Victorious Smash Bros./Fighters

==Roster==
Victorious Smash Bros. sports the largest roster of any game in the series, at a whopping 132, including 12 Echo Fighters. Notably, the roster contains 60 newcomers, the highest amount in the series' history. The roster also includes 51 third-party characters, including indie fighters, a first for the series.
Click on a link to go to the corresponding character, once they're finished.	Click on a link to go to the corresponding character, once they're finished.	Click on a link to go to the corresponding character, once they're finished.	Click on a link to go to the corresponding character, once they're finished.	Click on a link to go to the corresponding character, once they're finished.	Click on a link to go to the corresponding character, once they're finished.
 	 	 	 	 	
Mario 	Peach 	Daisy 	Bowser 	Bowser Jr. 	Rosalina & Luma
 	 	 	 	 	
Luigi 	Yoshi 	Wario 	Waluigi 	Paper Mario 	Donkey Kong
 	 	 	 	 	
Funky Kong 	Diddy Kong 	Dixie Kong 	King K. Rool 	Link 	Zelda
 	 	 	 	 	
Ganondorf 	Impa 	Toon Link 	Midna 	Lana 	Samus Aran
 	 	 	 	 	
Ridley 	Sylux 	Rundas 	Dark Samus 	Kirby 	Meta Knight
 	 	 	 	 	
King Dedede 	Bandana Dee 	Magolor 	Fox McCloud 	Falco Lombardi 	Wolf O'Donnel
 	 	 	 	 	
Pikachu 	Mewtwo 	??? 	??? 	Lucario 	???
 	 	 	 	 	
Greninja 	Incineroar 	??? 	Ness 	??? 	Lucas
 	 	 	 	 	
Captain Falcon 	??? 	Mr. Game & Watch 	Ice Climbers 	R.O.B 	Duck Hunt
 	 	 	 	 	
??? 	Marth 	??? 	??? 	Ike 	Robin
 	 	 	 	 	
Byleth 	Pit 	Dark Pit 	Palutena 	??? 	Olimar
 	 	 	 	 	
??? 	Villager 	Isabelle 	Shulk 	??? 	???
 	 	 	 	 	
Inkling 	??? 	??? 	??? 	Wii Fit Trainer 	Little Mac
 	 	 	 	 	
Min Min 	??? 	??? 	Sonic the Hedgehog 	??? 	???
 	 	 	 	 	
??? 	Bayonetta 	??? 	Joker 	Solid Snake 	???
 	 	 	 	 	
??? 	Simon Belmont 	Richter Belmont 	??? 	??? 	Mega Man
 	 	 	 	 	
??? 	??? 	Ryu 	Ken Masters 	??? 	???
 	 	 	 	 	
??? 	??? 	Pac-Man 	??? 	Cloud Strife 	???
 	 	 	 	 	
Erdrick 	Terry Bogard 	??? 	??? 	??? 	???
 	 	 	 	 	
??? 	??? 	??? 	??? 	??? 	Banjo & Kazooie
 	 	 	 	 	
Steve 	??? 	??? 	??? 	??? 	???
 	 	 	 	 	
??? 	??? 	??? 	??? 	??? 	???
===Fighters===
Mario 	Mario 	Mario	Mario	Mario	Mario
MarioMr. Video Game Himself	
Super Mario Bros. (1985, NES)
It's-a him, red-clad hero of the Mushroom Kingdom and THE video game all-star, Mario himself! A heroic plumber with a love for spaghetti, Mario is easily the face of Nintendo. In his many home series, he regularly squares off with Bowser (And occasionally others) and saves many a kingdom, with his heroics reaching as far as outer space! Well-versed in the art of jumping and strong enough to break bricks with his fists, Mario is further aided by numerous power-ups and allies made during his travels. Always bet on the red!	 	 	 	
MarioMr. Video Game Himself	
Mario, being the mascot of Nintendo and one of the most recognizable characters of gaming-If not THE most recognizable-Has a balanced, easy-to-learn fighting style that neither suffers nor excels in any one place, making him a good for beginners. However, in Victorious Mario has adopted a minor slant towards jumping and power, to better represent his home series. In addition, the changes to his kit give him better range, helping his poor approach options in past installments.
In Victorious, Mario has received the following changes:
*Mario can now perform a hold attack.
*Mario's forward smash and forward air now utilize his hammer.
*Mario's up smash has him swing Cappy above himself.
*Mario's neutral air is now a spin from the Galaxy games.
*His down air has been changed to Doctor Mario's.
*His Side Special has been changed to utilize Cappy.
*His down special now changes when in the air.
*Mario's Final Smash has been changed to Gold Mario.
*Mario is overall even more cheerier than in Ultimate, much like in his home series.
*Mario's jumping height has been increased.	 	 	 	
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Mario Artwork - Super Mario 3D World.png|Default
DrMario SSBUltimate.png|Dr. Mario
Mario-Alt6 SSBU.png|Builder Mario
Mario-Alt7 SSBU.png|Wedding Mario	 	 	 	 	
Peach 	Peach 	Peach	Peach	Peach	Peach
PeachPrincess of Toadstools	
Super Mario Bros. (1985, NES)
Peach is the ruler of the Mushroom Kingdom (Don't ask about the king and queen, we don't know either). Sweet and optimistic, Peach is a beloved ruler, both inside and outside her kingdom. Unfortunately for her, this appreciation extends to Bowser, King of the Koopas, who has made a habit of kidnapping her to ask her hand in marriage and spurring Mario into rescuing her for the umpteenth time. Despite this constant misfortune, Peach is far from defenseless, being strong-willed and more than capable of holding her own. Don't mess with this princess!	 	 	 	
PeachPrincess of Toadstools	
Peach leans more towards the technical side of things, and as such, she is fairly difficult to get a hang of. To master her, one must get around her most glaring weaknesses. She is light, floaty, and she is quite vulnerable on the ground. However, she is a monster in the air, bringing powerful aerials to the table and aided by her potent Float ability.
In Victorious, Peach has received the following changes:
*Her forward smash will now always use a frying pan, with the golf club and tennis racket going to her former Echo Fighter, Daisy.
*Her neutral special has been tweaked into a conventional attack rather than a counter, similar to her Grumpy Toad custom move in Smash 4.
*Peach now wields Perry as her parasol, who also takes part in her animations.	 	 	 	
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SSB_Ultimate_Peach_with_Perry.png|Default
SMO Art - Wedding Peach.png|Wedding Peach	 	 	 	 	
Daisy 	Daisy 	Daisy	Daisy	Daisy	Daisy
DaisySarasaland's Chipper Princess	
Mario Tennis (2000, Nintendo 64)
Daisy is the princess of Sarasaland, a kingdom some distance away from the Mushroom Kingdom (Not sure exactly how far, though. Nintendo never gave us a map.) Compared to her fellow princess Peach, Daisy is more active, energetic, and tomboyish, being a constant competitor at the Mushroom Kingdom's sporting events. Heck, she even slapped Bowser into the sky that one time-Daisy don't need no plumber to save her... Except that one time with Tatanga. Actually, we don't know all that much about her life in Sarasaland. Maybe next game, we'll learn a bit more...	 	 	 	
DaisySarasaland's Chipper Princess	
In Victorious Smash Bros., Daisy's entire moveset has been overhauled to represent the Mario sports games-She's practically a newcomer now! Fighting with sports equipment of varying types, Daisy takes the role of a jack-of-all-stats, not really excelling or struggling with any one spot. Additionally, she has quite a few versatile projectiles, making her a very effective zoner. Her main struggles are her so-so aerial game and mediocre recovery-Once you get past that, you're golden!	 	 	 	
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2.8.CSSB Sport Daisy Artwork.png|Default
StrikersDaisy.png|Striker Daisy	 	 	 	 	
Bowser 	Bowser 	Bowser	Bowser	Bowser	Bowser
BowserKing of the Koopas	
Super Mario Bros. (1985, NES)
King of the Koopas, Mario's all-time arch-nemesis, and the biggest, baddest brute around, give it up for Bowser! The ruler of the Koopa Troop, Bowser is the most constant threat to the Mushroom Kingdom, kidnapping Princess Peach and getting thwarted by Mario basically every other day. Bowser proudly puts his villainy on display for all to see, being rude, bad-tempered, and selfish. That being said, when you get to know him, you'll find that he's actually a doting father, and is surprisingly nice to him minions. He's not all evil, only mostly.	 	 	 	
BowserKing of the Koopas	
In battle, Bowser is the archetypal super-heavyweight-The second heaviest in the game, in fact! His walking speed is slow, he's as tough as a tank, and he hits like a truck. However, Bowser is also quite well-rounded for a heavyweight-His dash speed is surprisingly fast, and his specials give him some respectable zoning power. However, his large size and weight makes him an easy target, and he is quite vulnerable to combos.
In Victorious, Bowser has received the following changes:
*Bowser can now perform a hold attack.
*His neutral special has been changed to a projectile, similar to his Fire Shot custom special from Smash 4.
*His side special has been changed to Hammer Throw.
*His up throw has been changed to a flying slam, as to preserve his old side special.
*Bowser's super armor has been toned down slightly.
*Bowser's shield now has him retreat into his shell.
*Bowser's terrifying run speed has been decreased.
*Bowser now uses voice clips from Kenny James, who reprises his role from past Mario installments.	 	 	 	
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BowserNSMBU.png|Default
IMG 4189.PNG|Wedding Bowser	 	 	 	 	
Bowser Jr. 	Bowser Jr.	Bowser Jr.	Bowser Jr.	Bowser Jr.	Bowser Jr.
Bowser Jr.Prince of the Koopas	
Super Mario Sunshine (2002, GameCube)
Bowser Jr. is, as his name suggests, the son of Bowser and prince of the Koopas. Inheriting his father's bad attitude and villany, Junior is a spoiled, selfish, and energetic troublemaker who absolutely hates it when he loses or is looked down upon. In addition, he's quite a whiz with technology. Junior is also backed up by the Koopalings, a group of seven Koopas with ambiguous relation to Bowser. That being said, Junior gets a custom model while the Koopalings get the shoddy standard-end models-Parental favoritism, much?	 	 	 	
Bowser Jr.Prince of the Koopas	
In battle, Junior is a unique heavyweight zoner, as he and his Clown Car have separate hitboxes. As a result, his survivability varies. Junior's hits pack a mighty punch, and his specials give him some useful projectiles and mobility options. However, he suffers from a lack of decent KO options and a predictable moveset. Overall, Junior excels in racking up damage, but struggles with actually finishing the match.
In Victorious, Bowser Jr. has not received any major changes.	 	 	 	
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BowserJr_SSBUltimate.png|Default
LarryKoopa_SSBUltimate.png|Larry Koopa
RoyKoopa_SSBUltimate.png|Roy Koopa
WendyOKoopa_SSBUltimate.png|Wendy O'Koopa
IggyKoopa_SSBUltimate.png|Iggy Koopa
MortonKoopaJr_SSBUltimate.png|Morton Koopa Jr.
LemmyKoopa_SSBUltimate.png|Lemmy Koopa
LudwigVonKoopa_SSBUltimate.png|Ludwig Von Koopa	 	 	 	 	
Rosalina & Luma 	Rosalina & Luma	Rosalina & Luma	Rosalina & Luma	Rosalina & Luma	Rosalina & Luma
Rosalina & LumaThe Cosmic Travellers	
Super Mario Galaxy (2007, Wii)
Rosalina is a powerful figure in the Mario universe, as well as the adoptive mother of the Lumas. Her job is to watch over and protect the cosmos, and she does so from her spaceship, the Comet Observatory. Rosalina is stoic and introverted, rarely raising her voice and holding vast knowledge of the universe, backed up by incredible cosmic powers that make her among the most powerful characters in the roster. Despite all this, she is kind, doting, and motherly to the Lumas, caring for them as if they were her own children. Say, I wonder what stories she tells them before bed...	 	 	 	
Rosalina & LumaThe Cosmic Travellers	
Rosalina is among the more difficult fighters to play. She's fast but floaty, tall and light, and requires players to get around the awkwardness of having to play two fighters at once, not at all helped by the fact that Rosalina is quite dependent of her Lumas. Once you get around all that, however, you gain a major threat at your fingertips, with Luma giving extra range and increasing damage output.
In Victorious, Rosalina and Luma have not received any major changes.	 	 	 	
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RosalinaandLuma SSBUltimate.png|Default	 	 	 	 	
Luigi 	Luigi 	Luigi	Luigi	Luigi	Luigi
LuigiThe Eternal Understudy	
Luigi's Mansion (2001, GameCube)
Mario's younger brother, though certainly not lesser, Luigi is a scaredy-cat hiding the heart of a hero. The eternal player two, Luigi has always had to live in his brother's shadow. While he harbors no grudge to his brother's success, it hasn't been kind to his self-esteem. Luigi is timid and cowardly, and can only dream of being a brave hero like his brother... But truthfully, he already is. When push comes to shove, he'll prove to you that he's every bit as capable as his brother. Make way for the lean, green, fighting machine!	 	 	 	
LuigiThe Eternal Understudy	
Luigi is a floaty middleweight with an emphasis on grappling. In terms of pros and cons, he tends to run hot and cold. He has great throws and can pull off jaw-dropping combos, but he suffers from poor recovery and mobility. His new Poltergust attacks helps a bit with his range, but on the flip side, he has been deprived of his one projectile, Fireball, forcing him to get up close to do any real damage. Overall, Luigi is a high-risk, high reward character.
In Victorious, Luigi has received the following changes:
*Luigi's forward tilt, forward smash, back air, up air, side special, and up special now utilize the Poltergust G-00.
*Luigi's neutral special has been changed to the Thunderhand.
*Luigi's down special has been changed to use the Poltergust.
*Luigi's Final Smash has been changed to Boo Swarm, to better fit in with the Luigi's Mansion theming.	 	 	 	
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137px-Luigi Pose - Luigi's Mansion Dark Moon.png|Default
Dr. Luigi - Dr. Mario World.png|Doctor Luigi	 	 	 	 	
Yoshi 	Yoshi 	Yoshi	Yoshi	Yoshi	Yoshi
YoshiOmnivore of the Year	
Super Mario World 2: Yoshi's Island (1995, SNES)
Yoshi is but one of many of a species of dinosaurs. Equal parts heroic and hungry, Yoshi is always willing to lend Mario and his friends a hand in the battle against Bowser and the Koopa Troop. Yoshi usually helps out by giving his pals a ride on his back and gobbling up everything in his way with his ultra-stretchy tongue, the occasional power-up optional. In Smash, however, the ride is closed-This time around, Yoshi's fighting solo!	 	 	 	
YoshiOmnivore of the Year	
As a fighter, Yoshi is a fairly mobile heavyweight. While his ground attacks are fairly useful, he really shines when he's in the air. The green dino is blessed with high air speed and incredibly powerful aerials. In addition, his specials make for some good damage-rackers and his up special is a powerful projectile. There's just one little problem-Due to his up special being a projectile, he is robbed of what would normally be his main source of recovery. Be careful when you're fighting off-stage!
In Victorious, Yoshi has regained his original Final Smash, now under the name of Super Yoshi. Beyond that, he has not recieved any major changes.	 	 	 	
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Yoshi_SSBUltimate.png|Default
YoshiCraftedWorld - Yoshi.png|Crafted Yoshi	 	 	 	 	
Wario 	Wario 	Wario	Wario	Wario	Wario
WarioScoundrel with a Fart of Gold	
Wario Land: Super Mario Land 3 (1994, Game Boy)
A rather unpleasant man, Wario is Mario's rival... Assuming there's incentive to do so. Wario is lazy, greedy, and overweight, with special places in his heart dedicated to gold and garlic, respectively. Constantly desiring the world's riches, Wario has two flavors of get-rich-quick schemes; Making games with his pals and raiding ancient ruins with nothing but his brute strength alone. Yes, despite his many layers of fat, Wario has a surprising amount of muscle, and he'll proudly show it off in Smash!... Provided he gets the promised reward, of course.	 	 	 	
WarioScoundrel with a Fart of Gold	
In Victorious, Wario has been retooled into a more straightforward brawler character. He combines his short height with a heavyweight status and surprisingly good mobility, giving him great survivability. His attacks pack quite a punch as well, with his specials in particular giving him some good setup and approach options. However, Wario suffers from a short range and an unreliable recovery, forcing players to come up creative and unorthodox ways to get around his flaws.
In Victorious, Wario has received the following changes:
*Wario's down tilt, down smash, forward aerial, and back aerial have been changed to more straightforward brawling moves.
*Wario has been given new forward and down throws.
*Wario's specials have been revamped, with the only remaining special being his down special, Wario Waft, now moved to his up special and tweaked to work as a better recovery move.
*The Wario Waft's build-up mechanic has been spread to his neutral special as well, and it's growth has bee sped up slightly.	 	 	 	
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Wario MP100.png|Default
Wario SSBUltimate.png|Biker Gear	 	 	 	 	
Waluigi 	Waluigi 	Waluigi	Waluigi	Waluigi	Waluigi
WaluigiWAH	
Mario Tennis (2000, Nintendo 64)
Waluigi is a bit of an enigma. Nobody knows exactly where he came from, or what his relation to Wario and the Mario Brothers is. What is known is that Waluigi is bizarre, rude, and has a tendency to cheat. He is arrogant, boastful and... Houses a surprising amount of self-pity and frustration, for good things happen to everyone but him. He's constantly snubbed, and never seems to get any major appearances, always been relegated to the sidelines. But no more! Waluigi is finally in Smash, and now it will always be Waluigi Time! Hope you like the color purple!	 	 	 	
WaluigiWAH	
Waluigi is among the most bizarre and unorthodox characters in Smash. His attacks are odd, janky, and have awkward hitboxes, making him both hard to get a hang of and hard to fight against. In addition, he is rather light, meaning he'll easily be launched if you don't know what you're doing. However, once you get a hang of him, you'll find that he has an amazing damage output, great defensive abilities, and outstanding combo potential. Get ready, because now is Waluigi's time!	 	 	 	
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SuperMarioParty Waluigi.png|Default
MTA Models Waluigi.png|Tennis Outfit	 	 	 	 	
Paper Mario 	Paper Mario	Paper Mario	Paper Mario	Paper Mario	Paper Mario
Paper MarioWafer-Thin Warrior	
Paper Mario (2000, Nintendo 64)
Ah, Mario. We all know the story; Stomp on Goombas, beat up Bowser, and save the princess. But this Mario is different. He's from another world, he's defeated different villains, and most importantly... He's made of paper! I mean, it's right there in the name... Either way, Paper Mario is unique and distinct from his mainline counterpart. His hammer packing a mighty punch, and he is backed up by the many partners and allies he's made along the way. He may be wafer-thin, but he's larger than life!	 	 	 	
Paper MarioWafer-Thin Warrior	
Paper Mario is a paperweight fighter (duh) that plays quite differently than the regular Mario. His paper composition gives him fast air speed and slow falling speed, turning his jumps into a sort of pseudo-glide. However, his greatest strengths are his partners; Various allies that attack in his place during certain attacks. Since they attack and not him, he is able to move separately from them, allowing him to deliver a follow-up attack or make a getaway. As a trade-off, he is the lightest character in the game and is easily tossed around, meaning any false move can prove fatal.	 	 	 	
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PaperMarioFanRender.png|Default	 	 	 	 	
Donkey Kong 	Donkey Kong	Donkey Kong	Donkey Kong	Donkey Kong	Donkey Kong
Donkey KongKing of the Jungle	
Donkey Kong Country (1994, SNES)
Bigger, faster, and stronger too, Donkey Kong is here, performing for you! Donkey Kong is the leader of Donkey Kong Island, but you probably knew that from the image of his face carved into a mountain. While DK is carefree and friendly, he is NOT to be trifled with. Mess with his bananas, his island, or his friends, and you'll be on the receiving end of his mighty fists! Despite his strength, he's not slow or dumb either, and he won't take kindly to anyone saying otherwise. It's no surprise that he's the first member of the DK Crew!	 	 	 	
Donkey KongKing of the Jungle	
As far as heavyweights go, Donkey Kong is the undisputed grappler. He can pick up opponents without slowing down, and forward throw leads into four other throws. In addition, DK is surprisingly fast for a heavyweight, and his attacks hit hard. He mainly suffers from his lack of defensive options, as he lack projectiles and his attacks are somewhat slow. However, if you can work around these issues, you'll have a powerful grappler on your hands!
In Victorious, Donkey Kong has received the following changes:
*Donkey Kong's Final Smash has been changed to Moon Punch.
*Donkey Kong's attacks have been sped up slightly.
*Donkey Kong's down throw can now bury opponents.
*Donkey Kong's neutral special had been reverted to the stage system used in installments before Ultimate.
*Donkey Kong now uses voice clips from Takashi Nagasako, who reprises his role from past Donkey Kong installments.	 	 	 	
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DonkeyKong SSBUltimate.png|Default
Punch-Out Donkey Kong OSSB.png|Boxer	 	 	 	 	
Funky Kong 	Funky Kong	Funky Kong	Funky Kong	Funky Kong	Funky Kong
Funky KongThe Cool and Creative Kong	
Donkey Kong Country: Tropical Freeze (2018, Nintendo Switch)
While DK and pals are on an adventure, someone has to supply them with gadgets and weapons, and this laid-back Kong is just the ape for the job! Funky Kong is casual and peppers his speech with 90's slang, and is much more comfortable tinkering with machines than adventuring like DK and co. Despite this, he's a surprisingly competent fighter. With a bunch of weapons at his disposal, he'll show you he's not just a lazy bum! Surf's up, dude!	 	 	 	
Funky KongThe Cool and Creative Kong	
While Funky's moves are mostly the same as DK's, being his Echo and all, he plays quite differently. His attacks have less power and more speed, and many of his specials are traded out for various gadgets and tools. In addition, Funky's grab game is much worse than his base's, being weaker and lacking the cargo throw mechanic, and he lacks DK's meteor smash attacks. All this makes Funky Kong into more of a zoner, compared to the close combat tank that is Donkey Kong.
Differences from Donkey Kong:
*Funky Kong's attacks are weaker, but faster.
*Funky Kong is lighter than Donkey Kong.
*Funky Kong has a triple jump.
*Funky Kong's roll attack, side smash, forward aerial, and down aerial utilize his surfboard
*Funky Kong does not have Donkey Kong's cargo throws, instead using DK's forward cargo throw in as his forward throw.
*Funky's down throw does not bury opponents.
*Funky has different neutral, side, and up specials, which use various gadgets and items from the Donkey Kong series.	 	 	 	
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Funky Kong Artwork - Donkey Kong Country Tropical Freeze.png|Default
FunkyKongDK64.png|Donkey Kong 64	 	 	 	 	
Diddy Kong 	Diddy Kong	Diddy Kong	Diddy Kong	Diddy Kong	Diddy Kong
Diddy KongThe Acrobatic Ape	
Donkey Kong Country 2: Diddy's Kong Quest (1995, SNES)
Every hero needs a number two, and Diddy Kong is there for Donkey Kong! A small, excitable chimpanzee, Diddy Kong is DK's best friend. They may not be related, but they might as well be. While not as big or well-known as his buddy DK, Diddy is not to be underestimated. He matches DK's strength with his speed and agility, enough that he's starred in his own games now. The little guy complements DK's style perfectly; It's no surprise he was chosen to accompany his big buddy in Smash!	 	 	 	
Diddy KongThe Acrobatic Ape	
Diddy Kong is a speedy rushdown character. His small size and high mobility allows him to dance around opponents while dishing out attacks, aided by his amazing attack speed. His moveset is aided by a plethora of combo starters, giving him a lot of options for stringing together moves. However, he has two major issues: Rcovery and KOing. Many of his attacks lack kill power, and his recovery is quite risky. Despite all this, Diddy's amazing speed and combo power make him a force to be reckoned with, and should not be taken lightly.
In Victorious, Diddy Kong has received the following changes:
*Diddy Kong's side special has been changed to Kong Kartwheel
*Diddy Kong now uses voice clips from Katsumi Suzuki, who reprises his role from past Donkey Kong installments.	 	 	 	
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DiddyKong SSBUltimate.png|Default	 	 	 	 	
Dixie Kong 	Dixie Kong	Dixie Kong	Dixie Kong	Dixie Kong	Dixie Kong
Dixie KongTBA	
Donkey Kong Country 3: Dixie Double Trouble! (1995, SNES)
The sidekick to Diddy Kong-Who himself is the sidekick to Donkey Kong-Dixie Kong is a heroic Kong with a powerful ponytail. Cheerful, lively, and somewhat tomboyish, Dixie is always eager for some adventure. Dixie is strong and nimble with her ponytail, enough to head adventures of her own, she's quite skilled with the guitar, she can blow huge bubbles with gum... Is there anything this Kong can't do? Oh, fun fact-Apparently, her ponytail is an actual tail too. Yeah, we don't know either.	 	 	 	
Dixie KongTBA	
Dixie Kong could be described as a long-range equivalent of Diddy Kong. Like Diddy, Dixie is a speedy lightweight fighter. However, Dixie doesn't share many other attributes with Diddy, aside from a couple shared aerials and somewhat similar specials. Her ponytail gives her decent range, in exchange for Diddy's combo potential, and her specials grant her some decent tools for zoning and recovery. However, her mobility is somewhat lacking, and she suffers from a lack of reliable KO moves.	 	 	 	
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1200px-Dixie_Kong_DKCTF.png|Default	 	 	 	 	
King K. Rool 	King K. Rool	King K. Rool	King K. Rool	King K. Rool	King K. Rool
King K. RoolThe Kremling Kommander	
Donkey Kong Country (1994, SNES)
King K. Rool is the leader of the Kremlings, and the Kong's fiercest enemy, K. Rool is a rather overweight crocodile who will stop at nothing to see the Kongs destroyed. He may be tubby and his fighting style is awkward an unpolished, but don't let that fool you-K. Rool is brutal. He mistreats his minions, unflinchingly tortured Donkey Kong, and has tried to wipe out the Kongs entirely on multiple occasions. There's nothing to smile at with this crocodile!.	 	 	 	
King K. RoolThe Kremling Kommander	
King K. Rool is best described as a heavyweight that doesn't act like one. While he is very heavy, sluggish, and powerful, his moves have a surprising amount of utility. His unique belly armor allows him to power through attacks, and his specials give him great zoning tools and vertical mobility that are not seen in other super-heavywieghts. However, his attacks are slow and laggy, his recovery is easily interrupted, and his air game is poor. In general, K. Rool is a fighter that smashes through lower-skill players, but drops off in higher levels of play.
In Victorious, King K. Rool now uses voice clips from Toshihide Tsuchiya, who reprises his role from past Donkey Kong installments. Beyond that, he has not received any major changes.	 	 	 	
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KingKRool SSBUltimate.png|Default
SSBU Kaptain K. Rool.png|Kaptain K. Rool
SSBU Baron K. Roolenstein.png|Baron K. Roolstein
King Krusha K. Rool JoeTERender.png|King Krusha K. Rool	 	 	 	 	
Link 	Link 	Link	Link	Link	Link
LinkChampion of Hyrule	
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch)
Evil never goes away. No matter how many times it is defeated, it will someday return. And when the darkness looms, a hero will rise to fight it. Bearing a name passed down throughout the history of the kingdom of Hyrule, Link is strong but silent, courage personified. This Link in particular was a brave Knight of Hyrule, set into a 100-year sleep. When he awoke, he suffered from amnesia and Hyrule was ravaged by a great calamity. Taking up a sword in one hand, a shield in the other, and grabbing whatever gear he could hold, he set off to meet his heroic destiny.	 	 	 	
LinkChampion of Hyrule	
Link is a balanced, versatile character who can be either a close-range fighter or a zoner. His melee attacks are powerful and have great KO power, and his specials contain useful projectiles and setup tools. However, Link's versatility is hampered by his sluggish movement, especially in the air. While a powerful zoner, the player must be aware that Link cannot be played too recklessly.
In Victorious, Link has received the following changes:
*Link can now perform a hold attack, taking the form of his old up special, the Spin Attack.
*Link can now fire sword beams at 100% and above as well as at 0%.
*Link's up special has been replaced by the Paraglider.
*Link's Final Smash deals more damage, so it isn't underwhelming compared to other Final Smashes.	 	 	 	
Moveset
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Link_SSBUltimate.png|Default
120px-Link-Alt1 SSBU.png|Tunic of the Wild	 	 	 	 	
Zelda 	Zelda 	Zelda	Zelda	Zelda	Zelda
ZeldaReincarnation of Hylia	
The Legend of Zelda: Skyward Sword (2011, Nintendo Wii)
Thousands of years ago, the goddess Hylia sealed away a great evil. Knowing this seal would eventually break, she willingly chose to be reincarnated as a mortal, becoming Princess Zelda of the Hyrulian royal family. Reincarnated time and time again, Zelda shares a few traits between her different incarnations, such as possessing magic abilities and the Triforce of Wisdom. Her role varies between the times; Some a damsel in distress, others an active ally to the brave hero Link. However, one thing remains consistent: Hylia is always watching over her people.	 	 	 	
ZeldaReincarnation of Hylia	
Zelda is an interesting character in that she is a lightweight fighter with traits that are usually found in heavyweights. She is a rather tall fighter with subpar movement options, which gives her poor survivability. These flaws are compensated by powerful attacks and useful defensive specials. Zelda especially shines in the air, thanks to her powerful aerial attacks. Overall, Zelda is a powerful zoning glass cannon who works best when things are working in her favor and falls apart when her opponents gain the upper hand.
In Victorious, Zelda has received the following changes:
*Zelda now uses her design from Skyward Sword, with her animations being altered accordingly.
*Zelda can now perform a hold attack.
*Zelda's forward, back, and down aerials have had their sweetspots increased in size, as well as a slight damage decrease for balancing purposes.
*Zelda's neutral special has been replaced by the Light Arrows.
*Zelda's old neutral and side specials, Nayru's Love and Din's Fire, have been reworked and given different inputs, removing her old down special, Phantom Slash.	 	 	 	
Moveset
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SkyloftRobesZelda.png|Default
TLoZ Princess Zelda Artwork.png|Classic Zelda
YoungZeldaSSBC.png|Ocarina of Time
Zelda yendo alts.png|Twilight Princess
Zelda SSBUltimate.png|A Link Between Worlds
110px-HW Princess Zelda.png|Hyrule Warriors	 	 	 	 	
Ganondorf 	Ganondorf	Ganondorf	Ganondorf	Ganondorf	Ganondorf
GanondorfGreat King of Evil	
The Legend of Zelda: A Link to the Past (1991, SNES)
Reincarnation of the Demon King Demise and bearer of the Triforce of Power, Ganondorf is the eternal enemy of Hyrule. The king of the Gerudo, he grew to despise the arduous desert he grew up in. He set out to attain the Triforce and conquer the lush plains of Hyrule, but was sealed away. However, the curse of Demise meant he always broke free or revived, and he will never stop until Hyrule falls under his control. Time and again, he returns, and no matter how many times he is defeated, the darkness will never fade.	 	 	 	
GanondorfGreat King of Evil	
Ganondorf's moveset is generally built around the concept of disrespect. His attacks deal high damage, his trident gives him great range, and his specials give him a mix of powerful melee moves and unique zoning tools. However, his movement is slow, his attacks are laggy, and a couple of his moves will send him into the blast zone if used off-stage. This is worsened by his poor recovery and vulnerability to combos. All this together makes Ganondorf a risky, but flashy, powerful, and crowd-pleasing heavyweight.
In Victorious, Ganondorf has received the following changes:
*Ganondorf now uses his Hyrule Warriors design. In addition, he now wields Beast Ganon's trident, and his attacks' effects use the Calamity Ganon's Malice.
*Ganondorf can now perform a hold attack.
*Ganondorf's up tilt has been sped up.
*Ganondorf has received new smash attacks that make use of his trident. His down tilt, forward aerial, and down aerial make use of his trident as well.
*Ganondorf has received a new set of throws.
*Ganondorf has received a new neutral and down special, with his old neutral special, the infamous Warlock Punch, being moved to his down special.	 	 	 	
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Ganondorf Trident (Hyrule Warriors).png|Default
Ganondorf SSBUltimate.png|Ocarina of Time
Ganondorf (SSB 3DS & Wii U).png|Twilight Princess	 	 	 	 	
Impa 	Impa 	Impa	Impa	Impa	Impa
ImpaZelda's Growing Guardian	
Hyrule Warriors: Age of Calamity (2020, Nintendo Switch)
Impa is a family name passed down through the Shiekah Tribe, a mysterious race created by Hylia as servants of the Hyrulian Royal Family. Consistently a caretaker and bodyguard for the princess Zelda, Impa is a skilled warrior and a source of guidance to the brave hero Link. Proficient in the ninja-like arts of her tribe, anyone who dares to even think of harming the princess will have to go through her... Even if this Impa's still learning the ropes.	 	 	 	
ImpaZelda's Growing Guardian	
Impa is a speedy, versatile middleweight. Her Shiekah martial arts and weaponry are great combo tools, and her blinding speed allows her to dance around her foes. However, she suffers from a lack of kill power and damage output, forcing her to rack up hits through combos that most fighters could deal in a single blow. This, coupled with her light weight, gives her a hard time actually landing the finishing blow.	 	 	 	
Moveset
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HWAoC_Impa_Artwork.png|Default	 	 	 	 	
Toon Link 	Toon Link	Toon Link	Toon Link	Toon Link	Toon Link
Toon LinkWind-Waking Warrior	
The Legend of Zelda: The Wind Waker (2002, Nintendo GameCube)
Some heroes are born destined for greatness. They go in with their sword raised and a fire in their eye, their path laid out before them. Toon Link is not one of those heroes. This Link is just some kid coming of age on Outset Island, forced to team up with pirates and ride on a magic boat after his sister was kidnapped. He's got no experience, no heroic destiny, and doesn't even have a serious art style. But make no mistake, this Link carved out a path with his own hands. Get in his way, and he'll make you just another footnote in his story.	 	 	 	
Toon LinkWind-Waking Warrior	
Like the standard Link, Toon Link is a balanced fighter with tools for both melee and zoning. However, compared to his counterpart's more defensive zoning, Toon Link prefers a more aggressive rushdown playstyle. His swings are rough and unpolished, his attacks are faster and have more combo potential, and his specials value offense over defense. Toon Link is held back by the usual pitfalls of his size and weight class; Easy launches, vulnerability to combos, and a short range. However, some quick thinking should be enough to get around that.
In Victorious, Toon Linkhas received the following changes:
*Toon Link's dash attack has been changed to utilize the Pegasus Boots.
*Toon Link's grab now uses the Grappling Hook instead of the Hookshot, changing his throws accordingly.
*Toon Link's neutral and side specials have been changed to the Ice Arrows and Skull Hammer, respectively.	 	 	 	
Moveset
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ToonLink SSBUltimate.png|Default
311px-PMToonLinkAlt.png|Second Quest
EnginnerToonLinkSSBC.png|Engineer	 	 	 	 	
Midna 	Midna 	Midna	Midna	Midna	Midna
MidnaThe Twilight Princess	
The Legend of Zelda: Twilight Princess (2006, Nintendo GameCube)
Midna is the princess of the Twili, a race of shadowy beings who inhabit the world of shadows known as the Twilight Realm. During an uprising staged by the usurper Zant, Midna was cursed into her current imp form, leading her to team up with the Link of her era. Despite her form, Midna still retains her powerful magic and her biting wit, and she will NOT lie down and let her kingdom to rot. With someone like Midna, size doesn't matter.	 	 	 	
MidnaThe Twilight Princess	
Midna is an interesting character, being a small middleweight character who acts like a large heavyweight. Her mobility is slow, she's surprisingly heavy for her size, and her attacks have a surprising amount of strength and reach. Her most powerful asset are her grabs, having a long range and a lot of power behind them. On the flipside, her lack of speed and high startup lag means that her attacks are highly telegraphed and easily punished.	 	 	 	
Moveset
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Midnaimp.png|Default	 	 	 	 	
Lana 	Lana 	Lana	Lana	Lana	Lana
LanaThe White Sorceress	
Hyrule Warriors (2014, Wii U)
Lana is the good half of the Guardian of Time, Cia. Cia's duty was to watch over the Triforce, which allowed her to peer into different timelines. She became infatuated with Link, and jealous that she could not be with him. This allowed a fragment of darkness to corrupt her, forcing the light of her soul to take the form of Lana. While she acts peppy and upbeat, Lana is often rather sorrowful, due to concern for her evil half Cia and her unrequited feelings for Link. Perhaps there will be better times ahead for her...	 	 	 	
LanaThe White Sorceress	
Lana is a speedy defensive character, making use of her magic to rack up damage and protect her. The main crux of her playstyle revolves around her barriers, which are highly versatile and are great tools for combos, defense, and spacing. However, she suffers risky attacks and a lack of raw power, further hampered by her light weight. These two flaws mean that Lana has to finish her fights quick, lest the battle be drawn out for longer than she can handle.	 	 	 	
Moveset
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HW_Lana.png|Default
HW_Lana_-_Guardian_of_Time_Outfit.png|Guardian of Time
HW_Lana_-_Skullkid_Outfit.png|Skull Kid Clothes	 	 	 	 	
Samus Aran 	Samus Aran	Samus Aran	Samus Aran	Samus Aran	Samus Aran
Samus AranBounty Hunter Extraordinaire	
Metroid (1986, NES)
Samus Aran was born a normal human on the colony planet of K-2L. The colony was attacked by Space Pirates when she was only three, leaving her the sole survivor. She was adopted by the Chozo, a peaceful, highly-advanced race of bird-like aliens and imbued with their DNA. After the Chozo were attacked by Space Pirates as well, Samus was left as their successor, armed with a Chozo Power Suit and a wide and versatile arsenal. Now a heroic bounty hunter, Samus shoulders on. Despite the many losses she has experienced, she will always be there for the galaxy.	 	 	 	
Samus AranBounty Hunter Extraordinaire	
Samus is a heavyweight zoner character, built for defensive play. Heavily altered from her appearance in Ultimate, many of Samus' attacks are projectiles, giving her awesome range in exchange for melee capabilities. In addition, her Morph Ball form gives her extra speed and acts as a good escape option. However, like most heavyweights, Samus suffers from sluggish speed; This is especially apparent in the air, where she can't use her Morph Ball form without falling. Overall, Samus works best from a distance and suffers at close range.
In Victorious, Samus has received the following changes:
*Samus' jab, up tilt, forward aerial, and up aerial have been changed to Power Beam shots.
*Samus has been given a mobile jab and a hold attack.
*Samus' forward smash now utilizes the Plasma Beam.
*Samus' up smash, neutral aerial, and back aerial have been changed to more direct cannon attacks.
*Samus' down smash has been changed to be more in-line with her down tilt.
*Samus' grab can now wall-grabble, like in Melee.
*Samus' neutral special has been changed to the Ice Beam, to accommodate for her old neutral special, the Charge Beam, being moved to her jab and hold attack.
*Samus' Final Smash has been changed to the Annihilation Cannon.
*Samus now uses her design from Samus Returns, rather than her Other M design.
*Samus can now crawl using her Morph Ball form.
*Samus' fall speed has been increased, to reflect the changes made in Metroid games released after Super Metroid.	 	 	 	
Moveset
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3DS MetroidSamusReturns char 01 50.png|Default
MSR_Gravity_Suit_Artwork.png|Gravity Suit
SamusDarkSuit.png|Dark Suit
SamusLightSuit.png|Light Suit
Fusionsuitsamus.png|Fusion Suit	 	 	 	 	
Ridley 	Ridley 	Ridley	Ridley	Ridley	Ridley
RidleyCunning God of Death	
Super Metroid (1994, SNES)
Ridley is the leader of the Space Pirates, and Samus' arch-nemesis. While his origins are unknown, it is known that he is a cruel, horrible monster, leading the massacre on Star Colony K-2L, and later on the Chozo. However, these actions would give rise to Samus Aran, now a legendary bounty hunter, at the hands of which Ridley seemingly met his demise. However, time and time again, he would reappear to hound Samus, no matter how many times he appeared to die. Ridley is among the cruelest beings in Smash, and will stop at nothing to see Samus dead.	 	 	 	
RidleyCunning God of Death	
Ridley is a heavyweight high-risk, high-reward character. He boasts outstanding raw power and pressuring capabilities, especially in the air, allowing him to shred through foes like a demon. However, he suffers from a large hitbox (One of the biggest in the game, in fact!), as well as startup lag, sourspots, and general unreliability in much of his attacks. Overall, Ridley is the glass cannon of the heavyweights. He is able to dish out lots of damage, but one false move could prove fatal.
In Victorious, Ridley has received the following changes:
*Ridley can now perform a hold attack.
*Ridley's up tilt and forward smash have been changed to more aggressive attacks.
*Ridley's down special, Skewer, now strikes downwards when used in the air.
*Ridley's Final Smash has been changed to the even more vicious Slaughter.
*Ridley's movements in general have been made even more brutal and wild.
*Ridley's weight has been increased.
*Ridley's air speed has been increased.	 	 	 	
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Ridley SSBUltimate.png|Default
250px-Ridley-Alt1_SSBU.png|Meta Ridley
OmegaRidleyTransparent.png|Omega Ridley
RidleyAftermath.png|Ridley Clone	 	 	 	 	
Sylux 	Sylux 	Sylux	Sylux	Sylux	Sylux
SyluxEnigma Against the Federation	
Metroid Prime Hunters (2006, Nintendo DS)
Very little is known about Sylux. Their name, species, origins, and motivations are all a mystery. What is known is that they hate the Galactic Federation with every fiber in their being, and has launched a crusade against them. Using technology stolen from the Federation, they first made their appearance in Samus' mission in the Alimbic Cluster, in search of the rumored Ultimate Power. What they would use it for, only they know...	 	 	 	
SyluxEnigma Against the Federation	
Sylux is a middleweight with unusually low attack power and high defense, giving them traits that are uncharacteristic for their weight class. Their moveset is geared towards outlasting opponents and slowly grinding away with multiple attacks and strategic traps. Sylux requires a bit of skill to play. In the wrong hands, they become a glorified punching bag, but play your cards right and they become a cunning and strategic killer.	 	 	 	
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MPH_Sylux.png|Default	 	 	 	 	
Rundas 	Rundas 	Rundas	Rundas	Rundas	Rundas
RundasIce-Cold hunter	
Metroid Prime 3: Corruption (2007, Nintendo Wii)
A bounty hunter from the moon Phrygis, Rundas had his species' natural ability to manipulate and generate ice. However, unlike most of his kind, Rundas put his powers to use in the field of bounty hunting, to great effect. Rundas is a friendly and easygoing hunter, but he takes great enjoyment in his work and pride in his skills. The melting pot of fighters that is Smash is the perfect place to show of his prowess!	 	 	 	
RundasIce-Cold hunter	
Rundas is a heavy-middleweight fighter, built around outlasting the opponent while gradually building up damage through combos. True to his personality, Rundas' run speed is fairly slow and his raw power is somewhat lacking, as if he doesn't think the battle is worth his best effort. However, Rundas benefits from an impressive range, solid aerial mobility, and decent weight, giving him great survivability. Even with his downsides, anyone who underestimates Rundas will soon find that he is more than a match for them.	 	 	 	
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Rundas.png|Default
RundasPED.png|PED	 	 	 	 	
Dark Samus 	Dark Samus	Dark Samus	Dark Samus	Dark Samus	Dark Samus
Dark SamusPhazon Incarnate	
Metroid Prime 2: Echoes (2004, Nintendo GameCube)
Formerly a mere Metroid on the planet Tallon IV, the mutagenic substance Phazon gave rise to the monstrous Metroid Prime. Samus ventured over to Tallon IV and defeated the mutant, but it stole her DNA, forming into the Phazon-fueled abomination Dark Samus. Desiring more power, Dark Samus took control of Phaaze, the source of the Phazon, and began spreading the substance across the galaxy. Cruel and cunning, Dark Samus is one of the galaxy's greatest threats, and must be stopped at all costs.	 	 	 	
Dark SamusPhazon Incarnate	
Dark Samus is an odd character who is difficult to master. They're light, floaty, and their damage output is low. Without the proper mastery, they'll be easily battered around. However, they have many powerful tools at their disposal that make it a frightening adversary when used right, most notably their unique Phazon mechanic, allowing them to switch between chipping away at their opponent's health and healing themselves. In the right hands, Dark Samus becomes a deadly mastermind, carefully picking apart their opponent until nothing's left.	 	 	 	
Moveset
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DarkSamus SSBUltimate.png|Default
Dark Samus Echoes.png|Metroid Prime 2	 	 	 	 	
Kirby 	Kirby 	Kirby	Kirby	Kirby	Kirby
KirbyThe Pink Demon	
Kirby's Dream Land (1992, Game Boy)
It's everybody's favorite super-tough pink puff, Kirby! Kirby is a jolly little fellow who inhabits Dream Land, a carefree country on the planet Pop Star. Kirby is innocent and friendly, being content to spend his days running around, having fun, and eating his heart out. However, his cheery demeanor belies a truly powerful being. Kirby is immensely powerful, durable, and versatile, possessing infinite power and the ability to copy the powers of anything he inhales. Thankfully, Kirby is lacking in any animosity or grudges, and will happily befriend any villain he defeats... Assuming they're still alive, that is.	 	 	 	
KirbyThe Pink Demon	
Kirby is a versatile lightweight fighter designed to be easy to pick up and learn. His attacks come out fast and have little in the way of endlag, allowing his to chain together powerful combos, and his small size makes him hard to hit. Kirby's utility is bolstered by his unique neutral special, Inhale, allowing him to copy an opponent's neutral special and use it himself. However, Kirby's range, while better than past installments, is still rather short, and his light weight makes him easy to launch, forcing him to stay on his toes.
In Victorious, Kirby has received the following changes:
*Kirby can now perform a hold attack
*Kirby's forward smash, up tilt, up smash, forward aerial, up aerial, and down aerial have all been changed to various copy abilities
*Kirby's down tilt is now the Slide
*Kirby's air speed has been increased
*Kirby's neutral special, Inhale, can now be used on items.
*Kirby's Final Smash has been changed to Hypernova	 	 	 	
Moveset
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KSA Kirby Artwork.png|Default
Classic kirby render pink alt by nibroc rock-daxfoo9.png|Classic Kirby	 	 	 	 	
Meta Knight 	Meta Knight	Meta Knight	Meta Knight	Meta Knight	Meta Knight
Meta KnightThe Masked Swordfighter	
Kirby's Adventure (1993, NES)
Meta Knight is a mysterious masked swordsman who has both fought and aided Kirby across his many adventures. Nobody really knows where he came from, and his motives are often kept to himself. However, Meta Knight has a strong sense of honor, and works in his own solitary way to protect Dream Land and Planet Popstar. When not defending the planet, he seeks out a fair fight with powerful opponents, wielding the legendary sword Galaxia and offering them a sword of their own to defend themselves. Don't let him know I told you this, but rumor has it he looks just like Kirby underneath that mask of his...	 	 	 	
Meta KnightThe Masked Swordfighter	
Meta Knight is a fast fighter with great mobility and attack speed alike, allowing him to rack up damage through a a barrage of swift, weak attacks. His six jumps and specials all give him some form of recovery, allowing him to dance around opponents and hack them to pieces. However, his comparatively short range and quick attacks mean he has to get up close to ensure his hits connect, putting him at risk; Due to his light weight, one false move can be fatal.
In Victorious, Meta Knight has received the following changes:
*Meta Knight's jab and forward tilt have been tweaked to be closer to the games.
*Meta Knight can now perform a Hold Attack.
*Meta Knight's up tilt and down tilt have been changed to attacks used by himself and the Master ability.
*Meta Knight's forward smash is now slightly faster.
*Meta Knight's neutral special, Mach Tornado, has been changed back to a multi-hitting move.
*Meta Knight's Final Smash has been changed back to Galaxia Darkness.	 	 	 	
Moveset
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MetaKnightQuizRender.png|Default
KA MetaKnight.png|Classic Meta Knight	 	 	 	 	
King Dedede 	King Dedede	King Dedede	King Dedede	King Dedede	King Dedede
King DededeSelf-Proclaimed King of Dreamland	
Kirby's Dream Land (1992, Game Boy)
Dedede, that's the name you should know! A large, hammer-toting penguin, King Dedede is the mighty ruler of Dreamland! ...Or, so he says. He has castles everywhere, but he never really does anything beyond eating and nobody ever listens to him anyway. He used to cause trouble for the inhabitants of Dreamland, causing Kirby to set out and thwart him, but as of late he's improved quite a bit. Despite his silly antics and gluttony, Dedede is not to be underestimated. His hammer packs a wallop, and he can inhale and float just like Kirby. He doesn't need any Copy Abilities, though; He's already perfect.	 	 	 	
King DededeSelf-Proclaimed King of Dreamland	
King Dedede is a super heavyweight, and like most fighters of his weight class, he benefits from high damage, strong KO potential, and great endurance. On the flipside, he suffers from sluggish movement and is vulnerable to combos. His hammer gives him decent spacing power, and his multiple jumps grant him surprisingly good control and recovery in spite of his poor air speed. Dedede is a character that requires a bit of skill to use; His attacks can be used against him, but time it right, and he can quickly salvage the situation.
In Victorious, Diddy Kong has received the following changes:
*King Dedede's Final Smash has been changed to Masked Dedede
*King Dedede now uses voice clips from Ted Lewis, who reprises his role from Kirby: Right Back at Ya!	 	 	 	
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DededeQuizRender.png|Default	 	 	 	 	
Bandana Dee 	Bandana Dee	Bandana Dee	Bandana Dee	Bandana Dee	Bandana Dee
Bandana Waddle DeeDream Land's Rising Star	
Kirby's Return to Dream Land (2011, Nintendo Wii)
Waddle Dees are common beings that inhabit Pop Star, Dream Land especially. Waddle Dees are, for the most part, docile and carefree. They don't follow anyone, but they will help out with whoever's nice to them. Yes, Waddle Dees are harmless and innocent... But not this one! Desiring to become a brave hero like his friends, Bandana Waddle Dee trained and trained, and now he can defend Dream Land just as well Kirby can. Donning a distinctive blue bandana and brandishing his trusty spear, this little Dee puts himself apart from the rest!	 	 	 	
Bandana Waddle DeeDream Land's Rising Star	
Bandana Waddle Dee is fairly unique, being a small fighter with long-range disjoints. He plays more on the defensive side, using his high mobility and good range to keep opponents from getting a good hit in. This is important, because Bandana Dee is among the lightest fighters in the game, and is knocked around pretty easily. Bandana Dee could also be considered a beginner's zoner, much like how his pal Kirby is a general beginner character. His attacks are simple and straightforward, and he is good deal easier to understand than many of the other zoners in the game.	 	 	 	
Moveset
<tabber> 	Moveset
<tabber>	 	 	 	
<Tabber> 	<Tabber> 	 	 	 	
Animations
<Tabber> 	 	 	 	 	
Alternate Costumes
KF2BandanaDee.png|Default
KatRCBandanaWaddleDee|Clay Bandana Dee	 	 	 	 	
Category:SharkLord1954
Category:Subpages
Category:Characters
Category:Fighters
Category:Super Smash Bros. (series)