List of Red Mage Sword Weapons

Category:Weapons
__NOTOC__
The following swords can be used by Red Mages.
==Swords by Level==
Name 	Lvl	Dam	Del	DPS 	Effects
Bronze Sword 	1 	6 	231	1.56 	
Bronze Sword +1 	1 	7 	225	1.87 	
Onion Sword 	1 	5 	228	1.32 	
Wax Sword 	1 	6 	225	1.60 	
Wax Sword +1 	1 	7 	218	1.93 	Accuracy +2
Xiphos 	7 	8 	228	2.11 	
Xiphos +1 	7 	9 	222	2.43 	
Spatha 	9 	11 	240	2.75 	
Spatha +1 	9 	12 	233	3.09 	
Royal Archer's Sword 	10 	10 	228	2.63 	
Bee Spatha 	11 	13 	233	3.35 	
Bee Spatha +1 	11 	14 	227	3.70 	Accuracy +2
Bilbo 	13 	11 	226	2.92 	
Bilbo +1 	13 	12 	220	3.27 	
Brass Xiphos 	13 	12 	228	3.16 	
Brass Xiphos +1 	13 	13 	222	3.51 	
Spark Bilbo 	13 	11 	226	2.92 	Additional Effect with Battery: Damage
Spark Bilbo +1 	13 	12 	220	3.27 	Additional Effect with Battery: Damage
Kingdom Sword 	15 	12 	216	3.33 	HP +6
San d'Orian Sword 	15 	11 	222	2.97 	HP +4
Fire Sword 	18 	15 	225	4.00 	Additional Effect: Damage
Flame Sword 	18 	16 	218	4.40 	Additional Effect: Damage
Iron Sword 	18 	14 	231	3.64 	
Iron Sword +1 	18 	15 	225	4.00 	
Longsword 	18 	16 	240	4.00 	
Longsword +1 	18 	17 	233	4.38 	
Vulcan Sword 	18 	15 	225	4.00 	Additional Effect: Damage, Enchantment: Enfire , <30/30 0:30/[5:00, 0:30]>
Auriga Xiphos 	19 	17 	224	4.55 	Accuracy +2
Small Sword 	19 	13 	226	3.45 	Dexterity +2
Degen 	20 	14 	224	3.75 	
Degen +1 	20 	15 	218	4.13 	
Platoon Spatha 	20 	15 	231	3.90 	
Kaiser Sword 	22 	15 	228	3.95 	
Tuck 	23 	15 	226	3.98 	
Tuck +1 	23 	16 	220	4.36 	
Gladiator 	27 	18 	222	4.86 	
Gladius 	27 	17 	228	4.47 	
Broadsword 	30 	19 	233	4.89 	
Broadsword +1 	30 	20 	227	5.29 	
Centurion's Sword 	30 	19 	225	5.07 	Accuracy +3, Attack +4
Fleuret 	30 	18 	221	4.89 	
Fleuret +1 	30 	19 	215	5.30 	
Strider Sword 	32 	19 	231	4.94 	Agility +3
Bastokan Sword 	34 	20 	219	5.48 	Accuracy +3, Attack +4, Outside of Nation Controlled Area: HP +5, MP +5
Republic Sword 	34 	21 	213	5.92 	Accuracy +3, Attack +4, Outside of Nation Controlled Area: HP +6, MP +6
Holy Sword 	36 	22 	225	5.87 	Additional Effect: Damage
Holy Sword +1 	36 	23 	219	6.30 	Additional Effect: Damage
Mythril Degen 	36 	20 	224	5.36 	
Mythril Degen +1 	36 	21 	218	5.78 	
Mythril Sword 	36 	21 	231	5.45 	
Mythril Sword +1 	36 	22 	225	5.87 	
Sacred Sword 	36 	22 	225	5.87 	Additional Effect: Damage, Enchantment: Enlight , <30/30 0:30/[5:00, 0:30]>
Spark Degen 	36 	20 	224	5.36 	Additional Effect with Battery: Damage
Spark Degen +1 	36 	21 	218	5.78 	Additional Effect with Battery: Damage
Divine Sword 	38 	23 	233	5.92 	Additional Effect: Damage
Divine Sword +1 	38 	24 	227	6.34 	Additional Effect: Damage
Hallowed Sword 	38 	23 	233	5.92 	Additional Effect: Damage, Enchantment: Enlight , <30/30 0:30/[5:00, 0:30]>
Buzzard Tuck 	40 	23 	224	6.16 	Dexterity +1, Sword Enhancement Spell Damage +2, Sword Enhancement Spell Duration +5
Flame Degen 	40 	22 	224	5.89 	Additional Effect: Damage
Flame Degen +1 	40 	23 	218	6.33 	Additional Effect: Damage
Junior Musketeer's Tuck 	40 	21 	226	5.58 	
Vulcan Degen 	40 	22 	224	5.89 	Additional Effect: Damage, Enchantment: Enfire , <30/30 0:30/[5:00, 0:30]>
Fencing Degen 	41 	22 	224	5.89 	MP +10, Intelligence +1, Mind +1
Duel Rapier 	43 	23 	224	6.16 	Parrying Skill +10
Junior Musketeer's Tuck +1 	43 	22 	220	6.00 	Outside of Nation Controlled Area: Ranged Accuracy +4, Ranged Attack +4
Junior Musketeer's Tuck +2 	43 	23 	214	6.45 	Outside of Nation Controlled Area: Ranged Accuracy +5, Ranged Attack +5
Ancient Sword 	45 	25 	228	6.58 	Additional Effect: Curse
Holy Degen 	45 	24 	224	6.43 	Additional Effect: Damage
Holy Degen +1 	45 	25 	218	6.88 	Additional Effect: Damage
Sacred Degen 	45 	24 	224	6.43 	Additional Effect: Damage, Enchantment: Enlight , <30/30 0:30/[5:00, 0:30]>
Knight's Sword 	47 	31 	240	7.75 	
Knight's Sword +1 	47 	32 	233	8.24 	
Crimson Blade 	49 	28 	231	7.27 	MP +10, Intelligence +5
Musketeer's Sword 	50 	26 	224	6.96 	
Temple Knight Army Sword 	50 	32 	240	8.00 	
Darksteel Sword 	51 	31 	254	7.32 	
Darksteel Sword +1 	51 	32 	242	7.93 	
Musketeer's Sword +1 	52 	27 	217	7.47 	Outside of Nation Controlled Area: MP +18
Musketeer's Sword +2 	52 	28 	210	8.00 	Outside of Nation Controlled Area: MP +20
Temple Knight Army Sword +1	52 	33 	233	8.50 	Outside of Nation Controlled Area: Dexterity +3
Temple Knight Army Sword +2	52 	34 	225	9.07 	Outside of Nation Controlled Area: Dexterity +4
Bloody Rapier 	55 	28 	224	7.50 	Additional Effect: HP Drain
Carnage Rapier 	55 	29 	218	7.98 	Additional Effect: HP Drain
Royal Guard's Fleuret 	55 	33 	215	9.21 	Accuracy +6, Parrying Skill +5
Schlaeger 	55 	32 	247	7.77 	
Schlaeger +1 	55 	33 	235	8.43 	
Wise Wizard's Anelace 	55 	34 	226	9.03 	Attack +14
Wise Wizard's Bilbo 	55 	28 	226	7.43 	Evasion +3, Defense +3
Saber 	56 	36 	240	9.00 	
Saber +1 	56 	37 	233	9.53 	
Aramis's Rapier 	59 	30 	202	8.91 	Accuracy +3, Parrying Skill +5
Cermet Sword 	59 	32 	220	8.73 	
Cermet Sword +1 	59 	33 	213	9.30 	
Mailbreaker 	60 	30 	226	7.96 	
Mailbreaker +1 	60 	31 	220	8.45 	
Hornet Fleuret 	61 	34 	227	8.99 	Additional Effect: Poison
Wasp Fleuret 	61 	35 	221	9.50 	Additional Effect: Poison
Gold Sword 	62 	38 	240	9.50 	
Gold Sword +1 	62 	39 	233	10.04 	
Katzbalger 	62 	34 	233	8.76 	
Katzbalger +1 	62 	35 	227	9.25 	
Jagdplaute 	64 	34 	231	8.83 	Strength +2, Vitality +2, Agility +2
Jagdplaute +1 	64 	35 	225	9.33 	Strength +3, Vitality +3, Agility +3
Rapier 	64 	33 	224	8.84 	Parrying Skill +5
Rapier +1 	64 	34 	218	9.36 	Parrying Skill +6
Spark Rapier 	64 	33 	224	8.84 	Parrying Skill +5, Additional Effect with Battery: Damage
Spark Rapier +1 	64 	34 	218	9.36 	Parrying Skill +6, Additional Effect with Battery: Damage
Colichemarde 	65 	31 	226	8.23 	Additional Effect: Damage
Colichemarde +1 	65 	32 	220	8.73 	Additional Effect: Damage
Company Fleuret 	65 	36 	224	9.64/10.98 	
Macuahuitl 	65 	36 	233	9.27 	Accuracy -3, Attack +9
Macuahuitl +1 	65 	37 	227	9.78 	Accuracy -4, Attack +11, Enmity +4
Macuahuitl -1 	65 	10 	233	2.58 	Accuracy -8
Phantom Fleuret 	65 	36 	224	9.64 	Ranged Accuracy +5, Ranged Attack +5, Parrying Skill +5
Coral Sword 	66 	36 	233	9.27 	+8, Additional Effect: Damage
Merman's Sword 	66 	37 	227	9.78 	+9, Additional Effect: Damage
Schwert 	66 	32 	221	8.69 	
Schwert +1 	66 	33 	215	9.21 	
Gordius 	67 	32 	228	8.42 	
Enhancing Sword 	68 	40 	240	10.00 	Sword Enhancement Spell Damage +5, Latent effect: Accuracy +8, Latent effect: Attack +16
Epee 	68 	35 	221	9.50 	Accuracy +2
Epee +1 	68 	36 	215	10.05 	Accuracy +3
Tutelary 	68 	35 	226	9.29 	HP +30, Attack -10, Defense +14
Wing Sword 	69 	35 	220	9.55 	Strength +2, Vitality +2, Agility +2, Additional Effect: Damage
Wing Sword +1 	69 	36 	213	10.14 	Strength +3, Vitality +3, Agility +3, Additional Effect: Damage
Joyeuse 	70 	35 	224	13.59/9.38 	+14, Occasionally Attacks Twice
Nightmare Sword 	70 	36 	231	9.35 	During Night Only: Accuracy +12
Rune Blade 	70 	39 	236	9.92 	Latent effect: Dexterity +5, Latent effect: DMG: 43
Sapara of Trials 	71 	38 	236	9.66 	Latent effect: HP +20, Latent effect: +10, Latent effect: +10
Anelace 	72 	39 	233	10.04 	HP +10, Dexterity +2, Vitality +2
Anelace +1 	72 	40 	227	10.57 	HP +11, Dexterity +3, Vitality +3
Dissector 	72 	23 	231	5.97 	Latent effect: DMG: 36, Latent effect: Critical Hit Rate +6%
Martial Anelace 	72 	39 	240	9.75 	TP Bonus
Mighty Talwar 	72 	40 	240	10.00 	Dexterity +2, Windsday: +15, Windsday: DMG: 48
Pealing Anelace 	72 	39 	233	10.04 	HP +10, Dexterity +2, Vitality +2, Enchantment: Thunder , <50/50 0:30/[10:00, 0:30]>
Guespiere 	73 	38 	226	10.09 	Strength +1, Mind +6, Additional Effect: Weakens Defense
Justice Sword 	73 	34 	236	13.39/8.64 	Strength +7, Virtue Stone Equipped: Occasionally Attacks Twice
Mensur Epee 	73 	39 	224	12.59/10.45	
Verdun 	73 	36 	224	9.64 	MP +18, Parrying Skill +7
Verdun +1 	73 	37 	218	10.18 	MP +20, Parrying Skill +8
Oberon's Rapier 	75 	30 	224	9.64/8.04 	Main Hand: DMG:36
Varied Augments dependent upon completion of Succor to the Sidhe.
Relic Sword 	75 	1 	999	0.06 	
Glyptic Sword 	75 	1 	240	0.25 	Dynamis: DMG: 40, +7
Dynamis Sword 	75 	40 	240	10.00 	Dynamis: DMG: 48, +9
Caliburn 	75 	49 	240	12.25 	Dynamis: "Knights of Round"
Excalibur 	75 	49 	233	12.62 	Attack +20, "Knights of Round", Additional Effect: Damage Proportionate To Current HP
Vorpal Sword 	75 	39 	224	10.45 	
Murgleis 	75 	40 	224	10.71 	Magic Accuracy +10, Augments "Convert", "Death Blossom" Aftermath: Inc. Mag.Acc/Mag.Atk. Occasionally Attacks Twice