Marauder Quicksilver

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Standard	Marauder
Name 	Marauder Quicksilver
Ship Class 	Light Warship
Image (regular) 	
Image (engines) 	
Image (weapons) 	
Hull Cost 	1,200,000
Standard Cost 	4,200,000 (regular)4,520,000 (engines)4,172,000 (weapons)
Shield 	3,500
Hull 	900
Mass 	220
Drag 	3.2
Fuel Capacity 	400
Heat Dissipation	0.67
Required Crew 	4
Bunks 	7
Cargo Space 	5
Outfit Space 	265
Weapon Capacity 	85 (regular)100 (weapons)
Engine Capacity 	75 (regular)115 (engines)
Gun Ports 	2
Turret Slots 	1
== Description ==
=== Marauder Quicksilver ===
This Megaparsec Quicksilver is a bit of a hotrod, being a little faster, with extra shield projectors, hull plating, and an extra bunk. This aftermarket model also features a turret mount, perhaps in an answer to Lionheart's Headhunter. The shop that built this ship is sure to see more customers.
=== Marauder Quicksilver (Engines) ===
This Quicksilver has even more space available for engine use - and even another thruster port! It's also got a few extra shield projectors, more hull plating, and another bunk. This aftermarket model also features a turret mount, perhaps in response to Lionheart's Headhunter. Whoever modified this ship wanted to chase their prey down with vicious speed.
=== Marauder Quicksilver (Weapons) ===
This Quicksilver has even bigger gun ports. It's also got a few extra shield emitters, more hull plating, and an extra bunk. Outfitted right, this aftermarket model could be even faster than a stock model, bringing a couple of extra cannons and a turret to a fight in more menacing mimicry of Lionheart's Headhunter.
== Location ==
The Marauder Quicksilver cannot be purchased but can be captured from marauder bounty missions.
== Outfits ==
These are the standard outfits equipped on the Marauder Quicksilver.
=== Marauder Quicksilver ===
Guns
Heavy Laser (2)
Turrets
Heavy Anti-Missile Turret
Systems
S-270 RegeneratorLiquid Nitrogen CoolerHyperdrive
Power
Fission ReactorLP036a Battery Pack
Engines
A250 Atomic ThrusterA375 Atomic Steering
Hand to Hand
Security Station (3)Laser Rifle
=== Marauder Quicksilver (Engines) ===
Guns
Pulse Cannon (2)
Turrets
Anti-Missile Turret
Systems
S-270 RegeneratorLiquid Nitrogen CoolerHyperdrive
Power
Fission ReactorLP036a Battery Pack
Engines
A370 Atomic ThrusterA375 Atomic Steering
Hand to Hand
Security Station (2)Laser Rifle (5)
=== Marauder Quicksilver (Weapons) ===
Guns
Heavy Laser (2)
Turrets
Heavy Laser Turret
Systems
S-270 RegeneratorLiquid Nitrogen CoolerHyperdrive
Power
Fission ReactorLP036a Battery Pack
Engines
A250 Atomic ThrusterA255 Atomic Steering
Hand to Hand
Security Station (4)Laser Rifle
== Information ==
* The only way to obtain this is by capturing it.
* Marauder ships have self destruct chances when they are boarded. The Marauder Quicksilver has a 25% chance to board and another 25% chance to be able to capture, so you have a 56.25% chance of being able to capture the ship (not counting the actual boarding combat).
Category:Human
Category:Human ships
Category:Light Warship
Category:Marauders