148495-world-realm-merge-naeu-into-one-realm

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please do something about this game, everything is dead. yesterday i was in a dungeon queue for 7 hours on warhound server pvp NA.... this is pathetic and theres barely any pvp queues either... no one questing or anything. merge the damn servers to a WORLD server.. not EU and NA. make the choice that u can decide weather to activate pvp mode instead of a pvp serv and pve.... This game is dying and im getting sick of it. how am i supposed to get the full experience when i cant do anything in the game. this is so lame. do something before you run out of buisness soon. Aion and guild wars 2 are whopping your asses atm. MERGE THE REALMS INTO ONE!, when more people start to join then go ahead and make another realm. realm transfer can then be available... now its just a waste of time when barely 100 people online on each server- wait until theres 100k-150k players in one realm to create another one. if you dont fix this boring gaming experience i will have to look for another game, as well as others i play with. we think that runescape has a better gaming experience than wildstar. 
on behalf of Dr seus.
 
(p.s let me know if you agree or disagree with my view and ideas)
			
				
	Edited December 27, 2015 by SickToubib
	
		Moderator edit : FORMAT	
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			Merge NA & EU ? What about the ping ?  :P
			
				
	Edited December 27, 2015 by Cataract	
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			As bad as things are, you do not want to try to play this game on a regular basis using servers on the other side of the ocean.	
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			How long have you been playing(your forum account says you've been a member since today)?  If you're character isn't too high and you have nothing of value, switch to the PvE server.  I won't say it will help your queue times since queues are cross server in the region, but you'll at least find people to play with(Entity players seem to prefer to form groups in the player global channels before running group content).  I hate being part of the problem of sending people off the PvP realm, but no one seems to want to go or stay there.	
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			Suggestions like a "world server" make me want a dislike button.	
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please do something about this game, everything is dead. yesterday i was in a dungeon queue for 7 hours on warhound server pvp NA.... this is pathetic and theres barely any pvp queues either... no one questing or anything. merge the damn servers to a WORLD server.. not EU and NA. make the choice that u can decide weather to activate pvp mode instead of a pvp serv and pve.... This game is dying and im getting sick of it. how am i supposed to get the full experience when i cant do anything in the game. this is so lame. do something before you run out of buisness soon. Aion and guild wars 2 are whopping your asses atm. MERGE THE REALMS INTO ONE!, when more people start to join then go ahead and make another realm. realm transfer can then be available... now its just a waste of time when barely 100 people online on each server- wait until theres 100k-150k players in one realm to create another one. if you dont fix this boring gaming experience i will have to look for another game, as well as others i play with. we think that runescape has a better gaming experience than wildstar. 
on behalf of Dr seus.
 
(p.s let me know if you agree or disagree with my view and ideas)
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So much ignorance. First of all you seem to be a subscriber of the my world is like every other theory. Your server is a gank server and as what happens with most new MMOs people leave them because of the 'inequalities' of world PvP. The PvE servers are very much alive. A world server is a server where you load into the game and play, those exist and as it's a 'mega server' there will be many of them when the need arises. You want an international server and that's a very bad idea.
 
In a 'twitch' game like Wildstar you need a fairly good connection to the server. Usually for NA based games I get about 150ms. While that's good it's an average and there are times when you can spike much higher, especially when you need it to be low the most. SE made Europe servers eventually for Final Fantasy 14 because even with reasonable latency you can still get caught out. I can tell you the difference is amazing and I had about 120ms latency when they were in NA.
 
MMOs these days are just not as popular. Wildstar started development when the market  was growing in size but it took so long to release that by that time it was shrinking and a sub based game just didn't attract the players. I play FF14 myself and that's sub based but as any one who knows they are putting even more stuff on the cash shop. /sadface MOBAs are what all the 'kids' are playing now and you'll see clones of LoL all over the place.
 
Carbine also made the fatal mistake of going for the Vanilla Classic WoW market. Carbine refuted this but there's a trailer where they repeat the term hardcore many times and the game at launch. The hardcore playerbase is a very small part of any MMO even the mighty WoW, who like many, Carbine tried to best. It's the so-called casual who make up most of an MMO player base,they are the bread an butter but on launch. They had very little content for this segment. Raiders spent most of tier time making long attunement chains, 'hardcore dungeons' and the 40 man raid. Coincidently enough, well not really, these were features of Vanilla WoW and as any veteran of MMOs would have told them, most players, even most raiders are just not that interested in attunement these days. The attunement chain was nerfed and the 40 man raid was reduced to 20, because just like WoW back in the day, you could struggle against the 40 man roster boss. Nostalgia is bad.
 
Fast forward to 2015 and most of the issues have been fixed but it's done such huge damage to the games reputation it just couldn't recover. The dreaded free to play panic button was hit late last year so the game is now on life support and in need of many whales to keep it afloat. The launch was plagued by many technical difficulties with servers swamped and a lot of players sadly put off. MMOs these days very rarely grow subscribers so they tend to get big boons at launch and then slowly go down until they settle. Sad, but very true. So far we've had launch, Free to play launch, so the only boon to numbers would be the Steam launch but then you've got to share your revenue with the Great Evil that is Valve. At the moment the game is not ready for a Steam launch there's still issues, and they need to get their mega server fixed and plan for an overload and react much faster.
 
Carbine stated that they had 18 months of content for the launch but delayed a lot of it to fix the game. They  still have some of those reserves so they need to get it out soon. The events have been first class and let's hope they can continue the level of event content each year now that they are in free to play-mode.
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please do something about this game, everything is dead.
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			Also, yesterday was Christmas Day - the PvP server is definitely less populated than the PvE ones, but a prime holiday which is traditionally quite family focused isn't really a good example to take of what a game's population is actually like as most people will be spending time with their families (whether they would prefer to be on Wildstar or not for some of the younger players I can imagine).	
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Quality troll post tbh.
 
9/10	
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			Why would you type in dark grey on a forum that has a black background?	
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Carbine also made the fatal mistake of going for the Vanilla Classic WoW market. Carbine refuted this but there's a trailer where they repeat the term hardcore many times and the game at launch. The hardcore playerbase is a very small part of any MMO even the mighty WoW, who like many, Carbine tried to best
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About the "hardcore" thing, yes they've used this word a lot in their videos but they've always stetched out how there'll be always contents for every kind of player.
Paths, adventures, expeditions, dungeons, housing, customizations, lore.
They never wanted this game to be played only by "hardcore" players. For instance before f2p patch professions were way more affordable than now, although the bugs and issues with discoveries and random placements.
Every livestream before launch there was Tony asking Frost "But will there be contents for filthy casuals like me?", following a list of stuff designed for ppl who have less time to invest into the game. 
 
More in topic, I would like to see PvP and PvE servers merged together. I moved two of my toons to Luminai b4 free to play and played there a lot, in the last few weeks though population really dropped and I find myself logging more on my warr on Jabbit than on Luminai. AH has more stuff, prices are lower, credd is cheaper, more chances to find ppl to play with, world bosses being a thing.
Most ppl on the PvP servers aren't even there for the world pvp, at least ppl I know play there because it's easier to find pvp oriented players (for arena/bgs) there.
 
Some players here on forum already gave nice suggestions such as +exp/currency buff while having PvP on in the open world. Giving immunity to players that got recently killed and similar.	
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I agree with nearly everything you wrote expect this. 'Carbine' didn't repeat the term 'Hardcore', Frost was the one and only one that used the term. It's his Voice in every single Video. I have never heard anyone else that works for Carbine except Frost use it. Did it stick and cause a heck of a lot of assumptive issue, yes.
 
Guess who is no longer working for Carbine and hasn't for a very long time now...
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			Considering they're smart-alecks in just about every other presentation and aspect of their game, why is "Hardcore!!!" taken so seriously?  :huh:
			
				
	Edited December 27, 2015 by beattlebilly	
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It's madness to think merge EU-NA, the ping will kill the fun (it's doing nowadays at least in EU), as other games did (one i can remember was Rift) a solution for low server population might be cross faction, mix guilds with Domi and Exiles fighting together, of course it's against the lore but we will see a lot more people to do stuff and keep guilds recruitment alive, etc. Keep the PvP as it is but with a mercenary/mix fights, don't care about factions, care about fun!
 
And yes, PvP servers in Wildstar doesn't have any sense. There isn't any reward, bonus or remunaration system for open world pvp. So merge servers (from same region) and cross factions could be great at some point ahead on the way.
			
				
	Edited December 27, 2015 by Rastafari	
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Yeah, looks like PvP megaserver is dead again. Nothing going on in /zone chat at housing for hours, nobody even replies if you try to start conversation, gatlike guild is empty with 300 members in roaster. CREDD pricing is ridiculous. But still, merging EU+NA is no no, I was playing with friend over seas and latency was not really good.
 
But probably what they really could do is merge PvP and PvE servers to made supermegaserver!!11eleven.
I mean, CRB could do couple zones with pvp objectives and dailies, subzones with couple quests when you can participate in some pvp action, but totally avoidable by pve crabs guys. You know, like Hellfire peninsula in WoW. Wanna get credits for this pvp quest, flag on, capture base. Don't wanna? just pass by.
 
Also for PvP server, give them free one way transfer to PvE realm without ability to turn PvP flag off.	
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Even better, you can borrow idea from another NC soft published game - Blade and soul - when 2 guilds declare war and then, if you put guild tabard (or holomarks) on, guys from other guild can attack you. Got tired from respawn kills, put your tabard off. With some objectives on maps guilds could dominate on these maps and get some buffs, +2% for rare crafts or gathers and so on. Well, if you really want, you can do participating in PvP interesting and breathtaking.
I full of ideas, feel free to contact me :ph34r:	
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