Orbitalmond

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Orbitalmond is a plant in Plants vs. Zombies 2. He is a seasonal plant, tied to Orbitalmond's Orbital Season in . Orbitalmond works similarly to Banana Launcher or Missile Toe, where it is a manually-controlled plant that the player has to click on in order to use. When Orbitalmond is selecting a target, a 3x3 area is highlighted with a larger reticle than usual.
When actually firing, Orbitalmond causes 5 blasts of energy to rain down from the sky in that area, each targeting tiles with the highest concentration of health, or if there's limited data available then it averages out which tiles had the most health concentrated there and work down from there. The blasts of energy explode on impact, dealing decent damage to all zombies on the Tile. It then has to reload for 25 seconds before it can be fired again.
The player doesn't control where Orbitalmond fires. It picks a target by itself, choosing a 3x3 area of tiles that contains zombies with the most health. It will then "calibrate" (wait roughly 7 seconds while the reticle appears), and then unleash the orbital strike. The player gets to control when it attempts to attack, but has no control over exactly where it happens.
==Origins==
	Orbitalmond is based on the almond, which is a species of small tree from the genus Prunus, cultivated worldwide for its seed, a culinary nut. Along with the peach, it is classified in the subgenus Amygdalus, distinguished from the other subgenera by corrugations on the shell (endocarp) surrounding the seed.
== Almanac Entry ==
== Upgrades ==
=== Plant Food Effect ===
When given Plant Food, Orbitalmond launches a total of 20 energy blasts at the 20 zombies on screen with the most health. This also, as usual, deals damage to other zombies on their tiles. If there are fewer than 20 zombies on screen, Orbitalmond will distribute those 20 energy blasts based on which zombies have the most health compared to others.
=== Arma-mint Effect ===
When boosted with , Orbitalmond's reload time is decreased to 3 seconds and calibration time is decreased to 2 seconds for the duration of the mint.
==Upgrade Levels==
Level	Seed packets	Coins 	Upgrades	Upgrades	Upgrades 	Upgrades	Upgrades 	Upgrades 	Upgrades 	Upgrades
Level	Seed packets	Coins 	Sun Cost	Recharge	Toughness	Damage 	Volley Size	Calibration Time	Reload Time	Plant Food Power(Orbital Strikes)
1 	0 	0 	350 	10 sec 	300 	500 	5 	7 sec 	25 sec 	20
2 	10 	1,000 	325 	10 sec 	350 	550 	5 	7 sec 	24 sec 	20
3 	100 	5,000 	325 	10 sec 	400 	600 	5 	7 sec 	23 sec 	20
4 	200 	10,000	300 	10 sec 	450 	650 	6 	7 sec 	22 sec 	25
5 	400 	20,000	300 	10 sec 	550 	700 	6 	7 sec 	21 sec 	25
6 	750 	30,000	275 	7 sec 	600 	800 	6 	5.5 sec 	20 sec 	25
7 	1,000 	40,000	275 	7 sec 	650 	900 	6 	5.5 sec 	19 sec 	30
8 	1,250 	50,000	250 	7 sec 	700 	1000 	7 	5.5 sec 	18 sec 	30
9 	1,500 	60,000	225 	7 sec 	800 	1150 	7 	5.5 sec 	17 sec 	30
10 	2,000 	75,000	200 	5 sec 	900 	1300 	7 	4 sec 	15 sec 	35
===Mastery upgrades===
* Chance to Boost 
* Damage Pierce
==History==
===September 17th, 2022===
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===December 7th, 2022===
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===September 17th, 2023===
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== Strategies ==
Orbitalmond excels at clearing out hordes of enemies, as he can deal with multiple targets at a time across a fairly large area with his volleys. He deals more than enough damage to take care of and other similarly low-health zombies, but not quite enough to take out a ; he'll need a little bit of extra support to take care of those. While they might not do a ton of damage, they do have the ability to damage all zombies on a tile - this means you can group zombies up however you see fit, whether it's between multiple lanes with a or just in the same lane with something like a , to deal maximum damage with every shot.
It does also work the other way, where you might want to isolate a single tougher zombie with something like a or a in order to focus all of the Orbitalmond shots onto them. While not every single shot will land on that zombie, a great deal of them will, and it adds up to a lot more damage than usual. You could even go further and group up a few of those tougher zombies together so that more of the shots will land on the both of them, and they will both take lots of damage. It's quite a painful experience for all parties.
It does also takes a while for Orbitalmond's shots to land, so using some sort of stalling plants like or is recommended to counteract that. If you're having difficulties hitting moving targets, try or , who can freeze zombies in place and basically negate the calibration time.
==Demonstration==
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== Gallery ==
OrbitalmondNewHD.png|Orbitalmond HD
OrbitalmondCooldown.png|Orbitalmond on cooldown
Orbitalmond_Recticle2.png|Orbitalmond's reticle
Category:Arma-mint Family plants
Category:Premium plants
Category:Premium plants
Category:Arena related
Category:Arena Exclusives
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