Heads-up display

A Heads-Up Display, or HUD, is the name given to the screen viewed by the player of a first-person shooter game.
== In the Call of Duty series ==
In the Call of Duty series, the HUD is not present at all times, and appears only when the player is low on ammo, sometimes when switching weapons or picking up a new weapon, and some other times. In Hardcore multiplayer modes, the HUD is limited to nothing but the kill-feed and a mini-map, which only appears when a UAV, Spy Plane, Blackbird, Advanced UAV, Orbital VSAT or H.A.T.R. is called in. They will also still see the names of teammates, the symbol showing they are carrying a bomb/flag, and the amount of flags captured. The Realism mode in Call of Duty: Modern Warfare and Call of Duty: Modern Warfare II limits the HUD effectively.
===HUD elements===
*Names of teammates
*Compass
*Location of objective (in singleplayer mode of every Call of Duty installment since Call of Duty: Modern Warfare 2)
*Grenade indicator
*Cross-hairs (if enabled)
*Reload/low ammo/no ammo indicator
*Equipped weapon
*Current stance (In every Call of Duty installment prior to Call of Duty: Advanced Warfare)
*Mission updates (New objectives, game saves, etc.)
*Ammo counter (in every Call of Duty installment, with the exception of Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2, and Call of Duty: Modern Warfare 3 whereas the counter is a visual representation from remaining ammo, and in Call of Duty: Ghosts and Call of Duty: Infinite Warfare, it's simply a bar)
*Weapon pickup icon/use function
*Health bar (Call of Duty, Call of Duty: United Offensive, Call of Duty: Finest Hour, Call of Duty 2: Big Red One, Call of Duty: Ghosts' Extinction mode, Call of Duty: WWII's Campaign mode, Call of Duty: Black Ops 4, Call of Duty: Warzone and Call of Duty: Black Ops 6)
*Armor bar/counter
*Blood Splatter/Red Screen (indicates health in every Call of Duty installment since Call of Duty 2)
*Damage indicator, also known as "hitmarkers" (which can be disabled)
**From Call of Duty: Modern Warfare 2 onwards, a Blast Shield/Flak Jacket indicator shows when an explosive hits an enemy using such equipment/perks. From Call of Duty: Modern Warfare 3 onwards, a Ballistic Vest indicator shows when damage hits an enemy wearing a Ballistic Vest. From Call of Duty: Ghosts, a red barrel icon indicates when an enemy is killed by a red barrel, or killed after being hit by a Thermobaric. A patch was also made that an orange hitmarker indicates a kill. From Call of Duty: Warzone, a blue shield icon indicates when an enemy is currently wearing Armor Plates.
*Game hints
*Subtitles (Singleplayer and recent Multiplayer titles), team chat (Multiplayer)
*Playercard (in Multiplayer)
*Time left/passed (in singleplayer, Special Ops and Turned)
*Enemies killed/remaining (in Survival Mode)
*Current round (Zombies, Survival Mode, Safeguard)
*Perk-a-Colas drank (Zombies)
*Arrow pointing towards teammates (if not facing them in Zombies and Cooperative Campaign)
*Score (Zombies, Arcade Mode, Special Ops Chaos Mode, Competitive Co-op; in Mob of the Dead and Origins the current character's name is displayed beside the score as well)
*Active power-ups (Zombies)
*XP meter (In multiplayer mode of Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare Remastered)
*Surrounding blood lines (only found in Black Ops Zombies)
*Any collected buildable parts (Zombies)
*Killstreak counter (Only in Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts)
*Scorestreak counter (Only in Call of Duty: Black Ops II, Call of Duty: Advanced Warfare, Call of Duty: Black Ops III, Call of Duty: Infinite Warfare and Call of Duty: Black Ops 4)
*Blue symbol in Mob of the Dead at the bottom of the screen in Afterlife Mode
*Player's scoreboard stats (Ghosts only)
*Minimap (mostly only appears in multiplayer, also appears in Survival Mode and Special Ops Chaos)
* Exo Ability and Battery (Call of Duty: Advanced Warfare only)
* Specialist Weapon and Ability (Call of Duty: Black Ops III only)
* Combat Rig Payload (Call of Duty: Infinite Warfare only)
== Gallery==
Cod1 hud.jpg|The HUD in Call of Duty.
Cod2 hud.jpg|The HUD in Call of Duty 2.
M1911 Dual Wield BRO.png|In Call of Duty 2: Big Red One.
Cod 3 hud.jpg|The HUD in Call of Duty 3.
Cod4 hud.jpg|The HUD in Call of Duty 4: Modern Warfare.
Waw hud.jpg|The HUD in Call of Duty: World at War.
File:HUD MW2.jpg|The HUD in Call of Duty: Modern Warfare 2.
File:Blops hud.png|The HUD in Call of Duty: Black Ops.
MustangiPod.png|The HUD in Call of Duty: Black Ops Zombies.
Zombie Mode BODS.jpg|The HUD in Call of Duty: Black Ops (Nintendo DS) Zombies.
PPS-43 1st Person BODS.jpg|The HUD in Call of Duty: Black Ops (Nintendo DS) campaign mode.
Mw3 hud.jpg|The HUD in Call of Duty: Modern Warfare 3.
HUD BOII.png|The HUD in Call of Duty: Black Ops II.
Nukehouse Dragunov BOD.png|The HUD as it appears in Call of Duty: Black Ops: Declassified.
MTAR-X Silencer Red Dot Sight CoDG.jpg|HUD in Call of Duty: Ghosts.
MK17-CQC First Person CoDO.png|The HUD in Call of Duty Online.
M9 CODO.png|The HUD in Call of Duty Online multiplayer.
Personal Magma-Man aw6.jpg|The HUD in Call of Duty: Advanced Warfare multiplayer.
Personal Magma-Man aw2.jpg|The HUD in the Call of Duty: Advanced Warfare campaign.
CEL-3 Cauterizer First Person AW.png|The HUD in Call of Duty: Advanced Warfare's Exo Zombies mode.
HUD BO3.png|The HUD in Call of Duty: Black Ops III multiplayer.
HUD Zombies BO3.png|The HUD in Call of Duty: Black Ops III in Shadows of Evil
Free Run Gameplay BO3.png|The HUD in Call of Duty: Black Ops III Free Run
Category:Game Terms
Category:Gameplay mechanics