117434-drop-3-when

== Content ==
			I think it's time to get drop 3 release date, since carbine said "early November". It's over 3 months already ^^.	
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			Early November means December in Carbine speak	
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			In before the lock.	
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			Coming Soon! Early November 2015!	
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			They plan on releasing it the same day as WoD	
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Actually the last time they said anything about it, they were shooting for "mid-November" so put "early November" out of your mind already.
 
Have you gone on the PTR and tried to break anything? There are certainly things there generating WTF?!? moments. Seriously, what's there now can't go directly to live, so really we're waiting for at least 1 more build on the PTR + time to test those fixes before pushing to Live.
 
11 more days. MINIMUM.	
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Thanks for the feedback guys xD.
 
 
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Actually the last time they said anything about it, they were shooting for "mid-November" so put "early November" out of your mind already.
 
Have you gone on the PTR and tried to break anything? There are certainly things there generating WTF?!? moments. Seriously, what's there now can't go directly to live, so really we're waiting for at least 1 more build on the PTR to test the fixes before pushing to Live.
 
11 more days. MINIMUM.
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			I feel ya. Bottlenecking all the bug fixes behind all the other problems they are working through has been a terrible experience.	
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			Mid to late November.	
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			Soon, as we say in the Warframe forums. The update comes when it is ready.	
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They plan on releasing it the same day as WoD
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			This is not the first thread concerning this subject and the most salient answer is: "When it's ready".  Have patience.	
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Have patience.
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Other games, programs, apps, operating systems, etc., usually fix/patch things as they become available. I've played games where everyday when I log in, something new has been fixed.
 
What would be wrong with just patching the game as fixes become available? Why does it have to be done all at once, in a single huge patch/fix, somewhere in the future?
 
Carbine seems to only patch when it's an emergency, and everything else gets put off. Why?	
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In before the lock.
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What year?
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Mid to late November.
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201x-ish
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Carbine seems to only patch when it's an emergency, and everything else gets put off. Why?
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Other games, programs, apps, operating systems, etc., usually fix/patch things as they become available. I've played games where everyday when I log in, something new has been fixed.
 
What would be wrong with just patching the game as fixes become available? Why does it have to be done all at once, in a single huge patch/fix, somewhere in the future?
 
Carbine seems to only patch when it's an emergency, and everything else gets put off. Why?
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Having hit the 3 month point, we've now left the realm of 'quarterly updates' for real. If this drop goes through late November (or even worse, after that, which I doubt), we'll have waited four months for any kind of significant update. On top of that, it's an update fattened by bug fixes, many of which are silly bugs that shouldn't have been there at launch, let alone 6 months later.
 
None of this means anything about the future of the game, for me. There are too many variables involved in how/what Wildstar will become next year and beyond. But my own personal desire to play (and consequently, the amount of enjoyment I get out of playing) is decreasing daily.
 
At this point I'm not really buying the arguments defending the late release as the best or most practical thing. I mean, it's great to nod your head and applaud the pragmatism and honesty when Carbine says "we'll release it when it's ready". But this idealism does absolutely nothing for me as a gamer or a subscriber. If the studio is incapable of having things ready when they should be ready (should = when they forecast, when it's needed, when it will have a substantial effect), then I'm not sure what to say.
 
I mean, yea, I'd rather have the patch come out when it's 'done'. I'd also rather have the patch be done when it should be done. So following this logic, I should just leave and go play another game that can actually succeed in getting things done in a reasonable timeframe. I don't see a late-November release as reasonable; considering things are still breaking on a weekly basis, I see it as a sign of weakness.
 
Oh well. Hopefully this is just today's dark mood speaking. :rolleyes:	
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			All I know is that Carbine can't delay the release past November 20th.  We're going to lose too many people to Pokémon Alpha Sapphire, and maybe some to Pokémon Omega Ruby.	
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All I know is that Carbine can't delay the release past November 20th.  We're going to lose too many people to Pokémon Alpha Sapphire, and maybe some to Pokémon Omega Ruby.
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Have you gone on the PTR and tried to break anything? There are certainly things there generating WTF?!? moments. Seriously, what's there now can't go directly to live, so really we're waiting for at least 1 more build on the PTR + time to test those fixes before pushing to Live.
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All I know is that Carbine can't delay the release past November 20th.  We're going to lose too many people to Pokémon Alpha Sapphire, and maybe some to Pokémon Omega Ruby.
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I totally agree with this:  More Testers Testing + Bug Reporting = Faster and Better Drop Releases (at least that's the hope)
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And on that note: Why doesn't Carbine just give players free game time or boomboxes to help them test the PTR? I logged on once and it was almost completely dead.
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			Weee-ll... I don't recall Blizzard giving game time for bugs and design failures, which are pretty common in MMOs. I only remember the hand-outs for service denials when the servers were down or performing poorly (ah the era of 8-12 hour maintenance every Tuesday, haha).	
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It was during early days of BC if I remember correctly, they may have done something in Vanilla too but I was only around for last couple of months of Vanilla.
 
http://us.battle.net/wow/en/forum/topic/11632333153
 
Updated with link.	
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I don't remember time given for BC, but in Vanilla they gave us time for servers being extremely disfunctional or when they had the storms that knocked out power to the datacenters for several days(which i recall happening twice). I didn't play the initial couple weeks of BC so I may have missed that.
 
I don't think that Carbine has done anything to warrant giving game time beyond what is to be given already. That's just me though...	
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Hmm, I played through most of Vanilla and every expansion since, and I don't remember players getting free time for anything but server downtime. 
 
Although, the bugs and stutters of Vanilla WoW aside (the scope was huge so I cut them some slack), I would say that Blizzard is the strongest studio in existence when it comes to polish and smart gameplay design, so I doubt they faced the same toxic criticism that Wildstar has endured. Which is confusing, honestly... the game has some big problems but it's still kind of funny to me that there are so many frothing haters dumping on this game as though it's objectively bad, when the majority of critical and public response was positive (until a few months post-launch, that is).	
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Well my current sub expires at the end of November which should hopefully give me at least a week of play time after the drop to decide if I have a future with wildstar. 
I'm not expecting miracles, but a few steps in the right direction would keep me subbing for a few more months	
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I don't care about boom boxes, or free game time.
I also don't mind waiting for new content and major changes.
On the other hand, I do expect fixes & patches in a timely manner, and not to be put off until the next major content update, which can be delayed by months (as it has so far). 	
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			Keep in mind, the suggestion of boomies/game time was as a promotion, to get more players on the PTR helping out. Not because they need to 'make up' for anything. ;)	
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Keep in mind, the suggestion of boomies/game time was as a promotion, to get more players on the PTR helping out. Not because they need to 'make up' for anything. ;)
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Keep in mind, the suggestion of boomies/game time was as a promotion, to get more players on the PTR helping out. Not because they need to 'make up' for anything. ;)
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Except, they gave us boombox's + game time for downtime for Megaserver... 
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They would straight up lose that fight.
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Many players have proven their loyalty to the game, already. Many decisions that have been made can and will not be understood by many community members. We are waiting 2+ months (more like 3), now. What else would you call "patient"? Time is up.
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if only we had teh patience of wow subs, they waited 13+ months for anything.
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if only we had teh patience of wow subs, they waited 13+ months for anything.
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That is not true. They at least got bug fixes. Real bug fixes - not like Gamma Ray fixes.
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if only we had teh patience of wow subs, they waited 13+ months for anything.
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November is here where is the drop? Ill pay another month. Just do not lie to the people paying a sub. This is not free to play yet.  Is it December now? thats a month away.  Pinch it off and drop the update or your going to lose 
subs. Hire better staff. Read your false promises at launch and make good on your 2nd promised timetable. I really like the game and hope it gets better/ fixed and can compete with the competition.  	
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November is here where is the drop? Ill pay another month. Just do not lie to the people paying a sub. This is not free to play yet.  Is it December now? thats a month away.  Pinch it off and drop the update or your going to lose 
subs. Hire better staff. Read your false promises at launch and make good on your 2nd promised timetable. I really like the game and hope it gets better/ fixed and can compete with the competition.  
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in response to the last guy who started a drop/locked thread. and since it kinda fits here and i didn't get to place it -
 
 "DO IT NOW!"?  "so we can *cupcake* about it being incomplete, and complain that its lacking a decade of polish its supposed to have out of the gate.......... not to mention its riddled with bug  ss! as well as when, compared to SOME games (that are older than half of the people complaining and their computers) it runs half as well! and lacks handholding and makes me engage/actively pay attention"   end 'exaggerated' quote
 
 
 
im sure, they'll jump up at the chance to feed such fodder to the hate trains/bandwagons continuously spreading garabage, rumored or not, all around. (usually missing most major points, speaking others opinions since theyve yet to form their own or otherwise concerned with all but actual issues) its almost sad that some of the very same who complained about releasing and unfinished game/rushed product are now bitching at them to rush with this? (NOTaimed @ OP of this thread)none of this is)
 
but seriously, even though drop 3 ISN"T the be all or end all everyone seems to think it is, its not the make or break point of the life of WS, and even if it didn't bring what its intended to, wildstars not going to die because of it, they have too good of a solid base/core the rest of the game is built around. it has and will retain the potential/ability to blow everything else out of the water with ease and it will take a LOT more than the rough patch theyve been in while taking their lickins to bring them off the board. once they rebound from this they'll be hard to stop, let alone slow down. do you think the other big fish arent praying for their last cards up their big hitters sleeves to be enough of a kick to WS while its down to put it out for good? what do you think happens when its not? once the first months pass like the other xpacks of many, when people again realize it was fuel added to a car with nowhere else to go. of course it'll idle on, but it'll burn out quick and when it does, reskins arent stopping anyone from wanting to head towards new untraveled road. (and i dont only speak of wow and its clones(aside all of this, ive nothing against wow and will always fondly remember it despite its going on longer than sonic and ozzy should have put together) (yay tangents... but back to the point)
          they arent going to release it earlier than they want/need just because people start banging on the table with their forks and knives and start bitching - so to speak. they tried that, and got roasted for it. (obviusly not literally but still?) how can you expect them to be rushing content at the rate they started so soon after ripping them new ones until they spoke up, apologised for not allowing everyone to get their way, and said they were changing much and more to facilitate catering to not only what is rightly expected of them/needs adjusting as well as frankly, large amounts of some BS that shouldn't even be on their plate at the moment in order to pacify some that are under the impression that games pop out pinned, pressed, packed, and polished to perfection on day 1, and thats it!  as if it were a console game or again, had 10 years to hang around and be tweaked and polished. they also explained the, how and why of more than most could be bothered to read up on, (which is why so many are still bitching about "being in the dark/keeping quiet about x or y.... etc while its been posted about and then some) as well as what set backs that such a process would bring along with it, with more transparency than ive seen in a good while. -only to get beat in the head more with reguardless of which direction they bent back in.  	
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You do realize there is 27 more days in the month of November right...
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(this is NOT an attempt to say there aren't ANY issues that need immediate attention) sigh, forget it... take it for whatever you want. this game, with all faults included is IMO, stronger and built around a better core than ANY standing currently and has already broken the mold and brought back much and more that other mmos have lost sight of and sugar coated away/ handicapped to death so EVERYONE could be legendary geared, putting in the work or not..  ridding themselves of integral things like FUN essential gameplay. like mechanics engaging enough to where the inbetweens and grindy bits, like if you went to do NOTHING but kill mobs cause its what you felt like (which i havn't noticed yet)not saying i wont) are still FUN. because the gameplay is fun in itself, and everything else was based around that rather than the way many before are set. where the big, bad ass, interesting/ fun bits are placed around the core mechanics not to support and build on it/draw focus to, but instead cover it up and be the rewards and incentive for trudging through the mucky grinds/poor portions
 
again opinion (most things posted on forums are) people seem to forget that	
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You do realize there is 27 more days in the month of November right...
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Timeline hasn't changed since my post on page 1: We should see a new version up on the PTR later today and that means the absolute soonest something can be pushed to Live is the 11th. And if today's build is unworkably flawed, push the Live date back to the 18th. All still within the "mid-November" band.
 
My impression from actually playing on the PTR is the current build is not ruinously messed up. But there are a few things that if turned loose into the wilds they'd never be able to pen them up again (all-but-free Hunter's Helper Scopes for some classes... yeah, that's not gonna fly...). I'm sure there will be more to be said about it one way or another in the next 15 hours.	
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Timeline hasn't changed since my post on page 1: We should see a new version up on the PTR later today and that means the absolute soonest something can be pushed to Live is the 11th. And if today's build is unworkably flawed, push the Live date back to the 18th. All still within the "mid-November" band.
 
My impression from actually playing on the PTR is the current build is not ruinously messed up. But there are a few things that if turned loose into the wilds they'd never be able to pen them up again (all-but-free Hunter's Helper Scopes for some classes... yeah, that's not gonna fly...). I'm sure there will be more to be said about it one way or another in the next 15 hours.
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It's about time they split the bug fixes from the content and just release whatever is ready.
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The main problem is, that Carbine promised patch without bugs and from any MMO player experience it is not happening very often and most definitely never with huge expansions. So now they wanna make everything as polished, as possible, at the same time they r loosing subs very fast.
 
Drop3 was supposed to be late August (and it was clearly said that the content was ready then). It was postponed 1M (bugfixes). Later they have merged it with (what was original) Drop4. Ok now we have late October (including this 1M for bugfixes). We have now November and it is more and more possible it will be late November/early December. During that time we have lost Halloween and X-mas events (so it should speed up drop not slow it down). Behind the corner there is WoW expansion and because Drop3 was not mid-October (and from their financial point of view it should be already live for 2 weeks), many players have unsubbed and will play WoW (they r lost for at least 6M for WS - most likely forever / especially with CREEDs that will expire in 3M of inactivity).
 
For me the best developing process is to push content patches as fast as possible, taking care only of huge bugs and simply fix everything else in the time between (it was done best in NW as far as I remember where small bugfixes were downloaded and installed by client without disconnecting from the server - not saying that game was super cool, but how patches were delivered). I don't really care if my PvP queue will last 5mins longer, if there will be enough player that it will take 7min anyway (instead of 2). I don't care if some mobs will bug and be unkillable or will not resp once in a while, if they will be enough players that after reloging I will be put onto another channel. I don't care is some skills have minor bugs (as for example Void Slip), as long as I will have decent PvX class balance. I simply don't care of small bugs as long as there will be something to do in-game and it will be fun. Will bugs annoy me - sure they will, but as long as they can be avoided, there is method to live with each of them I will still have fun with the game. From my experience best and most popular MMOs are not the ones without bugs, but the one with challenging, yet accessable content. Content that is huge enough to keep ppl occupied until next content patch. (Here I can not understand why Eldan Runic Flux is a boss drop instead of 4 daily quests for completing each dung (with medal) - Tugga farm will be much faster than minimum 2h for all dungs and for most players much closer to 3h. With some other changes it will keep ppl occupied for weeks without raids at all, right now I fear it will take 2M tops to farm Fluxes and once again only worth time in-game activity will be raiding.)	
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It's about time they split the bug fixes from the content and just release whatever is ready.
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Do you have any idea how long it would take to "split the bug fixes from the content" and test it? It would take longer to do that than to just test and release the content they are already in the process of finalizing.
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They were the ones that said that things like the rune changes would be released asap and not tied to a drop.
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There is not 27 more days until the "main" competition has its expansion 11.13.14 (13th of November 2014).
 
With a new expansion people on the fence may/will be a lot harder to bring back from WOW potentially.
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The main problem is, that Carbine promised patch without bugs and from any MMO player experience it is not happening very often and most definitely never with huge expansions. So now they wanna make everything as polished, as possible, at the same time they r loosing subs very fast.
 
Drop3 was supposed to be late August (and it was clearly said that the content was ready then). It was postponed 1M (bugfixes). Later they have merged it with (what was original) Drop4. Ok now we have late October (including this 1M for bugfixes). We have now November and it is more and more possible it will be late November/early December. During that time we have lost Halloween and X-mas events (so it should speed up drop not slow it down). Behind the corner there is WoW expansion and because Drop3 was not mid-October (and from their financial point of view it should be already live for 2 weeks), many players have unsubbed and will play WoW (they r lost for at least 6M for WS - most likely forever / especially with CREEDs that will expire in 3M of inactivity).
 
For me the best developing process is to push content patches as fast as possible, taking care only of huge bugs and simply fix everything else in the time between (it was done best in NW as far as I remember where small bugfixes were downloaded and installed by client without disconnecting from the server - not saying that game was super cool, but how patches were delivered). I don't really care if my PvP queue will last 5mins longer, if there will be enough player that it will take 7min anyway (instead of 2). I don't care if some mobs will bug and be unkillable or will not resp once in a while, if they will be enough players that after reloging I will be put onto another channel. I don't care is some skills have minor bugs (as for example Void Slip), as long as I will have decent PvX class balance. I simply don't care of small bugs as long as there will be something to do in-game and it will be fun. Will bugs annoy me - sure they will, but as long as they can be avoided, there is method to live with each of them I will still have fun with the game. From my experience best and most popular MMOs are not the ones without bugs, but the one with challenging, yet accessable content. Content that is huge enough to keep ppl occupied until next content patch. (Here I can not understand why Eldan Runic Flux is a boss drop instead of 4 daily quests for completing each dung (with medal) - Tugga farm will be much faster than minimum 2h for all dungs and for most players much closer to 3h. With some other changes it will keep ppl occupied for weeks without raids at all, right now I fear it will take 2M tops to farm Fluxes and once again only worth time in-game activity will be raiding.)
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I have no illusions drop 3 will be the savior of this game. It will be an improvement that will stir up the community for sure, but it won't be anything more than some "patches" in the ever sinking ship.
 
All we can hope for is that Carbine is better at bucket duty after the patch work is, for the most part, done.
 
WoD is not going to steal "many" subs from Wildstar, it probably has stolen those subs already, and was probably going to, no matter what Carbine could reasonably do. I continue to look forward to the drop, but otherwise I'll continue... well... playing the game(?) I mean yeah I am annoyed about the delays, but on the same token, I know everyone would and will be complaining about things after it releases, as they always do.
 
I'll let Carbine continue trodding along, heck some of the stuff in drop 3 I do NOT look forward to, like Convergence without Noxmind or the larger weird rotations for Espers (why did my GM make me go DPS ;_; ) 
 
 
Edit:
2 big concerns of mine, however, are the disturbing devaluation of future in-game content for these "fixes" that should have been around before launch, and NCsoft continually messing around with things as they've already been a key factor in the game's current state.	
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			Not to panic or anything...WoD is in 9 days. Starting to get a little worried here :(	
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Not to panic or anything...WoD is in 9 days. Starting to get a little worried here :(
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Do you have any idea how long it would take to "split the bug fixes from the content" and test it? It would take longer to do that than to just test and release the content they are already in the process of finalizing.
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			Was there a thread posted to collect questions for today's livestream?  If we operate under the assumption that there will be a Nexus Report instead of a Zero to Fifty the week of the patch, and that there won't necessarily be a q&a section during the new Nexus Report, then the lack of a thread to collect questions implies we are getting a Nexus Report today and the patch is this week or next week.  Also, Half Life 3 is confirmed and Metroid Dread has a release date.	
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			http://www.wildstar-online.com/en/drops/3/genesis-prime/	
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http://www.wildstar-online.com/en/drops/3/genesis-prime/
 
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			It feels more and more like the Entity and Drusera share the same body.	
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It feels more and more like the Entity and Drusera share the same body.
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I swear the more I played the more I was like "what the hell is wrong with you people..."
 
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Thanks for the feedback guys xD.
 
 
 
Fair enough. It just feel that we will never get that patch. it's taking forever.........
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Oh you mean... it is impossible to test bug fixes in old content? :D I see. New perspective here. How do current and present bugs relate to new unpublished content? In addition, bug fix team = content team? Or is the bundle team saying... "oh you only have some fixes... nope we wait until some new content is up.. because [reasons]!" The only thing I am reading is, it takes more time.... If this is the really the case, a lot of people should be fired and other people should create a way better system to be able to push fixes and push content when its ready.
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Was there a thread posted to collect questions for today's livestream?  If we operate under the assumption that there will be a Nexus Report instead of a Zero to Fifty the week of the patch, and that there won't necessarily be a q&a section during the new Nexus Report, then the lack of a thread to collect questions implies we are getting a Nexus Report today and the patch is this week or next week.  Also, Half Life 3 is confirmed and Metroid Dread has a release date.
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Sadly, the answer is C.) there's no Nexus Report or Zero to Fifty this week. 
 
They called in sick.
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Other games, programs, apps, operating systems, etc., usually fix/patch things as they become available. I've played games where everyday when I log in, something new has been fixed.
 
What would be wrong with just patching the game as fixes become available? Why does it have to be done all at once, in a single huge patch/fix, somewhere in the future?
 
Carbine seems to only patch when it's an emergency, and everything else gets put off. Why?
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Fix bugs? I bet we don't see another PTR patch before drop 3 hits. So what are they fixing?
Are they going to do what they normally do and throw in a bug fix patch without testing... most likely and medics \ spellslingers will be broke again.
 
If history repeats itself.	
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Fix bugs? I bet we don't see another PTR patch before drop 3 hits. So what are they fixing?
Are they going to do what they normally do and throw in a bug fix patch without testing... most likely and medics \ spellslingers will be broke again.
 
If history repeats itself.
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They're fixing the stuff on the PTR right now.  Issues were found. Fixes are required.  Just because it's on the PTR doesn't mean it's ready.
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We should see a new version up on the PTR later today and that means the absolute soonest something can be pushed to Live is the 11th.
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I'm not saying it's next Tuesday, but I'm also not saying it's not next Tuesday.
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I'm not saying it's next Tuesday, but I'm also not saying it's not next Tuesday.
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I'm not saying it's next Tuesday, but I'm also not saying it's not next Tuesday.
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I do believe I hear the call of a fellow technologist B).
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I'm not saying it's next Tuesday, but I'm also not saying it's not next Tuesday.
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I'm not saying it's next Tuesday, but I'm also not saying it's not next Tuesday.
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Are you saying or not saying a new PTR build will be or not be up? or Drop 3 might or might not be pushed to live?
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Are you saying or not saying a new PTR build will be or not be up? or Drop 3 might or might not be pushed to live?
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I can safely say that if something isn't released soon, it really wont matter as a lot of very talented people are simply getting too bored, and are becoming disinterested. No matter how much of a community you create, once you have lost a certain percentage of talent, they are not going to want to go backwards in progression to work with get newer players up to speed (both gear and knowledge).
 
And once they are lost, its much harder to get them back.	
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RELEASE DROP 3 OTHERWISE I AM GONNA QUIT.
 
For people asking about Drop 3 release, keep in mind that has to pass to the PTR first before going live. So far, I don't see it in the PTR. So Drop 3 isn't coming soon.
 
 	
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I can safely say that if something isn't released soon, it really wont matter as a lot of very talented people are simply getting too bored, and are becoming disinterested. No matter how much of a community you create, once you have lost a certain percentage of talent, they are not going to want to go backwards in progression to work with get newer players up to speed (both gear and knowledge).
 
And once they are lost, its much harder to get them back.
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			^ Can't tell if you're trolling or not, looking at your signature.	
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 I'm not thanking you for letting us not know, but I'm also not not thanking your for not letting us not know.
 
Also, its official.  I'll be at 100 Eldan Data Fragments before Drop 3.
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I'm not saying it's next Tuesday, but I'm also not saying it's not next Tuesday.
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			ok... aside from the cool teaser page & youtube vid about Drop 3, will there be any big changes/fixes to any class? character? gameplay? I'm just curious, if there is any reading material on it, about anything good/bad in regards of the stalker class? soldier path? what will happen with any of them?	
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 I'm just curious, if there is any reading material on it, 
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			I think drop 3 is most likely next week, at least I hope it is.	
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I can safely say that if something isn't released soon, it really wont matter as a lot of very talented people are simply getting too bored, and are becoming disinterested. No matter how much of a community you create, once you have lost a certain percentage of talent, they are not going to want to go backwards in progression to work with get newer players up to speed (both gear and knowledge).
 
And once they are lost, its much harder to get them back.
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I think it's time to get drop 3 release date, since carbine said "early November". It's over 3 months already ^^.
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I can safely say that making threats won't make it happen any sooner.
 
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Its not a threat, and was never intended to be conveyed as one.
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			New version up on the PTR. Go break it people. They asked nicely.	
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actually they said mid - end of november. Not sure why people constantly scream early november when the last streams and interviews clearly stating something else.
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As I posted in another thread that was locked because of this thread. Still don't understand why since this thread is mostly negative and I was trying to start a positive thread.
 
There is at least a teaser page:http://www.wildstar-online.com/en/drops/3/genesis-prime/
 
And this one:
http://www.wildstar-online.com/en/news/2014-11-04-5-places-defile/
 
Plus a Video out now so it shouldn't be that much longer:
https://www.youtube.com/watch?v=jqWWr9swCdI	
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Still don't understand why since this thread is mostly negative and I was trying to start a positive thread.
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			11/11/2014 !!	
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			"Our next drop, Mystery of the Genesis Prime, is coming on the 11/11/2014! And if you want more info on what’s coming we have a whole web-page dedicated to it as well as an in-depth Community Article to check out!"On facebook. Oh God. It IS next Tuesday! SQUEEE!	
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Drop3 release date was only announced via a simple forum post. There's no date on the teaser vid or frontpage website.
 
How highly do you guys rate the possibility of Drop3 being delayed? 	
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			0	
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			My campaigning to get the new resource node icons reverted will just move into a new phase (so, so terrible). Other than that the new build seems ready for prime time to me. If only to clear out the bottle neck stopping us from getting smaller, more agile fixes rolling on a weekly or bi-weekly basis again.	
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