105979-adventus-is-a-hot-mess

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The Adventus heavy armor Tank helmet procs PvP offense.  That's not a random special I got unlucky with.  That's the special the Tank helmet always has: PvP offense.
 
The DPS chest armor has a lot of its charge taken up by a tank special.  Again, locked.
 
The shields seem to work ok, except that the tech tree is backwards; you can't unlock the DPS shield until you unlock the Tank shield, which is below it on the tree, indicating that you can't unlock the Tank shield until you unlock the DPS shield.
 
And, of course, every recipe is named "Adventus XYZ-123," which is just very silly and confusing.  The names aren't the same in the tech tree and the vendor, either; one says "Vitalium," the other says "Assault."  That's probably why even the programmers couldn't keep track of which was which.
 
I know there are game-crash bugs and such to take care of before this stuff gets fixed, but seriously, who did that?  Who put PvP power on the tank gear?	
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			ikr lawd	
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I obviously can't address most of those concerns, but as I was unlocking the Epochos recipes, it dawned on me that the seemingly random letters and numbers in the recipe names actually do follow a pattern to indicate which slot it will craft.
 
For example:
 
Adventus LA-2H = Light Armor - 2 Helm   (Epochos recipes use 1, so it seems the number indicates an end-game crafting tier)
 
Adventus HA-2G = Heavy Armor - 2 Glove
 
Luckily, you only have to deal with the recipes until you unlock the pieces in your tradeskill UI, so the naming convention doesn't matter much.	
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I'm still confused about the Adventus Shields -
 
I crafted Epochos Combat Shield Prototype AS-1 using Epochos Design AS-1 CS - Check.
 
Next in line would be the Adventus Vitalium Shield AS-2 which uses Adventus AS-2 Assaut - Cant craft says I need to unlock the AS-2 first
 
I skipped that one and crafted Adventus Neurocite Shield AS-2 with the Adventus AS-2 Tank because that was unlocked
 
Now I still cannot craft the Adventus Vitalium AS-2 nor the Adventus Neurocite AS-3 but I can craft the final shield the Adventus Vitalium Shield AS-3 using the AS-3 Assault Design.
 
WTF.
 
So AS-2 Assault Design is still locked and the AS-3 Tank Design is still locked. How do I unlock these?
 
FFS.	
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Would be nice to see all the CW-4 weapons get Impact while we're at it instead of just Engi/Warrs; I just love that amazingly bad shield restore proc on the C4 psyblade!
 
Not sure why we couldn't have a choice between a CW-4 tank/heal weapon with some suitable proc, and a CW-4 DPS weapon with Impact for every class - takes long enough to craft the damn things.	
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(Epochos recipes use 1, so it seems the number indicates an end-game crafting tier)
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You usually get a choice between a CW-3 and a CW-4 which have the same AP/SP but different slots suited for different roles and the CW-4 having a special.
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Adventus patterns in general truely are as the OP said a "hot mess". The biggest problem with them atm is that (for almost every tradeskill bar Weaponsmith) the epochos patterns, and often even just the plain lvl 47-50 normal expert patterns are better while being cheaper to make. It makes no sense at all that the adventus patterns, even the lower ones that can take a month or so to get aren't as good as patterns you pretty much get given. This might maybe change when technologists can craft refined Hybrid cores, however most are saddled with bad or no special and honestly seem to have crap base charge and by all reports crafting in general is going to get nerfed at the same time as the technologist changes come in.
 
If crafting has to be nerfed, I would really like to see most of the randomness taken out at the same time.
 
First is specials. When your talking about patterns that take weeks/months to get we should not be saddled with pieces that have no special, a bad special or a random special. By that stage they should have a special we can select from, at least the adventus 3 and 4 patterns which are at the end of their lines should. Also the crafted lvl 50 pvp gear should certainly not have a random stat on it.
 
Second, I would like it if you did away with having "tank" or "heal" or "dps" specific recipies. There should simply be 1 recipe, with a certain number of slots, each with an efficiency rating, and we the crafter should be able to choose what colour slots we put where.
 
Lastly, just as a pure quality of life change, would it kill you carbine to add some way other than clicking 1000 times to raise the amount of charge we put in? like let us type in a number for how much stat we want, or how much charge we want to put in that the game would round to the closest amount possible?	
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Which is BS when some classes get a CW-4 with Impact and the rest get shafted - the special should be randomized or Impact should be available to all DPS. No reason Warr/Engi should be special snowflakes.
 
This is part of the reason PvP weapons were forced as BIS pre-raid on PvE players.
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I'm still confused about the Adventus Shields -
 
I crafted Epochos Combat Shield Prototype AS-1 using Epochos Design AS-1 CS - Check.
 
Next in line would be the Adventus Vitalium Shield AS-2 which uses Adventus AS-2 Assaut - Cant craft says I need to unlock the AS-2 first
 
I skipped that one and crafted Adventus Neurocite Shield AS-2 with the Adventus AS-2 Tank because that was unlocked
 
Now I still cannot craft the Adventus Vitalium AS-2 nor the Adventus Neurocite AS-3 but I can craft the final shield the Adventus Vitalium Shield AS-3 using the AS-3 Assault Design.
 
WTF.
 
So AS-2 Assault Design is still locked and the AS-3 Tank Design is still locked. How do I unlock these?
 
FFS.
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			The team that designs the specials and the team that puts the specials onto the gear are separate from each other and separate from the stat and class design team.  I think a majority of the mistakes seen on crafted gear are due to lack of research and understanding of game mechanics.  Just look at how overpowered the Expert level gear was over Expert research, dungeon and even some raid gear. 	
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Or, in internet terms, 'I'm in ur MMO, derpin' ur itemz!'
 
The best explanation for Wildstar I ever heard was from a friend: "It's like a bunch of people who never played MMOs before got together and decided that making an MMO would be a blast."  This complete lack of understanding how MMOs are played is most clearly seen in itemization, but it's very present in most other parts of the game as well.	
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Or, in internet terms, 'I'm in ur MMO, derpin' ur itemz!'
 
The best explanation for Wildstar I ever heard was from a friend: "It's like a bunch of people who never played MMOs before got together and decided that making an MMO would be a blast."  This complete lack of understanding how MMOs are played is most clearly seen in itemization, but it's very present in most other parts of the game as well.
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So far, most of the Adventus items I've crafted as a tailor have been inferior to their Epochos counterparts. Why? Item budget devoted to terrible, terrible specials. While it's annoying to craft an item a dozen times to get the right special, it's far worse to never have a chance to get a decent item. For example, take the LA-4L Breeches, <dangerfield>no really, take them. They're terrible.</dangerfield> The breeches are locked into Unchained. That's right, every twenty seconds the best leg armor you can tailor gives you a chance to clear snares. Woo? Despite having 100 more item power, they're actually worse than the Epochos pants, and they can be yours for the low, low cost of 18 data fragments.
 
Could be worse, I guess. At least they don't have Back Off on them...	
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So far, most of the Adventus items I've crafted as a tailor have been inferior to their Epochos counterparts. Why? Item budget devoted to terrible, terrible specials. While it's annoying to craft an item a dozen times to get the right special, it's far worse to never have a chance to get a decent item. For example, take the LA-4L Breeches, <dangerfield>no really, take them. They're terrible.</dangerfield> The breeches are locked into Unchained. That's right, every twenty seconds the best leg armor you can tailor gives you a chance to clear snares. Woo? Despite having 100 more item power, they're actually worse than the Epochos pants, and they can be yours for the low, low cost of 18 data fragments.
 
Could be worse, I guess. At least they don't have Back Off on them...
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Because crafting is screwed at the moment and being addressed in Drop 3.
 
However if you've been lucky and got a 4 rune slot piece these wont be changing and will still no doubt be better than anything you can get.
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