Exotic Items in The Division 2

WIP. Please forgive my mess, I have listed all exotics in game, just need to add in details and improve -Sigma
Don't worry, I'll help clean up this page- RenegadeBrigade
As of Title Update 22, Tom Clancy's The Division 2 has a total of 51 Exotics. 20 Armor and 31 Weapons. This article will include information on each exotics and how to find them in world. In both the first game and second, game exotics appear as boss loot with specialized talents. Only 1 armor and 1 weapon can equipped at one time and, unlike standard loot, they cannot be edited with mods or dyes. The talents of your exotics can be improved by pairing it with agent gear sets, agent gear, or with weapons that are boosted by the talents. You may also want to look at Category:Exotic for more information. Like all gear and weapons, it may be rerolled at the cost of an exotic component at the reconfiguration at the crafting table found at The White House. 
=== How to get Exotics in The Division 2 ===
There are several ways to acquire exotic items. These include donating Weekly SHD Requisitions, completing the Dark Hours / Iron Horse Raids which allows you to unlock the Raid Exclusives, crafting your Exotic, which is only available for some exotics, Main Missions, Bounties, or level 3 or 4 Control Points, Targeted Loot Drops, Playing Manhunt Leagues and Global Events, reaching Tier 9 or playing through the rewards track of a Manhunt Season to earn their Exotic Cache and seasonal exotics.
== The Division 2 Armor Exotics ==
=== Exotic Masks ===
==== Vile ====
Vile is mask exotic in The Division 2. It is the second exotic mask, being introduced Season 2, Keener's Legacy. It is also a WONY exclusive. It has a core attribute of Skill Tier Core and the secondary attributes being Status Effects, Hazard Protection, and has a spare gear mod slot available. 
Toxic Delivery Status effects also apply a damage over time debuff for 10s. Total damage dealt is equal to 50% of your concussion grenade damage and increased by your status effect attributes.
You could have acquired Vile during Keener’s Legacy Season 2 or Season 8 by manhunt rewards, however you can farm for the mask by doing Targeted Loot in the open world, Countdown, The Summit or weekly caches. Legendary Missions are also a viable option. 
==== Coyote's Mask ====
Coyote's Mask is a mask exotic in The Division 2. It is the first exotic mask, being introduced WONY. It is also a WONY exclusive. It has a Damage Core Attribute and both secondary attributes being DMG, Critical Hit Chance and Critical Hit Damage and has a spare gear mod slot. 
Pack Instinct. You and allies gain a bonus based on the distance of the last enemy you hit. 0-15m +25% critical hit damage, 15m-25m +10% critical hit damage and +10% critical hit chance, +25m +25% critical hit chance.
You can get this mask by farming Jefferson Trade Center in Federal Triangle, targeted loot drops in open world, Countdown, or The Summit and weekly caches. Chances of getting the mask per mission increases as difficulty goes up. Good for crit chance and crit damage.
==== Catharsis ====
Catharsis is a exotic mask in The Division 2. It is the third exotic mask, being introduced in Season 9, Hidden Alliance. It is also a WONY exclusive. It has a core attribute of Armor Core and defensive secondary attributes Incoming Repairs and Armor Regeneration, with a spare gear mod slot. 
Vicious Cycle. Taking damage builds stacks to a cap of 30. Each stack grants 1% Weapon Damage. Taking damage at max stacks triggers a purge, removing all stacks and Status Effects and then dropping a healing cloud which restores 5% of Max Armor for 10 seconds to all allies in the cloud. 
Originally you could have gotten this mask by getting to level 90 rewards on Season 9 Hidden Alliance Manhunt. You can farm through Targeted Loot for masks in The Summit and in Countdown, alongside weekly caches. Very useful for many builds, such as deflector shield builds.
=== Chest Pieces ===
==== General Ridgeway's Pride ====
Ridgeway's Pride is a chest piece exotic in The Division 2. It is the second exotic chestpiece, being introduced in the gamemode The Summit. It is also a WONY exclusive. It has a core attribute of Weapon Damage Core and two secondary dmg attributes of Critical Hit Chance and Critical Hit Damage, with a spare gear mod slot. 
Bleeding Edge: Shooting enemies within 15m applies bleed to the target. Repair 3-48% of your armor per second for every enemy that is bleeding within 15m. Repair strength per number of bleeding enemies: 1=3%, 2=6%, 3=12%, 4=24%, 5=48%.
It is found by completing all 100 levels of The Summit. At first it had to be done at different difficulty levels but now it can be done on normal. The chest is divided into five pieces and is dropped as boss loot not found in reward crates. Once you collect the parts head to a crafting table and put it all together. It is unknown if it drop in exotic caches before you craft the armor, however it most likely isn't. After unlocking it is in the general loot pool, and can be farmed through Targeted Loot in Countdown, The Summit, open world, weekly exotic caches, etc. Good for PVP.
==== Tardigrade Armor System ====
Tardigrade Armor System is a chest piece exotic in The Division 2. It is the first ever exotic chestpiece in the game, being introduced in WONY. It was WONY exclusive until the release of Year 6, Season 1: First Rogue. It has the core attribute of Armor Core, and defensive secondary attributes of Explosive Resistance and Armor Regen. It also has an empty mod slot for variety. 
Ablative Nano-Plating: Whenever your or any ally's armor breaks, they gain 80% of your armor as bonus armor for 10s. Cooldown per ally: 45s. Killing an enemy with your specialization weapon removes this cooldown for all allies. 
You can find this armor by killing any True Sons boss through Bounties or Main Missions, and it can be farmed in the open world, as well as through Targeted Loot in Countdown, The Summit, open world, weekly exotic caches, etc. Can be best used in tank builds for Legendary Missions, although there are better options.
==== Collector ====
Collector is a chest piece exotic in The Division 2. It is the third exotic chest piece, which was introduced in Year 5, Season 2: Puppeteers.
Hoarder: 
* +3 Grenade Capacity; +50% Grenade Radius; +35% Grenade Damage; +25% Grenade Damage for each extra enemy caught in the blast.
* Automatically regenerate grenades every 30s, if you have less than 2 grenades in your inventory.
There doesn't seem to be good uses for Collector as it relies on grenades, where enemies can dive away from when they're in the proximity. While there could be use for it with weapons with Sledgehamme talent, it might as well be very rare as the Agent's chest piece is best used for something else.
=== Holsters ===
==== Dodge City Gunslinger's Holster ====
Dodge City Gunslinger's Holster is a exotic holster in The Division 2. They were first exotic holster to be released, being there at the beginning of the game. These are not a WONY exclusive. The exotic holster has the core attribute Weapon Damage Core and has the secondary attributes of Weapon Handling and Headshot Damage. 
Quick Draw: While you pistol is holstered, gain a stacking buff every 0.5s up to 100. When you swap to it, your first shot consumes the buff and deals +10% damage per stack. This deals headshot damage wherever you hit. 
Guide:
The primary way to receive it is through a specialized mission directed towards it. First, you must go to the crafting vendor, A.K.A, Inaya al-Khaliq, and receive the project: Holster Intel: Go West, young Agent. To summarize it up, you need to go to Riverside Gas Station and play it on any difficulty. At the end, open the large crate in the Supply Room and you will get the first piece, Fast Leather Belt. You will recieve a project: The Rude, The Bad and The Evil. In order to complete this, you need to kill the 3 bosses of 3 different Level 4 Control Points, each designated to one of the 3 main factions. You will recieve one exotic component for each boss you kill: Holster: Oiled Hammer Guards, Holster: Ornate Leather Holster, and Holster: Inverted Leather Holster. Once you have done so, you will have to donate the exotic components, and you will get the final project: Showdown at High Noon Saloon. In order to complete this project, you must go to a bar at 15 Northeast Street. The building is horizontally parallel to the Base of Operations on the right side On the map, we can see it building as an upside-down L. Once you have reached somewhat close to it, but not exactly at it, you must wait for the time to reach 12:00 PM To check this, you must go into photo mode and it will tell the time on the right hand side. Once it reaches about 11:52-11:53, you must run north until you see a clock tower. The second building In front of the clock tower and has a red car near it is the one you are aiming for. You should see some Black Tusk spawn in. Eliminate them all, including the named boss Caden "Ein" Tracto. Killing him will grant you the final piece required to donate. Once you donate it, you will have received all the components required to craft it. After than, just go to the crafting bench and you will have received the holster! 
Once you have obtained it, it will be in your general loot pool and you can farm it continuously using Targeted Loot in the open world, Countdown, The Summit, weekly caches, Legendary Missions, etc. This exotic can be seen used in Regulus headshot builds or just powerful pistol builds.
==== Waveform ====
Waveform is an exotic holster in The Division 2. It is the third and most recent exotic holster to be added, introduced in Season 4, End of Watch. It is also a WONY exclusive. It has the core attribute of Skill Tier Core and has secondary attributes consisting of Skill Damage and Skill Haste.
Alternating Current: Generate a stack of 3% skill damage on one of your skills every second, capping at 10 stacks. After 10 seconds at the cap the stacks transfer to your other skill. This process then repeats ad-infinitum. 
This exotic was formerly available in the Seasonal Pass of End of Watch, but is now in the general loot pool. Farming sources include Targeted Loot in Countdown, The Summit, open world, weekly exotic caches, Legendary Missions, etc. The Waveform is most effective combined with the Capacitor, an exotic attainable in The Summit. 
==== Imperial Dynasty ====
Imperial Dynasty is an exotic holster in The Division 2. It is the second ever exotic holster to be added to the game. It was added in WONY. This exotic was a WONY exclusive until the release Year 6, Season 1: First Rogue.. It has a core attribute of Skill Tier Core and secondary attributes of Status Effects and Hazard Resistance.
Dragon's Glare: While in combat, applies burn to the enemy closest to you with 20m. Cooldown: 40s
This exotic can be primarily farmed in any mission involving a named Cleaner boss of a mission. It can also be farmed using Targeted Loot thorough The Summit, Countdown, and open world. It can also be obtained in Legendary Missions and through weekly exotic caches. There doesn't seem to be any uses for this exotic at the moment.
=== Shocker Punch ===
Shocker Punch is an Exotic Holster in The Division 2. It is the third exotic holster added to the game. It was added in Year 5, Season 1: Broken Wings. It comes with Armor as a Core Attribute, and Explosive Resistance/Hazard Protection as Secondary Attributes. The exotic was previously available in the Broken Wings Seasonal Pass, but is now in the general loot pool. Farming sources include Targeted Loot in Countdown, The Summit, open world, weekly exotic caches, Legendary Missions, etc.
Defbrillator
* While "Shocker Punch" is equipped, the stun received by the agent from Shock status effect will be reduced by 50%.
* Using a shield will give 100% to melee damage.
* Using St. Elmo's Engine with the holster will give 100% extra melee damage and will make the next melee attack to apply Shock to the target.
* Using all three items will offer all of the above mentioned bonuses and the Shock from melee attack will have a 5m radius, starting from the first target.
* 15 seconds cooldown.
==== Centurion's Scabbard ====
Centurion's Scabbard is an Exotic Holster in The Division 2. It is the fourth Exotic holster added to the game, being introduced to Year 6 Season 2: Shades of Red. It has Weapon Damage as a Core Atrribute and Weapon Handling/Critical Hit Damage as Secondary Attributes
Counter:
Swapping weapons will the following groups of bonuses one by one, in order.
PvE:
1. 20% Rate of Fire, +20% Weapon Damage
2. +50% Magazine Size, +50% Reload Speed
The bonuses remain active for 12s or until the next weapon swap. Swapping to your sidearm will not trigger the next group of bonuses. 
PvP:
1. 10% Rate of Fire, +10% Weapon Damage
2. +25% Magazine Size, +50% Reload Speed
The bonuses remain active for 10s or until the next weapon swap. Swapping to your sidearm will not trigger the next group of bonuses.
Centurion's Scabbard could be quite handy for an Agent who doesn't mind swapping weapons every now and then. Most importantly, since the Magazine Size bonus applies immediately, it can be used to reload weapons with slow reload times like LMGs. It can be acquired by reaching Rank 29 in Shades of Red season pass for the time being (at least until Shades of Red is over). Otherwise, it can be acquired through Targeted Loot Summit, Countdown, Open World, Weekly Exotic Caches, Legendary Missions, etc.
=== Backpacks ===
==== Memento ====
Memento is an exotic backpack in The Division 2. It is the second ever exotic backpackreleased in the game, being available in Season 3, Concealed Agenda. This exotic was a WONY exclusive until the release of Year 6, Season 1: First Rogue. This exotic is unique, as it is the first exotic with 3 core attributes, with there being a Weapon Damage Core, Skill Tier Core, and Armor Core, and the secondary attributes is a mod slot.
Kill Confirmed: Enemies you kill drop a trophy on death. Collecting the trophy provides both a short term and long term buff, the first of which scales with the number of core attributes equipped, and lasts 10s. Red Core-+5% Weapon Damage. Blue Core-+10% Bonus Armor. Yellow Core-+5% Skill Efficiency. For every trophy collected, gain an additional +1% Weapon Damage, +1% Skill Efficiency, +0.1% Armor Regeneration for 300s. Maximum 30 stacks.
This exotic was formerly available in the Seasonal Pass Concealed Agenda, but is now in the general loot pool. Farming sources include Targeted Loot in Countdown, The Summit, open world, weekly exotic caches, Legendary Missions, etc. The Memento is one of the most, if not the most, effective piece of gear in the game, because of its extreme versatility and builds that it can be paired up with. 
==== Acosta's Go-Bag ====
Acosta's Go-Bag is an Exotic Backpack in The Division 2. It is the first ever exotic backpack released in the game, and became available with Warlords of New York. This exotic is unique in that it sports two talents instead of one.
One in Hand: Throwing a grenade refunds it and grants +1 skill tier for 15s. Grants overcharge if already at skill tier 6.
Cooldown: 60s
Two in the Bag:
* +1 Armor Kit Capacity
* +3 Grenade Capacity
* +25% Ammo Capacity
* +10% Repair-skills
* +10% Status Effects
Farming sources include Targeted Loot in Countdown, The Summit, Open World, Weekly Exotic Caches, Legendary Missions, etc. 
==== Ninjabike Messenger Backpack ====
Ninjabike Messenger Backpack is an Exotic Backpack in The Division 2. It was added in Season 11: Reign of Fire as a returning Exotic item from The Division 1. Thie exotic is unique, as it is the first exotic with 3 Core Attributes, and the secondary attributes is a mod slot.
Resourceful:
* Slots in with any equipped Gear Set or Brand Set item to fulfill a requirement towards unlocking a Gear Sets bonus. Can unlock bonuses from multiple sets simultaneously
This exotic was formerly available in the Seasonal Pass Reign of Fire, but is now in the general loot pool. Farming sources include Targeted Loot in Countdown, The Summit, open world, weekly exotic caches, Legendary Missions, etc. Ninjabike is versatile as it can be used to unlock towards another bonus from Brand Sets/Gear Sets in additional to unlocking bonuses from multiple sets simultaneously.
=== Gloves ===
==== BTSU Datagloves ====
BTSU Datagloves are the first glove exotic to be released in The Division 2. They have a +1 Skill Tier core and a Skill Haste and Skill Repair as secondary skill attributes. 
Transference Overclock: Grants +15% Hive skill haste per skill tier. Detonating a Hive refreshes all allies skill cooldowns and grants them overcharge for 15s. Allies receiving this effect are unable to benefit from it again for 120s. 
You can get the gloves by completing Camp White Oak and killing the boss Galveston to drop the reward, by killing random Black Tusk Bosses in missions or bounties and as Targeted Loot as well as exotic caches. Once this exotic is added into your loot pool, it will stay. Other methods to farm may include Targeted loot through The Summit, Countdown, open world or Legendary Missions.
==== Bloody Knuckles ====
Bloody Knuckles are exotic gloves in The Division 2. They are the second exotic gloves to be released, being introduced in Season 10, Price of Power. They were WONY exclusive before the release of Year 6, Season 1: First Rogue. They a Core of Weapon Damage and have secondary attributes of Critical Hit Chance and Critical Hit Damage. 
Over the Top: Damaging an enemy with a grenade or striking an enemy with a melee attack activates Seeing Red. Seeing Red grants +25% weapon damage and +100% melee damage. Seeing Red lasts 20s and has a 60 second cooldown. While in cooldown, striking an enemy with a melee attack or hitting an enemy with the effect of a grenade will complete the cooldown instantly.
Previously, it was obtainable in the Season 10 The Price of Power Manhunt Season Reward Track, and reaching Level 95 granted you access to it, as well as permanent entry into the loot pool. Farming methods include Targeted loot through the open world, The Summit, Countdown, Legendary Missions and weekly exotic caches.
==== Rugged Gauntlets ====
Rugged Gauntlets are exotic gloves in The Division 2. They are the third exotic gloves being released, introduced in Year 5 Season 3: Vanguard. They were WONY exclusive before the release of Year 6, Season 1: First Rogue. They have a fixed core of Weapon Damage and have secondary attributes of Critical Hit Chance and Critical Hit Damage
Iron Grip:
* -50% Recoil Penalty when hip-firing; -50% Recoil Penalty when blind-firing from cover.
=== Kneepads ===
==== Sawyer's Kneepads ====
==== Ninja Bike Messenger Kneepads ====
WIP.
==== Acosta's Kneepads ====
Acosta's Kneepads are exotic kneepads in The Division 2. They're the third exotic kneepads released to the game, being introduced in Year 6 Season 1: First Rogue. Due to One Endgame feature that was added in that season, it can be acquired by anyone regardless whether they have WONY or not. 
Escape Plan:
* Vaulting, climbing or dropping from top of an object gives +10% Movement Speed for 3 seconds. After not moving for 5 seconds, receive +20% Movement Speed for 5 seconds.
* When affected by a Status Effect, a +10% Movement Speed is granted for 5 seconds. Max Movement Speed bonus is 20%. The bonuses do not stack with Movement Speed bonuses from other sources
* -50% Movement Impairment penalty from Status Effects.
Due to the talent, it doesn't have to be good uses in PvE, and would rarely be used in PvP.
Category:Exotic
Category:Weapons
Category:Gear