1.2

The 1.2 update introduced a massive amount of new features, as well as balances to Hardmode gameplay.
== Bug Fixes ==
* You can no longer craft items or money by placing items in the trash.
* You can no longer sell your gold to NPCs 
* Music box/chest duping no longer works
* Bunnies/Goldfish spawned from statues no longer drop money during a Blood Moon
* Equipping items to the social slot in German no longer crashes the game
* The game will no longer create a random password during multiplayer world generation
* You can now reforge in all languages
* Active blocks will no longer become inactive with a chest on them
* Fixed a bug that would cause a suitable house to be unsuitable
* Fixed a lot of bugs that were not listed
* Fixed a bug that let you duplicate items by dropping them and putting them in the trash at the same time
== Mechanics and Gameplay ==
* Enemies now have a health bar
* There is now a map, mini map, and overlay that only shows tiles the brightest they have ever been seen by the player
* The map can be toggled using tab, m, or through the map icons
* “M” has been remapped for the map feature
* “J” is now the default button for mana potion use
* There is now an extended crafting menu that will show everything you can craft
* Some items now stack to 999
* There are now new backgrounds
* Character slots have been increased to 1,000
* World slots have been increased to 1,000
* The starting female clothes have been modified
* There are several new hairstyles
* Character creation has been remodeled
* Chest sizes have been doubled
* Your inventory space has been increased by 10
* You no longer need to jump to ascend single blocks
* The hammer is now used for creating slopes, halftiles, and breaking walls and certain other blocks only
* The axe is now only used for chopping down trees, cacti, and giant mushrooms
* Pickaxes will now remove blocks, placeable objects, and items such as Life Crystals and chests
* You can now paint any solid tile or item
* Dye slots have been added
* You will now start with 20 mana
* You can now craft early game magic robes and staffs
* Bricks, wood, stone and glass all now blend together
* Mana Crystals only require 5 fallen stars to craft, down from 10
* If water touches a halftile it will create a waterfall
* Your world has a chance to get alternative ore as a replacement for copper, iron, silver, and gold
* Your world has a chance to have a replacement for the Corruption
* Your world has a chance to get alternative ores as a replacement for Cobalt, Mythril, and Adamantite
* Your world has a rare chance to have a pyramid or living tree spawn during world generation each containing their own loot table
* There is a new hardmode jungle temple
* There are now beehives that can be found in the jungle
* There are now several new backgrounds and tree variations your world has a chance to generate
* Water will now change color based on the biome you are in and depth underground
* Ropes are now found early game and can be used to craft rope coils for traversing the world
* Chains can now be placed and used as a rope mechanism
* Mushroom grass/seeds can now grow and spread above ground
* There are now 3 colors for wires
* Actuators can be used to make any solid tile active and inactive
* There is 1 new liquid type that can be found in the Jungle
* There are several new fountains that will change the color of water when they are placed nearby
* Pearlstone bricks no longer spread hallow
* Rain and blizzards have been added
* There is a new snow biome with unique treasures and items for normal and hardmode
* Enemies no longer trigger underground pressure plates
* There are new pressure plates that can only be triggered by certain things such as the player, enemies, or both
* Clowns will no longer blow up tiles
* There are several new buffs and debuffs
* There are now Large Gems that can be crafted. When in a player's inventory, they will cause a hologram of the Large Gem to appear above the player's head. They are dropped upon death even for Softcore Players. These can be used for a "Capture the Gem" game.
* There are 2 new hardmode events
* Werewolf form has been buffed and can take place every night
* Broken armor debuff only lasts 2 minutes, down from 5
* You now use a pickaxe to remove armor from a mannequin
* Players no longer take double damage in PVP
* Items of the same type will now stack when next to each other
* When using a gravitation potion your world will invert rather than your character
* You can no longer become invincible when touching fire blocks
* Increased speed at which you can buy stacks of things
== Graphical Changes ==
* The Sun is now brighter
* Midnight is now darker
* The sky has a smooth gradient
* Many items have been resprited, including gems, colored torches, Minishark, Muramasa, Aqua Scepter, Starfury, etc.
* There are now stalagmites, icicles, moss, plants, rocks, and other "piles" added to enhance the environment
* There are several new mini caves that can be found with unique backgrounds
* Each biome will now have chests and pots with unique graphics
* The Dungeon now has three unique textures/colors and furniture
* Hell houses have been remodeled
* Floating islands have been remodeled
* Each biome will now have unique textures and wood types:
* Corruption: Ebonwood
* Jungle: Rich Mahogany
* Crimson: Shadewood
* Hallow: Pearlwood
* Each brick now has its own unique texture
* Each brick wall now has its own unique texture
* Torches are now animated and can be placed on walls
* Common enemies such as Demon Eyes, Skeletons, and Zombies have all been given graphical variations
* There are several new tombstones
* All objects in the game that sparkle will now sparkle with a corresponding color
== Recipes/Items ==
* In total there are over 1,000 new items
* There are 9 new ores
* There are 4 new wood types
* There are 31 new brick types
* You can now imbue melee weapons
* There are several new arrow and bullet types
* There are several new crafting stations
* There are several new wands used for crafting new bricks and brick walls
* You can now craft bricks, walls, and furniture out of several new materials:
** Slime, Bone, Mushroom, Living wood, Flesh, Silt, and many more!
* You can now craft Jester Arrows
* There are 12 new wing types
* There are several new vanity sets
* There are a lot of new rare drops added to enemies
* You can now craft stained glass
* There is an item in Hardmode that allows you to change biomes (Clentaminator)
* There is an item in Hardmode that allows you to increase your max health (Life Fruit)
* There are 29 new tinker combinations
* Several new items have been added to the game that are used for crafting dyes
* Starfury now acts as a melee weapon and has had its damaged increased
* Aqua Scepter has been redesigned and does slightly more damage for less mana
* Water bolt has been redesigned and does slightly more damage
* Vilethorn does more damage and uses less mana
* Magic Daggers have been buffed
* All of the old classic armors can be found as rare drops and have the same stats as their current counterparts and count towards set bonuses
* Items that were called dyes previously for crafting have been changed to thread
* Chests now have larger loot tables
* You can now make picks instead of drills and axes instead of chainsaws in late game tiers
* Increased the drop rate of Souls
* There are over 50 paintings that can be collected randomly throughout the world
* Jungle armor no longer requires gems
* The amount of Meteorite required for crafting has been decreased
* Meteorite armor has more defense and does more damage
* Silt and slush can be extracted into useful materials, items, and money
* Each boss has a rare chance to drop a placeable boss trophy
* Hooks can now be crafted out of gems
* The Depth Meter is no longer craftable
* Stars can now be crafted with bottles to make a new light source
* Floating island chests no longer require a key
* Gems and bars can be placed
* Items made from Hellstone now require less Hellstone
== NPCs ==
* There are 8 new friendly NPCs
* There are 4 new bosses
* There are over 100 new enemies
* Friendly NPCs will sell different items depending on certain conditions such as time of day or biome they are living in
* Hardmode bosses have a chance to spawn on their own to help players progress through the game
* Current Hardmode bosses now do slightly less damage and have had their health decreased
* There is a rarely spawning mini boss that can be found during blizzards in the Snow biome (Ice Golem)
* There are over 15 new pets that can be found in chests and dropped rarely off enemies
* Early hardmode enemies now do less damage and have less health/defense.
* Skeletron can now be summoned and has a small loot table
== Music ==
* There are 15 new tracks for the game, 3 of which are from the console version of the game
* Day theme 2 will loop into day theme 1 to add variation above ground
* Desert, ocean, glowing mushrooms, dungeon, and space all have their own tracks now
* Ice biome has an above and below ground track
== Performance/Miscellaneous ==
* The game now only loads assets when needed, reducing the amount of RAM used
* Optimized tile data to reduce RAM usage
* The game will now ask you if you want to use UPnP to automatically port-forward when hosting multiplayer
== References ==