Avenging Executioner

Relentless and inventive, these stalkers wield psychology as deftly as their weapons.
==== Requirements ====
Base Attack Bonus: +5
Alignment: Any nongood
Skills: Intimidate 3 ranks , Stealth 1 rank
Special: Must have been tragically wronged in some manner.
==== Hit die ====
d8
==== Skill points ====
6 + Int
==== Class Features ====
Bloody Blade (Ex): The fury of your attack is terrifying to see. Whenever you deal sudden strike damage (see below) with a melee weapon, the target of the sudden strike and all opponents within 30 feet of you who can see the target are shaken for a number of rounds equal to your avenging executioner level. A successful Will save (DC 10 + your avenging executioner level + your Cha modifier) negates this effect. Creatures whose HD exceed your character level are not affected. Bloody blade is a mind-affecting fear ability.
Sudden Strike (Ex): If you can catch an opponent when he is unable to defend himself effectively from your attack, you can strike a vital spot for extra damage.
Rapid Intimidation (Ex): Beginning at 2nd level, you can attempt to demoralize an opponent as a move action instead of a standard action. See the Intimidate skill (PH 77) for details.
If you have the favored enemy class feature, you can add your favored enemy bonus to Intimidate checks made to demoralize foes of the chosen type (and subtype, if applicable).
Dread Blade (Ex): Starting at 4th level, you can exploit the terror you inspire to further brutalize your target. You treat shaken, frightened, or panicked creatures as flat-footed for the purpose of dealing sudden strike damage.
Bloody Murder (Ex): Starting at 5th level, if you deal enough damage with a melee attack to drop a creature (typically by reducing it to below 0 hit points or killing it), all enemies within 30 feet of you who can see the target become frightened for 1 round. A successful Will save (DC 10 + your avenging executioner level + your Cha modifier) lessens the effect to shaken. Creatures whose HD exceed your character level are not affected. Bloody murder is a mind-affecting fear ability.
=== Advancement ===
Level	BAB	Fort	Ref	Will	Special
1st 	+0 	+0 	+2 	+2 	Bloody blade, sudden strike +1d6
2nd 	+1 	+0 	+3 	+3 	Rapid intimidation
3rd 	+2 	+1 	+3 	+3 	Sudden strike +2d6
4th 	+3 	+1 	+4 	+4 	Dread blade
5th 	+3 	+1 	+4 	+4 	Bloody murder, sudden strike +3d6
=== Class skills ===
Skill name 	Key ability	Trained only	Armor check penalty
Balance 	DEX 	 	
Bluff 	CHA 	 	
Climb 	STR 	 	
Craft 	INT 	 	
Disguise 	CHA 	 	
Escape Artist	DEX 	 	
Hide 	DEX 	 	
Intimidate 	CHA 	 	
Jump 	STR 	 	
Listen 	WIS 	 	
Move Silently	DEX 	 	
Open Lock 	DEX 	 	
Profession 	WIS 	 	
Spot 	WIS 	 	
Use Rope 	DEX