Mechs/BKT-2

==Description==
This more recent variant keeps only two LRM-15s from the original armament, each of which are slaved to an Artemis IV FCS. Added to them are three ER PPCs. This expensive weaponry is in violation of Khan Boques' directive, though the powerful design may prove worthwhile. No heat sinks were added, so the 'Mech is prone to overheating. It also carries a Light Active Probe in the head.
Drop Cost Multiplier: 1.21
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Gunboat: +1 Evasion Ignore & +1 Gunnery (Quirk)
40 	Rugged 	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=120/140S=70 	A=45/45S=16 	A=120/140S=70
Arms/Head	HardPoints	[ 1E ] 	[ 1S ] 	[ 1E 1M ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
3x Heat Sink Double (C)
ER PPC (C)	
Light Active Probe (C) (1)	
2x Ammo LRM Artemis (CLAN)
Artemis IV Attachment
2x Heat Sink Double (C)
LRM-15 (C) (1)
Torso 	Health 	FA=135/180 RA=45/90S=90	FA=195/270 RA=60/135S=90	FA=135/180 RA=45/90S=90
Torso 	HardPoints	[ 3E ] 	 	[ 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
3x Heat Sink Double (C)
Jump Jet (H)
2x ER PPC (C)	
Engine Core 255
Heat Sink Kit (C)
Jump Jet (H)
Endo-Steel (C) (2)	
2x Ammo LRM Artemis (CLAN)
Artemis IV Attachment
2x Heat Sink Double (C)
Jump Jet (H)
LRM-15 (C) (1)
Legs 	Health 	A=160/180S=90 	 	A=160/180S=90
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink Double (C) 	 	
Heat Sink Double (C)
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