Exercise Surging Storm/Stratagems

==Stratagems==
Name	Name 	Description
 	Guaranteed Reinforcements 	Immediately gain .During the preparation phase at the start of each round, gain .(You will gain Reinforcement Points when switching units as well. Use 3 Reinforcement Points to draw 1 Combat Unit)
 	Assault Leader 	When the preparation phase ends, the first Combat Unit of in your deployed lineup will .
 	Tides of Fortune 	When drawing Combat Units or Stratagems during the preparation phase at the start of each round, gain .Each time you draw a Combat Unit, .
 	Elemental Shock 	When one of your units that deals DMG to nearby opponents. This effect can be triggered once every 5s.
 	Squad Reserves 	All -type units gain (If a reserve member is available and a member of a squad-type unit falls, the reserve member will take their place on the field)
 	Elemental Concentration 	Each time a unit is deployed, all undeployed units of the . Level can be raised by a max of 18 in this way.
 	Flaming Frontline 	When the preparation phase ends, the .
 	Frosty Frontline 	When the preparation phase ends, the .
 	Flooding Frontline 	When the preparation phase ends, the .
 	Electrifying Frontline 	When the preparation phase ends, the .
 	Flurry Frontline 	When the preparation phase ends, the .
 	Iron Frontline 	When the preparation phase ends, the .
 	Hilichurl Morale Boost 	At the start of the battle phase, if your lineup has , then all of your units .
 	Elemental Morale Boost 	At the start of the battle phase, if your lineup has , then all of your units .
 	Mythical Beast Morale Boost	At the start of the battle phase, if your lineup has , then all of your units .
 	Human Morale Boost 	At the start of the battle phase, if your lineup has , then all of your units .
 	Hilichurl Training 	After drawing a in the preparation phase, a random Hilichurl unit will .
 	Elemental Activity 	When one of your is immune to the DMG it receives in battle, . This effect can only be triggered once by each unit during each round of battle.
 	Human Martial Arts 	When one of your defeats a member of an enemy unit in battle, . This effect can only be triggered 2 times for each unit in each round of battle.
 	Mythical Cooperation 	After switching out a , gain one chance to draw that only includes Mystical Beast units, and . Can only be triggered once per round.
 	Counteroffensive Morale 	Each time one of the members of your units , the next unit to enter the field will .
 	Battle Fever 	After a member of one of your units an enemy target, that member .
 	Fast Attack Tactics 	The limit on the will be increased .
 	First-Strike Advantage 	At the start of the combat phase, in your lineup order will .
 	Steady Advance 	At the start of the combat phase, in your lineup order will .
 	Rapid Reinforcements 	Immediately gain .
 	Luck Prevails 	When drawing Combat Units or Stratagems during the preparation phase at the start of each round, gain .