Ocean

Ocean is a biome in both Reus and Reus 2.
== Description ==
Although an ocean is simply a body of salt water, in English the term ocean also refers to any of the large bodies of water into which the world ocean is conventionally divided. Distinct names are used to identify five different areas of the ocean: Pacific, Atlantic, Indian, Antarctic/Southern, and Arctic. The ocean contains 97% of Earth's water and is the primary component of the Earth's hydrosphere, thus the ocean is essential to life on Earth. The ocean influences climate and weather patterns, the carbon cycle, and the water cycle by acting as a huge heat reservoir. Most animal phyla have species that inhabit the ocean, including many that are found only in marine environments. Principal threats to this biome include climate change, pollution, and overfishing.
== In Reus ==
In the first game, the ocean biome can be created by the Ocean Giant. Using its main ability will create an ocean of 9 space units. The basic oceans (9 units of space) hydrate the earth on 13u/d. The larger the ocean created, the farther the earth's hydration effect will go. Note that it is impossible to create a desert on hydrated land, you have to reduce the ocean or create a mountain to act as a barrier. The Rock Giant can remove an ocean with its terra-morphing power.
=== Resources ===
Since you cannot place minerals or plants in ocean terrain, it is only possible to create 2 different basic resources in an ocean:
*Mackerel: created using the Ocean Giant's "domestic animals" ability.
*Clownfish: created using the Swamp Giant's "exotic animals" ability.
== In Reus 2 ==
In the sequel, Ocean is one of three default biomes that the player starts the game with. It can be created by the Ocean Giant and, once Player Level 12 is reached, by the Frost Giant. It is the only biome that doesn't focus on providing a single resource. Instead, it provides a mixture of Food, Science, and Gold. Ocean's main focus is on Animal biotica, especially those with the Fish tag.
=== Mechanics ===
==== Ocean Depth ====
The Ocean biome is divided into two parts: the shallows (the two patches next to any land biome), and the deep (any patch that is at least two patches away from a land biome). Certain biotica can only be placed in one part or the other, while others can be placed in both. This is ability is sometimes signified by three unique tags: Deep, Expanse, and Reef. If a player uses a terraforming ability to change a patch from shallow to deep or vice versa, any biotica already placed in those patches will remain there, regardless of whether they could be placed in their new depth or not. If those biotica are changed or removed, then only biotica that match the current depth of the patch can be placed on top of them.
==== Mystery ====
A high number of Ocean biotica generate Mystery in addition to other resources. Mystery generates some combination of Food, Science, or Gold depending on which Leader controls the biotica.
=== List of Biotica ===
Table of Ocean Biotica (Contains spoilers for Reus 2)
Name 	Biome	Level 	Type 	Biodiversity Cost	Tags	Base Yield	Abilities	Maximum Unaltered Yield	Obtainable by
Clownfish 	 	1-Star	Animal 	 	 	 	 	 	
Herring 	 	1-Star	Animal 	 	 	 	 	 	
Anchovy 	 	1-Star	Animal 	 	 	 	 	 	
Jellyfish 	 	1-Star	Animal 	 	 	 	 	 	
Sea Krait 	 	1-Star	Animal 	 	 	 	 	 	
Seabass 	 	1-Star	Animal 	 	 	 	 	 	
Suckerfish 	 	1-Star	Animal 	 	 	 	 	 	
Kelp 	 	1-Star	Plant 	 	 	 	 	 	
Sea Anemone 	 	1-Star	Plant 	 	 	 	 	 	
Red Algae 	 	1-Star	Plant 	 	 	 	 	 	
Seagrass 	 	1-Star	Plant 	 	 	 	 	 	
Jasper 	 	1-Star	Mineral	 	 	 	 	 	
Bedrock 	 	1-Star	Mineral	 	 	 	 	 	
Chert 	 	1-Star	Mineral	 	 	 	 	 	
Coral Rock 	 	1-Star	Mineral	 	 	 	 	 	
Agate 	 	1-Star	Mineral	 	 	 	 	 	
Amber 	 	1-Star	Mineral	 	 	 	 	 	
Tuna 	 	1-Star	Animal 	 	 	 	 	 	
White-Plumed Anemone	 	1-Star	Plant 	 	 	 	 	 	
Pearls 	 	1-Star	Mineral	 	 	 	 	 	
Barreleyes 	 	2-Star	Animal 	 	 	 	 	 	
Sunfish 	 	2-Star	Animal 	 	 	 	 	 	
Sun Coral 	 	2-Star	Plant 	 	 	 	 	 	
Basalt (Aquatic) 	 	2-Star	Mineral	 	 	 	 	 	
Hydrothermal Vents 	 	2-Star	Mineral	 	 	 	 	 	
Manganese 	 	2-Star	Mineral	 	 	 	 	 	
Manta Ray 	 	2-Star	Animal 	 	 	 	 	 	
Marlin 	 	2-Star	Animal 	 	 	 	 	 	
Octopus 	 	2-Star	Animal 	 	 	 	 	 	
Sea Turtle 	 	2-Star	Animal 	 	 	 	 	 	
Red Sea Whip 	 	2-Star	Plant 	 	 	 	 	 	
Sargassum 	 	2-Star	Plant 	 	 	 	 	 	
Mud Volcano 	 	2-Star	Mineral	 	 	 	 	 	
Olivine 	 	2-Star	Mineral	 	 	 	 	 	
Anglerfish 	 	3-Star	Animal 	 	 	 	 	 	
Mahi-Mahi 	 	3-Star	Animal 	 	 	 	 	 	
Open Brain Coral 	 	3-Star	Plant 	 	 	 	 	 	
Seep Community 	 	3-Star	Mineral	 	 	 	 	 	
Blue Whale 	 	3-Star	Animal 	 	 	 	 	 	
Surgeon Fish 	 	3-Star	Animal 	 	 	 	 	 	
White Shark 	 	3-Star	Animal 	 	 	 	 	 	
Staghorn Coral 	 	3-Star	Plant 	 	 	 	 	 	
Oil (Offshore) 	 	3-Star	Mineral	 	 	 	 	 	
Titan Fall 	 	3-Star	Mineral	 	 	 	 	 	
== Images ==
== Trivia ==
*In Reus, attempting to create a plant in an ocean will cause a piece of wood to appear floating on the surface of the water.
*In Reus 2, ocean is the only biome on which humans cannot settle directly, and as such it is the only biome to not have a specific architecture style.
Category:Biomes
Category:Reus
Category:Reus 2