Shambling Mound (Siege of Dragonspear)

Being the only true shambling mounds in the , these true neutral hostile plants of neither sex may be encountered at only a few places in Baldur's Gate: Siege of Dragonspear.
==Locations==
:
*Underground River: three of them at two places in the southwestern area; two further ones will come to aid Ferrusk in the Corrupted Grove in the southeast
:
*Dead Man's Pass: two of them northeast of the Cave
*Bloodbark Grove: one in the far northeast
:
*Dead Man's Pass: one of them northeast of the Cave
==Gameplay==
*Shambling mounds move faster than the party, with a factor of 10 opposed to 9.
*They attack twice per round from an extended melee range of 2 ft and at a speed of 0 with a THAC0 of 10, while dealing 2d8+8 crushing damage, strength modifiers included. This attack counts as being made by a magical weapon with an enchantment of 3; thus, it can hurt party members and e.g. summoned creatures that are immune to normal weapons and to those with an enchantment of only 2 or below.
**Unless it has freedom of action, a successful hit will entangle the target for a duration of 3 rounds, immobilizing it and worsening its armor class by 2; this cannot be dispelled.
*Unlike other shamblers, these can be hurt with magical and normal weapons, regardless enchantment.
*They still have quite a number of immunities and resistances:
**they cannot be damaged with crushing weapons and will absorb 50% of all other physical damage
**they are more than a 100% resistant to electrical damage and will even be healed by it
**they are 100% resistant to fire and 50% to cold damage
**they are immune to
***they are protected from the following spells:
***Their effective armor class is 0, while having at least 80 hit points, of which they regenerate 2 per round. Saving throws resemble that of a fighter by the same level, namely eight: 10, 12, 11, 12, 13.
***The creatures' morale is rather high, 18, and won't fail.
***Unlike, again, other shamblers in the Enhanced Editions, these are not able to detect illusions.
==Notes==
*According to the Monstrous Manual, a sourcebook for Advanced Dungeons & Dragons, the ruleset which the is based on, shambling mounds are plants. However, this creature type was only introduced to the games by a later update for the Enhanced Editions, and previously existing creature files were not adjusted.
*The race "shambling mound" also was introduced in an Enhanced Editions update only; previously existing creature files were not adjusted and remain being classified as elementals from the earth plane.
==External links==
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Category:Immune to poison