Catstaff (Magic Staff)

This item is a black, 7' long staff of stout wood, topped with a sculpted knob resembling a cat's head. When carried or strapped to one's person, it imparts abilities related to silent movement and concealment. The bearer of a catstaff is able to perform the following thief-based skills.
Skill 	Percentage Changefor Success
Climb walls 	98%
Move silently 	70%
Hide in shadows	94%
The user can also see with infravision to a 60' range, and cast shadow six times per day. This shadow is a 10' radius globe of semi darkness centered on the staff: the gloom does mil block infravision, and is negated by a light source within its confines. It can be dispelled by magical (not normal) light that touches its periphery. Unless dispelled or canceled by the desire of the staff holder it remains in effect for 1d4 turns. The shadow dues not allow normal vision into or through its area of effect, and as such serves as a defense against visual attacks (gaze weapons, hypnotic and dazzling effects, and the like).
The catstaff vs a magical weapon and can be used in combat as a normal quarterstaff would be: however, it has no bonuses to attack or damage. It can be employed as a weapon while any or all of its magical properties are being used. The stall” never makes any noise while tapping, scraping, striking, or otherwise contacting solid objects. Many of these staves contai secret compartments for the carrying of small items such as thieves' tools, spell components, magical tokens, and the like. If broken in two, all magical proper ties are lost.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Staves
Category:Magic Weapons