107669-a-shred-of-convenience

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 In the midst of hardcore,time and gold sinks.
I would like to see a bit more conveniences put into the game to help offset these things a little.
 
  1) Account bound access between characters of opposing factions..I know "The" other game is very limiting on this feature but that doesn't mean its a good idea.
     A) Housing- It would be nice to be able to have all characters on your account roomate regardless of what faction they are.
     B) Account bank/ or account mail- So items can be traded or sent between characters of opposite factions. Funds would be traded this way as well.
     C) account bound dyes- I don't see any reason as to why their not account bound in the first place since they are severely gold sinked(some of the colors that is) to use them.
 
  2) Support roles need some love so they can quest and dps as well
     It would be nice to see a system where characters who also do support dont have to worry so much about carrying a bunch of extra gear with them and can switch in and out of their roles relatively easy including the gear.. something that would protect gear without accidental loss do to mishaps( they happen) DCuo armories nailed it on the dot with the release of them. Not asking to copy anyone here just saying having a gear swaping feature in which sets of gear are protected and banked somewhere would be nice to see.
 
Hardcore doesnt have to mean inconvenienced there's already enough going on.. a carrot of convenience thrown at us would be nice to see ingame.
 
 	
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 In the midst of hardcore,time and gold sinks.
I would like to see a bit more conveniences put into the game to help offset these things a little.
 
  1) Account bound access between characters of opposing factions..I know "The" other game is very limiting on this feature but that doesn't mean its a good idea.
     A) Housing- It would be nice to be able to have all characters on your account roomate regardless of what faction they are.
     B) Account bank/ or account mail- So items can be traded or sent between characters of opposite factions. Funds would be traded this way as well.
     C) account bound dyes- I don't see any reason as to why their not account bound in the first place since they are severely gold sinked(some of the colors that is) to use them.
 
  2) Support roles need some love so they can quest and dps as well
     It would be nice to see a system where characters who also do support dont have to worry so much about carrying a bunch of extra gear with them and can switch in and out of their roles relatively easy including the gear.. something that would protect gear without accidental loss do to mishaps( they happen) DCuo armories nailed it on the dot with the release of them. Not asking to copy anyone here just saying having a gear swaping feature in which sets of gear are protected and banked somewhere would be nice to see.
 
Hardcore doesnt have to mean inconvenienced there's already enough going on.. a carrot of convenience thrown at us would be nice to see ingame.
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			Account bound dyes I especially support. There's no reason that they shouldn't be account bound. The auction house prices will drop over time? Whoop-dee-doo. No one makes dyes anyway.	
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I think those seem all reasonable request. I can't imagine them being a high priority though for Carbine but all of those seem very reasonable (especially the dye thing). Especially the "armory" function. In the 3 years I played DCUO, Armories was one thing DCUO Devs actually did right out of the numerous things they did that made me end up hating that game. A Armories type function would be amazing in Wildstar.
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Account bound dyes I especially support. There's no reason that they shouldn't be account bound. The auction house prices will drop over time? Whoop-dee-doo. No one makes dyes anyway.
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I think those seem all reasonable request. I can't imagine them being a high priority though for Carbine but all of those seem very reasonable (especially the dye thing). Especially the "armory" function. In the 3 years I played DCUO, Armories was one thing DCUO Devs actually did right out of the numerous things they did that made me end up hating that game. A Armories type function would be amazing in Wildstar.
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/agree with OP
 
Definitely in favor of wardrobe/ armory and account dyes in particular.	
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Ehh, I don't know...I wouldn't say that was the only thing they did right in DCO. I thought the server merge was nice.
 
(Yes, this thread is now about server merges, go!)
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 No one makes dyes anyway.
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			Agree. We need lots of Quality of Life type enhancements. And a WORKING /who command :)	
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			I would love my housing crate to be account wide. Or allow me to place things from my crate in my neighbors (alts), housing plots. 	
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			I agree with the idea of making dyes account bound rather than character bound.  Since there's a goldsink in actually applying the dyes to each character, I don't see why this would be an issue.	
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