Calai/WIPs

= Calai's Works In Progress: =
== Explanation ==
Welcome to Calai's works in progress. Here you can find flavour text, half finished lore, anything that is not ready to be put on the main server or a proper wiki page yet! This is mainly for my own use, but if you want to see my ramblings then you are free to look.
== WIPs ==
=== Bi-Continentals: ===
After a truly lavish meal courtesy of some, uhm, somewhat legally obtained money, The Pent pours over it's latest schemes. Standard stuff really, a brief request from a Cont on negotiations of lease with the Azir temples and more war plans from Poursoi. However something catches the Stilter Queen's eye, a intercepted missive on further cooperation between Eastern states. Of course this grave news is quickly relayed to the Western Continental Council. But as always, The Pent does what it does best, and gets to some morally uncomfortable scheming.
Away from the schemes of a small Western nation, the powers of Delthoria have their plan ready for action. After consuming a considerable amount of karxana, the Council of Yonange begins to have an enlightenment. If they can easily engage in deals beneficial for Yonange with the technologically inferior north-western states, then surely they can deal just as well with the societally inferior warrior cultures of Gwerith and Doqnokarr. It'd probably be a good idea to rope Esmitan too once the leadership stops talking about some REVOLUTION, whatever that is. In one of the 'socially inferior' states, the Doqnokarr's idea of leadership stops debating how best to take over the world and turns their attention to one that would be better for their finances, diplomacy. Why bother with conquering when people will offer themselves up as vassals? The Gwerith on the other hand are not too bothered by war, but these rumours of a nascent union do stave off the need to kill, so tusks out, the upper class of Gwerith signals their support for unions. The Council of One Hundred hear of these rumours too, and with the epithet “If you are not my friend then you are the enemy” in mind, Shkegjonje too takes interest in this new alliance with their older neighbours. 
The Pent contacts their spies, buys off diplomats, does whatever they need for information. Amidst the rage letters and words in the Pentcontre, the Poursoi advocate for what has always worked before. Bothering the Doqnokarr. With crocodile eyes to the crocodiles, the Doqnokarr are bothered. The stage is set, now all that is need is for the interested parties to meet. And what an interesting meeting that shall be. For creating a bicontinental union is now easy task, even if the only one on the other continent is a strangely diplomatic ruined empire. 
== Ideological Unification messages: ==
Hey, I've seen you've more or less abandoned Two Continents
I've unlocked a tech on Two Continents that allow people to bequeath nation's land once they abandon them
As I don't really want to go to war with countries on it, would you agree to handing over [Nation] to me?
== Union Elections ==
=== Talun Itoni (Communities United) ===
Ideology - Socialist
=== Da Meida (Hard to translate - roughly Happy Financials) ===
Ideology - Liberal
Leader - Layima Vertig, Leaseholder of Fort Reigla
Slogan - 'Leave none behind'
Da Meida is the most well known party internationally. This is due to their leader, Layima Vertig, heir to Azir. The latest member of the Vertig Dynasty, Layima was adopted into the dynasty at ten years old by her father, the first Petnsynd, due to her exceptional academic record. Now in her thirties, she has decided to run for MP of Feris Southwest and Pentsynd of the Union. Her party works mostly off name recognition from the family name. Da Meida promises to run Calai as it has always run, in close cooperation with the Union Nations, and always looking for new opportunities elsewhere. That being said, Layima and her partymembers hope to liberalise the Three Lakes, and may have to step on the toes of The Pent to get there, including those of her father's...
Policies:
- Continue the Wars of Forced Ascension 
- Ensure all provinces within Calai have a urban area
- Fully separate the judiciary from monarchical courts
- Write a basic constitution for Calai
- Fully integrate the Cathcalairach
- Establish a Universal Basic Income for all citizens of Calai
- Develop unified ideas of multiculturalism throughout the Union
- Aim to have deep diplomatic relations with every federation in the world
- Drastically increase the GDP of Calai through new wealth generating jobs
Will Layima win? Or will another of the five major parties triumph in the first Calain general election? Find out more as the shockwaves of the campaign week echo throughout Delthoria.
=== Barim Tzadim (Hard to translate - roughly Strong Conserving) ===
Ideology - Conservative 
=== Tyl Laowsnge (Hard to translate - roughly Why Slow) ===
Ideology - Progressive Conservativism 
== Grand Calai ==
A sense of foreboding washes over them. Grand Calai has been excavated before, and The Pent, well, it's original members, have been there before. That led to the Day of Halves, and we all know how that went. The True Pent, to just sound arrogant instead of delegitimising the sovereignty of the Union, have learnt maturity. But some people never learn.
The Pent descends on Grand Calai. The city is nearly converted, ruins have been repaired, preserved buildings have been furnished. The Pent do not descend on the grave of a empire, they descend on a burgeoning city, a burgeoning capital. 
However, one area remains unearthed. The centre of the city, surrounded by a moat. The Regent TlachaKepZekol gives the signal to the guards and archaeologists to allow access, and then leaves. It is common knowledge that once The Pent achieve what they desire, the Tzital Regency will end. 
The Pent shakily construct a bridge past the moat, with Vertig using the traditional Azir piping method to construct it out of nearby branches. A few waves are made, as they venture into the Old City. The architecture here is different. Scarlet and yellow splash across what seems to be painted stone arranged in cottage like buildings. They really are just cottages. 
Eventually the path merges into a larger road. The destination is clear. A large ziggurat looms over the horizon. with staircases of gold on a building of blue sandstone, it stands out from all other buildings in the area. 
The Pent ascends.
A figure greets them.
The figure is a snake. A hairy snake. A mossy snake. A long scaled mossy snake.
Bizarrely mundane.
The snake somehow raises the upper third of it's body to a position where it can speak to The Pent. It politely asks their intentions on behalf of the Union of Calai. It refuses to answer how it speaks a language, Itoni Script, of an approximate ageof three years, and knows of a nation of roughly five. 
The snake invites The Pent inside.
At this point I have naturally finished my desire to act as a national caricature, and reveal myself to The Pent. Sadly, my dear sister and her friends do not approach the situation in a way respecting my grandeur and mention strange ideas such as 'violations of sovereignty by the executive of Kjeropan', to be frank the revolutions have gotten to their heads.
I of course do question the living speaking snake in front of me, which along with previous events, I have observed. This too is met with what sounded like a quip from Reyn, saying 'they gave up after the beavers'. 
I move into the line up, making us a group of six.
The Pent (including my exorbitant self, Janpeto Fabrice Charrier) descends yet again. The ziggurat spirals deep underground, with various doorways branching out, with thousand of these strange snakes venturing in various directions. We are quickly bought to a meeting room, where name cards are prepared for all but me for unknown reasons. 
The snakes immediately state these ideas of sovereignty, claiming a descendant from Imperials, saying they were the original inhabitants of Grand Calai, and that they were the first client state of the Great Uniter. They do refuse to name them or give any information, seemingly aware and oddly amused of our conflicts over the identity of our former liege. 
I do not understand the dealings that my friends did, however the agreement seemed clear. The Oelana as the call themselves, already deriving a name from Itoni Script, agree to join Calai. However, the reserve the right to run the Old City of Grand Calai, keep their knowledge and language secret from the Union, and to set up ziggurats in any city they desire within and without the Union. 
With this, our new uneasy allies, or 'our new partners in the Union of Calai of Three Lakes' as my sister reminded me, we ventured out to a new dawn for Calai, and for the Western Continent as well. 
- A record of the discovery of Oelana by The True Pent and Janpeto Fabrice Charrier, written during a intelligence gathering mission by Kjeropan. The mission was considered by the other members of the Janpeto to be a failurem, partially as they never approved it in the first place. 
== Elections tallies ==
Da Meida - 75
Tyl Laowsnge? - 35
Talun Itoni - 18
Barim Tzadim - 23
Wei'ka Taz! - 31
Independents - 6 
188 Domestic Seats / 12 Foreign
Wei'ka Taz! - 1
Barim Tzadim - 1
Talun Itoni - 10
Category:Central Lakes Region
Category:Calai