DK1 Multiplayer

The Multiplayer mode of Dungeon Keeper allows you to play a variety of maps against other human players (or AI with the right tweaking).
== Description ==
Once the game is set up, you will be taken to the world map and allowed to choose a level, with the colours on its standard telling you how many players it is for, with AI taking over any vacant spots.
During a game, players can ally themselves with others by selecting the corresponding coloured face on the Information Panel, though the other Keeper must do likewise to you for the alliance to be formed. Defeated Keepers become Floating Spirits and can spectate the rest of the game as one.
After a match, the winner is sent to the Torture Dungeon (the same one you get when you finish a campaign level with a Knight in a Prison, where (s)he gets to torture the losers (who hear each torture).Dungeon Keeper Reference Card
Multiplayer does not work between the standard version of the game and the Direct3D version; all players must be playing the same version.Dungeon Keeper™ Gold Addendum.
== Protocol support ==
Dungeon Keeper has supported the following protocols at various points: Serial, Modem, IPX, TCP/IP (KeeperFX only), ENET/UDP (KeeperFX only), and 1 Player (with a parameter, but it is always available in KeeperFX). Serial, Modem, TCP/IP, and ENET/UDP connexions only support up to 2 players, whereas the IPX protocol supports up to 4.
== Levels ==
There are 15 multiplayer levels included in Dungeon Keeper, with another 15 included in The Deeper Dungeons.
 
File:Dungeon_Keeper_Multiplayer_levels.png|800px
rect 683 337 706 368 Multiplayer 1
rect 630 364 652 392 Multiplayer 2
rect 566 438 587 466 Multiplayer 3
rect 659 502 679 529 Multiplayer 4
rect 742 476 763 504 Multiplayer 5
rect 308 353 329 380 Multiplayer 6
rect 316 418 337 444 Multiplayer 7
rect 391 400 414 428 Multiplayer 8
rect 295 529 317 554 Multiplayer 9
rect 362 514 385 541 Multiplayer 10
rect 384 206 404 238 Multiplayer 11
rect 452 206 474 234 Multiplayer 12
rect 497 228 516 257 Multiplayer 13
rect 540 252 560 278 Multiplayer 14
rect 526 180 548 208 Multiplayer 15
desc bottom-left
File:The_Deeper_Dungeons_Multiplayer_levels.png|800px
rect 683 337 706 368 DD Multi 1
rect 630 364 652 392 DD Multi 2
rect 566 438 587 466 DD Multi 3
rect 659 502 679 529 DD Multi 4
rect 742 476 763 504 DD Multi 5
rect 308 353 329 380 DD Multi 6
rect 316 418 337 444 DD Multi 7
rect 391 400 414 428 DD Multi 8
rect 295 529 317 554 DD Multi 9
rect 362 514 385 541 DD Multi 10
rect 384 206 404 238 DD Multi 11
rect 452 206 474 234 DD Multi 12
rect 480 275 502 304 DD Multi 13
rect 540 252 560 278 DD Multi 14
rect 526 180 548 208 DD Multi 15
desc bottom-left
File:KeeperFX_Multiplayer_levels.png|800px
rect 689 440 707 468 Multiplayer 1
rect 662 502 684 530 Multiplayer 4
rect 744 478 768 504 Multiplayer 5
rect 570 439 590 466 Multiplayer 3
rect 634 365 656 394 Multiplayer 2
rect 707 359 727 389 DD Multi 1
rect 754 378 774 409 DD Multi 2
rect 797 353 820 379 DD Multi 3
rect 676 308 696 335 DD Multi 4
rect 820 292 842 320 DD Multi 5
rect 793 541 814 570 River sides
rect 854 550 878 580 Lava surround
rect 835 511 857 539 Heroes await
rect 846 470 868 502 The N map
rect 887 487 913 515 Spaghetti
rect 311 353 334 379 Multiplayer 6
rect 344 342 367 370 DD Multi 10
rect 253 361 274 389 Unfair one
rect 332 289 355 318 DD Multi 9
rect 280 304 301 328 DD Multi 8
rect 238 276 259 307 DD Multi 7
rect 204 271 223 298 DD Multi 6
rect 457 385 480 414 Cosy corners
rect 396 401 418 428 Multiplayer 8
rect 362 415 385 445 Four Warlocks
rect 320 416 343 444 Multiplayer 7
rect 269 458 292 486 Lava forever
rect 395 451 418 478 Ring of fire
rect 300 528 320 556 Multiplayer 9
rect 370 515 388 539 Multiplayer 10
rect 348 168 367 196 DD Multi 15
rect 388 208 408 235 Multiplayer 11
rect 419 167 440 197 DD Multi 14
rect 455 208 479 238 Multiplayer 12
rect 500 228 521 256 Multiplayer 13
rect 545 252 564 281 Multiplayer 14
rect 491 146 515 176 DD Multi 13
rect 532 181 552 206 Multiplayer 15
rect 563 137 584 166 DD Multi 11
rect 600 176 619 203 DD Multi 12
rect 608 130 628 160 Rotator
rect 635 140 655 168 Central arena
rect 667 151 688 182 Water around
rect 642 212 661 242 Blitzkrieg
rect 683 220 703 250 Your own special
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=== Two-player ===
File:Level_50.png|Multiplayer 1
File:Multiplayer 2.png|Multiplayer 2
File:Multiplayer 3.png|Multiplayer 3
File:Multiplayer 4.png|Multiplayer 4
File:Multiplayer 5.png|Multiplayer 5
File:River sides.png|River sides
File:Lava surround.png|Lava surround
File:Heroes await.png|Heroes await
File:Spaghetti.png|Spaghetti
File:The N map.png|The N map
File:DD Multi 1.png|DD Multi 1
File:DD Multi 2.png|DD Multi 2
File:DD Multi 3.png|DD Multi 3
File:DD Multi 4.png|DD Multi 4
File:DD Multi 5.png|DD Multi 5
=== Three-player ===
File:Multiplayer 6.png|Multiplayer 6
File:Multiplayer 7.png|Multiplayer 7
File:Multiplayer 8.png|Multiplayer 8
File:Multiplayer 9.png|Multiplayer 9
File:Multiplayer 10.png|Multiplayer 10
File:Ring of fire.png|Ring of fire
File:Lava forever.png|Lava forever
File:Four Warlocks.png|Four Warlocks
File:Cosy corners.png|Cosy corners
File:Unfair one.png|Unfair one
File:DD Multi 6.png|DD Multi 6
File:DD Multi 7.png|DD Multi 7
File:DD Multi 8.png|DD Multi 8
File:DD Multi 9.png|DD Multi 9
File:DD Multi 10.png|DD Multi 10
=== Four-player ===
File:Multiplayer 11.png|Multiplayer 11
File:Multiplayer 12.png|Multiplayer 12
File:Multiplayer 13.png|Multiplayer 13
File:Multiplayer 14.png|Multiplayer 14
File:Multiplayer 15.png|Multiplayer 15
File:Rotator.png|Rotator
File:Central arena.png|Central arena
File:Water around.png|Water around
File:Your own special.png|Your own special
File:Blitzkrieg.png|Blitzkrieg
File:DD Multi 11.png|DD Multi 11
File:DD Multi 12.png|DD Multi 12
File:DD Multi 12.png|DD Multi 13
File:DD Multi 14.png|DD Multi 14
File:DD Multi 15.png|DD Multi 15
File:Multi Example.png|Multi Example
== Trivia ==
* A late 1996 trailer claimed the game would have three multiplayer modes and support up to eight players.Dungeon Keeper trailer, late 1996.
thumb|right|335 px
* There was going to be a heroes vs Keepers multiplayer mode, but time constraints prevented that from happening.
== References ==
Category:Game Modes