Francis Scarmiglione

Francis Scarmiglione is a character in Dissidia Calamitas Infinita. In Twilight Crystal he is the most trusted adviser of the Queen of Asteria and is a master necromancer. He sows the seeds of conflict between the two sides of the Endless War in order to boost his own prestige and political power, which he views as a means to an end as he slowly works towards his own dark ambitions for Drakin.
==Appearance==
Francis is a balding old man. His attire consists of a black tuxedo and trousers with a black shirt and polished shoes.
==Story==
==Battle==
__NOTOC__
Francis ScarmiglioneNecromaster – Commands otherworldly monsters to fight alongside him.
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Francis is a Necromaster, and fights by manipulating the dead. To compensate for his old age, he can summon either of his two undead familiars to fight for him. The largest, Caracalla, stands behind him and follows him with sluggish movements, while the smaller bow-wielding Domitian hovers slightly above his shoulder. After summoning an undead, Francis can command it to attack by pressing R + . His speed and mobility are generally poor, moving merely with a sophisticated walk.
===Bravery Attacks (Regular)===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Liquor Mortis 	Ground 	20 (10) 	80 	Melee Low 	N/A 	Physical 	Initial
Liquor Mortis 	[Close] Francis conjures a sword from purple flames and swings it twice, and then drinks from a red wine glass, slightly increasing his EX Gauge. Can combo without hitting. 	[Close] Francis conjures a sword from purple flames and swings it twice, and then drinks from a red wine glass, slightly increasing his EX Gauge. Can combo without hitting. 	[Close] Francis conjures a sword from purple flames and swings it twice, and then drinks from a red wine glass, slightly increasing his EX Gauge. Can combo without hitting. 	[Close] Francis conjures a sword from purple flames and swings it twice, and then drinks from a red wine glass, slightly increasing his EX Gauge. Can combo without hitting. 	[Close] Francis conjures a sword from purple flames and swings it twice, and then drinks from a red wine glass, slightly increasing his EX Gauge. Can combo without hitting. 	[Close] Francis conjures a sword from purple flames and swings it twice, and then drinks from a red wine glass, slightly increasing his EX Gauge. Can combo without hitting. 	[Close] Francis conjures a sword from purple flames and swings it twice, and then drinks from a red wine glass, slightly increasing his EX Gauge. Can combo without hitting.
Skull of Blight (ground)	Ground 	20 (10) 	80 	Ranged Mid 	Absorb 	Magical 	Initial
Skull of Blight (ground)	[Mid~Long] Francis conjures a large black skull in his hand, which emits a purple aura. Hold the button to extend the range, during which Francis can walk at an even slower pace. Once the button is released, he throws it towards the opponent, exploding on contact with them or the stage.	[Mid~Long] Francis conjures a large black skull in his hand, which emits a purple aura. Hold the button to extend the range, during which Francis can walk at an even slower pace. Once the button is released, he throws it towards the opponent, exploding on contact with them or the stage.	[Mid~Long] Francis conjures a large black skull in his hand, which emits a purple aura. Hold the button to extend the range, during which Francis can walk at an even slower pace. Once the button is released, he throws it towards the opponent, exploding on contact with them or the stage.	[Mid~Long] Francis conjures a large black skull in his hand, which emits a purple aura. Hold the button to extend the range, during which Francis can walk at an even slower pace. Once the button is released, he throws it towards the opponent, exploding on contact with them or the stage.	[Mid~Long] Francis conjures a large black skull in his hand, which emits a purple aura. Hold the button to extend the range, during which Francis can walk at an even slower pace. Once the button is released, he throws it towards the opponent, exploding on contact with them or the stage.	[Mid~Long] Francis conjures a large black skull in his hand, which emits a purple aura. Hold the button to extend the range, during which Francis can walk at an even slower pace. Once the button is released, he throws it towards the opponent, exploding on contact with them or the stage.	[Mid~Long] Francis conjures a large black skull in his hand, which emits a purple aura. Hold the button to extend the range, during which Francis can walk at an even slower pace. Once the button is released, he throws it towards the opponent, exploding on contact with them or the stage.
Vile Reach 	Ground 	20 (10) 	80 	Ranged Low 	Stun 	Magical 	Level
Vile Reach 	[Long] A group of undead arms burst out of the ground under the opponent and try to grab them, holding them in place for a set amount of time. 	[Long] A group of undead arms burst out of the ground under the opponent and try to grab them, holding them in place for a set amount of time. 	[Long] A group of undead arms burst out of the ground under the opponent and try to grab them, holding them in place for a set amount of time. 	[Long] A group of undead arms burst out of the ground under the opponent and try to grab them, holding them in place for a set amount of time. 	[Long] A group of undead arms burst out of the ground under the opponent and try to grab them, holding them in place for a set amount of time. 	[Long] A group of undead arms burst out of the ground under the opponent and try to grab them, holding them in place for a set amount of time. 	[Long] A group of undead arms burst out of the ground under the opponent and try to grab them, holding them in place for a set amount of time.
Treacherous Blade 	Ground 	20 (10) 	80 	Melee Low 	Chase 	Physical 	
Treacherous Blade 	[Close~Mid] Francis conjures a sword from purple flames and stabs it forward, before a skeleton appears and stabs farther with said sword. Can combo without hitting. 	[Close~Mid] Francis conjures a sword from purple flames and stabs it forward, before a skeleton appears and stabs farther with said sword. Can combo without hitting. 	[Close~Mid] Francis conjures a sword from purple flames and stabs it forward, before a skeleton appears and stabs farther with said sword. Can combo without hitting. 	[Close~Mid] Francis conjures a sword from purple flames and stabs it forward, before a skeleton appears and stabs farther with said sword. Can combo without hitting. 	[Close~Mid] Francis conjures a sword from purple flames and stabs it forward, before a skeleton appears and stabs farther with said sword. Can combo without hitting. 	[Close~Mid] Francis conjures a sword from purple flames and stabs it forward, before a skeleton appears and stabs farther with said sword. Can combo without hitting. 	[Close~Mid] Francis conjures a sword from purple flames and stabs it forward, before a skeleton appears and stabs farther with said sword. Can combo without hitting.
Lung Lancer 	Aerial 	20 (10) 	80 	Melee Low 	Chase 	Physical 	Initial
Lung Lancer 	[Close] Francis conjures a spear made from a spine and stabs it forward with both hands. If it connects, he rends the opponent upwards. 	[Close] Francis conjures a spear made from a spine and stabs it forward with both hands. If it connects, he rends the opponent upwards. 	[Close] Francis conjures a spear made from a spine and stabs it forward with both hands. If it connects, he rends the opponent upwards. 	[Close] Francis conjures a spear made from a spine and stabs it forward with both hands. If it connects, he rends the opponent upwards. 	[Close] Francis conjures a spear made from a spine and stabs it forward with both hands. If it connects, he rends the opponent upwards. 	[Close] Francis conjures a spear made from a spine and stabs it forward with both hands. If it connects, he rends the opponent upwards. 	[Close] Francis conjures a spear made from a spine and stabs it forward with both hands. If it connects, he rends the opponent upwards.
Skull of Blight (midair)	Aerial 	20 (10) 	80 	Ranged Mid 	Absorb 	Magical 	Level
Skull of Blight (midair)	[Mid] Francis conjures a large black skull in his hand, which emits a purple aura. He then kicks it downward at the opponent, exploding on contact with them or the stage. 	[Mid] Francis conjures a large black skull in his hand, which emits a purple aura. He then kicks it downward at the opponent, exploding on contact with them or the stage. 	[Mid] Francis conjures a large black skull in his hand, which emits a purple aura. He then kicks it downward at the opponent, exploding on contact with them or the stage. 	[Mid] Francis conjures a large black skull in his hand, which emits a purple aura. He then kicks it downward at the opponent, exploding on contact with them or the stage. 	[Mid] Francis conjures a large black skull in his hand, which emits a purple aura. He then kicks it downward at the opponent, exploding on contact with them or the stage. 	[Mid] Francis conjures a large black skull in his hand, which emits a purple aura. He then kicks it downward at the opponent, exploding on contact with them or the stage. 	[Mid] Francis conjures a large black skull in his hand, which emits a purple aura. He then kicks it downward at the opponent, exploding on contact with them or the stage.
Deathfire 	Aerial 	20 (10) 	80 	Ranged Mid 	N/A 	Magical 	Level
Deathfire 	[Long] Francis conjures a swath of purple flames at the opponent's current location. 	[Long] Francis conjures a swath of purple flames at the opponent's current location. 	[Long] Francis conjures a swath of purple flames at the opponent's current location. 	[Long] Francis conjures a swath of purple flames at the opponent's current location. 	[Long] Francis conjures a swath of purple flames at the opponent's current location. 	[Long] Francis conjures a swath of purple flames at the opponent's current location. 	[Long] Francis conjures a swath of purple flames at the opponent's current location.
Swing Life Away 	Aerial 	20 (10) 	80 	Melee Low 	Wall Rush 	Physical 	Level
Swing Life Away 	[Close] Francis conjures an entire skeleton and swings it around himself several times. 	[Close] Francis conjures an entire skeleton and swings it around himself several times. 	[Close] Francis conjures an entire skeleton and swings it around himself several times. 	[Close] Francis conjures an entire skeleton and swings it around himself several times. 	[Close] Francis conjures an entire skeleton and swings it around himself several times. 	[Close] Francis conjures an entire skeleton and swings it around himself several times. 	[Close] Francis conjures an entire skeleton and swings it around himself several times.
===Bravery Attacks (Caracalla)===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Diabolical Rush	N/A 	20 (10) 	80 	 	Wall Rush 	Physical 	Initial
Diabolical Rush	[Mid] Carracalla walks forward while unleashing a flurry of lightning-fast punches, followed by a powerful final punch. 	[Mid] Carracalla walks forward while unleashing a flurry of lightning-fast punches, followed by a powerful final punch. 	[Mid] Carracalla walks forward while unleashing a flurry of lightning-fast punches, followed by a powerful final punch. 	[Mid] Carracalla walks forward while unleashing a flurry of lightning-fast punches, followed by a powerful final punch. 	[Mid] Carracalla walks forward while unleashing a flurry of lightning-fast punches, followed by a powerful final punch. 	[Mid] Carracalla walks forward while unleashing a flurry of lightning-fast punches, followed by a powerful final punch. 	[Mid] Carracalla walks forward while unleashing a flurry of lightning-fast punches, followed by a powerful final punch.
Traitor's Blow 	N/A 	20 (10) 	80 	Melee Mid 	Chase 	Physical 	Level
Traitor's Blow 	[Close] Carracalla swings upwards with its two arms, before slamming its fists against the ground, knocking the opponent into the air.	[Close] Carracalla swings upwards with its two arms, before slamming its fists against the ground, knocking the opponent into the air.	[Close] Carracalla swings upwards with its two arms, before slamming its fists against the ground, knocking the opponent into the air.	[Close] Carracalla swings upwards with its two arms, before slamming its fists against the ground, knocking the opponent into the air.	[Close] Carracalla swings upwards with its two arms, before slamming its fists against the ground, knocking the opponent into the air.	[Close] Carracalla swings upwards with its two arms, before slamming its fists against the ground, knocking the opponent into the air.	[Close] Carracalla swings upwards with its two arms, before slamming its fists against the ground, knocking the opponent into the air.
===Bravery Attacks (Domitian)===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Piercing Agony	N/A 	20 (10) 	80 	Ranged High 	Wall Rush 	Physical 	Initial
Piercing Agony	[Long] Domitian readies his bow for 4 seconds, before firing a piercing arrow. 	[Long] Domitian readies his bow for 4 seconds, before firing a piercing arrow. 	[Long] Domitian readies his bow for 4 seconds, before firing a piercing arrow. 	[Long] Domitian readies his bow for 4 seconds, before firing a piercing arrow. 	[Long] Domitian readies his bow for 4 seconds, before firing a piercing arrow. 	[Long] Domitian readies his bow for 4 seconds, before firing a piercing arrow. 	[Long] Domitian readies his bow for 4 seconds, before firing a piercing arrow.
Traitor's Bow 	N/A 	20 (10) 	80 	Ranged Low 	Chase 	Physical 	Level
Traitor's Bow 	[Long] Domitian shoots 6 arrows at the opponent, with a one second gap between each shot.	[Long] Domitian shoots 6 arrows at the opponent, with a one second gap between each shot.	[Long] Domitian shoots 6 arrows at the opponent, with a one second gap between each shot.	[Long] Domitian shoots 6 arrows at the opponent, with a one second gap between each shot.	[Long] Domitian shoots 6 arrows at the opponent, with a one second gap between each shot.	[Long] Domitian shoots 6 arrows at the opponent, with a one second gap between each shot.	[Long] Domitian shoots 6 arrows at the opponent, with a one second gap between each shot.
===HP Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Infernal Summoning: Caracalla (ground)	Ground 	20 (10) 	80 	N/A 	N/A 	N/A 	Initial
Infernal Summoning: Caracalla (ground)	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack.
Infernal Summoning: Domitian (ground) 	Ground 	20 (10) 	80 	N/A 	N/A 	N/A 	
Infernal Summoning: Domitian (ground) 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack.
Undead Sword 	Ground 	30 (15) 	120 	Unblockable 	Wall Rush 	N/A 	Level
Undead Sword 	[Long] A large ethereal blade grasped by several burning undead bursts out from under the opponent. Inflicts Wall Rush against the roof. 	[Long] A large ethereal blade grasped by several burning undead bursts out from under the opponent. Inflicts Wall Rush against the roof. 	[Long] A large ethereal blade grasped by several burning undead bursts out from under the opponent. Inflicts Wall Rush against the roof. 	[Long] A large ethereal blade grasped by several burning undead bursts out from under the opponent. Inflicts Wall Rush against the roof. 	[Long] A large ethereal blade grasped by several burning undead bursts out from under the opponent. Inflicts Wall Rush against the roof. 	[Long] A large ethereal blade grasped by several burning undead bursts out from under the opponent. Inflicts Wall Rush against the roof. 	[Long] A large ethereal blade grasped by several burning undead bursts out from under the opponent. Inflicts Wall Rush against the roof.
Gray Gambit 	Ground 	30 (15) 	120 	Block Mid 	Block 	Physical 	Initial
Gray Gambit 	[Block] Francis conjures undead arms to block a melee attack of mid or lower priority. After successfully blocking an attack, the arms grab the attacker and Francis impales the opponent on his sword. 	[Block] Francis conjures undead arms to block a melee attack of mid or lower priority. After successfully blocking an attack, the arms grab the attacker and Francis impales the opponent on his sword. 	[Block] Francis conjures undead arms to block a melee attack of mid or lower priority. After successfully blocking an attack, the arms grab the attacker and Francis impales the opponent on his sword. 	[Block] Francis conjures undead arms to block a melee attack of mid or lower priority. After successfully blocking an attack, the arms grab the attacker and Francis impales the opponent on his sword. 	[Block] Francis conjures undead arms to block a melee attack of mid or lower priority. After successfully blocking an attack, the arms grab the attacker and Francis impales the opponent on his sword. 	[Block] Francis conjures undead arms to block a melee attack of mid or lower priority. After successfully blocking an attack, the arms grab the attacker and Francis impales the opponent on his sword. 	[Block] Francis conjures undead arms to block a melee attack of mid or lower priority. After successfully blocking an attack, the arms grab the attacker and Francis impales the opponent on his sword.
Infernal Summoning: Domitian (midair) 	Aerial 	20 (10) 	80 	N/A 	N/A 	N/A 	Initial
Infernal Summoning: Domitian (midair) 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Domitian, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack.
Infernal Summoning: Caracalla (midair)	Aerial 	20 (10) 	80 	N/A 	N/A 	N/A 	
Infernal Summoning: Caracalla (midair)	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack. 	[Self] Francis conjures a familiar, Caracalla, allowing access to additional bravery attacks. Doing the move again dismisses the summon, but it still finishes its current attack.
Touch of Death 	Aerial 	30 (15) 	120 	Melee High 	Wall Rush 	Magical 	Initial
Touch of Death 	[Close] Two burning skeletons are conjured by Francis's sides and reach towards the opponent. Upon grabbing them, Francis briefly turns the opponent into an undead, before the skeletons throw them away. Inflicts Wall Rush against the floor.	[Close] Two burning skeletons are conjured by Francis's sides and reach towards the opponent. Upon grabbing them, Francis briefly turns the opponent into an undead, before the skeletons throw them away. Inflicts Wall Rush against the floor.	[Close] Two burning skeletons are conjured by Francis's sides and reach towards the opponent. Upon grabbing them, Francis briefly turns the opponent into an undead, before the skeletons throw them away. Inflicts Wall Rush against the floor.	[Close] Two burning skeletons are conjured by Francis's sides and reach towards the opponent. Upon grabbing them, Francis briefly turns the opponent into an undead, before the skeletons throw them away. Inflicts Wall Rush against the floor.	[Close] Two burning skeletons are conjured by Francis's sides and reach towards the opponent. Upon grabbing them, Francis briefly turns the opponent into an undead, before the skeletons throw them away. Inflicts Wall Rush against the floor.	[Close] Two burning skeletons are conjured by Francis's sides and reach towards the opponent. Upon grabbing them, Francis briefly turns the opponent into an undead, before the skeletons throw them away. Inflicts Wall Rush against the floor.	[Close] Two burning skeletons are conjured by Francis's sides and reach towards the opponent. Upon grabbing them, Francis briefly turns the opponent into an undead, before the skeletons throw them away. Inflicts Wall Rush against the floor.
Draugen Rush 	Aerial 	30 (15) 	120 	Melee High 	Wall Rush 	Physical 	Level
Draugen Rush 	[Mid] Francis fuses with an undead wyvern and charges across the sky towards the opponent. 	[Mid] Francis fuses with an undead wyvern and charges across the sky towards the opponent. 	[Mid] Francis fuses with an undead wyvern and charges across the sky towards the opponent. 	[Mid] Francis fuses with an undead wyvern and charges across the sky towards the opponent. 	[Mid] Francis fuses with an undead wyvern and charges across the sky towards the opponent. 	[Mid] Francis fuses with an undead wyvern and charges across the sky towards the opponent. 	[Mid] Francis fuses with an undead wyvern and charges across the sky towards the opponent.
==EX Mode==
Francis's EX Mode is Deathdealer. He attaches two skeletal Drake wings to his back, half his face peels away to show his skull, and he begins to glow with an aura of purple flames. He gains the abilities "Regen" and "Critical Boost". He also gains the ability "Death's Emperor", which adds additional purple flames to Caracalla and Domitian's Bravery attacks as a separate extended hitbox that deals additional magical damage.
While in EX Mode, Francis gains two unique HP attacks performed with R + while a familiar is currently summoned. Caracalla performs Mantello di Caracalla, where a large twister of fire cloaks the stationary undead for several seconds. Domitian performs Damnatio Memoriae, where it causes a swath of flaming arrows to rain down at the opponent's current location for several seconds.
His EX Burst is Temple of Doom. Francis impales the opponent through their torso with his hand, and the player has to fill a bar of black Aura by holding down two separate and rapidly changing buttons for certain amounts of time. On a perfect EX Burst, Francis rips out the opponent's heart and Caracalla punches them away. Francis then turns the heart into a grenade and walks up to their collapsed body, stuffing their heart back into their body and walking away as it explodes a few moments later. On a failed EX Burst, skeletal hands instead appear from the floor and drag the opponent into the void.
==Equipment==
===Exclusive Weapons===
Name 	Level	Description
Creon's Feast 	 	
Matax's Succession	 	
Ezekiel's Peace 	 	
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Necromancer's Legacy	Mind, flesh, and soul are plaything to you. To say you're drunk on power would be an understatement.	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Zero Drop 	A flask that contains the essences of life itself. 	LUK+4 	Battlegen from the Leon Friend Card
Corpse's Desire 	N/A 	LUK+1 	Battlegen
Corpse's Dream 	N/A 	LUK+2 	Battlegen
Corpse's Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: 
*World Map Theme: 
*Normal Battle: 
*Boss Battle: 
*Ending Theme: 
===Rival Battle===
*Vs Avec: Kotov Syndrome
*Vs Maximilan: Hot Wind Blowing
==Quotes==
===Encounter===
*"I will erase you from this world."
*"Become my minion."
*"Destruction awaits you."
*"Scum like you just fuel my power."
*"I, too, join the restless...?"— If HP is low
*"Only through hardship is peace obtainable."— If HP is low
*"Prepare to drown in corruption."— when opponent is stronger
*"No empire can avoid decay and death."— when opponent is stronger
*"You are the dirt on my shoes."— when opponent is weaker
*"Hahahaha, you're a mere pawn!"— when opponent is weaker	
===Victory===
*"Your corpse is now property of Sir Francis Scarmiglione."
*"And you thought you were a badass."
*"Your soul has left the building!"
*"Death claims all, and naught remain."
*"I can't succumb here..."— If HP is low
*"I still have much to do."— If HP is low
*"Embrace damnation, my new minion!"— when opponent is stronger
*"Not even the Gods can escape death."— when opponent is stronger
*"Peasant filth."— when opponent is weaker
*"You are not even worthwhile as a manservant, pathetic!"— when opponent is weaker	
===Defeat===
*"Can't you let an old man die in peace?!"
*"...But I AM death."
*"What do you want, a medal?"
*"To see my plans collapse in front of me...!"
*"You dare to call me overambitious?"— when opponent is stronger
*"Your legacy will mark my grave."— when opponent is stronger
*"This... is incomprehensible."— when opponent is weaker
*"To falter against such lowly creatures..."— when opponent is weaker
===Default specific===
=== Boss Specific ===
*Ragnarok:
*Genesis: "The one true release is death!"	
*Eris:
*The Embodiment:	
*Amaterasu:
===DLC specific===
==Story Specific==
Francis: "You're a damn fool, 0. No matter how long the cycles rage on, death will always be the only absolute!"
0: "Then I must eliminate death."
Francis: "This world is dead. Nothing but a decaying husk, not unlike the beings under my control. Perhaps that is the true nature of war, a soulless circle of action lacking heart and deliberation. Or perhaps it is the means in which death truly expresses itself."
Francis: "War is self-sufficient. All that is required of me... is to claim the first life."
Francis: "This world, this... corpse, is beyond hope."
Francis: "I can drag your pathetic soul back from the depths of this Hell if need be. If you enjoy using that mouth for breathing, silence it and heed my command."
Category:Characters
Category:Twilight Crystal characters