Invocations Checks

== Rules ==
=== Summon creature ===
* Intelligence + invoker lvl >= willpower of creature = no malus
* Intelligence + invoker lvl < willpower of creature = malus of difference in stats
* Constitution + invoker lvl >= strength of creature = no malus
* Constitution + invoker lvl < strength of creature = malus of difference
* Roll - malus
If negative result in both, apply both malus
=== Control creature ===
* Willpower + invoker lvl >= willpower of creature = no malus
* Willpower + invoker < willpower of creature = malus of difference in stats
* Roll + Familiarity
This is an action check, to succeed, roll must be <= 10
== Example ==
* invoker : lvl 7, Int 15, cons 9, wil 14
* Creature: wil 11, str 17
* Familiarity of 4 with the creature summoned
=== Summon ===
* Intel 15 + lvl 7 = 22
** 22>11
** Check ok
* const 9 + 7 = 16
** 16 <17
** Check NoK
** Malus: 16-17= 1
* Roll: 8
** 8 + 1 = 9
* Summon ok
=== Control ===
* Will 14 + lvl 7 = 21
** 21> 11
** Check ok
* Roll 4
** 16 - familiarity 4 = 12
* Control NoK
The creature is here but doesn't obey you
Category:Game Mechanics