Detain Tool

==Detain Tool Description==
The Detain Tool is used for detaining CD's or Foundation Personnel that are not behaving. The Detain Tool is used by selecting the tool and clicking on the person you wish to detain; to un-detain them, you have to click again with the Detain Tool Selected or simply un-equip the tool.
Warning: Do not detain for an invalid reason, don't detain hostile CDs or CI in combat/to terminate them, don't detain people out of rooms (unless breaking rules such as breaching), don't detain players out of the map or into areas they cannot leave from, don't detain while cloaked, and do not detain anyone through the CDCZ riot barrier (even if you have permission), as these can be considered abuse and are punishable. You can find a document about detain here 
Rule 2.8 - Detain:
#Do not detain with your cloak enabled (detaining the user and then enabling your cloak)
#Do not detain users on the Chaos Insurgency team.
#Do not detain a Class-D that is rioting.
#You can detain Class-D that are out of the CDCZ but do not have the Termination tag (to lead them back to the CDCZ however we highly recommend auth the CD first).
#You can not detain people out of sectors that they spawn inside of (e.g detaining an MTF that is level-1 out of his Spawn sector, which is Sector-3).
#Do not detain a player without a valid reason. Valid reasons for detain usage are: -Detaining players who have violated the Area-47 game rules -Detaining players away who have stepped within the detain zone of a VIP (For more information regarding detain zones, click here) -Detaining players who gave you permission to detain them with roleplay intent -Detaining players out of your office (SiD, TA) -Detaining certain players out of certain rooms/sectors. You may detain players out of certain areas if they hold a certain clearance level (i.g. L0 ScD in [REDACTED]) Except in cases of essential personnel (MTF, SD, E&T, etc) for containment, combat, test escorts, fixing generators/doors, or anything similar. If an 'essential personnel' is in a restricted sector for any of these reasons or any similar reason then you may not detain them out (if they have been given permission by a L5+ to be in an area or have spawned in said area, then you may not detain them out either)
*Below are the clearance levels that may enter each sectors:
*Sector Clearance chart:-All levels in sector 1 / 2-Levels 2+ In Sector 3-Levels 3+ In Sector 4-Level 5+ In redacted-Authorized personnel in SiD/TA office
*Note: You may not detain players out of the meeting room, you can however CE the player if they are trolling in the meeting room.
*Note: If a player is made a Class-E, you're allowed to detain them into the CE cells if they exit the cells. However you are not to stand in the cells with them and keep them detained.
Which ranks have the detain tool:
*Intelligence Agency (850 exp/Supervisor)
*Rapid Respond Team (500 exp)/Administrator's Guard)
*Administrative Department (0 exp/intern Analyst) - CHANGED AS OF REDUX TO ONLY GAMEPASS TEAM
*Internal Security Department (750 exp/Agent in charge)
*05 Council (0exp | with every rank)
*The Administrator (0exp)
*Site director (0exp)
==2023 Bulk Moderation Edit:==
====On behalf of Bulk Moderation, please refer to our public game rules information page on more accurate to the times information about tool abuse and our detain tool.====
*Note: Do not attempt to escape Mods Detain/in game warning. It may lead you in serious trouble by doing so.