Built to Scale (DS)

is the 1st Rhythm Game in Rhythm Heaven. It involves a factory worker making Widgets by shooting rods into squares. The arrange version, Built to Scale 2, is unlocked later on.
==Gameplay==
The player shoots a rod through the center of the squares that pass by each other. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals.
==Controls==
==Timing Display==
==Results==
==Epilogues==
==Appearances==
Built to Scale Gameplay.png|Built to ScaleRemix 10
Built to Scale Remix 1.png|Remix 1
Built to Scale 2 gameplay.png|Built to Scale 2
Built to Scale Remix 9.png|Remix 9
==Trivia==
*This game is visually similar to Polyrhythm from Rhythm Tengoku. Built to Scale in Rhythm Heaven Fever combines aspects of both games.
*This game and Built to Scale 2 are the only 3D games in the series that did not return in Rhythm Heaven Megamix.
*This game is the first 3D game in the series.
*This game's name comes from the phrase, "built to scale", as well as "musical scale", judging by the sounds that the widgets make.
==Video==
thumb|center|300 px
==In Other Languages==
Category:Long Version Games
Category:Pages with verified BPM
de:Beatfabrik