Trosdosia

The island of Trosdosia is mostly uninhabitable, mainly on its western coast. The land is a dreary mess of bogs and marshes, said to hold the ruins of the once-great goliath races lost cities within. In times before the Alterian Empire's arrival, Trosdosia was ruled by hedonistic giantkin who had mastered magics long since forgotten. When the island fell, many of those goliaths sailed for E'yané and took up a life of self-imposed poverty as penance for the sins of their people. Now, the only parts of the island that are inhabited are the plains between the Seafoam and Redrock mountains.
The Veldtlands are the northernmost portion of the land, covered in forest and set at the base of the Seafoam mountains. The middle-land is known as the Plains of Korash. Wingard is the southern most land that makes up the foothills of the Redrocks.
Free United Coastal Kingdoms
The Trosdosian Coast has a history of rebellion, beginning with the formation of the Kingdom of Korash when the peoples declared independence from the Alterian Empire. Not long after this, the people of the Veldtlands fought back against Korash for more control of their land and were rewarded with sovereignty. Then the Kingdom of Wingard rose to prominence and directly engaged the Western Alterian Empire in hopes of drawing them to help settle disputes. The three kingdoms still used the currency of Alteria and followed its laws, that is until the mediation so desperately needed was not granted. 
The Three Kingdoms formed a Commonwealth, opting to work together so long as the sovereignty of each was not put to task or treaded upon by another kingdom. They have elected a Parliament to be the final arbiter regarding laws that would effect the whole. The three main members of the Parliament are the three monarchs of the Kingdoms. They are joined by the lords and ladies of the nobility. Voting is handled in a democratic manner, with all parties being allowed to voice opinions on matters being decided. Ultimately, a two-thirds majority is required to accomplish and changes to their laws and no established laws can override the laws of any one kingdom. If two of the three kingdoms attempt to depower the third, the minority has the right to set an Ordeal of Appeal, in which the two parties must grant wealth, land, or power over to allow for the law to be advanced.
More than any other faction, the Free Kingdoms treasures its roots as warriors, be it rage-driven barbarians or disciplined fighters. Because of the diverse nature of the region, representatives from every class can be seen within in all levels of life and culture. 
Rulers. King Benich Zweigoron (Korash), King Robert Vilesilencer (Veldtlands), Queen Rilka Zabinus (Wingard)
Seats of Power.
Demographics. The population of the Trosdosian Coast is comprised of such a wide diversity of races, the only one that stands out is humans (30%). All races are considered a majority in this region.