Focus 2.0

Focus (version 2.5) refers to the unlocking of a Tenno's true abilities, guided by the principles of the Five Great Tenno Schools.
==Activation==
Upon completion of The Second Dream quest, players become able to perform Transcendence. When activated, an invulnerable projection of the Tenno Operator (along with a powerful Void Beam attack) will appear and hover from the Warframe, able to be controlled through basic movement. During Transcendence, the player's Warframe is invulnerable but disabled. Channeling/cast Abilities will remain active however. This state lasts for 10 seconds unless the player manually deactivates it or falls off a platform. Each activation of Transcendence has an initial cooldown time of 180 seconds.
Completing The War Within replaces Transcendence with Transference, which allows the Operator to physically join the battle with an entirely new set of Abilities, Amp and Arcanes.
Acquiring both Transcendence and Transference are required to activate and take advantage of the passive and active Focus powers provided by each school.
==Tenno Schools==
The Tenno Schools represent differing paths of discipline in regards to the Tenno's personality and fighting styles, manifesting in the various abilities that each school provides for the Tenno Operator. Several aspects of the Focus powers are additionally granted towards the active Warframe.
At the end of The Second Dream, players are asked to choose one of the five Tenno Schools available as their starting Focus school. Focus is classified into the five Schools, similar to the modern polarities:
*, School of the Fighters
*, School of the Protectors
*, School of the Tacticians
*, School of the Indomitable
*, School of the Arcane
Each school has their own skill tree comprising 10 abilities called Ways, which unlock various passive abilities that can enhance Operator powers and to a lesser extent, grant improvements to the player's Warframe.
Each Way contains their own ranks which can be increased by spending Focus Points into the specified Way. An unlocked and activated Way will be lit up in red, the lines between two Ways signify the outer's dependence on the activation of the inner Way as a pre-requisite to be able to be active.
In addition, the remaining unchosen schools at the end of The Second Dream require 50,000 Focus Points to unlock.
Unlocking a Way requires a one-time spending of Focus, while ranking up a Way can be performed by gradually allocating points into it by holding down the Focus button beside the Way's icon until the required amount of Focus is reached, thereby reaching the next rank.
Focus allocation can be stopped at will, and will also stop once the current amount of held Focus for that school is depleted. The player must then confirm the allocation; otherwise they will revert their Focus powers to that of the last-confirmed change. Once confirmed, Focus cannot be reimbursed or retrieved.
Ways are split into Active, Passive and Way-Bounds, which will be covered below. Active and Passive ways are only usable in the specific focus school they belong to, and will not have any effect if another school is selected as primary.
Initially, only the two Passive Ways per school will be available to the player for activation upon completing The Second Dream Quest. In order to reveal the rest of the Focus abilities in a particular school, players must have completed both The War Within and Saya's Vigil, and subsequently visit The Quills on Cetus in order to be able to unlock and rank up their Ways.
===Active Ways===
Active Ways are abilities that provide improvements or alterations in regards to utility and the Operator's Void powers, namely Void Blast, Void Dash and Void Mode, and are denoted by having a circular icon. Activated Active Ways may have an associated energy cost increase, consuming more Void energy. Deactivating Active Ways will return cost consumption of the stated power to normal.
Each school has 6 Active Ways.
===Passive Ways===
Passive Ways are abilities that provide passive enhancements to a Warframe's and/or Operator's stats, and are denoted by a hexagonal icon. These ways apply their bonuses from the start of a mission.
Each school has 2 Passive Ways.
===Way-Bounds===
Way-Bound abilities passively enhance the Operator's base combat stats. Unlike all other Ways, these can be "unbound" from the Focus school they are part of, therefore showing up (and treated as) as an additional unlocked Way in any selected school afterwards. To reactivate the unbound node(s) their usual capacity is still required.
Unbinding a Way-Bound node requires the node to be upgraded to the last rank, each final rank requiring 1,000,000 Focus points and a Brilliant Eidolon Shard.
Each school has two Way-Bound nodes, for a total of 10 Way-Bound nodes available to unlock.
<tabber>
|-|Madurai =
	Inner GazeWay-Bound PassiveIncrease Energy for Amps and Void Beam by 10% / 20% / 30% / 40% / 40%.	25000 to unlock
80,000 / 108,284 / 160,000 / 1,000,000 + 1x Brilliant Eidolon Shard
 1 / 3 / 5 / 7 / 7
	Eternal GazeActiveIncreases the regeneration rate of Energy for Amps and Void Beam by 10% / 20% / 30% / 40% / 50% / 60% / 60%.	50000 to unlock
120,000 / 162,426 / 240,000 / 340,454 / 459,411 / 1,000,000 + 1x Brilliant Eidolon Shard
 1 / 4 / 7 / 10 / 13 / 16 / 16
|-|Vazarin =
	Enduring TidesWay-Bound PassiveIncrease health of the Operator by 25% / 50% / 100% / 150% / 150%.	50000 to unlock
80,000 / 108,284 / 160,000 / 1,000,000 + 1x Brilliant Eidolon Shard
 1 / 3 / 5 / 7 / 7
*Enduring Tides works off the Operator's current health, including health provided by Magus Vigor.	
*Enduring Tides works off the Operator's current health, including health provided by Magus Vigor.	
*Enduring Tides works off the Operator's current health, including health provided by Magus Vigor.
	Rejuvenating TidesWay-Bound PassiveIncrease health regeneration of the Operator by 1 / 2 / 3 / 4 / 4 per second.	80000 to unlock
 120,000 / 162,426 / 240,000 / 1,000,000 + 1x Brilliant Eidolon Shard
 1 / 4 / 7 / 10 / 10
*Operator will continue slowly regaining health even when not out on the battlefield.	
*Operator will continue slowly regaining health even when not out on the battlefield. 	
*Operator will continue slowly regaining health even when not out on the battlefield.
|-|Naramon =
	Mind StepWay-Bound PassiveIncrease the movement speed of the Operator by 7% / 15% / 22% / 30% / 30%.	50000 to unlock
80,000 / 108,284 / 160,000 / 1,000,000 + 1x Brilliant Eidolon Shard
 1 / 3 / 5 / 7 / 7
	Mind SprintWay-Bound PassiveIncreases the speed of Void Dash by 20% / 40% / 60% / 80% / 100% / 120% / 120%.	50000 to unlock
80,000 / 108,284 / 160,000 / 226,969 / 306,274 / 1,000,000 + 1x Brilliant Eidolon Shard
 1 / 3 / 5 / 7 / 9 / 11 / 11
*Increase operator speed while dashing, improving distance traveled. Animation speed remain unaffected.
*Increase amount of force applied to targets hit on Dash, easily throwing enemies a hundred meters away when fully leveled.	
*Increase operator speed while dashing, improving distance traveled. Animation speed remain unaffected.
*Increase amount of force applied to targets hit on Dash, easily throwing enemies a hundred meters away when fully leveled.	
*Increase operator speed while dashing, improving distance traveled. Animation speed remain unaffected.
*Increase amount of force applied to targets hit on Dash, easily throwing enemies a hundred meters away when fully leveled.
|-|Unairu =
	Basilisk ScalesWay-Bound PassiveIncrease armor for the Operator by 50% / 100% / 150% / 200% / 200%.	50000 to unlock
80,000 / 108,284 / 160,000 / 1,000,000 + 1x Brilliant Eidolon Shard
 1 / 3 / 5 / 7 / 7
	Basilisk GazeWay-Bound PassiveIncrease the radius of Void Blast by 15% / 30% / 45% / 60% / 60%.	50000 to unlock
80,000 / 108,284 / 160,000 / 1,000,000 + 1x Brilliant Eidolon Shard
 1 / 3 / 5 / 7 / 7
|-|Zenurik =
	Void SiphonWay-Bound PassiveIncrease Operator Energy Regeneration by 15% / 30% / 45% / 60% / 75% / 90% / 90%.	50000 to unlock
80,000 / 108,284 / 160,000 / 226,969 / 306,274 / 1,000,000 + 1x Brilliant Eidolon Shard
 1 / 3 / 5 / 7 / 9 / 11 / 11
	Void FlowWay-Bound PassiveIncrease Operator Energy by 15% / 30% / 45% / 60% / 75% / 90% / 90%.	80000 to unlock
120,000 / 162,426 / 240,000 / 340,454 / 459,411 / 1,000,000 + 1x Brilliant Eidolon Shard
 1 / 4 / 7 / 10 / 13 / 16 / 16
</tabber>
==The Focus Trees==
<tabber>
|-|Madurai = 
|-|Vazarin = 
|-|Naramon = 
|-|Unairu = 
|-|Zenurik = 
</tabber>
==Focus Points==
===Daily Cap===
Focus Points have a daily limit of 250,000, which scales at the rate of 5,000 additional cap per Mastery Rank. This limit resets at 00:00 UTC.
===Lens===
====Focus Gain With Focus Lens====
====Convergence Orbs====
Convergence Orbs are yellow glowing pickups that multiply the amount of Affinity converted to Focus by 8x for either a period of 45 seconds, until death, or when the daily Focus cap has been reached, whichever is shortest.
These orbs appear periodically (with a glowing indication of its location and a chime upon its appearance) throughout a mission if the player has brought a weapon or frame equipped with a focus lens. They stop spawning once the daily Focus cap has been reached.
Unlike most buffs, Convergence duration cannot be altered or interrupted by abilities like knockdown, Dispel or falling off the map. Immediately upon expiry, a short summary of Focus points earned during the active period will be displayed on the player's screen.
===Eidolon Shards===
Eidolon Shards can be used to gain focus points beside the use of lenses. The shards are not limited by the daily cap for focus points. To convert them go to the focus trees or inside a tree and bring up the menu for consuming shards for focus.
Name	Focus
 	5,000
 	25,000
 	40,000
===Way Capacity===
All Focus schools have the same total Way capacity or Pool, which is required to equip Ways. The cap on capacity initially starts out with four of five points, with the starting skill already taking up one capacity. Unlocking (and therefore activating) each Way will consume one capacity, with each incremental rank of the nodes next to the starting skill increasing its capacity consumption by 2 and each incremental rank of each end node increasing capacity consumption by 3.
Way capacity can be increased by spending the required lump of Focus points from the currently selected Primary school, either through the school selection screen or Way selection screen. Pool capacity is increased by one for every increase, and the amount of Focus needed is also increased for the next increment. If players have an insufficient Pool capacity they will be limited in how many Ways they can simultaneously activate or upgrade.
Increasing the Way Capacity directly affects the total capacity each school has, and each active Way will only consume the capacity of its own school. For example, a total Way Capacity of 10 will allow the Ways in the Zenurik school to consume up to 10 Way Capacity, separate from the consumption of Ways in the Naramon school.
Current Capacity	Focus cost of Next Upgrade	Increased Capacity	Total Focus Cost
5 	2,576 	6 	2,576
6 	3,099 	7 	5,675
7 	3,638 	8 	9,313
8 	4,190 	9 	13,503
9 	4,755 	10 	18,258
10 	5,331 	11 	23,589
11 	5,918 	12 	29,507
12 	6,514 	13 	36,021
13 	7,120 	14 	43,141
14 	7,734 	15 	50,875
15 	8,357 	16 	59,232
16 	8,988 	17 	68,220
17 	9,626 	18 	77,846
18 	10,271 	19 	88,117
19 	10,923 	20 	99,040
20 	11,582 	21 	110,622
21 	12,247 	22 	122,869
22 	12,918 	23 	135,787
23 	13,595 	24 	149,382
24 	14,277 	25 	163,659
25 	14,965 	26 	178,624
26 	15,659 	27 	194,283
27 	16,357 	28 	210,640
28 	17,061 	29 	227,701
29 	17,769 	30 	245,470
30 	18,482 	31 	263,952
31 	19,200 	32 	283,152
32 	19,922 	33 	303,074
33 	20,649 	34 	323,723
34 	21,380 	35 	345,103
35 	22,115 	36 	367,218
36 	22,854 	37 	390,072
37 	23,597 	38 	413,669
38 	24,344 	39 	438,013
39 	25,095 	40 	463,108
40 	25,850 	41 	488,958
41 	26,609 	42 	515,567
42 	27,371 	43 	542,938
43 	28,136 	44 	571,074
44 	28,905 	45 	599,979
45 	29,678 	46 	629,657
46 	30,454 	47 	660,111
47 	31,233 	48 	691,344
48 	32,015 	49 	723,359
49 	32,801 	50 	756,160
50 	33,590 	51 	789,750
51 	34,382 	52 	824,132
52 	35,176 	53 	859,308
53 	35,974 	54 	895,282
54 	36,775 	55 	932,057
55 	37,579 	56 	969,636
56 	38,386 	57 	1,008,022
57 	39,195 	58 	1,047,217
58 	40,008 	59 	1,087,225
59 	40,823 	60 	1,128,048
60 	41,641 	61 	1,169,689
61 	42,461 	62 	1,212,150
62 	43,284 	63 	1,255,434
63 	44,110 	64 	1,299,544
64 	44,938 	65 	1,344,482
65 	45,769 	66 	1,390,251
66 	46,603 	67 	1,436,854
67 	47,439 	68 	1,484,293
68 	48,277 	69 	1,532,570
69 	49,118 	70 	1,581,688
70 	49,961 	71 	1,631,649
71 	50,807 	72 	1,682,456
72 	51,655 	73 	1,734,111
73 	52,505 	74 	1,786,616
74 	53,357 	75 	1,839,973
75 	54,212 	76 	1,894,185
76 	55,069 	77 	1,949,254
77 	55,929 	78 	2,005,183
78 	56,790 	79 	2,061,973
79 	57,654 	80 	2,119,627
80 	58,520 	81 	2,178,147
81 	59,388 	82 	2,237,535
82 	60,258 	83 	2,297,793
83 	61,130 	84 	2,358,923
84 	62,005 	85 	2,420,928
85 	62,881 	86 	2,483,809
86 	63,759 	87 	2,547,568
87 	64,640 	88 	2,612,208
88 	65,522 	89 	2,677,730
89 	66,407 	90 	2,744,137
90 	67,293 	91 	2,811,430
91 	68,182 	92 	2,879,612
92 	69,072 	93 	2,948,684
93 	69,964 	94 	3,018,648
94 	70,858 	95 	3,089,506
95 	71,754 	96 	3,161,260
96 	72,652 	97 	3,233,912
97 	73,552 	98 	3,307,464
98 	74,453 	99 	3,381,917
99 	75,357 	100 	3,457,274
100 	76,262 	101 	3,533,536
101 	77,169 	102 	3,610,705
102 	78,078 	103 	3,688,783
103 	78,988 	104 	3,767,771
104 	79,900 	105 	3,847,671
105 	80,814 	106 	3,928,485
106 	81,730 	107 	4,010,215
107 	82,648 	108 	4,092,863
108 	83,567 	109 	4,176,430
109 	84,488 	110 	4,260,918
110 	85,410 	111 	4,346,328
111 	86,334 	112 	4,432,662
112 	87,260 	113 	4,519,922
113 	88,188 	114 	4,608,110
114 	89,117 	115 	4,697,227
115 	90,047 	116 	4,787,274
116 	90,980 	117 	4,878,254
117 	91,914 	118 	4,970,168
118 	92,849 	119 	5,063,017
119 	93,786 	120 	5,156,803
120 	94,725 	121 	5,251,528
121 	95,665 	122 	5,347,193
122 	96,607 	123 	5,443,800
123 	97,550 	124 	5,541,350
124 	98,495 	125 	5,639,845
125 	99,441 	126 	5,739,286
126 	100,389 	127 	5,839,675
127 	101,338 	128 	5,941,013
128 	102,289 	129 	6,043,302
129 	103,241 	130 	6,146,543
130 	104,195 	131 	6,250,738
131 	105,150 	132 	6,355,888
132 	106,107 	133 	6,461,995
133 	107,065 	134 	6,569,060
134 	108,024 	135 	6,677,084
135 	108,985 	136 	6,786,069
136 	109,948 	137 	6,896,017
137 	110,911 	138 	7,006,928
138 	111,877 	139 	7,118,805
139 	112,843 	140 	7,231,648
140 	113,811 	141 	7,345,459
141 	114,780 	142 	7,460,239
142 	115,751 	143 	7,575,990
143 	116,723 	144 	7,692,713
144 	117,696 	145 	7,810,409
145 	118,671 	146 	7,929,080
146 	119,647 	147 	8,048,727
147 	120,624 	148 	8,169,351
148 	121,603 	149 	8,290,954
149 	122,583 	150 	8,413,537
150 	123,564 	151 	8,537,101
151 	124,547 	152 	8,661,648
152 	125,531 	153 	8,787,179
153 	126,516 	154 	8,913,695
154 	127,503 	155 	9,041,198
155 	128,490 	156 	9,169,688
156 	129,479 	157 	9,299,167
157 	130,470 	158 	9,429,637
158 	131,461 	159 	9,561,098
159 	132,454 	160 	9,693,552
160 	133,448 	161 	9,827,000
161 	134,443 	162 	9,961,443
162 	135,440 	163 	10,096,883
163 	136,438 	164 	10,233,321
164 	137,437 	165 	10,370,758
165 	138,437 	166 	10,509,195
166 	139,438 	167 	10,648,633
167 	140,441 	168 	10,789,074
168 	141,444 	169 	10,930,518
169 	142,449 	170 	11,072,967
170 	143,455 	171 	11,216,422
171 	144,463 	172 	11,360,885
172 	145,471 	173 	11,506,356
173 	146,481 	174 	11,652,837
174 	147,492 	175 	11,800,329
175 	148,503 	176 	11,948,832
176 	149,517 	177 (maximum) 	12,098,349
Unlocking each of the remaining schools requires a lump of 50,000 Focus points, though players must first accumulate Focus points through using Lens attributed to the desired school. Afterwards, they are able select a single Primary Tenno School, switching all bonuses of the previously selected primary school to the bonuses of the current primary school.
===Total Costs===
Previously, players who wish to max out their school (every node maxed and unlocked, including the 2 Brilliant Eidolon shards and 2,000,000 additional focus to add the way-bound nodes to your other schools) will require roughly the following amount of Focus per school. The duration has since been greatly shortened with Synthetic, Brilliant and Radiant Eidolon Shards bypassing this cap, granting 5,000, 25,000 and 40,000 focus points respectively.
School 	Way Focus 	Way Capacity	Way-Bound Focus	Way-Bound Capacity	Minimum days*
Madurai	4,733,522 	69 	3,745,575 	23 	31
Vazarin	3,928,657 	63 	3,000,710 	17 	26
Naramon	4,121,096 	60 	3,329,811 	18 	28
Unairu 	5,310,948 	78 	2,796,568 	14 	30
Zenurik	5,261,765 	73 	4,333,818 	27 	35
 	 	 	 	 	
Total 	23,355,988	78 	17,206,482 	99 	148
:*Not factoring in Focus gained from converting additional Eidolon Shards, which bypasses the daily limit and higher Mastery Rank limits.
Total Required Focus for All Ways:	40,562,470
Total Required Capacity: 	177
Total Required Focus for Capacity:	12,098,349
Total Required Focus: 	52,660,819
Minimum Required Days (MR5): 	192
==Notes==
*Focus points are not increased by mission completion bonus affinity.
*Focus points earned during a mission will remain even if the mission is failed.
*Focus cannot be used during Archwing segments of a mission.
*Focus abilities cannot be activated if a Warframe is using a channeled ability that restricts its mobility, e.g. 's and 's . Other channeled abilities will remain active and continue draining energy throughout the duration of the Focus ability.
*Focus Lenses cannot be put on Companions or their weapons.
*Focus Ability cast animation is affected by cast speed modifiers such as and .
*After spawning, a Convergence orb remains on the map for exactly one minute before despawning.
==Tips==
*As Focus is reliant on the amount of affinity gained, using Affinity Boosters can increase the total amount of Focus gained during missions.
*The following is applicable when you are starting off and have a constraint on the amount of lenses you are able to install.
**Due to affinity distribution mechanics when Focus lenses convert affinity into Focus points, the most effective placement of your first lens depends on play-style and role. If you are personally doing almost all of the killing, it is more effective to install Focus lenses on Warframes, as Warframes will be able to receive Focus regardless of weapon used, and can receive the full amount of Focus point conversion upon kills using Warframe abilities. This is the obvious choice for solo play. When you are playing a more supporting role, if you don't need other weapons, a single weapon equipped with a lens will be much more effective. For balanced team play, where you expect to get no more than 1/3 of the kills, a single weapon will be better than a frame. If you wish to use multiple weapons while farming, then lensing the frame still makes sense.
**Melee weapons benefit from Affinity Spike, resulting in better Focus conversion rate compared to ranged weapons.
*One of the most effective ways to farm Focus is doing high level Exterminate missions (notably Adaro, Sedna) through Stealth, taking advantage of the stealth affinity multiplier to rake in large amounts of affinity, resulting in equally large conversions to Focus. This is more easily accomplished using a stealth Warframe such as , , or equipped with a Focus Lens, and using a melee weapon with high range and damage such as .
**'s Sleep Arrow and 's in particular can make stealth runs easier by putting groups of enemies to sleep, preventing them from being alerted to deaths in the vicinity.
**'s activation can stagger enemies, and greatly increases the damage of stealth attacks, which can be used to blitz the mission.
**The Affinity Spike passive from the Naramon school grants +45% affinity to the equipped melee weapon.
*Sanctuary Onslaught provides Convergence Orbs on each Zone after the first that scales up to a 16x multiplier, making it a great way to farm Focus.
*Naramon has the lowest Way Capacity (pool size) for completion, while Unairu has the highest Way Capacity requirement. Once a school has been completed then excess focus gained in that school can still be used to grow the Way Capacity available to the other schools.
*Applying focus to the Way-Bound Focus skills will, once unbound, make them available for use across all schools. For schools that you are not using in your builds then unlocking their unbound skills first will strengthen your operator overall (e.g. Inner Gaze and Eternal Gaze in the Madurai school).
==Trivia==
*The initial Focus system originally debuted in the same update as The Second Dream quest, and focused on providing direct bonuses to Warframes or alterations to the Void Beam. The current version is 2.5, a release of the reworked Focus system which came with the Plains of Eidolon update.
*The Focus system has been in development for a very long period, and was initially slated for release in . The developers admitted that Augment Mods and Arcane Enhancements initially started out as components of the Focus system before being split from it entirely.
*The five schools of Focus are based upon the five elements of Wu Xing found in Book of Documents(尚书) and is widely used in ancient Chinese philosophical traditions. It resembles the five elements of godai, which lacks Naramon (the tree), as seen on the backgrounds of each school's skill tree page. The Five Elements are Fire, Earth, Water, Wood, and Metal.
**The Naramon School represents Wood 木. In Wu Xing this is associated with the eyes, growth, flourish, and reaching outward.
**The Madurai School represents Fire 火. In Wu Xing this is associated with the heart, force, passion, and raw ability.
**The Unairu School represents Earth 土. In Wu Xing this is associated with the flesh, stability, durability, and bearing.
**The Zenurik School represents Metal 金. Also interpreted as mineral or crystal, this is associated in Wu Xing with the lung, concentrating, reserving, and abundance.
**The Vazarin School represents Water 水. In Wu Xing this is associated with the bone, inflexibility, supporting, adaptability, and sympathy.
*While the replies that the player chooses during the Operator's conversation with the Lotus has no gameplay effect, the choice of replies are used to reorder the choices of Tenno Schools. Once the selection screen appears, with the school most suited to the Operator appearing on the left, and choice to the right being the least suited. For example, choosing the conversation options relating to knowledge will put Naramon to the leftmost side as the most desirable choice. Players are still free to choose the Focus they wish to start with however.
Answers 	School
First Choice 	First Choice
"... always studying." 	Naramon +1
"... a hand, held in mine aboard the Zariman."	Vazarin +1
"... a fight." 	Unairu +1
Second Choice 	Second Choice
"... things happen for a reason." 	Zenurik +1
"... we stuck together." 	Madurai +1
"... they tried to help us." 	Vazarin +1
Third Choice 	Third Choice
"... they paid for what they did." 	Unairu +1
" ... she sang to us." 	Zenurik +1
"... she was brilliant." 	Naramon +1
"... she was brave." 	Madurai +1
Fourth Choice 	Fourth Choice
"... we protected the innocent." 	Vazarin +1
"... we sought justice." 	Unairu +1
"... we reached for knowledge." 	Naramon +1
"... we fought with honor." 	Zenurik +1
"... we were fearless." 	Madurai +1
==Media==
How to Seek out the Quills Plains of Eidolon (Warframe)
Warframe Focus Rework - Preview-Review
==Patch History==
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