Physical (element)

Physical, also known as Damage and Weapon , appears in a few games as a element in the Final Fantasy series. This should not be confused with attacks made by the Attack command which are considered non-elemental in numerous games, except for those specified below.
In the games that this element appears, all physical attacks falls under this element including all damage caused by weapons and special physical attacks skills. Usually, the spell Protect can reduce the damage received from physical attacks. The opposite of this element is Magical.
==Appearances==
===Final Fantasy XIII===
====Final Fantasy XIII-2====
====Lightning Returns: Final Fantasy XIII====
===Final Fantasy Mystic Quest===
All physical attacks are classified as Damage attack, and attacks that do not possess any elemental attributes are classified as Non-elemental. There's an unused Elemental Defense called Damage, which reduces the damage taken from physical attacks. It can only be gotten by the use of a cheating device.
Game Element	Type 	Effect
 	Enemy Ability	Damage attack, hits both players up to 6 times.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack with a 100% critical hit rate.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack that can hit twice.
 	Enemy Ability	Damage attack that can hit twice.
 	Enemy Ability	Damage attack that can hit twice.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack to both characters.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack on both characters.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	There is a weak and strong version of this attack. Damage attack on both characters.
 	Enemy Ability	Damage attack that can hit up to 5 times.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack that can hit up to 3 times.
 	Enemy Ability	Damage attack that can hit up to 3 times.
 	Enemy Ability	Damage attack that can hit up to 2 times.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
 	Enemy Ability	Damage attack.
===The Final Fantasy Legend===
Game Element	Type 	Effect
 	Armor 	Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake.
 	Armor 	Grants resistance to Weapon.
 	Helmet 	Grants resistance to Stone, Para, Weapon, and Quake.
 	Helmet 	Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake.
 	Shield 	Grants the party Stone, Para, Weapon, and Quake resistance with 100% success.
 	Enemy Ability	Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
 	Enemy Ability	Resists Ston, Para, and Weapon.
 	Enemy Ability	Resists Ice and Weapon.
 	Enemy Ability	Resists Para and Weapon.
 	Enemy Ability	All physical attacks do half damage.
===Final Fantasy Legend II===
The element is called Weapon, it halves damage from attacks made by weaponry. The Ninja gauntlet and Parasuit can be equip to provide resistance against weaponry, these two are the only piece of equipment that provides such protection. Mutants can naturally learn the Weapon, and monsters can gain the ability by eating meat from stronger monsters.
===Final Fantasy Legend III===
The element is called Damage, unlike the previous Final Fantasy Legend games, all physical attacks which includes special physical abilities and weapons are classified as Damage elemental.
There are a few exception such as the Psi weaponry and the Mystic Swords, elemental weapons, and the status inflicting abilities that do not deal damage. Many end-game enemies are strong against physical attacks, forcing the player to find other methods of defeating them, this also includes numerous bosses.
===Vagrant Story===
Physical is opposed to all the Elemental affinities and Light and Dark too. When Physical goes up, it has a tendency to be very destructive to other affinities, sometimes reducing two or more at a time.
Game Element	Type 	Effect
 	Warlock Spell	A focused blast hitting multiple targets.
 	Warlock Spell	Attack the target with a shockwave.
 	Break Art 	Physical affinity.
 	Break Art 	Physical affinity.
Category:Recurring elements