1.17 "Animals Update"

1.17, also known as Animals Update, is an update which added several animals mobs in several Overworld biomes. as well as some gameplay changes.
==Additions==
===Mechanics===
====Weather====
Windy
*While it is windy, certain plant blocks are broken.
*Entity have a chance to be blow away due to winds.
====Biomes====
Skyscrapping Mountains
*A type of mountains that is 200-220 blocks high.
*The cliffs are very steep.
*Always have snow.
====Structures====
Coconut Tree
*Generate near beaches.
*May grow coconuts on top.
*Can only be planted on sand
Jungle Village
*Houses are huts made by jungle woods
*May generate campfire
*Unlike other villages, this village is located above the ground
Swamp Village
*Houses are huts made by birch woods.
*Also generate above the swamp
*Always have fisherman
*This type of village have more fishermen than any kind of villages
Banana Tree
*May generate in jungle village, or jungle.
*May have banana on it.
===Blocks===
====Trap====
*Can be crafted with 5 iron ingots with the same recipe as boats
*Use to stall entities step in for 10 seconds.
====Coconut Trunk====
*Found at coconut tree as trunks.
*Use one to craft 3 sticks.
====Banana Trunk====
*Found at banana tree as trunks.
*Use one to craft 5 sticks
====Coconut Fruit====
*Found on coconut tree.
*Break fastest with an axe
*Drop coconuts when broken without Silk Touch
====Banana Packs====
*Found on banana tree
*Break fastest with an axe
*Drop bananas when broken without Silk Touch
====Frog Egg====
*Can be obtained from breaking frog egg using Silk Touch, or else drop nothing.
===Items===
====Coconut====
*Obtained when break coconut fruit.
*Can be used to plant another coconut tree, or craft with milk bucket to make coconut milk.
*Use to breed crab
====Coconut Milk====
*A drink that restore 4 hunger points, 9.5 saturation points.
*Crafted from coconut and milk.
====Banana====
*Obtained when break banana packs.
*Use to plant another banana tree
*Can be eaten, restore 2.5 hunger points, 6.5 saturation points.
*Use to tame and breed monkeys.
====Raw Goat and Cooked Goat====
*Raw goat are obtained when kill Goat
*Cook raw goat using furnace, smoker or campfire turn it to cooked goat
*Raw goat restore 3 hunger point and 6.5 saturation points
*Cooked goat restore 9 hunger point and 12 saturation point
====Frog Leg====
*Drop for frogs
*Can be eaten, restore 1.5 hunger point, 3 saturation point.
*Can be used to craft Frog Leg Stew
====Frog Leg Stew====
*Craft form a bowl at the bottom, 3 frog leg above in a horizontal line.
*Restore 10 hunger point, 10 saturation point
====Snake Scale====
*Drop from snake
*Use 4 to craft leather (in a 2x2 square shape)
===Mobs===
====Tiger====
*Spawn in mountain biomes
*Are neutral mob
*Turn hostille when attacked
*Can be breed with any kind of meats.
*Attack goats, cows, pigs on sight.
*Drop 1-3 random raw meat, 3-8 xp when killed
*Have 20 health (10 hearts)
====Lion====
*Spawn in savanna
*Are neutral mobs
*Turn hostille when attacked
*Can be breed with any kind of meats
*Attack cows, pigs, zebras, horses, donkeys, rhinos on sight.
*Drop 1-3 random raw meat, 3-8 xp when killed
*Have 20 health (10 hearts)
====Vulture====
*Spawn in badlands biome
*Are neutral mobs
*Turn hostille when attacked
*Can be breed with any kind of meats
*Attack baby chickens, baby pigs, baby sheeps, baby horses, baby donkeys, baby zebras on sight.
*Can fly, observe from the sky
*Drop 0-4 bone, 0-2 feathers, 1-5 xp when killed
*Have 14 health (7 hearts)
====Giraffe====
*Spawn in savanna
*Are passive mobs
*Can be breed with wheat
*May eat nearby grass, ferns
*Drop 0-6 leather, 2-8 xp when killed
*Have 30 health (15 hearts)
====Squirrel====
*Spawn in forest
*Are passive mobs
*Can be tamed with apples, golden apples, seeds, sugar, sweet berry.
*Can be breed with apples, golden apples, sweet berry
*Run away from player, wolf if not tamed.
*Drop 0-2 strings, 1-4 xp when killed
*Have 6 health (3 hearts)
====Kangaroo====
*Spawn in plains
*Are neutral mobs
*Turn hostille when attacked
*Can be breed with flowers
*Attack using foot, deal damage and knockback
*Only attack once, before being provoked again
*Drop 0-5 strings, 1-8 xp when killed
*Have 24 health (12 hearts)
====Zebra====
*Spawn in savanna
*Are passive mobs
*Can be tamed with apple, sugar, wheat, hay bale, golden apple
*Can be breed with golden apple, golden carrot.
*Cannot be bred with regular horse of donkey.
*Can be ridden with saddle, can equip chest, but can't equip horse armor
*Drop 0-4 leathers,1-3 xp when killed
*Have 30 healths (15 hearts)
====Skunk====
*Spawn in forest
*Are neutral mobs
*Can be breed using any meats
*Turn hostille when attacked
*Attack by spraying a gas that deal damage and make Blindness for 15 seconds
*Attack rabbits, chickens on sight
*Drop 0-4 string, 1-5 xp when killed
*Have 10 health (5 hearts)
====Frog====
*Spawn in swamp
*Are passive mobs
*Can be breed using any raw fish
*Attack cod, salmon on sight
*Cannot drown, can swim and dive.
*Can only be bred when in water
*When successfully bred, player get experience and a frog egg is spawned
*The frog egg will be hatched after 1 minute
*Undead mobs will break frog egg
*Drop 0-4 frog legs, 1-3 xp when killed
*Have 8 healths (4 hearts)
====Goat====
*Spawn in mountain
*Are passive mob
*Can be tamed and bred with wheats
*Can be milked
*Can be ridden using saddle, similar to pig, but need nothing to control (Tamed goat only)
*Drop 1-3 raw goat (cooked when killed in fire), 1-3 xp when killed
*Have 10 health (5 hearts)
====Snake====
*Two variants: Black Snake and Green Snake
*Black Snake spawn in savanna
*Green Snake spawn in jungle
*Are hostille mob
*Inflict poison for 30 second when attacked
*Attack chickens, squirrels, parrots, tamed wolfs, and player on sight.
*Drop 0-5 snake scale, 1-9 xp when killed
*Have 16 health (8 hearts)
====Bear====
*Have 2 variants: Black and Brown
*Black Bear spawn in normal forest, birch forest or dark forest
*Brown Bear spawn in taigas
*Are neutral mob
*Turn hostille when attacked
*Can be bred with apples
*Attack wolves, foxes on sight
*Drop 0-3 apples, 1-9 xp when killed
*Have 20 health (10 hearts)
====Monkey====
*Spawn in savanna, jungle
*Are neutral mob
*Turn hostille when attacked (except when tamed)
*Can be tamed, bred with banana
*Drop 0-2 banana, 1-4 xp when killed
*Have 20 health (10 hearts)
====Eagle====
*Spawn in mountain
*Are neutral mob
*Turn hostille when attacked
*Can fly, observe the ground
*Attack baby chickens, baby pigs, baby cow, baby sheeps, baby goats on sight
*Can be bred with any meats
*Drop 0-2 feathers, 1-6 xp when killed
*Have 14 health (7 hearts)
====Rhino====
*Spawn in savanna
*Are neutral mob
*Turn hostile when attacked
*Can be bred with wheat
*Drop 0-4 leather, 2-5 xp when killed
*Have 28 health (14 hearts)
====Elephant====
*Spawn in savanna, jungle
*Are passive mob
*Can be tamed, bred with wheats
*Can be ridden with saddle, carry up to 3 chests
*Drop 0-10 leather, 5-20 xp when killed
*Have 40 health (20 hearts)
====Crab====
*Spawn in beach, near water
*Are neutral mob
*Turn hostile when attacked
*Can be bred with coconuts
*Crabs climb coconut trees and break the coconuts at the top at night
*At day crab go underwater and hunt for cod and salmon
*Affected by Bane of Arthropod enchantment
*Drop 0-5 coconut, 2-5 xp when killed
*Have 12 health (6 hearts)
==Changes==
===Mobs===
====Wolf, Fox====
*Now will attack squirrel and goats on sight
====Polar Bear====
*Now can be bred using raw cod or raw salmon
*Now will attack wolves, foxes, all fish.
====Zombified Piglin====
*Baby zombified piglin will now play with zoglin, similar to hoglin and baby piglin
====Zoglin====
*No longer attack baby zombified piglin
*When transformed there's a chance to spawn a baby zombified piglin on it.
====Piglin====
*Baby piglin will now grow up.
===Mechanics===
====Fishing====
*Gold ingot is now obtainable from fishing, as a "treasure" item.
====Fletching Table====
*Now have right click function.
*Combine arrow with normal potion to make tipped arrow
Category:1.17