Reference - Modifier

Every Ability and Buff (something the abilities use) uses these. This list helps those who need to find a specific one, without trudging through hundreds of files.
== Constraint ==
 CanBeCaptured
 CanBeJumpBlocked
 CanHaveFighters
 CanHaveShields
 CanPhaseDodge (?)
 CanSpreadWeaponDamage
 HasAntiMatterPool
 HasAntiMatterShortage
 HasEnergyWeapons
 HasHullDamage
 HasPhaseMissiles
 HasPopulation
 HasShieldDamage
 HasWeapons
 IsCargoShip
 IsColonizable
 IsExplored
 IsMovingToLocalOrbitBody
 IsPsi
 IsResourceExtractor (?)
 LinkedCargoShip
 LinkedSquad
 ModuleUnderConstruction
 NotSelf
 WithinCurrentSolarSystem
 NotActivelyBeingConstructed
== aiUseTime ==
 Anytime
 Invalid
 NotInCombat
 OnlyInCombat
 OnlyWhenAttackTargetIsInFiringSolution
 OnlyWhenBombing
 OnlyWhenManyTargetsHaveHullDamage
 OnlyWhenManyTargetsHaveShieldDamage
 OnlyWhenManyTargetsHyperspacingTowardsMyGravityWell
 OnlyWhenMovingFar
 OnlyWhenOrbitingEnemyPlanet
 OnlyWhenTakingDamage
 OnlyWithNoOrder
== aiUseTargetCondition ==
 Any
 Invalid
 IsDifferentRoleType
 IsNotWeaponDisabled
 HullDamageExceedsAmount
 ShieldDamageExceedsAmount
== EntityBoolModifier ==
 ActivelyBeingConstructed
 CannotBeDamaged
 CanBeCaptured
 CannotBeColonized
 DisableAbilities
 DisableConstruction
 DisablePhaseJump
 DisableLinearEngines
 DisableAngularEngines
 DisableRegeneration
 DisableWeapons
 DisableModuleFunctionality
 DisableConstruction
 DisableWeaponsUltimate
 DisableAbilitiesUltimate
 DisableFighterLaunch
 DetectIncomingHyperspacingEntities
 HasShieldMeshEffect
 HasTauntTarget
 IsIllusionShip
 IsResourceFocusActive
 ImmuneToNonUltimateDisable
 InstantBuildFighters
 IsPhaseGateEndPoint
 JumpBlockerImmune
 PhaseOut
 ProxySensor
 WeaponsDealNoDamage
== EntityModifier ==
 AbilityCooldownRate
 AntimatterCostOfNonUltimates
 AngularThrust
 ArmorAsDamageTarget
 ChanceToHitAsDamageTarget
 ChanceToHitAsDamageDealer
 ChanceToIgnoreShieldsAsDamageTarget
 ChanceToIgnoreShieldsAsDamageDealer
 ChanceToBeNotOptimallyTargetted
 CultureSpread
 DamageAsDamageDealer
 DamageAsDamageTarget
 DamageSharing
 EnergyWeaponCooldown
 FightersPerSquadron
 GravityWellRangeForHyperspace
 HyperspaceChargeUpRate
 HyperspaceSpeed
 LinearMaxSpeed
 LinearThrust
 MaxHullPoints
 PhysicalDamageAsDamageDealer
 PlanetBombingCooldown
 PlanetProductionStolen
 PlanetResourceOutput
 PlanetBombingDamageAbsorption
 PlanetModuleBuildTime
 PlanetUpgradeCost
 PlanetPopulationGrowthRate
 PropagateWeaponDamagePerc
 ShieldMitigation
 ShieldPointRestoreRate
 ShipBuildTime
 UnderConstructionRate
 WeaponCooldown
 WeaponRange
== buffInstantActionType ==
 ApplyBuffToLastSpawnerWithTravelNoFilterNoRange
 ApplyBuffToTarget
 ApplyBuffToSelf
 ApplyBuffToTargetWithTravel
 ApplyBuffToTargetsInRadiusWithTravel
 ApplyBuffToTargetsInRadius
 ApplyBuffToTargetsInRadiusWithChainTravel
 ApplyBuffToTargetNoRange
 ApplyBuffToTargetsAtOrbitBody
 ApplyBuffToTargetsLinked
 ApplyBuffToTargetWithEntryVehicles
 ApplyBuffToTargetsInColumn
 ApplyBuffToTargetOnWeaponFired
 ApplyOrRemoveBuffToSelf
 ApplyTargettedBuffToSelfNoFilterNoRange
 ApplyTargettedBuffToSelf
 ApplyTargettedBuffToSelfNoRange
 ApplyForceFromSpawner
 ApplyImpulseFromSpawner
 ChangePlayerIndexToFirstSpawner
 CreateFrigate
 CreateSquad
 CreateClonedFrigate
 CreateFrigateAtTarget
 CreateIllusionFighters
 CreateCannonShell
 ColonizePlanet
 ConvertDamageToAntiMatter
 DoInterrupt
 DoInterruptUltimate
 DoDamage
 DoDamageToPlanet
 Explore
 ForceAttackersToRepickAttackTarget
 MakeDead
 MatchTargetVelocity
 PlayAttachedEffect
 PlayPersistantAttachedEffect
 PlayPersistantBeamEffect
 PropagateWeaponDamageReceivedToTargetsInRadius
 RestoreAntiMatter
 RestoreHullPoints
 RestoreShieldPoints
 RemoveAntiMatter
 RetaliateBounty
 RetaliateDamage
 ResurrectCapitalShip
 StealAntiMatterForFirstSpawner
 StealResources
 SetTauntTargetToLastSpawner
 SpawnResourceExtractors
 SpawnShipsAtPlanet
 TeleportTowardsMoveTarget
 TeleportTowardsTarget
== buffOverTimeActionType ==
 DrainAntiMatterAndDoDamage
 DrainAntiMatter
 DoModuleConstruction
 DoPercOfMaxDamageToPlanet
 DoDamage
 DoDamageToTarget
 DoDamageToPlanet
 EarnResources
 Magnetize
 RestoreAntiMatter
 RestoreShields
 RestoreHull
 StealPlanetProduction
* buffPeriodActionType use buffInstantActionType.
== instantActionTriggerType ==
 AlwaysPerform
 OnAbilityUsed
 OnBuffFinish
 OnChance
 OnDamageTaken
 OnDelay
 OnHyperspaceExit
 OnOwnerDeath
 OnWeaponFired
== finishConditiontypes ==
 TimeElapsed
 AllOnDelayInstantActionsDone
 EnterHyperspace
 ExitHyperspace
 FirstSpawnerNoLongerHasBuff
 LastSpawnerNoLongerHasBuff
 OutOfRange
 NoTarget
 DamageTaken
 ResearchNotMet
 OwnerChanged
 FightersKilled
 AllPeriodicActionsDone
 AntiMatterDepleted
 TargetIsConstructed
 TargetConstructionCannotBeUpdated
 ShieldFailure
== researchBoolModifiers ==
 AllowGalaxyTravel
 AllowWormHoleTravel
 CultureSpreadIsAlwaysVisible
 HyperspaceDetectionOneJump
 HyperspaceDetectionTwoJumps
 HyperspaceDetectionAnyJumps
 PlanetIsColonizable
 PlanetsDetectedByCulture
== researchFloatModifiers ==
 AllegianceFromCultureMaxPerc
 AntimatterCapacityAdjustment
 AntimatterRegenAdjustment
 ArmorBaseAdjustment
 BlackMarketBuyPriceAdjustment
 BountyBoughtAdjustment
 BountyCollectedAdjustment
 BombingDamageAsDamageDealerAdjustment
 BombingDamageAsDamageTargetAdjustment
 BombingPopulationKilledPercAsDamageTarget
 BombingRangeAdjustment
 CapitalShipCultureProtectRateAdjustment
 CapitalShipAngularThrustAdjustment
 CapitalShipMaxTrainableLevel
 CapitalShipMaxSlots
 CapitalShipMaxSlotLevel
 CargoShipCapacityAdjustment
 CreditCostAdjustment
 CultureEnemyBuildRateAdjustment
 CultureSpreadRateAdjustment
 CultureSpreadDecayAdjustment
 CultureResistPercent
 CultureWeaponDamageAdjustment
 CultureShieldMitigationAdjustment
 CultureAntimatterRegenAmount
 DerivativeCreditsFromTradePercent
 DerivativeCreditsFromPurchasesPercent
 ExtractionRateFromResourceFocus
 ExtractionRateMetalAdjustment
 ExtractionRateCrystalAdjustment
 ExperienceConstantGainRate
 ExperienceConstantGainLevelCap
 ExperienceAwardedAdjustment
 HangarFightersPerSquadAdjustment
 HullPointsMaxAdjustment
 HullPointsRegenAdjustment
 HyperspaceAntimatterCostAdjustment
 HyperspaceBetweenSystemSpeedAdjustment
 HyperspaceChargeUpRateAdjustment
 HyperspaceExitDistanceAdjustment
 HyperspaceInSystemSpeedAdjustment
 HyperspaceSpeedPhaseGateAdjustment
 IncomePercLost
 MassReduction
 ModuleBuildRateAdjustment
 ModuleCostForSimilarTypesAdjustment
 PirateStrengthAgainstYouAdjustment
 PlanetHealthRegenRateAdjustment
 PlanetPopulationCapAdjustment
 PlanetSlotsCivilianIncrease
 PlanetSlotsTacticalIncrease
 PlanetUpgradeBuildRateAdjustment
 PlanetUpgradeCostAdjustment
 PopulationGrowthRateAdjustment
 QuestDeadlineAdjustment
 QuestFailureHappinessAdjustment
 QuestRewardHappinessAdjustment
 RebellionLevel
 ResearchBuildRateAdjustment
 ResearchCostAdjustment
 SalvageWreckagePercent
 ScuttleRateAdjustment
 ScuttleValueAdjustment
 ShieldMaxMitigationAdjustment
 ShieldPointsMaxAdjustment
 ShieldPointsRegenAdjustment
 ShipBuildRateAdjustment
 ShipMaxSlots
 ShipMaxSlotLevel
 TradeGoodsValueAdjustment
 WeaponDamageAdjustment
 WeaponIgnoresShieldsAdjustment
 WeaponRangeAdjustment
 WeaponRateOfFireAdjustment
Category:Modding