Spongebob (SSBUDE)

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Spongebob () is a playable character in Super Smash Bros. Ultimate: Definitive Edition. He is the first character of Fighter Pass 2 and is classified as Fighter #133. He represents Nickelodeon All-Star Brawl.
Spongebob is voiced by in different languages provided by different voice actors , with all new recordings. The voice actors are as follows:
*An uncredited Tom Kenny in English
*Taiki Matsuno in Japanese
*Sébastien Desjours in French
*Alex Saudinós in Spanish
*Santiago Ziesmer in German
*Claudio Moneta in Italian
==Attributes==
As the all-round fighter middleweight, Spongebob share some of the traits as Mario, being a balanced character with average stats that could give him a rushdown playstyle, although he suffers from poor range attack.
==Moveset==
*Being a sponge himself, he has the universal armor Tough Guy as his main ability, and will automatically absorb projectiles.
*Spongebob can crawl.
=== Ground attacks ===
Attack 	Name	Description 	Damage
Standard attack	 	Two punches (one left and one right), followed by an upward kick. The first hit can be jab locked. 	3.5%, 5%, 0.5% (each hit, timing)
Forward tilt 	 	Performs a quick clap forward. 	9% (up), 10% (side), 9% (down)
Up tilt 	 	A quick uppercut with his left glove. 	13% (clean), 10% (mid), 7% (late), 8.3% (timing)
Down tilt 	 	Cleans dust with his mop while kneeling. 	10% (clean), 7.2% (late)
Dash attack 	 	Slips on the floor and falls, sliding. It has a high amount of traction. 	14.3% (clean), 9.3% (late)
Forward smash 	 	Takes out a Volcano Sauce and slips a drop into his tounge, shooting a flamethrower. It can angled. It actually takes a while to charge it up.	(clean), (mid), (late)
Up smash 	 	Charges up before generating an explosion around his body while shouting "I'm going to explode!". Deals high damage and knockback. 	
Down smash 	 	Lies down and scrubs himself one the left, then turns around to do on the right. 	
=== Aerial attacks ===
Attack 	Name 	Description 	Damage
Neutral aerial	 	Spins around horizontally. 	1.2% (hits 1-3), 8% (final)
Forward aerial	 	A overhand punch, similar to Mario's, but quicker and doesn't meteor smash the opponent. 	9.2%
Back aerial 	 	Thrust his spatula backwards as he turns his head around. 	11.2%
Up aerial 	Imaginaaation	Moves his arms in a fan motion as a rainbow emerges from it. 	3% (hit 1), 9% (hit 2)
Down aerial 	 	Holds on to a big anchor, crashing into the ground. It is a stall-then-fall that has a sweetspot on the tip of the move, dealing insane amount of damage.	17.3% (clean), 12% (late), 24.5% (clean sweetspot), 19.2% (late sweetspot)
=== Grab and Throws ===
Attack 	Name	Description 	Damage
Grab 	 	Similar to Isabelle and Villager, he traps his opponent inside his jellyfish net. It has a lower range than the two, but it s much faster.	-
Pummel 	 	Kicks the net forward to damage the opponent inside. 	1.3%
Forward throw	 	Performs a hopping karate chop with his glove. 	11%
Back throw 	 	Spins around with his net three times before throwing backwards, making him dizzy for a few frames. 	10.6%
Up throw 	 	The opponent is trapped into a grill and Spongebob flips them upward with his spatula. 	0.4% (grill, hit 1-8), 7.3% (throw)
Down throw 	 	The realistic hand grabs Spongebob and uses his head to slam the trapped opponent, burrying them. 	13%
=== Other attacks ===
Attack 	Name	Description 	Damage
Floor attack (front)	 	Spreads his arms and legs in a star-like motion as he spins.	7%
Floor attack (back) 	 	Spreads his arms and legs in a star-like motion as he spins.	7%
Floor attack (trip) 	 	Spreads his arms and legs in a star-like motion as he spins.	5%
Edge attack 	 	Performs a forward roll as he turns into a ball. 	9%
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Bubble Blow 	Spongebob takes out his bubble wand and blows a slow moving bubble that somehow has immense knockback. When used in the air, he blows diagonally upwards. He has three charging variations, the original if uncharged, blows a torpedo-shaped bubble that can be controlled like PK Thunder that deals immense damage on contact if middle-charged, and blows a very slow big "giraffe"-like bubble that will trap them inside for a few seconds as it receives continous damage before it blows up if fully charged. 	7.1% (bubble), 16.4% (torpedo), 1.2% (big bubble, hits 1-15)
Side special 	License to Drive	Goes inside a boat as he drives forward really fast like a rocket, dealing heavy knockback if he hits anyone. Unlike the Clown Kart Dash, it does not stop driving until it hits something, so the only other way to cancel the move is by pressing jump, as Spongebob will eject himself from the boat while it rockets itself. If used in the air, it will automatically leap before crashing down the ground, leaving an explosion that it will damage both opponents and Spongebob. 	12% (collision), 20.3% (explosion)
Up special 	Order Up! 	Takes out his Hydro-dynamic Spatula and activates Turbo Drive, propelling him upward as the tips spins widly, acting very much like Snake's Cypher, except that if the player pressed down, Spongebob will put it away and becomes helpless and the propellers dealds multiple damage below opponents. 	1% (hits 1-9), 3% (final)
Down special 	Big Chomp 	Acts very similar to Long-Stem Strike, Spongebob will hold up before extending outward to make a huge chomp with his teeth The longer it is charged, the further the bite reaches, as well as changing direction. One major difference is that he can chomp items and heal himself, like Wario's Chomp. 	13.2% (uncharged, close), 7% (uncharged, far), 23.5% (fully charged, close), 14% (fully charged, far)
Final Smash 	Invincible Combo	Spongebob turns himself into the Invincibubble by briefly flexing his already equipped Anchor Arms and quickly runs forward with a straight forward punch. If any opponent is caught by it, he then proceeds to unleash a rush of punches and kicks that concludes with a lunging headbutt before turning back. If the player tap or held the button during the Final Smash will cause the Invincibubble to grab them by their body and progressivly swings his arm before unleashing a powerful punch, dealing intense knockback so much that it will instantly KO lightweight opponents like Pichu.	5% (beginning), 40% (entirely, uncharged), 60% (entirely, fully charged)
=== Misc. ===
Misc. 	Description 	Description 	Description
On-screen appearance	A realistic cutout hand slides in and places Spongebob in it before dissapearing. Spongebob then says "I'm ready!" 	A realistic cutout hand slides in and places Spongebob in it before dissapearing. Spongebob then says "I'm ready!" 	A realistic cutout hand slides in and places Spongebob in it before dissapearing. Spongebob then says "I'm ready!"
Idle Poses 	Turns his head to the camera with a happy face. 	Turns his head to the camera with a happy face. 	
Idle Poses 	Pulls out his spatula and cuddles with it before putting away 	Pulls out his spatula and cuddles with it before putting away 	
Taunts 	Standard 	Leaps with his hand places in his belly and does his trademark laugh. 	
Taunts 	Side 	Pulls out one of his Anchor Arms and flexes with it until pops out. 	
Taunts 	Down/Up 	Makes the "survival scroll dance" (Walks back and forth while waving his floppy arms. He then turns and starts moving his legs forward and in back of each other), then huffs forwards while saying "Who put you on the planet? Rueegh!". This is the longest taunt of any Smash game ever, but it can be canceled by pressing shield.	
Victory theme 	The instrumental ending portion of the iconic Spongebob SquarePants theme, but sped up. 	The instrumental ending portion of the iconic Spongebob SquarePants theme, but sped up. 	The instrumental ending portion of the iconic Spongebob SquarePants theme, but sped up.
Victory Standard 	Makes a big leap with his left arm raised in excitement, then morphs into a #1 shape with his body before turning back, ending by playing his nose like a flute, in-tune with his victory theme. 	Makes a big leap with his left arm raised in excitement, then morphs into a #1 shape with his body before turning back, ending by playing his nose like a flute, in-tune with his victory theme. 	Makes a big leap with his left arm raised in excitement, then morphs into a #1 shape with his body before turning back, ending by playing his nose like a flute, in-tune with his victory theme.
Victory Side 	Holds Gary with both arms and spins happily, then place him on his head as Gary looks at him. 	Holds Gary with both arms and spins happily, then place him on his head as Gary looks at him. 	Holds Gary with both arms and spins happily, then place him on his head as Gary looks at him.
Victory Up/Down 	Makes a ballerina dance with his pointing fingers, then poses with his arms out. After the splash screen, he makes a silly dance with his tounge out. Based on his victory pose from Nickelodeon All-Stars Brawl.	Makes a ballerina dance with his pointing fingers, then poses with his arms out. After the splash screen, he makes a silly dance with his tounge out. Based on his victory pose from Nickelodeon All-Stars Brawl. 	Makes a ballerina dance with his pointing fingers, then poses with his arms out. After the splash screen, he makes a silly dance with his tounge out. Based on his victory pose from Nickelodeon All-Stars Brawl.
 
==Classic Mode: I'm Ready! I'm Ready!==
Spongebob's Classic Mode route has stages that takes place in a beach or a tropical resolt, referencing the main setting of his show.
Round 	Opponent 	Stage 	Music 	Notes
1 	Kirby 	Delfino Plaza 	Bikini Bottom (Rehydrated) 	References Patrick
2 	Squirtle 	Tortimer Island 	Super-Sized Patty 2 	N/A
3 	Zero Suit Samus and Bayonetta	Pilotwings 	Mermaid Man (Revenge of the Flying Dutchman)	N/A
4 	Crazy Dave 	Wuhu Island (Sugarsand Beach) 	Goo Lagoon (Rehydrated) 	N/A
5 	Inkling x2 	Wuhu Island (Swordplay Colosseum)	Rooftop Rumble 	Free-for-all
6 	Spongebob 	Conch Street 	Combat Arena (The Spongebob Movie) 	Spongebob has encountered multiple versions of himself, particulary SpongeBot SteelPants from Battle of the Bikini Bottom, or Abrasive SpongeBob.
Bonus Stage	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Final 	Master Hand & Crazy Hand 	Pilotwings (Ω form) 	I'm a Goofy Goober 	On intensity 7.0 and higher, Master Hand fights alongside Crazy Hand.
Note: Every stage plays a track from the Spongebob Squarepants universe, no matter what universe the stage originates from.
Credits roll after completing Classic Mode. Completing it as Spongebob has “Best Day Ever” accompany the credits.
==Alternate Costumes==
Much like any other characters, Spongebob has a full set of costumes and cosmetics, rather than being palette swaps.
Yellow	Based on his updated design from recent seasons of Spongebob
Blue 	Wears Smitty Werbenjägermanjensen's Number 1# soda drinking hat from the episode "One Krabs Trash"
Green 	Dresses up as Mermaid Man, particulary the first design seen in the episode "Mermaid Man and Barnacle Boy"
White 	Dresses up as the Quickster from the episode "Mermaid Man and Barnacle Boy V".
Red 	Wears the band outfift from the episode "Band Geeks"
Purple	Wears the Wizard outfift from the Spongebob Squarepants Movie, including his visors.
Brown 	Wears a cowboy hat, particulary from the episode "Survival of the Idiots."
Grey 	Wears the Krusty Krab hat.
==Fighter Spirit==
No.	Image	Alternate Artwork	Name 	Origin Game 	Acquisition
133	 	 	Spongebob	SpongeBob Squarepants	•Complete Classic Mode with Spongebob•Purchase from the Vault Shop for 300G (after unlocking Spongebob)
==Trivia==
*
Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:SpongeBob (series)
Category:Super Smash Bros. Ultimate: Definitive Edition