Weapon skill

The skills in Deus Ex include five weapon skills, each increasing the effectiveness of a corresponding type of weapon. 
== List of weapon skills ==
* Weapons: Heavy 
* Weapons: Pistol 
* Weapons: Rifle 
* Weapons: Low-Tech 
* 
== Standard weapon skill bonuses ==
The following bonuses are universal to all five weapon skills:
*Accuracy 
**From untrained to master: +0%, +5%, +12.5%, and +25% increase in accuracy.
* Damage 
** From untrained to master: +0, +20%, +50%, and +100% increase in damage. 
** In the inventory interface, this bonus is incorrectly displayed as half of its actual value.
The following bonuses are provided by multiple weapon skills, but are inapplicable to certain weapon skills.
* Recoil 
** From untrained to master: -0, -0.2, -0.5, and -1 reduction in recoil.
* Reload time 
** From untrained to master: 0, 10%, 25%, and 50% reduction of the duration of the main phase of the weapon's reload. 
**This bonus is not displayed in the inventory interface. 
The pistol, rifle, and low-tech skills only provide standard weapon skill bonuses. The heavy and demolition skills provide additional bonuses different from any of the standard bonuses. 
== See also ==
* Weapons (DX)
*Targeting
Category:Skills in Deus Ex