Arachyu/Legacy

== Description ==
=== Behavior ===
* 's are solitary and aggressive creatures, similar to that of a mantis shrimp's temperament.
* Their claws can even be used to launch their body forward to crush targets between them, with 8,500 pounds per square inch of pressure.
* They have average intelligence but are capable of mapping out attacks and can see millions of additional colors beyond a human's sight capacity.
* are peculiar parents in that they let their babies latch onto their backs, similar to spiders. After 3-5 weeks, young will venture out independently and no longer depend on their mothers.
* They can tolerate fresh water but prefer salt water or brackish water and are most seen in deep, warm waters.
* In combat situations, they refuse to fight other heavily armored creatures but are fine with fighting anything else.
* They are very solitary, spending most of their lives alone, but also very territorial, and will claim an area to themselves and protect it, unless for brief periods in their lives to bring up younger .
* Their hunting style resembles that of an ambusher, often using their impressive shell to their advantage while whipping out incredible bashing attacks that often send opponents into a daze or even unconscious. They are brutal fighters and will aim to crush and break their target's skull for the kill, capable of holding their prey with their many limbs to hold it in place while using their claws to feed.
=== Artist Headcanon ===
* Their claws are extremely tough, and their exoskeleton protects them from the force of their own attacks.
* They grow by shedding their exoskeleton in smaller sections at a time. The process is very hard to notice and can last infinitely, as there is no set limit to how long and large they can grow.
* 's shell will create another layer for babies to latch onto to protect the mother while latching.
* They can boost themselves by launching backward with their claws, similar to crawfish or lobsters, and can maneuver backward with quick swipes of their tail.
== Appearance ==
The takes inspiration from decapod crustaceans and bears a loose resemblance to a lobster. Its body consists of distinct segments: an ovoid-like, unfused cephalon (head) housing the jaw, two pairs of antennae (one above and one below the jaw), and two eyes. The non-fused thorax contains seven pairs of partially visible gills and two pairs of pereiopods (walking legs). Additionally, it has a slim, six-segmented abdomen adorned with six pairs of pleopods (swimming legs), which culminate in a leafy-like tail fan. The first pair of pereiopods have evolved into chelipeds (pincers), while the other two resemble mantis arms and serve as maxillipeds (assisting in feeding). The first three pairs of pleopods are highly developed for swimming, while the last three appear to be vestigial and less functional.
The Arachyu's entire body is covered with armor-like plates and spikes, featuring various shades of ombré faded green-blue and a spotted pattern.
=== Males ===
Males have four round, curved growths on either side of the middle of their tail.
=== Females ===
Females have four spines coming from the bottom of their "neck".
== Abilities ==
== Gameplay ==
=== Pros ===
The is an aquatic carnivore with a decent appetite, allowing this creature to remain for quite a while without needing to eat, albeit that's not much of a problem underwater where the meat food spawns are the most reliable and abundant; plus, as an aquatic water intake is not needed. Being capable of eating on-the-run nullifies the risk of being defenseless while getting stuck mid-eating-animation. As an aquatic, fortunately, it doesn't need to deal with the stamina drain of being underwater, and as such, its stamina performance is better than a similar creature less focused on this habitat, such as Kendyll. In the water, its bad turn speed can be compensated by rotating on the height axis. Another advantage of living in the sea is that effects which can be quenched underwater, such as acid and fire, are not nearly as effective against the .
Its huge damage output ( currently deals the highest damage out of any carnivore in the game (if you exclude photocarnivores)), heavyweight, and high Bone Break chance make a nasty combo against lower targets: if the weight-amplified damage hasn't killed its prey, then the Bone Break may have crippled it. Also, the high damage output remains formidable against those few heavier targets it may find.
Its Bleed Defense is also good enough to make fights against other bleeders it may find (like Syroudon or Kohikii) realistically manageable.
With Harden, all of these strengths become temporarily boosted, giving an edge that may save the in battle.
As most water masses have a lower player density per liter, it can live relatively undisturbed by other players, mostly occupying above-water areas. Due to the lack of traffic underwater, it can be a good spot to grow creatures for game currencies or special effects for a long time with little interruption, compensating for the fact it takes a long time to grow, reducing the chances of being attacked during its most vulnerable state.
=== Cons ===
For an aquatic of its tier, is on the lower-HP and lower-weight side, meaning other creatures of its tier are more capable of tanking hits than the . Its low HP regeneration doesn't help things, allowing for creatures with similar stats to the but higher HP regen to tank even more hits than the and win on a hypothetical face tank. The lack of HP-damaging defensive or offensive status effects and ranged abilities may leave the at a disadvantage against status-dealers and ranged abilities such as breaths, where the enemy may exploit the bad turn speed of the to get free strikes without risking getting hurt and even then its HP recovery wouldn't be messed up (albeit its move speed probably would).
 has quite low stamina and stamina regeneration, meaning it can tire easily and takes a while to recover, albeit it's less noticeable than with semi-aquatics. Its slow speed may make chasing faster creatures like Nimoona difficult, if not outright impossible. Its ambush stat usefulness is extremely limited since, to make it work, you need to start the ambush outside water.
The also has very bad nightvision. While this may not be as problematic as outside water, it still makes detecting creatures with Night Stalker from the AOE impossible.
== Carry-able Creatures ==
== Trivia ==
* Concept by undeary in the Creatures of Sonaria Discord.
** is the fourth creature inspired by crustaceans, following Polymonstrum, Militrua, and Kavouradis.
** was originally intended to be semi-aquatic, which can be seen in its concept art. However, according to East, "...due to tester input and issues regarding its body type, it was decided that [ would] be more enjoyable as a full aquatic instead."
* Animations by Nimwit.
* is sometimes called "lobster" or "blue lobster" by the community.
** The name "blue lobster" is also referred to as a meme name.
* The originally had the highest raw damage output for a Tier 4; until it got updated to a Tier 5 on the 24th December 2022 update.
** Now is the second Tier 5 aquatic in-game, the first being the Syroudon.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
Arachyu_Concept.png| concept art
ArachyuPallete.png|'s primary color palette
ArachyuTrialGlimmer.png|Default Glimmer day/night
ArachyuGlimmer.png|Custom Glimmer 
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
Arachyu_Rigged.png|, rigged
ArachyuDev1|Clip provided by Wolfragon, CoS Discord, 9/2/2022
ArachyuDev2|Clip provided by Wolfragon, CoS Discord, 9/2/2022
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
arachyujuvi.png|Juvenile 
arachyuteen.png|Teen 
Arachyu Adult.png|Adult 
Arachyu Male vs Female Designs.png|Dimorphism between male and female 
|-|
Other =
Arachyu_Icon.png| in the game's icon during its release, by Kyzenith
</tabber>
Category:Rotation Store/Legacy
Category:Glimmer/Legacy
pt-br:Arachyu