Legend Materia/Final Fantasy XII

The following is a list of Legend Materia that can be unlocked by using characters from the Final Fantasy XII realm.
==List of Legend Materia==
===Vaan===
Materia	Effect 	Acquisition
 	PHY damage +10% with dagger 	Thirst for Adventure Legend Sphere
 	Increase physical damage a small amount when a dagger is equipped. 	Thirst for Adventure Legend Sphere
 	Damage boost scaling with debuffs on target(+5/10/15/20/30% with 1/2/3/4/5 of target's stats lowered) 	Skybound Legend Sphere
 	Increase damage up to a large amount, proportional to the number of stat debuffs on the target. 	Skybound Legend Sphere
 	Stat debuff duration +30% 	Vaan's Vest (XII)
 	Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat debuffs and their effects.	Vaan's Vest (XII)
 	25%: Thief abilities refill 1 ability use 	Vaan's Glove (XII)
 	Small chance to restore one ability use to the user's ability with the fewest remaining uses when damaging an enemy with a thief ability. 	Vaan's Glove (XII)
 	25%: Dualcast Thief abilities 	(XII)
 	Small chance for thief abilities to trigger twice. 	(XII)
 	35%: Thief abilities grant self cast speed x2 (1 turn) 	(XII)
 	Moderate chance to reduce delay of user's actions for one turn when using thief abilities. 	(XII)
===Balthier===
Materia	Effect 	Acquisition
 	Fire damage +10% 	Cool Customer Legend Sphere
 	Increase fire damage a small amount. 	Cool Customer Legend Sphere
 	30%: Machinist abilities cause target fire weakness +10% (15s) 	Scourge of the Skies Legend Sphere
 	Moderate chance to temporarily lower the target's fire resistance level by 1 when using machinist abilities.	Scourge of the Skies Legend Sphere
 	25%: dualcast Machinist abilities 	(XII)
 	Small chance for machinist abilities to trigger twice. 	(XII)
 	Fire infusion (25s) 	(XII)
 	Begin battle temporarily infused with the power of fire. 	(XII)
===Fran===
Materia	Effect 	Acquisition
 	PHY damage +10% with bow 	Alluring Archer Legend Sphere
 	Deal slightly more physical damage when a bow is equipped. 	Alluring Archer Legend Sphere
 	Stat debuff duration +40% 	Boundless Bond Legend Sphere
 	Increase the duration of stat debuffs generated by the user and their related effects a moderate amount. Applies to most stat debuffs and their effects.	Boundless Bond Legend Sphere
 	30%: Support abilities cause Interrupt with bow 	Fran's Bracers (XII)
 	Moderate chance to interrupt actions when targeting enemies with support abilities when a bow is equipped. 	Fran's Bracers (XII)
 	Cast speed x2 (3 turns) 	Fran's Helm (XII)
 	Reduce delay of the user's actions for three turns at the start of battle. 	Fran's Helm (XII)
 	Ice infusion (25s) 	(XII)
 	Begin battle temporarily infused with the power of ice. 	(XII)
 	25%: dualcast Sharpshooter or Machinist abilities 	(XII)
 	Small chance for sharpshooter and machinist abilities to trigger twice. 	(XII)
===Basch===
Materia	Effect 	Acquisition
 	Knight ability damage +15% 	Captain's Honor Legend Sphere
 	Deal slightly more damage with knight abilities. 	Captain's Honor Legend Sphere
 	40%: cover PHY attacks on allies with -50% damage taken 	Sworn to Protect Legend Sphere
 	Moderate chance to cover physical damage taken by allies, and reduce the damage taken a large amount.	Sworn to Protect Legend Sphere
 	Holy infusion (25s) 	Basch's Glove (XII)
 	Begin battle temporarily infused with the power of holy light. 	Basch's Glove (XII)
 	 	Gauntlet (XII)
 	Small chance for knight and samurai abilities to trigger an additional time when used. 	Gauntlet (XII)
===Ashe===
Materia	Effect 	Acquisition
 	Lightning damage +10% 	Regal Bearing Legend Sphere
 	Increase lightning damage a small amount. 	Regal Bearing Legend Sphere
 	35%: dualcast lightning abilities 	Queen's Imperium Legend Sphere
 	Moderate chance for offensive lightning abilities to trigger twice. 	Queen's Imperium Legend Sphere
 	Lightning infusion (25s) 	Ashe's Gloves (XII)
 	Begin battle temporarily infused with the power of lightning. 	Ashe's Gloves (XII)
 	25%: follow lightning abilities with Fulminating Flash 	(XII)
 	Small chance for lightning abilities to deal three magic lightning and non-elemental attacks to one enemy, and trigger Fulminating Flash, restoring 1,500 HP to one ally.	(XII)
 	Fulminating Flash: 3x 303% lightning/NE magic, 1500 HP ally heal 	(XII)
===Penelo===
Materia	Effect 	Acquisition
 	WHT healing +15% 	Fearless Friend Legend Sphere
 	Increase white magic healing a small amount. 	Fearless Friend Legend Sphere
 	35%: follow Dancer abilities with h25 party heal 	Dreams of the Dance Legend Sphere
 	Moderate chance to heal all allies a small amount when using dancer abilities.	Dreams of the Dance Legend Sphere
 	25%: dualcast White Magic abilities 	(XII)
 	Small chance for white magic abilities to trigger twice. 	(XII)
===Gabranth===
Materia	Effect 	Acquisition
 	Dark damage +10% 	Dark Thoughts Legend Sphere
 	Increase dark damage a small amount. 	Dark Thoughts Legend Sphere
 	ATK +2% per hit of PHY dark damage, up to 50% 	Fed by Hatred Legend Sphere
 	Increase the user's Attack up to a large amount, proportional to the number of physical dark attacks the user has dealt.	Fed by Hatred Legend Sphere
 	Dark infusion (25s) 	(XII)
 	Begin battle temporarily infused with the power of the dark. 	(XII)
 	25%: dualcast dark abilities 	Gabranth's Gauntlet (XII)
 	Small chance for offensive dark abilities to trigger twice. 	Gabranth's Gauntlet (XII)
 	35%: +1 Heavy Charge 	(XII)
 	Moderate chance to temporarily grant the user one rank of Heavy Charge (up to rank 2) when a dark ability triggers. 	(XII)
===Larsa===
Materia	Effect 	Acquisition
 	WHT healing +15% 	Velvet Glove Legend Sphere
 	Slightly increases white magic healing. 	Velvet Glove Legend Sphere
 	35%: dualcast White Magic abilities 	Emperor-In-Waiting Legend Sphere
 	Moderate chance for white magic abilities to trigger twice. 	Emperor-In-Waiting Legend Sphere
 	25%: White Magic abilities grant Astra to healed ally 	(XII)
 	Small chance to grant a debuff barrier that enables the target to avoid one debuff when healing a single ally with a white magic ability.	(XII)
 	35%: White Magic abilities grant self Astra 	(XII)
 	Small chance when using white magic abilities to temporarily grant the user a barrier enabling them to avoid one debuff. 	(XII)
 	25%: follow White Magic abilities with h25 party heal 	(XII)
 	Small chance for white magic abilities to restore a small amount of HP to all allies. 	(XII)
===Vayne===
Materia	Effect 	Acquisition
 	Dark damage +10% 	Unswerving Resolve Legend Sphere
 	Increase dark damage a small amount. 	Unswerving Resolve Legend Sphere
 	35%: dualcast dark abilities 	War Strider Legend Sphere
 	Moderate chance for offensive dark abilities to trigger twice.	War Strider Legend Sphere
 	Dark infusion (25s) 	Novus Leathers (XII)
 	Begin battle temporarily infused with the power of the dark. 	Novus Leathers (XII)
===Reks===
Materia	Effect 	Acquisition
 	Spellblade ability damage +15% 	For Family Legend Sphere
 	Deal slightly more damage with spellblade abilities. 	For Family Legend Sphere
 	35%: dualcast Spellblade abilities 	For King and Country Legend Sphere
 	Moderate chance for spellblade abilities to trigger twice. 	For King and Country Legend Sphere
 	25%: follow Spellblade abilities with 40% max HP ally heal 	(XII)
 	Small chance to restore a moderate amount of HP to one ally proportional to their max HP when using spellblade abilities.	(XII)
Category:Final Fantasy Record Keeper