Primitive Souls

Primitive Souls is the sixth and final stage in Depths of My Heart. Dogumaru resides here and can be unlocked as a Cat Unit at a 3% chance when beating the stage (guaranteed if a Treasure Radar is used). This is a No Continues stage.
==Battleground==
*3 Mooths spawn after 0.67 seconds20f, delay 6.67~10 seconds200f~300f.
*Infinite Ginger Snaches spawn after 33.33 seconds1,000f, delay 39.33~40 seconds1,180f~1,200f.
*3 Ginger Snaches spawn after 34 seconds1,020f, delay 39.33~40 seconds1,180f~1,200f.
*6 Ginger Snaches spawn after 34.67 seconds1,040f, delay 39.33~40 seconds1,180f~1,200f.
*5 Ginger Snaches spawn after 10 seconds300f, delay 6.67~13.33 seconds200f~400f.
*1 Dark Otter spawns after 30 seconds900f.
*Infinite Dark Otters spawn after 60 seconds1,800f, delay 83.33 seconds2,500f.
*3 Dark Otters spawn after 63.33 seconds1,900f, delay 83.33 seconds2,500f.
*1 Dogumaru spawns after 46.67 seconds1,400f.
*1 Dogumaru spawns after 113.33 seconds3,400f.
*1 Dogumaru spawns after 186.67 seconds5,600f.
*When the base reaches 99% HP:
**10 Ginger Snaches spawn, delay 3.33~6.67 seconds100f~200f.
*When the base reaches 90% HP:
**3 Dark Otters spawn, delay 6.67 seconds200f.
*When the base reaches 80% HP:
**2 Mooths spawn, delay 10 seconds300f.
==Strategy==
Dogumaru, the main threat of this stage, has rather slow attack speed, so if one can line up its attack, it is possible to sneak in Rusher-class Cats like Awakened Bahamut or Maglev Cat. Once hit, a unit is effectively permanently Cursed, since the curse effect lasts twenty seconds, but Dogumaru's attacks hits every 4.6 seconds, so their anti-trait abilities won't work if they don't have curse immunity.
*Slapstick Cats, being strong against relics and immune to curse, can work very well against Dogumaru, dealing heavy damage and being able to take a few hits. They work even better with Talents, and are able to Weaken Dogumaru in the best of cases, removing pressure from both themselves and other meatshields.
*Ultimate Mecha-Bun does surprisingly well against Dogumaru, inflicting a solid 12,750 damage per hit and having 136,000 health at level 30. As long as there are no Dark Otters around, Mecha-Bun could be used to great effect. However, there are many other better options to use, meaning he's usually a last resort, such as when you lack better units or on 4-crown. If you want a tank for 4-crown, you can use Reborn Warrior Doguemon, a midranged tank who can resist Relics and does decent damage.
*Idi:N is also amazing, as it can rush Dogumaru and deal enough damage to three or four shot it. Due to Dogumaru's relatively low damage, Idi may get multiple attacks in, potentially crippling if not destroying Dogumaru in a single attempt. However, timing is absolutely essential, as Dogumaru spawns up to three times in this stage, so you need to make the most out of each Idi you spawn, and have other options ready. On higher difficulties, Idi might not be as useful as Dogumaru becomes too durable for Idi to kill, but it would still be wise to have around just in case.
*Awakened Naala can be a phenomenal unit to use in the crowned difficulties, as she is strong against Relics and curse immune, despite being outranged by Dogumaru. She can tank a fair bit from him, and her reliable weaken can easily cripple Dogumaru's pushing power.
*Doron is incredibly useful due to his anti-Relic freeze (and knockback in true form), giving your other units time to deal damage to Dogumaru and regain lost ground. This makes him an essential choice for 2-crown or above. If you're lucky enough, the Surge left from Doron's attack can also deal with any peons that may be in the way or extend his freeze duration further. 
Before attempting Primitive Souls, it is HIGHLY recommended to boost your cats up to level 50 (and your Legend units to lvl 40, or 50 if you've managed to clear Revival of Origin and is currently attempting to complete it on higher difficulties). Level 30s or even level 40s will not be enough on this stage. One notable example is if you use a level 50 Fishman Cat. Below level 50 (Level 43, or 39 with a Defense Up (Sm) combo or 5 levels on HP Up Talent, also works), Fishman Cat cannot 3HKO the starting Mooths. You'll end up wasting your time and funds trying to kill it instead of getting free money from them, which matters the most on how the rest of your response will fare against them,
This stage plays out very similarly to Draconian. Both have Mooths at the start of the stage, both have waves of otters to support the main boss (Dark Otters in this case), and their main threats spawn in trios. Even Dogumaru and Manic King Dragon fill very similar roles in battle being low DPS units with high health and extreme range meant to gradually chip and destroy your units.
However, the strategy for this stage is different from Draconian. The general idea is to destroy the Mooths and the first Dark Otter quickly, then damage the first Dogumaru while it's approaching. After that, 2 Dark Otters come and you kill them and then finish off the first Dogumaru right before the second Dogumaru approaches. Then damage the second Dogumaru just like the first one, and you'll see two more Dark Otters and the third and final Dogumaru approaching. Destroy the Dark Otters and finish off the second Dogumaru. Then destroy the third Dogumaru and finish the stage. The key to victory is to kill each Dogumaru before the next comes, or their repeated attacks will stunlock your units without help from something like Doron to disable them.
Because there are fewer Dogumarus than Manic King Dragon Cats, however, there's a noticeable delay. The first spawns 46.7 seconds in, the second 106.7 seconds in, and the third 173.3 seconds in. Because the first takes 46.7 seconds to arrive, with the appropriate units, the stage can be rushed and potentially beaten before Dogumaru can even spawn.
===Recommended Ubers===
The following Uber Rares are good for this stage, and if you have any of these, using them will make things easier.
*Lufalan Pasalan: Outranges Dogumaru's omni strike and provides support against Dark Otters. Be careful with him, since he has single target, only stands outside by 20 distance and any shift in the frontline will destroy him.
*Balrog Cat (Talented): With maxed ATK and Strengthen Talents, once his Strengthen activates, he has a mind-boggling 131,028 DPS at level 40, along with lightning-fast recharge for an Uber Rare. This allows him to easily melt the bulky units presented here, but his low range and single target can be a problem.
*Immortal Yukimura: Massive damage to blacks, insane speed along with a 1f attack animation, which means he has a near-guaranteed chance to deliver hits, on top of having a short recharge time for you to possibly send more when needed. Can make easy work of the Dark Otters before Dogumaru could curse him if timed well.
*Kalisa: Good movement speed, knockback rate, and health allow her to chip a nice amount of Dogumaru's HP, or you can use her to deal damage to the peons instead. Divine Twinstars can be an alternative substitute, since it works similar to her.
*Immortal Keiji: High health and DPS, along with a short recharge time allows him to work as a midranger. He can't be used for tanking, however, as Dogumaru will simply curse him.
*Divine Kai: Can tank a fair amount, even if the Dogumarus are stacked, has a quick recharge allowing for her to get back and soak up more damage, and can dish out some great punishment, but you might reconsider spawning her when there is Dark Otters on the field. Cats in the Cradle can be an alternative substitute, for similar reasons.
*Ultima Galaxy Cosmo: Able to hit Dogumaru while having enough standing range to remain safe from their hits. Also, at level 32 or higher, he deals enough damage to kill the Ginger Snaches in one hit, which helps to prevent them from getting in other units' way. Cyberpunk Cat also works as a substitute, admittedly only as a debuffer. Awakened Mina is also great here, as her Long Distance attacks can weaken Dogumaru.
*Kasa Jizo: Great mid-ranged DPS for the Otters and Snaches. Baby Gao works just as well, but is more effective for the Snaches and less for the Otters. Take care that Dogumaru might shut down their abilities with his curse.
*Piccolan Pasalan: Able to constantly freeze and disrupt Dogumaru's attack in addition to weakening them, allowing shorter-ranged cats, especially rushers like Awakened Bahamut or Ultimate Mecha-Bun, to get in and deal a lot more damage than they normally would.
*Saber Alter CC: Great DPS and movement speed, and Long Distance makes it less likely that a peon interferes with her and Dogumaru. Knockback resets her attack rate, she's cheap to deploy, and her recharge time makes her very helpful here. Valiant D'arktanyan can be alternative substitute, for similar reasons.
*Cats in the Cradle: They have good health, quick recharge time, and they deal a lot of damage + level 2 Wave Attack. The wave greatly helps at it allows them to kill the frontlines quicker and be able to damage Dogumaru even if there's something standing in the way, making them very versatile in here.
*Ritual Saint Kasli: Her first form is not recommended here, so her second form is the effective bomb. Decent health, immunity to Curse, great offensive and pusher capabilities, that push Dark Otters and Dogumaru back which is extremely useful for regaining standing ground on the fight. Be careful as Kasli has 5 KB and 50K HP which means she will die quickly if you do not put in consideration when you spawn her.
*Kasli, Daughter of Chaos: Her extreme attack power, high health, curse immunity and curse ability allow your units to function normally, while dealing huge amounts of damage to the Dogumarus. Surge also allows her to clear out many peons with ease and whittle Dark Otters.
*Hades: He can tank many attacks from Dogumaru and his quick attack rate can kill the Ginger Snaches if they interfere, but might die quickly from the Dark Otters. Beware his higher-than-usual recharge time.
*Lasvoss Reborn: He has high health at level 40, more consistent at level 50, and can 1 shot Dark Otters if he performs a savage blow. He can sneak up on Dogumaru and remove over 50-75% of his health, as long as Ginger Snaches don't get in the way.
==Walkthrough==
==Trivia==
*Prior to the Version 11.2 Update, there was a shorter delay between Dogumaru spawns. The second came out 6.67 seconds earlier, and the third 13.33 seconds.
==Reference==
*https://battlecats-db.com/stage/s13011-06.html
Category:Uncanny Legends Stages
Category:Sub-chapter 61 Stages
Category:No Continue Stages