Report 964

Report #964
Skillset: Nihilism Skill: Spawn
 Org: Nihilists Status: Completed Oct 2012
Furies' Decision:
We will allow DARKCALL SPAWN <target> to replace any current spawn.
Problem: Spawn requires 2 power to activate, and it summons a little annoying
bugger that does minimal damage and bleeding. The saddest part of this is that
you can't let it change targets, which poses a problem for when this ability is
used in the arena. You can only use this once, and once your target is dead, you
can't summon another onto another target because the first one is sticking
around, still locked onto the first target. The problem persists even outside
the arena. If a target dies, the little spawn is still locked onto the first
target, and thus comes the problem where you can't let it switch to another
target.
[A: 0 R: 0] Solution #1: Allow Order Spawn kill <target> to make the spawn
 attack a different target.
Player Comments:
---[Hiriako on 10/10 @ 02:50 writes]:
Sounds perfectly reasonable to me.
---[Celina on 10/10 @ 05:38 writes]:
Don't like the solution. The problem with this is it's turning the spawn into an
extra ent for Nihilists to keep around, rather than a short term buff against a
single target, which it clearly wasn't intended to be. Have the thing explode in
blood and gore when your target dies and boost your health/mana/ego, or
something. That way you get something out of it in the end, but it'll cost
another 2 power to sic one on the next guy. I'm not thrilled with he idea of
Nihilists having their own redcaps.
---[Thoros on 10/10 @ 13:33 writes]:
That would actually be boosting the skill, which i'm not trying to do, just
trying to fix an annoying bug with being unable to summon a new spawn onto a new
target.
---[Enyalida on 10/10 @ 19:00 writes]:
@Celina Would you then support a short-eq command added onto the skill? Costs 1
power and makes it change targets.
---[Viynain on 10/11 @ 00:03 writes]:
Why not enable DARKCALL SPAWN <target> to just summon a new spawn on a new
target (destroying the old one) for the current cost instead of bypassing the
cost entirely with the proposed mechanic?
---[Celina on 10/11 @ 00:15 writes]:
I like Viy's suggestion
---[Thoros on 10/11 @ 13:07 writes]:
That sounds good too @Viynain.
---[Enyalida on 10/11 @ 18:05 writes]:
That's also a good solution.
---[Hiriako on 10/12 @ 14:42 writes]:
Aye. That would be good too. Somehow I managed to miss it costing power when I
first read this. I really need to stop reading envoy reports when I'm half dead.
---[Ushaara on 10/12 @ 21:11 writes]:
Viynain's solution supported.
---[Rivius on 10/13 @ 12:23 writes]:
Viynain's solution.
---[Zynna on 10/13 @ 14:27 writes]:
I support Viynain's suggestion.
---[Xenthos on 10/31 @ 23:28 writes]:
Xiel's solution is acceptable (retarget for cost).