Creator (Class)

== Overview ==
=== Hit Points ===
* Hit Dice: 1d8 per Artificer level
* Hit Points at 1st Level: 8 + your Fortitude modifier
* Hit Points at Higher Levels: 1d8 (or 5) + your Fortitude modifier per Artificer level after 1st
=== Golem Master: Subclass ===
* Proficiencies: Golemancy, Fortitude
* Feature: Golem Bond - Starting at level 1, you can establish a magical bond with a golem or construct, allowing you to communicate telepathically and give it commands. Your bonded golem follows your commands to the best of its abilities. Only one golem at a time can be bonded with you.
* Starter Spell: Iron Fist - Once per game, you can empower your bonded golem, causing its next melee attack to deal additional force damage equal to your Intelligence and Golemancy modifier. This spell is a bonus action and uses 6 MP.
* Starter Item: Bonded Golem - You gain a custom golem or construct (decide with DM) enchanted with an element of your choice.
=== Wondrous Inventor: Subclass ===
* Proficiencies: Magic Smithing, Intelligence
* Feature: Mystical Insight - Your studies grant you the ability to recognize and understand some magical properties of items. You can cast the Identify spell without using any MP.
* Starter Spell: Slight Infusion - For 8MP per turn, you can infuse a non-magical item with a burst of arcane energy. For the next 1d4 turns, the item emits light as a torch and grants a +1 bonus to attack rolls.
* Starter Item: Personal Creation - You gain a custom offensive or defensive item (decide with DM) enchanted with an element of your choice.