Fallout 4 ammunition

Ammunition or ammo is the term used for expendable ordnance material used in charging firearms of all kinds; such as powder, balls, shot, shells, percussion caps, rockets, missiles, energy, etc. The purpose of ammunition is to project force against a selected target or area.
All ammo is weightless, except in Survival mode. The Sole Survivor's level determines how many and which types of ammo types may appear in containers or on defeated enemies. However, there are certain types of ammo that will only appear at specific locations. There is plenty of ammo scattered throughout the Commonwealth, as well as traders that will often keep ammo in stock.
==Ammunition==
===Ballistic weapons===
Name 	Weapons using this ammo	 	 	Min. Level	Form ID	Crafting Requirements	Crafting Requirements	Crafting Requirements	Crafting Requirements	Crafting Requirements	Crafting Requirements	Crafting Requirements
Name 	Weapons using this ammo	 	 	Min. Level	Form ID	Gun Nut 	Copper 	Fertilizer 	Lead 	Oil 	Plastic 	Steel
.308 round 	
* Combat rifle
** December's Child 
** Overseer's Guardian
* Hunting rifle
** Reba
** Reba II
** Tinker Tom Special
* Pipe bolt-action
* Pipe revolver	0.041	3 	4 	 	1 	1 	1 	1 	0 	0 	0
.38 round 	
* Combat rifle
** December's Child 
** Overseer's Guardian
* Hunting rifle
** Reba
** Reba II
** Tinker Tom Special
* Pipe gun
* Pipe bolt-action
* Pipe revolver	0.014	1 	1 	 	1 	0 	1 	0 	0 	0 	2
.44 round 	
* .44 pistol
** Eddie's Peace
** The Gainer
** Kellogg's pistol
* Western revolver	0.056	3 	18 	 	3 	1 	1 	1 	0 	0 	0
.45 round 	
* Combat rifle
** Overseer's Guardian
* Pipe gun
* Pipe revolver
* Radium rifle 
** Kiloton radium rifle 
** Radical Conversion 
* Submachine gun
** Silver submachine gun
** Spray n' Pray	0.029	3 	12 	 	2 	0 	1 	0 	0 	0 	2
.45-70 	
* Lever-action rifle 
** Lucky Eddy 
** Old Reliable	0.070	3 	- 	 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A
.50 caliber 	
* Hunting rifle
** Reba
** Reba II
** Tinker Tom Special
* Pipe bolt-action	0.075	4 	17 	 	4 	2 	1 	1 	0 	0 	0
5mm 	
* Minigun
** Ashmaker 	0.008	1 	24 	 	1 	0 	1 	0 	0 	0 	2
5.56mm 	
* Assault rifle
* December's Child	0.035	2 	24 	 	1 	0 	1 	0 	0 	0 	2
7.62mm 	
* Handmade rifle 
** The Problem Solver 
** Splattercannon	0.035	2 	24 	 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A
10mm 	
* 10mm pistol
* Deliverer	0.025	2 	1 	 	1 	0 	1 	2 	0 	0 	0
Shotgun shell	
* Combat shotgun
** Justice
** Le Fusil Terribles
* Double-barrel shotgun	0.1 	3 	14 	 	2 	0 	2 	2 	0 	2 	0
2mm EC 	
* Gauss rifle
** The Last Minute	0.128	10	28 	 	4 	3 	2 	2 	1 	0 	0
===Explosives===
Name 	Weapons using this ammo	 	 	Min. Level	Form ID
Mini nuke 	
* Fat Man
** Big Boy
** Nuka-nuke launcher 
** The Striker	12	100	- 	
Modified bowling ball	
* Fat Man
** Big Boy
** Nuka-nuke launcher 
** The Striker	1 	10 	- 	
Nuka-nuke 	
* Fat Man
** Big Boy
** Nuka-nuke launcher 
** The Striker	12	100	- 	
Missile 	
* Missile launcher
** Death From Above
** Partystarter	7 	25 	10 	
Cannonball 	
* Broadsider 	1 	8 	- 	
===Energy weapons===
Name 	Weapons using this ammo	Weight (Survival mode only)	Type 	Value	Min. Level	Form ID
Plasma cartridge 	
* Plasma gun
** Experiment 18-A
** Sentinel's Plasmacaster	
0.029 	Energy	5 	17 	
Fusion core 	
* Gatling laser
** Aeternus 
** Final Judgment
* Power armor	
4 	Energy	200 	10 	
Fusion cell 	
* Alien blaster pistol
** Hub's Alien Blaster 
* Institute laser
** Virgil's rifle
* Laser gun
** Good Intentions
** Old Faithful
** Protectron's Gaze 
** Prototype UP77 "Limitless Potential"
** Righteous Authority
** Survivor's Special
** Wazer Wifle
* Laser musket
* Salvaged Assaultron head 
* Tesla rifle	
0.028 	Energy	3 	7 	
Gamma round 	
* Gamma gun
** Lorenzo's Artifact
** Zeta gun	
0.019 	Energy	10 	10 	
Alien blaster round	
* Alien blaster pistol
** Hub's Alien Blaster	
0.05 	Energy	3 	- 	
Cryo cell 	
* Cryolator 	
0.029 	Energy	10 	- 	
Flamer fuel 	
* Flamer
** Sergeant Ash	
0.009 	Energy	1 	10 	
Argent plasma cell 	
* BFG 9000 	
0.03 	Energy	75 	- 	
===Other===
Name 	Weapons using this ammo	Weight (Survival mode only)	Type 	Value	Min. Level	Form ID
Flare 	
* Flare gun 	
0.079 	Standard	1 	- 	
Junk 	
* Junk Jet 	
Depends on junk used 	Standard	 	- 	
Paddle ball string 	
*Paddle ball 	
0.014 	Standard	1 	- 	
Syringer ammo 	
*Syringer 	
0.1 	Standard	 	- 	varies
Railway spike 	
*Railway rifle 	
0.2 	Standard	1 	10 	
Harpoon 	
* Harpoon gun 
**Admiral's Friend 
**Skipper's Last Stand	
0.2 	Standard	1 	- 	
Modified bowling ball	
*Fat Man
** Big Boy
**Nuka-nuke launcher 
**The Striker	
1 	Standard	10 	- 	
 
es:Munición de Fallout 4
fr: Munition de Fallout 4
pl:Amunicja w Fallout 4
ru:Боеприпасы Fallout 4
uk:Боєприпаси Fallout 4
zh:Fallout 4 ammunition