Desperate

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Difficulty Information=
==What is Desperate?==
So, by this point, it's only the best who are left; the ones who actually play hard obby games. It's around time you have realized that the entire chart is just starting, and you've only scratched the surface. Soon, all the difficulties will be impossible, and the chart would just get harder and harder, until you would inevitably give up.
This difficulty can also be considered an "encore" difficulty, (well not quite, as there's still many difficulties afterwards but it's pretty much the end)
But this difficulty is actually possible. And you haven't even gotten to that part yet, so nobody knows if you would make it this far. But I do have to commend you for getting this far.
You've probably done a lot of grinding, and you are probably not going to breeze through this difficulty. However, there is a great chance that you will beat this difficulty.
Desperate is a class 2 difficulty that follows Severe and Remorseless. It is in high class 2, and requires skill that most Robloxians don't have. However, it is indeed humanly possible, and many people have beaten the obstacles listed below. 
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Icon Representation=
==Icon Representation==
New Icon
The new icon is also pixel art, and represents every difficulty and sub-difficulty (at the time) in a more simplistic manner than the Alternate icon.
Alternate
The alternate icon is similar to the newest icon, containing a few more difficulties but is overall way more complex than the new icon, containing many ornate layers of colors.
Original
This icon is pixel art, and represents every difficulty (and a few sub-difficulties) since Effortlessless.
* Effortlessless is represented in the bottom left and top right corner in the "L" shape
* Effortless is represented by the darker green in the top left and bottom right
*frameless|30x30px Comforting’s oldest icon is the next layer on the bottom left and top right.
* Easy is the next layer on Effortless's corners
* Calmness’s old icon is represented by another layer of color on frameless|30x30px Comforting.
*frameless|30x30px Switch is secretly represented between Easy and Medium.
* Medium is represented by the penultimate layers in the corners pointing towards the center
* Hard is represented as the last layer
* Easeful mirrors Medium in the custom difficulty corners
* Onerous’s alternate icon is represented by the gap between the center and the corners
* Difficult is the arrow-like thing in the corners of the middle
* Challenging fills in the gap between the corners in the middle
* Irritating is the cross-like shape
* Maniacal is represented by the diamond shape inside the cross
* Intense fills in two of the corners in the inside square
* Remorselessless fills in the gap between Struggle and Intense
*is represents the other two corners of the inside square
*Finally, Remorseless is the question-mark representing uncertainty of whether you proceed to it.
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==Obstacles==
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Belowground=
These obstacles reflect obstacles in Struggle, despite this being a sub difficulty of Severe.
===Belowground Desperate===
*9 stud wraparound
*0.4 stud tightrope without jumping
*Time a moving platform that moves you up 10 studs to do a 13.5 stud wraparound
*Fully kaan flick around a truss
*Survive multiple moving ouch bricks on a spinning platform, including turrets for 35 seconds
*2x4 stud wraparound
*Jump down from a platform really high up and squeeze through multiple gaps
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Baseline=
Here's a few more complex and creative obstacles.
===Baseline Desperate===
*8 stud beat-block wraparound on an outside section
*Do a very complex 4x4x4 push block section including one stud thick platforms, fast spinners that you need to push past, and many different buttons doing different things that may or may not hind your progress and you have less speed
* 1.5 stud wide lodge with a turn but the lodge is 50 studs tall
*Do a 6 stud wraparound in the middle of the path of a decently fast moving platform
*Push a wide x pusher with multiple ouch-brick spinners and includes a button that creates a truss which you can climb to dodge some ouch-brick walls
*Complete a balloon course navigating a 2x2 push box past multiple parts that would respawn the push box on a tight timer
*Do a walkaround course, including 0.5x0.5 cylinder walkarounds, 1 stud walkarounds
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Low=
It is quite impressive you've made it past the last two parts.
===Low Desperate===
*1 stud instant-kill wrap
*Corner flip jump 6 stud wraparound with the wraparound being 3 studs away from the corner flip
*Spinning 13 stud wrap on a 4 stud wide part
*11 stud jump with multiple spinners that you have to dodge on the way across
*7 stud wraparound with a 1x4 stud part aligned in the middle and a 1x2 stud part aligned in the middle of the 1x4 stud part and then a 0.5x1 part aligned in the middle of the 1x2 stud part.
* Ladder flick headhitter
*Backwards x-pusher wraparound onto a truss
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Mid=
You are halfway through this difficulty. It only gets harder from here.
===Mid Desperate=== 
*11.9 stud climbable jump
*Dance clip into a 1.5 stud gap leading to a lodge
*Get shot from an elevator and go into a lodge
*Kaan flick around a horizontal truss with ouch bricks
*Truss flick 1x8 stud wraparound down 10 studs
*2x2 wall hop to 2x2 wall hop with a 6 stud gap in between
*Wall hop in a circle (multiple wall hops but with a small angle in between each eventually looping all the way around
*16 stud wraparound with a 1x3 stud pole with 1 stud thick platform 5 studs below the wraparound aligned in the middle
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High=
Welcome to the higher part of the spectrum!
===High Desperate=== 
*2.85x2.85 stud wraparound
*1 stud to 1 stud with a slightly rotated 7 stud wraparound in the middle and a 1.5 stud gap in between each of those
*3.2 stud stickout to a vertical spinner
*7 stud ice wraparound
*Collect 25 keys on a timer in a tight maze with a killbrick spinner and multiple other killbricks on the ground and walls
* Do a 360 wraparound with multiple buttons to press on the way down
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Peak=
Okay, I know already. You're really good.
===Peak Desperate===
*Complete a high class 1 obby, but all your controls are swapped
*1 stud ladder flick around onto a different ladder that is perpendicular to the original ladder, and there you have to do a 3x2 stud wraparound on it.
*Memorize a short Challenging difficulty obby, then press a button that makes it invisible
*Drive an x-pusher box past many ouch bricks with a push box connected to it that can also be respawned by other ouch bricks
*Stay on a large rotating box with various killbricks, elevators that fling you, buttons to push, and other things.
*4 12 stud climbable jumps in a row but it's beat blocks
*Doing a horizontal beat-block wallhop on a safety net
*6 stud cylinder wraparound down by 2 studs
*Do a really short horizontal wall walk wall that's really tall on a safety net
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Skyline=
Okay, you made it past that really short horizontal wall walk wall that's really but it's also on a safety net? You must really know some tricks.
===Skyline Desperate===
*Survive a series of 10 rooms full of many killbrick spinners, turrets, and other moving parts with killbricks on the sides, that progressively gets harder (you heal in between rooms)
*Complete 5 jumps of Relentless difficulty with a safety net
*Do a glitch wrap wraparound on a safety net
*Backwards X-pusher momentum jump wraparound, outside
*Spinning very fast conveyor jump onto a 2x2 platform
*Complete a 2D section with multiple conveyors, spinners, moving platforms, and wraparounds
*A pushbox section that has a killbrick spinner and a spinner than respawns the push box, with multiple "safety" platforms for you and the pushbox scattered around the puzzle
*Do multiple wraparounds on a moving platform, but the moving platform is split in two parts and they are beat blocks (the moving platform goes slowly though)
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Peripheral=
===Peripheral Desperate===
*Complete Deathupreme but all of it is actually a troll and there's a safety net (real difficulty is around TooMedium)
*A lodge walk gauntlet, with multiple wraparounds in between lodge walks
*Do a 12 stud jump between two spheres
* 5 stud cylinder wraparound onto a seat
*Complete a Challenging difficulty tower with a turret that fires every 5 seconds following you
*Create a decently long, well-designed, creative Qwerty difficulty tower with good gameplay.
*Button to button wraparound (3x1.5) with the button being 0.6 seconds
* (no jump power on this obstacle) Fall down 30 studs and land on a moving conveyor with exactly 15 speed, and then walk off onto another 1 stud, and then do a 1.5 stud walkaround
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The Final Stretch=
== The Final Stretch ==
Welcome to the final part. You must do these final obstacles within 90 seconds, or you get sent back to High Desperate
* Do a 2 stud high jump
* 1 stud wraparound 
* frameless|30x30px Perform a wedge climb
* 2.75 stud wraparound
* Jump across moving platforms
* -3 stud reverse headhitter
* 1.5 stud wraparound onto a 0.5 stud tightrope from a 1 stud 
* 3 stud cylinder wraparound onto a falling platform and then jumping on a 1 stud
* 8 stud wraparound down 2 studs (with safety net, but you really don't need it since if you fail you're probably not gonna make it)
* Complete 3 quiz questions about JToH (easy)
* Jump from a 2x1 stud and do a 4 stud wraparound onto a wobbling platform and swing it into a button 2 studs away.
* 6 stud beat block wraparound on an outside section with a 1 stud pole in the middle.
* 2x3 stud stickout onto a ladder flick and then flick around a wall onto a truss
* Wrap around a cylinder on a spinning platform, and then land on a small platform and activate a button that activates and ice platform for 5 seconds and jump 13 studs
* Do a cheer glitch, a dance clip, and a corner flip in 10 seconds.
* Corner flip jump with a 4.5 stud wraparound 3 studs away from the corner flip
* 0.2 stud thin tightrope with a 5 stud wraparound onto a very fast spinner that you have to continuously jump on, and then time your jump perfectly to get pushed by a shover onto another platform and use an x pusher and ice to manage to do a 50 stud x pusher momentum jump. 
* 11.25 stud jump with a 1 stud wraparound in the middle
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==Towers in Desperate==
Split in 2! These Towers/Citadels/Obelisks will be split in 2 topics, That will be:
===Consisting with the Difficulty:===
====JToH====
*Tower of Really Nasty Ideas (Zone 1)
*Tower of Never Ending Diziness (Ring 7)
*Tower of Fractured Obstacles (Ring 5)
*Tower of Funky Grooves (Zone 4)
*Tower of Niflheim (Ring 6)
===Consisting in the Difficulty:===
*Tower of Desperation and Apparent Desperation and Desolation FICTIONAL! (UoFTE)
*Tower of A Long Journey FICTIONAL! (UoFTE)
*Tower of The Trials of Lesser Remorse FICTIONAL! (UoFTE)
==Continuing Onwards==
Congratulations. You're really good, only a small percentage of Robloxians can achieve should a feat, only 15,639 people could beat ToTS. Now, it's time for you to continue.
Seriously, don't you remember the first time you tried obbying? You sucked! (And as future difficulties and probably yourself at sometime, you still do.) But now, you've truly grown.
You seriously deserve to move onto Remorseless after that. Have a pat on the back. And, also here's one extra item; the Potion of Absolute Desperation. It heals you 50 HP, but it can only be used thrice.
Good job player, you've done an amazing job in this difficulty.