Mechs/HMD-PRIME

==Description==
Intended for close-in combat, the Hammerhead Prime has 15 tons of hardened armor to help resist damage. As a result, the 'Mech is not heavily armed, its arsenal only consists of a mix of medium and close range weapons. The main gun is a Large Pulse Laser, while an Extended Range Medium Laser and a Streak SRM-6 launcher allow the Mech to handle an opponent once the Hammerhead closes in to short range
Drop Cost Multiplier: 1.09
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Brute: +10% Punch & Kick Damage and +10% Stability Damage (Quirk)
40 	Battle Fists 	Fisticuffs: +1 Punch Accuracy, +10% Punch Damage, +5% Punch Instability (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=60/70S=35 	A=45/45S=16 	A=60/70S=35
Arms/Head	HardPoints	[ 1B ] 	[ 1S ] 	
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	 	
Torso 	Health 	FA=65/110 RA=18/55S=55	FA=100/140 RA=26/70S=55	FA=65/110 RA=18/55S=55
Torso 	HardPoints	[ 1B 1M ] 	[ 1E ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo Streak SRM (CLAN)
Streak SRM-6 (C)	
Hardened
Cooling Pod X2 (C)
Engine XL (C)
Engine Core 270
Gyro Stab Mk2
Heat Sink Kit (C)
Endo-Steel (C) (2)
ER Medium Laser (C)	
Large Pulse Laser (C)
Legs 	Health 	A=75/110S=55 	 	A=75/110S=55
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Actuator Enhancement System (Legs)	 	
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