134837-carbine-youre-making-the-same-mistake-you-did-at-launch

== Content ==
			Normally I find a lot of these complain topics to be in poor taste and just a QQ storm. However, I agree with you entirely. I was checking the forums for details from Carbine specifically, server status, all that jazz, I saw nothing. I understand there are issues, a massive unpredictable influx can be troublesome, but for Carbine to remain quite - that's the most disturbing issue, which signals major issues down the road.	
----
			When Wildstar launched and for many months after, the game was full of problems. But, what made these issues far worse than they otherwise might have been was the deafening silence from Carbine.Fast-forward to today. What has changed? The game is currently unplayable. And, I've not heard a peep from Carbine as to what the issue is and when it will be fixed.You need to bring the servers down for 15 hours? Fine. Do what needs to be done. But COMMUNICATE with your playerbase. Just let us know that you're on it and when it will be fixed.A little communication will go a long way.
			
				
	Edited October 1, 2015 by Algorithm	
----
			Except, they have communicated very well, just like it says in the game follow @WildStarOps on twitter they have updated it before each and every time the games gone down or suffered some bug. And as of last night (9/30) the lag on the server was fixed for the most part. 	
----
			
{| class="blockquote"
Yeah, I might give them a little crap from time-to-time when the radio goes truly silent, but the Twitter feed has been very, very active the last couple of days with news and announcements.
 
You can also find the Dev Track link up yonder, as well as just checking the official announcements forums, also located up yonder.
----
			
{| class="blockquote"
Except, they have communicated very well, just like it says in the game follow @WildStarOps on twitter they have updated it before each and every time the games gone down or suffered some bug. And as of last night (9/30) the lag on the server was fixed for the most part. 
----
			
{| class="blockquote"
Except, they have communicated very well, just like it says in the game follow @WildStarOps on twitter they have updated it before each and every time the games gone down or suffered some bug. And as of last night (9/30) the lag on the server was fixed for the most part. 
----
			
Also agree 100%. 
 
whenever a new WoW expansion is launched, or a new hyped MMO is launched, even for the most veteran of game developers like Blizzard, there is always issues. Always server problems, always an influx they were unprepared for, and always bugs.
 
This is a problem shared by the MMO developers and should be widely accepted and not lead to QQ.
 
The DIFFERENCE is that Blizzard would not allow zero communication with its players. There would be 15 minutely tweets and updates to tell their players that they know there is a problem and they are working on it.
 
Now I much prefer Wildstar to WoW.. ever since I first played it I have never unsubbed, but even as a veteran white knight of the game, I cannot defend their PR strategy. They have no idea how damaging it is to them, and its bridges they cannot un-burn. For a Brand new company, reputation is everything. 	
----
			
{| class="blockquote"
Yeah, I might give them a little crap from time-to-time when the radio goes truly silent, but the Twitter feed has been very, very active the last couple of days with news and announcements.
 
You can also find the Dev Track link up yonder, as well as just checking the official announcements forums, also located up yonder.
----
			I get the feeling that Carbine's staff may have passed out on the desk - perhaps a round of fresh coffee is in order?	
----