Combat King

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Combat King is a boss encountered in uncertified. He appears exclusively in the map's final wave.
==Overview==
Combat King is an Uncertified Dummy that is much larger than his minions. He wears a golden-red crown, a red cape with an Uncertified Dummy's face on it, adorned with an ruby pin around the neck, golden shoulder pads, a hand accessory resembling a glowing golden gauntlet with the same face on it on his right hand, a red and faded golden belt with the same face, and golden and white boots. He wields an oversized golden meat tenderizer encrusted with red jewels as his primary weapon, held in his left hand and slung over his shoulder. 
In his second phase, he grows a pair of 'wings' formed by red squares, emits bonus red particles, and hovers over the ground instead of walking.
==Abilities==
Combat King has a total of two phases, the second of which can be triggered when his health is lowered below 50%. When this occurs, he will regenerate half of his remaining health and enhance his abilities.
*Smash - Combat King will slam his weapon into the ground at any entity that gets too close to him, dealing 25 damage to the victim and knocking them away.
* Fireball - Combat King will shoot a white fireball from his right hand. The fireball travels at roughly 75 studs per second and passes through players and terrain. Players hit are dealt 15 damage and inflicted with burning.
*Fireball spread-shot - Similar to his fireball attack, Combat King fires a spread of white fireballs from his right hand. Each fireball travels at roughly 50 studs per second and passes through players and terrain. Players hit by a fireball are dealt 4 damage and inflicted with burning.
*Leap - Combat King will leap high into the air if the closest player is far away from him. He will eventually land at their location. Upon landing, targets that are too close are dealt 85 damage, ragdolled, and are launched away.
*Fireball fountain - Exclusive to Combat King's second phase. Combat King shoots a burst of white fireballs upwards, falling down in a radius around him. Each fireball explodes on contact with a solid object, dealing 25 damage and inflicting victims with burn for 5 seconds.
==Strategy == 
*During Phase 1, Combat King is the same speed as you. Use this time to clear out the rest of the uncertified that spawns with him before fighting him directly.
**During Phase 2, he becomes faster than you (assuming you're at base speed), so plan accordingly.
*Refrain from using melee attacks. Smash will prevent you from damaging him and will only result in you being ragdolled.
* Most of the time, especially if you have a speed boosting item, Combat King will be too far away to use Fireball. If you are within 50 studs of him, however, expect him to use fireballs and strafe accordingly.
*To avoid Combat King's Leap, immediately move in another direction the moment you see him leap. This technique is effective because his attack is only designed to track your previous position.
**If you are near another player when he leaps, do not move towards each other. This can result in both of you getting caught in the attack and getting subsequently finished off with Smash.
*Carefully observe the fireballs that he releases in the "shower" variation of his fireball attack in phase 2. They can be quite unpredictable, so take extra caution to not inadvertently strafe into one.
*If he locks onto you when you have low HP, an advisable strategy is to simply walk backwards and attack him with your ranged weapon until he focuses on something else or you have regenerated enough health. Keep in mind that this only works in Phase 1 due to the speed boost he gets in Phase 2.
==Gallery==
File:Combatking1.png|Normal icon.
File:Combatking2.png|Losing icon.
Bandicam 2022-10-25 16-40-28-681.jpg|Combat King transitioning to his second phase.
File:Combat King - Jump crater.png|A crater left behind by Leap.
File:Combat King - Fireball.png|A singular Fireball.
File:Rage bar.png|Combat King on the buff bar which increases and decreases your damage.
File:Combat King - Fireball sprinkeshot.png|Ditto, but in its showering effect.
==Music==
<tabber>
|-|New=
Song information 	
 	Captain Imaginare
File 	
BPM 	~???
Song Length 	2:02
Original Composer	LEBWEE
Reference 	Original Content
|-|Old=
Song information 	
 	Opening Theme
File 	
BPM 	~106
Song Length 	2:48
Original Composer	Daniel Bautista de Cabo
Reference 	Opening Theme
</tabber>
== Audio ==
Combat King
voicelines
Spawn 	TBA
The end times have now begun!|
Taunt1	TBA
Taunt2	TBA
Taunt3	TBA
Taunt4	TBA
Angry 	TBA
You shall perish by my golden fist!
Death1	TBA
Nooo!
Death2	TBA
Waaa!
Death3	TBA
Ahhh!
==Trivia==
*According to one of Klevinoroto's dialogues, Combat King was canonically killed by the players.
**Although this implies that Combat King is canonically Minos Prime, this may be false, as a representative of the said figure already exists.
*Before v1.5.0 Combat King had the same crown as King Neptune from the SpongeBob SquarePants series.
*Combat King sometimes says "How dare you kill all my minions!" during battle.
== Changes ==
*v1.8.0
**Deepened voice lines.
*v1.7.0[🎂]
**Changed Combat King theme to Captain Imaginare
*v1.5.0
** Appearance completely revamped.
*v0.9.0 [⚔]
** Added to the game.
Category:Bosses
Category:Hostile NPCs
Category:Inflicts burn
Category:NPCs