Chaos Dragons

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|-|Chaos Dragon=
|-|Frost-Wyrm=
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==Summary==
Chaos Dragons are a variety of Dragons that were twisted and corrupted by Chaos, turning mad with new power that the Warriors of Chaos harness against the forces of Order. They are the hellish spawn of Galrauch, the first Chaos Dragon, and plot the destruction of all that is living. Though they fulfill the bidding of the Dark Gods, they will not hesitate to jump at the chance to turn on their allies at their own convenience. 
==Powers and Stats==
Tier: from , to possibly | , from , to possibly 
Keys: Chaos Dragon | Frost-Wyrm
Name: Chaos Dragon, Frost-Wyrm
Origin: Warhammer Fantasy
Gender: Depends
Age: Varies
Classification: Dragon, Chaos, Mount
Powers and Abilities: 
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|-|Base=
Superhuman Physical Characteristics, Limited Nonexistent Physiology (Type 2; all aspects) & Abstract Existence (Type 1) & Acausality (Type 4, possibly type 5) & Nonduality (Type 2) (A part of all beings' mind and soul in Warhammer is made out of Aethyr and exists in the Realm of ChaosRealm of Sorcery, A Grim World of Perilous Adventure: page 16, providing them with the same properties above and resides Low 1-A range away at minimum. In fact untill a Mortal dies, even the Chaos Gods themselves cannot locate their souls desipite being in their realmLiber CHaotica: Liber Slaanesh.), Large Size (Type 0 to Type 1; Depending on their age, dragons can be the size of a house or a castle gate, with the largest Emperor Dragons being comparable in size to great warshipsWarhammer Storm of Magic, pg. 120), Flight (Dragons use their wings to fly), Immortality (Type 1; Can live for thousands of years, some were even around far before the rise of Chaos, meaning they could antedate even the arrival of the Old Ones, who arrived on the planet tens of thousands of years before the contemporary events of Warhammer FantasyWarhammer High Elves, 8th edition, pg. 39), Natural Weaponry (Dragons can attack using their teeth, claws, tail, and even wings), Damage Reduction (A dragon's are thick enough to reduce incoming damage), Enhanced Senses (Dragons have advanced eyesight that allows them to see things from faraway and are also able to see in the darkWarhammer Old World Bestiary, pg. 92), High Pain Tolerance (Is undeterred by protective spikes and shrugs off the pain of heavy wounds), Fear Manipulation (Dragons have a naturally intimidating and terrifying presence that can cause the weaker-willed to flee or collapse in their presence), Limited Durability Negation (Their claws are described as so sharp that they can pierce armor), Resistance to Mind Manipulation (Dragons in general are very strong-minded and have robust resistances to attempts to control or manipulate their minds)
|-|Chaos Dragon=
All Base abilities, and:
* Corrosive Gas Breath & Dark Fire Breath (A Chaos Dragon has two heads, one breaths out a corrosive gas that ignores armor and the other shoots out a breath made of the dark fires of ChaosWarhammer Warriors of Chaos 8th Ed., pg. 28Warhammer Tome of Corruption, pg. 114)
* Universal Chaos Magic, which grants them the following abilities:
** Statistics Amplification (With Boon of Chaos, the champion calls upon the favour of the Dark Gods of Chaos, granting the caster heightened skill with weaponry, strength of will, constitution, and even charisma.)
** Blood Manipulation, Acid Manipulation (With Burning Blood, the sorcerer spits blood that burns like acid at any one target nearby, horrifically potent even when cast by the weakest of practitioners. With Dark Blood, the Chaos Mage cuts his palm and his blood spurts out, burning flesh and armour.)
** Weapon Creation (With Dark Hand of Destruction, the caster wreaths the caster's hand in a nimbus of Dark Magic, becoming a magical weapon that pierces armour and mutilates on contact. The spell remains in effect for a number of rounds, but can be retain with concentration.)
** Empathic Manipulation (With Lure of Chaos, the caster bewitches one character nearby and bends them to the caster's will. Unless the target is strong of will, the sorcerer decides what they do next. Any commands that would be deemed suicidal grant the character greater chances of breaking free of this spell. Undead are immune to the Lure of Chaos.)
** Summoning (With Summon Daemon Pack and Summon a Lesser Daemon, the caster summons a number of Lesser Daemons..)
** Biological Manipulation, Corruption, Transmutation (With Touch of Chaos, the caster's touch channels pure Chaos energy into one target, causing them to mutate and change unless they can resist. If they fail, the mutation manifests in a matter of seconds and is permanent. If affected, the target may also become stunned by the suddenness and vileness of the change. This is a touch spell. Undead are immune to the touch of Chaos.)
** Biological Manipulation, Status Effect Inducement (With Veil of Corruption, the caster creates a foul cloud of corruption anywhere within a large area nearby. Those affected must risk becoming crippled regardless of armour or natural stamina. Wounded characters continue to worse until they can successfully resist the spell. Those who suffer long risk mutation. Undead do not gain mutations, but are otherwise affected by this spell.)
** Mind Manipulation, Madness Manipulation (Type 2, With, Vision of Torment, causes any one character within the area to have a hellish vision. The target are temporarily stunned unless they can resist. They also risk insanity if weak of will.
** Pain Manipulation (With Word of Pain, the sorcerer speaks one of the secret names of the Chaos Gods. Simply enunciating this word causes those around them incredible pain. Those affected suffer severe injuries, and risk becoming helpless. The caster, meanwhile, is not affected by their own Word of Pain.)
|-|Frost-Wyrm=
All previous abilities, and:
* Ice Manipulation, Status Effect Inducement, Statistics Reduction (The Frost-Wyrm can breath out a strong icy breath that freezes its opponents and grants the Frostbite status effect on those who survive, greatly reducing their speedTotal War Warhammer, Frost-Wyrm Abilities)
* Status Effect Inducement, Statistics Reduction Aura (The Frost-Wyrm's aura greatly slows down any enemies within its presence)
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Attack Potency: Varies, from Multi-City Block level (Generally comparable to Grinderfists which scale to this feat), possibly Large Island level (Some particularly powerful Chaos Dragons should be comparable to Greater Daemons like Bloodthirsters of Khorne) | Varies, from Multi-City Block level (Generally comparable to Grinderfists which scale to this feat), to possibly Large Island level (Some particularly powerful Chaos Dragons should be comparable to Greater Daemons like Bloodthirsters of Khorne)
Speed: Supersonic (Should scale above Vampire Lords)
Lifting Strength Class M (Has crushing feats on par with Saurus Warrios and Leaders being able to crush rocks and steel)
Striking Strength: Varies, from Multi-City Block level, to possibly Large Island level
Durability: Varies, from Multi-City Block level (Should be comparable to Grinderfists), to possibly Large Island level
Stamina: Very High (Can fight for prolonged periods of time, and mutations can enhance their fighting spirit even further)
Range: Several meters by sheer size, tens of meters with breath weapon, hundreds with certain spells
Standard Equipment: None
Intelligence: High. Dragons on their own accumulate huge amounts of wisdom and knowledge throughout their lives, and have a rather comprehensive pool of knowledge involving history and language. Chaos Dragons are capable of speaking Arcane Daemonic Languages, allowing them to cast universal Chaos magic like most other advanced followers of Chaos.
Weaknesses: Isn't likely to use spells in-character
Notable Attacks/Techniques:
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|-|Chaos Dragon=
* Dark Fire of Chaos: The Chaos Dragon spews out a dark fire breath of Chaos.
* Fumes of Contagion: The Chaos Dragon breathes out a corrosive and noxious gas that hits past armor.
|-|Frost-Wyrm=
* Frost Breath: The Frost-Wyrm spews out an icy breath that freezes its opponents to death, and slows the survivors.
* Chilling Aura: The Frost-Wyrm's icy-cold aura slows any unit in range to a near-standstill.
</tabber>==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Warhammer Fantasy
Category:Fantasy Characters
Category:Dragons
Category:Species