Trauma

Trauma is a Horrorbrew owned by misha1741. He resides in Copies of Super Mario World, and will soon get his own series, "The Day of Nevermore".
==Appearance==
Trauma is similiar to Mario in Appearance, but with his head split in two, kept together by flesh. He also has long claws that are around 15 Centimeters long.
==Biography==
It was a sunny day, just like any other usual. Kids were playing outside, birds were singing, and today was the release date of Super Mario World. A lot of people were hyped for it, including me. It aswell marked the date as to when the Super Nintendo Entertainment System released, otherwise known as SNES. Asking for my parent's money before they went to work, which was around 200 dollars. Of course, they asked as to why and how would I spend it, and I explained to them that I wanted to buy myself a SNES, aswell as an copy of SMW. After getting the money, I happily went to the nearby GameStop, in order to buy myself a SNES and SMW. Grabbed it off the shelves, went up to the counter, and paid for it. How happy I was.... was. On the way back home, I was looking at the cartridge, admiring its look, until I saw some weird gray rubberband, lodged inside the opening that was used in order to play the game. I thought of it as nothing but as some kind of anti-stealing method, although I wasn't sure. I took it off and thrown it away. Soon enough, I came home, put down the SNES, plugged it in, and inserted the cartridge. The game loaded up and I started playing the first level, until suddenly the SNES shutdown. I wanted to take out the cartridge, but as soon as I touched it I instantly put away my arm, due to it being hot. Seems like the SNES overheated... After letting it cooldown, I launched it again. Upon launching it again, I was able to quickly get past the 1st level, which after the SNES overheated again. I tried again for the 3rd time, and as i thought it stopped, right before it overheated, an gray wall of text appeared, saying "NO NO NO" constantly. Of course, it overheated again. 4th times the charm, every living being on the map got randomly stomped, and seconds later Mario lost a life and then the gray wall of text once appeared. 5th time, the background turned gray, and the exact same thing happened. 6th time, for some reason was... way more empty.There were no enemies or anything, just Mario. The background turned gray, except for a longer time and the same exact thing happened again, the gray wall of text. I was getting really annoyed by that point, and was willing to return it back to the GameStop, but something was telling me to keep playing. Turning it on for the 7th time, it instantly sent me back into the level, and since every singular overheat was getting way less frequent, I was able to play a bit more, to find out what was happening. The background turned gray again, but strangely nothing happened. Snow suddenly started falling, for some reason. As I got further into the game, it overheated again. 8th time... everything became grayscale. I reached Bowser's castle and of course overheat. 9th time, everything seemed the same until an entity, whom looked like Mario stood infront of the finish. But he had his limbs stretched out, had his head split in half, and claws. I stared, being suddenly freaked out, not even daring to move a singular inch nor my character. It was like this for a while until he ran at the character, and the game turned off. I tried to stop myself from trying again.. but couldn't. Turning it on... and the SNES wasn't working. The force that had kept me playing it stopped controlling me, suddently stopped. I finally grabbed the SNES after letting it cool down and the cartridge, and went outside to bring it back to the GameStop. I didn't notice it, but when I noticed that the entire world went gray, silent and empty yet retained its structure.. fear overtook. I could see it from the corners of the buildings, stalking and creeping over me, when I couldn't even do anything. I kept going away from it, trying to get out of its sight but it just somehow knew what I was doing at all times. After I saw him one more time, I froze in shock once again, just like what happened before. He ran at me and then suddenly... I wake up in the hospital, being told that I was in a coma.
== Logs ==
Analysis of Log #1. The patient experienced severe mental trauma, not being able to recover whatsoever after the following events of the incident. The so-proclaimed entity has been named as "Trauma", and will now be referred as that from now on. Considering the SNES doesn't overheat, it is clear that Trauma did it on purpose. A sign of Trauma's appearance could be the gray rubberband, although we are not sure. According to the patient, the overheating kept happening way less frequently when compared to the 1st launch. This patient was the most sane one out of all, the next following logs will have classified information, therefore most of it will be redacted.
Lost in the Fog. 
"Some foggy memory of a person gifted me game, and as I went to play it, it kept overheating despite being stable. Other than that, it kept overheating way less for some reason after each play, but I was getting frightened each time that happened. When I entered World 3, all of the levels became grayscale, and it simply stopped overheating. It was dark and foggy, which limited my vision quite a bit. The levels layouts stayed relatively the same, but there was no enemies. And then there was Trauma, which made my game overheat right as it went at my character. I felt my body getting burnt right at this moment, yet nothing was happening at the exact same time. [REDACTED]"
Analysis of Log #2. The patient described such things, that upon imagining it, the person that was listening had experienced trauma aswell. The classified information has been completely disposed of, and therefore should not be attempted to get retrieved. The patient was sent to an insane asylum right after the incident, but after he finally calmed down after multiple days, we were able to interview him. The speech wasn't completely coherent, therefore some information was added in and some of the phrases were corrected. It was verified that Trauma only appeared in copies of SMW. A clear sign of Trauma's appearance is the overheating, and aswell as the fact that the game turns gray after some time.
A cry for help.
"[REDACTED]. Trauma kept stalking me, but I was so lost, that I accidently went onto a mountain. I had no choice but to climb it. I was screaming for help, I was asking for help. It was a.. cry for help. I was climbing, while Trauma was still stalking me, somehow even peeking at me whilist he had nothing to hold on. And its not like he was even close, he was incredibly far away. That is what scared me the most, its the fact that hes there, predicting everything that I do. My progress slowed down everytime I saw his appearance, eventually leading to an complete halt. [REDACTED]
"Analysis of Log #3. While the patient was describing as to what happened, multiple people did suicide right as the patient got interviewed. It is suspected that Trauma is mentally traumatizing people to the point of suicide. Whilist the Redacted information isn't infohazardous, it is being recycled for more research in the future. Patients are describing completely different things, although they are unsure. The patient, right after the interview requested that he'd be freed. We didn't accept his request, and have since then taken him back to the asylum."
FAILED INTERVIEWS 
"Please... let me out. I don't want to die... PLEASE, I BEG YOU, PLEASE." - Log #5. Short Summary: The patient only kept begging for release and requested that he would stay alive. The patient is still to this day, in the asylum. "I... Wh-where.... H-how..." - Log #8. Short Summary: The patient kept stuttering and was only asking questions. The patient was released not so long ago from the asylum. "Help, help... help." Log #9. Short Summary: The patient kept asking for help. The patient is still to this day, in the asylum. "Who are you... are you real? Who am I..." Log #11. Short Summary: The patient kept questioning their own existance. The patient was re-educated and released not so long ago from the asylum.
==Personality==
Trauma is very vague, and unknown, but his nature is semi-personalized. Every experience will be different from the other, it all depends on the person. He seems to enjoy torturing people that dare try play the console, though.
==Abilities/Weaknesses==
===Abilities===
*Corruption - Trauma can corrupt a copy of Super Mario World and such over time every time the console overheats.
*Reality Breaking - Trauma can reshape Reality in a way, making it so that the Victim can wake up from a Coma if they get caught, that is just an example of what can happen.
===Weaknesses===
*Game Bound - Trauma is bound to his own rules for eternity.
*Ignorance - Trauma can never inflict his nature on people who do not bother to boot up the SNES until it has overheated enough times.
*Predictable - Trauma is very predictable due to the gray rubberband basically "marking" his presence.
==Trivia==
* Trauma and YDE's Owners are Great Friends.
* While not Intended, Trauma and AnotherCastle seem to bare some resemblance.
* Trauma feasts upon people's Trauma, to encourage them into suicide instead of outright killing them.
==Gallery==
File:YDETraumaFriends.jpeg|Sketch of Trauma and YDE killing Lucas.
File:YDETraumaChiling.jpeg|Artwork of Trauma and YDE.
File:TraumaRefSheet.jpeg|Trauma's Reference Sheet.
File:You'veGotMail.png|You've got mail
File:IHaveTraumaSonic.png|I have Trauma, Sonic
File:Trauma.png|Trauma‘s old render.
Category:SMW based exe
Category:Abusers
Category:Anomalies
Category:Wicked Minds