Y19W50a

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It's December! (Finally!) I hope you've enjoyed your Thanksgiving Break. Because we are in the holiday season, we have a snapshot for you! No snapshot next week because of the Holidays and the Nanking Massacre Memorial Holiday (December 13), but we will have one around Christmas time.
== Additions ==
=== Technical Additions ===
Settings
* Added new advanced_settings datapack
** Added fire_settings
*** added dumbledores_army_2 fire options
*** added underground_chamber fire options
** Added floopowder_settings
*** changed restock option to restock_powder
** Moved world_settings to this datapack
* Removed run namespace from datapack, as it is replaced with the new feature 
* Added developer section
** Added the option to go to master spawn (the original spawn location) 
=== Diagon Alley ===
Quality Quidditch Supplies
* Third building on the left side of the alleyway
* Quidditch supplies can be found here
=== Hogwarts Castle ===
Forbidden Forest
* Added a new Forbidden Forest.
* Located at approximately x=-30,000; y≥85; z=30,000
* Accessible from behind Hagrid's Hut, a tunnel is located within the path to the original forest, teleporting the player to the new one.
* Is generated using WorldPainter
* This causes some restrictions
** Aragog's Den is not transferred to the new location. And if it does, we will populate new trees, a new den.
* Currently, the old one is still generated, but is subject to removal after full transfer.
== Changes ==
=== Technical ===
Settings
* Added the ability to reset house points for each individual house or do a full reset on all houses
** The reset options is in a folder called reset_points.
** Full reset is called master_reset
Random Tick Speed
* Defaults to 0 due to ice on the Black Lake
=== Textures ===
Blocks
* Some Village and Pillage textures, along with a few planks have been reverted to their original textures from Java Snapshot 18w44a
* Logs have been changed again to closely match the planks textures. Note that this does not apply to the stripped variant.
Terrain/World Generation
* Corrected the winter theme generation for wet/dry biomes and not just snowy/cold ones.
Cobblestone
* Reverted to Vanilla Cobblestone Textures with a tint to keep the color hue
* This applies to all cobblestone variants.
Stone Bricks
* Reverted to Vanilla Stone Brick Textures with a tint to keep the color hue
* This applies to all stone brick variants.
Stone
* Added tint to match the new Cobblestone/Stone Brick theme
General
* We will start using modded vanilla packs. This will include (but not limited to): bettervanillabuilding, etc.
=== Hogwarts Castle ===
Black Lake
* Glazed the lake with a thick layer of ice for the Holiday Spirit
== Bug Fixes ==
* Dark Prismarine blocks can be found in the wrong spots
* When adjusting House Points, a success message appears, obstructing the actionbar
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Category:Projects