Serenade

is a power skill/melee weapon which summons a friendly flying sword. It is exclusively obtained from the Fatal Falls DLC.
== Details ==
=== As power skill ===
=== As melee weapon ===
== Location ==
In the Fractured Shrines there is an island that can be reached by platforming over invisible platforms; the rain splashes reveal their location. After that, there is a small gauntlet of traps that leads to a temple that can be entered either through the top 3 breakable floors or through the other side where a door is. 
In the building, there is a Stone Warden guarding a door which leads to a unique treasure room with a vault inside. Opening the vault will free Serenade, forcing it onto a skill slot. The blueprint itself goes in your inventory and still needs to be delivered to the Collector.
== Notes ==
* It is possible to obtain two Serenades (if one is legendary) and to use one as a melee weapon and the other as a summoned skill. This way, constant critical hits can be dealt to marked enemies, while avoiding the ability cooldown.
* Summoning Serenade alongside another pet-like skill (Great Owl of War, Mushroom Boi!, etc) will cause the Serenade to destroy the other pet immediately and begin its cooldown while gaining the achievement "Me, Jealous?". This only occurs in passages between biomes. 
* Petting Serenade three times will result in Serenade stabbing the player.
** If one has the Return to Castlevania DLC, there is a unique interaction between Serenade and Maria's Cat. When Serenade attacks, Maria's Cat dodges, then retaliates, instead destroying Serenade and beginning its cooldown. The Beheaded will then approach and pet the cat, seemingly happy for it being the one pet to retaliate.
* Serenade in the Skill slot and Weapon slot count as different weapons for the purposes of upgrading at the blacksmiths apprentice between biomes, it seems. Taking Serenade into your weapon slot after summoning it allows you to upgrade and change the affix's of the weapon form separate from the skill form. Unknown if this is intentional or not.
**It seems this is buggy. Serenade does not appear to be meant to function like this, in fact sometimes losing affix's when it enters its main weapon state and upgrading the weapon form in the next room after the skill is upgraded. Only specific Affix's behave this way it seems. +Damage to Poisoned Targets being one of them.
== History ==
Category:Update 2.2