Servants of the Hound

Servants of the Hound is an exclusive dilemma for the Lizardmen race introduced in Total War Warhammer II. It enables the player to chose between a major albeit temporary income from sacking settlements bonus or an instant moderate lump sum added to the treasury.
==In-game description==
Word comes from a new Norscan incursion; those foul servants of the Ancient Enemy, who revel in barbarism, have gained a foothold in Lustria and must be cast out! Their small coastal encampment could be easily eradicated, but many of your number are about to leave in search of a plaque of paramount import. As such, will you commit your forces to destroy the warmbloods or recover the relic and learn of the Old Ones' sacred intentions?
==Requirements==
*Player is a Lizardmen race faction
==Trigger timing==
As soon as all requirements are met there is a random chance the dilemma will trigger immediately.
==Options==
===Option 1: Destroy the interlopers' settlement===
*Destroy the interlopers' settlement
**Income from sacking settlements: +30%
**Turns remaining: 8
The weak, pandering Northmen are easy prey, and you recover what they have plundered with ease, expelling the tainted barbarians from Lustrian shores and back into the sea.
===Option 2: Recover the plaque===
*Treasury: +1600The threat from the Norsca will have to be met later. For now, you have recovered a valuable artefact. The Plan is a Plan after all, and deviation from its course cannot be countenanced!
Category:Dilemmas
Category:Lizardmen dilemmas