Super Mario Maker Ultima

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Super Mario Maker Ultima is the third game in Nintendo's Super Mario Maker sub-series in the Mario franchise, succeeding Super Mario Maker 2 for the Nintendo Switch. Like its predecessor, the game will be released for Nintendo Switch and will expand on both Super Mario Maker 1 and 2, bringing back favourites from both games and adding lots of new content – the sky is the limit (unless you're making a space level, obviously).
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Super Mario Maker Ultima uses the same system as Super Mario Maker 2 does – the most recent parts you've used will appear at the top, and if you hold a part icon, it will be locked in place. Press Y or the roulette wheel icon to open up the Element Wheel Menu, which is split into 7 sections, depending on the course element's type. Those sections are: Terrain, in blue with a Brick Block, Items, in pink with a Coin, Enemies, in green with a Goomba, Bosses, in red with Bowser, Gizmos, in yellow with a Key, Starts, in brown with an Arrow Sign, and Goals, in orange with a Goal Pole. Each course part is located in a different section, in a different wheel.
Super Mario Maker Ultima levels can be played with up to 4 players, and can be shared and played online in Course World*. There are different icons for selecting Course Themes, Game Styles, and others. Pressing B or holding the Undodog icon will undo the last thing you did. Pressing L or the Mr. Eraser icon will activate Erase Mode, allowing course elements to be deleted. Hold the Reset Rocket for 3 seconds and you'll start from scratch!
Note: A Nintendo Switch Online membership is required to use online activities, such as Course World.
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*Commenting on levels was removed, in favour of talkable NPCs and the new Message Block.
*Power-ups such as the Fire Flower can be used in Course Maker to power up enemies.
*Bowser Jr. can be set to have his mask covering his mouth, changing his behaviour, like in New Super Mario Bros.
*3D World-exclusive course elements now appear in other styles. As a result, Extra Game Styles are absent from this game.
*You can now Spin Jump on Grinders without taking damage.
*Part limits have been increased, e.g. the three-Bowser limit is now a ten-Bowser limit.
*Bowser Jr. has a separate limit – fifteen Bowser Jrs. can now be placed in a sub-area.
*Lava has a blue variant, like in Super Mario 3D World.
*Water, lava and poison, among many other liquids, are universal to all themes, and can now be placed as a course element.
**Liquids can be set to flow in a wavy formation.
*The Gnat Attack minigame from Super Mario Maker returns. Shake a Muncher and three flies will appear. Swat them all quickly and it'll start.
*You can choose different music tracks instead of having a set theme.
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Game Styles change the appearance of a level to that of a certain Mario game. Some give Mario extra abilities. The following table shows Super Mario Maker Ultima's Game Styles and descriptions.
Game Style	Description	–		The original NES classic! While very simple, this surely racks up some nostalgia!	–		This game takes Mario to Subcon, the dream world. He can pick up enemies and items!	–		It gets more classic here, as Mario gets raccoon power! Combines the first two.
Category:Super Mario Maker Games
Category:Super Mario Maker (series)