Projectiles

#REDIRECT Entity#Types of entities
A projectile is a type of entity. They can be thrown like ender pearls or shot from tools like the bow and Arrow.
They serve different purposes. An example is Splash potions are used to heal allies or kill enemy players and Mobs. 
== Types of Projectiles ==
=== Throwable ===
Name 	Damage 	Range 	Notes
Bottle o' Enchanting	0 	50 blocks 	Spawns XP orbs.
Egg 	0 	50 blocks 	Spawns baby chicken.
Ender Pearl 	0(5 to the player that threw it)	50 blocks 	Teleports player when it hits the ground.
Eye of Ender 	0 	Varies 	Shows the way towards Stronghold.
Snowball 	0(3 to Blaze) 	50 blocks 	Damages some mobs.
Splash Potion 	Varies 	Less than 5 blocks	Explodes in an area effect cloud on impact, applying an Effect.
Trident 	8 	86 	Can propel player with Riptide.
=== Bow/Crossbow required ===
Name 	Damage 	Range 	Notes 	Shot using
Arrow 	Depends on speed 	Varies 	 	Bow/Crossbow
Tipped Arrow 	Varies 	Varies 	Applies a corresponding effect to a mob it hits.	Bow/Crossbow
Firework Rockets	Depends on charges	Depends on rocket used	Deals splash damage. 	Crossbow
=== Shot by entities ===
Name 	Damage 	Range 	Notes 	Shot by
Fireball 	6 or damage of an explosion caused by it which ever is higher(due to damage immunity)	Theoretically infinite	Explodes on impact with a block with power of 1. 	Ghast
Small fireball 	4 + 5 fire damage caused by fire(9 in total) 	Theoretically infinite	Sets target on fire. 	Blaze
Dragon fireball 	3 per secound 	Theoretically infinite	Lasts as long as player is within effect cloud's hitbox.	Ender dragon
Black/Blue Wither Skull	Varies 	Theoretically infinite	Explodes on impact with a block with power of 1. 	Wither
== History ==