Hellgate

==Introduction → Hellgate==
 Hellgate is a Class 24 devilish and logically impossible difficulty. It resides in the lower region of Class 24, proceeding Dissonance and ahead of it lies Rubik's Cube. It is definitely one of the hardest difficulties on the chart one can encounter, belonging to the logically impossible classification, and is not a difficulty one would want to mess around with.
Due to its high placement, it is so immensely difficult that logic is a simple barrier to break in this difficulty. Logic cannot be used in any sort of way here because the difficulty uses it to its own advantage. You cannot use logical statements to try to scrutinize or even access any of the obstacles here.
Suppose one wished to even start this difficulty. They would first of all be required to complete Dissonance and every difficulty below it. Even afterwards, the player would need to get past Hellgate's barrier of entry into it. The rules of the difficulty states that the player has not completed the difficulty, they cannot access the difficulty. However, the only way to complete the difficulty is to access it. This is an example of a struggle one could face while trying to conquer Hellgate.
 Hellgate's name is quite fitting: it shows how hell has been unleashed upon the player. As this is in Class 24, the gap between this and Dissonance is quite absurd that it is comparable to comparing Classical and Cataclysmic, which are an astounding 11 classes apart. One attempting this difficulty would require centuries of practice that no human currently possesses.
However, despite this difficulty being incredibly daunting, it is nothing compared to the vast challenges that lie ahead. Future difficulties such as Rubik's Cube would be even more mind-bogglingly difficult and have similar rules, if not even more ridiculous rules, restricting the player from completing such a difficulty.
If one wanted to measure this difficulty in terms of tiers, it would be impossible due to the gaps in between the difficulties being so humongous that the tier of this difficulty would be incomprehensibly large. As the last difficulty's tier is 185 centillion, this difficulty would possess a tier of around 25 quattuorcentillion. On the other hand, if this was measured in Kol Metris, which accounts for the gaps in between difficulties, this difficulty would have a rating of around |~3175-3180|.
==Appearance → Hellgate==
==Catches → Hellgate==
The catches of the difficulty are as follows:
#To access the difficulty, you must complete the difficulty.
#To complete the difficulty, you must access the difficulty.
#To the player, the obstacles will seem harder than they actually are, even if they have the skill to complete them. The player must somehow bend this.
#When one completes the difficulty, they will find that they did not fully complete it.
==Obstacles → Hellgate==
* EXPAN stud instakill walkaround
==Trivia → Hellgate==
==Towers → Hellgate==
===Residing In===
*Tower of The Gateway to Hell
*Citadel of Hell Squared
*Steeple of Highway to Hell
===Including===
There are currently no DCTs including this difficulty, but in the future there may be.
==Continuing on From This Point → Hellgate==