Iron Tomb Zombie

Iron Tomb Zombie is an upgraded version of the Tomb Raiser Zombie. He has the ability to throw bones that create damage-resistant tombstones on the lawn, thus making him an environment modifier. 
==Origins==
Like the Tomb Raiser Zombie, the Iron Tomb Zombie is a reference to Anubis, the Egyptian god of mummification and the afterlife. This is fitting, considering that the zombies are undead and wearing mummy's bandages. 
==Appearance==
Tomb Raiser Zombie is essentially a palette swap of his downgrade. The only major difference is the color of the interior of his dog mask, which is now red instead of yellow. The bones that he uses to create tombstones are also slightly darker. The tombstones themselves are a dark grey metallic color, and have different hieroglyphics etched on them. 
==Overview==
Iron Tomb Zombie absorbs 1000 damage per shot. His appearance changes upon absorbing 500 damage per shot, where his left arm falls off, before finally dying at 1000 damage per shot.
The tombstones he creates can absorbs 2100 damage per shot, three times as much as a normal Egyptian tombstone. These iron tombstones change appearance upon absorbing 1, 450, 900, and 1350 damage before fully disintegrating upon absorbing 2100 damage per shot. 
==Encounters==
(WIP)
==Strategies==
Iron Tomb Zombie's tombstones are incredibly tough, strong enough to tank an insta. This makes most straight-shooters such as Peashooter nearly useless, unless they've been leveled up. Lobbed-shot plants can be useful, but due to his high health (just as much as a Buckethead), an extremely high amount of DPS will be needed for the job. Melon-pult and Winter Melon are useful against him with their high area damage. 
While he's certainly threatening, he still retains many of Tomb Raiser's weaknesses, and possesses many of the same counters. Grave Buster will destroy his extra-hard tombstones just as well as any other tombstone. Stunning him with a plant such as Stunion or Chilli Bean's gas will prevent him from moving forward or using his special ability. 
If one can determine where his bone is going, the player can intercept it by planting a plant before the bone lands. Just like with Tomb Raiser Zombie, Iron Tomb's bones cannot create graves on tiles where there is already a plant. Using your sun-producer or a cheap plant such as Puff-Shroom can help neutralize his most threatening maneuver. 
If all else fails, Iron Tomb Zombie is still susceptible to insta-kill plants. Using plants such as Cherry Bomb, Jalapeno, or Primal Potato Mine can destroy him, other nearby zombies, and put a serious dent into his graves, if not destroying them outright. Multiple Iron Tomb Zombies may appear, though, as well as other threats that require your instas, so they should be used carefully. 
He typically doesn't represent much of a threat to your brains himself, owing to him moving somewhat slowly and constantly stopping to create new graves. However, this means that he'll often end up hiding behind tanky zombies, such as Mummy Gargantuars and High Pharaohs. This further exacerbates the need for AoE and/or piercing plants to be used against him. 
==Trivia==
*He can only throw up to nine bones. This is increased from Tomb Raiser Zombie, who can only throw up to six. 
*Despite his tombs being made of iron, they are not affected by Magnet-Shroom. 
*Oddly enough, he can't seem to spawn tombs on Gold Tiles, unlike Tomb Raiser. This is also in spite of the fact that he can spawn tombs on any other sort of tile, including Power Tiles, ice floes, and lava from Lava Guava.
*He cannot seem to create tombs behind him, no matter the circumstance.
*His name could potentially be a reference to the story mission "Iron Tomb", in the video game Destiny: Rise of Iron.
Category:Uncleared page