Generic homes (southwest Baldur's Gate)

The city of Baldur's Gate is full of generic homes which do not serve much purpose in the overall story. This list contains information on any home not already named in-game or without a central defining occupant who owns the house (e.g. Fenten's Home, Gantolandan's Home, etc.).
One convenient method of differentiating between these homes is referring to them by their internal area codes as defined by the game's developers. However, the game developers didn't always follow any type of definitive pattern specific to these generic homes when assigning area codes to the homes. The infobox to the right has an area image of Southwest Baldur's Gate that identifies every generic home by its corresponding number in the infobox name.
Unless otherwise specified, assume that NPCs carry nothing, containers are unlocked, and that NPCs will call the Flaming Fist if they witness the party looting their containers. Locks all have a specific difficulty class for a thief to be able to open them, referred to here as the lock's.
==Generic Home ==
This house is the biggest of the four, has bluish-colored roof, and is one of the very few generic houses that has named NPC's within. The front door is locked. The floor plan follows that of the Merchants' League Counting House. 
As soon as you enter the ground floor a thief named Wiven will approach you and demand all of your money. You can either give it to her or engage in combat. She has three companions, Dirk, Meakin, and Sath who are hiding in the shadows and will join the battle. Killing them yields 1800 XP and the following loot:
Looting the ground floor containers yields the following:
The display case in the left side reading/leisure room is empty. The display case in the left side library contains 22 and the bookshelf contain a copy of the History of Gondegal the Lost King. The display case near the stairs in the main room has a scroll of Identify. The bookshelf in the library on the right side contains a copy of the History of the Drow I. The bookshelf in the right side reading/leisure room contains a copy of the History of Luiren.
The second floor contains four large, lootable desks which contain the following (starting with the red carpet room and moving clockwise): the History of Cormyr, a Friends scroll, empty desk, and 13 .
==Generic Home ==
This is the smaller house located next door to the blue-roofed house. The front door is locked.
The ground floor is populated during the day by a young boy and girl and a male commoner who carries 5 . The chest is locked and contains a Heavy Crossbow. The bookshelves contain copies of the History of the Dragon Coast and History of Shadowdale VI.
The second floor is populated at night by a sleeping man and woman. The chest of drawers is locked and contains a Potion of Healing, 12 , and a Club. The two bookshelves contain copies of the History of Dambrath and History of Sembia.
==Generic Home ==
This is the bigger house on the opposite side of the cluster of houses, next to the second house, and it's front door is locked and faces towards Sunin's home.
The ground floor is populated day and night by a male commoner who carries 5  and, during the day, by a female commoner and two young girls. The armoire contains 13 and a Battle Axe. Two smaller chest of drawers flank the fireplace with the one on the right containing 15 and a potion of Antidote while the one on the left is empty.
The second floor is populated at night by a sleeping woman. The chest of drawers contains 13 and the History of Shadowdale XIII.
==Generic Home ==
This house is behind the second house and its front door, which is hidden from view and unlocked, faces the Flaming Fist Headquarters.
The ground floor is populated during the day by a male commoner who carries 5 , a female commoner, and four young girls. The chest contains 3 .
The second floor is populated at night by a sleeping man and woman. The chest contains four Throwing Daggers. Both nightstands are empty.