Trigger

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Triggers are special circumstances that activate an effect. Not to be confused with passives.
Cards can now have more than one trigger at a time, such as StudderiesMetaverse having OnAllyCast and OnAllySummon at the same time. In order to accomplish things requiring multiple triggers, old cards may summon additional tokens as necessary to possess additional triggers.
== List of Triggers ==
Available Triggers:
* OnAllyActionKill: Whenever you kill a fighter with an action.
* OnAllyCast: Whenever you cast an action. Used to also trigger from terrains.
* OnAllyDeath: Whenever an allied fighter dies.
* OnAllyDiscard: Whenever you discard a card.
* OnAllyDraw: Whenever you draw a card.
* OnAllyPut: Whenever you add a card to your hand.
* OnAllySecondPut: Whenever you add your first card to your hand during the turn. Used to actually be the second card.
* OnAllyStart: At the start of your turn.
* OnAllySummon: Whenever you summon a fighter.
* OnAllySummonSupercede: Whenever you summon a fighter. The effect activates before other effects.
* OnAllyTarget: Whenever you target.
* OnAnyDeath: Whenever any fighter dies.
* OnAnySummon: Whenever any fighter is summoned.
* OnAnySummonSupercede: Whenever any fighter is summoned. The effect activates before other effects.
* OnAnyTutor: Whenever any card is searched.
* OnAttack: Before the card attacks.
* OnAttackDestroy: Whenever the card attacks and destroys a fighter.
* OnAttackEnd: After the card attacks.
* OnAttacked: When an enemy fighter attacks this fighter.
* OnCast: Whenever an action spell is cast. Used to also trigger from terrains.
* OnDeath: Upon death of the card.
* OnDestroy: Whenever the card destroys a fighter.
* OnDrawn: Whenever the card is drawn.
* OnEffectDamage: Whenever the card is damaged by an effect.
* OnEffectHeal: Whenever the card is healed by an effect.
* OnEffectLock: Whenever the card is locked by an effect.
* OnEnd: At the end of your turns.
* OnEndBypassImmune: At the end of your turns. Cannot be bypassed.
* OnEnemyCast: Whenever your opponent casts an action spell. Used to also trigger from terrains.
* OnEnemyDeath: Whenever an enemy fighter dies.
* OnEnemyDiscard: Whenever your opponent discards a card.
* OnEnemyDraw: Whenever your opponent draws a card.
* OnEnemyHealthGain: Whenever the opponent gains Life.
* OnEnemyHealthLoss: Whenever the opponent loses Life.
* OnEnemyLifeGain: Whenever the opponent gains Life.
* OnEnemyPut: Whenever the opponent adds a card to their hand.
* OnEnemySecondPut: Whenever the opponent adds their first card to their hand during the turn. Used to actually be the second card.
* OnEnemySummon: Whenever your opponent summons a fighter.
* OnEnemyTarget: Whenever your opponent targets.
* OnFighterTarget: Whenever a fighter targets.
* OnHealthGain: Whenever you gain life.
* OnHealthLoss: Whenever you lose life.
* OnLifeGain: Whenever you gain Life.
* OnLifeLoss: Whenever you lose Life.
* OnLockIncrease: Whenever the card gains a lock.
* OnRageGain: Whenever you enter Rage.
* OnReturn: Whenever the card gets returned.
* OnSecondDiscard: Whenever you discard your first card each turn. Used to actually be the second card.
* OnSecondDraw: When you draw your first card during the turn. Used to actually be the second card.
* OnSecondPut: When you add your first card to your hand during the turn. Used to actually be the second card.
* OnStart: At the start of each player's turn.
* OnStrike: Whenever the card attacks the opponent directly.
* OnSummon: Effect activates when played.
* OnSummonOrEnd: Effect activates when played and at the end of your turns.
* OnSwap: Whenever the card is swapped.
* OnTarget: Whenever the card is targeted.
* OnTerrainCast: When a Terrain card is cast.
* OnUnlock: When the card becomes unlocked.
Removed Triggers:
* Field: At the end of every turn, the effect activates. Can rotate between opponents. This trigger was for Terrain cards only. Cards that had this trigger now use OnStart instead.
== Stealth and Fading ==
Stealth is a passive property of cards that prevents them from activating OnAllySummon, OnEnemySummon, and OnAnySummon triggers.
Fading is a passive property of cards that prevents them from activating OnAllyDeath, OnEnemyDeath, and OnAnyDeath triggers.
== The Concept of "Double Triggers" ==
Double triggers are an old method of getting by the limitations of the game's code, technically having two effects at once by using two different cards in the code. However, the first trigger must be OnSummon.
It works by the first card, the one having the OnSummon trigger. The card with the OnSummon trigger does its effect, then transforms itself into a token card that has a different trigger. An example is an old version of Arte71.
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