Advancement/Conditions/location

** : The biome at this location, as a resource location (see Biome#Biome IDs for the ones used in vanilla).
** : The block at the location. Test fails if the location is unloaded.
*** : A list of block IDs.
*** : The block tag.
*** : The block NBT.
*** : A map of block property names to values.
**** : Block property key and value pair. Test will fail if the block doesn't have this property.
**** : Another form.
***** : A maximum value.
***** : A minimum value.
** : A resource location for the dimension.
** : The fluid at the location. Test fails if the location is unloaded.
*** : The fluid ID.
*** : The fluid tag.
*** : A map of fluid property names to values.
**** : Fluid property key and value pair. Test will fail if the fluid doesn't have this property.
**** : Another form.
***** : A maximum value.
***** : A minimum value.
** : The light at the location. Test fails if the location is unloaded.
*** : The light Level of visible light. Calculated using: (max(internal_sky_light,block_light)).
*** : Another form for .
**** : A maximum value.
**** : A minimum value.
** : The position.
*** : The x position.
*** : Another form for x position.
**** : A maximum value.
**** : A minimum value.
*** : The y position.
*** : Another form for y position.
**** : A maximum value.
**** : A minimum value.
*** : The z position.
*** : Another form for z position.
**** : A maximum value.
**** : A minimum value.
** : When true, success if the block is closely above a campfire or soul campfire. When false, success if not.
** : The structure the entity is currently in. This tag is a resource location for a structure feature (see Java Edition data values#Structures for the ones used in vanilla).
Category:Top-level data pages
zh:进度/条件/位置