Thickweed

Thickweed is a recurring block in nearly all of my update pages. As such, I thought I'd make a page explaining what exactly it is. Thickweed is a type of tall grass first introduced in the 1.18: Savannah Update. It slows the player down if they walk through it. As the name would suggest, it is also very thick and hard to see through. 
== Obtaining ==
Thickweed generates in many subbiomes and biomes.
Thickweed generates most often in the Savannah Subbiome named after the block, the Thickweed Plains. It is a flat biome covered in Thickweed and Tall Grass. Thickweed is most often found here.
Thickweed will generate in all Swamp Subbiomes, but not very often.
Thickweed can generate on the Drifting Mountains Mountain Subbiome, as well as on the Islands below it in moderate quantity.
Thickweed can generate in the Jungle Subbiomes of the Rainforest and the Dingy Jungle occasionally.
Thickweed can be obtained by bartering with Faun Mobs in the Mountains.
Thickweed can be found in the Jungle Pyramid Conservatory Room, and in a chest inside the Savannah Village House.
As part of the Whisperer Mob's attack, it can turn Grass into Thickweed to trap the player and block their escape.
=== Breaking ===
Thickweed can be broken with any tool, but it is fastest with Shears and faster with a sword. It takes 0.8 seconds to break it with a hand. It will not drop as an item if not broken with Shears or a tool with Silk Touch.
=== Growing ===
Thickweed can be obtained by Bone-Mealing Tall Grass. Thickweed can be planted on any block that Grass can occur on.
== Usage ==
Thickweed is mainly used to slow the player down. It decreases the player's movement speed by 22% while they walk through it. Mobs will not try to pathfind through thickweed, and they can be used for traps. Even some mobs utilize the Thickweed for combat: One of the Whisperer's most infamous moves is to create a wall of thickweed to trap the player, and then fo in for the kill with its melee attacks.
Thickweed can also be used to spawn the Poison-Quill Vine Mob. This mob must spawn on top of Thickweed, within 5 Blocks of an Ivy Block. This means Thickweed is used for Whisperer Farms.
Thickweed has an animated texture where it slightly flows in the wind, making it one of the most aesthetically pleasing grasses to use.
Placing Thickweed in a Composter has a 70% chance to raise the compost level by 1, making it a very efficient plant to compost.
Termites and Bullet Ants will not be slowed down by Thickweed.
== Data ==
Thickweed is a renewable block. The Item is also renewable. It is stackable to 64. It has a Blast Resistance of 0.1 and a Hardness of 0.2. It is not luminant and is translucent. It is flammable and catches fire from Lava. The tools to use are Sword and Shears.
== History ==
1.18: Savannah Update: Added Thickweed. It generates in the Grasslands Savannah Subbiome.
1.19: Combat, Enchanting, Adventure!: 
* 23w09a: Thickweed can now generate on the Drifting Mountains Biome.
* 23w35a: Thickweed can now generate in a Savannah Village House Chest.
1.20: A New World:
* 24w23a: Thickweed now generates in all Swamp Subbiomes.
* 24w34 Snapshots:
* 24w34d: Grasslands Subbiome has been removed and replaced with the Thickweed Plains, where even more Thickweed Generates.
* 24w34f: Thickweed can now be obtained by bartering with Fauns.
* 24w34h: Thickweed can now generate in the Rainforest and Dingy Jungle Jungle Subbiomes. The Whisperer Mob attacks by growing Grass or Tall Grass into Thickweed, blocking the player's escape. Poison-Quill Vines can spawn on top of Thickweed. Thickweed can spawn in the Conservatory Room in the new Jungle Pyramid Structure.
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Category:1.18
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