Albus (Castlevania)

==Summary==
Albus was a chief researcher of the Ecclesia Order from Castlevania: Order of Ecclesia. From the beginning of the story Albus stole parts of Dominus which were key in defeating Dracula. Later on its revealed that he stole Dominus because he wanted to protect Shanoa from the heavy toll Dominus puts on the users body and soul, eventually killing them. He eventually died in a fight against Shanoa and willingly gave up his Soul so she could use Dominus against Dracula.
Albus himself is fairly powerful and has mastery over various Glyphs and is even able to somewhat control the life draining power of Dominus Agony. His main weapon is Agartha which he uses to project his Glyphs like with Max Shot, Optical Shot and Torpor. Though he should be fairly familiar with various other elemental Glyphs as he was trained since childhood. Albus is also fairly swift with his warping abillity and even dangerous upclose with his Ignis Kicks.
==Powers and Stats==
Tier: 
Name: Albus
Origin: Castlevania
Gender: Male
Age: 24
Classification: Human
Powers and Abilities: 
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|-|Abilities=Belmont Bloodline (Has access to the Belmont blood, which lets him survive Dominus), Expert Marksman, Expert Martial Artist Dimensional Travel and Immersion (Scales off anyone who's capable of using magic, who can dimension hop into other worlds inside paintings), Statistics Amplification (The Powers of ChaosCastlevania: Grimoire of Souls chapter 3: Ash Banquet can make one strongerCastlevania: Grimoire of Souls chapter 4: That Witch Writhes), Statistics Reduction (The powers of chaos can make the targets weaker), Magic, Quantum Manipulation and Spatial Manipulation (MagicCastlevania: Portrait of Ruin in Castlevania is able to warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes itCastlevania: Symphony of the Night common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151), Soul Manipulation (MagicCastlevania Nocturne of Recollection Chapter 6: Counterattack is capable of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series), Plot Manipulation and Text Manipulation (Creatures of Chaos can utilize the power of chaos to write cruel endings for their targets into Reality and rewrite the narrative of the worldsCastlevania: Grimoire of Souls chapter 2: A City of Fog they reside in through the chaos in their soul which are one and the same as the real world;Castlevania: Grimoire of Souls chapter 7: Death's Reign with the resultsCastlevania: Grimoire of Souls chapter 8: Demonic Visions of those changesCastlevania: Grimoire of Souls chapter 6: Accursed Cranium overturning events in the story it's tied to and overflowing into reality), Power Absorption and Information Analysis (Can absorb the powers of others and the environment through glyphs), Darkness Manipulation and Unholy Manipulation (Dominus Agony is Dracula's magic, granting him access to demonic and dark magic), Teleportation and Intangibility (Can warp though solid objects like walls, regular enemies and attacks), Sealing (via Torpor), Light Manipulation (via Optical ShotCastlevania: Order of Ecclesia Brady Games strategy guide page 108), Fire Manipulation, Ice Manipulation, Electricity Manipulation Curse Manipulation, Energy Absorption and Power Nullification (via Max Shot,), which can drain one's Magic and nullify their ability to attackCastlevania: Portrait of Ruins BradyGames strategy guide page 17), Has access to Dracula's magic, which grants him the following: Illusion Creation (The castle can create illusions), BFR (The castle can send one to another dimensionHaunted Castle), Perception Manipulation (The castle can warp one's sensesCasltevnia Bloodlines), Morality Manipulation (the castle's influence can turn allies against each otherCastlevania Lords of Shadow - Mirror of Fate Act 1), Void Manipulation, Conceptual Manipulation (Type 1), Time Manipulation, Gravity Manipulation, Chaos Manipulation, Pain Manipulation, Dimensional Manipulation and Forced Duplication (The castle's Void and Chaos powers can forcefully duplicate one's being and conceptually removed from concepts of Pain, Time, and Existence, affect Gravity related limitations,Castlevania Lords of Shadow 2 - Revelations Castle Dweller: Navigators and separate them into numerous planes at once. Can also warp the gravity inside the castle), Technology Manipulation (The castle can mess with satellite images), Law Manipulation and Physics Manipulation (The Inverted castle can warp the laws of everything that functions in the castle), Fate Manipulation (The castle's influence can bind the Lost Soul to it, which is literal Fate itself,Castlevania: Lords of Shadow - Mirror of Fate which is capable of working on Type 4 Acausals), Transmutation and Corruption (Type 2; The castle's influence can transmutate one into a soul and corrupt the victims), Biological Manipulation and Size Manipulation (The castle can mutate the targets and grow them in sizeCsstlevania: Dawn of Sorrow), Existence Erasure (Dracula's magic can erase beings from existenceCastlevania: Order of Ecclesia), Empathic Manipulation, and Memory Manipulation (Dracula's magic can devour the victim's mind, and affect one's memories and emotions), Biological Absorption (Dracula's magic can absorb an entire being), Madness Manipulation (Type 3; Dracula's magic can drive one insane by its mere presence), Body Puppetry (The castle's influence canCastlevania Lords of Shadow 2 Castle Dwellers: Stone Golem control its targets like a puppetCastlevania Lords of Shadow 2 Castle Dwellers: Bloody Skeletons), Power Mimicry, Information Analysis and Power Absorption (Dracula's touch can instantly copy one's abilities, analyze them throughout their entire lifetime and past lives, and absorb one's power), Subjective Reality (Dracula's magic can bring what's in one's mind into reality), Fear Manipulation (The Castle's power can inflict fear onto others,), Possession (Dracula's magicCastlevania: Harmony of Dissonance can possess others), Power Nullification and Statistics Reduction (Dracula's castle can render one's power pathetic and nullify it completely)
|-|Resistance=Standard Belmont Resistances
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Attack Potency: Low Multiverse level (Can keep up with Shanoa)
Speed: Infinite (Can react to Shanoa's attacks, who can react to Death's attacks, who is able to kill distance itself to attack his enemies instantlyDemon Castle Dracula: Reminiscence of the Divine Abyss)
Lifting Strength: Immeasurable (Should be superior to Dracula's weakened state, who is able to lift the entirety of Castlevania at his weakest state,Castlevania: Curse of Darkness which is anCastlevania: Aria of Sorrow entire world withCastlevania: Lords of Shadow 2 another dimension below it),
Striking Strength: Low Multiverse level
Durability: Low Multiverse level
Stamina: Superhuman
Range: Standard Melee Range. Low Multiversal with magic
Standard Equipment: Agartha, and several glyphs like Dominus
Intelligence: Genius (Is an expert on magic, which requires one to understand Quantum Physics to utilize it to its fullest.
Weaknesses: Dominus Agony can take him over, though he can resist the effects of its magic thanks to the Belmont Bloodline he gained through the villagers.
Notable Attacks/Techniques:
Albus Torpor.gif|Torpor
Albus Particle Shot.gif|Optical 
Albus Max Shot.gif|Max Shot
*Agartha: Albus main way of attacking and using his various Glyphs are through his gun Agartha. It can shoot rapidly and indefinitely as long as Albus has enough magic to support it, it doesn't need bullets or projectiles as it is mainly powered through Magic. Albus can also combine his Glyphs and shoot them out from Agartha, though this is not limited by the gun as he can use Glyphs independently from it
**Glyph Mastery: Albus can fire a variety of Glyphs from Agartha the same way as Shanoa fires her Glyph from her arms, though Albus prefers Acerbatus, Torpor, and other types of shots suitable for Agartha.
**Torpor: Agartha can fire a Torpor Glyph that incapacitates its victim in a crystal cage. It has the longest cooldown in Albus's arsenal. It is an Ice based Glyph.
**Optical Shot: Agartha can also fire a magic wave of black and white. The light wave will spiral into where Agartha marks before released as an outward spiral in an opposite direction. The black and white light waves do either light or dark damage, depending on the opponent. Along with Max Shot, it has the second longest cooldown. It is also called Vertical Shot.
**Max Shot: A powerful Glyph. Agartha can fire an Acerbatus Glyph that curses the victim, shocks with electrical damage, and consumes the enemy in darkness. Albus inserts the Acerbatus Glyph into Agartha's barrel, and fires Agartha, launching a large black ball of darkness with yellowish skulls. Along with Optical Shot, it has the second longest cooldown. It is also called Casper Shot. While battling him, he says " Glyph in Bullet!"
**Quad Ignis: Albus also masters a spinning flame kick which does a ton of damage and is easily one of his strongest attacks, though it is entirely melee based and has almost no horizontal range.
**Warp: Possibly his best ability in the game, Albus can warp to wherever he chooses in an area and however many times he desires, as long as he has the Magic to do so.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Castlevania
Category:Absorption Users
Category:BFR Users
Category:Biology Users
Category:Body Puppetry Users
Category:Chaos Users
Category:Concept Users
Category:Corruption Users
Category:Curse Users
Category:Darkness Users
Category:Dimensional Manipulation Users
Category:Duplication Users
Category:Electricity Users
Category:Empathic Manipulation Users
Category:Existence Erasure Users
Category:Fate Users
Category:Fear Users
Category:Fire Users
Category:Gravity Users
Category:Hunters
Category:Ice Users
Category:Illusionists
Category:Information Analysis Users
Category:Intangibility Users
Category:Law Users
Category:Light Users
Category:Magic Users
Category:Martial Artists
Category:Memory Users
Category:Mind Users
Category:Morality Users
Category:Non-Physical Interaction Users
Category:Pain Users
Category:Perception Users
Category:Petrification Users
Category:Physics Users
Category:Plot Manipulation Users
Category:Power Mimicry Users
Category:Power Nullification Users
Category:Possession Users
Category:Reality Warpers
Category:Size Users
Category:Soul Users
Category:Statistics Reduction Users
Category:Subjective Reality Users
Category:Technology Users
Category:Teleportation Users
Category:Text Users
Category:Time Users
Category:Transmutation Users
Category:Void Users
Category:Weapon Masters
Category:Fantasy Characters
Category:Horror Characters