Madame Xanadu (Post-Flashpoint)

==Summary==
Madame Xanadu is an immortal sorceress with great skill in seeing the future. Thanks to this ability, she was the one to put together the team known as the Justice League Dark, to stop the Enchantress from destroying the world.
==Powers and Stats==
Tier: . At least , possibly with magic
Name: Nimue Inwudu, Madame Xanadu
Origin: DC Comics
Gender: Female
Age: Roughly a thousand years
Classification: Originally human, but has stated to be not quite that anymore.
Powers and Abilities: Immortality (Type 1), Precognition & Clairvoyance (Can see the future, being aware of many events that would transpire to the point that she initially needed a special drug to focus at all.Justice League Dark Vol 1 1 Her predictions are accurate to the secondJustice League Dark Vol 1 19), Extrasensory Perception (Can sense people's presenceJustice League Dark Vol 1 4), Astral Projection (Shown hereJustice League Dark Vol 1 7), Teleportation (Can teleportJustice League Dark Vol 1 11), Energy Projection & Energy Manipulation (Can fire magic bolts and shape them in the form of various constructs.Justice League Dark Vol 1 13Demon Knights Vol 1 8Hawkman Vol 5 10 Can draw upon certain locations' innate magic powerJustice League Vol 4 42), Psychometry (The second she held her son, she came to know his futureJustice League Dark Vol 1 21), Thread Manipulation (Can create magic netsJustice League Dark Vol 1 47), Forcefield Creation (Can cast forcefields), Attack Reflection (Cast a magical shield all over a city that reflected a magic fireball, albeit with great priceDemon Knights Vol 1 3), Memory Manipulation (Can remove someone's love from their memory across time. Made a civilian forget what she just saidJustice League Dark Vol 1 Annual 2Hawkman Vol 5 9), Gravity Manipulation (Made John Constantine and various tarot cards hover upside downJustice League Dark Vol 2 26), Telekinesis (Can lift her cards with glyphs. Greatly sped up a boat she was onDemon Knights Vol 1 20), Transmutation (Transformed a tarot card into a bird. Turned a man into a cowThe Demon: Hell is Earth Vol 1 1), Electricity Manipulation (Can cast electricityDemon Knights Vol 1 17), Magic Negation (Cancelled a mute spell and an illusion oneDemon Knights Vol 1 18), Paralysis Inducement (Held some vampires in place for Etrigan to attack), Air Manipulation (Can control windsDemon Knights Vol 1 19), Empowerment (Shown hereDemon Knights Vol 1 10), Water Manipulation (Shown hereDemon Knights Vol 1 11), Portal Creation (Can create portalsJustice League Vol 4 41), Fire Manipulation (Capable of casting fire spellsJustice League Vol 4 73), Dimensional Travel & Resistance to Time Manipulation (Managed to escape a world where time looped onto itself, creating new instances every time), Resistance to Possession (Expelled Deadman as he attempted to possess her)
Attack Potency: Athlete level (Knocked a man to the ground with one strike). At least Town level (Blocked an attack from an enemy comparable to Hawkman), possibly Solar System level (Could somewhat hurt Etrigan. Was believed to be one of the most powerful magic users on Earth by the Lords of OrderJustice League Dark Vol 2 9. Knocked out a group of people with Kryptonian powers, but only because of their weakness to magic) with magic
Speed: Unknown with up to Massively FTL+ attack speed (Could tag a group of people with Kryptonian powers, who had just defeated the Justice League, including people such as Superman and Flash. Could hit Etrigan)
Lifting Strength: Above Average Human (Lifted and swung Frankenstein's sword), at least Class 50 with telekinesis (Could push a ship from the high middle ages, which hovered at least around this range)
Striking Strength: Athlete level
Durability: Athlete level. At least Town level, possibly Solar System level with magic shields
Stamina: Athletic (Can take part in long fights and keep battling after being hurt)
Range: Standard Melee Range, at least Tens of Meters with magic
Standard Equipment: None notable
Intelligence: Genius (Madame Xanadu is one of the best magicians on Earth, putting her many centuries of studies into becoming one of the most respected and feared clairvoyants and occultists in the DC world)
Weaknesses: Xanadu's magic is a bit weaker against machines
Notes: Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Magic Users
Category:Witches
Category:Justice League Dark Members
Category:DC Comics
Category:Comic Book Characters
Category:Female Characters
Category:Characters
Category:Immortals
Category:Precognition Users
Category:Clairvoyance Users
Category:Extrasensory Perception Users
Category:Astral Projection Users
Category:Teleportation Users
Category:Energy Users
Category:Energy Projection Users
Category:Psychometry Users
Category:Thread Users
Category:Forcefield Users
Category:Attack Reflection Users
Category:Memory Users
Category:Gravity Users
Category:Telekinesis Users
Category:Transmutation Users
Category:Electricity Users
Category:Power Nullification Users
Category:Paralysis Users
Category:Air Users
Category:Empowerment Users
Category:Water Users
Category:Portal Users
Category:Dimensional Travel Users
Category:Fire Users