Super Smash Bros. Switch/Playable Characters

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This page contains all information on the playable characters included within the base game of Super Smash Bros. Switch.
Ashley is a newcomer fighter and a representative of the Wario series. Ashley and her shape-shifting imp Red first appeared as employees of WarioWare, Inc. in WarioWare: Touched!. Ashley lives in a large haunted mansion, though frequently travels around Diamond City to practice her magic. Red is able to transform into a variety of different objects for her to use, primarily remaining as her wand in Super Smash Bros. Switch.
=== Movesets ===
Ashley's standard attacks revolve around her using her staff as a melee weapon, and to create clouds of magic around her that deal damage. Some of her attacks, including her special moves, revolve around her using her magic to summon a variety of different objects from WarioWare microgames.
Ashley has a unique aesthetic property, where small sweets and candies fall from Ashley whenever she lands on the ground.
Ashley's Final Smash is Super Wario Bros.. She begins the attack by throwing Red forwards a short distance. Should Red not make contact with an opponent then nothing will happen, otherwise Ashley will begin the attack. She transports those who Red hits away, and summons a giant sprite of Wario to stomp across the stage multiple times, burying them into the ground before knocking them away.
==== Moveset 1 ====
* Ashley's neutral special move is known as Cheater!, and is based on the microgame of the same name from WarioWare: Smooth Moves. Ashley summons a large die, which bounces forwards a few times before disappearing. It acts as a projectile, and as such can be reflected back at her.
* Chiritorie, both a microgame from WarioWare, Inc.: Mega Microgame$! and a remote-controlled vacuum created by Gunpei Yokoi, is summoned by Ashley for her side special move. As the Chiritorie is a vacuum, she uses it to drag items and fighters towards her, but she can not move while using it.
* Ashley's up special move has her jump onto her broom and fly a short distance in an upwards direction diagonally. As she travels, a shield of energy protects her front to deal damage. This special move is known as Broomstick Blast.
* One of Ashley's microgames from WarioWare: Smooth Moves is called You're Fired!, and appears as her down special move. Ashley summons a giant cannon, which fires a cannonball forwards after a short period. The cannonball deals massive damage and travels a great distance, though because of this it has long startup time to charge. Additionally, it can be attacked before it fires, and if it sustains enough damage it will explode, dealing damage to those nearby, but also disabling Ashley's ability to use the attack again for a while.
==== Moveset 2 ====
* One of Ashley's microgames in WarioWare: Touched! is known as On Strike, which appears as inspiration her Switch neutral special move Strike. After lighting her want on fire, she looses a fireball, which travels forwards a short distance before exploding. It can be absorbed or reflected, as it is an energy-based projectile.
* In Game & Wario, there is a Bowling minigame in which Ashley, as well as many of the game's other characters, appear as Bowling Pins. For Ashley's Switch side special move, she summons one of such Bowling Pins, which is much larger in size. Similarly to Pac-Man's fire hydrant from Super Smash Bros. 4, Ashley (or another fighter) can then knock it away with attacks, though while it is standing, it acts as a small shield.
* In WarioWare: Touched!, Mike has a microgame, known as Rising Inflation, in which the player must blow into the Nintendo DS' microphone in order to inflate a balloon. In Ashley's Switch up special move, Red transforms into a balloon, which she grabs onto. She rises slowly, though can do so indefinitely, as long as she isn't attacked; if she is, Red will transform into his imp form and the two will fall helpless. If the attack is ended by choice however, the player can perform any of Ashley's standard aerial attacks and will not fall helpless.
* One of Ashley's microgames in WarioWare: Smooth Moves is a game called Ringmaster. In that microgame, the player has to complete a beat by shaking bells that they hold in their hands. Though not necessarily the same as that microgame, her Switch down special move sees Ashley pull out a larger version of these bells. She then uses magic to make the bells create a forcefield around her, deflecting any projectiles while it is up.
=== Alternate Costumes ===
Most of Ashley's alternate costumes reference the colour schemes of her fellow WarioWare, Inc. employees, as they appeared in Game & Wario. All of Mona, Wario, Penny Crygor, Kat, and Ana are referenced, as is 5-Volt. Ashley's last alternate costume is based upon the traditional sailor uniform worn by Japanese schoolgirls.
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Baby Mario is a newcomer fighter and a representative of the Yoshi series. Baby Mario first made an appearance in Super Mario World 2: Yoshi's Island, where he and the Yoshis of Yoshi's Island went on an adventure to defeat Baby Bowser and rescue Baby Luigi. Since then, Baby Mario has made frequent appearances in the Yoshi series, as well as in a variety of Super Mario spin-off titles. One of the games to primarily feature Baby Mario was Mario & Luigi: Partners in Time, where the infant Baby Mario and Baby Luigi teamed up with their adult counterparts to defeat the Shroobs that were invading the Mushroom Kingdom. It is this game on which Baby Mario's moveset is primarily based.
=== Movesets ===
Despite being an infant, Baby Mario wields a large hammer, which he uses to primarily deal damage to foes in battle. Several of his other attacks and animations further reference Mario & Luigi: Partners in Time, with his dash attack referencing Mario and Luigi's Bros. Ball technique. Though he is primarily based on the aforementioned Mario & Luigi title, some of his other standard attacks reference the Yoshi titles in which he appears, with many of his aerial attacks have him utilizing his cape from Super Mario World 2: Yoshi's Island.
Baby Mario's Final Smash is known as Pocket Chomp. As one would expect from the name, Baby Mario releases a Chain Chomp from a capsule, which will then run rampant around the stage as Baby Mario rides atop it. The Chain Chomp can be controlled, though its wild movements make it hard to do so. After a short amount of time, the Chain Chomp will throw Baby Mario off and it will either fall off the stage or travel off-screen.
==== Moveset 1 ====
* Baby Mario's neutral special move has him perform a powerful slam with his hammer. When on the ground the attack can be charged, and will bury fighters when done so fully. This attack is known as Hammer Slam.
* Baby Mario's side special move is known as Bouncy Egg. Though not directly based on any of Baby Mario's own abilities, the attack is inspired by those primarily performed by the Yoshis in the Yoshi's Island games in which he appears: throwing eggs. Baby Mario lobs a Yoshi Egg upwards before hitting it forwards. It will bounce along the ground three times before shattering, though it may also do so when it makes contact with an opponent.
* One of Baby Mario's most well-known abilities is the ability to encase himself in a bubble; this is his up special move. Baby Mario surrounds himself with a bubble and floats upwards. Though he does not deal damage he can travel upwards indefinitely, stopping only when the standard or special move buttons are hit, or when an attack makes contact with Baby Mario. Should either of those happen, the bubble will pop, and Baby Mario will begin to fall helpless.
* For his down special move, Baby Drill, Baby Mario will begin spinning with his hammer outstretched around him. Should he be on the ground, he will travel a short distance forwards, but should he be in the air, Baby Mario will shoot downwards and meteor smash those he touches.
==== Moveset 2 ====
=== Alternate Costumes ===
Four of his alternate costume slots are taken up by Baby Luigi, who acts as an alternate character to Baby Mario, with his own voice clips, announcer calls, and crowd chants. Baby Mario's alternate costumes reference the colour scheme of Wario, Mario's artwork for Mario Bros., and Mario's sprite from Tennis. Baby Luigi's alternate costumes reference the colour scheme of Waluigi, Luigi's appearance in the animated film Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!, and Luigi's sprite from Wrecking Crew.
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==== Removed Costumes ====
Baby Mario has four additional alternate costumes in the game's code that go unused in the final game. These were likely created for Baby Mario before Baby Luigi was decided as an alternate character for him. These costumes reference the colour schemes of Luigi and Waluigi, as well as Mario's appearance as Fire Mario and his sprite from Family Computer Golf: U.S. Course and NES Open Tournament Golf.
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Bowser is a veteran fighter and a representative of the Super Mario series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Seven of Bowser's costumes return from Super Smash Bros. for Nintendo 3DS / Wii U. While his orange alternate costume does not return, it is replaced with an alternate costume based upon Bowser's original appearance in artwork for Super Mario Bros..
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Bowser Jr. is a veteran fighter and a representative of the Super Mario series. Bowser Jr. originally debuted in Super Mario Sunshine, where he continually went after Princess Peach after being told she was his mother. Since then, he has served as a major antagonist to Mario and Luigi, often serving the role of a recurring boss and major member of the Koopa Troop.
=== Movesets ===
Bowser Jr.'s moveset has him using a variety of different gadgets and weapons that he has built into his Junior Clown Car. Many of his standard and smash attacks revolve around him using comically large fists to dish out damage in addition to large drills, Grinders, and claws. In addition, Bowser Jr. is unique in that he has two different hitboxes that determine how much damage he takes from attacks. Bowser Jr. sustains 0.88x the amount of damage from attacks that hit the hitbox surrounding his Junior Clown Car, and 1.15x the damage from attacks that hit him directly.
Bowser Jr.'s Final Smash has him transform into Shadow Mario, a doppelgänger of Mario which debuted in Super Mario Sunshine, and use his Magic Paintbrush to cover a large portion of the screen with an X. Touching this X will deal damage and set knockback (meaning that the amount of knockback dealt from the move is not increased the more damage a fighter has). Before it disappears, it will push away all fighters in contact with it to KO anyone with high enough percentages. As Bowser Jr. transforms into Shadow Mario and paints the screen, this attack is appropriately named Shadow Mario Paint.
==== Moveset 1 ====
*Bowser Jr.'s neutral special move is Clown Cannon. Clown Cannon sees the Junior Clown car firing a large cannonball from its mouth. The attack can be charged to increase the distance the ball travels, as well as the amount of damage it deals to the fighter it hits.
*His side special move is Clown Kart Dash, which sees the Junior Clown Car transforming into a go-kart and rushing forwards to barrel down fighters. Tilting the control stick in the opposite direction will make Bowser Jr. perform a doughnut, which knocks away fighters around him. This move is especially useful for horizontal recovery, as the move can be used multiple times after spinning out.
*Bowser Jr.'s up special move has him abandoning the Junior Clown Car and being propelled high into the air before it explodes beneath him. Aptly named Abandon Ship!, using the move will allow Bowser Jr. to use any of his aerial attacks until he touches the ground and summons another vehicle.
*For his down special move, Bowser Jr. summons a Mechakoopa - a type of robotic enemy that has made numerous appearances throughout the Super Mario series ever since their debut in Super Mario World. The Mechakoopa will walk forwards for a short while before exploding. However, while it does turn away from ledges, it is treated as an item, and as such opponents can pick them up and use them against Bowser Jr.
==== Moveset 2 ====
* Bowser Jr.'s Switch neutral special grants him ability he has seldom used, but his father often does: the ability to spew Fireballs from his mouth. Bowser Jr., or whichever Koopaling is currently in battle, hops onto the rim of the Junior Clown Car and looses a giant fireball that travels forwards. This fireball will travel through fighters, while also getting decreasing the amount of damage it deals.
* Bob-omb Toss appears as Bowser Jr.'s Switch side special move. In New Super Mario Bros. U and several other titles, Bowser Jr.'s boss battles involve him dropping Bob-ombs on Mario or Luigi from above. In Super Smash Bros. Switch, Bowser Jr. throws three Bob-ombs in rapid succession that explode quickly when they hit a solid object- be it a platform, wall, or fighter. These Bob-ombs are nowhere close to being as powerful as its item counterpart, though still very powerful.
* Bowser Jr.'s Switch up special move has him boost upwards as the propellers on the Junior Clown Car go in overdrive: an attack referred to as Propeller Spin. Should any fighter touch the propellers as they spin, they will be spiked downwards. While the attack happens, Bowser Jr. travels upwards a short distance, but he won't fall helpless after the attack ends; Bowser Jr. will still be able to perform aerial attacks.
* Bowser Jr.'s Switch down special move has him perform a Ground Pound attack. Launching out of his Junior Clown Car (which then promptly disappears), Bowser Jr. then fires himself downwards at the ground, creating a shockwave to push away nearby foes while also burying those he lands on.
=== Alternate Costumes ===
Bowser Jr.'s alternate costumes are the seven Koopalings, with each acting as alternate characters with their unique voice clips, crowd and announcer calls. Each of the Koopalings and Bowser Jr. all have a single recolour costume, with the Koopalings' alts being based on their sprites from Super Mario World and Bowser Jr.'s based upon his father's sprite from the same game.
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Captain Falcon is a veteran fighter and a representative of the F-Zero series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Charizard is a veteran fighter and a representative of the Pokémon series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
All of Charizard's alternate costumes return from Super Smash Bros. for Nintendo 3DS / Wii U.
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Corrin is a veteran fighter and a representative of the Fire Emblem series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
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Dark Matter is a newcomer fighter and a representative of the Kirby series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Dark Pit is a veteran fighter and a representative of the Kid Icarus series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
All of Dark Pit's alternate costumes return from Super Smash Bros. for Nintendo 3DS / Wii U.
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Decidueye is a newcomer fighter and a representative of the Pokémon series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Most of Decidueye's alternate costumes are based on the colour schemes of several other Alolan Pokémon; with costumes based off: Incineroar, Primarina, Pom-Pom Style Oricorio, Pikipek. Decidueye's shiny coloration is another one of his costumes.
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Diddy Kong is a veteran fighter and a representative of the Donkey Kong series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
While most of Diddy Kong's costumes return from Super Smash Bros. for Nintendo 3DS / Wii U, two of them are new. These two do not reference anything and are of original design.
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Dixie Kong is a newcomer fighter and a representative of the Donkey Country series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Donkey Kong is a veteran fighter and a representative of the Donkey Kong series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
All of Donkey Kong's alternate costumes return from Super Smash Bros. for Nintendo 3DS / Wii U.
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Dr. Mario is a veteran fighter and a representative of the Super Mario series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Duck Hunt, known as Duck Hunt Duo in PAL versions, is a veteran fighter and a representative of the Duck Hunt series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Elma is a newcomer fighter and a representative of the Xenoblade Chronicles series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Falco Lombardi is a veteran fighter and a representative of the Star Fox series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Fox McCloud is a veteran fighter and a representative of the Star Fox series.
=== Movesets ===
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==== Moveset 2 ====
=== Alternate Costumes ===
Ganondorf is a veteran fighter and a representative of The Legend of Zelda series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Greninja is a veteran fighter and a representative of the Pokémon series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Three of Greninja's alternate costumes reappear from Super Smash Bros. for Nintendo 3DS / Wii U. Greninja also has four new alternate costumes that transform them into Ash-Greninja. Ash-Greninja's alternate costumes do take design cues from three of Greninja's other costumes from the previous Super Smash Bros. title however.
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Popo and Nana, collectively known as the Ice Climbers, is a veteran team acting as a single fighter and a representative of the Ice Climber series. They return after being absent from Super Smash Bros. for Nintendo 3DS / Wii U.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Ike is a veteran fighter and a representative of the Fire Emblem series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Inkling is a newcomer fighter and a representative of the Splatoon series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Jigglypuff is a veteran fighter and a representative of the Pokémon series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
King Dedede is a veteran fighter and a representative of the Kirby series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
King K. Rool is a newcomer fighter and a representative of the Donkey Kong series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Three of King K. Rool's costumes change his scales to match the colours of the blue, red, and brown Kritters of Mario Super Sluggers, while two more change them to match the colours of the purple and black Kritters from the Game Boy Advance and Super Nintendo Entertainment System versions of Donkey Kong Country respectively. Kludge, a racer from Donkey Kong Barrel Blast is also referenced in one of his costumes. Finally, K. Rool's last alternate costume gives him his pharaoh-esque attire that he wore in Mario Super Sluggers.
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Kirby is a veteran fighter and a representative of the Kirby series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
All of Kirby's alternate costumes return, unchanged, from Super Smash Bros. for Nintendo 3DS / Wii U.
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Link is a veteran fighter and a representative of The Legend of Zelda series. Link is the name given to the hero of Hyrule who is reincarnated generation after generation to take down the evils that that plague the kingdom of Hyrule. Throughout the history of Hyrule, the many Links are given different titles depending on the challenges they overcame. Most Links hold the Triforce of Courage, which coincides with their tremendous amounts of courage they express.
Like Princess Zelda, Sheik, and Ganondorf, Link's aesthetic design has been updated. While Brawl and Super Smash Bros. for Nintendo 3DS / Wii U used their designs from Twilight Princess, Super Smash Bros. Switch instead uses their designs from Hyrule Warriors.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Little Mac is a veteran fighter and a representative of the Punch-Out!! series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Lucario is a veteran fighter and a representative of the Pokémon series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
All but two of Lucario's alternate costumes return from Super Smash Bros. for Nintendo 3DS / Wii U. One of his new alternate costumes is based on his alternate appearance in Pokkén Tournament mirror matches, while the other is based on his shiny coloration from the mainstream Pokémon titles.
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Lucas is a veteran fighter and a representative of the EarthBound series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Lucina is a veteran fighter and a representative of the Fire Emblem series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Luigi is a veteran fighter and a representative of the Super Mario series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Most of Luigi's alternate costumes return relatively unchanged from Super Smash Bros. for Nintendo 3DS / Wii U. He retains costumes based on Waluigi and Fire Luigi, as well as two based on Mario's appearances in Pinball and on the North American box art for Mario Bros.. Luigi's pink colour scheme, based on his appearance in Wrecking Crew also returns. Luigi's blue and yellow colour scheme now more closely resembles his appearance in the animated film Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!, as opposed to his appearance from the All Night Nippon Super Mario Bros. box art. Lastly, Luigi has a brand new alternate costume based upon Mario's earlier appearance, where he wore red overalls and a blue shirt, instead of the reverse.
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==== Removed costumes ====
Texture data exists in the game's code for another alternate costume that goes unused in the final game. This alternate costume gives Luigi a light blue and green colour scheme, referencing Ice Luigi.
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Magearna is a newcomer fighter and a representative of the Pokémon series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
One of Magearna's alternate costumes gives them their original (ancient) coloration, which makes them resemble a Poké Ball, while another is based on the shiny colour scheme of that same alternate design (which itself is based on the colour scheme of an Ultra Ball). The rest of Magearna's alternate costumes are of original design, though two take inspiration from the colour schemes of the Great Ball and Master Ball.
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Mario is a veteran fighter and a representative of the Super Mario series. Mario, under the name of Jumpman, first appeared in the 1981 arcade platformer Donkey Kong, and quickly became Nintendo's flagship mascot character and one of the most well-known fictional characters in history. He is the main protagonist of the Super Mario series, often working alongside his brother Luigi to rescue the Mushroom Kingdom's princess from Bowser.
=== Movesets ===
Mario is one of the most balanced characters in the game, and it is often suggested that new players try to learn the game by playing as him. All of his standard attacks are physical ones, with some utilizing his control over fire to deal more damage than normal.
Mario's Final Smash is the aptly named Mario Finale. Inspired by his Fire Mario transformation, Mario summons two large fireballs that spin around each other as they travel horizontally across the stage, trapping opponents in a vortex that is difficult to escape from. The fireballs may leave behind small flames on the ground, but these do not deal any damage and are entirely cosmetic.
==== Moveset 1 ====
* One of the very first power-ups introduced in the Super Mario series was the Fire Flower, which granted Mario the ability to throw fireballs that would bounce across the ground to defeat enemies. In Super Smash Bros., Mario shoots a small red fireball from his palm for his neutral special move, which bounces a few times before petering out. The projectile is weak and can be absorbed or reflected, though it does stun those it hits for a short moment.
* Super Mario World was the first game in the Super Mario series to include the Cape Feather power-up which, true to its name, would give Mario a cape when collected. In this game, the cape would allow Mario to fly, though, if he stood still, he could also use this cape to whip enemies. In Super Smash Bros., this cape appears as Mario's side special move. Mario whips his yellow cape to spin around the opponent it hits, though it will also reflect any projectile that touches it.
* In Super Mario Bros., and several games since, Mario would hold his hand above his head while jumping. In the Super Smash Bros. series, he does this for his up special move, jumping high upwards with his fist held high above his head. Known as the "Super Jump Punch", this move will trap opponents before launching them away as Mario reaches the peak of his jump. Additionally, if Mario comes in contact with an opponent, coins will fly out of them; though this is purely aesthetic.
* Mario's down special move in Super Smash Bros. Switch sees him pull out and use the Flash Liquidizer Ultra Dousing Device - or F.L.U.D.D. - from Super Mario Sunshine. Upon using his down special move, Mario will quickly equip F.L.U.D.D., who will fire a stream of water to push away any fighter. F.L.U.D.D. does not deal any damage, and as such is useful in pushing away fighters in a helpless state as it will not knock them out of such a state. The player can also hold down the special move button to charge up F.L.U.D.D., increasing the power of the stream and the distance it is fired.
==== Moveset 2 ====
=== Alternate Costumes ===
Most of Mario's alternate costumes return from previous games in the Super Smash Bros. series, primarily as they appear in Super Smash Bros. for Nintendo 3DS / Wii U. Mario's black and white colour scheme has been modified to more resemble its appearance in Super Smash Bros. Melee and Brawl, and now features a browner colour scheme. Mario's purple alternate costume, which was based on Waluigi's clothing, has been removed, and in its place a yellow and red costume that references Mario's appearance in promotional material (and the title screen) of Super Mario Maker.
Mario - SuperMarioRun.png
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:Credit to for making the striped alt. based upon Mario's clothing from NES Open Tournament Golf.
==== Removed Costumes ====
As with several characters in the game, there exist three costumes for Mario in the game's texture data that go unused in the final game. Two of these costumes reference costumes that appeared in previous Super Smash Bros. games, but not Super Smash Bros. Switch- being Mario's blue alternate costume from all Super Smash Bros. games prior to Super Smash Bros. for Nintendo 3DS / Wii U, and Mario's Waluigi-inspired alt. from the aforementioned game. Mario's final removed costume is a reference to Luigi, mirroring his green and blue outfit as opposed to the green and brown of earlier titles.
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Marth is a veteran fighter and a representative of the Fire Emblem series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Meta Knight is a veteran fighter and a representative of the Kirby series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
All of Meta Knight's alternate costumes return from Super Smash Bros. for Nintendo 3DS / Wii U.
Meta Knight KRTDL1.png
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Mewtwo is a veteran fighter and a representative of the Pokémon series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
All of Mewtwo's alternate costumes return from Super Smash Bros. for Nintendo 3DS / Wii U.
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Monita is a newcomer fighter and a representative of the Nintendo Land series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Unlike most characters, Monita's alternate costumes are not simple recolours of her default appearance. Instead, Monita's costumes give her different hats taken from Nintendo Land. Among these hats, she wears a Red Pikmin hat from the Pikmin Adventure minigame, Link's hat from The Legend of Zelda: Battle Quest minigame, a Purple Toad's cap from the Mario Chase minigame, the hat that resembles Dizzy from Animal Crossing: Sweet Day, and the gold ghost costume from the Luigi's Ghost Mansion minigame. Princess Monita from the Takamaru's Ninja Castle minigame tutorial is also a costume, as is Dark Monita, who appears as a recurring antagonist.
MonitaSSB4.png
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Mr. Game & Watch is a veteran fighter and representative of the Game & Watch series. While not technically a character from any Game & Watch title, Mr. Game & Watch is aesthetically based upon the stickfigure-like characters that appear in most Game & Watch games. As such, his moveset takes from a variety of different games, with every single one of his moves referencing these titles.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Mr. Game & Watch SSB4 Render.png
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Ness is a veteran fighter and a representative of the EarthBound series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Palutena is a veteran fighter and a representative of the Kid Icarus series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Paper Mario is a newcomer fighter and a representative of the Super Mario series. Paper Mario is, as his name implies, the paper counterpart to Mario that stars in the Paper Mario series of role-playing games. Outside of the Paper Mario titles, Paper Mario made an appearance as a playable character in Mario & Luigi: Paper Jam, a game that served as a crossover between the Paper Mario and Mario & Luigi RPGs.
=== Movesets ===
Like Mr. Game & Watch, Paper Mario is entirely flat, and as such is a very light character. Many of his standard and special attacks have Paper Mario utilizing a hammer to dish out damage, which deal out quite a bit of damage at the cost of many of his attacks having long startup and/or ending lag.
Paper Mario's Final Smash has him use a Fan Thing from Paper Mario: Sticker Star. The Fan will deal minor damage to all those who come in contact with it, but blow away anyone who is in front of it. Because it deals no damage, it can be seen as one of the weakest Final Smashes in the game, despite being able to potentially OHKO every opposing fighter.
==== Moveset 1 ====
*Paper Mario's neutral special move is Color Splash. Paper Mario slams down with his hammer to bury opponents, and spray paint that deals very little damage to those around him. It can be charged to increase the damage dealt by the hammer, though the paint will always deal the same amount of damage.
*Paper Mario's side special move is Hammer Throw. Based off the ability of the same name from the first Paper Mario title, Mario throws his hammer forwards at a high speed as a ranged attack before pulling out a new one.
*In Paper Mario: The Thousand-Year Door, Paper Mario was able to use a variety of different abilities that played on the fact that he was made of paper. The first of the four that he could use, Plane Mode, appears as Paper Mario's up special, transforming into a paper airplane and gliding at an upwards angle. Paper Mario does not deal damage as he travels, but the distance he travels is staggering.
*Paper Mario's down special move is Boomer, the Pixl from Super Paper Mario. Upon being used, Boomer will appear where Paper Mario stands, and explode after a short period of time.
==== Moveset 2 ====
=== Alternate Costumes ===
Much like Mario and Baby Mario, some of Paper Mario's alternate costumes give him the colour schemes of Luigi, Wario, and Waluigi. Paper Mario also has several other alternate costumes that reference the Paper Mario series, including one inspired by the colour schemes of Admiral Bobbery, Goombella, and Mr. L. One alternate costume seems to be inspired by Paper Mario's appearance while using the Anger's Power badge from Paper Mario.
PMCS Mario 2.png
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Peach is a veteran fighter and a representative of the Super Mario series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Pikachu is a veteran fighter and a representative of the Pokémon series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Pikachu's hats from previous Super Smash Bros. titles have almost all been completely replaced or altered. In their place, the outfits that the special Cosplay Pikachu from Pokémon Omega Ruby and Alpha Sapphire can wear. In addition to these outfits, Pikachu can wear two different headpieces worn by playable characters of the Pokémon franchise. While in previous games, Pikachu could wear a generic red and white hat, one of Pikachu's alternate costumes now gives him Red's hat as it appeared in the Generation III titles Pokémon FireRed and LeafGreen Versions. Pikachu's final alternate costume gives him Ethan's hat from Pokémon HeartGold and SoulSilver Versions.
025Pikachu.png
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Pikmin & Olimar is a veteran team acting as a single fighter and a representative of the Pikmin series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Pit is a veteran fighter and a representative of the Kid Icarus series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Purah is a newcomer fighter and a representative of The Legend of Zelda series. She is the director of the Hateno Ancient Tech Lab, which studies the technology that the ancient Sheikah previously used to create the Guardians. She studies the Guardians and the Sheikah Slates with her assistant Symin, and was the one who placed Link in the Shrine of Resurrection in order to undergo the 100-year Slumber of Restoration to heal the near-fatal wounds dealt to him by the Calamity Ganon.
=== Movesets ===
Despite being over 100 years old, Purah takes the appearance of a six year-old due to the effects of an age-reversing Rune having been too strong. Because of this, she is as small and as nimble as any child would be. In terms of attacking, she is also somewhat weak physically, meaning many of her standard attacks will deal little damage and knockback. A majority of Purah's special moves revolve around her utilizing the Runes of a Sheikah Slate; these attacks are generally slower but make up for power where she does not.
Purah's Final Smash is known as Guardian Rage. Beneath herself, she summons an immovable Guardian, who rests in place, firing several lasers in random directions. These lasers are powerful, dealing insane amounts knockback and damage to those hit - almost guaranteeing a KO. Though they are powerful, they can be easily dodged and Purah has no way of aiming them; the player may tilt the control stick in order to aim left or right, but the Guardian will fire these lasers at varying angles.
==== Moveset 1 ====
* Purah's neutral special move is Remote Bomb. Using the Rune of the same name, she summons a small round bomb. It is classified as an item, in that she can pick it up and throw it, but only Purah can pick it up. Additionally, the bomb will only explode if the special move button is pressed once again, much like in Breath of the Wild.
* Magnesis is another Rune that Purah utilizes, this time as her side special move. Using the Magnesis Rune, Purah throws an opened chest forwards. Though it deals massive damage, Purah is left wide open, and if she's attacked at any point, she will drop the chest and it will shatter, prompting her to have to restart the attack.
* Purah's up special move utilizes the Remote Bomb Rune, though in a different fashion to her neutral special. Using the Remote Bomb Rune, she summons a square bomb beneath her, which she then blows up to propel her upwards. The explosion deals damage to those nearby, and Purah will enter a helpless state once she flies upwards a set height. This attack is known as Propulsion Bomb.
* Purah's down special move is Stasis. It acts as a counter attack, freezing an opponent in place for a moment so she can deal damage back to them. If Purah uses another special move, the effects of Stasis will wear off, and the opponent will become active again; though they will also be freed after a short moment.
==== Moveset 2 ====
=== Alternate Costumes ===
Ravio is a newcomer fighter and a representative of The Legend of Zelda series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Ravio's alternate costumes resemble different rabbits and rabbit-like characters from The Legend of Zelda series, as well as other characters that appear in The Legend of Zelda: A Link to the Past and The Legend of Zelda: A Link Between Worlds. Such characters include the rabbits and Bunio from Spirit Tracks; Bunny Link and Agahnim from A Link to the Past; Link and Irene from A Link Between Worlds; and the Bunny Hood from Majora's Mask.
HWL Ravio.png
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The Robotic Operating Buddy, or R.O.B., is a veteran fighter and a representative of the R.O.B. series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Robin is a veteran fighter and a representative of the Fire Emblem series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Robin Heroes.png
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Rosalina & Luma is a veteran team acting as a single fighter and a representative of the Super Mario series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Four of Rosalina's alternate costumes return from Super Smash Bros. for Nintendo 3DS / Wii U, with some alterations. Her red costume, which was originally based off her appearance as Fire Rosalina in Super Mario 3D World, now more closely resembles that design, as the frills on her dress are now white instead of pink. She has a new green costume, which is relatively darker than the one she had in the previous game. Her pink and yellow alternate costumes from Super Smash Bros. 4 have been replaced with similar costumes, ones that now resemble the dresses worn by Peach and Daisy.
Rosalina - Mario Party 10.png
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Additionally, the Luma that Rosalina summons can come in one of six different colours. The colour of the Luma is randomized and has no effect. Thus this is a purely cosmetic change, much like alternate costumes themselves are.
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Roy is a veteran fighter and a representative of the Fire Emblem series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Samus Aran is a veteran fighter and a representative of the Metroid series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Sheik is a veteran fighter and a representative of The Legend of Zelda series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Shulk is a veteran fighter and a representative of the Xenoblade Chronicles series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Spring Man is a newcomer fighter and a representative of the ARMS series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Squirtle is a veteran fighter and a representative of the Pokémon series. Squirtle returns after being absent from Super Smash Bros. for Nintendo 3DS / Wii U. Squirtle is a Water-type Pokémon and one of the three Starter Pokémon offered by Professor Oak in the Pokémon games set in the Kanto region; though other characters may gift the player Squirtle, Bulbasaur, or Charmander in other titles. Within the Poké Dex, Squirtle is described as the Tiny Turtle Pokémon, and is number #007 within the National Poké Dex.
In regards to the Super Smash Bros. series, Squirtle first appeared as one of the Pokémon Trainer's three Pokémon in Super Smash Bros. Brawl. As Super Smash Bros. Switch has Squirtle as a standalone fighter, several of the Pokémon Trainer's gimmicks have been removed from it, just as they were from Charizard when he was included in Super Smash Bros. for Nintendo 3DS / Wii U. These gimmicks in question are the stamina and type effectiveness. In addition to having these gimmicks removed, Squirtle has also seen a variety of other changes to allow it to stand out more as a standalone fighter.
=== Movesets ===
Squirtle is a small lightweight fighter whose attacks are generally weaker but faster, allowing it to deal an abundance of damage in small amounts over a short period of time. Squirtle's physical attacks see it primarily use its torso and tail to attack, though its strength comes from the water it can summon.
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Three of Squirtle's alternate costumes return from Super Smash Bros. Brawl, while a fourth is a modified version of his final alternate costume from such game. His three additional costumes reference three other shelled Pokémon: Torkoal, Shuckle, and Turtwig.
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Takamaru is a newcomer fighter and a representative of The Mysterious Murasame Castle series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Tap Trial Girl is a newcomer fighter and a representative of the Rhythm Heaven series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Tap Trial Girl has a rather simplistic selection of alternate costumes, with each one simply changing the colour of her dress and her shoes.
Rhythm Heaven Megamix - Tap Trial Girl.png
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Toad is a newcomer fighter and a representative of the Super Mario series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Toad has sixteen alternate costumes. Toad has three alternate costumes that transform him into generic Blue, Green, and Yellow Toads; a costume that gives him the attire of Captain Toad and three different variations of it that reference the Toad Brigade members; Toadette as an alternate character with three different alternate costumes that reference 1-Up, Mini, and Super Mushrooms; and Captain Toadette, with three alternate costumes of that.
Toad - Mario Party 10.png
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Toon Link is a veteran fighter and a representative of The Legend of Zelda series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Villager is a veteran fighter and a representative of the Animal Crossing series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Waddle Dee is a newcomer fighter and a representative of the Kirby series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Two of Waddle Dee's alternate costumes are based off the Green and Yellow Waddle Dees that appear in Kirby and the Rainbow Curse, while a third is based on the Blue Waddle Dee from Kirby: Nightmare in Dream Land. Waddle Dee also has a pink alternate costume that references Kirby's colour scheme (with his bandana recoloured to match the red headband Kirby gains with the Fighter copy ability), and a monochromatic one that references the black and white colour palette of Game Boy games. Waddle Dee's final two alternate costumes reference the Waddle Dees created by Drawcia in Kirby: Canvas Curse and the blue Waddle Doo from Kirby Tilt 'n' Tumble.
Bandana Dee KRTDL.png
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Wario is a veteran fighter and a representative of the Wario series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Wario has sixteen alternate costumes, having more than most other characters in the game. Like in previous titles, he has two different outfits that he can wear: his biker attire from the WarioWare series, and his overalls from the Wario Land and Super Mario series. Some of Wario's alternate costumes return from previous games, while others are brand new.
In regards to his WarioWare design, four of his alternate costumes return from Super Smash Bros. Brawl, while one other returns from Super Smash Bros. for Nintendo 3DS / Wii U. He has new alternate costumes that reference other costumes that Wario wore in pre-release material for WarioWare: Snapped! and WarioWare: D.I.Y..
As for his classic overalls design, he has an entire new set of alternate costumes. Just as he did before, Wario has alternate costumes that reference Mario and Luigi's colour schemes, though now the resemblance is closer. Wario also has an alternate costume that gives him the colour scheme of Waluigi, while another one of his colour schemes gives him monochromatic clothing, referencing how the Wario Land games of the Game Boy were in black and white. Finally, Wario's final three alternate costumes are taken from the Nintendo 64 game Mario Golf.
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Wolf O'Donnell is a veteran fighter and a representative of the Star Fox series. He returns after being absent from Super Smash Bros. for Nintendo 3DS / Wii U.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Wii Fit Trainer is a veteran fighter and a representative of the Wii Fit series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
Wii Fit Trainer's alternate costumes from Super Smash Bros. 4 return, though their clothing colours have been made much more vibrant than before. Like in the aforementioned title, players can choose whether to play as either the male or female trainer. The Wii Fit Trainer has eight new alternate costumes (four for the female trainer, and four for the male), bringing the total number of costumes to 16- tying for the most in the game. The Wii Fit Trainer's new alternate costumes are based on the different "favorite colors" that Miis can have.
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ACL - SSBSwitch recolour - Wii Fit Trainer 14.png
Yarn Yoshi is a newcomer fighter and a representative of the Yoshi series. Yarn Yoshi is, as his name suggests, a Yoshi made out of yarn, and the main playable character in Yoshi's Woolly World. Yarn Yoshis, much like their normal counterparts, come in a variety of different colours, though, as they are made of yarn, this also includes special unique patterns.
=== Movesets ===
Yarn Yoshi is a clone of Yoshi, meaning that the two characters have similar attacks but different play styles. Compared to Yoshi, Yarn Yoshi is lighter, slower, and generally more "floaty". Despite these drawbacks, his attacks are generally more powerful than his biological counterpart. One of the biggest differences between Yarn Yoshi and Yoshi is that the former does not utilize eggs in his attacks, with his eggs being replaced by the sturdier, and more damage-dealing balls of yarn.
Yarn Yoshi has a unique helpless state. When he becomes helpless, Yarn Yoshi will transform into his Umbrella Yoshi form from Yoshi's Woolly World, and will fall at a much slower rate than other characters; thus making it easier for him to recover. The player can transform him back to normal - and also increase his speed to match those of other characters - simply by holding down.
Like several other clone characters, Yarn Yoshi's Final Smash is not a direct copy of his original's. While Yoshi's Final Smash is known as Super Dragon, and allows the dinosaur to sprout wings to fly around and breathe fire, Yarn Yoshi's Final Smash is instead the much different Mega Yoshi transformation from Yoshi's Woolly World. Growing to an enormous size, Yarn Yoshi deals damage simply by walking into his opponents, and will bury those he jumps on. In this form he is unable to attack, though he is unable to sustain knockback. Like Giga Bowser, Mega Yoshi can take damage, though the amount is decreased.
==== Moveset 1 ====
* While Yoshi's neutral special move is Egg Lay, where he eats an opponent before laying them into an egg, Yarn Yoshi's is instead Tongue Trap. In Yoshi's Woolly World, yarn balls replaced the eggs of previous Yoshi titles, and as such he can not lay eggs. As such, Yarn Yoshi's neutral special move simply sees him grab an opponent with his tongue, trapping them in his mouth. Similarly to King Dedede's Inhale ability, Yarn Yoshi can walk around (slowly) and spit out the fighter at their opponents.
* Yarn Yoshi's side special move is Moto Yoshi. In Yoshi's Woolly World, Yoshi could take a variety of different forms depending on the level, one of these being a motorcycle-based form known as Moto Yoshi. Moto Yoshi is very similar to Wario's side special move, where he boards his Wario Bike; Moto Yoshi's differs in it being slower and easier to control. Unlike Yoshi, who can jump once during his Egg Roll attack, Moto Yoshi can not, though he pushes fighters along with him before launching them away when he either changes direction or ends the attack. This attack leaves Yarn Yoshi helpless if used in midair.
* Yarn Yoshi's up special move is Yarn Throw, which acts extremely similar to Yoshi's Egg Throw. Upon using the attack, Yarn Yoshi will throw a large ball of yarn in a large arc. Unlike Yoshi's eggs, which shatter after travelling a set distance, Yarn Yoshi's will continue until it hits the ground or falls off the bottom of the stage. Additionally, unlike Yoshi, Yarn Yoshi can only move the use once in midair, though the distance he travels upwards is greater than Yoshi. Like Yoshi though, Yarn Yoshi will not fall helpless after using this attack, and thus can use other attacks before he touches the ground.
* Yarn Yoshi's down special move is called Ball Bounce. In Yoshi's Woolly World, Yoshis could turn other Yoshis into spherical forms by eating them. In Super Smash Bros. Switch, Yarn Yoshi transforms into a ball and throws himself downwards at a high speed. Upon hitting the ground the player can press another button to cancel out and transform back to normal, otherwise Yarn Yoshi will bounce once to create a small shockwave when he lands once more. The initial fall will spike opponents in the air and bury those he lands directly on, while the shockwave of the second fall will deal no damage but push away nearby foes. After he hits the ground for a second time, Yarn Yoshi will be forced back into his normal form.
==== Moveset 2 ====
=== Alternate Costumes ===
Yarn Yoshi's alternate costumes are all taken directly from Yoshi's Woolly World, as that game features a number of unlockable designs for the playable Yarn Yoshis. The eight designs that appear in Super Smash Bros. Switch are Green Yoshi, Cinnamon Yoshi, Flame Yoshi, Moo Moo Yoshi, Spooky Yoshi, Kamek Yoshi, Baby Bowser Yoshi, and Wii U Yoshi.
Yoshi's Woolly World design - Green Yoshi.png
Yoshi's Woolly World design - Cinnamon Yoshi.png
Yoshi's Woolly World design - Flame Yoshi.png
Yoshi's Woolly World design - Moo Moo Yoshi.png
Yoshi's Woolly World design - Spooky Yoshi.png
Yoshi's Woolly World design - Kamek Yoshi.png
Yoshi's Woolly World design - Baby Bowser Yoshi.png
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In Yoshi's Woolly World, the colour of a Yoshi's balls of yarn will depend on the enemy that Yoshi eats. In Super Smash Bros. Switch, the colour of a Yoshi's yarn balls is determined by the costume chosen.
* Green Yoshi's yarn balls are cyan.
* Cinnamon Yoshi's yarn balls are pink.
* Flame Yoshi's yarn balls are orange.
* Moo Moo Yoshi's yarn balls are dark blue.
* Spooky Yoshi's yarn balls are purple.
* Kamek Yoshi's yarn balls are yellow.
* Baby Bowser Yoshi's yarn balls are red.
* Wii U Yoshi's yarn balls are black.
Some of these colours do not appear in Yoshi's Woolly World, but were added to Super Smash Bros. to allow each alternate costume to have their own unique yarn balls.
Yoshi is a veteran fighter and a representative of the Yoshi series.
=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
As the Yoshi species can come in a variety of different colours, Yoshi's alternate costumes give them the appearance of seven of the different species variants.
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ACL MK8 Red Yoshi.png
ACL MK8 Blue Yoshi.png
ACL MK8 Yellow Yoshi.png
ACL MK8 Pink Yoshi.png
ACL MK8 Orange Yoshi.png
ACL MK8 White Yoshi.png
ACL MK8 Black Yoshi.png
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=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
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=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
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=== Movesets ===
==== Moveset 1 ====
==== Moveset 2 ====
=== Alternate Costumes ===
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