Assault Mission - Deserter

Category:MissionsCategory:Assault
{|border="0" width="80%" cellpadding="0" cellspacing="3"	Mission Name: 	Assault Mission - Deserter
Mercenary Rank:	Chief Sergeant 	
Start NPC: 	Bhoy Yhupplo - Aht Urhgan Whitegate (L-10) 	
Staging Point: 	Ilrusi Atoll Staging Point 	
Objective: 	Locate the agents 	
Recruitment: 	Lv.70, 3-6 mercenaries 	
Mission Orders:	Agents of our Anti-Corsair Task Force have gone AWOL and are hiding somewhere in Ilrusi. Your mission is to swiftly disarm the deviants and take them into custody. All information on these criminals is highly classified and any disclosure of their identity is strictly prohibited.	
Time Limit: 	30 minutes 	
Reward: 	Ilrusi Atoll Assault Points
*3 Members: 
*4 Members: 
*5 Members: 
*6 Members: 
Varies based on the number of enemies killed rather than forced to surrender. A 120 point penalty is assessed for each enemy killed. 	
   	 	
== Enemies ==
Monster	Level	Strengths	Weaknesses	Spawns	
Notes
D5J2-MERROW	
76-78	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to:	
2 	
D5R3-MERROW	
76-78	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to:	
2 	
D5S1-MERROW	
76-78	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to:	
2 	
Draugar	
76-78	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to:	
10 	
K22B6-LAMIA	
76-78	
*Immune to: Sleep
*Strong to:	
*Susceptible to: 
*Weak to:	
2 	
K22H3-LAMIA	
76-78	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to:	
2 	
K22P2-LAMIA	
76-78	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to:	
2 	
 	 	 	 	 	
== Drops ==
{| width=100%
Ancient Lockbox
Hi-Ether Tank
Hi-Potion +3
Hi-Reraiser
== Walkthrough ==
Break the weapons of at least one enemy. Disarm all 12 Lamia & Merrow for full points. Points are deducted for each enemy killed rather than forced to surrender.
*You start off at (H-9) next to an NPC.
*The agents are the Lamiae and Merrows that are roaming around.
*The NPC at the start tells you that you need to subdue them, but don't kill them.
**"Your mission is to swiftly disarm the deviants and take them into custody."
*To succeed, you must break their weapons.
**The only thing that makes a mob's weapon break is critical hits.
**A Monk using Backhand Blow or SATA from a Thief or /THF will be useful.
**Any weapon skill that has "Critical damage" or "Chance of critical hits vary with TP" will help too.
*Once the weapon is broken you get a message, "The target has thrown down its weapon," and it becomes an NPC. Further clicking on it says "The target has surrendered." 
*You only need to disarm one to win the Assault.
*In order to unlock the Rune of Release, talk to the NPC at the start. He will ask you if you want to abort. Choosing "Yes" unlocks the Rune of Release. If you kill / disarm all 12 Lamia / Merrow, that automatically unlocks the Rune as well.
==Notes==
*This mission is easily trioable by two WAR/NIN and a RDM/WHM, assuming your goal is success rather than getting as many points as possible.
*The number of critical hits it takes for an enemy to surrender seems random. A Warrior offhanding Kraken Club and using Mighty Strikes easily caused one enemy to surrender but failed to have the same effect on another.
==Map==