Inaccessible

==Description → Inaccessible==
 Inaccessible is a Low Class 23 classic difficulty created by Versillion and revamped by TotallyNotAMeme00. It has a rating of 141.66 on the Difficulty Chart. It is located directly after either 30px Moveddeleted-notice or 30px The Absolute Dilly Impossible, and directly before Indisputable. It is also within the Theoretically Impossible classification, a classification of difficulties so high up that they completely break Roblox itself.
Being within the Theoretically Impossible classification, Inaccessible has properties that can completely distort Roblox itself. However, since this difficulty is near the peak of the classification, these properties will be a lot more severe, and hard to understand for the player.
 Inaccessible also integrates extremely punishing catches into it's gameplay, pushing back any possible victors of the difficulty even further, and decreasing their chance of continuing through the Difficulty Chart. In addition to this, it is a Class 23 difficulty, meaning it will feature obstacles even more incomprehensible than the previous classes.
Comparing 30px Moveddeleted-notice to Inaccessible is like comparing A Difficulty Named Difficulty to RoorHELL, a difficulty 9 classes above the former. If you were to compare Inaccessible to Indisputable however, it would be similar to comparing A Difficulty Named Difficulty and Jesus Ballin’, again being a 9 class gap.
 Inaccessible, when measured in tiers, has a value of around fε0(100). However, this is most likely inaccurate. In Metris however, it will give a rating of around |2890|, signifying it is at the end of the Aleph - THE CURSED DIFFICULTY range.
===Appearances===
There are currently no towers that feature Inaccessible.
==Placement → Inaccessible==
Class 23 	Class 23 	Class 23 	Class 23 	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23	Class 23
Difficulty Image	Difficulty Name 	Difficulty Type	Difficulty Rating	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Baseline 	Baseline 	Baseline 	Baseline 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Unrebirthable 	Normal 	140 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	PingHell 	Normal 	140.33 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	UNSCRIPTABLE 	Normal 	140.66 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Low 	Low 	Low 	Low 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
50px 	The Absolute Dilly Impossible	Normal 	141 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
50px 	Moveddeleted-notice 	Normal 	141.33 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Inaccessible - YOU ARE HERE 	Normal 	141.66 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Mid 	Mid 	Mid 	Mid 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Indisputable 	Normal 	142 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Immortalism 	Normal 	142.33 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Universal Destruction 	Normal 	142.66 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	VANISH 	Normal 	143 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
==Icon Representation → Inaccessible==
==Catches → Inaccessible==
It is impossible to describe all the catches of Inaccessible, as they are usually integrated into the gameplay. It is also not possible to determine the amount of catches put in place, as that seems to vary throughout the difficulty with no discernible pattern. It can be assumed that the value will never be determined. However, some catches that have been observed include:
*Sections with timers
*Rising lava
*Falling in certain areas sends the player back a few difficulties.
==Obstacles → Inaccessible==
 Inaccessible uses incredibly large and complicated obstacles, requiring the player to have impossible levels of skill, and extreme intelligence in order to progress through the difficulty. Due to the nigh-infinite length of the difficulty, it is very unlikely any player who enters Inaccessible will proceed to Indisputable.
In addition to this, the level of punishment is indescribably high in Inaccessible. Even just the most microscopic mistake can send a player falling into the killbricks below, or even being sent back 1 or 2 difficulties.
* Do a 100 stud jump but everything including you is a fling brick that flings you 2,147,483,647 studs and everything sets your health to -1 centillion
==Trivia → Inaccessible==
*Before being revamped, this page had around 1k bytes total.
*This difficulty was based off of the Inaccessible Cardinal.
==CFTP → Inaccessible==
After the player has conquered Inaccessible, they can move on to Indisputable to continue the difficulty chart.