Governments

The Senate building functions as your capital. Level 1 Administration is always necessary in order to access it.
Different chapters of New World Empires have different names for this building:-
*Fallen Giants: Civic Centre
*Swords of the Prophets: Senate
*Alexander: Boulë
For The Southeastern Dragon, however, the role of the Senate is usurped by the Nobles' Court, which is immensely tough and strong, and can function as a strong point. However, researching Commonwealth will downgrade it to the National Assembly, which is immensely more fragile, but more affordable, making it easy to demolish by artillery and to be moved away if so required. This grants those civs which can research Commonwealth an interesting means of play with regards to capital placement, especially since the Capital now is the only building that enjoys Culture-enhanced LOS.
==Available Policies ==
===Tier 1: Populism versus Oligarchy===
*  Populism : Cheaper infantry. 
*  Aristocracy / Oligarchy : Higher Commerce cap. Grants access to the Magnate. In Sword of the Prophets this unlocks Armed Caravans, which are tougher and faster than normal Tradesmen, and are also capable of attacking.
Costs: 100, 50 for Populism; 100, 50 for Oligarchy.
===Tier 2: Due Process versus Despotism===
*  Due Process  : Faster and cheaper research. Grants access to Polemarkhoi, Lochagoi, and Taxiarchoi (Alexander only).
*  Despotism : Better cavalry. Grants access to the Doux
Costs: 200 for Due Process; 100, 50 for Despotism.
All Tier 2 Governments require Level 3 Administration.
===Tier 3: Commonwealth versus Monarchy===
*  Commonwealth: Faster build times for Siege Workshop and Dock. Gain access to Tier 3 of Influence/Pedagogic tech.
*  Monarchy : Grants access to Armed Merchants and Armed Caravans from Market, as well as fortified building upgrades. Gain access to Logistics tech, and Level 3 Taxation upgrades.
Costs: 1,750, 500 for Commonwealth; 1,250, 500 for Monarchy.
All Tier 3 Governments require Level 6 Administration.
==Patriot names==
Rank 	Greece 	666 	1400
Level 1 Green	Archon 	Burgher 	Legislator
Level 2 Green	- 	Doge 	Populist
Level 3 Green	- 	Magistrate	President
Level 1 Red 	Ephor 	Margrave 	Magnate
Level 2 Red 	Tyrant 	Despot 	Senior Statesman
Level 3 Red 	Basileus	Monarch 	Lord Protector
==Notes==
=== Alexander ===
(1) Not all factions may research all Governments:
* Korinthoi and Larissiotai can't research Tier 3 governments; 
* Tier 2 Red government blocked for Gandhara. Tier 3 Green government blocked for Illyrioi;
* Tier 3 Red government blocked for Tyrrhenoi, Paionai;
* Tier 3 Green government blocked for Boioi, Tokharoi.
*Sarmatians and Larissiotai can't research any Policies whatsoever and have no access to the Boulë.
(2) Restrictions on Patriots and Officers
*Captains are available only if Due Process was researched (same as in Warbirth).
**These restrictions also apply to Japan, Bini, Brunei, Siam and Bamar in The Southeastern Dragon. 
*Warlords and Taxiarchoi are trained as in Kings & Conquerors, independent of Policies.
*Level 2 and Level 3 Green governments don't yield Patriot units.
(3) Restrictions on units
Politics is everything to a Greek player, a lot of units and structures cannot be accessed without politics.
*Oligarchy - Hippeis, Hippakontistai, and Katoikia.
*Populism - Toxotai and Peltastai
*Due Process - Logades with Oligarchy. Epibatoi units for Athenai (again, with Oligarchy). Tier 3 Influence. 
*Despotism - Silver Shields, Hetairoi for Macedon. 
*Isolationism - Bastion, Akatio. Tier 4 Influence. 
*Expansionism - Military Logistics at the Frourio. Trupanon, polyreme vessels. Tier 3 Tax and Religion.