Levels with Floating Objects

==Summary==
Floating Objects are an unlimited source ever presented. They float by a bit at a time ready to be tapped and grounded onto the map surface.
With the help of floating items merge chains can be built up and developed further without harvesting. Also they can help to finish quests for Event and Season Portals, and Star Quests.
There are different floating speeds when these floating objects are found, and different items that float.
=== For Those Just Starting ===
For all users playing heavily during their first days, there would have been the initial perception of not enough levels with floating objects. The original design for this page was based on that. Those elusive levels with floating objects should be noted! 
As it takes between 22-26 days to complete 100 levels, conservatively playing with 2 chalice refills daily, 13% of Levels 1-100 have floaters, as well as 8% of Levels 101-200, and 16% of Levels 201-300. Then there is the big jump - after 3 months of consecutive play, 37% of Levels 301-400 have floaters, followed by 18% of Levels 401-500, and 32% of Levels 501-540. 
That means a total of 103 levels have been found, but to give heart to those just starting, only Fruit Tree Leaves, Life Flower Seeds, and Mysterious Seeds are in the first 100 round, then add Dragon Tree Leaves to the 2nd round, and Life Orbs and Rain Clouds in the 3rd 100 round.
==Resources from Floaters==
The table below shows the floater, the floater page link, and the resources obtained by utilizing the floater to merge into future objects. Dragon eggs and nests are obtained through Dragon Chests, which are free to open in Levels, but are found infrequently.
Floater	Floater 	Resources Obtained
Image 	Link 	Resources Obtained
 	Life Flower Seeds 	
*Life Flowers (Life Dragon Eggs and Nests)
 	Dragon Tree Leaves	
*Dragon Trees (Moon Dragon Eggs and Nests), Wood
*Magic Mushrooms (Golem Dragon Eggs and Nests), Fungus Logs, Spooky Trees
*Prism Flowers (Butterfly Dragon Eggs and Nests)
 	Fruit Tree Leaves 	
*Fruit Trees, Fruits, Magic Currency
*Life Flowers (Life Dragon Eggs and Nests)
 	Life Orbs 	
*Life Orbs
 	Mysterious Seeds 	
*Dragon Trees (Moon Dragon Eggs and Nests), Wood
*Grass (Life Dragon Eggs and Nests)
*Life Orbs
*Living Stones (Rock Dragon Eggs and Nests), Stone Bricks
*Magic Mushrooms (Golem Dragon Eggs and Nests), Fungus Logs, Spooky Trees
*Prism Flowers (Butterfly Dragon Eggs and Nests)
 	Rain Clouds 	
*Dragon Trees (Moon Dragon Eggs and Nests), Wood
*Grass (Life Dragon Eggs and Nests)
*Life Orbs
*Living Stones (Rock Dragon Eggs and Nests), Stone Bricks
*Magic Mushrooms (Golem Dragon Eggs and Nests)
*Mushrooms (Toadstool Dragon Eggs and Nests)
*Fungus Logs, Spooky Trees
*Prism Flowers (Butterfly Dragon Eggs and Nests)
*Water
The tables below show the floating items so far discovered and their location in the game.
==Floaters In Camp==
Floating Item 	Level #	Level Name	Chalice Cost	Notes
Life Flower Seeds	None 	Camp 	None 	Every time you first open your camp, 3 seeds spawn off to the left. Float speed is slow. When dragons are all asleep, lots of seeds come as well.
==Levels with Single Floaters==
92 Levels have one of floating Dragon Tree Leaves, floating Fruit Tree Leaves, floating Life Flower Seeds, floating Mysterious Seeds, or floating Rain Clouds.
===Dragon Tree Leaves (11 levels)===
Level #	Level Name 	Chalice Cost	Toward Passive Play	Toward Passive Play
Level #	Level Name 	Chalice Cost	# Tiles 	Notes
124 	Drakeshire 2(Challenge #18) 	7 	151 	Connected 143 tiles, then a remaining 8. Float speed is regular and continuous
126 	The Healer 	1 	205 	All connected tiles, can easily do mass merges. Float speed is slow-regular.
143 	Fjord 8 	7 	118 	All connected tiles with a few gaps, can easily do mass merges. Float speed is regular-fast.
144 	Fjord 9 	7 	169 	All connected tiles. Float speed is regular.
247 	Glacier Falls 18 	5 	124 	Has 4 single 1x1 tile islands, then 3 tile groups of 36, 42, and 42. Float speed is regular and steady.
298 	Spell Shore 4 	5 	96 	Connected 81 tiles with a few gaps, then a remaining 15 1x1. Float speed is slow with low amounts.
357 	Bloom 8 	2 	85 	All connected tiles with a few gaps. Float speed is fast but amounts are low.
438 	Dragami 5 	3 	110 	All connected tiles in the shape of a boat with mast and sail. Float speed is slow.
485 	Zodiac Guardians 5 	3 	249 	All connected tiles in a circle loop. Float speed is regular and steady.
499 	Rocky Roads 6(Challenge #58)	3 	55 	Connected 50 tiles, then 5 1x1 tiles. Float speed is slow, infrequent.
501 	Rocky Roads 8 	4 	66 	All connected tiles with 2 1x1 gaps, no dragons. Float speed is slow.
===Fruit Tree Leaves (17 levels)===
Level #	Level Name 	Chalice Cost	Toward Passive Play	Toward Passive Play
Level #	Level Name 	Chalice Cost	# Tiles 	Notes
42 	Hilltop 1(Challenge #7)	6 	63 	All connected tiles. Float speed is regular.
43 	Hilltop Bluffs 	1 	65 	2 tile sections, split into 1/3rd 2/3rds. Float speed is regular.
45 	Hilltop 2 	4 	36 	All connected tiles. Float speed is regular and steady.
55 	Fear Isle 5 	5 	53 	All connected tiles. Float speed is regular and steady.
111 	Totem Shire 2 	7 	148 	5 tile sections, 3 have similar sized connected tiles of 41, 44, 46. Float speed is slow with low amounts.
208 	Craven Crypt 14 	4 	43 	4 tile sections of 4, 4, 7, 25 and 3 1x1 tiles. Float speed is regular with high amounts.
349 	Bloom 1 	4 	52 	All connected tiles. Float speed is slow.
371 	Empyrean Trials 9 	4 	63 	2 tile sections of 41 and 20 with a few gaps, and 2 1x1 tiles. Float speed is slow.
373 	Mirror Pond 1 	2 	46 	All connected tiles in one long strand. Float is slow with low amounts.
385 	Drakeholm 1 	2 	83 	All connected tiles. Float speed is slow with continuous amounts.
442 	Dragami 8 	2 	81 	All connected tiles, no dragons. Float speed is ultra slow with low, single amounts.
455 	Corrupted Forest 9 	5 	92 	2 tile sections of 35 and 57. Float speed is slow.
532 	Fruit Forest 3 	2 	37 	?
533 	Fruit Forest 4 	3 	65 	?
535 	Fruit Forest 6 	2 	57 	?
536 	Fruit Forest 7 	3 	74 	?
538 	Fruit Forest 9 	4 	63 	?
===Life Flower Seeds (29 levels)===
Level #	Level Name 	Chalice Cost	Toward Passive Play	Toward Passive Play
Level #	Level Name 	Chalice Cost	# Tiles 	Notes
9 	Grassy 5 	3 	52 	All connected tiles. Float speed is regular-slow.
21 	Green Grove 	3 	49 	All connected tiles with gaps. Float speed is slow with low amounts.
49 	Zomblin Falls 2 	4 	50 	2 tile sections, one with 32 tiles all connected, the remaining with gaps. Float speed is slow with low amounts.
52 	Fear Isle 2 	3 	48 	All connected tiles. Float speed is slow with low amounts.
56 	Silent Bay 1 	1 	52 	All connected tiles. Float speed is slow with low amounts.
71 	The Secret Veldt Alley	2 	80 	All connected tiles. Float speed is slow with low amounts.
112 	Totem Shire 3 	7 	99 	Connected 91 tiles for a large rectangle with gaps, the remaining in 1x1 tiles and another 4 connected. Float speed is slow with ultra-low amounts.
114 	Totem Shire 5 	7 	133 	Connected 105 tiles for a large rectangle, the remaining as a connected strand to the same large area, and finally three single tile 1x1 islands. Considered the level for the Tap Life Flower Seed (0/100) / Merge Life Flower Seed (0/30) quest, as it has hundreds of Life Flower Seeds in a short time. Float speed is fast and continuous.
115 	Totem Shire 6 	7 	136 	6 tile sections of 16 and 1 connected tile section of 40. Float is slow with low amounts.
214 	Sea Breeze 1 	4 	63 	All connected tiles as 6 3x3 squares. Float speed is regular with low amounts.
219 	Sea Breeze 6 	4 	78 	5 tile sections of 4, 7, 7, 27, and 33 with gaps and dead land of such merge variety that it takes time build then clear. Float speed is fast and continuous.
227 	Glacier Falls 2 	4 	145 	4 repeating tile sections with of 30 tiles gaps and another 3 1x1 tiles, with a center 13 tile section. Float speed is regular-fast.
242 	Glacier Falls 14 	5 	128 	4 tile sections of 10, 12 and 2 with 53 tiles, both with many gaps. Float speed is slow-regular.
276 	Golden Meadow 5 	3 	111 	3 separated strands of 13, 2 separated islands of 5 and 6 with gaps, and 1 connected tile section of 62, no dragons. Float speed is regular-fast.
317 	Zeal Land 1 	2 	60 	All separated tiles, the largest island are 11, 10, then 9 tiles going smaller. Float speed is regular.
318 	Zeal Land 2 	4 	179 	3 tile sections of inset rectangular strands with gaps of 34, 37 and 78, and 4 small islands of 8, 8, 7 and 7. Float speed is regular-fast.
319 	Zeal Land 3 	3 	82 	4 tile sections of 26, 26, 10 and 6, and 14 1x1 tiles. Float speed is regular.
321 	Zeal Land 5 	4 	177 	All connected tiles with gaps, as a large rectangular strand and 5 sections. Float speed is slow with low amounts.
329 	Drake's Ascent 2 	3 	60 	3 tile sections of 47, 11 and 2 of all connected tiles. Float speed is regular.
331 	Drake's Ascent 3 	5 	66 	All connected tiles with gaps, plus 1 1x1 tile. Float speed is fast.
336 	Drake's Ascent 7 	3 	78 	All connected tiles with gaps, plus another 2 tile islands of 2 and 1. Float speed is regular.
341 	Frostbite 2 	5 	138 	All connected tiles with gaps in 2 islands of 57 and 81. Float speed is regular.
344 	Crystal Isles ? 	3 	86 	2 tile sections of 73 with gaps and 13 of all connected tiles. Float speed is regular.
345 	Crystal Isles 2 	3 	46 	All connected tiles of 44, and 2 1x1 tiles. Float speed is regular.
346 	Crystal Isles 3 	6 	156 	2 tile sections of 139 and 17. Float speed is regular with low amounts.
368 	Empyrean Trials 6 	6 	90 	3 tile sections of 6, 14, and 70. Float speed regular-fast with increasing amounts after Zomblin Cave Field is addressed.
370 	Empyrean Trials 8 	3 	74 	4 tile sections of 17, 17, 18, and 22. Float speed is regular with with ultra-low amounts.
410 	Dragonville 4 	3 	118 	All connected tiles. Float speed is slow-regular.
433 	Dragami 1 	2 	53 	All connected tiles with gaps. Float speed is regular and continuous.
===Life Orbs (12 levels)===
Level #	Level Name 	Chalice Cost	Toward Passive Play	Toward Passive Play
Level #	Level Name 	Chalice Cost	# Tiles 	Notes
210 	Craven Crypt 15 	3 	56 	All connected tiles. Float speed is fast and continuous.
211 	Craven Crypt 16 	2 	58 	All connected tiles with a few gaps and 2 1x1 tiles. Float speed is regular with ultra-low amounts.
212 	Craven Crypt 17(Challenge #30)	3 	111 	2 tile groups, one continuous strand, one full square of 64. Float speed is regular.
213 	Craven Crypt ?? (Secret Level)	2 	140 	136 tiles all connected with gaps, with an island of 4 tiles. Float speed is fast and continuous.
244 	Glacier Falls 16 	7 	232 	204 tiles all connected, with 4 islands of 7 tiles. Float speed is slow with low amounts.
324 	Zeal Land 8 	3 	126 	Fragmented, spread out tiles as crossing strands and one 20 tile square. Float speed is regular but predominately (99%) Lvl 1 Tiny Life Orb.
355 	Bloom 6(Challenge #34) 	5 	87 	All connected tiles through rectangular shapes of 5, 8, 20, 24, 30, so remains okay for mass merges. Orbs are predominately Lvl 1 Tiny Life Orb. Float speed is regular-slow.
417 	Dragonville 10 	3 	67 	All connected tiles, no dragons. Orbs are predominately Lvl 1 Tiny Life Orb. Float speed is fast.
424 	Zomblin Hills ?? 	2 	63 	2 tile islands of 8 and 55. Float speed is fast and continuous.
429 	Zomblin Hills 8 	3 	52 	All connected tiles. Float speed is regular-fast and continuous.
466 	Life Flower Fields 9 	5 	91 	2 tile islands of 27 and 52, both with gaps, and another 2, and 10 tiles. Float speed is slow.
492 	Zodiac Guardians 10 	6 	365 	All connected tiles in a complex shape. Float speed is fast and scanty.
504 	Rocky Roads 10 	6 	85 	All connected tiles. Float speed is regular-fast.
===Mysterious Seeds (7 levels)===
Level #	Level Name 	Chalice Cost	Toward Passive Play	Toward Passive Play
Level #	Level Name 	Chalice Cost	# Tiles 	Notes
81 	Dread Marsh 2 	6 	43 	All connected tiles. Float speed is regular and continuous.
82 	Dread Marsh 3 	1 	26 	Tiles with gaps, no large merging (max 5 tiles merge), no dragons. Float speed is ultra-slow with low amounts.
84 	Dread Marsh 4 	3 	46 	All connected tiles in one rectangular strand. Float rate is fast with low amounts.
299 	Spell Shore 5 	3 	60 	3 tile sections of 8, 8, and 44 with some gaps. Float speed is regular.
361 	Empyrean Trials 1	4 	57 	All connected tiles. Float speed is regular.
364 	Empyrean Trials 3	6 	84 	2 tile sections of 21 and 63. Float speed is slow with ultra-low amounts.
412 	Dragonville 6 	5 	94 	3 tile sections of 12, 34, and 47 with 1 1x1 tile. Float speed s slow-regular.
===Rain Clouds (16 levels)===
Level #	Level Name 	Chalice Cost	Toward Passive Play	Toward Passive Play
Level #	Level Name 	Chalice Cost	# Tiles 	Notes
235 	Glacier Falls 8 	4 	95 	4 tile sections of all connected tiles of 5. 5. 13, and 72. Float speed is regular-fast.
238 	Glacier Falls 11 	5 	66 	5 tile sections of 9, 11, 11, 11, 13 plus another 11 1x1 tiles. Float speed is regular with high amounts. Considered the level for the "Merge Nilla Dragon Eggs 10x" quest, but fragmented tile spaces make it at least initially difficult to build harvestable Grass from ponds built from Rain Puddles. Once grass is built however, it continues to be difficult to keep tiles clear of merge objects (and passing floating objects) from the harvest chances for chests, and from opening the chests to display the contents, as the number of tiles is low and separated, and the chests have much unnecessary loot.
307 	Spell Shore 12 	4 	153 	3 tile sections of all connected tiles of 22, 26, and 105. Float speed is regular with breaks.
332 	Drake's Ascent 4 	4 	75 	1 center island of 39 continuous tiles with 1 gap and 9 more islands of decreasing tiles from 10, 6, 5 and less. Float speed is regular-fast.
333 	Drake's Ascent ?? 	4 	75 	3 tile sections of all connected tiles of 8, 25 and 41 and 1 1x1. Float speed is fast.
343 	Crystal Isles 1 	3 	51 	5 tile sections, from 2 tiles, then 4, 6, 7, and the remaining in a long strand. Float speed is regular.
358 	Bloom 9 	3 	40 	2 tile sections of 6 and 34 tiles. Float speed is fast and steady.
377 	Mirror Pond 5(Challenge #38)	5 	60 	All connected tiles with gaps. Float is regular with low amounts.
380 	Mirror Pond 7 	3 	64 	All connected tiles with gaps. Float speed is regular-fast and continuous.
383 	Mirror Pond 9 	4 	48 	All connected tiles with some gaps. Float speed is regular-fast.
384 	Mirror Pond 10 	5 	78 	2 tile sections of 24 and 53, and 1 1x1 tile. Float speed is fast.
393 	Drakeholm ?? 	3 	131 	3 tile sections of 2x 10, and 111, no dragons. Float speed is regular with low amounts.
415 	Dragonville 8 	3 	108 	2 tile sections of 12 and 96. Float speed is fast.
431 	Haven Hills 3(Challenge #46)	5 	53 	All connected tiles of 37 and 4 other tile sections of 3, 3, 4, 6. Float speed is fast and continuous.
505 	Indigo Spirits 1 	2 	103 	All connected tiles. Float speed is fast.
511 	Indigo Spirits 6 	2 	98 	All connected tiles. Float speed is regular-fast.
==Levels with Double Floaters==
11 Levels have a double floater style. Four of these have floating Life Flower Seeds and Fruit Tree Leaves, and the other five have floating Life Flower Seeds and Rain Clouds.
Floating Item	Floating Item	Level #	Level Name 	Chalice Cost	Toward Passive Play	Toward Passive Play
Floating Item	Floating Item	Level #	Level Name 	Chalice Cost	# Tiles 	Notes
 	 	301 	Spell Shore 7 	5 	105 	97 all connected tiles with many gaps, as well as 8 1x1 tiles. Float speed is slow with low amounts.
 	 	325 	Zeal Land ? 	3 	36 	3 tile sections of 8, 5, and 2, then 21 spread-out separated 1x1 tiles, not for passive play. Float speed is regular and continuous.
 	 	350 	Bloom 2 	4 	72 	All connected tiles. Alternates a few Life Flower Seeds, then Leaves of a Fruit Tree, then occasionally both together. Float speed is slow.
 	 	414 	Dragonville ?? 	5 	81 	4 tile islands of 3x 9, and 54. Float speed is fast.
 	 	529 	Fruit Forest 1 	2 	42 	?
 	 	531 	Fruit Forest 2 	4 	32 	?
 	 	367 	Empyrean Trials 5 	3 	57 	2 all connected tile islands of 44 and 13. Float speed is regular-fast and cloud amounts are low.
 	 	375 	Mirror Pond 3 	5 	60 	All connected tiles with gaps. Float speed is fast with low amounts.
 	 	444 	Dragami 10 	4 	82 	All connected tiles. Float speed is regular-fast.
 	 	489 	Zodiac Guardians 8	4 	269 	All connected tiles in a varied loop. Float speed is regular.
 	 	524 	Fungal Jungle 6 	3 	71 	All connected tiles. Float speed is regular.
==Trivia==
*There are no levels with a floating Autumn Leaf or a floating Specter Leaf.
*Zomblins float, all land in World Map puzzle levels, Events, and Camp floats, and different Camp Islands float from Den Cave, Treasure Tower, Camp & Chill Event Portal, Out Of Camp Event Portal, Season Portal, Kala's Ship, Daily Reward, Dragonia Kingdoms, Dragon Breeding, Dragon Homes Island, Dragon Missions, to Arcadia - so the original name for the page Floating Levels, was proposed changed to Levels with Floating Objects a few weeks into its development concept.
Category:Game Concepts