Mutants

thumb|250px|Vladimir Demikhov, the creator of mutantsMutants were the secret army vielded by the Soviet Union during the Third World War; created in cooperation by Vladimir Demikhov and his protege, Lev Surov, they were intended to be the secret trump card with which the Soviets would win a potential ground war with the West. Produced since the 1950's, and first unleashed in Minsk in 1991, they soon proved to be very useful and a menace to NATO troops.
They were usually released onto the battlefield by being dropped in pods from planes, releasing a green-colored explosion upon crashing.
==History==
===Pre-World War Three===
thumb|250px|Ilya Ivanov, the originator of the mutant ideaMutants have their roots in the theories of a Soviet scientist called Ilya Ivanov, who desired to produce human-chimpanzee hybrids, the Humanzees, as far back, as the 1910's and 1920's. The first experiments, based on artificial impregnation, were failures, and Ilya Ivanov's research ceased.
The Soviets, however, still maintained a keen eye on the idea of ape-human hybrids, and in 1945, a lab was built in Kholat Syakhl in northern Ural, where Soviet scientists created the first real Humanzees and Blind Dogs. These experiments were mostly led by two men - Vladimir Demikhov, and Lev Surov. The lab was a absolute secret, unknown to anyone but the Soviet head of state, with only one slip-up happening - on February 2, 1959, a group of ski hikers led by a man named Igor Dyatlov mysteriously perished in Kholat Syakhl; the incident was covered up, and it was not revealed to the public that they were, in fact, killed by mutants who were roaming the mountains.
The Soviets established many side-labs made to develop mutants, with the Kholat Syakhl facility working as a main hub of it, like a heart pumping blood to all other organs. Some of such side-labs included one made using Jizzy B.'s company as a front. Some scientists working on the mutants with Demikhov included Mikhail Jerkinov, and Valery Blotov, who managed to evade justice after the war and lived a peaceful life in Poland until the Polish television found him and brought back painful memories to him during an interview for TVP1's Niesamowita historia show. The Soviet Military Medical Directorate aided the efforts.
===World War Three===
In 1990, Doctor Mussahad handed over documents containing top secret intelligence about a secret Soviet lab hidden inside Jizzy B.'s company on the island of Nauru to Nicolas Alceste, a secret NATO agent. On Nauru, Nicolas discovered - much to his shock - that the lab was producing mutants. He was however, unable to release such information to anyone, as he was captured by the Soviets and taken to a Gulag camp, and then the Black Dolphin prison.
The mutants were first unleashed in 1991 in Minsk, during the NATO invasion of the Soviet Union. By 1991, Demikhov was planning to construct cloning chambers in the Kholat Syakhl facility, to be able to mass-produce mutants, and outnumber the NATO forces fifty mutants to one soldier. Fortunately, before he could do that, the American operative Martin MacDonald killed both him and Lev Surov, and then proceeded to flood the facility with Siberian underground water, which caused it to freeze in a matter of minutes, forever sealing the twisted hellhole in a block of ice, never to be reactivated again.
The main lab might have fallen, but there were still some side-laboratories remaining; they were a much lesser menace and would never be able to replace Demikhov's hellish main laboratory. One of them in Poland lost control over the mutants who broke free and massacred every Soviet soldier in the vicinity; overrunning the woods and the nearby city of Nowa Ruda.
Most of the labs were destroyed when NATO forces slowly purged the entire continent of Europe of Soviet presence, and then invaded the Soviet Union.
===After World War Three===
It is unknown, if any of the mutants survived the war. For anyone's guess, they can still be out there - somewhere. The only hope people can have is that they cannot multiply, as mutated organisms cannot produce offspring.
Unless...
==Biology==
Mutants are grotesque hybrids of humans, apes, and dogs. Their claws are blood-red, their skin is inflammed and almost brown in color, mouths lack lips revealing gums and sharpened teeth; eyes are pernamently bloodshot. All mutants are absolutely psychotic and so agressive, they will even kill the Soviets the exact moment they get the chance; they don't care who they kill - NATO, Warsaw Pact or civilian, all blood smells the same.
Influenced by Sergei Brukhonenko's "living head" experiments, Mutants are grafted with technial parts, effectively turning them bio-mechanical in nature. Atomic Humanzees have nuclear radiation launchers attatched to mutilated arm stumps, Fat Boys have rocket launchers instead of arms and their torsoes are filled with life-supporting machinery (same type of which is present in the Mutant Omega). The Tesla Mutant is almost entirely mechanical, being effectively just a human torso grafted to a machine that keeps it alive.
==Types of Mutants==
Types of mutants included:
*Cell
*Blind Dog
*Humanzee
*Atomic Humanzee
*Mutant Commando
*Stealth Mutant Commando
*Amoeba
*Fat Boy
*Tesla Mutant
*Mutant Omega
==Unique Mutants==
*The Cramp Twins
*Wojciech Jaruzelski
*Mutant Cover
==Trivia==
*Originally, the game was intended to feature zombies named "Martvec" instead of mutants as the secret soviet trump card, based on the Russian Sleep Experiment horror story. The zombies in question were the Quake Fodder enemy from the Realm667 website. They were cut during early development in 2021, and replaced with mutants, and the only zombie boss - the Superzombie was retooled into the Mutant Cover boss. The Martvec were going to be re-animated by the Soviets using a magical obelisk from the Tunguska meteor. That left the Ghost as the only supernatural enemy in the game.
*The three core mutant types - Humanzee, Mutant Commando and Fat Boy are a homage to three Trigens from Far Cry 1, the Chimp, Fast and Fat Boy mutants respectively. This is because the Trigens are the author's favourite video game enemies since childhood, and he desired to include them in his game, combined with a similar plot about them escaping out of control of their masters.
*The Blind Dog is a homage to the S.T.A.L.K.E.R series enemy, the Blind Dog. There were plans to include another S.T.A.L.K.E.R. mutant, the Burer, who would be encountered in City Of The Damned in the sewers.
Category:Mutants Category:Enemies Category:Soviet Enemies Category:Factions