Divine Realm

The Divine Realm is a minigame unique to Shendao Cultivation. It is formed upon reaching Cultivation Level 9 (Divine State)Settings\Modifiers\GodPractice\Modifier_GodPractice_Gong.xml during the Divine Realm Breakthrough.
==Divine Realm States and Rings==
===States===
The Divine Realm is made from a number of states, with their initial number determined by the Divine Realm Breakthrough.Once the Divine Realm is formed, the number of base States can no longer be changed. However, it is still possible to add further States to the Divine Realm, for a total of 80 States at maximumXiaWorld.GodPractice.AddCell:
*Up to 3 States can be gained through building Agency Wonders.
*Up to 29 States can be gained through gaining Obsessions and performing Detachment Tribulations, each removing one Obsession.
**4 from Killing
**4 from Giving Up (start and cancel Sacred Relic crafting repeatedly)
**4 from Greedy
**4 from Hedonistic
**1 from Arrogant (gain the obsession in Divine State, remove it once in Attainment State). It is not possible to gain the Arrogant obsession in Attainment state as there are no Cultivation Level 13 enemies.
**4 from Sympathetic
**4 from Anxious
**4 from Depressed
===Rings===
Each shendao state is part of a ring in the Divine Realm, to a maximum of 4 rings. Some Buildings have restrictions on the rings where they can be built, see Divine Realm Buildings List.
State	State	Ring
> 	<= 	Ring
 	8 	1
8 	24 	2
24 	48 	3
48 	80 	4
==Guards==
The Divine Realm guards are the main source of power for Shendaos. They can be obtained from Core Followers, so you start with a maximum of 6, which can be raised by buildings up to 11. They need to be equipped in a Guard's Temple building to take effect.
== Divine Residents ==
Your Divine Realm contains a number of Divine Residents, which are used to generate Belief and support buildings. Buildings with a Divine Resident cost need that amount of Divine Residents in your Divine Realm. There are two limiters to your number of residents:
* Max Divine Residents, which is mainly set by building:
** s (up to 50,000 each)
** if unlocked (250,000, limit 1)
** if unlocked (250,000, limit 1)
* Your maximum Mental State Tier determines the Safe Population:
Mental State Tier	Mental State Tier	Safe Population
Name 	Max 	Safe Population
Move 	100 	1,000
Calm 	200 	20,000
Still 	300 	100,000
Sagely 	400 	200,000
Wise 	500 	500,000
Empty 	600 	1,000,000
Spirit 	700 	2,000,000
== Hatred ==
You can bypass the Divine Residents requirements of your Divine Realm but this will generate Hatred. At 100% Hatred, you'll trigger a Belief Tribulation. There are 4 ways to generate Hatred:
* Less Residents than cost your buildings adds 0.01 * \frac{ResidentCost - Residents}{Residents}% hatred per second
* More Residents than your housing capacity (Max Divine Residents) adds 0.01*\frac{Residents - MaxResidents}{MaxResidents}% hatred per second
* More Residents than your safe population adds 0.01 * \frac{Population - SafePopulation}{SafePopulation}% hatred per second
* More Core Follower than you can house (Max Core Follower) adds 0.01 * \frac{CoreFollowers - MaxCoreFollowers}{MaxCoreFollowers}% hatred per second
As Belief Tribulations get 22% stronger everytime, it is not recommended to generate Hatred for long periods of time.
==Divine Realm Buildings==
Divine Realm buildings can be of two kinds, standard or part of the Sacred Pavilion. The Sacred Pavilion buildings determine how strong the Shendao cultivator's Sacred Relic isSettings/Practice/GodPractice/City/Building.xml.
===Unlocking Buildings===
*A number of buildings are unlocked by default
*Some are unlocked by specific Breakthroughs
*s will randomly unlock new buildings for the Shendao Cultivator reading it.
===List===
Building 	Source 	Source 	Max	Cost	Cost 	Cost 	Effect 	Description 	Min. Ring
Building 	Law 	Edict 	Max	Lv. 	Belief 	Resid. 	Effect 	Description 	Min. Ring
Divine ResidenceGodCity_Housing 	Default 	Default 	 	1 	1,000 	 	+1,000 Max Divine Residents (AddV) 	Residence building provided for people of the Divine Realm. Increases Max Divine Residents. 	
Divine ResidenceGodCity_Housing 	Default 	Default 	 	2 	4,000 	 	+2,000 Max Divine Residents (AddV) 	Residence building provided for people of the Divine Realm. Increases Max Divine Residents. 	
Divine ResidenceGodCity_Housing 	Default 	Default 	 	3 	9,000 	 	+3,000 Max Divine Residents (AddV) 	Residence building provided for people of the Divine Realm. Increases Max Divine Residents. 	
Divine ResidenceGodCity_Housing 	Default 	Default 	 	4 	20,000 	 	+5,000 Max Divine Residents (AddV) 	Residence building provided for people of the Divine Realm. Increases Max Divine Residents. 	
Divine ResidenceGodCity_Housing 	Default 	Default 	 	5 	50,000 	 	+10,000 Max Divine Residents (AddV) 	Residence building provided for people of the Divine Realm. Increases Max Divine Residents. 	
Divine ResidenceGodCity_Housing 	Default 	Default 	 	6 	200,000 	 	+20,000 Max Divine Residents (AddV) 	Residence building provided for people of the Divine Realm. Increases Max Divine Residents. 	
Divine ResidenceGodCity_Housing 	Default 	Default 	 	7 	600,000 	 	+30,000 Max Divine Residents (AddV) 	Residence building provided for people of the Divine Realm. Increases Max Divine Residents. 	
Divine ResidenceGodCity_Housing 	Default 	Default 	 	8 	2,000,000 	 	+40,000 Max Divine Residents (AddV) 	Residence building provided for people of the Divine Realm. Increases Max Divine Residents. 	
Divine ResidenceGodCity_Housing 	Default 	Default 	 	9 	5,000,000 	 	+50,000 Max Divine Residents (AddV) 	Residence building provided for people of the Divine Realm. Increases Max Divine Residents. 	
Guard's TempleGodCity_Guard 	Default 	Default 	 	1 	2,000 	1,500 	Assign a Guard at 100% Effect 	Facility dedicated to the worship of Guard, through which the Law of Shendao cultivators can obtain the blessing of Guard to improve their own ability. 	
Guard's TempleGodCity_Guard 	Default 	Default 	 	2 	8,000 	3,000 	Assign a Guard at 150% Effect 	Facility dedicated to the worship of Guard, through which the Law of Shendao cultivators can obtain the blessing of Guard to improve their own ability. 	
Guard's TempleGodCity_Guard 	Default 	Default 	 	3 	18,000 	4,500 	Assign a Guard at 200% Effect 	Facility dedicated to the worship of Guard, through which the Law of Shendao cultivators can obtain the blessing of Guard to improve their own ability. 	
Guard's TempleGodCity_Guard 	Default 	Default 	 	4 	40,000 	7,500 	Assign a Guard at 250% Effect 	Facility dedicated to the worship of Guard, through which the Law of Shendao cultivators can obtain the blessing of Guard to improve their own ability. 	
Guard's TempleGodCity_Guard 	Default 	Default 	 	5 	100,000 	15,000 	Assign a Guard at 300% Effect 	Facility dedicated to the worship of Guard, through which the Law of Shendao cultivators can obtain the blessing of Guard to improve their own ability. 	
Guard's TempleGodCity_Guard 	Default 	Default 	 	6 	400,000 	30,000 	Assign a Guard at 400% Effect 	Facility dedicated to the worship of Guard, through which the Law of Shendao cultivators can obtain the blessing of Guard to improve their own ability. 	
Guard's TempleGodCity_Guard 	Default 	Default 	 	7 	1,200,000 	45,000 	Assign a Guard at 500% Effect 	Facility dedicated to the worship of Guard, through which the Law of Shendao cultivators can obtain the blessing of Guard to improve their own ability. 	
Guard's TempleGodCity_Guard 	Default 	Default 	 	8 	4,000,000 	60,000 	Assign a Guard at 700% Effect 	Facility dedicated to the worship of Guard, through which the Law of Shendao cultivators can obtain the blessing of Guard to improve their own ability. 	
Guard's TempleGodCity_Guard 	Default 	Default 	 	9 	10,000,000	75,000 	Assign a Guard at 1,000% Effect 	Facility dedicated to the worship of Guard, through which the Law of Shendao cultivators can obtain the blessing of Guard to improve their own ability. 	
Temple of MiraclesGodCity_FaithWay 	Default 	Default 	9 	 	10,000 	1,000 	Allows to build 1 Statue in an Agency 	Each Temple of Performance can communicate with a worshiped statue in the Agency of a city from the Mortal World. Through this system, Law of Shendao cultivators are able to acquire the accumulated Belief on statues from the mortal believers, and play some nice tricks with it.	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	1 	4,000 	2,000 	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	2 	8,000 	4,000 	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	3 	16,000 	6,000 	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	4 	32,000 	10,000 	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	5 	64,000 	20,000 	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	6 	128,000 	40,000 	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	7 	256,000 	60,000 	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	8 	512,000 	80,000 	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	9 	1,024,000 	100,000	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	10 	2,048,000 	120,000	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	11 	4,096,000 	140,000	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	12 	8,192,000 	160,000	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	13 	16,384,000	180,000	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Sacred PavilionGodCity_GodFabaoRateUp 	Default 	Default 	1 	14 	32,768,000	200,000	+1 Sacred Relic Tier 	A temple built upon the power of Belief, it is the projection of one's own Sacred Artifact on the Divine Realm. Increase in the Sacred Pavilion's level will enhance one's own Sacred Artifact. 	
Hall of RallyingGodCity_Magic_1 	Default 	Default 	1 	1 	100,000 	5,000 	Unlocks Miracle 	Provides the following Miracles at level 1, level 2 and level 3 respectively: Divine Rallying Spell, Wish-fulfilling Spell, Sole Reverence Spell. Increase the base material output of the area your Embodiment resides in within a certain period of time. 	
Hall of RallyingGodCity_Magic_1 	Default 	Default 	1 	2 	100,000 	15,000 	Unlocks Miracle 	Provides the following Miracles at level 1, level 2 and level 3 respectively: Divine Rallying Spell, Wish-fulfilling Spell, Sole Reverence Spell. Increase the base material output of the area your Embodiment resides in within a certain period of time. 	
Hall of RallyingGodCity_Magic_1 	Default 	Default 	1 	3 	100,000 	45,000 	Unlocks Miracle 	Provides the following Miracles at level 1, level 2 and level 3 respectively: Divine Rallying Spell, Wish-fulfilling Spell, Sole Reverence Spell. Increase the base material output of the area your Embodiment resides in within a certain period of time. 	
Pavilion of HeartGodCity_Magic_2 	Default 	Default 	1 	1 	100,000 	5,000 	Unlocks Miracle 	Level 1 provides Miracle - Pacification: Release on a non-Shendao cultivating character and reduce its Mood multiplier by 25%, lasting 7 days. 
Level 2 provides Miracle - Clean Mind: Resolve an Obsession for the character, and obtain an . 	
Pavilion of HeartGodCity_Magic_2 	Default 	Default 	1 	2 	100,000 	5,000 	Unlocks Miracle 	Level 1 provides Miracle - Pacification: Release on a non-Shendao cultivating character and reduce its Mood multiplier by 25%, lasting 7 days. 
Level 2 provides Miracle - Clean Mind: Resolve an Obsession for the character, and obtain an . 	
Pavilion of MightGodCity_Magic_3 	Default 	Default 	1 	1 	100,000 	5,000 	Unlocks Miracle 	Level 1 provides Miracle - Deification: Cast a spell to temporarily raise your Divinity to extreme, greatly improving combat prowess.
Level 2 provides Miracle - Divine Mercy: Consume humanity to attempt to illuminate a plant. The illumination result will need some time to appear. The plant cannot be illuminated with psychic power again while in an illumination session.	
Pavilion of MightGodCity_Magic_3 	Default 	Default 	1 	2 	100,000 	5,000 	Unlocks Miracle 	Level 1 provides Miracle - Deification: Cast a spell to temporarily raise your Divinity to extreme, greatly improving combat prowess.
Level 2 provides Miracle - Divine Mercy: Consume humanity to attempt to illuminate a plant. The illumination result will need some time to appear. The plant cannot be illuminated with psychic power again while in an illumination session.	
Hall of DevotionGodCity_Magic_4 	Default 	Default 	1 	1 	100,000 	5,000 	Unlocks Miracle 	Level 1 provides Miracle - Persuasion: Persuade ally or neutral Inner disciple characters to try to convert them into Core Followers. 
Level 2 provides Miracle - Divinity Tracing: Select a character to try to learn their whereabouts. The more Divine Residents and information you have, the higher the success rate of learning target's whereabouts.	
Hall of DevotionGodCity_Magic_4 	Default 	Default 	1 	2 	100,000 	5,000 	Unlocks Miracle 	Level 1 provides Miracle - Persuasion: Persuade ally or neutral Inner disciple characters to try to convert them into Core Followers. 
Level 2 provides Miracle - Divinity Tracing: Select a character to try to learn their whereabouts. The more Divine Residents and information you have, the higher the success rate of learning target's whereabouts.	
SP: Hall of StormGodCity_GodFabaoLabelAdd1 	Default 	Default 	1 	1 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Part of the Sacred Pavilion. Grants Sacred Relic the Qi of wind and cloud, rendering it more agile and elegant. 	
SP: Hall of StormGodCity_GodFabaoLabelAdd1 	Default 	Default 	1 	2 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Part of the Sacred Pavilion. Grants Sacred Relic the Qi of wind and cloud, rendering it more agile and elegant. 	
SP: Hall of WeightGodCity_GodFabaoLabelAdd2 	Default 	Default 	1 	1 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Part of the Sacred Pavilion. Grants Sacred Relic the power of a thousand weights, rendering it more powerful. 	
SP: Hall of WeightGodCity_GodFabaoLabelAdd2 	Default 	Default 	1 	2 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Part of the Sacred Pavilion. Grants Sacred Relic the power of a thousand weights, rendering it more powerful. 	
SP: Hall of AplombGodCity_GodFabaoLabelAdd3 	Default 	Default 	1 	1 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Part of the Sacred Pavilion. Grants Sacred Relic the power of true integrity, rendering it more solid and tough. 	
SP: Hall of AplombGodCity_GodFabaoLabelAdd3 	Default 	Default 	1 	2 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Part of the Sacred Pavilion. Grants Sacred Relic the power of true integrity, rendering it more solid and tough. 	
SP: Hall of PliancyGodCity_GodFabaoLabelAdd4 	Default 	Default 	1 	1 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Part of the Sacred Pavilion. Grants Sacred Relic the power of pliancy, rendering it more flexible and tough. 	
SP: Hall of PliancyGodCity_GodFabaoLabelAdd4 	Default 	Default 	1 	2 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Part of the Sacred Pavilion. Grants Sacred Relic the power of pliancy, rendering it more flexible and tough. 	
Tree of PrayersGodCity_WishTree 	 	Thunderbolt 	9 	 	150,000 	10,000 	-1 Divinity (AddV) 	The wishes and prayers of ordinary people have concentrated and formed into a tree. You can harness its Qi of mortals to slightly reduce Divinity. 	
Tree of PrayersGodCity_WishTree 	 	Asura 	9 	 	150,000 	10,000 	-1 Divinity (AddV) 	The wishes and prayers of ordinary people have concentrated and formed into a tree. You can harness its Qi of mortals to slightly reduce Divinity. 	
Tree of PrayersGodCity_WishTree 	 	Impermanence 	9 	 	150,000 	10,000 	-1 Divinity (AddV) 	The wishes and prayers of ordinary people have concentrated and formed into a tree. You can harness its Qi of mortals to slightly reduce Divinity. 	
Temple of FaithGodCity_XinyangShendian 	 	Thunderbolt 	1 	1 	1,000,000 	50,000 	+0.3 Belief Gains Bonus (AddV) 	Temple that concentrates the power of Belief. It can increase the efficiency at which Divine Realm produces Belief. 	
Temple of FaithGodCity_XinyangShendian 	 	Asura 	1 	2 	3,000,000 	100,000	+0.5 Belief Gains Bonus (AddV) 	Temple that concentrates the power of Belief. It can increase the efficiency at which Divine Realm produces Belief. 	
Temple of FaithGodCity_XinyangShendian 	 	Impermanence 	1 	3 	5,000,000 	150,000	+1 Belief Gains Bonus (AddV) 	Temple that concentrates the power of Belief. It can increase the efficiency at which Divine Realm produces Belief. 	
Temple of GlazeGodCity_LiuLiShenDian 	 	Thunderbolt 	1 	1 	1,000,000 	50,000 	Increases All Guards Effect by an additional 100% of their base Effect 	Temple that magnifies the power of Guards. It can enhance abilities granted to you by Guards. 	
Temple of GlazeGodCity_LiuLiShenDian 	 	Asura 	1 	2 	3,000,000 	100,000	Increases All Guards Effect by an additional 120% of their base Effect 	Temple that magnifies the power of Guards. It can enhance abilities granted to you by Guards. 	
Temple of GlazeGodCity_LiuLiShenDian 	 	Impermanence 	1 	3 	5,000,000 	150,000	Increases All Guards Effect by an additional 150% of their base Effect 	Temple that magnifies the power of Guards. It can enhance abilities granted to you by Guards. 	
Residence of MetalGodCity_CoreHousing_A 	All 	Transcendence 	1 	 	5,000,000 	 	+1 Max Core Follower (AddV) 	Increases Max Core Followers. 	3
Residence of WoodGodCity_CoreHousing_B 	All 	Transcendence 	1 	 	5,000,000 	 	+1 Max Core Follower (AddV) 	Increases Max Core Followers. 	3
Residence of WaterGodCity_CoreHousing_C 	All 	Transcendence 	1 	 	5,000,000 	 	+1 Max Core Follower (AddV) 	Increases Max Core Followers. 	3
Residence of FireGodCity_CoreHousing_D 	All 	Transcendence 	1 	 	5,000,000 	 	+1 Max Core Follower (AddV) 	Increases Max Core Followers. 	3
Residence of EarthGodCity_CoreHousing_E 	All 	Transcendence 	1 	 	5,000,000 	 	+1 Max Core Follower (AddV) 	Increases Max Core Followers. 	3
Heavenly PalaceGodCity_ThunderDefend 	 	 	5 	 	5,000,000 	150,000	Reduces Shendao Tribulations power by 5% 	Concentrate the power of Belief to shelter you from the might of heaven. It can reduce the power of Heavenly Tribulation. 	
Altar of GuardsGodCity_FengShenTai 	 	 	1 	1 	1,000,000 	50,000 	Allows to transform a Core Follower into a Guard for 10,000,000 Belief. 	Place where the gods consecrate the sub-gods, anointing Core Followers with 100% Belief into Guards. 	
Altar of GuardsGodCity_FengShenTai 	 	 	1 	2 	5,000,000 	100,000	Allows to transform a Core Follower into a Guard for 8,000,000 Belief. 	Place where the gods consecrate the sub-gods, anointing Core Followers with 100% Belief into Guards. 	
Altar of GuardsGodCity_FengShenTai 	 	 	1 	3 	10,000,000	150,000	Allows to transform a Core Follower into a Guard for 5,000,000 Belief. 	Place where the gods consecrate the sub-gods, anointing Core Followers with 100% Belief into Guards. 	
Mortal MelancholiaGodCity_HongChenKuHai 	 	 	1 	 	5,000,000 	250,000	-15 Divinity (AddV) 	Brings the sufferings of the mortals into the Divine Realm, greatly reducing Divinity. 	
SP: Hall of BladeGodCity_GodFabaoLabelAdd5 	 	 	1 	 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Grants Sacred Relic the power of blade, which is relentlessly sharp. 	
SP: Hall of MajestyGodCity_GodFabaoLabelAdd6 	 	 	1 	 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Grants Sacred Relic the power of majesty, which is exceptionally destructive. 	
SP: Hall of SeedGodCity_GodFabaoLabelAdd7 	 	 	1 	 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Grants Sacred Relic the power of mustard seed, rendering it tiny and imperceptible. 	
SP: Hall of ThunderGodCity_GodFabaoLabelAdd8 	 	 	1 	1 	50,000 	5,000 	Adds Lable to the Sacred Relic 	Grants Sacred Relic the power of heavenly thunder, the power of which is boundless. 	
SP: Hall of ThunderGodCity_GodFabaoLabelAdd8 	 	 	1 	2 	150,000 	10,000 	Adds Lable to the Sacred Relic 	Grants Sacred Relic the power of heavenly thunder, the power of which is boundless. 	
SP: Hall of PantheonGodCity_GodFabaoLabelAdd9 	 	 	1 	 	150,000 	10,000 	Adds Lable to the Sacred Relic 	Grants Sacred Relic the power of all spirits, a deep and boisterous energy. 	
SP: Hall of GaleGodCity_GodFabaoLabelAdd10 	 	 	1 	 	150,000 	10,000 	Adds Lable to the Sacred Relic 	Grants Sacred Relic the power of howling gale, which is as swift as instantaneous. 	
SP: Hall of ChargeGodCity_GodFabaoLabelAdd11 	 	 	1 	 	150,000 	10,000 	Adds Lable to the Sacred Relic 	Grants Sacred Relic the power of dark charging, rendering it unstoppable. 	
Generality ResidenceGodCity_Housing_Lv2 	(unlocks Connection Residence at the same time)	(unlocks Connection Residence at the same time)	1 	 	30,000,000	 	+250,000 Max Divine Residents (AddV) 	Advanced Divine Residence. Can accommodate a large number of Divine Residents. 	3
Connection ResidenceGodCity_Housing_Lv2_2 	(unlocks Generality Residence at the same time)	(unlocks Generality Residence at the same time)	1 	 	30,000,000	 	+250,000 Max Divine Residents (AddV) 	Advanced Divine Residence. Can accommodate a large number of Divine Residents. 	3
SP: Hall of PoisonsGodCity_GodFabaoAbilityAdd1 	 	 	1 	 	100,000 	10,000 	Adds a Injury on the target enemy every 36 attacks 	Grants Sacred Relic the power of the five poisons. For every 36th strike, it will attack the enemy cultivator's body itself, penetrating shield and deal additional damage. 	4
SP: Hall of SpiritGodCity_GodFabaoAbilityAdd2 	 	 	1 	 	100,000 	10,000 	Casts Battle Spell on the target enemy every 18 attacks 	Grants Sacred Relic the power of spirit charging. Every 18th attack will cast a spell on the target enemy. 	4
SP: Hall of GuardGodCity_GodFabaoAbilityAdd3 	 	 	1 	 	100,000 	10,000 	+3 Overcap Protect with Sacred Relic equipped 	Grants Sacred Relic the power of holy protection. Protection skill level increased by 3. 	4
SP: Hall of MagicGodCity_GodFabaoAbilityAdd4 	 	 	1 	 	100,000 	10,000 	+3 Overcap Spell with Sacred Relic equipped 	Grants Sacred Relic the power of holy magic. Spell skill level increased by 3. 	4
SP: Hall of MasteryGodCity_GodFabaoAbilityAdd5 	 	 	1 	 	100,000 	10,000 	+3 Overcap Artifact Mastery with Sacred Relic equipped 	Grants Sacred Relic the power of holy mastery. Artifact Mastery skill level increased by 3. 	4
SP: Hall of RecallGodCity_GodFabaoAbilityAdd6 	 	 	1 	 	100,000 	10,000 	3% of the unmodified damage is added to the Sacred Relic's Qi 	Grants Sacred Relic the power of spirit recalling. 3% of damage dealt will be replenished to the artifact's Qi. 	4
SP: Hall of SpecterGodCity_GodFabaoAbilityAdd7 	 	 	1 	 	100,000 	10,000 	Create a double of the Sacred Relic with identical stats for 15s every 15 attacks	Grants Sacred Relic the power of Spectral. For every 15 attacks, a swordsprite is generated that lasts 15 seconds. 	4
SP: Hall of BreathGodCity_GodFabaoAbilityAdd8 	 	 	1 	 	100,000 	10,000 	Reduce the cooldowns of all Battle Spells by 1s every 7 attacks. 	Grants Sacred Relic the power of alleviating breath. Every 7 attacks reduce skill cooldown by 1 second. 	4
SP: Hall of NineGodCity_GodFabaoAbilityAdd9 	 	 	1 	 	100,000 	10,000 	See description. 	Grants Sacred Relic the power of the Nine Extremities. When dealing damage, there is a 4% chance of dealing 9 times the damage. 	4
SP: Hall of InfinityGodCity_GodFabaoAbilityAdd10	 	 	1 	 	100,000 	10,000 	See description. 	Grants Sacred Relic the power of infinity. Power of first sword strike increased by 3 times. The effect is reset when replenishing Qi to the artifact. 	4
SP: Hall of WindGodCity_GodFabaoAbilityAdd11 	 	 	1 	 	100,000 	10,000 	See description. 	Grants Sacred Relic the power of breaking the wind of positivity. Deals 1.25x damage when attacking the enemy's body itself. 	4
== References ==