Plunging Rapids

Plunging Rapids is the fourth area in Plants vs. Zombies: Lost World, and the third area of the island, unlocked after completing Shroom Moors’ level paths A and B (more about level paths here). Plunging Rapids’ gimmick is a river that flows down the middle of the lawn, covering the 3rd to 7th columns with water (so Lily Pads or Brocodiles must be used to support non-aquatic plants). Plunging Rapids’ river also has a devastating attack that happens once every level at any random time (excluding the boss battle, where it can happen multiple times): “Strong current!”. This causes all plants and zombies in the river to move down their column by two tiles (plants and zombies in the bottom two rows would then get washed off the lawn). Although part of the zombie threat is also wiped out, this still means that this area requires you to replenish your arsenal as quickly as possible before more zombies come and take advantage of this. This area also first introduces tea plants, which can be used to boost plants in certain ways (more about tea plants here).
== Plants unlocked here ==
=== Returning ===
*Lily Pad - Aquatic plant that supports non-aquatic plants on top it, allowing these plants to be planted on water.
*Chomper - Can instantly defeat a zombie by eating it, but takes time to devour this zombie before it can eat another.
*Tangle Kelp - Drags the first zombie that encounters it down into the water, defeating it instantly.
*Twin Sunflower - Produces two sun at a time, and so is twice as fast at producing sun compared to a Sunflower.
*Tall-nut - Extremely durable plant that can block off low-flying zombies.
*Guacodile - Shoots seeds to attack (similarly to a Peashooter), but will rush forward and bite zombies in its way when it is disturbed.
*Marigold - Instantly produces a burst of coins (rarely a diamond) and then disappears.
*Gold Bloom - Instantly produces a burst of sun and then disappears.
=== New ===
*Coral - Aquatic equivalent of a Spikeweed. Can pop any number of Ducky Tubes and pop one Hovercraft, but is vulnerable to underwater zombies. Resistant to strong current.
*Brocodile - An amphibious plant able to support plants on top of it, and bites at zombies at a close range.
*Bloatus - Launches explosive seeds, and, if four of it is planted in a 2×2 area, can fuse to form a larger and more powerful version of itself.
== New zombies encountered here ==
=== Returning ===
*Ducky Tube Zombie (includes Basic, Conehead, Buckethead and Brickhead variants) - Able to move in the water at faster speeds thanks to its ducky tube.
*Snorkel Zombie - Rushes to the river at high speeds, then jumps in and hides itself underwater, only resurfacing to eat plants (excluding Coral, where it can stay underwater to eat it).
*Brickhead Zombie - Protects his head with bricks, which prove to be much stronger than buckets.
*Balloon Zombie - Tied to a balloon which allows him to float over most plants.
=== New ===
*Hovercraft Zombie - Speeds across land and water, and creates an oil spill if the hovercraft is destroyed (not punctured) on the water.
*Octo-Pet - Occasionally appears to drag down multiple plants into the water. Stopped by anchors.
*Zombie Croc - Enters the lawn through strong currents and hides underwater. Can instantly defeat any plant with a single bite (including Coral), but will stay resurfaced in order to take time to devour it (like Chomper) before going back underwater.
*Lifeguard Zombie - Occasionally throws lifebuoys to certain zombies to give them extra armour and an increased speed in water.
*Zombot River Hydra - Consists of five heads, each with different abilities, and each being able to resurrect themselves once.
== Levels ==
Level	Plants used 	Zombies encountered	No. of flags	Type of level 	Prize
1A 	Choice, with 	 	One 	Normal 	
2A 	Choice 	 	Two 	Normal 	Mystery Gift Box
3A 	(up to 5) 	 	Two 	Special Delivery 	
4A 	 	 	One 	Locked and Loaded 	
5A 	Choice 	 	Two 	Normal 	
6A 	Choice 	 	One 	Normal 	Plant Food recycling machine (enables tea leaf production)
7A 	Choice 	 	Two 	Normal 	
8A 	Choice 	 	Two 	Save Our Seeds (Endangered plants: 3×(each positioned so that it can’t be engulfed by strong current)) 	Mystery Gift Box
9A 	N/A 	 	N/A 	Anchors Aweigh minigame 	
10A 	Choice 	 	Three 	Normal 	Money bag
11A 	(up to 3)(up to 5)(up to 5) 	 	Two 	Special Delivery 	
12A 	Choice 	 	Two 	Normal, with objective(s): Survive without planting on Dave’s mold colonies (covers 2nd column) 	Mystery Gift Box
13A 	5 (on land), 8 , 4 with , 4 with (on water) 	 	N/A 	Hero Time minigame 	Money bag, Chompzilla
14A 	Choice 	 	One 	Normal 	
15A 	 	 	Two 	Locked and Loaded 	Mystery Gift Box
16A 	Choice 	 	One 	Normal 	Money bag
17A 	Choice 	 	Two 	Save Our Seeds (Endangered plants: 5×) 	
18A 	Choice 	 	Two 	Normal 	Mystery Gift Box
19A 	N/A 	 	N/A 	Anchors Aweigh minigame 	Money bag
20A 	(up to 5)(up to 5)(up to 5) 	 	Three 	Special Delivery, with objective(s): Survive without any lawn mowers 	Mystery Gift Box
1B 	Choice 	 	Three 	Normal 	Money bag
2B 	3 (on land), 2 (on land), 2 with , 3 with (on water), 1 (bloated form)	 	N/A 	Hero Time minigame 	Mystery Gift Box
3B 	Choice 	 	Two 	Normal, with objective(s): Never have more than 20 plants 	Money bag
4B 	(up to 5)(up to 5)(up to 5)(up to 8) 	 	N/A 	Boss Battle 	Fang of the Hydra (trophy)
1C 	Choice 	 	Two 	Normal 	Mystery Gift Box
2C 	5 (on land), 5 with , 5 with (on water) 	 	N/A 	Hero Time minigame 	Money bag
3C 	Choice, with 	 	Three 	Normal 	
4C 	Choice 	 	One 	Normal, with objective(s): Spend no more than 3500 sun 	Mystery Gift Box
5C 	N/A 	 	N/A 	Anchors Aweigh minigame 	Money bag
6C 	Choice, with 	 	Four 	Normal, with objective(s): Produce at least 5000 sun 	
1D 	Choice 	 	Three 	Normal 	Mystery Gift Box
2D 	 	 	Three 	Locked and Loaded 	Money bag
3D 	Choice 	 	Three 	Normal, with objective(s): Don’t lose more than 6 plants 	Mystery Gift Box
4D 	Choice, but without sun-producing or free plants 	 	Two 	Last Stand (2750 sun available) 	Money bag
5D 	Choice, but without sun-producing plants 	 	Four 	Save Our Seeds (endangered plants: 3× (each on that are positioned so that they can be engulfed by current, but can be prevented with or ))	Treasure Chest
== Level paths ==
The following level paths and the area's Endless Zone branch out from the following levels:
* Path B - Level 16A
* Path C - Level 11A
* Path D - Level 6A
* Endless Zone (Deadly Deltas) - Level 9A
== Storyline ==
SUMMARY: During the player’s, Crazy Dave’s and Green Shadow's trek through Plunging Rapids, a few dialogues take place, and not much significant events happen.
The following dialogues take place during this time:
===Level 1A===
====Before battle====
Crazy Dave: Oh, that looks like a nice river to take a swim in!
Green Shadow: Wait, Dave, that river’s not safe to—
Crazy Dave: I’ll be over there if you guys need me.
Crazy Dave: Nothing like a good swim after taking down a three-eyed shroom mincer!
*Crazy Dave leaves*
Green Shadow: Hey wait a minut— oh forget it, it’s too late now.
Green Shadow: This river’s current is quite unstable.
Green Shadow: So while you’re fighting the zombies, you better watch out for when a strong current hits.
Green Shadow: If it happens, try to patch up your defenses as soon as possible!
Green Shadow: If you need to, you can always ask me for help. But I’ll be keeping an eye on Dave for now.
Green Shadow: Just in case he gets washed away…
====After battle====
Crazy Dave: Holy cow!
Crazy Dave: You will not believe what just happened neighbour!
Crazy Dave: When I was swimming over there, the river was going crazy!
Crazy Dave: It was all like WHOOOOSH!
Crazy Dave: And I was like—
Green Shadow: Yes yes, we get it Crazy Dave.
Green Shadow: Next time, think about where you’re swimming before you actually do it.
Green Shadow: Who knows if there might even be crocodiles in the river.
Crazy Dave: What? Nah, there can’t be crocodiles in the river… right?
===Level 6A===
====After battle====
Crazy Dave: Hey, what’s this thingamabob over here? (Refers to the Plant Food recycling machine the player obtained)
Green Shadow: Huh, I wonder why that zombie had this…
Green Shadow: Looks like a machine used for recycling Plant Food.
Green Shadow: Despite being mindless corpses, they sure know where to get all this stuff.
Crazy Dave: What does it recycle Plant Food for?
Green Shadow: Well, if we have any Plant Food left to spare, we could probably use this to make tea leaves.
Crazy Dave: Tea leaves? Those would definitely be useful!
Crazy Dave: Can I do the explaining?
Green Shadow: Sure, I’ll just try to get this thing running in the meantime.
Crazy Dave: Alright, follow me neighbour! I’ll teach ya how to put tea leaves to good use!
Crazy Dave: I happen to have a few myself, so I’ll let you play with them for the time being! (After this level, the player will proceed to the Zen Garden to get a briefing on tea leaves. More about this here.)
===Level 7A===
====Before battle====
Green Shadow: It seems that Neptuna’s pet has joined the battle. (Refers to Octo-Pet)
Green Shadow: This is not good. We need something to make sure his slimy arms don’t get on our plants.
Crazy Dave: How about anchors?
Green Shadow: What?
Crazy Dave: Like, I dunno, we could throw some anchors on ‘em and hope it’ll knock ‘em out.
Green Shadow: Actually… that could work, but how many anchors do you have anyway?
Crazy Dave: Oh plenty actually!
Green Shadow: Crazy Dave… why did you happen to bring with you a heap of anchors?
Crazy Dave: Oh, well that’s because I’m CRRAAAAAAZZYYYY!
Green Shadow: I thought as much.
===Level 13A===
====Before battle====
Chompzilla: @)$*^
Green Shadow: Oh? Chompzilla? Is that you?
Chompzilla: #*()^%#!
Crazy Dave: What’s that? Super Brainz is here?
Chompzilla: #)(&%$—
Super Brainz: Super Brai—
Crazy Dave: Shoosh Super Brainz! Can’t you see we’re having a conversation here?
Super Brainz: Nnngh…
Green Shadow: I don’t think he’s gonna let us finish talking.
Green Shadow: If that’s gonna be the case, we better finish him right now.
Chompzilla: >:(
===Level 14A===
====Before battle====
Green Shadow: Hey Dave, remember when you mentioned there wouldn’t be crocodiles in the river?
Green Shadow: Well guess what.
Green Shadow: There ARE crocodiles in the river.
Green Shadow: By the way, be more weary when the strong currents come. These crocs will enter the lawn via the currents.
Green Shadow: They can eat any plant in a single bite, but they will be vulnerable after that and get occupied with finishing its meal.
Green Shadow: So don't worry too much, since it'll be very easy to stall them.
Green Shadow: Anyway, care for another swim Dave?
Crazy Dave: What? I can’t hear you, I’m too busy thinking about tacos at the moment.
====After battle====
Green Shadow: Are you… done thinking about tacos now?
Crazy Dave: Uh, not really.
Green Shadow: Well, lemme just tell you something real quick.
Crazy Dave: Huh? What would that be?
Green Shadow: There’s crocodiles in the—
Crazy Dave: I CAN’T HEAR YOU, I’M VERY BUSY THINKING ABOUT TACOS. PLEASE DO NOT INTERRUPT ME.
Green Shadow: Nnngh…
===Level 20A===
====Before battle====
Crazy Dave: Heya neighbour!
Crazy Dave: Weather’s quite good today, eh?
Green Shadow: What are you playing at Crazy Dave…?
Crazy Dave: What?
Green Shadow: Answer me honestly Dave.
Green Shadow: Did you lose the lawn mowers again?
Green Shadow: Cause I sure am not seeing any of them at the moment.
Crazy Dave: What?? I didn’t lose any lawn mowers.
*Silence for a few seconds*
Crazy Dave: Okay fine, I did lose the lawn mowers again.
Green Shadow: I knew it!
Crazy Dave: But hey! Before you say anything else, it’s not like we’ve never beat a horde without lawn mowers right?
Crazy Dave: C’mon! We’ve already done that like twice!
Green Shadow: Well, yes, but—
Crazy Dave: Then what are we waiting for? These zombies aren’t going to defeat themselves!
Crazy Dave: Let’s get CRRAAAAAAZZYYYY!
====After battle====
Crazy Dave: See? That wasn’t so bad was it?
Green Shadow: The threats only get bigger the further we venture through this island Crazy Dave.
Green Shadow: Forgetting those lawn mowers again could mean the death of us.
Crazy Dave: Relax! From now on, you can count on me to keep those lawn mowers safe!
Green Shadow: Sure you will…
===Level 4B===
====Before battle====
Dr. Zomboss: You baffle me…
Dr. Zomboss: I wonder what it is that drives your group to keep on attempting to oppose me.
Dr. Zomboss: Why is it that you’re so determined to rescue this sanctuary?
Dr. Zomboss: Despite not knowing what future troubles you’re going to put yourselves through…
Dr. Zomboss: And not knowing whether it’s even worth it!
Dr. Zomboss: Seriously, how many more plant lives are you going to put in danger by making them confront me?
Dr. Zomboss: Are the amount of plant lives you’re putting at risk worth what’s saving in the sanctuary?
Dr. Zomboss: Have you ever thought about that?
Dr. Zomboss: A minute is all I’ll give. Rethink and retreat, or face the consequences.
Crazy Dave: Actually… what if he is right?
Crazy Dave: What if what we’re doing is killing more plants than it is saving?
Green Shadow: Don’t listen to him Crazy Dave.
Green Shadow: What we are doing is definitely putting plants at risk.
Green Shadow: But if we abandon this mission, more plants are going to be in danger than you could imagine.
Green Shadow: Not only that, the whole world might be at risk.
Green Shadow: I myself do not know how this sanctuary could uphold such importance.
Green Shadow: But this is what Carrotina told us.
Green Shadow: And I’m willing to trust what she says.
Crazy Dave: Well, if you’re trusting her, then I’ll trust her as well then.
Dr. Zomboss: How disappointing.
Dr. Zomboss: You lot are still attempting to defy me.
Dr. Zomboss: I hope you know what you’re getting yourselves into…
Dr. Zomboss: Because this time you’re gonna have to go through me twice!
====After battle====
Crazy Dave: Hah! We did it!
Crazy Dave: We got through him twice!
Crazy Dave: If we can go through him that many times, we can go through him as many times as we want to!
Crazy Dave: Nothing can stop us now!
Dr. Zomboss: If I were you David, I wouldn’t get your hopes up.
Dr. Zomboss: You still have a long way to go before reaching the sanctuary, and you’re not even halfway yet.
Dr. Zomboss: This is definitely not the last time you will be seeing me.
Dr. Zomboss: I may have not defeated you this time, but there’s always a next time!
== Map ==
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