Dogna's Dart Gun

The Dogna's Dart Gun (formerly Poison Dart Gun) is a mid-range weapon that applies poison (a damage over time effect) to enemy Super Animals and Giant Emus, or a healing effect to allied Super Animals.
== Obtaining ==
* Floor loot includes Dogna's Dart Gun with two boxes of 6 each.
* may contain Dogna's Dart Gun with two boxes of 6 each.
== Details ==
Dogna's Dart Gun is a good choice for killing enemies without harming their (which can then be picked up). Using Dogna's Dart Gun requires decent timing and forward thinking as its slow rate of fire leaves you vulnerable to enemy attacks. It is advised that once a hit is landed on the enemy, pursue them at a distance as they will likely flee to heal: pursing them immediately could result in a fight or flight reaction, possibly resulting in them switching to a close-range weapon and retaliating aggressively. Keep in mind that poison damage does not last long, though the timed effect of the damage is cumulative with each successive dart hit. With the brand new healing capability, this gun becomes a useful weapon for players wanting to play a support role as darts heal injured allies as well as healing them slightly while they are downed allowing for a slightly longer revive window to finish off any enemy teams in the surrounding area for a more secure revive. It also effective for healing as long as unmounted or the player's teammate is the one who riding it otherwise it will damaging the Emu instead if the enemy is the one who riding it.
Damage over time numbers can be seen if the affected animal is within line of sight.
When an allied Super Animal is hit by a dart from Dogna's Dart Gun and their Health Points are not full, they will receive a healing effect that heals 24 Health Points over 2 seconds. If an allied Super Animal is fully healed and is in the path of a dart, the dart will pass through them. If multiple darts hit allied Super Animal, the healing effect will stack up to 12 ticks. Currently, it is the only gun in the game that does not set off Explosive Barrels.
Healing effect against allied downed Super Animals is only 50% effective which matches the reduced damage they take. 50% healing efficiency also applies to Super Animals in a 's gas.
The first tick of the DOT effect of the poison takes place 0.6 seconds after the dart hits an opponent.
==Skins==
Weapon appearance can be customized with one of the following weapon skins:
== Trivia ==
* Direct damage dealt to emus counts towards the 'Dogna's dart gun damage' challenge, but not damage from the poison. Healing the Emus also counts towards the 'Dogna's dart gun heal' challenge.
* The weapon is attributed to .
* The ability of the Dogna's Dart Gun to both heal teammates and poison enemies is explained by the weapon having two modes of fire: the red chamber is poison and the green chamber is as seen above the trigger.
== Patch History ==
* Initial damage has been lowered from 11 for common and 13 for rare versions to 10 and 11 respectively.
* New behavior previously introduced exclusively in S.A.W. vs Rebellion mode that changed healing effect from resetting the timer on darts hitting allied players to stacking the healing effect has been adapted to all game modes. 
* Dogna's Darts behavior has been modified in overhauled S.A.W. vs Rebellion mode - healing effect from darts stacks up to 12 ticks.
* Dogna's Dart Gun projectile speed has been increased from 136 to 140 for uncommon rarity, and 139 to 143 for rare rarity.
* Clip size increased from 5 to 6.
* Maximum ammo increased from 30 to 35.
* Dogna's Dart Gun reload time reduced from 1.7s to 1.4s.
* Dogna's Dart Gun now can snap its aim instantly after reloading.
* Weapon renamed from Poison Dart Gun to .
* Added functionality of healing teammates when hit with the dart, applies 24 health points over 2 seconds.
* Skin appearance has been changed to reflect new functionality.
* If a teammate with full health is on dart's path, it will pass through them, so that it can continue onward to potentially hit an enemy.
* Shooting an enemy damages them for 10hp and adds a poison effect (unchanged effect).
* Healing from the darts does not stack (rapid hits only reset the timer).
* Damage numbers for poison from the Poison Dart Gun now require line of sight.
* Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.
* Max carrying capacity for Poison Dart Gun ammo is now 30 (up from 25).
* Fixed a bug where the Poison Dart Gun wouldn't kill poisoned targets
 
* Projectile speed increased.
* Poison damage reduced from 12 to 9 (per tick).
* Poison can now fully eliminate your target.
* New bullet spread system added.
 
* Poison Dart Gun has been added to the game.
== Gallery ==
File:Poison Dart Gun to DDG promo artwork.jpg|Promo artwork for the Poison Dart Gun being renamed to Dogna's Dart Gun in Version 0.96.5.
de:Dognas Pfeil-Pistole
ru:Ядовитое Оружие
zh:Dogna 的镖枪