Report 341

Report #341
Skillset: Music Skill: Perfectfifth
 Org: Harbingers Status: Completed Mar 2010
Furies' Decision:
Solution 1 approved.
Problem: Perfectfifth is a 3p affliction that prevents a person from leaving the
room with the bard while they can hear. The changes to the effect size has on
movement resistance has resulted in a situation where the "cure" for perfect
fifth is very frequently to simply gust/kick/cudgel/rad/etc. the bard out of the
room, rather than to wait to put up earwort and leave. This ends up with a
situation where a 3p affliction, and often a 3p room effect (octave) are negated
by a free enchantment or a beast attack that doesn't even take their balance,
etc. I recognize that this should have some chance to work, but I think this
chance at present is much too high.
[A: 0 R: 0] Solution #1: When the bard has afflicted someone with
 perfectfifth, the bard should have increased
 resistance to forced movement.
[A: 0 R: 0] Solution #2:
[A: 0 R: 0] Solution #3:
Player Comments:
---[Lehki on 3/25 @ 21:37 writes]:
As an alternative, maybe attraction could end only when the bard and target are
seperated and the target is deaf? So when the bard is gusted out, they still
have an oppurtunity to get back in. Makes a bit more sense then suddenly
gaining summon resitance.
---[Talan on 3/26 @ 19:53 writes]:
The frustrating thing is spending 3p on pfifth, 3p on octave - which fades
immediately on movement - and having this negated by low/no cost things like
gust and the various other forced movement. Bard offense is built around keeping
people in the room with you, and with the changes to the summoning resistance
the go-to move is to force the bard out, rather than to have to be mindful of
the earwort balance and leave on your own. The summoning resistance was an issue
in some venues, but the result of the change makes it fairly hard for a bard one
on one. If someone does not want to stay in the room with the bard, they do not
have to. They can just force the bard out, a move that almost never fails. I'm
asking that the resistance to being forced out while you have someone be fifth'd
be increased to the point where this is not the fail-safe bailout it currently
is, that people will be forced to cure the fifth in the normal fashion. The
class in general is pretty power heavy - being forced back to square 1 of
building offense with a 6p power deficit so easily, just doesn't seem to be as
intended.