Pongorma

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==Summary==
Pongorma is a party member of both Hylics games. He is an old knight who has reign over the Ambulant Skulls, deadly beings that haunt Wayne throughout the first game, in which he can be found in a vault and immediately challenges Wayne, joining him when defeated. In Hylics 2, he can be found in Lord Blerol's chamber and immediately aids Wayne in his quest, providing him with the Pneumatophores required to reach Viewax's edifice.
==Powers and Stats==
Tier: | | | At least | 
Key: Hylics 1 | Hylics 1 end-game | Hylics 2 early-game | Hylics 2 late-game
Name: Pongorma, Dark Knight, Greatest of the Dread Knights of Yiithorn, Sir Pongorma
Origin: Hylics
Gender: Male
Age: Unknown, but older than Wayne
Classification: Unknown
Powers and Abilities: Superhuman Physical Characteristics, Telekinesis, Weapon Mastery (Empty guns, axes, spears, swords and more), Immortality (Type 4. Upon dying, Pongorma is sent to the "Afterlife", a mysterious place from where he can come back via teleportation), Longevity, Non-Physical Interaction (Can harm ghosts), Perception Manipulation (With Chrome Bowler), Magic, Resurrection and Regeneration (High-Mid, with Warm Burrito, can regenerate all of his organs and flesh from a mere skeleton, Pongorma can also resurrect through the Afterlife), Limited Biological Manipulation (Can augment his physical abilities with Turbo Tendons), Accelerated Development (Gets multiple significant, sudden boosts to his statistics throughout the series. Can instantly learn new Gestures), Poison Manipulation (with Bubbles and Bad Juju), Healing (with several items, Health Chant and Ablative Holopleather), Fire Manipulation and Darkness Manipulation (with Dark Flame), Explosion Manipulation (with Detonation and TNT), Organic Manipulation and Status Effect Negation (with Mystic Meat), Statistics Amplification (with Ablative Holopleather and Calibration), Poison Manipulation with Ancient Odour, Deconstruction with Partial Destruct, Death Manipulation and Summoning with Ambulant Skulls, Resistance to Corruption, Biological Manipulation and Mind Manipulation (Can resist Gibby's influence over the kingdom, which passively turns all of its subjects into mindless monsters), Death Manipulation (Immune to the touch of his Skulls), Status Effect Inducement, Poison Manipulation, Paralysis Inducement, Sleep Manipulation and Perception Manipulation (The Head Squirrel can prevent all status effects) | All previous abilities plus Deconstruction (with Dissect and Legend of Melting), Paralysis Inducement (with Legend of Melting) and Status Effect Negation (With Dissect) | Same abilities as the previous key | All previous abilities except Explosion Manipulation through TNT, Acrobatics, Pseudo-Flight (Via Pneumatophores), Limited Death Manipulation (Can instantly kill himself at will with Perish), Biological Manipulation, Damage Reduction and Healing (with Poromer Bleb), Fire Manipulation and Duplication Negation (with Soul Crisper), Time Manipulation and Sleep Manipulation (with Time Sigil), Teleportation (With Mini Crystal), Statistics Amplification (with Charge Up and Poolwine), Status Effect Negation (with Fate Sandbox and Teledenudate), Damage Transferal (with Link Mollusc), Electricity Manipulation with Lightning | Same abilities as the previous key, Explosion Manipulation (via Bombo-Genesis)
Attack Potency: Wall level (Can liquefy the flesh of Cone Cultists) | Wall level+ (Able to pulverize the large Clawman) | Small Building level (Before fighting Gibby, Pongorma was already able of one-shotting dozens of enemies that previously put up a tough fight against him and his team. After killing Gibby, he leveled up 62 times (no other battle in Hylics gives any experience), becoming far stronger than before) | At least Small Building level (Should be comparable if not superior to his Hylics 1 self) | Multi-City Block level (Should be far superior to normal enemies who can harm him with physical attacks)
Speed: Unknown | Unknown | Unknown | At least Massively Hypersonic+ (Should be significantly superior to normal enemies such as the Fierce Coutured, who can react to his cloud-to-ground lightning, and other enemies who can defend against it), possibly Relativistic+ (Can block the Noncomfornist's Photon Grapeshot) reactions | At least Massively Hypersonic+, possibly Relativistic+ reactions (Faster than before)
Lifting Strength: Superhuman (Comparable to Wayne) | Superhuman | At least Superhuman | At least Superhuman | At least Superhuman
Striking Strength: Wall level (Able to hurt enemies and bosses with direct attacks) | Wall level+ | Small Building level (One-shotted dozens of enemies previously comparable to him before receiving a massive boost in stats) | At least Small Building level (At least as strong as before) | Multi-City Block level
Durability: Wall level (Could fight the rest of the team) | Wall level | Small Building level (Comparable to his striking strength) | At least Small Building level (Shouldn't be any weaker than before) | Multi-City Block level (Survived the destruction of Hylem-Xylem)
Stamina: At least Peak Human. Able to fight right after being resurrected from being melted, and permanently increases her Will through water dispensers many times throughout her adventures.
Range: At least several meters with gestures, at least several kilometers with Ambulant Skulls
Standard Equipment: His glove, several items, such as Dynamites, Juice Boxes, Vegetables, Warm Burritos, Bananas, Cloud Germs, Cookies, Cupcakes, Mini Crystal, Multi Soul Sponges, Multi Stem Cells, Multi-Coffee, Poolwine, Pneumatophore and a Paddle.
Intelligence: Above Average (An expert knight comparable in skill to Wayne)
Weaknesses: Pongorma needs to use the "Meat Tenderizer" in the Afterlife in order to boost his Flesh points. Bombo-Genesis, while being a devastating spell, requires his cremates and completely drains his Will.
Notable Attacks/Techniques:
*Hylics 1 Gestures:
**Bubbles: Poisons the enemy.
**Health Chant: Heals all allies
**Dark Flame: Creates a black flame that leaves painful burns.
**Detonation: inflicts 250% damage, slow casting speed.
**Mystic Meat: Cancels out status effects on himself and his allies, and prevents them for three turns.
**Space Shurikens: Shoots several magic shuriken that strike quickly and inflict high damage.
**Calibration: Temporarily increases his might.
**Ablative Holopleather: Heals a target and raises its defense.
**Dissect: Damages all enemies & removes positive statuses.
**Ancient Odour: Pongorma's first unique gesture. Inflicts minor damage and poisons all enemies.
**Partial Destruct: Pongorma's other unique gesture. Inflicts damage equal to 25% of target's current health.
**Legend of Melting: The ultimate gesture of Hylics 1. Inflicts very high damage, striking multiple times and paralyzing its targets.
**Ambulant Skulls: Though unusable in direct combat, Pongorma is able to control several skull-like creatures that chase down Wayne before Pongorma's recruitment, instantly killing him on contact.
*Hylics 2 Gestures:
**Poromer Bleb: A healing gesture that also reduces the damage the target will take from the next attack.
**Soul Crisper: Burns enemies for two turns, and prevents enemies such as the Poolmen from multiplicating.
**Nematode Interface: Makes both the user and the target bleed, though the user is unaffected if it's cast under the effect of Charge Up.
**Time Sigil: Slows down enemies, before making them fall asleep.
**Charge Up: Makes the next attack stronger and gives special effects to each character's unique gesture. Its effects become stronger throughout the game as Wayne gathers antennas.
**Fate Sandbox: Makes an ally immune to every status except stunned.
**Teledenudate: Removes positive statuses from an enemy, or negative statues from an ally.
**Link Mollusc: Transfers all negative statuses to all enemies.
**Lightning: Pongorma's unique gesture. He summons lightning from the sky. A powerful attack, but it will leave him stunned if he does not Charge Up before using it.
**Bombogenesis: The ultimate gesture, deals damage to all enemies, multiplied by party's total will divided by 4.
*The Afterlife: The Afterlife is not a move Pongorma is able to use, but the place he is transported to when he and his crew are killed. There, he is able to increase his maximum health by putting the flesh of the enemies he's defeated in a meat grinder, take a quick bath to temporarily prevent himself from suffering status effects or teleport to various areas where he's activated a teleporter, or return to the one where he died.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters Category:Hylics Category:Telekinesis Users Category:Immortals Category:Longevity Users Category:Non-Physical Interaction Users Category:Magic Users Category:Resurrection Users Category:Regeneration Users Category:Accelerated Development Users Category:Poison Users Category:Healers Category:Fire Users Category:Darkness Users Category:Explosion Users Category:Organic Users Category:Status Effect Users Category:Power Nullification Users Category:Deconstruction Users Category:Paralysis Users Category:Sleep Users Category:Teleportation Users Category:Statistics Amplification Users Category:Statistics Reduction Users
Category:Electricity Users
Category:Death Users
Category:Summoners