Inaba

== Inaba ==
The Inaba are a race always ready for action.  Eager, energetic, and never one to stay in one spot without a reason, the Inaba are always doing something.  These people are very nomadic and are known to rapidly infest an area for a short time before moving on.  There are many who do prefer to settle in one spot, enjoying the high amount of work that running a farm has.  Regardless of the tribe, the Inaba are all for social creatures, finding few people they can’t find something in common with, aside from their most ancient rivals; each other.
== Physical Description: ==
The Inaba are actually divided into two distinct groups, the Lunara and the Lagomors  These two distinct groups have a brutal rivalry and hatred, the likes of which can only be likened to Elves and Drow.  All Inaba appear very much like humanoid creatures with some rabbit-like traits.  They all have a short fluffy rabbit tail and rabbit ears.  Many have long whiskers, although this is not found on all of them. 
The Lunara are a tall and slender group.  Their height is often seen as imposing by other races arounds them.  They are swift with powerfully built legs and their hands are able to handle any object as easily as a person.  Their ears often stay perked up, but may sag depending on their mood.  Most of them have smooth silky fair colored skin with Natural white hair, although dying their hair is very popular among Lunara.  To outsiders, most people would view the Lunara as an all Female race.  This is not the case, as roughly half of the Lunara are actually hermaphroditic.  Lunara are easily able to tell amongst each other who are female or herms, but to outside races this is a common issue for them to get confused by.
The Lagomors are far shorter than their Lunara cousins, and tend to have floppy ears in general.  While their cousins may be taller and swifter, Lagamors are nothing to scoff at.  Standing about as tall as most halflings, this group of Inaba are fully covered in a small thin layer of fur.  With many of the Lagamors, the thin fur layer is thin enough that people may mistake it for skin.  This fur is thickest on their feet and lower legs.  The male and female have distinct facial features with males also being a few inches taller than the women.  Their hair colors tend to range from white, blonde, and most shades of brown.  
== Society: ==
Inaba often live in travelling tribes, most often descended from one common ancestor, taking in stray inaba to join the tribe.  This is fairly true with both sets, although this doesn’t mean they aren’t capable or willing to settle down in one place.  Lagamors find joy in farming and simple lives with lots of activity.  Lunara also tend to be migratory in nature, but are far more likely to settle down and do jobs with more menial forms of labor.  Of course, when they settle down they prefer to do things that largely revolve around making, creating, for constructing things in general.  While the Lagamors will settle down to tend the earth, the Lunara will settle down to raise it up.  The Inaba lack a specific ancestral homeland, so they tend to be found nearly everywhere, although Lunara are mostly found around Landagamma and other nearby nations.
== Alignment and Religions: ==
The Inaba largely worship a large cycle of deities based on whatever is popular in the region.  Lagamors are far more likely to worship Desna than any other deity, as her ever roaming nature matches well with their lifestyle.  Lunara are far more likely to not worship any deity at all or to worship a specific concept or elemental force.  Those that do worship deities tend to find one that matches their personal motives, although Tsukiyo is very popular as many claim he helped protect them and allowed them to rise up  and become greater than they ever were after their exile to the moon.
== History: ==
The Inaba's very nomadic lifestyle and lack of care of having properly written down their history has led many to be confused how true their history actually is.  The fact that they have no problem writing and storing things like cooking recipes, construction blueprints, or other such instructions while not writing down their history only baffles historians even more.  However, across both tribes they do share a common folk tale of their origin and division; of course being word of mouth, many are skeptical of this tale.
It is said that long ago, before the great nations the Inaba lived in a land they called a paradise of their own.  It was vast enough that they could roam and still have a solid home, with only a few enemies at the borders.  This tranquil lifestyle was interrupted when an Inaba known as Horai devised a potent and powerful elixir said to give true immortality to one who drank the whole potion.  Horai sought to get his fellow Inaba to gather the materials to create more and more of these elixirs and then with it, the immortal kindred could go and conquer their few enemies and rule the world as a whole.  This drew many followers to Horai, yet even more Inaba saw it was a threat to the peaceful life they enjoyed.  This led to a schism in the society and then to a great civil war which claimed Horai’s life before they could drink their own great elixir.  The bloody feud cost the Inaba their homeland as the land became scarred from the battles and the creation of the first and only Horai elixir.  At last though, the exiles of Horai were captured and for their crimes, were sentenced to be exiled from the world itself and that their exile would be upon the moon itself, so they could always watch down and know what they had done and what it had cost them.
It is said that the followers of Horai couldn’t have survive such an banishment, yet be it by some miraculous works or divine grace, they managed to survive  One such recount of their survival claims that the followers divided the great Horai elixir among all of them, no longer gaining true immortality but instead gaining the power and skill they needed to survive their rough new homeland.  Other’s claim Tsukiyo took pity on the Inaba, and their resemblance to his sacred animal led him to grant them clemency and a chance to survive upon the moon that was his domain.  In either case, the followers of Horai took upon a new name, Lunara; the Moon-born.  The Lunara claim they had built a great empire upon the moon, although there is no evidence of such from those who came from the world up to it.
At the turn of the new Era when the Great Rift appeared, the Lunara also shortly appeared within a month.  The Lunara had an understanding of technology much like those who arrived, although their technology was definitely different.  The initial Lunara claim they created a vessel of the stars to arrive, although such a vessel has never been found.  Regardless of how they returned, the Lunara have severely changed from their cousins, being physically greater and standing tall over most races.  
== Lunara: Random Starting Ages ==
Adulthood	Intuitive	Self-Taught	Trained
18 	 	 	
Lunara typically live up to 130-150 years old.
== Lunara: Random Height and Weight ==
Gender	Base Height	Height Modifier	Base Weight	Weight Modifier
Herm 	6 ft 5 in 	145 lbs 	 	
Female	6 ft 6 in. 	140 lbs 	 	
== Lunara Inaba ==
(0 rp) Lunara gain a +2 Constitution.  They also gain a +2 to Intelligence and a -2 to Wisdom.  Lunara are physically powerful and vastly intelligent, but are brash and quick to action and rarely think if doing something is good in the long run.
(4 rp) Lunara gain a +2 Dexterity score.
(0 rp) Lunara are humanoids with the Inaba subtype.
(0 rp) Lunara are medium sized creatures.
(1 rp) Lunara having a base speed of 40 ft.
(0 rp) Lunara start knowing Common and Inaba.  Members of this race with high Intelligence scores can choose from Celestial, Goblin, Draconic, Catfolk, Dwarven, or Orcish as additional starting languages.
(1 RP) Low LIght Vision - Lunara can see twice as far as a race with normal visions in conditions of dim light.  They treat the light from a Full Moon as daylight.
(3 RP) Dark Vision - Lunara can see in the dark up to 120 feet.
Defense Racial Traits
(2 rp) Eternal Hope - Lunara gain a +2 racial bonus on saving throws against fear and despair effects. Also, once per day, after a natural roll of 1 on a d20 roll, members of this race may reroll and use the second result.
Feat and Skill Racial Traits
(1 rp) Craftsman - Lunara gain a +2 racial bonus on all Craft or Profession checks to create objects from metal or stone.
(2 rp) Master Tinker - gain a +1 bonus on Disable Device and Knowledge (engineering) checks. Members of this race are also treated as proficient with any weapon they have personally crafted.
Movement Racial Trait
(3 rp) Fleet-Footed: Lunara receive Run as a bonus feat and +2 racial bonus on initiative checks.
Magic Racial Trait
(-1 rp) Magically Inept: Lunara are largely inept at using magic and have a -1 to their caster level with Arcane spellcasting classes.
== Lagamor: Random Starting Ages: ==
Adulthood	Intuitive 	Self-Taught	Trained
18 years 	1d3 (19-21)	1d4 (19-22)	1d6 (19-25)
Lagamor’s typically live up to about 60-70 years old.
== Lagamor: Random Height and Weight ==
Gender	Base height	Height Modifier	Base Weight	Weight Modifier
Male 	2ft 10 in 	35lbs 	 	
Female	2ft 6 in 	25lbs 	 	
== Lagamor Inaba ==
(0 rp) Lagamors gain a +2 dexterity and wisdom bonus, but suffer a -2 to strength.  Their small and quite wise and perceptive, but lack strength.
(4 rp) Lagamors gain +2 charisma
(0 rp) Lagamors are humanoids with the Inaba subtype
(0 rp) Lagamors are small creatures, gaining a +1 size bonus to their AC, a +1 size bonus on attack rolls, a -1 penalty on CMB checks and to their CMD, and a +4 size bonus on stealth checks.
(1 rp) Lagamors have a base speed of 40 ft
(0 rp) Lagamors start knowing Common and Inaba.  Members of this race with high Intelligence scores can choose from Celestial, Goblin, Draconic, Catfolk, Dwarven, or Orcish as additional starting languages.
Defense Racial Traits:
(4 rp)Defensive Training, Greater - Lagamors gain a +2 dodge bonus to armor class
(4 rp) Cornered Fury - Whenever a Lagamor is reduced to half its hit points or fewer and has no conscious ally within 30 feet, it gains a +2 racial bonus on melee attack rolls and to Armor Class.
Movement Racial Trait
(3 rp) Fleet-Footed - Lagamor receive Run as a bonus feat and +2 racial bonus on initiative checks.
== Favored Class Bonuses: ==
Alchemist 	Add +10 minutes to the duration of the alchemist’s mutagens.
Bard 	Add +½ to the bard’s bardic knowledge bonus.
Druid 	Add +½ to the damage dealt by the druid’s animal companion’s natural attacks.  If the druid replaces her animal companion, the new companion gains this bonus.
Fighter 	Add +2 to the fighters Constitution Score for determining when he dies from negative hit points.
Gunslinger 	Add a ⅕ bonus to attack rolls with firearms you crafted yourself. (Max +2)
Hunter 	Add +½ to the damage dealt by the hunter’s animal companion’s natural attacks.  If the hunter replaces her animal companion, the new companion gains this bonus.
Investigator	Increase the total number of points in the investigator’s inspiration pool by ⅓.
Ranger 	Add +¼ dodge bonus to Armor Class against the ranger’s favored enemies.
Rogue 	Gain a ½ bonus on all escape artist and acrobatics checks.
Shaman 	Add one spell from the cleric spell list that isn’t on the shaman spell list to the list of spells the shaman knows. This spell must be at least 1 level below the highest spell level the shaman can cast.
Swashbuckler	Increase the number of times per day the swashbuckler can use charmed life by ¼.
Slayer 	Add ⅕ to the bonuses of the Cornered Fury racial Trait.
Witch 	Add +5 feet to the distance at which her familiar grants the Alertness feat (maximum +50 feet).
Lunara Inaba
Lagamor Inaba
Category:Race