Convergence (Continuance)/Previous Incarnation

"Those eyes, that see through my very soul, sang to me in an unfamiliar tune. I soon found myself lowering my weapon, and making peace with an enemy whom had butchered my family. Yet I didn't feel coerced, I simply believed it was the right thing to do." - An unknown soldier at the Great Battle of Pyrous
Convergence also referred to as The Founder, is one of the Ten Continuance and considered the most powerful. It is said that the holder of Convergence is the representative of life itself, with every lifeform and consciousness converging on the wielder of this ability.
Convergence, like the other Continuance, is a unique ability that is passed from lifeform to lifeform either directly or indirectly. Like the others, the holder of Convergence is able to tap into surface level neural energy manipulation, granting them a unique ability so powerful that some would come to view it as being "like magic".
Convergence is often associated with the aspects of Balance, neutrality, and peace.
==Abilities==
Convergence is unique from the Ten, as it doesn't follow the same rules as the rest. Convergence cannot evolve like the other Ten, when Convergence is recieved, it is recieved at full power. It is up to the holder to learn how to use these powers however, as they can be notoriously difficult to access. 
Due to the lack of evolution, the abilities listed below are available from the moment Convergence is awakened.
===Main Ability - Absolute Charisma===
The main and most well known of Convergence's abilities is referred to as "Absolute Charisma". So named as it allows the holder to convince any living being of intelligence to do anything they want. Unlike mind control, this ability does not force the victim to carry out the desired task against their will, rather the victim will be completely convinced that the desired task is within their best interest.
The ability is absolute, meaning that it cannot be resisted by mortal beings. The only exception to this rule, is if the ability is used on another wielder of Convergence. Those who wield one of the other Ten Continuance have a resistance to the power, but are not immune to it.
There is no limit on the usage of this power; the holder of Convergence is able to manipulate as many individuals as they desire at a time.
===Additional Ability - Open Mind===
The first of the additional abilities of Convergence is the passive ability to hear the thoughts of individuals around them and telepathically communicate with them. Like the other abilities of Convergence, it is almost impossible for mortal minds to resist this power, with only another wielder of Convergence being immune to the effects and a wielder of one of the other Continuance being resistant to it.
The holder is able to use this power selectively, and can designate as many targets as they desire to be affected by this ability. 
===Additional Ability - Immunity===
Another additional ability of Convergence allows the holder to be completely immune to the powers and effects of the rest of the Ten. 
===Additional Ability - Geis Casting===
The holder of Convergence is able to implant a Geis onto the very soul of any individuals that are within range. A Geis, an ancient word synonymous with a spell or curse, is bound to the very soul of the individual, meaning even reincarnation cannot remove it. A Geis can be anything, from a command that the individual will be compelled to follow, such as ‘You must always pick red flowers’ to a rule such as ‘You cannot fire weapons’. The individual will become enslaved to this Geis no matter how many times their soul is reincarnated, until it is removed by the holder of the full power of Convergence. 
This ability was most famously used by an ancient TItan against holders of other Continuance. He casted a Geis upon the holders of Malignance, Perserverence, Clairvoyance and Incoherence, cursing them to never use their powers in defiance again. However, due to the nature of the Continuance, when this Geis was cast, the Geis was also attached to the Continuance. This means that the present holders of these particular Continuance are still beholden to the same Geis.
===Additional Ability - Soul Manipulation===
The final and most powerful ability of Convergence is referred to as Soul Manipulation. The ability allows the holder of Convergence to manipulate aspects of an individual's soul within range. The extent of this ability is seemingly limitless. The holder is able to change and remove traits and abilities from individuals (excluding the other Continuance), scale up or down physical traits like Strength or Dexterity, restore the energy of those who are depleted and even remove the souls from individuals. This ability can also allow the holder to manipulate the DNA of others, adding traits onto DNA such as immunity to diseases or viruses, for example. 
They can combine this ability with the main ability, allowing the holder to 'write' a command onto the soul of another individual, this command will be obeyed and will follow that individual no matter how many times they will reincarnate. 
This ability is considered the most powerful ability of the Ten.
== History==
Like the other Ten, little is known about how Convergence truly came to be. According to the myths and legends, the Ten Continuance were unique traits that evolved in the members of the first species in the multiverse. This unnamed species was said to have done battle against the full fury of the fledging multiverse, as it attempted to wipe life out. 
The first recorded appearance of Convergence was on the planet Titan. An Ancient Titan Warrior-King, Æthelmenbrand, was said to have appeared at the Great Battle of Pyrous with "eyes ablaze with an emerald hue". It is said that he spoke with a booming voice that echoed over the miles-long battlefield so that every soldier could hear, and his very words forced the bitter enemies to put down their arms and find peace. 
The next time Convergence appeared, it was taken by the Precursor Empire when they invaded Titan and brought them into their trans-galactic empire. The First Councillor of the Precursor Empire, Vysagoth, was fascinated by the rumours of Convergence and had it taken from the leader of The Keepers. A group of Titans that each held one of the Ten. Unlike the other Continuance that had been taken by the Empire in the peace agreement, Vysagoth decided to use Convergence himself. Vysagoth is said to have used the power of Convergence to firmly cement his rule and ensure that he lead the Precursors for as long as he desires. Due to the nature of Convergence, all follow him willingly without believing they are being controlled or coerced. 
However, Vysagoth's eternal rule did not proceed as he would've liked. He grew increasingly weary of his own mortality, and sought many ways to extend his life, each to no avail. He desired a successor, someone like-minded who could continue his work. He chose one of the unborn artificial precursors. When she came of age, Vysagoth took custody of her and began to tutor her to become his perfect successor. After a century of work, he came to the conclusion that the only way for her to cement herself would be if she wielded Convergence, however Vysagoth was unwilling to part with the power he now had, so instead, he split Convergence into two halves. He gave one half to his would-be successor, Sienna and kept half for himself. 
Due to the disappearance of the Precursors, it is currently unknown who currently wields Convergence, as if Sienna and Vysagoth have perished, then Convergence will transplant into a random lifeform somewhere in the same Universe as them. 
== In game abilities ==
=== Generic Abilities ===
* +1 to AC
* Advantage on Death Saving Throws
* +2 to Perception
* Gain Darkvision (60ft)
* Gain immunity to the abilities and effects of the other Continuance.
=== Active Stage ===
* +2 to Charisma score
* Gain 3 uses of Invade Mind per long rest
** Invade Mind You are able to penetrate a creature's mind within 30ft of you, giving you full access to their inner thoughts and memories.
=== Evolved Stage ===
* Additional +2 to Charisma Score (+4 total)
* Gain additional 2 uses of Invade Mind (5 uses total)
* Gain 3 uses of Absolute Charisma per long rest
** Absolute Charisma A creature within 30ft of you makes a charisma saving throw, on a fail, the creature must obey one verbal command given to them by you. This command must be something the creature can physically do. You cannot command the creature to harm themselves physically. A creature will obey a command for as long as the command requires.
=== Mastered Stage ===
* Additional +2 to Charisma Score (+6 total)
* Invade Mind now becomes passive, allowing you to read the thoughts of any creature within range.
* Absolute Charisma can now be used to issue any command to a creature, including ones that would prove harmful to said creature. 
==Known wielders==
*Æthelmenbrand (First known wielder)
*Vysagoth (Full, later half)
*Sienna (Half)
*Leader of The Keepers
*The Farmer (Briefly)