PlayStation 4 Edition 1.91

1.91 was the final feature update to PlayStation 4 Edition released on June 3, 2019, which added the rest of the Village & Pillage features that were not added in the past three versions.
== Additions ==
=== Blocks ===
; Barrel
*Acts as a storage block similar to chests.
*Generates in village fisher cottages. 
*Can be opened in a one by one block space unlike chests.
; Bell
* Decoration block which produces sound
*Play a shaking animation and a sound when right-clicked, hit by a projectile, or activated by a redstone signal.
*Generates in village meeting points.
; Blast Furnace
* Block used for smelting ores twice as fast as a traditional furnace
* Generates in village armorer houses. 
; Campfires
* Act as a decorative fireplace without any fire spread.
* Can cook up to four food items, but slowly (30 seconds).
* Can be lit or unlit.
* Acts as smoke signal when placed on top a hay bale.
; Cartography Table
* Found in villages, specifically cartographer houses.
* Block used for cloning, expanding and locking maps.
*Maps that are locked can't be modified.
; Composter
* Produces bone meal.
** certain items on the composter has a chance to add 1 level of composting to the composter, up to 7 levels. After the composter reaches level 7, it will turn into level 8 which is the harvestable stage, yielding 1 bone meal when used.
** Some composted items will be consumed without adding a level. The chance a level will be added depends on the quality of the item: larger or crafted items have a higher chance of adding a layer when used (e.g. kelp has a low chance of about 10%, while pumpkin pie has a chance of 100%).
; Fletching Table
* Found inside fletcher houses in villages.
* Player functionality will be added in a later update.
; Grindstone
*A new block that can be used to remove any non-curse enchantment(s) from an item.
*Can repair items by combining them together.
*Generates in village weaponsmiths.
; Illager Banner
*A unique banner variant found at pillager outposts or held by raid captains.
; Smithing Table 
* Found inside toolsmith houses in villages.
* Player functionality will be added in a later update.
; Smoker
* Found in villages, specifically butcher shops.
* Block used for cooking of foodstuff faster than the traditional furnace.
; Stonecutter
* Found inside mason houses in villages.
* Used for crafting all stone-related items and blocks.
; Sweet berry bushes
* Found in Taiga biomes and their variants.
* Can be planted from sweet berries.
* Have 4 stages of growth: 'sapling', 'no berries', 'some berries', and 'full berries'.
* Drop 1–2 berries in younger stage, 2–3 in full growth stage.
* They slow movement of all mobs in all stages of growth.
* Any mob can stand inside them, but they deal damage similar to a cactus if the mob isn't standing still, as long as the bush has grown past the 'sapling' stage.
=== Items ===
; Sweet Berries
* A new food item.
* Found on Sweet Berry Bushes.
=== Mobs ===
; Illager captain
*Spawn in illager patrols and around pillager outposts.
*Are pillagers or vindicators that wear special illager banners on their heads.
*Give the player a Bad Omen status effect when killed.
; Ravagers
* Large, hostile bull-like creatures equipped with armor and saddles.
* Very tough.
* Destroy crops and leaves.
* Spawn in raids.
; Wandering Trader
* A type of villager that will appear at a village's gathering site periodically and stays for a period of 2–3 in-game days (40–60 minutes of real-life time). This trader offers items from a wide variety of different biomes, random dyes, and other rare materials.
* Accompanied by two Trader Llamas.
=== World Generation ===
; Bamboo forests
* New biome variant of jungles.
* It contains bamboo shoots, podzol, and pandas.
; Pillager outposts
*Generate in the same biomes as villages, and pillagers will respawn around the tower.
=== Gameplay ===
;Raids
*Triggered when a player goes to a village with the Bad Omen status effect applied to them.
*A large group of illagers that come to attack villages and kill the villagers.
*Mobs appear in waves – the amount of mobs and length of waves is 3 on easy, 5 on normal and 7 on hard.
*A raid boss bar will show the player how many enemies are left.
*A sound similar of a battle horn will play during raid waves, centered from raiding mobs.
;Illager patrols
*A group of 2–5 random illagers that spawn in the world.
*One of the illagers will be a raid captain.
;Status effects
*Added and effects.
;Sounds
*Added new sounds for lanterns.
;Trading
*Revamped the trading system and UI, and added villager restock functionality.
=== General ===
; Trophies
* Added Expansion Pack 10, which contains six new trophies:
** Kill the Beast! - Defeat a ravager
** Buy Low, Sell High - Trade for the best possible price 
** Disenchanted - Use a grindstone to get experience from an enchanted item 
** We're being attacked - Trigger a pillager raid 
** Sound the Alarm! - Ring the bell with a hostile enemy in the village
** I've got a bad feeling about this - Kill a pillager captain
== Changes ==
=== Blocks ===
;Furnaces
*Will now store experience from smelting items when emptied by a hopper.
;Hoppers
*Can now be used to fill and empty composters.
;Lectern
*Now emits a redstone signal when a page is turned.
;Scaffolding
*Increased the amount of scaffolding that can be placed out from its initial support from 4 to 6.
=== Items ===
;Splash water bottles
*Can now be used to extinguish campfires.
=== Mobs ===
;Pillagers
* No longer attack baby villagers.
* Now drop special loot if spawned from raids.
;Vindicators
* No longer attack baby villagers.
* Now drop special loot if spawned from raids.
* Can now break down doors during raids.
;Evokers and vexes
* No longer attack baby villagers.
;Iron golems
*Now spawn in pillager outpost cages.
*An iron golem now spawns in each village.
*Improved pathfinding.
; Cats
* Now respawn based on the number of beds in the village.
** One cat spawns for every four beds in the village.
** Total caps at 10 cats per village.
; Snow golems
* They now take damage when walking over campfires.
;Villagers
*New villager behavior:
**Implemented some of the new villager schedule behaviors.
**Implemented new villager sleep behaviors.
**Villagers may now wander to the village outskirts.
**Villagers will attempt to find a door when it rains during the day, but will navigate to their bed at night.
**Updated and improved pathfinding.
**Villagers now have a visual based trading system, and will hold up the item they wish to trade.
**Villagers have new clothing to indicate their level, profession, and biome.
**Villagers will now mingle together around gathering sites in the village.
**Librarians will inspect bookshelves.
**Villagers can switch professions depending on the job site blocks available in the village.
***Villagers now interact with beds and corresponding job site blocks.
*Added Mason, green-coated (nitwit), and Unemployed (no-overlay) villager professions.
*Old villagers in existing worlds will convert to new villagers.
*Can now restore health by sleeping in beds.
;Zombie Villagers
*Now have new clothes to indicate their biome and profession.
*Old zombie villagers in a world will convert to new ones.
*Added new sounds.
;Wither Skeletons
*Added new sounds.
=== World Generation ===
*Note on World Generation: In order to deliver the coolest generated villages possible, some world seeds may have villages generate in different areas than they used to before this update
;Villages
*Have a new look, differing per biome.
*Added village job sites and gathering sites.
*Number of houses depends on beds.
*Taiga villages are now more common.
*Removed zombie villages, due to new village changes.
=== General ===
;Options
*How to Play section has now been updated with helpful Village & Pillage knowledge.
*Updated the scaffolding guide in How to Play slightly, to change the diagram of how much scaffolding can be placed from its support.
; Texture Update
*Added even more new textures to blocks and items, including status effect icons.
== See also ==
* Java Edition 1.14
* Bedrock Edition 1.11.0
== References ==
pt:PlayStation 4 Edition 1.91
ru:PS 1.91 (Legacy Console Edition)
uk:PS 1.91 (Legacy Console Edition)
zh:PlayStation 4版1.91