List of Novayan Stellar Commonwealth territories

This is the list of territories controlled and owned by the Novayan Stellar Commonwealth, a hegemonic power in the Void.
==Novaya Oversector==
<tabber>Novaya System=
*Novaya - G-class star
**Novaya I - magma/ash/barren world, military hostile environment training ground
**Novaya II - continental/hothouse world, urban-industrial-refinery world / producer of promethean weapons-grade chemical and atomic materials
**Novaya III - continental world, fortress world
***Novaya IIIa - ocean world, militarized agricultural world
***Novaya IIIb - outback world, militarized rural world
***Novaya IIIc - bogworld, militarized mining world
**Novaya IV - continental world, militarized urban world / capital of the Novayan Stellar Commonwealth and home of the Norsoutha-Tomoshima families and the Greater Novayan Empire of the Novayan Nation
***NSC Citadel Atlas - headquarters of the NSC Battlefleet Novaya
**Novaya V - gas giant, habitat world
***Novaya Va - desert world, forge world / producer of war materiel
***Novaya Vb - dune world, military prison
***Novaya Vc - tundra world, fortress world
***Novaya Vd - atoll/aquatic/ocean world, naval training ground
**Novaya VI - gas giant, habitat world
***Novaya VIa - militarized civilized world
***Novaya VIb - alpine/mesa world, militarized resort world
***Novaya VIc - arid world, industrial-forge world / producer of NSC warships
***Novaya VId - tepui world, militarized civilized-resort world and military hostile environment training ground
***Novaya VIe - fortress world
**Novaya VII - gas giant, habitat world
***Novaya VIIa - frigid world, fortress world
***Novaya VIIb - geothermal world, militarized generator world
***Novaya VIIc - highland world, militarized urban world
***Novaya VIId - supercontinent/continental world, theater-fortress world
***Novaya VIIe - retinal world, fortress world
**Novaya VIII - gas giant, habitat world / orbital complexes, headquarters and main operating base of the NSC Battlefleet Novaya
***Novaya VIIIa - tundra world, forge world / producer of war materiel
***Novaya VIIIb - desert world, industrial world
**Novaya IX - barren world, fortress world
Hakidonmuya System
*Hakidonmuya - F-class star
**Hakidonmuya I - magma world, forge world / producer of war materiel
**Hakidonmuya II - methane/ammonia world, refinery world / producer of chemical weapons
**Hakidonmuya III - gas giant, habitat world
***Hakidonmuya IIIa - savannah world, research world
**Hakidonmuya IIIb - boreal world, mining world
***Hakidonmuya IIIc - continental world, fortress world / lynchpin fortress world and secondary/back-up capital of the Novayan Stellar Commonwealth
**Hakidonmuya IV - tropical world, fortress world
**Hakidonmuya V - gas giant, habitat world
***Hakidonmuya Va - alpine world, fortress world
**Hakidonmuya VI - glacial/antarctic/glaciovolcanic world, militarized urban world
**Hakidonmuya VI - cold aquatic world, fortress world / naval training ground
Sojourn System
*Sojourn - K-class star
**Sojourn I - magma world, forge world
**Sojourn II - broken world / habitat world
**Sojourn III - karst world, forge world / producer of NSC military combat robotic machines
***Sojourn IIIa - arid world, mining world
***Sojourn IIIb - geothermal world, generator world
**Sojourn IV - continental world, arcane-temple world / producer of Epsilon-level thaumaturgist units
***Sojourn IV - continental world, urban world
**Sojourn V - gas giant / habitat world
***Sojourn Va - dune forest world, arcane-forge world / producer of arcane technology
***Sojourn Vb - semi-arid world, mining world
***Sojourn Vc - outback world, rural world
**Sojourn VI - gas giant / habitat world
***Sojourn VIa - storm world, generator world
|-|Lunaria System=NOTE: The Lunaria system falls under the de facto jurisdiction of the Novaya trinary star system. It is under the de jure jurisdiction of the Novaya system.
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*Lunaria system
**Lunaria I - magma world, mining world
**Lunaria II - hothouse world
**Lunaria III - continental world, urban world / capital of the Lunarian Theocratic State and home of four of the eight Saintly Orders of Lunaria
***Lunaria IIIa - continental world, urban-temple world / home of the Lunarian Church
***Lunaria IIIb - desert world, fortress world / home of three of the six Holy Orders of the Lunarian Church Militant
**Lunaria IV - continental world, militarized temple world / home of four of the eight Saintly Orders of Lunaria
**Lunaria IVa - semi-arid world, fortress world / home of three of the six Holy Orders of the Lunarian Church Militant
**Lunaria V - gas giant
***Lunaria Va - tomb world, fortress world
***Lunaria Vb - antarctic world, agri-world
***Lunaria Vc - aeolian world, generator world
**Lunaria VI - gas giant
***Lunaria VIa - karst world, tech-world
***Lunaria VIb - lake world, temple-fortress world
***Lunaria VIc - bioluminescent world, urban world
***Lunaria VId - glacial world, rural world / home of the Lunarian Mountain Race Competition
**Lunaria VII - supercontinent world, urban-forge-industrial world / producer of the Lunarian Theocratic Armed Forces' military equipment
***Lunaria VIIa - tropical world, agri-world
***Lunaria VIIb - storm world, refinery world
***Lunaria VIIc - atoll world, fortress world
***Lunaria VIId - boreal world, fortress world
***Lunaria VIIe - snow world, factory world
**Lunaria VIII - gas giant / headquarters and main operating base of the Lunarian Holy Navy
***Lunaria VIIIa - crag world, agri-world
***Lunaria VIIIb - mycelium world, mining world
***Lunaria VIIIc - tepui world, rural world
***Lunaria VIIId - mediterranean world, fortress world
**Lunaria IX - gas giant
***Lunaria IXa - geothermal world, fortress world
***Lunaria IXb - glacial world, militarized urban world
***Lunaria IXc - antarctic world, militarized industrial-factory-forge world
**Lunaria X - cold barren world / home of the Order Militant of the Night Watchers
|-|Yamato System=NOTE: The Yamato system falls under the de facto jurisdiction of the Novaya trinary star system. It is under the de jure jurisdiction of the Novaya system. Operating under the auspices of the Novaya trinary star system's constituent entity, the Greater Novayan Empire of the Novayan Nation, is the Yamato Shogunate. Also, the Amaterasu Dynasty had no relations with the goddess Amaterasu.
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*Yamato System
**Yamato I - magma world, mining-forge world - producer of the Yamato steel
**Yamato II - continental world, rural world
**Yamato III - continental world, militarized urban world - capital world of the Yamato Shogunate and home of the Amaterasu Bakufu and the Amaterasu Dynasty
**Yamato IV - boreal world, fortress world - lynchpin of the Yamato Shogunate's defenses
**Yamato V - gas giant
***Yamato Va - glaciovolcanic world, agri-world
***Yamato Vb - fog world, rural world
**Yamato VI - gas giant
***Yamato VIa - lanthanide world, tech-world
***Yamato VIb - eyeball world, rural world
***Yamato VIc - tepui world, militarized urban world
**Yamato VII - glacial world, generator world
***Yamato VIIa - boreal world, resort world
***Yamato VIIb - volcanic world, prison world
**Yamato VIII - karst world, industrial-factory world</tabber>
===Novaya Sector===
<tabber>Novaya System=
*Novaya System
**Novaya I - magma/ash/barren world, military hostile environment training ground
**Novaya II - continental/hothouse world, urban-industrial-refinery world / producer of promethean weapons-grade chemical and atomic materials
**Novaya III - continental world, fortress world
***Novaya IIIa - ocean world, militarized agricultural world
***Novaya IIIb - outback world, militarized rural world
***Novaya IIIc - bog world, militarized mining world
**Novaya IV - continental world, militarized urban world / capital of the Novayan Stellar Commonwealth and home of the Norsoutha-Tomoshima families and the Principalia
***NSC Citadel Atlas - headquarters of the NSC Battlefleet Novaya
**Novaya V - gas giant, habitat world
***Novaya Va - desert world, forge world / producer of war materiel
***Novaya Vb - dune world, military prison
***Novaya Vc - tundra world, fortress world
***Novaya Vd - atoll/aquatic/ocean world, naval training ground
**Novaya VI - gas giant, habitat world
***Novaya VIa - militarized civilized world
***Novaya VIb - alpine/mesa world, militarized resort world
***Novaya VIc - arid world, industrial-forge world / producer of NSC warships
***Novaya VId - tepui world, militarized civilized-resort world and military hostile environment training ground
***Novaya VIe - fortress world
**Novaya VII - gas giant, habitat world
***Novaya VIIa - frigid world, fortress world
***Novaya VIIb - geothermal world, militarized generator world
***Novaya VIIc - highland world, militarized urban world
***Novaya VIId - supercontinent/continental world, theater-fortress world
***Novaya VIIe - retinal world, fortress world
**Novaya VIII - gas giant, habitat world / orbital complexes, headquarters and main operating base of the NSC Battlefleet Novaya
***Novaya VIIIa - tundra world, forge world / producer of war materiel
***Novaya VIIIb - desert world, industrial world
**Novaya IX - barren world, fortress world
|-|Gallia System=
Gallia - G-type star
*Gallia I - magma world, habitat-mining world / military hostile environment training ground
*Gallia II - hothouse world, habitat world
*Gallia III - continental world, militarized urban world / home of the NSC constituent state Kingdom of Gallia
**Galia IIIa - lake world, resort world / private retreat of the Gallian nobility
*Gallia IV - continental world, militarized urban world/fortress world
**Gallia IVa - boreal world, rural world
**Gallia IVb - forest world, rural world
*Gallia V - gas giant, habitat world / hub of the Gallian Government Shipyards
**Gallia Va - snow world, agri-world
**Gallia Vb - karst world, forge world
**Gallia Vc - primal world, mining-generator world
**Gallia Vd - volcanic world, fortress world
*Gallia VI - gas giant, habitat world / hub of the Gallian Navy
**Gallia VIa - subglacial world, colony world
**Gallia VIb - gaia world, resort world / private retreat of the Gallian nobility
**Gallia VIc - cold aquatic world, urban world
**Gallia VId - reef world, agri-world
**Gallia VIe - storm world, generator world
*Gallia VII - gas giant, habitat world / hub of the Philippe Shipyards
**Gallia VIIa - cenote world, urban world
**Gallia VIIb - cold barren world, militarized forge world
**Gallia VIIc - rogue world, fortress world
**Gallia VIId - tropical world, temple world
**Gallia VIIe - dune world, settlement world
*Gallia VIII - gas giant, habitat world / hub of the Gallian Royal Armed Forces Expeditionary Command
**Gallia VIIIa - glaciovolcanic world, militarized settlement world
**Gallia VIIIb - arctic world, fortress world
*Gallia IX - cold barren world, fortress world
*Gallia X - rogue world, militarized urban world
|-|Selania System=
Selania A - K-type star
*Selania A I - magma/ash world, habitat world / military/parapolice hostile environment training ground
*Selania A II - hothouse world, habitat world
**Selania A IIa - acid giant, habitat world
*Selania A III - atoll world, urban world / capital world of the State of Selania
*Selania A IV - semi-arid world, urban world
*Selania A V - gas giant, habitat world
**Selania A Va - outback world, mining world
**Selania A Vb - tundra world, forge world
**Selania A Vc - supercontinent world, forge world
*Selania A VI - gas giant, habitat world
**Selania A VIa - continental world, refinery world
**Selania A VIb - lichen world, agri-world
*Selania A VII - gas giant, habitat world
**Selania A VIIa - tomb world, tech-world
**Selania A VIIb - mangrove world, agri-world
**Selania A VIIc - antarctic world, rural world
**Selania A VIId - glacial world, resort world
Selania B - F-type star
*Selania B I - rogue world, habitat world
*Selania B II - gas giant, habitat world
**Selania B IIa - coral world, generator world
**Selania B IIb - megaflora world, urban world
**Selania B IIc - salt world, fortress world
*Selania B III - hot aquatic world, penal colony
*Selania B IV - gas giant, habitat world
**Selania B IVa - temperate aquatic world, urban world
**Selania B IVb - hot aquatic world, industrial world
*Selania B V - crag world, agri-world
*Selania B VI - tepic world, urban world
*Selania B V - lake world, fortress world
*Selania B VI - barren world, habitat world
*Selania B VII - barren world, habitat world
Selania C - G-type star
*Selania C I - magma world, settlement-mining world
*Selania C II - acid world, habitat world
*Selania C III - graveyard world, temple world
*Selania C IV - superhabitable world, fortress world
*Selania C V - gas giant, habitat world
*Selania C VI - barren world, habitat world
*Selania C VII - gas giant, habitat world
*Selania C VIII - storm world, militarized urban world
|-|Novika System=
Novika A - G-type star
*Novika A I - dune world, rural world
*Novika A II - mesa world, urban world
*Novika A III - continental/atoll world, urban world / capital of the Novikan Republic and home of the Ryubanachi family
**Novika A IIIa - ocean world, resort world
*Novika A IV - atoll world, urban world / secondary home of the Ryubanachi family
**Novika A IVa - barren world, habitat world
**Novika A IVb - bioluminescent world, settlement world
*Novika A V - gas giant, habitat world
**Novika A Va - storm world, research world
*Novika A VI - gas giant, habitat world
*Novika A VII - gas giant, habitat world
*Novika A VIII - gas giant, habitat world
*Novika A IX - crag world, fortress world
Novika B - A-type-star
*Novika B I
*Novika B II
*Novika B III - gas giant, habitat world
**Novika B IIIa - glacial/antarctic/cold aquatic world, habitat world
**Novika B IIIb - continental world, urban world
*Novika B IV - oasis world, agri-world
*Novika B V - gas giant
**Novika B Va - storm world, generator world
**Novika B Vb - mycelium world, mining world
**Novika B Vc - mud world, agri-world
|-|Sigge System=
*Sigge System
**Sigge I - magma world and forge-mining world
**Sigge II - barren world and habitat-rural world
**Nova Constantinople - urban-arcane-temple world / site of the Hagia Sophia and homeworld of the practitioners of the Nova Constantinople Aagiokratia
**Sigge IV - toxic world, habitat-industrial-fortress-refinery world / producer of weapons-grade chemical materials
**Sigge V - barren world, habitat world
***Sigge Va - hot aquatic world, urban world
**Sigge VI - barren world, habitat world
|-|Elarilia System=
*Elarilia I - outback world, war world
*Elarilia II - mesa/semi-arid world, war world
*Elarilia III - continental world, fortress world / home of the aristocratic von Ruprecht family and the Knights Templar
**Elarilia IIIa - atoll world, fortress world / home of the Knights Hospitaller
*Elarilia IV - snow world, fortress world / home of the Knights Teutonic
*Elarilia V - gas giant, habitat world / home of the Order of the Holy Sepulchre
**Elarilia Va - boreal world, agri-world
**Elarilia Vb - bioluminescent world, temple world
*Elarilia VI - gas giant, habitat world
**Elarilia VIa - savannah world, fortress world
**Elarilia VIb - mediterranean world, agri-world
**Elarilia VIc - bog world, settlement world
*Elarilia VII - gas giant, habitat world / home of the Knights of the Void
**Elarilia VIIa - mycelium world, settlement world / home of the Null Guards
**Elarilia VIIb - mycelium world, rural world / Null Guards training ground
**Elarilia VIIc - bog world, resort world / favorite camping world for off-duty Null Guards
**Elarilia VIId - geothermal world, resort world / location of the Johnson family's hot spring houses
*Elarilia VIII - gas giant, habitat world
**Elarilia VIIIa - relic world, tech world / site of the Joint Exploratory Group Elarilia
**Elarilia VIIIb - cold aquatic world, settlement world / site of ruins of an ancient civilization
**Elarilia VIIIc - continental world, settlement world / site of ruins of an ancient civilization
*Elarilia IX - barren world, fortress world
*Elarilia X - rogue world, fortress world
|-|Lilnyria System=
*Lilnyria I
*Lilnyria II - arid-desert world, refinery world / producer of non-carbon fuel
*Lilnyria III - dune-mediterranean world, urban-temple world / home of the Osman family
**Lilnyria IIIa - ocean world, resort world / location of the Osman Resorts
**Lilnyria IIIb - savannah world, resort world / location of the Osman exploratory
**Lilnyria IIIc - floating world, fortress world / manned by the Novayan Army
*Lilnyria IV - dune-mediterranean world, urban-temple world / home of the al-Yassin family
**Lilnyria IVa - ocean world, resort world / location of the al-Yassin Resorts
**Lilnyria IVb - savannah world, resort world / location of the al-Yassin exploratory
**Lilnyria IVc - aquifer world, fortress world / manned by the Novayan Army
*Lilnyria V - gas giant, habitat world
**Lilnyria Va - supercontinent world, urban world
**Lilnyria Vb - lake world, resort world / location of the al-Yassin-Osman tourism industry
**Lilnyria Vc - tepid world, resort world / location of the al-Yassin-Osman exploratory
**Lilnyria Vd - tepid world, fortress world / manned by the Hakidonmuyan-Sojourner army group
*Lilnyria VI - gas giant
*Lilnyria VII - rogue world, fortress world / manned by the Trilateral (Nova Constantinopolitan-Selanian-Novikan) Army Group
|-|Byzantium System=
Note: The Byzantium system is developed as a test project codenamed Byzantium between the Novayan Stellar Commonwealth, New Roman Empire, Byzantine Empire and Eastern Empire, which proved to be a successful run. Officially it is called Nova Byzantium but commonly referred to as Byzantium.
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*Byzantium system
**Byzantium I - magma world, generator world
**Byzantium II - hothouse world, mining world
***Byzantium IIa - barren world, forge world
**Byzantium III - continental/mediterranean world, militarized urban world / home of the Palaiogolos family and aristocracy and site of the Hagia Sophia and New Constantinople
**Byzantium IV - oasis world, rural world
**Byzantium V - gas giant, habitat world
***Byzantium Va - temperate aquatic world, agri-world
**Byzantium VI - glaciovolcanic world, fortress world
**Byzantium VII - gas giant, habitat world
**Byzantium VIII - gas giant, habitat world
**Byzantium IX - fortress world
|-|Lunaria System=
*Lunaria system
**Lunaria I - magma world, mining world
**Lunaria II - hothouse world
**Lunaria III - continental world, urban world / capital of the Lunarian Theocratic State and home of four of the eight Saintly Orders of Lunaria
***Lunaria IIIa - continental world, urban-temple world / home of the Lunarian Church
***Lunaria IIIb - desert world, fortress world / home of three of the six Holy Orders of the Lunarian Church Militant
**Lunaria IV - continental world, militarized temple world / home of four of the eight Saintly Orders of Lunaria
**Lunaria IVa - semi-arid world, fortress world / home of three of the six Holy Orders of the Lunarian Church Militant
**Lunaria V - gas giant
***Lunaria Va - tomb world, fortress world
***Lunaria Vb - antarctic world, agri-world
***Lunaria Vc - aeolian world, generator world
**Lunaria VI - gas giant
***Lunaria VIa - karst world, tech-world
***Lunaria VIb - lake world, temple-fortress world
***Lunaria VIc - bioluminescent world, urban world
***Lunaria VId - glacial world, rural world / home of the Lunarian Mountain Race Competition
**Lunaria VII - supercontinent world, urban-forge-industrial world / producer of the Lunarian Theocratic Armed Forces' military equipment
***Lunaria VIIa - tropical world, agri-world
***Lunaria VIIb - storm world, refinery world
***Lunaria VIIc - atoll world, fortress world
***Lunaria VIId - boreal world, fortress world
***Lunaria VIIe - snow world, factory world
**Lunaria VIII - gas giant / headquarters and main operating base of the Lunarian Holy Navy
***Lunaria VIIIa - crag world, agri-world
***Lunaria VIIIb - mycelium world, mining world
***Lunaria VIIIc - tepui world, rural world
***Lunaria VIIId - mediterranean world, fortress world
**Lunaria IX - gas giant
***Lunaria IXa - geothermal world, fortress world
***Lunaria IXb - glacial world, militarized urban world
***Lunaria IXc - antarctic world, militarized industrial-factory-forge world
**Lunaria X - cold barren world / home of the Order Militant of the Night Watchers</tabber>
===Hakidonmuya Sector===
<tabber>Hakidonmuya System=
*Hakidonmuya System
**Hakidonmuya I - magma world, forge world / producer of war materiel
**Hakidonmuya II - methane/ammonia world, refinery world / producer of chemical weapons
**Hakidonmuya III - gas giant, habitat world
***Hakidonmuya IIIa - savannah world, research world
**Hakidonmuya IIIb - boreal world, mining world
***Hakidonmuya IIIc - continental world, fortress world / lynchpin fortress world and secondary/back-up capital of the Novayan Stellar Commonwealth
**Hakidonmuya IV - tropical world, fortress world
**Hakidonmuya V - gas giant, habitat world
***Hakidonmuya Va - alpine world, fortress world
**Hakidonmuya VI - glacial/antarctic/glaciovolcanic world, militarized urban world
**Hakidonmuya VI - cold aquatic world, fortress world / naval training ground
|-|Merova System=
*Merova System
**Merova I
**Merova II
**Merova III
**Merova IV
**Merova V
**Merova VI
**Merova VII
|-|Eustania System=
Eustania A - B-class star
Eustania B - F-class star
*Eustania I
*Eustania II - tidally-locked world, rural world
**Eustania IIa - mediterranean world, urban world
*Eustania III - barren world, habitat world
*Eustania IV - glaciovolcanic world, generator world
**Eustania IVa - barren world, habitat world
**Eustania IVb - cold aquatic world, habitat world
|-|Seryoza System=
*Seryoza I
*Seryoza II - karst world, habitat world
*Seryoza III - temperate aquatic world, habitat world
*Seryoza IV - storm world, urban world
*Seryoza V - gas giant, habitat world
*Seryoza VI - gas giant, habitat world
*Seryoza VII - rogue world, urban world
*Seryoza VIII - rogue world, mining world
|-|Miellea System=
*Miellea I
*Miellea II - hothouse world, habitat-tech world
*Miellea III - supercontinent world, urban world
**Miellea IIIa - continental world, fortress world
*Miellea IV - storm world, habitat world
*Miellea V - gas giant, habitat world
**Miellea Va - glaciovolcanic world, settlement world
**Miellea Vb - hot aquatic world, habitat world
**Miellea Vc - dune world, settlement world
*Miellea VI
**Miellea VIa - temperate aquatic world, fortress world
**Miellea VIb - tomb world, archaeological dig site/settlement world - site of an archeological dig site that found the ruins of an ancient civilization
**Miellea VIc - geothermal world, generator world
**Miellea VId - primal world, fortress world
*Miellea VII
**Miellea VIIa - superhabitable world, urban world
**Miellea VIIb - glacial world, settlement world
*Miellea VIII - gas giant, habitat world
**Miellea VIIIa - swamp world, fortress world
**Miellea VIIIb - retinal world, rural world
**Miellea VIIIc - desert world, penal colony
**Miellea VIIId - savannah world, agri-world
*Miellea IX - barren world, fortress world
|-|Mrioda System=
*Mrioda A - F-class star
**Mrioda A I - veld world, war world
**Mrioda A II - magma world, mining world
**Mrioda A III - tropical world, urban world
**Mrioda A IV - arid world, urban world
**Mrioda A V - savannah world, urban world
*Mrioda B - G-class star
**Mrioda B I - hothouse world, habitat world
**Mrioda B II - dune world, war world
**Mrioda B III - steppe world, agri-world
***Mrioda B IIIa - ocean world, agri-world
**Mrioda B IV - desert world, nomad world
**Mrioda B V - gas giant, habitat world
***Mrioda B Va - mangrove world, settlement world
***Mrioda B Vb - alpine world, temple world
**MRioda B VI - barren world, fortress world
*Mrioda C - G-class star
**Mrioda C I - magma world, shrine world
**Mrioda C II - hothouse world, habitat world
**Mrioda C III - coral world, tech world
**Mrioda C IV - superhabitable world, forge world
**Mrioda C V - arctic world, agri-world
**Mrioda C VI - salt world, mining world
**Mrioda C VII - gas giant, habitat world
***Mrioda C VIIa - continental world, industrial world
***Mrioda C VIIb - atoll world, fortress world
***Mrioda C VIIc - rogue world, fortress world
|-|Porklani System=
*Porklani I
*Porklani II - gas giant, habitat world
*Porklani III - gas giant, habitat world
**Porklani IIIa - mesa world, fortress world
**Porklani IIIb - military training ground
*Porklani IV - atacama world, fortress world
*Porklani V - gas giant, habitat world
**Porklani Va - magma world, mining world
**Porklani Vb - barren world, forge world
**Oorklani Vc - lanthatide world, fortress world
*Porklani VI - eyeball world, oceangoing-urban-settlement world</tabber>
===Sojourn Sector===
<tabber>Sojourn System=
*Sojourn System
**Sojourn I - magma world, forge world
**Sojourn II - broken world / habitat world
**Sojourn III - karst world, forge world / producer of NSC military combat robotic machines
***Sojourn IIIa - arid world, mining world
***Sojourn IIIb - geothermal world, generator world
**Sojourn IV - continental world, arcane-temple world / producer of Epsilon-level thaumaturgist units
***Sojourn IVa - continental world, urban world
**Sojourn V - gas giant / habitat world
***Sojourn Va - dune forest world, arcane-forge world / producer of arcane technology
***Sojourn Vb - semi-arid world, mining world
***Sojourn Vc - outback world, rural world
**Sojourn VI - gas giant / habitat world
***Sojourn VIa - storm world, generator world
|-|Auarinda System=
*Auarinda A - Class-F giant star
**Auarinda A I - rogue world, generator-mining world
**Auarinda A II - desert-dune world
**Auarinda A III - hothouse world, habitat world
**Auarinda A IV - acid world, industrial world / producer of weapons-grade corrosive munitions
**Auarinda A V - gas giant, habitat world
***Auarinda A Va - geothermal world, generator world
***Auarinda A Vb - diamond world, mining world
***Auarinda A Vc - tropical world, rural world
**Auarinda A VI - gas giant, habitat world
***Auarinda A VIa - arctic world, fortress world
***Auarinda A VIb - cold aquatic world, fortress world
**Auarinda A VII - gas giant, habitat world
**Auarinda A VIII - glacial world, fortress world
*Auarinda B - A-class star
**Auarinda B I - magma world, settlement-mining world
**Auarinda B II - frigid world, arcane-temple-fortress world
**Auarinda B III - arcology, ecumenopolis
***Auarinda B IIIa - forest world, agri-world
***Auarinda B IIIb - atoll world, agri-world
**Auarinda B IV - eco-arcology, ecumenopolis
***Auarinda B IVa - geothermal world, generator world
***Auarinda B IVb - dune world, fortress world
*Auarinda C - G-class star
**Auarinda C I - tidally-locked world, resort world
**Auarinda C II - eyeball world, tech-world
**Auarinda C III - temperate aquatic world, habitat world
**Auarinda C IV - gas giant, habitat world
***Auarinda C IVa - continental world, urban world
***Auarinda C IVb - boreal world, resort world
***Auarinda C IVc - glacial world, resort world
**Auarinda C V - storm world, arcane-temple world
**Auarinda C VI - snow world, resort world
|-|Deroonla System=
*Deroonla I
*Deroonla II
**Deroonla IIa - radiotropic world, habitat-industrial world / producer of weapons-grade atomic munitions
**Deroonla IIb - radiotropic world, habitat-industrial world / producer of weapons-grade thaumonuclear stratocharge munitions
*Deroonla III - gas giant, habitat world
**Deroonla IIIa - volcanic world, mining world
**Deroonla IIIb - boreal world, forge world
**Deroonla IIIc - ash world, mining world
*Deroonla IV - supercontinent world, urban world
**Deroonla IVa - prairie world, agri-world
**Deroonla IVb - salt world, mining world / producer of high-quality salt
**Deroonla IVc - megaflora world, agri-world
**Deroonla IVd - ocean world, agri-world
*Deroonla V - continental world, fortress world
|-|Ustanisha System=
*Ustanisha - G-class star
**Ustanisha Disk
***Ustanisha residential sector #1
***Ustanisha residential sector #2
***Ustanisha residential sector #3
***Ustanisha agricultural sector #1
***Ustanisha agricultural sector #2
***Ustanisha agricultural sector #3
***Ustanisha agricultural sector #4
***Ustanisha industrial sector #1
***Ustanisha industrial sector #2
***Ustanisha generator sector #1
***Ustanisha generator sector #2
***Ustanisha generator sector #3
|-|Porlomov System=
*Porlomov I - magma-ash world, mining world / producer of minerals for the production of materials
*Porlomov II - ethane ocean world, refinery world / producer of weapons-grade incendiary munitions
*Porlomov III - ocean world, fortress world / home strategic naval base of Battlegroup Porlomov
*Porlomov IV - continental world, militarized urban world / headquarters of NSC Army Forces Porlomov
**Porlomov IVa - tepui world, settlement world / military training ground for NSC jumptroopers
*Porlomov Star Citadel - headquarters of Battlegroup Porlomov
|-|Klemina System=
*Klemina I
*Klemina II - tropical world, militarized urban world
**Klemina IIa - outback world, settlement world / military training ground for NSC Army Forces Klemina
*Klemina III - alpine world, fortress world / home strategic naval base of Battlegroup Klemina
*Klemina IV - aeolian world, fortress world / headquarters of NSC Army Forces Klemina
**Klemina IVa - arid world, forge world / producer of NSC warships for Battlegroup Klemina
**Klemina IVb - magma world, mining world / producer of minerals for the production of materials used to produce NSC military equipment
*Klemina Star Citadel - headquarters of Battlegroup Porlomov</tabber>
===Gallia Sector===
The Gallia Sector falls under the direct authority of the Gallia System, where the Kingdom of Gallia is located. Because it is a constituent state of the Novayan Stellar Commonwealth, the Kingdom of Gallia is a vassal of the Greater Novayan Empire (located in the Novaya System) due to the fact the Gallia System is located in the Novaya Sector.
<tabber>Gallia System=Gallia - Class-G star
*Gallia I - magma world, habitat-mining world / military hostile environment training ground
*Gallia II - hothouse world, habitat world
*Gallia III - continental world, militarized urban world / home of the NSC constituent state Kingdom of Gallia
**Galia IIIa - lake world, resort world / private retreat of the Gallian nobility
*Gallia IV - continental world, militarized urban world/fortress world
**Gallia IVa - boreal world, rural world
**Gallia IVb - forest world, rural world
*Gallia V - gas giant, habitat world / hub of the Gallian Government Shipyards
**Gallia Va - snow world, agri-world
**Gallia Vb - karst world, forge world
**Gallia Vc - primal world, mining-generator world
**Gallia Vd - volcanic world, fortress world
*Gallia VI - gas giant, habitat world / hub of the Gallian Navy and the Home System Defense Fleet
**Gallia VIa - subglacial world, colony world
**Gallia VIb - gaia world, resort world / private retreat of the Gallian nobility
**Gallia VIc - cold aquatic world, urban world
**Gallia VId - reef world, agri-world
**Gallia VIe - storm world, generator world
*Gallia VII - gas giant, habitat world / hub of the Philippe Shipyards
**Gallia VIIa - cenote world, urban world
**Gallia VIIb - cold barren world, militarized forge world
**Gallia VIIc - rogue world, fortress world
**Gallia VIId - tropical world, temple world
**Gallia VIIe - dune world, settlement world
*Gallia VIII - gas giant, habitat world / hub of the Gallian Royal Armed Forces Expeditionary Command
**Gallia VIIIa - glaciovolcanic world, militarized settlement world
**Gallia VIIIb - arctic world, fortress world
*Gallia IX - cold barren world, fortress world
*Gallia X - rogue world, militarized urban world
|-|Yonzaevis System=
Yonzaevis A - Class-K star
*Yonzaevis I - basalt world, rural world
*Yonzaevis II - megaflora world, agri-world
*Yonzaevis III - supercontinent world, militarized urban world
**Yonzaevis IIIa - dune world, mining world
*Yonzaevis IV - primal world, urban world
*Yonzaevis V - tepid world, agri-world
**Yonzaevis Va - tomb world, fortress world
**Yonzaevis Vb - cold aquatic world, tech-world
**Yonzaevis Vc - geothermal world, industrial world
*Yonzaevis VI - coastal world, settlement world
**Yonzaevis VIa - mud world, generator world
**Yonzaevis VIb - retinal world, agri-world
**Yonzaevis VIc - coral world, fortress world
*Yonzaevis VII - gas giant, habitat world
**Yonzaevis VIIa - floating world, refinery world
**Yonzaevis VIIb - radiotropic world, habitat world
*Yonzaevis VIIIa - continental world, fortress world
Thatania - Class-G star
*Thatania I - crystal world, mining world
*Thatania II - hothouse world, habitat world
*Thatania III - crucible world, militarized mining-forge world / producer of the Gallian military's military equipment
**Thatania IIIa - fog world, urban world
**Thatania IIIb - archive world, tech-world
*Thatania IV - gas giant, habitat world
**Thatania IVa - atacama world, militarized urban world
**Thatania IVb - megaflora world, rural world
*Thatania V - lanthanide world, resort world
*Thatania VI - gas giant, habitat world
**Thatania VIa - volcanic world, habitat world
**Thatania VIb - tidally-locked world, urban world
**Thatania VIc - aquifer world, agri-world
*Thatania VII - lichen world, fortress world
*Thatania VIII - rogue world, fortress world
|-|Livre System=
Livre - Class-A star
*Livre I - barren world, habitat world
*Livre II - gas giant, habitat world
**Livre IIa - lake world, resort world / private retreat of the Gallian nobility and clergy
**Livre IIb - ocean world, resort world / private retreat of the Gallian nobility and clergy
**Livre IIc - continental world, urban world
*Livre III - diamond world, mining world / producer of high-quality diamond
**Livre III Orbital Habitat - factory habitat / producer of high-quality diamond jewelry
*Livre IV - gas giant, habitat world
**Livre IVa - tundra world, ecclesiastic center-temple world / site of the Roman Catholic Church in Gallia
**Livre IVb - desert world, penal colony
*Livre V - superhabitable world, militarized urban world
*Livre VI - relic world, fortress world
|-|New Versailles System=
New Versailles - Class-G star
*New Versailles I - magma world, generator-mining world
*New Versailles II - salt world, agri-world
*New Versailles III - continental world, militarized urban world
**New Versailles IIIa - gaia world, agri-world
**New Versailles IIIb - ecumenopolis, residential ecumenopolis / private retreat of the Gallian nobility and clergy
**New Versailles IIIc - continental world, urban world / site of the Palace of New Versailles
*New Versailles IV - gas giant, habitat world / hub of the Gallian Navy New Versailles Defense Fleet
**New Versailles IVa - megaflora world, agri-world / producer of the most exotic foods in Gallian cuisine
**New Versailles IVb - diamond world, mining world / producer of high-quality diamonds
*New Versailles V - tundra world, fortress world
*New Versailles VI - glacial world, fortress world
*New Versailles VII - barren world, fortress world</tabber>
==Olympus Sector==
<tabber>Olympus System=
*Olympus System
**Olympus I - magma world, forge world
**Olympus II - gas giant, habitat world
***Olympus IIa - tomb world, militarized quarantine world
***Olympus IIb - continental world, militarized urban world
**Olympus III - retinal world, military garrison
|-|Hellisa System=
*Hellisa A - Class-M red giant
**Hellisa A I - magma world, mining world
**Hellisa A II - alpine world, arcane world
**Hellisa A III - barren world, habitat-theater world
**Hellisa A IV - archive world, tech world / headquarters of the NSC Catalogue Division
**Hellisa A V - barren world, habitat world
*Hellisa B - G-class star
**Hellisa B I - tidally-locked world, settlement world
**Hellisa B II - alpine world, settlement world
**Hellisa B III - supercontinent world, urban world
***Hellisa B IIIa - tomb world, temple world
|-|Yuriusanida System=
*Yuriusanida I
*Yuriusanida II
*Yuriusanida III - continental world, education-theater world / home of the most prestigious theater schools
**Yuriusanida IIIa - atoll/ocean/temperate aquatic world, education world / home of the elite swimming teams
*Yuriusanida IV - lake/forest world, education world / home of various swimming teams and lake resorts
**Yuriusanida IVa - storm world, education world / humanitarian aid and disaster relief team training grounds
**Yuriusanida IVb - forest world, education-resort world / home of various camping sites and forest firefighter and patrol groups
|-|Quenir System=
*Quenir I - magma world, fortress/mining world world
*Quenir II - outback world, militarized urban world
*Quenir III - supercontinent world, quarantined world / site of the Quenir coronavirus outbreak and source of the Quenir coronavirus pandemic
**Quenir IIIa - glacial/antarctic world, militarized tech world / home of the various research groups dedicated to containing the Quenir coronavirus and developing various Quenir coronavirus vaccines
**Quenir IIIb - supercontinent world, militarized forge/industrial world / producer of NSC technology to contain the Quenir coronavirus and military equipment to arm and equip troops stationed throughout the system, especially Quenir III
**Quenir IIIc - dune world, fortress world
*Quenir IV - continental world, militarized refinery world / producer of weapons-grade napalm munitions
**Quenir IVa - megaflora world, militarized agri-world
**Quenir IVb - forest world, militarized agri-world
*Quenir V
**Quenir Va - cold aquatic world, militarized containment world / home to contained individuals infected with the Quenir coronavirus
**Quenir Vb - storm world, fortress world / home of NSC Army Forces Quenir
*Quenir VI
**Quenir VIa - barren world, fortress world / home of Battlegroup Quenir
|-|Kerstien System=
*Kerstien I
*Kerstien II - gas giant, habitat world
**Kerstien IIa - glacial world, agri-world
**Kerstien IIb - hot aquatic world, tech world
**Kerstien IIc - karst world, urban world
*Kerstien III - continental world, settlement world / home of the Karakal and Szrenzzan human subspecies
**Kerstien IIIa - lichen world, fortress world / Novayan Army garrison
*Kerstien IV - gas giant, habitat world
**Kerstien IVa - dune desert world, fortress world / Novayan Army garrison
**Kerstien IVb - aeolian world, military hostile environment training ground / Karakal military training ground
*Kerstien V - bioluminescent world, industrial world
*Kerstien VI - barren world, habitat world
*Kerstien VII - ash world, fortress world
|-|Gatromia System=
*Gatromia I - magma/lava/ash world, mining world
**Gatromia Ia - magma world, mining world
*Gatromia II/Chigawa - lanthanide world, urban-generator world
*Gatromia III - gas giant, habitat world
**Gatromia IIIa/Gatromia - continental world, urban world / major buyer/purchaser of machinery-equipped seats, public or private, where women sat on them to ma[WARNING: DATA HAS BEEN REDACTED UNDER FEDERAL GOVERNMENT ACT NO. 2819506, "GOVERNMENT ENFORCEMENT OF DECENCY ACT", PASSED BY GRAND MARSHAL VLADIMIR NORSOUTHA IN EON-U 39]
**Gatromia IIIb - badlands world, urban-industrial world / producer of machinery-equipped seats, public or private, where women (between the age of 16 and 25) sat on them to ma[WARNING: DATA HAS BEEN REDACTED UNDER FEDERAL GOVERNMENT ACT NO. 2819506, "GOVERNMENT ENFORCEMENT OF DECENCY ACT", PASSED BY GRAND MARSHAL VLADIMIR NORSOUTHA IN EON-U 39]
*Gatromia IV/Tugawa - cascadian world, industrial world
*Gatromia V/Tenzoria - floating world, agri-world</tabber>
==Schwarzkopf Sector==
*Schwarzkopf System
**Schwarzkopf I - magma forge world
**Schwarzkopf II - military training ground
**Schwarzkopf III - war world
***Schwarzkopf IIIa - fortress world
**Schwarzkopf IV - forge world / producer of war materiel
**Schwarzkopf V - militarized urban world
**Schwarzkopf VI - forge world / producer of tesla weapons-grade electric weapons
**Schwarzkopf VII - mining world
==Bismarck Sector==
*Bismarck System
**Bismarck I - generator world
**Bismarck II - agricultural world
**Bismarck III - resort world
***Bismarck IIIa - resort world
**Bismarck IV - research world
***Bismarck IV - education-urban world
**Bismarck V - gas giant
***Bismarck Va - industrial world
***Bismarck Vb - refinery world
==Hellenis Sector==
<tabber>Hellenis System=
*Hellenis System
**Hellenis I - generator world
**Hellenis II - rural world
**Hellenis III - agricultural world
**Hellenis IV - agricultural world
**Hellenis V - gas giant
***Hellenis Va - urban world
***Hellenis Vb - habitat world
***Hellenis Vc - resort world
**Hellenis VI - gas giant
***Hellenis VI Habitat
***Hellenis VIa - industrial world
|-|Prakau System=
*Prakau - Class-K star
**Prakau I - magma world / Guyver biomechanical device testing grounds
**Prakau II - hothouse world
***Prakau II - arid world, tech-world / site of the Guyver Research Institute
**Prakau III - gas giant
***Prakau IIIa - boreal world, urban world / home of the Guyver Bio-Mechanical Research Institute
***Prakau IIIb - snow world, rural world
***Prakau IIIc - tomb world, tech-world / site of the Guyver Research Base and home of the extinct Prakaunid race
**Prakau IV - desert world, mining world / site of the Guyver biomechanical device testing grounds
***Prakau IVa - tropical world, agri-world
**Prakau V - gas giant, habitat world
***Prakau Va - ocean world, forge world
***Prakau Vb - arctic world, generator world
***Prakau Vc - alpine world, fortress world / headquarters of the Guyver Division Praklau
**Prakau VI - cold barren world, colony world
***Prakau VIa - cold barren world / Guyver biomechanical device testing grounds
***Prakau VIb - storm world, factory world
***Prakau VIc - tomb world, rural world
**Prakau VII - snow world, rural world / Destination checkpoint
*Straplau - Class-F star
**Straplau I - magma world, mining world
**Straplau II - continental world, urban world / headquarters of the Guyver Division Straplau
**Straplau III - supercontinent world, rural world
***Straplau IIIa - relic world, research station / site of the Guyver research and testing station
**Straplau IV - gas giant, habitat world
***Straplau IVa - tomb world, research station / site of the discovery of the first proto-Guyver biomechanical devices and home of the now-extinct Straplaunid race
***Straplau IVb - rogue world, fortress world
***Straplau IVc - barren world
**Straplau V - cold barren world
*Striagti - Class-A star
**Striagti I - dune world, tech-world
**Striagti II - gas giant
***Striagti IIa - barren world
***Striagti IIb - barren world
***Striagti IIc - continental world, urban world
**Striagti III - dune forest world, agri-world
**Striagti IV - gas giant, habitat world
***Striagti IVa - relic world, rural world / home of the Straigti race
***Striagti IVb - cold barren world, habitat world
**Striagti V - barren world
**Striagti VI - cold barren world
**Striagti VII - cold barren world
</tabber>
==Perenolde Sector==
*Perenolde System
**Perenolde Black Hole
**Perenolde I - foundry station habitat
**Perenolda II - research station habitat
**Perenolde III - fortress station habitat
==Luthar Sector==
<tabber>Luthar System=
*Luthar System
**Luthar I
**Luthar II - aerial colony world
**Luthar III - militarized research world
**Luthar IV - militarized urban world
**Luthar V - gas giant
***Luthar Va - mining world
***Luthar Vb - fortress world
***Luthar Vc - containment world
**Luthar VI - gas giant
***Luthar VIa - fortress world
***Luthar VIb - generator world
***Luthar VIc - agricultural world
|-|Sanactis System=
The Sanactis System is one of several centers of the Novayan Military-Industrial Complex. It is where the NSC Armed Forces' military operations were launched and directed in the case of massive interstellar wars.
-------
*Sanactis System
**Sanactis I - barren world, generator world
**Sanactis II - magma world, mining world
**Sanactis III - ocean world, fortress world
**Sanactis IV - fog world, militarized urban world
**Sanactis V - coastal world, urban world
**Sanactis VI - dune fortes world, tech-world
**Sanactis VII - glacial world, agri-world
**Sanactis VIII - basalt world, mining world
**Sanactis IX - highland world, fortress world
*Ferandis System
**Ferandis I - tidally-locked world, colony world
**Ferandis II - gas giant, habitat world
***Ferandis IIa - ocean world, agri-world
**Ferandis III - tepid world, forge world
***Ferandis IIIa - desert world, generator world
**Ferandis IV - gas giant, habitat world
***Ferandis IVa - tropical world, industrial world
***Ferandis IVb - coastal world, refinery world / producer of high-potent chemical weapons
*Verlen System
**Verlen I - hothouse world, habitat world
**Verlen II - tomb world, war world / testing grounds for various NSC military equipment
**Verlen III - tomb world, militarized urban world / home of the Verlenese Military-Industrial Complex
**Verlen IV - continental world, industrial world / producer of Tomor and Siliker Co.-licensed military equipment
**Verlen V - gas giant
***Verlen Va - eyeball world, militarized agri-world
***Verlen Vb - arid world, war world / military training grounds
***Verlen Vc - tropical world, rural world / home of the Verlenese Light Infantry Regiments
**Verlen VI - ocean world, fortress world / home of the Verlenese Underwater Combat Teams and Naval Infantry Battalions
***Verlen VIa - mangrove world, agri-world / producer of high-quality fruits and vegetables
**Verlen VII - gas giant, Yggdrasil Orchid
|-|Orlinthis System=
Orlinthis System
*Orlinthis Hyperstructural Assembly Yard - producer of renovated versions of older NSC naval warships
Okolindos System
*Okolindos Neutronium Gigaforge
*Okolindos Nidavellir Hyperforge
|-|Heraklos System=
Heraklos - black hole
*Heraklos HRAE-MC
Ilidas - black hole
*Ilidas Kugelblitz Containment Silo - stores untold number of resources
|-|Interstellar Space=The interstellar space of the Luthar System is home to a number of gigastructures built during the reign of Grand Marshal Elias Norsoutha III.
-------
*Luthar Interstellar Habitat I - command center of the Luthar Sector Military-Industrial Complex
*Luthar Interstellar Habitat II - mustering stations for the Luthar Sector Military Security Forces
*Luthar Interstellar Habitat III - command center of the Luthar Sector Military Security Forces</tabber>
==Ryle Sector==
<tabber>Ryle System=
*Ryle System
**Ryle Ringworld
***Ryle Residential Segment
***Ryle Agricultural Segment
***Ryle Residential Segment
***Ryle Generator Segment
**Ryle Fleet Base
|-|Riccinda System=
*Riccinda - Class-B star
**Riccinda I - molten world
**Riccinda II - gas giant
***Riccinda IIa - outback world, agri-world
***Riccinda IIb - barren world, habitat world
**Riccinda III - badlands world, rural world
***Riccinda IIIa - temperate aquatic world, agri-world
**Riccinda IV - semi-arid world, rural world
**Riccinda V - gas giant
***Riccinda Va - cold aquatic world, urban world
*Thulinerth - Class-G star
**Thulinerth I - hot aquatic world
**Thulinerth II - dune world, rural world
**Thulinerth III - superhabitable world, urban world
**Thulinerth IV - lake world, generator world
***Thulinerth IVa - floating world, fortress world
**Thulinerth V - storm world, fortress world
**Thulinerth VI - megaflora world, agri-world
|-|Kabbahines System=
*Kabbahines A - Class-M red giant
**Kabbahines A I - broken world, habitat world
**Kabbahines A II - frigid world, generator world
**Kabbahines A III - antarctic world, urban world
**Kabbahines A IV - glacial world, colony world?
**Kabbahines A V - snow world, colony world?
|}
</tabber>
==Arclight Sector==
*Arclight System
**Arclight I - rural world
**Arclight II - generator world
**Arclight III - urban world
***Arclight IIIa - rural world
**Arclight IV - urban world
==Germania Sector==
*Germania System
**Germania I
**Germania II - fortress world / planetary redoubt of the rulers of Germania III and producer of promethean weapons grade atomic materials
**Germania III - militarized urban world
***Germania IIIa - arcane/tech-world / military testing grounds for the Phoenix Project
***Germania IIIb - generator world
**Germania IV - fortress world
***Germania IVa - resort world
**Germania V - gas giant
***Germania Va - mining world
***Germania Vb - thrall world
***Germania Vc - naval training world
**Germania VI - gas giant
***Germania VIa - agricultural world
***Germania VIb - penal colony / military prison
***Germania VIc - fortress world / producer of mechanical war automatons
***Germania VId - tech-world
**Germania VII - gas giant
***Germania VIIa - fortress world
***Germania VIIb - thrall world
***Germania VIIc - industrial world
***Germania VIId - refinery world
***Germania VIIe - forge world
***Germania VIIf - fortress world
**Germania VIII - gas giant
***Germania VIIIa - urban world
==Regalia Sector==
*Regalia System
**Regalia I - forge-mining world
**Regalia II - gas giant
***Regalia IIa - tech-world
***Regalia IIb - urban world
**Regalia III - hospital world
***Citadel Regalia - headquarters of NSC Battlefleet Regalia
**Regalia IV - gas giant
***Regalia IVa - industrial world
**Regalia V - fortress/quarantine world
**Regalia VI - fortress world
*Monochromia System
**Monochromia I
**Monochromia II
**Monochromia III - urban world
***Monochromia IIIa - rural world
**Monochromia IV - urban world
**Monochromia V - gas giant
***Monochromia Va - refinery world
***Monochromia Vb - generator world
***Monochromia Vc - penal colony
***Monochromia Vd - resort world
**Monochromia VI - gas giant
***Monochromia VIa - tech-world
***Monochromia VIb - resort world
***Monochromia VIc - forge world
***Monochromia VId - industrial world
***Monochromia VIe - industrial world
***Monochromia VIf - fortress world
**Monochromia VII - gas giant
***Monochromia VIIa - urban world
***Monochromia VIIb - urban world
***Monochromia VIIc - fortress world
***Monochromia VIId - agricultural world
**Monochromia VIII - gas giant
***Citadel Monochromia - headquarters of Monochromian Naval Command and Battlegroup Monochromia
***Monochromia Shipyards - construction, repair and refuel stations for NSC Naval Command Monochromia and Battlegroup Monochromia
**Monochromia IX - fortress world
==Crusader Sector==
<tabber>Deimos System=
*Deimos System
**Deimos I - barren world, hostile environment training grounds
**Deimos II - hothouse world, aerial urban world and industrial-refinery world / producer of promethean military-grade materials
**Deimos III - continental world, militarized urban world
***Deimos IIIa - barren world, military prison
**Deimos IV - arctic world, fortress world-military colony / capital world of the Crusader Sector and seat of power of Lord Admiral Borealis Norsoutha I
***NSC Citadel Monarch - headquarters of the NSC Battlefleet Crusader and NSC Naval Fleet Deimos
**Deimos V - gas giant
***Deimos Va - temperate world, naval training ground
***Deimos Vb - aeolian world, fortress world / provider of war materiel
***Deimos Vc - glaciovolcanic world, militarized agricultural world
**Deimos VI - gas giant
***Deimos VIa - tropical world, tech-world
***Deimos VIb - tomb world, militarized forge world
***Deimos VIc - tropical world, militarized generator world
***Deimos VId - megaflora world, fortress world
**Deimos VII - gas giant
***Deimos VIIa - savanna world, fortress world
***Deimos VIIb - retinal world, rural world
|-|Torringhill System=
*Torringhill System
**Torringhill I - magma world, mining world
**Torringhill II - hothouse world, aerial urban world
**Torringhill III - half-continental, half-ocean world / agricultural-urban world
***Torringhill IIIa / Oreburg - ocean world, resort world
**Torringhill IV - tepui world, urban world
**Torringhill V - gas giant
***Torringhill Va - methane world, refinery world
***Torringhill Vb - tomb world, quarantine world
***Torringhill Vc - ash world, penal colony
***Torringhill Vd - ash world, mining world
**Torringhill VI - gas giant
***Torringhill VIa - supercontinent world, colony world
***Torringhill VIb - arid world, generator world
|-|Barshar System=
*Barshar System
**Barshar I - rogue world, mining world
**Barshar II - rogue world, industrial world
**Barshar III / Forlorn Stead - desert-savannah world / mining world
**Barshar IV - tomb world, tech-world
|-|Hades System=
*Hades System
**Hades I - magma world, mining world
**Hades II - magma world, forge-industrial world / producer of warships and war material
|-|Garrisov System=
*Garrisov System
**Garrisov I - tidally-locked world, generator world
**Garrisov II - tundra world, tech-world
**Garrisov III - tropical world / militarized urban world
|-|Horson System=
*Horson System
**Horson I - continental world, agri-world
**Horson II - magma world, mining-generator world
**Horson III - tepui-tropical world / civilized world / NSC jump-trooper training grounds
</tabber>
==Merdina Sector==
<tabber>Merdina System=
*Merdina I - magma world, mining world
*Merdina II - continental world, refinery world / producer of weapons-grade chemical and biological munitions
*Merdina III - continental world, militarized urban world / capital of the Order-State of Merdina, home of the Merdinan Black Guard, and site of the four industriebezirks
**Merdina IIIa - continental world, urban world
*Merdina IV - continental world, fortress world
**Merdina IVa - desert world, penal colony / site of the largest and numerous penal colonies
*Merdina V
*Merdina VI
*Merdina VII
*Merdina VIII
*Merdina IX
*Merdina X
*Merdina XI</tabber>
==Sol Sector==
The Sol Sector is located 250,000 astronomical units northwest of the Sovereign Commissariat. It is administered by the United Nations after a Novayan military intervention stopped an ongoing nuclear war from happening and reestablished order. The result led to many nations cry out for Novayan aid, leading to reconstruction efforts that allowed many Third World countries to band together, thereby disrupting the status quo. In return, the United Nations Security Council and General Assembly agreed to establish a planetary government with a federal system and began combating issues.
The United Nations have established a number of colonies throughout the Sol System, but nearly every world were not terraformed out of respect for the UN's request.
-------
<tabber>Sol System=
*Sol System
**Sol I/Mercury - barren world, colony world
**Sol II/Venus - hothouse world, colony world
**Sol III/Earth - continental world, urban world
***Sol IIIa/Luna - cold barren world
**Sol IV/Mars - barren world, colony world
**Sol V/Jupiter - gas giant
***Sol Va/Io - barren world
***Sol Vb/Europa - subglacial world
***Sol Vc/Ganymede - barren world
***Sol Vd/Callisto - barren world
**Sol VI/Saturn - gas giant
***Sol VIa/Tethys - cold barren world
***Sol VIb/Dione - cold barren world
***Sol VIc/Rhea - cold barren world
***Sol VId/Titan - hothouse world
***Sol VIe/Iapetus - cold barren world
**Sol VII/Uranus - gas giant
***Sol VIIa/Miranda - cold barren world
***Sol VIIb/Ariel - barren world
***Sol VIIc/Umbriel - barren world
***Sol VIId/Titania - iron world?
**Sol VIII/Neptune - gas giant
**Sol IX/Pluto - cold barren world</tabber>
==Breach Commissariat==
NOTE: For information on the gigastructures present, go click here. And yes, this will be the most absolute nightmare to ever edit, considering the Breach Commissariat's massive fuckhuge territorial size and borders (think of Reichskommissariat Moskowien's pre-West Russian War borders from TNO).
===Breach Oversector===
NOTE: The Breach Oversector is located in a massive interstellar cloud produced by the Breach that preceded the entry of the Armies of the Light and the Void-Light War.
====Zenalis Sector====
<tabber>Zenalis System=
Zenalis System
*Birch World Zenalis - birch world / capital world of the Breach Commissariat
**Zenalis Military Academy - prestigious military academy of the Zenalisian military
**Admiral Richard Miller Military Academy - prestigious military academy of the Breach Commissariat's military forces
**Zenalis Psionic Beacon - home of the commissariat-wide psionic communications system and strategically important alarm siren
*Zenalis Orbital Habitat I - militarized residential station / home of the Breach Commissariat's military high command
*Zenalis Orbital Habitat II - fortress station / main base of operations of the Zenalis Battlefleet
*Zenalis Orbital Habitat III - militarized foundry station
*Zenalis Orbital Habitat IV - militarized agri-station
*Zenalis Orbital Habitat V - militarized agri-station
*Zenalis Orbital Habitat VI - militarized leisure station / home of the Breach Commissariat military's espionage teams and special forces
*Zenalis Orbital Habitat VII - fortress station / home of the Breach Commissariat's veteran aerospacetrooper divisions
*Zenalis Orbital Habitat VIII - militarized residential station / home of the Breach Commissariat military's elite aerospaceforce squadrons
*Zenalis Orbital Habitat IX - militarized tech-station
*Zenalis Orbital Habitat X - militarized generator station
Desdini System
*Birch World Desdini - birch world / back-up capital world of the Breach Commissariat
*Desdini Orbital Habitat I - militarized generator station
*Desdini Orbital Habitat II - militarized mining station
*Desdini Orbital Habitat III - militarized mining station
*Desdini ORbital Habitat IV - militarized refinery station / producer of promethean-grade chemical weapons
*Desdini Orbital Habitat V - militarized factory station / producer of Zenalisian military equipment
*Desdini Orbital Habitat VI - fortress station / producer of standard NSC warships
*Desdini Orbital Habitat VII - temple station / home of the Athetisi Aagiokratia's powerful thaumaturges
|-|Perolinme System=
Perolinme System
*Perolinme - Class A star
**Perolinme Hyperstructural Assembly Yard - ninety shipyards / producer of the largest NSC warships used by the Breach Commissariat's naval forces
|-|Iulin System=
Iulin System
*Iulin - black hole
**Iulin HRAE-MC - Hawkins Radiation and Accretion Emission Macro-Collector
|-|Sunaliz System=
Sunaliz System=
*Sunaliz - Class-G star
**Sunaliz I - tidally-locked world, urban world / home of the Breach Commissariat's elite combined arms formations
**Sunaliz II - hot aquatic world, generator world
**Sunaliz III - dune world, urban world / overpopulated urban world and home of the Breach Commissariat military's military police academy
***Sunaliz III Orbital Arcology
***Sunaliz IIIa - temperate aquatic world, agri-world
**Sunaliz IV - cenote world, fortress world
***Sunaliz IVa - coastal world, urban world / home of the Breach Commissariat military's 
|-|Eula System=
Eula System
*Eula - Class-A star
**Eula I - glaciovolcanic world, generator world
**Eula II - crag world, resort world / home of the Breach Commissariat's cold reconnaissance infantry squadrons
**Eula III - gas giant, habitat world
***Eula IIIa - supercontinent world, urban world
***Eula IIIb - continental world, urban world
**Eula IV - volcanic world, habitat world
|-|Orleia System=
Orleia System
*Orleia A - black hole
**Orleia A Kugelblitz Containment Silo
**Orleia A I - barren world, habitat world
**Orleia A II - barren world, fortress world
**Orleia A III - continental world, militarized urban world
*Orleia B - black hole
**Orleia B Kugelblitz Containment Silo
**Orleia B I - alpine world, militarized urban world
**Orleia B II - rogue world, militarized generator world
|-|Poentil System=
Poentil System
*Poentil - Class-K star
**Poentil Stellar Particle Accelerator - booster of all Breach Commissariat warships
|-|Yuwillid SYstem=
Yuwillid System
*Yuwillid - neutron star
**Yuwillid Neutronium Gigaforge - producer of neutronium for the production of Breach Commissariat starships
**Yuwillid Nidavellir Hyperforge - producer of high-quality alloys for the production of Breach Commissariat starships
|-|Ili'ium System=
Ili'ium A - Class-K star
*Ili'ium A Star Lifter - producer of high-quality minerals
**Ili'ium A I - magma world, mining world / military hostile environment training grounds
***Ili'ium A Equatorial Shipyard - producer of NSC military warships
**Ili'ium A II - hothouse world, refinery world / producer of extremely potent chemical weapons
**Ili'ium A III - desert world, urban world
***Ili'ium A Orbital Arcology
***Ili'ium A IIIa - ocean world, agri-world
**Ili'ium A IV - superhabitable world, agri-world
***Ili'ium A Orbital Elysium
**Ili'ium A V - gas giant
***Ili'ium A V Orbital Elysium
***Ili'ium A Va - primal world, urban world
***Ili'ium A Vb - dune world, fortress world / home of the Breach Commissariat's outrider cavalry companies
***Ili'ium A Vc - retinal world, fortress world
***Ili'ium A Vd - aquifer world, rural world
**Ili'ium A VI - gas giant
***Ili'ium A VIa - continental world, militarized industrial world
***Ili'ium A VIb - Planetary Computing Complex / headquarters of the Breach Commissariat military's tactical and strategic development division
***Ili'ium A VIc - boreal world, militarized agri-world / home of the Breach Commissariat's elite ranger battalions
****Ili'ium A VIc Orbital Arcology
|-|Others=
Zenalis Interstellar Space
*Zenalis Interstellar Habitat I
*Zenalis Interstellar Habitat II
*Zenalis Interstellar Habitat III
*Zenalis Interstellar Habitat IV
*Zenalis Interstellar Habitat V
Zenalisian stellar worldcrafts
*Stellar Worldcraft Augustus - flag-world-ship of the Augustus Armada
*Stellar Worldcraft Augusta - flag-world-ship of the Augusta Armada
*Stellar Worldcraft Caesar - flag-world-ship of the Caesar Armada
*Stellar Worldcraft Caesarissa - flag-world-ship of the Caesarissa Armada
Zenalisian Kugelblitz Containment SIlos
*Zenalis Kugelblitz Containment Silo I - containment silo of mothballed standard NSC warships
*Zenalis Kugelblitz Silo II - containment silo of NSC army equipment
</tabber>
====Venesla Sector====
<tabber>Venesla System=
*Venesla I
*Venesla II
*Venesla III - continental world, quarantined world / site of the Dying World event
**Venesla IIIa - broken world, previously barren world / collided after being destroyed by a concentrated magical attack
**Star Citadel Venesla - headquarters of the NSC Expeditionary Force to Venesla
**Venesla Orbital Habitat - residential station / temporary home of the Veneslan humans
*Venesla IV - barren world, fortress world
|-|Merilis System=
Merilis System
*Merilis - Class-G star
**Merilis Alderson Disk
***Merilis Gaia Disks 1-12
***Merilis Industry Disks 1-6
***Merilis Science Disks 1-6
|-|Aerils System=
Aerils System
*Aerils A - Class-G star
**Aerils A I - magma world, mining world
**Aerils A II - cenote world, rural world / home of the Breach Commissariat military's veteran light infantry battalions
**Aerils A III - coral world, rural world
**Aerils A IV - coastal world, settlement world
**Aerils A V - gas giant
***Aerils A Va - cold aquatic world, militarized urban world / home of the Breach Commissariat military's veteran underwater combat teams
***Aerils A Vb - storm world, settlement world / home of the Breach Commissariat military's veteran combat rescue teams
**Aerils A VI - gas giant, habitat world / home of the Breach Commissariat military's veteran combat medical teams
***Aerils A VIa - glacial world, rural world
***Aerils A VIb - frigid world, settlement world
***Aerils A VIc - aeolian world, settlement world / home of the Breach Commissariat military's elite mountain infantry squadrons
**Aerils A VII - eyeball world, settlement world
*Aerils B - Class-B star
**Aerils B I - eyeball world, mining world / home of the Breach Commissariat military's elite ski infantry companies
**Aerils B II - desert world, mining world
**Aerils B III - savannah world, rural world / home of the Breach Commissariat military's outback hunter platoons
***AErils B IIIa - dune world, settlement world
***Aerils B IIIb - outback world, settlement world
**Aerils B IV - gas giant, habitat world
***Aerils B IVa - mediterranean world, generator world
***Aerils B IVb - superhabitable world, urban world / home of the Breach Commissariat military's power-armored infantry regiments
***Aerils B IVc - megaflora world, agri-world
***Aerils B IVd - primal world, fortress world / home of the Breach Commissariat military's all-environment special operations forces
**Aerils B V - gas giant
***Aerils B Va - storm world, tech-world / home of the Breach Commissariat military's crack all-weather combat brigades
***Aerils B Vb - rogue world, fortress world
***AErils B Vc - tepui world, urban world / home of the Breach Commissariat military's airborne infantry brigades
**Aerils B VI - crag world, fortress world
|-|Amayatis System=
Amayatis System
*Amayatis A - Class-F star
*Amayatis B - Class-M star
*Amayatis C - Class-A star
**Amayatis I - atacama world, mining world
**Amayatis II - semi-arid world, urban world
***Amayatis IIa - continental world, resort world
**Amayatis III - coastal world, urban world / home of the Breach Commissariat military's outrider cavalry legions
***Amayatis IIIa - ocean world, agri-world
***Amayatis IIIb - lake world, agri-world
**Amayatis IV - boreal world, urban world
**Amayatis V - magma world / military hostile environment training grounds
***Amayatis V Equatorial Shipyard - producer of NSC military starships and spacecraft for the Breach Commissariat's naval forces
***Amayatis Va - lunar speculorefractor
**Amayatis VI - tropical world
***Amayatis VI Yggdrasil Orchid - producer of exotic foodstuffs
|-|Zemeinda System=
Zemeinda System
*Zemeinda - Class-G star
**Zemeinda Matryoshka Brain - leading gigafacility in researching Forbidden Technologies and methods in combating the Armies of the Light and Armies of the Abyss
|-|Others=
Veneslan Interstellar Space
*Veneslan Interstellar Habitat I - headquarters of the Zemeidan politico-military high command
*Veneslan Interstellar Habitat II
*Veneslan Interstellar Habitat III
Veneslan stellar worldcrafts
*Stellar Worldcraft Olympus - flag-world-ship of the Olympus Armada
*Stellar Worldcraft Terra - flag-world-ship of the Terra Armada
*Stellar Worldcraft Ragnarok - flag-world-ship of the Ragnarok Armada
*Stellar Worldcraft Gotterdammerung - flag-world-ship of the Gotterdammerung Armada</tabber>
====Udmurt Sector====
<tabber>Udmurt System=
Udmurt A - Class-G star
*Udmurt A I - supercontinent world, militarized urban world
*Udmurt A II - ash world, militarized habitat world
*Udmurt A III - continental world, fortress world
*Udmurt A IV - continental world, militarized urban world / overall command center for the Breach Containment Zone Security Forces
*Udmurt A V - gas giant, habitat world
**Udmurt A Va - forest world, militarized resort world
**Udmurt A Vb - mesa world, militarized rural world
**Udmurt A Vc - highland world, militarized mining world
**Udmurt A Vd - geothermal world, militarized generator world
**Udmurt A Ve - rogue world, fortress world
*Udmurt A VI - gas giant, habitat world
**Udmurt A VIa - aeolian world, fortress-temple world
**Udmurt A VIb - radiotropic world, fortress world / military prison
**Udmurt A VIc - atoll world, fortress world / naval training grounds
**Udmurt A VId - lichen world, militarized agri-world
**Udmurt A VIe - tropical world, militarized industrial world / producer of NSC military war golems
**Udmurt A VIf - barren world, fortress world
*Udmurt A VII - gas giant, habitat world
**Udmurt A VIIa - alpine world, militarized temple world / home of the Breach Commissariat military's thaumaturgical combat troops
**Udmurt A VIIb - continental world, fortress world
**Udmurt A VIIc - desert world, militarized refinery world / producer of chlorine trifluoride-based chemical weapons
**Udmurt A VIId - barren world, fortress world / producer of promethean-grade biological warfare materials
**Udmurt A VIIe - snow world, militarized generator world / home of the Breach Commissariat military's elite shock troopers
*Udmurt A VIII - gas giant, habitat world / headquarters of the Udmurtian Navy
**Udmurt A VIIIa - floating world, fortress world / home of the Udmurtian military's airborne forces and the Breach Commissariat military's airborne squadrons
**Udmurt A VIIIb - antarctic world, fortress world
**Udmurt A VIIIc - frigid world, militarized settlement world
**Udmurt A VIIId - floating world, militarized agri-world
*Udmurt A IX - glacial world, fortress world
*Udmurt A X - graveyard world, fortress world
Udmurt B - Class-F star
*Udmurt B I - magma world, mining world
*Udmurt B II - gas giant, habitat world
**Udmurt B IIa - crystal world, mining world / producer of powerful magical crystals
**Udmurt B IIb - continental world, militarized urban world
*Udmurt B III - tomb world, militarized tech-world / armed research and containment world
*Udmurt B IV - gas giant, habitat world
**Udmurt B IVa - antarctic world, militarized industrial world
**Udmurt B IVb - prairie world, fortress world / producer of Udmurtian warships
**Udmurt B IVc - arid world, militarized agri-world
*Udmurt B V - superhabitable world, agri-world
**Udmurt B V Yggdrasil Orchid / producer of Udmurtian foodstuffs
*Udmurt B VI - barren world, fortress world
*Udmurt B VII - bioluminescent world, fortress world
Udmurt C - Class-K star
*Udmurt C I - tidally-locked world, military hostile environment training grounds
*Udmurt C II - hot aquatic world, fortress world / military underwater training grounds
*Udmurt C III - eyeball world, militarized agri-world
*Udmurt C IV - mycelium world, fortress world
*Udmurt C V - gas giant, habitat world
**Udmurt C Va - storm world, militarized urban world
*Udmurt C VI - outback world, militarized rural world
</tabber>
===Breach Containment Zone===
The Breach Containment Zone is the starting point of the Armies of the Light's invasion of the NSC. It is named after the Breach, a rift roughly the size of a star system that was fully secured and contained to prevent the Armies of the Light's attempts at invading the NSC.
====Breach Containment Sector====
<tabber>The Breach=
The Breach - star system-sized rift, constantly patrolled by elements of the Breach Commissariat's naval forces
*Breach Containment Shell - psychic hypersiphon-based structure designed to contain the Breach
**Breach Containment Thaumic Sensors I-VI - thaumic sensors designed to detect movement and set off alarms
**Breach Containment Psionic Sensors I-VI - psionic sensors designed to detect movement and set off alarms
*Stellar Worldcraft Vanguard - flag-world-ship of the Vanguard Armada
*Stellar Worldcraft Overseer - flag-world-ship of the Overseer Armada
*Stellar Worldcraft Guardian - flag-world-ship of the Guardian Armada
*Stellar Worldcraft Protector - flag-world-ship of the Protector Armada
*Stellar Worldcraft Defender - flag-world-ship of the Defender Armada
|-|Breach Ring Systems=The Breach Ring Systems refers to three rings of strategically-placed Nicoll-Dyson Beam weapons systems and Asteroid Artillery weapons systems, worldcrafts and their armadas, Penrose Spheres, Psionic Beacons and Thaumic Beacons surrounding the Breach system. These were intended to detect, mobilize and deter any possibility of the Armies of the Light's return.
NOTE: The cost to maintain such were far too expensive to the point the military budget would have been 15%, far greater than the NSC's standing military budget of 3%; this was offset by the construction and use of other civilian-grade gigastructures (HRAE-MCs, Artificial Ecosystems, Kugelblitz Containment Silos, Neutronium Gigaforges, Nidavellir Hyperforges, Birch Worlds, Penrose Spheres, Alderson Discs, Lunar Speculorefractors, and Psychic Hypersiphons) to help offset the exceedingly high cost of the military gigastructures.
While this has helped lower the high costs of the military gigastructures designed to stop all attempts by the Armies of the Light to ever invade the Void, all it did was boost the Novayan economy, unintentionally and unknowingly widen the rift between dissidents, renegades and loyalists and, even more unknowingly and unintentionally, increase the risks of the federal government losing control of its civilian gigastructures; the aftermath of the battle at the Norsoutha-Tomoshima families' estate had not only exposed the internal divisions as well as corruption within several parts of the main families but also caused a devastating near-collapse of the NSC itself, which barely avoided complete and utter collapse through loyalist control over a few number of civilian and military gigastructures still remaining loyal to the Novayan state.
The situation forced the federal government to address the issues, which took two months and a half to do so.
</tabber>
==Territories of subordinate states==
===Terran Confederacy===
<tabber>Tarsonis System=
*Tarsonis I
*Tarsonis II
*Tarsonis III - urban world / capital world of the Terran Confederacy
**Tarsonis IIIa / Ender - agricultural world
**Tarsonis IIIb / Orson - fortress world
**Tarsonis IIIc / Treason - military prison
**Tarsonis IIId / Worthing - naval base / headquarters of the NSC Naval Fleet Southern Koprulu and NSC Battlefleet Tarsonis
*Tarsonis IV - fortress world
|-|Antiga System=
*Antiga System
**Antiga I
**Antiga II
**Antiga III / Antiga Prime - rural world
***Antiga IIIa - headquarters of NSC Battlefleet Antiga
***Antiga IIIb
**Antiga IV
**Antiga V - gas giant
***Antiga Va
***Antiga Vb
***Antiga Vc
***Antiga Vd
|-|TarKossia System=
*TarKossia I
*TarKossia II
*TarKossia III - rural world
**TarKossia IIIa - headquarters of NSC Naval Flotilla TarKossia
|-|Halcyon System=
*Halcyon I
*Halcyon II
*Halcyon III - colony world
*Halcyon IV - headquarters of NSC Naval Flotilla Halcyon
|-|Parragos System=
*Parragos I
*Parragos II
*Parragos III - colony world
**NSC Starport Parragos - headquarters of NSC Naval Flotilla Parragos
|-|Bheka Rho System=
*Bheka Rho I
*Bheka Rho II
*Bheka Rho III - colony world
**NSC Starport Bheka Rho - headquarters of NSC Naval Flotilla Parragos
|-|The Baker's Dozen=
*Baker's Dozen I
*Baker's Dozen II
*Baker's Dozen III
**Baker's Dozen IIIa - headquarters of NSC Naval Flotilla Baker's Dozen
*Baker's Dozen IV / Shi - mining world
|-|New Trinidad System=
*New Trinidad I
*New Trinidad II
*New Trinidad III - empty ash world, later colony world
**New Trinidad III platform - former stronghold of the New Trinidad Pirates and headquarters of NSC Naval Flotilla New Trinidad
</tabber>
===United Earth Directorate Expeditionary Force===
<tabber>Braxis System=
*Braxis System
**Braxis I
**Braxis II
**Braxis III - arctic world, fortress world / capital world of the UED Expeditionary Force
***Braxis IIIa - headquarters of NSC Naval Fleet South-Western Koprulu and NSC Battlefleet Braxis
|-|Braxis Alpha System=
*Braxis Alpha System
**Braxis Alpha I
**Braxis Alpha II
**Braxis Alpha III - industrial world
***Braxis Alpha IIIa - headquarters of NSC Naval Flotilla Braxis Alpha
|-|Grnaki System=
*Grnaki System
**Grnaki I
**Grnaki II
**Grnaki III - fortress world
|-|New Venice System=
*New Venice System
**New Venice I
**New Venice II - fortress world
***New Venice space platform
***NSC Star Fortress New Venice - headquarters of NSC Fleet New Venice
|-|Anselm System=
*Anselm System
**Anselm I
**Anselm II
**Anselm III - fortress world
***NSC Starhold Anselm - headquarters of NSC Fleet Anselm
</tabber>
==Overseas Territories==
===Torringhill Sector===
*Torringhill System
**Torringhill I
**Torringhill II
**Torringhill III - fortress world / headquarters of the Coalition of the Willing/Jedi Coalition
***Admiral Kolchak Naval Base - headquarters of NSC Battlefleet Torringhill Admiral Kolchak
**Torringhill IV - fortress world - headquarters of the Coalition Peacekeeping Forces
===Outer Rim===
====Abrion Sector====
*Scarif System
**Scarif I
**Scarif II
**Scarif III - militarized colony/fortress world / NSC-run Military Colony and site of the battle of Scarif and Scarif Reconstruction and Terraforming Initiative prior to the Hosnian Cataclysm
===Unknown Regions===
==== Border Security Regions ====
The Border Security Regions were established by the NSC to prevent any and all unknown hostile forces from ever exiting the Unknown Regions; the Chiss Ascendancy was exempted from the unknown hostile forces.
Both Border Security Regions were under Border Security Region Command, each headed by an NSC military officer. All forces tasked with guarding the Unknown Regions' borders or outskirts were under direct NSC military leadership. All Border Security Region always have heavily-fortified worlds and systems which prevent any unknown hostiles from ever leaving the Unknown Regions.
*Zanum Border Security Region - border security region guarding the southern approach to the Unknown Regions
**Zanum System
***Zanum I
***Zanum II
***Zanum III - fortress world / Coalition-controlled Military Colony
****Zanum Border Security Region Citadel - headquarters of Coalition Battlefleet Zanum and Coalition Zanum Naval Fleet
****Star Fortress Zanum - headquarters of Novayan-Saiyanese Battlegroup Zanum
***Zanum IV - fortress world
**Heirloom System
***Heirloom I
***Heirloom II
***Heirloom III - fortress world / Coalition-controlled Military Colony
****Star Fortress Heirloom - headquarters of IU-Confederation Battlegroup Heirloom
***Heirloom IV - fortress world / Coalition-controlled Military Colony
**Sanchez System
***Sanchez I
***Sanchez II
***Sanchez III - fortress world / Coalition-controlled Military Colony
***Sanchez IV - fortress world / Coalition-controlled Military Colony
****Star Fortress Sanchez - headquarters of GADI-UNSC-Swords of Sanghelios Battlegroup Sanchez
*Horsk Border Security Region - border security region guarding the northern approach to the Unknown Regions
**Horsk System
***Horsk I
***Horsk II - gas giant
****Horsk IIa - militarized colony world / Coalition-controlled Military Colony
****Horsk IIb - fortress world / Coalition-controlled Military Colony
****Horsk Border Security Region Citadel - headquarters of the Coalition Battlefleet Horsk
****Star Fortress Horsk - headquarters of the GADI-Imperial Remnant Battlegroup Horsk
***Horsk III - militarized containment-quarantine world
**Surun System
***Surun I
***Surun II
***Surun III - gas giant
****Surun IIIa
****Surun IIIb
****Surun IIIc - militarized urban world / Coalition-controlled Military Colony
****Star Fortress Surun - headquarters of NSC Battlegroup Surun
====NSC Presence in the Unknown Regions====
*Zakuul System
**Zakuul I - hostile environment training ground
**Zakuul II - refinery world / producer of promethean weapons grade atomic materials
**Zakuul III - militarized urban world / NSC-controlled Civic-Military Colony and site of the battle of Zakuul
***Zakuul IIIa - fortress world
***Zakuul IIIb - quarantine world
***Zakuul IIIc - research world
**Zakuul IV - fortress world
***Star Fortress Zakuul - headquarters of NSC 29th Strike Force
***Citadel Ordnung - headquarters of NSC Battlefleet Zakuul
**Zakuul V - gas giant
***Zakuul Va - fortress world - producer of war materiel
* Pion System
**Pion I - hostile environment training ground
**Pion II - forge world / producer of weapons grade chemical weapons
**Pion III - fortress world / NSC-controlled Military Colony
***Pion IIIa - agricultural world
***Star Fortress Pion - headquarters of NSC 21st Strike Force
**Pion IV - militarized urban world / NSC-controlled Military Colony
**Pion V - gas giant
***Pion Va - militarized generator world
***Pion Vb - militarized mining world
***Pion Vc - fortress world
**Pion VI - gas giant
***Pion VIa - research-quarantine-containment world
***Pion VIb - military prison
***Pion VIc - fortress world
*Mortis System
**Mortis I - hostile environment training ground
**Mortis II - producer of promethean weapons grade atomic materials
**Mortis III - militarized agricultural world / NSC-controlled Military Colony
**Mortis IV - fortress world / producer of war materiel
**Mortis V - gas giant
***Mortis Va - fortress world
***Mortis Vb - militarized mining world
***Mortis Vc - militarized rural world
***Mortis Vd - militarized colony world
*Kamael System
**Kamael I - hostile environment training ground and forge world
**Kamael II - gas giant
***Kamael IIa - quarantine world
***Kamael IIb - fortress world / NSC-controlled Military Colony
**Kamael III - naval training ground
***Star Fortress Kamael - headquarters of NSC 47th Strike Force
**Kamael IV - gas giant
***Kamael IVa - fortress world
**Kamael V - agricultural world
**Kamael VI - fortress world
*Dumbaul System
**Dumbaul I - hostile environment training ground
**Dumbaul II - forge world
**Dumbaul III - gas giant
***Dumbaul IIIa - agricultural world
***Dumbaul IIIb - generator world
***Dumbaul IIIc - militarized agricultural world
****Star Fortress Dumbaul
**Dumbaul IV - militarized agricultural world
**Dumbaul V - gas giant
***Dumbaul Va - fortress world
***Dumbaul Vb - militarized agricultural world
**Dumbaul VI - military prison
**Dumbaul VII - fortress world
*Sanckremontos System
**Sanckremontos I - hostile environment training ground
**Sanckremontos II - refinery world / producer of hadean based war materials
**Sanckremontos III - militarized urban world / NSC-run Military Colony
***Star Fortress Sanckremontos - headquarters of NSC 52nd Strike Force
**Sanckremontos IV - militarized colony world / NSC-run Military Colony
**Sanckremontos V - gas giant
***Sanckremontos Va - industrial world
***Sanckremontos Vb - militarized rural world
***Sanckremontos Vc - industrial world
***Sanckremontos Vd - fortress world
**Sanckremontos VI - gas giant
***Sanckremontos VIa - quarantine world
***Sanckremontos VIb - military prison
***Sanckremontos VIc - fortress world
***Sanckremontos VId - fortress world
***Sanckremontos VIe - agricultural world
**Sanckremontos VII - gas giant
***Sanckremontos VIIa - fortress world
***Sanckremontos VIIb - research world
***Sanckremontos VIIc - arcane-temple world
***Sanckremontos VIId - refinery world
**Sanckremontos VIII - gas giant
***Sanckremontos VIIIa - fortress world
**Sanckremontos IX - fortress world
***Starhold Sanckremontos - naval patrol base
*Victory System
**Victory I - hostile environment training ground
**Victory II - forge-refinery world / producer of hadean based atomic materials
**Victory III - fortress world / NSC-run Military Colony
**Victory IV - militarized urban world / NSC-run Military Colony
***Star Fortress Victory - headquarters of NSC 54th Strike Force
**Victory V - gas giant
***Victory Va - generator world
***Victory Vb - fortress world
***Victory Vc - rural world
***Victory Vd - fortress world
**Victory VI - gas giant
***Victory VIa - mining world
***Victory VIb - militarized urban world
***Victory VIc - tech-world
***Victory VId - resort world
**Victory VII - gas giant
***Victory VIIa - penal colony
***Victory VIIb - fortress world
***Victory VIIc - militarized colony world
**Victory VIII - gas giant
***Victory VIIIa - fortress world
***Starhold Victory - headquarters of NSC Patrol Flotilla Victory 6
**Victor IX - fortress world
***Starport Victory - naval patrol base
*Suyuzu System
**Suyuzu I - hostile environment training ground
**Suyuzu II - forge world / producer of military hardware
**Suyuzu III - militarized quarantine-containment-research world / Armed Containment World Suyuzu III and tomb world
***Suyuzu IIIa - militarized urban world / NSC-run Military Colony
***Suyuzu IIIb - militarized rural world / NSC-run Military Colony
***Suyuzu IIIc - militarized colony world / NSC-run Military Colony
**Suyuzu IV - fortress world / NSC-run Military Colony
***Citadel Suyuzu - headquarters of NSC Battlefleet Suyuzu
**Suyuzu V - gas giant
***Suyuzu Va - mining world
***Suyuzu Vb - fortress-quarantine-research world / Armed Reliquary and Research Containment World Suyuzu Vb
***Suyuzu Vc - industrial world
***Star Fortress Suyuzu Vc - headquarters of NSC 60th Strike Force
**Suyuzu VI - gas giant
***Suyuzu VIa - fortress-quarantine-research world / Armed Reliquary and Research Containment World Suyuzu VIa
****Starhold Suyuzu VIa - naval base for NSC Defense Flotilla Suyuzu VIa
***Suyuzu VIb - fortress-quarantine-containment world / Armed Biological Containment World Suyuzu VIb
****Starhold Suyuzu VIb - naval base for NSC Defense Flotilla Suyuzu VIb
***Suyuzu VIc - militarized tech-world / center of research into Sith/Jedi mechs
***Star Fortress Suyuzu VIc - headquarters of NSC 82nd Strike Force
**Suyuzu VII - gas giant
***Suyuzu VIIa - generator world
***Suyuzu VIIb - fortress-research world / Armed Reliquary Research World Suyuzu VIIb
***Suyuzu VIIc - militarized agricultural world
***Suyuzu VIId - fortress world
**Suyuzu VIII - gas giant
***Suyuzu VIIIa - fortress world
***Suyuzu VIIIb - militarized observatory world
**Suyuzu IX - fortress world
***Starport Suyuzu IX - naval patrol base
===Colonial/Off-Void Territories===
The Novayan Stellar Commonwealth held a number of colonial or off-Void territories situated that were built before and during the chaos of both the Quenir coronavirus pandemic and the Novayan-Saiyanese War, resulted from underhanded measures and countermeasures meant to protect the people during the former and boost the war effort during the latter but had instead alienated several Novayans to the point they decided to leave. The ones who left were on board spacecraft and starships, either one or multiple of them, bringing with them supplies, materials, equipment and other necessities and amenities needed for the long journey; their exodus from the NSC, both inside and outside the Void, would bring them to different 'verses either near or far. Many would be driven away by planetary or interstellar nations and forced to search for somewhere else to live, while others were welcomed upon learning of the circumstances. Sometimes the squadrons, flotillas, fleets or armadas of the Novayan diaspora would establish settlements on uninhabited or barren worlds.
Sometimes these territories were the result of conflicts resulted from events and circumstances that forced the Novayan Stellar Commonwealth's hand. This was more notable when the NSC, responding to the Aeguardian turret network's destruction of several locations outside the Alpha Asteropaios region. The resulting intervention-turned-invasion saw the dismemberment of the Aegialean Empire and the establishment of the Novayan East Indies, ruled by its autocratic military dictator, Admiral Konstantin von Aegialeus, descendant of a reformist Aegialeus cadet branch and now the Governor-Militant. Due to the Aegialean remnants' use of hyperlanes and hyperdrives, advanced para/technologies, a powerful military and the presence of kilostructures, megastructures and gigastructures, the Novayan East Indies held out into Eon-U 5SB.
Other times such territories can be founded on the basis of military, exploratory and colonial activities that had expanded beyond their original purposes or not. Novayan East Galactica and the Legation Planets were two such examples as they are influential in Universe ALLTOMORROWS. The former was created by the Novayan admiralty and led by a female member of the Chatimeur-Lamonteau branch, Admiral Borealis Norsoutha III, in the Milky Way galaxy as part of an effort to ensure the continuity of the Novayan nation; this purpose was intentionally sidelined by Admiral Borealis III who discovered the existence of the Star Peoples and their descendants and, learning of their circumstances, decided to help them out despite the limited resources and manpower; this eventually culminated in the subjugation of the Qu. When the admiralty requested Admiral Borealis III to withdraw, she refused and stated that Novayan East Galactica is where she'd administer, a fact the admiralty decided to let her do so.
The most notable of all, however, is the newly-designated Universe NOVAYAN-EARTH, where there exists a number of Novayan cultures as part of multiple cultures (among which include new cultures as well as more historical deviations than baseline Earth history), and the existence of the Novayan West Indies the Novayan East Indies. Discussions between the Congregation of the Gods and the Triumvirate revealed that the universe was intended to be abandoned after some experimentation, before the arrival of the Novayans and later the Kalaidians changed it all, one that caused the gods to observe how a Novayano-Kalaidian-influenced Earth would look like.