Necromancy/List of Souls

<tabber>
|-|Normal =
Name 	Level	 	 	Cost 	Drop Chance	Notes
Rat 	 	5,000 	0 	0 	 	
Skeleton 	 	100 	15 	0 	 	
Zombie 	 	100 	20 	0 	 	
Zombie Villager 	 	120 	24 	0 	 	
Skeleton 	 	115 	17 	0 	 	
Skeleton 	 	130 	18 	0 	 	
Zombie 	 	115 	23 	0 	 	
Zombie 	 	130 	24 	0 	 	
Zombie Villager 	 	130 	24 	0 	 	
Gravel Skeleton 	 	100 	35 	1 	 	
Werewolf 	 	250 	60 	1 	 	
Skeleton 	 	132 	19 	0 	 	
Skeleton 	 	170 	22 	0 	 	
Zombie 	 	132 	26 	1 	 	
Zombie 	 	170 	29 	1 	 	
Zombie Villager 	 	170 	29 	1 	 	
Jockey Skeleton 	 	250 	40 	1 	 	
Skeleton 	 	152 	22 	0 	 	
Skeleton 	 	220 	26 	1 	 	
Zombie 	 	152 	29 	1 	 	
Zombie 	 	220 	35 	1 	 	
Zombie Villager 	 	220 	35 	1 	 	
Sea Walker 	 	1,500 	60 	1 	 	
Zombie 	 	100 	10 	0 	 	
Fireslinger 	 	200 	20 	0 	 	
Weakling 	 	200 	20 	0 	 	
Skeleton 	 	174 	24 	0 	 	
Skeleton 	 	285 	31 	1 	 	
Zombie 	 	174 	33 	1 	 	
Zombie 	 	285 	41 	1 	 	
Zombie Villager 	 	285 	41 	1 	 	
Jockey Skeleton 	 	300 	50 	1 	 	
Skeleton 	 	201 	28 	1 	 	
Zombie 	 	201 	37 	1 	 	
Skeleton 	 	370 	37 	1 	 	
Skeleton 	 	200 	50 	1 	 	
Zombie 	 	370 	50 	1 	 	
Zombie Villager 	 	370 	50 	1 	 	
Nurse Shark 	 	2,500 	80 	2 	 	
Skeleton 	 	231 	31 	1 	 	
Zombie 	 	231 	42 	1 	 	
Skeleton 	 	480 	45 	1 	 	
Lapis Zombie 	 	200 	50 	1 	 	
Zombie 	 	480 	60 	1 	 	
Zombie Villager 	 	480 	60 	1 	 	
Frozen Steve 	 	1,500 	80 	2 	 	
Skeleton 	 	266 	35 	1 	 	
Zombie 	 	266 	47 	1 	 	
Skeleton 	 	625 	54 	1 	 	
Zombie 	 	625 	72 	1 	 	
Zombie Villager 	 	625 	72 	1 	 	
Skeleton 	 	305 	40 	1 	 	
Zombie 	 	305 	53 	1 	 	
Skeleton 	 	810 	64 	1 	 	
Zombie 	 	810 	86 	2 	 	
Zombie Villager 	 	810 	86 	2 	 	
Scarecrow 	 	4,500 	150 	3 	 	
Skeleton 	 	351 	45 	1 	 	
Zombie 	 	351 	60 	1 	 	
Skeleton 	 	1,050 	77 	2 	 	
Zombie 	 	1,050 	103 	2 	 	
Zombie Villager 	 	1,050 	103 	2 	 	
Wither Skeleton 	 	250 	160 	3 	 	
Skeleton 	 	404 	51 	1 	 	
Zombie 	 	404 	68 	1 	 	
Skeleton 	 	1,360 	93 	2 	 	
Zombie 	 	1,360 	124 	2 	 	
Zombie Villager 	 	1,360 	124 	2 	 	
Skeleton 	 	465 	58 	1 	 	
Zombie 	 	465 	77 	2 	 	
Skeleton 	 	1,800 	111 	2 	 	
Zombie 	 	1,800 	149 	3 	 	
Zombie Villager 	 	1,800 	149 	3 	 	
Skeleton 	 	535 	65 	1 	 	
Zombie 	 	535 	87 	2 	 	
Skeleton 	 	2,300 	134 	3 	 	
Zombie 	 	2,300 	178 	4 	 	
Zombie Villager 	 	2,300 	178 	4 	 	
Skeleton 	 	615 	73 	1 	 	
Zombie 	 	615 	98 	2 	 	
Skeleton 	 	3,000 	160 	3 	 	
Crypt Ghoul 	 	3,000 	214 	4 	 	
Zombie Villager 	 	3,000 	214 	4 	 	
Minos Hunter 	 	2,000 	30 	1 	 	
Skeleton 	 	707 	83 	2 	 	
Liquid Hot Magma 	 	20 	100 	2 	 	
Zombie 	 	707 	111 	2 	 	
Sea Archer 	 	7,000 	140 	3 	 	
Miner Skeleton 	 	250 	150 	3 	 	
Skeleton 	 	3,900 	193 	4 	 	
Miner Zombie 	 	250 	200 	4 	 	
Crypt Ghoul 	 	3,900 	257 	5 	 	
Zombie Villager 	 	3,900 	257 	5 	 	
Skeleton 	 	5,000 	231 	5 	 	
Crypt Ghoul 	 	5,000 	308 	6 	 	
Zombie Villager 	 	5,000 	308 	6 	 	
Skeleton 	 	6,500 	277 	6 	 	
Crypt Ghoul 	 	6,500 	370 	7 	 	
Zombie Villager 	 	6,500 	370 	7 	 	
Skeleton 	 	8,500 	333 	7 	 	
Crypt Ghoul 	 	8,500 	444 	9 	 	
Zombie Villager 	 	8,500 	444 	9 	 	
Skeleton 	 	11,000 	399 	8 	 	
Crypt Ghoul 	 	11,000 	532 	11 	 	
Zombie Villager 	 	11,000 	532 	11 	 	
Blue Shark 	 	25,000 	150 	3 	 	
Miner Skeleton 	 	300 	200 	4 	 	
Rider of the Deep 	 	20,000 	225 	5 	 	Obtained by killing the Zombie, not the Chicken.
Miner Zombie 	 	300 	250 	5 	 	
Skeleton 	 	14,300 	479 	10 	 	
Crypt Ghoul 	 	14,300 	639 	13 	 	
Zombie Villager 	 	14,300 	639 	13 	 	
Grinch 	 	10 	1 	0 	 	
Skeleton 	 	18,500 	575 	12 	 	
Crypt Ghoul 	 	18,500 	767 	15 	 	
Zombie Villager 	 	18,500 	767 	15 	 	
Skeleton 	 	24,000 	690 	14 	 	
Crypt Ghoul 	 	24,000 	920 	18 	 	
Zombie Villager 	 	24,000 	920 	18 	 	
Skeleton 	 	31,000 	828 	17 	 	
Crypt Ghoul 	 	31,000 	1,104 	22 	 	
Zombie Villager 	 	31,000 	1,104 	22 	 	
Skeleton 	 	40,000 	994 	20 	 	
Golden Ghoul 	 	37,000 	1,104 	22 	 	
Zombie Villager 	 	37,000 	1,104 	22 	 	
Fireslinger 	 	800 	300 	6 	 	
Goblin 	 	800 	300 	6 	 	
Knifethrower 	 	800 	300 	6 	 	
Skeleton 	 	52,000 	1,192 	25 	 	
Golden Ghoul 	 	40,000 	1,325 	27 	 	
Zombie Villager 	 	40,000 	1,325 	27 	 	
Witch's Bat 	 	1 	50 	1 	 	
Trick or Treater 	 	10 	50 	1 	 	
Scary Jerry 	 	12 	50 	1 	 	
Crypt Ghoul 	 	2,000 	350 	7 	 	
Phantom Spirit 	 	10 	50 	1 	 	
Wither Gourd 	 	11 	50 	1 	 	
Goblin 	 	12,000 	400 	8 	 	
Revenant 	 	10,000 	500 	10 	 	
Fireslinger 	 	14,000 	500 	10 	 	
Worm 	 	5 	400 	8 	 	
Jockey Skeleton 	 	4,000 	550 	11 	 	
Minotaur 	 	60,000 	200 	5 	 	
Ice Walker 	 	888 	500 	10 	 	
Wraith 	 	15 	50 	1 	 	
Exe 	 	100 	100 	2 	 	
Golden Goblin 	 	3 	250 	5 	 	
Werewolf 	 	50,000 	250 	6 	 	
Grunt 	 	15,000 	300 	6 	 	Cannot summon Silvo.
Tiger Shark 	 	250,000 	300 	9 	 	
Star Sentry 	 	10 	400 	8 	 	
Knifethrower 	 	14,000 	500 	10 	 	
Goon 	 	100,000 	1,000 	21 	 	
Summoned Skull 	 	200,000 	1,000 	22 	 	
Scatha 	 	10 	2,500 	50 	 	
Nutcracker 	 	4000000 	4000 	120 	 	
Obsidian Defender 	 	10,000 	200 	4 	 	
Watcher 	 	9,500 	500 	10 	 	
Pitfighter 	 	30,000 	20 	0 	 	
Golden Ghoul 	 	45,000 	800 	16 	 	
Stalwart Minos Hunter 	 	100,000 	850 	18 	 	
Treasure Hoarder 	 	22,000 	750 	15 	 	
Pitfighter 	 	70,000 	800 	17 	 	
Wither Skeleton 	 	1,000,000 	3,000 	70 	 	
Wither Spectre 	 	1,000,000 	3,000 	70 	 	
Fire Mage 	 	2,000,000 	3,000 	80 	 	
Barbarian 	 	2,000,000 	3,500 	90 	 	
Krondor Necromancer Summon	 	1,000,000 	10,000 	210 	 	
Goliath Barbarian 	 	5,000,000 	4,000 	130 	 	
Krondor Necromancer 	 	5,000,000 	4,000 	130 	 	
Creeperlobber 	 	30,000 	10 	0 	 	
Butterfly 	 	100 	100 	2 	 	
Key Guardian 	 	1,000,000 	100 	12 	 	
Water Hydra 	 	500,000 	400 	13 	 	
Executive Sebastian 	 	13,000 	450 	9 	 	Cannot summon Belle.
Executive Viper 	 	13,000 	450 	9 	 	Cannot summon Viper.
Executive Wendy 	 	13,000 	450 	9 	 	Cannot summon Cavitak.
Goblin Flamethrower 	 	20,000 	500 	10 	 	
Creeperlobber 	 	60,000 	700 	15 	 	
Automaton 	 	15,000 	1,000 	20 	 	Cannot fire lasers, but can deal melee damage.
Hellwisp 	 	5,000,000 	1,000 	70 	 	
Summoned Skull 	 	500,000 	2,000 	45 	 	
Dante 	 	1,000,000,000	6,000 	10,120	 	
Dante (Slime) 	 	2,147,483,647	6,000 	21,595	 	
Matcho 	 	2,000,000 	7,000 	160 	 	
Chickzilla 	 	50,000,000 	12,000 	740 	 	
Kalhuiki Youngling 	 	1,000,000 	20,000 	410 	 	
Kalhuiki Elder 	 	1,000,000,000	800,000	26,000	 	
Kalhuiki Tribe Member 	 	1,000,000,000	800,000	26,000	 	
Stalwart Minotaur 	 	625,000 	200 	10 	 	
Exalted Minos Hunter 	 	500,000 	2,700 	59 	 	
Murderlover 	 	50,000 	50 	2 	 	
Automaton 	 	20,000 	1,000 	20 	 	Cannot fire lasers, but can deal melee damage.
Zombie Miner 	 	2,000,000 	1,300 	46 	 	
Phantom Fisher 	 	1,000,000 	1,000 	30 	 	
Stalwart Minos Champion 	 	2,000,000 	1,000 	40 	 	
Yeti 	 	2,000,000 	1,000 	40 	 	
Great White Shark 	 	1,500,000 	750 	30 	 	Cannot throw teeth.
Grim Reaper 	 	3,000,000 	2,100 	72 	 	
Barbarian GuardMage Guard 	 	50,000,000 	20,000 	900 	 	
Barbarian Duke X 	 	70,000,000 	4,500 	790 	 	
Bladesoul 	 	50,000,000 	4,000 	580 	 	
Mage Outlaw 	 	70,000,000 	4,500 	790 	 	
Murderlover 	 	80,000 	800 	17 	 	
Boss Corleone 	 	1,000,000 	4,000 	90 	 	Cannot summon Smog.
Wither Guard 	 	5,000,000 	4,000 	130 	 	
Exalted Minotaur 	 	2,500,000 	650 	38 	 	
Fire Eel 	 	4,000,000 	12,000 	280 	 	
Exalted Minos Champion 	 	12,000,000 	3,800 	196 	 	
Thunder 	 	35,000,000 	5,000 	450 	 	
Exalted Minos Inquisitor 	 	40,000,000 	850 	417 	 	
|-|Catacombs =
Name 	Level	Floor 	 	 	Cost 	Drop Chance	Notes
The Watcher 	 	Normal Mode	3,000 	40 	1 	 	
Thorn 	 	IV 	300,000 	40 	4 	 	
The Watcher 	 	 	9,000 	150 	3 	 	
Thorn 	 	IV () 	900,000 	150 	12 	 	
Undead (The Watcher) 	 	Entrance 	14,000 	1,080 	22 	 	
Bonzo 	 	I 	250,000 	2,960 	62 	 	Cannot fire balloons.
Scarf 	 	II 	1,000,000 	3,840 	87 	 	Cannot use any abilities, including soul sand blizzard, wither barrage, etc..
The Professor 	 	III 	3,000,000 	6,640 	163 	 	
Livid 	 	V 	7,000,000 	10,400 	278 	 	Cannot use abilities.
Sadan 	 	VI 	40,000,000 	34,400 	1,088 	 	
Undead (Bonzo) 	 	I () 	20,000,000 	40,000 	1,000 	 	
Undead Priest 	 	II 	90,000,000 	45,000 	1,800 	 	
Rogue Guardian 	 	III 	20,000,000 	50,000 	1,200 	 	
Bonzo 	 	I () 	200,000,000	50,000 	3,000 	 	Cannot fire balloons.
Undead (The Watcher) 	 	I () 	750,000 	54,000 	1,088 	 	
Undead Mage 	 	II () 	60,000,000 	57,000 	1,740 	 	
Chaos Guardian 	 	III 	120,000,000	60,000 	2,400 	 	
Undead Archer 	 	II () 	60,000,000 	64,500 	1,890 	 	
Undead Warrior 	 	II () 	75,000,000 	67,500 	2,100 	 	
Spirit Bat 	 	IV 	1,250,000 	70,000 	1,413 	 	
Healthy Guardian 	 	III 	120,000,000	90,000 	3,000 	 	
Laser Guardian 	 	III 	120,000,000	90,000 	3,000 	 	
Reinforced Guardian 	 	III 	140,000,000	90,000 	3,200 	 	
Scarf 	 	II () 	375,000,000	90,000 	5,550 	 	Cannot use any abilities, including soul sand blizzard, wither barrage, etc..
The Professor 	 	III () 	600,000,000	150,000 	9,000 	 	
Terracotta 	 	VI () 	250,000,000	190,000 	6,300 	 	
Livid 	 	V () 	600,000,000	240,000 	10,800	 	Cannot use abilities.
Sadan 	 	VI () 	800,000,000	800,000 	24,000	 	
The Diamond GiantBigfootL.A.S.R.Jolly Pink Giant 	 	VI () 	600,000,000	1,800,000	42,000	 	
Sleeping Golem 	 	VI () 	300,000,000	2,000,000	43,000	 	
Undead (The Watcher) 	 	I 	17,000 	1,600 	32 	 	
Undead (The Watcher) 	 	I () 	800,000 	54,000 	1,088 	 	
Rogue Guardian 	 	III () 	50,000,000 	62,000 	1,740 	 	
Undead (The Watcher) 	 	II 	32,000 	2,600 	52 	 	
Bonzo (The Watcher) 	 	III 	295,000 	3,200 	67 	 	
Bonzo (The Watcher) 	 	III () 	45,000,000 	60,000 	1,650 	 	
Undead (The Watcher) 	 	II () 	900,000 	63,000 	1,269 	 	
Undead (The Watcher) 	 	III 	41,000 	2,880 	58 	 	
Bonzo (The Watcher) 	 	IV 	1,000,000 	5,600 	122 	 	
Scarf (The Watcher) 	 	IV 	1,000,000 	5,600 	122 	 	
Undead (The Watcher) 	 	III () 	1,000,000 	72,000 	1,450 	 	
Bonzo (The Watcher) 	 	IV () 	60,000,000 	75,000 	2,100 	 	
Scarf (The Watcher) 	 	IV () 	66,000,000 	75,000 	2,160 	 	
Undead (The Watcher) 	 	IV 	60,000 	3,600 	73 	 	
Bonzo (The Watcher) 	 	V 	3,000,000 	6,800 	166 	 	
Scarf (The Watcher) 	 	V 	3,000,000 	6,800 	166 	 	
Undead (The Watcher) 	 	IV () 	1,500,000 	81,000 	1,635 	 	
Bonzo (The Watcher) 	 	V () 	90,000,000 	90,000 	2,700 	 	
Scarf (The Watcher) 	 	V () 	99,000,000 	90,000 	2,790 	 	
Undead (The Watcher) 	 	V 	60,000 	4,400 	89 	 	
Bonzo (The Watcher) 	 	VI 	6,000,000 	8,800 	236 	 	
Livid (The Watcher) 	 	VI 	6,000,000 	8,800 	236 	 	
Scarf (The Watcher) 	 	VI 	6,000,000 	8,800 	236 	 	
Undead (The Watcher) 	 	V () 	2,000,000 	90,000 	1,820 	 	
Bonzo (The Watcher) 	 	VI () 	120,000,000	105,000 	3,300 	 	
Scarf (The Watcher) 	 	VI () 	132,000,000	105,000 	3,420 	 	
Livid (The Watcher) 	 	VI () 	150,000,000	105,000 	3,600 	 	
Undead (The Watcher) 	 	VI 	75,000 	6,400 	129 	 	
Bonzo (The Watcher) 	 	VII 	10,000,000 	12,000 	340 	 	
Livid (The Watcher) 	 	VII 	10,000,000 	12,000 	340 	 	
Scarf (The Watcher) 	 	VII 	10,000,000 	12,000 	340 	 	
The Diamond Giant (The Watcher)Bigfoot (The Watcher)L.A.S.R. (The Watcher)Jolly Pink Giant (The Watcher)	 	VII 	15,000,000 	12,800 	406 	 	
Undead (The Watcher) 	 	VI () 	3,000,000 	99,000 	2,010 	 	
Scarf (The Watcher) 	 	VII () 	165,000,000	120,000 	4,050 	 	
Livid (The Watcher) 	 	VII () 	180,000,000	120,000 	4,200 	 	
Bonzo (The Watcher) 	 	VII () 	300,000,000	120,000 	5,400 	 	
The Diamond Giant (The Watcher)Bigfoot (The Watcher)L.A.S.R. (The Watcher)Jolly Pink Giant (The Watcher)	 	VII () 	400,000,000	135,000 	6,700 	 	
Undead (The Watcher) 	 	VII 	250,000 	14,400 	291 	 	
Undead (The Watcher) 	 	VII () 	6,000,000 	108,000 	2,220 	 	
AdamWho 	 	Normal Mode	45,000 	1,040 	21 	 	
AgentK 	 	Normal Mode	45,000 	1,040 	21 	 	
Bembo 	 	Normal Mode	45,000 	1,040 	21 	 	
BlocksKey 	 	Normal Mode	45,000 	1,040 	21 	 	
Bloozing 	 	Normal Mode	45,000 	1,040 	21 	 	
Cecer 	 	Normal Mode	45,000 	1,040 	21 	 	
Cheesey 	 	Normal Mode	45,000 	1,040 	21 	 	
ChiLynn 	 	Normal Mode	45,000 	1,040 	21 	 	
Crypt Undead 	 	Normal Mode	45,000 	1,040 	21 	 	Cannot pull out its bow, retains damage reduction passive.
DEADORKAI 	 	Normal Mode	45,000 	1,040 	21 	 	
Dctr 	 	Normal Mode	45,000 	1,040 	21 	 	
DistrictGecko 	 	Normal Mode	45,000 	1,040 	21 	 	
Donpireso 	 	Normal Mode	45,000 	1,040 	21 	 	
Dueces 	 	Normal Mode	45,000 	1,040 	21 	 	
Externalizable 	 	Normal Mode	45,000 	1,040 	21 	 	
JamieTheGeek 	 	Normal Mode	45,000 	1,040 	21 	 	
Jayavarmen 	 	Normal Mode	45,000 	1,040 	21 	 	
Judg3 	 	Normal Mode	45,000 	1,040 	21 	 	
LadyBleu 	 	Normal Mode	45,000 	1,040 	21 	 	
Likaos 	 	Normal Mode	45,000 	1,040 	21 	 	
Linfoot 	 	Normal Mode	45,000 	1,040 	21 	 	
Magicboys 	 	Normal Mode	45,000 	1,040 	21 	 	
Minikloon 	 	Normal Mode	45,000 	1,040 	21 	 	
MistressEldrid 	 	Normal Mode	45,000 	1,040 	21 	 	
Nitroholic 	 	Normal Mode	45,000 	1,040 	21 	 	
Ob111 	 	Normal Mode	45,000 	1,040 	21 	 	
Plancke 	 	Normal Mode	45,000 	1,040 	21 	 	
Plummel 	 	Normal Mode	45,000 	1,040 	21 	 	
Relenter 	 	Normal Mode	45,000 	1,040 	21 	 	
Revengeee 	 	Normal Mode	45,000 	1,040 	21 	 	
Rezzus 	 	Normal Mode	45,000 	1,040 	21 	 	
Sylent 	 	Normal Mode	45,000 	1,040 	21 	 	
TheMGRF 	 	Normal Mode	45,000 	1,040 	21 	 	
Thorlon 	 	Normal Mode	45,000 	1,040 	21 	 	
Vinny 	 	Normal Mode	45,000 	1,040 	21 	 	
WilliamTiger 	 	Normal Mode	45,000 	1,040 	21 	 	
Winghide 	 	Normal Mode	45,000 	1,040 	21 	 	
_onah 	 	Normal Mode	45,000 	1,040 	21 	 	
aPunch 	 	Normal Mode	45,000 	1,040 	21 	 	
codename_B 	 	Normal Mode	45,000 	1,040 	21 	 	
falloutowns 	 	Normal Mode	45,000 	1,040 	21 	 	
flameboy101 	 	Normal Mode	45,000 	1,040 	21 	 	
fudgiethewhale 	 	Normal Mode	45,000 	1,040 	21 	 	
hypixel 	 	Normal Mode	45,000 	1,040 	21 	 	
sfarnham 	 	Normal Mode	45,000 	1,040 	21 	 	
skyerzz 	 	Normal Mode	45,000 	1,040 	21 	 	
Crypt Undead 	 	 	800,000 	13,000 	268 	 	Cannot pull out its bow, retains damage reduction passive.
AdamWho 	 	 	15,000,000 	225,000 	4,650 	 	
AgentK 	 	 	15,000,000 	225,000 	4,650 	 	
Bembo 	 	 	15,000,000 	225,000 	4,650 	 	
BlocksKey 	 	 	15,000,000 	225,000 	4,650 	 	
Bloozing 	 	 	15,000,000 	225,000 	4,650 	 	
Cecer 	 	 	15,000,000 	225,000 	4,650 	 	
Cheesey 	 	 	15,000,000 	225,000 	4,650 	 	
ChiLynn 	 	 	15,000,000 	225,000 	4,650 	 	
DEADORKAI 	 	 	15,000,000 	225,000 	4,650 	 	
Dctr 	 	 	15,000,000 	225,000 	4,650 	 	
DistrictGecko 	 	 	15,000,000 	225,000 	4,650 	 	
Donpireso 	 	 	15,000,000 	225,000 	4,650 	 	
Dueces 	 	 	15,000,000 	225,000 	4,650 	 	
Externalizable 	 	 	15,000,000 	225,000 	4,650 	 	
JamieTheGeek 	 	 	15,000,000 	225,000 	4,650 	 	
Jayavarmen 	 	 	15,000,000 	225,000 	4,650 	 	
Judg3 	 	 	15,000,000 	225,000 	4,650 	 	
LadyBleu 	 	 	15,000,000 	225,000 	4,650 	 	
Likaos 	 	 	15,000,000 	225,000 	4,650 	 	
Linfoot 	 	 	15,000,000 	225,000 	4,650 	 	
Magicboys 	 	 	15,000,000 	225,000 	4,650 	 	
Minikloon 	 	 	15,000,000 	225,000 	4,650 	 	
MistressEldrid 	 	 	15,000,000 	225,000 	4,650 	 	
Nitroholic 	 	 	15,000,000 	225,000 	4,650 	 	
Ob111 	 	 	15,000,000 	225,000 	4,650 	 	
Plancke 	 	 	15,000,000 	225,000 	4,650 	 	
Plummel 	 	 	15,000,000 	225,000 	4,650 	 	
Relenter 	 	 	15,000,000 	225,000 	4,650 	 	
Revengeee 	 	 	15,000,000 	225,000 	4,650 	 	
Rezzus 	 	 	15,000,000 	225,000 	4,650 	 	
Sylent 	 	 	15,000,000 	225,000 	4,650 	 	
TheMGRF 	 	 	15,000,000 	225,000 	4,650 	 	
Thorlon 	 	 	15,000,000 	225,000 	4,650 	 	
Vinny 	 	 	15,000,000 	225,000 	4,650 	 	
WilliamTiger 	 	 	15,000,000 	225,000 	4,650 	 	
Winghide 	 	 	15,000,000 	225,000 	4,650 	 	
_onah 	 	 	15,000,000 	225,000 	4,650 	 	
aPunch 	 	 	15,000,000 	225,000 	4,650 	 	
codename_B 	 	 	15,000,000 	225,000 	4,650 	 	
falloutowns 	 	 	15,000,000 	225,000 	4,650 	 	
flameboy101 	 	 	15,000,000 	225,000 	4,650 	 	
fudgiethewhale 	 	 	15,000,000 	225,000 	4,650 	 	
sfarnham 	 	 	15,000,000 	225,000 	4,650 	 	
skyerzz 	 	 	15,000,000 	225,000 	4,650 	 	
hypixel 	 	 	75,000,000 	750,000 	15,750	 	
Undead Skeleton 	 	Entrance 	25,000 	800 	16 	 	
Prince Alexander 	 	Normal Mode	60,000 	1,280 	27 	 	
Prince Bernhard 	 	Normal Mode	60,000 	1,280 	27 	 	
Prince Christian 	 	Normal Mode	60,000 	1,280 	27 	 	
Prince Friedrich 	 	Normal Mode	60,000 	1,280 	27 	 	
Prince Marius 	 	Normal Mode	60,000 	1,280 	27 	 	
Prince Nicholas 	 	Normal Mode	60,000 	1,280 	27 	 	
Prince Pieter 	 	Normal Mode	60,000 	1,280 	27 	 	
Prince Valentin 	 	Normal Mode	60,000 	1,280 	27 	 	
Prince Alexander 	 	 	1,000,000 	16,000 	330 	 	
Prince Bernhard 	 	 	1,000,000 	16,000 	330 	 	
Prince Christian 	 	 	1,000,000 	16,000 	330 	 	
Prince Friedrich 	 	 	1,000,000 	16,000 	330 	 	
Prince Marius 	 	 	1,000,000 	16,000 	330 	 	
Prince Nicholas 	 	 	1,000,000 	16,000 	330 	 	
Prince Pieter 	 	 	1,000,000 	16,000 	330 	 	
Prince Valentin 	 	 	1,000,000 	16,000 	330 	 	
Crypt Lurker 	 	Entrance 	12,000 	520 	10 	 	Cannot throw bones.
Scared Skeleton 	 	Entrance 	19,000 	360 	7 	 	
Sniper 	 	Entrance 	13,000 	800 	16 	 	
Tank Zombie 	 	Entrance 	1,500 	320 	6 	 	
Zombie Grunt 	 	Entrance 	22,000 	320 	6 	 	
Skeleton Grunt 	 	Entrance 	18,000 	360 	7 	 	
Crypt Souleater 	 	Entrance 	18,000 	520 	10 	 	Does not fire wither skulls from its bow.
Crypt Dreadlord 	 	Entrance 	19,000 	520 	10 	 	Cannot fire wither skulls.
Tank Zombie 	 	I 	2,500 	464 	9 	 	
Skeleton Grunt 	 	I 	26,000 	544 	11 	 	
Zombie Grunt 	 	I 	36,000 	544 	11 	 	
Undead Skeleton 	 	I 	50,000 	1,280 	27 	 	
Tank Zombie 	 	I () 	60,000 	11,000 	221 	 	
Zombie Grunt 	 	I () 	1,600,000 	14,000 	296 	 	
Skeleton Grunt 	 	I () 	1,300,000 	16,000 	333 	 	
Undead Skeleton 	 	I () 	4,500,000 	60,000 	1,245 	 	
Crypt Lurker 	 	I 	19,000 	920 	18 	 	Cannot throw bones.
Crypt Lurker 	 	I () 	850,000 	15,000 	309 	 	Cannot throw bones.
Scared Skeleton 	 	I 	26,000 	544 	11 	 	
Scared Skeleton 	 	I () 	1,800,000 	17,000 	358 	 	
Sniper 	 	I 	18,000 	1,280 	26 	 	
Sniper 	 	I () 	3,600,000 	60,000 	1,236 	 	
Crypt Souleater 	 	I 	28,000 	800 	16 	 	Does not fire wither skulls from its bow.
Crypt Souleater 	 	I () 	1,100,000 	15,000 	311 	 	Does not fire wither skulls from its bow.
Skeleton Soldier 	 	I 	31,000 	720 	14 	 	
Skeleton Soldier 	 	I () 	1,600,000 	18,000 	376 	 	
Crypt Dreadlord 	 	I 	32,000 	760 	15 	 	Cannot fire wither skulls.
Crypt Dreadlord 	 	I () 	1,050,000 	16,000 	331 	 	Cannot fire wither skulls.
Tank Zombie 	 	II 	4,500 	760 	15 	 	
Zombie Grunt 	 	II 	62,000 	832 	18 	 	
Skeleton Grunt 	 	II 	39,000 	840 	17 	 	
Undead Skeleton 	 	II 	100,000 	1,600 	33 	 	
Tank Zombie 	 	II () 	105,000 	18,000 	361 	 	
Zombie Grunt 	 	II () 	3,000,000 	24,000 	510 	 	
Skeleton Grunt 	 	II () 	2,400,000 	27,000 	564 	 	
Undead Skeleton 	 	II () 	5,400,000 	69,000 	1,434 	 	
Crypt Lurker 	 	II 	26,000 	1,200 	24 	 	Cannot throw bones.
Crypt Lurker 	 	II () 	1,500,000 	24,750 	510 	 	Cannot throw bones.
Scared Skeleton 	 	II 	44,000 	848 	17 	 	
Scared Skeleton 	 	II () 	3,300,000 	30,000 	633 	 	
Sniper 	 	II 	28,000 	2,000 	40 	 	
Sniper 	 	II () 	5,700,000 	97,500 	2,007 	 	
Crypt Souleater 	 	II 	48,000 	1,220 	24 	 	Does not fire wither skulls from its bow.
Crypt Souleater 	 	II () 	2,100,000 	26,250 	546 	 	Does not fire wither skulls from its bow.
Skeleton Soldier 	 	II 	57,000 	1,120 	23 	 	
Skeleton Soldier 	 	II () 	3,000,000 	30,000 	630 	 	
Crypt Dreadlord 	 	II 	65,000 	1,120 	23 	 	Cannot fire wither skulls.
Crypt Dreadlord 	 	II () 	2,025,000 	27,750 	575 	 	Cannot fire wither skulls.
Skeleton Master 	 	II 	59,000 	2,625 	54 	 	Cannot fire wither skulls.
Skeleton Master 	 	II () 	3,450,000 	45,000 	935 	 	Cannot fire wither skulls.
Angry Archaeologist 	 	Entrance 	9,500 	320 	6 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	Entrance 	60,000 	360 	8 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Tank Zombie 	 	III 	8,000 	1,320 	26 	 	
Skeleton Grunt 	 	III 	62,000 	1,600 	33 	 	
Undead Skeleton 	 	III 	150,000 	2,160 	45 	 	
Skeletor 	 	III 	250,000 	3,560 	74 	 	Cannot throw bones.
Tank Zombie 	 	III () 	160,000 	25,000 	502 	 	
Skeleton Grunt 	 	III () 	6,000,000 	60,000 	1,260 	 	
Undead Skeleton 	 	III () 	6,300,000 	78,000 	1,623 	 	
Skeletor 	 	III () 	6,900,000 	90,000 	1,869 	 	Cannot throw bones.
Lost Adventurer (Unstable) 	 	Entrance 	60,000 	360 	8 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Crypt Lurker 	 	III 	40,000 	1,800 	36 	 	Cannot throw bones.
Crypt Lurker 	 	III () 	2,300,000 	36,000 	743 	 	Cannot throw bones.
Lost Adventurer (Holy) 	 	Entrance 	60,000 	360 	8 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	Entrance 	65,000 	360 	8 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Zombie Soldier 	 	III 	140,000 	1,640 	34 	 	
Sniper 	 	III 	45,000 	3,720 	74 	 	
Zombie Soldier 	 	III () 	6,000,000 	44,000 	940 	 	
Sniper 	 	III () 	8,000,000 	140,000 	2,880 	 	
Lost Adventurer (Young) 	 	I 	95,000 	544 	12 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Crypt Souleater 	 	III 	85,000 	2,000 	41 	 	Does not fire wither skulls from its bow.
Lost Adventurer (Young) 	 	I () 	8,000,000 	24,000 	560 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Crypt Souleater 	 	III () 	5,100,000 	60,000 	1,251 	 	Does not fire wither skulls from its bow.
Lost Adventurer (Unstable) 	 	I 	95,000 	544 	12 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Skeleton Soldier 	 	III 	90,000 	1,920 	39 	 	
Zombie Knight 	 	III 	170,000 	2,280 	48 	 	
Lost Adventurer (Unstable) 	 	I () 	8,000,000 	24,000 	560 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Zombie Knight 	 	III () 	7,000,000 	56,000 	1,190 	 	
Skeleton Soldier 	 	III () 	7,200,000 	67,500 	1,422 	 	
Lost Adventurer (Holy) 	 	I 	95,000 	544 	12 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Crypt Dreadlord 	 	III 	118,000 	1,880 	39 	 	Cannot fire wither skulls.
Lost Adventurer (Holy) 	 	I () 	8,000,000 	24,000 	560 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Crypt Dreadlord 	 	III () 	3,300,000 	42,000 	873 	 	Cannot fire wither skulls.
Lost Adventurer (Superior) 	 	I 	100,000 	544 	12 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Skeleton Master 	 	III 	99,000 	4,050 	82 	 	Cannot fire wither skulls.
Skeleton Master 	 	III () 	5,400,000 	75,000 	1,554 	 	Cannot fire wither skulls.
Lost Adventurer (Superior) 	 	I () 	25,500,000 	78,000 	1,815 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Angry Archaeologist 	 	I 	20,000 	640 	13 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	EntranceIII	170,000 	856 	19 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Super Tank Zombie 	 	IV 	20,000 	2,320 	46 	 	Retains its damage reduction passive, but not its knockback immunity.
Undead Skeleton 	 	IV 	200,000 	3,240 	67 	 	
Super Archer 	 	IV 	400,000 	4,240 	89 	 	
Withermancer 	 	IV 	300,000 	4,640 	96 	 	Cannot summon wither skulls, and by extension, cannot store them.
Skeletor 	 	IV 	500,000 	4,640 	98 	 	Cannot throw bones.
Fels 	 	V 	600,000 	8,000 	166 	 	Invisible, but can still attack.
Angry Archaeologist 	 	I () 	1,000,000 	24,000 	490 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Super Tank Zombie 	 	IV () 	180,000 	25,600 	514 	 	Retains its damage reduction passive, but not its knockback immunity.
Lost Adventurer (Young) 	 	III
() 	14,250,000 	42,000 	983 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Undead Skeleton 	 	IV () 	7,500,000 	87,000 	1,815 	 	
Skeletor 	 	IV () 	7,800,000 	99,000 	2,058 	 	Cannot throw bones.
Withermancer 	 	IV () 	31,250,000 	100,000 	2,313 	 	Cannot summon wither skulls, and by extension, cannot store them.
Super Archer 	 	IV () 	48,000,000 	105,000 	2,580 	 	
Fels 	 	V () 	45,000,000 	150,000 	3,450 	 	Invisible, but can still attack.
Lost Adventurer (Unstable) 	 	EntranceIII	170,000 	856 	19 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Crypt Lurker 	 	IV 	82,000 	2,800 	57 	 	Cannot throw bones.
Lost Adventurer (Unstable) 	 	III
() 	14,250,000 	42,000 	983 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Crypt Lurker 	 	IV () 	3,250,000 	48,750 	1,008 	 	Cannot throw bones.
Lost Adventurer (Holy) 	 	EntranceIII	170,000 	856 	19 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	III
() 	14,250,000 	42,000 	983 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	EntranceIII	175,000 	856 	19 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Zombie Soldier 	 	IV 	260,000 	2,480 	53 	 	
Sniper 	 	IV 	70,000 	8,480 	171 	 	
Lost Adventurer (Superior) 	 	III
() 	15,000,000 	45,000 	1,050 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Zombie Soldier 	 	IV () 	8,750,000 	62,500 	1,338 	 	
Sniper 	 	IV () 	10,500,000 	187,500 	3,855 	 	
Crypt Souleater 	 	IV 	150,000 	2,800 	58 	 	Does not fire wither skulls from its bow.
Crypt Souleater 	 	IV () 	6,000,000 	67,500 	1,410 	 	Does not fire wither skulls from its bow.
Skeleton Soldier 	 	IV 	160,000 	2,640 	55 	 	
Zombie Knight 	 	IV 	330,000 	2,880 	61 	 	
Skeleton Soldier 	 	IV () 	8,400,000 	75,000 	1,584 	 	
Zombie Knight 	 	IV () 	10,000,000 	77,500 	1,650 	 	
Crypt Dreadlord 	 	IV 	210,000 	2,840 	59 	 	Cannot fire wither skulls.
Crypt Dreadlord 	 	IV () 	4,875,000 	58,750 	1,224 	 	Cannot fire wither skulls.
Skeleton Master 	 	IV 	180,000 	5,700 	116 	 	Cannot fire wither skulls.
Skeleton Master 	 	IV () 	8,000,000 	110,000 	2,280 	 	Cannot fire wither skulls.
Angry Archaeologist 	 	EntranceIII	44,000 	1,152 	23 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	IIIII 	300,000 	1,760 	38 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Super Tank Zombie 	 	V 	35,000 	3,520 	70 	 	Retains its damage reduction passive, but not its knockback immunity.
Undead Skeleton 	 	V 	250,000 	4,240 	88 	 	
Super Archer 	 	V 	550,000 	6,240 	131 	 	
Withermancer 	 	V 	470,000 	6,400 	133 	 	Cannot summon wither skulls, and by extension, cannot store them.
Skeletor 	 	V 	700,000 	6,400 	135 	 	Cannot throw bones.
Fels 	 	VI 	700,000 	9,600 	199 	 	Invisible, but can still attack.
Wither Miner 	 	VII 	10,000,000 	14,400 	388 	 	Cannot shoot wither skulls.
Wither Guard 	 	VII 	3,500,000 	20,000 	435 	 	
Super Tank Zombie 	 	V () 	300,000 	35,000 	703 	 	Retains its damage reduction passive, but not its knockback immunity.
Angry Archaeologist 	 	III
() 	1,875,000 	40,500 	829 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	IIIII
() 	24,000,000 	70,000 	1,640 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Wither Husk 	 	VII () 	500,000,000	90,000 	6,800 	 	
Undead Skeleton 	 	V () 	8,400,000 	96,000 	2,004 	 	
Skeletor 	 	V () 	9,000,000 	108,000 	2,250 	 	Cannot throw bones.
Super Archer 	 	V () 	60,000,000 	135,000 	3,300 	 	
Withermancer 	 	V () 	48,000,000 	150,000 	3,480 	 	Cannot summon wither skulls, and by extension, cannot store them.
Wither Miner 	 	VII () 	300,000,000	180,000 	6,600 	 	Cannot shoot wither skulls.
Fels 	 	VI () 	80,000,000 	200,000 	4,800 	 	Invisible, but can still attack.
Wither Guard 	 	VII () 	300,000,000	225,000 	7,500 	 	
Lost Adventurer (Unstable) 	 	IIIII 	300,000 	1,760 	38 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Crypt Lurker 	 	V 	123,000 	3,760 	76 	 	Cannot throw bones.
Crypt Lurker 	 	V () 	4,350,000 	63,000 	1,304 	 	Cannot throw bones.
Lost Adventurer (Unstable) 	 	IIIII
() 	24,000,000 	70,000 	1,640 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	IIIII 	300,000 	1,760 	38 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	IIIII
() 	24,000,000 	70,000 	1,640 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	IIIII 	320,000 	1,760 	38 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Zombie Soldier 	 	V 	320,000 	3,520 	73 	 	
Sniper 	 	V 	100,000 	14,240 	286 	 	
Lost Adventurer (Superior) 	 	IIIII
() 	26,000,000 	76,000 	1,780 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Zombie Soldier 	 	V () 	12,000,000 	84,000 	1,800 	 	
Sniper 	 	V () 	13,200,000 	240,000 	4,932 	 	
Crypt Souleater 	 	V 	250,000 	3,680 	77 	 	Does not fire wither skulls from its bow.
Crypt Souleater 	 	V () 	6,900,000 	75,000 	1,569 	 	Does not fire wither skulls from its bow.
Skeleton Soldier 	 	V 	250,000 	4,160 	86 	 	
Zombie Knight 	 	V 	430,000 	4,160 	87 	 	
Skeleton Soldier 	 	V () 	9,600,000 	82,500 	1,746 	 	
Zombie Knight 	 	V () 	13,500,000 	102,000 	2,175 	 	
Crypt Dreadlord 	 	V 	270,000 	4,080 	85 	 	Cannot fire wither skulls.
Crypt Dreadlord 	 	V () 	6,750,000 	78,000 	1,628 	 	Cannot fire wither skulls.
Skeleton Master 	 	V 	280,000 	8,700 	177 	 	Cannot fire wither skulls.
Skeleton Master 	 	V () 	11,100,000 	150,000 	3,111 	 	Cannot fire wither skulls.
Angry Archaeologist 	 	IIIII 	75,000 	2,280 	47 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	IV 	450,000 	2,680 	59 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Super Tank Zombie 	 	VI 	45,000 	4,560 	91 	 	Retains its damage reduction passive, but not its knockback immunity.
Undead Skeleton 	 	VI 	360,000 	5,760 	119 	 	
Skeletor 	 	VI 	1,000,000 	8,040 	171 	 	Cannot throw bones.
Withermancer 	 	VI 	600,000 	8,480 	176 	 	Cannot summon wither skulls, and by extension, cannot store them.
Zombie Commander 	 	VI 	1,700,000 	8,800 	193 	 	Cannot cast the whip.
Super Archer 	 	VI 	750,000 	9,600 	200 	 	
Skeletor Prime 	 	VI 	1,515,151 	9,600 	207 	 	Cannot throw bones.
Fels 	 	VII 	1,500,000 	20,000 	415 	 	Invisible, but can still attack.
Super Tank Zombie 	 	VI () 	525,000 	48,000 	965 	 	Retains its damage reduction passive, but not its knockback immunity.
Angry Archaeologist 	 	IIIII
() 	3,000,000 	64,000 	1,310 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	IV () 	35,000,000 	100,000 	2,350 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Skeletor 	 	VI () 	10,200,000 	117,000 	2,442 	 	Cannot throw bones.
Undead Skeleton 	 	VI () 	12,800,000 	140,000 	2,928 	 	
Skeletor Prime 	 	VI () 	17,373,736 	176,000 	3,694 	 	Cannot throw bones.
Withermancer 	 	VI () 	88,000,000 	200,000 	4,880 	 	Cannot summon wither skulls, and by extension, cannot store them.
Super Archer 	 	VI () 	100,000,000	200,000 	5,000 	 	
Fels 	 	VII () 	160,000,000	240,000 	6,400 	 	Invisible, but can still attack.
Zombie Commander 	 	VI () 	160,000,000	280,000 	7,200 	 	Cannot cast the whip.
Lost Adventurer (Unstable) 	 	IV 	450,000 	2,680 	59 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Crypt Lurker 	 	VI 	200,000 	4,720 	96 	 	Cannot throw bones.
Crypt Lurker 	 	VI () 	6,400,000 	80,000 	1,664 	 	Cannot throw bones.
Lost Adventurer (Unstable) 	 	IV () 	35,000,000 	100,000 	2,350 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	IV 	450,000 	2,680 	59 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	IV () 	35,000,000 	100,000 	2,350 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	IV 	475,000 	2,680 	59 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Zombie Soldier 	 	VI 	500,000 	4,800 	101 	 	
Sniper 	 	VI 	200,000 	22,240 	447 	 	
Lost Adventurer (Superior) 	 	IV () 	37,500,000 	105,000 	2,475 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Zombie Soldier 	 	VI () 	18,000,000 	112,000 	2,420 	 	
Sniper 	 	VI () 	18,400,000 	300,000 	6,184 	 	
Crypt Souleater 	 	VI 	375,000 	4,640 	97 	 	Does not fire wither skulls from its bow.
Mimic 	 	VI 	1,500,000 	9,600 	207 	 	Much slower than its original counterpart.
Crypt Souleater 	 	VI () 	10,400,000 	100,000 	2,104 	 	Does not fire wither skulls from its bow.
Mimic 	 	VI () 	150,000,000	150,000 	4,500 	 	Much slower than its original counterpart.
Zombie Knight 	 	VI 	580,000 	5,520 	116 	 	
Skeleton Soldier 	 	VI 	360,000 	5,600 	116 	 	
Skeleton Soldier 	 	VI () 	14,400,000 	105,000 	2,244 	 	
Zombie Knight 	 	VI () 	20,000,000 	132,000 	2,840 	 	
Crypt Dreadlord 	 	VI 	390,000 	5,680 	118 	 	Cannot fire wither skulls.
Crypt Dreadlord 	 	VI () 	10,200,000 	100,000 	2,102 	 	Cannot fire wither skulls.
Skeleton Master 	 	VI 	400,000 	12,000 	244 	 	Cannot fire wither skulls.
Skeleton Master 	 	VI () 	21,000,000 	200,000 	4,210 	 	Cannot fire wither skulls.
Angry Archaeologist 	 	IV 	125,000 	2,800 	57 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	IIIV 	550,000 	3,200 	70 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	III 	700,000 	3,280 	73 	 	Completely invisible except for its iron sword. Cannot teleport.
Undead Skeleton 	 	VII 	360,000 	5,760 	119 	 	
Super Tank Zombie 	 	VII 	90,000 	10,240 	206 	 	Retains its damage reduction passive, but not its knockback immunity.
Withermancer 	 	VII 	1,250,000 	17,600 	365 	 	Cannot summon wither skulls, and by extension, cannot store them.
Zombie Commander 	 	VII 	3,500,000 	18,400 	403 	 	Cannot cast the whip.
Skeletor Prime 	 	VII 	3,131,313 	20,000 	431 	 	Cannot throw bones.
Super Archer 	 	VII 	1,600,000 	20,800 	432 	 	
Super Tank Zombie 	 	VII () 	1,050,000 	54,250 	1,096 	 	Retains its damage reduction passive, but not its knockback immunity.
Angry Archaeologist 	 	IV () 	4,375,000 	87,500 	1,794 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Undead Skeleton 	 	VII () 	10,500,000 	114,000 	2,385 	 	
Shadow Assassin 	 	III () 	40,000,000 	120,000 	2,800 	 	Completely invisible except for its iron sword. Cannot teleport.
Lost Adventurer (Young) 	 	IIIV
() 	48,000,000 	135,000 	3,180 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Skeletor Prime 	 	VII () 	20,606,060 	192,000 	4,046 	 	Cannot throw bones.
Super Archer 	 	VII () 	200,000,000	220,000 	6,400 	 	
Withermancer 	 	VII () 	150,000,000	240,000 	6,300 	 	Cannot summon wither skulls, and by extension, cannot store them.
Zombie Commander 	 	VII () 	250,000,000	320,000 	8,900 	 	Cannot cast the whip.
Lost Adventurer (Unstable) 	 	IIIV 	550,000 	3,200 	70 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Crypt Lurker 	 	VII 	420,000 	10,400 	212 	 	Cannot throw bones.
Crypt Lurker 	 	VII () 	13,000,000 	90,000 	1,930 	 	Cannot throw bones.
Lost Adventurer (Unstable) 	 	IIIV
() 	48,000,000 	135,000 	3,180 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	IIIV 	550,000 	3,200 	70 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	IIIV
() 	48,000,000 	135,000 	3,180 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	IIIV 	575,000 	3,200 	70 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Zombie Soldier 	 	VII 	1,200,000 	9,600 	204 	 	
Sniper 	 	VII 	500,000 	46,400 	933 	 	
Zombie Soldier 	 	VII () 	36,000,000 	124,000 	2,840 	 	
Lost Adventurer (Superior) 	 	IIIV
() 	52,500,000 	144,000 	3,405 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Sniper 	 	VII () 	36,000,000 	340,000 	7,160 	 	
Crypt Souleater 	 	VII 	800,000 	10,400 	216 	 	Does not fire wither skulls from its bow.
Mimic 	 	VII 	3,000,000 	19,200 	414 	 	Much slower than its original counterpart.
Crypt Souleater 	 	VII () 	20,000,000 	110,000 	2,400 	 	Does not fire wither skulls from its bow.
Mimic 	 	VII () 	180,000,000	180,000 	5,400 	 	Much slower than its original counterpart.
Zombie Knight 	 	VII 	1,280,000 	11,200 	237 	 	
Skeleton Soldier 	 	VII 	750,000 	11,600 	240 	 	
Skeleton Soldier 	 	VII () 	28,000,000 	120,000 	2,680 	 	
Zombie Knight 	 	VII () 	40,000,000 	148,000 	3,360 	 	
Crypt Dreadlord 	 	VII 	840,000 	11,840 	245 	 	Cannot fire wither skulls.
Crypt Dreadlord 	 	VII () 	20,000,000 	114,000 	2,480 	 	Cannot fire wither skulls.
Skeleton Master 	 	VII 	900,000 	24,000 	489 	 	Cannot fire wither skulls.
Skeleton Master 	 	VII () 	42,000,000 	227,500 	4,970 	 	Cannot fire wither skulls.
King Midas 	 	III 	300,000 	3,760 	78 	 	Cannot use the Gold Wave ability and does not retain its damage reduction passive, causing it to take full damage.
Angry Archaeologist 	 	IIIV 	180,000 	3,840 	79 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	III 	1,100,000 	4,080 	93 	 	Completely invisible except for its iron sword. Cannot teleport.
Lost Adventurer (Young) 	 	IVVI 	1,100,000 	4,440 	100 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Spirit Bear 	 	IV 	5,000,000 	10,240 	255 	 	Cannot shoot arrows.
King Midas 	 	III () 	8,600,000 	52,000 	1,126 	 	Cannot use the Gold Wave ability and does not retain its damage reduction passive, causing it to take full damage.
Angry Archaeologist 	 	IIIV
() 	6,000,000 	114,000 	2,340 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	IVVI
() 	54,000,000 	150,000 	3,540 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	III () 	55,000,000 	175,000 	4,050 	 	Completely invisible except for its iron sword. Cannot teleport.
Spirit Bear 	 	IV () 	180,000,000	182,000 	5,440 	 	Cannot shoot arrows.
Lost Adventurer (Unstable) 	 	IVVI 	1,100,000 	4,440 	100 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Unstable) 	 	IVVI
() 	54,000,000 	150,000 	3,540 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	IVVI 	1,100,000 	4,440 	100 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	IVVI
() 	54,000,000 	150,000 	3,540 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	IVVI 	1,200,000 	4,440 	101 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	IVVI
() 	60,000,000 	165,000 	3,900 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Frozen Adventurer 	 	IVV 	1,100,000 	4,440 	100 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health. Cannot use its Ice Spray ability and cannot strike enemies with lightning.
Frozen Adventurer 	 	IVV
() 	60,000,000 	165,000 	3,900 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health. Cannot use its Ice Spray ability and cannot strike enemies with lightning.
Frozen Adventurer 	 	IV 	475,000 	2,840 	62 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health. Cannot use its Ice Spray ability and cannot strike enemies with lightning.
Frozen Adventurer 	 	IV () 	42,000,000 	120,000 	2,820 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health. Cannot use its Ice Spray ability and cannot strike enemies with lightning.
Angry Archaeologist 	 	IVVI 	240,000 	4,640 	95 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	IV 	2,000,000 	5,120 	122 	 	Completely invisible except for its iron sword. Cannot teleport.
King Midas 	 	IV 	800,000 	5,760 	123 	 	Cannot use the Gold Wave ability and does not retain its damage reduction passive, causing it to take full damage.
Lost Adventurer (Young) 	 	V 	1,600,000 	5,920 	134 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
King Midas 	 	IV () 	12,000,000 	75,000 	1,620 	 	Cannot use the Gold Wave ability and does not retain its damage reduction passive, causing it to take full damage.
Angry Archaeologist 	 	IVVI
() 	6,900,000 	120,000 	2,469 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	V () 	60,000,000 	165,000 	3,900 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	IV () 	75,000,000 	240,000 	5,550 	 	Completely invisible except for its iron sword. Cannot teleport.
Lost Adventurer (Unstable) 	 	V 	1,600,000 	5,920 	134 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Unstable) 	 	V () 	60,000,000 	165,000 	3,900 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	V 	1,600,000 	5,920 	134 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	V 	60,000,000 	165,000 	3,900 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	V 	1,750,000 	6,240 	143 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	V () 	66,000,000 	180,000 	4,260 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Frozen Adventurer 	 	VVI 	1,600,000 	6,240 	141 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health. Cannot use its Ice Spray ability and cannot strike enemies with lightning.
Frozen Adventurer 	 	VVI
() 	66,000,000 	180,000 	4,260 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health. Cannot use its Ice Spray ability and cannot strike enemies with lightning.
Angry Archaeologist 	 	V 	320,000 	6,400 	131 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	V 	3,000,000 	6,640 	163 	 	Completely invisible except for its iron sword. Cannot teleport.
King Midas 	 	V 	1,400,000 	7,200 	158 	 	Cannot use the Gold Wave ability and does not retain its damage reduction passive, causing it to take full damage.
Lost Adventurer (Young) 	 	VIVII 	2,600,000 	7,920 	184 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Zombie Lord 	 	VII 	5,000,000 	20,000 	450 	 	
Skeleton Lord 	 	VII 	2,000,000 	24,000 	500 	 	
King Midas 	 	V () 	15,600,000 	102,000 	2,196 	 	Cannot use the Gold Wave ability and does not retain its damage reduction passive, causing it to take full damage.
Angry Archaeologist 	 	V () 	7,800,000 	129,000 	2,658 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	VIVII
() 	92,000,000 	240,000 	5,720 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	V () 	84,000,000 	270,000 	6,240 	 	Completely invisible except for its iron sword. Cannot teleport.
Skeleton Lord 	 	VII () 	120,000,000	300,000 	7,200 	 	
Zombie Lord 	 	VII () 	300,000,000	320,000 	9,400 	 	
Lost Adventurer (Unstable) 	 	VIVII 	2,600,000 	7,920 	184 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Unstable) 	 	VIVII
() 	104,000,000	240,000 	5,840 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	VIVII 	2,600,000 	7,920 	184 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	VIVII 	104,000,000	240,000 	5,840 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	VIVII 	2,800,000 	8,400 	196 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	VIVII
() 	112,000,000	280,000 	6,720 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Frozen Adventurer 	 	VIVII 	2,600,000 	8,400 	194 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health. Cannot use its Ice Spray ability and cannot strike enemies with lightning.
Frozen Adventurer 	 	VIVII
() 	134,000,000	280,000 	6,940 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health. Cannot use its Ice Spray ability and cannot strike enemies with lightning.
Angry Archaeologist 	 	VIVII 	420,000 	8,400 	172 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	VI 	4,200,000 	8,640 	215 	 	Completely invisible except for its iron sword. Cannot teleport.
King Midas 	 	VI 	2,100,000 	9,600 	213 	 	Cannot use the Gold Wave ability and does not retain its damage reduction passive, causing it to take full damage.
Lost Adventurer (Young) 	 	VII 	6,600,000 	16,000 	386 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
King Midas 	 	VI () 	22,400,000 	140,000 	3,024 	 	Cannot use the Gold Wave ability and does not retain its damage reduction passive, causing it to take full damage.
Angry Archaeologist 	 	VIVII
() 	12,000,000 	184,000 	3,800 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Young) 	 	VII () 	150,000,000	240,000 	6,300 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	VI () 	124,000,000	400,000 	9,240 	 	Completely invisible except for its iron sword. Cannot teleport.
Lost Adventurer (Unstable) 	 	VII 	6,600,000 	16,000 	386 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Unstable) 	 	VII () 	150,000,000	240,000 	6,300 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	VII 	6,600,000 	16,000 	386 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Holy) 	 	VII 	150,000,000	240,000 	6,300 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	VII 	7,000,000 	17,600 	422 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Lost Adventurer (Superior) 	 	VII () 	160,000,000	240,000 	6,400 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Frozen Adventurer 	 	VII 	6,600,000 	17,600 	418 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health. Cannot use its Ice Spray ability and cannot strike enemies with lightning.
Frozen Adventurer 	 	VII () 	160,000,000	240,000 	6,400 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health. Cannot use its Ice Spray ability and cannot strike enemies with lightning.
Angry Archaeologist 	 	VII 	900,000 	17,600 	361 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	VII 	10,000,000 	19,200 	484 	 	Completely invisible except for its iron sword. Cannot teleport.
King Midas 	 	VII 	4,300,000 	20,800 	459 	 	Cannot use the Gold Wave ability and does not retain its damage reduction passive, causing it to take full damage.
King Midas 	 	VII () 	35,000,000 	152,000 	3,390 	 	Cannot use the Gold Wave ability and does not retain its damage reduction passive, causing it to take full damage.
Angry Archaeologist 	 	VII () 	18,000,000 	184,000 	3,860 	 	Cannot pull out its bow, use its sword ability, or heal up once low on health.
Shadow Assassin 	 	VII () 	140,000,000	400,000 	9,400 	 	Completely invisible except for its iron sword. Cannot teleport.
Shadow Assassin 	 	VII 	20,000,000 	48,000 	1,160 	 	Completely invisible except for its iron sword. Cannot teleport.
Shadow Assassin 	 	VII () 	145,000,000	400,000 	9,450 	 	Completely invisible except for its iron sword. Cannot teleport.
Apostle 	 	VII () 	800,000,000	120,000 	10,400	 	
|-|Kuudra =
Name 	Level	Tier 	 	 	Cost	Drop Chance	Notes
Explosive Imp 	 	Basic 	100,000 	2,000	41 	 	
Kuudra Berserker	 	Basic 	3,000,000 	2,000	70 	 	
Kuudra Landmine 	 	Basic 	8,000,000 	3,000	140 	 	
Wither Sentry 	 	Basic 	150,000 	4,800	98 	 	
Kuudra Follower 	 	Basic 	4,500,000 	5,000	145 	 	
Blight 	 	Basic 	4,000,000 	6,000	160 	 	
Kuudra Berserker	 	Hot 	3,500,000 	2,200	79 	 	
Kuudra Landmine 	 	Hot 	8,500,000 	3,000	145 	 	
Wither Sentry 	 	Hot 	150,000 	4,800	98 	 	
Kuudra Follower 	 	Hot 	6,500,000 	5,500	175 	 	
Blight 	 	Hot 	4,500,000 	6,200	169 	 	
Kuudra Berserker	 	Burning 	4,000,000 	3,000	100 	 	
Kuudra Landmine 	 	Burning 	9,000,000 	3,400	158 	 	
Wither Sentry 	 	Burning 	150,000 	4,800	98 	 	
Kuudra Follower 	 	Burning 	8,500,000 	5,800	201 	 	
Blight 	 	Burning 	5,000,000 	7,000	190 	 	
Kuudra Berserker	 	Fiery 	4,500,000 	4,000	125 	 	
Kuudra Landmine 	 	Fiery 	9,500,000 	4,200	179 	 	
Wither Sentry 	 	Fiery 	150,000 	4,800	98 	 	
Kuudra Follower 	 	Fiery 	10,500,000	6,000	225 	 	
Blight 	 	Fiery 	5,500,000 	7,800	211 	 	
Wither Sentry 	 	Infernal	150,000 	2,400	50 	 	
Kuudra Berserker	 	Infernal	5,000,000 	5,000	150 	 	
Kuudra Landmine 	 	Infernal	10,000,000	5,000	200 	 	
Kuudra Follower 	 	Infernal	12,500,000	7,000	265 	 	
Blight 	 	Infernal	6,000,000 	8,600	232 	 	
</tabber>