The United Nations of Earth

==Summary==
The myriad Human nations that constitute their interstellar government are disparate, yet united in purpose. These bipedal mammalians have developed a society that encourages and even thrives on individual freedoms and cultural differences - as a result, humans tend to integrate well with alien populations.
Despite this, they have strong martial traditions (produced by millennia of intermittent warfare on their homeworld) and their sometimes aggressive and unpredictable nature should not be underestimated.
==Powers and Stats==
Tier: At least to | , up to | , up to at least 
Key: Early Game | Mid Game | Late Game
Civilization Type: Interstellar Civilization
Name: The United Nations of Earth
Origin: Stellaris
Classification: Future version of the United Nations that turned into an actual government
The Kardashev Scale: Type I | Type IV | Type VII
Age: Hundreds of years
Population: High billions to low trillions
Territory: A large section of the galaxy
Technology/Abilities: Spaceflight, Energy Manipulation, Regeneration (), FTL Travel, Durability Negation, Biological Manipulation, Telepathy, Homing Attack, 4th Wall Awareness, Forcefield Creation | All previous powers greatly enhanced, including: Greatly Enhanced Forcefield Creation (Global Pacifier can create planet-sized portals to hold down unruly populations. Shields can utilise Psionic Shields, which are shields made of pure physic energy), Dimensional Travel ( ) Telepathy, Reality Warping, Mind Manipulation, and Precognition (Via and . This has been compared to Magic , but this is likely a metaphor), Biological Manipulation, Matter Manipulation and limited Transmutation (Via matter generator, which converts pure energy into matter. Can turn Zero-Point energy into matter. Can utilise . can transform into ), Morality Manipulation (Via and leaders with the chosen one trait, leaders with the chosen one trait passively cause obedience to all creatures within the UNE's borders on an interstellar scale), Immortality (Type 1; for the leaders if they have ), Energy Absorption, bend the fabric of space to instantly travel to a location, Quantum Manipulation (Certain weapons attack on a quantum level) Portal Creation (Via making gateways), Forcefield Creation (For planetary shields), Tachyon Sensors that can "see" through black holes and light years away, Homing Attack, Danmaku, Limited Astral Projection (Only usable for the shroud), Cloning, Non-Physical Interaction (Can hurt non-corporeal entities like The Spectral Wraith), Limited Higher-Dimensional Manipulation (Gained from either killed Unbidden, or making a deal with The End of The Cycle), Can block off FTL travel, Anti-Matter Weapons and Power, Attack Reflection (With various deflectors) Physics Manipulation, If they make a deal with the worm in waiting, they gain Acausality (). Powerful psionics have Resistance to Time Manipulation and Conceptual Manipulation (A powerful enough Psionic could a section of the Shroud in which , , and use it to see into the future)
Attack Potency: At least Town level to City level (Utilise nuclear weapons for ships) | Unknown (The exact powers of individual soldiers and ships is unknown). Large Star level with enough firepower (In groups, can take down leviathans like the dimensional horror) | Planet level (Late game ships can trade blows with Prethoryn and Unbidden ships, and blow up entire planets. . Can ignore conventional durability with several weapons), up to at least Large Star level with enough firepower (Much stronger than before)
Power Source: Varies regular energy sources, zero-point energy, antimatter energy, can reverse entropy for power, can utilize 5-D power sources but only for destructive purposes
Industrial Capacity: Unknown (Can produce matter from nothing, build hyper-advanced technology in a couple of weeks, etc.)
Military Prowess: Unknown (Has genetically modified and robotic soldiers but prefers space warfare)
Notable individuals: The Chosen One
Weaknesses: None notable
Note: Explanation for greater control of forcefields is in the second key for an explanation on new ways to utilize it.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Stellaris
Category:Game Characters
Category:Humans
Category:Energy Users
Category:Gun Users
Category:Factions
Category:Characters
Category:Regeneration Users
Category:Telepaths
Category:Reality Warpers
Category:Biology Users
Category:Durability Negation Users
Category:Flight Users
Category:Mind Users
Category:Precognition Users
Category:Matter Users
Category:Morality Users
Category:Sealing Users
Category:Immortals
Category:Portal Users
Category:Forcefield Users
Category:Homing Attack Users
Category:Civilizations
Category:Danmaku Users
Category:Playable Characters
Category:Good Characters
Category:Anti-villains
Category:Science Fiction Characters
Category:Science Fantasy Characters
Category:Non-Physical Interaction Users
Category:Quantum Users
Category:Primary Protagonists
Category:Protagonists
Category:Teleportation Users
Category:Duplication Users
Category:Indie Game Characters
Category:Indie Game Characters
Category:Indie Game Characters