Horseman (Civ5)

== Game Info ==
Fast and powerful Classical Era mounted unit. Requires .
* Common abilities:
** 
** 
** 
== Strategy ==
The Horseman is the first true melee cavalry unit, combining speed with a powerful attack. It has 4 MPs like all cavalry, but unlike the Chariot Archer it can use its full in rough terrain. The Horseman packs a punch with decent weapons combined with the speed and strength of the horse; it can move after attacking, making it ideal for hit-and-run tactics, and also for attacking badly positioned enemy ranged units, then retreating before the enemy can retaliate.
A civilization that has Horsemen can quickly cut through Barbarian encampments, scores of Warriors, Archers, and even Swordsmen. You can also use the Horseman's mobility and decent combat strength to explore the land and deal with any dangers single-handedly. However, like other mounted units, it can't use natural terrain defenses (although terrain combat experience acquired via promotions is still applicable), and its weapons are quite useless against the solid ramparts of cities. Also, as a mounted unit, the Horseman remains vulnerable to attacks from Spearmen, Pikemen, and the like, so keep it away from these.
== Civilopedia entry ==
== Unofficial custom card ==
== See also ==
* Horseman in other games
ru:Всадник (Civ5)
Category:Classical era units (Civ5)