UIHANDLER OnFinished

The OnFinished handler is called when an Animation or AnimationGroup is finished.
== Arguments ==
;self : the Animation or AnimationGroup that finished
;requested : true if the Animation or AnimationGroup finished because of a call to self:Finish(), false otherwise
==Example==
 local fadeout = myFrame:CreateAnimationGroup()
 local anim = fadeout:CreateAnimation("Alpha")
 anim:SetDuration(.5)
 anim:SetChange(-myFrame:GetAlpha())
 anim:SetOrder(1)
 fadeout:SetScript("OnFinished", function() myFrame:Hide() end)