Turking

is a Red boss, being the final boss the player encounters in Chapter 2, debuting in On The Heights. focuses on tanking a lot of damage and dealing with crowds due to his regenerative abilities, summons being able to distract units for a bit and apply burn upon hitting a unit. Eventually, he'll increase his walkspeed and unlock another attack after taking enough damage, allowing him to damage and kill more units.
==Enemy==
's attacks deal area damage and inflict the fire debuff, which can deal high damage over time to unarmored units. Also, after four attacks, he can summon 2 s, who are basically s with the attack rate of a . At 66% HP, enters his second phase, which is not too different from his first phase as he only pulls out a turkey leg that he munches on after attacking, healing 5% of his HP. This only happens if a is alive. 
When is at 33% health, will enter his third phase by putting his sword on his back. He then pulls out some Epicsauce and dumps it on his turkey leg, putting the Epicsauce away and grabbing his sword afterwards. He then scarfs the chicken wing down, healing 25% of his health, before vomiting 10 fireballs up on your units. He can do again every 6 attacks after. Although he loses the abilities to summon s and eat his turkey leg, he also gains a boost to his walkspeed and attack speed. 
=== Accessories ===
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*Hat: Adurite Crown
*Face: Epic Face and this for phase 3
*Cape/Pauldrons: Regal Cape Pauldrons
*Collar: Nefarious Red Wizards Cape (Recolored to red and moved forward)
*Pants: Red Wizard Robes
*Gear: Faux Firebrand
*Hot Sauce: Epicsauce
*Turkey: Turkey Leg
======== 
*Face: Epic Face
*Pants: Classic Telamon Roblox Mage Frumpled Wizard Robe
*Hood: Telamon's Turkey Suit
*Turkey: Turkey Leg
==Strategy==
Note: More detailed strategies about this boss can be found at its respective stage here.
At the start, just upgrade your bank, then use your cannon or send out some units to take out the first wave of enemies. When you get to , keep meatshielding with cheap ones like or tanks such as , and spam ranged units that can shred and the enemies down from afar, like , , , and . As long as you consistently deal DPS, you should take down its s pretty fast and deal high damage to the boss.
As soon as Phase 3 starts, use tanks, preferably ones with armor like , to absorb the vomit attack while continuing to send backliners. Time your defensive units carefully to avoid backliners dying. Stall as much as you can while also keeping your tanks saved for when vomits again, and after some time, he should go down.
===Recommended Battlers===
*Most anti-red units such as or . Extra examples include:
** is very useful for dealing decent DPS after ’s vomit, as his i-frames can allow him to take very little damage, though 's burn effects can still cripple them.
** as he can function as a good rusher with high damage and anti-red and even an emergency meatshield.
** in particular, when stacked, can do immense damage to and peons without armor. However, beware of and in its first phase. It can help kill before its slam though. 
* and can deal massive damage in a large area. They require timing but the payoff is noticeable.
* can tank most, if not the entirety of his fire-breathing attack, although it requires timing. He can also deal extra damage with his final attack, helping you defeat and destroy peons faster.
** can also be used to block half of the fire-breathing attack, so it can be used as a fail-safe when is on cooldown.
* or can keep your tanks alive, helping you keep in place.
* can come in handy as an expendable DPS unit, since it has high DPS and is cheap, fast and spammable.
* / can shred any unarmored enemy they come across, making him good for finishing off angry s and preventing other small enemies from causing issues, though and may still give you trouble.
** may not have as much DPS as , but the small splash can let him deal with the other strong threats alongside and be somewhat cheaper.
* when stacked can do constant damage to from a safe distance while breaking the helmets of s so your high firerate units can finish them off.
** also works quite well, and can be used if you'd prefer less punishment if your stack dies, or if it hits a peon, with an added bonus of being cheaper.
* can rack up a lot of money to spend at the beginning of the stage.
* can continuously spawn s with a 4 second cool down in-between each one which will help slow down and even deal some damage to him.
* and can be useful for tanking 's vomit, allowing for your backliners to live. Make sure their health is still decent, or else the vomit will punch through and kill your backliners.
** also has immunity to normal fire, Anti-Red and very high armor, letting him tank 's attacks for much longer. He also inflicts hellfire, which is not immune to.
**Both of them are still also vulnerable to and .
===Unrecommended Battlers=== 
*Battlers that set units on fire like , as is immune to fire damage. They can help in taking out peons though.
* Battlers with no armor or resistance because they will die quite easily to 's attacks. 
**This doesn't mean they absolutely can't be used, for example can still deal a phenomenal amount of damage to while in his rage mode but they will usually die shortly after.
==Stats ==
==Quote==
==Gallery==
Turking Ingame.png| and his two s in-game.
Turking Rage.png| after eating the turkey leg doused in Epicsauce.
Turking fucking dies.gif| dying to a bunch of s.
===Attacks===
Turking Attack.gif| swinging his sword and setting enemies on fire.
Turking Turkey.gif| summoning two of his s.
Turking Berserk.gif| dousing his turkey leg in hot sauce then throwing up many fireballs.
===Misc===
File:THE TURKING PORTRAIT LETS GO.png|'s Portrait.
File:Weird Buggy Turking.webp| in-game without his pants.
File:Turkingorigin.png|Origin of 's design.
==Trivia==
*His name is a portmanteau of the words "Turkey" and "King".
*He has the highest money drop currently in game, that being $8000, and having the 2nd highest money drop ($6000).
**This is because enemies drop a certain amount of money depending on what their base HP is.
*He is based off Telamon/Shedletsky, the former Creative Director of Roblox, who was known for creating the original Sword Fights On The Heights.
* is essentially just a red with his healing eating ability that attacks at the speed of a (every four seconds), making him more dangerous than the two.
*’s quote is most likely a reference to a emoji in the Tumore Discord server, called NUMBA1BIGGESTFAN
*His death sound originates from a 2012 video titled "Newbies (Minecraft Machinima)", which contains a clip of a relaxed man easing themselves up in the heat (the original video has been deleted but has been reuploaded as the provided link), but pitched down.
**Obviously, the swear word is cut from his initial death sound.
*His spawn sound is Tricky's laugh from Madness Combat.
*'s quote is most likely a reference to this video.
*'s death sound comes from a video of Nikocado crying, but pitched down in-game.
* has the highest base health in game, standing at 8000 HP. 
**If you count exclusive units, this is only beaten by 's 4,166,667 health.
*His theme used to be King Dedede's theme for Super Smash Bros Brawl before getting changed to Jester's Delight after the Machine Scream update, probably for copyright reasons and to welcome more original soundtracks into the game.
*If 's model bugs and his clothes do not load in properly, his torso and legs are actually black.
*If he reaches 33% health as he's about to summon s, instead of entering phase 3 like he usually does, he will instead summon the s and heal himself like normal.
Category:Enemies
Category:Bosses
Category:Red