Town

In this article, you can find and read up on the Town faction, who represent the "good guys" in a game of Mafia.
==Description==
The Town makes up the majority of the players in a game of Mafia, each player that is part of the Town will receive one of various different roles that a Town aligned player can have. The roles that can appear in a game of Mafia may vary from game to game, and you can usually find a list of roles that can appear in a game in the setup description, which is usually posted alongside a signup.
==Playstyle and Objectives==
As a member of the Town it is your primary job to deduce who the non-town players are. This will usually be members of the Mafia, but can be other factions and roles depending on the game you are playing. 
To eliminate these evil players you are given the power to vote on a player of your choice each day, you may change your vote or decide to unvote to no longer vote anyone freely, but once the day is over, all votes will be counted and the player with the most votes is eliminated. 
It is your primary objective to ensure that these voted out players are evil players, and your secondary objective to protect players who you think are not evil players from being voted out, defending them verbally if needed. 
To achieve your goals, you can attempt to convince other players to vote a specific player you think is an evil player with you, or support another player in their attempt to vote a player they think is evil. There are various strategies you can pursue in order to achieve the Towns winning condition of voting out all of the evil players. 
The Town usually loses once they lose their voting majority, as usually, the Town will have more votes than the evil players, due to their numbers, but if they vote out the wrong people, aka a fellow Town member too often, soon the evils will be able to overtake them, ending the game in a Town loss.
==Faction Traits==
Town members don't have any special abilities that are unique to them, even their ability to vote for other players is shared with all of the evil players, who will attempt to use their own vote to deceive the Town into voting out the wrong person each day.
==Faction Colour==
Roles aligned with the Town are usually represented by a green colour, including our wiki. Sometimes they are also represented by a blue colour instead.
==Sub-Alignments==
The Town has a variety of so called "sub-alignments", which categorize them towards their individual special abilities, so a "Protective" sub-aligned Town member will usually have an ability that makes it possible for it to protect someone else in some way.
Here is a list of all sub-alignments for the Town faction, you can click on each one to find a page of the roles belonging to the specific sub-alignment.
*Town Power
*Town Investigative
*Town Protective
*Town Killing
*Town Support
*Town Citizen
==Win Condition==
The Towns default win condition is as follows
*You win when there are no longer any threats to the Town.
This means that all of the following need to be eliminated in order for the Towns to win.
*All members of the Mafia.
*All members of the Coven.
*All Neutral Evil roles.
*All Neutral Killing roles.
*All Horsemen of the Apocalypse, acolytes do not matter.
*Some additional Neutrals.
==Additional Resources==
*A list of all factions.
*A list of all roles.
*A list of all sub-alignments.
*A list of all winning conditions.