Fame and Infamy

Fame and Infamy are new house rules for the expanding notability of The Company in Eon. These rules allow modified checks based on the ability of a character to be recognized in a certain locality. Both Fame and Infamy decrease at a rate of 1 per year of inactivity. 
==Fame==
Fame ranges from 1 to 10 and is based city-to-city. A person with 1 fame in a city is generally known to the people of the town as a nice person, who, for example, once saved a woman from a burning building. A person with 10 in a city is the god king mayor supreme leader of the area who wields absolute devotion from everyone.
===Bonuses===
Having a bonus to fame allows that number to be added as a circumstance bonus to diplomacy, gather information, bluff, perform, and sense motive. Characters with bardic-music-like abilities get this bonus to their relevant ability once per day. Also, these circumstance bonuses apply to Will Save DCs and caster level checks for spells that charm or suggest.
===Penalties===
A famous person suffers the same circumstance bonus as a penalty to intimidate, disguise, hide, and bluff checks to act as someone else.
==Infamy==
Infamy is just like fame, except it is for people who are known enemies of a certain area. A person with a 1 infamy in an area is generally known to the people of the town as a violent outlaw or scumbag who, for example, once punched a baby. A person with a 10 in a city probably once destroyed that city, raped all the children, and then ate the babies.
===Bonuses===
Having a bonus to infamy allows that number to be added as a circumstance bonus to intimidate, sense motive, gather information, bluff, and escape artist. He also gets a bonus to his DC and spell caster level check for spells that cause fear. 
===Penalties===
An infamous person is constantly disbelieved. He must succeed diplomacy checks when telling the truth. He also suffers circumstance penalties to diplomacy checks and both DCs and spellcaster level checks for Charm and Suggestion spells. He suffers similar penalties as fame to disguise and hide.
Category:Game Mechanics