Staff of Aquatic Wizardry (Magic Staff)

Always made from a long piece of driftwood and ritually purified during Solinari's High Sanction, these staves are eagerly sought by all Dargonesti wizards. They can be wielded as normal weapons with a +2 enchantment. They act as rings of protection +2 and as necklaces of adaptation, enabling the owner to exist above or below the sea.
The staff also enables the wielder to create a waterspout three times a week. The spout is a funnel of water 100 feet high and 40 feet wide at its top, tapering down to 5' in width. Anything caught up in this fearsome water form is helplessly tossed about, unable to take any action. If the staff's wielder wishes, the victim can be spat out of the spout at a movement rate of 48. Should the victim's momentum be halted by something hard, like a rock, the impact inflicts 5d12 points of damage. The waterspout can be created under the sea or on the water's surface. It lasts for 2d4 rounds, and has a speed factor of 1. Making a waterspout expends two charges.
The staff also has the following powers, requiring one charge each: alarm, enlarge, fog cloud, shield, summon swarm (tiny marine animals), and whispering wave (as whispering wind), but under water).
The following spells can be cast at the expense of two charges: airy water, animal growth (sea creatures only), chain lightning, control weather, crystalbrittle, dust, Evard's black tentacles, lower water, part water, summon water elemental, transmute water to dust, and water breathing.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Staves
Category:Magic Weapons