Squads

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Squads=
Squads is a feature where players can congregate and try to push themselves to their best potential while receiving and giving help from friends and competing with other Squads. Squadmates can donate seed packets to each other and work together to do Conquests. Once you have completed the tutorial, you are allowed to join or create a Squad. However, you must have completed Shadow Valley to request seed packets. In a Squads, you are able to share replays from both your own Battle Log and the Squad’s Conquest Log. Squads can have up to 50 members.
==Starting a Squad==
*To create a brand new Squad, the player has to complete the tutorial.
*They must also pay 100 gems to create a Squad.
*When these requirements are met, the player can choose the name of their Squad, tweak the badge, description, and settings to their liking, and at last create the Squad.
*Once the Squad is created, the creator of the Squad automatically becomes the leader of the Squad.
==Donations and Requests==
*While in a Squad, you are able to donate and request seed packets to Squadmates.
*You can request every 7 hours for seed packets of your choosing. You are allowed to request for any World, Conquest or Event plant you have unlocked. You get more donations as you get a new world as well as you can donate more seed packets too.
**You can choose to speed up the cooldown using gems at the rate of 1 gem per 5 minutes.
*You can respond to any donation requests by donating seed packets of your own. In the case that your plant is max level, it costs coins to do this instead; the amount of coins you spend this way is double to the amount you get back by this donation.
*You will receive 1 XP and 5 coins for each World seed packet donated or 10 XP and 50 coins for each Conquest or Event seed packet donated.
*Squad-wide donations are reset on a weekly basis.
World 	World 	Donations 	Requests 	Daily Donation Limit
Name 	Number	Donations 	Requests 	Daily Donation Limit
Suburbia 	1 	2 World or 2 Conquest or Event	10 World or 5 Conquest or Event 	90
Shadow Valley 	2 	3 World or 2 Conquest or Event	10 World or 5 Conquest or Event 	100
Destiny Desert 	3 	4 World or 3 Conquest or Event	15 World or 10 Conquest or Event	110
Lunar Landing 	4 	5 World or 4 Conquest or Event	20 World or 15 Conquest or Event	130
Shipwreck Shores	5 	6 World or 5 Conquest or Event	30 World or 25 Conquest or Event	150
World 6 	6 	8 World or 6 Conquest or Event	40 World or 35 Conquest or Event	180
==Daily Donation Limit==
*The Daily Donation Limit is a restriction which prevents the player from donating a virtually infinite amount of seed packets per day, which in turn prevents the player from earning large amounts of seed packets and coins per day. The Daily Donation Limit limits each player to donate a certain amount of seed packets a day. As you enter higher worlds, your donation limit will increase.
*Donating a World seed packet counts as 1 seed packet to this limit, and donating a Conquest or Event seed packet counts as 5 seed packets to this limit.
*The Daily Donation Limit, as its name suggests, resets daily.
==Squad Settings==
*Squad Leaders can choose between three settings for "type of squad" when starting, which can also be changed later:
**Open: Anyone can join, provided they are in or above the required world.
**Invite Only: Players can request to join (provided they are in or above the required world) and anyone invited can join regardless of the world limit. Knights, Elites, and Leaders have the position of power to decline requests.
**Closed: The Squad does not accept new people joining unless they are invited.
*The Squad Name is set at the Squad's creation, and cannot be changed later.
*The Squad Badge can be set and changed to your desired design whenever you want.
*Leaders, and Elites (see below) can change Squad Settings, including the required world reached and Squad location.
*It is important to note that Squadmates will NOT be automatically kicked as a result of being below the world threshold.
==Squad Roles==
*There are four different roles within a Squad: Member, Knight, Elite and Leader.
**Members have no special privileges within a Squad. They cannot kick or promote, nor change the Squad Settings. This is the default role when you join a Squad.
**Knights are the first level of promotion. They are able to kick Members once every 20 minutes and invite or accept players to the Squad but are not able to change the Squad Settings.
**Elites are the Knight level of promotion. They can kick/promote/demote Members and Knights, recruit/accept players, and are able to change the Squad Settings. They can also send Squad mail. They can also promote new Elites, but not demote.
**The Leader is, for the most part, the player who created a Squad, but they can demote themselves while promoting someone else to the role of Leader. They have the same privileges as Elites, however, the Leader is the only player in the Squad who can kick and demote everyone, no matter the player's role. Transferring leadership of a Squad will demote yourself to Elite, and your desired player will take the Leader role.
|-|Conquests=
Conquests is a feature that was added in the Divide and Conquer update. Starting a Conquest will include all participants in the squad. All squad members who are at least in Destiny Desert and not already a participant of another squad's Conquest are able to participate. Players are not required to participate in both Collection and Battle days. Conquests last for 2 days. The first day is Collection Day, and the second day is Battle Day. You can unlock grand rewards and exclusive plants through conquests. The plant and game modes in Conquests are decided by the season. Seasons run for 2-4 weeks.
==Scoring and Lawn Mowers==
**The amount of points that a zombie is worth is equal to 2 times their health number. The score decreases by 5% each tile closer to your house the zombie is. Points are saved to your season rewards, which is used to gain rewards. 
**In Conquests your brains can't be eaten because you have an infinite amount of lawnmowers. You do not get points for the zombies destroyed by lawnmowers. If you have problems defeating all incoming zombies and your plants get destroyed you can experiment with concentrating fire on certain lanes. But it's a temporary approach because higher level plants can cope with all zombies and you are supposed to max your points that is achieved by defeating as many zombies as possible. Also when a lawnmower is triggered by a zombie to run down a lane, all Zombies are worth 40% less for 5 seconds.
==Eligibility of Members==
*Members are also not eligible for a Conquest if they have left a squad with the member currently participating in a Conquest; this status remains until that squad finishes their Conquest.
**However, if Conquest participants re-join the squad that they left, they will be able to resume participation in the squad's Conquest, if it is still ongoing.
==Collection Day==
*Players get to battle 3 times on Collection Day. Each match lasts 4 minutes.
*On the map you'll find various game modes that change after they've been played.
*Each match takes place in a randomly generated level.
**Only five modes are available during each season, in order to prevent diluting each mode's player pool too much.
***See game modes at the table for Seasons.
**Three modes show up at a time. After a mode is played, it will be replaced by the mode not shown.
*Each match in any game mode will reward Squad Seed Packets but wins earn the most. The maximum amount of seed packets that you can contribute is dictated by your World.
*Squad Seed Packets are used to build your Conquest Lineup for Battle Day and up to 40 different plants can be found. 
*You can only use plants you have, but the plants can be higher level than yours based on how many seed packets you get.
*Duplicate seed packets found during Collection Day raise the maximum level of your squad's plants.
*When Collection Day ends, Battle Day starts.
*Collection Day play is required to play on Battle Day.
==Battle Day==
*Players get to battle once on Battle Day. Each match lasts 6 minutes with a certain level's zombies being spawned. When the level's worth of zombies has been defeated, another random level's zombies begin spawning. Each season, the battle takes place in a different spot.
*Battle with the Squad plants for all the glory! The squad with the most Battle Day wins in the 6-squad group wins the Conquest!
*Six squads with a similar number of eligible participants will form a competitive group. However, the Final Battle is randomly matched rather than head-to-head with other members of the same group.
*Only the players who have done at least one battle on Collection Day are eligible to attack on Battle Day. If fewer than 10 players have done battles, or fewer than 8 different plants are collected, this Conquest fails, and players become ineligible for the rewards they won in Collection Day.
*You get to play one battle on Battle Day, which is called the Final Battle. There is only one goal, to win. This battle takes place in the regular Versus Battle game mode.
**For squads in the 6-squad group with fewer eligible participants than others, some of the squad's participants will be given an extra opportunity to battle so that all six squads have an equal number of battles available.
*For squads with the same amount of Battle Day wins, the tiebreaker is the total amount of points gained. If the points gained are the same, they share the tied rank in question.
*Create a Conquest Lineup out of the squad's Conquest plants to use in your Final Battle.
*Squad plant levels can be higher than your own plant levels.
==Rewards==
*Squad Tokens are earned if your squad placed first or second place. They indicate your squad's success in Conquests. At higher leagues, your squad will lose tokens for being 3rd, 4th, 5th, or last place.
**Each victory on Battle Day will also add one token to your squad's tokens at the end of the Conquest.
**If squads are tied in rank, they share all token gains or losses equally. For example, if two squads are tied for 1st, both squads earn 75 tokens in addition to any tokens they earn for Battle Day victories; however, both squads can obtain the 1st rank Siege Pinata and Conquest Coins.
*At the end of each Conquest, players who made their Battle Day attacks can claim a Siege Pinata, containing the Rank Conquest Coins, the Victory Coins on both Collection and Battle Day, and either Bonus Coins (which equals 40%~120% the amount of aforementioned Coins), gems, or a Power.
*Gain more Squad Tokens to progress through the Squad Leagues which will give bigger Siege Pinata and Conquest Coins.
*At the end of every Conquest Season you'll earn a Conquest Pinata.
**Your Conquest Pinata is based on your squad League and the highest ranked Conquest you participated in during the season.
**Help your squad achieve a better rank or higher league to earn a bigger Conquest Pinata for bigger rewards!
===Conquests are under extreme maintenance. They will be improved in 1.7 (Group Effort)===
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