Super Mario Evolution/List of items

Image	Name	Type 	Description
 	 	Collectible 	One of the most basic item, coins are everywhere. Collecting 100 will give you a 1-Up.
 	 	Collectible 	8 Red Coins appear for a short time when jumping into a Red Ring. If you collect these eight coins, you will get an item !
 	 	Collectible 	The Blues Coins appear for a short time after jumping on a P-Switch. If you collect all of these coins, you will get an 1-Up.
 	 	Collectible 	If you jump on a Gray P-Switch, all the enemies will turn into Silvers Coins for a short time. Collecting them allows you to win points and 1-Ups !
 	 	Object 	If Mario jumps into this ring, 8 Red Coins wil appear for a short time.
 	 	Object 	If Mario actives this switch, the Blocks will turn into Coins and the Coins into Blocks. Blue Coins and doors also can appear.
 	 	Collectible 	There are three Dragon Coins in each levels. Collect them will open new paths.
 	 	Block 	These blocks can contain Coins, Power-Ups, Yoshi Eggs and many other items.
 	 	Block 	These blocks are exactly the same as the ? Blocks; except that they can fly.
 	 	Block 	If Mario hits this block, it will flips around during a short time. Mario can go through it, until it stops flipping.
 	 	Block 	These blocks, that exist in four different colours, can contain an item or nothing. After hitting it, it will turn into an Used Block if it was full; or will not change if it was empty.
 	 	Block 	These blocks contain enemies instead of items.
 	 	Block 	This block contains items that scroll. The player will get the item represented on the block when he had hit it.
 	 	Block 	This block can be destroyed only if the player isn't small. It also can contains an item.
 	 	Block 	An Used Block is the result of a hit ? Block, ¿ Block, Roulette Block or ! Block. It can't be destroyed.
 	 	Block 	The player will bounce if he jumps on this block.
 	 	Block 	Mario can take this block and, throw it.
 	 	Object 	The Flagpoles are found in almost each levels, and allow the player to close it.
 	 	Object 	The Keys are found in some levels. They allow the player to unlock a secret level, if he grabs it to the Keyhole.
 	 	Object 	The Keyholes, hidden in some levels, allow the player to unlock a secret level if he grabs the Key.
 	 	Object 	If the player dies, he will restart from this flag, and not from the beginning
 	 	Object 	Leads the player to another zone, in the sky.
 	 	Object 	Allows the player to fly, by climbing in it, until it dissapears.
 	 	Power-Up 	The most basic Power-Up. The Mushroom transforms Mario into Super Mario, if he is small.
 	 	Power-Up 	Transforms Mario into Fire Mario.
 	 	Collectible 	Gives Mario one extra live.
 	 	Object 	Takse away one of Mario's life but, without killing him.
 	 	Collectible 	Give Mario three extra lives.
 	 	Power-Up 	Transforms Mario into Ice Mario.
 	 	Power-Up 	Transforms Mario into Thunder Mario
110px	 	Power-Up 	Transforms Mario into Invincible Mario.
 	 	Power-Up 	Transforms Mario into Cape Mario.
 	 	Power-Up 	Transforms Mario into Shell Mario.
 	 	Power-Up 	Transforms Mario into Para-Shell Mario.
 	 	Power-Up 	Transforms Mario into Bowser Mario.
 	 	Power-Up 	Transforms Mario into Hammer Mario.
 	 	Power-Up 	Transforms Mario into Boomerang Mario.
 	 	Power-Up 	Transforms Mario into Balloon Mario.
 	 	Power-Up 	Transforms Mario into Bullet Mario.
 	 	Power-Up 	Transforms Mario into Spike Mario.
 	 	Object + Power-Up	Transforms Mario into Shoe Mario.
 	 	Object 	A Yoshi will pop out of this egg. It exists in differents colours.
 	 	Object 	They are Rainbow Yoshi's Eggs. Except the colour, these eggs haven't go any differences with the normal one.
 	 	Object 	After jumping on a Koopa, this one will go in his shell. Mario can throw this shell. Exists in 3 differents colours: red, green and yellow.
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Category:Super Mario Evolution