145315-hows-the-lag-on-entity-2

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Hidey ho, folks,
 
I just can't take the lag on Entity-1 anymore... it's driving me bat guano insane and making a game I truly enjoy playing... miserable to play :(
 
How about Entity-2?  Is the population low enough that the lag is minimal or gone?
 
Or is this an infrastructure, network code issue on Carbine's part they just can't fix and exists on all servers regardless of population?
 
Thanks for any insight you have.
 
Take care,
Daruma, nOoB Extraordinaire	
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			I had two cases of loosing connection today, first issue of any kind i have had in weeks.  Once those issues (and it could have been my isp) cleared up i have not had any lag since.  So on the whole, Entity 2 seems to be mostly lag free. (from my perspective, I have not had any lag since the bad weekend a couple of weeks ago).	
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Disconnect's are not lag.
 
Lag is a noticeable delay between the action of players and the reaction of the server. Lag can be caused by high latency, it may also occur due to insufficient processing power in the client. 
 
Random disconnect's can be caused by many different thing's. In game UI not properly loading, bogged down router, wired vs wireless connection, proxy setting's, background program's running on your PC, outdated network or Video driver's, conflicting network information etc.
 
I haven't had any actual 'lag' in week's. I've read a few player's saying they're still experiencing brief moment's of lag. It could be a problem with their PC and not the Game itself, not saying it is just that it's possible.
 
I've have had a couple random disconnected the past couple week's, only a few but it has happened.
 
I'm plying on Entity (1) BTW. 
			
				
	Edited October 26, 2015 by Equa1ity	
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I came from Warhound, i stopped playing on there and decided to play on Entity as i was looking for a Oceanic Guild. On Warhound there has been no lag for me for the past 3 weeks, on Entity i only get slight lag during US prime time.
Tho yesterday was odd i had slight lag out in the zones but i had none in illium and illium was packed lol	
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Basically nonexistant for me.  Occasionally I'll get a blip, but generally nothing.
 
On the downside, there's no-one here.  There's only 1 endgame viable guild on the entire Dominion side, for example.	
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Sorry if I was unclear.  I know what lag is.  I had horrible lag, several seconds long at a time, etc. a couple of weekends ago.  The ONLY issues i have had in the last two weeks was earlier today I lost connection twice.  Not sure what caused that, it could have been my isp, etc.  but zero lag. 
 
As has been said, we are very low populated, many players jumped back over to Entity 1 the moment lag let up, so we are pretty bare.  As an example, you guys were able to do the effigy in what, two days?  We are still less than half way there (and dominion last i checked only had like 10k done).
 
Yeah, pretty low population server.	
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			It's about the same as Entity-1 was pre-f2p both in population and lag.	
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			Malgrave has had zero lag entirely on Entity 2 for the last 5 or so days when I play.	
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Thank you all for the helpful replies.
 
I created a new character on Entity-2, and we'll see how it goes.  New race/faction, so it's a new starting area... so even if they merge, it won't feel like a complete waste of time.
 
As for the lag this past weekend on Entity-1, (10/23 - 10//25), on my Lv 22 Esper in the Stormwing area it was HORRENDOUS !!  3 or 4 seconds, though it feels like much longer, before an attack executes... and when it all comes back, often times I'm pretty beat up :(
 
Just got completely unplayable and unenjoyable for me.
 
And while I suppose it could be on my end... considering I have no such issues in any other game I'm currently playing, (including the Beta for Trion's Devilian), I'd say it's NOT on my end.
 
We'll see how Entity-2 goes.  I really hope they get this worked out... but at least for the time being I can play, and enjoy it, on Entity-2... until everyone else gets the same idea and that becomes a lag fest and Entity-1 a ghost town, LOL.
 
Thank you again.
 
Take care,
Daruma, nOoB Extraordinaire	
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Thank you all for the helpful replies.
 
I created a new character on Entity-2, and we'll see how it goes.  New race/faction, so it's a new starting area... so even if they merge, it won't feel like a complete waste of time.
 
As for the lag this past weekend on Entity-1, (10/23 - 10//25), on my Lv 22 Esper in the Stormwing area it was HORRENDOUS !!  3 or 4 seconds, though it feels like much longer, before an attack executes... and when it all comes back, often times I'm pretty beat up :(
 
Just got completely unplayable and unenjoyable for me.
 
And while I suppose it could be on my end... considering I have no such issues in any other game I'm currently playing, (including the Beta for Trion's Devilian), I'd say it's NOT on my end.
 
We'll see how Entity-2 goes.  I really hope they get this worked out... but at least for the time being I can play, and enjoy it, on Entity-2... until everyone else gets the same idea and that becomes a lag fest and Entity-1 a ghost town, LOL.
 
Thank you again.
 
Take care,
Daruma, nOoB Extraordinaire
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I personally have not had lag on the original Entity server for weeks, disconnects sure but that's mostly on my isp for that.
 
Not saying it is you but while you may get great performance in one game, I wouldn't consider it to be a parallel to another knowing how code works and/or can be wonky.
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It is the servers. I'm not really getting how some people are saying the lag is gone when it's not. It's not constant like it was, but I'm still seeing it pop up often in various areas. Maybe it's specific to certain zones when it happens. It was happening to me off and on this morning, again. It was intermittent, but pretty frequent over ~50-70 minutes. That was nowhere near "prime time" for NA - 10:30 am or so to 12pm EST. Could be because it was a low level zone, maybe, but I really didn't see many people around.
 
My internet connection is about the same speed as OP, and I don't lag in other games or have ping spikes ever. It's just Wildstar. I've been tempted to move to Entity-2, but I've heard it's pretty much a ghost town :c. Not really much point in transferring if there's not going to be anyone there. Carbine really needs to fix whatever's going on with the servers.
 
Yes, it just went F2P and that can cause lag issues from an influx in population in any game - the same thing happened when TERA launched on Steam. Thing is, they actually locked the overpopulated servers to transfers and worked on resolving the lag as fast as possible. After a week or two it was fine. That's obviously not the case here, as it's still ongoing, and the only posts I've seen from Carbine are that they think the lag issues are resolved.
 
Thing is, they're not.	
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I don't play on E2 but I'll bet my life the lag is still the same as E1.  I just logged into E1 to do some questing around Fort Glory.  I did a total of 5 combat fights of which 2 lagged.  I logged off.  The lag is seriously killing this game.  
 
And here's the weird thing,  there was only like 2 or 3 other people in the vicinity.  The area was practically empty and I lagged on 2 of my 5 combat fights.  Their server architecture(code or hardware) has serious problems.	
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Had the same issue all weekend. 3 out of 5 encounters would lag for a few seconds. The only good thing, was that the mobs would also freeze as well. It got to the point, where I couldn't stand to play for any longer than an hour or so. 
 
Also, not sure it's relevant or not, but the lag for me, was exclusively combat lag. Running around, harvesting etc. I never lagged, every time it was during a fight. I also noticed that when I lagged, I could chat in zone chat without any issues.
			
				
	Edited October 26, 2015 by Clansman2014	
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			Lag is just as bad as it was at launch.  If I screen captured every time I saw people complaining about it in game and posted it here the sheer data would crash the forums.  It has passed being a joke.	
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I had two cases of lag this morning (not prime time, I am EST) and that has been all.  In fact, I had not had any lag (got disconnected twice the other morning, but that is not lag) at all for a couple of weeks. 
Entity 2 is not a ghost town (well unless you are talking about the Dominion).  But it is not very highly populated, thus the lag is less.  	
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Im on Entity-2 and you do get lag spikes it has gotten worse since the Halloween patch. It is considerably more noticeable during peak time every other time its not as bad but you will notice skills misfiring and/or random freezes.
 
Not tried Entity-1 to see how bad it is in comparison though.	
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