Wind Magic

is a magic attribute that allows the user to generate and manipulate wind. It is one of the four major elements of mana, and its spirit is Sylph.
==Description==
This magic attribute allows the user to generate and manipulate wind at will. Without the use of a grimoire, the user is still able to use this magic. However, in order to use it to its full potential, specific spells are required, which are stored within grimoires.
Wind Magic allows the user to release high speed attacks, and it grants ability to float and fly without the use of a broom. Furthermore, mages with the Wind attribute and its derived attributes, such as lightning and smoke, have the latent ability of mana sensory.
===True Wind Magic===
With the Heart Kingdom's magic technique, the user can cast by using runes to channel natural mana into a spell and to create real wind.
==Spells==
==References==
==Navigation==