Vehicles/LIGHT MML CARRIERVLIGHT

==Description==
Tonnage: 20
Not designed for traditional combat, the Carrier is a force multiplier. Designed to support allies from range, the Carrier can hang back behind friendly lines where it's lack of armor isn't a concern.
Tracked: High traction, agile turning.
ICE: Air breathing Combustion Engine. This unit can not deploy in thin atmosphere.
Movement: 3/5 Hex: 90/150 Meters.
Armor: Armor
Structure: Structure
Values A S 
Front 80 10
Left 50 10
Right 50 10
Rear 30 10
Turret 54 10
Total 264 50
==Vehicle HP==
 	Left 	Center 	Right
Front 	 	A=80/80S=10 	
Sides/Turret 	A=50/50S=10 	A=54/54S=10 	A=50/50S=10
Rear 	 	A=30/30S=10 	
TOTAL: A=264/264 S=50	TOTAL: A=264/264 S=50	TOTAL: A=264/264 S=50	TOTAL: A=264/264 S=50
==Loadout==
Fixed	Dynamic
 	
* 1x Ammo LRM
* 1x Ammo SRM L-K
* 1x Ammo LRM Swarm-i
* 1x Armor
* 1x Engine I.C.
* 1x Structure
* 1x Engine Core 060
* 1x Tracked Propulsion
* 1x Tracked Propulsion
* 1x NarrowLow Profile
* 1x Coolant
* 1x Crew Compartment
* 1x FCS Standard
* 1x Sensors Basic
* 1x Turret Systems
* 1x TAG
* 2x MML 10 RISC
==Factions==
* Federated Suns
* Capellan Confederation
* Draconis Combine
* Free Worlds League
* Lyran Commonwealth
* Taurian Concordat
* Magistracy of Canopus
* ComStar
* local pirate organization
* Mercenaries
* St. Ives Compact
* Marian Hegemony
* Free Rasalhague Republic