Chest

A chest is a common storage cabinet in the Dragon Age franchise. Some chests are locked and you will need either a key or sufficient lockpick skill to open them. Rogues are the only class who have been known to have the lockpicking skills necessary to unlock chests in the franchise.
== Dragon Age: Origins ==
In Dragon Age: Origins with default settings, objects like chests shimmer when they contain something you can loot. Rogues invested in the cunning attribute and/or the Deft Hands talent tree can unlock locked chests for loot and experience.
Most NPCs won't mind you looting a chest with the exception of Lanaya who will prevent you from opening the chest located near Zathrian until the Nature of the Beast is completed.
== Dragon Age II ==
In Dragon Age II, rogues are the only ones able to open locked chests for loot and experience. The efficiency of their lockpicking skill is determined by rogue's Cunning: standard chests (first appear in Act 1) require 20 Cunning, complex (Act 2) – 30, and master (Act 3) – 40.
Each item with equipped by the rogue increases their Cunning for the purposes of lockpicking by 50%. For example, a rogue with Band of Stolen Shadows will be able to open standard chests at 14 Cunning, complex at 20, and master at 27.
== Dragon Age: Inquisition ==
In Dragon Age: Inquisition, all chests are unlocked and don't require the skills of a rogue to open.
Category:Objects
Category:Dragon Age: Origins objects
Category:Dragon Age: Origins - Awakening objects
Category:Dragon Age II objects
Category:Dragon Age: Inquisition objects
Category:Containers
Category:Game mechanics