Saints Row: Money Shot

Saints Row: Money Shot is an unreleased game in the Saints Row series.
==Overview==
This cancelled game would have been released on the , the via the , and the via the . It would have been 580mb and would have cost 800 MS points.
It would have contained 12 Achievements, totalling 200 gamerscore.
After it was cancelled, the unlockable rewards were released as part of the Moneyshot Pack DLC.
==Development==
Saints Row: Drive-By was originally being developed for Xbox Live Arcade , and was first announced publicly at Nintendo's 2010 E3 floor show, No images of the game under the name "Drive-By" were ever released.
The game was said to take place between Saints Row 2 and Saints Row: The Third, and would have built players' enthusiasm up for the latter. The PlayStation 3 and Xbox 360 versions of this game were to feature connectivity with Saints Row: The Third that would have allowed the user to unlock special content for both games.
On the 3 of November, 2010, Danny Bilson, THQ's Vice president of Creative Development stated in an interview with Shacknews that they had changed the design and were going to something more unique.
On the 3 of May, 2011, Meristation reported that Saints Row: Drive-By was now listed as cancelled in the resume of a developer. Meristation noted that the resume listed Drive-by as having been in development for PSN and XBLA, but did not mention the 3DS, and that the same developer was also working on an unannounced game for PSN and XBLA.
Meristation's report was re-reported by VG24/7, who contacted THQ for an official confirmation, but it was Joystiq who received the reply from THQ that "[THQ] are not developing Saints Row: Drive By."
In June 2011, at E3, an exclusive mode was announced for Saints Row: The Third on Playstation 3 which would use the .
On the 9 of August, 2011, THQ issued a press release stating that they were closing their development team in Phoenix. What was not known at that time was that this was the studio responsible for Saints Row: Money Shot.
On the 14 of August, 2011, a user posted on the se7ensins forum that Saints Row: Money Shot had leaked, and posted images. The compilation date of the leaked game is June 14, 2011.
On the 21 of August, 2011, zing.cz posted a gameplay video from the leaked game.. This video has been posted to youtube several times, but was regularly taken down by requests from THQ, although no videos have been taken down since THQ went out of business.
On the 22 of August, 2011, Kotaku reported that it had found an entry in the Australia Classification Board database for Saints Row: Money Shot.
On the 31 of October, 2011, worthplaying posted an interview with Danny Bilson, who stated that Money Shot had not been cancelled, and would be free on PSN.
===Connections===
While it has never been officially confirmed that Drive-by became Money Shot, all evidence points to this conclusion.
Drive-by 	Money Shot
Began development for Xbox Live 	Leaked game for Xbox Live
Was in development for PSN 	Announced to be free on PSN
Unlocks rewards in SRTT 	Unlocks rewards in SRTT
Announced to have been changed to a "completely original game mechanic" which doesn't replicate usual Saints Row gameplay	Uses novel game mechanic which doesn't replicate usual Saints Row gameplay
Cancelled in May 2011 	Revealed in June 2011
===Timeline===
Date 	Drive-by 	Money Shot
2010-06-15	Announced by Nintendo 	
2010-06-30	Began development on Xbox Live. 	
2010-06-30	Unlocks rewards in Saints Row: The Third. 	
2010-11-03	Design changed to "completely original game mechanic"	
2011-05-03	Listed as cancelled 	
2011-06-14	 	Date of leaked build
2011-08-09	 	THQ Digital Phoenix closed
2011-08-14	 	Leaks for Xbox Live
2011-08-22	 	Found in ACB database
2011-10-31	 	Announced as free on PSN
==Gameplay==
Before starting each mission, there is a list of objectives, as well as a bullet selection screen.
The actual gameplay involves controlling the flight and speed of a bullet. At the start of each mission Cypher loads the chosen bullet into her sniper rifle and pressing RT fires the bullet.
In Anna Will Be Right Back and Biker Striker, Cypher is inside a Delivery Truck, while in Dex's New Digs she is in an apartment. In each tunnel mission, Cypher is at a shooting range desk.
Pressing RT accelerates the bullet, and pressing LT slows down the bullet, and time. At the top of the screen is an "Influence" bar, which decreases every time time is slowed down. The Influence bar recharges when accelerating the bullet, and there are pickups throughout the level which recharge the bar faster. With some bullets, Influence automatically recharges without accelerating.
At the end of each mission, a short sequence will show the aftermath of the bullet's journey, depending on what was hit during the flight.
Completing objectives increases the score earned, and completing objectives is cumulative and does not require reaching the end of the course in order to finish each objective.
===Missions===
There are 12 missions in the game, although the 12th mission does not work in the leaked version. Each mission has a number of different challenges, so even though there's so few missions, most will be played several times in order to fully finish the game.
Mission 	Internal name	Location and notes
Anna Will Be Right Back	Inf_Level_C 	A straight street in Steelport, during the day.Unlock the Ultor Assassin suit
Pillars of Ultor 	Inf_Tunnel_C 	Ultor shooting range
Trench Warfare 	Inf_Tunnel_D 	Ultor shooting range. Timed: 35s
Shifty Snipe 	Inf_Tunnel_E 	Ultor shooting range
Rush Crush 	Inf_Tunnel_A 	Ultor shooting range Timed: 30s
Dex's New Digs 	Inf_Level_A 	Through several buildings in Steelport, at night.Unlocks the TOGO-13
Vexacious 	Inf_Tunnel_B 	Ultor shooting range. Timed: 35s
Vertical Refreshment 	Inf_Tunnel_F 	Ultor shooting range
Zig Zag 	Inf_Tunnel_G 	Ultor shooting range. Timed: 25s
Corkscrewed 	Inf_Tunnel_H 	Ultor shooting range
Biker Striker 	Inf_Level_B 	A winding street in Steelport, during the day. Timed: 50sUnlocks the Ultor Interceptor
Inf_Tunnel_I 	Inf_Tunnel_I 	Selecting this mission exits to the main menu. The design document indicates that there was originally an Infinite mode planned, but was cut during development.
===Bullets===
Bullets are automatically unlocked through game progression. Bullets can be slowed using LT and speed up using RT.
Beginner 	Intermediate	Advanced 	Description
Utr-xo1 	Utr-xo2 	Utrx-03 	Ultor's original secret prototype. Well-rounded, lacking any obvious weaknesses or strengths. Relatively low scoring potential.
Goon 	Wiseguy 	The Don 	Super responsive and stable, but with compromised turning ability.
Privateer 	Corsair 	Galleon 	Slow turning response, high maximum rate of turn. Good scoring potential for those that can handle it.
Grudge 	Scourge 	Vendetta 	Fixed-Speed Bullet. The Influence controls alter your maneuverability instead of speed.
The Teaser	The Shocker 	The Show Stopper	Always continues in the direction its steered in. Slightly worse than average response. High scoring potential.
Astaroth 	Beezlebuth 	Lucifer 	Exceptional speed, handling and response at the cost of stability. Excellent scoring potential.
Tipsy 	Squiffy 	Crunky 	Heavy an challenging to steer. Its special characteristics cuase it to gradually drop towards the ground. Extreme scoring potential.
Tardyon 	Luxon 	Tachyon 	Ultor's latest experimental technology. The influence controls alter the bullet's gravity instead of speed. Extremely fast.
Name 	Speed	Turning	Stability	Multiplier	Influence
UTR-XO1 	1 	2 	8 	1 	10
UTR-XO2 	5 	4 	8 	3 	7
UTR-XO3 	8 	6 	6 	5 	4
Goon 	1 	1 	10 	2 	7
Wiseguy 	4 	3 	10 	4 	6
The Don 	8 	3 	10 	7 	6
Privateer 	3 	3 	4 	3 	5
Corsair 	6 	5 	4 	4 	4
Galleon 	9 	7 	4 	7 	4
Grudge 	3 	4 	7 	3 	5
Scourge 	6 	6 	7 	5 	4
Vendetta 	8 	7 	7 	7 	3
The Teaser 	1 	4 	3 	3 	8
The Shocker 	5 	5 	3 	4 	8
The Show Stopper	8 	6 	2 	5 	7
Asteroth 	3 	8 	6 	3 	4
Beelzebuth 	5 	9 	4 	5 	3
Lucifer 	9 	10 	3 	8 	2
Tipsy 	4 	5 	2 	3 	3
Squiffy 	5 	6 	1 	9 	2
Crunky 	8 	8 	1 	10 	1
Tardyon 	7 	1 	4 	5 	2
Luxon 	8 	3 	3 	5 	1
Tachyon 	10 	5 	3 	5 	1
===Statistics===
*Near-misses
*Total mission targets hits
*Objects destroyed
*Play time
*Bullets fired
*Highest multiplier
*Best rating
*Total score
*Best global Rank
===Ratings===
*Shootin' Blanks (0-50000)
*Rifleman (50000-100000)
*Skirkmisher (100000-200000)
*Marksman (200000-)
*Sharpshooter (600000)
*Top Shooter (2000000)
==Trivia==
*A beta version of the leaked xbox 360 game is available online, but can only be played on hacked consoles.
*Money Shot uses character and vehicle models from Saints Row: The Third.
*A picture of Smiling Jack's diner is visible on the right side of the corridor in the first level.
*Cypher's computer is the same model used by the Reaper Drone.
*During "Dex's New Digs", two people are hanging from a helicopter sword-fighting with Penetrators.
*Steve Jaros, the Writing Lead for the Saints Row series, has been asked about Dex's fate in multiple interviews, and often mentions that Dex was intended to be killed in Money Shot, and has confirmed that Dex is not considered to be dead from a writing standpoint, and that he may re-introduce Dex at a later time.
*Cypher's outfit can be purchased as a suit in Saints Row IV.
*In the "10th Anniversary: Saints Row Money Shot" livestream, Volition staff played an older build of Money Shot.
**Volition's build is from 2011-06-06, whereas the Saints Row Wiki's leaked build is from 2011-06-14.
**Volition's build of Money Shot has an older version of the main logo.
**Volition's build is shows "undefined" for bullet names for several levels.
**Volition's build does not have a working achievement menu, the Saints Row Wiki's leaked build does.
**Volition's build does not track statistics, the Saints Row Wiki's leaked build does.
**In Volition's build, the "Unlock full game" option does nothing. In the Saints Row Wiki's leaked build, the "Unlock full game" option makes all bullets and levels become immediately available.
**Volition's build does not contain Inf_Tunnel_I.
==Quotes==
==Gallery==
 
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