Changelog v2.1.9.118433 - Week 106

Changelog v2.1.9.118433 - Week 106
New Content
* Unlocking Medic's Backpack in the workshop
* Fix for aura component manager that now takes into account auras 'effects self' flag
* Adjusting stats on the Biomore Backpack
Fixed
* Fixed a number of typos
* Fixed SMPL3 quests granting the old glassworking bench, instead of the updated model
* Updated textiles bench icon
* Ignore object collisions when spawning meteor deposits. Immediately end recording when cleaning up deposits
* Updated Landshark item rewards to grant some ore, in addition to poison sacks. Additionally no longer drops caveworm scales
* Fixed Landshark dropping caveworm vestige
* Removing back button in the field guide as it was accessing an unfinished field guide feature
Future Content
* Updated spawn groups for cave templates
* General Polish Pass & updated cave templates Ice Sheet Yellow Quad on Prometheus
* Cliff Polish Pass and Decal Pass, Ashlands, Prometheus
* Adding chicken idle audio, event and data table entry
* Added text for the water purifier items
* Added destructible and mesh to supporter flag and sign
* Resave stats DT
* Modified text for Ice building pieces
* Added text for biolab consumables
* Added text for biomass items
* Turret Prototype Expose Min/Max Pitch and Yaw as Stats
* Updated no foliage cave templates
* Fur Curtain Door implementation
* Cliff polish pass, Ashlands, Prometheus
* General Polish Pass & updated cave templates Ice Sheet Yellow Quad on Prometheus
* Added DEP_Battery_Small and DEP_Battery_Large
* More backend for fieldguide: Small refactor to the way some one off items are hidden
* Cliff Polish Pass and Landscape Sculpting Pass, Ashlands, Prometheus
* More backend for fieldguide: Knives corpse can be skinned with
* More backend for fieldguide: Corpse skinning knife rewards, corpse skinning bench rewards, corpse vestige
* More backend for fieldguide: Ammo for item, Workshop cost for item, Items requiring same talent
* Field Guide begin UI refactor. Componentize FieldGuide Itemable. Add Workshop Cost Widget
* Field Guide reparent pages to page class, items to item class
* Field Guide Ammo subpage
* Added DEP_Battery_Rack_Small and DEP_Battery_Rack_Large
* Field Guide Food/Trophies subpage
* Field Guide Ranged subpage
* General Polish Pass & updated cave templates Ice Sheet Yellow Quad on Prometheus
* Cliff Polish Pass and Landscape Sculpting Pass, Ashlands, Prometheus
* Field Guide fix typo in variable and layout names before it spreads to (vestage => vestige)
* Field Guide corpse sub page
* Field Guide begin UI refactor. Componentize FieldGuide Recipe or workshop cost. Componentize Uses. Add Resource Network widget
* Added first pass of mount talent trees
* Updated cave worm groups & spawns for NF templates, Ice Sheet in Yellow Quad on Prometheus
* Update costs on Larkwell Tachyon armor set
* Cliff Polish Pass and Landscape Sculpting Pass, Ashlands, Prometheus
* General Polish Pass & updated cave templates Ice Sheet Yellow Quad on Prometheus
Category:Changelog