Level 20+

Before taking levels beyond level 20 you must put in a character request on the Enjin for approval. 
Level 21 and higher can be used to continue your current classes, your prestige class or take a prestige class. No multiclassing can be taken in either track after this point.
Classes that give bonus feats would still get them at their normal rate. A class that gives a list of bonus feats can either take lower level feats or take a combat feat.
Class abilities keep their same progression as detailed in their abilities. Abilities that have a cap will keep that cap. For example, Monk AC still has a maximum of +5 at level 20th.
Spellcasters would gain new spell levels to use metamagic. Casters can use the higher level spells slots, 10th and up, to prepare lower level spells. Players are able to create and suggest new spells via suggestions on the Enjin.
=== Character Advancement ===
Level	Experience	Feats	Ability Score
21 	7,100,000 	11th 	
22 	9,100,000 	 	
23 	11,350,000	13th 	
24 	13,850,000	 	
25 	16,600,000	15th 	6th
26 	19,600,000	 	
27 	22,850,000	16th 	
28 	26,350,000	 	
29 	30,100,000	17th 	
30 	34,100,000	 	7th
==== Feats ====
A level 21 character continues to gain feats every odd level as normal, or else they can take an Epic Destiny instead.
Epic Destiny
You have a Destiny beyond that of other adventurers.
Prerequisite: 21st level, any other requirements in the epic destiny description
Benefit: Choose an epic destiny. You gain that epic destiny’s benefits at 21st, 24th, 27th, and 30th level. When you have this feat you do not gain additional feats at 23rd, 25th, 27th, and 29th level. You may select any of the premade epic destinies, or create your own.
==== Total Base Attack Bonus* and Save Progression ====
*The maximum amount of attacks you can have from having a high BAB is 4
Level	Full Bab	¾ BAB	½ BAB	Good Save*	Bad Save**
21 	21 	15 	10 	12 	7
22 	22 	16 	11 	13 	7
23 	23 	17 	11 	13 	7
24 	24 	18 	12 	14 	8
25 	25 	18 	12 	14 	8
26 	26 	19 	13 	15 	9
27 	27 	20 	13 	15 	9
28 	28 	21 	14 	16 	9
29 	29 	21 	14 	16 	9
30 	30 	22 	15 	17 	10
*You have Good Save Progression in a save if you have a +12 in the base saving throw at level 20
**You have Bad Save Progression in a save if you have a +6 in the base saving throw at level 20
==== Bonus Spell Slots ====
Modifier	
10th	
11th	
12th
10	1	 	
11	1	1	
12	1	1	1
13	1	1	1
14	2	1	1
15	2	2	1
16	2	2	2
17	2	2	2
==== Prepared 9th Level Classes ====
*Arcanist follow this track
Level	
10th	
11th	
12th
21	1	 	
22	2	 	
23	2	1	
24	3	2	
25	3	2	1
26	3	3	2
27	4	3	2
28	4	3	3
29	4	4	3
30	4	4	3
==== Spontaneous 9th level Classes ====
Level	
10th	
11th	
12th
21	3	 	
22	4	 	
23	5	3	
24	6	4	
25	6	5	3
26	6	6	4
27	6	6	5
28	6	6	6
29	6	6	6
30	6	6	6
==== Prepared & Spontaneous 6th level Class ====
Level	
7th	
8th	
9th
21	1	 	
22	2	 	
23	3	 	
24	3	1	
25	4	2	
26	5	3	
27	5	3	1
28	5	4	2
29	5	5	3
30	5	5	4
==== Prepared 4th Level Class ====
Level	
3rd	
4th	
5th	
6th	
7th
21	3	3	1	0	
22	3	3	1	1	
23	4	3	1	1	0
24	4	4	1	1	1
25	4	4	2	1	1
26	4	4	2	2	1
27	4	4	2	2	1
28	4	4	3	2	2
29	4	4	3	2	2
30	4	4	4	3	3
==== Spontaneous 4th Level Class ====
Level	
3rd	
4th	
5th	
6th	
7th
21	3	2	1	 	
22	3	3	1	 	
23	4	3	1	1	
24	4	3	1	1	
25	4	3	2	1	1
26	4	4	2	1	1
27	4	4	2	2	1
28	4	4	2	2	1
29	4	4	3	2	2
30	4	4	3	2	2
Category:Rules
Category:1st party changes
Category:Homebrew
Category:Post-20