witch Doctor x6 	Savage Warrior x16Earth Shaman x2 	 	696
5 	Jungle Spider x7Gorillon x3Earth Shaman x2Witch Doctor x2 	Gorillon x2Earth Shaman x1Spirit Shaman x1Witch Doctor x1 	 	1206
6 	Jungle Spider x8Spirit Shaman x2Witch Doctor x2Gorillon x2Earth Shaman x2Savage Warrior x10	Jungle Spider x5Savage Warrior x12Spirit Shaman x1Witch Doctor x1Gorillon x1Earth Shaman x1	 	1364
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Iron Challenge==
===Set-Up===
* Gold 2650
* Strategic Point x10
* Overgrowth x5
**Restriction: Heroes are allowed
**Restriction: Upgrades above Level 3 are not allowed.
**Restriction: only.
===Wave Composition===
KRFstage08-3.jpg
Wave	Enemies(Northeast) 	Enemies(Southeast) 	Enemies(River) 	Income
1 	Jungle Spider x62Savage Hunter x32Jungle Matriarch x8Savage Warrior x13	Gorillon x4Savage Warrior x30Witch Doctor x3Spirit Shaman x4Earth Shaman x2	Savage Hunter x30	3496
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Events==
New TowerUnlocked	Level 4 Marksmen TowerTribal Axethrowers
 	Throws heavy damaging axes and can wield magic to disable foes.             
New EnemyWave 3 	Savage Hunter
link=Savage Hunter	The Savage Hunters are quick agile warriors that shoot deadly poisonous darts.
* Average speed
* Ranged poisonous attack
New EnemyWave 6 	Earth Shaman
link=Earth Shaman	These wise men manipulate the powers of the earth to protect their allies against damage.
* Average speed
* Heavy armor aura
New EnemyWave 9 	Spirit Shaman
link=Spirit Shaman	
Congressing with spirits, they protect their brethren from magic attacks.
* Average speed
* Magic resistance aura
New EnemyWave 13	Gorillon
link=Gorillon 	Large angry apes trained for battle. A force to be reckoned in the battlefield.
* Slow speed
* Very tough
* Area attack
==Related Achievements==
 SOS TO THE WORLD Find the secret message.
 FEED ME, SEYMOUR Feed over 50 creatures to the Snapvines.
 ONE *UGLY* $%@# Find all 3 alien hunters.
==Notes==
* Karkinos cannot swim in the river, since he's adapted to saline water, not fresh water.
==Trivia==
* The name of the Za'golon river is an anagram of the given name of Gonzalo Sande, one of the co-founders and artists of Ironhide Game Studio.
* The Level preview image shows two Snapvines in different places from where they actually are in the level. In the preview, there are two on the right side, between the top and bottom path. In the actual level, the uppermost Snapvine moves to the left side of the river, while the lower is missing entirely.
Category:Kingdom Rush: Frontiers
Category:Levels