Harlequin Head

Category:Automaton Attachments
Affects the AI of the automaton.
Deployment
The automaton will engage the enemy in melee upon deployment. It will continue to follow the enemy if it moves.
Spell Availability
The automaton will cast all Enfeebling Magic and Healing Magic spells available to the equipped frame's automaton magic skill. Frames that do not have magic points, such as the Valoredge Frame and Sharpshot Frame, are not capable of casting spells. The Harlequin Head will not cast Elemental Magic.
Spell Behavior
The automaton's spell priorities are as follows:
Healing Magic -> Enfeebling Magic 
Curing will only occur if the master is below a certain percentage of health, as indicated by the Damage Gauge article.
Without the Damage Gauge equipped, the automaton will continue to cast prioritized enfeebles until they are all active. Only then will it move onto curing and nuking. Enfeebles that are no longer prioritized will not be cast. Without the Damage Gauge, it may take an active Light Maneuver to override enfeebles.
Enemy HP% 	Automaton Behavior
75% - 100%	
Enfeebles are cast in the order: bio II -> poison -> silence -> slow -> blind -> paralyze.
Other enfeebles are prioritized by using maneuvers of the enfeeble's respective element.
Wind Maneuver triggers silence.
Earth Maneuver triggers slow.
Ice Maneuver triggers paralyze.
Dark Maneuver triggers blind.
Water Maneuver can cause the puppet to cast poison instead of curing.
Dark Maneuver can cause the puppet to cast bio II (Any DoT?) instead of curing.
These spells will override the priority for curing. A Light Maneuver will be required to trigger a cure if any of the above maneuvers are active. Also note: the AI is mob dependent. It may not be possible to trigger a particular enfeeble on a mob. Silence cannot be cast if the enemy does not have MP. Likewise, slow may not be cast on certain mobs, but the conditions are unclear.
50% - 75% 	Only bio II and poison are cast, regardless of maneuvers.
0% - 50% 	Enfeebles are no longer cast.
If bio II is not available, the automaton will cast the highest DoT available: dia < bio < dia II < bio II.
Spell Cast Time
30 seconds with Stormwaker Frame and Mana Booster.
36 seconds with Harlequin Frame and Mana Booster.
38 seconds with Harlequin Frame without Mana Booster.
Elemental Slots
2 / 2 / 2 / 0
2 / 2 / 2 / 0
==See Also:==
*Harlequin Head / Harlequin Frame
*Valoredge Head / Valoredge Frame
*Sharpshot Head / Sharpshot Frame
*Stormwaker Head / Stormwaker Frame
*Soulsoother Head
*Spiritreaver Head