Trials of Fire

The Trials of Fire is a challenge found in the Dark Thicket in The Park. The player must stand inside of a fire for 10 seconds at increasing damage to earn and improve an Accessory. The Trial can be started by talking to Ryan, located at . If the player "dies" to the campfire, the player will not lose coins or potion effects, meaning one can have multiple attempts with the same effects if desired. If True DPS is higher than the player's max health, the player will be instantly "killed".
== Trials ==
The Campfire Badges heal different amounts of per second while burning based on progression in the trial. In addition, all legendary versions of the badge have a permanent per second regeneration boost, even if the player is not on fire (see table for exact amounts).
Trial 	True DPS	Total 	Reward (Campfire Badge)	Reward (Campfire Badge)	Reward (Campfire Badge)	Reward (Campfire Badge)
Trial 	True DPS	Total 	Name 	Rarity 	Fire boost 	Permanent boost
I 	10 	100 	 	 	 	
II 	15 	150 	Initiate 	 	/ sec 	
III 	25 	250 	Initiate 	 	/ sec 	
IV 	35 	350 	Initiate 	 	/ sec 	
V 	50 	500 	Adept 	 	/ sec 	
VI 	65 	650 	Adept 	 	/ sec 	
VII 	85 	850 	Adept 	 	/ sec 	
VIII 	110 	1,100 	Adept 	 	/ sec 	
IX 	140 	1,400 	Cultist 	 	/ sec 	
X 	185 	1,850 	Cultist 	 	/ sec 	
XI 	240 	2,400 	Cultist 	 	/ sec 	
XII 	315 	3,150 	Cultist 	 	/ sec 	
XIII 	410 	4,100 	Cultist 	 	/ sec 	
XIV 	530 	5,300 	Scion 	 	/ sec 	
XV 	690 	6,900 	Scion 	 	/ sec 	
XVI 	895 	8,950 	Scion 	 	/ sec 	
XVII 	1,160 	11,650 	Scion 	 	/ sec 	
XVIII 	1,515 	15,150 	Scion 	 	/ sec 	
XIX 	1,970 	19,700 	Scion 	 	/ sec 	
XX 	2,560 	25,600 	Scion 	 	/ sec 	
XXI 	3,327 	33,270 	Scion 	 	/ sec 	
XXII 	4,325 	43,250 	God 	 	/ sec 	/ sec
XXIII 	5,625 	56,250 	God 	 	/ sec 	/ sec
XXIV 	7,310 	73,100 	God 	 	/ sec 	/ sec
XXV 	9,500 	95,000 	God 	 	/ sec 	/ sec
XXVI 	12,350 	123,500	God 	 	/ sec 	/ sec
XXVII 	16,060 	160,600	God 	 	/ sec 	/ sec
XXVIII	20,880 	208,800	God 	 	/ sec 	/ sec
XXIX 	27,140 	271,400	God 	 	/ sec 	/ sec
XXX 	35,280 	352,800	God 	 	/ sec 	/ sec
=== Upgrading Campfire Badge ===
Upgrade 	Materials	Material Cost
Initiate → Adept	 	
Adept → Cultist 	 	
Cultist → Scion 	 	
Scion → God 	 	
== General Tips ==
The campfire deals , so does NOT help in this trial!
Players must rely on Health and Healing items. Helpful items include:
Icon	Item 	Effect
 	Zombie's Heart (helmet) 	Doubles all healing effects. Also gives +50 .
 	Crystallized Heart (helmet) 	Doubles all healing effects. Also gives +50 and +50 .
 	Revived Heart (helmet) 	Doubles all healing effects. Also gives +100 and +100 .
 	Reaper Mask (helmet) 	Doubles all healing effects. Also gives +150 and +100 .
 	Healing Talisman (Ring) 	Increases healing by 5/10%.
 	Survivor Cube 	Increases healing by 5%.
 	Power Orbs 	Heals user by 1%/2%/2.5%/3% of their max .
 	Wand of Healing (and upgraded forms) 	Heal 60 /s (170 max upgrade) for 7s.
 	Golden Apple orEnchanted Golden Apple	Provides a small boost to .
 	Healing Potions 	Instant Healing - Tier VIII gives 500 .
 	Regeneration Potions 	Tier VIII heals 50 / sec.
 	True Resistance Potion 	Tier IV gives +20 .
 	Absorption Potion 	Gives a large amount of (bonus ).
 	 	Grants +5 .
 	 	Increases natural regeneration by 5% per level while out of combat, allowing for a doubling of natural regeneration if all armor is enchanted with Respite.
 	Zombie Sword 	Heals the user for 120+5% and other players within blocks for 40 .
 	Ornate Zombie Sword 	Heal the user for 144+5% and other players within blocks for 48 .
 	Florid Zombie Sword 	Heal the user for 168+5% and other players within blocks for 56 .
 	Mushroom Armor 	165 , with tripled stats at night. Add and to increase stats further.
 	Mastiff Armor 	Gives a large amount of . Its boost is greatly increased by raising . Mandatory for high level trials.
Note that while holding a sword with a boost (best choice: Livid Dagger with ), the player's will be bugged. Quickly switch to the next hotbar slot and go back. If one uses this method, one will not be able to use Zombie Swords (but they can be reforged to Spicy and have Critical on it).
 	Wither Cloak Sword 	Gives a hit reduction from the trial. Mandatory for high level trials.
 	Gloomlock Grimoire 	Gives , which pairs well with Wither Cloak Sword.
 	Wolf Pet 	The base stats increase and . When used with Mastiff, these will increase max .
 	Silverfish Pet 	Grant different amounts of depending on the pet's rarity and a small amount of . Wolf Pet is recommended unless the player has a high level Epic or Legendary Silverfish.
 	Blue Whale Pet 	While using regeneration and healing Potions, this pet can increase the healing effect. Base stats increases and a Legendary Blue Whale pet also gives an added percent of .
 	Rock Pet 	While its defense doesn't do much, it gives at least a tiny bit of true defense if that's the only option.
== Trial XXX Recommendations ==
To survive up to Trials of Fire XXX, players must have at least or the equivalent true damage protection. This list assumes that their mana lasts for the duration of the campfire test. There are two commonly used methods to overcome the later trials, which are listed below.
===Method 1===
* Armor: Mastiff Armor with the Ancient reforge. 
** Optionally, it is possible to put on all pieces and on the chestplate.
* Accessory Power: , , or are the best accessory powers when using Mastiff Armor. It is important to have a good amount of Accessories to maximize the effect of the accessory powers.
* Pets: 
** A high-level Enderman Pet of any rarity for . 
** An Ender Dragon Pet, as it's third ability increases both and .
** Blue Whale Pet can also be used due to its high bonus to . 
** Maxed level of Sheep Pet's second ability, , could also add 10% of .
** Another good pet is the Mithril Golem Pet, giving the largest amount of .
** Optional Pet Item: Iron Claws
* Weapons: 
**Terminator with the reforge and is the best option for critical damage on a weapon, granting a total of 365 . 
** If the player wishes to use a more affordable weapon, a Livid Dagger with enchantment and Suspicious reforge or a Juju Shortbow with reforge are recommended.
* Potion effects especially: Regeneration; Critical; True Defense and Spirit (best option is to use God Potion).
===Method 2===
* Items: Wither Cloak Sword with , and Mastiff Armor.
** Stamina and Mana Potions with a Bitter Ice Tea base, as well as Overflow Mana.
** A level 100 Jerry Pet with a Minos Relic can be helpful to increase the effects of the Mana potion.
** Optionally, a Gloomlock Grimoire can be used in the process.
* Method: Use the Wither Cloak Sword to tank the majority of the damage. If the effect expires, switch to Gloomlock Grimoire and spam between life tap and Extreme Measures. If you still are having trouble try asking someone else to cast the Lesser Orb of Healing and place a Power Orb. Mastiff Armor is still needed to overcome one second of the damage dealt ().
== History ==
Category:Quests
Category:0.7.4
Category:Park