Client Commit Messages

aromaa - Wed Jan 19 03:51:07 2022 +0200 - Return new objects on getBlockAt instead of the static helper
aromaa - Tue Jan 18 18:16:43 2022 +0200 - Fix getBlockAt to not wrap nulls
aromaa - Tue Jan 11 19:10:40 2022 +0200 - Fix leaving match before it loads
aromaa - Sun Jan 9 20:14:56 2022 +0200 - Expose some getters for remote players
aromaa - Sat Jan 8 23:54:47 2022 +0200 - oops, mb
aromaa - Sat Jan 8 22:54:13 2022 +0200 - Tweak the new lua api a bit
Tester - Sat Jan 8 20:10:57 2022 +0000 - Merged in pre-fps-fix (pull request #124)
unknown - Sat Jan 8 21:53:23 2022 +0200 - missing textures
unknown - Sat Jan 8 21:29:07 2022 +0200 - binary stuff
aromaa - Sat Jan 8 19:12:58 2022 +0200 - Add lua game event apis
Tester - Sat Jan 8 16:03:28 2022 +0000 - Merged in pre-fps-fix (pull request #123)
unknown - Thu Jan 6 15:46:28 2022 +0200 - fix input during chat
unknown - Wed Jan 5 14:21:14 2022 +0200 - lua things and hat resprite
unknown - Sat Jan 1 17:36:44 2022 +0200 - new sets, various updates
unknown - Sun Dec 26 13:52:01 2021 +0200 - gitignore
unknown - Mon Aug 30 17:04:42 2021 +0300 - forgot one thing
unknown - Mon Aug 30 16:25:17 2021 +0300 - Merge branch 'pre-fps-fix' of https://bitbucket.org/isokissa3/platform-racing-3-client into pre-fps-fix laser updates
unknown - Mon Aug 30 15:09:48 2021 +0300 - removed debugging message
unknown - Mon Aug 30 15:01:24 2021 +0300 - tiny hotfixes
aromaa - Mon Aug 30 14:35:06 2021 +0300 - Fix few projectiles being limited to 39 pixels per frame
Tester - Mon Aug 30 11:27:09 2021 +0000 - Merged in pre-fps-fix (pull request #122)
unknown - Mon Aug 30 13:51:37 2021 +0300 - hat fixing
unknown - Sun Aug 29 21:02:52 2021 +0300 - second hat update
unknown - Sun Aug 29 00:25:31 2021 +0300 - hat improvements
unknown - Sat Aug 28 21:37:34 2021 +0300 - fix tinfoil
unknown - Sat Aug 28 20:38:36 2021 +0300 - hat stuff
unknown - Sat Aug 28 19:46:51 2021 +0300 - hat update stuff
aromaa - Tue Aug 10 00:56:54 2021 +0300 - Null check when setting hats
aromaa - Fri Jul 2 17:22:27 2021 +0300 - Fixed a bug related to pixel art
aromaa - Wed Jun 16 19:22:44 2021 +0300 - Fixed that single stampts aren't requested from the server
aromaa - Wed Jun 16 03:21:32 2021 +0300 - Hardcore stamp size to 256x256
aromaa - Wed Jun 16 03:01:42 2021 +0300 - Fixed stamp editor related bug
O G - Tue Jun 15 21:13:49 2021 +0000 - Merged in pre-fps-fix (pull request #121)
O G - Tue Jun 15 18:26:00 2021 +0000 - Merged in pre-fps-fix (pull request #120)
aromaa - Tue Jun 15 21:15:08 2021 +0300 - Add better way to tick players
aromaa - Tue Jun 15 16:47:07 2021 +0300 - Also expose level on lua
aromaa - Tue Jun 15 16:22:35 2021 +0300 - Some basic global lua
aromaa - Tue Jun 15 15:19:18 2021 +0300 - Refactor lua caching
O G - Tue Jun 15 10:18:28 2021 +0000 - Merged in pre-fps-fix (pull request #119)
Tester - Mon Jun 14 18:51:58 2021 +0000 - Merged in pre-fps-fix (pull request #118)
Tester - Mon May 31 20:23:39 2021 +0000 - Merged in pre-fps-fix (pull request #117)
aromaa - Sun May 30 17:34:04 2021 +0300 - Fixed casting problem on level art cache
aromaa - Sun May 30 07:45:35 2021 +0300 - Add level art cache
aromaa - Sun May 30 04:21:00 2021 +0300 - Compress lua
aromaa - Sun May 30 03:44:02 2021 +0300 - Don't lowercase code, its no longer needed, the font is different
aromaa - Sun May 30 03:30:16 2021 +0300 - Fixed lua mistake
Tester - Sun May 30 00:29:32 2021 +0000 - Merged in pre-fps-fix (pull request #116)
unknown - Sat May 29 19:45:48 2021 +0300 - keyboard input detection update
aromaa - Sun May 16 06:10:00 2021 +0300 - Bump the build bcs we cool
aromaa - Sun May 16 06:03:05 2021 +0300 - Also allow getting the results
aromaa - Sun May 16 05:55:52 2021 +0300 - New fast way to bulk teleport blocks
isokissa3 - Tue Nov 3 00:01:30 2020 +0200 - Fixed lua globals not being reset after a match
O G - Sun Sep 20 19:17:44 2020 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #115)
RMXdotEXE - Sun Sep 20 14:12:18 2020 -0500 - last commit
O G - Fri Aug 14 16:51:43 2020 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #114)
RMXdotEXE - Wed May 27 06:15:22 2020 -0500 - added null check to hitSide in lasereffect::hit(), future implementation for lua player.input(), wtf else did i do to the other files lol
RMXdotEXE - Sat May 23 03:16:09 2020 -0500 - view #pr3-news may 22, 2020 post
isokissa3 - Fri Apr 3 16:08:58 2020 +0300 - Draw the stamp to the existing bitmap
O G - Fri Apr 3 13:07:44 2020 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #113)
RMXdotEXE - Fri Mar 6 06:52:17 2020 -0600 - added a stable version of grenade. customization not yet implemented
RMXdotEXE - Fri Mar 6 04:12:40 2020 -0600 - so git stops crying ... merging
isokissa3 - Fri Mar 6 12:02:31 2020 +0200 - Experimental projecitle move
RMXdotEXE - Fri Mar 6 01:19:08 2020 -0600 - made some work on grenade, updated menu music
RMXdotEXE - Wed Mar 4 14:17:18 2020 -0600 - fixed levels not displaying properly cause of dislikes being removed
RMXdotEXE - Wed Mar 4 04:46:57 2020 -0600 - removing buzzsaw, replacing with grenade. PROOF OF CONCEPT ONLY, not fully funcitonal yet.
RMXdotEXE - Fri Jan 10 12:17:26 2020 -0600 - remove dislike feature for now
O G - Fri Dec 27 12:48:08 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #112)
isokissa3 - Fri Dec 27 14:47:23 2019 +0200 - Fixed item block error
RMXdotEXE - Thu Dec 26 09:17:55 2019 -0600 - pls merge this cause roatte block keeps breaking
RMXdotEXE - Thu Dec 26 09:16:44 2019 -0600 - update build number, merge shit, and add christmas theme and music
isokissa3 - Thu Dec 19 17:01:08 2019 +0200 - Okay, this works differently on phones
isokissa3 - Thu Dec 19 01:22:36 2019 +0200 - Just few more bug fixes
isokissa3 - Thu Dec 19 00:57:48 2019 +0200 - Fixed few more bugs
isokissa3 - Thu Dec 19 00:29:36 2019 +0200 - Fixed few bugs
O G - Tue Dec 17 14:56:21 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #111)
isokissa3 - Tue Dec 17 16:53:55 2019 +0200 - Compress data on tile map basics
RMXdotEXE - Sat Dec 14 03:48:22 2019 -0600 - updated build number, just updating my stuff
RMXdotEXE - Sat Dec 14 03:44:54 2019 -0600 - fucking merge conflict
RMXdotEXE - Sat Dec 14 03:43:22 2019 -0600 - didnt do anything here, just so git stops crying
isokissa3 - Mon Dec 2 00:25:29 2019 +0200 - Bug fixes
isokissa3 - Sun Dec 1 02:19:57 2019 +0200 - Make sure we try to show error popup
isokissa3 - Sun Dec 1 02:19:26 2019 +0200 - Fixed Jiggmins stupid code
isokissa3 - Sun Dec 1 01:24:33 2019 +0200 - Shitty hacky fix to track packet errors
isokissa3 - Sun Dec 1 01:23:43 2019 +0200 - Make sure event handles are removed correctly
isokissa3 - Fri Nov 29 15:47:08 2019 +0200 - Fixed teleports & nests
O G - Thu Nov 28 15:38:57 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #110)
isokissa3 - Thu Nov 28 17:35:45 2019 +0200 - Print out helpful info when corrupted message was received
isokissa3 - Thu Nov 28 17:02:29 2019 +0200 - Optimized network reading
RMXdotEXE - Thu Nov 28 08:45:23 2019 -0600 - fixed bows, fixed gen blocks in change blocks, deleted taskbar, and some other shit
RMXdotEXE - Thu Nov 28 08:39:16 2019 -0600 - Merge remote-tracking branch 'upstream/pre-fps-fix' into pre-fps-fix
isokissa3 - Thu Nov 28 16:38:56 2019 +0200 - Make loadidng blocks impervious
RMXdotEXE - Thu Nov 28 07:27:32 2019 -0600 - Merge remote-tracking branch 'upstream/pre-fps-fix' into pre-fps-fix
RMXdotEXE - Thu Nov 28 07:27:19 2019 -0600 - bow fix
O G - Wed Nov 20 21:04:03 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #109)
Tester - Wed Nov 20 21:03:30 2019 +0000 - Merged in TestOfLegend/platform-racing-3-client/pre-fps-fix (pull request #108)
RMXdotEXE - Sun Nov 17 16:09:25 2019 -0600 - killed taskbar again
RMXdotEXE - Sun Nov 17 16:06:54 2019 -0600 - add bow custom settings, cleanup on blockcustomitemsettings
unknown - Sun Nov 17 22:15:36 2019 +0200 - fixed bows breaking
isokissa3 - Sun Nov 17 13:52:08 2019 +0200 - What does this do here...
isokissa3 - Sun Nov 17 13:45:38 2019 +0200 - Be more error resistant on network requests
isokissa3 - Thu Nov 14 22:18:01 2019 +0200 - Merge branch 'pre-fps-fix' of bitbucket.org:isokissa3/platform-racing-3-client into pre-fps-fix
isokissa3 - Thu Nov 14 22:17:46 2019 +0200 - Fixed AIR being odd with context menu
RMXdotEXE - Thu Nov 14 12:46:41 2019 -0600 - Merge remote-tracking branch 'upstream/pre-fps-fix' into pre-fps-fix
RMXdotEXE - Thu Nov 14 12:46:33 2019 -0600 - so git can stop bitching
RMXdotEXE - Thu Nov 14 12:46:10 2019 -0600 - rip taskbar
Tester - Thu Nov 14 15:32:42 2019 +0000 - Merged in TestOfLegend/platform-racing-3-client/pre-fps-fix (pull request #107)
unknown - Thu Nov 14 17:30:01 2019 +0200 - better indentation
unknown - Thu Nov 14 17:28:07 2019 +0200 - bow pullspeed fix and removeitem command
Tester - Wed Nov 13 19:33:25 2019 +0000 - Merged in TestOfLegend/platform-racing-3-client/pre-fps-fix (pull request #106)
unknown - Wed Nov 13 21:32:03 2019 +0200 - removed jumk
unknown - Wed Nov 13 21:24:18 2019 +0200 - merged
RMXdotEXE - Tue Nov 12 13:46:40 2019 -0600 - what did i do here
isokissa3 - Mon Nov 11 22:40:40 2019 +0200 - Request the latest version
unknown - Sun Nov 10 21:42:57 2019 +0200 - 90 default damage bow bug fixed
unknown - Thu Nov 7 22:48:11 2019 +0200 - one more...
unknown - Thu Nov 7 22:42:25 2019 +0200 - added missing sounds
unknown - Thu Nov 7 22:15:06 2019 +0200 - removed duplicate sounds
unknown - Thu Nov 7 18:21:26 2019 +0200 - lua bow and sound
unknown - Wed Nov 6 14:41:45 2019 +0200 - removed fix
unknown - Wed Nov 6 14:35:39 2019 +0200 - removed fix
unknown - Wed Nov 6 14:34:31 2019 +0200 - removed fix
unknown - Mon Nov 4 21:39:41 2019 +0200 - tryin to fix
isokissa3 - Mon Nov 4 19:23:18 2019 +0200 - Crash on error
Tester - Mon Nov 4 10:45:59 2019 +0000 - Merged in TestOfLegend/platform-racing-3-client/pre-fps-fix (pull request #104)
unknown - Sun Nov 3 13:28:39 2019 +0200 - lua velocity
unknown - Sun Nov 3 00:35:23 2019 +0200 - fixes
O G - Sat Nov 2 09:19:51 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #105)
RMXdotEXE - Sat Nov 2 01:59:34 2019 -0500 - fuck
RMXdotEXE - Sat Nov 2 01:55:47 2019 -0500 - fixed domdocument i think?
unknown - Sat Nov 2 02:49:30 2019 +0200 - change block update
RMXdotEXE - Thu Oct 31 22:33:01 2019 -0500 - added a half-functional buzzsaw lmao. allow user to revoke their thumbs up vote on post game menu. not sure what else but if its important ill say
unknown - Tue Oct 29 13:14:41 2019 +0200 - fragile move block support
unknown - Tue Oct 29 00:54:26 2019 +0200 - added projectile block feature
isokissa3 - Mon Oct 28 22:43:59 2019 +0200 - Push the iOS publish settings so I don't forget them everytime
O G - Mon Oct 28 19:45:55 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #102)
RMXdotEXE - Thu Oct 3 15:25:04 2019 -0500 - you can unlike/undislike a level in-game righjt after doing so. fixed ushanka coloring shit. small update.
RMXdotEXE - Tue Sep 24 21:13:51 2019 -0500 - lua get fov
RMXdotEXE - Mon Sep 23 22:52:51 2019 -0500 - added lua fov, fall bg, fall music, flower set
RMXdotEXE - Thu Sep 12 16:38:48 2019 -0500 - fixed ui stuff, thanks rmx
RMXdotEXE - Thu Sep 12 15:37:54 2019 -0500 - fixed more sprites and shit, view levels works, guests cant go to liked tab, alignment fixes
RMXdotEXE - Thu Sep 12 14:56:45 2019 -0500 - updated build num again
RMXdotEXE - Thu Sep 12 14:56:07 2019 -0500 - updated build num
RMXdotEXE - Thu Sep 12 14:55:08 2019 -0500 - oops, fixed coloring glitch
RMXdotEXE - Thu Sep 12 14:01:49 2019 -0500 - what
RMXdotEXE - Thu Sep 12 13:55:56 2019 -0500 - added some variables to make extending 8p+ listings easier
RMXdotEXE - Thu Sep 12 13:54:46 2019 -0500 - Merge remote-tracking branch 'upstream/pre-fps-fix' into pre-fps-fix
RMXdotEXE - Thu Sep 12 13:54:27 2019 -0500 - view pull request for more info
isokissa3 - Sun Sep 8 17:37:10 2019 +0300 - Fixed Lua in change blocks
isokissa3 - Sun Sep 1 14:40:25 2019 +0300 - Fixed infinite loop
isokissa3 - Sun Sep 1 13:43:13 2019 +0300 - Removed change block pattern limit
RMXdotEXE - Wed Aug 14 21:03:50 2019 -0500 - fixed commit conflicts. added escape abortion for fullscreen code window, and fixed rotation left/right causing error
RMXdotEXE - Wed Aug 14 20:41:50 2019 -0500 - not sure what i did here tbh, git is crying about committing though
isokissa3 - Tue Aug 13 19:52:57 2019 +0300 - Fixed hurt, thanks RMX!
O G - Tue Aug 13 16:25:07 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #101)
isokissa3 - Tue Aug 13 19:24:30 2019 +0300 - Fix that randoms are mostly the same when launching the game
RMXdotEXE - Sun Jul 21 14:25:45 2019 -0500 - some ui changes. added some broken ass damage dash fixes
O G - Tue Jul 16 02:38:46 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #100)
RMXdotEXE - Mon Jul 15 10:21:38 2019 -0500 - added lua commands, added future support for custom water speeds. added rotation speeds on vanilla rotation blocks. added generator blocks
O G - Sat Jul 13 11:46:08 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #99)
RMXdotEXE - Sat Jul 13 06:26:41 2019 -0500 - fixed infamous text undo bug, added lua commands block.teleportto() and player.teleportto(). fix block.teleportto() plz
RMXdotEXE - Wed Jul 10 23:51:00 2019 -0500 - Merge remote-tracking branch 'upstream/pre-fps-fix' into pre-fps-fix
RMXdotEXE - Wed Jul 10 23:44:23 2019 -0500 - updated changelog for previous commit and updated build number
RMXdotEXE - Wed Jul 10 23:29:09 2019 -0500 - many additions and changes. View commit description for more.
isokissa3 - Mon Jul 8 18:54:04 2019 +0300 - Lua random is now more random
isokissa3 - Sun Jul 7 20:47:00 2019 +0300 - Actually replace the weak with threshold
isokissa3 - Sun Jul 7 20:37:55 2019 +0300 - Fixed lua block crumble
RMXdotEXE - Tue Jul 2 08:01:15 2019 -0500 - here ffucker
RMXdotEXE - Mon Jul 1 10:04:04 2019 -0500 - fixed stupid merge conflict cause i put an extra newline
RMXdotEXE - Mon Jul 1 10:00:40 2019 -0500 - see desc for full details
isokissa3 - Sun Jun 30 21:06:55 2019 +0300 - Divide the gravity returned by lua block
isokissa3 - Sun Jun 30 21:02:39 2019 +0300 - Fixed nonsense
isokissa3 - Thu Jun 27 21:28:38 2019 +0300 - Fixed DataAccess unable to handle empty & invalid responses
isokissa3 - Sun Jun 9 19:16:00 2019 +0300 - Lol support old ass Flash version!
isokissa3 - Fri Jun 7 21:12:23 2019 +0300 - Network team
isokissa3 - Fri Jun 7 21:09:34 2019 +0300 - Don't optimize ids, breaks diff start points
O G - Fri Jun 7 14:41:31 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #98)
isokissa3 - Fri Jun 7 17:40:52 2019 +0300 - Merge branch 'pre-fps-fix' of bitbucket.org:isokissa3/platform-racing-3-client into pre-fps-fix
isokissa3 - Fri Jun 7 17:40:36 2019 +0300 - Fixed level save block order
RMXdotEXE - Thu May 30 18:15:42 2019 -0500 - oops forgot to cleanup some shit
RMXdotEXE - Thu May 30 18:13:01 2019 -0500 - fixed a taskbar bug and changed num of blocks in custom tab. also. starting some work on staying in a match when u leave screen but i got lazy lolololololololol
isokissa3 - Tue May 28 21:35:55 2019 +0300 - Missing Lua optimization
O G - Tue May 28 14:09:55 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #97)
RMXdotEXE - Tue May 28 09:07:24 2019 -0500 - fixed repeats issue and fixed the trash custom item implementation issue
RMXdotEXE - Tue May 28 09:02:27 2019 -0500 - changed 'repeat' to 'repeats' in lua rocket
RMXdotEXE - Tue May 28 08:58:05 2019 -0500 - added toggle all button for item selections, added rocket properties, added lua rockets and swords. also added a new custom item UI to handle overflow
O G - Tue May 28 13:21:18 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #96)
RMXdotEXE - Sat May 25 17:54:12 2019 -0500 - updated build number and change log
RMXdotEXE - Sat May 25 17:36:10 2019 -0500 - Merge remote-tracking branch 'upstream/pre-fps-fix' into pre-fps-fix
RMXdotEXE - Sat May 25 17:35:48 2019 -0500 - fixed player rotation remaining rotated when they finish a level. fixed custom speed burst item duration with winged helmet. proposed fix to dataerror() change in Sparkworkz.as.
isokissa3 - Sun May 26 01:34:28 2019 +0300 - Fixed that change blocks went crazy when set to loading blocks
RMXdotEXE - Sat May 25 15:49:32 2019 -0500 - fixed snowball reflector error, fixed taskbar freezing cursor upon moving it super fast, and fixed move blocks having null random moving paths, causing an error
RMXdotEXE - Fri May 24 12:03:39 2019 -0500 - updated build number
RMXdotEXE - Fri May 24 11:53:36 2019 -0500 - Merge remote-tracking branch 'upstream/pre-fps-fix' into pre-fps-fix
isokissa3 - Fri May 24 19:50:42 2019 +0300 - Fixed the paths
RMXdotEXE - Fri May 24 11:19:19 2019 -0500 - Merge remote-tracking branch 'upstream/pre-fps-fix' into pre-fps-fix
RMXdotEXE - Fri May 24 11:10:00 2019 -0500 - fixed level editor leaving bug LMAO
RMXdotEXE - Fri May 24 10:56:28 2019 -0500 - fixed taskbar not being functional when going to block editor and back to level editor
RMXdotEXE - Fri May 24 04:18:16 2019 -0500 - view pr3r #events for more info, on date of 5/24/19. overall: taskbar is good now
isokissa3 - Fri May 17 00:59:09 2019 +0300 - U can now check for lua errors!
isokissa3 - Fri May 10 01:22:50 2019 +0300 - Math improvements!
O G - Sun May 5 11:00:02 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #95)
RMXdotEXE - Sat May 4 01:35:48 2019 -0500 - fixed conflicts in levelpage
isokissa3 - Sat Apr 27 15:47:28 2019 +0300 - Fixed lua block gravity
isokissa3 - Thu Apr 25 00:33:47 2019 +0300 - Oops..
RMXdotEXE - Mon Apr 22 14:22:48 2019 -0500 - Did git add . because I re-corganized the library
isokissa3 - Sat Apr 13 19:15:25 2019 +0300 - Oops, accidentally removed some properties from Discord Rich Precense
isokissa3 - Sat Apr 13 17:17:14 2019 +0300 - Make the Rich presence a bit cleaner
isokissa3 - Sat Apr 13 16:24:44 2019 +0300 - Only show time on match, looks more clean
isokissa3 - Sat Apr 13 05:45:45 2019 +0300 - Discord Rich Presence
RMXdotEXE - Fri Apr 12 12:08:08 2019 -0500 - animate optimization 1: organizing parts
isokissa3 - Fri Apr 12 07:03:27 2019 +0300 - Also save text on v3
isokissa3 - Fri Apr 12 04:40:07 2019 +0300 - Data saving v3
isokissa3 - Thu Apr 11 03:00:04 2019 +0300 - Moved Jiggmins code few lines below...
O G - Wed Apr 10 16:39:35 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #94)
O G - Wed Apr 10 16:36:01 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #93)
RMXdotEXE - Wed Apr 10 11:34:08 2019 -0500 - u said so
RMXdotEXE - Wed Apr 10 11:31:23 2019 -0500 - there faggot
O G - Wed Apr 10 16:31:09 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #92)
RMXdotEXE - Wed Apr 10 11:00:52 2019 -0500 - fix for bull horns
isokissa3 - Wed Apr 10 17:35:30 2019 +0300 - Bug fixes
isokissa3 - Wed Apr 10 16:58:46 2019 +0300 - Fixed ingame chat
isokissa3 - Wed Apr 10 14:52:55 2019 +0300 - Fixed Jeds terrible timestamp code
isokissa3 - Wed Apr 10 03:30:31 2019 +0300 - Fixed dublicated entires in matchlisting & chat
O G - Tue Apr 9 14:36:53 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #91)
RMXdotEXE - Tue Apr 9 09:30:14 2019 -0500 - fixed lua lasers not properly being given across clients
RMXdotEXE - Mon Apr 8 03:10:27 2019 -0500 - changing vars.repeat to vars.repeats. is it a lua problem? didn't work when it was vars.repeat.
RMXdotEXE - Mon Apr 8 01:52:28 2019 -0500 - changing build number and updating changelog. fixed the campaign button that was erased somehow
RMXdotEXE - Mon Apr 8 01:24:13 2019 -0500 - changing build number for public release
isokissa3 - Sun Apr 7 23:04:31 2019 +0300 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #90)
RMXdotEXE - Sun Apr 7 14:12:40 2019 -0500 - polish
RMXdotEXE - Sun Apr 7 14:07:37 2019 -0500 - uuhhhmmmm some fixes regarding change blocks, portable blocks, and yay for custom items via lua
isokissa3 - Sun Apr 7 21:43:43 2019 +0300 - Exposed as3.toobject & as3.toarray
isokissa3 - Sun Apr 7 19:16:36 2019 +0300 - Made packet length unsigned
RMXdotEXE - Sat Apr 6 10:05:55 2019 -0500 - portable block stuff, yaaaay. also made shit neater but beware there is spaghetti code
RMXdotEXE - Thu Mar 21 11:26:27 2019 -0500 - Respriting Ushanka and Witch. Adding bull hoens and 'beret' implementation.
isokissa3 - Sun Mar 10 04:44:52 2019 +0200 - Fixed DomDucument.xml and added steve body and feet!
RMXdotEXE - Fri Mar 8 18:40:11 2019 -0600 - adding the finished parasol art, finished basic block 2-4 art, and their .as files.
O G - Sat Mar 9 22:48:06 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #88)
isokissa3 - Sun Mar 10 00:46:08 2019 +0200 - Cache lua block functions
RMXdotEXE - Fri Mar 8 18:40:11 2019 -0600 - adding the finished parasol art, finished basic block 2-4 art, and their .as files.
RMXdotEXE - Fri Mar 8 13:11:45 2019 -0600 - Adding some meme parts. added more rocket launcher custom things.
RMXdotEXE - Wed Mar 6 13:02:54 2019 -0600 - Adding sets and hats. placeholder arts are there, but functionality is present EXCEPT FOR BERET.
isokissa3 - Fri Feb 22 17:02:34 2019 +0200 - Fixed crown reflecting lasers
isokissa3 - Tue Feb 5 08:12:38 2019 +0200 - More performance changes
isokissa3 - Mon Feb 4 15:44:48 2019 +0200 - Split blocks to groups
isokissa3 - Sun Feb 3 15:19:15 2019 +0200 - I'm so stupid
isokissa3 - Sat Feb 2 21:05:40 2019 +0200 - Added some libraries to sandboxed lua
isokissa3 - Sat Feb 2 16:35:17 2019 +0200 - Fixed few bugs
isokissa3 - Thu Jan 31 11:12:43 2019 +0200 - Fixed level lists
isokissa3 - Thu Jan 31 08:52:40 2019 +0200 - Completly new run now correctly saves to cache on finish
isokissa3 - Thu Jan 31 08:30:43 2019 +0200 - Pass the season id to levels
isokissa3 - Thu Jan 31 08:17:49 2019 +0200 - Support campaign 'seasons'
isokissa3 - Wed Jan 30 12:10:38 2019 +0200 - Performance updates
isokissa3 - Tue Jan 29 19:22:43 2019 +0200 - Fixed few bugs that were the resutl of few bug fixez
isokissa3 - Tue Jan 29 11:08:30 2019 +0200 - Few more bug fixes
isokissa3 - Tue Jan 29 09:23:43 2019 +0200 - More bug fixes
isokissa3 - Tue Jan 29 06:20:23 2019 +0200 - Bug fixes
isokissa3 - Mon Jan 28 01:02:52 2019 +0200 - Added canmove variable to blocks and fixes to block move
isokissa3 - Sun Jan 27 21:21:27 2019 +0200 - Fixed block.move not moving player and added block metadata
isokissa3 - Sun Jan 27 18:40:02 2019 +0200 - Bumped up the block settings size
isokissa3 - Sun Jan 27 18:37:47 2019 +0200 - Lua blocks now have all the old methods that code blocks had
isokissa3 - Sun Jan 27 17:40:13 2019 +0200 - Optimized get block at tile
isokissa3 - Sun Jan 27 17:09:12 2019 +0200 - Fixed low quality messing with art
isokissa3 - Sun Jan 27 16:27:49 2019 +0200 - Optimized block particles
isokissa3 - Sun Jan 27 15:25:54 2019 +0200 - Make encryption in DataAccess 'queue' for big data
O G - Sun Jan 27 04:59:23 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #87)
isokissa3 - Sun Jan 27 06:57:26 2019 +0200 - Lua code blocks!
RMXdotEXE - Sat Jan 26 17:39:39 2019 -0600 - fixing repeat box and fixing player rotation bugs
RMXdotEXE - Sat Jan 26 17:00:21 2019 -0600 - Merge remote-tracking branch 'upstream/pre-fps-fix' into pre-fps-fix
isokissa3 - Sun Jan 27 00:58:03 2019 +0200 - Fixed lasers and arrows destroying multiple blocks
RMXdotEXE - Sat Jan 26 15:41:10 2019 -0600 - Merge remote-tracking branch 'upstream/pre-fps-fix' into pre-fps-fix
isokissa3 - Sat Jan 26 23:40:10 2019 +0200 - Merge branch 'pre-fps-fix' of bitbucket.org:isokissa3/platform-racing-3-client into pre-fps-fix
isokissa3 - Sat Jan 26 23:38:46 2019 +0200 - Now all projectiles can go faster than 40 pixels
RMXdotEXE - Sat Jan 26 14:59:24 2019 -0600 - added handling to rotation and incrementing when player faces left
O G - Sat Jan 26 18:40:18 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #86)
RMXdotEXE - Fri Jan 25 22:57:25 2019 -0600 - cleaned custom item UI. added laser customizables: shot rotation, and repeat
O G - Fri Jan 25 11:41:04 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #85)
isokissa3 - Thu Jan 24 17:16:03 2019 +0200 - Fixed move blocks!
isokissa3 - Tue Jan 22 20:58:30 2019 +0200 - Ensure https is used on standalone
isokissa3 - Mon Jan 21 01:54:08 2019 +0200 - Allow caching of levels
RMXdotEXE - Wed Jan 16 13:30:12 2019 -0600 - now sending negative times to server properly!
RMXdotEXE - Mon Jan 14 09:40:20 2019 -0600 - fixing code block getBlock not being able to explode() other blocks. potentially added deathmatches with finish blocks and negative time if dead in a deathmatch,
isokissa3 - Wed Jan 9 01:50:20 2019 +0200 - Merge branch 'pre-fps-fix' of bitbucket.org:isokissa3/platform-racing-3-client into pre-fps-fix
isokissa3 - Wed Jan 9 01:50:06 2019 +0200 - Fixed art while rotating
AstroPenguin642 - Tue Jan 8 23:17:50 2019 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #84)
AstroPenguin642 - Tue Jan 8 18:07:43 2019 -0500 - Separated level options and item options
O G - Mon Jan 7 00:37:14 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #83)
RMXdotEXE - Sun Jan 6 16:01:30 2019 -0600 - fixed custom teleport and custom block cooldown issues.
O G - Sat Jan 5 19:44:48 2019 +0000 - Merged in RMXdotEXE/v.rmx-platform-racing-3-client/pre-fps-fix (pull request #82)
RMXdotEXE - Sat Jan 5 13:24:56 2019 -0600 - winter bg, reflect/glass fixes, and better name list
AstroPenguin642 - Sat Nov 10 22:22:55 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #81)
AstroPenguin642 - Thu Sep 20 14:14:07 2018 -0400 - Fixes
AstroPenguin642 - Mon Aug 20 12:00:19 2018 -0400 - Fixed alien bullets
AstroPenguin642 - Mon Aug 20 02:20:00 2018 -0400 - Rewrote descriptions.
AstroPenguin642 - Mon Aug 20 01:58:10 2018 -0400 - Sitelock and error fix
AstroPenguin642 - Mon Aug 20 01:52:32 2018 -0400 - Hat changes and fixes
AstroPenguin642 - Sun Aug 19 15:03:05 2018 -0400 - Fixed events and hat text
AstroPenguin642 - Sat Aug 18 16:49:58 2018 -0400 - Fixed lightning and damaging in LE
AstroPenguin642 - Fri Aug 17 20:23:14 2018 -0400 - A good amount of fixes
AstroPenguin642 - Sun Jul 8 16:57:40 2018 -0400 - Changed back api_domain
AstroPenguin642 - Sun Jul 8 16:46:35 2018 -0400 - Damage Dash
AstroPenguin642 - Thu Jul 5 12:08:02 2018 -0400 - Devil/Angel
AstroPenguin642 - Thu Jul 5 10:45:31 2018 -0400 - Merge branch 'pre-fps-fix' of https://bitbucket.org/isokissa3/platform-racing-3-client into HEAD
AstroPenguin642 - Thu Jul 5 10:42:57 2018 -0400 - Some old stuff I never pushed
AstroPenguin642 - Wed May 23 13:50:03 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #80)
isokissa3 - Wed May 23 15:18:29 2018 +0300 - Changed stuff that should ge getTimer() to getTimer()
isokissa3 - Wed May 23 14:42:29 2018 +0300 - We can basically remove this, if anything important relies on current time it should get changed to getTimer() instead using system clock
AstroPenguin642 - Sun May 6 07:52:06 2018 -0400 - Recent changes
AstroPenguin642 - Sun Apr 29 08:50:50 2018 -0400 - Some custom item fixes.
isokissa3 - Sun Apr 29 14:41:43 2018 +0300 - Merged networking fixes
isokissa3 - Sun Apr 29 14:36:18 2018 +0300 - Chrome
AstroPenguin642 - Fri Apr 6 16:02:20 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #79)
AstroPenguin642 - Thu Apr 5 18:01:11 2018 -0400 - More custom items :OOOOOO
isokissa3 - Wed Apr 4 20:27:40 2018 +0300 - Use JS to get the amount of cores
isokissa3 - Wed Apr 4 19:55:52 2018 +0300 - Revert "April fools + easter update (publish tomorrow)"
AstroPenguin642 - Sat Mar 31 23:59:51 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #78)
AstroPenguin642 - Sat Mar 31 06:28:59 2018 -0400 - Merge remote-tracking branch 'isokissa3/platform-racing-3-client/pre-fps-fix' into HEAD
AstroPenguin642 - Sat Mar 31 06:28:25 2018 -0400 - April fools + easter update (publish tomorrow)
isokissa3 - Thu Mar 8 22:00:55 2018 +0200 - Freaking cade rollingback my fixesgit add com!
AstroPenguin642 - Tue Mar 6 20:09:37 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #76)
AstroPenguin642 - Sun Mar 4 23:00:17 2018 -0500 - Hat balancing
isokissa3 - Tue Feb 27 17:15:11 2018 +0200 - Fixed best time displayer
isokissa3 - Tue Feb 27 16:55:03 2018 +0200 - Fixed hats not getting correctly set on campaign
isokissa3 - Mon Feb 26 17:51:43 2018 +0200 - Fixed overlapping results
isokissa3 - Mon Feb 26 15:55:03 2018 +0200 - Show name color on matchlisting
isokissa3 - Mon Feb 26 15:26:51 2018 +0200 - Cleaned up MusicDropdown and fixed error if no sound device found, fixed likes and dislikes on level search, also show author name color on levels
AstroPenguin642 - Tue Feb 20 15:26:37 2018 -0500 - Recovery speed fix
isokissa3 - Fri Feb 16 10:03:15 2018 +0200 - Fixed left over FPS thing breaking campaign
AstroPenguin642 - Wed Feb 14 17:30:37 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #75)
AstroPenguin642 - Wed Feb 14 12:16:25 2018 -0500 - HP sap and recovery speed fix
AstroPenguin642 - Wed Feb 14 16:37:36 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #74)
AstroPenguin642 - Wed Feb 14 11:30:05 2018 -0500 - Cloud fix
isokissa3 - Wed Feb 14 17:48:51 2018 +0200 - Merge branch 'pre-fps-fix' of bitbucket.org:isokissa3/platform-racing-3-client into pre-fps-fix
AstroPenguin642 - Wed Feb 14 15:45:08 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #73)
AstroPenguin642 - Tue Feb 13 17:02:44 2018 -0500 - Arrows
AstroPenguin642 - Tue Feb 13 15:51:48 2018 -0500 - Finished with the upd8
AstroPenguin642 - Tue Feb 13 14:00:26 2018 -0500 - Fixes
isokissa3 - Tue Feb 13 18:31:56 2018 +0200 - Changed domains to pr3hub.com
AstroPenguin642 - Tue Feb 13 11:26:09 2018 -0500 - Valentine's Update (not done)
isokissa3 - Tue Feb 13 16:35:47 2018 +0200 - Renamed some variable names on userlist and added ms for finish time
isokissa3 - Tue Feb 13 12:48:22 2018 +0200 - Fix that KOTH might not remove finish blocks
isokissa3 - Tue Feb 13 12:40:06 2018 +0200 - Show time left to hold hat on KOTH
isokissa3 - Tue Feb 13 12:00:51 2018 +0200 - So you saying KOTH is still broken..? Ohhh...... Ohhh.... Oh..
isokissa3 - Mon Feb 12 12:54:35 2018 +0200 - Small mistake
isokissa3 - Mon Feb 12 00:20:11 2018 +0200 - Lil clean up on PMs
isokissa3 - Sun Feb 11 21:23:29 2018 +0200 - Use socketId instead userName for drawing info, gives better flexiblity
isokissa3 - Sun Feb 11 20:34:58 2018 +0200 - Okay I think the KOTH time now works... xD
isokissa3 - Sun Feb 11 18:14:37 2018 +0200 - Fixed KOTH like the 5th time now....
isokissa3 - Sun Feb 11 03:27:42 2018 +0200 - If workers are used to draw blocks then don't allow loading blocks on the main thread
isokissa3 - Sun Feb 11 00:56:59 2018 +0200 - Removed debug stuff
isokissa3 - Sat Feb 10 20:31:30 2018 +0200 - Forgot to push MainTimeline and also removed that there is no workers by default
isokissa3 - Sat Feb 10 20:23:13 2018 +0200 - Merge branch 'pre-fps-fix' into performance-fixes
isokissa3 - Sat Feb 10 20:22:58 2018 +0200 - Added workers that can process block drawing async
isokissa3 - Sat Feb 10 06:17:59 2018 +0200 - Fixed error from item blocks
isokissa3 - Thu Feb 8 23:32:35 2018 +0200 - Simplified match logic
isokissa3 - Tue Feb 6 04:51:58 2018 +0200 - Small fixes
isokissa3 - Tue Feb 6 04:26:09 2018 +0200 - This should be y instead of x
isokissa3 - Tue Feb 6 03:33:08 2018 +0200 - Oh yeah fix rotation
isokissa3 - Tue Feb 6 03:19:23 2018 +0200 - Huge performance update for map drawing
isokissa3 - Mon Feb 5 21:34:21 2018 +0200 - Simplified matchOwner packet stuff
isokissa3 - Tue Jan 30 00:16:05 2018 +0200 - Done some clean ups for here and there
isokissa3 - Mon Jan 29 17:22:29 2018 +0200 - Added room type to leave room packet
isokissa3 - Mon Jan 29 14:54:48 2018 +0200 - Fixed guest are unable to create chat rooms popup
isokissa3 - Sun Jan 28 23:00:35 2018 +0200 - Grap the login token from row, not from the data
isokissa3 - Sun Jan 14 22:36:43 2018 +0200 - Fixed autoPlayLevelID = -1 at wrong place
isokissa3 - Sun Jan 14 18:03:49 2018 +0200 - Bumped up the version
AstroPenguin642 - Sun Jan 14 16:02:24 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #72)
AstroPenguin642 - Sun Jan 14 07:10:10 2018 -0500 - Nvm lmao. This fixed it.
AstroPenguin642 - Sun Jan 14 07:06:49 2018 -0500 - Be pushed block fixed.
AstroPenguin642 - Sun Jan 14 10:34:13 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #71)
AstroPenguin642 - Sat Jan 13 23:10:49 2018 -0500 - Actual ceiling fix.
AstroPenguin642 - Sat Jan 13 22:59:10 2018 -0500 - Stuttering, wind, and ceiling fix.
Jed Gould - Sat Jan 13 21:49:20 2018 +0000 - Merged in GambitAnimating/platform-racing-3-client/pre-fps-fix (pull request #70)
gambitanimating - Sat Jan 13 16:41:01 2018 -0500 - Teams kinda ": D"
Jed Gould - Sat Jan 13 14:02:32 2018 -0500 - Merged isokissa3/platform-racing-3-client/pre-fps-fix into pre-fps-fix
AstroPenguin642 - Sat Jan 13 12:01:43 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #69)
AstroPenguin642 - Sat Jan 13 05:45:47 2018 -0500 - Custom teleport, tutorial, repositioning, and more.
AstroPenguin642 - Sat Jan 13 05:45:37 2018 -0500 - Custom teleport, tutorial, repositioning, and more.
isokissa3 - Sat Jan 13 05:16:42 2018 +0200 - Remove hardcored groups and rely on userName other than guests having different variable for their name
isokissa3 - Sat Jan 13 04:51:38 2018 +0200 - Replaced moderator boolean with permission system
isokissa3 - Sat Jan 13 01:13:27 2018 +0200 - Simplify login
AstroPenguin642 - Thu Jan 11 14:34:54 2018 -0500 - Healthbar numbers and some fixes
AstroPenguin642 - Wed Jan 10 20:47:34 2018 -0500 - January update. It's about ready.
AstroPenguin642 - Tue Jan 9 19:13:07 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #68)
AstroPenguin642 - Tue Jan 9 12:23:56 2018 -0500 - Right cheetah foot fix.
AstroPenguin642 - Tue Jan 9 12:16:24 2018 -0500 - Updated dragon and cheetah.
AstroPenguin642 - Tue Jan 9 09:31:25 2018 -0500 - Slower max reload
AstroPenguin642 - Tue Jan 9 09:29:42 2018 -0500 - More ammo
AstroPenguin642 - Tue Jan 9 02:57:10 2018 -0500 - Custom Super Jumps and exe because it's cool
AstroPenguin642 - Mon Jan 8 01:04:07 2018 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #67)
Jed Gould - Mon Jan 8 01:00:02 2018 +0000 - Merged in GambitAnimating/platform-racing-3-client/pre-fps-fix (pull request #66)
AstroPenguin642 - Sun Jan 7 19:53:37 2018 -0500 - Fez nerf, police fix, winged fix, custom speed bursts, and koth fix!
isokissa3 - Mon Jan 8 00:46:14 2018 +0200 - Removed read & write num, not really sure why did Jiggmin had this in the first place
isokissa3 - Sun Jan 7 06:01:31 2018 +0200 - Changed bit networking
gambitanimating - Fri Jan 5 21:53:53 2018 -0500 - Fixed dumb not saving start code problem
Jed Gould - Fri Jan 5 02:04:57 2018 +0000 - Merged in GambitAnimating/platform-racing-3-client/pre-fps-fix (pull request #65)
AstroPenguin642 - Sat Dec 30 21:10:30 2017 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #64)
gambitanimating - Sat Dec 30 15:21:07 2017 -0500 - Metadata and added some new values to codeblocks :D
AstroPenguin642 - Thu Dec 28 15:04:53 2017 -0500 - Toque nerf
AstroPenguin642 - Wed Dec 27 16:40:38 2017 -0500 - Snowball + recovery fix.
AstroPenguin642 - Wed Dec 27 14:41:48 2017 -0500 - Omg I wanna die it works.
AstroPenguin642 - Wed Dec 27 18:52:38 2017 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #63)
AstroPenguin642 - Wed Dec 27 13:45:36 2017 -0500 - Fixed omg omg.
AstroPenguin642 - Wed Dec 27 13:21:53 2017 -0500 - Coin layer fix for now.
AstroPenguin642 - Wed Dec 27 12:10:39 2017 -0500 - Now it compiles.
AstroPenguin642 - Wed Dec 27 17:05:36 2017 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #62)
AstroPenguin642 - Wed Dec 27 11:58:06 2017 -0500 - Actually merging something correctly.
AstroPenguin642 - Wed Dec 27 11:53:12 2017 -0500 - Block fix (again) and I guess just add custom speed bursts.
AstroPenguin642 - Wed Dec 27 14:07:50 2017 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #61)
AstroPenguin642 - Fri Dec 22 10:35:14 2017 -0500 - Change log no longer lies about dragon and cheetah.
AstroPenguin642 - Thu Dec 21 23:21:43 2017 -0500 - Why didn't this get committed. :\
AstroPenguin642 - Thu Dec 21 23:20:32 2017 -0500 - Spider changes and major block fix.
AstroPenguin642 - Wed Dec 20 12:17:36 2017 -0500 - Small changes/fixes.
AstroPenguin642 - Wed Dec 20 11:50:14 2017 -0500 - More stuff (almost done!)
AstroPenguin642 - Mon Dec 18 21:08:08 2017 -0500 - Some more additions (still not ready)
AstroPenguin642 - Mon Dec 18 08:07:23 2017 -0500 - WIP stuff
AstroPenguin642 - Sat Dec 16 11:38:36 2017 -0500 - Fez fix (still don't publish pls)
AstroPenguin642 - Sat Dec 16 08:29:26 2017 -0500 - Winter Update (Don't publish yet please)
AstroPenguin642 - Tue Dec 12 02:30:18 2017 -0500 - W8 shoot another issue
AstroPenguin642 - Tue Dec 12 02:08:37 2017 -0500 - Fix with saving reactors.
AstroPenguin642 - Tue Dec 12 06:24:32 2017 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #60)
AstroPenguin642 - Tue Dec 12 01:13:57 2017 -0500 - Default block/reactor ID set to 0.
AstroPenguin642 - Tue Dec 12 00:35:20 2017 -0500 - Ok Iso, happy now?
AstroPenguin642 - Mon Dec 11 07:43:04 2017 -0500 - Buttons and reactors, done RIGHT!
AstroPenguin642 - Sun Dec 10 15:53:24 2017 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #58)
AstroPenguin642 - Sat Dec 9 08:31:44 2017 -0500 - Fixed another huge bug with the extinguishing.
AstroPenguin642 - Sat Dec 9 06:45:08 2017 -0500 - Fixed a thing that was causing a bit of inconsistent lag.
AstroPenguin642 - Sat Dec 9 03:13:57 2017 -0500 - Added a sound for Napalm and fixed a bug with water.
AstroPenguin642 - Fri Dec 8 19:53:15 2017 -0500 - Added the new items to block editor.
Jed Gould - Fri Dec 8 23:12:29 2017 +0000 - Merged in GambitAnimating/platform-racing-3-client/pre-fps-fix (pull request #57)
AstroPenguin642 - Fri Dec 8 23:12:22 2017 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #56)
gambitanimating - Fri Dec 8 09:40:51 2017 -0500 - Removed comment line lmao
gambitanimating - Fri Dec 8 09:37:14 2017 -0500 - Did some code block changes!
AstroPenguin642 - Fri Dec 8 08:58:56 2017 -0500 - Napalm works now!
AstroPenguin642 - Fri Dec 8 05:15:32 2017 -0500 - Super Teleport, Napalm, and Ushanka resprite!
AstroPenguin642 - Wed Dec 6 10:09:04 2017 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #55)
AstroPenguin642 - Wed Dec 6 01:25:41 2017 -0500 - Added Ushanka to KotH options.
AstroPenguin642 - Mon Dec 4 14:17:45 2017 -0500 - Putting my version back on track.
AstroPenguin642 - Mon Dec 4 14:17:45 2017 -0500 - Another new hat! This time I did it by myself! It's called the Ushanka and it gives you immunity to wind and ice.
isokissa3 - Mon Dec 4 10:10:28 2017 +0200 - Bump up the build number
AstroPenguin642 - Mon Dec 4 07:57:34 2017 +0000 - Merged in AstroPenguin642/platform-racing-3-client/pre-fps-fix (pull request #53)
isokissa3 - Mon Dec 4 09:57:00 2017 +0200 - Yeah...
isokissa3 - Mon Dec 4 09:41:10 2017 +0200 - Actually fix merge conflicts
isokissa3 - Mon Dec 4 09:29:14 2017 +0200 - Implemented police hat properly
AstroPenguin642 - Mon Dec 4 01:59:38 2017 -0500 - Merged and fixed conflicts I think.
AstroPenguin642 - Sun Dec 3 20:55:25 2017 -0500 - Added a new hat! Police Hat: Adds 1 ammo to laser guns.
isokissa3 - Fri Dec 1 15:14:21 2017 +0200 - Changed max chars to 1k for code blocks
Jed Gould - Fri Dec 1 13:09:53 2017 +0000 - Merged in GambitAnimating/platform-racing-3-client-work/pre-fps-fix (pull request #54)
gambitanimating - Wed Nov 29 20:46:48 2017 -0500 - Body part fixes
AstroPenguin642 - Mon Aug 28 14:47:09 2017 -0400 - Changed code block character cap. Also ignored bak files.
isokissa3 - Fri Jul 28 04:47:17 2017 +0300 - Added donkey & spider
isokissa3 - Thu Jul 27 18:29:52 2017 +0300 - Why is this file here...?
isokissa3 - Thu Jul 27 18:28:22 2017 +0300 - Made accepting levle/block transfers simpler
isokissa3 - Wed Jul 26 21:40:02 2017 +0300 - Made layer num 2 go on top of blocks but not players
isokissa3 - Tue Jul 25 15:12:22 2017 +0300 - Idk why I like to name life as health
isokissa3 - Tue Jul 25 15:03:17 2017 +0300 - Force lowercase and fix typo
isokissa3 - Tue Jul 25 14:19:59 2017 +0300 - Fixed u can set the players health higer then the levels max health is
isokissa3 - Tue Jul 25 11:25:11 2017 +0300 - Allow block.move method inside if
isokissa3 - Tue Jul 25 10:20:04 2017 +0300 - Codable block variables
isokissa3 - Tue Jul 25 09:23:28 2017 +0300 - Conditions to codable blocks
isokissa3 - Mon Jul 24 14:32:38 2017 +0300 - Every Fucking Time I Forget This
isokissa3 - Mon Jul 24 14:31:11 2017 +0300 - Bug fixes
isokissa3 - Mon Jul 24 08:33:28 2017 +0300 - Added few more optiosn to codable blocks
isokissa3 - Mon Jul 24 05:38:34 2017 +0300 - Codable blocks
isokissa3 - Sat Jul 22 22:51:40 2017 +0300 - Ooppsss
isokissa3 - Sat Jul 22 13:20:22 2017 +0300 - Version
isokissa3 - Sat Jul 22 13:19:55 2017 +0300 - Some server side movement things
isokissa3 - Sat Jul 22 01:26:40 2017 +0300 - Hmh
isokissa3 - Thu Jul 20 22:09:38 2017 +0300 - Bug fixes
isokissa3 - Thu Jul 20 09:24:16 2017 +0300 - Fixed the layer num is added to command array even tho it should be ignored
isokissa3 - Thu Jul 20 06:36:39 2017 +0300 - Fixed DOMDocument
isokissa3 - Wed Jul 19 16:36:44 2017 +0300 - Bug fixes & set art layer to be default behavior, bg or above blocks
isokissa3 - Wed Jul 19 11:22:00 2017 +0300 - You fix something, you break something, cmoon
isokissa3 - Wed Jul 19 10:00:00 2017 +0300 - Fix art flattening dont work correctly
isokissa3 - Wed Jul 19 06:01:09 2017 +0300 - The small box was missing ping
isokissa3 - Wed Jul 19 05:31:01 2017 +0300 - Ping :O
isokissa3 - Tue Jul 18 06:29:53 2017 +0300 - Everytime I forgot to bump the version
isokissa3 - Tue Jul 18 06:05:28 2017 +0300 - All projectiles now support server side handlings
isokissa3 - Mon Jul 17 22:32:01 2017 +0300 - Ig
isokissa3 - Mon Jul 17 22:03:22 2017 +0300 - Bump version
isokissa3 - Mon Jul 17 22:03:03 2017 +0300 - More work on server side lasers
isokissa3 - Mon Jul 17 19:49:42 2017 +0300 - Fixed small mistake
isokissa3 - Mon Jul 17 11:49:33 2017 +0300 - Lasers are now handled server side
isokissa3 - Fri Jul 14 02:57:48 2017 +0300 - Swapped these because of chrome...
isokissa3 - Fri Jul 14 01:53:41 2017 +0300 - Fixed two bugs and bumped version number
isokissa3 - Fri Jul 14 01:01:36 2017 +0300 - Shift tool optimization & more cul stuff
isokissa3 - Tue Jun 27 00:13:11 2017 +0300 - K git messed up and added all the commtis back, fine, so done this
isokissa3 - Mon Jun 26 21:46:03 2017 +0300 - Merge branch 'pre-fps-fix' of bitbucket.org:isokissa3/platform-racing-3-client into pre-fps-fix
isokissa3 - Mon Jun 26 21:45:32 2017 +0300 - Fixed block editor error & santa making impervious blocks brekable
isokissa3 - Thu Jun 22 22:38:17 2017 +0300 - Don't blow up music to my ears on dev enivorment
isokissa3 - Thu Jun 22 03:08:55 2017 +0300 - WIP: Problems with custom stamps due to their rańdom size
isokissa3 - Wed Jun 21 08:32:14 2017 +0300 - WIP: Almost done with custom stamps!
isokissa3 - Tue Jun 20 07:47:34 2017 +0300 - WIP: More progress on custom stamps
isokissa3 - Tue Jun 20 06:48:08 2017 +0300 - WIP: Custom stamps
isokissa3 - Tue Jun 20 05:25:18 2017 +0300 - Fixed dragging text bug in level editor
isokissa3 - Tue Jun 20 01:45:08 2017 +0300 - Show customization page if loggin in with different account
isokissa3 - Tue Jun 20 00:37:32 2017 +0300 - Bump build number
isokissa3 - Tue Jun 20 00:36:56 2017 +0300 - Fixed KOTH error & testing on level editor now spawns correct hats
isokissa3 - Tue Jun 20 00:11:53 2017 +0300 - When its done shit its done shit god dammit Gambit
isokissa3 - Mon Jun 19 21:12:45 2017 +0300 - Dont show tutorial level to players if they have completed it even they are level 0
isokissa3 - Mon Jun 19 06:58:25 2017 +0300 - Forgot add this
isokissa3 - Mon Jun 19 06:56:21 2017 +0300 - Changed the bg & music to the old classic one
Jed Gould - Mon Jun 19 03:21:11 2017 +0000 - Merged in GambitAnimating/platform-racing-3-client/pre-fps-fix (pull request #51)
isokissa3 - Mon Jun 19 06:03:17 2017 +0300 - Fixed block editor multiple side options thingy
gambitanimating - Sun Jun 18 23:01:41 2017 -0400 - Need all dis oki?
isokissa3 - Sat Jun 17 01:52:37 2017 +0300 - Blaming that I did this at night
isokissa3 - Fri Jun 16 03:29:11 2017 +0300 - KOTH Fixes
isokissa3 - Thu Jun 15 02:08:35 2017 +0300 - Proper placeholder for TextFields
isokissa3 - Thu Jun 15 01:13:49 2017 +0300 - Campaign now knows the level version
isokissa3 - Wed Jun 14 16:04:43 2017 +0300 - Added android apk to .gitignore
isokissa3 - Wed Jun 14 04:51:53 2017 +0300 - Fixed AdvancedEditorCursor not sometimes removing correctly
isokissa3 - Wed Jun 14 00:20:11 2017 +0300 - Now u can set teleport uses & teleport cooldown, many wow, much skill
isokissa3 - Tue Jun 13 16:01:37 2017 +0300 - Fixed sword
isokissa3 - Sun Jun 11 19:37:02 2017 +0300 - Fixed aliens not sync across all clients and bumped version to make sure everyone is using the latest version
isokissa3 - Sun Jun 11 16:29:11 2017 +0300 - Projectiles now stop at the wall!
isokissa3 - Sun Jun 11 06:13:28 2017 +0300 - WIP: Try fix dis shit
isokissa3 - Sun Jun 11 00:01:55 2017 +0300 - Added ä & ö, bumped build number, mods can now spam chat :)
isokissa3 - Sat Jun 10 23:27:06 2017 +0300 - Bunch of bug fixes!
isokissa3 - Wed Jun 7 19:14:10 2017 +0300 - .gitignore
isokissa3 - Wed Jun 7 18:53:19 2017 +0300 - Forgot to apply .gitignore
isokissa3 - Wed Jun 7 18:51:41 2017 +0300 - Proper gitignore :)
isokissa3 - Wed Jun 7 18:46:54 2017 +0300 - Oops
isokissa3 - Wed Jun 7 18:45:12 2017 +0300 - Fixed HTML in chat
isokissa3 - Sat May 20 01:48:44 2017 +0300 - Changed parasol & propeller
isokissa3 - Tue May 2 19:01:23 2017 +0300 - Oops forgot these
isokissa3 - Tue May 2 18:57:03 2017 +0300 - Fixed part ids
Jed Gould - Tue May 2 00:22:18 2017 +0000 - Merged in GambitAnimating/platform-racing-3-client/master (pull request #47)
gambitanimating - Mon May 1 20:03:00 2017 -0400 - Fixed
Jed Gould - Mon May 1 18:21:23 2017 +0000 - Merged in GambitAnimating/platform-racing-3-client/master (pull request #46)
gambitanimating - Mon May 1 14:17:47 2017 -0400 - Update
gambitanimating - Mon May 1 14:14:44 2017 -0400 - Body part changes
isokissa3 - Tue Apr 18 00:34:16 2017 +0300 - Beter support for HTTPS
isokissa3 - Wed Apr 12 21:18:59 2017 +0300 - Merge fucking up things
isokissa3 - Wed Apr 12 21:13:31 2017 +0300 - Ugh
isokissa3 - Wed Apr 12 21:10:51 2017 +0300 - Made ez pz encryption
isokissa3 - Fri Dec 30 02:34:01 2016 +0200 - Gambits code broke shit.... Suprise... *facepalm*
isokissa3 - Fri Dec 30 01:35:37 2016 +0200 - Fixed typo & oops this
isokissa3 - Thu Dec 29 19:09:45 2016 +0200 - Fixed april fools cowboy exploit, fixed typo on ReportedChatSelector, made NameMaker smarter, fix permament bans
gambitanimating - Tue Dec 13 22:30:27 2016 -0500 - Last Login
isokissa3 - Tue Nov 29 21:32:55 2016 +0200 - Possibly fix for bg not drawing completly
isokissa3 - Tue Nov 29 18:34:14 2016 +0200 - WASD in the level editor, block editor and while spectating
isokissa3 - Tue Nov 29 18:09:18 2016 +0200 - Fixed KOTH game time not set sometimes and cleaned up gambits shit together
isokissa3 - Tue Nov 29 17:26:58 2016 +0200 - Fixed jump cutoff
isokissa3 - Mon Nov 28 02:44:20 2016 +0200 - Revert "Made the physics deterministic and fixed a couple of FPS-related glitches."
isokissa3 - Mon Nov 28 02:44:09 2016 +0200 - Revert "Stat values are now saved with ghosts."
isokissa3 - Mon Nov 28 02:44:01 2016 +0200 - Revert "Hundredth-accurate time will appear when finishing a level in single-player mode even if it's not a new record."
isokissa3 - Mon Nov 28 02:43:52 2016 +0200 - Revert "Fixed jumping from down arrow blocks."
isokissa3 - Mon Nov 28 02:43:43 2016 +0200 - Revert "I accidentally broke itme formatting. Fixed now."
isokissa3 - Mon Nov 28 02:43:34 2016 +0200 - Revert "Fixed accel/jump mixup."
isokissa3 - Mon Nov 28 02:18:27 2016 +0200 - Fixed match force play button bcs it was so hard for gambit
isokissa3 - Fri Nov 25 18:07:51 2016 +0000 - Merged in Suuper/platform-racing-3-client-determinism (pull request #36)
Suuper - Fri Nov 25 11:57:02 2016 -0600 - Fixed accel/jump mixup.
Suuper - Fri Nov 25 11:51:54 2016 -0600 - I accidentally broke itme formatting. Fixed now.
isokissa3 - Fri Nov 25 19:46:31 2016 +0200 - Fixed this bcs gambit broke it ;)
isokissa3 - Fri Nov 25 16:21:35 2016 +0000 - Merged in Suuper/platform-racing-3-client-determinism (pull request #35)
isokissa3 - Fri Nov 25 18:18:32 2016 +0200 - Fixed iOS login issue
Suuper - Thu Nov 24 13:03:12 2016 -0600 - Fixed jumping from down arrow blocks.
Suuper - Thu Nov 24 11:22:02 2016 -0600 - Hundredth-accurate time will appear when finishing a level in single-player mode even if it's not a new record. Fixed xx.100 issue by truncating hundredths instead of rounding.
Suuper - Thu Nov 24 11:14:20 2016 -0600 - Stat values are now saved with ghosts.
Suuper - Thu Nov 24 11:03:32 2016 -0600 - Made the physics deterministic and fixed a couple of FPS-related glitches.
isokissa3 - Wed Nov 23 23:09:44 2016 +0200 - Fixed wheel finally
isokissa3 - Wed Nov 23 21:18:19 2016 +0200 - I allways forgot to include this
isokissa3 - Wed Nov 23 19:53:08 2016 +0200 - Fixed pirate effect after losing hat, optimized setHats
isokissa3 - Wed Nov 23 18:00:49 2016 +0200 - Fixed this u nub
isokissa3 - Wed Nov 23 01:46:15 2016 +0000 - Merged in GambitAnimating/platform-racing-3-client (pull request #33)
Jed Gould - Tue Nov 22 20:43:06 2016 -0500 - Merged isokissa3/platform-racing-3-client into master
Gambit - Tue Nov 22 20:42:06 2016 -0500 - Lel fixed
isokissa3 - Wed Nov 23 01:39:35 2016 +0000 - Merged in GambitAnimating/platform-racing-3-client (pull request #32)
Gambit - Tue Nov 22 20:37:18 2016 -0500 - Mobile graphics change
Jed Gould - Tue Nov 22 19:35:55 2016 -0500 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Wed Nov 23 02:27:57 2016 +0200 - I got this boyz and girls
Jed Gould - Tue Nov 22 19:13:47 2016 -0500 - Merged isokissa3/platform-racing-3-client into master
Gambit - Tue Nov 22 19:12:49 2016 -0500 - Merge branch 'master' of https://bitbucket.org/GambitAnimating/platform-racing-3-client
Gambit - Tue Nov 22 19:12:33 2016 -0500 - Little fix
isokissa3 - Wed Nov 23 02:06:52 2016 +0200 - Yeah perfect now
Jed Gould - Tue Nov 22 18:40:26 2016 -0500 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Wed Nov 23 01:05:31 2016 +0200 - Much mobile stuff, much skill, much wow
Jed Gould - Mon Nov 21 15:20:05 2016 -0500 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Mon Nov 21 18:37:24 2016 +0200 - Done tournament shit
isokissa3 - Sun Nov 20 19:29:11 2016 +0000 - Merged in GambitAnimating/platform-racing-3-client (pull request #31)
Gambit - Sun Nov 20 14:24:01 2016 -0500 - Fixed teh stupid shit I did
Jed Gould - Sun Nov 20 13:25:13 2016 -0500 - Merged isokissa3/platform-racing-3-client into master
Gambit - Sun Nov 20 13:13:43 2016 -0500 - Tournament shit ye done.
isokissa3 - Sat Nov 19 18:58:00 2016 +0000 - Merged in GambitAnimating/platform-racing-3-client (pull request #30)
Jed Gould - Sat Nov 19 13:55:54 2016 -0500 - Merged isokissa3/platform-racing-3-client into master
Gambit - Sat Nov 19 13:54:00 2016 -0500 - Uncompressed fla
isokissa3 - Wed Nov 16 15:52:04 2016 +0000 - Merged in GambitAnimating/platform-racing-3-client (pull request #29)
Gambit - Tue Nov 15 20:59:33 2016 -0500 - Block Stat Custom Options
Jed Gould - Tue Nov 15 20:55:18 2016 -0500 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Tue Nov 15 21:21:17 2016 +0000 - Merged in GambitAnimating/platform-racing-3-client (pull request #28)
Jed Gould - Wed Nov 9 15:16:07 2016 -0500 - Merged isokissa3/platform-racing-3-client into master
Gambit - Wed Nov 9 15:13:11 2016 -0500 - BlockSettings Checkpoint shit and a little mobile shit idek m8 I a nub
isokissa3 - Sun Nov 6 18:12:52 2016 +0000 - Merged in GambitAnimating/platform-racing-3-client (pull request #27)
Gambit - Sun Nov 6 01:23:44 2016 -0400 - Eyyyyy I think I actually did good this time
Jed Gould - Sat Nov 5 20:32:01 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Sat Nov 5 22:22:15 2016 +0200 - Oops, fail me
isokissa3 - Sat Nov 5 22:20:02 2016 +0200 - Unlimited time on match
isokissa3 - Sat Nov 5 21:06:37 2016 +0200 - Fixed this for u nub
isokissa3 - Fri Nov 4 21:21:07 2016 +0000 - Merged in GambitAnimating/platform-racing-3-client (pull request #26)
Gambit - Fri Nov 4 17:09:32 2016 -0400 - Fixed stupid errors :c
Gambit - Fri Nov 4 16:50:19 2016 -0400 - Dis is the checkpoint changes and health changes aka the health changes that you did not DO ON SEVER SIDE BISH
Gambit - Tue Oct 4 00:41:06 2016 -0400 - Spectate for Campaign and meteor and hoodie changes
Gambit - Sat Sep 24 17:33:17 2016 -0400 - Fixed
Gambit - Tue Sep 20 20:07:09 2016 -0400 - no message
Gambit - Tue Sep 20 17:34:57 2016 -0400 - Merge branch 'master' of https://bitbucket.org/GambitAnimating/platform-racing-3-client
Gambit - Tue Sep 20 17:29:09 2016 -0400 - Coin error thing we had b4 cause of me fixed, and added scroll bars to DrawingInfo player list thingy, and a scroll bar to finish popup ;D
Jed Gould - Mon Sep 12 07:52:51 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
Gambit - Sun Sep 11 23:23:17 2016 -0400 - Koth and Coin time thing
isokissa3 - Sun Sep 11 20:56:14 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #25)
Jed Gould - Sun Sep 11 13:55:33 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
Gambit - Sun Sep 11 13:53:53 2016 -0400 - Koth finally done? Or naw
isokissa3 - Sun Sep 11 20:15:08 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #24)
Gambit - Sun Sep 11 13:12:50 2016 -0400 - no message
Gambit - Sun Sep 11 13:09:45 2016 -0400 - Fixed timer ;D Cause im amaz
Jed Gould - Sun Sep 11 13:04:59 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Sun Sep 11 20:03:58 2016 +0300 - Lets dump the level bcs why not and call it a day
Jed Gould - Sun Sep 11 13:03:33 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Sun Sep 11 20:01:18 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #23)
Jed Gould - Sun Sep 11 13:00:48 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
Gambit - Sun Sep 11 12:56:48 2016 -0400 - Fla change for Joni's meani self.
isokissa3 - Sun Sep 11 19:54:46 2016 +0300 - DrawingInfo now supports unlimited amount of players
Gambit - Sun Sep 11 01:00:10 2016 -0400 - I think we can call koth a done game mode now <3
Jed Gould - Sat Sep 10 13:46:45 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Sat Sep 10 11:41:25 2016 +0300 - Fixed this
Jed Gould - Sat Sep 10 03:50:49 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Sat Sep 10 10:36:00 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #22)
Gambit - Sat Sep 10 03:32:05 2016 -0400 - Fixed an error on leveloptionsmenu, and did a little change with the kick/ban buttons
Jed Gould - Sat Sep 10 03:29:22 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
Gambit - Fri Sep 9 22:08:51 2016 -0400 - King of the hat changes ;D
Gambit - Fri Sep 9 15:49:53 2016 -0400 - Ban changes ;D
isokissa3 - Fri Sep 9 19:50:45 2016 +0300 - Fixed scrolling bug
Gambit - Thu Sep 8 16:16:21 2016 -0400 - Fla kick changes
Jed Gould - Thu Sep 8 16:08:46 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
Gambit - Thu Sep 8 16:06:25 2016 -0400 - Working on kick and ban buttons ~ pretty much done
isokissa3 - Thu Sep 8 20:44:15 2016 +0300 - Remove the filter
isokissa3 - Thu Sep 8 20:05:49 2016 +0300 - FFS
isokissa3 - Thu Sep 8 20:04:12 2016 +0300 - Update moderation tools
Jed Gould - Mon Sep 5 17:27:14 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
Gambit - Tue Aug 30 18:00:34 2016 -0400 - I pressed stageall, and this is what happened, here you go.
isokissa3 - Mon Aug 29 18:04:36 2016 +0300 - Made recognizing guests easier on login part
Jed Gould - Sat Jul 30 12:37:03 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Sat Jul 30 19:08:44 2016 +0300 - Figured out this was bit broken
isokissa3 - Sat Jul 30 03:21:29 2016 +0300 - Umh, solution for now
isokissa3 - Sat Jul 30 02:30:36 2016 +0300 - More new protocol stuff
isokissa3 - Wed Jul 27 21:50:32 2016 +0300 - Allow this only on dm, bcs why not, no harm, right?
isokissa3 - Wed Jul 27 21:40:15 2016 +0300 - Oops, whats here?
isokissa3 - Wed Jul 27 21:15:22 2016 +0300 - Finally start converting the protocol to new one
isokissa3 - Sun Jul 10 23:18:13 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #21)
Gambit - Sun Jul 10 15:59:01 2016 -0400 - Fixed pleb
Gambit - Sun Jul 10 15:54:24 2016 -0400 - Teh hat changas
isokissa3 - Sun Jul 10 22:32:23 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #20)
isokissa3 - Sun Jul 10 22:27:48 2016 +0300 - Lag spikes fix
Gambit Animating - Wed Jun 22 14:57:45 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
Gambit - Wed Jun 22 14:55:44 2016 -0400 - Hat array stuff ye
isokissa3 - Sun Jun 19 23:41:59 2016 +0300 - I think this is the best option
Gambit Animating - Wed Jun 15 17:27:40 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Wed Jun 15 22:41:26 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #19)
Gambit Animating - Wed Jun 15 15:15:48 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
Gambit - Wed Jun 15 15:15:03 2016 -0400 - no message
Gambit - Wed Jun 15 14:58:42 2016 -0400 - Bow error bug fix and starting on making king of the hat game mode
isokissa3 - Tue Jun 14 16:53:38 2016 +0300 - Oops
isokissa3 - Tue Jun 14 16:52:43 2016 +0300 - Try keep session alive on long idle times
isokissa3 - Tue Jun 14 12:59:11 2016 +0300 - Fixed shift visualizer
isokissa3 - Tue Jun 14 01:53:26 2016 +0300 - Server now handles block change & move
isokissa3 - Mon Jun 13 15:27:58 2016 +0300 - Yeah :)
isokissa3 - Mon Jun 13 13:46:13 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #17)
Gambit - Thu Jun 2 13:40:21 2016 -0400 - Added changelog and changed a little bow code to fix some errors.
GambitAnimating - Fri May 20 16:21:25 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
Gambit - Fri May 20 16:20:23 2016 -0400 - Merging stupid stuffs lol
Gambit - Fri May 20 16:16:01 2016 -0400 - Made some bow changes and tested out something for team death match. (Still working on both)
isokissa3 - Mon May 16 19:25:36 2016 +0300 - Registeration & login as guest
isokissa3 - Mon May 16 17:34:55 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #16)
Gambit - Sat May 14 13:17:29 2016 -0400 - Login registeer stuff donesssss im awesome ik
GambitAnimating - Wed May 11 15:00:41 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Tue May 10 15:43:37 2016 +0300 - Login in the swf stuff
isokissa3 - Tue May 10 14:48:56 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #15)
Gambit - Mon May 9 16:40:27 2016 -0400 - Login change stuffs kinda
isokissa3 - Mon May 9 20:24:36 2016 +0300 - API url changed
isokissa3 - Mon May 9 20:23:51 2016 +0300 - This was actually a bug
isokissa3 - Mon May 9 20:04:00 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #14)
Gambit - Thu May 5 16:45:15 2016 -0400 - Fixed reflector save settings
GambitAnimating - Wed May 4 22:49:02 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
Gambit - Wed May 4 22:42:20 2016 -0400 - Bow Changes
Gambit - Wed May 4 22:40:47 2016 -0400 - Bow Changes
Gambit - Wed May 4 22:36:21 2016 -0400 - Bow changes :D
isokissa3 - Tue May 3 19:11:28 2016 +0300 - My bday is important
isokissa3 - Tue May 3 17:03:32 2016 +0300 - Fixed leaving level editor without adding blocks gives you error
isokissa3 - Mon May 2 23:52:16 2016 +0300 - Oops, NaN is Number thing
isokissa3 - Mon May 2 23:50:07 2016 +0300 - Fixed noob's code, part 5 AND right click options for level editor
isokissa3 - Sun May 1 22:18:51 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #13)
Gambit - Sun May 1 14:50:42 2016 -0400 - Cursor context menu thingy :D
GambitAnimating - Sun May 1 13:07:03 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Sun May 1 19:44:05 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #12)
Gambit - Sun May 1 12:39:47 2016 -0400 - Fixed vanishes and added those two things :P
isokissa3 - Sun May 1 11:48:13 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #11)
Gambit - Sat Apr 30 23:18:47 2016 -0400 - You can now change seconds till vanish on vanish blocks ^-^
isokissa3 - Sat Apr 30 22:23:42 2016 +0300 - Fixed noob's code, part 4
isokissa3 - Sat Apr 30 21:14:36 2016 +0300 - Multi block placement, multi block deleting, multi block movement
isokissa3 - Fri Apr 29 21:59:36 2016 +0300 - Mod tool fixes & name colors
isokissa3 - Thu Apr 28 22:32:27 2016 +0300 - Allow server correct these values
isokissa3 - Thu Apr 28 19:16:10 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #9)
isokissa3 - Thu Apr 28 19:13:40 2016 +0300 - Received blocks & levels now to be named
Gambit - Wed Apr 27 16:32:18 2016 -0400 - Changed level editor block settings options ui, looks much better now :P
GambitAnimating - Tue Apr 26 14:54:47 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Tue Apr 26 16:16:53 2016 +0300 - User name colors & group names are now sended by the server
GambitAnimating - Sun Apr 24 13:50:32 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Sat Apr 23 18:20:15 2016 +0300 - Changed the build number too :)
isokissa3 - Sat Apr 23 18:08:20 2016 +0300 - Bump the version number
isokissa3 - Sat Apr 23 18:06:52 2016 +0300 - Made it possible to kick players out of the match listing
GambitAnimating - Fri Apr 22 19:01:22 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Sat Apr 23 00:45:15 2016 +0300 - Middle click block on level editor to grab it
isokissa3 - Fri Apr 22 23:24:20 2016 +0300 - Fixed noob's code, part 3
isokissa3 - Fri Apr 22 22:04:13 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #7)
Gambit - Fri Apr 22 14:49:42 2016 -0400 - Fla changes
isokissa3 - Fri Apr 22 14:16:47 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #6)
Gambit - Thu Apr 21 22:45:50 2016 -0400 - Angles and angles setting for block editor, idk if this is how you wanted it or not, please tell me.
Gambit - Wed Apr 20 15:47:36 2016 -0400 - Angle testin
GambitAnimating - Tue Apr 19 15:13:16 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Tue Apr 19 15:26:02 2016 +0300 - Changed the way how the offical glass block works
GambitAnimating - Mon Apr 18 21:17:09 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Mon Apr 18 09:35:31 2016 +0300 - This should been changed LONG time ago
Gambit - Sun Apr 17 17:05:50 2016 -0400 - no message
Gambit - Sun Apr 17 17:04:48 2016 -0400 - Changed it so that the glass only starts shattering a half a second before it breaks completely. I think this is better because you have an idea of when its about to break like you would in real life.
GambitAnimating - Sun Apr 17 16:39:40 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Sun Apr 17 22:58:07 2016 +0300 - Fix noob's code, part 2
isokissa3 - Sun Apr 17 21:33:17 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #3)
Gambit - Sat Apr 16 23:04:04 2016 -0400 - no message
Gambit - Sat Apr 16 22:53:09 2016 -0400 - Edited laser so that you can be hit by your own bullet if it has been reflected by a reflector.
Gambit - Fri Apr 15 22:37:06 2016 -0400 - Changed it so that the glass is marked as unsafe and you don't respawn to the glass block if you fall of stage or hit a safety net.
Gambit - Fri Apr 15 22:17:13 2016 -0400 - I hope I did better this time at coding! (Added two new block types, glass and reflector! Check it out :D Also added the official glass block :)
isokissa3 - Wed Apr 13 23:15:53 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #2)
Gambit - Wed Apr 13 16:01:24 2016 -0400 - Made the RenamePopupGraphic
GambitAnimating - Wed Apr 13 15:38:13 2016 -0400 - Merged isokissa3/platform-racing-3-client into master
isokissa3 - Wed Apr 13 16:57:34 2016 +0300 - Fix noob's code
isokissa3 - Wed Apr 13 16:10:09 2016 +0300 - Merged in GambitAnimating/platform-racing-3-client (pull request #1)
Gambit - Tue Apr 12 16:18:14 2016 -0400 - Rating system added
isokissa3 - Fri Apr 8 20:17:53 2016 +0300 - Intial commit
Category:Updates